godot-haskell-0.1.0.0: src/Godot/Core/GodotTextEdit.hs
module Godot.Core.GodotTextEdit where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern MENU_PASTE :: Int
pattern MENU_PASTE = 2
pattern SEARCH_WHOLE_WORDS :: Int
pattern SEARCH_WHOLE_WORDS = 2
pattern MENU_CLEAR :: Int
pattern MENU_CLEAR = 3
pattern MENU_MAX :: Int
pattern MENU_MAX = 6
pattern SEARCH_BACKWARDS :: Int
pattern SEARCH_BACKWARDS = 4
pattern MENU_COPY :: Int
pattern MENU_COPY = 1
pattern MENU_UNDO :: Int
pattern MENU_UNDO = 5
pattern MENU_SELECT_ALL :: Int
pattern MENU_SELECT_ALL = 4
pattern MENU_CUT :: Int
pattern MENU_CUT = 0
pattern SEARCH_MATCH_CASE :: Int
pattern SEARCH_MATCH_CASE = 1
breakpoint_toggled :: Signal GodotTextEdit
breakpoint_toggled = Signal "breakpoint_toggled"
text_changed :: Signal GodotTextEdit
text_changed = Signal "text_changed"
symbol_lookup :: Signal GodotTextEdit
symbol_lookup = Signal "symbol_lookup"
cursor_changed :: Signal GodotTextEdit
cursor_changed = Signal "cursor_changed"
request_completion :: Signal GodotTextEdit
request_completion = Signal "request_completion"