godot-haskell-0.1.0.0: src/Godot/Api/Auto.hs
module Godot.Api.Auto where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
newtype GodotGlobalConstants = GodotGlobalConstants GodotObject
deriving newtype AsVariant
bindObject_free
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "free" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_free #-}
instance Method "free" GodotObject (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_free (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject__notification
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "_notification" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject__notification #-}
instance Method "_notification" GodotObject (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject__notification (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject__set
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "_set" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject__set #-}
instance Method "_set" GodotObject
(GodotString -> GodotVariant -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject__set (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject__get
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "_get" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject__get #-}
instance Method "_get" GodotObject (GodotString -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject__get (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject__get_property_list
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "_get_property_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject__get_property_list #-}
instance Method "_get_property_list" GodotObject (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject__get_property_list (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject__init
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "_init" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject__init #-}
instance Method "_init" GodotObject (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject__init (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_get_class
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "get_class" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_get_class #-}
instance Method "get_class" GodotObject (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_get_class (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_is_class
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "is_class" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_is_class #-}
instance Method "is_class" GodotObject (GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_is_class (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_set
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "set" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_set #-}
instance Method "set" GodotObject
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_set (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_get
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "get" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_get #-}
instance Method "get" GodotObject (GodotString -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_get (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_set_indexed
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "set_indexed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_set_indexed #-}
instance Method "set_indexed" GodotObject
(GodotNodePath -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_set_indexed (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_get_indexed
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "get_indexed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_get_indexed #-}
instance Method "get_indexed" GodotObject
(GodotNodePath -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_get_indexed (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_get_property_list
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "get_property_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_get_property_list #-}
instance Method "get_property_list" GodotObject (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_get_property_list (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_get_method_list
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "get_method_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_get_method_list #-}
instance Method "get_method_list" GodotObject (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_get_method_list (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_notification
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "notification" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_notification #-}
instance Method "notification" GodotObject (Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_notification (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_get_instance_id
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "get_instance_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_get_instance_id #-}
instance Method "get_instance_id" GodotObject (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_get_instance_id (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_set_script
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "set_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_set_script #-}
instance Method "set_script" GodotObject (GodotReference -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_set_script (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_get_script
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "get_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_get_script #-}
instance Method "get_script" GodotObject (IO GodotReference) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_get_script (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_set_meta
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "set_meta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_set_meta #-}
instance Method "set_meta" GodotObject
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_set_meta (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_get_meta
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "get_meta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_get_meta #-}
instance Method "get_meta" GodotObject
(GodotString -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_get_meta (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_has_meta
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "has_meta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_has_meta #-}
instance Method "has_meta" GodotObject (GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_has_meta (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_get_meta_list
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "get_meta_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_get_meta_list #-}
instance Method "get_meta_list" GodotObject
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_get_meta_list (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_add_user_signal
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "add_user_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_add_user_signal #-}
instance Method "add_user_signal" GodotObject
(GodotString -> GodotArray -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_add_user_signal (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_has_user_signal
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "has_user_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_has_user_signal #-}
instance Method "has_user_signal" GodotObject
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_has_user_signal (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_callv
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "callv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_callv #-}
instance Method "callv" GodotObject
(GodotString -> GodotArray -> IO GodotVariant)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_callv (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_has_method
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "has_method" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_has_method #-}
instance Method "has_method" GodotObject (GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_has_method (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_get_signal_list
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "get_signal_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_get_signal_list #-}
instance Method "get_signal_list" GodotObject (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_get_signal_list (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_get_signal_connection_list
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "get_signal_connection_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_get_signal_connection_list #-}
instance Method "get_signal_connection_list" GodotObject
(GodotString -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_get_signal_connection_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_get_incoming_connections
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "get_incoming_connections" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_get_incoming_connections #-}
instance Method "get_incoming_connections" GodotObject
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_get_incoming_connections
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_connect
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "connect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_connect #-}
instance Method "connect" GodotObject
(GodotString ->
GodotObject -> GodotString -> GodotArray -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_connect (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_disconnect
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "disconnect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_disconnect #-}
instance Method "disconnect" GodotObject
(GodotString -> GodotObject -> GodotString -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_disconnect (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_is_connected
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "is_connected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_is_connected #-}
instance Method "is_connected" GodotObject
(GodotString -> GodotObject -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_is_connected (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_set_block_signals
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "set_block_signals" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_set_block_signals #-}
instance Method "set_block_signals" GodotObject (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_set_block_signals (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_is_blocking_signals
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "is_blocking_signals" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_is_blocking_signals #-}
instance Method "is_blocking_signals" GodotObject (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_is_blocking_signals (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_property_list_changed_notify
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "property_list_changed_notify" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_property_list_changed_notify #-}
instance Method "property_list_changed_notify" GodotObject (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_property_list_changed_notify
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_set_message_translation
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "set_message_translation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_set_message_translation #-}
instance Method "set_message_translation" GodotObject
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_set_message_translation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_can_translate_messages
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "can_translate_messages" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_can_translate_messages #-}
instance Method "can_translate_messages" GodotObject (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_can_translate_messages
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_tr
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "tr" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_tr #-}
instance Method "tr" GodotObject (GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_tr (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindObject_is_queued_for_deletion
= unsafePerformIO $
withCString "Object" $
\ clsNamePtr ->
withCString "is_queued_for_deletion" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindObject_is_queued_for_deletion #-}
instance Method "is_queued_for_deletion" GodotObject (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindObject_is_queued_for_deletion
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotReference = GodotReference GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotReference where
type BaseClass GodotReference = GodotObject
super = coerce
bindReference_init_ref
= unsafePerformIO $
withCString "Reference" $
\ clsNamePtr ->
withCString "init_ref" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReference_init_ref #-}
instance Method "init_ref" GodotReference (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindReference_init_ref (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReference_reference
= unsafePerformIO $
withCString "Reference" $
\ clsNamePtr ->
withCString "reference" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReference_reference #-}
instance Method "reference" GodotReference (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindReference_reference (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReference_unreference
= unsafePerformIO $
withCString "Reference" $
\ clsNamePtr ->
withCString "unreference" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReference_unreference #-}
instance Method "unreference" GodotReference (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindReference_unreference (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotResource = GodotResource GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotResource where
type BaseClass GodotResource = GodotReference
super = coerce
bindResource__setup_local_to_scene
= unsafePerformIO $
withCString "Resource" $
\ clsNamePtr ->
withCString "_setup_local_to_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResource__setup_local_to_scene #-}
instance Method "_setup_local_to_scene" GodotResource (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindResource__setup_local_to_scene
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResource_set_path
= unsafePerformIO $
withCString "Resource" $
\ clsNamePtr ->
withCString "set_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResource_set_path #-}
instance Method "set_path" GodotResource (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindResource_set_path (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResource_take_over_path
= unsafePerformIO $
withCString "Resource" $
\ clsNamePtr ->
withCString "take_over_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResource_take_over_path #-}
instance Method "take_over_path" GodotResource
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindResource_take_over_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResource_get_path
= unsafePerformIO $
withCString "Resource" $
\ clsNamePtr ->
withCString "get_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResource_get_path #-}
instance Method "get_path" GodotResource (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindResource_get_path (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResource_set_name
= unsafePerformIO $
withCString "Resource" $
\ clsNamePtr ->
withCString "set_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResource_set_name #-}
instance Method "set_name" GodotResource (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindResource_set_name (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResource_get_name
= unsafePerformIO $
withCString "Resource" $
\ clsNamePtr ->
withCString "get_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResource_get_name #-}
instance Method "get_name" GodotResource (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindResource_get_name (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResource_get_rid
= unsafePerformIO $
withCString "Resource" $
\ clsNamePtr ->
withCString "get_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResource_get_rid #-}
instance Method "get_rid" GodotResource (IO GodotRid) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindResource_get_rid (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResource_set_local_to_scene
= unsafePerformIO $
withCString "Resource" $
\ clsNamePtr ->
withCString "set_local_to_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResource_set_local_to_scene #-}
instance Method "set_local_to_scene" GodotResource (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindResource_set_local_to_scene (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResource_is_local_to_scene
= unsafePerformIO $
withCString "Resource" $
\ clsNamePtr ->
withCString "is_local_to_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResource_is_local_to_scene #-}
instance Method "is_local_to_scene" GodotResource (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindResource_is_local_to_scene (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResource_get_local_scene
= unsafePerformIO $
withCString "Resource" $
\ clsNamePtr ->
withCString "get_local_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResource_get_local_scene #-}
instance Method "get_local_scene" GodotResource (IO GodotNode)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindResource_get_local_scene (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResource_setup_local_to_scene
= unsafePerformIO $
withCString "Resource" $
\ clsNamePtr ->
withCString "setup_local_to_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResource_setup_local_to_scene #-}
instance Method "setup_local_to_scene" GodotResource (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindResource_setup_local_to_scene
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResource_duplicate
= unsafePerformIO $
withCString "Resource" $
\ clsNamePtr ->
withCString "duplicate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResource_duplicate #-}
instance Method "duplicate" GodotResource
(Bool -> IO GodotResource)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindResource_duplicate (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotScript = GodotScript GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotScript where
type BaseClass GodotScript = GodotResource
super = coerce
bindScript_can_instance
= unsafePerformIO $
withCString "Script" $
\ clsNamePtr ->
withCString "can_instance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScript_can_instance #-}
instance Method "can_instance" GodotScript (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScript_can_instance (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScript_instance_has
= unsafePerformIO $
withCString "Script" $
\ clsNamePtr ->
withCString "instance_has" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScript_instance_has #-}
instance Method "instance_has" GodotScript (GodotObject -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScript_instance_has (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScript_has_source_code
= unsafePerformIO $
withCString "Script" $
\ clsNamePtr ->
withCString "has_source_code" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScript_has_source_code #-}
instance Method "has_source_code" GodotScript (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScript_has_source_code (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScript_get_source_code
= unsafePerformIO $
withCString "Script" $
\ clsNamePtr ->
withCString "get_source_code" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScript_get_source_code #-}
instance Method "get_source_code" GodotScript (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScript_get_source_code (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScript_set_source_code
= unsafePerformIO $
withCString "Script" $
\ clsNamePtr ->
withCString "set_source_code" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScript_set_source_code #-}
instance Method "set_source_code" GodotScript
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScript_set_source_code (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScript_reload
= unsafePerformIO $
withCString "Script" $
\ clsNamePtr ->
withCString "reload" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScript_reload #-}
instance Method "reload" GodotScript (Bool -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScript_reload (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScript_get_base_script
= unsafePerformIO $
withCString "Script" $
\ clsNamePtr ->
withCString "get_base_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScript_get_base_script #-}
instance Method "get_base_script" GodotScript (IO GodotScript)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScript_get_base_script (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScript_get_instance_base_type
= unsafePerformIO $
withCString "Script" $
\ clsNamePtr ->
withCString "get_instance_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScript_get_instance_base_type #-}
instance Method "get_instance_base_type" GodotScript
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScript_get_instance_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScript_has_script_signal
= unsafePerformIO $
withCString "Script" $
\ clsNamePtr ->
withCString "has_script_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScript_has_script_signal #-}
instance Method "has_script_signal" GodotScript
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScript_has_script_signal (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScript_is_tool
= unsafePerformIO $
withCString "Script" $
\ clsNamePtr ->
withCString "is_tool" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScript_is_tool #-}
instance Method "is_tool" GodotScript (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScript_is_tool (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotWeakRef = GodotWeakRef GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotWeakRef where
type BaseClass GodotWeakRef = GodotReference
super = coerce
bindWeakRef_get_ref
= unsafePerformIO $
withCString "WeakRef" $
\ clsNamePtr ->
withCString "get_ref" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWeakRef_get_ref #-}
instance Method "get_ref" GodotWeakRef (IO GodotVariant) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWeakRef_get_ref (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotImage = GodotImage GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotImage where
type BaseClass GodotImage = GodotResource
super = coerce
bindImage_get_width
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "get_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_get_width #-}
instance Method "get_width" GodotImage (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_get_width (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_get_height
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_get_height #-}
instance Method "get_height" GodotImage (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_get_height (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_get_size
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_get_size #-}
instance Method "get_size" GodotImage (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_get_size (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_has_mipmaps
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "has_mipmaps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_has_mipmaps #-}
instance Method "has_mipmaps" GodotImage (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_has_mipmaps (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_get_format
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "get_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_get_format #-}
instance Method "get_format" GodotImage (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_get_format (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_get_data
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_get_data #-}
instance Method "get_data" GodotImage (IO GodotPoolByteArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_get_data (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_convert
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "convert" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_convert #-}
instance Method "convert" GodotImage (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_convert (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_get_mipmap_offset
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "get_mipmap_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_get_mipmap_offset #-}
instance Method "get_mipmap_offset" GodotImage (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_get_mipmap_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_resize_to_po2
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "resize_to_po2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_resize_to_po2 #-}
instance Method "resize_to_po2" GodotImage (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_resize_to_po2 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_resize
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "resize" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_resize #-}
instance Method "resize" GodotImage (Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_resize (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_shrink_x2
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "shrink_x2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_shrink_x2 #-}
instance Method "shrink_x2" GodotImage (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_shrink_x2 (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_expand_x2_hq2x
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "expand_x2_hq2x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_expand_x2_hq2x #-}
instance Method "expand_x2_hq2x" GodotImage (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_expand_x2_hq2x (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_crop
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "crop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_crop #-}
instance Method "crop" GodotImage (Int -> Int -> IO ()) where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_crop (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_flip_x
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "flip_x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_flip_x #-}
instance Method "flip_x" GodotImage (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_flip_x (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_flip_y
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "flip_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_flip_y #-}
instance Method "flip_y" GodotImage (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_flip_y (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_generate_mipmaps
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "generate_mipmaps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_generate_mipmaps #-}
instance Method "generate_mipmaps" GodotImage (Bool -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_generate_mipmaps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_clear_mipmaps
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "clear_mipmaps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_clear_mipmaps #-}
instance Method "clear_mipmaps" GodotImage (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_clear_mipmaps (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_create
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_create #-}
instance Method "create" GodotImage
(Int -> Int -> Bool -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_create (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_create_from_data
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "create_from_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_create_from_data #-}
instance Method "create_from_data" GodotImage
(Int -> Int -> Bool -> Int -> GodotPoolByteArray -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_create_from_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_is_empty
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "is_empty" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_is_empty #-}
instance Method "is_empty" GodotImage (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_is_empty (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_load
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "load" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_load #-}
instance Method "load" GodotImage (GodotString -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_load (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_save_png
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "save_png" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_save_png #-}
instance Method "save_png" GodotImage (GodotString -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_save_png (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_detect_alpha
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "detect_alpha" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_detect_alpha #-}
instance Method "detect_alpha" GodotImage (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_detect_alpha (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_is_invisible
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "is_invisible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_is_invisible #-}
instance Method "is_invisible" GodotImage (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_is_invisible (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_compress
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "compress" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_compress #-}
instance Method "compress" GodotImage
(Int -> Int -> Float -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_compress (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_decompress
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "decompress" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_decompress #-}
instance Method "decompress" GodotImage (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_decompress (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_is_compressed
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "is_compressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_is_compressed #-}
instance Method "is_compressed" GodotImage (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_is_compressed (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_fix_alpha_edges
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "fix_alpha_edges" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_fix_alpha_edges #-}
instance Method "fix_alpha_edges" GodotImage (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_fix_alpha_edges (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_premultiply_alpha
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "premultiply_alpha" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_premultiply_alpha #-}
instance Method "premultiply_alpha" GodotImage (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_premultiply_alpha (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_srgb_to_linear
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "srgb_to_linear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_srgb_to_linear #-}
instance Method "srgb_to_linear" GodotImage (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_srgb_to_linear (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_normalmap_to_xy
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "normalmap_to_xy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_normalmap_to_xy #-}
instance Method "normalmap_to_xy" GodotImage (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_normalmap_to_xy (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_rgbe_to_srgb
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "rgbe_to_srgb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_rgbe_to_srgb #-}
instance Method "rgbe_to_srgb" GodotImage (IO GodotImage) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_rgbe_to_srgb (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_bumpmap_to_normalmap
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "bumpmap_to_normalmap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_bumpmap_to_normalmap #-}
instance Method "bumpmap_to_normalmap" GodotImage (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_bumpmap_to_normalmap (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_blit_rect
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "blit_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_blit_rect #-}
instance Method "blit_rect" GodotImage
(GodotImage -> GodotRect2 -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_blit_rect (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_blit_rect_mask
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "blit_rect_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_blit_rect_mask #-}
instance Method "blit_rect_mask" GodotImage
(GodotImage -> GodotImage -> GodotRect2 -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_blit_rect_mask (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_blend_rect
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "blend_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_blend_rect #-}
instance Method "blend_rect" GodotImage
(GodotImage -> GodotRect2 -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_blend_rect (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_blend_rect_mask
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "blend_rect_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_blend_rect_mask #-}
instance Method "blend_rect_mask" GodotImage
(GodotImage -> GodotImage -> GodotRect2 -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_blend_rect_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_fill
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "fill" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_fill #-}
instance Method "fill" GodotImage (GodotColor -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_fill (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_get_used_rect
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "get_used_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_get_used_rect #-}
instance Method "get_used_rect" GodotImage (IO GodotRect2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_get_used_rect (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_get_rect
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "get_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_get_rect #-}
instance Method "get_rect" GodotImage (GodotRect2 -> IO GodotImage)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_get_rect (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_copy_from
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "copy_from" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_copy_from #-}
instance Method "copy_from" GodotImage (GodotImage -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_copy_from (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage__set_data
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage__set_data #-}
instance Method "_set_data" GodotImage (GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage__set_data (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage__get_data
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "_get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage__get_data #-}
instance Method "_get_data" GodotImage (IO GodotDictionary) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage__get_data (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_lock
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "lock" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_lock #-}
instance Method "lock" GodotImage (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_lock (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_unlock
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "unlock" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_unlock #-}
instance Method "unlock" GodotImage (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_unlock (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_get_pixelv
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "get_pixelv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_get_pixelv #-}
instance Method "get_pixelv" GodotImage
(GodotVector2 -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_get_pixelv (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_get_pixel
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "get_pixel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_get_pixel #-}
instance Method "get_pixel" GodotImage
(Int -> Int -> IO GodotColor)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_get_pixel (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_set_pixelv
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "set_pixelv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_set_pixelv #-}
instance Method "set_pixelv" GodotImage
(GodotVector2 -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_set_pixelv (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_set_pixel
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "set_pixel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_set_pixel #-}
instance Method "set_pixel" GodotImage
(Int -> Int -> GodotColor -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_set_pixel (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_load_png_from_buffer
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "load_png_from_buffer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_load_png_from_buffer #-}
instance Method "load_png_from_buffer" GodotImage
(GodotPoolByteArray -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_load_png_from_buffer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_load_jpg_from_buffer
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "load_jpg_from_buffer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_load_jpg_from_buffer #-}
instance Method "load_jpg_from_buffer" GodotImage
(GodotPoolByteArray -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_load_jpg_from_buffer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImage_load_webp_from_buffer
= unsafePerformIO $
withCString "Image" $
\ clsNamePtr ->
withCString "load_webp_from_buffer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImage_load_webp_from_buffer #-}
instance Method "load_webp_from_buffer" GodotImage
(GodotPoolByteArray -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImage_load_webp_from_buffer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEvent = GodotInputEvent GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEvent where
type BaseClass GodotInputEvent = GodotResource
super = coerce
bindInputEvent_set_device
= unsafePerformIO $
withCString "InputEvent" $
\ clsNamePtr ->
withCString "set_device" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEvent_set_device #-}
instance Method "set_device" GodotInputEvent (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEvent_set_device (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEvent_get_device
= unsafePerformIO $
withCString "InputEvent" $
\ clsNamePtr ->
withCString "get_device" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEvent_get_device #-}
instance Method "get_device" GodotInputEvent (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEvent_get_device (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEvent_is_action
= unsafePerformIO $
withCString "InputEvent" $
\ clsNamePtr ->
withCString "is_action" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEvent_is_action #-}
instance Method "is_action" GodotInputEvent
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEvent_is_action (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEvent_is_action_pressed
= unsafePerformIO $
withCString "InputEvent" $
\ clsNamePtr ->
withCString "is_action_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEvent_is_action_pressed #-}
instance Method "is_action_pressed" GodotInputEvent
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEvent_is_action_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEvent_is_action_released
= unsafePerformIO $
withCString "InputEvent" $
\ clsNamePtr ->
withCString "is_action_released" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEvent_is_action_released #-}
instance Method "is_action_released" GodotInputEvent
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEvent_is_action_released
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEvent_get_action_strength
= unsafePerformIO $
withCString "InputEvent" $
\ clsNamePtr ->
withCString "get_action_strength" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEvent_get_action_strength #-}
instance Method "get_action_strength" GodotInputEvent
(GodotString -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEvent_get_action_strength
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEvent_is_pressed
= unsafePerformIO $
withCString "InputEvent" $
\ clsNamePtr ->
withCString "is_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEvent_is_pressed #-}
instance Method "is_pressed" GodotInputEvent (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEvent_is_pressed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEvent_is_echo
= unsafePerformIO $
withCString "InputEvent" $
\ clsNamePtr ->
withCString "is_echo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEvent_is_echo #-}
instance Method "is_echo" GodotInputEvent (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEvent_is_echo (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEvent_as_text
= unsafePerformIO $
withCString "InputEvent" $
\ clsNamePtr ->
withCString "as_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEvent_as_text #-}
instance Method "as_text" GodotInputEvent (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEvent_as_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEvent_shortcut_match
= unsafePerformIO $
withCString "InputEvent" $
\ clsNamePtr ->
withCString "shortcut_match" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEvent_shortcut_match #-}
instance Method "shortcut_match" GodotInputEvent
(GodotInputEvent -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEvent_shortcut_match (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEvent_is_action_type
= unsafePerformIO $
withCString "InputEvent" $
\ clsNamePtr ->
withCString "is_action_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEvent_is_action_type #-}
instance Method "is_action_type" GodotInputEvent (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEvent_is_action_type (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEvent_xformed_by
= unsafePerformIO $
withCString "InputEvent" $
\ clsNamePtr ->
withCString "xformed_by" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEvent_xformed_by #-}
instance Method "xformed_by" GodotInputEvent
(GodotTransform2d -> GodotVector2 -> IO GodotInputEvent)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEvent_xformed_by (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEventWithModifiers = GodotInputEventWithModifiers GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEventWithModifiers where
type BaseClass GodotInputEventWithModifiers = GodotInputEvent
super = coerce
bindInputEventWithModifiers_set_alt
= unsafePerformIO $
withCString "InputEventWithModifiers" $
\ clsNamePtr ->
withCString "set_alt" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventWithModifiers_set_alt #-}
instance Method "set_alt" GodotInputEventWithModifiers
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventWithModifiers_set_alt
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventWithModifiers_get_alt
= unsafePerformIO $
withCString "InputEventWithModifiers" $
\ clsNamePtr ->
withCString "get_alt" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventWithModifiers_get_alt #-}
instance Method "get_alt" GodotInputEventWithModifiers (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventWithModifiers_get_alt
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventWithModifiers_set_shift
= unsafePerformIO $
withCString "InputEventWithModifiers" $
\ clsNamePtr ->
withCString "set_shift" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventWithModifiers_set_shift #-}
instance Method "set_shift" GodotInputEventWithModifiers
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventWithModifiers_set_shift
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventWithModifiers_get_shift
= unsafePerformIO $
withCString "InputEventWithModifiers" $
\ clsNamePtr ->
withCString "get_shift" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventWithModifiers_get_shift #-}
instance Method "get_shift" GodotInputEventWithModifiers (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventWithModifiers_get_shift
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventWithModifiers_set_control
= unsafePerformIO $
withCString "InputEventWithModifiers" $
\ clsNamePtr ->
withCString "set_control" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventWithModifiers_set_control #-}
instance Method "set_control" GodotInputEventWithModifiers
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventWithModifiers_set_control
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventWithModifiers_get_control
= unsafePerformIO $
withCString "InputEventWithModifiers" $
\ clsNamePtr ->
withCString "get_control" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventWithModifiers_get_control #-}
instance Method "get_control" GodotInputEventWithModifiers
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventWithModifiers_get_control
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventWithModifiers_set_metakey
= unsafePerformIO $
withCString "InputEventWithModifiers" $
\ clsNamePtr ->
withCString "set_metakey" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventWithModifiers_set_metakey #-}
instance Method "set_metakey" GodotInputEventWithModifiers
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventWithModifiers_set_metakey
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventWithModifiers_get_metakey
= unsafePerformIO $
withCString "InputEventWithModifiers" $
\ clsNamePtr ->
withCString "get_metakey" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventWithModifiers_get_metakey #-}
instance Method "get_metakey" GodotInputEventWithModifiers
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventWithModifiers_get_metakey
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventWithModifiers_set_command
= unsafePerformIO $
withCString "InputEventWithModifiers" $
\ clsNamePtr ->
withCString "set_command" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventWithModifiers_set_command #-}
instance Method "set_command" GodotInputEventWithModifiers
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventWithModifiers_set_command
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventWithModifiers_get_command
= unsafePerformIO $
withCString "InputEventWithModifiers" $
\ clsNamePtr ->
withCString "get_command" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventWithModifiers_get_command #-}
instance Method "get_command" GodotInputEventWithModifiers
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventWithModifiers_get_command
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEventKey = GodotInputEventKey GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEventKey where
type BaseClass GodotInputEventKey = GodotInputEventWithModifiers
super = coerce
bindInputEventKey_is_pressed
= unsafePerformIO $
withCString "InputEventKey" $
\ clsNamePtr ->
withCString "is_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventKey_is_pressed #-}
instance Method "is_pressed" GodotInputEventKey (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventKey_is_pressed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventKey_is_echo
= unsafePerformIO $
withCString "InputEventKey" $
\ clsNamePtr ->
withCString "is_echo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventKey_is_echo #-}
instance Method "is_echo" GodotInputEventKey (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventKey_is_echo (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventKey_set_pressed
= unsafePerformIO $
withCString "InputEventKey" $
\ clsNamePtr ->
withCString "set_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventKey_set_pressed #-}
instance Method "set_pressed" GodotInputEventKey (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventKey_set_pressed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventKey_set_scancode
= unsafePerformIO $
withCString "InputEventKey" $
\ clsNamePtr ->
withCString "set_scancode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventKey_set_scancode #-}
instance Method "set_scancode" GodotInputEventKey (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventKey_set_scancode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventKey_get_scancode
= unsafePerformIO $
withCString "InputEventKey" $
\ clsNamePtr ->
withCString "get_scancode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventKey_get_scancode #-}
instance Method "get_scancode" GodotInputEventKey (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventKey_get_scancode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventKey_set_unicode
= unsafePerformIO $
withCString "InputEventKey" $
\ clsNamePtr ->
withCString "set_unicode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventKey_set_unicode #-}
instance Method "set_unicode" GodotInputEventKey (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventKey_set_unicode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventKey_get_unicode
= unsafePerformIO $
withCString "InputEventKey" $
\ clsNamePtr ->
withCString "get_unicode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventKey_get_unicode #-}
instance Method "get_unicode" GodotInputEventKey (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventKey_get_unicode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventKey_set_echo
= unsafePerformIO $
withCString "InputEventKey" $
\ clsNamePtr ->
withCString "set_echo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventKey_set_echo #-}
instance Method "set_echo" GodotInputEventKey (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventKey_set_echo (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventKey_get_scancode_with_modifiers
= unsafePerformIO $
withCString "InputEventKey" $
\ clsNamePtr ->
withCString "get_scancode_with_modifiers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventKey_get_scancode_with_modifiers #-}
instance Method "get_scancode_with_modifiers" GodotInputEventKey
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindInputEventKey_get_scancode_with_modifiers
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEventMouse = GodotInputEventMouse GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEventMouse where
type BaseClass GodotInputEventMouse = GodotInputEventWithModifiers
super = coerce
bindInputEventMouse_set_button_mask
= unsafePerformIO $
withCString "InputEventMouse" $
\ clsNamePtr ->
withCString "set_button_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouse_set_button_mask #-}
instance Method "set_button_mask" GodotInputEventMouse
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouse_set_button_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouse_get_button_mask
= unsafePerformIO $
withCString "InputEventMouse" $
\ clsNamePtr ->
withCString "get_button_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouse_get_button_mask #-}
instance Method "get_button_mask" GodotInputEventMouse (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouse_get_button_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouse_set_position
= unsafePerformIO $
withCString "InputEventMouse" $
\ clsNamePtr ->
withCString "set_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouse_set_position #-}
instance Method "set_position" GodotInputEventMouse
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouse_set_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouse_get_position
= unsafePerformIO $
withCString "InputEventMouse" $
\ clsNamePtr ->
withCString "get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouse_get_position #-}
instance Method "get_position" GodotInputEventMouse
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouse_get_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouse_set_global_position
= unsafePerformIO $
withCString "InputEventMouse" $
\ clsNamePtr ->
withCString "set_global_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouse_set_global_position #-}
instance Method "set_global_position" GodotInputEventMouse
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouse_set_global_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouse_get_global_position
= unsafePerformIO $
withCString "InputEventMouse" $
\ clsNamePtr ->
withCString "get_global_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouse_get_global_position #-}
instance Method "get_global_position" GodotInputEventMouse
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouse_get_global_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEventMouseButton = GodotInputEventMouseButton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEventMouseButton where
type BaseClass GodotInputEventMouseButton = GodotInputEventMouse
super = coerce
bindInputEventMouseButton_is_pressed
= unsafePerformIO $
withCString "InputEventMouseButton" $
\ clsNamePtr ->
withCString "is_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouseButton_is_pressed #-}
instance Method "is_pressed" GodotInputEventMouseButton (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouseButton_is_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouseButton_set_factor
= unsafePerformIO $
withCString "InputEventMouseButton" $
\ clsNamePtr ->
withCString "set_factor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouseButton_set_factor #-}
instance Method "set_factor" GodotInputEventMouseButton
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouseButton_set_factor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouseButton_get_factor
= unsafePerformIO $
withCString "InputEventMouseButton" $
\ clsNamePtr ->
withCString "get_factor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouseButton_get_factor #-}
instance Method "get_factor" GodotInputEventMouseButton (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouseButton_get_factor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouseButton_set_button_index
= unsafePerformIO $
withCString "InputEventMouseButton" $
\ clsNamePtr ->
withCString "set_button_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouseButton_set_button_index #-}
instance Method "set_button_index" GodotInputEventMouseButton
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouseButton_set_button_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouseButton_get_button_index
= unsafePerformIO $
withCString "InputEventMouseButton" $
\ clsNamePtr ->
withCString "get_button_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouseButton_get_button_index #-}
instance Method "get_button_index" GodotInputEventMouseButton
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouseButton_get_button_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouseButton_set_pressed
= unsafePerformIO $
withCString "InputEventMouseButton" $
\ clsNamePtr ->
withCString "set_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouseButton_set_pressed #-}
instance Method "set_pressed" GodotInputEventMouseButton
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouseButton_set_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouseButton_set_doubleclick
= unsafePerformIO $
withCString "InputEventMouseButton" $
\ clsNamePtr ->
withCString "set_doubleclick" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouseButton_set_doubleclick #-}
instance Method "set_doubleclick" GodotInputEventMouseButton
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouseButton_set_doubleclick
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouseButton_is_doubleclick
= unsafePerformIO $
withCString "InputEventMouseButton" $
\ clsNamePtr ->
withCString "is_doubleclick" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouseButton_is_doubleclick #-}
instance Method "is_doubleclick" GodotInputEventMouseButton
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouseButton_is_doubleclick
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEventMouseMotion = GodotInputEventMouseMotion GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEventMouseMotion where
type BaseClass GodotInputEventMouseMotion = GodotInputEventMouse
super = coerce
bindInputEventMouseMotion_set_relative
= unsafePerformIO $
withCString "InputEventMouseMotion" $
\ clsNamePtr ->
withCString "set_relative" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouseMotion_set_relative #-}
instance Method "set_relative" GodotInputEventMouseMotion
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouseMotion_set_relative
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouseMotion_get_relative
= unsafePerformIO $
withCString "InputEventMouseMotion" $
\ clsNamePtr ->
withCString "get_relative" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouseMotion_get_relative #-}
instance Method "get_relative" GodotInputEventMouseMotion
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouseMotion_get_relative
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouseMotion_set_speed
= unsafePerformIO $
withCString "InputEventMouseMotion" $
\ clsNamePtr ->
withCString "set_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouseMotion_set_speed #-}
instance Method "set_speed" GodotInputEventMouseMotion
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouseMotion_set_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMouseMotion_get_speed
= unsafePerformIO $
withCString "InputEventMouseMotion" $
\ clsNamePtr ->
withCString "get_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMouseMotion_get_speed #-}
instance Method "get_speed" GodotInputEventMouseMotion
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMouseMotion_get_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEventJoypadButton = GodotInputEventJoypadButton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEventJoypadButton where
type BaseClass GodotInputEventJoypadButton = GodotInputEvent
super = coerce
bindInputEventJoypadButton_is_pressed
= unsafePerformIO $
withCString "InputEventJoypadButton" $
\ clsNamePtr ->
withCString "is_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventJoypadButton_is_pressed #-}
instance Method "is_pressed" GodotInputEventJoypadButton (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventJoypadButton_is_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventJoypadButton_set_button_index
= unsafePerformIO $
withCString "InputEventJoypadButton" $
\ clsNamePtr ->
withCString "set_button_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventJoypadButton_set_button_index #-}
instance Method "set_button_index" GodotInputEventJoypadButton
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventJoypadButton_set_button_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventJoypadButton_get_button_index
= unsafePerformIO $
withCString "InputEventJoypadButton" $
\ clsNamePtr ->
withCString "get_button_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventJoypadButton_get_button_index #-}
instance Method "get_button_index" GodotInputEventJoypadButton
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventJoypadButton_get_button_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventJoypadButton_set_pressure
= unsafePerformIO $
withCString "InputEventJoypadButton" $
\ clsNamePtr ->
withCString "set_pressure" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventJoypadButton_set_pressure #-}
instance Method "set_pressure" GodotInputEventJoypadButton
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventJoypadButton_set_pressure
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventJoypadButton_get_pressure
= unsafePerformIO $
withCString "InputEventJoypadButton" $
\ clsNamePtr ->
withCString "get_pressure" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventJoypadButton_get_pressure #-}
instance Method "get_pressure" GodotInputEventJoypadButton
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventJoypadButton_get_pressure
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventJoypadButton_set_pressed
= unsafePerformIO $
withCString "InputEventJoypadButton" $
\ clsNamePtr ->
withCString "set_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventJoypadButton_set_pressed #-}
instance Method "set_pressed" GodotInputEventJoypadButton
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventJoypadButton_set_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEventJoypadMotion = GodotInputEventJoypadMotion GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEventJoypadMotion where
type BaseClass GodotInputEventJoypadMotion = GodotInputEvent
super = coerce
bindInputEventJoypadMotion_set_axis
= unsafePerformIO $
withCString "InputEventJoypadMotion" $
\ clsNamePtr ->
withCString "set_axis" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventJoypadMotion_set_axis #-}
instance Method "set_axis" GodotInputEventJoypadMotion
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventJoypadMotion_set_axis
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventJoypadMotion_get_axis
= unsafePerformIO $
withCString "InputEventJoypadMotion" $
\ clsNamePtr ->
withCString "get_axis" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventJoypadMotion_get_axis #-}
instance Method "get_axis" GodotInputEventJoypadMotion (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventJoypadMotion_get_axis
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventJoypadMotion_set_axis_value
= unsafePerformIO $
withCString "InputEventJoypadMotion" $
\ clsNamePtr ->
withCString "set_axis_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventJoypadMotion_set_axis_value #-}
instance Method "set_axis_value" GodotInputEventJoypadMotion
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventJoypadMotion_set_axis_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventJoypadMotion_get_axis_value
= unsafePerformIO $
withCString "InputEventJoypadMotion" $
\ clsNamePtr ->
withCString "get_axis_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventJoypadMotion_get_axis_value #-}
instance Method "get_axis_value" GodotInputEventJoypadMotion
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventJoypadMotion_get_axis_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEventScreenDrag = GodotInputEventScreenDrag GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEventScreenDrag where
type BaseClass GodotInputEventScreenDrag = GodotInputEvent
super = coerce
bindInputEventScreenDrag_set_index
= unsafePerformIO $
withCString "InputEventScreenDrag" $
\ clsNamePtr ->
withCString "set_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenDrag_set_index #-}
instance Method "set_index" GodotInputEventScreenDrag
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenDrag_set_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventScreenDrag_get_index
= unsafePerformIO $
withCString "InputEventScreenDrag" $
\ clsNamePtr ->
withCString "get_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenDrag_get_index #-}
instance Method "get_index" GodotInputEventScreenDrag (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenDrag_get_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventScreenDrag_set_position
= unsafePerformIO $
withCString "InputEventScreenDrag" $
\ clsNamePtr ->
withCString "set_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenDrag_set_position #-}
instance Method "set_position" GodotInputEventScreenDrag
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenDrag_set_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventScreenDrag_get_position
= unsafePerformIO $
withCString "InputEventScreenDrag" $
\ clsNamePtr ->
withCString "get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenDrag_get_position #-}
instance Method "get_position" GodotInputEventScreenDrag
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenDrag_get_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventScreenDrag_set_relative
= unsafePerformIO $
withCString "InputEventScreenDrag" $
\ clsNamePtr ->
withCString "set_relative" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenDrag_set_relative #-}
instance Method "set_relative" GodotInputEventScreenDrag
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenDrag_set_relative
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventScreenDrag_get_relative
= unsafePerformIO $
withCString "InputEventScreenDrag" $
\ clsNamePtr ->
withCString "get_relative" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenDrag_get_relative #-}
instance Method "get_relative" GodotInputEventScreenDrag
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenDrag_get_relative
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventScreenDrag_set_speed
= unsafePerformIO $
withCString "InputEventScreenDrag" $
\ clsNamePtr ->
withCString "set_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenDrag_set_speed #-}
instance Method "set_speed" GodotInputEventScreenDrag
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenDrag_set_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventScreenDrag_get_speed
= unsafePerformIO $
withCString "InputEventScreenDrag" $
\ clsNamePtr ->
withCString "get_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenDrag_get_speed #-}
instance Method "get_speed" GodotInputEventScreenDrag
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenDrag_get_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEventScreenTouch = GodotInputEventScreenTouch GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEventScreenTouch where
type BaseClass GodotInputEventScreenTouch = GodotInputEvent
super = coerce
bindInputEventScreenTouch_is_pressed
= unsafePerformIO $
withCString "InputEventScreenTouch" $
\ clsNamePtr ->
withCString "is_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenTouch_is_pressed #-}
instance Method "is_pressed" GodotInputEventScreenTouch (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenTouch_is_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventScreenTouch_set_index
= unsafePerformIO $
withCString "InputEventScreenTouch" $
\ clsNamePtr ->
withCString "set_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenTouch_set_index #-}
instance Method "set_index" GodotInputEventScreenTouch
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenTouch_set_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventScreenTouch_get_index
= unsafePerformIO $
withCString "InputEventScreenTouch" $
\ clsNamePtr ->
withCString "get_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenTouch_get_index #-}
instance Method "get_index" GodotInputEventScreenTouch (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenTouch_get_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventScreenTouch_set_position
= unsafePerformIO $
withCString "InputEventScreenTouch" $
\ clsNamePtr ->
withCString "set_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenTouch_set_position #-}
instance Method "set_position" GodotInputEventScreenTouch
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenTouch_set_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventScreenTouch_get_position
= unsafePerformIO $
withCString "InputEventScreenTouch" $
\ clsNamePtr ->
withCString "get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenTouch_get_position #-}
instance Method "get_position" GodotInputEventScreenTouch
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenTouch_get_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventScreenTouch_set_pressed
= unsafePerformIO $
withCString "InputEventScreenTouch" $
\ clsNamePtr ->
withCString "set_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventScreenTouch_set_pressed #-}
instance Method "set_pressed" GodotInputEventScreenTouch
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventScreenTouch_set_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEventAction = GodotInputEventAction GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEventAction where
type BaseClass GodotInputEventAction = GodotInputEvent
super = coerce
bindInputEventAction_is_pressed
= unsafePerformIO $
withCString "InputEventAction" $
\ clsNamePtr ->
withCString "is_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventAction_is_pressed #-}
instance Method "is_pressed" GodotInputEventAction (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventAction_is_pressed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventAction_set_action
= unsafePerformIO $
withCString "InputEventAction" $
\ clsNamePtr ->
withCString "set_action" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventAction_set_action #-}
instance Method "set_action" GodotInputEventAction
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventAction_set_action (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventAction_get_action
= unsafePerformIO $
withCString "InputEventAction" $
\ clsNamePtr ->
withCString "get_action" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventAction_get_action #-}
instance Method "get_action" GodotInputEventAction (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventAction_get_action (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventAction_set_pressed
= unsafePerformIO $
withCString "InputEventAction" $
\ clsNamePtr ->
withCString "set_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventAction_set_pressed #-}
instance Method "set_pressed" GodotInputEventAction (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventAction_set_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEventGesture = GodotInputEventGesture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEventGesture where
type BaseClass GodotInputEventGesture =
GodotInputEventWithModifiers
super = coerce
bindInputEventGesture_set_position
= unsafePerformIO $
withCString "InputEventGesture" $
\ clsNamePtr ->
withCString "set_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventGesture_set_position #-}
instance Method "set_position" GodotInputEventGesture
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventGesture_set_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventGesture_get_position
= unsafePerformIO $
withCString "InputEventGesture" $
\ clsNamePtr ->
withCString "get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventGesture_get_position #-}
instance Method "get_position" GodotInputEventGesture
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventGesture_get_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEventMagnifyGesture = GodotInputEventMagnifyGesture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEventMagnifyGesture where
type BaseClass GodotInputEventMagnifyGesture =
GodotInputEventGesture
super = coerce
bindInputEventMagnifyGesture_set_factor
= unsafePerformIO $
withCString "InputEventMagnifyGesture" $
\ clsNamePtr ->
withCString "set_factor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMagnifyGesture_set_factor #-}
instance Method "set_factor" GodotInputEventMagnifyGesture
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMagnifyGesture_set_factor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventMagnifyGesture_get_factor
= unsafePerformIO $
withCString "InputEventMagnifyGesture" $
\ clsNamePtr ->
withCString "get_factor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventMagnifyGesture_get_factor #-}
instance Method "get_factor" GodotInputEventMagnifyGesture
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventMagnifyGesture_get_factor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputEventPanGesture = GodotInputEventPanGesture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputEventPanGesture where
type BaseClass GodotInputEventPanGesture = GodotInputEventGesture
super = coerce
bindInputEventPanGesture_set_delta
= unsafePerformIO $
withCString "InputEventPanGesture" $
\ clsNamePtr ->
withCString "set_delta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventPanGesture_set_delta #-}
instance Method "set_delta" GodotInputEventPanGesture
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventPanGesture_set_delta
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputEventPanGesture_get_delta
= unsafePerformIO $
withCString "InputEventPanGesture" $
\ clsNamePtr ->
withCString "get_delta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputEventPanGesture_get_delta #-}
instance Method "get_delta" GodotInputEventPanGesture
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputEventPanGesture_get_delta
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotFuncRef = GodotFuncRef GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotFuncRef where
type BaseClass GodotFuncRef = GodotReference
super = coerce
bindFuncRef_set_instance
= unsafePerformIO $
withCString "FuncRef" $
\ clsNamePtr ->
withCString "set_instance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFuncRef_set_instance #-}
instance Method "set_instance" GodotFuncRef (GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFuncRef_set_instance (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFuncRef_set_function
= unsafePerformIO $
withCString "FuncRef" $
\ clsNamePtr ->
withCString "set_function" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFuncRef_set_function #-}
instance Method "set_function" GodotFuncRef (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFuncRef_set_function (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotStreamPeer = GodotStreamPeer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotStreamPeer where
type BaseClass GodotStreamPeer = GodotReference
super = coerce
bindStreamPeer_put_data
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_data #-}
instance Method "put_data" GodotStreamPeer
(GodotPoolByteArray -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_data (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_partial_data
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_partial_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_partial_data #-}
instance Method "put_partial_data" GodotStreamPeer
(GodotPoolByteArray -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_partial_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_data
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_data #-}
instance Method "get_data" GodotStreamPeer (Int -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_data (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_partial_data
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_partial_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_partial_data #-}
instance Method "get_partial_data" GodotStreamPeer
(Int -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_partial_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_available_bytes
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_available_bytes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_available_bytes #-}
instance Method "get_available_bytes" GodotStreamPeer (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_available_bytes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_set_big_endian
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "set_big_endian" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_set_big_endian #-}
instance Method "set_big_endian" GodotStreamPeer (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_set_big_endian (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_is_big_endian_enabled
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "is_big_endian_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_is_big_endian_enabled #-}
instance Method "is_big_endian_enabled" GodotStreamPeer (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_is_big_endian_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_8
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_8" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_8 #-}
instance Method "put_8" GodotStreamPeer (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_8 (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_u8
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_u8" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_u8 #-}
instance Method "put_u8" GodotStreamPeer (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_u8 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_16
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_16" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_16 #-}
instance Method "put_16" GodotStreamPeer (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_16 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_u16
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_u16" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_u16 #-}
instance Method "put_u16" GodotStreamPeer (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_u16 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_32
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_32" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_32 #-}
instance Method "put_32" GodotStreamPeer (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_32 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_u32
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_u32" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_u32 #-}
instance Method "put_u32" GodotStreamPeer (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_u32 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_64
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_64" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_64 #-}
instance Method "put_64" GodotStreamPeer (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_64 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_u64
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_u64" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_u64 #-}
instance Method "put_u64" GodotStreamPeer (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_u64 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_float
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_float" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_float #-}
instance Method "put_float" GodotStreamPeer (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_float (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_double
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_double" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_double #-}
instance Method "put_double" GodotStreamPeer (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_double (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_string
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_string #-}
instance Method "put_string" GodotStreamPeer (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_string (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_utf8_string
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_utf8_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_utf8_string #-}
instance Method "put_utf8_string" GodotStreamPeer
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_utf8_string (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_put_var
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "put_var" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_put_var #-}
instance Method "put_var" GodotStreamPeer (GodotVariant -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_put_var (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_8
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_8" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_8 #-}
instance Method "get_8" GodotStreamPeer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_8 (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_u8
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_u8" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_u8 #-}
instance Method "get_u8" GodotStreamPeer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_u8 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_16
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_16" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_16 #-}
instance Method "get_16" GodotStreamPeer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_16 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_u16
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_u16" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_u16 #-}
instance Method "get_u16" GodotStreamPeer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_u16 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_32
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_32" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_32 #-}
instance Method "get_32" GodotStreamPeer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_32 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_u32
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_u32" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_u32 #-}
instance Method "get_u32" GodotStreamPeer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_u32 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_64
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_64" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_64 #-}
instance Method "get_64" GodotStreamPeer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_64 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_u64
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_u64" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_u64 #-}
instance Method "get_u64" GodotStreamPeer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_u64 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_float
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_float" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_float #-}
instance Method "get_float" GodotStreamPeer (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_float (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_double
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_double" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_double #-}
instance Method "get_double" GodotStreamPeer (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_double (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_string
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_string #-}
instance Method "get_string" GodotStreamPeer
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_string (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_utf8_string
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_utf8_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_utf8_string #-}
instance Method "get_utf8_string" GodotStreamPeer
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_utf8_string (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeer_get_var
= unsafePerformIO $
withCString "StreamPeer" $
\ clsNamePtr ->
withCString "get_var" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeer_get_var #-}
instance Method "get_var" GodotStreamPeer (IO GodotVariant) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeer_get_var (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotStreamPeerBuffer = GodotStreamPeerBuffer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotStreamPeerBuffer where
type BaseClass GodotStreamPeerBuffer = GodotStreamPeer
super = coerce
bindStreamPeerBuffer_seek
= unsafePerformIO $
withCString "StreamPeerBuffer" $
\ clsNamePtr ->
withCString "seek" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerBuffer_seek #-}
instance Method "seek" GodotStreamPeerBuffer (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerBuffer_seek (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerBuffer_get_size
= unsafePerformIO $
withCString "StreamPeerBuffer" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerBuffer_get_size #-}
instance Method "get_size" GodotStreamPeerBuffer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerBuffer_get_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerBuffer_get_position
= unsafePerformIO $
withCString "StreamPeerBuffer" $
\ clsNamePtr ->
withCString "get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerBuffer_get_position #-}
instance Method "get_position" GodotStreamPeerBuffer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerBuffer_get_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerBuffer_resize
= unsafePerformIO $
withCString "StreamPeerBuffer" $
\ clsNamePtr ->
withCString "resize" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerBuffer_resize #-}
instance Method "resize" GodotStreamPeerBuffer (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerBuffer_resize (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerBuffer_set_data_array
= unsafePerformIO $
withCString "StreamPeerBuffer" $
\ clsNamePtr ->
withCString "set_data_array" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerBuffer_set_data_array #-}
instance Method "set_data_array" GodotStreamPeerBuffer
(GodotPoolByteArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerBuffer_set_data_array
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerBuffer_get_data_array
= unsafePerformIO $
withCString "StreamPeerBuffer" $
\ clsNamePtr ->
withCString "get_data_array" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerBuffer_get_data_array #-}
instance Method "get_data_array" GodotStreamPeerBuffer
(IO GodotPoolByteArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerBuffer_get_data_array
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerBuffer_clear
= unsafePerformIO $
withCString "StreamPeerBuffer" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerBuffer_clear #-}
instance Method "clear" GodotStreamPeerBuffer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerBuffer_clear (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerBuffer_duplicate
= unsafePerformIO $
withCString "StreamPeerBuffer" $
\ clsNamePtr ->
withCString "duplicate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerBuffer_duplicate #-}
instance Method "duplicate" GodotStreamPeerBuffer
(IO GodotStreamPeerBuffer)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerBuffer_duplicate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotStreamPeerTCP = GodotStreamPeerTCP GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotStreamPeerTCP where
type BaseClass GodotStreamPeerTCP = GodotStreamPeer
super = coerce
bindStreamPeerTCP_connect_to_host
= unsafePerformIO $
withCString "StreamPeerTCP" $
\ clsNamePtr ->
withCString "connect_to_host" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerTCP_connect_to_host #-}
instance Method "connect_to_host" GodotStreamPeerTCP
(GodotString -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerTCP_connect_to_host
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerTCP_is_connected_to_host
= unsafePerformIO $
withCString "StreamPeerTCP" $
\ clsNamePtr ->
withCString "is_connected_to_host" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerTCP_is_connected_to_host #-}
instance Method "is_connected_to_host" GodotStreamPeerTCP (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerTCP_is_connected_to_host
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerTCP_get_status
= unsafePerformIO $
withCString "StreamPeerTCP" $
\ clsNamePtr ->
withCString "get_status" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerTCP_get_status #-}
instance Method "get_status" GodotStreamPeerTCP (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerTCP_get_status (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerTCP_get_connected_host
= unsafePerformIO $
withCString "StreamPeerTCP" $
\ clsNamePtr ->
withCString "get_connected_host" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerTCP_get_connected_host #-}
instance Method "get_connected_host" GodotStreamPeerTCP
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerTCP_get_connected_host
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerTCP_get_connected_port
= unsafePerformIO $
withCString "StreamPeerTCP" $
\ clsNamePtr ->
withCString "get_connected_port" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerTCP_get_connected_port #-}
instance Method "get_connected_port" GodotStreamPeerTCP (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerTCP_get_connected_port
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerTCP_disconnect_from_host
= unsafePerformIO $
withCString "StreamPeerTCP" $
\ clsNamePtr ->
withCString "disconnect_from_host" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerTCP_disconnect_from_host #-}
instance Method "disconnect_from_host" GodotStreamPeerTCP (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerTCP_disconnect_from_host
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerTCP_set_no_delay
= unsafePerformIO $
withCString "StreamPeerTCP" $
\ clsNamePtr ->
withCString "set_no_delay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerTCP_set_no_delay #-}
instance Method "set_no_delay" GodotStreamPeerTCP (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerTCP_set_no_delay (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTCP_Server = GodotTCP_Server GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTCP_Server where
type BaseClass GodotTCP_Server = GodotReference
super = coerce
bindTCP_Server_listen
= unsafePerformIO $
withCString "TCP_Server" $
\ clsNamePtr ->
withCString "listen" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTCP_Server_listen #-}
instance Method "listen" GodotTCP_Server
(Int -> GodotString -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTCP_Server_listen (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTCP_Server_is_connection_available
= unsafePerformIO $
withCString "TCP_Server" $
\ clsNamePtr ->
withCString "is_connection_available" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTCP_Server_is_connection_available #-}
instance Method "is_connection_available" GodotTCP_Server (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTCP_Server_is_connection_available
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTCP_Server_take_connection
= unsafePerformIO $
withCString "TCP_Server" $
\ clsNamePtr ->
withCString "take_connection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTCP_Server_take_connection #-}
instance Method "take_connection" GodotTCP_Server
(IO GodotStreamPeerTCP)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTCP_Server_take_connection (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTCP_Server_stop
= unsafePerformIO $
withCString "TCP_Server" $
\ clsNamePtr ->
withCString "stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTCP_Server_stop #-}
instance Method "stop" GodotTCP_Server (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTCP_Server_stop (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPacketPeer = GodotPacketPeer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPacketPeer where
type BaseClass GodotPacketPeer = GodotReference
super = coerce
bindPacketPeer_get_var
= unsafePerformIO $
withCString "PacketPeer" $
\ clsNamePtr ->
withCString "get_var" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeer_get_var #-}
instance Method "get_var" GodotPacketPeer (IO GodotVariant) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeer_get_var (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeer_put_var
= unsafePerformIO $
withCString "PacketPeer" $
\ clsNamePtr ->
withCString "put_var" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeer_put_var #-}
instance Method "put_var" GodotPacketPeer (GodotVariant -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeer_put_var (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeer_get_packet
= unsafePerformIO $
withCString "PacketPeer" $
\ clsNamePtr ->
withCString "get_packet" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeer_get_packet #-}
instance Method "get_packet" GodotPacketPeer
(IO GodotPoolByteArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeer_get_packet (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeer_put_packet
= unsafePerformIO $
withCString "PacketPeer" $
\ clsNamePtr ->
withCString "put_packet" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeer_put_packet #-}
instance Method "put_packet" GodotPacketPeer
(GodotPoolByteArray -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeer_put_packet (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeer_get_packet_error
= unsafePerformIO $
withCString "PacketPeer" $
\ clsNamePtr ->
withCString "get_packet_error" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeer_get_packet_error #-}
instance Method "get_packet_error" GodotPacketPeer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeer_get_packet_error (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeer_get_available_packet_count
= unsafePerformIO $
withCString "PacketPeer" $
\ clsNamePtr ->
withCString "get_available_packet_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeer_get_available_packet_count #-}
instance Method "get_available_packet_count" GodotPacketPeer
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeer_get_available_packet_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeer_set_allow_object_decoding
= unsafePerformIO $
withCString "PacketPeer" $
\ clsNamePtr ->
withCString "set_allow_object_decoding" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeer_set_allow_object_decoding #-}
instance Method "set_allow_object_decoding" GodotPacketPeer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeer_set_allow_object_decoding
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeer_is_object_decoding_allowed
= unsafePerformIO $
withCString "PacketPeer" $
\ clsNamePtr ->
withCString "is_object_decoding_allowed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeer_is_object_decoding_allowed #-}
instance Method "is_object_decoding_allowed" GodotPacketPeer
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeer_is_object_decoding_allowed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPacketPeerUDP = GodotPacketPeerUDP GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPacketPeerUDP where
type BaseClass GodotPacketPeerUDP = GodotPacketPeer
super = coerce
bindPacketPeerUDP_listen
= unsafePerformIO $
withCString "PacketPeerUDP" $
\ clsNamePtr ->
withCString "listen" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeerUDP_listen #-}
instance Method "listen" GodotPacketPeerUDP
(Int -> GodotString -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeerUDP_listen (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeerUDP_close
= unsafePerformIO $
withCString "PacketPeerUDP" $
\ clsNamePtr ->
withCString "close" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeerUDP_close #-}
instance Method "close" GodotPacketPeerUDP (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeerUDP_close (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeerUDP_wait
= unsafePerformIO $
withCString "PacketPeerUDP" $
\ clsNamePtr ->
withCString "wait" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeerUDP_wait #-}
instance Method "wait" GodotPacketPeerUDP (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeerUDP_wait (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeerUDP_is_listening
= unsafePerformIO $
withCString "PacketPeerUDP" $
\ clsNamePtr ->
withCString "is_listening" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeerUDP_is_listening #-}
instance Method "is_listening" GodotPacketPeerUDP (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeerUDP_is_listening (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeerUDP_get_packet_ip
= unsafePerformIO $
withCString "PacketPeerUDP" $
\ clsNamePtr ->
withCString "get_packet_ip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeerUDP_get_packet_ip #-}
instance Method "get_packet_ip" GodotPacketPeerUDP (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeerUDP_get_packet_ip (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeerUDP_get_packet_port
= unsafePerformIO $
withCString "PacketPeerUDP" $
\ clsNamePtr ->
withCString "get_packet_port" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeerUDP_get_packet_port #-}
instance Method "get_packet_port" GodotPacketPeerUDP (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeerUDP_get_packet_port
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeerUDP_set_dest_address
= unsafePerformIO $
withCString "PacketPeerUDP" $
\ clsNamePtr ->
withCString "set_dest_address" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeerUDP_set_dest_address #-}
instance Method "set_dest_address" GodotPacketPeerUDP
(GodotString -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeerUDP_set_dest_address
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotStreamPeerSSL = GodotStreamPeerSSL GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotStreamPeerSSL where
type BaseClass GodotStreamPeerSSL = GodotStreamPeer
super = coerce
bindStreamPeerSSL_poll
= unsafePerformIO $
withCString "StreamPeerSSL" $
\ clsNamePtr ->
withCString "poll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerSSL_poll #-}
instance Method "poll" GodotStreamPeerSSL (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerSSL_poll (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerSSL_accept_stream
= unsafePerformIO $
withCString "StreamPeerSSL" $
\ clsNamePtr ->
withCString "accept_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerSSL_accept_stream #-}
instance Method "accept_stream" GodotStreamPeerSSL
(GodotStreamPeer -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerSSL_accept_stream (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerSSL_connect_to_stream
= unsafePerformIO $
withCString "StreamPeerSSL" $
\ clsNamePtr ->
withCString "connect_to_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerSSL_connect_to_stream #-}
instance Method "connect_to_stream" GodotStreamPeerSSL
(GodotStreamPeer -> Bool -> GodotString -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerSSL_connect_to_stream
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerSSL_get_status
= unsafePerformIO $
withCString "StreamPeerSSL" $
\ clsNamePtr ->
withCString "get_status" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerSSL_get_status #-}
instance Method "get_status" GodotStreamPeerSSL (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerSSL_get_status (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerSSL_disconnect_from_stream
= unsafePerformIO $
withCString "StreamPeerSSL" $
\ clsNamePtr ->
withCString "disconnect_from_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerSSL_disconnect_from_stream #-}
instance Method "disconnect_from_stream" GodotStreamPeerSSL (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamPeerSSL_disconnect_from_stream
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerSSL_set_blocking_handshake_enabled
= unsafePerformIO $
withCString "StreamPeerSSL" $
\ clsNamePtr ->
withCString "set_blocking_handshake_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerSSL_set_blocking_handshake_enabled #-}
instance Method "set_blocking_handshake_enabled" GodotStreamPeerSSL
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindStreamPeerSSL_set_blocking_handshake_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamPeerSSL_is_blocking_handshake_enabled
= unsafePerformIO $
withCString "StreamPeerSSL" $
\ clsNamePtr ->
withCString "is_blocking_handshake_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamPeerSSL_is_blocking_handshake_enabled #-}
instance Method "is_blocking_handshake_enabled" GodotStreamPeerSSL
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindStreamPeerSSL_is_blocking_handshake_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotIP = GodotIP GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotIP where
type BaseClass GodotIP = GodotObject
super = coerce
bindIP_resolve_hostname
= unsafePerformIO $
withCString "IP" $
\ clsNamePtr ->
withCString "resolve_hostname" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindIP_resolve_hostname #-}
instance Method "resolve_hostname" GodotIP
(GodotString -> Int -> IO GodotString)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindIP_resolve_hostname (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindIP_resolve_hostname_queue_item
= unsafePerformIO $
withCString "IP" $
\ clsNamePtr ->
withCString "resolve_hostname_queue_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindIP_resolve_hostname_queue_item #-}
instance Method "resolve_hostname_queue_item" GodotIP
(GodotString -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindIP_resolve_hostname_queue_item
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindIP_get_resolve_item_status
= unsafePerformIO $
withCString "IP" $
\ clsNamePtr ->
withCString "get_resolve_item_status" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindIP_get_resolve_item_status #-}
instance Method "get_resolve_item_status" GodotIP (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindIP_get_resolve_item_status (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindIP_get_resolve_item_address
= unsafePerformIO $
withCString "IP" $
\ clsNamePtr ->
withCString "get_resolve_item_address" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindIP_get_resolve_item_address #-}
instance Method "get_resolve_item_address" GodotIP
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindIP_get_resolve_item_address (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindIP_erase_resolve_item
= unsafePerformIO $
withCString "IP" $
\ clsNamePtr ->
withCString "erase_resolve_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindIP_erase_resolve_item #-}
instance Method "erase_resolve_item" GodotIP (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindIP_erase_resolve_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindIP_get_local_addresses
= unsafePerformIO $
withCString "IP" $
\ clsNamePtr ->
withCString "get_local_addresses" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindIP_get_local_addresses #-}
instance Method "get_local_addresses" GodotIP (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindIP_get_local_addresses (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindIP_clear_cache
= unsafePerformIO $
withCString "IP" $
\ clsNamePtr ->
withCString "clear_cache" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindIP_clear_cache #-}
instance Method "clear_cache" GodotIP (GodotString -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindIP_clear_cache (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPacketPeerStream = GodotPacketPeerStream GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPacketPeerStream where
type BaseClass GodotPacketPeerStream = GodotPacketPeer
super = coerce
bindPacketPeerStream_set_stream_peer
= unsafePerformIO $
withCString "PacketPeerStream" $
\ clsNamePtr ->
withCString "set_stream_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeerStream_set_stream_peer #-}
instance Method "set_stream_peer" GodotPacketPeerStream
(GodotStreamPeer -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeerStream_set_stream_peer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeerStream_get_stream_peer
= unsafePerformIO $
withCString "PacketPeerStream" $
\ clsNamePtr ->
withCString "get_stream_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeerStream_get_stream_peer #-}
instance Method "get_stream_peer" GodotPacketPeerStream
(IO GodotStreamPeer)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPacketPeerStream_get_stream_peer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeerStream_set_input_buffer_max_size
= unsafePerformIO $
withCString "PacketPeerStream" $
\ clsNamePtr ->
withCString "set_input_buffer_max_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeerStream_set_input_buffer_max_size #-}
instance Method "set_input_buffer_max_size" GodotPacketPeerStream
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPacketPeerStream_set_input_buffer_max_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeerStream_set_output_buffer_max_size
= unsafePerformIO $
withCString "PacketPeerStream" $
\ clsNamePtr ->
withCString "set_output_buffer_max_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeerStream_set_output_buffer_max_size #-}
instance Method "set_output_buffer_max_size" GodotPacketPeerStream
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPacketPeerStream_set_output_buffer_max_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeerStream_get_input_buffer_max_size
= unsafePerformIO $
withCString "PacketPeerStream" $
\ clsNamePtr ->
withCString "get_input_buffer_max_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeerStream_get_input_buffer_max_size #-}
instance Method "get_input_buffer_max_size" GodotPacketPeerStream
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPacketPeerStream_get_input_buffer_max_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPacketPeerStream_get_output_buffer_max_size
= unsafePerformIO $
withCString "PacketPeerStream" $
\ clsNamePtr ->
withCString "get_output_buffer_max_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPacketPeerStream_get_output_buffer_max_size #-}
instance Method "get_output_buffer_max_size" GodotPacketPeerStream
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPacketPeerStream_get_output_buffer_max_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotNetworkedMultiplayerPeer = GodotNetworkedMultiplayerPeer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotNetworkedMultiplayerPeer where
type BaseClass GodotNetworkedMultiplayerPeer = GodotPacketPeer
super = coerce
bindNetworkedMultiplayerPeer_set_transfer_mode
= unsafePerformIO $
withCString "NetworkedMultiplayerPeer" $
\ clsNamePtr ->
withCString "set_transfer_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerPeer_set_transfer_mode #-}
instance Method "set_transfer_mode" GodotNetworkedMultiplayerPeer
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerPeer_set_transfer_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerPeer_get_transfer_mode
= unsafePerformIO $
withCString "NetworkedMultiplayerPeer" $
\ clsNamePtr ->
withCString "get_transfer_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerPeer_get_transfer_mode #-}
instance Method "get_transfer_mode" GodotNetworkedMultiplayerPeer
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerPeer_get_transfer_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerPeer_set_target_peer
= unsafePerformIO $
withCString "NetworkedMultiplayerPeer" $
\ clsNamePtr ->
withCString "set_target_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerPeer_set_target_peer #-}
instance Method "set_target_peer" GodotNetworkedMultiplayerPeer
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNetworkedMultiplayerPeer_set_target_peer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerPeer_get_packet_peer
= unsafePerformIO $
withCString "NetworkedMultiplayerPeer" $
\ clsNamePtr ->
withCString "get_packet_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerPeer_get_packet_peer #-}
instance Method "get_packet_peer" GodotNetworkedMultiplayerPeer
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNetworkedMultiplayerPeer_get_packet_peer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerPeer_poll
= unsafePerformIO $
withCString "NetworkedMultiplayerPeer" $
\ clsNamePtr ->
withCString "poll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerPeer_poll #-}
instance Method "poll" GodotNetworkedMultiplayerPeer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNetworkedMultiplayerPeer_poll
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerPeer_get_connection_status
= unsafePerformIO $
withCString "NetworkedMultiplayerPeer" $
\ clsNamePtr ->
withCString "get_connection_status" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerPeer_get_connection_status #-}
instance Method "get_connection_status"
GodotNetworkedMultiplayerPeer
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerPeer_get_connection_status
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerPeer_get_unique_id
= unsafePerformIO $
withCString "NetworkedMultiplayerPeer" $
\ clsNamePtr ->
withCString "get_unique_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerPeer_get_unique_id #-}
instance Method "get_unique_id" GodotNetworkedMultiplayerPeer
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNetworkedMultiplayerPeer_get_unique_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerPeer_set_refuse_new_connections
= unsafePerformIO $
withCString "NetworkedMultiplayerPeer" $
\ clsNamePtr ->
withCString "set_refuse_new_connections" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerPeer_set_refuse_new_connections
#-}
instance Method "set_refuse_new_connections"
GodotNetworkedMultiplayerPeer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerPeer_set_refuse_new_connections
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerPeer_is_refusing_new_connections
= unsafePerformIO $
withCString "NetworkedMultiplayerPeer" $
\ clsNamePtr ->
withCString "is_refusing_new_connections" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerPeer_is_refusing_new_connections
#-}
instance Method "is_refusing_new_connections"
GodotNetworkedMultiplayerPeer
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerPeer_is_refusing_new_connections
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotMultiplayerAPI = GodotMultiplayerAPI GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMultiplayerAPI where
type BaseClass GodotMultiplayerAPI = GodotReference
super = coerce
bindMultiplayerAPI_set_root_node
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "set_root_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI_set_root_node #-}
instance Method "set_root_node" GodotMultiplayerAPI
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI_set_root_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI_send_bytes
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "send_bytes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI_send_bytes #-}
instance Method "send_bytes" GodotMultiplayerAPI
(GodotPoolByteArray -> Int -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI_send_bytes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI_has_network_peer
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "has_network_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI_has_network_peer #-}
instance Method "has_network_peer" GodotMultiplayerAPI (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI_has_network_peer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI_get_network_peer
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "get_network_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI_get_network_peer #-}
instance Method "get_network_peer" GodotMultiplayerAPI
(IO GodotNetworkedMultiplayerPeer)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI_get_network_peer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI_get_network_unique_id
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "get_network_unique_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI_get_network_unique_id #-}
instance Method "get_network_unique_id" GodotMultiplayerAPI
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI_get_network_unique_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI_is_network_server
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "is_network_server" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI_is_network_server #-}
instance Method "is_network_server" GodotMultiplayerAPI (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI_is_network_server
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI_get_rpc_sender_id
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "get_rpc_sender_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI_get_rpc_sender_id #-}
instance Method "get_rpc_sender_id" GodotMultiplayerAPI (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI_get_rpc_sender_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI__add_peer
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "_add_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI__add_peer #-}
instance Method "_add_peer" GodotMultiplayerAPI (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI__add_peer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI__del_peer
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "_del_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI__del_peer #-}
instance Method "_del_peer" GodotMultiplayerAPI (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI__del_peer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI_set_network_peer
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "set_network_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI_set_network_peer #-}
instance Method "set_network_peer" GodotMultiplayerAPI
(GodotNetworkedMultiplayerPeer -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI_set_network_peer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI_poll
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "poll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI_poll #-}
instance Method "poll" GodotMultiplayerAPI (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI_poll (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI_clear
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI_clear #-}
instance Method "clear" GodotMultiplayerAPI (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI_clear (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI__connected_to_server
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "_connected_to_server" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI__connected_to_server #-}
instance Method "_connected_to_server" GodotMultiplayerAPI (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI__connected_to_server
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI__connection_failed
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "_connection_failed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI__connection_failed #-}
instance Method "_connection_failed" GodotMultiplayerAPI (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI__connection_failed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI__server_disconnected
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "_server_disconnected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI__server_disconnected #-}
instance Method "_server_disconnected" GodotMultiplayerAPI (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiplayerAPI__server_disconnected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI_get_network_connected_peers
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "get_network_connected_peers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI_get_network_connected_peers #-}
instance Method "get_network_connected_peers" GodotMultiplayerAPI
(IO GodotPoolIntArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindMultiplayerAPI_get_network_connected_peers
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI_set_refuse_new_network_connections
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "set_refuse_new_network_connections" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI_set_refuse_new_network_connections
#-}
instance Method "set_refuse_new_network_connections"
GodotMultiplayerAPI
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindMultiplayerAPI_set_refuse_new_network_connections
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiplayerAPI_is_refusing_new_network_connections
= unsafePerformIO $
withCString "MultiplayerAPI" $
\ clsNamePtr ->
withCString "is_refusing_new_network_connections" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiplayerAPI_is_refusing_new_network_connections
#-}
instance Method "is_refusing_new_network_connections"
GodotMultiplayerAPI
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindMultiplayerAPI_is_refusing_new_network_connections
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotMainLoop = GodotMainLoop GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMainLoop where
type BaseClass GodotMainLoop = GodotObject
super = coerce
bindMainLoop__input_event
= unsafePerformIO $
withCString "MainLoop" $
\ clsNamePtr ->
withCString "_input_event" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMainLoop__input_event #-}
instance Method "_input_event" GodotMainLoop
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMainLoop__input_event (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMainLoop__input_text
= unsafePerformIO $
withCString "MainLoop" $
\ clsNamePtr ->
withCString "_input_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMainLoop__input_text #-}
instance Method "_input_text" GodotMainLoop (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMainLoop__input_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMainLoop__initialize
= unsafePerformIO $
withCString "MainLoop" $
\ clsNamePtr ->
withCString "_initialize" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMainLoop__initialize #-}
instance Method "_initialize" GodotMainLoop (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMainLoop__initialize (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMainLoop__iteration
= unsafePerformIO $
withCString "MainLoop" $
\ clsNamePtr ->
withCString "_iteration" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMainLoop__iteration #-}
instance Method "_iteration" GodotMainLoop (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMainLoop__iteration (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMainLoop__idle
= unsafePerformIO $
withCString "MainLoop" $
\ clsNamePtr ->
withCString "_idle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMainLoop__idle #-}
instance Method "_idle" GodotMainLoop (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMainLoop__idle (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMainLoop__drop_files
= unsafePerformIO $
withCString "MainLoop" $
\ clsNamePtr ->
withCString "_drop_files" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMainLoop__drop_files #-}
instance Method "_drop_files" GodotMainLoop
(GodotPoolStringArray -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMainLoop__drop_files (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMainLoop__finalize
= unsafePerformIO $
withCString "MainLoop" $
\ clsNamePtr ->
withCString "_finalize" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMainLoop__finalize #-}
instance Method "_finalize" GodotMainLoop (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMainLoop__finalize (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMainLoop_input_event
= unsafePerformIO $
withCString "MainLoop" $
\ clsNamePtr ->
withCString "input_event" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMainLoop_input_event #-}
instance Method "input_event" GodotMainLoop
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMainLoop_input_event (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMainLoop_input_text
= unsafePerformIO $
withCString "MainLoop" $
\ clsNamePtr ->
withCString "input_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMainLoop_input_text #-}
instance Method "input_text" GodotMainLoop (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMainLoop_input_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMainLoop_init
= unsafePerformIO $
withCString "MainLoop" $
\ clsNamePtr ->
withCString "init" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMainLoop_init #-}
instance Method "init" GodotMainLoop (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMainLoop_init (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMainLoop_iteration
= unsafePerformIO $
withCString "MainLoop" $
\ clsNamePtr ->
withCString "iteration" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMainLoop_iteration #-}
instance Method "iteration" GodotMainLoop (Float -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMainLoop_iteration (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMainLoop_idle
= unsafePerformIO $
withCString "MainLoop" $
\ clsNamePtr ->
withCString "idle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMainLoop_idle #-}
instance Method "idle" GodotMainLoop (Float -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMainLoop_idle (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMainLoop_finish
= unsafePerformIO $
withCString "MainLoop" $
\ clsNamePtr ->
withCString "finish" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMainLoop_finish #-}
instance Method "finish" GodotMainLoop (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMainLoop_finish (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTranslation = GodotTranslation GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTranslation where
type BaseClass GodotTranslation = GodotResource
super = coerce
bindTranslation_set_locale
= unsafePerformIO $
withCString "Translation" $
\ clsNamePtr ->
withCString "set_locale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslation_set_locale #-}
instance Method "set_locale" GodotTranslation
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslation_set_locale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslation_get_locale
= unsafePerformIO $
withCString "Translation" $
\ clsNamePtr ->
withCString "get_locale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslation_get_locale #-}
instance Method "get_locale" GodotTranslation (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslation_get_locale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslation_add_message
= unsafePerformIO $
withCString "Translation" $
\ clsNamePtr ->
withCString "add_message" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslation_add_message #-}
instance Method "add_message" GodotTranslation
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslation_add_message (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslation_get_message
= unsafePerformIO $
withCString "Translation" $
\ clsNamePtr ->
withCString "get_message" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslation_get_message #-}
instance Method "get_message" GodotTranslation
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslation_get_message (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslation_erase_message
= unsafePerformIO $
withCString "Translation" $
\ clsNamePtr ->
withCString "erase_message" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslation_erase_message #-}
instance Method "erase_message" GodotTranslation
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslation_erase_message (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslation_get_message_list
= unsafePerformIO $
withCString "Translation" $
\ clsNamePtr ->
withCString "get_message_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslation_get_message_list #-}
instance Method "get_message_list" GodotTranslation
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslation_get_message_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslation_get_message_count
= unsafePerformIO $
withCString "Translation" $
\ clsNamePtr ->
withCString "get_message_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslation_get_message_count #-}
instance Method "get_message_count" GodotTranslation (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslation_get_message_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslation__set_messages
= unsafePerformIO $
withCString "Translation" $
\ clsNamePtr ->
withCString "_set_messages" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslation__set_messages #-}
instance Method "_set_messages" GodotTranslation
(GodotPoolStringArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslation__set_messages (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslation__get_messages
= unsafePerformIO $
withCString "Translation" $
\ clsNamePtr ->
withCString "_get_messages" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslation__get_messages #-}
instance Method "_get_messages" GodotTranslation
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslation__get_messages (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPHashTranslation = GodotPHashTranslation GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPHashTranslation where
type BaseClass GodotPHashTranslation = GodotTranslation
super = coerce
bindPHashTranslation_generate
= unsafePerformIO $
withCString "PHashTranslation" $
\ clsNamePtr ->
withCString "generate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPHashTranslation_generate #-}
instance Method "generate" GodotPHashTranslation
(GodotTranslation -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPHashTranslation_generate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotUndoRedo = GodotUndoRedo GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotUndoRedo where
type BaseClass GodotUndoRedo = GodotObject
super = coerce
bindUndoRedo_create_action
= unsafePerformIO $
withCString "UndoRedo" $
\ clsNamePtr ->
withCString "create_action" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUndoRedo_create_action #-}
instance Method "create_action" GodotUndoRedo
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindUndoRedo_create_action (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUndoRedo_commit_action
= unsafePerformIO $
withCString "UndoRedo" $
\ clsNamePtr ->
withCString "commit_action" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUndoRedo_commit_action #-}
instance Method "commit_action" GodotUndoRedo (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUndoRedo_commit_action (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUndoRedo_add_do_property
= unsafePerformIO $
withCString "UndoRedo" $
\ clsNamePtr ->
withCString "add_do_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUndoRedo_add_do_property #-}
instance Method "add_do_property" GodotUndoRedo
(GodotObject -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindUndoRedo_add_do_property (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUndoRedo_add_undo_property
= unsafePerformIO $
withCString "UndoRedo" $
\ clsNamePtr ->
withCString "add_undo_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUndoRedo_add_undo_property #-}
instance Method "add_undo_property" GodotUndoRedo
(GodotObject -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindUndoRedo_add_undo_property (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUndoRedo_add_do_reference
= unsafePerformIO $
withCString "UndoRedo" $
\ clsNamePtr ->
withCString "add_do_reference" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUndoRedo_add_do_reference #-}
instance Method "add_do_reference" GodotUndoRedo
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUndoRedo_add_do_reference (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUndoRedo_add_undo_reference
= unsafePerformIO $
withCString "UndoRedo" $
\ clsNamePtr ->
withCString "add_undo_reference" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUndoRedo_add_undo_reference #-}
instance Method "add_undo_reference" GodotUndoRedo
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUndoRedo_add_undo_reference (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUndoRedo_clear_history
= unsafePerformIO $
withCString "UndoRedo" $
\ clsNamePtr ->
withCString "clear_history" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUndoRedo_clear_history #-}
instance Method "clear_history" GodotUndoRedo (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUndoRedo_clear_history (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUndoRedo_get_current_action_name
= unsafePerformIO $
withCString "UndoRedo" $
\ clsNamePtr ->
withCString "get_current_action_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUndoRedo_get_current_action_name #-}
instance Method "get_current_action_name" GodotUndoRedo
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUndoRedo_get_current_action_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUndoRedo_get_version
= unsafePerformIO $
withCString "UndoRedo" $
\ clsNamePtr ->
withCString "get_version" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUndoRedo_get_version #-}
instance Method "get_version" GodotUndoRedo (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUndoRedo_get_version (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUndoRedo_redo
= unsafePerformIO $
withCString "UndoRedo" $
\ clsNamePtr ->
withCString "redo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUndoRedo_redo #-}
instance Method "redo" GodotUndoRedo (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUndoRedo_redo (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUndoRedo_undo
= unsafePerformIO $
withCString "UndoRedo" $
\ clsNamePtr ->
withCString "undo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUndoRedo_undo #-}
instance Method "undo" GodotUndoRedo (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUndoRedo_undo (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotHTTPClient = GodotHTTPClient GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotHTTPClient where
type BaseClass GodotHTTPClient = GodotReference
super = coerce
bindHTTPClient_connect_to_host
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "connect_to_host" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_connect_to_host #-}
instance Method "connect_to_host" GodotHTTPClient
(GodotString -> Int -> Bool -> Bool -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_connect_to_host (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_set_connection
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "set_connection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_set_connection #-}
instance Method "set_connection" GodotHTTPClient
(GodotStreamPeer -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_set_connection (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_get_connection
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "get_connection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_get_connection #-}
instance Method "get_connection" GodotHTTPClient
(IO GodotStreamPeer)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_get_connection (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_request_raw
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "request_raw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_request_raw #-}
instance Method "request_raw" GodotHTTPClient
(Int ->
GodotString ->
GodotPoolStringArray -> GodotPoolByteArray -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_request_raw (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_request
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "request" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_request #-}
instance Method "request" GodotHTTPClient
(Int ->
GodotString -> GodotPoolStringArray -> GodotString -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_request (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_close
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "close" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_close #-}
instance Method "close" GodotHTTPClient (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_close (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_has_response
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "has_response" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_has_response #-}
instance Method "has_response" GodotHTTPClient (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_has_response (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_is_response_chunked
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "is_response_chunked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_is_response_chunked #-}
instance Method "is_response_chunked" GodotHTTPClient (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_is_response_chunked
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_get_response_code
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "get_response_code" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_get_response_code #-}
instance Method "get_response_code" GodotHTTPClient (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_get_response_code
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_get_response_headers
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "get_response_headers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_get_response_headers #-}
instance Method "get_response_headers" GodotHTTPClient
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_get_response_headers
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_get_response_headers_as_dictionary
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "get_response_headers_as_dictionary" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_get_response_headers_as_dictionary #-}
instance Method "get_response_headers_as_dictionary"
GodotHTTPClient
(IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindHTTPClient_get_response_headers_as_dictionary
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_get_response_body_length
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "get_response_body_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_get_response_body_length #-}
instance Method "get_response_body_length" GodotHTTPClient (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_get_response_body_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_read_response_body_chunk
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "read_response_body_chunk" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_read_response_body_chunk #-}
instance Method "read_response_body_chunk" GodotHTTPClient
(IO GodotPoolByteArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_read_response_body_chunk
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_set_read_chunk_size
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "set_read_chunk_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_set_read_chunk_size #-}
instance Method "set_read_chunk_size" GodotHTTPClient
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_set_read_chunk_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_set_blocking_mode
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "set_blocking_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_set_blocking_mode #-}
instance Method "set_blocking_mode" GodotHTTPClient (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_set_blocking_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_is_blocking_mode_enabled
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "is_blocking_mode_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_is_blocking_mode_enabled #-}
instance Method "is_blocking_mode_enabled" GodotHTTPClient
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_is_blocking_mode_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_get_status
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "get_status" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_get_status #-}
instance Method "get_status" GodotHTTPClient (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_get_status (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_poll
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "poll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_poll #-}
instance Method "poll" GodotHTTPClient (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_poll (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPClient_query_string_from_dict
= unsafePerformIO $
withCString "HTTPClient" $
\ clsNamePtr ->
withCString "query_string_from_dict" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPClient_query_string_from_dict #-}
instance Method "query_string_from_dict" GodotHTTPClient
(GodotDictionary -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPClient_query_string_from_dict
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTriangleMesh = GodotTriangleMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTriangleMesh where
type BaseClass GodotTriangleMesh = GodotReference
super = coerce
newtype GodotResourceInteractiveLoader = GodotResourceInteractiveLoader GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotResourceInteractiveLoader where
type BaseClass GodotResourceInteractiveLoader = GodotReference
super = coerce
bindResourceInteractiveLoader_get_resource
= unsafePerformIO $
withCString "ResourceInteractiveLoader" $
\ clsNamePtr ->
withCString "get_resource" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResourceInteractiveLoader_get_resource #-}
instance Method "get_resource" GodotResourceInteractiveLoader
(IO GodotResource)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindResourceInteractiveLoader_get_resource
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResourceInteractiveLoader_poll
= unsafePerformIO $
withCString "ResourceInteractiveLoader" $
\ clsNamePtr ->
withCString "poll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResourceInteractiveLoader_poll #-}
instance Method "poll" GodotResourceInteractiveLoader (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindResourceInteractiveLoader_poll
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResourceInteractiveLoader_wait
= unsafePerformIO $
withCString "ResourceInteractiveLoader" $
\ clsNamePtr ->
withCString "wait" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResourceInteractiveLoader_wait #-}
instance Method "wait" GodotResourceInteractiveLoader (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindResourceInteractiveLoader_wait
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResourceInteractiveLoader_get_stage
= unsafePerformIO $
withCString "ResourceInteractiveLoader" $
\ clsNamePtr ->
withCString "get_stage" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResourceInteractiveLoader_get_stage #-}
instance Method "get_stage" GodotResourceInteractiveLoader (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindResourceInteractiveLoader_get_stage
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResourceInteractiveLoader_get_stage_count
= unsafePerformIO $
withCString "ResourceInteractiveLoader" $
\ clsNamePtr ->
withCString "get_stage_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResourceInteractiveLoader_get_stage_count #-}
instance Method "get_stage_count" GodotResourceInteractiveLoader
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindResourceInteractiveLoader_get_stage_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype Godot_File = Godot_File GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_File where
type BaseClass Godot_File = GodotReference
super = coerce
bind_File_open_encrypted
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "open_encrypted" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_open_encrypted #-}
instance Method "open_encrypted" Godot_File
(GodotString -> Int -> GodotPoolByteArray -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_open_encrypted (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_open_encrypted_with_pass
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "open_encrypted_with_pass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_open_encrypted_with_pass #-}
instance Method "open_encrypted_with_pass" Godot_File
(GodotString -> Int -> GodotString -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_open_encrypted_with_pass
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_open_compressed
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "open_compressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_open_compressed #-}
instance Method "open_compressed" Godot_File
(GodotString -> Int -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_open_compressed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_open
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "open" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_open #-}
instance Method "open" Godot_File (GodotString -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_open (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_close
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "close" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_close #-}
instance Method "close" Godot_File (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_close (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_path
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_path #-}
instance Method "get_path" Godot_File (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_path (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_path_absolute
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_path_absolute" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_path_absolute #-}
instance Method "get_path_absolute" Godot_File (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_path_absolute (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_is_open
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "is_open" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_is_open #-}
instance Method "is_open" Godot_File (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_is_open (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_seek
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "seek" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_seek #-}
instance Method "seek" Godot_File (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_seek (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_seek_end
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "seek_end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_seek_end #-}
instance Method "seek_end" Godot_File (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_seek_end (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_position
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_position #-}
instance Method "get_position" Godot_File (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_position (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_len
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_len" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_len #-}
instance Method "get_len" Godot_File (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_len (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_eof_reached
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "eof_reached" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_eof_reached #-}
instance Method "eof_reached" Godot_File (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_eof_reached (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_8
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_8" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_8 #-}
instance Method "get_8" Godot_File (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_8 (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_16
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_16" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_16 #-}
instance Method "get_16" Godot_File (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_16 (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_32
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_32" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_32 #-}
instance Method "get_32" Godot_File (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_32 (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_64
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_64" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_64 #-}
instance Method "get_64" Godot_File (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_64 (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_float
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_float" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_float #-}
instance Method "get_float" Godot_File (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_float (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_double
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_double" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_double #-}
instance Method "get_double" Godot_File (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_double (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_real
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_real" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_real #-}
instance Method "get_real" Godot_File (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_real (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_buffer
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_buffer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_buffer #-}
instance Method "get_buffer" Godot_File
(Int -> IO GodotPoolByteArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_buffer (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_line
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_line #-}
instance Method "get_line" Godot_File (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_line (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_as_text
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_as_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_as_text #-}
instance Method "get_as_text" Godot_File (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_as_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_md5
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_md5" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_md5 #-}
instance Method "get_md5" Godot_File
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_md5 (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_sha256
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_sha256" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_sha256 #-}
instance Method "get_sha256" Godot_File
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_sha256 (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_endian_swap
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_endian_swap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_endian_swap #-}
instance Method "get_endian_swap" Godot_File (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_endian_swap (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_set_endian_swap
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "set_endian_swap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_set_endian_swap #-}
instance Method "set_endian_swap" Godot_File (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_set_endian_swap (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_error
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_error" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_error #-}
instance Method "get_error" Godot_File (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_error (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_var
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_var" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_var #-}
instance Method "get_var" Godot_File (IO GodotVariant) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_var (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_csv_line
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_csv_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_csv_line #-}
instance Method "get_csv_line" Godot_File
(GodotString -> IO GodotPoolStringArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_csv_line (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_store_8
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "store_8" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_store_8 #-}
instance Method "store_8" Godot_File (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_store_8 (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_store_16
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "store_16" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_store_16 #-}
instance Method "store_16" Godot_File (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_store_16 (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_store_32
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "store_32" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_store_32 #-}
instance Method "store_32" Godot_File (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_store_32 (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_store_64
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "store_64" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_store_64 #-}
instance Method "store_64" Godot_File (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_store_64 (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_store_float
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "store_float" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_store_float #-}
instance Method "store_float" Godot_File (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_store_float (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_store_double
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "store_double" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_store_double #-}
instance Method "store_double" Godot_File (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_store_double (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_store_real
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "store_real" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_store_real #-}
instance Method "store_real" Godot_File (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_store_real (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_store_buffer
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "store_buffer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_store_buffer #-}
instance Method "store_buffer" Godot_File
(GodotPoolByteArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_store_buffer (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_store_line
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "store_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_store_line #-}
instance Method "store_line" Godot_File (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_store_line (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_store_string
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "store_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_store_string #-}
instance Method "store_string" Godot_File (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_store_string (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_store_var
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "store_var" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_store_var #-}
instance Method "store_var" Godot_File (GodotVariant -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_store_var (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_store_pascal_string
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "store_pascal_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_store_pascal_string #-}
instance Method "store_pascal_string" Godot_File
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_store_pascal_string (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_pascal_string
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_pascal_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_pascal_string #-}
instance Method "get_pascal_string" Godot_File (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_pascal_string (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_file_exists
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "file_exists" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_file_exists #-}
instance Method "file_exists" Godot_File (GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_file_exists (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_File_get_modified_time
= unsafePerformIO $
withCString "_File" $
\ clsNamePtr ->
withCString "get_modified_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_File_get_modified_time #-}
instance Method "get_modified_time" Godot_File
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_File_get_modified_time (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype Godot_Directory = Godot_Directory GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_Directory where
type BaseClass Godot_Directory = GodotReference
super = coerce
bind_Directory_open
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "open" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_open #-}
instance Method "open" Godot_Directory (GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_open (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_list_dir_begin
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "list_dir_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_list_dir_begin #-}
instance Method "list_dir_begin" Godot_Directory
(Bool -> Bool -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_list_dir_begin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_get_next
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "get_next" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_get_next #-}
instance Method "get_next" Godot_Directory (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_get_next (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_current_is_dir
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "current_is_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_current_is_dir #-}
instance Method "current_is_dir" Godot_Directory (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_current_is_dir (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_list_dir_end
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "list_dir_end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_list_dir_end #-}
instance Method "list_dir_end" Godot_Directory (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_list_dir_end (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_get_drive_count
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "get_drive_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_get_drive_count #-}
instance Method "get_drive_count" Godot_Directory (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_get_drive_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_get_drive
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "get_drive" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_get_drive #-}
instance Method "get_drive" Godot_Directory (Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_get_drive (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_get_current_drive
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "get_current_drive" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_get_current_drive #-}
instance Method "get_current_drive" Godot_Directory (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_get_current_drive
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_change_dir
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "change_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_change_dir #-}
instance Method "change_dir" Godot_Directory
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_change_dir (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_get_current_dir
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "get_current_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_get_current_dir #-}
instance Method "get_current_dir" Godot_Directory (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_get_current_dir (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_make_dir
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "make_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_make_dir #-}
instance Method "make_dir" Godot_Directory (GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_make_dir (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_make_dir_recursive
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "make_dir_recursive" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_make_dir_recursive #-}
instance Method "make_dir_recursive" Godot_Directory
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_make_dir_recursive
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_file_exists
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "file_exists" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_file_exists #-}
instance Method "file_exists" Godot_Directory
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_file_exists (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_dir_exists
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "dir_exists" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_dir_exists #-}
instance Method "dir_exists" Godot_Directory
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_dir_exists (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_get_space_left
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "get_space_left" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_get_space_left #-}
instance Method "get_space_left" Godot_Directory (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_get_space_left (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_copy
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "copy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_copy #-}
instance Method "copy" Godot_Directory
(GodotString -> GodotString -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_copy (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_rename
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "rename" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_rename #-}
instance Method "rename" Godot_Directory
(GodotString -> GodotString -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_rename (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Directory_remove
= unsafePerformIO $
withCString "_Directory" $
\ clsNamePtr ->
