godot-haskell-0.1.0.0: src/Godot/Core/GodotVisualShaderNodeScalarFunc.hs
module Godot.Core.GodotVisualShaderNodeScalarFunc where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern FUNC_TAN :: Int
pattern FUNC_TAN = 2
pattern FUNC_SQRT :: Int
pattern FUNC_SQRT = 11
pattern FUNC_ATAN :: Int
pattern FUNC_ATAN = 5
pattern FUNC_COS :: Int
pattern FUNC_COS = 1
pattern FUNC_ASIN :: Int
pattern FUNC_ASIN = 3
pattern FUNC_EXP :: Int
pattern FUNC_EXP = 10
pattern FUNC_ACOS :: Int
pattern FUNC_ACOS = 4
pattern FUNC_FRAC :: Int
pattern FUNC_FRAC = 17
pattern FUNC_SIGN :: Int
pattern FUNC_SIGN = 13
pattern FUNC_TANH :: Int
pattern FUNC_TANH = 8
pattern FUNC_CEIL :: Int
pattern FUNC_CEIL = 16
pattern FUNC_LOG :: Int
pattern FUNC_LOG = 9
pattern FUNC_SINH :: Int
pattern FUNC_SINH = 6
pattern FUNC_NEGATE :: Int
pattern FUNC_NEGATE = 19
pattern FUNC_SIN :: Int
pattern FUNC_SIN = 0
pattern FUNC_SATURATE :: Int
pattern FUNC_SATURATE = 18
pattern FUNC_ROUND :: Int
pattern FUNC_ROUND = 15
pattern FUNC_COSH :: Int
pattern FUNC_COSH = 7
pattern FUNC_ABS :: Int
pattern FUNC_ABS = 12
pattern FUNC_FLOOR :: Int
pattern FUNC_FLOOR = 14