godot-haskell-0.1.0.0: src/Godot/Core/GodotAnimationNode.hs
module Godot.Core.GodotAnimationNode where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern FILTER_IGNORE :: Int
pattern FILTER_IGNORE = 0
pattern FILTER_BLEND :: Int
pattern FILTER_BLEND = 3
pattern FILTER_PASS :: Int
pattern FILTER_PASS = 1
pattern FILTER_STOP :: Int
pattern FILTER_STOP = 2
removed_from_graph :: Signal GodotAnimationNode
removed_from_graph = Signal "removed_from_graph"
tree_changed :: Signal GodotAnimationNode
tree_changed = Signal "tree_changed"