withCString "remove" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Directory_remove #-}
instance Method "remove" Godot_Directory (GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Directory_remove (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype Godot_Thread = Godot_Thread GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_Thread where
type BaseClass Godot_Thread = GodotReference
super = coerce
bind_Thread_start
= unsafePerformIO $
withCString "_Thread" $
\ clsNamePtr ->
withCString "start" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Thread_start #-}
instance Method "start" Godot_Thread
(GodotObject -> GodotString -> GodotVariant -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Thread_start (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Thread_get_id
= unsafePerformIO $
withCString "_Thread" $
\ clsNamePtr ->
withCString "get_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Thread_get_id #-}
instance Method "get_id" Godot_Thread (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Thread_get_id (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Thread_is_active
= unsafePerformIO $
withCString "_Thread" $
\ clsNamePtr ->
withCString "is_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Thread_is_active #-}
instance Method "is_active" Godot_Thread (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Thread_is_active (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Thread_wait_to_finish
= unsafePerformIO $
withCString "_Thread" $
\ clsNamePtr ->
withCString "wait_to_finish" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Thread_wait_to_finish #-}
instance Method "wait_to_finish" Godot_Thread (IO GodotVariant)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Thread_wait_to_finish (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype Godot_Mutex = Godot_Mutex GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_Mutex where
type BaseClass Godot_Mutex = GodotReference
super = coerce
bind_Mutex_lock
= unsafePerformIO $
withCString "_Mutex" $
\ clsNamePtr ->
withCString "lock" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Mutex_lock #-}
instance Method "lock" Godot_Mutex (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Mutex_lock (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Mutex_try_lock
= unsafePerformIO $
withCString "_Mutex" $
\ clsNamePtr ->
withCString "try_lock" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Mutex_try_lock #-}
instance Method "try_lock" Godot_Mutex (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Mutex_try_lock (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Mutex_unlock
= unsafePerformIO $
withCString "_Mutex" $
\ clsNamePtr ->
withCString "unlock" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Mutex_unlock #-}
instance Method "unlock" Godot_Mutex (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Mutex_unlock (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype Godot_Semaphore = Godot_Semaphore GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_Semaphore where
type BaseClass Godot_Semaphore = GodotReference
super = coerce
bind_Semaphore_wait
= unsafePerformIO $
withCString "_Semaphore" $
\ clsNamePtr ->
withCString "wait" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Semaphore_wait #-}
instance Method "wait" Godot_Semaphore (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Semaphore_wait (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Semaphore_post
= unsafePerformIO $
withCString "_Semaphore" $
\ clsNamePtr ->
withCString "post" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Semaphore_post #-}
instance Method "post" Godot_Semaphore (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Semaphore_post (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotXMLParser = GodotXMLParser GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotXMLParser where
type BaseClass GodotXMLParser = GodotReference
super = coerce
bindXMLParser_read
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "read" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_read #-}
instance Method "read" GodotXMLParser (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_read (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_get_node_type
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "get_node_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_get_node_type #-}
instance Method "get_node_type" GodotXMLParser (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_get_node_type (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_get_node_name
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "get_node_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_get_node_name #-}
instance Method "get_node_name" GodotXMLParser (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_get_node_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_get_node_data
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "get_node_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_get_node_data #-}
instance Method "get_node_data" GodotXMLParser (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_get_node_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_get_node_offset
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "get_node_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_get_node_offset #-}
instance Method "get_node_offset" GodotXMLParser (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_get_node_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_get_attribute_count
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "get_attribute_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_get_attribute_count #-}
instance Method "get_attribute_count" GodotXMLParser (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_get_attribute_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_get_attribute_name
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "get_attribute_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_get_attribute_name #-}
instance Method "get_attribute_name" GodotXMLParser
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_get_attribute_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_get_attribute_value
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "get_attribute_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_get_attribute_value #-}
instance Method "get_attribute_value" GodotXMLParser
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_get_attribute_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_has_attribute
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "has_attribute" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_has_attribute #-}
instance Method "has_attribute" GodotXMLParser
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_has_attribute (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_get_named_attribute_value
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "get_named_attribute_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_get_named_attribute_value #-}
instance Method "get_named_attribute_value" GodotXMLParser
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_get_named_attribute_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_get_named_attribute_value_safe
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "get_named_attribute_value_safe" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_get_named_attribute_value_safe #-}
instance Method "get_named_attribute_value_safe" GodotXMLParser
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_get_named_attribute_value_safe
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_is_empty
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "is_empty" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_is_empty #-}
instance Method "is_empty" GodotXMLParser (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_is_empty (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_get_current_line
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "get_current_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_get_current_line #-}
instance Method "get_current_line" GodotXMLParser (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_get_current_line (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_skip_section
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "skip_section" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_skip_section #-}
instance Method "skip_section" GodotXMLParser (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_skip_section (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_seek
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "seek" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_seek #-}
instance Method "seek" GodotXMLParser (Int -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_seek (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_open
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "open" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_open #-}
instance Method "open" GodotXMLParser (GodotString -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_open (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindXMLParser_open_buffer
= unsafePerformIO $
withCString "XMLParser" $
\ clsNamePtr ->
withCString "open_buffer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindXMLParser_open_buffer #-}
instance Method "open_buffer" GodotXMLParser
(GodotPoolByteArray -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindXMLParser_open_buffer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotConfigFile = GodotConfigFile GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotConfigFile where
type BaseClass GodotConfigFile = GodotReference
super = coerce
bindConfigFile_set_value
= unsafePerformIO $
withCString "ConfigFile" $
\ clsNamePtr ->
withCString "set_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConfigFile_set_value #-}
instance Method "set_value" GodotConfigFile
(GodotString -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindConfigFile_set_value (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConfigFile_get_value
= unsafePerformIO $
withCString "ConfigFile" $
\ clsNamePtr ->
withCString "get_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConfigFile_get_value #-}
instance Method "get_value" GodotConfigFile
(GodotString -> GodotString -> GodotVariant -> IO GodotVariant)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindConfigFile_get_value (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConfigFile_has_section
= unsafePerformIO $
withCString "ConfigFile" $
\ clsNamePtr ->
withCString "has_section" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConfigFile_has_section #-}
instance Method "has_section" GodotConfigFile
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindConfigFile_has_section (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConfigFile_has_section_key
= unsafePerformIO $
withCString "ConfigFile" $
\ clsNamePtr ->
withCString "has_section_key" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConfigFile_has_section_key #-}
instance Method "has_section_key" GodotConfigFile
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindConfigFile_has_section_key (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConfigFile_get_sections
= unsafePerformIO $
withCString "ConfigFile" $
\ clsNamePtr ->
withCString "get_sections" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConfigFile_get_sections #-}
instance Method "get_sections" GodotConfigFile
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindConfigFile_get_sections (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConfigFile_get_section_keys
= unsafePerformIO $
withCString "ConfigFile" $
\ clsNamePtr ->
withCString "get_section_keys" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConfigFile_get_section_keys #-}
instance Method "get_section_keys" GodotConfigFile
(GodotString -> IO GodotPoolStringArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindConfigFile_get_section_keys (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConfigFile_erase_section
= unsafePerformIO $
withCString "ConfigFile" $
\ clsNamePtr ->
withCString "erase_section" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConfigFile_erase_section #-}
instance Method "erase_section" GodotConfigFile
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindConfigFile_erase_section (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConfigFile_load
= unsafePerformIO $
withCString "ConfigFile" $
\ clsNamePtr ->
withCString "load" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConfigFile_load #-}
instance Method "load" GodotConfigFile (GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindConfigFile_load (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConfigFile_save
= unsafePerformIO $
withCString "ConfigFile" $
\ clsNamePtr ->
withCString "save" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConfigFile_save #-}
instance Method "save" GodotConfigFile (GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindConfigFile_save (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPCKPacker = GodotPCKPacker GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPCKPacker where
type BaseClass GodotPCKPacker = GodotReference
super = coerce
bindPCKPacker_pck_start
= unsafePerformIO $
withCString "PCKPacker" $
\ clsNamePtr ->
withCString "pck_start" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPCKPacker_pck_start #-}
instance Method "pck_start" GodotPCKPacker
(GodotString -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPCKPacker_pck_start (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPCKPacker_add_file
= unsafePerformIO $
withCString "PCKPacker" $
\ clsNamePtr ->
withCString "add_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPCKPacker_add_file #-}
instance Method "add_file" GodotPCKPacker
(GodotString -> GodotString -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPCKPacker_add_file (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPCKPacker_flush
= unsafePerformIO $
withCString "PCKPacker" $
\ clsNamePtr ->
withCString "flush" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPCKPacker_flush #-}
instance Method "flush" GodotPCKPacker (Bool -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPCKPacker_flush (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPackedDataContainer = GodotPackedDataContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPackedDataContainer where
type BaseClass GodotPackedDataContainer = GodotResource
super = coerce
bindPackedDataContainer__set_data
= unsafePerformIO $
withCString "PackedDataContainer" $
\ clsNamePtr ->
withCString "_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedDataContainer__set_data #-}
instance Method "_set_data" GodotPackedDataContainer
(GodotPoolByteArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedDataContainer__set_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedDataContainer__get_data
= unsafePerformIO $
withCString "PackedDataContainer" $
\ clsNamePtr ->
withCString "_get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedDataContainer__get_data #-}
instance Method "_get_data" GodotPackedDataContainer
(IO GodotPoolByteArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedDataContainer__get_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedDataContainer__iter_init
= unsafePerformIO $
withCString "PackedDataContainer" $
\ clsNamePtr ->
withCString "_iter_init" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedDataContainer__iter_init #-}
instance Method "_iter_init" GodotPackedDataContainer
(GodotArray -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedDataContainer__iter_init
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedDataContainer__iter_get
= unsafePerformIO $
withCString "PackedDataContainer" $
\ clsNamePtr ->
withCString "_iter_get" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedDataContainer__iter_get #-}
instance Method "_iter_get" GodotPackedDataContainer
(GodotVariant -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedDataContainer__iter_get
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedDataContainer__iter_next
= unsafePerformIO $
withCString "PackedDataContainer" $
\ clsNamePtr ->
withCString "_iter_next" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedDataContainer__iter_next #-}
instance Method "_iter_next" GodotPackedDataContainer
(GodotArray -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedDataContainer__iter_next
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedDataContainer_pack
= unsafePerformIO $
withCString "PackedDataContainer" $
\ clsNamePtr ->
withCString "pack" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedDataContainer_pack #-}
instance Method "pack" GodotPackedDataContainer
(GodotVariant -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedDataContainer_pack (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedDataContainer_size
= unsafePerformIO $
withCString "PackedDataContainer" $
\ clsNamePtr ->
withCString "size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedDataContainer_size #-}
instance Method "size" GodotPackedDataContainer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedDataContainer_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPackedDataContainerRef = GodotPackedDataContainerRef GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPackedDataContainerRef where
type BaseClass GodotPackedDataContainerRef = GodotReference
super = coerce
bindPackedDataContainerRef_size
= unsafePerformIO $
withCString "PackedDataContainerRef" $
\ clsNamePtr ->
withCString "size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedDataContainerRef_size #-}
instance Method "size" GodotPackedDataContainerRef (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedDataContainerRef_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedDataContainerRef__iter_init
= unsafePerformIO $
withCString "PackedDataContainerRef" $
\ clsNamePtr ->
withCString "_iter_init" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedDataContainerRef__iter_init #-}
instance Method "_iter_init" GodotPackedDataContainerRef
(GodotArray -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedDataContainerRef__iter_init
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedDataContainerRef__iter_get
= unsafePerformIO $
withCString "PackedDataContainerRef" $
\ clsNamePtr ->
withCString "_iter_get" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedDataContainerRef__iter_get #-}
instance Method "_iter_get" GodotPackedDataContainerRef
(GodotVariant -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedDataContainerRef__iter_get
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedDataContainerRef__iter_next
= unsafePerformIO $
withCString "PackedDataContainerRef" $
\ clsNamePtr ->
withCString "_iter_next" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedDataContainerRef__iter_next #-}
instance Method "_iter_next" GodotPackedDataContainerRef
(GodotArray -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedDataContainerRef__iter_next
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedDataContainerRef__is_dictionary
= unsafePerformIO $
withCString "PackedDataContainerRef" $
\ clsNamePtr ->
withCString "_is_dictionary" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedDataContainerRef__is_dictionary #-}
instance Method "_is_dictionary" GodotPackedDataContainerRef
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedDataContainerRef__is_dictionary
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAStar = GodotAStar GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAStar where
type BaseClass GodotAStar = GodotReference
super = coerce
bindAStar__estimate_cost
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "_estimate_cost" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar__estimate_cost #-}
instance Method "_estimate_cost" GodotAStar
(Int -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar__estimate_cost (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar__compute_cost
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "_compute_cost" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar__compute_cost #-}
instance Method "_compute_cost" GodotAStar (Int -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar__compute_cost (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_get_available_point_id
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "get_available_point_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_get_available_point_id #-}
instance Method "get_available_point_id" GodotAStar (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_get_available_point_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_add_point
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "add_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_add_point #-}
instance Method "add_point" GodotAStar
(Int -> GodotVector3 -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_add_point (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_get_point_position
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "get_point_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_get_point_position #-}
instance Method "get_point_position" GodotAStar
(Int -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_get_point_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_set_point_position
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "set_point_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_set_point_position #-}
instance Method "set_point_position" GodotAStar
(Int -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_set_point_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_get_point_weight_scale
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "get_point_weight_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_get_point_weight_scale #-}
instance Method "get_point_weight_scale" GodotAStar
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_get_point_weight_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_set_point_weight_scale
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "set_point_weight_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_set_point_weight_scale #-}
instance Method "set_point_weight_scale" GodotAStar
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_set_point_weight_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_remove_point
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "remove_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_remove_point #-}
instance Method "remove_point" GodotAStar (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_remove_point (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_has_point
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "has_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_has_point #-}
instance Method "has_point" GodotAStar (Int -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_has_point (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_get_points
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "get_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_get_points #-}
instance Method "get_points" GodotAStar (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_get_points (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_get_point_connections
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "get_point_connections" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_get_point_connections #-}
instance Method "get_point_connections" GodotAStar
(Int -> IO GodotPoolIntArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_get_point_connections (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_connect_points
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "connect_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_connect_points #-}
instance Method "connect_points" GodotAStar
(Int -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_connect_points (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_disconnect_points
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "disconnect_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_disconnect_points #-}
instance Method "disconnect_points" GodotAStar
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_disconnect_points (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_are_points_connected
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "are_points_connected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_are_points_connected #-}
instance Method "are_points_connected" GodotAStar
(Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_are_points_connected (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_clear
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_clear #-}
instance Method "clear" GodotAStar (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_clear (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_get_closest_point
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "get_closest_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_get_closest_point #-}
instance Method "get_closest_point" GodotAStar
(GodotVector3 -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_get_closest_point (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_get_closest_position_in_segment
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "get_closest_position_in_segment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_get_closest_position_in_segment #-}
instance Method "get_closest_position_in_segment" GodotAStar
(GodotVector3 -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_get_closest_position_in_segment
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_get_point_path
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "get_point_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_get_point_path #-}
instance Method "get_point_path" GodotAStar
(Int -> Int -> IO GodotPoolVector3Array)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_get_point_path (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAStar_get_id_path
= unsafePerformIO $
withCString "AStar" $
\ clsNamePtr ->
withCString "get_id_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAStar_get_id_path #-}
instance Method "get_id_path" GodotAStar
(Int -> Int -> IO GodotPoolIntArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAStar_get_id_path (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEncodedObjectAsID = GodotEncodedObjectAsID GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEncodedObjectAsID where
type BaseClass GodotEncodedObjectAsID = GodotReference
super = coerce
bindEncodedObjectAsID_set_object_id
= unsafePerformIO $
withCString "EncodedObjectAsID" $
\ clsNamePtr ->
withCString "set_object_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEncodedObjectAsID_set_object_id #-}
instance Method "set_object_id" GodotEncodedObjectAsID
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEncodedObjectAsID_set_object_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEncodedObjectAsID_get_object_id
= unsafePerformIO $
withCString "EncodedObjectAsID" $
\ clsNamePtr ->
withCString "get_object_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEncodedObjectAsID_get_object_id #-}
instance Method "get_object_id" GodotEncodedObjectAsID (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEncodedObjectAsID_get_object_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotJSONParseResult = GodotJSONParseResult GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotJSONParseResult where
type BaseClass GodotJSONParseResult = GodotReference
super = coerce
bindJSONParseResult_get_error
= unsafePerformIO $
withCString "JSONParseResult" $
\ clsNamePtr ->
withCString "get_error" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJSONParseResult_get_error #-}
instance Method "get_error" GodotJSONParseResult (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindJSONParseResult_get_error (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJSONParseResult_get_error_string
= unsafePerformIO $
withCString "JSONParseResult" $
\ clsNamePtr ->
withCString "get_error_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJSONParseResult_get_error_string #-}
instance Method "get_error_string" GodotJSONParseResult
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindJSONParseResult_get_error_string
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJSONParseResult_get_error_line
= unsafePerformIO $
withCString "JSONParseResult" $
\ clsNamePtr ->
withCString "get_error_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJSONParseResult_get_error_line #-}
instance Method "get_error_line" GodotJSONParseResult (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindJSONParseResult_get_error_line
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJSONParseResult_get_result
= unsafePerformIO $
withCString "JSONParseResult" $
\ clsNamePtr ->
withCString "get_result" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJSONParseResult_get_result #-}
instance Method "get_result" GodotJSONParseResult (IO GodotVariant)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindJSONParseResult_get_result (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJSONParseResult_set_error
= unsafePerformIO $
withCString "JSONParseResult" $
\ clsNamePtr ->
withCString "set_error" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJSONParseResult_set_error #-}
instance Method "set_error" GodotJSONParseResult (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindJSONParseResult_set_error (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJSONParseResult_set_error_string
= unsafePerformIO $
withCString "JSONParseResult" $
\ clsNamePtr ->
withCString "set_error_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJSONParseResult_set_error_string #-}
instance Method "set_error_string" GodotJSONParseResult
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindJSONParseResult_set_error_string
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJSONParseResult_set_error_line
= unsafePerformIO $
withCString "JSONParseResult" $
\ clsNamePtr ->
withCString "set_error_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJSONParseResult_set_error_line #-}
instance Method "set_error_line" GodotJSONParseResult
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindJSONParseResult_set_error_line
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJSONParseResult_set_result
= unsafePerformIO $
withCString "JSONParseResult" $
\ clsNamePtr ->
withCString "set_result" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJSONParseResult_set_result #-}
instance Method "set_result" GodotJSONParseResult
(GodotVariant -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindJSONParseResult_set_result (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotIP_Unix = GodotIP_Unix GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotIP_Unix where
type BaseClass GodotIP_Unix = GodotIP
super = coerce
newtype Godot_Geometry = Godot_Geometry GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_Geometry where
type BaseClass Godot_Geometry = GodotObject
super = coerce
bind_Geometry_build_box_planes
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "build_box_planes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_build_box_planes #-}
instance Method "build_box_planes" Godot_Geometry
(GodotVector3 -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_build_box_planes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_build_cylinder_planes
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "build_cylinder_planes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_build_cylinder_planes #-}
instance Method "build_cylinder_planes" Godot_Geometry
(Float -> Float -> Int -> Int -> IO GodotArray)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_build_cylinder_planes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_build_capsule_planes
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "build_capsule_planes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_build_capsule_planes #-}
instance Method "build_capsule_planes" Godot_Geometry
(Float -> Float -> Int -> Int -> Int -> IO GodotArray)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_build_capsule_planes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_segment_intersects_circle
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "segment_intersects_circle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_segment_intersects_circle #-}
instance Method "segment_intersects_circle" Godot_Geometry
(GodotVector2 -> GodotVector2 -> GodotVector2 -> Float -> IO Float)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_segment_intersects_circle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_segment_intersects_segment_2d
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "segment_intersects_segment_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_segment_intersects_segment_2d #-}
instance Method "segment_intersects_segment_2d" Godot_Geometry
(GodotVector2 ->
GodotVector2 -> GodotVector2 -> GodotVector2 -> IO GodotVariant)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_segment_intersects_segment_2d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_line_intersects_line_2d
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "line_intersects_line_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_line_intersects_line_2d #-}
instance Method "line_intersects_line_2d" Godot_Geometry
(GodotVector2 ->
GodotVector2 -> GodotVector2 -> GodotVector2 -> IO GodotVariant)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_line_intersects_line_2d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_get_closest_points_between_segments_2d
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "get_closest_points_between_segments_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_get_closest_points_between_segments_2d
#-}
instance Method "get_closest_points_between_segments_2d"
Godot_Geometry
(GodotVector2 ->
GodotVector2 ->
GodotVector2 -> GodotVector2 -> IO GodotPoolVector2Array)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bind_Geometry_get_closest_points_between_segments_2d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_get_closest_points_between_segments
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "get_closest_points_between_segments" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_get_closest_points_between_segments #-}
instance Method "get_closest_points_between_segments"
Godot_Geometry
(GodotVector3 ->
GodotVector3 ->
GodotVector3 -> GodotVector3 -> IO GodotPoolVector3Array)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bind_Geometry_get_closest_points_between_segments
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_get_closest_point_to_segment_2d
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "get_closest_point_to_segment_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_get_closest_point_to_segment_2d #-}
instance Method "get_closest_point_to_segment_2d" Godot_Geometry
(GodotVector2 -> GodotVector2 -> GodotVector2 -> IO GodotVector2)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bind_Geometry_get_closest_point_to_segment_2d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_get_closest_point_to_segment
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "get_closest_point_to_segment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_get_closest_point_to_segment #-}
instance Method "get_closest_point_to_segment" Godot_Geometry
(GodotVector3 -> GodotVector3 -> GodotVector3 -> IO GodotVector3)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_get_closest_point_to_segment
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_get_closest_point_to_segment_uncapped_2d
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "get_closest_point_to_segment_uncapped_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_get_closest_point_to_segment_uncapped_2d
#-}
instance Method "get_closest_point_to_segment_uncapped_2d"
Godot_Geometry
(GodotVector2 -> GodotVector2 -> GodotVector2 -> IO GodotVector2)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bind_Geometry_get_closest_point_to_segment_uncapped_2d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_get_closest_point_to_segment_uncapped
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "get_closest_point_to_segment_uncapped" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_get_closest_point_to_segment_uncapped
#-}
instance Method "get_closest_point_to_segment_uncapped"
Godot_Geometry
(GodotVector3 -> GodotVector3 -> GodotVector3 -> IO GodotVector3)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bind_Geometry_get_closest_point_to_segment_uncapped
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_get_uv84_normal_bit
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "get_uv84_normal_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_get_uv84_normal_bit #-}
instance Method "get_uv84_normal_bit" Godot_Geometry
(GodotVector3 -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_get_uv84_normal_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_ray_intersects_triangle
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "ray_intersects_triangle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_ray_intersects_triangle #-}
instance Method "ray_intersects_triangle" Godot_Geometry
(GodotVector3 ->
GodotVector3 ->
GodotVector3 -> GodotVector3 -> GodotVector3 -> IO GodotVariant)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_ray_intersects_triangle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_segment_intersects_triangle
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "segment_intersects_triangle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_segment_intersects_triangle #-}
instance Method "segment_intersects_triangle" Godot_Geometry
(GodotVector3 ->
GodotVector3 ->
GodotVector3 -> GodotVector3 -> GodotVector3 -> IO GodotVariant)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_segment_intersects_triangle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_segment_intersects_sphere
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "segment_intersects_sphere" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_segment_intersects_sphere #-}
instance Method "segment_intersects_sphere" Godot_Geometry
(GodotVector3 ->
GodotVector3 -> GodotVector3 -> Float -> IO GodotPoolVector3Array)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_segment_intersects_sphere
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_segment_intersects_cylinder
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "segment_intersects_cylinder" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_segment_intersects_cylinder #-}
instance Method "segment_intersects_cylinder" Godot_Geometry
(GodotVector3 ->
GodotVector3 -> Float -> Float -> IO GodotPoolVector3Array)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_segment_intersects_cylinder
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_segment_intersects_convex
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "segment_intersects_convex" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_segment_intersects_convex #-}
instance Method "segment_intersects_convex" Godot_Geometry
(GodotVector3 ->
GodotVector3 -> GodotArray -> IO GodotPoolVector3Array)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_segment_intersects_convex
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_point_is_inside_triangle
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "point_is_inside_triangle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_point_is_inside_triangle #-}
instance Method "point_is_inside_triangle" Godot_Geometry
(GodotVector2 ->
GodotVector2 -> GodotVector2 -> GodotVector2 -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_point_is_inside_triangle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_triangulate_polygon
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "triangulate_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_triangulate_polygon #-}
instance Method "triangulate_polygon" Godot_Geometry
(GodotPoolVector2Array -> IO GodotPoolIntArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_triangulate_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_convex_hull_2d
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "convex_hull_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_convex_hull_2d #-}
instance Method "convex_hull_2d" Godot_Geometry
(GodotPoolVector2Array -> IO GodotPoolVector2Array)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_convex_hull_2d (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_clip_polygon
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "clip_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_clip_polygon #-}
instance Method "clip_polygon" Godot_Geometry
(GodotPoolVector3Array -> GodotPlane -> IO GodotPoolVector3Array)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_clip_polygon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Geometry_make_atlas
= unsafePerformIO $
withCString "_Geometry" $
\ clsNamePtr ->
withCString "make_atlas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Geometry_make_atlas #-}
instance Method "make_atlas" Godot_Geometry
(GodotPoolVector2Array -> IO GodotDictionary)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Geometry_make_atlas (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype Godot_ResourceLoader = Godot_ResourceLoader GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_ResourceLoader where
type BaseClass Godot_ResourceLoader = GodotObject
super = coerce
bind_ResourceLoader_load_interactive
= unsafePerformIO $
withCString "_ResourceLoader" $
\ clsNamePtr ->
withCString "load_interactive" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ResourceLoader_load_interactive #-}
instance Method "load_interactive" Godot_ResourceLoader
(GodotString -> GodotString -> IO GodotResourceInteractiveLoader)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ResourceLoader_load_interactive
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ResourceLoader_load
= unsafePerformIO $
withCString "_ResourceLoader" $
\ clsNamePtr ->
withCString "load" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ResourceLoader_load #-}
instance Method "load" Godot_ResourceLoader
(GodotString -> GodotString -> Bool -> IO GodotResource)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ResourceLoader_load (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ResourceLoader_get_recognized_extensions_for_type
= unsafePerformIO $
withCString "_ResourceLoader" $
\ clsNamePtr ->
withCString "get_recognized_extensions_for_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ResourceLoader_get_recognized_extensions_for_type
#-}
instance Method "get_recognized_extensions_for_type"
Godot_ResourceLoader
(GodotString -> IO GodotPoolStringArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bind_ResourceLoader_get_recognized_extensions_for_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ResourceLoader_set_abort_on_missing_resources
= unsafePerformIO $
withCString "_ResourceLoader" $
\ clsNamePtr ->
withCString "set_abort_on_missing_resources" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ResourceLoader_set_abort_on_missing_resources #-}
instance Method "set_abort_on_missing_resources"
Godot_ResourceLoader
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bind_ResourceLoader_set_abort_on_missing_resources
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ResourceLoader_get_dependencies
= unsafePerformIO $
withCString "_ResourceLoader" $
\ clsNamePtr ->
withCString "get_dependencies" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ResourceLoader_get_dependencies #-}
instance Method "get_dependencies" Godot_ResourceLoader
(GodotString -> IO GodotPoolStringArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ResourceLoader_get_dependencies
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ResourceLoader_has_cached
= unsafePerformIO $
withCString "_ResourceLoader" $
\ clsNamePtr ->
withCString "has_cached" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ResourceLoader_has_cached #-}
instance Method "has_cached" Godot_ResourceLoader
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ResourceLoader_has_cached (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ResourceLoader_exists
= unsafePerformIO $
withCString "_ResourceLoader" $
\ clsNamePtr ->
withCString "exists" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ResourceLoader_exists #-}
instance Method "exists" Godot_ResourceLoader
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ResourceLoader_exists (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ResourceLoader_has
= unsafePerformIO $
withCString "_ResourceLoader" $
\ clsNamePtr ->
withCString "has" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ResourceLoader_has #-}
instance Method "has" Godot_ResourceLoader (GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ResourceLoader_has (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype Godot_ResourceSaver = Godot_ResourceSaver GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_ResourceSaver where
type BaseClass Godot_ResourceSaver = GodotObject
super = coerce
bind_ResourceSaver_save
= unsafePerformIO $
withCString "_ResourceSaver" $
\ clsNamePtr ->
withCString "save" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ResourceSaver_save #-}
instance Method "save" Godot_ResourceSaver
(GodotString -> GodotResource -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ResourceSaver_save (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ResourceSaver_get_recognized_extensions
= unsafePerformIO $
withCString "_ResourceSaver" $
\ clsNamePtr ->
withCString "get_recognized_extensions" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ResourceSaver_get_recognized_extensions #-}
instance Method "get_recognized_extensions" Godot_ResourceSaver
(GodotResource -> IO GodotPoolStringArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ResourceSaver_get_recognized_extensions
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype Godot_OS = Godot_OS GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_OS where
type BaseClass Godot_OS = GodotObject
super = coerce
bind_OS_set_clipboard
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_clipboard" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_clipboard #-}
instance Method "set_clipboard" Godot_OS (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_clipboard (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_clipboard
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_clipboard" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_clipboard #-}
instance Method "get_clipboard" Godot_OS (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_clipboard (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_video_driver_count
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_video_driver_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_video_driver_count #-}
instance Method "get_video_driver_count" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_video_driver_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_video_driver_name
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_video_driver_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_video_driver_name #-}
instance Method "get_video_driver_name" Godot_OS
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_video_driver_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_audio_driver_count
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_audio_driver_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_audio_driver_count #-}
instance Method "get_audio_driver_count" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_audio_driver_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_audio_driver_name
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_audio_driver_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_audio_driver_name #-}
instance Method "get_audio_driver_name" Godot_OS
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_audio_driver_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_connected_midi_inputs
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_connected_midi_inputs" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_connected_midi_inputs #-}
instance Method "get_connected_midi_inputs" Godot_OS
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_connected_midi_inputs
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_open_midi_inputs
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "open_midi_inputs" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_open_midi_inputs #-}
instance Method "open_midi_inputs" Godot_OS (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_open_midi_inputs (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_close_midi_inputs
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "close_midi_inputs" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_close_midi_inputs #-}
instance Method "close_midi_inputs" Godot_OS (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_close_midi_inputs (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_screen_count
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_screen_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_screen_count #-}
instance Method "get_screen_count" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_screen_count (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_current_screen
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_current_screen" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_current_screen #-}
instance Method "get_current_screen" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_current_screen (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_current_screen
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_current_screen" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_current_screen #-}
instance Method "set_current_screen" Godot_OS (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_current_screen (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_screen_position
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_screen_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_screen_position #-}
instance Method "get_screen_position" Godot_OS
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_screen_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_screen_size
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_screen_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_screen_size #-}
instance Method "get_screen_size" Godot_OS (Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_screen_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_screen_dpi
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_screen_dpi" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_screen_dpi #-}
instance Method "get_screen_dpi" Godot_OS (Int -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_screen_dpi (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_window_position
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_window_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_window_position #-}
instance Method "get_window_position" Godot_OS (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_window_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_window_position
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_window_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_window_position #-}
instance Method "set_window_position" Godot_OS
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_window_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_window_size
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_window_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_window_size #-}
instance Method "get_window_size" Godot_OS (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_window_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_window_size
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_window_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_window_size #-}
instance Method "set_window_size" Godot_OS (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_window_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_window_safe_area
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_window_safe_area" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_window_safe_area #-}
instance Method "get_window_safe_area" Godot_OS (IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_window_safe_area (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_window_fullscreen
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_window_fullscreen" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_window_fullscreen #-}
instance Method "set_window_fullscreen" Godot_OS (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_window_fullscreen (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_is_window_fullscreen
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "is_window_fullscreen" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_is_window_fullscreen #-}
instance Method "is_window_fullscreen" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_is_window_fullscreen (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_window_resizable
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_window_resizable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_window_resizable #-}
instance Method "set_window_resizable" Godot_OS (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_window_resizable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_is_window_resizable
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "is_window_resizable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_is_window_resizable #-}
instance Method "is_window_resizable" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_is_window_resizable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_window_minimized
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_window_minimized" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_window_minimized #-}
instance Method "set_window_minimized" Godot_OS (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_window_minimized (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_is_window_minimized
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "is_window_minimized" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_is_window_minimized #-}
instance Method "is_window_minimized" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_is_window_minimized (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_window_maximized
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_window_maximized" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_window_maximized #-}
instance Method "set_window_maximized" Godot_OS (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_window_maximized (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_is_window_maximized
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "is_window_maximized" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_is_window_maximized #-}
instance Method "is_window_maximized" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_is_window_maximized (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_window_always_on_top
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_window_always_on_top" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_window_always_on_top #-}
instance Method "set_window_always_on_top" Godot_OS (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_window_always_on_top
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_is_window_always_on_top
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "is_window_always_on_top" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_is_window_always_on_top #-}
instance Method "is_window_always_on_top" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_is_window_always_on_top (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_request_attention
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "request_attention" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_request_attention #-}
instance Method "request_attention" Godot_OS (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_request_attention (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_real_window_size
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_real_window_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_real_window_size #-}
instance Method "get_real_window_size" Godot_OS (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_real_window_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_center_window
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "center_window" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_center_window #-}
instance Method "center_window" Godot_OS (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_center_window (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_borderless_window
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_borderless_window" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_borderless_window #-}
instance Method "set_borderless_window" Godot_OS (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_borderless_window (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_borderless_window
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_borderless_window" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_borderless_window #-}
instance Method "get_borderless_window" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_borderless_window (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_window_per_pixel_transparency_enabled
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_window_per_pixel_transparency_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_window_per_pixel_transparency_enabled #-}
instance Method "get_window_per_pixel_transparency_enabled"
Godot_OS
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bind_OS_get_window_per_pixel_transparency_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_window_per_pixel_transparency_enabled
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_window_per_pixel_transparency_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_window_per_pixel_transparency_enabled #-}
instance Method "set_window_per_pixel_transparency_enabled"
Godot_OS
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bind_OS_set_window_per_pixel_transparency_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_ime_position
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_ime_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_ime_position #-}
instance Method "set_ime_position" Godot_OS (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_ime_position (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_screen_orientation
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_screen_orientation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_screen_orientation #-}
instance Method "set_screen_orientation" Godot_OS (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_screen_orientation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_screen_orientation
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_screen_orientation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_screen_orientation #-}
instance Method "get_screen_orientation" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_screen_orientation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_keep_screen_on
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_keep_screen_on" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_keep_screen_on #-}
instance Method "set_keep_screen_on" Godot_OS (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_keep_screen_on (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_is_keep_screen_on
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "is_keep_screen_on" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_is_keep_screen_on #-}
instance Method "is_keep_screen_on" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_is_keep_screen_on (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_has_touchscreen_ui_hint
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "has_touchscreen_ui_hint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_has_touchscreen_ui_hint #-}
instance Method "has_touchscreen_ui_hint" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_has_touchscreen_ui_hint (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_window_title
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_window_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_window_title #-}
instance Method "set_window_title" Godot_OS (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_window_title (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_low_processor_usage_mode
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_low_processor_usage_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_low_processor_usage_mode #-}
instance Method "set_low_processor_usage_mode" Godot_OS
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_low_processor_usage_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_is_in_low_processor_usage_mode
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "is_in_low_processor_usage_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_is_in_low_processor_usage_mode #-}
instance Method "is_in_low_processor_usage_mode" Godot_OS (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_is_in_low_processor_usage_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_processor_count
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_processor_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_processor_count #-}
instance Method "get_processor_count" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_processor_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_executable_path
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_executable_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_executable_path #-}
instance Method "get_executable_path" Godot_OS (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_executable_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_execute
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "execute" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_execute #-}
instance Method "execute" Godot_OS
(GodotString ->
GodotPoolStringArray -> Bool -> GodotArray -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_execute (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_kill
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "kill" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_kill #-}
instance Method "kill" Godot_OS (Int -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_kill (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_shell_open
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "shell_open" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_shell_open #-}
instance Method "shell_open" Godot_OS (GodotString -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_shell_open (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_process_id
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_process_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_process_id #-}
instance Method "get_process_id" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_process_id (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_environment
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_environment #-}
instance Method "get_environment" Godot_OS
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_environment (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_has_environment
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "has_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_has_environment #-}
instance Method "has_environment" Godot_OS (GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_has_environment (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_name
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_name #-}
instance Method "get_name" Godot_OS (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_name (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_cmdline_args
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_cmdline_args" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_cmdline_args #-}
instance Method "get_cmdline_args" Godot_OS
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_cmdline_args (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_datetime
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_datetime" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_datetime #-}
instance Method "get_datetime" Godot_OS
(Bool -> IO GodotDictionary)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_datetime (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_date
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_date" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_date #-}
instance Method "get_date" Godot_OS (Bool -> IO GodotDictionary)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_date (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_time
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_time #-}
instance Method "get_time" Godot_OS (Bool -> IO GodotDictionary)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_time (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_time_zone_info
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_time_zone_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_time_zone_info #-}
instance Method "get_time_zone_info" Godot_OS (IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_time_zone_info (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_unix_time
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_unix_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_unix_time #-}
instance Method "get_unix_time" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_unix_time (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_datetime_from_unix_time
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_datetime_from_unix_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_datetime_from_unix_time #-}
instance Method "get_datetime_from_unix_time" Godot_OS
(Int -> IO GodotDictionary)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_datetime_from_unix_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_unix_time_from_datetime
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_unix_time_from_datetime" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_unix_time_from_datetime #-}
instance Method "get_unix_time_from_datetime" Godot_OS
(GodotDictionary -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_unix_time_from_datetime
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_system_time_secs
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_system_time_secs" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_system_time_secs #-}
instance Method "get_system_time_secs" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_system_time_secs (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_icon
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_icon #-}
instance Method "set_icon" Godot_OS (GodotImage -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_icon (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_exit_code
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_exit_code" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_exit_code #-}
instance Method "get_exit_code" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_exit_code (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_exit_code
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_exit_code" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_exit_code #-}
instance Method "set_exit_code" Godot_OS (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_exit_code (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_delay_usec
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "delay_usec" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_delay_usec #-}
instance Method "delay_usec" Godot_OS (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_delay_usec (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_delay_msec
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "delay_msec" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_delay_msec #-}
instance Method "delay_msec" Godot_OS (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_delay_msec (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_ticks_msec
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_ticks_msec" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_ticks_msec #-}
instance Method "get_ticks_msec" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_ticks_msec (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_ticks_usec
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_ticks_usec" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_ticks_usec #-}
instance Method "get_ticks_usec" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_ticks_usec (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_splash_tick_msec
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_splash_tick_msec" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_splash_tick_msec #-}
instance Method "get_splash_tick_msec" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_splash_tick_msec (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_locale
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_locale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_locale #-}
instance Method "get_locale" Godot_OS (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_locale (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_latin_keyboard_variant
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_latin_keyboard_variant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_latin_keyboard_variant #-}
instance Method "get_latin_keyboard_variant" Godot_OS
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_latin_keyboard_variant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_model_name
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_model_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_model_name #-}
instance Method "get_model_name" Godot_OS (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_model_name (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_can_draw
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "can_draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_can_draw #-}
instance Method "can_draw" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_can_draw (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_is_userfs_persistent
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "is_userfs_persistent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_is_userfs_persistent #-}
instance Method "is_userfs_persistent" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_is_userfs_persistent (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_is_stdout_verbose
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "is_stdout_verbose" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_is_stdout_verbose #-}
instance Method "is_stdout_verbose" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_is_stdout_verbose (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_can_use_threads
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "can_use_threads" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_can_use_threads #-}
instance Method "can_use_threads" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_can_use_threads (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_is_debug_build
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "is_debug_build" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_is_debug_build #-}
instance Method "is_debug_build" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_is_debug_build (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_dump_memory_to_file
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "dump_memory_to_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_dump_memory_to_file #-}
instance Method "dump_memory_to_file" Godot_OS
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_dump_memory_to_file (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_dump_resources_to_file
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "dump_resources_to_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_dump_resources_to_file #-}
instance Method "dump_resources_to_file" Godot_OS
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_dump_resources_to_file (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_has_virtual_keyboard
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "has_virtual_keyboard" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_has_virtual_keyboard #-}
instance Method "has_virtual_keyboard" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_has_virtual_keyboard (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_show_virtual_keyboard
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "show_virtual_keyboard" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_show_virtual_keyboard #-}
instance Method "show_virtual_keyboard" Godot_OS
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_show_virtual_keyboard (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_hide_virtual_keyboard
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "hide_virtual_keyboard" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_hide_virtual_keyboard #-}
instance Method "hide_virtual_keyboard" Godot_OS (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_hide_virtual_keyboard (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_virtual_keyboard_height
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_virtual_keyboard_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_virtual_keyboard_height #-}
instance Method "get_virtual_keyboard_height" Godot_OS (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_virtual_keyboard_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_print_resources_in_use
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "print_resources_in_use" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_print_resources_in_use #-}
instance Method "print_resources_in_use" Godot_OS (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_print_resources_in_use (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_print_all_resources
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "print_all_resources" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_print_all_resources #-}
instance Method "print_all_resources" Godot_OS
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_print_all_resources (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_static_memory_usage
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_static_memory_usage" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_static_memory_usage #-}
instance Method "get_static_memory_usage" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_static_memory_usage (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_static_memory_peak_usage
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_static_memory_peak_usage" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_static_memory_peak_usage #-}
instance Method "get_static_memory_peak_usage" Godot_OS (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_static_memory_peak_usage
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_dynamic_memory_usage
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_dynamic_memory_usage" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_dynamic_memory_usage #-}
instance Method "get_dynamic_memory_usage" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_dynamic_memory_usage
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_user_data_dir
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_user_data_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_user_data_dir #-}
instance Method "get_user_data_dir" Godot_OS (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_user_data_dir (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_system_dir
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_system_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_system_dir #-}
instance Method "get_system_dir" Godot_OS (Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_system_dir (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_unique_id
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_unique_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_unique_id #-}
instance Method "get_unique_id" Godot_OS (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_unique_id (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_is_ok_left_and_cancel_right
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "is_ok_left_and_cancel_right" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_is_ok_left_and_cancel_right #-}
instance Method "is_ok_left_and_cancel_right" Godot_OS (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_is_ok_left_and_cancel_right
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_print_all_textures_by_size
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "print_all_textures_by_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_print_all_textures_by_size #-}
instance Method "print_all_textures_by_size" Godot_OS (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_print_all_textures_by_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_print_resources_by_type
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "print_resources_by_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_print_resources_by_type #-}
instance Method "print_resources_by_type" Godot_OS
(GodotPoolStringArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_print_resources_by_type (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_native_video_play
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "native_video_play" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_native_video_play #-}
instance Method "native_video_play" Godot_OS
(GodotString -> Float -> GodotString -> GodotString -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_native_video_play (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_native_video_is_playing
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "native_video_is_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_native_video_is_playing #-}
instance Method "native_video_is_playing" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_native_video_is_playing (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_native_video_stop
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "native_video_stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_native_video_stop #-}
instance Method "native_video_stop" Godot_OS (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_native_video_stop (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_native_video_pause
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "native_video_pause" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_native_video_pause #-}
instance Method "native_video_pause" Godot_OS (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_native_video_pause (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_native_video_unpause
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "native_video_unpause" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_native_video_unpause #-}
instance Method "native_video_unpause" Godot_OS (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_native_video_unpause (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_scancode_string
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_scancode_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_scancode_string #-}
instance Method "get_scancode_string" Godot_OS
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_scancode_string (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_is_scancode_unicode
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "is_scancode_unicode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_is_scancode_unicode #-}
instance Method "is_scancode_unicode" Godot_OS (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_is_scancode_unicode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_find_scancode_from_string
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "find_scancode_from_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_find_scancode_from_string #-}
instance Method "find_scancode_from_string" Godot_OS
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_find_scancode_from_string
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_use_file_access_save_and_swap
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_use_file_access_save_and_swap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_use_file_access_save_and_swap #-}
instance Method "set_use_file_access_save_and_swap" Godot_OS
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_use_file_access_save_and_swap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_alert
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "alert" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_alert #-}
instance Method "alert" Godot_OS
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_alert (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_thread_name
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_thread_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_thread_name #-}
instance Method "set_thread_name" Godot_OS (GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_thread_name (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_set_use_vsync
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "set_use_vsync" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_set_use_vsync #-}
instance Method "set_use_vsync" Godot_OS (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_set_use_vsync (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_is_vsync_enabled
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "is_vsync_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_is_vsync_enabled #-}
instance Method "is_vsync_enabled" Godot_OS (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_is_vsync_enabled (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_has_feature
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "has_feature" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_has_feature #-}
instance Method "has_feature" Godot_OS (GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_has_feature (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_power_state
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_power_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_power_state #-}
instance Method "get_power_state" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_power_state (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_power_seconds_left
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_power_seconds_left" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_power_seconds_left #-}
instance Method "get_power_seconds_left" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_power_seconds_left (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_OS_get_power_percent_left
= unsafePerformIO $
withCString "_OS" $
\ clsNamePtr ->
withCString "get_power_percent_left" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_OS_get_power_percent_left #-}
instance Method "get_power_percent_left" Godot_OS (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_OS_get_power_percent_left (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype Godot_Engine = Godot_Engine GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_Engine where
type BaseClass Godot_Engine = GodotObject
super = coerce
bind_Engine_set_iterations_per_second
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "set_iterations_per_second" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_set_iterations_per_second #-}
instance Method "set_iterations_per_second" Godot_Engine
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_set_iterations_per_second
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_iterations_per_second
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_iterations_per_second" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_iterations_per_second #-}
instance Method "get_iterations_per_second" Godot_Engine (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_iterations_per_second
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_set_physics_jitter_fix
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "set_physics_jitter_fix" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_set_physics_jitter_fix #-}
instance Method "set_physics_jitter_fix" Godot_Engine
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_set_physics_jitter_fix
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_physics_jitter_fix
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_physics_jitter_fix" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_physics_jitter_fix #-}
instance Method "get_physics_jitter_fix" Godot_Engine (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_physics_jitter_fix
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_set_target_fps
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "set_target_fps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_set_target_fps #-}
instance Method "set_target_fps" Godot_Engine (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_set_target_fps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_target_fps
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_target_fps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_target_fps #-}
instance Method "get_target_fps" Godot_Engine (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_target_fps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_set_time_scale
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "set_time_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_set_time_scale #-}
instance Method "set_time_scale" Godot_Engine (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_set_time_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_time_scale
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_time_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_time_scale #-}
instance Method "get_time_scale" Godot_Engine (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_time_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_frames_drawn
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_frames_drawn" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_frames_drawn #-}
instance Method "get_frames_drawn" Godot_Engine (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_frames_drawn (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_frames_per_second
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_frames_per_second" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_frames_per_second #-}
instance Method "get_frames_per_second" Godot_Engine (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_frames_per_second
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_main_loop
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_main_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_main_loop #-}
instance Method "get_main_loop" Godot_Engine (IO GodotMainLoop)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_main_loop (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_version_info
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_version_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_version_info #-}
instance Method "get_version_info" Godot_Engine
(IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_version_info (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_author_info
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_author_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_author_info #-}
instance Method "get_author_info" Godot_Engine (IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_author_info (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_copyright_info
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_copyright_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_copyright_info #-}
instance Method "get_copyright_info" Godot_Engine (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_copyright_info (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_donor_info
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_donor_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_donor_info #-}
instance Method "get_donor_info" Godot_Engine (IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_donor_info (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_license_info
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_license_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_license_info #-}
instance Method "get_license_info" Godot_Engine
(IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_license_info (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_license_text
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_license_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_license_text #-}
instance Method "get_license_text" Godot_Engine (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_license_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_is_in_physics_frame
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "is_in_physics_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_is_in_physics_frame #-}
instance Method "is_in_physics_frame" Godot_Engine (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_is_in_physics_frame (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_has_singleton
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "has_singleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_has_singleton #-}
instance Method "has_singleton" Godot_Engine
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_has_singleton (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_get_singleton
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "get_singleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_get_singleton #-}
instance Method "get_singleton" Godot_Engine
(GodotString -> IO GodotObject)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_get_singleton (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_set_editor_hint
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "set_editor_hint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_set_editor_hint #-}
instance Method "set_editor_hint" Godot_Engine (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_set_editor_hint (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Engine_is_editor_hint
= unsafePerformIO $
withCString "_Engine" $
\ clsNamePtr ->
withCString "is_editor_hint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Engine_is_editor_hint #-}
instance Method "is_editor_hint" Godot_Engine (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_Engine_is_editor_hint (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype Godot_ClassDB = Godot_ClassDB GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_ClassDB where
type BaseClass Godot_ClassDB = GodotObject
super = coerce
bind_ClassDB_get_class_list
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "get_class_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_get_class_list #-}
instance Method "get_class_list" Godot_ClassDB
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_get_class_list (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_get_inheriters_from_class
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "get_inheriters_from_class" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_get_inheriters_from_class #-}
instance Method "get_inheriters_from_class" Godot_ClassDB
(GodotString -> IO GodotPoolStringArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_get_inheriters_from_class
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_get_parent_class
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "get_parent_class" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_get_parent_class #-}
instance Method "get_parent_class" Godot_ClassDB
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_get_parent_class (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_class_exists
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "class_exists" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_class_exists #-}
instance Method "class_exists" Godot_ClassDB
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_class_exists (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_is_parent_class
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "is_parent_class" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_is_parent_class #-}
instance Method "is_parent_class" Godot_ClassDB
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_is_parent_class (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_can_instance
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "can_instance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_can_instance #-}
instance Method "can_instance" Godot_ClassDB
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_can_instance (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_instance
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "instance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_instance #-}
instance Method "instance" Godot_ClassDB
(GodotString -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_instance (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_class_has_signal
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "class_has_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_class_has_signal #-}
instance Method "class_has_signal" Godot_ClassDB
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_class_has_signal (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_class_get_signal
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "class_get_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_class_get_signal #-}
instance Method "class_get_signal" Godot_ClassDB
(GodotString -> GodotString -> IO GodotDictionary)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_class_get_signal (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_class_get_signal_list
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "class_get_signal_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_class_get_signal_list #-}
instance Method "class_get_signal_list" Godot_ClassDB
(GodotString -> Bool -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_class_get_signal_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_class_get_property_list
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "class_get_property_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_class_get_property_list #-}
instance Method "class_get_property_list" Godot_ClassDB
(GodotString -> Bool -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_class_get_property_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_class_get_property
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "class_get_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_class_get_property #-}
instance Method "class_get_property" Godot_ClassDB
(GodotObject -> GodotString -> IO GodotVariant)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_class_get_property (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_class_set_property
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "class_set_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_class_set_property #-}
instance Method "class_set_property" Godot_ClassDB
(GodotObject -> GodotString -> GodotVariant -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_class_set_property (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_class_has_method
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "class_has_method" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_class_has_method #-}
instance Method "class_has_method" Godot_ClassDB
(GodotString -> GodotString -> Bool -> IO Bool)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_class_has_method (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_class_get_method_list
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "class_get_method_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_class_get_method_list #-}
instance Method "class_get_method_list" Godot_ClassDB
(GodotString -> Bool -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_class_get_method_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_class_get_integer_constant_list
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "class_get_integer_constant_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_class_get_integer_constant_list #-}
instance Method "class_get_integer_constant_list" Godot_ClassDB
(GodotString -> Bool -> IO GodotPoolStringArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_class_get_integer_constant_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_class_has_integer_constant
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "class_has_integer_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_class_has_integer_constant #-}
instance Method "class_has_integer_constant" Godot_ClassDB
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_class_has_integer_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_class_get_integer_constant
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "class_get_integer_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_class_get_integer_constant #-}
instance Method "class_get_integer_constant" Godot_ClassDB
(GodotString -> GodotString -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_class_get_integer_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_class_get_category
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "class_get_category" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_class_get_category #-}
instance Method "class_get_category" Godot_ClassDB
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_class_get_category (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_ClassDB_is_class_enabled
= unsafePerformIO $
withCString "_ClassDB" $
\ clsNamePtr ->
withCString "is_class_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_ClassDB_is_class_enabled #-}
instance Method "is_class_enabled" Godot_ClassDB
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_ClassDB_is_class_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype Godot_Marshalls = Godot_Marshalls GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_Marshalls where
type BaseClass Godot_Marshalls = GodotReference
super = coerce
bind_Marshalls_variant_to_base64
= unsafePerformIO $
withCString "_Marshalls" $
\ clsNamePtr ->
withCString "variant_to_base64" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Marshalls_variant_to_base64 #-}
instance Method "variant_to_base64" Godot_Marshalls
(GodotVariant -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Marshalls_variant_to_base64
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Marshalls_base64_to_variant
= unsafePerformIO $
withCString "_Marshalls" $
\ clsNamePtr ->
withCString "base64_to_variant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Marshalls_base64_to_variant #-}
instance Method "base64_to_variant" Godot_Marshalls
(GodotString -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Marshalls_base64_to_variant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Marshalls_raw_to_base64
= unsafePerformIO $
withCString "_Marshalls" $
\ clsNamePtr ->
withCString "raw_to_base64" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Marshalls_raw_to_base64 #-}
instance Method "raw_to_base64" Godot_Marshalls
(GodotPoolByteArray -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Marshalls_raw_to_base64 (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Marshalls_base64_to_raw
= unsafePerformIO $
withCString "_Marshalls" $
\ clsNamePtr ->
withCString "base64_to_raw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Marshalls_base64_to_raw #-}
instance Method "base64_to_raw" Godot_Marshalls
(GodotString -> IO GodotPoolByteArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Marshalls_base64_to_raw (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Marshalls_utf8_to_base64
= unsafePerformIO $
withCString "_Marshalls" $
\ clsNamePtr ->
withCString "utf8_to_base64" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Marshalls_utf8_to_base64 #-}
instance Method "utf8_to_base64" Godot_Marshalls
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Marshalls_utf8_to_base64 (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_Marshalls_base64_to_utf8
= unsafePerformIO $
withCString "_Marshalls" $
\ clsNamePtr ->
withCString "base64_to_utf8" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_Marshalls_base64_to_utf8 #-}
instance Method "base64_to_utf8" Godot_Marshalls
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_Marshalls_base64_to_utf8 (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype Godot_JSON = Godot_JSON GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_JSON where
type BaseClass Godot_JSON = GodotObject
super = coerce
bind_JSON_print
= unsafePerformIO $
withCString "_JSON" $
\ clsNamePtr ->
withCString "print" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_JSON_print #-}
instance Method "print" Godot_JSON
(GodotVariant -> GodotString -> Bool -> IO GodotString)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bind_JSON_print (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_JSON_parse
= unsafePerformIO $
withCString "_JSON" $
\ clsNamePtr ->
withCString "parse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_JSON_parse #-}
instance Method "parse" Godot_JSON
(GodotString -> IO GodotJSONParseResult)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bind_JSON_parse (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotProjectSettings = GodotProjectSettings GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotProjectSettings where
type BaseClass GodotProjectSettings = GodotObject
super = coerce
bindProjectSettings_has_setting
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "has_setting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_has_setting #-}
instance Method "has_setting" GodotProjectSettings
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_has_setting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_set_setting
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "set_setting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_set_setting #-}
instance Method "set_setting" GodotProjectSettings
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_set_setting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_get_setting
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "get_setting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_get_setting #-}
instance Method "get_setting" GodotProjectSettings
(GodotString -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_get_setting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_set_order
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "set_order" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_set_order #-}
instance Method "set_order" GodotProjectSettings
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_set_order (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_get_order
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "get_order" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_get_order #-}
instance Method "get_order" GodotProjectSettings
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_get_order (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_set_initial_value
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "set_initial_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_set_initial_value #-}
instance Method "set_initial_value" GodotProjectSettings
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_set_initial_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_add_property_info
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "add_property_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_add_property_info #-}
instance Method "add_property_info" GodotProjectSettings
(GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_add_property_info
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_clear
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_clear #-}
instance Method "clear" GodotProjectSettings (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_clear (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_localize_path
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "localize_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_localize_path #-}
instance Method "localize_path" GodotProjectSettings
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_localize_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_globalize_path
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "globalize_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_globalize_path #-}
instance Method "globalize_path" GodotProjectSettings
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_globalize_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_save
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "save" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_save #-}
instance Method "save" GodotProjectSettings (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_save (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_load_resource_pack
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "load_resource_pack" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_load_resource_pack #-}
instance Method "load_resource_pack" GodotProjectSettings
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_load_resource_pack
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_property_can_revert
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "property_can_revert" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_property_can_revert #-}
instance Method "property_can_revert" GodotProjectSettings
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_property_can_revert
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_property_get_revert
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "property_get_revert" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_property_get_revert #-}
instance Method "property_get_revert" GodotProjectSettings
(GodotString -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_property_get_revert
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProjectSettings_save_custom
= unsafePerformIO $
withCString "ProjectSettings" $
\ clsNamePtr ->
withCString "save_custom" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProjectSettings_save_custom #-}
instance Method "save_custom" GodotProjectSettings
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProjectSettings_save_custom (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputMap = GodotInputMap GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputMap where
type BaseClass GodotInputMap = GodotObject
super = coerce
bindInputMap_has_action
= unsafePerformIO $
withCString "InputMap" $
\ clsNamePtr ->
withCString "has_action" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputMap_has_action #-}
instance Method "has_action" GodotInputMap (GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputMap_has_action (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputMap_get_actions
= unsafePerformIO $
withCString "InputMap" $
\ clsNamePtr ->
withCString "get_actions" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputMap_get_actions #-}
instance Method "get_actions" GodotInputMap (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputMap_get_actions (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputMap_add_action
= unsafePerformIO $
withCString "InputMap" $
\ clsNamePtr ->
withCString "add_action" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputMap_add_action #-}
instance Method "add_action" GodotInputMap
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputMap_add_action (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputMap_erase_action
= unsafePerformIO $
withCString "InputMap" $
\ clsNamePtr ->
withCString "erase_action" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputMap_erase_action #-}
instance Method "erase_action" GodotInputMap (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputMap_erase_action (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputMap_action_set_deadzone
= unsafePerformIO $
withCString "InputMap" $
\ clsNamePtr ->
withCString "action_set_deadzone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputMap_action_set_deadzone #-}
instance Method "action_set_deadzone" GodotInputMap
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputMap_action_set_deadzone
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputMap_action_add_event
= unsafePerformIO $
withCString "InputMap" $
\ clsNamePtr ->
withCString "action_add_event" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputMap_action_add_event #-}
instance Method "action_add_event" GodotInputMap
(GodotString -> GodotInputEvent -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputMap_action_add_event (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputMap_action_has_event
= unsafePerformIO $
withCString "InputMap" $
\ clsNamePtr ->
withCString "action_has_event" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputMap_action_has_event #-}
instance Method "action_has_event" GodotInputMap
(GodotString -> GodotInputEvent -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputMap_action_has_event (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputMap_action_erase_event
= unsafePerformIO $
withCString "InputMap" $
\ clsNamePtr ->
withCString "action_erase_event" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputMap_action_erase_event #-}
instance Method "action_erase_event" GodotInputMap
(GodotString -> GodotInputEvent -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputMap_action_erase_event (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputMap_action_erase_events
= unsafePerformIO $
withCString "InputMap" $
\ clsNamePtr ->
withCString "action_erase_events" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputMap_action_erase_events #-}
instance Method "action_erase_events" GodotInputMap
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputMap_action_erase_events
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputMap_get_action_list
= unsafePerformIO $
withCString "InputMap" $
\ clsNamePtr ->
withCString "get_action_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputMap_get_action_list #-}
instance Method "get_action_list" GodotInputMap
(GodotString -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputMap_get_action_list (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputMap_event_is_action
= unsafePerformIO $
withCString "InputMap" $
\ clsNamePtr ->
withCString "event_is_action" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputMap_event_is_action #-}
instance Method "event_is_action" GodotInputMap
(GodotInputEvent -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindInputMap_event_is_action (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInputMap_load_from_globals
= unsafePerformIO $
withCString "InputMap" $
\ clsNamePtr ->
withCString "load_from_globals" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInputMap_load_from_globals #-}
instance Method "load_from_globals" GodotInputMap (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInputMap_load_from_globals (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTranslationServer = GodotTranslationServer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTranslationServer where
type BaseClass GodotTranslationServer = GodotObject
super = coerce
bindTranslationServer_set_locale
= unsafePerformIO $
withCString "TranslationServer" $
\ clsNamePtr ->
withCString "set_locale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslationServer_set_locale #-}
instance Method "set_locale" GodotTranslationServer
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslationServer_set_locale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslationServer_get_locale
= unsafePerformIO $
withCString "TranslationServer" $
\ clsNamePtr ->
withCString "get_locale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslationServer_get_locale #-}
instance Method "get_locale" GodotTranslationServer
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslationServer_get_locale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslationServer_get_locale_name
= unsafePerformIO $
withCString "TranslationServer" $
\ clsNamePtr ->
withCString "get_locale_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslationServer_get_locale_name #-}
instance Method "get_locale_name" GodotTranslationServer
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslationServer_get_locale_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslationServer_translate
= unsafePerformIO $
withCString "TranslationServer" $
\ clsNamePtr ->
withCString "translate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslationServer_translate #-}
instance Method "translate" GodotTranslationServer
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslationServer_translate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslationServer_add_translation
= unsafePerformIO $
withCString "TranslationServer" $
\ clsNamePtr ->
withCString "add_translation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslationServer_add_translation #-}
instance Method "add_translation" GodotTranslationServer
(GodotTranslation -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslationServer_add_translation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslationServer_remove_translation
= unsafePerformIO $
withCString "TranslationServer" $
\ clsNamePtr ->
withCString "remove_translation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslationServer_remove_translation #-}
instance Method "remove_translation" GodotTranslationServer
(GodotTranslation -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslationServer_remove_translation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTranslationServer_clear
= unsafePerformIO $
withCString "TranslationServer" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTranslationServer_clear #-}
instance Method "clear" GodotTranslationServer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTranslationServer_clear (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPerformance = GodotPerformance GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPerformance where
type BaseClass GodotPerformance = GodotObject
super = coerce
bindPerformance_get_monitor
= unsafePerformIO $
withCString "Performance" $
\ clsNamePtr ->
withCString "get_monitor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPerformance_get_monitor #-}
instance Method "get_monitor" GodotPerformance (Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPerformance_get_monitor (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualServer = GodotVisualServer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualServer where
type BaseClass GodotVisualServer = GodotObject
super = coerce
bindVisualServer_force_sync
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "force_sync" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_force_sync #-}
instance Method "force_sync" GodotVisualServer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_force_sync (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_force_draw
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "force_draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_force_draw #-}
instance Method "force_draw" GodotVisualServer
(Bool -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_force_draw (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_sync
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "sync" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_sync #-}
instance Method "sync" GodotVisualServer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_sync (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_draw
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_draw #-}
instance Method "draw" GodotVisualServer (Bool -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_draw (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_create #-}
instance Method "texture_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_create (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_create_from_image
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_create_from_image" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_create_from_image #-}
instance Method "texture_create_from_image" GodotVisualServer
(GodotImage -> Int -> IO GodotRid)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_create_from_image
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_allocate
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_allocate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_allocate #-}
instance Method "texture_allocate" GodotVisualServer
(GodotRid -> Int -> Int -> Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_allocate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_set_data
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_set_data #-}
instance Method "texture_set_data" GodotVisualServer
(GodotRid -> GodotImage -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_set_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_set_data_partial
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_set_data_partial" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_set_data_partial #-}
instance Method "texture_set_data_partial" GodotVisualServer
(GodotRid ->
GodotImage ->
Int -> Int -> Int -> Int -> Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8 arg9 arg10
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8,
toVariant arg9, toVariant arg10]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_set_data_partial
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_get_data
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_get_data #-}
instance Method "texture_get_data" GodotVisualServer
(GodotRid -> Int -> IO GodotImage)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_get_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_set_flags
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_set_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_set_flags #-}
instance Method "texture_set_flags" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_set_flags
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_get_flags
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_get_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_get_flags #-}
instance Method "texture_get_flags" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_get_flags
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_get_format
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_get_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_get_format #-}
instance Method "texture_get_format" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_get_format
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_get_type
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_get_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_get_type #-}
instance Method "texture_get_type" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_get_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_get_texid
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_get_texid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_get_texid #-}
instance Method "texture_get_texid" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_get_texid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_get_width
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_get_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_get_width #-}
instance Method "texture_get_width" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_get_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_get_height
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_get_height #-}
instance Method "texture_get_height" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_get_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_get_depth
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_get_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_get_depth #-}
instance Method "texture_get_depth" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_get_depth
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_set_size_override
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_set_size_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_set_size_override #-}
instance Method "texture_set_size_override" GodotVisualServer
(GodotRid -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_set_size_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_set_path
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_set_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_set_path #-}
instance Method "texture_set_path" GodotVisualServer
(GodotRid -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_set_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_get_path
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_get_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_get_path #-}
instance Method "texture_get_path" GodotVisualServer
(GodotRid -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_get_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_set_shrink_all_x2_on_set_data
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_set_shrink_all_x2_on_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_set_shrink_all_x2_on_set_data
#-}
instance Method "texture_set_shrink_all_x2_on_set_data"
GodotVisualServer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_texture_set_shrink_all_x2_on_set_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_texture_debug_usage
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "texture_debug_usage" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_texture_debug_usage #-}
instance Method "texture_debug_usage" GodotVisualServer
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_texture_debug_usage
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_textures_keep_original
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "textures_keep_original" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_textures_keep_original #-}
instance Method "textures_keep_original" GodotVisualServer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_textures_keep_original
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_sky_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "sky_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_sky_create #-}
instance Method "sky_create" GodotVisualServer (IO GodotRid) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_sky_create (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_sky_set_texture
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "sky_set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_sky_set_texture #-}
instance Method "sky_set_texture" GodotVisualServer
(GodotRid -> GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_sky_set_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_shader_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "shader_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_shader_create #-}
instance Method "shader_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_shader_create (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_shader_set_code
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "shader_set_code" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_shader_set_code #-}
instance Method "shader_set_code" GodotVisualServer
(GodotRid -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_shader_set_code
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_shader_get_code
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "shader_get_code" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_shader_get_code #-}
instance Method "shader_get_code" GodotVisualServer
(GodotRid -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_shader_get_code
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_shader_get_param_list
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "shader_get_param_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_shader_get_param_list #-}
instance Method "shader_get_param_list" GodotVisualServer
(GodotRid -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_shader_get_param_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_shader_set_default_texture_param
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "shader_set_default_texture_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_shader_set_default_texture_param #-}
instance Method "shader_set_default_texture_param"
GodotVisualServer
(GodotRid -> GodotString -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_shader_set_default_texture_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_shader_get_default_texture_param
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "shader_get_default_texture_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_shader_get_default_texture_param #-}
instance Method "shader_get_default_texture_param"
GodotVisualServer
(GodotRid -> GodotString -> IO GodotRid)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_shader_get_default_texture_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_material_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "material_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_material_create #-}
instance Method "material_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_material_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_material_set_shader
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "material_set_shader" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_material_set_shader #-}
instance Method "material_set_shader" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_material_set_shader
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_material_get_shader
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "material_get_shader" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_material_get_shader #-}
instance Method "material_get_shader" GodotVisualServer
(GodotRid -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_material_get_shader
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_material_set_param
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "material_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_material_set_param #-}
instance Method "material_set_param" GodotVisualServer
(GodotRid -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_material_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_material_get_param
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "material_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_material_get_param #-}
instance Method "material_get_param" GodotVisualServer
(GodotRid -> GodotString -> IO GodotVariant)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_material_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_material_get_param_default
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "material_get_param_default" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_material_get_param_default #-}
instance Method "material_get_param_default" GodotVisualServer
(GodotRid -> GodotString -> IO GodotVariant)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_material_get_param_default
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_material_set_render_priority
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "material_set_render_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_material_set_render_priority #-}
instance Method "material_set_render_priority" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_material_set_render_priority
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_material_set_line_width
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "material_set_line_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_material_set_line_width #-}
instance Method "material_set_line_width" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_material_set_line_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_material_set_next_pass
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "material_set_next_pass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_material_set_next_pass #-}
instance Method "material_set_next_pass" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_material_set_next_pass
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_create #-}
instance Method "mesh_create" GodotVisualServer (IO GodotRid) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_create (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_get_format_offset
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_get_format_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_get_format_offset #-}
instance Method "mesh_surface_get_format_offset" GodotVisualServer
(Int -> Int -> Int -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_mesh_surface_get_format_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_get_format_stride
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_get_format_stride" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_get_format_stride #-}
instance Method "mesh_surface_get_format_stride" GodotVisualServer
(Int -> Int -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_mesh_surface_get_format_stride
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_add_surface_from_arrays
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_add_surface_from_arrays" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_add_surface_from_arrays #-}
instance Method "mesh_add_surface_from_arrays" GodotVisualServer
(GodotRid -> Int -> GodotArray -> GodotArray -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_mesh_add_surface_from_arrays
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_set_blend_shape_count
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_set_blend_shape_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_set_blend_shape_count #-}
instance Method "mesh_set_blend_shape_count" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_set_blend_shape_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_get_blend_shape_count
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_get_blend_shape_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_get_blend_shape_count #-}
instance Method "mesh_get_blend_shape_count" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_get_blend_shape_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_set_blend_shape_mode
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_set_blend_shape_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_set_blend_shape_mode #-}
instance Method "mesh_set_blend_shape_mode" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_set_blend_shape_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_get_blend_shape_mode
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_get_blend_shape_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_get_blend_shape_mode #-}
instance Method "mesh_get_blend_shape_mode" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_get_blend_shape_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_update_region
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_update_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_update_region #-}
instance Method "mesh_surface_update_region" GodotVisualServer
(GodotRid -> Int -> Int -> GodotPoolByteArray -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_surface_update_region
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_set_material
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_set_material #-}
instance Method "mesh_surface_set_material" GodotVisualServer
(GodotRid -> Int -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_surface_set_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_get_material
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_get_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_get_material #-}
instance Method "mesh_surface_get_material" GodotVisualServer
(GodotRid -> Int -> IO GodotRid)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_surface_get_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_get_array_len
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_get_array_len" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_get_array_len #-}
instance Method "mesh_surface_get_array_len" GodotVisualServer
(GodotRid -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_surface_get_array_len
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_get_array_index_len
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_get_array_index_len" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_get_array_index_len #-}
instance Method "mesh_surface_get_array_index_len"
GodotVisualServer
(GodotRid -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_mesh_surface_get_array_index_len
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_get_array
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_get_array" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_get_array #-}
instance Method "mesh_surface_get_array" GodotVisualServer
(GodotRid -> Int -> IO GodotPoolByteArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_surface_get_array
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_get_index_array
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_get_index_array" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_get_index_array #-}
instance Method "mesh_surface_get_index_array" GodotVisualServer
(GodotRid -> Int -> IO GodotPoolByteArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_mesh_surface_get_index_array
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_get_arrays
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_get_arrays" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_get_arrays #-}
instance Method "mesh_surface_get_arrays" GodotVisualServer
(GodotRid -> Int -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_surface_get_arrays
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_get_blend_shape_arrays
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_get_blend_shape_arrays" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_get_blend_shape_arrays
#-}
instance Method "mesh_surface_get_blend_shape_arrays"
GodotVisualServer
(GodotRid -> Int -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_mesh_surface_get_blend_shape_arrays
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_get_format
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_get_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_get_format #-}
instance Method "mesh_surface_get_format" GodotVisualServer
(GodotRid -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_surface_get_format
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_get_primitive_type
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_get_primitive_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_get_primitive_type #-}
instance Method "mesh_surface_get_primitive_type" GodotVisualServer
(GodotRid -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_mesh_surface_get_primitive_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_get_aabb
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_get_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_get_aabb #-}
instance Method "mesh_surface_get_aabb" GodotVisualServer
(GodotRid -> Int -> IO GodotAabb)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_surface_get_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_surface_get_skeleton_aabb
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_surface_get_skeleton_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_surface_get_skeleton_aabb #-}
instance Method "mesh_surface_get_skeleton_aabb" GodotVisualServer
(GodotRid -> Int -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_mesh_surface_get_skeleton_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_remove_surface
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_remove_surface" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_remove_surface #-}
instance Method "mesh_remove_surface" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_remove_surface
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_get_surface_count
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_get_surface_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_get_surface_count #-}
instance Method "mesh_get_surface_count" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_get_surface_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_set_custom_aabb
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_set_custom_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_set_custom_aabb #-}
instance Method "mesh_set_custom_aabb" GodotVisualServer
(GodotRid -> GodotAabb -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_set_custom_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_get_custom_aabb
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_get_custom_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_get_custom_aabb #-}
instance Method "mesh_get_custom_aabb" GodotVisualServer
(GodotRid -> IO GodotAabb)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_get_custom_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_mesh_clear
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "mesh_clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_mesh_clear #-}
instance Method "mesh_clear" GodotVisualServer (GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_mesh_clear (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_allocate
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_allocate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_allocate #-}
instance Method "multimesh_allocate" GodotVisualServer
(GodotRid -> Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_multimesh_allocate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_get_instance_count
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_get_instance_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_get_instance_count #-}
instance Method "multimesh_get_instance_count" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_multimesh_get_instance_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_set_mesh
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_set_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_set_mesh #-}
instance Method "multimesh_set_mesh" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_multimesh_set_mesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_instance_set_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_instance_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_instance_set_transform #-}
instance Method "multimesh_instance_set_transform"
GodotVisualServer
(GodotRid -> Int -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_multimesh_instance_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_instance_set_transform_2d
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_instance_set_transform_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_instance_set_transform_2d
#-}
instance Method "multimesh_instance_set_transform_2d"
GodotVisualServer
(GodotRid -> Int -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_multimesh_instance_set_transform_2d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_instance_set_color
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_instance_set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_instance_set_color #-}
instance Method "multimesh_instance_set_color" GodotVisualServer
(GodotRid -> Int -> GodotColor -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_multimesh_instance_set_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_instance_set_custom_data
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_instance_set_custom_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_instance_set_custom_data
#-}
instance Method "multimesh_instance_set_custom_data"
GodotVisualServer
(GodotRid -> Int -> GodotColor -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_multimesh_instance_set_custom_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_get_mesh
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_get_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_get_mesh #-}
instance Method "multimesh_get_mesh" GodotVisualServer
(GodotRid -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_multimesh_get_mesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_get_aabb
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_get_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_get_aabb #-}
instance Method "multimesh_get_aabb" GodotVisualServer
(GodotRid -> IO GodotAabb)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_multimesh_get_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_instance_get_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_instance_get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_instance_get_transform #-}
instance Method "multimesh_instance_get_transform"
GodotVisualServer
(GodotRid -> Int -> IO GodotTransform)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_multimesh_instance_get_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_instance_get_transform_2d
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_instance_get_transform_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_instance_get_transform_2d
#-}
instance Method "multimesh_instance_get_transform_2d"
GodotVisualServer
(GodotRid -> Int -> IO GodotTransform2d)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_multimesh_instance_get_transform_2d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_instance_get_color
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_instance_get_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_instance_get_color #-}
instance Method "multimesh_instance_get_color" GodotVisualServer
(GodotRid -> Int -> IO GodotColor)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_multimesh_instance_get_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_instance_get_custom_data
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_instance_get_custom_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_instance_get_custom_data
#-}
instance Method "multimesh_instance_get_custom_data"
GodotVisualServer
(GodotRid -> Int -> IO GodotColor)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_multimesh_instance_get_custom_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_set_visible_instances
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_set_visible_instances" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_set_visible_instances #-}
instance Method "multimesh_set_visible_instances" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_multimesh_set_visible_instances
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_get_visible_instances
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_get_visible_instances" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_get_visible_instances #-}
instance Method "multimesh_get_visible_instances" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_multimesh_get_visible_instances
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_multimesh_set_as_bulk_array
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "multimesh_set_as_bulk_array" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_multimesh_set_as_bulk_array #-}
instance Method "multimesh_set_as_bulk_array" GodotVisualServer
(GodotRid -> GodotPoolRealArray -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_multimesh_set_as_bulk_array
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_immediate_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "immediate_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_immediate_create #-}
instance Method "immediate_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_immediate_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_immediate_begin
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "immediate_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_immediate_begin #-}
instance Method "immediate_begin" GodotVisualServer
(GodotRid -> Int -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_immediate_begin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_immediate_vertex
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "immediate_vertex" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_immediate_vertex #-}
instance Method "immediate_vertex" GodotVisualServer
(GodotRid -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_immediate_vertex
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_immediate_vertex_2d
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "immediate_vertex_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_immediate_vertex_2d #-}
instance Method "immediate_vertex_2d" GodotVisualServer
(GodotRid -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_immediate_vertex_2d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_immediate_normal
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "immediate_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_immediate_normal #-}
instance Method "immediate_normal" GodotVisualServer
(GodotRid -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_immediate_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_immediate_tangent
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "immediate_tangent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_immediate_tangent #-}
instance Method "immediate_tangent" GodotVisualServer
(GodotRid -> GodotPlane -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_immediate_tangent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_immediate_color
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "immediate_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_immediate_color #-}
instance Method "immediate_color" GodotVisualServer
(GodotRid -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_immediate_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_immediate_uv
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "immediate_uv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_immediate_uv #-}
instance Method "immediate_uv" GodotVisualServer
(GodotRid -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_immediate_uv (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_immediate_uv2
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "immediate_uv2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_immediate_uv2 #-}
instance Method "immediate_uv2" GodotVisualServer
(GodotRid -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_immediate_uv2 (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_immediate_end
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "immediate_end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_immediate_end #-}
instance Method "immediate_end" GodotVisualServer
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_immediate_end (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_immediate_clear
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "immediate_clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_immediate_clear #-}
instance Method "immediate_clear" GodotVisualServer
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_immediate_clear
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_immediate_set_material
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "immediate_set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_immediate_set_material #-}
instance Method "immediate_set_material" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_immediate_set_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_immediate_get_material
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "immediate_get_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_immediate_get_material #-}
instance Method "immediate_get_material" GodotVisualServer
(GodotRid -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_immediate_get_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_skeleton_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "skeleton_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_skeleton_create #-}
instance Method "skeleton_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_skeleton_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_skeleton_allocate
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "skeleton_allocate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_skeleton_allocate #-}
instance Method "skeleton_allocate" GodotVisualServer
(GodotRid -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_skeleton_allocate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_skeleton_get_bone_count
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "skeleton_get_bone_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_skeleton_get_bone_count #-}
instance Method "skeleton_get_bone_count" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_skeleton_get_bone_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_skeleton_bone_set_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "skeleton_bone_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_skeleton_bone_set_transform #-}
instance Method "skeleton_bone_set_transform" GodotVisualServer
(GodotRid -> Int -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_skeleton_bone_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_skeleton_bone_get_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "skeleton_bone_get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_skeleton_bone_get_transform #-}
instance Method "skeleton_bone_get_transform" GodotVisualServer
(GodotRid -> Int -> IO GodotTransform)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_skeleton_bone_get_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_skeleton_bone_set_transform_2d
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "skeleton_bone_set_transform_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_skeleton_bone_set_transform_2d #-}
instance Method "skeleton_bone_set_transform_2d" GodotVisualServer
(GodotRid -> Int -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_skeleton_bone_set_transform_2d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_skeleton_bone_get_transform_2d
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "skeleton_bone_get_transform_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_skeleton_bone_get_transform_2d #-}
instance Method "skeleton_bone_get_transform_2d" GodotVisualServer
(GodotRid -> Int -> IO GodotTransform2d)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_skeleton_bone_get_transform_2d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_directional_light_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "directional_light_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_directional_light_create #-}
instance Method "directional_light_create" GodotVisualServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_directional_light_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_omni_light_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "omni_light_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_omni_light_create #-}
instance Method "omni_light_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_omni_light_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_spot_light_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "spot_light_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_spot_light_create #-}
instance Method "spot_light_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_spot_light_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_light_set_color
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "light_set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_light_set_color #-}
instance Method "light_set_color" GodotVisualServer
(GodotRid -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_light_set_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_light_set_param
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "light_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_light_set_param #-}
instance Method "light_set_param" GodotVisualServer
(GodotRid -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_light_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_light_set_shadow
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "light_set_shadow" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_light_set_shadow #-}
instance Method "light_set_shadow" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_light_set_shadow
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_light_set_shadow_color
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "light_set_shadow_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_light_set_shadow_color #-}
instance Method "light_set_shadow_color" GodotVisualServer
(GodotRid -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_light_set_shadow_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_light_set_projector
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "light_set_projector" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_light_set_projector #-}
instance Method "light_set_projector" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_light_set_projector
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_light_set_negative
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "light_set_negative" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_light_set_negative #-}
instance Method "light_set_negative" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_light_set_negative
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_light_set_cull_mask
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "light_set_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_light_set_cull_mask #-}
instance Method "light_set_cull_mask" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_light_set_cull_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_light_set_reverse_cull_face_mode
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "light_set_reverse_cull_face_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_light_set_reverse_cull_face_mode #-}
instance Method "light_set_reverse_cull_face_mode"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_light_set_reverse_cull_face_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_light_omni_set_shadow_mode
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "light_omni_set_shadow_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_light_omni_set_shadow_mode #-}
instance Method "light_omni_set_shadow_mode" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_light_omni_set_shadow_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_light_omni_set_shadow_detail
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "light_omni_set_shadow_detail" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_light_omni_set_shadow_detail #-}
instance Method "light_omni_set_shadow_detail" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_light_omni_set_shadow_detail
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_light_directional_set_shadow_mode
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "light_directional_set_shadow_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_light_directional_set_shadow_mode #-}
instance Method "light_directional_set_shadow_mode"
GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_light_directional_set_shadow_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_light_directional_set_blend_splits
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "light_directional_set_blend_splits" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_light_directional_set_blend_splits
#-}
instance Method "light_directional_set_blend_splits"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_light_directional_set_blend_splits
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_light_directional_set_shadow_depth_range_mode
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "light_directional_set_shadow_depth_range_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_light_directional_set_shadow_depth_range_mode
#-}
instance Method "light_directional_set_shadow_depth_range_mode"
GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_light_directional_set_shadow_depth_range_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_reflection_probe_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "reflection_probe_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_reflection_probe_create #-}
instance Method "reflection_probe_create" GodotVisualServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_reflection_probe_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_reflection_probe_set_update_mode
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "reflection_probe_set_update_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_reflection_probe_set_update_mode #-}
instance Method "reflection_probe_set_update_mode"
GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_reflection_probe_set_update_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_reflection_probe_set_intensity
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "reflection_probe_set_intensity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_reflection_probe_set_intensity #-}
instance Method "reflection_probe_set_intensity" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_reflection_probe_set_intensity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_reflection_probe_set_interior_ambient
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "reflection_probe_set_interior_ambient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_reflection_probe_set_interior_ambient
#-}
instance Method "reflection_probe_set_interior_ambient"
GodotVisualServer
(GodotRid -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_reflection_probe_set_interior_ambient
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_reflection_probe_set_interior_ambient_energy
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "reflection_probe_set_interior_ambient_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_reflection_probe_set_interior_ambient_energy
