godot-haskell-0.1.0.0: src/Godot/Core/GodotBaseButton.hs
module Godot.Core.GodotBaseButton where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern DRAW_NORMAL :: Int
pattern DRAW_NORMAL = 0
pattern DRAW_DISABLED :: Int
pattern DRAW_DISABLED = 3
pattern ACTION_MODE_BUTTON_RELEASE :: Int
pattern ACTION_MODE_BUTTON_RELEASE = 1
pattern DRAW_HOVER_PRESSED :: Int
pattern DRAW_HOVER_PRESSED = 4
pattern ACTION_MODE_BUTTON_PRESS :: Int
pattern ACTION_MODE_BUTTON_PRESS = 0
pattern DRAW_PRESSED :: Int
pattern DRAW_PRESSED = 1
pattern DRAW_HOVER :: Int
pattern DRAW_HOVER = 2
button_down :: Signal GodotBaseButton
button_down = Signal "button_down"
toggled :: Signal GodotBaseButton
toggled = Signal "toggled"
pressed :: Signal GodotBaseButton
pressed = Signal "pressed"
button_up :: Signal GodotBaseButton
button_up = Signal "button_up"