packages feed

godot-haskell (empty) → 0.1.0.0

raw patch · 600 files changed

+49121/−0 lines, 600 filesdep +aesondep +ansi-wl-pprintdep +basesetup-changed

Dependencies added: aeson, ansi-wl-pprint, base, bytestring, casing, colour, containers, godot-haskell, lens, linear, mtl, parsec, parsers, stm, template-haskell, text, unordered-containers, vector

Files

+ LICENSE view
@@ -0,0 +1,30 @@+Copyright David Kraeutmann (c) 2018++All rights reserved.++Redistribution and use in source and binary forms, with or without+modification, are permitted provided that the following conditions are met:++    * Redistributions of source code must retain the above copyright+      notice, this list of conditions and the following disclaimer.++    * Redistributions in binary form must reproduce the above+      copyright notice, this list of conditions and the following+      disclaimer in the documentation and/or other materials provided+      with the distribution.++    * Neither the name of David Kraeutmann nor the names of other+      contributors may be used to endorse or promote products derived+      from this software without specific prior written permission.++THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ README.md view
@@ -0,0 +1,12 @@+# godot-haskell+Haskell bindings for the Godot game engine.+* Low-level stuff (GDNative) resides in Godot.Gdnative+* Nativescript stuff (binding classes/methods/etc) is in Godot.Nativescript+* High-level stuff (classes generated from the API description) is in Godot.Api, whereas methods are in Godot.Methods++For an example project by lboklin, see addons/godot-haskell-plugin at https://gitlab.com/lboklin/godot-haskell-test/tree/godot-project++Questions, etc are best asked in the Gitter chatroom for SimulaVR: [![Gitter](https://badges.gitter.im/SimulaVR/Simula.svg)](https://gitter.im/SimulaVR/Simula?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge)++# Docs+The Haskell specific stuff is documented, but I'm not importing the docstrings from the Godot API yet. Refer to the Godot docs for that
+ Setup.hs view
@@ -0,0 +1,2 @@+import Distribution.Simple+main = defaultMain
+ cbits/util.h view
@@ -0,0 +1,6 @@+#ifndef GODOT_HASKELL_UTIL_H__+#define GODOT_HASKELL_UTIL_H__++#include <gdnative/gdnative.h>++#endif /* GODOT_HASKELL_UTIL_H__ */
+ godot-haskell.cabal view
@@ -0,0 +1,680 @@+cabal-version: 2.0+name: godot-haskell+version: 0.1.0.0+license: BSD3+license-file: LICENSE+copyright: 2018 David Kraeutmann+maintainer: kane@kane.cx+author: David Kraeutmann+homepage: https://github.com/KaneTW/godot-haskell#readme+bug-reports: https://github.com/KaneTW/godot-haskell/issues+synopsis: Haskell bindings for the Godot game engine API+description:+    This package contains Haskell bindings for GDNative and the Godot API. For details and examples, see README.md+    This is intended to be used with Godot master 91e5782. Versioning scheme subject to change as I figure out a good way to maintain a link to the Godot versioning.+category: Web+build-type: Simple+extra-source-files:+    README.md+    cbits/util.h+    godot_headers/android/godot_android.h+    godot_headers/arvr/godot_arvr.h+    godot_headers/gdnative/aabb.h+    godot_headers/gdnative/array.h+    godot_headers/gdnative/basis.h+    godot_headers/gdnative/color.h+    godot_headers/gdnative/dictionary.h+    godot_headers/gdnative/gdnative.h+    godot_headers/gdnative/node_path.h+    godot_headers/gdnative/plane.h+    godot_headers/gdnative/pool_arrays.h+    godot_headers/gdnative/quat.h+    godot_headers/gdnative/rect2.h+    godot_headers/gdnative/rid.h+    godot_headers/gdnative/string.h+    godot_headers/gdnative/string_name.h+    godot_headers/gdnative/transform.h+    godot_headers/gdnative/transform2d.h+    godot_headers/gdnative/variant.h+    godot_headers/gdnative/vector2.h+    godot_headers/gdnative/vector3.h+    godot_headers/gdnative_api_struct.gen.h+    godot_headers/nativescript/godot_nativescript.h+    godot_headers/net/godot_net.h+    godot_headers/pluginscript/godot_pluginscript.h+    godot_headers/api.json+    godot_headers/gdnative_api.json++source-repository head+    type: git+    location: https://github.com/KaneTW/godot-haskell++library+    exposed-modules:+        Godot.Api+        Godot.Api.Auto+        Godot.Api.VarArgs+        Godot.Core.Godot_ClassDB+        Godot.Core.Godot_Directory+        Godot.Core.Godot_Engine+        Godot.Core.Godot_File+        Godot.Core.Godot_Geometry+        Godot.Core.Godot_JSON+        Godot.Core.Godot_Marshalls+        Godot.Core.Godot_Mutex+        Godot.Core.Godot_OS+        Godot.Core.Godot_ResourceLoader+        Godot.Core.Godot_ResourceSaver+        Godot.Core.Godot_Semaphore+        Godot.Core.Godot_Thread+        Godot.Core.Godot_VisualScriptEditor+        Godot.Core.GodotAcceptDialog+        Godot.Core.GodotAnimatedSprite+        Godot.Core.GodotAnimatedSprite3D+        Godot.Core.GodotAnimatedTexture+        Godot.Core.GodotAnimation+        Godot.Core.GodotAnimationNode+        Godot.Core.GodotAnimationNodeAdd2+        Godot.Core.GodotAnimationNodeAdd3+        Godot.Core.GodotAnimationNodeAnimation+        Godot.Core.GodotAnimationNodeBlend2+        Godot.Core.GodotAnimationNodeBlend3+        Godot.Core.GodotAnimationNodeBlendSpace1D+        Godot.Core.GodotAnimationNodeBlendSpace2D+        Godot.Core.GodotAnimationNodeBlendTree+        Godot.Core.GodotAnimationNodeOneShot+        Godot.Core.GodotAnimationNodeOutput+        Godot.Core.GodotAnimationNodeStateMachine+        Godot.Core.GodotAnimationNodeStateMachinePlayback+        Godot.Core.GodotAnimationNodeStateMachineTransition+        Godot.Core.GodotAnimationNodeTimeScale+        Godot.Core.GodotAnimationNodeTimeSeek+        Godot.Core.GodotAnimationNodeTransition+        Godot.Core.GodotAnimationPlayer+        Godot.Core.GodotAnimationRootNode+        Godot.Core.GodotAnimationTree+        Godot.Core.GodotAnimationTreePlayer+        Godot.Core.GodotArea+        Godot.Core.GodotArea2D+        Godot.Core.GodotArrayMesh+        Godot.Core.GodotARVRAnchor+        Godot.Core.GodotARVRCamera+        Godot.Core.GodotARVRController+        Godot.Core.GodotARVRInterface+        Godot.Core.GodotARVRInterfaceGDNative+        Godot.Core.GodotARVROrigin+        Godot.Core.GodotARVRPositionalTracker+        Godot.Core.GodotARVRServer+        Godot.Core.GodotAStar+        Godot.Core.GodotAtlasTexture+        Godot.Core.GodotAudioBusLayout+        Godot.Core.GodotAudioEffect+        Godot.Core.GodotAudioEffectAmplify+        Godot.Core.GodotAudioEffectBandLimitFilter+        Godot.Core.GodotAudioEffectBandPassFilter+        Godot.Core.GodotAudioEffectChorus+        Godot.Core.GodotAudioEffectCompressor+        Godot.Core.GodotAudioEffectDelay+        Godot.Core.GodotAudioEffectDistortion+        Godot.Core.GodotAudioEffectEQ+        Godot.Core.GodotAudioEffectEQ10+        Godot.Core.GodotAudioEffectEQ21+        Godot.Core.GodotAudioEffectEQ6+        Godot.Core.GodotAudioEffectFilter+        Godot.Core.GodotAudioEffectHighPassFilter+        Godot.Core.GodotAudioEffectHighShelfFilter+        Godot.Core.GodotAudioEffectLimiter+        Godot.Core.GodotAudioEffectLowPassFilter+        Godot.Core.GodotAudioEffectLowShelfFilter+        Godot.Core.GodotAudioEffectNotchFilter+        Godot.Core.GodotAudioEffectPanner+        Godot.Core.GodotAudioEffectPhaser+        Godot.Core.GodotAudioEffectPitchShift+        Godot.Core.GodotAudioEffectRecord+        Godot.Core.GodotAudioEffectReverb+        Godot.Core.GodotAudioEffectStereoEnhance+        Godot.Core.GodotAudioServer+        Godot.Core.GodotAudioStream+        Godot.Core.GodotAudioStreamMicrophone+        Godot.Core.GodotAudioStreamOGGVorbis+        Godot.Core.GodotAudioStreamPlayback+        Godot.Core.GodotAudioStreamPlayer+        Godot.Core.GodotAudioStreamPlayer2D+        Godot.Core.GodotAudioStreamPlayer3D+        Godot.Core.GodotAudioStreamRandomPitch+        Godot.Core.GodotAudioStreamSample+        Godot.Core.GodotBackBufferCopy+        Godot.Core.GodotBakedLightmap+        Godot.Core.GodotBakedLightmapData+        Godot.Core.GodotBaseButton+        Godot.Core.GodotBitMap+        Godot.Core.GodotBitmapFont+        Godot.Core.GodotBone2D+        Godot.Core.GodotBoneAttachment+        Godot.Core.GodotBoxContainer+        Godot.Core.GodotBoxShape+        Godot.Core.GodotBulletPhysicsDirectBodyState+        Godot.Core.GodotBulletPhysicsServer+        Godot.Core.GodotButton+        Godot.Core.GodotButtonGroup+        Godot.Core.GodotCamera+        Godot.Core.GodotCamera2D+        Godot.Core.GodotCanvasItem+        Godot.Core.GodotCanvasItemMaterial+        Godot.Core.GodotCanvasLayer+        Godot.Core.GodotCanvasModulate+        Godot.Core.GodotCapsuleMesh+        Godot.Core.GodotCapsuleShape+        Godot.Core.GodotCapsuleShape2D+        Godot.Core.GodotCenterContainer+        Godot.Core.GodotCheckBox+        Godot.Core.GodotCheckButton+        Godot.Core.GodotCircleShape2D+        Godot.Core.GodotClippedCamera+        Godot.Core.GodotCollisionObject+        Godot.Core.GodotCollisionObject2D+        Godot.Core.GodotCollisionPolygon+        Godot.Core.GodotCollisionPolygon2D+        Godot.Core.GodotCollisionShape+        Godot.Core.GodotCollisionShape2D+        Godot.Core.GodotColorPicker+        Godot.Core.GodotColorPickerButton+        Godot.Core.GodotColorRect+        Godot.Core.GodotConcavePolygonShape+        Godot.Core.GodotConcavePolygonShape2D+        Godot.Core.GodotConeTwistJoint+        Godot.Core.GodotConfigFile+        Godot.Core.GodotConfirmationDialog+        Godot.Core.GodotContainer+        Godot.Core.GodotControl+        Godot.Core.GodotConvexPolygonShape+        Godot.Core.GodotConvexPolygonShape2D+        Godot.Core.GodotCPUParticles+        Godot.Core.GodotCPUParticles2D+        Godot.Core.GodotCSGBox+        Godot.Core.GodotCSGCombiner+        Godot.Core.GodotCSGCylinder+        Godot.Core.GodotCSGMesh+        Godot.Core.GodotCSGPolygon+        Godot.Core.GodotCSGPrimitive+        Godot.Core.GodotCSGShape+        Godot.Core.GodotCSGSphere+        Godot.Core.GodotCSGTorus+        Godot.Core.GodotCubeMap+        Godot.Core.GodotCubeMesh+        Godot.Core.GodotCurve+        Godot.Core.GodotCurve2D+        Godot.Core.GodotCurve3D+        Godot.Core.GodotCurveTexture+        Godot.Core.GodotCylinderMesh+        Godot.Core.GodotCylinderShape+        Godot.Core.GodotDampedSpringJoint2D+        Godot.Core.GodotDirectionalLight+        Godot.Core.GodotDynamicFont+        Godot.Core.GodotDynamicFontData+        Godot.Core.GodotEncodedObjectAsID+        Godot.Core.GodotEnvironment+        Godot.Core.GodotExpression+        Godot.Core.GodotFileDialog+        Godot.Core.GodotFont+        Godot.Core.GodotFuncRef+        Godot.Core.GodotGDNative+        Godot.Core.GodotGDNativeLibrary+        Godot.Core.GodotGDScript+        Godot.Core.GodotGDScriptFunctionState+        Godot.Core.GodotGeneric6DOFJoint+        Godot.Core.GodotGeometryInstance+        Godot.Core.GodotGIProbe+        Godot.Core.GodotGIProbeData+        Godot.Core.GodotGlobalConstants+        Godot.Core.GodotGradient+        Godot.Core.GodotGradientTexture+        Godot.Core.GodotGraphEdit+        Godot.Core.GodotGraphNode+        Godot.Core.GodotGridContainer+        Godot.Core.GodotGridMap+        Godot.Core.GodotGrooveJoint2D+        Godot.Core.GodotHBoxContainer+        Godot.Core.GodotHingeJoint+        Godot.Core.GodotHScrollBar+        Godot.Core.GodotHSeparator+        Godot.Core.GodotHSlider+        Godot.Core.GodotHSplitContainer+        Godot.Core.GodotHTTPClient+        Godot.Core.GodotHTTPRequest+        Godot.Core.GodotImage+        Godot.Core.GodotImageTexture+        Godot.Core.GodotImmediateGeometry+        Godot.Core.GodotInput+        Godot.Core.GodotInputDefault+        Godot.Core.GodotInputEvent+        Godot.Core.GodotInputEventAction+        Godot.Core.GodotInputEventGesture+        Godot.Core.GodotInputEventJoypadButton+        Godot.Core.GodotInputEventJoypadMotion+        Godot.Core.GodotInputEventKey+        Godot.Core.GodotInputEventMagnifyGesture+        Godot.Core.GodotInputEventMouse+        Godot.Core.GodotInputEventMouseButton+        Godot.Core.GodotInputEventMouseMotion+        Godot.Core.GodotInputEventPanGesture+        Godot.Core.GodotInputEventScreenDrag+        Godot.Core.GodotInputEventScreenTouch+        Godot.Core.GodotInputEventWithModifiers+        Godot.Core.GodotInputMap+        Godot.Core.GodotInstancePlaceholder+        Godot.Core.GodotInterpolatedCamera+        Godot.Core.GodotIP+        Godot.Core.GodotIP_Unix+        Godot.Core.GodotItemList+        Godot.Core.GodotJavaScript+        Godot.Core.GodotJoint+        Godot.Core.GodotJoint2D+        Godot.Core.GodotJSONParseResult+        Godot.Core.GodotKinematicBody+        Godot.Core.GodotKinematicBody2D+        Godot.Core.GodotKinematicCollision+        Godot.Core.GodotKinematicCollision2D+        Godot.Core.GodotLabel+        Godot.Core.GodotLargeTexture+        Godot.Core.GodotLight+        Godot.Core.GodotLight2D+        Godot.Core.GodotLightOccluder2D+        Godot.Core.GodotLine2D+        Godot.Core.GodotLineEdit+        Godot.Core.GodotLineShape2D+        Godot.Core.GodotLinkButton+        Godot.Core.GodotListener+        Godot.Core.GodotMainLoop+        Godot.Core.GodotMarginContainer+        Godot.Core.GodotMaterial+        Godot.Core.GodotMenuButton+        Godot.Core.GodotMesh+        Godot.Core.GodotMeshDataTool+        Godot.Core.GodotMeshInstance+        Godot.Core.GodotMeshInstance2D+        Godot.Core.GodotMeshLibrary+        Godot.Core.GodotMobileVRInterface+        Godot.Core.GodotMultiMesh+        Godot.Core.GodotMultiMeshInstance+        Godot.Core.GodotMultiplayerAPI+        Godot.Core.GodotMultiplayerPeerGDNative+        Godot.Core.GodotNativeScript+        Godot.Core.GodotNavigation+        Godot.Core.GodotNavigation2D+        Godot.Core.GodotNavigationMesh+        Godot.Core.GodotNavigationMeshInstance+        Godot.Core.GodotNavigationPolygon+        Godot.Core.GodotNavigationPolygonInstance+        Godot.Core.GodotNetworkedMultiplayerENet+        Godot.Core.GodotNetworkedMultiplayerPeer+        Godot.Core.GodotNinePatchRect+        Godot.Core.GodotNode+        Godot.Core.GodotNode2D+        Godot.Core.GodotNoiseTexture+        Godot.Core.GodotObject+        Godot.Core.GodotOccluderPolygon2D+        Godot.Core.GodotOmniLight+        Godot.Core.GodotOpenSimplexNoise+        Godot.Core.GodotOptionButton+        Godot.Core.GodotOrientedPathFollow+        Godot.Core.GodotPackedDataContainer+        Godot.Core.GodotPackedDataContainerRef+        Godot.Core.GodotPackedScene+        Godot.Core.GodotPacketPeer+        Godot.Core.GodotPacketPeerGDNative+        Godot.Core.GodotPacketPeerStream+        Godot.Core.GodotPacketPeerUDP+        Godot.Core.GodotPanel+        Godot.Core.GodotPanelContainer+        Godot.Core.GodotPanoramaSky+        Godot.Core.GodotParallaxBackground+        Godot.Core.GodotParallaxLayer+        Godot.Core.GodotParticles+        Godot.Core.GodotParticles2D+        Godot.Core.GodotParticlesMaterial+        Godot.Core.GodotPath+        Godot.Core.GodotPath2D+        Godot.Core.GodotPathFollow+        Godot.Core.GodotPathFollow2D+        Godot.Core.GodotPCKPacker+        Godot.Core.GodotPerformance+        Godot.Core.GodotPHashTranslation+        Godot.Core.GodotPhysicalBone+        Godot.Core.GodotPhysics2DDirectBodyState+        Godot.Core.GodotPhysics2DDirectBodyStateSW+        Godot.Core.GodotPhysics2DDirectSpaceState+        Godot.Core.GodotPhysics2DServer+        Godot.Core.GodotPhysics2DServerSW+        Godot.Core.GodotPhysics2DShapeQueryParameters+        Godot.Core.GodotPhysics2DShapeQueryResult+        Godot.Core.GodotPhysics2DTestMotionResult+        Godot.Core.GodotPhysicsBody+        Godot.Core.GodotPhysicsBody2D+        Godot.Core.GodotPhysicsDirectBodyState+        Godot.Core.GodotPhysicsDirectSpaceState+        Godot.Core.GodotPhysicsMaterial+        Godot.Core.GodotPhysicsServer+        Godot.Core.GodotPhysicsShapeQueryParameters+        Godot.Core.GodotPhysicsShapeQueryResult+        Godot.Core.GodotPinJoint+        Godot.Core.GodotPinJoint2D+        Godot.Core.GodotPlaneMesh+        Godot.Core.GodotPlaneShape+        Godot.Core.GodotPluginScript+        Godot.Core.GodotPolygon2D+        Godot.Core.GodotPolygonPathFinder+        Godot.Core.GodotPopup+        Godot.Core.GodotPopupDialog+        Godot.Core.GodotPopupMenu+        Godot.Core.GodotPopupPanel+        Godot.Core.GodotPosition2D+        Godot.Core.GodotPosition3D+        Godot.Core.GodotPrimitiveMesh+        Godot.Core.GodotPrismMesh+        Godot.Core.GodotProceduralSky+        Godot.Core.GodotProgressBar+        Godot.Core.GodotProjectSettings+        Godot.Core.GodotProximityGroup+        Godot.Core.GodotProxyTexture+        Godot.Core.GodotQuadMesh+        Godot.Core.GodotRange+        Godot.Core.GodotRayCast+        Godot.Core.GodotRayCast2D+        Godot.Core.GodotRayShape+        Godot.Core.GodotRayShape2D+        Godot.Core.GodotRectangleShape2D+        Godot.Core.GodotReference+        Godot.Core.GodotReferenceRect+        Godot.Core.GodotReflectionProbe+        Godot.Core.GodotRegEx+        Godot.Core.GodotRegExMatch+        Godot.Core.GodotRemoteTransform+        Godot.Core.GodotRemoteTransform2D+        Godot.Core.GodotResource+        Godot.Core.GodotResourceImporter+        Godot.Core.GodotResourceImporterOGGVorbis+        Godot.Core.GodotResourceImporterTheora+        Godot.Core.GodotResourceImporterWebm+        Godot.Core.GodotResourceInteractiveLoader+        Godot.Core.GodotResourcePreloader+        Godot.Core.GodotRichTextLabel+        Godot.Core.GodotRigidBody+        Godot.Core.GodotRigidBody2D+        Godot.Core.GodotRootMotionView+        Godot.Core.GodotSceneState+        Godot.Core.GodotSceneTree+        Godot.Core.GodotSceneTreeTimer+        Godot.Core.GodotScript+        Godot.Core.GodotScrollBar+        Godot.Core.GodotScrollContainer+        Godot.Core.GodotSegmentShape2D+        Godot.Core.GodotSeparator+        Godot.Core.GodotShader+        Godot.Core.GodotShaderMaterial+        Godot.Core.GodotShape+        Godot.Core.GodotShape2D+        Godot.Core.GodotShortCut+        Godot.Core.GodotSkeleton+        Godot.Core.GodotSkeleton2D+        Godot.Core.GodotSkeletonIK+        Godot.Core.GodotSky+        Godot.Core.GodotSlider+        Godot.Core.GodotSliderJoint+        Godot.Core.GodotSoftBody+        Godot.Core.GodotSpatial+        Godot.Core.GodotSpatialGizmo+        Godot.Core.GodotSpatialMaterial+        Godot.Core.GodotSpatialVelocityTracker+        Godot.Core.GodotSphereMesh+        Godot.Core.GodotSphereShape+        Godot.Core.GodotSpinBox+        Godot.Core.GodotSplitContainer+        Godot.Core.GodotSpotLight+        Godot.Core.GodotSpringArm+        Godot.Core.GodotSprite+        Godot.Core.GodotSprite3D+        Godot.Core.GodotSpriteBase3D+        Godot.Core.GodotSpriteFrames+        Godot.Core.GodotStaticBody+        Godot.Core.GodotStaticBody2D+        Godot.Core.GodotStreamPeer+        Godot.Core.GodotStreamPeerBuffer+        Godot.Core.GodotStreamPeerGDNative+        Godot.Core.GodotStreamPeerSSL+        Godot.Core.GodotStreamPeerTCP+        Godot.Core.GodotStreamTexture+        Godot.Core.GodotStyleBox+        Godot.Core.GodotStyleBoxEmpty+        Godot.Core.GodotStyleBoxFlat+        Godot.Core.GodotStyleBoxLine+        Godot.Core.GodotStyleBoxTexture+        Godot.Core.GodotSurfaceTool+        Godot.Core.GodotTabContainer+        Godot.Core.GodotTabs+        Godot.Core.GodotTCP_Server+        Godot.Core.GodotTextEdit+        Godot.Core.GodotTextFile+        Godot.Core.GodotTexture+        Godot.Core.GodotTexture3D+        Godot.Core.GodotTextureArray+        Godot.Core.GodotTextureButton+        Godot.Core.GodotTextureLayered+        Godot.Core.GodotTextureProgress+        Godot.Core.GodotTextureRect+        Godot.Core.GodotTheme+        Godot.Core.GodotTileMap+        Godot.Core.GodotTileSet+        Godot.Core.GodotTimer+        Godot.Core.GodotToolButton+        Godot.Core.GodotTouchScreenButton+        Godot.Core.GodotTranslation+        Godot.Core.GodotTranslationServer+        Godot.Core.GodotTree+        Godot.Core.GodotTreeItem+        Godot.Core.GodotTriangleMesh+        Godot.Core.GodotTween+        Godot.Core.GodotUndoRedo+        Godot.Core.GodotUPNP+        Godot.Core.GodotUPNPDevice+        Godot.Core.GodotVBoxContainer+        Godot.Core.GodotVehicleBody+        Godot.Core.GodotVehicleWheel+        Godot.Core.GodotVideoPlayer+        Godot.Core.GodotVideoStream+        Godot.Core.GodotVideoStreamTheora+        Godot.Core.GodotVideoStreamWebm+        Godot.Core.GodotViewport+        Godot.Core.GodotViewportContainer+        Godot.Core.GodotViewportTexture+        Godot.Core.GodotVisibilityEnabler+        Godot.Core.GodotVisibilityEnabler2D+        Godot.Core.GodotVisibilityNotifier+        Godot.Core.GodotVisibilityNotifier2D+        Godot.Core.GodotVisualInstance+        Godot.Core.GodotVisualScript+        Godot.Core.GodotVisualScriptBasicTypeConstant+        Godot.Core.GodotVisualScriptBuiltinFunc+        Godot.Core.GodotVisualScriptClassConstant+        Godot.Core.GodotVisualScriptComment+        Godot.Core.GodotVisualScriptCondition+        Godot.Core.GodotVisualScriptConstant+        Godot.Core.GodotVisualScriptConstructor+        Godot.Core.GodotVisualScriptCustomNode+        Godot.Core.GodotVisualScriptDeconstruct+        Godot.Core.GodotVisualScriptEmitSignal+        Godot.Core.GodotVisualScriptEngineSingleton+        Godot.Core.GodotVisualScriptExpression+        Godot.Core.GodotVisualScriptFunction+        Godot.Core.GodotVisualScriptFunctionCall+        Godot.Core.GodotVisualScriptFunctionState+        Godot.Core.GodotVisualScriptGlobalConstant+        Godot.Core.GodotVisualScriptIndexGet+        Godot.Core.GodotVisualScriptIndexSet+        Godot.Core.GodotVisualScriptInputAction+        Godot.Core.GodotVisualScriptIterator+        Godot.Core.GodotVisualScriptLocalVar+        Godot.Core.GodotVisualScriptLocalVarSet+        Godot.Core.GodotVisualScriptMathConstant+        Godot.Core.GodotVisualScriptNode+        Godot.Core.GodotVisualScriptOperator+        Godot.Core.GodotVisualScriptPreload+        Godot.Core.GodotVisualScriptPropertyGet+        Godot.Core.GodotVisualScriptPropertySet+        Godot.Core.GodotVisualScriptResourcePath+        Godot.Core.GodotVisualScriptReturn+        Godot.Core.GodotVisualScriptSceneNode+        Godot.Core.GodotVisualScriptSceneTree+        Godot.Core.GodotVisualScriptSelect+        Godot.Core.GodotVisualScriptSelf+        Godot.Core.GodotVisualScriptSequence+        Godot.Core.GodotVisualScriptSubCall+        Godot.Core.GodotVisualScriptSwitch+        Godot.Core.GodotVisualScriptTypeCast+        Godot.Core.GodotVisualScriptVariableGet+        Godot.Core.GodotVisualScriptVariableSet+        Godot.Core.GodotVisualScriptWhile+        Godot.Core.GodotVisualScriptYield+        Godot.Core.GodotVisualScriptYieldSignal+        Godot.Core.GodotVisualServer+        Godot.Core.GodotVisualShader+        Godot.Core.GodotVisualShaderNode+        Godot.Core.GodotVisualShaderNodeColorConstant+        Godot.Core.GodotVisualShaderNodeColorOp+        Godot.Core.GodotVisualShaderNodeColorUniform+        Godot.Core.GodotVisualShaderNodeCubeMap+        Godot.Core.GodotVisualShaderNodeCubeMapUniform+        Godot.Core.GodotVisualShaderNodeDotProduct+        Godot.Core.GodotVisualShaderNodeInput+        Godot.Core.GodotVisualShaderNodeOutput+        Godot.Core.GodotVisualShaderNodeScalarConstant+        Godot.Core.GodotVisualShaderNodeScalarFunc+        Godot.Core.GodotVisualShaderNodeScalarInterp+        Godot.Core.GodotVisualShaderNodeScalarOp+        Godot.Core.GodotVisualShaderNodeScalarUniform+        Godot.Core.GodotVisualShaderNodeTexture+        Godot.Core.GodotVisualShaderNodeTextureUniform+        Godot.Core.GodotVisualShaderNodeTransformCompose+        Godot.Core.GodotVisualShaderNodeTransformConstant+        Godot.Core.GodotVisualShaderNodeTransformDecompose+        Godot.Core.GodotVisualShaderNodeTransformMult+        Godot.Core.GodotVisualShaderNodeTransformUniform+        Godot.Core.GodotVisualShaderNodeTransformVecMult+        Godot.Core.GodotVisualShaderNodeUniform+        Godot.Core.GodotVisualShaderNodeVec3Constant+        Godot.Core.GodotVisualShaderNodeVec3Uniform+        Godot.Core.GodotVisualShaderNodeVectorCompose+        Godot.Core.GodotVisualShaderNodeVectorDecompose+        Godot.Core.GodotVisualShaderNodeVectorFunc+        Godot.Core.GodotVisualShaderNodeVectorInterp+        Godot.Core.GodotVisualShaderNodeVectorLen+        Godot.Core.GodotVisualShaderNodeVectorOp+        Godot.Core.GodotVScrollBar+        Godot.Core.GodotVSeparator+        Godot.Core.GodotVSlider+        Godot.Core.GodotVSplitContainer+        Godot.Core.GodotWeakRef+        Godot.Core.GodotWebSocketClient+        Godot.Core.GodotWebSocketMultiplayerPeer+        Godot.Core.GodotWebSocketPeer+        Godot.Core.GodotWebSocketServer+        Godot.Core.GodotWindowDialog+        Godot.Core.GodotWorld+        Godot.Core.GodotWorld2D+        Godot.Core.GodotWorldEnvironment+        Godot.Core.GodotXMLParser+        Godot.Core.GodotYSort+        Godot.Gdnative.Internal+        Godot.Gdnative.Internal.Api+        Godot.Gdnative.Internal.Gdnative+        Godot.Gdnative.Internal.TH+        Godot.Gdnative.Types+        Godot.Internal.Dispatch+        Godot.Methods+        Godot.Nativescript+        Godot.Tools.Godot_VisualScriptEditor+        Godot.Tools.GodotAnimationTrackEditPlugin+        Godot.Tools.GodotEditorExportPlugin+        Godot.Tools.GodotEditorFileDialog+        Godot.Tools.GodotEditorFileSystem+        Godot.Tools.GodotEditorFileSystemDirectory+        Godot.Tools.GodotEditorImportPlugin+        Godot.Tools.GodotEditorInspector+        Godot.Tools.GodotEditorInspectorPlugin+        Godot.Tools.GodotEditorInterface+        Godot.Tools.GodotEditorPlugin+        Godot.Tools.GodotEditorProperty+        Godot.Tools.GodotEditorResourceConversionPlugin+        Godot.Tools.GodotEditorResourcePreview+        Godot.Tools.GodotEditorResourcePreviewGenerator+        Godot.Tools.GodotEditorSceneImporter+        Godot.Tools.GodotEditorScenePostImport+        Godot.Tools.GodotEditorScript+        Godot.Tools.GodotEditorSelection+        Godot.Tools.GodotEditorSettings+        Godot.Tools.GodotEditorSpatialGizmo+        Godot.Tools.GodotScriptCreateDialog+        Godot.Tools.GodotScriptEditor+    build-tools: c2hs -any+    hs-source-dirs: src+    other-modules:+        Paths_godot_haskell+    autogen-modules:+        Paths_godot_haskell+    default-language: Haskell2010+    default-extensions: FlexibleContexts FlexibleInstances+                        ScopedTypeVariables TypeApplications StandaloneDeriving+                        DerivingStrategies DefaultSignatures MultiParamTypeClasses+                        FunctionalDependencies TypeFamilies TemplateHaskell TypeOperators+                        TypeInType QuasiQuotes OverloadedStrings PatternSynonyms+                        GeneralizedNewtypeDeriving+    include-dirs: godot_headers cbits+    build-depends:+        aeson <1.5,+        base ==4.12.*,+        bytestring <0.11,+        casing <0.2,+        colour <2.4,+        containers <0.7,+        generate -any,+        lens <4.18,+        linear <1.21,+        mtl <2.3,+        stm <2.6,+        template-haskell <2.15,+        text <1.3,+        unordered-containers <0.3,+        vector <0.13++library generate+    exposed-modules:+        Generate+        Spec+        Types+        Types.Internal+    hs-source-dirs: src-generate+    other-modules:+        Paths_godot_haskell+    default-language: Haskell2010+    default-extensions: FlexibleContexts FlexibleInstances+                        ScopedTypeVariables TypeApplications StandaloneDeriving+                        DerivingStrategies DefaultSignatures MultiParamTypeClasses+                        FunctionalDependencies TypeFamilies TemplateHaskell TypeOperators+                        TypeInType QuasiQuotes OverloadedStrings PatternSynonyms+                        GeneralizedNewtypeDeriving+    build-depends:+        aeson <1.5,+        ansi-wl-pprint <0.7,+        base ==4.12.*,+        bytestring <0.11,+        casing <0.2,+        containers <0.7,+        lens <4.18,+        mtl <2.3,+        parsec <3.2,+        parsers <0.13,+        stm <2.6,+        template-haskell <2.15,+        text <1.3,+        unordered-containers <0.3,+        vector <0.13
+ godot_headers/android/godot_android.h view
@@ -0,0 +1,54 @@+/*************************************************************************/+/*  godot_android.h                                                      */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_ANDROID_GDN_H+#define GODOT_ANDROID_GDN_H++#include <gdnative/gdnative.h>++#ifdef __ANDROID__+#include <jni.h>+#else+#define JNIEnv void+#define jobject void *+#endif++#ifdef __cplusplus+extern "C" {+#endif++JNIEnv *GDAPI godot_android_get_env();+jobject GDAPI godot_android_get_activity();++#ifdef __cplusplus+}+#endif++#endif /* !GODOT_ANDROID_GDN_H */
+ godot_headers/api.json view

file too large to diff

+ godot_headers/arvr/godot_arvr.h view
@@ -0,0 +1,88 @@+/*************************************************************************/+/*  godot_arvr.h                                                         */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_NATIVEARVR_H+#define GODOT_NATIVEARVR_H++#include <gdnative/gdnative.h>++#ifdef __cplusplus+extern "C" {+#endif++// For future versions of the API we should only add new functions at the end of the structure and use the+// version info to detect whether a call is available++// Use these to populate version in your plugin+#define GODOTVR_API_MAJOR 1+#define GODOTVR_API_MINOR 0++typedef struct {+	godot_gdnative_api_version version; /* version of our API */+	void *(*constructor)(godot_object *);+	void (*destructor)(void *);+	godot_string (*get_name)(const void *);+	godot_int (*get_capabilities)(const void *);+	godot_bool (*get_anchor_detection_is_enabled)(const void *);+	void (*set_anchor_detection_is_enabled)(void *, godot_bool);+	godot_bool (*is_stereo)(const void *);+	godot_bool (*is_initialized)(const void *);+	godot_bool (*initialize)(void *);+	void (*uninitialize)(void *);+	godot_vector2 (*get_render_targetsize)(const void *);+	godot_transform (*get_transform_for_eye)(void *, godot_int, godot_transform *);+	void (*fill_projection_for_eye)(void *, godot_real *, godot_int, godot_real, godot_real, godot_real);+	void (*commit_for_eye)(void *, godot_int, godot_rid *, godot_rect2 *);+	void (*process)(void *);+} godot_arvr_interface_gdnative;++void GDAPI godot_arvr_register_interface(const godot_arvr_interface_gdnative *p_interface);++// helper functions to access ARVRServer data+godot_real GDAPI godot_arvr_get_worldscale();+godot_transform GDAPI godot_arvr_get_reference_frame();++// helper functions for rendering+void GDAPI godot_arvr_blit(godot_int p_eye, godot_rid *p_render_target, godot_rect2 *p_rect);+godot_int GDAPI godot_arvr_get_texid(godot_rid *p_render_target);++// helper functions for updating ARVR controllers+godot_int GDAPI godot_arvr_add_controller(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position);+void GDAPI godot_arvr_remove_controller(godot_int p_controller_id);+void GDAPI godot_arvr_set_controller_transform(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position);+void GDAPI godot_arvr_set_controller_button(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed);+void GDAPI godot_arvr_set_controller_axis(godot_int p_controller_id, godot_int p_axis, godot_real p_value, godot_bool p_can_be_negative);+godot_real GDAPI godot_arvr_get_controller_rumble(godot_int p_controller_id);++#ifdef __cplusplus+}+#endif++#endif /* !GODOT_NATIVEARVR_H */
+ godot_headers/gdnative/aabb.h view
@@ -0,0 +1,118 @@+/*************************************************************************/+/*  aabb.h                                                               */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_AABB_H+#define GODOT_AABB_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_AABB_SIZE 24++#ifndef GODOT_CORE_API_GODOT_AABB_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_AABB_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_AABB_SIZE];+} godot_aabb;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/gdnative.h>+#include <gdnative/plane.h>+#include <gdnative/vector3.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_aabb_new(godot_aabb *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size);++godot_vector3 GDAPI godot_aabb_get_position(const godot_aabb *p_self);+void GDAPI godot_aabb_set_position(const godot_aabb *p_self, const godot_vector3 *p_v);++godot_vector3 GDAPI godot_aabb_get_size(const godot_aabb *p_self);+void GDAPI godot_aabb_set_size(const godot_aabb *p_self, const godot_vector3 *p_v);++godot_string GDAPI godot_aabb_as_string(const godot_aabb *p_self);++godot_real GDAPI godot_aabb_get_area(const godot_aabb *p_self);++godot_bool GDAPI godot_aabb_has_no_area(const godot_aabb *p_self);++godot_bool GDAPI godot_aabb_has_no_surface(const godot_aabb *p_self);++godot_bool GDAPI godot_aabb_intersects(const godot_aabb *p_self, const godot_aabb *p_with);++godot_bool GDAPI godot_aabb_encloses(const godot_aabb *p_self, const godot_aabb *p_with);++godot_aabb GDAPI godot_aabb_merge(const godot_aabb *p_self, const godot_aabb *p_with);++godot_aabb GDAPI godot_aabb_intersection(const godot_aabb *p_self, const godot_aabb *p_with);++godot_bool GDAPI godot_aabb_intersects_plane(const godot_aabb *p_self, const godot_plane *p_plane);++godot_bool GDAPI godot_aabb_intersects_segment(const godot_aabb *p_self, const godot_vector3 *p_from, const godot_vector3 *p_to);++godot_bool GDAPI godot_aabb_has_point(const godot_aabb *p_self, const godot_vector3 *p_point);++godot_vector3 GDAPI godot_aabb_get_support(const godot_aabb *p_self, const godot_vector3 *p_dir);++godot_vector3 GDAPI godot_aabb_get_longest_axis(const godot_aabb *p_self);++godot_int GDAPI godot_aabb_get_longest_axis_index(const godot_aabb *p_self);++godot_real GDAPI godot_aabb_get_longest_axis_size(const godot_aabb *p_self);++godot_vector3 GDAPI godot_aabb_get_shortest_axis(const godot_aabb *p_self);++godot_int GDAPI godot_aabb_get_shortest_axis_index(const godot_aabb *p_self);++godot_real GDAPI godot_aabb_get_shortest_axis_size(const godot_aabb *p_self);++godot_aabb GDAPI godot_aabb_expand(const godot_aabb *p_self, const godot_vector3 *p_to_point);++godot_aabb GDAPI godot_aabb_grow(const godot_aabb *p_self, const godot_real p_by);++godot_vector3 GDAPI godot_aabb_get_endpoint(const godot_aabb *p_self, const godot_int p_idx);++godot_bool GDAPI godot_aabb_operator_equal(const godot_aabb *p_self, const godot_aabb *p_b);++#ifdef __cplusplus+}+#endif++#endif // GODOT_AABB_H
+ godot_headers/gdnative/array.h view
@@ -0,0 +1,145 @@+/*************************************************************************/+/*  array.h                                                              */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_ARRAY_H+#define GODOT_ARRAY_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_ARRAY_SIZE sizeof(void *)++#ifndef GODOT_CORE_API_GODOT_ARRAY_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_ARRAY_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_ARRAY_SIZE];+} godot_array;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/pool_arrays.h>+#include <gdnative/variant.h>++#include <gdnative/gdnative.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_array_new(godot_array *r_dest);+void GDAPI godot_array_new_copy(godot_array *r_dest, const godot_array *p_src);+void GDAPI godot_array_new_pool_color_array(godot_array *r_dest, const godot_pool_color_array *p_pca);+void GDAPI godot_array_new_pool_vector3_array(godot_array *r_dest, const godot_pool_vector3_array *p_pv3a);+void GDAPI godot_array_new_pool_vector2_array(godot_array *r_dest, const godot_pool_vector2_array *p_pv2a);+void GDAPI godot_array_new_pool_string_array(godot_array *r_dest, const godot_pool_string_array *p_psa);+void GDAPI godot_array_new_pool_real_array(godot_array *r_dest, const godot_pool_real_array *p_pra);+void GDAPI godot_array_new_pool_int_array(godot_array *r_dest, const godot_pool_int_array *p_pia);+void GDAPI godot_array_new_pool_byte_array(godot_array *r_dest, const godot_pool_byte_array *p_pba);++void GDAPI godot_array_set(godot_array *p_self, const godot_int p_idx, const godot_variant *p_value);++godot_variant GDAPI godot_array_get(const godot_array *p_self, const godot_int p_idx);++godot_variant GDAPI *godot_array_operator_index(godot_array *p_self, const godot_int p_idx);++const godot_variant GDAPI *godot_array_operator_index_const(const godot_array *p_self, const godot_int p_idx);++void GDAPI godot_array_append(godot_array *p_self, const godot_variant *p_value);++void GDAPI godot_array_clear(godot_array *p_self);++godot_int GDAPI godot_array_count(const godot_array *p_self, const godot_variant *p_value);++godot_bool GDAPI godot_array_empty(const godot_array *p_self);++void GDAPI godot_array_erase(godot_array *p_self, const godot_variant *p_value);++godot_variant GDAPI godot_array_front(const godot_array *p_self);++godot_variant GDAPI godot_array_back(const godot_array *p_self);++godot_int GDAPI godot_array_find(const godot_array *p_self, const godot_variant *p_what, const godot_int p_from);++godot_int GDAPI godot_array_find_last(const godot_array *p_self, const godot_variant *p_what);++godot_bool GDAPI godot_array_has(const godot_array *p_self, const godot_variant *p_value);++godot_int GDAPI godot_array_hash(const godot_array *p_self);++void GDAPI godot_array_insert(godot_array *p_self, const godot_int p_pos, const godot_variant *p_value);++void GDAPI godot_array_invert(godot_array *p_self);++godot_variant GDAPI godot_array_pop_back(godot_array *p_self);++godot_variant GDAPI godot_array_pop_front(godot_array *p_self);++void GDAPI godot_array_push_back(godot_array *p_self, const godot_variant *p_value);++void GDAPI godot_array_push_front(godot_array *p_self, const godot_variant *p_value);++void GDAPI godot_array_remove(godot_array *p_self, const godot_int p_idx);++void GDAPI godot_array_resize(godot_array *p_self, const godot_int p_size);++godot_int GDAPI godot_array_rfind(const godot_array *p_self, const godot_variant *p_what, const godot_int p_from);++godot_int GDAPI godot_array_size(const godot_array *p_self);++void GDAPI godot_array_sort(godot_array *p_self);++void GDAPI godot_array_sort_custom(godot_array *p_self, godot_object *p_obj, const godot_string *p_func);++godot_int GDAPI godot_array_bsearch(godot_array *p_self, const godot_variant *p_value, const godot_bool p_before);++godot_int GDAPI godot_array_bsearch_custom(godot_array *p_self, const godot_variant *p_value, godot_object *p_obj, const godot_string *p_func, const godot_bool p_before);++void GDAPI godot_array_destroy(godot_array *p_self);++godot_array GDAPI godot_array_duplicate(const godot_array *p_self, const godot_bool p_deep);++godot_variant GDAPI godot_array_max(const godot_array *p_self);++godot_variant GDAPI godot_array_min(const godot_array *p_self);++void GDAPI godot_array_shuffle(godot_array *p_self);++#ifdef __cplusplus+}+#endif++#endif // GODOT_ARRAY_H
+ godot_headers/gdnative/basis.h view
@@ -0,0 +1,136 @@+/*************************************************************************/+/*  basis.h                                                              */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_BASIS_H+#define GODOT_BASIS_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_BASIS_SIZE 36++#ifndef GODOT_CORE_API_GODOT_BASIS_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_BASIS_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_BASIS_SIZE];+} godot_basis;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/gdnative.h>+#include <gdnative/quat.h>+#include <gdnative/vector3.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_basis_new_with_rows(godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis);+void GDAPI godot_basis_new_with_axis_and_angle(godot_basis *r_dest, const godot_vector3 *p_axis, const godot_real p_phi);+void GDAPI godot_basis_new_with_euler(godot_basis *r_dest, const godot_vector3 *p_euler);+void GDAPI godot_basis_new_with_euler_quat(godot_basis *r_dest, const godot_quat *p_euler);++godot_string GDAPI godot_basis_as_string(const godot_basis *p_self);++godot_basis GDAPI godot_basis_inverse(const godot_basis *p_self);++godot_basis GDAPI godot_basis_transposed(const godot_basis *p_self);++godot_basis GDAPI godot_basis_orthonormalized(const godot_basis *p_self);++godot_real GDAPI godot_basis_determinant(const godot_basis *p_self);++godot_basis GDAPI godot_basis_rotated(const godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_phi);++godot_basis GDAPI godot_basis_scaled(const godot_basis *p_self, const godot_vector3 *p_scale);++godot_vector3 GDAPI godot_basis_get_scale(const godot_basis *p_self);++godot_vector3 GDAPI godot_basis_get_euler(const godot_basis *p_self);++godot_quat GDAPI godot_basis_get_quat(const godot_basis *p_self);++void GDAPI godot_basis_set_quat(godot_basis *p_self, const godot_quat *p_quat);++void GDAPI godot_basis_set_axis_angle_scale(godot_basis *p_self, const godot_vector3 *p_axis, godot_real p_phi, const godot_vector3 *p_scale);++void GDAPI godot_basis_set_euler_scale(godot_basis *p_self, const godot_vector3 *p_euler, const godot_vector3 *p_scale);++void GDAPI godot_basis_set_quat_scale(godot_basis *p_self, const godot_quat *p_quat, const godot_vector3 *p_scale);++godot_real GDAPI godot_basis_tdotx(const godot_basis *p_self, const godot_vector3 *p_with);++godot_real GDAPI godot_basis_tdoty(const godot_basis *p_self, const godot_vector3 *p_with);++godot_real GDAPI godot_basis_tdotz(const godot_basis *p_self, const godot_vector3 *p_with);++godot_vector3 GDAPI godot_basis_xform(const godot_basis *p_self, const godot_vector3 *p_v);++godot_vector3 GDAPI godot_basis_xform_inv(const godot_basis *p_self, const godot_vector3 *p_v);++godot_int GDAPI godot_basis_get_orthogonal_index(const godot_basis *p_self);++void GDAPI godot_basis_new(godot_basis *r_dest);++// p_elements is a pointer to an array of 3 (!!) vector3+void GDAPI godot_basis_get_elements(const godot_basis *p_self, godot_vector3 *p_elements);++godot_vector3 GDAPI godot_basis_get_axis(const godot_basis *p_self, const godot_int p_axis);++void GDAPI godot_basis_set_axis(godot_basis *p_self, const godot_int p_axis, const godot_vector3 *p_value);++godot_vector3 GDAPI godot_basis_get_row(const godot_basis *p_self, const godot_int p_row);++void GDAPI godot_basis_set_row(godot_basis *p_self, const godot_int p_row, const godot_vector3 *p_value);++godot_bool GDAPI godot_basis_operator_equal(const godot_basis *p_self, const godot_basis *p_b);++godot_basis GDAPI godot_basis_operator_add(const godot_basis *p_self, const godot_basis *p_b);++godot_basis GDAPI godot_basis_operator_subtract(const godot_basis *p_self, const godot_basis *p_b);++godot_basis GDAPI godot_basis_operator_multiply_vector(const godot_basis *p_self, const godot_basis *p_b);++godot_basis GDAPI godot_basis_operator_multiply_scalar(const godot_basis *p_self, const godot_real p_b);++godot_basis GDAPI godot_basis_slerp(const godot_basis *p_self, const godot_basis *p_b, const godot_real p_t);++#ifdef __cplusplus+}+#endif++#endif // GODOT_BASIS_H
+ godot_headers/gdnative/color.h view
@@ -0,0 +1,120 @@+/*************************************************************************/+/*  color.h                                                              */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_COLOR_H+#define GODOT_COLOR_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_COLOR_SIZE 16++#ifndef GODOT_CORE_API_GODOT_COLOR_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_COLOR_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_COLOR_SIZE];+} godot_color;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/gdnative.h>+#include <gdnative/string.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_color_new_rgba(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a);+void GDAPI godot_color_new_rgb(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b);++godot_real godot_color_get_r(const godot_color *p_self);+void godot_color_set_r(godot_color *p_self, const godot_real r);++godot_real godot_color_get_g(const godot_color *p_self);+void godot_color_set_g(godot_color *p_self, const godot_real g);++godot_real godot_color_get_b(const godot_color *p_self);+void godot_color_set_b(godot_color *p_self, const godot_real b);++godot_real godot_color_get_a(const godot_color *p_self);+void godot_color_set_a(godot_color *p_self, const godot_real a);++godot_real godot_color_get_h(const godot_color *p_self);+godot_real godot_color_get_s(const godot_color *p_self);+godot_real godot_color_get_v(const godot_color *p_self);++godot_string GDAPI godot_color_as_string(const godot_color *p_self);++godot_int GDAPI godot_color_to_rgba32(const godot_color *p_self);++godot_int GDAPI godot_color_to_abgr32(const godot_color *p_self);++godot_int GDAPI godot_color_to_abgr64(const godot_color *p_self);++godot_int GDAPI godot_color_to_argb64(const godot_color *p_self);++godot_int GDAPI godot_color_to_rgba64(const godot_color *p_self);++godot_int GDAPI godot_color_to_argb32(const godot_color *p_self);++godot_real GDAPI godot_color_gray(const godot_color *p_self);++godot_color GDAPI godot_color_inverted(const godot_color *p_self);++godot_color GDAPI godot_color_contrasted(const godot_color *p_self);++godot_color GDAPI godot_color_linear_interpolate(const godot_color *p_self, const godot_color *p_b, const godot_real p_t);++godot_color GDAPI godot_color_blend(const godot_color *p_self, const godot_color *p_over);++godot_color GDAPI godot_color_darkened(const godot_color *p_self, const godot_real p_amount);++godot_color GDAPI godot_color_from_hsv(const godot_color *p_self, const godot_real p_h, const godot_real p_s, const godot_real p_v, const godot_real p_a);++godot_color GDAPI godot_color_lightened(const godot_color *p_self, const godot_real p_amount);++godot_string GDAPI godot_color_to_html(const godot_color *p_self, const godot_bool p_with_alpha);++godot_bool GDAPI godot_color_operator_equal(const godot_color *p_self, const godot_color *p_b);++godot_bool GDAPI godot_color_operator_less(const godot_color *p_self, const godot_color *p_b);++#ifdef __cplusplus+}+#endif++#endif // GODOT_COLOR_H
+ godot_headers/gdnative/dictionary.h view
@@ -0,0 +1,103 @@+/*************************************************************************/+/*  dictionary.h                                                         */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_DICTIONARY_H+#define GODOT_DICTIONARY_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_DICTIONARY_SIZE sizeof(void *)++#ifndef GODOT_CORE_API_GODOT_DICTIONARY_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_DICTIONARY_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_DICTIONARY_SIZE];+} godot_dictionary;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/array.h>+#include <gdnative/gdnative.h>+#include <gdnative/variant.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_dictionary_new(godot_dictionary *r_dest);+void GDAPI godot_dictionary_new_copy(godot_dictionary *r_dest, const godot_dictionary *p_src);+void GDAPI godot_dictionary_destroy(godot_dictionary *p_self);++godot_int GDAPI godot_dictionary_size(const godot_dictionary *p_self);++godot_bool GDAPI godot_dictionary_empty(const godot_dictionary *p_self);++void GDAPI godot_dictionary_clear(godot_dictionary *p_self);++godot_bool GDAPI godot_dictionary_has(const godot_dictionary *p_self, const godot_variant *p_key);++godot_bool GDAPI godot_dictionary_has_all(const godot_dictionary *p_self, const godot_array *p_keys);++void GDAPI godot_dictionary_erase(godot_dictionary *p_self, const godot_variant *p_key);++godot_int GDAPI godot_dictionary_hash(const godot_dictionary *p_self);++godot_array GDAPI godot_dictionary_keys(const godot_dictionary *p_self);++godot_array GDAPI godot_dictionary_values(const godot_dictionary *p_self);++godot_variant GDAPI godot_dictionary_get(const godot_dictionary *p_self, const godot_variant *p_key);+void GDAPI godot_dictionary_set(godot_dictionary *p_self, const godot_variant *p_key, const godot_variant *p_value);++godot_variant GDAPI *godot_dictionary_operator_index(godot_dictionary *p_self, const godot_variant *p_key);++const godot_variant GDAPI *godot_dictionary_operator_index_const(const godot_dictionary *p_self, const godot_variant *p_key);++godot_variant GDAPI *godot_dictionary_next(const godot_dictionary *p_self, const godot_variant *p_key);++godot_bool GDAPI godot_dictionary_operator_equal(const godot_dictionary *p_self, const godot_dictionary *p_b);++godot_string GDAPI godot_dictionary_to_json(const godot_dictionary *p_self);++godot_bool GDAPI godot_dictionary_erase_with_return(godot_dictionary *p_self, const godot_variant *p_key);++#ifdef __cplusplus+}+#endif++#endif // GODOT_DICTIONARY_H
+ godot_headers/gdnative/gdnative.h view
@@ -0,0 +1,293 @@+/*************************************************************************/+/*  gdnative.h                                                           */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_GDNATIVE_H+#define GODOT_GDNATIVE_H++#ifdef __cplusplus+extern "C" {+#endif++#if defined(_WIN32) || defined(__ANDROID__)+#define GDCALLINGCONV+#define GDAPI GDCALLINGCONV+#elif defined(__APPLE__)+#include "TargetConditionals.h"+#if TARGET_OS_IPHONE+#define GDCALLINGCONV __attribute__((visibility("default")))+#define GDAPI GDCALLINGCONV+#elif TARGET_OS_MAC+#define GDCALLINGCONV __attribute__((sysv_abi))+#define GDAPI GDCALLINGCONV+#endif+#else // !_WIN32 && !__APPLE__+#define GDCALLINGCONV __attribute__((sysv_abi))+#define GDAPI GDCALLINGCONV+#endif++// This is for libraries *using* the header, NOT GODOT EXPOSING STUFF!!+#ifdef _WIN32+#define GDN_EXPORT __declspec(dllexport)+#else+#define GDN_EXPORT+#endif++#include <stdbool.h>+#include <stdint.h>++#define GODOT_API_VERSION 1++////// Error++typedef enum {+	GODOT_OK,+	GODOT_FAILED, ///< Generic fail error+	GODOT_ERR_UNAVAILABLE, ///< What is requested is unsupported/unavailable+	GODOT_ERR_UNCONFIGURED, ///< The object being used hasn't been properly set up yet+	GODOT_ERR_UNAUTHORIZED, ///< Missing credentials for requested resource+	GODOT_ERR_PARAMETER_RANGE_ERROR, ///< Parameter given out of range (5)+	GODOT_ERR_OUT_OF_MEMORY, ///< Out of memory+	GODOT_ERR_FILE_NOT_FOUND,+	GODOT_ERR_FILE_BAD_DRIVE,+	GODOT_ERR_FILE_BAD_PATH,+	GODOT_ERR_FILE_NO_PERMISSION, // (10)+	GODOT_ERR_FILE_ALREADY_IN_USE,+	GODOT_ERR_FILE_CANT_OPEN,+	GODOT_ERR_FILE_CANT_WRITE,+	GODOT_ERR_FILE_CANT_READ,+	GODOT_ERR_FILE_UNRECOGNIZED, // (15)+	GODOT_ERR_FILE_CORRUPT,+	GODOT_ERR_FILE_MISSING_DEPENDENCIES,+	GODOT_ERR_FILE_EOF,+	GODOT_ERR_CANT_OPEN, ///< Can't open a resource/socket/file+	GODOT_ERR_CANT_CREATE, // (20)+	GODOT_ERR_QUERY_FAILED,+	GODOT_ERR_ALREADY_IN_USE,+	GODOT_ERR_LOCKED, ///< resource is locked+	GODOT_ERR_TIMEOUT,+	GODOT_ERR_CANT_CONNECT, // (25)+	GODOT_ERR_CANT_RESOLVE,+	GODOT_ERR_CONNECTION_ERROR,+	GODOT_ERR_CANT_ACQUIRE_RESOURCE,+	GODOT_ERR_CANT_FORK,+	GODOT_ERR_INVALID_DATA, ///< Data passed is invalid	(30)+	GODOT_ERR_INVALID_PARAMETER, ///< Parameter passed is invalid+	GODOT_ERR_ALREADY_EXISTS, ///< When adding, item already exists+	GODOT_ERR_DOES_NOT_EXIST, ///< When retrieving/erasing, it item does not exist+	GODOT_ERR_DATABASE_CANT_READ, ///< database is full+	GODOT_ERR_DATABASE_CANT_WRITE, ///< database is full	(35)+	GODOT_ERR_COMPILATION_FAILED,+	GODOT_ERR_METHOD_NOT_FOUND,+	GODOT_ERR_LINK_FAILED,+	GODOT_ERR_SCRIPT_FAILED,+	GODOT_ERR_CYCLIC_LINK, // (40)+	GODOT_ERR_INVALID_DECLARATION,+	GODOT_ERR_DUPLICATE_SYMBOL,+	GODOT_ERR_PARSE_ERROR,+	GODOT_ERR_BUSY,+	GODOT_ERR_SKIP, // (45)+	GODOT_ERR_HELP, ///< user requested help!!+	GODOT_ERR_BUG, ///< a bug in the software certainly happened, due to a double check failing or unexpected behavior.+	GODOT_ERR_PRINTER_ON_FIRE, /// the parallel port printer is engulfed in flames+} godot_error;++////// bool++typedef bool godot_bool;++#define GODOT_TRUE 1+#define GODOT_FALSE 0++/////// int++typedef int godot_int;++/////// real++typedef float godot_real;++/////// Object (forward declared)+typedef void godot_object;++/////// String++#include <gdnative/string.h>++/////// String name++#include <gdnative/string_name.h>++////// Vector2++#include <gdnative/vector2.h>++////// Rect2++#include <gdnative/rect2.h>++////// Vector3++#include <gdnative/vector3.h>++////// Transform2D++#include <gdnative/transform2d.h>++/////// Plane++#include <gdnative/plane.h>++/////// Quat++#include <gdnative/quat.h>++/////// AABB++#include <gdnative/aabb.h>++/////// Basis++#include <gdnative/basis.h>++/////// Transform++#include <gdnative/transform.h>++/////// Color++#include <gdnative/color.h>++/////// NodePath++#include <gdnative/node_path.h>++/////// RID++#include <gdnative/rid.h>++/////// Dictionary++#include <gdnative/dictionary.h>++/////// Array++#include <gdnative/array.h>++// single API file for Pool*Array+#include <gdnative/pool_arrays.h>++void GDAPI godot_object_destroy(godot_object *p_o);++////// Variant++#include <gdnative/variant.h>++////// Singleton API++godot_object GDAPI *godot_global_get_singleton(char *p_name); // result shouldn't be freed++////// MethodBind API++typedef struct {+	uint8_t _dont_touch_that[1]; // TODO+} godot_method_bind;++godot_method_bind GDAPI *godot_method_bind_get_method(const char *p_classname, const char *p_methodname);+void GDAPI godot_method_bind_ptrcall(godot_method_bind *p_method_bind, godot_object *p_instance, const void **p_args, void *p_ret);+godot_variant GDAPI godot_method_bind_call(godot_method_bind *p_method_bind, godot_object *p_instance, const godot_variant **p_args, const int p_arg_count, godot_variant_call_error *p_call_error);+////// Script API++typedef struct godot_gdnative_api_version {+	unsigned int major;+	unsigned int minor;+} godot_gdnative_api_version;++typedef struct godot_gdnative_api_struct godot_gdnative_api_struct;++struct godot_gdnative_api_struct {+	unsigned int type;+	godot_gdnative_api_version version;+	const godot_gdnative_api_struct *next;+};++#define GDNATIVE_VERSION_COMPATIBLE(want, have) (want.major == have.major && want.minor <= have.minor)++typedef struct {+	godot_bool in_editor;+	uint64_t core_api_hash;+	uint64_t editor_api_hash;+	uint64_t no_api_hash;+	void (*report_version_mismatch)(const godot_object *p_library, const char *p_what, godot_gdnative_api_version p_want, godot_gdnative_api_version p_have);+	void (*report_loading_error)(const godot_object *p_library, const char *p_what);+	godot_object *gd_native_library; // pointer to GDNativeLibrary that is being initialized+	const struct godot_gdnative_core_api_struct *api_struct;+	const godot_string *active_library_path;+} godot_gdnative_init_options;++typedef struct {+	godot_bool in_editor;+} godot_gdnative_terminate_options;++// Calling convention?+typedef godot_object *(*godot_class_constructor)();++godot_class_constructor GDAPI godot_get_class_constructor(const char *p_classname);++godot_dictionary GDAPI godot_get_global_constants();++////// GDNative procedure types+typedef void (*godot_gdnative_init_fn)(godot_gdnative_init_options *);+typedef void (*godot_gdnative_terminate_fn)(godot_gdnative_terminate_options *);+typedef godot_variant (*godot_gdnative_procedure_fn)(godot_array *);++////// System Functions++typedef godot_variant (*native_call_cb)(void *, godot_array *);+void GDAPI godot_register_native_call_type(const char *p_call_type, native_call_cb p_callback);++//using these will help Godot track how much memory is in use in debug mode+void GDAPI *godot_alloc(int p_bytes);+void GDAPI *godot_realloc(void *p_ptr, int p_bytes);+void GDAPI godot_free(void *p_ptr);++//print using Godot's error handler list+void GDAPI godot_print_error(const char *p_description, const char *p_function, const char *p_file, int p_line);+void GDAPI godot_print_warning(const char *p_description, const char *p_function, const char *p_file, int p_line);+void GDAPI godot_print(const godot_string *p_message);++// GDNATIVE CORE 1.0.1++bool GDAPI godot_is_instance_valid(const godot_object *p_object);++#ifdef __cplusplus+}+#endif++#endif // GODOT_C_H
+ godot_headers/gdnative/node_path.h view
@@ -0,0 +1,89 @@+/*************************************************************************/+/*  node_path.h                                                          */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_NODE_PATH_H+#define GODOT_NODE_PATH_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_NODE_PATH_SIZE sizeof(void *)++#ifndef GODOT_CORE_API_GODOT_NODE_PATH_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_NODE_PATH_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_NODE_PATH_SIZE];+} godot_node_path;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/gdnative.h>+#include <gdnative/string.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_node_path_new(godot_node_path *r_dest, const godot_string *p_from);+void GDAPI godot_node_path_new_copy(godot_node_path *r_dest, const godot_node_path *p_src);+void GDAPI godot_node_path_destroy(godot_node_path *p_self);++godot_string GDAPI godot_node_path_as_string(const godot_node_path *p_self);++godot_bool GDAPI godot_node_path_is_absolute(const godot_node_path *p_self);++godot_int GDAPI godot_node_path_get_name_count(const godot_node_path *p_self);++godot_string GDAPI godot_node_path_get_name(const godot_node_path *p_self, const godot_int p_idx);++godot_int GDAPI godot_node_path_get_subname_count(const godot_node_path *p_self);++godot_string GDAPI godot_node_path_get_subname(const godot_node_path *p_self, const godot_int p_idx);++godot_string GDAPI godot_node_path_get_concatenated_subnames(const godot_node_path *p_self);++godot_bool GDAPI godot_node_path_is_empty(const godot_node_path *p_self);++godot_bool GDAPI godot_node_path_operator_equal(const godot_node_path *p_self, const godot_node_path *p_b);++godot_node_path godot_node_path_get_as_property_path(const godot_node_path *p_self);++#ifdef __cplusplus+}+#endif++#endif // GODOT_NODE_PATH_H
+ godot_headers/gdnative/plane.h view
@@ -0,0 +1,103 @@+/*************************************************************************/+/*  plane.h                                                              */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_PLANE_H+#define GODOT_PLANE_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_PLANE_SIZE 16++#ifndef GODOT_CORE_API_GODOT_PLANE_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_PLANE_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_PLANE_SIZE];+} godot_plane;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/gdnative.h>+#include <gdnative/vector3.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_plane_new_with_reals(godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d);+void GDAPI godot_plane_new_with_vectors(godot_plane *r_dest, const godot_vector3 *p_v1, const godot_vector3 *p_v2, const godot_vector3 *p_v3);+void GDAPI godot_plane_new_with_normal(godot_plane *r_dest, const godot_vector3 *p_normal, const godot_real p_d);++godot_string GDAPI godot_plane_as_string(const godot_plane *p_self);++godot_plane GDAPI godot_plane_normalized(const godot_plane *p_self);++godot_vector3 GDAPI godot_plane_center(const godot_plane *p_self);++godot_vector3 GDAPI godot_plane_get_any_point(const godot_plane *p_self);++godot_bool GDAPI godot_plane_is_point_over(const godot_plane *p_self, const godot_vector3 *p_point);++godot_real GDAPI godot_plane_distance_to(const godot_plane *p_self, const godot_vector3 *p_point);++godot_bool GDAPI godot_plane_has_point(const godot_plane *p_self, const godot_vector3 *p_point, const godot_real p_epsilon);++godot_vector3 GDAPI godot_plane_project(const godot_plane *p_self, const godot_vector3 *p_point);++godot_bool GDAPI godot_plane_intersect_3(const godot_plane *p_self, godot_vector3 *r_dest, const godot_plane *p_b, const godot_plane *p_c);++godot_bool GDAPI godot_plane_intersects_ray(const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_from, const godot_vector3 *p_dir);++godot_bool GDAPI godot_plane_intersects_segment(const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_begin, const godot_vector3 *p_end);++godot_plane GDAPI godot_plane_operator_neg(const godot_plane *p_self);++godot_bool GDAPI godot_plane_operator_equal(const godot_plane *p_self, const godot_plane *p_b);++void GDAPI godot_plane_set_normal(godot_plane *p_self, const godot_vector3 *p_normal);++godot_vector3 GDAPI godot_plane_get_normal(const godot_plane *p_self);++godot_real GDAPI godot_plane_get_d(const godot_plane *p_self);++void GDAPI godot_plane_set_d(godot_plane *p_self, const godot_real p_d);++#ifdef __cplusplus+}+#endif++#endif // GODOT_PLANE_H
+ godot_headers/gdnative/pool_arrays.h view
@@ -0,0 +1,464 @@+/*************************************************************************/+/*  pool_arrays.h                                                        */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_POOL_ARRAYS_H+#define GODOT_POOL_ARRAYS_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++/////// Read Access++#define GODOT_POOL_ARRAY_READ_ACCESS_SIZE 1++typedef struct {+	uint8_t _dont_touch_that[GODOT_POOL_ARRAY_READ_ACCESS_SIZE];+} godot_pool_array_read_access;++typedef godot_pool_array_read_access godot_pool_byte_array_read_access;+typedef godot_pool_array_read_access godot_pool_int_array_read_access;+typedef godot_pool_array_read_access godot_pool_real_array_read_access;+typedef godot_pool_array_read_access godot_pool_string_array_read_access;+typedef godot_pool_array_read_access godot_pool_vector2_array_read_access;+typedef godot_pool_array_read_access godot_pool_vector3_array_read_access;+typedef godot_pool_array_read_access godot_pool_color_array_read_access;++/////// Write Access++#define GODOT_POOL_ARRAY_WRITE_ACCESS_SIZE 1++typedef struct {+	uint8_t _dont_touch_that[GODOT_POOL_ARRAY_WRITE_ACCESS_SIZE];+} godot_pool_array_write_access;++typedef godot_pool_array_write_access godot_pool_byte_array_write_access;+typedef godot_pool_array_write_access godot_pool_int_array_write_access;+typedef godot_pool_array_write_access godot_pool_real_array_write_access;+typedef godot_pool_array_write_access godot_pool_string_array_write_access;+typedef godot_pool_array_write_access godot_pool_vector2_array_write_access;+typedef godot_pool_array_write_access godot_pool_vector3_array_write_access;+typedef godot_pool_array_write_access godot_pool_color_array_write_access;++/////// PoolByteArray++#define GODOT_POOL_BYTE_ARRAY_SIZE sizeof(void *)++#ifndef GODOT_CORE_API_GODOT_POOL_BYTE_ARRAY_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_POOL_BYTE_ARRAY_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_POOL_BYTE_ARRAY_SIZE];+} godot_pool_byte_array;+#endif++/////// PoolIntArray++#define GODOT_POOL_INT_ARRAY_SIZE sizeof(void *)++#ifndef GODOT_CORE_API_GODOT_POOL_INT_ARRAY_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_POOL_INT_ARRAY_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_POOL_INT_ARRAY_SIZE];+} godot_pool_int_array;+#endif++/////// PoolRealArray++#define GODOT_POOL_REAL_ARRAY_SIZE sizeof(void *)++#ifndef GODOT_CORE_API_GODOT_POOL_REAL_ARRAY_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_POOL_REAL_ARRAY_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_POOL_REAL_ARRAY_SIZE];+} godot_pool_real_array;+#endif++/////// PoolStringArray++#define GODOT_POOL_STRING_ARRAY_SIZE sizeof(void *)++#ifndef GODOT_CORE_API_GODOT_POOL_STRING_ARRAY_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_POOL_STRING_ARRAY_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_POOL_STRING_ARRAY_SIZE];+} godot_pool_string_array;+#endif++/////// PoolVector2Array++#define GODOT_POOL_VECTOR2_ARRAY_SIZE sizeof(void *)++#ifndef GODOT_CORE_API_GODOT_POOL_VECTOR2_ARRAY_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_POOL_VECTOR2_ARRAY_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_POOL_VECTOR2_ARRAY_SIZE];+} godot_pool_vector2_array;+#endif++/////// PoolVector3Array++#define GODOT_POOL_VECTOR3_ARRAY_SIZE sizeof(void *)++#ifndef GODOT_CORE_API_GODOT_POOL_VECTOR3_ARRAY_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_POOL_VECTOR3_ARRAY_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_POOL_VECTOR3_ARRAY_SIZE];+} godot_pool_vector3_array;+#endif++/////// PoolColorArray++#define GODOT_POOL_COLOR_ARRAY_SIZE sizeof(void *)++#ifndef GODOT_CORE_API_GODOT_POOL_COLOR_ARRAY_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_POOL_COLOR_ARRAY_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_POOL_COLOR_ARRAY_SIZE];+} godot_pool_color_array;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/array.h>+#include <gdnative/color.h>+#include <gdnative/vector2.h>+#include <gdnative/vector3.h>++#include <gdnative/gdnative.h>++#ifdef __cplusplus+extern "C" {+#endif++// byte++void GDAPI godot_pool_byte_array_new(godot_pool_byte_array *r_dest);+void GDAPI godot_pool_byte_array_new_copy(godot_pool_byte_array *r_dest, const godot_pool_byte_array *p_src);+void GDAPI godot_pool_byte_array_new_with_array(godot_pool_byte_array *r_dest, const godot_array *p_a);++void GDAPI godot_pool_byte_array_append(godot_pool_byte_array *p_self, const uint8_t p_data);++void GDAPI godot_pool_byte_array_append_array(godot_pool_byte_array *p_self, const godot_pool_byte_array *p_array);++godot_error GDAPI godot_pool_byte_array_insert(godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data);++void GDAPI godot_pool_byte_array_invert(godot_pool_byte_array *p_self);++void GDAPI godot_pool_byte_array_push_back(godot_pool_byte_array *p_self, const uint8_t p_data);++void GDAPI godot_pool_byte_array_remove(godot_pool_byte_array *p_self, const godot_int p_idx);++void GDAPI godot_pool_byte_array_resize(godot_pool_byte_array *p_self, const godot_int p_size);++godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read(const godot_pool_byte_array *p_self);++godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write(godot_pool_byte_array *p_self);++void GDAPI godot_pool_byte_array_set(godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data);+uint8_t GDAPI godot_pool_byte_array_get(const godot_pool_byte_array *p_self, const godot_int p_idx);++godot_int GDAPI godot_pool_byte_array_size(const godot_pool_byte_array *p_self);++void GDAPI godot_pool_byte_array_destroy(godot_pool_byte_array *p_self);++// int++void GDAPI godot_pool_int_array_new(godot_pool_int_array *r_dest);+void GDAPI godot_pool_int_array_new_copy(godot_pool_int_array *r_dest, const godot_pool_int_array *p_src);+void GDAPI godot_pool_int_array_new_with_array(godot_pool_int_array *r_dest, const godot_array *p_a);++void GDAPI godot_pool_int_array_append(godot_pool_int_array *p_self, const godot_int p_data);++void GDAPI godot_pool_int_array_append_array(godot_pool_int_array *p_self, const godot_pool_int_array *p_array);++godot_error GDAPI godot_pool_int_array_insert(godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data);++void GDAPI godot_pool_int_array_invert(godot_pool_int_array *p_self);++void GDAPI godot_pool_int_array_push_back(godot_pool_int_array *p_self, const godot_int p_data);++void GDAPI godot_pool_int_array_remove(godot_pool_int_array *p_self, const godot_int p_idx);++void GDAPI godot_pool_int_array_resize(godot_pool_int_array *p_self, const godot_int p_size);++godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read(const godot_pool_int_array *p_self);++godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write(godot_pool_int_array *p_self);++void GDAPI godot_pool_int_array_set(godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data);+godot_int GDAPI godot_pool_int_array_get(const godot_pool_int_array *p_self, const godot_int p_idx);++godot_int GDAPI godot_pool_int_array_size(const godot_pool_int_array *p_self);++void GDAPI godot_pool_int_array_destroy(godot_pool_int_array *p_self);++// real++void GDAPI godot_pool_real_array_new(godot_pool_real_array *r_dest);+void GDAPI godot_pool_real_array_new_copy(godot_pool_real_array *r_dest, const godot_pool_real_array *p_src);+void GDAPI godot_pool_real_array_new_with_array(godot_pool_real_array *r_dest, const godot_array *p_a);++void GDAPI godot_pool_real_array_append(godot_pool_real_array *p_self, const godot_real p_data);++void GDAPI godot_pool_real_array_append_array(godot_pool_real_array *p_self, const godot_pool_real_array *p_array);++godot_error GDAPI godot_pool_real_array_insert(godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data);++void GDAPI godot_pool_real_array_invert(godot_pool_real_array *p_self);++void GDAPI godot_pool_real_array_push_back(godot_pool_real_array *p_self, const godot_real p_data);++void GDAPI godot_pool_real_array_remove(godot_pool_real_array *p_self, const godot_int p_idx);++void GDAPI godot_pool_real_array_resize(godot_pool_real_array *p_self, const godot_int p_size);++godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read(const godot_pool_real_array *p_self);++godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write(godot_pool_real_array *p_self);++void GDAPI godot_pool_real_array_set(godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data);+godot_real GDAPI godot_pool_real_array_get(const godot_pool_real_array *p_self, const godot_int p_idx);++godot_int GDAPI godot_pool_real_array_size(const godot_pool_real_array *p_self);++void GDAPI godot_pool_real_array_destroy(godot_pool_real_array *p_self);++// string++void GDAPI godot_pool_string_array_new(godot_pool_string_array *r_dest);+void GDAPI godot_pool_string_array_new_copy(godot_pool_string_array *r_dest, const godot_pool_string_array *p_src);+void GDAPI godot_pool_string_array_new_with_array(godot_pool_string_array *r_dest, const godot_array *p_a);++void GDAPI godot_pool_string_array_append(godot_pool_string_array *p_self, const godot_string *p_data);++void GDAPI godot_pool_string_array_append_array(godot_pool_string_array *p_self, const godot_pool_string_array *p_array);++godot_error GDAPI godot_pool_string_array_insert(godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data);++void GDAPI godot_pool_string_array_invert(godot_pool_string_array *p_self);++void GDAPI godot_pool_string_array_push_back(godot_pool_string_array *p_self, const godot_string *p_data);++void GDAPI godot_pool_string_array_remove(godot_pool_string_array *p_self, const godot_int p_idx);++void GDAPI godot_pool_string_array_resize(godot_pool_string_array *p_self, const godot_int p_size);++godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read(const godot_pool_string_array *p_self);++godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write(godot_pool_string_array *p_self);++void GDAPI godot_pool_string_array_set(godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data);+godot_string GDAPI godot_pool_string_array_get(const godot_pool_string_array *p_self, const godot_int p_idx);++godot_int GDAPI godot_pool_string_array_size(const godot_pool_string_array *p_self);++void GDAPI godot_pool_string_array_destroy(godot_pool_string_array *p_self);++// vector2++void GDAPI godot_pool_vector2_array_new(godot_pool_vector2_array *r_dest);+void GDAPI godot_pool_vector2_array_new_copy(godot_pool_vector2_array *r_dest, const godot_pool_vector2_array *p_src);+void GDAPI godot_pool_vector2_array_new_with_array(godot_pool_vector2_array *r_dest, const godot_array *p_a);++void GDAPI godot_pool_vector2_array_append(godot_pool_vector2_array *p_self, const godot_vector2 *p_data);++void GDAPI godot_pool_vector2_array_append_array(godot_pool_vector2_array *p_self, const godot_pool_vector2_array *p_array);++godot_error GDAPI godot_pool_vector2_array_insert(godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data);++void GDAPI godot_pool_vector2_array_invert(godot_pool_vector2_array *p_self);++void GDAPI godot_pool_vector2_array_push_back(godot_pool_vector2_array *p_self, const godot_vector2 *p_data);++void GDAPI godot_pool_vector2_array_remove(godot_pool_vector2_array *p_self, const godot_int p_idx);++void GDAPI godot_pool_vector2_array_resize(godot_pool_vector2_array *p_self, const godot_int p_size);++godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read(const godot_pool_vector2_array *p_self);++godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write(godot_pool_vector2_array *p_self);++void GDAPI godot_pool_vector2_array_set(godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data);+godot_vector2 GDAPI godot_pool_vector2_array_get(const godot_pool_vector2_array *p_self, const godot_int p_idx);++godot_int GDAPI godot_pool_vector2_array_size(const godot_pool_vector2_array *p_self);++void GDAPI godot_pool_vector2_array_destroy(godot_pool_vector2_array *p_self);++// vector3++void GDAPI godot_pool_vector3_array_new(godot_pool_vector3_array *r_dest);+void GDAPI godot_pool_vector3_array_new_copy(godot_pool_vector3_array *r_dest, const godot_pool_vector3_array *p_src);+void GDAPI godot_pool_vector3_array_new_with_array(godot_pool_vector3_array *r_dest, const godot_array *p_a);++void GDAPI godot_pool_vector3_array_append(godot_pool_vector3_array *p_self, const godot_vector3 *p_data);++void GDAPI godot_pool_vector3_array_append_array(godot_pool_vector3_array *p_self, const godot_pool_vector3_array *p_array);++godot_error GDAPI godot_pool_vector3_array_insert(godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data);++void GDAPI godot_pool_vector3_array_invert(godot_pool_vector3_array *p_self);++void GDAPI godot_pool_vector3_array_push_back(godot_pool_vector3_array *p_self, const godot_vector3 *p_data);++void GDAPI godot_pool_vector3_array_remove(godot_pool_vector3_array *p_self, const godot_int p_idx);++void GDAPI godot_pool_vector3_array_resize(godot_pool_vector3_array *p_self, const godot_int p_size);++godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read(const godot_pool_vector3_array *p_self);++godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write(godot_pool_vector3_array *p_self);++void GDAPI godot_pool_vector3_array_set(godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data);+godot_vector3 GDAPI godot_pool_vector3_array_get(const godot_pool_vector3_array *p_self, const godot_int p_idx);++godot_int GDAPI godot_pool_vector3_array_size(const godot_pool_vector3_array *p_self);++void GDAPI godot_pool_vector3_array_destroy(godot_pool_vector3_array *p_self);++// color++void GDAPI godot_pool_color_array_new(godot_pool_color_array *r_dest);+void GDAPI godot_pool_color_array_new_copy(godot_pool_color_array *r_dest, const godot_pool_color_array *p_src);+void GDAPI godot_pool_color_array_new_with_array(godot_pool_color_array *r_dest, const godot_array *p_a);++void GDAPI godot_pool_color_array_append(godot_pool_color_array *p_self, const godot_color *p_data);++void GDAPI godot_pool_color_array_append_array(godot_pool_color_array *p_self, const godot_pool_color_array *p_array);++godot_error GDAPI godot_pool_color_array_insert(godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data);++void GDAPI godot_pool_color_array_invert(godot_pool_color_array *p_self);++void GDAPI godot_pool_color_array_push_back(godot_pool_color_array *p_self, const godot_color *p_data);++void GDAPI godot_pool_color_array_remove(godot_pool_color_array *p_self, const godot_int p_idx);++void GDAPI godot_pool_color_array_resize(godot_pool_color_array *p_self, const godot_int p_size);++godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read(const godot_pool_color_array *p_self);++godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write(godot_pool_color_array *p_self);++void GDAPI godot_pool_color_array_set(godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data);+godot_color GDAPI godot_pool_color_array_get(const godot_pool_color_array *p_self, const godot_int p_idx);++godot_int GDAPI godot_pool_color_array_size(const godot_pool_color_array *p_self);++void GDAPI godot_pool_color_array_destroy(godot_pool_color_array *p_self);++//+// read accessor functions+//++godot_pool_byte_array_read_access GDAPI *godot_pool_byte_array_read_access_copy(const godot_pool_byte_array_read_access *p_other);+const uint8_t GDAPI *godot_pool_byte_array_read_access_ptr(const godot_pool_byte_array_read_access *p_read);+void GDAPI godot_pool_byte_array_read_access_operator_assign(godot_pool_byte_array_read_access *p_read, godot_pool_byte_array_read_access *p_other);+void GDAPI godot_pool_byte_array_read_access_destroy(godot_pool_byte_array_read_access *p_read);++godot_pool_int_array_read_access GDAPI *godot_pool_int_array_read_access_copy(const godot_pool_int_array_read_access *p_other);+const godot_int GDAPI *godot_pool_int_array_read_access_ptr(const godot_pool_int_array_read_access *p_read);+void GDAPI godot_pool_int_array_read_access_operator_assign(godot_pool_int_array_read_access *p_read, godot_pool_int_array_read_access *p_other);+void GDAPI godot_pool_int_array_read_access_destroy(godot_pool_int_array_read_access *p_read);++godot_pool_real_array_read_access GDAPI *godot_pool_real_array_read_access_copy(const godot_pool_real_array_read_access *p_other);+const godot_real GDAPI *godot_pool_real_array_read_access_ptr(const godot_pool_real_array_read_access *p_read);+void GDAPI godot_pool_real_array_read_access_operator_assign(godot_pool_real_array_read_access *p_read, godot_pool_real_array_read_access *p_other);+void GDAPI godot_pool_real_array_read_access_destroy(godot_pool_real_array_read_access *p_read);++godot_pool_string_array_read_access GDAPI *godot_pool_string_array_read_access_copy(const godot_pool_string_array_read_access *p_other);+const godot_string GDAPI *godot_pool_string_array_read_access_ptr(const godot_pool_string_array_read_access *p_read);+void GDAPI godot_pool_string_array_read_access_operator_assign(godot_pool_string_array_read_access *p_read, godot_pool_string_array_read_access *p_other);+void GDAPI godot_pool_string_array_read_access_destroy(godot_pool_string_array_read_access *p_read);++godot_pool_vector2_array_read_access GDAPI *godot_pool_vector2_array_read_access_copy(const godot_pool_vector2_array_read_access *p_other);+const godot_vector2 GDAPI *godot_pool_vector2_array_read_access_ptr(const godot_pool_vector2_array_read_access *p_read);+void GDAPI godot_pool_vector2_array_read_access_operator_assign(godot_pool_vector2_array_read_access *p_read, godot_pool_vector2_array_read_access *p_other);+void GDAPI godot_pool_vector2_array_read_access_destroy(godot_pool_vector2_array_read_access *p_read);++godot_pool_vector3_array_read_access GDAPI *godot_pool_vector3_array_read_access_copy(const godot_pool_vector3_array_read_access *p_other);+const godot_vector3 GDAPI *godot_pool_vector3_array_read_access_ptr(const godot_pool_vector3_array_read_access *p_read);+void GDAPI godot_pool_vector3_array_read_access_operator_assign(godot_pool_vector3_array_read_access *p_read, godot_pool_vector3_array_read_access *p_other);+void GDAPI godot_pool_vector3_array_read_access_destroy(godot_pool_vector3_array_read_access *p_read);++godot_pool_color_array_read_access GDAPI *godot_pool_color_array_read_access_copy(const godot_pool_color_array_read_access *p_other);+const godot_color GDAPI *godot_pool_color_array_read_access_ptr(const godot_pool_color_array_read_access *p_read);+void GDAPI godot_pool_color_array_read_access_operator_assign(godot_pool_color_array_read_access *p_read, godot_pool_color_array_read_access *p_other);+void GDAPI godot_pool_color_array_read_access_destroy(godot_pool_color_array_read_access *p_read);++//+// write accessor functions+//++godot_pool_byte_array_write_access GDAPI *godot_pool_byte_array_write_access_copy(const godot_pool_byte_array_write_access *p_other);+uint8_t GDAPI *godot_pool_byte_array_write_access_ptr(const godot_pool_byte_array_write_access *p_write);+void GDAPI godot_pool_byte_array_write_access_operator_assign(godot_pool_byte_array_write_access *p_write, godot_pool_byte_array_write_access *p_other);+void GDAPI godot_pool_byte_array_write_access_destroy(godot_pool_byte_array_write_access *p_write);++godot_pool_int_array_write_access GDAPI *godot_pool_int_array_write_access_copy(const godot_pool_int_array_write_access *p_other);+godot_int GDAPI *godot_pool_int_array_write_access_ptr(const godot_pool_int_array_write_access *p_write);+void GDAPI godot_pool_int_array_write_access_operator_assign(godot_pool_int_array_write_access *p_write, godot_pool_int_array_write_access *p_other);+void GDAPI godot_pool_int_array_write_access_destroy(godot_pool_int_array_write_access *p_write);++godot_pool_real_array_write_access GDAPI *godot_pool_real_array_write_access_copy(const godot_pool_real_array_write_access *p_other);+godot_real GDAPI *godot_pool_real_array_write_access_ptr(const godot_pool_real_array_write_access *p_write);+void GDAPI godot_pool_real_array_write_access_operator_assign(godot_pool_real_array_write_access *p_write, godot_pool_real_array_write_access *p_other);+void GDAPI godot_pool_real_array_write_access_destroy(godot_pool_real_array_write_access *p_write);++godot_pool_string_array_write_access GDAPI *godot_pool_string_array_write_access_copy(const godot_pool_string_array_write_access *p_other);+godot_string GDAPI *godot_pool_string_array_write_access_ptr(const godot_pool_string_array_write_access *p_write);+void GDAPI godot_pool_string_array_write_access_operator_assign(godot_pool_string_array_write_access *p_write, godot_pool_string_array_write_access *p_other);+void GDAPI godot_pool_string_array_write_access_destroy(godot_pool_string_array_write_access *p_write);++godot_pool_vector2_array_write_access GDAPI *godot_pool_vector2_array_write_access_copy(const godot_pool_vector2_array_write_access *p_other);+godot_vector2 GDAPI *godot_pool_vector2_array_write_access_ptr(const godot_pool_vector2_array_write_access *p_write);+void GDAPI godot_pool_vector2_array_write_access_operator_assign(godot_pool_vector2_array_write_access *p_write, godot_pool_vector2_array_write_access *p_other);+void GDAPI godot_pool_vector2_array_write_access_destroy(godot_pool_vector2_array_write_access *p_write);++godot_pool_vector3_array_write_access GDAPI *godot_pool_vector3_array_write_access_copy(const godot_pool_vector3_array_write_access *p_other);+godot_vector3 GDAPI *godot_pool_vector3_array_write_access_ptr(const godot_pool_vector3_array_write_access *p_write);+void GDAPI godot_pool_vector3_array_write_access_operator_assign(godot_pool_vector3_array_write_access *p_write, godot_pool_vector3_array_write_access *p_other);+void GDAPI godot_pool_vector3_array_write_access_destroy(godot_pool_vector3_array_write_access *p_write);++godot_pool_color_array_write_access GDAPI *godot_pool_color_array_write_access_copy(const godot_pool_color_array_write_access *p_other);+godot_color GDAPI *godot_pool_color_array_write_access_ptr(const godot_pool_color_array_write_access *p_write);+void GDAPI godot_pool_color_array_write_access_operator_assign(godot_pool_color_array_write_access *p_write, godot_pool_color_array_write_access *p_other);+void GDAPI godot_pool_color_array_write_access_destroy(godot_pool_color_array_write_access *p_write);++#ifdef __cplusplus+}+#endif++#endif // GODOT_POOL_ARRAYS_H
+ godot_headers/gdnative/quat.h view
@@ -0,0 +1,118 @@+/*************************************************************************/+/*  quat.h                                                               */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_QUAT_H+#define GODOT_QUAT_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_QUAT_SIZE 16++#ifndef GODOT_CORE_API_GODOT_QUAT_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_QUAT_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_QUAT_SIZE];+} godot_quat;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/gdnative.h>+#include <gdnative/vector3.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_quat_new(godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w);+void GDAPI godot_quat_new_with_axis_angle(godot_quat *r_dest, const godot_vector3 *p_axis, const godot_real p_angle);+void GDAPI godot_quat_new_with_basis(godot_quat *r_dest, const godot_basis *p_basis);+void GDAPI godot_quat_new_with_euler(godot_quat *r_dest, const godot_vector3 *p_euler);++godot_real GDAPI godot_quat_get_x(const godot_quat *p_self);+void GDAPI godot_quat_set_x(godot_quat *p_self, const godot_real val);++godot_real GDAPI godot_quat_get_y(const godot_quat *p_self);+void GDAPI godot_quat_set_y(godot_quat *p_self, const godot_real val);++godot_real GDAPI godot_quat_get_z(const godot_quat *p_self);+void GDAPI godot_quat_set_z(godot_quat *p_self, const godot_real val);++godot_real GDAPI godot_quat_get_w(const godot_quat *p_self);+void GDAPI godot_quat_set_w(godot_quat *p_self, const godot_real val);++godot_string GDAPI godot_quat_as_string(const godot_quat *p_self);++godot_real GDAPI godot_quat_length(const godot_quat *p_self);++godot_real GDAPI godot_quat_length_squared(const godot_quat *p_self);++godot_quat GDAPI godot_quat_normalized(const godot_quat *p_self);++godot_bool GDAPI godot_quat_is_normalized(const godot_quat *p_self);++godot_quat GDAPI godot_quat_inverse(const godot_quat *p_self);++godot_real GDAPI godot_quat_dot(const godot_quat *p_self, const godot_quat *p_b);++godot_vector3 GDAPI godot_quat_xform(const godot_quat *p_self, const godot_vector3 *p_v);++godot_quat GDAPI godot_quat_slerp(const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t);++godot_quat GDAPI godot_quat_slerpni(const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t);++godot_quat GDAPI godot_quat_cubic_slerp(const godot_quat *p_self, const godot_quat *p_b, const godot_quat *p_pre_a, const godot_quat *p_post_b, const godot_real p_t);++godot_quat GDAPI godot_quat_operator_multiply(const godot_quat *p_self, const godot_real p_b);++godot_quat GDAPI godot_quat_operator_add(const godot_quat *p_self, const godot_quat *p_b);++godot_quat GDAPI godot_quat_operator_subtract(const godot_quat *p_self, const godot_quat *p_b);++godot_quat GDAPI godot_quat_operator_divide(const godot_quat *p_self, const godot_real p_b);++godot_bool GDAPI godot_quat_operator_equal(const godot_quat *p_self, const godot_quat *p_b);++godot_quat GDAPI godot_quat_operator_neg(const godot_quat *p_self);++void GDAPI godot_quat_set_axis_angle(godot_quat *p_self, const godot_vector3 *p_axis, const godot_real p_angle);++#ifdef __cplusplus+}+#endif++#endif // GODOT_QUAT_H
+ godot_headers/gdnative/rect2.h view
@@ -0,0 +1,102 @@+/*************************************************************************/+/*  rect2.h                                                              */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_RECT2_H+#define GODOT_RECT2_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#ifndef GODOT_CORE_API_GODOT_RECT2_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_RECT2_TYPE_DEFINED+typedef struct godot_rect2 {+	uint8_t _dont_touch_that[16];+} godot_rect2;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/gdnative.h>+#include <gdnative/vector2.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_rect2_new_with_position_and_size(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size);+void GDAPI godot_rect2_new(godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height);++godot_string GDAPI godot_rect2_as_string(const godot_rect2 *p_self);++godot_real GDAPI godot_rect2_get_area(const godot_rect2 *p_self);++godot_bool GDAPI godot_rect2_intersects(const godot_rect2 *p_self, const godot_rect2 *p_b);++godot_bool GDAPI godot_rect2_encloses(const godot_rect2 *p_self, const godot_rect2 *p_b);++godot_bool GDAPI godot_rect2_has_no_area(const godot_rect2 *p_self);++godot_rect2 GDAPI godot_rect2_clip(const godot_rect2 *p_self, const godot_rect2 *p_b);++godot_rect2 GDAPI godot_rect2_merge(const godot_rect2 *p_self, const godot_rect2 *p_b);++godot_bool GDAPI godot_rect2_has_point(const godot_rect2 *p_self, const godot_vector2 *p_point);++godot_rect2 GDAPI godot_rect2_grow(const godot_rect2 *p_self, const godot_real p_by);++godot_rect2 GDAPI godot_rect2_grow_individual(const godot_rect2 *p_self, const godot_real p_left, const godot_real p_top, const godot_real p_right, const godot_real p_bottom);++godot_rect2 GDAPI godot_rect2_grow_margin(const godot_rect2 *p_self, const godot_int p_margin, const godot_real p_by);++godot_rect2 GDAPI godot_rect2_abs(const godot_rect2 *p_self);++godot_rect2 GDAPI godot_rect2_expand(const godot_rect2 *p_self, const godot_vector2 *p_to);++godot_bool GDAPI godot_rect2_operator_equal(const godot_rect2 *p_self, const godot_rect2 *p_b);++godot_vector2 GDAPI godot_rect2_get_position(const godot_rect2 *p_self);++godot_vector2 GDAPI godot_rect2_get_size(const godot_rect2 *p_self);++void GDAPI godot_rect2_set_position(godot_rect2 *p_self, const godot_vector2 *p_pos);++void GDAPI godot_rect2_set_size(godot_rect2 *p_self, const godot_vector2 *p_size);++#ifdef __cplusplus+}+#endif++#endif // GODOT_RECT2_H
+ godot_headers/gdnative/rid.h view
@@ -0,0 +1,74 @@+/*************************************************************************/+/*  rid.h                                                                */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_RID_H+#define GODOT_RID_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_RID_SIZE sizeof(void *)++#ifndef GODOT_CORE_API_GODOT_RID_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_RID_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_RID_SIZE];+} godot_rid;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/gdnative.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_rid_new(godot_rid *r_dest);++godot_int GDAPI godot_rid_get_id(const godot_rid *p_self);++void GDAPI godot_rid_new_with_resource(godot_rid *r_dest, const godot_object *p_from);++godot_bool GDAPI godot_rid_operator_equal(const godot_rid *p_self, const godot_rid *p_b);++godot_bool GDAPI godot_rid_operator_less(const godot_rid *p_self, const godot_rid *p_b);++#ifdef __cplusplus+}+#endif++#endif // GODOT_RID_H
+ godot_headers/gdnative/string.h view
@@ -0,0 +1,261 @@+/*************************************************************************/+/*  string.h                                                             */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_STRING_H+#define GODOT_STRING_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>+#include <wchar.h>++typedef wchar_t godot_char_type;++#define GODOT_STRING_SIZE sizeof(void *)+#define GODOT_CHAR_STRING_SIZE sizeof(void *)++#ifndef GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_STRING_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_STRING_SIZE];+} godot_string;++#endif++#ifndef GODOT_CORE_API_GODOT_CHAR_STRING_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_CHAR_STRING_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_CHAR_STRING_SIZE];+} godot_char_string;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/array.h>+#include <gdnative/gdnative.h>+#include <gdnative/variant.h>++#ifdef __cplusplus+extern "C" {+#endif++godot_int GDAPI godot_char_string_length(const godot_char_string *p_cs);+const char GDAPI *godot_char_string_get_data(const godot_char_string *p_cs);+void GDAPI godot_char_string_destroy(godot_char_string *p_cs);++void GDAPI godot_string_new(godot_string *r_dest);+void GDAPI godot_string_new_copy(godot_string *r_dest, const godot_string *p_src);+void GDAPI godot_string_new_with_wide_string(godot_string *r_dest, const wchar_t *p_contents, const int p_size);++wchar_t GDAPI *godot_string_operator_index(godot_string *p_self, const godot_int p_idx);+wchar_t GDAPI godot_string_operator_index_const(const godot_string *p_self, const godot_int p_idx);+const wchar_t GDAPI *godot_string_wide_str(const godot_string *p_self);++godot_bool GDAPI godot_string_operator_equal(const godot_string *p_self, const godot_string *p_b);+godot_bool GDAPI godot_string_operator_less(const godot_string *p_self, const godot_string *p_b);+godot_string GDAPI godot_string_operator_plus(const godot_string *p_self, const godot_string *p_b);++/* Standard size stuff */++godot_int GDAPI godot_string_length(const godot_string *p_self);++/* Helpers */++signed char GDAPI godot_string_casecmp_to(const godot_string *p_self, const godot_string *p_str);+signed char GDAPI godot_string_nocasecmp_to(const godot_string *p_self, const godot_string *p_str);+signed char GDAPI godot_string_naturalnocasecmp_to(const godot_string *p_self, const godot_string *p_str);++godot_bool GDAPI godot_string_begins_with(const godot_string *p_self, const godot_string *p_string);+godot_bool GDAPI godot_string_begins_with_char_array(const godot_string *p_self, const char *p_char_array);+godot_array GDAPI godot_string_bigrams(const godot_string *p_self);+godot_string GDAPI godot_string_chr(wchar_t p_character);+godot_bool GDAPI godot_string_ends_with(const godot_string *p_self, const godot_string *p_string);+godot_int GDAPI godot_string_find(const godot_string *p_self, godot_string p_what);+godot_int GDAPI godot_string_find_from(const godot_string *p_self, godot_string p_what, godot_int p_from);+godot_int GDAPI godot_string_findmk(const godot_string *p_self, const godot_array *p_keys);+godot_int GDAPI godot_string_findmk_from(const godot_string *p_self, const godot_array *p_keys, godot_int p_from);+godot_int GDAPI godot_string_findmk_from_in_place(const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key);+godot_int GDAPI godot_string_findn(const godot_string *p_self, godot_string p_what);+godot_int GDAPI godot_string_findn_from(const godot_string *p_self, godot_string p_what, godot_int p_from);+godot_int GDAPI godot_string_find_last(const godot_string *p_self, godot_string p_what);+godot_string GDAPI godot_string_format(const godot_string *p_self, const godot_variant *p_values);+godot_string GDAPI godot_string_format_with_custom_placeholder(const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder);+godot_string GDAPI godot_string_hex_encode_buffer(const uint8_t *p_buffer, godot_int p_len);+godot_int GDAPI godot_string_hex_to_int(const godot_string *p_self);+godot_int GDAPI godot_string_hex_to_int_without_prefix(const godot_string *p_self);+godot_string GDAPI godot_string_insert(const godot_string *p_self, godot_int p_at_pos, godot_string p_string);+godot_bool GDAPI godot_string_is_numeric(const godot_string *p_self);+godot_bool GDAPI godot_string_is_subsequence_of(const godot_string *p_self, const godot_string *p_string);+godot_bool GDAPI godot_string_is_subsequence_ofi(const godot_string *p_self, const godot_string *p_string);+godot_string GDAPI godot_string_lpad(const godot_string *p_self, godot_int p_min_length);+godot_string GDAPI godot_string_lpad_with_custom_character(const godot_string *p_self, godot_int p_min_length, const godot_string *p_character);+godot_bool GDAPI godot_string_match(const godot_string *p_self, const godot_string *p_wildcard);+godot_bool GDAPI godot_string_matchn(const godot_string *p_self, const godot_string *p_wildcard);+godot_string GDAPI godot_string_md5(const uint8_t *p_md5);+godot_string GDAPI godot_string_num(double p_num);+godot_string GDAPI godot_string_num_int64(int64_t p_num, godot_int p_base);+godot_string GDAPI godot_string_num_int64_capitalized(int64_t p_num, godot_int p_base, godot_bool p_capitalize_hex);+godot_string GDAPI godot_string_num_real(double p_num);+godot_string GDAPI godot_string_num_scientific(double p_num);+godot_string GDAPI godot_string_num_with_decimals(double p_num, godot_int p_decimals);+godot_string GDAPI godot_string_pad_decimals(const godot_string *p_self, godot_int p_digits);+godot_string GDAPI godot_string_pad_zeros(const godot_string *p_self, godot_int p_digits);+godot_string GDAPI godot_string_replace_first(const godot_string *p_self, godot_string p_key, godot_string p_with);+godot_string GDAPI godot_string_replace(const godot_string *p_self, godot_string p_key, godot_string p_with);+godot_string GDAPI godot_string_replacen(const godot_string *p_self, godot_string p_key, godot_string p_with);+godot_int GDAPI godot_string_rfind(const godot_string *p_self, godot_string p_what);+godot_int GDAPI godot_string_rfindn(const godot_string *p_self, godot_string p_what);+godot_int GDAPI godot_string_rfind_from(const godot_string *p_self, godot_string p_what, godot_int p_from);+godot_int GDAPI godot_string_rfindn_from(const godot_string *p_self, godot_string p_what, godot_int p_from);+godot_string GDAPI godot_string_rpad(const godot_string *p_self, godot_int p_min_length);+godot_string GDAPI godot_string_rpad_with_custom_character(const godot_string *p_self, godot_int p_min_length, const godot_string *p_character);+godot_real GDAPI godot_string_similarity(const godot_string *p_self, const godot_string *p_string);+godot_string GDAPI godot_string_sprintf(const godot_string *p_self, const godot_array *p_values, godot_bool *p_error);+godot_string GDAPI godot_string_substr(const godot_string *p_self, godot_int p_from, godot_int p_chars);+double GDAPI godot_string_to_double(const godot_string *p_self);+godot_real GDAPI godot_string_to_float(const godot_string *p_self);+godot_int GDAPI godot_string_to_int(const godot_string *p_self);++godot_string GDAPI godot_string_camelcase_to_underscore(const godot_string *p_self);+godot_string GDAPI godot_string_camelcase_to_underscore_lowercased(const godot_string *p_self);+godot_string GDAPI godot_string_capitalize(const godot_string *p_self);+double GDAPI godot_string_char_to_double(const char *p_what);+godot_int GDAPI godot_string_char_to_int(const char *p_what);+int64_t GDAPI godot_string_wchar_to_int(const wchar_t *p_str);+godot_int GDAPI godot_string_char_to_int_with_len(const char *p_what, godot_int p_len);+int64_t GDAPI godot_string_char_to_int64_with_len(const wchar_t *p_str, int p_len);+int64_t GDAPI godot_string_hex_to_int64(const godot_string *p_self);+int64_t GDAPI godot_string_hex_to_int64_with_prefix(const godot_string *p_self);+int64_t GDAPI godot_string_to_int64(const godot_string *p_self);+double GDAPI godot_string_unicode_char_to_double(const wchar_t *p_str, const wchar_t **r_end);++godot_int GDAPI godot_string_get_slice_count(const godot_string *p_self, godot_string p_splitter);+godot_string GDAPI godot_string_get_slice(const godot_string *p_self, godot_string p_splitter, godot_int p_slice);+godot_string GDAPI godot_string_get_slicec(const godot_string *p_self, wchar_t p_splitter, godot_int p_slice);++godot_array GDAPI godot_string_split(const godot_string *p_self, const godot_string *p_splitter);+godot_array GDAPI godot_string_split_allow_empty(const godot_string *p_self, const godot_string *p_splitter);+godot_array GDAPI godot_string_split_floats(const godot_string *p_self, const godot_string *p_splitter);+godot_array GDAPI godot_string_split_floats_allows_empty(const godot_string *p_self, const godot_string *p_splitter);+godot_array GDAPI godot_string_split_floats_mk(const godot_string *p_self, const godot_array *p_splitters);+godot_array GDAPI godot_string_split_floats_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters);+godot_array GDAPI godot_string_split_ints(const godot_string *p_self, const godot_string *p_splitter);+godot_array GDAPI godot_string_split_ints_allows_empty(const godot_string *p_self, const godot_string *p_splitter);+godot_array GDAPI godot_string_split_ints_mk(const godot_string *p_self, const godot_array *p_splitters);+godot_array GDAPI godot_string_split_ints_mk_allows_empty(const godot_string *p_self, const godot_array *p_splitters);+godot_array GDAPI godot_string_split_spaces(const godot_string *p_self);++wchar_t GDAPI godot_string_char_lowercase(wchar_t p_char);+wchar_t GDAPI godot_string_char_uppercase(wchar_t p_char);+godot_string GDAPI godot_string_to_lower(const godot_string *p_self);+godot_string GDAPI godot_string_to_upper(const godot_string *p_self);++godot_string GDAPI godot_string_get_basename(const godot_string *p_self);+godot_string GDAPI godot_string_get_extension(const godot_string *p_self);+godot_string GDAPI godot_string_left(const godot_string *p_self, godot_int p_pos);+wchar_t GDAPI godot_string_ord_at(const godot_string *p_self, godot_int p_idx);+godot_string GDAPI godot_string_plus_file(const godot_string *p_self, const godot_string *p_file);+godot_string GDAPI godot_string_right(const godot_string *p_self, godot_int p_pos);+godot_string GDAPI godot_string_strip_edges(const godot_string *p_self, godot_bool p_left, godot_bool p_right);+godot_string GDAPI godot_string_strip_escapes(const godot_string *p_self);++void GDAPI godot_string_erase(godot_string *p_self, godot_int p_pos, godot_int p_chars);++godot_char_string GDAPI godot_string_ascii(const godot_string *p_self);+godot_char_string GDAPI godot_string_ascii_extended(const godot_string *p_self);+godot_char_string GDAPI godot_string_utf8(const godot_string *p_self);+godot_bool GDAPI godot_string_parse_utf8(godot_string *p_self, const char *p_utf8);+godot_bool GDAPI godot_string_parse_utf8_with_len(godot_string *p_self, const char *p_utf8, godot_int p_len);+godot_string GDAPI godot_string_chars_to_utf8(const char *p_utf8);+godot_string GDAPI godot_string_chars_to_utf8_with_len(const char *p_utf8, godot_int p_len);++uint32_t GDAPI godot_string_hash(const godot_string *p_self);+uint64_t GDAPI godot_string_hash64(const godot_string *p_self);+uint32_t GDAPI godot_string_hash_chars(const char *p_cstr);+uint32_t GDAPI godot_string_hash_chars_with_len(const char *p_cstr, godot_int p_len);+uint32_t GDAPI godot_string_hash_utf8_chars(const wchar_t *p_str);+uint32_t GDAPI godot_string_hash_utf8_chars_with_len(const wchar_t *p_str, godot_int p_len);+godot_pool_byte_array GDAPI godot_string_md5_buffer(const godot_string *p_self);+godot_string GDAPI godot_string_md5_text(const godot_string *p_self);+godot_pool_byte_array GDAPI godot_string_sha256_buffer(const godot_string *p_self);+godot_string GDAPI godot_string_sha256_text(const godot_string *p_self);++godot_bool godot_string_empty(const godot_string *p_self);++// path functions+godot_string GDAPI godot_string_get_base_dir(const godot_string *p_self);+godot_string GDAPI godot_string_get_file(const godot_string *p_self);+godot_string GDAPI godot_string_humanize_size(size_t p_size);+godot_bool GDAPI godot_string_is_abs_path(const godot_string *p_self);+godot_bool GDAPI godot_string_is_rel_path(const godot_string *p_self);+godot_bool GDAPI godot_string_is_resource_file(const godot_string *p_self);+godot_string GDAPI godot_string_path_to(const godot_string *p_self, const godot_string *p_path);+godot_string GDAPI godot_string_path_to_file(const godot_string *p_self, const godot_string *p_path);+godot_string GDAPI godot_string_simplify_path(const godot_string *p_self);++godot_string GDAPI godot_string_c_escape(const godot_string *p_self);+godot_string GDAPI godot_string_c_escape_multiline(const godot_string *p_self);+godot_string GDAPI godot_string_c_unescape(const godot_string *p_self);+godot_string GDAPI godot_string_http_escape(const godot_string *p_self);+godot_string GDAPI godot_string_http_unescape(const godot_string *p_self);+godot_string GDAPI godot_string_json_escape(const godot_string *p_self);+godot_string GDAPI godot_string_word_wrap(const godot_string *p_self, godot_int p_chars_per_line);+godot_string GDAPI godot_string_xml_escape(const godot_string *p_self);+godot_string GDAPI godot_string_xml_escape_with_quotes(const godot_string *p_self);+godot_string GDAPI godot_string_xml_unescape(const godot_string *p_self);++godot_string GDAPI godot_string_percent_decode(const godot_string *p_self);+godot_string GDAPI godot_string_percent_encode(const godot_string *p_self);++godot_bool GDAPI godot_string_is_valid_float(const godot_string *p_self);+godot_bool GDAPI godot_string_is_valid_hex_number(const godot_string *p_self, godot_bool p_with_prefix);+godot_bool GDAPI godot_string_is_valid_html_color(const godot_string *p_self);+godot_bool GDAPI godot_string_is_valid_identifier(const godot_string *p_self);+godot_bool GDAPI godot_string_is_valid_integer(const godot_string *p_self);+godot_bool GDAPI godot_string_is_valid_ip_address(const godot_string *p_self);++godot_string GDAPI godot_string_dedent(const godot_string *p_self);+godot_string GDAPI godot_string_trim_prefix(const godot_string *p_self, const godot_string *p_prefix);+godot_string GDAPI godot_string_trim_suffix(const godot_string *p_self, const godot_string *p_suffix);+godot_string GDAPI godot_string_rstrip(const godot_string *p_self, const godot_string *p_chars);+godot_pool_string_array GDAPI godot_string_rsplit(const godot_string *p_self, const godot_string *p_divisor, const godot_bool p_allow_empty, const godot_int p_maxsplit);++void GDAPI godot_string_destroy(godot_string *p_self);++#ifdef __cplusplus+}+#endif++#endif // GODOT_STRING_H
+ godot_headers/gdnative/string_name.h view
@@ -0,0 +1,78 @@+/*************************************************************************/+/*  string_name.h                                                        */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_STRING_NAME_H+#define GODOT_STRING_NAME_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>+#include <wchar.h>++#define GODOT_STRING_NAME_SIZE sizeof(void *)++#ifndef GODOT_CORE_API_GODOT_STRING_NAME_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_STRING_NAME_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_STRING_NAME_SIZE];+} godot_string_name;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/gdnative.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_string_name_new(godot_string_name *r_dest, const godot_string *p_name);+void GDAPI godot_string_name_new_data(godot_string_name *r_dest, const char *p_name);++godot_string GDAPI godot_string_name_get_name(const godot_string_name *p_self);++uint32_t GDAPI godot_string_name_get_hash(const godot_string_name *p_self);+const void GDAPI *godot_string_name_get_data_unique_pointer(const godot_string_name *p_self);++godot_bool GDAPI godot_string_name_operator_equal(const godot_string_name *p_self, const godot_string_name *p_other);+godot_bool GDAPI godot_string_name_operator_less(const godot_string_name *p_self, const godot_string_name *p_other);++void GDAPI godot_string_name_destroy(godot_string_name *p_self);++#ifdef __cplusplus+}+#endif++#endif // GODOT_STRING_NAME_H
+ godot_headers/gdnative/transform.h view
@@ -0,0 +1,111 @@+/*************************************************************************/+/*  transform.h                                                          */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_TRANSFORM_H+#define GODOT_TRANSFORM_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_TRANSFORM_SIZE 48++#ifndef GODOT_CORE_API_GODOT_TRANSFORM_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_TRANSFORM_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_TRANSFORM_SIZE];+} godot_transform;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/basis.h>+#include <gdnative/gdnative.h>+#include <gdnative/variant.h>+#include <gdnative/vector3.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_transform_new_with_axis_origin(godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin);+void GDAPI godot_transform_new(godot_transform *r_dest, const godot_basis *p_basis, const godot_vector3 *p_origin);+void GDAPI godot_transform_new_with_quat(godot_transform *r_dest, const godot_quat *p_quat);++godot_basis GDAPI godot_transform_get_basis(const godot_transform *p_self);+void GDAPI godot_transform_set_basis(godot_transform *p_self, const godot_basis *p_v);++godot_vector3 GDAPI godot_transform_get_origin(const godot_transform *p_self);+void GDAPI godot_transform_set_origin(godot_transform *p_self, const godot_vector3 *p_v);++godot_string GDAPI godot_transform_as_string(const godot_transform *p_self);++godot_transform GDAPI godot_transform_inverse(const godot_transform *p_self);++godot_transform GDAPI godot_transform_affine_inverse(const godot_transform *p_self);++godot_transform GDAPI godot_transform_orthonormalized(const godot_transform *p_self);++godot_transform GDAPI godot_transform_rotated(const godot_transform *p_self, const godot_vector3 *p_axis, const godot_real p_phi);++godot_transform GDAPI godot_transform_scaled(const godot_transform *p_self, const godot_vector3 *p_scale);++godot_transform GDAPI godot_transform_translated(const godot_transform *p_self, const godot_vector3 *p_ofs);++godot_transform GDAPI godot_transform_looking_at(const godot_transform *p_self, const godot_vector3 *p_target, const godot_vector3 *p_up);++godot_plane GDAPI godot_transform_xform_plane(const godot_transform *p_self, const godot_plane *p_v);++godot_plane GDAPI godot_transform_xform_inv_plane(const godot_transform *p_self, const godot_plane *p_v);++void GDAPI godot_transform_new_identity(godot_transform *r_dest);++godot_bool GDAPI godot_transform_operator_equal(const godot_transform *p_self, const godot_transform *p_b);++godot_transform GDAPI godot_transform_operator_multiply(const godot_transform *p_self, const godot_transform *p_b);++godot_vector3 GDAPI godot_transform_xform_vector3(const godot_transform *p_self, const godot_vector3 *p_v);++godot_vector3 GDAPI godot_transform_xform_inv_vector3(const godot_transform *p_self, const godot_vector3 *p_v);++godot_aabb GDAPI godot_transform_xform_aabb(const godot_transform *p_self, const godot_aabb *p_v);++godot_aabb GDAPI godot_transform_xform_inv_aabb(const godot_transform *p_self, const godot_aabb *p_v);++#ifdef __cplusplus+}+#endif++#endif // GODOT_TRANSFORM_H
+ godot_headers/gdnative/transform2d.h view
@@ -0,0 +1,109 @@+/*************************************************************************/+/*  transform2d.h                                                        */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_TRANSFORM2D_H+#define GODOT_TRANSFORM2D_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_TRANSFORM2D_SIZE 24++#ifndef GODOT_CORE_API_GODOT_TRANSFORM2D_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_TRANSFORM2D_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_TRANSFORM2D_SIZE];+} godot_transform2d;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/gdnative.h>+#include <gdnative/variant.h>+#include <gdnative/vector2.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_transform2d_new(godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos);+void GDAPI godot_transform2d_new_axis_origin(godot_transform2d *r_dest, const godot_vector2 *p_x_axis, const godot_vector2 *p_y_axis, const godot_vector2 *p_origin);++godot_string GDAPI godot_transform2d_as_string(const godot_transform2d *p_self);++godot_transform2d GDAPI godot_transform2d_inverse(const godot_transform2d *p_self);++godot_transform2d GDAPI godot_transform2d_affine_inverse(const godot_transform2d *p_self);++godot_real GDAPI godot_transform2d_get_rotation(const godot_transform2d *p_self);++godot_vector2 GDAPI godot_transform2d_get_origin(const godot_transform2d *p_self);++godot_vector2 GDAPI godot_transform2d_get_scale(const godot_transform2d *p_self);++godot_transform2d GDAPI godot_transform2d_orthonormalized(const godot_transform2d *p_self);++godot_transform2d GDAPI godot_transform2d_rotated(const godot_transform2d *p_self, const godot_real p_phi);++godot_transform2d GDAPI godot_transform2d_scaled(const godot_transform2d *p_self, const godot_vector2 *p_scale);++godot_transform2d GDAPI godot_transform2d_translated(const godot_transform2d *p_self, const godot_vector2 *p_offset);++godot_vector2 GDAPI godot_transform2d_xform_vector2(const godot_transform2d *p_self, const godot_vector2 *p_v);++godot_vector2 GDAPI godot_transform2d_xform_inv_vector2(const godot_transform2d *p_self, const godot_vector2 *p_v);++godot_vector2 GDAPI godot_transform2d_basis_xform_vector2(const godot_transform2d *p_self, const godot_vector2 *p_v);++godot_vector2 GDAPI godot_transform2d_basis_xform_inv_vector2(const godot_transform2d *p_self, const godot_vector2 *p_v);++godot_transform2d GDAPI godot_transform2d_interpolate_with(const godot_transform2d *p_self, const godot_transform2d *p_m, const godot_real p_c);++godot_bool GDAPI godot_transform2d_operator_equal(const godot_transform2d *p_self, const godot_transform2d *p_b);++godot_transform2d GDAPI godot_transform2d_operator_multiply(const godot_transform2d *p_self, const godot_transform2d *p_b);++void GDAPI godot_transform2d_new_identity(godot_transform2d *r_dest);++godot_rect2 GDAPI godot_transform2d_xform_rect2(const godot_transform2d *p_self, const godot_rect2 *p_v);++godot_rect2 GDAPI godot_transform2d_xform_inv_rect2(const godot_transform2d *p_self, const godot_rect2 *p_v);++#ifdef __cplusplus+}+#endif++#endif // GODOT_TRANSFORM2D_H
+ godot_headers/gdnative/variant.h view
@@ -0,0 +1,255 @@+/*************************************************************************/+/*  variant.h                                                            */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_VARIANT_H+#define GODOT_VARIANT_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_VARIANT_SIZE (16 + sizeof(void *))++#ifndef GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_VARIANT_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_VARIANT_SIZE];+} godot_variant;+#endif++typedef enum godot_variant_type {+	GODOT_VARIANT_TYPE_NIL,++	// atomic types+	GODOT_VARIANT_TYPE_BOOL,+	GODOT_VARIANT_TYPE_INT,+	GODOT_VARIANT_TYPE_REAL,+	GODOT_VARIANT_TYPE_STRING,++	// math types++	GODOT_VARIANT_TYPE_VECTOR2, // 5+	GODOT_VARIANT_TYPE_RECT2,+	GODOT_VARIANT_TYPE_VECTOR3,+	GODOT_VARIANT_TYPE_TRANSFORM2D,+	GODOT_VARIANT_TYPE_PLANE,+	GODOT_VARIANT_TYPE_QUAT, // 10+	GODOT_VARIANT_TYPE_AABB,+	GODOT_VARIANT_TYPE_BASIS,+	GODOT_VARIANT_TYPE_TRANSFORM,++	// misc types+	GODOT_VARIANT_TYPE_COLOR,+	GODOT_VARIANT_TYPE_NODE_PATH, // 15+	GODOT_VARIANT_TYPE_RID,+	GODOT_VARIANT_TYPE_OBJECT,+	GODOT_VARIANT_TYPE_DICTIONARY,+	GODOT_VARIANT_TYPE_ARRAY, // 20++	// arrays+	GODOT_VARIANT_TYPE_POOL_BYTE_ARRAY,+	GODOT_VARIANT_TYPE_POOL_INT_ARRAY,+	GODOT_VARIANT_TYPE_POOL_REAL_ARRAY,+	GODOT_VARIANT_TYPE_POOL_STRING_ARRAY,+	GODOT_VARIANT_TYPE_POOL_VECTOR2_ARRAY, // 25+	GODOT_VARIANT_TYPE_POOL_VECTOR3_ARRAY,+	GODOT_VARIANT_TYPE_POOL_COLOR_ARRAY,+} godot_variant_type;++typedef enum godot_variant_call_error_error {+	GODOT_CALL_ERROR_CALL_OK,+	GODOT_CALL_ERROR_CALL_ERROR_INVALID_METHOD,+	GODOT_CALL_ERROR_CALL_ERROR_INVALID_ARGUMENT,+	GODOT_CALL_ERROR_CALL_ERROR_TOO_MANY_ARGUMENTS,+	GODOT_CALL_ERROR_CALL_ERROR_TOO_FEW_ARGUMENTS,+	GODOT_CALL_ERROR_CALL_ERROR_INSTANCE_IS_NULL,+} godot_variant_call_error_error;++typedef struct godot_variant_call_error {+	godot_variant_call_error_error error;+	int argument;+	godot_variant_type expected;+} godot_variant_call_error;++typedef enum godot_variant_operator {+	// comparison+	GODOT_VARIANT_OP_EQUAL,+	GODOT_VARIANT_OP_NOT_EQUAL,+	GODOT_VARIANT_OP_LESS,+	GODOT_VARIANT_OP_LESS_EQUAL,+	GODOT_VARIANT_OP_GREATER,+	GODOT_VARIANT_OP_GREATER_EQUAL,++	// mathematic+	GODOT_VARIANT_OP_ADD,+	GODOT_VARIANT_OP_SUBTRACT,+	GODOT_VARIANT_OP_MULTIPLY,+	GODOT_VARIANT_OP_DIVIDE,+	GODOT_VARIANT_OP_NEGATE,+	GODOT_VARIANT_OP_POSITIVE,+	GODOT_VARIANT_OP_MODULE,+	GODOT_VARIANT_OP_STRING_CONCAT,++	// bitwise+	GODOT_VARIANT_OP_SHIFT_LEFT,+	GODOT_VARIANT_OP_SHIFT_RIGHT,+	GODOT_VARIANT_OP_BIT_AND,+	GODOT_VARIANT_OP_BIT_OR,+	GODOT_VARIANT_OP_BIT_XOR,+	GODOT_VARIANT_OP_BIT_NEGATE,++	// logic+	GODOT_VARIANT_OP_AND,+	GODOT_VARIANT_OP_OR,+	GODOT_VARIANT_OP_XOR,+	GODOT_VARIANT_OP_NOT,++	// containment+	GODOT_VARIANT_OP_IN,++	GODOT_VARIANT_OP_MAX,+} godot_variant_operator;++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/aabb.h>+#include <gdnative/array.h>+#include <gdnative/basis.h>+#include <gdnative/color.h>+#include <gdnative/dictionary.h>+#include <gdnative/node_path.h>+#include <gdnative/plane.h>+#include <gdnative/pool_arrays.h>+#include <gdnative/quat.h>+#include <gdnative/rect2.h>+#include <gdnative/rid.h>+#include <gdnative/string.h>+#include <gdnative/transform.h>+#include <gdnative/transform2d.h>+#include <gdnative/variant.h>+#include <gdnative/vector2.h>+#include <gdnative/vector3.h>++#include <gdnative/gdnative.h>++#ifdef __cplusplus+extern "C" {+#endif++godot_variant_type GDAPI godot_variant_get_type(const godot_variant *p_v);++void GDAPI godot_variant_new_copy(godot_variant *r_dest, const godot_variant *p_src);++void GDAPI godot_variant_new_nil(godot_variant *r_dest);++void GDAPI godot_variant_new_bool(godot_variant *r_dest, const godot_bool p_b);+void GDAPI godot_variant_new_uint(godot_variant *r_dest, const uint64_t p_i);+void GDAPI godot_variant_new_int(godot_variant *r_dest, const int64_t p_i);+void GDAPI godot_variant_new_real(godot_variant *r_dest, const double p_r);+void GDAPI godot_variant_new_string(godot_variant *r_dest, const godot_string *p_s);+void GDAPI godot_variant_new_vector2(godot_variant *r_dest, const godot_vector2 *p_v2);+void GDAPI godot_variant_new_rect2(godot_variant *r_dest, const godot_rect2 *p_rect2);+void GDAPI godot_variant_new_vector3(godot_variant *r_dest, const godot_vector3 *p_v3);+void GDAPI godot_variant_new_transform2d(godot_variant *r_dest, const godot_transform2d *p_t2d);+void GDAPI godot_variant_new_plane(godot_variant *r_dest, const godot_plane *p_plane);+void GDAPI godot_variant_new_quat(godot_variant *r_dest, const godot_quat *p_quat);+void GDAPI godot_variant_new_aabb(godot_variant *r_dest, const godot_aabb *p_aabb);+void GDAPI godot_variant_new_basis(godot_variant *r_dest, const godot_basis *p_basis);+void GDAPI godot_variant_new_transform(godot_variant *r_dest, const godot_transform *p_trans);+void GDAPI godot_variant_new_color(godot_variant *r_dest, const godot_color *p_color);+void GDAPI godot_variant_new_node_path(godot_variant *r_dest, const godot_node_path *p_np);+void GDAPI godot_variant_new_rid(godot_variant *r_dest, const godot_rid *p_rid);+void GDAPI godot_variant_new_object(godot_variant *r_dest, const godot_object *p_obj);+void GDAPI godot_variant_new_dictionary(godot_variant *r_dest, const godot_dictionary *p_dict);+void GDAPI godot_variant_new_array(godot_variant *r_dest, const godot_array *p_arr);+void GDAPI godot_variant_new_pool_byte_array(godot_variant *r_dest, const godot_pool_byte_array *p_pba);+void GDAPI godot_variant_new_pool_int_array(godot_variant *r_dest, const godot_pool_int_array *p_pia);+void GDAPI godot_variant_new_pool_real_array(godot_variant *r_dest, const godot_pool_real_array *p_pra);+void GDAPI godot_variant_new_pool_string_array(godot_variant *r_dest, const godot_pool_string_array *p_psa);+void GDAPI godot_variant_new_pool_vector2_array(godot_variant *r_dest, const godot_pool_vector2_array *p_pv2a);+void GDAPI godot_variant_new_pool_vector3_array(godot_variant *r_dest, const godot_pool_vector3_array *p_pv3a);+void GDAPI godot_variant_new_pool_color_array(godot_variant *r_dest, const godot_pool_color_array *p_pca);++godot_bool GDAPI godot_variant_as_bool(const godot_variant *p_self);+uint64_t GDAPI godot_variant_as_uint(const godot_variant *p_self);+int64_t GDAPI godot_variant_as_int(const godot_variant *p_self);+double GDAPI godot_variant_as_real(const godot_variant *p_self);+godot_string GDAPI godot_variant_as_string(const godot_variant *p_self);+godot_vector2 GDAPI godot_variant_as_vector2(const godot_variant *p_self);+godot_rect2 GDAPI godot_variant_as_rect2(const godot_variant *p_self);+godot_vector3 GDAPI godot_variant_as_vector3(const godot_variant *p_self);+godot_transform2d GDAPI godot_variant_as_transform2d(const godot_variant *p_self);+godot_plane GDAPI godot_variant_as_plane(const godot_variant *p_self);+godot_quat GDAPI godot_variant_as_quat(const godot_variant *p_self);+godot_aabb GDAPI godot_variant_as_aabb(const godot_variant *p_self);+godot_basis GDAPI godot_variant_as_basis(const godot_variant *p_self);+godot_transform GDAPI godot_variant_as_transform(const godot_variant *p_self);+godot_color GDAPI godot_variant_as_color(const godot_variant *p_self);+godot_node_path GDAPI godot_variant_as_node_path(const godot_variant *p_self);+godot_rid GDAPI godot_variant_as_rid(const godot_variant *p_self);+godot_object GDAPI *godot_variant_as_object(const godot_variant *p_self);+godot_dictionary GDAPI godot_variant_as_dictionary(const godot_variant *p_self);+godot_array GDAPI godot_variant_as_array(const godot_variant *p_self);+godot_pool_byte_array GDAPI godot_variant_as_pool_byte_array(const godot_variant *p_self);+godot_pool_int_array GDAPI godot_variant_as_pool_int_array(const godot_variant *p_self);+godot_pool_real_array GDAPI godot_variant_as_pool_real_array(const godot_variant *p_self);+godot_pool_string_array GDAPI godot_variant_as_pool_string_array(const godot_variant *p_self);+godot_pool_vector2_array GDAPI godot_variant_as_pool_vector2_array(const godot_variant *p_self);+godot_pool_vector3_array GDAPI godot_variant_as_pool_vector3_array(const godot_variant *p_self);+godot_pool_color_array GDAPI godot_variant_as_pool_color_array(const godot_variant *p_self);++godot_variant GDAPI godot_variant_call(godot_variant *p_self, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant_call_error *r_error);++godot_bool GDAPI godot_variant_has_method(const godot_variant *p_self, const godot_string *p_method);++godot_bool GDAPI godot_variant_operator_equal(const godot_variant *p_self, const godot_variant *p_other);+godot_bool GDAPI godot_variant_operator_less(const godot_variant *p_self, const godot_variant *p_other);++godot_bool GDAPI godot_variant_hash_compare(const godot_variant *p_self, const godot_variant *p_other);++godot_bool GDAPI godot_variant_booleanize(const godot_variant *p_self);++void GDAPI godot_variant_destroy(godot_variant *p_self);++// GDNative core 1.1++godot_string GDAPI godot_variant_get_operator_name(godot_variant_operator p_op);+void GDAPI godot_variant_evaluate(godot_variant_operator p_op, const godot_variant *p_a, const godot_variant *p_b, godot_variant *r_ret, godot_bool *r_valid);++#ifdef __cplusplus+}+#endif++#endif
+ godot_headers/gdnative/vector2.h view
@@ -0,0 +1,138 @@+/*************************************************************************/+/*  vector2.h                                                            */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_VECTOR2_H+#define GODOT_VECTOR2_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_VECTOR2_SIZE 8++#ifndef GODOT_CORE_API_GODOT_VECTOR2_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_VECTOR2_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_VECTOR2_SIZE];+} godot_vector2;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/gdnative.h>++#ifdef __cplusplus+extern "C" {+#endif++void GDAPI godot_vector2_new(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y);++godot_string GDAPI godot_vector2_as_string(const godot_vector2 *p_self);++godot_vector2 GDAPI godot_vector2_normalized(const godot_vector2 *p_self);++godot_real GDAPI godot_vector2_length(const godot_vector2 *p_self);++godot_real GDAPI godot_vector2_angle(const godot_vector2 *p_self);++godot_real GDAPI godot_vector2_length_squared(const godot_vector2 *p_self);++godot_bool GDAPI godot_vector2_is_normalized(const godot_vector2 *p_self);++godot_real GDAPI godot_vector2_distance_to(const godot_vector2 *p_self, const godot_vector2 *p_to);++godot_real GDAPI godot_vector2_distance_squared_to(const godot_vector2 *p_self, const godot_vector2 *p_to);++godot_real GDAPI godot_vector2_angle_to(const godot_vector2 *p_self, const godot_vector2 *p_to);++godot_real GDAPI godot_vector2_angle_to_point(const godot_vector2 *p_self, const godot_vector2 *p_to);++godot_vector2 GDAPI godot_vector2_linear_interpolate(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_real p_t);++godot_vector2 GDAPI godot_vector2_cubic_interpolate(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_vector2 *p_pre_a, const godot_vector2 *p_post_b, const godot_real p_t);++godot_vector2 GDAPI godot_vector2_rotated(const godot_vector2 *p_self, const godot_real p_phi);++godot_vector2 GDAPI godot_vector2_tangent(const godot_vector2 *p_self);++godot_vector2 GDAPI godot_vector2_floor(const godot_vector2 *p_self);++godot_vector2 GDAPI godot_vector2_snapped(const godot_vector2 *p_self, const godot_vector2 *p_by);++godot_real GDAPI godot_vector2_aspect(const godot_vector2 *p_self);++godot_real GDAPI godot_vector2_dot(const godot_vector2 *p_self, const godot_vector2 *p_with);++godot_vector2 GDAPI godot_vector2_slide(const godot_vector2 *p_self, const godot_vector2 *p_n);++godot_vector2 GDAPI godot_vector2_bounce(const godot_vector2 *p_self, const godot_vector2 *p_n);++godot_vector2 GDAPI godot_vector2_reflect(const godot_vector2 *p_self, const godot_vector2 *p_n);++godot_vector2 GDAPI godot_vector2_abs(const godot_vector2 *p_self);++godot_vector2 GDAPI godot_vector2_clamped(const godot_vector2 *p_self, const godot_real p_length);++godot_vector2 GDAPI godot_vector2_operator_add(const godot_vector2 *p_self, const godot_vector2 *p_b);++godot_vector2 GDAPI godot_vector2_operator_subtract(const godot_vector2 *p_self, const godot_vector2 *p_b);++godot_vector2 GDAPI godot_vector2_operator_multiply_vector(const godot_vector2 *p_self, const godot_vector2 *p_b);++godot_vector2 GDAPI godot_vector2_operator_multiply_scalar(const godot_vector2 *p_self, const godot_real p_b);++godot_vector2 GDAPI godot_vector2_operator_divide_vector(const godot_vector2 *p_self, const godot_vector2 *p_b);++godot_vector2 GDAPI godot_vector2_operator_divide_scalar(const godot_vector2 *p_self, const godot_real p_b);++godot_bool GDAPI godot_vector2_operator_equal(const godot_vector2 *p_self, const godot_vector2 *p_b);++godot_bool GDAPI godot_vector2_operator_less(const godot_vector2 *p_self, const godot_vector2 *p_b);++godot_vector2 GDAPI godot_vector2_operator_neg(const godot_vector2 *p_self);++void GDAPI godot_vector2_set_x(godot_vector2 *p_self, const godot_real p_x);++void GDAPI godot_vector2_set_y(godot_vector2 *p_self, const godot_real p_y);++godot_real GDAPI godot_vector2_get_x(const godot_vector2 *p_self);++godot_real GDAPI godot_vector2_get_y(const godot_vector2 *p_self);++#ifdef __cplusplus+}+#endif++#endif // GODOT_VECTOR2_H
+ godot_headers/gdnative/vector3.h view
@@ -0,0 +1,145 @@+/*************************************************************************/+/*  vector3.h                                                            */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_VECTOR3_H+#define GODOT_VECTOR3_H++#ifdef __cplusplus+extern "C" {+#endif++#include <stdint.h>++#define GODOT_VECTOR3_SIZE 12++#ifndef GODOT_CORE_API_GODOT_VECTOR3_TYPE_DEFINED+#define GODOT_CORE_API_GODOT_VECTOR3_TYPE_DEFINED+typedef struct {+	uint8_t _dont_touch_that[GODOT_VECTOR3_SIZE];+} godot_vector3;+#endif++// reduce extern "C" nesting for VS2013+#ifdef __cplusplus+}+#endif++#include <gdnative/basis.h>+#include <gdnative/gdnative.h>++#ifdef __cplusplus+extern "C" {+#endif++typedef enum {+	GODOT_VECTOR3_AXIS_X,+	GODOT_VECTOR3_AXIS_Y,+	GODOT_VECTOR3_AXIS_Z,+} godot_vector3_axis;++void GDAPI godot_vector3_new(godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z);++godot_string GDAPI godot_vector3_as_string(const godot_vector3 *p_self);++godot_int GDAPI godot_vector3_min_axis(const godot_vector3 *p_self);++godot_int GDAPI godot_vector3_max_axis(const godot_vector3 *p_self);++godot_real GDAPI godot_vector3_length(const godot_vector3 *p_self);++godot_real GDAPI godot_vector3_length_squared(const godot_vector3 *p_self);++godot_bool GDAPI godot_vector3_is_normalized(const godot_vector3 *p_self);++godot_vector3 GDAPI godot_vector3_normalized(const godot_vector3 *p_self);++godot_vector3 GDAPI godot_vector3_inverse(const godot_vector3 *p_self);++godot_vector3 GDAPI godot_vector3_snapped(const godot_vector3 *p_self, const godot_vector3 *p_by);++godot_vector3 GDAPI godot_vector3_rotated(const godot_vector3 *p_self, const godot_vector3 *p_axis, const godot_real p_phi);++godot_vector3 GDAPI godot_vector3_linear_interpolate(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_real p_t);++godot_vector3 GDAPI godot_vector3_cubic_interpolate(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_vector3 *p_pre_a, const godot_vector3 *p_post_b, const godot_real p_t);++godot_real GDAPI godot_vector3_dot(const godot_vector3 *p_self, const godot_vector3 *p_b);++godot_vector3 GDAPI godot_vector3_cross(const godot_vector3 *p_self, const godot_vector3 *p_b);++godot_basis GDAPI godot_vector3_outer(const godot_vector3 *p_self, const godot_vector3 *p_b);++godot_basis GDAPI godot_vector3_to_diagonal_matrix(const godot_vector3 *p_self);++godot_vector3 GDAPI godot_vector3_abs(const godot_vector3 *p_self);++godot_vector3 GDAPI godot_vector3_floor(const godot_vector3 *p_self);++godot_vector3 GDAPI godot_vector3_ceil(const godot_vector3 *p_self);++godot_real GDAPI godot_vector3_distance_to(const godot_vector3 *p_self, const godot_vector3 *p_b);++godot_real GDAPI godot_vector3_distance_squared_to(const godot_vector3 *p_self, const godot_vector3 *p_b);++godot_real GDAPI godot_vector3_angle_to(const godot_vector3 *p_self, const godot_vector3 *p_to);++godot_vector3 GDAPI godot_vector3_slide(const godot_vector3 *p_self, const godot_vector3 *p_n);++godot_vector3 GDAPI godot_vector3_bounce(const godot_vector3 *p_self, const godot_vector3 *p_n);++godot_vector3 GDAPI godot_vector3_reflect(const godot_vector3 *p_self, const godot_vector3 *p_n);++godot_vector3 GDAPI godot_vector3_operator_add(const godot_vector3 *p_self, const godot_vector3 *p_b);++godot_vector3 GDAPI godot_vector3_operator_subtract(const godot_vector3 *p_self, const godot_vector3 *p_b);++godot_vector3 GDAPI godot_vector3_operator_multiply_vector(const godot_vector3 *p_self, const godot_vector3 *p_b);++godot_vector3 GDAPI godot_vector3_operator_multiply_scalar(const godot_vector3 *p_self, const godot_real p_b);++godot_vector3 GDAPI godot_vector3_operator_divide_vector(const godot_vector3 *p_self, const godot_vector3 *p_b);++godot_vector3 GDAPI godot_vector3_operator_divide_scalar(const godot_vector3 *p_self, const godot_real p_b);++godot_bool GDAPI godot_vector3_operator_equal(const godot_vector3 *p_self, const godot_vector3 *p_b);++godot_bool GDAPI godot_vector3_operator_less(const godot_vector3 *p_self, const godot_vector3 *p_b);++godot_vector3 GDAPI godot_vector3_operator_neg(const godot_vector3 *p_self);++void GDAPI godot_vector3_set_axis(godot_vector3 *p_self, const godot_vector3_axis p_axis, const godot_real p_val);++godot_real GDAPI godot_vector3_get_axis(const godot_vector3 *p_self, const godot_vector3_axis p_axis);++#ifdef __cplusplus+}+#endif++#endif // GODOT_VECTOR3_H
+ godot_headers/gdnative_api.json view
@@ -0,0 +1,6379 @@+{+  "core": {+    "type": "CORE",+    "version": {+      "major": 1,+      "minor": 0+    },+    "next": {+      "type": "CORE",+      "version": {+        "major": 1,+        "minor": 1+      },+      "next": null,+      "api": [+        {+          "name": "godot_color_to_abgr32",+          "return_type": "godot_int",+          "arguments": [+            ["const godot_color *", "p_self"]+          ]+        },+        {+          "name": "godot_color_to_abgr64",+          "return_type": "godot_int",+          "arguments": [+            ["const godot_color *", "p_self"]+          ]+        },+        {+          "name": "godot_color_to_argb64",+          "return_type": "godot_int",+          "arguments": [+            ["const godot_color *", "p_self"]+          ]+        },+        {+          "name": "godot_color_to_rgba64",+          "return_type": "godot_int",+          "arguments": [+            ["const godot_color *", "p_self"]+          ]+        },+        {+          "name": "godot_color_darkened",+          "return_type": "godot_color",+          "arguments": [+            ["const godot_color *", "p_self"],+            ["const godot_real", "p_amount"]+          ]+        },+        {+          "name": "godot_color_from_hsv",+          "return_type": "godot_color",+          "arguments": [+            ["const godot_color *", "p_self"],+            ["const godot_real", "p_h"],+            ["const godot_real", "p_s"],+            ["const godot_real", "p_v"],+            ["const godot_real", "p_a"]+          ]+        },+        {+          "name": "godot_color_lightened",+          "return_type": "godot_color",+          "arguments": [+            ["const godot_color *", "p_self"],+            ["const godot_real", "p_amount"]+          ]+        },+        {+          "name": "godot_array_duplicate",+          "return_type": "godot_array",+          "arguments": [+            ["const godot_array *", "p_self"],+            ["const godot_bool", "p_deep"]+          ]+        },+        {+          "name": "godot_array_max",+          "return_type": "godot_variant",+          "arguments": [+            ["const godot_array *", "p_self"]+          ]+        },+        {+          "name": "godot_array_min",+          "return_type": "godot_variant",+          "arguments": [+            ["const godot_array *", "p_self"]+          ]+        },+        {+          "name": "godot_array_shuffle",+          "return_type": "void",+          "arguments": [+            ["godot_array *", "p_self"]+          ]+        },+        {+          "name": "godot_basis_slerp",+          "return_type": "godot_basis",+          "arguments": [+            ["const godot_basis *", "p_self"],+            ["const godot_basis *", "p_b"],+            ["const godot_real", "p_t"]+          ]+        },+        {+          "name": "godot_node_path_get_as_property_path",+          "return_type": "godot_node_path",+          "arguments": [+            ["const godot_node_path *", "p_self"]+          ]+        },+        {+          "name": "godot_quat_set_axis_angle",+          "return_type": "void",+          "arguments": [+            ["godot_quat *", "p_self"],+            ["const godot_vector3 *", "p_axis"],+            ["const godot_real", "p_angle"]+          ]+        },+        {+          "name": "godot_rect2_grow_individual",+          "return_type": "godot_rect2",+          "arguments": [+            ["const godot_rect2 *", "p_self"],+            ["const godot_real", "p_left"],+            ["const godot_real", "p_top"],+            ["const godot_real", "p_right"],+            ["const godot_real", "p_bottom"]+          ]+        },+        {+          "name": "godot_rect2_grow_margin",+          "return_type": "godot_rect2",+          "arguments": [+            ["const godot_rect2 *", "p_self"],+            ["const godot_int", "p_margin"],+            ["const godot_real", "p_by"]+          ]+        },+        {+          "name": "godot_rect2_abs",+          "return_type": "godot_rect2",+          "arguments": [+            ["const godot_rect2 *", "p_self"]+          ]+        },+        {+          "name": "godot_string_dedent",+          "return_type": "godot_string",+          "arguments": [+            ["const godot_string *", "p_self"]+          ]+        },+        {+          "name": "godot_string_trim_prefix",+          "return_type": "godot_string",+          "arguments": [+            ["const godot_string *", "p_self"],+            ["const godot_string *", "p_prefix"]+          ]+        },+        {+          "name": "godot_string_trim_suffix",+          "return_type": "godot_string",+          "arguments": [+            ["const godot_string *", "p_self"],+            ["const godot_string *", "p_suffix"]+          ]+        },+        {+          "name": "godot_string_rstrip",+          "return_type": "godot_string",+          "arguments": [+            ["const godot_string *", "p_self"],+            ["const godot_string *", "p_chars"]+          ]+        },+        {+          "name": "godot_string_rsplit",+          "return_type": "godot_pool_string_array",+          "arguments": [+            ["const godot_string *", "p_self"],+            ["const godot_string *", "p_divisor"],+            ["const godot_bool", "p_allow_empty"],+            ["const godot_int", "p_maxsplit"]+          ]+        },+        {+          "name": "godot_basis_get_quat",+          "return_type": "godot_quat",+          "arguments": [+            ["const godot_basis *", "p_self"]+          ]+        },+        {+          "name": "godot_basis_set_quat",+          "return_type": "void",+          "arguments": [+            ["godot_basis *", "p_self"],+            ["const godot_quat *", "p_quat"]+          ]+        },+        {+          "name": "godot_basis_set_axis_angle_scale",+          "return_type": "void",+          "arguments": [+            ["godot_basis *", "p_self"],+            ["const godot_vector3 *", "p_axis"],+            ["godot_real", "p_phi"],+            ["const godot_vector3 *", "p_scale"]+          ]+        },+        {+          "name": "godot_basis_set_euler_scale",+          "return_type": "void",+          "arguments": [+            ["godot_basis *", "p_self"],+            ["const godot_vector3 *", "p_euler"],+            ["const godot_vector3 *", "p_scale"]+          ]+        },+        {+          "name": "godot_basis_set_quat_scale",+          "return_type": "void",+          "arguments": [+            ["godot_basis *", "p_self"],+            ["const godot_quat *", "p_quat"],+            ["const godot_vector3 *", "p_scale"]+          ]+        },+        {+          "name": "godot_dictionary_erase_with_return",+          "return_type": "bool",+          "arguments": [+            ["godot_dictionary *", "p_self"],+            ["const godot_variant *", "p_key"]+          ]+        },+        {+          "name": "godot_is_instance_valid",+          "return_type": "bool",+          "arguments": [+            ["const godot_object *", "p_object"]+          ]+        },+        {+          "name": "godot_quat_new_with_basis",+          "return_type": "void",+          "arguments": [+            ["godot_quat *", "r_dest"],+            ["const godot_basis *", "p_basis"]+          ]+        },+        {+          "name": "godot_quat_new_with_euler",+          "return_type": "void",+          "arguments": [+            ["godot_quat *", "r_dest"],+            ["const godot_vector3 *", "p_euler"]+          ]+        },+        {+          "name": "godot_transform_new_with_quat",+          "return_type": "void",+          "arguments": [+            ["godot_transform *", "r_dest"],+            ["const godot_quat *", "p_quat"]+          ]+        },+        {+          "name": "godot_variant_get_operator_name",+          "return_type": "godot_string",+          "arguments": [+            ["godot_variant_operator", "p_op"]+          ]+        },+        {+          "name": "godot_variant_evaluate",+          "return_type": "void",+          "arguments": [+            ["godot_variant_operator", "p_op"],+            ["const godot_variant *", "p_a"],+            ["const godot_variant *", "p_b"],+            ["godot_variant *", "r_ret"],+            ["godot_bool *", "r_valid"]+          ]+        }+      ]+    },+    "api": [+      {+        "name": "godot_color_new_rgba",+        "return_type": "void",+        "arguments": [+          ["godot_color *", "r_dest"],+          ["const godot_real", "p_r"],+          ["const godot_real", "p_g"],+          ["const godot_real", "p_b"],+          ["const godot_real", "p_a"]+        ]+      },+      {+        "name": "godot_color_new_rgb",+        "return_type": "void",+        "arguments": [+          ["godot_color *", "r_dest"],+          ["const godot_real", "p_r"],+          ["const godot_real", "p_g"],+          ["const godot_real", "p_b"]+        ]+      },+      {+        "name": "godot_color_get_r",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_color *", "p_self"]+        ]+      },+      {+        "name": "godot_color_set_r",+        "return_type": "void",+        "arguments": [+          ["godot_color *", "p_self"],+          ["const godot_real", "r"]+        ]+      },+      {+        "name": "godot_color_get_g",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_color *", "p_self"]+        ]+      },+      {+        "name": "godot_color_set_g",+        "return_type": "void",+        "arguments": [+          ["godot_color *", "p_self"],+          ["const godot_real", "g"]+        ]+      },+      {+        "name": "godot_color_get_b",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_color *", "p_self"]+        ]+      },+      {+        "name": "godot_color_set_b",+        "return_type": "void",+        "arguments": [+          ["godot_color *", "p_self"],+          ["const godot_real", "b"]+        ]+      },+      {+        "name": "godot_color_get_a",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_color *", "p_self"]+        ]+      },+      {+        "name": "godot_color_set_a",+        "return_type": "void",+        "arguments": [+          ["godot_color *", "p_self"],+          ["const godot_real", "a"]+        ]+      },+      {+        "name": "godot_color_get_h",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_color *", "p_self"]+        ]+      },+      {+        "name": "godot_color_get_s",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_color *", "p_self"]+        ]+      },+      {+        "name": "godot_color_get_v",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_color *", "p_self"]+        ]+      },+      {+        "name": "godot_color_as_string",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_color *", "p_self"]+        ]+      },+      {+        "name": "godot_color_to_rgba32",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_color *", "p_self"]+        ]+      },+      {+        "name": "godot_color_to_argb32",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_color *", "p_self"]+        ]+      },+      {+        "name": "godot_color_gray",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_color *", "p_self"]+        ]+      },+      {+        "name": "godot_color_inverted",+        "return_type": "godot_color",+        "arguments": [+          ["const godot_color *", "p_self"]+        ]+      },+      {+        "name": "godot_color_contrasted",+        "return_type": "godot_color",+        "arguments": [+          ["const godot_color *", "p_self"]+        ]+      },+      {+        "name": "godot_color_linear_interpolate",+        "return_type": "godot_color",+        "arguments": [+          ["const godot_color *", "p_self"],+          ["const godot_color *", "p_b"],+          ["const godot_real", "p_t"]+        ]+      },+      {+        "name": "godot_color_blend",+        "return_type": "godot_color",+        "arguments": [+          ["const godot_color *", "p_self"],+          ["const godot_color *", "p_over"]+        ]+      },+      {+        "name": "godot_color_to_html",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_color *", "p_self"],+          ["const godot_bool", "p_with_alpha"]+        ]+      },+      {+        "name": "godot_color_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_color *", "p_self"],+          ["const godot_color *", "p_b"]+        ]+      },+      {+        "name": "godot_color_operator_less",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_color *", "p_self"],+          ["const godot_color *", "p_b"]+        ]+      },+      {+        "name": "godot_vector2_new",+        "return_type": "void",+        "arguments": [+          ["godot_vector2 *", "r_dest"],+          ["const godot_real", "p_x"],+          ["const godot_real", "p_y"]+        ]+      },+      {+        "name": "godot_vector2_as_string",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_vector2 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector2_normalized",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector2_length",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector2 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector2_angle",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector2 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector2_length_squared",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector2 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector2_is_normalized",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_vector2 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector2_distance_to",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_to"]+        ]+      },+      {+        "name": "godot_vector2_distance_squared_to",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_to"]+        ]+      },+      {+        "name": "godot_vector2_angle_to",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_to"]+        ]+      },+      {+        "name": "godot_vector2_angle_to_point",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_to"]+        ]+      },+      {+        "name": "godot_vector2_linear_interpolate",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_b"],+          ["const godot_real", "p_t"]+        ]+      },+      {+        "name": "godot_vector2_cubic_interpolate",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_b"],+          ["const godot_vector2 *", "p_pre_a"],+          ["const godot_vector2 *", "p_post_b"],+          ["const godot_real", "p_t"]+        ]+      },+      {+        "name": "godot_vector2_rotated",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_real", "p_phi"]+        ]+      },+      {+        "name": "godot_vector2_tangent",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector2_floor",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector2_snapped",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_by"]+        ]+      },+      {+        "name": "godot_vector2_aspect",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector2 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector2_dot",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_with"]+        ]+      },+      {+        "name": "godot_vector2_slide",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_n"]+        ]+      },+      {+        "name": "godot_vector2_bounce",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_n"]+        ]+      },+      {+        "name": "godot_vector2_reflect",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_n"]+        ]+      },+      {+        "name": "godot_vector2_abs",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector2_clamped",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_real", "p_length"]+        ]+      },+      {+        "name": "godot_vector2_operator_add",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector2_operator_subtract",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector2_operator_multiply_vector",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector2_operator_multiply_scalar",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_real", "p_b"]+        ]+      },+      {+        "name": "godot_vector2_operator_divide_vector",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector2_operator_divide_scalar",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_real", "p_b"]+        ]+      },+      {+        "name": "godot_vector2_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector2_operator_less",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_vector2 *", "p_self"],+          ["const godot_vector2 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector2_operator_neg",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_vector2 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector2_set_x",+        "return_type": "void",+        "arguments": [+          ["godot_vector2 *", "p_self"],+          ["const godot_real", "p_x"]+        ]+      },+      {+        "name": "godot_vector2_set_y",+        "return_type": "void",+        "arguments": [+          ["godot_vector2 *", "p_self"],+          ["const godot_real", "p_y"]+        ]+      },+      {+        "name": "godot_vector2_get_x",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector2 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector2_get_y",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector2 *", "p_self"]+        ]+      },+      {+        "name": "godot_quat_new",+        "return_type": "void",+        "arguments": [+          ["godot_quat *", "r_dest"],+          ["const godot_real", "p_x"],+          ["const godot_real", "p_y"],+          ["const godot_real", "p_z"],+          ["const godot_real", "p_w"]+        ]+      },+      {+        "name": "godot_quat_new_with_axis_angle",+        "return_type": "void",+        "arguments": [+          ["godot_quat *", "r_dest"],+          ["const godot_vector3 *", "p_axis"],+          ["const godot_real", "p_angle"]+        ]+      },+      {+        "name": "godot_quat_get_x",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_quat *", "p_self"]+        ]+      },+      {+        "name": "godot_quat_set_x",+        "return_type": "void",+        "arguments": [+          ["godot_quat *", "p_self"],+          ["const godot_real", "val"]+        ]+      },+      {+        "name": "godot_quat_get_y",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_quat *", "p_self"]+        ]+      },+      {+        "name": "godot_quat_set_y",+        "return_type": "void",+        "arguments": [+          ["godot_quat *", "p_self"],+          ["const godot_real", "val"]+        ]+      },+      {+        "name": "godot_quat_get_z",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_quat *", "p_self"]+        ]+      },+      {+        "name": "godot_quat_set_z",+        "return_type": "void",+        "arguments": [+          ["godot_quat *", "p_self"],+          ["const godot_real", "val"]+        ]+      },+      {+        "name": "godot_quat_get_w",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_quat *", "p_self"]+        ]+      },+      {+        "name": "godot_quat_set_w",+        "return_type": "void",+        "arguments": [+          ["godot_quat *", "p_self"],+          ["const godot_real", "val"]+        ]+      },+      {+        "name": "godot_quat_as_string",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_quat *", "p_self"]+        ]+      },+      {+        "name": "godot_quat_length",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_quat *", "p_self"]+        ]+      },+      {+        "name": "godot_quat_length_squared",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_quat *", "p_self"]+        ]+      },+      {+        "name": "godot_quat_normalized",+        "return_type": "godot_quat",+        "arguments": [+          ["const godot_quat *", "p_self"]+        ]+      },+      {+        "name": "godot_quat_is_normalized",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_quat *", "p_self"]+        ]+      },+      {+        "name": "godot_quat_inverse",+        "return_type": "godot_quat",+        "arguments": [+          ["const godot_quat *", "p_self"]+        ]+      },+      {+        "name": "godot_quat_dot",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_quat *", "p_self"],+          ["const godot_quat *", "p_b"]+        ]+      },+      {+        "name": "godot_quat_xform",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_quat *", "p_self"],+          ["const godot_vector3 *", "p_v"]+        ]+      },+      {+        "name": "godot_quat_slerp",+        "return_type": "godot_quat",+        "arguments": [+          ["const godot_quat *", "p_self"],+          ["const godot_quat *", "p_b"],+          ["const godot_real", "p_t"]+        ]+      },+      {+        "name": "godot_quat_slerpni",+        "return_type": "godot_quat",+        "arguments": [+          ["const godot_quat *", "p_self"],+          ["const godot_quat *", "p_b"],+          ["const godot_real", "p_t"]+        ]+      },+      {+        "name": "godot_quat_cubic_slerp",+        "return_type": "godot_quat",+        "arguments": [+          ["const godot_quat *", "p_self"],+          ["const godot_quat *", "p_b"],+          ["const godot_quat *", "p_pre_a"],+          ["const godot_quat *", "p_post_b"],+          ["const godot_real", "p_t"]+        ]+      },+      {+        "name": "godot_quat_operator_multiply",+        "return_type": "godot_quat",+        "arguments": [+          ["const godot_quat *", "p_self"],+          ["const godot_real", "p_b"]+        ]+      },+      {+        "name": "godot_quat_operator_add",+        "return_type": "godot_quat",+        "arguments": [+          ["const godot_quat *", "p_self"],+          ["const godot_quat *", "p_b"]+        ]+      },+      {+        "name": "godot_quat_operator_subtract",+        "return_type": "godot_quat",+        "arguments": [+          ["const godot_quat *", "p_self"],+          ["const godot_quat *", "p_b"]+        ]+      },+      {+        "name": "godot_quat_operator_divide",+        "return_type": "godot_quat",+        "arguments": [+          ["const godot_quat *", "p_self"],+          ["const godot_real", "p_b"]+        ]+      },+      {+        "name": "godot_quat_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_quat *", "p_self"],+          ["const godot_quat *", "p_b"]+        ]+      },+      {+        "name": "godot_quat_operator_neg",+        "return_type": "godot_quat",+        "arguments": [+          ["const godot_quat *", "p_self"]+        ]+      },+      {+        "name": "godot_basis_new_with_rows",+        "return_type": "void",+        "arguments": [+          ["godot_basis *", "r_dest"],+          ["const godot_vector3 *", "p_x_axis"],+          ["const godot_vector3 *", "p_y_axis"],+          ["const godot_vector3 *", "p_z_axis"]+        ]+      },+      {+        "name": "godot_basis_new_with_axis_and_angle",+        "return_type": "void",+        "arguments": [+          ["godot_basis *", "r_dest"],+          ["const godot_vector3 *", "p_axis"],+          ["const godot_real", "p_phi"]+        ]+      },+      {+        "name": "godot_basis_new_with_euler",+        "return_type": "void",+        "arguments": [+          ["godot_basis *", "r_dest"],+          ["const godot_vector3 *", "p_euler"]+        ]+      },+      {+        "name": "godot_basis_as_string",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_basis *", "p_self"]+        ]+      },+      {+        "name": "godot_basis_inverse",+        "return_type": "godot_basis",+        "arguments": [+          ["const godot_basis *", "p_self"]+        ]+      },+      {+        "name": "godot_basis_transposed",+        "return_type": "godot_basis",+        "arguments": [+          ["const godot_basis *", "p_self"]+        ]+      },+      {+        "name": "godot_basis_orthonormalized",+        "return_type": "godot_basis",+        "arguments": [+          ["const godot_basis *", "p_self"]+        ]+      },+      {+        "name": "godot_basis_determinant",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_basis *", "p_self"]+        ]+      },+      {+        "name": "godot_basis_rotated",+        "return_type": "godot_basis",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_vector3 *", "p_axis"],+          ["const godot_real", "p_phi"]+        ]+      },+      {+        "name": "godot_basis_scaled",+        "return_type": "godot_basis",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_vector3 *", "p_scale"]+        ]+      },+      {+        "name": "godot_basis_get_scale",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_basis *", "p_self"]+        ]+      },+      {+        "name": "godot_basis_get_euler",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_basis *", "p_self"]+        ]+      },+      {+        "name": "godot_basis_tdotx",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_vector3 *", "p_with"]+        ]+      },+      {+        "name": "godot_basis_tdoty",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_vector3 *", "p_with"]+        ]+      },+      {+        "name": "godot_basis_tdotz",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_vector3 *", "p_with"]+        ]+      },+      {+        "name": "godot_basis_xform",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_vector3 *", "p_v"]+        ]+      },+      {+        "name": "godot_basis_xform_inv",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_vector3 *", "p_v"]+        ]+      },+      {+        "name": "godot_basis_get_orthogonal_index",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_basis *", "p_self"]+        ]+      },+      {+        "name": "godot_basis_new",+        "return_type": "void",+        "arguments": [+          ["godot_basis *", "r_dest"]+        ]+      },+      {+        "name": "godot_basis_new_with_euler_quat",+        "return_type": "void",+        "arguments": [+          ["godot_basis *", "r_dest"],+          ["const godot_quat *", "p_euler"]+        ]+      },+      {+        "name": "godot_basis_get_elements",+        "return_type": "void",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["godot_vector3 *", "p_elements"]+        ]+      },+      {+        "name": "godot_basis_get_axis",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_int", "p_axis"]+        ]+      },+      {+        "name": "godot_basis_set_axis",+        "return_type": "void",+        "arguments": [+          ["godot_basis *", "p_self"],+          ["const godot_int", "p_axis"],+          ["const godot_vector3 *", "p_value"]+        ]+      },+      {+        "name": "godot_basis_get_row",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_int", "p_row"]+        ]+      },+      {+        "name": "godot_basis_set_row",+        "return_type": "void",+        "arguments": [+          ["godot_basis *", "p_self"],+          ["const godot_int", "p_row"],+          ["const godot_vector3 *", "p_value"]+        ]+      },+      {+        "name": "godot_basis_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_basis *", "p_b"]+        ]+      },+      {+        "name": "godot_basis_operator_add",+        "return_type": "godot_basis",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_basis *", "p_b"]+        ]+      },+      {+        "name": "godot_basis_operator_subtract",+        "return_type": "godot_basis",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_basis *", "p_b"]+        ]+      },+      {+        "name": "godot_basis_operator_multiply_vector",+        "return_type": "godot_basis",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_basis *", "p_b"]+        ]+      },+      {+        "name": "godot_basis_operator_multiply_scalar",+        "return_type": "godot_basis",+        "arguments": [+          ["const godot_basis *", "p_self"],+          ["const godot_real", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_new",+        "return_type": "void",+        "arguments": [+          ["godot_vector3 *", "r_dest"],+          ["const godot_real", "p_x"],+          ["const godot_real", "p_y"],+          ["const godot_real", "p_z"]+        ]+      },+      {+        "name": "godot_vector3_as_string",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_vector3 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector3_min_axis",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_vector3 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector3_max_axis",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_vector3 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector3_length",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector3 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector3_length_squared",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector3 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector3_is_normalized",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_vector3 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector3_normalized",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector3_inverse",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector3_snapped",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_by"]+        ]+      },+      {+        "name": "godot_vector3_rotated",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_axis"],+          ["const godot_real", "p_phi"]+        ]+      },+      {+        "name": "godot_vector3_linear_interpolate",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_b"],+          ["const godot_real", "p_t"]+        ]+      },+      {+        "name": "godot_vector3_cubic_interpolate",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_b"],+          ["const godot_vector3 *", "p_pre_a"],+          ["const godot_vector3 *", "p_post_b"],+          ["const godot_real", "p_t"]+        ]+      },+      {+        "name": "godot_vector3_dot",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_cross",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_outer",+        "return_type": "godot_basis",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_to_diagonal_matrix",+        "return_type": "godot_basis",+        "arguments": [+          ["const godot_vector3 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector3_abs",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector3_floor",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector3_ceil",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector3_distance_to",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_distance_squared_to",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_angle_to",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_to"]+        ]+      },+      {+        "name": "godot_vector3_slide",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_n"]+        ]+      },+      {+        "name": "godot_vector3_bounce",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_n"]+        ]+      },+      {+        "name": "godot_vector3_reflect",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_n"]+        ]+      },+      {+        "name": "godot_vector3_operator_add",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_operator_subtract",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_operator_multiply_vector",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_operator_multiply_scalar",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_real", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_operator_divide_vector",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_operator_divide_scalar",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_real", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_operator_less",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3 *", "p_b"]+        ]+      },+      {+        "name": "godot_vector3_operator_neg",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_vector3 *", "p_self"]+        ]+      },+      {+        "name": "godot_vector3_set_axis",+        "return_type": "void",+        "arguments": [+          ["godot_vector3 *", "p_self"],+          ["const godot_vector3_axis", "p_axis"],+          ["const godot_real", "p_val"]+        ]+      },+      {+        "name": "godot_vector3_get_axis",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_vector3 *", "p_self"],+          ["const godot_vector3_axis", "p_axis"]+        ]+      },+      {+        "name": "godot_pool_byte_array_new",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array *", "r_dest"]+        ]+      },+      {+        "name": "godot_pool_byte_array_new_copy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array *", "r_dest"],+          ["const godot_pool_byte_array *", "p_src"]+        ]+      },+      {+        "name": "godot_pool_byte_array_new_with_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array *", "r_dest"],+          ["const godot_array *", "p_a"]+        ]+      },+      {+        "name": "godot_pool_byte_array_append",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array *", "p_self"],+          ["const uint8_t", "p_data"]+        ]+      },+      {+        "name": "godot_pool_byte_array_append_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array *", "p_self"],+          ["const godot_pool_byte_array *", "p_array"]+        ]+      },+      {+        "name": "godot_pool_byte_array_insert",+        "return_type": "godot_error",+        "arguments": [+          ["godot_pool_byte_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const uint8_t", "p_data"]+        ]+      },+      {+        "name": "godot_pool_byte_array_invert",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_byte_array_push_back",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array *", "p_self"],+          ["const uint8_t", "p_data"]+        ]+      },+      {+        "name": "godot_pool_byte_array_remove",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_byte_array_resize",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array *", "p_self"],+          ["const godot_int", "p_size"]+        ]+      },+      {+        "name": "godot_pool_byte_array_read",+        "return_type": "godot_pool_byte_array_read_access *",+        "arguments": [+          ["const godot_pool_byte_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_byte_array_write",+        "return_type": "godot_pool_byte_array_write_access *",+        "arguments": [+          ["godot_pool_byte_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_byte_array_set",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const uint8_t", "p_data"]+        ]+      },+      {+        "name": "godot_pool_byte_array_get",+        "return_type": "uint8_t",+        "arguments": [+          ["const godot_pool_byte_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_byte_array_size",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_pool_byte_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_byte_array_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_int_array_new",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array *", "r_dest"]+        ]+      },+      {+        "name": "godot_pool_int_array_new_copy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array *", "r_dest"],+          ["const godot_pool_int_array *", "p_src"]+        ]+      },+      {+        "name": "godot_pool_int_array_new_with_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array *", "r_dest"],+          ["const godot_array *", "p_a"]+        ]+      },+      {+        "name": "godot_pool_int_array_append",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array *", "p_self"],+          ["const godot_int", "p_data"]+        ]+      },+      {+        "name": "godot_pool_int_array_append_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array *", "p_self"],+          ["const godot_pool_int_array *", "p_array"]+        ]+      },+      {+        "name": "godot_pool_int_array_insert",+        "return_type": "godot_error",+        "arguments": [+          ["godot_pool_int_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const godot_int", "p_data"]+        ]+      },+      {+        "name": "godot_pool_int_array_invert",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_int_array_push_back",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array *", "p_self"],+          ["const godot_int", "p_data"]+        ]+      },+      {+        "name": "godot_pool_int_array_remove",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_int_array_resize",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array *", "p_self"],+          ["const godot_int", "p_size"]+        ]+      },+      {+        "name": "godot_pool_int_array_read",+        "return_type": "godot_pool_int_array_read_access *",+        "arguments": [+          ["const godot_pool_int_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_int_array_write",+        "return_type": "godot_pool_int_array_write_access *",+        "arguments": [+          ["godot_pool_int_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_int_array_set",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const godot_int", "p_data"]+        ]+      },+      {+        "name": "godot_pool_int_array_get",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_pool_int_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_int_array_size",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_pool_int_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_int_array_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_real_array_new",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array *", "r_dest"]+        ]+      },+      {+        "name": "godot_pool_real_array_new_copy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array *", "r_dest"],+          ["const godot_pool_real_array *", "p_src"]+        ]+      },+      {+        "name": "godot_pool_real_array_new_with_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array *", "r_dest"],+          ["const godot_array *", "p_a"]+        ]+      },+      {+        "name": "godot_pool_real_array_append",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array *", "p_self"],+          ["const godot_real", "p_data"]+        ]+      },+      {+        "name": "godot_pool_real_array_append_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array *", "p_self"],+          ["const godot_pool_real_array *", "p_array"]+        ]+      },+      {+        "name": "godot_pool_real_array_insert",+        "return_type": "godot_error",+        "arguments": [+          ["godot_pool_real_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const godot_real", "p_data"]+        ]+      },+      {+        "name": "godot_pool_real_array_invert",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_real_array_push_back",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array *", "p_self"],+          ["const godot_real", "p_data"]+        ]+      },+      {+        "name": "godot_pool_real_array_remove",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_real_array_resize",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array *", "p_self"],+          ["const godot_int", "p_size"]+        ]+      },+      {+        "name": "godot_pool_real_array_read",+        "return_type": "godot_pool_real_array_read_access *",+        "arguments": [+          ["const godot_pool_real_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_real_array_write",+        "return_type": "godot_pool_real_array_write_access *",+        "arguments": [+          ["godot_pool_real_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_real_array_set",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const godot_real", "p_data"]+        ]+      },+      {+        "name": "godot_pool_real_array_get",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_pool_real_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_real_array_size",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_pool_real_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_real_array_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_string_array_new",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array *", "r_dest"]+        ]+      },+      {+        "name": "godot_pool_string_array_new_copy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array *", "r_dest"],+          ["const godot_pool_string_array *", "p_src"]+        ]+      },+      {+        "name": "godot_pool_string_array_new_with_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array *", "r_dest"],+          ["const godot_array *", "p_a"]+        ]+      },+      {+        "name": "godot_pool_string_array_append",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array *", "p_self"],+          ["const godot_string *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_string_array_append_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array *", "p_self"],+          ["const godot_pool_string_array *", "p_array"]+        ]+      },+      {+        "name": "godot_pool_string_array_insert",+        "return_type": "godot_error",+        "arguments": [+          ["godot_pool_string_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const godot_string *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_string_array_invert",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_string_array_push_back",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array *", "p_self"],+          ["const godot_string *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_string_array_remove",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_string_array_resize",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array *", "p_self"],+          ["const godot_int", "p_size"]+        ]+      },+      {+        "name": "godot_pool_string_array_read",+        "return_type": "godot_pool_string_array_read_access *",+        "arguments": [+          ["const godot_pool_string_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_string_array_write",+        "return_type": "godot_pool_string_array_write_access *",+        "arguments": [+          ["godot_pool_string_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_string_array_set",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const godot_string *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_string_array_get",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_pool_string_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_string_array_size",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_pool_string_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_string_array_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_new",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array *", "r_dest"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_new_copy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array *", "r_dest"],+          ["const godot_pool_vector2_array *", "p_src"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_new_with_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array *", "r_dest"],+          ["const godot_array *", "p_a"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_append",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array *", "p_self"],+          ["const godot_vector2 *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_append_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array *", "p_self"],+          ["const godot_pool_vector2_array *", "p_array"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_insert",+        "return_type": "godot_error",+        "arguments": [+          ["godot_pool_vector2_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const godot_vector2 *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_invert",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_push_back",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array *", "p_self"],+          ["const godot_vector2 *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_remove",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_resize",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array *", "p_self"],+          ["const godot_int", "p_size"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_read",+        "return_type": "godot_pool_vector2_array_read_access *",+        "arguments": [+          ["const godot_pool_vector2_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_write",+        "return_type": "godot_pool_vector2_array_write_access *",+        "arguments": [+          ["godot_pool_vector2_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_set",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const godot_vector2 *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_get",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_pool_vector2_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_size",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_pool_vector2_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_new",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array *", "r_dest"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_new_copy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array *", "r_dest"],+          ["const godot_pool_vector3_array *", "p_src"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_new_with_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array *", "r_dest"],+          ["const godot_array *", "p_a"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_append",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array *", "p_self"],+          ["const godot_vector3 *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_append_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array *", "p_self"],+          ["const godot_pool_vector3_array *", "p_array"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_insert",+        "return_type": "godot_error",+        "arguments": [+          ["godot_pool_vector3_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const godot_vector3 *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_invert",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_push_back",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array *", "p_self"],+          ["const godot_vector3 *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_remove",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_resize",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array *", "p_self"],+          ["const godot_int", "p_size"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_read",+        "return_type": "godot_pool_vector3_array_read_access *",+        "arguments": [+          ["const godot_pool_vector3_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_write",+        "return_type": "godot_pool_vector3_array_write_access *",+        "arguments": [+          ["godot_pool_vector3_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_set",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const godot_vector3 *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_get",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_pool_vector3_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_size",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_pool_vector3_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_color_array_new",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array *", "r_dest"]+        ]+      },+      {+        "name": "godot_pool_color_array_new_copy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array *", "r_dest"],+          ["const godot_pool_color_array *", "p_src"]+        ]+      },+      {+        "name": "godot_pool_color_array_new_with_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array *", "r_dest"],+          ["const godot_array *", "p_a"]+        ]+      },+      {+        "name": "godot_pool_color_array_append",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array *", "p_self"],+          ["const godot_color *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_color_array_append_array",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array *", "p_self"],+          ["const godot_pool_color_array *", "p_array"]+        ]+      },+      {+        "name": "godot_pool_color_array_insert",+        "return_type": "godot_error",+        "arguments": [+          ["godot_pool_color_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const godot_color *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_color_array_invert",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_color_array_push_back",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array *", "p_self"],+          ["const godot_color *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_color_array_remove",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_color_array_resize",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array *", "p_self"],+          ["const godot_int", "p_size"]+        ]+      },+      {+        "name": "godot_pool_color_array_read",+        "return_type": "godot_pool_color_array_read_access *",+        "arguments": [+          ["const godot_pool_color_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_color_array_write",+        "return_type": "godot_pool_color_array_write_access *",+        "arguments": [+          ["godot_pool_color_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_color_array_set",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const godot_color *", "p_data"]+        ]+      },+      {+        "name": "godot_pool_color_array_get",+        "return_type": "godot_color",+        "arguments": [+          ["const godot_pool_color_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_pool_color_array_size",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_pool_color_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_color_array_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array *", "p_self"]+        ]+      },+      {+        "name": "godot_pool_byte_array_read_access_copy",+        "return_type": "godot_pool_byte_array_read_access *",+        "arguments": [+          ["const godot_pool_byte_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_byte_array_read_access_ptr",+        "return_type": "const uint8_t *",+        "arguments": [+          ["const godot_pool_byte_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_byte_array_read_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array_read_access *", "p_read"],+          ["godot_pool_byte_array_read_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_byte_array_read_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_int_array_read_access_copy",+        "return_type": "godot_pool_int_array_read_access *",+        "arguments": [+          ["const godot_pool_int_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_int_array_read_access_ptr",+        "return_type": "const godot_int *",+        "arguments": [+          ["const godot_pool_int_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_int_array_read_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array_read_access *", "p_read"],+          ["godot_pool_int_array_read_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_int_array_read_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_real_array_read_access_copy",+        "return_type": "godot_pool_real_array_read_access *",+        "arguments": [+          ["const godot_pool_real_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_real_array_read_access_ptr",+        "return_type": "const godot_real *",+        "arguments": [+          ["const godot_pool_real_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_real_array_read_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array_read_access *", "p_read"],+          ["godot_pool_real_array_read_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_real_array_read_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_string_array_read_access_copy",+        "return_type": "godot_pool_string_array_read_access *",+        "arguments": [+          ["const godot_pool_string_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_string_array_read_access_ptr",+        "return_type": "const godot_string *",+        "arguments": [+          ["const godot_pool_string_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_string_array_read_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array_read_access *", "p_read"],+          ["godot_pool_string_array_read_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_string_array_read_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_read_access_copy",+        "return_type": "godot_pool_vector2_array_read_access *",+        "arguments": [+          ["const godot_pool_vector2_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_read_access_ptr",+        "return_type": "const godot_vector2 *",+        "arguments": [+          ["const godot_pool_vector2_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_read_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array_read_access *", "p_read"],+          ["godot_pool_vector2_array_read_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_read_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_read_access_copy",+        "return_type": "godot_pool_vector3_array_read_access *",+        "arguments": [+          ["const godot_pool_vector3_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_read_access_ptr",+        "return_type": "const godot_vector3 *",+        "arguments": [+          ["const godot_pool_vector3_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_read_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array_read_access *", "p_read"],+          ["godot_pool_vector3_array_read_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_read_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_color_array_read_access_copy",+        "return_type": "godot_pool_color_array_read_access *",+        "arguments": [+          ["const godot_pool_color_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_color_array_read_access_ptr",+        "return_type": "const godot_color *",+        "arguments": [+          ["const godot_pool_color_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_color_array_read_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array_read_access *", "p_read"],+          ["godot_pool_color_array_read_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_color_array_read_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array_read_access *", "p_read"]+        ]+      },+      {+        "name": "godot_pool_byte_array_write_access_copy",+        "return_type": "godot_pool_byte_array_write_access *",+        "arguments": [+          ["const godot_pool_byte_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_byte_array_write_access_ptr",+        "return_type": "uint8_t *",+        "arguments": [+          ["const godot_pool_byte_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_byte_array_write_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array_write_access *", "p_write"],+          ["godot_pool_byte_array_write_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_byte_array_write_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_byte_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_int_array_write_access_copy",+        "return_type": "godot_pool_int_array_write_access *",+        "arguments": [+          ["const godot_pool_int_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_int_array_write_access_ptr",+        "return_type": "godot_int *",+        "arguments": [+          ["const godot_pool_int_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_int_array_write_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array_write_access *", "p_write"],+          ["godot_pool_int_array_write_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_int_array_write_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_int_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_real_array_write_access_copy",+        "return_type": "godot_pool_real_array_write_access *",+        "arguments": [+          ["const godot_pool_real_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_real_array_write_access_ptr",+        "return_type": "godot_real *",+        "arguments": [+          ["const godot_pool_real_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_real_array_write_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array_write_access *", "p_write"],+          ["godot_pool_real_array_write_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_real_array_write_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_real_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_string_array_write_access_copy",+        "return_type": "godot_pool_string_array_write_access *",+        "arguments": [+          ["const godot_pool_string_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_string_array_write_access_ptr",+        "return_type": "godot_string *",+        "arguments": [+          ["const godot_pool_string_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_string_array_write_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array_write_access *", "p_write"],+          ["godot_pool_string_array_write_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_string_array_write_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_string_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_write_access_copy",+        "return_type": "godot_pool_vector2_array_write_access *",+        "arguments": [+          ["const godot_pool_vector2_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_write_access_ptr",+        "return_type": "godot_vector2 *",+        "arguments": [+          ["const godot_pool_vector2_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_write_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array_write_access *", "p_write"],+          ["godot_pool_vector2_array_write_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_vector2_array_write_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector2_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_write_access_copy",+        "return_type": "godot_pool_vector3_array_write_access *",+        "arguments": [+          ["const godot_pool_vector3_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_write_access_ptr",+        "return_type": "godot_vector3 *",+        "arguments": [+          ["const godot_pool_vector3_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_write_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array_write_access *", "p_write"],+          ["godot_pool_vector3_array_write_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_vector3_array_write_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_vector3_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_color_array_write_access_copy",+        "return_type": "godot_pool_color_array_write_access *",+        "arguments": [+          ["const godot_pool_color_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_color_array_write_access_ptr",+        "return_type": "godot_color *",+        "arguments": [+          ["const godot_pool_color_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_pool_color_array_write_access_operator_assign",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array_write_access *", "p_write"],+          ["godot_pool_color_array_write_access *", "p_other"]+        ]+      },+      {+        "name": "godot_pool_color_array_write_access_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_pool_color_array_write_access *", "p_write"]+        ]+      },+      {+        "name": "godot_array_new",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "r_dest"]+        ]+      },+      {+        "name": "godot_array_new_copy",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "r_dest"],+          ["const godot_array *", "p_src"]+        ]+      },+      {+        "name": "godot_array_new_pool_color_array",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "r_dest"],+          ["const godot_pool_color_array *", "p_pca"]+        ]+      },+      {+        "name": "godot_array_new_pool_vector3_array",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "r_dest"],+          ["const godot_pool_vector3_array *", "p_pv3a"]+        ]+      },+      {+        "name": "godot_array_new_pool_vector2_array",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "r_dest"],+          ["const godot_pool_vector2_array *", "p_pv2a"]+        ]+      },+      {+        "name": "godot_array_new_pool_string_array",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "r_dest"],+          ["const godot_pool_string_array *", "p_psa"]+        ]+      },+      {+        "name": "godot_array_new_pool_real_array",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "r_dest"],+          ["const godot_pool_real_array *", "p_pra"]+        ]+      },+      {+        "name": "godot_array_new_pool_int_array",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "r_dest"],+          ["const godot_pool_int_array *", "p_pia"]+        ]+      },+      {+        "name": "godot_array_new_pool_byte_array",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "r_dest"],+          ["const godot_pool_byte_array *", "p_pba"]+        ]+      },+      {+        "name": "godot_array_set",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "p_self"],+          ["const godot_int", "p_idx"],+          ["const godot_variant *", "p_value"]+        ]+      },+      {+        "name": "godot_array_get",+        "return_type": "godot_variant",+        "arguments": [+          ["const godot_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_array_operator_index",+        "return_type": "godot_variant *",+        "arguments": [+          ["godot_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_array_operator_index_const",+        "return_type": "const godot_variant *",+        "arguments": [+          ["const godot_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_array_append",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "p_self"],+          ["const godot_variant *", "p_value"]+        ]+      },+      {+        "name": "godot_array_clear",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "p_self"]+        ]+      },+      {+        "name": "godot_array_count",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_array *", "p_self"],+          ["const godot_variant *", "p_value"]+        ]+      },+      {+        "name": "godot_array_empty",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_array *", "p_self"]+        ]+      },+      {+        "name": "godot_array_erase",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "p_self"],+          ["const godot_variant *", "p_value"]+        ]+      },+      {+        "name": "godot_array_front",+        "return_type": "godot_variant",+        "arguments": [+          ["const godot_array *", "p_self"]+        ]+      },+      {+        "name": "godot_array_back",+        "return_type": "godot_variant",+        "arguments": [+          ["const godot_array *", "p_self"]+        ]+      },+      {+        "name": "godot_array_find",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_array *", "p_self"],+          ["const godot_variant *", "p_what"],+          ["const godot_int", "p_from"]+        ]+      },+      {+        "name": "godot_array_find_last",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_array *", "p_self"],+          ["const godot_variant *", "p_what"]+        ]+      },+      {+        "name": "godot_array_has",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_array *", "p_self"],+          ["const godot_variant *", "p_value"]+        ]+      },+      {+        "name": "godot_array_hash",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_array *", "p_self"]+        ]+      },+      {+        "name": "godot_array_insert",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "p_self"],+          ["const godot_int", "p_pos"],+          ["const godot_variant *", "p_value"]+        ]+      },+      {+        "name": "godot_array_invert",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "p_self"]+        ]+      },+      {+        "name": "godot_array_pop_back",+        "return_type": "godot_variant",+        "arguments": [+          ["godot_array *", "p_self"]+        ]+      },+      {+        "name": "godot_array_pop_front",+        "return_type": "godot_variant",+        "arguments": [+          ["godot_array *", "p_self"]+        ]+      },+      {+        "name": "godot_array_push_back",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "p_self"],+          ["const godot_variant *", "p_value"]+        ]+      },+      {+        "name": "godot_array_push_front",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "p_self"],+          ["const godot_variant *", "p_value"]+        ]+      },+      {+        "name": "godot_array_remove",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_array_resize",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "p_self"],+          ["const godot_int", "p_size"]+        ]+      },+      {+        "name": "godot_array_rfind",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_array *", "p_self"],+          ["const godot_variant *", "p_what"],+          ["const godot_int", "p_from"]+        ]+      },+      {+        "name": "godot_array_size",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_array *", "p_self"]+        ]+      },+      {+        "name": "godot_array_sort",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "p_self"]+        ]+      },+      {+        "name": "godot_array_sort_custom",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "p_self"],+          ["godot_object *", "p_obj"],+          ["const godot_string *", "p_func"]+        ]+      },+      {+        "name": "godot_array_bsearch",+        "return_type": "godot_int",+        "arguments": [+          ["godot_array *", "p_self"],+          ["const godot_variant *", "p_value"],+          ["const godot_bool", "p_before"]+        ]+      },+      {+        "name": "godot_array_bsearch_custom",+        "return_type": "godot_int",+        "arguments": [+          ["godot_array *", "p_self"],+          ["const godot_variant *", "p_value"],+          ["godot_object *", "p_obj"],+          ["const godot_string *", "p_func"],+          ["const godot_bool", "p_before"]+        ]+      },+      {+        "name": "godot_array_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_array *", "p_self"]+        ]+      },+      {+        "name": "godot_dictionary_new",+        "return_type": "void",+        "arguments": [+          ["godot_dictionary *", "r_dest"]+        ]+      },+      {+        "name": "godot_dictionary_new_copy",+        "return_type": "void",+        "arguments": [+          ["godot_dictionary *", "r_dest"],+          ["const godot_dictionary *", "p_src"]+        ]+      },+      {+        "name": "godot_dictionary_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_dictionary *", "p_self"]+        ]+      },+      {+        "name": "godot_dictionary_size",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_dictionary *", "p_self"]+        ]+      },+      {+        "name": "godot_dictionary_empty",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_dictionary *", "p_self"]+        ]+      },+      {+        "name": "godot_dictionary_clear",+        "return_type": "void",+        "arguments": [+          ["godot_dictionary *", "p_self"]+        ]+      },+      {+        "name": "godot_dictionary_has",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_dictionary *", "p_self"],+          ["const godot_variant *", "p_key"]+        ]+      },+      {+        "name": "godot_dictionary_has_all",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_dictionary *", "p_self"],+          ["const godot_array *", "p_keys"]+        ]+      },+      {+        "name": "godot_dictionary_erase",+        "return_type": "void",+        "arguments": [+          ["godot_dictionary *", "p_self"],+          ["const godot_variant *", "p_key"]+        ]+      },+      {+        "name": "godot_dictionary_hash",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_dictionary *", "p_self"]+        ]+      },+      {+        "name": "godot_dictionary_keys",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_dictionary *", "p_self"]+        ]+      },+      {+        "name": "godot_dictionary_values",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_dictionary *", "p_self"]+        ]+      },+      {+        "name": "godot_dictionary_get",+        "return_type": "godot_variant",+        "arguments": [+          ["const godot_dictionary *", "p_self"],+          ["const godot_variant *", "p_key"]+        ]+      },+      {+        "name": "godot_dictionary_set",+        "return_type": "void",+        "arguments": [+          ["godot_dictionary *", "p_self"],+          ["const godot_variant *", "p_key"],+          ["const godot_variant *", "p_value"]+        ]+      },+      {+        "name": "godot_dictionary_operator_index",+        "return_type": "godot_variant *",+        "arguments": [+          ["godot_dictionary *", "p_self"],+          ["const godot_variant *", "p_key"]+        ]+      },+      {+        "name": "godot_dictionary_operator_index_const",+        "return_type": "const godot_variant *",+        "arguments": [+          ["const godot_dictionary *", "p_self"],+          ["const godot_variant *", "p_key"]+        ]+      },+      {+        "name": "godot_dictionary_next",+        "return_type": "godot_variant *",+        "arguments": [+          ["const godot_dictionary *", "p_self"],+          ["const godot_variant *", "p_key"]+        ]+      },+      {+        "name": "godot_dictionary_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_dictionary *", "p_self"],+          ["const godot_dictionary *", "p_b"]+        ]+      },+      {+        "name": "godot_dictionary_to_json",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_dictionary *", "p_self"]+        ]+      },+      {+        "name": "godot_node_path_new",+        "return_type": "void",+        "arguments": [+          ["godot_node_path *", "r_dest"],+          ["const godot_string *", "p_from"]+        ]+      },+      {+        "name": "godot_node_path_new_copy",+        "return_type": "void",+        "arguments": [+          ["godot_node_path *", "r_dest"],+          ["const godot_node_path *", "p_src"]+        ]+      },+      {+        "name": "godot_node_path_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_node_path *", "p_self"]+        ]+      },+      {+        "name": "godot_node_path_as_string",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_node_path *", "p_self"]+        ]+      },+      {+        "name": "godot_node_path_is_absolute",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_node_path *", "p_self"]+        ]+      },+      {+        "name": "godot_node_path_get_name_count",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_node_path *", "p_self"]+        ]+      },+      {+        "name": "godot_node_path_get_name",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_node_path *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_node_path_get_subname_count",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_node_path *", "p_self"]+        ]+      },+      {+        "name": "godot_node_path_get_subname",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_node_path *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_node_path_get_concatenated_subnames",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_node_path *", "p_self"]+        ]+      },+      {+        "name": "godot_node_path_is_empty",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_node_path *", "p_self"]+        ]+      },+      {+        "name": "godot_node_path_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_node_path *", "p_self"],+          ["const godot_node_path *", "p_b"]+        ]+      },+      {+        "name": "godot_plane_new_with_reals",+        "return_type": "void",+        "arguments": [+          ["godot_plane *", "r_dest"],+          ["const godot_real", "p_a"],+          ["const godot_real", "p_b"],+          ["const godot_real", "p_c"],+          ["const godot_real", "p_d"]+        ]+      },+      {+        "name": "godot_plane_new_with_vectors",+        "return_type": "void",+        "arguments": [+          ["godot_plane *", "r_dest"],+          ["const godot_vector3 *", "p_v1"],+          ["const godot_vector3 *", "p_v2"],+          ["const godot_vector3 *", "p_v3"]+        ]+      },+      {+        "name": "godot_plane_new_with_normal",+        "return_type": "void",+        "arguments": [+          ["godot_plane *", "r_dest"],+          ["const godot_vector3 *", "p_normal"],+          ["const godot_real", "p_d"]+        ]+      },+      {+        "name": "godot_plane_as_string",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_plane *", "p_self"]+        ]+      },+      {+        "name": "godot_plane_normalized",+        "return_type": "godot_plane",+        "arguments": [+          ["const godot_plane *", "p_self"]+        ]+      },+      {+        "name": "godot_plane_center",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_plane *", "p_self"]+        ]+      },+      {+        "name": "godot_plane_get_any_point",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_plane *", "p_self"]+        ]+      },+      {+        "name": "godot_plane_is_point_over",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_plane *", "p_self"],+          ["const godot_vector3 *", "p_point"]+        ]+      },+      {+        "name": "godot_plane_distance_to",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_plane *", "p_self"],+          ["const godot_vector3 *", "p_point"]+        ]+      },+      {+        "name": "godot_plane_has_point",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_plane *", "p_self"],+          ["const godot_vector3 *", "p_point"],+          ["const godot_real", "p_epsilon"]+        ]+      },+      {+        "name": "godot_plane_project",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_plane *", "p_self"],+          ["const godot_vector3 *", "p_point"]+        ]+      },+      {+        "name": "godot_plane_intersect_3",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_plane *", "p_self"],+          ["godot_vector3 *", "r_dest"],+          ["const godot_plane *", "p_b"],+          ["const godot_plane *", "p_c"]+        ]+      },+      {+        "name": "godot_plane_intersects_ray",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_plane *", "p_self"],+          ["godot_vector3 *", "r_dest"],+          ["const godot_vector3 *", "p_from"],+          ["const godot_vector3 *", "p_dir"]+        ]+      },+      {+        "name": "godot_plane_intersects_segment",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_plane *", "p_self"],+          ["godot_vector3 *", "r_dest"],+          ["const godot_vector3 *", "p_begin"],+          ["const godot_vector3 *", "p_end"]+        ]+      },+      {+        "name": "godot_plane_operator_neg",+        "return_type": "godot_plane",+        "arguments": [+          ["const godot_plane *", "p_self"]+        ]+      },+      {+        "name": "godot_plane_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_plane *", "p_self"],+          ["const godot_plane *", "p_b"]+        ]+      },+      {+        "name": "godot_plane_set_normal",+        "return_type": "void",+        "arguments": [+          ["godot_plane *", "p_self"],+          ["const godot_vector3 *", "p_normal"]+        ]+      },+      {+        "name": "godot_plane_get_normal",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_plane *", "p_self"]+        ]+      },+      {+        "name": "godot_plane_get_d",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_plane *", "p_self"]+        ]+      },+      {+        "name": "godot_plane_set_d",+        "return_type": "void",+        "arguments": [+          ["godot_plane *", "p_self"],+          ["const godot_real", "p_d"]+        ]+      },+      {+        "name": "godot_rect2_new_with_position_and_size",+        "return_type": "void",+        "arguments": [+          ["godot_rect2 *", "r_dest"],+          ["const godot_vector2 *", "p_pos"],+          ["const godot_vector2 *", "p_size"]+        ]+      },+      {+        "name": "godot_rect2_new",+        "return_type": "void",+        "arguments": [+          ["godot_rect2 *", "r_dest"],+          ["const godot_real", "p_x"],+          ["const godot_real", "p_y"],+          ["const godot_real", "p_width"],+          ["const godot_real", "p_height"]+        ]+      },+      {+        "name": "godot_rect2_as_string",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_rect2 *", "p_self"]+        ]+      },+      {+        "name": "godot_rect2_get_area",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_rect2 *", "p_self"]+        ]+      },+      {+        "name": "godot_rect2_intersects",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_rect2 *", "p_self"],+          ["const godot_rect2 *", "p_b"]+        ]+      },+      {+        "name": "godot_rect2_encloses",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_rect2 *", "p_self"],+          ["const godot_rect2 *", "p_b"]+        ]+      },+      {+        "name": "godot_rect2_has_no_area",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_rect2 *", "p_self"]+        ]+      },+      {+        "name": "godot_rect2_clip",+        "return_type": "godot_rect2",+        "arguments": [+          ["const godot_rect2 *", "p_self"],+          ["const godot_rect2 *", "p_b"]+        ]+      },+      {+        "name": "godot_rect2_merge",+        "return_type": "godot_rect2",+        "arguments": [+          ["const godot_rect2 *", "p_self"],+          ["const godot_rect2 *", "p_b"]+        ]+      },+      {+        "name": "godot_rect2_has_point",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_rect2 *", "p_self"],+          ["const godot_vector2 *", "p_point"]+        ]+      },+      {+        "name": "godot_rect2_grow",+        "return_type": "godot_rect2",+        "arguments": [+          ["const godot_rect2 *", "p_self"],+          ["const godot_real", "p_by"]+        ]+      },+      {+        "name": "godot_rect2_expand",+        "return_type": "godot_rect2",+        "arguments": [+          ["const godot_rect2 *", "p_self"],+          ["const godot_vector2 *", "p_to"]+        ]+      },+      {+        "name": "godot_rect2_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_rect2 *", "p_self"],+          ["const godot_rect2 *", "p_b"]+        ]+      },+      {+        "name": "godot_rect2_get_position",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_rect2 *", "p_self"]+        ]+      },+      {+        "name": "godot_rect2_get_size",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_rect2 *", "p_self"]+        ]+      },+      {+        "name": "godot_rect2_set_position",+        "return_type": "void",+        "arguments": [+          ["godot_rect2 *", "p_self"],+          ["const godot_vector2 *", "p_pos"]+        ]+      },+      {+        "name": "godot_rect2_set_size",+        "return_type": "void",+        "arguments": [+          ["godot_rect2 *", "p_self"],+          ["const godot_vector2 *", "p_size"]+        ]+      },+      {+        "name": "godot_aabb_new",+        "return_type": "void",+        "arguments": [+          ["godot_aabb *", "r_dest"],+          ["const godot_vector3 *", "p_pos"],+          ["const godot_vector3 *", "p_size"]+        ]+      },+      {+        "name": "godot_aabb_get_position",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_aabb *", "p_self"]+        ]+      },+      {+        "name": "godot_aabb_set_position",+        "return_type": "void",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_vector3 *", "p_v"]+        ]+      },+      {+        "name": "godot_aabb_get_size",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_aabb *", "p_self"]+        ]+      },+      {+        "name": "godot_aabb_set_size",+        "return_type": "void",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_vector3 *", "p_v"]+        ]+      },+      {+        "name": "godot_aabb_as_string",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_aabb *", "p_self"]+        ]+      },+      {+        "name": "godot_aabb_get_area",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_aabb *", "p_self"]+        ]+      },+      {+        "name": "godot_aabb_has_no_area",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_aabb *", "p_self"]+        ]+      },+      {+        "name": "godot_aabb_has_no_surface",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_aabb *", "p_self"]+        ]+      },+      {+        "name": "godot_aabb_intersects",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_aabb *", "p_with"]+        ]+      },+      {+        "name": "godot_aabb_encloses",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_aabb *", "p_with"]+        ]+      },+      {+        "name": "godot_aabb_merge",+        "return_type": "godot_aabb",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_aabb *", "p_with"]+        ]+      },+      {+        "name": "godot_aabb_intersection",+        "return_type": "godot_aabb",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_aabb *", "p_with"]+        ]+      },+      {+        "name": "godot_aabb_intersects_plane",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_plane *", "p_plane"]+        ]+      },+      {+        "name": "godot_aabb_intersects_segment",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_vector3 *", "p_from"],+          ["const godot_vector3 *", "p_to"]+        ]+      },+      {+        "name": "godot_aabb_has_point",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_vector3 *", "p_point"]+        ]+      },+      {+        "name": "godot_aabb_get_support",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_vector3 *", "p_dir"]+        ]+      },+      {+        "name": "godot_aabb_get_longest_axis",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_aabb *", "p_self"]+        ]+      },+      {+        "name": "godot_aabb_get_longest_axis_index",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_aabb *", "p_self"]+        ]+      },+      {+        "name": "godot_aabb_get_longest_axis_size",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_aabb *", "p_self"]+        ]+      },+      {+        "name": "godot_aabb_get_shortest_axis",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_aabb *", "p_self"]+        ]+      },+      {+        "name": "godot_aabb_get_shortest_axis_index",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_aabb *", "p_self"]+        ]+      },+      {+        "name": "godot_aabb_get_shortest_axis_size",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_aabb *", "p_self"]+        ]+      },+      {+        "name": "godot_aabb_expand",+        "return_type": "godot_aabb",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_vector3 *", "p_to_point"]+        ]+      },+      {+        "name": "godot_aabb_grow",+        "return_type": "godot_aabb",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_real", "p_by"]+        ]+      },+      {+        "name": "godot_aabb_get_endpoint",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_aabb_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_aabb *", "p_self"],+          ["const godot_aabb *", "p_b"]+        ]+      },+      {+        "name": "godot_rid_new",+        "return_type": "void",+        "arguments": [+          ["godot_rid *", "r_dest"]+        ]+      },+      {+        "name": "godot_rid_get_id",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_rid *", "p_self"]+        ]+      },+      {+        "name": "godot_rid_new_with_resource",+        "return_type": "void",+        "arguments": [+          ["godot_rid *", "r_dest"],+          ["const godot_object *", "p_from"]+        ]+      },+      {+        "name": "godot_rid_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_rid *", "p_self"],+          ["const godot_rid *", "p_b"]+        ]+      },+      {+        "name": "godot_rid_operator_less",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_rid *", "p_self"],+          ["const godot_rid *", "p_b"]+        ]+      },+      {+        "name": "godot_transform_new_with_axis_origin",+        "return_type": "void",+        "arguments": [+          ["godot_transform *", "r_dest"],+          ["const godot_vector3 *", "p_x_axis"],+          ["const godot_vector3 *", "p_y_axis"],+          ["const godot_vector3 *", "p_z_axis"],+          ["const godot_vector3 *", "p_origin"]+        ]+      },+      {+        "name": "godot_transform_new",+        "return_type": "void",+        "arguments": [+          ["godot_transform *", "r_dest"],+          ["const godot_basis *", "p_basis"],+          ["const godot_vector3 *", "p_origin"]+        ]+      },+      {+        "name": "godot_transform_get_basis",+        "return_type": "godot_basis",+        "arguments": [+          ["const godot_transform *", "p_self"]+        ]+      },+      {+        "name": "godot_transform_set_basis",+        "return_type": "void",+        "arguments": [+          ["godot_transform *", "p_self"],+          ["const godot_basis *", "p_v"]+        ]+      },+      {+        "name": "godot_transform_get_origin",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_transform *", "p_self"]+        ]+      },+      {+        "name": "godot_transform_set_origin",+        "return_type": "void",+        "arguments": [+          ["godot_transform *", "p_self"],+          ["const godot_vector3 *", "p_v"]+        ]+      },+      {+        "name": "godot_transform_as_string",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_transform *", "p_self"]+        ]+      },+      {+        "name": "godot_transform_inverse",+        "return_type": "godot_transform",+        "arguments": [+          ["const godot_transform *", "p_self"]+        ]+      },+      {+        "name": "godot_transform_affine_inverse",+        "return_type": "godot_transform",+        "arguments": [+          ["const godot_transform *", "p_self"]+        ]+      },+      {+        "name": "godot_transform_orthonormalized",+        "return_type": "godot_transform",+        "arguments": [+          ["const godot_transform *", "p_self"]+        ]+      },+      {+        "name": "godot_transform_rotated",+        "return_type": "godot_transform",+        "arguments": [+          ["const godot_transform *", "p_self"],+          ["const godot_vector3 *", "p_axis"],+          ["const godot_real", "p_phi"]+        ]+      },+      {+        "name": "godot_transform_scaled",+        "return_type": "godot_transform",+        "arguments": [+          ["const godot_transform *", "p_self"],+          ["const godot_vector3 *", "p_scale"]+        ]+      },+      {+        "name": "godot_transform_translated",+        "return_type": "godot_transform",+        "arguments": [+          ["const godot_transform *", "p_self"],+          ["const godot_vector3 *", "p_ofs"]+        ]+      },+      {+        "name": "godot_transform_looking_at",+        "return_type": "godot_transform",+        "arguments": [+          ["const godot_transform *", "p_self"],+          ["const godot_vector3 *", "p_target"],+          ["const godot_vector3 *", "p_up"]+        ]+      },+      {+        "name": "godot_transform_xform_plane",+        "return_type": "godot_plane",+        "arguments": [+          ["const godot_transform *", "p_self"],+          ["const godot_plane *", "p_v"]+        ]+      },+      {+        "name": "godot_transform_xform_inv_plane",+        "return_type": "godot_plane",+        "arguments": [+          ["const godot_transform *", "p_self"],+          ["const godot_plane *", "p_v"]+        ]+      },+      {+        "name": "godot_transform_new_identity",+        "return_type": "void",+        "arguments": [+          ["godot_transform *", "r_dest"]+        ]+      },+      {+        "name": "godot_transform_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_transform *", "p_self"],+          ["const godot_transform *", "p_b"]+        ]+      },+      {+        "name": "godot_transform_operator_multiply",+        "return_type": "godot_transform",+        "arguments": [+          ["const godot_transform *", "p_self"],+          ["const godot_transform *", "p_b"]+        ]+      },+      {+        "name": "godot_transform_xform_vector3",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_transform *", "p_self"],+          ["const godot_vector3 *", "p_v"]+        ]+      },+      {+        "name": "godot_transform_xform_inv_vector3",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_transform *", "p_self"],+          ["const godot_vector3 *", "p_v"]+        ]+      },+      {+        "name": "godot_transform_xform_aabb",+        "return_type": "godot_aabb",+        "arguments": [+          ["const godot_transform *", "p_self"],+          ["const godot_aabb *", "p_v"]+        ]+      },+      {+        "name": "godot_transform_xform_inv_aabb",+        "return_type": "godot_aabb",+        "arguments": [+          ["const godot_transform *", "p_self"],+          ["const godot_aabb *", "p_v"]+        ]+      },+      {+        "name": "godot_transform2d_new",+        "return_type": "void",+        "arguments": [+          ["godot_transform2d *", "r_dest"],+          ["const godot_real", "p_rot"],+          ["const godot_vector2 *", "p_pos"]+        ]+      },+      {+        "name": "godot_transform2d_new_axis_origin",+        "return_type": "void",+        "arguments": [+          ["godot_transform2d *", "r_dest"],+          ["const godot_vector2 *", "p_x_axis"],+          ["const godot_vector2 *", "p_y_axis"],+          ["const godot_vector2 *", "p_origin"]+        ]+      },+      {+        "name": "godot_transform2d_as_string",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_transform2d *", "p_self"]+        ]+      },+      {+        "name": "godot_transform2d_inverse",+        "return_type": "godot_transform2d",+        "arguments": [+          ["const godot_transform2d *", "p_self"]+        ]+      },+      {+        "name": "godot_transform2d_affine_inverse",+        "return_type": "godot_transform2d",+        "arguments": [+          ["const godot_transform2d *", "p_self"]+        ]+      },+      {+        "name": "godot_transform2d_get_rotation",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_transform2d *", "p_self"]+        ]+      },+      {+        "name": "godot_transform2d_get_origin",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_transform2d *", "p_self"]+        ]+      },+      {+        "name": "godot_transform2d_get_scale",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_transform2d *", "p_self"]+        ]+      },+      {+        "name": "godot_transform2d_orthonormalized",+        "return_type": "godot_transform2d",+        "arguments": [+          ["const godot_transform2d *", "p_self"]+        ]+      },+      {+        "name": "godot_transform2d_rotated",+        "return_type": "godot_transform2d",+        "arguments": [+          ["const godot_transform2d *", "p_self"],+          ["const godot_real", "p_phi"]+        ]+      },+      {+        "name": "godot_transform2d_scaled",+        "return_type": "godot_transform2d",+        "arguments": [+          ["const godot_transform2d *", "p_self"],+          ["const godot_vector2 *", "p_scale"]+        ]+      },+      {+        "name": "godot_transform2d_translated",+        "return_type": "godot_transform2d",+        "arguments": [+          ["const godot_transform2d *", "p_self"],+          ["const godot_vector2 *", "p_offset"]+        ]+      },+      {+        "name": "godot_transform2d_xform_vector2",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_transform2d *", "p_self"],+          ["const godot_vector2 *", "p_v"]+        ]+      },+      {+        "name": "godot_transform2d_xform_inv_vector2",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_transform2d *", "p_self"],+          ["const godot_vector2 *", "p_v"]+        ]+      },+      {+        "name": "godot_transform2d_basis_xform_vector2",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_transform2d *", "p_self"],+          ["const godot_vector2 *", "p_v"]+        ]+      },+      {+        "name": "godot_transform2d_basis_xform_inv_vector2",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_transform2d *", "p_self"],+          ["const godot_vector2 *", "p_v"]+        ]+      },+      {+        "name": "godot_transform2d_interpolate_with",+        "return_type": "godot_transform2d",+        "arguments": [+          ["const godot_transform2d *", "p_self"],+          ["const godot_transform2d *", "p_m"],+          ["const godot_real", "p_c"]+        ]+      },+      {+        "name": "godot_transform2d_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_transform2d *", "p_self"],+          ["const godot_transform2d *", "p_b"]+        ]+      },+      {+        "name": "godot_transform2d_operator_multiply",+        "return_type": "godot_transform2d",+        "arguments": [+          ["const godot_transform2d *", "p_self"],+          ["const godot_transform2d *", "p_b"]+        ]+      },+      {+        "name": "godot_transform2d_new_identity",+        "return_type": "void",+        "arguments": [+          ["godot_transform2d *", "r_dest"]+        ]+      },+      {+        "name": "godot_transform2d_xform_rect2",+        "return_type": "godot_rect2",+        "arguments": [+          ["const godot_transform2d *", "p_self"],+          ["const godot_rect2 *", "p_v"]+        ]+      },+      {+        "name": "godot_transform2d_xform_inv_rect2",+        "return_type": "godot_rect2",+        "arguments": [+          ["const godot_transform2d *", "p_self"],+          ["const godot_rect2 *", "p_v"]+        ]+      },+      {+        "name": "godot_variant_get_type",+        "return_type": "godot_variant_type",+        "arguments": [+          ["const godot_variant *", "p_v"]+        ]+      },+      {+        "name": "godot_variant_new_copy",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_variant *", "p_src"]+        ]+      },+      {+        "name": "godot_variant_new_nil",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"]+        ]+      },+      {+        "name": "godot_variant_new_bool",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_bool", "p_b"]+        ]+      },+      {+        "name": "godot_variant_new_uint",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const uint64_t", "p_i"]+        ]+      },+      {+        "name": "godot_variant_new_int",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const int64_t", "p_i"]+        ]+      },+      {+        "name": "godot_variant_new_real",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const double", "p_r"]+        ]+      },+      {+        "name": "godot_variant_new_string",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_string *", "p_s"]+        ]+      },+      {+        "name": "godot_variant_new_vector2",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_vector2 *", "p_v2"]+        ]+      },+      {+        "name": "godot_variant_new_rect2",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_rect2 *", "p_rect2"]+        ]+      },+      {+        "name": "godot_variant_new_vector3",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_vector3 *", "p_v3"]+        ]+      },+      {+        "name": "godot_variant_new_transform2d",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_transform2d *", "p_t2d"]+        ]+      },+      {+        "name": "godot_variant_new_plane",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_plane *", "p_plane"]+        ]+      },+      {+        "name": "godot_variant_new_quat",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_quat *", "p_quat"]+        ]+      },+      {+        "name": "godot_variant_new_aabb",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_aabb *", "p_aabb"]+        ]+      },+      {+        "name": "godot_variant_new_basis",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_basis *", "p_basis"]+        ]+      },+      {+        "name": "godot_variant_new_transform",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_transform *", "p_trans"]+        ]+      },+      {+        "name": "godot_variant_new_color",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_color *", "p_color"]+        ]+      },+      {+        "name": "godot_variant_new_node_path",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_node_path *", "p_np"]+        ]+      },+      {+        "name": "godot_variant_new_rid",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_rid *", "p_rid"]+        ]+      },+      {+        "name": "godot_variant_new_object",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_object *", "p_obj"]+        ]+      },+      {+        "name": "godot_variant_new_dictionary",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_dictionary *", "p_dict"]+        ]+      },+      {+        "name": "godot_variant_new_array",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_array *", "p_arr"]+        ]+      },+      {+        "name": "godot_variant_new_pool_byte_array",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_pool_byte_array *", "p_pba"]+        ]+      },+      {+        "name": "godot_variant_new_pool_int_array",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_pool_int_array *", "p_pia"]+        ]+      },+      {+        "name": "godot_variant_new_pool_real_array",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_pool_real_array *", "p_pra"]+        ]+      },+      {+        "name": "godot_variant_new_pool_string_array",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_pool_string_array *", "p_psa"]+        ]+      },+      {+        "name": "godot_variant_new_pool_vector2_array",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_pool_vector2_array *", "p_pv2a"]+        ]+      },+      {+        "name": "godot_variant_new_pool_vector3_array",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_pool_vector3_array *", "p_pv3a"]+        ]+      },+      {+        "name": "godot_variant_new_pool_color_array",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "r_dest"],+          ["const godot_pool_color_array *", "p_pca"]+        ]+      },+      {+        "name": "godot_variant_as_bool",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_uint",+        "return_type": "uint64_t",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_int",+        "return_type": "int64_t",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_real",+        "return_type": "double",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_string",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_vector2",+        "return_type": "godot_vector2",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_rect2",+        "return_type": "godot_rect2",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_vector3",+        "return_type": "godot_vector3",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_transform2d",+        "return_type": "godot_transform2d",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_plane",+        "return_type": "godot_plane",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_quat",+        "return_type": "godot_quat",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_aabb",+        "return_type": "godot_aabb",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_basis",+        "return_type": "godot_basis",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_transform",+        "return_type": "godot_transform",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_color",+        "return_type": "godot_color",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_node_path",+        "return_type": "godot_node_path",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_rid",+        "return_type": "godot_rid",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_object",+        "return_type": "godot_object *",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_dictionary",+        "return_type": "godot_dictionary",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_array",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_pool_byte_array",+        "return_type": "godot_pool_byte_array",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_pool_int_array",+        "return_type": "godot_pool_int_array",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_pool_real_array",+        "return_type": "godot_pool_real_array",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_pool_string_array",+        "return_type": "godot_pool_string_array",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_pool_vector2_array",+        "return_type": "godot_pool_vector2_array",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_pool_vector3_array",+        "return_type": "godot_pool_vector3_array",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_as_pool_color_array",+        "return_type": "godot_pool_color_array",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_call",+        "return_type": "godot_variant",+        "arguments": [+          ["godot_variant *", "p_self"],+          ["const godot_string *", "p_method"],+          ["const godot_variant **", "p_args"],+          ["const godot_int", "p_argcount"],+          ["godot_variant_call_error *", "r_error"]+        ]+      },+      {+        "name": "godot_variant_has_method",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_variant *", "p_self"],+          ["const godot_string *", "p_method"]+        ]+      },+      {+        "name": "godot_variant_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_variant *", "p_self"],+          ["const godot_variant *", "p_other"]+        ]+      },+      {+        "name": "godot_variant_operator_less",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_variant *", "p_self"],+          ["const godot_variant *", "p_other"]+        ]+      },+      {+        "name": "godot_variant_hash_compare",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_variant *", "p_self"],+          ["const godot_variant *", "p_other"]+        ]+      },+      {+        "name": "godot_variant_booleanize",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_variant_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_variant *", "p_self"]+        ]+      },+      {+        "name": "godot_char_string_length",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_char_string *", "p_cs"]+        ]+      },+      {+        "name": "godot_char_string_get_data",+        "return_type": "const char *",+        "arguments": [+          ["const godot_char_string *", "p_cs"]+        ]+      },+      {+        "name": "godot_char_string_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_char_string *", "p_cs"]+        ]+      },+      {+        "name": "godot_string_new",+        "return_type": "void",+        "arguments": [+          ["godot_string *", "r_dest"]+        ]+      },+      {+        "name": "godot_string_new_copy",+        "return_type": "void",+        "arguments": [+          ["godot_string *", "r_dest"],+          ["const godot_string *", "p_src"]+        ]+      },+      {+        "name": "godot_string_new_with_wide_string",+        "return_type": "void",+        "arguments": [+          ["godot_string *", "r_dest"],+          ["const wchar_t *", "p_contents"],+          ["const int", "p_size"]+        ]+      },+      {+        "name": "godot_string_operator_index",+        "return_type": "wchar_t *",+        "arguments": [+          ["godot_string *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_string_operator_index_const",+        "return_type": "wchar_t",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_string_wide_str",+        "return_type": "const wchar_t *",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_b"]+        ]+      },+      {+        "name": "godot_string_operator_less",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_b"]+        ]+      },+      {+        "name": "godot_string_operator_plus",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_b"]+        ]+      },+      {+        "name": "godot_string_length",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_casecmp_to",+        "return_type": "signed char",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_str"]+        ]+      },+      {+        "name": "godot_string_nocasecmp_to",+        "return_type": "signed char",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_str"]+        ]+      },+      {+        "name": "godot_string_naturalnocasecmp_to",+        "return_type": "signed char",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_str"]+        ]+      },+      {+        "name": "godot_string_begins_with",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_string"]+        ]+      },+      {+        "name": "godot_string_begins_with_char_array",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const char *", "p_char_array"]+        ]+      },+      {+        "name": "godot_string_bigrams",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_chr",+        "return_type": "godot_string",+        "arguments": [+          ["wchar_t", "p_character"]+        ]+      },+      {+        "name": "godot_string_ends_with",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_string"]+        ]+      },+      {+        "name": "godot_string_find",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_what"]+        ]+      },+      {+        "name": "godot_string_find_from",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_what"],+          ["godot_int", "p_from"]+        ]+      },+      {+        "name": "godot_string_findmk",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_array *", "p_keys"]+        ]+      },+      {+        "name": "godot_string_findmk_from",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_array *", "p_keys"],+          ["godot_int", "p_from"]+        ]+      },+      {+        "name": "godot_string_findmk_from_in_place",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_array *", "p_keys"],+          ["godot_int", "p_from"],+          ["godot_int *", "r_key"]+        ]+      },+      {+        "name": "godot_string_findn",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_what"]+        ]+      },+      {+        "name": "godot_string_findn_from",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_what"],+          ["godot_int", "p_from"]+        ]+      },+      {+        "name": "godot_string_find_last",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_what"]+        ]+      },+      {+        "name": "godot_string_format",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_variant *", "p_values"]+        ]+      },+      {+        "name": "godot_string_format_with_custom_placeholder",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_variant *", "p_values"],+          ["const char *", "p_placeholder"]+        ]+      },+      {+        "name": "godot_string_hex_encode_buffer",+        "return_type": "godot_string",+        "arguments": [+          ["const uint8_t *", "p_buffer"],+          ["godot_int", "p_len"]+        ]+      },+      {+        "name": "godot_string_hex_to_int",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_hex_to_int_without_prefix",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_insert",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_int", "p_at_pos"],+          ["godot_string", "p_string"]+        ]+      },+      {+        "name": "godot_string_is_numeric",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_is_subsequence_of",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_string"]+        ]+      },+      {+        "name": "godot_string_is_subsequence_ofi",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_string"]+        ]+      },+      {+        "name": "godot_string_lpad",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_int", "p_min_length"]+        ]+      },+      {+        "name": "godot_string_lpad_with_custom_character",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_int", "p_min_length"],+          ["const godot_string *", "p_character"]+        ]+      },+      {+        "name": "godot_string_match",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_wildcard"]+        ]+      },+      {+        "name": "godot_string_matchn",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_wildcard"]+        ]+      },+      {+        "name": "godot_string_md5",+        "return_type": "godot_string",+        "arguments": [+          ["const uint8_t *", "p_md5"]+        ]+      },+      {+        "name": "godot_string_num",+        "return_type": "godot_string",+        "arguments": [+          ["double", "p_num"]+        ]+      },+      {+        "name": "godot_string_num_int64",+        "return_type": "godot_string",+        "arguments": [+          ["int64_t", "p_num"],+          ["godot_int", "p_base"]+        ]+      },+      {+        "name": "godot_string_num_int64_capitalized",+        "return_type": "godot_string",+        "arguments": [+          ["int64_t", "p_num"],+          ["godot_int", "p_base"],+          ["godot_bool", "p_capitalize_hex"]+        ]+      },+      {+        "name": "godot_string_num_real",+        "return_type": "godot_string",+        "arguments": [+          ["double", "p_num"]+        ]+      },+      {+        "name": "godot_string_num_scientific",+        "return_type": "godot_string",+        "arguments": [+          ["double", "p_num"]+        ]+      },+      {+        "name": "godot_string_num_with_decimals",+        "return_type": "godot_string",+        "arguments": [+          ["double", "p_num"],+          ["godot_int", "p_decimals"]+        ]+      },+      {+        "name": "godot_string_pad_decimals",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_int", "p_digits"]+        ]+      },+      {+        "name": "godot_string_pad_zeros",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_int", "p_digits"]+        ]+      },+      {+        "name": "godot_string_replace_first",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_key"],+          ["godot_string", "p_with"]+        ]+      },+      {+        "name": "godot_string_replace",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_key"],+          ["godot_string", "p_with"]+        ]+      },+      {+        "name": "godot_string_replacen",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_key"],+          ["godot_string", "p_with"]+        ]+      },+      {+        "name": "godot_string_rfind",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_what"]+        ]+      },+      {+        "name": "godot_string_rfindn",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_what"]+        ]+      },+      {+        "name": "godot_string_rfind_from",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_what"],+          ["godot_int", "p_from"]+        ]+      },+      {+        "name": "godot_string_rfindn_from",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_what"],+          ["godot_int", "p_from"]+        ]+      },+      {+        "name": "godot_string_rpad",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_int", "p_min_length"]+        ]+      },+      {+        "name": "godot_string_rpad_with_custom_character",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_int", "p_min_length"],+          ["const godot_string *", "p_character"]+        ]+      },+      {+        "name": "godot_string_similarity",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_string"]+        ]+      },+      {+        "name": "godot_string_sprintf",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_array *", "p_values"],+          ["godot_bool *", "p_error"]+        ]+      },+      {+        "name": "godot_string_substr",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_int", "p_from"],+          ["godot_int", "p_chars"]+        ]+      },+      {+        "name": "godot_string_to_double",+        "return_type": "double",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_to_float",+        "return_type": "godot_real",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_to_int",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_camelcase_to_underscore",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_camelcase_to_underscore_lowercased",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_capitalize",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_char_to_double",+        "return_type": "double",+        "arguments": [+          ["const char *", "p_what"]+        ]+      },+      {+        "name": "godot_string_char_to_int",+        "return_type": "godot_int",+        "arguments": [+          ["const char *", "p_what"]+        ]+      },+      {+        "name": "godot_string_wchar_to_int",+        "return_type": "int64_t",+        "arguments": [+          ["const wchar_t *", "p_str"]+        ]+      },+      {+        "name": "godot_string_char_to_int_with_len",+        "return_type": "godot_int",+        "arguments": [+          ["const char *", "p_what"],+          ["godot_int", "p_len"]+        ]+      },+      {+        "name": "godot_string_char_to_int64_with_len",+        "return_type": "int64_t",+        "arguments": [+          ["const wchar_t *", "p_str"],+          ["int", "p_len"]+        ]+      },+      {+        "name": "godot_string_hex_to_int64",+        "return_type": "int64_t",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_hex_to_int64_with_prefix",+        "return_type": "int64_t",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_to_int64",+        "return_type": "int64_t",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_unicode_char_to_double",+        "return_type": "double",+        "arguments": [+          ["const wchar_t *", "p_str"],+          ["const wchar_t **", "r_end"]+        ]+      },+      {+        "name": "godot_string_get_slice_count",+        "return_type": "godot_int",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_splitter"]+        ]+      },+      {+        "name": "godot_string_get_slice",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_string", "p_splitter"],+          ["godot_int", "p_slice"]+        ]+      },+      {+        "name": "godot_string_get_slicec",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["wchar_t", "p_splitter"],+          ["godot_int", "p_slice"]+        ]+      },+      {+        "name": "godot_string_split",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_splitter"]+        ]+      },+      {+        "name": "godot_string_split_allow_empty",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_splitter"]+        ]+      },+      {+        "name": "godot_string_split_floats",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_splitter"]+        ]+      },+      {+        "name": "godot_string_split_floats_allows_empty",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_splitter"]+        ]+      },+      {+        "name": "godot_string_split_floats_mk",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_array *", "p_splitters"]+        ]+      },+      {+        "name": "godot_string_split_floats_mk_allows_empty",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_array *", "p_splitters"]+        ]+      },+      {+        "name": "godot_string_split_ints",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_splitter"]+        ]+      },+      {+        "name": "godot_string_split_ints_allows_empty",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_splitter"]+        ]+      },+      {+        "name": "godot_string_split_ints_mk",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_array *", "p_splitters"]+        ]+      },+      {+        "name": "godot_string_split_ints_mk_allows_empty",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_array *", "p_splitters"]+        ]+      },+      {+        "name": "godot_string_split_spaces",+        "return_type": "godot_array",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_char_lowercase",+        "return_type": "wchar_t",+        "arguments": [+          ["wchar_t", "p_char"]+        ]+      },+      {+        "name": "godot_string_char_uppercase",+        "return_type": "wchar_t",+        "arguments": [+          ["wchar_t", "p_char"]+        ]+      },+      {+        "name": "godot_string_to_lower",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_to_upper",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_get_basename",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_get_extension",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_left",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_int", "p_pos"]+        ]+      },+      {+        "name": "godot_string_ord_at",+        "return_type": "wchar_t",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_int", "p_idx"]+        ]+      },+      {+        "name": "godot_string_plus_file",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_file"]+        ]+      },+      {+        "name": "godot_string_right",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_int", "p_pos"]+        ]+      },+      {+        "name": "godot_string_strip_edges",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_bool", "p_left"],+          ["godot_bool", "p_right"]+        ]+      },+      {+        "name": "godot_string_strip_escapes",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_erase",+        "return_type": "void",+        "arguments": [+          ["godot_string *", "p_self"],+          ["godot_int", "p_pos"],+          ["godot_int", "p_chars"]+        ]+      },+      {+        "name": "godot_string_ascii",+        "return_type": "godot_char_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_ascii_extended",+        "return_type": "godot_char_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_utf8",+        "return_type": "godot_char_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_parse_utf8",+        "return_type": "godot_bool",+        "arguments": [+          ["godot_string *", "p_self"],+          ["const char *", "p_utf8"]+        ]+      },+      {+        "name": "godot_string_parse_utf8_with_len",+        "return_type": "godot_bool",+        "arguments": [+          ["godot_string *", "p_self"],+          ["const char *", "p_utf8"],+          ["godot_int", "p_len"]+        ]+      },+      {+        "name": "godot_string_chars_to_utf8",+        "return_type": "godot_string",+        "arguments": [+          ["const char *", "p_utf8"]+        ]+      },+      {+        "name": "godot_string_chars_to_utf8_with_len",+        "return_type": "godot_string",+        "arguments": [+          ["const char *", "p_utf8"],+          ["godot_int", "p_len"]+        ]+      },+      {+        "name": "godot_string_hash",+        "return_type": "uint32_t",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_hash64",+        "return_type": "uint64_t",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_hash_chars",+        "return_type": "uint32_t",+        "arguments": [+          ["const char *", "p_cstr"]+        ]+      },+      {+        "name": "godot_string_hash_chars_with_len",+        "return_type": "uint32_t",+        "arguments": [+          ["const char *", "p_cstr"],+          ["godot_int", "p_len"]+        ]+      },+      {+        "name": "godot_string_hash_utf8_chars",+        "return_type": "uint32_t",+        "arguments": [+          ["const wchar_t *", "p_str"]+        ]+      },+      {+        "name": "godot_string_hash_utf8_chars_with_len",+        "return_type": "uint32_t",+        "arguments": [+          ["const wchar_t *", "p_str"],+          ["godot_int", "p_len"]+        ]+      },+      {+        "name": "godot_string_md5_buffer",+        "return_type": "godot_pool_byte_array",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_md5_text",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_sha256_buffer",+        "return_type": "godot_pool_byte_array",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_sha256_text",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_empty",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_get_base_dir",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_get_file",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_humanize_size",+        "return_type": "godot_string",+        "arguments": [+          ["size_t", "p_size"]+        ]+      },+      {+        "name": "godot_string_is_abs_path",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_is_rel_path",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_is_resource_file",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_path_to",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_path"]+        ]+      },+      {+        "name": "godot_string_path_to_file",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["const godot_string *", "p_path"]+        ]+      },+      {+        "name": "godot_string_simplify_path",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_c_escape",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_c_escape_multiline",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_c_unescape",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_http_escape",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_http_unescape",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_json_escape",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_word_wrap",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_int", "p_chars_per_line"]+        ]+      },+      {+        "name": "godot_string_xml_escape",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_xml_escape_with_quotes",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_xml_unescape",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_percent_decode",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_percent_encode",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_is_valid_float",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_is_valid_hex_number",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"],+          ["godot_bool", "p_with_prefix"]+        ]+      },+      {+        "name": "godot_string_is_valid_html_color",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_is_valid_identifier",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_is_valid_integer",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_is_valid_ip_address",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_string *", "p_self"]+        ]+      },+      {+        "name": "godot_string_name_new",+        "return_type": "void",+        "arguments": [+          ["godot_string_name *", "r_dest"],+          ["const godot_string *", "p_name"]+        ]+      },+      {+        "name": "godot_string_name_new_data",+        "return_type": "void",+        "arguments": [+          ["godot_string_name *", "r_dest"],+          ["const char *", "p_name"]+        ]+      },+      {+        "name": "godot_string_name_get_name",+        "return_type": "godot_string",+        "arguments": [+          ["const godot_string_name *", "p_self"]+        ]+      },+      {+        "name": "godot_string_name_get_hash",+        "return_type": "uint32_t",+        "arguments": [+          ["const godot_string_name *", "p_self"]+        ]+      },+      {+        "name": "godot_string_name_get_data_unique_pointer",+        "return_type": "const void *",+        "arguments": [+          ["const godot_string_name *", "p_self"]+        ]+      },+      {+        "name": "godot_string_name_operator_equal",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string_name *", "p_self"],+          ["const godot_string_name *", "p_other"]+        ]+      },+      {+        "name": "godot_string_name_operator_less",+        "return_type": "godot_bool",+        "arguments": [+          ["const godot_string_name *", "p_self"],+          ["const godot_string_name *", "p_other"]+        ]+      },+      {+        "name": "godot_string_name_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_string_name *", "p_self"]+        ]+      },+      {+        "name": "godot_object_destroy",+        "return_type": "void",+        "arguments": [+          ["godot_object *", "p_o"]+        ]+      },+      {+        "name": "godot_global_get_singleton",+        "return_type": "godot_object *",+        "arguments": [+          ["char *", "p_name"]+        ]+      },+      {+        "name": "godot_method_bind_get_method",+        "return_type": "godot_method_bind *",+        "arguments": [+          ["const char *", "p_classname"],+          ["const char *", "p_methodname"]+        ]+      },+      {+        "name": "godot_method_bind_ptrcall",+        "return_type": "void",+        "arguments": [+          ["godot_method_bind *", "p_method_bind"],+          ["godot_object *", "p_instance"],+          ["const void **", "p_args"],+          ["void *", "p_ret"]+        ]+      },+      {+        "name": "godot_method_bind_call",+        "return_type": "godot_variant",+        "arguments": [+          ["godot_method_bind *", "p_method_bind"],+          ["godot_object *", "p_instance"],+          ["const godot_variant **", "p_args"],+          ["const int", "p_arg_count"],+          ["godot_variant_call_error *", "p_call_error"]+        ]+      },+      {+        "name": "godot_get_class_constructor",+        "return_type": "godot_class_constructor",+        "arguments": [+          ["const char *", "p_classname"]+        ]+      },+      {+        "name": "godot_get_global_constants",+        "return_type": "godot_dictionary",+        "arguments": [+        ]+      },+      {+        "name": "godot_register_native_call_type",+        "return_type": "void",+        "arguments": [+          ["const char *", "call_type"],+          ["native_call_cb", "p_callback"]+        ]+      },+      {+        "name": "godot_alloc",+        "return_type": "void *",+        "arguments": [+          ["int", "p_bytes"]+        ]+      },+      {+        "name": "godot_realloc",+        "return_type": "void *",+        "arguments": [+          ["void *", "p_ptr"],+          ["int", "p_bytes"]+        ]+      },+      {+        "name": "godot_free",+        "return_type": "void",+        "arguments": [+          ["void *", "p_ptr"]+        ]+      },+      {+        "name": "godot_print_error",+        "return_type": "void",+        "arguments": [+          ["const char *", "p_description"],+          ["const char *", "p_function"],+          ["const char *", "p_file"],+          ["int", "p_line"]+        ]+      },+      {+        "name": "godot_print_warning",+        "return_type": "void",+        "arguments": [+          ["const char *", "p_description"],+          ["const char *", "p_function"],+          ["const char *", "p_file"],+          ["int", "p_line"]+        ]+      },+      {+        "name": "godot_print",+        "return_type": "void",+        "arguments": [+          ["const godot_string *", "p_message"]+        ]+      }+    ]+  },+  "extensions": [+    {+      "name": "nativescript",+      "type": "NATIVESCRIPT",+      "version": {+        "major": 1,+        "minor": 0+      },+      "next": {+        "type": "NATIVESCRIPT",+        "version": {+          "major": 1,+          "minor": 1+        },+        "next": null,+        "api": [+          {+            "name": "godot_nativescript_set_method_argument_information",+            "return_type": "void",+            "arguments": [+              ["void *", "p_gdnative_handle"],+              ["const char *", "p_name"],+              ["const char *", "p_function_name"],+              ["int", "p_num_args"],+              ["const godot_method_arg *", "p_args"]+            ]+          },+          {+            "name": "godot_nativescript_set_class_documentation",+            "return_type": "void",+            "arguments": [+              ["void *", "p_gdnative_handle"],+              ["const char *", "p_name"],+              ["godot_string", "p_documentation"]+            ]+          },+          {+            "name": "godot_nativescript_set_method_documentation",+            "return_type": "void",+            "arguments": [+              ["void *", "p_gdnative_handle"],+              ["const char *", "p_name"],+              ["const char *", "p_function_name"],+              ["godot_string", "p_documentation"]+            ]+          },+          {+            "name": "godot_nativescript_set_property_documentation",+            "return_type": "void",+            "arguments": [+              ["void *", "p_gdnative_handle"],+              ["const char *", "p_name"],+              ["const char *", "p_path"],+              ["godot_string", "p_documentation"]+            ]+          },+          {+            "name": "godot_nativescript_set_signal_documentation",+            "return_type": "void",+            "arguments": [+              ["void *", "p_gdnative_handle"],+              ["const char *", "p_name"],+              ["const char *", "p_signal_name"],+              ["godot_string", "p_documentation"]+            ]+          },+          {+            "name": "godot_nativescript_set_global_type_tag",+            "return_type": "void",+            "arguments": [+              ["int", "p_idx"],+              ["const char *", "p_name"],+              ["const void *", "p_type_tag"]+            ]+          },+          {+            "name": "godot_nativescript_get_global_type_tag",+            "return_type": "const void *",+            "arguments": [+              ["int", "p_idx"],+              ["const char *", "p_name"]+            ]+          },+          {+            "name": "godot_nativescript_set_type_tag",+            "return_type": "void",+            "arguments": [+              ["void *", "p_gdnative_handle"],+              ["const char *", "p_name"],+              ["const void *", "p_type_tag"]+            ]+          },+          {+            "name": "godot_nativescript_get_type_tag",+            "return_type": "const void *",+            "arguments": [+              ["const godot_object *", "p_object"]+            ]+          },+          {+            "name": "godot_nativescript_register_instance_binding_data_functions",+            "return_type": "int",+            "arguments": [+              ["godot_instance_binding_functions", "p_binding_functions"]+            ]+          },+          {+            "name": "godot_nativescript_unregister_instance_binding_data_functions",+            "return_type": "void",+            "arguments": [+              ["int", "p_idx"]+            ]+          },+          {+            "name": "godot_nativescript_get_instance_binding_data",+            "return_type": "void *",+            "arguments": [+              ["int", "p_idx"],+              ["godot_object *", "p_object"]+            ]+          },+          {+            "name": "godot_nativescript_profiling_add_data",+            "return_type": "void",+            "arguments": [+              ["const char *", "p_signature"],+              ["uint64_t", "p_line"]+            ]+          }+        ]+      },+      "api": [+        {+          "name": "godot_nativescript_register_class",+          "return_type": "void",+          "arguments": [+            ["void *", "p_gdnative_handle"],+            ["const char *", "p_name"],+            ["const char *", "p_base"],+            ["godot_instance_create_func", "p_create_func"],+            ["godot_instance_destroy_func", "p_destroy_func"]+          ]+        },+        {+          "name": "godot_nativescript_register_tool_class",+          "return_type": "void",+          "arguments": [+            ["void *", "p_gdnative_handle"],+            ["const char *", "p_name"],+            ["const char *", "p_base"],+            ["godot_instance_create_func", "p_create_func"],+            ["godot_instance_destroy_func", "p_destroy_func"]+          ]+        },+        {+          "name": "godot_nativescript_register_method",+          "return_type": "void",+          "arguments": [+            ["void *", "p_gdnative_handle"],+            ["const char *", "p_name"],+            ["const char *", "p_function_name"],+            ["godot_method_attributes", "p_attr"],+            ["godot_instance_method", "p_method"]+          ]+        },+        {+          "name": "godot_nativescript_register_property",+          "return_type": "void",+          "arguments": [+            ["void *", "p_gdnative_handle"],+            ["const char *", "p_name"],+            ["const char *", "p_path"],+            ["godot_property_attributes *", "p_attr"],+            ["godot_property_set_func", "p_set_func"],+            ["godot_property_get_func", "p_get_func"]+          ]+        },+        {+          "name": "godot_nativescript_register_signal",+          "return_type": "void",+          "arguments": [+            ["void *", "p_gdnative_handle"],+            ["const char *", "p_name"],+            ["const godot_signal *", "p_signal"]+          ]+        },+        {+          "name": "godot_nativescript_get_userdata",+          "return_type": "void *",+          "arguments": [+            ["godot_object *", "p_instance"]+          ]+        }+      ]+    },+    {+      "name": "pluginscript",+      "type": "PLUGINSCRIPT",+      "version": {+        "major": 1,+        "minor": 0+      },+      "next": null,+      "api": [+        {+          "name": "godot_pluginscript_register_language",+          "return_type": "void",+          "arguments": [+            ["const godot_pluginscript_language_desc *", "language_desc"]+          ]+        }+      ]+    },+    {+      "name": "android",+      "type": "ANDROID",+      "version": {+        "major": 1,+        "minor": 0+      },+      "next": null,+      "api": [+        {+          "name": "godot_android_get_env",+          "return_type": "JNIEnv*",+          "arguments": [+          ]+        },+        {+          "name": "godot_android_get_activity",+          "return_type": "jobject",+          "arguments": [+          ]+        }+      ]+    },+    {+      "name": "arvr",+      "type": "ARVR",+      "version": {+        "major": 1,+        "minor": 1+      },+      "next": null,+      "api": [+        {+          "name": "godot_arvr_register_interface",+          "return_type": "void",+          "arguments": [+            ["const godot_arvr_interface_gdnative *", "p_interface"]+          ]+        },+        {+          "name": "godot_arvr_get_worldscale",+          "return_type": "godot_real",+          "arguments": []+        },+        {+          "name": "godot_arvr_get_reference_frame",+          "return_type": "godot_transform",+          "arguments": []+        },+        {+          "name": "godot_arvr_blit",+          "return_type": "void",+          "arguments": [+            ["int", "p_eye"],+            ["godot_rid *", "p_render_target"],+            ["godot_rect2 *", "p_screen_rect"]+          ]+        },+        {+          "name": "godot_arvr_get_texid",+          "return_type": "godot_int",+          "arguments": [+            ["godot_rid *", "p_render_target"]+          ]+        },+        {+          "name": "godot_arvr_add_controller",+          "return_type": "godot_int",+          "arguments": [+            ["char *", "p_device_name"],+            ["godot_int", "p_hand"],+            ["godot_bool", "p_tracks_orientation"],+            ["godot_bool", "p_tracks_position"]+          ]+        },+        {+          "name": "godot_arvr_remove_controller",+          "return_type": "void",+          "arguments": [+            ["godot_int", "p_controller_id"]+          ]+        },+        {+          "name": "godot_arvr_set_controller_transform",+          "return_type": "void",+          "arguments": [+            ["godot_int", "p_controller_id"],+            ["godot_transform *", "p_transform"],+            ["godot_bool", "p_tracks_orientation"],+            ["godot_bool", "p_tracks_position"]+          ]+        },+        {+          "name": "godot_arvr_set_controller_button",+          "return_type": "void",+          "arguments": [+            ["godot_int", "p_controller_id"],+            ["godot_int", "p_button"],+            ["godot_bool", "p_is_pressed"]+          ]+        },+        {+          "name": "godot_arvr_set_controller_axis",+          "return_type": "void",+          "arguments": [+            ["godot_int", "p_controller_id"],+            ["godot_int", "p_exis"],+            ["godot_real", "p_value"],+            ["godot_bool", "p_can_be_negative"]+          ]+        },+        {+          "name": "godot_arvr_get_controller_rumble",+          "return_type": "godot_real",+          "arguments": [+            ["godot_int", "p_controller_id"]+          ]+        }+      ]+    }+  ]+}
+ godot_headers/gdnative_api_struct.gen.h view
@@ -0,0 +1,885 @@+/* THIS FILE IS GENERATED DO NOT EDIT */+#ifndef GODOT_GDNATIVE_API_STRUCT_H+#define GODOT_GDNATIVE_API_STRUCT_H++#include <gdnative/gdnative.h>+#include <android/godot_android.h>+#include <arvr/godot_arvr.h>+#include <nativescript/godot_nativescript.h>+#include <pluginscript/godot_pluginscript.h>++#define GDNATIVE_API_INIT(options) do {  \+	extern const godot_gdnative_core_api_struct *_gdnative_wrapper_api_struct;  \+	extern const godot_gdnative_ext_nativescript_api_struct *_gdnative_wrapper_nativescript_api_struct;  \+	extern const godot_gdnative_ext_pluginscript_api_struct *_gdnative_wrapper_pluginscript_api_struct;  \+	extern const godot_gdnative_ext_android_api_struct *_gdnative_wrapper_android_api_struct;  \+	extern const godot_gdnative_ext_arvr_api_struct *_gdnative_wrapper_arvr_api_struct;  \+	_gdnative_wrapper_api_struct = options->api_struct;  \+	for (unsigned int i = 0; i < _gdnative_wrapper_api_struct->num_extensions; i++) {   \+		switch (_gdnative_wrapper_api_struct->extensions[i]->type) {  \+			case GDNATIVE_EXT_NATIVESCRIPT:  \+				_gdnative_wrapper_nativescript_api_struct = (godot_gdnative_ext_nativescript_api_struct *) _gdnative_wrapper_api_struct->extensions[i];  \+				break;  \+			case GDNATIVE_EXT_PLUGINSCRIPT:  \+				_gdnative_wrapper_pluginscript_api_struct = (godot_gdnative_ext_pluginscript_api_struct *) _gdnative_wrapper_api_struct->extensions[i];  \+				break;  \+			case GDNATIVE_EXT_ANDROID:  \+				_gdnative_wrapper_android_api_struct = (godot_gdnative_ext_android_api_struct *) _gdnative_wrapper_api_struct->extensions[i];  \+				break;  \+			case GDNATIVE_EXT_ARVR:  \+				_gdnative_wrapper_arvr_api_struct = (godot_gdnative_ext_arvr_api_struct *) _gdnative_wrapper_api_struct->extensions[i];  \+				break;  \+		}  \+	}  \+ } while (0)++#ifdef __cplusplus+extern "C" {+#endif++enum GDNATIVE_API_TYPES {+	GDNATIVE_CORE,+	GDNATIVE_EXT_NATIVESCRIPT,+	GDNATIVE_EXT_PLUGINSCRIPT,+	GDNATIVE_EXT_ANDROID,+	GDNATIVE_EXT_ARVR,+};++typedef struct godot_gdnative_ext_nativescript_1_1_api_struct {+	unsigned int type;+	godot_gdnative_api_version version;+	const godot_gdnative_api_struct *next;+	void (*godot_nativescript_set_method_argument_information)(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_method_arg *p_args);+	void (*godot_nativescript_set_class_documentation)(void *p_gdnative_handle, const char *p_name, godot_string p_documentation);+	void (*godot_nativescript_set_method_documentation)(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_string p_documentation);+	void (*godot_nativescript_set_property_documentation)(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_string p_documentation);+	void (*godot_nativescript_set_signal_documentation)(void *p_gdnative_handle, const char *p_name, const char *p_signal_name, godot_string p_documentation);+	void (*godot_nativescript_set_global_type_tag)(int p_idx, const char *p_name, const void *p_type_tag);+	const void *(*godot_nativescript_get_global_type_tag)(int p_idx, const char *p_name);+	void (*godot_nativescript_set_type_tag)(void *p_gdnative_handle, const char *p_name, const void *p_type_tag);+	const void *(*godot_nativescript_get_type_tag)(const godot_object *p_object);+	int (*godot_nativescript_register_instance_binding_data_functions)(godot_instance_binding_functions p_binding_functions);+	void (*godot_nativescript_unregister_instance_binding_data_functions)(int p_idx);+	void *(*godot_nativescript_get_instance_binding_data)(int p_idx, godot_object *p_object);+	void (*godot_nativescript_profiling_add_data)(const char *p_signature, uint64_t p_line);+} godot_gdnative_ext_nativescript_1_1_api_struct;++typedef struct godot_gdnative_ext_nativescript_api_struct {+	unsigned int type;+	godot_gdnative_api_version version;+	const godot_gdnative_api_struct *next;+	void (*godot_nativescript_register_class)(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func);+	void (*godot_nativescript_register_tool_class)(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func);+	void (*godot_nativescript_register_method)(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_method_attributes p_attr, godot_instance_method p_method);+	void (*godot_nativescript_register_property)(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_property_attributes *p_attr, godot_property_set_func p_set_func, godot_property_get_func p_get_func);+	void (*godot_nativescript_register_signal)(void *p_gdnative_handle, const char *p_name, const godot_signal *p_signal);+	void *(*godot_nativescript_get_userdata)(godot_object *p_instance);+} godot_gdnative_ext_nativescript_api_struct;++typedef struct godot_gdnative_ext_pluginscript_api_struct {+	unsigned int type;+	godot_gdnative_api_version version;+	const godot_gdnative_api_struct *next;+	void (*godot_pluginscript_register_language)(const godot_pluginscript_language_desc *language_desc);+} godot_gdnative_ext_pluginscript_api_struct;++typedef struct godot_gdnative_ext_android_api_struct {+	unsigned int type;+	godot_gdnative_api_version version;+	const godot_gdnative_api_struct *next;+	JNIEnv*(*godot_android_get_env)();+	jobject (*godot_android_get_activity)();+} godot_gdnative_ext_android_api_struct;++typedef struct godot_gdnative_ext_arvr_api_struct {+	unsigned int type;+	godot_gdnative_api_version version;+	const godot_gdnative_api_struct *next;+	void (*godot_arvr_register_interface)(const godot_arvr_interface_gdnative *p_interface);+	godot_real (*godot_arvr_get_worldscale)();+	godot_transform (*godot_arvr_get_reference_frame)();+	void (*godot_arvr_blit)(int p_eye, godot_rid *p_render_target, godot_rect2 *p_screen_rect);+	godot_int (*godot_arvr_get_texid)(godot_rid *p_render_target);+	godot_int (*godot_arvr_add_controller)(char *p_device_name, godot_int p_hand, godot_bool p_tracks_orientation, godot_bool p_tracks_position);+	void (*godot_arvr_remove_controller)(godot_int p_controller_id);+	void (*godot_arvr_set_controller_transform)(godot_int p_controller_id, godot_transform *p_transform, godot_bool p_tracks_orientation, godot_bool p_tracks_position);+	void (*godot_arvr_set_controller_button)(godot_int p_controller_id, godot_int p_button, godot_bool p_is_pressed);+	void (*godot_arvr_set_controller_axis)(godot_int p_controller_id, godot_int p_exis, godot_real p_value, godot_bool p_can_be_negative);+	godot_real (*godot_arvr_get_controller_rumble)(godot_int p_controller_id);+} godot_gdnative_ext_arvr_api_struct;++typedef struct godot_gdnative_core_1_1_api_struct {+	unsigned int type;+	godot_gdnative_api_version version;+	const godot_gdnative_api_struct *next;+	godot_quat (*godot_basis_get_quat)(const godot_basis *p_self);+	void (*godot_basis_set_quat)(godot_basis *p_self, const godot_quat *p_quat);+	void (*godot_basis_set_axis_angle_scale)(godot_basis *p_self, const godot_vector3 *p_axis, godot_real p_phi, const godot_vector3 *p_scale);+	void (*godot_basis_set_euler_scale)(godot_basis *p_self, const godot_vector3 *p_euler, const godot_vector3 *p_scale);+	void (*godot_basis_set_quat_scale)(godot_basis *p_self, const godot_quat *p_quat, const godot_vector3 *p_scale);+	bool (*godot_dictionary_erase_with_return)(godot_dictionary *p_self, const godot_variant *p_key);+	bool (*godot_is_instance_valid)(const godot_object *p_object);+	void (*godot_quat_new_with_basis)(godot_quat *r_dest, const godot_basis *p_basis);+	void (*godot_quat_new_with_euler)(godot_quat *r_dest, const godot_vector3 *p_euler);+	void (*godot_transform_new_with_quat)(godot_transform *r_dest, const godot_quat *p_quat);+	godot_string (*godot_variant_get_operator_name)(godot_variant_operator p_op);+	void (*godot_variant_evaluate)(godot_variant_operator p_op, const godot_variant *p_a, const godot_variant *p_b, godot_variant *r_ret, godot_bool *r_valid);+} godot_gdnative_core_1_1_api_struct;++typedef struct godot_gdnative_core_api_struct {+	unsigned int type;+	godot_gdnative_api_version version;+	const godot_gdnative_api_struct *next;+	unsigned int num_extensions;+	const godot_gdnative_api_struct **extensions;+	void (*godot_color_new_rgba)(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b, const godot_real p_a);+	void (*godot_color_new_rgb)(godot_color *r_dest, const godot_real p_r, const godot_real p_g, const godot_real p_b);+	godot_real (*godot_color_get_r)(const godot_color *p_self);+	void (*godot_color_set_r)(godot_color *p_self, const godot_real r);+	godot_real (*godot_color_get_g)(const godot_color *p_self);+	void (*godot_color_set_g)(godot_color *p_self, const godot_real g);+	godot_real (*godot_color_get_b)(const godot_color *p_self);+	void (*godot_color_set_b)(godot_color *p_self, const godot_real b);+	godot_real (*godot_color_get_a)(const godot_color *p_self);+	void (*godot_color_set_a)(godot_color *p_self, const godot_real a);+	godot_real (*godot_color_get_h)(const godot_color *p_self);+	godot_real (*godot_color_get_s)(const godot_color *p_self);+	godot_real (*godot_color_get_v)(const godot_color *p_self);+	godot_string (*godot_color_as_string)(const godot_color *p_self);+	godot_int (*godot_color_to_rgba32)(const godot_color *p_self);+	godot_int (*godot_color_to_argb32)(const godot_color *p_self);+	godot_real (*godot_color_gray)(const godot_color *p_self);+	godot_color (*godot_color_inverted)(const godot_color *p_self);+	godot_color (*godot_color_contrasted)(const godot_color *p_self);+	godot_color (*godot_color_linear_interpolate)(const godot_color *p_self, const godot_color *p_b, const godot_real p_t);+	godot_color (*godot_color_blend)(const godot_color *p_self, const godot_color *p_over);+	godot_string (*godot_color_to_html)(const godot_color *p_self, const godot_bool p_with_alpha);+	godot_bool (*godot_color_operator_equal)(const godot_color *p_self, const godot_color *p_b);+	godot_bool (*godot_color_operator_less)(const godot_color *p_self, const godot_color *p_b);+	void (*godot_vector2_new)(godot_vector2 *r_dest, const godot_real p_x, const godot_real p_y);+	godot_string (*godot_vector2_as_string)(const godot_vector2 *p_self);+	godot_vector2 (*godot_vector2_normalized)(const godot_vector2 *p_self);+	godot_real (*godot_vector2_length)(const godot_vector2 *p_self);+	godot_real (*godot_vector2_angle)(const godot_vector2 *p_self);+	godot_real (*godot_vector2_length_squared)(const godot_vector2 *p_self);+	godot_bool (*godot_vector2_is_normalized)(const godot_vector2 *p_self);+	godot_real (*godot_vector2_distance_to)(const godot_vector2 *p_self, const godot_vector2 *p_to);+	godot_real (*godot_vector2_distance_squared_to)(const godot_vector2 *p_self, const godot_vector2 *p_to);+	godot_real (*godot_vector2_angle_to)(const godot_vector2 *p_self, const godot_vector2 *p_to);+	godot_real (*godot_vector2_angle_to_point)(const godot_vector2 *p_self, const godot_vector2 *p_to);+	godot_vector2 (*godot_vector2_linear_interpolate)(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_real p_t);+	godot_vector2 (*godot_vector2_cubic_interpolate)(const godot_vector2 *p_self, const godot_vector2 *p_b, const godot_vector2 *p_pre_a, const godot_vector2 *p_post_b, const godot_real p_t);+	godot_vector2 (*godot_vector2_rotated)(const godot_vector2 *p_self, const godot_real p_phi);+	godot_vector2 (*godot_vector2_tangent)(const godot_vector2 *p_self);+	godot_vector2 (*godot_vector2_floor)(const godot_vector2 *p_self);+	godot_vector2 (*godot_vector2_snapped)(const godot_vector2 *p_self, const godot_vector2 *p_by);+	godot_real (*godot_vector2_aspect)(const godot_vector2 *p_self);+	godot_real (*godot_vector2_dot)(const godot_vector2 *p_self, const godot_vector2 *p_with);+	godot_vector2 (*godot_vector2_slide)(const godot_vector2 *p_self, const godot_vector2 *p_n);+	godot_vector2 (*godot_vector2_bounce)(const godot_vector2 *p_self, const godot_vector2 *p_n);+	godot_vector2 (*godot_vector2_reflect)(const godot_vector2 *p_self, const godot_vector2 *p_n);+	godot_vector2 (*godot_vector2_abs)(const godot_vector2 *p_self);+	godot_vector2 (*godot_vector2_clamped)(const godot_vector2 *p_self, const godot_real p_length);+	godot_vector2 (*godot_vector2_operator_add)(const godot_vector2 *p_self, const godot_vector2 *p_b);+	godot_vector2 (*godot_vector2_operator_subtract)(const godot_vector2 *p_self, const godot_vector2 *p_b);+	godot_vector2 (*godot_vector2_operator_multiply_vector)(const godot_vector2 *p_self, const godot_vector2 *p_b);+	godot_vector2 (*godot_vector2_operator_multiply_scalar)(const godot_vector2 *p_self, const godot_real p_b);+	godot_vector2 (*godot_vector2_operator_divide_vector)(const godot_vector2 *p_self, const godot_vector2 *p_b);+	godot_vector2 (*godot_vector2_operator_divide_scalar)(const godot_vector2 *p_self, const godot_real p_b);+	godot_bool (*godot_vector2_operator_equal)(const godot_vector2 *p_self, const godot_vector2 *p_b);+	godot_bool (*godot_vector2_operator_less)(const godot_vector2 *p_self, const godot_vector2 *p_b);+	godot_vector2 (*godot_vector2_operator_neg)(const godot_vector2 *p_self);+	void (*godot_vector2_set_x)(godot_vector2 *p_self, const godot_real p_x);+	void (*godot_vector2_set_y)(godot_vector2 *p_self, const godot_real p_y);+	godot_real (*godot_vector2_get_x)(const godot_vector2 *p_self);+	godot_real (*godot_vector2_get_y)(const godot_vector2 *p_self);+	void (*godot_quat_new)(godot_quat *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z, const godot_real p_w);+	void (*godot_quat_new_with_axis_angle)(godot_quat *r_dest, const godot_vector3 *p_axis, const godot_real p_angle);+	godot_real (*godot_quat_get_x)(const godot_quat *p_self);+	void (*godot_quat_set_x)(godot_quat *p_self, const godot_real val);+	godot_real (*godot_quat_get_y)(const godot_quat *p_self);+	void (*godot_quat_set_y)(godot_quat *p_self, const godot_real val);+	godot_real (*godot_quat_get_z)(const godot_quat *p_self);+	void (*godot_quat_set_z)(godot_quat *p_self, const godot_real val);+	godot_real (*godot_quat_get_w)(const godot_quat *p_self);+	void (*godot_quat_set_w)(godot_quat *p_self, const godot_real val);+	godot_string (*godot_quat_as_string)(const godot_quat *p_self);+	godot_real (*godot_quat_length)(const godot_quat *p_self);+	godot_real (*godot_quat_length_squared)(const godot_quat *p_self);+	godot_quat (*godot_quat_normalized)(const godot_quat *p_self);+	godot_bool (*godot_quat_is_normalized)(const godot_quat *p_self);+	godot_quat (*godot_quat_inverse)(const godot_quat *p_self);+	godot_real (*godot_quat_dot)(const godot_quat *p_self, const godot_quat *p_b);+	godot_vector3 (*godot_quat_xform)(const godot_quat *p_self, const godot_vector3 *p_v);+	godot_quat (*godot_quat_slerp)(const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t);+	godot_quat (*godot_quat_slerpni)(const godot_quat *p_self, const godot_quat *p_b, const godot_real p_t);+	godot_quat (*godot_quat_cubic_slerp)(const godot_quat *p_self, const godot_quat *p_b, const godot_quat *p_pre_a, const godot_quat *p_post_b, const godot_real p_t);+	godot_quat (*godot_quat_operator_multiply)(const godot_quat *p_self, const godot_real p_b);+	godot_quat (*godot_quat_operator_add)(const godot_quat *p_self, const godot_quat *p_b);+	godot_quat (*godot_quat_operator_subtract)(const godot_quat *p_self, const godot_quat *p_b);+	godot_quat (*godot_quat_operator_divide)(const godot_quat *p_self, const godot_real p_b);+	godot_bool (*godot_quat_operator_equal)(const godot_quat *p_self, const godot_quat *p_b);+	godot_quat (*godot_quat_operator_neg)(const godot_quat *p_self);+	void (*godot_basis_new_with_rows)(godot_basis *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis);+	void (*godot_basis_new_with_axis_and_angle)(godot_basis *r_dest, const godot_vector3 *p_axis, const godot_real p_phi);+	void (*godot_basis_new_with_euler)(godot_basis *r_dest, const godot_vector3 *p_euler);+	godot_string (*godot_basis_as_string)(const godot_basis *p_self);+	godot_basis (*godot_basis_inverse)(const godot_basis *p_self);+	godot_basis (*godot_basis_transposed)(const godot_basis *p_self);+	godot_basis (*godot_basis_orthonormalized)(const godot_basis *p_self);+	godot_real (*godot_basis_determinant)(const godot_basis *p_self);+	godot_basis (*godot_basis_rotated)(const godot_basis *p_self, const godot_vector3 *p_axis, const godot_real p_phi);+	godot_basis (*godot_basis_scaled)(const godot_basis *p_self, const godot_vector3 *p_scale);+	godot_vector3 (*godot_basis_get_scale)(const godot_basis *p_self);+	godot_vector3 (*godot_basis_get_euler)(const godot_basis *p_self);+	godot_real (*godot_basis_tdotx)(const godot_basis *p_self, const godot_vector3 *p_with);+	godot_real (*godot_basis_tdoty)(const godot_basis *p_self, const godot_vector3 *p_with);+	godot_real (*godot_basis_tdotz)(const godot_basis *p_self, const godot_vector3 *p_with);+	godot_vector3 (*godot_basis_xform)(const godot_basis *p_self, const godot_vector3 *p_v);+	godot_vector3 (*godot_basis_xform_inv)(const godot_basis *p_self, const godot_vector3 *p_v);+	godot_int (*godot_basis_get_orthogonal_index)(const godot_basis *p_self);+	void (*godot_basis_new)(godot_basis *r_dest);+	void (*godot_basis_new_with_euler_quat)(godot_basis *r_dest, const godot_quat *p_euler);+	void (*godot_basis_get_elements)(const godot_basis *p_self, godot_vector3 *p_elements);+	godot_vector3 (*godot_basis_get_axis)(const godot_basis *p_self, const godot_int p_axis);+	void (*godot_basis_set_axis)(godot_basis *p_self, const godot_int p_axis, const godot_vector3 *p_value);+	godot_vector3 (*godot_basis_get_row)(const godot_basis *p_self, const godot_int p_row);+	void (*godot_basis_set_row)(godot_basis *p_self, const godot_int p_row, const godot_vector3 *p_value);+	godot_bool (*godot_basis_operator_equal)(const godot_basis *p_self, const godot_basis *p_b);+	godot_basis (*godot_basis_operator_add)(const godot_basis *p_self, const godot_basis *p_b);+	godot_basis (*godot_basis_operator_subtract)(const godot_basis *p_self, const godot_basis *p_b);+	godot_basis (*godot_basis_operator_multiply_vector)(const godot_basis *p_self, const godot_basis *p_b);+	godot_basis (*godot_basis_operator_multiply_scalar)(const godot_basis *p_self, const godot_real p_b);+	void (*godot_vector3_new)(godot_vector3 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_z);+	godot_string (*godot_vector3_as_string)(const godot_vector3 *p_self);+	godot_int (*godot_vector3_min_axis)(const godot_vector3 *p_self);+	godot_int (*godot_vector3_max_axis)(const godot_vector3 *p_self);+	godot_real (*godot_vector3_length)(const godot_vector3 *p_self);+	godot_real (*godot_vector3_length_squared)(const godot_vector3 *p_self);+	godot_bool (*godot_vector3_is_normalized)(const godot_vector3 *p_self);+	godot_vector3 (*godot_vector3_normalized)(const godot_vector3 *p_self);+	godot_vector3 (*godot_vector3_inverse)(const godot_vector3 *p_self);+	godot_vector3 (*godot_vector3_snapped)(const godot_vector3 *p_self, const godot_vector3 *p_by);+	godot_vector3 (*godot_vector3_rotated)(const godot_vector3 *p_self, const godot_vector3 *p_axis, const godot_real p_phi);+	godot_vector3 (*godot_vector3_linear_interpolate)(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_real p_t);+	godot_vector3 (*godot_vector3_cubic_interpolate)(const godot_vector3 *p_self, const godot_vector3 *p_b, const godot_vector3 *p_pre_a, const godot_vector3 *p_post_b, const godot_real p_t);+	godot_real (*godot_vector3_dot)(const godot_vector3 *p_self, const godot_vector3 *p_b);+	godot_vector3 (*godot_vector3_cross)(const godot_vector3 *p_self, const godot_vector3 *p_b);+	godot_basis (*godot_vector3_outer)(const godot_vector3 *p_self, const godot_vector3 *p_b);+	godot_basis (*godot_vector3_to_diagonal_matrix)(const godot_vector3 *p_self);+	godot_vector3 (*godot_vector3_abs)(const godot_vector3 *p_self);+	godot_vector3 (*godot_vector3_floor)(const godot_vector3 *p_self);+	godot_vector3 (*godot_vector3_ceil)(const godot_vector3 *p_self);+	godot_real (*godot_vector3_distance_to)(const godot_vector3 *p_self, const godot_vector3 *p_b);+	godot_real (*godot_vector3_distance_squared_to)(const godot_vector3 *p_self, const godot_vector3 *p_b);+	godot_real (*godot_vector3_angle_to)(const godot_vector3 *p_self, const godot_vector3 *p_to);+	godot_vector3 (*godot_vector3_slide)(const godot_vector3 *p_self, const godot_vector3 *p_n);+	godot_vector3 (*godot_vector3_bounce)(const godot_vector3 *p_self, const godot_vector3 *p_n);+	godot_vector3 (*godot_vector3_reflect)(const godot_vector3 *p_self, const godot_vector3 *p_n);+	godot_vector3 (*godot_vector3_operator_add)(const godot_vector3 *p_self, const godot_vector3 *p_b);+	godot_vector3 (*godot_vector3_operator_subtract)(const godot_vector3 *p_self, const godot_vector3 *p_b);+	godot_vector3 (*godot_vector3_operator_multiply_vector)(const godot_vector3 *p_self, const godot_vector3 *p_b);+	godot_vector3 (*godot_vector3_operator_multiply_scalar)(const godot_vector3 *p_self, const godot_real p_b);+	godot_vector3 (*godot_vector3_operator_divide_vector)(const godot_vector3 *p_self, const godot_vector3 *p_b);+	godot_vector3 (*godot_vector3_operator_divide_scalar)(const godot_vector3 *p_self, const godot_real p_b);+	godot_bool (*godot_vector3_operator_equal)(const godot_vector3 *p_self, const godot_vector3 *p_b);+	godot_bool (*godot_vector3_operator_less)(const godot_vector3 *p_self, const godot_vector3 *p_b);+	godot_vector3 (*godot_vector3_operator_neg)(const godot_vector3 *p_self);+	void (*godot_vector3_set_axis)(godot_vector3 *p_self, const godot_vector3_axis p_axis, const godot_real p_val);+	godot_real (*godot_vector3_get_axis)(const godot_vector3 *p_self, const godot_vector3_axis p_axis);+	void (*godot_pool_byte_array_new)(godot_pool_byte_array *r_dest);+	void (*godot_pool_byte_array_new_copy)(godot_pool_byte_array *r_dest, const godot_pool_byte_array *p_src);+	void (*godot_pool_byte_array_new_with_array)(godot_pool_byte_array *r_dest, const godot_array *p_a);+	void (*godot_pool_byte_array_append)(godot_pool_byte_array *p_self, const uint8_t p_data);+	void (*godot_pool_byte_array_append_array)(godot_pool_byte_array *p_self, const godot_pool_byte_array *p_array);+	godot_error (*godot_pool_byte_array_insert)(godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data);+	void (*godot_pool_byte_array_invert)(godot_pool_byte_array *p_self);+	void (*godot_pool_byte_array_push_back)(godot_pool_byte_array *p_self, const uint8_t p_data);+	void (*godot_pool_byte_array_remove)(godot_pool_byte_array *p_self, const godot_int p_idx);+	void (*godot_pool_byte_array_resize)(godot_pool_byte_array *p_self, const godot_int p_size);+	godot_pool_byte_array_read_access *(*godot_pool_byte_array_read)(const godot_pool_byte_array *p_self);+	godot_pool_byte_array_write_access *(*godot_pool_byte_array_write)(godot_pool_byte_array *p_self);+	void (*godot_pool_byte_array_set)(godot_pool_byte_array *p_self, const godot_int p_idx, const uint8_t p_data);+	uint8_t (*godot_pool_byte_array_get)(const godot_pool_byte_array *p_self, const godot_int p_idx);+	godot_int (*godot_pool_byte_array_size)(const godot_pool_byte_array *p_self);+	void (*godot_pool_byte_array_destroy)(godot_pool_byte_array *p_self);+	void (*godot_pool_int_array_new)(godot_pool_int_array *r_dest);+	void (*godot_pool_int_array_new_copy)(godot_pool_int_array *r_dest, const godot_pool_int_array *p_src);+	void (*godot_pool_int_array_new_with_array)(godot_pool_int_array *r_dest, const godot_array *p_a);+	void (*godot_pool_int_array_append)(godot_pool_int_array *p_self, const godot_int p_data);+	void (*godot_pool_int_array_append_array)(godot_pool_int_array *p_self, const godot_pool_int_array *p_array);+	godot_error (*godot_pool_int_array_insert)(godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data);+	void (*godot_pool_int_array_invert)(godot_pool_int_array *p_self);+	void (*godot_pool_int_array_push_back)(godot_pool_int_array *p_self, const godot_int p_data);+	void (*godot_pool_int_array_remove)(godot_pool_int_array *p_self, const godot_int p_idx);+	void (*godot_pool_int_array_resize)(godot_pool_int_array *p_self, const godot_int p_size);+	godot_pool_int_array_read_access *(*godot_pool_int_array_read)(const godot_pool_int_array *p_self);+	godot_pool_int_array_write_access *(*godot_pool_int_array_write)(godot_pool_int_array *p_self);+	void (*godot_pool_int_array_set)(godot_pool_int_array *p_self, const godot_int p_idx, const godot_int p_data);+	godot_int (*godot_pool_int_array_get)(const godot_pool_int_array *p_self, const godot_int p_idx);+	godot_int (*godot_pool_int_array_size)(const godot_pool_int_array *p_self);+	void (*godot_pool_int_array_destroy)(godot_pool_int_array *p_self);+	void (*godot_pool_real_array_new)(godot_pool_real_array *r_dest);+	void (*godot_pool_real_array_new_copy)(godot_pool_real_array *r_dest, const godot_pool_real_array *p_src);+	void (*godot_pool_real_array_new_with_array)(godot_pool_real_array *r_dest, const godot_array *p_a);+	void (*godot_pool_real_array_append)(godot_pool_real_array *p_self, const godot_real p_data);+	void (*godot_pool_real_array_append_array)(godot_pool_real_array *p_self, const godot_pool_real_array *p_array);+	godot_error (*godot_pool_real_array_insert)(godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data);+	void (*godot_pool_real_array_invert)(godot_pool_real_array *p_self);+	void (*godot_pool_real_array_push_back)(godot_pool_real_array *p_self, const godot_real p_data);+	void (*godot_pool_real_array_remove)(godot_pool_real_array *p_self, const godot_int p_idx);+	void (*godot_pool_real_array_resize)(godot_pool_real_array *p_self, const godot_int p_size);+	godot_pool_real_array_read_access *(*godot_pool_real_array_read)(const godot_pool_real_array *p_self);+	godot_pool_real_array_write_access *(*godot_pool_real_array_write)(godot_pool_real_array *p_self);+	void (*godot_pool_real_array_set)(godot_pool_real_array *p_self, const godot_int p_idx, const godot_real p_data);+	godot_real (*godot_pool_real_array_get)(const godot_pool_real_array *p_self, const godot_int p_idx);+	godot_int (*godot_pool_real_array_size)(const godot_pool_real_array *p_self);+	void (*godot_pool_real_array_destroy)(godot_pool_real_array *p_self);+	void (*godot_pool_string_array_new)(godot_pool_string_array *r_dest);+	void (*godot_pool_string_array_new_copy)(godot_pool_string_array *r_dest, const godot_pool_string_array *p_src);+	void (*godot_pool_string_array_new_with_array)(godot_pool_string_array *r_dest, const godot_array *p_a);+	void (*godot_pool_string_array_append)(godot_pool_string_array *p_self, const godot_string *p_data);+	void (*godot_pool_string_array_append_array)(godot_pool_string_array *p_self, const godot_pool_string_array *p_array);+	godot_error (*godot_pool_string_array_insert)(godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data);+	void (*godot_pool_string_array_invert)(godot_pool_string_array *p_self);+	void (*godot_pool_string_array_push_back)(godot_pool_string_array *p_self, const godot_string *p_data);+	void (*godot_pool_string_array_remove)(godot_pool_string_array *p_self, const godot_int p_idx);+	void (*godot_pool_string_array_resize)(godot_pool_string_array *p_self, const godot_int p_size);+	godot_pool_string_array_read_access *(*godot_pool_string_array_read)(const godot_pool_string_array *p_self);+	godot_pool_string_array_write_access *(*godot_pool_string_array_write)(godot_pool_string_array *p_self);+	void (*godot_pool_string_array_set)(godot_pool_string_array *p_self, const godot_int p_idx, const godot_string *p_data);+	godot_string (*godot_pool_string_array_get)(const godot_pool_string_array *p_self, const godot_int p_idx);+	godot_int (*godot_pool_string_array_size)(const godot_pool_string_array *p_self);+	void (*godot_pool_string_array_destroy)(godot_pool_string_array *p_self);+	void (*godot_pool_vector2_array_new)(godot_pool_vector2_array *r_dest);+	void (*godot_pool_vector2_array_new_copy)(godot_pool_vector2_array *r_dest, const godot_pool_vector2_array *p_src);+	void (*godot_pool_vector2_array_new_with_array)(godot_pool_vector2_array *r_dest, const godot_array *p_a);+	void (*godot_pool_vector2_array_append)(godot_pool_vector2_array *p_self, const godot_vector2 *p_data);+	void (*godot_pool_vector2_array_append_array)(godot_pool_vector2_array *p_self, const godot_pool_vector2_array *p_array);+	godot_error (*godot_pool_vector2_array_insert)(godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data);+	void (*godot_pool_vector2_array_invert)(godot_pool_vector2_array *p_self);+	void (*godot_pool_vector2_array_push_back)(godot_pool_vector2_array *p_self, const godot_vector2 *p_data);+	void (*godot_pool_vector2_array_remove)(godot_pool_vector2_array *p_self, const godot_int p_idx);+	void (*godot_pool_vector2_array_resize)(godot_pool_vector2_array *p_self, const godot_int p_size);+	godot_pool_vector2_array_read_access *(*godot_pool_vector2_array_read)(const godot_pool_vector2_array *p_self);+	godot_pool_vector2_array_write_access *(*godot_pool_vector2_array_write)(godot_pool_vector2_array *p_self);+	void (*godot_pool_vector2_array_set)(godot_pool_vector2_array *p_self, const godot_int p_idx, const godot_vector2 *p_data);+	godot_vector2 (*godot_pool_vector2_array_get)(const godot_pool_vector2_array *p_self, const godot_int p_idx);+	godot_int (*godot_pool_vector2_array_size)(const godot_pool_vector2_array *p_self);+	void (*godot_pool_vector2_array_destroy)(godot_pool_vector2_array *p_self);+	void (*godot_pool_vector3_array_new)(godot_pool_vector3_array *r_dest);+	void (*godot_pool_vector3_array_new_copy)(godot_pool_vector3_array *r_dest, const godot_pool_vector3_array *p_src);+	void (*godot_pool_vector3_array_new_with_array)(godot_pool_vector3_array *r_dest, const godot_array *p_a);+	void (*godot_pool_vector3_array_append)(godot_pool_vector3_array *p_self, const godot_vector3 *p_data);+	void (*godot_pool_vector3_array_append_array)(godot_pool_vector3_array *p_self, const godot_pool_vector3_array *p_array);+	godot_error (*godot_pool_vector3_array_insert)(godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data);+	void (*godot_pool_vector3_array_invert)(godot_pool_vector3_array *p_self);+	void (*godot_pool_vector3_array_push_back)(godot_pool_vector3_array *p_self, const godot_vector3 *p_data);+	void (*godot_pool_vector3_array_remove)(godot_pool_vector3_array *p_self, const godot_int p_idx);+	void (*godot_pool_vector3_array_resize)(godot_pool_vector3_array *p_self, const godot_int p_size);+	godot_pool_vector3_array_read_access *(*godot_pool_vector3_array_read)(const godot_pool_vector3_array *p_self);+	godot_pool_vector3_array_write_access *(*godot_pool_vector3_array_write)(godot_pool_vector3_array *p_self);+	void (*godot_pool_vector3_array_set)(godot_pool_vector3_array *p_self, const godot_int p_idx, const godot_vector3 *p_data);+	godot_vector3 (*godot_pool_vector3_array_get)(const godot_pool_vector3_array *p_self, const godot_int p_idx);+	godot_int (*godot_pool_vector3_array_size)(const godot_pool_vector3_array *p_self);+	void (*godot_pool_vector3_array_destroy)(godot_pool_vector3_array *p_self);+	void (*godot_pool_color_array_new)(godot_pool_color_array *r_dest);+	void (*godot_pool_color_array_new_copy)(godot_pool_color_array *r_dest, const godot_pool_color_array *p_src);+	void (*godot_pool_color_array_new_with_array)(godot_pool_color_array *r_dest, const godot_array *p_a);+	void (*godot_pool_color_array_append)(godot_pool_color_array *p_self, const godot_color *p_data);+	void (*godot_pool_color_array_append_array)(godot_pool_color_array *p_self, const godot_pool_color_array *p_array);+	godot_error (*godot_pool_color_array_insert)(godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data);+	void (*godot_pool_color_array_invert)(godot_pool_color_array *p_self);+	void (*godot_pool_color_array_push_back)(godot_pool_color_array *p_self, const godot_color *p_data);+	void (*godot_pool_color_array_remove)(godot_pool_color_array *p_self, const godot_int p_idx);+	void (*godot_pool_color_array_resize)(godot_pool_color_array *p_self, const godot_int p_size);+	godot_pool_color_array_read_access *(*godot_pool_color_array_read)(const godot_pool_color_array *p_self);+	godot_pool_color_array_write_access *(*godot_pool_color_array_write)(godot_pool_color_array *p_self);+	void (*godot_pool_color_array_set)(godot_pool_color_array *p_self, const godot_int p_idx, const godot_color *p_data);+	godot_color (*godot_pool_color_array_get)(const godot_pool_color_array *p_self, const godot_int p_idx);+	godot_int (*godot_pool_color_array_size)(const godot_pool_color_array *p_self);+	void (*godot_pool_color_array_destroy)(godot_pool_color_array *p_self);+	godot_pool_byte_array_read_access *(*godot_pool_byte_array_read_access_copy)(const godot_pool_byte_array_read_access *p_read);+	const uint8_t *(*godot_pool_byte_array_read_access_ptr)(const godot_pool_byte_array_read_access *p_read);+	void (*godot_pool_byte_array_read_access_operator_assign)(godot_pool_byte_array_read_access *p_read, godot_pool_byte_array_read_access *p_other);+	void (*godot_pool_byte_array_read_access_destroy)(godot_pool_byte_array_read_access *p_read);+	godot_pool_int_array_read_access *(*godot_pool_int_array_read_access_copy)(const godot_pool_int_array_read_access *p_read);+	const godot_int *(*godot_pool_int_array_read_access_ptr)(const godot_pool_int_array_read_access *p_read);+	void (*godot_pool_int_array_read_access_operator_assign)(godot_pool_int_array_read_access *p_read, godot_pool_int_array_read_access *p_other);+	void (*godot_pool_int_array_read_access_destroy)(godot_pool_int_array_read_access *p_read);+	godot_pool_real_array_read_access *(*godot_pool_real_array_read_access_copy)(const godot_pool_real_array_read_access *p_read);+	const godot_real *(*godot_pool_real_array_read_access_ptr)(const godot_pool_real_array_read_access *p_read);+	void (*godot_pool_real_array_read_access_operator_assign)(godot_pool_real_array_read_access *p_read, godot_pool_real_array_read_access *p_other);+	void (*godot_pool_real_array_read_access_destroy)(godot_pool_real_array_read_access *p_read);+	godot_pool_string_array_read_access *(*godot_pool_string_array_read_access_copy)(const godot_pool_string_array_read_access *p_read);+	const godot_string *(*godot_pool_string_array_read_access_ptr)(const godot_pool_string_array_read_access *p_read);+	void (*godot_pool_string_array_read_access_operator_assign)(godot_pool_string_array_read_access *p_read, godot_pool_string_array_read_access *p_other);+	void (*godot_pool_string_array_read_access_destroy)(godot_pool_string_array_read_access *p_read);+	godot_pool_vector2_array_read_access *(*godot_pool_vector2_array_read_access_copy)(const godot_pool_vector2_array_read_access *p_read);+	const godot_vector2 *(*godot_pool_vector2_array_read_access_ptr)(const godot_pool_vector2_array_read_access *p_read);+	void (*godot_pool_vector2_array_read_access_operator_assign)(godot_pool_vector2_array_read_access *p_read, godot_pool_vector2_array_read_access *p_other);+	void (*godot_pool_vector2_array_read_access_destroy)(godot_pool_vector2_array_read_access *p_read);+	godot_pool_vector3_array_read_access *(*godot_pool_vector3_array_read_access_copy)(const godot_pool_vector3_array_read_access *p_read);+	const godot_vector3 *(*godot_pool_vector3_array_read_access_ptr)(const godot_pool_vector3_array_read_access *p_read);+	void (*godot_pool_vector3_array_read_access_operator_assign)(godot_pool_vector3_array_read_access *p_read, godot_pool_vector3_array_read_access *p_other);+	void (*godot_pool_vector3_array_read_access_destroy)(godot_pool_vector3_array_read_access *p_read);+	godot_pool_color_array_read_access *(*godot_pool_color_array_read_access_copy)(const godot_pool_color_array_read_access *p_read);+	const godot_color *(*godot_pool_color_array_read_access_ptr)(const godot_pool_color_array_read_access *p_read);+	void (*godot_pool_color_array_read_access_operator_assign)(godot_pool_color_array_read_access *p_read, godot_pool_color_array_read_access *p_other);+	void (*godot_pool_color_array_read_access_destroy)(godot_pool_color_array_read_access *p_read);+	godot_pool_byte_array_write_access *(*godot_pool_byte_array_write_access_copy)(const godot_pool_byte_array_write_access *p_write);+	uint8_t *(*godot_pool_byte_array_write_access_ptr)(const godot_pool_byte_array_write_access *p_write);+	void (*godot_pool_byte_array_write_access_operator_assign)(godot_pool_byte_array_write_access *p_write, godot_pool_byte_array_write_access *p_other);+	void (*godot_pool_byte_array_write_access_destroy)(godot_pool_byte_array_write_access *p_write);+	godot_pool_int_array_write_access *(*godot_pool_int_array_write_access_copy)(const godot_pool_int_array_write_access *p_write);+	godot_int *(*godot_pool_int_array_write_access_ptr)(const godot_pool_int_array_write_access *p_write);+	void (*godot_pool_int_array_write_access_operator_assign)(godot_pool_int_array_write_access *p_write, godot_pool_int_array_write_access *p_other);+	void (*godot_pool_int_array_write_access_destroy)(godot_pool_int_array_write_access *p_write);+	godot_pool_real_array_write_access *(*godot_pool_real_array_write_access_copy)(const godot_pool_real_array_write_access *p_write);+	godot_real *(*godot_pool_real_array_write_access_ptr)(const godot_pool_real_array_write_access *p_write);+	void (*godot_pool_real_array_write_access_operator_assign)(godot_pool_real_array_write_access *p_write, godot_pool_real_array_write_access *p_other);+	void (*godot_pool_real_array_write_access_destroy)(godot_pool_real_array_write_access *p_write);+	godot_pool_string_array_write_access *(*godot_pool_string_array_write_access_copy)(const godot_pool_string_array_write_access *p_write);+	godot_string *(*godot_pool_string_array_write_access_ptr)(const godot_pool_string_array_write_access *p_write);+	void (*godot_pool_string_array_write_access_operator_assign)(godot_pool_string_array_write_access *p_write, godot_pool_string_array_write_access *p_other);+	void (*godot_pool_string_array_write_access_destroy)(godot_pool_string_array_write_access *p_write);+	godot_pool_vector2_array_write_access *(*godot_pool_vector2_array_write_access_copy)(const godot_pool_vector2_array_write_access *p_write);+	godot_vector2 *(*godot_pool_vector2_array_write_access_ptr)(const godot_pool_vector2_array_write_access *p_write);+	void (*godot_pool_vector2_array_write_access_operator_assign)(godot_pool_vector2_array_write_access *p_write, godot_pool_vector2_array_write_access *p_other);+	void (*godot_pool_vector2_array_write_access_destroy)(godot_pool_vector2_array_write_access *p_write);+	godot_pool_vector3_array_write_access *(*godot_pool_vector3_array_write_access_copy)(const godot_pool_vector3_array_write_access *p_write);+	godot_vector3 *(*godot_pool_vector3_array_write_access_ptr)(const godot_pool_vector3_array_write_access *p_write);+	void (*godot_pool_vector3_array_write_access_operator_assign)(godot_pool_vector3_array_write_access *p_write, godot_pool_vector3_array_write_access *p_other);+	void (*godot_pool_vector3_array_write_access_destroy)(godot_pool_vector3_array_write_access *p_write);+	godot_pool_color_array_write_access *(*godot_pool_color_array_write_access_copy)(const godot_pool_color_array_write_access *p_write);+	godot_color *(*godot_pool_color_array_write_access_ptr)(const godot_pool_color_array_write_access *p_write);+	void (*godot_pool_color_array_write_access_operator_assign)(godot_pool_color_array_write_access *p_write, godot_pool_color_array_write_access *p_other);+	void (*godot_pool_color_array_write_access_destroy)(godot_pool_color_array_write_access *p_write);+	void (*godot_array_new)(godot_array *r_dest);+	void (*godot_array_new_copy)(godot_array *r_dest, const godot_array *p_src);+	void (*godot_array_new_pool_color_array)(godot_array *r_dest, const godot_pool_color_array *p_pca);+	void (*godot_array_new_pool_vector3_array)(godot_array *r_dest, const godot_pool_vector3_array *p_pv3a);+	void (*godot_array_new_pool_vector2_array)(godot_array *r_dest, const godot_pool_vector2_array *p_pv2a);+	void (*godot_array_new_pool_string_array)(godot_array *r_dest, const godot_pool_string_array *p_psa);+	void (*godot_array_new_pool_real_array)(godot_array *r_dest, const godot_pool_real_array *p_pra);+	void (*godot_array_new_pool_int_array)(godot_array *r_dest, const godot_pool_int_array *p_pia);+	void (*godot_array_new_pool_byte_array)(godot_array *r_dest, const godot_pool_byte_array *p_pba);+	void (*godot_array_set)(godot_array *p_self, const godot_int p_idx, const godot_variant *p_value);+	godot_variant (*godot_array_get)(const godot_array *p_self, const godot_int p_idx);+	godot_variant *(*godot_array_operator_index)(godot_array *p_self, const godot_int p_idx);+	const godot_variant *(*godot_array_operator_index_const)(const godot_array *p_self, const godot_int p_idx);+	void (*godot_array_append)(godot_array *p_self, const godot_variant *p_value);+	void (*godot_array_clear)(godot_array *p_self);+	godot_int (*godot_array_count)(const godot_array *p_self, const godot_variant *p_value);+	godot_bool (*godot_array_empty)(const godot_array *p_self);+	void (*godot_array_erase)(godot_array *p_self, const godot_variant *p_value);+	godot_variant (*godot_array_front)(const godot_array *p_self);+	godot_variant (*godot_array_back)(const godot_array *p_self);+	godot_int (*godot_array_find)(const godot_array *p_self, const godot_variant *p_what, const godot_int p_from);+	godot_int (*godot_array_find_last)(const godot_array *p_self, const godot_variant *p_what);+	godot_bool (*godot_array_has)(const godot_array *p_self, const godot_variant *p_value);+	godot_int (*godot_array_hash)(const godot_array *p_self);+	void (*godot_array_insert)(godot_array *p_self, const godot_int p_pos, const godot_variant *p_value);+	void (*godot_array_invert)(godot_array *p_self);+	godot_variant (*godot_array_pop_back)(godot_array *p_self);+	godot_variant (*godot_array_pop_front)(godot_array *p_self);+	void (*godot_array_push_back)(godot_array *p_self, const godot_variant *p_value);+	void (*godot_array_push_front)(godot_array *p_self, const godot_variant *p_value);+	void (*godot_array_remove)(godot_array *p_self, const godot_int p_idx);+	void (*godot_array_resize)(godot_array *p_self, const godot_int p_size);+	godot_int (*godot_array_rfind)(const godot_array *p_self, const godot_variant *p_what, const godot_int p_from);+	godot_int (*godot_array_size)(const godot_array *p_self);+	void (*godot_array_sort)(godot_array *p_self);+	void (*godot_array_sort_custom)(godot_array *p_self, godot_object *p_obj, const godot_string *p_func);+	godot_int (*godot_array_bsearch)(godot_array *p_self, const godot_variant *p_value, const godot_bool p_before);+	godot_int (*godot_array_bsearch_custom)(godot_array *p_self, const godot_variant *p_value, godot_object *p_obj, const godot_string *p_func, const godot_bool p_before);+	void (*godot_array_destroy)(godot_array *p_self);+	void (*godot_dictionary_new)(godot_dictionary *r_dest);+	void (*godot_dictionary_new_copy)(godot_dictionary *r_dest, const godot_dictionary *p_src);+	void (*godot_dictionary_destroy)(godot_dictionary *p_self);+	godot_int (*godot_dictionary_size)(const godot_dictionary *p_self);+	godot_bool (*godot_dictionary_empty)(const godot_dictionary *p_self);+	void (*godot_dictionary_clear)(godot_dictionary *p_self);+	godot_bool (*godot_dictionary_has)(const godot_dictionary *p_self, const godot_variant *p_key);+	godot_bool (*godot_dictionary_has_all)(const godot_dictionary *p_self, const godot_array *p_keys);+	void (*godot_dictionary_erase)(godot_dictionary *p_self, const godot_variant *p_key);+	godot_int (*godot_dictionary_hash)(const godot_dictionary *p_self);+	godot_array (*godot_dictionary_keys)(const godot_dictionary *p_self);+	godot_array (*godot_dictionary_values)(const godot_dictionary *p_self);+	godot_variant (*godot_dictionary_get)(const godot_dictionary *p_self, const godot_variant *p_key);+	void (*godot_dictionary_set)(godot_dictionary *p_self, const godot_variant *p_key, const godot_variant *p_value);+	godot_variant *(*godot_dictionary_operator_index)(godot_dictionary *p_self, const godot_variant *p_key);+	const godot_variant *(*godot_dictionary_operator_index_const)(const godot_dictionary *p_self, const godot_variant *p_key);+	godot_variant *(*godot_dictionary_next)(const godot_dictionary *p_self, const godot_variant *p_key);+	godot_bool (*godot_dictionary_operator_equal)(const godot_dictionary *p_self, const godot_dictionary *p_b);+	godot_string (*godot_dictionary_to_json)(const godot_dictionary *p_self);+	void (*godot_node_path_new)(godot_node_path *r_dest, const godot_string *p_from);+	void (*godot_node_path_new_copy)(godot_node_path *r_dest, const godot_node_path *p_src);+	void (*godot_node_path_destroy)(godot_node_path *p_self);+	godot_string (*godot_node_path_as_string)(const godot_node_path *p_self);+	godot_bool (*godot_node_path_is_absolute)(const godot_node_path *p_self);+	godot_int (*godot_node_path_get_name_count)(const godot_node_path *p_self);+	godot_string (*godot_node_path_get_name)(const godot_node_path *p_self, const godot_int p_idx);+	godot_int (*godot_node_path_get_subname_count)(const godot_node_path *p_self);+	godot_string (*godot_node_path_get_subname)(const godot_node_path *p_self, const godot_int p_idx);+	godot_string (*godot_node_path_get_concatenated_subnames)(const godot_node_path *p_self);+	godot_bool (*godot_node_path_is_empty)(const godot_node_path *p_self);+	godot_bool (*godot_node_path_operator_equal)(const godot_node_path *p_self, const godot_node_path *p_b);+	void (*godot_plane_new_with_reals)(godot_plane *r_dest, const godot_real p_a, const godot_real p_b, const godot_real p_c, const godot_real p_d);+	void (*godot_plane_new_with_vectors)(godot_plane *r_dest, const godot_vector3 *p_v1, const godot_vector3 *p_v2, const godot_vector3 *p_v3);+	void (*godot_plane_new_with_normal)(godot_plane *r_dest, const godot_vector3 *p_normal, const godot_real p_d);+	godot_string (*godot_plane_as_string)(const godot_plane *p_self);+	godot_plane (*godot_plane_normalized)(const godot_plane *p_self);+	godot_vector3 (*godot_plane_center)(const godot_plane *p_self);+	godot_vector3 (*godot_plane_get_any_point)(const godot_plane *p_self);+	godot_bool (*godot_plane_is_point_over)(const godot_plane *p_self, const godot_vector3 *p_point);+	godot_real (*godot_plane_distance_to)(const godot_plane *p_self, const godot_vector3 *p_point);+	godot_bool (*godot_plane_has_point)(const godot_plane *p_self, const godot_vector3 *p_point, const godot_real p_epsilon);+	godot_vector3 (*godot_plane_project)(const godot_plane *p_self, const godot_vector3 *p_point);+	godot_bool (*godot_plane_intersect_3)(const godot_plane *p_self, godot_vector3 *r_dest, const godot_plane *p_b, const godot_plane *p_c);+	godot_bool (*godot_plane_intersects_ray)(const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_from, const godot_vector3 *p_dir);+	godot_bool (*godot_plane_intersects_segment)(const godot_plane *p_self, godot_vector3 *r_dest, const godot_vector3 *p_begin, const godot_vector3 *p_end);+	godot_plane (*godot_plane_operator_neg)(const godot_plane *p_self);+	godot_bool (*godot_plane_operator_equal)(const godot_plane *p_self, const godot_plane *p_b);+	void (*godot_plane_set_normal)(godot_plane *p_self, const godot_vector3 *p_normal);+	godot_vector3 (*godot_plane_get_normal)(const godot_plane *p_self);+	godot_real (*godot_plane_get_d)(const godot_plane *p_self);+	void (*godot_plane_set_d)(godot_plane *p_self, const godot_real p_d);+	void (*godot_rect2_new_with_position_and_size)(godot_rect2 *r_dest, const godot_vector2 *p_pos, const godot_vector2 *p_size);+	void (*godot_rect2_new)(godot_rect2 *r_dest, const godot_real p_x, const godot_real p_y, const godot_real p_width, const godot_real p_height);+	godot_string (*godot_rect2_as_string)(const godot_rect2 *p_self);+	godot_real (*godot_rect2_get_area)(const godot_rect2 *p_self);+	godot_bool (*godot_rect2_intersects)(const godot_rect2 *p_self, const godot_rect2 *p_b);+	godot_bool (*godot_rect2_encloses)(const godot_rect2 *p_self, const godot_rect2 *p_b);+	godot_bool (*godot_rect2_has_no_area)(const godot_rect2 *p_self);+	godot_rect2 (*godot_rect2_clip)(const godot_rect2 *p_self, const godot_rect2 *p_b);+	godot_rect2 (*godot_rect2_merge)(const godot_rect2 *p_self, const godot_rect2 *p_b);+	godot_bool (*godot_rect2_has_point)(const godot_rect2 *p_self, const godot_vector2 *p_point);+	godot_rect2 (*godot_rect2_grow)(const godot_rect2 *p_self, const godot_real p_by);+	godot_rect2 (*godot_rect2_expand)(const godot_rect2 *p_self, const godot_vector2 *p_to);+	godot_bool (*godot_rect2_operator_equal)(const godot_rect2 *p_self, const godot_rect2 *p_b);+	godot_vector2 (*godot_rect2_get_position)(const godot_rect2 *p_self);+	godot_vector2 (*godot_rect2_get_size)(const godot_rect2 *p_self);+	void (*godot_rect2_set_position)(godot_rect2 *p_self, const godot_vector2 *p_pos);+	void (*godot_rect2_set_size)(godot_rect2 *p_self, const godot_vector2 *p_size);+	void (*godot_aabb_new)(godot_aabb *r_dest, const godot_vector3 *p_pos, const godot_vector3 *p_size);+	godot_vector3 (*godot_aabb_get_position)(const godot_aabb *p_self);+	void (*godot_aabb_set_position)(const godot_aabb *p_self, const godot_vector3 *p_v);+	godot_vector3 (*godot_aabb_get_size)(const godot_aabb *p_self);+	void (*godot_aabb_set_size)(const godot_aabb *p_self, const godot_vector3 *p_v);+	godot_string (*godot_aabb_as_string)(const godot_aabb *p_self);+	godot_real (*godot_aabb_get_area)(const godot_aabb *p_self);+	godot_bool (*godot_aabb_has_no_area)(const godot_aabb *p_self);+	godot_bool (*godot_aabb_has_no_surface)(const godot_aabb *p_self);+	godot_bool (*godot_aabb_intersects)(const godot_aabb *p_self, const godot_aabb *p_with);+	godot_bool (*godot_aabb_encloses)(const godot_aabb *p_self, const godot_aabb *p_with);+	godot_aabb (*godot_aabb_merge)(const godot_aabb *p_self, const godot_aabb *p_with);+	godot_aabb (*godot_aabb_intersection)(const godot_aabb *p_self, const godot_aabb *p_with);+	godot_bool (*godot_aabb_intersects_plane)(const godot_aabb *p_self, const godot_plane *p_plane);+	godot_bool (*godot_aabb_intersects_segment)(const godot_aabb *p_self, const godot_vector3 *p_from, const godot_vector3 *p_to);+	godot_bool (*godot_aabb_has_point)(const godot_aabb *p_self, const godot_vector3 *p_point);+	godot_vector3 (*godot_aabb_get_support)(const godot_aabb *p_self, const godot_vector3 *p_dir);+	godot_vector3 (*godot_aabb_get_longest_axis)(const godot_aabb *p_self);+	godot_int (*godot_aabb_get_longest_axis_index)(const godot_aabb *p_self);+	godot_real (*godot_aabb_get_longest_axis_size)(const godot_aabb *p_self);+	godot_vector3 (*godot_aabb_get_shortest_axis)(const godot_aabb *p_self);+	godot_int (*godot_aabb_get_shortest_axis_index)(const godot_aabb *p_self);+	godot_real (*godot_aabb_get_shortest_axis_size)(const godot_aabb *p_self);+	godot_aabb (*godot_aabb_expand)(const godot_aabb *p_self, const godot_vector3 *p_to_point);+	godot_aabb (*godot_aabb_grow)(const godot_aabb *p_self, const godot_real p_by);+	godot_vector3 (*godot_aabb_get_endpoint)(const godot_aabb *p_self, const godot_int p_idx);+	godot_bool (*godot_aabb_operator_equal)(const godot_aabb *p_self, const godot_aabb *p_b);+	void (*godot_rid_new)(godot_rid *r_dest);+	godot_int (*godot_rid_get_id)(const godot_rid *p_self);+	void (*godot_rid_new_with_resource)(godot_rid *r_dest, const godot_object *p_from);+	godot_bool (*godot_rid_operator_equal)(const godot_rid *p_self, const godot_rid *p_b);+	godot_bool (*godot_rid_operator_less)(const godot_rid *p_self, const godot_rid *p_b);+	void (*godot_transform_new_with_axis_origin)(godot_transform *r_dest, const godot_vector3 *p_x_axis, const godot_vector3 *p_y_axis, const godot_vector3 *p_z_axis, const godot_vector3 *p_origin);+	void (*godot_transform_new)(godot_transform *r_dest, const godot_basis *p_basis, const godot_vector3 *p_origin);+	godot_basis (*godot_transform_get_basis)(const godot_transform *p_self);+	void (*godot_transform_set_basis)(godot_transform *p_self, const godot_basis *p_v);+	godot_vector3 (*godot_transform_get_origin)(const godot_transform *p_self);+	void (*godot_transform_set_origin)(godot_transform *p_self, const godot_vector3 *p_v);+	godot_string (*godot_transform_as_string)(const godot_transform *p_self);+	godot_transform (*godot_transform_inverse)(const godot_transform *p_self);+	godot_transform (*godot_transform_affine_inverse)(const godot_transform *p_self);+	godot_transform (*godot_transform_orthonormalized)(const godot_transform *p_self);+	godot_transform (*godot_transform_rotated)(const godot_transform *p_self, const godot_vector3 *p_axis, const godot_real p_phi);+	godot_transform (*godot_transform_scaled)(const godot_transform *p_self, const godot_vector3 *p_scale);+	godot_transform (*godot_transform_translated)(const godot_transform *p_self, const godot_vector3 *p_ofs);+	godot_transform (*godot_transform_looking_at)(const godot_transform *p_self, const godot_vector3 *p_target, const godot_vector3 *p_up);+	godot_plane (*godot_transform_xform_plane)(const godot_transform *p_self, const godot_plane *p_v);+	godot_plane (*godot_transform_xform_inv_plane)(const godot_transform *p_self, const godot_plane *p_v);+	void (*godot_transform_new_identity)(godot_transform *r_dest);+	godot_bool (*godot_transform_operator_equal)(const godot_transform *p_self, const godot_transform *p_b);+	godot_transform (*godot_transform_operator_multiply)(const godot_transform *p_self, const godot_transform *p_b);+	godot_vector3 (*godot_transform_xform_vector3)(const godot_transform *p_self, const godot_vector3 *p_v);+	godot_vector3 (*godot_transform_xform_inv_vector3)(const godot_transform *p_self, const godot_vector3 *p_v);+	godot_aabb (*godot_transform_xform_aabb)(const godot_transform *p_self, const godot_aabb *p_v);+	godot_aabb (*godot_transform_xform_inv_aabb)(const godot_transform *p_self, const godot_aabb *p_v);+	void (*godot_transform2d_new)(godot_transform2d *r_dest, const godot_real p_rot, const godot_vector2 *p_pos);+	void (*godot_transform2d_new_axis_origin)(godot_transform2d *r_dest, const godot_vector2 *p_x_axis, const godot_vector2 *p_y_axis, const godot_vector2 *p_origin);+	godot_string (*godot_transform2d_as_string)(const godot_transform2d *p_self);+	godot_transform2d (*godot_transform2d_inverse)(const godot_transform2d *p_self);+	godot_transform2d (*godot_transform2d_affine_inverse)(const godot_transform2d *p_self);+	godot_real (*godot_transform2d_get_rotation)(const godot_transform2d *p_self);+	godot_vector2 (*godot_transform2d_get_origin)(const godot_transform2d *p_self);+	godot_vector2 (*godot_transform2d_get_scale)(const godot_transform2d *p_self);+	godot_transform2d (*godot_transform2d_orthonormalized)(const godot_transform2d *p_self);+	godot_transform2d (*godot_transform2d_rotated)(const godot_transform2d *p_self, const godot_real p_phi);+	godot_transform2d (*godot_transform2d_scaled)(const godot_transform2d *p_self, const godot_vector2 *p_scale);+	godot_transform2d (*godot_transform2d_translated)(const godot_transform2d *p_self, const godot_vector2 *p_offset);+	godot_vector2 (*godot_transform2d_xform_vector2)(const godot_transform2d *p_self, const godot_vector2 *p_v);+	godot_vector2 (*godot_transform2d_xform_inv_vector2)(const godot_transform2d *p_self, const godot_vector2 *p_v);+	godot_vector2 (*godot_transform2d_basis_xform_vector2)(const godot_transform2d *p_self, const godot_vector2 *p_v);+	godot_vector2 (*godot_transform2d_basis_xform_inv_vector2)(const godot_transform2d *p_self, const godot_vector2 *p_v);+	godot_transform2d (*godot_transform2d_interpolate_with)(const godot_transform2d *p_self, const godot_transform2d *p_m, const godot_real p_c);+	godot_bool (*godot_transform2d_operator_equal)(const godot_transform2d *p_self, const godot_transform2d *p_b);+	godot_transform2d (*godot_transform2d_operator_multiply)(const godot_transform2d *p_self, const godot_transform2d *p_b);+	void (*godot_transform2d_new_identity)(godot_transform2d *r_dest);+	godot_rect2 (*godot_transform2d_xform_rect2)(const godot_transform2d *p_self, const godot_rect2 *p_v);+	godot_rect2 (*godot_transform2d_xform_inv_rect2)(const godot_transform2d *p_self, const godot_rect2 *p_v);+	godot_variant_type (*godot_variant_get_type)(const godot_variant *p_v);+	void (*godot_variant_new_copy)(godot_variant *r_dest, const godot_variant *p_src);+	void (*godot_variant_new_nil)(godot_variant *r_dest);+	void (*godot_variant_new_bool)(godot_variant *r_dest, const godot_bool p_b);+	void (*godot_variant_new_uint)(godot_variant *r_dest, const uint64_t p_i);+	void (*godot_variant_new_int)(godot_variant *r_dest, const int64_t p_i);+	void (*godot_variant_new_real)(godot_variant *r_dest, const double p_r);+	void (*godot_variant_new_string)(godot_variant *r_dest, const godot_string *p_s);+	void (*godot_variant_new_vector2)(godot_variant *r_dest, const godot_vector2 *p_v2);+	void (*godot_variant_new_rect2)(godot_variant *r_dest, const godot_rect2 *p_rect2);+	void (*godot_variant_new_vector3)(godot_variant *r_dest, const godot_vector3 *p_v3);+	void (*godot_variant_new_transform2d)(godot_variant *r_dest, const godot_transform2d *p_t2d);+	void (*godot_variant_new_plane)(godot_variant *r_dest, const godot_plane *p_plane);+	void (*godot_variant_new_quat)(godot_variant *r_dest, const godot_quat *p_quat);+	void (*godot_variant_new_aabb)(godot_variant *r_dest, const godot_aabb *p_aabb);+	void (*godot_variant_new_basis)(godot_variant *r_dest, const godot_basis *p_basis);+	void (*godot_variant_new_transform)(godot_variant *r_dest, const godot_transform *p_trans);+	void (*godot_variant_new_color)(godot_variant *r_dest, const godot_color *p_color);+	void (*godot_variant_new_node_path)(godot_variant *r_dest, const godot_node_path *p_np);+	void (*godot_variant_new_rid)(godot_variant *r_dest, const godot_rid *p_rid);+	void (*godot_variant_new_object)(godot_variant *r_dest, const godot_object *p_obj);+	void (*godot_variant_new_dictionary)(godot_variant *r_dest, const godot_dictionary *p_dict);+	void (*godot_variant_new_array)(godot_variant *r_dest, const godot_array *p_arr);+	void (*godot_variant_new_pool_byte_array)(godot_variant *r_dest, const godot_pool_byte_array *p_pba);+	void (*godot_variant_new_pool_int_array)(godot_variant *r_dest, const godot_pool_int_array *p_pia);+	void (*godot_variant_new_pool_real_array)(godot_variant *r_dest, const godot_pool_real_array *p_pra);+	void (*godot_variant_new_pool_string_array)(godot_variant *r_dest, const godot_pool_string_array *p_psa);+	void (*godot_variant_new_pool_vector2_array)(godot_variant *r_dest, const godot_pool_vector2_array *p_pv2a);+	void (*godot_variant_new_pool_vector3_array)(godot_variant *r_dest, const godot_pool_vector3_array *p_pv3a);+	void (*godot_variant_new_pool_color_array)(godot_variant *r_dest, const godot_pool_color_array *p_pca);+	godot_bool (*godot_variant_as_bool)(const godot_variant *p_self);+	uint64_t (*godot_variant_as_uint)(const godot_variant *p_self);+	int64_t (*godot_variant_as_int)(const godot_variant *p_self);+	double (*godot_variant_as_real)(const godot_variant *p_self);+	godot_string (*godot_variant_as_string)(const godot_variant *p_self);+	godot_vector2 (*godot_variant_as_vector2)(const godot_variant *p_self);+	godot_rect2 (*godot_variant_as_rect2)(const godot_variant *p_self);+	godot_vector3 (*godot_variant_as_vector3)(const godot_variant *p_self);+	godot_transform2d (*godot_variant_as_transform2d)(const godot_variant *p_self);+	godot_plane (*godot_variant_as_plane)(const godot_variant *p_self);+	godot_quat (*godot_variant_as_quat)(const godot_variant *p_self);+	godot_aabb (*godot_variant_as_aabb)(const godot_variant *p_self);+	godot_basis (*godot_variant_as_basis)(const godot_variant *p_self);+	godot_transform (*godot_variant_as_transform)(const godot_variant *p_self);+	godot_color (*godot_variant_as_color)(const godot_variant *p_self);+	godot_node_path (*godot_variant_as_node_path)(const godot_variant *p_self);+	godot_rid (*godot_variant_as_rid)(const godot_variant *p_self);+	godot_object *(*godot_variant_as_object)(const godot_variant *p_self);+	godot_dictionary (*godot_variant_as_dictionary)(const godot_variant *p_self);+	godot_array (*godot_variant_as_array)(const godot_variant *p_self);+	godot_pool_byte_array (*godot_variant_as_pool_byte_array)(const godot_variant *p_self);+	godot_pool_int_array (*godot_variant_as_pool_int_array)(const godot_variant *p_self);+	godot_pool_real_array (*godot_variant_as_pool_real_array)(const godot_variant *p_self);+	godot_pool_string_array (*godot_variant_as_pool_string_array)(const godot_variant *p_self);+	godot_pool_vector2_array (*godot_variant_as_pool_vector2_array)(const godot_variant *p_self);+	godot_pool_vector3_array (*godot_variant_as_pool_vector3_array)(const godot_variant *p_self);+	godot_pool_color_array (*godot_variant_as_pool_color_array)(const godot_variant *p_self);+	godot_variant (*godot_variant_call)(godot_variant *p_self, const godot_string *p_method, const godot_variant **p_args, const godot_int p_argcount, godot_variant_call_error *r_error);+	godot_bool (*godot_variant_has_method)(const godot_variant *p_self, const godot_string *p_method);+	godot_bool (*godot_variant_operator_equal)(const godot_variant *p_self, const godot_variant *p_other);+	godot_bool (*godot_variant_operator_less)(const godot_variant *p_self, const godot_variant *p_other);+	godot_bool (*godot_variant_hash_compare)(const godot_variant *p_self, const godot_variant *p_other);+	godot_bool (*godot_variant_booleanize)(const godot_variant *p_self);+	void (*godot_variant_destroy)(godot_variant *p_self);+	godot_int (*godot_char_string_length)(const godot_char_string *p_cs);+	const char *(*godot_char_string_get_data)(const godot_char_string *p_cs);+	void (*godot_char_string_destroy)(godot_char_string *p_cs);+	void (*godot_string_new)(godot_string *r_dest);+	void (*godot_string_new_copy)(godot_string *r_dest, const godot_string *p_src);+	void (*godot_string_new_with_wide_string)(godot_string *r_dest, const wchar_t *p_contents, const int p_size);+	wchar_t *(*godot_string_operator_index)(godot_string *p_self, const godot_int p_idx);+	wchar_t (*godot_string_operator_index_const)(const godot_string *p_self, const godot_int p_idx);+	const wchar_t *(*godot_string_wide_str)(const godot_string *p_self);+	godot_bool (*godot_string_operator_equal)(const godot_string *p_self, const godot_string *p_b);+	godot_bool (*godot_string_operator_less)(const godot_string *p_self, const godot_string *p_b);+	godot_string (*godot_string_operator_plus)(const godot_string *p_self, const godot_string *p_b);+	godot_int (*godot_string_length)(const godot_string *p_self);+	signed char (*godot_string_casecmp_to)(const godot_string *p_self, const godot_string *p_str);+	signed char (*godot_string_nocasecmp_to)(const godot_string *p_self, const godot_string *p_str);+	signed char (*godot_string_naturalnocasecmp_to)(const godot_string *p_self, const godot_string *p_str);+	godot_bool (*godot_string_begins_with)(const godot_string *p_self, const godot_string *p_string);+	godot_bool (*godot_string_begins_with_char_array)(const godot_string *p_self, const char *p_char_array);+	godot_array (*godot_string_bigrams)(const godot_string *p_self);+	godot_string (*godot_string_chr)(wchar_t p_character);+	godot_bool (*godot_string_ends_with)(const godot_string *p_self, const godot_string *p_string);+	godot_int (*godot_string_find)(const godot_string *p_self, godot_string p_what);+	godot_int (*godot_string_find_from)(const godot_string *p_self, godot_string p_what, godot_int p_from);+	godot_int (*godot_string_findmk)(const godot_string *p_self, const godot_array *p_keys);+	godot_int (*godot_string_findmk_from)(const godot_string *p_self, const godot_array *p_keys, godot_int p_from);+	godot_int (*godot_string_findmk_from_in_place)(const godot_string *p_self, const godot_array *p_keys, godot_int p_from, godot_int *r_key);+	godot_int (*godot_string_findn)(const godot_string *p_self, godot_string p_what);+	godot_int (*godot_string_findn_from)(const godot_string *p_self, godot_string p_what, godot_int p_from);+	godot_int (*godot_string_find_last)(const godot_string *p_self, godot_string p_what);+	godot_string (*godot_string_format)(const godot_string *p_self, const godot_variant *p_values);+	godot_string (*godot_string_format_with_custom_placeholder)(const godot_string *p_self, const godot_variant *p_values, const char *p_placeholder);+	godot_string (*godot_string_hex_encode_buffer)(const uint8_t *p_buffer, godot_int p_len);+	godot_int (*godot_string_hex_to_int)(const godot_string *p_self);+	godot_int (*godot_string_hex_to_int_without_prefix)(const godot_string *p_self);+	godot_string (*godot_string_insert)(const godot_string *p_self, godot_int p_at_pos, godot_string p_string);+	godot_bool (*godot_string_is_numeric)(const godot_string *p_self);+	godot_bool (*godot_string_is_subsequence_of)(const godot_string *p_self, const godot_string *p_string);+	godot_bool (*godot_string_is_subsequence_ofi)(const godot_string *p_self, const godot_string *p_string);+	godot_string (*godot_string_lpad)(const godot_string *p_self, godot_int p_min_length);+	godot_string (*godot_string_lpad_with_custom_character)(const godot_string *p_self, godot_int p_min_length, const godot_string *p_character);+	godot_bool (*godot_string_match)(const godot_string *p_self, const godot_string *p_wildcard);+	godot_bool (*godot_string_matchn)(const godot_string *p_self, const godot_string *p_wildcard);+	godot_string (*godot_string_md5)(const uint8_t *p_md5);+	godot_string (*godot_string_num)(double p_num);+	godot_string (*godot_string_num_int64)(int64_t p_num, godot_int p_base);+	godot_string (*godot_string_num_int64_capitalized)(int64_t p_num, godot_int p_base, godot_bool p_capitalize_hex);+	godot_string (*godot_string_num_real)(double p_num);+	godot_string (*godot_string_num_scientific)(double p_num);+	godot_string (*godot_string_num_with_decimals)(double p_num, godot_int p_decimals);+	godot_string (*godot_string_pad_decimals)(const godot_string *p_self, godot_int p_digits);+	godot_string (*godot_string_pad_zeros)(const godot_string *p_self, godot_int p_digits);+	godot_string (*godot_string_replace_first)(const godot_string *p_self, godot_string p_key, godot_string p_with);+	godot_string (*godot_string_replace)(const godot_string *p_self, godot_string p_key, godot_string p_with);+	godot_string (*godot_string_replacen)(const godot_string *p_self, godot_string p_key, godot_string p_with);+	godot_int (*godot_string_rfind)(const godot_string *p_self, godot_string p_what);+	godot_int (*godot_string_rfindn)(const godot_string *p_self, godot_string p_what);+	godot_int (*godot_string_rfind_from)(const godot_string *p_self, godot_string p_what, godot_int p_from);+	godot_int (*godot_string_rfindn_from)(const godot_string *p_self, godot_string p_what, godot_int p_from);+	godot_string (*godot_string_rpad)(const godot_string *p_self, godot_int p_min_length);+	godot_string (*godot_string_rpad_with_custom_character)(const godot_string *p_self, godot_int p_min_length, const godot_string *p_character);+	godot_real (*godot_string_similarity)(const godot_string *p_self, const godot_string *p_string);+	godot_string (*godot_string_sprintf)(const godot_string *p_self, const godot_array *p_values, godot_bool *p_error);+	godot_string (*godot_string_substr)(const godot_string *p_self, godot_int p_from, godot_int p_chars);+	double (*godot_string_to_double)(const godot_string *p_self);+	godot_real (*godot_string_to_float)(const godot_string *p_self);+	godot_int (*godot_string_to_int)(const godot_string *p_self);+	godot_string (*godot_string_camelcase_to_underscore)(const godot_string *p_self);+	godot_string (*godot_string_camelcase_to_underscore_lowercased)(const godot_string *p_self);+	godot_string (*godot_string_capitalize)(const godot_string *p_self);+	double (*godot_string_char_to_double)(const char *p_what);+	godot_int (*godot_string_char_to_int)(const char *p_what);+	int64_t (*godot_string_wchar_to_int)(const wchar_t *p_str);+	godot_int (*godot_string_char_to_int_with_len)(const char *p_what, godot_int p_len);+	int64_t (*godot_string_char_to_int64_with_len)(const wchar_t *p_str, int p_len);+	int64_t (*godot_string_hex_to_int64)(const godot_string *p_self);+	int64_t (*godot_string_hex_to_int64_with_prefix)(const godot_string *p_self);+	int64_t (*godot_string_to_int64)(const godot_string *p_self);+	double (*godot_string_unicode_char_to_double)(const wchar_t *p_str, const wchar_t **r_end);+	godot_int (*godot_string_get_slice_count)(const godot_string *p_self, godot_string p_splitter);+	godot_string (*godot_string_get_slice)(const godot_string *p_self, godot_string p_splitter, godot_int p_slice);+	godot_string (*godot_string_get_slicec)(const godot_string *p_self, wchar_t p_splitter, godot_int p_slice);+	godot_array (*godot_string_split)(const godot_string *p_self, const godot_string *p_splitter);+	godot_array (*godot_string_split_allow_empty)(const godot_string *p_self, const godot_string *p_splitter);+	godot_array (*godot_string_split_floats)(const godot_string *p_self, const godot_string *p_splitter);+	godot_array (*godot_string_split_floats_allows_empty)(const godot_string *p_self, const godot_string *p_splitter);+	godot_array (*godot_string_split_floats_mk)(const godot_string *p_self, const godot_array *p_splitters);+	godot_array (*godot_string_split_floats_mk_allows_empty)(const godot_string *p_self, const godot_array *p_splitters);+	godot_array (*godot_string_split_ints)(const godot_string *p_self, const godot_string *p_splitter);+	godot_array (*godot_string_split_ints_allows_empty)(const godot_string *p_self, const godot_string *p_splitter);+	godot_array (*godot_string_split_ints_mk)(const godot_string *p_self, const godot_array *p_splitters);+	godot_array (*godot_string_split_ints_mk_allows_empty)(const godot_string *p_self, const godot_array *p_splitters);+	godot_array (*godot_string_split_spaces)(const godot_string *p_self);+	wchar_t (*godot_string_char_lowercase)(wchar_t p_char);+	wchar_t (*godot_string_char_uppercase)(wchar_t p_char);+	godot_string (*godot_string_to_lower)(const godot_string *p_self);+	godot_string (*godot_string_to_upper)(const godot_string *p_self);+	godot_string (*godot_string_get_basename)(const godot_string *p_self);+	godot_string (*godot_string_get_extension)(const godot_string *p_self);+	godot_string (*godot_string_left)(const godot_string *p_self, godot_int p_pos);+	wchar_t (*godot_string_ord_at)(const godot_string *p_self, godot_int p_idx);+	godot_string (*godot_string_plus_file)(const godot_string *p_self, const godot_string *p_file);+	godot_string (*godot_string_right)(const godot_string *p_self, godot_int p_pos);+	godot_string (*godot_string_strip_edges)(const godot_string *p_self, godot_bool p_left, godot_bool p_right);+	godot_string (*godot_string_strip_escapes)(const godot_string *p_self);+	void (*godot_string_erase)(godot_string *p_self, godot_int p_pos, godot_int p_chars);+	godot_char_string (*godot_string_ascii)(const godot_string *p_self);+	godot_char_string (*godot_string_ascii_extended)(const godot_string *p_self);+	godot_char_string (*godot_string_utf8)(const godot_string *p_self);+	godot_bool (*godot_string_parse_utf8)(godot_string *p_self, const char *p_utf8);+	godot_bool (*godot_string_parse_utf8_with_len)(godot_string *p_self, const char *p_utf8, godot_int p_len);+	godot_string (*godot_string_chars_to_utf8)(const char *p_utf8);+	godot_string (*godot_string_chars_to_utf8_with_len)(const char *p_utf8, godot_int p_len);+	uint32_t (*godot_string_hash)(const godot_string *p_self);+	uint64_t (*godot_string_hash64)(const godot_string *p_self);+	uint32_t (*godot_string_hash_chars)(const char *p_cstr);+	uint32_t (*godot_string_hash_chars_with_len)(const char *p_cstr, godot_int p_len);+	uint32_t (*godot_string_hash_utf8_chars)(const wchar_t *p_str);+	uint32_t (*godot_string_hash_utf8_chars_with_len)(const wchar_t *p_str, godot_int p_len);+	godot_pool_byte_array (*godot_string_md5_buffer)(const godot_string *p_self);+	godot_string (*godot_string_md5_text)(const godot_string *p_self);+	godot_pool_byte_array (*godot_string_sha256_buffer)(const godot_string *p_self);+	godot_string (*godot_string_sha256_text)(const godot_string *p_self);+	godot_bool (*godot_string_empty)(const godot_string *p_self);+	godot_string (*godot_string_get_base_dir)(const godot_string *p_self);+	godot_string (*godot_string_get_file)(const godot_string *p_self);+	godot_string (*godot_string_humanize_size)(size_t p_size);+	godot_bool (*godot_string_is_abs_path)(const godot_string *p_self);+	godot_bool (*godot_string_is_rel_path)(const godot_string *p_self);+	godot_bool (*godot_string_is_resource_file)(const godot_string *p_self);+	godot_string (*godot_string_path_to)(const godot_string *p_self, const godot_string *p_path);+	godot_string (*godot_string_path_to_file)(const godot_string *p_self, const godot_string *p_path);+	godot_string (*godot_string_simplify_path)(const godot_string *p_self);+	godot_string (*godot_string_c_escape)(const godot_string *p_self);+	godot_string (*godot_string_c_escape_multiline)(const godot_string *p_self);+	godot_string (*godot_string_c_unescape)(const godot_string *p_self);+	godot_string (*godot_string_http_escape)(const godot_string *p_self);+	godot_string (*godot_string_http_unescape)(const godot_string *p_self);+	godot_string (*godot_string_json_escape)(const godot_string *p_self);+	godot_string (*godot_string_word_wrap)(const godot_string *p_self, godot_int p_chars_per_line);+	godot_string (*godot_string_xml_escape)(const godot_string *p_self);+	godot_string (*godot_string_xml_escape_with_quotes)(const godot_string *p_self);+	godot_string (*godot_string_xml_unescape)(const godot_string *p_self);+	godot_string (*godot_string_percent_decode)(const godot_string *p_self);+	godot_string (*godot_string_percent_encode)(const godot_string *p_self);+	godot_bool (*godot_string_is_valid_float)(const godot_string *p_self);+	godot_bool (*godot_string_is_valid_hex_number)(const godot_string *p_self, godot_bool p_with_prefix);+	godot_bool (*godot_string_is_valid_html_color)(const godot_string *p_self);+	godot_bool (*godot_string_is_valid_identifier)(const godot_string *p_self);+	godot_bool (*godot_string_is_valid_integer)(const godot_string *p_self);+	godot_bool (*godot_string_is_valid_ip_address)(const godot_string *p_self);+	void (*godot_string_destroy)(godot_string *p_self);+	void (*godot_string_name_new)(godot_string_name *r_dest, const godot_string *p_name);+	void (*godot_string_name_new_data)(godot_string_name *r_dest, const char *p_name);+	godot_string (*godot_string_name_get_name)(const godot_string_name *p_self);+	uint32_t (*godot_string_name_get_hash)(const godot_string_name *p_self);+	const void *(*godot_string_name_get_data_unique_pointer)(const godot_string_name *p_self);+	godot_bool (*godot_string_name_operator_equal)(const godot_string_name *p_self, const godot_string_name *p_other);+	godot_bool (*godot_string_name_operator_less)(const godot_string_name *p_self, const godot_string_name *p_other);+	void (*godot_string_name_destroy)(godot_string_name *p_self);+	void (*godot_object_destroy)(godot_object *p_o);+	godot_object *(*godot_global_get_singleton)(char *p_name);+	godot_method_bind *(*godot_method_bind_get_method)(const char *p_classname, const char *p_methodname);+	void (*godot_method_bind_ptrcall)(godot_method_bind *p_method_bind, godot_object *p_instance, const void **p_args, void *p_ret);+	godot_variant (*godot_method_bind_call)(godot_method_bind *p_method_bind, godot_object *p_instance, const godot_variant **p_args, const int p_arg_count, godot_variant_call_error *p_call_error);+	godot_class_constructor (*godot_get_class_constructor)(const char *p_classname);+	godot_dictionary (*godot_get_global_constants)();+	void (*godot_register_native_call_type)(const char *call_type, native_call_cb p_callback);+	void *(*godot_alloc)(int p_bytes);+	void *(*godot_realloc)(void *p_ptr, int p_bytes);+	void (*godot_free)(void *p_ptr);+	void (*godot_print_error)(const char *p_description, const char *p_function, const char *p_file, int p_line);+	void (*godot_print_warning)(const char *p_description, const char *p_function, const char *p_file, int p_line);+	void (*godot_print)(const godot_string *p_message);+} godot_gdnative_core_api_struct;++#ifdef __cplusplus+}+#endif++#endif // GODOT_GDNATIVE_API_STRUCT_H
+ godot_headers/nativescript/godot_nativescript.h view
@@ -0,0 +1,249 @@+/*************************************************************************/+/*  godot_nativescript.h                                                 */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_NATIVESCRIPT_H+#define GODOT_NATIVESCRIPT_H++#include <gdnative/gdnative.h>++#ifdef __cplusplus+extern "C" {+#endif++typedef enum {+	GODOT_METHOD_RPC_MODE_DISABLED,+	GODOT_METHOD_RPC_MODE_REMOTE,+	GODOT_METHOD_RPC_MODE_SYNC,+	GODOT_METHOD_RPC_MODE_MASTER,+	GODOT_METHOD_RPC_MODE_SLAVE,+	GODOT_METHOD_RPC_MODE_REMOTESYNC,+	GODOT_METHOD_RPC_MODE_MASTERSYNC,+	GODOT_METHOD_RPC_MODE_SLAVESYNC,+} godot_method_rpc_mode;++typedef enum {+	GODOT_PROPERTY_HINT_NONE, ///< no hint provided.+	GODOT_PROPERTY_HINT_RANGE, ///< hint_text = "min,max,step,slider; //slider is optional"+	GODOT_PROPERTY_HINT_EXP_RANGE, ///< hint_text = "min,max,step", exponential edit+	GODOT_PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"+	GODOT_PROPERTY_HINT_EXP_EASING, /// exponential easing function (Math::ease)+	GODOT_PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)+	GODOT_PROPERTY_HINT_SPRITE_FRAME,+	GODOT_PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)+	GODOT_PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)+	GODOT_PROPERTY_HINT_LAYERS_2D_RENDER,+	GODOT_PROPERTY_HINT_LAYERS_2D_PHYSICS,+	GODOT_PROPERTY_HINT_LAYERS_3D_RENDER,+	GODOT_PROPERTY_HINT_LAYERS_3D_PHYSICS,+	GODOT_PROPERTY_HINT_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"+	GODOT_PROPERTY_HINT_DIR, ///< a directort path must be passed+	GODOT_PROPERTY_HINT_GLOBAL_FILE, ///< a file path must be passed, hint_text (optionally) is a filter "*.png,*.wav,*.doc,"+	GODOT_PROPERTY_HINT_GLOBAL_DIR, ///< a directort path must be passed+	GODOT_PROPERTY_HINT_RESOURCE_TYPE, ///< a resource object type+	GODOT_PROPERTY_HINT_MULTILINE_TEXT, ///< used for string properties that can contain multiple lines+	GODOT_PROPERTY_HINT_PLACEHOLDER_TEXT, ///< used to set a placeholder text for string properties+	GODOT_PROPERTY_HINT_COLOR_NO_ALPHA, ///< used for ignoring alpha component when editing a color+	GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSY,+	GODOT_PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS,+	GODOT_PROPERTY_HINT_OBJECT_ID,+	GODOT_PROPERTY_HINT_TYPE_STRING, ///< a type string, the hint is the base type to choose+	GODOT_PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE, ///< so something else can provide this (used in scripts)+	GODOT_PROPERTY_HINT_METHOD_OF_VARIANT_TYPE, ///< a method of a type+	GODOT_PROPERTY_HINT_METHOD_OF_BASE_TYPE, ///< a method of a base type+	GODOT_PROPERTY_HINT_METHOD_OF_INSTANCE, ///< a method of an instance+	GODOT_PROPERTY_HINT_METHOD_OF_SCRIPT, ///< a method of a script & base+	GODOT_PROPERTY_HINT_PROPERTY_OF_VARIANT_TYPE, ///< a property of a type+	GODOT_PROPERTY_HINT_PROPERTY_OF_BASE_TYPE, ///< a property of a base type+	GODOT_PROPERTY_HINT_PROPERTY_OF_INSTANCE, ///< a property of an instance+	GODOT_PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base+	GODOT_PROPERTY_HINT_MAX,+} godot_property_hint;++typedef enum {++	GODOT_PROPERTY_USAGE_STORAGE = 1,+	GODOT_PROPERTY_USAGE_EDITOR = 2,+	GODOT_PROPERTY_USAGE_NETWORK = 4,+	GODOT_PROPERTY_USAGE_EDITOR_HELPER = 8,+	GODOT_PROPERTY_USAGE_CHECKABLE = 16, //used for editing global variables+	GODOT_PROPERTY_USAGE_CHECKED = 32, //used for editing global variables+	GODOT_PROPERTY_USAGE_INTERNATIONALIZED = 64, //hint for internationalized strings+	GODOT_PROPERTY_USAGE_GROUP = 128, //used for grouping props in the editor+	GODOT_PROPERTY_USAGE_CATEGORY = 256,+	GODOT_PROPERTY_USAGE_STORE_IF_NONZERO = 512, //only store if nonzero+	GODOT_PROPERTY_USAGE_STORE_IF_NONONE = 1024, //only store if false+	GODOT_PROPERTY_USAGE_NO_INSTANCE_STATE = 2048,+	GODOT_PROPERTY_USAGE_RESTART_IF_CHANGED = 4096,+	GODOT_PROPERTY_USAGE_SCRIPT_VARIABLE = 8192,+	GODOT_PROPERTY_USAGE_STORE_IF_NULL = 16384,+	GODOT_PROPERTY_USAGE_ANIMATE_AS_TRIGGER = 32768,+	GODOT_PROPERTY_USAGE_UPDATE_ALL_IF_MODIFIED = 65536,++	GODOT_PROPERTY_USAGE_DEFAULT = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_EDITOR | GODOT_PROPERTY_USAGE_NETWORK,+	GODOT_PROPERTY_USAGE_DEFAULT_INTL = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_EDITOR | GODOT_PROPERTY_USAGE_NETWORK | GODOT_PROPERTY_USAGE_INTERNATIONALIZED,+	GODOT_PROPERTY_USAGE_NOEDITOR = GODOT_PROPERTY_USAGE_STORAGE | GODOT_PROPERTY_USAGE_NETWORK,+} godot_property_usage_flags;++typedef struct {+	godot_method_rpc_mode rset_type;++	godot_int type;+	godot_property_hint hint;+	godot_string hint_string;+	godot_property_usage_flags usage;+	godot_variant default_value;+} godot_property_attributes;++typedef struct {+	// instance pointer, method_data - return user data+	GDCALLINGCONV void *(*create_func)(godot_object *, void *);+	void *method_data;+	GDCALLINGCONV void (*free_func)(void *);+} godot_instance_create_func;++typedef struct {+	// instance pointer, method data, user data+	GDCALLINGCONV void (*destroy_func)(godot_object *, void *, void *);+	void *method_data;+	GDCALLINGCONV void (*free_func)(void *);+} godot_instance_destroy_func;++void GDAPI godot_nativescript_register_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func);++void GDAPI godot_nativescript_register_tool_class(void *p_gdnative_handle, const char *p_name, const char *p_base, godot_instance_create_func p_create_func, godot_instance_destroy_func p_destroy_func);++typedef struct {+	godot_method_rpc_mode rpc_type;+} godot_method_attributes;++typedef struct {+	// instance pointer, method data, user data, num args, args - return result as varaint+	GDCALLINGCONV godot_variant (*method)(godot_object *, void *, void *, int, godot_variant **);+	void *method_data;+	GDCALLINGCONV void (*free_func)(void *);+} godot_instance_method;++void GDAPI godot_nativescript_register_method(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_method_attributes p_attr, godot_instance_method p_method);++typedef struct {+	// instance pointer, method data, user data, value+	GDCALLINGCONV void (*set_func)(godot_object *, void *, void *, godot_variant *);+	void *method_data;+	GDCALLINGCONV void (*free_func)(void *);+} godot_property_set_func;++typedef struct {+	// instance pointer, method data, user data, value+	GDCALLINGCONV godot_variant (*get_func)(godot_object *, void *, void *);+	void *method_data;+	GDCALLINGCONV void (*free_func)(void *);+} godot_property_get_func;++void GDAPI godot_nativescript_register_property(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_property_attributes *p_attr, godot_property_set_func p_set_func, godot_property_get_func p_get_func);++typedef struct {+	godot_string name;+	godot_int type;+	godot_property_hint hint;+	godot_string hint_string;+	godot_property_usage_flags usage;+	godot_variant default_value;+} godot_signal_argument;++typedef struct {+	godot_string name;+	int num_args;+	godot_signal_argument *args;+	int num_default_args;+	godot_variant *default_args;+} godot_signal;++void GDAPI godot_nativescript_register_signal(void *p_gdnative_handle, const char *p_name, const godot_signal *p_signal);++void GDAPI *godot_nativescript_get_userdata(godot_object *p_instance);++/*+ *+ *+ * NativeScript 1.1+ *+ *+ */++// method registering with argument names++typedef struct {+	godot_string name;++	godot_variant_type type;+	godot_property_hint hint;+	godot_string hint_string;+} godot_method_arg;++void GDAPI godot_nativescript_set_method_argument_information(void *p_gdnative_handle, const char *p_name, const char *p_function_name, int p_num_args, const godot_method_arg *p_args);++// documentation++void GDAPI godot_nativescript_set_class_documentation(void *p_gdnative_handle, const char *p_name, godot_string p_documentation);+void GDAPI godot_nativescript_set_method_documentation(void *p_gdnative_handle, const char *p_name, const char *p_function_name, godot_string p_documentation);+void GDAPI godot_nativescript_set_property_documentation(void *p_gdnative_handle, const char *p_name, const char *p_path, godot_string p_documentation);+void GDAPI godot_nativescript_set_signal_documentation(void *p_gdnative_handle, const char *p_name, const char *p_signal_name, godot_string p_documentation);++// type tag API++void GDAPI godot_nativescript_set_global_type_tag(int p_idx, const char *p_name, const void *p_type_tag);+const void GDAPI *godot_nativescript_get_global_type_tag(int p_idx, const char *p_name);++void GDAPI godot_nativescript_set_type_tag(void *p_gdnative_handle, const char *p_name, const void *p_type_tag);+const void GDAPI *godot_nativescript_get_type_tag(const godot_object *p_object);++// instance binding API++typedef struct {+	GDCALLINGCONV void *(*alloc_instance_binding_data)(void *, const void *, godot_object *);+	GDCALLINGCONV void (*free_instance_binding_data)(void *, void *);+	GDCALLINGCONV void (*refcount_incremented_instance_binding)(void *, godot_object *);+	GDCALLINGCONV bool (*refcount_decremented_instance_binding)(void *, godot_object *);+	void *data;+	GDCALLINGCONV void (*free_func)(void *);+} godot_instance_binding_functions;++int GDAPI godot_nativescript_register_instance_binding_data_functions(godot_instance_binding_functions p_binding_functions);+void GDAPI godot_nativescript_unregister_instance_binding_data_functions(int p_idx);++void GDAPI *godot_nativescript_get_instance_binding_data(int p_idx, godot_object *p_object);++void GDAPI godot_nativescript_profiling_add_data(const char *p_signature, uint64_t p_time);++#ifdef __cplusplus+}+#endif++#endif
+ godot_headers/net/godot_net.h view
@@ -0,0 +1,118 @@+/*************************************************************************/+/*  godot_net.h                                                          */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_NATIVENET_H+#define GODOT_NATIVENET_H++#include <gdnative/gdnative.h>++#ifdef __cplusplus+extern "C" {+#endif++// For future versions of the API we should only add new functions at the end of the structure and use the+// version info to detect whether a call is available++// Use these to populate version in your plugin+#define GODOT_NET_API_MAJOR 3+#define GODOT_NET_API_MINOR 1++typedef struct {++	godot_gdnative_api_version version; /* version of our API */+	godot_object *data; /* User reference */++	/* This is StreamPeer */+	godot_error (*get_data)(void *user, uint8_t *p_buffer, int p_bytes);+	godot_error (*get_partial_data)(void *user, uint8_t *p_buffer, int p_bytes, int &r_received);+	godot_error (*put_data)(void *user, const uint8_t *p_data, int p_bytes);+	godot_error (*put_partial_data)(void *user, const uint8_t *p_data, int p_bytes, int &r_sent);++	int (*get_available_bytes)(const void *user);++	void *next; /* For extension? */+} godot_net_stream_peer;++/* Binds a StreamPeerGDNative to the provided interface */+void godot_net_bind_stream_peer(godot_object *p_obj, godot_net_stream_peer *p_interface);++typedef struct {+	godot_gdnative_api_version version; /* version of our API */++	godot_object *data; /* User reference */++	/* This is PacketPeer */+	godot_error (*get_packet)(void *, const uint8_t **, int &);+	godot_error (*put_packet)(void *, const uint8_t *, int);+	godot_int (*get_available_packet_count)(const void *);+	godot_int (*get_max_packet_size)(const void *);++	void *next; /* For extension? */+} godot_net_packet_peer;++/* Binds a PacketPeerGDNative to the provided interface */+void GDAPI godot_net_bind_packet_peer(godot_object *p_obj, const godot_net_packet_peer *);++typedef struct {+	godot_gdnative_api_version version; /* version of our API */++	godot_object *data; /* User reference */++	/* This is PacketPeer */+	godot_error (*get_packet)(void *, const uint8_t **, int &);+	godot_error (*put_packet)(void *, const uint8_t *, int);+	godot_int (*get_available_packet_count)(const void *);+	godot_int (*get_max_packet_size)(const void *);++	/* This is NetworkedMultiplayerPeer */+	void (*set_transfer_mode)(void *, godot_int);+	godot_int (*get_transfer_mode)(const void *);+	// 0 = broadcast, 1 = server, <0 = all but abs(value)+	void (*set_target_peer)(void *, godot_int);+	godot_int (*get_packet_peer)(const void *);+	godot_bool (*is_server)(const void *);+	void (*poll)(void *);+	// Must be > 0, 1 is for server+	int32_t (*get_unique_id)(const void *);+	void (*set_refuse_new_connections)(void *, godot_bool);+	godot_bool (*is_refusing_new_connections)(const void *);+	godot_int (*get_connection_status)(const void *);++	void *next; /* For extension? Or maybe not... */+} godot_net_multiplayer_peer;++/* Binds a MultiplayerPeerGDNative to the provided interface */+void GDAPI godot_net_bind_multiplayer_peer(godot_object *p_obj, const godot_net_multiplayer_peer *);++#ifdef __cplusplus+}+#endif++#endif /* GODOT_NATIVENET_H */
+ godot_headers/pluginscript/godot_pluginscript.h view
@@ -0,0 +1,172 @@+/*************************************************************************/+/*  godot_pluginscript.h                                                 */+/*************************************************************************/+/*                       This file is part of:                           */+/*                           GODOT ENGINE                                */+/*                      https://godotengine.org                          */+/*************************************************************************/+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur.                 */+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md)    */+/*                                                                       */+/* Permission is hereby granted, free of charge, to any person obtaining */+/* a copy of this software and associated documentation files (the       */+/* "Software"), to deal in the Software without restriction, including   */+/* without limitation the rights to use, copy, modify, merge, publish,   */+/* distribute, sublicense, and/or sell copies of the Software, and to    */+/* permit persons to whom the Software is furnished to do so, subject to */+/* the following conditions:                                             */+/*                                                                       */+/* The above copyright notice and this permission notice shall be        */+/* included in all copies or substantial portions of the Software.       */+/*                                                                       */+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,       */+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF    */+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY  */+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,  */+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE     */+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                */+/*************************************************************************/++#ifndef GODOT_PLUGINSCRIPT_H+#define GODOT_PLUGINSCRIPT_H++#include <gdnative/gdnative.h>+#include <nativescript/godot_nativescript.h>++#ifdef __cplusplus+extern "C" {+#endif++typedef void godot_pluginscript_instance_data;+typedef void godot_pluginscript_script_data;+typedef void godot_pluginscript_language_data;++// --- Instance ---++// TODO: use godot_string_name for faster lookup ?+typedef struct {+	godot_pluginscript_instance_data *(*init)(godot_pluginscript_script_data *p_data, godot_object *p_owner);+	void (*finish)(godot_pluginscript_instance_data *p_data);++	godot_bool (*set_prop)(godot_pluginscript_instance_data *p_data, const godot_string *p_name, const godot_variant *p_value);+	godot_bool (*get_prop)(godot_pluginscript_instance_data *p_data, const godot_string *p_name, godot_variant *r_ret);++	godot_variant (*call_method)(godot_pluginscript_instance_data *p_data,+			const godot_string_name *p_method, const godot_variant **p_args,+			int p_argcount, godot_variant_call_error *r_error);++	void (*notification)(godot_pluginscript_instance_data *p_data, int p_notification);+	// TODO: could this rpc mode stuff be moved to the godot_pluginscript_script_manifest ?+	godot_method_rpc_mode (*get_rpc_mode)(godot_pluginscript_instance_data *p_data, const godot_string *p_method);+	godot_method_rpc_mode (*get_rset_mode)(godot_pluginscript_instance_data *p_data, const godot_string *p_variable);++	//this is used by script languages that keep a reference counter of their own+	//you can make make Ref<> not die when it reaches zero, so deleting the reference+	//depends entirely from the script.+	// Note: You can set those function pointer to NULL if not needed.+	void (*refcount_incremented)(godot_pluginscript_instance_data *p_data);+	bool (*refcount_decremented)(godot_pluginscript_instance_data *p_data); // return true if it can die+} godot_pluginscript_instance_desc;++// --- Script ---++typedef struct {+	godot_pluginscript_script_data *data;+	godot_string_name name;+	godot_bool is_tool;+	godot_string_name base;++	// Member lines format: {<string>: <int>}+	godot_dictionary member_lines;+	// Method info dictionary format+	// {+	//  name: <string>+	//  args: [<dict:property>]+	//  default_args: [<variant>]+	//  return: <dict:property>+	//  flags: <int>+	//  rpc_mode: <int:godot_method_rpc_mode>+	// }+	godot_array methods;+	// Same format than for methods+	godot_array signals;+	// Property info dictionary format+	// {+	//  name: <string>+	//  type: <int:godot_variant_type>+	//  hint: <int:godot_property_hint>+	//  hint_string: <string>+	//  usage: <int:godot_property_usage_flags>+	//  default_value: <variant>+	//  rset_mode: <int:godot_method_rpc_mode>+	// }+	godot_array properties;+} godot_pluginscript_script_manifest;++typedef struct {+	godot_pluginscript_script_manifest (*init)(godot_pluginscript_language_data *p_data, const godot_string *p_path, const godot_string *p_source, godot_error *r_error);+	void (*finish)(godot_pluginscript_script_data *p_data);+	godot_pluginscript_instance_desc instance_desc;+} godot_pluginscript_script_desc;++// --- Language ---++typedef struct {+	godot_string_name signature;+	godot_int call_count;+	godot_int total_time; // In microseconds+	godot_int self_time; // In microseconds+} godot_pluginscript_profiling_data;++typedef struct {+	const char *name;+	const char *type;+	const char *extension;+	const char **recognized_extensions; // NULL terminated array+	godot_pluginscript_language_data *(*init)();+	void (*finish)(godot_pluginscript_language_data *p_data);+	const char **reserved_words; // NULL terminated array+	const char **comment_delimiters; // NULL terminated array+	const char **string_delimiters; // NULL terminated array+	godot_bool has_named_classes;+	godot_bool supports_builtin_mode;++	godot_string (*get_template_source_code)(godot_pluginscript_language_data *p_data, const godot_string *p_class_name, const godot_string *p_base_class_name);+	godot_bool (*validate)(godot_pluginscript_language_data *p_data, const godot_string *p_script, int *r_line_error, int *r_col_error, godot_string *r_test_error, const godot_string *p_path, godot_pool_string_array *r_functions);+	int (*find_function)(godot_pluginscript_language_data *p_data, const godot_string *p_function, const godot_string *p_code); // Can be NULL+	godot_string (*make_function)(godot_pluginscript_language_data *p_data, const godot_string *p_class, const godot_string *p_name, const godot_pool_string_array *p_args);+	godot_error (*complete_code)(godot_pluginscript_language_data *p_data, const godot_string *p_code, const godot_string *p_base_path, godot_object *p_owner, godot_array *r_options, godot_bool *r_force, godot_string *r_call_hint);+	void (*auto_indent_code)(godot_pluginscript_language_data *p_data, godot_string *p_code, int p_from_line, int p_to_line);++	void (*add_global_constant)(godot_pluginscript_language_data *p_data, const godot_string *p_variable, const godot_variant *p_value);+	godot_string (*debug_get_error)(godot_pluginscript_language_data *p_data);+	int (*debug_get_stack_level_count)(godot_pluginscript_language_data *p_data);+	int (*debug_get_stack_level_line)(godot_pluginscript_language_data *p_data, int p_level);+	godot_string (*debug_get_stack_level_function)(godot_pluginscript_language_data *p_data, int p_level);+	godot_string (*debug_get_stack_level_source)(godot_pluginscript_language_data *p_data, int p_level);+	void (*debug_get_stack_level_locals)(godot_pluginscript_language_data *p_data, int p_level, godot_pool_string_array *p_locals, godot_array *p_values, int p_max_subitems, int p_max_depth);+	void (*debug_get_stack_level_members)(godot_pluginscript_language_data *p_data, int p_level, godot_pool_string_array *p_members, godot_array *p_values, int p_max_subitems, int p_max_depth);+	void (*debug_get_globals)(godot_pluginscript_language_data *p_data, godot_pool_string_array *p_locals, godot_array *p_values, int p_max_subitems, int p_max_depth);+	godot_string (*debug_parse_stack_level_expression)(godot_pluginscript_language_data *p_data, int p_level, const godot_string *p_expression, int p_max_subitems, int p_max_depth);++	// TODO: could this stuff be moved to the godot_pluginscript_language_desc ?+	void (*get_public_functions)(godot_pluginscript_language_data *p_data, godot_array *r_functions);+	void (*get_public_constants)(godot_pluginscript_language_data *p_data, godot_dictionary *r_constants);++	void (*profiling_start)(godot_pluginscript_language_data *p_data);+	void (*profiling_stop)(godot_pluginscript_language_data *p_data);+	int (*profiling_get_accumulated_data)(godot_pluginscript_language_data *p_data, godot_pluginscript_profiling_data *r_info, int p_info_max);+	int (*profiling_get_frame_data)(godot_pluginscript_language_data *p_data, godot_pluginscript_profiling_data *r_info, int p_info_max);+	void (*profiling_frame)(godot_pluginscript_language_data *p_data);++	godot_pluginscript_script_desc script_desc;+} godot_pluginscript_language_desc;++void GDAPI godot_pluginscript_register_language(const godot_pluginscript_language_desc *language_desc);++#ifdef __cplusplus+}+#endif++#endif // GODOT_PLUGINSCRIPT_H
+ src-generate/Generate.hs view