#-}
instance Method "reflection_probe_set_interior_ambient_energy"
GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_reflection_probe_set_interior_ambient_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_reflection_probe_set_interior_ambient_probe_contribution
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString
"reflection_probe_set_interior_ambient_probe_contribution"
$
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_reflection_probe_set_interior_ambient_probe_contribution
#-}
instance Method
"reflection_probe_set_interior_ambient_probe_contribution"
GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_reflection_probe_set_interior_ambient_probe_contribution
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_reflection_probe_set_max_distance
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "reflection_probe_set_max_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_reflection_probe_set_max_distance #-}
instance Method "reflection_probe_set_max_distance"
GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_reflection_probe_set_max_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_reflection_probe_set_extents
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "reflection_probe_set_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_reflection_probe_set_extents #-}
instance Method "reflection_probe_set_extents" GodotVisualServer
(GodotRid -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_reflection_probe_set_extents
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_reflection_probe_set_origin_offset
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "reflection_probe_set_origin_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_reflection_probe_set_origin_offset
#-}
instance Method "reflection_probe_set_origin_offset"
GodotVisualServer
(GodotRid -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_reflection_probe_set_origin_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_reflection_probe_set_as_interior
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "reflection_probe_set_as_interior" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_reflection_probe_set_as_interior #-}
instance Method "reflection_probe_set_as_interior"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_reflection_probe_set_as_interior
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_reflection_probe_set_enable_box_projection
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "reflection_probe_set_enable_box_projection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_reflection_probe_set_enable_box_projection
#-}
instance Method "reflection_probe_set_enable_box_projection"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_reflection_probe_set_enable_box_projection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_reflection_probe_set_enable_shadows
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "reflection_probe_set_enable_shadows" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_reflection_probe_set_enable_shadows
#-}
instance Method "reflection_probe_set_enable_shadows"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_reflection_probe_set_enable_shadows
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_reflection_probe_set_cull_mask
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "reflection_probe_set_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_reflection_probe_set_cull_mask #-}
instance Method "reflection_probe_set_cull_mask" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_reflection_probe_set_cull_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_create #-}
instance Method "gi_probe_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_set_bounds
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_set_bounds" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_set_bounds #-}
instance Method "gi_probe_set_bounds" GodotVisualServer
(GodotRid -> GodotAabb -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_set_bounds
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_get_bounds
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_get_bounds" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_get_bounds #-}
instance Method "gi_probe_get_bounds" GodotVisualServer
(GodotRid -> IO GodotAabb)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_get_bounds
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_set_cell_size
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_set_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_set_cell_size #-}
instance Method "gi_probe_set_cell_size" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_set_cell_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_get_cell_size
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_get_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_get_cell_size #-}
instance Method "gi_probe_get_cell_size" GodotVisualServer
(GodotRid -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_get_cell_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_set_to_cell_xform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_set_to_cell_xform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_set_to_cell_xform #-}
instance Method "gi_probe_set_to_cell_xform" GodotVisualServer
(GodotRid -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_set_to_cell_xform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_get_to_cell_xform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_get_to_cell_xform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_get_to_cell_xform #-}
instance Method "gi_probe_get_to_cell_xform" GodotVisualServer
(GodotRid -> IO GodotTransform)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_get_to_cell_xform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_set_dynamic_data
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_set_dynamic_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_set_dynamic_data #-}
instance Method "gi_probe_set_dynamic_data" GodotVisualServer
(GodotRid -> GodotPoolIntArray -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_set_dynamic_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_get_dynamic_data
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_get_dynamic_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_get_dynamic_data #-}
instance Method "gi_probe_get_dynamic_data" GodotVisualServer
(GodotRid -> IO GodotPoolIntArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_get_dynamic_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_set_dynamic_range
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_set_dynamic_range" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_set_dynamic_range #-}
instance Method "gi_probe_set_dynamic_range" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_set_dynamic_range
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_get_dynamic_range
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_get_dynamic_range" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_get_dynamic_range #-}
instance Method "gi_probe_get_dynamic_range" GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_get_dynamic_range
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_set_energy
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_set_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_set_energy #-}
instance Method "gi_probe_set_energy" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_set_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_get_energy
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_get_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_get_energy #-}
instance Method "gi_probe_get_energy" GodotVisualServer
(GodotRid -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_get_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_set_bias
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_set_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_set_bias #-}
instance Method "gi_probe_set_bias" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_set_bias
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_get_bias
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_get_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_get_bias #-}
instance Method "gi_probe_get_bias" GodotVisualServer
(GodotRid -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_get_bias
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_set_normal_bias
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_set_normal_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_set_normal_bias #-}
instance Method "gi_probe_set_normal_bias" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_set_normal_bias
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_get_normal_bias
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_get_normal_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_get_normal_bias #-}
instance Method "gi_probe_get_normal_bias" GodotVisualServer
(GodotRid -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_get_normal_bias
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_set_propagation
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_set_propagation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_set_propagation #-}
instance Method "gi_probe_set_propagation" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_set_propagation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_get_propagation
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_get_propagation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_get_propagation #-}
instance Method "gi_probe_get_propagation" GodotVisualServer
(GodotRid -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_get_propagation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_set_interior
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_set_interior" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_set_interior #-}
instance Method "gi_probe_set_interior" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_set_interior
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_is_interior
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_is_interior" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_is_interior #-}
instance Method "gi_probe_is_interior" GodotVisualServer
(GodotRid -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_is_interior
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_set_compress
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_set_compress" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_set_compress #-}
instance Method "gi_probe_set_compress" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_set_compress
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_gi_probe_is_compressed
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "gi_probe_is_compressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_gi_probe_is_compressed #-}
instance Method "gi_probe_is_compressed" GodotVisualServer
(GodotRid -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_gi_probe_is_compressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_lightmap_capture_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "lightmap_capture_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_lightmap_capture_create #-}
instance Method "lightmap_capture_create" GodotVisualServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_lightmap_capture_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_lightmap_capture_set_bounds
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "lightmap_capture_set_bounds" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_lightmap_capture_set_bounds #-}
instance Method "lightmap_capture_set_bounds" GodotVisualServer
(GodotRid -> GodotAabb -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_lightmap_capture_set_bounds
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_lightmap_capture_get_bounds
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "lightmap_capture_get_bounds" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_lightmap_capture_get_bounds #-}
instance Method "lightmap_capture_get_bounds" GodotVisualServer
(GodotRid -> IO GodotAabb)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_lightmap_capture_get_bounds
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_lightmap_capture_set_octree
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "lightmap_capture_set_octree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_lightmap_capture_set_octree #-}
instance Method "lightmap_capture_set_octree" GodotVisualServer
(GodotRid -> GodotPoolByteArray -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_lightmap_capture_set_octree
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_lightmap_capture_set_octree_cell_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "lightmap_capture_set_octree_cell_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_lightmap_capture_set_octree_cell_transform
#-}
instance Method "lightmap_capture_set_octree_cell_transform"
GodotVisualServer
(GodotRid -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_lightmap_capture_set_octree_cell_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_lightmap_capture_get_octree_cell_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "lightmap_capture_get_octree_cell_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_lightmap_capture_get_octree_cell_transform
#-}
instance Method "lightmap_capture_get_octree_cell_transform"
GodotVisualServer
(GodotRid -> IO GodotTransform)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_lightmap_capture_get_octree_cell_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_lightmap_capture_set_octree_cell_subdiv
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "lightmap_capture_set_octree_cell_subdiv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_lightmap_capture_set_octree_cell_subdiv
#-}
instance Method "lightmap_capture_set_octree_cell_subdiv"
GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_lightmap_capture_set_octree_cell_subdiv
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_lightmap_capture_get_octree_cell_subdiv
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "lightmap_capture_get_octree_cell_subdiv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_lightmap_capture_get_octree_cell_subdiv
#-}
instance Method "lightmap_capture_get_octree_cell_subdiv"
GodotVisualServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_lightmap_capture_get_octree_cell_subdiv
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_lightmap_capture_get_octree
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "lightmap_capture_get_octree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_lightmap_capture_get_octree #-}
instance Method "lightmap_capture_get_octree" GodotVisualServer
(GodotRid -> IO GodotPoolByteArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_lightmap_capture_get_octree
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_lightmap_capture_set_energy
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "lightmap_capture_set_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_lightmap_capture_set_energy #-}
instance Method "lightmap_capture_set_energy" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_lightmap_capture_set_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_lightmap_capture_get_energy
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "lightmap_capture_get_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_lightmap_capture_get_energy #-}
instance Method "lightmap_capture_get_energy" GodotVisualServer
(GodotRid -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_lightmap_capture_get_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_create #-}
instance Method "particles_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_particles_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_emitting
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_emitting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_emitting #-}
instance Method "particles_set_emitting" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_particles_set_emitting
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_get_emitting
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_get_emitting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_get_emitting #-}
instance Method "particles_get_emitting" GodotVisualServer
(GodotRid -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_particles_get_emitting
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_amount
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_amount #-}
instance Method "particles_set_amount" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_particles_set_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_lifetime
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_lifetime" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_lifetime #-}
instance Method "particles_set_lifetime" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_particles_set_lifetime
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_one_shot
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_one_shot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_one_shot #-}
instance Method "particles_set_one_shot" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_particles_set_one_shot
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_pre_process_time
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_pre_process_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_pre_process_time #-}
instance Method "particles_set_pre_process_time" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_particles_set_pre_process_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_explosiveness_ratio
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_explosiveness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_explosiveness_ratio #-}
instance Method "particles_set_explosiveness_ratio"
GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_particles_set_explosiveness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_randomness_ratio
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_randomness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_randomness_ratio #-}
instance Method "particles_set_randomness_ratio" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_particles_set_randomness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_custom_aabb
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_custom_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_custom_aabb #-}
instance Method "particles_set_custom_aabb" GodotVisualServer
(GodotRid -> GodotAabb -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_particles_set_custom_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_speed_scale
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_speed_scale #-}
instance Method "particles_set_speed_scale" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_particles_set_speed_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_use_local_coordinates
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_use_local_coordinates" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_use_local_coordinates
#-}
instance Method "particles_set_use_local_coordinates"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_particles_set_use_local_coordinates
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_process_material
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_process_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_process_material #-}
instance Method "particles_set_process_material" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_particles_set_process_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_fixed_fps
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_fixed_fps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_fixed_fps #-}
instance Method "particles_set_fixed_fps" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_particles_set_fixed_fps
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_fractional_delta
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_fractional_delta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_fractional_delta #-}
instance Method "particles_set_fractional_delta" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_particles_set_fractional_delta
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_restart
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_restart" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_restart #-}
instance Method "particles_restart" GodotVisualServer
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_particles_restart
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_draw_order
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_draw_order" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_draw_order #-}
instance Method "particles_set_draw_order" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_particles_set_draw_order
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_draw_passes
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_draw_passes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_draw_passes #-}
instance Method "particles_set_draw_passes" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_particles_set_draw_passes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_draw_pass_mesh
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_draw_pass_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_draw_pass_mesh #-}
instance Method "particles_set_draw_pass_mesh" GodotVisualServer
(GodotRid -> Int -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_particles_set_draw_pass_mesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_get_current_aabb
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_get_current_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_get_current_aabb #-}
instance Method "particles_get_current_aabb" GodotVisualServer
(GodotRid -> IO GodotAabb)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_particles_get_current_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_particles_set_emission_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "particles_set_emission_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_particles_set_emission_transform #-}
instance Method "particles_set_emission_transform"
GodotVisualServer
(GodotRid -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_particles_set_emission_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_camera_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "camera_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_camera_create #-}
instance Method "camera_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_camera_create (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_camera_set_perspective
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "camera_set_perspective" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_camera_set_perspective #-}
instance Method "camera_set_perspective" GodotVisualServer
(GodotRid -> Float -> Float -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_camera_set_perspective
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_camera_set_orthogonal
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "camera_set_orthogonal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_camera_set_orthogonal #-}
instance Method "camera_set_orthogonal" GodotVisualServer
(GodotRid -> Float -> Float -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_camera_set_orthogonal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_camera_set_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "camera_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_camera_set_transform #-}
instance Method "camera_set_transform" GodotVisualServer
(GodotRid -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_camera_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_camera_set_cull_mask
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "camera_set_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_camera_set_cull_mask #-}
instance Method "camera_set_cull_mask" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_camera_set_cull_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_camera_set_environment
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "camera_set_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_camera_set_environment #-}
instance Method "camera_set_environment" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_camera_set_environment
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_camera_set_use_vertical_aspect
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "camera_set_use_vertical_aspect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_camera_set_use_vertical_aspect #-}
instance Method "camera_set_use_vertical_aspect" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_camera_set_use_vertical_aspect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_create #-}
instance Method "viewport_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_use_arvr
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_use_arvr" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_use_arvr #-}
instance Method "viewport_set_use_arvr" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_use_arvr
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_size
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_size #-}
instance Method "viewport_set_size" GodotVisualServer
(GodotRid -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_active
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_active #-}
instance Method "viewport_set_active" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_parent_viewport
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_parent_viewport" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_parent_viewport #-}
instance Method "viewport_set_parent_viewport" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_viewport_set_parent_viewport
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_attach_to_screen
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_attach_to_screen" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_attach_to_screen #-}
instance Method "viewport_attach_to_screen" GodotVisualServer
(GodotRid -> GodotRect2 -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_attach_to_screen
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_detach
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_detach" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_detach #-}
instance Method "viewport_detach" GodotVisualServer
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_detach
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_update_mode
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_update_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_update_mode #-}
instance Method "viewport_set_update_mode" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_update_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_vflip
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_vflip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_vflip #-}
instance Method "viewport_set_vflip" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_vflip
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_clear_mode
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_clear_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_clear_mode #-}
instance Method "viewport_set_clear_mode" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_clear_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_get_texture
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_get_texture #-}
instance Method "viewport_get_texture" GodotVisualServer
(GodotRid -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_get_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_hide_scenario
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_hide_scenario" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_hide_scenario #-}
instance Method "viewport_set_hide_scenario" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_hide_scenario
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_hide_canvas
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_hide_canvas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_hide_canvas #-}
instance Method "viewport_set_hide_canvas" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_hide_canvas
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_disable_environment
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_disable_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_disable_environment #-}
instance Method "viewport_set_disable_environment"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_viewport_set_disable_environment
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_disable_3d
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_disable_3d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_disable_3d #-}
instance Method "viewport_set_disable_3d" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_disable_3d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_attach_camera
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_attach_camera" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_attach_camera #-}
instance Method "viewport_attach_camera" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_attach_camera
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_scenario
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_scenario" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_scenario #-}
instance Method "viewport_set_scenario" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_scenario
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_attach_canvas
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_attach_canvas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_attach_canvas #-}
instance Method "viewport_attach_canvas" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_attach_canvas
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_remove_canvas
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_remove_canvas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_remove_canvas #-}
instance Method "viewport_remove_canvas" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_remove_canvas
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_canvas_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_canvas_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_canvas_transform #-}
instance Method "viewport_set_canvas_transform" GodotVisualServer
(GodotRid -> GodotRid -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_viewport_set_canvas_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_transparent_background
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_transparent_background" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_transparent_background
#-}
instance Method "viewport_set_transparent_background"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_viewport_set_transparent_background
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_global_canvas_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_global_canvas_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_global_canvas_transform
#-}
instance Method "viewport_set_global_canvas_transform"
GodotVisualServer
(GodotRid -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_viewport_set_global_canvas_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_canvas_stacking
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_canvas_stacking" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_canvas_stacking #-}
instance Method "viewport_set_canvas_stacking" GodotVisualServer
(GodotRid -> GodotRid -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_viewport_set_canvas_stacking
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_shadow_atlas_size
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_shadow_atlas_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_shadow_atlas_size #-}
instance Method "viewport_set_shadow_atlas_size" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_viewport_set_shadow_atlas_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_shadow_atlas_quadrant_subdivision
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_shadow_atlas_quadrant_subdivision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_shadow_atlas_quadrant_subdivision
#-}
instance Method "viewport_set_shadow_atlas_quadrant_subdivision"
GodotVisualServer
(GodotRid -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_viewport_set_shadow_atlas_quadrant_subdivision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_msaa
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_msaa" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_msaa #-}
instance Method "viewport_set_msaa" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_msaa
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_hdr
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_hdr" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_hdr #-}
instance Method "viewport_set_hdr" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_hdr
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_usage
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_usage" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_usage #-}
instance Method "viewport_set_usage" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_usage
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_get_render_info
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_get_render_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_get_render_info #-}
instance Method "viewport_get_render_info" GodotVisualServer
(GodotRid -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_get_render_info
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_viewport_set_debug_draw
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "viewport_set_debug_draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_viewport_set_debug_draw #-}
instance Method "viewport_set_debug_draw" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_viewport_set_debug_draw
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_create #-}
instance Method "environment_create" GodotVisualServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_environment_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_background
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_background" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_background #-}
instance Method "environment_set_background" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_environment_set_background
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_sky
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_sky" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_sky #-}
instance Method "environment_set_sky" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_environment_set_sky
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_sky_custom_fov
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_sky_custom_fov" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_sky_custom_fov #-}
instance Method "environment_set_sky_custom_fov" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_environment_set_sky_custom_fov
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_bg_color
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_bg_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_bg_color #-}
instance Method "environment_set_bg_color" GodotVisualServer
(GodotRid -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_environment_set_bg_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_bg_energy
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_bg_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_bg_energy #-}
instance Method "environment_set_bg_energy" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_environment_set_bg_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_canvas_max_layer
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_canvas_max_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_canvas_max_layer #-}
instance Method "environment_set_canvas_max_layer"
GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_environment_set_canvas_max_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_ambient_light
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_ambient_light" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_ambient_light #-}
instance Method "environment_set_ambient_light" GodotVisualServer
(GodotRid -> GodotColor -> Float -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_environment_set_ambient_light
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_dof_blur_near
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_dof_blur_near" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_dof_blur_near #-}
instance Method "environment_set_dof_blur_near" GodotVisualServer
(GodotRid -> Bool -> Float -> Float -> Float -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_environment_set_dof_blur_near
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_dof_blur_far
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_dof_blur_far" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_dof_blur_far #-}
instance Method "environment_set_dof_blur_far" GodotVisualServer
(GodotRid -> Bool -> Float -> Float -> Float -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_environment_set_dof_blur_far
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_glow
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_glow" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_glow #-}
instance Method "environment_set_glow" GodotVisualServer
(GodotRid ->
Bool ->
Int ->
Float -> Float -> Float -> Int -> Float -> Float -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8 arg9 arg10
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8,
toVariant arg9, toVariant arg10]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_environment_set_glow
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_tonemap
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_tonemap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_tonemap #-}
instance Method "environment_set_tonemap" GodotVisualServer
(GodotRid ->
Int ->
Float ->
Float -> Bool -> Float -> Float -> Float -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8 arg9
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8,
toVariant arg9]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_environment_set_tonemap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_adjustment
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_adjustment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_adjustment #-}
instance Method "environment_set_adjustment" GodotVisualServer
(GodotRid -> Bool -> Float -> Float -> Float -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_environment_set_adjustment
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_ssr
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_ssr" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_ssr #-}
instance Method "environment_set_ssr" GodotVisualServer
(GodotRid ->
Bool -> Int -> Float -> Float -> Float -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_environment_set_ssr
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_ssao
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_ssao" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_ssao #-}
instance Method "environment_set_ssao" GodotVisualServer
(GodotRid ->
Bool ->
Float ->
Float ->
Float ->
Float ->
Float ->
Float -> Float -> GodotColor -> Int -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8 arg9 arg10
arg11 arg12 arg13
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8,
toVariant arg9, toVariant arg10, toVariant arg11, toVariant arg12,
toVariant arg13]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_environment_set_ssao
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_fog
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_fog" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_fog #-}
instance Method "environment_set_fog" GodotVisualServer
(GodotRid -> Bool -> GodotColor -> GodotColor -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_environment_set_fog
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_fog_depth
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_fog_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_fog_depth #-}
instance Method "environment_set_fog_depth" GodotVisualServer
(GodotRid -> Bool -> Float -> Float -> Bool -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_environment_set_fog_depth
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_environment_set_fog_height
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "environment_set_fog_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_environment_set_fog_height #-}
instance Method "environment_set_fog_height" GodotVisualServer
(GodotRid -> Bool -> Float -> Float -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_environment_set_fog_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_scenario_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "scenario_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_scenario_create #-}
instance Method "scenario_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_scenario_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_scenario_set_debug
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "scenario_set_debug" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_scenario_set_debug #-}
instance Method "scenario_set_debug" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_scenario_set_debug
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_scenario_set_environment
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "scenario_set_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_scenario_set_environment #-}
instance Method "scenario_set_environment" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_scenario_set_environment
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_scenario_set_reflection_atlas_size
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "scenario_set_reflection_atlas_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_scenario_set_reflection_atlas_size
#-}
instance Method "scenario_set_reflection_atlas_size"
GodotVisualServer
(GodotRid -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_scenario_set_reflection_atlas_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_scenario_set_fallback_environment
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "scenario_set_fallback_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_scenario_set_fallback_environment #-}
instance Method "scenario_set_fallback_environment"
GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_scenario_set_fallback_environment
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_create2
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_create2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_create2 #-}
instance Method "instance_create2" GodotVisualServer
(GodotRid -> GodotRid -> IO GodotRid)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instance_create2
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_create #-}
instance Method "instance_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instance_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_set_base
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_set_base" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_set_base #-}
instance Method "instance_set_base" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instance_set_base
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_set_scenario
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_set_scenario" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_set_scenario #-}
instance Method "instance_set_scenario" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instance_set_scenario
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_set_layer_mask
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_set_layer_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_set_layer_mask #-}
instance Method "instance_set_layer_mask" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instance_set_layer_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_set_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_set_transform #-}
instance Method "instance_set_transform" GodotVisualServer
(GodotRid -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instance_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_attach_object_instance_id
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_attach_object_instance_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_attach_object_instance_id
#-}
instance Method "instance_attach_object_instance_id"
GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_instance_attach_object_instance_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_set_blend_shape_weight
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_set_blend_shape_weight" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_set_blend_shape_weight #-}
instance Method "instance_set_blend_shape_weight" GodotVisualServer
(GodotRid -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_instance_set_blend_shape_weight
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_set_surface_material
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_set_surface_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_set_surface_material #-}
instance Method "instance_set_surface_material" GodotVisualServer
(GodotRid -> Int -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_instance_set_surface_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_set_visible
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_set_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_set_visible #-}
instance Method "instance_set_visible" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instance_set_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_set_use_lightmap
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_set_use_lightmap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_set_use_lightmap #-}
instance Method "instance_set_use_lightmap" GodotVisualServer
(GodotRid -> GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instance_set_use_lightmap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_set_custom_aabb
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_set_custom_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_set_custom_aabb #-}
instance Method "instance_set_custom_aabb" GodotVisualServer
(GodotRid -> GodotAabb -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instance_set_custom_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_attach_skeleton
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_attach_skeleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_attach_skeleton #-}
instance Method "instance_attach_skeleton" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instance_attach_skeleton
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_set_exterior
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_set_exterior" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_set_exterior #-}
instance Method "instance_set_exterior" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instance_set_exterior
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_set_extra_visibility_margin
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_set_extra_visibility_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_set_extra_visibility_margin
#-}
instance Method "instance_set_extra_visibility_margin"
GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_instance_set_extra_visibility_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_geometry_set_flag
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_geometry_set_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_geometry_set_flag #-}
instance Method "instance_geometry_set_flag" GodotVisualServer
(GodotRid -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instance_geometry_set_flag
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_geometry_set_cast_shadows_setting
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_geometry_set_cast_shadows_setting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_geometry_set_cast_shadows_setting
#-}
instance Method "instance_geometry_set_cast_shadows_setting"
GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_instance_geometry_set_cast_shadows_setting
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_geometry_set_material_override
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_geometry_set_material_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_geometry_set_material_override
#-}
instance Method "instance_geometry_set_material_override"
GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_instance_geometry_set_material_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_geometry_set_draw_range
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_geometry_set_draw_range" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_geometry_set_draw_range #-}
instance Method "instance_geometry_set_draw_range"
GodotVisualServer
(GodotRid -> Float -> Float -> Float -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_instance_geometry_set_draw_range
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instance_geometry_set_as_instance_lod
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instance_geometry_set_as_instance_lod" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instance_geometry_set_as_instance_lod
#-}
instance Method "instance_geometry_set_as_instance_lod"
GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_instance_geometry_set_as_instance_lod
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instances_cull_aabb
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instances_cull_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instances_cull_aabb #-}
instance Method "instances_cull_aabb" GodotVisualServer
(GodotAabb -> GodotRid -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instances_cull_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instances_cull_ray
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instances_cull_ray" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instances_cull_ray #-}
instance Method "instances_cull_ray" GodotVisualServer
(GodotVector3 -> GodotVector3 -> GodotRid -> IO GodotArray)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instances_cull_ray
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_instances_cull_convex
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "instances_cull_convex" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_instances_cull_convex #-}
instance Method "instances_cull_convex" GodotVisualServer
(GodotArray -> GodotRid -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_instances_cull_convex
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_create #-}
instance Method "canvas_create" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_create (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_set_item_mirroring
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_set_item_mirroring" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_set_item_mirroring #-}
instance Method "canvas_set_item_mirroring" GodotVisualServer
(GodotRid -> GodotRid -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_set_item_mirroring
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_set_modulate
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_set_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_set_modulate #-}
instance Method "canvas_set_modulate" GodotVisualServer
(GodotRid -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_set_modulate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_create #-}
instance Method "canvas_item_create" GodotVisualServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_parent
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_parent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_parent #-}
instance Method "canvas_item_set_parent" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_set_parent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_visible
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_visible #-}
instance Method "canvas_item_set_visible" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_set_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_light_mask
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_light_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_light_mask #-}
instance Method "canvas_item_set_light_mask" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_set_light_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_transform #-}
instance Method "canvas_item_set_transform" GodotVisualServer
(GodotRid -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_clip
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_clip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_clip #-}
instance Method "canvas_item_set_clip" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_set_clip
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_distance_field_mode
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_distance_field_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_distance_field_mode
#-}
instance Method "canvas_item_set_distance_field_mode"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_item_set_distance_field_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_custom_rect
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_custom_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_custom_rect #-}
instance Method "canvas_item_set_custom_rect" GodotVisualServer
(GodotRid -> Bool -> GodotRect2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_set_custom_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_modulate
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_modulate #-}
instance Method "canvas_item_set_modulate" GodotVisualServer
(GodotRid -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_set_modulate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_self_modulate
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_self_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_self_modulate #-}
instance Method "canvas_item_set_self_modulate" GodotVisualServer
(GodotRid -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_item_set_self_modulate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_draw_behind_parent
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_draw_behind_parent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_draw_behind_parent
#-}
instance Method "canvas_item_set_draw_behind_parent"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_item_set_draw_behind_parent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_line
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_line #-}
instance Method "canvas_item_add_line" GodotVisualServer
(GodotRid ->
GodotVector2 ->
GodotVector2 -> GodotColor -> Float -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_add_line
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_polyline
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_polyline" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_polyline #-}
instance Method "canvas_item_add_polyline" GodotVisualServer
(GodotRid ->
GodotPoolVector2Array ->
GodotPoolColorArray -> Float -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_add_polyline
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_rect
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_rect #-}
instance Method "canvas_item_add_rect" GodotVisualServer
(GodotRid -> GodotRect2 -> GodotColor -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_add_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_circle
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_circle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_circle #-}
instance Method "canvas_item_add_circle" GodotVisualServer
(GodotRid -> GodotVector2 -> Float -> GodotColor -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_add_circle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_texture_rect
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_texture_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_texture_rect #-}
instance Method "canvas_item_add_texture_rect" GodotVisualServer
(GodotRid ->
GodotRect2 ->
GodotRid -> Bool -> GodotColor -> Bool -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_item_add_texture_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_texture_rect_region
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_texture_rect_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_texture_rect_region
#-}
instance Method "canvas_item_add_texture_rect_region"
GodotVisualServer
(GodotRid ->
GodotRect2 ->
GodotRid ->
GodotRect2 -> GodotColor -> Bool -> GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_item_add_texture_rect_region
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_nine_patch
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_nine_patch" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_nine_patch #-}
instance Method "canvas_item_add_nine_patch" GodotVisualServer
(GodotRid ->
GodotRect2 ->
GodotRect2 ->
GodotRid ->
GodotVector2 ->
GodotVector2 ->
Int -> Int -> Bool -> GodotColor -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8 arg9 arg10
arg11
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8,
toVariant arg9, toVariant arg10, toVariant arg11]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_add_nine_patch
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_primitive
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_primitive" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_primitive #-}
instance Method "canvas_item_add_primitive" GodotVisualServer
(GodotRid ->
GodotPoolVector2Array ->
GodotPoolColorArray ->
GodotPoolVector2Array -> GodotRid -> Float -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_add_primitive
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_polygon
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_polygon #-}
instance Method "canvas_item_add_polygon" GodotVisualServer
(GodotRid ->
GodotPoolVector2Array ->
GodotPoolColorArray ->
GodotPoolVector2Array -> GodotRid -> GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_add_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_triangle_array
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_triangle_array" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_triangle_array #-}
instance Method "canvas_item_add_triangle_array" GodotVisualServer
(GodotRid ->
GodotPoolIntArray ->
GodotPoolVector2Array ->
GodotPoolColorArray ->
GodotPoolVector2Array ->
GodotPoolIntArray ->
GodotPoolRealArray -> GodotRid -> Int -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8 arg9 arg10
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8,
toVariant arg9, toVariant arg10]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_item_add_triangle_array
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_mesh
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_mesh #-}
instance Method "canvas_item_add_mesh" GodotVisualServer
(GodotRid -> GodotRid -> GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_add_mesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_multimesh
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_multimesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_multimesh #-}
instance Method "canvas_item_add_multimesh" GodotVisualServer
(GodotRid -> GodotRid -> GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_add_multimesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_particles
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_particles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_particles #-}
instance Method "canvas_item_add_particles" GodotVisualServer
(GodotRid ->
GodotRid -> GodotRid -> GodotRid -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_add_particles
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_set_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_set_transform #-}
instance Method "canvas_item_add_set_transform" GodotVisualServer
(GodotRid -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_item_add_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_add_clip_ignore
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_add_clip_ignore" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_add_clip_ignore #-}
instance Method "canvas_item_add_clip_ignore" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_add_clip_ignore
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_sort_children_by_y
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_sort_children_by_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_sort_children_by_y
#-}
instance Method "canvas_item_set_sort_children_by_y"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_item_set_sort_children_by_y
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_z_index
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_z_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_z_index #-}
instance Method "canvas_item_set_z_index" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_set_z_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_z_as_relative_to_parent
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_z_as_relative_to_parent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_z_as_relative_to_parent
#-}
instance Method "canvas_item_set_z_as_relative_to_parent"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_item_set_z_as_relative_to_parent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_copy_to_backbuffer
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_copy_to_backbuffer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_copy_to_backbuffer
#-}
instance Method "canvas_item_set_copy_to_backbuffer"
GodotVisualServer
(GodotRid -> Bool -> GodotRect2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_item_set_copy_to_backbuffer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_clear
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_clear #-}
instance Method "canvas_item_clear" GodotVisualServer
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_clear
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_draw_index
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_draw_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_draw_index #-}
instance Method "canvas_item_set_draw_index" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_set_draw_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_material
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_material #-}
instance Method "canvas_item_set_material" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_item_set_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_item_set_use_parent_material
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_item_set_use_parent_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_item_set_use_parent_material
#-}
instance Method "canvas_item_set_use_parent_material"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_item_set_use_parent_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_create #-}
instance Method "canvas_light_create" GodotVisualServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_light_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_attach_to_canvas
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_attach_to_canvas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_attach_to_canvas #-}
instance Method "canvas_light_attach_to_canvas" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_attach_to_canvas
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_enabled
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_enabled #-}
instance Method "canvas_light_set_enabled" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_light_set_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_scale
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_scale #-}
instance Method "canvas_light_set_scale" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_light_set_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_transform #-}
instance Method "canvas_light_set_transform" GodotVisualServer
(GodotRid -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_light_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_texture
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_texture #-}
instance Method "canvas_light_set_texture" GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_light_set_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_texture_offset
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_texture_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_texture_offset #-}
instance Method "canvas_light_set_texture_offset" GodotVisualServer
(GodotRid -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_set_texture_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_color
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_color #-}
instance Method "canvas_light_set_color" GodotVisualServer
(GodotRid -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_light_set_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_height
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_height #-}
instance Method "canvas_light_set_height" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_light_set_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_energy
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_energy #-}
instance Method "canvas_light_set_energy" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_light_set_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_z_range
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_z_range" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_z_range #-}
instance Method "canvas_light_set_z_range" GodotVisualServer
(GodotRid -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_light_set_z_range
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_layer_range
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_layer_range" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_layer_range #-}
instance Method "canvas_light_set_layer_range" GodotVisualServer
(GodotRid -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_set_layer_range
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_item_cull_mask
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_item_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_item_cull_mask #-}
instance Method "canvas_light_set_item_cull_mask" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_set_item_cull_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_item_shadow_cull_mask
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_item_shadow_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_item_shadow_cull_mask
#-}
instance Method "canvas_light_set_item_shadow_cull_mask"
GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_set_item_shadow_cull_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_mode
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_mode #-}
instance Method "canvas_light_set_mode" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_canvas_light_set_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_shadow_enabled
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_shadow_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_shadow_enabled #-}
instance Method "canvas_light_set_shadow_enabled" GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_set_shadow_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_shadow_buffer_size
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_shadow_buffer_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_shadow_buffer_size
#-}
instance Method "canvas_light_set_shadow_buffer_size"
GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_set_shadow_buffer_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_shadow_gradient_length
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_shadow_gradient_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_shadow_gradient_length
#-}
instance Method "canvas_light_set_shadow_gradient_length"
GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_set_shadow_gradient_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_shadow_filter
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_shadow_filter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_shadow_filter #-}
instance Method "canvas_light_set_shadow_filter" GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_set_shadow_filter
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_shadow_color
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_shadow_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_shadow_color #-}
instance Method "canvas_light_set_shadow_color" GodotVisualServer
(GodotRid -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_set_shadow_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_set_shadow_smooth
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_set_shadow_smooth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_set_shadow_smooth #-}
instance Method "canvas_light_set_shadow_smooth" GodotVisualServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_set_shadow_smooth
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_occluder_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_occluder_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_occluder_create #-}
instance Method "canvas_light_occluder_create" GodotVisualServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_occluder_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_occluder_attach_to_canvas
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_occluder_attach_to_canvas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_occluder_attach_to_canvas
#-}
instance Method "canvas_light_occluder_attach_to_canvas"
GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_occluder_attach_to_canvas
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_occluder_set_enabled
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_occluder_set_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_occluder_set_enabled #-}
instance Method "canvas_light_occluder_set_enabled"
GodotVisualServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_occluder_set_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_occluder_set_polygon
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_occluder_set_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_occluder_set_polygon #-}
instance Method "canvas_light_occluder_set_polygon"
GodotVisualServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_occluder_set_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_occluder_set_transform
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_occluder_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_occluder_set_transform
#-}
instance Method "canvas_light_occluder_set_transform"
GodotVisualServer
(GodotRid -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_occluder_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_light_occluder_set_light_mask
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_light_occluder_set_light_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_light_occluder_set_light_mask
#-}
instance Method "canvas_light_occluder_set_light_mask"
GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_light_occluder_set_light_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_occluder_polygon_create
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_occluder_polygon_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_occluder_polygon_create #-}
instance Method "canvas_occluder_polygon_create" GodotVisualServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_occluder_polygon_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_occluder_polygon_set_shape
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_occluder_polygon_set_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_occluder_polygon_set_shape #-}
instance Method "canvas_occluder_polygon_set_shape"
GodotVisualServer
(GodotRid -> GodotPoolVector2Array -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_occluder_polygon_set_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_occluder_polygon_set_shape_as_lines
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_occluder_polygon_set_shape_as_lines" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_occluder_polygon_set_shape_as_lines
#-}
instance Method "canvas_occluder_polygon_set_shape_as_lines"
GodotVisualServer
(GodotRid -> GodotPoolVector2Array -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_occluder_polygon_set_shape_as_lines
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_canvas_occluder_polygon_set_cull_mode
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "canvas_occluder_polygon_set_cull_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_canvas_occluder_polygon_set_cull_mode
#-}
instance Method "canvas_occluder_polygon_set_cull_mode"
GodotVisualServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_canvas_occluder_polygon_set_cull_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_black_bars_set_margins
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "black_bars_set_margins" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_black_bars_set_margins #-}
instance Method "black_bars_set_margins" GodotVisualServer
(Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_black_bars_set_margins
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_black_bars_set_images
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "black_bars_set_images" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_black_bars_set_images #-}
instance Method "black_bars_set_images" GodotVisualServer
(GodotRid -> GodotRid -> GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_black_bars_set_images
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_free_rid
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "free_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_free_rid #-}
instance Method "free_rid" GodotVisualServer (GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_free_rid (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_request_frame_drawn_callback
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "request_frame_drawn_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_request_frame_drawn_callback #-}
instance Method "request_frame_drawn_callback" GodotVisualServer
(GodotObject -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_request_frame_drawn_callback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_has_changed
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "has_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_has_changed #-}
instance Method "has_changed" GodotVisualServer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_has_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_init
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "init" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_init #-}
instance Method "init" GodotVisualServer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_init (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_finish
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "finish" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_finish #-}
instance Method "finish" GodotVisualServer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_finish (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_get_render_info
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "get_render_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_get_render_info #-}
instance Method "get_render_info" GodotVisualServer (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_get_render_info
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_make_sphere_mesh
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "make_sphere_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_make_sphere_mesh #-}
instance Method "make_sphere_mesh" GodotVisualServer
(Int -> Int -> Float -> IO GodotRid)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_make_sphere_mesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_get_test_cube
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "get_test_cube" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_get_test_cube #-}
instance Method "get_test_cube" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_get_test_cube (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_get_test_texture
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "get_test_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_get_test_texture #-}
instance Method "get_test_texture" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_get_test_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_get_white_texture
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "get_white_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_get_white_texture #-}
instance Method "get_white_texture" GodotVisualServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_get_white_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_set_boot_image
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "set_boot_image" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_set_boot_image #-}
instance Method "set_boot_image" GodotVisualServer
(GodotImage -> GodotColor -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_set_boot_image (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_set_default_clear_color
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "set_default_clear_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_set_default_clear_color #-}
instance Method "set_default_clear_color" GodotVisualServer
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_set_default_clear_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_has_feature
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "has_feature" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_has_feature #-}
instance Method "has_feature" GodotVisualServer (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_has_feature (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_has_os_feature
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "has_os_feature" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_has_os_feature #-}
instance Method "has_os_feature" GodotVisualServer
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualServer_has_os_feature (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualServer_set_debug_generate_wireframes
= unsafePerformIO $
withCString "VisualServer" $
\ clsNamePtr ->
withCString "set_debug_generate_wireframes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualServer_set_debug_generate_wireframes #-}
instance Method "set_debug_generate_wireframes" GodotVisualServer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualServer_set_debug_generate_wireframes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInput = GodotInput GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInput where
type BaseClass GodotInput = GodotObject
super = coerce
bindInput_is_key_pressed
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "is_key_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_is_key_pressed #-}
instance Method "is_key_pressed" GodotInput (Int -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_is_key_pressed (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_is_mouse_button_pressed
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "is_mouse_button_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_is_mouse_button_pressed #-}
instance Method "is_mouse_button_pressed" GodotInput
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_is_mouse_button_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_is_joy_button_pressed
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "is_joy_button_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_is_joy_button_pressed #-}
instance Method "is_joy_button_pressed" GodotInput
(Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_is_joy_button_pressed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_is_action_pressed
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "is_action_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_is_action_pressed #-}
instance Method "is_action_pressed" GodotInput
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_is_action_pressed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_is_action_just_pressed
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "is_action_just_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_is_action_just_pressed #-}
instance Method "is_action_just_pressed" GodotInput
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_is_action_just_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_is_action_just_released
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "is_action_just_released" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_is_action_just_released #-}
instance Method "is_action_just_released" GodotInput
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_is_action_just_released
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_action_strength
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_action_strength" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_action_strength #-}
instance Method "get_action_strength" GodotInput
(GodotString -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_action_strength (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_add_joy_mapping
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "add_joy_mapping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_add_joy_mapping #-}
instance Method "add_joy_mapping" GodotInput
(GodotString -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_add_joy_mapping (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_remove_joy_mapping
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "remove_joy_mapping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_remove_joy_mapping #-}
instance Method "remove_joy_mapping" GodotInput
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_remove_joy_mapping (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_joy_connection_changed
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "joy_connection_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_joy_connection_changed #-}
instance Method "joy_connection_changed" GodotInput
(Int -> Bool -> GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_joy_connection_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_is_joy_known
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "is_joy_known" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_is_joy_known #-}
instance Method "is_joy_known" GodotInput (Int -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_is_joy_known (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_joy_axis
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_joy_axis" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_joy_axis #-}
instance Method "get_joy_axis" GodotInput (Int -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_joy_axis (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_joy_name
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_joy_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_joy_name #-}
instance Method "get_joy_name" GodotInput (Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_joy_name (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_joy_guid
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_joy_guid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_joy_guid #-}
instance Method "get_joy_guid" GodotInput (Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_joy_guid (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_connected_joypads
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_connected_joypads" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_connected_joypads #-}
instance Method "get_connected_joypads" GodotInput (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_connected_joypads (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_joy_vibration_strength
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_joy_vibration_strength" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_joy_vibration_strength #-}
instance Method "get_joy_vibration_strength" GodotInput
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_joy_vibration_strength
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_joy_vibration_duration
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_joy_vibration_duration" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_joy_vibration_duration #-}
instance Method "get_joy_vibration_duration" GodotInput
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_joy_vibration_duration
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_joy_button_string
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_joy_button_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_joy_button_string #-}
instance Method "get_joy_button_string" GodotInput
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_joy_button_string (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_joy_button_index_from_string
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_joy_button_index_from_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_joy_button_index_from_string #-}
instance Method "get_joy_button_index_from_string" GodotInput
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_joy_button_index_from_string
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_joy_axis_string
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_joy_axis_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_joy_axis_string #-}
instance Method "get_joy_axis_string" GodotInput
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_joy_axis_string (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_joy_axis_index_from_string
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_joy_axis_index_from_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_joy_axis_index_from_string #-}
instance Method "get_joy_axis_index_from_string" GodotInput
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_joy_axis_index_from_string
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_start_joy_vibration
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "start_joy_vibration" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_start_joy_vibration #-}
instance Method "start_joy_vibration" GodotInput
(Int -> Float -> Float -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_start_joy_vibration (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_stop_joy_vibration
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "stop_joy_vibration" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_stop_joy_vibration #-}
instance Method "stop_joy_vibration" GodotInput (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_stop_joy_vibration (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_gravity
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_gravity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_gravity #-}
instance Method "get_gravity" GodotInput (IO GodotVector3) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_gravity (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_accelerometer
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_accelerometer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_accelerometer #-}
instance Method "get_accelerometer" GodotInput (IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_accelerometer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_magnetometer
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_magnetometer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_magnetometer #-}
instance Method "get_magnetometer" GodotInput (IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_magnetometer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_gyroscope
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_gyroscope" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_gyroscope #-}
instance Method "get_gyroscope" GodotInput (IO GodotVector3) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_gyroscope (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_last_mouse_speed
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_last_mouse_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_last_mouse_speed #-}
instance Method "get_last_mouse_speed" GodotInput (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_last_mouse_speed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_mouse_button_mask
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_mouse_button_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_mouse_button_mask #-}
instance Method "get_mouse_button_mask" GodotInput (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_mouse_button_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_set_mouse_mode
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "set_mouse_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_set_mouse_mode #-}
instance Method "set_mouse_mode" GodotInput (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_set_mouse_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_get_mouse_mode
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "get_mouse_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_get_mouse_mode #-}
instance Method "get_mouse_mode" GodotInput (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_get_mouse_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_warp_mouse_position
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "warp_mouse_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_warp_mouse_position #-}
instance Method "warp_mouse_position" GodotInput
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_warp_mouse_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_action_press
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "action_press" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_action_press #-}
instance Method "action_press" GodotInput (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_action_press (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_action_release
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "action_release" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_action_release #-}
instance Method "action_release" GodotInput (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_action_release (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_set_default_cursor_shape
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "set_default_cursor_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_set_default_cursor_shape #-}
instance Method "set_default_cursor_shape" GodotInput
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_set_default_cursor_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_set_custom_mouse_cursor
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "set_custom_mouse_cursor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_set_custom_mouse_cursor #-}
instance Method "set_custom_mouse_cursor" GodotInput
(GodotResource -> Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_set_custom_mouse_cursor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInput_parse_input_event
= unsafePerformIO $
withCString "Input" $
\ clsNamePtr ->
withCString "parse_input_event" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInput_parse_input_event #-}
instance Method "parse_input_event" GodotInput
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInput_parse_input_event (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInputDefault = GodotInputDefault GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInputDefault where
type BaseClass GodotInputDefault = GodotInput
super = coerce
newtype GodotAudioServer = GodotAudioServer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioServer where
type BaseClass GodotAudioServer = GodotObject
super = coerce
bindAudioServer_set_bus_count
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "set_bus_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_set_bus_count #-}
instance Method "set_bus_count" GodotAudioServer (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_set_bus_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_get_bus_count
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "get_bus_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_get_bus_count #-}
instance Method "get_bus_count" GodotAudioServer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_get_bus_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_remove_bus
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "remove_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_remove_bus #-}
instance Method "remove_bus" GodotAudioServer (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_remove_bus (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_add_bus
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "add_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_add_bus #-}
instance Method "add_bus" GodotAudioServer (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_add_bus (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_move_bus
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "move_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_move_bus #-}
instance Method "move_bus" GodotAudioServer (Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_move_bus (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_set_bus_name
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "set_bus_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_set_bus_name #-}
instance Method "set_bus_name" GodotAudioServer
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_set_bus_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_get_bus_name
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "get_bus_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_get_bus_name #-}
instance Method "get_bus_name" GodotAudioServer
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_get_bus_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_get_bus_index
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "get_bus_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_get_bus_index #-}
instance Method "get_bus_index" GodotAudioServer
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_get_bus_index (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_set_bus_volume_db
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "set_bus_volume_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_set_bus_volume_db #-}
instance Method "set_bus_volume_db" GodotAudioServer
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_set_bus_volume_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_get_bus_volume_db
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "get_bus_volume_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_get_bus_volume_db #-}
instance Method "get_bus_volume_db" GodotAudioServer
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_get_bus_volume_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_set_bus_send
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "set_bus_send" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_set_bus_send #-}
instance Method "set_bus_send" GodotAudioServer
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_set_bus_send (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_get_bus_send
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "get_bus_send" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_get_bus_send #-}
instance Method "get_bus_send" GodotAudioServer
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_get_bus_send (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_set_bus_solo
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "set_bus_solo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_set_bus_solo #-}
instance Method "set_bus_solo" GodotAudioServer
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_set_bus_solo (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_is_bus_solo
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "is_bus_solo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_is_bus_solo #-}
instance Method "is_bus_solo" GodotAudioServer (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_is_bus_solo (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_set_bus_mute
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "set_bus_mute" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_set_bus_mute #-}
instance Method "set_bus_mute" GodotAudioServer
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_set_bus_mute (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_is_bus_mute
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "is_bus_mute" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_is_bus_mute #-}
instance Method "is_bus_mute" GodotAudioServer (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_is_bus_mute (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_set_bus_bypass_effects
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "set_bus_bypass_effects" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_set_bus_bypass_effects #-}
instance Method "set_bus_bypass_effects" GodotAudioServer
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_set_bus_bypass_effects
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_is_bus_bypassing_effects
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "is_bus_bypassing_effects" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_is_bus_bypassing_effects #-}
instance Method "is_bus_bypassing_effects" GodotAudioServer
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_is_bus_bypassing_effects
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_add_bus_effect
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "add_bus_effect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_add_bus_effect #-}
instance Method "add_bus_effect" GodotAudioServer
(Int -> GodotAudioEffect -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_add_bus_effect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_remove_bus_effect
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "remove_bus_effect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_remove_bus_effect #-}
instance Method "remove_bus_effect" GodotAudioServer
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_remove_bus_effect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_get_bus_effect_count
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "get_bus_effect_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_get_bus_effect_count #-}
instance Method "get_bus_effect_count" GodotAudioServer
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_get_bus_effect_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_get_bus_effect
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "get_bus_effect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_get_bus_effect #-}
instance Method "get_bus_effect" GodotAudioServer
(Int -> Int -> IO GodotAudioEffect)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_get_bus_effect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_swap_bus_effects
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "swap_bus_effects" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_swap_bus_effects #-}
instance Method "swap_bus_effects" GodotAudioServer
(Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_swap_bus_effects
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_set_bus_effect_enabled
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "set_bus_effect_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_set_bus_effect_enabled #-}
instance Method "set_bus_effect_enabled" GodotAudioServer
(Int -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_set_bus_effect_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_is_bus_effect_enabled
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "is_bus_effect_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_is_bus_effect_enabled #-}
instance Method "is_bus_effect_enabled" GodotAudioServer
(Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_is_bus_effect_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_get_bus_peak_volume_left_db
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "get_bus_peak_volume_left_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_get_bus_peak_volume_left_db #-}
instance Method "get_bus_peak_volume_left_db" GodotAudioServer
(Int -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_get_bus_peak_volume_left_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_get_bus_peak_volume_right_db
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "get_bus_peak_volume_right_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_get_bus_peak_volume_right_db #-}
instance Method "get_bus_peak_volume_right_db" GodotAudioServer
(Int -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_get_bus_peak_volume_right_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_lock
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "lock" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_lock #-}
instance Method "lock" GodotAudioServer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_lock (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_unlock
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "unlock" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_unlock #-}
instance Method "unlock" GodotAudioServer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_unlock (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_get_speaker_mode
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "get_speaker_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_get_speaker_mode #-}
instance Method "get_speaker_mode" GodotAudioServer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_get_speaker_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_get_mix_rate
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "get_mix_rate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_get_mix_rate #-}
instance Method "get_mix_rate" GodotAudioServer (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_get_mix_rate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_get_device_list
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "get_device_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_get_device_list #-}
instance Method "get_device_list" GodotAudioServer (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_get_device_list (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_get_device
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "get_device" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_get_device #-}
instance Method "get_device" GodotAudioServer (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_get_device (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_set_device
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "set_device" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_set_device #-}
instance Method "set_device" GodotAudioServer
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_set_device (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_capture_get_device_list
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "capture_get_device_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_capture_get_device_list #-}
instance Method "capture_get_device_list" GodotAudioServer
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_capture_get_device_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_capture_get_device
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "capture_get_device" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_capture_get_device #-}
instance Method "capture_get_device" GodotAudioServer
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_capture_get_device
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_capture_set_device
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "capture_set_device" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_capture_set_device #-}
instance Method "capture_set_device" GodotAudioServer
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_capture_set_device
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_set_bus_layout
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "set_bus_layout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_set_bus_layout #-}
instance Method "set_bus_layout" GodotAudioServer
(GodotAudioBusLayout -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_set_bus_layout (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioServer_generate_bus_layout
= unsafePerformIO $
withCString "AudioServer" $
\ clsNamePtr ->
withCString "generate_bus_layout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioServer_generate_bus_layout #-}
instance Method "generate_bus_layout" GodotAudioServer
(IO GodotAudioBusLayout)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioServer_generate_bus_layout
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotARVRServer = GodotARVRServer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotARVRServer where
type BaseClass GodotARVRServer = GodotObject
super = coerce
bindARVRServer_get_world_scale
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "get_world_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_get_world_scale #-}
instance Method "get_world_scale" GodotARVRServer (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_get_world_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_set_world_scale
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "set_world_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_set_world_scale #-}
instance Method "set_world_scale" GodotARVRServer (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_set_world_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_get_reference_frame
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "get_reference_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_get_reference_frame #-}
instance Method "get_reference_frame" GodotARVRServer
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_get_reference_frame
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_center_on_hmd
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "center_on_hmd" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_center_on_hmd #-}
instance Method "center_on_hmd" GodotARVRServer
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_center_on_hmd (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_get_hmd_transform
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "get_hmd_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_get_hmd_transform #-}
instance Method "get_hmd_transform" GodotARVRServer
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_get_hmd_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_get_interface_count
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "get_interface_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_get_interface_count #-}
instance Method "get_interface_count" GodotARVRServer (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_get_interface_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_get_interface
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "get_interface" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_get_interface #-}
instance Method "get_interface" GodotARVRServer
(Int -> IO GodotARVRInterface)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_get_interface (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_get_interfaces
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "get_interfaces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_get_interfaces #-}
instance Method "get_interfaces" GodotARVRServer (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_get_interfaces (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_find_interface
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "find_interface" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_find_interface #-}
instance Method "find_interface" GodotARVRServer
(GodotString -> IO GodotARVRInterface)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_find_interface (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_get_tracker_count
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "get_tracker_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_get_tracker_count #-}
instance Method "get_tracker_count" GodotARVRServer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_get_tracker_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_get_tracker
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "get_tracker" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_get_tracker #-}
instance Method "get_tracker" GodotARVRServer
(Int -> IO GodotARVRPositionalTracker)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_get_tracker (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_get_primary_interface
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "get_primary_interface" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_get_primary_interface #-}
instance Method "get_primary_interface" GodotARVRServer
(IO GodotARVRInterface)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_get_primary_interface
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_set_primary_interface
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "set_primary_interface" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_set_primary_interface #-}
instance Method "set_primary_interface" GodotARVRServer
(GodotARVRInterface -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_set_primary_interface
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_get_last_process_usec
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "get_last_process_usec" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_get_last_process_usec #-}
instance Method "get_last_process_usec" GodotARVRServer (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_get_last_process_usec
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_get_last_commit_usec
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "get_last_commit_usec" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_get_last_commit_usec #-}
instance Method "get_last_commit_usec" GodotARVRServer (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_get_last_commit_usec
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRServer_get_last_frame_usec
= unsafePerformIO $
withCString "ARVRServer" $
\ clsNamePtr ->
withCString "get_last_frame_usec" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRServer_get_last_frame_usec #-}
instance Method "get_last_frame_usec" GodotARVRServer (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRServer_get_last_frame_usec
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotExpression = GodotExpression GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotExpression where
type BaseClass GodotExpression = GodotReference
super = coerce
bindExpression_parse
= unsafePerformIO $
withCString "Expression" $
\ clsNamePtr ->
withCString "parse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindExpression_parse #-}
instance Method "parse" GodotExpression
(GodotString -> GodotPoolStringArray -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindExpression_parse (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindExpression_execute
= unsafePerformIO $
withCString "Expression" $
\ clsNamePtr ->
withCString "execute" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindExpression_execute #-}
instance Method "execute" GodotExpression
(GodotArray -> GodotObject -> Bool -> IO GodotVariant)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindExpression_execute (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindExpression_has_execute_failed
= unsafePerformIO $
withCString "Expression" $
\ clsNamePtr ->
withCString "has_execute_failed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindExpression_has_execute_failed #-}
instance Method "has_execute_failed" GodotExpression (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindExpression_has_execute_failed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindExpression_get_error_text
= unsafePerformIO $
withCString "Expression" $
\ clsNamePtr ->
withCString "get_error_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindExpression_get_error_text #-}
instance Method "get_error_text" GodotExpression (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindExpression_get_error_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysicsServer = GodotPhysicsServer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysicsServer where
type BaseClass GodotPhysicsServer = GodotObject
super = coerce
bindPhysicsServer_shape_create
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "shape_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_shape_create #-}
instance Method "shape_create" GodotPhysicsServer
(Int -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_shape_create (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_shape_set_data
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "shape_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_shape_set_data #-}
instance Method "shape_set_data" GodotPhysicsServer
(GodotRid -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_shape_set_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_shape_get_type
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "shape_get_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_shape_get_type #-}
instance Method "shape_get_type" GodotPhysicsServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_shape_get_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_shape_get_data
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "shape_get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_shape_get_data #-}
instance Method "shape_get_data" GodotPhysicsServer
(GodotRid -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_shape_get_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_space_create
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "space_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_space_create #-}
instance Method "space_create" GodotPhysicsServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_space_create (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_space_set_active
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "space_set_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_space_set_active #-}
instance Method "space_set_active" GodotPhysicsServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_space_set_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_space_is_active
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "space_is_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_space_is_active #-}
instance Method "space_is_active" GodotPhysicsServer
(GodotRid -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_space_is_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_space_set_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "space_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_space_set_param #-}
instance Method "space_set_param" GodotPhysicsServer
(GodotRid -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_space_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_space_get_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "space_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_space_get_param #-}
instance Method "space_get_param" GodotPhysicsServer
(GodotRid -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_space_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_space_get_direct_state
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "space_get_direct_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_space_get_direct_state #-}
instance Method "space_get_direct_state" GodotPhysicsServer
(GodotRid -> IO GodotPhysicsDirectSpaceState)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_space_get_direct_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_create
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_create #-}
instance Method "area_create" GodotPhysicsServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_create (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_set_space
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_set_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_set_space #-}
instance Method "area_set_space" GodotPhysicsServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_set_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_get_space
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_get_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_get_space #-}
instance Method "area_get_space" GodotPhysicsServer
(GodotRid -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_get_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_set_space_override_mode
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_set_space_override_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_set_space_override_mode #-}
instance Method "area_set_space_override_mode" GodotPhysicsServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_area_set_space_override_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_get_space_override_mode
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_get_space_override_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_get_space_override_mode #-}
instance Method "area_get_space_override_mode" GodotPhysicsServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_area_get_space_override_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_add_shape
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_add_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_add_shape #-}
instance Method "area_add_shape" GodotPhysicsServer
(GodotRid -> GodotRid -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_add_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_set_shape
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_set_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_set_shape #-}
instance Method "area_set_shape" GodotPhysicsServer
(GodotRid -> Int -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_set_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_set_shape_transform
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_set_shape_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_set_shape_transform #-}
instance Method "area_set_shape_transform" GodotPhysicsServer
(GodotRid -> Int -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_set_shape_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_get_shape_count
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_get_shape_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_get_shape_count #-}
instance Method "area_get_shape_count" GodotPhysicsServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_get_shape_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_get_shape
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_get_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_get_shape #-}
instance Method "area_get_shape" GodotPhysicsServer
(GodotRid -> Int -> IO GodotRid)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_get_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_get_shape_transform
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_get_shape_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_get_shape_transform #-}
instance Method "area_get_shape_transform" GodotPhysicsServer
(GodotRid -> Int -> IO GodotTransform)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_get_shape_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_remove_shape
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_remove_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_remove_shape #-}
instance Method "area_remove_shape" GodotPhysicsServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_remove_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_clear_shapes
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_clear_shapes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_clear_shapes #-}
instance Method "area_clear_shapes" GodotPhysicsServer
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_clear_shapes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_set_collision_layer
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_set_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_set_collision_layer #-}
instance Method "area_set_collision_layer" GodotPhysicsServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_set_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_set_collision_mask
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_set_collision_mask #-}
instance Method "area_set_collision_mask" GodotPhysicsServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_set_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_set_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_set_param #-}
instance Method "area_set_param" GodotPhysicsServer
(GodotRid -> Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_set_transform
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_set_transform #-}
instance Method "area_set_transform" GodotPhysicsServer
(GodotRid -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_get_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_get_param #-}
instance Method "area_get_param" GodotPhysicsServer
(GodotRid -> Int -> IO GodotVariant)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_get_transform
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_get_transform #-}
instance Method "area_get_transform" GodotPhysicsServer
(GodotRid -> IO GodotTransform)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_get_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_attach_object_instance_id
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_attach_object_instance_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_attach_object_instance_id #-}
instance Method "area_attach_object_instance_id" GodotPhysicsServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_area_attach_object_instance_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_get_object_instance_id
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_get_object_instance_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_get_object_instance_id #-}
instance Method "area_get_object_instance_id" GodotPhysicsServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_area_get_object_instance_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_set_monitor_callback
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_set_monitor_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_set_monitor_callback #-}
instance Method "area_set_monitor_callback" GodotPhysicsServer
(GodotRid -> GodotObject -> GodotString -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_set_monitor_callback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_set_area_monitor_callback
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_set_area_monitor_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_set_area_monitor_callback #-}
instance Method "area_set_area_monitor_callback" GodotPhysicsServer
(GodotRid -> GodotObject -> GodotString -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_area_set_area_monitor_callback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_set_monitorable
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_set_monitorable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_set_monitorable #-}
instance Method "area_set_monitorable" GodotPhysicsServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_set_monitorable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_set_ray_pickable
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_set_ray_pickable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_set_ray_pickable #-}
instance Method "area_set_ray_pickable" GodotPhysicsServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_set_ray_pickable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_area_is_ray_pickable
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "area_is_ray_pickable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_area_is_ray_pickable #-}
instance Method "area_is_ray_pickable" GodotPhysicsServer
(GodotRid -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_area_is_ray_pickable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_create
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_create #-}
instance Method "body_create" GodotPhysicsServer
(Int -> Bool -> IO GodotRid)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_create (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_space
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_space #-}
instance Method "body_set_space" GodotPhysicsServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_set_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_get_space
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_get_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_get_space #-}
instance Method "body_get_space" GodotPhysicsServer
(GodotRid -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_get_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_mode
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_mode #-}
instance Method "body_set_mode" GodotPhysicsServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_set_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_get_mode
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_get_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_get_mode #-}
instance Method "body_get_mode" GodotPhysicsServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_get_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_collision_layer
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_collision_layer #-}
instance Method "body_set_collision_layer" GodotPhysicsServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_set_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_get_collision_layer
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_get_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_get_collision_layer #-}
instance Method "body_get_collision_layer" GodotPhysicsServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_get_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_collision_mask
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_collision_mask #-}
instance Method "body_set_collision_mask" GodotPhysicsServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_set_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_get_collision_mask
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_get_collision_mask #-}
instance Method "body_get_collision_mask" GodotPhysicsServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_get_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_add_shape
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_add_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_add_shape #-}
instance Method "body_add_shape" GodotPhysicsServer
(GodotRid -> GodotRid -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_add_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_shape
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_shape #-}
instance Method "body_set_shape" GodotPhysicsServer
(GodotRid -> Int -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_set_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_shape_transform
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_shape_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_shape_transform #-}
instance Method "body_set_shape_transform" GodotPhysicsServer
(GodotRid -> Int -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_set_shape_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_get_shape_count
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_get_shape_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_get_shape_count #-}
instance Method "body_get_shape_count" GodotPhysicsServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_get_shape_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_get_shape
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_get_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_get_shape #-}
instance Method "body_get_shape" GodotPhysicsServer
(GodotRid -> Int -> IO GodotRid)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_get_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_get_shape_transform
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_get_shape_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_get_shape_transform #-}
instance Method "body_get_shape_transform" GodotPhysicsServer
(GodotRid -> Int -> IO GodotTransform)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_get_shape_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_remove_shape
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_remove_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_remove_shape #-}
instance Method "body_remove_shape" GodotPhysicsServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_remove_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_clear_shapes
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_clear_shapes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_clear_shapes #-}
instance Method "body_clear_shapes" GodotPhysicsServer
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_clear_shapes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_attach_object_instance_id
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_attach_object_instance_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_attach_object_instance_id #-}
instance Method "body_attach_object_instance_id" GodotPhysicsServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_body_attach_object_instance_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_get_object_instance_id
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_get_object_instance_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_get_object_instance_id #-}
instance Method "body_get_object_instance_id" GodotPhysicsServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_body_get_object_instance_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_enable_continuous_collision_detection
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_enable_continuous_collision_detection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_enable_continuous_collision_detection
#-}
instance Method "body_set_enable_continuous_collision_detection"
GodotPhysicsServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_body_set_enable_continuous_collision_detection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_is_continuous_collision_detection_enabled
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_is_continuous_collision_detection_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_is_continuous_collision_detection_enabled
#-}
instance Method "body_is_continuous_collision_detection_enabled"
GodotPhysicsServer
(GodotRid -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_body_is_continuous_collision_detection_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_param #-}
instance Method "body_set_param" GodotPhysicsServer
(GodotRid -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_get_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_get_param #-}
instance Method "body_get_param" GodotPhysicsServer
(GodotRid -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_kinematic_safe_margin
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_kinematic_safe_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_kinematic_safe_margin #-}
instance Method "body_set_kinematic_safe_margin" GodotPhysicsServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_body_set_kinematic_safe_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_get_kinematic_safe_margin
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_get_kinematic_safe_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_get_kinematic_safe_margin #-}
instance Method "body_get_kinematic_safe_margin" GodotPhysicsServer
(GodotRid -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_body_get_kinematic_safe_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_state
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_state #-}
instance Method "body_set_state" GodotPhysicsServer
(GodotRid -> Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_set_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_get_state
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_get_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_get_state #-}
instance Method "body_get_state" GodotPhysicsServer
(GodotRid -> Int -> IO GodotVariant)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_get_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_add_central_force
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_add_central_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_add_central_force #-}
instance Method "body_add_central_force" GodotPhysicsServer
(GodotRid -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_add_central_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_add_force
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_add_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_add_force #-}
instance Method "body_add_force" GodotPhysicsServer
(GodotRid -> GodotVector3 -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_add_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_add_torque
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_add_torque" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_add_torque #-}
instance Method "body_add_torque" GodotPhysicsServer
(GodotRid -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_add_torque
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_apply_central_impulse
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_apply_central_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_apply_central_impulse #-}
instance Method "body_apply_central_impulse" GodotPhysicsServer
(GodotRid -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_apply_central_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_apply_impulse
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_apply_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_apply_impulse #-}
instance Method "body_apply_impulse" GodotPhysicsServer
(GodotRid -> GodotVector3 -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_apply_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_apply_torque_impulse
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_apply_torque_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_apply_torque_impulse #-}
instance Method "body_apply_torque_impulse" GodotPhysicsServer
(GodotRid -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_apply_torque_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_axis_velocity
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_axis_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_axis_velocity #-}
instance Method "body_set_axis_velocity" GodotPhysicsServer
(GodotRid -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_set_axis_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_axis_lock
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_axis_lock" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_axis_lock #-}
instance Method "body_set_axis_lock" GodotPhysicsServer
(GodotRid -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_set_axis_lock
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_is_axis_locked
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_is_axis_locked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_is_axis_locked #-}
instance Method "body_is_axis_locked" GodotPhysicsServer
(GodotRid -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_is_axis_locked
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_add_collision_exception
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_add_collision_exception" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_add_collision_exception #-}
instance Method "body_add_collision_exception" GodotPhysicsServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_body_add_collision_exception
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_remove_collision_exception
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_remove_collision_exception" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_remove_collision_exception #-}
instance Method "body_remove_collision_exception"
GodotPhysicsServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_body_remove_collision_exception
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_max_contacts_reported
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_max_contacts_reported" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_max_contacts_reported #-}
instance Method "body_set_max_contacts_reported" GodotPhysicsServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_body_set_max_contacts_reported
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_get_max_contacts_reported
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_get_max_contacts_reported" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_get_max_contacts_reported #-}
instance Method "body_get_max_contacts_reported" GodotPhysicsServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_body_get_max_contacts_reported
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_omit_force_integration
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_omit_force_integration" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_omit_force_integration #-}
instance Method "body_set_omit_force_integration"
GodotPhysicsServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_body_set_omit_force_integration
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_is_omitting_force_integration
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_is_omitting_force_integration" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_is_omitting_force_integration
#-}
instance Method "body_is_omitting_force_integration"
GodotPhysicsServer
(GodotRid -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_body_is_omitting_force_integration
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_force_integration_callback
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_force_integration_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_force_integration_callback
#-}
instance Method "body_set_force_integration_callback"
GodotPhysicsServer
(GodotRid -> GodotObject -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_body_set_force_integration_callback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_set_ray_pickable
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_set_ray_pickable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_set_ray_pickable #-}
instance Method "body_set_ray_pickable" GodotPhysicsServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_set_ray_pickable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_is_ray_pickable
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_is_ray_pickable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_is_ray_pickable #-}
instance Method "body_is_ray_pickable" GodotPhysicsServer
(GodotRid -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_is_ray_pickable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_body_get_direct_state
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "body_get_direct_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_body_get_direct_state #-}
instance Method "body_get_direct_state" GodotPhysicsServer
(GodotRid -> IO GodotPhysicsDirectBodyState)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_body_get_direct_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_joint_create_pin
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "joint_create_pin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_joint_create_pin #-}
instance Method "joint_create_pin" GodotPhysicsServer
(GodotRid ->
GodotVector3 -> GodotRid -> GodotVector3 -> IO GodotRid)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_joint_create_pin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_pin_joint_set_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "pin_joint_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_pin_joint_set_param #-}
instance Method "pin_joint_set_param" GodotPhysicsServer
(GodotRid -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_pin_joint_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_pin_joint_get_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "pin_joint_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_pin_joint_get_param #-}
instance Method "pin_joint_get_param" GodotPhysicsServer
(GodotRid -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_pin_joint_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_pin_joint_set_local_a
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "pin_joint_set_local_a" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_pin_joint_set_local_a #-}
instance Method "pin_joint_set_local_a" GodotPhysicsServer
(GodotRid -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_pin_joint_set_local_a
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_pin_joint_get_local_a
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "pin_joint_get_local_a" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_pin_joint_get_local_a #-}
instance Method "pin_joint_get_local_a" GodotPhysicsServer
(GodotRid -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_pin_joint_get_local_a
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_pin_joint_set_local_b
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "pin_joint_set_local_b" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_pin_joint_set_local_b #-}
instance Method "pin_joint_set_local_b" GodotPhysicsServer
(GodotRid -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_pin_joint_set_local_b
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_pin_joint_get_local_b
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "pin_joint_get_local_b" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_pin_joint_get_local_b #-}
instance Method "pin_joint_get_local_b" GodotPhysicsServer
(GodotRid -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_pin_joint_get_local_b
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_joint_create_hinge
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "joint_create_hinge" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_joint_create_hinge #-}
instance Method "joint_create_hinge" GodotPhysicsServer
(GodotRid ->
GodotTransform -> GodotRid -> GodotTransform -> IO GodotRid)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_joint_create_hinge
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_hinge_joint_set_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "hinge_joint_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_hinge_joint_set_param #-}
instance Method "hinge_joint_set_param" GodotPhysicsServer
(GodotRid -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_hinge_joint_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_hinge_joint_get_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "hinge_joint_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_hinge_joint_get_param #-}
instance Method "hinge_joint_get_param" GodotPhysicsServer
(GodotRid -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_hinge_joint_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_hinge_joint_set_flag
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "hinge_joint_set_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_hinge_joint_set_flag #-}
instance Method "hinge_joint_set_flag" GodotPhysicsServer
(GodotRid -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_hinge_joint_set_flag
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_hinge_joint_get_flag
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "hinge_joint_get_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_hinge_joint_get_flag #-}
instance Method "hinge_joint_get_flag" GodotPhysicsServer
(GodotRid -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_hinge_joint_get_flag
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_joint_create_slider
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "joint_create_slider" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_joint_create_slider #-}
instance Method "joint_create_slider" GodotPhysicsServer
(GodotRid ->
GodotTransform -> GodotRid -> GodotTransform -> IO GodotRid)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_joint_create_slider
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_slider_joint_set_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "slider_joint_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_slider_joint_set_param #-}
instance Method "slider_joint_set_param" GodotPhysicsServer
(GodotRid -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_slider_joint_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_slider_joint_get_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "slider_joint_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_slider_joint_get_param #-}
instance Method "slider_joint_get_param" GodotPhysicsServer
(GodotRid -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_slider_joint_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_joint_create_cone_twist
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "joint_create_cone_twist" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_joint_create_cone_twist #-}
instance Method "joint_create_cone_twist" GodotPhysicsServer
(GodotRid ->
GodotTransform -> GodotRid -> GodotTransform -> IO GodotRid)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_joint_create_cone_twist
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_cone_twist_joint_set_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "cone_twist_joint_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_cone_twist_joint_set_param #-}
instance Method "cone_twist_joint_set_param" GodotPhysicsServer
(GodotRid -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_cone_twist_joint_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_cone_twist_joint_get_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "cone_twist_joint_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_cone_twist_joint_get_param #-}
instance Method "cone_twist_joint_get_param" GodotPhysicsServer
(GodotRid -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_cone_twist_joint_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_joint_get_type
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "joint_get_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_joint_get_type #-}
instance Method "joint_get_type" GodotPhysicsServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_joint_get_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_joint_set_solver_priority
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "joint_set_solver_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_joint_set_solver_priority #-}
instance Method "joint_set_solver_priority" GodotPhysicsServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_joint_set_solver_priority
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_joint_get_solver_priority
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "joint_get_solver_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_joint_get_solver_priority #-}
instance Method "joint_get_solver_priority" GodotPhysicsServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_joint_get_solver_priority
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_joint_create_generic_6dof
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "joint_create_generic_6dof" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_joint_create_generic_6dof #-}
instance Method "joint_create_generic_6dof" GodotPhysicsServer
(GodotRid ->
GodotTransform -> GodotRid -> GodotTransform -> IO GodotRid)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_joint_create_generic_6dof
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_generic_6dof_joint_set_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "generic_6dof_joint_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_generic_6dof_joint_set_param #-}
instance Method "generic_6dof_joint_set_param" GodotPhysicsServer
(GodotRid -> Int -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_generic_6dof_joint_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_generic_6dof_joint_get_param
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "generic_6dof_joint_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_generic_6dof_joint_get_param #-}
instance Method "generic_6dof_joint_get_param" GodotPhysicsServer
(GodotRid -> Int -> Int -> IO Float)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_generic_6dof_joint_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_generic_6dof_joint_set_flag
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "generic_6dof_joint_set_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_generic_6dof_joint_set_flag #-}
instance Method "generic_6dof_joint_set_flag" GodotPhysicsServer
(GodotRid -> Int -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_generic_6dof_joint_set_flag
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_generic_6dof_joint_get_flag
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "generic_6dof_joint_get_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_generic_6dof_joint_get_flag #-}
instance Method "generic_6dof_joint_get_flag" GodotPhysicsServer
(GodotRid -> Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsServer_generic_6dof_joint_get_flag
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_free_rid
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "free_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_free_rid #-}
instance Method "free_rid" GodotPhysicsServer (GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_free_rid (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_set_active
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "set_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_set_active #-}
instance Method "set_active" GodotPhysicsServer (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_set_active (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsServer_get_process_info
= unsafePerformIO $
withCString "PhysicsServer" $
\ clsNamePtr ->
withCString "get_process_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsServer_get_process_info #-}
instance Method "get_process_info" GodotPhysicsServer
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsServer_get_process_info
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysics2DServer = GodotPhysics2DServer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysics2DServer where
type BaseClass GodotPhysics2DServer = GodotObject
super = coerce
bindPhysics2DServer_line_shape_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "line_shape_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_line_shape_create #-}
instance Method "line_shape_create" GodotPhysics2DServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_line_shape_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_ray_shape_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "ray_shape_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_ray_shape_create #-}
instance Method "ray_shape_create" GodotPhysics2DServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_ray_shape_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_segment_shape_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "segment_shape_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_segment_shape_create #-}
instance Method "segment_shape_create" GodotPhysics2DServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_segment_shape_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_circle_shape_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "circle_shape_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_circle_shape_create #-}
instance Method "circle_shape_create" GodotPhysics2DServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_circle_shape_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_rectangle_shape_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "rectangle_shape_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_rectangle_shape_create #-}
instance Method "rectangle_shape_create" GodotPhysics2DServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_rectangle_shape_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_capsule_shape_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "capsule_shape_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_capsule_shape_create #-}
instance Method "capsule_shape_create" GodotPhysics2DServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_capsule_shape_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_convex_polygon_shape_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "convex_polygon_shape_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_convex_polygon_shape_create #-}
instance Method "convex_polygon_shape_create" GodotPhysics2DServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_convex_polygon_shape_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_concave_polygon_shape_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "concave_polygon_shape_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_concave_polygon_shape_create #-}
instance Method "concave_polygon_shape_create" GodotPhysics2DServer
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_concave_polygon_shape_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_shape_set_data
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "shape_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_shape_set_data #-}
instance Method "shape_set_data" GodotPhysics2DServer
(GodotRid -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_shape_set_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_shape_get_type
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "shape_get_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_shape_get_type #-}
instance Method "shape_get_type" GodotPhysics2DServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_shape_get_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_shape_get_data
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "shape_get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_shape_get_data #-}
instance Method "shape_get_data" GodotPhysics2DServer
(GodotRid -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_shape_get_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_space_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "space_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_space_create #-}
instance Method "space_create" GodotPhysics2DServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_space_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_space_set_active
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "space_set_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_space_set_active #-}
instance Method "space_set_active" GodotPhysics2DServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_space_set_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_space_is_active
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "space_is_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_space_is_active #-}
instance Method "space_is_active" GodotPhysics2DServer
(GodotRid -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_space_is_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_space_set_param
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "space_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_space_set_param #-}
instance Method "space_set_param" GodotPhysics2DServer
(GodotRid -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_space_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_space_get_param
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "space_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_space_get_param #-}
instance Method "space_get_param" GodotPhysics2DServer
(GodotRid -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_space_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_space_get_direct_state
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "space_get_direct_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_space_get_direct_state #-}
instance Method "space_get_direct_state" GodotPhysics2DServer
(GodotRid -> IO GodotPhysics2DDirectSpaceState)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_space_get_direct_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_create #-}
instance Method "area_create" GodotPhysics2DServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_create (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_set_space
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_set_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_set_space #-}
instance Method "area_set_space" GodotPhysics2DServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_set_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_get_space
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_get_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_get_space #-}
instance Method "area_get_space" GodotPhysics2DServer
(GodotRid -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_get_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_set_space_override_mode
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_set_space_override_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_set_space_override_mode #-}
instance Method "area_set_space_override_mode" GodotPhysics2DServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_area_set_space_override_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_get_space_override_mode
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_get_space_override_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_get_space_override_mode #-}
instance Method "area_get_space_override_mode" GodotPhysics2DServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_area_get_space_override_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_add_shape
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_add_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_add_shape #-}
instance Method "area_add_shape" GodotPhysics2DServer
(GodotRid -> GodotRid -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_add_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_set_shape
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_set_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_set_shape #-}
instance Method "area_set_shape" GodotPhysics2DServer
