godot-haskell-0.1.0.0: src/Godot/Core/GodotCubeMap.hs
module Godot.Core.GodotCubeMap where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern SIDE_RIGHT :: Int
pattern SIDE_RIGHT = 1
pattern SIDE_TOP :: Int
pattern SIDE_TOP = 3
pattern SIDE_BACK :: Int
pattern SIDE_BACK = 5
pattern STORAGE_RAW :: Int
pattern STORAGE_RAW = 0
pattern STORAGE_COMPRESS_LOSSLESS :: Int
pattern STORAGE_COMPRESS_LOSSLESS = 2
pattern FLAGS_DEFAULT :: Int
pattern FLAGS_DEFAULT = 7
pattern FLAG_REPEAT :: Int
pattern FLAG_REPEAT = 2
pattern SIDE_LEFT :: Int
pattern SIDE_LEFT = 0
pattern SIDE_FRONT :: Int
pattern SIDE_FRONT = 4
pattern STORAGE_COMPRESS_LOSSY :: Int
pattern STORAGE_COMPRESS_LOSSY = 1
pattern FLAG_MIPMAPS :: Int
pattern FLAG_MIPMAPS = 1
pattern SIDE_BOTTOM :: Int
pattern SIDE_BOTTOM = 2
pattern FLAG_FILTER :: Int
pattern FLAG_FILTER = 4