@@ -0,0 +1,489 @@+{-# LANGUAGE TemplateHaskell, OverloadedStrings, ViewPatterns, DeriveFunctor, TypeApplications #-}+module Generate where++import Control.Lens+import Control.Monad++import Data.Coerce+import qualified Data.HashMap.Lazy as HM+import Data.Map (Map)+import qualified Data.Map as M+import Data.Monoid++import qualified Data.Vector as V+import qualified Data.Text as T++import Text.Casing++import Foreign+import Foreign.C++import Language.Haskell.TH+import Language.Haskell.TH.Syntax++import Text.PrettyPrint.ANSI.Leijen ((<+>))+import qualified Text.PrettyPrint.ANSI.Leijen as PP++import qualified Spec as S ++import qualified Types as C++-- a simple type corresponds to a 1:1 haskell type+-- a c shim type can't be represented by the haskell FFI, so it needs to be shimmed+-- an opaque type needs to be withForeignPtr'd (modulo newtype)+data TypeResult a+  = SimpleType a+  | EnumType a+  | OpaqueType Bool a -- Bool == needs C shim+  | StorableType Bool a+  deriving (Show, Eq, Ord, Functor)++isCShimType :: TypeResult a -> Bool+isCShimType (OpaqueType b _) = b+isCShimType (StorableType b _) = b+isCShimType _ = False++makePrisms ''TypeResult++unTypeResult :: TypeResult a -> a+unTypeResult (SimpleType a) = a+unTypeResult (EnumType a) = a+unTypeResult (OpaqueType _ a) = a+unTypeResult (StorableType _ a) = a++fromThName :: Name -> Type+fromThName = ConT++-- from inline-c+baseTypesTable :: Map C.TypeSpecifier Type+baseTypesTable = M.fromList+  [ (C.Void, TupleT 0)+  -- Types from Foreign.C.Types in the order in which they are presented there,+  -- along with its documentation's section headers.+  -- Integral types+  , (C.Char Nothing, fromThName ''CChar)+  , (C.Char (Just C.Signed), fromThName ''CSChar)+  , (C.Char (Just C.Unsigned), fromThName ''CUChar)+  , (C.Short C.Signed, fromThName ''CShort)+  , (C.Short C.Unsigned, fromThName ''CUShort)+  , (C.Int C.Signed, fromThName ''CInt)+  , (C.Int C.Unsigned, fromThName ''CUInt)+  , (C.Long C.Signed, fromThName ''CLong)+  , (C.Long C.Unsigned, fromThName ''CULong)+  , (C.TypeName "ptrdiff_t", fromThName ''CPtrdiff)+  , (C.TypeName "size_t", fromThName ''CSize)+  , (C.TypeName "wchar_t", fromThName ''CWchar)+  , (C.TypeName "sig_atomic_t", fromThName ''CSigAtomic)+  , (C.LLong C.Signed, fromThName ''CLLong)+  , (C.LLong C.Unsigned, fromThName ''CULLong)+  , (C.TypeName "intptr_t", fromThName ''CIntPtr)+  , (C.TypeName "uintptr_t", fromThName ''CUIntPtr)+  , (C.TypeName "intmax_t", fromThName ''CIntMax)+  , (C.TypeName "uintmax_t", fromThName ''CUIntMax)+  -- Numeric types+  , (C.TypeName "clock_t", fromThName ''CClock)+  , (C.TypeName "time_t", fromThName ''CTime)+  , (C.TypeName "useconds_t", fromThName ''CUSeconds)+  , (C.TypeName "suseconds_t", fromThName ''CSUSeconds)+  -- Floating types+  , (C.Float, fromThName ''CFloat)+  , (C.Double, fromThName ''CDouble)+  -- Other types+  , (C.TypeName "FILE", fromThName ''CFile)+  , (C.TypeName "fpos_t", fromThName ''CFpos)+  , (C.TypeName "jmp_buf", fromThName ''CJmpBuf)+  -- Types from stdint.h that can be statically mapped to their Haskell+  -- equivalents. Excludes int_fast*_t and int_least*_t and the corresponding+  -- unsigned types, since their sizes are platform-specific.+  , (C.TypeName "int8_t", fromThName ''Int8)+  , (C.TypeName "int16_t", fromThName ''Int16)+  , (C.TypeName "int32_t", fromThName ''Int32)+  , (C.TypeName "int64_t", fromThName ''Int64)+  , (C.TypeName "uint8_t", fromThName ''Word8)+  , (C.TypeName "uint16_t", fromThName ''Word16)+  , (C.TypeName "uint32_t", fromThName ''Word32)+  , (C.TypeName "uint64_t", fromThName ''Word64)+  , (C.TypeName "godot_real", fromThName ''CFloat)+  , (C.TypeName "godot_int", fromThName ''CInt)+  , (C.TypeName "godot_bool", fromThName ''CBool)+  , (C.TypeName "godot_class_constructor", ConT $ mkName "GodotClassConstructor")+  , (C.TypeName "native_call_cb", ConT $ mkName "NativeCallCb")+  , (C.TypeName "bool", fromThName ''CInt)+  ]++godotOpaqueStructs :: [C.Identifier]+godotOpaqueStructs =+  [ "godot_aabb"+  , "godot_array"+  , "godot_basis"+  , "godot_char_string"+  , "godot_color"+  , "godot_dictionary"+  , "godot_method_bind"+  , "godot_node_path"+  , "godot_plane"+  , "godot_pool_array_read_access"+  , "godot_pool_array_write_access"+  , "godot_quat"+  , "godot_rect2"+  , "godot_rid"+  , "godot_string"+  , "godot_string_name"+  , "godot_transform"+  , "godot_transform2d"+  , "godot_variant"+  , "godot_vector2"+  , "godot_vector3"+  ] ++ concatMap (\(C.Identifier str) ->+                    map (\suf -> C.Identifier $ str ++ suf) ["", "_read_access", "_write_access"])+  [  "godot_pool_byte_array"+  , "godot_pool_color_array"+  , "godot_pool_int_array"+  , "godot_pool_real_array"+  , "godot_pool_string_array"+  , "godot_pool_vector2_array"+  , "godot_pool_vector3_array"+  ]++-- structs, but not opaque structs+godotStructs :: [C.Identifier]+godotStructs =+  [ "godot_instance_create_func"+  , "godot_instance_destroy_func"+  , "godot_instance_method"+  , "godot_method_attributes"+  , "godot_property_get_func"+  , "godot_property_set_func"+  , "godot_property_attributes"+  , "godot_signal"+  , "godot_arvr_interface_gdnative"+  , "godot_variant_call_error"+  , "godot_pluginscript_language_desc"+  , "godot_method_arg"+  , "godot_instance_binding_functions"+  ]+  +godotEnums :: [C.Identifier]+godotEnums =+  [ "godot_error"+  , "godot_variant_type"+  , "godot_variant_call_error_error"+  , "godot_vector3_axis"+  , "godot_variant_operator" ]+++-- pipeline:+-- - shim function, converting a S.GdnativeApiEntry into a foreign decl name, foreign decl, and maybe a piece of C code + updated types+-- - marshal it+-- - call it+++createFuncTyIO :: (Functor t, Foldable t) => Type -> t Type -> Type+createFuncTyIO ret args = foldr AppT (AppT (ConT ''IO) ret) $ fmap (AppT ArrowT) args++shimFunction :: S.GdnativeApiEntry -> ( Name -- function name+                                      , Name -- foreign decl name+                                      , Dec -- foreign decl+                                      , Maybe PP.Doc -- shim C code+                                      , [(TypeResult Type, Bool)] -- foreign argument types + whether to malloc it+                                      , TypeResult Type ) -- foreign return type +shimFunction entry =+  ( fname+  , foreignName+  , fdecl+  , cShim+  , newArgs+  , newRetTy )++  where+    fname = mkName . T.unpack $ S.name entry+    foreignName = mkName . T.unpack $ S.name entry `T.snoc` '_'++    retTy = resolveType $ S.return_type entry+    args = (resolveType.fst) <$> S.arguments entry+    isMallocArg arg = T.isPrefixOf "r_" arg +      || S.name entry == "godot_variant_new_bool" && arg == "p_v"+      || S.name entry == "godot_method_bind_call" && arg == "p_call_error"+    mallocFlags = V.toList $ (isMallocArg.snd) <$> S.arguments entry++    -- now we need to transform the args post-shim:+    -- we only need to shim opaque structs, so those are easy+    -- for the return type we append the old return value with malloc=>True, and set return type ()++    flaggedArgs = zip (V.toList args) mallocFlags+    (newArgs, newRetTy) | shimRet = (flaggedArgs ++ [(retTy, True)], SimpleType (TupleT 0))+                        | otherwise = (flaggedArgs, retTy)++    foreignTypeResult (EnumType _) = ConT ''CInt+    foreignTypeResult ty = unTypeResult ty+    +    foreignRetTy = foreignTypeResult newRetTy+    foreignArgs = (foreignTypeResult.fst) <$> newArgs+    +    +    cName = if needsCShim then "hs_shim_" ++ nameBase fname else "dynamic"+    foreignType = createFuncTyIO foreignRetTy foreignArgs+    --TODO make the FunPtr correctly typed?+    fdecl = ForeignD $ ImportF CCall Safe cName foreignName $+                     AppT (AppT ArrowT (AppT (ConT ''FunPtr) foreignType)) foreignType -- FunPtr ty -> ty++    shimArgs = V.toList $ fmap isCShimType args+    shimRet = isCShimType retTy+    needsCShim = shimRet || or shimArgs+    +    -- construct the C shim. we're lazy here and just indicate whether we want to shim some argument or return type or not+    -- no direct AST (todo?)+    -- shimArgs = original function params length!!+    cShim+      | needsCShim = Just $ PP.vsep+        [ newRetDecl <+> PP.text cName <+> PP.tupled newCArgs <+> "{" -- new declaration+        , PP.indent 2 $ retWay <+> "func" <+> PP.tupled newInvokeParams <> ";"+        , "}"]+      | otherwise = Nothing+      where+        nats = [0..] :: [Int]+        oldRetTy = PP.pretty $ S.return_type entry+        oldArgTys = map (PP.pretty . fst) $ V.toList $ S.arguments entry+        +        newRetDecl = if shimRet then "void" else oldRetTy+        +        funPtrDecl = oldRetTy <+> "(*func)" <> PP.tupled oldArgTys++        shimTy needsShim ty = if needsShim then ty <> "*" else ty+        +        newCArgs = [funPtrDecl] ++ -- fun ptr is always first+                  zipWith3 (\idx needsShim ty -> shimTy needsShim ty <+> "x" <> PP.pretty idx)+                  nats shimArgs oldArgTys +++                  [shimTy True oldRetTy <+> "ret" | shimRet] -- apppend ret shim if needed+        ++        retWay = if shimRet then "*ret =" else "return"++        shimParam needsShim = if needsShim then "*" else ""+        newInvokeParams = zipWith (\idx needsShim -> shimParam needsShim <> "x" <> PP.pretty idx) nats shimArgs++-- this is the core C type -> Foreign mapping. we also encode the type of marshaller to use+resolveType :: C.Type -> TypeResult Type+resolveType (C.TypeSpecifier _ (lookupBase -> Just ty)) = SimpleType $ ty+resolveType (C.TypeSpecifier _ (C.TypeName ident)) = con $ ConT $ fromCIdent ident+  where+    con | isOpaqueStruct ident = OpaqueType True . AppT (ConT ''Ptr) -- we need to shim this so types match+        | isStruct ident = StorableType True . AppT (ConT ''Ptr)+        | isEnumType ident = EnumType+        | otherwise = error $ "Unknown type " ++ show ident+resolveType (C.Ptr _ (C.TypeSpecifier _ (lookupBase -> Just ty)))+  = SimpleType $ AppT (ConT ''Ptr) ty+resolveType (C.Ptr _ (C.TypeSpecifier _ (C.TypeName "godot_object")))+  = SimpleType $ ConT $ mkName "GodotObject"+resolveType (C.Ptr _ (C.TypeSpecifier _ (C.TypeName ident)))+  = con  . AppT (ConT ''Ptr) . ConT $ fromCIdent ident+  where+    con | isOpaqueStruct ident = OpaqueType False +        | isStruct ident = StorableType False+        | isEnumType ident = EnumType +        | otherwise = error $ "Unknown type " ++ show ident+resolveType (C.Ptr _ ty) = SimpleType $ AppT (ConT ''Ptr) (unTypeResult $ resolveType ty)+resolveType x = error $ "Failed to resolve type " ++ show x++isStruct, isEnumType, isOpaqueStruct :: C.Identifier -> Bool+isOpaqueStruct ident = ident `elem` godotOpaqueStructs+isStruct ident = ident `elem` godotStructs+isEnumType ident = ident `elem` godotEnums++fromCIdent :: C.Identifier -> Name+fromCIdent = mkName . pascal . C.unIdentifier++lookupBase :: C.TypeSpecifier -> Maybe Type+lookupBase = flip M.lookup baseTypesTable++unPtrT :: Type -> Type+unPtrT (AppT (ConT ptr) ty) | ptr == ''Ptr = ty+unPtrT _ = error "Used unPtrT on a non-Ptr type"++-- tuple:+-- - Either (Name -> Q Exp) (Q Exp) -- left => in marshaller needs argument, right => no argument (e.g. malloc)+-- - Type => hs type+-- - Name -> Q Exp => out marshaller+-- an in argument needs an in marshaller+-- an out argument needs both+-- a return value needs an out marshaller+marshalArg :: (TypeResult Type, Bool)+           -> Q ( Either (Name -> Q Exp) (Q Exp)+                , Type+                , Name -> Q Exp )+marshalArg (SimpleType ty, isOutPtr)+  | isOutPtr = pure ( Right [|alloca|]+                    , unPtrT ty+                    , \n -> [|peek $(varE n)|])+  | otherwise = pure ( Left (\n -> [| ($ $(varE n)) |])+                       -- this syntax sucks a bit, but it's basically a ($ n) section+                     , ty+                     , \n -> [|return $(varE n)|] )+marshalArg (EnumType ty, isOutPtr)+  | isOutPtr = pure ( Right [|alloca|]+                    , unPtrT ty+                    , \n -> [|fmap (toEnum . fromIntegral) (peek $(varE n))|] )+  | otherwise = pure ( Left (\n -> [|($ fromIntegral (fromEnum $(varE n)))|])+                     , ty+                     , \n -> [|return . toEnum $ fromIntegral $(varE n)|] )+++--TODO: rewrite this to use mallocForeignPtrBytes.+marshalArg (OpaqueType _ ty, isOutPtr)+  | isOutPtr = pure ( Right [| (mallocBytes (opaqueSizeOf @($(pure $ unPtrT ty))) >>=) |]+              , unPtrT ty+              , \n -> [|coerce <$> newForeignPtr finalizerFree $(varE n)|] )+   | otherwise = pure ( Left (\n -> [| withForeignPtr (coerce $(varE n)) |])+                , unPtrT ty+                , \n -> [|coerce <$> newForeignPtr_ $(varE n)|] )++marshalArg (StorableType _ ty, isOutPtr)+  | isOutPtr = pure ( Right [|alloca|]+                    , unPtrT ty+                    , \n -> [|peek $(varE n)|] )+  | otherwise = pure ( Left (\n -> [| with $(varE n) |] )+                     , unPtrT ty+                     , \n -> [|peek $(varE n)|] ) -- not sure about this+      ++marshalRet :: TypeResult Type -> Q ( Type -- hs ret ty+                                   , Maybe (Name -> Q Exp) ) -- out marshaller+marshalRet (OpaqueType True _) = error "can't marshal unshimmed opaque structs"+marshalRet (StorableType True _) = error "can't marshal unshimmed structs"+marshalRet r = marshalArg (r, False) >>=+  \(_, hty, outm) -> case hty of+    TupleT 0 -> pure (hty, Nothing)+    _ -> pure (hty, Just outm)+++-- constructs the haskell and C functions out of the API name, index and entry+-- I was considering doing C via AST, but just going to use PP.Doc.+constructFunction :: Bool -> Name -> Int -> S.GdnativeApiEntry -> Q ([Dec], Maybe PP.Doc)+constructFunction isCore tyname idx entry = do+  marshalledArgs <- mapM marshalArg foreignArgs+  let (hsOuts, hsArgs) = partitionArgs marshalledArgs+  (retMarshalTy, retOutMarshal) <- marshalRet foreignRetTy++  let hsRets = case retMarshalTy of+        TupleT 0 -> hsOuts ^.. folded._2+        _ -> retMarshalTy : (hsOuts ^.. folded._2)+  let hsTy = createFuncTyIO (foldl AppT (TupleT (length hsRets)) hsRets) (hsArgs ^.. folded._2)++  sig <- sigD fname (pure hsTy) -- the top-level sig++  (argInMarshallers, argNames, argOutMarshallers) <- getMarshallers marshalledArgs++  nApi <- newName "api"+  nPtr <- newName "ptr"++  -- peekElemOff api idx+  let tyApiName = mkName . camel $ nameBase tyname+  let apiE = LetE [ValD (ConP tyname [VarP nApi]) (NormalB $ VarE tyApiName) []] (VarE nApi)+  let peekE = pure $ foldl AppE (VarE 'peekByteOff) [apiE, LitE (IntegerL $ fromIntegral $ sizeOf (undefined :: FunPtr a) * idx + structOffset)]++  let invokeE = appE (varE foreignName) (varE nPtr)++  let callE = generateCall invokeE argInMarshallers argOutMarshallers retOutMarshal+  fundecl <- funD fname [clause (map varP argNames)+                          (normalB $ infixE (Just peekE) (varE '(>>=)) (Just $ lamE [varP nPtr] callE)) []]+  +  +  return ([fdecl, sig, fundecl], cShim)+  -- marshalling+  where+    (fname, foreignName, fdecl, cShim, foreignArgs, foreignRetTy) = shimFunction entry++    partitionArgs [] = ([],[])+    partitionArgs ((inm, ty, outf) : margs)+      = let (os, as) = partitionArgs margs+        in case inm of+             Left argf -> (os, (argf, ty, outf) : as)+             Right argm -> ((argm, ty, outf) : os, as)++    getMarshallers [] = return ([],[],[])+    getMarshallers ((inm, _, outm):xs) = do+      (argInMs, argNs, argOutMs) <- getMarshallers xs+      case inm of+        Left argf -> newName "x" >>= \n -> return ((argf n, False) : argInMs, n : argNs, argOutMs)+        Right argm -> return ( (argm, True) : argInMs, argNs, outm : argOutMs)++    -- TODO: evaluate these properly+    -- HACK: 64-bit linux only+    structOffset = if isCore+      then 40 -- offsetof(godot_gdnative_core_api_struct,godot_color_new_rgba)+      else 24 -- +      ++    +-- an in marshaller has form (a -> IO b) -> IO b+generateCall :: Q Exp -- ^ the foreign function to call+             -> [(Q Exp, Bool)] -- ^ in marshallers (len = arguments)+             -> [Name -> Q Exp] -- ^ out argument marshallers (len = #outputs)+             -> Maybe (Name -> Q Exp) -- ^ return value marshaller, if non-void+             -> Q Exp -- ^ the full callee+generateCall = go []+  where+    go ns func [] outm maybeRetm = do+      case maybeRetm of+        -- duplication, bleh+        Just retm -> do+          r <- newName "r" -- return value+          let bindCall = [ bindS (varP r) func ] -- bind the result of the call to a name+          +          os <- replicateM (length outm + 1) (newName "o")+          let bindOuts = zipWith (\o f -> bindS (varP o) f) os $ zipWith ($) (retm:outm) (r:ns)+          let retOuts = [noBindS $ appE [|return|] $ tupE (map varE os)]+          doE $ bindCall ++ bindOuts ++ retOuts+        Nothing -> do+          let bindCall = [ noBindS func ]+          os <- replicateM (length outm) (newName "o")+          let bindOuts = zipWith (\o f -> bindS (varP o) f) os $ zipWith ($) outm ns+          let retOuts = [noBindS $ appE [|return|] $ tupE (map varE os)]+          doE $ bindCall ++ bindOuts ++ retOuts++    go ns func ((inm, isOutArg):inms) outm maybeRetm = do+      y <- newName "y"+      appE inm . lamE [varP y] $ go (ns ++ [y | isOutArg]) (appE func (varE y)) inms outm maybeRetm++apisToHs :: S.GdnativeApis -> Q [Dec]+apisToHs apis = do+  coreDecs <- apiToHs True (S.core apis) +  extDecs <- concat <$> mapM (apiToHs False) (V.filter (\api -> S.apiType api `notElem` excluded) $ S.extensions apis)+  return $ coreDecs ++ extDecs++  where+    excluded = ["ANDROID"]++-- bool: is core -> True+apiToHs :: Bool -> S.GdnativeApi -> Q [Dec]+apiToHs isCore api = do+  nxts <- case S.apiNext api of+    Just next -> apiToHs isCore next+    Nothing -> return []+  (++ nxts) <$> generateApiType+  where+    -- generate the+    -- newtype: newtype Api = Api (Ptr Api)+    -- functions:+    -- - simple function: func :: Api -> Blah -> IO Boop, func (Api ptr) blah boop = peekByteOff ptr 0 >>= \fptr -> createFunc fptr blah boop+    -- - c shim function: * return value: create C function with extra argument that writes result to it+    --                    * argument: create C function that dereferences it+    generateApiType = let apiName = mkApiName+                          apiEntries = S.apiApi api+                      in generateFunctions apiName apiEntries+    maybeExt = if isCore then "" else "Ext"+    showVer = let ver = S.apiVersion api in show (S.major ver) ++ show (S.minor ver)+    maybeVer = if S.apiVersion api == S.Ver 1 0 || S.apiType api == "ARVR" then "" else showVer+    mkApiName = mkName $ "GodotGdnative" ++ maybeExt ++ pascal (T.unpack $ S.apiType api) ++ maybeVer ++ "ApiStruct"++    generateFunctions name entries = do+      funcs <- imapM (constructFunction isCore name) entries+      let hscode = concat $ funcs ^.. folded._1+      let ccode = PP.vsep $ funcs ^.. folded._2._Just+      addForeignSource LangC . show $ PP.vsep+        [ "#include <gdnative_api_struct.gen.h>"+        , ccode ]+      return hscode+      +      +
+ src-generate/Spec.hs view
@@ -0,0 +1,63 @@+{-# LANGUAGE TemplateHaskell #-}+{-# OPTIONS_GHC -Wno-orphans #-}+module Spec where++import Data.Aeson+import Data.Aeson.TH+import Data.Char+import Data.Monoid+import Data.Text (Text)+import Data.Vector (Vector)+import qualified Data.Vector as V+import Data.HashMap.Strict (HashMap)+import qualified Data.HashMap.Strict as HM+import Data.Set (Set)+import qualified Data.Set as S++import Types++-- this is incredibly ad hoc.+instance FromJSON Type where+  parseJSON = withText "C type" $ \str ->+    case runCParser (const True) "" str parseType of+      Left err -> fail $ show err+      Right val -> return val++data GdnativeApis = GdnativeApis+  { core :: !GdnativeApi+  , extensions :: !(Vector GdnativeApi)+  } deriving (Show, Eq)++data Ver = Ver { major :: !Int, minor :: !Int}+  deriving (Show, Eq)++data GdnativeApi = GdnativeApi+  { apiType :: !Text+  , apiVersion :: !Ver+  , apiNext :: !(Maybe GdnativeApi)+  , apiApi :: !(Vector GdnativeApiEntry)+  } deriving (Show, Eq)++data GdnativeApiEntry = GdnativeApiEntry+  { name :: !Text+  , return_type :: !Type+  , arguments :: !(Vector (Type, Text))+  } deriving (Show, Eq)++deriveFromJSON defaultOptions ''Ver+deriveFromJSON defaultOptions ''GdnativeApiEntry+deriveFromJSON defaultOptions { fieldLabelModifier = map toLower . drop 3 } ''GdnativeApi+deriveFromJSON defaultOptions ''GdnativeApis+++collectTypes :: GdnativeApis -> Set Type+collectTypes apis = collectFromApi (core apis) <> mconcat (V.toList $ fmap collectFromApi $ extensions apis)+  where+    collectFromApi api = mconcat $ V.toList $ fmap collectFromEntry (apiApi api)+    collectFromEntry entry = S.singleton (return_type entry) <> (S.fromList $ V.toList $ fmap fst $ arguments entry)++collectNames :: GdnativeApis -> Set Text+collectNames apis = collectFromApi (core apis) <> mconcat (V.toList $ fmap collectFromApi $ extensions apis)+  where+    collectFromApi api = mconcat $ V.toList $ fmap collectFromEntry (apiApi api)+    collectFromEntry entry = S.fromList $ V.toList $ fmap snd $ arguments entry
+ src-generate/Types.hs view
@@ -0,0 +1,483 @@+{-# LANGUAGE ConstraintKinds #-}+{-# LANGUAGE CPP #-}+{-# LANGUAGE DeriveDataTypeable #-}+{-# LANGUAGE DeriveFunctor #-}+{-# LANGUAGE DeriveGeneric #-}+{-# LANGUAGE FlexibleContexts #-}+{-# LANGUAGE FlexibleInstances #-}+{-# LANGUAGE OverloadedStrings #-}+{-# LANGUAGE RecordWildCards #-}+{-# LANGUAGE TupleSections #-}+{-# LANGUAGE NoMonoLocalBinds #-}++-- | Views of C datatypes. While "Language.C.Types.Parse" defines datatypes for+-- representing the concrete syntax tree of C types, this module provides+-- friendlier views of C types, by turning them into a data type matching more+-- closely how we read and think about types, both in Haskell and in C. To+-- appreciate the difference, look at the difference between+-- 'P.ParameterDeclaration' and 'ParameterDeclaration'.+--+-- As a bonus, routines are provided for describing types in natural language+-- (English) -- see 'describeParameterDeclaration' and 'describeType'.++module Types+  ( -- * Types+    P.Identifier(..)+  , P.StorageClassSpecifier(..)+  , P.TypeQualifier(..)+  , P.FunctionSpecifier(..)+  , P.ArrayType(..)+  , Specifiers(..)+  , Type(..)+  , TypeSpecifier(..)+  , Sign(..)+  , ParameterDeclaration(..)++    -- * Parsing+  , P.IsTypeName+  , P.CParser+  , P.runCParser+  , P.quickCParser+  , P.quickCParser_+  , parseParameterDeclaration+  , parseParameterList+  , parseIdentifier+  , parseType++    -- * Convert to and from high-level views+  , UntangleErr(..)+  , untangleParameterDeclaration+  , tangleParameterDeclaration++    -- * To english+  , describeParameterDeclaration+  , describeType+  ) where++import           Control.Arrow (second)+import           Control.Monad (when, unless, forM_)+import           Control.Monad.State (execState, modify)+import           Data.List (partition)+import           Data.Semigroup+import           Data.Maybe (fromMaybe)+import           Data.Typeable (Typeable)+import           Text.PrettyPrint.ANSI.Leijen ((</>), (<+>))+import qualified Text.PrettyPrint.ANSI.Leijen as PP++#if __GLASGOW_HASKELL__ < 710+import           Data.Functor ((<$>))+import           Data.Monoid (Monoid(..))+#endif++import qualified Types.Internal as P++------------------------------------------------------------------------+-- Proper types++data TypeSpecifier+  = Void+  | Char (Maybe Sign)+  | Short Sign+  | Int Sign+  | Long Sign+  | LLong Sign+  | Float+  | Double+  | LDouble+  | TypeName P.Identifier+  | Struct P.Identifier+  | Enum P.Identifier+  deriving (Typeable, Show, Eq, Ord)++data Specifiers = Specifiers+  { storageClassSpecifiers :: [P.StorageClassSpecifier]+  , typeQualifiers :: [P.TypeQualifier]+  , functionSpecifiers :: [P.FunctionSpecifier]+  } deriving (Typeable, Show, Eq, Ord)++instance Monoid Specifiers where+  mempty = Specifiers [] [] []+  mappend = (<>)++instance Semigroup Specifiers where+  (Specifiers x1 y1 z1) <> (Specifiers x2 y2 z2) =+    Specifiers (x1 ++ x2) (y1 ++ y2) (z1 ++ z2)++data Type+  = TypeSpecifier Specifiers TypeSpecifier+  | Ptr [P.TypeQualifier] Type+  | Array P.ArrayType Type+  | Proto Type [ParameterDeclaration]+  deriving (Typeable, Show, Eq, Ord)++data Sign+  = Signed+  | Unsigned+  deriving (Typeable, Show, Eq, Ord)++data ParameterDeclaration = ParameterDeclaration+  { parameterDeclarationId :: Maybe P.Identifier+  , parameterDeclarationType :: Type+  } deriving (Typeable, Show, Eq, Ord)++------------------------------------------------------------------------+-- Conversion++data UntangleErr+  = MultipleDataTypes [P.DeclarationSpecifier]+  | NoDataTypes [P.DeclarationSpecifier]+  | IllegalSpecifiers String [P.TypeSpecifier]+  deriving (Typeable, Show, Eq)++failConversion :: UntangleErr -> Either UntangleErr a+failConversion = Left++untangleParameterDeclaration+  :: P.ParameterDeclaration -> Either UntangleErr ParameterDeclaration+untangleParameterDeclaration P.ParameterDeclaration{..} = do+  (specs, tySpec) <- untangleDeclarationSpecifiers parameterDeclarationSpecifiers+  let baseTy = TypeSpecifier specs tySpec+  (mbS, ty) <- case parameterDeclarationDeclarator of+    Left decltor -> do+      (s, ty) <- untangleDeclarator baseTy decltor+      return (Just s, ty)+    Right decltor -> (Nothing, ) <$> untangleAbstractDeclarator baseTy decltor+  return $ ParameterDeclaration mbS ty++untangleDeclarationSpecifiers+  :: [P.DeclarationSpecifier] -> Either UntangleErr (Specifiers, TypeSpecifier)+untangleDeclarationSpecifiers declSpecs = do+  let (pStorage, pTySpecs, pTyQuals, pFunSpecs) = flip execState ([], [], [], []) $ do+        forM_ (reverse declSpecs) $ \declSpec -> case declSpec of+          P.StorageClassSpecifier x -> modify $ \(a, b, c, d) -> (x:a, b, c, d)+          P.TypeSpecifier x -> modify $ \(a, b, c, d) -> (a, x:b, c, d)+          P.TypeQualifier x -> modify $ \(a, b, c, d) -> (a, b, x:c, d)+          P.FunctionSpecifier x -> modify $ \(a, b, c, d) -> (a, b, c, x:d)+  -- Split data type and specifiers+  let (dataTypes, specs) =+        partition (\x -> not (x `elem` [P.SIGNED, P.UNSIGNED, P.LONG, P.SHORT])) pTySpecs+  let illegalSpecifiers s = failConversion $ IllegalSpecifiers s specs+  -- Find out sign, if present+  mbSign0 <- case filter (== P.SIGNED) specs of+    []  -> return Nothing+    [_] -> return $ Just Signed+    _:_ -> illegalSpecifiers "conflicting/duplicate sign information"+  mbSign <- case (mbSign0, filter (== P.UNSIGNED) specs) of+    (Nothing, []) -> return Nothing+    (Nothing, [_]) -> return $ Just Unsigned+    (Just b, []) -> return $ Just b+    _ -> illegalSpecifiers "conflicting/duplicate sign information"+  let sign = fromMaybe Signed mbSign+  -- Find out length+  let longs = length $ filter (== P.LONG) specs+  let shorts = length $ filter (== P.SHORT) specs+  when (longs > 0 && shorts > 0) $ illegalSpecifiers "both long and short"+  -- Find out data type+  dataType <- case dataTypes of+    [x] -> return x+    [] | longs > 0 || shorts > 0 -> return P.INT+    [] -> failConversion $ NoDataTypes declSpecs+    _:_ -> failConversion $ MultipleDataTypes declSpecs+  -- Check if things are compatible with one another+  let checkNoSpecs =+        unless (null specs) $ illegalSpecifiers "expecting no specifiers"+  let checkNoLength =+        when (longs > 0 || shorts > 0) $ illegalSpecifiers "unexpected long/short"+  tySpec <- case dataType of+    P.TypeName s -> do+      checkNoSpecs+      return $ TypeName s+    P.Struct s -> do+      checkNoSpecs+      return $ Struct s+    P.Enum s -> do+      checkNoSpecs+      return $ Enum s+    P.VOID -> do+      checkNoSpecs+      return Void+    P.CHAR -> do+      checkNoLength+      return $ Char mbSign+    P.INT | longs == 0 && shorts == 0 -> do+      return $ Int sign+    P.INT | longs == 1 -> do+      return $ Long sign+    P.INT | longs == 2 -> do+      return $ LLong sign+    P.INT | shorts == 1 -> do+      return $ Short sign+    P.INT -> do+      illegalSpecifiers "too many long/short"+    P.FLOAT -> do+      checkNoLength+      return Float+    P.DOUBLE -> do+      if longs == 1+        then return LDouble+        else do+          checkNoLength+          return Double+    _ -> do+      error $ "untangleDeclarationSpecifiers impossible: " ++ show dataType+  return (Specifiers pStorage pTyQuals pFunSpecs, tySpec)++untangleDeclarator+  :: Type -> P.Declarator -> Either UntangleErr (P.Identifier, Type)+untangleDeclarator ty0 (P.Declarator ptrs0 directDecltor) = go ty0 ptrs0+  where+    go :: Type -> [P.Pointer] -> Either UntangleErr (P.Identifier, Type)+    go ty [] = goDirect ty directDecltor+    go ty (P.Pointer quals : ptrs) = go (Ptr quals ty) ptrs++    goDirect :: Type -> P.DirectDeclarator -> Either UntangleErr (P.Identifier, Type)+    goDirect ty direct0 = case direct0 of+      P.DeclaratorRoot s -> return (s, ty)+      P.ArrayOrProto direct (P.Array arrayType) ->+        goDirect (Array arrayType ty) direct+      P.ArrayOrProto direct (P.Proto params) -> do+        params' <- mapM untangleParameterDeclaration params+        goDirect (Proto ty params') direct+      P.DeclaratorParens decltor ->+        untangleDeclarator ty decltor++untangleAbstractDeclarator+  :: Type -> P.AbstractDeclarator -> Either UntangleErr Type+untangleAbstractDeclarator ty0 (P.AbstractDeclarator ptrs0 mbDirectDecltor) =+  go ty0 ptrs0+  where+    go :: Type -> [P.Pointer] -> Either UntangleErr Type+    go ty [] = case mbDirectDecltor of+      Nothing -> return ty+      Just directDecltor -> goDirect ty directDecltor+    go ty (P.Pointer quals : ptrs) = go (Ptr quals ty) ptrs++    goDirect :: Type -> P.DirectAbstractDeclarator -> Either UntangleErr Type+    goDirect ty direct0 = case direct0 of+      P.ArrayOrProtoThere direct (P.Array arrayType) ->+        goDirect (Array arrayType ty) direct+      P.ArrayOrProtoThere direct (P.Proto params) -> do+        params' <- mapM untangleParameterDeclaration params+        goDirect (Proto ty params') direct+      P.ArrayOrProtoHere (P.Array arrayType) ->+        return $ Array arrayType ty+      P.ArrayOrProtoHere (P.Proto params) -> do+        params' <- mapM untangleParameterDeclaration params+        return $ Proto ty params'+      P.AbstractDeclaratorParens decltor ->+        untangleAbstractDeclarator ty decltor++------------------------------------------------------------------------+-- Tangling++tangleParameterDeclaration :: ParameterDeclaration -> P.ParameterDeclaration+tangleParameterDeclaration (ParameterDeclaration mbId ty00) =+    uncurry P.ParameterDeclaration $ case mbId of+      Nothing -> second Right $ goAbstractDirect ty00 Nothing+      Just id' -> second Left $ goConcreteDirect ty00 $ P.DeclaratorRoot id'+  where+    goAbstractDirect+      :: Type -> Maybe P.DirectAbstractDeclarator+      -> ([P.DeclarationSpecifier], P.AbstractDeclarator)+    goAbstractDirect ty0 mbDirect = case ty0 of+      TypeSpecifier specifiers tySpec ->+        let declSpecs = tangleTypeSpecifier specifiers tySpec+        in (declSpecs, P.AbstractDeclarator [] mbDirect)+      Ptr tyQuals ty ->+        goAbstract ty [P.Pointer tyQuals] mbDirect+      Array arrType ty ->+        let arr = P.Array arrType+        in case mbDirect of+          Nothing ->+            goAbstractDirect ty $ Just $ P.ArrayOrProtoHere arr+          Just decltor ->+            goAbstractDirect ty $ Just $ P.ArrayOrProtoThere decltor arr+      Proto ty params ->+        let proto = P.Proto $ map tangleParameterDeclaration params+        in case mbDirect of+          Nothing ->+            goAbstractDirect ty $ Just $ P.ArrayOrProtoHere proto+          Just decltor ->+            goAbstractDirect ty $ Just $ P.ArrayOrProtoThere decltor proto++    goAbstract+      :: Type -> [P.Pointer] -> Maybe P.DirectAbstractDeclarator+      -> ([P.DeclarationSpecifier], P.AbstractDeclarator)+    goAbstract ty0 ptrs mbDirect = case ty0 of+      TypeSpecifier specifiers tySpec ->+        let declSpecs = tangleTypeSpecifier specifiers tySpec+        in (declSpecs, P.AbstractDeclarator ptrs mbDirect)+      Ptr tyQuals ty ->+        goAbstract ty (P.Pointer tyQuals : ptrs) mbDirect+      Array{} ->+        goAbstractDirect ty0 $ Just $ P.AbstractDeclaratorParens $+          P.AbstractDeclarator ptrs mbDirect+      Proto{} ->+        goAbstractDirect ty0 $ Just $ P.AbstractDeclaratorParens $+          P.AbstractDeclarator ptrs mbDirect++    goConcreteDirect+      :: Type -> P.DirectDeclarator+      -> ([P.DeclarationSpecifier], P.Declarator)+    goConcreteDirect ty0 direct = case ty0 of+      TypeSpecifier specifiers tySpec ->+        let declSpecs = tangleTypeSpecifier specifiers tySpec+        in (declSpecs, P.Declarator [] direct)+      Ptr tyQuals ty ->+        goConcrete ty [P.Pointer tyQuals] direct+      Array arrType ty ->+        goConcreteDirect ty $ P.ArrayOrProto direct $ P.Array arrType+      Proto ty params ->+        goConcreteDirect ty $ P.ArrayOrProto direct $+          P.Proto $ map tangleParameterDeclaration params++    goConcrete+      :: Type -> [P.Pointer] -> P.DirectDeclarator+      -> ([P.DeclarationSpecifier], P.Declarator)+    goConcrete ty0 ptrs direct = case ty0 of+      TypeSpecifier specifiers tySpec ->+        let declSpecs = tangleTypeSpecifier specifiers tySpec+        in (declSpecs, P.Declarator ptrs direct)+      Ptr tyQuals ty ->+        goConcrete ty (P.Pointer tyQuals : ptrs) direct+      Array{} ->+        goConcreteDirect ty0 $ P.DeclaratorParens $ P.Declarator ptrs direct+      Proto{} ->+        goConcreteDirect ty0 $ P.DeclaratorParens $ P.Declarator ptrs direct++tangleTypeSpecifier :: Specifiers -> TypeSpecifier -> [P.DeclarationSpecifier]+tangleTypeSpecifier (Specifiers storages tyQuals funSpecs) tySpec =+  let pTySpecs = case tySpec of+        Void -> [P.VOID]+        Char Nothing -> [P.CHAR]+        Char (Just Signed) -> [P.SIGNED, P.CHAR]+        Char (Just Unsigned) -> [P.UNSIGNED, P.CHAR]+        Short Signed -> [P.SHORT]+        Short Unsigned -> [P.UNSIGNED, P.SHORT]+        Int Signed -> [P.INT]+        Int Unsigned -> [P.UNSIGNED]+        Long Signed -> [P.LONG]+        Long Unsigned -> [P.UNSIGNED, P.LONG]+        LLong Signed -> [P.LONG, P.LONG]+        LLong Unsigned -> [P.UNSIGNED, P.LONG, P.LONG]+        Float -> [P.FLOAT]+        Double -> [P.DOUBLE]+        LDouble -> [P.LONG, P.DOUBLE]+        TypeName s -> [P.TypeName s]+        Struct s -> [P.Struct s]+        Enum s -> [P.Enum s]+  in map P.StorageClassSpecifier storages +++     map P.TypeQualifier tyQuals +++     map P.FunctionSpecifier funSpecs +++     map P.TypeSpecifier pTySpecs++------------------------------------------------------------------------+-- To english++describeParameterDeclaration :: ParameterDeclaration -> PP.Doc+describeParameterDeclaration (ParameterDeclaration mbId ty) =+  let idDoc = case mbId of+        Nothing -> ""+        Just id' -> PP.pretty id' <+> "is a "+  in idDoc <> describeType ty++describeType :: Type -> PP.Doc+describeType ty0 = case ty0 of+  TypeSpecifier specs tySpec -> engSpecs specs <> PP.pretty tySpec+  Ptr quals ty -> engQuals quals <> "ptr to" <+> describeType ty+  Array arrTy ty -> engArrTy arrTy <> "of" <+> describeType ty+  Proto retTy params ->+     "function from" <+> engParams params <> "returning" <+> describeType retTy+  where+    engSpecs (Specifiers [] [] []) = ""+    engSpecs (Specifiers x y z) =+      let xs = map P.StorageClassSpecifier x ++ map P.TypeQualifier y +++               map P.FunctionSpecifier z+      in PP.hsep (map PP.pretty xs) <> " "++    engQuals = PP.hsep . map PP.pretty++    engArrTy arrTy = case arrTy of+      P.VariablySized -> "variably sized array "+      P.SizedByInteger n -> "array of size" <+> PP.text (show n) <> " "+      P.SizedByIdentifier s -> "array of size" <+> PP.pretty s <> " "+      P.Unsized -> "array "++    engParams [] = ""+    engParams params0 = "(" <> go params0 <> ") "+      where+        go xs = case xs of+          [] -> ""+          [x] -> describeParameterDeclaration x+          (x:xs') -> describeParameterDeclaration x <> "," <+> go xs'++------------------------------------------------------------------------+-- Convenient parsing++untangleParameterDeclaration'+  :: P.CParser m => P.ParameterDeclaration -> m ParameterDeclaration+untangleParameterDeclaration' pDecl =+  case untangleParameterDeclaration pDecl of+    Left err -> fail $ pretty80 $+      "Error while parsing declaration:" </> PP.pretty err </> PP.pretty pDecl+    Right x -> return x++parseParameterDeclaration :: P.CParser m => m ParameterDeclaration+parseParameterDeclaration =+  untangleParameterDeclaration' =<< P.parameter_declaration++parseParameterList :: P.CParser m => m [ParameterDeclaration]+parseParameterList =+  mapM untangleParameterDeclaration' =<< P.parameter_list++parseIdentifier :: P.CParser m => m P.Identifier+parseIdentifier = P.identifier_no_lex++parseType :: P.CParser m => m Type+parseType = parameterDeclarationType <$> parseParameterDeclaration++------------------------------------------------------------------------+-- Pretty++instance PP.Pretty TypeSpecifier where+  pretty tySpec = case tySpec of+    Void -> "void"+    Char Nothing -> "char"+    Char (Just Signed) -> "signed char"+    Char (Just Unsigned) -> "unsigned char"+    Short Signed -> "short"+    Short Unsigned -> "unsigned short"+    Int Signed -> "int"+    Int Unsigned -> "unsigned"+    Long Signed -> "long"+    Long Unsigned -> "unsigned long"+    LLong Signed -> "long long"+    LLong Unsigned -> "unsigned long long"+    Float -> "float"+    Double -> "double"+    LDouble -> "long double"+    TypeName s -> PP.pretty s+    Struct s -> "struct" <+> PP.pretty s+    Enum s -> "enum" <+> PP.pretty s++instance PP.Pretty UntangleErr where+  pretty err = case err of+    MultipleDataTypes specs ->+      "Multiple data types in" </> PP.prettyList specs+    IllegalSpecifiers s specs ->+      "Illegal specifiers, " <+> PP.text s <+> ", in" </> PP.prettyList specs+    NoDataTypes specs ->+      "No data types in " </> PP.prettyList specs++instance PP.Pretty ParameterDeclaration where+  pretty = PP.pretty . tangleParameterDeclaration++instance PP.Pretty Type where+  pretty ty =+    PP.pretty $ tangleParameterDeclaration $ ParameterDeclaration Nothing ty++------------------------------------------------------------------------+-- Utils++pretty80 :: PP.Doc -> String+pretty80 x = PP.displayS (PP.renderPretty 0.8 80 x) ""
+ src-generate/Types/Internal.hs view
@@ -0,0 +1,651 @@+{-# LANGUAGE ConstraintKinds #-}+{-# LANGUAGE DeriveDataTypeable #-}+{-# LANGUAGE FlexibleContexts #-}+{-# LANGUAGE FlexibleInstances #-}+{-# LANGUAGE MultiParamTypeClasses #-}+{-# LANGUAGE OverloadedStrings #-}+{-# LANGUAGE RankNTypes #-}+{-# LANGUAGE ScopedTypeVariables #-}++-- | A parser for C99 declarations. Currently, the parser has the following limitations:+--+-- * Array sizes can only be @*@, @n@ (where n is a positive integer), @x@+-- (where @x@ is a C identifier). In C99 they can be arbitrary expressions. See+-- the @'ArrayType'@ data type.+--+-- * @_Bool@, @_Complex@, and @_Imaginary@ are not present.+--+-- * Untyped parameter lists (pre-K&R C) are not allowed.+--+-- The parser is incremental and generic (see 'CParser').  'PP.Pretty'+-- and 'QC.Arbitrary' instances are provided for all the data types.+--+-- The entry point if you want to parse C declarations is+-- @'parameter_declaration'@.++module Types.Internal+  ( -- * Parser type+    CParser+  , IsTypeName+  , runCParser+  , quickCParser+  , quickCParser_++    -- * Types and parsing+  , Identifier(..)+  , identifier+  , identifier_no_lex+  , DeclarationSpecifier(..)+  , declaration_specifiers+  , StorageClassSpecifier(..)+  , storage_class_specifier+  , TypeSpecifier(..)+  , type_specifier+  , TypeQualifier(..)+  , type_qualifier+  , FunctionSpecifier(..)+  , function_specifier+  , Declarator(..)+  , declarator+  , DirectDeclarator(..)+  , direct_declarator+  , ArrayOrProto(..)+  , array_or_proto+  , ArrayType(..)+  , array_type+  , Pointer(..)+  , pointer+  , ParameterDeclaration(..)+  , parameter_declaration+  , parameter_list+  , AbstractDeclarator(..)+  , abstract_declarator+  , DirectAbstractDeclarator(..)+  , direct_abstract_declarator++    -- * YACC grammar+    -- $yacc++  ) where++import           Control.Applicative+import           Control.Monad (msum, void, MonadPlus, unless, when)+import           Control.Monad.Reader (MonadReader, ask, runReaderT, ReaderT)+import           Data.Functor.Identity (Identity)+import qualified Data.HashSet as HashSet+import           Data.Monoid ((<>))+import           Data.String (IsString(..))+import           Data.Typeable (Typeable)+import qualified Text.Parsec as Parsec+import           Text.Parser.Char+import           Text.Parser.Combinators+import           Text.Parser.LookAhead+import           Text.Parser.Token+import qualified Text.Parser.Token.Highlight as Highlight+import           Text.PrettyPrint.ANSI.Leijen (Pretty(..), (<+>), Doc, hsep)+import qualified Text.PrettyPrint.ANSI.Leijen as PP++------------------------------------------------------------------------+-- Parser++-- | Function used to determine whether an 'C.Id' is a type name.+type IsTypeName = Identifier -> Bool++-- | All the parsing is done using the type classes provided by the+-- @parsers@ package. You can use the parsing routines with any of the parsers+-- that implement the classes, such as @parsec@ or @trifecta@.+--+-- The 'MonadReader' with 'IsTypeName' is required for parsing C, see+-- <http://en.wikipedia.org/wiki/The_lexer_hack>.+type CParser m = (Monad m, Functor m, Applicative m, MonadPlus m, Parsing m, CharParsing m, TokenParsing m, LookAheadParsing m, MonadReader IsTypeName m)++-- | Runs a @'CParser'@ using @parsec@.+runCParser+  :: Parsec.Stream s Identity Char+  => IsTypeName+  -- ^ Function determining if an identifier is a type name.+  -> String+  -- ^ Source name.+  -> s+  -- ^ String to parse.+  -> (ReaderT IsTypeName (Parsec.Parsec s ()) a)+  -- ^ Parser.  Anything with type @forall m. CParser m => m a@ is a+  -- valid argument.+  -> Either Parsec.ParseError a+runCParser isTypeName fn s p = Parsec.parse (runReaderT p isTypeName) fn s++-- | Useful for quick testing.  Uses @\"quickCParser\"@ as source name, and throws+-- an 'error' if parsing fails.+quickCParser+  :: IsTypeName+  -- ^ Function determining if an identifier is a type name.+  -> String+  -- ^ String to parse.+  -> (ReaderT IsTypeName (Parsec.Parsec String ()) a)+  -- ^ Parser.  Anything with type @forall m. CParser m => m a@ is a+  -- valid argument.+  -> a+quickCParser isTypeName s p = case runCParser isTypeName "quickCParser" s p of+  Left err -> error $ "quickCParser: " ++ show err+  Right x -> x++-- | Like 'quickCParser', but uses @'const' 'False'@ as 'IsTypeName'.+quickCParser_+  :: String+  -- ^ String to parse.+  -> (ReaderT IsTypeName (Parsec.Parsec String ()) a)+  -- ^ Parser.  Anything with type @forall m. CParser m => m a@ is a+  -- valid argument.+  -> a+quickCParser_ = quickCParser (const False)++newtype Identifier = Identifier {unIdentifier :: String}+  deriving (Typeable, Eq, Ord, Show)++instance IsString Identifier where+  fromString s =+    case runCParser (const False) "fromString" s (identifier_no_lex <* eof) of+      Left _err -> error $ "Identifier fromString: invalid string " ++ show s+      Right x -> x++identLetter :: CParser m => m Char+identLetter = oneOf $ ['a'..'z'] ++ ['A'..'Z'] ++ ['_']++reservedWords :: HashSet.HashSet String+reservedWords = HashSet.fromList+  [ "auto", "else", "long", "switch"+  , "break", "enum", "register", "typedef"+  , "case", "extern", "return", "union"+  , "char", "float", "short", "unsigned"+  , "const", "for", "signed", "void"+  , "continue", "goto", "sizeof", "volatile"+  , "default", "if", "static", "while"+  , "do", "int", "struct", "double"+  ]++identStyle :: CParser m => IdentifierStyle m+identStyle = IdentifierStyle+  { _styleName = "C identifier"+  , _styleStart = identLetter+  , _styleLetter = identLetter <|> digit+  , _styleReserved = reservedWords+  , _styleHighlight = Highlight.Identifier+  , _styleReservedHighlight = Highlight.ReservedIdentifier+  }++data DeclarationSpecifier+  = StorageClassSpecifier StorageClassSpecifier+  | TypeSpecifier TypeSpecifier+  | TypeQualifier TypeQualifier+  | FunctionSpecifier FunctionSpecifier+  deriving (Typeable, Eq, Show, Ord)++declaration_specifiers :: forall m. CParser m => m [DeclarationSpecifier]+declaration_specifiers = many1 $ msum+  [ StorageClassSpecifier <$> storage_class_specifier+  , TypeSpecifier <$> type_specifier+  , TypeQualifier <$> type_qualifier+  , FunctionSpecifier <$> function_specifier+  ]++data StorageClassSpecifier+  = TYPEDEF+  | EXTERN+  | STATIC+  | AUTO+  | REGISTER+  deriving (Typeable, Eq, Show, Ord)++storage_class_specifier :: CParser m => m StorageClassSpecifier+storage_class_specifier = msum+  [ TYPEDEF <$ reserve identStyle "typedef"+  , EXTERN <$ reserve identStyle "extern"+  , STATIC <$ reserve identStyle "static"+  , AUTO <$ reserve identStyle "auto"+  , REGISTER <$ reserve identStyle "register"+  ]++data TypeSpecifier+  = VOID+  | CHAR+  | SHORT+  | INT+  | LONG+  | FLOAT+  | DOUBLE+  | SIGNED+  | UNSIGNED+  | Struct Identifier+  | Enum Identifier+  | TypeName Identifier+  deriving (Typeable, Eq, Show, Ord)++type_specifier :: CParser m => m TypeSpecifier+type_specifier = msum+  [ VOID <$ reserve identStyle "void"+  , CHAR <$ reserve identStyle "char"+  , SHORT <$ reserve identStyle "short"+  , INT <$ reserve identStyle "int"+  , LONG <$ reserve identStyle "long"+  , FLOAT <$ reserve identStyle "float"+  , DOUBLE <$ reserve identStyle "double"+  , SIGNED <$ reserve identStyle "signed"+  , UNSIGNED <$ reserve identStyle "unsigned"+  , Struct <$> (reserve identStyle "struct" >> identifier)+  , Enum <$> (reserve identStyle "enum" >> identifier)+  , TypeName <$> type_name+  ]++identifier :: CParser m => m Identifier+identifier =+  try (do s <- ident identStyle+          isTypeName <- ask+          when (isTypeName s) $+            fail "expecting identifier, got type name"+          return s)+  <?> "identifier"++type_name :: CParser m => m Identifier+type_name =+  try (do s <- ident identStyle+          isTypeName <- ask+          unless (isTypeName s) $+            fail "expecting type name, got identifier"+          return s)+  <?> "type name"++data TypeQualifier+  = CONST+  | RESTRICT+  | VOLATILE+  deriving (Typeable, Eq, Show, Ord)++type_qualifier :: CParser m => m TypeQualifier+type_qualifier = msum+  [ CONST <$ reserve identStyle "const"+  , RESTRICT <$ reserve identStyle "restrict"+  , VOLATILE <$ reserve identStyle "volatile"+  ]++data FunctionSpecifier+  = INLINE+  deriving (Typeable, Eq, Show, Ord)++function_specifier :: CParser m => m FunctionSpecifier+function_specifier = msum+  [ INLINE <$ reserve identStyle "inline"+  ]++data Declarator = Declarator+  { declaratorPointers :: [Pointer]+  , declaratorDirect :: DirectDeclarator+  } deriving (Typeable, Eq, Show, Ord)++declarator :: CParser m => m Declarator+declarator = (Declarator <$> many pointer <*> direct_declarator) <?> "declarator"++data DirectDeclarator+  = DeclaratorRoot Identifier+  | ArrayOrProto DirectDeclarator ArrayOrProto+  | DeclaratorParens Declarator+  deriving (Typeable, Eq, Show, Ord)++data ArrayOrProto+  = Array ArrayType+  | Proto [ParameterDeclaration] -- We don't include old prototypes.+  deriving (Typeable, Eq, Show, Ord)++array_or_proto :: CParser m => m ArrayOrProto+array_or_proto = msum+  [ Array <$> brackets array_type+  , Proto <$> parens parameter_list+  ]++-- TODO handle more stuff in array brackets+data ArrayType+  = VariablySized+  | Unsized+  | SizedByInteger Integer+  | SizedByIdentifier Identifier+  deriving (Typeable, Eq, Show, Ord)++array_type :: CParser m => m ArrayType+array_type = msum+  [ VariablySized <$ symbolic '*'+  , SizedByInteger <$> natural+  , SizedByIdentifier <$> identifier+  , return Unsized+  ]++direct_declarator :: CParser m => m DirectDeclarator+direct_declarator =+  (do ddecltor <- msum+        [ DeclaratorRoot <$> identifier+        , DeclaratorParens <$> parens declarator+        ]+      aops <- many array_or_proto+      return $ foldl ArrayOrProto ddecltor aops)++data Pointer+  = Pointer [TypeQualifier]+  deriving (Typeable, Eq, Show, Ord)++pointer :: CParser m => m Pointer+pointer = do+  void $ symbolic '*'+  Pointer <$> many type_qualifier++parameter_list :: CParser m => m [ParameterDeclaration]+parameter_list =+  sepBy parameter_declaration $ symbolic ','++data ParameterDeclaration = ParameterDeclaration+  { parameterDeclarationSpecifiers :: [DeclarationSpecifier]+  , parameterDeclarationDeclarator :: Either Declarator AbstractDeclarator+  } deriving (Typeable, Eq, Show, Ord)++parameter_declaration :: CParser m => m ParameterDeclaration+parameter_declaration =+  ParameterDeclaration+    <$> declaration_specifiers+    <*> mbabstract+  where+   mbabstract =+     Left <$> try declarator <|>+     Right <$> try abstract_declarator <|>+     return (Right (AbstractDeclarator [] Nothing))++data AbstractDeclarator = AbstractDeclarator+  { abstractDeclaratorPointers :: [Pointer]+  , abstractDeclaratorDirect :: Maybe DirectAbstractDeclarator+  } deriving (Typeable, Eq, Show, Ord)++abstract_declarator :: CParser m => m AbstractDeclarator+abstract_declarator = do+  ptrs <- many pointer+  -- If there are no pointers, there must be an abstract declarator.+  let p = if null ptrs+        then Just <$> direct_abstract_declarator+        else (Just <$> try direct_abstract_declarator) <|> return Nothing+  AbstractDeclarator ptrs <$> p++data DirectAbstractDeclarator+  = ArrayOrProtoHere ArrayOrProto+  | ArrayOrProtoThere DirectAbstractDeclarator ArrayOrProto+  | AbstractDeclaratorParens AbstractDeclarator+  deriving (Typeable, Eq, Show, Ord)++direct_abstract_declarator :: CParser m => m DirectAbstractDeclarator+direct_abstract_declarator =+  (do ddecltor <- msum+        [ try (ArrayOrProtoHere <$> array_or_proto)+        , AbstractDeclaratorParens <$> parens abstract_declarator+        ] <?> "array, prototype, or parenthesised abstract declarator"+      aops <- many array_or_proto+      return $ foldl ArrayOrProtoThere ddecltor aops)++-- | This parser parses an 'Id' and nothing else -- it does not consume+-- trailing spaces and the like.+identifier_no_lex :: CParser m => m Identifier+identifier_no_lex =+  try (do s <- Identifier <$> ((:) <$> identLetter <*> many (identLetter <|> digit))+          isTypeName <- ask+          when (isTypeName s) $+            fail "expecting identifier, got type name"+          return s)+  <?> "identifier"++------------------------------------------------------------------------+-- Pretty printing++instance Pretty Identifier where+  pretty = PP.text . unIdentifier++instance Pretty DeclarationSpecifier where+  pretty dspec = case dspec of+    StorageClassSpecifier x -> pretty x+    TypeSpecifier x -> pretty x+    TypeQualifier x -> pretty x+    FunctionSpecifier x -> pretty x++instance Pretty StorageClassSpecifier where+  pretty storage = case storage of+    TYPEDEF -> "typedef"+    EXTERN -> "extern"+    STATIC -> "static"+    AUTO -> "auto"+    REGISTER -> "register"++instance Pretty TypeSpecifier where+  pretty tySpec = case tySpec of+   VOID -> "void"+   CHAR -> "char"+   SHORT -> "short"+   INT -> "int"+   LONG -> "long"+   FLOAT -> "float"+   DOUBLE -> "double"+   SIGNED -> "signed"+   UNSIGNED -> "unsigned"+   Struct x -> "struct" <+> pretty x+   Enum x -> "enum" <+> pretty x+   TypeName x -> pretty x++instance Pretty TypeQualifier where+  pretty tyQual = case tyQual of+    CONST -> "const"+    RESTRICT -> "restrict"+    VOLATILE -> "volatile"++instance Pretty FunctionSpecifier where+  pretty funSpec = case funSpec of+    INLINE -> "inline"++instance Pretty Declarator where+  pretty (Declarator ptrs ddecltor) = case ptrs of+    [] -> pretty ddecltor+    _:_ -> prettyPointers ptrs <+> pretty ddecltor++prettyPointers :: [Pointer] -> Doc+prettyPointers [] = ""+prettyPointers (x : xs) = pretty x <> prettyPointers xs++instance Pretty Pointer where+  pretty (Pointer tyQual) = "*" <> hsep (map pretty tyQual)++instance Pretty DirectDeclarator where+  pretty decltor = case decltor of+    DeclaratorRoot x -> pretty x+    DeclaratorParens x -> "(" <> pretty x <> ")"+    ArrayOrProto ddecltor aorp -> pretty ddecltor <> pretty aorp++instance Pretty ArrayOrProto where+  pretty aorp = case aorp of+    Array x -> "[" <> pretty x <> "]"+    Proto x -> "(" <> prettyParams x <> ")"++prettyParams :: (Pretty a) => [a] -> Doc+prettyParams xs = case xs of+  [] -> ""+  [x] -> pretty x+  x : xs'@(_:_) -> pretty x <> "," <+> prettyParams xs'++instance Pretty ArrayType where+  pretty at = case at of+    VariablySized -> "*"+    SizedByInteger n -> pretty n+    SizedByIdentifier s -> pretty s+    Unsized -> ""++instance Pretty ParameterDeclaration where+  pretty (ParameterDeclaration declSpecs decltor) = case declSpecs of+    [] -> decltorDoc+    _:_ -> hsep (map pretty declSpecs) <+> decltorDoc+    where+      decltorDoc = case decltor of+        Left x -> pretty x+        Right x -> pretty x++instance Pretty AbstractDeclarator where+  pretty (AbstractDeclarator ptrs mbDecltor) = case (ptrs, mbDecltor) of+    (_, Nothing) -> prettyPointers ptrs+    ([], Just x) -> pretty x+    (_:_, Just x) -> prettyPointers ptrs <+> pretty x++instance Pretty DirectAbstractDeclarator where+  pretty ddecltor = case ddecltor of+    AbstractDeclaratorParens x -> "(" <> pretty x <> ")"+    ArrayOrProtoHere aop -> pretty aop+    ArrayOrProtoThere ddecltor' aop -> pretty ddecltor' <> pretty aop++------------------------------------------------------------------------++------------------------------------------------------------------------+-- Utils++many1 :: CParser m => m a -> m [a]+many1 p = (:) <$> p <*> many p++------------------------------------------------------------------------+-- YACC grammar++-- $yacc+--+-- The parser above is derived from a modification of the YACC grammar+-- for C99 found at <http://www.quut.com/c/ANSI-C-grammar-y-1999.html>,+-- reproduced below.+--+-- @+-- %token IDENTIFIER TYPE_NAME INTEGER+--+-- %token TYPEDEF EXTERN STATIC AUTO REGISTER INLINE RESTRICT+-- %token CHAR SHORT INT LONG SIGNED UNSIGNED FLOAT DOUBLE CONST VOLATILE VOID+-- %token BOOL COMPLEX IMAGINARY+-- %token STRUCT UNION ENUM+--+-- %start parameter_list+-- %%+--+-- declaration_specifiers+-- 	: storage_class_specifier+-- 	| storage_class_specifier declaration_specifiers+-- 	| type_specifier+-- 	| type_specifier declaration_specifiers+-- 	| type_qualifier+-- 	| type_qualifier declaration_specifiers+-- 	| function_specifier+-- 	| function_specifier declaration_specifiers+-- 	;+--+-- storage_class_specifier+-- 	: TYPEDEF+-- 	| EXTERN+-- 	| STATIC+-- 	| AUTO+-- 	| REGISTER+-- 	;+--+-- type_specifier+-- 	: VOID+-- 	| CHAR+-- 	| SHORT+-- 	| INT+-- 	| LONG+-- 	| FLOAT+-- 	| DOUBLE+-- 	| SIGNED+-- 	| UNSIGNED+-- 	| BOOL+-- 	| COMPLEX+-- 	| IMAGINARY+--  	| STRUCT IDENTIFIER+-- 	| UNION IDENTIFIER+-- 	| ENUM IDENTIFIER+-- 	| TYPE_NAME+-- 	;+--+-- type_qualifier+-- 	: CONST+-- 	| RESTRICT+-- 	| VOLATILE+-- 	;+--+-- function_specifier+-- 	: INLINE+-- 	;+--+-- declarator+-- 	: pointer direct_declarator+-- 	| direct_declarator+-- 	;+--+-- direct_declarator+-- 	: IDENTIFIER+-- 	| '(' declarator ')'+-- 	| direct_declarator '[' type_qualifier_list ']'+-- 	| direct_declarator '[' type_qualifier_list '*' ']'+-- 	| direct_declarator '[' '*' ']'+--  	| direct_declarator '[' IDENTIFIER ']'+-- 	| direct_declarator '[' INTEGER ']'+-- 	| direct_declarator '[' ']'+-- 	| direct_declarator '(' parameter_list ')'+-- 	| direct_declarator '(' ')'+-- 	;+--+-- pointer+-- 	: '*'+-- 	| '*' type_qualifier_list+-- 	| '*' pointer+-- 	| '*' type_qualifier_list pointer+-- 	;+--+-- type_qualifier_list+-- 	: type_qualifier+-- 	| type_qualifier_list type_qualifier+-- 	;+--+-- parameter_list+-- 	: parameter_declaration+-- 	| parameter_list ',' parameter_declaration+-- 	;+--+-- parameter_declaration+-- 	: declaration_specifiers declarator+-- 	| declaration_specifiers abstract_declarator+-- 	| declaration_specifiers+-- 	;+--+-- abstract_declarator+-- 	: pointer+-- 	| direct_abstract_declarator+-- 	| pointer direct_abstract_declarator+-- 	;+--+-- direct_abstract_declarator+-- 	: '(' abstract_declarator ')'+-- 	| '[' ']'+-- 	| direct_abstract_declarator '[' ']'+-- 	| '[' '*' ']'+-- 	| direct_abstract_declarator '[' '*' ']'+-- 	| '[' IDENTIFIER ']'+-- 	| direct_abstract_declarator '[' IDENTIFIER ']'+-- 	| '[' INTEGER ']'+-- 	| direct_abstract_declarator '[' INTEGER ']'+-- 	| '(' ')'+-- 	| '(' parameter_list ')'+-- 	| direct_abstract_declarator '(' ')'+-- 	| direct_abstract_declarator '(' parameter_list ')'+-- 	;+--+-- %%+-- #include \<stdio.h\>+--+-- extern char yytext[];+-- extern int column;+--+-- void yyerror(char const *s)+-- {+-- 	fflush(stdout);+-- 	printf("\n%*s\n%*s\n", column, "^", column, s);+-- }+-- @
+ src/Godot/Api.hs view
@@ -0,0 +1,4 @@+module Godot.Api (module M) where++import Godot.Api.Auto as M+import Godot.Api.VarArgs as M
+ src/Godot/Api/Auto.hs view

file too large to diff

+ src/Godot/Api/VarArgs.hs view
@@ -0,0 +1,276 @@+module Godot.Api.VarArgs where++import Data.Coerce (coerce)+import Foreign.C (withCString)+import Godot.Internal.Dispatch+import System.IO.Unsafe (unsafePerformIO)+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++bindObject_emit_signal+  = unsafePerformIO $+      withCString "Object" $+        \ clsNamePtr ->+          withCString "emit_signal" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindObject_emit_signal #-}++instance Method "emit_signal" GodotObject (GodotString -> [Variant 'GodotTy] -> IO GodotVariant) where+  runMethod cls arg1 varargs =+    withVariantArray+      ([toVariant arg1] ++ varargs)+      (\(arrPtr, len) ->+         godot_method_bind_call bindObject_emit_signal (coerce cls) arrPtr len >>= \(err, res) ->+           throwIfErr err >> fromGodotVariant res)++bindObject_call+  = unsafePerformIO $+      withCString "Object" $+        \ clsNamePtr ->+          withCString "call" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindObject_call #-}++instance Method "call" GodotObject (GodotString -> [Variant 'GodotTy] -> IO GodotVariant) where+  runMethod cls arg1 varargs =+    withVariantArray+      ([toVariant arg1] ++ varargs)+      (\(arrPtr, len) ->+         godot_method_bind_call bindObject_call (coerce cls) arrPtr len >>= \(err, res) ->+           throwIfErr err >> fromGodotVariant res)++bindObject_call_deferred+  = unsafePerformIO $+      withCString "Object" $+        \ clsNamePtr ->+          withCString "call_deferred" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindObject_call_deferred #-}++instance Method "call_deferred" GodotObject (GodotString -> [Variant 'GodotTy] -> IO GodotVariant) where+  runMethod cls arg1 varargs =+    withVariantArray+      ([toVariant arg1] ++ varargs)+      (\(arrPtr, len) ->+         godot_method_bind_call bindObject_call_deferred (coerce cls) arrPtr len >>= \(err, res) ->+           throwIfErr err >> fromGodotVariant res)++bindFuncRef_call_func+  = unsafePerformIO $+      withCString "FuncRef" $+        \ clsNamePtr ->+          withCString "call_func" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindFuncRef_call_func #-}++instance Method "call_func" GodotFuncRef ([Variant 'GodotTy] -> IO GodotVariant) where+  runMethod cls varargs =+    withVariantArray+      varargs+      (\(arrPtr, len) ->+         godot_method_bind_call bindFuncRef_call_func (coerce cls) arrPtr len >>= \(err, res) ->+           throwIfErr err >> fromGodotVariant res)++bindUndoRedo_add_do_method+  = unsafePerformIO $+      withCString "UndoRedo" $+        \ clsNamePtr ->+          withCString "add_do_method" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindUndoRedo_add_do_method #-}++instance Method "add_do_method" GodotUndoRedo (GodotObject -> GodotString -> [Variant 'GodotTy] -> IO GodotVariant) where+  runMethod cls arg1 arg2 varargs =+    withVariantArray+      ([toVariant arg1, toVariant arg2] ++ varargs)+      (\(arrPtr, len) ->+         godot_method_bind_call+           bindUndoRedo_add_do_method+           (coerce cls)+           arrPtr+           len >>= \(err, res) -> throwIfErr err >> fromGodotVariant res)++bindUndoRedo_add_undo_method+  = unsafePerformIO $+      withCString "UndoRedo" $+        \ clsNamePtr ->+          withCString "add_undo_method" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindUndoRedo_add_undo_method #-}++instance Method "add_undo_method" GodotUndoRedo (GodotObject -> GodotString -> [Variant 'GodotTy] -> IO GodotVariant) where+  runMethod cls arg1 arg2 varargs =+    withVariantArray+      ([toVariant arg1, toVariant arg2] ++ varargs)+      (\(arrPtr, len) ->+         godot_method_bind_call+           bindUndoRedo_add_undo_method+           (coerce cls)+           arrPtr+           len >>= \(err, res) -> throwIfErr err >> fromGodotVariant res)++bindNode_rpc+  = unsafePerformIO $+      withCString "Node" $+        \ clsNamePtr ->+          withCString "rpc" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindNode_rpc #-}++instance Method "rpc" GodotNode (GodotString -> [Variant 'GodotTy] -> IO GodotVariant) where+  runMethod cls arg1 varargs =+    withVariantArray+      ([toVariant arg1] ++ varargs)+      (\(arrPtr, len) ->+         godot_method_bind_call bindNode_rpc (coerce cls) arrPtr len >>= \(err, res) ->+           throwIfErr err >> fromGodotVariant res)++bindNode_rpc_unreliable+  = unsafePerformIO $+      withCString "Node" $+        \ clsNamePtr ->+          withCString "rpc_unreliable" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindNode_rpc_unreliable #-}++instance Method "rpc_unreliable" GodotNode (GodotString -> [Variant 'GodotTy] -> IO GodotVariant) where+  runMethod cls arg1 varargs =+    withVariantArray+      ([toVariant arg1] ++ varargs)+      (\(arrPtr, len) ->+         godot_method_bind_call bindNode_rpc_unreliable (coerce cls) arrPtr len >>= \(err, res) ->+           throwIfErr err >> fromGodotVariant res)++bindNode_rpc_id+  = unsafePerformIO $+      withCString "Node" $+        \ clsNamePtr ->+          withCString "rpc_id" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindNode_rpc_id #-}++instance Method "rpc_id" GodotNode (Int -> GodotString -> [Variant 'GodotTy] -> IO GodotVariant) where+  runMethod cls arg1 arg2 varargs =+    withVariantArray+      ([toVariant arg1, toVariant arg2] ++ varargs)+      (\(arrPtr, len) ->+         godot_method_bind_call bindNode_rpc_id (coerce cls) arrPtr len >>= \(err, res) ->+           throwIfErr err >> fromGodotVariant res)++bindNode_rpc_unreliable_id+  = unsafePerformIO $+      withCString "Node" $+        \ clsNamePtr ->+          withCString "rpc_unreliable_id" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindNode_rpc_unreliable_id #-}++instance Method "rpc_unreliable_id" GodotNode (Int -> GodotString -> [Variant 'GodotTy] -> IO GodotVariant) where+  runMethod cls arg1 arg2 varargs =+    withVariantArray+      ([toVariant arg1, toVariant arg2] ++ varargs)+      (\(arrPtr, len) ->+         godot_method_bind_call+           bindNode_rpc_unreliable_id+           (coerce cls)+           arrPtr+           len >>= \(err, res) -> throwIfErr err >> fromGodotVariant res)++bindSceneTree_call_group_flags+  = unsafePerformIO $+      withCString "SceneTree" $+        \ clsNamePtr ->+          withCString "call_group_flags" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindSceneTree_call_group_flags #-}++instance Method "call_group_flags" GodotSceneTree (Int -> GodotString -> GodotString -> [Variant 'GodotTy] -> IO GodotVariant) where+  runMethod cls arg1 arg2 arg3 varargs =+    withVariantArray+      ([toVariant arg1, toVariant arg2, toVariant arg3] ++ varargs)+      (\(arrPtr, len) ->+         godot_method_bind_call+           bindSceneTree_call_group_flags+           (coerce cls)+           arrPtr+           len >>= \(err, res) -> throwIfErr err >> fromGodotVariant res)++bindSceneTree_call_group+  = unsafePerformIO $+      withCString "SceneTree" $+        \ clsNamePtr ->+          withCString "call_group" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindSceneTree_call_group #-}++instance Method "call_group" GodotSceneTree (GodotString -> GodotString -> [Variant 'GodotTy] -> IO GodotVariant) where+  runMethod cls arg1 arg2 varargs =+    withVariantArray+      ([toVariant arg1, toVariant arg2] ++ varargs)+      (\(arrPtr, len) ->+         godot_method_bind_call bindSceneTree_call_group (coerce cls) arrPtr len >>= \(err, res) ->+           throwIfErr err >> fromGodotVariant res)++bindNativeScript_new+  = unsafePerformIO $+      withCString "NativeScript" $+        \ clsNamePtr ->+          withCString "new" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindNativeScript_new #-}++instance Method "new" GodotNativeScript ([Variant 'GodotTy] -> IO GodotObject) where+  runMethod cls varargs =+    withVariantArray+      varargs+      (\(arrPtr, len) ->+         godot_method_bind_call bindNativeScript_new (coerce cls) arrPtr len >>= \(err, res) ->+           throwIfErr err >> fromGodotVariant res)++bindGDScriptFunctionState__signal_callback+  = unsafePerformIO $+      withCString "GDScriptFunctionState" $+        \ clsNamePtr ->+          withCString "_signal_callback" $+            \ methodNamePtr ->+              godot_method_bind_get_method clsNamePtr methodNamePtr++{-# NOINLINE bindGDScriptFunctionState__signal_callback #-}++instance Method "_signal_callback" GodotGDScriptFunctionState ([Variant 'GodotTy] -> IO GodotVariant) where+  runMethod cls varargs =+    withVariantArray+      varargs+      (\(arrPtr, len) ->+         godot_method_bind_call+           bindGDScriptFunctionState__signal_callback+           (coerce cls)+           arrPtr+           len >>= \(err, res) -> throwIfErr err >> fromGodotVariant res)
+ src/Godot/Core/GodotARVRAnchor.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotARVRAnchor where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotARVRCamera.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotARVRCamera where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotARVRController.hs view
@@ -0,0 +1,14 @@+module Godot.Core.GodotARVRController where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++button_release :: Signal GodotARVRController+button_release = Signal "button_release"++button_pressed :: Signal GodotARVRController+button_pressed = Signal "button_pressed"
+ src/Godot/Core/GodotARVRInterface.hs view
@@ -0,0 +1,60 @@+module Godot.Core.GodotARVRInterface where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ARVR_STEREO :: Int++pattern ARVR_STEREO = 2++pattern ARVR_INSUFFICIENT_FEATURES :: Int++pattern ARVR_INSUFFICIENT_FEATURES = 2++pattern ARVR_NOT_TRACKING :: Int++pattern ARVR_NOT_TRACKING = 4++pattern EYE_MONO :: Int++pattern EYE_MONO = 0++pattern EYE_LEFT :: Int++pattern EYE_LEFT = 1++pattern ARVR_EXCESSIVE_MOTION :: Int++pattern ARVR_EXCESSIVE_MOTION = 1++pattern ARVR_NORMAL_TRACKING :: Int++pattern ARVR_NORMAL_TRACKING = 0++pattern EYE_RIGHT :: Int++pattern EYE_RIGHT = 2++pattern ARVR_NONE :: Int++pattern ARVR_NONE = 0++pattern ARVR_EXTERNAL :: Int++pattern ARVR_EXTERNAL = 8++pattern ARVR_UNKNOWN_TRACKING :: Int++pattern ARVR_UNKNOWN_TRACKING = 3++pattern ARVR_AR :: Int++pattern ARVR_AR = 4++pattern ARVR_MONO :: Int++pattern ARVR_MONO = 1
+ src/Godot/Core/GodotARVRInterfaceGDNative.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotARVRInterfaceGDNative where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotARVROrigin.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotARVROrigin where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotARVRPositionalTracker.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotARVRPositionalTracker where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern TRACKER_LEFT_HAND :: Int++pattern TRACKER_LEFT_HAND = 1++pattern TRACKER_RIGHT_HAND :: Int++pattern TRACKER_RIGHT_HAND = 2++pattern TRACKER_HAND_UNKNOWN :: Int++pattern TRACKER_HAND_UNKNOWN = 0
+ src/Godot/Core/GodotARVRServer.hs view
@@ -0,0 +1,56 @@+module Godot.Core.GodotARVRServer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern RESET_BUT_KEEP_TILT :: Int++pattern RESET_BUT_KEEP_TILT = 1++pattern RESET_FULL_ROTATION :: Int++pattern RESET_FULL_ROTATION = 0++pattern TRACKER_CONTROLLER :: Int++pattern TRACKER_CONTROLLER = 1++pattern TRACKER_UNKNOWN :: Int++pattern TRACKER_UNKNOWN = 128++pattern TRACKER_ANY_KNOWN :: Int++pattern TRACKER_ANY_KNOWN = 127++pattern DONT_RESET_ROTATION :: Int++pattern DONT_RESET_ROTATION = 2++pattern TRACKER_BASESTATION :: Int++pattern TRACKER_BASESTATION = 2++pattern TRACKER_ANCHOR :: Int++pattern TRACKER_ANCHOR = 4++pattern TRACKER_ANY :: Int++pattern TRACKER_ANY = 255++tracker_removed :: Signal GodotARVRServer+tracker_removed = Signal "tracker_removed"++tracker_added :: Signal GodotARVRServer+tracker_added = Signal "tracker_added"++interface_removed :: Signal GodotARVRServer+interface_removed = Signal "interface_removed"++interface_added :: Signal GodotARVRServer+interface_added = Signal "interface_added"
+ src/Godot/Core/GodotAStar.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAStar where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAcceptDialog.hs view
@@ -0,0 +1,14 @@+module Godot.Core.GodotAcceptDialog where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++confirmed :: Signal GodotAcceptDialog+confirmed = Signal "confirmed"++custom_action :: Signal GodotAcceptDialog+custom_action = Signal "custom_action"
+ src/Godot/Core/GodotAnimatedSprite.hs view
@@ -0,0 +1,14 @@+module Godot.Core.GodotAnimatedSprite where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++frame_changed :: Signal GodotAnimatedSprite+frame_changed = Signal "frame_changed"++animation_finished :: Signal GodotAnimatedSprite+animation_finished = Signal "animation_finished"
+ src/Godot/Core/GodotAnimatedSprite3D.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotAnimatedSprite3D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++frame_changed :: Signal GodotAnimatedSprite3D+frame_changed = Signal "frame_changed"
+ src/Godot/Core/GodotAnimatedTexture.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimatedTexture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimation.hs view
@@ -0,0 +1,60 @@+module Godot.Core.GodotAnimation where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern TYPE_BEZIER :: Int++pattern TYPE_BEZIER = 3++pattern INTERPOLATION_NEAREST :: Int++pattern INTERPOLATION_NEAREST = 0++pattern UPDATE_DISCRETE :: Int++pattern UPDATE_DISCRETE = 1++pattern INTERPOLATION_LINEAR :: Int++pattern INTERPOLATION_LINEAR = 1++pattern TYPE_VALUE :: Int++pattern TYPE_VALUE = 0++pattern UPDATE_CAPTURE :: Int++pattern UPDATE_CAPTURE = 3++pattern TYPE_METHOD :: Int++pattern TYPE_METHOD = 2++pattern UPDATE_CONTINUOUS :: Int++pattern UPDATE_CONTINUOUS = 0++pattern INTERPOLATION_CUBIC :: Int++pattern INTERPOLATION_CUBIC = 2++pattern TYPE_TRANSFORM :: Int++pattern TYPE_TRANSFORM = 1++pattern UPDATE_TRIGGER :: Int++pattern UPDATE_TRIGGER = 2++pattern TYPE_AUDIO :: Int++pattern TYPE_AUDIO = 4++pattern TYPE_ANIMATION :: Int++pattern TYPE_ANIMATION = 5
+ src/Godot/Core/GodotAnimationNode.hs view
@@ -0,0 +1,30 @@+module Godot.Core.GodotAnimationNode where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FILTER_IGNORE :: Int++pattern FILTER_IGNORE = 0++pattern FILTER_BLEND :: Int++pattern FILTER_BLEND = 3++pattern FILTER_PASS :: Int++pattern FILTER_PASS = 1++pattern FILTER_STOP :: Int++pattern FILTER_STOP = 2++removed_from_graph :: Signal GodotAnimationNode+removed_from_graph = Signal "removed_from_graph"++tree_changed :: Signal GodotAnimationNode+tree_changed = Signal "tree_changed"
+ src/Godot/Core/GodotAnimationNodeAdd2.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationNodeAdd2 where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationNodeAdd3.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationNodeAdd3 where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationNodeAnimation.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationNodeAnimation where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationNodeBlend2.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationNodeBlend2 where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationNodeBlend3.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationNodeBlend3 where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationNodeBlendSpace1D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationNodeBlendSpace1D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationNodeBlendSpace2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationNodeBlendSpace2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationNodeBlendTree.hs view
@@ -0,0 +1,32 @@+module Godot.Core.GodotAnimationNodeBlendTree where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern CONNECTION_ERROR_NO_INPUT_INDEX :: Int++pattern CONNECTION_ERROR_NO_INPUT_INDEX = 2++pattern CONNECTION_ERROR_NO_OUTPUT :: Int++pattern CONNECTION_ERROR_NO_OUTPUT = 3++pattern CONNECTION_OK :: Int++pattern CONNECTION_OK = 0++pattern CONNECTION_ERROR_SAME_NODE :: Int++pattern CONNECTION_ERROR_SAME_NODE = 4++pattern CONNECTION_ERROR_CONNECTION_EXISTS :: Int++pattern CONNECTION_ERROR_CONNECTION_EXISTS = 5++pattern CONNECTION_ERROR_NO_INPUT :: Int++pattern CONNECTION_ERROR_NO_INPUT = 1
+ src/Godot/Core/GodotAnimationNodeOneShot.hs view
@@ -0,0 +1,16 @@+module Godot.Core.GodotAnimationNodeOneShot where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MIX_MODE_ADD :: Int++pattern MIX_MODE_ADD = 1++pattern MIX_MODE_BLEND :: Int++pattern MIX_MODE_BLEND = 0
+ src/Godot/Core/GodotAnimationNodeOutput.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationNodeOutput where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationNodeStateMachine.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationNodeStateMachine where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationNodeStateMachinePlayback.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationNodeStateMachinePlayback where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationNodeStateMachineTransition.hs view
@@ -0,0 +1,24 @@+module Godot.Core.GodotAnimationNodeStateMachineTransition where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SWITCH_MODE_IMMEDIATE :: Int++pattern SWITCH_MODE_IMMEDIATE = 0++pattern SWITCH_MODE_SYNC :: Int++pattern SWITCH_MODE_SYNC = 1++pattern SWITCH_MODE_AT_END :: Int++pattern SWITCH_MODE_AT_END = 2++advance_condition_changed ::+                          Signal GodotAnimationNodeStateMachineTransition+advance_condition_changed = Signal "advance_condition_changed"
+ src/Godot/Core/GodotAnimationNodeTimeScale.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationNodeTimeScale where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationNodeTimeSeek.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationNodeTimeSeek where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationNodeTransition.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationNodeTransition where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationPlayer.hs view
@@ -0,0 +1,32 @@+module Godot.Core.GodotAnimationPlayer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ANIMATION_PROCESS_MANUAL :: Int++pattern ANIMATION_PROCESS_MANUAL = 2++pattern ANIMATION_PROCESS_PHYSICS :: Int++pattern ANIMATION_PROCESS_PHYSICS = 0++pattern ANIMATION_PROCESS_IDLE :: Int++pattern ANIMATION_PROCESS_IDLE = 1++caches_cleared :: Signal GodotAnimationPlayer+caches_cleared = Signal "caches_cleared"++animation_started :: Signal GodotAnimationPlayer+animation_started = Signal "animation_started"++animation_changed :: Signal GodotAnimationPlayer+animation_changed = Signal "animation_changed"++animation_finished :: Signal GodotAnimationPlayer+animation_finished = Signal "animation_finished"
+ src/Godot/Core/GodotAnimationRootNode.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAnimationRootNode where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAnimationTree.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotAnimationTree where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ANIMATION_PROCESS_MANUAL :: Int++pattern ANIMATION_PROCESS_MANUAL = 2++pattern ANIMATION_PROCESS_PHYSICS :: Int++pattern ANIMATION_PROCESS_PHYSICS = 0++pattern ANIMATION_PROCESS_IDLE :: Int++pattern ANIMATION_PROCESS_IDLE = 1
+ src/Godot/Core/GodotAnimationTreePlayer.hs view
@@ -0,0 +1,56 @@+module Godot.Core.GodotAnimationTreePlayer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern NODE_TIMESEEK :: Int++pattern NODE_TIMESEEK = 8++pattern NODE_OUTPUT :: Int++pattern NODE_OUTPUT = 0++pattern NODE_ANIMATION :: Int++pattern NODE_ANIMATION = 1++pattern NODE_BLEND2 :: Int++pattern NODE_BLEND2 = 4++pattern NODE_TIMESCALE :: Int++pattern NODE_TIMESCALE = 7++pattern NODE_BLEND4 :: Int++pattern NODE_BLEND4 = 6++pattern NODE_BLEND3 :: Int++pattern NODE_BLEND3 = 5++pattern NODE_TRANSITION :: Int++pattern NODE_TRANSITION = 9++pattern NODE_MIX :: Int++pattern NODE_MIX = 3++pattern NODE_ONESHOT :: Int++pattern NODE_ONESHOT = 2++pattern ANIMATION_PROCESS_PHYSICS :: Int++pattern ANIMATION_PROCESS_PHYSICS = 0++pattern ANIMATION_PROCESS_IDLE :: Int++pattern ANIMATION_PROCESS_IDLE = 1
+ src/Godot/Core/GodotArea.hs view
@@ -0,0 +1,52 @@+module Godot.Core.GodotArea where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SPACE_OVERRIDE_REPLACE :: Int++pattern SPACE_OVERRIDE_REPLACE = 3++pattern SPACE_OVERRIDE_DISABLED :: Int++pattern SPACE_OVERRIDE_DISABLED = 0++pattern SPACE_OVERRIDE_COMBINE_REPLACE :: Int++pattern SPACE_OVERRIDE_COMBINE_REPLACE = 2++pattern SPACE_OVERRIDE_REPLACE_COMBINE :: Int++pattern SPACE_OVERRIDE_REPLACE_COMBINE = 4++pattern SPACE_OVERRIDE_COMBINE :: Int++pattern SPACE_OVERRIDE_COMBINE = 1++area_exited :: Signal GodotArea+area_exited = Signal "area_exited"++area_shape_exited :: Signal GodotArea+area_shape_exited = Signal "area_shape_exited"++body_entered :: Signal GodotArea+body_entered = Signal "body_entered"++body_shape_entered :: Signal GodotArea+body_shape_entered = Signal "body_shape_entered"++area_entered :: Signal GodotArea+area_entered = Signal "area_entered"++area_shape_entered :: Signal GodotArea+area_shape_entered = Signal "area_shape_entered"++body_exited :: Signal GodotArea+body_exited = Signal "body_exited"++body_shape_exited :: Signal GodotArea+body_shape_exited = Signal "body_shape_exited"
+ src/Godot/Core/GodotArea2D.hs view
@@ -0,0 +1,52 @@+module Godot.Core.GodotArea2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SPACE_OVERRIDE_REPLACE :: Int++pattern SPACE_OVERRIDE_REPLACE = 3++pattern SPACE_OVERRIDE_DISABLED :: Int++pattern SPACE_OVERRIDE_DISABLED = 0++pattern SPACE_OVERRIDE_COMBINE_REPLACE :: Int++pattern SPACE_OVERRIDE_COMBINE_REPLACE = 2++pattern SPACE_OVERRIDE_REPLACE_COMBINE :: Int++pattern SPACE_OVERRIDE_REPLACE_COMBINE = 4++pattern SPACE_OVERRIDE_COMBINE :: Int++pattern SPACE_OVERRIDE_COMBINE = 1++area_exited :: Signal GodotArea2D+area_exited = Signal "area_exited"++area_shape_exited :: Signal GodotArea2D+area_shape_exited = Signal "area_shape_exited"++body_entered :: Signal GodotArea2D+body_entered = Signal "body_entered"++body_shape_entered :: Signal GodotArea2D+body_shape_entered = Signal "body_shape_entered"++area_entered :: Signal GodotArea2D+area_entered = Signal "area_entered"++area_shape_entered :: Signal GodotArea2D+area_shape_entered = Signal "area_shape_entered"++body_exited :: Signal GodotArea2D+body_exited = Signal "body_exited"++body_shape_exited :: Signal GodotArea2D+body_shape_exited = Signal "body_shape_exited"
+ src/Godot/Core/GodotArrayMesh.hs view
@@ -0,0 +1,92 @@+module Godot.Core.GodotArrayMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ARRAY_FORMAT_INDEX :: Int++pattern ARRAY_FORMAT_INDEX = 256++pattern ARRAY_FORMAT_COLOR :: Int++pattern ARRAY_FORMAT_COLOR = 8++pattern ARRAY_FORMAT_TEX_UV :: Int++pattern ARRAY_FORMAT_TEX_UV = 16++pattern ARRAY_FORMAT_VERTEX :: Int++pattern ARRAY_FORMAT_VERTEX = 1++pattern ARRAY_MAX :: Int++pattern ARRAY_MAX = 9++pattern ARRAY_NORMAL :: Int++pattern ARRAY_NORMAL = 1++pattern ARRAY_FORMAT_TEX_UV2 :: Int++pattern ARRAY_FORMAT_TEX_UV2 = 32++pattern ARRAY_INDEX :: Int++pattern ARRAY_INDEX = 8++pattern ARRAY_COLOR :: Int++pattern ARRAY_COLOR = 3++pattern ARRAY_TEX_UV :: Int++pattern ARRAY_TEX_UV = 4++pattern ARRAY_FORMAT_NORMAL :: Int++pattern ARRAY_FORMAT_NORMAL = 2++pattern ARRAY_TEX_UV2 :: Int++pattern ARRAY_TEX_UV2 = 5++pattern ARRAY_FORMAT_BONES :: Int++pattern ARRAY_FORMAT_BONES = 64++pattern ARRAY_WEIGHTS_SIZE :: Int++pattern ARRAY_WEIGHTS_SIZE = 4++pattern ARRAY_WEIGHTS :: Int++pattern ARRAY_WEIGHTS = 7++pattern ARRAY_TANGENT :: Int++pattern ARRAY_TANGENT = 2++pattern ARRAY_BONES :: Int++pattern ARRAY_BONES = 6++pattern NO_INDEX_ARRAY :: Int++pattern NO_INDEX_ARRAY = -1++pattern ARRAY_VERTEX :: Int++pattern ARRAY_VERTEX = 0++pattern ARRAY_FORMAT_WEIGHTS :: Int++pattern ARRAY_FORMAT_WEIGHTS = 128++pattern ARRAY_FORMAT_TANGENT :: Int++pattern ARRAY_FORMAT_TANGENT = 4
+ src/Godot/Core/GodotAtlasTexture.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAtlasTexture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioBusLayout.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioBusLayout where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffect.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffect where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectAmplify.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectAmplify where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectBandLimitFilter.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectBandLimitFilter where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectBandPassFilter.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectBandPassFilter where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectChorus.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectChorus where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectCompressor.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectCompressor where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectDelay.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectDelay where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectDistortion.hs view
@@ -0,0 +1,28 @@+module Godot.Core.GodotAudioEffectDistortion where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MODE_CLIP :: Int++pattern MODE_CLIP = 0++pattern MODE_LOFI :: Int++pattern MODE_LOFI = 2++pattern MODE_OVERDRIVE :: Int++pattern MODE_OVERDRIVE = 3++pattern MODE_WAVESHAPE :: Int++pattern MODE_WAVESHAPE = 4++pattern MODE_ATAN :: Int++pattern MODE_ATAN = 1
+ src/Godot/Core/GodotAudioEffectEQ.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectEQ where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectEQ10.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectEQ10 where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectEQ21.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectEQ21 where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectEQ6.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectEQ6 where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectFilter.hs view
@@ -0,0 +1,24 @@+module Godot.Core.GodotAudioEffectFilter where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FILTER_24DB :: Int++pattern FILTER_24DB = 3++pattern FILTER_12DB :: Int++pattern FILTER_12DB = 1++pattern FILTER_18DB :: Int++pattern FILTER_18DB = 2++pattern FILTER_6DB :: Int++pattern FILTER_6DB = 0
+ src/Godot/Core/GodotAudioEffectHighPassFilter.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectHighPassFilter where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectHighShelfFilter.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectHighShelfFilter where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectLimiter.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectLimiter where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectLowPassFilter.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectLowPassFilter where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectLowShelfFilter.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectLowShelfFilter where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectNotchFilter.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectNotchFilter where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectPanner.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectPanner where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectPhaser.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectPhaser where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectPitchShift.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectPitchShift where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectRecord.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectRecord where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectReverb.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectReverb where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioEffectStereoEnhance.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioEffectStereoEnhance where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioServer.hs view
@@ -0,0 +1,27 @@+module Godot.Core.GodotAudioServer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SPEAKER_SURROUND_71 :: Int++pattern SPEAKER_SURROUND_71 = 3++pattern SPEAKER_SURROUND_31 :: Int++pattern SPEAKER_SURROUND_31 = 1++pattern SPEAKER_MODE_STEREO :: Int++pattern SPEAKER_MODE_STEREO = 0++pattern SPEAKER_SURROUND_51 :: Int++pattern SPEAKER_SURROUND_51 = 2++bus_layout_changed :: Signal GodotAudioServer+bus_layout_changed = Signal "bus_layout_changed"
+ src/Godot/Core/GodotAudioStream.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioStream where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioStreamMicrophone.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioStreamMicrophone where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioStreamOGGVorbis.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioStreamOGGVorbis where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioStreamPlayback.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioStreamPlayback where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioStreamPlayer.hs view
@@ -0,0 +1,23 @@+module Godot.Core.GodotAudioStreamPlayer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MIX_TARGET_SURROUND :: Int++pattern MIX_TARGET_SURROUND = 1++pattern MIX_TARGET_STEREO :: Int++pattern MIX_TARGET_STEREO = 0++pattern MIX_TARGET_CENTER :: Int++pattern MIX_TARGET_CENTER = 2++finished :: Signal GodotAudioStreamPlayer+finished = Signal "finished"
+ src/Godot/Core/GodotAudioStreamPlayer2D.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotAudioStreamPlayer2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++finished :: Signal GodotAudioStreamPlayer2D+finished = Signal "finished"
+ src/Godot/Core/GodotAudioStreamPlayer3D.hs view
@@ -0,0 +1,43 @@+module Godot.Core.GodotAudioStreamPlayer3D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ATTENUATION_INVERSE_SQUARE_DISTANCE :: Int++pattern ATTENUATION_INVERSE_SQUARE_DISTANCE = 1++pattern ATTENUATION_INVERSE_DISTANCE :: Int++pattern ATTENUATION_INVERSE_DISTANCE = 0++pattern DOPPLER_TRACKING_PHYSICS_STEP :: Int++pattern DOPPLER_TRACKING_PHYSICS_STEP = 2++pattern DOPPLER_TRACKING_DISABLED :: Int++pattern DOPPLER_TRACKING_DISABLED = 0++pattern OUT_OF_RANGE_PAUSE :: Int++pattern OUT_OF_RANGE_PAUSE = 1++pattern ATTENUATION_LOGARITHMIC :: Int++pattern ATTENUATION_LOGARITHMIC = 2++pattern OUT_OF_RANGE_MIX :: Int++pattern OUT_OF_RANGE_MIX = 0++pattern DOPPLER_TRACKING_IDLE_STEP :: Int++pattern DOPPLER_TRACKING_IDLE_STEP = 1++finished :: Signal GodotAudioStreamPlayer3D+finished = Signal "finished"
+ src/Godot/Core/GodotAudioStreamRandomPitch.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotAudioStreamRandomPitch where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotAudioStreamSample.hs view
@@ -0,0 +1,32 @@+module Godot.Core.GodotAudioStreamSample where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FORMAT_8_BITS :: Int++pattern FORMAT_8_BITS = 0++pattern LOOP_PING_PONG :: Int++pattern LOOP_PING_PONG = 2++pattern LOOP_DISABLED :: Int++pattern LOOP_DISABLED = 0++pattern FORMAT_IMA_ADPCM :: Int++pattern FORMAT_IMA_ADPCM = 2++pattern LOOP_FORWARD :: Int++pattern LOOP_FORWARD = 1++pattern FORMAT_16_BITS :: Int++pattern FORMAT_16_BITS = 1
+ src/Godot/Core/GodotBackBufferCopy.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotBackBufferCopy where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern COPY_MODE_VIEWPORT :: Int++pattern COPY_MODE_VIEWPORT = 2++pattern COPY_MODE_RECT :: Int++pattern COPY_MODE_RECT = 1++pattern COPY_MODE_DISABLED :: Int++pattern COPY_MODE_DISABLED = 0
+ src/Godot/Core/GodotBakedLightmap.hs view
@@ -0,0 +1,48 @@+module Godot.Core.GodotBakedLightmap where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern BAKE_QUALITY_LOW :: Int++pattern BAKE_QUALITY_LOW = 0++pattern BAKE_QUALITY_MEDIUM :: Int++pattern BAKE_QUALITY_MEDIUM = 1++pattern BAKE_ERROR_CANT_CREATE_IMAGE :: Int++pattern BAKE_ERROR_CANT_CREATE_IMAGE = 3++pattern BAKE_ERROR_NO_MESHES :: Int++pattern BAKE_ERROR_NO_MESHES = 2++pattern BAKE_ERROR_OK :: Int++pattern BAKE_ERROR_OK = 0++pattern BAKE_MODE_CONE_TRACE :: Int++pattern BAKE_MODE_CONE_TRACE = 0++pattern BAKE_MODE_RAY_TRACE :: Int++pattern BAKE_MODE_RAY_TRACE = 1++pattern BAKE_ERROR_NO_SAVE_PATH :: Int++pattern BAKE_ERROR_NO_SAVE_PATH = 1++pattern BAKE_ERROR_USER_ABORTED :: Int++pattern BAKE_ERROR_USER_ABORTED = 4++pattern BAKE_QUALITY_HIGH :: Int++pattern BAKE_QUALITY_HIGH = 2
+ src/Godot/Core/GodotBakedLightmapData.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotBakedLightmapData where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotBaseButton.hs view
@@ -0,0 +1,48 @@+module Godot.Core.GodotBaseButton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern DRAW_NORMAL :: Int++pattern DRAW_NORMAL = 0++pattern DRAW_DISABLED :: Int++pattern DRAW_DISABLED = 3++pattern ACTION_MODE_BUTTON_RELEASE :: Int++pattern ACTION_MODE_BUTTON_RELEASE = 1++pattern DRAW_HOVER_PRESSED :: Int++pattern DRAW_HOVER_PRESSED = 4++pattern ACTION_MODE_BUTTON_PRESS :: Int++pattern ACTION_MODE_BUTTON_PRESS = 0++pattern DRAW_PRESSED :: Int++pattern DRAW_PRESSED = 1++pattern DRAW_HOVER :: Int++pattern DRAW_HOVER = 2++button_down :: Signal GodotBaseButton+button_down = Signal "button_down"++toggled :: Signal GodotBaseButton+toggled = Signal "toggled"++pressed :: Signal GodotBaseButton+pressed = Signal "pressed"++button_up :: Signal GodotBaseButton+button_up = Signal "button_up"
+ src/Godot/Core/GodotBitMap.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotBitMap where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotBitmapFont.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotBitmapFont where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotBone2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotBone2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotBoneAttachment.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotBoneAttachment where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotBoxContainer.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotBoxContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ALIGN_END :: Int++pattern ALIGN_END = 2++pattern ALIGN_BEGIN :: Int++pattern ALIGN_BEGIN = 0++pattern ALIGN_CENTER :: Int++pattern ALIGN_CENTER = 1
+ src/Godot/Core/GodotBoxShape.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotBoxShape where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotBulletPhysicsDirectBodyState.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotBulletPhysicsDirectBodyState where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotBulletPhysicsServer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotBulletPhysicsServer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotButton.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotButton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ALIGN_RIGHT :: Int++pattern ALIGN_RIGHT = 2++pattern ALIGN_LEFT :: Int++pattern ALIGN_LEFT = 0++pattern ALIGN_CENTER :: Int++pattern ALIGN_CENTER = 1
+ src/Godot/Core/GodotButtonGroup.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotButtonGroup where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCPUParticles.hs view
@@ -0,0 +1,100 @@+module Godot.Core.GodotCPUParticles where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FLAG_ALIGN_Y_TO_VELOCITY :: Int++pattern FLAG_ALIGN_Y_TO_VELOCITY = 0++pattern PARAM_RADIAL_ACCEL :: Int++pattern PARAM_RADIAL_ACCEL = 3++pattern FLAG_ROTATE_Y :: Int++pattern FLAG_ROTATE_Y = 1++pattern EMISSION_SHAPE_SPHERE :: Int++pattern EMISSION_SHAPE_SPHERE = 1++pattern PARAM_ANGULAR_VELOCITY :: Int++pattern PARAM_ANGULAR_VELOCITY = 1++pattern PARAM_TANGENTIAL_ACCEL :: Int++pattern PARAM_TANGENTIAL_ACCEL = 4++pattern PARAM_ANIM_SPEED :: Int++pattern PARAM_ANIM_SPEED = 9++pattern EMISSION_SHAPE_BOX :: Int++pattern EMISSION_SHAPE_BOX = 2++pattern EMISSION_SHAPE_POINTS :: Int++pattern EMISSION_SHAPE_POINTS = 3++pattern PARAM_MAX :: Int++pattern PARAM_MAX = 11++pattern PARAM_INITIAL_LINEAR_VELOCITY :: Int++pattern PARAM_INITIAL_LINEAR_VELOCITY = 0++pattern FLAG_MAX :: Int++pattern FLAG_MAX = 4++pattern PARAM_LINEAR_ACCEL :: Int++pattern PARAM_LINEAR_ACCEL = 2++pattern EMISSION_SHAPE_DIRECTED_POINTS :: Int++pattern EMISSION_SHAPE_DIRECTED_POINTS = 4++pattern EMISSION_SHAPE_POINT :: Int++pattern EMISSION_SHAPE_POINT = 0++pattern DRAW_ORDER_LIFETIME :: Int++pattern DRAW_ORDER_LIFETIME = 1++pattern PARAM_SCALE :: Int++pattern PARAM_SCALE = 7++pattern DRAW_ORDER_INDEX :: Int++pattern DRAW_ORDER_INDEX = 0++pattern PARAM_DAMPING :: Int++pattern PARAM_DAMPING = 5++pattern PARAM_HUE_VARIATION :: Int++pattern PARAM_HUE_VARIATION = 8++pattern PARAM_ANIM_OFFSET :: Int++pattern PARAM_ANIM_OFFSET = 10++pattern PARAM_ANGLE :: Int++pattern PARAM_ANGLE = 6++pattern DRAW_ORDER_VIEW_DEPTH :: Int++pattern DRAW_ORDER_VIEW_DEPTH = 2
+ src/Godot/Core/GodotCPUParticles2D.hs view
@@ -0,0 +1,96 @@+module Godot.Core.GodotCPUParticles2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FLAG_ALIGN_Y_TO_VELOCITY :: Int++pattern FLAG_ALIGN_Y_TO_VELOCITY = 0++pattern PARAM_RADIAL_ACCEL :: Int++pattern PARAM_RADIAL_ACCEL = 4++pattern EMISSION_SHAPE_CIRCLE :: Int++pattern EMISSION_SHAPE_CIRCLE = 1++pattern PARAM_ANGULAR_VELOCITY :: Int++pattern PARAM_ANGULAR_VELOCITY = 1++pattern PARAM_TANGENTIAL_ACCEL :: Int++pattern PARAM_TANGENTIAL_ACCEL = 5++pattern PARAM_ANIM_SPEED :: Int++pattern PARAM_ANIM_SPEED = 10++pattern EMISSION_SHAPE_POINTS :: Int++pattern EMISSION_SHAPE_POINTS = 3++pattern PARAM_MAX :: Int++pattern PARAM_MAX = 12++pattern PARAM_INITIAL_LINEAR_VELOCITY :: Int++pattern PARAM_INITIAL_LINEAR_VELOCITY = 0++pattern FLAG_MAX :: Int++pattern FLAG_MAX = 2++pattern EMISSION_SHAPE_RECTANGLE :: Int++pattern EMISSION_SHAPE_RECTANGLE = 2++pattern PARAM_LINEAR_ACCEL :: Int++pattern PARAM_LINEAR_ACCEL = 3++pattern EMISSION_SHAPE_DIRECTED_POINTS :: Int++pattern EMISSION_SHAPE_DIRECTED_POINTS = 4++pattern EMISSION_SHAPE_POINT :: Int++pattern EMISSION_SHAPE_POINT = 0++pattern PARAM_ORBIT_VELOCITY :: Int++pattern PARAM_ORBIT_VELOCITY = 2++pattern DRAW_ORDER_LIFETIME :: Int++pattern DRAW_ORDER_LIFETIME = 1++pattern PARAM_SCALE :: Int++pattern PARAM_SCALE = 8++pattern DRAW_ORDER_INDEX :: Int++pattern DRAW_ORDER_INDEX = 0++pattern PARAM_DAMPING :: Int++pattern PARAM_DAMPING = 6++pattern PARAM_HUE_VARIATION :: Int++pattern PARAM_HUE_VARIATION = 9++pattern PARAM_ANIM_OFFSET :: Int++pattern PARAM_ANIM_OFFSET = 11++pattern PARAM_ANGLE :: Int++pattern PARAM_ANGLE = 7
+ src/Godot/Core/GodotCSGBox.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCSGBox where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCSGCombiner.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCSGCombiner where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCSGCylinder.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCSGCylinder where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCSGMesh.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCSGMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCSGPolygon.hs view
@@ -0,0 +1,32 @@+module Godot.Core.GodotCSGPolygon where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MODE_PATH :: Int++pattern MODE_PATH = 2++pattern PATH_ROTATION_PATH :: Int++pattern PATH_ROTATION_PATH = 1++pattern PATH_ROTATION_PATH_FOLLOW :: Int++pattern PATH_ROTATION_PATH_FOLLOW = 2++pattern PATH_ROTATION_POLYGON :: Int++pattern PATH_ROTATION_POLYGON = 0++pattern MODE_SPIN :: Int++pattern MODE_SPIN = 1++pattern MODE_DEPTH :: Int++pattern MODE_DEPTH = 0
+ src/Godot/Core/GodotCSGPrimitive.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCSGPrimitive where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCSGShape.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotCSGShape where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern OPERATION_SUBTRACTION :: Int++pattern OPERATION_SUBTRACTION = 2++pattern OPERATION_UNION :: Int++pattern OPERATION_UNION = 0++pattern OPERATION_INTERSECTION :: Int++pattern OPERATION_INTERSECTION = 1
+ src/Godot/Core/GodotCSGSphere.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCSGSphere where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCSGTorus.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCSGTorus where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCamera.hs view
@@ -0,0 +1,36 @@+module Godot.Core.GodotCamera where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern PROJECTION_ORTHOGONAL :: Int++pattern PROJECTION_ORTHOGONAL = 1++pattern KEEP_HEIGHT :: Int++pattern KEEP_HEIGHT = 1++pattern DOPPLER_TRACKING_PHYSICS_STEP :: Int++pattern DOPPLER_TRACKING_PHYSICS_STEP = 2++pattern DOPPLER_TRACKING_DISABLED :: Int++pattern DOPPLER_TRACKING_DISABLED = 0++pattern KEEP_WIDTH :: Int++pattern KEEP_WIDTH = 0++pattern DOPPLER_TRACKING_IDLE_STEP :: Int++pattern DOPPLER_TRACKING_IDLE_STEP = 1++pattern PROJECTION_PERSPECTIVE :: Int++pattern PROJECTION_PERSPECTIVE = 0
+ src/Godot/Core/GodotCamera2D.hs view
@@ -0,0 +1,16 @@+module Godot.Core.GodotCamera2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ANCHOR_MODE_FIXED_TOP_LEFT :: Int++pattern ANCHOR_MODE_FIXED_TOP_LEFT = 0++pattern ANCHOR_MODE_DRAG_CENTER :: Int++pattern ANCHOR_MODE_DRAG_CENTER = 1
+ src/Godot/Core/GodotCanvasItem.hs view
@@ -0,0 +1,64 @@+module Godot.Core.GodotCanvasItem where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern BLEND_MODE_DISABLED :: Int++pattern BLEND_MODE_DISABLED = 5++pattern NOTIFICATION_EXIT_CANVAS :: Int++pattern NOTIFICATION_EXIT_CANVAS = 33++pattern NOTIFICATION_ENTER_CANVAS :: Int++pattern NOTIFICATION_ENTER_CANVAS = 32++pattern NOTIFICATION_TRANSFORM_CHANGED :: Int++pattern NOTIFICATION_TRANSFORM_CHANGED = 29++pattern BLEND_MODE_ADD :: Int++pattern BLEND_MODE_ADD = 1++pattern BLEND_MODE_MIX :: Int++pattern BLEND_MODE_MIX = 0++pattern NOTIFICATION_DRAW :: Int++pattern NOTIFICATION_DRAW = 30++pattern BLEND_MODE_MUL :: Int++pattern BLEND_MODE_MUL = 3++pattern BLEND_MODE_PREMULT_ALPHA :: Int++pattern BLEND_MODE_PREMULT_ALPHA = 4++pattern BLEND_MODE_SUB :: Int++pattern BLEND_MODE_SUB = 2++pattern NOTIFICATION_VISIBILITY_CHANGED :: Int++pattern NOTIFICATION_VISIBILITY_CHANGED = 31++item_rect_changed :: Signal GodotCanvasItem+item_rect_changed = Signal "item_rect_changed"++draw :: Signal GodotCanvasItem+draw = Signal "draw"++visibility_changed :: Signal GodotCanvasItem+visibility_changed = Signal "visibility_changed"++hide :: Signal GodotCanvasItem+hide = Signal "hide"
+ src/Godot/Core/GodotCanvasItemMaterial.hs view
@@ -0,0 +1,40 @@+module Godot.Core.GodotCanvasItemMaterial where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern BLEND_MODE_ADD :: Int++pattern BLEND_MODE_ADD = 1++pattern BLEND_MODE_MIX :: Int++pattern BLEND_MODE_MIX = 0++pattern LIGHT_MODE_LIGHT_ONLY :: Int++pattern LIGHT_MODE_LIGHT_ONLY = 2++pattern BLEND_MODE_MUL :: Int++pattern BLEND_MODE_MUL = 3++pattern BLEND_MODE_PREMULT_ALPHA :: Int++pattern BLEND_MODE_PREMULT_ALPHA = 4++pattern LIGHT_MODE_NORMAL :: Int++pattern LIGHT_MODE_NORMAL = 0++pattern BLEND_MODE_SUB :: Int++pattern BLEND_MODE_SUB = 2++pattern LIGHT_MODE_UNSHADED :: Int++pattern LIGHT_MODE_UNSHADED = 1
+ src/Godot/Core/GodotCanvasLayer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCanvasLayer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCanvasModulate.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCanvasModulate where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCapsuleMesh.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCapsuleMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCapsuleShape.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCapsuleShape where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCapsuleShape2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCapsuleShape2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCenterContainer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCenterContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCheckBox.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCheckBox where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCheckButton.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCheckButton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCircleShape2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCircleShape2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotClippedCamera.hs view
@@ -0,0 +1,16 @@+module Godot.Core.GodotClippedCamera where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern CLIP_PROCESS_PHYSICS :: Int++pattern CLIP_PROCESS_PHYSICS = 0++pattern CLIP_PROCESS_IDLE :: Int++pattern CLIP_PROCESS_IDLE = 1
+ src/Godot/Core/GodotCollisionObject.hs view
@@ -0,0 +1,17 @@+module Godot.Core.GodotCollisionObject where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++mouse_exited :: Signal GodotCollisionObject+mouse_exited = Signal "mouse_exited"++mouse_entered :: Signal GodotCollisionObject+mouse_entered = Signal "mouse_entered"++input_event :: Signal GodotCollisionObject+input_event = Signal "input_event"
+ src/Godot/Core/GodotCollisionObject2D.hs view
@@ -0,0 +1,17 @@+module Godot.Core.GodotCollisionObject2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++mouse_exited :: Signal GodotCollisionObject2D+mouse_exited = Signal "mouse_exited"++mouse_entered :: Signal GodotCollisionObject2D+mouse_entered = Signal "mouse_entered"++input_event :: Signal GodotCollisionObject2D+input_event = Signal "input_event"
+ src/Godot/Core/GodotCollisionPolygon.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCollisionPolygon where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCollisionPolygon2D.hs view
@@ -0,0 +1,16 @@+module Godot.Core.GodotCollisionPolygon2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern BUILD_SOLIDS :: Int++pattern BUILD_SOLIDS = 0++pattern BUILD_SEGMENTS :: Int++pattern BUILD_SEGMENTS = 1
+ src/Godot/Core/GodotCollisionShape.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCollisionShape where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCollisionShape2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCollisionShape2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotColorPicker.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotColorPicker where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++color_changed :: Signal GodotColorPicker+color_changed = Signal "color_changed"
+ src/Godot/Core/GodotColorPickerButton.hs view
@@ -0,0 +1,14 @@+module Godot.Core.GodotColorPickerButton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++popup_closed :: Signal GodotColorPickerButton+popup_closed = Signal "popup_closed"++color_changed :: Signal GodotColorPickerButton+color_changed = Signal "color_changed"
+ src/Godot/Core/GodotColorRect.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotColorRect where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotConcavePolygonShape.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotConcavePolygonShape where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotConcavePolygonShape2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotConcavePolygonShape2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotConeTwistJoint.hs view
@@ -0,0 +1,32 @@+module Godot.Core.GodotConeTwistJoint where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern PARAM_SWING_SPAN :: Int++pattern PARAM_SWING_SPAN = 0++pattern PARAM_SOFTNESS :: Int++pattern PARAM_SOFTNESS = 3++pattern PARAM_TWIST_SPAN :: Int++pattern PARAM_TWIST_SPAN = 1++pattern PARAM_MAX :: Int++pattern PARAM_MAX = 5++pattern PARAM_RELAXATION :: Int++pattern PARAM_RELAXATION = 4++pattern PARAM_BIAS :: Int++pattern PARAM_BIAS = 2
+ src/Godot/Core/GodotConfigFile.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotConfigFile where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotConfirmationDialog.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotConfirmationDialog where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotContainer.hs view
@@ -0,0 +1,15 @@+module Godot.Core.GodotContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern NOTIFICATION_SORT_CHILDREN :: Int++pattern NOTIFICATION_SORT_CHILDREN = 50++sort_children :: Signal GodotContainer+sort_children = Signal "sort_children"
+ src/Godot/Core/GodotControl.hs view
@@ -0,0 +1,283 @@+module Godot.Core.GodotControl where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern NOTIFICATION_MOUSE_EXIT :: Int++pattern NOTIFICATION_MOUSE_EXIT = 42++pattern CURSOR_MOVE :: Int++pattern CURSOR_MOVE = 13++pattern NOTIFICATION_MOUSE_ENTER :: Int++pattern NOTIFICATION_MOUSE_ENTER = 41++pattern PRESET_MODE_KEEP_WIDTH :: Int++pattern PRESET_MODE_KEEP_WIDTH = 1++pattern CURSOR_ARROW :: Int++pattern CURSOR_ARROW = 0++pattern GROW_DIRECTION_BEGIN :: Int++pattern GROW_DIRECTION_BEGIN = 0++pattern CURSOR_IBEAM :: Int++pattern CURSOR_IBEAM = 1++pattern NOTIFICATION_SCROLL_END :: Int++pattern NOTIFICATION_SCROLL_END = 48++pattern CURSOR_HSPLIT :: Int++pattern CURSOR_HSPLIT = 15++pattern FOCUS_ALL :: Int++pattern FOCUS_ALL = 2++pattern PRESET_BOTTOM_RIGHT :: Int++pattern PRESET_BOTTOM_RIGHT = 3++pattern CURSOR_DRAG :: Int++pattern CURSOR_DRAG = 6++pattern PRESET_TOP_LEFT :: Int++pattern PRESET_TOP_LEFT = 0++pattern PRESET_CENTER_TOP :: Int++pattern PRESET_CENTER_TOP = 5++pattern FOCUS_CLICK :: Int++pattern FOCUS_CLICK = 1++pattern CURSOR_BUSY :: Int++pattern CURSOR_BUSY = 5++pattern SIZE_SHRINK_CENTER :: Int++pattern SIZE_SHRINK_CENTER = 4++pattern CURSOR_CROSS :: Int++pattern CURSOR_CROSS = 3++pattern CURSOR_WAIT :: Int++pattern CURSOR_WAIT = 4++pattern PRESET_TOP_RIGHT :: Int++pattern PRESET_TOP_RIGHT = 1++pattern NOTIFICATION_THEME_CHANGED :: Int++pattern NOTIFICATION_THEME_CHANGED = 45++pattern CURSOR_BDIAGSIZE :: Int++pattern CURSOR_BDIAGSIZE = 11++pattern PRESET_HCENTER_WIDE :: Int++pattern PRESET_HCENTER_WIDE = 14++pattern GROW_DIRECTION_BOTH :: Int++pattern GROW_DIRECTION_BOTH = 2++pattern ANCHOR_BEGIN :: Int++pattern ANCHOR_BEGIN = 0++pattern MOUSE_FILTER_IGNORE :: Int++pattern MOUSE_FILTER_IGNORE = 2++pattern PRESET_TOP_WIDE :: Int++pattern PRESET_TOP_WIDE = 10++pattern PRESET_MODE_MINSIZE :: Int++pattern PRESET_MODE_MINSIZE = 0++pattern NOTIFICATION_FOCUS_ENTER :: Int++pattern NOTIFICATION_FOCUS_ENTER = 43++pattern SIZE_EXPAND_FILL :: Int++pattern SIZE_EXPAND_FILL = 3++pattern CURSOR_HELP :: Int++pattern CURSOR_HELP = 16++pattern NOTIFICATION_RESIZED :: Int++pattern NOTIFICATION_RESIZED = 40++pattern SIZE_EXPAND :: Int++pattern SIZE_EXPAND = 2++pattern CURSOR_CAN_DROP :: Int++pattern CURSOR_CAN_DROP = 7++pattern NOTIFICATION_SCROLL_BEGIN :: Int++pattern NOTIFICATION_SCROLL_BEGIN = 47++pattern PRESET_MODE_KEEP_SIZE :: Int++pattern PRESET_MODE_KEEP_SIZE = 3++pattern GROW_DIRECTION_END :: Int++pattern GROW_DIRECTION_END = 1++pattern PRESET_VCENTER_WIDE :: Int++pattern PRESET_VCENTER_WIDE = 13++pattern SIZE_SHRINK_END :: Int++pattern SIZE_SHRINK_END = 8++pattern PRESET_RIGHT_WIDE :: Int++pattern PRESET_RIGHT_WIDE = 11++pattern SIZE_FILL :: Int++pattern SIZE_FILL = 1++pattern PRESET_BOTTOM_WIDE :: Int++pattern PRESET_BOTTOM_WIDE = 12++pattern CURSOR_POINTING_HAND :: Int++pattern CURSOR_POINTING_HAND = 2++pattern PRESET_MODE_KEEP_HEIGHT :: Int++pattern PRESET_MODE_KEEP_HEIGHT = 2++pattern CURSOR_FDIAGSIZE :: Int++pattern CURSOR_FDIAGSIZE = 12++pattern PRESET_WIDE :: Int++pattern PRESET_WIDE = 15++pattern PRESET_CENTER_LEFT :: Int++pattern PRESET_CENTER_LEFT = 4++pattern MOUSE_FILTER_PASS :: Int++pattern MOUSE_FILTER_PASS = 1++pattern NOTIFICATION_MODAL_CLOSE :: Int++pattern NOTIFICATION_MODAL_CLOSE = 46++pattern CURSOR_HSIZE :: Int++pattern CURSOR_HSIZE = 10++pattern PRESET_CENTER_RIGHT :: Int++pattern PRESET_CENTER_RIGHT = 6++pattern CURSOR_FORBIDDEN :: Int++pattern CURSOR_FORBIDDEN = 8++pattern CURSOR_VSIZE :: Int++pattern CURSOR_VSIZE = 9++pattern PRESET_CENTER_BOTTOM :: Int++pattern PRESET_CENTER_BOTTOM = 7++pattern NOTIFICATION_FOCUS_EXIT :: Int++pattern NOTIFICATION_FOCUS_EXIT = 44++pattern PRESET_LEFT_WIDE :: Int++pattern PRESET_LEFT_WIDE = 9++pattern ANCHOR_END :: Int++pattern ANCHOR_END = 1++pattern MOUSE_FILTER_STOP :: Int++pattern MOUSE_FILTER_STOP = 0++pattern PRESET_BOTTOM_LEFT :: Int++pattern PRESET_BOTTOM_LEFT = 2++pattern PRESET_CENTER :: Int++pattern PRESET_CENTER = 8++pattern CURSOR_VSPLIT :: Int++pattern CURSOR_VSPLIT = 14++pattern FOCUS_NONE :: Int++pattern FOCUS_NONE = 0++mouse_exited :: Signal GodotControl+mouse_exited = Signal "mouse_exited"++gui_input :: Signal GodotControl+gui_input = Signal "gui_input"++modal_closed :: Signal GodotControl+modal_closed = Signal "modal_closed"++focus_entered :: Signal GodotControl+focus_entered = Signal "focus_entered"++resized :: Signal GodotControl+resized = Signal "resized"++minimum_size_changed :: Signal GodotControl+minimum_size_changed = Signal "minimum_size_changed"++mouse_entered :: Signal GodotControl+mouse_entered = Signal "mouse_entered"++size_flags_changed :: Signal GodotControl+size_flags_changed = Signal "size_flags_changed"++focus_exited :: Signal GodotControl+focus_exited = Signal "focus_exited"
+ src/Godot/Core/GodotConvexPolygonShape.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotConvexPolygonShape where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotConvexPolygonShape2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotConvexPolygonShape2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCubeMap.hs view
@@ -0,0 +1,60 @@+module Godot.Core.GodotCubeMap where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SIDE_RIGHT :: Int++pattern SIDE_RIGHT = 1++pattern SIDE_TOP :: Int++pattern SIDE_TOP = 3++pattern SIDE_BACK :: Int++pattern SIDE_BACK = 5++pattern STORAGE_RAW :: Int++pattern STORAGE_RAW = 0++pattern STORAGE_COMPRESS_LOSSLESS :: Int++pattern STORAGE_COMPRESS_LOSSLESS = 2++pattern FLAGS_DEFAULT :: Int++pattern FLAGS_DEFAULT = 7++pattern FLAG_REPEAT :: Int++pattern FLAG_REPEAT = 2++pattern SIDE_LEFT :: Int++pattern SIDE_LEFT = 0++pattern SIDE_FRONT :: Int++pattern SIDE_FRONT = 4++pattern STORAGE_COMPRESS_LOSSY :: Int++pattern STORAGE_COMPRESS_LOSSY = 1++pattern FLAG_MIPMAPS :: Int++pattern FLAG_MIPMAPS = 1++pattern SIDE_BOTTOM :: Int++pattern SIDE_BOTTOM = 2++pattern FLAG_FILTER :: Int++pattern FLAG_FILTER = 4
+ src/Godot/Core/GodotCubeMesh.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCubeMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCurve.hs view
@@ -0,0 +1,23 @@+module Godot.Core.GodotCurve where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern TANGENT_LINEAR :: Int++pattern TANGENT_LINEAR = 1++pattern TANGENT_FREE :: Int++pattern TANGENT_FREE = 0++pattern TANGENT_MODE_COUNT :: Int++pattern TANGENT_MODE_COUNT = 2++range_changed :: Signal GodotCurve+range_changed = Signal "range_changed"
+ src/Godot/Core/GodotCurve2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCurve2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCurve3D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCurve3D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCurveTexture.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCurveTexture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCylinderMesh.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCylinderMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotCylinderShape.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotCylinderShape where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotDampedSpringJoint2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotDampedSpringJoint2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotDirectionalLight.hs view
@@ -0,0 +1,28 @@+module Godot.Core.GodotDirectionalLight where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SHADOW_ORTHOGONAL :: Int++pattern SHADOW_ORTHOGONAL = 0++pattern SHADOW_PARALLEL_4_SPLITS :: Int++pattern SHADOW_PARALLEL_4_SPLITS = 2++pattern SHADOW_DEPTH_RANGE_STABLE :: Int++pattern SHADOW_DEPTH_RANGE_STABLE = 0++pattern SHADOW_DEPTH_RANGE_OPTIMIZED :: Int++pattern SHADOW_DEPTH_RANGE_OPTIMIZED = 1++pattern SHADOW_PARALLEL_2_SPLITS :: Int++pattern SHADOW_PARALLEL_2_SPLITS = 1
+ src/Godot/Core/GodotDynamicFont.hs view
@@ -0,0 +1,24 @@+module Godot.Core.GodotDynamicFont where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SPACING_TOP :: Int++pattern SPACING_TOP = 0++pattern SPACING_SPACE :: Int++pattern SPACING_SPACE = 3++pattern SPACING_CHAR :: Int++pattern SPACING_CHAR = 2++pattern SPACING_BOTTOM :: Int++pattern SPACING_BOTTOM = 1
+ src/Godot/Core/GodotDynamicFontData.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotDynamicFontData where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern HINTING_NONE :: Int++pattern HINTING_NONE = 0++pattern HINTING_NORMAL :: Int++pattern HINTING_NORMAL = 2++pattern HINTING_LIGHT :: Int++pattern HINTING_LIGHT = 1
+ src/Godot/Core/GodotEncodedObjectAsID.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotEncodedObjectAsID where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotEnvironment.hs view
@@ -0,0 +1,108 @@+module Godot.Core.GodotEnvironment where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern TONE_MAPPER_FILMIC :: Int++pattern TONE_MAPPER_FILMIC = 2++pattern SSAO_QUALITY_LOW :: Int++pattern SSAO_QUALITY_LOW = 0++pattern BG_CANVAS :: Int++pattern BG_CANVAS = 4++pattern DOF_BLUR_QUALITY_LOW :: Int++pattern DOF_BLUR_QUALITY_LOW = 0++pattern GLOW_BLEND_MODE_ADDITIVE :: Int++pattern GLOW_BLEND_MODE_ADDITIVE = 0++pattern DOF_BLUR_QUALITY_HIGH :: Int++pattern DOF_BLUR_QUALITY_HIGH = 2++pattern DOF_BLUR_QUALITY_MEDIUM :: Int++pattern DOF_BLUR_QUALITY_MEDIUM = 1++pattern BG_SKY :: Int++pattern BG_SKY = 2++pattern SSAO_QUALITY_MEDIUM :: Int++pattern SSAO_QUALITY_MEDIUM = 1++pattern GLOW_BLEND_MODE_SOFTLIGHT :: Int++pattern GLOW_BLEND_MODE_SOFTLIGHT = 2++pattern TONE_MAPPER_LINEAR :: Int++pattern TONE_MAPPER_LINEAR = 0++pattern BG_MAX :: Int++pattern BG_MAX = 6++pattern BG_COLOR_SKY :: Int++pattern BG_COLOR_SKY = 3++pattern SSAO_BLUR_DISABLED :: Int++pattern SSAO_BLUR_DISABLED = 0++pattern SSAO_BLUR_2x2 :: Int++pattern SSAO_BLUR_2x2 = 2++pattern TONE_MAPPER_ACES :: Int++pattern TONE_MAPPER_ACES = 3++pattern SSAO_BLUR_1x1 :: Int++pattern SSAO_BLUR_1x1 = 1++pattern BG_COLOR :: Int++pattern BG_COLOR = 1++pattern SSAO_BLUR_3x3 :: Int++pattern SSAO_BLUR_3x3 = 3++pattern GLOW_BLEND_MODE_REPLACE :: Int++pattern GLOW_BLEND_MODE_REPLACE = 3++pattern GLOW_BLEND_MODE_SCREEN :: Int++pattern GLOW_BLEND_MODE_SCREEN = 1++pattern SSAO_QUALITY_HIGH :: Int++pattern SSAO_QUALITY_HIGH = 2++pattern TONE_MAPPER_REINHARDT :: Int++pattern TONE_MAPPER_REINHARDT = 1++pattern BG_CLEAR_COLOR :: Int++pattern BG_CLEAR_COLOR = 0++pattern BG_KEEP :: Int++pattern BG_KEEP = 5
+ src/Godot/Core/GodotExpression.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotExpression where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotFileDialog.hs view
@@ -0,0 +1,49 @@+module Godot.Core.GodotFileDialog where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ACCESS_RESOURCES :: Int++pattern ACCESS_RESOURCES = 0++pattern MODE_OPEN_FILES :: Int++pattern MODE_OPEN_FILES = 1++pattern MODE_OPEN_FILE :: Int++pattern MODE_OPEN_FILE = 0++pattern MODE_SAVE_FILE :: Int++pattern MODE_SAVE_FILE = 4++pattern ACCESS_USERDATA :: Int++pattern ACCESS_USERDATA = 1++pattern ACCESS_FILESYSTEM :: Int++pattern ACCESS_FILESYSTEM = 2++pattern MODE_OPEN_DIR :: Int++pattern MODE_OPEN_DIR = 2++pattern MODE_OPEN_ANY :: Int++pattern MODE_OPEN_ANY = 3++files_selected :: Signal GodotFileDialog+files_selected = Signal "files_selected"++dir_selected :: Signal GodotFileDialog+dir_selected = Signal "dir_selected"++file_selected :: Signal GodotFileDialog+file_selected = Signal "file_selected"
+ src/Godot/Core/GodotFont.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotFont where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotFuncRef.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotFuncRef where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotGDNative.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotGDNative where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotGDNativeLibrary.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotGDNativeLibrary where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotGDScript.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotGDScript where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotGDScriptFunctionState.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotGDScriptFunctionState where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++completed :: Signal GodotGDScriptFunctionState+completed = Signal "completed"
+ src/Godot/Core/GodotGIProbe.hs view
@@ -0,0 +1,28 @@+module Godot.Core.GodotGIProbe where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SUBDIV_64 :: Int++pattern SUBDIV_64 = 0++pattern SUBDIV_256 :: Int++pattern SUBDIV_256 = 2++pattern SUBDIV_MAX :: Int++pattern SUBDIV_MAX = 4++pattern SUBDIV_128 :: Int++pattern SUBDIV_128 = 1++pattern SUBDIV_512 :: Int++pattern SUBDIV_512 = 3
+ src/Godot/Core/GodotGIProbeData.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotGIProbeData where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotGeneric6DOFJoint.hs view
@@ -0,0 +1,96 @@+module Godot.Core.GodotGeneric6DOFJoint where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern PARAM_ANGULAR_LOWER_LIMIT :: Int++pattern PARAM_ANGULAR_LOWER_LIMIT = 7++pattern FLAG_ENABLE_LINEAR_MOTOR :: Int++pattern FLAG_ENABLE_LINEAR_MOTOR = 3++pattern PARAM_LINEAR_MOTOR_TARGET_VELOCITY :: Int++pattern PARAM_LINEAR_MOTOR_TARGET_VELOCITY = 5++pattern PARAM_LINEAR_DAMPING :: Int++pattern PARAM_LINEAR_DAMPING = 4++pattern PARAM_ANGULAR_ERP :: Int++pattern PARAM_ANGULAR_ERP = 13++pattern PARAM_ANGULAR_DAMPING :: Int++pattern PARAM_ANGULAR_DAMPING = 10++pattern FLAG_ENABLE_ANGULAR_LIMIT :: Int++pattern FLAG_ENABLE_ANGULAR_LIMIT = 1++pattern PARAM_LINEAR_LIMIT_SOFTNESS :: Int++pattern PARAM_LINEAR_LIMIT_SOFTNESS = 2++pattern PARAM_ANGULAR_MOTOR_TARGET_VELOCITY :: Int++pattern PARAM_ANGULAR_MOTOR_TARGET_VELOCITY = 14++pattern PARAM_LINEAR_LOWER_LIMIT :: Int++pattern PARAM_LINEAR_LOWER_LIMIT = 0++pattern PARAM_ANGULAR_MOTOR_FORCE_LIMIT :: Int++pattern PARAM_ANGULAR_MOTOR_FORCE_LIMIT = 15++pattern PARAM_LINEAR_RESTITUTION :: Int++pattern PARAM_LINEAR_RESTITUTION = 3++pattern PARAM_MAX :: Int++pattern PARAM_MAX = 16++pattern FLAG_MAX :: Int++pattern FLAG_MAX = 4++pattern PARAM_ANGULAR_LIMIT_SOFTNESS :: Int++pattern PARAM_ANGULAR_LIMIT_SOFTNESS = 9++pattern PARAM_LINEAR_UPPER_LIMIT :: Int++pattern PARAM_LINEAR_UPPER_LIMIT = 1++pattern PARAM_ANGULAR_FORCE_LIMIT :: Int++pattern PARAM_ANGULAR_FORCE_LIMIT = 12++pattern FLAG_ENABLE_LINEAR_LIMIT :: Int++pattern FLAG_ENABLE_LINEAR_LIMIT = 0++pattern PARAM_ANGULAR_UPPER_LIMIT :: Int++pattern PARAM_ANGULAR_UPPER_LIMIT = 8++pattern FLAG_ENABLE_MOTOR :: Int++pattern FLAG_ENABLE_MOTOR = 2++pattern PARAM_LINEAR_MOTOR_FORCE_LIMIT :: Int++pattern PARAM_LINEAR_MOTOR_FORCE_LIMIT = 6++pattern PARAM_ANGULAR_RESTITUTION :: Int++pattern PARAM_ANGULAR_RESTITUTION = 11
+ src/Godot/Core/GodotGeometryInstance.hs view
@@ -0,0 +1,32 @@+module Godot.Core.GodotGeometryInstance where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SHADOW_CASTING_SETTING_SHADOWS_ONLY :: Int++pattern SHADOW_CASTING_SETTING_SHADOWS_ONLY = 3++pattern FLAG_USE_BAKED_LIGHT :: Int++pattern FLAG_USE_BAKED_LIGHT = 0++pattern FLAG_MAX :: Int++pattern FLAG_MAX = 2++pattern SHADOW_CASTING_SETTING_DOUBLE_SIDED :: Int++pattern SHADOW_CASTING_SETTING_DOUBLE_SIDED = 2++pattern SHADOW_CASTING_SETTING_OFF :: Int++pattern SHADOW_CASTING_SETTING_OFF = 0++pattern SHADOW_CASTING_SETTING_ON :: Int++pattern SHADOW_CASTING_SETTING_ON = 1
+ src/Godot/Core/GodotGlobalConstants.hs view
@@ -0,0 +1,1964 @@+module Godot.Core.GodotGlobalConstants where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern KEY_BACKTAB :: Int++pattern KEY_BACKTAB = 16777219++pattern KEY_BRACELEFT :: Int++pattern KEY_BRACELEFT = 123++pattern OP_MULTIPLY :: Int++pattern OP_MULTIPLY = 8++pattern KEY_LAUNCH1 :: Int++pattern KEY_LAUNCH1 = 16777305++pattern KEY_F2 :: Int++pattern KEY_F2 = 16777245++pattern TYPE_NIL :: Int++pattern TYPE_NIL = 0++pattern PROPERTY_USAGE_SCRIPT_VARIABLE :: Int++pattern PROPERTY_USAGE_SCRIPT_VARIABLE = 8192++pattern KEY_KP_ENTER :: Int++pattern KEY_KP_ENTER = 16777222++pattern KEY_LAUNCHA :: Int++pattern KEY_LAUNCHA = 16777314++pattern OP_EQUAL :: Int++pattern OP_EQUAL = 0++pattern TYPE_INT :: Int++pattern TYPE_INT = 2++pattern KEY_T :: Int++pattern KEY_T = 84++pattern KEY_MACRON :: Int++pattern KEY_MACRON = 175++pattern TYPE_VECTOR2 :: Int++pattern TYPE_VECTOR2 = 5++pattern OK :: Int++pattern OK = 0++pattern PROPERTY_USAGE_NETWORK :: Int++pattern PROPERTY_USAGE_NETWORK = 4++pattern PROPERTY_HINT_KEY_ACCEL :: Int++pattern PROPERTY_HINT_KEY_ACCEL = 7++pattern MIDI_MESSAGE_CONTROL_CHANGE :: Int++pattern MIDI_MESSAGE_CONTROL_CHANGE = 11++pattern KEY_D :: Int++pattern KEY_D = 68++pattern KEY_MODIFIER_MASK :: Int++pattern KEY_MODIFIER_MASK = -16777216++pattern KEY_KP_0 :: Int++pattern KEY_KP_0 = 16777350++pattern JOY_AXIS_3 :: Int++pattern JOY_AXIS_3 = 3++pattern KEY_CENT :: Int++pattern KEY_CENT = 162++pattern KEY_LAUNCHMAIL :: Int++pattern KEY_LAUNCHMAIL = 16777302++pattern CORNER_TOP_RIGHT :: Int++pattern CORNER_TOP_RIGHT = 1++pattern OP_MAX :: Int++pattern OP_MAX = 25++pattern SPKEY :: Int++pattern SPKEY = 16777216++pattern KEY_4 :: Int++pattern KEY_4 = 52++pattern TYPE_STRING_ARRAY :: Int++pattern TYPE_STRING_ARRAY = 23++pattern KEY_SUPER_R :: Int++pattern KEY_SUPER_R = 16777261++pattern KEY_DEGREE :: Int++pattern KEY_DEGREE = 176++pattern ERR_QUERY_FAILED :: Int++pattern ERR_QUERY_FAILED = 21++pattern JOY_BUTTON_5 :: Int++pattern JOY_BUTTON_5 = 5++pattern KEY_CURRENCY :: Int++pattern KEY_CURRENCY = 164++pattern PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS :: Int++pattern PROPERTY_HINT_IMAGE_COMPRESS_LOSSLESS = 22++pattern BUTTON_WHEEL_DOWN :: Int++pattern BUTTON_WHEEL_DOWN = 5++pattern VALIGN_TOP :: Int++pattern VALIGN_TOP = 0++pattern KEY_OPENURL :: Int++pattern KEY_OPENURL = 16777301++pattern KEY_F10 :: Int++pattern KEY_F10 = 16777253++pattern ERR_FILE_NOT_FOUND :: Int++pattern ERR_FILE_NOT_FOUND = 7++pattern KEY_IACUTE :: Int++pattern KEY_IACUTE = 205++pattern KEY_F9 :: Int++pattern KEY_F9 = 16777252++pattern MIDI_MESSAGE_PROGRAM_CHANGE :: Int++pattern MIDI_MESSAGE_PROGRAM_CHANGE = 12++pattern JOY_SONY_X :: Int++pattern JOY_SONY_X = 0++pattern ERR_BUSY :: Int++pattern ERR_BUSY = 44++pattern ERR_FILE_EOF :: Int++pattern ERR_FILE_EOF = 18++pattern KEY_BRACERIGHT :: Int++pattern KEY_BRACERIGHT = 125++pattern KEY_THORN :: Int++pattern KEY_THORN = 222++pattern BUTTON_MASK_MIDDLE :: Int++pattern BUTTON_MASK_MIDDLE = 4++pattern KEY_TAB :: Int++pattern KEY_TAB = 16777218++pattern KEY_YACUTE :: Int++pattern KEY_YACUTE = 221++pattern JOY_DPAD_DOWN :: Int++pattern JOY_DPAD_DOWN = 13++pattern KEY_PERIODCENTERED :: Int++pattern KEY_PERIODCENTERED = 183++pattern JOY_AXIS_8 :: Int++pattern JOY_AXIS_8 = 8++pattern KEY_O :: Int++pattern KEY_O = 79++pattern KEY_OTILDE :: Int++pattern KEY_OTILDE = 213++pattern ERR_FILE_BAD_DRIVE :: Int++pattern ERR_FILE_BAD_DRIVE = 8++pattern KEY_END :: Int++pattern KEY_END = 16777230++pattern KEY_PLUS :: Int++pattern KEY_PLUS = 43++pattern MARGIN_TOP :: Int++pattern MARGIN_TOP = 1++pattern KEY_GREATER :: Int++pattern KEY_GREATER = 62++pattern KEY_KP_6 :: Int++pattern KEY_KP_6 = 16777356++pattern JOY_AXIS_5 :: Int++pattern JOY_AXIS_5 = 5++pattern KEY_B :: Int++pattern KEY_B = 66++pattern KEY_NOBREAKSPACE :: Int++pattern KEY_NOBREAKSPACE = 160++pattern METHOD_FLAG_VIRTUAL :: Int++pattern METHOD_FLAG_VIRTUAL = 32++pattern JOY_R3 :: Int++pattern JOY_R3 = 9++pattern JOY_BUTTON_8 :: Int++pattern JOY_BUTTON_8 = 8++pattern KEY_2 :: Int++pattern KEY_2 = 50++pattern TYPE_INT_ARRAY :: Int++pattern TYPE_INT_ARRAY = 21++pattern PROPERTY_HINT_FILE :: Int++pattern PROPERTY_HINT_FILE = 13++pattern JOY_ANALOG_LX :: Int++pattern JOY_ANALOG_LX = 0++pattern MIDI_MESSAGE_NOTE_OFF :: Int++pattern MIDI_MESSAGE_NOTE_OFF = 8++pattern TYPE_VECTOR2_ARRAY :: Int++pattern TYPE_VECTOR2_ARRAY = 24++pattern OP_LESS_EQUAL :: Int++pattern OP_LESS_EQUAL = 3++pattern KEY_PAUSE :: Int++pattern KEY_PAUSE = 16777225++pattern JOY_BUTTON_11 :: Int++pattern JOY_BUTTON_11 = 11++pattern PROPERTY_USAGE_NOEDITOR :: Int++pattern PROPERTY_USAGE_NOEDITOR = 5++pattern BUTTON_LEFT :: Int++pattern BUTTON_LEFT = 1++pattern KEY_LAUNCH7 :: Int++pattern KEY_LAUNCH7 = 16777311++pattern MARGIN_LEFT :: Int++pattern MARGIN_LEFT = 0++pattern KEY_F4 :: Int++pattern KEY_F4 = 16777247++pattern METHOD_FLAG_EDITOR :: Int++pattern METHOD_FLAG_EDITOR = 2++pattern BUTTON_MASK_RIGHT :: Int++pattern BUTTON_MASK_RIGHT = 2++pattern TYPE_STRING :: Int++pattern TYPE_STRING = 4++pattern ERR_BUG :: Int++pattern ERR_BUG = 47++pattern KEY_ASCIICIRCUM :: Int++pattern KEY_ASCIICIRCUM = 94++pattern JOY_DS_A :: Int++pattern JOY_DS_A = 1++pattern KEY_R :: Int++pattern KEY_R = 82++pattern JOY_DPAD_RIGHT :: Int++pattern JOY_DPAD_RIGHT = 15++pattern TYPE_VECTOR3 :: Int++pattern TYPE_VECTOR3 = 7++pattern ERR_DATABASE_CANT_READ :: Int++pattern ERR_DATABASE_CANT_READ = 34++pattern KEY_ICIRCUMFLEX :: Int++pattern KEY_ICIRCUMFLEX = 206++pattern JOY_SONY_CIRCLE :: Int++pattern JOY_SONY_CIRCLE = 1++pattern JOY_AXIS_2 :: Int++pattern JOY_AXIS_2 = 2++pattern KEY_E :: Int++pattern KEY_E = 69++pattern KEY_KP_1 :: Int++pattern KEY_KP_1 = 16777351++pattern PROPERTY_USAGE_NO_INSTANCE_STATE :: Int++pattern PROPERTY_USAGE_NO_INSTANCE_STATE = 2048++pattern KEY_5 :: Int++pattern KEY_5 = 53++pattern OP_NOT :: Int++pattern OP_NOT = 23++pattern KEY_MASK_KPAD :: Int++pattern KEY_MASK_KPAD = 536870912++pattern OP_XOR :: Int++pattern OP_XOR = 22++pattern KEY_META :: Int++pattern KEY_META = 16777239++pattern ERR_INVALID_PARAMETER :: Int++pattern ERR_INVALID_PARAMETER = 31++pattern KEY_LAUNCH0 :: Int++pattern KEY_LAUNCH0 = 16777304++pattern KEY_F3 :: Int++pattern KEY_F3 = 16777246++pattern OP_BIT_XOR :: Int++pattern OP_BIT_XOR = 18++pattern METHOD_FLAG_FROM_SCRIPT :: Int++pattern METHOD_FLAG_FROM_SCRIPT = 64++pattern KEY_KP_ADD :: Int++pattern KEY_KP_ADD = 16777349++pattern BUTTON_WHEEL_RIGHT :: Int++pattern BUTTON_WHEEL_RIGHT = 7++pattern TYPE_NODE_PATH :: Int++pattern TYPE_NODE_PATH = 15++pattern KEY_U :: Int++pattern KEY_U = 85++pattern ERR_UNCONFIGURED :: Int++pattern ERR_UNCONFIGURED = 3++pattern JOY_XBOX_Y :: Int++pattern JOY_XBOX_Y = 3++pattern PROPERTY_HINT_LENGTH :: Int++pattern PROPERTY_HINT_LENGTH = 5++pattern KEY_STOP :: Int++pattern KEY_STOP = 16777282++pattern ERR_UNAVAILABLE :: Int++pattern ERR_UNAVAILABLE = 2++pattern ERR_ALREADY_IN_USE :: Int++pattern ERR_ALREADY_IN_USE = 22++pattern JOY_DPAD_UP :: Int++pattern JOY_DPAD_UP = 12++pattern KEY_X :: Int++pattern KEY_X = 88++pattern KEY_QUOTEDBL :: Int++pattern KEY_QUOTEDBL = 34++pattern KEY_REGISTERED :: Int++pattern KEY_REGISTERED = 174++pattern KEY_H :: Int++pattern KEY_H = 72++pattern KEY_DIRECTION_R :: Int++pattern KEY_DIRECTION_R = 16777267++pattern KEY_RIGHT :: Int++pattern KEY_RIGHT = 16777233++pattern JOY_ANALOG_L2 :: Int++pattern JOY_ANALOG_L2 = 6++pattern JOY_BUTTON_2 :: Int++pattern JOY_BUTTON_2 = 2++pattern KEY_GUILLEMOTRIGHT :: Int++pattern KEY_GUILLEMOTRIGHT = 187++pattern PROPERTY_USAGE_RESTART_IF_CHANGED :: Int++pattern PROPERTY_USAGE_RESTART_IF_CHANGED = 4096++pattern KEY_MEDIAPLAY :: Int++pattern KEY_MEDIAPLAY = 16777292++pattern BUTTON_WHEEL_UP :: Int++pattern BUTTON_WHEEL_UP = 4++pattern KEY_8 :: Int++pattern KEY_8 = 56++pattern ERR_PARSE_ERROR :: Int++pattern ERR_PARSE_ERROR = 43++pattern KEY_KP_MULTIPLY :: Int++pattern KEY_KP_MULTIPLY = 16777345++pattern JOY_BUTTON_10 :: Int++pattern JOY_BUTTON_10 = 10++pattern KEY_EACUTE :: Int++pattern KEY_EACUTE = 201++pattern KEY_LAUNCH6 :: Int++pattern KEY_LAUNCH6 = 16777310++pattern KEY_F5 :: Int++pattern KEY_F5 = 16777248++pattern MIDI_MESSAGE_AFTERTOUCH :: Int++pattern MIDI_MESSAGE_AFTERTOUCH = 10++pattern KEY_UACUTE :: Int++pattern KEY_UACUTE = 218++pattern KEY_THREESUPERIOR :: Int++pattern KEY_THREESUPERIOR = 179++pattern TYPE_VECTOR3_ARRAY :: Int++pattern TYPE_VECTOR3_ARRAY = 25++pattern KEY_OCIRCUMFLEX :: Int++pattern KEY_OCIRCUMFLEX = 212++pattern KEY_LAUNCHF :: Int++pattern KEY_LAUNCHF = 16777319++pattern CORNER_BOTTOM_LEFT :: Int++pattern CORNER_BOTTOM_LEFT = 3++pattern PROPERTY_HINT_DIR :: Int++pattern PROPERTY_HINT_DIR = 14++pattern JOY_XBOX_B :: Int++pattern JOY_XBOX_B = 1++pattern KEY_ARING :: Int++pattern KEY_ARING = 197++pattern KEY_S :: Int++pattern KEY_S = 83++pattern KEY_SEMICOLON :: Int++pattern KEY_SEMICOLON = 59++pattern MIDI_MESSAGE_CHANNEL_PRESSURE :: Int++pattern MIDI_MESSAGE_CHANNEL_PRESSURE = 13++pattern KEY_BRACKETLEFT :: Int++pattern KEY_BRACKETLEFT = 91++pattern PROPERTY_HINT_FLAGS :: Int++pattern PROPERTY_HINT_FLAGS = 8++pattern OP_AND :: Int++pattern OP_AND = 20++pattern KEY_PARENLEFT :: Int++pattern KEY_PARENLEFT = 40++pattern PROPERTY_USAGE_EDITOR :: Int++pattern PROPERTY_USAGE_EDITOR = 2++pattern KEY_KP_7 :: Int++pattern KEY_KP_7 = 16777357++pattern JOY_AXIS_4 :: Int++pattern JOY_AXIS_4 = 4++pattern KEY_HYPER_R :: Int++pattern KEY_HYPER_R = 16777264++pattern KEY_C :: Int++pattern KEY_C = 67++pattern OP_BIT_AND :: Int++pattern OP_BIT_AND = 16++pattern JOY_R2 :: Int++pattern JOY_R2 = 7++pattern KEY_MEDIANEXT :: Int++pattern KEY_MEDIANEXT = 16777295++pattern KEY_BACK :: Int++pattern KEY_BACK = 16777280++pattern JOY_BUTTON_9 :: Int++pattern JOY_BUTTON_9 = 9++pattern KEY_MASK_SHIFT :: Int++pattern KEY_MASK_SHIFT = 33554432++pattern KEY_3 :: Int++pattern KEY_3 = 51++pattern KEY_SSHARP :: Int++pattern KEY_SSHARP = 223++pattern JOY_ANALOG_LY :: Int++pattern JOY_ANALOG_LY = 1++pattern KEY_SCROLLLOCK :: Int++pattern KEY_SCROLLLOCK = 16777243++pattern PROPERTY_HINT_GLOBAL_FILE :: Int++pattern PROPERTY_HINT_GLOBAL_FILE = 15++pattern KEY_CODE_MASK :: Int++pattern KEY_CODE_MASK = 33554431++pattern JOY_ANALOG_R2 :: Int++pattern JOY_ANALOG_R2 = 7++pattern ERR_LINK_FAILED :: Int++pattern ERR_LINK_FAILED = 38++pattern JOY_BUTTON_15 :: Int++pattern JOY_BUTTON_15 = 15++pattern KEY_LAUNCH3 :: Int++pattern KEY_LAUNCH3 = 16777307++pattern JOY_BUTTON_MAX :: Int++pattern JOY_BUTTON_MAX = 16++pattern PROPERTY_USAGE_CHECKABLE :: Int++pattern PROPERTY_USAGE_CHECKABLE = 16++pattern KEY_PAGEUP :: Int++pattern KEY_PAGEUP = 16777235++pattern METHOD_FLAG_CONST :: Int++pattern METHOD_FLAG_CONST = 8++pattern OP_STRING_CONCAT :: Int++pattern OP_STRING_CONCAT = 13++pattern TYPE_ARRAY :: Int++pattern TYPE_ARRAY = 19++pattern ERR_FILE_BAD_PATH :: Int++pattern ERR_FILE_BAD_PATH = 9++pattern KEY_LAUNCHC :: Int++pattern KEY_LAUNCHC = 16777316++pattern KEY_SEARCH :: Int++pattern KEY_SEARCH = 16777299++pattern KEY_IDIAERESIS :: Int++pattern KEY_IDIAERESIS = 207++pattern KEY_BACKSLASH :: Int++pattern KEY_BACKSLASH = 92++pattern KEY_DIRECTION_L :: Int++pattern KEY_DIRECTION_L = 16777266++pattern KEY_V :: Int++pattern KEY_V = 86++pattern KEY_YDIAERESIS :: Int++pattern KEY_YDIAERESIS = 255++pattern KEY_KP_2 :: Int++pattern KEY_KP_2 = 16777352++pattern JOY_AXIS_1 :: Int++pattern JOY_AXIS_1 = 1++pattern KEY_F :: Int++pattern KEY_F = 70++pattern KEY_BASSUP :: Int++pattern KEY_BASSUP = 16777288++pattern KEY_BASSBOOST :: Int++pattern KEY_BASSBOOST = 16777287++pattern KEY_NTILDE :: Int++pattern KEY_NTILDE = 209++pattern ERR_METHOD_NOT_FOUND :: Int++pattern ERR_METHOD_NOT_FOUND = 37++pattern KEY_IGRAVE :: Int++pattern KEY_IGRAVE = 204++pattern KEY_QUESTION :: Int++pattern KEY_QUESTION = 63++pattern KEY_6 :: Int++pattern KEY_6 = 54++pattern KEY_EXCLAM :: Int++pattern KEY_EXCLAM = 33++pattern KEY_KP_PERIOD :: Int++pattern KEY_KP_PERIOD = 16777348++pattern KEY_I :: Int++pattern KEY_I = 73++pattern KEY_ECIRCUMFLEX :: Int++pattern KEY_ECIRCUMFLEX = 202++pattern OP_ADD :: Int++pattern OP_ADD = 6++pattern ERR_FILE_MISSING_DEPENDENCIES :: Int++pattern ERR_FILE_MISSING_DEPENDENCIES = 17++pattern PROPERTY_HINT_LAYERS_2D_PHYSICS :: Int++pattern PROPERTY_HINT_LAYERS_2D_PHYSICS = 10++pattern JOY_BUTTON_3 :: Int++pattern JOY_BUTTON_3 = 3++pattern KEY_QUOTELEFT :: Int++pattern KEY_QUOTELEFT = 96++pattern ERR_FILE_CANT_WRITE :: Int++pattern ERR_FILE_CANT_WRITE = 13++pattern KEY_9 :: Int++pattern KEY_9 = 57++pattern HALIGN_CENTER :: Int++pattern HALIGN_CENTER = 1++pattern ERR_DOES_NOT_EXIST :: Int++pattern ERR_DOES_NOT_EXIST = 33++pattern TYPE_BOOL :: Int++pattern TYPE_BOOL = 1++pattern PROPERTY_USAGE_STORE_IF_NONONE :: Int++pattern PROPERTY_USAGE_STORE_IF_NONONE = 1024++pattern KEY_F16 :: Int++pattern KEY_F16 = 16777259++pattern PROPERTY_HINT_EXP_EASING :: Int++pattern PROPERTY_HINT_EXP_EASING = 4++pattern KEY_DIVISION :: Int++pattern KEY_DIVISION = 247++pattern KEY_DELETE :: Int++pattern KEY_DELETE = 16777224++pattern JOY_XBOX_X :: Int++pattern JOY_XBOX_X = 2++pattern KEY_BAR :: Int++pattern KEY_BAR = 124++pattern HALIGN_LEFT :: Int++pattern HALIGN_LEFT = 0++pattern JOY_SONY_TRIANGLE :: Int++pattern JOY_SONY_TRIANGLE = 3++pattern KEY_OACUTE :: Int++pattern KEY_OACUTE = 211++pattern MARGIN_RIGHT :: Int++pattern MARGIN_RIGHT = 2++pattern KEY_SECTION :: Int++pattern KEY_SECTION = 167++pattern ERR_TIMEOUT :: Int++pattern ERR_TIMEOUT = 24++pattern BUTTON_RIGHT :: Int++pattern BUTTON_RIGHT = 2++pattern KEY_Y :: Int++pattern KEY_Y = 89++pattern ERR_SCRIPT_FAILED :: Int++pattern ERR_SCRIPT_FAILED = 39++pattern KEY_ETH :: Int++pattern KEY_ETH = 208++pattern KEY_ALT :: Int++pattern KEY_ALT = 16777240++pattern JOY_R :: Int++pattern JOY_R = 5++pattern KEY_UCIRCUMFLEX :: Int++pattern KEY_UCIRCUMFLEX = 219++pattern OP_LESS :: Int++pattern OP_LESS = 2++pattern ERR_INVALID_DATA :: Int++pattern ERR_INVALID_DATA = 30++pattern ERR_OUT_OF_MEMORY :: Int++pattern ERR_OUT_OF_MEMORY = 6++pattern KEY_HOMEPAGE :: Int++pattern KEY_HOMEPAGE = 16777297++pattern OP_SUBTRACT :: Int++pattern OP_SUBTRACT = 7++pattern KEY_KP_8 :: Int++pattern KEY_KP_8 = 16777358++pattern JOY_ANALOG_RX :: Int++pattern JOY_ANALOG_RX = 2++pattern KEY_L :: Int++pattern KEY_L = 76++pattern KEY_MEDIASTOP :: Int++pattern KEY_MEDIASTOP = 16777293++pattern MIDI_MESSAGE_NOTE_ON :: Int++pattern MIDI_MESSAGE_NOTE_ON = 9++pattern KEY_MULTIPLY :: Int++pattern KEY_MULTIPLY = 215++pattern KEY_STERLING :: Int++pattern KEY_STERLING = 163++pattern OP_NEGATE :: Int++pattern OP_NEGATE = 10++pattern JOY_BUTTON_6 :: Int++pattern JOY_BUTTON_6 = 6++pattern PROPERTY_HINT_COLOR_NO_ALPHA :: Int++pattern PROPERTY_HINT_COLOR_NO_ALPHA = 20++pattern KEY_AE :: Int++pattern KEY_AE = 198++pattern KEY_MINUS :: Int++pattern KEY_MINUS = 45++pattern BUTTON_MIDDLE :: Int++pattern BUTTON_MIDDLE = 3++pattern KEY_F13 :: Int++pattern KEY_F13 = 16777256++pattern KEY_LAUNCH9 :: Int++pattern KEY_LAUNCH9 = 16777313++pattern KEY_EXCLAMDOWN :: Int++pattern KEY_EXCLAMDOWN = 161++pattern ERR_PARAMETER_RANGE_ERROR :: Int++pattern ERR_PARAMETER_RANGE_ERROR = 5++pattern KEY_QUESTIONDOWN :: Int++pattern KEY_QUESTIONDOWN = 191++pattern TYPE_COLOR_ARRAY :: Int++pattern TYPE_COLOR_ARRAY = 26++pattern KEY_EQUAL :: Int++pattern KEY_EQUAL = 61++pattern OP_BIT_NEGATE :: Int++pattern OP_BIT_NEGATE = 19++pattern JOY_L3 :: Int++pattern JOY_L3 = 8++pattern OP_SHIFT_LEFT :: Int++pattern OP_SHIFT_LEFT = 14++pattern KEY_SPACE :: Int++pattern KEY_SPACE = 32++pattern PROPERTY_USAGE_STORE_IF_NONZERO :: Int++pattern PROPERTY_USAGE_STORE_IF_NONZERO = 512++pattern CORNER_TOP_LEFT :: Int++pattern CORNER_TOP_LEFT = 0++pattern KEY_HOME :: Int++pattern KEY_HOME = 16777229++pattern KEY_MASCULINE :: Int++pattern KEY_MASCULINE = 186++pattern ERR_COMPILATION_FAILED :: Int++pattern ERR_COMPILATION_FAILED = 36++pattern KEY_W :: Int++pattern KEY_W = 87++pattern VALIGN_CENTER :: Int++pattern VALIGN_CENTER = 1++pattern KEY_KP_3 :: Int++pattern KEY_KP_3 = 16777353++pattern PROPERTY_HINT_GLOBAL_DIR :: Int++pattern PROPERTY_HINT_GLOBAL_DIR = 16++pattern JOY_AXIS_0 :: Int++pattern JOY_AXIS_0 = 0++pattern KEY_G :: Int++pattern KEY_G = 71++pattern TYPE_DICTIONARY :: Int++pattern TYPE_DICTIONARY = 18++pattern KEY_FAVORITES :: Int++pattern KEY_FAVORITES = 16777298++pattern JOY_L :: Int++pattern JOY_L = 4++pattern KEY_DIAERESIS :: Int++pattern KEY_DIAERESIS = 168++pattern PROPERTY_HINT_IMAGE_COMPRESS_LOSSY :: Int++pattern PROPERTY_HINT_IMAGE_COMPRESS_LOSSY = 21++pattern KEY_ONEHALF :: Int++pattern KEY_ONEHALF = 189++pattern KEY_7 :: Int++pattern KEY_7 = 55++pattern KEY_INSERT :: Int++pattern KEY_INSERT = 16777223++pattern KEY_STANDBY :: Int++pattern KEY_STANDBY = 16777300++pattern OP_IN :: Int++pattern OP_IN = 24++pattern PROPERTY_HINT_ENUM :: Int++pattern PROPERTY_HINT_ENUM = 3++pattern KEY_BACKSPACE :: Int++pattern KEY_BACKSPACE = 16777220++pattern TYPE_AABB :: Int++pattern TYPE_AABB = 11++pattern KEY_KP_DIVIDE :: Int++pattern KEY_KP_DIVIDE = 16777346++pattern JOY_BUTTON_14 :: Int++pattern JOY_BUTTON_14 = 14++pattern OP_SHIFT_RIGHT :: Int++pattern OP_SHIFT_RIGHT = 15++pattern KEY_LAUNCH2 :: Int++pattern KEY_LAUNCH2 = 16777306++pattern KEY_F1 :: Int++pattern KEY_F1 = 16777244++pattern KEY_CONTROL :: Int++pattern KEY_CONTROL = 16777238++pattern KEY_AACUTE :: Int++pattern KEY_AACUTE = 193++pattern KEY_SYSREQ :: Int++pattern KEY_SYSREQ = 16777227++pattern KEY_LAUNCHB :: Int++pattern KEY_LAUNCHB = 16777315++pattern PROPERTY_USAGE_CATEGORY :: Int++pattern PROPERTY_USAGE_CATEGORY = 256++pattern PROPERTY_USAGE_INTERNATIONALIZED :: Int++pattern PROPERTY_USAGE_INTERNATIONALIZED = 64++pattern TYPE_OBJECT :: Int++pattern TYPE_OBJECT = 17++pattern KEY_CAPSLOCK :: Int++pattern KEY_CAPSLOCK = 16777241++pattern KEY_UGRAVE :: Int++pattern KEY_UGRAVE = 217++pattern JOY_DS_Y :: Int++pattern JOY_DS_Y = 2++pattern KEY_CEDILLA :: Int++pattern KEY_CEDILLA = 184++pattern KEY_ORDFEMININE :: Int++pattern KEY_ORDFEMININE = 170++pattern KEY_Z :: Int++pattern KEY_Z = 90++pattern PROPERTY_USAGE_EDITOR_HELPER :: Int++pattern PROPERTY_USAGE_EDITOR_HELPER = 8++pattern ERR_CYCLIC_LINK :: Int++pattern ERR_CYCLIC_LINK = 40++pattern KEY_EGRAVE :: Int++pattern KEY_EGRAVE = 200++pattern KEY_DOWN :: Int++pattern KEY_DOWN = 16777234++pattern OP_MODULE :: Int++pattern OP_MODULE = 12++pattern KEY_MASK_ALT :: Int++pattern KEY_MASK_ALT = 67108864++pattern KEY_J :: Int++pattern KEY_J = 74++pattern KEY_SUPER_L :: Int++pattern KEY_SUPER_L = 16777260++pattern HALIGN_RIGHT :: Int++pattern HALIGN_RIGHT = 2++pattern JOY_BUTTON_0 :: Int++pattern JOY_BUTTON_0 = 0++pattern KEY_TREBLEDOWN :: Int++pattern KEY_TREBLEDOWN = 16777291++pattern KEY_EDIAERESIS :: Int++pattern KEY_EDIAERESIS = 203++pattern KEY_MASK_CTRL :: Int++pattern KEY_MASK_CTRL = 268435456++pattern OP_GREATER :: Int++pattern OP_GREATER = 4++pattern KEY_HYPHEN :: Int++pattern KEY_HYPHEN = 173++pattern KEY_YEN :: Int++pattern KEY_YEN = 165++pattern ERR_DATABASE_CANT_WRITE :: Int++pattern ERR_DATABASE_CANT_WRITE = 35++pattern TYPE_COLOR :: Int++pattern TYPE_COLOR = 14++pattern VERTICAL :: Int++pattern VERTICAL = 1++pattern KEY_VOLUMEDOWN :: Int++pattern KEY_VOLUMEDOWN = 16777284++pattern KEY_F15 :: Int++pattern KEY_F15 = 16777258++pattern KEY_UDIAERESIS :: Int++pattern KEY_UDIAERESIS = 220++pattern KEY_REFRESH :: Int++pattern KEY_REFRESH = 16777283++pattern KEY_SLASH :: Int++pattern KEY_SLASH = 47++pattern PROPERTY_HINT_PLACEHOLDER_TEXT :: Int++pattern PROPERTY_HINT_PLACEHOLDER_TEXT = 19++pattern KEY_F12 :: Int++pattern KEY_F12 = 16777255++pattern PROPERTY_USAGE_GROUP :: Int++pattern PROPERTY_USAGE_GROUP = 128++pattern OP_OR :: Int++pattern OP_OR = 21++pattern KEY_COPYRIGHT :: Int++pattern KEY_COPYRIGHT = 169++pattern KEY_LAUNCH8 :: Int++pattern KEY_LAUNCH8 = 16777312++pattern PROPERTY_USAGE_CHECKED :: Int++pattern PROPERTY_USAGE_CHECKED = 32++pattern OP_BIT_OR :: Int++pattern OP_BIT_OR = 17++pattern KEY_COMMA :: Int++pattern KEY_COMMA = 44++pattern TYPE_BASIS :: Int++pattern TYPE_BASIS = 12++pattern KEY_NUMLOCK :: Int++pattern KEY_NUMLOCK = 16777242++pattern KEY_VOLUMEUP :: Int++pattern KEY_VOLUMEUP = 16777286++pattern METHOD_FLAG_NOSCRIPT :: Int++pattern METHOD_FLAG_NOSCRIPT = 4++pattern JOY_L2 :: Int++pattern JOY_L2 = 6++pattern TYPE_REAL :: Int++pattern TYPE_REAL = 3++pattern TYPE_TRANSFORM2D :: Int++pattern TYPE_TRANSFORM2D = 8++pattern KEY_HYPER_L :: Int++pattern KEY_HYPER_L = 16777263++pattern KEY_UP :: Int++pattern KEY_UP = 16777232++pattern TYPE_RAW_ARRAY :: Int++pattern TYPE_RAW_ARRAY = 20++pattern KEY_PERIOD :: Int++pattern KEY_PERIOD = 46++pattern KEY_ACIRCUMFLEX :: Int++pattern KEY_ACIRCUMFLEX = 194++pattern TYPE_RECT2 :: Int++pattern TYPE_RECT2 = 6++pattern KEY_KP_9 :: Int++pattern KEY_KP_9 = 16777359++pattern JOY_ANALOG_RY :: Int++pattern JOY_ANALOG_RY = 3++pattern KEY_M :: Int++pattern KEY_M = 77++pattern KEY_MEDIAPREVIOUS :: Int++pattern KEY_MEDIAPREVIOUS = 16777294++pattern KEY_AT :: Int++pattern KEY_AT = 64++pattern KEY_TREBLEUP :: Int++pattern KEY_TREBLEUP = 16777290++pattern JOY_BUTTON_7 :: Int++pattern JOY_BUTTON_7 = 7++pattern BUTTON_MASK_XBUTTON1 :: Int++pattern BUTTON_MASK_XBUTTON1 = 128++pattern BUTTON_XBUTTON2 :: Int++pattern BUTTON_XBUTTON2 = 9++pattern KEY_0 :: Int++pattern KEY_0 = 48++pattern KEY_UNDERSCORE :: Int++pattern KEY_UNDERSCORE = 95++pattern PROPERTY_HINT_LAYERS_2D_RENDER :: Int++pattern PROPERTY_HINT_LAYERS_2D_RENDER = 9++pattern KEY_ENTER :: Int++pattern KEY_ENTER = 16777221++pattern KEY_ASTERISK :: Int++pattern KEY_ASTERISK = 42++pattern KEY_UNKNOWN :: Int++pattern KEY_UNKNOWN = 33554431++pattern KEY_PARENRIGHT :: Int++pattern KEY_PARENRIGHT = 41++pattern JOY_BUTTON_13 :: Int++pattern JOY_BUTTON_13 = 13++pattern PROPERTY_HINT_LAYERS_3D_PHYSICS :: Int++pattern PROPERTY_HINT_LAYERS_3D_PHYSICS = 12++pattern KEY_LAUNCH5 :: Int++pattern KEY_LAUNCH5 = 16777309++pattern KEY_F6 :: Int++pattern KEY_F6 = 16777249++pattern CORNER_BOTTOM_RIGHT :: Int++pattern CORNER_BOTTOM_RIGHT = 2++pattern ERR_FILE_CANT_OPEN :: Int++pattern ERR_FILE_CANT_OPEN = 12++pattern KEY_LAUNCHE :: Int++pattern KEY_LAUNCHE = 16777318++pattern KEY_NUMBERSIGN :: Int++pattern KEY_NUMBERSIGN = 35++pattern JOY_XBOX_A :: Int++pattern JOY_XBOX_A = 0++pattern KEY_KP_SUBTRACT :: Int++pattern KEY_KP_SUBTRACT = 16777347++pattern KEY_SHIFT :: Int++pattern KEY_SHIFT = 16777237++pattern KEY_P :: Int++pattern KEY_P = 80++pattern ERR_CANT_ACQUIRE_RESOURCE :: Int++pattern ERR_CANT_ACQUIRE_RESOURCE = 28++pattern METHOD_FLAG_NORMAL :: Int++pattern METHOD_FLAG_NORMAL = 1++pattern KEY_OGRAVE :: Int++pattern KEY_OGRAVE = 210++pattern TYPE_RID :: Int++pattern TYPE_RID = 16++pattern KEY_ODIAERESIS :: Int++pattern KEY_ODIAERESIS = 214++pattern ERR_FILE_UNRECOGNIZED :: Int++pattern ERR_FILE_UNRECOGNIZED = 15++pattern KEY_DOLLAR :: Int++pattern KEY_DOLLAR = 36++pattern KEY_KP_4 :: Int++pattern KEY_KP_4 = 16777354++pattern JOY_AXIS_7 :: Int++pattern JOY_AXIS_7 = 7++pattern KEY_BRACKETRIGHT :: Int++pattern KEY_BRACKETRIGHT = 93++pattern KEY_MU :: Int++pattern KEY_MU = 181++pattern KEY_ONEQUARTER :: Int++pattern KEY_ONEQUARTER = 188++pattern ERR_LOCKED :: Int++pattern ERR_LOCKED = 23++pattern TYPE_REAL_ARRAY :: Int++pattern TYPE_REAL_ARRAY = 22++pattern ERR_ALREADY_EXISTS :: Int++pattern ERR_ALREADY_EXISTS = 32++pattern ERR_HELP :: Int++pattern ERR_HELP = 46++pattern PROPERTY_USAGE_STORAGE :: Int++pattern PROPERTY_USAGE_STORAGE = 1++pattern JOY_START :: Int++pattern JOY_START = 11++pattern KEY_K :: Int++pattern KEY_K = 75++pattern OP_DIVIDE :: Int++pattern OP_DIVIDE = 9++pattern FAILED :: Int++pattern FAILED = 1++pattern JOY_BUTTON_1 :: Int++pattern JOY_BUTTON_1 = 1++pattern KEY_PERCENT :: Int++pattern KEY_PERCENT = 37++pattern PROPERTY_HINT_RANGE :: Int++pattern PROPERTY_HINT_RANGE = 1++pattern KEY_LEFT :: Int++pattern KEY_LEFT = 16777231++pattern KEY_F14 :: Int++pattern KEY_F14 = 16777257++pattern METHOD_FLAGS_DEFAULT :: Int++pattern METHOD_FLAGS_DEFAULT = 1++pattern JOY_AXIS_MAX :: Int++pattern JOY_AXIS_MAX = 10++pattern METHOD_FLAG_REVERSE :: Int++pattern METHOD_FLAG_REVERSE = 16++pattern KEY_GUILLEMOTLEFT :: Int++pattern KEY_GUILLEMOTLEFT = 171++pattern TYPE_TRANSFORM :: Int++pattern TYPE_TRANSFORM = 13++pattern JOY_DS_X :: Int++pattern JOY_DS_X = 3++pattern OP_POSITIVE :: Int++pattern OP_POSITIVE = 11++pattern KEY_FORWARD :: Int++pattern KEY_FORWARD = 16777281++pattern KEY_AMPERSAND :: Int++pattern KEY_AMPERSAND = 38++pattern TYPE_MAX :: Int++pattern TYPE_MAX = 27++pattern KEY_MENU :: Int++pattern KEY_MENU = 16777262++pattern JOY_SELECT :: Int++pattern JOY_SELECT = 10++pattern VALIGN_BOTTOM :: Int++pattern VALIGN_BOTTOM = 2++pattern ERR_UNAUTHORIZED :: Int++pattern ERR_UNAUTHORIZED = 4++pattern JOY_DPAD_LEFT :: Int++pattern JOY_DPAD_LEFT = 14++pattern KEY_PARAGRAPH :: Int++pattern KEY_PARAGRAPH = 182++pattern KEY_NOTSIGN :: Int++pattern KEY_NOTSIGN = 172++pattern TYPE_QUAT :: Int++pattern TYPE_QUAT = 10++pattern KEY_N :: Int++pattern KEY_N = 78++pattern ERR_FILE_CANT_READ :: Int++pattern ERR_FILE_CANT_READ = 14++pattern JOY_AXIS_9 :: Int++pattern JOY_AXIS_9 = 9++pattern KEY_AGRAVE :: Int++pattern KEY_AGRAVE = 192++pattern JOY_BUTTON_4 :: Int++pattern JOY_BUTTON_4 = 4++pattern KEY_BROKENBAR :: Int++pattern KEY_BROKENBAR = 166++pattern ERR_FILE_NO_PERMISSION :: Int++pattern ERR_FILE_NO_PERMISSION = 10++pattern BUTTON_WHEEL_LEFT :: Int++pattern BUTTON_WHEEL_LEFT = 6++pattern BUTTON_MASK_XBUTTON2 :: Int++pattern BUTTON_MASK_XBUTTON2 = 256++pattern KEY_PLUSMINUS :: Int++pattern KEY_PLUSMINUS = 177++pattern JOY_SONY_SQUARE :: Int++pattern JOY_SONY_SQUARE = 2++pattern ERR_FILE_CORRUPT :: Int++pattern ERR_FILE_CORRUPT = 16++pattern BUTTON_XBUTTON1 :: Int++pattern BUTTON_XBUTTON1 = 8++pattern KEY_F11 :: Int++pattern KEY_F11 = 16777254++pattern OP_NOT_EQUAL :: Int++pattern OP_NOT_EQUAL = 1++pattern KEY_OOBLIQUE :: Int++pattern KEY_OOBLIQUE = 216++pattern MIDI_MESSAGE_PITCH_BEND :: Int++pattern MIDI_MESSAGE_PITCH_BEND = 14++pattern HORIZONTAL :: Int++pattern HORIZONTAL = 0++pattern KEY_ACUTE :: Int++pattern KEY_ACUTE = 180++pattern KEY_F8 :: Int++pattern KEY_F8 = 16777251++pattern KEY_ADIAERESIS :: Int++pattern KEY_ADIAERESIS = 196++pattern MARGIN_BOTTOM :: Int++pattern MARGIN_BOTTOM = 3++pattern PROPERTY_HINT_NONE :: Int++pattern PROPERTY_HINT_NONE = 0++pattern KEY_MASK_META :: Int++pattern KEY_MASK_META = 134217728++pattern KEY_MASK_GROUP_SWITCH :: Int++pattern KEY_MASK_GROUP_SWITCH = 1073741824++pattern KEY_COLON :: Int++pattern KEY_COLON = 58++pattern KEY_HELP :: Int++pattern KEY_HELP = 16777265++pattern KEY_LAUNCHD :: Int++pattern KEY_LAUNCHD = 16777317++pattern KEY_ONESUPERIOR :: Int++pattern KEY_ONESUPERIOR = 185++pattern KEY_BASSDOWN :: Int++pattern KEY_BASSDOWN = 16777289++pattern KEY_ATILDE :: Int++pattern KEY_ATILDE = 195++pattern PROPERTY_HINT_MULTILINE_TEXT :: Int++pattern PROPERTY_HINT_MULTILINE_TEXT = 18++pattern KEY_LAUNCHMEDIA :: Int++pattern KEY_LAUNCHMEDIA = 16777303++pattern JOY_DS_B :: Int++pattern JOY_DS_B = 0++pattern KEY_MEDIARECORD :: Int++pattern KEY_MEDIARECORD = 16777296++pattern KEY_Q :: Int++pattern KEY_Q = 81++pattern BUTTON_MASK_LEFT :: Int++pattern BUTTON_MASK_LEFT = 1++pattern KEY_CCEDILLA :: Int++pattern KEY_CCEDILLA = 199++pattern ERR_CANT_CREATE :: Int++pattern ERR_CANT_CREATE = 20++pattern PROPERTY_HINT_EXP_RANGE :: Int++pattern PROPERTY_HINT_EXP_RANGE = 2++pattern OP_GREATER_EQUAL :: Int++pattern OP_GREATER_EQUAL = 5++pattern KEY_KP_5 :: Int++pattern KEY_KP_5 = 16777355++pattern KEY_APOSTROPHE :: Int++pattern KEY_APOSTROPHE = 39++pattern JOY_AXIS_6 :: Int++pattern JOY_AXIS_6 = 6++pattern KEY_A :: Int++pattern KEY_A = 65++pattern KEY_THREEQUARTERS :: Int++pattern KEY_THREEQUARTERS = 190++pattern PROPERTY_USAGE_DEFAULT :: Int++pattern PROPERTY_USAGE_DEFAULT = 7++pattern KEY_LESS :: Int++pattern KEY_LESS = 60++pattern KEY_CLEAR :: Int++pattern KEY_CLEAR = 16777228++pattern PROPERTY_HINT_RESOURCE_TYPE :: Int++pattern PROPERTY_HINT_RESOURCE_TYPE = 17++pattern KEY_ESCAPE :: Int++pattern KEY_ESCAPE = 16777217++pattern KEY_1 :: Int++pattern KEY_1 = 49++pattern KEY_PAGEDOWN :: Int++pattern KEY_PAGEDOWN = 16777236++pattern KEY_TWOSUPERIOR :: Int++pattern KEY_TWOSUPERIOR = 178++pattern PROPERTY_HINT_LAYERS_3D_RENDER :: Int++pattern PROPERTY_HINT_LAYERS_3D_RENDER = 11++pattern PROPERTY_USAGE_DEFAULT_INTL :: Int++pattern PROPERTY_USAGE_DEFAULT_INTL = 71++pattern TYPE_PLANE :: Int++pattern TYPE_PLANE = 9++pattern JOY_BUTTON_12 :: Int++pattern JOY_BUTTON_12 = 12++pattern KEY_PRINT :: Int++pattern KEY_PRINT = 16777226++pattern ERR_FILE_ALREADY_IN_USE :: Int++pattern ERR_FILE_ALREADY_IN_USE = 11++pattern KEY_LAUNCH4 :: Int++pattern KEY_LAUNCH4 = 16777308++pattern KEY_F7 :: Int++pattern KEY_F7 = 16777250++pattern KEY_ASCIITILDE :: Int++pattern KEY_ASCIITILDE = 126++pattern KEY_MASK_CMD :: Int++pattern KEY_MASK_CMD = 268435456++pattern KEY_VOLUMEMUTE :: Int++pattern KEY_VOLUMEMUTE = 16777285++pattern ERR_CANT_OPEN :: Int++pattern ERR_CANT_OPEN = 19
+ src/Godot/Core/GodotGradient.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotGradient where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotGradientTexture.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotGradientTexture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotGraphEdit.hs view
@@ -0,0 +1,38 @@+module Godot.Core.GodotGraphEdit where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++delete_nodes_request :: Signal GodotGraphEdit+delete_nodes_request = Signal "delete_nodes_request"++duplicate_nodes_request :: Signal GodotGraphEdit+duplicate_nodes_request = Signal "duplicate_nodes_request"++popup_request :: Signal GodotGraphEdit+popup_request = Signal "popup_request"++scroll_offset_changed :: Signal GodotGraphEdit+scroll_offset_changed = Signal "scroll_offset_changed"++node_selected :: Signal GodotGraphEdit+node_selected = Signal "node_selected"++_begin_node_move :: Signal GodotGraphEdit+_begin_node_move = Signal "_begin_node_move"++connection_to_empty :: Signal GodotGraphEdit+connection_to_empty = Signal "connection_to_empty"++disconnection_request :: Signal GodotGraphEdit+disconnection_request = Signal "disconnection_request"++connection_request :: Signal GodotGraphEdit+connection_request = Signal "connection_request"++_end_node_move :: Signal GodotGraphEdit+_end_node_move = Signal "_end_node_move"
+ src/Godot/Core/GodotGraphNode.hs view
@@ -0,0 +1,35 @@+module Godot.Core.GodotGraphNode where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern OVERLAY_DISABLED :: Int++pattern OVERLAY_DISABLED = 0++pattern OVERLAY_POSITION :: Int++pattern OVERLAY_POSITION = 2++pattern OVERLAY_BREAKPOINT :: Int++pattern OVERLAY_BREAKPOINT = 1++raise_request :: Signal GodotGraphNode+raise_request = Signal "raise_request"++close_request :: Signal GodotGraphNode+close_request = Signal "close_request"++dragged :: Signal GodotGraphNode+dragged = Signal "dragged"++offset_changed :: Signal GodotGraphNode+offset_changed = Signal "offset_changed"++resize_request :: Signal GodotGraphNode+resize_request = Signal "resize_request"
+ src/Godot/Core/GodotGridContainer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotGridContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotGridMap.hs view
@@ -0,0 +1,12 @@+module Godot.Core.GodotGridMap where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern INVALID_CELL_ITEM :: Int++pattern INVALID_CELL_ITEM = -1
+ src/Godot/Core/GodotGrooveJoint2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotGrooveJoint2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotHBoxContainer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotHBoxContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotHScrollBar.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotHScrollBar where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotHSeparator.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotHSeparator where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotHSlider.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotHSlider where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotHSplitContainer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotHSplitContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotHTTPClient.hs view
@@ -0,0 +1,332 @@+module Godot.Core.GodotHTTPClient where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern STATUS_CONNECTED :: Int++pattern STATUS_CONNECTED = 5++pattern RESPONSE_CREATED :: Int++pattern RESPONSE_CREATED = 201++pattern RESPONSE_SWITCHING_PROTOCOLS :: Int++pattern RESPONSE_SWITCHING_PROTOCOLS = 101++pattern RESPONSE_PRECONDITION_FAILED :: Int++pattern RESPONSE_PRECONDITION_FAILED = 412++pattern RESPONSE_USE_PROXY :: Int++pattern RESPONSE_USE_PROXY = 305++pattern RESPONSE_SEE_OTHER :: Int++pattern RESPONSE_SEE_OTHER = 303++pattern RESPONSE_FAILED_DEPENDENCY :: Int++pattern RESPONSE_FAILED_DEPENDENCY = 424++pattern RESPONSE_GONE :: Int++pattern RESPONSE_GONE = 410++pattern RESPONSE_FORBIDDEN :: Int++pattern RESPONSE_FORBIDDEN = 403++pattern RESPONSE_INSUFFICIENT_STORAGE :: Int++pattern RESPONSE_INSUFFICIENT_STORAGE = 507++pattern RESPONSE_NOT_MODIFIED :: Int++pattern RESPONSE_NOT_MODIFIED = 304++pattern RESPONSE_CONFLICT :: Int++pattern RESPONSE_CONFLICT = 409++pattern RESPONSE_REQUEST_URI_TOO_LONG :: Int++pattern RESPONSE_REQUEST_URI_TOO_LONG = 414++pattern STATUS_RESOLVING :: Int++pattern STATUS_RESOLVING = 1++pattern STATUS_CONNECTION_ERROR :: Int++pattern STATUS_CONNECTION_ERROR = 8++pattern RESPONSE_ALREADY_REPORTED :: Int++pattern RESPONSE_ALREADY_REPORTED = 208++pattern RESPONSE_TEMPORARY_REDIRECT :: Int++pattern RESPONSE_TEMPORARY_REDIRECT = 307++pattern STATUS_CANT_CONNECT :: Int++pattern STATUS_CANT_CONNECT = 4++pattern STATUS_CONNECTING :: Int++pattern STATUS_CONNECTING = 3++pattern RESPONSE_BAD_REQUEST :: Int++pattern RESPONSE_BAD_REQUEST = 400++pattern RESPONSE_UNSUPPORTED_MEDIA_TYPE :: Int++pattern RESPONSE_UNSUPPORTED_MEDIA_TYPE = 415++pattern RESPONSE_SWITCH_PROXY :: Int++pattern RESPONSE_SWITCH_PROXY = 306++pattern STATUS_CANT_RESOLVE :: Int++pattern STATUS_CANT_RESOLVE = 2++pattern RESPONSE_NOT_IMPLEMENTED :: Int++pattern RESPONSE_NOT_IMPLEMENTED = 501++pattern RESPONSE_REQUEST_ENTITY_TOO_LARGE :: Int++pattern RESPONSE_REQUEST_ENTITY_TOO_LARGE = 413++pattern METHOD_OPTIONS :: Int++pattern METHOD_OPTIONS = 5++pattern RESPONSE_NON_AUTHORITATIVE_INFORMATION :: Int++pattern RESPONSE_NON_AUTHORITATIVE_INFORMATION = 203++pattern RESPONSE_OK :: Int++pattern RESPONSE_OK = 200++pattern RESPONSE_NO_CONTENT :: Int++pattern RESPONSE_NO_CONTENT = 204++pattern RESPONSE_NETWORK_AUTH_REQUIRED :: Int++pattern RESPONSE_NETWORK_AUTH_REQUIRED = 511++pattern RESPONSE_PERMANENT_REDIRECT :: Int++pattern RESPONSE_PERMANENT_REDIRECT = 308++pattern RESPONSE_PRECONDITION_REQUIRED :: Int++pattern RESPONSE_PRECONDITION_REQUIRED = 428++pattern RESPONSE_LENGTH_REQUIRED :: Int++pattern RESPONSE_LENGTH_REQUIRED = 411++pattern RESPONSE_UNAVAILABLE_FOR_LEGAL_REASONS :: Int++pattern RESPONSE_UNAVAILABLE_FOR_LEGAL_REASONS = 451++pattern RESPONSE_INTERNAL_SERVER_ERROR :: Int++pattern RESPONSE_INTERNAL_SERVER_ERROR = 500++pattern RESPONSE_REQUEST_TIMEOUT :: Int++pattern RESPONSE_REQUEST_TIMEOUT = 408++pattern METHOD_TRACE :: Int++pattern METHOD_TRACE = 6++pattern RESPONSE_LOOP_DETECTED :: Int++pattern RESPONSE_LOOP_DETECTED = 508++pattern RESPONSE_MISDIRECTED_REQUEST :: Int++pattern RESPONSE_MISDIRECTED_REQUEST = 421++pattern METHOD_DELETE :: Int++pattern METHOD_DELETE = 4++pattern RESPONSE_TOO_MANY_REQUESTS :: Int++pattern RESPONSE_TOO_MANY_REQUESTS = 429++pattern RESPONSE_NOT_EXTENDED :: Int++pattern RESPONSE_NOT_EXTENDED = 510++pattern METHOD_PUT :: Int++pattern METHOD_PUT = 3++pattern RESPONSE_MOVED_PERMANENTLY :: Int++pattern RESPONSE_MOVED_PERMANENTLY = 301++pattern RESPONSE_NOT_ACCEPTABLE :: Int++pattern RESPONSE_NOT_ACCEPTABLE = 406++pattern RESPONSE_SERVICE_UNAVAILABLE :: Int++pattern RESPONSE_SERVICE_UNAVAILABLE = 503++pattern RESPONSE_BAD_GATEWAY :: Int++pattern RESPONSE_BAD_GATEWAY = 502++pattern METHOD_MAX :: Int++pattern METHOD_MAX = 9++pattern RESPONSE_RESET_CONTENT :: Int++pattern RESPONSE_RESET_CONTENT = 205++pattern RESPONSE_VARIANT_ALSO_NEGOTIATES :: Int++pattern RESPONSE_VARIANT_ALSO_NEGOTIATES = 506++pattern RESPONSE_PROCESSING :: Int++pattern RESPONSE_PROCESSING = 102++pattern RESPONSE_UPGRADE_REQUIRED :: Int++pattern RESPONSE_UPGRADE_REQUIRED = 426++pattern RESPONSE_EXPECTATION_FAILED :: Int++pattern RESPONSE_EXPECTATION_FAILED = 417++pattern RESPONSE_UNPROCESSABLE_ENTITY :: Int++pattern RESPONSE_UNPROCESSABLE_ENTITY = 422++pattern RESPONSE_REQUEST_HEADER_FIELDS_TOO_LARGE :: Int++pattern RESPONSE_REQUEST_HEADER_FIELDS_TOO_LARGE = 431++pattern STATUS_REQUESTING :: Int++pattern STATUS_REQUESTING = 6++pattern RESPONSE_IM_A_TEAPOT :: Int++pattern RESPONSE_IM_A_TEAPOT = 418++pattern RESPONSE_FOUND :: Int++pattern RESPONSE_FOUND = 302++pattern STATUS_DISCONNECTED :: Int++pattern STATUS_DISCONNECTED = 0++pattern RESPONSE_HTTP_VERSION_NOT_SUPPORTED :: Int++pattern RESPONSE_HTTP_VERSION_NOT_SUPPORTED = 505++pattern RESPONSE_CONTINUE :: Int++pattern RESPONSE_CONTINUE = 100++pattern RESPONSE_ACCEPTED :: Int++pattern RESPONSE_ACCEPTED = 202++pattern RESPONSE_IM_USED :: Int++pattern RESPONSE_IM_USED = 226++pattern RESPONSE_REQUESTED_RANGE_NOT_SATISFIABLE :: Int++pattern RESPONSE_REQUESTED_RANGE_NOT_SATISFIABLE = 416++pattern STATUS_SSL_HANDSHAKE_ERROR :: Int++pattern STATUS_SSL_HANDSHAKE_ERROR = 9++pattern METHOD_HEAD :: Int++pattern METHOD_HEAD = 1++pattern RESPONSE_UNAUTHORIZED :: Int++pattern RESPONSE_UNAUTHORIZED = 401++pattern RESPONSE_NOT_FOUND :: Int++pattern RESPONSE_NOT_FOUND = 404++pattern RESPONSE_PAYMENT_REQUIRED :: Int++pattern RESPONSE_PAYMENT_REQUIRED = 402++pattern METHOD_POST :: Int++pattern METHOD_POST = 2++pattern RESPONSE_GATEWAY_TIMEOUT :: Int++pattern RESPONSE_GATEWAY_TIMEOUT = 504++pattern RESPONSE_MULTIPLE_CHOICES :: Int++pattern RESPONSE_MULTIPLE_CHOICES = 300++pattern STATUS_BODY :: Int++pattern STATUS_BODY = 7++pattern RESPONSE_METHOD_NOT_ALLOWED :: Int++pattern RESPONSE_METHOD_NOT_ALLOWED = 405++pattern RESPONSE_MULTI_STATUS :: Int++pattern RESPONSE_MULTI_STATUS = 207++pattern RESPONSE_LOCKED :: Int++pattern RESPONSE_LOCKED = 423++pattern METHOD_CONNECT :: Int++pattern METHOD_CONNECT = 7++pattern METHOD_PATCH :: Int++pattern METHOD_PATCH = 8++pattern METHOD_GET :: Int++pattern METHOD_GET = 0++pattern RESPONSE_PROXY_AUTHENTICATION_REQUIRED :: Int++pattern RESPONSE_PROXY_AUTHENTICATION_REQUIRED = 407++pattern RESPONSE_PARTIAL_CONTENT :: Int++pattern RESPONSE_PARTIAL_CONTENT = 206
+ src/Godot/Core/GodotHTTPRequest.hs view
@@ -0,0 +1,59 @@+module Godot.Core.GodotHTTPRequest where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern RESULT_DOWNLOAD_FILE_CANT_OPEN :: Int++pattern RESULT_DOWNLOAD_FILE_CANT_OPEN = 9++pattern RESULT_SUCCESS :: Int++pattern RESULT_SUCCESS = 0++pattern RESULT_NO_RESPONSE :: Int++pattern RESULT_NO_RESPONSE = 6++pattern RESULT_REQUEST_FAILED :: Int++pattern RESULT_REQUEST_FAILED = 8++pattern RESULT_CONNECTION_ERROR :: Int++pattern RESULT_CONNECTION_ERROR = 4++pattern RESULT_CANT_CONNECT :: Int++pattern RESULT_CANT_CONNECT = 2++pattern RESULT_CHUNKED_BODY_SIZE_MISMATCH :: Int++pattern RESULT_CHUNKED_BODY_SIZE_MISMATCH = 1++pattern RESULT_BODY_SIZE_LIMIT_EXCEEDED :: Int++pattern RESULT_BODY_SIZE_LIMIT_EXCEEDED = 7++pattern RESULT_REDIRECT_LIMIT_REACHED :: Int++pattern RESULT_REDIRECT_LIMIT_REACHED = 11++pattern RESULT_SSL_HANDSHAKE_ERROR :: Int++pattern RESULT_SSL_HANDSHAKE_ERROR = 5++pattern RESULT_CANT_RESOLVE :: Int++pattern RESULT_CANT_RESOLVE = 3++pattern RESULT_DOWNLOAD_FILE_WRITE_ERROR :: Int++pattern RESULT_DOWNLOAD_FILE_WRITE_ERROR = 10++request_completed :: Signal GodotHTTPRequest+request_completed = Signal "request_completed"
+ src/Godot/Core/GodotHingeJoint.hs view
@@ -0,0 +1,56 @@+module Godot.Core.GodotHingeJoint where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern PARAM_MOTOR_MAX_IMPULSE :: Int++pattern PARAM_MOTOR_MAX_IMPULSE = 7++pattern FLAG_USE_LIMIT :: Int++pattern FLAG_USE_LIMIT = 0++pattern PARAM_LIMIT_RELAXATION :: Int++pattern PARAM_LIMIT_RELAXATION = 5++pattern PARAM_LIMIT_UPPER :: Int++pattern PARAM_LIMIT_UPPER = 1++pattern PARAM_LIMIT_BIAS :: Int++pattern PARAM_LIMIT_BIAS = 3++pattern PARAM_MAX :: Int++pattern PARAM_MAX = 8++pattern FLAG_MAX :: Int++pattern FLAG_MAX = 2++pattern PARAM_LIMIT_SOFTNESS :: Int++pattern PARAM_LIMIT_SOFTNESS = 4++pattern PARAM_MOTOR_TARGET_VELOCITY :: Int++pattern PARAM_MOTOR_TARGET_VELOCITY = 6++pattern FLAG_ENABLE_MOTOR :: Int++pattern FLAG_ENABLE_MOTOR = 1++pattern PARAM_LIMIT_LOWER :: Int++pattern PARAM_LIMIT_LOWER = 2++pattern PARAM_BIAS :: Int++pattern PARAM_BIAS = 0
+ src/Godot/Core/GodotIP.hs view
@@ -0,0 +1,48 @@+module Godot.Core.GodotIP where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern RESOLVER_INVALID_ID :: Int++pattern RESOLVER_INVALID_ID = -1++pattern TYPE_NONE :: Int++pattern TYPE_NONE = 0++pattern RESOLVER_STATUS_WAITING :: Int++pattern RESOLVER_STATUS_WAITING = 1++pattern TYPE_IPV4 :: Int++pattern TYPE_IPV4 = 1++pattern RESOLVER_STATUS_ERROR :: Int++pattern RESOLVER_STATUS_ERROR = 3++pattern RESOLVER_STATUS_DONE :: Int++pattern RESOLVER_STATUS_DONE = 2++pattern RESOLVER_STATUS_NONE :: Int++pattern RESOLVER_STATUS_NONE = 0++pattern TYPE_IPV6 :: Int++pattern TYPE_IPV6 = 2++pattern RESOLVER_MAX_QUERIES :: Int++pattern RESOLVER_MAX_QUERIES = 32++pattern TYPE_ANY :: Int++pattern TYPE_ANY = 3
+ src/Godot/Core/GodotIP_Unix.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotIP_Unix where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotImage.hs view
@@ -0,0 +1,220 @@+module Godot.Core.GodotImage where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FORMAT_RGBAF :: Int++pattern FORMAT_RGBAF = 11++pattern FORMAT_PVRTC2A :: Int++pattern FORMAT_PVRTC2A = 26++pattern FORMAT_ETC2_RGB8 :: Int++pattern FORMAT_ETC2_RGB8 = 34++pattern FORMAT_RGF :: Int++pattern FORMAT_RGF = 9++pattern FORMAT_DXT3 :: Int++pattern FORMAT_DXT3 = 18++pattern COMPRESS_SOURCE_GENERIC :: Int++pattern COMPRESS_SOURCE_GENERIC = 0++pattern FORMAT_ETC2_R11S :: Int++pattern FORMAT_ETC2_R11S = 31++pattern FORMAT_PVRTC4A :: Int++pattern FORMAT_PVRTC4A = 28++pattern FORMAT_RGBA4444 :: Int++pattern FORMAT_RGBA4444 = 6++pattern FORMAT_ETC2_RG11S :: Int++pattern FORMAT_ETC2_RG11S = 33++pattern FORMAT_RGBF :: Int++pattern FORMAT_RGBF = 10++pattern FORMAT_MAX :: Int++pattern FORMAT_MAX = 37++pattern COMPRESS_SOURCE_NORMAL :: Int++pattern COMPRESS_SOURCE_NORMAL = 2++pattern COMPRESS_ETC :: Int++pattern COMPRESS_ETC = 3++pattern FORMAT_RGTC_R :: Int++pattern FORMAT_RGTC_R = 20++pattern COMPRESS_S3TC :: Int++pattern COMPRESS_S3TC = 0++pattern COMPRESS_PVRTC4 :: Int++pattern COMPRESS_PVRTC4 = 2++pattern FORMAT_ETC2_RG11 :: Int++pattern FORMAT_ETC2_RG11 = 32++pattern FORMAT_ETC :: Int++pattern FORMAT_ETC = 29++pattern FORMAT_RGBA5551 :: Int++pattern FORMAT_RGBA5551 = 7++pattern COMPRESS_ETC2 :: Int++pattern COMPRESS_ETC2 = 4++pattern FORMAT_ETC2_R11 :: Int++pattern FORMAT_ETC2_R11 = 30++pattern FORMAT_LA8 :: Int++pattern FORMAT_LA8 = 1++pattern FORMAT_DXT5 :: Int++pattern FORMAT_DXT5 = 19++pattern ALPHA_NONE :: Int++pattern ALPHA_NONE = 0++pattern ALPHA_BIT :: Int++pattern ALPHA_BIT = 1++pattern FORMAT_ETC2_RGB8A1 :: Int++pattern FORMAT_ETC2_RGB8A1 = 36++pattern FORMAT_RGTC_RG :: Int++pattern FORMAT_RGTC_RG = 21++pattern FORMAT_BPTC_RGBF :: Int++pattern FORMAT_BPTC_RGBF = 23++pattern COMPRESS_SOURCE_SRGB :: Int++pattern COMPRESS_SOURCE_SRGB = 1++pattern FORMAT_RGBA8 :: Int++pattern FORMAT_RGBA8 = 5++pattern INTERPOLATE_NEAREST :: Int++pattern INTERPOLATE_NEAREST = 0++pattern FORMAT_RGBAH :: Int++pattern FORMAT_RGBAH = 15++pattern FORMAT_RGBE9995 :: Int++pattern FORMAT_RGBE9995 = 16++pattern FORMAT_BPTC_RGBFU :: Int++pattern FORMAT_BPTC_RGBFU = 24++pattern INTERPOLATE_TRILINEAR :: Int++pattern INTERPOLATE_TRILINEAR = 3++pattern ALPHA_BLEND :: Int++pattern ALPHA_BLEND = 2++pattern FORMAT_PVRTC2 :: Int++pattern FORMAT_PVRTC2 = 25++pattern FORMAT_DXT1 :: Int++pattern FORMAT_DXT1 = 17++pattern FORMAT_ETC2_RGBA8 :: Int++pattern FORMAT_ETC2_RGBA8 = 35++pattern FORMAT_BPTC_RGBA :: Int++pattern FORMAT_BPTC_RGBA = 22++pattern COMPRESS_PVRTC2 :: Int++pattern COMPRESS_PVRTC2 = 1++pattern FORMAT_RF :: Int++pattern FORMAT_RF = 8++pattern FORMAT_L8 :: Int++pattern FORMAT_L8 = 0++pattern FORMAT_RGB8 :: Int++pattern FORMAT_RGB8 = 4++pattern FORMAT_RGBH :: Int++pattern FORMAT_RGBH = 14++pattern FORMAT_PVRTC4 :: Int++pattern FORMAT_PVRTC4 = 27++pattern FORMAT_RH :: Int++pattern FORMAT_RH = 12++pattern FORMAT_R8 :: Int++pattern FORMAT_R8 = 2++pattern INTERPOLATE_BILINEAR :: Int++pattern INTERPOLATE_BILINEAR = 1++pattern INTERPOLATE_CUBIC :: Int++pattern INTERPOLATE_CUBIC = 2++pattern FORMAT_RG8 :: Int++pattern FORMAT_RG8 = 3++pattern FORMAT_RGH :: Int++pattern FORMAT_RGH = 13
+ src/Godot/Core/GodotImageTexture.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotImageTexture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern STORAGE_RAW :: Int++pattern STORAGE_RAW = 0++pattern STORAGE_COMPRESS_LOSSLESS :: Int++pattern STORAGE_COMPRESS_LOSSLESS = 2++pattern STORAGE_COMPRESS_LOSSY :: Int++pattern STORAGE_COMPRESS_LOSSY = 1
+ src/Godot/Core/GodotImmediateGeometry.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotImmediateGeometry where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInput.hs view
@@ -0,0 +1,95 @@+module Godot.Core.GodotInput where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern CURSOR_MOVE :: Int++pattern CURSOR_MOVE = 13++pattern CURSOR_ARROW :: Int++pattern CURSOR_ARROW = 0++pattern CURSOR_IBEAM :: Int++pattern CURSOR_IBEAM = 1++pattern CURSOR_HSPLIT :: Int++pattern CURSOR_HSPLIT = 15++pattern CURSOR_DRAG :: Int++pattern CURSOR_DRAG = 6++pattern CURSOR_BUSY :: Int++pattern CURSOR_BUSY = 5++pattern MOUSE_MODE_CONFINED :: Int++pattern MOUSE_MODE_CONFINED = 3++pattern CURSOR_CROSS :: Int++pattern CURSOR_CROSS = 3++pattern CURSOR_WAIT :: Int++pattern CURSOR_WAIT = 4++pattern CURSOR_BDIAGSIZE :: Int++pattern CURSOR_BDIAGSIZE = 11++pattern CURSOR_HELP :: Int++pattern CURSOR_HELP = 16++pattern MOUSE_MODE_VISIBLE :: Int++pattern MOUSE_MODE_VISIBLE = 0++pattern CURSOR_CAN_DROP :: Int++pattern CURSOR_CAN_DROP = 7++pattern MOUSE_MODE_CAPTURED :: Int++pattern MOUSE_MODE_CAPTURED = 2++pattern CURSOR_POINTING_HAND :: Int++pattern CURSOR_POINTING_HAND = 2++pattern CURSOR_FDIAGSIZE :: Int++pattern CURSOR_FDIAGSIZE = 12++pattern CURSOR_HSIZE :: Int++pattern CURSOR_HSIZE = 10++pattern MOUSE_MODE_HIDDEN :: Int++pattern MOUSE_MODE_HIDDEN = 1++pattern CURSOR_FORBIDDEN :: Int++pattern CURSOR_FORBIDDEN = 8++pattern CURSOR_VSIZE :: Int++pattern CURSOR_VSIZE = 9++pattern CURSOR_VSPLIT :: Int++pattern CURSOR_VSPLIT = 14++joy_connection_changed :: Signal GodotInput+joy_connection_changed = Signal "joy_connection_changed"
+ src/Godot/Core/GodotInputDefault.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputDefault where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEvent.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEvent where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEventAction.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEventAction where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEventGesture.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEventGesture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEventJoypadButton.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEventJoypadButton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEventJoypadMotion.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEventJoypadMotion where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEventKey.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEventKey where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEventMagnifyGesture.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEventMagnifyGesture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEventMouse.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEventMouse where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEventMouseButton.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEventMouseButton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEventMouseMotion.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEventMouseMotion where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEventPanGesture.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEventPanGesture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEventScreenDrag.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEventScreenDrag where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEventScreenTouch.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEventScreenTouch where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputEventWithModifiers.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputEventWithModifiers where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInputMap.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInputMap where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInstancePlaceholder.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInstancePlaceholder where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotInterpolatedCamera.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotInterpolatedCamera where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotItemList.hs view
@@ -0,0 +1,42 @@+module Godot.Core.GodotItemList where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ICON_MODE_LEFT :: Int++pattern ICON_MODE_LEFT = 1++pattern SELECT_MULTI :: Int++pattern SELECT_MULTI = 1++pattern SELECT_SINGLE :: Int++pattern SELECT_SINGLE = 0++pattern ICON_MODE_TOP :: Int++pattern ICON_MODE_TOP = 0++item_activated :: Signal GodotItemList+item_activated = Signal "item_activated"++multi_selected :: Signal GodotItemList+multi_selected = Signal "multi_selected"++nothing_selected :: Signal GodotItemList+nothing_selected = Signal "nothing_selected"++rmb_clicked :: Signal GodotItemList+rmb_clicked = Signal "rmb_clicked"++item_rmb_selected :: Signal GodotItemList+item_rmb_selected = Signal "item_rmb_selected"++item_selected :: Signal GodotItemList+item_selected = Signal "item_selected"
+ src/Godot/Core/GodotJSONParseResult.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotJSONParseResult where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotJavaScript.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotJavaScript where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotJoint.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotJoint where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotJoint2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotJoint2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotKinematicBody.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotKinematicBody where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotKinematicBody2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotKinematicBody2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotKinematicCollision.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotKinematicCollision where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotKinematicCollision2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotKinematicCollision2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotLabel.hs view
@@ -0,0 +1,40 @@+module Godot.Core.GodotLabel where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern VALIGN_TOP :: Int++pattern VALIGN_TOP = 0++pattern ALIGN_RIGHT :: Int++pattern ALIGN_RIGHT = 2++pattern ALIGN_FILL :: Int++pattern ALIGN_FILL = 3++pattern VALIGN_FILL :: Int++pattern VALIGN_FILL = 3++pattern VALIGN_CENTER :: Int++pattern VALIGN_CENTER = 1++pattern VALIGN_BOTTOM :: Int++pattern VALIGN_BOTTOM = 2++pattern ALIGN_LEFT :: Int++pattern ALIGN_LEFT = 0++pattern ALIGN_CENTER :: Int++pattern ALIGN_CENTER = 1
+ src/Godot/Core/GodotLargeTexture.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotLargeTexture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotLight.hs view
@@ -0,0 +1,84 @@+module Godot.Core.GodotLight where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern PARAM_SHADOW_NORMAL_BIAS :: Int++pattern PARAM_SHADOW_NORMAL_BIAS = 12++pattern PARAM_SHADOW_SPLIT_2_OFFSET :: Int++pattern PARAM_SHADOW_SPLIT_2_OFFSET = 10++pattern PARAM_SPECULAR :: Int++pattern PARAM_SPECULAR = 2++pattern PARAM_SHADOW_SPLIT_1_OFFSET :: Int++pattern PARAM_SHADOW_SPLIT_1_OFFSET = 9++pattern PARAM_INDIRECT_ENERGY :: Int++pattern PARAM_INDIRECT_ENERGY = 1++pattern PARAM_RANGE :: Int++pattern PARAM_RANGE = 3++pattern PARAM_SPOT_ATTENUATION :: Int++pattern PARAM_SPOT_ATTENUATION = 6++pattern PARAM_SHADOW_MAX_DISTANCE :: Int++pattern PARAM_SHADOW_MAX_DISTANCE = 8++pattern PARAM_MAX :: Int++pattern PARAM_MAX = 15++pattern PARAM_SHADOW_BIAS_SPLIT_SCALE :: Int++pattern PARAM_SHADOW_BIAS_SPLIT_SCALE = 14++pattern BAKE_DISABLED :: Int++pattern BAKE_DISABLED = 0++pattern PARAM_ATTENUATION :: Int++pattern PARAM_ATTENUATION = 4++pattern PARAM_ENERGY :: Int++pattern PARAM_ENERGY = 0++pattern PARAM_SHADOW_SPLIT_3_OFFSET :: Int++pattern PARAM_SHADOW_SPLIT_3_OFFSET = 11++pattern BAKE_INDIRECT :: Int++pattern BAKE_INDIRECT = 1++pattern PARAM_SHADOW_BIAS :: Int++pattern PARAM_SHADOW_BIAS = 13++pattern BAKE_ALL :: Int++pattern BAKE_ALL = 2++pattern PARAM_CONTACT_SHADOW_SIZE :: Int++pattern PARAM_CONTACT_SHADOW_SIZE = 7++pattern PARAM_SPOT_ANGLE :: Int++pattern PARAM_SPOT_ANGLE = 5
+ src/Godot/Core/GodotLight2D.hs view
@@ -0,0 +1,48 @@+module Godot.Core.GodotLight2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SHADOW_FILTER_PCF7 :: Int++pattern SHADOW_FILTER_PCF7 = 3++pattern MODE_ADD :: Int++pattern MODE_ADD = 0++pattern MODE_SUB :: Int++pattern MODE_SUB = 1++pattern SHADOW_FILTER_PCF5 :: Int++pattern SHADOW_FILTER_PCF5 = 2++pattern SHADOW_FILTER_NONE :: Int++pattern SHADOW_FILTER_NONE = 0++pattern SHADOW_FILTER_PCF9 :: Int++pattern SHADOW_FILTER_PCF9 = 4++pattern MODE_MASK :: Int++pattern MODE_MASK = 3++pattern MODE_MIX :: Int++pattern MODE_MIX = 2++pattern SHADOW_FILTER_PCF3 :: Int++pattern SHADOW_FILTER_PCF3 = 1++pattern SHADOW_FILTER_PCF13 :: Int++pattern SHADOW_FILTER_PCF13 = 5
+ src/Godot/Core/GodotLightOccluder2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotLightOccluder2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotLine2D.hs view
@@ -0,0 +1,44 @@+module Godot.Core.GodotLine2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern LINE_JOINT_ROUND :: Int++pattern LINE_JOINT_ROUND = 2++pattern LINE_TEXTURE_NONE :: Int++pattern LINE_TEXTURE_NONE = 0++pattern LINE_CAP_ROUND :: Int++pattern LINE_CAP_ROUND = 2++pattern LINE_CAP_NONE :: Int++pattern LINE_CAP_NONE = 0++pattern LINE_TEXTURE_TILE :: Int++pattern LINE_TEXTURE_TILE = 1++pattern LINE_JOINT_BEVEL :: Int++pattern LINE_JOINT_BEVEL = 1++pattern LINE_JOINT_SHARP :: Int++pattern LINE_JOINT_SHARP = 0++pattern LINE_TEXTURE_STRETCH :: Int++pattern LINE_TEXTURE_STRETCH = 2++pattern LINE_CAP_BOX :: Int++pattern LINE_CAP_BOX = 1
+ src/Godot/Core/GodotLineEdit.hs view
@@ -0,0 +1,62 @@+module Godot.Core.GodotLineEdit where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MENU_PASTE :: Int++pattern MENU_PASTE = 2++pattern ALIGN_RIGHT :: Int++pattern ALIGN_RIGHT = 2++pattern ALIGN_FILL :: Int++pattern ALIGN_FILL = 3++pattern MENU_CLEAR :: Int++pattern MENU_CLEAR = 3++pattern MENU_MAX :: Int++pattern MENU_MAX = 7++pattern MENU_REDO :: Int++pattern MENU_REDO = 6++pattern MENU_COPY :: Int++pattern MENU_COPY = 1++pattern MENU_UNDO :: Int++pattern MENU_UNDO = 5++pattern MENU_SELECT_ALL :: Int++pattern MENU_SELECT_ALL = 4++pattern MENU_CUT :: Int++pattern MENU_CUT = 0++pattern ALIGN_LEFT :: Int++pattern ALIGN_LEFT = 0++pattern ALIGN_CENTER :: Int++pattern ALIGN_CENTER = 1++text_entered :: Signal GodotLineEdit+text_entered = Signal "text_entered"++text_changed :: Signal GodotLineEdit+text_changed = Signal "text_changed"
+ src/Godot/Core/GodotLineShape2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotLineShape2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotLinkButton.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotLinkButton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern UNDERLINE_MODE_ALWAYS :: Int++pattern UNDERLINE_MODE_ALWAYS = 0++pattern UNDERLINE_MODE_NEVER :: Int++pattern UNDERLINE_MODE_NEVER = 2++pattern UNDERLINE_MODE_ON_HOVER :: Int++pattern UNDERLINE_MODE_ON_HOVER = 1
+ src/Godot/Core/GodotListener.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotListener where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotMainLoop.hs view
@@ -0,0 +1,52 @@+module Godot.Core.GodotMainLoop where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern NOTIFICATION_WM_ABOUT :: Int++pattern NOTIFICATION_WM_ABOUT = 91++pattern NOTIFICATION_WM_GO_BACK_REQUEST :: Int++pattern NOTIFICATION_WM_GO_BACK_REQUEST = 7++pattern NOTIFICATION_WM_QUIT_REQUEST :: Int++pattern NOTIFICATION_WM_QUIT_REQUEST = 6++pattern NOTIFICATION_WM_FOCUS_IN :: Int++pattern NOTIFICATION_WM_FOCUS_IN = 4++pattern NOTIFICATION_WM_MOUSE_EXIT :: Int++pattern NOTIFICATION_WM_MOUSE_EXIT = 3++pattern NOTIFICATION_TRANSLATION_CHANGED :: Int++pattern NOTIFICATION_TRANSLATION_CHANGED = 90++pattern NOTIFICATION_WM_FOCUS_OUT :: Int++pattern NOTIFICATION_WM_FOCUS_OUT = 5++pattern NOTIFICATION_OS_MEMORY_WARNING :: Int++pattern NOTIFICATION_OS_MEMORY_WARNING = 9++pattern NOTIFICATION_WM_UNFOCUS_REQUEST :: Int++pattern NOTIFICATION_WM_UNFOCUS_REQUEST = 8++pattern NOTIFICATION_WM_MOUSE_ENTER :: Int++pattern NOTIFICATION_WM_MOUSE_ENTER = 2++pattern NOTIFICATION_CRASH :: Int++pattern NOTIFICATION_CRASH = 92
+ src/Godot/Core/GodotMarginContainer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotMarginContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotMaterial.hs view
@@ -0,0 +1,16 @@+module Godot.Core.GodotMaterial where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern RENDER_PRIORITY_MAX :: Int++pattern RENDER_PRIORITY_MAX = 127++pattern RENDER_PRIORITY_MIN :: Int++pattern RENDER_PRIORITY_MIN = -128
+ src/Godot/Core/GodotMenuButton.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotMenuButton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++about_to_show :: Signal GodotMenuButton+about_to_show = Signal "about_to_show"
+ src/Godot/Core/GodotMesh.hs view
@@ -0,0 +1,172 @@+module Godot.Core.GodotMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ARRAY_COMPRESS_WEIGHTS :: Int++pattern ARRAY_COMPRESS_WEIGHTS = 65536++pattern ARRAY_FLAG_USE_16_BIT_BONES :: Int++pattern ARRAY_FLAG_USE_16_BIT_BONES = 524288++pattern ARRAY_FORMAT_INDEX :: Int++pattern ARRAY_FORMAT_INDEX = 256++pattern ARRAY_COMPRESS_TANGENT :: Int++pattern ARRAY_COMPRESS_TANGENT = 2048++pattern ARRAY_COMPRESS_NORMAL :: Int++pattern ARRAY_COMPRESS_NORMAL = 1024++pattern ARRAY_FORMAT_COLOR :: Int++pattern ARRAY_FORMAT_COLOR = 8++pattern ARRAY_FORMAT_TEX_UV :: Int++pattern ARRAY_FORMAT_TEX_UV = 16++pattern ARRAY_COMPRESS_VERTEX :: Int++pattern ARRAY_COMPRESS_VERTEX = 512++pattern ARRAY_FORMAT_VERTEX :: Int++pattern ARRAY_FORMAT_VERTEX = 1++pattern ARRAY_COMPRESS_TEX_UV :: Int++pattern ARRAY_COMPRESS_TEX_UV = 8192++pattern ARRAY_COMPRESS_BASE :: Int++pattern ARRAY_COMPRESS_BASE = 9++pattern ARRAY_COMPRESS_BONES :: Int++pattern ARRAY_COMPRESS_BONES = 32768++pattern ARRAY_MAX :: Int++pattern ARRAY_MAX = 9++pattern ARRAY_NORMAL :: Int++pattern ARRAY_NORMAL = 1++pattern ARRAY_FORMAT_TEX_UV2 :: Int++pattern ARRAY_FORMAT_TEX_UV2 = 32++pattern ARRAY_INDEX :: Int++pattern ARRAY_INDEX = 8++pattern ARRAY_COLOR :: Int++pattern ARRAY_COLOR = 3++pattern PRIMITIVE_TRIANGLE_STRIP :: Int++pattern PRIMITIVE_TRIANGLE_STRIP = 5++pattern PRIMITIVE_TRIANGLES :: Int++pattern PRIMITIVE_TRIANGLES = 4++pattern ARRAY_TEX_UV :: Int++pattern ARRAY_TEX_UV = 4++pattern BLEND_SHAPE_MODE_NORMALIZED :: Int++pattern BLEND_SHAPE_MODE_NORMALIZED = 0++pattern PRIMITIVE_LINE_LOOP :: Int++pattern PRIMITIVE_LINE_LOOP = 3++pattern PRIMITIVE_TRIANGLE_FAN :: Int++pattern PRIMITIVE_TRIANGLE_FAN = 6++pattern ARRAY_FORMAT_NORMAL :: Int++pattern ARRAY_FORMAT_NORMAL = 2++pattern ARRAY_TEX_UV2 :: Int++pattern ARRAY_TEX_UV2 = 5++pattern ARRAY_COMPRESS_DEFAULT :: Int++pattern ARRAY_COMPRESS_DEFAULT = 97280++pattern ARRAY_FORMAT_BONES :: Int++pattern ARRAY_FORMAT_BONES = 64++pattern ARRAY_COMPRESS_COLOR :: Int++pattern ARRAY_COMPRESS_COLOR = 4096++pattern ARRAY_WEIGHTS :: Int++pattern ARRAY_WEIGHTS = 7++pattern ARRAY_TANGENT :: Int++pattern ARRAY_TANGENT = 2++pattern ARRAY_COMPRESS_TEX_UV2 :: Int++pattern ARRAY_COMPRESS_TEX_UV2 = 16384++pattern PRIMITIVE_LINE_STRIP :: Int++pattern PRIMITIVE_LINE_STRIP = 2++pattern PRIMITIVE_LINES :: Int++pattern PRIMITIVE_LINES = 1++pattern ARRAY_BONES :: Int++pattern ARRAY_BONES = 6++pattern BLEND_SHAPE_MODE_RELATIVE :: Int++pattern BLEND_SHAPE_MODE_RELATIVE = 1++pattern ARRAY_VERTEX :: Int++pattern ARRAY_VERTEX = 0++pattern ARRAY_FLAG_USE_2D_VERTICES :: Int++pattern ARRAY_FLAG_USE_2D_VERTICES = 262144++pattern ARRAY_COMPRESS_INDEX :: Int++pattern ARRAY_COMPRESS_INDEX = 131072++pattern ARRAY_FORMAT_WEIGHTS :: Int++pattern ARRAY_FORMAT_WEIGHTS = 128++pattern ARRAY_FORMAT_TANGENT :: Int++pattern ARRAY_FORMAT_TANGENT = 4++pattern PRIMITIVE_POINTS :: Int++pattern PRIMITIVE_POINTS = 0
+ src/Godot/Core/GodotMeshDataTool.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotMeshDataTool where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotMeshInstance.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotMeshInstance where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotMeshInstance2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotMeshInstance2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotMeshLibrary.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotMeshLibrary where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotMobileVRInterface.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotMobileVRInterface where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotMultiMesh.hs view
@@ -0,0 +1,40 @@+module Godot.Core.GodotMultiMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern CUSTOM_DATA_8BIT :: Int++pattern CUSTOM_DATA_8BIT = 1++pattern TRANSFORM_3D :: Int++pattern TRANSFORM_3D = 1++pattern COLOR_NONE :: Int++pattern COLOR_NONE = 0++pattern COLOR_FLOAT :: Int++pattern COLOR_FLOAT = 2++pattern TRANSFORM_2D :: Int++pattern TRANSFORM_2D = 0++pattern COLOR_8BIT :: Int++pattern COLOR_8BIT = 1++pattern CUSTOM_DATA_FLOAT :: Int++pattern CUSTOM_DATA_FLOAT = 2++pattern CUSTOM_DATA_NONE :: Int++pattern CUSTOM_DATA_NONE = 0
+ src/Godot/Core/GodotMultiMeshInstance.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotMultiMeshInstance where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotMultiplayerAPI.hs view
@@ -0,0 +1,62 @@+module Godot.Core.GodotMultiplayerAPI where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern RPC_MODE_SLAVE :: Int++pattern RPC_MODE_SLAVE = 3++pattern RPC_MODE_DISABLED :: Int++pattern RPC_MODE_DISABLED = 0++pattern RPC_MODE_MASTER :: Int++pattern RPC_MODE_MASTER = 2++pattern RPC_MODE_MASTERSYNC :: Int++pattern RPC_MODE_MASTERSYNC = 5++pattern RPC_MODE_SYNC :: Int++pattern RPC_MODE_SYNC = 4++pattern RPC_MODE_REMOTE :: Int++pattern RPC_MODE_REMOTE = 1++pattern RPC_MODE_PUPPET :: Int++pattern RPC_MODE_PUPPET = 3++pattern RPC_MODE_PUPPETSYNC :: Int++pattern RPC_MODE_PUPPETSYNC = 6++pattern RPC_MODE_REMOTESYNC :: Int++pattern RPC_MODE_REMOTESYNC = 4++connected_to_server :: Signal GodotMultiplayerAPI+connected_to_server = Signal "connected_to_server"++connection_failed :: Signal GodotMultiplayerAPI+connection_failed = Signal "connection_failed"++network_peer_packet :: Signal GodotMultiplayerAPI+network_peer_packet = Signal "network_peer_packet"++network_peer_disconnected :: Signal GodotMultiplayerAPI+network_peer_disconnected = Signal "network_peer_disconnected"++network_peer_connected :: Signal GodotMultiplayerAPI+network_peer_connected = Signal "network_peer_connected"++server_disconnected :: Signal GodotMultiplayerAPI+server_disconnected = Signal "server_disconnected"
+ src/Godot/Core/GodotMultiplayerPeerGDNative.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotMultiplayerPeerGDNative where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotNativeScript.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotNativeScript where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotNavigation.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotNavigation where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotNavigation2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotNavigation2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotNavigationMesh.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotNavigationMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SAMPLE_PARTITION_LAYERS :: Int++pattern SAMPLE_PARTITION_LAYERS = 2++pattern SAMPLE_PARTITION_WATERSHED :: Int++pattern SAMPLE_PARTITION_WATERSHED = 0++pattern SAMPLE_PARTITION_MONOTONE :: Int++pattern SAMPLE_PARTITION_MONOTONE = 1
+ src/Godot/Core/GodotNavigationMeshInstance.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotNavigationMeshInstance where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotNavigationPolygon.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotNavigationPolygon where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotNavigationPolygonInstance.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotNavigationPolygonInstance where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotNetworkedMultiplayerENet.hs view
@@ -0,0 +1,28 @@+module Godot.Core.GodotNetworkedMultiplayerENet where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern COMPRESS_NONE :: Int++pattern COMPRESS_NONE = 0++pattern COMPRESS_RANGE_CODER :: Int++pattern COMPRESS_RANGE_CODER = 1++pattern COMPRESS_ZLIB :: Int++pattern COMPRESS_ZLIB = 3++pattern COMPRESS_FASTLZ :: Int++pattern COMPRESS_FASTLZ = 2++pattern COMPRESS_ZSTD :: Int++pattern COMPRESS_ZSTD = 4
+ src/Godot/Core/GodotNetworkedMultiplayerPeer.hs view