(GodotRid -> Int -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_set_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_set_shape_transform
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_set_shape_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_set_shape_transform #-}
instance Method "area_set_shape_transform" GodotPhysics2DServer
(GodotRid -> Int -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_set_shape_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_set_shape_disabled
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_set_shape_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_set_shape_disabled #-}
instance Method "area_set_shape_disabled" GodotPhysics2DServer
(GodotRid -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_set_shape_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_get_shape_count
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_get_shape_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_get_shape_count #-}
instance Method "area_get_shape_count" GodotPhysics2DServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_get_shape_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_get_shape
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_get_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_get_shape #-}
instance Method "area_get_shape" GodotPhysics2DServer
(GodotRid -> Int -> IO GodotRid)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_get_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_get_shape_transform
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_get_shape_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_get_shape_transform #-}
instance Method "area_get_shape_transform" GodotPhysics2DServer
(GodotRid -> Int -> IO GodotTransform2d)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_get_shape_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_remove_shape
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_remove_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_remove_shape #-}
instance Method "area_remove_shape" GodotPhysics2DServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_remove_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_clear_shapes
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_clear_shapes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_clear_shapes #-}
instance Method "area_clear_shapes" GodotPhysics2DServer
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_clear_shapes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_set_collision_layer
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_set_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_set_collision_layer #-}
instance Method "area_set_collision_layer" GodotPhysics2DServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_set_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_set_collision_mask
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_set_collision_mask #-}
instance Method "area_set_collision_mask" GodotPhysics2DServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_set_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_set_param
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_set_param #-}
instance Method "area_set_param" GodotPhysics2DServer
(GodotRid -> Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_set_transform
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_set_transform #-}
instance Method "area_set_transform" GodotPhysics2DServer
(GodotRid -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_get_param
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_get_param #-}
instance Method "area_get_param" GodotPhysics2DServer
(GodotRid -> Int -> IO GodotVariant)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_get_transform
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_get_transform #-}
instance Method "area_get_transform" GodotPhysics2DServer
(GodotRid -> IO GodotTransform2d)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_get_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_attach_object_instance_id
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_attach_object_instance_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_attach_object_instance_id #-}
instance Method "area_attach_object_instance_id"
GodotPhysics2DServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_area_attach_object_instance_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_get_object_instance_id
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_get_object_instance_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_get_object_instance_id #-}
instance Method "area_get_object_instance_id" GodotPhysics2DServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_area_get_object_instance_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_set_monitor_callback
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_set_monitor_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_set_monitor_callback #-}
instance Method "area_set_monitor_callback" GodotPhysics2DServer
(GodotRid -> GodotObject -> GodotString -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_area_set_monitor_callback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_set_area_monitor_callback
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_set_area_monitor_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_set_area_monitor_callback #-}
instance Method "area_set_area_monitor_callback"
GodotPhysics2DServer
(GodotRid -> GodotObject -> GodotString -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_area_set_area_monitor_callback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_area_set_monitorable
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "area_set_monitorable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_area_set_monitorable #-}
instance Method "area_set_monitorable" GodotPhysics2DServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_area_set_monitorable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_create #-}
instance Method "body_create" GodotPhysics2DServer (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_create (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_space
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_space #-}
instance Method "body_set_space" GodotPhysics2DServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_set_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_space
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_space #-}
instance Method "body_get_space" GodotPhysics2DServer
(GodotRid -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_get_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_mode
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_mode #-}
instance Method "body_set_mode" GodotPhysics2DServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_set_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_mode
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_mode #-}
instance Method "body_get_mode" GodotPhysics2DServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_get_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_add_shape
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_add_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_add_shape #-}
instance Method "body_add_shape" GodotPhysics2DServer
(GodotRid -> GodotRid -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_add_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_shape
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_shape #-}
instance Method "body_set_shape" GodotPhysics2DServer
(GodotRid -> Int -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_set_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_shape_transform
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_shape_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_shape_transform #-}
instance Method "body_set_shape_transform" GodotPhysics2DServer
(GodotRid -> Int -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_set_shape_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_shape_metadata
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_shape_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_shape_metadata #-}
instance Method "body_set_shape_metadata" GodotPhysics2DServer
(GodotRid -> Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_set_shape_metadata
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_shape_count
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_shape_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_shape_count #-}
instance Method "body_get_shape_count" GodotPhysics2DServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_get_shape_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_shape
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_shape #-}
instance Method "body_get_shape" GodotPhysics2DServer
(GodotRid -> Int -> IO GodotRid)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_get_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_shape_transform
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_shape_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_shape_transform #-}
instance Method "body_get_shape_transform" GodotPhysics2DServer
(GodotRid -> Int -> IO GodotTransform2d)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_get_shape_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_shape_metadata
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_shape_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_shape_metadata #-}
instance Method "body_get_shape_metadata" GodotPhysics2DServer
(GodotRid -> Int -> IO GodotVariant)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_get_shape_metadata
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_remove_shape
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_remove_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_remove_shape #-}
instance Method "body_remove_shape" GodotPhysics2DServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_remove_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_clear_shapes
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_clear_shapes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_clear_shapes #-}
instance Method "body_clear_shapes" GodotPhysics2DServer
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_clear_shapes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_shape_disabled
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_shape_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_shape_disabled #-}
instance Method "body_set_shape_disabled" GodotPhysics2DServer
(GodotRid -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_set_shape_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_shape_as_one_way_collision
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_shape_as_one_way_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_shape_as_one_way_collision
#-}
instance Method "body_set_shape_as_one_way_collision"
GodotPhysics2DServer
(GodotRid -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_set_shape_as_one_way_collision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_attach_object_instance_id
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_attach_object_instance_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_attach_object_instance_id #-}
instance Method "body_attach_object_instance_id"
GodotPhysics2DServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_attach_object_instance_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_object_instance_id
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_object_instance_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_object_instance_id #-}
instance Method "body_get_object_instance_id" GodotPhysics2DServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_get_object_instance_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_continuous_collision_detection_mode
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_continuous_collision_detection_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_continuous_collision_detection_mode
#-}
instance Method "body_set_continuous_collision_detection_mode"
GodotPhysics2DServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_set_continuous_collision_detection_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_continuous_collision_detection_mode
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_continuous_collision_detection_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_continuous_collision_detection_mode
#-}
instance Method "body_get_continuous_collision_detection_mode"
GodotPhysics2DServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_get_continuous_collision_detection_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_collision_layer
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_collision_layer #-}
instance Method "body_set_collision_layer" GodotPhysics2DServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_set_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_collision_layer
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_collision_layer #-}
instance Method "body_get_collision_layer" GodotPhysics2DServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_get_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_collision_mask
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_collision_mask #-}
instance Method "body_set_collision_mask" GodotPhysics2DServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_set_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_collision_mask
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_collision_mask #-}
instance Method "body_get_collision_mask" GodotPhysics2DServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_get_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_param
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_param #-}
instance Method "body_set_param" GodotPhysics2DServer
(GodotRid -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_param
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_param #-}
instance Method "body_get_param" GodotPhysics2DServer
(GodotRid -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_state
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_state #-}
instance Method "body_set_state" GodotPhysics2DServer
(GodotRid -> Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_set_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_state
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_state #-}
instance Method "body_get_state" GodotPhysics2DServer
(GodotRid -> Int -> IO GodotVariant)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_get_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_apply_central_impulse
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_apply_central_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_apply_central_impulse #-}
instance Method "body_apply_central_impulse" GodotPhysics2DServer
(GodotRid -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_apply_central_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_apply_torque_impulse
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_apply_torque_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_apply_torque_impulse #-}
instance Method "body_apply_torque_impulse" GodotPhysics2DServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_apply_torque_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_apply_impulse
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_apply_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_apply_impulse #-}
instance Method "body_apply_impulse" GodotPhysics2DServer
(GodotRid -> GodotVector2 -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_apply_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_add_central_force
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_add_central_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_add_central_force #-}
instance Method "body_add_central_force" GodotPhysics2DServer
(GodotRid -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_add_central_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_add_force
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_add_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_add_force #-}
instance Method "body_add_force" GodotPhysics2DServer
(GodotRid -> GodotVector2 -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_add_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_add_torque
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_add_torque" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_add_torque #-}
instance Method "body_add_torque" GodotPhysics2DServer
(GodotRid -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_add_torque
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_axis_velocity
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_axis_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_axis_velocity #-}
instance Method "body_set_axis_velocity" GodotPhysics2DServer
(GodotRid -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_set_axis_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_add_collision_exception
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_add_collision_exception" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_add_collision_exception #-}
instance Method "body_add_collision_exception" GodotPhysics2DServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_add_collision_exception
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_remove_collision_exception
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_remove_collision_exception" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_remove_collision_exception
#-}
instance Method "body_remove_collision_exception"
GodotPhysics2DServer
(GodotRid -> GodotRid -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_remove_collision_exception
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_max_contacts_reported
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_max_contacts_reported" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_max_contacts_reported #-}
instance Method "body_set_max_contacts_reported"
GodotPhysics2DServer
(GodotRid -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_set_max_contacts_reported
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_max_contacts_reported
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_max_contacts_reported" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_max_contacts_reported #-}
instance Method "body_get_max_contacts_reported"
GodotPhysics2DServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_get_max_contacts_reported
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_omit_force_integration
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_omit_force_integration" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_omit_force_integration
#-}
instance Method "body_set_omit_force_integration"
GodotPhysics2DServer
(GodotRid -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_set_omit_force_integration
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_is_omitting_force_integration
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_is_omitting_force_integration" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_is_omitting_force_integration
#-}
instance Method "body_is_omitting_force_integration"
GodotPhysics2DServer
(GodotRid -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_is_omitting_force_integration
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_set_force_integration_callback
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_set_force_integration_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_set_force_integration_callback
#-}
instance Method "body_set_force_integration_callback"
GodotPhysics2DServer
(GodotRid -> GodotObject -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_body_set_force_integration_callback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_test_motion
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_test_motion" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_test_motion #-}
instance Method "body_test_motion" GodotPhysics2DServer
(GodotRid ->
GodotTransform2d ->
GodotVector2 ->
Bool -> Float -> GodotPhysics2DTestMotionResult -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_test_motion
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_body_get_direct_state
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "body_get_direct_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_body_get_direct_state #-}
instance Method "body_get_direct_state" GodotPhysics2DServer
(GodotRid -> IO GodotPhysics2DDirectBodyState)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_body_get_direct_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_joint_set_param
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "joint_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_joint_set_param #-}
instance Method "joint_set_param" GodotPhysics2DServer
(GodotRid -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_joint_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_joint_get_param
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "joint_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_joint_get_param #-}
instance Method "joint_get_param" GodotPhysics2DServer
(GodotRid -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_joint_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_pin_joint_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "pin_joint_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_pin_joint_create #-}
instance Method "pin_joint_create" GodotPhysics2DServer
(GodotVector2 -> GodotRid -> GodotRid -> IO GodotRid)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_pin_joint_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_groove_joint_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "groove_joint_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_groove_joint_create #-}
instance Method "groove_joint_create" GodotPhysics2DServer
(GodotVector2 ->
GodotVector2 ->
GodotVector2 -> GodotRid -> GodotRid -> IO GodotRid)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_groove_joint_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_damped_spring_joint_create
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "damped_spring_joint_create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_damped_spring_joint_create #-}
instance Method "damped_spring_joint_create" GodotPhysics2DServer
(GodotVector2 ->
GodotVector2 -> GodotRid -> GodotRid -> IO GodotRid)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_damped_spring_joint_create
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_damped_string_joint_set_param
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "damped_string_joint_set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_damped_string_joint_set_param #-}
instance Method "damped_string_joint_set_param"
GodotPhysics2DServer
(GodotRid -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_damped_string_joint_set_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_damped_string_joint_get_param
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "damped_string_joint_get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_damped_string_joint_get_param #-}
instance Method "damped_string_joint_get_param"
GodotPhysics2DServer
(GodotRid -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DServer_damped_string_joint_get_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_joint_get_type
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "joint_get_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_joint_get_type #-}
instance Method "joint_get_type" GodotPhysics2DServer
(GodotRid -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_joint_get_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_free_rid
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "free_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_free_rid #-}
instance Method "free_rid" GodotPhysics2DServer (GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_free_rid (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_set_active
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "set_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_set_active #-}
instance Method "set_active" GodotPhysics2DServer (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_set_active (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DServer_get_process_info
= unsafePerformIO $
withCString "Physics2DServer" $
\ clsNamePtr ->
withCString "get_process_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DServer_get_process_info #-}
instance Method "get_process_info" GodotPhysics2DServer
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DServer_get_process_info
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotARVRInterface = GodotARVRInterface GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotARVRInterface where
type BaseClass GodotARVRInterface = GodotReference
super = coerce
bindARVRInterface_get_name
= unsafePerformIO $
withCString "ARVRInterface" $
\ clsNamePtr ->
withCString "get_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRInterface_get_name #-}
instance Method "get_name" GodotARVRInterface (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRInterface_get_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRInterface_get_capabilities
= unsafePerformIO $
withCString "ARVRInterface" $
\ clsNamePtr ->
withCString "get_capabilities" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRInterface_get_capabilities #-}
instance Method "get_capabilities" GodotARVRInterface (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRInterface_get_capabilities
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRInterface_is_primary
= unsafePerformIO $
withCString "ARVRInterface" $
\ clsNamePtr ->
withCString "is_primary" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRInterface_is_primary #-}
instance Method "is_primary" GodotARVRInterface (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRInterface_is_primary (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRInterface_set_is_primary
= unsafePerformIO $
withCString "ARVRInterface" $
\ clsNamePtr ->
withCString "set_is_primary" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRInterface_set_is_primary #-}
instance Method "set_is_primary" GodotARVRInterface (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRInterface_set_is_primary
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRInterface_is_initialized
= unsafePerformIO $
withCString "ARVRInterface" $
\ clsNamePtr ->
withCString "is_initialized" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRInterface_is_initialized #-}
instance Method "is_initialized" GodotARVRInterface (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRInterface_is_initialized
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRInterface_set_is_initialized
= unsafePerformIO $
withCString "ARVRInterface" $
\ clsNamePtr ->
withCString "set_is_initialized" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRInterface_set_is_initialized #-}
instance Method "set_is_initialized" GodotARVRInterface
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRInterface_set_is_initialized
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRInterface_initialize
= unsafePerformIO $
withCString "ARVRInterface" $
\ clsNamePtr ->
withCString "initialize" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRInterface_initialize #-}
instance Method "initialize" GodotARVRInterface (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRInterface_initialize (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRInterface_uninitialize
= unsafePerformIO $
withCString "ARVRInterface" $
\ clsNamePtr ->
withCString "uninitialize" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRInterface_uninitialize #-}
instance Method "uninitialize" GodotARVRInterface (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRInterface_uninitialize (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRInterface_get_tracking_status
= unsafePerformIO $
withCString "ARVRInterface" $
\ clsNamePtr ->
withCString "get_tracking_status" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRInterface_get_tracking_status #-}
instance Method "get_tracking_status" GodotARVRInterface (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRInterface_get_tracking_status
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRInterface_get_render_targetsize
= unsafePerformIO $
withCString "ARVRInterface" $
\ clsNamePtr ->
withCString "get_render_targetsize" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRInterface_get_render_targetsize #-}
instance Method "get_render_targetsize" GodotARVRInterface
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRInterface_get_render_targetsize
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRInterface_is_stereo
= unsafePerformIO $
withCString "ARVRInterface" $
\ clsNamePtr ->
withCString "is_stereo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRInterface_is_stereo #-}
instance Method "is_stereo" GodotARVRInterface (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRInterface_is_stereo (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRInterface_get_anchor_detection_is_enabled
= unsafePerformIO $
withCString "ARVRInterface" $
\ clsNamePtr ->
withCString "get_anchor_detection_is_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRInterface_get_anchor_detection_is_enabled #-}
instance Method "get_anchor_detection_is_enabled"
GodotARVRInterface
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindARVRInterface_get_anchor_detection_is_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRInterface_set_anchor_detection_is_enabled
= unsafePerformIO $
withCString "ARVRInterface" $
\ clsNamePtr ->
withCString "set_anchor_detection_is_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRInterface_set_anchor_detection_is_enabled #-}
instance Method "set_anchor_detection_is_enabled"
GodotARVRInterface
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindARVRInterface_set_anchor_detection_is_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotARVRPositionalTracker = GodotARVRPositionalTracker GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotARVRPositionalTracker where
type BaseClass GodotARVRPositionalTracker = GodotObject
super = coerce
bindARVRPositionalTracker_get_type
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "get_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker_get_type #-}
instance Method "get_type" GodotARVRPositionalTracker (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker_get_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker_get_name
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "get_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker_get_name #-}
instance Method "get_name" GodotARVRPositionalTracker
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker_get_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker_get_joy_id
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "get_joy_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker_get_joy_id #-}
instance Method "get_joy_id" GodotARVRPositionalTracker (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker_get_joy_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker_get_tracks_orientation
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "get_tracks_orientation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker_get_tracks_orientation #-}
instance Method "get_tracks_orientation" GodotARVRPositionalTracker
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindARVRPositionalTracker_get_tracks_orientation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker_get_orientation
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "get_orientation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker_get_orientation #-}
instance Method "get_orientation" GodotARVRPositionalTracker
(IO GodotBasis)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker_get_orientation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker_get_tracks_position
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "get_tracks_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker_get_tracks_position #-}
instance Method "get_tracks_position" GodotARVRPositionalTracker
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindARVRPositionalTracker_get_tracks_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker_get_position
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker_get_position #-}
instance Method "get_position" GodotARVRPositionalTracker
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker_get_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker_get_hand
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "get_hand" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker_get_hand #-}
instance Method "get_hand" GodotARVRPositionalTracker (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker_get_hand
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker_get_transform
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker_get_transform #-}
instance Method "get_transform" GodotARVRPositionalTracker
(Bool -> IO GodotTransform)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker_get_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker__set_type
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "_set_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker__set_type #-}
instance Method "_set_type" GodotARVRPositionalTracker
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker__set_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker__set_name
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "_set_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker__set_name #-}
instance Method "_set_name" GodotARVRPositionalTracker
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker__set_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker__set_joy_id
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "_set_joy_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker__set_joy_id #-}
instance Method "_set_joy_id" GodotARVRPositionalTracker
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker__set_joy_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker__set_orientation
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "_set_orientation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker__set_orientation #-}
instance Method "_set_orientation" GodotARVRPositionalTracker
(GodotBasis -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker__set_orientation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker__set_rw_position
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "_set_rw_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker__set_rw_position #-}
instance Method "_set_rw_position" GodotARVRPositionalTracker
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker__set_rw_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker_get_rumble
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "get_rumble" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker_get_rumble #-}
instance Method "get_rumble" GodotARVRPositionalTracker (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker_get_rumble
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRPositionalTracker_set_rumble
= unsafePerformIO $
withCString "ARVRPositionalTracker" $
\ clsNamePtr ->
withCString "set_rumble" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRPositionalTracker_set_rumble #-}
instance Method "set_rumble" GodotARVRPositionalTracker
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRPositionalTracker_set_rumble
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioStream = GodotAudioStream GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioStream where
type BaseClass GodotAudioStream = GodotResource
super = coerce
bindAudioStream_get_length
= unsafePerformIO $
withCString "AudioStream" $
\ clsNamePtr ->
withCString "get_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStream_get_length #-}
instance Method "get_length" GodotAudioStream (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStream_get_length (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioStreamPlayback = GodotAudioStreamPlayback GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioStreamPlayback where
type BaseClass GodotAudioStreamPlayback = GodotReference
super = coerce
newtype GodotAudioStreamMicrophone = GodotAudioStreamMicrophone GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioStreamMicrophone where
type BaseClass GodotAudioStreamMicrophone = GodotAudioStream
super = coerce
newtype GodotAudioStreamRandomPitch = GodotAudioStreamRandomPitch GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioStreamRandomPitch where
type BaseClass GodotAudioStreamRandomPitch = GodotAudioStream
super = coerce
bindAudioStreamRandomPitch_set_audio_stream
= unsafePerformIO $
withCString "AudioStreamRandomPitch" $
\ clsNamePtr ->
withCString "set_audio_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamRandomPitch_set_audio_stream #-}
instance Method "set_audio_stream" GodotAudioStreamRandomPitch
(GodotAudioStream -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamRandomPitch_set_audio_stream
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamRandomPitch_get_audio_stream
= unsafePerformIO $
withCString "AudioStreamRandomPitch" $
\ clsNamePtr ->
withCString "get_audio_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamRandomPitch_get_audio_stream #-}
instance Method "get_audio_stream" GodotAudioStreamRandomPitch
(IO GodotAudioStream)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamRandomPitch_get_audio_stream
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamRandomPitch_set_random_pitch
= unsafePerformIO $
withCString "AudioStreamRandomPitch" $
\ clsNamePtr ->
withCString "set_random_pitch" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamRandomPitch_set_random_pitch #-}
instance Method "set_random_pitch" GodotAudioStreamRandomPitch
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamRandomPitch_set_random_pitch
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamRandomPitch_get_random_pitch
= unsafePerformIO $
withCString "AudioStreamRandomPitch" $
\ clsNamePtr ->
withCString "get_random_pitch" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamRandomPitch_get_random_pitch #-}
instance Method "get_random_pitch" GodotAudioStreamRandomPitch
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamRandomPitch_get_random_pitch
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioEffect = GodotAudioEffect GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffect where
type BaseClass GodotAudioEffect = GodotResource
super = coerce
newtype GodotAudioEffectEQ = GodotAudioEffectEQ GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectEQ where
type BaseClass GodotAudioEffectEQ = GodotAudioEffect
super = coerce
bindAudioEffectEQ_set_band_gain_db
= unsafePerformIO $
withCString "AudioEffectEQ" $
\ clsNamePtr ->
withCString "set_band_gain_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectEQ_set_band_gain_db #-}
instance Method "set_band_gain_db" GodotAudioEffectEQ
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectEQ_set_band_gain_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectEQ_get_band_gain_db
= unsafePerformIO $
withCString "AudioEffectEQ" $
\ clsNamePtr ->
withCString "get_band_gain_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectEQ_get_band_gain_db #-}
instance Method "get_band_gain_db" GodotAudioEffectEQ
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectEQ_get_band_gain_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectEQ_get_band_count
= unsafePerformIO $
withCString "AudioEffectEQ" $
\ clsNamePtr ->
withCString "get_band_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectEQ_get_band_count #-}
instance Method "get_band_count" GodotAudioEffectEQ (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectEQ_get_band_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioEffectFilter = GodotAudioEffectFilter GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectFilter where
type BaseClass GodotAudioEffectFilter = GodotAudioEffect
super = coerce
bindAudioEffectFilter_set_cutoff
= unsafePerformIO $
withCString "AudioEffectFilter" $
\ clsNamePtr ->
withCString "set_cutoff" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectFilter_set_cutoff #-}
instance Method "set_cutoff" GodotAudioEffectFilter
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectFilter_set_cutoff
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectFilter_get_cutoff
= unsafePerformIO $
withCString "AudioEffectFilter" $
\ clsNamePtr ->
withCString "get_cutoff" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectFilter_get_cutoff #-}
instance Method "get_cutoff" GodotAudioEffectFilter (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectFilter_get_cutoff
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectFilter_set_resonance
= unsafePerformIO $
withCString "AudioEffectFilter" $
\ clsNamePtr ->
withCString "set_resonance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectFilter_set_resonance #-}
instance Method "set_resonance" GodotAudioEffectFilter
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectFilter_set_resonance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectFilter_get_resonance
= unsafePerformIO $
withCString "AudioEffectFilter" $
\ clsNamePtr ->
withCString "get_resonance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectFilter_get_resonance #-}
instance Method "get_resonance" GodotAudioEffectFilter (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectFilter_get_resonance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectFilter_set_gain
= unsafePerformIO $
withCString "AudioEffectFilter" $
\ clsNamePtr ->
withCString "set_gain" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectFilter_set_gain #-}
instance Method "set_gain" GodotAudioEffectFilter (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectFilter_set_gain (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectFilter_get_gain
= unsafePerformIO $
withCString "AudioEffectFilter" $
\ clsNamePtr ->
withCString "get_gain" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectFilter_get_gain #-}
instance Method "get_gain" GodotAudioEffectFilter (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectFilter_get_gain (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectFilter_set_db
= unsafePerformIO $
withCString "AudioEffectFilter" $
\ clsNamePtr ->
withCString "set_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectFilter_set_db #-}
instance Method "set_db" GodotAudioEffectFilter (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectFilter_set_db (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectFilter_get_db
= unsafePerformIO $
withCString "AudioEffectFilter" $
\ clsNamePtr ->
withCString "get_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectFilter_get_db #-}
instance Method "get_db" GodotAudioEffectFilter (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectFilter_get_db (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioBusLayout = GodotAudioBusLayout GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioBusLayout where
type BaseClass GodotAudioBusLayout = GodotResource
super = coerce
newtype GodotAudioEffectAmplify = GodotAudioEffectAmplify GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectAmplify where
type BaseClass GodotAudioEffectAmplify = GodotAudioEffect
super = coerce
bindAudioEffectAmplify_set_volume_db
= unsafePerformIO $
withCString "AudioEffectAmplify" $
\ clsNamePtr ->
withCString "set_volume_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectAmplify_set_volume_db #-}
instance Method "set_volume_db" GodotAudioEffectAmplify
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectAmplify_set_volume_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectAmplify_get_volume_db
= unsafePerformIO $
withCString "AudioEffectAmplify" $
\ clsNamePtr ->
withCString "get_volume_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectAmplify_get_volume_db #-}
instance Method "get_volume_db" GodotAudioEffectAmplify (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectAmplify_get_volume_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioEffectReverb = GodotAudioEffectReverb GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectReverb where
type BaseClass GodotAudioEffectReverb = GodotAudioEffect
super = coerce
bindAudioEffectReverb_set_predelay_msec
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "set_predelay_msec" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_set_predelay_msec #-}
instance Method "set_predelay_msec" GodotAudioEffectReverb
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_set_predelay_msec
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_get_predelay_msec
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "get_predelay_msec" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_get_predelay_msec #-}
instance Method "get_predelay_msec" GodotAudioEffectReverb
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_get_predelay_msec
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_set_predelay_feedback
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "set_predelay_feedback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_set_predelay_feedback #-}
instance Method "set_predelay_feedback" GodotAudioEffectReverb
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_set_predelay_feedback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_get_predelay_feedback
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "get_predelay_feedback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_get_predelay_feedback #-}
instance Method "get_predelay_feedback" GodotAudioEffectReverb
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_get_predelay_feedback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_set_room_size
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "set_room_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_set_room_size #-}
instance Method "set_room_size" GodotAudioEffectReverb
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_set_room_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_get_room_size
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "get_room_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_get_room_size #-}
instance Method "get_room_size" GodotAudioEffectReverb (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_get_room_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_set_damping
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "set_damping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_set_damping #-}
instance Method "set_damping" GodotAudioEffectReverb
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_set_damping
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_get_damping
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "get_damping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_get_damping #-}
instance Method "get_damping" GodotAudioEffectReverb (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_get_damping
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_set_spread
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "set_spread" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_set_spread #-}
instance Method "set_spread" GodotAudioEffectReverb
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_set_spread
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_get_spread
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "get_spread" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_get_spread #-}
instance Method "get_spread" GodotAudioEffectReverb (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_get_spread
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_set_dry
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "set_dry" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_set_dry #-}
instance Method "set_dry" GodotAudioEffectReverb (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_set_dry (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_get_dry
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "get_dry" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_get_dry #-}
instance Method "get_dry" GodotAudioEffectReverb (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_get_dry (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_set_wet
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "set_wet" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_set_wet #-}
instance Method "set_wet" GodotAudioEffectReverb (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_set_wet (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_get_wet
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "get_wet" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_get_wet #-}
instance Method "get_wet" GodotAudioEffectReverb (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_get_wet (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_set_hpf
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "set_hpf" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_set_hpf #-}
instance Method "set_hpf" GodotAudioEffectReverb (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_set_hpf (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectReverb_get_hpf
= unsafePerformIO $
withCString "AudioEffectReverb" $
\ clsNamePtr ->
withCString "get_hpf" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectReverb_get_hpf #-}
instance Method "get_hpf" GodotAudioEffectReverb (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectReverb_get_hpf (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioEffectLowPassFilter = GodotAudioEffectLowPassFilter GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectLowPassFilter where
type BaseClass GodotAudioEffectLowPassFilter =
GodotAudioEffectFilter
super = coerce
newtype GodotAudioEffectHighPassFilter = GodotAudioEffectHighPassFilter GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectHighPassFilter where
type BaseClass GodotAudioEffectHighPassFilter =
GodotAudioEffectFilter
super = coerce
newtype GodotAudioEffectBandPassFilter = GodotAudioEffectBandPassFilter GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectBandPassFilter where
type BaseClass GodotAudioEffectBandPassFilter =
GodotAudioEffectFilter
super = coerce
newtype GodotAudioEffectNotchFilter = GodotAudioEffectNotchFilter GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectNotchFilter where
type BaseClass GodotAudioEffectNotchFilter = GodotAudioEffectFilter
super = coerce
newtype GodotAudioEffectBandLimitFilter = GodotAudioEffectBandLimitFilter GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectBandLimitFilter where
type BaseClass GodotAudioEffectBandLimitFilter =
GodotAudioEffectFilter
super = coerce
newtype GodotAudioEffectLowShelfFilter = GodotAudioEffectLowShelfFilter GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectLowShelfFilter where
type BaseClass GodotAudioEffectLowShelfFilter =
GodotAudioEffectFilter
super = coerce
newtype GodotAudioEffectHighShelfFilter = GodotAudioEffectHighShelfFilter GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectHighShelfFilter where
type BaseClass GodotAudioEffectHighShelfFilter =
GodotAudioEffectFilter
super = coerce
newtype GodotAudioEffectEQ6 = GodotAudioEffectEQ6 GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectEQ6 where
type BaseClass GodotAudioEffectEQ6 = GodotAudioEffectEQ
super = coerce
newtype GodotAudioEffectEQ10 = GodotAudioEffectEQ10 GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectEQ10 where
type BaseClass GodotAudioEffectEQ10 = GodotAudioEffectEQ
super = coerce
newtype GodotAudioEffectEQ21 = GodotAudioEffectEQ21 GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectEQ21 where
type BaseClass GodotAudioEffectEQ21 = GodotAudioEffectEQ
super = coerce
newtype GodotAudioEffectDistortion = GodotAudioEffectDistortion GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectDistortion where
type BaseClass GodotAudioEffectDistortion = GodotAudioEffect
super = coerce
bindAudioEffectDistortion_set_mode
= unsafePerformIO $
withCString "AudioEffectDistortion" $
\ clsNamePtr ->
withCString "set_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDistortion_set_mode #-}
instance Method "set_mode" GodotAudioEffectDistortion
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDistortion_set_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDistortion_get_mode
= unsafePerformIO $
withCString "AudioEffectDistortion" $
\ clsNamePtr ->
withCString "get_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDistortion_get_mode #-}
instance Method "get_mode" GodotAudioEffectDistortion (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDistortion_get_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDistortion_set_pre_gain
= unsafePerformIO $
withCString "AudioEffectDistortion" $
\ clsNamePtr ->
withCString "set_pre_gain" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDistortion_set_pre_gain #-}
instance Method "set_pre_gain" GodotAudioEffectDistortion
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDistortion_set_pre_gain
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDistortion_get_pre_gain
= unsafePerformIO $
withCString "AudioEffectDistortion" $
\ clsNamePtr ->
withCString "get_pre_gain" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDistortion_get_pre_gain #-}
instance Method "get_pre_gain" GodotAudioEffectDistortion
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDistortion_get_pre_gain
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDistortion_set_keep_hf_hz
= unsafePerformIO $
withCString "AudioEffectDistortion" $
\ clsNamePtr ->
withCString "set_keep_hf_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDistortion_set_keep_hf_hz #-}
instance Method "set_keep_hf_hz" GodotAudioEffectDistortion
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDistortion_set_keep_hf_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDistortion_get_keep_hf_hz
= unsafePerformIO $
withCString "AudioEffectDistortion" $
\ clsNamePtr ->
withCString "get_keep_hf_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDistortion_get_keep_hf_hz #-}
instance Method "get_keep_hf_hz" GodotAudioEffectDistortion
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDistortion_get_keep_hf_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDistortion_set_drive
= unsafePerformIO $
withCString "AudioEffectDistortion" $
\ clsNamePtr ->
withCString "set_drive" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDistortion_set_drive #-}
instance Method "set_drive" GodotAudioEffectDistortion
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDistortion_set_drive
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDistortion_get_drive
= unsafePerformIO $
withCString "AudioEffectDistortion" $
\ clsNamePtr ->
withCString "get_drive" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDistortion_get_drive #-}
instance Method "get_drive" GodotAudioEffectDistortion (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDistortion_get_drive
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDistortion_set_post_gain
= unsafePerformIO $
withCString "AudioEffectDistortion" $
\ clsNamePtr ->
withCString "set_post_gain" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDistortion_set_post_gain #-}
instance Method "set_post_gain" GodotAudioEffectDistortion
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDistortion_set_post_gain
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDistortion_get_post_gain
= unsafePerformIO $
withCString "AudioEffectDistortion" $
\ clsNamePtr ->
withCString "get_post_gain" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDistortion_get_post_gain #-}
instance Method "get_post_gain" GodotAudioEffectDistortion
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDistortion_get_post_gain
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioEffectStereoEnhance = GodotAudioEffectStereoEnhance GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectStereoEnhance where
type BaseClass GodotAudioEffectStereoEnhance = GodotAudioEffect
super = coerce
bindAudioEffectStereoEnhance_set_pan_pullout
= unsafePerformIO $
withCString "AudioEffectStereoEnhance" $
\ clsNamePtr ->
withCString "set_pan_pullout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectStereoEnhance_set_pan_pullout #-}
instance Method "set_pan_pullout" GodotAudioEffectStereoEnhance
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectStereoEnhance_set_pan_pullout
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectStereoEnhance_get_pan_pullout
= unsafePerformIO $
withCString "AudioEffectStereoEnhance" $
\ clsNamePtr ->
withCString "get_pan_pullout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectStereoEnhance_get_pan_pullout #-}
instance Method "get_pan_pullout" GodotAudioEffectStereoEnhance
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectStereoEnhance_get_pan_pullout
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectStereoEnhance_set_time_pullout
= unsafePerformIO $
withCString "AudioEffectStereoEnhance" $
\ clsNamePtr ->
withCString "set_time_pullout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectStereoEnhance_set_time_pullout #-}
instance Method "set_time_pullout" GodotAudioEffectStereoEnhance
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioEffectStereoEnhance_set_time_pullout
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectStereoEnhance_get_time_pullout
= unsafePerformIO $
withCString "AudioEffectStereoEnhance" $
\ clsNamePtr ->
withCString "get_time_pullout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectStereoEnhance_get_time_pullout #-}
instance Method "get_time_pullout" GodotAudioEffectStereoEnhance
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioEffectStereoEnhance_get_time_pullout
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectStereoEnhance_set_surround
= unsafePerformIO $
withCString "AudioEffectStereoEnhance" $
\ clsNamePtr ->
withCString "set_surround" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectStereoEnhance_set_surround #-}
instance Method "set_surround" GodotAudioEffectStereoEnhance
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectStereoEnhance_set_surround
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectStereoEnhance_get_surround
= unsafePerformIO $
withCString "AudioEffectStereoEnhance" $
\ clsNamePtr ->
withCString "get_surround" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectStereoEnhance_get_surround #-}
instance Method "get_surround" GodotAudioEffectStereoEnhance
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectStereoEnhance_get_surround
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioEffectPanner = GodotAudioEffectPanner GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectPanner where
type BaseClass GodotAudioEffectPanner = GodotAudioEffect
super = coerce
bindAudioEffectPanner_set_pan
= unsafePerformIO $
withCString "AudioEffectPanner" $
\ clsNamePtr ->
withCString "set_pan" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPanner_set_pan #-}
instance Method "set_pan" GodotAudioEffectPanner (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPanner_set_pan (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectPanner_get_pan
= unsafePerformIO $
withCString "AudioEffectPanner" $
\ clsNamePtr ->
withCString "get_pan" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPanner_get_pan #-}
instance Method "get_pan" GodotAudioEffectPanner (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPanner_get_pan (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioEffectChorus = GodotAudioEffectChorus GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectChorus where
type BaseClass GodotAudioEffectChorus = GodotAudioEffect
super = coerce
bindAudioEffectChorus_set_voice_count
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "set_voice_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_set_voice_count #-}
instance Method "set_voice_count" GodotAudioEffectChorus
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_set_voice_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_get_voice_count
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "get_voice_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_get_voice_count #-}
instance Method "get_voice_count" GodotAudioEffectChorus (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_get_voice_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_set_voice_delay_ms
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "set_voice_delay_ms" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_set_voice_delay_ms #-}
instance Method "set_voice_delay_ms" GodotAudioEffectChorus
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_set_voice_delay_ms
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_get_voice_delay_ms
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "get_voice_delay_ms" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_get_voice_delay_ms #-}
instance Method "get_voice_delay_ms" GodotAudioEffectChorus
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_get_voice_delay_ms
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_set_voice_rate_hz
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "set_voice_rate_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_set_voice_rate_hz #-}
instance Method "set_voice_rate_hz" GodotAudioEffectChorus
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_set_voice_rate_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_get_voice_rate_hz
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "get_voice_rate_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_get_voice_rate_hz #-}
instance Method "get_voice_rate_hz" GodotAudioEffectChorus
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_get_voice_rate_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_set_voice_depth_ms
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "set_voice_depth_ms" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_set_voice_depth_ms #-}
instance Method "set_voice_depth_ms" GodotAudioEffectChorus
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_set_voice_depth_ms
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_get_voice_depth_ms
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "get_voice_depth_ms" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_get_voice_depth_ms #-}
instance Method "get_voice_depth_ms" GodotAudioEffectChorus
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_get_voice_depth_ms
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_set_voice_level_db
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "set_voice_level_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_set_voice_level_db #-}
instance Method "set_voice_level_db" GodotAudioEffectChorus
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_set_voice_level_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_get_voice_level_db
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "get_voice_level_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_get_voice_level_db #-}
instance Method "get_voice_level_db" GodotAudioEffectChorus
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_get_voice_level_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_set_voice_cutoff_hz
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "set_voice_cutoff_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_set_voice_cutoff_hz #-}
instance Method "set_voice_cutoff_hz" GodotAudioEffectChorus
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_set_voice_cutoff_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_get_voice_cutoff_hz
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "get_voice_cutoff_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_get_voice_cutoff_hz #-}
instance Method "get_voice_cutoff_hz" GodotAudioEffectChorus
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_get_voice_cutoff_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_set_voice_pan
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "set_voice_pan" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_set_voice_pan #-}
instance Method "set_voice_pan" GodotAudioEffectChorus
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_set_voice_pan
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_get_voice_pan
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "get_voice_pan" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_get_voice_pan #-}
instance Method "get_voice_pan" GodotAudioEffectChorus
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_get_voice_pan
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_set_wet
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "set_wet" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_set_wet #-}
instance Method "set_wet" GodotAudioEffectChorus (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_set_wet (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_get_wet
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "get_wet" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_get_wet #-}
instance Method "get_wet" GodotAudioEffectChorus (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_get_wet (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_set_dry
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "set_dry" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_set_dry #-}
instance Method "set_dry" GodotAudioEffectChorus (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_set_dry (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectChorus_get_dry
= unsafePerformIO $
withCString "AudioEffectChorus" $
\ clsNamePtr ->
withCString "get_dry" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectChorus_get_dry #-}
instance Method "get_dry" GodotAudioEffectChorus (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectChorus_get_dry (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioEffectDelay = GodotAudioEffectDelay GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectDelay where
type BaseClass GodotAudioEffectDelay = GodotAudioEffect
super = coerce
bindAudioEffectDelay_set_dry
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "set_dry" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_set_dry #-}
instance Method "set_dry" GodotAudioEffectDelay (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_set_dry (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_get_dry
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "get_dry" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_get_dry #-}
instance Method "get_dry" GodotAudioEffectDelay (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_get_dry (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_set_tap1_active
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "set_tap1_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_set_tap1_active #-}
instance Method "set_tap1_active" GodotAudioEffectDelay
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_set_tap1_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_is_tap1_active
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "is_tap1_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_is_tap1_active #-}
instance Method "is_tap1_active" GodotAudioEffectDelay (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_is_tap1_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_set_tap1_delay_ms
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "set_tap1_delay_ms" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_set_tap1_delay_ms #-}
instance Method "set_tap1_delay_ms" GodotAudioEffectDelay
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_set_tap1_delay_ms
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_get_tap1_delay_ms
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "get_tap1_delay_ms" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_get_tap1_delay_ms #-}
instance Method "get_tap1_delay_ms" GodotAudioEffectDelay
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_get_tap1_delay_ms
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_set_tap1_level_db
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "set_tap1_level_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_set_tap1_level_db #-}
instance Method "set_tap1_level_db" GodotAudioEffectDelay
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_set_tap1_level_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_get_tap1_level_db
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "get_tap1_level_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_get_tap1_level_db #-}
instance Method "get_tap1_level_db" GodotAudioEffectDelay
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_get_tap1_level_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_set_tap1_pan
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "set_tap1_pan" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_set_tap1_pan #-}
instance Method "set_tap1_pan" GodotAudioEffectDelay
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_set_tap1_pan
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_get_tap1_pan
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "get_tap1_pan" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_get_tap1_pan #-}
instance Method "get_tap1_pan" GodotAudioEffectDelay (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_get_tap1_pan
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_set_tap2_active
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "set_tap2_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_set_tap2_active #-}
instance Method "set_tap2_active" GodotAudioEffectDelay
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_set_tap2_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_is_tap2_active
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "is_tap2_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_is_tap2_active #-}
instance Method "is_tap2_active" GodotAudioEffectDelay (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_is_tap2_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_set_tap2_delay_ms
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "set_tap2_delay_ms" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_set_tap2_delay_ms #-}
instance Method "set_tap2_delay_ms" GodotAudioEffectDelay
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_set_tap2_delay_ms
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_get_tap2_delay_ms
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "get_tap2_delay_ms" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_get_tap2_delay_ms #-}
instance Method "get_tap2_delay_ms" GodotAudioEffectDelay
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_get_tap2_delay_ms
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_set_tap2_level_db
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "set_tap2_level_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_set_tap2_level_db #-}
instance Method "set_tap2_level_db" GodotAudioEffectDelay
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_set_tap2_level_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_get_tap2_level_db
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "get_tap2_level_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_get_tap2_level_db #-}
instance Method "get_tap2_level_db" GodotAudioEffectDelay
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_get_tap2_level_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_set_tap2_pan
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "set_tap2_pan" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_set_tap2_pan #-}
instance Method "set_tap2_pan" GodotAudioEffectDelay
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_set_tap2_pan
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_get_tap2_pan
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "get_tap2_pan" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_get_tap2_pan #-}
instance Method "get_tap2_pan" GodotAudioEffectDelay (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_get_tap2_pan
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_set_feedback_active
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "set_feedback_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_set_feedback_active #-}
instance Method "set_feedback_active" GodotAudioEffectDelay
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_set_feedback_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_is_feedback_active
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "is_feedback_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_is_feedback_active #-}
instance Method "is_feedback_active" GodotAudioEffectDelay
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_is_feedback_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_set_feedback_delay_ms
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "set_feedback_delay_ms" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_set_feedback_delay_ms #-}
instance Method "set_feedback_delay_ms" GodotAudioEffectDelay
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_set_feedback_delay_ms
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_get_feedback_delay_ms
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "get_feedback_delay_ms" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_get_feedback_delay_ms #-}
instance Method "get_feedback_delay_ms" GodotAudioEffectDelay
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_get_feedback_delay_ms
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_set_feedback_level_db
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "set_feedback_level_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_set_feedback_level_db #-}
instance Method "set_feedback_level_db" GodotAudioEffectDelay
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_set_feedback_level_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_get_feedback_level_db
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "get_feedback_level_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_get_feedback_level_db #-}
instance Method "get_feedback_level_db" GodotAudioEffectDelay
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_get_feedback_level_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_set_feedback_lowpass
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "set_feedback_lowpass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_set_feedback_lowpass #-}
instance Method "set_feedback_lowpass" GodotAudioEffectDelay
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_set_feedback_lowpass
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectDelay_get_feedback_lowpass
= unsafePerformIO $
withCString "AudioEffectDelay" $
\ clsNamePtr ->
withCString "get_feedback_lowpass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectDelay_get_feedback_lowpass #-}
instance Method "get_feedback_lowpass" GodotAudioEffectDelay
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectDelay_get_feedback_lowpass
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioEffectCompressor = GodotAudioEffectCompressor GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectCompressor where
type BaseClass GodotAudioEffectCompressor = GodotAudioEffect
super = coerce
bindAudioEffectCompressor_set_threshold
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "set_threshold" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_set_threshold #-}
instance Method "set_threshold" GodotAudioEffectCompressor
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_set_threshold
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectCompressor_get_threshold
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "get_threshold" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_get_threshold #-}
instance Method "get_threshold" GodotAudioEffectCompressor
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_get_threshold
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectCompressor_set_ratio
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "set_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_set_ratio #-}
instance Method "set_ratio" GodotAudioEffectCompressor
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_set_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectCompressor_get_ratio
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "get_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_get_ratio #-}
instance Method "get_ratio" GodotAudioEffectCompressor (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_get_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectCompressor_set_gain
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "set_gain" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_set_gain #-}
instance Method "set_gain" GodotAudioEffectCompressor
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_set_gain
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectCompressor_get_gain
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "get_gain" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_get_gain #-}
instance Method "get_gain" GodotAudioEffectCompressor (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_get_gain
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectCompressor_set_attack_us
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "set_attack_us" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_set_attack_us #-}
instance Method "set_attack_us" GodotAudioEffectCompressor
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_set_attack_us
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectCompressor_get_attack_us
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "get_attack_us" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_get_attack_us #-}
instance Method "get_attack_us" GodotAudioEffectCompressor
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_get_attack_us
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectCompressor_set_release_ms
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "set_release_ms" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_set_release_ms #-}
instance Method "set_release_ms" GodotAudioEffectCompressor
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_set_release_ms
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectCompressor_get_release_ms
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "get_release_ms" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_get_release_ms #-}
instance Method "get_release_ms" GodotAudioEffectCompressor
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_get_release_ms
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectCompressor_set_mix
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "set_mix" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_set_mix #-}
instance Method "set_mix" GodotAudioEffectCompressor
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_set_mix
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectCompressor_get_mix
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "get_mix" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_get_mix #-}
instance Method "get_mix" GodotAudioEffectCompressor (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_get_mix
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectCompressor_set_sidechain
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "set_sidechain" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_set_sidechain #-}
instance Method "set_sidechain" GodotAudioEffectCompressor
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_set_sidechain
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectCompressor_get_sidechain
= unsafePerformIO $
withCString "AudioEffectCompressor" $
\ clsNamePtr ->
withCString "get_sidechain" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectCompressor_get_sidechain #-}
instance Method "get_sidechain" GodotAudioEffectCompressor
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectCompressor_get_sidechain
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioEffectLimiter = GodotAudioEffectLimiter GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectLimiter where
type BaseClass GodotAudioEffectLimiter = GodotAudioEffect
super = coerce
bindAudioEffectLimiter_set_ceiling_db
= unsafePerformIO $
withCString "AudioEffectLimiter" $
\ clsNamePtr ->
withCString "set_ceiling_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectLimiter_set_ceiling_db #-}
instance Method "set_ceiling_db" GodotAudioEffectLimiter
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectLimiter_set_ceiling_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectLimiter_get_ceiling_db
= unsafePerformIO $
withCString "AudioEffectLimiter" $
\ clsNamePtr ->
withCString "get_ceiling_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectLimiter_get_ceiling_db #-}
instance Method "get_ceiling_db" GodotAudioEffectLimiter (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectLimiter_get_ceiling_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectLimiter_set_threshold_db
= unsafePerformIO $
withCString "AudioEffectLimiter" $
\ clsNamePtr ->
withCString "set_threshold_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectLimiter_set_threshold_db #-}
instance Method "set_threshold_db" GodotAudioEffectLimiter
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectLimiter_set_threshold_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectLimiter_get_threshold_db
= unsafePerformIO $
withCString "AudioEffectLimiter" $
\ clsNamePtr ->
withCString "get_threshold_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectLimiter_get_threshold_db #-}
instance Method "get_threshold_db" GodotAudioEffectLimiter
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectLimiter_get_threshold_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectLimiter_set_soft_clip_db
= unsafePerformIO $
withCString "AudioEffectLimiter" $
\ clsNamePtr ->
withCString "set_soft_clip_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectLimiter_set_soft_clip_db #-}
instance Method "set_soft_clip_db" GodotAudioEffectLimiter
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectLimiter_set_soft_clip_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectLimiter_get_soft_clip_db
= unsafePerformIO $
withCString "AudioEffectLimiter" $
\ clsNamePtr ->
withCString "get_soft_clip_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectLimiter_get_soft_clip_db #-}
instance Method "get_soft_clip_db" GodotAudioEffectLimiter
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectLimiter_get_soft_clip_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectLimiter_set_soft_clip_ratio
= unsafePerformIO $
withCString "AudioEffectLimiter" $
\ clsNamePtr ->
withCString "set_soft_clip_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectLimiter_set_soft_clip_ratio #-}
instance Method "set_soft_clip_ratio" GodotAudioEffectLimiter
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectLimiter_set_soft_clip_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectLimiter_get_soft_clip_ratio
= unsafePerformIO $
withCString "AudioEffectLimiter" $
\ clsNamePtr ->
withCString "get_soft_clip_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectLimiter_get_soft_clip_ratio #-}
instance Method "get_soft_clip_ratio" GodotAudioEffectLimiter
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectLimiter_get_soft_clip_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioEffectPitchShift = GodotAudioEffectPitchShift GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectPitchShift where
type BaseClass GodotAudioEffectPitchShift = GodotAudioEffect
super = coerce
bindAudioEffectPitchShift_set_pitch_scale
= unsafePerformIO $
withCString "AudioEffectPitchShift" $
\ clsNamePtr ->
withCString "set_pitch_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPitchShift_set_pitch_scale #-}
instance Method "set_pitch_scale" GodotAudioEffectPitchShift
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPitchShift_set_pitch_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectPitchShift_get_pitch_scale
= unsafePerformIO $
withCString "AudioEffectPitchShift" $
\ clsNamePtr ->
withCString "get_pitch_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPitchShift_get_pitch_scale #-}
instance Method "get_pitch_scale" GodotAudioEffectPitchShift
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPitchShift_get_pitch_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioEffectPhaser = GodotAudioEffectPhaser GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectPhaser where
type BaseClass GodotAudioEffectPhaser = GodotAudioEffect
super = coerce
bindAudioEffectPhaser_set_range_min_hz
= unsafePerformIO $
withCString "AudioEffectPhaser" $
\ clsNamePtr ->
withCString "set_range_min_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPhaser_set_range_min_hz #-}
instance Method "set_range_min_hz" GodotAudioEffectPhaser
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPhaser_set_range_min_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectPhaser_get_range_min_hz
= unsafePerformIO $
withCString "AudioEffectPhaser" $
\ clsNamePtr ->
withCString "get_range_min_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPhaser_get_range_min_hz #-}
instance Method "get_range_min_hz" GodotAudioEffectPhaser
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPhaser_get_range_min_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectPhaser_set_range_max_hz
= unsafePerformIO $
withCString "AudioEffectPhaser" $
\ clsNamePtr ->
withCString "set_range_max_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPhaser_set_range_max_hz #-}
instance Method "set_range_max_hz" GodotAudioEffectPhaser
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPhaser_set_range_max_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectPhaser_get_range_max_hz
= unsafePerformIO $
withCString "AudioEffectPhaser" $
\ clsNamePtr ->
withCString "get_range_max_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPhaser_get_range_max_hz #-}
instance Method "get_range_max_hz" GodotAudioEffectPhaser
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPhaser_get_range_max_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectPhaser_set_rate_hz
= unsafePerformIO $
withCString "AudioEffectPhaser" $
\ clsNamePtr ->
withCString "set_rate_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPhaser_set_rate_hz #-}
instance Method "set_rate_hz" GodotAudioEffectPhaser
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPhaser_set_rate_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectPhaser_get_rate_hz
= unsafePerformIO $
withCString "AudioEffectPhaser" $
\ clsNamePtr ->
withCString "get_rate_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPhaser_get_rate_hz #-}
instance Method "get_rate_hz" GodotAudioEffectPhaser (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPhaser_get_rate_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectPhaser_set_feedback
= unsafePerformIO $
withCString "AudioEffectPhaser" $
\ clsNamePtr ->
withCString "set_feedback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPhaser_set_feedback #-}
instance Method "set_feedback" GodotAudioEffectPhaser
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPhaser_set_feedback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectPhaser_get_feedback
= unsafePerformIO $
withCString "AudioEffectPhaser" $
\ clsNamePtr ->
withCString "get_feedback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPhaser_get_feedback #-}
instance Method "get_feedback" GodotAudioEffectPhaser (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPhaser_get_feedback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectPhaser_set_depth
= unsafePerformIO $
withCString "AudioEffectPhaser" $
\ clsNamePtr ->
withCString "set_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPhaser_set_depth #-}
instance Method "set_depth" GodotAudioEffectPhaser (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPhaser_set_depth (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectPhaser_get_depth
= unsafePerformIO $
withCString "AudioEffectPhaser" $
\ clsNamePtr ->
withCString "get_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectPhaser_get_depth #-}
instance Method "get_depth" GodotAudioEffectPhaser (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectPhaser_get_depth (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioEffectRecord = GodotAudioEffectRecord GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioEffectRecord where
type BaseClass GodotAudioEffectRecord = GodotAudioEffect
super = coerce
bindAudioEffectRecord_set_recording_active
= unsafePerformIO $
withCString "AudioEffectRecord" $
\ clsNamePtr ->
withCString "set_recording_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectRecord_set_recording_active #-}
instance Method "set_recording_active" GodotAudioEffectRecord
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectRecord_set_recording_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectRecord_is_recording_active
= unsafePerformIO $
withCString "AudioEffectRecord" $
\ clsNamePtr ->
withCString "is_recording_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectRecord_is_recording_active #-}
instance Method "is_recording_active" GodotAudioEffectRecord
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectRecord_is_recording_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectRecord_set_format
= unsafePerformIO $
withCString "AudioEffectRecord" $
\ clsNamePtr ->
withCString "set_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectRecord_set_format #-}
instance Method "set_format" GodotAudioEffectRecord (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectRecord_set_format
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectRecord_get_format
= unsafePerformIO $
withCString "AudioEffectRecord" $
\ clsNamePtr ->
withCString "get_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectRecord_get_format #-}
instance Method "get_format" GodotAudioEffectRecord (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectRecord_get_format
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioEffectRecord_get_recording
= unsafePerformIO $
withCString "AudioEffectRecord" $
\ clsNamePtr ->
withCString "get_recording" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioEffectRecord_get_recording #-}
instance Method "get_recording" GodotAudioEffectRecord
(IO GodotAudioStreamSample)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioEffectRecord_get_recording
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysics2DDirectBodyState = GodotPhysics2DDirectBodyState GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysics2DDirectBodyState where
type BaseClass GodotPhysics2DDirectBodyState = GodotObject
super = coerce
bindPhysics2DDirectBodyState_get_total_gravity
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_total_gravity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_total_gravity #-}
instance Method "get_total_gravity" GodotPhysics2DDirectBodyState
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_total_gravity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_total_linear_damp
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_total_linear_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_total_linear_damp #-}
instance Method "get_total_linear_damp"
GodotPhysics2DDirectBodyState
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_total_linear_damp
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_total_angular_damp
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_total_angular_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_total_angular_damp
#-}
instance Method "get_total_angular_damp"
GodotPhysics2DDirectBodyState
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_total_angular_damp
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_inverse_mass
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_inverse_mass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_inverse_mass #-}
instance Method "get_inverse_mass" GodotPhysics2DDirectBodyState
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_inverse_mass
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_inverse_inertia
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_inverse_inertia" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_inverse_inertia #-}
instance Method "get_inverse_inertia" GodotPhysics2DDirectBodyState
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_inverse_inertia
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_set_linear_velocity
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "set_linear_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_set_linear_velocity #-}
instance Method "set_linear_velocity" GodotPhysics2DDirectBodyState
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_set_linear_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_linear_velocity
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_linear_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_linear_velocity #-}
instance Method "get_linear_velocity" GodotPhysics2DDirectBodyState
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_linear_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_set_angular_velocity
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "set_angular_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_set_angular_velocity #-}
instance Method "set_angular_velocity"
GodotPhysics2DDirectBodyState
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_set_angular_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_angular_velocity
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_angular_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_angular_velocity #-}
instance Method "get_angular_velocity"
GodotPhysics2DDirectBodyState
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_angular_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_set_transform
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_set_transform #-}
instance Method "set_transform" GodotPhysics2DDirectBodyState
(GodotTransform2d -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DDirectBodyState_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_transform
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_transform #-}
instance Method "get_transform" GodotPhysics2DDirectBodyState
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DDirectBodyState_get_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_add_central_force
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "add_central_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_add_central_force #-}
instance Method "add_central_force" GodotPhysics2DDirectBodyState
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_add_central_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_add_force
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "add_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_add_force #-}
instance Method "add_force" GodotPhysics2DDirectBodyState
(GodotVector2 -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DDirectBodyState_add_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_add_torque
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "add_torque" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_add_torque #-}
instance Method "add_torque" GodotPhysics2DDirectBodyState
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DDirectBodyState_add_torque
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_apply_central_impulse
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "apply_central_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_apply_central_impulse #-}
instance Method "apply_central_impulse"
GodotPhysics2DDirectBodyState
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_apply_central_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_apply_torque_impulse
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "apply_torque_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_apply_torque_impulse #-}
instance Method "apply_torque_impulse"
GodotPhysics2DDirectBodyState
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_apply_torque_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_apply_impulse
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "apply_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_apply_impulse #-}
instance Method "apply_impulse" GodotPhysics2DDirectBodyState
(GodotVector2 -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DDirectBodyState_apply_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_set_sleep_state
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "set_sleep_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_set_sleep_state #-}
instance Method "set_sleep_state" GodotPhysics2DDirectBodyState
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DDirectBodyState_set_sleep_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_is_sleeping
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "is_sleeping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_is_sleeping #-}
instance Method "is_sleeping" GodotPhysics2DDirectBodyState
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DDirectBodyState_is_sleeping
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_contact_count
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_contact_count #-}
instance Method "get_contact_count" GodotPhysics2DDirectBodyState
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_contact_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_contact_local_position
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_local_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_contact_local_position
#-}
instance Method "get_contact_local_position"
GodotPhysics2DDirectBodyState
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_contact_local_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_contact_local_normal
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_local_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_contact_local_normal
#-}
instance Method "get_contact_local_normal"
GodotPhysics2DDirectBodyState
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_contact_local_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_contact_local_shape
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_local_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_contact_local_shape
#-}
instance Method "get_contact_local_shape"
GodotPhysics2DDirectBodyState
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_contact_local_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_contact_collider
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_collider" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_contact_collider #-}
instance Method "get_contact_collider"
GodotPhysics2DDirectBodyState
(Int -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_contact_collider
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_contact_collider_position
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_collider_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_contact_collider_position
#-}
instance Method "get_contact_collider_position"
GodotPhysics2DDirectBodyState
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_contact_collider_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_contact_collider_id
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_collider_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_contact_collider_id
#-}
instance Method "get_contact_collider_id"
GodotPhysics2DDirectBodyState
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_contact_collider_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_contact_collider_object
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_collider_object" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_contact_collider_object
#-}
instance Method "get_contact_collider_object"
GodotPhysics2DDirectBodyState
(Int -> IO GodotObject)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_contact_collider_object
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_contact_collider_shape
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_collider_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_contact_collider_shape
#-}
instance Method "get_contact_collider_shape"
GodotPhysics2DDirectBodyState
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_contact_collider_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_contact_collider_shape_metadata
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_collider_shape_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_contact_collider_shape_metadata
#-}
instance Method "get_contact_collider_shape_metadata"
GodotPhysics2DDirectBodyState
(Int -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_contact_collider_shape_metadata
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_contact_collider_velocity_at_position
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_collider_velocity_at_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_contact_collider_velocity_at_position
#-}
instance Method "get_contact_collider_velocity_at_position"
GodotPhysics2DDirectBodyState
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_get_contact_collider_velocity_at_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_step
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_step" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_step #-}
instance Method "get_step" GodotPhysics2DDirectBodyState (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DDirectBodyState_get_step
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_integrate_forces
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "integrate_forces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_integrate_forces #-}
instance Method "integrate_forces" GodotPhysics2DDirectBodyState
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectBodyState_integrate_forces
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectBodyState_get_space_state
= unsafePerformIO $
withCString "Physics2DDirectBodyState" $
\ clsNamePtr ->
withCString "get_space_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectBodyState_get_space_state #-}
instance Method "get_space_state" GodotPhysics2DDirectBodyState
(IO GodotPhysics2DDirectSpaceState)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DDirectBodyState_get_space_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysics2DDirectSpaceState = GodotPhysics2DDirectSpaceState GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysics2DDirectSpaceState where
type BaseClass GodotPhysics2DDirectSpaceState = GodotObject
super = coerce
bindPhysics2DDirectSpaceState_intersect_point
= unsafePerformIO $
withCString "Physics2DDirectSpaceState" $
\ clsNamePtr ->
withCString "intersect_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectSpaceState_intersect_point #-}
instance Method "intersect_point" GodotPhysics2DDirectSpaceState
(GodotVector2 ->
Int -> GodotArray -> Int -> Bool -> Bool -> IO GodotArray)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectSpaceState_intersect_point
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectSpaceState_intersect_ray
= unsafePerformIO $
withCString "Physics2DDirectSpaceState" $
\ clsNamePtr ->
withCString "intersect_ray" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectSpaceState_intersect_ray #-}
instance Method "intersect_ray" GodotPhysics2DDirectSpaceState
(GodotVector2 ->
GodotVector2 ->
GodotArray -> Int -> Bool -> Bool -> IO GodotDictionary)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DDirectSpaceState_intersect_ray
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectSpaceState_intersect_shape
= unsafePerformIO $
withCString "Physics2DDirectSpaceState" $
\ clsNamePtr ->
withCString "intersect_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectSpaceState_intersect_shape #-}
instance Method "intersect_shape" GodotPhysics2DDirectSpaceState
(GodotPhysics2DShapeQueryParameters -> Int -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DDirectSpaceState_intersect_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectSpaceState_cast_motion
= unsafePerformIO $
withCString "Physics2DDirectSpaceState" $
\ clsNamePtr ->
withCString "cast_motion" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectSpaceState_cast_motion #-}
instance Method "cast_motion" GodotPhysics2DDirectSpaceState
(GodotPhysics2DShapeQueryParameters -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DDirectSpaceState_cast_motion
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectSpaceState_collide_shape
= unsafePerformIO $
withCString "Physics2DDirectSpaceState" $
\ clsNamePtr ->
withCString "collide_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectSpaceState_collide_shape #-}
instance Method "collide_shape" GodotPhysics2DDirectSpaceState
(GodotPhysics2DShapeQueryParameters -> Int -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DDirectSpaceState_collide_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DDirectSpaceState_get_rest_info
= unsafePerformIO $
withCString "Physics2DDirectSpaceState" $
\ clsNamePtr ->
withCString "get_rest_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DDirectSpaceState_get_rest_info #-}
instance Method "get_rest_info" GodotPhysics2DDirectSpaceState
(GodotPhysics2DShapeQueryParameters -> IO GodotDictionary)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DDirectSpaceState_get_rest_info
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysics2DShapeQueryResult = GodotPhysics2DShapeQueryResult GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysics2DShapeQueryResult where
type BaseClass GodotPhysics2DShapeQueryResult = GodotReference
super = coerce
bindPhysics2DShapeQueryResult_get_result_count
= unsafePerformIO $
withCString "Physics2DShapeQueryResult" $
\ clsNamePtr ->
withCString "get_result_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryResult_get_result_count #-}
instance Method "get_result_count" GodotPhysics2DShapeQueryResult
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryResult_get_result_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryResult_get_result_rid
= unsafePerformIO $
withCString "Physics2DShapeQueryResult" $
\ clsNamePtr ->
withCString "get_result_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryResult_get_result_rid #-}
instance Method "get_result_rid" GodotPhysics2DShapeQueryResult
(Int -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DShapeQueryResult_get_result_rid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryResult_get_result_object_id
= unsafePerformIO $
withCString "Physics2DShapeQueryResult" $
\ clsNamePtr ->
withCString "get_result_object_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryResult_get_result_object_id #-}
instance Method "get_result_object_id"
GodotPhysics2DShapeQueryResult
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryResult_get_result_object_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryResult_get_result_object
= unsafePerformIO $
withCString "Physics2DShapeQueryResult" $
\ clsNamePtr ->
withCString "get_result_object" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryResult_get_result_object #-}
instance Method "get_result_object" GodotPhysics2DShapeQueryResult
(Int -> IO GodotObject)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryResult_get_result_object
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryResult_get_result_object_shape
= unsafePerformIO $
withCString "Physics2DShapeQueryResult" $
\ clsNamePtr ->
withCString "get_result_object_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryResult_get_result_object_shape
#-}
instance Method "get_result_object_shape"
GodotPhysics2DShapeQueryResult
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryResult_get_result_object_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysics2DTestMotionResult = GodotPhysics2DTestMotionResult GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysics2DTestMotionResult where
type BaseClass GodotPhysics2DTestMotionResult = GodotReference
super = coerce
bindPhysics2DTestMotionResult_get_motion
= unsafePerformIO $
withCString "Physics2DTestMotionResult" $
\ clsNamePtr ->
withCString "get_motion" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DTestMotionResult_get_motion #-}
instance Method "get_motion" GodotPhysics2DTestMotionResult
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DTestMotionResult_get_motion
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DTestMotionResult_get_motion_remainder
= unsafePerformIO $
withCString "Physics2DTestMotionResult" $
\ clsNamePtr ->
withCString "get_motion_remainder" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DTestMotionResult_get_motion_remainder #-}
instance Method "get_motion_remainder"
GodotPhysics2DTestMotionResult
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DTestMotionResult_get_motion_remainder
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DTestMotionResult_get_collision_point
= unsafePerformIO $
withCString "Physics2DTestMotionResult" $
\ clsNamePtr ->
withCString "get_collision_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DTestMotionResult_get_collision_point #-}
instance Method "get_collision_point"
GodotPhysics2DTestMotionResult
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DTestMotionResult_get_collision_point
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DTestMotionResult_get_collision_normal
= unsafePerformIO $
withCString "Physics2DTestMotionResult" $
\ clsNamePtr ->
withCString "get_collision_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DTestMotionResult_get_collision_normal #-}
instance Method "get_collision_normal"
GodotPhysics2DTestMotionResult
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DTestMotionResult_get_collision_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DTestMotionResult_get_collider_velocity
= unsafePerformIO $
withCString "Physics2DTestMotionResult" $
\ clsNamePtr ->
withCString "get_collider_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DTestMotionResult_get_collider_velocity
#-}
instance Method "get_collider_velocity"
GodotPhysics2DTestMotionResult
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DTestMotionResult_get_collider_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DTestMotionResult_get_collider_id
= unsafePerformIO $
withCString "Physics2DTestMotionResult" $
\ clsNamePtr ->
withCString "get_collider_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DTestMotionResult_get_collider_id #-}
instance Method "get_collider_id" GodotPhysics2DTestMotionResult
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DTestMotionResult_get_collider_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DTestMotionResult_get_collider_rid
= unsafePerformIO $
withCString "Physics2DTestMotionResult" $
\ clsNamePtr ->
withCString "get_collider_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DTestMotionResult_get_collider_rid #-}
instance Method "get_collider_rid" GodotPhysics2DTestMotionResult
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DTestMotionResult_get_collider_rid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DTestMotionResult_get_collider
= unsafePerformIO $
withCString "Physics2DTestMotionResult" $
\ clsNamePtr ->
withCString "get_collider" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DTestMotionResult_get_collider #-}
instance Method "get_collider" GodotPhysics2DTestMotionResult
(IO GodotObject)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DTestMotionResult_get_collider
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DTestMotionResult_get_collider_shape
= unsafePerformIO $
withCString "Physics2DTestMotionResult" $
\ clsNamePtr ->
withCString "get_collider_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DTestMotionResult_get_collider_shape #-}
instance Method "get_collider_shape" GodotPhysics2DTestMotionResult
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DTestMotionResult_get_collider_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysics2DShapeQueryParameters = GodotPhysics2DShapeQueryParameters GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysics2DShapeQueryParameters where
type BaseClass GodotPhysics2DShapeQueryParameters = GodotReference
super = coerce
bindPhysics2DShapeQueryParameters_set_shape
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_set_shape #-}
instance Method "set_shape" GodotPhysics2DShapeQueryParameters
(GodotResource -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DShapeQueryParameters_set_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_set_shape_rid
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_shape_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_set_shape_rid #-}
instance Method "set_shape_rid" GodotPhysics2DShapeQueryParameters
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryParameters_set_shape_rid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_get_shape_rid
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "get_shape_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_get_shape_rid #-}
instance Method "get_shape_rid" GodotPhysics2DShapeQueryParameters
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryParameters_get_shape_rid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_set_transform
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_set_transform #-}
instance Method "set_transform" GodotPhysics2DShapeQueryParameters
(GodotTransform2d -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryParameters_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_get_transform
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_get_transform #-}
instance Method "get_transform" GodotPhysics2DShapeQueryParameters
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryParameters_get_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_set_motion
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_motion" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_set_motion #-}
instance Method "set_motion" GodotPhysics2DShapeQueryParameters
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DShapeQueryParameters_set_motion
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_get_motion
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "get_motion" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_get_motion #-}
instance Method "get_motion" GodotPhysics2DShapeQueryParameters
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DShapeQueryParameters_get_motion
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_set_margin
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_set_margin #-}
instance Method "set_margin" GodotPhysics2DShapeQueryParameters
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DShapeQueryParameters_set_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_get_margin
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "get_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_get_margin #-}
instance Method "get_margin" GodotPhysics2DShapeQueryParameters
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysics2DShapeQueryParameters_get_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_set_collision_layer
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_set_collision_layer
#-}
instance Method "set_collision_layer"
GodotPhysics2DShapeQueryParameters
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryParameters_set_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_get_collision_layer
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "get_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_get_collision_layer
#-}
instance Method "get_collision_layer"
GodotPhysics2DShapeQueryParameters
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryParameters_get_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_set_exclude
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_exclude" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_set_exclude #-}
instance Method "set_exclude" GodotPhysics2DShapeQueryParameters
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryParameters_set_exclude
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_get_exclude
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "get_exclude" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_get_exclude #-}
instance Method "get_exclude" GodotPhysics2DShapeQueryParameters
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryParameters_get_exclude
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_set_collide_with_bodies
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_collide_with_bodies" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_set_collide_with_bodies
#-}
instance Method "set_collide_with_bodies"
GodotPhysics2DShapeQueryParameters
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryParameters_set_collide_with_bodies
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_is_collide_with_bodies_enabled
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "is_collide_with_bodies_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_is_collide_with_bodies_enabled
#-}
instance Method "is_collide_with_bodies_enabled"
GodotPhysics2DShapeQueryParameters
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryParameters_is_collide_with_bodies_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_set_collide_with_areas
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_collide_with_areas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_set_collide_with_areas
#-}
instance Method "set_collide_with_areas"
GodotPhysics2DShapeQueryParameters
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryParameters_set_collide_with_areas
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysics2DShapeQueryParameters_is_collide_with_areas_enabled
= unsafePerformIO $
withCString "Physics2DShapeQueryParameters" $
\ clsNamePtr ->
withCString "is_collide_with_areas_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysics2DShapeQueryParameters_is_collide_with_areas_enabled
#-}
instance Method "is_collide_with_areas_enabled"
GodotPhysics2DShapeQueryParameters
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysics2DShapeQueryParameters_is_collide_with_areas_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysicsShapeQueryParameters = GodotPhysicsShapeQueryParameters GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysicsShapeQueryParameters where
type BaseClass GodotPhysicsShapeQueryParameters = GodotReference
super = coerce
bindPhysicsShapeQueryParameters_set_shape
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_set_shape #-}
instance Method "set_shape" GodotPhysicsShapeQueryParameters
(GodotResource -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsShapeQueryParameters_set_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_set_shape_rid
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_shape_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_set_shape_rid #-}
instance Method "set_shape_rid" GodotPhysicsShapeQueryParameters
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsShapeQueryParameters_set_shape_rid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_get_shape_rid
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "get_shape_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_get_shape_rid #-}
instance Method "get_shape_rid" GodotPhysicsShapeQueryParameters
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsShapeQueryParameters_get_shape_rid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_set_transform
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_set_transform #-}
instance Method "set_transform" GodotPhysicsShapeQueryParameters
(GodotTransform -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsShapeQueryParameters_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_get_transform
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_get_transform #-}
instance Method "get_transform" GodotPhysicsShapeQueryParameters
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsShapeQueryParameters_get_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_set_margin
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_set_margin #-}
instance Method "set_margin" GodotPhysicsShapeQueryParameters
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsShapeQueryParameters_set_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_get_margin
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "get_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_get_margin #-}
instance Method "get_margin" GodotPhysicsShapeQueryParameters
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsShapeQueryParameters_get_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_set_collision_mask
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_set_collision_mask #-}
instance Method "set_collision_mask"
GodotPhysicsShapeQueryParameters
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsShapeQueryParameters_set_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_get_collision_mask
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_get_collision_mask #-}
instance Method "get_collision_mask"
GodotPhysicsShapeQueryParameters
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsShapeQueryParameters_get_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_set_exclude
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_exclude" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_set_exclude #-}
instance Method "set_exclude" GodotPhysicsShapeQueryParameters
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsShapeQueryParameters_set_exclude
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_get_exclude
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "get_exclude" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_get_exclude #-}
instance Method "get_exclude" GodotPhysicsShapeQueryParameters
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsShapeQueryParameters_get_exclude
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_set_collide_with_bodies
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_collide_with_bodies" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_set_collide_with_bodies
#-}
instance Method "set_collide_with_bodies"
GodotPhysicsShapeQueryParameters
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsShapeQueryParameters_set_collide_with_bodies
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_is_collide_with_bodies_enabled
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "is_collide_with_bodies_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_is_collide_with_bodies_enabled
#-}
instance Method "is_collide_with_bodies_enabled"
GodotPhysicsShapeQueryParameters
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsShapeQueryParameters_is_collide_with_bodies_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_set_collide_with_areas
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "set_collide_with_areas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_set_collide_with_areas
#-}
instance Method "set_collide_with_areas"
GodotPhysicsShapeQueryParameters
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsShapeQueryParameters_set_collide_with_areas
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryParameters_is_collide_with_areas_enabled
= unsafePerformIO $
withCString "PhysicsShapeQueryParameters" $
\ clsNamePtr ->
withCString "is_collide_with_areas_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryParameters_is_collide_with_areas_enabled
#-}
instance Method "is_collide_with_areas_enabled"
GodotPhysicsShapeQueryParameters
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsShapeQueryParameters_is_collide_with_areas_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysicsDirectBodyState = GodotPhysicsDirectBodyState GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysicsDirectBodyState where
type BaseClass GodotPhysicsDirectBodyState = GodotObject
super = coerce
bindPhysicsDirectBodyState_get_total_gravity
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_total_gravity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_total_gravity #-}
instance Method "get_total_gravity" GodotPhysicsDirectBodyState
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_get_total_gravity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_total_linear_damp
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_total_linear_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_total_linear_damp #-}
instance Method "get_total_linear_damp" GodotPhysicsDirectBodyState
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_total_linear_damp
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_total_angular_damp
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_total_angular_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_total_angular_damp #-}
instance Method "get_total_angular_damp"
GodotPhysicsDirectBodyState
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_total_angular_damp
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_center_of_mass
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_center_of_mass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_center_of_mass #-}
instance Method "get_center_of_mass" GodotPhysicsDirectBodyState
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_center_of_mass
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_principal_inertia_axes
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_principal_inertia_axes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_principal_inertia_axes
#-}
instance Method "get_principal_inertia_axes"
GodotPhysicsDirectBodyState
(IO GodotBasis)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_principal_inertia_axes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_inverse_mass
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_inverse_mass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_inverse_mass #-}
instance Method "get_inverse_mass" GodotPhysicsDirectBodyState
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_get_inverse_mass
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_inverse_inertia
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_inverse_inertia" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_inverse_inertia #-}
instance Method "get_inverse_inertia" GodotPhysicsDirectBodyState
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_inverse_inertia
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_set_linear_velocity
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "set_linear_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_set_linear_velocity #-}
instance Method "set_linear_velocity" GodotPhysicsDirectBodyState
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_set_linear_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_linear_velocity
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_linear_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_linear_velocity #-}
instance Method "get_linear_velocity" GodotPhysicsDirectBodyState
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_linear_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_set_angular_velocity
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "set_angular_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_set_angular_velocity #-}
instance Method "set_angular_velocity" GodotPhysicsDirectBodyState
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_set_angular_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_angular_velocity
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_angular_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_angular_velocity #-}
instance Method "get_angular_velocity" GodotPhysicsDirectBodyState
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_angular_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_set_transform
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_set_transform #-}
instance Method "set_transform" GodotPhysicsDirectBodyState
(GodotTransform -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_transform
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_transform #-}
instance Method "get_transform" GodotPhysicsDirectBodyState
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_get_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_add_central_force
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "add_central_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_add_central_force #-}
instance Method "add_central_force" GodotPhysicsDirectBodyState
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_add_central_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_add_force
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "add_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_add_force #-}
instance Method "add_force" GodotPhysicsDirectBodyState
(GodotVector3 -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_add_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_add_torque
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "add_torque" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_add_torque #-}
instance Method "add_torque" GodotPhysicsDirectBodyState
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_add_torque
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_apply_central_impulse
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "apply_central_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_apply_central_impulse #-}
instance Method "apply_central_impulse" GodotPhysicsDirectBodyState
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_apply_central_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_apply_impulse
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "apply_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_apply_impulse #-}
instance Method "apply_impulse" GodotPhysicsDirectBodyState
(GodotVector3 -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_apply_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_apply_torque_impulse
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "apply_torque_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_apply_torque_impulse #-}
instance Method "apply_torque_impulse" GodotPhysicsDirectBodyState
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_apply_torque_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_set_sleep_state
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "set_sleep_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_set_sleep_state #-}
instance Method "set_sleep_state" GodotPhysicsDirectBodyState
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_set_sleep_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_is_sleeping
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "is_sleeping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_is_sleeping #-}
instance Method "is_sleeping" GodotPhysicsDirectBodyState (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_is_sleeping
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_contact_count
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_contact_count #-}
instance Method "get_contact_count" GodotPhysicsDirectBodyState
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_get_contact_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_contact_local_position
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_local_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_contact_local_position
#-}
instance Method "get_contact_local_position"
GodotPhysicsDirectBodyState
(Int -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_contact_local_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_contact_local_normal
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_local_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_contact_local_normal
#-}
instance Method "get_contact_local_normal"
GodotPhysicsDirectBodyState
(Int -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_contact_local_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_contact_impulse
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_contact_impulse #-}
instance Method "get_contact_impulse" GodotPhysicsDirectBodyState
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_contact_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_contact_local_shape
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_local_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_contact_local_shape #-}
instance Method "get_contact_local_shape"
GodotPhysicsDirectBodyState
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_contact_local_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_contact_collider
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_collider" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_contact_collider #-}
instance Method "get_contact_collider" GodotPhysicsDirectBodyState
(Int -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_contact_collider
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_contact_collider_position
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_collider_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_contact_collider_position
#-}
instance Method "get_contact_collider_position"
GodotPhysicsDirectBodyState
(Int -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_contact_collider_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_contact_collider_id
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_collider_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_contact_collider_id #-}
instance Method "get_contact_collider_id"
GodotPhysicsDirectBodyState
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_contact_collider_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_contact_collider_object
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_collider_object" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_contact_collider_object
#-}
instance Method "get_contact_collider_object"
GodotPhysicsDirectBodyState
(Int -> IO GodotObject)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_contact_collider_object
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_contact_collider_shape
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_collider_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_contact_collider_shape
#-}
instance Method "get_contact_collider_shape"
GodotPhysicsDirectBodyState
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_contact_collider_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_contact_collider_velocity_at_position
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_contact_collider_velocity_at_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_contact_collider_velocity_at_position
#-}
instance Method "get_contact_collider_velocity_at_position"
GodotPhysicsDirectBodyState
(Int -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsDirectBodyState_get_contact_collider_velocity_at_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_step
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_step" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_step #-}
instance Method "get_step" GodotPhysicsDirectBodyState (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_get_step
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_integrate_forces
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "integrate_forces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_integrate_forces #-}
instance Method "integrate_forces" GodotPhysicsDirectBodyState
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_integrate_forces
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectBodyState_get_space_state
= unsafePerformIO $
withCString "PhysicsDirectBodyState" $
\ clsNamePtr ->
withCString "get_space_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectBodyState_get_space_state #-}
instance Method "get_space_state" GodotPhysicsDirectBodyState
(IO GodotPhysicsDirectSpaceState)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectBodyState_get_space_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysicsDirectSpaceState = GodotPhysicsDirectSpaceState GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysicsDirectSpaceState where
type BaseClass GodotPhysicsDirectSpaceState = GodotObject
super = coerce
bindPhysicsDirectSpaceState_intersect_ray
= unsafePerformIO $
withCString "PhysicsDirectSpaceState" $
\ clsNamePtr ->
withCString "intersect_ray" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectSpaceState_intersect_ray #-}
instance Method "intersect_ray" GodotPhysicsDirectSpaceState
(GodotVector3 ->
GodotVector3 ->
GodotArray -> Int -> Bool -> Bool -> IO GodotDictionary)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectSpaceState_intersect_ray
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectSpaceState_intersect_shape
= unsafePerformIO $
withCString "PhysicsDirectSpaceState" $
\ clsNamePtr ->
withCString "intersect_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectSpaceState_intersect_shape #-}
instance Method "intersect_shape" GodotPhysicsDirectSpaceState
(GodotPhysicsShapeQueryParameters -> Int -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectSpaceState_intersect_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectSpaceState_cast_motion
= unsafePerformIO $
withCString "PhysicsDirectSpaceState" $
\ clsNamePtr ->
withCString "cast_motion" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectSpaceState_cast_motion #-}
instance Method "cast_motion" GodotPhysicsDirectSpaceState
(GodotPhysicsShapeQueryParameters -> GodotVector3 -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectSpaceState_cast_motion
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectSpaceState_collide_shape
= unsafePerformIO $
withCString "PhysicsDirectSpaceState" $
\ clsNamePtr ->
withCString "collide_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectSpaceState_collide_shape #-}
instance Method "collide_shape" GodotPhysicsDirectSpaceState
(GodotPhysicsShapeQueryParameters -> Int -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectSpaceState_collide_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsDirectSpaceState_get_rest_info
= unsafePerformIO $
withCString "PhysicsDirectSpaceState" $
\ clsNamePtr ->
withCString "get_rest_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsDirectSpaceState_get_rest_info #-}
instance Method "get_rest_info" GodotPhysicsDirectSpaceState
(GodotPhysicsShapeQueryParameters -> IO GodotDictionary)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsDirectSpaceState_get_rest_info
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysicsShapeQueryResult = GodotPhysicsShapeQueryResult GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysicsShapeQueryResult where
type BaseClass GodotPhysicsShapeQueryResult = GodotReference
super = coerce
bindPhysicsShapeQueryResult_get_result_count
= unsafePerformIO $
withCString "PhysicsShapeQueryResult" $
\ clsNamePtr ->
withCString "get_result_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryResult_get_result_count #-}
instance Method "get_result_count" GodotPhysicsShapeQueryResult
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsShapeQueryResult_get_result_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryResult_get_result_rid
= unsafePerformIO $
withCString "PhysicsShapeQueryResult" $
\ clsNamePtr ->
withCString "get_result_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryResult_get_result_rid #-}
instance Method "get_result_rid" GodotPhysicsShapeQueryResult
(Int -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsShapeQueryResult_get_result_rid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryResult_get_result_object_id
= unsafePerformIO $
withCString "PhysicsShapeQueryResult" $
\ clsNamePtr ->
withCString "get_result_object_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryResult_get_result_object_id #-}
instance Method "get_result_object_id" GodotPhysicsShapeQueryResult
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsShapeQueryResult_get_result_object_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryResult_get_result_object
= unsafePerformIO $
withCString "PhysicsShapeQueryResult" $
\ clsNamePtr ->
withCString "get_result_object" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryResult_get_result_object #-}
instance Method "get_result_object" GodotPhysicsShapeQueryResult
(Int -> IO GodotObject)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsShapeQueryResult_get_result_object
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsShapeQueryResult_get_result_object_shape
= unsafePerformIO $
withCString "PhysicsShapeQueryResult" $
\ clsNamePtr ->
withCString "get_result_object_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsShapeQueryResult_get_result_object_shape
#-}
instance Method "get_result_object_shape"
GodotPhysicsShapeQueryResult
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsShapeQueryResult_get_result_object_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotNode = GodotNode GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotNode where
type BaseClass GodotNode = GodotObject
super = coerce
bindNode__process
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "_process" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode__process #-}
instance Method "_process" GodotNode (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode__process (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode__physics_process
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "_physics_process" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode__physics_process #-}
instance Method "_physics_process" GodotNode (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode__physics_process (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode__enter_tree
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "_enter_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode__enter_tree #-}
instance Method "_enter_tree" GodotNode (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode__enter_tree (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode__exit_tree
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "_exit_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode__exit_tree #-}
instance Method "_exit_tree" GodotNode (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode__exit_tree (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode__ready
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "_ready" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode__ready #-}
instance Method "_ready" GodotNode (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode__ready (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode__input
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode__input #-}
instance Method "_input" GodotNode (GodotInputEvent -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode__input (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode__unhandled_input
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "_unhandled_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode__unhandled_input #-}
instance Method "_unhandled_input" GodotNode
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode__unhandled_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode__unhandled_key_input
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "_unhandled_key_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode__unhandled_key_input #-}
instance Method "_unhandled_key_input" GodotNode
(GodotInputEventKey -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode__unhandled_key_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode__get_configuration_warning
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "_get_configuration_warning" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode__get_configuration_warning #-}
instance Method "_get_configuration_warning" GodotNode
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode__get_configuration_warning
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_add_child_below_node
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "add_child_below_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_add_child_below_node #-}
instance Method "add_child_below_node" GodotNode
(GodotObject -> GodotObject -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_add_child_below_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_name
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_name #-}
instance Method "set_name" GodotNode (GodotString -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_name (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_name
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_name #-}
instance Method "get_name" GodotNode (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_name (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_add_child
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "add_child" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_add_child #-}
instance Method "add_child" GodotNode
(GodotObject -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_add_child (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_remove_child
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "remove_child" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_remove_child #-}
instance Method "remove_child" GodotNode (GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_remove_child (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_child_count
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_child_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_child_count #-}
instance Method "get_child_count" GodotNode (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_child_count (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_children
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_children" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_children #-}
instance Method "get_children" GodotNode (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_children (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_child
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_child" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_child #-}
instance Method "get_child" GodotNode (Int -> IO GodotNode) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_child (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_has_node
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "has_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_has_node #-}
instance Method "has_node" GodotNode (GodotNodePath -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_has_node (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_node
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_node #-}
instance Method "get_node" GodotNode
(GodotNodePath -> IO GodotNode)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_node (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_parent
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_parent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_parent #-}
instance Method "get_parent" GodotNode (IO GodotNode) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_parent (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_find_node
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "find_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_find_node #-}
instance Method "find_node" GodotNode
(GodotString -> Bool -> Bool -> IO GodotNode)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_find_node (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_find_parent
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "find_parent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_find_parent #-}
instance Method "find_parent" GodotNode
(GodotString -> IO GodotNode)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_find_parent (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_has_node_and_resource
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "has_node_and_resource" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_has_node_and_resource #-}
instance Method "has_node_and_resource" GodotNode
(GodotNodePath -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_has_node_and_resource (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_node_and_resource
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_node_and_resource" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_node_and_resource #-}
instance Method "get_node_and_resource" GodotNode
(GodotNodePath -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_node_and_resource (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_is_inside_tree
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "is_inside_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_is_inside_tree #-}
instance Method "is_inside_tree" GodotNode (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_is_inside_tree (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_is_a_parent_of
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "is_a_parent_of" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_is_a_parent_of #-}
instance Method "is_a_parent_of" GodotNode (GodotObject -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_is_a_parent_of (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_is_greater_than
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "is_greater_than" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_is_greater_than #-}
instance Method "is_greater_than" GodotNode
(GodotObject -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_is_greater_than (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_path
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_path #-}
instance Method "get_path" GodotNode (IO GodotNodePath) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_path (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_path_to
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_path_to" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_path_to #-}
instance Method "get_path_to" GodotNode
(GodotObject -> IO GodotNodePath)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_path_to (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_add_to_group
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "add_to_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_add_to_group #-}
instance Method "add_to_group" GodotNode
(GodotString -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_add_to_group (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_remove_from_group
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "remove_from_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_remove_from_group #-}
instance Method "remove_from_group" GodotNode
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_remove_from_group (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_is_in_group
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "is_in_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_is_in_group #-}
instance Method "is_in_group" GodotNode (GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_is_in_group (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_move_child
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "move_child" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_move_child #-}
instance Method "move_child" GodotNode
(GodotObject -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_move_child (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_groups
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_groups" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_groups #-}
instance Method "get_groups" GodotNode (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_groups (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_raise
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "raise" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_raise #-}
instance Method "raise" GodotNode (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_raise (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_owner
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_owner" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_owner #-}
instance Method "set_owner" GodotNode (GodotObject -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_owner (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_owner
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_owner" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_owner #-}
instance Method "get_owner" GodotNode (IO GodotNode) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_owner (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_remove_and_skip
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "remove_and_skip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_remove_and_skip #-}
instance Method "remove_and_skip" GodotNode (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_remove_and_skip (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_index
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_index #-}
instance Method "get_index" GodotNode (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_index (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_print_tree
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "print_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_print_tree #-}
instance Method "print_tree" GodotNode (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_print_tree (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_print_tree_pretty
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "print_tree_pretty" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_print_tree_pretty #-}
instance Method "print_tree_pretty" GodotNode (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_print_tree_pretty (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_filename
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_filename" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_filename #-}
instance Method "set_filename" GodotNode (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_filename (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_filename
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_filename" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_filename #-}
instance Method "get_filename" GodotNode (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_filename (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_propagate_notification
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "propagate_notification" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_propagate_notification #-}
instance Method "propagate_notification" GodotNode (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_propagate_notification (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_propagate_call
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "propagate_call" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_propagate_call #-}
instance Method "propagate_call" GodotNode
(GodotString -> GodotArray -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_propagate_call (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_physics_process
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_physics_process" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_physics_process #-}
instance Method "set_physics_process" GodotNode (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_physics_process (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_physics_process_delta_time
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_physics_process_delta_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_physics_process_delta_time #-}
instance Method "get_physics_process_delta_time" GodotNode
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_physics_process_delta_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_is_physics_processing
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "is_physics_processing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_is_physics_processing #-}
instance Method "is_physics_processing" GodotNode (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_is_physics_processing (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_process_delta_time
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_process_delta_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_process_delta_time #-}
instance Method "get_process_delta_time" GodotNode (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_process_delta_time (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_process
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_process" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_process #-}
instance Method "set_process" GodotNode (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_process (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_process_priority
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_process_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_process_priority #-}
instance Method "set_process_priority" GodotNode (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_process_priority (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_is_processing
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "is_processing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_is_processing #-}
instance Method "is_processing" GodotNode (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_is_processing (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_process_input
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_process_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_process_input #-}
instance Method "set_process_input" GodotNode (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_process_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_is_processing_input
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "is_processing_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_is_processing_input #-}
instance Method "is_processing_input" GodotNode (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_is_processing_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_process_unhandled_input
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_process_unhandled_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_process_unhandled_input #-}
instance Method "set_process_unhandled_input" GodotNode
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_process_unhandled_input
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_is_processing_unhandled_input
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "is_processing_unhandled_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_is_processing_unhandled_input #-}
instance Method "is_processing_unhandled_input" GodotNode (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_is_processing_unhandled_input
