godot-haskell-0.1.0.0: src/Godot/Core/GodotTween.hs
module Godot.Core.GodotTween where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern TRANS_SINE :: Int
pattern TRANS_SINE = 1
pattern TWEEN_PROCESS_IDLE :: Int
pattern TWEEN_PROCESS_IDLE = 1
pattern TWEEN_PROCESS_PHYSICS :: Int
pattern TWEEN_PROCESS_PHYSICS = 0
pattern TRANS_LINEAR :: Int
pattern TRANS_LINEAR = 0
pattern EASE_OUT_IN :: Int
pattern EASE_OUT_IN = 3
pattern TRANS_QUAD :: Int
pattern TRANS_QUAD = 4
pattern TRANS_EXPO :: Int
pattern TRANS_EXPO = 5
pattern EASE_IN :: Int
pattern EASE_IN = 0
pattern TRANS_QUINT :: Int
pattern TRANS_QUINT = 2
pattern TRANS_BOUNCE :: Int
pattern TRANS_BOUNCE = 9
pattern TRANS_ELASTIC :: Int
pattern TRANS_ELASTIC = 6
pattern TRANS_CUBIC :: Int
pattern TRANS_CUBIC = 7
pattern EASE_OUT :: Int
pattern EASE_OUT = 1
pattern EASE_IN_OUT :: Int
pattern EASE_IN_OUT = 2
pattern TRANS_QUART :: Int
pattern TRANS_QUART = 3
pattern TRANS_BACK :: Int
pattern TRANS_BACK = 10
pattern TRANS_CIRC :: Int
pattern TRANS_CIRC = 8
tween_step :: Signal GodotTween
tween_step = Signal "tween_step"
tween_completed :: Signal GodotTween
tween_completed = Signal "tween_completed"
tween_started :: Signal GodotTween
tween_started = Signal "tween_started"