godot-haskell-0.1.0.0: src/Godot/Core/GodotVisualShaderNodeVectorOp.hs
module Godot.Core.GodotVisualShaderNodeVectorOp where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern OP_MUL :: Int
pattern OP_MUL = 2
pattern OP_SUB :: Int
pattern OP_SUB = 1
pattern OP_MAX :: Int
pattern OP_MAX = 6
pattern OP_POW :: Int
pattern OP_POW = 5
pattern OP_MOD :: Int
pattern OP_MOD = 4
pattern OP_ADD :: Int
pattern OP_ADD = 0
pattern OP_MIN :: Int
pattern OP_MIN = 7
pattern OP_DIV :: Int
pattern OP_DIV = 3
pattern OP_CROSS :: Int
pattern OP_CROSS = 8