godot-haskell-0.1.0.0: src/Godot/Core/GodotTileSet.hs
module Godot.Core.GodotTileSet where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern BITMASK_2X2 :: Int
pattern BITMASK_2X2 = 0
pattern BITMASK_3X3 :: Int
pattern BITMASK_3X3 = 2
pattern BIND_BOTTOMLEFT :: Int
pattern BIND_BOTTOMLEFT = 64
pattern BIND_LEFT :: Int
pattern BIND_LEFT = 8
pattern ATLAS_TILE :: Int
pattern ATLAS_TILE = 2
pattern BITMASK_3X3_MINIMAL :: Int
pattern BITMASK_3X3_MINIMAL = 1
pattern BIND_RIGHT :: Int
pattern BIND_RIGHT = 32
pattern BIND_TOPLEFT :: Int
pattern BIND_TOPLEFT = 1
pattern BIND_BOTTOM :: Int
pattern BIND_BOTTOM = 128
pattern BIND_BOTTOMRIGHT :: Int
pattern BIND_BOTTOMRIGHT = 256
pattern AUTO_TILE :: Int
pattern AUTO_TILE = 1
pattern BIND_TOP :: Int
pattern BIND_TOP = 2
pattern BIND_TOPRIGHT :: Int
pattern BIND_TOPRIGHT = 4
pattern SINGLE_TILE :: Int
pattern SINGLE_TILE = 0