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_process_unhandled_key_input
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_process_unhandled_key_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_process_unhandled_key_input #-}
instance Method "set_process_unhandled_key_input" GodotNode
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_process_unhandled_key_input
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_is_processing_unhandled_key_input
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "is_processing_unhandled_key_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_is_processing_unhandled_key_input #-}
instance Method "is_processing_unhandled_key_input" GodotNode
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_is_processing_unhandled_key_input
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_pause_mode
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_pause_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_pause_mode #-}
instance Method "set_pause_mode" GodotNode (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_pause_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_pause_mode
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_pause_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_pause_mode #-}
instance Method "get_pause_mode" GodotNode (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_pause_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_can_process
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "can_process" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_can_process #-}
instance Method "can_process" GodotNode (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_can_process (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_print_stray_nodes
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "print_stray_nodes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_print_stray_nodes #-}
instance Method "print_stray_nodes" GodotNode (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_print_stray_nodes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_position_in_parent
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_position_in_parent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_position_in_parent #-}
instance Method "get_position_in_parent" GodotNode (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_position_in_parent (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_display_folded
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_display_folded" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_display_folded #-}
instance Method "set_display_folded" GodotNode (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_display_folded (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_is_displayed_folded
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "is_displayed_folded" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_is_displayed_folded #-}
instance Method "is_displayed_folded" GodotNode (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_is_displayed_folded (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_process_internal
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_process_internal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_process_internal #-}
instance Method "set_process_internal" GodotNode (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_process_internal (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_is_processing_internal
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "is_processing_internal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_is_processing_internal #-}
instance Method "is_processing_internal" GodotNode (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_is_processing_internal (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_physics_process_internal
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_physics_process_internal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_physics_process_internal #-}
instance Method "set_physics_process_internal" GodotNode
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_physics_process_internal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_is_physics_processing_internal
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "is_physics_processing_internal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_is_physics_processing_internal #-}
instance Method "is_physics_processing_internal" GodotNode
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_is_physics_processing_internal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_tree
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_tree #-}
instance Method "get_tree" GodotNode (IO GodotSceneTree) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_tree (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_duplicate
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "duplicate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_duplicate #-}
instance Method "duplicate" GodotNode (Int -> IO GodotNode) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_duplicate (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_replace_by
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "replace_by" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_replace_by #-}
instance Method "replace_by" GodotNode
(GodotObject -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_replace_by (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_scene_instance_load_placeholder
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_scene_instance_load_placeholder" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_scene_instance_load_placeholder #-}
instance Method "set_scene_instance_load_placeholder" GodotNode
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_scene_instance_load_placeholder
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_scene_instance_load_placeholder
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_scene_instance_load_placeholder" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_scene_instance_load_placeholder #-}
instance Method "get_scene_instance_load_placeholder" GodotNode
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_scene_instance_load_placeholder
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_viewport
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_viewport" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_viewport #-}
instance Method "get_viewport" GodotNode (IO GodotViewport) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_viewport (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_queue_free
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "queue_free" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_queue_free #-}
instance Method "queue_free" GodotNode (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_queue_free (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_request_ready
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "request_ready" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_request_ready #-}
instance Method "request_ready" GodotNode (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_request_ready (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_network_master
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_network_master" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_network_master #-}
instance Method "set_network_master" GodotNode
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_network_master (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_network_master
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_network_master" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_network_master #-}
instance Method "get_network_master" GodotNode (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_network_master (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_is_network_master
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "is_network_master" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_is_network_master #-}
instance Method "is_network_master" GodotNode (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_is_network_master (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_multiplayer
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_multiplayer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_multiplayer #-}
instance Method "get_multiplayer" GodotNode
(IO GodotMultiplayerAPI)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_multiplayer (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_get_custom_multiplayer
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "get_custom_multiplayer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_get_custom_multiplayer #-}
instance Method "get_custom_multiplayer" GodotNode
(IO GodotMultiplayerAPI)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_get_custom_multiplayer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_set_custom_multiplayer
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "set_custom_multiplayer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_set_custom_multiplayer #-}
instance Method "set_custom_multiplayer" GodotNode
(GodotMultiplayerAPI -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_set_custom_multiplayer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_rpc_config
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "rpc_config" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_rpc_config #-}
instance Method "rpc_config" GodotNode
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_rpc_config (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_rset_config
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "rset_config" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_rset_config #-}
instance Method "rset_config" GodotNode
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_rset_config (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode__set_import_path
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "_set_import_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode__set_import_path #-}
instance Method "_set_import_path" GodotNode
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode__set_import_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode__get_import_path
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "_get_import_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode__get_import_path #-}
instance Method "_get_import_path" GodotNode (IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode__get_import_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_rset
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "rset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_rset #-}
instance Method "rset" GodotNode
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_rset (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_rset_id
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "rset_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_rset_id #-}
instance Method "rset_id" GodotNode
(Int -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_rset_id (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_rset_unreliable
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "rset_unreliable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_rset_unreliable #-}
instance Method "rset_unreliable" GodotNode
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_rset_unreliable (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode_rset_unreliable_id
= unsafePerformIO $
withCString "Node" $
\ clsNamePtr ->
withCString "rset_unreliable_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode_rset_unreliable_id #-}
instance Method "rset_unreliable_id" GodotNode
(Int -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode_rset_unreliable_id (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInstancePlaceholder = GodotInstancePlaceholder GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInstancePlaceholder where
type BaseClass GodotInstancePlaceholder = GodotNode
super = coerce
bindInstancePlaceholder_get_stored_values
= unsafePerformIO $
withCString "InstancePlaceholder" $
\ clsNamePtr ->
withCString "get_stored_values" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInstancePlaceholder_get_stored_values #-}
instance Method "get_stored_values" GodotInstancePlaceholder
(Bool -> IO GodotDictionary)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInstancePlaceholder_get_stored_values
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInstancePlaceholder_create_instance
= unsafePerformIO $
withCString "InstancePlaceholder" $
\ clsNamePtr ->
withCString "create_instance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInstancePlaceholder_create_instance #-}
instance Method "create_instance" GodotInstancePlaceholder
(Bool -> GodotPackedScene -> IO GodotNode)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindInstancePlaceholder_create_instance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInstancePlaceholder_replace_by_instance
= unsafePerformIO $
withCString "InstancePlaceholder" $
\ clsNamePtr ->
withCString "replace_by_instance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInstancePlaceholder_replace_by_instance #-}
instance Method "replace_by_instance" GodotInstancePlaceholder
(GodotPackedScene -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInstancePlaceholder_replace_by_instance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInstancePlaceholder_get_instance_path
= unsafePerformIO $
withCString "InstancePlaceholder" $
\ clsNamePtr ->
withCString "get_instance_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInstancePlaceholder_get_instance_path #-}
instance Method "get_instance_path" GodotInstancePlaceholder
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInstancePlaceholder_get_instance_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotViewport = GodotViewport GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotViewport where
type BaseClass GodotViewport = GodotNode
super = coerce
bindViewport_set_use_arvr
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_use_arvr" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_use_arvr #-}
instance Method "set_use_arvr" GodotViewport (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_use_arvr (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_use_arvr
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "use_arvr" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_use_arvr #-}
instance Method "use_arvr" GodotViewport (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_use_arvr (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_size
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_size #-}
instance Method "set_size" GodotViewport (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_size
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_size #-}
instance Method "get_size" GodotViewport (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_world_2d
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_world_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_world_2d #-}
instance Method "set_world_2d" GodotViewport
(GodotWorld2D -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_world_2d (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_world_2d
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_world_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_world_2d #-}
instance Method "get_world_2d" GodotViewport (IO GodotWorld2D)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_world_2d (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_find_world_2d
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "find_world_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_find_world_2d #-}
instance Method "find_world_2d" GodotViewport (IO GodotWorld2D)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_find_world_2d (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_world
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_world" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_world #-}
instance Method "set_world" GodotViewport (GodotWorld -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_world (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_world
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_world" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_world #-}
instance Method "get_world" GodotViewport (IO GodotWorld) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_world (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_find_world
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "find_world" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_find_world #-}
instance Method "find_world" GodotViewport (IO GodotWorld) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_find_world (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_canvas_transform
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_canvas_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_canvas_transform #-}
instance Method "set_canvas_transform" GodotViewport
(GodotTransform2d -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_canvas_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_canvas_transform
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_canvas_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_canvas_transform #-}
instance Method "get_canvas_transform" GodotViewport
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_canvas_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_global_canvas_transform
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_global_canvas_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_global_canvas_transform #-}
instance Method "set_global_canvas_transform" GodotViewport
(GodotTransform2d -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_global_canvas_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_global_canvas_transform
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_global_canvas_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_global_canvas_transform #-}
instance Method "get_global_canvas_transform" GodotViewport
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_global_canvas_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_final_transform
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_final_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_final_transform #-}
instance Method "get_final_transform" GodotViewport
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_final_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_visible_rect
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_visible_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_visible_rect #-}
instance Method "get_visible_rect" GodotViewport (IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_visible_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_transparent_background
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_transparent_background" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_transparent_background #-}
instance Method "set_transparent_background" GodotViewport
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_transparent_background
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_has_transparent_background
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "has_transparent_background" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_has_transparent_background #-}
instance Method "has_transparent_background" GodotViewport
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_has_transparent_background
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport__vp_input
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "_vp_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport__vp_input #-}
instance Method "_vp_input" GodotViewport
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport__vp_input (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport__vp_input_text
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "_vp_input_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport__vp_input_text #-}
instance Method "_vp_input_text" GodotViewport
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport__vp_input_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport__vp_unhandled_input
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "_vp_unhandled_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport__vp_unhandled_input #-}
instance Method "_vp_unhandled_input" GodotViewport
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport__vp_unhandled_input
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_size_override
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_size_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_size_override #-}
instance Method "set_size_override" GodotViewport
(Bool -> GodotVector2 -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_size_override (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_size_override
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_size_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_size_override #-}
instance Method "get_size_override" GodotViewport (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_size_override (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_is_size_override_enabled
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "is_size_override_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_is_size_override_enabled #-}
instance Method "is_size_override_enabled" GodotViewport (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_is_size_override_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_size_override_stretch
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_size_override_stretch" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_size_override_stretch #-}
instance Method "set_size_override_stretch" GodotViewport
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_size_override_stretch
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_is_size_override_stretch_enabled
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "is_size_override_stretch_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_is_size_override_stretch_enabled #-}
instance Method "is_size_override_stretch_enabled" GodotViewport
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindViewport_is_size_override_stretch_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_vflip
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_vflip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_vflip #-}
instance Method "set_vflip" GodotViewport (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_vflip (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_vflip
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_vflip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_vflip #-}
instance Method "get_vflip" GodotViewport (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_vflip (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_clear_mode
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_clear_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_clear_mode #-}
instance Method "set_clear_mode" GodotViewport (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_clear_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_clear_mode
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_clear_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_clear_mode #-}
instance Method "get_clear_mode" GodotViewport (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_clear_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_update_mode
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_update_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_update_mode #-}
instance Method "set_update_mode" GodotViewport (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_update_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_update_mode
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_update_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_update_mode #-}
instance Method "get_update_mode" GodotViewport (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_update_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_msaa
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_msaa" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_msaa #-}
instance Method "set_msaa" GodotViewport (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_msaa (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_msaa
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_msaa" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_msaa #-}
instance Method "get_msaa" GodotViewport (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_msaa (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_hdr
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_hdr" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_hdr #-}
instance Method "set_hdr" GodotViewport (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_hdr (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_hdr
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_hdr" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_hdr #-}
instance Method "get_hdr" GodotViewport (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_hdr (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_usage
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_usage" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_usage #-}
instance Method "set_usage" GodotViewport (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_usage (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_usage
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_usage" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_usage #-}
instance Method "get_usage" GodotViewport (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_usage (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_debug_draw
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_debug_draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_debug_draw #-}
instance Method "set_debug_draw" GodotViewport (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_debug_draw (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_debug_draw
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_debug_draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_debug_draw #-}
instance Method "get_debug_draw" GodotViewport (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_debug_draw (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_render_info
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_render_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_render_info #-}
instance Method "get_render_info" GodotViewport (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_render_info (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_texture
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_texture #-}
instance Method "get_texture" GodotViewport
(IO GodotViewportTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_texture (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_physics_object_picking
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_physics_object_picking" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_physics_object_picking #-}
instance Method "set_physics_object_picking" GodotViewport
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_physics_object_picking
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_physics_object_picking
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_physics_object_picking" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_physics_object_picking #-}
instance Method "get_physics_object_picking" GodotViewport
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_physics_object_picking
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_viewport_rid
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_viewport_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_viewport_rid #-}
instance Method "get_viewport_rid" GodotViewport (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_viewport_rid (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_input
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_input #-}
instance Method "input" GodotViewport (GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_input (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_unhandled_input
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "unhandled_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_unhandled_input #-}
instance Method "unhandled_input" GodotViewport
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_unhandled_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_update_worlds
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "update_worlds" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_update_worlds #-}
instance Method "update_worlds" GodotViewport (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_update_worlds (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_use_own_world
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_use_own_world" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_use_own_world #-}
instance Method "set_use_own_world" GodotViewport (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_use_own_world (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_is_using_own_world
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "is_using_own_world" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_is_using_own_world #-}
instance Method "is_using_own_world" GodotViewport (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_is_using_own_world (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_camera
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_camera" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_camera #-}
instance Method "get_camera" GodotViewport (IO GodotCamera) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_camera (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_as_audio_listener
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_as_audio_listener" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_as_audio_listener #-}
instance Method "set_as_audio_listener" GodotViewport
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_as_audio_listener
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_is_audio_listener
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "is_audio_listener" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_is_audio_listener #-}
instance Method "is_audio_listener" GodotViewport (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_is_audio_listener (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_as_audio_listener_2d
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_as_audio_listener_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_as_audio_listener_2d #-}
instance Method "set_as_audio_listener_2d" GodotViewport
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_as_audio_listener_2d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_is_audio_listener_2d
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "is_audio_listener_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_is_audio_listener_2d #-}
instance Method "is_audio_listener_2d" GodotViewport (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_is_audio_listener_2d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_attach_to_screen_rect
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_attach_to_screen_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_attach_to_screen_rect #-}
instance Method "set_attach_to_screen_rect" GodotViewport
(GodotRect2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_attach_to_screen_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_mouse_position
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_mouse_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_mouse_position #-}
instance Method "get_mouse_position" GodotViewport
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_mouse_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_warp_mouse
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "warp_mouse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_warp_mouse #-}
instance Method "warp_mouse" GodotViewport (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_warp_mouse (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_gui_has_modal_stack
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "gui_has_modal_stack" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_gui_has_modal_stack #-}
instance Method "gui_has_modal_stack" GodotViewport (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_gui_has_modal_stack
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_gui_get_drag_data
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "gui_get_drag_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_gui_get_drag_data #-}
instance Method "gui_get_drag_data" GodotViewport (IO GodotVariant)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_gui_get_drag_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_gui_is_dragging
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "gui_is_dragging" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_gui_is_dragging #-}
instance Method "gui_is_dragging" GodotViewport (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_gui_is_dragging (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_modal_stack_top
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_modal_stack_top" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_modal_stack_top #-}
instance Method "get_modal_stack_top" GodotViewport
(IO GodotControl)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_modal_stack_top
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_disable_input
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_disable_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_disable_input #-}
instance Method "set_disable_input" GodotViewport (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_disable_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_is_input_disabled
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "is_input_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_is_input_disabled #-}
instance Method "is_input_disabled" GodotViewport (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_is_input_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_disable_3d
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_disable_3d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_disable_3d #-}
instance Method "set_disable_3d" GodotViewport (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_disable_3d (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_is_3d_disabled
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "is_3d_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_is_3d_disabled #-}
instance Method "is_3d_disabled" GodotViewport (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_is_3d_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_keep_3d_linear
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_keep_3d_linear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_keep_3d_linear #-}
instance Method "set_keep_3d_linear" GodotViewport (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_keep_3d_linear (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_keep_3d_linear
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_keep_3d_linear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_keep_3d_linear #-}
instance Method "get_keep_3d_linear" GodotViewport (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_keep_3d_linear (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport__gui_show_tooltip
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "_gui_show_tooltip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport__gui_show_tooltip #-}
instance Method "_gui_show_tooltip" GodotViewport (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport__gui_show_tooltip (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport__gui_remove_focus
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "_gui_remove_focus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport__gui_remove_focus #-}
instance Method "_gui_remove_focus" GodotViewport (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport__gui_remove_focus (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport__post_gui_grab_click_focus
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "_post_gui_grab_click_focus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport__post_gui_grab_click_focus #-}
instance Method "_post_gui_grab_click_focus" GodotViewport (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport__post_gui_grab_click_focus
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_shadow_atlas_size
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_shadow_atlas_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_shadow_atlas_size #-}
instance Method "set_shadow_atlas_size" GodotViewport
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_shadow_atlas_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_shadow_atlas_size
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_shadow_atlas_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_shadow_atlas_size #-}
instance Method "get_shadow_atlas_size" GodotViewport (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_get_shadow_atlas_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_snap_controls_to_pixels
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_snap_controls_to_pixels" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_snap_controls_to_pixels #-}
instance Method "set_snap_controls_to_pixels" GodotViewport
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport_set_snap_controls_to_pixels
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_is_snap_controls_to_pixels_enabled
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "is_snap_controls_to_pixels_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_is_snap_controls_to_pixels_enabled #-}
instance Method "is_snap_controls_to_pixels_enabled" GodotViewport
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindViewport_is_snap_controls_to_pixels_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_set_shadow_atlas_quadrant_subdiv
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "set_shadow_atlas_quadrant_subdiv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_set_shadow_atlas_quadrant_subdiv #-}
instance Method "set_shadow_atlas_quadrant_subdiv" GodotViewport
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindViewport_set_shadow_atlas_quadrant_subdiv
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport_get_shadow_atlas_quadrant_subdiv
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "get_shadow_atlas_quadrant_subdiv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport_get_shadow_atlas_quadrant_subdiv #-}
instance Method "get_shadow_atlas_quadrant_subdiv" GodotViewport
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindViewport_get_shadow_atlas_quadrant_subdiv
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewport__subwindow_visibility_changed
= unsafePerformIO $
withCString "Viewport" $
\ clsNamePtr ->
withCString "_subwindow_visibility_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewport__subwindow_visibility_changed #-}
instance Method "_subwindow_visibility_changed" GodotViewport
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewport__subwindow_visibility_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotWorld = GodotWorld GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotWorld where
type BaseClass GodotWorld = GodotResource
super = coerce
bindWorld_get_space
= unsafePerformIO $
withCString "World" $
\ clsNamePtr ->
withCString "get_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWorld_get_space #-}
instance Method "get_space" GodotWorld (IO GodotRid) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWorld_get_space (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWorld_get_scenario
= unsafePerformIO $
withCString "World" $
\ clsNamePtr ->
withCString "get_scenario" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWorld_get_scenario #-}
instance Method "get_scenario" GodotWorld (IO GodotRid) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWorld_get_scenario (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWorld_set_environment
= unsafePerformIO $
withCString "World" $
\ clsNamePtr ->
withCString "set_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWorld_set_environment #-}
instance Method "set_environment" GodotWorld
(GodotEnvironment -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindWorld_set_environment (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWorld_get_environment
= unsafePerformIO $
withCString "World" $
\ clsNamePtr ->
withCString "get_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWorld_get_environment #-}
instance Method "get_environment" GodotWorld (IO GodotEnvironment)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWorld_get_environment (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWorld_set_fallback_environment
= unsafePerformIO $
withCString "World" $
\ clsNamePtr ->
withCString "set_fallback_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWorld_set_fallback_environment #-}
instance Method "set_fallback_environment" GodotWorld
(GodotEnvironment -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindWorld_set_fallback_environment
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWorld_get_fallback_environment
= unsafePerformIO $
withCString "World" $
\ clsNamePtr ->
withCString "get_fallback_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWorld_get_fallback_environment #-}
instance Method "get_fallback_environment" GodotWorld
(IO GodotEnvironment)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWorld_get_fallback_environment
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWorld_get_direct_space_state
= unsafePerformIO $
withCString "World" $
\ clsNamePtr ->
withCString "get_direct_space_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWorld_get_direct_space_state #-}
instance Method "get_direct_space_state" GodotWorld
(IO GodotPhysicsDirectSpaceState)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWorld_get_direct_space_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotWorld2D = GodotWorld2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotWorld2D where
type BaseClass GodotWorld2D = GodotResource
super = coerce
bindWorld2D_get_canvas
= unsafePerformIO $
withCString "World2D" $
\ clsNamePtr ->
withCString "get_canvas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWorld2D_get_canvas #-}
instance Method "get_canvas" GodotWorld2D (IO GodotRid) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWorld2D_get_canvas (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWorld2D_get_space
= unsafePerformIO $
withCString "World2D" $
\ clsNamePtr ->
withCString "get_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWorld2D_get_space #-}
instance Method "get_space" GodotWorld2D (IO GodotRid) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWorld2D_get_space (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWorld2D_get_direct_space_state
= unsafePerformIO $
withCString "World2D" $
\ clsNamePtr ->
withCString "get_direct_space_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWorld2D_get_direct_space_state #-}
instance Method "get_direct_space_state" GodotWorld2D
(IO GodotPhysics2DDirectSpaceState)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWorld2D_get_direct_space_state
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTexture = GodotTexture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTexture where
type BaseClass GodotTexture = GodotResource
super = coerce
bindTexture_get_width
= unsafePerformIO $
withCString "Texture" $
\ clsNamePtr ->
withCString "get_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTexture_get_width #-}
instance Method "get_width" GodotTexture (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTexture_get_width (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTexture_get_height
= unsafePerformIO $
withCString "Texture" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTexture_get_height #-}
instance Method "get_height" GodotTexture (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTexture_get_height (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTexture_get_size
= unsafePerformIO $
withCString "Texture" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTexture_get_size #-}
instance Method "get_size" GodotTexture (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTexture_get_size (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTexture_has_alpha
= unsafePerformIO $
withCString "Texture" $
\ clsNamePtr ->
withCString "has_alpha" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTexture_has_alpha #-}
instance Method "has_alpha" GodotTexture (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTexture_has_alpha (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTexture_set_flags
= unsafePerformIO $
withCString "Texture" $
\ clsNamePtr ->
withCString "set_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTexture_set_flags #-}
instance Method "set_flags" GodotTexture (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTexture_set_flags (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTexture_get_flags
= unsafePerformIO $
withCString "Texture" $
\ clsNamePtr ->
withCString "get_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTexture_get_flags #-}
instance Method "get_flags" GodotTexture (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTexture_get_flags (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTexture_draw
= unsafePerformIO $
withCString "Texture" $
\ clsNamePtr ->
withCString "draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTexture_draw #-}
instance Method "draw" GodotTexture
(GodotRid ->
GodotVector2 -> GodotColor -> Bool -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindTexture_draw (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTexture_draw_rect
= unsafePerformIO $
withCString "Texture" $
\ clsNamePtr ->
withCString "draw_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTexture_draw_rect #-}
instance Method "draw_rect" GodotTexture
(GodotRid ->
GodotRect2 -> Bool -> GodotColor -> Bool -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindTexture_draw_rect (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTexture_draw_rect_region
= unsafePerformIO $
withCString "Texture" $
\ clsNamePtr ->
withCString "draw_rect_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTexture_draw_rect_region #-}
instance Method "draw_rect_region" GodotTexture
(GodotRid ->
GodotRect2 ->
GodotRect2 -> GodotColor -> Bool -> GodotTexture -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7]
(\ (arrPtr, len) ->
godot_method_bind_call bindTexture_draw_rect_region (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTexture_get_data
= unsafePerformIO $
withCString "Texture" $
\ clsNamePtr ->
withCString "get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTexture_get_data #-}
instance Method "get_data" GodotTexture (IO GodotImage) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTexture_get_data (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotViewportTexture = GodotViewportTexture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotViewportTexture where
type BaseClass GodotViewportTexture = GodotTexture
super = coerce
bindViewportTexture_set_viewport_path_in_scene
= unsafePerformIO $
withCString "ViewportTexture" $
\ clsNamePtr ->
withCString "set_viewport_path_in_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewportTexture_set_viewport_path_in_scene #-}
instance Method "set_viewport_path_in_scene" GodotViewportTexture
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindViewportTexture_set_viewport_path_in_scene
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewportTexture_get_viewport_path_in_scene
= unsafePerformIO $
withCString "ViewportTexture" $
\ clsNamePtr ->
withCString "get_viewport_path_in_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewportTexture_get_viewport_path_in_scene #-}
instance Method "get_viewport_path_in_scene" GodotViewportTexture
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindViewportTexture_get_viewport_path_in_scene
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotHTTPRequest = GodotHTTPRequest GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotHTTPRequest where
type BaseClass GodotHTTPRequest = GodotNode
super = coerce
bindHTTPRequest_request
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "request" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest_request #-}
instance Method "request" GodotHTTPRequest
(GodotString ->
GodotPoolStringArray -> Bool -> Int -> GodotString -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest_request (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest_cancel_request
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "cancel_request" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest_cancel_request #-}
instance Method "cancel_request" GodotHTTPRequest (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest_cancel_request (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest_get_http_client_status
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "get_http_client_status" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest_get_http_client_status #-}
instance Method "get_http_client_status" GodotHTTPRequest (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest_get_http_client_status
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest_set_use_threads
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "set_use_threads" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest_set_use_threads #-}
instance Method "set_use_threads" GodotHTTPRequest (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest_set_use_threads (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest_is_using_threads
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "is_using_threads" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest_is_using_threads #-}
instance Method "is_using_threads" GodotHTTPRequest (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest_is_using_threads
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest_set_body_size_limit
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "set_body_size_limit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest_set_body_size_limit #-}
instance Method "set_body_size_limit" GodotHTTPRequest
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest_set_body_size_limit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest_get_body_size_limit
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "get_body_size_limit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest_get_body_size_limit #-}
instance Method "get_body_size_limit" GodotHTTPRequest (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest_get_body_size_limit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest_set_max_redirects
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "set_max_redirects" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest_set_max_redirects #-}
instance Method "set_max_redirects" GodotHTTPRequest (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest_set_max_redirects
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest_get_max_redirects
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "get_max_redirects" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest_get_max_redirects #-}
instance Method "get_max_redirects" GodotHTTPRequest (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest_get_max_redirects
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest_set_download_file
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "set_download_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest_set_download_file #-}
instance Method "set_download_file" GodotHTTPRequest
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest_set_download_file
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest_get_download_file
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "get_download_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest_get_download_file #-}
instance Method "get_download_file" GodotHTTPRequest
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest_get_download_file
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest_get_downloaded_bytes
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "get_downloaded_bytes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest_get_downloaded_bytes #-}
instance Method "get_downloaded_bytes" GodotHTTPRequest (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest_get_downloaded_bytes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest_get_body_size
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "get_body_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest_get_body_size #-}
instance Method "get_body_size" GodotHTTPRequest (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest_get_body_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest__redirect_request
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "_redirect_request" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest__redirect_request #-}
instance Method "_redirect_request" GodotHTTPRequest
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest__redirect_request
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHTTPRequest__request_done
= unsafePerformIO $
withCString "HTTPRequest" $
\ clsNamePtr ->
withCString "_request_done" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHTTPRequest__request_done #-}
instance Method "_request_done" GodotHTTPRequest
(Int -> Int -> GodotPoolStringArray -> GodotPoolByteArray -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindHTTPRequest__request_done (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTimer = GodotTimer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTimer where
type BaseClass GodotTimer = GodotNode
super = coerce
bindTimer_set_wait_time
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "set_wait_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_set_wait_time #-}
instance Method "set_wait_time" GodotTimer (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_set_wait_time (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTimer_get_wait_time
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "get_wait_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_get_wait_time #-}
instance Method "get_wait_time" GodotTimer (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_get_wait_time (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTimer_set_one_shot
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "set_one_shot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_set_one_shot #-}
instance Method "set_one_shot" GodotTimer (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_set_one_shot (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTimer_is_one_shot
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "is_one_shot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_is_one_shot #-}
instance Method "is_one_shot" GodotTimer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_is_one_shot (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTimer_set_autostart
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "set_autostart" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_set_autostart #-}
instance Method "set_autostart" GodotTimer (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_set_autostart (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTimer_has_autostart
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "has_autostart" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_has_autostart #-}
instance Method "has_autostart" GodotTimer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_has_autostart (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTimer_start
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "start" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_start #-}
instance Method "start" GodotTimer (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_start (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTimer_stop
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_stop #-}
instance Method "stop" GodotTimer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_stop (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTimer_set_paused
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "set_paused" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_set_paused #-}
instance Method "set_paused" GodotTimer (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_set_paused (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTimer_is_paused
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "is_paused" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_is_paused #-}
instance Method "is_paused" GodotTimer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_is_paused (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTimer_is_stopped
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "is_stopped" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_is_stopped #-}
instance Method "is_stopped" GodotTimer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_is_stopped (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTimer_get_time_left
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "get_time_left" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_get_time_left #-}
instance Method "get_time_left" GodotTimer (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_get_time_left (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTimer_set_timer_process_mode
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "set_timer_process_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_set_timer_process_mode #-}
instance Method "set_timer_process_mode" GodotTimer (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_set_timer_process_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTimer_get_timer_process_mode
= unsafePerformIO $
withCString "Timer" $
\ clsNamePtr ->
withCString "get_timer_process_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTimer_get_timer_process_mode #-}
instance Method "get_timer_process_mode" GodotTimer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTimer_get_timer_process_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCanvasLayer = GodotCanvasLayer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCanvasLayer where
type BaseClass GodotCanvasLayer = GodotNode
super = coerce
bindCanvasLayer_set_layer
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "set_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_set_layer #-}
instance Method "set_layer" GodotCanvasLayer (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_set_layer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_get_layer
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "get_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_get_layer #-}
instance Method "get_layer" GodotCanvasLayer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_get_layer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_set_transform
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_set_transform #-}
instance Method "set_transform" GodotCanvasLayer
(GodotTransform2d -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_set_transform (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_get_transform
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_get_transform #-}
instance Method "get_transform" GodotCanvasLayer
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_get_transform (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_set_offset
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "set_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_set_offset #-}
instance Method "set_offset" GodotCanvasLayer
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_set_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_get_offset
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "get_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_get_offset #-}
instance Method "get_offset" GodotCanvasLayer (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_get_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_set_rotation
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "set_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_set_rotation #-}
instance Method "set_rotation" GodotCanvasLayer (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_set_rotation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_get_rotation
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "get_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_get_rotation #-}
instance Method "get_rotation" GodotCanvasLayer (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_get_rotation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_set_rotation_degrees
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "set_rotation_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_set_rotation_degrees #-}
instance Method "set_rotation_degrees" GodotCanvasLayer
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_set_rotation_degrees
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_get_rotation_degrees
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "get_rotation_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_get_rotation_degrees #-}
instance Method "get_rotation_degrees" GodotCanvasLayer (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_get_rotation_degrees
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_set_scale
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "set_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_set_scale #-}
instance Method "set_scale" GodotCanvasLayer
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_set_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_get_scale
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "get_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_get_scale #-}
instance Method "get_scale" GodotCanvasLayer (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_get_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_set_custom_viewport
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "set_custom_viewport" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_set_custom_viewport #-}
instance Method "set_custom_viewport" GodotCanvasLayer
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_set_custom_viewport
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_get_custom_viewport
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "get_custom_viewport" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_get_custom_viewport #-}
instance Method "get_custom_viewport" GodotCanvasLayer
(IO GodotNode)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_get_custom_viewport
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasLayer_get_canvas
= unsafePerformIO $
withCString "CanvasLayer" $
\ clsNamePtr ->
withCString "get_canvas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasLayer_get_canvas #-}
instance Method "get_canvas" GodotCanvasLayer (IO GodotRid) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasLayer_get_canvas (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCanvasItem = GodotCanvasItem GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCanvasItem where
type BaseClass GodotCanvasItem = GodotNode
super = coerce
bindCanvasItem__draw
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__draw #-}
instance Method "_draw" GodotCanvasItem (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__draw (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__toplevel_raise_self
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_toplevel_raise_self" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__toplevel_raise_self #-}
instance Method "_toplevel_raise_self" GodotCanvasItem (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__toplevel_raise_self
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__update_callback
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_update_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__update_callback #-}
instance Method "_update_callback" GodotCanvasItem (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__update_callback (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_set_state
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_set_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_set_state #-}
instance Method "_edit_set_state" GodotCanvasItem
(GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_set_state (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_get_state
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_get_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_get_state #-}
instance Method "_edit_get_state" GodotCanvasItem
(IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_get_state (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_set_position
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_set_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_set_position #-}
instance Method "_edit_set_position" GodotCanvasItem
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_set_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_get_position
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_get_position #-}
instance Method "_edit_get_position" GodotCanvasItem
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_get_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_set_scale
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_set_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_set_scale #-}
instance Method "_edit_set_scale" GodotCanvasItem
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_set_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_get_scale
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_get_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_get_scale #-}
instance Method "_edit_get_scale" GodotCanvasItem (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_get_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_set_rect
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_set_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_set_rect #-}
instance Method "_edit_set_rect" GodotCanvasItem
(GodotRect2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_set_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_get_rect
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_get_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_get_rect #-}
instance Method "_edit_get_rect" GodotCanvasItem (IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_get_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_use_rect
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_use_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_use_rect #-}
instance Method "_edit_use_rect" GodotCanvasItem (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_use_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_set_rotation
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_set_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_set_rotation #-}
instance Method "_edit_set_rotation" GodotCanvasItem
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_set_rotation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_get_rotation
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_get_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_get_rotation #-}
instance Method "_edit_get_rotation" GodotCanvasItem (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_get_rotation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_use_rotation
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_use_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_use_rotation #-}
instance Method "_edit_use_rotation" GodotCanvasItem (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_use_rotation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_set_pivot
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_set_pivot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_set_pivot #-}
instance Method "_edit_set_pivot" GodotCanvasItem
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_set_pivot (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_get_pivot
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_get_pivot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_get_pivot #-}
instance Method "_edit_get_pivot" GodotCanvasItem (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_get_pivot (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__edit_use_pivot
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_edit_use_pivot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__edit_use_pivot #-}
instance Method "_edit_use_pivot" GodotCanvasItem (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__edit_use_pivot (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_canvas_item
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_canvas_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_canvas_item #-}
instance Method "get_canvas_item" GodotCanvasItem (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_canvas_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_set_visible
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "set_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_set_visible #-}
instance Method "set_visible" GodotCanvasItem (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_set_visible (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_is_visible
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "is_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_is_visible #-}
instance Method "is_visible" GodotCanvasItem (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_is_visible (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_is_visible_in_tree
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "is_visible_in_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_is_visible_in_tree #-}
instance Method "is_visible_in_tree" GodotCanvasItem (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_is_visible_in_tree
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_show
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "show" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_show #-}
instance Method "show" GodotCanvasItem (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_show (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_hide
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "hide" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_hide #-}
instance Method "hide" GodotCanvasItem (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_hide (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_update
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "update" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_update #-}
instance Method "update" GodotCanvasItem (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_update (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_set_as_toplevel
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "set_as_toplevel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_set_as_toplevel #-}
instance Method "set_as_toplevel" GodotCanvasItem (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_set_as_toplevel (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_is_set_as_toplevel
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "is_set_as_toplevel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_is_set_as_toplevel #-}
instance Method "is_set_as_toplevel" GodotCanvasItem (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_is_set_as_toplevel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_set_light_mask
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "set_light_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_set_light_mask #-}
instance Method "set_light_mask" GodotCanvasItem (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_set_light_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_light_mask
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_light_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_light_mask #-}
instance Method "get_light_mask" GodotCanvasItem (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_light_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_set_modulate
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "set_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_set_modulate #-}
instance Method "set_modulate" GodotCanvasItem
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_set_modulate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_modulate
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_modulate #-}
instance Method "get_modulate" GodotCanvasItem (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_modulate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_set_self_modulate
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "set_self_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_set_self_modulate #-}
instance Method "set_self_modulate" GodotCanvasItem
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_set_self_modulate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_self_modulate
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_self_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_self_modulate #-}
instance Method "get_self_modulate" GodotCanvasItem (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_self_modulate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_set_draw_behind_parent
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "set_draw_behind_parent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_set_draw_behind_parent #-}
instance Method "set_draw_behind_parent" GodotCanvasItem
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_set_draw_behind_parent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_is_draw_behind_parent_enabled
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "is_draw_behind_parent_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_is_draw_behind_parent_enabled #-}
instance Method "is_draw_behind_parent_enabled" GodotCanvasItem
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_is_draw_behind_parent_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__set_on_top
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_set_on_top" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__set_on_top #-}
instance Method "_set_on_top" GodotCanvasItem (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__set_on_top (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem__is_on_top
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "_is_on_top" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem__is_on_top #-}
instance Method "_is_on_top" GodotCanvasItem (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem__is_on_top (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_line
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_line #-}
instance Method "draw_line" GodotCanvasItem
(GodotVector2 ->
GodotVector2 -> GodotColor -> Float -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_line (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_polyline
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_polyline" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_polyline #-}
instance Method "draw_polyline" GodotCanvasItem
(GodotPoolVector2Array -> GodotColor -> Float -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_polyline (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_polyline_colors
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_polyline_colors" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_polyline_colors #-}
instance Method "draw_polyline_colors" GodotCanvasItem
(GodotPoolVector2Array ->
GodotPoolColorArray -> Float -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_polyline_colors
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_multiline
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_multiline" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_multiline #-}
instance Method "draw_multiline" GodotCanvasItem
(GodotPoolVector2Array -> GodotColor -> Float -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_multiline (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_multiline_colors
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_multiline_colors" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_multiline_colors #-}
instance Method "draw_multiline_colors" GodotCanvasItem
(GodotPoolVector2Array ->
GodotPoolColorArray -> Float -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_multiline_colors
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_rect
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_rect #-}
instance Method "draw_rect" GodotCanvasItem
(GodotRect2 -> GodotColor -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_rect (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_circle
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_circle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_circle #-}
instance Method "draw_circle" GodotCanvasItem
(GodotVector2 -> Float -> GodotColor -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_circle (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_texture
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_texture #-}
instance Method "draw_texture" GodotCanvasItem
(GodotTexture ->
GodotVector2 -> GodotColor -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_texture_rect
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_texture_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_texture_rect #-}
instance Method "draw_texture_rect" GodotCanvasItem
(GodotTexture ->
GodotRect2 -> Bool -> GodotColor -> Bool -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_texture_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_texture_rect_region
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_texture_rect_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_texture_rect_region #-}
instance Method "draw_texture_rect_region" GodotCanvasItem
(GodotTexture ->
GodotRect2 ->
GodotRect2 -> GodotColor -> Bool -> GodotTexture -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_texture_rect_region
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_style_box
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_style_box" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_style_box #-}
instance Method "draw_style_box" GodotCanvasItem
(GodotStyleBox -> GodotRect2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_style_box (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_primitive
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_primitive" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_primitive #-}
instance Method "draw_primitive" GodotCanvasItem
(GodotPoolVector2Array ->
GodotPoolColorArray ->
GodotPoolVector2Array ->
GodotTexture -> Float -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_primitive (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_polygon
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_polygon #-}
instance Method "draw_polygon" GodotCanvasItem
(GodotPoolVector2Array ->
GodotPoolColorArray ->
GodotPoolVector2Array ->
GodotTexture -> GodotTexture -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_polygon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_colored_polygon
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_colored_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_colored_polygon #-}
instance Method "draw_colored_polygon" GodotCanvasItem
(GodotPoolVector2Array ->
GodotColor ->
GodotPoolVector2Array ->
GodotTexture -> GodotTexture -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_colored_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_string
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_string #-}
instance Method "draw_string" GodotCanvasItem
(GodotFont ->
GodotVector2 -> GodotString -> GodotColor -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_string (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_char
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_char" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_char #-}
instance Method "draw_char" GodotCanvasItem
(GodotFont ->
GodotVector2 ->
GodotString -> GodotString -> GodotColor -> IO Float)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_char (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_mesh
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_mesh #-}
instance Method "draw_mesh" GodotCanvasItem
(GodotMesh -> GodotTexture -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_mesh (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_multimesh
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_multimesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_multimesh #-}
instance Method "draw_multimesh" GodotCanvasItem
(GodotMesh -> GodotTexture -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_multimesh (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_set_transform
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_set_transform #-}
instance Method "draw_set_transform" GodotCanvasItem
(GodotVector2 -> Float -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_draw_set_transform_matrix
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "draw_set_transform_matrix" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_draw_set_transform_matrix #-}
instance Method "draw_set_transform_matrix" GodotCanvasItem
(GodotTransform2d -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_draw_set_transform_matrix
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_transform
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_transform #-}
instance Method "get_transform" GodotCanvasItem
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_transform (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_global_transform
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_global_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_global_transform #-}
instance Method "get_global_transform" GodotCanvasItem
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_global_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_global_transform_with_canvas
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_global_transform_with_canvas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_global_transform_with_canvas #-}
instance Method "get_global_transform_with_canvas" GodotCanvasItem
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindCanvasItem_get_global_transform_with_canvas
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_viewport_transform
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_viewport_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_viewport_transform #-}
instance Method "get_viewport_transform" GodotCanvasItem
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_viewport_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_viewport_rect
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_viewport_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_viewport_rect #-}
instance Method "get_viewport_rect" GodotCanvasItem (IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_viewport_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_canvas_transform
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_canvas_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_canvas_transform #-}
instance Method "get_canvas_transform" GodotCanvasItem
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_canvas_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_local_mouse_position
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_local_mouse_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_local_mouse_position #-}
instance Method "get_local_mouse_position" GodotCanvasItem
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_local_mouse_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_global_mouse_position
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_global_mouse_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_global_mouse_position #-}
instance Method "get_global_mouse_position" GodotCanvasItem
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_global_mouse_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_canvas
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_canvas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_canvas #-}
instance Method "get_canvas" GodotCanvasItem (IO GodotRid) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_canvas (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_world_2d
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_world_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_world_2d #-}
instance Method "get_world_2d" GodotCanvasItem (IO GodotWorld2D)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_world_2d (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_set_material
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_set_material #-}
instance Method "set_material" GodotCanvasItem
(GodotMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_set_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_material
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_material #-}
instance Method "get_material" GodotCanvasItem (IO GodotMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_set_use_parent_material
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "set_use_parent_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_set_use_parent_material #-}
instance Method "set_use_parent_material" GodotCanvasItem
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_set_use_parent_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_get_use_parent_material
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "get_use_parent_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_get_use_parent_material #-}
instance Method "get_use_parent_material" GodotCanvasItem (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_get_use_parent_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_set_notify_local_transform
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "set_notify_local_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_set_notify_local_transform #-}
instance Method "set_notify_local_transform" GodotCanvasItem
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_set_notify_local_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_is_local_transform_notification_enabled
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "is_local_transform_notification_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_is_local_transform_notification_enabled
#-}
instance Method "is_local_transform_notification_enabled"
GodotCanvasItem
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindCanvasItem_is_local_transform_notification_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_set_notify_transform
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "set_notify_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_set_notify_transform #-}
instance Method "set_notify_transform" GodotCanvasItem
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_set_notify_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_is_transform_notification_enabled
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "is_transform_notification_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_is_transform_notification_enabled #-}
instance Method "is_transform_notification_enabled" GodotCanvasItem
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindCanvasItem_is_transform_notification_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_force_update_transform
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "force_update_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_force_update_transform #-}
instance Method "force_update_transform" GodotCanvasItem (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_force_update_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_make_canvas_position_local
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "make_canvas_position_local" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_make_canvas_position_local #-}
instance Method "make_canvas_position_local" GodotCanvasItem
(GodotVector2 -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_make_canvas_position_local
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItem_make_input_local
= unsafePerformIO $
withCString "CanvasItem" $
\ clsNamePtr ->
withCString "make_input_local" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItem_make_input_local #-}
instance Method "make_input_local" GodotCanvasItem
(GodotInputEvent -> IO GodotInputEvent)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItem_make_input_local (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotNode2D = GodotNode2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotNode2D where
type BaseClass GodotNode2D = GodotCanvasItem
super = coerce
bindNode2D_get_transform
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_get_transform #-}
instance Method "get_transform" GodotNode2D (IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_get_transform (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_get_global_transform
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "get_global_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_get_global_transform #-}
instance Method "get_global_transform" GodotNode2D
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_get_global_transform (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_set_position
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "set_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_set_position #-}
instance Method "set_position" GodotNode2D (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_set_position (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_set_rotation
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "set_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_set_rotation #-}
instance Method "set_rotation" GodotNode2D (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_set_rotation (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_set_rotation_degrees
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "set_rotation_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_set_rotation_degrees #-}
instance Method "set_rotation_degrees" GodotNode2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_set_rotation_degrees (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_set_scale
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "set_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_set_scale #-}
instance Method "set_scale" GodotNode2D (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_set_scale (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_get_position
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_get_position #-}
instance Method "get_position" GodotNode2D (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_get_position (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_get_rotation
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "get_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_get_rotation #-}
instance Method "get_rotation" GodotNode2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_get_rotation (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_get_rotation_degrees
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "get_rotation_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_get_rotation_degrees #-}
instance Method "get_rotation_degrees" GodotNode2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_get_rotation_degrees (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_get_scale
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "get_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_get_scale #-}
instance Method "get_scale" GodotNode2D (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_get_scale (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_rotate
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "rotate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_rotate #-}
instance Method "rotate" GodotNode2D (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_rotate (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_move_local_x
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "move_local_x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_move_local_x #-}
instance Method "move_local_x" GodotNode2D (Float -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_move_local_x (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_move_local_y
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "move_local_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_move_local_y #-}
instance Method "move_local_y" GodotNode2D (Float -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_move_local_y (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_translate
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "translate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_translate #-}
instance Method "translate" GodotNode2D (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_translate (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_global_translate
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "global_translate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_global_translate #-}
instance Method "global_translate" GodotNode2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_global_translate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_apply_scale
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "apply_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_apply_scale #-}
instance Method "apply_scale" GodotNode2D (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_apply_scale (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_set_global_position
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "set_global_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_set_global_position #-}
instance Method "set_global_position" GodotNode2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_set_global_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_get_global_position
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "get_global_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_get_global_position #-}
instance Method "get_global_position" GodotNode2D (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_get_global_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_set_global_rotation
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "set_global_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_set_global_rotation #-}
instance Method "set_global_rotation" GodotNode2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_set_global_rotation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_get_global_rotation
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "get_global_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_get_global_rotation #-}
instance Method "get_global_rotation" GodotNode2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_get_global_rotation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_set_global_rotation_degrees
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "set_global_rotation_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_set_global_rotation_degrees #-}
instance Method "set_global_rotation_degrees" GodotNode2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_set_global_rotation_degrees
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_get_global_rotation_degrees
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "get_global_rotation_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_get_global_rotation_degrees #-}
instance Method "get_global_rotation_degrees" GodotNode2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_get_global_rotation_degrees
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_set_global_scale
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "set_global_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_set_global_scale #-}
instance Method "set_global_scale" GodotNode2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_set_global_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_get_global_scale
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "get_global_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_get_global_scale #-}
instance Method "get_global_scale" GodotNode2D (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_get_global_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_set_transform
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_set_transform #-}
instance Method "set_transform" GodotNode2D
(GodotTransform2d -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_set_transform (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_set_global_transform
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "set_global_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_set_global_transform #-}
instance Method "set_global_transform" GodotNode2D
(GodotTransform2d -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_set_global_transform (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_look_at
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "look_at" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_look_at #-}
instance Method "look_at" GodotNode2D (GodotVector2 -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_look_at (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_get_angle_to
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "get_angle_to" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_get_angle_to #-}
instance Method "get_angle_to" GodotNode2D
(GodotVector2 -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_get_angle_to (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_to_local
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "to_local" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_to_local #-}
instance Method "to_local" GodotNode2D
(GodotVector2 -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_to_local (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_to_global
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "to_global" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_to_global #-}
instance Method "to_global" GodotNode2D
(GodotVector2 -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_to_global (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_set_z_index
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "set_z_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_set_z_index #-}
instance Method "set_z_index" GodotNode2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_set_z_index (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_get_z_index
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "get_z_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_get_z_index #-}
instance Method "get_z_index" GodotNode2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_get_z_index (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_set_z_as_relative
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "set_z_as_relative" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_set_z_as_relative #-}
instance Method "set_z_as_relative" GodotNode2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_set_z_as_relative (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_is_z_relative
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "is_z_relative" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_is_z_relative #-}
instance Method "is_z_relative" GodotNode2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_is_z_relative (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNode2D_get_relative_transform_to_parent
= unsafePerformIO $
withCString "Node2D" $
\ clsNamePtr ->
withCString "get_relative_transform_to_parent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNode2D_get_relative_transform_to_parent #-}
instance Method "get_relative_transform_to_parent" GodotNode2D
(GodotObject -> IO GodotTransform2d)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNode2D_get_relative_transform_to_parent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCanvasModulate = GodotCanvasModulate GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCanvasModulate where
type BaseClass GodotCanvasModulate = GodotNode2D
super = coerce
bindCanvasModulate_set_color
= unsafePerformIO $
withCString "CanvasModulate" $
\ clsNamePtr ->
withCString "set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasModulate_set_color #-}
instance Method "set_color" GodotCanvasModulate
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasModulate_set_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasModulate_get_color
= unsafePerformIO $
withCString "CanvasModulate" $
\ clsNamePtr ->
withCString "get_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasModulate_get_color #-}
instance Method "get_color" GodotCanvasModulate (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasModulate_get_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotResourcePreloader = GodotResourcePreloader GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotResourcePreloader where
type BaseClass GodotResourcePreloader = GodotNode
super = coerce
bindResourcePreloader__set_resources
= unsafePerformIO $
withCString "ResourcePreloader" $
\ clsNamePtr ->
withCString "_set_resources" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResourcePreloader__set_resources #-}
instance Method "_set_resources" GodotResourcePreloader
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindResourcePreloader__set_resources
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResourcePreloader__get_resources
= unsafePerformIO $
withCString "ResourcePreloader" $
\ clsNamePtr ->
withCString "_get_resources" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResourcePreloader__get_resources #-}
instance Method "_get_resources" GodotResourcePreloader
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindResourcePreloader__get_resources
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResourcePreloader_add_resource
= unsafePerformIO $
withCString "ResourcePreloader" $
\ clsNamePtr ->
withCString "add_resource" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResourcePreloader_add_resource #-}
instance Method "add_resource" GodotResourcePreloader
(GodotString -> GodotResource -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindResourcePreloader_add_resource
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResourcePreloader_remove_resource
= unsafePerformIO $
withCString "ResourcePreloader" $
\ clsNamePtr ->
withCString "remove_resource" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResourcePreloader_remove_resource #-}
instance Method "remove_resource" GodotResourcePreloader
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindResourcePreloader_remove_resource
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResourcePreloader_rename_resource
= unsafePerformIO $
withCString "ResourcePreloader" $
\ clsNamePtr ->
withCString "rename_resource" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResourcePreloader_rename_resource #-}
instance Method "rename_resource" GodotResourcePreloader
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindResourcePreloader_rename_resource
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResourcePreloader_has_resource
= unsafePerformIO $
withCString "ResourcePreloader" $
\ clsNamePtr ->
withCString "has_resource" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResourcePreloader_has_resource #-}
instance Method "has_resource" GodotResourcePreloader
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindResourcePreloader_has_resource
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResourcePreloader_get_resource
= unsafePerformIO $
withCString "ResourcePreloader" $
\ clsNamePtr ->
withCString "get_resource" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResourcePreloader_get_resource #-}
instance Method "get_resource" GodotResourcePreloader
(GodotString -> IO GodotResource)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindResourcePreloader_get_resource
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindResourcePreloader_get_resource_list
= unsafePerformIO $
withCString "ResourcePreloader" $
\ clsNamePtr ->
withCString "get_resource_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindResourcePreloader_get_resource_list #-}
instance Method "get_resource_list" GodotResourcePreloader
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindResourcePreloader_get_resource_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotButtonGroup = GodotButtonGroup GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotButtonGroup where
type BaseClass GodotButtonGroup = GodotResource
super = coerce
bindButtonGroup_get_pressed_button
= unsafePerformIO $
withCString "ButtonGroup" $
\ clsNamePtr ->
withCString "get_pressed_button" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindButtonGroup_get_pressed_button #-}
instance Method "get_pressed_button" GodotButtonGroup
(IO GodotBaseButton)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindButtonGroup_get_pressed_button
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotControl = GodotControl GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotControl where
type BaseClass GodotControl = GodotCanvasItem
super = coerce
bindControl__gui_input
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl__gui_input #-}
instance Method "_gui_input" GodotControl
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl__gui_input (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl__get_minimum_size
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "_get_minimum_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl__get_minimum_size #-}
instance Method "_get_minimum_size" GodotControl (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl__get_minimum_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_drag_data
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_drag_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_drag_data #-}
instance Method "get_drag_data" GodotControl
(GodotVector2 -> IO GodotObject)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_drag_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_can_drop_data
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "can_drop_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_can_drop_data #-}
instance Method "can_drop_data" GodotControl
(GodotVector2 -> GodotVariant -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_can_drop_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_drop_data
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "drop_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_drop_data #-}
instance Method "drop_data" GodotControl
(GodotVector2 -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_drop_data (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl__make_custom_tooltip
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "_make_custom_tooltip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl__make_custom_tooltip #-}
instance Method "_make_custom_tooltip" GodotControl
(GodotString -> IO GodotObject)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl__make_custom_tooltip
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl__clips_input
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "_clips_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl__clips_input #-}
instance Method "_clips_input" GodotControl (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl__clips_input (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_has_point
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "has_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_has_point #-}
instance Method "has_point" GodotControl (GodotVector2 -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_has_point (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl__size_changed
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "_size_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl__size_changed #-}
instance Method "_size_changed" GodotControl (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl__size_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl__update_minimum_size
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "_update_minimum_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl__update_minimum_size #-}
instance Method "_update_minimum_size" GodotControl (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl__update_minimum_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_accept_event
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "accept_event" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_accept_event #-}
instance Method "accept_event" GodotControl (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_accept_event (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_minimum_size
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_minimum_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_minimum_size #-}
instance Method "get_minimum_size" GodotControl (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_minimum_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_combined_minimum_size
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_combined_minimum_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_combined_minimum_size #-}
instance Method "get_combined_minimum_size" GodotControl
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_combined_minimum_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_anchors_preset
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_anchors_preset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_anchors_preset #-}
instance Method "set_anchors_preset" GodotControl
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_anchors_preset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_margins_preset
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_margins_preset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_margins_preset #-}
instance Method "set_margins_preset" GodotControl
(Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_margins_preset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_anchors_and_margins_preset
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_anchors_and_margins_preset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_anchors_and_margins_preset #-}
instance Method "set_anchors_and_margins_preset" GodotControl
(Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_anchors_and_margins_preset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_anchor
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_anchor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_anchor #-}
instance Method "set_anchor" GodotControl
(Int -> Float -> Bool -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_anchor (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl__set_anchor
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "_set_anchor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl__set_anchor #-}
instance Method "_set_anchor" GodotControl (Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl__set_anchor (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_anchor
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_anchor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_anchor #-}
instance Method "get_anchor" GodotControl (Int -> IO Float) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_anchor (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_margin
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_margin #-}
instance Method "set_margin" GodotControl (Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_margin (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_anchor_and_margin
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_anchor_and_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_anchor_and_margin #-}
instance Method "set_anchor_and_margin" GodotControl
(Int -> Float -> Float -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_anchor_and_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_begin
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_begin #-}
instance Method "set_begin" GodotControl (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_begin (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_end
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_end #-}
instance Method "set_end" GodotControl (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_end (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_position
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_position #-}
instance Method "set_position" GodotControl (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_position (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_size
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_size #-}
instance Method "set_size" GodotControl (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_size (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_custom_minimum_size
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_custom_minimum_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_custom_minimum_size #-}
instance Method "set_custom_minimum_size" GodotControl
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_custom_minimum_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_global_position
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_global_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_global_position #-}
instance Method "set_global_position" GodotControl
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_global_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_rotation
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_rotation #-}
instance Method "set_rotation" GodotControl (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_rotation (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_rotation_degrees
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_rotation_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_rotation_degrees #-}
instance Method "set_rotation_degrees" GodotControl
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_rotation_degrees
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_scale
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_scale #-}
instance Method "set_scale" GodotControl (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_scale (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_pivot_offset
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_pivot_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_pivot_offset #-}
instance Method "set_pivot_offset" GodotControl
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_pivot_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_margin
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_margin #-}
instance Method "get_margin" GodotControl (Int -> IO Float) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_margin (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_begin
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_begin #-}
instance Method "get_begin" GodotControl (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_begin (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_end
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_end #-}
instance Method "get_end" GodotControl (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_end (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_position
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_position #-}
instance Method "get_position" GodotControl (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_position (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_size
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_size #-}
instance Method "get_size" GodotControl (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_size (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_rotation
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_rotation #-}
instance Method "get_rotation" GodotControl (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_rotation (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_rotation_degrees
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_rotation_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_rotation_degrees #-}
instance Method "get_rotation_degrees" GodotControl (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_rotation_degrees
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_scale
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_scale #-}
instance Method "get_scale" GodotControl (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_scale (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_pivot_offset
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_pivot_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_pivot_offset #-}
instance Method "get_pivot_offset" GodotControl (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_pivot_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_custom_minimum_size
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_custom_minimum_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_custom_minimum_size #-}
instance Method "get_custom_minimum_size" GodotControl
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_custom_minimum_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_parent_area_size
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_parent_area_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_parent_area_size #-}
instance Method "get_parent_area_size" GodotControl
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_parent_area_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_global_position
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_global_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_global_position #-}
instance Method "get_global_position" GodotControl
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_global_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_rect
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_rect #-}
instance Method "get_rect" GodotControl (IO GodotRect2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_rect (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_global_rect
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_global_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_global_rect #-}
instance Method "get_global_rect" GodotControl (IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_global_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_show_modal
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "show_modal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_show_modal #-}
instance Method "show_modal" GodotControl (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_show_modal (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_focus_mode
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_focus_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_focus_mode #-}
instance Method "set_focus_mode" GodotControl (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_focus_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_focus_mode
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_focus_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_focus_mode #-}
instance Method "get_focus_mode" GodotControl (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_focus_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_has_focus
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "has_focus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_has_focus #-}
instance Method "has_focus" GodotControl (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_has_focus (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_grab_focus
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "grab_focus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_grab_focus #-}
instance Method "grab_focus" GodotControl (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_grab_focus (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_release_focus
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "release_focus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_release_focus #-}
instance Method "release_focus" GodotControl (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_release_focus (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_focus_owner
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_focus_owner" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_focus_owner #-}
instance Method "get_focus_owner" GodotControl (IO GodotControl)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_focus_owner (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_h_size_flags
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_h_size_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_h_size_flags #-}
instance Method "set_h_size_flags" GodotControl (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_h_size_flags (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_h_size_flags
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_h_size_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_h_size_flags #-}
instance Method "get_h_size_flags" GodotControl (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_h_size_flags (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_stretch_ratio
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_stretch_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_stretch_ratio #-}
instance Method "set_stretch_ratio" GodotControl (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_stretch_ratio (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_stretch_ratio
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_stretch_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_stretch_ratio #-}
instance Method "get_stretch_ratio" GodotControl (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_stretch_ratio (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_v_size_flags
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_v_size_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_v_size_flags #-}
instance Method "set_v_size_flags" GodotControl (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_v_size_flags (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_v_size_flags
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_v_size_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_v_size_flags #-}
instance Method "get_v_size_flags" GodotControl (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_v_size_flags (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_theme
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_theme" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_theme #-}
instance Method "set_theme" GodotControl (GodotTheme -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_theme (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_theme
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_theme" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_theme #-}
instance Method "get_theme" GodotControl (IO GodotTheme) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_theme (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_add_icon_override
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "add_icon_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_add_icon_override #-}
instance Method "add_icon_override" GodotControl
(GodotString -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_add_icon_override (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_add_shader_override
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "add_shader_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_add_shader_override #-}
instance Method "add_shader_override" GodotControl
(GodotString -> GodotShader -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_add_shader_override (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_add_stylebox_override
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "add_stylebox_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_add_stylebox_override #-}
instance Method "add_stylebox_override" GodotControl
(GodotString -> GodotStyleBox -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_add_stylebox_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_add_font_override
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "add_font_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_add_font_override #-}
instance Method "add_font_override" GodotControl
(GodotString -> GodotFont -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_add_font_override (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_add_color_override
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "add_color_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_add_color_override #-}
instance Method "add_color_override" GodotControl
(GodotString -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_add_color_override (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_add_constant_override
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "add_constant_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_add_constant_override #-}
instance Method "add_constant_override" GodotControl
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_add_constant_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_icon
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_icon #-}
instance Method "get_icon" GodotControl
(GodotString -> GodotString -> IO GodotTexture)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_icon (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_stylebox
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_stylebox" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_stylebox #-}
instance Method "get_stylebox" GodotControl
(GodotString -> GodotString -> IO GodotStyleBox)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_stylebox (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_font
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_font" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_font #-}
instance Method "get_font" GodotControl
(GodotString -> GodotString -> IO GodotFont)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_font (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_color
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_color #-}
instance Method "get_color" GodotControl
(GodotString -> GodotString -> IO GodotColor)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_color (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_constant
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_constant #-}
instance Method "get_constant" GodotControl
(GodotString -> GodotString -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_constant (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_has_icon_override
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "has_icon_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_has_icon_override #-}
instance Method "has_icon_override" GodotControl
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_has_icon_override (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_has_shader_override
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "has_shader_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_has_shader_override #-}
instance Method "has_shader_override" GodotControl
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_has_shader_override (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_has_stylebox_override
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "has_stylebox_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_has_stylebox_override #-}
instance Method "has_stylebox_override" GodotControl
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_has_stylebox_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_has_font_override
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "has_font_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_has_font_override #-}
instance Method "has_font_override" GodotControl
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_has_font_override (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_has_color_override
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "has_color_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_has_color_override #-}
instance Method "has_color_override" GodotControl
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_has_color_override (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_has_constant_override
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "has_constant_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_has_constant_override #-}
instance Method "has_constant_override" GodotControl
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_has_constant_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_has_icon
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "has_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_has_icon #-}
instance Method "has_icon" GodotControl
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_has_icon (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_has_stylebox
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "has_stylebox" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_has_stylebox #-}
instance Method "has_stylebox" GodotControl
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_has_stylebox (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_has_font
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "has_font" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_has_font #-}
instance Method "has_font" GodotControl
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_has_font (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_has_color
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "has_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_has_color #-}
instance Method "has_color" GodotControl
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_has_color (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_has_constant
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "has_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_has_constant #-}
instance Method "has_constant" GodotControl
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_has_constant (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_parent_control
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_parent_control" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_parent_control #-}
instance Method "get_parent_control" GodotControl (IO GodotControl)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_parent_control (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_h_grow_direction
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_h_grow_direction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_h_grow_direction #-}
instance Method "set_h_grow_direction" GodotControl (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_h_grow_direction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_h_grow_direction
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_h_grow_direction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_h_grow_direction #-}
instance Method "get_h_grow_direction" GodotControl (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_h_grow_direction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_v_grow_direction
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_v_grow_direction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_v_grow_direction #-}
instance Method "set_v_grow_direction" GodotControl (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_v_grow_direction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_v_grow_direction
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_v_grow_direction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_v_grow_direction #-}
instance Method "get_v_grow_direction" GodotControl (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_v_grow_direction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_tooltip
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_tooltip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_tooltip #-}
instance Method "set_tooltip" GodotControl (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_tooltip (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_tooltip
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_tooltip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_tooltip #-}
instance Method "get_tooltip" GodotControl
(GodotVector2 -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_tooltip (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl__get_tooltip
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "_get_tooltip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl__get_tooltip #-}
instance Method "_get_tooltip" GodotControl (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl__get_tooltip (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_default_cursor_shape
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_default_cursor_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_default_cursor_shape #-}
instance Method "set_default_cursor_shape" GodotControl
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_default_cursor_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_default_cursor_shape
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_default_cursor_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_default_cursor_shape #-}
instance Method "get_default_cursor_shape" GodotControl (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_default_cursor_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_cursor_shape
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_cursor_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_cursor_shape #-}
instance Method "get_cursor_shape" GodotControl
(GodotVector2 -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_cursor_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_focus_neighbour
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_focus_neighbour" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_focus_neighbour #-}
instance Method "set_focus_neighbour" GodotControl
(Int -> GodotNodePath -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_focus_neighbour (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_focus_neighbour
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_focus_neighbour" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_focus_neighbour #-}
instance Method "get_focus_neighbour" GodotControl
(Int -> IO GodotNodePath)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_focus_neighbour (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_focus_next
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_focus_next" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_focus_next #-}
instance Method "set_focus_next" GodotControl
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_focus_next (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_focus_next
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_focus_next" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_focus_next #-}
instance Method "get_focus_next" GodotControl (IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_focus_next (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_focus_previous
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_focus_previous" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_focus_previous #-}
instance Method "set_focus_previous" GodotControl
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_focus_previous (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_focus_previous
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_focus_previous" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_focus_previous #-}
instance Method "get_focus_previous" GodotControl
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_focus_previous (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_force_drag
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "force_drag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_force_drag #-}
instance Method "force_drag" GodotControl
(GodotVariant -> GodotObject -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_force_drag (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_mouse_filter
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_mouse_filter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_mouse_filter #-}
instance Method "set_mouse_filter" GodotControl (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_mouse_filter (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_get_mouse_filter
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "get_mouse_filter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_get_mouse_filter #-}
instance Method "get_mouse_filter" GodotControl (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_get_mouse_filter (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_clip_contents
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_clip_contents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_clip_contents #-}
instance Method "set_clip_contents" GodotControl (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_clip_contents (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_is_clipping_contents
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "is_clipping_contents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_is_clipping_contents #-}
instance Method "is_clipping_contents" GodotControl (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_is_clipping_contents
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_grab_click_focus
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "grab_click_focus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_grab_click_focus #-}
instance Method "grab_click_focus" GodotControl (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_grab_click_focus (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_drag_forwarding
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_drag_forwarding" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_drag_forwarding #-}
instance Method "set_drag_forwarding" GodotControl
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_drag_forwarding (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_set_drag_preview
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "set_drag_preview" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_set_drag_preview #-}
instance Method "set_drag_preview" GodotControl
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_set_drag_preview (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_warp_mouse
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "warp_mouse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_warp_mouse #-}
instance Method "warp_mouse" GodotControl (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_warp_mouse (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl_minimum_size_changed
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "minimum_size_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl_minimum_size_changed #-}
instance Method "minimum_size_changed" GodotControl (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl_minimum_size_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl__theme_changed
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "_theme_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl__theme_changed #-}
instance Method "_theme_changed" GodotControl (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl__theme_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindControl__font_changed
= unsafePerformIO $
withCString "Control" $
\ clsNamePtr ->
withCString "_font_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindControl__font_changed #-}
instance Method "_font_changed" GodotControl (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindControl__font_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTheme = GodotTheme GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTheme where
type BaseClass GodotTheme = GodotResource
super = coerce
bindTheme_set_icon
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "set_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_set_icon #-}
instance Method "set_icon" GodotTheme
(GodotString -> GodotString -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_set_icon (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_get_icon
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "get_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_get_icon #-}
instance Method "get_icon" GodotTheme
(GodotString -> GodotString -> IO GodotTexture)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_get_icon (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_has_icon
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "has_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_has_icon #-}
instance Method "has_icon" GodotTheme
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_has_icon (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_clear_icon
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "clear_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_clear_icon #-}
instance Method "clear_icon" GodotTheme
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_clear_icon (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_get_icon_list
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "get_icon_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_get_icon_list #-}
instance Method "get_icon_list" GodotTheme
(GodotString -> IO GodotPoolStringArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_get_icon_list (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_set_stylebox
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "set_stylebox" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_set_stylebox #-}
instance Method "set_stylebox" GodotTheme
(GodotString -> GodotString -> GodotStyleBox -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_set_stylebox (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_get_stylebox
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "get_stylebox" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_get_stylebox #-}
instance Method "get_stylebox" GodotTheme
(GodotString -> GodotString -> IO GodotStyleBox)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_get_stylebox (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_has_stylebox
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "has_stylebox" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_has_stylebox #-}
instance Method "has_stylebox" GodotTheme
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_has_stylebox (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_clear_stylebox
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "clear_stylebox" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_clear_stylebox #-}
instance Method "clear_stylebox" GodotTheme
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_clear_stylebox (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_get_stylebox_list
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "get_stylebox_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_get_stylebox_list #-}
instance Method "get_stylebox_list" GodotTheme
(GodotString -> IO GodotPoolStringArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_get_stylebox_list (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_get_stylebox_types
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "get_stylebox_types" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_get_stylebox_types #-}
instance Method "get_stylebox_types" GodotTheme
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_get_stylebox_types (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_set_font
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "set_font" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_set_font #-}
instance Method "set_font" GodotTheme
(GodotString -> GodotString -> GodotFont -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_set_font (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_get_font
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "get_font" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_get_font #-}
instance Method "get_font" GodotTheme
(GodotString -> GodotString -> IO GodotFont)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_get_font (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_has_font
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "has_font" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_has_font #-}
instance Method "has_font" GodotTheme
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_has_font (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_clear_font
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "clear_font" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_clear_font #-}
instance Method "clear_font" GodotTheme
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_clear_font (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_get_font_list
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "get_font_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_get_font_list #-}
instance Method "get_font_list" GodotTheme
(GodotString -> IO GodotPoolStringArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_get_font_list (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_set_color
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_set_color #-}
instance Method "set_color" GodotTheme
(GodotString -> GodotString -> GodotColor -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_set_color (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_get_color
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "get_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_get_color #-}
instance Method "get_color" GodotTheme
(GodotString -> GodotString -> IO GodotColor)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_get_color (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_has_color
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "has_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_has_color #-}
instance Method "has_color" GodotTheme
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_has_color (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_clear_color
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "clear_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_clear_color #-}
instance Method "clear_color" GodotTheme
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_clear_color (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_get_color_list
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "get_color_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_get_color_list #-}
instance Method "get_color_list" GodotTheme
(GodotString -> IO GodotPoolStringArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_get_color_list (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_set_constant
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "set_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_set_constant #-}
instance Method "set_constant" GodotTheme
(GodotString -> GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_set_constant (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_get_constant
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "get_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_get_constant #-}
instance Method "get_constant" GodotTheme
(GodotString -> GodotString -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_get_constant (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_has_constant
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "has_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_has_constant #-}
instance Method "has_constant" GodotTheme
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_has_constant (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_clear_constant
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "clear_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_clear_constant #-}
instance Method "clear_constant" GodotTheme
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_clear_constant (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_get_constant_list
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "get_constant_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_get_constant_list #-}
instance Method "get_constant_list" GodotTheme
(GodotString -> IO GodotPoolStringArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_get_constant_list (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_set_default_font
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "set_default_font" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_set_default_font #-}
instance Method "set_default_font" GodotTheme (GodotFont -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_set_default_font (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_get_default_font
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "get_default_font" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_get_default_font #-}
instance Method "get_default_font" GodotTheme (IO GodotFont) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_get_default_font (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_get_type_list
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "get_type_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_get_type_list #-}
instance Method "get_type_list" GodotTheme
(GodotString -> IO GodotPoolStringArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_get_type_list (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme__emit_theme_changed
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "_emit_theme_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme__emit_theme_changed #-}
instance Method "_emit_theme_changed" GodotTheme (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme__emit_theme_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTheme_copy_default_theme
= unsafePerformIO $
withCString "Theme" $
\ clsNamePtr ->
withCString "copy_default_theme" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTheme_copy_default_theme #-}
instance Method "copy_default_theme" GodotTheme (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTheme_copy_default_theme (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotBaseButton = GodotBaseButton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotBaseButton where
type BaseClass GodotBaseButton = GodotControl
super = coerce
bindBaseButton__pressed
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton__pressed #-}
instance Method "_pressed" GodotBaseButton (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton__pressed (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton__toggled
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "_toggled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton__toggled #-}
instance Method "_toggled" GodotBaseButton (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton__toggled (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton__gui_input
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton__gui_input #-}
instance Method "_gui_input" GodotBaseButton
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton__gui_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton__unhandled_input
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "_unhandled_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton__unhandled_input #-}
instance Method "_unhandled_input" GodotBaseButton
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton__unhandled_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_set_pressed
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "set_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_set_pressed #-}
instance Method "set_pressed" GodotBaseButton (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_set_pressed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_is_pressed
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "is_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_is_pressed #-}
instance Method "is_pressed" GodotBaseButton (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_is_pressed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_is_hovered
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "is_hovered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_is_hovered #-}
instance Method "is_hovered" GodotBaseButton (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_is_hovered (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_set_toggle_mode
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "set_toggle_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_set_toggle_mode #-}
instance Method "set_toggle_mode" GodotBaseButton (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_set_toggle_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_is_toggle_mode
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "is_toggle_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_is_toggle_mode #-}
instance Method "is_toggle_mode" GodotBaseButton (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_is_toggle_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_set_disabled
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "set_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_set_disabled #-}
instance Method "set_disabled" GodotBaseButton (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_set_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_is_disabled
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "is_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_is_disabled #-}
instance Method "is_disabled" GodotBaseButton (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_is_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_set_action_mode
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "set_action_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_set_action_mode #-}
instance Method "set_action_mode" GodotBaseButton (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_set_action_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_get_action_mode
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "get_action_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_get_action_mode #-}
instance Method "get_action_mode" GodotBaseButton (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_get_action_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_set_button_mask
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "set_button_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_set_button_mask #-}
instance Method "set_button_mask" GodotBaseButton (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_set_button_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_get_button_mask
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "get_button_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_get_button_mask #-}
instance Method "get_button_mask" GodotBaseButton (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_get_button_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_get_draw_mode
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "get_draw_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_get_draw_mode #-}
instance Method "get_draw_mode" GodotBaseButton (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_get_draw_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_set_enabled_focus_mode
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "set_enabled_focus_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_set_enabled_focus_mode #-}
instance Method "set_enabled_focus_mode" GodotBaseButton
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_set_enabled_focus_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_get_enabled_focus_mode
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "get_enabled_focus_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_get_enabled_focus_mode #-}
instance Method "get_enabled_focus_mode" GodotBaseButton (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_get_enabled_focus_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_set_shortcut
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "set_shortcut" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_set_shortcut #-}
instance Method "set_shortcut" GodotBaseButton
(GodotShortCut -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_set_shortcut (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_get_shortcut
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "get_shortcut" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_get_shortcut #-}
instance Method "get_shortcut" GodotBaseButton (IO GodotShortCut)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_get_shortcut (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_set_button_group
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "set_button_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_set_button_group #-}
instance Method "set_button_group" GodotBaseButton
(GodotButtonGroup -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_set_button_group (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBaseButton_get_button_group
= unsafePerformIO $
withCString "BaseButton" $
\ clsNamePtr ->
withCString "get_button_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBaseButton_get_button_group #-}
instance Method "get_button_group" GodotBaseButton
(IO GodotButtonGroup)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBaseButton_get_button_group (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotShortCut = GodotShortCut GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotShortCut where
type BaseClass GodotShortCut = GodotResource
super = coerce
bindShortCut_set_shortcut
= unsafePerformIO $
withCString "ShortCut" $
\ clsNamePtr ->
withCString "set_shortcut" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShortCut_set_shortcut #-}
instance Method "set_shortcut" GodotShortCut
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindShortCut_set_shortcut (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShortCut_get_shortcut
= unsafePerformIO $
withCString "ShortCut" $
\ clsNamePtr ->
withCString "get_shortcut" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShortCut_get_shortcut #-}