@@ -0,0 +1,55 @@+module Godot.Core.GodotNetworkedMultiplayerPeer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern CONNECTION_DISCONNECTED :: Int++pattern CONNECTION_DISCONNECTED = 0++pattern TRANSFER_MODE_UNRELIABLE :: Int++pattern TRANSFER_MODE_UNRELIABLE = 0++pattern CONNECTION_CONNECTED :: Int++pattern CONNECTION_CONNECTED = 2++pattern TARGET_PEER_SERVER :: Int++pattern TARGET_PEER_SERVER = 1++pattern TARGET_PEER_BROADCAST :: Int++pattern TARGET_PEER_BROADCAST = 0++pattern CONNECTION_CONNECTING :: Int++pattern CONNECTION_CONNECTING = 1++pattern TRANSFER_MODE_RELIABLE :: Int++pattern TRANSFER_MODE_RELIABLE = 2++pattern TRANSFER_MODE_UNRELIABLE_ORDERED :: Int++pattern TRANSFER_MODE_UNRELIABLE_ORDERED = 1++connection_failed :: Signal GodotNetworkedMultiplayerPeer+connection_failed = Signal "connection_failed"++connection_succeeded :: Signal GodotNetworkedMultiplayerPeer+connection_succeeded = Signal "connection_succeeded"++peer_disconnected :: Signal GodotNetworkedMultiplayerPeer+peer_disconnected = Signal "peer_disconnected"++peer_connected :: Signal GodotNetworkedMultiplayerPeer+peer_connected = Signal "peer_connected"++server_disconnected :: Signal GodotNetworkedMultiplayerPeer+server_disconnected = Signal "server_disconnected"
+ src/Godot/Core/GodotNinePatchRect.hs view
@@ -0,0 +1,23 @@+module Godot.Core.GodotNinePatchRect where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern AXIS_STRETCH_MODE_TILE_FIT :: Int++pattern AXIS_STRETCH_MODE_TILE_FIT = 2++pattern AXIS_STRETCH_MODE_TILE :: Int++pattern AXIS_STRETCH_MODE_TILE = 1++pattern AXIS_STRETCH_MODE_STRETCH :: Int++pattern AXIS_STRETCH_MODE_STRETCH = 0++texture_changed :: Signal GodotNinePatchRect+texture_changed = Signal "texture_changed"
+ src/Godot/Core/GodotNode.hs view
@@ -0,0 +1,119 @@+module Godot.Core.GodotNode where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern DUPLICATE_GROUPS :: Int++pattern DUPLICATE_GROUPS = 2++pattern DUPLICATE_SCRIPTS :: Int++pattern DUPLICATE_SCRIPTS = 4++pattern NOTIFICATION_PAUSED :: Int++pattern NOTIFICATION_PAUSED = 14++pattern NOTIFICATION_MOVED_IN_PARENT :: Int++pattern NOTIFICATION_MOVED_IN_PARENT = 12++pattern NOTIFICATION_UNPARENTED :: Int++pattern NOTIFICATION_UNPARENTED = 19++pattern PAUSE_MODE_PROCESS :: Int++pattern PAUSE_MODE_PROCESS = 2++pattern NOTIFICATION_DRAG_END :: Int++pattern NOTIFICATION_DRAG_END = 22++pattern NOTIFICATION_PATH_CHANGED :: Int++pattern NOTIFICATION_PATH_CHANGED = 23++pattern NOTIFICATION_PHYSICS_PROCESS :: Int++pattern NOTIFICATION_PHYSICS_PROCESS = 16++pattern NOTIFICATION_INTERNAL_PHYSICS_PROCESS :: Int++pattern NOTIFICATION_INTERNAL_PHYSICS_PROCESS = 26++pattern DUPLICATE_USE_INSTANCING :: Int++pattern DUPLICATE_USE_INSTANCING = 8++pattern NOTIFICATION_ENTER_TREE :: Int++pattern NOTIFICATION_ENTER_TREE = 10++pattern NOTIFICATION_EXIT_TREE :: Int++pattern NOTIFICATION_EXIT_TREE = 11++pattern NOTIFICATION_PROCESS :: Int++pattern NOTIFICATION_PROCESS = 17++pattern NOTIFICATION_INTERNAL_PROCESS :: Int++pattern NOTIFICATION_INTERNAL_PROCESS = 25++pattern PAUSE_MODE_STOP :: Int++pattern PAUSE_MODE_STOP = 1++pattern PAUSE_MODE_INHERIT :: Int++pattern PAUSE_MODE_INHERIT = 0++pattern NOTIFICATION_TRANSLATION_CHANGED :: Int++pattern NOTIFICATION_TRANSLATION_CHANGED = 24++pattern NOTIFICATION_INSTANCED :: Int++pattern NOTIFICATION_INSTANCED = 20++pattern NOTIFICATION_UNPAUSED :: Int++pattern NOTIFICATION_UNPAUSED = 15++pattern NOTIFICATION_PARENTED :: Int++pattern NOTIFICATION_PARENTED = 18++pattern NOTIFICATION_DRAG_BEGIN :: Int++pattern NOTIFICATION_DRAG_BEGIN = 21++pattern DUPLICATE_SIGNALS :: Int++pattern DUPLICATE_SIGNALS = 1++pattern NOTIFICATION_READY :: Int++pattern NOTIFICATION_READY = 13++renamed :: Signal GodotNode+renamed = Signal "renamed"++ready :: Signal GodotNode+ready = Signal "ready"++tree_entered :: Signal GodotNode+tree_entered = Signal "tree_entered"++tree_exiting :: Signal GodotNode+tree_exiting = Signal "tree_exiting"++tree_exited :: Signal GodotNode+tree_exited = Signal "tree_exited"
+ src/Godot/Core/GodotNode2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotNode2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotNoiseTexture.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotNoiseTexture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotObject.hs view
@@ -0,0 +1,35 @@+module Godot.Core.GodotObject where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern CONNECT_REFERENCE_COUNTED :: Int++pattern CONNECT_REFERENCE_COUNTED = 8++pattern CONNECT_DEFERRED :: Int++pattern CONNECT_DEFERRED = 1++pattern NOTIFICATION_POSTINITIALIZE :: Int++pattern NOTIFICATION_POSTINITIALIZE = 0++pattern CONNECT_ONESHOT :: Int++pattern CONNECT_ONESHOT = 4++pattern CONNECT_PERSIST :: Int++pattern CONNECT_PERSIST = 2++pattern NOTIFICATION_PREDELETE :: Int++pattern NOTIFICATION_PREDELETE = 1++script_changed :: Signal GodotObject+script_changed = Signal "script_changed"
+ src/Godot/Core/GodotOccluderPolygon2D.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotOccluderPolygon2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern CULL_CLOCKWISE :: Int++pattern CULL_CLOCKWISE = 1++pattern CULL_DISABLED :: Int++pattern CULL_DISABLED = 0++pattern CULL_COUNTER_CLOCKWISE :: Int++pattern CULL_COUNTER_CLOCKWISE = 2
+ src/Godot/Core/GodotOmniLight.hs view
@@ -0,0 +1,24 @@+module Godot.Core.GodotOmniLight where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SHADOW_DUAL_PARABOLOID :: Int++pattern SHADOW_DUAL_PARABOLOID = 0++pattern SHADOW_DETAIL_HORIZONTAL :: Int++pattern SHADOW_DETAIL_HORIZONTAL = 1++pattern SHADOW_DETAIL_VERTICAL :: Int++pattern SHADOW_DETAIL_VERTICAL = 0++pattern SHADOW_CUBE :: Int++pattern SHADOW_CUBE = 1
+ src/Godot/Core/GodotOpenSimplexNoise.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotOpenSimplexNoise where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotOptionButton.hs view
@@ -0,0 +1,14 @@+module Godot.Core.GodotOptionButton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++item_focused :: Signal GodotOptionButton+item_focused = Signal "item_focused"++item_selected :: Signal GodotOptionButton+item_selected = Signal "item_selected"
+ src/Godot/Core/GodotOrientedPathFollow.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotOrientedPathFollow where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPCKPacker.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPCKPacker where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPHashTranslation.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPHashTranslation where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPackedDataContainer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPackedDataContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPackedDataContainerRef.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPackedDataContainerRef where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPackedScene.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotPackedScene where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern GEN_EDIT_STATE_DISABLED :: Int++pattern GEN_EDIT_STATE_DISABLED = 0++pattern GEN_EDIT_STATE_MAIN :: Int++pattern GEN_EDIT_STATE_MAIN = 2++pattern GEN_EDIT_STATE_INSTANCE :: Int++pattern GEN_EDIT_STATE_INSTANCE = 1
+ src/Godot/Core/GodotPacketPeer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPacketPeer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPacketPeerGDNative.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPacketPeerGDNative where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPacketPeerStream.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPacketPeerStream where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPacketPeerUDP.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPacketPeerUDP where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPanel.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPanel where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPanelContainer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPanelContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPanoramaSky.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPanoramaSky where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotParallaxBackground.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotParallaxBackground where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotParallaxLayer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotParallaxLayer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotParticles.hs view
@@ -0,0 +1,24 @@+module Godot.Core.GodotParticles where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MAX_DRAW_PASSES :: Int++pattern MAX_DRAW_PASSES = 4++pattern DRAW_ORDER_LIFETIME :: Int++pattern DRAW_ORDER_LIFETIME = 1++pattern DRAW_ORDER_INDEX :: Int++pattern DRAW_ORDER_INDEX = 0++pattern DRAW_ORDER_VIEW_DEPTH :: Int++pattern DRAW_ORDER_VIEW_DEPTH = 2
+ src/Godot/Core/GodotParticles2D.hs view
@@ -0,0 +1,16 @@+module Godot.Core.GodotParticles2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern DRAW_ORDER_LIFETIME :: Int++pattern DRAW_ORDER_LIFETIME = 1++pattern DRAW_ORDER_INDEX :: Int++pattern DRAW_ORDER_INDEX = 0
+ src/Godot/Core/GodotParticlesMaterial.hs view
@@ -0,0 +1,92 @@+module Godot.Core.GodotParticlesMaterial where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FLAG_ALIGN_Y_TO_VELOCITY :: Int++pattern FLAG_ALIGN_Y_TO_VELOCITY = 0++pattern PARAM_RADIAL_ACCEL :: Int++pattern PARAM_RADIAL_ACCEL = 4++pattern FLAG_ROTATE_Y :: Int++pattern FLAG_ROTATE_Y = 1++pattern EMISSION_SHAPE_SPHERE :: Int++pattern EMISSION_SHAPE_SPHERE = 1++pattern PARAM_ANGULAR_VELOCITY :: Int++pattern PARAM_ANGULAR_VELOCITY = 1++pattern PARAM_TANGENTIAL_ACCEL :: Int++pattern PARAM_TANGENTIAL_ACCEL = 5++pattern PARAM_ANIM_SPEED :: Int++pattern PARAM_ANIM_SPEED = 10++pattern EMISSION_SHAPE_BOX :: Int++pattern EMISSION_SHAPE_BOX = 2++pattern EMISSION_SHAPE_POINTS :: Int++pattern EMISSION_SHAPE_POINTS = 3++pattern PARAM_MAX :: Int++pattern PARAM_MAX = 12++pattern PARAM_INITIAL_LINEAR_VELOCITY :: Int++pattern PARAM_INITIAL_LINEAR_VELOCITY = 0++pattern FLAG_MAX :: Int++pattern FLAG_MAX = 4++pattern PARAM_LINEAR_ACCEL :: Int++pattern PARAM_LINEAR_ACCEL = 3++pattern EMISSION_SHAPE_DIRECTED_POINTS :: Int++pattern EMISSION_SHAPE_DIRECTED_POINTS = 4++pattern EMISSION_SHAPE_POINT :: Int++pattern EMISSION_SHAPE_POINT = 0++pattern PARAM_ORBIT_VELOCITY :: Int++pattern PARAM_ORBIT_VELOCITY = 2++pattern PARAM_SCALE :: Int++pattern PARAM_SCALE = 8++pattern PARAM_DAMPING :: Int++pattern PARAM_DAMPING = 6++pattern PARAM_HUE_VARIATION :: Int++pattern PARAM_HUE_VARIATION = 9++pattern PARAM_ANIM_OFFSET :: Int++pattern PARAM_ANIM_OFFSET = 11++pattern PARAM_ANGLE :: Int++pattern PARAM_ANGLE = 7
+ src/Godot/Core/GodotPath.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotPath where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++curve_changed :: Signal GodotPath+curve_changed = Signal "curve_changed"
+ src/Godot/Core/GodotPath2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPath2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPathFollow.hs view
@@ -0,0 +1,24 @@+module Godot.Core.GodotPathFollow where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ROTATION_XY :: Int++pattern ROTATION_XY = 2++pattern ROTATION_Y :: Int++pattern ROTATION_Y = 1++pattern ROTATION_XYZ :: Int++pattern ROTATION_XYZ = 3++pattern ROTATION_NONE :: Int++pattern ROTATION_NONE = 0
+ src/Godot/Core/GodotPathFollow2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPathFollow2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPerformance.hs view
@@ -0,0 +1,124 @@+module Godot.Core.GodotPerformance where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern PHYSICS_2D_ISLAND_COUNT :: Int++pattern PHYSICS_2D_ISLAND_COUNT = 23++pattern OBJECT_RESOURCE_COUNT :: Int++pattern OBJECT_RESOURCE_COUNT = 9++pattern RENDER_VERTEX_MEM_USED :: Int++pattern RENDER_VERTEX_MEM_USED = 19++pattern PHYSICS_3D_ISLAND_COUNT :: Int++pattern PHYSICS_3D_ISLAND_COUNT = 26++pattern PHYSICS_2D_COLLISION_PAIRS :: Int++pattern PHYSICS_2D_COLLISION_PAIRS = 22++pattern MEMORY_STATIC_MAX :: Int++pattern MEMORY_STATIC_MAX = 5++pattern TIME_PHYSICS_PROCESS :: Int++pattern TIME_PHYSICS_PROCESS = 2++pattern RENDER_TEXTURE_MEM_USED :: Int++pattern RENDER_TEXTURE_MEM_USED = 18++pattern MEMORY_DYNAMIC_MAX :: Int++pattern MEMORY_DYNAMIC_MAX = 6++pattern MEMORY_DYNAMIC :: Int++pattern MEMORY_DYNAMIC = 4++pattern RENDER_MATERIAL_CHANGES_IN_FRAME :: Int++pattern RENDER_MATERIAL_CHANGES_IN_FRAME = 13++pattern OBJECT_NODE_COUNT :: Int++pattern OBJECT_NODE_COUNT = 10++pattern AUDIO_OUTPUT_LATENCY :: Int++pattern AUDIO_OUTPUT_LATENCY = 27++pattern RENDER_OBJECTS_IN_FRAME :: Int++pattern RENDER_OBJECTS_IN_FRAME = 11++pattern RENDER_DRAW_CALLS_IN_FRAME :: Int++pattern RENDER_DRAW_CALLS_IN_FRAME = 16++pattern TIME_PROCESS :: Int++pattern TIME_PROCESS = 1++pattern MEMORY_MESSAGE_BUFFER_MAX :: Int++pattern MEMORY_MESSAGE_BUFFER_MAX = 7++pattern PHYSICS_3D_COLLISION_PAIRS :: Int++pattern PHYSICS_3D_COLLISION_PAIRS = 25++pattern RENDER_SHADER_CHANGES_IN_FRAME :: Int++pattern RENDER_SHADER_CHANGES_IN_FRAME = 14++pattern MONITOR_MAX :: Int++pattern MONITOR_MAX = 28++pattern TIME_FPS :: Int++pattern TIME_FPS = 0++pattern PHYSICS_2D_ACTIVE_OBJECTS :: Int++pattern PHYSICS_2D_ACTIVE_OBJECTS = 21++pattern RENDER_SURFACE_CHANGES_IN_FRAME :: Int++pattern RENDER_SURFACE_CHANGES_IN_FRAME = 15++pattern RENDER_VIDEO_MEM_USED :: Int++pattern RENDER_VIDEO_MEM_USED = 17++pattern MEMORY_STATIC :: Int++pattern MEMORY_STATIC = 3++pattern RENDER_VERTICES_IN_FRAME :: Int++pattern RENDER_VERTICES_IN_FRAME = 12++pattern OBJECT_COUNT :: Int++pattern OBJECT_COUNT = 8++pattern PHYSICS_3D_ACTIVE_OBJECTS :: Int++pattern PHYSICS_3D_ACTIVE_OBJECTS = 24++pattern RENDER_USAGE_VIDEO_MEM_TOTAL :: Int++pattern RENDER_USAGE_VIDEO_MEM_TOTAL = 20
+ src/Godot/Core/GodotPhysicalBone.hs view
@@ -0,0 +1,32 @@+module Godot.Core.GodotPhysicalBone where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern JOINT_TYPE_6DOF :: Int++pattern JOINT_TYPE_6DOF = 5++pattern JOINT_TYPE_PIN :: Int++pattern JOINT_TYPE_PIN = 1++pattern JOINT_TYPE_CONE :: Int++pattern JOINT_TYPE_CONE = 2++pattern JOINT_TYPE_NONE :: Int++pattern JOINT_TYPE_NONE = 0++pattern JOINT_TYPE_SLIDER :: Int++pattern JOINT_TYPE_SLIDER = 4++pattern JOINT_TYPE_HINGE :: Int++pattern JOINT_TYPE_HINGE = 3
+ src/Godot/Core/GodotPhysics2DDirectBodyState.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysics2DDirectBodyState where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPhysics2DDirectBodyStateSW.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysics2DDirectBodyStateSW where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPhysics2DDirectSpaceState.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysics2DDirectSpaceState where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPhysics2DServer.hs view
@@ -0,0 +1,260 @@+module Godot.Core.GodotPhysics2DServer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS :: Int++pattern SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS = 6++pattern AREA_SPACE_OVERRIDE_REPLACE :: Int++pattern AREA_SPACE_OVERRIDE_REPLACE = 3++pattern CCD_MODE_DISABLED :: Int++pattern CCD_MODE_DISABLED = 0++pattern JOINT_PARAM_MAX_FORCE :: Int++pattern JOINT_PARAM_MAX_FORCE = 2++pattern CCD_MODE_CAST_RAY :: Int++pattern CCD_MODE_CAST_RAY = 1++pattern JOINT_GROOVE :: Int++pattern JOINT_GROOVE = 1++pattern BODY_PARAM_BOUNCE :: Int++pattern BODY_PARAM_BOUNCE = 0++pattern BODY_MODE_CHARACTER :: Int++pattern BODY_MODE_CHARACTER = 3++pattern SHAPE_RAY :: Int++pattern SHAPE_RAY = 1++pattern CCD_MODE_CAST_SHAPE :: Int++pattern CCD_MODE_CAST_SHAPE = 2++pattern BODY_STATE_LINEAR_VELOCITY :: Int++pattern BODY_STATE_LINEAR_VELOCITY = 1++pattern AREA_PARAM_LINEAR_DAMP :: Int++pattern AREA_PARAM_LINEAR_DAMP = 5++pattern BODY_PARAM_ANGULAR_DAMP :: Int++pattern BODY_PARAM_ANGULAR_DAMP = 6++pattern SPACE_PARAM_BODY_TIME_TO_SLEEP :: Int++pattern SPACE_PARAM_BODY_TIME_TO_SLEEP = 5++pattern BODY_PARAM_LINEAR_DAMP :: Int++pattern BODY_PARAM_LINEAR_DAMP = 5++pattern AREA_PARAM_GRAVITY_DISTANCE_SCALE :: Int++pattern AREA_PARAM_GRAVITY_DISTANCE_SCALE = 3++pattern BODY_STATE_ANGULAR_VELOCITY :: Int++pattern BODY_STATE_ANGULAR_VELOCITY = 2++pattern AREA_BODY_REMOVED :: Int++pattern AREA_BODY_REMOVED = 1++pattern BODY_STATE_SLEEPING :: Int++pattern BODY_STATE_SLEEPING = 3++pattern INFO_ISLAND_COUNT :: Int++pattern INFO_ISLAND_COUNT = 2++pattern AREA_SPACE_OVERRIDE_DISABLED :: Int++pattern AREA_SPACE_OVERRIDE_DISABLED = 0++pattern AREA_PARAM_GRAVITY_IS_POINT :: Int++pattern AREA_PARAM_GRAVITY_IS_POINT = 2++pattern AREA_PARAM_GRAVITY_POINT_ATTENUATION :: Int++pattern AREA_PARAM_GRAVITY_POINT_ATTENUATION = 4++pattern BODY_STATE_TRANSFORM :: Int++pattern BODY_STATE_TRANSFORM = 0++pattern BODY_PARAM_INERTIA :: Int++pattern BODY_PARAM_INERTIA = 3++pattern BODY_PARAM_MASS :: Int++pattern BODY_PARAM_MASS = 2++pattern BODY_MODE_STATIC :: Int++pattern BODY_MODE_STATIC = 0++pattern JOINT_PARAM_MAX_BIAS :: Int++pattern JOINT_PARAM_MAX_BIAS = 1++pattern SHAPE_SEGMENT :: Int++pattern SHAPE_SEGMENT = 2++pattern BODY_PARAM_GRAVITY_SCALE :: Int++pattern BODY_PARAM_GRAVITY_SCALE = 4++pattern JOINT_DAMPED_SPRING :: Int++pattern JOINT_DAMPED_SPRING = 2++pattern AREA_PARAM_GRAVITY :: Int++pattern AREA_PARAM_GRAVITY = 0++pattern INFO_COLLISION_PAIRS :: Int++pattern INFO_COLLISION_PAIRS = 1++pattern SHAPE_RECTANGLE :: Int++pattern SHAPE_RECTANGLE = 4++pattern INFO_ACTIVE_OBJECTS :: Int++pattern INFO_ACTIVE_OBJECTS = 0++pattern DAMPED_STRING_DAMPING :: Int++pattern DAMPED_STRING_DAMPING = 2++pattern SPACE_PARAM_CONTACT_RECYCLE_RADIUS :: Int++pattern SPACE_PARAM_CONTACT_RECYCLE_RADIUS = 0++pattern SPACE_PARAM_CONTACT_MAX_SEPARATION :: Int++pattern SPACE_PARAM_CONTACT_MAX_SEPARATION = 1++pattern DAMPED_STRING_REST_LENGTH :: Int++pattern DAMPED_STRING_REST_LENGTH = 0++pattern AREA_BODY_ADDED :: Int++pattern AREA_BODY_ADDED = 0++pattern AREA_SPACE_OVERRIDE_COMBINE_REPLACE :: Int++pattern AREA_SPACE_OVERRIDE_COMBINE_REPLACE = 2++pattern SHAPE_CIRCLE :: Int++pattern SHAPE_CIRCLE = 3++pattern SHAPE_CONVEX_POLYGON :: Int++pattern SHAPE_CONVEX_POLYGON = 6++pattern AREA_PARAM_PRIORITY :: Int++pattern AREA_PARAM_PRIORITY = 7++pattern AREA_SPACE_OVERRIDE_REPLACE_COMBINE :: Int++pattern AREA_SPACE_OVERRIDE_REPLACE_COMBINE = 4++pattern BODY_MODE_RIGID :: Int++pattern BODY_MODE_RIGID = 2++pattern SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION :: Int++pattern SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION = 2++pattern BODY_PARAM_FRICTION :: Int++pattern BODY_PARAM_FRICTION = 1++pattern SHAPE_CAPSULE :: Int++pattern SHAPE_CAPSULE = 5++pattern AREA_PARAM_ANGULAR_DAMP :: Int++pattern AREA_PARAM_ANGULAR_DAMP = 6++pattern BODY_MODE_KINEMATIC :: Int++pattern BODY_MODE_KINEMATIC = 1++pattern SHAPE_CONCAVE_POLYGON :: Int++pattern SHAPE_CONCAVE_POLYGON = 7++pattern AREA_PARAM_GRAVITY_VECTOR :: Int++pattern AREA_PARAM_GRAVITY_VECTOR = 1++pattern JOINT_PARAM_BIAS :: Int++pattern JOINT_PARAM_BIAS = 0++pattern SHAPE_CUSTOM :: Int++pattern SHAPE_CUSTOM = 8++pattern BODY_STATE_CAN_SLEEP :: Int++pattern BODY_STATE_CAN_SLEEP = 4++pattern BODY_PARAM_MAX :: Int++pattern BODY_PARAM_MAX = 7++pattern SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD :: Int++pattern SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD = 4++pattern SHAPE_LINE :: Int++pattern SHAPE_LINE = 0++pattern JOINT_PIN :: Int++pattern JOINT_PIN = 0++pattern AREA_SPACE_OVERRIDE_COMBINE :: Int++pattern AREA_SPACE_OVERRIDE_COMBINE = 1++pattern DAMPED_STRING_STIFFNESS :: Int++pattern DAMPED_STRING_STIFFNESS = 1++pattern SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD :: Int++pattern SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD = 3
+ src/Godot/Core/GodotPhysics2DServerSW.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysics2DServerSW where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPhysics2DShapeQueryParameters.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysics2DShapeQueryParameters where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPhysics2DShapeQueryResult.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysics2DShapeQueryResult where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPhysics2DTestMotionResult.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysics2DTestMotionResult where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPhysicsBody.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysicsBody where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPhysicsBody2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysicsBody2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPhysicsDirectBodyState.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysicsDirectBodyState where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPhysicsDirectSpaceState.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysicsDirectSpaceState where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPhysicsMaterial.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysicsMaterial where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPhysicsServer.hs view
@@ -0,0 +1,504 @@+module Godot.Core.GodotPhysicsServer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS :: Int++pattern SPACE_PARAM_CONSTRAINT_DEFAULT_BIAS = 7++pattern JOINT_SLIDER :: Int++pattern JOINT_SLIDER = 2++pattern G6DOF_JOINT_FLAG_ENABLE_MOTOR :: Int++pattern G6DOF_JOINT_FLAG_ENABLE_MOTOR = 2++pattern HINGE_JOINT_LIMIT_SOFTNESS :: Int++pattern HINGE_JOINT_LIMIT_SOFTNESS = 4++pattern G6DOF_JOINT_LINEAR_RESTITUTION :: Int++pattern G6DOF_JOINT_LINEAR_RESTITUTION = 3++pattern CONE_TWIST_JOINT_SWING_SPAN :: Int++pattern CONE_TWIST_JOINT_SWING_SPAN = 0++pattern AREA_SPACE_OVERRIDE_REPLACE :: Int++pattern AREA_SPACE_OVERRIDE_REPLACE = 3++pattern SLIDER_JOINT_LINEAR_MOTION_RESTITUTION :: Int++pattern SLIDER_JOINT_LINEAR_MOTION_RESTITUTION = 6++pattern G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT :: Int++pattern G6DOF_JOINT_ANGULAR_MOTOR_FORCE_LIMIT = 15++pattern SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION :: Int++pattern SLIDER_JOINT_LINEAR_ORTHOGONAL_RESTITUTION = 9++pattern SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO :: Int++pattern SPACE_PARAM_BODY_ANGULAR_VELOCITY_DAMP_RATIO = 6++pattern HINGE_JOINT_MOTOR_MAX_IMPULSE :: Int++pattern HINGE_JOINT_MOTOR_MAX_IMPULSE = 7++pattern G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT :: Int++pattern G6DOF_JOINT_FLAG_ENABLE_ANGULAR_LIMIT = 1++pattern G6DOF_JOINT_ANGULAR_UPPER_LIMIT :: Int++pattern G6DOF_JOINT_ANGULAR_UPPER_LIMIT = 8++pattern BODY_PARAM_BOUNCE :: Int++pattern BODY_PARAM_BOUNCE = 0++pattern BODY_AXIS_ANGULAR_Y :: Int++pattern BODY_AXIS_ANGULAR_Y = 16++pattern SLIDER_JOINT_ANGULAR_LIMIT_LOWER :: Int++pattern SLIDER_JOINT_ANGULAR_LIMIT_LOWER = 12++pattern SHAPE_CYLINDER :: Int++pattern SHAPE_CYLINDER = 5++pattern BODY_MODE_CHARACTER :: Int++pattern BODY_MODE_CHARACTER = 3++pattern SHAPE_RAY :: Int++pattern SHAPE_RAY = 1++pattern BODY_STATE_LINEAR_VELOCITY :: Int++pattern BODY_STATE_LINEAR_VELOCITY = 1++pattern HINGE_JOINT_BIAS :: Int++pattern HINGE_JOINT_BIAS = 0++pattern AREA_PARAM_LINEAR_DAMP :: Int++pattern AREA_PARAM_LINEAR_DAMP = 5++pattern BODY_PARAM_ANGULAR_DAMP :: Int++pattern BODY_PARAM_ANGULAR_DAMP = 5++pattern SPACE_PARAM_BODY_TIME_TO_SLEEP :: Int++pattern SPACE_PARAM_BODY_TIME_TO_SLEEP = 5++pattern SLIDER_JOINT_LINEAR_MOTION_SOFTNESS :: Int++pattern SLIDER_JOINT_LINEAR_MOTION_SOFTNESS = 5++pattern BODY_PARAM_LINEAR_DAMP :: Int++pattern BODY_PARAM_LINEAR_DAMP = 4++pattern AREA_PARAM_GRAVITY_DISTANCE_SCALE :: Int++pattern AREA_PARAM_GRAVITY_DISTANCE_SCALE = 3++pattern BODY_STATE_ANGULAR_VELOCITY :: Int++pattern BODY_STATE_ANGULAR_VELOCITY = 2++pattern AREA_BODY_REMOVED :: Int++pattern AREA_BODY_REMOVED = 1++pattern BODY_STATE_SLEEPING :: Int++pattern BODY_STATE_SLEEPING = 3++pattern G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS :: Int++pattern G6DOF_JOINT_ANGULAR_LIMIT_SOFTNESS = 9++pattern INFO_ISLAND_COUNT :: Int++pattern INFO_ISLAND_COUNT = 2++pattern SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION :: Int++pattern SLIDER_JOINT_ANGULAR_LIMIT_RESTITUTION = 14++pattern AREA_SPACE_OVERRIDE_DISABLED :: Int++pattern AREA_SPACE_OVERRIDE_DISABLED = 0++pattern SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION :: Int++pattern SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION = 20++pattern AREA_PARAM_GRAVITY_IS_POINT :: Int++pattern AREA_PARAM_GRAVITY_IS_POINT = 2++pattern G6DOF_JOINT_LINEAR_UPPER_LIMIT :: Int++pattern G6DOF_JOINT_LINEAR_UPPER_LIMIT = 1++pattern AREA_PARAM_GRAVITY_POINT_ATTENUATION :: Int++pattern AREA_PARAM_GRAVITY_POINT_ATTENUATION = 4++pattern G6DOF_JOINT_ANGULAR_FORCE_LIMIT :: Int++pattern G6DOF_JOINT_ANGULAR_FORCE_LIMIT = 12++pattern SLIDER_JOINT_LINEAR_LIMIT_DAMPING :: Int++pattern SLIDER_JOINT_LINEAR_LIMIT_DAMPING = 4++pattern BODY_STATE_TRANSFORM :: Int++pattern BODY_STATE_TRANSFORM = 0++pattern BODY_AXIS_LINEAR_Z :: Int++pattern BODY_AXIS_LINEAR_Z = 4++pattern SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION :: Int++pattern SLIDER_JOINT_ANGULAR_MOTION_RESTITUTION = 17++pattern BODY_PARAM_MASS :: Int++pattern BODY_PARAM_MASS = 2++pattern G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT :: Int++pattern G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT = 6++pattern BODY_MODE_STATIC :: Int++pattern BODY_MODE_STATIC = 0++pattern G6DOF_JOINT_ANGULAR_RESTITUTION :: Int++pattern G6DOF_JOINT_ANGULAR_RESTITUTION = 11++pattern HINGE_JOINT_LIMIT_UPPER :: Int++pattern HINGE_JOINT_LIMIT_UPPER = 1++pattern BODY_PARAM_GRAVITY_SCALE :: Int++pattern BODY_PARAM_GRAVITY_SCALE = 3++pattern HINGE_JOINT_MOTOR_TARGET_VELOCITY :: Int++pattern HINGE_JOINT_MOTOR_TARGET_VELOCITY = 6++pattern SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS :: Int++pattern SLIDER_JOINT_LINEAR_ORTHOGONAL_SOFTNESS = 8++pattern PIN_JOINT_IMPULSE_CLAMP :: Int++pattern PIN_JOINT_IMPULSE_CLAMP = 2++pattern SHAPE_PLANE :: Int++pattern SHAPE_PLANE = 0++pattern SLIDER_JOINT_ANGULAR_LIMIT_UPPER :: Int++pattern SLIDER_JOINT_ANGULAR_LIMIT_UPPER = 11++pattern AREA_PARAM_GRAVITY :: Int++pattern AREA_PARAM_GRAVITY = 0++pattern G6DOF_JOINT_ANGULAR_LOWER_LIMIT :: Int++pattern G6DOF_JOINT_ANGULAR_LOWER_LIMIT = 7++pattern HINGE_JOINT_LIMIT_RELAXATION :: Int++pattern HINGE_JOINT_LIMIT_RELAXATION = 5++pattern SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS :: Int++pattern SLIDER_JOINT_ANGULAR_LIMIT_SOFTNESS = 13++pattern INFO_COLLISION_PAIRS :: Int++pattern INFO_COLLISION_PAIRS = 1++pattern SLIDER_JOINT_LINEAR_LIMIT_UPPER :: Int++pattern SLIDER_JOINT_LINEAR_LIMIT_UPPER = 0++pattern PIN_JOINT_DAMPING :: Int++pattern PIN_JOINT_DAMPING = 1++pattern HINGE_JOINT_FLAG_USE_LIMIT :: Int++pattern HINGE_JOINT_FLAG_USE_LIMIT = 0++pattern SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS :: Int++pattern SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS = 19++pattern BODY_AXIS_ANGULAR_Z :: Int++pattern BODY_AXIS_ANGULAR_Z = 32++pattern SLIDER_JOINT_ANGULAR_LIMIT_DAMPING :: Int++pattern SLIDER_JOINT_ANGULAR_LIMIT_DAMPING = 15++pattern SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING :: Int++pattern SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING = 21++pattern INFO_ACTIVE_OBJECTS :: Int++pattern INFO_ACTIVE_OBJECTS = 0++pattern CONE_TWIST_JOINT_RELAXATION :: Int++pattern CONE_TWIST_JOINT_RELAXATION = 4++pattern SPACE_PARAM_CONTACT_RECYCLE_RADIUS :: Int++pattern SPACE_PARAM_CONTACT_RECYCLE_RADIUS = 0++pattern JOINT_HINGE :: Int++pattern JOINT_HINGE = 1++pattern JOINT_CONE_TWIST :: Int++pattern JOINT_CONE_TWIST = 3++pattern SPACE_PARAM_CONTACT_MAX_SEPARATION :: Int++pattern SPACE_PARAM_CONTACT_MAX_SEPARATION = 1++pattern SLIDER_JOINT_MAX :: Int++pattern SLIDER_JOINT_MAX = 22++pattern G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS :: Int++pattern G6DOF_JOINT_LINEAR_LIMIT_SOFTNESS = 2++pattern AREA_BODY_ADDED :: Int++pattern AREA_BODY_ADDED = 0++pattern G6DOF_JOINT_ANGULAR_DAMPING :: Int++pattern G6DOF_JOINT_ANGULAR_DAMPING = 10++pattern SLIDER_JOINT_ANGULAR_MOTION_DAMPING :: Int++pattern SLIDER_JOINT_ANGULAR_MOTION_DAMPING = 18++pattern SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION :: Int++pattern SLIDER_JOINT_LINEAR_LIMIT_RESTITUTION = 3++pattern AREA_SPACE_OVERRIDE_COMBINE_REPLACE :: Int++pattern AREA_SPACE_OVERRIDE_COMBINE_REPLACE = 2++pattern SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS :: Int++pattern SLIDER_JOINT_ANGULAR_MOTION_SOFTNESS = 16++pattern JOINT_6DOF :: Int++pattern JOINT_6DOF = 4++pattern CONE_TWIST_JOINT_BIAS :: Int++pattern CONE_TWIST_JOINT_BIAS = 2++pattern SHAPE_CONVEX_POLYGON :: Int++pattern SHAPE_CONVEX_POLYGON = 6++pattern G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY :: Int++pattern G6DOF_JOINT_ANGULAR_MOTOR_TARGET_VELOCITY = 14++pattern AREA_PARAM_PRIORITY :: Int++pattern AREA_PARAM_PRIORITY = 7++pattern AREA_SPACE_OVERRIDE_REPLACE_COMBINE :: Int++pattern AREA_SPACE_OVERRIDE_REPLACE_COMBINE = 4++pattern BODY_MODE_RIGID :: Int++pattern BODY_MODE_RIGID = 2++pattern HINGE_JOINT_LIMIT_LOWER :: Int++pattern HINGE_JOINT_LIMIT_LOWER = 2++pattern SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION :: Int++pattern SPACE_PARAM_BODY_MAX_ALLOWED_PENETRATION = 2++pattern BODY_PARAM_FRICTION :: Int++pattern BODY_PARAM_FRICTION = 1++pattern SHAPE_CAPSULE :: Int++pattern SHAPE_CAPSULE = 4++pattern AREA_PARAM_ANGULAR_DAMP :: Int++pattern AREA_PARAM_ANGULAR_DAMP = 6++pattern G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY :: Int++pattern G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY = 5++pattern HINGE_JOINT_FLAG_ENABLE_MOTOR :: Int++pattern HINGE_JOINT_FLAG_ENABLE_MOTOR = 1++pattern SHAPE_BOX :: Int++pattern SHAPE_BOX = 3++pattern CONE_TWIST_JOINT_TWIST_SPAN :: Int++pattern CONE_TWIST_JOINT_TWIST_SPAN = 1++pattern BODY_MODE_KINEMATIC :: Int++pattern BODY_MODE_KINEMATIC = 1++pattern SHAPE_CONCAVE_POLYGON :: Int++pattern SHAPE_CONCAVE_POLYGON = 7++pattern G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT :: Int++pattern G6DOF_JOINT_FLAG_ENABLE_LINEAR_LIMIT = 0++pattern HINGE_JOINT_LIMIT_BIAS :: Int++pattern HINGE_JOINT_LIMIT_BIAS = 3++pattern G6DOF_JOINT_ANGULAR_ERP :: Int++pattern G6DOF_JOINT_ANGULAR_ERP = 13++pattern BODY_AXIS_LINEAR_Y :: Int++pattern BODY_AXIS_LINEAR_Y = 2++pattern SLIDER_JOINT_LINEAR_LIMIT_LOWER :: Int++pattern SLIDER_JOINT_LINEAR_LIMIT_LOWER = 1++pattern SLIDER_JOINT_LINEAR_MOTION_DAMPING :: Int++pattern SLIDER_JOINT_LINEAR_MOTION_DAMPING = 7++pattern G6DOF_JOINT_LINEAR_DAMPING :: Int++pattern G6DOF_JOINT_LINEAR_DAMPING = 4++pattern PIN_JOINT_BIAS :: Int++pattern PIN_JOINT_BIAS = 0++pattern AREA_PARAM_GRAVITY_VECTOR :: Int++pattern AREA_PARAM_GRAVITY_VECTOR = 1++pattern SHAPE_CUSTOM :: Int++pattern SHAPE_CUSTOM = 9++pattern BODY_STATE_CAN_SLEEP :: Int++pattern BODY_STATE_CAN_SLEEP = 4++pattern SHAPE_HEIGHTMAP :: Int++pattern SHAPE_HEIGHTMAP = 8++pattern BODY_PARAM_MAX :: Int++pattern BODY_PARAM_MAX = 6++pattern SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING :: Int++pattern SLIDER_JOINT_LINEAR_ORTHOGONAL_DAMPING = 10++pattern SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD :: Int++pattern SPACE_PARAM_BODY_ANGULAR_VELOCITY_SLEEP_THRESHOLD = 4++pattern CONE_TWIST_JOINT_SOFTNESS :: Int++pattern CONE_TWIST_JOINT_SOFTNESS = 3++pattern BODY_AXIS_ANGULAR_X :: Int++pattern BODY_AXIS_ANGULAR_X = 8++pattern JOINT_PIN :: Int++pattern JOINT_PIN = 0++pattern SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS :: Int++pattern SLIDER_JOINT_LINEAR_LIMIT_SOFTNESS = 2++pattern G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR :: Int++pattern G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR = 3++pattern G6DOF_JOINT_LINEAR_LOWER_LIMIT :: Int++pattern G6DOF_JOINT_LINEAR_LOWER_LIMIT = 0++pattern BODY_AXIS_LINEAR_X :: Int++pattern BODY_AXIS_LINEAR_X = 1++pattern SHAPE_SPHERE :: Int++pattern SHAPE_SPHERE = 2++pattern AREA_SPACE_OVERRIDE_COMBINE :: Int++pattern AREA_SPACE_OVERRIDE_COMBINE = 1++pattern SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD :: Int++pattern SPACE_PARAM_BODY_LINEAR_VELOCITY_SLEEP_THRESHOLD = 3
+ src/Godot/Core/GodotPhysicsShapeQueryParameters.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysicsShapeQueryParameters where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPhysicsShapeQueryResult.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPhysicsShapeQueryResult where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPinJoint.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotPinJoint where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern PARAM_IMPULSE_CLAMP :: Int++pattern PARAM_IMPULSE_CLAMP = 2++pattern PARAM_DAMPING :: Int++pattern PARAM_DAMPING = 1++pattern PARAM_BIAS :: Int++pattern PARAM_BIAS = 0
+ src/Godot/Core/GodotPinJoint2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPinJoint2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPlaneMesh.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPlaneMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPlaneShape.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPlaneShape where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPluginScript.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPluginScript where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPolygon2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPolygon2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPolygonPathFinder.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPolygonPathFinder where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPopup.hs view
@@ -0,0 +1,22 @@+module Godot.Core.GodotPopup where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern NOTIFICATION_POST_POPUP :: Int++pattern NOTIFICATION_POST_POPUP = 80++pattern NOTIFICATION_POPUP_HIDE :: Int++pattern NOTIFICATION_POPUP_HIDE = 81++popup_hide :: Signal GodotPopup+popup_hide = Signal "popup_hide"++about_to_show :: Signal GodotPopup+about_to_show = Signal "about_to_show"
+ src/Godot/Core/GodotPopupDialog.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPopupDialog where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPopupMenu.hs view
@@ -0,0 +1,17 @@+module Godot.Core.GodotPopupMenu where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++index_pressed :: Signal GodotPopupMenu+index_pressed = Signal "index_pressed"++id_focused :: Signal GodotPopupMenu+id_focused = Signal "id_focused"++id_pressed :: Signal GodotPopupMenu+id_pressed = Signal "id_pressed"
+ src/Godot/Core/GodotPopupPanel.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPopupPanel where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPosition2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPosition2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPosition3D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPosition3D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPrimitiveMesh.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPrimitiveMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotPrismMesh.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotPrismMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotProceduralSky.hs view
@@ -0,0 +1,32 @@+module Godot.Core.GodotProceduralSky where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern TEXTURE_SIZE_512 :: Int++pattern TEXTURE_SIZE_512 = 1++pattern TEXTURE_SIZE_2048 :: Int++pattern TEXTURE_SIZE_2048 = 3++pattern TEXTURE_SIZE_1024 :: Int++pattern TEXTURE_SIZE_1024 = 2++pattern TEXTURE_SIZE_256 :: Int++pattern TEXTURE_SIZE_256 = 0++pattern TEXTURE_SIZE_MAX :: Int++pattern TEXTURE_SIZE_MAX = 5++pattern TEXTURE_SIZE_4096 :: Int++pattern TEXTURE_SIZE_4096 = 4
+ src/Godot/Core/GodotProgressBar.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotProgressBar where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotProjectSettings.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotProjectSettings where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotProximityGroup.hs view
@@ -0,0 +1,19 @@+module Godot.Core.GodotProximityGroup where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MODE_SIGNAL :: Int++pattern MODE_SIGNAL = 1++pattern MODE_PROXY :: Int++pattern MODE_PROXY = 0++broadcast :: Signal GodotProximityGroup+broadcast = Signal "broadcast"
+ src/Godot/Core/GodotProxyTexture.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotProxyTexture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotQuadMesh.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotQuadMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotRange.hs view
@@ -0,0 +1,14 @@+module Godot.Core.GodotRange where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++value_changed :: Signal GodotRange+value_changed = Signal "value_changed"++changed :: Signal GodotRange+changed = Signal "changed"
+ src/Godot/Core/GodotRayCast.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotRayCast where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotRayCast2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotRayCast2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotRayShape.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotRayShape where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotRayShape2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotRayShape2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotRectangleShape2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotRectangleShape2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotReference.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotReference where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotReferenceRect.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotReferenceRect where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotReflectionProbe.hs view
@@ -0,0 +1,16 @@+module Godot.Core.GodotReflectionProbe where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern UPDATE_ALWAYS :: Int++pattern UPDATE_ALWAYS = 1++pattern UPDATE_ONCE :: Int++pattern UPDATE_ONCE = 0
+ src/Godot/Core/GodotRegEx.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotRegEx where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotRegExMatch.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotRegExMatch where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotRemoteTransform.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotRemoteTransform where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotRemoteTransform2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotRemoteTransform2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotResource.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotResource where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++changed :: Signal GodotResource+changed = Signal "changed"
+ src/Godot/Core/GodotResourceImporter.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotResourceImporter where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotResourceImporterOGGVorbis.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotResourceImporterOGGVorbis where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotResourceImporterTheora.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotResourceImporterTheora where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotResourceImporterWebm.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotResourceImporterWebm where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotResourceInteractiveLoader.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotResourceInteractiveLoader where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotResourcePreloader.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotResourcePreloader where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotRichTextLabel.hs view
@@ -0,0 +1,97 @@+module Godot.Core.GodotRichTextLabel where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ITEM_UNDERLINE :: Int++pattern ITEM_UNDERLINE = 6++pattern ITEM_META :: Int++pattern ITEM_META = 12++pattern ITEM_ALIGN :: Int++pattern ITEM_ALIGN = 8++pattern ITEM_FRAME :: Int++pattern ITEM_FRAME = 0++pattern ALIGN_RIGHT :: Int++pattern ALIGN_RIGHT = 2++pattern ALIGN_FILL :: Int++pattern ALIGN_FILL = 3++pattern ITEM_STRIKETHROUGH :: Int++pattern ITEM_STRIKETHROUGH = 7++pattern ITEM_FONT :: Int++pattern ITEM_FONT = 4++pattern ITEM_TABLE :: Int++pattern ITEM_TABLE = 11++pattern ITEM_COLOR :: Int++pattern ITEM_COLOR = 5++pattern ITEM_TEXT :: Int++pattern ITEM_TEXT = 1++pattern ITEM_IMAGE :: Int++pattern ITEM_IMAGE = 2++pattern LIST_NUMBERS :: Int++pattern LIST_NUMBERS = 0++pattern LIST_LETTERS :: Int++pattern LIST_LETTERS = 1++pattern ITEM_LIST :: Int++pattern ITEM_LIST = 10++pattern ITEM_NEWLINE :: Int++pattern ITEM_NEWLINE = 3++pattern ITEM_INDENT :: Int++pattern ITEM_INDENT = 9++pattern LIST_DOTS :: Int++pattern LIST_DOTS = 2++pattern ALIGN_LEFT :: Int++pattern ALIGN_LEFT = 0++pattern ALIGN_CENTER :: Int++pattern ALIGN_CENTER = 1++meta_clicked :: Signal GodotRichTextLabel+meta_clicked = Signal "meta_clicked"++meta_hover_started :: Signal GodotRichTextLabel+meta_hover_started = Signal "meta_hover_started"++meta_hover_ended :: Signal GodotRichTextLabel+meta_hover_ended = Signal "meta_hover_ended"
+ src/Godot/Core/GodotRigidBody.hs view
@@ -0,0 +1,39 @@+module Godot.Core.GodotRigidBody where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MODE_STATIC :: Int++pattern MODE_STATIC = 1++pattern MODE_KINEMATIC :: Int++pattern MODE_KINEMATIC = 3++pattern MODE_RIGID :: Int++pattern MODE_RIGID = 0++pattern MODE_CHARACTER :: Int++pattern MODE_CHARACTER = 2++body_entered :: Signal GodotRigidBody+body_entered = Signal "body_entered"++body_shape_entered :: Signal GodotRigidBody+body_shape_entered = Signal "body_shape_entered"++sleeping_state_changed :: Signal GodotRigidBody+sleeping_state_changed = Signal "sleeping_state_changed"++body_exited :: Signal GodotRigidBody+body_exited = Signal "body_exited"++body_shape_exited :: Signal GodotRigidBody+body_shape_exited = Signal "body_shape_exited"
+ src/Godot/Core/GodotRigidBody2D.hs view
@@ -0,0 +1,51 @@+module Godot.Core.GodotRigidBody2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MODE_STATIC :: Int++pattern MODE_STATIC = 1++pattern CCD_MODE_DISABLED :: Int++pattern CCD_MODE_DISABLED = 0++pattern CCD_MODE_CAST_RAY :: Int++pattern CCD_MODE_CAST_RAY = 1++pattern MODE_KINEMATIC :: Int++pattern MODE_KINEMATIC = 3++pattern CCD_MODE_CAST_SHAPE :: Int++pattern CCD_MODE_CAST_SHAPE = 2++pattern MODE_RIGID :: Int++pattern MODE_RIGID = 0++pattern MODE_CHARACTER :: Int++pattern MODE_CHARACTER = 2++body_entered :: Signal GodotRigidBody2D+body_entered = Signal "body_entered"++body_shape_entered :: Signal GodotRigidBody2D+body_shape_entered = Signal "body_shape_entered"++sleeping_state_changed :: Signal GodotRigidBody2D+sleeping_state_changed = Signal "sleeping_state_changed"++body_exited :: Signal GodotRigidBody2D+body_exited = Signal "body_exited"++body_shape_exited :: Signal GodotRigidBody2D+body_shape_exited = Signal "body_shape_exited"
+ src/Godot/Core/GodotRootMotionView.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotRootMotionView where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSceneState.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotSceneState where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern GEN_EDIT_STATE_DISABLED :: Int++pattern GEN_EDIT_STATE_DISABLED = 0++pattern GEN_EDIT_STATE_MAIN :: Int++pattern GEN_EDIT_STATE_MAIN = 2++pattern GEN_EDIT_STATE_INSTANCE :: Int++pattern GEN_EDIT_STATE_INSTANCE = 1
+ src/Godot/Core/GodotSceneTree.hs view
@@ -0,0 +1,96 @@+module Godot.Core.GodotSceneTree where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern STRETCH_ASPECT_KEEP :: Int++pattern STRETCH_ASPECT_KEEP = 1++pattern STRETCH_ASPECT_IGNORE :: Int++pattern STRETCH_ASPECT_IGNORE = 0++pattern GROUP_CALL_REALTIME :: Int++pattern GROUP_CALL_REALTIME = 2++pattern GROUP_CALL_UNIQUE :: Int++pattern GROUP_CALL_UNIQUE = 4++pattern STRETCH_MODE_DISABLED :: Int++pattern STRETCH_MODE_DISABLED = 0++pattern STRETCH_ASPECT_KEEP_HEIGHT :: Int++pattern STRETCH_ASPECT_KEEP_HEIGHT = 3++pattern STRETCH_MODE_2D :: Int++pattern STRETCH_MODE_2D = 1++pattern GROUP_CALL_REVERSE :: Int++pattern GROUP_CALL_REVERSE = 1++pattern STRETCH_ASPECT_KEEP_WIDTH :: Int++pattern STRETCH_ASPECT_KEEP_WIDTH = 2++pattern STRETCH_MODE_VIEWPORT :: Int++pattern STRETCH_MODE_VIEWPORT = 2++pattern GROUP_CALL_DEFAULT :: Int++pattern GROUP_CALL_DEFAULT = 0++pattern STRETCH_ASPECT_EXPAND :: Int++pattern STRETCH_ASPECT_EXPAND = 4++connected_to_server :: Signal GodotSceneTree+connected_to_server = Signal "connected_to_server"++node_configuration_warning_changed :: Signal GodotSceneTree+node_configuration_warning_changed+  = Signal "node_configuration_warning_changed"++connection_failed :: Signal GodotSceneTree+connection_failed = Signal "connection_failed"++physics_frame :: Signal GodotSceneTree+physics_frame = Signal "physics_frame"++screen_resized :: Signal GodotSceneTree+screen_resized = Signal "screen_resized"++network_peer_disconnected :: Signal GodotSceneTree+network_peer_disconnected = Signal "network_peer_disconnected"++network_peer_connected :: Signal GodotSceneTree+network_peer_connected = Signal "network_peer_connected"++node_removed :: Signal GodotSceneTree+node_removed = Signal "node_removed"++node_added :: Signal GodotSceneTree+node_added = Signal "node_added"++files_dropped :: Signal GodotSceneTree+files_dropped = Signal "files_dropped"++idle_frame :: Signal GodotSceneTree+idle_frame = Signal "idle_frame"++server_disconnected :: Signal GodotSceneTree+server_disconnected = Signal "server_disconnected"++tree_changed :: Signal GodotSceneTree+tree_changed = Signal "tree_changed"
+ src/Godot/Core/GodotSceneTreeTimer.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotSceneTreeTimer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++timeout :: Signal GodotSceneTreeTimer+timeout = Signal "timeout"
+ src/Godot/Core/GodotScript.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotScript where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotScrollBar.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotScrollBar where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++scrolling :: Signal GodotScrollBar+scrolling = Signal "scrolling"
+ src/Godot/Core/GodotScrollContainer.hs view
@@ -0,0 +1,14 @@+module Godot.Core.GodotScrollContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++scroll_started :: Signal GodotScrollContainer+scroll_started = Signal "scroll_started"++scroll_ended :: Signal GodotScrollContainer+scroll_ended = Signal "scroll_ended"
+ src/Godot/Core/GodotSegmentShape2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSegmentShape2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSeparator.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSeparator where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotShader.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotShader where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MODE_CANVAS_ITEM :: Int++pattern MODE_CANVAS_ITEM = 1++pattern MODE_PARTICLES :: Int++pattern MODE_PARTICLES = 2++pattern MODE_SPATIAL :: Int++pattern MODE_SPATIAL = 0
+ src/Godot/Core/GodotShaderMaterial.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotShaderMaterial where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotShape.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotShape where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotShape2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotShape2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotShortCut.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotShortCut where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSkeleton.hs view
@@ -0,0 +1,12 @@+module Godot.Core.GodotSkeleton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern NOTIFICATION_UPDATE_SKELETON :: Int++pattern NOTIFICATION_UPDATE_SKELETON = 50
+ src/Godot/Core/GodotSkeleton2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSkeleton2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSkeletonIK.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSkeletonIK where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSky.hs view
@@ -0,0 +1,40 @@+module Godot.Core.GodotSky where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern RADIANCE_SIZE_128 :: Int++pattern RADIANCE_SIZE_128 = 2++pattern RADIANCE_SIZE_2048 :: Int++pattern RADIANCE_SIZE_2048 = 6++pattern RADIANCE_SIZE_512 :: Int++pattern RADIANCE_SIZE_512 = 4++pattern RADIANCE_SIZE_1024 :: Int++pattern RADIANCE_SIZE_1024 = 5++pattern RADIANCE_SIZE_64 :: Int++pattern RADIANCE_SIZE_64 = 1++pattern RADIANCE_SIZE_32 :: Int++pattern RADIANCE_SIZE_32 = 0++pattern RADIANCE_SIZE_256 :: Int++pattern RADIANCE_SIZE_256 = 3++pattern RADIANCE_SIZE_MAX :: Int++pattern RADIANCE_SIZE_MAX = 7
+ src/Godot/Core/GodotSlider.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSlider where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSliderJoint.hs view
@@ -0,0 +1,100 @@+module Godot.Core.GodotSliderJoint where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern PARAM_ANGULAR_LIMIT_LOWER :: Int++pattern PARAM_ANGULAR_LIMIT_LOWER = 12++pattern PARAM_LINEAR_ORTHOGONAL_RESTITUTION :: Int++pattern PARAM_LINEAR_ORTHOGONAL_RESTITUTION = 9++pattern PARAM_ANGULAR_MOTION_DAMPING :: Int++pattern PARAM_ANGULAR_MOTION_DAMPING = 18++pattern PARAM_LINEAR_LIMIT_RESTITUTION :: Int++pattern PARAM_LINEAR_LIMIT_RESTITUTION = 3++pattern PARAM_LINEAR_MOTION_RESTITUTION :: Int++pattern PARAM_LINEAR_MOTION_RESTITUTION = 6++pattern PARAM_ANGULAR_ORTHOGONAL_DAMPING :: Int++pattern PARAM_ANGULAR_ORTHOGONAL_DAMPING = 21++pattern PARAM_ANGULAR_ORTHOGONAL_SOFTNESS :: Int++pattern PARAM_ANGULAR_ORTHOGONAL_SOFTNESS = 19++pattern PARAM_LINEAR_ORTHOGONAL_SOFTNESS :: Int++pattern PARAM_LINEAR_ORTHOGONAL_SOFTNESS = 8++pattern PARAM_LINEAR_LIMIT_SOFTNESS :: Int++pattern PARAM_LINEAR_LIMIT_SOFTNESS = 2++pattern PARAM_ANGULAR_LIMIT_RESTITUTION :: Int++pattern PARAM_ANGULAR_LIMIT_RESTITUTION = 14++pattern PARAM_LINEAR_LIMIT_LOWER :: Int++pattern PARAM_LINEAR_LIMIT_LOWER = 1++pattern PARAM_LINEAR_MOTION_SOFTNESS :: Int++pattern PARAM_LINEAR_MOTION_SOFTNESS = 5++pattern PARAM_MAX :: Int++pattern PARAM_MAX = 22++pattern PARAM_ANGULAR_LIMIT_DAMPING :: Int++pattern PARAM_ANGULAR_LIMIT_DAMPING = 15++pattern PARAM_ANGULAR_LIMIT_SOFTNESS :: Int++pattern PARAM_ANGULAR_LIMIT_SOFTNESS = 13++pattern PARAM_LINEAR_LIMIT_UPPER :: Int++pattern PARAM_LINEAR_LIMIT_UPPER = 0++pattern PARAM_ANGULAR_LIMIT_UPPER :: Int++pattern PARAM_ANGULAR_LIMIT_UPPER = 11++pattern PARAM_LINEAR_LIMIT_DAMPING :: Int++pattern PARAM_LINEAR_LIMIT_DAMPING = 4++pattern PARAM_ANGULAR_MOTION_RESTITUTION :: Int++pattern PARAM_ANGULAR_MOTION_RESTITUTION = 17++pattern PARAM_LINEAR_ORTHOGONAL_DAMPING :: Int++pattern PARAM_LINEAR_ORTHOGONAL_DAMPING = 10++pattern PARAM_ANGULAR_ORTHOGONAL_RESTITUTION :: Int++pattern PARAM_ANGULAR_ORTHOGONAL_RESTITUTION = 20++pattern PARAM_LINEAR_MOTION_DAMPING :: Int++pattern PARAM_LINEAR_MOTION_DAMPING = 7++pattern PARAM_ANGULAR_MOTION_SOFTNESS :: Int++pattern PARAM_ANGULAR_MOTION_SOFTNESS = 16
+ src/Godot/Core/GodotSoftBody.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSoftBody where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSpatial.hs view
@@ -0,0 +1,27 @@+module Godot.Core.GodotSpatial where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern NOTIFICATION_ENTER_WORLD :: Int++pattern NOTIFICATION_ENTER_WORLD = 41++pattern NOTIFICATION_EXIT_WORLD :: Int++pattern NOTIFICATION_EXIT_WORLD = 42++pattern NOTIFICATION_TRANSFORM_CHANGED :: Int++pattern NOTIFICATION_TRANSFORM_CHANGED = 29++pattern NOTIFICATION_VISIBILITY_CHANGED :: Int++pattern NOTIFICATION_VISIBILITY_CHANGED = 43++visibility_changed :: Signal GodotSpatial+visibility_changed = Signal "visibility_changed"
+ src/Godot/Core/GodotSpatialGizmo.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSpatialGizmo where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSpatialMaterial.hs view
@@ -0,0 +1,356 @@+module Godot.Core.GodotSpatialMaterial where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern DIFFUSE_BURLEY :: Int++pattern DIFFUSE_BURLEY = 0++pattern DEPTH_DRAW_ALWAYS :: Int++pattern DEPTH_DRAW_ALWAYS = 1++pattern FLAG_DISABLE_DEPTH_TEST :: Int++pattern FLAG_DISABLE_DEPTH_TEST = 2++pattern TEXTURE_MAX :: Int++pattern TEXTURE_MAX = 16++pattern DISTANCE_FADE_PIXEL_DITHER :: Int++pattern DISTANCE_FADE_PIXEL_DITHER = 2++pattern FLAG_DONT_RECEIVE_SHADOWS :: Int++pattern FLAG_DONT_RECEIVE_SHADOWS = 15++pattern TEXTURE_METALLIC :: Int++pattern TEXTURE_METALLIC = 1++pattern FEATURE_MAX :: Int++pattern FEATURE_MAX = 12++pattern TEXTURE_DETAIL_ALBEDO :: Int++pattern TEXTURE_DETAIL_ALBEDO = 14++pattern TEXTURE_CHANNEL_RED :: Int++pattern TEXTURE_CHANNEL_RED = 0++pattern SPECULAR_TOON :: Int++pattern SPECULAR_TOON = 3++pattern FEATURE_EMISSION :: Int++pattern FEATURE_EMISSION = 1++pattern TEXTURE_CHANNEL_BLUE :: Int++pattern TEXTURE_CHANNEL_BLUE = 2++pattern TEXTURE_AMBIENT_OCCLUSION :: Int++pattern TEXTURE_AMBIENT_OCCLUSION = 8++pattern TEXTURE_DETAIL_MASK :: Int++pattern TEXTURE_DETAIL_MASK = 13++pattern FEATURE_DETAIL :: Int++pattern FEATURE_DETAIL = 11++pattern SPECULAR_SCHLICK_GGX :: Int++pattern SPECULAR_SCHLICK_GGX = 0++pattern FEATURE_SUBSURACE_SCATTERING :: Int++pattern FEATURE_SUBSURACE_SCATTERING = 8++pattern FEATURE_DEPTH_MAPPING :: Int++pattern FEATURE_DEPTH_MAPPING = 7++pattern TEXTURE_REFRACTION :: Int++pattern TEXTURE_REFRACTION = 12++pattern FEATURE_TRANSPARENT :: Int++pattern FEATURE_TRANSPARENT = 0++pattern FEATURE_TRANSMISSION :: Int++pattern FEATURE_TRANSMISSION = 9++pattern FLAG_TRIPLANAR_USE_WORLD :: Int++pattern FLAG_TRIPLANAR_USE_WORLD = 10++pattern DEPTH_DRAW_ALPHA_OPAQUE_PREPASS :: Int++pattern DEPTH_DRAW_ALPHA_OPAQUE_PREPASS = 3++pattern FLAG_USE_ALPHA_SCISSOR :: Int++pattern FLAG_USE_ALPHA_SCISSOR = 13++pattern DIFFUSE_LAMBERT :: Int++pattern DIFFUSE_LAMBERT = 1++pattern DETAIL_UV_2 :: Int++pattern DETAIL_UV_2 = 1++pattern DIFFUSE_LAMBERT_WRAP :: Int++pattern DIFFUSE_LAMBERT_WRAP = 2++pattern BLEND_MODE_ADD :: Int++pattern BLEND_MODE_ADD = 1++pattern BILLBOARD_ENABLED :: Int++pattern BILLBOARD_ENABLED = 1++pattern TEXTURE_NORMAL :: Int++pattern TEXTURE_NORMAL = 4++pattern FEATURE_NORMAL_MAPPING :: Int++pattern FEATURE_NORMAL_MAPPING = 2++pattern TEXTURE_TRANSMISSION :: Int++pattern TEXTURE_TRANSMISSION = 11++pattern FLAG_ALBEDO_FROM_VERTEX_COLOR :: Int++pattern FLAG_ALBEDO_FROM_VERTEX_COLOR = 3++pattern FEATURE_REFRACTION :: Int++pattern FEATURE_REFRACTION = 10++pattern BLEND_MODE_MIX :: Int++pattern BLEND_MODE_MIX = 0++pattern BILLBOARD_FIXED_Y :: Int++pattern BILLBOARD_FIXED_Y = 2++pattern TEXTURE_FLOWMAP :: Int++pattern TEXTURE_FLOWMAP = 7++pattern TEXTURE_RIM :: Int++pattern TEXTURE_RIM = 5++pattern FEATURE_AMBIENT_OCCLUSION :: Int++pattern FEATURE_AMBIENT_OCCLUSION = 6++pattern DISTANCE_FADE_OBJECT_DITHER :: Int++pattern DISTANCE_FADE_OBJECT_DITHER = 3++pattern FLAG_BILLBOARD_KEEP_SCALE :: Int++pattern FLAG_BILLBOARD_KEEP_SCALE = 7++pattern DEPTH_DRAW_OPAQUE_ONLY :: Int++pattern DEPTH_DRAW_OPAQUE_ONLY = 0++pattern FLAG_USE_POINT_SIZE :: Int++pattern FLAG_USE_POINT_SIZE = 5++pattern CULL_DISABLED :: Int++pattern CULL_DISABLED = 2++pattern FEATURE_ANISOTROPY :: Int++pattern FEATURE_ANISOTROPY = 5++pattern TEXTURE_ROUGHNESS :: Int++pattern TEXTURE_ROUGHNESS = 2++pattern EMISSION_OP_ADD :: Int++pattern EMISSION_OP_ADD = 0++pattern FLAG_MAX :: Int++pattern FLAG_MAX = 18++pattern FLAG_FIXED_SIZE :: Int++pattern FLAG_FIXED_SIZE = 6++pattern FLAG_UNSHADED :: Int++pattern FLAG_UNSHADED = 0++pattern FLAG_ENSURE_CORRECT_NORMALS :: Int++pattern FLAG_ENSURE_CORRECT_NORMALS = 16++pattern TEXTURE_CHANNEL_GREEN :: Int++pattern TEXTURE_CHANNEL_GREEN = 1++pattern SPECULAR_BLINN :: Int++pattern SPECULAR_BLINN = 1++pattern CULL_BACK :: Int++pattern CULL_BACK = 0++pattern EMISSION_OP_MULTIPLY :: Int++pattern EMISSION_OP_MULTIPLY = 1++pattern FLAG_SRGB_VERTEX_COLOR :: Int++pattern FLAG_SRGB_VERTEX_COLOR = 4++pattern FLAG_EMISSION_ON_UV2 :: Int++pattern FLAG_EMISSION_ON_UV2 = 12++pattern FLAG_AO_ON_UV2 :: Int++pattern FLAG_AO_ON_UV2 = 11++pattern TEXTURE_DEPTH :: Int++pattern TEXTURE_DEPTH = 9++pattern DIFFUSE_OREN_NAYAR :: Int++pattern DIFFUSE_OREN_NAYAR = 3++pattern FLAG_UV1_USE_TRIPLANAR :: Int++pattern FLAG_UV1_USE_TRIPLANAR = 8++pattern DEPTH_DRAW_DISABLED :: Int++pattern DEPTH_DRAW_DISABLED = 2++pattern TEXTURE_DETAIL_NORMAL :: Int++pattern TEXTURE_DETAIL_NORMAL = 15++pattern FEATURE_RIM :: Int++pattern FEATURE_RIM = 3++pattern DISTANCE_FADE_DISABLED :: Int++pattern DISTANCE_FADE_DISABLED = 0++pattern SPECULAR_DISABLED :: Int++pattern SPECULAR_DISABLED = 4++pattern CULL_FRONT :: Int++pattern CULL_FRONT = 1++pattern TEXTURE_SUBSURFACE_SCATTERING :: Int++pattern TEXTURE_SUBSURFACE_SCATTERING = 10++pattern TEXTURE_CLEARCOAT :: Int++pattern TEXTURE_CLEARCOAT = 6++pattern TEXTURE_CHANNEL_ALPHA :: Int++pattern TEXTURE_CHANNEL_ALPHA = 3++pattern FEATURE_CLEARCOAT :: Int++pattern FEATURE_CLEARCOAT = 4++pattern FLAG_ALBEDO_TEXTURE_FORCE_SRGB :: Int++pattern FLAG_ALBEDO_TEXTURE_FORCE_SRGB = 14++pattern DIFFUSE_TOON :: Int++pattern DIFFUSE_TOON = 4++pattern DETAIL_UV_1 :: Int++pattern DETAIL_UV_1 = 0++pattern BILLBOARD_DISABLED :: Int++pattern BILLBOARD_DISABLED = 0++pattern BLEND_MODE_MUL :: Int++pattern BLEND_MODE_MUL = 3++pattern FLAG_USE_VERTEX_LIGHTING :: Int++pattern FLAG_USE_VERTEX_LIGHTING = 1++pattern FLAG_UV2_USE_TRIPLANAR :: Int++pattern FLAG_UV2_USE_TRIPLANAR = 9++pattern BLEND_MODE_SUB :: Int++pattern BLEND_MODE_SUB = 2++pattern SPECULAR_PHONG :: Int++pattern SPECULAR_PHONG = 2++pattern DISTANCE_FADE_PIXEL_ALPHA :: Int++pattern DISTANCE_FADE_PIXEL_ALPHA = 1++pattern FLAG_DISABLE_AMBIENT_LIGHT :: Int++pattern FLAG_DISABLE_AMBIENT_LIGHT = 17++pattern BILLBOARD_PARTICLES :: Int++pattern BILLBOARD_PARTICLES = 3++pattern TEXTURE_EMISSION :: Int++pattern TEXTURE_EMISSION = 3++pattern TEXTURE_CHANNEL_GRAYSCALE :: Int++pattern TEXTURE_CHANNEL_GRAYSCALE = 4++pattern TEXTURE_ALBEDO :: Int++pattern TEXTURE_ALBEDO = 0
+ src/Godot/Core/GodotSpatialVelocityTracker.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSpatialVelocityTracker where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSphereMesh.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSphereMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSphereShape.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSphereShape where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSpinBox.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSpinBox where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSplitContainer.hs view
@@ -0,0 +1,23 @@+module Godot.Core.GodotSplitContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern DRAGGER_HIDDEN :: Int++pattern DRAGGER_HIDDEN = 1++pattern DRAGGER_HIDDEN_COLLAPSED :: Int++pattern DRAGGER_HIDDEN_COLLAPSED = 2++pattern DRAGGER_VISIBLE :: Int++pattern DRAGGER_VISIBLE = 0++dragged :: Signal GodotSplitContainer+dragged = Signal "dragged"
+ src/Godot/Core/GodotSpotLight.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSpotLight where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSpringArm.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSpringArm where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotSprite.hs view
@@ -0,0 +1,14 @@+module Godot.Core.GodotSprite where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++frame_changed :: Signal GodotSprite+frame_changed = Signal "frame_changed"++texture_changed :: Signal GodotSprite+texture_changed = Signal "texture_changed"
+ src/Godot/Core/GodotSprite3D.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotSprite3D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++frame_changed :: Signal GodotSprite3D+frame_changed = Signal "frame_changed"
+ src/Godot/Core/GodotSpriteBase3D.hs view
@@ -0,0 +1,36 @@+module Godot.Core.GodotSpriteBase3D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FLAG_SHADED :: Int++pattern FLAG_SHADED = 1++pattern ALPHA_CUT_OPAQUE_PREPASS :: Int++pattern ALPHA_CUT_OPAQUE_PREPASS = 2++pattern FLAG_DOUBLE_SIDED :: Int++pattern FLAG_DOUBLE_SIDED = 2++pattern ALPHA_CUT_DISABLED :: Int++pattern ALPHA_CUT_DISABLED = 0++pattern ALPHA_CUT_DISCARD :: Int++pattern ALPHA_CUT_DISCARD = 1++pattern FLAG_MAX :: Int++pattern FLAG_MAX = 3++pattern FLAG_TRANSPARENT :: Int++pattern FLAG_TRANSPARENT = 0
+ src/Godot/Core/GodotSpriteFrames.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSpriteFrames where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotStaticBody.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotStaticBody where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotStaticBody2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotStaticBody2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotStreamPeer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotStreamPeer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotStreamPeerBuffer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotStreamPeerBuffer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotStreamPeerGDNative.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotStreamPeerGDNative where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotStreamPeerSSL.hs view
@@ -0,0 +1,28 @@+module Godot.Core.GodotStreamPeerSSL where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern STATUS_CONNECTED :: Int++pattern STATUS_CONNECTED = 2++pattern STATUS_ERROR :: Int++pattern STATUS_ERROR = 3++pattern STATUS_DISCONNECTED :: Int++pattern STATUS_DISCONNECTED = 0++pattern STATUS_ERROR_HOSTNAME_MISMATCH :: Int++pattern STATUS_ERROR_HOSTNAME_MISMATCH = 4++pattern STATUS_HANDSHAKING :: Int++pattern STATUS_HANDSHAKING = 1
+ src/Godot/Core/GodotStreamPeerTCP.hs view
@@ -0,0 +1,24 @@+module Godot.Core.GodotStreamPeerTCP where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern STATUS_CONNECTED :: Int++pattern STATUS_CONNECTED = 2++pattern STATUS_CONNECTING :: Int++pattern STATUS_CONNECTING = 1++pattern STATUS_ERROR :: Int++pattern STATUS_ERROR = 3++pattern STATUS_NONE :: Int++pattern STATUS_NONE = 0
+ src/Godot/Core/GodotStreamTexture.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotStreamTexture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotStyleBox.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotStyleBox where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotStyleBoxEmpty.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotStyleBoxEmpty where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotStyleBoxFlat.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotStyleBoxFlat where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotStyleBoxLine.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotStyleBoxLine where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotStyleBoxTexture.hs view
@@ -0,0 +1,23 @@+module Godot.Core.GodotStyleBoxTexture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern AXIS_STRETCH_MODE_TILE_FIT :: Int++pattern AXIS_STRETCH_MODE_TILE_FIT = 2++pattern AXIS_STRETCH_MODE_TILE :: Int++pattern AXIS_STRETCH_MODE_TILE = 1++pattern AXIS_STRETCH_MODE_STRETCH :: Int++pattern AXIS_STRETCH_MODE_STRETCH = 0++texture_changed :: Signal GodotStyleBoxTexture+texture_changed = Signal "texture_changed"
+ src/Godot/Core/GodotSurfaceTool.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotSurfaceTool where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotTCP_Server.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotTCP_Server where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotTabContainer.hs view
@@ -0,0 +1,29 @@+module Godot.Core.GodotTabContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ALIGN_RIGHT :: Int++pattern ALIGN_RIGHT = 2++pattern ALIGN_LEFT :: Int++pattern ALIGN_LEFT = 0++pattern ALIGN_CENTER :: Int++pattern ALIGN_CENTER = 1++pre_popup_pressed :: Signal GodotTabContainer+pre_popup_pressed = Signal "pre_popup_pressed"++tab_selected :: Signal GodotTabContainer+tab_selected = Signal "tab_selected"++tab_changed :: Signal GodotTabContainer+tab_changed = Signal "tab_changed"
+ src/Godot/Core/GodotTabs.hs view
@@ -0,0 +1,59 @@+module Godot.Core.GodotTabs where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ALIGN_RIGHT :: Int++pattern ALIGN_RIGHT = 2++pattern CLOSE_BUTTON_SHOW_ACTIVE_ONLY :: Int++pattern CLOSE_BUTTON_SHOW_ACTIVE_ONLY = 1++pattern ALIGN_MAX :: Int++pattern ALIGN_MAX = 3++pattern CLOSE_BUTTON_MAX :: Int++pattern CLOSE_BUTTON_MAX = 3++pattern CLOSE_BUTTON_SHOW_ALWAYS :: Int++pattern CLOSE_BUTTON_SHOW_ALWAYS = 2++pattern CLOSE_BUTTON_SHOW_NEVER :: Int++pattern CLOSE_BUTTON_SHOW_NEVER = 0++pattern ALIGN_LEFT :: Int++pattern ALIGN_LEFT = 0++pattern ALIGN_CENTER :: Int++pattern ALIGN_CENTER = 1++tab_close :: Signal GodotTabs+tab_close = Signal "tab_close"++tab_clicked :: Signal GodotTabs+tab_clicked = Signal "tab_clicked"++reposition_active_tab_request :: Signal GodotTabs+reposition_active_tab_request+  = Signal "reposition_active_tab_request"++right_button_pressed :: Signal GodotTabs+right_button_pressed = Signal "right_button_pressed"++tab_changed :: Signal GodotTabs+tab_changed = Signal "tab_changed"++tab_hover :: Signal GodotTabs+tab_hover = Signal "tab_hover"
+ src/Godot/Core/GodotTextEdit.hs view
@@ -0,0 +1,63 @@+module Godot.Core.GodotTextEdit where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MENU_PASTE :: Int++pattern MENU_PASTE = 2++pattern SEARCH_WHOLE_WORDS :: Int++pattern SEARCH_WHOLE_WORDS = 2++pattern MENU_CLEAR :: Int++pattern MENU_CLEAR = 3++pattern MENU_MAX :: Int++pattern MENU_MAX = 6++pattern SEARCH_BACKWARDS :: Int++pattern SEARCH_BACKWARDS = 4++pattern MENU_COPY :: Int++pattern MENU_COPY = 1++pattern MENU_UNDO :: Int++pattern MENU_UNDO = 5++pattern MENU_SELECT_ALL :: Int++pattern MENU_SELECT_ALL = 4++pattern MENU_CUT :: Int++pattern MENU_CUT = 0++pattern SEARCH_MATCH_CASE :: Int++pattern SEARCH_MATCH_CASE = 1++breakpoint_toggled :: Signal GodotTextEdit+breakpoint_toggled = Signal "breakpoint_toggled"++text_changed :: Signal GodotTextEdit+text_changed = Signal "text_changed"++symbol_lookup :: Signal GodotTextEdit+symbol_lookup = Signal "symbol_lookup"++cursor_changed :: Signal GodotTextEdit+cursor_changed = Signal "cursor_changed"++request_completion :: Signal GodotTextEdit+request_completion = Signal "request_completion"
+ src/Godot/Core/GodotTextFile.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotTextFile where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotTexture.hs view
@@ -0,0 +1,40 @@+module Godot.Core.GodotTexture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FLAG_VIDEO_SURFACE :: Int++pattern FLAG_VIDEO_SURFACE = 2048++pattern FLAGS_DEFAULT :: Int++pattern FLAGS_DEFAULT = 7++pattern FLAG_REPEAT :: Int++pattern FLAG_REPEAT = 2++pattern FLAG_CONVERT_TO_LINEAR :: Int++pattern FLAG_CONVERT_TO_LINEAR = 16++pattern FLAG_ANISOTROPIC_FILTER :: Int++pattern FLAG_ANISOTROPIC_FILTER = 8++pattern FLAG_MIPMAPS :: Int++pattern FLAG_MIPMAPS = 1++pattern FLAG_FILTER :: Int++pattern FLAG_FILTER = 4++pattern FLAG_MIRRORED_REPEAT :: Int++pattern FLAG_MIRRORED_REPEAT = 32
+ src/Godot/Core/GodotTexture3D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotTexture3D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotTextureArray.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotTextureArray where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotTextureButton.hs view
@@ -0,0 +1,36 @@+module Godot.Core.GodotTextureButton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern STRETCH_TILE :: Int++pattern STRETCH_TILE = 1++pattern STRETCH_KEEP_ASPECT_COVERED :: Int++pattern STRETCH_KEEP_ASPECT_COVERED = 6++pattern STRETCH_KEEP_ASPECT :: Int++pattern STRETCH_KEEP_ASPECT = 4++pattern STRETCH_SCALE :: Int++pattern STRETCH_SCALE = 0++pattern STRETCH_KEEP :: Int++pattern STRETCH_KEEP = 2++pattern STRETCH_KEEP_CENTERED :: Int++pattern STRETCH_KEEP_CENTERED = 3++pattern STRETCH_KEEP_ASPECT_CENTERED :: Int++pattern STRETCH_KEEP_ASPECT_CENTERED = 5
+ src/Godot/Core/GodotTextureLayered.hs view
@@ -0,0 +1,24 @@+module Godot.Core.GodotTextureLayered where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FLAGS_DEFAULT :: Int++pattern FLAGS_DEFAULT = 4++pattern FLAG_REPEAT :: Int++pattern FLAG_REPEAT = 2++pattern FLAG_MIPMAPS :: Int++pattern FLAG_MIPMAPS = 1++pattern FLAG_FILTER :: Int++pattern FLAG_FILTER = 4
+ src/Godot/Core/GodotTextureProgress.hs view
@@ -0,0 +1,44 @@+module Godot.Core.GodotTextureProgress where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FILL_BOTTOM_TO_TOP :: Int++pattern FILL_BOTTOM_TO_TOP = 3++pattern FILL_TOP_TO_BOTTOM :: Int++pattern FILL_TOP_TO_BOTTOM = 2++pattern FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE :: Int++pattern FILL_CLOCKWISE_AND_COUNTER_CLOCKWISE = 8++pattern FILL_RIGHT_TO_LEFT :: Int++pattern FILL_RIGHT_TO_LEFT = 1++pattern FILL_CLOCKWISE :: Int++pattern FILL_CLOCKWISE = 4++pattern FILL_LEFT_TO_RIGHT :: Int++pattern FILL_LEFT_TO_RIGHT = 0++pattern FILL_BILINEAR_LEFT_AND_RIGHT :: Int++pattern FILL_BILINEAR_LEFT_AND_RIGHT = 6++pattern FILL_COUNTER_CLOCKWISE :: Int++pattern FILL_COUNTER_CLOCKWISE = 5++pattern FILL_BILINEAR_TOP_AND_BOTTOM :: Int++pattern FILL_BILINEAR_TOP_AND_BOTTOM = 7
+ src/Godot/Core/GodotTextureRect.hs view
@@ -0,0 +1,40 @@+module Godot.Core.GodotTextureRect where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern STRETCH_TILE :: Int++pattern STRETCH_TILE = 2++pattern STRETCH_KEEP_ASPECT_COVERED :: Int++pattern STRETCH_KEEP_ASPECT_COVERED = 7++pattern STRETCH_KEEP_ASPECT :: Int++pattern STRETCH_KEEP_ASPECT = 5++pattern STRETCH_SCALE_ON_EXPAND :: Int++pattern STRETCH_SCALE_ON_EXPAND = 0++pattern STRETCH_SCALE :: Int++pattern STRETCH_SCALE = 1++pattern STRETCH_KEEP :: Int++pattern STRETCH_KEEP = 3++pattern STRETCH_KEEP_CENTERED :: Int++pattern STRETCH_KEEP_CENTERED = 4++pattern STRETCH_KEEP_ASPECT_CENTERED :: Int++pattern STRETCH_KEEP_ASPECT_CENTERED = 6
+ src/Godot/Core/GodotTheme.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotTheme where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotTileMap.hs view
@@ -0,0 +1,51 @@+module Godot.Core.GodotTileMap where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MODE_CUSTOM :: Int++pattern MODE_CUSTOM = 2++pattern HALF_OFFSET_Y :: Int++pattern HALF_OFFSET_Y = 1++pattern MODE_SQUARE :: Int++pattern MODE_SQUARE = 0++pattern TILE_ORIGIN_BOTTOM_LEFT :: Int++pattern TILE_ORIGIN_BOTTOM_LEFT = 2++pattern TILE_ORIGIN_CENTER :: Int++pattern TILE_ORIGIN_CENTER = 1++pattern HALF_OFFSET_DISABLED :: Int++pattern HALF_OFFSET_DISABLED = 2++pattern TILE_ORIGIN_TOP_LEFT :: Int++pattern TILE_ORIGIN_TOP_LEFT = 0++pattern MODE_ISOMETRIC :: Int++pattern MODE_ISOMETRIC = 1++pattern INVALID_CELL :: Int++pattern INVALID_CELL = -1++pattern HALF_OFFSET_X :: Int++pattern HALF_OFFSET_X = 0++settings_changed :: Signal GodotTileMap+settings_changed = Signal "settings_changed"
+ src/Godot/Core/GodotTileSet.hs view
@@ -0,0 +1,64 @@+module Godot.Core.GodotTileSet where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern BITMASK_2X2 :: Int++pattern BITMASK_2X2 = 0++pattern BITMASK_3X3 :: Int++pattern BITMASK_3X3 = 2++pattern BIND_BOTTOMLEFT :: Int++pattern BIND_BOTTOMLEFT = 64++pattern BIND_LEFT :: Int++pattern BIND_LEFT = 8++pattern ATLAS_TILE :: Int++pattern ATLAS_TILE = 2++pattern BITMASK_3X3_MINIMAL :: Int++pattern BITMASK_3X3_MINIMAL = 1++pattern BIND_RIGHT :: Int++pattern BIND_RIGHT = 32++pattern BIND_TOPLEFT :: Int++pattern BIND_TOPLEFT = 1++pattern BIND_BOTTOM :: Int++pattern BIND_BOTTOM = 128++pattern BIND_BOTTOMRIGHT :: Int++pattern BIND_BOTTOMRIGHT = 256++pattern AUTO_TILE :: Int++pattern AUTO_TILE = 1++pattern BIND_TOP :: Int++pattern BIND_TOP = 2++pattern BIND_TOPRIGHT :: Int++pattern BIND_TOPRIGHT = 4++pattern SINGLE_TILE :: Int++pattern SINGLE_TILE = 0
+ src/Godot/Core/GodotTimer.hs view
@@ -0,0 +1,19 @@+module Godot.Core.GodotTimer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern TIMER_PROCESS_PHYSICS :: Int++pattern TIMER_PROCESS_PHYSICS = 0++pattern TIMER_PROCESS_IDLE :: Int++pattern TIMER_PROCESS_IDLE = 1++timeout :: Signal GodotTimer+timeout = Signal "timeout"
+ src/Godot/Core/GodotToolButton.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotToolButton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotTouchScreenButton.hs view
@@ -0,0 +1,22 @@+module Godot.Core.GodotTouchScreenButton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern VISIBILITY_ALWAYS :: Int++pattern VISIBILITY_ALWAYS = 0++pattern VISIBILITY_TOUCHSCREEN_ONLY :: Int++pattern VISIBILITY_TOUCHSCREEN_ONLY = 1++released :: Signal GodotTouchScreenButton+released = Signal "released"++pressed :: Signal GodotTouchScreenButton+pressed = Signal "pressed"
+ src/Godot/Core/GodotTranslation.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotTranslation where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotTranslationServer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotTranslationServer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotTree.hs view
@@ -0,0 +1,77 @@+module Godot.Core.GodotTree where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern DROP_MODE_DISABLED :: Int++pattern DROP_MODE_DISABLED = 0++pattern SELECT_ROW :: Int++pattern SELECT_ROW = 1++pattern SELECT_MULTI :: Int++pattern SELECT_MULTI = 2++pattern DROP_MODE_ON_ITEM :: Int++pattern DROP_MODE_ON_ITEM = 1++pattern DROP_MODE_INBETWEEN :: Int++pattern DROP_MODE_INBETWEEN = 2++pattern SELECT_SINGLE :: Int++pattern SELECT_SINGLE = 0++item_activated :: Signal GodotTree+item_activated = Signal "item_activated"++multi_selected :: Signal GodotTree+multi_selected = Signal "multi_selected"++column_title_pressed :: Signal GodotTree+column_title_pressed = Signal "column_title_pressed"++custom_popup_edited :: Signal GodotTree+custom_popup_edited = Signal "custom_popup_edited"++item_collapsed :: Signal GodotTree+item_collapsed = Signal "item_collapsed"++item_rmb_edited :: Signal GodotTree+item_rmb_edited = Signal "item_rmb_edited"++item_edited :: Signal GodotTree+item_edited = Signal "item_edited"++empty_tree_rmb_selected :: Signal GodotTree+empty_tree_rmb_selected = Signal "empty_tree_rmb_selected"++nothing_selected :: Signal GodotTree+nothing_selected = Signal "nothing_selected"++item_double_clicked :: Signal GodotTree+item_double_clicked = Signal "item_double_clicked"++item_rmb_selected :: Signal GodotTree+item_rmb_selected = Signal "item_rmb_selected"++item_selected :: Signal GodotTree+item_selected = Signal "item_selected"++cell_selected :: Signal GodotTree+cell_selected = Signal "cell_selected"++button_pressed :: Signal GodotTree+button_pressed = Signal "button_pressed"++item_custom_button_pressed :: Signal GodotTree+item_custom_button_pressed = Signal "item_custom_button_pressed"
+ src/Godot/Core/GodotTreeItem.hs view
@@ -0,0 +1,40 @@+module Godot.Core.GodotTreeItem where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ALIGN_RIGHT :: Int++pattern ALIGN_RIGHT = 2++pattern CELL_MODE_CUSTOM :: Int++pattern CELL_MODE_CUSTOM = 4++pattern CELL_MODE_ICON :: Int++pattern CELL_MODE_ICON = 3++pattern CELL_MODE_RANGE :: Int++pattern CELL_MODE_RANGE = 2++pattern CELL_MODE_STRING :: Int++pattern CELL_MODE_STRING = 0++pattern CELL_MODE_CHECK :: Int++pattern CELL_MODE_CHECK = 1++pattern ALIGN_LEFT :: Int++pattern ALIGN_LEFT = 0++pattern ALIGN_CENTER :: Int++pattern ALIGN_CENTER = 1
+ src/Godot/Core/GodotTriangleMesh.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotTriangleMesh where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotTween.hs view
@@ -0,0 +1,85 @@+module Godot.Core.GodotTween where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern TRANS_SINE :: Int++pattern TRANS_SINE = 1++pattern TWEEN_PROCESS_IDLE :: Int++pattern TWEEN_PROCESS_IDLE = 1++pattern TWEEN_PROCESS_PHYSICS :: Int++pattern TWEEN_PROCESS_PHYSICS = 0++pattern TRANS_LINEAR :: Int++pattern TRANS_LINEAR = 0++pattern EASE_OUT_IN :: Int++pattern EASE_OUT_IN = 3++pattern TRANS_QUAD :: Int++pattern TRANS_QUAD = 4++pattern TRANS_EXPO :: Int++pattern TRANS_EXPO = 5++pattern EASE_IN :: Int++pattern EASE_IN = 0++pattern TRANS_QUINT :: Int++pattern TRANS_QUINT = 2++pattern TRANS_BOUNCE :: Int++pattern TRANS_BOUNCE = 9++pattern TRANS_ELASTIC :: Int++pattern TRANS_ELASTIC = 6++pattern TRANS_CUBIC :: Int++pattern TRANS_CUBIC = 7++pattern EASE_OUT :: Int++pattern EASE_OUT = 1++pattern EASE_IN_OUT :: Int++pattern EASE_IN_OUT = 2++pattern TRANS_QUART :: Int++pattern TRANS_QUART = 3++pattern TRANS_BACK :: Int++pattern TRANS_BACK = 10++pattern TRANS_CIRC :: Int++pattern TRANS_CIRC = 8++tween_step :: Signal GodotTween+tween_step = Signal "tween_step"++tween_completed :: Signal GodotTween+tween_completed = Signal "tween_completed"++tween_started :: Signal GodotTween+tween_started = Signal "tween_started"
+ src/Godot/Core/GodotUPNP.hs view
@@ -0,0 +1,124 @@+module Godot.Core.GodotUPNP where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern UPNP_RESULT_NO_SUCH_ENTRY_IN_ARRAY :: Int++pattern UPNP_RESULT_NO_SUCH_ENTRY_IN_ARRAY = 4++pattern UPNP_RESULT_NO_DEVICES :: Int++pattern UPNP_RESULT_NO_DEVICES = 27++pattern UPNP_RESULT_EXT_PORT_WILDCARD_NOT_PERMITTED :: Int++pattern UPNP_RESULT_EXT_PORT_WILDCARD_NOT_PERMITTED = 7++pattern UPNP_RESULT_SAME_PORT_VALUES_REQUIRED :: Int++pattern UPNP_RESULT_SAME_PORT_VALUES_REQUIRED = 14++pattern UPNP_RESULT_MEM_ALLOC_ERROR :: Int++pattern UPNP_RESULT_MEM_ALLOC_ERROR = 25++pattern UPNP_RESULT_INVALID_PROTOCOL :: Int++pattern UPNP_RESULT_INVALID_PROTOCOL = 18++pattern UPNP_RESULT_HTTP_ERROR :: Int++pattern UPNP_RESULT_HTTP_ERROR = 23++pattern UPNP_RESULT_INT_PORT_WILDCARD_NOT_PERMITTED :: Int++pattern UPNP_RESULT_INT_PORT_WILDCARD_NOT_PERMITTED = 8++pattern UPNP_RESULT_INVALID_PORT :: Int++pattern UPNP_RESULT_INVALID_PORT = 17++pattern UPNP_RESULT_ACTION_FAILED :: Int++pattern UPNP_RESULT_ACTION_FAILED = 5++pattern UPNP_RESULT_PORT_MAPPING_NOT_FOUND :: Int++pattern UPNP_RESULT_PORT_MAPPING_NOT_FOUND = 2++pattern UPNP_RESULT_INVALID_PARAM :: Int++pattern UPNP_RESULT_INVALID_PARAM = 22++pattern UPNP_RESULT_REMOTE_HOST_MUST_BE_WILDCARD :: Int++pattern UPNP_RESULT_REMOTE_HOST_MUST_BE_WILDCARD = 9++pattern UPNP_RESULT_SRC_IP_WILDCARD_NOT_PERMITTED :: Int++pattern UPNP_RESULT_SRC_IP_WILDCARD_NOT_PERMITTED = 6++pattern UPNP_RESULT_NO_GATEWAY :: Int++pattern UPNP_RESULT_NO_GATEWAY = 26++pattern UPNP_RESULT_INVALID_GATEWAY :: Int++pattern UPNP_RESULT_INVALID_GATEWAY = 16++pattern UPNP_RESULT_NOT_AUTHORIZED :: Int++pattern UPNP_RESULT_NOT_AUTHORIZED = 1++pattern UPNP_RESULT_INVALID_RESPONSE :: Int++pattern UPNP_RESULT_INVALID_RESPONSE = 21++pattern UPNP_RESULT_INVALID_DURATION :: Int++pattern UPNP_RESULT_INVALID_DURATION = 19++pattern UPNP_RESULT_UNKNOWN_ERROR :: Int++pattern UPNP_RESULT_UNKNOWN_ERROR = 28++pattern UPNP_RESULT_INCONSISTENT_PARAMETERS :: Int++pattern UPNP_RESULT_INCONSISTENT_PARAMETERS = 3++pattern UPNP_RESULT_EXT_PORT_MUST_BE_WILDCARD :: Int++pattern UPNP_RESULT_EXT_PORT_MUST_BE_WILDCARD = 10++pattern UPNP_RESULT_SOCKET_ERROR :: Int++pattern UPNP_RESULT_SOCKET_ERROR = 24++pattern UPNP_RESULT_NO_PORT_MAPS_AVAILABLE :: Int++pattern UPNP_RESULT_NO_PORT_MAPS_AVAILABLE = 11++pattern UPNP_RESULT_ONLY_PERMANENT_LEASE_SUPPORTED :: Int++pattern UPNP_RESULT_ONLY_PERMANENT_LEASE_SUPPORTED = 15++pattern UPNP_RESULT_INVALID_ARGS :: Int++pattern UPNP_RESULT_INVALID_ARGS = 20++pattern UPNP_RESULT_CONFLICT_WITH_OTHER_MECHANISM :: Int++pattern UPNP_RESULT_CONFLICT_WITH_OTHER_MECHANISM = 12++pattern UPNP_RESULT_SUCCESS :: Int++pattern UPNP_RESULT_SUCCESS = 0++pattern UPNP_RESULT_CONFLICT_WITH_OTHER_MAPPING :: Int++pattern UPNP_RESULT_CONFLICT_WITH_OTHER_MAPPING = 13
+ src/Godot/Core/GodotUPNPDevice.hs view
@@ -0,0 +1,48 @@+module Godot.Core.GodotUPNPDevice where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern IGD_STATUS_INVALID_CONTROL :: Int++pattern IGD_STATUS_INVALID_CONTROL = 7++pattern IGD_STATUS_DISCONNECTED :: Int++pattern IGD_STATUS_DISCONNECTED = 5++pattern IGD_STATUS_OK :: Int++pattern IGD_STATUS_OK = 0++pattern IGD_STATUS_NO_URLS :: Int++pattern IGD_STATUS_NO_URLS = 3++pattern IGD_STATUS_MALLOC_ERROR :: Int++pattern IGD_STATUS_MALLOC_ERROR = 8++pattern IGD_STATUS_UNKNOWN_ERROR :: Int++pattern IGD_STATUS_UNKNOWN_ERROR = 9++pattern IGD_STATUS_HTTP_EMPTY :: Int++pattern IGD_STATUS_HTTP_EMPTY = 2++pattern IGD_STATUS_NO_IGD :: Int++pattern IGD_STATUS_NO_IGD = 4++pattern IGD_STATUS_UNKNOWN_DEVICE :: Int++pattern IGD_STATUS_UNKNOWN_DEVICE = 6++pattern IGD_STATUS_HTTP_ERROR :: Int++pattern IGD_STATUS_HTTP_ERROR = 1
+ src/Godot/Core/GodotUndoRedo.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotUndoRedo where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MERGE_DISABLE :: Int++pattern MERGE_DISABLE = 0++pattern MERGE_ALL :: Int++pattern MERGE_ALL = 2++pattern MERGE_ENDS :: Int++pattern MERGE_ENDS = 1
+ src/Godot/Core/GodotVBoxContainer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVBoxContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVScrollBar.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVScrollBar where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVSeparator.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVSeparator where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVSlider.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVSlider where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVSplitContainer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVSplitContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVehicleBody.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVehicleBody where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVehicleWheel.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVehicleWheel where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVideoPlayer.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotVideoPlayer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++finished :: Signal GodotVideoPlayer+finished = Signal "finished"
+ src/Godot/Core/GodotVideoStream.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVideoStream where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVideoStreamTheora.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVideoStreamTheora where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVideoStreamWebm.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVideoStreamWebm where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotViewport.hs view
@@ -0,0 +1,151 @@+module Godot.Core.GodotViewport where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern CLEAR_MODE_ONLY_NEXT_FRAME :: Int++pattern CLEAR_MODE_ONLY_NEXT_FRAME = 2++pattern DEBUG_DRAW_OVERDRAW :: Int++pattern DEBUG_DRAW_OVERDRAW = 2++pattern UPDATE_ALWAYS :: Int++pattern UPDATE_ALWAYS = 3++pattern RENDER_INFO_MATERIAL_CHANGES_IN_FRAME :: Int++pattern RENDER_INFO_MATERIAL_CHANGES_IN_FRAME = 2++pattern USAGE_3D :: Int++pattern USAGE_3D = 2++pattern MSAA_4X :: Int++pattern MSAA_4X = 2++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_1024 :: Int++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_1024 = 6++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_16 :: Int++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_16 = 3++pattern RENDER_INFO_SHADER_CHANGES_IN_FRAME :: Int++pattern RENDER_INFO_SHADER_CHANGES_IN_FRAME = 3++pattern RENDER_INFO_MAX :: Int++pattern RENDER_INFO_MAX = 6++pattern CLEAR_MODE_NEVER :: Int++pattern CLEAR_MODE_NEVER = 1++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_64 :: Int++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_64 = 4++pattern USAGE_3D_NO_EFFECTS :: Int++pattern USAGE_3D_NO_EFFECTS = 3++pattern RENDER_INFO_OBJECTS_IN_FRAME :: Int++pattern RENDER_INFO_OBJECTS_IN_FRAME = 0++pattern MSAA_2X :: Int++pattern MSAA_2X = 1++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_256 :: Int++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_256 = 5++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_MAX :: Int++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_MAX = 7++pattern UPDATE_DISABLED :: Int++pattern UPDATE_DISABLED = 0++pattern MSAA_DISABLED :: Int++pattern MSAA_DISABLED = 0++pattern DEBUG_DRAW_DISABLED :: Int++pattern DEBUG_DRAW_DISABLED = 0++pattern MSAA_8X :: Int++pattern MSAA_8X = 3++pattern USAGE_2D :: Int++pattern USAGE_2D = 0++pattern RENDER_INFO_VERTICES_IN_FRAME :: Int++pattern RENDER_INFO_VERTICES_IN_FRAME = 1++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED :: Int++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED = 0++pattern DEBUG_DRAW_UNSHADED :: Int++pattern DEBUG_DRAW_UNSHADED = 1++pattern DEBUG_DRAW_WIREFRAME :: Int++pattern DEBUG_DRAW_WIREFRAME = 3++pattern RENDER_INFO_DRAW_CALLS_IN_FRAME :: Int++pattern RENDER_INFO_DRAW_CALLS_IN_FRAME = 5++pattern UPDATE_WHEN_VISIBLE :: Int++pattern UPDATE_WHEN_VISIBLE = 2++pattern CLEAR_MODE_ALWAYS :: Int++pattern CLEAR_MODE_ALWAYS = 0++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_1 :: Int++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_1 = 1++pattern MSAA_16X :: Int++pattern MSAA_16X = 4++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_4 :: Int++pattern SHADOW_ATLAS_QUADRANT_SUBDIV_4 = 2++pattern USAGE_2D_NO_SAMPLING :: Int++pattern USAGE_2D_NO_SAMPLING = 1++pattern UPDATE_ONCE :: Int++pattern UPDATE_ONCE = 1++pattern RENDER_INFO_SURFACE_CHANGES_IN_FRAME :: Int++pattern RENDER_INFO_SURFACE_CHANGES_IN_FRAME = 4++size_changed :: Signal GodotViewport+size_changed = Signal "size_changed"
+ src/Godot/Core/GodotViewportContainer.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotViewportContainer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotViewportTexture.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotViewportTexture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisibilityEnabler.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotVisibilityEnabler where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ENABLER_MAX :: Int++pattern ENABLER_MAX = 2++pattern ENABLER_PAUSE_ANIMATIONS :: Int++pattern ENABLER_PAUSE_ANIMATIONS = 0++pattern ENABLER_FREEZE_BODIES :: Int++pattern ENABLER_FREEZE_BODIES = 1
+ src/Godot/Core/GodotVisibilityEnabler2D.hs view
@@ -0,0 +1,36 @@+module Godot.Core.GodotVisibilityEnabler2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ENABLER_PARENT_PROCESS :: Int++pattern ENABLER_PARENT_PROCESS = 3++pattern ENABLER_MAX :: Int++pattern ENABLER_MAX = 6++pattern ENABLER_PARENT_PHYSICS_PROCESS :: Int++pattern ENABLER_PARENT_PHYSICS_PROCESS = 4++pattern ENABLER_PAUSE_ANIMATIONS :: Int++pattern ENABLER_PAUSE_ANIMATIONS = 0++pattern ENABLER_PAUSE_ANIMATED_SPRITES :: Int++pattern ENABLER_PAUSE_ANIMATED_SPRITES = 5++pattern ENABLER_PAUSE_PARTICLES :: Int++pattern ENABLER_PAUSE_PARTICLES = 2++pattern ENABLER_FREEZE_BODIES :: Int++pattern ENABLER_FREEZE_BODIES = 1
+ src/Godot/Core/GodotVisibilityNotifier.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotVisibilityNotifier where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++camera_exited :: Signal GodotVisibilityNotifier+camera_exited = Signal "camera_exited"++screen_entered :: Signal GodotVisibilityNotifier+screen_entered = Signal "screen_entered"++camera_entered :: Signal GodotVisibilityNotifier+camera_entered = Signal "camera_entered"++screen_exited :: Signal GodotVisibilityNotifier+screen_exited = Signal "screen_exited"
+ src/Godot/Core/GodotVisibilityNotifier2D.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotVisibilityNotifier2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++screen_entered :: Signal GodotVisibilityNotifier2D+screen_entered = Signal "screen_entered"++viewport_entered :: Signal GodotVisibilityNotifier2D+viewport_entered = Signal "viewport_entered"++screen_exited :: Signal GodotVisibilityNotifier2D+screen_exited = Signal "screen_exited"++viewport_exited :: Signal GodotVisibilityNotifier2D+viewport_exited = Signal "viewport_exited"
+ src/Godot/Core/GodotVisualInstance.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualInstance where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScript.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotVisualScript where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++node_ports_changed :: Signal GodotVisualScript+node_ports_changed = Signal "node_ports_changed"
+ src/Godot/Core/GodotVisualScriptBasicTypeConstant.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptBasicTypeConstant where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptBuiltinFunc.hs view
@@ -0,0 +1,264 @@+module Godot.Core.GodotVisualScriptBuiltinFunc where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MATH_RAD2DEG :: Int++pattern MATH_RAD2DEG = 37++pattern MATH_TAN :: Int++pattern MATH_TAN = 2++pattern MATH_DEG2RAD :: Int++pattern MATH_DEG2RAD = 36++pattern MATH_LERP :: Int++pattern MATH_LERP = 26++pattern MATH_ISINF :: Int++pattern MATH_ISINF = 22++pattern MATH_ATAN2 :: Int++pattern MATH_ATAN2 = 9++pattern TYPE_EXISTS :: Int++pattern TYPE_EXISTS = 52++pattern MATH_WRAPF :: Int++pattern MATH_WRAPF = 43++pattern MATH_ATAN :: Int++pattern MATH_ATAN = 8++pattern MATH_COSH :: Int++pattern MATH_COSH = 4++pattern MATH_SEED :: Int++pattern MATH_SEED = 34++pattern TYPE_CONVERT :: Int++pattern TYPE_CONVERT = 50++pattern LOGIC_MIN :: Int++pattern LOGIC_MIN = 45++pattern MATH_STEPIFY :: Int++pattern MATH_STEPIFY = 25++pattern COLORN :: Int++pattern COLORN = 62++pattern MATH_SQRT :: Int++pattern MATH_SQRT = 10++pattern TEXT_PRINT :: Int++pattern TEXT_PRINT = 55++pattern MATH_DB2LINEAR :: Int++pattern MATH_DB2LINEAR = 39++pattern MATH_RAND :: Int++pattern MATH_RAND = 31++pattern FUNC_FUNCREF :: Int++pattern FUNC_FUNCREF = 49++pattern LOGIC_NEAREST_PO2 :: Int++pattern LOGIC_NEAREST_PO2 = 47++pattern OBJ_WEAKREF :: Int++pattern OBJ_WEAKREF = 48++pattern MATH_CARTESIAN2POLAR :: Int++pattern MATH_CARTESIAN2POLAR = 41++pattern MATH_POLAR2CARTESIAN :: Int++pattern MATH_POLAR2CARTESIAN = 40++pattern MATH_ISNAN :: Int++pattern MATH_ISNAN = 21++pattern MATH_CEIL :: Int++pattern MATH_CEIL = 14++pattern MATH_SIGN :: Int++pattern MATH_SIGN = 17++pattern MATH_TANH :: Int++pattern MATH_TANH = 5++pattern MATH_RANDOM :: Int++pattern MATH_RANDOM = 33++pattern MATH_RANGE_LERP :: Int++pattern MATH_RANGE_LERP = 28++pattern MATH_FMOD :: Int++pattern MATH_FMOD = 11++pattern MATH_DECIMALS :: Int++pattern MATH_DECIMALS = 24++pattern VAR_TO_BYTES :: Int++pattern VAR_TO_BYTES = 60++pattern MATH_ABS :: Int++pattern MATH_ABS = 16++pattern TEXT_STR :: Int++pattern TEXT_STR = 54++pattern BYTES_TO_VAR :: Int++pattern BYTES_TO_VAR = 61++pattern MATH_FLOOR :: Int++pattern MATH_FLOOR = 13++pattern TEXT_PRINTRAW :: Int++pattern TEXT_PRINTRAW = 57++pattern MATH_POW :: Int++pattern MATH_POW = 18++pattern LOGIC_CLAMP :: Int++pattern LOGIC_CLAMP = 46++pattern MATH_EXP :: Int++pattern MATH_EXP = 20++pattern TEXT_CHAR :: Int++pattern TEXT_CHAR = 53++pattern MATH_RANDOMIZE :: Int++pattern MATH_RANDOMIZE = 30++pattern MATH_ASIN :: Int++pattern MATH_ASIN = 6++pattern FUNC_MAX :: Int++pattern FUNC_MAX = 63++pattern LOGIC_MAX :: Int++pattern LOGIC_MAX = 44++pattern MATH_EASE :: Int++pattern MATH_EASE = 23++pattern MATH_ROUND :: Int++pattern MATH_ROUND = 15++pattern MATH_RANDF :: Int++pattern MATH_RANDF = 32++pattern MATH_DECTIME :: Int++pattern MATH_DECTIME = 29++pattern MATH_COS :: Int++pattern MATH_COS = 1++pattern MATH_SIN :: Int++pattern MATH_SIN = 0++pattern VAR_TO_STR :: Int++pattern VAR_TO_STR = 58++pattern MATH_SINH :: Int++pattern MATH_SINH = 3++pattern STR_TO_VAR :: Int++pattern STR_TO_VAR = 59++pattern MATH_INVERSE_LERP :: Int++pattern MATH_INVERSE_LERP = 27++pattern MATH_FPOSMOD :: Int++pattern MATH_FPOSMOD = 12++pattern MATH_WRAP :: Int++pattern MATH_WRAP = 42++pattern MATH_LOG :: Int++pattern MATH_LOG = 19++pattern TYPE_OF :: Int++pattern TYPE_OF = 51++pattern TEXT_PRINTERR :: Int++pattern TEXT_PRINTERR = 56++pattern MATH_LINEAR2DB :: Int++pattern MATH_LINEAR2DB = 38++pattern MATH_ACOS :: Int++pattern MATH_ACOS = 7++pattern MATH_RANDSEED :: Int++pattern MATH_RANDSEED = 35
+ src/Godot/Core/GodotVisualScriptClassConstant.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptClassConstant where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptComment.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptComment where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptCondition.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptCondition where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptConstant.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptConstant where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptConstructor.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptConstructor where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptCustomNode.hs view
@@ -0,0 +1,40 @@+module Godot.Core.GodotVisualScriptCustomNode where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern STEP_PUSH_STACK_BIT :: Int++pattern STEP_PUSH_STACK_BIT = 16777216++pattern START_MODE_RESUME_YIELD :: Int++pattern START_MODE_RESUME_YIELD = 2++pattern STEP_EXIT_FUNCTION_BIT :: Int++pattern STEP_EXIT_FUNCTION_BIT = 134217728++pattern STEP_YIELD_BIT :: Int++pattern STEP_YIELD_BIT = 268435456++pattern STEP_NO_ADVANCE_BIT :: Int++pattern STEP_NO_ADVANCE_BIT = 67108864++pattern START_MODE_BEGIN_SEQUENCE :: Int++pattern START_MODE_BEGIN_SEQUENCE = 0++pattern START_MODE_CONTINUE_SEQUENCE :: Int++pattern START_MODE_CONTINUE_SEQUENCE = 1++pattern STEP_GO_BACK_BIT :: Int++pattern STEP_GO_BACK_BIT = 33554432
+ src/Godot/Core/GodotVisualScriptDeconstruct.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptDeconstruct where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptEmitSignal.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptEmitSignal where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptEngineSingleton.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptEngineSingleton where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptExpression.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptExpression where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptFunction.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptFunction where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptFunctionCall.hs view
@@ -0,0 +1,48 @@+module Godot.Core.GodotVisualScriptFunctionCall where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern CALL_MODE_BASIC_TYPE :: Int++pattern CALL_MODE_BASIC_TYPE = 3++pattern RPC_UNRELIABLE_TO_ID :: Int++pattern RPC_UNRELIABLE_TO_ID = 4++pattern CALL_MODE_NODE_PATH :: Int++pattern CALL_MODE_NODE_PATH = 1++pattern RPC_UNRELIABLE :: Int++pattern RPC_UNRELIABLE = 2++pattern CALL_MODE_SELF :: Int++pattern CALL_MODE_SELF = 0++pattern RPC_RELIABLE_TO_ID :: Int++pattern RPC_RELIABLE_TO_ID = 3++pattern CALL_MODE_INSTANCE :: Int++pattern CALL_MODE_INSTANCE = 2++pattern CALL_MODE_SINGLETON :: Int++pattern CALL_MODE_SINGLETON = 4++pattern RPC_DISABLED :: Int++pattern RPC_DISABLED = 0++pattern RPC_RELIABLE :: Int++pattern RPC_RELIABLE = 1
+ src/Godot/Core/GodotVisualScriptFunctionState.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptFunctionState where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptGlobalConstant.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptGlobalConstant where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptIndexGet.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptIndexGet where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptIndexSet.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptIndexSet where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptInputAction.hs view
@@ -0,0 +1,24 @@+module Godot.Core.GodotVisualScriptInputAction where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MODE_PRESSED :: Int++pattern MODE_PRESSED = 0++pattern MODE_JUST_PRESSED :: Int++pattern MODE_JUST_PRESSED = 2++pattern MODE_JUST_RELEASED :: Int++pattern MODE_JUST_RELEASED = 3++pattern MODE_RELEASED :: Int++pattern MODE_RELEASED = 1
+ src/Godot/Core/GodotVisualScriptIterator.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptIterator where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptLocalVar.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptLocalVar where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptLocalVarSet.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptLocalVarSet where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptMathConstant.hs view
@@ -0,0 +1,44 @@+module Godot.Core.GodotVisualScriptMathConstant where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern MATH_CONSTANT_INF :: Int++pattern MATH_CONSTANT_INF = 6++pattern MATH_CONSTANT_MAX :: Int++pattern MATH_CONSTANT_MAX = 8++pattern MATH_CONSTANT_HALF_PI :: Int++pattern MATH_CONSTANT_HALF_PI = 2++pattern MATH_CONSTANT_TAU :: Int++pattern MATH_CONSTANT_TAU = 3++pattern MATH_CONSTANT_NAN :: Int++pattern MATH_CONSTANT_NAN = 7++pattern MATH_CONSTANT_PI :: Int++pattern MATH_CONSTANT_PI = 1++pattern MATH_CONSTANT_ONE :: Int++pattern MATH_CONSTANT_ONE = 0++pattern MATH_CONSTANT_SQRT2 :: Int++pattern MATH_CONSTANT_SQRT2 = 5++pattern MATH_CONSTANT_E :: Int++pattern MATH_CONSTANT_E = 4
+ src/Godot/Core/GodotVisualScriptNode.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotVisualScriptNode where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++ports_changed :: Signal GodotVisualScriptNode+ports_changed = Signal "ports_changed"
+ src/Godot/Core/GodotVisualScriptOperator.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptOperator where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptPreload.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptPreload where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptPropertyGet.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotVisualScriptPropertyGet where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern CALL_MODE_NODE_PATH :: Int++pattern CALL_MODE_NODE_PATH = 1++pattern CALL_MODE_SELF :: Int++pattern CALL_MODE_SELF = 0++pattern CALL_MODE_INSTANCE :: Int++pattern CALL_MODE_INSTANCE = 2
+ src/Godot/Core/GodotVisualScriptPropertySet.hs view
@@ -0,0 +1,68 @@+module Godot.Core.GodotVisualScriptPropertySet where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern CALL_MODE_BASIC_TYPE :: Int++pattern CALL_MODE_BASIC_TYPE = 3++pattern ASSIGN_OP_SHIFT_LEFT :: Int++pattern ASSIGN_OP_SHIFT_LEFT = 6++pattern ASSIGN_OP_DIV :: Int++pattern ASSIGN_OP_DIV = 4++pattern ASSIGN_OP_MOD :: Int++pattern ASSIGN_OP_MOD = 5++pattern CALL_MODE_NODE_PATH :: Int++pattern CALL_MODE_NODE_PATH = 1++pattern ASSIGN_OP_BIT_OR :: Int++pattern ASSIGN_OP_BIT_OR = 9++pattern ASSIGN_OP_SHIFT_RIGHT :: Int++pattern ASSIGN_OP_SHIFT_RIGHT = 7++pattern ASSIGN_OP_NONE :: Int++pattern ASSIGN_OP_NONE = 0++pattern ASSIGN_OP_ADD :: Int++pattern ASSIGN_OP_ADD = 1++pattern ASSIGN_OP_MUL :: Int++pattern ASSIGN_OP_MUL = 3++pattern ASSIGN_OP_SUB :: Int++pattern ASSIGN_OP_SUB = 2++pattern ASSIGN_OP_BIT_AND :: Int++pattern ASSIGN_OP_BIT_AND = 8++pattern CALL_MODE_SELF :: Int++pattern CALL_MODE_SELF = 0++pattern CALL_MODE_INSTANCE :: Int++pattern CALL_MODE_INSTANCE = 2++pattern ASSIGN_OP_BIT_XOR :: Int++pattern ASSIGN_OP_BIT_XOR = 10
+ src/Godot/Core/GodotVisualScriptResourcePath.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptResourcePath where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptReturn.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptReturn where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptSceneNode.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptSceneNode where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptSceneTree.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptSceneTree where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptSelect.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptSelect where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptSelf.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptSelf where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptSequence.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptSequence where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptSubCall.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptSubCall where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptSwitch.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptSwitch where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptTypeCast.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptTypeCast where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptVariableGet.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptVariableGet where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptVariableSet.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptVariableSet where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptWhile.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualScriptWhile where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualScriptYield.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotVisualScriptYield where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern YIELD_FRAME :: Int++pattern YIELD_FRAME = 1++pattern YIELD_PHYSICS_FRAME :: Int++pattern YIELD_PHYSICS_FRAME = 2++pattern YIELD_WAIT :: Int++pattern YIELD_WAIT = 3
+ src/Godot/Core/GodotVisualScriptYieldSignal.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotVisualScriptYieldSignal where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern CALL_MODE_NODE_PATH :: Int++pattern CALL_MODE_NODE_PATH = 1++pattern CALL_MODE_SELF :: Int++pattern CALL_MODE_SELF = 0++pattern CALL_MODE_INSTANCE :: Int++pattern CALL_MODE_INSTANCE = 2
+ src/Godot/Core/GodotVisualServer.hs view
@@ -0,0 +1,854 @@+module Godot.Core.GodotVisualServer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ARRAY_COMPRESS_WEIGHTS :: Int++pattern ARRAY_COMPRESS_WEIGHTS = 65536++pattern ARRAY_FLAG_USE_16_BIT_BONES :: Int++pattern ARRAY_FLAG_USE_16_BIT_BONES = 524288++pattern VIEWPORT_UPDATE_ALWAYS :: Int++pattern VIEWPORT_UPDATE_ALWAYS = 3++pattern ARRAY_FORMAT_INDEX :: Int++pattern ARRAY_FORMAT_INDEX = 256++pattern INFO_SURFACE_CHANGES_IN_FRAME :: Int++pattern INFO_SURFACE_CHANGES_IN_FRAME = 4++pattern VIEWPORT_DEBUG_DRAW_OVERDRAW :: Int++pattern VIEWPORT_DEBUG_DRAW_OVERDRAW = 2++pattern VIEWPORT_RENDER_INFO_MATERIAL_CHANGES_IN_FRAME :: Int++pattern VIEWPORT_RENDER_INFO_MATERIAL_CHANGES_IN_FRAME = 2++pattern ARRAY_COMPRESS_TANGENT :: Int++pattern ARRAY_COMPRESS_TANGENT = 2048++pattern INSTANCE_MULTIMESH :: Int++pattern INSTANCE_MULTIMESH = 2++pattern VIEWPORT_CLEAR_ALWAYS :: Int++pattern VIEWPORT_CLEAR_ALWAYS = 0++pattern SHADER_SPATIAL :: Int++pattern SHADER_SPATIAL = 0++pattern SHADOW_CASTING_SETTING_SHADOWS_ONLY :: Int++pattern SHADOW_CASTING_SETTING_SHADOWS_ONLY = 3++pattern ARRAY_COMPRESS_NORMAL :: Int++pattern ARRAY_COMPRESS_NORMAL = 1024++pattern ARRAY_FORMAT_COLOR :: Int++pattern ARRAY_FORMAT_COLOR = 8++pattern VIEWPORT_CLEAR_NEVER :: Int++pattern VIEWPORT_CLEAR_NEVER = 1++pattern TEXTURE_TYPE_2D_ARRAY :: Int++pattern TEXTURE_TYPE_2D_ARRAY = 2++pattern INSTANCE_GEOMETRY_MASK :: Int++pattern INSTANCE_GEOMETRY_MASK = 30++pattern VIEWPORT_USAGE_2D :: Int++pattern VIEWPORT_USAGE_2D = 0++pattern INSTANCE_LIGHTMAP_CAPTURE :: Int++pattern INSTANCE_LIGHTMAP_CAPTURE = 8++pattern MULTIMESH_COLOR_FLOAT :: Int++pattern MULTIMESH_COLOR_FLOAT = 2++pattern LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS :: Int++pattern LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS = 1++pattern INSTANCE_IMMEDIATE :: Int++pattern INSTANCE_IMMEDIATE = 3++pattern CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE :: Int++pattern CANVAS_OCCLUDER_POLYGON_CULL_CLOCKWISE = 1++pattern ARRAY_FORMAT_TEX_UV :: Int++pattern ARRAY_FORMAT_TEX_UV = 16++pattern CANVAS_OCCLUDER_POLYGON_CULL_DISABLED :: Int++pattern CANVAS_OCCLUDER_POLYGON_CULL_DISABLED = 0++pattern ARRAY_COMPRESS_VERTEX :: Int++pattern ARRAY_COMPRESS_VERTEX = 512++pattern SCENARIO_DEBUG_DISABLED :: Int++pattern SCENARIO_DEBUG_DISABLED = 0++pattern ENV_DOF_BLUR_QUALITY_HIGH :: Int++pattern ENV_DOF_BLUR_QUALITY_HIGH = 2++pattern LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL :: Int++pattern LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL = 0++pattern ARRAY_FORMAT_VERTEX :: Int++pattern ARRAY_FORMAT_VERTEX = 1++pattern SHADER_MAX :: Int++pattern SHADER_MAX = 3++pattern VIEWPORT_DEBUG_DRAW_DISABLED :: Int++pattern VIEWPORT_DEBUG_DRAW_DISABLED = 0++pattern CANVAS_ITEM_Z_MIN :: Int++pattern CANVAS_ITEM_Z_MIN = -4096++pattern VIEWPORT_MSAA_8X :: Int++pattern VIEWPORT_MSAA_8X = 3++pattern INFO_MATERIAL_CHANGES_IN_FRAME :: Int++pattern INFO_MATERIAL_CHANGES_IN_FRAME = 2++pattern MAX_GLOW_LEVELS :: Int++pattern MAX_GLOW_LEVELS = 7++pattern LIGHT_OMNI_SHADOW_DETAIL_HORIZONTAL :: Int++pattern LIGHT_OMNI_SHADOW_DETAIL_HORIZONTAL = 1++pattern TEXTURE_TYPE_CUBEMAP :: Int++pattern TEXTURE_TYPE_CUBEMAP = 1++pattern VIEWPORT_RENDER_INFO_SURFACE_CHANGES_IN_FRAME :: Int++pattern VIEWPORT_RENDER_INFO_SURFACE_CHANGES_IN_FRAME = 4++pattern ARRAY_COMPRESS_TEX_UV :: Int++pattern ARRAY_COMPRESS_TEX_UV = 8192++pattern ARRAY_COMPRESS_BONES :: Int++pattern ARRAY_COMPRESS_BONES = 32768++pattern REFLECTION_PROBE_UPDATE_ALWAYS :: Int++pattern REFLECTION_PROBE_UPDATE_ALWAYS = 1++pattern VIEWPORT_MSAA_DISABLED :: Int++pattern VIEWPORT_MSAA_DISABLED = 0++pattern CUBEMAP_RIGHT :: Int++pattern CUBEMAP_RIGHT = 1++pattern ARRAY_MAX :: Int++pattern ARRAY_MAX = 9++pattern LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET :: Int++pattern LIGHT_PARAM_SHADOW_SPLIT_2_OFFSET = 10++pattern ENV_TONE_MAPPER_FILMIC :: Int++pattern ENV_TONE_MAPPER_FILMIC = 2++pattern PARTICLES_DRAW_ORDER_LIFETIME :: Int++pattern PARTICLES_DRAW_ORDER_LIFETIME = 1++pattern NINE_PATCH_STRETCH :: Int++pattern NINE_PATCH_STRETCH = 0++pattern INFO_USAGE_VIDEO_MEM_TOTAL :: Int++pattern INFO_USAGE_VIDEO_MEM_TOTAL = 6++pattern ARRAY_NORMAL :: Int++pattern ARRAY_NORMAL = 1++pattern MULTIMESH_COLOR_NONE :: Int++pattern MULTIMESH_COLOR_NONE = 0++pattern ARRAY_FORMAT_TEX_UV2 :: Int++pattern ARRAY_FORMAT_TEX_UV2 = 32++pattern ENV_SSAO_QUALITY_LOW :: Int++pattern ENV_SSAO_QUALITY_LOW = 0++pattern INSTANCE_MESH :: Int++pattern INSTANCE_MESH = 1++pattern MATERIAL_RENDER_PRIORITY_MAX :: Int++pattern MATERIAL_RENDER_PRIORITY_MAX = 127++pattern LIGHT_PARAM_SHADOW_MAX_DISTANCE :: Int++pattern LIGHT_PARAM_SHADOW_MAX_DISTANCE = 8++pattern VIEWPORT_MSAA_2X :: Int++pattern VIEWPORT_MSAA_2X = 1++pattern PARTICLES_DRAW_ORDER_INDEX :: Int++pattern PARTICLES_DRAW_ORDER_INDEX = 0++pattern ENV_DOF_BLUR_QUALITY_LOW :: Int++pattern ENV_DOF_BLUR_QUALITY_LOW = 0++pattern INFO_SHADER_CHANGES_IN_FRAME :: Int++pattern INFO_SHADER_CHANGES_IN_FRAME = 3++pattern GLOW_BLEND_MODE_ADDITIVE :: Int++pattern GLOW_BLEND_MODE_ADDITIVE = 0++pattern ENV_BG_CANVAS :: Int++pattern ENV_BG_CANVAS = 4++pattern LIGHT_OMNI_SHADOW_DUAL_PARABOLOID :: Int++pattern LIGHT_OMNI_SHADOW_DUAL_PARABOLOID = 0++pattern ARRAY_INDEX :: Int++pattern ARRAY_INDEX = 8++pattern LIGHT_PARAM_ENERGY :: Int++pattern LIGHT_PARAM_ENERGY = 0++pattern ARRAY_COLOR :: Int++pattern ARRAY_COLOR = 3++pattern LIGHT_OMNI_SHADOW_CUBE :: Int++pattern LIGHT_OMNI_SHADOW_CUBE = 1++pattern PRIMITIVE_TRIANGLE_STRIP :: Int++pattern PRIMITIVE_TRIANGLE_STRIP = 5++pattern VIEWPORT_RENDER_INFO_MAX :: Int++pattern VIEWPORT_RENDER_INFO_MAX = 6++pattern PRIMITIVE_TRIANGLES :: Int++pattern PRIMITIVE_TRIANGLES = 4++pattern TEXTURE_FLAGS_DEFAULT :: Int++pattern TEXTURE_FLAGS_DEFAULT = 7++pattern VIEWPORT_USAGE_3D_NO_EFFECTS :: Int++pattern VIEWPORT_USAGE_3D_NO_EFFECTS = 3++pattern ARRAY_TEX_UV :: Int++pattern ARRAY_TEX_UV = 4++pattern VIEWPORT_CLEAR_ONLY_NEXT_FRAME :: Int++pattern VIEWPORT_CLEAR_ONLY_NEXT_FRAME = 2++pattern CANVAS_LIGHT_FILTER_PCF7 :: Int++pattern CANVAS_LIGHT_FILTER_PCF7 = 3++pattern BLEND_SHAPE_MODE_NORMALIZED :: Int++pattern BLEND_SHAPE_MODE_NORMALIZED = 0++pattern ENV_BG_COLOR_SKY :: Int++pattern ENV_BG_COLOR_SKY = 3++pattern PRIMITIVE_LINE_LOOP :: Int++pattern PRIMITIVE_LINE_LOOP = 3++pattern LIGHT_PARAM_SPECULAR :: Int++pattern LIGHT_PARAM_SPECULAR = 2++pattern CANVAS_LIGHT_MODE_SUB :: Int++pattern CANVAS_LIGHT_MODE_SUB = 1++pattern VIEWPORT_USAGE_3D :: Int++pattern VIEWPORT_USAGE_3D = 2++pattern GLOW_BLEND_MODE_SOFTLIGHT :: Int++pattern GLOW_BLEND_MODE_SOFTLIGHT = 2++pattern PRIMITIVE_TRIANGLE_FAN :: Int++pattern PRIMITIVE_TRIANGLE_FAN = 6++pattern VIEWPORT_DEBUG_DRAW_UNSHADED :: Int++pattern VIEWPORT_DEBUG_DRAW_UNSHADED = 1++pattern MATERIAL_RENDER_PRIORITY_MIN :: Int++pattern MATERIAL_RENDER_PRIORITY_MIN = -128++pattern LIGHT_OMNI_SHADOW_DETAIL_VERTICAL :: Int++pattern LIGHT_OMNI_SHADOW_DETAIL_VERTICAL = 0++pattern INSTANCE_FLAG_MAX :: Int++pattern INSTANCE_FLAG_MAX = 2++pattern MULTIMESH_TRANSFORM_3D :: Int++pattern MULTIMESH_TRANSFORM_3D = 1++pattern SCENARIO_DEBUG_OVERDRAW :: Int++pattern SCENARIO_DEBUG_OVERDRAW = 2++pattern ARRAY_FORMAT_NORMAL :: Int++pattern ARRAY_FORMAT_NORMAL = 2++pattern ARRAY_TEX_UV2 :: Int++pattern ARRAY_TEX_UV2 = 5++pattern ENV_DOF_BLUR_QUALITY_MEDIUM :: Int++pattern ENV_DOF_BLUR_QUALITY_MEDIUM = 1++pattern TEXTURE_TYPE_2D :: Int++pattern TEXTURE_TYPE_2D = 0++pattern ENV_BG_SKY :: Int++pattern ENV_BG_SKY = 2++pattern FEATURE_SHADERS :: Int++pattern FEATURE_SHADERS = 0++pattern CUBEMAP_TOP :: Int++pattern CUBEMAP_TOP = 3++pattern PARTICLES_DRAW_ORDER_VIEW_DEPTH :: Int++pattern PARTICLES_DRAW_ORDER_VIEW_DEPTH = 2++pattern CUBEMAP_BACK :: Int++pattern CUBEMAP_BACK = 5++pattern LIGHT_SPOT :: Int++pattern LIGHT_SPOT = 2++pattern LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS :: Int++pattern LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS = 2++pattern INSTANCE_PARTICLES :: Int++pattern INSTANCE_PARTICLES = 4++pattern TEXTURE_FLAG_REPEAT :: Int++pattern TEXTURE_FLAG_REPEAT = 2++pattern LIGHT_PARAM_SPOT_ATTENUATION :: Int++pattern LIGHT_PARAM_SPOT_ATTENUATION = 6++pattern REFLECTION_PROBE_UPDATE_ONCE :: Int++pattern REFLECTION_PROBE_UPDATE_ONCE = 0++pattern ARRAY_COMPRESS_DEFAULT :: Int++pattern ARRAY_COMPRESS_DEFAULT = 97280++pattern CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE :: Int++pattern CANVAS_OCCLUDER_POLYGON_CULL_COUNTER_CLOCKWISE = 2++pattern CANVAS_ITEM_Z_MAX :: Int++pattern CANVAS_ITEM_Z_MAX = 4096++pattern ENV_TONE_MAPPER_LINEAR :: Int++pattern ENV_TONE_MAPPER_LINEAR = 0++pattern LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET :: Int++pattern LIGHT_PARAM_SHADOW_SPLIT_3_OFFSET = 11++pattern VIEWPORT_RENDER_INFO_VERTICES_IN_FRAME :: Int++pattern VIEWPORT_RENDER_INFO_VERTICES_IN_FRAME = 1++pattern LIGHT_OMNI :: Int++pattern LIGHT_OMNI = 1++pattern ENV_BG_MAX :: Int++pattern ENV_BG_MAX = 6++pattern INSTANCE_REFLECTION_PROBE :: Int++pattern INSTANCE_REFLECTION_PROBE = 6++pattern INFO_TEXTURE_MEM_USED :: Int++pattern INFO_TEXTURE_MEM_USED = 8++pattern INSTANCE_NONE :: Int++pattern INSTANCE_NONE = 0++pattern SHADER_CANVAS_ITEM :: Int++pattern SHADER_CANVAS_ITEM = 1++pattern ENV_SSAO_QUALITY_MEDIUM :: Int++pattern ENV_SSAO_QUALITY_MEDIUM = 1++pattern CANVAS_LIGHT_FILTER_PCF3 :: Int++pattern CANVAS_LIGHT_FILTER_PCF3 = 1++pattern ARRAY_FORMAT_BONES :: Int++pattern ARRAY_FORMAT_BONES = 64++pattern LIGHT_PARAM_SPOT_ANGLE :: Int++pattern LIGHT_PARAM_SPOT_ANGLE = 5++pattern ARRAY_WEIGHTS_SIZE :: Int++pattern ARRAY_WEIGHTS_SIZE = 4++pattern SHADOW_CASTING_SETTING_DOUBLE_SIDED :: Int++pattern SHADOW_CASTING_SETTING_DOUBLE_SIDED = 2++pattern ENV_SSAO_QUALITY_HIGH :: Int++pattern ENV_SSAO_QUALITY_HIGH = 2++pattern INFO_VERTICES_IN_FRAME :: Int++pattern INFO_VERTICES_IN_FRAME = 1++pattern INFO_VIDEO_MEM_USED :: Int++pattern INFO_VIDEO_MEM_USED = 7++pattern GLOW_BLEND_MODE_REPLACE :: Int++pattern GLOW_BLEND_MODE_REPLACE = 3++pattern NINE_PATCH_TILE_FIT :: Int++pattern NINE_PATCH_TILE_FIT = 2++pattern VIEWPORT_UPDATE_ONCE :: Int++pattern VIEWPORT_UPDATE_ONCE = 1++pattern ARRAY_COMPRESS_COLOR :: Int++pattern ARRAY_COMPRESS_COLOR = 4096++pattern GLOW_BLEND_MODE_SCREEN :: Int++pattern GLOW_BLEND_MODE_SCREEN = 1++pattern MAX_CURSORS :: Int++pattern MAX_CURSORS = 8++pattern TEXTURE_FLAG_CONVERT_TO_LINEAR :: Int++pattern TEXTURE_FLAG_CONVERT_TO_LINEAR = 16++pattern PRIMITIVE_MAX :: Int++pattern PRIMITIVE_MAX = 7++pattern LIGHT_PARAM_CONTACT_SHADOW_SIZE :: Int++pattern LIGHT_PARAM_CONTACT_SHADOW_SIZE = 7++pattern INSTANCE_MAX :: Int++pattern INSTANCE_MAX = 9++pattern ENV_SSAO_BLUR_3x3 :: Int++pattern ENV_SSAO_BLUR_3x3 = 3++pattern ARRAY_WEIGHTS :: Int++pattern ARRAY_WEIGHTS = 7++pattern LIGHT_PARAM_MAX :: Int++pattern LIGHT_PARAM_MAX = 15++pattern CUBEMAP_BOTTOM :: Int++pattern CUBEMAP_BOTTOM = 2++pattern ARRAY_TANGENT :: Int++pattern ARRAY_TANGENT = 2++pattern SCENARIO_DEBUG_SHADELESS :: Int++pattern SCENARIO_DEBUG_SHADELESS = 3++pattern INFO_OBJECTS_IN_FRAME :: Int++pattern INFO_OBJECTS_IN_FRAME = 0++pattern INSTANCE_GI_PROBE :: Int++pattern INSTANCE_GI_PROBE = 7++pattern LIGHT_PARAM_SHADOW_NORMAL_BIAS :: Int++pattern LIGHT_PARAM_SHADOW_NORMAL_BIAS = 12++pattern VIEWPORT_USAGE_2D_NO_SAMPLING :: Int++pattern VIEWPORT_USAGE_2D_NO_SAMPLING = 1++pattern ENV_SSAO_BLUR_2x2 :: Int++pattern ENV_SSAO_BLUR_2x2 = 2++pattern VIEWPORT_UPDATE_DISABLED :: Int++pattern VIEWPORT_UPDATE_DISABLED = 0++pattern SHADOW_CASTING_SETTING_OFF :: Int++pattern SHADOW_CASTING_SETTING_OFF = 0++pattern VIEWPORT_MSAA_16X :: Int++pattern VIEWPORT_MSAA_16X = 4++pattern CANVAS_LIGHT_FILTER_PCF9 :: Int++pattern CANVAS_LIGHT_FILTER_PCF9 = 4++pattern ENV_SSAO_BLUR_DISABLED :: Int++pattern ENV_SSAO_BLUR_DISABLED = 0++pattern TEXTURE_FLAG_ANISOTROPIC_FILTER :: Int++pattern TEXTURE_FLAG_ANISOTROPIC_FILTER = 8++pattern FEATURE_MULTITHREADED :: Int++pattern FEATURE_MULTITHREADED = 1++pattern ENV_SSAO_BLUR_1x1 :: Int++pattern ENV_SSAO_BLUR_1x1 = 1++pattern INFO_DRAW_CALLS_IN_FRAME :: Int++pattern INFO_DRAW_CALLS_IN_FRAME = 5++pattern ENV_BG_COLOR :: Int++pattern ENV_BG_COLOR = 1++pattern ENV_TONE_MAPPER_ACES :: Int++pattern ENV_TONE_MAPPER_ACES = 3++pattern LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE :: Int++pattern LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE = 0++pattern LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_OPTIMIZED :: Int++pattern LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_OPTIMIZED = 1++pattern ARRAY_COMPRESS_TEX_UV2 :: Int++pattern ARRAY_COMPRESS_TEX_UV2 = 16384++pattern MULTIMESH_COLOR_8BIT :: Int++pattern MULTIMESH_COLOR_8BIT = 1++pattern MULTIMESH_TRANSFORM_2D :: Int++pattern MULTIMESH_TRANSFORM_2D = 0++pattern VIEWPORT_UPDATE_WHEN_VISIBLE :: Int++pattern VIEWPORT_UPDATE_WHEN_VISIBLE = 2++pattern INSTANCE_LIGHT :: Int++pattern INSTANCE_LIGHT = 5++pattern TEXTURE_TYPE_3D :: Int++pattern TEXTURE_TYPE_3D = 3++pattern TEXTURE_FLAG_MIPMAPS :: Int++pattern TEXTURE_FLAG_MIPMAPS = 1++pattern PRIMITIVE_LINE_STRIP :: Int++pattern PRIMITIVE_LINE_STRIP = 2++pattern TEXTURE_FLAG_FILTER :: Int++pattern TEXTURE_FLAG_FILTER = 4++pattern ENV_BG_KEEP :: Int++pattern ENV_BG_KEEP = 5++pattern CANVAS_LIGHT_FILTER_NONE :: Int++pattern CANVAS_LIGHT_FILTER_NONE = 0++pattern CUBEMAP_FRONT :: Int++pattern CUBEMAP_FRONT = 4++pattern TEXTURE_FLAG_USED_FOR_STREAMING :: Int++pattern TEXTURE_FLAG_USED_FOR_STREAMING = 2048++pattern INFO_VERTEX_MEM_USED :: Int++pattern INFO_VERTEX_MEM_USED = 9++pattern TEXTURE_FLAG_MIRRORED_REPEAT :: Int++pattern TEXTURE_FLAG_MIRRORED_REPEAT = 32++pattern PRIMITIVE_LINES :: Int++pattern PRIMITIVE_LINES = 1++pattern VIEWPORT_RENDER_INFO_OBJECTS_IN_FRAME :: Int++pattern VIEWPORT_RENDER_INFO_OBJECTS_IN_FRAME = 0++pattern ENV_BG_CLEAR_COLOR :: Int++pattern ENV_BG_CLEAR_COLOR = 0++pattern SHADOW_CASTING_SETTING_ON :: Int++pattern SHADOW_CASTING_SETTING_ON = 1++pattern SCENARIO_DEBUG_WIREFRAME :: Int++pattern SCENARIO_DEBUG_WIREFRAME = 1++pattern CANVAS_LIGHT_MODE_ADD :: Int++pattern CANVAS_LIGHT_MODE_ADD = 0++pattern LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE :: Int++pattern LIGHT_PARAM_SHADOW_BIAS_SPLIT_SCALE = 14++pattern VIEWPORT_RENDER_INFO_DRAW_CALLS_IN_FRAME :: Int++pattern VIEWPORT_RENDER_INFO_DRAW_CALLS_IN_FRAME = 5++pattern ARRAY_BONES :: Int++pattern ARRAY_BONES = 6++pattern LIGHT_PARAM_ATTENUATION :: Int++pattern LIGHT_PARAM_ATTENUATION = 4++pattern VIEWPORT_DEBUG_DRAW_WIREFRAME :: Int++pattern VIEWPORT_DEBUG_DRAW_WIREFRAME = 3++pattern CANVAS_LIGHT_MODE_MIX :: Int++pattern CANVAS_LIGHT_MODE_MIX = 2++pattern NINE_PATCH_TILE :: Int++pattern NINE_PATCH_TILE = 1++pattern VIEWPORT_RENDER_INFO_SHADER_CHANGES_IN_FRAME :: Int++pattern VIEWPORT_RENDER_INFO_SHADER_CHANGES_IN_FRAME = 3++pattern INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE :: Int++pattern INSTANCE_FLAG_DRAW_NEXT_FRAME_IF_VISIBLE = 1++pattern CANVAS_LIGHT_MODE_MASK :: Int++pattern CANVAS_LIGHT_MODE_MASK = 3++pattern LIGHT_PARAM_RANGE :: Int++pattern LIGHT_PARAM_RANGE = 3++pattern BLEND_SHAPE_MODE_RELATIVE :: Int++pattern BLEND_SHAPE_MODE_RELATIVE = 1++pattern VIEWPORT_MSAA_4X :: Int++pattern VIEWPORT_MSAA_4X = 2++pattern LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET :: Int++pattern LIGHT_PARAM_SHADOW_SPLIT_1_OFFSET = 9++pattern ENV_TONE_MAPPER_REINHARD :: Int++pattern ENV_TONE_MAPPER_REINHARD = 1++pattern CANVAS_LIGHT_FILTER_PCF13 :: Int++pattern CANVAS_LIGHT_FILTER_PCF13 = 5++pattern NO_INDEX_ARRAY :: Int++pattern NO_INDEX_ARRAY = -1++pattern ARRAY_VERTEX :: Int++pattern ARRAY_VERTEX = 0++pattern ARRAY_FLAG_USE_2D_VERTICES :: Int++pattern ARRAY_FLAG_USE_2D_VERTICES = 262144++pattern CANVAS_LIGHT_FILTER_PCF5 :: Int++pattern CANVAS_LIGHT_FILTER_PCF5 = 2++pattern LIGHT_DIRECTIONAL :: Int++pattern LIGHT_DIRECTIONAL = 0++pattern ARRAY_COMPRESS_INDEX :: Int++pattern ARRAY_COMPRESS_INDEX = 131072++pattern INSTANCE_FLAG_USE_BAKED_LIGHT :: Int++pattern INSTANCE_FLAG_USE_BAKED_LIGHT = 0++pattern CUBEMAP_LEFT :: Int++pattern CUBEMAP_LEFT = 0++pattern LIGHT_PARAM_SHADOW_BIAS :: Int++pattern LIGHT_PARAM_SHADOW_BIAS = 13++pattern ARRAY_FORMAT_WEIGHTS :: Int++pattern ARRAY_FORMAT_WEIGHTS = 128++pattern SHADER_PARTICLES :: Int++pattern SHADER_PARTICLES = 2++pattern ARRAY_FORMAT_TANGENT :: Int++pattern ARRAY_FORMAT_TANGENT = 4++pattern PRIMITIVE_POINTS :: Int++pattern PRIMITIVE_POINTS = 0++frame_post_draw :: Signal GodotVisualServer+frame_post_draw = Signal "frame_post_draw"++frame_pre_draw :: Signal GodotVisualServer+frame_pre_draw = Signal "frame_pre_draw"
+ src/Godot/Core/GodotVisualShader.hs view
@@ -0,0 +1,32 @@+module Godot.Core.GodotVisualShader where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern NODE_ID_INVALID :: Int++pattern NODE_ID_INVALID = -1++pattern TYPE_VERTEX :: Int++pattern TYPE_VERTEX = 0++pattern TYPE_FRAGMENT :: Int++pattern TYPE_FRAGMENT = 1++pattern NODE_ID_OUTPUT :: Int++pattern NODE_ID_OUTPUT = 0++pattern TYPE_MAX :: Int++pattern TYPE_MAX = 3++pattern TYPE_LIGHT :: Int++pattern TYPE_LIGHT = 2
+ src/Godot/Core/GodotVisualShaderNode.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotVisualShaderNode where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++editor_refresh_request :: Signal GodotVisualShaderNode+editor_refresh_request = Signal "editor_refresh_request"
+ src/Godot/Core/GodotVisualShaderNodeColorConstant.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeColorConstant where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeColorOp.hs view
@@ -0,0 +1,44 @@+module Godot.Core.GodotVisualShaderNodeColorOp where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern OP_SCREEN :: Int++pattern OP_SCREEN = 0++pattern OP_SOFT_LIGHT :: Int++pattern OP_SOFT_LIGHT = 7++pattern OP_DODGE :: Int++pattern OP_DODGE = 5++pattern OP_BURN :: Int++pattern OP_BURN = 6++pattern OP_HARD_LIGHT :: Int++pattern OP_HARD_LIGHT = 8++pattern OP_DARKEN :: Int++pattern OP_DARKEN = 2++pattern OP_DIFFERENCE :: Int++pattern OP_DIFFERENCE = 1++pattern OP_OVERLAY :: Int++pattern OP_OVERLAY = 4++pattern OP_LIGHTEN :: Int++pattern OP_LIGHTEN = 3
+ src/Godot/Core/GodotVisualShaderNodeColorUniform.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeColorUniform where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeCubeMap.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotVisualShaderNodeCubeMap where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern TYPE_DATA :: Int++pattern TYPE_DATA = 0++pattern TYPE_COLOR :: Int++pattern TYPE_COLOR = 1++pattern TYPE_NORMALMAP :: Int++pattern TYPE_NORMALMAP = 2
+ src/Godot/Core/GodotVisualShaderNodeCubeMapUniform.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeCubeMapUniform where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeDotProduct.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeDotProduct where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeInput.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotVisualShaderNodeInput where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++input_type_changed :: Signal GodotVisualShaderNodeInput+input_type_changed = Signal "input_type_changed"
+ src/Godot/Core/GodotVisualShaderNodeOutput.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeOutput where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeScalarConstant.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeScalarConstant where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeScalarFunc.hs view
@@ -0,0 +1,88 @@+module Godot.Core.GodotVisualShaderNodeScalarFunc where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FUNC_TAN :: Int++pattern FUNC_TAN = 2++pattern FUNC_SQRT :: Int++pattern FUNC_SQRT = 11++pattern FUNC_ATAN :: Int++pattern FUNC_ATAN = 5++pattern FUNC_COS :: Int++pattern FUNC_COS = 1++pattern FUNC_ASIN :: Int++pattern FUNC_ASIN = 3++pattern FUNC_EXP :: Int++pattern FUNC_EXP = 10++pattern FUNC_ACOS :: Int++pattern FUNC_ACOS = 4++pattern FUNC_FRAC :: Int++pattern FUNC_FRAC = 17++pattern FUNC_SIGN :: Int++pattern FUNC_SIGN = 13++pattern FUNC_TANH :: Int++pattern FUNC_TANH = 8++pattern FUNC_CEIL :: Int++pattern FUNC_CEIL = 16++pattern FUNC_LOG :: Int++pattern FUNC_LOG = 9++pattern FUNC_SINH :: Int++pattern FUNC_SINH = 6++pattern FUNC_NEGATE :: Int++pattern FUNC_NEGATE = 19++pattern FUNC_SIN :: Int++pattern FUNC_SIN = 0++pattern FUNC_SATURATE :: Int++pattern FUNC_SATURATE = 18++pattern FUNC_ROUND :: Int++pattern FUNC_ROUND = 15++pattern FUNC_COSH :: Int++pattern FUNC_COSH = 7++pattern FUNC_ABS :: Int++pattern FUNC_ABS = 12++pattern FUNC_FLOOR :: Int++pattern FUNC_FLOOR = 14
+ src/Godot/Core/GodotVisualShaderNodeScalarInterp.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeScalarInterp where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeScalarOp.hs view
@@ -0,0 +1,44 @@+module Godot.Core.GodotVisualShaderNodeScalarOp where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern OP_MUL :: Int++pattern OP_MUL = 2++pattern OP_SUB :: Int++pattern OP_SUB = 1++pattern OP_MAX :: Int++pattern OP_MAX = 6++pattern OP_POW :: Int++pattern OP_POW = 5++pattern OP_MOD :: Int++pattern OP_MOD = 4++pattern OP_ADD :: Int++pattern OP_ADD = 0++pattern OP_MIN :: Int++pattern OP_MIN = 7++pattern OP_ATAN2 :: Int++pattern OP_ATAN2 = 8++pattern OP_DIV :: Int++pattern OP_DIV = 3
+ src/Godot/Core/GodotVisualShaderNodeScalarUniform.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeScalarUniform where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeTexture.hs view
@@ -0,0 +1,36 @@+module Godot.Core.GodotVisualShaderNodeTexture where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern TYPE_DATA :: Int++pattern TYPE_DATA = 0++pattern SOURCE_2D_NORMAL :: Int++pattern SOURCE_2D_NORMAL = 3++pattern SOURCE_SCREEN :: Int++pattern SOURCE_SCREEN = 1++pattern SOURCE_2D_TEXTURE :: Int++pattern SOURCE_2D_TEXTURE = 2++pattern TYPE_COLOR :: Int++pattern TYPE_COLOR = 1++pattern SOURCE_TEXTURE :: Int++pattern SOURCE_TEXTURE = 0++pattern TYPE_NORMALMAP :: Int++pattern TYPE_NORMALMAP = 2
+ src/Godot/Core/GodotVisualShaderNodeTextureUniform.hs view
@@ -0,0 +1,32 @@+module Godot.Core.GodotVisualShaderNodeTextureUniform where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern TYPE_DATA :: Int++pattern TYPE_DATA = 0++pattern TYPE_ANISO :: Int++pattern TYPE_ANISO = 3++pattern COLOR_DEFAULT_WHITE :: Int++pattern COLOR_DEFAULT_WHITE = 0++pattern TYPE_COLOR :: Int++pattern TYPE_COLOR = 1++pattern TYPE_NORMALMAP :: Int++pattern TYPE_NORMALMAP = 2++pattern COLOR_DEFAULT_BLACK :: Int++pattern COLOR_DEFAULT_BLACK = 1
+ src/Godot/Core/GodotVisualShaderNodeTransformCompose.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeTransformCompose where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeTransformConstant.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeTransformConstant where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeTransformDecompose.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeTransformDecompose where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeTransformMult.hs view
@@ -0,0 +1,16 @@+module Godot.Core.GodotVisualShaderNodeTransformMult where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern OP_AxB :: Int++pattern OP_AxB = 0++pattern OP_BxA :: Int++pattern OP_BxA = 1
+ src/Godot/Core/GodotVisualShaderNodeTransformUniform.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeTransformUniform where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeTransformVecMult.hs view
@@ -0,0 +1,24 @@+module Godot.Core.GodotVisualShaderNodeTransformVecMult where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern OP_AxB :: Int++pattern OP_AxB = 0++pattern OP_BxA :: Int++pattern OP_BxA = 1++pattern OP_3x3_BxA :: Int++pattern OP_3x3_BxA = 3++pattern OP_3x3_AxB :: Int++pattern OP_3x3_AxB = 2
+ src/Godot/Core/GodotVisualShaderNodeUniform.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeUniform where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeVec3Constant.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeVec3Constant where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeVec3Uniform.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeVec3Uniform where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeVectorCompose.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeVectorCompose where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeVectorDecompose.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeVectorDecompose where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeVectorFunc.hs view
@@ -0,0 +1,32 @@+module Godot.Core.GodotVisualShaderNodeVectorFunc where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FUNC_NORMALIZE :: Int++pattern FUNC_NORMALIZE = 0++pattern FUNC_RECIPROCAL :: Int++pattern FUNC_RECIPROCAL = 3++pattern FUNC_HSV2RGB :: Int++pattern FUNC_HSV2RGB = 5++pattern FUNC_RGB2HSV :: Int++pattern FUNC_RGB2HSV = 4++pattern FUNC_NEGATE :: Int++pattern FUNC_NEGATE = 2++pattern FUNC_SATURATE :: Int++pattern FUNC_SATURATE = 1
+ src/Godot/Core/GodotVisualShaderNodeVectorInterp.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeVectorInterp where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeVectorLen.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotVisualShaderNodeVectorLen where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotVisualShaderNodeVectorOp.hs view
@@ -0,0 +1,44 @@+module Godot.Core.GodotVisualShaderNodeVectorOp where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern OP_MUL :: Int++pattern OP_MUL = 2++pattern OP_SUB :: Int++pattern OP_SUB = 1++pattern OP_MAX :: Int++pattern OP_MAX = 6++pattern OP_POW :: Int++pattern OP_POW = 5++pattern OP_MOD :: Int++pattern OP_MOD = 4++pattern OP_ADD :: Int++pattern OP_ADD = 0++pattern OP_MIN :: Int++pattern OP_MIN = 7++pattern OP_DIV :: Int++pattern OP_DIV = 3++pattern OP_CROSS :: Int++pattern OP_CROSS = 8
+ src/Godot/Core/GodotWeakRef.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotWeakRef where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotWebSocketClient.hs view
@@ -0,0 +1,23 @@+module Godot.Core.GodotWebSocketClient where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++server_close_request :: Signal GodotWebSocketClient+server_close_request = Signal "server_close_request"++connection_established :: Signal GodotWebSocketClient+connection_established = Signal "connection_established"++data_received :: Signal GodotWebSocketClient+data_received = Signal "data_received"++connection_error :: Signal GodotWebSocketClient+connection_error = Signal "connection_error"++connection_closed :: Signal GodotWebSocketClient+connection_closed = Signal "connection_closed"
+ src/Godot/Core/GodotWebSocketMultiplayerPeer.hs view
@@ -0,0 +1,11 @@+module Godot.Core.GodotWebSocketMultiplayerPeer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++peer_packet :: Signal GodotWebSocketMultiplayerPeer+peer_packet = Signal "peer_packet"
+ src/Godot/Core/GodotWebSocketPeer.hs view
@@ -0,0 +1,16 @@+module Godot.Core.GodotWebSocketPeer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern WRITE_MODE_TEXT :: Int++pattern WRITE_MODE_TEXT = 0++pattern WRITE_MODE_BINARY :: Int++pattern WRITE_MODE_BINARY = 1
+ src/Godot/Core/GodotWebSocketServer.hs view
@@ -0,0 +1,20 @@+module Godot.Core.GodotWebSocketServer where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++client_close_request :: Signal GodotWebSocketServer+client_close_request = Signal "client_close_request"++data_received :: Signal GodotWebSocketServer+data_received = Signal "data_received"++client_connected :: Signal GodotWebSocketServer+client_connected = Signal "client_connected"++client_disconnected :: Signal GodotWebSocketServer+client_disconnected = Signal "client_disconnected"
+ src/Godot/Core/GodotWindowDialog.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotWindowDialog where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotWorld.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotWorld where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotWorld2D.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotWorld2D where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotWorldEnvironment.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotWorldEnvironment where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/GodotXMLParser.hs view
@@ -0,0 +1,36 @@+module Godot.Core.GodotXMLParser where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern NODE_UNKNOWN :: Int++pattern NODE_UNKNOWN = 6++pattern NODE_ELEMENT :: Int++pattern NODE_ELEMENT = 1++pattern NODE_CDATA :: Int++pattern NODE_CDATA = 5++pattern NODE_COMMENT :: Int++pattern NODE_COMMENT = 4++pattern NODE_TEXT :: Int++pattern NODE_TEXT = 3++pattern NODE_NONE :: Int++pattern NODE_NONE = 0++pattern NODE_ELEMENT_END :: Int++pattern NODE_ELEMENT_END = 2
+ src/Godot/Core/GodotYSort.hs view
@@ -0,0 +1,8 @@+module Godot.Core.GodotYSort where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/Godot_ClassDB.hs view
@@ -0,0 +1,8 @@+module Godot.Core.Godot_ClassDB where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/Godot_Directory.hs view
@@ -0,0 +1,8 @@+module Godot.Core.Godot_Directory where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/Godot_Engine.hs view
@@ -0,0 +1,8 @@+module Godot.Core.Godot_Engine where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/Godot_File.hs view
@@ -0,0 +1,40 @@+module Godot.Core.Godot_File where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern COMPRESSION_DEFLATE :: Int++pattern COMPRESSION_DEFLATE = 1++pattern READ :: Int++pattern READ = 1++pattern WRITE :: Int++pattern WRITE = 2++pattern WRITE_READ :: Int++pattern WRITE_READ = 7++pattern READ_WRITE :: Int++pattern READ_WRITE = 3++pattern COMPRESSION_FASTLZ :: Int++pattern COMPRESSION_FASTLZ = 0++pattern COMPRESSION_GZIP :: Int++pattern COMPRESSION_GZIP = 3++pattern COMPRESSION_ZSTD :: Int++pattern COMPRESSION_ZSTD = 2
+ src/Godot/Core/Godot_Geometry.hs view
@@ -0,0 +1,8 @@+module Godot.Core.Godot_Geometry where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/Godot_JSON.hs view
@@ -0,0 +1,8 @@+module Godot.Core.Godot_JSON where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/Godot_Marshalls.hs view
@@ -0,0 +1,8 @@+module Godot.Core.Godot_Marshalls where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/Godot_Mutex.hs view
@@ -0,0 +1,8 @@+module Godot.Core.Godot_Mutex where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/Godot_OS.hs view
@@ -0,0 +1,164 @@+module Godot.Core.Godot_OS where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern POWERSTATE_NO_BATTERY :: Int++pattern POWERSTATE_NO_BATTERY = 2++pattern SCREEN_ORIENTATION_SENSOR_PORTRAIT :: Int++pattern SCREEN_ORIENTATION_SENSOR_PORTRAIT = 5++pattern SCREEN_ORIENTATION_SENSOR :: Int++pattern SCREEN_ORIENTATION_SENSOR = 6++pattern DAY_THURSDAY :: Int++pattern DAY_THURSDAY = 4++pattern POWERSTATE_UNKNOWN :: Int++pattern POWERSTATE_UNKNOWN = 0++pattern MONTH_MARCH :: Int++pattern MONTH_MARCH = 3++pattern DAY_FRIDAY :: Int++pattern DAY_FRIDAY = 5++pattern SYSTEM_DIR_DOWNLOADS :: Int++pattern SYSTEM_DIR_DOWNLOADS = 3++pattern MONTH_NOVEMBER :: Int++pattern MONTH_NOVEMBER = 11++pattern MONTH_JULY :: Int++pattern MONTH_JULY = 7++pattern SYSTEM_DIR_PICTURES :: Int++pattern SYSTEM_DIR_PICTURES = 6++pattern MONTH_DECEMBER :: Int++pattern MONTH_DECEMBER = 12++pattern DAY_TUESDAY :: Int++pattern DAY_TUESDAY = 2++pattern SYSTEM_DIR_DESKTOP :: Int++pattern SYSTEM_DIR_DESKTOP = 0++pattern DAY_MONDAY :: Int++pattern DAY_MONDAY = 1++pattern SYSTEM_DIR_MUSIC :: Int++pattern SYSTEM_DIR_MUSIC = 5++pattern SYSTEM_DIR_RINGTONES :: Int++pattern SYSTEM_DIR_RINGTONES = 7++pattern MONTH_AUGUST :: Int++pattern MONTH_AUGUST = 8++pattern SYSTEM_DIR_DOCUMENTS :: Int++pattern SYSTEM_DIR_DOCUMENTS = 2++pattern SYSTEM_DIR_MOVIES :: Int++pattern SYSTEM_DIR_MOVIES = 4++pattern SYSTEM_DIR_DCIM :: Int++pattern SYSTEM_DIR_DCIM = 1++pattern POWERSTATE_CHARGED :: Int++pattern POWERSTATE_CHARGED = 4++pattern MONTH_APRIL :: Int++pattern MONTH_APRIL = 4++pattern POWERSTATE_ON_BATTERY :: Int++pattern POWERSTATE_ON_BATTERY = 1++pattern DAY_SUNDAY :: Int++pattern DAY_SUNDAY = 0++pattern MONTH_MAY :: Int++pattern MONTH_MAY = 5++pattern SCREEN_ORIENTATION_REVERSE_PORTRAIT :: Int++pattern SCREEN_ORIENTATION_REVERSE_PORTRAIT = 3++pattern MONTH_JANUARY :: Int++pattern MONTH_JANUARY = 1++pattern MONTH_OCTOBER :: Int++pattern MONTH_OCTOBER = 10++pattern SCREEN_ORIENTATION_PORTRAIT :: Int++pattern SCREEN_ORIENTATION_PORTRAIT = 1++pattern SCREEN_ORIENTATION_SENSOR_LANDSCAPE :: Int++pattern SCREEN_ORIENTATION_SENSOR_LANDSCAPE = 4++pattern MONTH_SEPTEMBER :: Int++pattern MONTH_SEPTEMBER = 9++pattern POWERSTATE_CHARGING :: Int++pattern POWERSTATE_CHARGING = 3++pattern MONTH_FEBRUARY :: Int++pattern MONTH_FEBRUARY = 2++pattern MONTH_JUNE :: Int++pattern MONTH_JUNE = 6++pattern SCREEN_ORIENTATION_REVERSE_LANDSCAPE :: Int++pattern SCREEN_ORIENTATION_REVERSE_LANDSCAPE = 2++pattern DAY_SATURDAY :: Int++pattern DAY_SATURDAY = 6++pattern SCREEN_ORIENTATION_LANDSCAPE :: Int++pattern SCREEN_ORIENTATION_LANDSCAPE = 0++pattern DAY_WEDNESDAY :: Int++pattern DAY_WEDNESDAY = 3
+ src/Godot/Core/Godot_ResourceLoader.hs view
@@ -0,0 +1,8 @@+module Godot.Core.Godot_ResourceLoader where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/Godot_ResourceSaver.hs view
@@ -0,0 +1,36 @@+module Godot.Core.Godot_ResourceSaver where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern FLAG_REPLACE_SUBRESOURCE_PATHS :: Int++pattern FLAG_REPLACE_SUBRESOURCE_PATHS = 64++pattern FLAG_RELATIVE_PATHS :: Int++pattern FLAG_RELATIVE_PATHS = 1++pattern FLAG_OMIT_EDITOR_PROPERTIES :: Int++pattern FLAG_OMIT_EDITOR_PROPERTIES = 8++pattern FLAG_SAVE_BIG_ENDIAN :: Int++pattern FLAG_SAVE_BIG_ENDIAN = 16++pattern FLAG_CHANGE_PATH :: Int++pattern FLAG_CHANGE_PATH = 4++pattern FLAG_COMPRESS :: Int++pattern FLAG_COMPRESS = 32++pattern FLAG_BUNDLE_RESOURCES :: Int++pattern FLAG_BUNDLE_RESOURCES = 2
+ src/Godot/Core/Godot_Semaphore.hs view
@@ -0,0 +1,8 @@+module Godot.Core.Godot_Semaphore where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Core/Godot_Thread.hs view
@@ -0,0 +1,20 @@+module Godot.Core.Godot_Thread where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern PRIORITY_NORMAL :: Int++pattern PRIORITY_NORMAL = 1++pattern PRIORITY_LOW :: Int++pattern PRIORITY_LOW = 0++pattern PRIORITY_HIGH :: Int++pattern PRIORITY_HIGH = 2
+ src/Godot/Core/Godot_VisualScriptEditor.hs view
@@ -0,0 +1,11 @@+module Godot.Core.Godot_VisualScriptEditor where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++custom_nodes_updated :: Signal Godot_VisualScriptEditor+custom_nodes_updated = Signal "custom_nodes_updated"
+ src/Godot/Gdnative/Internal.hs view
@@ -0,0 +1,5 @@+module Godot.Gdnative.Internal (module M) where++import Godot.Gdnative.Internal.Gdnative as M+import Godot.Gdnative.Internal.Api as M+
+ src/Godot/Gdnative/Internal/Api.hs view
@@ -0,0 +1,41 @@+{-# LANGUAGE TemplateHaskell #-}+module Godot.Gdnative.Internal.Api where++import Data.Aeson+import qualified Data.ByteString.Lazy as BL+import Data.IORef++import Foreign.C++import Language.Haskell.TH++import Data.ByteString.Internal (accursedUnutterablePerformIO)++import Godot.Gdnative.Internal.Gdnative++import Generate++godotGdnativeCoreApiStruct :: GodotGdnativeCoreApiStruct+godotGdnativeCoreApiStruct = accursedUnutterablePerformIO $ readIORef godotGdnativeCoreApiStructRef++godotGdnativeCore11ApiStruct :: GodotGdnativeCore11ApiStruct+godotGdnativeCore11ApiStruct = accursedUnutterablePerformIO $ readIORef godotGdnativeCore11ApiStructRef++godotGdnativeExtNativescriptApiStruct :: GodotGdnativeExtNativescriptApiStruct+godotGdnativeExtNativescriptApiStruct = accursedUnutterablePerformIO $ readIORef godotGdnativeExtNativescriptApiStructRef++godotGdnativeExtNativescript11ApiStruct :: GodotGdnativeExtNativescript11ApiStruct+godotGdnativeExtNativescript11ApiStruct = accursedUnutterablePerformIO $ readIORef godotGdnativeExtNativescript11ApiStructRef++godotGdnativeExtPluginscriptApiStruct :: GodotGdnativeExtPluginscriptApiStruct+godotGdnativeExtPluginscriptApiStruct = accursedUnutterablePerformIO $ readIORef godotGdnativeExtPluginscriptApiStructRef++godotGdnativeExtArvrApiStruct :: GodotGdnativeExtArvrApiStruct+godotGdnativeExtArvrApiStruct = accursedUnutterablePerformIO $ readIORef godotGdnativeExtArvrApiStructRef+++$(do+    maybeApis <- eitherDecode <$> runIO (BL.readFile "godot_headers/gdnative_api.json")+    case maybeApis of+      Right apis -> apisToHs apis+      Left err -> error err)
+ src/Godot/Gdnative/Internal/Gdnative.chs view
@@ -0,0 +1,796 @@+{-# LANGUAGE GeneralizedNewtypeDeriving #-}+{-# LANGUAGE AllowAmbiguousTypes, ScopedTypeVariables, GADTs #-}+{-# LANGUAGE UnboxedTuples, MagicHash #-}+{-# LANGUAGE PatternSynonyms, RecordWildCards #-}+{-# OPTIONS_GHC -Wno-name-shadowing #-}+module Godot.Gdnative.Internal.Gdnative where++import Control.Exception+import Control.Monad+import Data.Bits+import Data.Coerce+import Data.IORef+import Foreign+import Foreign.C+import System.IO.Unsafe++#include "util.h"+#include "gdnative_api_struct.gen.h"++{#enum godot_error as GodotError {underscoreToCase}+  deriving (Show, Eq, Ord, Bounded) #}++{#enum godot_variant_type as GodotVariantType {underscoreToCase}+  deriving (Show, Eq, Ord, Bounded) #}++{#enum godot_variant_call_error_error as GodotVariantCallErrorError {underscoreToCase}+  deriving (Show, Eq, Ord, Bounded) #}++{#enum godot_vector3_axis as GodotVector3Axis {underscoreToCase}+ deriving (Show, Eq, Ord, Bounded)#}++{#enum godot_variant_operator as GodotVariantOperator {underscoreToCase} + deriving (Show, Eq, Ord, Bounded)#}+  +{#typedef godot_bool Bool #}+type GodotBool = {#type godot_bool#}+{#typedef godot_int CInt #}+type GodotInt = {#type godot_int#}+{#typedef godot_real CFloat #}+type GodotReal = {#type godot_real#}+{#typedef godot_char_type CWchar #}+type GodotCharType = {#type godot_char_type #}++{#pointer *godot_aabb as GodotAabb foreign newtype #}+deriving newtype instance Eq GodotAabb++{#pointer *godot_array as GodotArray foreign newtype #}+deriving newtype instance Eq GodotArray++{#pointer *godot_basis as GodotBasis foreign newtype #}+deriving newtype instance Eq GodotBasis++{#pointer *godot_char_string as GodotCharString foreign newtype #}+deriving newtype instance Eq GodotCharString++{#pointer *godot_color as GodotColor foreign newtype #}+deriving newtype instance Eq GodotColor++{#pointer *godot_dictionary as GodotDictionary foreign newtype #}+deriving newtype instance Eq GodotDictionary++{#pointer *godot_method_bind as GodotMethodBind foreign newtype #}+deriving newtype instance Eq GodotMethodBind++{#pointer *godot_node_path as GodotNodePath foreign newtype #}+deriving newtype instance Eq GodotNodePath++{#pointer *godot_plane as GodotPlane foreign newtype #}+deriving newtype instance Eq GodotPlane++{#pointer *godot_pool_array_read_access as GodotPoolArrayReadAccess foreign newtype #}+deriving newtype instance Eq GodotPoolArrayReadAccess++{#pointer *godot_pool_array_write_access as GodotPoolArrayWriteAccess foreign newtype #}+deriving newtype instance Eq GodotPoolArrayWriteAccess++{#pointer *godot_pool_byte_array as GodotPoolByteArray foreign newtype #}+deriving newtype instance Eq GodotPoolByteArray++{#pointer *godot_pool_color_array as GodotPoolColorArray foreign newtype #}+deriving newtype instance Eq GodotPoolColorArray++{#pointer *godot_pool_int_array as GodotPoolIntArray foreign newtype #}+deriving newtype instance Eq GodotPoolIntArray++{#pointer *godot_pool_real_array as GodotPoolRealArray foreign newtype #}+deriving newtype instance Eq GodotPoolRealArray++{#pointer *godot_pool_string_array as GodotPoolStringArray foreign newtype #}+deriving newtype instance Eq GodotPoolStringArray++{#pointer *godot_pool_vector2_array as GodotPoolVector2Array foreign newtype #}+deriving newtype instance Eq GodotPoolVector2Array++{#pointer *godot_pool_vector3_array as GodotPoolVector3Array foreign newtype #}+deriving newtype instance Eq GodotPoolVector3Array++{#pointer *godot_quat as GodotQuat foreign newtype #}+deriving newtype instance Eq GodotQuat++{#pointer *godot_rect2 as GodotRect2 foreign newtype #}+deriving newtype instance Eq GodotRect2++{#pointer *godot_rid as GodotRid foreign newtype #}+deriving newtype instance Eq GodotRid++{#pointer *godot_string as GodotString foreign newtype #}+deriving newtype instance Eq GodotString++{#pointer *godot_string_name as GodotStringName foreign newtype #}+deriving newtype instance Eq GodotStringName++{#pointer *godot_transform as GodotTransform foreign newtype #}+deriving newtype instance Eq GodotTransform++{#pointer *godot_transform2d as GodotTransform2d foreign newtype #}+deriving newtype instance Eq GodotTransform2d++{#pointer *godot_variant as GodotVariant foreign newtype #}+deriving newtype instance Eq GodotVariant++{#pointer *godot_vector2 as GodotVector2 foreign newtype #}+deriving newtype instance Eq GodotVector2++{#pointer *godot_vector3 as GodotVector3 foreign newtype #}+deriving newtype instance Eq GodotVector3+++type GodotPoolByteArrayReadAccess = GodotPoolArrayReadAccess+type GodotPoolByteArrayWriteAccess = GodotPoolArrayWriteAccess+type GodotPoolColorArrayReadAccess = GodotPoolArrayReadAccess+type GodotPoolColorArrayWriteAccess = GodotPoolArrayWriteAccess+type GodotPoolIntArrayReadAccess = GodotPoolArrayReadAccess+type GodotPoolIntArrayWriteAccess = GodotPoolArrayWriteAccess+type GodotPoolRealArrayReadAccess = GodotPoolArrayReadAccess+type GodotPoolRealArrayWriteAccess = GodotPoolArrayWriteAccess+type GodotPoolStringArrayReadAccess = GodotPoolArrayReadAccess+type GodotPoolStringArrayWriteAccess = GodotPoolArrayWriteAccess+type GodotPoolVector2ArrayReadAccess = GodotPoolArrayReadAccess+type GodotPoolVector2ArrayWriteAccess = GodotPoolArrayWriteAccess+type GodotPoolVector3ArrayReadAccess = GodotPoolArrayReadAccess+type GodotPoolVector3ArrayWriteAccess = GodotPoolArrayWriteAccess++class OpaqueStorable a where+  opaqueSizeOf :: Int+instance OpaqueStorable GodotAabb where+  opaqueSizeOf = {#sizeof godot_aabb#}+++instance OpaqueStorable GodotArray where+  opaqueSizeOf = {#sizeof godot_array#}+++instance OpaqueStorable GodotBasis where+  opaqueSizeOf = {#sizeof godot_basis#}+++instance OpaqueStorable GodotCharString where+  opaqueSizeOf = {#sizeof godot_char_string#}+++instance OpaqueStorable GodotColor where+  opaqueSizeOf = {#sizeof godot_color#}+++instance OpaqueStorable GodotDictionary where+  opaqueSizeOf = {#sizeof godot_dictionary#}+++instance OpaqueStorable GodotMethodBind where+  opaqueSizeOf = {#sizeof godot_method_bind#}+++instance OpaqueStorable GodotNodePath where+  opaqueSizeOf = {#sizeof godot_node_path#}+++instance OpaqueStorable GodotPlane where+  opaqueSizeOf = {#sizeof godot_plane#}+++instance OpaqueStorable GodotPoolArrayReadAccess where+  opaqueSizeOf = {#sizeof godot_pool_array_read_access#}+++instance OpaqueStorable GodotPoolArrayWriteAccess where+  opaqueSizeOf = {#sizeof godot_pool_array_write_access#}+++instance OpaqueStorable GodotPoolByteArray where+  opaqueSizeOf = {#sizeof godot_pool_byte_array#}+++instance OpaqueStorable GodotPoolColorArray where+  opaqueSizeOf = {#sizeof godot_pool_color_array#}+++instance OpaqueStorable GodotPoolIntArray where+  opaqueSizeOf = {#sizeof godot_pool_int_array#}+++instance OpaqueStorable GodotPoolRealArray where+  opaqueSizeOf = {#sizeof godot_pool_real_array#}+++instance OpaqueStorable GodotPoolStringArray where+  opaqueSizeOf = {#sizeof godot_pool_string_array#}+++instance OpaqueStorable GodotPoolVector2Array where+  opaqueSizeOf = {#sizeof godot_pool_vector2_array#}+++instance OpaqueStorable GodotPoolVector3Array where+  opaqueSizeOf = {#sizeof godot_pool_vector3_array#}+++instance OpaqueStorable GodotQuat where+  opaqueSizeOf = {#sizeof godot_quat#}+++instance OpaqueStorable GodotRect2 where+  opaqueSizeOf = {#sizeof godot_rect2#}+++instance OpaqueStorable GodotRid where+  opaqueSizeOf = {#sizeof godot_rid#}+++instance OpaqueStorable GodotString where+  opaqueSizeOf = {#sizeof godot_string#}+++instance OpaqueStorable GodotStringName where+  opaqueSizeOf = {#sizeof godot_string_name#}+++instance OpaqueStorable GodotTransform where+  opaqueSizeOf = {#sizeof godot_transform#}+++instance OpaqueStorable GodotTransform2d where+  opaqueSizeOf = {#sizeof godot_transform2d#}+++instance OpaqueStorable GodotVariant where+  opaqueSizeOf = {#sizeof godot_variant#}+++instance OpaqueStorable GodotVector2 where+  opaqueSizeOf = {#sizeof godot_vector2#}+++instance OpaqueStorable GodotVector3 where+  opaqueSizeOf = {#sizeof godot_vector3#}+++data GodotVariantCallError = GodotVariantCallError+  { variantCallErrorError :: !GodotVariantCallErrorError+  , variantCallErrorArgument :: !(Maybe CInt)+  , variantCallErrorExpected :: !(Maybe GodotVariantType)+  } deriving (Show, Eq, Ord)++instance Exception GodotVariantCallError++{#pointer *godot_variant_call_error as GodotVariantCallErrorPtr -> GodotVariantCallError#}++instance Storable GodotVariantCallError where+  sizeOf _ = {#sizeof godot_variant_call_error#}+  alignment _ = {#alignof godot_variant_call_error#}+  peek ptr = do+    err <- (toEnum . fromIntegral) <$> {#get godot_variant_call_error->error #} ptr+    case err of+      GodotCallErrorCallErrorInvalidArgument ->+        GodotVariantCallError err +             <$> (Just <$> {#get godot_variant_call_error->argument #} ptr)+             <*> ((Just . toEnum . fromIntegral) <$> {#get godot_variant_call_error->expected #} ptr)+      _ -> return $ GodotVariantCallError err Nothing Nothing+  poke ptr a = error "can't poke GodotVariantCallError"++{#pointer *godot_gdnative_api_struct as GodotGdnativeApiStruct newtype#}+deriving newtype instance Eq GodotGdnativeApiStruct+deriving newtype instance Storable GodotGdnativeApiStruct++{#pointer *godot_gdnative_core_api_struct as GodotGdnativeCoreApiStruct newtype#}+deriving newtype instance Eq GodotGdnativeCoreApiStruct+deriving newtype instance Storable GodotGdnativeCoreApiStruct++{#pointer *godot_gdnative_core_1_1_api_struct as GodotGdnativeCore11ApiStruct newtype#}+deriving newtype instance Eq GodotGdnativeCore11ApiStruct+deriving newtype instance Storable GodotGdnativeCore11ApiStruct++{#pointer *godot_gdnative_ext_nativescript_api_struct as GodotGdnativeExtNativescriptApiStruct newtype#}+deriving newtype instance Eq GodotGdnativeExtNativescriptApiStruct+deriving newtype instance Storable GodotGdnativeExtNativescriptApiStruct++{#pointer *godot_gdnative_ext_nativescript_1_1_api_struct as GodotGdnativeExtNativescript11ApiStruct newtype#}+deriving newtype instance Eq GodotGdnativeExtNativescript11ApiStruct+deriving newtype instance Storable GodotGdnativeExtNativescript11ApiStruct++{#pointer *godot_gdnative_ext_pluginscript_api_struct as GodotGdnativeExtPluginscriptApiStruct newtype#}+deriving newtype instance Eq GodotGdnativeExtPluginscriptApiStruct+deriving newtype instance Storable GodotGdnativeExtPluginscriptApiStruct++{#pointer *godot_gdnative_ext_arvr_api_struct as GodotGdnativeExtArvrApiStruct newtype#}+deriving newtype instance Eq GodotGdnativeExtArvrApiStruct+deriving newtype instance Storable GodotGdnativeExtArvrApiStruct++type ReportVersionMismatchFunc = GodotObject -> CString -> Word64 -> Word64 -> IO ()+type ReportLoadingErrorFunc = GodotObject -> CString -> IO ()+++{#pointer *godot_object as GodotObject newtype #}+deriving newtype instance Show  GodotObject+deriving newtype instance Eq GodotObject+deriving newtype instance Storable GodotObject+++data GodotGdnativeInitOptions = GodotGdnativeInitOptions+  { gdnativeInitOptionsInEditor :: !Bool+  , gdnativeInitOptionsCoreApiHash :: !Word64+  , gdnativeInitOptionsEditorApiHash :: !Word64+  , gdnativeInitOptionsNoApiHash :: !Word64+  , gdnativeInitOptionsReportVersionMismatch :: !ReportVersionMismatchFunc+  , gdnativeInitOptionsReportLoadingError :: !ReportLoadingErrorFunc+  , gdnativeInitOptionsGdNativeLibrary :: !GodotObject+  , gdnativeInitOptionsApiStruct :: !GodotGdnativeCoreApiStruct+  , gdnativeInitOptionsActiveLibraryPath :: !GodotString+  }++foreign import ccall "dynamic" mkReportVersionMismatchFunc :: FunPtr ReportVersionMismatchFunc -> ReportVersionMismatchFunc++foreign import ccall "dynamic" mkReportLoadingErrorFunc :: FunPtr ReportLoadingErrorFunc -> ReportLoadingErrorFunc++instance Storable GodotGdnativeInitOptions where+  sizeOf _ = {#sizeof godot_gdnative_init_options#}+  alignment _ = {#alignof godot_gdnative_init_options#}+  peek ptr = GodotGdnativeInitOptions+             <$> {#get godot_gdnative_init_options->in_editor#} ptr+             <*> (fromIntegral <$> {#get godot_gdnative_init_options->core_api_hash#} ptr)+             <*> (fromIntegral <$> {#get godot_gdnative_init_options->editor_api_hash#} ptr)+             <*> (fromIntegral <$> {#get godot_gdnative_init_options->no_api_hash#} ptr)+             <*> ((mkReportVersionMismatchFunc . castFunPtrVersion) <$> {#get godot_gdnative_init_options->report_version_mismatch#} ptr)+             <*> (mkReportLoadingErrorFunc <$> {#get godot_gdnative_init_options->report_loading_error#} ptr)+             <*> {#get godot_gdnative_init_options->gd_native_library#} ptr+             <*> {#get godot_gdnative_init_options->api_struct#} ptr+             <*> (GodotString <$> ({#get godot_gdnative_init_options->active_library_path#} ptr >>= newForeignPtr_))+    where+      castFunPtrVersion :: FunPtr (GodotObject -> Ptr CChar -> Ptr () -> Ptr () -> IO ()) -> FunPtr ReportVersionMismatchFunc+      castFunPtrVersion = castFunPtr+  poke _ _ = error "Poking GodotGdNativeInitOptions is unsupported"++{#pointer *godot_gdnative_init_options as GodotGdnativeInitOptionsPtr -> GodotGdnativeInitOptions#}++data GodotGdnativeTerminateOptions = GodotGdnativeTerminateOptions+  { gdnativeTerminateOptionsInEditor :: Bool+  } deriving (Show, Eq, Ord)++instance Storable GodotGdnativeTerminateOptions where+  sizeOf _ = {#sizeof godot_gdnative_terminate_options#}+  alignment _ = {#alignof godot_gdnative_terminate_options#}+  peek ptr = GodotGdnativeTerminateOptions+             <$> {#get godot_gdnative_terminate_options->in_editor#} ptr+  poke ptr a = {#set godot_gdnative_terminate_options->in_editor#} ptr (gdnativeTerminateOptionsInEditor a)++{#pointer *godot_gdnative_terminate_options as GodotGdnativeTerminateOptionsPtr -> GodotGdnativeTerminateOptions#}+++-- ok so:+-- on both SysV x64 and Win64, structs larger than 64bits are passed by pointer+-- i.e. the following two are equivalent:+{-+godot_variant test() {+    godot_variant var;+    godot_variant_new_nil(&var);+    return var;+}++godot_variant* test2(godot_variant* ret) {+    godot_variant_new_nil(ret);+    return ret;+}+-}+-- we're abusing this. remember to return the godotvariant!!+type NativeCallCb = FunPtr (Ptr GodotVariant -> Ptr () -> GodotArray -> IO (Ptr GodotVariant))+-- funptrs+type GodotClassConstructor = FunPtr (IO GodotObject)++-- stuff that's not opaque (i.e. needs to be Storable'd) but i don't want to deal w/ rn++-- pluginscript+-- TODO: we don't support pluginscript right now+data GodotPluginscriptLanguageDesc+instance Storable GodotPluginscriptLanguageDesc where+  sizeOf _ = {#sizeof godot_pluginscript_language_desc#}+  alignment _ = {#alignof godot_pluginscript_language_desc#}+  peek = error "GodotPluginscriptLanguageDesc peek not implemented"+  poke = error "GodotPluginscriptLanguageDesc poke not implemented"++{#pointer *godot_pluginscript_language_desc as GodotPluginscriptLanguageDescPtr -> GodotPluginscriptLanguageDesc#}++-- nativescript+{#enum godot_property_hint as GodotPropertyHint {underscoreToCase}+  deriving (Show, Eq, Ord, Bounded) #}++{#enum godot_method_rpc_mode as GodotMethodRpcMode {underscoreToCase}+  deriving (Show, Eq, Ord, Bounded) #}++newtype GodotPropertyUsageFlags = GodotPropertyUsageFlags { unGodotPropertyUsageFlags :: CInt }+  deriving newtype (Show, Eq, Ord, Bits, Storable)++pattern GodotPropertyUsageStorage :: GodotPropertyUsageFlags+pattern GodotPropertyUsageStorage = GodotPropertyUsageFlags 1++pattern GodotPropertyUsageEditor :: GodotPropertyUsageFlags+pattern GodotPropertyUsageEditor = GodotPropertyUsageFlags 2++pattern GodotPropertyUsageNetwork :: GodotPropertyUsageFlags+pattern GodotPropertyUsageNetwork = GodotPropertyUsageFlags 4++pattern GodotPropertyUsageEditorHelper :: GodotPropertyUsageFlags+pattern GodotPropertyUsageEditorHelper = GodotPropertyUsageFlags 8++pattern GodotPropertyUsageCheckable :: GodotPropertyUsageFlags+pattern GodotPropertyUsageCheckable = GodotPropertyUsageFlags 16++pattern GodotPropertyUsageChecked :: GodotPropertyUsageFlags+pattern GodotPropertyUsageChecked = GodotPropertyUsageFlags 32++pattern GodotPropertyUsageInternationalized :: GodotPropertyUsageFlags+pattern GodotPropertyUsageInternationalized = GodotPropertyUsageFlags 64++pattern GodotPropertyUsageGroup :: GodotPropertyUsageFlags+pattern GodotPropertyUsageGroup = GodotPropertyUsageFlags 128++pattern GodotPropertyUsageCategory :: GodotPropertyUsageFlags+pattern GodotPropertyUsageCategory = GodotPropertyUsageFlags 256++pattern GodotPropertyUsageStoreIfNonzero :: GodotPropertyUsageFlags+pattern GodotPropertyUsageStoreIfNonzero = GodotPropertyUsageFlags 512++pattern GodotPropertyUsageStoreIfNonone :: GodotPropertyUsageFlags+pattern GodotPropertyUsageStoreIfNonone = GodotPropertyUsageFlags 1024++pattern GodotPropertyUsageNoInstanceState :: GodotPropertyUsageFlags+pattern GodotPropertyUsageNoInstanceState = GodotPropertyUsageFlags 2048++pattern GodotPropertyUsageRestartIfChanged :: GodotPropertyUsageFlags+pattern GodotPropertyUsageRestartIfChanged = GodotPropertyUsageFlags 4096++pattern GodotPropertyUsageScriptVariable :: GodotPropertyUsageFlags+pattern GodotPropertyUsageScriptVariable = GodotPropertyUsageFlags 8192++pattern GodotPropertyUsageStoreIfNull :: GodotPropertyUsageFlags+pattern GodotPropertyUsageStoreIfNull = GodotPropertyUsageFlags 16384++pattern GodotPropertyUsageAnimateAsTrigger :: GodotPropertyUsageFlags+pattern GodotPropertyUsageAnimateAsTrigger = GodotPropertyUsageFlags 32768++pattern GodotPropertyUsageUpdateAllIfModified :: GodotPropertyUsageFlags+pattern GodotPropertyUsageUpdateAllIfModified = GodotPropertyUsageFlags 65536++godotPropertyUsageDefault :: GodotPropertyUsageFlags+godotPropertyUsageDefault = GodotPropertyUsageStorage .|. GodotPropertyUsageEditor .|. GodotPropertyUsageNetwork++godotPropertyUsageDefaultIntl :: GodotPropertyUsageFlags+godotPropertyUsageDefaultIntl = godotPropertyUsageDefault .|. GodotPropertyUsageInternationalized++godotPropertyUsageNoeditor :: GodotPropertyUsageFlags+godotPropertyUsageNoeditor = GodotPropertyUsageStorage .|. GodotPropertyUsageNetwork++type InstanceCreateFun = GodotObject -> Ptr () -> IO (Ptr ())+type InstanceDestroyFun = GodotObject -> Ptr ()  -> Ptr () -> IO ()+type InstanceFreeFun = Ptr () -> IO ()++foreign import ccall "wrapper" mkInstanceCreateFunPtr :: InstanceCreateFun -> IO (FunPtr InstanceCreateFun)+foreign import ccall "wrapper" mkInstanceDestroyFunPtr :: InstanceDestroyFun -> IO (FunPtr InstanceDestroyFun)+foreign import ccall "wrapper" mkInstanceFreeFunPtr :: InstanceFreeFun -> IO (FunPtr InstanceFreeFun)++data GodotInstanceCreateFunc = GodotInstanceCreateFunc+  { godotInstanceCreateFunc :: !(FunPtr InstanceCreateFun)+  , godotInstanceCreateMethodData :: !(Ptr ())+  , godotInstanceCreateFreeFunc :: !(FunPtr InstanceFreeFun)+  } deriving (Show, Eq)+instance Storable GodotInstanceCreateFunc where+  sizeOf _ = {#sizeof godot_instance_create_func#}+  alignment _ = {#alignof godot_instance_create_func#}+  peek ptr = GodotInstanceCreateFunc+             <$> {#get godot_instance_create_func->create_func#} ptr+             <*> {#get godot_instance_create_func->method_data#} ptr+             <*> {#get godot_instance_create_func->free_func#} ptr+  poke ptr GodotInstanceCreateFunc{..} = do+    {#set godot_instance_create_func->create_func#} ptr godotInstanceCreateFunc+    {#set godot_instance_create_func->method_data#} ptr godotInstanceCreateMethodData+    {#set godot_instance_create_func->free_func#} ptr godotInstanceCreateFreeFunc++{#pointer *godot_instance_create_func as GodotInstanceCreateFuncPtr -> GodotInstanceCreateFunc #}++data GodotInstanceDestroyFunc = GodotInstanceDestroyFunc+  { godotInstanceDestroyFunc :: !(FunPtr InstanceDestroyFun)+  , godotInstanceDestroyMethodData :: !(Ptr ())+  , godotInstanceDestroyFreeFunc :: !(FunPtr InstanceFreeFun)+  } deriving (Show, Eq)+instance Storable GodotInstanceDestroyFunc where+  sizeOf _ = {#sizeof godot_instance_destroy_func#}+  alignment _ = {#alignof godot_instance_destroy_func#}+  peek ptr = GodotInstanceDestroyFunc+             <$> {#get godot_instance_destroy_func->destroy_func#} ptr+             <*> {#get godot_instance_destroy_func->method_data#} ptr+             <*> {#get godot_instance_destroy_func->free_func#} ptr+  poke ptr GodotInstanceDestroyFunc{..} = do+    {#set godot_instance_destroy_func->destroy_func#} ptr godotInstanceDestroyFunc+    {#set godot_instance_destroy_func->method_data#} ptr godotInstanceDestroyMethodData+    {#set godot_instance_destroy_func->free_func#} ptr godotInstanceDestroyFreeFunc++{#pointer *godot_instance_destroy_func as GodotInstanceDestroyFuncPtr -> GodotInstanceDestroyFunc #}++type InstanceMethodFun = Ptr GodotVariant -> GodotObject -> Ptr () -> Ptr () -> CInt +                      -> Ptr (Ptr GodotVariant) -> IO (Ptr GodotVariant)++foreign import ccall "wrapper" mkInstanceMethodFunPtr :: InstanceMethodFun -> IO (FunPtr InstanceMethodFun)++data GodotInstanceMethod = GodotInstanceMethod+  { godotInstanceMethod :: !(FunPtr InstanceMethodFun)+  , godotInstanceMethodData :: !(Ptr ())+  , godotInstanceMethodFreeFunc :: !(FunPtr InstanceFreeFun)+  } deriving (Show, Eq)+instance Storable GodotInstanceMethod where+    sizeOf _ = {#sizeof godot_instance_method#}+    alignment _ = {#alignof godot_instance_method#}+    peek ptr = GodotInstanceMethod+               <$> (castFunPtr <$> {#get godot_instance_method->method#} ptr)+               <*> {#get godot_instance_method->method_data#} ptr+               <*> {#get godot_instance_method->free_func#} ptr+    poke ptr GodotInstanceMethod{..} = do+      {#set godot_instance_method->method#} ptr (castFunPtr godotInstanceMethod)+      {#set godot_instance_method->method_data#} ptr godotInstanceMethodData+      {#set godot_instance_method->free_func#} ptr godotInstanceMethodFreeFunc++{#pointer *godot_instance_method as GodotInstanceMethodPtr -> GodotInstanceMethod #}++newtype GodotMethodAttributes = GodotMethodAttributes GodotMethodRpcMode+  deriving newtype (Show, Eq)++instance Storable GodotMethodAttributes where+  sizeOf _ = {#sizeof godot_method_attributes#}+  alignment _ = {#alignof godot_method_attributes#}+  peek ptr = (GodotMethodAttributes . toEnum . fromIntegral) <$> {#get godot_method_attributes->rpc_type#} ptr+  poke ptr (GodotMethodAttributes rpcType) = {#set godot_method_attributes->rpc_type#} ptr (fromIntegral $ fromEnum rpcType)++{#pointer *godot_method_attributes as GodotMethodAttributesPtr -> GodotMethodAttributes #}++type PropertyGetFun = Ptr GodotVariant -> GodotObject -> Ptr () -> Ptr () -> IO (Ptr GodotVariant)++foreign import ccall "wrapper" mkPropertyGetFunPtr :: PropertyGetFun -> IO (FunPtr PropertyGetFun)++data GodotPropertyGetFunc = GodotPropertyGetFunc+  { godotPropertyGetFunc :: !(FunPtr PropertyGetFun)+  , godotPropertyGetMethodData :: !(Ptr ())+  , godotPropertyGetFreeFunc :: !(FunPtr InstanceFreeFun)+  } deriving (Show, Eq)++instance Storable GodotPropertyGetFunc where+  sizeOf _ = {#sizeof godot_property_get_func#}+  alignment _ = {#alignof godot_property_get_func#}+  peek ptr = GodotPropertyGetFunc+             <$> (castFunPtr <$> {#get godot_property_get_func->get_func#} ptr)+             <*> {#get godot_property_get_func->method_data#} ptr+             <*> {#get godot_property_get_func->free_func#} ptr+  poke ptr GodotPropertyGetFunc{..} = do+    {#set godot_property_get_func->get_func#} ptr (castFunPtr godotPropertyGetFunc)+    {#set godot_property_get_func->method_data#} ptr godotPropertyGetMethodData+    {#set godot_property_get_func->free_func#} ptr godotPropertyGetFreeFunc++{#pointer *godot_property_get_func as GodotPropertyGetFuncPtr -> GodotPropertyGetFunc #}++type PropertySetFun = GodotObject -> Ptr () -> Ptr () -> Ptr GodotVariant -> IO ()++foreign import ccall "wrapper" mkPropertySetFunPtr :: PropertySetFun -> IO (FunPtr PropertySetFun)++data GodotPropertySetFunc = GodotPropertySetFunc+  { godotPropertySetFunc :: !(FunPtr PropertySetFun)+  , godotPropertySetMethodData :: !(Ptr ())+  , godotPropertySetFreeFunc :: !(FunPtr InstanceFreeFun)+  } deriving (Show, Eq)++instance Storable GodotPropertySetFunc where+    sizeOf _ = {#sizeof godot_property_set_func#}+    alignment _ = {#alignof godot_property_set_func#}+    peek ptr = GodotPropertySetFunc+               <$> {#get godot_property_set_func->set_func#} ptr+               <*> {#get godot_property_set_func->method_data#} ptr+               <*> {#get godot_property_set_func->free_func#} ptr+    poke ptr GodotPropertySetFunc{..} = do+      {#set godot_property_set_func->set_func#} ptr godotPropertySetFunc+      {#set godot_property_set_func->method_data#} ptr godotPropertySetMethodData+      {#set godot_property_set_func->free_func#} ptr godotPropertySetFreeFunc++{#pointer *godot_property_set_func as GodotPropertySetFuncPtr -> GodotPropertySetFunc #}++getOpaqueFromStruct :: forall a b. OpaqueStorable a => (ForeignPtr a -> a) -> Ptr b -> Int -> IO a+getOpaqueFromStruct con structPtr offset = do+  let start = structPtr `plusPtr` offset+  let size = opaqueSizeOf @a+  (fptr :: ForeignPtr a) <- mallocForeignPtrBytes size+  withForeignPtr fptr $ \ptr -> copyBytes ptr start size+  return $ con fptr++setOpaqueFromStruct :: forall a b. (Coercible a (ForeignPtr a), OpaqueStorable a) => Ptr b -> a -> Int -> IO ()+setOpaqueFromStruct structPtr fptr offset = do+    let start = structPtr `plusPtr` offset+    let size = opaqueSizeOf @a+    withForeignPtr (coerce fptr :: ForeignPtr a) $ \ptr -> copyBytes start ptr size++data GodotPropertyAttributes = GodotPropertyAttributes+  { godotPropertyAttributesRsetType :: !GodotMethodRpcMode+  , godotPropertyAttributesType :: !GodotInt+  , godotPropertyAttributesHint :: !GodotPropertyHint+  , godotPropertyAttributesHintString :: !GodotString+  , godotPropertyAttributesUsage :: !GodotPropertyUsageFlags+  , godotPropertyAttributesDefaultValue :: !GodotVariant+  }+instance Storable GodotPropertyAttributes where+  sizeOf _ = {#sizeof godot_property_attributes#}+  alignment _ = {#alignof godot_property_attributes#}+  peek ptr = do+    godotPropertyAttributesRsetType <- (toEnum . fromIntegral) <$> {#get godot_property_attributes->rset_type#} ptr+    godotPropertyAttributesType <- {#get godot_property_attributes->type#} ptr+    godotPropertyAttributesHint <- (toEnum . fromIntegral) <$> {#get godot_property_attributes->hint#} ptr +    godotPropertyAttributesHintString <- getOpaqueFromStruct GodotString ptr {#offsetof godot_property_attributes->hint_string#}+    godotPropertyAttributesUsage <- GodotPropertyUsageFlags <$> {#get godot_property_attributes->usage#} ptr+    godotPropertyAttributesDefaultValue <- getOpaqueFromStruct GodotVariant ptr {#offsetof godot_property_attributes->default_value#}+    return GodotPropertyAttributes{..}+  poke ptr GodotPropertyAttributes{..} = do+    {#set godot_property_attributes->rset_type#} ptr (fromIntegral . fromEnum $ godotPropertyAttributesRsetType)+    {#set godot_property_attributes->type#} ptr godotPropertyAttributesType+    {#set godot_property_attributes->hint#} ptr (fromIntegral . fromEnum $ godotPropertyAttributesHint)+    setOpaqueFromStruct ptr godotPropertyAttributesHintString {#offsetof godot_property_attributes->hint_string#}+    {#set godot_property_attributes->usage#} ptr (unGodotPropertyUsageFlags godotPropertyAttributesUsage)+    setOpaqueFromStruct ptr godotPropertyAttributesDefaultValue {#offsetof godot_property_attributes->default_value#}++{#pointer *godot_property_attributes as GodotPropertyAttributesPtr -> GodotPropertyAttributes #}+++data GodotSignalArgument = GodotSignalArgument+  { godotSignalArgumentName :: !GodotString+  , godotSignalArgumentType :: !GodotInt+  , godotSignalArgumentHint :: !GodotPropertyHint+  , godotSignalArgumentHintString :: !GodotString+  , godotSignalArgumentUsage :: !GodotPropertyUsageFlags+  , godotSignalArgumentDefaultValue :: !GodotVariant+  }+instance Storable GodotSignalArgument where+  sizeOf _ = {#sizeof godot_signal_argument#}+  alignment _ = {#alignof godot_signal_argument#}+  peek ptr = do+    godotSignalArgumentName <- getOpaqueFromStruct GodotString ptr {#offsetof godot_signal_argument->name#} +    godotSignalArgumentType <- {#get godot_signal_argument->type#} ptr+    godotSignalArgumentHint <- (toEnum . fromIntegral) <$> {#get godot_signal_argument->hint#} ptr +    godotSignalArgumentHintString <- getOpaqueFromStruct GodotString ptr {#offsetof godot_signal_argument->hint_string#}+    godotSignalArgumentUsage <- GodotPropertyUsageFlags <$> {#get godot_signal_argument->usage#} ptr+    godotSignalArgumentDefaultValue <- getOpaqueFromStruct GodotVariant ptr {#offsetof godot_signal_argument->default_value#}+    return GodotSignalArgument{..}+  poke ptr GodotSignalArgument{..} = do+    setOpaqueFromStruct ptr godotSignalArgumentName {#offsetof godot_signal_argument->name#}+    {#set godot_signal_argument->type#} ptr godotSignalArgumentType+    {#set godot_signal_argument->hint#} ptr (fromIntegral . fromEnum $ godotSignalArgumentHint)+    setOpaqueFromStruct ptr godotSignalArgumentHintString {#offsetof godot_signal_argument->hint_string#}+    {#set godot_signal_argument->usage#} ptr (unGodotPropertyUsageFlags godotSignalArgumentUsage)+    setOpaqueFromStruct ptr godotSignalArgumentDefaultValue {#offsetof godot_signal_argument->default_value#}+{#pointer *godot_signal_argument as GodotSignalArgumentPtr -> GodotSignalArgument#}++data GodotSignal = GodotSignal+  { godotSignalName :: !GodotString+  , godotSignalNumArgs :: !CInt+  , godotSignalArgs :: !(Ptr GodotSignalArgument)+  , godotSignalNumDefaultArgs :: !CInt+  , godotSignalDefaultArgs :: !(Ptr GodotVariant)+  }+instance Storable GodotSignal where+  sizeOf _ = {#sizeof godot_signal#}+  alignment _ = {#alignof godot_signal#}+  peek ptr = do+    godotSignalName <- getOpaqueFromStruct GodotString ptr {#offsetof godot_signal->name#} +    godotSignalNumArgs <- {#get godot_signal->num_args#} ptr+    godotSignalArgs <- {#get godot_signal->args#} ptr+    godotSignalNumDefaultArgs <- {#get godot_signal->num_default_args#} ptr+    godotSignalDefaultArgs <- {#get godot_signal->default_args#} ptr+    return GodotSignal{..}+  poke ptr GodotSignal{..} = do+    setOpaqueFromStruct ptr godotSignalName {#offsetof godot_signal->name#}+    {#set godot_signal->num_args#} ptr godotSignalNumArgs+    {#set godot_signal->args#} ptr godotSignalArgs+    {#set godot_signal->num_default_args#} ptr godotSignalNumDefaultArgs+    {#set godot_signal->default_args#} ptr godotSignalDefaultArgs+    +{#pointer *godot_signal as GodotSignalPtr -> GodotSignal#}++++data GodotInstanceBindingFunctions+instance Storable GodotInstanceBindingFunctions where+  sizeOf _ = {#sizeof godot_instance_binding_functions#}+  alignment _ = {#sizeof godot_instance_binding_functions#}+  peek = error "GodotInstanceBindingFunctions peek not implemented"+  poke = error "GodotInstanceBindingFunctions poke not implemented"+{#pointer *godot_instance_binding_functions as GodotInstanceBindingFunctionsPtr -> GodotInstanceBindingFunctions #}+++data GodotMethodArg+instance Storable GodotMethodArg where+  sizeOf _ = {#sizeof godot_method_arg#}+  alignment _ = {#sizeof godot_method_arg#}+  peek = error "GodotMethodArg peek not implemented"+  poke = error "GodotMethodArg poke not implemented"+{#pointer *godot_method_arg as GodotMethodArgPtr -> GodotMethodArg #}+++--arvr++data GodotArvrInterfaceGdnative+instance Storable GodotArvrInterfaceGdnative where+  sizeOf _ = {#sizeof godot_arvr_interface_gdnative#}+  alignment _ = {#sizeof godot_arvr_interface_gdnative#}+  peek = error "GodotArvrInterfaceGdnative peek not implemented"+  poke = error "GodotArvrInterfaceGdnative poke not implemented"+{#pointer *godot_arvr_interface_gdnative as GodotArvrInterfaceGdnativePtr -> GodotArvrInterfaceGdnative #}+++++godotGdnativeCoreApiStructRef :: IORef GodotGdnativeCoreApiStruct+godotGdnativeCoreApiStructRef = unsafePerformIO $ newIORef $ +  error "attempted to get godotGdnativeCoreApiStructRef too early"+{-# NOINLINE godotGdnativeCoreApiStructRef #-}++godotGdnativeCore11ApiStructRef :: IORef GodotGdnativeCore11ApiStruct+godotGdnativeCore11ApiStructRef = unsafePerformIO $ newIORef $ +  error "attempted to get godotGdnativeCore11ApiStructRef too early"+{-# NOINLINE godotGdnativeCore11ApiStructRef #-}++godotGdnativeExtNativescriptApiStructRef :: IORef GodotGdnativeExtNativescriptApiStruct+godotGdnativeExtNativescriptApiStructRef = unsafePerformIO $ newIORef $ +  error "attempted to get godotGdnativeExtNativescriptApiStructRef too early"+{-# NOINLINE godotGdnativeExtNativescriptApiStructRef #-}++godotGdnativeExtNativescript11ApiStructRef :: IORef GodotGdnativeExtNativescript11ApiStruct+godotGdnativeExtNativescript11ApiStructRef = unsafePerformIO $ newIORef $ +  error "attempted to get godotGdnativeExtNativescript11ApiStructRef too early"+{-# NOINLINE godotGdnativeExtNativescript11ApiStructRef #-}++godotGdnativeExtPluginscriptApiStructRef :: IORef GodotGdnativeExtPluginscriptApiStruct+godotGdnativeExtPluginscriptApiStructRef = unsafePerformIO $ newIORef $ +  error "attempted to get godotGdnativeExtPluginscriptApiStructRef too early"+{-# NOINLINE godotGdnativeExtPluginscriptApiStructRef #-}++godotGdnativeExtArvrApiStructRef :: IORef GodotGdnativeExtArvrApiStruct+godotGdnativeExtArvrApiStructRef = unsafePerformIO $ newIORef $ +  error "attempted to get godotGdnativeExtArvrApiStructRef too early"+{-# NOINLINE godotGdnativeExtArvrApiStructRef #-}++initApiStructs :: GodotGdnativeInitOptions -> IO ()+initApiStructs opts = do+  let coreApi = gdnativeInitOptionsApiStruct opts+  writeIORef godotGdnativeCoreApiStructRef coreApi+  findCoreExt (coerce coreApi)++  numExt <- {#get godot_gdnative_core_api_struct->num_extensions #} coreApi+  extsPtr <- {#get godot_gdnative_core_api_struct->extensions #} coreApi+  exts <- peekArray (fromIntegral numExt) (castPtr extsPtr :: Ptr GodotGdnativeApiStruct)+  forM_ exts $ \ext -> do+    ty <- {#get godot_gdnative_api_struct->type #} ext+    -- HACK+    case ty of+      1 -> do -- nativescript+        writeIORef godotGdnativeExtNativescriptApiStructRef (coerce ext)+        findNativescriptExt ext+      2 -> do -- pluginscript+        writeIORef godotGdnativeExtPluginscriptApiStructRef (coerce ext)+      3 -> return () -- android+      4 -> do -- arvr+        writeIORef godotGdnativeExtArvrApiStructRef (coerce ext)+      _ -> error $ "Unknown API struct type " ++ show ty+  where+    findCoreExt = findExt GodotGdnativeCore11ApiStruct godotGdnativeCore11ApiStructRef+    findNativescriptExt = findExt GodotGdnativeExtNativescript11ApiStruct godotGdnativeExtNativescript11ApiStructRef+    findExt con ref ext = do+      next <- {#get godot_gdnative_api_struct->next #} ext+      when (next /= coerce nullPtr) $ do++        major <- {#get godot_gdnative_api_struct->version.major #} next+        minor <- {#get godot_gdnative_api_struct->version.minor #} next+        if major == 1 && minor == 1 then writeIORef ref (con $ coerce next)+        else findExt con ref next++
+ src/Godot/Gdnative/Internal/TH.hs view
@@ -0,0 +1,28 @@+{-#LANGUAGE TemplateHaskell#-}+module Godot.Gdnative.Internal.TH where++import Data.Maybe+import Godot.Gdnative.Internal.Gdnative+import Language.Haskell.TH+import Language.Haskell.TH.Syntax+import Foreign++generateAsVariantInstances :: Q [Dec]+generateAsVariantInstances = do+  (TyConI (DataD _ _ bndrs _ cons _)) <- lookupTypeName "Variant" >>= \(Just x) -> reify x+  let tys = mapMaybe getCon cons+  mapM mkInstance tys++  where+    getCon (NormalC name [(_, AppT (AppT _ _) ty)]) = Just (name, ty)+    getCon (NormalC name [(_, ty)]) = Just (name, ty)+    getCon _ = Nothing+    mkInstance (name, ty)+      = instanceD (cxt []) (appT (conT $ mkName "AsVariant") (return ty))+          [ valD (varP $ mkName "toVariant") (normalB $ conE $ mkName $ nameBase name) []+          , valD (varP $ mkName "fromVariant") (normalB+              [| \var -> case var of+                   $(conP (mkName $ nameBase name) [varP $ mkName "x"]) -> Just x+                   _ -> Nothing |]) [] ]+      +
+ src/Godot/Gdnative/Types.hs view
@@ -0,0 +1,283 @@+{-# LANGUAGE FunctionalDependencies, TypeFamilies, TypeInType, LambdaCase #-}+module Godot.Gdnative.Types where++import Control.Exception++import qualified Data.ByteString as B+import qualified Data.ByteString.Unsafe as B++import Data.Text (Text)+import qualified Data.Text.Encoding as T+import Data.Colour+import Data.Colour.SRGB+import Data.Function ((&))++import Data.Typeable++import Foreign+import Foreign.C++import Linear++import Godot.Gdnative.Internal+import Godot.Gdnative.Internal.TH++import System.IO.Unsafe++data LibType = GodotTy | HaskellTy++type family TypeOf (x :: LibType) a+-- I'm torn about this instance. Need TH if not using this+type instance TypeOf 'GodotTy a = a++-- |GodotFFI is a relation between low-level and high-level+-- |Godot types, and conversions between them.+class GodotFFI low high | low -> high where+  fromLowLevel :: low -> IO high+  toLowLevel :: high -> IO low++type instance TypeOf 'HaskellTy GodotString = Text+instance GodotFFI GodotString Text where+  fromLowLevel str = godot_string_utf8 str >>= \cstr -> T.decodeUtf8 <$> fromCharString cstr+    where+      fromCharString cstr = do+        len <- godot_char_string_length cstr+        sptr <- godot_char_string_get_data cstr+        B.packCStringLen (sptr, fromIntegral len)++  toLowLevel txt = B.unsafeUseAsCStringLen bstr $ \(ptr, len) ->+    godot_string_chars_to_utf8_with_len ptr (fromIntegral len)+    where+      bstr = T.encodeUtf8 txt++type instance TypeOf 'HaskellTy GodotVector2 = V2 Float+instance GodotFFI GodotVector2 (V2 Float) where+  fromLowLevel v = V2 +                   <$> (realToFrac <$> godot_vector2_get_x v)+                   <*> (realToFrac <$> godot_vector2_get_y v)+  toLowLevel (V2 x y) = godot_vector2_new (realToFrac x) (realToFrac y)+++type instance TypeOf 'HaskellTy GodotVector3 = V3 Float+instance GodotFFI GodotVector3 (V3 Float) where+  fromLowLevel v = V3 +                   <$> (realToFrac <$> godot_vector3_get_axis v GodotVector3AxisX)+                   <*> (realToFrac <$> godot_vector3_get_axis v GodotVector3AxisY)+                   <*> (realToFrac <$> godot_vector3_get_axis v GodotVector3AxisZ)+  toLowLevel (V3 x y z) = godot_vector3_new (realToFrac x) (realToFrac y) (realToFrac z)++type instance TypeOf 'HaskellTy GodotQuat = Quaternion Float+instance GodotFFI GodotQuat (Quaternion Float) where+  fromLowLevel q = Quaternion+                   <$> (realToFrac <$> godot_quat_get_w q)+                   <*> (V3+                        <$> (realToFrac <$> godot_quat_get_x q)+                        <*> (realToFrac <$> godot_quat_get_y q)+                        <*> (realToFrac <$> godot_quat_get_z q))+  toLowLevel (Quaternion w (V3 x y z)) = godot_quat_new (realToFrac x)+                                                        (realToFrac y)+                                                        (realToFrac z)+                                                        (realToFrac w)++type Rect2 = M22 Float+type instance TypeOf 'HaskellTy GodotRect2 = Rect2+instance GodotFFI GodotRect2 Rect2 where+  fromLowLevel r = V2+                   <$> (fromLowLevel =<< godot_rect2_get_position r)+                   <*> (fromLowLevel =<< godot_rect2_get_size r)+  toLowLevel (V2 pos size) = do pos' <- toLowLevel pos+                                size' <- toLowLevel size+                                godot_rect2_new_with_position_and_size pos' size'++type AABB = M23 Float+type instance TypeOf 'HaskellTy GodotAabb = AABB+instance GodotFFI GodotAabb AABB where+  fromLowLevel aabb = V2+                      <$> (fromLowLevel =<< godot_aabb_get_position aabb)+                      <*> (fromLowLevel =<< godot_aabb_get_size aabb)+  toLowLevel (V2 pos size) = do pos'  <- toLowLevel pos+                                size' <- toLowLevel size+                                godot_aabb_new pos' size'++-- Axes X, Y and Z are represented by the int constants 0, 1 and 2 respectively (at least for Vector3):+-- https://godot.readthedocs.io/en/latest/classes/class_vector3.html?highlight=axis#numeric-constants+type Basis = M33 Float+type instance TypeOf 'HaskellTy GodotBasis = Basis+instance GodotFFI GodotBasis Basis where+  fromLowLevel b = V3+                   <$> (llAxis 0)+                   <*> (llAxis 1)+                   <*> (llAxis 2)+                 where llAxis axis = fromLowLevel =<< godot_basis_get_axis b axis+  toLowLevel (V3 x y z) = do x' <- toLowLevel x+                             y' <- toLowLevel y+                             z' <- toLowLevel z+                             godot_basis_new_with_rows x' y' z'++data Transform = TF { _tfBasis :: Basis, _tfPosition :: V3 Float }+type instance TypeOf 'HaskellTy GodotTransform = Transform+instance GodotFFI GodotTransform Transform where+  fromLowLevel tf = TF+                    <$> (fromLowLevel =<< godot_transform_get_basis tf)+                    <*> (fromLowLevel =<< godot_transform_get_origin tf)+  toLowLevel (TF basis orig) = do basis' <- toLowLevel basis+                                  orig'  <- toLowLevel orig+                                  godot_transform_new basis' orig'++-- This should perhaps be better modeled - FilePath?+type NodePath = Text+type instance TypeOf 'HaskellTy GodotNodePath = NodePath+instance GodotFFI GodotNodePath NodePath where+  fromLowLevel np = fromLowLevel =<< godot_node_path_get_name np 0+  toLowLevel np = godot_node_path_new =<< toLowLevel np++type instance TypeOf 'HaskellTy GodotColor = AlphaColour Double+instance GodotFFI GodotColor (AlphaColour Double) where+  fromLowLevel c = withOpacity+                   <$> (sRGB+                        <$> (realToFrac <$> godot_color_get_r c)+                        <*> (realToFrac <$> godot_color_get_g c)+                        <*> (realToFrac <$> godot_color_get_b c))+                   <*> (realToFrac <$> godot_color_get_a c)+  toLowLevel rgba = toSRGB (rgba `over` black)+                    & \(RGB r g b) ->+                        godot_color_new_rgba+                          (realToFrac r)+                          (realToFrac g)+                          (realToFrac b)+                          (realToFrac $ alphaChannel rgba)+++-- Variants++data Variant (ty :: LibType)+  = VariantNil+  | VariantBool !Bool+  | VariantInt !Int+  | VariantReal !Float+  | VariantString !(TypeOf ty GodotString)+  | VariantVector2 !(TypeOf ty GodotVector2)+  | VariantRect2 !(TypeOf ty GodotRect2)+  | VariantVector3 !(TypeOf ty GodotVector3)+  | VariantTransform2d !(TypeOf ty GodotTransform2d)+  | VariantPlane !(TypeOf ty GodotPlane)+  | VariantQuat !(TypeOf ty GodotQuat)+  | VariantAabb !(TypeOf ty GodotAabb)+  | VariantBasis !(TypeOf ty GodotBasis)+  | VariantTransform !(TypeOf ty GodotTransform)+  | VariantColor !(TypeOf ty GodotColor)+  | VariantNodePath !(TypeOf ty GodotNodePath)+  | VariantRid !(TypeOf ty GodotRid)+  | VariantObject !(TypeOf ty GodotObject)+  | VariantDictionary !(TypeOf ty GodotDictionary)+  | VariantArray !(TypeOf ty GodotArray)+  | VariantPoolByteArray !(TypeOf ty GodotPoolByteArray)+  | VariantPoolIntArray !(TypeOf ty GodotPoolIntArray)+  | VariantPoolRealArray !(TypeOf ty GodotPoolRealArray)+  | VariantPoolStringArray !(TypeOf ty GodotPoolStringArray)+  | VariantPoolVector2Array !(TypeOf ty GodotPoolVector2Array)+  | VariantPoolVector3Array !(TypeOf ty GodotPoolVector3Array)+  | VariantPoolColorArray !(TypeOf ty GodotPoolColorArray)++instance GodotFFI GodotVariant (Variant 'GodotTy) where+  fromLowLevel var = godot_variant_get_type var >>= \case+      GodotVariantTypeNil -> return VariantNil+      GodotVariantTypeBool -> (VariantBool . (/= 0)) <$> godot_variant_as_bool var+      GodotVariantTypeInt -> (VariantInt . fromIntegral) <$> godot_variant_as_int var+      GodotVariantTypeReal -> (VariantReal . realToFrac) <$> godot_variant_as_real var+      GodotVariantTypeString -> VariantString <$> godot_variant_as_string var+      GodotVariantTypeVector2 -> VariantVector2 <$> godot_variant_as_vector2 var+      GodotVariantTypeRect2 -> VariantRect2 <$> godot_variant_as_rect2 var+      GodotVariantTypeVector3 -> VariantVector3 <$> godot_variant_as_vector3 var+      GodotVariantTypeTransform2d -> VariantTransform2d <$> godot_variant_as_transform2d var+      GodotVariantTypePlane -> VariantPlane <$> godot_variant_as_plane var+      GodotVariantTypeQuat -> VariantQuat <$> godot_variant_as_quat var+      GodotVariantTypeAabb -> VariantAabb <$> godot_variant_as_aabb var+      GodotVariantTypeBasis -> VariantBasis <$> godot_variant_as_basis var+      GodotVariantTypeTransform -> VariantTransform <$> godot_variant_as_transform var+      GodotVariantTypeColor -> VariantColor <$> godot_variant_as_color var+      GodotVariantTypeNodePath -> VariantNodePath <$> godot_variant_as_node_path var+      GodotVariantTypeRid -> VariantRid <$> godot_variant_as_rid var+      GodotVariantTypeObject -> VariantObject <$> godot_variant_as_object var+      GodotVariantTypeDictionary -> VariantDictionary <$> godot_variant_as_dictionary var+      GodotVariantTypeArray -> VariantArray <$> godot_variant_as_array var+      GodotVariantTypePoolByteArray -> VariantPoolByteArray <$> godot_variant_as_pool_byte_array var+      GodotVariantTypePoolIntArray -> VariantPoolIntArray <$> godot_variant_as_pool_int_array var+      GodotVariantTypePoolRealArray -> VariantPoolRealArray <$> godot_variant_as_pool_real_array var+      GodotVariantTypePoolStringArray -> VariantPoolStringArray <$> godot_variant_as_pool_string_array var+      GodotVariantTypePoolVector2Array -> VariantPoolVector2Array <$> godot_variant_as_pool_vector2_array var+      GodotVariantTypePoolVector3Array -> VariantPoolVector3Array <$> godot_variant_as_pool_vector3_array var+      GodotVariantTypePoolColorArray -> VariantPoolColorArray <$> godot_variant_as_pool_color_array var+  +  toLowLevel VariantNil = godot_variant_new_nil+  toLowLevel (VariantBool b) = godot_variant_new_bool . fromIntegral $ fromEnum b+  toLowLevel (VariantInt i) = godot_variant_new_int (fromIntegral i)+  toLowLevel (VariantReal r) = godot_variant_new_real (realToFrac r)+  toLowLevel (VariantString x) = godot_variant_new_string x+  toLowLevel (VariantVector2 x) = godot_variant_new_vector2 x+  toLowLevel (VariantRect2 x) = godot_variant_new_rect2 x+  toLowLevel (VariantVector3 x) = godot_variant_new_vector3 x+  toLowLevel (VariantTransform2d x) = godot_variant_new_transform2d x+  toLowLevel (VariantPlane x) = godot_variant_new_plane x+  toLowLevel (VariantQuat x) = godot_variant_new_quat x+  toLowLevel (VariantAabb x) = godot_variant_new_aabb x+  toLowLevel (VariantBasis x) = godot_variant_new_basis x+  toLowLevel (VariantTransform x) = godot_variant_new_transform x+  toLowLevel (VariantColor x) = godot_variant_new_color x+  toLowLevel (VariantNodePath x) = godot_variant_new_node_path x+  toLowLevel (VariantRid x) = godot_variant_new_rid x+  toLowLevel (VariantObject x) = godot_variant_new_object x+  toLowLevel (VariantDictionary x) = godot_variant_new_dictionary x+  toLowLevel (VariantArray x) = godot_variant_new_array x+  toLowLevel (VariantPoolByteArray x) = godot_variant_new_pool_byte_array x+  toLowLevel (VariantPoolIntArray x) = godot_variant_new_pool_int_array x+  toLowLevel (VariantPoolRealArray x) = godot_variant_new_pool_real_array x+  toLowLevel (VariantPoolStringArray x) = godot_variant_new_pool_string_array x+  toLowLevel (VariantPoolVector2Array x) = godot_variant_new_pool_vector2_array x+  toLowLevel (VariantPoolVector3Array x) = godot_variant_new_pool_vector3_array x+  toLowLevel (VariantPoolColorArray x) = godot_variant_new_pool_color_array x++withVariantArray :: [Variant 'GodotTy] -> ((Ptr (Ptr GodotVariant), CInt) -> IO a) -> IO a+withVariantArray vars mtd =  allocaArray (length vars) $+  \arrPtr ->  withVars vars 0 arrPtr mtd+  where+    withVars (x:xs) n arrPtr mtd = do+      vt <- toLowLevel x+      res <- withGodotVariant vt $ \vtPtr -> do+        poke (advancePtr arrPtr n) vtPtr +        withVars xs (n+1) arrPtr mtd+      godot_variant_destroy vt+      return res+    withVars [] n arrPtr mtd = mtd (arrPtr, fromIntegral n)++throwIfErr :: GodotVariantCallError -> IO ()+throwIfErr err = case variantCallErrorError err of+  GodotCallErrorCallOk -> return ()+  _ -> throwIO err+  ++class AsVariant a where+  toVariant :: a -> Variant 'GodotTy+  fromVariant :: Variant 'GodotTy -> Maybe a++instance AsVariant () where+  toVariant _ = VariantNil+  fromVariant VariantNil = Just ()+  fromVariant _ = Nothing++instance AsVariant GodotVariant where+  toVariant v = unsafePerformIO $ fromLowLevel v +  fromVariant v = Just $ unsafePerformIO $ toLowLevel v ++$(generateAsVariantInstances)+++fromGodotVariant :: forall a. (Typeable a, AsVariant a) => GodotVariant -> IO a+fromGodotVariant var = do+  res <- fromVariant <$> fromLowLevel var+  case res of+    Just x -> x `seq` return x+    Nothing -> do+      haveTy <-  godot_variant_get_type var +      let expTy = typeOf (undefined :: a)+      error $ "Error in API: couldn't fromVariant. have: " ++ show haveTy ++ ", expected: " ++ show expTy
