godot-haskell-0.1.0.0: src/Godot/Core/GodotTouchScreenButton.hs
module Godot.Core.GodotTouchScreenButton where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern VISIBILITY_ALWAYS :: Int
pattern VISIBILITY_ALWAYS = 0
pattern VISIBILITY_TOUCHSCREEN_ONLY :: Int
pattern VISIBILITY_TOUCHSCREEN_ONLY = 1
released :: Signal GodotTouchScreenButton
released = Signal "released"
pressed :: Signal GodotTouchScreenButton
pressed = Signal "pressed"