instance Method "get_shortcut" GodotShortCut (IO GodotInputEvent)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindShortCut_get_shortcut (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShortCut_is_valid
= unsafePerformIO $
withCString "ShortCut" $
\ clsNamePtr ->
withCString "is_valid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShortCut_is_valid #-}
instance Method "is_valid" GodotShortCut (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindShortCut_is_valid (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShortCut_is_shortcut
= unsafePerformIO $
withCString "ShortCut" $
\ clsNamePtr ->
withCString "is_shortcut" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShortCut_is_shortcut #-}
instance Method "is_shortcut" GodotShortCut
(GodotInputEvent -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindShortCut_is_shortcut (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShortCut_get_as_text
= unsafePerformIO $
withCString "ShortCut" $
\ clsNamePtr ->
withCString "get_as_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShortCut_get_as_text #-}
instance Method "get_as_text" GodotShortCut (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindShortCut_get_as_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotButton = GodotButton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotButton where
type BaseClass GodotButton = GodotBaseButton
super = coerce
bindButton_set_text
= unsafePerformIO $
withCString "Button" $
\ clsNamePtr ->
withCString "set_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindButton_set_text #-}
instance Method "set_text" GodotButton (GodotString -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindButton_set_text (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindButton_get_text
= unsafePerformIO $
withCString "Button" $
\ clsNamePtr ->
withCString "get_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindButton_get_text #-}
instance Method "get_text" GodotButton (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindButton_get_text (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindButton_set_button_icon
= unsafePerformIO $
withCString "Button" $
\ clsNamePtr ->
withCString "set_button_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindButton_set_button_icon #-}
instance Method "set_button_icon" GodotButton
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindButton_set_button_icon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindButton_get_button_icon
= unsafePerformIO $
withCString "Button" $
\ clsNamePtr ->
withCString "get_button_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindButton_get_button_icon #-}
instance Method "get_button_icon" GodotButton (IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindButton_get_button_icon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindButton_set_flat
= unsafePerformIO $
withCString "Button" $
\ clsNamePtr ->
withCString "set_flat" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindButton_set_flat #-}
instance Method "set_flat" GodotButton (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindButton_set_flat (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindButton_set_clip_text
= unsafePerformIO $
withCString "Button" $
\ clsNamePtr ->
withCString "set_clip_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindButton_set_clip_text #-}
instance Method "set_clip_text" GodotButton (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindButton_set_clip_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindButton_get_clip_text
= unsafePerformIO $
withCString "Button" $
\ clsNamePtr ->
withCString "get_clip_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindButton_get_clip_text #-}
instance Method "get_clip_text" GodotButton (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindButton_get_clip_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindButton_set_text_align
= unsafePerformIO $
withCString "Button" $
\ clsNamePtr ->
withCString "set_text_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindButton_set_text_align #-}
instance Method "set_text_align" GodotButton (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindButton_set_text_align (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindButton_get_text_align
= unsafePerformIO $
withCString "Button" $
\ clsNamePtr ->
withCString "get_text_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindButton_get_text_align #-}
instance Method "get_text_align" GodotButton (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindButton_get_text_align (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindButton_is_flat
= unsafePerformIO $
withCString "Button" $
\ clsNamePtr ->
withCString "is_flat" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindButton_is_flat #-}
instance Method "is_flat" GodotButton (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindButton_is_flat (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotLabel = GodotLabel GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotLabel where
type BaseClass GodotLabel = GodotControl
super = coerce
bindLabel_set_align
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "set_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_set_align #-}
instance Method "set_align" GodotLabel (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_set_align (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_get_align
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "get_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_get_align #-}
instance Method "get_align" GodotLabel (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_get_align (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_set_valign
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "set_valign" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_set_valign #-}
instance Method "set_valign" GodotLabel (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_set_valign (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_get_valign
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "get_valign" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_get_valign #-}
instance Method "get_valign" GodotLabel (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_get_valign (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_set_text
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "set_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_set_text #-}
instance Method "set_text" GodotLabel (GodotString -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_set_text (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_get_text
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "get_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_get_text #-}
instance Method "get_text" GodotLabel (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_get_text (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_set_autowrap
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "set_autowrap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_set_autowrap #-}
instance Method "set_autowrap" GodotLabel (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_set_autowrap (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_has_autowrap
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "has_autowrap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_has_autowrap #-}
instance Method "has_autowrap" GodotLabel (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_has_autowrap (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_set_clip_text
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "set_clip_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_set_clip_text #-}
instance Method "set_clip_text" GodotLabel (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_set_clip_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_is_clipping_text
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "is_clipping_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_is_clipping_text #-}
instance Method "is_clipping_text" GodotLabel (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_is_clipping_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_set_uppercase
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "set_uppercase" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_set_uppercase #-}
instance Method "set_uppercase" GodotLabel (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_set_uppercase (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_is_uppercase
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "is_uppercase" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_is_uppercase #-}
instance Method "is_uppercase" GodotLabel (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_is_uppercase (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_get_line_height
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "get_line_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_get_line_height #-}
instance Method "get_line_height" GodotLabel (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_get_line_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_get_line_count
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "get_line_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_get_line_count #-}
instance Method "get_line_count" GodotLabel (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_get_line_count (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_get_visible_line_count
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "get_visible_line_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_get_visible_line_count #-}
instance Method "get_visible_line_count" GodotLabel (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_get_visible_line_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_get_total_character_count
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "get_total_character_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_get_total_character_count #-}
instance Method "get_total_character_count" GodotLabel (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_get_total_character_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_set_visible_characters
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "set_visible_characters" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_set_visible_characters #-}
instance Method "set_visible_characters" GodotLabel (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_set_visible_characters
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_get_visible_characters
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "get_visible_characters" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_get_visible_characters #-}
instance Method "get_visible_characters" GodotLabel (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_get_visible_characters
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_set_percent_visible
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "set_percent_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_set_percent_visible #-}
instance Method "set_percent_visible" GodotLabel (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_set_percent_visible (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_get_percent_visible
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "get_percent_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_get_percent_visible #-}
instance Method "get_percent_visible" GodotLabel (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_get_percent_visible (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_set_lines_skipped
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "set_lines_skipped" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_set_lines_skipped #-}
instance Method "set_lines_skipped" GodotLabel (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_set_lines_skipped (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_get_lines_skipped
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "get_lines_skipped" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_get_lines_skipped #-}
instance Method "get_lines_skipped" GodotLabel (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_get_lines_skipped (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_set_max_lines_visible
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "set_max_lines_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_set_max_lines_visible #-}
instance Method "set_max_lines_visible" GodotLabel (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_set_max_lines_visible (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLabel_get_max_lines_visible
= unsafePerformIO $
withCString "Label" $
\ clsNamePtr ->
withCString "get_max_lines_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLabel_get_max_lines_visible #-}
instance Method "get_max_lines_visible" GodotLabel (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLabel_get_max_lines_visible (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRange = GodotRange GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRange where
type BaseClass GodotRange = GodotControl
super = coerce
bindRange_get_value
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "get_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_get_value #-}
instance Method "get_value" GodotRange (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_get_value (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_get_min
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "get_min" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_get_min #-}
instance Method "get_min" GodotRange (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_get_min (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_get_max
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "get_max" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_get_max #-}
instance Method "get_max" GodotRange (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_get_max (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_get_step
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "get_step" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_get_step #-}
instance Method "get_step" GodotRange (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_get_step (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_get_page
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "get_page" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_get_page #-}
instance Method "get_page" GodotRange (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_get_page (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_get_as_ratio
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "get_as_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_get_as_ratio #-}
instance Method "get_as_ratio" GodotRange (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_get_as_ratio (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_set_value
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "set_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_set_value #-}
instance Method "set_value" GodotRange (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_set_value (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_set_min
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "set_min" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_set_min #-}
instance Method "set_min" GodotRange (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_set_min (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_set_max
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "set_max" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_set_max #-}
instance Method "set_max" GodotRange (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_set_max (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_set_step
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "set_step" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_set_step #-}
instance Method "set_step" GodotRange (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_set_step (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_set_page
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "set_page" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_set_page #-}
instance Method "set_page" GodotRange (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_set_page (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_set_as_ratio
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "set_as_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_set_as_ratio #-}
instance Method "set_as_ratio" GodotRange (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_set_as_ratio (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_set_use_rounded_values
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "set_use_rounded_values" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_set_use_rounded_values #-}
instance Method "set_use_rounded_values" GodotRange (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_set_use_rounded_values
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_is_using_rounded_values
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "is_using_rounded_values" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_is_using_rounded_values #-}
instance Method "is_using_rounded_values" GodotRange (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_is_using_rounded_values
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_set_exp_ratio
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "set_exp_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_set_exp_ratio #-}
instance Method "set_exp_ratio" GodotRange (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_set_exp_ratio (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_is_ratio_exp
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "is_ratio_exp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_is_ratio_exp #-}
instance Method "is_ratio_exp" GodotRange (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_is_ratio_exp (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_set_allow_greater
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "set_allow_greater" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_set_allow_greater #-}
instance Method "set_allow_greater" GodotRange (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_set_allow_greater (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_is_greater_allowed
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "is_greater_allowed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_is_greater_allowed #-}
instance Method "is_greater_allowed" GodotRange (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_is_greater_allowed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_set_allow_lesser
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "set_allow_lesser" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_set_allow_lesser #-}
instance Method "set_allow_lesser" GodotRange (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_set_allow_lesser (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_is_lesser_allowed
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "is_lesser_allowed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_is_lesser_allowed #-}
instance Method "is_lesser_allowed" GodotRange (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_is_lesser_allowed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_share
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "share" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_share #-}
instance Method "share" GodotRange (GodotObject -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_share (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRange_unshare
= unsafePerformIO $
withCString "Range" $
\ clsNamePtr ->
withCString "unshare" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRange_unshare #-}
instance Method "unshare" GodotRange (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRange_unshare (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotScrollBar = GodotScrollBar GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotScrollBar where
type BaseClass GodotScrollBar = GodotRange
super = coerce
bindScrollBar__gui_input
= unsafePerformIO $
withCString "ScrollBar" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollBar__gui_input #-}
instance Method "_gui_input" GodotScrollBar
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollBar__gui_input (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollBar_set_custom_step
= unsafePerformIO $
withCString "ScrollBar" $
\ clsNamePtr ->
withCString "set_custom_step" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollBar_set_custom_step #-}
instance Method "set_custom_step" GodotScrollBar (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollBar_set_custom_step (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollBar_get_custom_step
= unsafePerformIO $
withCString "ScrollBar" $
\ clsNamePtr ->
withCString "get_custom_step" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollBar_get_custom_step #-}
instance Method "get_custom_step" GodotScrollBar (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollBar_get_custom_step (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollBar__drag_node_input
= unsafePerformIO $
withCString "ScrollBar" $
\ clsNamePtr ->
withCString "_drag_node_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollBar__drag_node_input #-}
instance Method "_drag_node_input" GodotScrollBar
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollBar__drag_node_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollBar__drag_node_exit
= unsafePerformIO $
withCString "ScrollBar" $
\ clsNamePtr ->
withCString "_drag_node_exit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollBar__drag_node_exit #-}
instance Method "_drag_node_exit" GodotScrollBar (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollBar__drag_node_exit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotHScrollBar = GodotHScrollBar GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotHScrollBar where
type BaseClass GodotHScrollBar = GodotScrollBar
super = coerce
newtype GodotVScrollBar = GodotVScrollBar GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVScrollBar where
type BaseClass GodotVScrollBar = GodotScrollBar
super = coerce
newtype GodotProgressBar = GodotProgressBar GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotProgressBar where
type BaseClass GodotProgressBar = GodotRange
super = coerce
bindProgressBar_set_percent_visible
= unsafePerformIO $
withCString "ProgressBar" $
\ clsNamePtr ->
withCString "set_percent_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProgressBar_set_percent_visible #-}
instance Method "set_percent_visible" GodotProgressBar
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProgressBar_set_percent_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProgressBar_is_percent_visible
= unsafePerformIO $
withCString "ProgressBar" $
\ clsNamePtr ->
withCString "is_percent_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProgressBar_is_percent_visible #-}
instance Method "is_percent_visible" GodotProgressBar (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProgressBar_is_percent_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSlider = GodotSlider GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSlider where
type BaseClass GodotSlider = GodotRange
super = coerce
bindSlider_get_focus_mode
= unsafePerformIO $
withCString "Slider" $
\ clsNamePtr ->
withCString "get_focus_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSlider_get_focus_mode #-}
instance Method "get_focus_mode" GodotSlider (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSlider_get_focus_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSlider_set_focus_mode
= unsafePerformIO $
withCString "Slider" $
\ clsNamePtr ->
withCString "set_focus_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSlider_set_focus_mode #-}
instance Method "set_focus_mode" GodotSlider (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSlider_set_focus_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSlider__gui_input
= unsafePerformIO $
withCString "Slider" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSlider__gui_input #-}
instance Method "_gui_input" GodotSlider (GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSlider__gui_input (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSlider_set_ticks
= unsafePerformIO $
withCString "Slider" $
\ clsNamePtr ->
withCString "set_ticks" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSlider_set_ticks #-}
instance Method "set_ticks" GodotSlider (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSlider_set_ticks (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSlider_get_ticks
= unsafePerformIO $
withCString "Slider" $
\ clsNamePtr ->
withCString "get_ticks" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSlider_get_ticks #-}
instance Method "get_ticks" GodotSlider (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSlider_get_ticks (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSlider_get_ticks_on_borders
= unsafePerformIO $
withCString "Slider" $
\ clsNamePtr ->
withCString "get_ticks_on_borders" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSlider_get_ticks_on_borders #-}
instance Method "get_ticks_on_borders" GodotSlider (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSlider_get_ticks_on_borders (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSlider_set_ticks_on_borders
= unsafePerformIO $
withCString "Slider" $
\ clsNamePtr ->
withCString "set_ticks_on_borders" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSlider_set_ticks_on_borders #-}
instance Method "set_ticks_on_borders" GodotSlider (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSlider_set_ticks_on_borders (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSlider_set_editable
= unsafePerformIO $
withCString "Slider" $
\ clsNamePtr ->
withCString "set_editable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSlider_set_editable #-}
instance Method "set_editable" GodotSlider (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSlider_set_editable (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSlider_is_editable
= unsafePerformIO $
withCString "Slider" $
\ clsNamePtr ->
withCString "is_editable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSlider_is_editable #-}
instance Method "is_editable" GodotSlider (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSlider_is_editable (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSlider_set_scrollable
= unsafePerformIO $
withCString "Slider" $
\ clsNamePtr ->
withCString "set_scrollable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSlider_set_scrollable #-}
instance Method "set_scrollable" GodotSlider (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSlider_set_scrollable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSlider_is_scrollable
= unsafePerformIO $
withCString "Slider" $
\ clsNamePtr ->
withCString "is_scrollable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSlider_is_scrollable #-}
instance Method "is_scrollable" GodotSlider (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSlider_is_scrollable (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotHSlider = GodotHSlider GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotHSlider where
type BaseClass GodotHSlider = GodotSlider
super = coerce
newtype GodotVSlider = GodotVSlider GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVSlider where
type BaseClass GodotVSlider = GodotSlider
super = coerce
newtype GodotPopup = GodotPopup GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPopup where
type BaseClass GodotPopup = GodotControl
super = coerce
bindPopup_popup_centered
= unsafePerformIO $
withCString "Popup" $
\ clsNamePtr ->
withCString "popup_centered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopup_popup_centered #-}
instance Method "popup_centered" GodotPopup (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopup_popup_centered (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopup_popup_centered_ratio
= unsafePerformIO $
withCString "Popup" $
\ clsNamePtr ->
withCString "popup_centered_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopup_popup_centered_ratio #-}
instance Method "popup_centered_ratio" GodotPopup (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopup_popup_centered_ratio (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopup_popup_centered_minsize
= unsafePerformIO $
withCString "Popup" $
\ clsNamePtr ->
withCString "popup_centered_minsize" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopup_popup_centered_minsize #-}
instance Method "popup_centered_minsize" GodotPopup
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopup_popup_centered_minsize
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopup_popup
= unsafePerformIO $
withCString "Popup" $
\ clsNamePtr ->
withCString "popup" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopup_popup #-}
instance Method "popup" GodotPopup (GodotRect2 -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopup_popup (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopup_set_exclusive
= unsafePerformIO $
withCString "Popup" $
\ clsNamePtr ->
withCString "set_exclusive" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopup_set_exclusive #-}
instance Method "set_exclusive" GodotPopup (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopup_set_exclusive (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopup_is_exclusive
= unsafePerformIO $
withCString "Popup" $
\ clsNamePtr ->
withCString "is_exclusive" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopup_is_exclusive #-}
instance Method "is_exclusive" GodotPopup (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPopup_is_exclusive (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPopupPanel = GodotPopupPanel GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPopupPanel where
type BaseClass GodotPopupPanel = GodotPopup
super = coerce
newtype GodotMenuButton = GodotMenuButton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMenuButton where
type BaseClass GodotMenuButton = GodotButton
super = coerce
bindMenuButton_get_popup
= unsafePerformIO $
withCString "MenuButton" $
\ clsNamePtr ->
withCString "get_popup" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMenuButton_get_popup #-}
instance Method "get_popup" GodotMenuButton (IO GodotPopupMenu)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMenuButton_get_popup (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMenuButton__unhandled_key_input
= unsafePerformIO $
withCString "MenuButton" $
\ clsNamePtr ->
withCString "_unhandled_key_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMenuButton__unhandled_key_input #-}
instance Method "_unhandled_key_input" GodotMenuButton
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMenuButton__unhandled_key_input
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMenuButton__set_items
= unsafePerformIO $
withCString "MenuButton" $
\ clsNamePtr ->
withCString "_set_items" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMenuButton__set_items #-}
instance Method "_set_items" GodotMenuButton (GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMenuButton__set_items (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMenuButton__get_items
= unsafePerformIO $
withCString "MenuButton" $
\ clsNamePtr ->
withCString "_get_items" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMenuButton__get_items #-}
instance Method "_get_items" GodotMenuButton (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMenuButton__get_items (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMenuButton_set_disable_shortcuts
= unsafePerformIO $
withCString "MenuButton" $
\ clsNamePtr ->
withCString "set_disable_shortcuts" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMenuButton_set_disable_shortcuts #-}
instance Method "set_disable_shortcuts" GodotMenuButton
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMenuButton_set_disable_shortcuts
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCheckBox = GodotCheckBox GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCheckBox where
type BaseClass GodotCheckBox = GodotButton
super = coerce
newtype GodotCheckButton = GodotCheckButton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCheckButton where
type BaseClass GodotCheckButton = GodotButton
super = coerce
newtype GodotToolButton = GodotToolButton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotToolButton where
type BaseClass GodotToolButton = GodotButton
super = coerce
newtype GodotLinkButton = GodotLinkButton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotLinkButton where
type BaseClass GodotLinkButton = GodotBaseButton
super = coerce
bindLinkButton_set_text
= unsafePerformIO $
withCString "LinkButton" $
\ clsNamePtr ->
withCString "set_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLinkButton_set_text #-}
instance Method "set_text" GodotLinkButton (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLinkButton_set_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLinkButton_get_text
= unsafePerformIO $
withCString "LinkButton" $
\ clsNamePtr ->
withCString "get_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLinkButton_get_text #-}
instance Method "get_text" GodotLinkButton (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLinkButton_get_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLinkButton_set_underline_mode
= unsafePerformIO $
withCString "LinkButton" $
\ clsNamePtr ->
withCString "set_underline_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLinkButton_set_underline_mode #-}
instance Method "set_underline_mode" GodotLinkButton (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLinkButton_set_underline_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLinkButton_get_underline_mode
= unsafePerformIO $
withCString "LinkButton" $
\ clsNamePtr ->
withCString "get_underline_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLinkButton_get_underline_mode #-}
instance Method "get_underline_mode" GodotLinkButton (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLinkButton_get_underline_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPanel = GodotPanel GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPanel where
type BaseClass GodotPanel = GodotControl
super = coerce
newtype GodotTextureRect = GodotTextureRect GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTextureRect where
type BaseClass GodotTextureRect = GodotControl
super = coerce
bindTextureRect_set_texture
= unsafePerformIO $
withCString "TextureRect" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureRect_set_texture #-}
instance Method "set_texture" GodotTextureRect
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureRect_set_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureRect_get_texture
= unsafePerformIO $
withCString "TextureRect" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureRect_get_texture #-}
instance Method "get_texture" GodotTextureRect (IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureRect_get_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureRect_set_expand
= unsafePerformIO $
withCString "TextureRect" $
\ clsNamePtr ->
withCString "set_expand" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureRect_set_expand #-}
instance Method "set_expand" GodotTextureRect (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureRect_set_expand (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureRect_has_expand
= unsafePerformIO $
withCString "TextureRect" $
\ clsNamePtr ->
withCString "has_expand" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureRect_has_expand #-}
instance Method "has_expand" GodotTextureRect (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureRect_has_expand (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureRect_set_stretch_mode
= unsafePerformIO $
withCString "TextureRect" $
\ clsNamePtr ->
withCString "set_stretch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureRect_set_stretch_mode #-}
instance Method "set_stretch_mode" GodotTextureRect (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureRect_set_stretch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureRect_get_stretch_mode
= unsafePerformIO $
withCString "TextureRect" $
\ clsNamePtr ->
withCString "get_stretch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureRect_get_stretch_mode #-}
instance Method "get_stretch_mode" GodotTextureRect (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureRect_get_stretch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotColorRect = GodotColorRect GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotColorRect where
type BaseClass GodotColorRect = GodotControl
super = coerce
bindColorRect_set_frame_color
= unsafePerformIO $
withCString "ColorRect" $
\ clsNamePtr ->
withCString "set_frame_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorRect_set_frame_color #-}
instance Method "set_frame_color" GodotColorRect
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorRect_set_frame_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorRect_get_frame_color
= unsafePerformIO $
withCString "ColorRect" $
\ clsNamePtr ->
withCString "get_frame_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorRect_get_frame_color #-}
instance Method "get_frame_color" GodotColorRect (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorRect_get_frame_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotNinePatchRect = GodotNinePatchRect GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotNinePatchRect where
type BaseClass GodotNinePatchRect = GodotControl
super = coerce
bindNinePatchRect_set_texture
= unsafePerformIO $
withCString "NinePatchRect" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNinePatchRect_set_texture #-}
instance Method "set_texture" GodotNinePatchRect
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNinePatchRect_set_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNinePatchRect_get_texture
= unsafePerformIO $
withCString "NinePatchRect" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNinePatchRect_get_texture #-}
instance Method "get_texture" GodotNinePatchRect (IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNinePatchRect_get_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNinePatchRect_set_patch_margin
= unsafePerformIO $
withCString "NinePatchRect" $
\ clsNamePtr ->
withCString "set_patch_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNinePatchRect_set_patch_margin #-}
instance Method "set_patch_margin" GodotNinePatchRect
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNinePatchRect_set_patch_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNinePatchRect_get_patch_margin
= unsafePerformIO $
withCString "NinePatchRect" $
\ clsNamePtr ->
withCString "get_patch_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNinePatchRect_get_patch_margin #-}
instance Method "get_patch_margin" GodotNinePatchRect
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNinePatchRect_get_patch_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNinePatchRect_set_region_rect
= unsafePerformIO $
withCString "NinePatchRect" $
\ clsNamePtr ->
withCString "set_region_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNinePatchRect_set_region_rect #-}
instance Method "set_region_rect" GodotNinePatchRect
(GodotRect2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNinePatchRect_set_region_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNinePatchRect_get_region_rect
= unsafePerformIO $
withCString "NinePatchRect" $
\ clsNamePtr ->
withCString "get_region_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNinePatchRect_get_region_rect #-}
instance Method "get_region_rect" GodotNinePatchRect
(IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNinePatchRect_get_region_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNinePatchRect_set_draw_center
= unsafePerformIO $
withCString "NinePatchRect" $
\ clsNamePtr ->
withCString "set_draw_center" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNinePatchRect_set_draw_center #-}
instance Method "set_draw_center" GodotNinePatchRect
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNinePatchRect_set_draw_center
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNinePatchRect_is_draw_center_enabled
= unsafePerformIO $
withCString "NinePatchRect" $
\ clsNamePtr ->
withCString "is_draw_center_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNinePatchRect_is_draw_center_enabled #-}
instance Method "is_draw_center_enabled" GodotNinePatchRect
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNinePatchRect_is_draw_center_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNinePatchRect_set_h_axis_stretch_mode
= unsafePerformIO $
withCString "NinePatchRect" $
\ clsNamePtr ->
withCString "set_h_axis_stretch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNinePatchRect_set_h_axis_stretch_mode #-}
instance Method "set_h_axis_stretch_mode" GodotNinePatchRect
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNinePatchRect_set_h_axis_stretch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNinePatchRect_get_h_axis_stretch_mode
= unsafePerformIO $
withCString "NinePatchRect" $
\ clsNamePtr ->
withCString "get_h_axis_stretch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNinePatchRect_get_h_axis_stretch_mode #-}
instance Method "get_h_axis_stretch_mode" GodotNinePatchRect
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNinePatchRect_get_h_axis_stretch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNinePatchRect_set_v_axis_stretch_mode
= unsafePerformIO $
withCString "NinePatchRect" $
\ clsNamePtr ->
withCString "set_v_axis_stretch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNinePatchRect_set_v_axis_stretch_mode #-}
instance Method "set_v_axis_stretch_mode" GodotNinePatchRect
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNinePatchRect_set_v_axis_stretch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNinePatchRect_get_v_axis_stretch_mode
= unsafePerformIO $
withCString "NinePatchRect" $
\ clsNamePtr ->
withCString "get_v_axis_stretch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNinePatchRect_get_v_axis_stretch_mode #-}
instance Method "get_v_axis_stretch_mode" GodotNinePatchRect
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNinePatchRect_get_v_axis_stretch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotContainer = GodotContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotContainer where
type BaseClass GodotContainer = GodotControl
super = coerce
bindContainer__sort_children
= unsafePerformIO $
withCString "Container" $
\ clsNamePtr ->
withCString "_sort_children" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindContainer__sort_children #-}
instance Method "_sort_children" GodotContainer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindContainer__sort_children (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindContainer__child_minsize_changed
= unsafePerformIO $
withCString "Container" $
\ clsNamePtr ->
withCString "_child_minsize_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindContainer__child_minsize_changed #-}
instance Method "_child_minsize_changed" GodotContainer (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindContainer__child_minsize_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindContainer_queue_sort
= unsafePerformIO $
withCString "Container" $
\ clsNamePtr ->
withCString "queue_sort" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindContainer_queue_sort #-}
instance Method "queue_sort" GodotContainer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindContainer_queue_sort (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindContainer_fit_child_in_rect
= unsafePerformIO $
withCString "Container" $
\ clsNamePtr ->
withCString "fit_child_in_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindContainer_fit_child_in_rect #-}
instance Method "fit_child_in_rect" GodotContainer
(GodotObject -> GodotRect2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindContainer_fit_child_in_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTabContainer = GodotTabContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTabContainer where
type BaseClass GodotTabContainer = GodotContainer
super = coerce
bindTabContainer__gui_input
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer__gui_input #-}
instance Method "_gui_input" GodotTabContainer
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer__gui_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_get_tab_count
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "get_tab_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_get_tab_count #-}
instance Method "get_tab_count" GodotTabContainer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_get_tab_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_set_current_tab
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "set_current_tab" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_set_current_tab #-}
instance Method "set_current_tab" GodotTabContainer (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_set_current_tab
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_get_current_tab
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "get_current_tab" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_get_current_tab #-}
instance Method "get_current_tab" GodotTabContainer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_get_current_tab
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_get_previous_tab
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "get_previous_tab" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_get_previous_tab #-}
instance Method "get_previous_tab" GodotTabContainer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_get_previous_tab
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_get_current_tab_control
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "get_current_tab_control" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_get_current_tab_control #-}
instance Method "get_current_tab_control" GodotTabContainer
(IO GodotControl)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_get_current_tab_control
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_get_tab_control
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "get_tab_control" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_get_tab_control #-}
instance Method "get_tab_control" GodotTabContainer
(Int -> IO GodotControl)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_get_tab_control
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_set_tab_align
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "set_tab_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_set_tab_align #-}
instance Method "set_tab_align" GodotTabContainer (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_set_tab_align (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_get_tab_align
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "get_tab_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_get_tab_align #-}
instance Method "get_tab_align" GodotTabContainer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_get_tab_align (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_set_tabs_visible
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "set_tabs_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_set_tabs_visible #-}
instance Method "set_tabs_visible" GodotTabContainer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_set_tabs_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_are_tabs_visible
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "are_tabs_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_are_tabs_visible #-}
instance Method "are_tabs_visible" GodotTabContainer (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_are_tabs_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_set_tab_title
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "set_tab_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_set_tab_title #-}
instance Method "set_tab_title" GodotTabContainer
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_set_tab_title (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_get_tab_title
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "get_tab_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_get_tab_title #-}
instance Method "get_tab_title" GodotTabContainer
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_get_tab_title (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_set_tab_icon
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "set_tab_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_set_tab_icon #-}
instance Method "set_tab_icon" GodotTabContainer
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_set_tab_icon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_get_tab_icon
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "get_tab_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_get_tab_icon #-}
instance Method "get_tab_icon" GodotTabContainer
(Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_get_tab_icon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_set_tab_disabled
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "set_tab_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_set_tab_disabled #-}
instance Method "set_tab_disabled" GodotTabContainer
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_set_tab_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_get_tab_disabled
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "get_tab_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_get_tab_disabled #-}
instance Method "get_tab_disabled" GodotTabContainer
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_get_tab_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_set_popup
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "set_popup" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_set_popup #-}
instance Method "set_popup" GodotTabContainer
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_set_popup (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_get_popup
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "get_popup" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_get_popup #-}
instance Method "get_popup" GodotTabContainer (IO GodotPopup) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_get_popup (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_set_drag_to_rearrange_enabled
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "set_drag_to_rearrange_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_set_drag_to_rearrange_enabled #-}
instance Method "set_drag_to_rearrange_enabled" GodotTabContainer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindTabContainer_set_drag_to_rearrange_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_get_drag_to_rearrange_enabled
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "get_drag_to_rearrange_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_get_drag_to_rearrange_enabled #-}
instance Method "get_drag_to_rearrange_enabled" GodotTabContainer
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindTabContainer_get_drag_to_rearrange_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_set_tabs_rearrange_group
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "set_tabs_rearrange_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_set_tabs_rearrange_group #-}
instance Method "set_tabs_rearrange_group" GodotTabContainer
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_set_tabs_rearrange_group
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer_get_tabs_rearrange_group
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "get_tabs_rearrange_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer_get_tabs_rearrange_group #-}
instance Method "get_tabs_rearrange_group" GodotTabContainer
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer_get_tabs_rearrange_group
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer__child_renamed_callback
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "_child_renamed_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer__child_renamed_callback #-}
instance Method "_child_renamed_callback" GodotTabContainer (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer__child_renamed_callback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer__on_theme_changed
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "_on_theme_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer__on_theme_changed #-}
instance Method "_on_theme_changed" GodotTabContainer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer__on_theme_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabContainer__update_current_tab
= unsafePerformIO $
withCString "TabContainer" $
\ clsNamePtr ->
withCString "_update_current_tab" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabContainer__update_current_tab #-}
instance Method "_update_current_tab" GodotTabContainer (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabContainer__update_current_tab
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTabs = GodotTabs GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTabs where
type BaseClass GodotTabs = GodotControl
super = coerce
bindTabs__gui_input
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs__gui_input #-}
instance Method "_gui_input" GodotTabs (GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs__gui_input (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs__update_hover
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "_update_hover" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs__update_hover #-}
instance Method "_update_hover" GodotTabs (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs__update_hover (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_tab_count
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_tab_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_tab_count #-}
instance Method "get_tab_count" GodotTabs (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_tab_count (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_set_current_tab
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "set_current_tab" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_set_current_tab #-}
instance Method "set_current_tab" GodotTabs (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_set_current_tab (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_current_tab
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_current_tab" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_current_tab #-}
instance Method "get_current_tab" GodotTabs (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_current_tab (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_set_tab_title
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "set_tab_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_set_tab_title #-}
instance Method "set_tab_title" GodotTabs
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_set_tab_title (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_tab_title
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_tab_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_tab_title #-}
instance Method "get_tab_title" GodotTabs (Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_tab_title (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_set_tab_icon
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "set_tab_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_set_tab_icon #-}
instance Method "set_tab_icon" GodotTabs
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_set_tab_icon (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_tab_icon
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_tab_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_tab_icon #-}
instance Method "get_tab_icon" GodotTabs (Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_tab_icon (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_set_tab_disabled
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "set_tab_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_set_tab_disabled #-}
instance Method "set_tab_disabled" GodotTabs (Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_set_tab_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_tab_disabled
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_tab_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_tab_disabled #-}
instance Method "get_tab_disabled" GodotTabs (Int -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_tab_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_remove_tab
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "remove_tab" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_remove_tab #-}
instance Method "remove_tab" GodotTabs (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_remove_tab (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_add_tab
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "add_tab" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_add_tab #-}
instance Method "add_tab" GodotTabs
(GodotString -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_add_tab (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_set_tab_align
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "set_tab_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_set_tab_align #-}
instance Method "set_tab_align" GodotTabs (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_set_tab_align (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_tab_align
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_tab_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_tab_align #-}
instance Method "get_tab_align" GodotTabs (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_tab_align (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_tab_offset
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_tab_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_tab_offset #-}
instance Method "get_tab_offset" GodotTabs (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_tab_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_offset_buttons_visible
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_offset_buttons_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_offset_buttons_visible #-}
instance Method "get_offset_buttons_visible" GodotTabs (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_offset_buttons_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_ensure_tab_visible
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "ensure_tab_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_ensure_tab_visible #-}
instance Method "ensure_tab_visible" GodotTabs (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_ensure_tab_visible (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_tab_rect
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_tab_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_tab_rect #-}
instance Method "get_tab_rect" GodotTabs (Int -> IO GodotRect2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_tab_rect (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_move_tab
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "move_tab" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_move_tab #-}
instance Method "move_tab" GodotTabs (Int -> Int -> IO ()) where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_move_tab (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_set_tab_close_display_policy
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "set_tab_close_display_policy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_set_tab_close_display_policy #-}
instance Method "set_tab_close_display_policy" GodotTabs
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_set_tab_close_display_policy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_tab_close_display_policy
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_tab_close_display_policy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_tab_close_display_policy #-}
instance Method "get_tab_close_display_policy" GodotTabs (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_tab_close_display_policy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_set_scrolling_enabled
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "set_scrolling_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_set_scrolling_enabled #-}
instance Method "set_scrolling_enabled" GodotTabs (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_set_scrolling_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_scrolling_enabled
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_scrolling_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_scrolling_enabled #-}
instance Method "get_scrolling_enabled" GodotTabs (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_scrolling_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_set_drag_to_rearrange_enabled
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "set_drag_to_rearrange_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_set_drag_to_rearrange_enabled #-}
instance Method "set_drag_to_rearrange_enabled" GodotTabs
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_set_drag_to_rearrange_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_drag_to_rearrange_enabled
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_drag_to_rearrange_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_drag_to_rearrange_enabled #-}
instance Method "get_drag_to_rearrange_enabled" GodotTabs (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_drag_to_rearrange_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_set_tabs_rearrange_group
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "set_tabs_rearrange_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_set_tabs_rearrange_group #-}
instance Method "set_tabs_rearrange_group" GodotTabs (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_set_tabs_rearrange_group
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_tabs_rearrange_group
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_tabs_rearrange_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_tabs_rearrange_group #-}
instance Method "get_tabs_rearrange_group" GodotTabs (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_tabs_rearrange_group
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_set_select_with_rmb
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "set_select_with_rmb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_set_select_with_rmb #-}
instance Method "set_select_with_rmb" GodotTabs (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_set_select_with_rmb (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTabs_get_select_with_rmb
= unsafePerformIO $
withCString "Tabs" $
\ clsNamePtr ->
withCString "get_select_with_rmb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTabs_get_select_with_rmb #-}
instance Method "get_select_with_rmb" GodotTabs (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTabs_get_select_with_rmb (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSeparator = GodotSeparator GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSeparator where
type BaseClass GodotSeparator = GodotControl
super = coerce
newtype GodotHSeparator = GodotHSeparator GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotHSeparator where
type BaseClass GodotHSeparator = GodotSeparator
super = coerce
newtype GodotVSeparator = GodotVSeparator GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVSeparator where
type BaseClass GodotVSeparator = GodotSeparator
super = coerce
newtype GodotTextureButton = GodotTextureButton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTextureButton where
type BaseClass GodotTextureButton = GodotBaseButton
super = coerce
bindTextureButton_set_normal_texture
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "set_normal_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_set_normal_texture #-}
instance Method "set_normal_texture" GodotTextureButton
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_set_normal_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_set_pressed_texture
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "set_pressed_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_set_pressed_texture #-}
instance Method "set_pressed_texture" GodotTextureButton
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_set_pressed_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_set_hover_texture
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "set_hover_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_set_hover_texture #-}
instance Method "set_hover_texture" GodotTextureButton
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_set_hover_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_set_disabled_texture
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "set_disabled_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_set_disabled_texture #-}
instance Method "set_disabled_texture" GodotTextureButton
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_set_disabled_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_set_focused_texture
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "set_focused_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_set_focused_texture #-}
instance Method "set_focused_texture" GodotTextureButton
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_set_focused_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_set_click_mask
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "set_click_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_set_click_mask #-}
instance Method "set_click_mask" GodotTextureButton
(GodotBitMap -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_set_click_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_set_expand
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "set_expand" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_set_expand #-}
instance Method "set_expand" GodotTextureButton (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_set_expand (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_set_stretch_mode
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "set_stretch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_set_stretch_mode #-}
instance Method "set_stretch_mode" GodotTextureButton
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_set_stretch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_get_normal_texture
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "get_normal_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_get_normal_texture #-}
instance Method "get_normal_texture" GodotTextureButton
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_get_normal_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_get_pressed_texture
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "get_pressed_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_get_pressed_texture #-}
instance Method "get_pressed_texture" GodotTextureButton
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_get_pressed_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_get_hover_texture
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "get_hover_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_get_hover_texture #-}
instance Method "get_hover_texture" GodotTextureButton
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_get_hover_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_get_disabled_texture
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "get_disabled_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_get_disabled_texture #-}
instance Method "get_disabled_texture" GodotTextureButton
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_get_disabled_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_get_focused_texture
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "get_focused_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_get_focused_texture #-}
instance Method "get_focused_texture" GodotTextureButton
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_get_focused_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_get_click_mask
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "get_click_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_get_click_mask #-}
instance Method "get_click_mask" GodotTextureButton
(IO GodotBitMap)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_get_click_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_get_expand
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "get_expand" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_get_expand #-}
instance Method "get_expand" GodotTextureButton (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_get_expand (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureButton_get_stretch_mode
= unsafePerformIO $
withCString "TextureButton" $
\ clsNamePtr ->
withCString "get_stretch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureButton_get_stretch_mode #-}
instance Method "get_stretch_mode" GodotTextureButton (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureButton_get_stretch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotBitMap = GodotBitMap GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotBitMap where
type BaseClass GodotBitMap = GodotResource
super = coerce
bindBitMap_create
= unsafePerformIO $
withCString "BitMap" $
\ clsNamePtr ->
withCString "create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitMap_create #-}
instance Method "create" GodotBitMap (GodotVector2 -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitMap_create (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitMap_create_from_image_alpha
= unsafePerformIO $
withCString "BitMap" $
\ clsNamePtr ->
withCString "create_from_image_alpha" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitMap_create_from_image_alpha #-}
instance Method "create_from_image_alpha" GodotBitMap
(GodotImage -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitMap_create_from_image_alpha
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitMap_set_bit
= unsafePerformIO $
withCString "BitMap" $
\ clsNamePtr ->
withCString "set_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitMap_set_bit #-}
instance Method "set_bit" GodotBitMap
(GodotVector2 -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitMap_set_bit (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitMap_get_bit
= unsafePerformIO $
withCString "BitMap" $
\ clsNamePtr ->
withCString "get_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitMap_get_bit #-}
instance Method "get_bit" GodotBitMap (GodotVector2 -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitMap_get_bit (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitMap_set_bit_rect
= unsafePerformIO $
withCString "BitMap" $
\ clsNamePtr ->
withCString "set_bit_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitMap_set_bit_rect #-}
instance Method "set_bit_rect" GodotBitMap
(GodotRect2 -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitMap_set_bit_rect (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitMap_get_true_bit_count
= unsafePerformIO $
withCString "BitMap" $
\ clsNamePtr ->
withCString "get_true_bit_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitMap_get_true_bit_count #-}
instance Method "get_true_bit_count" GodotBitMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBitMap_get_true_bit_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitMap_get_size
= unsafePerformIO $
withCString "BitMap" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitMap_get_size #-}
instance Method "get_size" GodotBitMap (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBitMap_get_size (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitMap__set_data
= unsafePerformIO $
withCString "BitMap" $
\ clsNamePtr ->
withCString "_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitMap__set_data #-}
instance Method "_set_data" GodotBitMap (GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitMap__set_data (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitMap__get_data
= unsafePerformIO $
withCString "BitMap" $
\ clsNamePtr ->
withCString "_get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitMap__get_data #-}
instance Method "_get_data" GodotBitMap (IO GodotDictionary) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBitMap__get_data (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitMap_grow_mask
= unsafePerformIO $
withCString "BitMap" $
\ clsNamePtr ->
withCString "grow_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitMap_grow_mask #-}
instance Method "grow_mask" GodotBitMap
(Int -> GodotRect2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitMap_grow_mask (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitMap_opaque_to_polygons
= unsafePerformIO $
withCString "BitMap" $
\ clsNamePtr ->
withCString "opaque_to_polygons" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitMap_opaque_to_polygons #-}
instance Method "opaque_to_polygons" GodotBitMap
(GodotRect2 -> Float -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitMap_opaque_to_polygons (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotBoxContainer = GodotBoxContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotBoxContainer where
type BaseClass GodotBoxContainer = GodotContainer
super = coerce
bindBoxContainer_add_spacer
= unsafePerformIO $
withCString "BoxContainer" $
\ clsNamePtr ->
withCString "add_spacer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBoxContainer_add_spacer #-}
instance Method "add_spacer" GodotBoxContainer (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBoxContainer_add_spacer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBoxContainer_get_alignment
= unsafePerformIO $
withCString "BoxContainer" $
\ clsNamePtr ->
withCString "get_alignment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBoxContainer_get_alignment #-}
instance Method "get_alignment" GodotBoxContainer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBoxContainer_get_alignment (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBoxContainer_set_alignment
= unsafePerformIO $
withCString "BoxContainer" $
\ clsNamePtr ->
withCString "set_alignment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBoxContainer_set_alignment #-}
instance Method "set_alignment" GodotBoxContainer (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBoxContainer_set_alignment (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotHBoxContainer = GodotHBoxContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotHBoxContainer where
type BaseClass GodotHBoxContainer = GodotBoxContainer
super = coerce
newtype GodotVBoxContainer = GodotVBoxContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVBoxContainer where
type BaseClass GodotVBoxContainer = GodotBoxContainer
super = coerce
newtype GodotGridContainer = GodotGridContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGridContainer where
type BaseClass GodotGridContainer = GodotContainer
super = coerce
bindGridContainer_set_columns
= unsafePerformIO $
withCString "GridContainer" $
\ clsNamePtr ->
withCString "set_columns" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridContainer_set_columns #-}
instance Method "set_columns" GodotGridContainer (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridContainer_set_columns (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridContainer_get_columns
= unsafePerformIO $
withCString "GridContainer" $
\ clsNamePtr ->
withCString "get_columns" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridContainer_get_columns #-}
instance Method "get_columns" GodotGridContainer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridContainer_get_columns (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCenterContainer = GodotCenterContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCenterContainer where
type BaseClass GodotCenterContainer = GodotContainer
super = coerce
bindCenterContainer_set_use_top_left
= unsafePerformIO $
withCString "CenterContainer" $
\ clsNamePtr ->
withCString "set_use_top_left" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCenterContainer_set_use_top_left #-}
instance Method "set_use_top_left" GodotCenterContainer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCenterContainer_set_use_top_left
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCenterContainer_is_using_top_left
= unsafePerformIO $
withCString "CenterContainer" $
\ clsNamePtr ->
withCString "is_using_top_left" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCenterContainer_is_using_top_left #-}
instance Method "is_using_top_left" GodotCenterContainer (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCenterContainer_is_using_top_left
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotScrollContainer = GodotScrollContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotScrollContainer where
type BaseClass GodotScrollContainer = GodotContainer
super = coerce
bindScrollContainer__scroll_moved
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "_scroll_moved" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer__scroll_moved #-}
instance Method "_scroll_moved" GodotScrollContainer
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer__scroll_moved
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer__gui_input
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer__gui_input #-}
instance Method "_gui_input" GodotScrollContainer
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer__gui_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer_set_enable_h_scroll
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "set_enable_h_scroll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer_set_enable_h_scroll #-}
instance Method "set_enable_h_scroll" GodotScrollContainer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer_set_enable_h_scroll
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer_is_h_scroll_enabled
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "is_h_scroll_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer_is_h_scroll_enabled #-}
instance Method "is_h_scroll_enabled" GodotScrollContainer
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer_is_h_scroll_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer_set_enable_v_scroll
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "set_enable_v_scroll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer_set_enable_v_scroll #-}
instance Method "set_enable_v_scroll" GodotScrollContainer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer_set_enable_v_scroll
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer_is_v_scroll_enabled
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "is_v_scroll_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer_is_v_scroll_enabled #-}
instance Method "is_v_scroll_enabled" GodotScrollContainer
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer_is_v_scroll_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer__update_scrollbar_position
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "_update_scrollbar_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer__update_scrollbar_position #-}
instance Method "_update_scrollbar_position" GodotScrollContainer
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindScrollContainer__update_scrollbar_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer_set_h_scroll
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "set_h_scroll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer_set_h_scroll #-}
instance Method "set_h_scroll" GodotScrollContainer (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer_set_h_scroll
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer_get_h_scroll
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "get_h_scroll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer_get_h_scroll #-}
instance Method "get_h_scroll" GodotScrollContainer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer_get_h_scroll
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer_set_v_scroll
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "set_v_scroll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer_set_v_scroll #-}
instance Method "set_v_scroll" GodotScrollContainer (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer_set_v_scroll
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer_get_v_scroll
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "get_v_scroll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer_get_v_scroll #-}
instance Method "get_v_scroll" GodotScrollContainer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer_get_v_scroll
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer_set_deadzone
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "set_deadzone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer_set_deadzone #-}
instance Method "set_deadzone" GodotScrollContainer (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer_set_deadzone
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer_get_deadzone
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "get_deadzone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer_get_deadzone #-}
instance Method "get_deadzone" GodotScrollContainer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer_get_deadzone
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer_get_h_scrollbar
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "get_h_scrollbar" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer_get_h_scrollbar #-}
instance Method "get_h_scrollbar" GodotScrollContainer
(IO GodotHScrollBar)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer_get_h_scrollbar
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScrollContainer_get_v_scrollbar
= unsafePerformIO $
withCString "ScrollContainer" $
\ clsNamePtr ->
withCString "get_v_scrollbar" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScrollContainer_get_v_scrollbar #-}
instance Method "get_v_scrollbar" GodotScrollContainer
(IO GodotVScrollBar)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScrollContainer_get_v_scrollbar
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPanelContainer = GodotPanelContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPanelContainer where
type BaseClass GodotPanelContainer = GodotContainer
super = coerce
newtype GodotTextureProgress = GodotTextureProgress GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTextureProgress where
type BaseClass GodotTextureProgress = GodotRange
super = coerce
bindTextureProgress_set_under_texture
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "set_under_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_set_under_texture #-}
instance Method "set_under_texture" GodotTextureProgress
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_set_under_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_get_under_texture
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "get_under_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_get_under_texture #-}
instance Method "get_under_texture" GodotTextureProgress
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_get_under_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_set_progress_texture
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "set_progress_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_set_progress_texture #-}
instance Method "set_progress_texture" GodotTextureProgress
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_set_progress_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_get_progress_texture
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "get_progress_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_get_progress_texture #-}
instance Method "get_progress_texture" GodotTextureProgress
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_get_progress_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_set_over_texture
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "set_over_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_set_over_texture #-}
instance Method "set_over_texture" GodotTextureProgress
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_set_over_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_get_over_texture
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "get_over_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_get_over_texture #-}
instance Method "get_over_texture" GodotTextureProgress
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_get_over_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_set_fill_mode
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "set_fill_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_set_fill_mode #-}
instance Method "set_fill_mode" GodotTextureProgress (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_set_fill_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_get_fill_mode
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "get_fill_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_get_fill_mode #-}
instance Method "get_fill_mode" GodotTextureProgress (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_get_fill_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_set_tint_under
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "set_tint_under" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_set_tint_under #-}
instance Method "set_tint_under" GodotTextureProgress
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_set_tint_under
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_get_tint_under
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "get_tint_under" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_get_tint_under #-}
instance Method "get_tint_under" GodotTextureProgress
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_get_tint_under
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_set_tint_progress
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "set_tint_progress" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_set_tint_progress #-}
instance Method "set_tint_progress" GodotTextureProgress
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_set_tint_progress
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_get_tint_progress
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "get_tint_progress" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_get_tint_progress #-}
instance Method "get_tint_progress" GodotTextureProgress
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_get_tint_progress
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_set_tint_over
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "set_tint_over" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_set_tint_over #-}
instance Method "set_tint_over" GodotTextureProgress
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_set_tint_over
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_get_tint_over
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "get_tint_over" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_get_tint_over #-}
instance Method "get_tint_over" GodotTextureProgress
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_get_tint_over
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_set_radial_initial_angle
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "set_radial_initial_angle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_set_radial_initial_angle #-}
instance Method "set_radial_initial_angle" GodotTextureProgress
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_set_radial_initial_angle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_get_radial_initial_angle
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "get_radial_initial_angle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_get_radial_initial_angle #-}
instance Method "get_radial_initial_angle" GodotTextureProgress
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_get_radial_initial_angle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_set_radial_center_offset
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "set_radial_center_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_set_radial_center_offset #-}
instance Method "set_radial_center_offset" GodotTextureProgress
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_set_radial_center_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_get_radial_center_offset
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "get_radial_center_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_get_radial_center_offset #-}
instance Method "get_radial_center_offset" GodotTextureProgress
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_get_radial_center_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_set_fill_degrees
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "set_fill_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_set_fill_degrees #-}
instance Method "set_fill_degrees" GodotTextureProgress
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_set_fill_degrees
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_get_fill_degrees
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "get_fill_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_get_fill_degrees #-}
instance Method "get_fill_degrees" GodotTextureProgress (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_get_fill_degrees
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_set_stretch_margin
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "set_stretch_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_set_stretch_margin #-}
instance Method "set_stretch_margin" GodotTextureProgress
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_set_stretch_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_get_stretch_margin
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "get_stretch_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_get_stretch_margin #-}
instance Method "get_stretch_margin" GodotTextureProgress
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_get_stretch_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_set_nine_patch_stretch
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "set_nine_patch_stretch" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_set_nine_patch_stretch #-}
instance Method "set_nine_patch_stretch" GodotTextureProgress
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_set_nine_patch_stretch
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureProgress_get_nine_patch_stretch
= unsafePerformIO $
withCString "TextureProgress" $
\ clsNamePtr ->
withCString "get_nine_patch_stretch" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureProgress_get_nine_patch_stretch #-}
instance Method "get_nine_patch_stretch" GodotTextureProgress
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureProgress_get_nine_patch_stretch
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotItemList = GodotItemList GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotItemList where
type BaseClass GodotItemList = GodotControl
super = coerce
bindItemList_add_item
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "add_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_add_item #-}
instance Method "add_item" GodotItemList
(GodotString -> GodotTexture -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_add_item (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_add_icon_item
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "add_icon_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_add_icon_item #-}
instance Method "add_icon_item" GodotItemList
(GodotTexture -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_add_icon_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_item_text
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_item_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_item_text #-}
instance Method "set_item_text" GodotItemList
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_item_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_item_text
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_item_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_item_text #-}
instance Method "get_item_text" GodotItemList
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_item_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_item_icon
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_item_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_item_icon #-}
instance Method "set_item_icon" GodotItemList
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_item_icon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_item_icon
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_item_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_item_icon #-}
instance Method "get_item_icon" GodotItemList
(Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_item_icon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_item_icon_region
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_item_icon_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_item_icon_region #-}
instance Method "set_item_icon_region" GodotItemList
(Int -> GodotRect2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_item_icon_region
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_item_icon_region
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_item_icon_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_item_icon_region #-}
instance Method "get_item_icon_region" GodotItemList
(Int -> IO GodotRect2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_item_icon_region
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_item_icon_modulate
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_item_icon_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_item_icon_modulate #-}
instance Method "set_item_icon_modulate" GodotItemList
(Int -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_item_icon_modulate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_item_icon_modulate
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_item_icon_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_item_icon_modulate #-}
instance Method "get_item_icon_modulate" GodotItemList
(Int -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_item_icon_modulate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_item_selectable
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_item_selectable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_item_selectable #-}
instance Method "set_item_selectable" GodotItemList
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_item_selectable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_is_item_selectable
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "is_item_selectable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_is_item_selectable #-}
instance Method "is_item_selectable" GodotItemList (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_is_item_selectable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_item_disabled
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_item_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_item_disabled #-}
instance Method "set_item_disabled" GodotItemList
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_item_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_is_item_disabled
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "is_item_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_is_item_disabled #-}
instance Method "is_item_disabled" GodotItemList (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_is_item_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_item_metadata
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_item_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_item_metadata #-}
instance Method "set_item_metadata" GodotItemList
(Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_item_metadata (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_item_metadata
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_item_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_item_metadata #-}
instance Method "get_item_metadata" GodotItemList
(Int -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_item_metadata (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_item_custom_bg_color
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_item_custom_bg_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_item_custom_bg_color #-}
instance Method "set_item_custom_bg_color" GodotItemList
(Int -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_item_custom_bg_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_item_custom_bg_color
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_item_custom_bg_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_item_custom_bg_color #-}
instance Method "get_item_custom_bg_color" GodotItemList
(Int -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_item_custom_bg_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_item_custom_fg_color
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_item_custom_fg_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_item_custom_fg_color #-}
instance Method "set_item_custom_fg_color" GodotItemList
(Int -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_item_custom_fg_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_item_custom_fg_color
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_item_custom_fg_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_item_custom_fg_color #-}
instance Method "get_item_custom_fg_color" GodotItemList
(Int -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_item_custom_fg_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_item_tooltip_enabled
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_item_tooltip_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_item_tooltip_enabled #-}
instance Method "set_item_tooltip_enabled" GodotItemList
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_item_tooltip_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_is_item_tooltip_enabled
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "is_item_tooltip_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_is_item_tooltip_enabled #-}
instance Method "is_item_tooltip_enabled" GodotItemList
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_is_item_tooltip_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_item_tooltip
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_item_tooltip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_item_tooltip #-}
instance Method "set_item_tooltip" GodotItemList
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_item_tooltip (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_item_tooltip
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_item_tooltip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_item_tooltip #-}
instance Method "get_item_tooltip" GodotItemList
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_item_tooltip (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_select
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "select" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_select #-}
instance Method "select" GodotItemList (Int -> Bool -> IO ()) where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_select (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_unselect
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "unselect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_unselect #-}
instance Method "unselect" GodotItemList (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_unselect (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_unselect_all
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "unselect_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_unselect_all #-}
instance Method "unselect_all" GodotItemList (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_unselect_all (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_is_selected
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "is_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_is_selected #-}
instance Method "is_selected" GodotItemList (Int -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_is_selected (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_selected_items
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_selected_items" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_selected_items #-}
instance Method "get_selected_items" GodotItemList
(IO GodotPoolIntArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_selected_items (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_move_item
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "move_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_move_item #-}
instance Method "move_item" GodotItemList (Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_move_item (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_item_count
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_item_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_item_count #-}
instance Method "get_item_count" GodotItemList (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_item_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_remove_item
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "remove_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_remove_item #-}
instance Method "remove_item" GodotItemList (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_remove_item (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_clear
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_clear #-}
instance Method "clear" GodotItemList (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_clear (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_sort_items_by_text
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "sort_items_by_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_sort_items_by_text #-}
instance Method "sort_items_by_text" GodotItemList (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_sort_items_by_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_fixed_column_width
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_fixed_column_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_fixed_column_width #-}
instance Method "set_fixed_column_width" GodotItemList
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_fixed_column_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_fixed_column_width
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_fixed_column_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_fixed_column_width #-}
instance Method "get_fixed_column_width" GodotItemList (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_fixed_column_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_same_column_width
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_same_column_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_same_column_width #-}
instance Method "set_same_column_width" GodotItemList
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_same_column_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_is_same_column_width
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "is_same_column_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_is_same_column_width #-}
instance Method "is_same_column_width" GodotItemList (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_is_same_column_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_max_text_lines
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_max_text_lines" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_max_text_lines #-}
instance Method "set_max_text_lines" GodotItemList (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_max_text_lines (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_max_text_lines
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_max_text_lines" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_max_text_lines #-}
instance Method "get_max_text_lines" GodotItemList (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_max_text_lines (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_max_columns
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_max_columns" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_max_columns #-}
instance Method "set_max_columns" GodotItemList (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_max_columns (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_max_columns
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_max_columns" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_max_columns #-}
instance Method "get_max_columns" GodotItemList (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_max_columns (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_select_mode
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_select_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_select_mode #-}
instance Method "set_select_mode" GodotItemList (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_select_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_select_mode
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_select_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_select_mode #-}
instance Method "get_select_mode" GodotItemList (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_select_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_icon_mode
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_icon_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_icon_mode #-}
instance Method "set_icon_mode" GodotItemList (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_icon_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_icon_mode
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_icon_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_icon_mode #-}
instance Method "get_icon_mode" GodotItemList (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_icon_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_fixed_icon_size
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_fixed_icon_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_fixed_icon_size #-}
instance Method "set_fixed_icon_size" GodotItemList
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_fixed_icon_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_fixed_icon_size
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_fixed_icon_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_fixed_icon_size #-}
instance Method "get_fixed_icon_size" GodotItemList
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_fixed_icon_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_icon_scale
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_icon_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_icon_scale #-}
instance Method "set_icon_scale" GodotItemList (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_icon_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_icon_scale
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_icon_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_icon_scale #-}
instance Method "get_icon_scale" GodotItemList (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_icon_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_allow_rmb_select
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_allow_rmb_select" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_allow_rmb_select #-}
instance Method "set_allow_rmb_select" GodotItemList
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_allow_rmb_select
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_allow_rmb_select
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_allow_rmb_select" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_allow_rmb_select #-}
instance Method "get_allow_rmb_select" GodotItemList (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_allow_rmb_select
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_allow_reselect
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_allow_reselect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_allow_reselect #-}
instance Method "set_allow_reselect" GodotItemList (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_allow_reselect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_allow_reselect
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_allow_reselect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_allow_reselect #-}
instance Method "get_allow_reselect" GodotItemList (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_allow_reselect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_set_auto_height
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "set_auto_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_set_auto_height #-}
instance Method "set_auto_height" GodotItemList (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_set_auto_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_has_auto_height
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "has_auto_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_has_auto_height #-}
instance Method "has_auto_height" GodotItemList (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_has_auto_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_is_anything_selected
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "is_anything_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_is_anything_selected #-}
instance Method "is_anything_selected" GodotItemList (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_is_anything_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_item_at_position
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_item_at_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_item_at_position #-}
instance Method "get_item_at_position" GodotItemList
(GodotVector2 -> Bool -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_item_at_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_ensure_current_is_visible
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "ensure_current_is_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_ensure_current_is_visible #-}
instance Method "ensure_current_is_visible" GodotItemList (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_ensure_current_is_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList_get_v_scroll
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "get_v_scroll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList_get_v_scroll #-}
instance Method "get_v_scroll" GodotItemList (IO GodotVScrollBar)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList_get_v_scroll (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList__scroll_changed
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "_scroll_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList__scroll_changed #-}
instance Method "_scroll_changed" GodotItemList (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList__scroll_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList__gui_input
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList__gui_input #-}
instance Method "_gui_input" GodotItemList
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList__gui_input (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList__set_items
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "_set_items" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList__set_items #-}
instance Method "_set_items" GodotItemList (GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList__set_items (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindItemList__get_items
= unsafePerformIO $
withCString "ItemList" $
\ clsNamePtr ->
withCString "_get_items" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindItemList__get_items #-}
instance Method "_get_items" GodotItemList (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindItemList__get_items (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotLineEdit = GodotLineEdit GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotLineEdit where
type BaseClass GodotLineEdit = GodotControl
super = coerce
bindLineEdit_get_focus_mode
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "get_focus_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_get_focus_mode #-}
instance Method "get_focus_mode" GodotLineEdit (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_get_focus_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_set_focus_mode
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "set_focus_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_set_focus_mode #-}
instance Method "set_focus_mode" GodotLineEdit (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_set_focus_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit__text_changed
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "_text_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit__text_changed #-}
instance Method "_text_changed" GodotLineEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit__text_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit__toggle_draw_caret
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "_toggle_draw_caret" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit__toggle_draw_caret #-}
instance Method "_toggle_draw_caret" GodotLineEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit__toggle_draw_caret (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit__editor_settings_changed
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "_editor_settings_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit__editor_settings_changed #-}
instance Method "_editor_settings_changed" GodotLineEdit (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit__editor_settings_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_set_align
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "set_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_set_align #-}
instance Method "set_align" GodotLineEdit (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_set_align (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_get_align
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "get_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_get_align #-}
instance Method "get_align" GodotLineEdit (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_get_align (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit__gui_input
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit__gui_input #-}
instance Method "_gui_input" GodotLineEdit
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit__gui_input (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_clear
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_clear #-}
instance Method "clear" GodotLineEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_clear (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_select
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "select" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_select #-}
instance Method "select" GodotLineEdit (Int -> Int -> IO ()) where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_select (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_select_all
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "select_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_select_all #-}
instance Method "select_all" GodotLineEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_select_all (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_deselect
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "deselect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_deselect #-}
instance Method "deselect" GodotLineEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_deselect (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_set_text
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "set_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_set_text #-}
instance Method "set_text" GodotLineEdit (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_set_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_get_text
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "get_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_get_text #-}
instance Method "get_text" GodotLineEdit (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_get_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_set_placeholder
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "set_placeholder" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_set_placeholder #-}
instance Method "set_placeholder" GodotLineEdit
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_set_placeholder (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_get_placeholder
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "get_placeholder" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_get_placeholder #-}
instance Method "get_placeholder" GodotLineEdit (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_get_placeholder (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_set_placeholder_alpha
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "set_placeholder_alpha" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_set_placeholder_alpha #-}
instance Method "set_placeholder_alpha" GodotLineEdit
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_set_placeholder_alpha
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_get_placeholder_alpha
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "get_placeholder_alpha" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_get_placeholder_alpha #-}
instance Method "get_placeholder_alpha" GodotLineEdit (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_get_placeholder_alpha
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_set_cursor_position
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "set_cursor_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_set_cursor_position #-}
instance Method "set_cursor_position" GodotLineEdit (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_set_cursor_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_get_cursor_position
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "get_cursor_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_get_cursor_position #-}
instance Method "get_cursor_position" GodotLineEdit (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_get_cursor_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_set_expand_to_text_length
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "set_expand_to_text_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_set_expand_to_text_length #-}
instance Method "set_expand_to_text_length" GodotLineEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_set_expand_to_text_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_get_expand_to_text_length
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "get_expand_to_text_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_get_expand_to_text_length #-}
instance Method "get_expand_to_text_length" GodotLineEdit (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_get_expand_to_text_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_cursor_set_blink_enabled
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "cursor_set_blink_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_cursor_set_blink_enabled #-}
instance Method "cursor_set_blink_enabled" GodotLineEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_cursor_set_blink_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_cursor_get_blink_enabled
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "cursor_get_blink_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_cursor_get_blink_enabled #-}
instance Method "cursor_get_blink_enabled" GodotLineEdit (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_cursor_get_blink_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_cursor_set_blink_speed
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "cursor_set_blink_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_cursor_set_blink_speed #-}
instance Method "cursor_set_blink_speed" GodotLineEdit
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_cursor_set_blink_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_cursor_get_blink_speed
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "cursor_get_blink_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_cursor_get_blink_speed #-}
instance Method "cursor_get_blink_speed" GodotLineEdit (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_cursor_get_blink_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_set_max_length
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "set_max_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_set_max_length #-}
instance Method "set_max_length" GodotLineEdit (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_set_max_length (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_get_max_length
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "get_max_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_get_max_length #-}
instance Method "get_max_length" GodotLineEdit (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_get_max_length (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_append_at_cursor
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "append_at_cursor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_append_at_cursor #-}
instance Method "append_at_cursor" GodotLineEdit
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_append_at_cursor (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_set_editable
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "set_editable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_set_editable #-}
instance Method "set_editable" GodotLineEdit (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_set_editable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_is_editable
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "is_editable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_is_editable #-}
instance Method "is_editable" GodotLineEdit (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_is_editable (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_set_secret
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "set_secret" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_set_secret #-}
instance Method "set_secret" GodotLineEdit (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_set_secret (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_is_secret
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "is_secret" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_is_secret #-}
instance Method "is_secret" GodotLineEdit (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_is_secret (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_set_secret_character
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "set_secret_character" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_set_secret_character #-}
instance Method "set_secret_character" GodotLineEdit
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_set_secret_character
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_get_secret_character
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "get_secret_character" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_get_secret_character #-}
instance Method "get_secret_character" GodotLineEdit
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_get_secret_character
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_menu_option
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "menu_option" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_menu_option #-}
instance Method "menu_option" GodotLineEdit (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_menu_option (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_get_menu
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "get_menu" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_get_menu #-}
instance Method "get_menu" GodotLineEdit (IO GodotPopupMenu) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_get_menu (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_set_context_menu_enabled
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "set_context_menu_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_set_context_menu_enabled #-}
instance Method "set_context_menu_enabled" GodotLineEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_set_context_menu_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_is_context_menu_enabled
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "is_context_menu_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_is_context_menu_enabled #-}
instance Method "is_context_menu_enabled" GodotLineEdit (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_is_context_menu_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_set_clear_button_enabled
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "set_clear_button_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_set_clear_button_enabled #-}
instance Method "set_clear_button_enabled" GodotLineEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_set_clear_button_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineEdit_is_clear_button_enabled
= unsafePerformIO $
withCString "LineEdit" $
\ clsNamePtr ->
withCString "is_clear_button_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineEdit_is_clear_button_enabled #-}
instance Method "is_clear_button_enabled" GodotLineEdit (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineEdit_is_clear_button_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVideoPlayer = GodotVideoPlayer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVideoPlayer where
type BaseClass GodotVideoPlayer = GodotControl
super = coerce
bindVideoPlayer_set_stream
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "set_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_set_stream #-}
instance Method "set_stream" GodotVideoPlayer
(GodotVideoStream -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_set_stream (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_get_stream
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "get_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_get_stream #-}
instance Method "get_stream" GodotVideoPlayer (IO GodotVideoStream)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_get_stream (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_play
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "play" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_play #-}
instance Method "play" GodotVideoPlayer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_play (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_stop
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_stop #-}
instance Method "stop" GodotVideoPlayer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_stop (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_is_playing
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "is_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_is_playing #-}
instance Method "is_playing" GodotVideoPlayer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_is_playing (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_set_paused
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "set_paused" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_set_paused #-}
instance Method "set_paused" GodotVideoPlayer (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_set_paused (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_is_paused
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "is_paused" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_is_paused #-}
instance Method "is_paused" GodotVideoPlayer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_is_paused (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_set_volume
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "set_volume" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_set_volume #-}
instance Method "set_volume" GodotVideoPlayer (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_set_volume (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_get_volume
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "get_volume" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_get_volume #-}
instance Method "get_volume" GodotVideoPlayer (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_get_volume (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_set_volume_db
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "set_volume_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_set_volume_db #-}
instance Method "set_volume_db" GodotVideoPlayer (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_set_volume_db (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_get_volume_db
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "get_volume_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_get_volume_db #-}
instance Method "get_volume_db" GodotVideoPlayer (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_get_volume_db (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_set_audio_track
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "set_audio_track" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_set_audio_track #-}
instance Method "set_audio_track" GodotVideoPlayer (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_set_audio_track (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_get_audio_track
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "get_audio_track" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_get_audio_track #-}
instance Method "get_audio_track" GodotVideoPlayer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_get_audio_track (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_get_stream_name
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "get_stream_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_get_stream_name #-}
instance Method "get_stream_name" GodotVideoPlayer (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_get_stream_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_set_stream_position
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "set_stream_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_set_stream_position #-}
instance Method "set_stream_position" GodotVideoPlayer
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_set_stream_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_get_stream_position
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "get_stream_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_get_stream_position #-}
instance Method "get_stream_position" GodotVideoPlayer (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_get_stream_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_set_autoplay
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "set_autoplay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_set_autoplay #-}
instance Method "set_autoplay" GodotVideoPlayer (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_set_autoplay (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_has_autoplay
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "has_autoplay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_has_autoplay #-}
instance Method "has_autoplay" GodotVideoPlayer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_has_autoplay (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_set_expand
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "set_expand" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_set_expand #-}
instance Method "set_expand" GodotVideoPlayer (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_set_expand (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_has_expand
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "has_expand" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_has_expand #-}
instance Method "has_expand" GodotVideoPlayer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_has_expand (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_set_buffering_msec
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "set_buffering_msec" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_set_buffering_msec #-}
instance Method "set_buffering_msec" GodotVideoPlayer
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_set_buffering_msec
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_get_buffering_msec
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "get_buffering_msec" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_get_buffering_msec #-}
instance Method "get_buffering_msec" GodotVideoPlayer (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_get_buffering_msec
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_set_bus
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "set_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_set_bus #-}
instance Method "set_bus" GodotVideoPlayer (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_set_bus (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_get_bus
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "get_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_get_bus #-}
instance Method "get_bus" GodotVideoPlayer (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_get_bus (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoPlayer_get_video_texture
= unsafePerformIO $
withCString "VideoPlayer" $
\ clsNamePtr ->
withCString "get_video_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoPlayer_get_video_texture #-}
instance Method "get_video_texture" GodotVideoPlayer
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoPlayer_get_video_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVideoStream = GodotVideoStream GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVideoStream where
type BaseClass GodotVideoStream = GodotResource
super = coerce
newtype GodotWindowDialog = GodotWindowDialog GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotWindowDialog where
type BaseClass GodotWindowDialog = GodotPopup
super = coerce
bindWindowDialog__gui_input
= unsafePerformIO $
withCString "WindowDialog" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWindowDialog__gui_input #-}
instance Method "_gui_input" GodotWindowDialog
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindWindowDialog__gui_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWindowDialog_set_title
= unsafePerformIO $
withCString "WindowDialog" $
\ clsNamePtr ->
withCString "set_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWindowDialog_set_title #-}
instance Method "set_title" GodotWindowDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindWindowDialog_set_title (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWindowDialog_get_title
= unsafePerformIO $
withCString "WindowDialog" $
\ clsNamePtr ->
withCString "get_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWindowDialog_get_title #-}
instance Method "get_title" GodotWindowDialog (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWindowDialog_get_title (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWindowDialog_set_resizable
= unsafePerformIO $
withCString "WindowDialog" $
\ clsNamePtr ->
withCString "set_resizable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWindowDialog_set_resizable #-}
instance Method "set_resizable" GodotWindowDialog (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindWindowDialog_set_resizable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWindowDialog_get_resizable
= unsafePerformIO $
withCString "WindowDialog" $
\ clsNamePtr ->
withCString "get_resizable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWindowDialog_get_resizable #-}
instance Method "get_resizable" GodotWindowDialog (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWindowDialog_get_resizable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWindowDialog__closed
= unsafePerformIO $
withCString "WindowDialog" $
\ clsNamePtr ->
withCString "_closed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWindowDialog__closed #-}
instance Method "_closed" GodotWindowDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWindowDialog__closed (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWindowDialog_get_close_button
= unsafePerformIO $
withCString "WindowDialog" $
\ clsNamePtr ->
withCString "get_close_button" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWindowDialog_get_close_button #-}
instance Method "get_close_button" GodotWindowDialog
(IO GodotTextureButton)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWindowDialog_get_close_button
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAcceptDialog = GodotAcceptDialog GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAcceptDialog where
type BaseClass GodotAcceptDialog = GodotWindowDialog
super = coerce
bindAcceptDialog__ok
= unsafePerformIO $
withCString "AcceptDialog" $
\ clsNamePtr ->
withCString "_ok" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAcceptDialog__ok #-}
instance Method "_ok" GodotAcceptDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAcceptDialog__ok (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAcceptDialog_get_ok
= unsafePerformIO $
withCString "AcceptDialog" $
\ clsNamePtr ->
withCString "get_ok" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAcceptDialog_get_ok #-}
instance Method "get_ok" GodotAcceptDialog (IO GodotButton) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAcceptDialog_get_ok (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAcceptDialog_get_label
= unsafePerformIO $
withCString "AcceptDialog" $
\ clsNamePtr ->
withCString "get_label" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAcceptDialog_get_label #-}
instance Method "get_label" GodotAcceptDialog (IO GodotLabel) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAcceptDialog_get_label (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAcceptDialog_set_hide_on_ok
= unsafePerformIO $
withCString "AcceptDialog" $
\ clsNamePtr ->
withCString "set_hide_on_ok" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAcceptDialog_set_hide_on_ok #-}
instance Method "set_hide_on_ok" GodotAcceptDialog (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAcceptDialog_set_hide_on_ok (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAcceptDialog_get_hide_on_ok
= unsafePerformIO $
withCString "AcceptDialog" $
\ clsNamePtr ->
withCString "get_hide_on_ok" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAcceptDialog_get_hide_on_ok #-}
instance Method "get_hide_on_ok" GodotAcceptDialog (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAcceptDialog_get_hide_on_ok (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAcceptDialog_add_button
= unsafePerformIO $
withCString "AcceptDialog" $
\ clsNamePtr ->
withCString "add_button" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAcceptDialog_add_button #-}
instance Method "add_button" GodotAcceptDialog
(GodotString -> Bool -> GodotString -> IO GodotButton)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAcceptDialog_add_button (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAcceptDialog_add_cancel
= unsafePerformIO $
withCString "AcceptDialog" $
\ clsNamePtr ->
withCString "add_cancel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAcceptDialog_add_cancel #-}
instance Method "add_cancel" GodotAcceptDialog
(GodotString -> IO GodotButton)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAcceptDialog_add_cancel (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAcceptDialog__builtin_text_entered
= unsafePerformIO $
withCString "AcceptDialog" $
\ clsNamePtr ->
withCString "_builtin_text_entered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAcceptDialog__builtin_text_entered #-}
instance Method "_builtin_text_entered" GodotAcceptDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAcceptDialog__builtin_text_entered
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAcceptDialog_register_text_enter
= unsafePerformIO $
withCString "AcceptDialog" $
\ clsNamePtr ->
withCString "register_text_enter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAcceptDialog_register_text_enter #-}
instance Method "register_text_enter" GodotAcceptDialog
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAcceptDialog_register_text_enter
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAcceptDialog__custom_action
= unsafePerformIO $
withCString "AcceptDialog" $
\ clsNamePtr ->
withCString "_custom_action" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAcceptDialog__custom_action #-}
instance Method "_custom_action" GodotAcceptDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAcceptDialog__custom_action (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAcceptDialog_set_text
= unsafePerformIO $
withCString "AcceptDialog" $
\ clsNamePtr ->
withCString "set_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAcceptDialog_set_text #-}
instance Method "set_text" GodotAcceptDialog (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAcceptDialog_set_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAcceptDialog_get_text
= unsafePerformIO $
withCString "AcceptDialog" $
\ clsNamePtr ->
withCString "get_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAcceptDialog_get_text #-}
instance Method "get_text" GodotAcceptDialog (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAcceptDialog_get_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotConfirmationDialog = GodotConfirmationDialog GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotConfirmationDialog where
type BaseClass GodotConfirmationDialog = GodotAcceptDialog
super = coerce
bindConfirmationDialog_get_cancel
= unsafePerformIO $
withCString "ConfirmationDialog" $
\ clsNamePtr ->
withCString "get_cancel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConfirmationDialog_get_cancel #-}
instance Method "get_cancel" GodotConfirmationDialog
(IO GodotButton)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindConfirmationDialog_get_cancel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotFileDialog = GodotFileDialog GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotFileDialog where
type BaseClass GodotFileDialog = GodotConfirmationDialog
super = coerce
bindFileDialog__unhandled_input
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_unhandled_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__unhandled_input #-}
instance Method "_unhandled_input" GodotFileDialog
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__unhandled_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__tree_multi_selected
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_tree_multi_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__tree_multi_selected #-}
instance Method "_tree_multi_selected" GodotFileDialog
(GodotObject -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__tree_multi_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__tree_selected
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_tree_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__tree_selected #-}
instance Method "_tree_selected" GodotFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__tree_selected (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__tree_item_activated
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_tree_item_activated" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__tree_item_activated #-}
instance Method "_tree_item_activated" GodotFileDialog (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__tree_item_activated
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__dir_entered
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_dir_entered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__dir_entered #-}
instance Method "_dir_entered" GodotFileDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__dir_entered (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__file_entered
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_file_entered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__file_entered #-}
instance Method "_file_entered" GodotFileDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__file_entered (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__action_pressed
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_action_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__action_pressed #-}
instance Method "_action_pressed" GodotFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__action_pressed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__cancel_pressed
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_cancel_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__cancel_pressed #-}
instance Method "_cancel_pressed" GodotFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__cancel_pressed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__filter_selected
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_filter_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__filter_selected #-}
instance Method "_filter_selected" GodotFileDialog (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__filter_selected (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__save_confirm_pressed
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_save_confirm_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__save_confirm_pressed #-}
instance Method "_save_confirm_pressed" GodotFileDialog (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__save_confirm_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_clear_filters
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "clear_filters" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_clear_filters #-}
instance Method "clear_filters" GodotFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_clear_filters (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_add_filter
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "add_filter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_add_filter #-}
instance Method "add_filter" GodotFileDialog (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_add_filter (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_set_filters
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "set_filters" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_set_filters #-}
instance Method "set_filters" GodotFileDialog
(GodotPoolStringArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_set_filters (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_get_filters
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "get_filters" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_get_filters #-}
instance Method "get_filters" GodotFileDialog
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_get_filters (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_get_current_dir
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "get_current_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_get_current_dir #-}
instance Method "get_current_dir" GodotFileDialog (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_get_current_dir (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_get_current_file
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "get_current_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_get_current_file #-}
instance Method "get_current_file" GodotFileDialog (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_get_current_file (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_get_current_path
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "get_current_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_get_current_path #-}
instance Method "get_current_path" GodotFileDialog (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_get_current_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_set_current_dir
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "set_current_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_set_current_dir #-}
instance Method "set_current_dir" GodotFileDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_set_current_dir (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_set_current_file
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "set_current_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_set_current_file #-}
instance Method "set_current_file" GodotFileDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_set_current_file (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_set_current_path
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "set_current_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_set_current_path #-}
instance Method "set_current_path" GodotFileDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_set_current_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_set_mode_overrides_title
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "set_mode_overrides_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_set_mode_overrides_title #-}
instance Method "set_mode_overrides_title" GodotFileDialog
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_set_mode_overrides_title
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_is_mode_overriding_title
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "is_mode_overriding_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_is_mode_overriding_title #-}
instance Method "is_mode_overriding_title" GodotFileDialog
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_is_mode_overriding_title
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_set_mode
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "set_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_set_mode #-}
instance Method "set_mode" GodotFileDialog (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_set_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_get_mode
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "get_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_get_mode #-}
instance Method "get_mode" GodotFileDialog (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_get_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_get_vbox
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "get_vbox" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_get_vbox #-}
instance Method "get_vbox" GodotFileDialog (IO GodotVBoxContainer)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_get_vbox (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_get_line_edit
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "get_line_edit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_get_line_edit #-}
instance Method "get_line_edit" GodotFileDialog (IO GodotLineEdit)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_get_line_edit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_set_access
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "set_access" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_set_access #-}
instance Method "set_access" GodotFileDialog (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_set_access (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_get_access
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "get_access" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_get_access #-}
instance Method "get_access" GodotFileDialog (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_get_access (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_set_show_hidden_files
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "set_show_hidden_files" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_set_show_hidden_files #-}
instance Method "set_show_hidden_files" GodotFileDialog
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_set_show_hidden_files
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_is_showing_hidden_files
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "is_showing_hidden_files" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_is_showing_hidden_files #-}
instance Method "is_showing_hidden_files" GodotFileDialog (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_is_showing_hidden_files
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__select_drive
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_select_drive" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__select_drive #-}
instance Method "_select_drive" GodotFileDialog (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__select_drive (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__make_dir
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_make_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__make_dir #-}
instance Method "_make_dir" GodotFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__make_dir (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__make_dir_confirm
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_make_dir_confirm" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__make_dir_confirm #-}
instance Method "_make_dir_confirm" GodotFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__make_dir_confirm
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__update_file_list
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_update_file_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__update_file_list #-}
instance Method "_update_file_list" GodotFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__update_file_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__update_dir
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_update_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__update_dir #-}
instance Method "_update_dir" GodotFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__update_dir (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog__go_up
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "_go_up" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog__go_up #-}
instance Method "_go_up" GodotFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog__go_up (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_deselect_items
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "deselect_items" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_deselect_items #-}
instance Method "deselect_items" GodotFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_deselect_items (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFileDialog_invalidate
= unsafePerformIO $
withCString "FileDialog" $
\ clsNamePtr ->
withCString "invalidate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFileDialog_invalidate #-}
instance Method "invalidate" GodotFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFileDialog_invalidate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPopupMenu = GodotPopupMenu GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPopupMenu where
type BaseClass GodotPopupMenu = GodotPopup
super = coerce
bindPopupMenu__gui_input
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu__gui_input #-}
instance Method "_gui_input" GodotPopupMenu
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu__gui_input (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_add_icon_item
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "add_icon_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_add_icon_item #-}
instance Method "add_icon_item" GodotPopupMenu
(GodotTexture -> GodotString -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_add_icon_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_add_item
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "add_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_add_item #-}
instance Method "add_item" GodotPopupMenu
(GodotString -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_add_item (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_add_icon_check_item
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "add_icon_check_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_add_icon_check_item #-}
instance Method "add_icon_check_item" GodotPopupMenu
(GodotTexture -> GodotString -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_add_icon_check_item
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_add_check_item
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "add_check_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_add_check_item #-}
instance Method "add_check_item" GodotPopupMenu
(GodotString -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_add_check_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_add_radio_check_item
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "add_radio_check_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_add_radio_check_item #-}
instance Method "add_radio_check_item" GodotPopupMenu
(GodotString -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_add_radio_check_item
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_add_submenu_item
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "add_submenu_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_add_submenu_item #-}
instance Method "add_submenu_item" GodotPopupMenu
(GodotString -> GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_add_submenu_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_add_icon_shortcut
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "add_icon_shortcut" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_add_icon_shortcut #-}
instance Method "add_icon_shortcut" GodotPopupMenu
(GodotTexture -> GodotShortCut -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_add_icon_shortcut (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_add_shortcut
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "add_shortcut" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_add_shortcut #-}
instance Method "add_shortcut" GodotPopupMenu
(GodotShortCut -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_add_shortcut (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_add_icon_check_shortcut
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "add_icon_check_shortcut" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_add_icon_check_shortcut #-}
instance Method "add_icon_check_shortcut" GodotPopupMenu
(GodotTexture -> GodotShortCut -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_add_icon_check_shortcut
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_add_check_shortcut
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "add_check_shortcut" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_add_check_shortcut #-}
instance Method "add_check_shortcut" GodotPopupMenu
(GodotShortCut -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_add_check_shortcut
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_add_radio_check_shortcut
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "add_radio_check_shortcut" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_add_radio_check_shortcut #-}
instance Method "add_radio_check_shortcut" GodotPopupMenu