+ src/Godot/Internal/Dispatch.hs view
@@ -0,0 +1,45 @@+{-# LANGUAGE UndecidableInstances, AllowAmbiguousTypes #-}+module Godot.Internal.Dispatch where+import Data.Kind+import Data.Proxy+import Data.Text (Text)+import GHC.TypeLits as T+import Godot.Gdnative.Internal.Gdnative++-- | Establishes 'child` as a child of BaseClass child`+class HasBaseClass child where+  type BaseClass child+  super :: child -> BaseClass child++-- | Transitive subclass relation. You shouldn't need to define instances of this.+class parent :< child where+  safeCast :: child -> parent++instance {-# OVERLAPPING #-} refl :< refl where+  safeCast = id++instance {-# OVERLAPPABLE #-} (HasBaseClass c, pp :< BaseClass c) => pp :< c where+  safeCast = safeCast .  super++-- |A class method 'name', overriden in 'cls', with signature 'sig'+-- |Attempts to emulate C++/Godot's "virtual" single dispatch+class Method (name :: Symbol) cls sig | cls name -> sig where+  runMethod :: cls -> sig++  ++instance {-# OVERLAPPABLE #-} (Method name (BaseClass child) sig, HasBaseClass child) +    => Method name child sig where+  runMethod = runMethod @name . super++-- this ensures termination for type errors+-- fixes #4+instance {-# OVERLAPPABLE #-} ( TypeError (T.Text "Couldn't find method " :<>: ShowType name+                                          :<>: T.Text " with signature `" :<>: ShowType sig+                                          :<>: T.Text "'.")+                              , Method name GodotObject sig ) -- for fundeps+    => Method name GodotObject sig where+  runMethod = error "unreachable"++newtype Signal a = Signal Text+  deriving (Show, Eq)
+ src/Godot/Methods.hs view
@@ -0,0 +1,19047 @@+module Godot.Methods where+import Godot.Internal.Dispatch+import Godot.Api.Auto++_action_pressed :: Method "_action_pressed" cls sig => cls -> sig+_action_pressed = runMethod @"_action_pressed"++_add_blend_point :: Method "_add_blend_point" cls sig => cls -> sig+_add_blend_point = runMethod @"_add_blend_point"++_add_callback :: Method "_add_callback" cls sig => cls -> sig+_add_callback = runMethod @"_add_callback"++_add_peer :: Method "_add_peer" cls sig => cls -> sig+_add_peer = runMethod @"_add_peer"++_add_preset_pressed ::+                      Method "_add_preset_pressed" cls sig => cls -> sig+_add_preset_pressed = runMethod @"_add_preset_pressed"++_animation_changed ::+                     Method "_animation_changed" cls sig => cls -> sig+_animation_changed = runMethod @"_animation_changed"++_area_enter_tree :: Method "_area_enter_tree" cls sig => cls -> sig+_area_enter_tree = runMethod @"_area_enter_tree"++_area_exit_tree :: Method "_area_exit_tree" cls sig => cls -> sig+_area_exit_tree = runMethod @"_area_exit_tree"++_area_inout :: Method "_area_inout" cls sig => cls -> sig+_area_inout = runMethod @"_area_inout"++_autosave_scripts ::+                    Method "_autosave_scripts" cls sig => cls -> sig+_autosave_scripts = runMethod @"_autosave_scripts"++_body_enter_tree :: Method "_body_enter_tree" cls sig => cls -> sig+_body_enter_tree = runMethod @"_body_enter_tree"++_body_exit_tree :: Method "_body_exit_tree" cls sig => cls -> sig+_body_exit_tree = runMethod @"_body_exit_tree"++_body_inout :: Method "_body_inout" cls sig => cls -> sig+_body_inout = runMethod @"_body_inout"++_breaked :: Method "_breaked" cls sig => cls -> sig+_breaked = runMethod @"_breaked"++_browse_path :: Method "_browse_path" cls sig => cls -> sig+_browse_path = runMethod @"_browse_path"++_built_in_pressed ::+                    Method "_built_in_pressed" cls sig => cls -> sig+_built_in_pressed = runMethod @"_built_in_pressed"++_builtin_text_entered ::+                        Method "_builtin_text_entered" cls sig => cls -> sig+_builtin_text_entered = runMethod @"_builtin_text_entered"++_bus_layout_changed ::+                      Method "_bus_layout_changed" cls sig => cls -> sig+_bus_layout_changed = runMethod @"_bus_layout_changed"++_camera_moved :: Method "_camera_moved" cls sig => cls -> sig+_camera_moved = runMethod @"_camera_moved"++_cancel_pressed :: Method "_cancel_pressed" cls sig => cls -> sig+_cancel_pressed = runMethod @"_cancel_pressed"++_change_scene :: Method "_change_scene" cls sig => cls -> sig+_change_scene = runMethod @"_change_scene"++_child_minsize_changed ::+                         Method "_child_minsize_changed" cls sig => cls -> sig+_child_minsize_changed = runMethod @"_child_minsize_changed"++_child_renamed_callback ::+                          Method "_child_renamed_callback" cls sig => cls -> sig+_child_renamed_callback = runMethod @"_child_renamed_callback"++_class_name_changed ::+                      Method "_class_name_changed" cls sig => cls -> sig+_class_name_changed = runMethod @"_class_name_changed"++_clear_caches :: Method "_clear_caches" cls sig => cls -> sig+_clear_caches = runMethod @"_clear_caches"++_clear_quadrants :: Method "_clear_quadrants" cls sig => cls -> sig+_clear_quadrants = runMethod @"_clear_quadrants"++_click_selection_held ::+                        Method "_click_selection_held" cls sig => cls -> sig+_click_selection_held = runMethod @"_click_selection_held"++_clips_input :: Method "_clips_input" cls sig => cls -> sig+_clips_input = runMethod @"_clips_input"++_close_all_tabs :: Method "_close_all_tabs" cls sig => cls -> sig+_close_all_tabs = runMethod @"_close_all_tabs"++_close_current_tab ::+                     Method "_close_current_tab" cls sig => cls -> sig+_close_current_tab = runMethod @"_close_current_tab"++_close_discard_current_tab ::+                             Method "_close_discard_current_tab" cls sig => cls -> sig+_close_discard_current_tab+  = runMethod @"_close_discard_current_tab"++_close_docs_tab :: Method "_close_docs_tab" cls sig => cls -> sig+_close_docs_tab = runMethod @"_close_docs_tab"++_close_other_tabs ::+                    Method "_close_other_tabs" cls sig => cls -> sig+_close_other_tabs = runMethod @"_close_other_tabs"++_closed :: Method "_closed" cls sig => cls -> sig+_closed = runMethod @"_closed"++_color_changed :: Method "_color_changed" cls sig => cls -> sig+_color_changed = runMethod @"_color_changed"++_compute_cost :: Method "_compute_cost" cls sig => cls -> sig+_compute_cost = runMethod @"_compute_cost"++_connected_to_server ::+                       Method "_connected_to_server" cls sig => cls -> sig+_connected_to_server = runMethod @"_connected_to_server"++_connection_failed ::+                     Method "_connection_failed" cls sig => cls -> sig+_connection_failed = runMethod @"_connection_failed"++_connections_layer_draw ::+                          Method "_connections_layer_draw" cls sig => cls -> sig+_connections_layer_draw = runMethod @"_connections_layer_draw"++_convert :: Method "_convert" cls sig => cls -> sig+_convert = runMethod @"_convert"++_converts_to :: Method "_converts_to" cls sig => cls -> sig+_converts_to = runMethod @"_converts_to"++_copy_script_path ::+                    Method "_copy_script_path" cls sig => cls -> sig+_copy_script_path = runMethod @"_copy_script_path"++_cursor_changed_emit ::+                       Method "_cursor_changed_emit" cls sig => cls -> sig+_cursor_changed_emit = runMethod @"_cursor_changed_emit"++_curve_changed :: Method "_curve_changed" cls sig => cls -> sig+_curve_changed = runMethod @"_curve_changed"++_custom_action :: Method "_custom_action" cls sig => cls -> sig+_custom_action = runMethod @"_custom_action"++_del_peer :: Method "_del_peer" cls sig => cls -> sig+_del_peer = runMethod @"_del_peer"++_dir_entered :: Method "_dir_entered" cls sig => cls -> sig+_dir_entered = runMethod @"_dir_entered"++_direct_state_changed ::+                        Method "_direct_state_changed" cls sig => cls -> sig+_direct_state_changed = runMethod @"_direct_state_changed"++_drag_node_exit :: Method "_drag_node_exit" cls sig => cls -> sig+_drag_node_exit = runMethod @"_drag_node_exit"++_drag_node_input :: Method "_drag_node_input" cls sig => cls -> sig+_drag_node_input = runMethod @"_drag_node_input"++_draw :: Method "_draw" cls sig => cls -> sig+_draw = runMethod @"_draw"++_draw_soft_mesh :: Method "_draw_soft_mesh" cls sig => cls -> sig+_draw_soft_mesh = runMethod @"_draw_soft_mesh"++_drop_files :: Method "_drop_files" cls sig => cls -> sig+_drop_files = runMethod @"_drop_files"++_edit_get_pivot :: Method "_edit_get_pivot" cls sig => cls -> sig+_edit_get_pivot = runMethod @"_edit_get_pivot"++_edit_get_position ::+                     Method "_edit_get_position" cls sig => cls -> sig+_edit_get_position = runMethod @"_edit_get_position"++_edit_get_rect :: Method "_edit_get_rect" cls sig => cls -> sig+_edit_get_rect = runMethod @"_edit_get_rect"++_edit_get_rotation ::+                     Method "_edit_get_rotation" cls sig => cls -> sig+_edit_get_rotation = runMethod @"_edit_get_rotation"++_edit_get_scale :: Method "_edit_get_scale" cls sig => cls -> sig+_edit_get_scale = runMethod @"_edit_get_scale"++_edit_get_state :: Method "_edit_get_state" cls sig => cls -> sig+_edit_get_state = runMethod @"_edit_get_state"++_edit_request_change ::+                       Method "_edit_request_change" cls sig => cls -> sig+_edit_request_change = runMethod @"_edit_request_change"++_edit_set_pivot :: Method "_edit_set_pivot" cls sig => cls -> sig+_edit_set_pivot = runMethod @"_edit_set_pivot"++_edit_set_position ::+                     Method "_edit_set_position" cls sig => cls -> sig+_edit_set_position = runMethod @"_edit_set_position"++_edit_set_rect :: Method "_edit_set_rect" cls sig => cls -> sig+_edit_set_rect = runMethod @"_edit_set_rect"++_edit_set_rotation ::+                     Method "_edit_set_rotation" cls sig => cls -> sig+_edit_set_rotation = runMethod @"_edit_set_rotation"++_edit_set_scale :: Method "_edit_set_scale" cls sig => cls -> sig+_edit_set_scale = runMethod @"_edit_set_scale"++_edit_set_state :: Method "_edit_set_state" cls sig => cls -> sig+_edit_set_state = runMethod @"_edit_set_state"++_edit_use_pivot :: Method "_edit_use_pivot" cls sig => cls -> sig+_edit_use_pivot = runMethod @"_edit_use_pivot"++_edit_use_rect :: Method "_edit_use_rect" cls sig => cls -> sig+_edit_use_rect = runMethod @"_edit_use_rect"++_edit_use_rotation ::+                     Method "_edit_use_rotation" cls sig => cls -> sig+_edit_use_rotation = runMethod @"_edit_use_rotation"++_editor_pause :: Method "_editor_pause" cls sig => cls -> sig+_editor_pause = runMethod @"_editor_pause"++_editor_play :: Method "_editor_play" cls sig => cls -> sig+_editor_play = runMethod @"_editor_play"++_editor_settings_changed ::+                           Method "_editor_settings_changed" cls sig => cls -> sig+_editor_settings_changed = runMethod @"_editor_settings_changed"++_editor_stop :: Method "_editor_stop" cls sig => cls -> sig+_editor_stop = runMethod @"_editor_stop"++_emit_change :: Method "_emit_change" cls sig => cls -> sig+_emit_change = runMethod @"_emit_change"++_emit_theme_changed ::+                      Method "_emit_theme_changed" cls sig => cls -> sig+_emit_theme_changed = runMethod @"_emit_theme_changed"++_enter_tree :: Method "_enter_tree" cls sig => cls -> sig+_enter_tree = runMethod @"_enter_tree"++_estimate_cost :: Method "_estimate_cost" cls sig => cls -> sig+_estimate_cost = runMethod @"_estimate_cost"++_exit_tree :: Method "_exit_tree" cls sig => cls -> sig+_exit_tree = runMethod @"_exit_tree"++_export_begin :: Method "_export_begin" cls sig => cls -> sig+_export_begin = runMethod @"_export_begin"++_export_file :: Method "_export_file" cls sig => cls -> sig+_export_file = runMethod @"_export_file"++_favorite_move_down ::+                      Method "_favorite_move_down" cls sig => cls -> sig+_favorite_move_down = runMethod @"_favorite_move_down"++_favorite_move_up ::+                    Method "_favorite_move_up" cls sig => cls -> sig+_favorite_move_up = runMethod @"_favorite_move_up"++_favorite_selected ::+                     Method "_favorite_selected" cls sig => cls -> sig+_favorite_selected = runMethod @"_favorite_selected"++_favorite_toggled ::+                    Method "_favorite_toggled" cls sig => cls -> sig+_favorite_toggled = runMethod @"_favorite_toggled"++_file_dialog_action ::+                      Method "_file_dialog_action" cls sig => cls -> sig+_file_dialog_action = runMethod @"_file_dialog_action"++_file_entered :: Method "_file_entered" cls sig => cls -> sig+_file_entered = runMethod @"_file_entered"++_file_selected :: Method "_file_selected" cls sig => cls -> sig+_file_selected = runMethod @"_file_selected"++_filter_changed :: Method "_filter_changed" cls sig => cls -> sig+_filter_changed = runMethod @"_filter_changed"++_filter_selected :: Method "_filter_selected" cls sig => cls -> sig+_filter_selected = runMethod @"_filter_selected"++_finalize :: Method "_finalize" cls sig => cls -> sig+_finalize = runMethod @"_finalize"++_focus_enter :: Method "_focus_enter" cls sig => cls -> sig+_focus_enter = runMethod @"_focus_enter"++_focus_exit :: Method "_focus_exit" cls sig => cls -> sig+_focus_exit = runMethod @"_focus_exit"++_focusable_focused ::+                     Method "_focusable_focused" cls sig => cls -> sig+_focusable_focused = runMethod @"_focusable_focused"++_focused :: Method "_focused" cls sig => cls -> sig+_focused = runMethod @"_focused"++_font_changed :: Method "_font_changed" cls sig => cls -> sig+_font_changed = runMethod @"_font_changed"++_forward_subtile_selection ::+                             Method "_forward_subtile_selection" cls sig => cls -> sig+_forward_subtile_selection+  = runMethod @"_forward_subtile_selection"++_generate_texture ::+                    Method "_generate_texture" cls sig => cls -> sig+_generate_texture = runMethod @"_generate_texture"++_get :: Method "_get" cls sig => cls -> sig+_get = runMethod @"_get"++_get_angular_hi_limit_x ::+                          Method "_get_angular_hi_limit_x" cls sig => cls -> sig+_get_angular_hi_limit_x = runMethod @"_get_angular_hi_limit_x"++_get_angular_hi_limit_y ::+                          Method "_get_angular_hi_limit_y" cls sig => cls -> sig+_get_angular_hi_limit_y = runMethod @"_get_angular_hi_limit_y"++_get_angular_hi_limit_z ::+                          Method "_get_angular_hi_limit_z" cls sig => cls -> sig+_get_angular_hi_limit_z = runMethod @"_get_angular_hi_limit_z"++_get_angular_lo_limit_x ::+                          Method "_get_angular_lo_limit_x" cls sig => cls -> sig+_get_angular_lo_limit_x = runMethod @"_get_angular_lo_limit_x"++_get_angular_lo_limit_y ::+                          Method "_get_angular_lo_limit_y" cls sig => cls -> sig+_get_angular_lo_limit_y = runMethod @"_get_angular_lo_limit_y"++_get_angular_lo_limit_z ::+                          Method "_get_angular_lo_limit_z" cls sig => cls -> sig+_get_angular_lo_limit_z = runMethod @"_get_angular_lo_limit_z"++_get_animations :: Method "_get_animations" cls sig => cls -> sig+_get_animations = runMethod @"_get_animations"++_get_argument_cache ::+                      Method "_get_argument_cache" cls sig => cls -> sig+_get_argument_cache = runMethod @"_get_argument_cache"++_get_bones :: Method "_get_bones" cls sig => cls -> sig+_get_bones = runMethod @"_get_bones"++_get_bundled_scene ::+                     Method "_get_bundled_scene" cls sig => cls -> sig+_get_bundled_scene = runMethod @"_get_bundled_scene"++_get_caption :: Method "_get_caption" cls sig => cls -> sig+_get_caption = runMethod @"_get_caption"++_get_category :: Method "_get_category" cls sig => cls -> sig+_get_category = runMethod @"_get_category"++_get_chars :: Method "_get_chars" cls sig => cls -> sig+_get_chars = runMethod @"_get_chars"++_get_color_array :: Method "_get_color_array" cls sig => cls -> sig+_get_color_array = runMethod @"_get_color_array"++_get_configuration_warning ::+                             Method "_get_configuration_warning" cls sig => cls -> sig+_get_configuration_warning+  = runMethod @"_get_configuration_warning"++_get_custom_data_array ::+                         Method "_get_custom_data_array" cls sig => cls -> sig+_get_custom_data_array = runMethod @"_get_custom_data_array"++_get_data :: Method "_get_data" cls sig => cls -> sig+_get_data = runMethod @"_get_data"++_get_debug_tooltip ::+                     Method "_get_debug_tooltip" cls sig => cls -> sig+_get_debug_tooltip = runMethod @"_get_debug_tooltip"++_get_default_input_values ::+                            Method "_get_default_input_values" cls sig => cls -> sig+_get_default_input_values = runMethod @"_get_default_input_values"++_get_elem_cache :: Method "_get_elem_cache" cls sig => cls -> sig+_get_elem_cache = runMethod @"_get_elem_cache"++_get_extensions :: Method "_get_extensions" cls sig => cls -> sig+_get_extensions = runMethod @"_get_extensions"++_get_filters :: Method "_get_filters" cls sig => cls -> sig+_get_filters = runMethod @"_get_filters"++_get_frames :: Method "_get_frames" cls sig => cls -> sig+_get_frames = runMethod @"_get_frames"++_get_import_flags ::+                    Method "_get_import_flags" cls sig => cls -> sig+_get_import_flags = runMethod @"_get_import_flags"++_get_import_path :: Method "_get_import_path" cls sig => cls -> sig+_get_import_path = runMethod @"_get_import_path"++_get_input_value_port_count ::+                              Method "_get_input_value_port_count" cls sig => cls -> sig+_get_input_value_port_count+  = runMethod @"_get_input_value_port_count"++_get_input_value_port_name ::+                             Method "_get_input_value_port_name" cls sig => cls -> sig+_get_input_value_port_name+  = runMethod @"_get_input_value_port_name"++_get_input_value_port_type ::+                             Method "_get_input_value_port_type" cls sig => cls -> sig+_get_input_value_port_type+  = runMethod @"_get_input_value_port_type"++_get_items :: Method "_get_items" cls sig => cls -> sig+_get_items = runMethod @"_get_items"++_get_kernings :: Method "_get_kernings" cls sig => cls -> sig+_get_kernings = runMethod @"_get_kernings"++_get_layers :: Method "_get_layers" cls sig => cls -> sig+_get_layers = runMethod @"_get_layers"++_get_lower_limit :: Method "_get_lower_limit" cls sig => cls -> sig+_get_lower_limit = runMethod @"_get_lower_limit"++_get_lower_limit_angular ::+                           Method "_get_lower_limit_angular" cls sig => cls -> sig+_get_lower_limit_angular = runMethod @"_get_lower_limit_angular"++_get_messages :: Method "_get_messages" cls sig => cls -> sig+_get_messages = runMethod @"_get_messages"++_get_minimum_size ::+                    Method "_get_minimum_size" cls sig => cls -> sig+_get_minimum_size = runMethod @"_get_minimum_size"++_get_old_cell_size ::+                     Method "_get_old_cell_size" cls sig => cls -> sig+_get_old_cell_size = runMethod @"_get_old_cell_size"++_get_outlines :: Method "_get_outlines" cls sig => cls -> sig+_get_outlines = runMethod @"_get_outlines"++_get_output_sequence_port_count ::+                                  Method "_get_output_sequence_port_count" cls sig => cls -> sig+_get_output_sequence_port_count+  = runMethod @"_get_output_sequence_port_count"++_get_output_sequence_port_text ::+                                 Method "_get_output_sequence_port_text" cls sig => cls -> sig+_get_output_sequence_port_text+  = runMethod @"_get_output_sequence_port_text"++_get_output_value_port_count ::+                               Method "_get_output_value_port_count" cls sig => cls -> sig+_get_output_value_port_count+  = runMethod @"_get_output_value_port_count"++_get_output_value_port_name ::+                              Method "_get_output_value_port_name" cls sig => cls -> sig+_get_output_value_port_name+  = runMethod @"_get_output_value_port_name"++_get_output_value_port_type ::+                              Method "_get_output_value_port_type" cls sig => cls -> sig+_get_output_value_port_type+  = runMethod @"_get_output_value_port_type"++_get_polygons :: Method "_get_polygons" cls sig => cls -> sig+_get_polygons = runMethod @"_get_polygons"++_get_property_list ::+                     Method "_get_property_list" cls sig => cls -> sig+_get_property_list = runMethod @"_get_property_list"++_get_resources :: Method "_get_resources" cls sig => cls -> sig+_get_resources = runMethod @"_get_resources"++_get_swing_span :: Method "_get_swing_span" cls sig => cls -> sig+_get_swing_span = runMethod @"_get_swing_span"++_get_text :: Method "_get_text" cls sig => cls -> sig+_get_text = runMethod @"_get_text"++_get_textures :: Method "_get_textures" cls sig => cls -> sig+_get_textures = runMethod @"_get_textures"++_get_tile_data :: Method "_get_tile_data" cls sig => cls -> sig+_get_tile_data = runMethod @"_get_tile_data"++_get_tooltip :: Method "_get_tooltip" cls sig => cls -> sig+_get_tooltip = runMethod @"_get_tooltip"++_get_transform_array ::+                       Method "_get_transform_array" cls sig => cls -> sig+_get_transform_array = runMethod @"_get_transform_array"++_get_triangles :: Method "_get_triangles" cls sig => cls -> sig+_get_triangles = runMethod @"_get_triangles"++_get_twist_span :: Method "_get_twist_span" cls sig => cls -> sig+_get_twist_span = runMethod @"_get_twist_span"++_get_type_cache :: Method "_get_type_cache" cls sig => cls -> sig+_get_type_cache = runMethod @"_get_type_cache"++_get_upper_limit :: Method "_get_upper_limit" cls sig => cls -> sig+_get_upper_limit = runMethod @"_get_upper_limit"++_get_upper_limit_angular ::+                           Method "_get_upper_limit_angular" cls sig => cls -> sig+_get_upper_limit_angular = runMethod @"_get_upper_limit_angular"++_get_user_data :: Method "_get_user_data" cls sig => cls -> sig+_get_user_data = runMethod @"_get_user_data"++_get_visual_instance_rid ::+                           Method "_get_visual_instance_rid" cls sig => cls -> sig+_get_visual_instance_rid = runMethod @"_get_visual_instance_rid"++_get_working_memory_size ::+                           Method "_get_working_memory_size" cls sig => cls -> sig+_get_working_memory_size = runMethod @"_get_working_memory_size"++_go_back :: Method "_go_back" cls sig => cls -> sig+_go_back = runMethod @"_go_back"++_go_forward :: Method "_go_forward" cls sig => cls -> sig+_go_forward = runMethod @"_go_forward"++_go_up :: Method "_go_up" cls sig => cls -> sig+_go_up = runMethod @"_go_up"++_goto_script_line ::+                    Method "_goto_script_line" cls sig => cls -> sig+_goto_script_line = runMethod @"_goto_script_line"++_goto_script_line2 ::+                     Method "_goto_script_line2" cls sig => cls -> sig+_goto_script_line2 = runMethod @"_goto_script_line2"++_gradient_changed ::+                    Method "_gradient_changed" cls sig => cls -> sig+_gradient_changed = runMethod @"_gradient_changed"++_graph_node_moved ::+                    Method "_graph_node_moved" cls sig => cls -> sig+_graph_node_moved = runMethod @"_graph_node_moved"++_graph_node_raised ::+                     Method "_graph_node_raised" cls sig => cls -> sig+_graph_node_raised = runMethod @"_graph_node_raised"++_gui_input :: Method "_gui_input" cls sig => cls -> sig+_gui_input = runMethod @"_gui_input"++_gui_remove_focus ::+                    Method "_gui_remove_focus" cls sig => cls -> sig+_gui_remove_focus = runMethod @"_gui_remove_focus"++_gui_show_tooltip ::+                    Method "_gui_show_tooltip" cls sig => cls -> sig+_gui_show_tooltip = runMethod @"_gui_show_tooltip"++_has_editable_3d_polygon_no_depth ::+                                    Method "_has_editable_3d_polygon_no_depth" cls sig => cls -> sig+_has_editable_3d_polygon_no_depth+  = runMethod @"_has_editable_3d_polygon_no_depth"++_has_input_sequence_port ::+                           Method "_has_input_sequence_port" cls sig => cls -> sig+_has_input_sequence_port = runMethod @"_has_input_sequence_port"++_help_class_goto :: Method "_help_class_goto" cls sig => cls -> sig+_help_class_goto = runMethod @"_help_class_goto"++_help_class_open :: Method "_help_class_open" cls sig => cls -> sig+_help_class_open = runMethod @"_help_class_open"++_help_index :: Method "_help_index" cls sig => cls -> sig+_help_index = runMethod @"_help_index"++_help_overview_selected ::+                          Method "_help_overview_selected" cls sig => cls -> sig+_help_overview_selected = runMethod @"_help_overview_selected"++_help_search :: Method "_help_search" cls sig => cls -> sig+_help_search = runMethod @"_help_search"++_history_back :: Method "_history_back" cls sig => cls -> sig+_history_back = runMethod @"_history_back"++_history_forward :: Method "_history_forward" cls sig => cls -> sig+_history_forward = runMethod @"_history_forward"++_hsv_draw :: Method "_hsv_draw" cls sig => cls -> sig+_hsv_draw = runMethod @"_hsv_draw"++_html_entered :: Method "_html_entered" cls sig => cls -> sig+_html_entered = runMethod @"_html_entered"++_html_focus_exit :: Method "_html_focus_exit" cls sig => cls -> sig+_html_focus_exit = runMethod @"_html_focus_exit"++_idle :: Method "_idle" cls sig => cls -> sig+_idle = runMethod @"_idle"++_im_update :: Method "_im_update" cls sig => cls -> sig+_im_update = runMethod @"_im_update"++_import_animation ::+                    Method "_import_animation" cls sig => cls -> sig+_import_animation = runMethod @"_import_animation"++_import_scene :: Method "_import_scene" cls sig => cls -> sig+_import_scene = runMethod @"_import_scene"++_init :: Method "_init" cls sig => cls -> sig+_init = runMethod @"_init"++_initialize :: Method "_initialize" cls sig => cls -> sig+_initialize = runMethod @"_initialize"++_input :: Method "_input" cls sig => cls -> sig+_input = runMethod @"_input"++_input_event :: Method "_input_event" cls sig => cls -> sig+_input_event = runMethod @"_input_event"++_input_text :: Method "_input_text" cls sig => cls -> sig+_input_text = runMethod @"_input_text"++_input_type_changed ::+                      Method "_input_type_changed" cls sig => cls -> sig+_input_type_changed = runMethod @"_input_type_changed"++_integrate_forces ::+                    Method "_integrate_forces" cls sig => cls -> sig+_integrate_forces = runMethod @"_integrate_forces"++_is_active :: Method "_is_active" cls sig => cls -> sig+_is_active = runMethod @"_is_active"++_is_dictionary :: Method "_is_dictionary" cls sig => cls -> sig+_is_dictionary = runMethod @"_is_dictionary"++_is_editable_3d_polygon ::+                          Method "_is_editable_3d_polygon" cls sig => cls -> sig+_is_editable_3d_polygon = runMethod @"_is_editable_3d_polygon"++_is_on_top :: Method "_is_on_top" cls sig => cls -> sig+_is_on_top = runMethod @"_is_on_top"++_is_playing :: Method "_is_playing" cls sig => cls -> sig+_is_playing = runMethod @"_is_playing"++_is_tile_bound :: Method "_is_tile_bound" cls sig => cls -> sig+_is_tile_bound = runMethod @"_is_tile_bound"++_item_db_selected ::+                    Method "_item_db_selected" cls sig => cls -> sig+_item_db_selected = runMethod @"_item_db_selected"++_item_list_item_rmb_selected ::+                               Method "_item_list_item_rmb_selected" cls sig => cls -> sig+_item_list_item_rmb_selected+  = runMethod @"_item_list_item_rmb_selected"++_item_list_rmb_clicked ::+                         Method "_item_list_rmb_clicked" cls sig => cls -> sig+_item_list_rmb_clicked = runMethod @"_item_list_rmb_clicked"++_item_menu_id_pressed ::+                        Method "_item_menu_id_pressed" cls sig => cls -> sig+_item_menu_id_pressed = runMethod @"_item_menu_id_pressed"++_item_selected :: Method "_item_selected" cls sig => cls -> sig+_item_selected = runMethod @"_item_selected"++_items_clear_selection ::+                         Method "_items_clear_selection" cls sig => cls -> sig+_items_clear_selection = runMethod @"_items_clear_selection"++_iter_get :: Method "_iter_get" cls sig => cls -> sig+_iter_get = runMethod @"_iter_get"++_iter_init :: Method "_iter_init" cls sig => cls -> sig+_iter_init = runMethod @"_iter_init"++_iter_next :: Method "_iter_next" cls sig => cls -> sig+_iter_next = runMethod @"_iter_next"++_iteration :: Method "_iteration" cls sig => cls -> sig+_iteration = runMethod @"_iteration"++_lang_changed :: Method "_lang_changed" cls sig => cls -> sig+_lang_changed = runMethod @"_lang_changed"++_line_edit_focus_exit ::+                        Method "_line_edit_focus_exit" cls sig => cls -> sig+_line_edit_focus_exit = runMethod @"_line_edit_focus_exit"++_line_edit_input :: Method "_line_edit_input" cls sig => cls -> sig+_line_edit_input = runMethod @"_line_edit_input"++_live_auto_reload_running_scripts ::+                                    Method "_live_auto_reload_running_scripts" cls sig => cls -> sig+_live_auto_reload_running_scripts+  = runMethod @"_live_auto_reload_running_scripts"++_make_current :: Method "_make_current" cls sig => cls -> sig+_make_current = runMethod @"_make_current"++_make_custom_tooltip ::+                       Method "_make_custom_tooltip" cls sig => cls -> sig+_make_custom_tooltip = runMethod @"_make_custom_tooltip"++_make_dir :: Method "_make_dir" cls sig => cls -> sig+_make_dir = runMethod @"_make_dir"++_make_dir_confirm ::+                    Method "_make_dir_confirm" cls sig => cls -> sig+_make_dir_confirm = runMethod @"_make_dir_confirm"++_members_overview_selected ::+                             Method "_members_overview_selected" cls sig => cls -> sig+_members_overview_selected+  = runMethod @"_members_overview_selected"++_menu_option :: Method "_menu_option" cls sig => cls -> sig+_menu_option = runMethod @"_menu_option"++_mesh_changed :: Method "_mesh_changed" cls sig => cls -> sig+_mesh_changed = runMethod @"_mesh_changed"++_modal_closed :: Method "_modal_closed" cls sig => cls -> sig+_modal_closed = runMethod @"_modal_closed"++_multi_selected :: Method "_multi_selected" cls sig => cls -> sig+_multi_selected = runMethod @"_multi_selected"++_multiple_properties_changed ::+                               Method "_multiple_properties_changed" cls sig => cls -> sig+_multiple_properties_changed+  = runMethod @"_multiple_properties_changed"++_navpoly_changed :: Method "_navpoly_changed" cls sig => cls -> sig+_navpoly_changed = runMethod @"_navpoly_changed"++_network_peer_connected ::+                          Method "_network_peer_connected" cls sig => cls -> sig+_network_peer_connected = runMethod @"_network_peer_connected"++_network_peer_disconnected ::+                             Method "_network_peer_disconnected" cls sig => cls -> sig+_network_peer_disconnected+  = runMethod @"_network_peer_disconnected"++_node_changed :: Method "_node_changed" cls sig => cls -> sig+_node_changed = runMethod @"_node_changed"++_node_ports_changed ::+                      Method "_node_ports_changed" cls sig => cls -> sig+_node_ports_changed = runMethod @"_node_ports_changed"++_node_removed :: Method "_node_removed" cls sig => cls -> sig+_node_removed = runMethod @"_node_removed"++_notification :: Method "_notification" cls sig => cls -> sig+_notification = runMethod @"_notification"++_object_id_selected ::+                      Method "_object_id_selected" cls sig => cls -> sig+_object_id_selected = runMethod @"_object_id_selected"++_ok :: Method "_ok" cls sig => cls -> sig+_ok = runMethod @"_ok"++_on_find_in_files_modified_files ::+                                   Method "_on_find_in_files_modified_files" cls sig => cls -> sig+_on_find_in_files_modified_files+  = runMethod @"_on_find_in_files_modified_files"++_on_find_in_files_requested ::+                              Method "_on_find_in_files_requested" cls sig => cls -> sig+_on_find_in_files_requested+  = runMethod @"_on_find_in_files_requested"++_on_find_in_files_result_selected ::+                                    Method "_on_find_in_files_result_selected" cls sig => cls -> sig+_on_find_in_files_result_selected+  = runMethod @"_on_find_in_files_result_selected"++_on_theme_changed ::+                    Method "_on_theme_changed" cls sig => cls -> sig+_on_theme_changed = runMethod @"_on_theme_changed"++_open_recent_script ::+                      Method "_open_recent_script" cls sig => cls -> sig+_open_recent_script = runMethod @"_open_recent_script"++_parent_name_changed ::+                       Method "_parent_name_changed" cls sig => cls -> sig+_parent_name_changed = runMethod @"_parent_name_changed"++_path_changed :: Method "_path_changed" cls sig => cls -> sig+_path_changed = runMethod @"_path_changed"++_path_entered :: Method "_path_entered" cls sig => cls -> sig+_path_entered = runMethod @"_path_entered"++_path_exited :: Method "_path_exited" cls sig => cls -> sig+_path_exited = runMethod @"_path_exited"++_physics_process :: Method "_physics_process" cls sig => cls -> sig+_physics_process = runMethod @"_physics_process"++_poly_changed :: Method "_poly_changed" cls sig => cls -> sig+_poly_changed = runMethod @"_poly_changed"++_popup_select :: Method "_popup_select" cls sig => cls -> sig+_popup_select = runMethod @"_popup_select"++_post_gui_grab_click_focus ::+                             Method "_post_gui_grab_click_focus" cls sig => cls -> sig+_post_gui_grab_click_focus+  = runMethod @"_post_gui_grab_click_focus"++_preset_input :: Method "_preset_input" cls sig => cls -> sig+_preset_input = runMethod @"_preset_input"++_pressed :: Method "_pressed" cls sig => cls -> sig+_pressed = runMethod @"_pressed"++_preview_ready :: Method "_preview_ready" cls sig => cls -> sig+_preview_ready = runMethod @"_preview_ready"++_process :: Method "_process" cls sig => cls -> sig+_process = runMethod @"_process"++_property_changed ::+                    Method "_property_changed" cls sig => cls -> sig+_property_changed = runMethod @"_property_changed"++_property_changed_update_all ::+                               Method "_property_changed_update_all" cls sig => cls -> sig+_property_changed_update_all+  = runMethod @"_property_changed_update_all"++_property_checked ::+                    Method "_property_checked" cls sig => cls -> sig+_property_checked = runMethod @"_property_checked"++_property_keyed :: Method "_property_keyed" cls sig => cls -> sig+_property_keyed = runMethod @"_property_keyed"++_property_keyed_with_value ::+                             Method "_property_keyed_with_value" cls sig => cls -> sig+_property_keyed_with_value+  = runMethod @"_property_keyed_with_value"++_property_selected ::+                     Method "_property_selected" cls sig => cls -> sig+_property_selected = runMethod @"_property_selected"++_proximity_group_broadcast ::+                             Method "_proximity_group_broadcast" cls sig => cls -> sig+_proximity_group_broadcast+  = runMethod @"_proximity_group_broadcast"++_push_current_op :: Method "_push_current_op" cls sig => cls -> sig+_push_current_op = runMethod @"_push_current_op"++_queue_update :: Method "_queue_update" cls sig => cls -> sig+_queue_update = runMethod @"_queue_update"++_range_click_timeout ::+                       Method "_range_click_timeout" cls sig => cls -> sig+_range_click_timeout = runMethod @"_range_click_timeout"++_ready :: Method "_ready" cls sig => cls -> sig+_ready = runMethod @"_ready"++_recent_selected :: Method "_recent_selected" cls sig => cls -> sig+_recent_selected = runMethod @"_recent_selected"++_recreate_quadrants ::+                      Method "_recreate_quadrants" cls sig => cls -> sig+_recreate_quadrants = runMethod @"_recreate_quadrants"++_redirect_request ::+                    Method "_redirect_request" cls sig => cls -> sig+_redirect_request = runMethod @"_redirect_request"++_reload_hook :: Method "_reload_hook" cls sig => cls -> sig+_reload_hook = runMethod @"_reload_hook"++_reload_physics_characteristics ::+                                  Method "_reload_physics_characteristics" cls sig => cls -> sig+_reload_physics_characteristics+  = runMethod @"_reload_physics_characteristics"++_reload_scripts :: Method "_reload_scripts" cls sig => cls -> sig+_reload_scripts = runMethod @"_reload_scripts"++_remove_by_uid :: Method "_remove_by_uid" cls sig => cls -> sig+_remove_by_uid = runMethod @"_remove_by_uid"++_request_done :: Method "_request_done" cls sig => cls -> sig+_request_done = runMethod @"_request_done"++_request_help :: Method "_request_help" cls sig => cls -> sig+_request_help = runMethod @"_request_help"++_res_changed :: Method "_res_changed" cls sig => cls -> sig+_res_changed = runMethod @"_res_changed"++_res_saved_callback ::+                      Method "_res_saved_callback" cls sig => cls -> sig+_res_saved_callback = runMethod @"_res_saved_callback"++_resave_scripts :: Method "_resave_scripts" cls sig => cls -> sig+_resave_scripts = runMethod @"_resave_scripts"++_resource_selected ::+                     Method "_resource_selected" cls sig => cls -> sig+_resource_selected = runMethod @"_resource_selected"++_run :: Method "_run" cls sig => cls -> sig+_run = runMethod @"_run"++_sample_draw :: Method "_sample_draw" cls sig => cls -> sig+_sample_draw = runMethod @"_sample_draw"++_save_confirm_pressed ::+                        Method "_save_confirm_pressed" cls sig => cls -> sig+_save_confirm_pressed = runMethod @"_save_confirm_pressed"++_save_history :: Method "_save_history" cls sig => cls -> sig+_save_history = runMethod @"_save_history"++_screen_input :: Method "_screen_input" cls sig => cls -> sig+_screen_input = runMethod @"_screen_input"++_screen_pick_pressed ::+                       Method "_screen_pick_pressed" cls sig => cls -> sig+_screen_pick_pressed = runMethod @"_screen_pick_pressed"++_script_changed :: Method "_script_changed" cls sig => cls -> sig+_script_changed = runMethod @"_script_changed"++_script_created :: Method "_script_created" cls sig => cls -> sig+_script_created = runMethod @"_script_created"++_script_list_gui_input ::+                         Method "_script_list_gui_input" cls sig => cls -> sig+_script_list_gui_input = runMethod @"_script_list_gui_input"++_script_selected :: Method "_script_selected" cls sig => cls -> sig+_script_selected = runMethod @"_script_selected"++_script_split_dragged ::+                        Method "_script_split_dragged" cls sig => cls -> sig+_script_split_dragged = runMethod @"_script_split_dragged"++_scroll_changed :: Method "_scroll_changed" cls sig => cls -> sig+_scroll_changed = runMethod @"_scroll_changed"++_scroll_moved :: Method "_scroll_moved" cls sig => cls -> sig+_scroll_moved = runMethod @"_scroll_moved"++_select_drive :: Method "_select_drive" cls sig => cls -> sig+_select_drive = runMethod @"_select_drive"++_select_int :: Method "_select_int" cls sig => cls -> sig+_select_int = runMethod @"_select_int"++_selected :: Method "_selected" cls sig => cls -> sig+_selected = runMethod @"_selected"++_server_disconnected ::+                       Method "_server_disconnected" cls sig => cls -> sig+_server_disconnected = runMethod @"_server_disconnected"++_set :: Method "_set" cls sig => cls -> sig+_set = runMethod @"_set"++_set_anchor :: Method "_set_anchor" cls sig => cls -> sig+_set_anchor = runMethod @"_set_anchor"++_set_angular_hi_limit_x ::+                          Method "_set_angular_hi_limit_x" cls sig => cls -> sig+_set_angular_hi_limit_x = runMethod @"_set_angular_hi_limit_x"++_set_angular_hi_limit_y ::+                          Method "_set_angular_hi_limit_y" cls sig => cls -> sig+_set_angular_hi_limit_y = runMethod @"_set_angular_hi_limit_y"++_set_angular_hi_limit_z ::+                          Method "_set_angular_hi_limit_z" cls sig => cls -> sig+_set_angular_hi_limit_z = runMethod @"_set_angular_hi_limit_z"++_set_angular_lo_limit_x ::+                          Method "_set_angular_lo_limit_x" cls sig => cls -> sig+_set_angular_lo_limit_x = runMethod @"_set_angular_lo_limit_x"++_set_angular_lo_limit_y ::+                          Method "_set_angular_lo_limit_y" cls sig => cls -> sig+_set_angular_lo_limit_y = runMethod @"_set_angular_lo_limit_y"++_set_angular_lo_limit_z ::+                          Method "_set_angular_lo_limit_z" cls sig => cls -> sig+_set_angular_lo_limit_z = runMethod @"_set_angular_lo_limit_z"++_set_animations :: Method "_set_animations" cls sig => cls -> sig+_set_animations = runMethod @"_set_animations"++_set_argument_cache ::+                      Method "_set_argument_cache" cls sig => cls -> sig+_set_argument_cache = runMethod @"_set_argument_cache"++_set_bones :: Method "_set_bones" cls sig => cls -> sig+_set_bones = runMethod @"_set_bones"++_set_bundled_scene ::+                     Method "_set_bundled_scene" cls sig => cls -> sig+_set_bundled_scene = runMethod @"_set_bundled_scene"++_set_celld :: Method "_set_celld" cls sig => cls -> sig+_set_celld = runMethod @"_set_celld"++_set_chars :: Method "_set_chars" cls sig => cls -> sig+_set_chars = runMethod @"_set_chars"++_set_color_array :: Method "_set_color_array" cls sig => cls -> sig+_set_color_array = runMethod @"_set_color_array"++_set_current :: Method "_set_current" cls sig => cls -> sig+_set_current = runMethod @"_set_current"++_set_custom_data_array ::+                         Method "_set_custom_data_array" cls sig => cls -> sig+_set_custom_data_array = runMethod @"_set_custom_data_array"++_set_data :: Method "_set_data" cls sig => cls -> sig+_set_data = runMethod @"_set_data"++_set_default_input_values ::+                            Method "_set_default_input_values" cls sig => cls -> sig+_set_default_input_values = runMethod @"_set_default_input_values"++_set_elem_cache :: Method "_set_elem_cache" cls sig => cls -> sig+_set_elem_cache = runMethod @"_set_elem_cache"++_set_filters :: Method "_set_filters" cls sig => cls -> sig+_set_filters = runMethod @"_set_filters"++_set_frames :: Method "_set_frames" cls sig => cls -> sig+_set_frames = runMethod @"_set_frames"++_set_import_path :: Method "_set_import_path" cls sig => cls -> sig+_set_import_path = runMethod @"_set_import_path"++_set_items :: Method "_set_items" cls sig => cls -> sig+_set_items = runMethod @"_set_items"++_set_joy_id :: Method "_set_joy_id" cls sig => cls -> sig+_set_joy_id = runMethod @"_set_joy_id"++_set_kernings :: Method "_set_kernings" cls sig => cls -> sig+_set_kernings = runMethod @"_set_kernings"++_set_layers :: Method "_set_layers" cls sig => cls -> sig+_set_layers = runMethod @"_set_layers"++_set_lower_limit :: Method "_set_lower_limit" cls sig => cls -> sig+_set_lower_limit = runMethod @"_set_lower_limit"++_set_lower_limit_angular ::+                           Method "_set_lower_limit_angular" cls sig => cls -> sig+_set_lower_limit_angular = runMethod @"_set_lower_limit_angular"++_set_messages :: Method "_set_messages" cls sig => cls -> sig+_set_messages = runMethod @"_set_messages"++_set_name :: Method "_set_name" cls sig => cls -> sig+_set_name = runMethod @"_set_name"++_set_old_cell_size ::+                     Method "_set_old_cell_size" cls sig => cls -> sig+_set_old_cell_size = runMethod @"_set_old_cell_size"++_set_old_smoothing ::+                     Method "_set_old_smoothing" cls sig => cls -> sig+_set_old_smoothing = runMethod @"_set_old_smoothing"++_set_on_top :: Method "_set_on_top" cls sig => cls -> sig+_set_on_top = runMethod @"_set_on_top"++_set_orientation :: Method "_set_orientation" cls sig => cls -> sig+_set_orientation = runMethod @"_set_orientation"++_set_outlines :: Method "_set_outlines" cls sig => cls -> sig+_set_outlines = runMethod @"_set_outlines"++_set_playing :: Method "_set_playing" cls sig => cls -> sig+_set_playing = runMethod @"_set_playing"++_set_polygons :: Method "_set_polygons" cls sig => cls -> sig+_set_polygons = runMethod @"_set_polygons"++_set_resources :: Method "_set_resources" cls sig => cls -> sig+_set_resources = runMethod @"_set_resources"++_set_rw_position :: Method "_set_rw_position" cls sig => cls -> sig+_set_rw_position = runMethod @"_set_rw_position"++_set_swing_span :: Method "_set_swing_span" cls sig => cls -> sig+_set_swing_span = runMethod @"_set_swing_span"++_set_textures :: Method "_set_textures" cls sig => cls -> sig+_set_textures = runMethod @"_set_textures"++_set_tile_data :: Method "_set_tile_data" cls sig => cls -> sig+_set_tile_data = runMethod @"_set_tile_data"++_set_transform_array ::+                       Method "_set_transform_array" cls sig => cls -> sig+_set_transform_array = runMethod @"_set_transform_array"++_set_triangles :: Method "_set_triangles" cls sig => cls -> sig+_set_triangles = runMethod @"_set_triangles"++_set_twist_span :: Method "_set_twist_span" cls sig => cls -> sig+_set_twist_span = runMethod @"_set_twist_span"++_set_type :: Method "_set_type" cls sig => cls -> sig+_set_type = runMethod @"_set_type"++_set_type_cache :: Method "_set_type_cache" cls sig => cls -> sig+_set_type_cache = runMethod @"_set_type_cache"++_set_upper_limit :: Method "_set_upper_limit" cls sig => cls -> sig+_set_upper_limit = runMethod @"_set_upper_limit"++_set_upper_limit_angular ::+                           Method "_set_upper_limit_angular" cls sig => cls -> sig+_set_upper_limit_angular = runMethod @"_set_upper_limit_angular"++_set_user_data :: Method "_set_user_data" cls sig => cls -> sig+_set_user_data = runMethod @"_set_user_data"++_setup_local_to_scene ::+                        Method "_setup_local_to_scene" cls sig => cls -> sig+_setup_local_to_scene = runMethod @"_setup_local_to_scene"++_shader_changed :: Method "_shader_changed" cls sig => cls -> sig+_shader_changed = runMethod @"_shader_changed"++_shape_changed :: Method "_shape_changed" cls sig => cls -> sig+_shape_changed = runMethod @"_shape_changed"++_show_debugger :: Method "_show_debugger" cls sig => cls -> sig+_show_debugger = runMethod @"_show_debugger"++_signal_callback :: Method "_signal_callback" cls sig => cls -> sig+_signal_callback = runMethod @"_signal_callback"++_size_changed :: Method "_size_changed" cls sig => cls -> sig+_size_changed = runMethod @"_size_changed"++_snap_toggled :: Method "_snap_toggled" cls sig => cls -> sig+_snap_toggled = runMethod @"_snap_toggled"++_snap_value_changed ::+                      Method "_snap_value_changed" cls sig => cls -> sig+_snap_value_changed = runMethod @"_snap_value_changed"++_sort_children :: Method "_sort_children" cls sig => cls -> sig+_sort_children = runMethod @"_sort_children"++_start_find_in_files ::+                       Method "_start_find_in_files" cls sig => cls -> sig+_start_find_in_files = runMethod @"_start_find_in_files"++_step :: Method "_step" cls sig => cls -> sig+_step = runMethod @"_step"++_subcall :: Method "_subcall" cls sig => cls -> sig+_subcall = runMethod @"_subcall"++_submenu_timeout :: Method "_submenu_timeout" cls sig => cls -> sig+_submenu_timeout = runMethod @"_submenu_timeout"++_subwindow_visibility_changed ::+                                Method "_subwindow_visibility_changed" cls sig => cls -> sig+_subwindow_visibility_changed+  = runMethod @"_subwindow_visibility_changed"++_tab_changed :: Method "_tab_changed" cls sig => cls -> sig+_tab_changed = runMethod @"_tab_changed"++_template_changed ::+                    Method "_template_changed" cls sig => cls -> sig+_template_changed = runMethod @"_template_changed"++_text_changed :: Method "_text_changed" cls sig => cls -> sig+_text_changed = runMethod @"_text_changed"++_text_changed_emit ::+                     Method "_text_changed_emit" cls sig => cls -> sig+_text_changed_emit = runMethod @"_text_changed_emit"++_text_editor_enter ::+                     Method "_text_editor_enter" cls sig => cls -> sig+_text_editor_enter = runMethod @"_text_editor_enter"++_text_editor_modal_close ::+                           Method "_text_editor_modal_close" cls sig => cls -> sig+_text_editor_modal_close = runMethod @"_text_editor_modal_close"++_text_entered :: Method "_text_entered" cls sig => cls -> sig+_text_entered = runMethod @"_text_entered"++_text_type_toggled ::+                     Method "_text_type_toggled" cls sig => cls -> sig+_text_type_toggled = runMethod @"_text_type_toggled"++_theme_changed :: Method "_theme_changed" cls sig => cls -> sig+_theme_changed = runMethod @"_theme_changed"++_theme_option :: Method "_theme_option" cls sig => cls -> sig+_theme_option = runMethod @"_theme_option"++_thread_done :: Method "_thread_done" cls sig => cls -> sig+_thread_done = runMethod @"_thread_done"++_thumbnail_done :: Method "_thumbnail_done" cls sig => cls -> sig+_thumbnail_done = runMethod @"_thumbnail_done"++_thumbnail_result ::+                    Method "_thumbnail_result" cls sig => cls -> sig+_thumbnail_result = runMethod @"_thumbnail_result"++_toggle_draw_caret ::+                     Method "_toggle_draw_caret" cls sig => cls -> sig+_toggle_draw_caret = runMethod @"_toggle_draw_caret"++_toggle_members_overview_alpha_sort ::+                                      Method "_toggle_members_overview_alpha_sort" cls sig =>+                                      cls -> sig+_toggle_members_overview_alpha_sort+  = runMethod @"_toggle_members_overview_alpha_sort"++_toggled :: Method "_toggled" cls sig => cls -> sig+_toggled = runMethod @"_toggled"++_top_layer_draw :: Method "_top_layer_draw" cls sig => cls -> sig+_top_layer_draw = runMethod @"_top_layer_draw"++_top_layer_input :: Method "_top_layer_input" cls sig => cls -> sig+_top_layer_input = runMethod @"_top_layer_input"++_toplevel_raise_self ::+                       Method "_toplevel_raise_self" cls sig => cls -> sig+_toplevel_raise_self = runMethod @"_toplevel_raise_self"++_tree_changed :: Method "_tree_changed" cls sig => cls -> sig+_tree_changed = runMethod @"_tree_changed"++_tree_item_activated ::+                       Method "_tree_item_activated" cls sig => cls -> sig+_tree_item_activated = runMethod @"_tree_item_activated"++_tree_multi_selected ::+                       Method "_tree_multi_selected" cls sig => cls -> sig+_tree_multi_selected = runMethod @"_tree_multi_selected"++_tree_selected :: Method "_tree_selected" cls sig => cls -> sig+_tree_selected = runMethod @"_tree_selected"++_unhandled_input :: Method "_unhandled_input" cls sig => cls -> sig+_unhandled_input = runMethod @"_unhandled_input"++_unhandled_key_input ::+                       Method "_unhandled_key_input" cls sig => cls -> sig+_unhandled_key_input = runMethod @"_unhandled_key_input"++_update :: Method "_update" cls sig => cls -> sig+_update = runMethod @"_update"++_update_bone_setup ::+                     Method "_update_bone_setup" cls sig => cls -> sig+_update_bone_setup = runMethod @"_update_bone_setup"++_update_callback :: Method "_update_callback" cls sig => cls -> sig+_update_callback = runMethod @"_update_callback"++_update_current_tab ::+                      Method "_update_current_tab" cls sig => cls -> sig+_update_current_tab = runMethod @"_update_current_tab"++_update_dir :: Method "_update_dir" cls sig => cls -> sig+_update_dir = runMethod @"_update_dir"++_update_file_list ::+                    Method "_update_file_list" cls sig => cls -> sig+_update_file_list = runMethod @"_update_file_list"++_update_gizmo :: Method "_update_gizmo" cls sig => cls -> sig+_update_gizmo = runMethod @"_update_gizmo"++_update_hover :: Method "_update_hover" cls sig => cls -> sig+_update_hover = runMethod @"_update_hover"++_update_members_overview ::+                           Method "_update_members_overview" cls sig => cls -> sig+_update_members_overview = runMethod @"_update_members_overview"++_update_minimum_size ::+                       Method "_update_minimum_size" cls sig => cls -> sig+_update_minimum_size = runMethod @"_update_minimum_size"++_update_octants_callback ::+                           Method "_update_octants_callback" cls sig => cls -> sig+_update_octants_callback = runMethod @"_update_octants_callback"++_update_presets :: Method "_update_presets" cls sig => cls -> sig+_update_presets = runMethod @"_update_presets"++_update_properties ::+                     Method "_update_properties" cls sig => cls -> sig+_update_properties = runMethod @"_update_properties"++_update_proxy :: Method "_update_proxy" cls sig => cls -> sig+_update_proxy = runMethod @"_update_proxy"++_update_recent_scripts ::+                         Method "_update_recent_scripts" cls sig => cls -> sig+_update_recent_scripts = runMethod @"_update_recent_scripts"++_update_render_thread ::+                        Method "_update_render_thread" cls sig => cls -> sig+_update_render_thread = runMethod @"_update_render_thread"++_update_script_names ::+                       Method "_update_script_names" cls sig => cls -> sig+_update_script_names = runMethod @"_update_script_names"++_update_scroll :: Method "_update_scroll" cls sig => cls -> sig+_update_scroll = runMethod @"_update_scroll"++_update_scroll_offset ::+                        Method "_update_scroll_offset" cls sig => cls -> sig+_update_scroll_offset = runMethod @"_update_scroll_offset"++_update_scrollbar_position ::+                             Method "_update_scrollbar_position" cls sig => cls -> sig+_update_scrollbar_position+  = runMethod @"_update_scrollbar_position"++_update_shader :: Method "_update_shader" cls sig => cls -> sig+_update_shader = runMethod @"_update_shader"++_update_shape :: Method "_update_shape" cls sig => cls -> sig+_update_shape = runMethod @"_update_shape"++_update_sky :: Method "_update_sky" cls sig => cls -> sig+_update_sky = runMethod @"_update_sky"++_update_texture :: Method "_update_texture" cls sig => cls -> sig+_update_texture = runMethod @"_update_texture"++_update_transform ::+                    Method "_update_transform" cls sig => cls -> sig+_update_transform = runMethod @"_update_transform"++_uv_input :: Method "_uv_input" cls sig => cls -> sig+_uv_input = runMethod @"_uv_input"++_v_scroll_input :: Method "_v_scroll_input" cls sig => cls -> sig+_v_scroll_input = runMethod @"_v_scroll_input"++_value_changed :: Method "_value_changed" cls sig => cls -> sig+_value_changed = runMethod @"_value_changed"++_value_editor_changed ::+                        Method "_value_editor_changed" cls sig => cls -> sig+_value_editor_changed = runMethod @"_value_editor_changed"++_vp_input :: Method "_vp_input" cls sig => cls -> sig+_vp_input = runMethod @"_vp_input"++_vp_input_text :: Method "_vp_input_text" cls sig => cls -> sig+_vp_input_text = runMethod @"_vp_input_text"++_vp_unhandled_input ::+                      Method "_vp_unhandled_input" cls sig => cls -> sig+_vp_unhandled_input = runMethod @"_vp_unhandled_input"++_vscroll_changed :: Method "_vscroll_changed" cls sig => cls -> sig+_vscroll_changed = runMethod @"_vscroll_changed"++_w_input :: Method "_w_input" cls sig => cls -> sig+_w_input = runMethod @"_w_input"++_zoom_minus :: Method "_zoom_minus" cls sig => cls -> sig+_zoom_minus = runMethod @"_zoom_minus"++_zoom_plus :: Method "_zoom_plus" cls sig => cls -> sig+_zoom_plus = runMethod @"_zoom_plus"++_zoom_reset :: Method "_zoom_reset" cls sig => cls -> sig+_zoom_reset = runMethod @"_zoom_reset"++accept_event :: Method "accept_event" cls sig => cls -> sig+accept_event = runMethod @"accept_event"++accept_stream :: Method "accept_stream" cls sig => cls -> sig+accept_stream = runMethod @"accept_stream"++action_add_event :: Method "action_add_event" cls sig => cls -> sig+action_add_event = runMethod @"action_add_event"++action_erase_event ::+                     Method "action_erase_event" cls sig => cls -> sig+action_erase_event = runMethod @"action_erase_event"++action_erase_events ::+                      Method "action_erase_events" cls sig => cls -> sig+action_erase_events = runMethod @"action_erase_events"++action_has_event :: Method "action_has_event" cls sig => cls -> sig+action_has_event = runMethod @"action_has_event"++action_press :: Method "action_press" cls sig => cls -> sig+action_press = runMethod @"action_press"++action_release :: Method "action_release" cls sig => cls -> sig+action_release = runMethod @"action_release"++action_set_deadzone ::+                      Method "action_set_deadzone" cls sig => cls -> sig+action_set_deadzone = runMethod @"action_set_deadzone"++add_action :: Method "add_action" cls sig => cls -> sig+add_action = runMethod @"add_action"++add_animation :: Method "add_animation" cls sig => cls -> sig+add_animation = runMethod @"add_animation"++add_autoload_singleton ::+                         Method "add_autoload_singleton" cls sig => cls -> sig+add_autoload_singleton = runMethod @"add_autoload_singleton"++add_blend_point :: Method "add_blend_point" cls sig => cls -> sig+add_blend_point = runMethod @"add_blend_point"++add_blend_shape :: Method "add_blend_shape" cls sig => cls -> sig+add_blend_shape = runMethod @"add_blend_shape"++add_bone :: Method "add_bone" cls sig => cls -> sig+add_bone = runMethod @"add_bone"++add_bones :: Method "add_bones" cls sig => cls -> sig+add_bones = runMethod @"add_bones"++add_bus :: Method "add_bus" cls sig => cls -> sig+add_bus = runMethod @"add_bus"++add_bus_effect :: Method "add_bus_effect" cls sig => cls -> sig+add_bus_effect = runMethod @"add_bus_effect"++add_button :: Method "add_button" cls sig => cls -> sig+add_button = runMethod @"add_button"++add_cancel :: Method "add_cancel" cls sig => cls -> sig+add_cancel = runMethod @"add_cancel"++add_central_force ::+                    Method "add_central_force" cls sig => cls -> sig+add_central_force = runMethod @"add_central_force"++add_char :: Method "add_char" cls sig => cls -> sig+add_char = runMethod @"add_char"++add_check_item :: Method "add_check_item" cls sig => cls -> sig+add_check_item = runMethod @"add_check_item"++add_check_shortcut ::+                     Method "add_check_shortcut" cls sig => cls -> sig+add_check_shortcut = runMethod @"add_check_shortcut"++add_child :: Method "add_child" cls sig => cls -> sig+add_child = runMethod @"add_child"++add_child_below_node ::+                       Method "add_child_below_node" cls sig => cls -> sig+add_child_below_node = runMethod @"add_child_below_node"++add_collision_exception_with ::+                               Method "add_collision_exception_with" cls sig => cls -> sig+add_collision_exception_with+  = runMethod @"add_collision_exception_with"++add_collision_segments ::+                         Method "add_collision_segments" cls sig => cls -> sig+add_collision_segments = runMethod @"add_collision_segments"++add_collision_triangles ::+                          Method "add_collision_triangles" cls sig => cls -> sig+add_collision_triangles = runMethod @"add_collision_triangles"++add_color :: Method "add_color" cls sig => cls -> sig+add_color = runMethod @"add_color"++add_color_override ::+                     Method "add_color_override" cls sig => cls -> sig+add_color_override = runMethod @"add_color_override"++add_color_region :: Method "add_color_region" cls sig => cls -> sig+add_color_region = runMethod @"add_color_region"++add_constant_override ::+                        Method "add_constant_override" cls sig => cls -> sig+add_constant_override = runMethod @"add_constant_override"++add_control_to_bottom_panel ::+                              Method "add_control_to_bottom_panel" cls sig => cls -> sig+add_control_to_bottom_panel+  = runMethod @"add_control_to_bottom_panel"++add_control_to_container ::+                           Method "add_control_to_container" cls sig => cls -> sig+add_control_to_container = runMethod @"add_control_to_container"++add_control_to_dock ::+                      Method "add_control_to_dock" cls sig => cls -> sig+add_control_to_dock = runMethod @"add_control_to_dock"++add_custom_control ::+                     Method "add_custom_control" cls sig => cls -> sig+add_custom_control = runMethod @"add_custom_control"++add_custom_node :: Method "add_custom_node" cls sig => cls -> sig+add_custom_node = runMethod @"add_custom_node"++add_custom_signal ::+                    Method "add_custom_signal" cls sig => cls -> sig+add_custom_signal = runMethod @"add_custom_signal"++add_custom_type :: Method "add_custom_type" cls sig => cls -> sig+add_custom_type = runMethod @"add_custom_type"++add_device :: Method "add_device" cls sig => cls -> sig+add_device = runMethod @"add_device"++add_do_method :: Method "add_do_method" cls sig => cls -> sig+add_do_method = runMethod @"add_do_method"++add_do_property :: Method "add_do_property" cls sig => cls -> sig+add_do_property = runMethod @"add_do_property"++add_do_reference :: Method "add_do_reference" cls sig => cls -> sig+add_do_reference = runMethod @"add_do_reference"++add_exception :: Method "add_exception" cls sig => cls -> sig+add_exception = runMethod @"add_exception"++add_exception_rid ::+                    Method "add_exception_rid" cls sig => cls -> sig+add_exception_rid = runMethod @"add_exception_rid"++add_excluded_object ::+                      Method "add_excluded_object" cls sig => cls -> sig+add_excluded_object = runMethod @"add_excluded_object"++add_export_plugin ::+                    Method "add_export_plugin" cls sig => cls -> sig+add_export_plugin = runMethod @"add_export_plugin"++add_fallback :: Method "add_fallback" cls sig => cls -> sig+add_fallback = runMethod @"add_fallback"++add_file :: Method "add_file" cls sig => cls -> sig+add_file = runMethod @"add_file"++add_filter :: Method "add_filter" cls sig => cls -> sig+add_filter = runMethod @"add_filter"++add_font_override ::+                    Method "add_font_override" cls sig => cls -> sig+add_font_override = runMethod @"add_font_override"++add_force :: Method "add_force" cls sig => cls -> sig+add_force = runMethod @"add_force"++add_frame :: Method "add_frame" cls sig => cls -> sig+add_frame = runMethod @"add_frame"++add_function :: Method "add_function" cls sig => cls -> sig+add_function = runMethod @"add_function"++add_handles :: Method "add_handles" cls sig => cls -> sig+add_handles = runMethod @"add_handles"++add_icon_check_item ::+                      Method "add_icon_check_item" cls sig => cls -> sig+add_icon_check_item = runMethod @"add_icon_check_item"++add_icon_check_shortcut ::+                          Method "add_icon_check_shortcut" cls sig => cls -> sig+add_icon_check_shortcut = runMethod @"add_icon_check_shortcut"++add_icon_item :: Method "add_icon_item" cls sig => cls -> sig+add_icon_item = runMethod @"add_icon_item"++add_icon_override ::+                    Method "add_icon_override" cls sig => cls -> sig+add_icon_override = runMethod @"add_icon_override"++add_icon_shortcut ::+                    Method "add_icon_shortcut" cls sig => cls -> sig+add_icon_shortcut = runMethod @"add_icon_shortcut"++add_image :: Method "add_image" cls sig => cls -> sig+add_image = runMethod @"add_image"++add_import_plugin ::+                    Method "add_import_plugin" cls sig => cls -> sig+add_import_plugin = runMethod @"add_import_plugin"++add_index :: Method "add_index" cls sig => cls -> sig+add_index = runMethod @"add_index"++add_input :: Method "add_input" cls sig => cls -> sig+add_input = runMethod @"add_input"++add_inspector_plugin ::+                       Method "add_inspector_plugin" cls sig => cls -> sig+add_inspector_plugin = runMethod @"add_inspector_plugin"++add_ios_bundle_file ::+                      Method "add_ios_bundle_file" cls sig => cls -> sig+add_ios_bundle_file = runMethod @"add_ios_bundle_file"++add_ios_cpp_code :: Method "add_ios_cpp_code" cls sig => cls -> sig+add_ios_cpp_code = runMethod @"add_ios_cpp_code"++add_ios_framework ::+                    Method "add_ios_framework" cls sig => cls -> sig+add_ios_framework = runMethod @"add_ios_framework"++add_ios_linker_flags ::+                       Method "add_ios_linker_flags" cls sig => cls -> sig+add_ios_linker_flags = runMethod @"add_ios_linker_flags"++add_ios_plist_content ::+                        Method "add_ios_plist_content" cls sig => cls -> sig+add_ios_plist_content = runMethod @"add_ios_plist_content"++add_item :: Method "add_item" cls sig => cls -> sig+add_item = runMethod @"add_item"++add_joy_mapping :: Method "add_joy_mapping" cls sig => cls -> sig+add_joy_mapping = runMethod @"add_joy_mapping"++add_kerning_pair :: Method "add_kerning_pair" cls sig => cls -> sig+add_kerning_pair = runMethod @"add_kerning_pair"++add_keyword_color ::+                    Method "add_keyword_color" cls sig => cls -> sig+add_keyword_color = runMethod @"add_keyword_color"++add_lines :: Method "add_lines" cls sig => cls -> sig+add_lines = runMethod @"add_lines"++add_mesh :: Method "add_mesh" cls sig => cls -> sig+add_mesh = runMethod @"add_mesh"++add_message :: Method "add_message" cls sig => cls -> sig+add_message = runMethod @"add_message"++add_node :: Method "add_node" cls sig => cls -> sig+add_node = runMethod @"add_node"++add_normal :: Method "add_normal" cls sig => cls -> sig+add_normal = runMethod @"add_normal"++add_outline :: Method "add_outline" cls sig => cls -> sig+add_outline = runMethod @"add_outline"++add_outline_at_index ::+                       Method "add_outline_at_index" cls sig => cls -> sig+add_outline_at_index = runMethod @"add_outline_at_index"++add_piece :: Method "add_piece" cls sig => cls -> sig+add_piece = runMethod @"add_piece"++add_point :: Method "add_point" cls sig => cls -> sig+add_point = runMethod @"add_point"++add_polygon :: Method "add_polygon" cls sig => cls -> sig+add_polygon = runMethod @"add_polygon"++add_port_mapping :: Method "add_port_mapping" cls sig => cls -> sig+add_port_mapping = runMethod @"add_port_mapping"++add_preset :: Method "add_preset" cls sig => cls -> sig+add_preset = runMethod @"add_preset"++add_preview_generator ::+                        Method "add_preview_generator" cls sig => cls -> sig+add_preview_generator = runMethod @"add_preview_generator"++add_property_editor ::+                      Method "add_property_editor" cls sig => cls -> sig+add_property_editor = runMethod @"add_property_editor"++add_property_editor_for_multiple_properties ::+                                              Method "add_property_editor_for_multiple_properties"+                                                cls sig =>+                                              cls -> sig+add_property_editor_for_multiple_properties+  = runMethod @"add_property_editor_for_multiple_properties"++add_property_info ::+                    Method "add_property_info" cls sig => cls -> sig+add_property_info = runMethod @"add_property_info"++add_radio_check_item ::+                       Method "add_radio_check_item" cls sig => cls -> sig+add_radio_check_item = runMethod @"add_radio_check_item"++add_radio_check_shortcut ::+                           Method "add_radio_check_shortcut" cls sig => cls -> sig+add_radio_check_shortcut = runMethod @"add_radio_check_shortcut"++add_resource :: Method "add_resource" cls sig => cls -> sig+add_resource = runMethod @"add_resource"++add_root_node :: Method "add_root_node" cls sig => cls -> sig+add_root_node = runMethod @"add_root_node"++add_scene_import_plugin ::+                          Method "add_scene_import_plugin" cls sig => cls -> sig+add_scene_import_plugin = runMethod @"add_scene_import_plugin"++add_separator :: Method "add_separator" cls sig => cls -> sig+add_separator = runMethod @"add_separator"++add_shader_override ::+                      Method "add_shader_override" cls sig => cls -> sig+add_shader_override = runMethod @"add_shader_override"++add_shared_object ::+                    Method "add_shared_object" cls sig => cls -> sig+add_shared_object = runMethod @"add_shared_object"++add_shortcut :: Method "add_shortcut" cls sig => cls -> sig+add_shortcut = runMethod @"add_shortcut"++add_smooth_group :: Method "add_smooth_group" cls sig => cls -> sig+add_smooth_group = runMethod @"add_smooth_group"++add_spacer :: Method "add_spacer" cls sig => cls -> sig+add_spacer = runMethod @"add_spacer"++add_sphere :: Method "add_sphere" cls sig => cls -> sig+add_sphere = runMethod @"add_sphere"++add_stylebox_override ::+                        Method "add_stylebox_override" cls sig => cls -> sig+add_stylebox_override = runMethod @"add_stylebox_override"++add_submenu_item :: Method "add_submenu_item" cls sig => cls -> sig+add_submenu_item = runMethod @"add_submenu_item"++add_surface_from_arrays ::+                          Method "add_surface_from_arrays" cls sig => cls -> sig+add_surface_from_arrays = runMethod @"add_surface_from_arrays"++add_tab :: Method "add_tab" cls sig => cls -> sig+add_tab = runMethod @"add_tab"++add_tangent :: Method "add_tangent" cls sig => cls -> sig+add_tangent = runMethod @"add_tangent"++add_text :: Method "add_text" cls sig => cls -> sig+add_text = runMethod @"add_text"++add_texture :: Method "add_texture" cls sig => cls -> sig+add_texture = runMethod @"add_texture"++add_to_format :: Method "add_to_format" cls sig => cls -> sig+add_to_format = runMethod @"add_to_format"++add_to_group :: Method "add_to_group" cls sig => cls -> sig+add_to_group = runMethod @"add_to_group"++add_tool_menu_item ::+                     Method "add_tool_menu_item" cls sig => cls -> sig+add_tool_menu_item = runMethod @"add_tool_menu_item"++add_tool_submenu_item ::+                        Method "add_tool_submenu_item" cls sig => cls -> sig+add_tool_submenu_item = runMethod @"add_tool_submenu_item"++add_torque :: Method "add_torque" cls sig => cls -> sig+add_torque = runMethod @"add_torque"++add_track :: Method "add_track" cls sig => cls -> sig+add_track = runMethod @"add_track"++add_transition :: Method "add_transition" cls sig => cls -> sig+add_transition = runMethod @"add_transition"++add_translation :: Method "add_translation" cls sig => cls -> sig+add_translation = runMethod @"add_translation"++add_triangle :: Method "add_triangle" cls sig => cls -> sig+add_triangle = runMethod @"add_triangle"++add_triangle_fan :: Method "add_triangle_fan" cls sig => cls -> sig+add_triangle_fan = runMethod @"add_triangle_fan"++add_undo_method :: Method "add_undo_method" cls sig => cls -> sig+add_undo_method = runMethod @"add_undo_method"++add_undo_property ::+                    Method "add_undo_property" cls sig => cls -> sig+add_undo_property = runMethod @"add_undo_property"++add_undo_reference ::+                     Method "add_undo_reference" cls sig => cls -> sig+add_undo_reference = runMethod @"add_undo_reference"++add_unscaled_billboard ::+                         Method "add_unscaled_billboard" cls sig => cls -> sig+add_unscaled_billboard = runMethod @"add_unscaled_billboard"++add_user :: Method "add_user" cls sig => cls -> sig+add_user = runMethod @"add_user"++add_user_signal :: Method "add_user_signal" cls sig => cls -> sig+add_user_signal = runMethod @"add_user_signal"++add_uv :: Method "add_uv" cls sig => cls -> sig+add_uv = runMethod @"add_uv"++add_uv2 :: Method "add_uv2" cls sig => cls -> sig+add_uv2 = runMethod @"add_uv2"++add_valid_connection_type ::+                            Method "add_valid_connection_type" cls sig => cls -> sig+add_valid_connection_type = runMethod @"add_valid_connection_type"++add_valid_left_disconnect_type ::+                                 Method "add_valid_left_disconnect_type" cls sig => cls -> sig+add_valid_left_disconnect_type+  = runMethod @"add_valid_left_disconnect_type"++add_valid_right_disconnect_type ::+                                  Method "add_valid_right_disconnect_type" cls sig => cls -> sig+add_valid_right_disconnect_type+  = runMethod @"add_valid_right_disconnect_type"++add_variable :: Method "add_variable" cls sig => cls -> sig+add_variable = runMethod @"add_variable"++add_vertex :: Method "add_vertex" cls sig => cls -> sig+add_vertex = runMethod @"add_vertex"++add_weights :: Method "add_weights" cls sig => cls -> sig+add_weights = runMethod @"add_weights"++advance :: Method "advance" cls sig => cls -> sig+advance = runMethod @"advance"++alert :: Method "alert" cls sig => cls -> sig+alert = runMethod @"alert"++align :: Method "align" cls sig => cls -> sig+align = runMethod @"align"++animation_get_next ::+                     Method "animation_get_next" cls sig => cls -> sig+animation_get_next = runMethod @"animation_get_next"++animation_node_get_animation ::+                               Method "animation_node_get_animation" cls sig => cls -> sig+animation_node_get_animation+  = runMethod @"animation_node_get_animation"++animation_node_get_master_animation ::+                                      Method "animation_node_get_master_animation" cls sig =>+                                      cls -> sig+animation_node_get_master_animation+  = runMethod @"animation_node_get_master_animation"++animation_node_get_position ::+                              Method "animation_node_get_position" cls sig => cls -> sig+animation_node_get_position+  = runMethod @"animation_node_get_position"++animation_node_set_animation ::+                               Method "animation_node_set_animation" cls sig => cls -> sig+animation_node_set_animation+  = runMethod @"animation_node_set_animation"++animation_node_set_filter_path ::+                                 Method "animation_node_set_filter_path" cls sig => cls -> sig+animation_node_set_filter_path+  = runMethod @"animation_node_set_filter_path"++animation_node_set_master_animation ::+                                      Method "animation_node_set_master_animation" cls sig =>+                                      cls -> sig+animation_node_set_master_animation+  = runMethod @"animation_node_set_master_animation"++animation_set_next ::+                     Method "animation_set_next" cls sig => cls -> sig+animation_set_next = runMethod @"animation_set_next"++animation_track_get_key_animation ::+                                    Method "animation_track_get_key_animation" cls sig => cls -> sig+animation_track_get_key_animation+  = runMethod @"animation_track_get_key_animation"++animation_track_insert_key ::+                             Method "animation_track_insert_key" cls sig => cls -> sig+animation_track_insert_key+  = runMethod @"animation_track_insert_key"++animation_track_set_key_animation ::+                                    Method "animation_track_set_key_animation" cls sig => cls -> sig+animation_track_set_key_animation+  = runMethod @"animation_track_set_key_animation"++append_at_cursor :: Method "append_at_cursor" cls sig => cls -> sig+append_at_cursor = runMethod @"append_at_cursor"++append_bbcode :: Method "append_bbcode" cls sig => cls -> sig+append_bbcode = runMethod @"append_bbcode"++append_from :: Method "append_from" cls sig => cls -> sig+append_from = runMethod @"append_from"++apply_central_impulse ::+                        Method "apply_central_impulse" cls sig => cls -> sig+apply_central_impulse = runMethod @"apply_central_impulse"++apply_changes :: Method "apply_changes" cls sig => cls -> sig+apply_changes = runMethod @"apply_changes"++apply_impulse :: Method "apply_impulse" cls sig => cls -> sig+apply_impulse = runMethod @"apply_impulse"++apply_rest :: Method "apply_rest" cls sig => cls -> sig+apply_rest = runMethod @"apply_rest"++apply_scale :: Method "apply_scale" cls sig => cls -> sig+apply_scale = runMethod @"apply_scale"++apply_torque_impulse ::+                       Method "apply_torque_impulse" cls sig => cls -> sig+apply_torque_impulse = runMethod @"apply_torque_impulse"++are_column_titles_visible ::+                            Method "are_column_titles_visible" cls sig => cls -> sig+are_column_titles_visible = runMethod @"are_column_titles_visible"++are_nodes_connected ::+                      Method "are_nodes_connected" cls sig => cls -> sig+are_nodes_connected = runMethod @"are_nodes_connected"++are_points_connected ::+                       Method "are_points_connected" cls sig => cls -> sig+are_points_connected = runMethod @"are_points_connected"++are_shadows_enabled ::+                      Method "are_shadows_enabled" cls sig => cls -> sig+are_shadows_enabled = runMethod @"are_shadows_enabled"++are_tabs_visible :: Method "are_tabs_visible" cls sig => cls -> sig+are_tabs_visible = runMethod @"are_tabs_visible"++area_add_shape :: Method "area_add_shape" cls sig => cls -> sig+area_add_shape = runMethod @"area_add_shape"++area_attach_object_instance_id ::+                                 Method "area_attach_object_instance_id" cls sig => cls -> sig+area_attach_object_instance_id+  = runMethod @"area_attach_object_instance_id"++area_clear_shapes ::+                    Method "area_clear_shapes" cls sig => cls -> sig+area_clear_shapes = runMethod @"area_clear_shapes"++area_create :: Method "area_create" cls sig => cls -> sig+area_create = runMethod @"area_create"++area_get_object_instance_id ::+                              Method "area_get_object_instance_id" cls sig => cls -> sig+area_get_object_instance_id+  = runMethod @"area_get_object_instance_id"++area_get_param :: Method "area_get_param" cls sig => cls -> sig+area_get_param = runMethod @"area_get_param"++area_get_shape :: Method "area_get_shape" cls sig => cls -> sig+area_get_shape = runMethod @"area_get_shape"++area_get_shape_count ::+                       Method "area_get_shape_count" cls sig => cls -> sig+area_get_shape_count = runMethod @"area_get_shape_count"++area_get_shape_transform ::+                           Method "area_get_shape_transform" cls sig => cls -> sig+area_get_shape_transform = runMethod @"area_get_shape_transform"++area_get_space :: Method "area_get_space" cls sig => cls -> sig+area_get_space = runMethod @"area_get_space"++area_get_space_override_mode ::+                               Method "area_get_space_override_mode" cls sig => cls -> sig+area_get_space_override_mode+  = runMethod @"area_get_space_override_mode"++area_get_transform ::+                     Method "area_get_transform" cls sig => cls -> sig+area_get_transform = runMethod @"area_get_transform"++area_is_ray_pickable ::+                       Method "area_is_ray_pickable" cls sig => cls -> sig+area_is_ray_pickable = runMethod @"area_is_ray_pickable"++area_remove_shape ::+                    Method "area_remove_shape" cls sig => cls -> sig+area_remove_shape = runMethod @"area_remove_shape"++area_set_area_monitor_callback ::+                                 Method "area_set_area_monitor_callback" cls sig => cls -> sig+area_set_area_monitor_callback+  = runMethod @"area_set_area_monitor_callback"++area_set_collision_layer ::+                           Method "area_set_collision_layer" cls sig => cls -> sig+area_set_collision_layer = runMethod @"area_set_collision_layer"++area_set_collision_mask ::+                          Method "area_set_collision_mask" cls sig => cls -> sig+area_set_collision_mask = runMethod @"area_set_collision_mask"++area_set_monitor_callback ::+                            Method "area_set_monitor_callback" cls sig => cls -> sig+area_set_monitor_callback = runMethod @"area_set_monitor_callback"++area_set_monitorable ::+                       Method "area_set_monitorable" cls sig => cls -> sig+area_set_monitorable = runMethod @"area_set_monitorable"++area_set_param :: Method "area_set_param" cls sig => cls -> sig+area_set_param = runMethod @"area_set_param"++area_set_ray_pickable ::+                        Method "area_set_ray_pickable" cls sig => cls -> sig+area_set_ray_pickable = runMethod @"area_set_ray_pickable"++area_set_shape :: Method "area_set_shape" cls sig => cls -> sig+area_set_shape = runMethod @"area_set_shape"++area_set_shape_disabled ::+                          Method "area_set_shape_disabled" cls sig => cls -> sig+area_set_shape_disabled = runMethod @"area_set_shape_disabled"++area_set_shape_transform ::+                           Method "area_set_shape_transform" cls sig => cls -> sig+area_set_shape_transform = runMethod @"area_set_shape_transform"++area_set_space :: Method "area_set_space" cls sig => cls -> sig+area_set_space = runMethod @"area_set_space"++area_set_space_override_mode ::+                               Method "area_set_space_override_mode" cls sig => cls -> sig+area_set_space_override_mode+  = runMethod @"area_set_space_override_mode"++area_set_transform ::+                     Method "area_set_transform" cls sig => cls -> sig+area_set_transform = runMethod @"area_set_transform"++as_text :: Method "as_text" cls sig => cls -> sig+as_text = runMethod @"as_text"++audio_track_get_key_end_offset ::+                                 Method "audio_track_get_key_end_offset" cls sig => cls -> sig+audio_track_get_key_end_offset+  = runMethod @"audio_track_get_key_end_offset"++audio_track_get_key_start_offset ::+                                   Method "audio_track_get_key_start_offset" cls sig => cls -> sig+audio_track_get_key_start_offset+  = runMethod @"audio_track_get_key_start_offset"++audio_track_get_key_stream ::+                             Method "audio_track_get_key_stream" cls sig => cls -> sig+audio_track_get_key_stream+  = runMethod @"audio_track_get_key_stream"++audio_track_insert_key ::+                         Method "audio_track_insert_key" cls sig => cls -> sig+audio_track_insert_key = runMethod @"audio_track_insert_key"++audio_track_set_key_end_offset ::+                                 Method "audio_track_set_key_end_offset" cls sig => cls -> sig+audio_track_set_key_end_offset+  = runMethod @"audio_track_set_key_end_offset"++audio_track_set_key_start_offset ::+                                   Method "audio_track_set_key_start_offset" cls sig => cls -> sig+audio_track_set_key_start_offset+  = runMethod @"audio_track_set_key_start_offset"++audio_track_set_key_stream ::+                             Method "audio_track_set_key_stream" cls sig => cls -> sig+audio_track_set_key_stream+  = runMethod @"audio_track_set_key_stream"++autotile_get_bitmask_mode ::+                            Method "autotile_get_bitmask_mode" cls sig => cls -> sig+autotile_get_bitmask_mode = runMethod @"autotile_get_bitmask_mode"++autotile_get_size ::+                    Method "autotile_get_size" cls sig => cls -> sig+autotile_get_size = runMethod @"autotile_get_size"++autotile_set_bitmask_mode ::+                            Method "autotile_set_bitmask_mode" cls sig => cls -> sig+autotile_set_bitmask_mode = runMethod @"autotile_set_bitmask_mode"++autotile_set_size ::+                    Method "autotile_set_size" cls sig => cls -> sig+autotile_set_size = runMethod @"autotile_set_size"++bake :: Method "bake" cls sig => cls -> sig+bake = runMethod @"bake"++base64_to_raw :: Method "base64_to_raw" cls sig => cls -> sig+base64_to_raw = runMethod @"base64_to_raw"++base64_to_utf8 :: Method "base64_to_utf8" cls sig => cls -> sig+base64_to_utf8 = runMethod @"base64_to_utf8"++base64_to_variant ::+                    Method "base64_to_variant" cls sig => cls -> sig+base64_to_variant = runMethod @"base64_to_variant"++begin :: Method "begin" cls sig => cls -> sig+begin = runMethod @"begin"++bezier_track_get_key_in_handle ::+                                 Method "bezier_track_get_key_in_handle" cls sig => cls -> sig+bezier_track_get_key_in_handle+  = runMethod @"bezier_track_get_key_in_handle"++bezier_track_get_key_out_handle ::+                                  Method "bezier_track_get_key_out_handle" cls sig => cls -> sig+bezier_track_get_key_out_handle+  = runMethod @"bezier_track_get_key_out_handle"++bezier_track_get_key_value ::+                             Method "bezier_track_get_key_value" cls sig => cls -> sig+bezier_track_get_key_value+  = runMethod @"bezier_track_get_key_value"++bezier_track_insert_key ::+                          Method "bezier_track_insert_key" cls sig => cls -> sig+bezier_track_insert_key = runMethod @"bezier_track_insert_key"++bezier_track_interpolate ::+                           Method "bezier_track_interpolate" cls sig => cls -> sig+bezier_track_interpolate = runMethod @"bezier_track_interpolate"++bezier_track_set_key_in_handle ::+                                 Method "bezier_track_set_key_in_handle" cls sig => cls -> sig+bezier_track_set_key_in_handle+  = runMethod @"bezier_track_set_key_in_handle"++bezier_track_set_key_out_handle ::+                                  Method "bezier_track_set_key_out_handle" cls sig => cls -> sig+bezier_track_set_key_out_handle+  = runMethod @"bezier_track_set_key_out_handle"++bezier_track_set_key_value ::+                             Method "bezier_track_set_key_value" cls sig => cls -> sig+bezier_track_set_key_value+  = runMethod @"bezier_track_set_key_value"++bind_child_node_to_bone ::+                          Method "bind_child_node_to_bone" cls sig => cls -> sig+bind_child_node_to_bone = runMethod @"bind_child_node_to_bone"++black_bars_set_images ::+                        Method "black_bars_set_images" cls sig => cls -> sig+black_bars_set_images = runMethod @"black_bars_set_images"++black_bars_set_margins ::+                         Method "black_bars_set_margins" cls sig => cls -> sig+black_bars_set_margins = runMethod @"black_bars_set_margins"++blend2_node_get_amount ::+                         Method "blend2_node_get_amount" cls sig => cls -> sig+blend2_node_get_amount = runMethod @"blend2_node_get_amount"++blend2_node_set_amount ::+                         Method "blend2_node_set_amount" cls sig => cls -> sig+blend2_node_set_amount = runMethod @"blend2_node_set_amount"++blend2_node_set_filter_path ::+                              Method "blend2_node_set_filter_path" cls sig => cls -> sig+blend2_node_set_filter_path+  = runMethod @"blend2_node_set_filter_path"++blend3_node_get_amount ::+                         Method "blend3_node_get_amount" cls sig => cls -> sig+blend3_node_get_amount = runMethod @"blend3_node_get_amount"++blend3_node_set_amount ::+                         Method "blend3_node_set_amount" cls sig => cls -> sig+blend3_node_set_amount = runMethod @"blend3_node_set_amount"++blend4_node_get_amount ::+                         Method "blend4_node_get_amount" cls sig => cls -> sig+blend4_node_get_amount = runMethod @"blend4_node_get_amount"++blend4_node_set_amount ::+                         Method "blend4_node_set_amount" cls sig => cls -> sig+blend4_node_set_amount = runMethod @"blend4_node_set_amount"++blend_animation :: Method "blend_animation" cls sig => cls -> sig+blend_animation = runMethod @"blend_animation"++blend_input :: Method "blend_input" cls sig => cls -> sig+blend_input = runMethod @"blend_input"++blend_node :: Method "blend_node" cls sig => cls -> sig+blend_node = runMethod @"blend_node"++blend_rect :: Method "blend_rect" cls sig => cls -> sig+blend_rect = runMethod @"blend_rect"++blend_rect_mask :: Method "blend_rect_mask" cls sig => cls -> sig+blend_rect_mask = runMethod @"blend_rect_mask"++blit_rect :: Method "blit_rect" cls sig => cls -> sig+blit_rect = runMethod @"blit_rect"++blit_rect_mask :: Method "blit_rect_mask" cls sig => cls -> sig+blit_rect_mask = runMethod @"blit_rect_mask"++body_add_central_force ::+                         Method "body_add_central_force" cls sig => cls -> sig+body_add_central_force = runMethod @"body_add_central_force"++body_add_collision_exception ::+                               Method "body_add_collision_exception" cls sig => cls -> sig+body_add_collision_exception+  = runMethod @"body_add_collision_exception"++body_add_force :: Method "body_add_force" cls sig => cls -> sig+body_add_force = runMethod @"body_add_force"++body_add_shape :: Method "body_add_shape" cls sig => cls -> sig+body_add_shape = runMethod @"body_add_shape"++body_add_torque :: Method "body_add_torque" cls sig => cls -> sig+body_add_torque = runMethod @"body_add_torque"++body_apply_central_impulse ::+                             Method "body_apply_central_impulse" cls sig => cls -> sig+body_apply_central_impulse+  = runMethod @"body_apply_central_impulse"++body_apply_impulse ::+                     Method "body_apply_impulse" cls sig => cls -> sig+body_apply_impulse = runMethod @"body_apply_impulse"++body_apply_torque_impulse ::+                            Method "body_apply_torque_impulse" cls sig => cls -> sig+body_apply_torque_impulse = runMethod @"body_apply_torque_impulse"++body_attach_object_instance_id ::+                                 Method "body_attach_object_instance_id" cls sig => cls -> sig+body_attach_object_instance_id+  = runMethod @"body_attach_object_instance_id"++body_clear_shapes ::+                    Method "body_clear_shapes" cls sig => cls -> sig+body_clear_shapes = runMethod @"body_clear_shapes"++body_create :: Method "body_create" cls sig => cls -> sig+body_create = runMethod @"body_create"++body_get_collision_layer ::+                           Method "body_get_collision_layer" cls sig => cls -> sig+body_get_collision_layer = runMethod @"body_get_collision_layer"++body_get_collision_mask ::+                          Method "body_get_collision_mask" cls sig => cls -> sig+body_get_collision_mask = runMethod @"body_get_collision_mask"++body_get_continuous_collision_detection_mode ::+                                               Method "body_get_continuous_collision_detection_mode"+                                                 cls sig =>+                                               cls -> sig+body_get_continuous_collision_detection_mode+  = runMethod @"body_get_continuous_collision_detection_mode"++body_get_direct_state ::+                        Method "body_get_direct_state" cls sig => cls -> sig+body_get_direct_state = runMethod @"body_get_direct_state"++body_get_kinematic_safe_margin ::+                                 Method "body_get_kinematic_safe_margin" cls sig => cls -> sig+body_get_kinematic_safe_margin+  = runMethod @"body_get_kinematic_safe_margin"++body_get_max_contacts_reported ::+                                 Method "body_get_max_contacts_reported" cls sig => cls -> sig+body_get_max_contacts_reported+  = runMethod @"body_get_max_contacts_reported"++body_get_mode :: Method "body_get_mode" cls sig => cls -> sig+body_get_mode = runMethod @"body_get_mode"++body_get_object_instance_id ::+                              Method "body_get_object_instance_id" cls sig => cls -> sig+body_get_object_instance_id+  = runMethod @"body_get_object_instance_id"++body_get_param :: Method "body_get_param" cls sig => cls -> sig+body_get_param = runMethod @"body_get_param"++body_get_shape :: Method "body_get_shape" cls sig => cls -> sig+body_get_shape = runMethod @"body_get_shape"++body_get_shape_count ::+                       Method "body_get_shape_count" cls sig => cls -> sig+body_get_shape_count = runMethod @"body_get_shape_count"++body_get_shape_metadata ::+                          Method "body_get_shape_metadata" cls sig => cls -> sig+body_get_shape_metadata = runMethod @"body_get_shape_metadata"++body_get_shape_transform ::+                           Method "body_get_shape_transform" cls sig => cls -> sig+body_get_shape_transform = runMethod @"body_get_shape_transform"++body_get_space :: Method "body_get_space" cls sig => cls -> sig+body_get_space = runMethod @"body_get_space"++body_get_state :: Method "body_get_state" cls sig => cls -> sig+body_get_state = runMethod @"body_get_state"++body_is_axis_locked ::+                      Method "body_is_axis_locked" cls sig => cls -> sig+body_is_axis_locked = runMethod @"body_is_axis_locked"++body_is_continuous_collision_detection_enabled ::+                                                 Method+                                                   "body_is_continuous_collision_detection_enabled"+                                                   cls sig =>+                                                 cls -> sig+body_is_continuous_collision_detection_enabled+  = runMethod @"body_is_continuous_collision_detection_enabled"++body_is_omitting_force_integration ::+                                     Method "body_is_omitting_force_integration" cls sig =>+                                     cls -> sig+body_is_omitting_force_integration+  = runMethod @"body_is_omitting_force_integration"++body_is_ray_pickable ::+                       Method "body_is_ray_pickable" cls sig => cls -> sig+body_is_ray_pickable = runMethod @"body_is_ray_pickable"++body_remove_collision_exception ::+                                  Method "body_remove_collision_exception" cls sig => cls -> sig+body_remove_collision_exception+  = runMethod @"body_remove_collision_exception"++body_remove_shape ::+                    Method "body_remove_shape" cls sig => cls -> sig+body_remove_shape = runMethod @"body_remove_shape"++body_set_axis_lock ::+                     Method "body_set_axis_lock" cls sig => cls -> sig+body_set_axis_lock = runMethod @"body_set_axis_lock"++body_set_axis_velocity ::+                         Method "body_set_axis_velocity" cls sig => cls -> sig+body_set_axis_velocity = runMethod @"body_set_axis_velocity"++body_set_collision_layer ::+                           Method "body_set_collision_layer" cls sig => cls -> sig+body_set_collision_layer = runMethod @"body_set_collision_layer"++body_set_collision_mask ::+                          Method "body_set_collision_mask" cls sig => cls -> sig+body_set_collision_mask = runMethod @"body_set_collision_mask"++body_set_continuous_collision_detection_mode ::+                                               Method "body_set_continuous_collision_detection_mode"+                                                 cls sig =>+                                               cls -> sig+body_set_continuous_collision_detection_mode+  = runMethod @"body_set_continuous_collision_detection_mode"++body_set_enable_continuous_collision_detection ::+                                                 Method+                                                   "body_set_enable_continuous_collision_detection"+                                                   cls sig =>+                                                 cls -> sig+body_set_enable_continuous_collision_detection+  = runMethod @"body_set_enable_continuous_collision_detection"++body_set_force_integration_callback ::+                                      Method "body_set_force_integration_callback" cls sig =>+                                      cls -> sig+body_set_force_integration_callback+  = runMethod @"body_set_force_integration_callback"++body_set_kinematic_safe_margin ::+                                 Method "body_set_kinematic_safe_margin" cls sig => cls -> sig+body_set_kinematic_safe_margin+  = runMethod @"body_set_kinematic_safe_margin"++body_set_max_contacts_reported ::+                                 Method "body_set_max_contacts_reported" cls sig => cls -> sig+body_set_max_contacts_reported+  = runMethod @"body_set_max_contacts_reported"++body_set_mode :: Method "body_set_mode" cls sig => cls -> sig+body_set_mode = runMethod @"body_set_mode"++body_set_omit_force_integration ::+                                  Method "body_set_omit_force_integration" cls sig => cls -> sig+body_set_omit_force_integration+  = runMethod @"body_set_omit_force_integration"++body_set_param :: Method "body_set_param" cls sig => cls -> sig+body_set_param = runMethod @"body_set_param"++body_set_ray_pickable ::+                        Method "body_set_ray_pickable" cls sig => cls -> sig+body_set_ray_pickable = runMethod @"body_set_ray_pickable"++body_set_shape :: Method "body_set_shape" cls sig => cls -> sig+body_set_shape = runMethod @"body_set_shape"++body_set_shape_as_one_way_collision ::+                                      Method "body_set_shape_as_one_way_collision" cls sig =>+                                      cls -> sig+body_set_shape_as_one_way_collision+  = runMethod @"body_set_shape_as_one_way_collision"++body_set_shape_disabled ::+                          Method "body_set_shape_disabled" cls sig => cls -> sig+body_set_shape_disabled = runMethod @"body_set_shape_disabled"++body_set_shape_metadata ::+                          Method "body_set_shape_metadata" cls sig => cls -> sig+body_set_shape_metadata = runMethod @"body_set_shape_metadata"++body_set_shape_transform ::+                           Method "body_set_shape_transform" cls sig => cls -> sig+body_set_shape_transform = runMethod @"body_set_shape_transform"++body_set_space :: Method "body_set_space" cls sig => cls -> sig+body_set_space = runMethod @"body_set_space"++body_set_state :: Method "body_set_state" cls sig => cls -> sig+body_set_state = runMethod @"body_set_state"++body_test_motion :: Method "body_test_motion" cls sig => cls -> sig+body_test_motion = runMethod @"body_test_motion"++broadcast :: Method "broadcast" cls sig => cls -> sig+broadcast = runMethod @"broadcast"++build :: Method "build" cls sig => cls -> sig+build = runMethod @"build"++build_box_planes :: Method "build_box_planes" cls sig => cls -> sig+build_box_planes = runMethod @"build_box_planes"++build_capsule_planes ::+                       Method "build_capsule_planes" cls sig => cls -> sig+build_capsule_planes = runMethod @"build_capsule_planes"++build_cylinder_planes ::+                        Method "build_cylinder_planes" cls sig => cls -> sig+build_cylinder_planes = runMethod @"build_cylinder_planes"++bumpmap_to_normalmap ::+                       Method "bumpmap_to_normalmap" cls sig => cls -> sig+bumpmap_to_normalmap = runMethod @"bumpmap_to_normalmap"++call :: Method "call" cls sig => cls -> sig+call = runMethod @"call"++call_deferred :: Method "call_deferred" cls sig => cls -> sig+call_deferred = runMethod @"call_deferred"++call_func :: Method "call_func" cls sig => cls -> sig+call_func = runMethod @"call_func"++call_group :: Method "call_group" cls sig => cls -> sig+call_group = runMethod @"call_group"++call_group_flags :: Method "call_group_flags" cls sig => cls -> sig+call_group_flags = runMethod @"call_group_flags"++call_native :: Method "call_native" cls sig => cls -> sig+call_native = runMethod @"call_native"++callv :: Method "callv" cls sig => cls -> sig+callv = runMethod @"callv"++camera_create :: Method "camera_create" cls sig => cls -> sig+camera_create = runMethod @"camera_create"++camera_set_cull_mask ::+                       Method "camera_set_cull_mask" cls sig => cls -> sig+camera_set_cull_mask = runMethod @"camera_set_cull_mask"++camera_set_environment ::+                         Method "camera_set_environment" cls sig => cls -> sig+camera_set_environment = runMethod @"camera_set_environment"++camera_set_orthogonal ::+                        Method "camera_set_orthogonal" cls sig => cls -> sig+camera_set_orthogonal = runMethod @"camera_set_orthogonal"++camera_set_perspective ::+                         Method "camera_set_perspective" cls sig => cls -> sig+camera_set_perspective = runMethod @"camera_set_perspective"++camera_set_transform ::+                       Method "camera_set_transform" cls sig => cls -> sig+camera_set_transform = runMethod @"camera_set_transform"++camera_set_use_vertical_aspect ::+                                 Method "camera_set_use_vertical_aspect" cls sig => cls -> sig+camera_set_use_vertical_aspect+  = runMethod @"camera_set_use_vertical_aspect"++can_connect_nodes ::+                    Method "can_connect_nodes" cls sig => cls -> sig+can_connect_nodes = runMethod @"can_connect_nodes"++can_draw :: Method "can_draw" cls sig => cls -> sig+can_draw = runMethod @"can_draw"++can_drop_data :: Method "can_drop_data" cls sig => cls -> sig+can_drop_data = runMethod @"can_drop_data"++can_drop_data_fw :: Method "can_drop_data_fw" cls sig => cls -> sig+can_drop_data_fw = runMethod @"can_drop_data_fw"++can_fold :: Method "can_fold" cls sig => cls -> sig+can_fold = runMethod @"can_fold"++can_handle :: Method "can_handle" cls sig => cls -> sig+can_handle = runMethod @"can_handle"++can_instance :: Method "can_instance" cls sig => cls -> sig+can_instance = runMethod @"can_instance"++can_process :: Method "can_process" cls sig => cls -> sig+can_process = runMethod @"can_process"++can_translate_messages ::+                         Method "can_translate_messages" cls sig => cls -> sig+can_translate_messages = runMethod @"can_translate_messages"++can_use_threads :: Method "can_use_threads" cls sig => cls -> sig+can_use_threads = runMethod @"can_use_threads"++cancel_request :: Method "cancel_request" cls sig => cls -> sig+cancel_request = runMethod @"cancel_request"++canvas_create :: Method "canvas_create" cls sig => cls -> sig+canvas_create = runMethod @"canvas_create"++canvas_item_add_circle ::+                         Method "canvas_item_add_circle" cls sig => cls -> sig+canvas_item_add_circle = runMethod @"canvas_item_add_circle"++canvas_item_add_clip_ignore ::+                              Method "canvas_item_add_clip_ignore" cls sig => cls -> sig+canvas_item_add_clip_ignore+  = runMethod @"canvas_item_add_clip_ignore"++canvas_item_add_line ::+                       Method "canvas_item_add_line" cls sig => cls -> sig+canvas_item_add_line = runMethod @"canvas_item_add_line"++canvas_item_add_mesh ::+                       Method "canvas_item_add_mesh" cls sig => cls -> sig+canvas_item_add_mesh = runMethod @"canvas_item_add_mesh"++canvas_item_add_multimesh ::+                            Method "canvas_item_add_multimesh" cls sig => cls -> sig+canvas_item_add_multimesh = runMethod @"canvas_item_add_multimesh"++canvas_item_add_nine_patch ::+                             Method "canvas_item_add_nine_patch" cls sig => cls -> sig+canvas_item_add_nine_patch+  = runMethod @"canvas_item_add_nine_patch"++canvas_item_add_particles ::+                            Method "canvas_item_add_particles" cls sig => cls -> sig+canvas_item_add_particles = runMethod @"canvas_item_add_particles"++canvas_item_add_polygon ::+                          Method "canvas_item_add_polygon" cls sig => cls -> sig+canvas_item_add_polygon = runMethod @"canvas_item_add_polygon"++canvas_item_add_polyline ::+                           Method "canvas_item_add_polyline" cls sig => cls -> sig+canvas_item_add_polyline = runMethod @"canvas_item_add_polyline"++canvas_item_add_primitive ::+                            Method "canvas_item_add_primitive" cls sig => cls -> sig+canvas_item_add_primitive = runMethod @"canvas_item_add_primitive"++canvas_item_add_rect ::+                       Method "canvas_item_add_rect" cls sig => cls -> sig+canvas_item_add_rect = runMethod @"canvas_item_add_rect"++canvas_item_add_set_transform ::+                                Method "canvas_item_add_set_transform" cls sig => cls -> sig+canvas_item_add_set_transform+  = runMethod @"canvas_item_add_set_transform"++canvas_item_add_texture_rect ::+                               Method "canvas_item_add_texture_rect" cls sig => cls -> sig+canvas_item_add_texture_rect+  = runMethod @"canvas_item_add_texture_rect"++canvas_item_add_texture_rect_region ::+                                      Method "canvas_item_add_texture_rect_region" cls sig =>+                                      cls -> sig+canvas_item_add_texture_rect_region+  = runMethod @"canvas_item_add_texture_rect_region"++canvas_item_add_triangle_array ::+                                 Method "canvas_item_add_triangle_array" cls sig => cls -> sig+canvas_item_add_triangle_array+  = runMethod @"canvas_item_add_triangle_array"++canvas_item_clear ::+                    Method "canvas_item_clear" cls sig => cls -> sig+canvas_item_clear = runMethod @"canvas_item_clear"++canvas_item_create ::+                     Method "canvas_item_create" cls sig => cls -> sig+canvas_item_create = runMethod @"canvas_item_create"++canvas_item_set_clip ::+                       Method "canvas_item_set_clip" cls sig => cls -> sig+canvas_item_set_clip = runMethod @"canvas_item_set_clip"++canvas_item_set_copy_to_backbuffer ::+                                     Method "canvas_item_set_copy_to_backbuffer" cls sig =>+                                     cls -> sig+canvas_item_set_copy_to_backbuffer+  = runMethod @"canvas_item_set_copy_to_backbuffer"++canvas_item_set_custom_rect ::+                              Method "canvas_item_set_custom_rect" cls sig => cls -> sig+canvas_item_set_custom_rect+  = runMethod @"canvas_item_set_custom_rect"++canvas_item_set_distance_field_mode ::+                                      Method "canvas_item_set_distance_field_mode" cls sig =>+                                      cls -> sig+canvas_item_set_distance_field_mode+  = runMethod @"canvas_item_set_distance_field_mode"++canvas_item_set_draw_behind_parent ::+                                     Method "canvas_item_set_draw_behind_parent" cls sig =>+                                     cls -> sig+canvas_item_set_draw_behind_parent+  = runMethod @"canvas_item_set_draw_behind_parent"++canvas_item_set_draw_index ::+                             Method "canvas_item_set_draw_index" cls sig => cls -> sig+canvas_item_set_draw_index+  = runMethod @"canvas_item_set_draw_index"++canvas_item_set_light_mask ::+                             Method "canvas_item_set_light_mask" cls sig => cls -> sig+canvas_item_set_light_mask+  = runMethod @"canvas_item_set_light_mask"++canvas_item_set_material ::+                           Method "canvas_item_set_material" cls sig => cls -> sig+canvas_item_set_material = runMethod @"canvas_item_set_material"++canvas_item_set_modulate ::+                           Method "canvas_item_set_modulate" cls sig => cls -> sig+canvas_item_set_modulate = runMethod @"canvas_item_set_modulate"++canvas_item_set_parent ::+                         Method "canvas_item_set_parent" cls sig => cls -> sig+canvas_item_set_parent = runMethod @"canvas_item_set_parent"++canvas_item_set_self_modulate ::+                                Method "canvas_item_set_self_modulate" cls sig => cls -> sig+canvas_item_set_self_modulate+  = runMethod @"canvas_item_set_self_modulate"++canvas_item_set_sort_children_by_y ::+                                     Method "canvas_item_set_sort_children_by_y" cls sig =>+                                     cls -> sig+canvas_item_set_sort_children_by_y+  = runMethod @"canvas_item_set_sort_children_by_y"++canvas_item_set_transform ::+                            Method "canvas_item_set_transform" cls sig => cls -> sig+canvas_item_set_transform = runMethod @"canvas_item_set_transform"++canvas_item_set_use_parent_material ::+                                      Method "canvas_item_set_use_parent_material" cls sig =>+                                      cls -> sig+canvas_item_set_use_parent_material+  = runMethod @"canvas_item_set_use_parent_material"++canvas_item_set_visible ::+                          Method "canvas_item_set_visible" cls sig => cls -> sig+canvas_item_set_visible = runMethod @"canvas_item_set_visible"++canvas_item_set_z_as_relative_to_parent ::+                                          Method "canvas_item_set_z_as_relative_to_parent" cls+                                            sig =>+                                          cls -> sig+canvas_item_set_z_as_relative_to_parent+  = runMethod @"canvas_item_set_z_as_relative_to_parent"++canvas_item_set_z_index ::+                          Method "canvas_item_set_z_index" cls sig => cls -> sig+canvas_item_set_z_index = runMethod @"canvas_item_set_z_index"++canvas_light_attach_to_canvas ::+                                Method "canvas_light_attach_to_canvas" cls sig => cls -> sig+canvas_light_attach_to_canvas+  = runMethod @"canvas_light_attach_to_canvas"++canvas_light_create ::+                      Method "canvas_light_create" cls sig => cls -> sig+canvas_light_create = runMethod @"canvas_light_create"++canvas_light_occluder_attach_to_canvas ::+                                         Method "canvas_light_occluder_attach_to_canvas" cls sig =>+                                         cls -> sig+canvas_light_occluder_attach_to_canvas+  = runMethod @"canvas_light_occluder_attach_to_canvas"++canvas_light_occluder_create ::+                               Method "canvas_light_occluder_create" cls sig => cls -> sig+canvas_light_occluder_create+  = runMethod @"canvas_light_occluder_create"++canvas_light_occluder_set_enabled ::+                                    Method "canvas_light_occluder_set_enabled" cls sig => cls -> sig+canvas_light_occluder_set_enabled+  = runMethod @"canvas_light_occluder_set_enabled"++canvas_light_occluder_set_light_mask ::+                                       Method "canvas_light_occluder_set_light_mask" cls sig =>+                                       cls -> sig+canvas_light_occluder_set_light_mask+  = runMethod @"canvas_light_occluder_set_light_mask"++canvas_light_occluder_set_polygon ::+                                    Method "canvas_light_occluder_set_polygon" cls sig => cls -> sig+canvas_light_occluder_set_polygon+  = runMethod @"canvas_light_occluder_set_polygon"++canvas_light_occluder_set_transform ::+                                      Method "canvas_light_occluder_set_transform" cls sig =>+                                      cls -> sig+canvas_light_occluder_set_transform+  = runMethod @"canvas_light_occluder_set_transform"++canvas_light_set_color ::+                         Method "canvas_light_set_color" cls sig => cls -> sig+canvas_light_set_color = runMethod @"canvas_light_set_color"++canvas_light_set_enabled ::+                           Method "canvas_light_set_enabled" cls sig => cls -> sig+canvas_light_set_enabled = runMethod @"canvas_light_set_enabled"++canvas_light_set_energy ::+                          Method "canvas_light_set_energy" cls sig => cls -> sig+canvas_light_set_energy = runMethod @"canvas_light_set_energy"++canvas_light_set_height ::+                          Method "canvas_light_set_height" cls sig => cls -> sig+canvas_light_set_height = runMethod @"canvas_light_set_height"++canvas_light_set_item_cull_mask ::+                                  Method "canvas_light_set_item_cull_mask" cls sig => cls -> sig+canvas_light_set_item_cull_mask+  = runMethod @"canvas_light_set_item_cull_mask"++canvas_light_set_item_shadow_cull_mask ::+                                         Method "canvas_light_set_item_shadow_cull_mask" cls sig =>+                                         cls -> sig+canvas_light_set_item_shadow_cull_mask+  = runMethod @"canvas_light_set_item_shadow_cull_mask"++canvas_light_set_layer_range ::+                               Method "canvas_light_set_layer_range" cls sig => cls -> sig+canvas_light_set_layer_range+  = runMethod @"canvas_light_set_layer_range"++canvas_light_set_mode ::+                        Method "canvas_light_set_mode" cls sig => cls -> sig+canvas_light_set_mode = runMethod @"canvas_light_set_mode"++canvas_light_set_scale ::+                         Method "canvas_light_set_scale" cls sig => cls -> sig+canvas_light_set_scale = runMethod @"canvas_light_set_scale"++canvas_light_set_shadow_buffer_size ::+                                      Method "canvas_light_set_shadow_buffer_size" cls sig =>+                                      cls -> sig+canvas_light_set_shadow_buffer_size+  = runMethod @"canvas_light_set_shadow_buffer_size"++canvas_light_set_shadow_color ::+                                Method "canvas_light_set_shadow_color" cls sig => cls -> sig+canvas_light_set_shadow_color+  = runMethod @"canvas_light_set_shadow_color"++canvas_light_set_shadow_enabled ::+                                  Method "canvas_light_set_shadow_enabled" cls sig => cls -> sig+canvas_light_set_shadow_enabled+  = runMethod @"canvas_light_set_shadow_enabled"++canvas_light_set_shadow_filter ::+                                 Method "canvas_light_set_shadow_filter" cls sig => cls -> sig+canvas_light_set_shadow_filter+  = runMethod @"canvas_light_set_shadow_filter"++canvas_light_set_shadow_gradient_length ::+                                          Method "canvas_light_set_shadow_gradient_length" cls+                                            sig =>+                                          cls -> sig+canvas_light_set_shadow_gradient_length+  = runMethod @"canvas_light_set_shadow_gradient_length"++canvas_light_set_shadow_smooth ::+                                 Method "canvas_light_set_shadow_smooth" cls sig => cls -> sig+canvas_light_set_shadow_smooth+  = runMethod @"canvas_light_set_shadow_smooth"++canvas_light_set_texture ::+                           Method "canvas_light_set_texture" cls sig => cls -> sig+canvas_light_set_texture = runMethod @"canvas_light_set_texture"++canvas_light_set_texture_offset ::+                                  Method "canvas_light_set_texture_offset" cls sig => cls -> sig+canvas_light_set_texture_offset+  = runMethod @"canvas_light_set_texture_offset"++canvas_light_set_transform ::+                             Method "canvas_light_set_transform" cls sig => cls -> sig+canvas_light_set_transform+  = runMethod @"canvas_light_set_transform"++canvas_light_set_z_range ::+                           Method "canvas_light_set_z_range" cls sig => cls -> sig+canvas_light_set_z_range = runMethod @"canvas_light_set_z_range"++canvas_occluder_polygon_create ::+                                 Method "canvas_occluder_polygon_create" cls sig => cls -> sig+canvas_occluder_polygon_create+  = runMethod @"canvas_occluder_polygon_create"++canvas_occluder_polygon_set_cull_mode ::+                                        Method "canvas_occluder_polygon_set_cull_mode" cls sig =>+                                        cls -> sig+canvas_occluder_polygon_set_cull_mode+  = runMethod @"canvas_occluder_polygon_set_cull_mode"++canvas_occluder_polygon_set_shape ::+                                    Method "canvas_occluder_polygon_set_shape" cls sig => cls -> sig+canvas_occluder_polygon_set_shape+  = runMethod @"canvas_occluder_polygon_set_shape"++canvas_occluder_polygon_set_shape_as_lines ::+                                             Method "canvas_occluder_polygon_set_shape_as_lines" cls+                                               sig =>+                                             cls -> sig+canvas_occluder_polygon_set_shape_as_lines+  = runMethod @"canvas_occluder_polygon_set_shape_as_lines"++canvas_set_item_mirroring ::+                            Method "canvas_set_item_mirroring" cls sig => cls -> sig+canvas_set_item_mirroring = runMethod @"canvas_set_item_mirroring"++canvas_set_modulate ::+                      Method "canvas_set_modulate" cls sig => cls -> sig+canvas_set_modulate = runMethod @"canvas_set_modulate"++capsule_shape_create ::+                       Method "capsule_shape_create" cls sig => cls -> sig+capsule_shape_create = runMethod @"capsule_shape_create"++capture_aabb :: Method "capture_aabb" cls sig => cls -> sig+capture_aabb = runMethod @"capture_aabb"++capture_get_device ::+                     Method "capture_get_device" cls sig => cls -> sig+capture_get_device = runMethod @"capture_get_device"++capture_get_device_list ::+                          Method "capture_get_device_list" cls sig => cls -> sig+capture_get_device_list = runMethod @"capture_get_device_list"++capture_rect :: Method "capture_rect" cls sig => cls -> sig+capture_rect = runMethod @"capture_rect"++capture_set_device ::+                     Method "capture_set_device" cls sig => cls -> sig+capture_set_device = runMethod @"capture_set_device"++cast_motion :: Method "cast_motion" cls sig => cls -> sig+cast_motion = runMethod @"cast_motion"++center_geometry :: Method "center_geometry" cls sig => cls -> sig+center_geometry = runMethod @"center_geometry"++center_on_hmd :: Method "center_on_hmd" cls sig => cls -> sig+center_on_hmd = runMethod @"center_on_hmd"++center_window :: Method "center_window" cls sig => cls -> sig+center_window = runMethod @"center_window"++change_dir :: Method "change_dir" cls sig => cls -> sig+change_dir = runMethod @"change_dir"++change_scene :: Method "change_scene" cls sig => cls -> sig+change_scene = runMethod @"change_scene"++change_scene_to :: Method "change_scene_to" cls sig => cls -> sig+change_scene_to = runMethod @"change_scene_to"++check_for_invalidation ::+                         Method "check_for_invalidation" cls sig => cls -> sig+check_for_invalidation = runMethod @"check_for_invalidation"++circle_shape_create ::+                      Method "circle_shape_create" cls sig => cls -> sig+circle_shape_create = runMethod @"circle_shape_create"++class_exists :: Method "class_exists" cls sig => cls -> sig+class_exists = runMethod @"class_exists"++class_get_category ::+                     Method "class_get_category" cls sig => cls -> sig+class_get_category = runMethod @"class_get_category"++class_get_integer_constant ::+                             Method "class_get_integer_constant" cls sig => cls -> sig+class_get_integer_constant+  = runMethod @"class_get_integer_constant"++class_get_integer_constant_list ::+                                  Method "class_get_integer_constant_list" cls sig => cls -> sig+class_get_integer_constant_list+  = runMethod @"class_get_integer_constant_list"++class_get_method_list ::+                        Method "class_get_method_list" cls sig => cls -> sig+class_get_method_list = runMethod @"class_get_method_list"++class_get_property ::+                     Method "class_get_property" cls sig => cls -> sig+class_get_property = runMethod @"class_get_property"++class_get_property_list ::+                          Method "class_get_property_list" cls sig => cls -> sig+class_get_property_list = runMethod @"class_get_property_list"++class_get_signal :: Method "class_get_signal" cls sig => cls -> sig+class_get_signal = runMethod @"class_get_signal"++class_get_signal_list ::+                        Method "class_get_signal_list" cls sig => cls -> sig+class_get_signal_list = runMethod @"class_get_signal_list"++class_has_integer_constant ::+                             Method "class_has_integer_constant" cls sig => cls -> sig+class_has_integer_constant+  = runMethod @"class_has_integer_constant"++class_has_method :: Method "class_has_method" cls sig => cls -> sig+class_has_method = runMethod @"class_has_method"++class_has_signal :: Method "class_has_signal" cls sig => cls -> sig+class_has_signal = runMethod @"class_has_signal"++class_set_property ::+                     Method "class_set_property" cls sig => cls -> sig+class_set_property = runMethod @"class_set_property"++clean_dupes :: Method "clean_dupes" cls sig => cls -> sig+clean_dupes = runMethod @"clean_dupes"++clear :: Method "clear" cls sig => cls -> sig+clear = runMethod @"clear"++clear_all :: Method "clear_all" cls sig => cls -> sig+clear_all = runMethod @"clear_all"++clear_all_slots :: Method "clear_all_slots" cls sig => cls -> sig+clear_all_slots = runMethod @"clear_all_slots"++clear_baked_meshes ::+                     Method "clear_baked_meshes" cls sig => cls -> sig+clear_baked_meshes = runMethod @"clear_baked_meshes"++clear_blend_shapes ::+                     Method "clear_blend_shapes" cls sig => cls -> sig+clear_blend_shapes = runMethod @"clear_blend_shapes"++clear_bones :: Method "clear_bones" cls sig => cls -> sig+clear_bones = runMethod @"clear_bones"++clear_cache :: Method "clear_cache" cls sig => cls -> sig+clear_cache = runMethod @"clear_cache"++clear_caches :: Method "clear_caches" cls sig => cls -> sig+clear_caches = runMethod @"clear_caches"++clear_color :: Method "clear_color" cls sig => cls -> sig+clear_color = runMethod @"clear_color"++clear_colors :: Method "clear_colors" cls sig => cls -> sig+clear_colors = runMethod @"clear_colors"++clear_connections ::+                    Method "clear_connections" cls sig => cls -> sig+clear_connections = runMethod @"clear_connections"++clear_constant :: Method "clear_constant" cls sig => cls -> sig+clear_constant = runMethod @"clear_constant"++clear_current :: Method "clear_current" cls sig => cls -> sig+clear_current = runMethod @"clear_current"++clear_custom_bg_color ::+                        Method "clear_custom_bg_color" cls sig => cls -> sig+clear_custom_bg_color = runMethod @"clear_custom_bg_color"++clear_custom_color ::+                     Method "clear_custom_color" cls sig => cls -> sig+clear_custom_color = runMethod @"clear_custom_color"++clear_devices :: Method "clear_devices" cls sig => cls -> sig+clear_devices = runMethod @"clear_devices"++clear_exceptions :: Method "clear_exceptions" cls sig => cls -> sig+clear_exceptions = runMethod @"clear_exceptions"++clear_excluded_objects ::+                         Method "clear_excluded_objects" cls sig => cls -> sig+clear_excluded_objects = runMethod @"clear_excluded_objects"++clear_filters :: Method "clear_filters" cls sig => cls -> sig+clear_filters = runMethod @"clear_filters"++clear_font :: Method "clear_font" cls sig => cls -> sig+clear_font = runMethod @"clear_font"++clear_history :: Method "clear_history" cls sig => cls -> sig+clear_history = runMethod @"clear_history"++clear_icon :: Method "clear_icon" cls sig => cls -> sig+clear_icon = runMethod @"clear_icon"++clear_mipmaps :: Method "clear_mipmaps" cls sig => cls -> sig+clear_mipmaps = runMethod @"clear_mipmaps"++clear_outlines :: Method "clear_outlines" cls sig => cls -> sig+clear_outlines = runMethod @"clear_outlines"++clear_points :: Method "clear_points" cls sig => cls -> sig+clear_points = runMethod @"clear_points"++clear_polygons :: Method "clear_polygons" cls sig => cls -> sig+clear_polygons = runMethod @"clear_polygons"++clear_queue :: Method "clear_queue" cls sig => cls -> sig+clear_queue = runMethod @"clear_queue"++clear_slot :: Method "clear_slot" cls sig => cls -> sig+clear_slot = runMethod @"clear_slot"++clear_stylebox :: Method "clear_stylebox" cls sig => cls -> sig+clear_stylebox = runMethod @"clear_stylebox"++clear_undo_history ::+                     Method "clear_undo_history" cls sig => cls -> sig+clear_undo_history = runMethod @"clear_undo_history"++clear_users :: Method "clear_users" cls sig => cls -> sig+clear_users = runMethod @"clear_users"++clip_polygon :: Method "clip_polygon" cls sig => cls -> sig+clip_polygon = runMethod @"clip_polygon"++close :: Method "close" cls sig => cls -> sig+close = runMethod @"close"++close_connection :: Method "close_connection" cls sig => cls -> sig+close_connection = runMethod @"close_connection"++close_midi_inputs ::+                    Method "close_midi_inputs" cls sig => cls -> sig+close_midi_inputs = runMethod @"close_midi_inputs"++collide :: Method "collide" cls sig => cls -> sig+collide = runMethod @"collide"++collide_and_get_contacts ::+                           Method "collide_and_get_contacts" cls sig => cls -> sig+collide_and_get_contacts = runMethod @"collide_and_get_contacts"++collide_shape :: Method "collide_shape" cls sig => cls -> sig+collide_shape = runMethod @"collide_shape"++collide_with_motion ::+                      Method "collide_with_motion" cls sig => cls -> sig+collide_with_motion = runMethod @"collide_with_motion"++collide_with_motion_and_get_contacts ::+                                       Method "collide_with_motion_and_get_contacts" cls sig =>+                                       cls -> sig+collide_with_motion_and_get_contacts+  = runMethod @"collide_with_motion_and_get_contacts"++commit :: Method "commit" cls sig => cls -> sig+commit = runMethod @"commit"++commit_action :: Method "commit_action" cls sig => cls -> sig+commit_action = runMethod @"commit_action"++commit_handle :: Method "commit_handle" cls sig => cls -> sig+commit_handle = runMethod @"commit_handle"++commit_to_surface ::+                    Method "commit_to_surface" cls sig => cls -> sig+commit_to_surface = runMethod @"commit_to_surface"++compile :: Method "compile" cls sig => cls -> sig+compile = runMethod @"compile"++compress :: Method "compress" cls sig => cls -> sig+compress = runMethod @"compress"++concave_polygon_shape_create ::+                               Method "concave_polygon_shape_create" cls sig => cls -> sig+concave_polygon_shape_create+  = runMethod @"concave_polygon_shape_create"++cone_twist_joint_get_param ::+                             Method "cone_twist_joint_get_param" cls sig => cls -> sig+cone_twist_joint_get_param+  = runMethod @"cone_twist_joint_get_param"++cone_twist_joint_set_param ::+                             Method "cone_twist_joint_set_param" cls sig => cls -> sig+cone_twist_joint_set_param+  = runMethod @"cone_twist_joint_set_param"++config :: Method "config" cls sig => cls -> sig+config = runMethod @"config"++connect :: Method "connect" cls sig => cls -> sig+connect = runMethod @"connect"++connect_node :: Method "connect_node" cls sig => cls -> sig+connect_node = runMethod @"connect_node"++connect_nodes :: Method "connect_nodes" cls sig => cls -> sig+connect_nodes = runMethod @"connect_nodes"++connect_points :: Method "connect_points" cls sig => cls -> sig+connect_points = runMethod @"connect_points"++connect_to_host :: Method "connect_to_host" cls sig => cls -> sig+connect_to_host = runMethod @"connect_to_host"++connect_to_signal ::+                    Method "connect_to_signal" cls sig => cls -> sig+connect_to_signal = runMethod @"connect_to_signal"++connect_to_stream ::+                    Method "connect_to_stream" cls sig => cls -> sig+connect_to_stream = runMethod @"connect_to_stream"++connect_to_url :: Method "connect_to_url" cls sig => cls -> sig+connect_to_url = runMethod @"connect_to_url"++convert :: Method "convert" cls sig => cls -> sig+convert = runMethod @"convert"++convert_from_particles ::+                         Method "convert_from_particles" cls sig => cls -> sig+convert_from_particles = runMethod @"convert_from_particles"++convex_hull_2d :: Method "convex_hull_2d" cls sig => cls -> sig+convex_hull_2d = runMethod @"convex_hull_2d"++convex_polygon_shape_create ::+                              Method "convex_polygon_shape_create" cls sig => cls -> sig+convex_polygon_shape_create+  = runMethod @"convex_polygon_shape_create"++copy :: Method "copy" cls sig => cls -> sig+copy = runMethod @"copy"++copy_default_theme ::+                     Method "copy_default_theme" cls sig => cls -> sig+copy_default_theme = runMethod @"copy_default_theme"++copy_from :: Method "copy_from" cls sig => cls -> sig+copy_from = runMethod @"copy_from"++copy_track :: Method "copy_track" cls sig => cls -> sig+copy_track = runMethod @"copy_track"++create :: Method "create" cls sig => cls -> sig+create = runMethod @"create"++create_action :: Method "create_action" cls sig => cls -> sig+create_action = runMethod @"create_action"++create_client :: Method "create_client" cls sig => cls -> sig+create_client = runMethod @"create_client"++create_convex_collision ::+                          Method "create_convex_collision" cls sig => cls -> sig+create_convex_collision = runMethod @"create_convex_collision"++create_convex_shape ::+                      Method "create_convex_shape" cls sig => cls -> sig+create_convex_shape = runMethod @"create_convex_shape"++create_debug_tangents ::+                        Method "create_debug_tangents" cls sig => cls -> sig+create_debug_tangents = runMethod @"create_debug_tangents"++create_from :: Method "create_from" cls sig => cls -> sig+create_from = runMethod @"create_from"++create_from_data :: Method "create_from_data" cls sig => cls -> sig+create_from_data = runMethod @"create_from_data"++create_from_fnt :: Method "create_from_fnt" cls sig => cls -> sig+create_from_fnt = runMethod @"create_from_fnt"++create_from_image ::+                    Method "create_from_image" cls sig => cls -> sig+create_from_image = runMethod @"create_from_image"++create_from_image_alpha ::+                          Method "create_from_image_alpha" cls sig => cls -> sig+create_from_image_alpha = runMethod @"create_from_image_alpha"++create_from_mesh :: Method "create_from_mesh" cls sig => cls -> sig+create_from_mesh = runMethod @"create_from_mesh"++create_from_surface ::+                      Method "create_from_surface" cls sig => cls -> sig+create_from_surface = runMethod @"create_from_surface"++create_instance :: Method "create_instance" cls sig => cls -> sig+create_instance = runMethod @"create_instance"++create_item :: Method "create_item" cls sig => cls -> sig+create_item = runMethod @"create_item"++create_outline :: Method "create_outline" cls sig => cls -> sig+create_outline = runMethod @"create_outline"++create_server :: Method "create_server" cls sig => cls -> sig+create_server = runMethod @"create_server"++create_shape_owner ::+                     Method "create_shape_owner" cls sig => cls -> sig+create_shape_owner = runMethod @"create_shape_owner"++create_tile :: Method "create_tile" cls sig => cls -> sig+create_tile = runMethod @"create_tile"++create_timer :: Method "create_timer" cls sig => cls -> sig+create_timer = runMethod @"create_timer"++create_trimesh_collision ::+                           Method "create_trimesh_collision" cls sig => cls -> sig+create_trimesh_collision = runMethod @"create_trimesh_collision"++create_trimesh_shape ::+                       Method "create_trimesh_shape" cls sig => cls -> sig+create_trimesh_shape = runMethod @"create_trimesh_shape"++crop :: Method "crop" cls sig => cls -> sig+crop = runMethod @"crop"++current_is_dir :: Method "current_is_dir" cls sig => cls -> sig+current_is_dir = runMethod @"current_is_dir"++cursor_get_blink_enabled ::+                           Method "cursor_get_blink_enabled" cls sig => cls -> sig+cursor_get_blink_enabled = runMethod @"cursor_get_blink_enabled"++cursor_get_blink_speed ::+                         Method "cursor_get_blink_speed" cls sig => cls -> sig+cursor_get_blink_speed = runMethod @"cursor_get_blink_speed"++cursor_get_column ::+                    Method "cursor_get_column" cls sig => cls -> sig+cursor_get_column = runMethod @"cursor_get_column"++cursor_get_line :: Method "cursor_get_line" cls sig => cls -> sig+cursor_get_line = runMethod @"cursor_get_line"++cursor_is_block_mode ::+                       Method "cursor_is_block_mode" cls sig => cls -> sig+cursor_is_block_mode = runMethod @"cursor_is_block_mode"++cursor_set_blink_enabled ::+                           Method "cursor_set_blink_enabled" cls sig => cls -> sig+cursor_set_blink_enabled = runMethod @"cursor_set_blink_enabled"++cursor_set_blink_speed ::+                         Method "cursor_set_blink_speed" cls sig => cls -> sig+cursor_set_blink_speed = runMethod @"cursor_set_blink_speed"++cursor_set_block_mode ::+                        Method "cursor_set_block_mode" cls sig => cls -> sig+cursor_set_block_mode = runMethod @"cursor_set_block_mode"++cursor_set_column ::+                    Method "cursor_set_column" cls sig => cls -> sig+cursor_set_column = runMethod @"cursor_set_column"++cursor_set_line :: Method "cursor_set_line" cls sig => cls -> sig+cursor_set_line = runMethod @"cursor_set_line"++custom_signal_add_argument ::+                             Method "custom_signal_add_argument" cls sig => cls -> sig+custom_signal_add_argument+  = runMethod @"custom_signal_add_argument"++custom_signal_get_argument_count ::+                                   Method "custom_signal_get_argument_count" cls sig => cls -> sig+custom_signal_get_argument_count+  = runMethod @"custom_signal_get_argument_count"++custom_signal_get_argument_name ::+                                  Method "custom_signal_get_argument_name" cls sig => cls -> sig+custom_signal_get_argument_name+  = runMethod @"custom_signal_get_argument_name"++custom_signal_get_argument_type ::+                                  Method "custom_signal_get_argument_type" cls sig => cls -> sig+custom_signal_get_argument_type+  = runMethod @"custom_signal_get_argument_type"++custom_signal_remove_argument ::+                                Method "custom_signal_remove_argument" cls sig => cls -> sig+custom_signal_remove_argument+  = runMethod @"custom_signal_remove_argument"++custom_signal_set_argument_name ::+                                  Method "custom_signal_set_argument_name" cls sig => cls -> sig+custom_signal_set_argument_name+  = runMethod @"custom_signal_set_argument_name"++custom_signal_set_argument_type ::+                                  Method "custom_signal_set_argument_type" cls sig => cls -> sig+custom_signal_set_argument_type+  = runMethod @"custom_signal_set_argument_type"++custom_signal_swap_argument ::+                              Method "custom_signal_swap_argument" cls sig => cls -> sig+custom_signal_swap_argument+  = runMethod @"custom_signal_swap_argument"++cut :: Method "cut" cls sig => cls -> sig+cut = runMethod @"cut"++damped_spring_joint_create ::+                             Method "damped_spring_joint_create" cls sig => cls -> sig+damped_spring_joint_create+  = runMethod @"damped_spring_joint_create"++damped_string_joint_get_param ::+                                Method "damped_string_joint_get_param" cls sig => cls -> sig+damped_string_joint_get_param+  = runMethod @"damped_string_joint_get_param"++damped_string_joint_set_param ::+                                Method "damped_string_joint_set_param" cls sig => cls -> sig+damped_string_joint_set_param+  = runMethod @"damped_string_joint_set_param"++data_connect :: Method "data_connect" cls sig => cls -> sig+data_connect = runMethod @"data_connect"++data_disconnect :: Method "data_disconnect" cls sig => cls -> sig+data_disconnect = runMethod @"data_disconnect"++debug_bake :: Method "debug_bake" cls sig => cls -> sig+debug_bake = runMethod @"debug_bake"++decompress :: Method "decompress" cls sig => cls -> sig+decompress = runMethod @"decompress"++deindex :: Method "deindex" cls sig => cls -> sig+deindex = runMethod @"deindex"++delay_msec :: Method "delay_msec" cls sig => cls -> sig+delay_msec = runMethod @"delay_msec"++delay_usec :: Method "delay_usec" cls sig => cls -> sig+delay_usec = runMethod @"delay_usec"++delete_port_mapping ::+                      Method "delete_port_mapping" cls sig => cls -> sig+delete_port_mapping = runMethod @"delete_port_mapping"++deselect :: Method "deselect" cls sig => cls -> sig+deselect = runMethod @"deselect"++deselect_items :: Method "deselect_items" cls sig => cls -> sig+deselect_items = runMethod @"deselect_items"++detect_alpha :: Method "detect_alpha" cls sig => cls -> sig+detect_alpha = runMethod @"detect_alpha"++dir_exists :: Method "dir_exists" cls sig => cls -> sig+dir_exists = runMethod @"dir_exists"++directional_light_create ::+                           Method "directional_light_create" cls sig => cls -> sig+directional_light_create = runMethod @"directional_light_create"++disconnect :: Method "disconnect" cls sig => cls -> sig+disconnect = runMethod @"disconnect"++disconnect_from_host ::+                       Method "disconnect_from_host" cls sig => cls -> sig+disconnect_from_host = runMethod @"disconnect_from_host"++disconnect_from_stream ::+                         Method "disconnect_from_stream" cls sig => cls -> sig+disconnect_from_stream = runMethod @"disconnect_from_stream"++disconnect_node :: Method "disconnect_node" cls sig => cls -> sig+disconnect_node = runMethod @"disconnect_node"++disconnect_nodes :: Method "disconnect_nodes" cls sig => cls -> sig+disconnect_nodes = runMethod @"disconnect_nodes"++disconnect_peer :: Method "disconnect_peer" cls sig => cls -> sig+disconnect_peer = runMethod @"disconnect_peer"++disconnect_points ::+                    Method "disconnect_points" cls sig => cls -> sig+disconnect_points = runMethod @"disconnect_points"++discover :: Method "discover" cls sig => cls -> sig+discover = runMethod @"discover"++draw :: Method "draw" cls sig => cls -> sig+draw = runMethod @"draw"++draw_char :: Method "draw_char" cls sig => cls -> sig+draw_char = runMethod @"draw_char"++draw_circle :: Method "draw_circle" cls sig => cls -> sig+draw_circle = runMethod @"draw_circle"++draw_colored_polygon ::+                       Method "draw_colored_polygon" cls sig => cls -> sig+draw_colored_polygon = runMethod @"draw_colored_polygon"++draw_line :: Method "draw_line" cls sig => cls -> sig+draw_line = runMethod @"draw_line"++draw_mesh :: Method "draw_mesh" cls sig => cls -> sig+draw_mesh = runMethod @"draw_mesh"++draw_multiline :: Method "draw_multiline" cls sig => cls -> sig+draw_multiline = runMethod @"draw_multiline"++draw_multiline_colors ::+                        Method "draw_multiline_colors" cls sig => cls -> sig+draw_multiline_colors = runMethod @"draw_multiline_colors"++draw_multimesh :: Method "draw_multimesh" cls sig => cls -> sig+draw_multimesh = runMethod @"draw_multimesh"++draw_polygon :: Method "draw_polygon" cls sig => cls -> sig+draw_polygon = runMethod @"draw_polygon"++draw_polyline :: Method "draw_polyline" cls sig => cls -> sig+draw_polyline = runMethod @"draw_polyline"++draw_polyline_colors ::+                       Method "draw_polyline_colors" cls sig => cls -> sig+draw_polyline_colors = runMethod @"draw_polyline_colors"++draw_primitive :: Method "draw_primitive" cls sig => cls -> sig+draw_primitive = runMethod @"draw_primitive"++draw_rect :: Method "draw_rect" cls sig => cls -> sig+draw_rect = runMethod @"draw_rect"++draw_rect_region :: Method "draw_rect_region" cls sig => cls -> sig+draw_rect_region = runMethod @"draw_rect_region"++draw_set_transform ::+                     Method "draw_set_transform" cls sig => cls -> sig+draw_set_transform = runMethod @"draw_set_transform"++draw_set_transform_matrix ::+                            Method "draw_set_transform_matrix" cls sig => cls -> sig+draw_set_transform_matrix = runMethod @"draw_set_transform_matrix"++draw_string :: Method "draw_string" cls sig => cls -> sig+draw_string = runMethod @"draw_string"++draw_style_box :: Method "draw_style_box" cls sig => cls -> sig+draw_style_box = runMethod @"draw_style_box"++draw_texture :: Method "draw_texture" cls sig => cls -> sig+draw_texture = runMethod @"draw_texture"++draw_texture_rect ::+                    Method "draw_texture_rect" cls sig => cls -> sig+draw_texture_rect = runMethod @"draw_texture_rect"++draw_texture_rect_region ::+                           Method "draw_texture_rect_region" cls sig => cls -> sig+draw_texture_rect_region = runMethod @"draw_texture_rect_region"++drop_data :: Method "drop_data" cls sig => cls -> sig+drop_data = runMethod @"drop_data"++drop_data_fw :: Method "drop_data_fw" cls sig => cls -> sig+drop_data_fw = runMethod @"drop_data_fw"++dump_memory_to_file ::+                      Method "dump_memory_to_file" cls sig => cls -> sig+dump_memory_to_file = runMethod @"dump_memory_to_file"++dump_resources_to_file ::+                         Method "dump_resources_to_file" cls sig => cls -> sig+dump_resources_to_file = runMethod @"dump_resources_to_file"++duplicate :: Method "duplicate" cls sig => cls -> sig+duplicate = runMethod @"duplicate"++edit :: Method "edit" cls sig => cls -> sig+edit = runMethod @"edit"++edit_resource :: Method "edit_resource" cls sig => cls -> sig+edit_resource = runMethod @"edit_resource"++emit_signal :: Method "emit_signal" cls sig => cls -> sig+emit_signal = runMethod @"emit_signal"++end :: Method "end" cls sig => cls -> sig+end = runMethod @"end"++ensure_current_is_visible ::+                            Method "ensure_current_is_visible" cls sig => cls -> sig+ensure_current_is_visible = runMethod @"ensure_current_is_visible"++ensure_cursor_is_visible ::+                           Method "ensure_cursor_is_visible" cls sig => cls -> sig+ensure_cursor_is_visible = runMethod @"ensure_cursor_is_visible"++ensure_tab_visible ::+                     Method "ensure_tab_visible" cls sig => cls -> sig+ensure_tab_visible = runMethod @"ensure_tab_visible"++environment_create ::+                     Method "environment_create" cls sig => cls -> sig+environment_create = runMethod @"environment_create"++environment_set_adjustment ::+                             Method "environment_set_adjustment" cls sig => cls -> sig+environment_set_adjustment+  = runMethod @"environment_set_adjustment"++environment_set_ambient_light ::+                                Method "environment_set_ambient_light" cls sig => cls -> sig+environment_set_ambient_light+  = runMethod @"environment_set_ambient_light"++environment_set_background ::+                             Method "environment_set_background" cls sig => cls -> sig+environment_set_background+  = runMethod @"environment_set_background"++environment_set_bg_color ::+                           Method "environment_set_bg_color" cls sig => cls -> sig+environment_set_bg_color = runMethod @"environment_set_bg_color"++environment_set_bg_energy ::+                            Method "environment_set_bg_energy" cls sig => cls -> sig+environment_set_bg_energy = runMethod @"environment_set_bg_energy"++environment_set_canvas_max_layer ::+                                   Method "environment_set_canvas_max_layer" cls sig => cls -> sig+environment_set_canvas_max_layer+  = runMethod @"environment_set_canvas_max_layer"++environment_set_dof_blur_far ::+                               Method "environment_set_dof_blur_far" cls sig => cls -> sig+environment_set_dof_blur_far+  = runMethod @"environment_set_dof_blur_far"++environment_set_dof_blur_near ::+                                Method "environment_set_dof_blur_near" cls sig => cls -> sig+environment_set_dof_blur_near+  = runMethod @"environment_set_dof_blur_near"++environment_set_fog ::+                      Method "environment_set_fog" cls sig => cls -> sig+environment_set_fog = runMethod @"environment_set_fog"++environment_set_fog_depth ::+                            Method "environment_set_fog_depth" cls sig => cls -> sig+environment_set_fog_depth = runMethod @"environment_set_fog_depth"++environment_set_fog_height ::+                             Method "environment_set_fog_height" cls sig => cls -> sig+environment_set_fog_height+  = runMethod @"environment_set_fog_height"++environment_set_glow ::+                       Method "environment_set_glow" cls sig => cls -> sig+environment_set_glow = runMethod @"environment_set_glow"++environment_set_sky ::+                      Method "environment_set_sky" cls sig => cls -> sig+environment_set_sky = runMethod @"environment_set_sky"++environment_set_sky_custom_fov ::+                                 Method "environment_set_sky_custom_fov" cls sig => cls -> sig+environment_set_sky_custom_fov+  = runMethod @"environment_set_sky_custom_fov"++environment_set_ssao ::+                       Method "environment_set_ssao" cls sig => cls -> sig+environment_set_ssao = runMethod @"environment_set_ssao"++environment_set_ssr ::+                      Method "environment_set_ssr" cls sig => cls -> sig+environment_set_ssr = runMethod @"environment_set_ssr"++environment_set_tonemap ::+                          Method "environment_set_tonemap" cls sig => cls -> sig+environment_set_tonemap = runMethod @"environment_set_tonemap"++eof_reached :: Method "eof_reached" cls sig => cls -> sig+eof_reached = runMethod @"eof_reached"++erase :: Method "erase" cls sig => cls -> sig+erase = runMethod @"erase"++erase_action :: Method "erase_action" cls sig => cls -> sig+erase_action = runMethod @"erase_action"++erase_bone :: Method "erase_bone" cls sig => cls -> sig+erase_bone = runMethod @"erase_bone"++erase_button :: Method "erase_button" cls sig => cls -> sig+erase_button = runMethod @"erase_button"++erase_message :: Method "erase_message" cls sig => cls -> sig+erase_message = runMethod @"erase_message"++erase_resolve_item ::+                     Method "erase_resolve_item" cls sig => cls -> sig+erase_resolve_item = runMethod @"erase_resolve_item"++erase_section :: Method "erase_section" cls sig => cls -> sig+erase_section = runMethod @"erase_section"++eval :: Method "eval" cls sig => cls -> sig+eval = runMethod @"eval"++event_is_action :: Method "event_is_action" cls sig => cls -> sig+event_is_action = runMethod @"event_is_action"++execute :: Method "execute" cls sig => cls -> sig+execute = runMethod @"execute"++exists :: Method "exists" cls sig => cls -> sig+exists = runMethod @"exists"++expand_x2_hq2x :: Method "expand_x2_hq2x" cls sig => cls -> sig+expand_x2_hq2x = runMethod @"expand_x2_hq2x"++file_exists :: Method "file_exists" cls sig => cls -> sig+file_exists = runMethod @"file_exists"++fill :: Method "fill" cls sig => cls -> sig+fill = runMethod @"fill"++find_animation :: Method "find_animation" cls sig => cls -> sig+find_animation = runMethod @"find_animation"++find_bone :: Method "find_bone" cls sig => cls -> sig+find_bone = runMethod @"find_bone"++find_dir_index :: Method "find_dir_index" cls sig => cls -> sig+find_dir_index = runMethod @"find_dir_index"++find_file_index :: Method "find_file_index" cls sig => cls -> sig+find_file_index = runMethod @"find_file_index"++find_interface :: Method "find_interface" cls sig => cls -> sig+find_interface = runMethod @"find_interface"++find_item_by_name ::+                    Method "find_item_by_name" cls sig => cls -> sig+find_item_by_name = runMethod @"find_item_by_name"++find_node :: Method "find_node" cls sig => cls -> sig+find_node = runMethod @"find_node"++find_parent :: Method "find_parent" cls sig => cls -> sig+find_parent = runMethod @"find_parent"++find_path :: Method "find_path" cls sig => cls -> sig+find_path = runMethod @"find_path"++find_scancode_from_string ::+                            Method "find_scancode_from_string" cls sig => cls -> sig+find_scancode_from_string = runMethod @"find_scancode_from_string"++find_tile_by_name ::+                    Method "find_tile_by_name" cls sig => cls -> sig+find_tile_by_name = runMethod @"find_tile_by_name"++find_track :: Method "find_track" cls sig => cls -> sig+find_track = runMethod @"find_track"++find_world :: Method "find_world" cls sig => cls -> sig+find_world = runMethod @"find_world"++find_world_2d :: Method "find_world_2d" cls sig => cls -> sig+find_world_2d = runMethod @"find_world_2d"++finish :: Method "finish" cls sig => cls -> sig+finish = runMethod @"finish"++fit_child_in_rect ::+                    Method "fit_child_in_rect" cls sig => cls -> sig+fit_child_in_rect = runMethod @"fit_child_in_rect"++fix_alpha_edges :: Method "fix_alpha_edges" cls sig => cls -> sig+fix_alpha_edges = runMethod @"fix_alpha_edges"++fix_invalid_tiles ::+                    Method "fix_invalid_tiles" cls sig => cls -> sig+fix_invalid_tiles = runMethod @"fix_invalid_tiles"++flip_x :: Method "flip_x" cls sig => cls -> sig+flip_x = runMethod @"flip_x"++flip_y :: Method "flip_y" cls sig => cls -> sig+flip_y = runMethod @"flip_y"++flush :: Method "flush" cls sig => cls -> sig+flush = runMethod @"flush"++fold_all_lines :: Method "fold_all_lines" cls sig => cls -> sig+fold_all_lines = runMethod @"fold_all_lines"++fold_line :: Method "fold_line" cls sig => cls -> sig+fold_line = runMethod @"fold_line"++follow_method :: Method "follow_method" cls sig => cls -> sig+follow_method = runMethod @"follow_method"++follow_property :: Method "follow_property" cls sig => cls -> sig+follow_property = runMethod @"follow_property"++force_drag :: Method "force_drag" cls sig => cls -> sig+force_drag = runMethod @"force_drag"++force_draw :: Method "force_draw" cls sig => cls -> sig+force_draw = runMethod @"force_draw"++force_raycast_update ::+                       Method "force_raycast_update" cls sig => cls -> sig+force_raycast_update = runMethod @"force_raycast_update"++force_sync :: Method "force_sync" cls sig => cls -> sig+force_sync = runMethod @"force_sync"++force_update_scroll ::+                      Method "force_update_scroll" cls sig => cls -> sig+force_update_scroll = runMethod @"force_update_scroll"++force_update_transform ::+                         Method "force_update_transform" cls sig => cls -> sig+force_update_transform = runMethod @"force_update_transform"++forward_canvas_draw_over_viewport ::+                                    Method "forward_canvas_draw_over_viewport" cls sig => cls -> sig+forward_canvas_draw_over_viewport+  = runMethod @"forward_canvas_draw_over_viewport"++forward_canvas_force_draw_over_viewport ::+                                          Method "forward_canvas_force_draw_over_viewport" cls+                                            sig =>+                                          cls -> sig+forward_canvas_force_draw_over_viewport+  = runMethod @"forward_canvas_force_draw_over_viewport"++forward_canvas_gui_input ::+                           Method "forward_canvas_gui_input" cls sig => cls -> sig+forward_canvas_gui_input = runMethod @"forward_canvas_gui_input"++forward_spatial_gui_input ::+                            Method "forward_spatial_gui_input" cls sig => cls -> sig+forward_spatial_gui_input = runMethod @"forward_spatial_gui_input"++free :: Method "free" cls sig => cls -> sig+free = runMethod @"free"++free_rid :: Method "free_rid" cls sig => cls -> sig+free_rid = runMethod @"free_rid"++generate :: Method "generate" cls sig => cls -> sig+generate = runMethod @"generate"++generate_bus_layout ::+                      Method "generate_bus_layout" cls sig => cls -> sig+generate_bus_layout = runMethod @"generate_bus_layout"++generate_from_path ::+                     Method "generate_from_path" cls sig => cls -> sig+generate_from_path = runMethod @"generate_from_path"++generate_mipmaps :: Method "generate_mipmaps" cls sig => cls -> sig+generate_mipmaps = runMethod @"generate_mipmaps"++generate_normals :: Method "generate_normals" cls sig => cls -> sig+generate_normals = runMethod @"generate_normals"++generate_tangents ::+                    Method "generate_tangents" cls sig => cls -> sig+generate_tangents = runMethod @"generate_tangents"++generate_triangle_mesh ::+                         Method "generate_triangle_mesh" cls sig => cls -> sig+generate_triangle_mesh = runMethod @"generate_triangle_mesh"++generic_6dof_joint_get_flag ::+                              Method "generic_6dof_joint_get_flag" cls sig => cls -> sig+generic_6dof_joint_get_flag+  = runMethod @"generic_6dof_joint_get_flag"++generic_6dof_joint_get_param ::+                               Method "generic_6dof_joint_get_param" cls sig => cls -> sig+generic_6dof_joint_get_param+  = runMethod @"generic_6dof_joint_get_param"++generic_6dof_joint_set_flag ::+                              Method "generic_6dof_joint_set_flag" cls sig => cls -> sig+generic_6dof_joint_set_flag+  = runMethod @"generic_6dof_joint_set_flag"++generic_6dof_joint_set_param ::+                               Method "generic_6dof_joint_set_param" cls sig => cls -> sig+generic_6dof_joint_set_param+  = runMethod @"generic_6dof_joint_set_param"++get :: Method "get" cls sig => cls -> sig+get = runMethod @"get"++get_16 :: Method "get_16" cls sig => cls -> sig+get_16 = runMethod @"get_16"++get_32 :: Method "get_32" cls sig => cls -> sig+get_32 = runMethod @"get_32"++get_64 :: Method "get_64" cls sig => cls -> sig+get_64 = runMethod @"get_64"++get_8 :: Method "get_8" cls sig => cls -> sig+get_8 = runMethod @"get_8"++get_a :: Method "get_a" cls sig => cls -> sig+get_a = runMethod @"get_a"++get_aa_size :: Method "get_aa_size" cls sig => cls -> sig+get_aa_size = runMethod @"get_aa_size"++get_aabb :: Method "get_aabb" cls sig => cls -> sig+get_aabb = runMethod @"get_aabb"++get_accelerometer ::+                    Method "get_accelerometer" cls sig => cls -> sig+get_accelerometer = runMethod @"get_accelerometer"++get_access :: Method "get_access" cls sig => cls -> sig+get_access = runMethod @"get_access"++get_action :: Method "get_action" cls sig => cls -> sig+get_action = runMethod @"get_action"++get_action_list :: Method "get_action_list" cls sig => cls -> sig+get_action_list = runMethod @"get_action_list"++get_action_mode :: Method "get_action_mode" cls sig => cls -> sig+get_action_mode = runMethod @"get_action_mode"++get_action_name :: Method "get_action_name" cls sig => cls -> sig+get_action_name = runMethod @"get_action_name"++get_action_strength ::+                      Method "get_action_strength" cls sig => cls -> sig+get_action_strength = runMethod @"get_action_strength"++get_actions :: Method "get_actions" cls sig => cls -> sig+get_actions = runMethod @"get_actions"++get_adjustment_brightness ::+                            Method "get_adjustment_brightness" cls sig => cls -> sig+get_adjustment_brightness = runMethod @"get_adjustment_brightness"++get_adjustment_color_correction ::+                                  Method "get_adjustment_color_correction" cls sig => cls -> sig+get_adjustment_color_correction+  = runMethod @"get_adjustment_color_correction"++get_adjustment_contrast ::+                          Method "get_adjustment_contrast" cls sig => cls -> sig+get_adjustment_contrast = runMethod @"get_adjustment_contrast"++get_adjustment_saturation ::+                            Method "get_adjustment_saturation" cls sig => cls -> sig+get_adjustment_saturation = runMethod @"get_adjustment_saturation"++get_advance_condition ::+                        Method "get_advance_condition" cls sig => cls -> sig+get_advance_condition = runMethod @"get_advance_condition"++get_agent_height :: Method "get_agent_height" cls sig => cls -> sig+get_agent_height = runMethod @"get_agent_height"++get_agent_max_climb ::+                      Method "get_agent_max_climb" cls sig => cls -> sig+get_agent_max_climb = runMethod @"get_agent_max_climb"++get_agent_max_slope ::+                      Method "get_agent_max_slope" cls sig => cls -> sig+get_agent_max_slope = runMethod @"get_agent_max_slope"++get_agent_radius :: Method "get_agent_radius" cls sig => cls -> sig+get_agent_radius = runMethod @"get_agent_radius"++get_albedo :: Method "get_albedo" cls sig => cls -> sig+get_albedo = runMethod @"get_albedo"++get_align :: Method "get_align" cls sig => cls -> sig+get_align = runMethod @"get_align"++get_alignment :: Method "get_alignment" cls sig => cls -> sig+get_alignment = runMethod @"get_alignment"++get_allow_reselect ::+                     Method "get_allow_reselect" cls sig => cls -> sig+get_allow_reselect = runMethod @"get_allow_reselect"++get_allow_rmb_select ::+                       Method "get_allow_rmb_select" cls sig => cls -> sig+get_allow_rmb_select = runMethod @"get_allow_rmb_select"++get_alpha_cut_mode ::+                     Method "get_alpha_cut_mode" cls sig => cls -> sig+get_alpha_cut_mode = runMethod @"get_alpha_cut_mode"++get_alpha_scissor_threshold ::+                              Method "get_alpha_scissor_threshold" cls sig => cls -> sig+get_alpha_scissor_threshold+  = runMethod @"get_alpha_scissor_threshold"++get_alt :: Method "get_alt" cls sig => cls -> sig+get_alt = runMethod @"get_alt"++get_ambient_light_color ::+                          Method "get_ambient_light_color" cls sig => cls -> sig+get_ambient_light_color = runMethod @"get_ambient_light_color"++get_ambient_light_energy ::+                           Method "get_ambient_light_energy" cls sig => cls -> sig+get_ambient_light_energy = runMethod @"get_ambient_light_energy"++get_ambient_light_sky_contribution ::+                                     Method "get_ambient_light_sky_contribution" cls sig =>+                                     cls -> sig+get_ambient_light_sky_contribution+  = runMethod @"get_ambient_light_sky_contribution"++get_amount :: Method "get_amount" cls sig => cls -> sig+get_amount = runMethod @"get_amount"++get_anchor :: Method "get_anchor" cls sig => cls -> sig+get_anchor = runMethod @"get_anchor"++get_anchor_detection_is_enabled ::+                                  Method "get_anchor_detection_is_enabled" cls sig => cls -> sig+get_anchor_detection_is_enabled+  = runMethod @"get_anchor_detection_is_enabled"++get_anchor_id :: Method "get_anchor_id" cls sig => cls -> sig+get_anchor_id = runMethod @"get_anchor_id"++get_anchor_mode :: Method "get_anchor_mode" cls sig => cls -> sig+get_anchor_mode = runMethod @"get_anchor_mode"++get_anchor_name :: Method "get_anchor_name" cls sig => cls -> sig+get_anchor_name = runMethod @"get_anchor_name"++get_angle_to :: Method "get_angle_to" cls sig => cls -> sig+get_angle_to = runMethod @"get_angle_to"++get_angular_damp :: Method "get_angular_damp" cls sig => cls -> sig+get_angular_damp = runMethod @"get_angular_damp"++get_angular_velocity ::+                       Method "get_angular_velocity" cls sig => cls -> sig+get_angular_velocity = runMethod @"get_angular_velocity"++get_animation :: Method "get_animation" cls sig => cls -> sig+get_animation = runMethod @"get_animation"++get_animation_list ::+                     Method "get_animation_list" cls sig => cls -> sig+get_animation_list = runMethod @"get_animation_list"++get_animation_loop ::+                     Method "get_animation_loop" cls sig => cls -> sig+get_animation_loop = runMethod @"get_animation_loop"++get_animation_names ::+                      Method "get_animation_names" cls sig => cls -> sig+get_animation_names = runMethod @"get_animation_names"++get_animation_path ::+                     Method "get_animation_path" cls sig => cls -> sig+get_animation_path = runMethod @"get_animation_path"++get_animation_player ::+                       Method "get_animation_player" cls sig => cls -> sig+get_animation_player = runMethod @"get_animation_player"++get_animation_process_mode ::+                             Method "get_animation_process_mode" cls sig => cls -> sig+get_animation_process_mode+  = runMethod @"get_animation_process_mode"++get_animation_speed ::+                      Method "get_animation_speed" cls sig => cls -> sig+get_animation_speed = runMethod @"get_animation_speed"++get_anisotropy :: Method "get_anisotropy" cls sig => cls -> sig+get_anisotropy = runMethod @"get_anisotropy"++get_antialiased :: Method "get_antialiased" cls sig => cls -> sig+get_antialiased = runMethod @"get_antialiased"++get_ao_light_affect ::+                      Method "get_ao_light_affect" cls sig => cls -> sig+get_ao_light_affect = runMethod @"get_ao_light_affect"++get_ao_texture_channel ::+                         Method "get_ao_texture_channel" cls sig => cls -> sig+get_ao_texture_channel = runMethod @"get_ao_texture_channel"++get_applied_force ::+                    Method "get_applied_force" cls sig => cls -> sig+get_applied_force = runMethod @"get_applied_force"++get_applied_torque ::+                     Method "get_applied_torque" cls sig => cls -> sig+get_applied_torque = runMethod @"get_applied_torque"++get_areaAngular_stiffness ::+                            Method "get_areaAngular_stiffness" cls sig => cls -> sig+get_areaAngular_stiffness = runMethod @"get_areaAngular_stiffness"++get_area_mask :: Method "get_area_mask" cls sig => cls -> sig+get_area_mask = runMethod @"get_area_mask"++get_as_byte_code :: Method "get_as_byte_code" cls sig => cls -> sig+get_as_byte_code = runMethod @"get_as_byte_code"++get_as_ratio :: Method "get_as_ratio" cls sig => cls -> sig+get_as_ratio = runMethod @"get_as_ratio"++get_as_text :: Method "get_as_text" cls sig => cls -> sig+get_as_text = runMethod @"get_as_text"++get_ascent :: Method "get_ascent" cls sig => cls -> sig+get_ascent = runMethod @"get_ascent"++get_assign_op :: Method "get_assign_op" cls sig => cls -> sig+get_assign_op = runMethod @"get_assign_op"++get_assigned_animation ::+                         Method "get_assigned_animation" cls sig => cls -> sig+get_assigned_animation = runMethod @"get_assigned_animation"++get_atlas :: Method "get_atlas" cls sig => cls -> sig+get_atlas = runMethod @"get_atlas"++get_attack_us :: Method "get_attack_us" cls sig => cls -> sig+get_attack_us = runMethod @"get_attack_us"++get_attenuation :: Method "get_attenuation" cls sig => cls -> sig+get_attenuation = runMethod @"get_attenuation"++get_attenuation_filter_cutoff_hz ::+                                   Method "get_attenuation_filter_cutoff_hz" cls sig => cls -> sig+get_attenuation_filter_cutoff_hz+  = runMethod @"get_attenuation_filter_cutoff_hz"++get_attenuation_filter_db ::+                            Method "get_attenuation_filter_db" cls sig => cls -> sig+get_attenuation_filter_db = runMethod @"get_attenuation_filter_db"++get_attenuation_model ::+                        Method "get_attenuation_model" cls sig => cls -> sig+get_attenuation_model = runMethod @"get_attenuation_model"++get_attribute_count ::+                      Method "get_attribute_count" cls sig => cls -> sig+get_attribute_count = runMethod @"get_attribute_count"++get_attribute_name ::+                     Method "get_attribute_name" cls sig => cls -> sig+get_attribute_name = runMethod @"get_attribute_name"++get_attribute_value ::+                      Method "get_attribute_value" cls sig => cls -> sig+get_attribute_value = runMethod @"get_attribute_value"++get_audio_bus :: Method "get_audio_bus" cls sig => cls -> sig+get_audio_bus = runMethod @"get_audio_bus"++get_audio_bus_name ::+                     Method "get_audio_bus_name" cls sig => cls -> sig+get_audio_bus_name = runMethod @"get_audio_bus_name"++get_audio_driver_count ::+                         Method "get_audio_driver_count" cls sig => cls -> sig+get_audio_driver_count = runMethod @"get_audio_driver_count"++get_audio_driver_name ::+                        Method "get_audio_driver_name" cls sig => cls -> sig+get_audio_driver_name = runMethod @"get_audio_driver_name"++get_audio_stream :: Method "get_audio_stream" cls sig => cls -> sig+get_audio_stream = runMethod @"get_audio_stream"++get_audio_track :: Method "get_audio_track" cls sig => cls -> sig+get_audio_track = runMethod @"get_audio_track"++get_author_info :: Method "get_author_info" cls sig => cls -> sig+get_author_info = runMethod @"get_author_info"++get_auto_triangles ::+                     Method "get_auto_triangles" cls sig => cls -> sig+get_auto_triangles = runMethod @"get_auto_triangles"++get_autoplay :: Method "get_autoplay" cls sig => cls -> sig+get_autoplay = runMethod @"get_autoplay"++get_autorestart_delay ::+                        Method "get_autorestart_delay" cls sig => cls -> sig+get_autorestart_delay = runMethod @"get_autorestart_delay"++get_autorestart_random_delay ::+                               Method "get_autorestart_random_delay" cls sig => cls -> sig+get_autorestart_random_delay+  = runMethod @"get_autorestart_random_delay"++get_available_bytes ::+                      Method "get_available_bytes" cls sig => cls -> sig+get_available_bytes = runMethod @"get_available_bytes"++get_available_packet_count ::+                             Method "get_available_packet_count" cls sig => cls -> sig+get_available_packet_count+  = runMethod @"get_available_packet_count"++get_available_point_id ::+                         Method "get_available_point_id" cls sig => cls -> sig+get_available_point_id = runMethod @"get_available_point_id"++get_axis :: Method "get_axis" cls sig => cls -> sig+get_axis = runMethod @"get_axis"++get_axis_lock :: Method "get_axis_lock" cls sig => cls -> sig+get_axis_lock = runMethod @"get_axis_lock"++get_axis_value :: Method "get_axis_value" cls sig => cls -> sig+get_axis_value = runMethod @"get_axis_value"++get_b :: Method "get_b" cls sig => cls -> sig+get_b = runMethod @"get_b"++get_background :: Method "get_background" cls sig => cls -> sig+get_background = runMethod @"get_background"++get_bake_cell_size ::+                     Method "get_bake_cell_size" cls sig => cls -> sig+get_bake_cell_size = runMethod @"get_bake_cell_size"++get_bake_interval ::+                    Method "get_bake_interval" cls sig => cls -> sig+get_bake_interval = runMethod @"get_bake_interval"++get_bake_mesh_instance ::+                         Method "get_bake_mesh_instance" cls sig => cls -> sig+get_bake_mesh_instance = runMethod @"get_bake_mesh_instance"++get_bake_meshes :: Method "get_bake_meshes" cls sig => cls -> sig+get_bake_meshes = runMethod @"get_bake_meshes"++get_bake_mode :: Method "get_bake_mode" cls sig => cls -> sig+get_bake_mode = runMethod @"get_bake_mode"++get_bake_quality :: Method "get_bake_quality" cls sig => cls -> sig+get_bake_quality = runMethod @"get_bake_quality"++get_bake_resolution ::+                      Method "get_bake_resolution" cls sig => cls -> sig+get_bake_resolution = runMethod @"get_bake_resolution"++get_baked_length :: Method "get_baked_length" cls sig => cls -> sig+get_baked_length = runMethod @"get_baked_length"++get_baked_points :: Method "get_baked_points" cls sig => cls -> sig+get_baked_points = runMethod @"get_baked_points"++get_baked_tilts :: Method "get_baked_tilts" cls sig => cls -> sig+get_baked_tilts = runMethod @"get_baked_tilts"++get_baked_up_vectors ::+                       Method "get_baked_up_vectors" cls sig => cls -> sig+get_baked_up_vectors = runMethod @"get_baked_up_vectors"++get_band_count :: Method "get_band_count" cls sig => cls -> sig+get_band_count = runMethod @"get_band_count"++get_band_gain_db :: Method "get_band_gain_db" cls sig => cls -> sig+get_band_gain_db = runMethod @"get_band_gain_db"++get_base :: Method "get_base" cls sig => cls -> sig+get_base = runMethod @"get_base"++get_base_control :: Method "get_base_control" cls sig => cls -> sig+get_base_control = runMethod @"get_base_control"++get_base_path :: Method "get_base_path" cls sig => cls -> sig+get_base_path = runMethod @"get_base_path"++get_base_script :: Method "get_base_script" cls sig => cls -> sig+get_base_script = runMethod @"get_base_script"++get_base_type :: Method "get_base_type" cls sig => cls -> sig+get_base_type = runMethod @"get_base_type"++get_basic_type :: Method "get_basic_type" cls sig => cls -> sig+get_basic_type = runMethod @"get_basic_type"++get_basic_type_constant ::+                          Method "get_basic_type_constant" cls sig => cls -> sig+get_basic_type_constant = runMethod @"get_basic_type_constant"++get_bbcode :: Method "get_bbcode" cls sig => cls -> sig+get_bbcode = runMethod @"get_bbcode"++get_begin :: Method "get_begin" cls sig => cls -> sig+get_begin = runMethod @"get_begin"++get_begin_cap_mode ::+                     Method "get_begin_cap_mode" cls sig => cls -> sig+get_begin_cap_mode = runMethod @"get_begin_cap_mode"++get_bg_color :: Method "get_bg_color" cls sig => cls -> sig+get_bg_color = runMethod @"get_bg_color"++get_bg_energy :: Method "get_bg_energy" cls sig => cls -> sig+get_bg_energy = runMethod @"get_bg_energy"++get_bias :: Method "get_bias" cls sig => cls -> sig+get_bias = runMethod @"get_bias"++get_billboard_mode ::+                     Method "get_billboard_mode" cls sig => cls -> sig+get_billboard_mode = runMethod @"get_billboard_mode"++get_bit :: Method "get_bit" cls sig => cls -> sig+get_bit = runMethod @"get_bit"++get_bitmask :: Method "get_bitmask" cls sig => cls -> sig+get_bitmask = runMethod @"get_bitmask"++get_blend_mode :: Method "get_blend_mode" cls sig => cls -> sig+get_blend_mode = runMethod @"get_blend_mode"++get_blend_point_count ::+                        Method "get_blend_point_count" cls sig => cls -> sig+get_blend_point_count = runMethod @"get_blend_point_count"++get_blend_point_node ::+                       Method "get_blend_point_node" cls sig => cls -> sig+get_blend_point_node = runMethod @"get_blend_point_node"++get_blend_point_position ::+                           Method "get_blend_point_position" cls sig => cls -> sig+get_blend_point_position = runMethod @"get_blend_point_position"++get_blend_shape_count ::+                        Method "get_blend_shape_count" cls sig => cls -> sig+get_blend_shape_count = runMethod @"get_blend_shape_count"++get_blend_shape_mode ::+                       Method "get_blend_shape_mode" cls sig => cls -> sig+get_blend_shape_mode = runMethod @"get_blend_shape_mode"++get_blend_shape_name ::+                       Method "get_blend_shape_name" cls sig => cls -> sig+get_blend_shape_name = runMethod @"get_blend_shape_name"++get_blend_time :: Method "get_blend_time" cls sig => cls -> sig+get_blend_time = runMethod @"get_blend_time"++get_body_offset :: Method "get_body_offset" cls sig => cls -> sig+get_body_offset = runMethod @"get_body_offset"++get_body_size :: Method "get_body_size" cls sig => cls -> sig+get_body_size = runMethod @"get_body_size"++get_body_size_limit ::+                      Method "get_body_size_limit" cls sig => cls -> sig+get_body_size_limit = runMethod @"get_body_size_limit"++get_bone :: Method "get_bone" cls sig => cls -> sig+get_bone = runMethod @"get_bone"++get_bone_count :: Method "get_bone_count" cls sig => cls -> sig+get_bone_count = runMethod @"get_bone_count"++get_bone_custom_pose ::+                       Method "get_bone_custom_pose" cls sig => cls -> sig+get_bone_custom_pose = runMethod @"get_bone_custom_pose"++get_bone_global_pose ::+                       Method "get_bone_global_pose" cls sig => cls -> sig+get_bone_global_pose = runMethod @"get_bone_global_pose"++get_bone_id :: Method "get_bone_id" cls sig => cls -> sig+get_bone_id = runMethod @"get_bone_id"++get_bone_name :: Method "get_bone_name" cls sig => cls -> sig+get_bone_name = runMethod @"get_bone_name"++get_bone_parent :: Method "get_bone_parent" cls sig => cls -> sig+get_bone_parent = runMethod @"get_bone_parent"++get_bone_path :: Method "get_bone_path" cls sig => cls -> sig+get_bone_path = runMethod @"get_bone_path"++get_bone_pose :: Method "get_bone_pose" cls sig => cls -> sig+get_bone_pose = runMethod @"get_bone_pose"++get_bone_rest :: Method "get_bone_rest" cls sig => cls -> sig+get_bone_rest = runMethod @"get_bone_rest"++get_bone_transform ::+                     Method "get_bone_transform" cls sig => cls -> sig+get_bone_transform = runMethod @"get_bone_transform"++get_bone_weights :: Method "get_bone_weights" cls sig => cls -> sig+get_bone_weights = runMethod @"get_bone_weights"++get_border_blend :: Method "get_border_blend" cls sig => cls -> sig+get_border_blend = runMethod @"get_border_blend"++get_border_color :: Method "get_border_color" cls sig => cls -> sig+get_border_color = runMethod @"get_border_color"++get_border_width :: Method "get_border_width" cls sig => cls -> sig+get_border_width = runMethod @"get_border_width"++get_border_width_min ::+                       Method "get_border_width_min" cls sig => cls -> sig+get_border_width_min = runMethod @"get_border_width_min"++get_borderless_window ::+                        Method "get_borderless_window" cls sig => cls -> sig+get_borderless_window = runMethod @"get_borderless_window"++get_bottom_radius ::+                    Method "get_bottom_radius" cls sig => cls -> sig+get_bottom_radius = runMethod @"get_bottom_radius"++get_bounce :: Method "get_bounce" cls sig => cls -> sig+get_bounce = runMethod @"get_bounce"++get_bound_child_nodes_to_bone ::+                                Method "get_bound_child_nodes_to_bone" cls sig => cls -> sig+get_bound_child_nodes_to_bone+  = runMethod @"get_bound_child_nodes_to_bone"++get_bounds :: Method "get_bounds" cls sig => cls -> sig+get_bounds = runMethod @"get_bounds"++get_brake :: Method "get_brake" cls sig => cls -> sig+get_brake = runMethod @"get_brake"++get_breakpoints :: Method "get_breakpoints" cls sig => cls -> sig+get_breakpoints = runMethod @"get_breakpoints"++get_buffer :: Method "get_buffer" cls sig => cls -> sig+get_buffer = runMethod @"get_buffer"++get_buffering_msec ::+                     Method "get_buffering_msec" cls sig => cls -> sig+get_buffering_msec = runMethod @"get_buffering_msec"++get_build_mode :: Method "get_build_mode" cls sig => cls -> sig+get_build_mode = runMethod @"get_build_mode"++get_bus :: Method "get_bus" cls sig => cls -> sig+get_bus = runMethod @"get_bus"++get_bus_count :: Method "get_bus_count" cls sig => cls -> sig+get_bus_count = runMethod @"get_bus_count"++get_bus_effect :: Method "get_bus_effect" cls sig => cls -> sig+get_bus_effect = runMethod @"get_bus_effect"++get_bus_effect_count ::+                       Method "get_bus_effect_count" cls sig => cls -> sig+get_bus_effect_count = runMethod @"get_bus_effect_count"++get_bus_index :: Method "get_bus_index" cls sig => cls -> sig+get_bus_index = runMethod @"get_bus_index"++get_bus_name :: Method "get_bus_name" cls sig => cls -> sig+get_bus_name = runMethod @"get_bus_name"++get_bus_peak_volume_left_db ::+                              Method "get_bus_peak_volume_left_db" cls sig => cls -> sig+get_bus_peak_volume_left_db+  = runMethod @"get_bus_peak_volume_left_db"++get_bus_peak_volume_right_db ::+                               Method "get_bus_peak_volume_right_db" cls sig => cls -> sig+get_bus_peak_volume_right_db+  = runMethod @"get_bus_peak_volume_right_db"++get_bus_send :: Method "get_bus_send" cls sig => cls -> sig+get_bus_send = runMethod @"get_bus_send"++get_bus_volume_db ::+                    Method "get_bus_volume_db" cls sig => cls -> sig+get_bus_volume_db = runMethod @"get_bus_volume_db"++get_button :: Method "get_button" cls sig => cls -> sig+get_button = runMethod @"get_button"++get_button_count :: Method "get_button_count" cls sig => cls -> sig+get_button_count = runMethod @"get_button_count"++get_button_group :: Method "get_button_group" cls sig => cls -> sig+get_button_group = runMethod @"get_button_group"++get_button_icon :: Method "get_button_icon" cls sig => cls -> sig+get_button_icon = runMethod @"get_button_icon"++get_button_index :: Method "get_button_index" cls sig => cls -> sig+get_button_index = runMethod @"get_button_index"++get_button_mask :: Method "get_button_mask" cls sig => cls -> sig+get_button_mask = runMethod @"get_button_mask"++get_call_mode :: Method "get_call_mode" cls sig => cls -> sig+get_call_mode = runMethod @"get_call_mode"++get_camera :: Method "get_camera" cls sig => cls -> sig+get_camera = runMethod @"get_camera"++get_camera_position ::+                      Method "get_camera_position" cls sig => cls -> sig+get_camera_position = runMethod @"get_camera_position"++get_camera_screen_center ::+                           Method "get_camera_screen_center" cls sig => cls -> sig+get_camera_screen_center = runMethod @"get_camera_screen_center"++get_camera_transform ::+                       Method "get_camera_transform" cls sig => cls -> sig+get_camera_transform = runMethod @"get_camera_transform"++get_cancel :: Method "get_cancel" cls sig => cls -> sig+get_cancel = runMethod @"get_cancel"++get_canvas :: Method "get_canvas" cls sig => cls -> sig+get_canvas = runMethod @"get_canvas"++get_canvas_item :: Method "get_canvas_item" cls sig => cls -> sig+get_canvas_item = runMethod @"get_canvas_item"++get_canvas_max_layer ::+                       Method "get_canvas_max_layer" cls sig => cls -> sig+get_canvas_max_layer = runMethod @"get_canvas_max_layer"++get_canvas_transform ::+                       Method "get_canvas_transform" cls sig => cls -> sig+get_canvas_transform = runMethod @"get_canvas_transform"++get_capabilities :: Method "get_capabilities" cls sig => cls -> sig+get_capabilities = runMethod @"get_capabilities"++get_caption :: Method "get_caption" cls sig => cls -> sig+get_caption = runMethod @"get_caption"++get_capture_cell_size ::+                        Method "get_capture_cell_size" cls sig => cls -> sig+get_capture_cell_size = runMethod @"get_capture_cell_size"++get_capture_input_on_drag ::+                            Method "get_capture_input_on_drag" cls sig => cls -> sig+get_capture_input_on_drag = runMethod @"get_capture_input_on_drag"++get_cast_shadows_setting ::+                           Method "get_cast_shadows_setting" cls sig => cls -> sig+get_cast_shadows_setting = runMethod @"get_cast_shadows_setting"++get_cast_to :: Method "get_cast_to" cls sig => cls -> sig+get_cast_to = runMethod @"get_cast_to"++get_ceiling_db :: Method "get_ceiling_db" cls sig => cls -> sig+get_ceiling_db = runMethod @"get_ceiling_db"++get_cell :: Method "get_cell" cls sig => cls -> sig+get_cell = runMethod @"get_cell"++get_cell_height :: Method "get_cell_height" cls sig => cls -> sig+get_cell_height = runMethod @"get_cell_height"++get_cell_item :: Method "get_cell_item" cls sig => cls -> sig+get_cell_item = runMethod @"get_cell_item"++get_cell_item_orientation ::+                            Method "get_cell_item_orientation" cls sig => cls -> sig+get_cell_item_orientation = runMethod @"get_cell_item_orientation"++get_cell_mode :: Method "get_cell_mode" cls sig => cls -> sig+get_cell_mode = runMethod @"get_cell_mode"++get_cell_scale :: Method "get_cell_scale" cls sig => cls -> sig+get_cell_scale = runMethod @"get_cell_scale"++get_cell_size :: Method "get_cell_size" cls sig => cls -> sig+get_cell_size = runMethod @"get_cell_size"++get_cell_space_transform ::+                           Method "get_cell_space_transform" cls sig => cls -> sig+get_cell_space_transform = runMethod @"get_cell_space_transform"++get_cell_subdiv :: Method "get_cell_subdiv" cls sig => cls -> sig+get_cell_subdiv = runMethod @"get_cell_subdiv"++get_cellv :: Method "get_cellv" cls sig => cls -> sig+get_cellv = runMethod @"get_cellv"++get_center_of_mass ::+                     Method "get_center_of_mass" cls sig => cls -> sig+get_center_of_mass = runMethod @"get_center_of_mass"++get_center_size :: Method "get_center_size" cls sig => cls -> sig+get_center_size = runMethod @"get_center_size"++get_center_x :: Method "get_center_x" cls sig => cls -> sig+get_center_x = runMethod @"get_center_x"++get_center_y :: Method "get_center_y" cls sig => cls -> sig+get_center_y = runMethod @"get_center_y"++get_center_z :: Method "get_center_z" cls sig => cls -> sig+get_center_z = runMethod @"get_center_z"++get_channel_count ::+                    Method "get_channel_count" cls sig => cls -> sig+get_channel_count = runMethod @"get_channel_count"++get_char_size :: Method "get_char_size" cls sig => cls -> sig+get_char_size = runMethod @"get_char_size"++get_child :: Method "get_child" cls sig => cls -> sig+get_child = runMethod @"get_child"++get_child_count :: Method "get_child_count" cls sig => cls -> sig+get_child_count = runMethod @"get_child_count"++get_children :: Method "get_children" cls sig => cls -> sig+get_children = runMethod @"get_children"++get_class :: Method "get_class" cls sig => cls -> sig+get_class = runMethod @"get_class"++get_class_constant ::+                     Method "get_class_constant" cls sig => cls -> sig+get_class_constant = runMethod @"get_class_constant"++get_class_documentation ::+                          Method "get_class_documentation" cls sig => cls -> sig+get_class_documentation = runMethod @"get_class_documentation"++get_class_list :: Method "get_class_list" cls sig => cls -> sig+get_class_list = runMethod @"get_class_list"++get_class_name :: Method "get_class_name" cls sig => cls -> sig+get_class_name = runMethod @"get_class_name"++get_clear_mode :: Method "get_clear_mode" cls sig => cls -> sig+get_clear_mode = runMethod @"get_clear_mode"++get_clearcoat :: Method "get_clearcoat" cls sig => cls -> sig+get_clearcoat = runMethod @"get_clearcoat"++get_clearcoat_gloss ::+                      Method "get_clearcoat_gloss" cls sig => cls -> sig+get_clearcoat_gloss = runMethod @"get_clearcoat_gloss"++get_click_mask :: Method "get_click_mask" cls sig => cls -> sig+get_click_mask = runMethod @"get_click_mask"++get_clip_text :: Method "get_clip_text" cls sig => cls -> sig+get_clip_text = runMethod @"get_clip_text"++get_clip_uv :: Method "get_clip_uv" cls sig => cls -> sig+get_clip_uv = runMethod @"get_clip_uv"++get_clipboard :: Method "get_clipboard" cls sig => cls -> sig+get_clipboard = runMethod @"get_clipboard"++get_close_button :: Method "get_close_button" cls sig => cls -> sig+get_close_button = runMethod @"get_close_button"++get_closest_offset ::+                     Method "get_closest_offset" cls sig => cls -> sig+get_closest_offset = runMethod @"get_closest_offset"++get_closest_point ::+                    Method "get_closest_point" cls sig => cls -> sig+get_closest_point = runMethod @"get_closest_point"++get_closest_point_normal ::+                           Method "get_closest_point_normal" cls sig => cls -> sig+get_closest_point_normal = runMethod @"get_closest_point_normal"++get_closest_point_owner ::+                          Method "get_closest_point_owner" cls sig => cls -> sig+get_closest_point_owner = runMethod @"get_closest_point_owner"++get_closest_point_to_segment ::+                               Method "get_closest_point_to_segment" cls sig => cls -> sig+get_closest_point_to_segment+  = runMethod @"get_closest_point_to_segment"++get_closest_point_to_segment_2d ::+                                  Method "get_closest_point_to_segment_2d" cls sig => cls -> sig+get_closest_point_to_segment_2d+  = runMethod @"get_closest_point_to_segment_2d"++get_closest_point_to_segment_uncapped ::+                                        Method "get_closest_point_to_segment_uncapped" cls sig =>+                                        cls -> sig+get_closest_point_to_segment_uncapped+  = runMethod @"get_closest_point_to_segment_uncapped"++get_closest_point_to_segment_uncapped_2d ::+                                           Method "get_closest_point_to_segment_uncapped_2d" cls+                                             sig =>+                                           cls -> sig+get_closest_point_to_segment_uncapped_2d+  = runMethod @"get_closest_point_to_segment_uncapped_2d"++get_closest_points_between_segments ::+                                      Method "get_closest_points_between_segments" cls sig =>+                                      cls -> sig+get_closest_points_between_segments+  = runMethod @"get_closest_points_between_segments"++get_closest_points_between_segments_2d ::+                                         Method "get_closest_points_between_segments_2d" cls sig =>+                                         cls -> sig+get_closest_points_between_segments_2d+  = runMethod @"get_closest_points_between_segments_2d"++get_closest_position_in_segment ::+                                  Method "get_closest_position_in_segment" cls sig => cls -> sig+get_closest_position_in_segment+  = runMethod @"get_closest_position_in_segment"++get_cmdline_args :: Method "get_cmdline_args" cls sig => cls -> sig+get_cmdline_args = runMethod @"get_cmdline_args"++get_code :: Method "get_code" cls sig => cls -> sig+get_code = runMethod @"get_code"++get_collider :: Method "get_collider" cls sig => cls -> sig+get_collider = runMethod @"get_collider"++get_collider_id :: Method "get_collider_id" cls sig => cls -> sig+get_collider_id = runMethod @"get_collider_id"++get_collider_metadata ::+                        Method "get_collider_metadata" cls sig => cls -> sig+get_collider_metadata = runMethod @"get_collider_metadata"++get_collider_rid :: Method "get_collider_rid" cls sig => cls -> sig+get_collider_rid = runMethod @"get_collider_rid"++get_collider_shape ::+                     Method "get_collider_shape" cls sig => cls -> sig+get_collider_shape = runMethod @"get_collider_shape"++get_collider_shape_index ::+                           Method "get_collider_shape_index" cls sig => cls -> sig+get_collider_shape_index = runMethod @"get_collider_shape_index"++get_collider_velocity ::+                        Method "get_collider_velocity" cls sig => cls -> sig+get_collider_velocity = runMethod @"get_collider_velocity"++get_colliding_bodies ::+                       Method "get_colliding_bodies" cls sig => cls -> sig+get_colliding_bodies = runMethod @"get_colliding_bodies"++get_collision_bounce ::+                       Method "get_collision_bounce" cls sig => cls -> sig+get_collision_bounce = runMethod @"get_collision_bounce"++get_collision_exceptions ::+                           Method "get_collision_exceptions" cls sig => cls -> sig+get_collision_exceptions = runMethod @"get_collision_exceptions"++get_collision_friction ::+                         Method "get_collision_friction" cls sig => cls -> sig+get_collision_friction = runMethod @"get_collision_friction"++get_collision_layer ::+                      Method "get_collision_layer" cls sig => cls -> sig+get_collision_layer = runMethod @"get_collision_layer"++get_collision_layer_bit ::+                          Method "get_collision_layer_bit" cls sig => cls -> sig+get_collision_layer_bit = runMethod @"get_collision_layer_bit"++get_collision_mask ::+                     Method "get_collision_mask" cls sig => cls -> sig+get_collision_mask = runMethod @"get_collision_mask"++get_collision_mask_bit ::+                         Method "get_collision_mask_bit" cls sig => cls -> sig+get_collision_mask_bit = runMethod @"get_collision_mask_bit"++get_collision_normal ::+                       Method "get_collision_normal" cls sig => cls -> sig+get_collision_normal = runMethod @"get_collision_normal"++get_collision_point ::+                      Method "get_collision_point" cls sig => cls -> sig+get_collision_point = runMethod @"get_collision_point"++get_collision_use_kinematic ::+                              Method "get_collision_use_kinematic" cls sig => cls -> sig+get_collision_use_kinematic+  = runMethod @"get_collision_use_kinematic"++get_color :: Method "get_color" cls sig => cls -> sig+get_color = runMethod @"get_color"++get_color_default ::+                    Method "get_color_default" cls sig => cls -> sig+get_color_default = runMethod @"get_color_default"++get_color_format :: Method "get_color_format" cls sig => cls -> sig+get_color_format = runMethod @"get_color_format"++get_color_list :: Method "get_color_list" cls sig => cls -> sig+get_color_list = runMethod @"get_color_list"++get_color_ramp :: Method "get_color_ramp" cls sig => cls -> sig+get_color_ramp = runMethod @"get_color_ramp"++get_colors :: Method "get_colors" cls sig => cls -> sig+get_colors = runMethod @"get_colors"++get_column_at_position ::+                         Method "get_column_at_position" cls sig => cls -> sig+get_column_at_position = runMethod @"get_column_at_position"++get_column_title :: Method "get_column_title" cls sig => cls -> sig+get_column_title = runMethod @"get_column_title"++get_column_width :: Method "get_column_width" cls sig => cls -> sig+get_column_width = runMethod @"get_column_width"++get_columns :: Method "get_columns" cls sig => cls -> sig+get_columns = runMethod @"get_columns"++get_combined_minimum_size ::+                            Method "get_combined_minimum_size" cls sig => cls -> sig+get_combined_minimum_size = runMethod @"get_combined_minimum_size"++get_command :: Method "get_command" cls sig => cls -> sig+get_command = runMethod @"get_command"++get_compression_mode ::+                       Method "get_compression_mode" cls sig => cls -> sig+get_compression_mode = runMethod @"get_compression_mode"++get_config_file :: Method "get_config_file" cls sig => cls -> sig+get_config_file = runMethod @"get_config_file"++get_connected_host ::+                     Method "get_connected_host" cls sig => cls -> sig+get_connected_host = runMethod @"get_connected_host"++get_connected_joypads ::+                        Method "get_connected_joypads" cls sig => cls -> sig+get_connected_joypads = runMethod @"get_connected_joypads"++get_connected_midi_inputs ::+                            Method "get_connected_midi_inputs" cls sig => cls -> sig+get_connected_midi_inputs = runMethod @"get_connected_midi_inputs"++get_connected_port ::+                     Method "get_connected_port" cls sig => cls -> sig+get_connected_port = runMethod @"get_connected_port"++get_connection :: Method "get_connection" cls sig => cls -> sig+get_connection = runMethod @"get_connection"++get_connection_binds ::+                       Method "get_connection_binds" cls sig => cls -> sig+get_connection_binds = runMethod @"get_connection_binds"++get_connection_count ::+                       Method "get_connection_count" cls sig => cls -> sig+get_connection_count = runMethod @"get_connection_count"++get_connection_flags ::+                       Method "get_connection_flags" cls sig => cls -> sig+get_connection_flags = runMethod @"get_connection_flags"++get_connection_input_color ::+                             Method "get_connection_input_color" cls sig => cls -> sig+get_connection_input_color+  = runMethod @"get_connection_input_color"++get_connection_input_count ::+                             Method "get_connection_input_count" cls sig => cls -> sig+get_connection_input_count+  = runMethod @"get_connection_input_count"++get_connection_input_position ::+                                Method "get_connection_input_position" cls sig => cls -> sig+get_connection_input_position+  = runMethod @"get_connection_input_position"++get_connection_input_type ::+                            Method "get_connection_input_type" cls sig => cls -> sig+get_connection_input_type = runMethod @"get_connection_input_type"++get_connection_list ::+                      Method "get_connection_list" cls sig => cls -> sig+get_connection_list = runMethod @"get_connection_list"++get_connection_method ::+                        Method "get_connection_method" cls sig => cls -> sig+get_connection_method = runMethod @"get_connection_method"++get_connection_output_color ::+                              Method "get_connection_output_color" cls sig => cls -> sig+get_connection_output_color+  = runMethod @"get_connection_output_color"++get_connection_output_count ::+                              Method "get_connection_output_count" cls sig => cls -> sig+get_connection_output_count+  = runMethod @"get_connection_output_count"++get_connection_output_position ::+                                 Method "get_connection_output_position" cls sig => cls -> sig+get_connection_output_position+  = runMethod @"get_connection_output_position"++get_connection_output_type ::+                             Method "get_connection_output_type" cls sig => cls -> sig+get_connection_output_type+  = runMethod @"get_connection_output_type"++get_connection_signal ::+                        Method "get_connection_signal" cls sig => cls -> sig+get_connection_signal = runMethod @"get_connection_signal"++get_connection_source ::+                        Method "get_connection_source" cls sig => cls -> sig+get_connection_source = runMethod @"get_connection_source"++get_connection_status ::+                        Method "get_connection_status" cls sig => cls -> sig+get_connection_status = runMethod @"get_connection_status"++get_connection_target ::+                        Method "get_connection_target" cls sig => cls -> sig+get_connection_target = runMethod @"get_connection_target"++get_constant :: Method "get_constant" cls sig => cls -> sig+get_constant = runMethod @"get_constant"++get_constant_angular_velocity ::+                                Method "get_constant_angular_velocity" cls sig => cls -> sig+get_constant_angular_velocity+  = runMethod @"get_constant_angular_velocity"++get_constant_linear_velocity ::+                               Method "get_constant_linear_velocity" cls sig => cls -> sig+get_constant_linear_velocity+  = runMethod @"get_constant_linear_velocity"++get_constant_list ::+                    Method "get_constant_list" cls sig => cls -> sig+get_constant_list = runMethod @"get_constant_list"++get_constant_type ::+                    Method "get_constant_type" cls sig => cls -> sig+get_constant_type = runMethod @"get_constant_type"++get_constant_value ::+                     Method "get_constant_value" cls sig => cls -> sig+get_constant_value = runMethod @"get_constant_value"++get_constructor :: Method "get_constructor" cls sig => cls -> sig+get_constructor = runMethod @"get_constructor"++get_constructor_type ::+                       Method "get_constructor_type" cls sig => cls -> sig+get_constructor_type = runMethod @"get_constructor_type"++get_contact_collider ::+                       Method "get_contact_collider" cls sig => cls -> sig+get_contact_collider = runMethod @"get_contact_collider"++get_contact_collider_id ::+                          Method "get_contact_collider_id" cls sig => cls -> sig+get_contact_collider_id = runMethod @"get_contact_collider_id"++get_contact_collider_object ::+                              Method "get_contact_collider_object" cls sig => cls -> sig+get_contact_collider_object+  = runMethod @"get_contact_collider_object"++get_contact_collider_position ::+                                Method "get_contact_collider_position" cls sig => cls -> sig+get_contact_collider_position+  = runMethod @"get_contact_collider_position"++get_contact_collider_shape ::+                             Method "get_contact_collider_shape" cls sig => cls -> sig+get_contact_collider_shape+  = runMethod @"get_contact_collider_shape"++get_contact_collider_shape_metadata ::+                                      Method "get_contact_collider_shape_metadata" cls sig =>+                                      cls -> sig+get_contact_collider_shape_metadata+  = runMethod @"get_contact_collider_shape_metadata"++get_contact_collider_velocity_at_position ::+                                            Method "get_contact_collider_velocity_at_position" cls+                                              sig =>+                                            cls -> sig+get_contact_collider_velocity_at_position+  = runMethod @"get_contact_collider_velocity_at_position"++get_contact_count ::+                    Method "get_contact_count" cls sig => cls -> sig+get_contact_count = runMethod @"get_contact_count"++get_contact_impulse ::+                      Method "get_contact_impulse" cls sig => cls -> sig+get_contact_impulse = runMethod @"get_contact_impulse"++get_contact_local_normal ::+                           Method "get_contact_local_normal" cls sig => cls -> sig+get_contact_local_normal = runMethod @"get_contact_local_normal"++get_contact_local_position ::+                             Method "get_contact_local_position" cls sig => cls -> sig+get_contact_local_position+  = runMethod @"get_contact_local_position"++get_contact_local_shape ::+                          Method "get_contact_local_shape" cls sig => cls -> sig+get_contact_local_shape = runMethod @"get_contact_local_shape"++get_content_height ::+                     Method "get_content_height" cls sig => cls -> sig+get_content_height = runMethod @"get_content_height"++get_continuous_collision_detection_mode ::+                                          Method "get_continuous_collision_detection_mode" cls+                                            sig =>+                                          cls -> sig+get_continuous_collision_detection_mode+  = runMethod @"get_continuous_collision_detection_mode"++get_control :: Method "get_control" cls sig => cls -> sig+get_control = runMethod @"get_control"++get_controller_id ::+                    Method "get_controller_id" cls sig => cls -> sig+get_controller_id = runMethod @"get_controller_id"++get_controller_name ::+                      Method "get_controller_name" cls sig => cls -> sig+get_controller_name = runMethod @"get_controller_name"++get_copy_mode :: Method "get_copy_mode" cls sig => cls -> sig+get_copy_mode = runMethod @"get_copy_mode"++get_copyright_info ::+                     Method "get_copyright_info" cls sig => cls -> sig+get_copyright_info = runMethod @"get_copyright_info"++get_corner_detail ::+                    Method "get_corner_detail" cls sig => cls -> sig+get_corner_detail = runMethod @"get_corner_detail"++get_corner_radius ::+                    Method "get_corner_radius" cls sig => cls -> sig+get_corner_radius = runMethod @"get_corner_radius"++get_cross_fade_time ::+                      Method "get_cross_fade_time" cls sig => cls -> sig+get_cross_fade_time = runMethod @"get_cross_fade_time"++get_csv_line :: Method "get_csv_line" cls sig => cls -> sig+get_csv_line = runMethod @"get_csv_line"++get_cube_map :: Method "get_cube_map" cls sig => cls -> sig+get_cube_map = runMethod @"get_cube_map"++get_cubic_interpolation ::+                          Method "get_cubic_interpolation" cls sig => cls -> sig+get_cubic_interpolation = runMethod @"get_cubic_interpolation"++get_cull_mask :: Method "get_cull_mask" cls sig => cls -> sig+get_cull_mask = runMethod @"get_cull_mask"++get_cull_mask_bit ::+                    Method "get_cull_mask_bit" cls sig => cls -> sig+get_cull_mask_bit = runMethod @"get_cull_mask_bit"++get_cull_mode :: Method "get_cull_mode" cls sig => cls -> sig+get_cull_mode = runMethod @"get_cull_mode"++get_current_action_name ::+                          Method "get_current_action_name" cls sig => cls -> sig+get_current_action_name = runMethod @"get_current_action_name"++get_current_animation ::+                        Method "get_current_animation" cls sig => cls -> sig+get_current_animation = runMethod @"get_current_animation"++get_current_animation_length ::+                               Method "get_current_animation_length" cls sig => cls -> sig+get_current_animation_length+  = runMethod @"get_current_animation_length"++get_current_animation_position ::+                                 Method "get_current_animation_position" cls sig => cls -> sig+get_current_animation_position+  = runMethod @"get_current_animation_position"++get_current_dependencies ::+                           Method "get_current_dependencies" cls sig => cls -> sig+get_current_dependencies = runMethod @"get_current_dependencies"++get_current_dir :: Method "get_current_dir" cls sig => cls -> sig+get_current_dir = runMethod @"get_current_dir"++get_current_drive ::+                    Method "get_current_drive" cls sig => cls -> sig+get_current_drive = runMethod @"get_current_drive"++get_current_file :: Method "get_current_file" cls sig => cls -> sig+get_current_file = runMethod @"get_current_file"++get_current_library_path ::+                           Method "get_current_library_path" cls sig => cls -> sig+get_current_library_path = runMethod @"get_current_library_path"++get_current_line :: Method "get_current_line" cls sig => cls -> sig+get_current_line = runMethod @"get_current_line"++get_current_node :: Method "get_current_node" cls sig => cls -> sig+get_current_node = runMethod @"get_current_node"++get_current_path :: Method "get_current_path" cls sig => cls -> sig+get_current_path = runMethod @"get_current_path"++get_current_scene ::+                    Method "get_current_scene" cls sig => cls -> sig+get_current_scene = runMethod @"get_current_scene"++get_current_screen ::+                     Method "get_current_screen" cls sig => cls -> sig+get_current_screen = runMethod @"get_current_screen"++get_current_script ::+                     Method "get_current_script" cls sig => cls -> sig+get_current_script = runMethod @"get_current_script"++get_current_tab :: Method "get_current_tab" cls sig => cls -> sig+get_current_tab = runMethod @"get_current_tab"++get_current_tab_control ::+                          Method "get_current_tab_control" cls sig => cls -> sig+get_current_tab_control = runMethod @"get_current_tab_control"++get_cursor_position ::+                      Method "get_cursor_position" cls sig => cls -> sig+get_cursor_position = runMethod @"get_cursor_position"++get_cursor_shape :: Method "get_cursor_shape" cls sig => cls -> sig+get_cursor_shape = runMethod @"get_cursor_shape"++get_curve :: Method "get_curve" cls sig => cls -> sig+get_curve = runMethod @"get_curve"++get_custom_aabb :: Method "get_custom_aabb" cls sig => cls -> sig+get_custom_aabb = runMethod @"get_custom_aabb"++get_custom_bg_color ::+                      Method "get_custom_bg_color" cls sig => cls -> sig+get_custom_bg_color = runMethod @"get_custom_bg_color"++get_custom_data_format ::+                         Method "get_custom_data_format" cls sig => cls -> sig+get_custom_data_format = runMethod @"get_custom_data_format"++get_custom_minimum_height ::+                            Method "get_custom_minimum_height" cls sig => cls -> sig+get_custom_minimum_height = runMethod @"get_custom_minimum_height"++get_custom_minimum_size ::+                          Method "get_custom_minimum_size" cls sig => cls -> sig+get_custom_minimum_size = runMethod @"get_custom_minimum_size"++get_custom_multiplayer ::+                         Method "get_custom_multiplayer" cls sig => cls -> sig+get_custom_multiplayer = runMethod @"get_custom_multiplayer"++get_custom_popup_rect ::+                        Method "get_custom_popup_rect" cls sig => cls -> sig+get_custom_popup_rect = runMethod @"get_custom_popup_rect"++get_custom_solver_bias ::+                         Method "get_custom_solver_bias" cls sig => cls -> sig+get_custom_solver_bias = runMethod @"get_custom_solver_bias"++get_custom_step :: Method "get_custom_step" cls sig => cls -> sig+get_custom_step = runMethod @"get_custom_step"++get_custom_transform ::+                       Method "get_custom_transform" cls sig => cls -> sig+get_custom_transform = runMethod @"get_custom_transform"++get_custom_viewport ::+                      Method "get_custom_viewport" cls sig => cls -> sig+get_custom_viewport = runMethod @"get_custom_viewport"++get_cutoff :: Method "get_cutoff" cls sig => cls -> sig+get_cutoff = runMethod @"get_cutoff"++get_d :: Method "get_d" cls sig => cls -> sig+get_d = runMethod @"get_d"++get_damping :: Method "get_damping" cls sig => cls -> sig+get_damping = runMethod @"get_damping"++get_damping_coefficient ::+                          Method "get_damping_coefficient" cls sig => cls -> sig+get_damping_coefficient = runMethod @"get_damping_coefficient"++get_damping_compression ::+                          Method "get_damping_compression" cls sig => cls -> sig+get_damping_compression = runMethod @"get_damping_compression"++get_damping_relaxation ::+                         Method "get_damping_relaxation" cls sig => cls -> sig+get_damping_relaxation = runMethod @"get_damping_relaxation"++get_data :: Method "get_data" cls sig => cls -> sig+get_data = runMethod @"get_data"++get_data_array :: Method "get_data_array" cls sig => cls -> sig+get_data_array = runMethod @"get_data_array"++get_date :: Method "get_date" cls sig => cls -> sig+get_date = runMethod @"get_date"++get_datetime :: Method "get_datetime" cls sig => cls -> sig+get_datetime = runMethod @"get_datetime"++get_datetime_from_unix_time ::+                              Method "get_datetime_from_unix_time" cls sig => cls -> sig+get_datetime_from_unix_time+  = runMethod @"get_datetime_from_unix_time"++get_db :: Method "get_db" cls sig => cls -> sig+get_db = runMethod @"get_db"++get_deadzone :: Method "get_deadzone" cls sig => cls -> sig+get_deadzone = runMethod @"get_deadzone"++get_debug_draw :: Method "get_debug_draw" cls sig => cls -> sig+get_debug_draw = runMethod @"get_debug_draw"++get_deconstruct_type ::+                       Method "get_deconstruct_type" cls sig => cls -> sig+get_deconstruct_type = runMethod @"get_deconstruct_type"++get_default_blend_time ::+                         Method "get_default_blend_time" cls sig => cls -> sig+get_default_blend_time = runMethod @"get_default_blend_time"++get_default_color ::+                    Method "get_default_color" cls sig => cls -> sig+get_default_color = runMethod @"get_default_color"++get_default_cursor_shape ::+                           Method "get_default_cursor_shape" cls sig => cls -> sig+get_default_cursor_shape = runMethod @"get_default_cursor_shape"++get_default_font :: Method "get_default_font" cls sig => cls -> sig+get_default_font = runMethod @"get_default_font"++get_default_input_value ::+                          Method "get_default_input_value" cls sig => cls -> sig+get_default_input_value = runMethod @"get_default_input_value"++get_default_length ::+                     Method "get_default_length" cls sig => cls -> sig+get_default_length = runMethod @"get_default_length"++get_default_margin ::+                     Method "get_default_margin" cls sig => cls -> sig+get_default_margin = runMethod @"get_default_margin"++get_default_texture_param ::+                            Method "get_default_texture_param" cls sig => cls -> sig+get_default_texture_param = runMethod @"get_default_texture_param"++get_delta :: Method "get_delta" cls sig => cls -> sig+get_delta = runMethod @"get_delta"++get_dependencies :: Method "get_dependencies" cls sig => cls -> sig+get_dependencies = runMethod @"get_dependencies"++get_depth :: Method "get_depth" cls sig => cls -> sig+get_depth = runMethod @"get_depth"++get_depth_deep_parallax_max_layers ::+                                     Method "get_depth_deep_parallax_max_layers" cls sig =>+                                     cls -> sig+get_depth_deep_parallax_max_layers+  = runMethod @"get_depth_deep_parallax_max_layers"++get_depth_deep_parallax_min_layers ::+                                     Method "get_depth_deep_parallax_min_layers" cls sig =>+                                     cls -> sig+get_depth_deep_parallax_min_layers+  = runMethod @"get_depth_deep_parallax_min_layers"++get_depth_draw_mode ::+                      Method "get_depth_draw_mode" cls sig => cls -> sig+get_depth_draw_mode = runMethod @"get_depth_draw_mode"++get_depth_scale :: Method "get_depth_scale" cls sig => cls -> sig+get_depth_scale = runMethod @"get_depth_scale"++get_descent :: Method "get_descent" cls sig => cls -> sig+get_descent = runMethod @"get_descent"++get_description :: Method "get_description" cls sig => cls -> sig+get_description = runMethod @"get_description"++get_description_url ::+                      Method "get_description_url" cls sig => cls -> sig+get_description_url = runMethod @"get_description_url"++get_detail_blend_mode ::+                        Method "get_detail_blend_mode" cls sig => cls -> sig+get_detail_blend_mode = runMethod @"get_detail_blend_mode"++get_detail_sample_distance ::+                             Method "get_detail_sample_distance" cls sig => cls -> sig+get_detail_sample_distance+  = runMethod @"get_detail_sample_distance"++get_detail_sample_max_error ::+                              Method "get_detail_sample_max_error" cls sig => cls -> sig+get_detail_sample_max_error+  = runMethod @"get_detail_sample_max_error"++get_detail_uv :: Method "get_detail_uv" cls sig => cls -> sig+get_detail_uv = runMethod @"get_detail_uv"++get_device :: Method "get_device" cls sig => cls -> sig+get_device = runMethod @"get_device"++get_device_count :: Method "get_device_count" cls sig => cls -> sig+get_device_count = runMethod @"get_device_count"++get_device_list :: Method "get_device_list" cls sig => cls -> sig+get_device_list = runMethod @"get_device_list"++get_diffuse_mode :: Method "get_diffuse_mode" cls sig => cls -> sig+get_diffuse_mode = runMethod @"get_diffuse_mode"++get_direct_space_state ::+                         Method "get_direct_space_state" cls sig => cls -> sig+get_direct_space_state = runMethod @"get_direct_space_state"++get_disabled_texture ::+                       Method "get_disabled_texture" cls sig => cls -> sig+get_disabled_texture = runMethod @"get_disabled_texture"++get_discover_local_port ::+                          Method "get_discover_local_port" cls sig => cls -> sig+get_discover_local_port = runMethod @"get_discover_local_port"++get_discover_multicast_if ::+                            Method "get_discover_multicast_if" cls sig => cls -> sig+get_discover_multicast_if = runMethod @"get_discover_multicast_if"++get_dispatch_mode ::+                    Method "get_dispatch_mode" cls sig => cls -> sig+get_dispatch_mode = runMethod @"get_dispatch_mode"++get_display_mode :: Method "get_display_mode" cls sig => cls -> sig+get_display_mode = runMethod @"get_display_mode"++get_display_to_lens ::+                      Method "get_display_to_lens" cls sig => cls -> sig+get_display_to_lens = runMethod @"get_display_to_lens"++get_display_width ::+                    Method "get_display_width" cls sig => cls -> sig+get_display_width = runMethod @"get_display_width"++get_distance_fade ::+                    Method "get_distance_fade" cls sig => cls -> sig+get_distance_fade = runMethod @"get_distance_fade"++get_distance_fade_max_distance ::+                                 Method "get_distance_fade_max_distance" cls sig => cls -> sig+get_distance_fade_max_distance+  = runMethod @"get_distance_fade_max_distance"++get_distance_fade_min_distance ::+                                 Method "get_distance_fade_min_distance" cls sig => cls -> sig+get_distance_fade_min_distance+  = runMethod @"get_distance_fade_min_distance"++get_dof_blur_far_amount ::+                          Method "get_dof_blur_far_amount" cls sig => cls -> sig+get_dof_blur_far_amount = runMethod @"get_dof_blur_far_amount"++get_dof_blur_far_distance ::+                            Method "get_dof_blur_far_distance" cls sig => cls -> sig+get_dof_blur_far_distance = runMethod @"get_dof_blur_far_distance"++get_dof_blur_far_quality ::+                           Method "get_dof_blur_far_quality" cls sig => cls -> sig+get_dof_blur_far_quality = runMethod @"get_dof_blur_far_quality"++get_dof_blur_far_transition ::+                              Method "get_dof_blur_far_transition" cls sig => cls -> sig+get_dof_blur_far_transition+  = runMethod @"get_dof_blur_far_transition"++get_dof_blur_near_amount ::+                           Method "get_dof_blur_near_amount" cls sig => cls -> sig+get_dof_blur_near_amount = runMethod @"get_dof_blur_near_amount"++get_dof_blur_near_distance ::+                             Method "get_dof_blur_near_distance" cls sig => cls -> sig+get_dof_blur_near_distance+  = runMethod @"get_dof_blur_near_distance"++get_dof_blur_near_quality ::+                            Method "get_dof_blur_near_quality" cls sig => cls -> sig+get_dof_blur_near_quality = runMethod @"get_dof_blur_near_quality"++get_dof_blur_near_transition ::+                               Method "get_dof_blur_near_transition" cls sig => cls -> sig+get_dof_blur_near_transition+  = runMethod @"get_dof_blur_near_transition"++get_donor_info :: Method "get_donor_info" cls sig => cls -> sig+get_donor_info = runMethod @"get_donor_info"++get_doppler_tracking ::+                       Method "get_doppler_tracking" cls sig => cls -> sig+get_doppler_tracking = runMethod @"get_doppler_tracking"++get_double :: Method "get_double" cls sig => cls -> sig+get_double = runMethod @"get_double"++get_download_file ::+                    Method "get_download_file" cls sig => cls -> sig+get_download_file = runMethod @"get_download_file"++get_downloaded_bytes ::+                       Method "get_downloaded_bytes" cls sig => cls -> sig+get_downloaded_bytes = runMethod @"get_downloaded_bytes"++get_drag_coefficient ::+                       Method "get_drag_coefficient" cls sig => cls -> sig+get_drag_coefficient = runMethod @"get_drag_coefficient"++get_drag_data :: Method "get_drag_data" cls sig => cls -> sig+get_drag_data = runMethod @"get_drag_data"++get_drag_data_fw :: Method "get_drag_data_fw" cls sig => cls -> sig+get_drag_data_fw = runMethod @"get_drag_data_fw"++get_drag_margin :: Method "get_drag_margin" cls sig => cls -> sig+get_drag_margin = runMethod @"get_drag_margin"++get_drag_to_rearrange_enabled ::+                                Method "get_drag_to_rearrange_enabled" cls sig => cls -> sig+get_drag_to_rearrange_enabled+  = runMethod @"get_drag_to_rearrange_enabled"++get_dragger_visibility ::+                         Method "get_dragger_visibility" cls sig => cls -> sig+get_dragger_visibility = runMethod @"get_dragger_visibility"++get_draw_flag :: Method "get_draw_flag" cls sig => cls -> sig+get_draw_flag = runMethod @"get_draw_flag"++get_draw_mode :: Method "get_draw_mode" cls sig => cls -> sig+get_draw_mode = runMethod @"get_draw_mode"++get_draw_order :: Method "get_draw_order" cls sig => cls -> sig+get_draw_order = runMethod @"get_draw_order"++get_draw_pass_mesh ::+                     Method "get_draw_pass_mesh" cls sig => cls -> sig+get_draw_pass_mesh = runMethod @"get_draw_pass_mesh"++get_draw_passes :: Method "get_draw_passes" cls sig => cls -> sig+get_draw_passes = runMethod @"get_draw_passes"++get_drive :: Method "get_drive" cls sig => cls -> sig+get_drive = runMethod @"get_drive"++get_drive_count :: Method "get_drive_count" cls sig => cls -> sig+get_drive_count = runMethod @"get_drive_count"++get_drop_mode_flags ::+                      Method "get_drop_mode_flags" cls sig => cls -> sig+get_drop_mode_flags = runMethod @"get_drop_mode_flags"++get_drop_section_at_position ::+                               Method "get_drop_section_at_position" cls sig => cls -> sig+get_drop_section_at_position+  = runMethod @"get_drop_section_at_position"++get_dry :: Method "get_dry" cls sig => cls -> sig+get_dry = runMethod @"get_dry"++get_dynamic_data :: Method "get_dynamic_data" cls sig => cls -> sig+get_dynamic_data = runMethod @"get_dynamic_data"++get_dynamic_memory_usage ::+                           Method "get_dynamic_memory_usage" cls sig => cls -> sig+get_dynamic_memory_usage = runMethod @"get_dynamic_memory_usage"++get_dynamic_range ::+                    Method "get_dynamic_range" cls sig => cls -> sig+get_dynamic_range = runMethod @"get_dynamic_range"++get_edge_count :: Method "get_edge_count" cls sig => cls -> sig+get_edge_count = runMethod @"get_edge_count"++get_edge_faces :: Method "get_edge_faces" cls sig => cls -> sig+get_edge_faces = runMethod @"get_edge_faces"++get_edge_max_error ::+                     Method "get_edge_max_error" cls sig => cls -> sig+get_edge_max_error = runMethod @"get_edge_max_error"++get_edge_max_length ::+                      Method "get_edge_max_length" cls sig => cls -> sig+get_edge_max_length = runMethod @"get_edge_max_length"++get_edge_meta :: Method "get_edge_meta" cls sig => cls -> sig+get_edge_meta = runMethod @"get_edge_meta"++get_edge_vertex :: Method "get_edge_vertex" cls sig => cls -> sig+get_edge_vertex = runMethod @"get_edge_vertex"++get_edited :: Method "get_edited" cls sig => cls -> sig+get_edited = runMethod @"get_edited"++get_edited_column ::+                    Method "get_edited_column" cls sig => cls -> sig+get_edited_column = runMethod @"get_edited_column"++get_edited_object ::+                    Method "get_edited_object" cls sig => cls -> sig+get_edited_object = runMethod @"get_edited_object"++get_edited_property ::+                      Method "get_edited_property" cls sig => cls -> sig+get_edited_property = runMethod @"get_edited_property"++get_edited_scene_root ::+                        Method "get_edited_scene_root" cls sig => cls -> sig+get_edited_scene_root = runMethod @"get_edited_scene_root"++get_editor_interface ::+                       Method "get_editor_interface" cls sig => cls -> sig+get_editor_interface = runMethod @"get_editor_interface"++get_editor_settings ::+                      Method "get_editor_settings" cls sig => cls -> sig+get_editor_settings = runMethod @"get_editor_settings"++get_editor_viewport ::+                      Method "get_editor_viewport" cls sig => cls -> sig+get_editor_viewport = runMethod @"get_editor_viewport"++get_emission :: Method "get_emission" cls sig => cls -> sig+get_emission = runMethod @"get_emission"++get_emission_angle ::+                     Method "get_emission_angle" cls sig => cls -> sig+get_emission_angle = runMethod @"get_emission_angle"++get_emission_angle_filter_attenuation_db ::+                                           Method "get_emission_angle_filter_attenuation_db" cls+                                             sig =>+                                           cls -> sig+get_emission_angle_filter_attenuation_db+  = runMethod @"get_emission_angle_filter_attenuation_db"++get_emission_box_extents ::+                           Method "get_emission_box_extents" cls sig => cls -> sig+get_emission_box_extents = runMethod @"get_emission_box_extents"++get_emission_color_texture ::+                             Method "get_emission_color_texture" cls sig => cls -> sig+get_emission_color_texture+  = runMethod @"get_emission_color_texture"++get_emission_colors ::+                      Method "get_emission_colors" cls sig => cls -> sig+get_emission_colors = runMethod @"get_emission_colors"++get_emission_energy ::+                      Method "get_emission_energy" cls sig => cls -> sig+get_emission_energy = runMethod @"get_emission_energy"++get_emission_normal_texture ::+                              Method "get_emission_normal_texture" cls sig => cls -> sig+get_emission_normal_texture+  = runMethod @"get_emission_normal_texture"++get_emission_normals ::+                       Method "get_emission_normals" cls sig => cls -> sig+get_emission_normals = runMethod @"get_emission_normals"++get_emission_operator ::+                        Method "get_emission_operator" cls sig => cls -> sig+get_emission_operator = runMethod @"get_emission_operator"++get_emission_point_count ::+                           Method "get_emission_point_count" cls sig => cls -> sig+get_emission_point_count = runMethod @"get_emission_point_count"++get_emission_point_texture ::+                             Method "get_emission_point_texture" cls sig => cls -> sig+get_emission_point_texture+  = runMethod @"get_emission_point_texture"++get_emission_points ::+                      Method "get_emission_points" cls sig => cls -> sig+get_emission_points = runMethod @"get_emission_points"++get_emission_rect_extents ::+                            Method "get_emission_rect_extents" cls sig => cls -> sig+get_emission_rect_extents = runMethod @"get_emission_rect_extents"++get_emission_shape ::+                     Method "get_emission_shape" cls sig => cls -> sig+get_emission_shape = runMethod @"get_emission_shape"++get_emission_sphere_radius ::+                             Method "get_emission_sphere_radius" cls sig => cls -> sig+get_emission_sphere_radius+  = runMethod @"get_emission_sphere_radius"++get_enabled_focus_mode ::+                         Method "get_enabled_focus_mode" cls sig => cls -> sig+get_enabled_focus_mode = runMethod @"get_enabled_focus_mode"++get_enabled_inputs ::+                     Method "get_enabled_inputs" cls sig => cls -> sig+get_enabled_inputs = runMethod @"get_enabled_inputs"++get_end :: Method "get_end" cls sig => cls -> sig+get_end = runMethod @"get_end"++get_end_cap_mode :: Method "get_end_cap_mode" cls sig => cls -> sig+get_end_cap_mode = runMethod @"get_end_cap_mode"++get_end_node :: Method "get_end_node" cls sig => cls -> sig+get_end_node = runMethod @"get_end_node"++get_endian_swap :: Method "get_endian_swap" cls sig => cls -> sig+get_endian_swap = runMethod @"get_endian_swap"++get_energy :: Method "get_energy" cls sig => cls -> sig+get_energy = runMethod @"get_energy"++get_engine_force :: Method "get_engine_force" cls sig => cls -> sig+get_engine_force = runMethod @"get_engine_force"++get_environment :: Method "get_environment" cls sig => cls -> sig+get_environment = runMethod @"get_environment"++get_error :: Method "get_error" cls sig => cls -> sig+get_error = runMethod @"get_error"++get_error_line :: Method "get_error_line" cls sig => cls -> sig+get_error_line = runMethod @"get_error_line"++get_error_string :: Method "get_error_string" cls sig => cls -> sig+get_error_string = runMethod @"get_error_string"++get_error_text :: Method "get_error_text" cls sig => cls -> sig+get_error_text = runMethod @"get_error_text"++get_exclude :: Method "get_exclude" cls sig => cls -> sig+get_exclude = runMethod @"get_exclude"++get_exclude_nodes_from_collision ::+                                   Method "get_exclude_nodes_from_collision" cls sig => cls -> sig+get_exclude_nodes_from_collision+  = runMethod @"get_exclude_nodes_from_collision"++get_exclude_parent_body ::+                          Method "get_exclude_parent_body" cls sig => cls -> sig+get_exclude_parent_body = runMethod @"get_exclude_parent_body"++get_executable_path ::+                      Method "get_executable_path" cls sig => cls -> sig+get_executable_path = runMethod @"get_executable_path"++get_exit_code :: Method "get_exit_code" cls sig => cls -> sig+get_exit_code = runMethod @"get_exit_code"++get_expand :: Method "get_expand" cls sig => cls -> sig+get_expand = runMethod @"get_expand"++get_expand_margin ::+                    Method "get_expand_margin" cls sig => cls -> sig+get_expand_margin = runMethod @"get_expand_margin"++get_expand_margin_size ::+                         Method "get_expand_margin_size" cls sig => cls -> sig+get_expand_margin_size = runMethod @"get_expand_margin_size"++get_expand_right :: Method "get_expand_right" cls sig => cls -> sig+get_expand_right = runMethod @"get_expand_right"++get_expand_to_text_length ::+                            Method "get_expand_to_text_length" cls sig => cls -> sig+get_expand_to_text_length = runMethod @"get_expand_to_text_length"++get_explosiveness_ratio ::+                          Method "get_explosiveness_ratio" cls sig => cls -> sig+get_explosiveness_ratio = runMethod @"get_explosiveness_ratio"++get_extents :: Method "get_extents" cls sig => cls -> sig+get_extents = runMethod @"get_extents"++get_extra_cull_margin ::+                        Method "get_extra_cull_margin" cls sig => cls -> sig+get_extra_cull_margin = runMethod @"get_extra_cull_margin"++get_face_count :: Method "get_face_count" cls sig => cls -> sig+get_face_count = runMethod @"get_face_count"++get_face_edge :: Method "get_face_edge" cls sig => cls -> sig+get_face_edge = runMethod @"get_face_edge"++get_face_meta :: Method "get_face_meta" cls sig => cls -> sig+get_face_meta = runMethod @"get_face_meta"++get_face_normal :: Method "get_face_normal" cls sig => cls -> sig+get_face_normal = runMethod @"get_face_normal"++get_face_vertex :: Method "get_face_vertex" cls sig => cls -> sig+get_face_vertex = runMethod @"get_face_vertex"++get_faces :: Method "get_faces" cls sig => cls -> sig+get_faces = runMethod @"get_faces"++get_factor :: Method "get_factor" cls sig => cls -> sig+get_factor = runMethod @"get_factor"++get_fadein_time :: Method "get_fadein_time" cls sig => cls -> sig+get_fadein_time = runMethod @"get_fadein_time"++get_fadeout_time :: Method "get_fadeout_time" cls sig => cls -> sig+get_fadeout_time = runMethod @"get_fadeout_time"++get_fallback :: Method "get_fallback" cls sig => cls -> sig+get_fallback = runMethod @"get_fallback"++get_fallback_count ::+                     Method "get_fallback_count" cls sig => cls -> sig+get_fallback_count = runMethod @"get_fallback_count"++get_fallback_environment ::+                           Method "get_fallback_environment" cls sig => cls -> sig+get_fallback_environment = runMethod @"get_fallback_environment"++get_favorites :: Method "get_favorites" cls sig => cls -> sig+get_favorites = runMethod @"get_favorites"++get_feature :: Method "get_feature" cls sig => cls -> sig+get_feature = runMethod @"get_feature"++get_feedback :: Method "get_feedback" cls sig => cls -> sig+get_feedback = runMethod @"get_feedback"++get_feedback_delay_ms ::+                        Method "get_feedback_delay_ms" cls sig => cls -> sig+get_feedback_delay_ms = runMethod @"get_feedback_delay_ms"++get_feedback_level_db ::+                        Method "get_feedback_level_db" cls sig => cls -> sig+get_feedback_level_db = runMethod @"get_feedback_level_db"++get_feedback_lowpass ::+                       Method "get_feedback_lowpass" cls sig => cls -> sig+get_feedback_lowpass = runMethod @"get_feedback_lowpass"++get_file :: Method "get_file" cls sig => cls -> sig+get_file = runMethod @"get_file"++get_file_count :: Method "get_file_count" cls sig => cls -> sig+get_file_count = runMethod @"get_file_count"++get_file_import_is_valid ::+                           Method "get_file_import_is_valid" cls sig => cls -> sig+get_file_import_is_valid = runMethod @"get_file_import_is_valid"++get_file_path :: Method "get_file_path" cls sig => cls -> sig+get_file_path = runMethod @"get_file_path"++get_file_script_class_extends ::+                                Method "get_file_script_class_extends" cls sig => cls -> sig+get_file_script_class_extends+  = runMethod @"get_file_script_class_extends"++get_file_script_class_name ::+                             Method "get_file_script_class_name" cls sig => cls -> sig+get_file_script_class_name+  = runMethod @"get_file_script_class_name"++get_file_type :: Method "get_file_type" cls sig => cls -> sig+get_file_type = runMethod @"get_file_type"++get_filename :: Method "get_filename" cls sig => cls -> sig+get_filename = runMethod @"get_filename"++get_filesystem :: Method "get_filesystem" cls sig => cls -> sig+get_filesystem = runMethod @"get_filesystem"++get_filesystem_path ::+                      Method "get_filesystem_path" cls sig => cls -> sig+get_filesystem_path = runMethod @"get_filesystem_path"++get_fill_degrees :: Method "get_fill_degrees" cls sig => cls -> sig+get_fill_degrees = runMethod @"get_fill_degrees"++get_fill_mode :: Method "get_fill_mode" cls sig => cls -> sig+get_fill_mode = runMethod @"get_fill_mode"++get_filter_ledge_spans ::+                         Method "get_filter_ledge_spans" cls sig => cls -> sig+get_filter_ledge_spans = runMethod @"get_filter_ledge_spans"++get_filter_low_hanging_obstacles ::+                                   Method "get_filter_low_hanging_obstacles" cls sig => cls -> sig+get_filter_low_hanging_obstacles+  = runMethod @"get_filter_low_hanging_obstacles"++get_filter_walkable_low_height_spans ::+                                       Method "get_filter_walkable_low_height_spans" cls sig =>+                                       cls -> sig+get_filter_walkable_low_height_spans+  = runMethod @"get_filter_walkable_low_height_spans"++get_filters :: Method "get_filters" cls sig => cls -> sig+get_filters = runMethod @"get_filters"++get_final_transform ::+                      Method "get_final_transform" cls sig => cls -> sig+get_final_transform = runMethod @"get_final_transform"++get_fixed_column_width ::+                         Method "get_fixed_column_width" cls sig => cls -> sig+get_fixed_column_width = runMethod @"get_fixed_column_width"++get_fixed_fps :: Method "get_fixed_fps" cls sig => cls -> sig+get_fixed_fps = runMethod @"get_fixed_fps"++get_fixed_icon_size ::+                      Method "get_fixed_icon_size" cls sig => cls -> sig+get_fixed_icon_size = runMethod @"get_fixed_icon_size"++get_flag :: Method "get_flag" cls sig => cls -> sig+get_flag = runMethod @"get_flag"++get_flag_x :: Method "get_flag_x" cls sig => cls -> sig+get_flag_x = runMethod @"get_flag_x"++get_flag_y :: Method "get_flag_y" cls sig => cls -> sig+get_flag_y = runMethod @"get_flag_y"++get_flag_z :: Method "get_flag_z" cls sig => cls -> sig+get_flag_z = runMethod @"get_flag_z"++get_flags :: Method "get_flags" cls sig => cls -> sig+get_flags = runMethod @"get_flags"++get_flatness :: Method "get_flatness" cls sig => cls -> sig+get_flatness = runMethod @"get_flatness"++get_flip_faces :: Method "get_flip_faces" cls sig => cls -> sig+get_flip_faces = runMethod @"get_flip_faces"++get_float :: Method "get_float" cls sig => cls -> sig+get_float = runMethod @"get_float"++get_floor_velocity ::+                     Method "get_floor_velocity" cls sig => cls -> sig+get_floor_velocity = runMethod @"get_floor_velocity"++get_focus_mode :: Method "get_focus_mode" cls sig => cls -> sig+get_focus_mode = runMethod @"get_focus_mode"++get_focus_neighbour ::+                      Method "get_focus_neighbour" cls sig => cls -> sig+get_focus_neighbour = runMethod @"get_focus_neighbour"++get_focus_next :: Method "get_focus_next" cls sig => cls -> sig+get_focus_next = runMethod @"get_focus_next"++get_focus_owner :: Method "get_focus_owner" cls sig => cls -> sig+get_focus_owner = runMethod @"get_focus_owner"++get_focus_previous ::+                     Method "get_focus_previous" cls sig => cls -> sig+get_focus_previous = runMethod @"get_focus_previous"++get_focused_texture ::+                      Method "get_focused_texture" cls sig => cls -> sig+get_focused_texture = runMethod @"get_focused_texture"++get_fog_color :: Method "get_fog_color" cls sig => cls -> sig+get_fog_color = runMethod @"get_fog_color"++get_fog_depth_begin ::+                      Method "get_fog_depth_begin" cls sig => cls -> sig+get_fog_depth_begin = runMethod @"get_fog_depth_begin"++get_fog_depth_curve ::+                      Method "get_fog_depth_curve" cls sig => cls -> sig+get_fog_depth_curve = runMethod @"get_fog_depth_curve"++get_fog_height_curve ::+                       Method "get_fog_height_curve" cls sig => cls -> sig+get_fog_height_curve = runMethod @"get_fog_height_curve"++get_fog_height_max ::+                     Method "get_fog_height_max" cls sig => cls -> sig+get_fog_height_max = runMethod @"get_fog_height_max"++get_fog_height_min ::+                     Method "get_fog_height_min" cls sig => cls -> sig+get_fog_height_min = runMethod @"get_fog_height_min"++get_fog_sun_amount ::+                     Method "get_fog_sun_amount" cls sig => cls -> sig+get_fog_sun_amount = runMethod @"get_fog_sun_amount"++get_fog_sun_color ::+                    Method "get_fog_sun_color" cls sig => cls -> sig+get_fog_sun_color = runMethod @"get_fog_sun_color"++get_fog_transmit_curve ::+                         Method "get_fog_transmit_curve" cls sig => cls -> sig+get_fog_transmit_curve = runMethod @"get_fog_transmit_curve"++get_follow_smoothing ::+                       Method "get_follow_smoothing" cls sig => cls -> sig+get_follow_smoothing = runMethod @"get_follow_smoothing"++get_font :: Method "get_font" cls sig => cls -> sig+get_font = runMethod @"get_font"++get_font_data :: Method "get_font_data" cls sig => cls -> sig+get_font_data = runMethod @"get_font_data"++get_font_list :: Method "get_font_list" cls sig => cls -> sig+get_font_list = runMethod @"get_font_list"++get_font_path :: Method "get_font_path" cls sig => cls -> sig+get_font_path = runMethod @"get_font_path"++get_format :: Method "get_format" cls sig => cls -> sig+get_format = runMethod @"get_format"++get_fov :: Method "get_fov" cls sig => cls -> sig+get_fov = runMethod @"get_fov"++get_fps :: Method "get_fps" cls sig => cls -> sig+get_fps = runMethod @"get_fps"++get_fractional_delta ::+                       Method "get_fractional_delta" cls sig => cls -> sig+get_fractional_delta = runMethod @"get_fractional_delta"++get_frame :: Method "get_frame" cls sig => cls -> sig+get_frame = runMethod @"get_frame"++get_frame_color :: Method "get_frame_color" cls sig => cls -> sig+get_frame_color = runMethod @"get_frame_color"++get_frame_count :: Method "get_frame_count" cls sig => cls -> sig+get_frame_count = runMethod @"get_frame_count"++get_frame_delay :: Method "get_frame_delay" cls sig => cls -> sig+get_frame_delay = runMethod @"get_frame_delay"++get_frame_texture ::+                    Method "get_frame_texture" cls sig => cls -> sig+get_frame_texture = runMethod @"get_frame_texture"++get_frames :: Method "get_frames" cls sig => cls -> sig+get_frames = runMethod @"get_frames"++get_frames_drawn :: Method "get_frames_drawn" cls sig => cls -> sig+get_frames_drawn = runMethod @"get_frames_drawn"++get_frames_per_second ::+                        Method "get_frames_per_second" cls sig => cls -> sig+get_frames_per_second = runMethod @"get_frames_per_second"++get_friction :: Method "get_friction" cls sig => cls -> sig+get_friction = runMethod @"get_friction"++get_friction_slip ::+                    Method "get_friction_slip" cls sig => cls -> sig+get_friction_slip = runMethod @"get_friction_slip"++get_func :: Method "get_func" cls sig => cls -> sig+get_func = runMethod @"get_func"++get_function :: Method "get_function" cls sig => cls -> sig+get_function = runMethod @"get_function"++get_function_node_id ::+                       Method "get_function_node_id" cls sig => cls -> sig+get_function_node_id = runMethod @"get_function_node_id"++get_function_scroll ::+                      Method "get_function_scroll" cls sig => cls -> sig+get_function_scroll = runMethod @"get_function_scroll"++get_gain :: Method "get_gain" cls sig => cls -> sig+get_gain = runMethod @"get_gain"++get_gateway :: Method "get_gateway" cls sig => cls -> sig+get_gateway = runMethod @"get_gateway"++get_gizmo :: Method "get_gizmo" cls sig => cls -> sig+get_gizmo = runMethod @"get_gizmo"++get_global_canvas_transform ::+                              Method "get_global_canvas_transform" cls sig => cls -> sig+get_global_canvas_transform+  = runMethod @"get_global_canvas_transform"++get_global_constant ::+                      Method "get_global_constant" cls sig => cls -> sig+get_global_constant = runMethod @"get_global_constant"++get_global_mouse_position ::+                            Method "get_global_mouse_position" cls sig => cls -> sig+get_global_mouse_position = runMethod @"get_global_mouse_position"++get_global_position ::+                      Method "get_global_position" cls sig => cls -> sig+get_global_position = runMethod @"get_global_position"++get_global_rect :: Method "get_global_rect" cls sig => cls -> sig+get_global_rect = runMethod @"get_global_rect"++get_global_rotation ::+                      Method "get_global_rotation" cls sig => cls -> sig+get_global_rotation = runMethod @"get_global_rotation"++get_global_rotation_degrees ::+                              Method "get_global_rotation_degrees" cls sig => cls -> sig+get_global_rotation_degrees+  = runMethod @"get_global_rotation_degrees"++get_global_scale :: Method "get_global_scale" cls sig => cls -> sig+get_global_scale = runMethod @"get_global_scale"++get_global_transform ::+                       Method "get_global_transform" cls sig => cls -> sig+get_global_transform = runMethod @"get_global_transform"++get_global_transform_with_canvas ::+                                   Method "get_global_transform_with_canvas" cls sig => cls -> sig+get_global_transform_with_canvas+  = runMethod @"get_global_transform_with_canvas"++get_glow_blend_mode ::+                      Method "get_glow_blend_mode" cls sig => cls -> sig+get_glow_blend_mode = runMethod @"get_glow_blend_mode"++get_glow_bloom :: Method "get_glow_bloom" cls sig => cls -> sig+get_glow_bloom = runMethod @"get_glow_bloom"++get_glow_hdr_bleed_scale ::+                           Method "get_glow_hdr_bleed_scale" cls sig => cls -> sig+get_glow_hdr_bleed_scale = runMethod @"get_glow_hdr_bleed_scale"++get_glow_hdr_bleed_threshold ::+                               Method "get_glow_hdr_bleed_threshold" cls sig => cls -> sig+get_glow_hdr_bleed_threshold+  = runMethod @"get_glow_hdr_bleed_threshold"++get_glow_intensity ::+                     Method "get_glow_intensity" cls sig => cls -> sig+get_glow_intensity = runMethod @"get_glow_intensity"++get_glow_strength ::+                    Method "get_glow_strength" cls sig => cls -> sig+get_glow_strength = runMethod @"get_glow_strength"++get_gradient :: Method "get_gradient" cls sig => cls -> sig+get_gradient = runMethod @"get_gradient"++get_graph_offset :: Method "get_graph_offset" cls sig => cls -> sig+get_graph_offset = runMethod @"get_graph_offset"++get_gravity :: Method "get_gravity" cls sig => cls -> sig+get_gravity = runMethod @"get_gravity"++get_gravity_distance_scale ::+                             Method "get_gravity_distance_scale" cls sig => cls -> sig+get_gravity_distance_scale+  = runMethod @"get_gravity_distance_scale"++get_gravity_scale ::+                    Method "get_gravity_scale" cls sig => cls -> sig+get_gravity_scale = runMethod @"get_gravity_scale"++get_gravity_vector ::+                     Method "get_gravity_vector" cls sig => cls -> sig+get_gravity_vector = runMethod @"get_gravity_vector"++get_grid_radius :: Method "get_grid_radius" cls sig => cls -> sig+get_grid_radius = runMethod @"get_grid_radius"++get_ground_bottom_color ::+                          Method "get_ground_bottom_color" cls sig => cls -> sig+get_ground_bottom_color = runMethod @"get_ground_bottom_color"++get_ground_curve :: Method "get_ground_curve" cls sig => cls -> sig+get_ground_curve = runMethod @"get_ground_curve"++get_ground_energy ::+                    Method "get_ground_energy" cls sig => cls -> sig+get_ground_energy = runMethod @"get_ground_energy"++get_ground_horizon_color ::+                           Method "get_ground_horizon_color" cls sig => cls -> sig+get_ground_horizon_color = runMethod @"get_ground_horizon_color"++get_group_count :: Method "get_group_count" cls sig => cls -> sig+get_group_count = runMethod @"get_group_count"++get_group_name :: Method "get_group_name" cls sig => cls -> sig+get_group_name = runMethod @"get_group_name"++get_groups :: Method "get_groups" cls sig => cls -> sig+get_groups = runMethod @"get_groups"++get_grow :: Method "get_grow" cls sig => cls -> sig+get_grow = runMethod @"get_grow"++get_grow_begin :: Method "get_grow_begin" cls sig => cls -> sig+get_grow_begin = runMethod @"get_grow_begin"++get_grow_end :: Method "get_grow_end" cls sig => cls -> sig+get_grow_end = runMethod @"get_grow_end"++get_gyroscope :: Method "get_gyroscope" cls sig => cls -> sig+get_gyroscope = runMethod @"get_gyroscope"++get_h_axis_stretch_mode ::+                          Method "get_h_axis_stretch_mode" cls sig => cls -> sig+get_h_axis_stretch_mode = runMethod @"get_h_axis_stretch_mode"++get_h_frames :: Method "get_h_frames" cls sig => cls -> sig+get_h_frames = runMethod @"get_h_frames"++get_h_grow_direction ::+                       Method "get_h_grow_direction" cls sig => cls -> sig+get_h_grow_direction = runMethod @"get_h_grow_direction"++get_h_offset :: Method "get_h_offset" cls sig => cls -> sig+get_h_offset = runMethod @"get_h_offset"++get_h_scroll :: Method "get_h_scroll" cls sig => cls -> sig+get_h_scroll = runMethod @"get_h_scroll"++get_h_scrollbar :: Method "get_h_scrollbar" cls sig => cls -> sig+get_h_scrollbar = runMethod @"get_h_scrollbar"++get_h_size_flags :: Method "get_h_size_flags" cls sig => cls -> sig+get_h_size_flags = runMethod @"get_h_size_flags"++get_half_offset :: Method "get_half_offset" cls sig => cls -> sig+get_half_offset = runMethod @"get_half_offset"++get_hand :: Method "get_hand" cls sig => cls -> sig+get_hand = runMethod @"get_hand"++get_handle_name :: Method "get_handle_name" cls sig => cls -> sig+get_handle_name = runMethod @"get_handle_name"++get_handle_value :: Method "get_handle_value" cls sig => cls -> sig+get_handle_value = runMethod @"get_handle_value"++get_hdr :: Method "get_hdr" cls sig => cls -> sig+get_hdr = runMethod @"get_hdr"++get_height :: Method "get_height" cls sig => cls -> sig+get_height = runMethod @"get_height"++get_hframes :: Method "get_hframes" cls sig => cls -> sig+get_hframes = runMethod @"get_hframes"++get_hide_on_ok :: Method "get_hide_on_ok" cls sig => cls -> sig+get_hide_on_ok = runMethod @"get_hide_on_ok"++get_hinting :: Method "get_hinting" cls sig => cls -> sig+get_hinting = runMethod @"get_hinting"++get_hit_length :: Method "get_hit_length" cls sig => cls -> sig+get_hit_length = runMethod @"get_hit_length"++get_hmd_transform ::+                    Method "get_hmd_transform" cls sig => cls -> sig+get_hmd_transform = runMethod @"get_hmd_transform"++get_hover_texture ::+                    Method "get_hover_texture" cls sig => cls -> sig+get_hover_texture = runMethod @"get_hover_texture"++get_hpf :: Method "get_hpf" cls sig => cls -> sig+get_hpf = runMethod @"get_hpf"++get_http_client_status ::+                         Method "get_http_client_status" cls sig => cls -> sig+get_http_client_status = runMethod @"get_http_client_status"++get_icon :: Method "get_icon" cls sig => cls -> sig+get_icon = runMethod @"get_icon"++get_icon_list :: Method "get_icon_list" cls sig => cls -> sig+get_icon_list = runMethod @"get_icon_list"++get_icon_max_width ::+                     Method "get_icon_max_width" cls sig => cls -> sig+get_icon_max_width = runMethod @"get_icon_max_width"++get_icon_mode :: Method "get_icon_mode" cls sig => cls -> sig+get_icon_mode = runMethod @"get_icon_mode"++get_icon_region :: Method "get_icon_region" cls sig => cls -> sig+get_icon_region = runMethod @"get_icon_region"++get_icon_scale :: Method "get_icon_scale" cls sig => cls -> sig+get_icon_scale = runMethod @"get_icon_scale"++get_id :: Method "get_id" cls sig => cls -> sig+get_id = runMethod @"get_id"++get_id_path :: Method "get_id_path" cls sig => cls -> sig+get_id_path = runMethod @"get_id_path"++get_igd_control_url ::+                      Method "get_igd_control_url" cls sig => cls -> sig+get_igd_control_url = runMethod @"get_igd_control_url"++get_igd_our_addr :: Method "get_igd_our_addr" cls sig => cls -> sig+get_igd_our_addr = runMethod @"get_igd_our_addr"++get_igd_service_type ::+                       Method "get_igd_service_type" cls sig => cls -> sig+get_igd_service_type = runMethod @"get_igd_service_type"++get_igd_status :: Method "get_igd_status" cls sig => cls -> sig+get_igd_status = runMethod @"get_igd_status"++get_image :: Method "get_image" cls sig => cls -> sig+get_image = runMethod @"get_image"++get_image_path :: Method "get_image_path" cls sig => cls -> sig+get_image_path = runMethod @"get_image_path"++get_import_options ::+                     Method "get_import_options" cls sig => cls -> sig+get_import_options = runMethod @"get_import_options"++get_import_order :: Method "get_import_order" cls sig => cls -> sig+get_import_order = runMethod @"get_import_order"++get_importer_name ::+                    Method "get_importer_name" cls sig => cls -> sig+get_importer_name = runMethod @"get_importer_name"++get_incoming_connections ::+                           Method "get_incoming_connections" cls sig => cls -> sig+get_incoming_connections = runMethod @"get_incoming_connections"++get_index :: Method "get_index" cls sig => cls -> sig+get_index = runMethod @"get_index"++get_index_in_skeleton ::+                        Method "get_index_in_skeleton" cls sig => cls -> sig+get_index_in_skeleton = runMethod @"get_index_in_skeleton"++get_indexed :: Method "get_indexed" cls sig => cls -> sig+get_indexed = runMethod @"get_indexed"++get_inertia :: Method "get_inertia" cls sig => cls -> sig+get_inertia = runMethod @"get_inertia"++get_inheriters_from_class ::+                            Method "get_inheriters_from_class" cls sig => cls -> sig+get_inheriters_from_class = runMethod @"get_inheriters_from_class"++get_initial_offset ::+                     Method "get_initial_offset" cls sig => cls -> sig+get_initial_offset = runMethod @"get_initial_offset"++get_inner_radius :: Method "get_inner_radius" cls sig => cls -> sig+get_inner_radius = runMethod @"get_inner_radius"++get_input_buffer_max_size ::+                            Method "get_input_buffer_max_size" cls sig => cls -> sig+get_input_buffer_max_size = runMethod @"get_input_buffer_max_size"++get_input_caption ::+                    Method "get_input_caption" cls sig => cls -> sig+get_input_caption = runMethod @"get_input_caption"++get_input_count :: Method "get_input_count" cls sig => cls -> sig+get_input_count = runMethod @"get_input_count"++get_input_name :: Method "get_input_name" cls sig => cls -> sig+get_input_name = runMethod @"get_input_name"++get_input_port_default_value ::+                               Method "get_input_port_default_value" cls sig => cls -> sig+get_input_port_default_value+  = runMethod @"get_input_port_default_value"++get_instance_base_type ::+                         Method "get_instance_base_type" cls sig => cls -> sig+get_instance_base_type = runMethod @"get_instance_base_type"++get_instance_color ::+                     Method "get_instance_color" cls sig => cls -> sig+get_instance_color = runMethod @"get_instance_color"++get_instance_count ::+                     Method "get_instance_count" cls sig => cls -> sig+get_instance_count = runMethod @"get_instance_count"++get_instance_custom_data ::+                           Method "get_instance_custom_data" cls sig => cls -> sig+get_instance_custom_data = runMethod @"get_instance_custom_data"++get_instance_id :: Method "get_instance_id" cls sig => cls -> sig+get_instance_id = runMethod @"get_instance_id"++get_instance_path ::+                    Method "get_instance_path" cls sig => cls -> sig+get_instance_path = runMethod @"get_instance_path"++get_instance_transform ::+                         Method "get_instance_transform" cls sig => cls -> sig+get_instance_transform = runMethod @"get_instance_transform"++get_intensity :: Method "get_intensity" cls sig => cls -> sig+get_intensity = runMethod @"get_intensity"++get_interface :: Method "get_interface" cls sig => cls -> sig+get_interface = runMethod @"get_interface"++get_interface_count ::+                      Method "get_interface_count" cls sig => cls -> sig+get_interface_count = runMethod @"get_interface_count"++get_interfaces :: Method "get_interfaces" cls sig => cls -> sig+get_interfaces = runMethod @"get_interfaces"++get_interior_ambient ::+                       Method "get_interior_ambient" cls sig => cls -> sig+get_interior_ambient = runMethod @"get_interior_ambient"++get_interior_ambient_energy ::+                              Method "get_interior_ambient_energy" cls sig => cls -> sig+get_interior_ambient_energy+  = runMethod @"get_interior_ambient_energy"++get_interior_ambient_probe_contribution ::+                                          Method "get_interior_ambient_probe_contribution" cls+                                            sig =>+                                          cls -> sig+get_interior_ambient_probe_contribution+  = runMethod @"get_interior_ambient_probe_contribution"++get_interpolation ::+                    Method "get_interpolation" cls sig => cls -> sig+get_interpolation = runMethod @"get_interpolation"++get_intersections ::+                    Method "get_intersections" cls sig => cls -> sig+get_intersections = runMethod @"get_intersections"++get_inverse_inertia ::+                      Method "get_inverse_inertia" cls sig => cls -> sig+get_inverse_inertia = runMethod @"get_inverse_inertia"++get_inverse_mass :: Method "get_inverse_mass" cls sig => cls -> sig+get_inverse_mass = runMethod @"get_inverse_mass"++get_invert :: Method "get_invert" cls sig => cls -> sig+get_invert = runMethod @"get_invert"++get_invert_border ::+                    Method "get_invert_border" cls sig => cls -> sig+get_invert_border = runMethod @"get_invert_border"++get_iod :: Method "get_iod" cls sig => cls -> sig+get_iod = runMethod @"get_iod"++get_is_active :: Method "get_is_active" cls sig => cls -> sig+get_is_active = runMethod @"get_is_active"++get_is_hemisphere ::+                    Method "get_is_hemisphere" cls sig => cls -> sig+get_is_hemisphere = runMethod @"get_is_hemisphere"++get_item_accelerator ::+                       Method "get_item_accelerator" cls sig => cls -> sig+get_item_accelerator = runMethod @"get_item_accelerator"++get_item_area_rect ::+                     Method "get_item_area_rect" cls sig => cls -> sig+get_item_area_rect = runMethod @"get_item_area_rect"++get_item_at_position ::+                       Method "get_item_at_position" cls sig => cls -> sig+get_item_at_position = runMethod @"get_item_at_position"++get_item_count :: Method "get_item_count" cls sig => cls -> sig+get_item_count = runMethod @"get_item_count"++get_item_cull_mask ::+                     Method "get_item_cull_mask" cls sig => cls -> sig+get_item_cull_mask = runMethod @"get_item_cull_mask"++get_item_custom_bg_color ::+                           Method "get_item_custom_bg_color" cls sig => cls -> sig+get_item_custom_bg_color = runMethod @"get_item_custom_bg_color"++get_item_custom_fg_color ::+                           Method "get_item_custom_fg_color" cls sig => cls -> sig+get_item_custom_fg_color = runMethod @"get_item_custom_fg_color"++get_item_icon :: Method "get_item_icon" cls sig => cls -> sig+get_item_icon = runMethod @"get_item_icon"++get_item_icon_modulate ::+                         Method "get_item_icon_modulate" cls sig => cls -> sig+get_item_icon_modulate = runMethod @"get_item_icon_modulate"++get_item_icon_region ::+                       Method "get_item_icon_region" cls sig => cls -> sig+get_item_icon_region = runMethod @"get_item_icon_region"++get_item_id :: Method "get_item_id" cls sig => cls -> sig+get_item_id = runMethod @"get_item_id"++get_item_index :: Method "get_item_index" cls sig => cls -> sig+get_item_index = runMethod @"get_item_index"++get_item_list :: Method "get_item_list" cls sig => cls -> sig+get_item_list = runMethod @"get_item_list"++get_item_mesh :: Method "get_item_mesh" cls sig => cls -> sig+get_item_mesh = runMethod @"get_item_mesh"++get_item_metadata ::+                    Method "get_item_metadata" cls sig => cls -> sig+get_item_metadata = runMethod @"get_item_metadata"++get_item_name :: Method "get_item_name" cls sig => cls -> sig+get_item_name = runMethod @"get_item_name"++get_item_navmesh :: Method "get_item_navmesh" cls sig => cls -> sig+get_item_navmesh = runMethod @"get_item_navmesh"++get_item_preview :: Method "get_item_preview" cls sig => cls -> sig+get_item_preview = runMethod @"get_item_preview"++get_item_rect :: Method "get_item_rect" cls sig => cls -> sig+get_item_rect = runMethod @"get_item_rect"++get_item_shadow_cull_mask ::+                            Method "get_item_shadow_cull_mask" cls sig => cls -> sig+get_item_shadow_cull_mask = runMethod @"get_item_shadow_cull_mask"++get_item_shapes :: Method "get_item_shapes" cls sig => cls -> sig+get_item_shapes = runMethod @"get_item_shapes"++get_item_shortcut ::+                    Method "get_item_shortcut" cls sig => cls -> sig+get_item_shortcut = runMethod @"get_item_shortcut"++get_item_submenu :: Method "get_item_submenu" cls sig => cls -> sig+get_item_submenu = runMethod @"get_item_submenu"++get_item_text :: Method "get_item_text" cls sig => cls -> sig+get_item_text = runMethod @"get_item_text"++get_item_tooltip :: Method "get_item_tooltip" cls sig => cls -> sig+get_item_tooltip = runMethod @"get_item_tooltip"++get_iterations_per_second ::+                            Method "get_iterations_per_second" cls sig => cls -> sig+get_iterations_per_second = runMethod @"get_iterations_per_second"++get_joint_mode :: Method "get_joint_mode" cls sig => cls -> sig+get_joint_mode = runMethod @"get_joint_mode"++get_joint_offset :: Method "get_joint_offset" cls sig => cls -> sig+get_joint_offset = runMethod @"get_joint_offset"++get_joint_type :: Method "get_joint_type" cls sig => cls -> sig+get_joint_type = runMethod @"get_joint_type"++get_joy_axis :: Method "get_joy_axis" cls sig => cls -> sig+get_joy_axis = runMethod @"get_joy_axis"++get_joy_axis_index_from_string ::+                                 Method "get_joy_axis_index_from_string" cls sig => cls -> sig+get_joy_axis_index_from_string+  = runMethod @"get_joy_axis_index_from_string"++get_joy_axis_string ::+                      Method "get_joy_axis_string" cls sig => cls -> sig+get_joy_axis_string = runMethod @"get_joy_axis_string"++get_joy_button_index_from_string ::+                                   Method "get_joy_button_index_from_string" cls sig => cls -> sig+get_joy_button_index_from_string+  = runMethod @"get_joy_button_index_from_string"++get_joy_button_string ::+                        Method "get_joy_button_string" cls sig => cls -> sig+get_joy_button_string = runMethod @"get_joy_button_string"++get_joy_guid :: Method "get_joy_guid" cls sig => cls -> sig+get_joy_guid = runMethod @"get_joy_guid"++get_joy_id :: Method "get_joy_id" cls sig => cls -> sig+get_joy_id = runMethod @"get_joy_id"++get_joy_name :: Method "get_joy_name" cls sig => cls -> sig+get_joy_name = runMethod @"get_joy_name"++get_joy_vibration_duration ::+                             Method "get_joy_vibration_duration" cls sig => cls -> sig+get_joy_vibration_duration+  = runMethod @"get_joy_vibration_duration"++get_joy_vibration_strength ::+                             Method "get_joy_vibration_strength" cls sig => cls -> sig+get_joy_vibration_strength+  = runMethod @"get_joy_vibration_strength"++get_joystick_axis ::+                    Method "get_joystick_axis" cls sig => cls -> sig+get_joystick_axis = runMethod @"get_joystick_axis"++get_joystick_id :: Method "get_joystick_id" cls sig => cls -> sig+get_joystick_id = runMethod @"get_joystick_id"++get_k1 :: Method "get_k1" cls sig => cls -> sig+get_k1 = runMethod @"get_k1"++get_k2 :: Method "get_k2" cls sig => cls -> sig+get_k2 = runMethod @"get_k2"++get_keep_3d_linear ::+                     Method "get_keep_3d_linear" cls sig => cls -> sig+get_keep_3d_linear = runMethod @"get_keep_3d_linear"++get_keep_aspect_mode ::+                       Method "get_keep_aspect_mode" cls sig => cls -> sig+get_keep_aspect_mode = runMethod @"get_keep_aspect_mode"++get_keep_hf_hz :: Method "get_keep_hf_hz" cls sig => cls -> sig+get_keep_hf_hz = runMethod @"get_keep_hf_hz"++get_kerning_pair :: Method "get_kerning_pair" cls sig => cls -> sig+get_kerning_pair = runMethod @"get_kerning_pair"++get_keyword_color ::+                    Method "get_keyword_color" cls sig => cls -> sig+get_keyword_color = runMethod @"get_keyword_color"++get_label :: Method "get_label" cls sig => cls -> sig+get_label = runMethod @"get_label"++get_lacunarity :: Method "get_lacunarity" cls sig => cls -> sig+get_lacunarity = runMethod @"get_lacunarity"++get_last_commit_usec ::+                       Method "get_last_commit_usec" cls sig => cls -> sig+get_last_commit_usec = runMethod @"get_last_commit_usec"++get_last_frame_usec ::+                      Method "get_last_frame_usec" cls sig => cls -> sig+get_last_frame_usec = runMethod @"get_last_frame_usec"++get_last_mouse_speed ::+                       Method "get_last_mouse_speed" cls sig => cls -> sig+get_last_mouse_speed = runMethod @"get_last_mouse_speed"++get_last_packet_channel ::+                          Method "get_last_packet_channel" cls sig => cls -> sig+get_last_packet_channel = runMethod @"get_last_packet_channel"++get_last_process_usec ::+                        Method "get_last_process_usec" cls sig => cls -> sig+get_last_process_usec = runMethod @"get_last_process_usec"++get_last_unused_item_id ::+                          Method "get_last_unused_item_id" cls sig => cls -> sig+get_last_unused_item_id = runMethod @"get_last_unused_item_id"++get_last_unused_tile_id ::+                          Method "get_last_unused_tile_id" cls sig => cls -> sig+get_last_unused_tile_id = runMethod @"get_last_unused_tile_id"++get_latin_keyboard_variant ::+                             Method "get_latin_keyboard_variant" cls sig => cls -> sig+get_latin_keyboard_variant+  = runMethod @"get_latin_keyboard_variant"++get_layer :: Method "get_layer" cls sig => cls -> sig+get_layer = runMethod @"get_layer"++get_layer_data :: Method "get_layer_data" cls sig => cls -> sig+get_layer_data = runMethod @"get_layer_data"++get_layer_mask :: Method "get_layer_mask" cls sig => cls -> sig+get_layer_mask = runMethod @"get_layer_mask"++get_layer_mask_bit ::+                     Method "get_layer_mask_bit" cls sig => cls -> sig+get_layer_mask_bit = runMethod @"get_layer_mask_bit"++get_layer_range_max ::+                      Method "get_layer_range_max" cls sig => cls -> sig+get_layer_range_max = runMethod @"get_layer_range_max"++get_layer_range_min ::+                      Method "get_layer_range_min" cls sig => cls -> sig+get_layer_range_min = runMethod @"get_layer_range_min"++get_left_to_right ::+                    Method "get_left_to_right" cls sig => cls -> sig+get_left_to_right = runMethod @"get_left_to_right"++get_len :: Method "get_len" cls sig => cls -> sig+get_len = runMethod @"get_len"++get_length :: Method "get_length" cls sig => cls -> sig+get_length = runMethod @"get_length"++get_library :: Method "get_library" cls sig => cls -> sig+get_library = runMethod @"get_library"++get_license_info :: Method "get_license_info" cls sig => cls -> sig+get_license_info = runMethod @"get_license_info"++get_license_text :: Method "get_license_text" cls sig => cls -> sig+get_license_text = runMethod @"get_license_text"++get_lifetime :: Method "get_lifetime" cls sig => cls -> sig+get_lifetime = runMethod @"get_lifetime"++get_light_data :: Method "get_light_data" cls sig => cls -> sig+get_light_data = runMethod @"get_light_data"++get_light_mask :: Method "get_light_mask" cls sig => cls -> sig+get_light_mask = runMethod @"get_light_mask"++get_light_mode :: Method "get_light_mode" cls sig => cls -> sig+get_light_mode = runMethod @"get_light_mode"++get_lightmap_size_hint ::+                         Method "get_lightmap_size_hint" cls sig => cls -> sig+get_lightmap_size_hint = runMethod @"get_lightmap_size_hint"++get_limit :: Method "get_limit" cls sig => cls -> sig+get_limit = runMethod @"get_limit"++get_limit_begin :: Method "get_limit_begin" cls sig => cls -> sig+get_limit_begin = runMethod @"get_limit_begin"++get_limit_end :: Method "get_limit_end" cls sig => cls -> sig+get_limit_end = runMethod @"get_limit_end"++get_line :: Method "get_line" cls sig => cls -> sig+get_line = runMethod @"get_line"++get_line_count :: Method "get_line_count" cls sig => cls -> sig+get_line_count = runMethod @"get_line_count"++get_line_edit :: Method "get_line_edit" cls sig => cls -> sig+get_line_edit = runMethod @"get_line_edit"++get_line_height :: Method "get_line_height" cls sig => cls -> sig+get_line_height = runMethod @"get_line_height"++get_line_width :: Method "get_line_width" cls sig => cls -> sig+get_line_width = runMethod @"get_line_width"++get_linear_damp :: Method "get_linear_damp" cls sig => cls -> sig+get_linear_damp = runMethod @"get_linear_damp"++get_linear_stiffness ::+                       Method "get_linear_stiffness" cls sig => cls -> sig+get_linear_stiffness = runMethod @"get_linear_stiffness"++get_linear_velocity ::+                      Method "get_linear_velocity" cls sig => cls -> sig+get_linear_velocity = runMethod @"get_linear_velocity"++get_lines_skipped ::+                    Method "get_lines_skipped" cls sig => cls -> sig+get_lines_skipped = runMethod @"get_lines_skipped"++get_listener_transform ::+                         Method "get_listener_transform" cls sig => cls -> sig+get_listener_transform = runMethod @"get_listener_transform"++get_load_path :: Method "get_load_path" cls sig => cls -> sig+get_load_path = runMethod @"get_load_path"++get_local_addresses ::+                      Method "get_local_addresses" cls sig => cls -> sig+get_local_addresses = runMethod @"get_local_addresses"++get_local_mouse_position ::+                           Method "get_local_mouse_position" cls sig => cls -> sig+get_local_mouse_position = runMethod @"get_local_mouse_position"++get_local_scene :: Method "get_local_scene" cls sig => cls -> sig+get_local_scene = runMethod @"get_local_scene"++get_local_shape :: Method "get_local_shape" cls sig => cls -> sig+get_local_shape = runMethod @"get_local_shape"++get_locale :: Method "get_locale" cls sig => cls -> sig+get_locale = runMethod @"get_locale"++get_locale_name :: Method "get_locale_name" cls sig => cls -> sig+get_locale_name = runMethod @"get_locale_name"++get_lod_max_distance ::+                       Method "get_lod_max_distance" cls sig => cls -> sig+get_lod_max_distance = runMethod @"get_lod_max_distance"++get_lod_max_hysteresis ::+                         Method "get_lod_max_hysteresis" cls sig => cls -> sig+get_lod_max_hysteresis = runMethod @"get_lod_max_hysteresis"++get_lod_min_distance ::+                       Method "get_lod_min_distance" cls sig => cls -> sig+get_lod_min_distance = runMethod @"get_lod_min_distance"++get_lod_min_hysteresis ::+                         Method "get_lod_min_hysteresis" cls sig => cls -> sig+get_lod_min_hysteresis = runMethod @"get_lod_min_hysteresis"++get_lookahead :: Method "get_lookahead" cls sig => cls -> sig+get_lookahead = runMethod @"get_lookahead"++get_loop_begin :: Method "get_loop_begin" cls sig => cls -> sig+get_loop_begin = runMethod @"get_loop_begin"++get_loop_end :: Method "get_loop_end" cls sig => cls -> sig+get_loop_end = runMethod @"get_loop_end"++get_loop_mode :: Method "get_loop_mode" cls sig => cls -> sig+get_loop_mode = runMethod @"get_loop_mode"++get_loop_offset :: Method "get_loop_offset" cls sig => cls -> sig+get_loop_offset = runMethod @"get_loop_offset"++get_lossy_storage_quality ::+                            Method "get_lossy_storage_quality" cls sig => cls -> sig+get_lossy_storage_quality = runMethod @"get_lossy_storage_quality"++get_magnet_position ::+                      Method "get_magnet_position" cls sig => cls -> sig+get_magnet_position = runMethod @"get_magnet_position"++get_magnetometer :: Method "get_magnetometer" cls sig => cls -> sig+get_magnetometer = runMethod @"get_magnetometer"++get_main_loop :: Method "get_main_loop" cls sig => cls -> sig+get_main_loop = runMethod @"get_main_loop"++get_margin :: Method "get_margin" cls sig => cls -> sig+get_margin = runMethod @"get_margin"++get_margin_size :: Method "get_margin_size" cls sig => cls -> sig+get_margin_size = runMethod @"get_margin_size"++get_mass :: Method "get_mass" cls sig => cls -> sig+get_mass = runMethod @"get_mass"++get_master_player ::+                    Method "get_master_player" cls sig => cls -> sig+get_master_player = runMethod @"get_master_player"++get_material :: Method "get_material" cls sig => cls -> sig+get_material = runMethod @"get_material"++get_material_override ::+                        Method "get_material_override" cls sig => cls -> sig+get_material_override = runMethod @"get_material_override"++get_math_constant ::+                    Method "get_math_constant" cls sig => cls -> sig+get_math_constant = runMethod @"get_math_constant"++get_max :: Method "get_max" cls sig => cls -> sig+get_max = runMethod @"get_max"++get_max_columns :: Method "get_max_columns" cls sig => cls -> sig+get_max_columns = runMethod @"get_max_columns"++get_max_contacts_reported ::+                            Method "get_max_contacts_reported" cls sig => cls -> sig+get_max_contacts_reported = runMethod @"get_max_contacts_reported"++get_max_db :: Method "get_max_db" cls sig => cls -> sig+get_max_db = runMethod @"get_max_db"++get_max_distance :: Method "get_max_distance" cls sig => cls -> sig+get_max_distance = runMethod @"get_max_distance"++get_max_iterations ::+                     Method "get_max_iterations" cls sig => cls -> sig+get_max_iterations = runMethod @"get_max_iterations"++get_max_length :: Method "get_max_length" cls sig => cls -> sig+get_max_length = runMethod @"get_max_length"++get_max_lines_visible ::+                        Method "get_max_lines_visible" cls sig => cls -> sig+get_max_lines_visible = runMethod @"get_max_lines_visible"++get_max_redirects ::+                    Method "get_max_redirects" cls sig => cls -> sig+get_max_redirects = runMethod @"get_max_redirects"++get_max_space :: Method "get_max_space" cls sig => cls -> sig+get_max_space = runMethod @"get_max_space"++get_max_text_lines ::+                     Method "get_max_text_lines" cls sig => cls -> sig+get_max_text_lines = runMethod @"get_max_text_lines"++get_max_value :: Method "get_max_value" cls sig => cls -> sig+get_max_value = runMethod @"get_max_value"++get_md5 :: Method "get_md5" cls sig => cls -> sig+get_md5 = runMethod @"get_md5"++get_menu :: Method "get_menu" cls sig => cls -> sig+get_menu = runMethod @"get_menu"++get_mesh :: Method "get_mesh" cls sig => cls -> sig+get_mesh = runMethod @"get_mesh"++get_mesh_arrays :: Method "get_mesh_arrays" cls sig => cls -> sig+get_mesh_arrays = runMethod @"get_mesh_arrays"++get_mesh_library :: Method "get_mesh_library" cls sig => cls -> sig+get_mesh_library = runMethod @"get_mesh_library"++get_meshes :: Method "get_meshes" cls sig => cls -> sig+get_meshes = runMethod @"get_meshes"++get_message :: Method "get_message" cls sig => cls -> sig+get_message = runMethod @"get_message"++get_message_count ::+                    Method "get_message_count" cls sig => cls -> sig+get_message_count = runMethod @"get_message_count"++get_message_list :: Method "get_message_list" cls sig => cls -> sig+get_message_list = runMethod @"get_message_list"++get_meta :: Method "get_meta" cls sig => cls -> sig+get_meta = runMethod @"get_meta"++get_meta_list :: Method "get_meta_list" cls sig => cls -> sig+get_meta_list = runMethod @"get_meta_list"++get_metadata :: Method "get_metadata" cls sig => cls -> sig+get_metadata = runMethod @"get_metadata"++get_metakey :: Method "get_metakey" cls sig => cls -> sig+get_metakey = runMethod @"get_metakey"++get_metallic :: Method "get_metallic" cls sig => cls -> sig+get_metallic = runMethod @"get_metallic"++get_metallic_texture_channel ::+                               Method "get_metallic_texture_channel" cls sig => cls -> sig+get_metallic_texture_channel+  = runMethod @"get_metallic_texture_channel"++get_method_documentation ::+                           Method "get_method_documentation" cls sig => cls -> sig+get_method_documentation = runMethod @"get_method_documentation"++get_method_list :: Method "get_method_list" cls sig => cls -> sig+get_method_list = runMethod @"get_method_list"++get_mid_height :: Method "get_mid_height" cls sig => cls -> sig+get_mid_height = runMethod @"get_mid_height"++get_min :: Method "get_min" cls sig => cls -> sig+get_min = runMethod @"get_min"++get_min_distance :: Method "get_min_distance" cls sig => cls -> sig+get_min_distance = runMethod @"get_min_distance"++get_min_space :: Method "get_min_space" cls sig => cls -> sig+get_min_space = runMethod @"get_min_space"++get_min_value :: Method "get_min_value" cls sig => cls -> sig+get_min_value = runMethod @"get_min_value"++get_minimum_size :: Method "get_minimum_size" cls sig => cls -> sig+get_minimum_size = runMethod @"get_minimum_size"++get_mipmap_offset ::+                    Method "get_mipmap_offset" cls sig => cls -> sig+get_mipmap_offset = runMethod @"get_mipmap_offset"++get_mirroring :: Method "get_mirroring" cls sig => cls -> sig+get_mirroring = runMethod @"get_mirroring"++get_mix :: Method "get_mix" cls sig => cls -> sig+get_mix = runMethod @"get_mix"++get_mix_mode :: Method "get_mix_mode" cls sig => cls -> sig+get_mix_mode = runMethod @"get_mix_mode"++get_mix_rate :: Method "get_mix_rate" cls sig => cls -> sig+get_mix_rate = runMethod @"get_mix_rate"++get_mix_target :: Method "get_mix_target" cls sig => cls -> sig+get_mix_target = runMethod @"get_mix_target"++get_modal_stack_top ::+                      Method "get_modal_stack_top" cls sig => cls -> sig+get_modal_stack_top = runMethod @"get_modal_stack_top"++get_mode :: Method "get_mode" cls sig => cls -> sig+get_mode = runMethod @"get_mode"++get_model_name :: Method "get_model_name" cls sig => cls -> sig+get_model_name = runMethod @"get_model_name"++get_modified_time ::+                    Method "get_modified_time" cls sig => cls -> sig+get_modified_time = runMethod @"get_modified_time"++get_modulate :: Method "get_modulate" cls sig => cls -> sig+get_modulate = runMethod @"get_modulate"++get_monitor :: Method "get_monitor" cls sig => cls -> sig+get_monitor = runMethod @"get_monitor"++get_motion :: Method "get_motion" cls sig => cls -> sig+get_motion = runMethod @"get_motion"++get_motion_offset ::+                    Method "get_motion_offset" cls sig => cls -> sig+get_motion_offset = runMethod @"get_motion_offset"++get_motion_remainder ::+                       Method "get_motion_remainder" cls sig => cls -> sig+get_motion_remainder = runMethod @"get_motion_remainder"++get_motion_scale :: Method "get_motion_scale" cls sig => cls -> sig+get_motion_scale = runMethod @"get_motion_scale"++get_mouse_button_mask ::+                        Method "get_mouse_button_mask" cls sig => cls -> sig+get_mouse_button_mask = runMethod @"get_mouse_button_mask"++get_mouse_filter :: Method "get_mouse_filter" cls sig => cls -> sig+get_mouse_filter = runMethod @"get_mouse_filter"++get_mouse_mode :: Method "get_mouse_mode" cls sig => cls -> sig+get_mouse_mode = runMethod @"get_mouse_mode"++get_mouse_position ::+                     Method "get_mouse_position" cls sig => cls -> sig+get_mouse_position = runMethod @"get_mouse_position"++get_msaa :: Method "get_msaa" cls sig => cls -> sig+get_msaa = runMethod @"get_msaa"++get_multimesh :: Method "get_multimesh" cls sig => cls -> sig+get_multimesh = runMethod @"get_multimesh"++get_multiplayer :: Method "get_multiplayer" cls sig => cls -> sig+get_multiplayer = runMethod @"get_multiplayer"++get_name :: Method "get_name" cls sig => cls -> sig+get_name = runMethod @"get_name"++get_named_attribute_value ::+                            Method "get_named_attribute_value" cls sig => cls -> sig+get_named_attribute_value = runMethod @"get_named_attribute_value"++get_named_attribute_value_safe ::+                                 Method "get_named_attribute_value_safe" cls sig => cls -> sig+get_named_attribute_value_safe+  = runMethod @"get_named_attribute_value_safe"++get_names :: Method "get_names" cls sig => cls -> sig+get_names = runMethod @"get_names"++get_navigation_mesh ::+                      Method "get_navigation_mesh" cls sig => cls -> sig+get_navigation_mesh = runMethod @"get_navigation_mesh"++get_navigation_polygon ::+                         Method "get_navigation_polygon" cls sig => cls -> sig+get_navigation_polygon = runMethod @"get_navigation_polygon"++get_network_connected_peers ::+                              Method "get_network_connected_peers" cls sig => cls -> sig+get_network_connected_peers+  = runMethod @"get_network_connected_peers"++get_network_master ::+                     Method "get_network_master" cls sig => cls -> sig+get_network_master = runMethod @"get_network_master"++get_network_peer :: Method "get_network_peer" cls sig => cls -> sig+get_network_peer = runMethod @"get_network_peer"++get_network_unique_id ::+                        Method "get_network_unique_id" cls sig => cls -> sig+get_network_unique_id = runMethod @"get_network_unique_id"++get_next :: Method "get_next" cls sig => cls -> sig+get_next = runMethod @"get_next"++get_next_pass :: Method "get_next_pass" cls sig => cls -> sig+get_next_pass = runMethod @"get_next_pass"++get_next_selected ::+                    Method "get_next_selected" cls sig => cls -> sig+get_next_selected = runMethod @"get_next_selected"++get_next_visible :: Method "get_next_visible" cls sig => cls -> sig+get_next_visible = runMethod @"get_next_visible"++get_nine_patch_stretch ::+                         Method "get_nine_patch_stretch" cls sig => cls -> sig+get_nine_patch_stretch = runMethod @"get_nine_patch_stretch"++get_node :: Method "get_node" cls sig => cls -> sig+get_node = runMethod @"get_node"++get_node_a :: Method "get_node_a" cls sig => cls -> sig+get_node_a = runMethod @"get_node_a"++get_node_and_resource ::+                        Method "get_node_and_resource" cls sig => cls -> sig+get_node_and_resource = runMethod @"get_node_and_resource"++get_node_b :: Method "get_node_b" cls sig => cls -> sig+get_node_b = runMethod @"get_node_b"++get_node_connections ::+                       Method "get_node_connections" cls sig => cls -> sig+get_node_connections = runMethod @"get_node_connections"++get_node_count :: Method "get_node_count" cls sig => cls -> sig+get_node_count = runMethod @"get_node_count"++get_node_data :: Method "get_node_data" cls sig => cls -> sig+get_node_data = runMethod @"get_node_data"++get_node_groups :: Method "get_node_groups" cls sig => cls -> sig+get_node_groups = runMethod @"get_node_groups"++get_node_index :: Method "get_node_index" cls sig => cls -> sig+get_node_index = runMethod @"get_node_index"++get_node_instance ::+                    Method "get_node_instance" cls sig => cls -> sig+get_node_instance = runMethod @"get_node_instance"++get_node_instance_placeholder ::+                                Method "get_node_instance_placeholder" cls sig => cls -> sig+get_node_instance_placeholder+  = runMethod @"get_node_instance_placeholder"++get_node_list :: Method "get_node_list" cls sig => cls -> sig+get_node_list = runMethod @"get_node_list"++get_node_name :: Method "get_node_name" cls sig => cls -> sig+get_node_name = runMethod @"get_node_name"++get_node_offset :: Method "get_node_offset" cls sig => cls -> sig+get_node_offset = runMethod @"get_node_offset"++get_node_owner_path ::+                      Method "get_node_owner_path" cls sig => cls -> sig+get_node_owner_path = runMethod @"get_node_owner_path"++get_node_path :: Method "get_node_path" cls sig => cls -> sig+get_node_path = runMethod @"get_node_path"++get_node_position ::+                    Method "get_node_position" cls sig => cls -> sig+get_node_position = runMethod @"get_node_position"++get_node_property_count ::+                          Method "get_node_property_count" cls sig => cls -> sig+get_node_property_count = runMethod @"get_node_property_count"++get_node_property_name ::+                         Method "get_node_property_name" cls sig => cls -> sig+get_node_property_name = runMethod @"get_node_property_name"++get_node_property_value ::+                          Method "get_node_property_value" cls sig => cls -> sig+get_node_property_value = runMethod @"get_node_property_value"++get_node_type :: Method "get_node_type" cls sig => cls -> sig+get_node_type = runMethod @"get_node_type"++get_nodes_in_group ::+                     Method "get_nodes_in_group" cls sig => cls -> sig+get_nodes_in_group = runMethod @"get_nodes_in_group"++get_noise :: Method "get_noise" cls sig => cls -> sig+get_noise = runMethod @"get_noise"++get_noise_2d :: Method "get_noise_2d" cls sig => cls -> sig+get_noise_2d = runMethod @"get_noise_2d"++get_noise_2dv :: Method "get_noise_2dv" cls sig => cls -> sig+get_noise_2dv = runMethod @"get_noise_2dv"++get_noise_3d :: Method "get_noise_3d" cls sig => cls -> sig+get_noise_3d = runMethod @"get_noise_3d"++get_noise_3dv :: Method "get_noise_3dv" cls sig => cls -> sig+get_noise_3dv = runMethod @"get_noise_3dv"++get_noise_4d :: Method "get_noise_4d" cls sig => cls -> sig+get_noise_4d = runMethod @"get_noise_4d"++get_normal :: Method "get_normal" cls sig => cls -> sig+get_normal = runMethod @"get_normal"++get_normal_bias :: Method "get_normal_bias" cls sig => cls -> sig+get_normal_bias = runMethod @"get_normal_bias"++get_normal_map :: Method "get_normal_map" cls sig => cls -> sig+get_normal_map = runMethod @"get_normal_map"++get_normal_scale :: Method "get_normal_scale" cls sig => cls -> sig+get_normal_scale = runMethod @"get_normal_scale"++get_normal_texture ::+                     Method "get_normal_texture" cls sig => cls -> sig+get_normal_texture = runMethod @"get_normal_texture"++get_normalmap :: Method "get_normalmap" cls sig => cls -> sig+get_normalmap = runMethod @"get_normalmap"++get_object_id :: Method "get_object_id" cls sig => cls -> sig+get_object_id = runMethod @"get_object_id"++get_occluder_light_mask ::+                          Method "get_occluder_light_mask" cls sig => cls -> sig+get_occluder_light_mask = runMethod @"get_occluder_light_mask"++get_occluder_polygon ::+                       Method "get_occluder_polygon" cls sig => cls -> sig+get_occluder_polygon = runMethod @"get_occluder_polygon"++get_octant_size :: Method "get_octant_size" cls sig => cls -> sig+get_octant_size = runMethod @"get_octant_size"++get_octaves :: Method "get_octaves" cls sig => cls -> sig+get_octaves = runMethod @"get_octaves"++get_octree :: Method "get_octree" cls sig => cls -> sig+get_octree = runMethod @"get_octree"++get_offset :: Method "get_offset" cls sig => cls -> sig+get_offset = runMethod @"get_offset"++get_offset_buttons_visible ::+                             Method "get_offset_buttons_visible" cls sig => cls -> sig+get_offset_buttons_visible+  = runMethod @"get_offset_buttons_visible"++get_offsets :: Method "get_offsets" cls sig => cls -> sig+get_offsets = runMethod @"get_offsets"++get_ok :: Method "get_ok" cls sig => cls -> sig+get_ok = runMethod @"get_ok"++get_one_shot :: Method "get_one_shot" cls sig => cls -> sig+get_one_shot = runMethod @"get_one_shot"++get_opacity :: Method "get_opacity" cls sig => cls -> sig+get_opacity = runMethod @"get_opacity"++get_open_scenes :: Method "get_open_scenes" cls sig => cls -> sig+get_open_scenes = runMethod @"get_open_scenes"++get_open_scripts :: Method "get_open_scripts" cls sig => cls -> sig+get_open_scripts = runMethod @"get_open_scripts"++get_operation :: Method "get_operation" cls sig => cls -> sig+get_operation = runMethod @"get_operation"++get_operator :: Method "get_operator" cls sig => cls -> sig+get_operator = runMethod @"get_operator"++get_option_visibility ::+                        Method "get_option_visibility" cls sig => cls -> sig+get_option_visibility = runMethod @"get_option_visibility"++get_order :: Method "get_order" cls sig => cls -> sig+get_order = runMethod @"get_order"++get_orientation :: Method "get_orientation" cls sig => cls -> sig+get_orientation = runMethod @"get_orientation"++get_origin_offset ::+                    Method "get_origin_offset" cls sig => cls -> sig+get_origin_offset = runMethod @"get_origin_offset"++get_out_of_range_mode ::+                        Method "get_out_of_range_mode" cls sig => cls -> sig+get_out_of_range_mode = runMethod @"get_out_of_range_mode"++get_outer_radius :: Method "get_outer_radius" cls sig => cls -> sig+get_outer_radius = runMethod @"get_outer_radius"++get_outline :: Method "get_outline" cls sig => cls -> sig+get_outline = runMethod @"get_outline"++get_outline_color ::+                    Method "get_outline_color" cls sig => cls -> sig+get_outline_color = runMethod @"get_outline_color"++get_outline_count ::+                    Method "get_outline_count" cls sig => cls -> sig+get_outline_count = runMethod @"get_outline_count"++get_outline_size :: Method "get_outline_size" cls sig => cls -> sig+get_outline_size = runMethod @"get_outline_size"++get_output_buffer_max_size ::+                             Method "get_output_buffer_max_size" cls sig => cls -> sig+get_output_buffer_max_size+  = runMethod @"get_output_buffer_max_size"++get_output_port_for_preview ::+                              Method "get_output_port_for_preview" cls sig => cls -> sig+get_output_port_for_preview+  = runMethod @"get_output_port_for_preview"++get_over_texture :: Method "get_over_texture" cls sig => cls -> sig+get_over_texture = runMethod @"get_over_texture"++get_overlapping_areas ::+                        Method "get_overlapping_areas" cls sig => cls -> sig+get_overlapping_areas = runMethod @"get_overlapping_areas"++get_overlapping_bodies ::+                         Method "get_overlapping_bodies" cls sig => cls -> sig+get_overlapping_bodies = runMethod @"get_overlapping_bodies"++get_overlay :: Method "get_overlay" cls sig => cls -> sig+get_overlay = runMethod @"get_overlay"++get_oversample :: Method "get_oversample" cls sig => cls -> sig+get_oversample = runMethod @"get_oversample"++get_owner :: Method "get_owner" cls sig => cls -> sig+get_owner = runMethod @"get_owner"++get_packet :: Method "get_packet" cls sig => cls -> sig+get_packet = runMethod @"get_packet"++get_packet_channel ::+                     Method "get_packet_channel" cls sig => cls -> sig+get_packet_channel = runMethod @"get_packet_channel"++get_packet_error :: Method "get_packet_error" cls sig => cls -> sig+get_packet_error = runMethod @"get_packet_error"++get_packet_ip :: Method "get_packet_ip" cls sig => cls -> sig+get_packet_ip = runMethod @"get_packet_ip"++get_packet_peer :: Method "get_packet_peer" cls sig => cls -> sig+get_packet_peer = runMethod @"get_packet_peer"++get_packet_port :: Method "get_packet_port" cls sig => cls -> sig+get_packet_port = runMethod @"get_packet_port"++get_page :: Method "get_page" cls sig => cls -> sig+get_page = runMethod @"get_page"++get_pan :: Method "get_pan" cls sig => cls -> sig+get_pan = runMethod @"get_pan"++get_pan_pullout :: Method "get_pan_pullout" cls sig => cls -> sig+get_pan_pullout = runMethod @"get_pan_pullout"++get_panorama :: Method "get_panorama" cls sig => cls -> sig+get_panorama = runMethod @"get_panorama"++get_param :: Method "get_param" cls sig => cls -> sig+get_param = runMethod @"get_param"++get_param_curve :: Method "get_param_curve" cls sig => cls -> sig+get_param_curve = runMethod @"get_param_curve"++get_param_randomness ::+                       Method "get_param_randomness" cls sig => cls -> sig+get_param_randomness = runMethod @"get_param_randomness"++get_param_texture ::+                    Method "get_param_texture" cls sig => cls -> sig+get_param_texture = runMethod @"get_param_texture"++get_param_x :: Method "get_param_x" cls sig => cls -> sig+get_param_x = runMethod @"get_param_x"++get_param_y :: Method "get_param_y" cls sig => cls -> sig+get_param_y = runMethod @"get_param_y"++get_param_z :: Method "get_param_z" cls sig => cls -> sig+get_param_z = runMethod @"get_param_z"++get_parameter :: Method "get_parameter" cls sig => cls -> sig+get_parameter = runMethod @"get_parameter"++get_parent :: Method "get_parent" cls sig => cls -> sig+get_parent = runMethod @"get_parent"++get_parent_area_size ::+                       Method "get_parent_area_size" cls sig => cls -> sig+get_parent_area_size = runMethod @"get_parent_area_size"++get_parent_class :: Method "get_parent_class" cls sig => cls -> sig+get_parent_class = runMethod @"get_parent_class"++get_parent_collision_ignore ::+                              Method "get_parent_collision_ignore" cls sig => cls -> sig+get_parent_collision_ignore+  = runMethod @"get_parent_collision_ignore"++get_parent_control ::+                     Method "get_parent_control" cls sig => cls -> sig+get_parent_control = runMethod @"get_parent_control"++get_parent_skeleton ::+                      Method "get_parent_skeleton" cls sig => cls -> sig+get_parent_skeleton = runMethod @"get_parent_skeleton"++get_parent_spatial ::+                     Method "get_parent_spatial" cls sig => cls -> sig+get_parent_spatial = runMethod @"get_parent_spatial"++get_partial_data :: Method "get_partial_data" cls sig => cls -> sig+get_partial_data = runMethod @"get_partial_data"++get_particle_flag ::+                    Method "get_particle_flag" cls sig => cls -> sig+get_particle_flag = runMethod @"get_particle_flag"++get_particles_anim_h_frames ::+                              Method "get_particles_anim_h_frames" cls sig => cls -> sig+get_particles_anim_h_frames+  = runMethod @"get_particles_anim_h_frames"++get_particles_anim_loop ::+                          Method "get_particles_anim_loop" cls sig => cls -> sig+get_particles_anim_loop = runMethod @"get_particles_anim_loop"++get_particles_anim_v_frames ::+                              Method "get_particles_anim_v_frames" cls sig => cls -> sig+get_particles_anim_v_frames+  = runMethod @"get_particles_anim_v_frames"++get_pascal_string ::+                    Method "get_pascal_string" cls sig => cls -> sig+get_pascal_string = runMethod @"get_pascal_string"++get_patch_margin :: Method "get_patch_margin" cls sig => cls -> sig+get_patch_margin = runMethod @"get_patch_margin"++get_path :: Method "get_path" cls sig => cls -> sig+get_path = runMethod @"get_path"++get_path_absolute ::+                    Method "get_path_absolute" cls sig => cls -> sig+get_path_absolute = runMethod @"get_path_absolute"++get_path_interval ::+                    Method "get_path_interval" cls sig => cls -> sig+get_path_interval = runMethod @"get_path_interval"++get_path_node :: Method "get_path_node" cls sig => cls -> sig+get_path_node = runMethod @"get_path_node"++get_path_rotation ::+                    Method "get_path_rotation" cls sig => cls -> sig+get_path_rotation = runMethod @"get_path_rotation"++get_path_to :: Method "get_path_to" cls sig => cls -> sig+get_path_to = runMethod @"get_path_to"++get_pattern :: Method "get_pattern" cls sig => cls -> sig+get_pattern = runMethod @"get_pattern"++get_pause_mode :: Method "get_pause_mode" cls sig => cls -> sig+get_pause_mode = runMethod @"get_pause_mode"++get_peer :: Method "get_peer" cls sig => cls -> sig+get_peer = runMethod @"get_peer"++get_peer_address :: Method "get_peer_address" cls sig => cls -> sig+get_peer_address = runMethod @"get_peer_address"++get_peer_port :: Method "get_peer_port" cls sig => cls -> sig+get_peer_port = runMethod @"get_peer_port"++get_percent_visible ::+                      Method "get_percent_visible" cls sig => cls -> sig+get_percent_visible = runMethod @"get_percent_visible"++get_period :: Method "get_period" cls sig => cls -> sig+get_period = runMethod @"get_period"++get_persistence :: Method "get_persistence" cls sig => cls -> sig+get_persistence = runMethod @"get_persistence"++get_physics_jitter_fix ::+                         Method "get_physics_jitter_fix" cls sig => cls -> sig+get_physics_jitter_fix = runMethod @"get_physics_jitter_fix"++get_physics_material_override ::+                                Method "get_physics_material_override" cls sig => cls -> sig+get_physics_material_override+  = runMethod @"get_physics_material_override"++get_physics_object_picking ::+                             Method "get_physics_object_picking" cls sig => cls -> sig+get_physics_object_picking+  = runMethod @"get_physics_object_picking"++get_physics_process_delta_time ::+                                 Method "get_physics_process_delta_time" cls sig => cls -> sig+get_physics_process_delta_time+  = runMethod @"get_physics_process_delta_time"++get_pick_color :: Method "get_pick_color" cls sig => cls -> sig+get_pick_color = runMethod @"get_pick_color"++get_picker :: Method "get_picker" cls sig => cls -> sig+get_picker = runMethod @"get_picker"++get_piece_count :: Method "get_piece_count" cls sig => cls -> sig+get_piece_count = runMethod @"get_piece_count"++get_piece_offset :: Method "get_piece_offset" cls sig => cls -> sig+get_piece_offset = runMethod @"get_piece_offset"++get_piece_texture ::+                    Method "get_piece_texture" cls sig => cls -> sig+get_piece_texture = runMethod @"get_piece_texture"++get_pitch_scale :: Method "get_pitch_scale" cls sig => cls -> sig+get_pitch_scale = runMethod @"get_pitch_scale"++get_pivot_offset :: Method "get_pivot_offset" cls sig => cls -> sig+get_pivot_offset = runMethod @"get_pivot_offset"++get_pixel :: Method "get_pixel" cls sig => cls -> sig+get_pixel = runMethod @"get_pixel"++get_pixel_size :: Method "get_pixel_size" cls sig => cls -> sig+get_pixel_size = runMethod @"get_pixel_size"++get_pixelv :: Method "get_pixelv" cls sig => cls -> sig+get_pixelv = runMethod @"get_pixelv"++get_placeholder :: Method "get_placeholder" cls sig => cls -> sig+get_placeholder = runMethod @"get_placeholder"++get_placeholder_alpha ::+                        Method "get_placeholder_alpha" cls sig => cls -> sig+get_placeholder_alpha = runMethod @"get_placeholder_alpha"++get_plane :: Method "get_plane" cls sig => cls -> sig+get_plane = runMethod @"get_plane"++get_playback_position ::+                        Method "get_playback_position" cls sig => cls -> sig+get_playback_position = runMethod @"get_playback_position"++get_playback_time ::+                    Method "get_playback_time" cls sig => cls -> sig+get_playback_time = runMethod @"get_playback_time"++get_playing_speed ::+                    Method "get_playing_speed" cls sig => cls -> sig+get_playing_speed = runMethod @"get_playing_speed"++get_plugin_icon :: Method "get_plugin_icon" cls sig => cls -> sig+get_plugin_icon = runMethod @"get_plugin_icon"++get_plugin_name :: Method "get_plugin_name" cls sig => cls -> sig+get_plugin_name = runMethod @"get_plugin_name"++get_point_connections ::+                        Method "get_point_connections" cls sig => cls -> sig+get_point_connections = runMethod @"get_point_connections"++get_point_count :: Method "get_point_count" cls sig => cls -> sig+get_point_count = runMethod @"get_point_count"++get_point_in :: Method "get_point_in" cls sig => cls -> sig+get_point_in = runMethod @"get_point_in"++get_point_left_mode ::+                      Method "get_point_left_mode" cls sig => cls -> sig+get_point_left_mode = runMethod @"get_point_left_mode"++get_point_left_tangent ::+                         Method "get_point_left_tangent" cls sig => cls -> sig+get_point_left_tangent = runMethod @"get_point_left_tangent"++get_point_out :: Method "get_point_out" cls sig => cls -> sig+get_point_out = runMethod @"get_point_out"++get_point_path :: Method "get_point_path" cls sig => cls -> sig+get_point_path = runMethod @"get_point_path"++get_point_penalty ::+                    Method "get_point_penalty" cls sig => cls -> sig+get_point_penalty = runMethod @"get_point_penalty"++get_point_position ::+                     Method "get_point_position" cls sig => cls -> sig+get_point_position = runMethod @"get_point_position"++get_point_right_mode ::+                       Method "get_point_right_mode" cls sig => cls -> sig+get_point_right_mode = runMethod @"get_point_right_mode"++get_point_right_tangent ::+                          Method "get_point_right_tangent" cls sig => cls -> sig+get_point_right_tangent = runMethod @"get_point_right_tangent"++get_point_size :: Method "get_point_size" cls sig => cls -> sig+get_point_size = runMethod @"get_point_size"++get_point_tilt :: Method "get_point_tilt" cls sig => cls -> sig+get_point_tilt = runMethod @"get_point_tilt"++get_point_weight_scale ::+                         Method "get_point_weight_scale" cls sig => cls -> sig+get_point_weight_scale = runMethod @"get_point_weight_scale"++get_points :: Method "get_points" cls sig => cls -> sig+get_points = runMethod @"get_points"++get_polygon :: Method "get_polygon" cls sig => cls -> sig+get_polygon = runMethod @"get_polygon"++get_polygon_count ::+                    Method "get_polygon_count" cls sig => cls -> sig+get_polygon_count = runMethod @"get_polygon_count"++get_popup :: Method "get_popup" cls sig => cls -> sig+get_popup = runMethod @"get_popup"++get_pose_matching_coefficient ::+                                Method "get_pose_matching_coefficient" cls sig => cls -> sig+get_pose_matching_coefficient+  = runMethod @"get_pose_matching_coefficient"++get_position :: Method "get_position" cls sig => cls -> sig+get_position = runMethod @"get_position"++get_position_in_parent ::+                         Method "get_position_in_parent" cls sig => cls -> sig+get_position_in_parent = runMethod @"get_position_in_parent"++get_post_gain :: Method "get_post_gain" cls sig => cls -> sig+get_post_gain = runMethod @"get_post_gain"++get_power_percent_left ::+                         Method "get_power_percent_left" cls sig => cls -> sig+get_power_percent_left = runMethod @"get_power_percent_left"++get_power_seconds_left ::+                         Method "get_power_seconds_left" cls sig => cls -> sig+get_power_seconds_left = runMethod @"get_power_seconds_left"++get_power_state :: Method "get_power_state" cls sig => cls -> sig+get_power_state = runMethod @"get_power_state"++get_pre_gain :: Method "get_pre_gain" cls sig => cls -> sig+get_pre_gain = runMethod @"get_pre_gain"++get_pre_process_time ::+                       Method "get_pre_process_time" cls sig => cls -> sig+get_pre_process_time = runMethod @"get_pre_process_time"++get_predelay_feedback ::+                        Method "get_predelay_feedback" cls sig => cls -> sig+get_predelay_feedback = runMethod @"get_predelay_feedback"++get_predelay_msec ::+                    Method "get_predelay_msec" cls sig => cls -> sig+get_predelay_msec = runMethod @"get_predelay_msec"++get_prefix :: Method "get_prefix" cls sig => cls -> sig+get_prefix = runMethod @"get_prefix"++get_preload :: Method "get_preload" cls sig => cls -> sig+get_preload = runMethod @"get_preload"++get_preset_count :: Method "get_preset_count" cls sig => cls -> sig+get_preset_count = runMethod @"get_preset_count"++get_preset_name :: Method "get_preset_name" cls sig => cls -> sig+get_preset_name = runMethod @"get_preset_name"++get_pressed_button ::+                     Method "get_pressed_button" cls sig => cls -> sig+get_pressed_button = runMethod @"get_pressed_button"++get_pressed_texture ::+                      Method "get_pressed_texture" cls sig => cls -> sig+get_pressed_texture = runMethod @"get_pressed_texture"++get_pressure :: Method "get_pressure" cls sig => cls -> sig+get_pressure = runMethod @"get_pressure"++get_pressure_coefficient ::+                           Method "get_pressure_coefficient" cls sig => cls -> sig+get_pressure_coefficient = runMethod @"get_pressure_coefficient"++get_prev :: Method "get_prev" cls sig => cls -> sig+get_prev = runMethod @"get_prev"++get_prev_visible :: Method "get_prev_visible" cls sig => cls -> sig+get_prev_visible = runMethod @"get_prev_visible"++get_previous_tab :: Method "get_previous_tab" cls sig => cls -> sig+get_previous_tab = runMethod @"get_previous_tab"++get_primary_interface ::+                        Method "get_primary_interface" cls sig => cls -> sig+get_primary_interface = runMethod @"get_primary_interface"++get_principal_inertia_axes ::+                             Method "get_principal_inertia_axes" cls sig => cls -> sig+get_principal_inertia_axes+  = runMethod @"get_principal_inertia_axes"++get_priority :: Method "get_priority" cls sig => cls -> sig+get_priority = runMethod @"get_priority"++get_probe_data :: Method "get_probe_data" cls sig => cls -> sig+get_probe_data = runMethod @"get_probe_data"++get_process_delta_time ::+                         Method "get_process_delta_time" cls sig => cls -> sig+get_process_delta_time = runMethod @"get_process_delta_time"++get_process_id :: Method "get_process_id" cls sig => cls -> sig+get_process_id = runMethod @"get_process_id"++get_process_info :: Method "get_process_info" cls sig => cls -> sig+get_process_info = runMethod @"get_process_info"++get_process_material ::+                       Method "get_process_material" cls sig => cls -> sig+get_process_material = runMethod @"get_process_material"++get_process_mode :: Method "get_process_mode" cls sig => cls -> sig+get_process_mode = runMethod @"get_process_mode"++get_processor_count ::+                      Method "get_processor_count" cls sig => cls -> sig+get_processor_count = runMethod @"get_processor_count"++get_progress_texture ::+                       Method "get_progress_texture" cls sig => cls -> sig+get_progress_texture = runMethod @"get_progress_texture"++get_project_metadata ::+                       Method "get_project_metadata" cls sig => cls -> sig+get_project_metadata = runMethod @"get_project_metadata"++get_project_settings_dir ::+                           Method "get_project_settings_dir" cls sig => cls -> sig+get_project_settings_dir = runMethod @"get_project_settings_dir"++get_projection :: Method "get_projection" cls sig => cls -> sig+get_projection = runMethod @"get_projection"++get_propagation :: Method "get_propagation" cls sig => cls -> sig+get_propagation = runMethod @"get_propagation"++get_property :: Method "get_property" cls sig => cls -> sig+get_property = runMethod @"get_property"++get_property_documentation ::+                             Method "get_property_documentation" cls sig => cls -> sig+get_property_documentation+  = runMethod @"get_property_documentation"++get_property_list ::+                    Method "get_property_list" cls sig => cls -> sig+get_property_list = runMethod @"get_property_list"++get_proximity_fade_distance ::+                              Method "get_proximity_fade_distance" cls sig => cls -> sig+get_proximity_fade_distance+  = runMethod @"get_proximity_fade_distance"++get_quadrant_size ::+                    Method "get_quadrant_size" cls sig => cls -> sig+get_quadrant_size = runMethod @"get_quadrant_size"++get_radial_center_offset ::+                           Method "get_radial_center_offset" cls sig => cls -> sig+get_radial_center_offset = runMethod @"get_radial_center_offset"++get_radial_initial_angle ::+                           Method "get_radial_initial_angle" cls sig => cls -> sig+get_radial_initial_angle = runMethod @"get_radial_initial_angle"++get_radial_segments ::+                      Method "get_radial_segments" cls sig => cls -> sig+get_radial_segments = runMethod @"get_radial_segments"++get_radiance_size ::+                    Method "get_radiance_size" cls sig => cls -> sig+get_radiance_size = runMethod @"get_radiance_size"++get_radius :: Method "get_radius" cls sig => cls -> sig+get_radius = runMethod @"get_radius"++get_random_pitch :: Method "get_random_pitch" cls sig => cls -> sig+get_random_pitch = runMethod @"get_random_pitch"++get_randomness_ratio ::+                       Method "get_randomness_ratio" cls sig => cls -> sig+get_randomness_ratio = runMethod @"get_randomness_ratio"++get_range :: Method "get_range" cls sig => cls -> sig+get_range = runMethod @"get_range"++get_range_config :: Method "get_range_config" cls sig => cls -> sig+get_range_config = runMethod @"get_range_config"++get_range_max_hz :: Method "get_range_max_hz" cls sig => cls -> sig+get_range_max_hz = runMethod @"get_range_max_hz"++get_range_min_hz :: Method "get_range_min_hz" cls sig => cls -> sig+get_range_min_hz = runMethod @"get_range_min_hz"++get_rate_hz :: Method "get_rate_hz" cls sig => cls -> sig+get_rate_hz = runMethod @"get_rate_hz"++get_ratio :: Method "get_ratio" cls sig => cls -> sig+get_ratio = runMethod @"get_ratio"++get_real :: Method "get_real" cls sig => cls -> sig+get_real = runMethod @"get_real"++get_real_window_size ::+                       Method "get_real_window_size" cls sig => cls -> sig+get_real_window_size = runMethod @"get_real_window_size"++get_recent_dirs :: Method "get_recent_dirs" cls sig => cls -> sig+get_recent_dirs = runMethod @"get_recent_dirs"++get_recognized_extensions ::+                            Method "get_recognized_extensions" cls sig => cls -> sig+get_recognized_extensions = runMethod @"get_recognized_extensions"++get_recognized_extensions_for_type ::+                                     Method "get_recognized_extensions_for_type" cls sig =>+                                     cls -> sig+get_recognized_extensions_for_type+  = runMethod @"get_recognized_extensions_for_type"++get_recording :: Method "get_recording" cls sig => cls -> sig+get_recording = runMethod @"get_recording"++get_rect :: Method "get_rect" cls sig => cls -> sig+get_rect = runMethod @"get_rect"++get_ref :: Method "get_ref" cls sig => cls -> sig+get_ref = runMethod @"get_ref"++get_reference_frame ::+                      Method "get_reference_frame" cls sig => cls -> sig+get_reference_frame = runMethod @"get_reference_frame"++get_refraction :: Method "get_refraction" cls sig => cls -> sig+get_refraction = runMethod @"get_refraction"++get_refraction_texture_channel ::+                                 Method "get_refraction_texture_channel" cls sig => cls -> sig+get_refraction_texture_channel+  = runMethod @"get_refraction_texture_channel"++get_region :: Method "get_region" cls sig => cls -> sig+get_region = runMethod @"get_region"++get_region_merge_size ::+                        Method "get_region_merge_size" cls sig => cls -> sig+get_region_merge_size = runMethod @"get_region_merge_size"++get_region_min_size ::+                      Method "get_region_min_size" cls sig => cls -> sig+get_region_min_size = runMethod @"get_region_min_size"++get_region_rect :: Method "get_region_rect" cls sig => cls -> sig+get_region_rect = runMethod @"get_region_rect"++get_relative :: Method "get_relative" cls sig => cls -> sig+get_relative = runMethod @"get_relative"++get_relative_transform_to_parent ::+                                   Method "get_relative_transform_to_parent" cls sig => cls -> sig+get_relative_transform_to_parent+  = runMethod @"get_relative_transform_to_parent"++get_release_ms :: Method "get_release_ms" cls sig => cls -> sig+get_release_ms = runMethod @"get_release_ms"++get_remainder :: Method "get_remainder" cls sig => cls -> sig+get_remainder = runMethod @"get_remainder"++get_remote_node :: Method "get_remote_node" cls sig => cls -> sig+get_remote_node = runMethod @"get_remote_node"++get_render_info :: Method "get_render_info" cls sig => cls -> sig+get_render_info = runMethod @"get_render_info"++get_render_priority ::+                      Method "get_render_priority" cls sig => cls -> sig+get_render_priority = runMethod @"get_render_priority"++get_render_targetsize ::+                        Method "get_render_targetsize" cls sig => cls -> sig+get_render_targetsize = runMethod @"get_render_targetsize"++get_resizable :: Method "get_resizable" cls sig => cls -> sig+get_resizable = runMethod @"get_resizable"++get_resolve_item_address ::+                           Method "get_resolve_item_address" cls sig => cls -> sig+get_resolve_item_address = runMethod @"get_resolve_item_address"++get_resolve_item_status ::+                          Method "get_resolve_item_status" cls sig => cls -> sig+get_resolve_item_status = runMethod @"get_resolve_item_status"++get_resonance :: Method "get_resonance" cls sig => cls -> sig+get_resonance = runMethod @"get_resonance"++get_resource :: Method "get_resource" cls sig => cls -> sig+get_resource = runMethod @"get_resource"++get_resource_filesystem ::+                          Method "get_resource_filesystem" cls sig => cls -> sig+get_resource_filesystem = runMethod @"get_resource_filesystem"++get_resource_list ::+                    Method "get_resource_list" cls sig => cls -> sig+get_resource_list = runMethod @"get_resource_list"++get_resource_path ::+                    Method "get_resource_path" cls sig => cls -> sig+get_resource_path = runMethod @"get_resource_path"++get_resource_previewer ::+                         Method "get_resource_previewer" cls sig => cls -> sig+get_resource_previewer = runMethod @"get_resource_previewer"++get_resource_type ::+                    Method "get_resource_type" cls sig => cls -> sig+get_resource_type = runMethod @"get_resource_type"++get_response_body_length ::+                           Method "get_response_body_length" cls sig => cls -> sig+get_response_body_length = runMethod @"get_response_body_length"++get_response_code ::+                    Method "get_response_code" cls sig => cls -> sig+get_response_code = runMethod @"get_response_code"++get_response_headers ::+                       Method "get_response_headers" cls sig => cls -> sig+get_response_headers = runMethod @"get_response_headers"++get_response_headers_as_dictionary ::+                                     Method "get_response_headers_as_dictionary" cls sig =>+                                     cls -> sig+get_response_headers_as_dictionary+  = runMethod @"get_response_headers_as_dictionary"++get_rest :: Method "get_rest" cls sig => cls -> sig+get_rest = runMethod @"get_rest"++get_rest_info :: Method "get_rest_info" cls sig => cls -> sig+get_rest_info = runMethod @"get_rest_info"++get_rest_length :: Method "get_rest_length" cls sig => cls -> sig+get_rest_length = runMethod @"get_rest_length"++get_result :: Method "get_result" cls sig => cls -> sig+get_result = runMethod @"get_result"++get_result_count :: Method "get_result_count" cls sig => cls -> sig+get_result_count = runMethod @"get_result_count"++get_result_object ::+                    Method "get_result_object" cls sig => cls -> sig+get_result_object = runMethod @"get_result_object"++get_result_object_id ::+                       Method "get_result_object_id" cls sig => cls -> sig+get_result_object_id = runMethod @"get_result_object_id"++get_result_object_shape ::+                          Method "get_result_object_shape" cls sig => cls -> sig+get_result_object_shape = runMethod @"get_result_object_shape"++get_result_rid :: Method "get_result_rid" cls sig => cls -> sig+get_result_rid = runMethod @"get_result_rid"++get_return_type :: Method "get_return_type" cls sig => cls -> sig+get_return_type = runMethod @"get_return_type"++get_reverb_amount ::+                    Method "get_reverb_amount" cls sig => cls -> sig+get_reverb_amount = runMethod @"get_reverb_amount"++get_reverb_bus :: Method "get_reverb_bus" cls sig => cls -> sig+get_reverb_bus = runMethod @"get_reverb_bus"++get_reverb_uniformity ::+                        Method "get_reverb_uniformity" cls sig => cls -> sig+get_reverb_uniformity = runMethod @"get_reverb_uniformity"++get_rid :: Method "get_rid" cls sig => cls -> sig+get_rid = runMethod @"get_rid"++get_rim :: Method "get_rim" cls sig => cls -> sig+get_rim = runMethod @"get_rim"++get_rim_tint :: Method "get_rim_tint" cls sig => cls -> sig+get_rim_tint = runMethod @"get_rim_tint"++get_ring_sides :: Method "get_ring_sides" cls sig => cls -> sig+get_ring_sides = runMethod @"get_ring_sides"++get_rings :: Method "get_rings" cls sig => cls -> sig+get_rings = runMethod @"get_rings"++get_roll_influence ::+                     Method "get_roll_influence" cls sig => cls -> sig+get_roll_influence = runMethod @"get_roll_influence"++get_room_size :: Method "get_room_size" cls sig => cls -> sig+get_room_size = runMethod @"get_room_size"++get_root :: Method "get_root" cls sig => cls -> sig+get_root = runMethod @"get_root"++get_root_bone :: Method "get_root_bone" cls sig => cls -> sig+get_root_bone = runMethod @"get_root_bone"++get_root_motion_track ::+                        Method "get_root_motion_track" cls sig => cls -> sig+get_root_motion_track = runMethod @"get_root_motion_track"++get_root_motion_transform ::+                            Method "get_root_motion_transform" cls sig => cls -> sig+get_root_motion_transform = runMethod @"get_root_motion_transform"++get_rotation :: Method "get_rotation" cls sig => cls -> sig+get_rotation = runMethod @"get_rotation"++get_rotation_degrees ::+                       Method "get_rotation_degrees" cls sig => cls -> sig+get_rotation_degrees = runMethod @"get_rotation_degrees"++get_rotation_mode ::+                    Method "get_rotation_mode" cls sig => cls -> sig+get_rotation_mode = runMethod @"get_rotation_mode"++get_roughness :: Method "get_roughness" cls sig => cls -> sig+get_roughness = runMethod @"get_roughness"++get_roughness_texture_channel ::+                                Method "get_roughness_texture_channel" cls sig => cls -> sig+get_roughness_texture_channel+  = runMethod @"get_roughness_texture_channel"++get_round_precision ::+                      Method "get_round_precision" cls sig => cls -> sig+get_round_precision = runMethod @"get_round_precision"++get_rpc_call_mode ::+                    Method "get_rpc_call_mode" cls sig => cls -> sig+get_rpc_call_mode = runMethod @"get_rpc_call_mode"++get_rpc_sender_id ::+                    Method "get_rpc_sender_id" cls sig => cls -> sig+get_rpc_sender_id = runMethod @"get_rpc_sender_id"++get_rumble :: Method "get_rumble" cls sig => cls -> sig+get_rumble = runMethod @"get_rumble"++get_runtime :: Method "get_runtime" cls sig => cls -> sig+get_runtime = runMethod @"get_runtime"++get_safe_margin :: Method "get_safe_margin" cls sig => cls -> sig+get_safe_margin = runMethod @"get_safe_margin"++get_sample_partition_type ::+                            Method "get_sample_partition_type" cls sig => cls -> sig+get_sample_partition_type = runMethod @"get_sample_partition_type"++get_save_extension ::+                     Method "get_save_extension" cls sig => cls -> sig+get_save_extension = runMethod @"get_save_extension"++get_scale :: Method "get_scale" cls sig => cls -> sig+get_scale = runMethod @"get_scale"++get_scancode :: Method "get_scancode" cls sig => cls -> sig+get_scancode = runMethod @"get_scancode"++get_scancode_string ::+                      Method "get_scancode_string" cls sig => cls -> sig+get_scancode_string = runMethod @"get_scancode_string"++get_scancode_with_modifiers ::+                              Method "get_scancode_with_modifiers" cls sig => cls -> sig+get_scancode_with_modifiers+  = runMethod @"get_scancode_with_modifiers"++get_scanning_progress ::+                        Method "get_scanning_progress" cls sig => cls -> sig+get_scanning_progress = runMethod @"get_scanning_progress"++get_scenario :: Method "get_scenario" cls sig => cls -> sig+get_scenario = runMethod @"get_scenario"++get_scene :: Method "get_scene" cls sig => cls -> sig+get_scene = runMethod @"get_scene"++get_scene_instance_load_placeholder ::+                                      Method "get_scene_instance_load_placeholder" cls sig =>+                                      cls -> sig+get_scene_instance_load_placeholder+  = runMethod @"get_scene_instance_load_placeholder"++get_screen_count :: Method "get_screen_count" cls sig => cls -> sig+get_screen_count = runMethod @"get_screen_count"++get_screen_dpi :: Method "get_screen_dpi" cls sig => cls -> sig+get_screen_dpi = runMethod @"get_screen_dpi"++get_screen_orientation ::+                         Method "get_screen_orientation" cls sig => cls -> sig+get_screen_orientation = runMethod @"get_screen_orientation"++get_screen_position ::+                      Method "get_screen_position" cls sig => cls -> sig+get_screen_position = runMethod @"get_screen_position"++get_screen_size :: Method "get_screen_size" cls sig => cls -> sig+get_screen_size = runMethod @"get_screen_size"++get_script :: Method "get_script" cls sig => cls -> sig+get_script = runMethod @"get_script"++get_script_class_icon_path ::+                             Method "get_script_class_icon_path" cls sig => cls -> sig+get_script_class_icon_path+  = runMethod @"get_script_class_icon_path"++get_script_class_name ::+                        Method "get_script_class_name" cls sig => cls -> sig+get_script_class_name = runMethod @"get_script_class_name"++get_script_create_dialog ::+                           Method "get_script_create_dialog" cls sig => cls -> sig+get_script_create_dialog = runMethod @"get_script_create_dialog"++get_script_editor ::+                    Method "get_script_editor" cls sig => cls -> sig+get_script_editor = runMethod @"get_script_editor"++get_scroll :: Method "get_scroll" cls sig => cls -> sig+get_scroll = runMethod @"get_scroll"++get_scroll_base_offset ::+                         Method "get_scroll_base_offset" cls sig => cls -> sig+get_scroll_base_offset = runMethod @"get_scroll_base_offset"++get_scroll_base_scale ::+                        Method "get_scroll_base_scale" cls sig => cls -> sig+get_scroll_base_scale = runMethod @"get_scroll_base_scale"++get_scroll_offset ::+                    Method "get_scroll_offset" cls sig => cls -> sig+get_scroll_offset = runMethod @"get_scroll_offset"++get_scroll_ofs :: Method "get_scroll_ofs" cls sig => cls -> sig+get_scroll_ofs = runMethod @"get_scroll_ofs"++get_scrolling_enabled ::+                        Method "get_scrolling_enabled" cls sig => cls -> sig+get_scrolling_enabled = runMethod @"get_scrolling_enabled"++get_seamless :: Method "get_seamless" cls sig => cls -> sig+get_seamless = runMethod @"get_seamless"++get_seamless_image ::+                     Method "get_seamless_image" cls sig => cls -> sig+get_seamless_image = runMethod @"get_seamless_image"++get_secret_character ::+                       Method "get_secret_character" cls sig => cls -> sig+get_secret_character = runMethod @"get_secret_character"++get_section_keys :: Method "get_section_keys" cls sig => cls -> sig+get_section_keys = runMethod @"get_section_keys"++get_sections :: Method "get_sections" cls sig => cls -> sig+get_sections = runMethod @"get_sections"++get_seed :: Method "get_seed" cls sig => cls -> sig+get_seed = runMethod @"get_seed"++get_segments :: Method "get_segments" cls sig => cls -> sig+get_segments = runMethod @"get_segments"++get_select_mode :: Method "get_select_mode" cls sig => cls -> sig+get_select_mode = runMethod @"get_select_mode"++get_select_with_rmb ::+                      Method "get_select_with_rmb" cls sig => cls -> sig+get_select_with_rmb = runMethod @"get_select_with_rmb"++get_selected :: Method "get_selected" cls sig => cls -> sig+get_selected = runMethod @"get_selected"++get_selected_column ::+                      Method "get_selected_column" cls sig => cls -> sig+get_selected_column = runMethod @"get_selected_column"++get_selected_id :: Method "get_selected_id" cls sig => cls -> sig+get_selected_id = runMethod @"get_selected_id"++get_selected_items ::+                     Method "get_selected_items" cls sig => cls -> sig+get_selected_items = runMethod @"get_selected_items"++get_selected_metadata ::+                        Method "get_selected_metadata" cls sig => cls -> sig+get_selected_metadata = runMethod @"get_selected_metadata"++get_selected_nodes ::+                     Method "get_selected_nodes" cls sig => cls -> sig+get_selected_nodes = runMethod @"get_selected_nodes"++get_selected_path ::+                    Method "get_selected_path" cls sig => cls -> sig+get_selected_path = runMethod @"get_selected_path"++get_selection :: Method "get_selection" cls sig => cls -> sig+get_selection = runMethod @"get_selection"++get_selection_from_column ::+                            Method "get_selection_from_column" cls sig => cls -> sig+get_selection_from_column = runMethod @"get_selection_from_column"++get_selection_from_line ::+                          Method "get_selection_from_line" cls sig => cls -> sig+get_selection_from_line = runMethod @"get_selection_from_line"++get_selection_text ::+                     Method "get_selection_text" cls sig => cls -> sig+get_selection_text = runMethod @"get_selection_text"++get_selection_to_column ::+                          Method "get_selection_to_column" cls sig => cls -> sig+get_selection_to_column = runMethod @"get_selection_to_column"++get_selection_to_line ::+                        Method "get_selection_to_line" cls sig => cls -> sig+get_selection_to_line = runMethod @"get_selection_to_line"++get_self_modulate ::+                    Method "get_self_modulate" cls sig => cls -> sig+get_self_modulate = runMethod @"get_self_modulate"++get_service_type :: Method "get_service_type" cls sig => cls -> sig+get_service_type = runMethod @"get_service_type"++get_setting :: Method "get_setting" cls sig => cls -> sig+get_setting = runMethod @"get_setting"++get_settings_dir :: Method "get_settings_dir" cls sig => cls -> sig+get_settings_dir = runMethod @"get_settings_dir"++get_sha256 :: Method "get_sha256" cls sig => cls -> sig+get_sha256 = runMethod @"get_sha256"++get_shader :: Method "get_shader" cls sig => cls -> sig+get_shader = runMethod @"get_shader"++get_shader_param :: Method "get_shader_param" cls sig => cls -> sig+get_shader_param = runMethod @"get_shader_param"++get_shadow_atlas_quadrant_subdiv ::+                                   Method "get_shadow_atlas_quadrant_subdiv" cls sig => cls -> sig+get_shadow_atlas_quadrant_subdiv+  = runMethod @"get_shadow_atlas_quadrant_subdiv"++get_shadow_atlas_size ::+                        Method "get_shadow_atlas_size" cls sig => cls -> sig+get_shadow_atlas_size = runMethod @"get_shadow_atlas_size"++get_shadow_buffer_size ::+                         Method "get_shadow_buffer_size" cls sig => cls -> sig+get_shadow_buffer_size = runMethod @"get_shadow_buffer_size"++get_shadow_color :: Method "get_shadow_color" cls sig => cls -> sig+get_shadow_color = runMethod @"get_shadow_color"++get_shadow_depth_range ::+                         Method "get_shadow_depth_range" cls sig => cls -> sig+get_shadow_depth_range = runMethod @"get_shadow_depth_range"++get_shadow_detail ::+                    Method "get_shadow_detail" cls sig => cls -> sig+get_shadow_detail = runMethod @"get_shadow_detail"++get_shadow_filter ::+                    Method "get_shadow_filter" cls sig => cls -> sig+get_shadow_filter = runMethod @"get_shadow_filter"++get_shadow_gradient_length ::+                             Method "get_shadow_gradient_length" cls sig => cls -> sig+get_shadow_gradient_length+  = runMethod @"get_shadow_gradient_length"++get_shadow_mode :: Method "get_shadow_mode" cls sig => cls -> sig+get_shadow_mode = runMethod @"get_shadow_mode"++get_shadow_reverse_cull_face ::+                               Method "get_shadow_reverse_cull_face" cls sig => cls -> sig+get_shadow_reverse_cull_face+  = runMethod @"get_shadow_reverse_cull_face"++get_shadow_size :: Method "get_shadow_size" cls sig => cls -> sig+get_shadow_size = runMethod @"get_shadow_size"++get_shadow_smooth ::+                    Method "get_shadow_smooth" cls sig => cls -> sig+get_shadow_smooth = runMethod @"get_shadow_smooth"++get_shape :: Method "get_shape" cls sig => cls -> sig+get_shape = runMethod @"get_shape"++get_shape_owners :: Method "get_shape_owners" cls sig => cls -> sig+get_shape_owners = runMethod @"get_shape_owners"++get_shape_rid :: Method "get_shape_rid" cls sig => cls -> sig+get_shape_rid = runMethod @"get_shape_rid"++get_sharp_limit :: Method "get_sharp_limit" cls sig => cls -> sig+get_sharp_limit = runMethod @"get_sharp_limit"++get_shift :: Method "get_shift" cls sig => cls -> sig+get_shift = runMethod @"get_shift"++get_shortcut :: Method "get_shortcut" cls sig => cls -> sig+get_shortcut = runMethod @"get_shortcut"++get_side :: Method "get_side" cls sig => cls -> sig+get_side = runMethod @"get_side"++get_sidechain :: Method "get_sidechain" cls sig => cls -> sig+get_sidechain = runMethod @"get_sidechain"++get_sides :: Method "get_sides" cls sig => cls -> sig+get_sides = runMethod @"get_sides"++get_signal :: Method "get_signal" cls sig => cls -> sig+get_signal = runMethod @"get_signal"++get_signal_connection_list ::+                             Method "get_signal_connection_list" cls sig => cls -> sig+get_signal_connection_list+  = runMethod @"get_signal_connection_list"++get_signal_documentation ::+                           Method "get_signal_documentation" cls sig => cls -> sig+get_signal_documentation = runMethod @"get_signal_documentation"++get_signal_list :: Method "get_signal_list" cls sig => cls -> sig+get_signal_list = runMethod @"get_signal_list"++get_simple_path :: Method "get_simple_path" cls sig => cls -> sig+get_simple_path = runMethod @"get_simple_path"++get_simulate_physics ::+                       Method "get_simulate_physics" cls sig => cls -> sig+get_simulate_physics = runMethod @"get_simulate_physics"++get_simulation_precision ::+                           Method "get_simulation_precision" cls sig => cls -> sig+get_simulation_precision = runMethod @"get_simulation_precision"++get_singleton :: Method "get_singleton" cls sig => cls -> sig+get_singleton = runMethod @"get_singleton"++get_size :: Method "get_size" cls sig => cls -> sig+get_size = runMethod @"get_size"++get_size_override ::+                    Method "get_size_override" cls sig => cls -> sig+get_size_override = runMethod @"get_size_override"++get_skeleton :: Method "get_skeleton" cls sig => cls -> sig+get_skeleton = runMethod @"get_skeleton"++get_skeleton_path ::+                    Method "get_skeleton_path" cls sig => cls -> sig+get_skeleton_path = runMethod @"get_skeleton_path"++get_skeleton_rest ::+                    Method "get_skeleton_rest" cls sig => cls -> sig+get_skeleton_rest = runMethod @"get_skeleton_rest"++get_skidinfo :: Method "get_skidinfo" cls sig => cls -> sig+get_skidinfo = runMethod @"get_skidinfo"++get_sky :: Method "get_sky" cls sig => cls -> sig+get_sky = runMethod @"get_sky"++get_sky_curve :: Method "get_sky_curve" cls sig => cls -> sig+get_sky_curve = runMethod @"get_sky_curve"++get_sky_custom_fov ::+                     Method "get_sky_custom_fov" cls sig => cls -> sig+get_sky_custom_fov = runMethod @"get_sky_custom_fov"++get_sky_energy :: Method "get_sky_energy" cls sig => cls -> sig+get_sky_energy = runMethod @"get_sky_energy"++get_sky_horizon_color ::+                        Method "get_sky_horizon_color" cls sig => cls -> sig+get_sky_horizon_color = runMethod @"get_sky_horizon_color"++get_sky_top_color ::+                    Method "get_sky_top_color" cls sig => cls -> sig+get_sky_top_color = runMethod @"get_sky_top_color"++get_slide_collision ::+                      Method "get_slide_collision" cls sig => cls -> sig+get_slide_collision = runMethod @"get_slide_collision"++get_slide_count :: Method "get_slide_count" cls sig => cls -> sig+get_slide_count = runMethod @"get_slide_count"++get_slips_on_slope ::+                     Method "get_slips_on_slope" cls sig => cls -> sig+get_slips_on_slope = runMethod @"get_slips_on_slope"++get_slot_color_left ::+                      Method "get_slot_color_left" cls sig => cls -> sig+get_slot_color_left = runMethod @"get_slot_color_left"++get_slot_color_right ::+                       Method "get_slot_color_right" cls sig => cls -> sig+get_slot_color_right = runMethod @"get_slot_color_right"++get_slot_type_left ::+                     Method "get_slot_type_left" cls sig => cls -> sig+get_slot_type_left = runMethod @"get_slot_type_left"++get_slot_type_right ::+                      Method "get_slot_type_right" cls sig => cls -> sig+get_slot_type_right = runMethod @"get_slot_type_right"++get_smooth_faces :: Method "get_smooth_faces" cls sig => cls -> sig+get_smooth_faces = runMethod @"get_smooth_faces"++get_snap :: Method "get_snap" cls sig => cls -> sig+get_snap = runMethod @"get_snap"++get_soft_clip_db :: Method "get_soft_clip_db" cls sig => cls -> sig+get_soft_clip_db = runMethod @"get_soft_clip_db"++get_soft_clip_ratio ::+                      Method "get_soft_clip_ratio" cls sig => cls -> sig+get_soft_clip_ratio = runMethod @"get_soft_clip_ratio"++get_softness :: Method "get_softness" cls sig => cls -> sig+get_softness = runMethod @"get_softness"++get_solver_priority ::+                      Method "get_solver_priority" cls sig => cls -> sig+get_solver_priority = runMethod @"get_solver_priority"++get_source :: Method "get_source" cls sig => cls -> sig+get_source = runMethod @"get_source"++get_source_code :: Method "get_source_code" cls sig => cls -> sig+get_source_code = runMethod @"get_source_code"++get_source_file :: Method "get_source_file" cls sig => cls -> sig+get_source_file = runMethod @"get_source_file"++get_source_folder ::+                    Method "get_source_folder" cls sig => cls -> sig+get_source_folder = runMethod @"get_source_folder"++get_space :: Method "get_space" cls sig => cls -> sig+get_space = runMethod @"get_space"++get_space_left :: Method "get_space_left" cls sig => cls -> sig+get_space_left = runMethod @"get_space_left"++get_space_override_mode ::+                          Method "get_space_override_mode" cls sig => cls -> sig+get_space_override_mode = runMethod @"get_space_override_mode"++get_space_state :: Method "get_space_state" cls sig => cls -> sig+get_space_state = runMethod @"get_space_state"++get_spacing :: Method "get_spacing" cls sig => cls -> sig+get_spacing = runMethod @"get_spacing"++get_speaker_mode :: Method "get_speaker_mode" cls sig => cls -> sig+get_speaker_mode = runMethod @"get_speaker_mode"++get_specular :: Method "get_specular" cls sig => cls -> sig+get_specular = runMethod @"get_specular"++get_specular_mode ::+                    Method "get_specular_mode" cls sig => cls -> sig+get_specular_mode = runMethod @"get_specular_mode"++get_speed :: Method "get_speed" cls sig => cls -> sig+get_speed = runMethod @"get_speed"++get_speed_scale :: Method "get_speed_scale" cls sig => cls -> sig+get_speed_scale = runMethod @"get_speed_scale"++get_spin_degrees :: Method "get_spin_degrees" cls sig => cls -> sig+get_spin_degrees = runMethod @"get_spin_degrees"++get_spin_sides :: Method "get_spin_sides" cls sig => cls -> sig+get_spin_sides = runMethod @"get_spin_sides"++get_splash_tick_msec ::+                       Method "get_splash_tick_msec" cls sig => cls -> sig+get_splash_tick_msec = runMethod @"get_splash_tick_msec"++get_split_offset :: Method "get_split_offset" cls sig => cls -> sig+get_split_offset = runMethod @"get_split_offset"++get_splits :: Method "get_splits" cls sig => cls -> sig+get_splits = runMethod @"get_splits"++get_spread :: Method "get_spread" cls sig => cls -> sig+get_spread = runMethod @"get_spread"++get_sprite_frames ::+                    Method "get_sprite_frames" cls sig => cls -> sig+get_sprite_frames = runMethod @"get_sprite_frames"++get_ssao_ao_channel_affect ::+                             Method "get_ssao_ao_channel_affect" cls sig => cls -> sig+get_ssao_ao_channel_affect+  = runMethod @"get_ssao_ao_channel_affect"++get_ssao_bias :: Method "get_ssao_bias" cls sig => cls -> sig+get_ssao_bias = runMethod @"get_ssao_bias"++get_ssao_blur :: Method "get_ssao_blur" cls sig => cls -> sig+get_ssao_blur = runMethod @"get_ssao_blur"++get_ssao_color :: Method "get_ssao_color" cls sig => cls -> sig+get_ssao_color = runMethod @"get_ssao_color"++get_ssao_direct_light_affect ::+                               Method "get_ssao_direct_light_affect" cls sig => cls -> sig+get_ssao_direct_light_affect+  = runMethod @"get_ssao_direct_light_affect"++get_ssao_edge_sharpness ::+                          Method "get_ssao_edge_sharpness" cls sig => cls -> sig+get_ssao_edge_sharpness = runMethod @"get_ssao_edge_sharpness"++get_ssao_intensity ::+                     Method "get_ssao_intensity" cls sig => cls -> sig+get_ssao_intensity = runMethod @"get_ssao_intensity"++get_ssao_intensity2 ::+                      Method "get_ssao_intensity2" cls sig => cls -> sig+get_ssao_intensity2 = runMethod @"get_ssao_intensity2"++get_ssao_quality :: Method "get_ssao_quality" cls sig => cls -> sig+get_ssao_quality = runMethod @"get_ssao_quality"++get_ssao_radius :: Method "get_ssao_radius" cls sig => cls -> sig+get_ssao_radius = runMethod @"get_ssao_radius"++get_ssao_radius2 :: Method "get_ssao_radius2" cls sig => cls -> sig+get_ssao_radius2 = runMethod @"get_ssao_radius2"++get_ssr_depth_tolerance ::+                          Method "get_ssr_depth_tolerance" cls sig => cls -> sig+get_ssr_depth_tolerance = runMethod @"get_ssr_depth_tolerance"++get_ssr_fade_in :: Method "get_ssr_fade_in" cls sig => cls -> sig+get_ssr_fade_in = runMethod @"get_ssr_fade_in"++get_ssr_fade_out :: Method "get_ssr_fade_out" cls sig => cls -> sig+get_ssr_fade_out = runMethod @"get_ssr_fade_out"++get_ssr_max_steps ::+                    Method "get_ssr_max_steps" cls sig => cls -> sig+get_ssr_max_steps = runMethod @"get_ssr_max_steps"++get_stage :: Method "get_stage" cls sig => cls -> sig+get_stage = runMethod @"get_stage"++get_stage_count :: Method "get_stage_count" cls sig => cls -> sig+get_stage_count = runMethod @"get_stage_count"++get_start :: Method "get_start" cls sig => cls -> sig+get_start = runMethod @"get_start"++get_start_node :: Method "get_start_node" cls sig => cls -> sig+get_start_node = runMethod @"get_start_node"++get_state :: Method "get_state" cls sig => cls -> sig+get_state = runMethod @"get_state"++get_static_memory_peak_usage ::+                               Method "get_static_memory_peak_usage" cls sig => cls -> sig+get_static_memory_peak_usage+  = runMethod @"get_static_memory_peak_usage"++get_static_memory_usage ::+                          Method "get_static_memory_usage" cls sig => cls -> sig+get_static_memory_usage = runMethod @"get_static_memory_usage"++get_status :: Method "get_status" cls sig => cls -> sig+get_status = runMethod @"get_status"++get_steering :: Method "get_steering" cls sig => cls -> sig+get_steering = runMethod @"get_steering"++get_step :: Method "get_step" cls sig => cls -> sig+get_step = runMethod @"get_step"++get_steps :: Method "get_steps" cls sig => cls -> sig+get_steps = runMethod @"get_steps"++get_stiffness :: Method "get_stiffness" cls sig => cls -> sig+get_stiffness = runMethod @"get_stiffness"++get_storage :: Method "get_storage" cls sig => cls -> sig+get_storage = runMethod @"get_storage"++get_stored_values ::+                    Method "get_stored_values" cls sig => cls -> sig+get_stored_values = runMethod @"get_stored_values"++get_stream :: Method "get_stream" cls sig => cls -> sig+get_stream = runMethod @"get_stream"++get_stream_name :: Method "get_stream_name" cls sig => cls -> sig+get_stream_name = runMethod @"get_stream_name"++get_stream_paused ::+                    Method "get_stream_paused" cls sig => cls -> sig+get_stream_paused = runMethod @"get_stream_paused"++get_stream_peer :: Method "get_stream_peer" cls sig => cls -> sig+get_stream_peer = runMethod @"get_stream_peer"++get_stream_position ::+                      Method "get_stream_position" cls sig => cls -> sig+get_stream_position = runMethod @"get_stream_position"++get_stretch_margin ::+                     Method "get_stretch_margin" cls sig => cls -> sig+get_stretch_margin = runMethod @"get_stretch_margin"++get_stretch_mode :: Method "get_stretch_mode" cls sig => cls -> sig+get_stretch_mode = runMethod @"get_stretch_mode"++get_stretch_ratio ::+                    Method "get_stretch_ratio" cls sig => cls -> sig+get_stretch_ratio = runMethod @"get_stretch_ratio"++get_stretch_shrink ::+                     Method "get_stretch_shrink" cls sig => cls -> sig+get_stretch_shrink = runMethod @"get_stretch_shrink"++get_string :: Method "get_string" cls sig => cls -> sig+get_string = runMethod @"get_string"++get_string_size :: Method "get_string_size" cls sig => cls -> sig+get_string_size = runMethod @"get_string_size"++get_strings :: Method "get_strings" cls sig => cls -> sig+get_strings = runMethod @"get_strings"++get_stylebox :: Method "get_stylebox" cls sig => cls -> sig+get_stylebox = runMethod @"get_stylebox"++get_stylebox_list ::+                    Method "get_stylebox_list" cls sig => cls -> sig+get_stylebox_list = runMethod @"get_stylebox_list"++get_stylebox_types ::+                     Method "get_stylebox_types" cls sig => cls -> sig+get_stylebox_types = runMethod @"get_stylebox_types"++get_subdir :: Method "get_subdir" cls sig => cls -> sig+get_subdir = runMethod @"get_subdir"++get_subdir_count :: Method "get_subdir_count" cls sig => cls -> sig+get_subdir_count = runMethod @"get_subdir_count"++get_subdiv :: Method "get_subdiv" cls sig => cls -> sig+get_subdiv = runMethod @"get_subdiv"++get_subdivide_depth ::+                      Method "get_subdivide_depth" cls sig => cls -> sig+get_subdivide_depth = runMethod @"get_subdivide_depth"++get_subdivide_height ::+                       Method "get_subdivide_height" cls sig => cls -> sig+get_subdivide_height = runMethod @"get_subdivide_height"++get_subdivide_width ::+                      Method "get_subdivide_width" cls sig => cls -> sig+get_subdivide_width = runMethod @"get_subdivide_width"++get_subject :: Method "get_subject" cls sig => cls -> sig+get_subject = runMethod @"get_subject"++get_submenu_popup_delay ::+                          Method "get_submenu_popup_delay" cls sig => cls -> sig+get_submenu_popup_delay = runMethod @"get_submenu_popup_delay"++get_subsurface_scattering_strength ::+                                     Method "get_subsurface_scattering_strength" cls sig =>+                                     cls -> sig+get_subsurface_scattering_strength+  = runMethod @"get_subsurface_scattering_strength"++get_suffix :: Method "get_suffix" cls sig => cls -> sig+get_suffix = runMethod @"get_suffix"++get_sun_angle_max ::+                    Method "get_sun_angle_max" cls sig => cls -> sig+get_sun_angle_max = runMethod @"get_sun_angle_max"++get_sun_angle_min ::+                    Method "get_sun_angle_min" cls sig => cls -> sig+get_sun_angle_min = runMethod @"get_sun_angle_min"++get_sun_color :: Method "get_sun_color" cls sig => cls -> sig+get_sun_color = runMethod @"get_sun_color"++get_sun_curve :: Method "get_sun_curve" cls sig => cls -> sig+get_sun_curve = runMethod @"get_sun_curve"++get_sun_energy :: Method "get_sun_energy" cls sig => cls -> sig+get_sun_energy = runMethod @"get_sun_energy"++get_sun_latitude :: Method "get_sun_latitude" cls sig => cls -> sig+get_sun_latitude = runMethod @"get_sun_latitude"++get_sun_longitude ::+                    Method "get_sun_longitude" cls sig => cls -> sig+get_sun_longitude = runMethod @"get_sun_longitude"++get_surface_count ::+                    Method "get_surface_count" cls sig => cls -> sig+get_surface_count = runMethod @"get_surface_count"++get_surface_material ::+                       Method "get_surface_material" cls sig => cls -> sig+get_surface_material = runMethod @"get_surface_material"++get_surface_material_count ::+                             Method "get_surface_material_count" cls sig => cls -> sig+get_surface_material_count+  = runMethod @"get_surface_material_count"++get_surround :: Method "get_surround" cls sig => cls -> sig+get_surround = runMethod @"get_surround"++get_suspension_max_force ::+                           Method "get_suspension_max_force" cls sig => cls -> sig+get_suspension_max_force = runMethod @"get_suspension_max_force"++get_suspension_rest_length ::+                             Method "get_suspension_rest_length" cls sig => cls -> sig+get_suspension_rest_length+  = runMethod @"get_suspension_rest_length"++get_suspension_stiffness ::+                           Method "get_suspension_stiffness" cls sig => cls -> sig+get_suspension_stiffness = runMethod @"get_suspension_stiffness"++get_suspension_travel ::+                        Method "get_suspension_travel" cls sig => cls -> sig+get_suspension_travel = runMethod @"get_suspension_travel"++get_switch_mode :: Method "get_switch_mode" cls sig => cls -> sig+get_switch_mode = runMethod @"get_switch_mode"++get_symbol_prefix ::+                    Method "get_symbol_prefix" cls sig => cls -> sig+get_symbol_prefix = runMethod @"get_symbol_prefix"++get_system_dir :: Method "get_system_dir" cls sig => cls -> sig+get_system_dir = runMethod @"get_system_dir"++get_system_time_secs ::+                       Method "get_system_time_secs" cls sig => cls -> sig+get_system_time_secs = runMethod @"get_system_time_secs"++get_tab_align :: Method "get_tab_align" cls sig => cls -> sig+get_tab_align = runMethod @"get_tab_align"++get_tab_close_display_policy ::+                               Method "get_tab_close_display_policy" cls sig => cls -> sig+get_tab_close_display_policy+  = runMethod @"get_tab_close_display_policy"++get_tab_control :: Method "get_tab_control" cls sig => cls -> sig+get_tab_control = runMethod @"get_tab_control"++get_tab_count :: Method "get_tab_count" cls sig => cls -> sig+get_tab_count = runMethod @"get_tab_count"++get_tab_disabled :: Method "get_tab_disabled" cls sig => cls -> sig+get_tab_disabled = runMethod @"get_tab_disabled"++get_tab_icon :: Method "get_tab_icon" cls sig => cls -> sig+get_tab_icon = runMethod @"get_tab_icon"++get_tab_offset :: Method "get_tab_offset" cls sig => cls -> sig+get_tab_offset = runMethod @"get_tab_offset"++get_tab_rect :: Method "get_tab_rect" cls sig => cls -> sig+get_tab_rect = runMethod @"get_tab_rect"++get_tab_size :: Method "get_tab_size" cls sig => cls -> sig+get_tab_size = runMethod @"get_tab_size"++get_tab_title :: Method "get_tab_title" cls sig => cls -> sig+get_tab_title = runMethod @"get_tab_title"++get_tabs_rearrange_group ::+                           Method "get_tabs_rearrange_group" cls sig => cls -> sig+get_tabs_rearrange_group = runMethod @"get_tabs_rearrange_group"++get_tap1_delay_ms ::+                    Method "get_tap1_delay_ms" cls sig => cls -> sig+get_tap1_delay_ms = runMethod @"get_tap1_delay_ms"++get_tap1_level_db ::+                    Method "get_tap1_level_db" cls sig => cls -> sig+get_tap1_level_db = runMethod @"get_tap1_level_db"++get_tap1_pan :: Method "get_tap1_pan" cls sig => cls -> sig+get_tap1_pan = runMethod @"get_tap1_pan"++get_tap2_delay_ms ::+                    Method "get_tap2_delay_ms" cls sig => cls -> sig+get_tap2_delay_ms = runMethod @"get_tap2_delay_ms"++get_tap2_level_db ::+                    Method "get_tap2_level_db" cls sig => cls -> sig+get_tap2_level_db = runMethod @"get_tap2_level_db"++get_tap2_pan :: Method "get_tap2_pan" cls sig => cls -> sig+get_tap2_pan = runMethod @"get_tap2_pan"++get_target_fps :: Method "get_target_fps" cls sig => cls -> sig+get_target_fps = runMethod @"get_target_fps"++get_target_node :: Method "get_target_node" cls sig => cls -> sig+get_target_node = runMethod @"get_target_node"++get_target_path :: Method "get_target_path" cls sig => cls -> sig+get_target_path = runMethod @"get_target_path"++get_target_transform ::+                       Method "get_target_transform" cls sig => cls -> sig+get_target_transform = runMethod @"get_target_transform"++get_test_cube :: Method "get_test_cube" cls sig => cls -> sig+get_test_cube = runMethod @"get_test_cube"++get_test_texture :: Method "get_test_texture" cls sig => cls -> sig+get_test_texture = runMethod @"get_test_texture"++get_text :: Method "get_text" cls sig => cls -> sig+get_text = runMethod @"get_text"++get_text_align :: Method "get_text_align" cls sig => cls -> sig+get_text_align = runMethod @"get_text_align"++get_texture :: Method "get_texture" cls sig => cls -> sig+get_texture = runMethod @"get_texture"++get_texture_count ::+                    Method "get_texture_count" cls sig => cls -> sig+get_texture_count = runMethod @"get_texture_count"++get_texture_mode :: Method "get_texture_mode" cls sig => cls -> sig+get_texture_mode = runMethod @"get_texture_mode"++get_texture_offset ::+                     Method "get_texture_offset" cls sig => cls -> sig+get_texture_offset = runMethod @"get_texture_offset"++get_texture_pressed ::+                      Method "get_texture_pressed" cls sig => cls -> sig+get_texture_pressed = runMethod @"get_texture_pressed"++get_texture_rotation ::+                       Method "get_texture_rotation" cls sig => cls -> sig+get_texture_rotation = runMethod @"get_texture_rotation"++get_texture_rotation_degrees ::+                               Method "get_texture_rotation_degrees" cls sig => cls -> sig+get_texture_rotation_degrees+  = runMethod @"get_texture_rotation_degrees"++get_texture_scale ::+                    Method "get_texture_scale" cls sig => cls -> sig+get_texture_scale = runMethod @"get_texture_scale"++get_texture_size :: Method "get_texture_size" cls sig => cls -> sig+get_texture_size = runMethod @"get_texture_size"++get_texture_type :: Method "get_texture_type" cls sig => cls -> sig+get_texture_type = runMethod @"get_texture_type"++get_theme :: Method "get_theme" cls sig => cls -> sig+get_theme = runMethod @"get_theme"++get_thickness :: Method "get_thickness" cls sig => cls -> sig+get_thickness = runMethod @"get_thickness"++get_threshold :: Method "get_threshold" cls sig => cls -> sig+get_threshold = runMethod @"get_threshold"++get_threshold_db :: Method "get_threshold_db" cls sig => cls -> sig+get_threshold_db = runMethod @"get_threshold_db"++get_ticks :: Method "get_ticks" cls sig => cls -> sig+get_ticks = runMethod @"get_ticks"++get_ticks_msec :: Method "get_ticks_msec" cls sig => cls -> sig+get_ticks_msec = runMethod @"get_ticks_msec"++get_ticks_on_borders ::+                       Method "get_ticks_on_borders" cls sig => cls -> sig+get_ticks_on_borders = runMethod @"get_ticks_on_borders"++get_ticks_usec :: Method "get_ticks_usec" cls sig => cls -> sig+get_ticks_usec = runMethod @"get_ticks_usec"++get_tile_origin :: Method "get_tile_origin" cls sig => cls -> sig+get_tile_origin = runMethod @"get_tile_origin"++get_tiles_ids :: Method "get_tiles_ids" cls sig => cls -> sig+get_tiles_ids = runMethod @"get_tiles_ids"++get_tileset :: Method "get_tileset" cls sig => cls -> sig+get_tileset = runMethod @"get_tileset"++get_time :: Method "get_time" cls sig => cls -> sig+get_time = runMethod @"get_time"++get_time_left :: Method "get_time_left" cls sig => cls -> sig+get_time_left = runMethod @"get_time_left"++get_time_pullout :: Method "get_time_pullout" cls sig => cls -> sig+get_time_pullout = runMethod @"get_time_pullout"++get_time_scale :: Method "get_time_scale" cls sig => cls -> sig+get_time_scale = runMethod @"get_time_scale"++get_time_zone_info ::+                     Method "get_time_zone_info" cls sig => cls -> sig+get_time_zone_info = runMethod @"get_time_zone_info"++get_timer_process_mode ::+                         Method "get_timer_process_mode" cls sig => cls -> sig+get_timer_process_mode = runMethod @"get_timer_process_mode"++get_tint_over :: Method "get_tint_over" cls sig => cls -> sig+get_tint_over = runMethod @"get_tint_over"++get_tint_progress ::+                    Method "get_tint_progress" cls sig => cls -> sig+get_tint_progress = runMethod @"get_tint_progress"++get_tint_under :: Method "get_tint_under" cls sig => cls -> sig+get_tint_under = runMethod @"get_tint_under"++get_tip_bone :: Method "get_tip_bone" cls sig => cls -> sig+get_tip_bone = runMethod @"get_tip_bone"++get_title :: Method "get_title" cls sig => cls -> sig+get_title = runMethod @"get_title"++get_to_cell_xform ::+                    Method "get_to_cell_xform" cls sig => cls -> sig+get_to_cell_xform = runMethod @"get_to_cell_xform"++get_tonemap_auto_exposure ::+                            Method "get_tonemap_auto_exposure" cls sig => cls -> sig+get_tonemap_auto_exposure = runMethod @"get_tonemap_auto_exposure"++get_tonemap_auto_exposure_grey ::+                                 Method "get_tonemap_auto_exposure_grey" cls sig => cls -> sig+get_tonemap_auto_exposure_grey+  = runMethod @"get_tonemap_auto_exposure_grey"++get_tonemap_auto_exposure_max ::+                                Method "get_tonemap_auto_exposure_max" cls sig => cls -> sig+get_tonemap_auto_exposure_max+  = runMethod @"get_tonemap_auto_exposure_max"++get_tonemap_auto_exposure_min ::+                                Method "get_tonemap_auto_exposure_min" cls sig => cls -> sig+get_tonemap_auto_exposure_min+  = runMethod @"get_tonemap_auto_exposure_min"++get_tonemap_auto_exposure_speed ::+                                  Method "get_tonemap_auto_exposure_speed" cls sig => cls -> sig+get_tonemap_auto_exposure_speed+  = runMethod @"get_tonemap_auto_exposure_speed"++get_tonemap_exposure ::+                       Method "get_tonemap_exposure" cls sig => cls -> sig+get_tonemap_exposure = runMethod @"get_tonemap_exposure"++get_tonemap_white ::+                    Method "get_tonemap_white" cls sig => cls -> sig+get_tonemap_white = runMethod @"get_tonemap_white"++get_tonemapper :: Method "get_tonemapper" cls sig => cls -> sig+get_tonemapper = runMethod @"get_tonemapper"++get_tooltip :: Method "get_tooltip" cls sig => cls -> sig+get_tooltip = runMethod @"get_tooltip"++get_tooltip_text :: Method "get_tooltip_text" cls sig => cls -> sig+get_tooltip_text = runMethod @"get_tooltip_text"++get_top_radius :: Method "get_top_radius" cls sig => cls -> sig+get_top_radius = runMethod @"get_top_radius"++get_total_angular_damp ::+                         Method "get_total_angular_damp" cls sig => cls -> sig+get_total_angular_damp = runMethod @"get_total_angular_damp"++get_total_character_count ::+                            Method "get_total_character_count" cls sig => cls -> sig+get_total_character_count = runMethod @"get_total_character_count"++get_total_gravity ::+                    Method "get_total_gravity" cls sig => cls -> sig+get_total_gravity = runMethod @"get_total_gravity"++get_total_linear_damp ::+                        Method "get_total_linear_damp" cls sig => cls -> sig+get_total_linear_damp = runMethod @"get_total_linear_damp"++get_total_mass :: Method "get_total_mass" cls sig => cls -> sig+get_total_mass = runMethod @"get_total_mass"++get_track_count :: Method "get_track_count" cls sig => cls -> sig+get_track_count = runMethod @"get_track_count"++get_tracked_linear_velocity ::+                              Method "get_tracked_linear_velocity" cls sig => cls -> sig+get_tracked_linear_velocity+  = runMethod @"get_tracked_linear_velocity"++get_tracker :: Method "get_tracker" cls sig => cls -> sig+get_tracker = runMethod @"get_tracker"++get_tracker_count ::+                    Method "get_tracker_count" cls sig => cls -> sig+get_tracker_count = runMethod @"get_tracker_count"++get_tracking_status ::+                      Method "get_tracking_status" cls sig => cls -> sig+get_tracking_status = runMethod @"get_tracking_status"++get_tracks_orientation ::+                         Method "get_tracks_orientation" cls sig => cls -> sig+get_tracks_orientation = runMethod @"get_tracks_orientation"++get_tracks_position ::+                      Method "get_tracks_position" cls sig => cls -> sig+get_tracks_position = runMethod @"get_tracks_position"++get_trail_color_modifier ::+                           Method "get_trail_color_modifier" cls sig => cls -> sig+get_trail_color_modifier = runMethod @"get_trail_color_modifier"++get_trail_divisor ::+                    Method "get_trail_divisor" cls sig => cls -> sig+get_trail_divisor = runMethod @"get_trail_divisor"++get_trail_size_modifier ::+                          Method "get_trail_size_modifier" cls sig => cls -> sig+get_trail_size_modifier = runMethod @"get_trail_size_modifier"++get_transfer_channel ::+                       Method "get_transfer_channel" cls sig => cls -> sig+get_transfer_channel = runMethod @"get_transfer_channel"++get_transfer_mode ::+                    Method "get_transfer_mode" cls sig => cls -> sig+get_transfer_mode = runMethod @"get_transfer_mode"++get_transform :: Method "get_transform" cls sig => cls -> sig+get_transform = runMethod @"get_transform"++get_transform_format ::+                       Method "get_transform_format" cls sig => cls -> sig+get_transform_format = runMethod @"get_transform_format"++get_transformable_selected_nodes ::+                                   Method "get_transformable_selected_nodes" cls sig => cls -> sig+get_transformable_selected_nodes+  = runMethod @"get_transformable_selected_nodes"++get_transformed_aabb ::+                       Method "get_transformed_aabb" cls sig => cls -> sig+get_transformed_aabb = runMethod @"get_transformed_aabb"++get_transition :: Method "get_transition" cls sig => cls -> sig+get_transition = runMethod @"get_transition"++get_transition_count ::+                       Method "get_transition_count" cls sig => cls -> sig+get_transition_count = runMethod @"get_transition_count"++get_transition_from ::+                      Method "get_transition_from" cls sig => cls -> sig+get_transition_from = runMethod @"get_transition_from"++get_transition_to ::+                    Method "get_transition_to" cls sig => cls -> sig+get_transition_to = runMethod @"get_transition_to"++get_translation :: Method "get_translation" cls sig => cls -> sig+get_translation = runMethod @"get_translation"++get_transmission :: Method "get_transmission" cls sig => cls -> sig+get_transmission = runMethod @"get_transmission"++get_travel :: Method "get_travel" cls sig => cls -> sig+get_travel = runMethod @"get_travel"++get_travel_path :: Method "get_travel_path" cls sig => cls -> sig+get_travel_path = runMethod @"get_travel_path"++get_tree :: Method "get_tree" cls sig => cls -> sig+get_tree = runMethod @"get_tree"++get_tree_root :: Method "get_tree_root" cls sig => cls -> sig+get_tree_root = runMethod @"get_tree_root"++get_triangle_count ::+                     Method "get_triangle_count" cls sig => cls -> sig+get_triangle_count = runMethod @"get_triangle_count"++get_triangle_point ::+                     Method "get_triangle_point" cls sig => cls -> sig+get_triangle_point = runMethod @"get_triangle_point"++get_true_bit_count ::+                     Method "get_true_bit_count" cls sig => cls -> sig+get_true_bit_count = runMethod @"get_true_bit_count"++get_tween_process_mode ::+                         Method "get_tween_process_mode" cls sig => cls -> sig+get_tween_process_mode = runMethod @"get_tween_process_mode"++get_type :: Method "get_type" cls sig => cls -> sig+get_type = runMethod @"get_type"++get_type_list :: Method "get_type_list" cls sig => cls -> sig+get_type_list = runMethod @"get_type_list"++get_typed :: Method "get_typed" cls sig => cls -> sig+get_typed = runMethod @"get_typed"++get_u16 :: Method "get_u16" cls sig => cls -> sig+get_u16 = runMethod @"get_u16"++get_u32 :: Method "get_u32" cls sig => cls -> sig+get_u32 = runMethod @"get_u32"++get_u64 :: Method "get_u64" cls sig => cls -> sig+get_u64 = runMethod @"get_u64"++get_u8 :: Method "get_u8" cls sig => cls -> sig+get_u8 = runMethod @"get_u8"++get_under_texture ::+                    Method "get_under_texture" cls sig => cls -> sig+get_under_texture = runMethod @"get_under_texture"++get_underline_mode ::+                     Method "get_underline_mode" cls sig => cls -> sig+get_underline_mode = runMethod @"get_underline_mode"++get_undo_redo :: Method "get_undo_redo" cls sig => cls -> sig+get_undo_redo = runMethod @"get_undo_redo"++get_unicode :: Method "get_unicode" cls sig => cls -> sig+get_unicode = runMethod @"get_unicode"++get_uniform_name :: Method "get_uniform_name" cls sig => cls -> sig+get_uniform_name = runMethod @"get_uniform_name"++get_unique_id :: Method "get_unique_id" cls sig => cls -> sig+get_unique_id = runMethod @"get_unique_id"++get_unit_db :: Method "get_unit_db" cls sig => cls -> sig+get_unit_db = runMethod @"get_unit_db"++get_unit_offset :: Method "get_unit_offset" cls sig => cls -> sig+get_unit_offset = runMethod @"get_unit_offset"++get_unit_size :: Method "get_unit_size" cls sig => cls -> sig+get_unit_size = runMethod @"get_unit_size"++get_unix_time :: Method "get_unix_time" cls sig => cls -> sig+get_unix_time = runMethod @"get_unix_time"++get_unix_time_from_datetime ::+                              Method "get_unix_time_from_datetime" cls sig => cls -> sig+get_unix_time_from_datetime+  = runMethod @"get_unix_time_from_datetime"++get_up_vector :: Method "get_up_vector" cls sig => cls -> sig+get_up_vector = runMethod @"get_up_vector"++get_update_mode :: Method "get_update_mode" cls sig => cls -> sig+get_update_mode = runMethod @"get_update_mode"++get_update_position ::+                      Method "get_update_position" cls sig => cls -> sig+get_update_position = runMethod @"get_update_position"++get_update_rotation ::+                      Method "get_update_rotation" cls sig => cls -> sig+get_update_rotation = runMethod @"get_update_rotation"++get_update_scale :: Method "get_update_scale" cls sig => cls -> sig+get_update_scale = runMethod @"get_update_scale"++get_usage :: Method "get_usage" cls sig => cls -> sig+get_usage = runMethod @"get_usage"++get_use_default_args ::+                       Method "get_use_default_args" cls sig => cls -> sig+get_use_default_args = runMethod @"get_use_default_args"++get_use_filter :: Method "get_use_filter" cls sig => cls -> sig+get_use_filter = runMethod @"get_use_filter"++get_use_global_coordinates ::+                             Method "get_use_global_coordinates" cls sig => cls -> sig+get_use_global_coordinates+  = runMethod @"get_use_global_coordinates"++get_use_local_coordinates ::+                            Method "get_use_local_coordinates" cls sig => cls -> sig+get_use_local_coordinates = runMethod @"get_use_local_coordinates"++get_use_mipmaps :: Method "get_use_mipmaps" cls sig => cls -> sig+get_use_mipmaps = runMethod @"get_use_mipmaps"++get_use_parent_material ::+                          Method "get_use_parent_material" cls sig => cls -> sig+get_use_parent_material = runMethod @"get_use_parent_material"++get_used_cells :: Method "get_used_cells" cls sig => cls -> sig+get_used_cells = runMethod @"get_used_cells"++get_used_cells_by_id ::+                       Method "get_used_cells_by_id" cls sig => cls -> sig+get_used_cells_by_id = runMethod @"get_used_cells_by_id"++get_used_rect :: Method "get_used_rect" cls sig => cls -> sig+get_used_rect = runMethod @"get_used_rect"++get_user_count :: Method "get_user_count" cls sig => cls -> sig+get_user_count = runMethod @"get_user_count"++get_user_data_dir ::+                    Method "get_user_data_dir" cls sig => cls -> sig+get_user_data_dir = runMethod @"get_user_data_dir"++get_user_lightmap ::+                    Method "get_user_lightmap" cls sig => cls -> sig+get_user_lightmap = runMethod @"get_user_lightmap"++get_user_path :: Method "get_user_path" cls sig => cls -> sig+get_user_path = runMethod @"get_user_path"++get_utf8_string :: Method "get_utf8_string" cls sig => cls -> sig+get_utf8_string = runMethod @"get_utf8_string"++get_uv :: Method "get_uv" cls sig => cls -> sig+get_uv = runMethod @"get_uv"++get_uv1_offset :: Method "get_uv1_offset" cls sig => cls -> sig+get_uv1_offset = runMethod @"get_uv1_offset"++get_uv1_scale :: Method "get_uv1_scale" cls sig => cls -> sig+get_uv1_scale = runMethod @"get_uv1_scale"++get_uv1_triplanar_blend_sharpness ::+                                    Method "get_uv1_triplanar_blend_sharpness" cls sig => cls -> sig+get_uv1_triplanar_blend_sharpness+  = runMethod @"get_uv1_triplanar_blend_sharpness"++get_uv2_offset :: Method "get_uv2_offset" cls sig => cls -> sig+get_uv2_offset = runMethod @"get_uv2_offset"++get_uv2_scale :: Method "get_uv2_scale" cls sig => cls -> sig+get_uv2_scale = runMethod @"get_uv2_scale"++get_uv2_triplanar_blend_sharpness ::+                                    Method "get_uv2_triplanar_blend_sharpness" cls sig => cls -> sig+get_uv2_triplanar_blend_sharpness+  = runMethod @"get_uv2_triplanar_blend_sharpness"++get_uv84_normal_bit ::+                      Method "get_uv84_normal_bit" cls sig => cls -> sig+get_uv84_normal_bit = runMethod @"get_uv84_normal_bit"++get_v_axis_stretch_mode ::+                          Method "get_v_axis_stretch_mode" cls sig => cls -> sig+get_v_axis_stretch_mode = runMethod @"get_v_axis_stretch_mode"++get_v_frames :: Method "get_v_frames" cls sig => cls -> sig+get_v_frames = runMethod @"get_v_frames"++get_v_grow_direction ::+                       Method "get_v_grow_direction" cls sig => cls -> sig+get_v_grow_direction = runMethod @"get_v_grow_direction"++get_v_offset :: Method "get_v_offset" cls sig => cls -> sig+get_v_offset = runMethod @"get_v_offset"++get_v_scroll :: Method "get_v_scroll" cls sig => cls -> sig+get_v_scroll = runMethod @"get_v_scroll"++get_v_scroll_speed ::+                     Method "get_v_scroll_speed" cls sig => cls -> sig+get_v_scroll_speed = runMethod @"get_v_scroll_speed"++get_v_scrollbar :: Method "get_v_scrollbar" cls sig => cls -> sig+get_v_scrollbar = runMethod @"get_v_scrollbar"++get_v_size_flags :: Method "get_v_size_flags" cls sig => cls -> sig+get_v_size_flags = runMethod @"get_v_size_flags"++get_valid_node_id ::+                    Method "get_valid_node_id" cls sig => cls -> sig+get_valid_node_id = runMethod @"get_valid_node_id"++get_validate :: Method "get_validate" cls sig => cls -> sig+get_validate = runMethod @"get_validate"++get_valign :: Method "get_valign" cls sig => cls -> sig+get_valign = runMethod @"get_valign"++get_value :: Method "get_value" cls sig => cls -> sig+get_value = runMethod @"get_value"++get_value_label :: Method "get_value_label" cls sig => cls -> sig+get_value_label = runMethod @"get_value_label"++get_var :: Method "get_var" cls sig => cls -> sig+get_var = runMethod @"get_var"++get_var_name :: Method "get_var_name" cls sig => cls -> sig+get_var_name = runMethod @"get_var_name"++get_var_type :: Method "get_var_type" cls sig => cls -> sig+get_var_type = runMethod @"get_var_type"++get_variable :: Method "get_variable" cls sig => cls -> sig+get_variable = runMethod @"get_variable"++get_variable_default_value ::+                             Method "get_variable_default_value" cls sig => cls -> sig+get_variable_default_value+  = runMethod @"get_variable_default_value"++get_variable_export ::+                      Method "get_variable_export" cls sig => cls -> sig+get_variable_export = runMethod @"get_variable_export"++get_variable_info ::+                    Method "get_variable_info" cls sig => cls -> sig+get_variable_info = runMethod @"get_variable_info"++get_vbox :: Method "get_vbox" cls sig => cls -> sig+get_vbox = runMethod @"get_vbox"++get_version :: Method "get_version" cls sig => cls -> sig+get_version = runMethod @"get_version"++get_version_info :: Method "get_version_info" cls sig => cls -> sig+get_version_info = runMethod @"get_version_info"++get_vertex :: Method "get_vertex" cls sig => cls -> sig+get_vertex = runMethod @"get_vertex"++get_vertex_bones :: Method "get_vertex_bones" cls sig => cls -> sig+get_vertex_bones = runMethod @"get_vertex_bones"++get_vertex_color :: Method "get_vertex_color" cls sig => cls -> sig+get_vertex_color = runMethod @"get_vertex_color"++get_vertex_colors ::+                    Method "get_vertex_colors" cls sig => cls -> sig+get_vertex_colors = runMethod @"get_vertex_colors"++get_vertex_count :: Method "get_vertex_count" cls sig => cls -> sig+get_vertex_count = runMethod @"get_vertex_count"++get_vertex_edges :: Method "get_vertex_edges" cls sig => cls -> sig+get_vertex_edges = runMethod @"get_vertex_edges"++get_vertex_faces :: Method "get_vertex_faces" cls sig => cls -> sig+get_vertex_faces = runMethod @"get_vertex_faces"++get_vertex_meta :: Method "get_vertex_meta" cls sig => cls -> sig+get_vertex_meta = runMethod @"get_vertex_meta"++get_vertex_normal ::+                    Method "get_vertex_normal" cls sig => cls -> sig+get_vertex_normal = runMethod @"get_vertex_normal"++get_vertex_tangent ::+                     Method "get_vertex_tangent" cls sig => cls -> sig+get_vertex_tangent = runMethod @"get_vertex_tangent"++get_vertex_uv :: Method "get_vertex_uv" cls sig => cls -> sig+get_vertex_uv = runMethod @"get_vertex_uv"++get_vertex_uv2 :: Method "get_vertex_uv2" cls sig => cls -> sig+get_vertex_uv2 = runMethod @"get_vertex_uv2"++get_vertex_weights ::+                     Method "get_vertex_weights" cls sig => cls -> sig+get_vertex_weights = runMethod @"get_vertex_weights"++get_vertices :: Method "get_vertices" cls sig => cls -> sig+get_vertices = runMethod @"get_vertices"++get_verts_per_poly ::+                     Method "get_verts_per_poly" cls sig => cls -> sig+get_verts_per_poly = runMethod @"get_verts_per_poly"++get_vflip :: Method "get_vflip" cls sig => cls -> sig+get_vflip = runMethod @"get_vflip"++get_vframes :: Method "get_vframes" cls sig => cls -> sig+get_vframes = runMethod @"get_vframes"++get_video_driver_count ::+                         Method "get_video_driver_count" cls sig => cls -> sig+get_video_driver_count = runMethod @"get_video_driver_count"++get_video_driver_name ::+                        Method "get_video_driver_name" cls sig => cls -> sig+get_video_driver_name = runMethod @"get_video_driver_name"++get_video_texture ::+                    Method "get_video_texture" cls sig => cls -> sig+get_video_texture = runMethod @"get_video_texture"++get_viewport :: Method "get_viewport" cls sig => cls -> sig+get_viewport = runMethod @"get_viewport"++get_viewport_path_in_scene ::+                             Method "get_viewport_path_in_scene" cls sig => cls -> sig+get_viewport_path_in_scene+  = runMethod @"get_viewport_path_in_scene"++get_viewport_rect ::+                    Method "get_viewport_rect" cls sig => cls -> sig+get_viewport_rect = runMethod @"get_viewport_rect"++get_viewport_rid :: Method "get_viewport_rid" cls sig => cls -> sig+get_viewport_rid = runMethod @"get_viewport_rid"++get_viewport_transform ::+                         Method "get_viewport_transform" cls sig => cls -> sig+get_viewport_transform = runMethod @"get_viewport_transform"++get_virtual_keyboard_height ::+                              Method "get_virtual_keyboard_height" cls sig => cls -> sig+get_virtual_keyboard_height+  = runMethod @"get_virtual_keyboard_height"++get_visibility_aabb ::+                      Method "get_visibility_aabb" cls sig => cls -> sig+get_visibility_aabb = runMethod @"get_visibility_aabb"++get_visibility_mode ::+                      Method "get_visibility_mode" cls sig => cls -> sig+get_visibility_mode = runMethod @"get_visibility_mode"++get_visibility_rect ::+                      Method "get_visibility_rect" cls sig => cls -> sig+get_visibility_rect = runMethod @"get_visibility_rect"++get_visible_characters ::+                         Method "get_visible_characters" cls sig => cls -> sig+get_visible_characters = runMethod @"get_visible_characters"++get_visible_line_count ::+                         Method "get_visible_line_count" cls sig => cls -> sig+get_visible_line_count = runMethod @"get_visible_line_count"++get_visible_name :: Method "get_visible_name" cls sig => cls -> sig+get_visible_name = runMethod @"get_visible_name"++get_visible_rect :: Method "get_visible_rect" cls sig => cls -> sig+get_visible_rect = runMethod @"get_visible_rect"++get_visual_script ::+                    Method "get_visual_script" cls sig => cls -> sig+get_visual_script = runMethod @"get_visual_script"++get_voice_count :: Method "get_voice_count" cls sig => cls -> sig+get_voice_count = runMethod @"get_voice_count"++get_voice_cutoff_hz ::+                      Method "get_voice_cutoff_hz" cls sig => cls -> sig+get_voice_cutoff_hz = runMethod @"get_voice_cutoff_hz"++get_voice_delay_ms ::+                     Method "get_voice_delay_ms" cls sig => cls -> sig+get_voice_delay_ms = runMethod @"get_voice_delay_ms"++get_voice_depth_ms ::+                     Method "get_voice_depth_ms" cls sig => cls -> sig+get_voice_depth_ms = runMethod @"get_voice_depth_ms"++get_voice_level_db ::+                     Method "get_voice_level_db" cls sig => cls -> sig+get_voice_level_db = runMethod @"get_voice_level_db"++get_voice_pan :: Method "get_voice_pan" cls sig => cls -> sig+get_voice_pan = runMethod @"get_voice_pan"++get_voice_rate_hz ::+                    Method "get_voice_rate_hz" cls sig => cls -> sig+get_voice_rate_hz = runMethod @"get_voice_rate_hz"++get_volume :: Method "get_volume" cls sig => cls -> sig+get_volume = runMethod @"get_volume"++get_volume_db :: Method "get_volume_db" cls sig => cls -> sig+get_volume_db = runMethod @"get_volume_db"++get_volume_stiffness ::+                       Method "get_volume_stiffness" cls sig => cls -> sig+get_volume_stiffness = runMethod @"get_volume_stiffness"++get_wait_time :: Method "get_wait_time" cls sig => cls -> sig+get_wait_time = runMethod @"get_wait_time"++get_weight :: Method "get_weight" cls sig => cls -> sig+get_weight = runMethod @"get_weight"++get_wet :: Method "get_wet" cls sig => cls -> sig+get_wet = runMethod @"get_wet"++get_white_texture ::+                    Method "get_white_texture" cls sig => cls -> sig+get_white_texture = runMethod @"get_white_texture"++get_width :: Method "get_width" cls sig => cls -> sig+get_width = runMethod @"get_width"++get_window_layout ::+                    Method "get_window_layout" cls sig => cls -> sig+get_window_layout = runMethod @"get_window_layout"++get_window_per_pixel_transparency_enabled ::+                                            Method "get_window_per_pixel_transparency_enabled" cls+                                              sig =>+                                            cls -> sig+get_window_per_pixel_transparency_enabled+  = runMethod @"get_window_per_pixel_transparency_enabled"++get_window_position ::+                      Method "get_window_position" cls sig => cls -> sig+get_window_position = runMethod @"get_window_position"++get_window_safe_area ::+                       Method "get_window_safe_area" cls sig => cls -> sig+get_window_safe_area = runMethod @"get_window_safe_area"++get_window_size :: Method "get_window_size" cls sig => cls -> sig+get_window_size = runMethod @"get_window_size"++get_word_under_cursor ::+                        Method "get_word_under_cursor" cls sig => cls -> sig+get_word_under_cursor = runMethod @"get_word_under_cursor"++get_world :: Method "get_world" cls sig => cls -> sig+get_world = runMethod @"get_world"++get_world_2d :: Method "get_world_2d" cls sig => cls -> sig+get_world_2d = runMethod @"get_world_2d"++get_world_scale :: Method "get_world_scale" cls sig => cls -> sig+get_world_scale = runMethod @"get_world_scale"++get_write_mode :: Method "get_write_mode" cls sig => cls -> sig+get_write_mode = runMethod @"get_write_mode"++get_x_label :: Method "get_x_label" cls sig => cls -> sig+get_x_label = runMethod @"get_x_label"++get_xfade_time :: Method "get_xfade_time" cls sig => cls -> sig+get_xfade_time = runMethod @"get_xfade_time"++get_y_label :: Method "get_y_label" cls sig => cls -> sig+get_y_label = runMethod @"get_y_label"++get_yield_mode :: Method "get_yield_mode" cls sig => cls -> sig+get_yield_mode = runMethod @"get_yield_mode"++get_z_index :: Method "get_z_index" cls sig => cls -> sig+get_z_index = runMethod @"get_z_index"++get_z_range_max :: Method "get_z_range_max" cls sig => cls -> sig+get_z_range_max = runMethod @"get_z_range_max"++get_z_range_min :: Method "get_z_range_min" cls sig => cls -> sig+get_z_range_min = runMethod @"get_z_range_min"++get_zero_y :: Method "get_zero_y" cls sig => cls -> sig+get_zero_y = runMethod @"get_zero_y"++get_zfar :: Method "get_zfar" cls sig => cls -> sig+get_zfar = runMethod @"get_zfar"++get_znear :: Method "get_znear" cls sig => cls -> sig+get_znear = runMethod @"get_znear"++get_zoom :: Method "get_zoom" cls sig => cls -> sig+get_zoom = runMethod @"get_zoom"++get_zoom_hbox :: Method "get_zoom_hbox" cls sig => cls -> sig+get_zoom_hbox = runMethod @"get_zoom_hbox"++gi_probe_create :: Method "gi_probe_create" cls sig => cls -> sig+gi_probe_create = runMethod @"gi_probe_create"++gi_probe_get_bias ::+                    Method "gi_probe_get_bias" cls sig => cls -> sig+gi_probe_get_bias = runMethod @"gi_probe_get_bias"++gi_probe_get_bounds ::+                      Method "gi_probe_get_bounds" cls sig => cls -> sig+gi_probe_get_bounds = runMethod @"gi_probe_get_bounds"++gi_probe_get_cell_size ::+                         Method "gi_probe_get_cell_size" cls sig => cls -> sig+gi_probe_get_cell_size = runMethod @"gi_probe_get_cell_size"++gi_probe_get_dynamic_data ::+                            Method "gi_probe_get_dynamic_data" cls sig => cls -> sig+gi_probe_get_dynamic_data = runMethod @"gi_probe_get_dynamic_data"++gi_probe_get_dynamic_range ::+                             Method "gi_probe_get_dynamic_range" cls sig => cls -> sig+gi_probe_get_dynamic_range+  = runMethod @"gi_probe_get_dynamic_range"++gi_probe_get_energy ::+                      Method "gi_probe_get_energy" cls sig => cls -> sig+gi_probe_get_energy = runMethod @"gi_probe_get_energy"++gi_probe_get_normal_bias ::+                           Method "gi_probe_get_normal_bias" cls sig => cls -> sig+gi_probe_get_normal_bias = runMethod @"gi_probe_get_normal_bias"++gi_probe_get_propagation ::+                           Method "gi_probe_get_propagation" cls sig => cls -> sig+gi_probe_get_propagation = runMethod @"gi_probe_get_propagation"++gi_probe_get_to_cell_xform ::+                             Method "gi_probe_get_to_cell_xform" cls sig => cls -> sig+gi_probe_get_to_cell_xform+  = runMethod @"gi_probe_get_to_cell_xform"++gi_probe_is_compressed ::+                         Method "gi_probe_is_compressed" cls sig => cls -> sig+gi_probe_is_compressed = runMethod @"gi_probe_is_compressed"++gi_probe_is_interior ::+                       Method "gi_probe_is_interior" cls sig => cls -> sig+gi_probe_is_interior = runMethod @"gi_probe_is_interior"++gi_probe_set_bias ::+                    Method "gi_probe_set_bias" cls sig => cls -> sig+gi_probe_set_bias = runMethod @"gi_probe_set_bias"++gi_probe_set_bounds ::+                      Method "gi_probe_set_bounds" cls sig => cls -> sig+gi_probe_set_bounds = runMethod @"gi_probe_set_bounds"++gi_probe_set_cell_size ::+                         Method "gi_probe_set_cell_size" cls sig => cls -> sig+gi_probe_set_cell_size = runMethod @"gi_probe_set_cell_size"++gi_probe_set_compress ::+                        Method "gi_probe_set_compress" cls sig => cls -> sig+gi_probe_set_compress = runMethod @"gi_probe_set_compress"++gi_probe_set_dynamic_data ::+                            Method "gi_probe_set_dynamic_data" cls sig => cls -> sig+gi_probe_set_dynamic_data = runMethod @"gi_probe_set_dynamic_data"++gi_probe_set_dynamic_range ::+                             Method "gi_probe_set_dynamic_range" cls sig => cls -> sig+gi_probe_set_dynamic_range+  = runMethod @"gi_probe_set_dynamic_range"++gi_probe_set_energy ::+                      Method "gi_probe_set_energy" cls sig => cls -> sig+gi_probe_set_energy = runMethod @"gi_probe_set_energy"++gi_probe_set_interior ::+                        Method "gi_probe_set_interior" cls sig => cls -> sig+gi_probe_set_interior = runMethod @"gi_probe_set_interior"++gi_probe_set_normal_bias ::+                           Method "gi_probe_set_normal_bias" cls sig => cls -> sig+gi_probe_set_normal_bias = runMethod @"gi_probe_set_normal_bias"++gi_probe_set_propagation ::+                           Method "gi_probe_set_propagation" cls sig => cls -> sig+gi_probe_set_propagation = runMethod @"gi_probe_set_propagation"++gi_probe_set_to_cell_xform ::+                             Method "gi_probe_set_to_cell_xform" cls sig => cls -> sig+gi_probe_set_to_cell_xform+  = runMethod @"gi_probe_set_to_cell_xform"++global_rotate :: Method "global_rotate" cls sig => cls -> sig+global_rotate = runMethod @"global_rotate"++global_scale :: Method "global_scale" cls sig => cls -> sig+global_scale = runMethod @"global_scale"++global_translate :: Method "global_translate" cls sig => cls -> sig+global_translate = runMethod @"global_translate"++globalize_path :: Method "globalize_path" cls sig => cls -> sig+globalize_path = runMethod @"globalize_path"++grab_click_focus :: Method "grab_click_focus" cls sig => cls -> sig+grab_click_focus = runMethod @"grab_click_focus"++grab_focus :: Method "grab_focus" cls sig => cls -> sig+grab_focus = runMethod @"grab_focus"++groove_joint_create ::+                      Method "groove_joint_create" cls sig => cls -> sig+groove_joint_create = runMethod @"groove_joint_create"++grow_mask :: Method "grow_mask" cls sig => cls -> sig+grow_mask = runMethod @"grow_mask"++gui_get_drag_data ::+                    Method "gui_get_drag_data" cls sig => cls -> sig+gui_get_drag_data = runMethod @"gui_get_drag_data"++gui_has_modal_stack ::+                      Method "gui_has_modal_stack" cls sig => cls -> sig+gui_has_modal_stack = runMethod @"gui_has_modal_stack"++gui_is_dragging :: Method "gui_is_dragging" cls sig => cls -> sig+gui_is_dragging = runMethod @"gui_is_dragging"++handles :: Method "handles" cls sig => cls -> sig+handles = runMethod @"handles"++has :: Method "has" cls sig => cls -> sig+has = runMethod @"has"++has_action :: Method "has_action" cls sig => cls -> sig+has_action = runMethod @"has_action"++has_alpha :: Method "has_alpha" cls sig => cls -> sig+has_alpha = runMethod @"has_alpha"++has_animation :: Method "has_animation" cls sig => cls -> sig+has_animation = runMethod @"has_animation"++has_attribute :: Method "has_attribute" cls sig => cls -> sig+has_attribute = runMethod @"has_attribute"++has_auto_advance :: Method "has_auto_advance" cls sig => cls -> sig+has_auto_advance = runMethod @"has_auto_advance"++has_auto_height :: Method "has_auto_height" cls sig => cls -> sig+has_auto_height = runMethod @"has_auto_height"++has_autoplay :: Method "has_autoplay" cls sig => cls -> sig+has_autoplay = runMethod @"has_autoplay"++has_autorestart :: Method "has_autorestart" cls sig => cls -> sig+has_autorestart = runMethod @"has_autorestart"++has_autostart :: Method "has_autostart" cls sig => cls -> sig+has_autostart = runMethod @"has_autostart"++has_autowrap :: Method "has_autowrap" cls sig => cls -> sig+has_autowrap = runMethod @"has_autowrap"++has_cached :: Method "has_cached" cls sig => cls -> sig+has_cached = runMethod @"has_cached"++has_changed :: Method "has_changed" cls sig => cls -> sig+has_changed = runMethod @"has_changed"++has_color :: Method "has_color" cls sig => cls -> sig+has_color = runMethod @"has_color"++has_color_override ::+                     Method "has_color_override" cls sig => cls -> sig+has_color_override = runMethod @"has_color_override"++has_constant :: Method "has_constant" cls sig => cls -> sig+has_constant = runMethod @"has_constant"++has_constant_override ::+                        Method "has_constant_override" cls sig => cls -> sig+has_constant_override = runMethod @"has_constant_override"++has_custom_signal ::+                    Method "has_custom_signal" cls sig => cls -> sig+has_custom_signal = runMethod @"has_custom_signal"++has_data_connection ::+                      Method "has_data_connection" cls sig => cls -> sig+has_data_connection = runMethod @"has_data_connection"++has_environment :: Method "has_environment" cls sig => cls -> sig+has_environment = runMethod @"has_environment"++has_execute_failed ::+                     Method "has_execute_failed" cls sig => cls -> sig+has_execute_failed = runMethod @"has_execute_failed"++has_expand :: Method "has_expand" cls sig => cls -> sig+has_expand = runMethod @"has_expand"++has_feature :: Method "has_feature" cls sig => cls -> sig+has_feature = runMethod @"has_feature"++has_filter :: Method "has_filter" cls sig => cls -> sig+has_filter = runMethod @"has_filter"++has_filter_clip :: Method "has_filter_clip" cls sig => cls -> sig+has_filter_clip = runMethod @"has_filter_clip"++has_focus :: Method "has_focus" cls sig => cls -> sig+has_focus = runMethod @"has_focus"++has_font :: Method "has_font" cls sig => cls -> sig+has_font = runMethod @"has_font"++has_font_override ::+                    Method "has_font_override" cls sig => cls -> sig+has_font_override = runMethod @"has_font_override"++has_function :: Method "has_function" cls sig => cls -> sig+has_function = runMethod @"has_function"++has_group :: Method "has_group" cls sig => cls -> sig+has_group = runMethod @"has_group"++has_icon :: Method "has_icon" cls sig => cls -> sig+has_icon = runMethod @"has_icon"++has_icon_override ::+                    Method "has_icon_override" cls sig => cls -> sig+has_icon_override = runMethod @"has_icon_override"++has_keyword_color ::+                    Method "has_keyword_color" cls sig => cls -> sig+has_keyword_color = runMethod @"has_keyword_color"++has_loop :: Method "has_loop" cls sig => cls -> sig+has_loop = runMethod @"has_loop"++has_main_screen :: Method "has_main_screen" cls sig => cls -> sig+has_main_screen = runMethod @"has_main_screen"++has_meta :: Method "has_meta" cls sig => cls -> sig+has_meta = runMethod @"has_meta"++has_method :: Method "has_method" cls sig => cls -> sig+has_method = runMethod @"has_method"++has_mipmaps :: Method "has_mipmaps" cls sig => cls -> sig+has_mipmaps = runMethod @"has_mipmaps"++has_network_peer :: Method "has_network_peer" cls sig => cls -> sig+has_network_peer = runMethod @"has_network_peer"++has_node :: Method "has_node" cls sig => cls -> sig+has_node = runMethod @"has_node"++has_node_and_resource ::+                        Method "has_node_and_resource" cls sig => cls -> sig+has_node_and_resource = runMethod @"has_node_and_resource"++has_os_feature :: Method "has_os_feature" cls sig => cls -> sig+has_os_feature = runMethod @"has_os_feature"++has_outline :: Method "has_outline" cls sig => cls -> sig+has_outline = runMethod @"has_outline"++has_param :: Method "has_param" cls sig => cls -> sig+has_param = runMethod @"has_param"++has_peer :: Method "has_peer" cls sig => cls -> sig+has_peer = runMethod @"has_peer"++has_point :: Method "has_point" cls sig => cls -> sig+has_point = runMethod @"has_point"++has_resource :: Method "has_resource" cls sig => cls -> sig+has_resource = runMethod @"has_resource"++has_response :: Method "has_response" cls sig => cls -> sig+has_response = runMethod @"has_response"++has_script_signal ::+                    Method "has_script_signal" cls sig => cls -> sig+has_script_signal = runMethod @"has_script_signal"++has_section :: Method "has_section" cls sig => cls -> sig+has_section = runMethod @"has_section"++has_section_key :: Method "has_section_key" cls sig => cls -> sig+has_section_key = runMethod @"has_section_key"++has_sequence_connection ::+                          Method "has_sequence_connection" cls sig => cls -> sig+has_sequence_connection = runMethod @"has_sequence_connection"++has_setting :: Method "has_setting" cls sig => cls -> sig+has_setting = runMethod @"has_setting"++has_shader_override ::+                      Method "has_shader_override" cls sig => cls -> sig+has_shader_override = runMethod @"has_shader_override"++has_shadow :: Method "has_shadow" cls sig => cls -> sig+has_shadow = runMethod @"has_shadow"++has_singleton :: Method "has_singleton" cls sig => cls -> sig+has_singleton = runMethod @"has_singleton"++has_source_code :: Method "has_source_code" cls sig => cls -> sig+has_source_code = runMethod @"has_source_code"++has_stylebox :: Method "has_stylebox" cls sig => cls -> sig+has_stylebox = runMethod @"has_stylebox"++has_stylebox_override ::+                        Method "has_stylebox_override" cls sig => cls -> sig+has_stylebox_override = runMethod @"has_stylebox_override"++has_touchscreen_ui_hint ::+                          Method "has_touchscreen_ui_hint" cls sig => cls -> sig+has_touchscreen_ui_hint = runMethod @"has_touchscreen_ui_hint"++has_transition :: Method "has_transition" cls sig => cls -> sig+has_transition = runMethod @"has_transition"++has_transparent_background ::+                             Method "has_transparent_background" cls sig => cls -> sig+has_transparent_background+  = runMethod @"has_transparent_background"++has_user_signal :: Method "has_user_signal" cls sig => cls -> sig+has_user_signal = runMethod @"has_user_signal"++has_variable :: Method "has_variable" cls sig => cls -> sig+has_variable = runMethod @"has_variable"++has_virtual_keyboard ::+                       Method "has_virtual_keyboard" cls sig => cls -> sig+has_virtual_keyboard = runMethod @"has_virtual_keyboard"++hide :: Method "hide" cls sig => cls -> sig+hide = runMethod @"hide"++hide_bottom_panel ::+                    Method "hide_bottom_panel" cls sig => cls -> sig+hide_bottom_panel = runMethod @"hide_bottom_panel"++hide_virtual_keyboard ::+                        Method "hide_virtual_keyboard" cls sig => cls -> sig+hide_virtual_keyboard = runMethod @"hide_virtual_keyboard"++hinge_joint_get_flag ::+                       Method "hinge_joint_get_flag" cls sig => cls -> sig+hinge_joint_get_flag = runMethod @"hinge_joint_get_flag"++hinge_joint_get_param ::+                        Method "hinge_joint_get_param" cls sig => cls -> sig+hinge_joint_get_param = runMethod @"hinge_joint_get_param"++hinge_joint_set_flag ::+                       Method "hinge_joint_set_flag" cls sig => cls -> sig+hinge_joint_set_flag = runMethod @"hinge_joint_set_flag"++hinge_joint_set_param ::+                        Method "hinge_joint_set_param" cls sig => cls -> sig+hinge_joint_set_param = runMethod @"hinge_joint_set_param"++idle :: Method "idle" cls sig => cls -> sig+idle = runMethod @"idle"++immediate_begin :: Method "immediate_begin" cls sig => cls -> sig+immediate_begin = runMethod @"immediate_begin"++immediate_clear :: Method "immediate_clear" cls sig => cls -> sig+immediate_clear = runMethod @"immediate_clear"++immediate_color :: Method "immediate_color" cls sig => cls -> sig+immediate_color = runMethod @"immediate_color"++immediate_create :: Method "immediate_create" cls sig => cls -> sig+immediate_create = runMethod @"immediate_create"++immediate_end :: Method "immediate_end" cls sig => cls -> sig+immediate_end = runMethod @"immediate_end"++immediate_get_material ::+                         Method "immediate_get_material" cls sig => cls -> sig+immediate_get_material = runMethod @"immediate_get_material"++immediate_normal :: Method "immediate_normal" cls sig => cls -> sig+immediate_normal = runMethod @"immediate_normal"++immediate_set_material ::+                         Method "immediate_set_material" cls sig => cls -> sig+immediate_set_material = runMethod @"immediate_set_material"++immediate_tangent ::+                    Method "immediate_tangent" cls sig => cls -> sig+immediate_tangent = runMethod @"immediate_tangent"++immediate_uv :: Method "immediate_uv" cls sig => cls -> sig+immediate_uv = runMethod @"immediate_uv"++immediate_uv2 :: Method "immediate_uv2" cls sig => cls -> sig+immediate_uv2 = runMethod @"immediate_uv2"++immediate_vertex :: Method "immediate_vertex" cls sig => cls -> sig+immediate_vertex = runMethod @"immediate_vertex"++immediate_vertex_2d ::+                      Method "immediate_vertex_2d" cls sig => cls -> sig+immediate_vertex_2d = runMethod @"immediate_vertex_2d"++import' :: Method "import" cls sig => cls -> sig+import' = runMethod @"import"++import_animation_from_other_importer ::+                                       Method "import_animation_from_other_importer" cls sig =>+                                       cls -> sig+import_animation_from_other_importer+  = runMethod @"import_animation_from_other_importer"++import_scene_from_other_importer ::+                                   Method "import_scene_from_other_importer" cls sig => cls -> sig+import_scene_from_other_importer+  = runMethod @"import_scene_from_other_importer"++index :: Method "index" cls sig => cls -> sig+index = runMethod @"index"++init :: Method "init" cls sig => cls -> sig+init = runMethod @"init"++init_ref :: Method "init_ref" cls sig => cls -> sig+init_ref = runMethod @"init_ref"++initialize :: Method "initialize" cls sig => cls -> sig+initialize = runMethod @"initialize"++input :: Method "input" cls sig => cls -> sig+input = runMethod @"input"++input_event :: Method "input_event" cls sig => cls -> sig+input_event = runMethod @"input_event"++input_text :: Method "input_text" cls sig => cls -> sig+input_text = runMethod @"input_text"++insert_text_at_cursor ::+                        Method "insert_text_at_cursor" cls sig => cls -> sig+insert_text_at_cursor = runMethod @"insert_text_at_cursor"++inspect_object :: Method "inspect_object" cls sig => cls -> sig+inspect_object = runMethod @"inspect_object"++instance' :: Method "instance" cls sig => cls -> sig+instance' = runMethod @"instance"++instance_attach_object_instance_id ::+                                     Method "instance_attach_object_instance_id" cls sig =>+                                     cls -> sig+instance_attach_object_instance_id+  = runMethod @"instance_attach_object_instance_id"++instance_attach_skeleton ::+                           Method "instance_attach_skeleton" cls sig => cls -> sig+instance_attach_skeleton = runMethod @"instance_attach_skeleton"++instance_create :: Method "instance_create" cls sig => cls -> sig+instance_create = runMethod @"instance_create"++instance_create2 :: Method "instance_create2" cls sig => cls -> sig+instance_create2 = runMethod @"instance_create2"++instance_geometry_set_as_instance_lod ::+                                        Method "instance_geometry_set_as_instance_lod" cls sig =>+                                        cls -> sig+instance_geometry_set_as_instance_lod+  = runMethod @"instance_geometry_set_as_instance_lod"++instance_geometry_set_cast_shadows_setting ::+                                             Method "instance_geometry_set_cast_shadows_setting" cls+                                               sig =>+                                             cls -> sig+instance_geometry_set_cast_shadows_setting+  = runMethod @"instance_geometry_set_cast_shadows_setting"++instance_geometry_set_draw_range ::+                                   Method "instance_geometry_set_draw_range" cls sig => cls -> sig+instance_geometry_set_draw_range+  = runMethod @"instance_geometry_set_draw_range"++instance_geometry_set_flag ::+                             Method "instance_geometry_set_flag" cls sig => cls -> sig+instance_geometry_set_flag+  = runMethod @"instance_geometry_set_flag"++instance_geometry_set_material_override ::+                                          Method "instance_geometry_set_material_override" cls+                                            sig =>+                                          cls -> sig+instance_geometry_set_material_override+  = runMethod @"instance_geometry_set_material_override"++instance_has :: Method "instance_has" cls sig => cls -> sig+instance_has = runMethod @"instance_has"++instance_set_base ::+                    Method "instance_set_base" cls sig => cls -> sig+instance_set_base = runMethod @"instance_set_base"++instance_set_blend_shape_weight ::+                                  Method "instance_set_blend_shape_weight" cls sig => cls -> sig+instance_set_blend_shape_weight+  = runMethod @"instance_set_blend_shape_weight"++instance_set_custom_aabb ::+                           Method "instance_set_custom_aabb" cls sig => cls -> sig+instance_set_custom_aabb = runMethod @"instance_set_custom_aabb"++instance_set_exterior ::+                        Method "instance_set_exterior" cls sig => cls -> sig+instance_set_exterior = runMethod @"instance_set_exterior"++instance_set_extra_visibility_margin ::+                                       Method "instance_set_extra_visibility_margin" cls sig =>+                                       cls -> sig+instance_set_extra_visibility_margin+  = runMethod @"instance_set_extra_visibility_margin"++instance_set_layer_mask ::+                          Method "instance_set_layer_mask" cls sig => cls -> sig+instance_set_layer_mask = runMethod @"instance_set_layer_mask"++instance_set_scenario ::+                        Method "instance_set_scenario" cls sig => cls -> sig+instance_set_scenario = runMethod @"instance_set_scenario"++instance_set_surface_material ::+                                Method "instance_set_surface_material" cls sig => cls -> sig+instance_set_surface_material+  = runMethod @"instance_set_surface_material"++instance_set_transform ::+                         Method "instance_set_transform" cls sig => cls -> sig+instance_set_transform = runMethod @"instance_set_transform"++instance_set_use_lightmap ::+                            Method "instance_set_use_lightmap" cls sig => cls -> sig+instance_set_use_lightmap = runMethod @"instance_set_use_lightmap"++instance_set_visible ::+                       Method "instance_set_visible" cls sig => cls -> sig+instance_set_visible = runMethod @"instance_set_visible"++instances_cull_aabb ::+                      Method "instances_cull_aabb" cls sig => cls -> sig+instances_cull_aabb = runMethod @"instances_cull_aabb"++instances_cull_convex ::+                        Method "instances_cull_convex" cls sig => cls -> sig+instances_cull_convex = runMethod @"instances_cull_convex"++instances_cull_ray ::+                     Method "instances_cull_ray" cls sig => cls -> sig+instances_cull_ray = runMethod @"instances_cull_ray"++integrate_forces :: Method "integrate_forces" cls sig => cls -> sig+integrate_forces = runMethod @"integrate_forces"++interpolate :: Method "interpolate" cls sig => cls -> sig+interpolate = runMethod @"interpolate"++interpolate_baked ::+                    Method "interpolate_baked" cls sig => cls -> sig+interpolate_baked = runMethod @"interpolate_baked"++interpolate_baked_up_vector ::+                              Method "interpolate_baked_up_vector" cls sig => cls -> sig+interpolate_baked_up_vector+  = runMethod @"interpolate_baked_up_vector"++interpolate_callback ::+                       Method "interpolate_callback" cls sig => cls -> sig+interpolate_callback = runMethod @"interpolate_callback"++interpolate_deferred_callback ::+                                Method "interpolate_deferred_callback" cls sig => cls -> sig+interpolate_deferred_callback+  = runMethod @"interpolate_deferred_callback"++interpolate_method ::+                     Method "interpolate_method" cls sig => cls -> sig+interpolate_method = runMethod @"interpolate_method"++interpolate_property ::+                       Method "interpolate_property" cls sig => cls -> sig+interpolate_property = runMethod @"interpolate_property"++interpolatef :: Method "interpolatef" cls sig => cls -> sig+interpolatef = runMethod @"interpolatef"++intersect_point :: Method "intersect_point" cls sig => cls -> sig+intersect_point = runMethod @"intersect_point"++intersect_ray :: Method "intersect_ray" cls sig => cls -> sig+intersect_ray = runMethod @"intersect_ray"++intersect_shape :: Method "intersect_shape" cls sig => cls -> sig+intersect_shape = runMethod @"intersect_shape"++invalidate :: Method "invalidate" cls sig => cls -> sig+invalidate = runMethod @"invalidate"++is_3d_disabled :: Method "is_3d_disabled" cls sig => cls -> sig+is_3d_disabled = runMethod @"is_3d_disabled"++is_a_parent_of :: Method "is_a_parent_of" cls sig => cls -> sig+is_a_parent_of = runMethod @"is_a_parent_of"++is_able_to_sleep :: Method "is_able_to_sleep" cls sig => cls -> sig+is_able_to_sleep = runMethod @"is_able_to_sleep"++is_absorbent :: Method "is_absorbent" cls sig => cls -> sig+is_absorbent = runMethod @"is_absorbent"++is_action :: Method "is_action" cls sig => cls -> sig+is_action = runMethod @"is_action"++is_action_just_pressed ::+                         Method "is_action_just_pressed" cls sig => cls -> sig+is_action_just_pressed = runMethod @"is_action_just_pressed"++is_action_just_released ::+                          Method "is_action_just_released" cls sig => cls -> sig+is_action_just_released = runMethod @"is_action_just_released"++is_action_pressed ::+                    Method "is_action_pressed" cls sig => cls -> sig+is_action_pressed = runMethod @"is_action_pressed"++is_action_released ::+                     Method "is_action_released" cls sig => cls -> sig+is_action_released = runMethod @"is_action_released"++is_action_type :: Method "is_action_type" cls sig => cls -> sig+is_action_type = runMethod @"is_action_type"++is_active :: Method "is_active" cls sig => cls -> sig+is_active = runMethod @"is_active"++is_adjustment_enabled ::+                        Method "is_adjustment_enabled" cls sig => cls -> sig+is_adjustment_enabled = runMethod @"is_adjustment_enabled"++is_always_ordered ::+                    Method "is_always_ordered" cls sig => cls -> sig+is_always_ordered = runMethod @"is_always_ordered"++is_anti_aliased :: Method "is_anti_aliased" cls sig => cls -> sig+is_anti_aliased = runMethod @"is_anti_aliased"++is_anything_selected ::+                       Method "is_anything_selected" cls sig => cls -> sig+is_anything_selected = runMethod @"is_anything_selected"++is_audio_listener ::+                    Method "is_audio_listener" cls sig => cls -> sig+is_audio_listener = runMethod @"is_audio_listener"++is_audio_listener_2d ::+                       Method "is_audio_listener_2d" cls sig => cls -> sig+is_audio_listener_2d = runMethod @"is_audio_listener_2d"++is_autoplay_enabled ::+                      Method "is_autoplay_enabled" cls sig => cls -> sig+is_autoplay_enabled = runMethod @"is_autoplay_enabled"++is_big_endian_enabled ::+                        Method "is_big_endian_enabled" cls sig => cls -> sig+is_big_endian_enabled = runMethod @"is_big_endian_enabled"++is_blend_splits_enabled ::+                          Method "is_blend_splits_enabled" cls sig => cls -> sig+is_blend_splits_enabled = runMethod @"is_blend_splits_enabled"++is_blocking_handshake_enabled ::+                                Method "is_blocking_handshake_enabled" cls sig => cls -> sig+is_blocking_handshake_enabled+  = runMethod @"is_blocking_handshake_enabled"++is_blocking_mode_enabled ::+                           Method "is_blocking_mode_enabled" cls sig => cls -> sig+is_blocking_mode_enabled = runMethod @"is_blocking_mode_enabled"++is_blocking_signals ::+                      Method "is_blocking_signals" cls sig => cls -> sig+is_blocking_signals = runMethod @"is_blocking_signals"++is_bone_rest_disabled ::+                        Method "is_bone_rest_disabled" cls sig => cls -> sig+is_bone_rest_disabled = runMethod @"is_bone_rest_disabled"++is_box_projection_enabled ::+                            Method "is_box_projection_enabled" cls sig => cls -> sig+is_box_projection_enabled = runMethod @"is_box_projection_enabled"++is_breakpoint_gutter_enabled ::+                               Method "is_breakpoint_gutter_enabled" cls sig => cls -> sig+is_breakpoint_gutter_enabled+  = runMethod @"is_breakpoint_gutter_enabled"++is_bus_bypassing_effects ::+                           Method "is_bus_bypassing_effects" cls sig => cls -> sig+is_bus_bypassing_effects = runMethod @"is_bus_bypassing_effects"++is_bus_effect_enabled ::+                        Method "is_bus_effect_enabled" cls sig => cls -> sig+is_bus_effect_enabled = runMethod @"is_bus_effect_enabled"++is_bus_mute :: Method "is_bus_mute" cls sig => cls -> sig+is_bus_mute = runMethod @"is_bus_mute"++is_bus_solo :: Method "is_bus_solo" cls sig => cls -> sig+is_bus_solo = runMethod @"is_bus_solo"++is_button_disabled ::+                     Method "is_button_disabled" cls sig => cls -> sig+is_button_disabled = runMethod @"is_button_disabled"++is_button_pressed ::+                    Method "is_button_pressed" cls sig => cls -> sig+is_button_pressed = runMethod @"is_button_pressed"++is_cell_transposed ::+                     Method "is_cell_transposed" cls sig => cls -> sig+is_cell_transposed = runMethod @"is_cell_transposed"++is_cell_x_flipped ::+                    Method "is_cell_x_flipped" cls sig => cls -> sig+is_cell_x_flipped = runMethod @"is_cell_x_flipped"++is_cell_y_flipped ::+                    Method "is_cell_y_flipped" cls sig => cls -> sig+is_cell_y_flipped = runMethod @"is_cell_y_flipped"++is_centered :: Method "is_centered" cls sig => cls -> sig+is_centered = runMethod @"is_centered"++is_checkable :: Method "is_checkable" cls sig => cls -> sig+is_checkable = runMethod @"is_checkable"++is_checked :: Method "is_checked" cls sig => cls -> sig+is_checked = runMethod @"is_checked"++is_class :: Method "is_class" cls sig => cls -> sig+is_class = runMethod @"is_class"++is_class_enabled :: Method "is_class_enabled" cls sig => cls -> sig+is_class_enabled = runMethod @"is_class_enabled"++is_clear_button_enabled ::+                          Method "is_clear_button_enabled" cls sig => cls -> sig+is_clear_button_enabled = runMethod @"is_clear_button_enabled"++is_clip_to_areas_enabled ::+                           Method "is_clip_to_areas_enabled" cls sig => cls -> sig+is_clip_to_areas_enabled = runMethod @"is_clip_to_areas_enabled"++is_clip_to_bodies_enabled ::+                            Method "is_clip_to_bodies_enabled" cls sig => cls -> sig+is_clip_to_bodies_enabled = runMethod @"is_clip_to_bodies_enabled"++is_clipping_contents ::+                       Method "is_clipping_contents" cls sig => cls -> sig+is_clipping_contents = runMethod @"is_clipping_contents"++is_clipping_text :: Method "is_clipping_text" cls sig => cls -> sig+is_clipping_text = runMethod @"is_clipping_text"++is_close_button_visible ::+                          Method "is_close_button_visible" cls sig => cls -> sig+is_close_button_visible = runMethod @"is_close_button_visible"++is_closed :: Method "is_closed" cls sig => cls -> sig+is_closed = runMethod @"is_closed"++is_collapsed :: Method "is_collapsed" cls sig => cls -> sig+is_collapsed = runMethod @"is_collapsed"++is_collide_with_areas_enabled ::+                                Method "is_collide_with_areas_enabled" cls sig => cls -> sig+is_collide_with_areas_enabled+  = runMethod @"is_collide_with_areas_enabled"++is_collide_with_bodies_enabled ::+                                 Method "is_collide_with_bodies_enabled" cls sig => cls -> sig+is_collide_with_bodies_enabled+  = runMethod @"is_collide_with_bodies_enabled"++is_colliding :: Method "is_colliding" cls sig => cls -> sig+is_colliding = runMethod @"is_colliding"++is_comment :: Method "is_comment" cls sig => cls -> sig+is_comment = runMethod @"is_comment"++is_compressed :: Method "is_compressed" cls sig => cls -> sig+is_compressed = runMethod @"is_compressed"++is_cone :: Method "is_cone" cls sig => cls -> sig+is_cone = runMethod @"is_cone"++is_connected :: Method "is_connected" cls sig => cls -> sig+is_connected = runMethod @"is_connected"++is_connected_to_host ::+                       Method "is_connected_to_host" cls sig => cls -> sig+is_connected_to_host = runMethod @"is_connected_to_host"++is_connection_available ::+                          Method "is_connection_available" cls sig => cls -> sig+is_connection_available = runMethod @"is_connection_available"++is_contact_monitor_enabled ::+                             Method "is_contact_monitor_enabled" cls sig => cls -> sig+is_contact_monitor_enabled+  = runMethod @"is_contact_monitor_enabled"++is_context_menu_enabled ::+                          Method "is_context_menu_enabled" cls sig => cls -> sig+is_context_menu_enabled = runMethod @"is_context_menu_enabled"++is_current :: Method "is_current" cls sig => cls -> sig+is_current = runMethod @"is_current"++is_custom_set_as_button ::+                          Method "is_custom_set_as_button" cls sig => cls -> sig+is_custom_set_as_button = runMethod @"is_custom_set_as_button"++is_debug_build :: Method "is_debug_build" cls sig => cls -> sig+is_debug_build = runMethod @"is_debug_build"++is_debugging_collisions_hint ::+                               Method "is_debugging_collisions_hint" cls sig => cls -> sig+is_debugging_collisions_hint+  = runMethod @"is_debugging_collisions_hint"++is_debugging_navigation_hint ::+                               Method "is_debugging_navigation_hint" cls sig => cls -> sig+is_debugging_navigation_hint+  = runMethod @"is_debugging_navigation_hint"++is_deferred_mode :: Method "is_deferred_mode" cls sig => cls -> sig+is_deferred_mode = runMethod @"is_deferred_mode"++is_depth_deep_parallax_enabled ::+                                 Method "is_depth_deep_parallax_enabled" cls sig => cls -> sig+is_depth_deep_parallax_enabled+  = runMethod @"is_depth_deep_parallax_enabled"++is_disabled :: Method "is_disabled" cls sig => cls -> sig+is_disabled = runMethod @"is_disabled"++is_discover_ipv6 :: Method "is_discover_ipv6" cls sig => cls -> sig+is_discover_ipv6 = runMethod @"is_discover_ipv6"++is_displayed_folded ::+                      Method "is_displayed_folded" cls sig => cls -> sig+is_displayed_folded = runMethod @"is_displayed_folded"++is_distance_field_hint ::+                         Method "is_distance_field_hint" cls sig => cls -> sig+is_distance_field_hint = runMethod @"is_distance_field_hint"++is_dof_blur_far_enabled ::+                          Method "is_dof_blur_far_enabled" cls sig => cls -> sig+is_dof_blur_far_enabled = runMethod @"is_dof_blur_far_enabled"++is_dof_blur_near_enabled ::+                           Method "is_dof_blur_near_enabled" cls sig => cls -> sig+is_dof_blur_near_enabled = runMethod @"is_dof_blur_near_enabled"++is_doubleclick :: Method "is_doubleclick" cls sig => cls -> sig+is_doubleclick = runMethod @"is_doubleclick"++is_draw_behind_parent_enabled ::+                                Method "is_draw_behind_parent_enabled" cls sig => cls -> sig+is_draw_behind_parent_enabled+  = runMethod @"is_draw_behind_parent_enabled"++is_draw_center_enabled ::+                         Method "is_draw_center_enabled" cls sig => cls -> sig+is_draw_center_enabled = runMethod @"is_draw_center_enabled"++is_draw_red :: Method "is_draw_red" cls sig => cls -> sig+is_draw_red = runMethod @"is_draw_red"++is_echo :: Method "is_echo" cls sig => cls -> sig+is_echo = runMethod @"is_echo"++is_editable :: Method "is_editable" cls sig => cls -> sig+is_editable = runMethod @"is_editable"++is_editing_alpha :: Method "is_editing_alpha" cls sig => cls -> sig+is_editing_alpha = runMethod @"is_editing_alpha"++is_editor_hint :: Method "is_editor_hint" cls sig => cls -> sig+is_editor_hint = runMethod @"is_editor_hint"++is_editor_only :: Method "is_editor_only" cls sig => cls -> sig+is_editor_only = runMethod @"is_editor_only"++is_emission_angle_enabled ::+                            Method "is_emission_angle_enabled" cls sig => cls -> sig+is_emission_angle_enabled = runMethod @"is_emission_angle_enabled"++is_emitting :: Method "is_emitting" cls sig => cls -> sig+is_emitting = runMethod @"is_emitting"++is_empty :: Method "is_empty" cls sig => cls -> sig+is_empty = runMethod @"is_empty"++is_enabled :: Method "is_enabled" cls sig => cls -> sig+is_enabled = runMethod @"is_enabled"++is_enabler_enabled ::+                     Method "is_enabler_enabled" cls sig => cls -> sig+is_enabler_enabled = runMethod @"is_enabler_enabled"++is_exclusive :: Method "is_exclusive" cls sig => cls -> sig+is_exclusive = runMethod @"is_exclusive"++is_feedback_active ::+                     Method "is_feedback_active" cls sig => cls -> sig+is_feedback_active = runMethod @"is_feedback_active"++is_filter_enabled ::+                    Method "is_filter_enabled" cls sig => cls -> sig+is_filter_enabled = runMethod @"is_filter_enabled"++is_flat :: Method "is_flat" cls sig => cls -> sig+is_flat = runMethod @"is_flat"++is_flipped_h :: Method "is_flipped_h" cls sig => cls -> sig+is_flipped_h = runMethod @"is_flipped_h"++is_flipped_v :: Method "is_flipped_v" cls sig => cls -> sig+is_flipped_v = runMethod @"is_flipped_v"++is_fog_depth_enabled ::+                       Method "is_fog_depth_enabled" cls sig => cls -> sig+is_fog_depth_enabled = runMethod @"is_fog_depth_enabled"++is_fog_enabled :: Method "is_fog_enabled" cls sig => cls -> sig+is_fog_enabled = runMethod @"is_fog_enabled"++is_fog_height_enabled ::+                        Method "is_fog_height_enabled" cls sig => cls -> sig+is_fog_height_enabled = runMethod @"is_fog_height_enabled"++is_fog_transmit_enabled ::+                          Method "is_fog_transmit_enabled" cls sig => cls -> sig+is_fog_transmit_enabled = runMethod @"is_fog_transmit_enabled"++is_folded :: Method "is_folded" cls sig => cls -> sig+is_folded = runMethod @"is_folded"++is_folding_disabled ::+                      Method "is_folding_disabled" cls sig => cls -> sig+is_folding_disabled = runMethod @"is_folding_disabled"++is_folding_hidden ::+                    Method "is_folding_hidden" cls sig => cls -> sig+is_folding_hidden = runMethod @"is_folding_hidden"++is_follow_smoothing_enabled ::+                              Method "is_follow_smoothing_enabled" cls sig => cls -> sig+is_follow_smoothing_enabled+  = runMethod @"is_follow_smoothing_enabled"++is_glow_bicubic_upscale_enabled ::+                                  Method "is_glow_bicubic_upscale_enabled" cls sig => cls -> sig+is_glow_bicubic_upscale_enabled+  = runMethod @"is_glow_bicubic_upscale_enabled"++is_glow_enabled :: Method "is_glow_enabled" cls sig => cls -> sig+is_glow_enabled = runMethod @"is_glow_enabled"++is_glow_level_enabled ::+                        Method "is_glow_level_enabled" cls sig => cls -> sig+is_glow_level_enabled = runMethod @"is_glow_level_enabled"++is_gravity_a_point ::+                     Method "is_gravity_a_point" cls sig => cls -> sig+is_gravity_a_point = runMethod @"is_gravity_a_point"++is_greater_allowed ::+                     Method "is_greater_allowed" cls sig => cls -> sig+is_greater_allowed = runMethod @"is_greater_allowed"++is_greater_than :: Method "is_greater_than" cls sig => cls -> sig+is_greater_than = runMethod @"is_greater_than"++is_grow_enabled :: Method "is_grow_enabled" cls sig => cls -> sig+is_grow_enabled = runMethod @"is_grow_enabled"++is_h_drag_enabled ::+                    Method "is_h_drag_enabled" cls sig => cls -> sig+is_h_drag_enabled = runMethod @"is_h_drag_enabled"++is_h_scroll_enabled ::+                      Method "is_h_scroll_enabled" cls sig => cls -> sig+is_h_scroll_enabled = runMethod @"is_h_scroll_enabled"++is_hdr :: Method "is_hdr" cls sig => cls -> sig+is_hdr = runMethod @"is_hdr"++is_hide_on_checkable_item_selection ::+                                      Method "is_hide_on_checkable_item_selection" cls sig =>+                                      cls -> sig+is_hide_on_checkable_item_selection+  = runMethod @"is_hide_on_checkable_item_selection"++is_hide_on_item_selection ::+                            Method "is_hide_on_item_selection" cls sig => cls -> sig+is_hide_on_item_selection = runMethod @"is_hide_on_item_selection"++is_hide_on_state_item_selection ::+                                  Method "is_hide_on_state_item_selection" cls sig => cls -> sig+is_hide_on_state_item_selection+  = runMethod @"is_hide_on_state_item_selection"++is_hide_on_window_lose_focus ::+                               Method "is_hide_on_window_lose_focus" cls sig => cls -> sig+is_hide_on_window_lose_focus+  = runMethod @"is_hide_on_window_lose_focus"++is_hiding_enabled ::+                    Method "is_hiding_enabled" cls sig => cls -> sig+is_hiding_enabled = runMethod @"is_hiding_enabled"++is_highlight_all_occurrences_enabled ::+                                       Method "is_highlight_all_occurrences_enabled" cls sig =>+                                       cls -> sig+is_highlight_all_occurrences_enabled+  = runMethod @"is_highlight_all_occurrences_enabled"++is_highlight_current_line_enabled ::+                                    Method "is_highlight_current_line_enabled" cls sig => cls -> sig+is_highlight_current_line_enabled+  = runMethod @"is_highlight_current_line_enabled"++is_hovered :: Method "is_hovered" cls sig => cls -> sig+is_hovered = runMethod @"is_hovered"++is_ignore_camera_zoom ::+                        Method "is_ignore_camera_zoom" cls sig => cls -> sig+is_ignore_camera_zoom = runMethod @"is_ignore_camera_zoom"++is_in_contact :: Method "is_in_contact" cls sig => cls -> sig+is_in_contact = runMethod @"is_in_contact"++is_in_group :: Method "is_in_group" cls sig => cls -> sig+is_in_group = runMethod @"is_in_group"++is_in_low_processor_usage_mode ::+                                 Method "is_in_low_processor_usage_mode" cls sig => cls -> sig+is_in_low_processor_usage_mode+  = runMethod @"is_in_low_processor_usage_mode"++is_in_physics_frame ::+                      Method "is_in_physics_frame" cls sig => cls -> sig+is_in_physics_frame = runMethod @"is_in_physics_frame"++is_initialized :: Method "is_initialized" cls sig => cls -> sig+is_initialized = runMethod @"is_initialized"++is_input_disabled ::+                    Method "is_input_disabled" cls sig => cls -> sig+is_input_disabled = runMethod @"is_input_disabled"++is_input_handled :: Method "is_input_handled" cls sig => cls -> sig+is_input_handled = runMethod @"is_input_handled"++is_input_set_as_auto_advance ::+                               Method "is_input_set_as_auto_advance" cls sig => cls -> sig+is_input_set_as_auto_advance+  = runMethod @"is_input_set_as_auto_advance"++is_inside_tree :: Method "is_inside_tree" cls sig => cls -> sig+is_inside_tree = runMethod @"is_inside_tree"++is_interior :: Method "is_interior" cls sig => cls -> sig+is_interior = runMethod @"is_interior"++is_interpolation_enabled ::+                           Method "is_interpolation_enabled" cls sig => cls -> sig+is_interpolation_enabled = runMethod @"is_interpolation_enabled"++is_inverting_faces ::+                     Method "is_inverting_faces" cls sig => cls -> sig+is_inverting_faces = runMethod @"is_inverting_faces"++is_invisible :: Method "is_invisible" cls sig => cls -> sig+is_invisible = runMethod @"is_invisible"++is_item_checkable ::+                    Method "is_item_checkable" cls sig => cls -> sig+is_item_checkable = runMethod @"is_item_checkable"++is_item_checked :: Method "is_item_checked" cls sig => cls -> sig+is_item_checked = runMethod @"is_item_checked"++is_item_disabled :: Method "is_item_disabled" cls sig => cls -> sig+is_item_disabled = runMethod @"is_item_disabled"++is_item_radio_checkable ::+                          Method "is_item_radio_checkable" cls sig => cls -> sig+is_item_radio_checkable = runMethod @"is_item_radio_checkable"++is_item_selectable ::+                     Method "is_item_selectable" cls sig => cls -> sig+is_item_selectable = runMethod @"is_item_selectable"++is_item_separator ::+                    Method "is_item_separator" cls sig => cls -> sig+is_item_separator = runMethod @"is_item_separator"++is_item_shortcut_disabled ::+                            Method "is_item_shortcut_disabled" cls sig => cls -> sig+is_item_shortcut_disabled = runMethod @"is_item_shortcut_disabled"++is_item_tooltip_enabled ::+                          Method "is_item_tooltip_enabled" cls sig => cls -> sig+is_item_tooltip_enabled = runMethod @"is_item_tooltip_enabled"++is_joy_button_pressed ::+                        Method "is_joy_button_pressed" cls sig => cls -> sig+is_joy_button_pressed = runMethod @"is_joy_button_pressed"++is_joy_known :: Method "is_joy_known" cls sig => cls -> sig+is_joy_known = runMethod @"is_joy_known"++is_keep_screen_on ::+                    Method "is_keep_screen_on" cls sig => cls -> sig+is_keep_screen_on = runMethod @"is_keep_screen_on"++is_key_pressed :: Method "is_key_pressed" cls sig => cls -> sig+is_key_pressed = runMethod @"is_key_pressed"++is_keying :: Method "is_keying" cls sig => cls -> sig+is_keying = runMethod @"is_keying"++is_lesser_allowed ::+                    Method "is_lesser_allowed" cls sig => cls -> sig+is_lesser_allowed = runMethod @"is_lesser_allowed"++is_limit_drawing_enabled ::+                           Method "is_limit_drawing_enabled" cls sig => cls -> sig+is_limit_drawing_enabled = runMethod @"is_limit_drawing_enabled"++is_limit_smoothing_enabled ::+                             Method "is_limit_smoothing_enabled" cls sig => cls -> sig+is_limit_smoothing_enabled+  = runMethod @"is_limit_smoothing_enabled"++is_line_hidden :: Method "is_line_hidden" cls sig => cls -> sig+is_line_hidden = runMethod @"is_line_hidden"++is_listening :: Method "is_listening" cls sig => cls -> sig+is_listening = runMethod @"is_listening"++is_local_to_scene ::+                    Method "is_local_to_scene" cls sig => cls -> sig+is_local_to_scene = runMethod @"is_local_to_scene"++is_local_transform_notification_enabled ::+                                          Method "is_local_transform_notification_enabled" cls+                                            sig =>+                                          cls -> sig+is_local_transform_notification_enabled+  = runMethod @"is_local_transform_notification_enabled"++is_margin_drawing_enabled ::+                            Method "is_margin_drawing_enabled" cls sig => cls -> sig+is_margin_drawing_enabled = runMethod @"is_margin_drawing_enabled"++is_meta_underlined ::+                     Method "is_meta_underlined" cls sig => cls -> sig+is_meta_underlined = runMethod @"is_meta_underlined"++is_mode_overriding_title ::+                           Method "is_mode_overriding_title" cls sig => cls -> sig+is_mode_overriding_title = runMethod @"is_mode_overriding_title"++is_monitorable :: Method "is_monitorable" cls sig => cls -> sig+is_monitorable = runMethod @"is_monitorable"++is_monitoring :: Method "is_monitoring" cls sig => cls -> sig+is_monitoring = runMethod @"is_monitoring"++is_mouse_button_pressed ::+                          Method "is_mouse_button_pressed" cls sig => cls -> sig+is_mouse_button_pressed = runMethod @"is_mouse_button_pressed"++is_multiplayer_poll_enabled ::+                              Method "is_multiplayer_poll_enabled" cls sig => cls -> sig+is_multiplayer_poll_enabled+  = runMethod @"is_multiplayer_poll_enabled"++is_negative :: Method "is_negative" cls sig => cls -> sig+is_negative = runMethod @"is_negative"++is_network_master ::+                    Method "is_network_master" cls sig => cls -> sig+is_network_master = runMethod @"is_network_master"++is_network_server ::+                    Method "is_network_server" cls sig => cls -> sig+is_network_server = runMethod @"is_network_server"++is_node_connected ::+                    Method "is_node_connected" cls sig => cls -> sig+is_node_connected = runMethod @"is_node_connected"++is_node_connection ::+                     Method "is_node_connection" cls sig => cls -> sig+is_node_connection = runMethod @"is_node_connection"++is_node_instance_placeholder ::+                               Method "is_node_instance_placeholder" cls sig => cls -> sig+is_node_instance_placeholder+  = runMethod @"is_node_instance_placeholder"++is_normalmap :: Method "is_normalmap" cls sig => cls -> sig+is_normalmap = runMethod @"is_normalmap"++is_object_decoding_allowed ::+                             Method "is_object_decoding_allowed" cls sig => cls -> sig+is_object_decoding_allowed+  = runMethod @"is_object_decoding_allowed"++is_ok_left_and_cancel_right ::+                              Method "is_ok_left_and_cancel_right" cls sig => cls -> sig+is_ok_left_and_cancel_right+  = runMethod @"is_ok_left_and_cancel_right"++is_on_ceiling :: Method "is_on_ceiling" cls sig => cls -> sig+is_on_ceiling = runMethod @"is_on_ceiling"++is_on_floor :: Method "is_on_floor" cls sig => cls -> sig+is_on_floor = runMethod @"is_on_floor"++is_on_screen :: Method "is_on_screen" cls sig => cls -> sig+is_on_screen = runMethod @"is_on_screen"++is_on_wall :: Method "is_on_wall" cls sig => cls -> sig+is_on_wall = runMethod @"is_on_wall"++is_one_shot :: Method "is_one_shot" cls sig => cls -> sig+is_one_shot = runMethod @"is_one_shot"++is_one_way_collision_enabled ::+                               Method "is_one_way_collision_enabled" cls sig => cls -> sig+is_one_way_collision_enabled+  = runMethod @"is_one_way_collision_enabled"++is_open :: Method "is_open" cls sig => cls -> sig+is_open = runMethod @"is_open"++is_overriding_audio_bus ::+                          Method "is_overriding_audio_bus" cls sig => cls -> sig+is_overriding_audio_bus = runMethod @"is_overriding_audio_bus"++is_overriding_selected_font_color ::+                                    Method "is_overriding_selected_font_color" cls sig => cls -> sig+is_overriding_selected_font_color+  = runMethod @"is_overriding_selected_font_color"++is_overwrite_warning_disabled ::+                                Method "is_overwrite_warning_disabled" cls sig => cls -> sig+is_overwrite_warning_disabled+  = runMethod @"is_overwrite_warning_disabled"++is_parent_class :: Method "is_parent_class" cls sig => cls -> sig+is_parent_class = runMethod @"is_parent_class"++is_passby_press_enabled ::+                          Method "is_passby_press_enabled" cls sig => cls -> sig+is_passby_press_enabled = runMethod @"is_passby_press_enabled"++is_path_continuous_u ::+                       Method "is_path_continuous_u" cls sig => cls -> sig+is_path_continuous_u = runMethod @"is_path_continuous_u"++is_path_filtered :: Method "is_path_filtered" cls sig => cls -> sig+is_path_filtered = runMethod @"is_path_filtered"++is_path_joined :: Method "is_path_joined" cls sig => cls -> sig+is_path_joined = runMethod @"is_path_joined"++is_path_local :: Method "is_path_local" cls sig => cls -> sig+is_path_local = runMethod @"is_path_local"++is_paused :: Method "is_paused" cls sig => cls -> sig+is_paused = runMethod @"is_paused"++is_percent_visible ::+                     Method "is_percent_visible" cls sig => cls -> sig+is_percent_visible = runMethod @"is_percent_visible"++is_physics_processing ::+                        Method "is_physics_processing" cls sig => cls -> sig+is_physics_processing = runMethod @"is_physics_processing"++is_physics_processing_internal ::+                                 Method "is_physics_processing_internal" cls sig => cls -> sig+is_physics_processing_internal+  = runMethod @"is_physics_processing_internal"++is_pickable :: Method "is_pickable" cls sig => cls -> sig+is_pickable = runMethod @"is_pickable"++is_pixel_opaque :: Method "is_pixel_opaque" cls sig => cls -> sig+is_pixel_opaque = runMethod @"is_pixel_opaque"++is_playing :: Method "is_playing" cls sig => cls -> sig+is_playing = runMethod @"is_playing"++is_plugin_enabled ::+                    Method "is_plugin_enabled" cls sig => cls -> sig+is_plugin_enabled = runMethod @"is_plugin_enabled"++is_point_inside :: Method "is_point_inside" cls sig => cls -> sig+is_point_inside = runMethod @"is_point_inside"++is_position_behind ::+                     Method "is_position_behind" cls sig => cls -> sig+is_position_behind = runMethod @"is_position_behind"++is_pressed :: Method "is_pressed" cls sig => cls -> sig+is_pressed = runMethod @"is_pressed"++is_primary :: Method "is_primary" cls sig => cls -> sig+is_primary = runMethod @"is_primary"++is_processing :: Method "is_processing" cls sig => cls -> sig+is_processing = runMethod @"is_processing"++is_processing_input ::+                      Method "is_processing_input" cls sig => cls -> sig+is_processing_input = runMethod @"is_processing_input"++is_processing_internal ::+                         Method "is_processing_internal" cls sig => cls -> sig+is_processing_internal = runMethod @"is_processing_internal"++is_processing_unhandled_input ::+                                Method "is_processing_unhandled_input" cls sig => cls -> sig+is_processing_unhandled_input+  = runMethod @"is_processing_unhandled_input"++is_processing_unhandled_key_input ::+                                    Method "is_processing_unhandled_key_input" cls sig => cls -> sig+is_processing_unhandled_key_input+  = runMethod @"is_processing_unhandled_key_input"++is_proximity_fade_enabled ::+                            Method "is_proximity_fade_enabled" cls sig => cls -> sig+is_proximity_fade_enabled = runMethod @"is_proximity_fade_enabled"++is_queued_for_deletion ::+                         Method "is_queued_for_deletion" cls sig => cls -> sig+is_queued_for_deletion = runMethod @"is_queued_for_deletion"++is_ratio_exp :: Method "is_ratio_exp" cls sig => cls -> sig+is_ratio_exp = runMethod @"is_ratio_exp"++is_raw_mode :: Method "is_raw_mode" cls sig => cls -> sig+is_raw_mode = runMethod @"is_raw_mode"++is_ray_pickable :: Method "is_ray_pickable" cls sig => cls -> sig+is_ray_pickable = runMethod @"is_ray_pickable"++is_read_only :: Method "is_read_only" cls sig => cls -> sig+is_read_only = runMethod @"is_read_only"++is_readonly :: Method "is_readonly" cls sig => cls -> sig+is_readonly = runMethod @"is_readonly"++is_recording_active ::+                      Method "is_recording_active" cls sig => cls -> sig+is_recording_active = runMethod @"is_recording_active"++is_refusing_new_connections ::+                              Method "is_refusing_new_connections" cls sig => cls -> sig+is_refusing_new_connections+  = runMethod @"is_refusing_new_connections"++is_refusing_new_network_connections ::+                                      Method "is_refusing_new_network_connections" cls sig =>+                                      cls -> sig+is_refusing_new_network_connections+  = runMethod @"is_refusing_new_network_connections"++is_region :: Method "is_region" cls sig => cls -> sig+is_region = runMethod @"is_region"++is_region_filter_clip_enabled ::+                                Method "is_region_filter_clip_enabled" cls sig => cls -> sig+is_region_filter_clip_enabled+  = runMethod @"is_region_filter_clip_enabled"++is_reloadable :: Method "is_reloadable" cls sig => cls -> sig+is_reloadable = runMethod @"is_reloadable"++is_repeat :: Method "is_repeat" cls sig => cls -> sig+is_repeat = runMethod @"is_repeat"++is_resizable :: Method "is_resizable" cls sig => cls -> sig+is_resizable = runMethod @"is_resizable"++is_response_chunked ::+                      Method "is_response_chunked" cls sig => cls -> sig+is_response_chunked = runMethod @"is_response_chunked"++is_return_value_enabled ::+                          Method "is_return_value_enabled" cls sig => cls -> sig+is_return_value_enabled = runMethod @"is_return_value_enabled"++is_right_click_moving_caret ::+                              Method "is_right_click_moving_caret" cls sig => cls -> sig+is_right_click_moving_caret+  = runMethod @"is_right_click_moving_caret"++is_right_disconnects_enabled ::+                               Method "is_right_disconnects_enabled" cls sig => cls -> sig+is_right_disconnects_enabled+  = runMethod @"is_right_disconnects_enabled"++is_root_hidden :: Method "is_root_hidden" cls sig => cls -> sig+is_root_hidden = runMethod @"is_root_hidden"++is_root_shape :: Method "is_root_shape" cls sig => cls -> sig+is_root_shape = runMethod @"is_root_shape"++is_rotating :: Method "is_rotating" cls sig => cls -> sig+is_rotating = runMethod @"is_rotating"++is_rough :: Method "is_rough" cls sig => cls -> sig+is_rough = runMethod @"is_rough"++is_running :: Method "is_running" cls sig => cls -> sig+is_running = runMethod @"is_running"++is_same_column_width ::+                       Method "is_same_column_width" cls sig => cls -> sig+is_same_column_width = runMethod @"is_same_column_width"++is_scale_disabled ::+                    Method "is_scale_disabled" cls sig => cls -> sig+is_scale_disabled = runMethod @"is_scale_disabled"++is_scancode_unicode ::+                      Method "is_scancode_unicode" cls sig => cls -> sig+is_scancode_unicode = runMethod @"is_scancode_unicode"++is_scanning :: Method "is_scanning" cls sig => cls -> sig+is_scanning = runMethod @"is_scanning"++is_screen_drawing_enabled ::+                            Method "is_screen_drawing_enabled" cls sig => cls -> sig+is_screen_drawing_enabled = runMethod @"is_screen_drawing_enabled"++is_scroll_active :: Method "is_scroll_active" cls sig => cls -> sig+is_scroll_active = runMethod @"is_scroll_active"++is_scroll_following ::+                      Method "is_scroll_following" cls sig => cls -> sig+is_scroll_following = runMethod @"is_scroll_following"++is_scrollable :: Method "is_scrollable" cls sig => cls -> sig+is_scrollable = runMethod @"is_scrollable"++is_secret :: Method "is_secret" cls sig => cls -> sig+is_secret = runMethod @"is_secret"++is_selectable :: Method "is_selectable" cls sig => cls -> sig+is_selectable = runMethod @"is_selectable"++is_selected :: Method "is_selected" cls sig => cls -> sig+is_selected = runMethod @"is_selected"++is_selection_active ::+                      Method "is_selection_active" cls sig => cls -> sig+is_selection_active = runMethod @"is_selection_active"++is_selection_enabled ::+                       Method "is_selection_enabled" cls sig => cls -> sig+is_selection_enabled = runMethod @"is_selection_enabled"++is_set_as_interior ::+                     Method "is_set_as_interior" cls sig => cls -> sig+is_set_as_interior = runMethod @"is_set_as_interior"++is_set_as_toplevel ::+                     Method "is_set_as_toplevel" cls sig => cls -> sig+is_set_as_toplevel = runMethod @"is_set_as_toplevel"++is_shadow_enabled ::+                    Method "is_shadow_enabled" cls sig => cls -> sig+is_shadow_enabled = runMethod @"is_shadow_enabled"++is_shape_centered ::+                    Method "is_shape_centered" cls sig => cls -> sig+is_shape_centered = runMethod @"is_shape_centered"++is_shape_owner_disabled ::+                          Method "is_shape_owner_disabled" cls sig => cls -> sig+is_shape_owner_disabled = runMethod @"is_shape_owner_disabled"++is_shape_owner_one_way_collision_enabled ::+                                           Method "is_shape_owner_one_way_collision_enabled" cls+                                             sig =>+                                           cls -> sig+is_shape_owner_one_way_collision_enabled+  = runMethod @"is_shape_owner_one_way_collision_enabled"++is_shape_visible :: Method "is_shape_visible" cls sig => cls -> sig+is_shape_visible = runMethod @"is_shape_visible"++is_shortcut :: Method "is_shortcut" cls sig => cls -> sig+is_shortcut = runMethod @"is_shortcut"++is_show_line_numbers_enabled ::+                               Method "is_show_line_numbers_enabled" cls sig => cls -> sig+is_show_line_numbers_enabled+  = runMethod @"is_show_line_numbers_enabled"++is_showing_hidden_files ::+                          Method "is_showing_hidden_files" cls sig => cls -> sig+is_showing_hidden_files = runMethod @"is_showing_hidden_files"++is_simulating_physics ::+                        Method "is_simulating_physics" cls sig => cls -> sig+is_simulating_physics = runMethod @"is_simulating_physics"++is_singleton :: Method "is_singleton" cls sig => cls -> sig+is_singleton = runMethod @"is_singleton"++is_size_override_enabled ::+                           Method "is_size_override_enabled" cls sig => cls -> sig+is_size_override_enabled = runMethod @"is_size_override_enabled"++is_size_override_stretch_enabled ::+                                   Method "is_size_override_stretch_enabled" cls sig => cls -> sig+is_size_override_stretch_enabled+  = runMethod @"is_size_override_stretch_enabled"++is_sleeping :: Method "is_sleeping" cls sig => cls -> sig+is_sleeping = runMethod @"is_sleeping"++is_slot_enabled_left ::+                       Method "is_slot_enabled_left" cls sig => cls -> sig+is_slot_enabled_left = runMethod @"is_slot_enabled_left"++is_slot_enabled_right ::+                        Method "is_slot_enabled_right" cls sig => cls -> sig+is_slot_enabled_right = runMethod @"is_slot_enabled_right"++is_smooth_scroll_enabled ::+                           Method "is_smooth_scroll_enabled" cls sig => cls -> sig+is_smooth_scroll_enabled = runMethod @"is_smooth_scroll_enabled"++is_snap_controls_to_pixels_enabled ::+                                     Method "is_snap_controls_to_pixels_enabled" cls sig =>+                                     cls -> sig+is_snap_controls_to_pixels_enabled+  = runMethod @"is_snap_controls_to_pixels_enabled"++is_sort_enabled :: Method "is_sort_enabled" cls sig => cls -> sig+is_sort_enabled = runMethod @"is_sort_enabled"++is_ssao_enabled :: Method "is_ssao_enabled" cls sig => cls -> sig+is_ssao_enabled = runMethod @"is_ssao_enabled"++is_ssr_enabled :: Method "is_ssr_enabled" cls sig => cls -> sig+is_ssr_enabled = runMethod @"is_ssr_enabled"++is_ssr_rough :: Method "is_ssr_rough" cls sig => cls -> sig+is_ssr_rough = runMethod @"is_ssr_rough"++is_static_body :: Method "is_static_body" cls sig => cls -> sig+is_static_body = runMethod @"is_static_body"++is_stdout_verbose ::+                    Method "is_stdout_verbose" cls sig => cls -> sig+is_stdout_verbose = runMethod @"is_stdout_verbose"++is_stereo :: Method "is_stereo" cls sig => cls -> sig+is_stereo = runMethod @"is_stereo"++is_stopped :: Method "is_stopped" cls sig => cls -> sig+is_stopped = runMethod @"is_stopped"++is_stretch_enabled ::+                     Method "is_stretch_enabled" cls sig => cls -> sig+is_stretch_enabled = runMethod @"is_stretch_enabled"++is_sync_to_physics_enabled ::+                             Method "is_sync_to_physics_enabled" cls sig => cls -> sig+is_sync_to_physics_enabled+  = runMethod @"is_sync_to_physics_enabled"++is_syntax_coloring_enabled ::+                             Method "is_syntax_coloring_enabled" cls sig => cls -> sig+is_syntax_coloring_enabled+  = runMethod @"is_syntax_coloring_enabled"++is_tap1_active :: Method "is_tap1_active" cls sig => cls -> sig+is_tap1_active = runMethod @"is_tap1_active"++is_tap2_active :: Method "is_tap2_active" cls sig => cls -> sig+is_tap2_active = runMethod @"is_tap2_active"++is_toggle_mode :: Method "is_toggle_mode" cls sig => cls -> sig+is_toggle_mode = runMethod @"is_toggle_mode"++is_tool :: Method "is_tool" cls sig => cls -> sig+is_tool = runMethod @"is_tool"++is_tracking_physics_step ::+                           Method "is_tracking_physics_step" cls sig => cls -> sig+is_tracking_physics_step = runMethod @"is_tracking_physics_step"++is_transform_notification_enabled ::+                                    Method "is_transform_notification_enabled" cls sig => cls -> sig+is_transform_notification_enabled+  = runMethod @"is_transform_notification_enabled"++is_up_vector_enabled ::+                       Method "is_up_vector_enabled" cls sig => cls -> sig+is_up_vector_enabled = runMethod @"is_up_vector_enabled"++is_uppercase :: Method "is_uppercase" cls sig => cls -> sig+is_uppercase = runMethod @"is_uppercase"++is_used_as_steering ::+                      Method "is_used_as_steering" cls sig => cls -> sig+is_used_as_steering = runMethod @"is_used_as_steering"++is_used_as_traction ::+                      Method "is_used_as_traction" cls sig => cls -> sig+is_used_as_traction = runMethod @"is_used_as_traction"++is_userfs_persistent ::+                       Method "is_userfs_persistent" cls sig => cls -> sig+is_userfs_persistent = runMethod @"is_userfs_persistent"++is_using_bbcode :: Method "is_using_bbcode" cls sig => cls -> sig+is_using_bbcode = runMethod @"is_using_bbcode"++is_using_collision ::+                     Method "is_using_collision" cls sig => cls -> sig+is_using_collision = runMethod @"is_using_collision"++is_using_continuous_collision_detection ::+                                          Method "is_using_continuous_collision_detection" cls+                                            sig =>+                                          cls -> sig+is_using_continuous_collision_detection+  = runMethod @"is_using_continuous_collision_detection"++is_using_custom_integrator ::+                             Method "is_using_custom_integrator" cls sig => cls -> sig+is_using_custom_integrator+  = runMethod @"is_using_custom_integrator"++is_using_font_oversampling ::+                             Method "is_using_font_oversampling" cls sig => cls -> sig+is_using_font_oversampling+  = runMethod @"is_using_font_oversampling"++is_using_magnet :: Method "is_using_magnet" cls sig => cls -> sig+is_using_magnet = runMethod @"is_using_magnet"++is_using_own_world ::+                     Method "is_using_own_world" cls sig => cls -> sig+is_using_own_world = runMethod @"is_using_own_world"++is_using_reverb_bus ::+                      Method "is_using_reverb_bus" cls sig => cls -> sig+is_using_reverb_bus = runMethod @"is_using_reverb_bus"++is_using_rounded_values ::+                          Method "is_using_rounded_values" cls sig => cls -> sig+is_using_rounded_values = runMethod @"is_using_rounded_values"++is_using_snap :: Method "is_using_snap" cls sig => cls -> sig+is_using_snap = runMethod @"is_using_snap"++is_using_sync :: Method "is_using_sync" cls sig => cls -> sig+is_using_sync = runMethod @"is_using_sync"++is_using_threads :: Method "is_using_threads" cls sig => cls -> sig+is_using_threads = runMethod @"is_using_threads"++is_using_top_left ::+                    Method "is_using_top_left" cls sig => cls -> sig+is_using_top_left = runMethod @"is_using_top_left"++is_v_drag_enabled ::+                    Method "is_v_drag_enabled" cls sig => cls -> sig+is_v_drag_enabled = runMethod @"is_v_drag_enabled"++is_v_scroll_enabled ::+                      Method "is_v_scroll_enabled" cls sig => cls -> sig+is_v_scroll_enabled = runMethod @"is_v_scroll_enabled"++is_valid :: Method "is_valid" cls sig => cls -> sig+is_valid = runMethod @"is_valid"++is_valid_connection_type ::+                           Method "is_valid_connection_type" cls sig => cls -> sig+is_valid_connection_type = runMethod @"is_valid_connection_type"++is_valid_gateway :: Method "is_valid_gateway" cls sig => cls -> sig+is_valid_gateway = runMethod @"is_valid_gateway"++is_verify_ssl_enabled ::+                        Method "is_verify_ssl_enabled" cls sig => cls -> sig+is_verify_ssl_enabled = runMethod @"is_verify_ssl_enabled"++is_vertical :: Method "is_vertical" cls sig => cls -> sig+is_vertical = runMethod @"is_vertical"++is_visible :: Method "is_visible" cls sig => cls -> sig+is_visible = runMethod @"is_visible"++is_visible_in_tree ::+                     Method "is_visible_in_tree" cls sig => cls -> sig+is_visible_in_tree = runMethod @"is_visible_in_tree"++is_vsync_enabled :: Method "is_vsync_enabled" cls sig => cls -> sig+is_vsync_enabled = runMethod @"is_vsync_enabled"++is_window_always_on_top ::+                          Method "is_window_always_on_top" cls sig => cls -> sig+is_window_always_on_top = runMethod @"is_window_always_on_top"++is_window_fullscreen ::+                       Method "is_window_fullscreen" cls sig => cls -> sig+is_window_fullscreen = runMethod @"is_window_fullscreen"++is_window_maximized ::+                      Method "is_window_maximized" cls sig => cls -> sig+is_window_maximized = runMethod @"is_window_maximized"++is_window_minimized ::+                      Method "is_window_minimized" cls sig => cls -> sig+is_window_minimized = runMethod @"is_window_minimized"++is_window_resizable ::+                      Method "is_window_resizable" cls sig => cls -> sig+is_window_resizable = runMethod @"is_window_resizable"++is_wrap_enabled :: Method "is_wrap_enabled" cls sig => cls -> sig+is_wrap_enabled = runMethod @"is_wrap_enabled"++is_y_sort_mode_enabled ::+                         Method "is_y_sort_mode_enabled" cls sig => cls -> sig+is_y_sort_mode_enabled = runMethod @"is_y_sort_mode_enabled"++is_z_relative :: Method "is_z_relative" cls sig => cls -> sig+is_z_relative = runMethod @"is_z_relative"++iteration :: Method "iteration" cls sig => cls -> sig+iteration = runMethod @"iteration"++joint_create_cone_twist ::+                          Method "joint_create_cone_twist" cls sig => cls -> sig+joint_create_cone_twist = runMethod @"joint_create_cone_twist"++joint_create_generic_6dof ::+                            Method "joint_create_generic_6dof" cls sig => cls -> sig+joint_create_generic_6dof = runMethod @"joint_create_generic_6dof"++joint_create_hinge ::+                     Method "joint_create_hinge" cls sig => cls -> sig+joint_create_hinge = runMethod @"joint_create_hinge"++joint_create_pin :: Method "joint_create_pin" cls sig => cls -> sig+joint_create_pin = runMethod @"joint_create_pin"++joint_create_slider ::+                      Method "joint_create_slider" cls sig => cls -> sig+joint_create_slider = runMethod @"joint_create_slider"++joint_get_param :: Method "joint_get_param" cls sig => cls -> sig+joint_get_param = runMethod @"joint_get_param"++joint_get_solver_priority ::+                            Method "joint_get_solver_priority" cls sig => cls -> sig+joint_get_solver_priority = runMethod @"joint_get_solver_priority"++joint_get_type :: Method "joint_get_type" cls sig => cls -> sig+joint_get_type = runMethod @"joint_get_type"++joint_set_param :: Method "joint_set_param" cls sig => cls -> sig+joint_set_param = runMethod @"joint_set_param"++joint_set_solver_priority ::+                            Method "joint_set_solver_priority" cls sig => cls -> sig+joint_set_solver_priority = runMethod @"joint_set_solver_priority"++joy_connection_changed ::+                         Method "joy_connection_changed" cls sig => cls -> sig+joy_connection_changed = runMethod @"joy_connection_changed"++kill :: Method "kill" cls sig => cls -> sig+kill = runMethod @"kill"++light_directional_set_blend_splits ::+                                     Method "light_directional_set_blend_splits" cls sig =>+                                     cls -> sig+light_directional_set_blend_splits+  = runMethod @"light_directional_set_blend_splits"++light_directional_set_shadow_depth_range_mode ::+                                                Method+                                                  "light_directional_set_shadow_depth_range_mode"+                                                  cls sig =>+                                                cls -> sig+light_directional_set_shadow_depth_range_mode+  = runMethod @"light_directional_set_shadow_depth_range_mode"++light_directional_set_shadow_mode ::+                                    Method "light_directional_set_shadow_mode" cls sig => cls -> sig+light_directional_set_shadow_mode+  = runMethod @"light_directional_set_shadow_mode"++light_omni_set_shadow_detail ::+                               Method "light_omni_set_shadow_detail" cls sig => cls -> sig+light_omni_set_shadow_detail+  = runMethod @"light_omni_set_shadow_detail"++light_omni_set_shadow_mode ::+                             Method "light_omni_set_shadow_mode" cls sig => cls -> sig+light_omni_set_shadow_mode+  = runMethod @"light_omni_set_shadow_mode"++light_set_color :: Method "light_set_color" cls sig => cls -> sig+light_set_color = runMethod @"light_set_color"++light_set_cull_mask ::+                      Method "light_set_cull_mask" cls sig => cls -> sig+light_set_cull_mask = runMethod @"light_set_cull_mask"++light_set_negative ::+                     Method "light_set_negative" cls sig => cls -> sig+light_set_negative = runMethod @"light_set_negative"++light_set_param :: Method "light_set_param" cls sig => cls -> sig+light_set_param = runMethod @"light_set_param"++light_set_projector ::+                      Method "light_set_projector" cls sig => cls -> sig+light_set_projector = runMethod @"light_set_projector"++light_set_reverse_cull_face_mode ::+                                   Method "light_set_reverse_cull_face_mode" cls sig => cls -> sig+light_set_reverse_cull_face_mode+  = runMethod @"light_set_reverse_cull_face_mode"++light_set_shadow :: Method "light_set_shadow" cls sig => cls -> sig+light_set_shadow = runMethod @"light_set_shadow"++light_set_shadow_color ::+                         Method "light_set_shadow_color" cls sig => cls -> sig+light_set_shadow_color = runMethod @"light_set_shadow_color"++lightmap_capture_create ::+                          Method "lightmap_capture_create" cls sig => cls -> sig+lightmap_capture_create = runMethod @"lightmap_capture_create"++lightmap_capture_get_bounds ::+                              Method "lightmap_capture_get_bounds" cls sig => cls -> sig+lightmap_capture_get_bounds+  = runMethod @"lightmap_capture_get_bounds"++lightmap_capture_get_energy ::+                              Method "lightmap_capture_get_energy" cls sig => cls -> sig+lightmap_capture_get_energy+  = runMethod @"lightmap_capture_get_energy"++lightmap_capture_get_octree ::+                              Method "lightmap_capture_get_octree" cls sig => cls -> sig+lightmap_capture_get_octree+  = runMethod @"lightmap_capture_get_octree"++lightmap_capture_get_octree_cell_subdiv ::+                                          Method "lightmap_capture_get_octree_cell_subdiv" cls+                                            sig =>+                                          cls -> sig+lightmap_capture_get_octree_cell_subdiv+  = runMethod @"lightmap_capture_get_octree_cell_subdiv"++lightmap_capture_get_octree_cell_transform ::+                                             Method "lightmap_capture_get_octree_cell_transform" cls+                                               sig =>+                                             cls -> sig+lightmap_capture_get_octree_cell_transform+  = runMethod @"lightmap_capture_get_octree_cell_transform"++lightmap_capture_set_bounds ::+                              Method "lightmap_capture_set_bounds" cls sig => cls -> sig+lightmap_capture_set_bounds+  = runMethod @"lightmap_capture_set_bounds"++lightmap_capture_set_energy ::+                              Method "lightmap_capture_set_energy" cls sig => cls -> sig+lightmap_capture_set_energy+  = runMethod @"lightmap_capture_set_energy"++lightmap_capture_set_octree ::+                              Method "lightmap_capture_set_octree" cls sig => cls -> sig+lightmap_capture_set_octree+  = runMethod @"lightmap_capture_set_octree"++lightmap_capture_set_octree_cell_subdiv ::+                                          Method "lightmap_capture_set_octree_cell_subdiv" cls+                                            sig =>+                                          cls -> sig+lightmap_capture_set_octree_cell_subdiv+  = runMethod @"lightmap_capture_set_octree_cell_subdiv"++lightmap_capture_set_octree_cell_transform ::+                                             Method "lightmap_capture_set_octree_cell_transform" cls+                                               sig =>+                                             cls -> sig+lightmap_capture_set_octree_cell_transform+  = runMethod @"lightmap_capture_set_octree_cell_transform"++lightmap_unwrap :: Method "lightmap_unwrap" cls sig => cls -> sig+lightmap_unwrap = runMethod @"lightmap_unwrap"++line_intersects_line_2d ::+                          Method "line_intersects_line_2d" cls sig => cls -> sig+line_intersects_line_2d = runMethod @"line_intersects_line_2d"++line_shape_create ::+                    Method "line_shape_create" cls sig => cls -> sig+line_shape_create = runMethod @"line_shape_create"++list_dir_begin :: Method "list_dir_begin" cls sig => cls -> sig+list_dir_begin = runMethod @"list_dir_begin"++list_dir_end :: Method "list_dir_end" cls sig => cls -> sig+list_dir_end = runMethod @"list_dir_end"++listen :: Method "listen" cls sig => cls -> sig+listen = runMethod @"listen"++load :: Method "load" cls sig => cls -> sig+load = runMethod @"load"++load_from_globals ::+                    Method "load_from_globals" cls sig => cls -> sig+load_from_globals = runMethod @"load_from_globals"++load_interactive :: Method "load_interactive" cls sig => cls -> sig+load_interactive = runMethod @"load_interactive"++load_jpg_from_buffer ::+                       Method "load_jpg_from_buffer" cls sig => cls -> sig+load_jpg_from_buffer = runMethod @"load_jpg_from_buffer"++load_png_from_buffer ::+                       Method "load_png_from_buffer" cls sig => cls -> sig+load_png_from_buffer = runMethod @"load_png_from_buffer"++load_resource_pack ::+                     Method "load_resource_pack" cls sig => cls -> sig+load_resource_pack = runMethod @"load_resource_pack"++load_webp_from_buffer ::+                        Method "load_webp_from_buffer" cls sig => cls -> sig+load_webp_from_buffer = runMethod @"load_webp_from_buffer"++localize_path :: Method "localize_path" cls sig => cls -> sig+localize_path = runMethod @"localize_path"++lock :: Method "lock" cls sig => cls -> sig+lock = runMethod @"lock"++look_at :: Method "look_at" cls sig => cls -> sig+look_at = runMethod @"look_at"++look_at_from_position ::+                        Method "look_at_from_position" cls sig => cls -> sig+look_at_from_position = runMethod @"look_at_from_position"++make_atlas :: Method "make_atlas" cls sig => cls -> sig+make_atlas = runMethod @"make_atlas"++make_baked_meshes ::+                    Method "make_baked_meshes" cls sig => cls -> sig+make_baked_meshes = runMethod @"make_baked_meshes"++make_bottom_panel_item_visible ::+                                 Method "make_bottom_panel_item_visible" cls sig => cls -> sig+make_bottom_panel_item_visible+  = runMethod @"make_bottom_panel_item_visible"++make_canvas_position_local ::+                             Method "make_canvas_position_local" cls sig => cls -> sig+make_canvas_position_local+  = runMethod @"make_canvas_position_local"++make_convex_from_brothers ::+                            Method "make_convex_from_brothers" cls sig => cls -> sig+make_convex_from_brothers = runMethod @"make_convex_from_brothers"++make_current :: Method "make_current" cls sig => cls -> sig+make_current = runMethod @"make_current"++make_dir :: Method "make_dir" cls sig => cls -> sig+make_dir = runMethod @"make_dir"++make_dir_recursive ::+                     Method "make_dir_recursive" cls sig => cls -> sig+make_dir_recursive = runMethod @"make_dir_recursive"++make_input_local :: Method "make_input_local" cls sig => cls -> sig+make_input_local = runMethod @"make_input_local"++make_mesh_previews ::+                     Method "make_mesh_previews" cls sig => cls -> sig+make_mesh_previews = runMethod @"make_mesh_previews"++make_polygons_from_outlines ::+                              Method "make_polygons_from_outlines" cls sig => cls -> sig+make_polygons_from_outlines+  = runMethod @"make_polygons_from_outlines"++make_sphere_mesh :: Method "make_sphere_mesh" cls sig => cls -> sig+make_sphere_mesh = runMethod @"make_sphere_mesh"++make_visible :: Method "make_visible" cls sig => cls -> sig+make_visible = runMethod @"make_visible"++map_to_world :: Method "map_to_world" cls sig => cls -> sig+map_to_world = runMethod @"map_to_world"++material_create :: Method "material_create" cls sig => cls -> sig+material_create = runMethod @"material_create"++material_get_param ::+                     Method "material_get_param" cls sig => cls -> sig+material_get_param = runMethod @"material_get_param"++material_get_param_default ::+                             Method "material_get_param_default" cls sig => cls -> sig+material_get_param_default+  = runMethod @"material_get_param_default"++material_get_shader ::+                      Method "material_get_shader" cls sig => cls -> sig+material_get_shader = runMethod @"material_get_shader"++material_set_line_width ::+                          Method "material_set_line_width" cls sig => cls -> sig+material_set_line_width = runMethod @"material_set_line_width"++material_set_next_pass ::+                         Method "material_set_next_pass" cls sig => cls -> sig+material_set_next_pass = runMethod @"material_set_next_pass"++material_set_param ::+                     Method "material_set_param" cls sig => cls -> sig+material_set_param = runMethod @"material_set_param"++material_set_render_priority ::+                               Method "material_set_render_priority" cls sig => cls -> sig+material_set_render_priority+  = runMethod @"material_set_render_priority"++material_set_shader ::+                      Method "material_set_shader" cls sig => cls -> sig+material_set_shader = runMethod @"material_set_shader"++menu_option :: Method "menu_option" cls sig => cls -> sig+menu_option = runMethod @"menu_option"++mesh_add_surface_from_arrays ::+                               Method "mesh_add_surface_from_arrays" cls sig => cls -> sig+mesh_add_surface_from_arrays+  = runMethod @"mesh_add_surface_from_arrays"++mesh_clear :: Method "mesh_clear" cls sig => cls -> sig+mesh_clear = runMethod @"mesh_clear"++mesh_create :: Method "mesh_create" cls sig => cls -> sig+mesh_create = runMethod @"mesh_create"++mesh_get_blend_shape_count ::+                             Method "mesh_get_blend_shape_count" cls sig => cls -> sig+mesh_get_blend_shape_count+  = runMethod @"mesh_get_blend_shape_count"++mesh_get_blend_shape_mode ::+                            Method "mesh_get_blend_shape_mode" cls sig => cls -> sig+mesh_get_blend_shape_mode = runMethod @"mesh_get_blend_shape_mode"++mesh_get_custom_aabb ::+                       Method "mesh_get_custom_aabb" cls sig => cls -> sig+mesh_get_custom_aabb = runMethod @"mesh_get_custom_aabb"++mesh_get_surface_count ::+                         Method "mesh_get_surface_count" cls sig => cls -> sig+mesh_get_surface_count = runMethod @"mesh_get_surface_count"++mesh_remove_surface ::+                      Method "mesh_remove_surface" cls sig => cls -> sig+mesh_remove_surface = runMethod @"mesh_remove_surface"++mesh_set_blend_shape_count ::+                             Method "mesh_set_blend_shape_count" cls sig => cls -> sig+mesh_set_blend_shape_count+  = runMethod @"mesh_set_blend_shape_count"++mesh_set_blend_shape_mode ::+                            Method "mesh_set_blend_shape_mode" cls sig => cls -> sig+mesh_set_blend_shape_mode = runMethod @"mesh_set_blend_shape_mode"++mesh_set_custom_aabb ::+                       Method "mesh_set_custom_aabb" cls sig => cls -> sig+mesh_set_custom_aabb = runMethod @"mesh_set_custom_aabb"++mesh_surface_get_aabb ::+                        Method "mesh_surface_get_aabb" cls sig => cls -> sig+mesh_surface_get_aabb = runMethod @"mesh_surface_get_aabb"++mesh_surface_get_array ::+                         Method "mesh_surface_get_array" cls sig => cls -> sig+mesh_surface_get_array = runMethod @"mesh_surface_get_array"++mesh_surface_get_array_index_len ::+                                   Method "mesh_surface_get_array_index_len" cls sig => cls -> sig+mesh_surface_get_array_index_len+  = runMethod @"mesh_surface_get_array_index_len"++mesh_surface_get_array_len ::+                             Method "mesh_surface_get_array_len" cls sig => cls -> sig+mesh_surface_get_array_len+  = runMethod @"mesh_surface_get_array_len"++mesh_surface_get_arrays ::+                          Method "mesh_surface_get_arrays" cls sig => cls -> sig+mesh_surface_get_arrays = runMethod @"mesh_surface_get_arrays"++mesh_surface_get_blend_shape_arrays ::+                                      Method "mesh_surface_get_blend_shape_arrays" cls sig =>+                                      cls -> sig+mesh_surface_get_blend_shape_arrays+  = runMethod @"mesh_surface_get_blend_shape_arrays"++mesh_surface_get_format ::+                          Method "mesh_surface_get_format" cls sig => cls -> sig+mesh_surface_get_format = runMethod @"mesh_surface_get_format"++mesh_surface_get_format_offset ::+                                 Method "mesh_surface_get_format_offset" cls sig => cls -> sig+mesh_surface_get_format_offset+  = runMethod @"mesh_surface_get_format_offset"++mesh_surface_get_format_stride ::+                                 Method "mesh_surface_get_format_stride" cls sig => cls -> sig+mesh_surface_get_format_stride+  = runMethod @"mesh_surface_get_format_stride"++mesh_surface_get_index_array ::+                               Method "mesh_surface_get_index_array" cls sig => cls -> sig+mesh_surface_get_index_array+  = runMethod @"mesh_surface_get_index_array"++mesh_surface_get_material ::+                            Method "mesh_surface_get_material" cls sig => cls -> sig+mesh_surface_get_material = runMethod @"mesh_surface_get_material"++mesh_surface_get_primitive_type ::+                                  Method "mesh_surface_get_primitive_type" cls sig => cls -> sig+mesh_surface_get_primitive_type+  = runMethod @"mesh_surface_get_primitive_type"++mesh_surface_get_skeleton_aabb ::+                                 Method "mesh_surface_get_skeleton_aabb" cls sig => cls -> sig+mesh_surface_get_skeleton_aabb+  = runMethod @"mesh_surface_get_skeleton_aabb"++mesh_surface_set_material ::+                            Method "mesh_surface_set_material" cls sig => cls -> sig+mesh_surface_set_material = runMethod @"mesh_surface_set_material"++mesh_surface_update_region ::+                             Method "mesh_surface_update_region" cls sig => cls -> sig+mesh_surface_update_region+  = runMethod @"mesh_surface_update_region"++method_track_get_key_indices ::+                               Method "method_track_get_key_indices" cls sig => cls -> sig+method_track_get_key_indices+  = runMethod @"method_track_get_key_indices"++method_track_get_name ::+                        Method "method_track_get_name" cls sig => cls -> sig+method_track_get_name = runMethod @"method_track_get_name"++method_track_get_params ::+                          Method "method_track_get_params" cls sig => cls -> sig+method_track_get_params = runMethod @"method_track_get_params"++minimum_size_changed ::+                       Method "minimum_size_changed" cls sig => cls -> sig+minimum_size_changed = runMethod @"minimum_size_changed"++mix_node_get_amount ::+                      Method "mix_node_get_amount" cls sig => cls -> sig+mix_node_get_amount = runMethod @"mix_node_get_amount"++mix_node_set_amount ::+                      Method "mix_node_set_amount" cls sig => cls -> sig+mix_node_set_amount = runMethod @"mix_node_set_amount"++move_and_collide :: Method "move_and_collide" cls sig => cls -> sig+move_and_collide = runMethod @"move_and_collide"++move_and_slide :: Method "move_and_slide" cls sig => cls -> sig+move_and_slide = runMethod @"move_and_slide"++move_and_slide_with_snap ::+                           Method "move_and_slide_with_snap" cls sig => cls -> sig+move_and_slide_with_snap = runMethod @"move_and_slide_with_snap"++move_bus :: Method "move_bus" cls sig => cls -> sig+move_bus = runMethod @"move_bus"++move_child :: Method "move_child" cls sig => cls -> sig+move_child = runMethod @"move_child"++move_item :: Method "move_item" cls sig => cls -> sig+move_item = runMethod @"move_item"++move_local_x :: Method "move_local_x" cls sig => cls -> sig+move_local_x = runMethod @"move_local_x"++move_local_y :: Method "move_local_y" cls sig => cls -> sig+move_local_y = runMethod @"move_local_y"++move_tab :: Method "move_tab" cls sig => cls -> sig+move_tab = runMethod @"move_tab"++move_to_bottom :: Method "move_to_bottom" cls sig => cls -> sig+move_to_bottom = runMethod @"move_to_bottom"++move_to_top :: Method "move_to_top" cls sig => cls -> sig+move_to_top = runMethod @"move_to_top"++multimesh_allocate ::+                     Method "multimesh_allocate" cls sig => cls -> sig+multimesh_allocate = runMethod @"multimesh_allocate"++multimesh_get_aabb ::+                     Method "multimesh_get_aabb" cls sig => cls -> sig+multimesh_get_aabb = runMethod @"multimesh_get_aabb"++multimesh_get_instance_count ::+                               Method "multimesh_get_instance_count" cls sig => cls -> sig+multimesh_get_instance_count+  = runMethod @"multimesh_get_instance_count"++multimesh_get_mesh ::+                     Method "multimesh_get_mesh" cls sig => cls -> sig+multimesh_get_mesh = runMethod @"multimesh_get_mesh"++multimesh_get_visible_instances ::+                                  Method "multimesh_get_visible_instances" cls sig => cls -> sig+multimesh_get_visible_instances+  = runMethod @"multimesh_get_visible_instances"++multimesh_instance_get_color ::+                               Method "multimesh_instance_get_color" cls sig => cls -> sig+multimesh_instance_get_color+  = runMethod @"multimesh_instance_get_color"++multimesh_instance_get_custom_data ::+                                     Method "multimesh_instance_get_custom_data" cls sig =>+                                     cls -> sig+multimesh_instance_get_custom_data+  = runMethod @"multimesh_instance_get_custom_data"++multimesh_instance_get_transform ::+                                   Method "multimesh_instance_get_transform" cls sig => cls -> sig+multimesh_instance_get_transform+  = runMethod @"multimesh_instance_get_transform"++multimesh_instance_get_transform_2d ::+                                      Method "multimesh_instance_get_transform_2d" cls sig =>+                                      cls -> sig+multimesh_instance_get_transform_2d+  = runMethod @"multimesh_instance_get_transform_2d"++multimesh_instance_set_color ::+                               Method "multimesh_instance_set_color" cls sig => cls -> sig+multimesh_instance_set_color+  = runMethod @"multimesh_instance_set_color"++multimesh_instance_set_custom_data ::+                                     Method "multimesh_instance_set_custom_data" cls sig =>+                                     cls -> sig+multimesh_instance_set_custom_data+  = runMethod @"multimesh_instance_set_custom_data"++multimesh_instance_set_transform ::+                                   Method "multimesh_instance_set_transform" cls sig => cls -> sig+multimesh_instance_set_transform+  = runMethod @"multimesh_instance_set_transform"++multimesh_instance_set_transform_2d ::+                                      Method "multimesh_instance_set_transform_2d" cls sig =>+                                      cls -> sig+multimesh_instance_set_transform_2d+  = runMethod @"multimesh_instance_set_transform_2d"++multimesh_set_as_bulk_array ::+                              Method "multimesh_set_as_bulk_array" cls sig => cls -> sig+multimesh_set_as_bulk_array+  = runMethod @"multimesh_set_as_bulk_array"++multimesh_set_mesh ::+                     Method "multimesh_set_mesh" cls sig => cls -> sig+multimesh_set_mesh = runMethod @"multimesh_set_mesh"++multimesh_set_visible_instances ::+                                  Method "multimesh_set_visible_instances" cls sig => cls -> sig+multimesh_set_visible_instances+  = runMethod @"multimesh_set_visible_instances"++native_video_is_playing ::+                          Method "native_video_is_playing" cls sig => cls -> sig+native_video_is_playing = runMethod @"native_video_is_playing"++native_video_pause ::+                     Method "native_video_pause" cls sig => cls -> sig+native_video_pause = runMethod @"native_video_pause"++native_video_play ::+                    Method "native_video_play" cls sig => cls -> sig+native_video_play = runMethod @"native_video_play"++native_video_stop ::+                    Method "native_video_stop" cls sig => cls -> sig+native_video_stop = runMethod @"native_video_stop"++native_video_unpause ::+                       Method "native_video_unpause" cls sig => cls -> sig+native_video_unpause = runMethod @"native_video_unpause"++navmesh_add :: Method "navmesh_add" cls sig => cls -> sig+navmesh_add = runMethod @"navmesh_add"++navmesh_remove :: Method "navmesh_remove" cls sig => cls -> sig+navmesh_remove = runMethod @"navmesh_remove"++navmesh_set_transform ::+                        Method "navmesh_set_transform" cls sig => cls -> sig+navmesh_set_transform = runMethod @"navmesh_set_transform"++navpoly_add :: Method "navpoly_add" cls sig => cls -> sig+navpoly_add = runMethod @"navpoly_add"++navpoly_remove :: Method "navpoly_remove" cls sig => cls -> sig+navpoly_remove = runMethod @"navpoly_remove"++navpoly_set_transform ::+                        Method "navpoly_set_transform" cls sig => cls -> sig+navpoly_set_transform = runMethod @"navpoly_set_transform"++new :: Method "new" cls sig => cls -> sig+new = runMethod @"new"++newline :: Method "newline" cls sig => cls -> sig+newline = runMethod @"newline"++node_exists :: Method "node_exists" cls sig => cls -> sig+node_exists = runMethod @"node_exists"++node_get_input_count ::+                       Method "node_get_input_count" cls sig => cls -> sig+node_get_input_count = runMethod @"node_get_input_count"++node_get_input_source ::+                        Method "node_get_input_source" cls sig => cls -> sig+node_get_input_source = runMethod @"node_get_input_source"++node_get_position ::+                    Method "node_get_position" cls sig => cls -> sig+node_get_position = runMethod @"node_get_position"++node_get_type :: Method "node_get_type" cls sig => cls -> sig+node_get_type = runMethod @"node_get_type"++node_rename :: Method "node_rename" cls sig => cls -> sig+node_rename = runMethod @"node_rename"++node_set_position ::+                    Method "node_set_position" cls sig => cls -> sig+node_set_position = runMethod @"node_set_position"++normalmap_to_xy :: Method "normalmap_to_xy" cls sig => cls -> sig+normalmap_to_xy = runMethod @"normalmap_to_xy"++notification :: Method "notification" cls sig => cls -> sig+notification = runMethod @"notification"++notify_group :: Method "notify_group" cls sig => cls -> sig+notify_group = runMethod @"notify_group"++notify_group_flags ::+                     Method "notify_group_flags" cls sig => cls -> sig+notify_group_flags = runMethod @"notify_group_flags"++omni_light_create ::+                    Method "omni_light_create" cls sig => cls -> sig+omni_light_create = runMethod @"omni_light_create"++oneshot_node_get_autorestart_delay ::+                                     Method "oneshot_node_get_autorestart_delay" cls sig =>+                                     cls -> sig+oneshot_node_get_autorestart_delay+  = runMethod @"oneshot_node_get_autorestart_delay"++oneshot_node_get_autorestart_random_delay ::+                                            Method "oneshot_node_get_autorestart_random_delay" cls+                                              sig =>+                                            cls -> sig+oneshot_node_get_autorestart_random_delay+  = runMethod @"oneshot_node_get_autorestart_random_delay"++oneshot_node_get_fadein_time ::+                               Method "oneshot_node_get_fadein_time" cls sig => cls -> sig+oneshot_node_get_fadein_time+  = runMethod @"oneshot_node_get_fadein_time"++oneshot_node_get_fadeout_time ::+                                Method "oneshot_node_get_fadeout_time" cls sig => cls -> sig+oneshot_node_get_fadeout_time+  = runMethod @"oneshot_node_get_fadeout_time"++oneshot_node_has_autorestart ::+                               Method "oneshot_node_has_autorestart" cls sig => cls -> sig+oneshot_node_has_autorestart+  = runMethod @"oneshot_node_has_autorestart"++oneshot_node_is_active ::+                         Method "oneshot_node_is_active" cls sig => cls -> sig+oneshot_node_is_active = runMethod @"oneshot_node_is_active"++oneshot_node_set_autorestart ::+                               Method "oneshot_node_set_autorestart" cls sig => cls -> sig+oneshot_node_set_autorestart+  = runMethod @"oneshot_node_set_autorestart"++oneshot_node_set_autorestart_delay ::+                                     Method "oneshot_node_set_autorestart_delay" cls sig =>+                                     cls -> sig+oneshot_node_set_autorestart_delay+  = runMethod @"oneshot_node_set_autorestart_delay"++oneshot_node_set_autorestart_random_delay ::+                                            Method "oneshot_node_set_autorestart_random_delay" cls+                                              sig =>+                                            cls -> sig+oneshot_node_set_autorestart_random_delay+  = runMethod @"oneshot_node_set_autorestart_random_delay"++oneshot_node_set_fadein_time ::+                               Method "oneshot_node_set_fadein_time" cls sig => cls -> sig+oneshot_node_set_fadein_time+  = runMethod @"oneshot_node_set_fadein_time"++oneshot_node_set_fadeout_time ::+                                Method "oneshot_node_set_fadeout_time" cls sig => cls -> sig+oneshot_node_set_fadeout_time+  = runMethod @"oneshot_node_set_fadeout_time"++oneshot_node_set_filter_path ::+                               Method "oneshot_node_set_filter_path" cls sig => cls -> sig+oneshot_node_set_filter_path+  = runMethod @"oneshot_node_set_filter_path"++oneshot_node_start ::+                     Method "oneshot_node_start" cls sig => cls -> sig+oneshot_node_start = runMethod @"oneshot_node_start"++oneshot_node_stop ::+                    Method "oneshot_node_stop" cls sig => cls -> sig+oneshot_node_stop = runMethod @"oneshot_node_stop"++opaque_to_polygons ::+                     Method "opaque_to_polygons" cls sig => cls -> sig+opaque_to_polygons = runMethod @"opaque_to_polygons"++open :: Method "open" cls sig => cls -> sig+open = runMethod @"open"++open_buffer :: Method "open_buffer" cls sig => cls -> sig+open_buffer = runMethod @"open_buffer"++open_compressed :: Method "open_compressed" cls sig => cls -> sig+open_compressed = runMethod @"open_compressed"++open_encrypted :: Method "open_encrypted" cls sig => cls -> sig+open_encrypted = runMethod @"open_encrypted"++open_encrypted_with_pass ::+                           Method "open_encrypted_with_pass" cls sig => cls -> sig+open_encrypted_with_pass = runMethod @"open_encrypted_with_pass"++open_midi_inputs :: Method "open_midi_inputs" cls sig => cls -> sig+open_midi_inputs = runMethod @"open_midi_inputs"++open_scene_from_path ::+                       Method "open_scene_from_path" cls sig => cls -> sig+open_scene_from_path = runMethod @"open_scene_from_path"++open_script_create_dialog ::+                            Method "open_script_create_dialog" cls sig => cls -> sig+open_script_create_dialog = runMethod @"open_script_create_dialog"++orthonormalize :: Method "orthonormalize" cls sig => cls -> sig+orthonormalize = runMethod @"orthonormalize"++overlaps_area :: Method "overlaps_area" cls sig => cls -> sig+overlaps_area = runMethod @"overlaps_area"++overlaps_body :: Method "overlaps_body" cls sig => cls -> sig+overlaps_body = runMethod @"overlaps_body"++pack :: Method "pack" cls sig => cls -> sig+pack = runMethod @"pack"++parse :: Method "parse" cls sig => cls -> sig+parse = runMethod @"parse"++parse_bbcode :: Method "parse_bbcode" cls sig => cls -> sig+parse_bbcode = runMethod @"parse_bbcode"++parse_begin :: Method "parse_begin" cls sig => cls -> sig+parse_begin = runMethod @"parse_begin"++parse_category :: Method "parse_category" cls sig => cls -> sig+parse_category = runMethod @"parse_category"++parse_end :: Method "parse_end" cls sig => cls -> sig+parse_end = runMethod @"parse_end"++parse_input_event ::+                    Method "parse_input_event" cls sig => cls -> sig+parse_input_event = runMethod @"parse_input_event"++parse_property :: Method "parse_property" cls sig => cls -> sig+parse_property = runMethod @"parse_property"++particles_create :: Method "particles_create" cls sig => cls -> sig+particles_create = runMethod @"particles_create"++particles_get_current_aabb ::+                             Method "particles_get_current_aabb" cls sig => cls -> sig+particles_get_current_aabb+  = runMethod @"particles_get_current_aabb"++particles_get_emitting ::+                         Method "particles_get_emitting" cls sig => cls -> sig+particles_get_emitting = runMethod @"particles_get_emitting"++particles_restart ::+                    Method "particles_restart" cls sig => cls -> sig+particles_restart = runMethod @"particles_restart"++particles_set_amount ::+                       Method "particles_set_amount" cls sig => cls -> sig+particles_set_amount = runMethod @"particles_set_amount"++particles_set_custom_aabb ::+                            Method "particles_set_custom_aabb" cls sig => cls -> sig+particles_set_custom_aabb = runMethod @"particles_set_custom_aabb"++particles_set_draw_order ::+                           Method "particles_set_draw_order" cls sig => cls -> sig+particles_set_draw_order = runMethod @"particles_set_draw_order"++particles_set_draw_pass_mesh ::+                               Method "particles_set_draw_pass_mesh" cls sig => cls -> sig+particles_set_draw_pass_mesh+  = runMethod @"particles_set_draw_pass_mesh"++particles_set_draw_passes ::+                            Method "particles_set_draw_passes" cls sig => cls -> sig+particles_set_draw_passes = runMethod @"particles_set_draw_passes"++particles_set_emission_transform ::+                                   Method "particles_set_emission_transform" cls sig => cls -> sig+particles_set_emission_transform+  = runMethod @"particles_set_emission_transform"++particles_set_emitting ::+                         Method "particles_set_emitting" cls sig => cls -> sig+particles_set_emitting = runMethod @"particles_set_emitting"++particles_set_explosiveness_ratio ::+                                    Method "particles_set_explosiveness_ratio" cls sig => cls -> sig+particles_set_explosiveness_ratio+  = runMethod @"particles_set_explosiveness_ratio"++particles_set_fixed_fps ::+                          Method "particles_set_fixed_fps" cls sig => cls -> sig+particles_set_fixed_fps = runMethod @"particles_set_fixed_fps"++particles_set_fractional_delta ::+                                 Method "particles_set_fractional_delta" cls sig => cls -> sig+particles_set_fractional_delta+  = runMethod @"particles_set_fractional_delta"++particles_set_lifetime ::+                         Method "particles_set_lifetime" cls sig => cls -> sig+particles_set_lifetime = runMethod @"particles_set_lifetime"++particles_set_one_shot ::+                         Method "particles_set_one_shot" cls sig => cls -> sig+particles_set_one_shot = runMethod @"particles_set_one_shot"++particles_set_pre_process_time ::+                                 Method "particles_set_pre_process_time" cls sig => cls -> sig+particles_set_pre_process_time+  = runMethod @"particles_set_pre_process_time"++particles_set_process_material ::+                                 Method "particles_set_process_material" cls sig => cls -> sig+particles_set_process_material+  = runMethod @"particles_set_process_material"++particles_set_randomness_ratio ::+                                 Method "particles_set_randomness_ratio" cls sig => cls -> sig+particles_set_randomness_ratio+  = runMethod @"particles_set_randomness_ratio"++particles_set_speed_scale ::+                            Method "particles_set_speed_scale" cls sig => cls -> sig+particles_set_speed_scale = runMethod @"particles_set_speed_scale"++particles_set_use_local_coordinates ::+                                      Method "particles_set_use_local_coordinates" cls sig =>+                                      cls -> sig+particles_set_use_local_coordinates+  = runMethod @"particles_set_use_local_coordinates"++paste :: Method "paste" cls sig => cls -> sig+paste = runMethod @"paste"++pck_start :: Method "pck_start" cls sig => cls -> sig+pck_start = runMethod @"pck_start"++physical_bones_add_collision_exception ::+                                         Method "physical_bones_add_collision_exception" cls sig =>+                                         cls -> sig+physical_bones_add_collision_exception+  = runMethod @"physical_bones_add_collision_exception"++physical_bones_remove_collision_exception ::+                                            Method "physical_bones_remove_collision_exception" cls+                                              sig =>+                                            cls -> sig+physical_bones_remove_collision_exception+  = runMethod @"physical_bones_remove_collision_exception"++physical_bones_start_simulation ::+                                  Method "physical_bones_start_simulation" cls sig => cls -> sig+physical_bones_start_simulation+  = runMethod @"physical_bones_start_simulation"++physical_bones_stop_simulation ::+                                 Method "physical_bones_stop_simulation" cls sig => cls -> sig+physical_bones_stop_simulation+  = runMethod @"physical_bones_stop_simulation"++pin_joint_create :: Method "pin_joint_create" cls sig => cls -> sig+pin_joint_create = runMethod @"pin_joint_create"++pin_joint_get_local_a ::+                        Method "pin_joint_get_local_a" cls sig => cls -> sig+pin_joint_get_local_a = runMethod @"pin_joint_get_local_a"++pin_joint_get_local_b ::+                        Method "pin_joint_get_local_b" cls sig => cls -> sig+pin_joint_get_local_b = runMethod @"pin_joint_get_local_b"++pin_joint_get_param ::+                      Method "pin_joint_get_param" cls sig => cls -> sig+pin_joint_get_param = runMethod @"pin_joint_get_param"++pin_joint_set_local_a ::+                        Method "pin_joint_set_local_a" cls sig => cls -> sig+pin_joint_set_local_a = runMethod @"pin_joint_set_local_a"++pin_joint_set_local_b ::+                        Method "pin_joint_set_local_b" cls sig => cls -> sig+pin_joint_set_local_b = runMethod @"pin_joint_set_local_b"++pin_joint_set_param ::+                      Method "pin_joint_set_param" cls sig => cls -> sig+pin_joint_set_param = runMethod @"pin_joint_set_param"++play :: Method "play" cls sig => cls -> sig+play = runMethod @"play"++play_backwards :: Method "play_backwards" cls sig => cls -> sig+play_backwards = runMethod @"play_backwards"++point_is_inside_triangle ::+                           Method "point_is_inside_triangle" cls sig => cls -> sig+point_is_inside_triangle = runMethod @"point_is_inside_triangle"++poll :: Method "poll" cls sig => cls -> sig+poll = runMethod @"poll"++pop :: Method "pop" cls sig => cls -> sig+pop = runMethod @"pop"++popup :: Method "popup" cls sig => cls -> sig+popup = runMethod @"popup"++popup_centered :: Method "popup_centered" cls sig => cls -> sig+popup_centered = runMethod @"popup_centered"++popup_centered_minsize ::+                         Method "popup_centered_minsize" cls sig => cls -> sig+popup_centered_minsize = runMethod @"popup_centered_minsize"++popup_centered_ratio ::+                       Method "popup_centered_ratio" cls sig => cls -> sig+popup_centered_ratio = runMethod @"popup_centered_ratio"++ports_changed_notify ::+                       Method "ports_changed_notify" cls sig => cls -> sig+ports_changed_notify = runMethod @"ports_changed_notify"++post :: Method "post" cls sig => cls -> sig+post = runMethod @"post"++post_import :: Method "post_import" cls sig => cls -> sig+post_import = runMethod @"post_import"++premultiply_alpha ::+                    Method "premultiply_alpha" cls sig => cls -> sig+premultiply_alpha = runMethod @"premultiply_alpha"++print :: Method "print" cls sig => cls -> sig+print = runMethod @"print"++print_all_resources ::+                      Method "print_all_resources" cls sig => cls -> sig+print_all_resources = runMethod @"print_all_resources"++print_all_textures_by_size ::+                             Method "print_all_textures_by_size" cls sig => cls -> sig+print_all_textures_by_size+  = runMethod @"print_all_textures_by_size"++print_resources_by_type ::+                          Method "print_resources_by_type" cls sig => cls -> sig+print_resources_by_type = runMethod @"print_resources_by_type"++print_resources_in_use ::+                         Method "print_resources_in_use" cls sig => cls -> sig+print_resources_in_use = runMethod @"print_resources_in_use"++print_stray_nodes ::+                    Method "print_stray_nodes" cls sig => cls -> sig+print_stray_nodes = runMethod @"print_stray_nodes"++print_tree :: Method "print_tree" cls sig => cls -> sig+print_tree = runMethod @"print_tree"++print_tree_pretty ::+                    Method "print_tree_pretty" cls sig => cls -> sig+print_tree_pretty = runMethod @"print_tree_pretty"++process :: Method "process" cls sig => cls -> sig+process = runMethod @"process"++project_local_ray_normal ::+                           Method "project_local_ray_normal" cls sig => cls -> sig+project_local_ray_normal = runMethod @"project_local_ray_normal"++project_position :: Method "project_position" cls sig => cls -> sig+project_position = runMethod @"project_position"++project_ray_normal ::+                     Method "project_ray_normal" cls sig => cls -> sig+project_ray_normal = runMethod @"project_ray_normal"++project_ray_origin ::+                     Method "project_ray_origin" cls sig => cls -> sig+project_ray_origin = runMethod @"project_ray_origin"++propagate_call :: Method "propagate_call" cls sig => cls -> sig+propagate_call = runMethod @"propagate_call"++propagate_notification ::+                         Method "propagate_notification" cls sig => cls -> sig+propagate_notification = runMethod @"propagate_notification"++property_can_revert ::+                      Method "property_can_revert" cls sig => cls -> sig+property_can_revert = runMethod @"property_can_revert"++property_get_revert ::+                      Method "property_get_revert" cls sig => cls -> sig+property_get_revert = runMethod @"property_get_revert"++property_list_changed_notify ::+                               Method "property_list_changed_notify" cls sig => cls -> sig+property_list_changed_notify+  = runMethod @"property_list_changed_notify"++push_align :: Method "push_align" cls sig => cls -> sig+push_align = runMethod @"push_align"++push_cell :: Method "push_cell" cls sig => cls -> sig+push_cell = runMethod @"push_cell"++push_color :: Method "push_color" cls sig => cls -> sig+push_color = runMethod @"push_color"++push_font :: Method "push_font" cls sig => cls -> sig+push_font = runMethod @"push_font"++push_indent :: Method "push_indent" cls sig => cls -> sig+push_indent = runMethod @"push_indent"++push_list :: Method "push_list" cls sig => cls -> sig+push_list = runMethod @"push_list"++push_meta :: Method "push_meta" cls sig => cls -> sig+push_meta = runMethod @"push_meta"++push_strikethrough ::+                     Method "push_strikethrough" cls sig => cls -> sig+push_strikethrough = runMethod @"push_strikethrough"++push_table :: Method "push_table" cls sig => cls -> sig+push_table = runMethod @"push_table"++push_underline :: Method "push_underline" cls sig => cls -> sig+push_underline = runMethod @"push_underline"++put_16 :: Method "put_16" cls sig => cls -> sig+put_16 = runMethod @"put_16"++put_32 :: Method "put_32" cls sig => cls -> sig+put_32 = runMethod @"put_32"++put_64 :: Method "put_64" cls sig => cls -> sig+put_64 = runMethod @"put_64"++put_8 :: Method "put_8" cls sig => cls -> sig+put_8 = runMethod @"put_8"++put_data :: Method "put_data" cls sig => cls -> sig+put_data = runMethod @"put_data"++put_double :: Method "put_double" cls sig => cls -> sig+put_double = runMethod @"put_double"++put_float :: Method "put_float" cls sig => cls -> sig+put_float = runMethod @"put_float"++put_packet :: Method "put_packet" cls sig => cls -> sig+put_packet = runMethod @"put_packet"++put_partial_data :: Method "put_partial_data" cls sig => cls -> sig+put_partial_data = runMethod @"put_partial_data"++put_string :: Method "put_string" cls sig => cls -> sig+put_string = runMethod @"put_string"++put_u16 :: Method "put_u16" cls sig => cls -> sig+put_u16 = runMethod @"put_u16"++put_u32 :: Method "put_u32" cls sig => cls -> sig+put_u32 = runMethod @"put_u32"++put_u64 :: Method "put_u64" cls sig => cls -> sig+put_u64 = runMethod @"put_u64"++put_u8 :: Method "put_u8" cls sig => cls -> sig+put_u8 = runMethod @"put_u8"++put_utf8_string :: Method "put_utf8_string" cls sig => cls -> sig+put_utf8_string = runMethod @"put_utf8_string"++put_var :: Method "put_var" cls sig => cls -> sig+put_var = runMethod @"put_var"++query_external_address ::+                         Method "query_external_address" cls sig => cls -> sig+query_external_address = runMethod @"query_external_address"++query_string_from_dict ::+                         Method "query_string_from_dict" cls sig => cls -> sig+query_string_from_dict = runMethod @"query_string_from_dict"++queue :: Method "queue" cls sig => cls -> sig+queue = runMethod @"queue"++queue_delete :: Method "queue_delete" cls sig => cls -> sig+queue_delete = runMethod @"queue_delete"++queue_edited_resource_preview ::+                                Method "queue_edited_resource_preview" cls sig => cls -> sig+queue_edited_resource_preview+  = runMethod @"queue_edited_resource_preview"++queue_free :: Method "queue_free" cls sig => cls -> sig+queue_free = runMethod @"queue_free"++queue_resource_preview ::+                         Method "queue_resource_preview" cls sig => cls -> sig+queue_resource_preview = runMethod @"queue_resource_preview"++queue_save_layout ::+                    Method "queue_save_layout" cls sig => cls -> sig+queue_save_layout = runMethod @"queue_save_layout"++queue_sort :: Method "queue_sort" cls sig => cls -> sig+queue_sort = runMethod @"queue_sort"++quit :: Method "quit" cls sig => cls -> sig+quit = runMethod @"quit"++raise :: Method "raise" cls sig => cls -> sig+raise = runMethod @"raise"++raw_to_base64 :: Method "raw_to_base64" cls sig => cls -> sig+raw_to_base64 = runMethod @"raw_to_base64"++ray_intersects_triangle ::+                          Method "ray_intersects_triangle" cls sig => cls -> sig+ray_intersects_triangle = runMethod @"ray_intersects_triangle"++ray_shape_create :: Method "ray_shape_create" cls sig => cls -> sig+ray_shape_create = runMethod @"ray_shape_create"++read :: Method "read" cls sig => cls -> sig+read = runMethod @"read"++read_response_body_chunk ::+                           Method "read_response_body_chunk" cls sig => cls -> sig+read_response_body_chunk = runMethod @"read_response_body_chunk"++recompute_caches :: Method "recompute_caches" cls sig => cls -> sig+recompute_caches = runMethod @"recompute_caches"++rectangle_shape_create ::+                         Method "rectangle_shape_create" cls sig => cls -> sig+rectangle_shape_create = runMethod @"rectangle_shape_create"++redo :: Method "redo" cls sig => cls -> sig+redo = runMethod @"redo"++redraw :: Method "redraw" cls sig => cls -> sig+redraw = runMethod @"redraw"++reference :: Method "reference" cls sig => cls -> sig+reference = runMethod @"reference"++reflection_probe_create ::+                          Method "reflection_probe_create" cls sig => cls -> sig+reflection_probe_create = runMethod @"reflection_probe_create"++reflection_probe_set_as_interior ::+                                   Method "reflection_probe_set_as_interior" cls sig => cls -> sig+reflection_probe_set_as_interior+  = runMethod @"reflection_probe_set_as_interior"++reflection_probe_set_cull_mask ::+                                 Method "reflection_probe_set_cull_mask" cls sig => cls -> sig+reflection_probe_set_cull_mask+  = runMethod @"reflection_probe_set_cull_mask"++reflection_probe_set_enable_box_projection ::+                                             Method "reflection_probe_set_enable_box_projection" cls+                                               sig =>+                                             cls -> sig+reflection_probe_set_enable_box_projection+  = runMethod @"reflection_probe_set_enable_box_projection"++reflection_probe_set_enable_shadows ::+                                      Method "reflection_probe_set_enable_shadows" cls sig =>+                                      cls -> sig+reflection_probe_set_enable_shadows+  = runMethod @"reflection_probe_set_enable_shadows"++reflection_probe_set_extents ::+                               Method "reflection_probe_set_extents" cls sig => cls -> sig+reflection_probe_set_extents+  = runMethod @"reflection_probe_set_extents"++reflection_probe_set_intensity ::+                                 Method "reflection_probe_set_intensity" cls sig => cls -> sig+reflection_probe_set_intensity+  = runMethod @"reflection_probe_set_intensity"++reflection_probe_set_interior_ambient ::+                                        Method "reflection_probe_set_interior_ambient" cls sig =>+                                        cls -> sig+reflection_probe_set_interior_ambient+  = runMethod @"reflection_probe_set_interior_ambient"++reflection_probe_set_interior_ambient_energy ::+                                               Method "reflection_probe_set_interior_ambient_energy"+                                                 cls sig =>+                                               cls -> sig+reflection_probe_set_interior_ambient_energy+  = runMethod @"reflection_probe_set_interior_ambient_energy"++reflection_probe_set_interior_ambient_probe_contribution ::+                                                           Method+                                                             "reflection_probe_set_interior_ambient_probe_contribution"+                                                             cls sig =>+                                                           cls -> sig+reflection_probe_set_interior_ambient_probe_contribution+  = runMethod+      @"reflection_probe_set_interior_ambient_probe_contribution"++reflection_probe_set_max_distance ::+                                    Method "reflection_probe_set_max_distance" cls sig => cls -> sig+reflection_probe_set_max_distance+  = runMethod @"reflection_probe_set_max_distance"++reflection_probe_set_origin_offset ::+                                     Method "reflection_probe_set_origin_offset" cls sig =>+                                     cls -> sig+reflection_probe_set_origin_offset+  = runMethod @"reflection_probe_set_origin_offset"++reflection_probe_set_update_mode ::+                                   Method "reflection_probe_set_update_mode" cls sig => cls -> sig+reflection_probe_set_update_mode+  = runMethod @"reflection_probe_set_update_mode"++refresh :: Method "refresh" cls sig => cls -> sig+refresh = runMethod @"refresh"++regen_normalmaps :: Method "regen_normalmaps" cls sig => cls -> sig+regen_normalmaps = runMethod @"regen_normalmaps"++register_text_enter ::+                      Method "register_text_enter" cls sig => cls -> sig+register_text_enter = runMethod @"register_text_enter"++release_focus :: Method "release_focus" cls sig => cls -> sig+release_focus = runMethod @"release_focus"++reload :: Method "reload" cls sig => cls -> sig+reload = runMethod @"reload"++reload_current_scene ::+                       Method "reload_current_scene" cls sig => cls -> sig+reload_current_scene = runMethod @"reload_current_scene"++reload_scene_from_path ::+                         Method "reload_scene_from_path" cls sig => cls -> sig+reload_scene_from_path = runMethod @"reload_scene_from_path"++remove :: Method "remove" cls sig => cls -> sig+remove = runMethod @"remove"++remove_all :: Method "remove_all" cls sig => cls -> sig+remove_all = runMethod @"remove_all"++remove_and_skip :: Method "remove_and_skip" cls sig => cls -> sig+remove_and_skip = runMethod @"remove_and_skip"++remove_animation :: Method "remove_animation" cls sig => cls -> sig+remove_animation = runMethod @"remove_animation"++remove_autoload_singleton ::+                            Method "remove_autoload_singleton" cls sig => cls -> sig+remove_autoload_singleton = runMethod @"remove_autoload_singleton"++remove_blend_point ::+                     Method "remove_blend_point" cls sig => cls -> sig+remove_blend_point = runMethod @"remove_blend_point"++remove_breakpoints ::+                     Method "remove_breakpoints" cls sig => cls -> sig+remove_breakpoints = runMethod @"remove_breakpoints"++remove_bus :: Method "remove_bus" cls sig => cls -> sig+remove_bus = runMethod @"remove_bus"++remove_bus_effect ::+                    Method "remove_bus_effect" cls sig => cls -> sig+remove_bus_effect = runMethod @"remove_bus_effect"++remove_child :: Method "remove_child" cls sig => cls -> sig+remove_child = runMethod @"remove_child"++remove_collision_exception_with ::+                                  Method "remove_collision_exception_with" cls sig => cls -> sig+remove_collision_exception_with+  = runMethod @"remove_collision_exception_with"++remove_control_from_bottom_panel ::+                                   Method "remove_control_from_bottom_panel" cls sig => cls -> sig+remove_control_from_bottom_panel+  = runMethod @"remove_control_from_bottom_panel"++remove_control_from_container ::+                                Method "remove_control_from_container" cls sig => cls -> sig+remove_control_from_container+  = runMethod @"remove_control_from_container"++remove_control_from_docks ::+                            Method "remove_control_from_docks" cls sig => cls -> sig+remove_control_from_docks = runMethod @"remove_control_from_docks"++remove_custom_node ::+                     Method "remove_custom_node" cls sig => cls -> sig+remove_custom_node = runMethod @"remove_custom_node"++remove_custom_signal ::+                       Method "remove_custom_signal" cls sig => cls -> sig+remove_custom_signal = runMethod @"remove_custom_signal"++remove_custom_type ::+                     Method "remove_custom_type" cls sig => cls -> sig+remove_custom_type = runMethod @"remove_custom_type"++remove_device :: Method "remove_device" cls sig => cls -> sig+remove_device = runMethod @"remove_device"++remove_exception :: Method "remove_exception" cls sig => cls -> sig+remove_exception = runMethod @"remove_exception"++remove_exception_rid ::+                       Method "remove_exception_rid" cls sig => cls -> sig+remove_exception_rid = runMethod @"remove_exception_rid"++remove_excluded_object ::+                         Method "remove_excluded_object" cls sig => cls -> sig+remove_excluded_object = runMethod @"remove_excluded_object"++remove_export_plugin ::+                       Method "remove_export_plugin" cls sig => cls -> sig+remove_export_plugin = runMethod @"remove_export_plugin"++remove_fallback :: Method "remove_fallback" cls sig => cls -> sig+remove_fallback = runMethod @"remove_fallback"++remove_frame :: Method "remove_frame" cls sig => cls -> sig+remove_frame = runMethod @"remove_frame"++remove_from_group ::+                    Method "remove_from_group" cls sig => cls -> sig+remove_from_group = runMethod @"remove_from_group"++remove_function :: Method "remove_function" cls sig => cls -> sig+remove_function = runMethod @"remove_function"++remove_import_plugin ::+                       Method "remove_import_plugin" cls sig => cls -> sig+remove_import_plugin = runMethod @"remove_import_plugin"++remove_input :: Method "remove_input" cls sig => cls -> sig+remove_input = runMethod @"remove_input"++remove_inspector_plugin ::+                          Method "remove_inspector_plugin" cls sig => cls -> sig+remove_inspector_plugin = runMethod @"remove_inspector_plugin"++remove_item :: Method "remove_item" cls sig => cls -> sig+remove_item = runMethod @"remove_item"++remove_joy_mapping ::+                     Method "remove_joy_mapping" cls sig => cls -> sig+remove_joy_mapping = runMethod @"remove_joy_mapping"++remove_line :: Method "remove_line" cls sig => cls -> sig+remove_line = runMethod @"remove_line"++remove_node :: Method "remove_node" cls sig => cls -> sig+remove_node = runMethod @"remove_node"++remove_outline :: Method "remove_outline" cls sig => cls -> sig+remove_outline = runMethod @"remove_outline"++remove_point :: Method "remove_point" cls sig => cls -> sig+remove_point = runMethod @"remove_point"++remove_preview_generator ::+                           Method "remove_preview_generator" cls sig => cls -> sig+remove_preview_generator = runMethod @"remove_preview_generator"++remove_resource :: Method "remove_resource" cls sig => cls -> sig+remove_resource = runMethod @"remove_resource"++remove_scene_import_plugin ::+                             Method "remove_scene_import_plugin" cls sig => cls -> sig+remove_scene_import_plugin+  = runMethod @"remove_scene_import_plugin"++remove_shape_owner ::+                     Method "remove_shape_owner" cls sig => cls -> sig+remove_shape_owner = runMethod @"remove_shape_owner"++remove_tab :: Method "remove_tab" cls sig => cls -> sig+remove_tab = runMethod @"remove_tab"++remove_tile :: Method "remove_tile" cls sig => cls -> sig+remove_tile = runMethod @"remove_tile"++remove_tool_menu_item ::+                        Method "remove_tool_menu_item" cls sig => cls -> sig+remove_tool_menu_item = runMethod @"remove_tool_menu_item"++remove_track :: Method "remove_track" cls sig => cls -> sig+remove_track = runMethod @"remove_track"++remove_transition ::+                    Method "remove_transition" cls sig => cls -> sig+remove_transition = runMethod @"remove_transition"++remove_transition_by_index ::+                             Method "remove_transition_by_index" cls sig => cls -> sig+remove_transition_by_index+  = runMethod @"remove_transition_by_index"++remove_translation ::+                     Method "remove_translation" cls sig => cls -> sig+remove_translation = runMethod @"remove_translation"++remove_triangle :: Method "remove_triangle" cls sig => cls -> sig+remove_triangle = runMethod @"remove_triangle"++remove_valid_connection_type ::+                               Method "remove_valid_connection_type" cls sig => cls -> sig+remove_valid_connection_type+  = runMethod @"remove_valid_connection_type"++remove_valid_left_disconnect_type ::+                                    Method "remove_valid_left_disconnect_type" cls sig => cls -> sig+remove_valid_left_disconnect_type+  = runMethod @"remove_valid_left_disconnect_type"++remove_valid_right_disconnect_type ::+                                     Method "remove_valid_right_disconnect_type" cls sig =>+                                     cls -> sig+remove_valid_right_disconnect_type+  = runMethod @"remove_valid_right_disconnect_type"++remove_variable :: Method "remove_variable" cls sig => cls -> sig+remove_variable = runMethod @"remove_variable"++rename :: Method "rename" cls sig => cls -> sig+rename = runMethod @"rename"++rename_animation :: Method "rename_animation" cls sig => cls -> sig+rename_animation = runMethod @"rename_animation"++rename_custom_signal ::+                       Method "rename_custom_signal" cls sig => cls -> sig+rename_custom_signal = runMethod @"rename_custom_signal"++rename_function :: Method "rename_function" cls sig => cls -> sig+rename_function = runMethod @"rename_function"++rename_node :: Method "rename_node" cls sig => cls -> sig+rename_node = runMethod @"rename_node"++rename_parameter :: Method "rename_parameter" cls sig => cls -> sig+rename_parameter = runMethod @"rename_parameter"++rename_resource :: Method "rename_resource" cls sig => cls -> sig+rename_resource = runMethod @"rename_resource"++rename_variable :: Method "rename_variable" cls sig => cls -> sig+rename_variable = runMethod @"rename_variable"++replace_by :: Method "replace_by" cls sig => cls -> sig+replace_by = runMethod @"replace_by"++replace_by_instance ::+                      Method "replace_by_instance" cls sig => cls -> sig+replace_by_instance = runMethod @"replace_by_instance"++request :: Method "request" cls sig => cls -> sig+request = runMethod @"request"++request_attention ::+                    Method "request_attention" cls sig => cls -> sig+request_attention = runMethod @"request_attention"++request_frame_drawn_callback ::+                               Method "request_frame_drawn_callback" cls sig => cls -> sig+request_frame_drawn_callback+  = runMethod @"request_frame_drawn_callback"++request_raw :: Method "request_raw" cls sig => cls -> sig+request_raw = runMethod @"request_raw"++request_ready :: Method "request_ready" cls sig => cls -> sig+request_ready = runMethod @"request_ready"++reset :: Method "reset" cls sig => cls -> sig+reset = runMethod @"reset"++reset_all :: Method "reset_all" cls sig => cls -> sig+reset_all = runMethod @"reset_all"++reset_smoothing :: Method "reset_smoothing" cls sig => cls -> sig+reset_smoothing = runMethod @"reset_smoothing"++resize :: Method "resize" cls sig => cls -> sig+resize = runMethod @"resize"++resize_to_po2 :: Method "resize_to_po2" cls sig => cls -> sig+resize_to_po2 = runMethod @"resize_to_po2"++resolve_hostname :: Method "resolve_hostname" cls sig => cls -> sig+resolve_hostname = runMethod @"resolve_hostname"++resolve_hostname_queue_item ::+                              Method "resolve_hostname_queue_item" cls sig => cls -> sig+resolve_hostname_queue_item+  = runMethod @"resolve_hostname_queue_item"++resource_changed :: Method "resource_changed" cls sig => cls -> sig+resource_changed = runMethod @"resource_changed"++restart :: Method "restart" cls sig => cls -> sig+restart = runMethod @"restart"++resume :: Method "resume" cls sig => cls -> sig+resume = runMethod @"resume"++resume_all :: Method "resume_all" cls sig => cls -> sig+resume_all = runMethod @"resume_all"++rgbe_to_srgb :: Method "rgbe_to_srgb" cls sig => cls -> sig+rgbe_to_srgb = runMethod @"rgbe_to_srgb"++rotate :: Method "rotate" cls sig => cls -> sig+rotate = runMethod @"rotate"++rotate_object_local ::+                      Method "rotate_object_local" cls sig => cls -> sig+rotate_object_local = runMethod @"rotate_object_local"++rotate_x :: Method "rotate_x" cls sig => cls -> sig+rotate_x = runMethod @"rotate_x"++rotate_y :: Method "rotate_y" cls sig => cls -> sig+rotate_y = runMethod @"rotate_y"++rotate_z :: Method "rotate_z" cls sig => cls -> sig+rotate_z = runMethod @"rotate_z"++rpc :: Method "rpc" cls sig => cls -> sig+rpc = runMethod @"rpc"++rpc_config :: Method "rpc_config" cls sig => cls -> sig+rpc_config = runMethod @"rpc_config"++rpc_id :: Method "rpc_id" cls sig => cls -> sig+rpc_id = runMethod @"rpc_id"++rpc_unreliable :: Method "rpc_unreliable" cls sig => cls -> sig+rpc_unreliable = runMethod @"rpc_unreliable"++rpc_unreliable_id ::+                    Method "rpc_unreliable_id" cls sig => cls -> sig+rpc_unreliable_id = runMethod @"rpc_unreliable_id"++rset :: Method "rset" cls sig => cls -> sig+rset = runMethod @"rset"++rset_config :: Method "rset_config" cls sig => cls -> sig+rset_config = runMethod @"rset_config"++rset_id :: Method "rset_id" cls sig => cls -> sig+rset_id = runMethod @"rset_id"++rset_unreliable :: Method "rset_unreliable" cls sig => cls -> sig+rset_unreliable = runMethod @"rset_unreliable"++rset_unreliable_id ::+                     Method "rset_unreliable_id" cls sig => cls -> sig+rset_unreliable_id = runMethod @"rset_unreliable_id"++save :: Method "save" cls sig => cls -> sig+save = runMethod @"save"++save_custom :: Method "save_custom" cls sig => cls -> sig+save_custom = runMethod @"save_custom"++save_external_data ::+                     Method "save_external_data" cls sig => cls -> sig+save_external_data = runMethod @"save_external_data"++save_png :: Method "save_png" cls sig => cls -> sig+save_png = runMethod @"save_png"++save_scene :: Method "save_scene" cls sig => cls -> sig+save_scene = runMethod @"save_scene"++save_scene_as :: Method "save_scene_as" cls sig => cls -> sig+save_scene_as = runMethod @"save_scene_as"++save_to_wav :: Method "save_to_wav" cls sig => cls -> sig+save_to_wav = runMethod @"save_to_wav"++scale_object_local ::+                     Method "scale_object_local" cls sig => cls -> sig+scale_object_local = runMethod @"scale_object_local"++scan :: Method "scan" cls sig => cls -> sig+scan = runMethod @"scan"++scan_sources :: Method "scan_sources" cls sig => cls -> sig+scan_sources = runMethod @"scan_sources"++scenario_create :: Method "scenario_create" cls sig => cls -> sig+scenario_create = runMethod @"scenario_create"++scenario_set_debug ::+                     Method "scenario_set_debug" cls sig => cls -> sig+scenario_set_debug = runMethod @"scenario_set_debug"++scenario_set_environment ::+                           Method "scenario_set_environment" cls sig => cls -> sig+scenario_set_environment = runMethod @"scenario_set_environment"++scenario_set_fallback_environment ::+                                    Method "scenario_set_fallback_environment" cls sig => cls -> sig+scenario_set_fallback_environment+  = runMethod @"scenario_set_fallback_environment"++scenario_set_reflection_atlas_size ::+                                     Method "scenario_set_reflection_atlas_size" cls sig =>+                                     cls -> sig+scenario_set_reflection_atlas_size+  = runMethod @"scenario_set_reflection_atlas_size"++scroll_to_line :: Method "scroll_to_line" cls sig => cls -> sig+scroll_to_line = runMethod @"scroll_to_line"++search :: Method "search" cls sig => cls -> sig+search = runMethod @"search"++search_all :: Method "search_all" cls sig => cls -> sig+search_all = runMethod @"search_all"++seek :: Method "seek" cls sig => cls -> sig+seek = runMethod @"seek"++seek_end :: Method "seek_end" cls sig => cls -> sig+seek_end = runMethod @"seek_end"++segment_intersects_circle ::+                            Method "segment_intersects_circle" cls sig => cls -> sig+segment_intersects_circle = runMethod @"segment_intersects_circle"++segment_intersects_convex ::+                            Method "segment_intersects_convex" cls sig => cls -> sig+segment_intersects_convex = runMethod @"segment_intersects_convex"++segment_intersects_cylinder ::+                              Method "segment_intersects_cylinder" cls sig => cls -> sig+segment_intersects_cylinder+  = runMethod @"segment_intersects_cylinder"++segment_intersects_segment_2d ::+                                Method "segment_intersects_segment_2d" cls sig => cls -> sig+segment_intersects_segment_2d+  = runMethod @"segment_intersects_segment_2d"++segment_intersects_sphere ::+                            Method "segment_intersects_sphere" cls sig => cls -> sig+segment_intersects_sphere = runMethod @"segment_intersects_sphere"++segment_intersects_triangle ::+                              Method "segment_intersects_triangle" cls sig => cls -> sig+segment_intersects_triangle+  = runMethod @"segment_intersects_triangle"++segment_shape_create ::+                       Method "segment_shape_create" cls sig => cls -> sig+segment_shape_create = runMethod @"segment_shape_create"++select :: Method "select" cls sig => cls -> sig+select = runMethod @"select"++select_all :: Method "select_all" cls sig => cls -> sig+select_all = runMethod @"select_all"++select_file :: Method "select_file" cls sig => cls -> sig+select_file = runMethod @"select_file"++send_bytes :: Method "send_bytes" cls sig => cls -> sig+send_bytes = runMethod @"send_bytes"++sequence_connect :: Method "sequence_connect" cls sig => cls -> sig+sequence_connect = runMethod @"sequence_connect"++sequence_disconnect ::+                      Method "sequence_disconnect" cls sig => cls -> sig+sequence_disconnect = runMethod @"sequence_disconnect"++set :: Method "set" cls sig => cls -> sig+set = runMethod @"set"++set_a :: Method "set_a" cls sig => cls -> sig+set_a = runMethod @"set_a"++set_aa_size :: Method "set_aa_size" cls sig => cls -> sig+set_aa_size = runMethod @"set_aa_size"++set_aabb :: Method "set_aabb" cls sig => cls -> sig+set_aabb = runMethod @"set_aabb"++set_abort_on_missing_resources ::+                                 Method "set_abort_on_missing_resources" cls sig => cls -> sig+set_abort_on_missing_resources+  = runMethod @"set_abort_on_missing_resources"++set_absorbent :: Method "set_absorbent" cls sig => cls -> sig+set_absorbent = runMethod @"set_absorbent"++set_access :: Method "set_access" cls sig => cls -> sig+set_access = runMethod @"set_access"++set_action :: Method "set_action" cls sig => cls -> sig+set_action = runMethod @"set_action"++set_action_mode :: Method "set_action_mode" cls sig => cls -> sig+set_action_mode = runMethod @"set_action_mode"++set_action_name :: Method "set_action_name" cls sig => cls -> sig+set_action_name = runMethod @"set_action_name"++set_active :: Method "set_active" cls sig => cls -> sig+set_active = runMethod @"set_active"++set_adjustment_brightness ::+                            Method "set_adjustment_brightness" cls sig => cls -> sig+set_adjustment_brightness = runMethod @"set_adjustment_brightness"++set_adjustment_color_correction ::+                                  Method "set_adjustment_color_correction" cls sig => cls -> sig+set_adjustment_color_correction+  = runMethod @"set_adjustment_color_correction"++set_adjustment_contrast ::+                          Method "set_adjustment_contrast" cls sig => cls -> sig+set_adjustment_contrast = runMethod @"set_adjustment_contrast"++set_adjustment_enable ::+                        Method "set_adjustment_enable" cls sig => cls -> sig+set_adjustment_enable = runMethod @"set_adjustment_enable"++set_adjustment_saturation ::+                            Method "set_adjustment_saturation" cls sig => cls -> sig+set_adjustment_saturation = runMethod @"set_adjustment_saturation"++set_advance_condition ::+                        Method "set_advance_condition" cls sig => cls -> sig+set_advance_condition = runMethod @"set_advance_condition"++set_agent_height :: Method "set_agent_height" cls sig => cls -> sig+set_agent_height = runMethod @"set_agent_height"++set_agent_max_climb ::+                      Method "set_agent_max_climb" cls sig => cls -> sig+set_agent_max_climb = runMethod @"set_agent_max_climb"++set_agent_max_slope ::+                      Method "set_agent_max_slope" cls sig => cls -> sig+set_agent_max_slope = runMethod @"set_agent_max_slope"++set_agent_radius :: Method "set_agent_radius" cls sig => cls -> sig+set_agent_radius = runMethod @"set_agent_radius"++set_albedo :: Method "set_albedo" cls sig => cls -> sig+set_albedo = runMethod @"set_albedo"++set_align :: Method "set_align" cls sig => cls -> sig+set_align = runMethod @"set_align"++set_alignment :: Method "set_alignment" cls sig => cls -> sig+set_alignment = runMethod @"set_alignment"++set_allow_greater ::+                    Method "set_allow_greater" cls sig => cls -> sig+set_allow_greater = runMethod @"set_allow_greater"++set_allow_lesser :: Method "set_allow_lesser" cls sig => cls -> sig+set_allow_lesser = runMethod @"set_allow_lesser"++set_allow_object_decoding ::+                            Method "set_allow_object_decoding" cls sig => cls -> sig+set_allow_object_decoding = runMethod @"set_allow_object_decoding"++set_allow_reselect ::+                     Method "set_allow_reselect" cls sig => cls -> sig+set_allow_reselect = runMethod @"set_allow_reselect"++set_allow_rmb_select ::+                       Method "set_allow_rmb_select" cls sig => cls -> sig+set_allow_rmb_select = runMethod @"set_allow_rmb_select"++set_alpha_cut_mode ::+                     Method "set_alpha_cut_mode" cls sig => cls -> sig+set_alpha_cut_mode = runMethod @"set_alpha_cut_mode"++set_alpha_scissor_threshold ::+                              Method "set_alpha_scissor_threshold" cls sig => cls -> sig+set_alpha_scissor_threshold+  = runMethod @"set_alpha_scissor_threshold"++set_alt :: Method "set_alt" cls sig => cls -> sig+set_alt = runMethod @"set_alt"++set_always_ordered ::+                     Method "set_always_ordered" cls sig => cls -> sig+set_always_ordered = runMethod @"set_always_ordered"++set_ambient_light_color ::+                          Method "set_ambient_light_color" cls sig => cls -> sig+set_ambient_light_color = runMethod @"set_ambient_light_color"++set_ambient_light_energy ::+                           Method "set_ambient_light_energy" cls sig => cls -> sig+set_ambient_light_energy = runMethod @"set_ambient_light_energy"++set_ambient_light_sky_contribution ::+                                     Method "set_ambient_light_sky_contribution" cls sig =>+                                     cls -> sig+set_ambient_light_sky_contribution+  = runMethod @"set_ambient_light_sky_contribution"++set_amount :: Method "set_amount" cls sig => cls -> sig+set_amount = runMethod @"set_amount"++set_anchor :: Method "set_anchor" cls sig => cls -> sig+set_anchor = runMethod @"set_anchor"++set_anchor_and_margin ::+                        Method "set_anchor_and_margin" cls sig => cls -> sig+set_anchor_and_margin = runMethod @"set_anchor_and_margin"++set_anchor_detection_is_enabled ::+                                  Method "set_anchor_detection_is_enabled" cls sig => cls -> sig+set_anchor_detection_is_enabled+  = runMethod @"set_anchor_detection_is_enabled"++set_anchor_id :: Method "set_anchor_id" cls sig => cls -> sig+set_anchor_id = runMethod @"set_anchor_id"++set_anchor_mode :: Method "set_anchor_mode" cls sig => cls -> sig+set_anchor_mode = runMethod @"set_anchor_mode"++set_anchors_and_margins_preset ::+                                 Method "set_anchors_and_margins_preset" cls sig => cls -> sig+set_anchors_and_margins_preset+  = runMethod @"set_anchors_and_margins_preset"++set_anchors_preset ::+                     Method "set_anchors_preset" cls sig => cls -> sig+set_anchors_preset = runMethod @"set_anchors_preset"++set_angular_damp :: Method "set_angular_damp" cls sig => cls -> sig+set_angular_damp = runMethod @"set_angular_damp"++set_angular_velocity ::+                       Method "set_angular_velocity" cls sig => cls -> sig+set_angular_velocity = runMethod @"set_angular_velocity"++set_animation :: Method "set_animation" cls sig => cls -> sig+set_animation = runMethod @"set_animation"++set_animation_loop ::+                     Method "set_animation_loop" cls sig => cls -> sig+set_animation_loop = runMethod @"set_animation_loop"++set_animation_path ::+                     Method "set_animation_path" cls sig => cls -> sig+set_animation_path = runMethod @"set_animation_path"++set_animation_player ::+                       Method "set_animation_player" cls sig => cls -> sig+set_animation_player = runMethod @"set_animation_player"++set_animation_process_mode ::+                             Method "set_animation_process_mode" cls sig => cls -> sig+set_animation_process_mode+  = runMethod @"set_animation_process_mode"++set_animation_speed ::+                      Method "set_animation_speed" cls sig => cls -> sig+set_animation_speed = runMethod @"set_animation_speed"++set_anisotropy :: Method "set_anisotropy" cls sig => cls -> sig+set_anisotropy = runMethod @"set_anisotropy"++set_anti_aliased :: Method "set_anti_aliased" cls sig => cls -> sig+set_anti_aliased = runMethod @"set_anti_aliased"++set_antialiased :: Method "set_antialiased" cls sig => cls -> sig+set_antialiased = runMethod @"set_antialiased"++set_ao_light_affect ::+                      Method "set_ao_light_affect" cls sig => cls -> sig+set_ao_light_affect = runMethod @"set_ao_light_affect"++set_ao_texture_channel ::+                         Method "set_ao_texture_channel" cls sig => cls -> sig+set_ao_texture_channel = runMethod @"set_ao_texture_channel"++set_applied_force ::+                    Method "set_applied_force" cls sig => cls -> sig+set_applied_force = runMethod @"set_applied_force"++set_applied_torque ::+                     Method "set_applied_torque" cls sig => cls -> sig+set_applied_torque = runMethod @"set_applied_torque"++set_areaAngular_stiffness ::+                            Method "set_areaAngular_stiffness" cls sig => cls -> sig+set_areaAngular_stiffness = runMethod @"set_areaAngular_stiffness"++set_area_mask :: Method "set_area_mask" cls sig => cls -> sig+set_area_mask = runMethod @"set_area_mask"++set_as_audio_listener ::+                        Method "set_as_audio_listener" cls sig => cls -> sig+set_as_audio_listener = runMethod @"set_as_audio_listener"++set_as_audio_listener_2d ::+                           Method "set_as_audio_listener_2d" cls sig => cls -> sig+set_as_audio_listener_2d = runMethod @"set_as_audio_listener_2d"++set_as_interior :: Method "set_as_interior" cls sig => cls -> sig+set_as_interior = runMethod @"set_as_interior"++set_as_normalmap :: Method "set_as_normalmap" cls sig => cls -> sig+set_as_normalmap = runMethod @"set_as_normalmap"++set_as_ratio :: Method "set_as_ratio" cls sig => cls -> sig+set_as_ratio = runMethod @"set_as_ratio"++set_as_toplevel :: Method "set_as_toplevel" cls sig => cls -> sig+set_as_toplevel = runMethod @"set_as_toplevel"++set_ascent :: Method "set_ascent" cls sig => cls -> sig+set_ascent = runMethod @"set_ascent"++set_assign_op :: Method "set_assign_op" cls sig => cls -> sig+set_assign_op = runMethod @"set_assign_op"++set_assigned_animation ::+                         Method "set_assigned_animation" cls sig => cls -> sig+set_assigned_animation = runMethod @"set_assigned_animation"++set_atlas :: Method "set_atlas" cls sig => cls -> sig+set_atlas = runMethod @"set_atlas"++set_attach_to_screen_rect ::+                            Method "set_attach_to_screen_rect" cls sig => cls -> sig+set_attach_to_screen_rect = runMethod @"set_attach_to_screen_rect"++set_attack_us :: Method "set_attack_us" cls sig => cls -> sig+set_attack_us = runMethod @"set_attack_us"++set_attenuation :: Method "set_attenuation" cls sig => cls -> sig+set_attenuation = runMethod @"set_attenuation"++set_attenuation_filter_cutoff_hz ::+                                   Method "set_attenuation_filter_cutoff_hz" cls sig => cls -> sig+set_attenuation_filter_cutoff_hz+  = runMethod @"set_attenuation_filter_cutoff_hz"++set_attenuation_filter_db ::+                            Method "set_attenuation_filter_db" cls sig => cls -> sig+set_attenuation_filter_db = runMethod @"set_attenuation_filter_db"++set_attenuation_model ::+                        Method "set_attenuation_model" cls sig => cls -> sig+set_attenuation_model = runMethod @"set_attenuation_model"++set_audio_bus :: Method "set_audio_bus" cls sig => cls -> sig+set_audio_bus = runMethod @"set_audio_bus"++set_audio_bus_name ::+                     Method "set_audio_bus_name" cls sig => cls -> sig+set_audio_bus_name = runMethod @"set_audio_bus_name"++set_audio_bus_override ::+                         Method "set_audio_bus_override" cls sig => cls -> sig+set_audio_bus_override = runMethod @"set_audio_bus_override"++set_audio_stream :: Method "set_audio_stream" cls sig => cls -> sig+set_audio_stream = runMethod @"set_audio_stream"++set_audio_track :: Method "set_audio_track" cls sig => cls -> sig+set_audio_track = runMethod @"set_audio_track"++set_auto_accept_quit ::+                       Method "set_auto_accept_quit" cls sig => cls -> sig+set_auto_accept_quit = runMethod @"set_auto_accept_quit"++set_auto_advance :: Method "set_auto_advance" cls sig => cls -> sig+set_auto_advance = runMethod @"set_auto_advance"++set_auto_height :: Method "set_auto_height" cls sig => cls -> sig+set_auto_height = runMethod @"set_auto_height"++set_auto_triangles ::+                     Method "set_auto_triangles" cls sig => cls -> sig+set_auto_triangles = runMethod @"set_auto_triangles"++set_autoplay :: Method "set_autoplay" cls sig => cls -> sig+set_autoplay = runMethod @"set_autoplay"++set_autorestart :: Method "set_autorestart" cls sig => cls -> sig+set_autorestart = runMethod @"set_autorestart"++set_autorestart_delay ::+                        Method "set_autorestart_delay" cls sig => cls -> sig+set_autorestart_delay = runMethod @"set_autorestart_delay"++set_autorestart_random_delay ::+                               Method "set_autorestart_random_delay" cls sig => cls -> sig+set_autorestart_random_delay+  = runMethod @"set_autorestart_random_delay"++set_autostart :: Method "set_autostart" cls sig => cls -> sig+set_autostart = runMethod @"set_autostart"++set_autowrap :: Method "set_autowrap" cls sig => cls -> sig+set_autowrap = runMethod @"set_autowrap"++set_axis :: Method "set_axis" cls sig => cls -> sig+set_axis = runMethod @"set_axis"++set_axis_lock :: Method "set_axis_lock" cls sig => cls -> sig+set_axis_lock = runMethod @"set_axis_lock"++set_axis_value :: Method "set_axis_value" cls sig => cls -> sig+set_axis_value = runMethod @"set_axis_value"++set_axis_velocity ::+                    Method "set_axis_velocity" cls sig => cls -> sig+set_axis_velocity = runMethod @"set_axis_velocity"++set_b :: Method "set_b" cls sig => cls -> sig+set_b = runMethod @"set_b"++set_background :: Method "set_background" cls sig => cls -> sig+set_background = runMethod @"set_background"++set_bake_cell_size ::+                     Method "set_bake_cell_size" cls sig => cls -> sig+set_bake_cell_size = runMethod @"set_bake_cell_size"++set_bake_interval ::+                    Method "set_bake_interval" cls sig => cls -> sig+set_bake_interval = runMethod @"set_bake_interval"++set_bake_mode :: Method "set_bake_mode" cls sig => cls -> sig+set_bake_mode = runMethod @"set_bake_mode"++set_bake_quality :: Method "set_bake_quality" cls sig => cls -> sig+set_bake_quality = runMethod @"set_bake_quality"++set_bake_resolution ::+                      Method "set_bake_resolution" cls sig => cls -> sig+set_bake_resolution = runMethod @"set_bake_resolution"++set_band_gain_db :: Method "set_band_gain_db" cls sig => cls -> sig+set_band_gain_db = runMethod @"set_band_gain_db"++set_base :: Method "set_base" cls sig => cls -> sig+set_base = runMethod @"set_base"++set_base_path :: Method "set_base_path" cls sig => cls -> sig+set_base_path = runMethod @"set_base_path"++set_base_script :: Method "set_base_script" cls sig => cls -> sig+set_base_script = runMethod @"set_base_script"++set_base_type :: Method "set_base_type" cls sig => cls -> sig+set_base_type = runMethod @"set_base_type"++set_basic_type :: Method "set_basic_type" cls sig => cls -> sig+set_basic_type = runMethod @"set_basic_type"++set_basic_type_constant ::+                          Method "set_basic_type_constant" cls sig => cls -> sig+set_basic_type_constant = runMethod @"set_basic_type_constant"++set_bbcode :: Method "set_bbcode" cls sig => cls -> sig+set_bbcode = runMethod @"set_bbcode"++set_begin :: Method "set_begin" cls sig => cls -> sig+set_begin = runMethod @"set_begin"++set_begin_cap_mode ::+                     Method "set_begin_cap_mode" cls sig => cls -> sig+set_begin_cap_mode = runMethod @"set_begin_cap_mode"++set_bg_color :: Method "set_bg_color" cls sig => cls -> sig+set_bg_color = runMethod @"set_bg_color"++set_bg_energy :: Method "set_bg_energy" cls sig => cls -> sig+set_bg_energy = runMethod @"set_bg_energy"++set_bias :: Method "set_bias" cls sig => cls -> sig+set_bias = runMethod @"set_bias"++set_big_endian :: Method "set_big_endian" cls sig => cls -> sig+set_big_endian = runMethod @"set_big_endian"++set_billboard_mode ::+                     Method "set_billboard_mode" cls sig => cls -> sig+set_billboard_mode = runMethod @"set_billboard_mode"++set_bind_ip :: Method "set_bind_ip" cls sig => cls -> sig+set_bind_ip = runMethod @"set_bind_ip"++set_bit :: Method "set_bit" cls sig => cls -> sig+set_bit = runMethod @"set_bit"++set_bit_rect :: Method "set_bit_rect" cls sig => cls -> sig+set_bit_rect = runMethod @"set_bit_rect"++set_bitmask :: Method "set_bitmask" cls sig => cls -> sig+set_bitmask = runMethod @"set_bitmask"++set_blend_mode :: Method "set_blend_mode" cls sig => cls -> sig+set_blend_mode = runMethod @"set_blend_mode"++set_blend_point_node ::+                       Method "set_blend_point_node" cls sig => cls -> sig+set_blend_point_node = runMethod @"set_blend_point_node"++set_blend_point_position ::+                           Method "set_blend_point_position" cls sig => cls -> sig+set_blend_point_position = runMethod @"set_blend_point_position"++set_blend_shape_mode ::+                       Method "set_blend_shape_mode" cls sig => cls -> sig+set_blend_shape_mode = runMethod @"set_blend_shape_mode"++set_blend_splits :: Method "set_blend_splits" cls sig => cls -> sig+set_blend_splits = runMethod @"set_blend_splits"++set_blend_time :: Method "set_blend_time" cls sig => cls -> sig+set_blend_time = runMethod @"set_blend_time"++set_block_signals ::+                    Method "set_block_signals" cls sig => cls -> sig+set_block_signals = runMethod @"set_block_signals"++set_blocking_handshake_enabled ::+                                 Method "set_blocking_handshake_enabled" cls sig => cls -> sig+set_blocking_handshake_enabled+  = runMethod @"set_blocking_handshake_enabled"++set_blocking_mode ::+                    Method "set_blocking_mode" cls sig => cls -> sig+set_blocking_mode = runMethod @"set_blocking_mode"++set_body_offset :: Method "set_body_offset" cls sig => cls -> sig+set_body_offset = runMethod @"set_body_offset"++set_body_size_limit ::+                      Method "set_body_size_limit" cls sig => cls -> sig+set_body_size_limit = runMethod @"set_body_size_limit"++set_bone_custom_pose ::+                       Method "set_bone_custom_pose" cls sig => cls -> sig+set_bone_custom_pose = runMethod @"set_bone_custom_pose"++set_bone_disable_rest ::+                        Method "set_bone_disable_rest" cls sig => cls -> sig+set_bone_disable_rest = runMethod @"set_bone_disable_rest"++set_bone_global_pose ::+                       Method "set_bone_global_pose" cls sig => cls -> sig+set_bone_global_pose = runMethod @"set_bone_global_pose"++set_bone_ignore_animation ::+                            Method "set_bone_ignore_animation" cls sig => cls -> sig+set_bone_ignore_animation = runMethod @"set_bone_ignore_animation"++set_bone_name :: Method "set_bone_name" cls sig => cls -> sig+set_bone_name = runMethod @"set_bone_name"++set_bone_parent :: Method "set_bone_parent" cls sig => cls -> sig+set_bone_parent = runMethod @"set_bone_parent"++set_bone_path :: Method "set_bone_path" cls sig => cls -> sig+set_bone_path = runMethod @"set_bone_path"++set_bone_pose :: Method "set_bone_pose" cls sig => cls -> sig+set_bone_pose = runMethod @"set_bone_pose"++set_bone_rest :: Method "set_bone_rest" cls sig => cls -> sig+set_bone_rest = runMethod @"set_bone_rest"++set_bone_weights :: Method "set_bone_weights" cls sig => cls -> sig+set_bone_weights = runMethod @"set_bone_weights"++set_boot_image :: Method "set_boot_image" cls sig => cls -> sig+set_boot_image = runMethod @"set_boot_image"++set_border_blend :: Method "set_border_blend" cls sig => cls -> sig+set_border_blend = runMethod @"set_border_blend"++set_border_color :: Method "set_border_color" cls sig => cls -> sig+set_border_color = runMethod @"set_border_color"++set_border_width :: Method "set_border_width" cls sig => cls -> sig+set_border_width = runMethod @"set_border_width"++set_border_width_all ::+                       Method "set_border_width_all" cls sig => cls -> sig+set_border_width_all = runMethod @"set_border_width_all"++set_borderless_window ::+                        Method "set_borderless_window" cls sig => cls -> sig+set_borderless_window = runMethod @"set_borderless_window"++set_bottom_radius ::+                    Method "set_bottom_radius" cls sig => cls -> sig+set_bottom_radius = runMethod @"set_bottom_radius"++set_bounce :: Method "set_bounce" cls sig => cls -> sig+set_bounce = runMethod @"set_bounce"++set_bounds :: Method "set_bounds" cls sig => cls -> sig+set_bounds = runMethod @"set_bounds"++set_brake :: Method "set_brake" cls sig => cls -> sig+set_brake = runMethod @"set_brake"++set_breakpoint_gutter_enabled ::+                                Method "set_breakpoint_gutter_enabled" cls sig => cls -> sig+set_breakpoint_gutter_enabled+  = runMethod @"set_breakpoint_gutter_enabled"++set_buffering_msec ::+                     Method "set_buffering_msec" cls sig => cls -> sig+set_buffering_msec = runMethod @"set_buffering_msec"++set_build_mode :: Method "set_build_mode" cls sig => cls -> sig+set_build_mode = runMethod @"set_build_mode"++set_bus :: Method "set_bus" cls sig => cls -> sig+set_bus = runMethod @"set_bus"++set_bus_bypass_effects ::+                         Method "set_bus_bypass_effects" cls sig => cls -> sig+set_bus_bypass_effects = runMethod @"set_bus_bypass_effects"++set_bus_count :: Method "set_bus_count" cls sig => cls -> sig+set_bus_count = runMethod @"set_bus_count"++set_bus_effect_enabled ::+                         Method "set_bus_effect_enabled" cls sig => cls -> sig+set_bus_effect_enabled = runMethod @"set_bus_effect_enabled"++set_bus_layout :: Method "set_bus_layout" cls sig => cls -> sig+set_bus_layout = runMethod @"set_bus_layout"++set_bus_mute :: Method "set_bus_mute" cls sig => cls -> sig+set_bus_mute = runMethod @"set_bus_mute"++set_bus_name :: Method "set_bus_name" cls sig => cls -> sig+set_bus_name = runMethod @"set_bus_name"++set_bus_send :: Method "set_bus_send" cls sig => cls -> sig+set_bus_send = runMethod @"set_bus_send"++set_bus_solo :: Method "set_bus_solo" cls sig => cls -> sig+set_bus_solo = runMethod @"set_bus_solo"++set_bus_volume_db ::+                    Method "set_bus_volume_db" cls sig => cls -> sig+set_bus_volume_db = runMethod @"set_bus_volume_db"++set_button :: Method "set_button" cls sig => cls -> sig+set_button = runMethod @"set_button"++set_button_group :: Method "set_button_group" cls sig => cls -> sig+set_button_group = runMethod @"set_button_group"++set_button_icon :: Method "set_button_icon" cls sig => cls -> sig+set_button_icon = runMethod @"set_button_icon"++set_button_index :: Method "set_button_index" cls sig => cls -> sig+set_button_index = runMethod @"set_button_index"++set_button_mask :: Method "set_button_mask" cls sig => cls -> sig+set_button_mask = runMethod @"set_button_mask"++set_call_mode :: Method "set_call_mode" cls sig => cls -> sig+set_call_mode = runMethod @"set_call_mode"++set_can_sleep :: Method "set_can_sleep" cls sig => cls -> sig+set_can_sleep = runMethod @"set_can_sleep"++set_canvas_max_layer ::+                       Method "set_canvas_max_layer" cls sig => cls -> sig+set_canvas_max_layer = runMethod @"set_canvas_max_layer"++set_canvas_transform ::+                       Method "set_canvas_transform" cls sig => cls -> sig+set_canvas_transform = runMethod @"set_canvas_transform"++set_capture_cell_size ::+                        Method "set_capture_cell_size" cls sig => cls -> sig+set_capture_cell_size = runMethod @"set_capture_cell_size"++set_capture_input_on_drag ::+                            Method "set_capture_input_on_drag" cls sig => cls -> sig+set_capture_input_on_drag = runMethod @"set_capture_input_on_drag"++set_cast_shadows_setting ::+                           Method "set_cast_shadows_setting" cls sig => cls -> sig+set_cast_shadows_setting = runMethod @"set_cast_shadows_setting"++set_cast_to :: Method "set_cast_to" cls sig => cls -> sig+set_cast_to = runMethod @"set_cast_to"++set_ceiling_db :: Method "set_ceiling_db" cls sig => cls -> sig+set_ceiling_db = runMethod @"set_ceiling_db"++set_cell :: Method "set_cell" cls sig => cls -> sig+set_cell = runMethod @"set_cell"++set_cell_height :: Method "set_cell_height" cls sig => cls -> sig+set_cell_height = runMethod @"set_cell_height"++set_cell_item :: Method "set_cell_item" cls sig => cls -> sig+set_cell_item = runMethod @"set_cell_item"++set_cell_mode :: Method "set_cell_mode" cls sig => cls -> sig+set_cell_mode = runMethod @"set_cell_mode"++set_cell_scale :: Method "set_cell_scale" cls sig => cls -> sig+set_cell_scale = runMethod @"set_cell_scale"++set_cell_size :: Method "set_cell_size" cls sig => cls -> sig+set_cell_size = runMethod @"set_cell_size"++set_cell_space_transform ::+                           Method "set_cell_space_transform" cls sig => cls -> sig+set_cell_space_transform = runMethod @"set_cell_space_transform"++set_cell_subdiv :: Method "set_cell_subdiv" cls sig => cls -> sig+set_cell_subdiv = runMethod @"set_cell_subdiv"++set_cellv :: Method "set_cellv" cls sig => cls -> sig+set_cellv = runMethod @"set_cellv"++set_center_x :: Method "set_center_x" cls sig => cls -> sig+set_center_x = runMethod @"set_center_x"++set_center_y :: Method "set_center_y" cls sig => cls -> sig+set_center_y = runMethod @"set_center_y"++set_center_z :: Method "set_center_z" cls sig => cls -> sig+set_center_z = runMethod @"set_center_z"++set_centered :: Method "set_centered" cls sig => cls -> sig+set_centered = runMethod @"set_centered"++set_channel_count ::+                    Method "set_channel_count" cls sig => cls -> sig+set_channel_count = runMethod @"set_channel_count"++set_checkable :: Method "set_checkable" cls sig => cls -> sig+set_checkable = runMethod @"set_checkable"++set_checked :: Method "set_checked" cls sig => cls -> sig+set_checked = runMethod @"set_checked"++set_class_constant ::+                     Method "set_class_constant" cls sig => cls -> sig+set_class_constant = runMethod @"set_class_constant"++set_class_name :: Method "set_class_name" cls sig => cls -> sig+set_class_name = runMethod @"set_class_name"++set_clear_button_enabled ::+                           Method "set_clear_button_enabled" cls sig => cls -> sig+set_clear_button_enabled = runMethod @"set_clear_button_enabled"++set_clear_mode :: Method "set_clear_mode" cls sig => cls -> sig+set_clear_mode = runMethod @"set_clear_mode"++set_clearcoat :: Method "set_clearcoat" cls sig => cls -> sig+set_clearcoat = runMethod @"set_clearcoat"++set_clearcoat_gloss ::+                      Method "set_clearcoat_gloss" cls sig => cls -> sig+set_clearcoat_gloss = runMethod @"set_clearcoat_gloss"++set_click_mask :: Method "set_click_mask" cls sig => cls -> sig+set_click_mask = runMethod @"set_click_mask"++set_clip :: Method "set_clip" cls sig => cls -> sig+set_clip = runMethod @"set_clip"++set_clip_contents ::+                    Method "set_clip_contents" cls sig => cls -> sig+set_clip_contents = runMethod @"set_clip_contents"++set_clip_text :: Method "set_clip_text" cls sig => cls -> sig+set_clip_text = runMethod @"set_clip_text"++set_clip_to_areas ::+                    Method "set_clip_to_areas" cls sig => cls -> sig+set_clip_to_areas = runMethod @"set_clip_to_areas"++set_clip_to_bodies ::+                     Method "set_clip_to_bodies" cls sig => cls -> sig+set_clip_to_bodies = runMethod @"set_clip_to_bodies"++set_clip_uv :: Method "set_clip_uv" cls sig => cls -> sig+set_clip_uv = runMethod @"set_clip_uv"++set_clipboard :: Method "set_clipboard" cls sig => cls -> sig+set_clipboard = runMethod @"set_clipboard"++set_closed :: Method "set_closed" cls sig => cls -> sig+set_closed = runMethod @"set_closed"++set_code :: Method "set_code" cls sig => cls -> sig+set_code = runMethod @"set_code"++set_collapsed :: Method "set_collapsed" cls sig => cls -> sig+set_collapsed = runMethod @"set_collapsed"++set_collide_with_areas ::+                         Method "set_collide_with_areas" cls sig => cls -> sig+set_collide_with_areas = runMethod @"set_collide_with_areas"++set_collide_with_bodies ::+                          Method "set_collide_with_bodies" cls sig => cls -> sig+set_collide_with_bodies = runMethod @"set_collide_with_bodies"++set_collision_bounce ::+                       Method "set_collision_bounce" cls sig => cls -> sig+set_collision_bounce = runMethod @"set_collision_bounce"++set_collision_friction ::+                         Method "set_collision_friction" cls sig => cls -> sig+set_collision_friction = runMethod @"set_collision_friction"++set_collision_layer ::+                      Method "set_collision_layer" cls sig => cls -> sig+set_collision_layer = runMethod @"set_collision_layer"++set_collision_layer_bit ::+                          Method "set_collision_layer_bit" cls sig => cls -> sig+set_collision_layer_bit = runMethod @"set_collision_layer_bit"++set_collision_mask ::+                     Method "set_collision_mask" cls sig => cls -> sig+set_collision_mask = runMethod @"set_collision_mask"++set_collision_mask_bit ::+                         Method "set_collision_mask_bit" cls sig => cls -> sig+set_collision_mask_bit = runMethod @"set_collision_mask_bit"++set_collision_use_kinematic ::+                              Method "set_collision_use_kinematic" cls sig => cls -> sig+set_collision_use_kinematic+  = runMethod @"set_collision_use_kinematic"++set_color :: Method "set_color" cls sig => cls -> sig+set_color = runMethod @"set_color"++set_color_default ::+                    Method "set_color_default" cls sig => cls -> sig+set_color_default = runMethod @"set_color_default"++set_color_format :: Method "set_color_format" cls sig => cls -> sig+set_color_format = runMethod @"set_color_format"++set_color_ramp :: Method "set_color_ramp" cls sig => cls -> sig+set_color_ramp = runMethod @"set_color_ramp"++set_colors :: Method "set_colors" cls sig => cls -> sig+set_colors = runMethod @"set_colors"++set_column_expand ::+                    Method "set_column_expand" cls sig => cls -> sig+set_column_expand = runMethod @"set_column_expand"++set_column_min_width ::+                       Method "set_column_min_width" cls sig => cls -> sig+set_column_min_width = runMethod @"set_column_min_width"++set_column_title :: Method "set_column_title" cls sig => cls -> sig+set_column_title = runMethod @"set_column_title"++set_column_titles_visible ::+                            Method "set_column_titles_visible" cls sig => cls -> sig+set_column_titles_visible = runMethod @"set_column_titles_visible"++set_columns :: Method "set_columns" cls sig => cls -> sig+set_columns = runMethod @"set_columns"++set_command :: Method "set_command" cls sig => cls -> sig+set_command = runMethod @"set_command"++set_comment :: Method "set_comment" cls sig => cls -> sig+set_comment = runMethod @"set_comment"++set_compress :: Method "set_compress" cls sig => cls -> sig+set_compress = runMethod @"set_compress"++set_compression_mode ::+                       Method "set_compression_mode" cls sig => cls -> sig+set_compression_mode = runMethod @"set_compression_mode"++set_cone :: Method "set_cone" cls sig => cls -> sig+set_cone = runMethod @"set_cone"++set_config_file :: Method "set_config_file" cls sig => cls -> sig+set_config_file = runMethod @"set_config_file"++set_connection :: Method "set_connection" cls sig => cls -> sig+set_connection = runMethod @"set_connection"++set_connection_activity ::+                          Method "set_connection_activity" cls sig => cls -> sig+set_connection_activity = runMethod @"set_connection_activity"++set_constant :: Method "set_constant" cls sig => cls -> sig+set_constant = runMethod @"set_constant"++set_constant_angular_velocity ::+                                Method "set_constant_angular_velocity" cls sig => cls -> sig+set_constant_angular_velocity+  = runMethod @"set_constant_angular_velocity"++set_constant_linear_velocity ::+                               Method "set_constant_linear_velocity" cls sig => cls -> sig+set_constant_linear_velocity+  = runMethod @"set_constant_linear_velocity"++set_constant_type ::+                    Method "set_constant_type" cls sig => cls -> sig+set_constant_type = runMethod @"set_constant_type"++set_constant_value ::+                     Method "set_constant_value" cls sig => cls -> sig+set_constant_value = runMethod @"set_constant_value"++set_constructor :: Method "set_constructor" cls sig => cls -> sig+set_constructor = runMethod @"set_constructor"++set_constructor_type ::+                       Method "set_constructor_type" cls sig => cls -> sig+set_constructor_type = runMethod @"set_constructor_type"++set_contact_monitor ::+                      Method "set_contact_monitor" cls sig => cls -> sig+set_contact_monitor = runMethod @"set_contact_monitor"++set_context_menu_enabled ::+                           Method "set_context_menu_enabled" cls sig => cls -> sig+set_context_menu_enabled = runMethod @"set_context_menu_enabled"++set_continuous_collision_detection_mode ::+                                          Method "set_continuous_collision_detection_mode" cls+                                            sig =>+                                          cls -> sig+set_continuous_collision_detection_mode+  = runMethod @"set_continuous_collision_detection_mode"++set_control :: Method "set_control" cls sig => cls -> sig+set_control = runMethod @"set_control"++set_controller_id ::+                    Method "set_controller_id" cls sig => cls -> sig+set_controller_id = runMethod @"set_controller_id"++set_copy_mode :: Method "set_copy_mode" cls sig => cls -> sig+set_copy_mode = runMethod @"set_copy_mode"++set_corner_detail ::+                    Method "set_corner_detail" cls sig => cls -> sig+set_corner_detail = runMethod @"set_corner_detail"++set_corner_radius ::+                    Method "set_corner_radius" cls sig => cls -> sig+set_corner_radius = runMethod @"set_corner_radius"++set_corner_radius_all ::+                        Method "set_corner_radius_all" cls sig => cls -> sig+set_corner_radius_all = runMethod @"set_corner_radius_all"++set_corner_radius_individual ::+                               Method "set_corner_radius_individual" cls sig => cls -> sig+set_corner_radius_individual+  = runMethod @"set_corner_radius_individual"++set_cross_fade_time ::+                      Method "set_cross_fade_time" cls sig => cls -> sig+set_cross_fade_time = runMethod @"set_cross_fade_time"++set_cube_map :: Method "set_cube_map" cls sig => cls -> sig+set_cube_map = runMethod @"set_cube_map"++set_cubic_interpolation ::+                          Method "set_cubic_interpolation" cls sig => cls -> sig+set_cubic_interpolation = runMethod @"set_cubic_interpolation"++set_cull_mask :: Method "set_cull_mask" cls sig => cls -> sig+set_cull_mask = runMethod @"set_cull_mask"++set_cull_mask_bit ::+                    Method "set_cull_mask_bit" cls sig => cls -> sig+set_cull_mask_bit = runMethod @"set_cull_mask_bit"++set_cull_mode :: Method "set_cull_mode" cls sig => cls -> sig+set_cull_mode = runMethod @"set_cull_mode"++set_current :: Method "set_current" cls sig => cls -> sig+set_current = runMethod @"set_current"++set_current_animation ::+                        Method "set_current_animation" cls sig => cls -> sig+set_current_animation = runMethod @"set_current_animation"++set_current_dir :: Method "set_current_dir" cls sig => cls -> sig+set_current_dir = runMethod @"set_current_dir"++set_current_file :: Method "set_current_file" cls sig => cls -> sig+set_current_file = runMethod @"set_current_file"++set_current_path :: Method "set_current_path" cls sig => cls -> sig+set_current_path = runMethod @"set_current_path"++set_current_scene ::+                    Method "set_current_scene" cls sig => cls -> sig+set_current_scene = runMethod @"set_current_scene"++set_current_screen ::+                     Method "set_current_screen" cls sig => cls -> sig+set_current_screen = runMethod @"set_current_screen"++set_current_tab :: Method "set_current_tab" cls sig => cls -> sig+set_current_tab = runMethod @"set_current_tab"++set_cursor_position ::+                      Method "set_cursor_position" cls sig => cls -> sig+set_cursor_position = runMethod @"set_cursor_position"++set_curve :: Method "set_curve" cls sig => cls -> sig+set_curve = runMethod @"set_curve"++set_custom_aabb :: Method "set_custom_aabb" cls sig => cls -> sig+set_custom_aabb = runMethod @"set_custom_aabb"++set_custom_as_button ::+                       Method "set_custom_as_button" cls sig => cls -> sig+set_custom_as_button = runMethod @"set_custom_as_button"++set_custom_bg_color ::+                      Method "set_custom_bg_color" cls sig => cls -> sig+set_custom_bg_color = runMethod @"set_custom_bg_color"++set_custom_color :: Method "set_custom_color" cls sig => cls -> sig+set_custom_color = runMethod @"set_custom_color"++set_custom_data_format ::+                         Method "set_custom_data_format" cls sig => cls -> sig+set_custom_data_format = runMethod @"set_custom_data_format"++set_custom_draw :: Method "set_custom_draw" cls sig => cls -> sig+set_custom_draw = runMethod @"set_custom_draw"++set_custom_minimum_height ::+                            Method "set_custom_minimum_height" cls sig => cls -> sig+set_custom_minimum_height = runMethod @"set_custom_minimum_height"++set_custom_minimum_size ::+                          Method "set_custom_minimum_size" cls sig => cls -> sig+set_custom_minimum_size = runMethod @"set_custom_minimum_size"++set_custom_mouse_cursor ::+                          Method "set_custom_mouse_cursor" cls sig => cls -> sig+set_custom_mouse_cursor = runMethod @"set_custom_mouse_cursor"++set_custom_multiplayer ::+                         Method "set_custom_multiplayer" cls sig => cls -> sig+set_custom_multiplayer = runMethod @"set_custom_multiplayer"++set_custom_solver_bias ::+                         Method "set_custom_solver_bias" cls sig => cls -> sig+set_custom_solver_bias = runMethod @"set_custom_solver_bias"++set_custom_step :: Method "set_custom_step" cls sig => cls -> sig+set_custom_step = runMethod @"set_custom_step"++set_custom_transform ::+                       Method "set_custom_transform" cls sig => cls -> sig+set_custom_transform = runMethod @"set_custom_transform"++set_custom_viewport ::+                      Method "set_custom_viewport" cls sig => cls -> sig+set_custom_viewport = runMethod @"set_custom_viewport"++set_cutoff :: Method "set_cutoff" cls sig => cls -> sig+set_cutoff = runMethod @"set_cutoff"++set_d :: Method "set_d" cls sig => cls -> sig+set_d = runMethod @"set_d"++set_damping :: Method "set_damping" cls sig => cls -> sig+set_damping = runMethod @"set_damping"++set_damping_coefficient ::+                          Method "set_damping_coefficient" cls sig => cls -> sig+set_damping_coefficient = runMethod @"set_damping_coefficient"++set_damping_compression ::+                          Method "set_damping_compression" cls sig => cls -> sig+set_damping_compression = runMethod @"set_damping_compression"++set_damping_relaxation ::+                         Method "set_damping_relaxation" cls sig => cls -> sig+set_damping_relaxation = runMethod @"set_damping_relaxation"++set_data :: Method "set_data" cls sig => cls -> sig+set_data = runMethod @"set_data"++set_data_array :: Method "set_data_array" cls sig => cls -> sig+set_data_array = runMethod @"set_data_array"++set_data_partial :: Method "set_data_partial" cls sig => cls -> sig+set_data_partial = runMethod @"set_data_partial"++set_db :: Method "set_db" cls sig => cls -> sig+set_db = runMethod @"set_db"++set_deadzone :: Method "set_deadzone" cls sig => cls -> sig+set_deadzone = runMethod @"set_deadzone"++set_debug_collisions_hint ::+                            Method "set_debug_collisions_hint" cls sig => cls -> sig+set_debug_collisions_hint = runMethod @"set_debug_collisions_hint"++set_debug_draw :: Method "set_debug_draw" cls sig => cls -> sig+set_debug_draw = runMethod @"set_debug_draw"++set_debug_generate_wireframes ::+                                Method "set_debug_generate_wireframes" cls sig => cls -> sig+set_debug_generate_wireframes+  = runMethod @"set_debug_generate_wireframes"++set_debug_navigation_hint ::+                            Method "set_debug_navigation_hint" cls sig => cls -> sig+set_debug_navigation_hint = runMethod @"set_debug_navigation_hint"++set_deconstruct_type ::+                       Method "set_deconstruct_type" cls sig => cls -> sig+set_deconstruct_type = runMethod @"set_deconstruct_type"++set_default_blend_time ::+                         Method "set_default_blend_time" cls sig => cls -> sig+set_default_blend_time = runMethod @"set_default_blend_time"++set_default_clear_color ::+                          Method "set_default_clear_color" cls sig => cls -> sig+set_default_clear_color = runMethod @"set_default_clear_color"++set_default_color ::+                    Method "set_default_color" cls sig => cls -> sig+set_default_color = runMethod @"set_default_color"++set_default_cursor_shape ::+                           Method "set_default_cursor_shape" cls sig => cls -> sig+set_default_cursor_shape = runMethod @"set_default_cursor_shape"++set_default_font :: Method "set_default_font" cls sig => cls -> sig+set_default_font = runMethod @"set_default_font"++set_default_input_value ::+                          Method "set_default_input_value" cls sig => cls -> sig+set_default_input_value = runMethod @"set_default_input_value"++set_default_length ::+                     Method "set_default_length" cls sig => cls -> sig+set_default_length = runMethod @"set_default_length"++set_default_margin ::+                     Method "set_default_margin" cls sig => cls -> sig+set_default_margin = runMethod @"set_default_margin"++set_default_texture_param ::+                            Method "set_default_texture_param" cls sig => cls -> sig+set_default_texture_param = runMethod @"set_default_texture_param"++set_deferred_mode ::+                    Method "set_deferred_mode" cls sig => cls -> sig+set_deferred_mode = runMethod @"set_deferred_mode"++set_delta :: Method "set_delta" cls sig => cls -> sig+set_delta = runMethod @"set_delta"++set_depth :: Method "set_depth" cls sig => cls -> sig+set_depth = runMethod @"set_depth"++set_depth_deep_parallax ::+                          Method "set_depth_deep_parallax" cls sig => cls -> sig+set_depth_deep_parallax = runMethod @"set_depth_deep_parallax"++set_depth_deep_parallax_max_layers ::+                                     Method "set_depth_deep_parallax_max_layers" cls sig =>+                                     cls -> sig+set_depth_deep_parallax_max_layers+  = runMethod @"set_depth_deep_parallax_max_layers"++set_depth_deep_parallax_min_layers ::+                                     Method "set_depth_deep_parallax_min_layers" cls sig =>+                                     cls -> sig+set_depth_deep_parallax_min_layers+  = runMethod @"set_depth_deep_parallax_min_layers"++set_depth_draw_mode ::+                      Method "set_depth_draw_mode" cls sig => cls -> sig+set_depth_draw_mode = runMethod @"set_depth_draw_mode"++set_depth_scale :: Method "set_depth_scale" cls sig => cls -> sig+set_depth_scale = runMethod @"set_depth_scale"++set_description :: Method "set_description" cls sig => cls -> sig+set_description = runMethod @"set_description"++set_description_url ::+                      Method "set_description_url" cls sig => cls -> sig+set_description_url = runMethod @"set_description_url"++set_dest_address :: Method "set_dest_address" cls sig => cls -> sig+set_dest_address = runMethod @"set_dest_address"++set_detail_blend_mode ::+                        Method "set_detail_blend_mode" cls sig => cls -> sig+set_detail_blend_mode = runMethod @"set_detail_blend_mode"++set_detail_sample_distance ::+                             Method "set_detail_sample_distance" cls sig => cls -> sig+set_detail_sample_distance+  = runMethod @"set_detail_sample_distance"++set_detail_sample_max_error ::+                              Method "set_detail_sample_max_error" cls sig => cls -> sig+set_detail_sample_max_error+  = runMethod @"set_detail_sample_max_error"++set_detail_uv :: Method "set_detail_uv" cls sig => cls -> sig+set_detail_uv = runMethod @"set_detail_uv"++set_device :: Method "set_device" cls sig => cls -> sig+set_device = runMethod @"set_device"++set_diffuse_mode :: Method "set_diffuse_mode" cls sig => cls -> sig+set_diffuse_mode = runMethod @"set_diffuse_mode"++set_disable_3d :: Method "set_disable_3d" cls sig => cls -> sig+set_disable_3d = runMethod @"set_disable_3d"++set_disable_folding ::+                      Method "set_disable_folding" cls sig => cls -> sig+set_disable_folding = runMethod @"set_disable_folding"++set_disable_input ::+                    Method "set_disable_input" cls sig => cls -> sig+set_disable_input = runMethod @"set_disable_input"++set_disable_overwrite_warning ::+                                Method "set_disable_overwrite_warning" cls sig => cls -> sig+set_disable_overwrite_warning+  = runMethod @"set_disable_overwrite_warning"++set_disable_scale ::+                    Method "set_disable_scale" cls sig => cls -> sig+set_disable_scale = runMethod @"set_disable_scale"++set_disable_shortcuts ::+                        Method "set_disable_shortcuts" cls sig => cls -> sig+set_disable_shortcuts = runMethod @"set_disable_shortcuts"++set_disabled :: Method "set_disabled" cls sig => cls -> sig+set_disabled = runMethod @"set_disabled"++set_disabled_texture ::+                       Method "set_disabled_texture" cls sig => cls -> sig+set_disabled_texture = runMethod @"set_disabled_texture"++set_discover_ipv6 ::+                    Method "set_discover_ipv6" cls sig => cls -> sig+set_discover_ipv6 = runMethod @"set_discover_ipv6"++set_discover_local_port ::+                          Method "set_discover_local_port" cls sig => cls -> sig+set_discover_local_port = runMethod @"set_discover_local_port"++set_discover_multicast_if ::+                            Method "set_discover_multicast_if" cls sig => cls -> sig+set_discover_multicast_if = runMethod @"set_discover_multicast_if"++set_dispatch_mode ::+                    Method "set_dispatch_mode" cls sig => cls -> sig+set_dispatch_mode = runMethod @"set_dispatch_mode"++set_display_folded ::+                     Method "set_display_folded" cls sig => cls -> sig+set_display_folded = runMethod @"set_display_folded"++set_display_mode :: Method "set_display_mode" cls sig => cls -> sig+set_display_mode = runMethod @"set_display_mode"++set_display_to_lens ::+                      Method "set_display_to_lens" cls sig => cls -> sig+set_display_to_lens = runMethod @"set_display_to_lens"++set_display_width ::+                    Method "set_display_width" cls sig => cls -> sig+set_display_width = runMethod @"set_display_width"++set_distance_fade ::+                    Method "set_distance_fade" cls sig => cls -> sig+set_distance_fade = runMethod @"set_distance_fade"++set_distance_fade_max_distance ::+                                 Method "set_distance_fade_max_distance" cls sig => cls -> sig+set_distance_fade_max_distance+  = runMethod @"set_distance_fade_max_distance"++set_distance_fade_min_distance ::+                                 Method "set_distance_fade_min_distance" cls sig => cls -> sig+set_distance_fade_min_distance+  = runMethod @"set_distance_fade_min_distance"++set_distance_field_hint ::+                          Method "set_distance_field_hint" cls sig => cls -> sig+set_distance_field_hint = runMethod @"set_distance_field_hint"++set_dof_blur_far_amount ::+                          Method "set_dof_blur_far_amount" cls sig => cls -> sig+set_dof_blur_far_amount = runMethod @"set_dof_blur_far_amount"++set_dof_blur_far_distance ::+                            Method "set_dof_blur_far_distance" cls sig => cls -> sig+set_dof_blur_far_distance = runMethod @"set_dof_blur_far_distance"++set_dof_blur_far_enabled ::+                           Method "set_dof_blur_far_enabled" cls sig => cls -> sig+set_dof_blur_far_enabled = runMethod @"set_dof_blur_far_enabled"++set_dof_blur_far_quality ::+                           Method "set_dof_blur_far_quality" cls sig => cls -> sig+set_dof_blur_far_quality = runMethod @"set_dof_blur_far_quality"++set_dof_blur_far_transition ::+                              Method "set_dof_blur_far_transition" cls sig => cls -> sig+set_dof_blur_far_transition+  = runMethod @"set_dof_blur_far_transition"++set_dof_blur_near_amount ::+                           Method "set_dof_blur_near_amount" cls sig => cls -> sig+set_dof_blur_near_amount = runMethod @"set_dof_blur_near_amount"++set_dof_blur_near_distance ::+                             Method "set_dof_blur_near_distance" cls sig => cls -> sig+set_dof_blur_near_distance+  = runMethod @"set_dof_blur_near_distance"++set_dof_blur_near_enabled ::+                            Method "set_dof_blur_near_enabled" cls sig => cls -> sig+set_dof_blur_near_enabled = runMethod @"set_dof_blur_near_enabled"++set_dof_blur_near_quality ::+                            Method "set_dof_blur_near_quality" cls sig => cls -> sig+set_dof_blur_near_quality = runMethod @"set_dof_blur_near_quality"++set_dof_blur_near_transition ::+                               Method "set_dof_blur_near_transition" cls sig => cls -> sig+set_dof_blur_near_transition+  = runMethod @"set_dof_blur_near_transition"++set_doppler_tracking ::+                       Method "set_doppler_tracking" cls sig => cls -> sig+set_doppler_tracking = runMethod @"set_doppler_tracking"++set_doubleclick :: Method "set_doubleclick" cls sig => cls -> sig+set_doubleclick = runMethod @"set_doubleclick"++set_download_file ::+                    Method "set_download_file" cls sig => cls -> sig+set_download_file = runMethod @"set_download_file"++set_drag_coefficient ::+                       Method "set_drag_coefficient" cls sig => cls -> sig+set_drag_coefficient = runMethod @"set_drag_coefficient"++set_drag_forwarding ::+                      Method "set_drag_forwarding" cls sig => cls -> sig+set_drag_forwarding = runMethod @"set_drag_forwarding"++set_drag_margin :: Method "set_drag_margin" cls sig => cls -> sig+set_drag_margin = runMethod @"set_drag_margin"++set_drag_preview :: Method "set_drag_preview" cls sig => cls -> sig+set_drag_preview = runMethod @"set_drag_preview"++set_drag_to_rearrange_enabled ::+                                Method "set_drag_to_rearrange_enabled" cls sig => cls -> sig+set_drag_to_rearrange_enabled+  = runMethod @"set_drag_to_rearrange_enabled"++set_dragger_visibility ::+                         Method "set_dragger_visibility" cls sig => cls -> sig+set_dragger_visibility = runMethod @"set_dragger_visibility"++set_draw_behind_parent ::+                         Method "set_draw_behind_parent" cls sig => cls -> sig+set_draw_behind_parent = runMethod @"set_draw_behind_parent"++set_draw_center :: Method "set_draw_center" cls sig => cls -> sig+set_draw_center = runMethod @"set_draw_center"++set_draw_flag :: Method "set_draw_flag" cls sig => cls -> sig+set_draw_flag = runMethod @"set_draw_flag"++set_draw_order :: Method "set_draw_order" cls sig => cls -> sig+set_draw_order = runMethod @"set_draw_order"++set_draw_pass_mesh ::+                     Method "set_draw_pass_mesh" cls sig => cls -> sig+set_draw_pass_mesh = runMethod @"set_draw_pass_mesh"++set_draw_passes :: Method "set_draw_passes" cls sig => cls -> sig+set_draw_passes = runMethod @"set_draw_passes"++set_draw_red :: Method "set_draw_red" cls sig => cls -> sig+set_draw_red = runMethod @"set_draw_red"++set_drive :: Method "set_drive" cls sig => cls -> sig+set_drive = runMethod @"set_drive"++set_drop_mode_flags ::+                      Method "set_drop_mode_flags" cls sig => cls -> sig+set_drop_mode_flags = runMethod @"set_drop_mode_flags"++set_dry :: Method "set_dry" cls sig => cls -> sig+set_dry = runMethod @"set_dry"++set_dynamic_data :: Method "set_dynamic_data" cls sig => cls -> sig+set_dynamic_data = runMethod @"set_dynamic_data"++set_dynamic_range ::+                    Method "set_dynamic_range" cls sig => cls -> sig+set_dynamic_range = runMethod @"set_dynamic_range"++set_echo :: Method "set_echo" cls sig => cls -> sig+set_echo = runMethod @"set_echo"++set_edge_max_error ::+                     Method "set_edge_max_error" cls sig => cls -> sig+set_edge_max_error = runMethod @"set_edge_max_error"++set_edge_max_length ::+                      Method "set_edge_max_length" cls sig => cls -> sig+set_edge_max_length = runMethod @"set_edge_max_length"++set_edge_meta :: Method "set_edge_meta" cls sig => cls -> sig+set_edge_meta = runMethod @"set_edge_meta"++set_edit_alpha :: Method "set_edit_alpha" cls sig => cls -> sig+set_edit_alpha = runMethod @"set_edit_alpha"++set_editable :: Method "set_editable" cls sig => cls -> sig+set_editable = runMethod @"set_editable"++set_edited_scene_root ::+                        Method "set_edited_scene_root" cls sig => cls -> sig+set_edited_scene_root = runMethod @"set_edited_scene_root"++set_editor_hint :: Method "set_editor_hint" cls sig => cls -> sig+set_editor_hint = runMethod @"set_editor_hint"++set_editor_only :: Method "set_editor_only" cls sig => cls -> sig+set_editor_only = runMethod @"set_editor_only"++set_emission :: Method "set_emission" cls sig => cls -> sig+set_emission = runMethod @"set_emission"++set_emission_angle ::+                     Method "set_emission_angle" cls sig => cls -> sig+set_emission_angle = runMethod @"set_emission_angle"++set_emission_angle_enabled ::+                             Method "set_emission_angle_enabled" cls sig => cls -> sig+set_emission_angle_enabled+  = runMethod @"set_emission_angle_enabled"++set_emission_angle_filter_attenuation_db ::+                                           Method "set_emission_angle_filter_attenuation_db" cls+                                             sig =>+                                           cls -> sig+set_emission_angle_filter_attenuation_db+  = runMethod @"set_emission_angle_filter_attenuation_db"++set_emission_box_extents ::+                           Method "set_emission_box_extents" cls sig => cls -> sig+set_emission_box_extents = runMethod @"set_emission_box_extents"++set_emission_color_texture ::+                             Method "set_emission_color_texture" cls sig => cls -> sig+set_emission_color_texture+  = runMethod @"set_emission_color_texture"++set_emission_colors ::+                      Method "set_emission_colors" cls sig => cls -> sig+set_emission_colors = runMethod @"set_emission_colors"++set_emission_energy ::+                      Method "set_emission_energy" cls sig => cls -> sig+set_emission_energy = runMethod @"set_emission_energy"++set_emission_normal_texture ::+                              Method "set_emission_normal_texture" cls sig => cls -> sig+set_emission_normal_texture+  = runMethod @"set_emission_normal_texture"++set_emission_normals ::+                       Method "set_emission_normals" cls sig => cls -> sig+set_emission_normals = runMethod @"set_emission_normals"++set_emission_operator ::+                        Method "set_emission_operator" cls sig => cls -> sig+set_emission_operator = runMethod @"set_emission_operator"++set_emission_point_count ::+                           Method "set_emission_point_count" cls sig => cls -> sig+set_emission_point_count = runMethod @"set_emission_point_count"++set_emission_point_texture ::+                             Method "set_emission_point_texture" cls sig => cls -> sig+set_emission_point_texture+  = runMethod @"set_emission_point_texture"++set_emission_points ::+                      Method "set_emission_points" cls sig => cls -> sig+set_emission_points = runMethod @"set_emission_points"++set_emission_rect_extents ::+                            Method "set_emission_rect_extents" cls sig => cls -> sig+set_emission_rect_extents = runMethod @"set_emission_rect_extents"++set_emission_shape ::+                     Method "set_emission_shape" cls sig => cls -> sig+set_emission_shape = runMethod @"set_emission_shape"++set_emission_sphere_radius ::+                             Method "set_emission_sphere_radius" cls sig => cls -> sig+set_emission_sphere_radius+  = runMethod @"set_emission_sphere_radius"++set_emitting :: Method "set_emitting" cls sig => cls -> sig+set_emitting = runMethod @"set_emitting"++set_enable_box_projection ::+                            Method "set_enable_box_projection" cls sig => cls -> sig+set_enable_box_projection = runMethod @"set_enable_box_projection"++set_enable_follow_smoothing ::+                              Method "set_enable_follow_smoothing" cls sig => cls -> sig+set_enable_follow_smoothing+  = runMethod @"set_enable_follow_smoothing"++set_enable_h_scroll ::+                      Method "set_enable_h_scroll" cls sig => cls -> sig+set_enable_h_scroll = runMethod @"set_enable_h_scroll"++set_enable_return_value ::+                          Method "set_enable_return_value" cls sig => cls -> sig+set_enable_return_value = runMethod @"set_enable_return_value"++set_enable_shadows ::+                     Method "set_enable_shadows" cls sig => cls -> sig+set_enable_shadows = runMethod @"set_enable_shadows"++set_enable_v_scroll ::+                      Method "set_enable_v_scroll" cls sig => cls -> sig+set_enable_v_scroll = runMethod @"set_enable_v_scroll"++set_enabled :: Method "set_enabled" cls sig => cls -> sig+set_enabled = runMethod @"set_enabled"++set_enabled_focus_mode ::+                         Method "set_enabled_focus_mode" cls sig => cls -> sig+set_enabled_focus_mode = runMethod @"set_enabled_focus_mode"++set_enabled_inputs ::+                     Method "set_enabled_inputs" cls sig => cls -> sig+set_enabled_inputs = runMethod @"set_enabled_inputs"++set_enabler :: Method "set_enabler" cls sig => cls -> sig+set_enabler = runMethod @"set_enabler"++set_end :: Method "set_end" cls sig => cls -> sig+set_end = runMethod @"set_end"++set_end_cap_mode :: Method "set_end_cap_mode" cls sig => cls -> sig+set_end_cap_mode = runMethod @"set_end_cap_mode"++set_end_node :: Method "set_end_node" cls sig => cls -> sig+set_end_node = runMethod @"set_end_node"++set_endian_swap :: Method "set_endian_swap" cls sig => cls -> sig+set_endian_swap = runMethod @"set_endian_swap"++set_energy :: Method "set_energy" cls sig => cls -> sig+set_energy = runMethod @"set_energy"++set_engine_force :: Method "set_engine_force" cls sig => cls -> sig+set_engine_force = runMethod @"set_engine_force"++set_environment :: Method "set_environment" cls sig => cls -> sig+set_environment = runMethod @"set_environment"++set_error :: Method "set_error" cls sig => cls -> sig+set_error = runMethod @"set_error"++set_error_line :: Method "set_error_line" cls sig => cls -> sig+set_error_line = runMethod @"set_error_line"++set_error_string :: Method "set_error_string" cls sig => cls -> sig+set_error_string = runMethod @"set_error_string"++set_exclude :: Method "set_exclude" cls sig => cls -> sig+set_exclude = runMethod @"set_exclude"++set_exclude_nodes_from_collision ::+                                   Method "set_exclude_nodes_from_collision" cls sig => cls -> sig+set_exclude_nodes_from_collision+  = runMethod @"set_exclude_nodes_from_collision"++set_exclude_parent_body ::+                          Method "set_exclude_parent_body" cls sig => cls -> sig+set_exclude_parent_body = runMethod @"set_exclude_parent_body"++set_exclusive :: Method "set_exclusive" cls sig => cls -> sig+set_exclusive = runMethod @"set_exclusive"++set_exit_code :: Method "set_exit_code" cls sig => cls -> sig+set_exit_code = runMethod @"set_exit_code"++set_exp_ratio :: Method "set_exp_ratio" cls sig => cls -> sig+set_exp_ratio = runMethod @"set_exp_ratio"++set_expand :: Method "set_expand" cls sig => cls -> sig+set_expand = runMethod @"set_expand"++set_expand_margin ::+                    Method "set_expand_margin" cls sig => cls -> sig+set_expand_margin = runMethod @"set_expand_margin"++set_expand_margin_all ::+                        Method "set_expand_margin_all" cls sig => cls -> sig+set_expand_margin_all = runMethod @"set_expand_margin_all"++set_expand_margin_individual ::+                               Method "set_expand_margin_individual" cls sig => cls -> sig+set_expand_margin_individual+  = runMethod @"set_expand_margin_individual"++set_expand_margin_size ::+                         Method "set_expand_margin_size" cls sig => cls -> sig+set_expand_margin_size = runMethod @"set_expand_margin_size"++set_expand_right :: Method "set_expand_right" cls sig => cls -> sig+set_expand_right = runMethod @"set_expand_right"++set_expand_to_text_length ::+                            Method "set_expand_to_text_length" cls sig => cls -> sig+set_expand_to_text_length = runMethod @"set_expand_to_text_length"++set_explosiveness_ratio ::+                          Method "set_explosiveness_ratio" cls sig => cls -> sig+set_explosiveness_ratio = runMethod @"set_explosiveness_ratio"++set_extents :: Method "set_extents" cls sig => cls -> sig+set_extents = runMethod @"set_extents"++set_extra_cull_margin ::+                        Method "set_extra_cull_margin" cls sig => cls -> sig+set_extra_cull_margin = runMethod @"set_extra_cull_margin"++set_face_meta :: Method "set_face_meta" cls sig => cls -> sig+set_face_meta = runMethod @"set_face_meta"++set_faces :: Method "set_faces" cls sig => cls -> sig+set_faces = runMethod @"set_faces"++set_factor :: Method "set_factor" cls sig => cls -> sig+set_factor = runMethod @"set_factor"++set_fadein_time :: Method "set_fadein_time" cls sig => cls -> sig+set_fadein_time = runMethod @"set_fadein_time"++set_fadeout_time :: Method "set_fadeout_time" cls sig => cls -> sig+set_fadeout_time = runMethod @"set_fadeout_time"++set_fallback :: Method "set_fallback" cls sig => cls -> sig+set_fallback = runMethod @"set_fallback"++set_fallback_environment ::+                           Method "set_fallback_environment" cls sig => cls -> sig+set_fallback_environment = runMethod @"set_fallback_environment"++set_favorites :: Method "set_favorites" cls sig => cls -> sig+set_favorites = runMethod @"set_favorites"++set_feature :: Method "set_feature" cls sig => cls -> sig+set_feature = runMethod @"set_feature"++set_feedback :: Method "set_feedback" cls sig => cls -> sig+set_feedback = runMethod @"set_feedback"++set_feedback_active ::+                      Method "set_feedback_active" cls sig => cls -> sig+set_feedback_active = runMethod @"set_feedback_active"++set_feedback_delay_ms ::+                        Method "set_feedback_delay_ms" cls sig => cls -> sig+set_feedback_delay_ms = runMethod @"set_feedback_delay_ms"++set_feedback_level_db ::+                        Method "set_feedback_level_db" cls sig => cls -> sig+set_feedback_level_db = runMethod @"set_feedback_level_db"++set_feedback_lowpass ::+                       Method "set_feedback_lowpass" cls sig => cls -> sig+set_feedback_lowpass = runMethod @"set_feedback_lowpass"++set_file :: Method "set_file" cls sig => cls -> sig+set_file = runMethod @"set_file"++set_filename :: Method "set_filename" cls sig => cls -> sig+set_filename = runMethod @"set_filename"++set_fill_degrees :: Method "set_fill_degrees" cls sig => cls -> sig+set_fill_degrees = runMethod @"set_fill_degrees"++set_fill_mode :: Method "set_fill_mode" cls sig => cls -> sig+set_fill_mode = runMethod @"set_fill_mode"++set_filter_clip :: Method "set_filter_clip" cls sig => cls -> sig+set_filter_clip = runMethod @"set_filter_clip"++set_filter_enabled ::+                     Method "set_filter_enabled" cls sig => cls -> sig+set_filter_enabled = runMethod @"set_filter_enabled"++set_filter_ledge_spans ::+                         Method "set_filter_ledge_spans" cls sig => cls -> sig+set_filter_ledge_spans = runMethod @"set_filter_ledge_spans"++set_filter_low_hanging_obstacles ::+                                   Method "set_filter_low_hanging_obstacles" cls sig => cls -> sig+set_filter_low_hanging_obstacles+  = runMethod @"set_filter_low_hanging_obstacles"++set_filter_path :: Method "set_filter_path" cls sig => cls -> sig+set_filter_path = runMethod @"set_filter_path"++set_filter_walkable_low_height_spans ::+                                       Method "set_filter_walkable_low_height_spans" cls sig =>+                                       cls -> sig+set_filter_walkable_low_height_spans+  = runMethod @"set_filter_walkable_low_height_spans"++set_filters :: Method "set_filters" cls sig => cls -> sig+set_filters = runMethod @"set_filters"++set_fixed_column_width ::+                         Method "set_fixed_column_width" cls sig => cls -> sig+set_fixed_column_width = runMethod @"set_fixed_column_width"++set_fixed_fps :: Method "set_fixed_fps" cls sig => cls -> sig+set_fixed_fps = runMethod @"set_fixed_fps"++set_fixed_icon_size ::+                      Method "set_fixed_icon_size" cls sig => cls -> sig+set_fixed_icon_size = runMethod @"set_fixed_icon_size"++set_flag :: Method "set_flag" cls sig => cls -> sig+set_flag = runMethod @"set_flag"++set_flag_x :: Method "set_flag_x" cls sig => cls -> sig+set_flag_x = runMethod @"set_flag_x"++set_flag_y :: Method "set_flag_y" cls sig => cls -> sig+set_flag_y = runMethod @"set_flag_y"++set_flag_z :: Method "set_flag_z" cls sig => cls -> sig+set_flag_z = runMethod @"set_flag_z"++set_flags :: Method "set_flags" cls sig => cls -> sig+set_flags = runMethod @"set_flags"++set_flat :: Method "set_flat" cls sig => cls -> sig+set_flat = runMethod @"set_flat"++set_flatness :: Method "set_flatness" cls sig => cls -> sig+set_flatness = runMethod @"set_flatness"++set_flip_faces :: Method "set_flip_faces" cls sig => cls -> sig+set_flip_faces = runMethod @"set_flip_faces"++set_flip_h :: Method "set_flip_h" cls sig => cls -> sig+set_flip_h = runMethod @"set_flip_h"++set_flip_v :: Method "set_flip_v" cls sig => cls -> sig+set_flip_v = runMethod @"set_flip_v"++set_focus_mode :: Method "set_focus_mode" cls sig => cls -> sig+set_focus_mode = runMethod @"set_focus_mode"++set_focus_neighbour ::+                      Method "set_focus_neighbour" cls sig => cls -> sig+set_focus_neighbour = runMethod @"set_focus_neighbour"++set_focus_next :: Method "set_focus_next" cls sig => cls -> sig+set_focus_next = runMethod @"set_focus_next"++set_focus_previous ::+                     Method "set_focus_previous" cls sig => cls -> sig+set_focus_previous = runMethod @"set_focus_previous"++set_focused_texture ::+                      Method "set_focused_texture" cls sig => cls -> sig+set_focused_texture = runMethod @"set_focused_texture"++set_fog_color :: Method "set_fog_color" cls sig => cls -> sig+set_fog_color = runMethod @"set_fog_color"++set_fog_depth_begin ::+                      Method "set_fog_depth_begin" cls sig => cls -> sig+set_fog_depth_begin = runMethod @"set_fog_depth_begin"++set_fog_depth_curve ::+                      Method "set_fog_depth_curve" cls sig => cls -> sig+set_fog_depth_curve = runMethod @"set_fog_depth_curve"++set_fog_depth_enabled ::+                        Method "set_fog_depth_enabled" cls sig => cls -> sig+set_fog_depth_enabled = runMethod @"set_fog_depth_enabled"++set_fog_enabled :: Method "set_fog_enabled" cls sig => cls -> sig+set_fog_enabled = runMethod @"set_fog_enabled"++set_fog_height_curve ::+                       Method "set_fog_height_curve" cls sig => cls -> sig+set_fog_height_curve = runMethod @"set_fog_height_curve"++set_fog_height_enabled ::+                         Method "set_fog_height_enabled" cls sig => cls -> sig+set_fog_height_enabled = runMethod @"set_fog_height_enabled"++set_fog_height_max ::+                     Method "set_fog_height_max" cls sig => cls -> sig+set_fog_height_max = runMethod @"set_fog_height_max"++set_fog_height_min ::+                     Method "set_fog_height_min" cls sig => cls -> sig+set_fog_height_min = runMethod @"set_fog_height_min"++set_fog_sun_amount ::+                     Method "set_fog_sun_amount" cls sig => cls -> sig+set_fog_sun_amount = runMethod @"set_fog_sun_amount"++set_fog_sun_color ::+                    Method "set_fog_sun_color" cls sig => cls -> sig+set_fog_sun_color = runMethod @"set_fog_sun_color"++set_fog_transmit_curve ::+                         Method "set_fog_transmit_curve" cls sig => cls -> sig+set_fog_transmit_curve = runMethod @"set_fog_transmit_curve"++set_fog_transmit_enabled ::+                           Method "set_fog_transmit_enabled" cls sig => cls -> sig+set_fog_transmit_enabled = runMethod @"set_fog_transmit_enabled"++set_follow_smoothing ::+                       Method "set_follow_smoothing" cls sig => cls -> sig+set_follow_smoothing = runMethod @"set_follow_smoothing"++set_font :: Method "set_font" cls sig => cls -> sig+set_font = runMethod @"set_font"++set_font_data :: Method "set_font_data" cls sig => cls -> sig+set_font_data = runMethod @"set_font_data"++set_font_path :: Method "set_font_path" cls sig => cls -> sig+set_font_path = runMethod @"set_font_path"++set_force_draw_over_forwarding_enabled ::+                                         Method "set_force_draw_over_forwarding_enabled" cls sig =>+                                         cls -> sig+set_force_draw_over_forwarding_enabled+  = runMethod @"set_force_draw_over_forwarding_enabled"++set_format :: Method "set_format" cls sig => cls -> sig+set_format = runMethod @"set_format"++set_fov :: Method "set_fov" cls sig => cls -> sig+set_fov = runMethod @"set_fov"++set_fps :: Method "set_fps" cls sig => cls -> sig+set_fps = runMethod @"set_fps"++set_fractional_delta ::+                       Method "set_fractional_delta" cls sig => cls -> sig+set_fractional_delta = runMethod @"set_fractional_delta"++set_frame :: Method "set_frame" cls sig => cls -> sig+set_frame = runMethod @"set_frame"++set_frame_color :: Method "set_frame_color" cls sig => cls -> sig+set_frame_color = runMethod @"set_frame_color"++set_frame_delay :: Method "set_frame_delay" cls sig => cls -> sig+set_frame_delay = runMethod @"set_frame_delay"++set_frame_texture ::+                    Method "set_frame_texture" cls sig => cls -> sig+set_frame_texture = runMethod @"set_frame_texture"++set_frames :: Method "set_frames" cls sig => cls -> sig+set_frames = runMethod @"set_frames"++set_friction :: Method "set_friction" cls sig => cls -> sig+set_friction = runMethod @"set_friction"++set_friction_slip ::+                    Method "set_friction_slip" cls sig => cls -> sig+set_friction_slip = runMethod @"set_friction_slip"++set_func :: Method "set_func" cls sig => cls -> sig+set_func = runMethod @"set_func"++set_function :: Method "set_function" cls sig => cls -> sig+set_function = runMethod @"set_function"++set_function_scroll ::+                      Method "set_function_scroll" cls sig => cls -> sig+set_function_scroll = runMethod @"set_function_scroll"++set_gain :: Method "set_gain" cls sig => cls -> sig+set_gain = runMethod @"set_gain"++set_gizmo :: Method "set_gizmo" cls sig => cls -> sig+set_gizmo = runMethod @"set_gizmo"++set_global_canvas_transform ::+                              Method "set_global_canvas_transform" cls sig => cls -> sig+set_global_canvas_transform+  = runMethod @"set_global_canvas_transform"++set_global_constant ::+                      Method "set_global_constant" cls sig => cls -> sig+set_global_constant = runMethod @"set_global_constant"++set_global_position ::+                      Method "set_global_position" cls sig => cls -> sig+set_global_position = runMethod @"set_global_position"++set_global_rotation ::+                      Method "set_global_rotation" cls sig => cls -> sig+set_global_rotation = runMethod @"set_global_rotation"++set_global_rotation_degrees ::+                              Method "set_global_rotation_degrees" cls sig => cls -> sig+set_global_rotation_degrees+  = runMethod @"set_global_rotation_degrees"++set_global_scale :: Method "set_global_scale" cls sig => cls -> sig+set_global_scale = runMethod @"set_global_scale"++set_global_transform ::+                       Method "set_global_transform" cls sig => cls -> sig+set_global_transform = runMethod @"set_global_transform"++set_glow_bicubic_upscale ::+                           Method "set_glow_bicubic_upscale" cls sig => cls -> sig+set_glow_bicubic_upscale = runMethod @"set_glow_bicubic_upscale"++set_glow_blend_mode ::+                      Method "set_glow_blend_mode" cls sig => cls -> sig+set_glow_blend_mode = runMethod @"set_glow_blend_mode"++set_glow_bloom :: Method "set_glow_bloom" cls sig => cls -> sig+set_glow_bloom = runMethod @"set_glow_bloom"++set_glow_enabled :: Method "set_glow_enabled" cls sig => cls -> sig+set_glow_enabled = runMethod @"set_glow_enabled"++set_glow_hdr_bleed_scale ::+                           Method "set_glow_hdr_bleed_scale" cls sig => cls -> sig+set_glow_hdr_bleed_scale = runMethod @"set_glow_hdr_bleed_scale"++set_glow_hdr_bleed_threshold ::+                               Method "set_glow_hdr_bleed_threshold" cls sig => cls -> sig+set_glow_hdr_bleed_threshold+  = runMethod @"set_glow_hdr_bleed_threshold"++set_glow_intensity ::+                     Method "set_glow_intensity" cls sig => cls -> sig+set_glow_intensity = runMethod @"set_glow_intensity"++set_glow_level :: Method "set_glow_level" cls sig => cls -> sig+set_glow_level = runMethod @"set_glow_level"++set_glow_strength ::+                    Method "set_glow_strength" cls sig => cls -> sig+set_glow_strength = runMethod @"set_glow_strength"++set_gradient :: Method "set_gradient" cls sig => cls -> sig+set_gradient = runMethod @"set_gradient"++set_graph_offset :: Method "set_graph_offset" cls sig => cls -> sig+set_graph_offset = runMethod @"set_graph_offset"++set_gravity :: Method "set_gravity" cls sig => cls -> sig+set_gravity = runMethod @"set_gravity"++set_gravity_distance_scale ::+                             Method "set_gravity_distance_scale" cls sig => cls -> sig+set_gravity_distance_scale+  = runMethod @"set_gravity_distance_scale"++set_gravity_is_point ::+                       Method "set_gravity_is_point" cls sig => cls -> sig+set_gravity_is_point = runMethod @"set_gravity_is_point"++set_gravity_scale ::+                    Method "set_gravity_scale" cls sig => cls -> sig+set_gravity_scale = runMethod @"set_gravity_scale"++set_gravity_vector ::+                     Method "set_gravity_vector" cls sig => cls -> sig+set_gravity_vector = runMethod @"set_gravity_vector"++set_grid_radius :: Method "set_grid_radius" cls sig => cls -> sig+set_grid_radius = runMethod @"set_grid_radius"++set_ground_bottom_color ::+                          Method "set_ground_bottom_color" cls sig => cls -> sig+set_ground_bottom_color = runMethod @"set_ground_bottom_color"++set_ground_curve :: Method "set_ground_curve" cls sig => cls -> sig+set_ground_curve = runMethod @"set_ground_curve"++set_ground_energy ::+                    Method "set_ground_energy" cls sig => cls -> sig+set_ground_energy = runMethod @"set_ground_energy"++set_ground_horizon_color ::+                           Method "set_ground_horizon_color" cls sig => cls -> sig+set_ground_horizon_color = runMethod @"set_ground_horizon_color"++set_group :: Method "set_group" cls sig => cls -> sig+set_group = runMethod @"set_group"++set_group_flags :: Method "set_group_flags" cls sig => cls -> sig+set_group_flags = runMethod @"set_group_flags"++set_group_name :: Method "set_group_name" cls sig => cls -> sig+set_group_name = runMethod @"set_group_name"++set_grow :: Method "set_grow" cls sig => cls -> sig+set_grow = runMethod @"set_grow"++set_grow_begin :: Method "set_grow_begin" cls sig => cls -> sig+set_grow_begin = runMethod @"set_grow_begin"++set_grow_enabled :: Method "set_grow_enabled" cls sig => cls -> sig+set_grow_enabled = runMethod @"set_grow_enabled"++set_grow_end :: Method "set_grow_end" cls sig => cls -> sig+set_grow_end = runMethod @"set_grow_end"++set_h_axis_stretch_mode ::+                          Method "set_h_axis_stretch_mode" cls sig => cls -> sig+set_h_axis_stretch_mode = runMethod @"set_h_axis_stretch_mode"++set_h_drag_enabled ::+                     Method "set_h_drag_enabled" cls sig => cls -> sig+set_h_drag_enabled = runMethod @"set_h_drag_enabled"++set_h_frames :: Method "set_h_frames" cls sig => cls -> sig+set_h_frames = runMethod @"set_h_frames"++set_h_grow_direction ::+                       Method "set_h_grow_direction" cls sig => cls -> sig+set_h_grow_direction = runMethod @"set_h_grow_direction"++set_h_offset :: Method "set_h_offset" cls sig => cls -> sig+set_h_offset = runMethod @"set_h_offset"++set_h_scroll :: Method "set_h_scroll" cls sig => cls -> sig+set_h_scroll = runMethod @"set_h_scroll"++set_h_size_flags :: Method "set_h_size_flags" cls sig => cls -> sig+set_h_size_flags = runMethod @"set_h_size_flags"++set_half_offset :: Method "set_half_offset" cls sig => cls -> sig+set_half_offset = runMethod @"set_half_offset"++set_handle :: Method "set_handle" cls sig => cls -> sig+set_handle = runMethod @"set_handle"++set_hdr :: Method "set_hdr" cls sig => cls -> sig+set_hdr = runMethod @"set_hdr"++set_height :: Method "set_height" cls sig => cls -> sig+set_height = runMethod @"set_height"++set_hframes :: Method "set_hframes" cls sig => cls -> sig+set_hframes = runMethod @"set_hframes"++set_hidden :: Method "set_hidden" cls sig => cls -> sig+set_hidden = runMethod @"set_hidden"++set_hide_folding :: Method "set_hide_folding" cls sig => cls -> sig+set_hide_folding = runMethod @"set_hide_folding"++set_hide_on_checkable_item_selection ::+                                       Method "set_hide_on_checkable_item_selection" cls sig =>+                                       cls -> sig+set_hide_on_checkable_item_selection+  = runMethod @"set_hide_on_checkable_item_selection"++set_hide_on_item_selection ::+                             Method "set_hide_on_item_selection" cls sig => cls -> sig+set_hide_on_item_selection+  = runMethod @"set_hide_on_item_selection"++set_hide_on_ok :: Method "set_hide_on_ok" cls sig => cls -> sig+set_hide_on_ok = runMethod @"set_hide_on_ok"++set_hide_on_state_item_selection ::+                                   Method "set_hide_on_state_item_selection" cls sig => cls -> sig+set_hide_on_state_item_selection+  = runMethod @"set_hide_on_state_item_selection"++set_hide_on_window_lose_focus ::+                                Method "set_hide_on_window_lose_focus" cls sig => cls -> sig+set_hide_on_window_lose_focus+  = runMethod @"set_hide_on_window_lose_focus"++set_hide_root :: Method "set_hide_root" cls sig => cls -> sig+set_hide_root = runMethod @"set_hide_root"++set_hiding_enabled ::+                     Method "set_hiding_enabled" cls sig => cls -> sig+set_hiding_enabled = runMethod @"set_hiding_enabled"++set_highlight_all_occurrences ::+                                Method "set_highlight_all_occurrences" cls sig => cls -> sig+set_highlight_all_occurrences+  = runMethod @"set_highlight_all_occurrences"++set_highlight_current_line ::+                             Method "set_highlight_current_line" cls sig => cls -> sig+set_highlight_current_line+  = runMethod @"set_highlight_current_line"++set_hinting :: Method "set_hinting" cls sig => cls -> sig+set_hinting = runMethod @"set_hinting"++set_hover_texture ::+                    Method "set_hover_texture" cls sig => cls -> sig+set_hover_texture = runMethod @"set_hover_texture"++set_hpf :: Method "set_hpf" cls sig => cls -> sig+set_hpf = runMethod @"set_hpf"++set_icon :: Method "set_icon" cls sig => cls -> sig+set_icon = runMethod @"set_icon"++set_icon_max_width ::+                     Method "set_icon_max_width" cls sig => cls -> sig+set_icon_max_width = runMethod @"set_icon_max_width"++set_icon_mode :: Method "set_icon_mode" cls sig => cls -> sig+set_icon_mode = runMethod @"set_icon_mode"++set_icon_region :: Method "set_icon_region" cls sig => cls -> sig+set_icon_region = runMethod @"set_icon_region"++set_icon_scale :: Method "set_icon_scale" cls sig => cls -> sig+set_icon_scale = runMethod @"set_icon_scale"++set_identity :: Method "set_identity" cls sig => cls -> sig+set_identity = runMethod @"set_identity"++set_igd_control_url ::+                      Method "set_igd_control_url" cls sig => cls -> sig+set_igd_control_url = runMethod @"set_igd_control_url"++set_igd_our_addr :: Method "set_igd_our_addr" cls sig => cls -> sig+set_igd_our_addr = runMethod @"set_igd_our_addr"++set_igd_service_type ::+                       Method "set_igd_service_type" cls sig => cls -> sig+set_igd_service_type = runMethod @"set_igd_service_type"++set_igd_status :: Method "set_igd_status" cls sig => cls -> sig+set_igd_status = runMethod @"set_igd_status"++set_ignore_camera_zoom ::+                         Method "set_ignore_camera_zoom" cls sig => cls -> sig+set_ignore_camera_zoom = runMethod @"set_ignore_camera_zoom"++set_ignore_transform_notification ::+                                    Method "set_ignore_transform_notification" cls sig => cls -> sig+set_ignore_transform_notification+  = runMethod @"set_ignore_transform_notification"++set_image_path :: Method "set_image_path" cls sig => cls -> sig+set_image_path = runMethod @"set_image_path"++set_ime_position :: Method "set_ime_position" cls sig => cls -> sig+set_ime_position = runMethod @"set_ime_position"++set_index :: Method "set_index" cls sig => cls -> sig+set_index = runMethod @"set_index"++set_indexed :: Method "set_indexed" cls sig => cls -> sig+set_indexed = runMethod @"set_indexed"++set_inertia :: Method "set_inertia" cls sig => cls -> sig+set_inertia = runMethod @"set_inertia"++set_initial_offset ::+                     Method "set_initial_offset" cls sig => cls -> sig+set_initial_offset = runMethod @"set_initial_offset"++set_initial_value ::+                    Method "set_initial_value" cls sig => cls -> sig+set_initial_value = runMethod @"set_initial_value"++set_inner_radius :: Method "set_inner_radius" cls sig => cls -> sig+set_inner_radius = runMethod @"set_inner_radius"++set_input_as_auto_advance ::+                            Method "set_input_as_auto_advance" cls sig => cls -> sig+set_input_as_auto_advance = runMethod @"set_input_as_auto_advance"++set_input_as_handled ::+                       Method "set_input_as_handled" cls sig => cls -> sig+set_input_as_handled = runMethod @"set_input_as_handled"++set_input_buffer_max_size ::+                            Method "set_input_buffer_max_size" cls sig => cls -> sig+set_input_buffer_max_size = runMethod @"set_input_buffer_max_size"++set_input_caption ::+                    Method "set_input_caption" cls sig => cls -> sig+set_input_caption = runMethod @"set_input_caption"++set_input_event_forwarding_always_enabled ::+                                            Method "set_input_event_forwarding_always_enabled" cls+                                              sig =>+                                            cls -> sig+set_input_event_forwarding_always_enabled+  = runMethod @"set_input_event_forwarding_always_enabled"++set_input_name :: Method "set_input_name" cls sig => cls -> sig+set_input_name = runMethod @"set_input_name"++set_input_port_default_value ::+                               Method "set_input_port_default_value" cls sig => cls -> sig+set_input_port_default_value+  = runMethod @"set_input_port_default_value"++set_instance :: Method "set_instance" cls sig => cls -> sig+set_instance = runMethod @"set_instance"++set_instance_base_type ::+                         Method "set_instance_base_type" cls sig => cls -> sig+set_instance_base_type = runMethod @"set_instance_base_type"++set_instance_color ::+                     Method "set_instance_color" cls sig => cls -> sig+set_instance_color = runMethod @"set_instance_color"++set_instance_count ::+                     Method "set_instance_count" cls sig => cls -> sig+set_instance_count = runMethod @"set_instance_count"++set_instance_custom_data ::+                           Method "set_instance_custom_data" cls sig => cls -> sig+set_instance_custom_data = runMethod @"set_instance_custom_data"++set_instance_transform ::+                         Method "set_instance_transform" cls sig => cls -> sig+set_instance_transform = runMethod @"set_instance_transform"++set_intensity :: Method "set_intensity" cls sig => cls -> sig+set_intensity = runMethod @"set_intensity"++set_interior :: Method "set_interior" cls sig => cls -> sig+set_interior = runMethod @"set_interior"++set_interior_ambient ::+                       Method "set_interior_ambient" cls sig => cls -> sig+set_interior_ambient = runMethod @"set_interior_ambient"++set_interior_ambient_energy ::+                              Method "set_interior_ambient_energy" cls sig => cls -> sig+set_interior_ambient_energy+  = runMethod @"set_interior_ambient_energy"++set_interior_ambient_probe_contribution ::+                                          Method "set_interior_ambient_probe_contribution" cls+                                            sig =>+                                          cls -> sig+set_interior_ambient_probe_contribution+  = runMethod @"set_interior_ambient_probe_contribution"++set_interpolation ::+                    Method "set_interpolation" cls sig => cls -> sig+set_interpolation = runMethod @"set_interpolation"++set_interpolation_enabled ::+                            Method "set_interpolation_enabled" cls sig => cls -> sig+set_interpolation_enabled = runMethod @"set_interpolation_enabled"++set_invert :: Method "set_invert" cls sig => cls -> sig+set_invert = runMethod @"set_invert"++set_invert_border ::+                    Method "set_invert_border" cls sig => cls -> sig+set_invert_border = runMethod @"set_invert_border"++set_invert_faces :: Method "set_invert_faces" cls sig => cls -> sig+set_invert_faces = runMethod @"set_invert_faces"++set_iod :: Method "set_iod" cls sig => cls -> sig+set_iod = runMethod @"set_iod"++set_is_hemisphere ::+                    Method "set_is_hemisphere" cls sig => cls -> sig+set_is_hemisphere = runMethod @"set_is_hemisphere"++set_is_initialized ::+                     Method "set_is_initialized" cls sig => cls -> sig+set_is_initialized = runMethod @"set_is_initialized"++set_is_primary :: Method "set_is_primary" cls sig => cls -> sig+set_is_primary = runMethod @"set_is_primary"++set_item_accelerator ::+                       Method "set_item_accelerator" cls sig => cls -> sig+set_item_accelerator = runMethod @"set_item_accelerator"++set_item_as_checkable ::+                        Method "set_item_as_checkable" cls sig => cls -> sig+set_item_as_checkable = runMethod @"set_item_as_checkable"++set_item_as_radio_checkable ::+                              Method "set_item_as_radio_checkable" cls sig => cls -> sig+set_item_as_radio_checkable+  = runMethod @"set_item_as_radio_checkable"++set_item_as_separator ::+                        Method "set_item_as_separator" cls sig => cls -> sig+set_item_as_separator = runMethod @"set_item_as_separator"++set_item_checked :: Method "set_item_checked" cls sig => cls -> sig+set_item_checked = runMethod @"set_item_checked"++set_item_cull_mask ::+                     Method "set_item_cull_mask" cls sig => cls -> sig+set_item_cull_mask = runMethod @"set_item_cull_mask"++set_item_custom_bg_color ::+                           Method "set_item_custom_bg_color" cls sig => cls -> sig+set_item_custom_bg_color = runMethod @"set_item_custom_bg_color"++set_item_custom_fg_color ::+                           Method "set_item_custom_fg_color" cls sig => cls -> sig+set_item_custom_fg_color = runMethod @"set_item_custom_fg_color"++set_item_disabled ::+                    Method "set_item_disabled" cls sig => cls -> sig+set_item_disabled = runMethod @"set_item_disabled"++set_item_icon :: Method "set_item_icon" cls sig => cls -> sig+set_item_icon = runMethod @"set_item_icon"++set_item_icon_modulate ::+                         Method "set_item_icon_modulate" cls sig => cls -> sig+set_item_icon_modulate = runMethod @"set_item_icon_modulate"++set_item_icon_region ::+                       Method "set_item_icon_region" cls sig => cls -> sig+set_item_icon_region = runMethod @"set_item_icon_region"++set_item_id :: Method "set_item_id" cls sig => cls -> sig+set_item_id = runMethod @"set_item_id"++set_item_mesh :: Method "set_item_mesh" cls sig => cls -> sig+set_item_mesh = runMethod @"set_item_mesh"++set_item_metadata ::+                    Method "set_item_metadata" cls sig => cls -> sig+set_item_metadata = runMethod @"set_item_metadata"++set_item_multistate ::+                      Method "set_item_multistate" cls sig => cls -> sig+set_item_multistate = runMethod @"set_item_multistate"++set_item_name :: Method "set_item_name" cls sig => cls -> sig+set_item_name = runMethod @"set_item_name"++set_item_navmesh :: Method "set_item_navmesh" cls sig => cls -> sig+set_item_navmesh = runMethod @"set_item_navmesh"++set_item_preview :: Method "set_item_preview" cls sig => cls -> sig+set_item_preview = runMethod @"set_item_preview"++set_item_selectable ::+                      Method "set_item_selectable" cls sig => cls -> sig+set_item_selectable = runMethod @"set_item_selectable"++set_item_shadow_cull_mask ::+                            Method "set_item_shadow_cull_mask" cls sig => cls -> sig+set_item_shadow_cull_mask = runMethod @"set_item_shadow_cull_mask"++set_item_shapes :: Method "set_item_shapes" cls sig => cls -> sig+set_item_shapes = runMethod @"set_item_shapes"++set_item_shortcut ::+                    Method "set_item_shortcut" cls sig => cls -> sig+set_item_shortcut = runMethod @"set_item_shortcut"++set_item_shortcut_disabled ::+                             Method "set_item_shortcut_disabled" cls sig => cls -> sig+set_item_shortcut_disabled+  = runMethod @"set_item_shortcut_disabled"++set_item_submenu :: Method "set_item_submenu" cls sig => cls -> sig+set_item_submenu = runMethod @"set_item_submenu"++set_item_text :: Method "set_item_text" cls sig => cls -> sig+set_item_text = runMethod @"set_item_text"++set_item_tooltip :: Method "set_item_tooltip" cls sig => cls -> sig+set_item_tooltip = runMethod @"set_item_tooltip"++set_item_tooltip_enabled ::+                           Method "set_item_tooltip_enabled" cls sig => cls -> sig+set_item_tooltip_enabled = runMethod @"set_item_tooltip_enabled"++set_iterations_per_second ::+                            Method "set_iterations_per_second" cls sig => cls -> sig+set_iterations_per_second = runMethod @"set_iterations_per_second"++set_joint_mode :: Method "set_joint_mode" cls sig => cls -> sig+set_joint_mode = runMethod @"set_joint_mode"++set_joint_offset :: Method "set_joint_offset" cls sig => cls -> sig+set_joint_offset = runMethod @"set_joint_offset"++set_joint_type :: Method "set_joint_type" cls sig => cls -> sig+set_joint_type = runMethod @"set_joint_type"++set_k1 :: Method "set_k1" cls sig => cls -> sig+set_k1 = runMethod @"set_k1"++set_k2 :: Method "set_k2" cls sig => cls -> sig+set_k2 = runMethod @"set_k2"++set_keep_3d_linear ::+                     Method "set_keep_3d_linear" cls sig => cls -> sig+set_keep_3d_linear = runMethod @"set_keep_3d_linear"++set_keep_aspect_mode ::+                       Method "set_keep_aspect_mode" cls sig => cls -> sig+set_keep_aspect_mode = runMethod @"set_keep_aspect_mode"++set_keep_hf_hz :: Method "set_keep_hf_hz" cls sig => cls -> sig+set_keep_hf_hz = runMethod @"set_keep_hf_hz"++set_keep_screen_on ::+                     Method "set_keep_screen_on" cls sig => cls -> sig+set_keep_screen_on = runMethod @"set_keep_screen_on"++set_keying :: Method "set_keying" cls sig => cls -> sig+set_keying = runMethod @"set_keying"++set_label :: Method "set_label" cls sig => cls -> sig+set_label = runMethod @"set_label"++set_lacunarity :: Method "set_lacunarity" cls sig => cls -> sig+set_lacunarity = runMethod @"set_lacunarity"++set_layer :: Method "set_layer" cls sig => cls -> sig+set_layer = runMethod @"set_layer"++set_layer_data :: Method "set_layer_data" cls sig => cls -> sig+set_layer_data = runMethod @"set_layer_data"++set_layer_mask :: Method "set_layer_mask" cls sig => cls -> sig+set_layer_mask = runMethod @"set_layer_mask"++set_layer_mask_bit ::+                     Method "set_layer_mask_bit" cls sig => cls -> sig+set_layer_mask_bit = runMethod @"set_layer_mask_bit"++set_layer_range_max ::+                      Method "set_layer_range_max" cls sig => cls -> sig+set_layer_range_max = runMethod @"set_layer_range_max"++set_layer_range_min ::+                      Method "set_layer_range_min" cls sig => cls -> sig+set_layer_range_min = runMethod @"set_layer_range_min"++set_left_to_right ::+                    Method "set_left_to_right" cls sig => cls -> sig+set_left_to_right = runMethod @"set_left_to_right"++set_length :: Method "set_length" cls sig => cls -> sig+set_length = runMethod @"set_length"++set_library :: Method "set_library" cls sig => cls -> sig+set_library = runMethod @"set_library"++set_lifetime :: Method "set_lifetime" cls sig => cls -> sig+set_lifetime = runMethod @"set_lifetime"++set_light_data :: Method "set_light_data" cls sig => cls -> sig+set_light_data = runMethod @"set_light_data"++set_light_mask :: Method "set_light_mask" cls sig => cls -> sig+set_light_mask = runMethod @"set_light_mask"++set_light_mode :: Method "set_light_mode" cls sig => cls -> sig+set_light_mode = runMethod @"set_light_mode"++set_lightmap_size_hint ::+                         Method "set_lightmap_size_hint" cls sig => cls -> sig+set_lightmap_size_hint = runMethod @"set_lightmap_size_hint"++set_limit :: Method "set_limit" cls sig => cls -> sig+set_limit = runMethod @"set_limit"++set_limit_begin :: Method "set_limit_begin" cls sig => cls -> sig+set_limit_begin = runMethod @"set_limit_begin"++set_limit_drawing_enabled ::+                            Method "set_limit_drawing_enabled" cls sig => cls -> sig+set_limit_drawing_enabled = runMethod @"set_limit_drawing_enabled"++set_limit_end :: Method "set_limit_end" cls sig => cls -> sig+set_limit_end = runMethod @"set_limit_end"++set_limit_smoothing_enabled ::+                              Method "set_limit_smoothing_enabled" cls sig => cls -> sig+set_limit_smoothing_enabled+  = runMethod @"set_limit_smoothing_enabled"++set_line_as_hidden ::+                     Method "set_line_as_hidden" cls sig => cls -> sig+set_line_as_hidden = runMethod @"set_line_as_hidden"++set_line_width :: Method "set_line_width" cls sig => cls -> sig+set_line_width = runMethod @"set_line_width"++set_linear_damp :: Method "set_linear_damp" cls sig => cls -> sig+set_linear_damp = runMethod @"set_linear_damp"++set_linear_stiffness ::+                       Method "set_linear_stiffness" cls sig => cls -> sig+set_linear_stiffness = runMethod @"set_linear_stiffness"++set_linear_velocity ::+                      Method "set_linear_velocity" cls sig => cls -> sig+set_linear_velocity = runMethod @"set_linear_velocity"++set_lines_skipped ::+                    Method "set_lines_skipped" cls sig => cls -> sig+set_lines_skipped = runMethod @"set_lines_skipped"++set_load_once :: Method "set_load_once" cls sig => cls -> sig+set_load_once = runMethod @"set_load_once"++set_local_to_scene ::+                     Method "set_local_to_scene" cls sig => cls -> sig+set_local_to_scene = runMethod @"set_local_to_scene"++set_locale :: Method "set_locale" cls sig => cls -> sig+set_locale = runMethod @"set_locale"++set_lod_max_distance ::+                       Method "set_lod_max_distance" cls sig => cls -> sig+set_lod_max_distance = runMethod @"set_lod_max_distance"++set_lod_max_hysteresis ::+                         Method "set_lod_max_hysteresis" cls sig => cls -> sig+set_lod_max_hysteresis = runMethod @"set_lod_max_hysteresis"++set_lod_min_distance ::+                       Method "set_lod_min_distance" cls sig => cls -> sig+set_lod_min_distance = runMethod @"set_lod_min_distance"++set_lod_min_hysteresis ::+                         Method "set_lod_min_hysteresis" cls sig => cls -> sig+set_lod_min_hysteresis = runMethod @"set_lod_min_hysteresis"++set_lookahead :: Method "set_lookahead" cls sig => cls -> sig+set_lookahead = runMethod @"set_lookahead"++set_loop :: Method "set_loop" cls sig => cls -> sig+set_loop = runMethod @"set_loop"++set_loop_begin :: Method "set_loop_begin" cls sig => cls -> sig+set_loop_begin = runMethod @"set_loop_begin"++set_loop_end :: Method "set_loop_end" cls sig => cls -> sig+set_loop_end = runMethod @"set_loop_end"++set_loop_mode :: Method "set_loop_mode" cls sig => cls -> sig+set_loop_mode = runMethod @"set_loop_mode"++set_loop_offset :: Method "set_loop_offset" cls sig => cls -> sig+set_loop_offset = runMethod @"set_loop_offset"++set_lossy_storage_quality ::+                            Method "set_lossy_storage_quality" cls sig => cls -> sig+set_lossy_storage_quality = runMethod @"set_lossy_storage_quality"++set_low_processor_usage_mode ::+                               Method "set_low_processor_usage_mode" cls sig => cls -> sig+set_low_processor_usage_mode+  = runMethod @"set_low_processor_usage_mode"++set_magnet_position ::+                      Method "set_magnet_position" cls sig => cls -> sig+set_magnet_position = runMethod @"set_magnet_position"++set_margin :: Method "set_margin" cls sig => cls -> sig+set_margin = runMethod @"set_margin"++set_margin_drawing_enabled ::+                             Method "set_margin_drawing_enabled" cls sig => cls -> sig+set_margin_drawing_enabled+  = runMethod @"set_margin_drawing_enabled"++set_margin_size :: Method "set_margin_size" cls sig => cls -> sig+set_margin_size = runMethod @"set_margin_size"++set_margins_preset ::+                     Method "set_margins_preset" cls sig => cls -> sig+set_margins_preset = runMethod @"set_margins_preset"++set_mass :: Method "set_mass" cls sig => cls -> sig+set_mass = runMethod @"set_mass"++set_master_player ::+                    Method "set_master_player" cls sig => cls -> sig+set_master_player = runMethod @"set_master_player"++set_material :: Method "set_material" cls sig => cls -> sig+set_material = runMethod @"set_material"++set_material_override ::+                        Method "set_material_override" cls sig => cls -> sig+set_material_override = runMethod @"set_material_override"++set_math_constant ::+                    Method "set_math_constant" cls sig => cls -> sig+set_math_constant = runMethod @"set_math_constant"++set_max :: Method "set_max" cls sig => cls -> sig+set_max = runMethod @"set_max"++set_max_columns :: Method "set_max_columns" cls sig => cls -> sig+set_max_columns = runMethod @"set_max_columns"++set_max_contacts_reported ::+                            Method "set_max_contacts_reported" cls sig => cls -> sig+set_max_contacts_reported = runMethod @"set_max_contacts_reported"++set_max_db :: Method "set_max_db" cls sig => cls -> sig+set_max_db = runMethod @"set_max_db"++set_max_distance :: Method "set_max_distance" cls sig => cls -> sig+set_max_distance = runMethod @"set_max_distance"++set_max_iterations ::+                     Method "set_max_iterations" cls sig => cls -> sig+set_max_iterations = runMethod @"set_max_iterations"++set_max_length :: Method "set_max_length" cls sig => cls -> sig+set_max_length = runMethod @"set_max_length"++set_max_lines_visible ::+                        Method "set_max_lines_visible" cls sig => cls -> sig+set_max_lines_visible = runMethod @"set_max_lines_visible"++set_max_redirects ::+                    Method "set_max_redirects" cls sig => cls -> sig+set_max_redirects = runMethod @"set_max_redirects"++set_max_space :: Method "set_max_space" cls sig => cls -> sig+set_max_space = runMethod @"set_max_space"++set_max_text_lines ::+                     Method "set_max_text_lines" cls sig => cls -> sig+set_max_text_lines = runMethod @"set_max_text_lines"++set_max_value :: Method "set_max_value" cls sig => cls -> sig+set_max_value = runMethod @"set_max_value"++set_mesh :: Method "set_mesh" cls sig => cls -> sig+set_mesh = runMethod @"set_mesh"++set_mesh_library :: Method "set_mesh_library" cls sig => cls -> sig+set_mesh_library = runMethod @"set_mesh_library"++set_message_translation ::+                          Method "set_message_translation" cls sig => cls -> sig+set_message_translation = runMethod @"set_message_translation"++set_meta :: Method "set_meta" cls sig => cls -> sig+set_meta = runMethod @"set_meta"++set_meta_underline ::+                     Method "set_meta_underline" cls sig => cls -> sig+set_meta_underline = runMethod @"set_meta_underline"++set_metadata :: Method "set_metadata" cls sig => cls -> sig+set_metadata = runMethod @"set_metadata"++set_metakey :: Method "set_metakey" cls sig => cls -> sig+set_metakey = runMethod @"set_metakey"++set_metallic :: Method "set_metallic" cls sig => cls -> sig+set_metallic = runMethod @"set_metallic"++set_metallic_texture_channel ::+                               Method "set_metallic_texture_channel" cls sig => cls -> sig+set_metallic_texture_channel+  = runMethod @"set_metallic_texture_channel"++set_mid_height :: Method "set_mid_height" cls sig => cls -> sig+set_mid_height = runMethod @"set_mid_height"++set_min :: Method "set_min" cls sig => cls -> sig+set_min = runMethod @"set_min"++set_min_distance :: Method "set_min_distance" cls sig => cls -> sig+set_min_distance = runMethod @"set_min_distance"++set_min_space :: Method "set_min_space" cls sig => cls -> sig+set_min_space = runMethod @"set_min_space"++set_min_value :: Method "set_min_value" cls sig => cls -> sig+set_min_value = runMethod @"set_min_value"++set_mirroring :: Method "set_mirroring" cls sig => cls -> sig+set_mirroring = runMethod @"set_mirroring"++set_mix :: Method "set_mix" cls sig => cls -> sig+set_mix = runMethod @"set_mix"++set_mix_mode :: Method "set_mix_mode" cls sig => cls -> sig+set_mix_mode = runMethod @"set_mix_mode"++set_mix_rate :: Method "set_mix_rate" cls sig => cls -> sig+set_mix_rate = runMethod @"set_mix_rate"++set_mix_target :: Method "set_mix_target" cls sig => cls -> sig+set_mix_target = runMethod @"set_mix_target"++set_mode :: Method "set_mode" cls sig => cls -> sig+set_mode = runMethod @"set_mode"++set_mode_overrides_title ::+                           Method "set_mode_overrides_title" cls sig => cls -> sig+set_mode_overrides_title = runMethod @"set_mode_overrides_title"++set_modulate :: Method "set_modulate" cls sig => cls -> sig+set_modulate = runMethod @"set_modulate"++set_monitorable :: Method "set_monitorable" cls sig => cls -> sig+set_monitorable = runMethod @"set_monitorable"++set_monitoring :: Method "set_monitoring" cls sig => cls -> sig+set_monitoring = runMethod @"set_monitoring"++set_motion :: Method "set_motion" cls sig => cls -> sig+set_motion = runMethod @"set_motion"++set_motion_offset ::+                    Method "set_motion_offset" cls sig => cls -> sig+set_motion_offset = runMethod @"set_motion_offset"++set_motion_scale :: Method "set_motion_scale" cls sig => cls -> sig+set_motion_scale = runMethod @"set_motion_scale"++set_mouse_filter :: Method "set_mouse_filter" cls sig => cls -> sig+set_mouse_filter = runMethod @"set_mouse_filter"++set_mouse_mode :: Method "set_mouse_mode" cls sig => cls -> sig+set_mouse_mode = runMethod @"set_mouse_mode"++set_msaa :: Method "set_msaa" cls sig => cls -> sig+set_msaa = runMethod @"set_msaa"++set_multimesh :: Method "set_multimesh" cls sig => cls -> sig+set_multimesh = runMethod @"set_multimesh"++set_multiplayer :: Method "set_multiplayer" cls sig => cls -> sig+set_multiplayer = runMethod @"set_multiplayer"++set_multiplayer_poll_enabled ::+                               Method "set_multiplayer_poll_enabled" cls sig => cls -> sig+set_multiplayer_poll_enabled+  = runMethod @"set_multiplayer_poll_enabled"++set_name :: Method "set_name" cls sig => cls -> sig+set_name = runMethod @"set_name"++set_navigation_mesh ::+                      Method "set_navigation_mesh" cls sig => cls -> sig+set_navigation_mesh = runMethod @"set_navigation_mesh"++set_navigation_polygon ::+                         Method "set_navigation_polygon" cls sig => cls -> sig+set_navigation_polygon = runMethod @"set_navigation_polygon"++set_negative :: Method "set_negative" cls sig => cls -> sig+set_negative = runMethod @"set_negative"++set_network_master ::+                     Method "set_network_master" cls sig => cls -> sig+set_network_master = runMethod @"set_network_master"++set_network_peer :: Method "set_network_peer" cls sig => cls -> sig+set_network_peer = runMethod @"set_network_peer"++set_next_pass :: Method "set_next_pass" cls sig => cls -> sig+set_next_pass = runMethod @"set_next_pass"++set_nine_patch_stretch ::+                         Method "set_nine_patch_stretch" cls sig => cls -> sig+set_nine_patch_stretch = runMethod @"set_nine_patch_stretch"++set_no_delay :: Method "set_no_delay" cls sig => cls -> sig+set_no_delay = runMethod @"set_no_delay"++set_node_a :: Method "set_node_a" cls sig => cls -> sig+set_node_a = runMethod @"set_node_a"++set_node_b :: Method "set_node_b" cls sig => cls -> sig+set_node_b = runMethod @"set_node_b"++set_node_path :: Method "set_node_path" cls sig => cls -> sig+set_node_path = runMethod @"set_node_path"++set_node_position ::+                    Method "set_node_position" cls sig => cls -> sig+set_node_position = runMethod @"set_node_position"++set_noise :: Method "set_noise" cls sig => cls -> sig+set_noise = runMethod @"set_noise"++set_normal :: Method "set_normal" cls sig => cls -> sig+set_normal = runMethod @"set_normal"++set_normal_bias :: Method "set_normal_bias" cls sig => cls -> sig+set_normal_bias = runMethod @"set_normal_bias"++set_normal_map :: Method "set_normal_map" cls sig => cls -> sig+set_normal_map = runMethod @"set_normal_map"++set_normal_scale :: Method "set_normal_scale" cls sig => cls -> sig+set_normal_scale = runMethod @"set_normal_scale"++set_normal_texture ::+                     Method "set_normal_texture" cls sig => cls -> sig+set_normal_texture = runMethod @"set_normal_texture"++set_normalmap :: Method "set_normalmap" cls sig => cls -> sig+set_normalmap = runMethod @"set_normalmap"++set_notify_local_transform ::+                             Method "set_notify_local_transform" cls sig => cls -> sig+set_notify_local_transform+  = runMethod @"set_notify_local_transform"++set_notify_transform ::+                       Method "set_notify_transform" cls sig => cls -> sig+set_notify_transform = runMethod @"set_notify_transform"++set_object_id :: Method "set_object_id" cls sig => cls -> sig+set_object_id = runMethod @"set_object_id"++set_occluder_light_mask ::+                          Method "set_occluder_light_mask" cls sig => cls -> sig+set_occluder_light_mask = runMethod @"set_occluder_light_mask"++set_occluder_polygon ::+                       Method "set_occluder_polygon" cls sig => cls -> sig+set_occluder_polygon = runMethod @"set_occluder_polygon"++set_octant_size :: Method "set_octant_size" cls sig => cls -> sig+set_octant_size = runMethod @"set_octant_size"++set_octaves :: Method "set_octaves" cls sig => cls -> sig+set_octaves = runMethod @"set_octaves"++set_octree :: Method "set_octree" cls sig => cls -> sig+set_octree = runMethod @"set_octree"++set_offset :: Method "set_offset" cls sig => cls -> sig+set_offset = runMethod @"set_offset"++set_offsets :: Method "set_offsets" cls sig => cls -> sig+set_offsets = runMethod @"set_offsets"++set_one_shot :: Method "set_one_shot" cls sig => cls -> sig+set_one_shot = runMethod @"set_one_shot"++set_one_way_collision ::+                        Method "set_one_way_collision" cls sig => cls -> sig+set_one_way_collision = runMethod @"set_one_way_collision"++set_opacity :: Method "set_opacity" cls sig => cls -> sig+set_opacity = runMethod @"set_opacity"++set_operation :: Method "set_operation" cls sig => cls -> sig+set_operation = runMethod @"set_operation"++set_operator :: Method "set_operator" cls sig => cls -> sig+set_operator = runMethod @"set_operator"++set_order :: Method "set_order" cls sig => cls -> sig+set_order = runMethod @"set_order"++set_origin_offset ::+                    Method "set_origin_offset" cls sig => cls -> sig+set_origin_offset = runMethod @"set_origin_offset"++set_orthogonal :: Method "set_orthogonal" cls sig => cls -> sig+set_orthogonal = runMethod @"set_orthogonal"++set_out_of_range_mode ::+                        Method "set_out_of_range_mode" cls sig => cls -> sig+set_out_of_range_mode = runMethod @"set_out_of_range_mode"++set_outer_radius :: Method "set_outer_radius" cls sig => cls -> sig+set_outer_radius = runMethod @"set_outer_radius"++set_outline :: Method "set_outline" cls sig => cls -> sig+set_outline = runMethod @"set_outline"++set_outline_color ::+                    Method "set_outline_color" cls sig => cls -> sig+set_outline_color = runMethod @"set_outline_color"++set_outline_size :: Method "set_outline_size" cls sig => cls -> sig+set_outline_size = runMethod @"set_outline_size"++set_output_buffer_max_size ::+                             Method "set_output_buffer_max_size" cls sig => cls -> sig+set_output_buffer_max_size+  = runMethod @"set_output_buffer_max_size"++set_output_port_for_preview ::+                              Method "set_output_port_for_preview" cls sig => cls -> sig+set_output_port_for_preview+  = runMethod @"set_output_port_for_preview"++set_over_texture :: Method "set_over_texture" cls sig => cls -> sig+set_over_texture = runMethod @"set_over_texture"++set_overlay :: Method "set_overlay" cls sig => cls -> sig+set_overlay = runMethod @"set_overlay"++set_override_selected_font_color ::+                                   Method "set_override_selected_font_color" cls sig => cls -> sig+set_override_selected_font_color+  = runMethod @"set_override_selected_font_color"++set_oversample :: Method "set_oversample" cls sig => cls -> sig+set_oversample = runMethod @"set_oversample"++set_owner :: Method "set_owner" cls sig => cls -> sig+set_owner = runMethod @"set_owner"++set_page :: Method "set_page" cls sig => cls -> sig+set_page = runMethod @"set_page"++set_pan :: Method "set_pan" cls sig => cls -> sig+set_pan = runMethod @"set_pan"++set_pan_pullout :: Method "set_pan_pullout" cls sig => cls -> sig+set_pan_pullout = runMethod @"set_pan_pullout"++set_panorama :: Method "set_panorama" cls sig => cls -> sig+set_panorama = runMethod @"set_panorama"++set_param :: Method "set_param" cls sig => cls -> sig+set_param = runMethod @"set_param"++set_param_curve :: Method "set_param_curve" cls sig => cls -> sig+set_param_curve = runMethod @"set_param_curve"++set_param_randomness ::+                       Method "set_param_randomness" cls sig => cls -> sig+set_param_randomness = runMethod @"set_param_randomness"++set_param_texture ::+                    Method "set_param_texture" cls sig => cls -> sig+set_param_texture = runMethod @"set_param_texture"++set_param_x :: Method "set_param_x" cls sig => cls -> sig+set_param_x = runMethod @"set_param_x"++set_param_y :: Method "set_param_y" cls sig => cls -> sig+set_param_y = runMethod @"set_param_y"++set_param_z :: Method "set_param_z" cls sig => cls -> sig+set_param_z = runMethod @"set_param_z"++set_parameter :: Method "set_parameter" cls sig => cls -> sig+set_parameter = runMethod @"set_parameter"++set_parent_collision_ignore ::+                              Method "set_parent_collision_ignore" cls sig => cls -> sig+set_parent_collision_ignore+  = runMethod @"set_parent_collision_ignore"++set_particle_flag ::+                    Method "set_particle_flag" cls sig => cls -> sig+set_particle_flag = runMethod @"set_particle_flag"++set_particles_anim_h_frames ::+                              Method "set_particles_anim_h_frames" cls sig => cls -> sig+set_particles_anim_h_frames+  = runMethod @"set_particles_anim_h_frames"++set_particles_anim_loop ::+                          Method "set_particles_anim_loop" cls sig => cls -> sig+set_particles_anim_loop = runMethod @"set_particles_anim_loop"++set_particles_anim_v_frames ::+                              Method "set_particles_anim_v_frames" cls sig => cls -> sig+set_particles_anim_v_frames+  = runMethod @"set_particles_anim_v_frames"++set_passby_press :: Method "set_passby_press" cls sig => cls -> sig+set_passby_press = runMethod @"set_passby_press"++set_patch_margin :: Method "set_patch_margin" cls sig => cls -> sig+set_patch_margin = runMethod @"set_patch_margin"++set_path :: Method "set_path" cls sig => cls -> sig+set_path = runMethod @"set_path"++set_path_continuous_u ::+                        Method "set_path_continuous_u" cls sig => cls -> sig+set_path_continuous_u = runMethod @"set_path_continuous_u"++set_path_interval ::+                    Method "set_path_interval" cls sig => cls -> sig+set_path_interval = runMethod @"set_path_interval"++set_path_joined :: Method "set_path_joined" cls sig => cls -> sig+set_path_joined = runMethod @"set_path_joined"++set_path_local :: Method "set_path_local" cls sig => cls -> sig+set_path_local = runMethod @"set_path_local"++set_path_node :: Method "set_path_node" cls sig => cls -> sig+set_path_node = runMethod @"set_path_node"++set_path_rotation ::+                    Method "set_path_rotation" cls sig => cls -> sig+set_path_rotation = runMethod @"set_path_rotation"++set_pause :: Method "set_pause" cls sig => cls -> sig+set_pause = runMethod @"set_pause"++set_pause_mode :: Method "set_pause_mode" cls sig => cls -> sig+set_pause_mode = runMethod @"set_pause_mode"++set_paused :: Method "set_paused" cls sig => cls -> sig+set_paused = runMethod @"set_paused"++set_percent_visible ::+                      Method "set_percent_visible" cls sig => cls -> sig+set_percent_visible = runMethod @"set_percent_visible"++set_period :: Method "set_period" cls sig => cls -> sig+set_period = runMethod @"set_period"++set_persistence :: Method "set_persistence" cls sig => cls -> sig+set_persistence = runMethod @"set_persistence"++set_perspective :: Method "set_perspective" cls sig => cls -> sig+set_perspective = runMethod @"set_perspective"++set_physics_jitter_fix ::+                         Method "set_physics_jitter_fix" cls sig => cls -> sig+set_physics_jitter_fix = runMethod @"set_physics_jitter_fix"++set_physics_material_override ::+                                Method "set_physics_material_override" cls sig => cls -> sig+set_physics_material_override+  = runMethod @"set_physics_material_override"++set_physics_object_picking ::+                             Method "set_physics_object_picking" cls sig => cls -> sig+set_physics_object_picking+  = runMethod @"set_physics_object_picking"++set_physics_process ::+                      Method "set_physics_process" cls sig => cls -> sig+set_physics_process = runMethod @"set_physics_process"++set_physics_process_internal ::+                               Method "set_physics_process_internal" cls sig => cls -> sig+set_physics_process_internal+  = runMethod @"set_physics_process_internal"++set_pick_color :: Method "set_pick_color" cls sig => cls -> sig+set_pick_color = runMethod @"set_pick_color"++set_pickable :: Method "set_pickable" cls sig => cls -> sig+set_pickable = runMethod @"set_pickable"++set_piece_offset :: Method "set_piece_offset" cls sig => cls -> sig+set_piece_offset = runMethod @"set_piece_offset"++set_piece_texture ::+                    Method "set_piece_texture" cls sig => cls -> sig+set_piece_texture = runMethod @"set_piece_texture"++set_pitch_scale :: Method "set_pitch_scale" cls sig => cls -> sig+set_pitch_scale = runMethod @"set_pitch_scale"++set_pivot_offset :: Method "set_pivot_offset" cls sig => cls -> sig+set_pivot_offset = runMethod @"set_pivot_offset"++set_pixel :: Method "set_pixel" cls sig => cls -> sig+set_pixel = runMethod @"set_pixel"++set_pixel_size :: Method "set_pixel_size" cls sig => cls -> sig+set_pixel_size = runMethod @"set_pixel_size"++set_pixelv :: Method "set_pixelv" cls sig => cls -> sig+set_pixelv = runMethod @"set_pixelv"++set_placeholder :: Method "set_placeholder" cls sig => cls -> sig+set_placeholder = runMethod @"set_placeholder"++set_placeholder_alpha ::+                        Method "set_placeholder_alpha" cls sig => cls -> sig+set_placeholder_alpha = runMethod @"set_placeholder_alpha"++set_plane :: Method "set_plane" cls sig => cls -> sig+set_plane = runMethod @"set_plane"++set_plugin_enabled ::+                     Method "set_plugin_enabled" cls sig => cls -> sig+set_plugin_enabled = runMethod @"set_plugin_enabled"++set_point_cloud :: Method "set_point_cloud" cls sig => cls -> sig+set_point_cloud = runMethod @"set_point_cloud"++set_point_in :: Method "set_point_in" cls sig => cls -> sig+set_point_in = runMethod @"set_point_in"++set_point_left_mode ::+                      Method "set_point_left_mode" cls sig => cls -> sig+set_point_left_mode = runMethod @"set_point_left_mode"++set_point_left_tangent ::+                         Method "set_point_left_tangent" cls sig => cls -> sig+set_point_left_tangent = runMethod @"set_point_left_tangent"++set_point_offset :: Method "set_point_offset" cls sig => cls -> sig+set_point_offset = runMethod @"set_point_offset"++set_point_out :: Method "set_point_out" cls sig => cls -> sig+set_point_out = runMethod @"set_point_out"++set_point_penalty ::+                    Method "set_point_penalty" cls sig => cls -> sig+set_point_penalty = runMethod @"set_point_penalty"++set_point_position ::+                     Method "set_point_position" cls sig => cls -> sig+set_point_position = runMethod @"set_point_position"++set_point_right_mode ::+                       Method "set_point_right_mode" cls sig => cls -> sig+set_point_right_mode = runMethod @"set_point_right_mode"++set_point_right_tangent ::+                          Method "set_point_right_tangent" cls sig => cls -> sig+set_point_right_tangent = runMethod @"set_point_right_tangent"++set_point_size :: Method "set_point_size" cls sig => cls -> sig+set_point_size = runMethod @"set_point_size"++set_point_tilt :: Method "set_point_tilt" cls sig => cls -> sig+set_point_tilt = runMethod @"set_point_tilt"++set_point_value :: Method "set_point_value" cls sig => cls -> sig+set_point_value = runMethod @"set_point_value"++set_point_weight_scale ::+                         Method "set_point_weight_scale" cls sig => cls -> sig+set_point_weight_scale = runMethod @"set_point_weight_scale"++set_points :: Method "set_points" cls sig => cls -> sig+set_points = runMethod @"set_points"++set_polygon :: Method "set_polygon" cls sig => cls -> sig+set_polygon = runMethod @"set_polygon"++set_popup :: Method "set_popup" cls sig => cls -> sig+set_popup = runMethod @"set_popup"++set_pose_matching_coefficient ::+                                Method "set_pose_matching_coefficient" cls sig => cls -> sig+set_pose_matching_coefficient+  = runMethod @"set_pose_matching_coefficient"++set_position :: Method "set_position" cls sig => cls -> sig+set_position = runMethod @"set_position"++set_post_gain :: Method "set_post_gain" cls sig => cls -> sig+set_post_gain = runMethod @"set_post_gain"++set_pre_gain :: Method "set_pre_gain" cls sig => cls -> sig+set_pre_gain = runMethod @"set_pre_gain"++set_pre_process_time ::+                       Method "set_pre_process_time" cls sig => cls -> sig+set_pre_process_time = runMethod @"set_pre_process_time"++set_predelay_feedback ::+                        Method "set_predelay_feedback" cls sig => cls -> sig+set_predelay_feedback = runMethod @"set_predelay_feedback"++set_predelay_msec ::+                    Method "set_predelay_msec" cls sig => cls -> sig+set_predelay_msec = runMethod @"set_predelay_msec"++set_prefix :: Method "set_prefix" cls sig => cls -> sig+set_prefix = runMethod @"set_prefix"++set_preload :: Method "set_preload" cls sig => cls -> sig+set_preload = runMethod @"set_preload"++set_pressed :: Method "set_pressed" cls sig => cls -> sig+set_pressed = runMethod @"set_pressed"++set_pressed_texture ::+                      Method "set_pressed_texture" cls sig => cls -> sig+set_pressed_texture = runMethod @"set_pressed_texture"++set_pressure :: Method "set_pressure" cls sig => cls -> sig+set_pressure = runMethod @"set_pressure"++set_pressure_coefficient ::+                           Method "set_pressure_coefficient" cls sig => cls -> sig+set_pressure_coefficient = runMethod @"set_pressure_coefficient"++set_primary_interface ::+                        Method "set_primary_interface" cls sig => cls -> sig+set_primary_interface = runMethod @"set_primary_interface"++set_priority :: Method "set_priority" cls sig => cls -> sig+set_priority = runMethod @"set_priority"++set_probe_data :: Method "set_probe_data" cls sig => cls -> sig+set_probe_data = runMethod @"set_probe_data"++set_process :: Method "set_process" cls sig => cls -> sig+set_process = runMethod @"set_process"++set_process_input ::+                    Method "set_process_input" cls sig => cls -> sig+set_process_input = runMethod @"set_process_input"++set_process_internal ::+                       Method "set_process_internal" cls sig => cls -> sig+set_process_internal = runMethod @"set_process_internal"++set_process_material ::+                       Method "set_process_material" cls sig => cls -> sig+set_process_material = runMethod @"set_process_material"++set_process_mode :: Method "set_process_mode" cls sig => cls -> sig+set_process_mode = runMethod @"set_process_mode"++set_process_priority ::+                       Method "set_process_priority" cls sig => cls -> sig+set_process_priority = runMethod @"set_process_priority"++set_process_unhandled_input ::+                              Method "set_process_unhandled_input" cls sig => cls -> sig+set_process_unhandled_input+  = runMethod @"set_process_unhandled_input"++set_process_unhandled_key_input ::+                                  Method "set_process_unhandled_key_input" cls sig => cls -> sig+set_process_unhandled_key_input+  = runMethod @"set_process_unhandled_key_input"++set_progress_texture ::+                       Method "set_progress_texture" cls sig => cls -> sig+set_progress_texture = runMethod @"set_progress_texture"++set_project_metadata ::+                       Method "set_project_metadata" cls sig => cls -> sig+set_project_metadata = runMethod @"set_project_metadata"++set_projection :: Method "set_projection" cls sig => cls -> sig+set_projection = runMethod @"set_projection"++set_propagation :: Method "set_propagation" cls sig => cls -> sig+set_propagation = runMethod @"set_propagation"++set_property :: Method "set_property" cls sig => cls -> sig+set_property = runMethod @"set_property"++set_proximity_fade ::+                     Method "set_proximity_fade" cls sig => cls -> sig+set_proximity_fade = runMethod @"set_proximity_fade"++set_proximity_fade_distance ::+                              Method "set_proximity_fade_distance" cls sig => cls -> sig+set_proximity_fade_distance+  = runMethod @"set_proximity_fade_distance"++set_quadrant_size ::+                    Method "set_quadrant_size" cls sig => cls -> sig+set_quadrant_size = runMethod @"set_quadrant_size"++set_quit_on_go_back ::+                      Method "set_quit_on_go_back" cls sig => cls -> sig+set_quit_on_go_back = runMethod @"set_quit_on_go_back"++set_radial_center_offset ::+                           Method "set_radial_center_offset" cls sig => cls -> sig+set_radial_center_offset = runMethod @"set_radial_center_offset"++set_radial_initial_angle ::+                           Method "set_radial_initial_angle" cls sig => cls -> sig+set_radial_initial_angle = runMethod @"set_radial_initial_angle"++set_radial_segments ::+                      Method "set_radial_segments" cls sig => cls -> sig+set_radial_segments = runMethod @"set_radial_segments"++set_radiance_size ::+                    Method "set_radiance_size" cls sig => cls -> sig+set_radiance_size = runMethod @"set_radiance_size"++set_radius :: Method "set_radius" cls sig => cls -> sig+set_radius = runMethod @"set_radius"++set_random_pitch :: Method "set_random_pitch" cls sig => cls -> sig+set_random_pitch = runMethod @"set_random_pitch"++set_randomness_ratio ::+                       Method "set_randomness_ratio" cls sig => cls -> sig+set_randomness_ratio = runMethod @"set_randomness_ratio"++set_range :: Method "set_range" cls sig => cls -> sig+set_range = runMethod @"set_range"++set_range_config :: Method "set_range_config" cls sig => cls -> sig+set_range_config = runMethod @"set_range_config"++set_range_max_hz :: Method "set_range_max_hz" cls sig => cls -> sig+set_range_max_hz = runMethod @"set_range_max_hz"++set_range_min_hz :: Method "set_range_min_hz" cls sig => cls -> sig+set_range_min_hz = runMethod @"set_range_min_hz"++set_rate_hz :: Method "set_rate_hz" cls sig => cls -> sig+set_rate_hz = runMethod @"set_rate_hz"++set_ratio :: Method "set_ratio" cls sig => cls -> sig+set_ratio = runMethod @"set_ratio"++set_raw_mode :: Method "set_raw_mode" cls sig => cls -> sig+set_raw_mode = runMethod @"set_raw_mode"++set_ray_pickable :: Method "set_ray_pickable" cls sig => cls -> sig+set_ray_pickable = runMethod @"set_ray_pickable"++set_read_chunk_size ::+                      Method "set_read_chunk_size" cls sig => cls -> sig+set_read_chunk_size = runMethod @"set_read_chunk_size"++set_read_only :: Method "set_read_only" cls sig => cls -> sig+set_read_only = runMethod @"set_read_only"++set_readonly :: Method "set_readonly" cls sig => cls -> sig+set_readonly = runMethod @"set_readonly"++set_recent_dirs :: Method "set_recent_dirs" cls sig => cls -> sig+set_recent_dirs = runMethod @"set_recent_dirs"++set_recording_active ::+                       Method "set_recording_active" cls sig => cls -> sig+set_recording_active = runMethod @"set_recording_active"++set_rect :: Method "set_rect" cls sig => cls -> sig+set_rect = runMethod @"set_rect"++set_refraction :: Method "set_refraction" cls sig => cls -> sig+set_refraction = runMethod @"set_refraction"++set_refraction_texture_channel ::+                                 Method "set_refraction_texture_channel" cls sig => cls -> sig+set_refraction_texture_channel+  = runMethod @"set_refraction_texture_channel"++set_refuse_new_connections ::+                             Method "set_refuse_new_connections" cls sig => cls -> sig+set_refuse_new_connections+  = runMethod @"set_refuse_new_connections"++set_refuse_new_network_connections ::+                                     Method "set_refuse_new_network_connections" cls sig =>+                                     cls -> sig+set_refuse_new_network_connections+  = runMethod @"set_refuse_new_network_connections"++set_region :: Method "set_region" cls sig => cls -> sig+set_region = runMethod @"set_region"++set_region_filter_clip ::+                         Method "set_region_filter_clip" cls sig => cls -> sig+set_region_filter_clip = runMethod @"set_region_filter_clip"++set_region_merge_size ::+                        Method "set_region_merge_size" cls sig => cls -> sig+set_region_merge_size = runMethod @"set_region_merge_size"++set_region_min_size ::+                      Method "set_region_min_size" cls sig => cls -> sig+set_region_min_size = runMethod @"set_region_min_size"++set_region_rect :: Method "set_region_rect" cls sig => cls -> sig+set_region_rect = runMethod @"set_region_rect"++set_relative :: Method "set_relative" cls sig => cls -> sig+set_relative = runMethod @"set_relative"++set_release_ms :: Method "set_release_ms" cls sig => cls -> sig+set_release_ms = runMethod @"set_release_ms"++set_reloadable :: Method "set_reloadable" cls sig => cls -> sig+set_reloadable = runMethod @"set_reloadable"++set_remote_node :: Method "set_remote_node" cls sig => cls -> sig+set_remote_node = runMethod @"set_remote_node"++set_render_priority ::+                      Method "set_render_priority" cls sig => cls -> sig+set_render_priority = runMethod @"set_render_priority"++set_repeat :: Method "set_repeat" cls sig => cls -> sig+set_repeat = runMethod @"set_repeat"++set_resizable :: Method "set_resizable" cls sig => cls -> sig+set_resizable = runMethod @"set_resizable"++set_resonance :: Method "set_resonance" cls sig => cls -> sig+set_resonance = runMethod @"set_resonance"++set_resource_path ::+                    Method "set_resource_path" cls sig => cls -> sig+set_resource_path = runMethod @"set_resource_path"++set_rest :: Method "set_rest" cls sig => cls -> sig+set_rest = runMethod @"set_rest"++set_rest_length :: Method "set_rest_length" cls sig => cls -> sig+set_rest_length = runMethod @"set_rest_length"++set_result :: Method "set_result" cls sig => cls -> sig+set_result = runMethod @"set_result"++set_return_type :: Method "set_return_type" cls sig => cls -> sig+set_return_type = runMethod @"set_return_type"++set_reverb_amount ::+                    Method "set_reverb_amount" cls sig => cls -> sig+set_reverb_amount = runMethod @"set_reverb_amount"++set_reverb_bus :: Method "set_reverb_bus" cls sig => cls -> sig+set_reverb_bus = runMethod @"set_reverb_bus"++set_reverb_uniformity ::+                        Method "set_reverb_uniformity" cls sig => cls -> sig+set_reverb_uniformity = runMethod @"set_reverb_uniformity"++set_right_click_moves_caret ::+                              Method "set_right_click_moves_caret" cls sig => cls -> sig+set_right_click_moves_caret+  = runMethod @"set_right_click_moves_caret"++set_right_disconnects ::+                        Method "set_right_disconnects" cls sig => cls -> sig+set_right_disconnects = runMethod @"set_right_disconnects"++set_rim :: Method "set_rim" cls sig => cls -> sig+set_rim = runMethod @"set_rim"++set_rim_tint :: Method "set_rim_tint" cls sig => cls -> sig+set_rim_tint = runMethod @"set_rim_tint"++set_ring_sides :: Method "set_ring_sides" cls sig => cls -> sig+set_ring_sides = runMethod @"set_ring_sides"++set_rings :: Method "set_rings" cls sig => cls -> sig+set_rings = runMethod @"set_rings"++set_roll_influence ::+                     Method "set_roll_influence" cls sig => cls -> sig+set_roll_influence = runMethod @"set_roll_influence"++set_room_size :: Method "set_room_size" cls sig => cls -> sig+set_room_size = runMethod @"set_room_size"++set_root :: Method "set_root" cls sig => cls -> sig+set_root = runMethod @"set_root"++set_root_bone :: Method "set_root_bone" cls sig => cls -> sig+set_root_bone = runMethod @"set_root_bone"++set_root_motion_track ::+                        Method "set_root_motion_track" cls sig => cls -> sig+set_root_motion_track = runMethod @"set_root_motion_track"++set_root_node :: Method "set_root_node" cls sig => cls -> sig+set_root_node = runMethod @"set_root_node"++set_rotate :: Method "set_rotate" cls sig => cls -> sig+set_rotate = runMethod @"set_rotate"++set_rotating :: Method "set_rotating" cls sig => cls -> sig+set_rotating = runMethod @"set_rotating"++set_rotation :: Method "set_rotation" cls sig => cls -> sig+set_rotation = runMethod @"set_rotation"++set_rotation_degrees ::+                       Method "set_rotation_degrees" cls sig => cls -> sig+set_rotation_degrees = runMethod @"set_rotation_degrees"++set_rotation_mode ::+                    Method "set_rotation_mode" cls sig => cls -> sig+set_rotation_mode = runMethod @"set_rotation_mode"++set_rough :: Method "set_rough" cls sig => cls -> sig+set_rough = runMethod @"set_rough"++set_roughness :: Method "set_roughness" cls sig => cls -> sig+set_roughness = runMethod @"set_roughness"++set_roughness_texture_channel ::+                                Method "set_roughness_texture_channel" cls sig => cls -> sig+set_roughness_texture_channel+  = runMethod @"set_roughness_texture_channel"++set_round_precision ::+                      Method "set_round_precision" cls sig => cls -> sig+set_round_precision = runMethod @"set_round_precision"++set_rpc_call_mode ::+                    Method "set_rpc_call_mode" cls sig => cls -> sig+set_rpc_call_mode = runMethod @"set_rpc_call_mode"++set_rumble :: Method "set_rumble" cls sig => cls -> sig+set_rumble = runMethod @"set_rumble"++set_safe_margin :: Method "set_safe_margin" cls sig => cls -> sig+set_safe_margin = runMethod @"set_safe_margin"++set_same_column_width ::+                        Method "set_same_column_width" cls sig => cls -> sig+set_same_column_width = runMethod @"set_same_column_width"++set_sample_partition_type ::+                            Method "set_sample_partition_type" cls sig => cls -> sig+set_sample_partition_type = runMethod @"set_sample_partition_type"++set_scale :: Method "set_scale" cls sig => cls -> sig+set_scale = runMethod @"set_scale"++set_scancode :: Method "set_scancode" cls sig => cls -> sig+set_scancode = runMethod @"set_scancode"++set_scene_instance_load_placeholder ::+                                      Method "set_scene_instance_load_placeholder" cls sig =>+                                      cls -> sig+set_scene_instance_load_placeholder+  = runMethod @"set_scene_instance_load_placeholder"++set_screen_drawing_enabled ::+                             Method "set_screen_drawing_enabled" cls sig => cls -> sig+set_screen_drawing_enabled+  = runMethod @"set_screen_drawing_enabled"++set_screen_orientation ::+                         Method "set_screen_orientation" cls sig => cls -> sig+set_screen_orientation = runMethod @"set_screen_orientation"++set_screen_stretch ::+                     Method "set_screen_stretch" cls sig => cls -> sig+set_screen_stretch = runMethod @"set_screen_stretch"++set_script :: Method "set_script" cls sig => cls -> sig+set_script = runMethod @"set_script"++set_script_class_icon_path ::+                             Method "set_script_class_icon_path" cls sig => cls -> sig+set_script_class_icon_path+  = runMethod @"set_script_class_icon_path"++set_script_class_name ::+                        Method "set_script_class_name" cls sig => cls -> sig+set_script_class_name = runMethod @"set_script_class_name"++set_scroll_active ::+                    Method "set_scroll_active" cls sig => cls -> sig+set_scroll_active = runMethod @"set_scroll_active"++set_scroll_base_offset ::+                         Method "set_scroll_base_offset" cls sig => cls -> sig+set_scroll_base_offset = runMethod @"set_scroll_base_offset"++set_scroll_base_scale ::+                        Method "set_scroll_base_scale" cls sig => cls -> sig+set_scroll_base_scale = runMethod @"set_scroll_base_scale"++set_scroll_follow ::+                    Method "set_scroll_follow" cls sig => cls -> sig+set_scroll_follow = runMethod @"set_scroll_follow"++set_scroll_offset ::+                    Method "set_scroll_offset" cls sig => cls -> sig+set_scroll_offset = runMethod @"set_scroll_offset"++set_scroll_ofs :: Method "set_scroll_ofs" cls sig => cls -> sig+set_scroll_ofs = runMethod @"set_scroll_ofs"++set_scrollable :: Method "set_scrollable" cls sig => cls -> sig+set_scrollable = runMethod @"set_scrollable"++set_scrolling_enabled ::+                        Method "set_scrolling_enabled" cls sig => cls -> sig+set_scrolling_enabled = runMethod @"set_scrolling_enabled"++set_seamless :: Method "set_seamless" cls sig => cls -> sig+set_seamless = runMethod @"set_seamless"++set_secret :: Method "set_secret" cls sig => cls -> sig+set_secret = runMethod @"set_secret"++set_secret_character ::+                       Method "set_secret_character" cls sig => cls -> sig+set_secret_character = runMethod @"set_secret_character"++set_seed :: Method "set_seed" cls sig => cls -> sig+set_seed = runMethod @"set_seed"++set_segments :: Method "set_segments" cls sig => cls -> sig+set_segments = runMethod @"set_segments"++set_select_mode :: Method "set_select_mode" cls sig => cls -> sig+set_select_mode = runMethod @"set_select_mode"++set_select_with_rmb ::+                      Method "set_select_with_rmb" cls sig => cls -> sig+set_select_with_rmb = runMethod @"set_select_with_rmb"++set_selectable :: Method "set_selectable" cls sig => cls -> sig+set_selectable = runMethod @"set_selectable"++set_selected :: Method "set_selected" cls sig => cls -> sig+set_selected = runMethod @"set_selected"++set_selection_enabled ::+                        Method "set_selection_enabled" cls sig => cls -> sig+set_selection_enabled = runMethod @"set_selection_enabled"++set_self_modulate ::+                    Method "set_self_modulate" cls sig => cls -> sig+set_self_modulate = runMethod @"set_self_modulate"++set_service_type :: Method "set_service_type" cls sig => cls -> sig+set_service_type = runMethod @"set_service_type"++set_setting :: Method "set_setting" cls sig => cls -> sig+set_setting = runMethod @"set_setting"++set_shader :: Method "set_shader" cls sig => cls -> sig+set_shader = runMethod @"set_shader"++set_shader_param :: Method "set_shader_param" cls sig => cls -> sig+set_shader_param = runMethod @"set_shader_param"++set_shadow :: Method "set_shadow" cls sig => cls -> sig+set_shadow = runMethod @"set_shadow"++set_shadow_atlas_quadrant_subdiv ::+                                   Method "set_shadow_atlas_quadrant_subdiv" cls sig => cls -> sig+set_shadow_atlas_quadrant_subdiv+  = runMethod @"set_shadow_atlas_quadrant_subdiv"++set_shadow_atlas_size ::+                        Method "set_shadow_atlas_size" cls sig => cls -> sig+set_shadow_atlas_size = runMethod @"set_shadow_atlas_size"++set_shadow_buffer_size ::+                         Method "set_shadow_buffer_size" cls sig => cls -> sig+set_shadow_buffer_size = runMethod @"set_shadow_buffer_size"++set_shadow_color :: Method "set_shadow_color" cls sig => cls -> sig+set_shadow_color = runMethod @"set_shadow_color"++set_shadow_depth_range ::+                         Method "set_shadow_depth_range" cls sig => cls -> sig+set_shadow_depth_range = runMethod @"set_shadow_depth_range"++set_shadow_detail ::+                    Method "set_shadow_detail" cls sig => cls -> sig+set_shadow_detail = runMethod @"set_shadow_detail"++set_shadow_enabled ::+                     Method "set_shadow_enabled" cls sig => cls -> sig+set_shadow_enabled = runMethod @"set_shadow_enabled"++set_shadow_filter ::+                    Method "set_shadow_filter" cls sig => cls -> sig+set_shadow_filter = runMethod @"set_shadow_filter"++set_shadow_gradient_length ::+                             Method "set_shadow_gradient_length" cls sig => cls -> sig+set_shadow_gradient_length+  = runMethod @"set_shadow_gradient_length"++set_shadow_mode :: Method "set_shadow_mode" cls sig => cls -> sig+set_shadow_mode = runMethod @"set_shadow_mode"++set_shadow_reverse_cull_face ::+                               Method "set_shadow_reverse_cull_face" cls sig => cls -> sig+set_shadow_reverse_cull_face+  = runMethod @"set_shadow_reverse_cull_face"++set_shadow_size :: Method "set_shadow_size" cls sig => cls -> sig+set_shadow_size = runMethod @"set_shadow_size"++set_shadow_smooth ::+                    Method "set_shadow_smooth" cls sig => cls -> sig+set_shadow_smooth = runMethod @"set_shadow_smooth"++set_shape :: Method "set_shape" cls sig => cls -> sig+set_shape = runMethod @"set_shape"++set_shape_centered ::+                     Method "set_shape_centered" cls sig => cls -> sig+set_shape_centered = runMethod @"set_shape_centered"++set_shape_rid :: Method "set_shape_rid" cls sig => cls -> sig+set_shape_rid = runMethod @"set_shape_rid"++set_shape_visible ::+                    Method "set_shape_visible" cls sig => cls -> sig+set_shape_visible = runMethod @"set_shape_visible"++set_sharp_limit :: Method "set_sharp_limit" cls sig => cls -> sig+set_sharp_limit = runMethod @"set_sharp_limit"++set_shift :: Method "set_shift" cls sig => cls -> sig+set_shift = runMethod @"set_shift"++set_shortcut :: Method "set_shortcut" cls sig => cls -> sig+set_shortcut = runMethod @"set_shortcut"++set_show_close_button ::+                        Method "set_show_close_button" cls sig => cls -> sig+set_show_close_button = runMethod @"set_show_close_button"++set_show_hidden_files ::+                        Method "set_show_hidden_files" cls sig => cls -> sig+set_show_hidden_files = runMethod @"set_show_hidden_files"++set_show_line_numbers ::+                        Method "set_show_line_numbers" cls sig => cls -> sig+set_show_line_numbers = runMethod @"set_show_line_numbers"++set_side :: Method "set_side" cls sig => cls -> sig+set_side = runMethod @"set_side"++set_sidechain :: Method "set_sidechain" cls sig => cls -> sig+set_sidechain = runMethod @"set_sidechain"++set_sides :: Method "set_sides" cls sig => cls -> sig+set_sides = runMethod @"set_sides"++set_signal :: Method "set_signal" cls sig => cls -> sig+set_signal = runMethod @"set_signal"++set_simulation_precision ::+                           Method "set_simulation_precision" cls sig => cls -> sig+set_simulation_precision = runMethod @"set_simulation_precision"++set_singleton :: Method "set_singleton" cls sig => cls -> sig+set_singleton = runMethod @"set_singleton"++set_size :: Method "set_size" cls sig => cls -> sig+set_size = runMethod @"set_size"++set_size_override ::+                    Method "set_size_override" cls sig => cls -> sig+set_size_override = runMethod @"set_size_override"++set_size_override_stretch ::+                            Method "set_size_override_stretch" cls sig => cls -> sig+set_size_override_stretch = runMethod @"set_size_override_stretch"++set_skeleton :: Method "set_skeleton" cls sig => cls -> sig+set_skeleton = runMethod @"set_skeleton"++set_skeleton_path ::+                    Method "set_skeleton_path" cls sig => cls -> sig+set_skeleton_path = runMethod @"set_skeleton_path"++set_sky :: Method "set_sky" cls sig => cls -> sig+set_sky = runMethod @"set_sky"++set_sky_curve :: Method "set_sky_curve" cls sig => cls -> sig+set_sky_curve = runMethod @"set_sky_curve"++set_sky_custom_fov ::+                     Method "set_sky_custom_fov" cls sig => cls -> sig+set_sky_custom_fov = runMethod @"set_sky_custom_fov"++set_sky_energy :: Method "set_sky_energy" cls sig => cls -> sig+set_sky_energy = runMethod @"set_sky_energy"++set_sky_horizon_color ::+                        Method "set_sky_horizon_color" cls sig => cls -> sig+set_sky_horizon_color = runMethod @"set_sky_horizon_color"++set_sky_top_color ::+                    Method "set_sky_top_color" cls sig => cls -> sig+set_sky_top_color = runMethod @"set_sky_top_color"++set_sleep_state :: Method "set_sleep_state" cls sig => cls -> sig+set_sleep_state = runMethod @"set_sleep_state"++set_sleeping :: Method "set_sleeping" cls sig => cls -> sig+set_sleeping = runMethod @"set_sleeping"++set_slips_on_slope ::+                     Method "set_slips_on_slope" cls sig => cls -> sig+set_slips_on_slope = runMethod @"set_slips_on_slope"++set_slot :: Method "set_slot" cls sig => cls -> sig+set_slot = runMethod @"set_slot"++set_smooth_faces :: Method "set_smooth_faces" cls sig => cls -> sig+set_smooth_faces = runMethod @"set_smooth_faces"++set_smooth_scroll_enable ::+                           Method "set_smooth_scroll_enable" cls sig => cls -> sig+set_smooth_scroll_enable = runMethod @"set_smooth_scroll_enable"++set_snap :: Method "set_snap" cls sig => cls -> sig+set_snap = runMethod @"set_snap"++set_snap_controls_to_pixels ::+                              Method "set_snap_controls_to_pixels" cls sig => cls -> sig+set_snap_controls_to_pixels+  = runMethod @"set_snap_controls_to_pixels"++set_soft_clip_db :: Method "set_soft_clip_db" cls sig => cls -> sig+set_soft_clip_db = runMethod @"set_soft_clip_db"++set_soft_clip_ratio ::+                      Method "set_soft_clip_ratio" cls sig => cls -> sig+set_soft_clip_ratio = runMethod @"set_soft_clip_ratio"++set_softness :: Method "set_softness" cls sig => cls -> sig+set_softness = runMethod @"set_softness"++set_solver_priority ::+                      Method "set_solver_priority" cls sig => cls -> sig+set_solver_priority = runMethod @"set_solver_priority"++set_sort_enabled :: Method "set_sort_enabled" cls sig => cls -> sig+set_sort_enabled = runMethod @"set_sort_enabled"++set_source :: Method "set_source" cls sig => cls -> sig+set_source = runMethod @"set_source"++set_source_code :: Method "set_source_code" cls sig => cls -> sig+set_source_code = runMethod @"set_source_code"++set_space_override_mode ::+                          Method "set_space_override_mode" cls sig => cls -> sig+set_space_override_mode = runMethod @"set_space_override_mode"++set_spacing :: Method "set_spacing" cls sig => cls -> sig+set_spacing = runMethod @"set_spacing"++set_spatial_node :: Method "set_spatial_node" cls sig => cls -> sig+set_spatial_node = runMethod @"set_spatial_node"++set_specular :: Method "set_specular" cls sig => cls -> sig+set_specular = runMethod @"set_specular"++set_specular_mode ::+                    Method "set_specular_mode" cls sig => cls -> sig+set_specular_mode = runMethod @"set_specular_mode"++set_speed :: Method "set_speed" cls sig => cls -> sig+set_speed = runMethod @"set_speed"++set_speed_scale :: Method "set_speed_scale" cls sig => cls -> sig+set_speed_scale = runMethod @"set_speed_scale"++set_spin_degrees :: Method "set_spin_degrees" cls sig => cls -> sig+set_spin_degrees = runMethod @"set_spin_degrees"++set_spin_sides :: Method "set_spin_sides" cls sig => cls -> sig+set_spin_sides = runMethod @"set_spin_sides"++set_split_offset :: Method "set_split_offset" cls sig => cls -> sig+set_split_offset = runMethod @"set_split_offset"++set_splits :: Method "set_splits" cls sig => cls -> sig+set_splits = runMethod @"set_splits"++set_spread :: Method "set_spread" cls sig => cls -> sig+set_spread = runMethod @"set_spread"++set_sprite_frames ::+                    Method "set_sprite_frames" cls sig => cls -> sig+set_sprite_frames = runMethod @"set_sprite_frames"++set_ssao_ao_channel_affect ::+                             Method "set_ssao_ao_channel_affect" cls sig => cls -> sig+set_ssao_ao_channel_affect+  = runMethod @"set_ssao_ao_channel_affect"++set_ssao_bias :: Method "set_ssao_bias" cls sig => cls -> sig+set_ssao_bias = runMethod @"set_ssao_bias"++set_ssao_blur :: Method "set_ssao_blur" cls sig => cls -> sig+set_ssao_blur = runMethod @"set_ssao_blur"++set_ssao_color :: Method "set_ssao_color" cls sig => cls -> sig+set_ssao_color = runMethod @"set_ssao_color"++set_ssao_direct_light_affect ::+                               Method "set_ssao_direct_light_affect" cls sig => cls -> sig+set_ssao_direct_light_affect+  = runMethod @"set_ssao_direct_light_affect"++set_ssao_edge_sharpness ::+                          Method "set_ssao_edge_sharpness" cls sig => cls -> sig+set_ssao_edge_sharpness = runMethod @"set_ssao_edge_sharpness"++set_ssao_enabled :: Method "set_ssao_enabled" cls sig => cls -> sig+set_ssao_enabled = runMethod @"set_ssao_enabled"++set_ssao_intensity ::+                     Method "set_ssao_intensity" cls sig => cls -> sig+set_ssao_intensity = runMethod @"set_ssao_intensity"++set_ssao_intensity2 ::+                      Method "set_ssao_intensity2" cls sig => cls -> sig+set_ssao_intensity2 = runMethod @"set_ssao_intensity2"++set_ssao_quality :: Method "set_ssao_quality" cls sig => cls -> sig+set_ssao_quality = runMethod @"set_ssao_quality"++set_ssao_radius :: Method "set_ssao_radius" cls sig => cls -> sig+set_ssao_radius = runMethod @"set_ssao_radius"++set_ssao_radius2 :: Method "set_ssao_radius2" cls sig => cls -> sig+set_ssao_radius2 = runMethod @"set_ssao_radius2"++set_ssr_depth_tolerance ::+                          Method "set_ssr_depth_tolerance" cls sig => cls -> sig+set_ssr_depth_tolerance = runMethod @"set_ssr_depth_tolerance"++set_ssr_enabled :: Method "set_ssr_enabled" cls sig => cls -> sig+set_ssr_enabled = runMethod @"set_ssr_enabled"++set_ssr_fade_in :: Method "set_ssr_fade_in" cls sig => cls -> sig+set_ssr_fade_in = runMethod @"set_ssr_fade_in"++set_ssr_fade_out :: Method "set_ssr_fade_out" cls sig => cls -> sig+set_ssr_fade_out = runMethod @"set_ssr_fade_out"++set_ssr_max_steps ::+                    Method "set_ssr_max_steps" cls sig => cls -> sig+set_ssr_max_steps = runMethod @"set_ssr_max_steps"++set_ssr_rough :: Method "set_ssr_rough" cls sig => cls -> sig+set_ssr_rough = runMethod @"set_ssr_rough"++set_start_node :: Method "set_start_node" cls sig => cls -> sig+set_start_node = runMethod @"set_start_node"++set_state :: Method "set_state" cls sig => cls -> sig+set_state = runMethod @"set_state"++set_steering :: Method "set_steering" cls sig => cls -> sig+set_steering = runMethod @"set_steering"++set_step :: Method "set_step" cls sig => cls -> sig+set_step = runMethod @"set_step"++set_steps :: Method "set_steps" cls sig => cls -> sig+set_steps = runMethod @"set_steps"++set_stereo :: Method "set_stereo" cls sig => cls -> sig+set_stereo = runMethod @"set_stereo"++set_stiffness :: Method "set_stiffness" cls sig => cls -> sig+set_stiffness = runMethod @"set_stiffness"++set_storage :: Method "set_storage" cls sig => cls -> sig+set_storage = runMethod @"set_storage"++set_stream :: Method "set_stream" cls sig => cls -> sig+set_stream = runMethod @"set_stream"++set_stream_paused ::+                    Method "set_stream_paused" cls sig => cls -> sig+set_stream_paused = runMethod @"set_stream_paused"++set_stream_peer :: Method "set_stream_peer" cls sig => cls -> sig+set_stream_peer = runMethod @"set_stream_peer"++set_stream_position ::+                      Method "set_stream_position" cls sig => cls -> sig+set_stream_position = runMethod @"set_stream_position"++set_stretch :: Method "set_stretch" cls sig => cls -> sig+set_stretch = runMethod @"set_stretch"++set_stretch_margin ::+                     Method "set_stretch_margin" cls sig => cls -> sig+set_stretch_margin = runMethod @"set_stretch_margin"++set_stretch_mode :: Method "set_stretch_mode" cls sig => cls -> sig+set_stretch_mode = runMethod @"set_stretch_mode"++set_stretch_ratio ::+                    Method "set_stretch_ratio" cls sig => cls -> sig+set_stretch_ratio = runMethod @"set_stretch_ratio"++set_stretch_shrink ::+                     Method "set_stretch_shrink" cls sig => cls -> sig+set_stretch_shrink = runMethod @"set_stretch_shrink"++set_stylebox :: Method "set_stylebox" cls sig => cls -> sig+set_stylebox = runMethod @"set_stylebox"++set_subdiv :: Method "set_subdiv" cls sig => cls -> sig+set_subdiv = runMethod @"set_subdiv"++set_subdivide_depth ::+                      Method "set_subdivide_depth" cls sig => cls -> sig+set_subdivide_depth = runMethod @"set_subdivide_depth"++set_subdivide_height ::+                       Method "set_subdivide_height" cls sig => cls -> sig+set_subdivide_height = runMethod @"set_subdivide_height"++set_subdivide_width ::+                      Method "set_subdivide_width" cls sig => cls -> sig+set_subdivide_width = runMethod @"set_subdivide_width"++set_submenu_popup_delay ::+                          Method "set_submenu_popup_delay" cls sig => cls -> sig+set_submenu_popup_delay = runMethod @"set_submenu_popup_delay"++set_subsurface_scattering_strength ::+                                     Method "set_subsurface_scattering_strength" cls sig =>+                                     cls -> sig+set_subsurface_scattering_strength+  = runMethod @"set_subsurface_scattering_strength"++set_suffix :: Method "set_suffix" cls sig => cls -> sig+set_suffix = runMethod @"set_suffix"++set_sun_angle_max ::+                    Method "set_sun_angle_max" cls sig => cls -> sig+set_sun_angle_max = runMethod @"set_sun_angle_max"++set_sun_angle_min ::+                    Method "set_sun_angle_min" cls sig => cls -> sig+set_sun_angle_min = runMethod @"set_sun_angle_min"++set_sun_color :: Method "set_sun_color" cls sig => cls -> sig+set_sun_color = runMethod @"set_sun_color"++set_sun_curve :: Method "set_sun_curve" cls sig => cls -> sig+set_sun_curve = runMethod @"set_sun_curve"++set_sun_energy :: Method "set_sun_energy" cls sig => cls -> sig+set_sun_energy = runMethod @"set_sun_energy"++set_sun_latitude :: Method "set_sun_latitude" cls sig => cls -> sig+set_sun_latitude = runMethod @"set_sun_latitude"++set_sun_longitude ::+                    Method "set_sun_longitude" cls sig => cls -> sig+set_sun_longitude = runMethod @"set_sun_longitude"++set_surface_material ::+                       Method "set_surface_material" cls sig => cls -> sig+set_surface_material = runMethod @"set_surface_material"++set_surround :: Method "set_surround" cls sig => cls -> sig+set_surround = runMethod @"set_surround"++set_suspension_max_force ::+                           Method "set_suspension_max_force" cls sig => cls -> sig+set_suspension_max_force = runMethod @"set_suspension_max_force"++set_suspension_rest_length ::+                             Method "set_suspension_rest_length" cls sig => cls -> sig+set_suspension_rest_length+  = runMethod @"set_suspension_rest_length"++set_suspension_stiffness ::+                           Method "set_suspension_stiffness" cls sig => cls -> sig+set_suspension_stiffness = runMethod @"set_suspension_stiffness"++set_suspension_travel ::+                        Method "set_suspension_travel" cls sig => cls -> sig+set_suspension_travel = runMethod @"set_suspension_travel"++set_switch_mode :: Method "set_switch_mode" cls sig => cls -> sig+set_switch_mode = runMethod @"set_switch_mode"++set_symbol_prefix ::+                    Method "set_symbol_prefix" cls sig => cls -> sig+set_symbol_prefix = runMethod @"set_symbol_prefix"++set_sync_to_physics ::+                      Method "set_sync_to_physics" cls sig => cls -> sig+set_sync_to_physics = runMethod @"set_sync_to_physics"++set_syntax_coloring ::+                      Method "set_syntax_coloring" cls sig => cls -> sig+set_syntax_coloring = runMethod @"set_syntax_coloring"++set_tab_align :: Method "set_tab_align" cls sig => cls -> sig+set_tab_align = runMethod @"set_tab_align"++set_tab_close_display_policy ::+                               Method "set_tab_close_display_policy" cls sig => cls -> sig+set_tab_close_display_policy+  = runMethod @"set_tab_close_display_policy"++set_tab_disabled :: Method "set_tab_disabled" cls sig => cls -> sig+set_tab_disabled = runMethod @"set_tab_disabled"++set_tab_icon :: Method "set_tab_icon" cls sig => cls -> sig+set_tab_icon = runMethod @"set_tab_icon"++set_tab_size :: Method "set_tab_size" cls sig => cls -> sig+set_tab_size = runMethod @"set_tab_size"++set_tab_title :: Method "set_tab_title" cls sig => cls -> sig+set_tab_title = runMethod @"set_tab_title"++set_table_column_expand ::+                          Method "set_table_column_expand" cls sig => cls -> sig+set_table_column_expand = runMethod @"set_table_column_expand"++set_tabs_rearrange_group ::+                           Method "set_tabs_rearrange_group" cls sig => cls -> sig+set_tabs_rearrange_group = runMethod @"set_tabs_rearrange_group"++set_tabs_visible :: Method "set_tabs_visible" cls sig => cls -> sig+set_tabs_visible = runMethod @"set_tabs_visible"++set_tangent :: Method "set_tangent" cls sig => cls -> sig+set_tangent = runMethod @"set_tangent"++set_tap1_active :: Method "set_tap1_active" cls sig => cls -> sig+set_tap1_active = runMethod @"set_tap1_active"++set_tap1_delay_ms ::+                    Method "set_tap1_delay_ms" cls sig => cls -> sig+set_tap1_delay_ms = runMethod @"set_tap1_delay_ms"++set_tap1_level_db ::+                    Method "set_tap1_level_db" cls sig => cls -> sig+set_tap1_level_db = runMethod @"set_tap1_level_db"++set_tap1_pan :: Method "set_tap1_pan" cls sig => cls -> sig+set_tap1_pan = runMethod @"set_tap1_pan"++set_tap2_active :: Method "set_tap2_active" cls sig => cls -> sig+set_tap2_active = runMethod @"set_tap2_active"++set_tap2_delay_ms ::+                    Method "set_tap2_delay_ms" cls sig => cls -> sig+set_tap2_delay_ms = runMethod @"set_tap2_delay_ms"++set_tap2_level_db ::+                    Method "set_tap2_level_db" cls sig => cls -> sig+set_tap2_level_db = runMethod @"set_tap2_level_db"++set_tap2_pan :: Method "set_tap2_pan" cls sig => cls -> sig+set_tap2_pan = runMethod @"set_tap2_pan"++set_target :: Method "set_target" cls sig => cls -> sig+set_target = runMethod @"set_target"++set_target_fps :: Method "set_target_fps" cls sig => cls -> sig+set_target_fps = runMethod @"set_target_fps"++set_target_node :: Method "set_target_node" cls sig => cls -> sig+set_target_node = runMethod @"set_target_node"++set_target_path :: Method "set_target_path" cls sig => cls -> sig+set_target_path = runMethod @"set_target_path"++set_target_peer :: Method "set_target_peer" cls sig => cls -> sig+set_target_peer = runMethod @"set_target_peer"++set_target_transform ::+                       Method "set_target_transform" cls sig => cls -> sig+set_target_transform = runMethod @"set_target_transform"++set_text :: Method "set_text" cls sig => cls -> sig+set_text = runMethod @"set_text"++set_text_align :: Method "set_text_align" cls sig => cls -> sig+set_text_align = runMethod @"set_text_align"++set_texture :: Method "set_texture" cls sig => cls -> sig+set_texture = runMethod @"set_texture"++set_texture_mode :: Method "set_texture_mode" cls sig => cls -> sig+set_texture_mode = runMethod @"set_texture_mode"++set_texture_offset ::+                     Method "set_texture_offset" cls sig => cls -> sig+set_texture_offset = runMethod @"set_texture_offset"++set_texture_pressed ::+                      Method "set_texture_pressed" cls sig => cls -> sig+set_texture_pressed = runMethod @"set_texture_pressed"++set_texture_rotation ::+                       Method "set_texture_rotation" cls sig => cls -> sig+set_texture_rotation = runMethod @"set_texture_rotation"++set_texture_rotation_degrees ::+                               Method "set_texture_rotation_degrees" cls sig => cls -> sig+set_texture_rotation_degrees+  = runMethod @"set_texture_rotation_degrees"++set_texture_scale ::+                    Method "set_texture_scale" cls sig => cls -> sig+set_texture_scale = runMethod @"set_texture_scale"++set_texture_size :: Method "set_texture_size" cls sig => cls -> sig+set_texture_size = runMethod @"set_texture_size"++set_texture_type :: Method "set_texture_type" cls sig => cls -> sig+set_texture_type = runMethod @"set_texture_type"++set_theme :: Method "set_theme" cls sig => cls -> sig+set_theme = runMethod @"set_theme"++set_thickness :: Method "set_thickness" cls sig => cls -> sig+set_thickness = runMethod @"set_thickness"++set_thread_name :: Method "set_thread_name" cls sig => cls -> sig+set_thread_name = runMethod @"set_thread_name"++set_threshold :: Method "set_threshold" cls sig => cls -> sig+set_threshold = runMethod @"set_threshold"++set_threshold_db :: Method "set_threshold_db" cls sig => cls -> sig+set_threshold_db = runMethod @"set_threshold_db"++set_ticks :: Method "set_ticks" cls sig => cls -> sig+set_ticks = runMethod @"set_ticks"++set_ticks_on_borders ::+                       Method "set_ticks_on_borders" cls sig => cls -> sig+set_ticks_on_borders = runMethod @"set_ticks_on_borders"++set_tile_origin :: Method "set_tile_origin" cls sig => cls -> sig+set_tile_origin = runMethod @"set_tile_origin"++set_tileset :: Method "set_tileset" cls sig => cls -> sig+set_tileset = runMethod @"set_tileset"++set_time_left :: Method "set_time_left" cls sig => cls -> sig+set_time_left = runMethod @"set_time_left"++set_time_pullout :: Method "set_time_pullout" cls sig => cls -> sig+set_time_pullout = runMethod @"set_time_pullout"++set_time_scale :: Method "set_time_scale" cls sig => cls -> sig+set_time_scale = runMethod @"set_time_scale"++set_timer_process_mode ::+                         Method "set_timer_process_mode" cls sig => cls -> sig+set_timer_process_mode = runMethod @"set_timer_process_mode"++set_tint_over :: Method "set_tint_over" cls sig => cls -> sig+set_tint_over = runMethod @"set_tint_over"++set_tint_progress ::+                    Method "set_tint_progress" cls sig => cls -> sig+set_tint_progress = runMethod @"set_tint_progress"++set_tint_under :: Method "set_tint_under" cls sig => cls -> sig+set_tint_under = runMethod @"set_tint_under"++set_tip_bone :: Method "set_tip_bone" cls sig => cls -> sig+set_tip_bone = runMethod @"set_tip_bone"++set_title :: Method "set_title" cls sig => cls -> sig+set_title = runMethod @"set_title"++set_to_cell_xform ::+                    Method "set_to_cell_xform" cls sig => cls -> sig+set_to_cell_xform = runMethod @"set_to_cell_xform"++set_toggle_mode :: Method "set_toggle_mode" cls sig => cls -> sig+set_toggle_mode = runMethod @"set_toggle_mode"++set_tonemap_auto_exposure ::+                            Method "set_tonemap_auto_exposure" cls sig => cls -> sig+set_tonemap_auto_exposure = runMethod @"set_tonemap_auto_exposure"++set_tonemap_auto_exposure_grey ::+                                 Method "set_tonemap_auto_exposure_grey" cls sig => cls -> sig+set_tonemap_auto_exposure_grey+  = runMethod @"set_tonemap_auto_exposure_grey"++set_tonemap_auto_exposure_max ::+                                Method "set_tonemap_auto_exposure_max" cls sig => cls -> sig+set_tonemap_auto_exposure_max+  = runMethod @"set_tonemap_auto_exposure_max"++set_tonemap_auto_exposure_min ::+                                Method "set_tonemap_auto_exposure_min" cls sig => cls -> sig+set_tonemap_auto_exposure_min+  = runMethod @"set_tonemap_auto_exposure_min"++set_tonemap_auto_exposure_speed ::+                                  Method "set_tonemap_auto_exposure_speed" cls sig => cls -> sig+set_tonemap_auto_exposure_speed+  = runMethod @"set_tonemap_auto_exposure_speed"++set_tonemap_exposure ::+                       Method "set_tonemap_exposure" cls sig => cls -> sig+set_tonemap_exposure = runMethod @"set_tonemap_exposure"++set_tonemap_white ::+                    Method "set_tonemap_white" cls sig => cls -> sig+set_tonemap_white = runMethod @"set_tonemap_white"++set_tonemapper :: Method "set_tonemapper" cls sig => cls -> sig+set_tonemapper = runMethod @"set_tonemapper"++set_tooltip :: Method "set_tooltip" cls sig => cls -> sig+set_tooltip = runMethod @"set_tooltip"++set_top_radius :: Method "set_top_radius" cls sig => cls -> sig+set_top_radius = runMethod @"set_top_radius"++set_total_mass :: Method "set_total_mass" cls sig => cls -> sig+set_total_mass = runMethod @"set_total_mass"++set_track_physics_step ::+                         Method "set_track_physics_step" cls sig => cls -> sig+set_track_physics_step = runMethod @"set_track_physics_step"++set_trail_color_modifier ::+                           Method "set_trail_color_modifier" cls sig => cls -> sig+set_trail_color_modifier = runMethod @"set_trail_color_modifier"++set_trail_divisor ::+                    Method "set_trail_divisor" cls sig => cls -> sig+set_trail_divisor = runMethod @"set_trail_divisor"++set_trail_size_modifier ::+                          Method "set_trail_size_modifier" cls sig => cls -> sig+set_trail_size_modifier = runMethod @"set_trail_size_modifier"++set_transfer_channel ::+                       Method "set_transfer_channel" cls sig => cls -> sig+set_transfer_channel = runMethod @"set_transfer_channel"++set_transfer_mode ::+                    Method "set_transfer_mode" cls sig => cls -> sig+set_transfer_mode = runMethod @"set_transfer_mode"++set_transform :: Method "set_transform" cls sig => cls -> sig+set_transform = runMethod @"set_transform"++set_transform_format ::+                       Method "set_transform_format" cls sig => cls -> sig+set_transform_format = runMethod @"set_transform_format"++set_translation :: Method "set_translation" cls sig => cls -> sig+set_translation = runMethod @"set_translation"++set_transmission :: Method "set_transmission" cls sig => cls -> sig+set_transmission = runMethod @"set_transmission"++set_transparent_background ::+                             Method "set_transparent_background" cls sig => cls -> sig+set_transparent_background+  = runMethod @"set_transparent_background"++set_tree_root :: Method "set_tree_root" cls sig => cls -> sig+set_tree_root = runMethod @"set_tree_root"++set_tween_process_mode ::+                         Method "set_tween_process_mode" cls sig => cls -> sig+set_tween_process_mode = runMethod @"set_tween_process_mode"++set_typed :: Method "set_typed" cls sig => cls -> sig+set_typed = runMethod @"set_typed"++set_under_texture ::+                    Method "set_under_texture" cls sig => cls -> sig+set_under_texture = runMethod @"set_under_texture"++set_underline_mode ::+                     Method "set_underline_mode" cls sig => cls -> sig+set_underline_mode = runMethod @"set_underline_mode"++set_unicode :: Method "set_unicode" cls sig => cls -> sig+set_unicode = runMethod @"set_unicode"++set_uniform_name :: Method "set_uniform_name" cls sig => cls -> sig+set_uniform_name = runMethod @"set_uniform_name"++set_unit_db :: Method "set_unit_db" cls sig => cls -> sig+set_unit_db = runMethod @"set_unit_db"++set_unit_offset :: Method "set_unit_offset" cls sig => cls -> sig+set_unit_offset = runMethod @"set_unit_offset"++set_unit_size :: Method "set_unit_size" cls sig => cls -> sig+set_unit_size = runMethod @"set_unit_size"++set_up_vector :: Method "set_up_vector" cls sig => cls -> sig+set_up_vector = runMethod @"set_up_vector"++set_up_vector_enabled ::+                        Method "set_up_vector_enabled" cls sig => cls -> sig+set_up_vector_enabled = runMethod @"set_up_vector_enabled"++set_update_mode :: Method "set_update_mode" cls sig => cls -> sig+set_update_mode = runMethod @"set_update_mode"++set_update_position ::+                      Method "set_update_position" cls sig => cls -> sig+set_update_position = runMethod @"set_update_position"++set_update_rotation ::+                      Method "set_update_rotation" cls sig => cls -> sig+set_update_rotation = runMethod @"set_update_rotation"++set_update_scale :: Method "set_update_scale" cls sig => cls -> sig+set_update_scale = runMethod @"set_update_scale"++set_uppercase :: Method "set_uppercase" cls sig => cls -> sig+set_uppercase = runMethod @"set_uppercase"++set_usage :: Method "set_usage" cls sig => cls -> sig+set_usage = runMethod @"set_usage"++set_use_arvr :: Method "set_use_arvr" cls sig => cls -> sig+set_use_arvr = runMethod @"set_use_arvr"++set_use_as_steering ::+                      Method "set_use_as_steering" cls sig => cls -> sig+set_use_as_steering = runMethod @"set_use_as_steering"++set_use_as_traction ::+                      Method "set_use_as_traction" cls sig => cls -> sig+set_use_as_traction = runMethod @"set_use_as_traction"++set_use_bbcode :: Method "set_use_bbcode" cls sig => cls -> sig+set_use_bbcode = runMethod @"set_use_bbcode"++set_use_collision ::+                    Method "set_use_collision" cls sig => cls -> sig+set_use_collision = runMethod @"set_use_collision"++set_use_continuous_collision_detection ::+                                         Method "set_use_continuous_collision_detection" cls sig =>+                                         cls -> sig+set_use_continuous_collision_detection+  = runMethod @"set_use_continuous_collision_detection"++set_use_custom_integrator ::+                            Method "set_use_custom_integrator" cls sig => cls -> sig+set_use_custom_integrator = runMethod @"set_use_custom_integrator"++set_use_default_args ::+                       Method "set_use_default_args" cls sig => cls -> sig+set_use_default_args = runMethod @"set_use_default_args"++set_use_file_access_save_and_swap ::+                                    Method "set_use_file_access_save_and_swap" cls sig => cls -> sig+set_use_file_access_save_and_swap+  = runMethod @"set_use_file_access_save_and_swap"++set_use_filter :: Method "set_use_filter" cls sig => cls -> sig+set_use_filter = runMethod @"set_use_filter"++set_use_font_oversampling ::+                            Method "set_use_font_oversampling" cls sig => cls -> sig+set_use_font_oversampling = runMethod @"set_use_font_oversampling"++set_use_global_coordinates ::+                             Method "set_use_global_coordinates" cls sig => cls -> sig+set_use_global_coordinates+  = runMethod @"set_use_global_coordinates"++set_use_local_coordinates ::+                            Method "set_use_local_coordinates" cls sig => cls -> sig+set_use_local_coordinates = runMethod @"set_use_local_coordinates"++set_use_magnet :: Method "set_use_magnet" cls sig => cls -> sig+set_use_magnet = runMethod @"set_use_magnet"++set_use_mipmaps :: Method "set_use_mipmaps" cls sig => cls -> sig+set_use_mipmaps = runMethod @"set_use_mipmaps"++set_use_own_world ::+                    Method "set_use_own_world" cls sig => cls -> sig+set_use_own_world = runMethod @"set_use_own_world"++set_use_parent_material ::+                          Method "set_use_parent_material" cls sig => cls -> sig+set_use_parent_material = runMethod @"set_use_parent_material"++set_use_reverb_bus ::+                     Method "set_use_reverb_bus" cls sig => cls -> sig+set_use_reverb_bus = runMethod @"set_use_reverb_bus"++set_use_rounded_values ::+                         Method "set_use_rounded_values" cls sig => cls -> sig+set_use_rounded_values = runMethod @"set_use_rounded_values"++set_use_snap :: Method "set_use_snap" cls sig => cls -> sig+set_use_snap = runMethod @"set_use_snap"++set_use_sync :: Method "set_use_sync" cls sig => cls -> sig+set_use_sync = runMethod @"set_use_sync"++set_use_threads :: Method "set_use_threads" cls sig => cls -> sig+set_use_threads = runMethod @"set_use_threads"++set_use_top_left :: Method "set_use_top_left" cls sig => cls -> sig+set_use_top_left = runMethod @"set_use_top_left"++set_use_vsync :: Method "set_use_vsync" cls sig => cls -> sig+set_use_vsync = runMethod @"set_use_vsync"++set_uv :: Method "set_uv" cls sig => cls -> sig+set_uv = runMethod @"set_uv"++set_uv1_offset :: Method "set_uv1_offset" cls sig => cls -> sig+set_uv1_offset = runMethod @"set_uv1_offset"++set_uv1_scale :: Method "set_uv1_scale" cls sig => cls -> sig+set_uv1_scale = runMethod @"set_uv1_scale"++set_uv1_triplanar_blend_sharpness ::+                                    Method "set_uv1_triplanar_blend_sharpness" cls sig => cls -> sig+set_uv1_triplanar_blend_sharpness+  = runMethod @"set_uv1_triplanar_blend_sharpness"++set_uv2 :: Method "set_uv2" cls sig => cls -> sig+set_uv2 = runMethod @"set_uv2"++set_uv2_offset :: Method "set_uv2_offset" cls sig => cls -> sig+set_uv2_offset = runMethod @"set_uv2_offset"++set_uv2_scale :: Method "set_uv2_scale" cls sig => cls -> sig+set_uv2_scale = runMethod @"set_uv2_scale"++set_uv2_triplanar_blend_sharpness ::+                                    Method "set_uv2_triplanar_blend_sharpness" cls sig => cls -> sig+set_uv2_triplanar_blend_sharpness+  = runMethod @"set_uv2_triplanar_blend_sharpness"++set_v_axis_stretch_mode ::+                          Method "set_v_axis_stretch_mode" cls sig => cls -> sig+set_v_axis_stretch_mode = runMethod @"set_v_axis_stretch_mode"++set_v_drag_enabled ::+                     Method "set_v_drag_enabled" cls sig => cls -> sig+set_v_drag_enabled = runMethod @"set_v_drag_enabled"++set_v_frames :: Method "set_v_frames" cls sig => cls -> sig+set_v_frames = runMethod @"set_v_frames"++set_v_grow_direction ::+                       Method "set_v_grow_direction" cls sig => cls -> sig+set_v_grow_direction = runMethod @"set_v_grow_direction"++set_v_offset :: Method "set_v_offset" cls sig => cls -> sig+set_v_offset = runMethod @"set_v_offset"++set_v_scroll :: Method "set_v_scroll" cls sig => cls -> sig+set_v_scroll = runMethod @"set_v_scroll"++set_v_scroll_speed ::+                     Method "set_v_scroll_speed" cls sig => cls -> sig+set_v_scroll_speed = runMethod @"set_v_scroll_speed"++set_v_size_flags :: Method "set_v_size_flags" cls sig => cls -> sig+set_v_size_flags = runMethod @"set_v_size_flags"++set_validate :: Method "set_validate" cls sig => cls -> sig+set_validate = runMethod @"set_validate"++set_valign :: Method "set_valign" cls sig => cls -> sig+set_valign = runMethod @"set_valign"++set_value :: Method "set_value" cls sig => cls -> sig+set_value = runMethod @"set_value"++set_value_label :: Method "set_value_label" cls sig => cls -> sig+set_value_label = runMethod @"set_value_label"++set_var_name :: Method "set_var_name" cls sig => cls -> sig+set_var_name = runMethod @"set_var_name"++set_var_type :: Method "set_var_type" cls sig => cls -> sig+set_var_type = runMethod @"set_var_type"++set_variable :: Method "set_variable" cls sig => cls -> sig+set_variable = runMethod @"set_variable"++set_variable_default_value ::+                             Method "set_variable_default_value" cls sig => cls -> sig+set_variable_default_value+  = runMethod @"set_variable_default_value"++set_variable_export ::+                      Method "set_variable_export" cls sig => cls -> sig+set_variable_export = runMethod @"set_variable_export"++set_variable_info ::+                    Method "set_variable_info" cls sig => cls -> sig+set_variable_info = runMethod @"set_variable_info"++set_verify_ssl_enabled ::+                         Method "set_verify_ssl_enabled" cls sig => cls -> sig+set_verify_ssl_enabled = runMethod @"set_verify_ssl_enabled"++set_vertex :: Method "set_vertex" cls sig => cls -> sig+set_vertex = runMethod @"set_vertex"++set_vertex_bones :: Method "set_vertex_bones" cls sig => cls -> sig+set_vertex_bones = runMethod @"set_vertex_bones"++set_vertex_color :: Method "set_vertex_color" cls sig => cls -> sig+set_vertex_color = runMethod @"set_vertex_color"++set_vertex_colors ::+                    Method "set_vertex_colors" cls sig => cls -> sig+set_vertex_colors = runMethod @"set_vertex_colors"++set_vertex_meta :: Method "set_vertex_meta" cls sig => cls -> sig+set_vertex_meta = runMethod @"set_vertex_meta"++set_vertex_normal ::+                    Method "set_vertex_normal" cls sig => cls -> sig+set_vertex_normal = runMethod @"set_vertex_normal"++set_vertex_tangent ::+                     Method "set_vertex_tangent" cls sig => cls -> sig+set_vertex_tangent = runMethod @"set_vertex_tangent"++set_vertex_uv :: Method "set_vertex_uv" cls sig => cls -> sig+set_vertex_uv = runMethod @"set_vertex_uv"++set_vertex_uv2 :: Method "set_vertex_uv2" cls sig => cls -> sig+set_vertex_uv2 = runMethod @"set_vertex_uv2"++set_vertex_weights ::+                     Method "set_vertex_weights" cls sig => cls -> sig+set_vertex_weights = runMethod @"set_vertex_weights"++set_vertical :: Method "set_vertical" cls sig => cls -> sig+set_vertical = runMethod @"set_vertical"++set_vertices :: Method "set_vertices" cls sig => cls -> sig+set_vertices = runMethod @"set_vertices"++set_verts_per_poly ::+                     Method "set_verts_per_poly" cls sig => cls -> sig+set_verts_per_poly = runMethod @"set_verts_per_poly"++set_vflip :: Method "set_vflip" cls sig => cls -> sig+set_vflip = runMethod @"set_vflip"++set_vframes :: Method "set_vframes" cls sig => cls -> sig+set_vframes = runMethod @"set_vframes"++set_viewport_path_in_scene ::+                             Method "set_viewport_path_in_scene" cls sig => cls -> sig+set_viewport_path_in_scene+  = runMethod @"set_viewport_path_in_scene"++set_visibility_aabb ::+                      Method "set_visibility_aabb" cls sig => cls -> sig+set_visibility_aabb = runMethod @"set_visibility_aabb"++set_visibility_mode ::+                      Method "set_visibility_mode" cls sig => cls -> sig+set_visibility_mode = runMethod @"set_visibility_mode"++set_visibility_rect ::+                      Method "set_visibility_rect" cls sig => cls -> sig+set_visibility_rect = runMethod @"set_visibility_rect"++set_visible :: Method "set_visible" cls sig => cls -> sig+set_visible = runMethod @"set_visible"++set_visible_characters ::+                         Method "set_visible_characters" cls sig => cls -> sig+set_visible_characters = runMethod @"set_visible_characters"++set_voice_count :: Method "set_voice_count" cls sig => cls -> sig+set_voice_count = runMethod @"set_voice_count"++set_voice_cutoff_hz ::+                      Method "set_voice_cutoff_hz" cls sig => cls -> sig+set_voice_cutoff_hz = runMethod @"set_voice_cutoff_hz"++set_voice_delay_ms ::+                     Method "set_voice_delay_ms" cls sig => cls -> sig+set_voice_delay_ms = runMethod @"set_voice_delay_ms"++set_voice_depth_ms ::+                     Method "set_voice_depth_ms" cls sig => cls -> sig+set_voice_depth_ms = runMethod @"set_voice_depth_ms"++set_voice_level_db ::+                     Method "set_voice_level_db" cls sig => cls -> sig+set_voice_level_db = runMethod @"set_voice_level_db"++set_voice_pan :: Method "set_voice_pan" cls sig => cls -> sig+set_voice_pan = runMethod @"set_voice_pan"++set_voice_rate_hz ::+                    Method "set_voice_rate_hz" cls sig => cls -> sig+set_voice_rate_hz = runMethod @"set_voice_rate_hz"++set_volume :: Method "set_volume" cls sig => cls -> sig+set_volume = runMethod @"set_volume"++set_volume_db :: Method "set_volume_db" cls sig => cls -> sig+set_volume_db = runMethod @"set_volume_db"++set_volume_stiffness ::+                       Method "set_volume_stiffness" cls sig => cls -> sig+set_volume_stiffness = runMethod @"set_volume_stiffness"++set_wait_time :: Method "set_wait_time" cls sig => cls -> sig+set_wait_time = runMethod @"set_wait_time"++set_weight :: Method "set_weight" cls sig => cls -> sig+set_weight = runMethod @"set_weight"++set_wet :: Method "set_wet" cls sig => cls -> sig+set_wet = runMethod @"set_wet"++set_width :: Method "set_width" cls sig => cls -> sig+set_width = runMethod @"set_width"++set_window_always_on_top ::+                           Method "set_window_always_on_top" cls sig => cls -> sig+set_window_always_on_top = runMethod @"set_window_always_on_top"++set_window_fullscreen ::+                        Method "set_window_fullscreen" cls sig => cls -> sig+set_window_fullscreen = runMethod @"set_window_fullscreen"++set_window_layout ::+                    Method "set_window_layout" cls sig => cls -> sig+set_window_layout = runMethod @"set_window_layout"++set_window_maximized ::+                       Method "set_window_maximized" cls sig => cls -> sig+set_window_maximized = runMethod @"set_window_maximized"++set_window_minimized ::+                       Method "set_window_minimized" cls sig => cls -> sig+set_window_minimized = runMethod @"set_window_minimized"++set_window_per_pixel_transparency_enabled ::+                                            Method "set_window_per_pixel_transparency_enabled" cls+                                              sig =>+                                            cls -> sig+set_window_per_pixel_transparency_enabled+  = runMethod @"set_window_per_pixel_transparency_enabled"++set_window_position ::+                      Method "set_window_position" cls sig => cls -> sig+set_window_position = runMethod @"set_window_position"++set_window_resizable ::+                       Method "set_window_resizable" cls sig => cls -> sig+set_window_resizable = runMethod @"set_window_resizable"++set_window_size :: Method "set_window_size" cls sig => cls -> sig+set_window_size = runMethod @"set_window_size"++set_window_title :: Method "set_window_title" cls sig => cls -> sig+set_window_title = runMethod @"set_window_title"++set_world :: Method "set_world" cls sig => cls -> sig+set_world = runMethod @"set_world"++set_world_2d :: Method "set_world_2d" cls sig => cls -> sig+set_world_2d = runMethod @"set_world_2d"++set_world_scale :: Method "set_world_scale" cls sig => cls -> sig+set_world_scale = runMethod @"set_world_scale"++set_wrap_enabled :: Method "set_wrap_enabled" cls sig => cls -> sig+set_wrap_enabled = runMethod @"set_wrap_enabled"++set_write_mode :: Method "set_write_mode" cls sig => cls -> sig+set_write_mode = runMethod @"set_write_mode"++set_x_label :: Method "set_x_label" cls sig => cls -> sig+set_x_label = runMethod @"set_x_label"++set_xfade_time :: Method "set_xfade_time" cls sig => cls -> sig+set_xfade_time = runMethod @"set_xfade_time"++set_y_label :: Method "set_y_label" cls sig => cls -> sig+set_y_label = runMethod @"set_y_label"++set_y_sort_mode :: Method "set_y_sort_mode" cls sig => cls -> sig+set_y_sort_mode = runMethod @"set_y_sort_mode"++set_yield_mode :: Method "set_yield_mode" cls sig => cls -> sig+set_yield_mode = runMethod @"set_yield_mode"++set_z_as_relative ::+                    Method "set_z_as_relative" cls sig => cls -> sig+set_z_as_relative = runMethod @"set_z_as_relative"++set_z_index :: Method "set_z_index" cls sig => cls -> sig+set_z_index = runMethod @"set_z_index"++set_z_range_max :: Method "set_z_range_max" cls sig => cls -> sig+set_z_range_max = runMethod @"set_z_range_max"++set_z_range_min :: Method "set_z_range_min" cls sig => cls -> sig+set_z_range_min = runMethod @"set_z_range_min"++set_zero_y :: Method "set_zero_y" cls sig => cls -> sig+set_zero_y = runMethod @"set_zero_y"++set_zfar :: Method "set_zfar" cls sig => cls -> sig+set_zfar = runMethod @"set_zfar"++set_znear :: Method "set_znear" cls sig => cls -> sig+set_znear = runMethod @"set_znear"++set_zoom :: Method "set_zoom" cls sig => cls -> sig+set_zoom = runMethod @"set_zoom"++setup :: Method "setup" cls sig => cls -> sig+setup = runMethod @"setup"++setup_local_to_scene ::+                       Method "setup_local_to_scene" cls sig => cls -> sig+setup_local_to_scene = runMethod @"setup_local_to_scene"++shader_create :: Method "shader_create" cls sig => cls -> sig+shader_create = runMethod @"shader_create"++shader_get_code :: Method "shader_get_code" cls sig => cls -> sig+shader_get_code = runMethod @"shader_get_code"++shader_get_default_texture_param ::+                                   Method "shader_get_default_texture_param" cls sig => cls -> sig+shader_get_default_texture_param+  = runMethod @"shader_get_default_texture_param"++shader_get_param_list ::+                        Method "shader_get_param_list" cls sig => cls -> sig+shader_get_param_list = runMethod @"shader_get_param_list"++shader_set_code :: Method "shader_set_code" cls sig => cls -> sig+shader_set_code = runMethod @"shader_set_code"++shader_set_default_texture_param ::+                                   Method "shader_set_default_texture_param" cls sig => cls -> sig+shader_set_default_texture_param+  = runMethod @"shader_set_default_texture_param"++shape_create :: Method "shape_create" cls sig => cls -> sig+shape_create = runMethod @"shape_create"++shape_find_owner :: Method "shape_find_owner" cls sig => cls -> sig+shape_find_owner = runMethod @"shape_find_owner"++shape_get_data :: Method "shape_get_data" cls sig => cls -> sig+shape_get_data = runMethod @"shape_get_data"++shape_get_type :: Method "shape_get_type" cls sig => cls -> sig+shape_get_type = runMethod @"shape_get_type"++shape_owner_add_shape ::+                        Method "shape_owner_add_shape" cls sig => cls -> sig+shape_owner_add_shape = runMethod @"shape_owner_add_shape"++shape_owner_clear_shapes ::+                           Method "shape_owner_clear_shapes" cls sig => cls -> sig+shape_owner_clear_shapes = runMethod @"shape_owner_clear_shapes"++shape_owner_get_owner ::+                        Method "shape_owner_get_owner" cls sig => cls -> sig+shape_owner_get_owner = runMethod @"shape_owner_get_owner"++shape_owner_get_shape ::+                        Method "shape_owner_get_shape" cls sig => cls -> sig+shape_owner_get_shape = runMethod @"shape_owner_get_shape"++shape_owner_get_shape_count ::+                              Method "shape_owner_get_shape_count" cls sig => cls -> sig+shape_owner_get_shape_count+  = runMethod @"shape_owner_get_shape_count"++shape_owner_get_shape_index ::+                              Method "shape_owner_get_shape_index" cls sig => cls -> sig+shape_owner_get_shape_index+  = runMethod @"shape_owner_get_shape_index"++shape_owner_get_transform ::+                            Method "shape_owner_get_transform" cls sig => cls -> sig+shape_owner_get_transform = runMethod @"shape_owner_get_transform"++shape_owner_remove_shape ::+                           Method "shape_owner_remove_shape" cls sig => cls -> sig+shape_owner_remove_shape = runMethod @"shape_owner_remove_shape"++shape_owner_set_disabled ::+                           Method "shape_owner_set_disabled" cls sig => cls -> sig+shape_owner_set_disabled = runMethod @"shape_owner_set_disabled"++shape_owner_set_one_way_collision ::+                                    Method "shape_owner_set_one_way_collision" cls sig => cls -> sig+shape_owner_set_one_way_collision+  = runMethod @"shape_owner_set_one_way_collision"++shape_owner_set_transform ::+                            Method "shape_owner_set_transform" cls sig => cls -> sig+shape_owner_set_transform = runMethod @"shape_owner_set_transform"++shape_set_data :: Method "shape_set_data" cls sig => cls -> sig+shape_set_data = runMethod @"shape_set_data"++share :: Method "share" cls sig => cls -> sig+share = runMethod @"share"++shell_open :: Method "shell_open" cls sig => cls -> sig+shell_open = runMethod @"shell_open"++shortcut_match :: Method "shortcut_match" cls sig => cls -> sig+shortcut_match = runMethod @"shortcut_match"++should_load_once :: Method "should_load_once" cls sig => cls -> sig+should_load_once = runMethod @"should_load_once"++show :: Method "show" cls sig => cls -> sig+show = runMethod @"show"++show_modal :: Method "show_modal" cls sig => cls -> sig+show_modal = runMethod @"show_modal"++show_virtual_keyboard ::+                        Method "show_virtual_keyboard" cls sig => cls -> sig+show_virtual_keyboard = runMethod @"show_virtual_keyboard"++shrink_x2 :: Method "shrink_x2" cls sig => cls -> sig+shrink_x2 = runMethod @"shrink_x2"++size :: Method "size" cls sig => cls -> sig+size = runMethod @"size"++skeleton_allocate ::+                    Method "skeleton_allocate" cls sig => cls -> sig+skeleton_allocate = runMethod @"skeleton_allocate"++skeleton_bone_get_transform ::+                              Method "skeleton_bone_get_transform" cls sig => cls -> sig+skeleton_bone_get_transform+  = runMethod @"skeleton_bone_get_transform"++skeleton_bone_get_transform_2d ::+                                 Method "skeleton_bone_get_transform_2d" cls sig => cls -> sig+skeleton_bone_get_transform_2d+  = runMethod @"skeleton_bone_get_transform_2d"++skeleton_bone_set_transform ::+                              Method "skeleton_bone_set_transform" cls sig => cls -> sig+skeleton_bone_set_transform+  = runMethod @"skeleton_bone_set_transform"++skeleton_bone_set_transform_2d ::+                                 Method "skeleton_bone_set_transform_2d" cls sig => cls -> sig+skeleton_bone_set_transform_2d+  = runMethod @"skeleton_bone_set_transform_2d"++skeleton_create :: Method "skeleton_create" cls sig => cls -> sig+skeleton_create = runMethod @"skeleton_create"++skeleton_get_bone_count ::+                          Method "skeleton_get_bone_count" cls sig => cls -> sig+skeleton_get_bone_count = runMethod @"skeleton_get_bone_count"++skip :: Method "skip" cls sig => cls -> sig+skip = runMethod @"skip"++skip_section :: Method "skip_section" cls sig => cls -> sig+skip_section = runMethod @"skip_section"++sky_create :: Method "sky_create" cls sig => cls -> sig+sky_create = runMethod @"sky_create"++sky_set_texture :: Method "sky_set_texture" cls sig => cls -> sig+sky_set_texture = runMethod @"sky_set_texture"++slider_joint_get_param ::+                         Method "slider_joint_get_param" cls sig => cls -> sig+slider_joint_get_param = runMethod @"slider_joint_get_param"++slider_joint_set_param ::+                         Method "slider_joint_set_param" cls sig => cls -> sig+slider_joint_set_param = runMethod @"slider_joint_set_param"++sort_items_by_text ::+                     Method "sort_items_by_text" cls sig => cls -> sig+sort_items_by_text = runMethod @"sort_items_by_text"++space_create :: Method "space_create" cls sig => cls -> sig+space_create = runMethod @"space_create"++space_get_direct_state ::+                         Method "space_get_direct_state" cls sig => cls -> sig+space_get_direct_state = runMethod @"space_get_direct_state"++space_get_param :: Method "space_get_param" cls sig => cls -> sig+space_get_param = runMethod @"space_get_param"++space_is_active :: Method "space_is_active" cls sig => cls -> sig+space_is_active = runMethod @"space_is_active"++space_set_active :: Method "space_set_active" cls sig => cls -> sig+space_set_active = runMethod @"space_set_active"++space_set_param :: Method "space_set_param" cls sig => cls -> sig+space_set_param = runMethod @"space_set_param"++spot_light_create ::+                    Method "spot_light_create" cls sig => cls -> sig+spot_light_create = runMethod @"spot_light_create"++srgb_to_linear :: Method "srgb_to_linear" cls sig => cls -> sig+srgb_to_linear = runMethod @"srgb_to_linear"++start :: Method "start" cls sig => cls -> sig+start = runMethod @"start"++start_joy_vibration ::+                      Method "start_joy_vibration" cls sig => cls -> sig+start_joy_vibration = runMethod @"start_joy_vibration"++stop :: Method "stop" cls sig => cls -> sig+stop = runMethod @"stop"++stop_all :: Method "stop_all" cls sig => cls -> sig+stop_all = runMethod @"stop_all"++stop_joy_vibration ::+                     Method "stop_joy_vibration" cls sig => cls -> sig+stop_joy_vibration = runMethod @"stop_joy_vibration"++store_16 :: Method "store_16" cls sig => cls -> sig+store_16 = runMethod @"store_16"++store_32 :: Method "store_32" cls sig => cls -> sig+store_32 = runMethod @"store_32"++store_64 :: Method "store_64" cls sig => cls -> sig+store_64 = runMethod @"store_64"++store_8 :: Method "store_8" cls sig => cls -> sig+store_8 = runMethod @"store_8"++store_buffer :: Method "store_buffer" cls sig => cls -> sig+store_buffer = runMethod @"store_buffer"++store_double :: Method "store_double" cls sig => cls -> sig+store_double = runMethod @"store_double"++store_float :: Method "store_float" cls sig => cls -> sig+store_float = runMethod @"store_float"++store_line :: Method "store_line" cls sig => cls -> sig+store_line = runMethod @"store_line"++store_pascal_string ::+                      Method "store_pascal_string" cls sig => cls -> sig+store_pascal_string = runMethod @"store_pascal_string"++store_real :: Method "store_real" cls sig => cls -> sig+store_real = runMethod @"store_real"++store_string :: Method "store_string" cls sig => cls -> sig+store_string = runMethod @"store_string"++store_var :: Method "store_var" cls sig => cls -> sig+store_var = runMethod @"store_var"++sub :: Method "sub" cls sig => cls -> sig+sub = runMethod @"sub"++surface_find_by_name ::+                       Method "surface_find_by_name" cls sig => cls -> sig+surface_find_by_name = runMethod @"surface_find_by_name"++surface_get_array_index_len ::+                              Method "surface_get_array_index_len" cls sig => cls -> sig+surface_get_array_index_len+  = runMethod @"surface_get_array_index_len"++surface_get_array_len ::+                        Method "surface_get_array_len" cls sig => cls -> sig+surface_get_array_len = runMethod @"surface_get_array_len"++surface_get_arrays ::+                     Method "surface_get_arrays" cls sig => cls -> sig+surface_get_arrays = runMethod @"surface_get_arrays"++surface_get_blend_shape_arrays ::+                                 Method "surface_get_blend_shape_arrays" cls sig => cls -> sig+surface_get_blend_shape_arrays+  = runMethod @"surface_get_blend_shape_arrays"++surface_get_format ::+                     Method "surface_get_format" cls sig => cls -> sig+surface_get_format = runMethod @"surface_get_format"++surface_get_material ::+                       Method "surface_get_material" cls sig => cls -> sig+surface_get_material = runMethod @"surface_get_material"++surface_get_name :: Method "surface_get_name" cls sig => cls -> sig+surface_get_name = runMethod @"surface_get_name"++surface_get_primitive_type ::+                             Method "surface_get_primitive_type" cls sig => cls -> sig+surface_get_primitive_type+  = runMethod @"surface_get_primitive_type"++surface_remove :: Method "surface_remove" cls sig => cls -> sig+surface_remove = runMethod @"surface_remove"++surface_set_material ::+                       Method "surface_set_material" cls sig => cls -> sig+surface_set_material = runMethod @"surface_set_material"++surface_set_name :: Method "surface_set_name" cls sig => cls -> sig+surface_set_name = runMethod @"surface_set_name"++surface_update_region ::+                        Method "surface_update_region" cls sig => cls -> sig+surface_update_region = runMethod @"surface_update_region"++swap_bus_effects :: Method "swap_bus_effects" cls sig => cls -> sig+swap_bus_effects = runMethod @"swap_bus_effects"++sync :: Method "sync" cls sig => cls -> sig+sync = runMethod @"sync"++take_connection :: Method "take_connection" cls sig => cls -> sig+take_connection = runMethod @"take_connection"++take_over_path :: Method "take_over_path" cls sig => cls -> sig+take_over_path = runMethod @"take_over_path"++targeting_method :: Method "targeting_method" cls sig => cls -> sig+targeting_method = runMethod @"targeting_method"++targeting_property ::+                     Method "targeting_property" cls sig => cls -> sig+targeting_property = runMethod @"targeting_property"++tell :: Method "tell" cls sig => cls -> sig+tell = runMethod @"tell"++terminate :: Method "terminate" cls sig => cls -> sig+terminate = runMethod @"terminate"++tessellate :: Method "tessellate" cls sig => cls -> sig+tessellate = runMethod @"tessellate"++test_mask :: Method "test_mask" cls sig => cls -> sig+test_mask = runMethod @"test_mask"++test_motion :: Method "test_motion" cls sig => cls -> sig+test_motion = runMethod @"test_motion"++test_move :: Method "test_move" cls sig => cls -> sig+test_move = runMethod @"test_move"++texture_allocate :: Method "texture_allocate" cls sig => cls -> sig+texture_allocate = runMethod @"texture_allocate"++texture_create :: Method "texture_create" cls sig => cls -> sig+texture_create = runMethod @"texture_create"++texture_create_from_image ::+                            Method "texture_create_from_image" cls sig => cls -> sig+texture_create_from_image = runMethod @"texture_create_from_image"++texture_debug_usage ::+                      Method "texture_debug_usage" cls sig => cls -> sig+texture_debug_usage = runMethod @"texture_debug_usage"++texture_get_data :: Method "texture_get_data" cls sig => cls -> sig+texture_get_data = runMethod @"texture_get_data"++texture_get_depth ::+                    Method "texture_get_depth" cls sig => cls -> sig+texture_get_depth = runMethod @"texture_get_depth"++texture_get_flags ::+                    Method "texture_get_flags" cls sig => cls -> sig+texture_get_flags = runMethod @"texture_get_flags"++texture_get_format ::+                     Method "texture_get_format" cls sig => cls -> sig+texture_get_format = runMethod @"texture_get_format"++texture_get_height ::+                     Method "texture_get_height" cls sig => cls -> sig+texture_get_height = runMethod @"texture_get_height"++texture_get_path :: Method "texture_get_path" cls sig => cls -> sig+texture_get_path = runMethod @"texture_get_path"++texture_get_texid ::+                    Method "texture_get_texid" cls sig => cls -> sig+texture_get_texid = runMethod @"texture_get_texid"++texture_get_type :: Method "texture_get_type" cls sig => cls -> sig+texture_get_type = runMethod @"texture_get_type"++texture_get_width ::+                    Method "texture_get_width" cls sig => cls -> sig+texture_get_width = runMethod @"texture_get_width"++texture_set_data :: Method "texture_set_data" cls sig => cls -> sig+texture_set_data = runMethod @"texture_set_data"++texture_set_data_partial ::+                           Method "texture_set_data_partial" cls sig => cls -> sig+texture_set_data_partial = runMethod @"texture_set_data_partial"++texture_set_flags ::+                    Method "texture_set_flags" cls sig => cls -> sig+texture_set_flags = runMethod @"texture_set_flags"++texture_set_path :: Method "texture_set_path" cls sig => cls -> sig+texture_set_path = runMethod @"texture_set_path"++texture_set_shrink_all_x2_on_set_data ::+                                        Method "texture_set_shrink_all_x2_on_set_data" cls sig =>+                                        cls -> sig+texture_set_shrink_all_x2_on_set_data+  = runMethod @"texture_set_shrink_all_x2_on_set_data"++texture_set_size_override ::+                            Method "texture_set_size_override" cls sig => cls -> sig+texture_set_size_override = runMethod @"texture_set_size_override"++textures_keep_original ::+                         Method "textures_keep_original" cls sig => cls -> sig+textures_keep_original = runMethod @"textures_keep_original"++tile_add_shape :: Method "tile_add_shape" cls sig => cls -> sig+tile_add_shape = runMethod @"tile_add_shape"++tile_get_light_occluder ::+                          Method "tile_get_light_occluder" cls sig => cls -> sig+tile_get_light_occluder = runMethod @"tile_get_light_occluder"++tile_get_material ::+                    Method "tile_get_material" cls sig => cls -> sig+tile_get_material = runMethod @"tile_get_material"++tile_get_modulate ::+                    Method "tile_get_modulate" cls sig => cls -> sig+tile_get_modulate = runMethod @"tile_get_modulate"++tile_get_name :: Method "tile_get_name" cls sig => cls -> sig+tile_get_name = runMethod @"tile_get_name"++tile_get_navigation_polygon ::+                              Method "tile_get_navigation_polygon" cls sig => cls -> sig+tile_get_navigation_polygon+  = runMethod @"tile_get_navigation_polygon"++tile_get_navigation_polygon_offset ::+                                     Method "tile_get_navigation_polygon_offset" cls sig =>+                                     cls -> sig+tile_get_navigation_polygon_offset+  = runMethod @"tile_get_navigation_polygon_offset"++tile_get_normal_map ::+                      Method "tile_get_normal_map" cls sig => cls -> sig+tile_get_normal_map = runMethod @"tile_get_normal_map"++tile_get_occluder_offset ::+                           Method "tile_get_occluder_offset" cls sig => cls -> sig+tile_get_occluder_offset = runMethod @"tile_get_occluder_offset"++tile_get_region :: Method "tile_get_region" cls sig => cls -> sig+tile_get_region = runMethod @"tile_get_region"++tile_get_shape :: Method "tile_get_shape" cls sig => cls -> sig+tile_get_shape = runMethod @"tile_get_shape"++tile_get_shape_count ::+                       Method "tile_get_shape_count" cls sig => cls -> sig+tile_get_shape_count = runMethod @"tile_get_shape_count"++tile_get_shape_offset ::+                        Method "tile_get_shape_offset" cls sig => cls -> sig+tile_get_shape_offset = runMethod @"tile_get_shape_offset"++tile_get_shape_one_way ::+                         Method "tile_get_shape_one_way" cls sig => cls -> sig+tile_get_shape_one_way = runMethod @"tile_get_shape_one_way"++tile_get_shape_transform ::+                           Method "tile_get_shape_transform" cls sig => cls -> sig+tile_get_shape_transform = runMethod @"tile_get_shape_transform"++tile_get_shapes :: Method "tile_get_shapes" cls sig => cls -> sig+tile_get_shapes = runMethod @"tile_get_shapes"++tile_get_texture :: Method "tile_get_texture" cls sig => cls -> sig+tile_get_texture = runMethod @"tile_get_texture"++tile_get_texture_offset ::+                          Method "tile_get_texture_offset" cls sig => cls -> sig+tile_get_texture_offset = runMethod @"tile_get_texture_offset"++tile_get_tile_mode ::+                     Method "tile_get_tile_mode" cls sig => cls -> sig+tile_get_tile_mode = runMethod @"tile_get_tile_mode"++tile_get_z_index :: Method "tile_get_z_index" cls sig => cls -> sig+tile_get_z_index = runMethod @"tile_get_z_index"++tile_set_light_occluder ::+                          Method "tile_set_light_occluder" cls sig => cls -> sig+tile_set_light_occluder = runMethod @"tile_set_light_occluder"++tile_set_material ::+                    Method "tile_set_material" cls sig => cls -> sig+tile_set_material = runMethod @"tile_set_material"++tile_set_modulate ::+                    Method "tile_set_modulate" cls sig => cls -> sig+tile_set_modulate = runMethod @"tile_set_modulate"++tile_set_name :: Method "tile_set_name" cls sig => cls -> sig+tile_set_name = runMethod @"tile_set_name"++tile_set_navigation_polygon ::+                              Method "tile_set_navigation_polygon" cls sig => cls -> sig+tile_set_navigation_polygon+  = runMethod @"tile_set_navigation_polygon"++tile_set_navigation_polygon_offset ::+                                     Method "tile_set_navigation_polygon_offset" cls sig =>+                                     cls -> sig+tile_set_navigation_polygon_offset+  = runMethod @"tile_set_navigation_polygon_offset"++tile_set_normal_map ::+                      Method "tile_set_normal_map" cls sig => cls -> sig+tile_set_normal_map = runMethod @"tile_set_normal_map"++tile_set_occluder_offset ::+                           Method "tile_set_occluder_offset" cls sig => cls -> sig+tile_set_occluder_offset = runMethod @"tile_set_occluder_offset"++tile_set_region :: Method "tile_set_region" cls sig => cls -> sig+tile_set_region = runMethod @"tile_set_region"++tile_set_shape :: Method "tile_set_shape" cls sig => cls -> sig+tile_set_shape = runMethod @"tile_set_shape"++tile_set_shape_offset ::+                        Method "tile_set_shape_offset" cls sig => cls -> sig+tile_set_shape_offset = runMethod @"tile_set_shape_offset"++tile_set_shape_one_way ::+                         Method "tile_set_shape_one_way" cls sig => cls -> sig+tile_set_shape_one_way = runMethod @"tile_set_shape_one_way"++tile_set_shape_transform ::+                           Method "tile_set_shape_transform" cls sig => cls -> sig+tile_set_shape_transform = runMethod @"tile_set_shape_transform"++tile_set_shapes :: Method "tile_set_shapes" cls sig => cls -> sig+tile_set_shapes = runMethod @"tile_set_shapes"++tile_set_texture :: Method "tile_set_texture" cls sig => cls -> sig+tile_set_texture = runMethod @"tile_set_texture"++tile_set_texture_offset ::+                          Method "tile_set_texture_offset" cls sig => cls -> sig+tile_set_texture_offset = runMethod @"tile_set_texture_offset"++tile_set_tile_mode ::+                     Method "tile_set_tile_mode" cls sig => cls -> sig+tile_set_tile_mode = runMethod @"tile_set_tile_mode"++tile_set_z_index :: Method "tile_set_z_index" cls sig => cls -> sig+tile_set_z_index = runMethod @"tile_set_z_index"++timescale_node_get_scale ::+                           Method "timescale_node_get_scale" cls sig => cls -> sig+timescale_node_get_scale = runMethod @"timescale_node_get_scale"++timescale_node_set_scale ::+                           Method "timescale_node_set_scale" cls sig => cls -> sig+timescale_node_set_scale = runMethod @"timescale_node_set_scale"++timeseek_node_seek ::+                     Method "timeseek_node_seek" cls sig => cls -> sig+timeseek_node_seek = runMethod @"timeseek_node_seek"++to_global :: Method "to_global" cls sig => cls -> sig+to_global = runMethod @"to_global"++to_local :: Method "to_local" cls sig => cls -> sig+to_local = runMethod @"to_local"++toggle_fold_line :: Method "toggle_fold_line" cls sig => cls -> sig+toggle_fold_line = runMethod @"toggle_fold_line"++toggle_item_checked ::+                      Method "toggle_item_checked" cls sig => cls -> sig+toggle_item_checked = runMethod @"toggle_item_checked"++toggle_item_multistate ::+                         Method "toggle_item_multistate" cls sig => cls -> sig+toggle_item_multistate = runMethod @"toggle_item_multistate"++tr :: Method "tr" cls sig => cls -> sig+tr = runMethod @"tr"++track_find_key :: Method "track_find_key" cls sig => cls -> sig+track_find_key = runMethod @"track_find_key"++track_get_interpolation_loop_wrap ::+                                    Method "track_get_interpolation_loop_wrap" cls sig => cls -> sig+track_get_interpolation_loop_wrap+  = runMethod @"track_get_interpolation_loop_wrap"++track_get_interpolation_type ::+                               Method "track_get_interpolation_type" cls sig => cls -> sig+track_get_interpolation_type+  = runMethod @"track_get_interpolation_type"++track_get_key_count ::+                      Method "track_get_key_count" cls sig => cls -> sig+track_get_key_count = runMethod @"track_get_key_count"++track_get_key_time ::+                     Method "track_get_key_time" cls sig => cls -> sig+track_get_key_time = runMethod @"track_get_key_time"++track_get_key_transition ::+                           Method "track_get_key_transition" cls sig => cls -> sig+track_get_key_transition = runMethod @"track_get_key_transition"++track_get_key_value ::+                      Method "track_get_key_value" cls sig => cls -> sig+track_get_key_value = runMethod @"track_get_key_value"++track_get_path :: Method "track_get_path" cls sig => cls -> sig+track_get_path = runMethod @"track_get_path"++track_get_type :: Method "track_get_type" cls sig => cls -> sig+track_get_type = runMethod @"track_get_type"++track_insert_key :: Method "track_insert_key" cls sig => cls -> sig+track_insert_key = runMethod @"track_insert_key"++track_is_enabled :: Method "track_is_enabled" cls sig => cls -> sig+track_is_enabled = runMethod @"track_is_enabled"++track_is_imported ::+                    Method "track_is_imported" cls sig => cls -> sig+track_is_imported = runMethod @"track_is_imported"++track_move_down :: Method "track_move_down" cls sig => cls -> sig+track_move_down = runMethod @"track_move_down"++track_move_up :: Method "track_move_up" cls sig => cls -> sig+track_move_up = runMethod @"track_move_up"++track_remove_key :: Method "track_remove_key" cls sig => cls -> sig+track_remove_key = runMethod @"track_remove_key"++track_remove_key_at_position ::+                               Method "track_remove_key_at_position" cls sig => cls -> sig+track_remove_key_at_position+  = runMethod @"track_remove_key_at_position"++track_set_enabled ::+                    Method "track_set_enabled" cls sig => cls -> sig+track_set_enabled = runMethod @"track_set_enabled"++track_set_imported ::+                     Method "track_set_imported" cls sig => cls -> sig+track_set_imported = runMethod @"track_set_imported"++track_set_interpolation_loop_wrap ::+                                    Method "track_set_interpolation_loop_wrap" cls sig => cls -> sig+track_set_interpolation_loop_wrap+  = runMethod @"track_set_interpolation_loop_wrap"++track_set_interpolation_type ::+                               Method "track_set_interpolation_type" cls sig => cls -> sig+track_set_interpolation_type+  = runMethod @"track_set_interpolation_type"++track_set_key_transition ::+                           Method "track_set_key_transition" cls sig => cls -> sig+track_set_key_transition = runMethod @"track_set_key_transition"++track_set_key_value ::+                      Method "track_set_key_value" cls sig => cls -> sig+track_set_key_value = runMethod @"track_set_key_value"++track_set_path :: Method "track_set_path" cls sig => cls -> sig+track_set_path = runMethod @"track_set_path"++track_swap :: Method "track_swap" cls sig => cls -> sig+track_swap = runMethod @"track_swap"++transform_track_insert_key ::+                             Method "transform_track_insert_key" cls sig => cls -> sig+transform_track_insert_key+  = runMethod @"transform_track_insert_key"++transform_track_interpolate ::+                              Method "transform_track_interpolate" cls sig => cls -> sig+transform_track_interpolate+  = runMethod @"transform_track_interpolate"++transition_node_delete_input ::+                               Method "transition_node_delete_input" cls sig => cls -> sig+transition_node_delete_input+  = runMethod @"transition_node_delete_input"++transition_node_get_current ::+                              Method "transition_node_get_current" cls sig => cls -> sig+transition_node_get_current+  = runMethod @"transition_node_get_current"++transition_node_get_input_count ::+                                  Method "transition_node_get_input_count" cls sig => cls -> sig+transition_node_get_input_count+  = runMethod @"transition_node_get_input_count"++transition_node_get_xfade_time ::+                                 Method "transition_node_get_xfade_time" cls sig => cls -> sig+transition_node_get_xfade_time+  = runMethod @"transition_node_get_xfade_time"++transition_node_has_input_auto_advance ::+                                         Method "transition_node_has_input_auto_advance" cls sig =>+                                         cls -> sig+transition_node_has_input_auto_advance+  = runMethod @"transition_node_has_input_auto_advance"++transition_node_set_current ::+                              Method "transition_node_set_current" cls sig => cls -> sig+transition_node_set_current+  = runMethod @"transition_node_set_current"++transition_node_set_input_auto_advance ::+                                         Method "transition_node_set_input_auto_advance" cls sig =>+                                         cls -> sig+transition_node_set_input_auto_advance+  = runMethod @"transition_node_set_input_auto_advance"++transition_node_set_input_count ::+                                  Method "transition_node_set_input_count" cls sig => cls -> sig+transition_node_set_input_count+  = runMethod @"transition_node_set_input_count"++transition_node_set_xfade_time ::+                                 Method "transition_node_set_xfade_time" cls sig => cls -> sig+transition_node_set_xfade_time+  = runMethod @"transition_node_set_xfade_time"++translate :: Method "translate" cls sig => cls -> sig+translate = runMethod @"translate"++translate_object_local ::+                         Method "translate_object_local" cls sig => cls -> sig+translate_object_local = runMethod @"translate_object_local"++travel :: Method "travel" cls sig => cls -> sig+travel = runMethod @"travel"++triangulate_polygon ::+                      Method "triangulate_polygon" cls sig => cls -> sig+triangulate_polygon = runMethod @"triangulate_polygon"++try_lock :: Method "try_lock" cls sig => cls -> sig+try_lock = runMethod @"try_lock"++unbind_child_node_from_bone ::+                              Method "unbind_child_node_from_bone" cls sig => cls -> sig+unbind_child_node_from_bone+  = runMethod @"unbind_child_node_from_bone"++undo :: Method "undo" cls sig => cls -> sig+undo = runMethod @"undo"++unfold_line :: Method "unfold_line" cls sig => cls -> sig+unfold_line = runMethod @"unfold_line"++unhandled_input :: Method "unhandled_input" cls sig => cls -> sig+unhandled_input = runMethod @"unhandled_input"++unhide_all_lines :: Method "unhide_all_lines" cls sig => cls -> sig+unhide_all_lines = runMethod @"unhide_all_lines"++uninitialize :: Method "uninitialize" cls sig => cls -> sig+uninitialize = runMethod @"uninitialize"++unlock :: Method "unlock" cls sig => cls -> sig+unlock = runMethod @"unlock"++unparent_bone_and_rest ::+                         Method "unparent_bone_and_rest" cls sig => cls -> sig+unparent_bone_and_rest = runMethod @"unparent_bone_and_rest"++unproject_position ::+                     Method "unproject_position" cls sig => cls -> sig+unproject_position = runMethod @"unproject_position"++unreference :: Method "unreference" cls sig => cls -> sig+unreference = runMethod @"unreference"++unselect :: Method "unselect" cls sig => cls -> sig+unselect = runMethod @"unselect"++unselect_all :: Method "unselect_all" cls sig => cls -> sig+unselect_all = runMethod @"unselect_all"++unshare :: Method "unshare" cls sig => cls -> sig+unshare = runMethod @"unshare"++update :: Method "update" cls sig => cls -> sig+update = runMethod @"update"++update_bitmask_area ::+                      Method "update_bitmask_area" cls sig => cls -> sig+update_bitmask_area = runMethod @"update_bitmask_area"++update_bitmask_region ::+                        Method "update_bitmask_region" cls sig => cls -> sig+update_bitmask_region = runMethod @"update_bitmask_region"++update_changes :: Method "update_changes" cls sig => cls -> sig+update_changes = runMethod @"update_changes"++update_dirty_quadrants ::+                         Method "update_dirty_quadrants" cls sig => cls -> sig+update_dirty_quadrants = runMethod @"update_dirty_quadrants"++update_file :: Method "update_file" cls sig => cls -> sig+update_file = runMethod @"update_file"++update_gizmo :: Method "update_gizmo" cls sig => cls -> sig+update_gizmo = runMethod @"update_gizmo"++update_overlays :: Method "update_overlays" cls sig => cls -> sig+update_overlays = runMethod @"update_overlays"++update_position :: Method "update_position" cls sig => cls -> sig+update_position = runMethod @"update_position"++update_property :: Method "update_property" cls sig => cls -> sig+update_property = runMethod @"update_property"++update_script_classes ::+                        Method "update_script_classes" cls sig => cls -> sig+update_script_classes = runMethod @"update_script_classes"++update_worlds :: Method "update_worlds" cls sig => cls -> sig+update_worlds = runMethod @"update_worlds"++use_arvr :: Method "use_arvr" cls sig => cls -> sig+use_arvr = runMethod @"use_arvr"++utf8_to_base64 :: Method "utf8_to_base64" cls sig => cls -> sig+utf8_to_base64 = runMethod @"utf8_to_base64"++value_track_get_key_indices ::+                              Method "value_track_get_key_indices" cls sig => cls -> sig+value_track_get_key_indices+  = runMethod @"value_track_get_key_indices"++value_track_get_update_mode ::+                              Method "value_track_get_update_mode" cls sig => cls -> sig+value_track_get_update_mode+  = runMethod @"value_track_get_update_mode"++value_track_set_update_mode ::+                              Method "value_track_set_update_mode" cls sig => cls -> sig+value_track_set_update_mode+  = runMethod @"value_track_set_update_mode"++variant_to_base64 ::+                    Method "variant_to_base64" cls sig => cls -> sig+variant_to_base64 = runMethod @"variant_to_base64"++viewport_attach_camera ::+                         Method "viewport_attach_camera" cls sig => cls -> sig+viewport_attach_camera = runMethod @"viewport_attach_camera"++viewport_attach_canvas ::+                         Method "viewport_attach_canvas" cls sig => cls -> sig+viewport_attach_canvas = runMethod @"viewport_attach_canvas"++viewport_attach_to_screen ::+                            Method "viewport_attach_to_screen" cls sig => cls -> sig+viewport_attach_to_screen = runMethod @"viewport_attach_to_screen"++viewport_create :: Method "viewport_create" cls sig => cls -> sig+viewport_create = runMethod @"viewport_create"++viewport_detach :: Method "viewport_detach" cls sig => cls -> sig+viewport_detach = runMethod @"viewport_detach"++viewport_get_render_info ::+                           Method "viewport_get_render_info" cls sig => cls -> sig+viewport_get_render_info = runMethod @"viewport_get_render_info"++viewport_get_texture ::+                       Method "viewport_get_texture" cls sig => cls -> sig+viewport_get_texture = runMethod @"viewport_get_texture"++viewport_remove_canvas ::+                         Method "viewport_remove_canvas" cls sig => cls -> sig+viewport_remove_canvas = runMethod @"viewport_remove_canvas"++viewport_set_active ::+                      Method "viewport_set_active" cls sig => cls -> sig+viewport_set_active = runMethod @"viewport_set_active"++viewport_set_canvas_stacking ::+                               Method "viewport_set_canvas_stacking" cls sig => cls -> sig+viewport_set_canvas_stacking+  = runMethod @"viewport_set_canvas_stacking"++viewport_set_canvas_transform ::+                                Method "viewport_set_canvas_transform" cls sig => cls -> sig+viewport_set_canvas_transform+  = runMethod @"viewport_set_canvas_transform"++viewport_set_clear_mode ::+                          Method "viewport_set_clear_mode" cls sig => cls -> sig+viewport_set_clear_mode = runMethod @"viewport_set_clear_mode"++viewport_set_debug_draw ::+                          Method "viewport_set_debug_draw" cls sig => cls -> sig+viewport_set_debug_draw = runMethod @"viewport_set_debug_draw"++viewport_set_disable_3d ::+                          Method "viewport_set_disable_3d" cls sig => cls -> sig+viewport_set_disable_3d = runMethod @"viewport_set_disable_3d"++viewport_set_disable_environment ::+                                   Method "viewport_set_disable_environment" cls sig => cls -> sig+viewport_set_disable_environment+  = runMethod @"viewport_set_disable_environment"++viewport_set_global_canvas_transform ::+                                       Method "viewport_set_global_canvas_transform" cls sig =>+                                       cls -> sig+viewport_set_global_canvas_transform+  = runMethod @"viewport_set_global_canvas_transform"++viewport_set_hdr :: Method "viewport_set_hdr" cls sig => cls -> sig+viewport_set_hdr = runMethod @"viewport_set_hdr"++viewport_set_hide_canvas ::+                           Method "viewport_set_hide_canvas" cls sig => cls -> sig+viewport_set_hide_canvas = runMethod @"viewport_set_hide_canvas"++viewport_set_hide_scenario ::+                             Method "viewport_set_hide_scenario" cls sig => cls -> sig+viewport_set_hide_scenario+  = runMethod @"viewport_set_hide_scenario"++viewport_set_msaa ::+                    Method "viewport_set_msaa" cls sig => cls -> sig+viewport_set_msaa = runMethod @"viewport_set_msaa"++viewport_set_parent_viewport ::+                               Method "viewport_set_parent_viewport" cls sig => cls -> sig+viewport_set_parent_viewport+  = runMethod @"viewport_set_parent_viewport"++viewport_set_scenario ::+                        Method "viewport_set_scenario" cls sig => cls -> sig+viewport_set_scenario = runMethod @"viewport_set_scenario"++viewport_set_shadow_atlas_quadrant_subdivision ::+                                                 Method+                                                   "viewport_set_shadow_atlas_quadrant_subdivision"+                                                   cls sig =>+                                                 cls -> sig+viewport_set_shadow_atlas_quadrant_subdivision+  = runMethod @"viewport_set_shadow_atlas_quadrant_subdivision"++viewport_set_shadow_atlas_size ::+                                 Method "viewport_set_shadow_atlas_size" cls sig => cls -> sig+viewport_set_shadow_atlas_size+  = runMethod @"viewport_set_shadow_atlas_size"++viewport_set_size ::+                    Method "viewport_set_size" cls sig => cls -> sig+viewport_set_size = runMethod @"viewport_set_size"++viewport_set_transparent_background ::+                                      Method "viewport_set_transparent_background" cls sig =>+                                      cls -> sig+viewport_set_transparent_background+  = runMethod @"viewport_set_transparent_background"++viewport_set_update_mode ::+                           Method "viewport_set_update_mode" cls sig => cls -> sig+viewport_set_update_mode = runMethod @"viewport_set_update_mode"++viewport_set_usage ::+                     Method "viewport_set_usage" cls sig => cls -> sig+viewport_set_usage = runMethod @"viewport_set_usage"++viewport_set_use_arvr ::+                        Method "viewport_set_use_arvr" cls sig => cls -> sig+viewport_set_use_arvr = runMethod @"viewport_set_use_arvr"++viewport_set_vflip ::+                     Method "viewport_set_vflip" cls sig => cls -> sig+viewport_set_vflip = runMethod @"viewport_set_vflip"++wait :: Method "wait" cls sig => cls -> sig+wait = runMethod @"wait"++wait_to_finish :: Method "wait_to_finish" cls sig => cls -> sig+wait_to_finish = runMethod @"wait_to_finish"++warp_mouse :: Method "warp_mouse" cls sig => cls -> sig+warp_mouse = runMethod @"warp_mouse"++warp_mouse_position ::+                      Method "warp_mouse_position" cls sig => cls -> sig+warp_mouse_position = runMethod @"warp_mouse_position"++was_string_packet ::+                    Method "was_string_packet" cls sig => cls -> sig+was_string_packet = runMethod @"was_string_packet"++world_to_map :: Method "world_to_map" cls sig => cls -> sig+world_to_map = runMethod @"world_to_map"++xformed_by :: Method "xformed_by" cls sig => cls -> sig+xformed_by = runMethod @"xformed_by"
+ src/Godot/Nativescript.hs view
@@ -0,0 +1,207 @@+{-# LANGUAGE RecursiveDo, RecordWildCards, AllowAmbiguousTypes #-}+module Godot.Nativescript where++import Control.Monad++import Data.Typeable+import Data.Text (Text)+import Data.Vector (Vector)+import qualified Data.Vector as V++import qualified Data.Set as S+import Control.Concurrent.STM.TVar+import Control.Monad.STM++import Foreign hiding (void)+import Foreign.C++import System.IO.Unsafe++import Godot.Gdnative.Internal+import Godot.Gdnative.Types++type GdnativeHandle = Ptr ()++-- | Typeclass for types that are bound to godot+class GodotClass a where+  godotClassName :: String++registerClass :: forall a. (GodotClass a, Typeable a)+              => GdnativeHandle+              -> String -- ^ base class+              -> (GodotObject -> IO a) -- ^ create action+              -> (GodotObject -> a -> IO ()) -- ^ destroy action+              -> IO ()+registerClass pHandle base create destroy = do+  createFun <- mkInstanceCreateFunPtr $+    \ins _ -> create ins >>= newStablePtr >>= (return . castStablePtrToPtr)+  destroyFun <- mkInstanceDestroyFunPtr $+    \ins _ objPtr -> do+      let stPtr = castPtrToStablePtr objPtr+      obj <- deRefStablePtr stPtr+      freeStablePtr stPtr+      destroy ins obj+  rec +    createFreeFun <- mkInstanceFreeFunPtr $+      \_ -> freeHaskellFunPtr createFun >> freeHaskellFunPtr createFreeFun+    destroyFreeFun <- mkInstanceFreeFunPtr $+      \_ -> freeHaskellFunPtr destroyFun >> freeHaskellFunPtr destroyFreeFun+      +  let createFunObj = GodotInstanceCreateFunc createFun nullPtr createFreeFun+  let destroyFunObj = GodotInstanceDestroyFunc destroyFun nullPtr destroyFreeFun++  let tyr = typeRep (Proxy :: Proxy a)+  tyPtr <- newStablePtr tyr++  atomically $ modifyTVar' typeTags (S.insert $ castStablePtrToPtr tyPtr) ++  let name = godotClassName @a+  withCString name $ \namePtr -> withCString base $ \basePtr -> do+    godot_nativescript_register_class pHandle namePtr basePtr createFunObj destroyFunObj+    godot_nativescript_set_type_tag pHandle namePtr (castStablePtrToPtr tyPtr)+  ++typeTags :: TVar (S.Set (Ptr ()))+typeTags = unsafePerformIO $ newTVarIO mempty+{-# NOINLINE typeTags #-}++tryObjectCast :: forall a. (GodotClass a, Typeable a) => GodotObject -> IO (Maybe a)+tryObjectCast obj = do+  tyPtr <- godot_nativescript_get_type_tag obj+  ttags <- atomically $ readTVar typeTags+  if tyPtr == nullPtr || tyPtr `S.notMember` ttags then return Nothing else do++    let tySPtr = castPtrToStablePtr tyPtr+    tyrep <- deRefStablePtr tySPtr++    if tyrep == typeRep (Proxy :: Proxy a) then+      Just <$> (godot_nativescript_get_userdata obj >>= (deRefStablePtr.castPtrToStablePtr))+    else+      return Nothing+++copyVariant :: Ptr GodotVariant -- ^ destination+            -> Ptr GodotVariant -- ^ source+            -> IO ()+copyVariant dest src = copyBytes dest src (opaqueSizeOf @GodotVariant)            +            +  +registerMethod :: forall a. GodotClass a+               => GdnativeHandle+               -> String -- ^ method name+               -> GodotMethodRpcMode+               -> (GodotObject -> a -> Vector GodotVariant -> IO GodotVariant)+               -> IO ()+registerMethod pHandle mtdName rpc method  = do+  methodFun <- mkInstanceMethodFunPtr $ \outPtr ins _ objPtr numArgs argsPtr -> do+    obj <- deRefStablePtr $ castPtrToStablePtr objPtr+    ptrs <- V.fromList <$> peekArray (fromIntegral numArgs) argsPtr+    args <- V.forM ptrs $+      \ptr -> do+        oldVar <- GodotVariant <$> newForeignPtr_ ptr+        godot_variant_new_copy oldVar+    res <- method ins obj args+    withGodotVariant res $ copyVariant outPtr+    return outPtr+    +  rec+    methodFreeFun <- mkInstanceFreeFunPtr $+      \_ -> freeHaskellFunPtr methodFun >> freeHaskellFunPtr methodFreeFun++  let methodObj = GodotInstanceMethod methodFun nullPtr methodFreeFun++  let clsName = godotClassName @a+  withCString clsName $ \clsNamePtr -> withCString mtdName $+    \mtdNamePtr -> godot_nativescript_register_method pHandle clsNamePtr mtdNamePtr (GodotMethodAttributes rpc) methodObj++data PropertyAttributes = PropertyAttributes+  { propertySetType :: !GodotMethodRpcMode+  , propertyType :: !GodotVariantType+  , propertyHint :: !GodotPropertyHint+  , propertyHintString :: !Text+  , propertyUsage :: !GodotPropertyUsageFlags+  , propertyDefaultValue :: !(Variant 'GodotTy)+  }++asGodotPropertyAttributes :: PropertyAttributes -> IO GodotPropertyAttributes+asGodotPropertyAttributes PropertyAttributes {..} = do+  hintStr <- toLowLevel propertyHintString+  def <- toLowLevel propertyDefaultValue+  let ty = fromIntegral $ fromEnum propertyType+  return $ GodotPropertyAttributes propertySetType ty propertyHint hintStr propertyUsage def++registerProperty :: forall a. GodotClass a+                 => GdnativeHandle+                 -> String -- ^ property path+                 -> PropertyAttributes+                 -> (GodotObject -> a -> GodotVariant -> IO ()) -- ^ set func. godot variants destroyed at end of call+                 -> (GodotObject -> a -> IO GodotVariant) -- ^ get func+                 -> IO ()+registerProperty pHandle path attr setter getter = do+  setFun <- mkPropertySetFunPtr $ \ins _ objPtr valPtr -> do+    obj <- deRefStablePtr $ castPtrToStablePtr objPtr+    val <- newForeignPtr_ valPtr+    setter ins obj (GodotVariant val)+  getFun <- mkPropertyGetFunPtr $ \outPtr ins _ objPtr -> do+    obj <- deRefStablePtr $ castPtrToStablePtr objPtr+    res <- getter ins obj+    withGodotVariant res $ copyVariant outPtr+    return outPtr+  rec+    setFreeFun <- mkInstanceFreeFunPtr $ \_ ->+      freeHaskellFunPtr setFun >> freeHaskellFunPtr setFreeFun+    getFreeFun <- mkInstanceFreeFunPtr $ \_ ->+      freeHaskellFunPtr getFun >> freeHaskellFunPtr getFreeFun++  let clsName = godotClassName @a++  godotAttr <- asGodotPropertyAttributes attr+  withCString clsName $ \clsNamePtr -> withCString path $ \pathPtr ->+    godot_nativescript_register_property pHandle clsNamePtr pathPtr godotAttr+      (GodotPropertySetFunc setFun nullPtr setFreeFun)+      (GodotPropertyGetFunc getFun nullPtr getFreeFun)++data SignalArgument = SignalArgument+  { signalArgumentName :: !Text+  , signalArgumentType :: !GodotVariantType+  , signalArgumentHint :: !GodotPropertyHint+  , signalArgumentHintString :: !Text+  , signalArgumentUsage :: !GodotPropertyUsageFlags+  , signalArgumentDefaultValue :: !(Variant 'GodotTy)+  }++asGodotSignalArgument :: SignalArgument -> IO GodotSignalArgument+asGodotSignalArgument SignalArgument{..} = do+  name <- toLowLevel signalArgumentName+  let ty = fromIntegral $ fromEnum signalArgumentType+  hintStr <- toLowLevel signalArgumentHintString+  def <- toLowLevel signalArgumentDefaultValue+  return $ GodotSignalArgument name ty signalArgumentHint hintStr signalArgumentUsage def+  ++withVariantArray' :: [Variant 'GodotTy] -> ((Ptr GodotVariant, CInt) -> IO a) -> IO a+withVariantArray' vars mtd =  allocaBytes (opaqueSizeOf @GodotVariant * length vars) $+  \arrPtr ->  withVars vars 0 arrPtr mtd+  where+    withVars (x:xs) n arrPtr mtd = do+      vt <- toLowLevel x+      withGodotVariant vt $ \vtPtr -> do+        copyVariant (arrPtr `plusPtr` (n * opaqueSizeOf @GodotVariant)) vtPtr +        withVars xs (n+1) arrPtr mtd+    withVars [] n arrPtr mtd = mtd (arrPtr, fromIntegral n)++registerSignal :: forall a. GodotClass a+               => GdnativeHandle+               -> Proxy a+               -> Text -- ^ signal name+               -> [SignalArgument] -- ^ args+               -> [Variant 'GodotTy] -- ^ default args+               -> IO ()+registerSignal pHandle _ sigName args defaultArgs = do+  gdArgs <- mapM asGodotSignalArgument args+  let clsName = godotClassName @a+  +  withArrayLen gdArgs $ \gdArgsLen gdArgsPtr -> withVariantArray' defaultArgs $ \(defArgsPtr, defArgsLen) ->+    withCString clsName $ \clsNamePtr -> do+    gdSigName <- toLowLevel sigName+    godot_nativescript_register_signal pHandle clsNamePtr (GodotSignal gdSigName (fromIntegral gdArgsLen) gdArgsPtr (fromIntegral defArgsLen) defArgsPtr)
+ src/Godot/Tools/GodotAnimationTrackEditPlugin.hs view
@@ -0,0 +1,8 @@+module Godot.Tools.GodotAnimationTrackEditPlugin where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Tools/GodotEditorExportPlugin.hs view
@@ -0,0 +1,8 @@+module Godot.Tools.GodotEditorExportPlugin where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Tools/GodotEditorFileDialog.hs view
@@ -0,0 +1,57 @@+module Godot.Tools.GodotEditorFileDialog where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern ACCESS_RESOURCES :: Int++pattern ACCESS_RESOURCES = 0++pattern DISPLAY_THUMBNAILS :: Int++pattern DISPLAY_THUMBNAILS = 0++pattern MODE_OPEN_FILES :: Int++pattern MODE_OPEN_FILES = 1++pattern MODE_OPEN_FILE :: Int++pattern MODE_OPEN_FILE = 0++pattern MODE_SAVE_FILE :: Int++pattern MODE_SAVE_FILE = 4++pattern DISPLAY_LIST :: Int++pattern DISPLAY_LIST = 1++pattern ACCESS_USERDATA :: Int++pattern ACCESS_USERDATA = 1++pattern ACCESS_FILESYSTEM :: Int++pattern ACCESS_FILESYSTEM = 2++pattern MODE_OPEN_DIR :: Int++pattern MODE_OPEN_DIR = 2++pattern MODE_OPEN_ANY :: Int++pattern MODE_OPEN_ANY = 3++files_selected :: Signal GodotEditorFileDialog+files_selected = Signal "files_selected"++dir_selected :: Signal GodotEditorFileDialog+dir_selected = Signal "dir_selected"++file_selected :: Signal GodotEditorFileDialog+file_selected = Signal "file_selected"
+ src/Godot/Tools/GodotEditorFileSystem.hs view
@@ -0,0 +1,17 @@+module Godot.Tools.GodotEditorFileSystem where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++resources_reimported :: Signal GodotEditorFileSystem+resources_reimported = Signal "resources_reimported"++sources_changed :: Signal GodotEditorFileSystem+sources_changed = Signal "sources_changed"++filesystem_changed :: Signal GodotEditorFileSystem+filesystem_changed = Signal "filesystem_changed"
+ src/Godot/Tools/GodotEditorFileSystemDirectory.hs view
@@ -0,0 +1,8 @@+module Godot.Tools.GodotEditorFileSystemDirectory where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Tools/GodotEditorImportPlugin.hs view
@@ -0,0 +1,8 @@+module Godot.Tools.GodotEditorImportPlugin where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Tools/GodotEditorInspector.hs view
@@ -0,0 +1,29 @@+module Godot.Tools.GodotEditorInspector where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++property_edited :: Signal GodotEditorInspector+property_edited = Signal "property_edited"++object_id_selected :: Signal GodotEditorInspector+object_id_selected = Signal "object_id_selected"++property_selected :: Signal GodotEditorInspector+property_selected = Signal "property_selected"++restart_requested :: Signal GodotEditorInspector+restart_requested = Signal "restart_requested"++property_keyed :: Signal GodotEditorInspector+property_keyed = Signal "property_keyed"++resource_selected :: Signal GodotEditorInspector+resource_selected = Signal "resource_selected"++property_toggled :: Signal GodotEditorInspector+property_toggled = Signal "property_toggled"
+ src/Godot/Tools/GodotEditorInspectorPlugin.hs view
@@ -0,0 +1,8 @@+module Godot.Tools.GodotEditorInspectorPlugin where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Tools/GodotEditorInterface.hs view
@@ -0,0 +1,8 @@+module Godot.Tools.GodotEditorInterface where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Tools/GodotEditorPlugin.hs view
@@ -0,0 +1,96 @@+module Godot.Tools.GodotEditorPlugin where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern CONTAINER_SPATIAL_EDITOR_SIDE_LEFT :: Int++pattern CONTAINER_SPATIAL_EDITOR_SIDE_LEFT = 2++pattern CONTAINER_SPATIAL_EDITOR_BOTTOM :: Int++pattern CONTAINER_SPATIAL_EDITOR_BOTTOM = 4++pattern DOCK_SLOT_LEFT_UR :: Int++pattern DOCK_SLOT_LEFT_UR = 2++pattern CONTAINER_SPATIAL_EDITOR_SIDE_RIGHT :: Int++pattern CONTAINER_SPATIAL_EDITOR_SIDE_RIGHT = 3++pattern DOCK_SLOT_LEFT_BL :: Int++pattern DOCK_SLOT_LEFT_BL = 1++pattern CONTAINER_SPATIAL_EDITOR_MENU :: Int++pattern CONTAINER_SPATIAL_EDITOR_MENU = 1++pattern DOCK_SLOT_RIGHT_BR :: Int++pattern DOCK_SLOT_RIGHT_BR = 7++pattern DOCK_SLOT_RIGHT_BL :: Int++pattern DOCK_SLOT_RIGHT_BL = 5++pattern CONTAINER_CANVAS_EDITOR_BOTTOM :: Int++pattern CONTAINER_CANVAS_EDITOR_BOTTOM = 8++pattern CONTAINER_CANVAS_EDITOR_SIDE_LEFT :: Int++pattern CONTAINER_CANVAS_EDITOR_SIDE_LEFT = 6++pattern CONTAINER_PROPERTY_EDITOR_BOTTOM :: Int++pattern CONTAINER_PROPERTY_EDITOR_BOTTOM = 9++pattern CONTAINER_TOOLBAR :: Int++pattern CONTAINER_TOOLBAR = 0++pattern DOCK_SLOT_RIGHT_UL :: Int++pattern DOCK_SLOT_RIGHT_UL = 4++pattern DOCK_SLOT_RIGHT_UR :: Int++pattern DOCK_SLOT_RIGHT_UR = 6++pattern DOCK_SLOT_LEFT_UL :: Int++pattern DOCK_SLOT_LEFT_UL = 0++pattern CONTAINER_CANVAS_EDITOR_MENU :: Int++pattern CONTAINER_CANVAS_EDITOR_MENU = 5++pattern CONTAINER_CANVAS_EDITOR_SIDE_RIGHT :: Int++pattern CONTAINER_CANVAS_EDITOR_SIDE_RIGHT = 7++pattern DOCK_SLOT_LEFT_BR :: Int++pattern DOCK_SLOT_LEFT_BR = 3++pattern DOCK_SLOT_MAX :: Int++pattern DOCK_SLOT_MAX = 8++main_screen_changed :: Signal GodotEditorPlugin+main_screen_changed = Signal "main_screen_changed"++scene_closed :: Signal GodotEditorPlugin+scene_closed = Signal "scene_closed"++scene_changed :: Signal GodotEditorPlugin+scene_changed = Signal "scene_changed"++resource_saved :: Signal GodotEditorPlugin+resource_saved = Signal "resource_saved"
+ src/Godot/Tools/GodotEditorProperty.hs view
@@ -0,0 +1,32 @@+module Godot.Tools.GodotEditorProperty where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++object_id_selected :: Signal GodotEditorProperty+object_id_selected = Signal "object_id_selected"++property_checked :: Signal GodotEditorProperty+property_checked = Signal "property_checked"++property_keyed_with_value :: Signal GodotEditorProperty+property_keyed_with_value = Signal "property_keyed_with_value"++property_keyed :: Signal GodotEditorProperty+property_keyed = Signal "property_keyed"++property_changed :: Signal GodotEditorProperty+property_changed = Signal "property_changed"++resource_selected :: Signal GodotEditorProperty+resource_selected = Signal "resource_selected"++selected :: Signal GodotEditorProperty+selected = Signal "selected"++multiple_properties_changed :: Signal GodotEditorProperty+multiple_properties_changed = Signal "multiple_properties_changed"
+ src/Godot/Tools/GodotEditorResourceConversionPlugin.hs view
@@ -0,0 +1,8 @@+module Godot.Tools.GodotEditorResourceConversionPlugin where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Tools/GodotEditorResourcePreview.hs view
@@ -0,0 +1,11 @@+module Godot.Tools.GodotEditorResourcePreview where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++preview_invalidated :: Signal GodotEditorResourcePreview+preview_invalidated = Signal "preview_invalidated"
+ src/Godot/Tools/GodotEditorResourcePreviewGenerator.hs view
@@ -0,0 +1,8 @@+module Godot.Tools.GodotEditorResourcePreviewGenerator where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Tools/GodotEditorSceneImporter.hs view
@@ -0,0 +1,48 @@+module Godot.Tools.GodotEditorSceneImporter where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++pattern IMPORT_MATERIALS_IN_INSTANCES :: Int++pattern IMPORT_MATERIALS_IN_INSTANCES = 1024++pattern IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS :: Int++pattern IMPORT_ANIMATION_FORCE_ALL_TRACKS_IN_ALL_CLIPS = 16++pattern IMPORT_USE_COMPRESSION :: Int++pattern IMPORT_USE_COMPRESSION = 2048++pattern IMPORT_FAIL_ON_MISSING_DEPENDENCIES :: Int++pattern IMPORT_FAIL_ON_MISSING_DEPENDENCIES = 512++pattern IMPORT_ANIMATION :: Int++pattern IMPORT_ANIMATION = 2++pattern IMPORT_SCENE :: Int++pattern IMPORT_SCENE = 1++pattern IMPORT_ANIMATION_KEEP_VALUE_TRACKS :: Int++pattern IMPORT_ANIMATION_KEEP_VALUE_TRACKS = 32++pattern IMPORT_ANIMATION_DETECT_LOOP :: Int++pattern IMPORT_ANIMATION_DETECT_LOOP = 4++pattern IMPORT_ANIMATION_OPTIMIZE :: Int++pattern IMPORT_ANIMATION_OPTIMIZE = 8++pattern IMPORT_GENERATE_TANGENT_ARRAYS :: Int++pattern IMPORT_GENERATE_TANGENT_ARRAYS = 256
+ src/Godot/Tools/GodotEditorScenePostImport.hs view
@@ -0,0 +1,8 @@+module Godot.Tools.GodotEditorScenePostImport where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Tools/GodotEditorScript.hs view
@@ -0,0 +1,8 @@+module Godot.Tools.GodotEditorScript where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Tools/GodotEditorSelection.hs view
@@ -0,0 +1,11 @@+module Godot.Tools.GodotEditorSelection where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++selection_changed :: Signal GodotEditorSelection+selection_changed = Signal "selection_changed"
+ src/Godot/Tools/GodotEditorSettings.hs view
@@ -0,0 +1,11 @@+module Godot.Tools.GodotEditorSettings where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++settings_changed :: Signal GodotEditorSettings+settings_changed = Signal "settings_changed"
+ src/Godot/Tools/GodotEditorSpatialGizmo.hs view
@@ -0,0 +1,8 @@+module Godot.Tools.GodotEditorSpatialGizmo where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto
+ src/Godot/Tools/GodotScriptCreateDialog.hs view
@@ -0,0 +1,11 @@+module Godot.Tools.GodotScriptCreateDialog where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++script_created :: Signal GodotScriptCreateDialog+script_created = Signal "script_created"
+ src/Godot/Tools/GodotScriptEditor.hs view
@@ -0,0 +1,14 @@+module Godot.Tools.GodotScriptEditor where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++editor_script_changed :: Signal GodotScriptEditor+editor_script_changed = Signal "editor_script_changed"++script_close :: Signal GodotScriptEditor+script_close = Signal "script_close"
+ src/Godot/Tools/Godot_VisualScriptEditor.hs view
@@ -0,0 +1,11 @@+module Godot.Tools.Godot_VisualScriptEditor where+import Data.Coerce+import Foreign.C+import Godot.Internal.Dispatch+import System.IO.Unsafe+import Godot.Gdnative.Internal+import Godot.Gdnative.Types+import Godot.Api.Auto++custom_nodes_updated :: Signal Godot_VisualScriptEditor+custom_nodes_updated = Signal "custom_nodes_updated"