godot-haskell-0.1.0.0: src/Godot/Core/GodotVisualShaderNodeTextureUniform.hs
module Godot.Core.GodotVisualShaderNodeTextureUniform where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern TYPE_DATA :: Int
pattern TYPE_DATA = 0
pattern TYPE_ANISO :: Int
pattern TYPE_ANISO = 3
pattern COLOR_DEFAULT_WHITE :: Int
pattern COLOR_DEFAULT_WHITE = 0
pattern TYPE_COLOR :: Int
pattern TYPE_COLOR = 1
pattern TYPE_NORMALMAP :: Int
pattern TYPE_NORMALMAP = 2
pattern COLOR_DEFAULT_BLACK :: Int
pattern COLOR_DEFAULT_BLACK = 1