(GodotShortCut -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_add_radio_check_shortcut
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_text
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_text #-}
instance Method "set_item_text" GodotPopupMenu
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_icon
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_icon #-}
instance Method "set_item_icon" GodotPopupMenu
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_icon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_checked
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_checked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_checked #-}
instance Method "set_item_checked" GodotPopupMenu
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_checked (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_id
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_id #-}
instance Method "set_item_id" GodotPopupMenu (Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_id (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_accelerator
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_accelerator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_accelerator #-}
instance Method "set_item_accelerator" GodotPopupMenu
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_accelerator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_metadata
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_metadata #-}
instance Method "set_item_metadata" GodotPopupMenu
(Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_metadata (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_disabled
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_disabled #-}
instance Method "set_item_disabled" GodotPopupMenu
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_submenu
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_submenu" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_submenu #-}
instance Method "set_item_submenu" GodotPopupMenu
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_submenu (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_as_separator
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_as_separator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_as_separator #-}
instance Method "set_item_as_separator" GodotPopupMenu
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_as_separator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_as_checkable
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_as_checkable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_as_checkable #-}
instance Method "set_item_as_checkable" GodotPopupMenu
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_as_checkable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_as_radio_checkable
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_as_radio_checkable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_as_radio_checkable #-}
instance Method "set_item_as_radio_checkable" GodotPopupMenu
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_as_radio_checkable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_tooltip
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_tooltip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_tooltip #-}
instance Method "set_item_tooltip" GodotPopupMenu
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_tooltip (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_shortcut
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_shortcut" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_shortcut #-}
instance Method "set_item_shortcut" GodotPopupMenu
(Int -> GodotShortCut -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_shortcut (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_multistate
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_multistate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_multistate #-}
instance Method "set_item_multistate" GodotPopupMenu
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_multistate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_item_shortcut_disabled
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_item_shortcut_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_item_shortcut_disabled #-}
instance Method "set_item_shortcut_disabled" GodotPopupMenu
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_item_shortcut_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_toggle_item_checked
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "toggle_item_checked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_toggle_item_checked #-}
instance Method "toggle_item_checked" GodotPopupMenu (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_toggle_item_checked
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_toggle_item_multistate
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "toggle_item_multistate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_toggle_item_multistate #-}
instance Method "toggle_item_multistate" GodotPopupMenu
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_toggle_item_multistate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_get_item_text
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "get_item_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_get_item_text #-}
instance Method "get_item_text" GodotPopupMenu
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_get_item_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_get_item_icon
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "get_item_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_get_item_icon #-}
instance Method "get_item_icon" GodotPopupMenu
(Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_get_item_icon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_is_item_checked
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "is_item_checked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_is_item_checked #-}
instance Method "is_item_checked" GodotPopupMenu (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_is_item_checked (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_get_item_id
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "get_item_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_get_item_id #-}
instance Method "get_item_id" GodotPopupMenu (Int -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_get_item_id (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_get_item_index
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "get_item_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_get_item_index #-}
instance Method "get_item_index" GodotPopupMenu (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_get_item_index (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_get_item_accelerator
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "get_item_accelerator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_get_item_accelerator #-}
instance Method "get_item_accelerator" GodotPopupMenu
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_get_item_accelerator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_get_item_metadata
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "get_item_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_get_item_metadata #-}
instance Method "get_item_metadata" GodotPopupMenu
(Int -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_get_item_metadata (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_is_item_disabled
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "is_item_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_is_item_disabled #-}
instance Method "is_item_disabled" GodotPopupMenu (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_is_item_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_get_item_submenu
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "get_item_submenu" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_get_item_submenu #-}
instance Method "get_item_submenu" GodotPopupMenu
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_get_item_submenu (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_is_item_separator
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "is_item_separator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_is_item_separator #-}
instance Method "is_item_separator" GodotPopupMenu (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_is_item_separator (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_is_item_checkable
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "is_item_checkable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_is_item_checkable #-}
instance Method "is_item_checkable" GodotPopupMenu (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_is_item_checkable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_is_item_radio_checkable
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "is_item_radio_checkable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_is_item_radio_checkable #-}
instance Method "is_item_radio_checkable" GodotPopupMenu
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_is_item_radio_checkable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_is_item_shortcut_disabled
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "is_item_shortcut_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_is_item_shortcut_disabled #-}
instance Method "is_item_shortcut_disabled" GodotPopupMenu
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_is_item_shortcut_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_get_item_tooltip
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "get_item_tooltip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_get_item_tooltip #-}
instance Method "get_item_tooltip" GodotPopupMenu
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_get_item_tooltip (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_get_item_shortcut
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "get_item_shortcut" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_get_item_shortcut #-}
instance Method "get_item_shortcut" GodotPopupMenu
(Int -> IO GodotShortCut)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_get_item_shortcut (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_get_item_count
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "get_item_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_get_item_count #-}
instance Method "get_item_count" GodotPopupMenu (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_get_item_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_remove_item
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "remove_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_remove_item #-}
instance Method "remove_item" GodotPopupMenu (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_remove_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_add_separator
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "add_separator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_add_separator #-}
instance Method "add_separator" GodotPopupMenu
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_add_separator (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_clear
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_clear #-}
instance Method "clear" GodotPopupMenu (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_clear (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu__set_items
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "_set_items" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu__set_items #-}
instance Method "_set_items" GodotPopupMenu (GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu__set_items (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu__get_items
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "_get_items" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu__get_items #-}
instance Method "_get_items" GodotPopupMenu (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu__get_items (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_hide_on_item_selection
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_hide_on_item_selection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_hide_on_item_selection #-}
instance Method "set_hide_on_item_selection" GodotPopupMenu
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_hide_on_item_selection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_is_hide_on_item_selection
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "is_hide_on_item_selection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_is_hide_on_item_selection #-}
instance Method "is_hide_on_item_selection" GodotPopupMenu
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_is_hide_on_item_selection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_hide_on_checkable_item_selection
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_hide_on_checkable_item_selection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_hide_on_checkable_item_selection #-}
instance Method "set_hide_on_checkable_item_selection"
GodotPopupMenu
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPopupMenu_set_hide_on_checkable_item_selection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_is_hide_on_checkable_item_selection
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "is_hide_on_checkable_item_selection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_is_hide_on_checkable_item_selection #-}
instance Method "is_hide_on_checkable_item_selection"
GodotPopupMenu
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPopupMenu_is_hide_on_checkable_item_selection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_hide_on_state_item_selection
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_hide_on_state_item_selection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_hide_on_state_item_selection #-}
instance Method "set_hide_on_state_item_selection" GodotPopupMenu
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPopupMenu_set_hide_on_state_item_selection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_is_hide_on_state_item_selection
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "is_hide_on_state_item_selection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_is_hide_on_state_item_selection #-}
instance Method "is_hide_on_state_item_selection" GodotPopupMenu
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindPopupMenu_is_hide_on_state_item_selection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_submenu_popup_delay
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_submenu_popup_delay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_submenu_popup_delay #-}
instance Method "set_submenu_popup_delay" GodotPopupMenu
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_submenu_popup_delay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_get_submenu_popup_delay
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "get_submenu_popup_delay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_get_submenu_popup_delay #-}
instance Method "get_submenu_popup_delay" GodotPopupMenu (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_get_submenu_popup_delay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_set_hide_on_window_lose_focus
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "set_hide_on_window_lose_focus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_set_hide_on_window_lose_focus #-}
instance Method "set_hide_on_window_lose_focus" GodotPopupMenu
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_set_hide_on_window_lose_focus
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu_is_hide_on_window_lose_focus
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "is_hide_on_window_lose_focus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu_is_hide_on_window_lose_focus #-}
instance Method "is_hide_on_window_lose_focus" GodotPopupMenu
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu_is_hide_on_window_lose_focus
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPopupMenu__submenu_timeout
= unsafePerformIO $
withCString "PopupMenu" $
\ clsNamePtr ->
withCString "_submenu_timeout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPopupMenu__submenu_timeout #-}
instance Method "_submenu_timeout" GodotPopupMenu (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPopupMenu__submenu_timeout (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTree = GodotTree GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTree where
type BaseClass GodotTree = GodotControl
super = coerce
bindTree__range_click_timeout
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "_range_click_timeout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree__range_click_timeout #-}
instance Method "_range_click_timeout" GodotTree (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree__range_click_timeout (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree__gui_input
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree__gui_input #-}
instance Method "_gui_input" GodotTree (GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree__gui_input (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree__popup_select
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "_popup_select" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree__popup_select #-}
instance Method "_popup_select" GodotTree (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree__popup_select (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree__text_editor_enter
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "_text_editor_enter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree__text_editor_enter #-}
instance Method "_text_editor_enter" GodotTree
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree__text_editor_enter (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree__text_editor_modal_close
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "_text_editor_modal_close" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree__text_editor_modal_close #-}
instance Method "_text_editor_modal_close" GodotTree (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree__text_editor_modal_close
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree__value_editor_changed
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "_value_editor_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree__value_editor_changed #-}
instance Method "_value_editor_changed" GodotTree (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree__value_editor_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree__scroll_moved
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "_scroll_moved" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree__scroll_moved #-}
instance Method "_scroll_moved" GodotTree (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree__scroll_moved (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_clear
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_clear #-}
instance Method "clear" GodotTree (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_clear (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_create_item
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "create_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_create_item #-}
instance Method "create_item" GodotTree
(GodotObject -> Int -> IO GodotTreeItem)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_create_item (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_root
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_root" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_root #-}
instance Method "get_root" GodotTree (IO GodotTreeItem) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_root (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_set_column_min_width
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "set_column_min_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_set_column_min_width #-}
instance Method "set_column_min_width" GodotTree
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_set_column_min_width (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_set_column_expand
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "set_column_expand" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_set_column_expand #-}
instance Method "set_column_expand" GodotTree
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_set_column_expand (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_column_width
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_column_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_column_width #-}
instance Method "get_column_width" GodotTree (Int -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_column_width (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_set_hide_root
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "set_hide_root" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_set_hide_root #-}
instance Method "set_hide_root" GodotTree (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_set_hide_root (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_is_root_hidden
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "is_root_hidden" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_is_root_hidden #-}
instance Method "is_root_hidden" GodotTree (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_is_root_hidden (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_next_selected
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_next_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_next_selected #-}
instance Method "get_next_selected" GodotTree
(GodotObject -> IO GodotTreeItem)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_next_selected (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_selected
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_selected #-}
instance Method "get_selected" GodotTree (IO GodotTreeItem) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_selected (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_selected_column
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_selected_column" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_selected_column #-}
instance Method "get_selected_column" GodotTree (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_selected_column (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_pressed_button
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_pressed_button" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_pressed_button #-}
instance Method "get_pressed_button" GodotTree (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_pressed_button (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_set_select_mode
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "set_select_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_set_select_mode #-}
instance Method "set_select_mode" GodotTree (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_set_select_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_select_mode
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_select_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_select_mode #-}
instance Method "get_select_mode" GodotTree (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_select_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_set_columns
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "set_columns" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_set_columns #-}
instance Method "set_columns" GodotTree (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_set_columns (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_columns
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_columns" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_columns #-}
instance Method "get_columns" GodotTree (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_columns (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_edited
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_edited" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_edited #-}
instance Method "get_edited" GodotTree (IO GodotTreeItem) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_edited (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_edited_column
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_edited_column" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_edited_column #-}
instance Method "get_edited_column" GodotTree (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_edited_column (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_custom_popup_rect
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_custom_popup_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_custom_popup_rect #-}
instance Method "get_custom_popup_rect" GodotTree (IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_custom_popup_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_item_area_rect
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_item_area_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_item_area_rect #-}
instance Method "get_item_area_rect" GodotTree
(GodotObject -> Int -> IO GodotRect2)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_item_area_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_item_at_position
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_item_at_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_item_at_position #-}
instance Method "get_item_at_position" GodotTree
(GodotVector2 -> IO GodotTreeItem)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_item_at_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_column_at_position
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_column_at_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_column_at_position #-}
instance Method "get_column_at_position" GodotTree
(GodotVector2 -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_column_at_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_drop_section_at_position
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_drop_section_at_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_drop_section_at_position #-}
instance Method "get_drop_section_at_position" GodotTree
(GodotVector2 -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_drop_section_at_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_ensure_cursor_is_visible
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "ensure_cursor_is_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_ensure_cursor_is_visible #-}
instance Method "ensure_cursor_is_visible" GodotTree (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_ensure_cursor_is_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_set_column_titles_visible
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "set_column_titles_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_set_column_titles_visible #-}
instance Method "set_column_titles_visible" GodotTree
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_set_column_titles_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_are_column_titles_visible
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "are_column_titles_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_are_column_titles_visible #-}
instance Method "are_column_titles_visible" GodotTree (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_are_column_titles_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_set_column_title
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "set_column_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_set_column_title #-}
instance Method "set_column_title" GodotTree
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_set_column_title (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_column_title
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_column_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_column_title #-}
instance Method "get_column_title" GodotTree
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_column_title (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_scroll
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_scroll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_scroll #-}
instance Method "get_scroll" GodotTree (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_scroll (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_set_hide_folding
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "set_hide_folding" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_set_hide_folding #-}
instance Method "set_hide_folding" GodotTree (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_set_hide_folding (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_is_folding_hidden
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "is_folding_hidden" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_is_folding_hidden #-}
instance Method "is_folding_hidden" GodotTree (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_is_folding_hidden (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_set_drop_mode_flags
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "set_drop_mode_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_set_drop_mode_flags #-}
instance Method "set_drop_mode_flags" GodotTree (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_set_drop_mode_flags (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_drop_mode_flags
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_drop_mode_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_drop_mode_flags #-}
instance Method "get_drop_mode_flags" GodotTree (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_drop_mode_flags (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_set_allow_rmb_select
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "set_allow_rmb_select" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_set_allow_rmb_select #-}
instance Method "set_allow_rmb_select" GodotTree (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_set_allow_rmb_select (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_allow_rmb_select
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_allow_rmb_select" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_allow_rmb_select #-}
instance Method "get_allow_rmb_select" GodotTree (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_allow_rmb_select (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_set_allow_reselect
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "set_allow_reselect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_set_allow_reselect #-}
instance Method "set_allow_reselect" GodotTree (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_set_allow_reselect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTree_get_allow_reselect
= unsafePerformIO $
withCString "Tree" $
\ clsNamePtr ->
withCString "get_allow_reselect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTree_get_allow_reselect #-}
instance Method "get_allow_reselect" GodotTree (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTree_get_allow_reselect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTreeItem = GodotTreeItem GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTreeItem where
type BaseClass GodotTreeItem = GodotObject
super = coerce
bindTreeItem_set_cell_mode
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_cell_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_cell_mode #-}
instance Method "set_cell_mode" GodotTreeItem (Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_cell_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_cell_mode
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_cell_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_cell_mode #-}
instance Method "get_cell_mode" GodotTreeItem (Int -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_cell_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_checked
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_checked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_checked #-}
instance Method "set_checked" GodotTreeItem (Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_checked (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_is_checked
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "is_checked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_is_checked #-}
instance Method "is_checked" GodotTreeItem (Int -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_is_checked (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_text
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_text #-}
instance Method "set_text" GodotTreeItem
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_text
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_text #-}
instance Method "get_text" GodotTreeItem (Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_icon
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_icon #-}
instance Method "set_icon" GodotTreeItem
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_icon (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_icon
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_icon #-}
instance Method "get_icon" GodotTreeItem (Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_icon (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_icon_region
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_icon_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_icon_region #-}
instance Method "set_icon_region" GodotTreeItem
(Int -> GodotRect2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_icon_region (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_icon_region
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_icon_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_icon_region #-}
instance Method "get_icon_region" GodotTreeItem
(Int -> IO GodotRect2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_icon_region (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_icon_max_width
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_icon_max_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_icon_max_width #-}
instance Method "set_icon_max_width" GodotTreeItem
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_icon_max_width (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_icon_max_width
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_icon_max_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_icon_max_width #-}
instance Method "get_icon_max_width" GodotTreeItem (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_icon_max_width (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_range
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_range" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_range #-}
instance Method "set_range" GodotTreeItem (Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_range (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_range
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_range" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_range #-}
instance Method "get_range" GodotTreeItem (Int -> IO Float) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_range (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_range_config
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_range_config" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_range_config #-}
instance Method "set_range_config" GodotTreeItem
(Int -> Float -> Float -> Float -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_range_config (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_range_config
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_range_config" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_range_config #-}
instance Method "get_range_config" GodotTreeItem
(Int -> IO GodotDictionary)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_range_config (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_metadata
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_metadata #-}
instance Method "set_metadata" GodotTreeItem
(Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_metadata (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_metadata
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_metadata #-}
instance Method "get_metadata" GodotTreeItem
(Int -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_metadata (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_custom_draw
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_custom_draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_custom_draw #-}
instance Method "set_custom_draw" GodotTreeItem
(Int -> GodotObject -> GodotString -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_custom_draw (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_collapsed
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_collapsed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_collapsed #-}
instance Method "set_collapsed" GodotTreeItem (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_collapsed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_is_collapsed
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "is_collapsed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_is_collapsed #-}
instance Method "is_collapsed" GodotTreeItem (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_is_collapsed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_custom_minimum_height
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_custom_minimum_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_custom_minimum_height #-}
instance Method "set_custom_minimum_height" GodotTreeItem
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_custom_minimum_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_custom_minimum_height
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_custom_minimum_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_custom_minimum_height #-}
instance Method "get_custom_minimum_height" GodotTreeItem (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_custom_minimum_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_next
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_next" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_next #-}
instance Method "get_next" GodotTreeItem (IO GodotTreeItem) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_next (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_prev
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_prev" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_prev #-}
instance Method "get_prev" GodotTreeItem (IO GodotTreeItem) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_prev (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_parent
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_parent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_parent #-}
instance Method "get_parent" GodotTreeItem (IO GodotTreeItem) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_parent (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_children
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_children" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_children #-}
instance Method "get_children" GodotTreeItem (IO GodotTreeItem)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_children (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_next_visible
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_next_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_next_visible #-}
instance Method "get_next_visible" GodotTreeItem (IO GodotTreeItem)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_next_visible (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_prev_visible
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_prev_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_prev_visible #-}
instance Method "get_prev_visible" GodotTreeItem (IO GodotTreeItem)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_prev_visible (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_remove_child
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "remove_child" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_remove_child #-}
instance Method "remove_child" GodotTreeItem (GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_remove_child (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_selectable
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_selectable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_selectable #-}
instance Method "set_selectable" GodotTreeItem
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_selectable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_is_selectable
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "is_selectable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_is_selectable #-}
instance Method "is_selectable" GodotTreeItem (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_is_selectable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_is_selected
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "is_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_is_selected #-}
instance Method "is_selected" GodotTreeItem (Int -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_is_selected (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_select
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "select" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_select #-}
instance Method "select" GodotTreeItem (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_select (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_deselect
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "deselect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_deselect #-}
instance Method "deselect" GodotTreeItem (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_deselect (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_editable
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_editable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_editable #-}
instance Method "set_editable" GodotTreeItem (Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_editable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_is_editable
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "is_editable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_is_editable #-}
instance Method "is_editable" GodotTreeItem (Int -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_is_editable (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_custom_color
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_custom_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_custom_color #-}
instance Method "set_custom_color" GodotTreeItem
(Int -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_custom_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_clear_custom_color
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "clear_custom_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_clear_custom_color #-}
instance Method "clear_custom_color" GodotTreeItem (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_clear_custom_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_custom_bg_color
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_custom_bg_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_custom_bg_color #-}
instance Method "set_custom_bg_color" GodotTreeItem
(Int -> GodotColor -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_custom_bg_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_clear_custom_bg_color
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "clear_custom_bg_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_clear_custom_bg_color #-}
instance Method "clear_custom_bg_color" GodotTreeItem
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_clear_custom_bg_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_custom_bg_color
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_custom_bg_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_custom_bg_color #-}
instance Method "get_custom_bg_color" GodotTreeItem
(Int -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_custom_bg_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_custom_as_button
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_custom_as_button" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_custom_as_button #-}
instance Method "set_custom_as_button" GodotTreeItem
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_custom_as_button
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_is_custom_set_as_button
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "is_custom_set_as_button" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_is_custom_set_as_button #-}
instance Method "is_custom_set_as_button" GodotTreeItem
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_is_custom_set_as_button
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_add_button
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "add_button" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_add_button #-}
instance Method "add_button" GodotTreeItem
(Int -> GodotTexture -> Int -> Bool -> GodotString -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_add_button (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_button_count
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_button_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_button_count #-}
instance Method "get_button_count" GodotTreeItem (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_button_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_button
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_button" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_button #-}
instance Method "get_button" GodotTreeItem
(Int -> Int -> IO GodotTexture)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_button (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_button
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_button" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_button #-}
instance Method "set_button" GodotTreeItem
(Int -> Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_button (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_erase_button
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "erase_button" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_erase_button #-}
instance Method "erase_button" GodotTreeItem (Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_erase_button (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_is_button_disabled
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "is_button_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_is_button_disabled #-}
instance Method "is_button_disabled" GodotTreeItem
(Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_is_button_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_expand_right
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_expand_right" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_expand_right #-}
instance Method "set_expand_right" GodotTreeItem
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_expand_right (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_expand_right
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_expand_right" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_expand_right #-}
instance Method "get_expand_right" GodotTreeItem (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_expand_right (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_tooltip
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_tooltip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_tooltip #-}
instance Method "set_tooltip" GodotTreeItem
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_tooltip (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_tooltip
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_tooltip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_tooltip #-}
instance Method "get_tooltip" GodotTreeItem (Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_tooltip (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_text_align
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_text_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_text_align #-}
instance Method "set_text_align" GodotTreeItem
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_text_align (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_get_text_align
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "get_text_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_get_text_align #-}
instance Method "get_text_align" GodotTreeItem (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_get_text_align (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_move_to_top
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "move_to_top" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_move_to_top #-}
instance Method "move_to_top" GodotTreeItem (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_move_to_top (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_move_to_bottom
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "move_to_bottom" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_move_to_bottom #-}
instance Method "move_to_bottom" GodotTreeItem (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_move_to_bottom (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_set_disable_folding
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "set_disable_folding" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_set_disable_folding #-}
instance Method "set_disable_folding" GodotTreeItem (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_set_disable_folding
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTreeItem_is_folding_disabled
= unsafePerformIO $
withCString "TreeItem" $
\ clsNamePtr ->
withCString "is_folding_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTreeItem_is_folding_disabled #-}
instance Method "is_folding_disabled" GodotTreeItem (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTreeItem_is_folding_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTextEdit = GodotTextEdit GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTextEdit where
type BaseClass GodotTextEdit = GodotControl
super = coerce
bindTextEdit__gui_input
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit__gui_input #-}
instance Method "_gui_input" GodotTextEdit
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit__gui_input (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit__scroll_moved
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "_scroll_moved" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit__scroll_moved #-}
instance Method "_scroll_moved" GodotTextEdit (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit__scroll_moved (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit__cursor_changed_emit
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "_cursor_changed_emit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit__cursor_changed_emit #-}
instance Method "_cursor_changed_emit" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit__cursor_changed_emit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit__text_changed_emit
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "_text_changed_emit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit__text_changed_emit #-}
instance Method "_text_changed_emit" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit__text_changed_emit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit__push_current_op
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "_push_current_op" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit__push_current_op #-}
instance Method "_push_current_op" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit__push_current_op (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit__click_selection_held
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "_click_selection_held" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit__click_selection_held #-}
instance Method "_click_selection_held" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit__click_selection_held
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit__toggle_draw_caret
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "_toggle_draw_caret" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit__toggle_draw_caret #-}
instance Method "_toggle_draw_caret" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit__toggle_draw_caret (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit__v_scroll_input
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "_v_scroll_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit__v_scroll_input #-}
instance Method "_v_scroll_input" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit__v_scroll_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_text
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_text #-}
instance Method "set_text" GodotTextEdit (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_insert_text_at_cursor
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "insert_text_at_cursor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_insert_text_at_cursor #-}
instance Method "insert_text_at_cursor" GodotTextEdit
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_insert_text_at_cursor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_get_line_count
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "get_line_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_get_line_count #-}
instance Method "get_line_count" GodotTextEdit (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_get_line_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_get_text
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "get_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_get_text #-}
instance Method "get_text" GodotTextEdit (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_get_text (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_get_line
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "get_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_get_line #-}
instance Method "get_line" GodotTextEdit (Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_get_line (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_cursor_set_column
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "cursor_set_column" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_cursor_set_column #-}
instance Method "cursor_set_column" GodotTextEdit
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_cursor_set_column (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_cursor_set_line
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "cursor_set_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_cursor_set_line #-}
instance Method "cursor_set_line" GodotTextEdit
(Int -> Bool -> Bool -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_cursor_set_line (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_cursor_get_column
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "cursor_get_column" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_cursor_get_column #-}
instance Method "cursor_get_column" GodotTextEdit (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_cursor_get_column (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_cursor_get_line
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "cursor_get_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_cursor_get_line #-}
instance Method "cursor_get_line" GodotTextEdit (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_cursor_get_line (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_cursor_set_blink_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "cursor_set_blink_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_cursor_set_blink_enabled #-}
instance Method "cursor_set_blink_enabled" GodotTextEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_cursor_set_blink_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_cursor_get_blink_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "cursor_get_blink_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_cursor_get_blink_enabled #-}
instance Method "cursor_get_blink_enabled" GodotTextEdit (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_cursor_get_blink_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_cursor_set_blink_speed
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "cursor_set_blink_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_cursor_set_blink_speed #-}
instance Method "cursor_set_blink_speed" GodotTextEdit
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_cursor_set_blink_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_cursor_get_blink_speed
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "cursor_get_blink_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_cursor_get_blink_speed #-}
instance Method "cursor_get_blink_speed" GodotTextEdit (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_cursor_get_blink_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_cursor_set_block_mode
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "cursor_set_block_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_cursor_set_block_mode #-}
instance Method "cursor_set_block_mode" GodotTextEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_cursor_set_block_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_cursor_is_block_mode
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "cursor_is_block_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_cursor_is_block_mode #-}
instance Method "cursor_is_block_mode" GodotTextEdit (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_cursor_is_block_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_right_click_moves_caret
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_right_click_moves_caret" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_right_click_moves_caret #-}
instance Method "set_right_click_moves_caret" GodotTextEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_right_click_moves_caret
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_right_click_moving_caret
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_right_click_moving_caret" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_right_click_moving_caret #-}
instance Method "is_right_click_moving_caret" GodotTextEdit
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_is_right_click_moving_caret
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_readonly
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_readonly" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_readonly #-}
instance Method "set_readonly" GodotTextEdit (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_readonly (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_readonly
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_readonly" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_readonly #-}
instance Method "is_readonly" GodotTextEdit (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_is_readonly (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_wrap_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_wrap_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_wrap_enabled #-}
instance Method "set_wrap_enabled" GodotTextEdit (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_wrap_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_wrap_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_wrap_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_wrap_enabled #-}
instance Method "is_wrap_enabled" GodotTextEdit (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_is_wrap_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_context_menu_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_context_menu_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_context_menu_enabled #-}
instance Method "set_context_menu_enabled" GodotTextEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_context_menu_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_context_menu_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_context_menu_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_context_menu_enabled #-}
instance Method "is_context_menu_enabled" GodotTextEdit (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_is_context_menu_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_cut
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "cut" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_cut #-}
instance Method "cut" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_cut (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_copy
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "copy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_copy #-}
instance Method "copy" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_copy (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_paste
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "paste" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_paste #-}
instance Method "paste" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_paste (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_select
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "select" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_select #-}
instance Method "select" GodotTextEdit
(Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_select (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_select_all
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "select_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_select_all #-}
instance Method "select_all" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_select_all (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_deselect
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "deselect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_deselect #-}
instance Method "deselect" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_deselect (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_selection_active
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_selection_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_selection_active #-}
instance Method "is_selection_active" GodotTextEdit (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_is_selection_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_get_selection_from_line
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "get_selection_from_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_get_selection_from_line #-}
instance Method "get_selection_from_line" GodotTextEdit (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_get_selection_from_line
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_get_selection_from_column
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "get_selection_from_column" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_get_selection_from_column #-}
instance Method "get_selection_from_column" GodotTextEdit (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_get_selection_from_column
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_get_selection_to_line
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "get_selection_to_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_get_selection_to_line #-}
instance Method "get_selection_to_line" GodotTextEdit (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_get_selection_to_line
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_get_selection_to_column
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "get_selection_to_column" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_get_selection_to_column #-}
instance Method "get_selection_to_column" GodotTextEdit (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_get_selection_to_column
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_get_selection_text
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "get_selection_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_get_selection_text #-}
instance Method "get_selection_text" GodotTextEdit (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_get_selection_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_get_word_under_cursor
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "get_word_under_cursor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_get_word_under_cursor #-}
instance Method "get_word_under_cursor" GodotTextEdit
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_get_word_under_cursor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_search
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "search" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_search #-}
instance Method "search" GodotTextEdit
(GodotString -> Int -> Int -> Int -> IO GodotPoolIntArray)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_search (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_undo
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "undo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_undo #-}
instance Method "undo" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_undo (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_redo
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "redo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_redo #-}
instance Method "redo" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_redo (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_clear_undo_history
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "clear_undo_history" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_clear_undo_history #-}
instance Method "clear_undo_history" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_clear_undo_history (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_show_line_numbers
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_show_line_numbers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_show_line_numbers #-}
instance Method "set_show_line_numbers" GodotTextEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_show_line_numbers
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_show_line_numbers_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_show_line_numbers_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_show_line_numbers_enabled #-}
instance Method "is_show_line_numbers_enabled" GodotTextEdit
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_is_show_line_numbers_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_breakpoint_gutter_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_breakpoint_gutter_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_breakpoint_gutter_enabled #-}
instance Method "set_breakpoint_gutter_enabled" GodotTextEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_breakpoint_gutter_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_breakpoint_gutter_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_breakpoint_gutter_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_breakpoint_gutter_enabled #-}
instance Method "is_breakpoint_gutter_enabled" GodotTextEdit
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_is_breakpoint_gutter_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_hiding_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_hiding_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_hiding_enabled #-}
instance Method "set_hiding_enabled" GodotTextEdit (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_hiding_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_hiding_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_hiding_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_hiding_enabled #-}
instance Method "is_hiding_enabled" GodotTextEdit (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_is_hiding_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_line_as_hidden
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_line_as_hidden" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_line_as_hidden #-}
instance Method "set_line_as_hidden" GodotTextEdit
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_line_as_hidden (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_line_hidden
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_line_hidden" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_line_hidden #-}
instance Method "is_line_hidden" GodotTextEdit (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_is_line_hidden (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_fold_all_lines
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "fold_all_lines" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_fold_all_lines #-}
instance Method "fold_all_lines" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_fold_all_lines (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_unhide_all_lines
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "unhide_all_lines" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_unhide_all_lines #-}
instance Method "unhide_all_lines" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_unhide_all_lines (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_fold_line
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "fold_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_fold_line #-}
instance Method "fold_line" GodotTextEdit (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_fold_line (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_unfold_line
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "unfold_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_unfold_line #-}
instance Method "unfold_line" GodotTextEdit (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_unfold_line (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_toggle_fold_line
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "toggle_fold_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_toggle_fold_line #-}
instance Method "toggle_fold_line" GodotTextEdit (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_toggle_fold_line (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_can_fold
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "can_fold" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_can_fold #-}
instance Method "can_fold" GodotTextEdit (Int -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_can_fold (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_folded
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_folded" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_folded #-}
instance Method "is_folded" GodotTextEdit (Int -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_is_folded (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_highlight_all_occurrences
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_highlight_all_occurrences" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_highlight_all_occurrences #-}
instance Method "set_highlight_all_occurrences" GodotTextEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_highlight_all_occurrences
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_highlight_all_occurrences_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_highlight_all_occurrences_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_highlight_all_occurrences_enabled #-}
instance Method "is_highlight_all_occurrences_enabled"
GodotTextEdit
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindTextEdit_is_highlight_all_occurrences_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_override_selected_font_color
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_override_selected_font_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_override_selected_font_color #-}
instance Method "set_override_selected_font_color" GodotTextEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindTextEdit_set_override_selected_font_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_overriding_selected_font_color
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_overriding_selected_font_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_overriding_selected_font_color #-}
instance Method "is_overriding_selected_font_color" GodotTextEdit
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindTextEdit_is_overriding_selected_font_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_syntax_coloring
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_syntax_coloring" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_syntax_coloring #-}
instance Method "set_syntax_coloring" GodotTextEdit (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_syntax_coloring
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_syntax_coloring_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_syntax_coloring_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_syntax_coloring_enabled #-}
instance Method "is_syntax_coloring_enabled" GodotTextEdit
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_is_syntax_coloring_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_highlight_current_line
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_highlight_current_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_highlight_current_line #-}
instance Method "set_highlight_current_line" GodotTextEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_highlight_current_line
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_highlight_current_line_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_highlight_current_line_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_highlight_current_line_enabled #-}
instance Method "is_highlight_current_line_enabled" GodotTextEdit
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindTextEdit_is_highlight_current_line_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_smooth_scroll_enable
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_smooth_scroll_enable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_smooth_scroll_enable #-}
instance Method "set_smooth_scroll_enable" GodotTextEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_smooth_scroll_enable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_is_smooth_scroll_enabled
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "is_smooth_scroll_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_is_smooth_scroll_enabled #-}
instance Method "is_smooth_scroll_enabled" GodotTextEdit (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_is_smooth_scroll_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_set_v_scroll_speed
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "set_v_scroll_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_set_v_scroll_speed #-}
instance Method "set_v_scroll_speed" GodotTextEdit (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_set_v_scroll_speed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_get_v_scroll_speed
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "get_v_scroll_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_get_v_scroll_speed #-}
instance Method "get_v_scroll_speed" GodotTextEdit (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_get_v_scroll_speed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_add_keyword_color
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "add_keyword_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_add_keyword_color #-}
instance Method "add_keyword_color" GodotTextEdit
(GodotString -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_add_keyword_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_has_keyword_color
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "has_keyword_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_has_keyword_color #-}
instance Method "has_keyword_color" GodotTextEdit
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_has_keyword_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_get_keyword_color
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "get_keyword_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_get_keyword_color #-}
instance Method "get_keyword_color" GodotTextEdit
(GodotString -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_get_keyword_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_add_color_region
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "add_color_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_add_color_region #-}
instance Method "add_color_region" GodotTextEdit
(GodotString -> GodotString -> GodotColor -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_add_color_region (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_clear_colors
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "clear_colors" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_clear_colors #-}
instance Method "clear_colors" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_clear_colors (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_menu_option
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "menu_option" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_menu_option #-}
instance Method "menu_option" GodotTextEdit (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_menu_option (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_get_menu
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "get_menu" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_get_menu #-}
instance Method "get_menu" GodotTextEdit (IO GodotPopupMenu) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_get_menu (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_get_breakpoints
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "get_breakpoints" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_get_breakpoints #-}
instance Method "get_breakpoints" GodotTextEdit (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_get_breakpoints (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextEdit_remove_breakpoints
= unsafePerformIO $
withCString "TextEdit" $
\ clsNamePtr ->
withCString "remove_breakpoints" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextEdit_remove_breakpoints #-}
instance Method "remove_breakpoints" GodotTextEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextEdit_remove_breakpoints (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotOptionButton = GodotOptionButton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotOptionButton where
type BaseClass GodotOptionButton = GodotButton
super = coerce
bindOptionButton__selected
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton__selected #-}
instance Method "_selected" GodotOptionButton (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton__selected (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton__focused
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "_focused" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton__focused #-}
instance Method "_focused" GodotOptionButton (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton__focused (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_add_item
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "add_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_add_item #-}
instance Method "add_item" GodotOptionButton
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_add_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_add_icon_item
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "add_icon_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_add_icon_item #-}
instance Method "add_icon_item" GodotOptionButton
(GodotTexture -> GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_add_icon_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_set_item_text
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "set_item_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_set_item_text #-}
instance Method "set_item_text" GodotOptionButton
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_set_item_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_set_item_icon
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "set_item_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_set_item_icon #-}
instance Method "set_item_icon" GodotOptionButton
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_set_item_icon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_set_item_disabled
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "set_item_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_set_item_disabled #-}
instance Method "set_item_disabled" GodotOptionButton
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_set_item_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_set_item_id
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "set_item_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_set_item_id #-}
instance Method "set_item_id" GodotOptionButton
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_set_item_id (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_set_item_metadata
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "set_item_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_set_item_metadata #-}
instance Method "set_item_metadata" GodotOptionButton
(Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_set_item_metadata
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_get_item_text
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "get_item_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_get_item_text #-}
instance Method "get_item_text" GodotOptionButton
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_get_item_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_get_item_icon
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "get_item_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_get_item_icon #-}
instance Method "get_item_icon" GodotOptionButton
(Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_get_item_icon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_get_item_id
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "get_item_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_get_item_id #-}
instance Method "get_item_id" GodotOptionButton (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_get_item_id (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_get_item_metadata
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "get_item_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_get_item_metadata #-}
instance Method "get_item_metadata" GodotOptionButton
(Int -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_get_item_metadata
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_is_item_disabled
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "is_item_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_is_item_disabled #-}
instance Method "is_item_disabled" GodotOptionButton
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_is_item_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_get_item_count
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "get_item_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_get_item_count #-}
instance Method "get_item_count" GodotOptionButton (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_get_item_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_add_separator
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "add_separator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_add_separator #-}
instance Method "add_separator" GodotOptionButton (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_add_separator (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_clear
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_clear #-}
instance Method "clear" GodotOptionButton (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_clear (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_select
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "select" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_select #-}
instance Method "select" GodotOptionButton (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_select (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_get_selected
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "get_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_get_selected #-}
instance Method "get_selected" GodotOptionButton (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_get_selected (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_get_selected_id
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "get_selected_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_get_selected_id #-}
instance Method "get_selected_id" GodotOptionButton (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_get_selected_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_get_selected_metadata
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "get_selected_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_get_selected_metadata #-}
instance Method "get_selected_metadata" GodotOptionButton
(IO GodotVariant)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_get_selected_metadata
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_remove_item
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "remove_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_remove_item #-}
instance Method "remove_item" GodotOptionButton (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_remove_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton__select_int
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "_select_int" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton__select_int #-}
instance Method "_select_int" GodotOptionButton (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton__select_int (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton_get_popup
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "get_popup" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton_get_popup #-}
instance Method "get_popup" GodotOptionButton (IO GodotPopupMenu)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton_get_popup (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton__set_items
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "_set_items" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton__set_items #-}
instance Method "_set_items" GodotOptionButton
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton__set_items (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOptionButton__get_items
= unsafePerformIO $
withCString "OptionButton" $
\ clsNamePtr ->
withCString "_get_items" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOptionButton__get_items #-}
instance Method "_get_items" GodotOptionButton (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOptionButton__get_items (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSpinBox = GodotSpinBox GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSpinBox where
type BaseClass GodotSpinBox = GodotRange
super = coerce
bindSpinBox__gui_input
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox__gui_input #-}
instance Method "_gui_input" GodotSpinBox
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox__gui_input (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpinBox__text_entered
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "_text_entered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox__text_entered #-}
instance Method "_text_entered" GodotSpinBox (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox__text_entered (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpinBox_set_align
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "set_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox_set_align #-}
instance Method "set_align" GodotSpinBox (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox_set_align (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpinBox_get_align
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "get_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox_get_align #-}
instance Method "get_align" GodotSpinBox (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox_get_align (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpinBox_set_suffix
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "set_suffix" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox_set_suffix #-}
instance Method "set_suffix" GodotSpinBox (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox_set_suffix (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpinBox_get_suffix
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "get_suffix" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox_get_suffix #-}
instance Method "get_suffix" GodotSpinBox (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox_get_suffix (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpinBox_set_prefix
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "set_prefix" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox_set_prefix #-}
instance Method "set_prefix" GodotSpinBox (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox_set_prefix (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpinBox_get_prefix
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "get_prefix" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox_get_prefix #-}
instance Method "get_prefix" GodotSpinBox (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox_get_prefix (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpinBox_set_editable
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "set_editable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox_set_editable #-}
instance Method "set_editable" GodotSpinBox (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox_set_editable (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpinBox_is_editable
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "is_editable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox_is_editable #-}
instance Method "is_editable" GodotSpinBox (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox_is_editable (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpinBox__line_edit_focus_exit
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "_line_edit_focus_exit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox__line_edit_focus_exit #-}
instance Method "_line_edit_focus_exit" GodotSpinBox (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox__line_edit_focus_exit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpinBox_get_line_edit
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "get_line_edit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox_get_line_edit #-}
instance Method "get_line_edit" GodotSpinBox (IO GodotLineEdit)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox_get_line_edit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpinBox__line_edit_input
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "_line_edit_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox__line_edit_input #-}
instance Method "_line_edit_input" GodotSpinBox
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox__line_edit_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpinBox__range_click_timeout
= unsafePerformIO $
withCString "SpinBox" $
\ clsNamePtr ->
withCString "_range_click_timeout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpinBox__range_click_timeout #-}
instance Method "_range_click_timeout" GodotSpinBox (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpinBox__range_click_timeout
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotReferenceRect = GodotReferenceRect GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotReferenceRect where
type BaseClass GodotReferenceRect = GodotControl
super = coerce
bindReferenceRect_get_border_color
= unsafePerformIO $
withCString "ReferenceRect" $
\ clsNamePtr ->
withCString "get_border_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReferenceRect_get_border_color #-}
instance Method "get_border_color" GodotReferenceRect
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindReferenceRect_get_border_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReferenceRect_set_border_color
= unsafePerformIO $
withCString "ReferenceRect" $
\ clsNamePtr ->
withCString "set_border_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReferenceRect_set_border_color #-}
instance Method "set_border_color" GodotReferenceRect
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindReferenceRect_set_border_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotColorPicker = GodotColorPicker GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotColorPicker where
type BaseClass GodotColorPicker = GodotBoxContainer
super = coerce
bindColorPicker_set_pick_color
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "set_pick_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker_set_pick_color #-}
instance Method "set_pick_color" GodotColorPicker
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker_set_pick_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker_get_pick_color
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "get_pick_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker_get_pick_color #-}
instance Method "get_pick_color" GodotColorPicker (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker_get_pick_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker_set_raw_mode
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "set_raw_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker_set_raw_mode #-}
instance Method "set_raw_mode" GodotColorPicker (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker_set_raw_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker_is_raw_mode
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "is_raw_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker_is_raw_mode #-}
instance Method "is_raw_mode" GodotColorPicker (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker_is_raw_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker_set_deferred_mode
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "set_deferred_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker_set_deferred_mode #-}
instance Method "set_deferred_mode" GodotColorPicker
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker_set_deferred_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker_is_deferred_mode
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "is_deferred_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker_is_deferred_mode #-}
instance Method "is_deferred_mode" GodotColorPicker (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker_is_deferred_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker_set_edit_alpha
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "set_edit_alpha" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker_set_edit_alpha #-}
instance Method "set_edit_alpha" GodotColorPicker (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker_set_edit_alpha (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker_is_editing_alpha
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "is_editing_alpha" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker_is_editing_alpha #-}
instance Method "is_editing_alpha" GodotColorPicker (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker_is_editing_alpha
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker_add_preset
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "add_preset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker_add_preset #-}
instance Method "add_preset" GodotColorPicker (GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker_add_preset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__value_changed
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_value_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__value_changed #-}
instance Method "_value_changed" GodotColorPicker (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__value_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__html_entered
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_html_entered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__html_entered #-}
instance Method "_html_entered" GodotColorPicker
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__html_entered (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__text_type_toggled
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_text_type_toggled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__text_type_toggled #-}
instance Method "_text_type_toggled" GodotColorPicker (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__text_type_toggled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__add_preset_pressed
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_add_preset_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__add_preset_pressed #-}
instance Method "_add_preset_pressed" GodotColorPicker (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__add_preset_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__screen_pick_pressed
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_screen_pick_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__screen_pick_pressed #-}
instance Method "_screen_pick_pressed" GodotColorPicker (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__screen_pick_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__sample_draw
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_sample_draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__sample_draw #-}
instance Method "_sample_draw" GodotColorPicker (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__sample_draw (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__update_presets
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_update_presets" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__update_presets #-}
instance Method "_update_presets" GodotColorPicker (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__update_presets (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__hsv_draw
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_hsv_draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__hsv_draw #-}
instance Method "_hsv_draw" GodotColorPicker
(Int -> GodotObject -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__hsv_draw (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__uv_input
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_uv_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__uv_input #-}
instance Method "_uv_input" GodotColorPicker
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__uv_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__w_input
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_w_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__w_input #-}
instance Method "_w_input" GodotColorPicker
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__w_input (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__preset_input
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_preset_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__preset_input #-}
instance Method "_preset_input" GodotColorPicker
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__preset_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__screen_input
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_screen_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__screen_input #-}
instance Method "_screen_input" GodotColorPicker
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__screen_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__focus_enter
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_focus_enter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__focus_enter #-}
instance Method "_focus_enter" GodotColorPicker (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__focus_enter (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__focus_exit
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_focus_exit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__focus_exit #-}
instance Method "_focus_exit" GodotColorPicker (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__focus_exit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPicker__html_focus_exit
= unsafePerformIO $
withCString "ColorPicker" $
\ clsNamePtr ->
withCString "_html_focus_exit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPicker__html_focus_exit #-}
instance Method "_html_focus_exit" GodotColorPicker (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPicker__html_focus_exit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotColorPickerButton = GodotColorPickerButton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotColorPickerButton where
type BaseClass GodotColorPickerButton = GodotButton
super = coerce
bindColorPickerButton_set_pick_color
= unsafePerformIO $
withCString "ColorPickerButton" $
\ clsNamePtr ->
withCString "set_pick_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPickerButton_set_pick_color #-}
instance Method "set_pick_color" GodotColorPickerButton
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPickerButton_set_pick_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPickerButton_get_pick_color
= unsafePerformIO $
withCString "ColorPickerButton" $
\ clsNamePtr ->
withCString "get_pick_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPickerButton_get_pick_color #-}
instance Method "get_pick_color" GodotColorPickerButton
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPickerButton_get_pick_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPickerButton_get_picker
= unsafePerformIO $
withCString "ColorPickerButton" $
\ clsNamePtr ->
withCString "get_picker" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPickerButton_get_picker #-}
instance Method "get_picker" GodotColorPickerButton
(IO GodotColorPicker)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPickerButton_get_picker
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPickerButton_get_popup
= unsafePerformIO $
withCString "ColorPickerButton" $
\ clsNamePtr ->
withCString "get_popup" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPickerButton_get_popup #-}
instance Method "get_popup" GodotColorPickerButton
(IO GodotPopupPanel)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPickerButton_get_popup (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPickerButton_set_edit_alpha
= unsafePerformIO $
withCString "ColorPickerButton" $
\ clsNamePtr ->
withCString "set_edit_alpha" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPickerButton_set_edit_alpha #-}
instance Method "set_edit_alpha" GodotColorPickerButton
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPickerButton_set_edit_alpha
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPickerButton_is_editing_alpha
= unsafePerformIO $
withCString "ColorPickerButton" $
\ clsNamePtr ->
withCString "is_editing_alpha" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPickerButton_is_editing_alpha #-}
instance Method "is_editing_alpha" GodotColorPickerButton (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPickerButton_is_editing_alpha
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPickerButton__color_changed
= unsafePerformIO $
withCString "ColorPickerButton" $
\ clsNamePtr ->
withCString "_color_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPickerButton__color_changed #-}
instance Method "_color_changed" GodotColorPickerButton
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPickerButton__color_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindColorPickerButton__modal_closed
= unsafePerformIO $
withCString "ColorPickerButton" $
\ clsNamePtr ->
withCString "_modal_closed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindColorPickerButton__modal_closed #-}
instance Method "_modal_closed" GodotColorPickerButton (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindColorPickerButton__modal_closed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRichTextLabel = GodotRichTextLabel GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRichTextLabel where
type BaseClass GodotRichTextLabel = GodotControl
super = coerce
bindRichTextLabel__gui_input
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel__gui_input #-}
instance Method "_gui_input" GodotRichTextLabel
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel__gui_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel__scroll_changed
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "_scroll_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel__scroll_changed #-}
instance Method "_scroll_changed" GodotRichTextLabel
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel__scroll_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_get_text
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "get_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_get_text #-}
instance Method "get_text" GodotRichTextLabel (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_get_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_add_text
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "add_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_add_text #-}
instance Method "add_text" GodotRichTextLabel
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_add_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_set_text
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "set_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_set_text #-}
instance Method "set_text" GodotRichTextLabel
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_set_text (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_add_image
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "add_image" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_add_image #-}
instance Method "add_image" GodotRichTextLabel
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_add_image (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_newline
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "newline" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_newline #-}
instance Method "newline" GodotRichTextLabel (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_newline (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_remove_line
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "remove_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_remove_line #-}
instance Method "remove_line" GodotRichTextLabel (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_remove_line (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_push_font
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "push_font" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_push_font #-}
instance Method "push_font" GodotRichTextLabel (GodotFont -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_push_font (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_push_color
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "push_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_push_color #-}
instance Method "push_color" GodotRichTextLabel
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_push_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_push_align
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "push_align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_push_align #-}
instance Method "push_align" GodotRichTextLabel (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_push_align (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_push_indent
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "push_indent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_push_indent #-}
instance Method "push_indent" GodotRichTextLabel (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_push_indent (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_push_list
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "push_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_push_list #-}
instance Method "push_list" GodotRichTextLabel (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_push_list (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_push_meta
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "push_meta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_push_meta #-}
instance Method "push_meta" GodotRichTextLabel
(GodotVariant -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_push_meta (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_push_underline
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "push_underline" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_push_underline #-}
instance Method "push_underline" GodotRichTextLabel (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_push_underline
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_push_strikethrough
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "push_strikethrough" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_push_strikethrough #-}
instance Method "push_strikethrough" GodotRichTextLabel (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_push_strikethrough
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_push_table
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "push_table" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_push_table #-}
instance Method "push_table" GodotRichTextLabel (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_push_table (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_set_table_column_expand
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "set_table_column_expand" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_set_table_column_expand #-}
instance Method "set_table_column_expand" GodotRichTextLabel
(Int -> Bool -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_set_table_column_expand
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_push_cell
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "push_cell" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_push_cell #-}
instance Method "push_cell" GodotRichTextLabel (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_push_cell (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_pop
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "pop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_pop #-}
instance Method "pop" GodotRichTextLabel (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_pop (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_clear
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_clear #-}
instance Method "clear" GodotRichTextLabel (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_clear (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_set_meta_underline
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "set_meta_underline" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_set_meta_underline #-}
instance Method "set_meta_underline" GodotRichTextLabel
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_set_meta_underline
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_is_meta_underlined
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "is_meta_underlined" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_is_meta_underlined #-}
instance Method "is_meta_underlined" GodotRichTextLabel (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_is_meta_underlined
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_set_override_selected_font_color
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "set_override_selected_font_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_set_override_selected_font_color #-}
instance Method "set_override_selected_font_color"
GodotRichTextLabel
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindRichTextLabel_set_override_selected_font_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_is_overriding_selected_font_color
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "is_overriding_selected_font_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_is_overriding_selected_font_color
#-}
instance Method "is_overriding_selected_font_color"
GodotRichTextLabel
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindRichTextLabel_is_overriding_selected_font_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_set_scroll_active
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "set_scroll_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_set_scroll_active #-}
instance Method "set_scroll_active" GodotRichTextLabel
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_set_scroll_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_is_scroll_active
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "is_scroll_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_is_scroll_active #-}
instance Method "is_scroll_active" GodotRichTextLabel (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_is_scroll_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_set_scroll_follow
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "set_scroll_follow" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_set_scroll_follow #-}
instance Method "set_scroll_follow" GodotRichTextLabel
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_set_scroll_follow
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_is_scroll_following
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "is_scroll_following" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_is_scroll_following #-}
instance Method "is_scroll_following" GodotRichTextLabel (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_is_scroll_following
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_get_v_scroll
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "get_v_scroll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_get_v_scroll #-}
instance Method "get_v_scroll" GodotRichTextLabel
(IO GodotVScrollBar)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_get_v_scroll (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_scroll_to_line
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "scroll_to_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_scroll_to_line #-}
instance Method "scroll_to_line" GodotRichTextLabel (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_scroll_to_line
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_set_tab_size
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "set_tab_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_set_tab_size #-}
instance Method "set_tab_size" GodotRichTextLabel (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_set_tab_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_get_tab_size
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "get_tab_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_get_tab_size #-}
instance Method "get_tab_size" GodotRichTextLabel (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_get_tab_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_set_selection_enabled
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "set_selection_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_set_selection_enabled #-}
instance Method "set_selection_enabled" GodotRichTextLabel
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_set_selection_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_is_selection_enabled
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "is_selection_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_is_selection_enabled #-}
instance Method "is_selection_enabled" GodotRichTextLabel (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_is_selection_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_parse_bbcode
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "parse_bbcode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_parse_bbcode #-}
instance Method "parse_bbcode" GodotRichTextLabel
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_parse_bbcode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_append_bbcode
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "append_bbcode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_append_bbcode #-}
instance Method "append_bbcode" GodotRichTextLabel
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_append_bbcode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_set_bbcode
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "set_bbcode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_set_bbcode #-}
instance Method "set_bbcode" GodotRichTextLabel
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_set_bbcode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_get_bbcode
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "get_bbcode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_get_bbcode #-}
instance Method "get_bbcode" GodotRichTextLabel (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_get_bbcode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_set_visible_characters
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "set_visible_characters" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_set_visible_characters #-}
instance Method "set_visible_characters" GodotRichTextLabel
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_set_visible_characters
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_get_visible_characters
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "get_visible_characters" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_get_visible_characters #-}
instance Method "get_visible_characters" GodotRichTextLabel
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_get_visible_characters
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_set_percent_visible
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "set_percent_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_set_percent_visible #-}
instance Method "set_percent_visible" GodotRichTextLabel
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_set_percent_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_get_percent_visible
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "get_percent_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_get_percent_visible #-}
instance Method "get_percent_visible" GodotRichTextLabel (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_get_percent_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_get_total_character_count
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "get_total_character_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_get_total_character_count #-}
instance Method "get_total_character_count" GodotRichTextLabel
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_get_total_character_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_set_use_bbcode
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "set_use_bbcode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_set_use_bbcode #-}
instance Method "set_use_bbcode" GodotRichTextLabel (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_set_use_bbcode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_is_using_bbcode
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "is_using_bbcode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_is_using_bbcode #-}
instance Method "is_using_bbcode" GodotRichTextLabel (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_is_using_bbcode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_get_line_count
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "get_line_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_get_line_count #-}
instance Method "get_line_count" GodotRichTextLabel (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_get_line_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_get_visible_line_count
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "get_visible_line_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_get_visible_line_count #-}
instance Method "get_visible_line_count" GodotRichTextLabel
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_get_visible_line_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRichTextLabel_get_content_height
= unsafePerformIO $
withCString "RichTextLabel" $
\ clsNamePtr ->
withCString "get_content_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRichTextLabel_get_content_height #-}
instance Method "get_content_height" GodotRichTextLabel (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRichTextLabel_get_content_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotMarginContainer = GodotMarginContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMarginContainer where
type BaseClass GodotMarginContainer = GodotContainer
super = coerce
newtype GodotPopupDialog = GodotPopupDialog GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPopupDialog where
type BaseClass GodotPopupDialog = GodotPopup
super = coerce
newtype GodotViewportContainer = GodotViewportContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotViewportContainer where
type BaseClass GodotViewportContainer = GodotContainer
super = coerce
bindViewportContainer__input
= unsafePerformIO $
withCString "ViewportContainer" $
\ clsNamePtr ->
withCString "_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewportContainer__input #-}
instance Method "_input" GodotViewportContainer
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewportContainer__input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewportContainer_set_stretch
= unsafePerformIO $
withCString "ViewportContainer" $
\ clsNamePtr ->
withCString "set_stretch" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewportContainer_set_stretch #-}
instance Method "set_stretch" GodotViewportContainer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewportContainer_set_stretch
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewportContainer_is_stretch_enabled
= unsafePerformIO $
withCString "ViewportContainer" $
\ clsNamePtr ->
withCString "is_stretch_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewportContainer_is_stretch_enabled #-}
instance Method "is_stretch_enabled" GodotViewportContainer
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewportContainer_is_stretch_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewportContainer_set_stretch_shrink
= unsafePerformIO $
withCString "ViewportContainer" $
\ clsNamePtr ->
withCString "set_stretch_shrink" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewportContainer_set_stretch_shrink #-}
instance Method "set_stretch_shrink" GodotViewportContainer
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindViewportContainer_set_stretch_shrink
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindViewportContainer_get_stretch_shrink
= unsafePerformIO $
withCString "ViewportContainer" $
\ clsNamePtr ->
withCString "get_stretch_shrink" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindViewportContainer_get_stretch_shrink #-}
instance Method "get_stretch_shrink" GodotViewportContainer
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindViewportContainer_get_stretch_shrink
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSplitContainer = GodotSplitContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSplitContainer where
type BaseClass GodotSplitContainer = GodotContainer
super = coerce
bindSplitContainer__gui_input
= unsafePerformIO $
withCString "SplitContainer" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSplitContainer__gui_input #-}
instance Method "_gui_input" GodotSplitContainer
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSplitContainer__gui_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSplitContainer_set_split_offset
= unsafePerformIO $
withCString "SplitContainer" $
\ clsNamePtr ->
withCString "set_split_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSplitContainer_set_split_offset #-}
instance Method "set_split_offset" GodotSplitContainer
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSplitContainer_set_split_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSplitContainer_get_split_offset
= unsafePerformIO $
withCString "SplitContainer" $
\ clsNamePtr ->
withCString "get_split_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSplitContainer_get_split_offset #-}
instance Method "get_split_offset" GodotSplitContainer (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSplitContainer_get_split_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSplitContainer_set_collapsed
= unsafePerformIO $
withCString "SplitContainer" $
\ clsNamePtr ->
withCString "set_collapsed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSplitContainer_set_collapsed #-}
instance Method "set_collapsed" GodotSplitContainer (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSplitContainer_set_collapsed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSplitContainer_is_collapsed
= unsafePerformIO $
withCString "SplitContainer" $
\ clsNamePtr ->
withCString "is_collapsed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSplitContainer_is_collapsed #-}
instance Method "is_collapsed" GodotSplitContainer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSplitContainer_is_collapsed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSplitContainer_set_dragger_visibility
= unsafePerformIO $
withCString "SplitContainer" $
\ clsNamePtr ->
withCString "set_dragger_visibility" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSplitContainer_set_dragger_visibility #-}
instance Method "set_dragger_visibility" GodotSplitContainer
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSplitContainer_set_dragger_visibility
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSplitContainer_get_dragger_visibility
= unsafePerformIO $
withCString "SplitContainer" $
\ clsNamePtr ->
withCString "get_dragger_visibility" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSplitContainer_get_dragger_visibility #-}
instance Method "get_dragger_visibility" GodotSplitContainer
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSplitContainer_get_dragger_visibility
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotHSplitContainer = GodotHSplitContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotHSplitContainer where
type BaseClass GodotHSplitContainer = GodotSplitContainer
super = coerce
newtype GodotVSplitContainer = GodotVSplitContainer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVSplitContainer where
type BaseClass GodotVSplitContainer = GodotSplitContainer
super = coerce
newtype GodotGraphNode = GodotGraphNode GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGraphNode where
type BaseClass GodotGraphNode = GodotContainer
super = coerce
bindGraphNode_set_title
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "set_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_set_title #-}
instance Method "set_title" GodotGraphNode (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_set_title (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_title
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_title #-}
instance Method "get_title" GodotGraphNode (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_title (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode__gui_input
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode__gui_input #-}
instance Method "_gui_input" GodotGraphNode
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode__gui_input (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_set_slot
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "set_slot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_set_slot #-}
instance Method "set_slot" GodotGraphNode
(Int ->
Bool ->
Int ->
GodotColor ->
Bool -> Int -> GodotColor -> GodotTexture -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8 arg9
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8,
toVariant arg9]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_set_slot (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_clear_slot
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "clear_slot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_clear_slot #-}
instance Method "clear_slot" GodotGraphNode (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_clear_slot (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_clear_all_slots
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "clear_all_slots" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_clear_all_slots #-}
instance Method "clear_all_slots" GodotGraphNode (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_clear_all_slots (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_is_slot_enabled_left
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "is_slot_enabled_left" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_is_slot_enabled_left #-}
instance Method "is_slot_enabled_left" GodotGraphNode
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_is_slot_enabled_left
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_slot_type_left
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_slot_type_left" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_slot_type_left #-}
instance Method "get_slot_type_left" GodotGraphNode (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_slot_type_left
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_slot_color_left
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_slot_color_left" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_slot_color_left #-}
instance Method "get_slot_color_left" GodotGraphNode
(Int -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_slot_color_left
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_is_slot_enabled_right
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "is_slot_enabled_right" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_is_slot_enabled_right #-}
instance Method "is_slot_enabled_right" GodotGraphNode
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_is_slot_enabled_right
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_slot_type_right
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_slot_type_right" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_slot_type_right #-}
instance Method "get_slot_type_right" GodotGraphNode
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_slot_type_right
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_slot_color_right
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_slot_color_right" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_slot_color_right #-}
instance Method "get_slot_color_right" GodotGraphNode
(Int -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_slot_color_right
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_set_offset
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "set_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_set_offset #-}
instance Method "set_offset" GodotGraphNode (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_set_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_offset
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_offset #-}
instance Method "get_offset" GodotGraphNode (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_set_comment
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "set_comment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_set_comment #-}
instance Method "set_comment" GodotGraphNode (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_set_comment (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_is_comment
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "is_comment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_is_comment #-}
instance Method "is_comment" GodotGraphNode (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_is_comment (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_set_resizable
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "set_resizable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_set_resizable #-}
instance Method "set_resizable" GodotGraphNode (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_set_resizable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_is_resizable
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "is_resizable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_is_resizable #-}
instance Method "is_resizable" GodotGraphNode (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_is_resizable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_set_selected
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "set_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_set_selected #-}
instance Method "set_selected" GodotGraphNode (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_set_selected (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_is_selected
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "is_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_is_selected #-}
instance Method "is_selected" GodotGraphNode (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_is_selected (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_connection_output_count
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_connection_output_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_connection_output_count #-}
instance Method "get_connection_output_count" GodotGraphNode
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_connection_output_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_connection_input_count
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_connection_input_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_connection_input_count #-}
instance Method "get_connection_input_count" GodotGraphNode
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_connection_input_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_connection_output_position
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_connection_output_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_connection_output_position #-}
instance Method "get_connection_output_position" GodotGraphNode
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_connection_output_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_connection_output_type
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_connection_output_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_connection_output_type #-}
instance Method "get_connection_output_type" GodotGraphNode
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_connection_output_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_connection_output_color
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_connection_output_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_connection_output_color #-}
instance Method "get_connection_output_color" GodotGraphNode
(Int -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_connection_output_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_connection_input_position
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_connection_input_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_connection_input_position #-}
instance Method "get_connection_input_position" GodotGraphNode
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_connection_input_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_connection_input_type
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_connection_input_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_connection_input_type #-}
instance Method "get_connection_input_type" GodotGraphNode
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_connection_input_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_connection_input_color
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_connection_input_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_connection_input_color #-}
instance Method "get_connection_input_color" GodotGraphNode
(Int -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_connection_input_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_set_show_close_button
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "set_show_close_button" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_set_show_close_button #-}
instance Method "set_show_close_button" GodotGraphNode
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_set_show_close_button
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_is_close_button_visible
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "is_close_button_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_is_close_button_visible #-}
instance Method "is_close_button_visible" GodotGraphNode (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_is_close_button_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_set_overlay
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "set_overlay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_set_overlay #-}
instance Method "set_overlay" GodotGraphNode (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_set_overlay (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphNode_get_overlay
= unsafePerformIO $
withCString "GraphNode" $
\ clsNamePtr ->
withCString "get_overlay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphNode_get_overlay #-}
instance Method "get_overlay" GodotGraphNode (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphNode_get_overlay (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotGraphEdit = GodotGraphEdit GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGraphEdit where
type BaseClass GodotGraphEdit = GodotControl
super = coerce
bindGraphEdit_connect_node
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "connect_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_connect_node #-}
instance Method "connect_node" GodotGraphEdit
(GodotString -> Int -> GodotString -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_connect_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_is_node_connected
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "is_node_connected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_is_node_connected #-}
instance Method "is_node_connected" GodotGraphEdit
(GodotString -> Int -> GodotString -> Int -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_is_node_connected (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_disconnect_node
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "disconnect_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_disconnect_node #-}
instance Method "disconnect_node" GodotGraphEdit
(GodotString -> Int -> GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_disconnect_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_set_connection_activity
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "set_connection_activity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_set_connection_activity #-}
instance Method "set_connection_activity" GodotGraphEdit
(GodotString -> Int -> GodotString -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_set_connection_activity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_get_connection_list
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "get_connection_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_get_connection_list #-}
instance Method "get_connection_list" GodotGraphEdit
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_get_connection_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_clear_connections
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "clear_connections" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_clear_connections #-}
instance Method "clear_connections" GodotGraphEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_clear_connections (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_get_scroll_ofs
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "get_scroll_ofs" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_get_scroll_ofs #-}
instance Method "get_scroll_ofs" GodotGraphEdit (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_get_scroll_ofs (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_set_scroll_ofs
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "set_scroll_ofs" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_set_scroll_ofs #-}
instance Method "set_scroll_ofs" GodotGraphEdit
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_set_scroll_ofs (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_add_valid_right_disconnect_type
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "add_valid_right_disconnect_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_add_valid_right_disconnect_type #-}
instance Method "add_valid_right_disconnect_type" GodotGraphEdit
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindGraphEdit_add_valid_right_disconnect_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_remove_valid_right_disconnect_type
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "remove_valid_right_disconnect_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_remove_valid_right_disconnect_type #-}
instance Method "remove_valid_right_disconnect_type" GodotGraphEdit
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindGraphEdit_remove_valid_right_disconnect_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_add_valid_left_disconnect_type
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "add_valid_left_disconnect_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_add_valid_left_disconnect_type #-}
instance Method "add_valid_left_disconnect_type" GodotGraphEdit
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_add_valid_left_disconnect_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_remove_valid_left_disconnect_type
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "remove_valid_left_disconnect_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_remove_valid_left_disconnect_type #-}
instance Method "remove_valid_left_disconnect_type" GodotGraphEdit
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindGraphEdit_remove_valid_left_disconnect_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_add_valid_connection_type
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "add_valid_connection_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_add_valid_connection_type #-}
instance Method "add_valid_connection_type" GodotGraphEdit
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_add_valid_connection_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_remove_valid_connection_type
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "remove_valid_connection_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_remove_valid_connection_type #-}
instance Method "remove_valid_connection_type" GodotGraphEdit
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_remove_valid_connection_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_is_valid_connection_type
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "is_valid_connection_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_is_valid_connection_type #-}
instance Method "is_valid_connection_type" GodotGraphEdit
(Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_is_valid_connection_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_set_zoom
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "set_zoom" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_set_zoom #-}
instance Method "set_zoom" GodotGraphEdit (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_set_zoom (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_get_zoom
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "get_zoom" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_get_zoom #-}
instance Method "get_zoom" GodotGraphEdit (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_get_zoom (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_set_snap
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "set_snap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_set_snap #-}
instance Method "set_snap" GodotGraphEdit (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_set_snap (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_get_snap
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "get_snap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_get_snap #-}
instance Method "get_snap" GodotGraphEdit (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_get_snap (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_set_use_snap
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "set_use_snap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_set_use_snap #-}
instance Method "set_use_snap" GodotGraphEdit (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_set_use_snap (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_is_using_snap
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "is_using_snap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_is_using_snap #-}
instance Method "is_using_snap" GodotGraphEdit (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_is_using_snap (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_set_right_disconnects
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "set_right_disconnects" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_set_right_disconnects #-}
instance Method "set_right_disconnects" GodotGraphEdit
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_set_right_disconnects
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_is_right_disconnects_enabled
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "is_right_disconnects_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_is_right_disconnects_enabled #-}
instance Method "is_right_disconnects_enabled" GodotGraphEdit
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_is_right_disconnects_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit__graph_node_moved
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "_graph_node_moved" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit__graph_node_moved #-}
instance Method "_graph_node_moved" GodotGraphEdit
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit__graph_node_moved (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit__graph_node_raised
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "_graph_node_raised" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit__graph_node_raised #-}
instance Method "_graph_node_raised" GodotGraphEdit
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit__graph_node_raised
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit__top_layer_input
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "_top_layer_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit__top_layer_input #-}
instance Method "_top_layer_input" GodotGraphEdit
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit__top_layer_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit__top_layer_draw
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "_top_layer_draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit__top_layer_draw #-}
instance Method "_top_layer_draw" GodotGraphEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit__top_layer_draw (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit__scroll_moved
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "_scroll_moved" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit__scroll_moved #-}
instance Method "_scroll_moved" GodotGraphEdit (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit__scroll_moved (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit__zoom_minus
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "_zoom_minus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit__zoom_minus #-}
instance Method "_zoom_minus" GodotGraphEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit__zoom_minus (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit__zoom_reset
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "_zoom_reset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit__zoom_reset #-}
instance Method "_zoom_reset" GodotGraphEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit__zoom_reset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit__zoom_plus
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "_zoom_plus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit__zoom_plus #-}
instance Method "_zoom_plus" GodotGraphEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit__zoom_plus (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit__snap_toggled
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "_snap_toggled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit__snap_toggled #-}
instance Method "_snap_toggled" GodotGraphEdit (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit__snap_toggled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit__snap_value_changed
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "_snap_value_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit__snap_value_changed #-}
instance Method "_snap_value_changed" GodotGraphEdit
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit__snap_value_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit__gui_input
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit__gui_input #-}
instance Method "_gui_input" GodotGraphEdit
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit__gui_input (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit__update_scroll_offset
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "_update_scroll_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit__update_scroll_offset #-}
instance Method "_update_scroll_offset" GodotGraphEdit (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit__update_scroll_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit__connections_layer_draw
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "_connections_layer_draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit__connections_layer_draw #-}
instance Method "_connections_layer_draw" GodotGraphEdit (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit__connections_layer_draw
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_get_zoom_hbox
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "get_zoom_hbox" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_get_zoom_hbox #-}
instance Method "get_zoom_hbox" GodotGraphEdit
(IO GodotHBoxContainer)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_get_zoom_hbox (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGraphEdit_set_selected
= unsafePerformIO $
withCString "GraphEdit" $
\ clsNamePtr ->
withCString "set_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGraphEdit_set_selected #-}
instance Method "set_selected" GodotGraphEdit
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGraphEdit_set_selected (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSpatial = GodotSpatial GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSpatial where
type BaseClass GodotSpatial = GodotNode
super = coerce
bindSpatial_set_transform
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_transform #-}
instance Method "set_transform" GodotSpatial
(GodotTransform -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_set_transform (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_get_transform
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_get_transform #-}
instance Method "get_transform" GodotSpatial (IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_get_transform (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_set_translation
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_translation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_translation #-}
instance Method "set_translation" GodotSpatial
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_set_translation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_get_translation
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "get_translation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_get_translation #-}
instance Method "get_translation" GodotSpatial (IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_get_translation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_set_rotation
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_rotation #-}
instance Method "set_rotation" GodotSpatial (GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_set_rotation (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_get_rotation
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "get_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_get_rotation #-}
instance Method "get_rotation" GodotSpatial (IO GodotVector3) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_get_rotation (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_set_rotation_degrees
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_rotation_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_rotation_degrees #-}
instance Method "set_rotation_degrees" GodotSpatial
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_set_rotation_degrees
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_get_rotation_degrees
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "get_rotation_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_get_rotation_degrees #-}
instance Method "get_rotation_degrees" GodotSpatial
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_get_rotation_degrees
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_set_scale
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_scale #-}
instance Method "set_scale" GodotSpatial (GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_set_scale (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_get_scale
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "get_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_get_scale #-}
instance Method "get_scale" GodotSpatial (IO GodotVector3) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_get_scale (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_set_global_transform
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_global_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_global_transform #-}
instance Method "set_global_transform" GodotSpatial
(GodotTransform -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_set_global_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_get_global_transform
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "get_global_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_get_global_transform #-}
instance Method "get_global_transform" GodotSpatial
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_get_global_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_get_parent_spatial
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "get_parent_spatial" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_get_parent_spatial #-}
instance Method "get_parent_spatial" GodotSpatial (IO GodotSpatial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_get_parent_spatial (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_set_ignore_transform_notification
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_ignore_transform_notification" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_ignore_transform_notification #-}
instance Method "set_ignore_transform_notification" GodotSpatial
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatial_set_ignore_transform_notification
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_set_as_toplevel
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_as_toplevel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_as_toplevel #-}
instance Method "set_as_toplevel" GodotSpatial (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_set_as_toplevel (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_is_set_as_toplevel
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "is_set_as_toplevel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_is_set_as_toplevel #-}
instance Method "is_set_as_toplevel" GodotSpatial (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_is_set_as_toplevel (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_set_disable_scale
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_disable_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_disable_scale #-}
instance Method "set_disable_scale" GodotSpatial (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_set_disable_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_is_scale_disabled
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "is_scale_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_is_scale_disabled #-}
instance Method "is_scale_disabled" GodotSpatial (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_is_scale_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_get_world
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "get_world" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_get_world #-}
instance Method "get_world" GodotSpatial (IO GodotWorld) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_get_world (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_force_update_transform
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "force_update_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_force_update_transform #-}
instance Method "force_update_transform" GodotSpatial (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_force_update_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial__update_gizmo
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "_update_gizmo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial__update_gizmo #-}
instance Method "_update_gizmo" GodotSpatial (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial__update_gizmo (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_update_gizmo
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "update_gizmo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_update_gizmo #-}
instance Method "update_gizmo" GodotSpatial (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_update_gizmo (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_set_gizmo
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_gizmo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_gizmo #-}
instance Method "set_gizmo" GodotSpatial
(GodotSpatialGizmo -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_set_gizmo (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_get_gizmo
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "get_gizmo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_get_gizmo #-}
instance Method "get_gizmo" GodotSpatial (IO GodotSpatialGizmo)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_get_gizmo (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_set_visible
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_visible #-}
instance Method "set_visible" GodotSpatial (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_set_visible (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_is_visible
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "is_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_is_visible #-}
instance Method "is_visible" GodotSpatial (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_is_visible (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_is_visible_in_tree
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "is_visible_in_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_is_visible_in_tree #-}
instance Method "is_visible_in_tree" GodotSpatial (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_is_visible_in_tree (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_show
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "show" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_show #-}
instance Method "show" GodotSpatial (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_show (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_hide
