godot-haskell-0.1.0.0: src/Godot/Core/GodotTabs.hs
module Godot.Core.GodotTabs where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern ALIGN_RIGHT :: Int
pattern ALIGN_RIGHT = 2
pattern CLOSE_BUTTON_SHOW_ACTIVE_ONLY :: Int
pattern CLOSE_BUTTON_SHOW_ACTIVE_ONLY = 1
pattern ALIGN_MAX :: Int
pattern ALIGN_MAX = 3
pattern CLOSE_BUTTON_MAX :: Int
pattern CLOSE_BUTTON_MAX = 3
pattern CLOSE_BUTTON_SHOW_ALWAYS :: Int
pattern CLOSE_BUTTON_SHOW_ALWAYS = 2
pattern CLOSE_BUTTON_SHOW_NEVER :: Int
pattern CLOSE_BUTTON_SHOW_NEVER = 0
pattern ALIGN_LEFT :: Int
pattern ALIGN_LEFT = 0
pattern ALIGN_CENTER :: Int
pattern ALIGN_CENTER = 1
tab_close :: Signal GodotTabs
tab_close = Signal "tab_close"
tab_clicked :: Signal GodotTabs
tab_clicked = Signal "tab_clicked"
reposition_active_tab_request :: Signal GodotTabs
reposition_active_tab_request
= Signal "reposition_active_tab_request"
right_button_pressed :: Signal GodotTabs
right_button_pressed = Signal "right_button_pressed"
tab_changed :: Signal GodotTabs
tab_changed = Signal "tab_changed"
tab_hover :: Signal GodotTabs
tab_hover = Signal "tab_hover"