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "hide" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_hide #-}
instance Method "hide" GodotSpatial (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_hide (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_set_notify_local_transform
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_notify_local_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_notify_local_transform #-}
instance Method "set_notify_local_transform" GodotSpatial
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_set_notify_local_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_is_local_transform_notification_enabled
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "is_local_transform_notification_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_is_local_transform_notification_enabled
#-}
instance Method "is_local_transform_notification_enabled"
GodotSpatial
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatial_is_local_transform_notification_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_set_notify_transform
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_notify_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_notify_transform #-}
instance Method "set_notify_transform" GodotSpatial (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_set_notify_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_is_transform_notification_enabled
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "is_transform_notification_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_is_transform_notification_enabled #-}
instance Method "is_transform_notification_enabled" GodotSpatial
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatial_is_transform_notification_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_rotate
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "rotate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_rotate #-}
instance Method "rotate" GodotSpatial
(GodotVector3 -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_rotate (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_global_rotate
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "global_rotate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_global_rotate #-}
instance Method "global_rotate" GodotSpatial
(GodotVector3 -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_global_rotate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_global_scale
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "global_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_global_scale #-}
instance Method "global_scale" GodotSpatial (GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_global_scale (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_global_translate
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "global_translate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_global_translate #-}
instance Method "global_translate" GodotSpatial
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_global_translate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_rotate_object_local
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "rotate_object_local" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_rotate_object_local #-}
instance Method "rotate_object_local" GodotSpatial
(GodotVector3 -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_rotate_object_local (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_scale_object_local
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "scale_object_local" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_scale_object_local #-}
instance Method "scale_object_local" GodotSpatial
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_scale_object_local (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_translate_object_local
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "translate_object_local" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_translate_object_local #-}
instance Method "translate_object_local" GodotSpatial
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_translate_object_local
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_rotate_x
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "rotate_x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_rotate_x #-}
instance Method "rotate_x" GodotSpatial (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_rotate_x (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_rotate_y
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "rotate_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_rotate_y #-}
instance Method "rotate_y" GodotSpatial (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_rotate_y (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_rotate_z
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "rotate_z" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_rotate_z #-}
instance Method "rotate_z" GodotSpatial (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_rotate_z (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_translate
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "translate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_translate #-}
instance Method "translate" GodotSpatial (GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_translate (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_orthonormalize
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "orthonormalize" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_orthonormalize #-}
instance Method "orthonormalize" GodotSpatial (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_orthonormalize (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_set_identity
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "set_identity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_set_identity #-}
instance Method "set_identity" GodotSpatial (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_set_identity (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_look_at
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "look_at" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_look_at #-}
instance Method "look_at" GodotSpatial
(GodotVector3 -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_look_at (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_look_at_from_position
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "look_at_from_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_look_at_from_position #-}
instance Method "look_at_from_position" GodotSpatial
(GodotVector3 -> GodotVector3 -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_look_at_from_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_to_local
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "to_local" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_to_local #-}
instance Method "to_local" GodotSpatial
(GodotVector3 -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_to_local (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatial_to_global
= unsafePerformIO $
withCString "Spatial" $
\ clsNamePtr ->
withCString "to_global" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatial_to_global #-}
instance Method "to_global" GodotSpatial
(GodotVector3 -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatial_to_global (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSpatialGizmo = GodotSpatialGizmo GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSpatialGizmo where
type BaseClass GodotSpatialGizmo = GodotReference
super = coerce
newtype GodotSkeleton = GodotSkeleton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSkeleton where
type BaseClass GodotSkeleton = GodotSpatial
super = coerce
bindSkeleton_add_bone
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "add_bone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_add_bone #-}
instance Method "add_bone" GodotSkeleton (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_add_bone (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_find_bone
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "find_bone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_find_bone #-}
instance Method "find_bone" GodotSkeleton (GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_find_bone (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_get_bone_name
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "get_bone_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_get_bone_name #-}
instance Method "get_bone_name" GodotSkeleton
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_get_bone_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_get_bone_parent
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "get_bone_parent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_get_bone_parent #-}
instance Method "get_bone_parent" GodotSkeleton (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_get_bone_parent (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_set_bone_parent
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "set_bone_parent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_set_bone_parent #-}
instance Method "set_bone_parent" GodotSkeleton
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_set_bone_parent (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_get_bone_count
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "get_bone_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_get_bone_count #-}
instance Method "get_bone_count" GodotSkeleton (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_get_bone_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_unparent_bone_and_rest
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "unparent_bone_and_rest" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_unparent_bone_and_rest #-}
instance Method "unparent_bone_and_rest" GodotSkeleton
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_unparent_bone_and_rest
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_get_bone_rest
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "get_bone_rest" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_get_bone_rest #-}
instance Method "get_bone_rest" GodotSkeleton
(Int -> IO GodotTransform)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_get_bone_rest (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_set_bone_rest
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "set_bone_rest" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_set_bone_rest #-}
instance Method "set_bone_rest" GodotSkeleton
(Int -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_set_bone_rest (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_set_bone_disable_rest
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "set_bone_disable_rest" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_set_bone_disable_rest #-}
instance Method "set_bone_disable_rest" GodotSkeleton
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_set_bone_disable_rest
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_is_bone_rest_disabled
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "is_bone_rest_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_is_bone_rest_disabled #-}
instance Method "is_bone_rest_disabled" GodotSkeleton
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_is_bone_rest_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_bind_child_node_to_bone
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "bind_child_node_to_bone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_bind_child_node_to_bone #-}
instance Method "bind_child_node_to_bone" GodotSkeleton
(Int -> GodotObject -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_bind_child_node_to_bone
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_unbind_child_node_from_bone
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "unbind_child_node_from_bone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_unbind_child_node_from_bone #-}
instance Method "unbind_child_node_from_bone" GodotSkeleton
(Int -> GodotObject -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_unbind_child_node_from_bone
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_get_bound_child_nodes_to_bone
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "get_bound_child_nodes_to_bone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_get_bound_child_nodes_to_bone #-}
instance Method "get_bound_child_nodes_to_bone" GodotSkeleton
(Int -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_get_bound_child_nodes_to_bone
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_clear_bones
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "clear_bones" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_clear_bones #-}
instance Method "clear_bones" GodotSkeleton (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_clear_bones (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_get_bone_pose
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "get_bone_pose" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_get_bone_pose #-}
instance Method "get_bone_pose" GodotSkeleton
(Int -> IO GodotTransform)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_get_bone_pose (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_set_bone_pose
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "set_bone_pose" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_set_bone_pose #-}
instance Method "set_bone_pose" GodotSkeleton
(Int -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_set_bone_pose (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_set_bone_global_pose
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "set_bone_global_pose" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_set_bone_global_pose #-}
instance Method "set_bone_global_pose" GodotSkeleton
(Int -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_set_bone_global_pose
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_get_bone_global_pose
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "get_bone_global_pose" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_get_bone_global_pose #-}
instance Method "get_bone_global_pose" GodotSkeleton
(Int -> IO GodotTransform)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_get_bone_global_pose
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_get_bone_custom_pose
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "get_bone_custom_pose" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_get_bone_custom_pose #-}
instance Method "get_bone_custom_pose" GodotSkeleton
(Int -> IO GodotTransform)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_get_bone_custom_pose
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_set_bone_custom_pose
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "set_bone_custom_pose" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_set_bone_custom_pose #-}
instance Method "set_bone_custom_pose" GodotSkeleton
(Int -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_set_bone_custom_pose
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_get_bone_transform
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "get_bone_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_get_bone_transform #-}
instance Method "get_bone_transform" GodotSkeleton
(Int -> IO GodotTransform)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_get_bone_transform (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_physical_bones_stop_simulation
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "physical_bones_stop_simulation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_physical_bones_stop_simulation #-}
instance Method "physical_bones_stop_simulation" GodotSkeleton
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_physical_bones_stop_simulation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_physical_bones_start_simulation
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "physical_bones_start_simulation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_physical_bones_start_simulation #-}
instance Method "physical_bones_start_simulation" GodotSkeleton
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_physical_bones_start_simulation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_physical_bones_add_collision_exception
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "physical_bones_add_collision_exception" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_physical_bones_add_collision_exception
#-}
instance Method "physical_bones_add_collision_exception"
GodotSkeleton
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSkeleton_physical_bones_add_collision_exception
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_physical_bones_remove_collision_exception
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "physical_bones_remove_collision_exception" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_physical_bones_remove_collision_exception
#-}
instance Method "physical_bones_remove_collision_exception"
GodotSkeleton
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSkeleton_physical_bones_remove_collision_exception
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton_set_bone_ignore_animation
= unsafePerformIO $
withCString "Skeleton" $
\ clsNamePtr ->
withCString "set_bone_ignore_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton_set_bone_ignore_animation #-}
instance Method "set_bone_ignore_animation" GodotSkeleton
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton_set_bone_ignore_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationPlayer = GodotAnimationPlayer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationPlayer where
type BaseClass GodotAnimationPlayer = GodotNode
super = coerce
bindAnimationPlayer__node_removed
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "_node_removed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer__node_removed #-}
instance Method "_node_removed" GodotAnimationPlayer
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer__node_removed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer__animation_changed
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "_animation_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer__animation_changed #-}
instance Method "_animation_changed" GodotAnimationPlayer (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer__animation_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_add_animation
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "add_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_add_animation #-}
instance Method "add_animation" GodotAnimationPlayer
(GodotString -> GodotAnimation -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_add_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_remove_animation
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "remove_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_remove_animation #-}
instance Method "remove_animation" GodotAnimationPlayer
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_remove_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_rename_animation
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "rename_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_rename_animation #-}
instance Method "rename_animation" GodotAnimationPlayer
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_rename_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_has_animation
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "has_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_has_animation #-}
instance Method "has_animation" GodotAnimationPlayer
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_has_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_get_animation
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "get_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_get_animation #-}
instance Method "get_animation" GodotAnimationPlayer
(GodotString -> IO GodotAnimation)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_get_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_get_animation_list
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "get_animation_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_get_animation_list #-}
instance Method "get_animation_list" GodotAnimationPlayer
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_get_animation_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_animation_set_next
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "animation_set_next" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_animation_set_next #-}
instance Method "animation_set_next" GodotAnimationPlayer
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_animation_set_next
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_animation_get_next
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "animation_get_next" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_animation_get_next #-}
instance Method "animation_get_next" GodotAnimationPlayer
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_animation_get_next
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_set_blend_time
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "set_blend_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_set_blend_time #-}
instance Method "set_blend_time" GodotAnimationPlayer
(GodotString -> GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_set_blend_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_get_blend_time
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "get_blend_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_get_blend_time #-}
instance Method "get_blend_time" GodotAnimationPlayer
(GodotString -> GodotString -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_get_blend_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_set_default_blend_time
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "set_default_blend_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_set_default_blend_time #-}
instance Method "set_default_blend_time" GodotAnimationPlayer
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_set_default_blend_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_get_default_blend_time
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "get_default_blend_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_get_default_blend_time #-}
instance Method "get_default_blend_time" GodotAnimationPlayer
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_get_default_blend_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_play
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "play" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_play #-}
instance Method "play" GodotAnimationPlayer
(GodotString -> Float -> Float -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_play (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_play_backwards
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "play_backwards" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_play_backwards #-}
instance Method "play_backwards" GodotAnimationPlayer
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_play_backwards
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_stop
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_stop #-}
instance Method "stop" GodotAnimationPlayer (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_stop (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_is_playing
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "is_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_is_playing #-}
instance Method "is_playing" GodotAnimationPlayer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_is_playing (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_set_current_animation
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "set_current_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_set_current_animation #-}
instance Method "set_current_animation" GodotAnimationPlayer
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_set_current_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_get_current_animation
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "get_current_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_get_current_animation #-}
instance Method "get_current_animation" GodotAnimationPlayer
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_get_current_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_set_assigned_animation
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "set_assigned_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_set_assigned_animation #-}
instance Method "set_assigned_animation" GodotAnimationPlayer
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_set_assigned_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_get_assigned_animation
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "get_assigned_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_get_assigned_animation #-}
instance Method "get_assigned_animation" GodotAnimationPlayer
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_get_assigned_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_queue
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "queue" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_queue #-}
instance Method "queue" GodotAnimationPlayer (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_queue (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_clear_queue
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "clear_queue" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_clear_queue #-}
instance Method "clear_queue" GodotAnimationPlayer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_clear_queue (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_set_active
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "set_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_set_active #-}
instance Method "set_active" GodotAnimationPlayer (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_set_active (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_is_active
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "is_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_is_active #-}
instance Method "is_active" GodotAnimationPlayer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_is_active (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_set_speed_scale
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "set_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_set_speed_scale #-}
instance Method "set_speed_scale" GodotAnimationPlayer
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_set_speed_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_get_speed_scale
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "get_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_get_speed_scale #-}
instance Method "get_speed_scale" GodotAnimationPlayer (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_get_speed_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_get_playing_speed
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "get_playing_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_get_playing_speed #-}
instance Method "get_playing_speed" GodotAnimationPlayer (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_get_playing_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_set_autoplay
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "set_autoplay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_set_autoplay #-}
instance Method "set_autoplay" GodotAnimationPlayer
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_set_autoplay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_get_autoplay
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "get_autoplay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_get_autoplay #-}
instance Method "get_autoplay" GodotAnimationPlayer
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_get_autoplay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_set_root
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "set_root" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_set_root #-}
instance Method "set_root" GodotAnimationPlayer
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_set_root (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_get_root
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "get_root" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_get_root #-}
instance Method "get_root" GodotAnimationPlayer (IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_get_root (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_find_animation
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "find_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_find_animation #-}
instance Method "find_animation" GodotAnimationPlayer
(GodotAnimation -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_find_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_clear_caches
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "clear_caches" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_clear_caches #-}
instance Method "clear_caches" GodotAnimationPlayer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_clear_caches
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_set_animation_process_mode
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "set_animation_process_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_set_animation_process_mode #-}
instance Method "set_animation_process_mode" GodotAnimationPlayer
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationPlayer_set_animation_process_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_get_animation_process_mode
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "get_animation_process_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_get_animation_process_mode #-}
instance Method "get_animation_process_mode" GodotAnimationPlayer
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationPlayer_get_animation_process_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_get_current_animation_position
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "get_current_animation_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_get_current_animation_position #-}
instance Method "get_current_animation_position"
GodotAnimationPlayer
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationPlayer_get_current_animation_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_get_current_animation_length
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "get_current_animation_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_get_current_animation_length #-}
instance Method "get_current_animation_length" GodotAnimationPlayer
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationPlayer_get_current_animation_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_seek
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "seek" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_seek #-}
instance Method "seek" GodotAnimationPlayer
(Float -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_seek (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationPlayer_advance
= unsafePerformIO $
withCString "AnimationPlayer" $
\ clsNamePtr ->
withCString "advance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationPlayer_advance #-}
instance Method "advance" GodotAnimationPlayer (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationPlayer_advance (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTween = GodotTween GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTween where
type BaseClass GodotTween = GodotNode
super = coerce
bindTween_is_active
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "is_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_is_active #-}
instance Method "is_active" GodotTween (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_is_active (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_set_active
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "set_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_set_active #-}
instance Method "set_active" GodotTween (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_set_active (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_is_repeat
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "is_repeat" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_is_repeat #-}
instance Method "is_repeat" GodotTween (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_is_repeat (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_set_repeat
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "set_repeat" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_set_repeat #-}
instance Method "set_repeat" GodotTween (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_set_repeat (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_set_speed_scale
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "set_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_set_speed_scale #-}
instance Method "set_speed_scale" GodotTween (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_set_speed_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_get_speed_scale
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "get_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_get_speed_scale #-}
instance Method "get_speed_scale" GodotTween (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_get_speed_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_set_tween_process_mode
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "set_tween_process_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_set_tween_process_mode #-}
instance Method "set_tween_process_mode" GodotTween (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_set_tween_process_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_get_tween_process_mode
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "get_tween_process_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_get_tween_process_mode #-}
instance Method "get_tween_process_mode" GodotTween (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_get_tween_process_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_start
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "start" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_start #-}
instance Method "start" GodotTween (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_start (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_reset
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "reset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_reset #-}
instance Method "reset" GodotTween
(GodotObject -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_reset (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_reset_all
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "reset_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_reset_all #-}
instance Method "reset_all" GodotTween (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_reset_all (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_stop
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_stop #-}
instance Method "stop" GodotTween
(GodotObject -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_stop (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_stop_all
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "stop_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_stop_all #-}
instance Method "stop_all" GodotTween (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_stop_all (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_resume
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "resume" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_resume #-}
instance Method "resume" GodotTween
(GodotObject -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_resume (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_resume_all
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "resume_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_resume_all #-}
instance Method "resume_all" GodotTween (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_resume_all (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_remove
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "remove" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_remove #-}
instance Method "remove" GodotTween
(GodotObject -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_remove (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween__remove_by_uid
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "_remove_by_uid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween__remove_by_uid #-}
instance Method "_remove_by_uid" GodotTween (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween__remove_by_uid (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_remove_all
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "remove_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_remove_all #-}
instance Method "remove_all" GodotTween (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_remove_all (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_seek
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "seek" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_seek #-}
instance Method "seek" GodotTween (Float -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_seek (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_tell
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "tell" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_tell #-}
instance Method "tell" GodotTween (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_tell (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_get_runtime
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "get_runtime" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_get_runtime #-}
instance Method "get_runtime" GodotTween (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_get_runtime (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_interpolate_property
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "interpolate_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_interpolate_property #-}
instance Method "interpolate_property" GodotTween
(GodotObject ->
GodotNodePath ->
GodotVariant ->
GodotVariant -> Float -> Int -> Int -> Float -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_interpolate_property (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_interpolate_method
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "interpolate_method" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_interpolate_method #-}
instance Method "interpolate_method" GodotTween
(GodotObject ->
GodotString ->
GodotVariant ->
GodotVariant -> Float -> Int -> Int -> Float -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_interpolate_method (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_interpolate_callback
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "interpolate_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_interpolate_callback #-}
instance Method "interpolate_callback" GodotTween
(GodotObject ->
Float ->
GodotString ->
GodotVariant ->
GodotVariant ->
GodotVariant -> GodotVariant -> GodotVariant -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_interpolate_callback (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_interpolate_deferred_callback
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "interpolate_deferred_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_interpolate_deferred_callback #-}
instance Method "interpolate_deferred_callback" GodotTween
(GodotObject ->
Float ->
GodotString ->
GodotVariant ->
GodotVariant ->
GodotVariant -> GodotVariant -> GodotVariant -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_interpolate_deferred_callback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_follow_property
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "follow_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_follow_property #-}
instance Method "follow_property" GodotTween
(GodotObject ->
GodotNodePath ->
GodotVariant ->
GodotObject ->
GodotNodePath -> Float -> Int -> Int -> Float -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8 arg9
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8,
toVariant arg9]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_follow_property (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_follow_method
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "follow_method" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_follow_method #-}
instance Method "follow_method" GodotTween
(GodotObject ->
GodotString ->
GodotVariant ->
GodotObject ->
GodotString -> Float -> Int -> Int -> Float -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8 arg9
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8,
toVariant arg9]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_follow_method (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_targeting_property
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "targeting_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_targeting_property #-}
instance Method "targeting_property" GodotTween
(GodotObject ->
GodotNodePath ->
GodotObject ->
GodotNodePath ->
GodotVariant -> Float -> Int -> Int -> Float -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8 arg9
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8,
toVariant arg9]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_targeting_property (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTween_targeting_method
= unsafePerformIO $
withCString "Tween" $
\ clsNamePtr ->
withCString "targeting_method" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTween_targeting_method #-}
instance Method "targeting_method" GodotTween
(GodotObject ->
GodotString ->
GodotObject ->
GodotString ->
GodotVariant -> Float -> Int -> Int -> Float -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8 arg9
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7, toVariant arg8,
toVariant arg9]
(\ (arrPtr, len) ->
godot_method_bind_call bindTween_targeting_method (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualInstance = GodotVisualInstance GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualInstance where
type BaseClass GodotVisualInstance = GodotSpatial
super = coerce
bindVisualInstance__get_visual_instance_rid
= unsafePerformIO $
withCString "VisualInstance" $
\ clsNamePtr ->
withCString "_get_visual_instance_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualInstance__get_visual_instance_rid #-}
instance Method "_get_visual_instance_rid" GodotVisualInstance
(IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualInstance__get_visual_instance_rid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualInstance_set_base
= unsafePerformIO $
withCString "VisualInstance" $
\ clsNamePtr ->
withCString "set_base" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualInstance_set_base #-}
instance Method "set_base" GodotVisualInstance (GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualInstance_set_base (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualInstance_set_layer_mask
= unsafePerformIO $
withCString "VisualInstance" $
\ clsNamePtr ->
withCString "set_layer_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualInstance_set_layer_mask #-}
instance Method "set_layer_mask" GodotVisualInstance (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualInstance_set_layer_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualInstance_get_layer_mask
= unsafePerformIO $
withCString "VisualInstance" $
\ clsNamePtr ->
withCString "get_layer_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualInstance_get_layer_mask #-}
instance Method "get_layer_mask" GodotVisualInstance (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualInstance_get_layer_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualInstance_set_layer_mask_bit
= unsafePerformIO $
withCString "VisualInstance" $
\ clsNamePtr ->
withCString "set_layer_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualInstance_set_layer_mask_bit #-}
instance Method "set_layer_mask_bit" GodotVisualInstance
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualInstance_set_layer_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualInstance_get_layer_mask_bit
= unsafePerformIO $
withCString "VisualInstance" $
\ clsNamePtr ->
withCString "get_layer_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualInstance_get_layer_mask_bit #-}
instance Method "get_layer_mask_bit" GodotVisualInstance
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualInstance_get_layer_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualInstance_get_transformed_aabb
= unsafePerformIO $
withCString "VisualInstance" $
\ clsNamePtr ->
withCString "get_transformed_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualInstance_get_transformed_aabb #-}
instance Method "get_transformed_aabb" GodotVisualInstance
(IO GodotAabb)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualInstance_get_transformed_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualInstance_get_aabb
= unsafePerformIO $
withCString "VisualInstance" $
\ clsNamePtr ->
withCString "get_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualInstance_get_aabb #-}
instance Method "get_aabb" GodotVisualInstance (IO GodotAabb) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualInstance_get_aabb (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotGeometryInstance = GodotGeometryInstance GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGeometryInstance where
type BaseClass GodotGeometryInstance = GodotVisualInstance
super = coerce
bindGeometryInstance_set_material_override
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "set_material_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_set_material_override #-}
instance Method "set_material_override" GodotGeometryInstance
(GodotMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_set_material_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_get_material_override
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "get_material_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_get_material_override #-}
instance Method "get_material_override" GodotGeometryInstance
(IO GodotMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_get_material_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_set_flag
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "set_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_set_flag #-}
instance Method "set_flag" GodotGeometryInstance
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_set_flag (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_get_flag
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "get_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_get_flag #-}
instance Method "get_flag" GodotGeometryInstance (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_get_flag (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_set_cast_shadows_setting
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "set_cast_shadows_setting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_set_cast_shadows_setting #-}
instance Method "set_cast_shadows_setting" GodotGeometryInstance
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindGeometryInstance_set_cast_shadows_setting
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_get_cast_shadows_setting
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "get_cast_shadows_setting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_get_cast_shadows_setting #-}
instance Method "get_cast_shadows_setting" GodotGeometryInstance
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindGeometryInstance_get_cast_shadows_setting
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_set_lod_max_hysteresis
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "set_lod_max_hysteresis" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_set_lod_max_hysteresis #-}
instance Method "set_lod_max_hysteresis" GodotGeometryInstance
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_set_lod_max_hysteresis
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_get_lod_max_hysteresis
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "get_lod_max_hysteresis" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_get_lod_max_hysteresis #-}
instance Method "get_lod_max_hysteresis" GodotGeometryInstance
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_get_lod_max_hysteresis
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_set_lod_max_distance
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "set_lod_max_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_set_lod_max_distance #-}
instance Method "set_lod_max_distance" GodotGeometryInstance
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_set_lod_max_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_get_lod_max_distance
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "get_lod_max_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_get_lod_max_distance #-}
instance Method "get_lod_max_distance" GodotGeometryInstance
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_get_lod_max_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_set_lod_min_hysteresis
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "set_lod_min_hysteresis" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_set_lod_min_hysteresis #-}
instance Method "set_lod_min_hysteresis" GodotGeometryInstance
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_set_lod_min_hysteresis
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_get_lod_min_hysteresis
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "get_lod_min_hysteresis" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_get_lod_min_hysteresis #-}
instance Method "get_lod_min_hysteresis" GodotGeometryInstance
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_get_lod_min_hysteresis
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_set_lod_min_distance
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "set_lod_min_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_set_lod_min_distance #-}
instance Method "set_lod_min_distance" GodotGeometryInstance
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_set_lod_min_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_get_lod_min_distance
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "get_lod_min_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_get_lod_min_distance #-}
instance Method "get_lod_min_distance" GodotGeometryInstance
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_get_lod_min_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_set_extra_cull_margin
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "set_extra_cull_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_set_extra_cull_margin #-}
instance Method "set_extra_cull_margin" GodotGeometryInstance
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_set_extra_cull_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeometryInstance_get_extra_cull_margin
= unsafePerformIO $
withCString "GeometryInstance" $
\ clsNamePtr ->
withCString "get_extra_cull_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeometryInstance_get_extra_cull_margin #-}
instance Method "get_extra_cull_margin" GodotGeometryInstance
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGeometryInstance_get_extra_cull_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCamera = GodotCamera GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCamera where
type BaseClass GodotCamera = GodotSpatial
super = coerce
bindCamera_project_ray_normal
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "project_ray_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_project_ray_normal #-}
instance Method "project_ray_normal" GodotCamera
(GodotVector2 -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_project_ray_normal (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_project_local_ray_normal
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "project_local_ray_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_project_local_ray_normal #-}
instance Method "project_local_ray_normal" GodotCamera
(GodotVector2 -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_project_local_ray_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_project_ray_origin
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "project_ray_origin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_project_ray_origin #-}
instance Method "project_ray_origin" GodotCamera
(GodotVector2 -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_project_ray_origin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_unproject_position
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "unproject_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_unproject_position #-}
instance Method "unproject_position" GodotCamera
(GodotVector3 -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_unproject_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_is_position_behind
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "is_position_behind" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_is_position_behind #-}
instance Method "is_position_behind" GodotCamera
(GodotVector3 -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_is_position_behind (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_project_position
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "project_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_project_position #-}
instance Method "project_position" GodotCamera
(GodotVector2 -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_project_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_perspective
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_perspective" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_perspective #-}
instance Method "set_perspective" GodotCamera
(Float -> Float -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_perspective (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_orthogonal
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_orthogonal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_orthogonal #-}
instance Method "set_orthogonal" GodotCamera
(Float -> Float -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_orthogonal (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_make_current
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "make_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_make_current #-}
instance Method "make_current" GodotCamera (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_make_current (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_clear_current
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "clear_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_clear_current #-}
instance Method "clear_current" GodotCamera (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_clear_current (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_current
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_current #-}
instance Method "set_current" GodotCamera (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_current (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_is_current
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "is_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_is_current #-}
instance Method "is_current" GodotCamera (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_is_current (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_get_camera_transform
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "get_camera_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_get_camera_transform #-}
instance Method "get_camera_transform" GodotCamera
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_get_camera_transform (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_get_fov
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "get_fov" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_get_fov #-}
instance Method "get_fov" GodotCamera (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_get_fov (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_get_size
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_get_size #-}
instance Method "get_size" GodotCamera (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_get_size (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_get_zfar
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "get_zfar" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_get_zfar #-}
instance Method "get_zfar" GodotCamera (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_get_zfar (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_get_znear
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "get_znear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_get_znear #-}
instance Method "get_znear" GodotCamera (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_get_znear (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_fov
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_fov" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_fov #-}
instance Method "set_fov" GodotCamera (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_fov (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_size
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_size #-}
instance Method "set_size" GodotCamera (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_size (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_zfar
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_zfar" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_zfar #-}
instance Method "set_zfar" GodotCamera (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_zfar (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_znear
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_znear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_znear #-}
instance Method "set_znear" GodotCamera (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_znear (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_get_projection
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "get_projection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_get_projection #-}
instance Method "get_projection" GodotCamera (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_get_projection (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_projection
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_projection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_projection #-}
instance Method "set_projection" GodotCamera (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_projection (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_h_offset
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_h_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_h_offset #-}
instance Method "set_h_offset" GodotCamera (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_h_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_get_h_offset
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "get_h_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_get_h_offset #-}
instance Method "get_h_offset" GodotCamera (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_get_h_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_v_offset
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_v_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_v_offset #-}
instance Method "set_v_offset" GodotCamera (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_v_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_get_v_offset
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "get_v_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_get_v_offset #-}
instance Method "get_v_offset" GodotCamera (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_get_v_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_cull_mask
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_cull_mask #-}
instance Method "set_cull_mask" GodotCamera (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_cull_mask (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_get_cull_mask
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "get_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_get_cull_mask #-}
instance Method "get_cull_mask" GodotCamera (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_get_cull_mask (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_environment
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_environment #-}
instance Method "set_environment" GodotCamera
(GodotEnvironment -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_environment (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_get_environment
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "get_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_get_environment #-}
instance Method "get_environment" GodotCamera (IO GodotEnvironment)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_get_environment (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_keep_aspect_mode
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_keep_aspect_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_keep_aspect_mode #-}
instance Method "set_keep_aspect_mode" GodotCamera (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_keep_aspect_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_get_keep_aspect_mode
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "get_keep_aspect_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_get_keep_aspect_mode #-}
instance Method "get_keep_aspect_mode" GodotCamera (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_get_keep_aspect_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_doppler_tracking
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_doppler_tracking" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_doppler_tracking #-}
instance Method "set_doppler_tracking" GodotCamera (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_doppler_tracking (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_get_doppler_tracking
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "get_doppler_tracking" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_get_doppler_tracking #-}
instance Method "get_doppler_tracking" GodotCamera (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_get_doppler_tracking (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_set_cull_mask_bit
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "set_cull_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_set_cull_mask_bit #-}
instance Method "set_cull_mask_bit" GodotCamera
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_set_cull_mask_bit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera_get_cull_mask_bit
= unsafePerformIO $
withCString "Camera" $
\ clsNamePtr ->
withCString "get_cull_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera_get_cull_mask_bit #-}
instance Method "get_cull_mask_bit" GodotCamera (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera_get_cull_mask_bit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEnvironment = GodotEnvironment GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEnvironment where
type BaseClass GodotEnvironment = GodotResource
super = coerce
bindEnvironment_set_background
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_background" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_background #-}
instance Method "set_background" GodotEnvironment (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_background (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_sky
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_sky" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_sky #-}
instance Method "set_sky" GodotEnvironment (GodotSky -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_sky (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_sky_custom_fov
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_sky_custom_fov" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_sky_custom_fov #-}
instance Method "set_sky_custom_fov" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_sky_custom_fov
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_bg_color
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_bg_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_bg_color #-}
instance Method "set_bg_color" GodotEnvironment
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_bg_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_bg_energy
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_bg_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_bg_energy #-}
instance Method "set_bg_energy" GodotEnvironment (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_bg_energy (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_canvas_max_layer
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_canvas_max_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_canvas_max_layer #-}
instance Method "set_canvas_max_layer" GodotEnvironment
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_canvas_max_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ambient_light_color
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ambient_light_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ambient_light_color #-}
instance Method "set_ambient_light_color" GodotEnvironment
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ambient_light_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ambient_light_energy
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ambient_light_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ambient_light_energy #-}
instance Method "set_ambient_light_energy" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ambient_light_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ambient_light_sky_contribution
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ambient_light_sky_contribution" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ambient_light_sky_contribution #-}
instance Method "set_ambient_light_sky_contribution"
GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEnvironment_set_ambient_light_sky_contribution
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_background
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_background" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_background #-}
instance Method "get_background" GodotEnvironment (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_background (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_sky
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_sky" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_sky #-}
instance Method "get_sky" GodotEnvironment (IO GodotSky) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_sky (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_sky_custom_fov
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_sky_custom_fov" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_sky_custom_fov #-}
instance Method "get_sky_custom_fov" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_sky_custom_fov
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_bg_color
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_bg_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_bg_color #-}
instance Method "get_bg_color" GodotEnvironment (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_bg_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_bg_energy
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_bg_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_bg_energy #-}
instance Method "get_bg_energy" GodotEnvironment (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_bg_energy (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_canvas_max_layer
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_canvas_max_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_canvas_max_layer #-}
instance Method "get_canvas_max_layer" GodotEnvironment (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_canvas_max_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ambient_light_color
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ambient_light_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ambient_light_color #-}
instance Method "get_ambient_light_color" GodotEnvironment
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ambient_light_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ambient_light_energy
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ambient_light_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ambient_light_energy #-}
instance Method "get_ambient_light_energy" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ambient_light_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ambient_light_sky_contribution
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ambient_light_sky_contribution" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ambient_light_sky_contribution #-}
instance Method "get_ambient_light_sky_contribution"
GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEnvironment_get_ambient_light_sky_contribution
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_fog_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_fog_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_fog_enabled #-}
instance Method "set_fog_enabled" GodotEnvironment (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_fog_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_is_fog_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "is_fog_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_is_fog_enabled #-}
instance Method "is_fog_enabled" GodotEnvironment (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_is_fog_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_fog_color
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_fog_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_fog_color #-}
instance Method "set_fog_color" GodotEnvironment
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_fog_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_fog_color
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_fog_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_fog_color #-}
instance Method "get_fog_color" GodotEnvironment (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_fog_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_fog_sun_color
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_fog_sun_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_fog_sun_color #-}
instance Method "set_fog_sun_color" GodotEnvironment
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_fog_sun_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_fog_sun_color
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_fog_sun_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_fog_sun_color #-}
instance Method "get_fog_sun_color" GodotEnvironment
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_fog_sun_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_fog_sun_amount
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_fog_sun_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_fog_sun_amount #-}
instance Method "set_fog_sun_amount" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_fog_sun_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_fog_sun_amount
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_fog_sun_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_fog_sun_amount #-}
instance Method "get_fog_sun_amount" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_fog_sun_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_fog_depth_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_fog_depth_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_fog_depth_enabled #-}
instance Method "set_fog_depth_enabled" GodotEnvironment
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_fog_depth_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_is_fog_depth_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "is_fog_depth_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_is_fog_depth_enabled #-}
instance Method "is_fog_depth_enabled" GodotEnvironment (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_is_fog_depth_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_fog_depth_begin
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_fog_depth_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_fog_depth_begin #-}
instance Method "set_fog_depth_begin" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_fog_depth_begin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_fog_depth_begin
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_fog_depth_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_fog_depth_begin #-}
instance Method "get_fog_depth_begin" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_fog_depth_begin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_fog_depth_curve
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_fog_depth_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_fog_depth_curve #-}
instance Method "set_fog_depth_curve" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_fog_depth_curve
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_fog_depth_curve
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_fog_depth_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_fog_depth_curve #-}
instance Method "get_fog_depth_curve" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_fog_depth_curve
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_fog_transmit_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_fog_transmit_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_fog_transmit_enabled #-}
instance Method "set_fog_transmit_enabled" GodotEnvironment
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_fog_transmit_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_is_fog_transmit_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "is_fog_transmit_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_is_fog_transmit_enabled #-}
instance Method "is_fog_transmit_enabled" GodotEnvironment
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_is_fog_transmit_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_fog_transmit_curve
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_fog_transmit_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_fog_transmit_curve #-}
instance Method "set_fog_transmit_curve" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_fog_transmit_curve
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_fog_transmit_curve
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_fog_transmit_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_fog_transmit_curve #-}
instance Method "get_fog_transmit_curve" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_fog_transmit_curve
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_fog_height_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_fog_height_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_fog_height_enabled #-}
instance Method "set_fog_height_enabled" GodotEnvironment
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_fog_height_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_is_fog_height_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "is_fog_height_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_is_fog_height_enabled #-}
instance Method "is_fog_height_enabled" GodotEnvironment (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_is_fog_height_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_fog_height_min
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_fog_height_min" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_fog_height_min #-}
instance Method "set_fog_height_min" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_fog_height_min
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_fog_height_min
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_fog_height_min" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_fog_height_min #-}
instance Method "get_fog_height_min" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_fog_height_min
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_fog_height_max
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_fog_height_max" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_fog_height_max #-}
instance Method "set_fog_height_max" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_fog_height_max
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_fog_height_max
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_fog_height_max" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_fog_height_max #-}
instance Method "get_fog_height_max" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_fog_height_max
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_fog_height_curve
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_fog_height_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_fog_height_curve #-}
instance Method "set_fog_height_curve" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_fog_height_curve
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_fog_height_curve
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_fog_height_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_fog_height_curve #-}
instance Method "get_fog_height_curve" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_fog_height_curve
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_tonemapper
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_tonemapper" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_tonemapper #-}
instance Method "set_tonemapper" GodotEnvironment (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_tonemapper (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_tonemapper
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_tonemapper" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_tonemapper #-}
instance Method "get_tonemapper" GodotEnvironment (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_tonemapper (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_tonemap_exposure
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_tonemap_exposure" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_tonemap_exposure #-}
instance Method "set_tonemap_exposure" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_tonemap_exposure
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_tonemap_exposure
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_tonemap_exposure" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_tonemap_exposure #-}
instance Method "get_tonemap_exposure" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_tonemap_exposure
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_tonemap_white
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_tonemap_white" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_tonemap_white #-}
instance Method "set_tonemap_white" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_tonemap_white
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_tonemap_white
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_tonemap_white" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_tonemap_white #-}
instance Method "get_tonemap_white" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_tonemap_white
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_tonemap_auto_exposure
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_tonemap_auto_exposure" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_tonemap_auto_exposure #-}
instance Method "set_tonemap_auto_exposure" GodotEnvironment
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_tonemap_auto_exposure
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_tonemap_auto_exposure
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_tonemap_auto_exposure" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_tonemap_auto_exposure #-}
instance Method "get_tonemap_auto_exposure" GodotEnvironment
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_tonemap_auto_exposure
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_tonemap_auto_exposure_max
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_tonemap_auto_exposure_max" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_tonemap_auto_exposure_max #-}
instance Method "set_tonemap_auto_exposure_max" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEnvironment_set_tonemap_auto_exposure_max
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_tonemap_auto_exposure_max
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_tonemap_auto_exposure_max" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_tonemap_auto_exposure_max #-}
instance Method "get_tonemap_auto_exposure_max" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEnvironment_get_tonemap_auto_exposure_max
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_tonemap_auto_exposure_min
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_tonemap_auto_exposure_min" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_tonemap_auto_exposure_min #-}
instance Method "set_tonemap_auto_exposure_min" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEnvironment_set_tonemap_auto_exposure_min
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_tonemap_auto_exposure_min
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_tonemap_auto_exposure_min" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_tonemap_auto_exposure_min #-}
instance Method "get_tonemap_auto_exposure_min" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEnvironment_get_tonemap_auto_exposure_min
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_tonemap_auto_exposure_speed
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_tonemap_auto_exposure_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_tonemap_auto_exposure_speed #-}
instance Method "set_tonemap_auto_exposure_speed" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEnvironment_set_tonemap_auto_exposure_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_tonemap_auto_exposure_speed
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_tonemap_auto_exposure_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_tonemap_auto_exposure_speed #-}
instance Method "get_tonemap_auto_exposure_speed" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEnvironment_get_tonemap_auto_exposure_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_tonemap_auto_exposure_grey
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_tonemap_auto_exposure_grey" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_tonemap_auto_exposure_grey #-}
instance Method "set_tonemap_auto_exposure_grey" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEnvironment_set_tonemap_auto_exposure_grey
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_tonemap_auto_exposure_grey
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_tonemap_auto_exposure_grey" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_tonemap_auto_exposure_grey #-}
instance Method "get_tonemap_auto_exposure_grey" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEnvironment_get_tonemap_auto_exposure_grey
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssr_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssr_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssr_enabled #-}
instance Method "set_ssr_enabled" GodotEnvironment (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssr_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_is_ssr_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "is_ssr_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_is_ssr_enabled #-}
instance Method "is_ssr_enabled" GodotEnvironment (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_is_ssr_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssr_max_steps
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssr_max_steps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssr_max_steps #-}
instance Method "set_ssr_max_steps" GodotEnvironment (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssr_max_steps
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssr_max_steps
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssr_max_steps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssr_max_steps #-}
instance Method "get_ssr_max_steps" GodotEnvironment (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssr_max_steps
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssr_fade_in
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssr_fade_in" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssr_fade_in #-}
instance Method "set_ssr_fade_in" GodotEnvironment (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssr_fade_in (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssr_fade_in
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssr_fade_in" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssr_fade_in #-}
instance Method "get_ssr_fade_in" GodotEnvironment (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssr_fade_in (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssr_fade_out
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssr_fade_out" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssr_fade_out #-}
instance Method "set_ssr_fade_out" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssr_fade_out
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssr_fade_out
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssr_fade_out" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssr_fade_out #-}
instance Method "get_ssr_fade_out" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssr_fade_out
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssr_depth_tolerance
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssr_depth_tolerance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssr_depth_tolerance #-}
instance Method "set_ssr_depth_tolerance" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssr_depth_tolerance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssr_depth_tolerance
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssr_depth_tolerance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssr_depth_tolerance #-}
instance Method "get_ssr_depth_tolerance" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssr_depth_tolerance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssr_rough
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssr_rough" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssr_rough #-}
instance Method "set_ssr_rough" GodotEnvironment (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssr_rough (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_is_ssr_rough
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "is_ssr_rough" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_is_ssr_rough #-}
instance Method "is_ssr_rough" GodotEnvironment (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_is_ssr_rough (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssao_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssao_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssao_enabled #-}
instance Method "set_ssao_enabled" GodotEnvironment (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssao_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_is_ssao_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "is_ssao_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_is_ssao_enabled #-}
instance Method "is_ssao_enabled" GodotEnvironment (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_is_ssao_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssao_radius
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssao_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssao_radius #-}
instance Method "set_ssao_radius" GodotEnvironment (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssao_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssao_radius
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssao_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssao_radius #-}
instance Method "get_ssao_radius" GodotEnvironment (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssao_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssao_intensity
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssao_intensity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssao_intensity #-}
instance Method "set_ssao_intensity" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssao_intensity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssao_intensity
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssao_intensity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssao_intensity #-}
instance Method "get_ssao_intensity" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssao_intensity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssao_radius2
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssao_radius2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssao_radius2 #-}
instance Method "set_ssao_radius2" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssao_radius2
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssao_radius2
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssao_radius2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssao_radius2 #-}
instance Method "get_ssao_radius2" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssao_radius2
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssao_intensity2
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssao_intensity2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssao_intensity2 #-}
instance Method "set_ssao_intensity2" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssao_intensity2
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssao_intensity2
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssao_intensity2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssao_intensity2 #-}
instance Method "get_ssao_intensity2" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssao_intensity2
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssao_bias
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssao_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssao_bias #-}
instance Method "set_ssao_bias" GodotEnvironment (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssao_bias (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssao_bias
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssao_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssao_bias #-}
instance Method "get_ssao_bias" GodotEnvironment (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssao_bias (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssao_direct_light_affect
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssao_direct_light_affect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssao_direct_light_affect #-}
instance Method "set_ssao_direct_light_affect" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssao_direct_light_affect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssao_direct_light_affect
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssao_direct_light_affect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssao_direct_light_affect #-}
instance Method "get_ssao_direct_light_affect" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssao_direct_light_affect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssao_ao_channel_affect
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssao_ao_channel_affect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssao_ao_channel_affect #-}
instance Method "set_ssao_ao_channel_affect" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssao_ao_channel_affect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssao_ao_channel_affect
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssao_ao_channel_affect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssao_ao_channel_affect #-}
instance Method "get_ssao_ao_channel_affect" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssao_ao_channel_affect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssao_color
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssao_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssao_color #-}
instance Method "set_ssao_color" GodotEnvironment
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssao_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssao_color
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssao_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssao_color #-}
instance Method "get_ssao_color" GodotEnvironment (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssao_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssao_blur
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssao_blur" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssao_blur #-}
instance Method "set_ssao_blur" GodotEnvironment (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssao_blur (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssao_blur
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssao_blur" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssao_blur #-}
instance Method "get_ssao_blur" GodotEnvironment (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssao_blur (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssao_quality
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssao_quality" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssao_quality #-}
instance Method "set_ssao_quality" GodotEnvironment (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssao_quality
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssao_quality
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssao_quality" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssao_quality #-}
instance Method "get_ssao_quality" GodotEnvironment (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssao_quality
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_ssao_edge_sharpness
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_ssao_edge_sharpness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_ssao_edge_sharpness #-}
instance Method "set_ssao_edge_sharpness" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_ssao_edge_sharpness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_ssao_edge_sharpness
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_ssao_edge_sharpness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_ssao_edge_sharpness #-}
instance Method "get_ssao_edge_sharpness" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_ssao_edge_sharpness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_dof_blur_far_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_dof_blur_far_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_dof_blur_far_enabled #-}
instance Method "set_dof_blur_far_enabled" GodotEnvironment
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_dof_blur_far_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_is_dof_blur_far_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "is_dof_blur_far_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_is_dof_blur_far_enabled #-}
instance Method "is_dof_blur_far_enabled" GodotEnvironment
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_is_dof_blur_far_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_dof_blur_far_distance
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_dof_blur_far_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_dof_blur_far_distance #-}
instance Method "set_dof_blur_far_distance" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_dof_blur_far_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_dof_blur_far_distance
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_dof_blur_far_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_dof_blur_far_distance #-}
instance Method "get_dof_blur_far_distance" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_dof_blur_far_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_dof_blur_far_transition
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_dof_blur_far_transition" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_dof_blur_far_transition #-}
instance Method "set_dof_blur_far_transition" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_dof_blur_far_transition
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_dof_blur_far_transition
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_dof_blur_far_transition" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_dof_blur_far_transition #-}
instance Method "get_dof_blur_far_transition" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_dof_blur_far_transition
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_dof_blur_far_amount
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_dof_blur_far_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_dof_blur_far_amount #-}
instance Method "set_dof_blur_far_amount" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_dof_blur_far_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_dof_blur_far_amount
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_dof_blur_far_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_dof_blur_far_amount #-}
instance Method "get_dof_blur_far_amount" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_dof_blur_far_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_dof_blur_far_quality
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_dof_blur_far_quality" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_dof_blur_far_quality #-}
instance Method "set_dof_blur_far_quality" GodotEnvironment
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_dof_blur_far_quality
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_dof_blur_far_quality
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_dof_blur_far_quality" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_dof_blur_far_quality #-}
instance Method "get_dof_blur_far_quality" GodotEnvironment
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_dof_blur_far_quality
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_dof_blur_near_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_dof_blur_near_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_dof_blur_near_enabled #-}
instance Method "set_dof_blur_near_enabled" GodotEnvironment
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_dof_blur_near_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_is_dof_blur_near_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "is_dof_blur_near_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_is_dof_blur_near_enabled #-}
instance Method "is_dof_blur_near_enabled" GodotEnvironment
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_is_dof_blur_near_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_dof_blur_near_distance
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_dof_blur_near_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_dof_blur_near_distance #-}
instance Method "set_dof_blur_near_distance" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_dof_blur_near_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_dof_blur_near_distance
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_dof_blur_near_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_dof_blur_near_distance #-}
instance Method "get_dof_blur_near_distance" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_dof_blur_near_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_dof_blur_near_transition
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_dof_blur_near_transition" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_dof_blur_near_transition #-}
instance Method "set_dof_blur_near_transition" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_dof_blur_near_transition
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_dof_blur_near_transition
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_dof_blur_near_transition" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_dof_blur_near_transition #-}
instance Method "get_dof_blur_near_transition" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_dof_blur_near_transition
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_dof_blur_near_amount
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_dof_blur_near_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_dof_blur_near_amount #-}
instance Method "set_dof_blur_near_amount" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_dof_blur_near_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_dof_blur_near_amount
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_dof_blur_near_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_dof_blur_near_amount #-}
instance Method "get_dof_blur_near_amount" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_dof_blur_near_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_dof_blur_near_quality
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_dof_blur_near_quality" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_dof_blur_near_quality #-}
instance Method "set_dof_blur_near_quality" GodotEnvironment
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_dof_blur_near_quality
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_dof_blur_near_quality
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_dof_blur_near_quality" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_dof_blur_near_quality #-}
instance Method "get_dof_blur_near_quality" GodotEnvironment
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_dof_blur_near_quality
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_glow_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_glow_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_glow_enabled #-}
instance Method "set_glow_enabled" GodotEnvironment (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_glow_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_is_glow_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "is_glow_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_is_glow_enabled #-}
instance Method "is_glow_enabled" GodotEnvironment (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_is_glow_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_glow_level
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_glow_level" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_glow_level #-}
instance Method "set_glow_level" GodotEnvironment
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_glow_level (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_is_glow_level_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "is_glow_level_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_is_glow_level_enabled #-}
instance Method "is_glow_level_enabled" GodotEnvironment
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_is_glow_level_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_glow_intensity
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_glow_intensity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_glow_intensity #-}
instance Method "set_glow_intensity" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_glow_intensity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_glow_intensity
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_glow_intensity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_glow_intensity #-}
instance Method "get_glow_intensity" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_glow_intensity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_glow_strength
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_glow_strength" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_glow_strength #-}
instance Method "set_glow_strength" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_glow_strength
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_glow_strength
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_glow_strength" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_glow_strength #-}
instance Method "get_glow_strength" GodotEnvironment (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_glow_strength
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_glow_bloom
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_glow_bloom" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_glow_bloom #-}
instance Method "set_glow_bloom" GodotEnvironment (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_glow_bloom (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_glow_bloom
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_glow_bloom" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_glow_bloom #-}
instance Method "get_glow_bloom" GodotEnvironment (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_glow_bloom (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_glow_blend_mode
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_glow_blend_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_glow_blend_mode #-}
instance Method "set_glow_blend_mode" GodotEnvironment
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_glow_blend_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_glow_blend_mode
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_glow_blend_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_glow_blend_mode #-}
instance Method "get_glow_blend_mode" GodotEnvironment (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_glow_blend_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_glow_hdr_bleed_threshold
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_glow_hdr_bleed_threshold" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_glow_hdr_bleed_threshold #-}
instance Method "set_glow_hdr_bleed_threshold" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_glow_hdr_bleed_threshold
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_glow_hdr_bleed_threshold
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_glow_hdr_bleed_threshold" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_glow_hdr_bleed_threshold #-}
instance Method "get_glow_hdr_bleed_threshold" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_glow_hdr_bleed_threshold
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_glow_hdr_bleed_scale
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_glow_hdr_bleed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_glow_hdr_bleed_scale #-}
instance Method "set_glow_hdr_bleed_scale" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_glow_hdr_bleed_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_glow_hdr_bleed_scale
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_glow_hdr_bleed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_glow_hdr_bleed_scale #-}
instance Method "get_glow_hdr_bleed_scale" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_glow_hdr_bleed_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_glow_bicubic_upscale
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_glow_bicubic_upscale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_glow_bicubic_upscale #-}
instance Method "set_glow_bicubic_upscale" GodotEnvironment
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_glow_bicubic_upscale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_is_glow_bicubic_upscale_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "is_glow_bicubic_upscale_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_is_glow_bicubic_upscale_enabled #-}
instance Method "is_glow_bicubic_upscale_enabled" GodotEnvironment
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEnvironment_is_glow_bicubic_upscale_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_adjustment_enable
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_adjustment_enable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_adjustment_enable #-}
instance Method "set_adjustment_enable" GodotEnvironment
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_adjustment_enable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_is_adjustment_enabled
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "is_adjustment_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_is_adjustment_enabled #-}
instance Method "is_adjustment_enabled" GodotEnvironment (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_is_adjustment_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_adjustment_brightness
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_adjustment_brightness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_adjustment_brightness #-}
instance Method "set_adjustment_brightness" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_adjustment_brightness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_adjustment_brightness
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_adjustment_brightness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_adjustment_brightness #-}
instance Method "get_adjustment_brightness" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_adjustment_brightness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_adjustment_contrast
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_adjustment_contrast" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_adjustment_contrast #-}
instance Method "set_adjustment_contrast" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_adjustment_contrast
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_adjustment_contrast
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_adjustment_contrast" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_adjustment_contrast #-}
instance Method "get_adjustment_contrast" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_adjustment_contrast
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_adjustment_saturation
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_adjustment_saturation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_adjustment_saturation #-}
instance Method "set_adjustment_saturation" GodotEnvironment
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_set_adjustment_saturation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_adjustment_saturation
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_adjustment_saturation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_adjustment_saturation #-}
instance Method "get_adjustment_saturation" GodotEnvironment
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEnvironment_get_adjustment_saturation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_set_adjustment_color_correction
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "set_adjustment_color_correction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_set_adjustment_color_correction #-}
instance Method "set_adjustment_color_correction" GodotEnvironment
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEnvironment_set_adjustment_color_correction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEnvironment_get_adjustment_color_correction
= unsafePerformIO $
withCString "Environment" $
\ clsNamePtr ->
withCString "get_adjustment_color_correction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEnvironment_get_adjustment_color_correction #-}
instance Method "get_adjustment_color_correction" GodotEnvironment
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEnvironment_get_adjustment_color_correction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotClippedCamera = GodotClippedCamera GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotClippedCamera where
type BaseClass GodotClippedCamera = GodotCamera
super = coerce
bindClippedCamera_set_margin
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "set_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_set_margin #-}
instance Method "set_margin" GodotClippedCamera (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_set_margin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_get_margin
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "get_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_get_margin #-}
instance Method "get_margin" GodotClippedCamera (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_get_margin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_set_process_mode
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "set_process_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_set_process_mode #-}
instance Method "set_process_mode" GodotClippedCamera
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_set_process_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_get_process_mode
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "get_process_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_get_process_mode #-}
instance Method "get_process_mode" GodotClippedCamera (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_get_process_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_set_collision_mask
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_set_collision_mask #-}
instance Method "set_collision_mask" GodotClippedCamera
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_set_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_get_collision_mask
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_get_collision_mask #-}
instance Method "get_collision_mask" GodotClippedCamera (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_get_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_set_collision_mask_bit
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "set_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_set_collision_mask_bit #-}
instance Method "set_collision_mask_bit" GodotClippedCamera
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_set_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_get_collision_mask_bit
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "get_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_get_collision_mask_bit #-}
instance Method "get_collision_mask_bit" GodotClippedCamera
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_get_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_add_exception_rid
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "add_exception_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_add_exception_rid #-}
instance Method "add_exception_rid" GodotClippedCamera
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_add_exception_rid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_add_exception
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "add_exception" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_add_exception #-}
instance Method "add_exception" GodotClippedCamera
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_add_exception (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_remove_exception_rid
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "remove_exception_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_remove_exception_rid #-}
instance Method "remove_exception_rid" GodotClippedCamera
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_remove_exception_rid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_remove_exception
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "remove_exception" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_remove_exception #-}
instance Method "remove_exception" GodotClippedCamera
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_remove_exception
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_set_clip_to_areas
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "set_clip_to_areas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_set_clip_to_areas #-}
instance Method "set_clip_to_areas" GodotClippedCamera
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_set_clip_to_areas
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_is_clip_to_areas_enabled
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "is_clip_to_areas_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_is_clip_to_areas_enabled #-}
instance Method "is_clip_to_areas_enabled" GodotClippedCamera
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_is_clip_to_areas_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_set_clip_to_bodies
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "set_clip_to_bodies" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_set_clip_to_bodies #-}
instance Method "set_clip_to_bodies" GodotClippedCamera
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_set_clip_to_bodies
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_is_clip_to_bodies_enabled
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "is_clip_to_bodies_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_is_clip_to_bodies_enabled #-}
instance Method "is_clip_to_bodies_enabled" GodotClippedCamera
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_is_clip_to_bodies_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindClippedCamera_clear_exceptions
= unsafePerformIO $
withCString "ClippedCamera" $
\ clsNamePtr ->
withCString "clear_exceptions" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindClippedCamera_clear_exceptions #-}
instance Method "clear_exceptions" GodotClippedCamera (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindClippedCamera_clear_exceptions
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotListener = GodotListener GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotListener where
type BaseClass GodotListener = GodotSpatial
super = coerce
bindListener_make_current
= unsafePerformIO $
withCString "Listener" $
\ clsNamePtr ->
withCString "make_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindListener_make_current #-}
instance Method "make_current" GodotListener (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindListener_make_current (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindListener_clear_current
= unsafePerformIO $
withCString "Listener" $
\ clsNamePtr ->
withCString "clear_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindListener_clear_current #-}
instance Method "clear_current" GodotListener (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindListener_clear_current (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindListener_is_current
= unsafePerformIO $
withCString "Listener" $
\ clsNamePtr ->
withCString "is_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindListener_is_current #-}
instance Method "is_current" GodotListener (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindListener_is_current (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindListener_get_listener_transform
= unsafePerformIO $
withCString "Listener" $
\ clsNamePtr ->
withCString "get_listener_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindListener_get_listener_transform #-}
instance Method "get_listener_transform" GodotListener
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindListener_get_listener_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotARVRCamera = GodotARVRCamera GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotARVRCamera where
type BaseClass GodotARVRCamera = GodotCamera
super = coerce
newtype GodotARVRController = GodotARVRController GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotARVRController where
type BaseClass GodotARVRController = GodotSpatial
super = coerce
bindARVRController_set_controller_id
= unsafePerformIO $
withCString "ARVRController" $
\ clsNamePtr ->
withCString "set_controller_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRController_set_controller_id #-}
instance Method "set_controller_id" GodotARVRController
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRController_set_controller_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRController_get_controller_id
= unsafePerformIO $
withCString "ARVRController" $
\ clsNamePtr ->
withCString "get_controller_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRController_get_controller_id #-}
instance Method "get_controller_id" GodotARVRController (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRController_get_controller_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRController_get_controller_name
= unsafePerformIO $
withCString "ARVRController" $
\ clsNamePtr ->
withCString "get_controller_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRController_get_controller_name #-}
instance Method "get_controller_name" GodotARVRController
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRController_get_controller_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRController_get_joystick_id
= unsafePerformIO $
withCString "ARVRController" $
\ clsNamePtr ->
withCString "get_joystick_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRController_get_joystick_id #-}
instance Method "get_joystick_id" GodotARVRController (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRController_get_joystick_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRController_is_button_pressed
= unsafePerformIO $
withCString "ARVRController" $
\ clsNamePtr ->
withCString "is_button_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRController_is_button_pressed #-}
instance Method "is_button_pressed" GodotARVRController
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRController_is_button_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRController_get_joystick_axis
= unsafePerformIO $
withCString "ARVRController" $
\ clsNamePtr ->
withCString "get_joystick_axis" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRController_get_joystick_axis #-}
instance Method "get_joystick_axis" GodotARVRController
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRController_get_joystick_axis
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRController_get_is_active
= unsafePerformIO $
withCString "ARVRController" $
\ clsNamePtr ->
withCString "get_is_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRController_get_is_active #-}
instance Method "get_is_active" GodotARVRController (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRController_get_is_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRController_get_hand
= unsafePerformIO $
withCString "ARVRController" $
\ clsNamePtr ->
withCString "get_hand" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRController_get_hand #-}
instance Method "get_hand" GodotARVRController (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRController_get_hand (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRController_get_rumble
= unsafePerformIO $
withCString "ARVRController" $
\ clsNamePtr ->
withCString "get_rumble" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRController_get_rumble #-}
instance Method "get_rumble" GodotARVRController (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRController_get_rumble (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRController_set_rumble
= unsafePerformIO $
withCString "ARVRController" $
\ clsNamePtr ->
withCString "set_rumble" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRController_set_rumble #-}
instance Method "set_rumble" GodotARVRController (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRController_set_rumble (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotARVRAnchor = GodotARVRAnchor GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotARVRAnchor where
type BaseClass GodotARVRAnchor = GodotSpatial
super = coerce
bindARVRAnchor_set_anchor_id
= unsafePerformIO $
withCString "ARVRAnchor" $
\ clsNamePtr ->
withCString "set_anchor_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRAnchor_set_anchor_id #-}
instance Method "set_anchor_id" GodotARVRAnchor (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRAnchor_set_anchor_id (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRAnchor_get_anchor_id
= unsafePerformIO $
withCString "ARVRAnchor" $
\ clsNamePtr ->
withCString "get_anchor_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRAnchor_get_anchor_id #-}
instance Method "get_anchor_id" GodotARVRAnchor (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRAnchor_get_anchor_id (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRAnchor_get_anchor_name
= unsafePerformIO $
withCString "ARVRAnchor" $
\ clsNamePtr ->
withCString "get_anchor_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRAnchor_get_anchor_name #-}
instance Method "get_anchor_name" GodotARVRAnchor (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRAnchor_get_anchor_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRAnchor_get_is_active
= unsafePerformIO $
withCString "ARVRAnchor" $
\ clsNamePtr ->
withCString "get_is_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRAnchor_get_is_active #-}
instance Method "get_is_active" GodotARVRAnchor (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRAnchor_get_is_active (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRAnchor_get_size
= unsafePerformIO $
withCString "ARVRAnchor" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRAnchor_get_size #-}
instance Method "get_size" GodotARVRAnchor (IO GodotVector3) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRAnchor_get_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVRAnchor_get_plane
= unsafePerformIO $
withCString "ARVRAnchor" $
\ clsNamePtr ->
withCString "get_plane" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVRAnchor_get_plane #-}
instance Method "get_plane" GodotARVRAnchor (IO GodotPlane) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVRAnchor_get_plane (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotARVROrigin = GodotARVROrigin GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotARVROrigin where
type BaseClass GodotARVROrigin = GodotSpatial
super = coerce
bindARVROrigin_set_world_scale
= unsafePerformIO $
withCString "ARVROrigin" $
\ clsNamePtr ->
withCString "set_world_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVROrigin_set_world_scale #-}
instance Method "set_world_scale" GodotARVROrigin (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindARVROrigin_set_world_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindARVROrigin_get_world_scale
= unsafePerformIO $
withCString "ARVROrigin" $
\ clsNamePtr ->
withCString "get_world_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindARVROrigin_get_world_scale #-}
instance Method "get_world_scale" GodotARVROrigin (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindARVROrigin_get_world_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotInterpolatedCamera = GodotInterpolatedCamera GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotInterpolatedCamera where
type BaseClass GodotInterpolatedCamera = GodotCamera
super = coerce
bindInterpolatedCamera_set_target_path
= unsafePerformIO $
withCString "InterpolatedCamera" $
\ clsNamePtr ->
withCString "set_target_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInterpolatedCamera_set_target_path #-}
instance Method "set_target_path" GodotInterpolatedCamera
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInterpolatedCamera_set_target_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInterpolatedCamera_get_target_path
= unsafePerformIO $
withCString "InterpolatedCamera" $
\ clsNamePtr ->
withCString "get_target_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInterpolatedCamera_get_target_path #-}
instance Method "get_target_path" GodotInterpolatedCamera
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInterpolatedCamera_get_target_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInterpolatedCamera_set_target
= unsafePerformIO $
withCString "InterpolatedCamera" $
\ clsNamePtr ->
withCString "set_target" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInterpolatedCamera_set_target #-}
instance Method "set_target" GodotInterpolatedCamera
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInterpolatedCamera_set_target
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInterpolatedCamera_set_speed
= unsafePerformIO $
withCString "InterpolatedCamera" $
\ clsNamePtr ->
withCString "set_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInterpolatedCamera_set_speed #-}
instance Method "set_speed" GodotInterpolatedCamera
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindInterpolatedCamera_set_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInterpolatedCamera_get_speed
= unsafePerformIO $
withCString "InterpolatedCamera" $
\ clsNamePtr ->
withCString "get_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInterpolatedCamera_get_speed #-}
instance Method "get_speed" GodotInterpolatedCamera (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindInterpolatedCamera_get_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInterpolatedCamera_set_interpolation_enabled
= unsafePerformIO $
withCString "InterpolatedCamera" $
\ clsNamePtr ->
withCString "set_interpolation_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInterpolatedCamera_set_interpolation_enabled #-}
instance Method "set_interpolation_enabled" GodotInterpolatedCamera
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindInterpolatedCamera_set_interpolation_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindInterpolatedCamera_is_interpolation_enabled
= unsafePerformIO $
withCString "InterpolatedCamera" $
\ clsNamePtr ->
withCString "is_interpolation_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindInterpolatedCamera_is_interpolation_enabled #-}
instance Method "is_interpolation_enabled" GodotInterpolatedCamera
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindInterpolatedCamera_is_interpolation_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotMeshInstance = GodotMeshInstance GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMeshInstance where
type BaseClass GodotMeshInstance = GodotGeometryInstance
super = coerce
bindMeshInstance_set_mesh
= unsafePerformIO $
withCString "MeshInstance" $
\ clsNamePtr ->
withCString "set_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance_set_mesh #-}
instance Method "set_mesh" GodotMeshInstance (GodotMesh -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance_set_mesh (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance_get_mesh
= unsafePerformIO $
withCString "MeshInstance" $
\ clsNamePtr ->
withCString "get_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance_get_mesh #-}
instance Method "get_mesh" GodotMeshInstance (IO GodotMesh) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance_get_mesh (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance_set_skeleton_path
= unsafePerformIO $
withCString "MeshInstance" $
\ clsNamePtr ->
withCString "set_skeleton_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance_set_skeleton_path #-}
instance Method "set_skeleton_path" GodotMeshInstance
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance_set_skeleton_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance_get_skeleton_path
= unsafePerformIO $
withCString "MeshInstance" $
\ clsNamePtr ->
withCString "get_skeleton_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance_get_skeleton_path #-}
instance Method "get_skeleton_path" GodotMeshInstance
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance_get_skeleton_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance_get_surface_material_count
= unsafePerformIO $
withCString "MeshInstance" $
\ clsNamePtr ->
withCString "get_surface_material_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance_get_surface_material_count #-}
instance Method "get_surface_material_count" GodotMeshInstance
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance_get_surface_material_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance_set_surface_material
= unsafePerformIO $
withCString "MeshInstance" $
\ clsNamePtr ->
withCString "set_surface_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance_set_surface_material #-}
instance Method "set_surface_material" GodotMeshInstance
(Int -> GodotMaterial -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance_set_surface_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance_get_surface_material
= unsafePerformIO $
withCString "MeshInstance" $
\ clsNamePtr ->
withCString "get_surface_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance_get_surface_material #-}
instance Method "get_surface_material" GodotMeshInstance
(Int -> IO GodotMaterial)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance_get_surface_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance_create_trimesh_collision
= unsafePerformIO $
withCString "MeshInstance" $
\ clsNamePtr ->
withCString "create_trimesh_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance_create_trimesh_collision #-}
instance Method "create_trimesh_collision" GodotMeshInstance
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance_create_trimesh_collision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance_create_convex_collision
= unsafePerformIO $
withCString "MeshInstance" $
\ clsNamePtr ->
withCString "create_convex_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance_create_convex_collision #-}
instance Method "create_convex_collision" GodotMeshInstance (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance_create_convex_collision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance__mesh_changed
= unsafePerformIO $
withCString "MeshInstance" $
\ clsNamePtr ->
withCString "_mesh_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance__mesh_changed #-}
instance Method "_mesh_changed" GodotMeshInstance (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance__mesh_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance_create_debug_tangents
= unsafePerformIO $
withCString "MeshInstance" $
\ clsNamePtr ->
withCString "create_debug_tangents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance_create_debug_tangents #-}
instance Method "create_debug_tangents" GodotMeshInstance (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance_create_debug_tangents
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotMesh = GodotMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMesh where
type BaseClass GodotMesh = GodotResource
super = coerce
bindMesh_set_lightmap_size_hint
= unsafePerformIO $
withCString "Mesh" $
\ clsNamePtr ->
withCString "set_lightmap_size_hint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMesh_set_lightmap_size_hint #-}
instance Method "set_lightmap_size_hint" GodotMesh
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMesh_set_lightmap_size_hint (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMesh_get_lightmap_size_hint
= unsafePerformIO $
withCString "Mesh" $
\ clsNamePtr ->
withCString "get_lightmap_size_hint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMesh_get_lightmap_size_hint #-}
instance Method "get_lightmap_size_hint" GodotMesh
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMesh_get_lightmap_size_hint (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMesh_get_surface_count
= unsafePerformIO $
withCString "Mesh" $
\ clsNamePtr ->
withCString "get_surface_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMesh_get_surface_count #-}
instance Method "get_surface_count" GodotMesh (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMesh_get_surface_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMesh_surface_get_arrays
= unsafePerformIO $
withCString "Mesh" $
\ clsNamePtr ->
withCString "surface_get_arrays" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMesh_surface_get_arrays #-}
instance Method "surface_get_arrays" GodotMesh
(Int -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMesh_surface_get_arrays (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMesh_surface_get_blend_shape_arrays
= unsafePerformIO $
withCString "Mesh" $
\ clsNamePtr ->
withCString "surface_get_blend_shape_arrays" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMesh_surface_get_blend_shape_arrays #-}
instance Method "surface_get_blend_shape_arrays" GodotMesh
(Int -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMesh_surface_get_blend_shape_arrays
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMesh_surface_get_material
= unsafePerformIO $
withCString "Mesh" $
\ clsNamePtr ->
withCString "surface_get_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMesh_surface_get_material #-}
instance Method "surface_get_material" GodotMesh
(Int -> IO GodotMaterial)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMesh_surface_get_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMesh_create_trimesh_shape
= unsafePerformIO $
withCString "Mesh" $
\ clsNamePtr ->
withCString "create_trimesh_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMesh_create_trimesh_shape #-}
instance Method "create_trimesh_shape" GodotMesh (IO GodotShape)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMesh_create_trimesh_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMesh_create_convex_shape
= unsafePerformIO $
withCString "Mesh" $
\ clsNamePtr ->
withCString "create_convex_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMesh_create_convex_shape #-}
instance Method "create_convex_shape" GodotMesh (IO GodotShape)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMesh_create_convex_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMesh_create_outline
= unsafePerformIO $
withCString "Mesh" $
\ clsNamePtr ->
withCString "create_outline" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMesh_create_outline #-}
instance Method "create_outline" GodotMesh (Float -> IO GodotMesh)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMesh_create_outline (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMesh_get_faces
= unsafePerformIO $
withCString "Mesh" $
\ clsNamePtr ->
withCString "get_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMesh_get_faces #-}
instance Method "get_faces" GodotMesh (IO GodotPoolVector3Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMesh_get_faces (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMesh_generate_triangle_mesh
= unsafePerformIO $
withCString "Mesh" $
\ clsNamePtr ->
withCString "generate_triangle_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMesh_generate_triangle_mesh #-}
instance Method "generate_triangle_mesh" GodotMesh
(IO GodotTriangleMesh)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMesh_generate_triangle_mesh (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotImmediateGeometry = GodotImmediateGeometry GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotImmediateGeometry where
type BaseClass GodotImmediateGeometry = GodotGeometryInstance
super = coerce
bindImmediateGeometry_begin
= unsafePerformIO $
withCString "ImmediateGeometry" $
\ clsNamePtr ->
withCString "begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImmediateGeometry_begin #-}
instance Method "begin" GodotImmediateGeometry
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindImmediateGeometry_begin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImmediateGeometry_set_normal
= unsafePerformIO $
withCString "ImmediateGeometry" $
\ clsNamePtr ->
withCString "set_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImmediateGeometry_set_normal #-}
instance Method "set_normal" GodotImmediateGeometry
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImmediateGeometry_set_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImmediateGeometry_set_tangent
= unsafePerformIO $
withCString "ImmediateGeometry" $
\ clsNamePtr ->
withCString "set_tangent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImmediateGeometry_set_tangent #-}
instance Method "set_tangent" GodotImmediateGeometry
(GodotPlane -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImmediateGeometry_set_tangent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImmediateGeometry_set_color
= unsafePerformIO $
withCString "ImmediateGeometry" $
\ clsNamePtr ->
withCString "set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImmediateGeometry_set_color #-}
instance Method "set_color" GodotImmediateGeometry
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImmediateGeometry_set_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImmediateGeometry_set_uv
= unsafePerformIO $
withCString "ImmediateGeometry" $
\ clsNamePtr ->
withCString "set_uv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImmediateGeometry_set_uv #-}
instance Method "set_uv" GodotImmediateGeometry
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImmediateGeometry_set_uv (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImmediateGeometry_set_uv2
= unsafePerformIO $
withCString "ImmediateGeometry" $
\ clsNamePtr ->
withCString "set_uv2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImmediateGeometry_set_uv2 #-}
instance Method "set_uv2" GodotImmediateGeometry
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImmediateGeometry_set_uv2 (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImmediateGeometry_add_vertex
= unsafePerformIO $
withCString "ImmediateGeometry" $
\ clsNamePtr ->
withCString "add_vertex" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImmediateGeometry_add_vertex #-}
instance Method "add_vertex" GodotImmediateGeometry
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImmediateGeometry_add_vertex
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImmediateGeometry_add_sphere
= unsafePerformIO $
withCString "ImmediateGeometry" $
\ clsNamePtr ->
withCString "add_sphere" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImmediateGeometry_add_sphere #-}
instance Method "add_sphere" GodotImmediateGeometry
(Int -> Int -> Float -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindImmediateGeometry_add_sphere
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImmediateGeometry_end
= unsafePerformIO $
withCString "ImmediateGeometry" $
\ clsNamePtr ->
withCString "end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImmediateGeometry_end #-}
instance Method "end" GodotImmediateGeometry (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImmediateGeometry_end (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImmediateGeometry_clear
= unsafePerformIO $
withCString "ImmediateGeometry" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImmediateGeometry_clear #-}
instance Method "clear" GodotImmediateGeometry (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImmediateGeometry_clear (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSpriteBase3D = GodotSpriteBase3D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSpriteBase3D where
type BaseClass GodotSpriteBase3D = GodotGeometryInstance
super = coerce
bindSpriteBase3D_set_centered
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "set_centered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_set_centered #-}
instance Method "set_centered" GodotSpriteBase3D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_set_centered (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_is_centered
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "is_centered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_is_centered #-}
instance Method "is_centered" GodotSpriteBase3D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_is_centered (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_set_offset
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "set_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_set_offset #-}
instance Method "set_offset" GodotSpriteBase3D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_set_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_get_offset
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "get_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_get_offset #-}
instance Method "get_offset" GodotSpriteBase3D (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_get_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_set_flip_h
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "set_flip_h" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_set_flip_h #-}
instance Method "set_flip_h" GodotSpriteBase3D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_set_flip_h (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_is_flipped_h
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "is_flipped_h" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_is_flipped_h #-}
instance Method "is_flipped_h" GodotSpriteBase3D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_is_flipped_h (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_set_flip_v
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "set_flip_v" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_set_flip_v #-}
instance Method "set_flip_v" GodotSpriteBase3D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_set_flip_v (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_is_flipped_v
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "is_flipped_v" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_is_flipped_v #-}
instance Method "is_flipped_v" GodotSpriteBase3D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_is_flipped_v (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_set_modulate
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "set_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_set_modulate #-}
instance Method "set_modulate" GodotSpriteBase3D
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_set_modulate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_get_modulate
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "get_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_get_modulate #-}
instance Method "get_modulate" GodotSpriteBase3D (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_get_modulate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_set_opacity
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "set_opacity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_set_opacity #-}
instance Method "set_opacity" GodotSpriteBase3D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_set_opacity (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_get_opacity
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "get_opacity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_get_opacity #-}
instance Method "get_opacity" GodotSpriteBase3D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_get_opacity (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_set_pixel_size
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "set_pixel_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_set_pixel_size #-}
instance Method "set_pixel_size" GodotSpriteBase3D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_set_pixel_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_get_pixel_size
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "get_pixel_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_get_pixel_size #-}
instance Method "get_pixel_size" GodotSpriteBase3D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_get_pixel_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_set_axis
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "set_axis" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_set_axis #-}
instance Method "set_axis" GodotSpriteBase3D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_set_axis (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_get_axis
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "get_axis" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_get_axis #-}
instance Method "get_axis" GodotSpriteBase3D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_get_axis (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_set_draw_flag
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "set_draw_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_set_draw_flag #-}
instance Method "set_draw_flag" GodotSpriteBase3D
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_set_draw_flag (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_get_draw_flag
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "get_draw_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_get_draw_flag #-}
instance Method "get_draw_flag" GodotSpriteBase3D (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_get_draw_flag (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_set_alpha_cut_mode
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "set_alpha_cut_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_set_alpha_cut_mode #-}
instance Method "set_alpha_cut_mode" GodotSpriteBase3D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_set_alpha_cut_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_get_alpha_cut_mode
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "get_alpha_cut_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_get_alpha_cut_mode #-}
instance Method "get_alpha_cut_mode" GodotSpriteBase3D (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_get_alpha_cut_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_get_item_rect
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "get_item_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_get_item_rect #-}
instance Method "get_item_rect" GodotSpriteBase3D (IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_get_item_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D_generate_triangle_mesh
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "generate_triangle_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D_generate_triangle_mesh #-}
instance Method "generate_triangle_mesh" GodotSpriteBase3D
(IO GodotTriangleMesh)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D_generate_triangle_mesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D__queue_update
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "_queue_update" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D__queue_update #-}
instance Method "_queue_update" GodotSpriteBase3D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D__queue_update (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteBase3D__im_update
= unsafePerformIO $
withCString "SpriteBase3D" $
\ clsNamePtr ->
withCString "_im_update" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteBase3D__im_update #-}
instance Method "_im_update" GodotSpriteBase3D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteBase3D__im_update (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSprite3D = GodotSprite3D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSprite3D where
type BaseClass GodotSprite3D = GodotSpriteBase3D
super = coerce
bindSprite3D_set_texture
= unsafePerformIO $
withCString "Sprite3D" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite3D_set_texture #-}
instance Method "set_texture" GodotSprite3D (GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite3D_set_texture (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite3D_get_texture
= unsafePerformIO $
withCString "Sprite3D" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite3D_get_texture #-}
instance Method "get_texture" GodotSprite3D (IO GodotTexture) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite3D_get_texture (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite3D_set_region
= unsafePerformIO $
withCString "Sprite3D" $
\ clsNamePtr ->
withCString "set_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite3D_set_region #-}
instance Method "set_region" GodotSprite3D (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite3D_set_region (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite3D_is_region
= unsafePerformIO $
withCString "Sprite3D" $
\ clsNamePtr ->
withCString "is_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite3D_is_region #-}
instance Method "is_region" GodotSprite3D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite3D_is_region (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite3D_set_region_rect
= unsafePerformIO $
withCString "Sprite3D" $
\ clsNamePtr ->
withCString "set_region_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite3D_set_region_rect #-}
instance Method "set_region_rect" GodotSprite3D
(GodotRect2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite3D_set_region_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite3D_get_region_rect
= unsafePerformIO $
withCString "Sprite3D" $
\ clsNamePtr ->
withCString "get_region_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite3D_get_region_rect #-}
instance Method "get_region_rect" GodotSprite3D (IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite3D_get_region_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite3D_set_frame
= unsafePerformIO $
withCString "Sprite3D" $
\ clsNamePtr ->
withCString "set_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite3D_set_frame #-}
instance Method "set_frame" GodotSprite3D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite3D_set_frame (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite3D_get_frame
= unsafePerformIO $
withCString "Sprite3D" $
\ clsNamePtr ->
withCString "get_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite3D_get_frame #-}
instance Method "get_frame" GodotSprite3D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite3D_get_frame (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite3D_set_vframes
= unsafePerformIO $
withCString "Sprite3D" $
\ clsNamePtr ->
withCString "set_vframes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite3D_set_vframes #-}
instance Method "set_vframes" GodotSprite3D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite3D_set_vframes (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite3D_get_vframes
= unsafePerformIO $
withCString "Sprite3D" $
\ clsNamePtr ->
withCString "get_vframes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite3D_get_vframes #-}
instance Method "get_vframes" GodotSprite3D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite3D_get_vframes (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite3D_set_hframes
= unsafePerformIO $
withCString "Sprite3D" $
\ clsNamePtr ->
withCString "set_hframes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite3D_set_hframes #-}
instance Method "set_hframes" GodotSprite3D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite3D_set_hframes (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite3D_get_hframes
= unsafePerformIO $
withCString "Sprite3D" $
\ clsNamePtr ->
withCString "get_hframes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite3D_get_hframes #-}
instance Method "get_hframes" GodotSprite3D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite3D_get_hframes (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimatedSprite3D = GodotAnimatedSprite3D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimatedSprite3D where
type BaseClass GodotAnimatedSprite3D = GodotSpriteBase3D
super = coerce
bindAnimatedSprite3D_set_sprite_frames
= unsafePerformIO $
withCString "AnimatedSprite3D" $
\ clsNamePtr ->
withCString "set_sprite_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite3D_set_sprite_frames #-}
instance Method "set_sprite_frames" GodotAnimatedSprite3D
(GodotSpriteFrames -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite3D_set_sprite_frames
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite3D_get_sprite_frames
= unsafePerformIO $
withCString "AnimatedSprite3D" $
\ clsNamePtr ->
withCString "get_sprite_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite3D_get_sprite_frames #-}
instance Method "get_sprite_frames" GodotAnimatedSprite3D
(IO GodotSpriteFrames)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite3D_get_sprite_frames
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite3D_set_animation
= unsafePerformIO $
withCString "AnimatedSprite3D" $
\ clsNamePtr ->
withCString "set_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite3D_set_animation #-}
instance Method "set_animation" GodotAnimatedSprite3D
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite3D_set_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite3D_get_animation
= unsafePerformIO $
withCString "AnimatedSprite3D" $
\ clsNamePtr ->
withCString "get_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite3D_get_animation #-}
instance Method "get_animation" GodotAnimatedSprite3D
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite3D_get_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite3D__set_playing
= unsafePerformIO $
withCString "AnimatedSprite3D" $
\ clsNamePtr ->
withCString "_set_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite3D__set_playing #-}
instance Method "_set_playing" GodotAnimatedSprite3D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite3D__set_playing
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite3D__is_playing
= unsafePerformIO $
withCString "AnimatedSprite3D" $
\ clsNamePtr ->
withCString "_is_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite3D__is_playing #-}
instance Method "_is_playing" GodotAnimatedSprite3D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite3D__is_playing
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite3D_play
= unsafePerformIO $
withCString "AnimatedSprite3D" $
\ clsNamePtr ->
withCString "play" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite3D_play #-}
instance Method "play" GodotAnimatedSprite3D (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite3D_play (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite3D_stop
= unsafePerformIO $
withCString "AnimatedSprite3D" $
\ clsNamePtr ->
withCString "stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite3D_stop #-}
instance Method "stop" GodotAnimatedSprite3D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite3D_stop (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite3D_is_playing
= unsafePerformIO $
withCString "AnimatedSprite3D" $
\ clsNamePtr ->
withCString "is_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite3D_is_playing #-}
instance Method "is_playing" GodotAnimatedSprite3D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite3D_is_playing (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite3D_set_frame
= unsafePerformIO $
withCString "AnimatedSprite3D" $
\ clsNamePtr ->
withCString "set_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite3D_set_frame #-}
instance Method "set_frame" GodotAnimatedSprite3D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite3D_set_frame (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite3D_get_frame
= unsafePerformIO $
withCString "AnimatedSprite3D" $
\ clsNamePtr ->
withCString "get_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite3D_get_frame #-}
instance Method "get_frame" GodotAnimatedSprite3D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite3D_get_frame (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite3D__res_changed
= unsafePerformIO $
withCString "AnimatedSprite3D" $
\ clsNamePtr ->
withCString "_res_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite3D__res_changed #-}
instance Method "_res_changed" GodotAnimatedSprite3D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite3D__res_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSpriteFrames = GodotSpriteFrames GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSpriteFrames where
type BaseClass GodotSpriteFrames = GodotResource
super = coerce
bindSpriteFrames_add_animation
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "add_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_add_animation #-}
instance Method "add_animation" GodotSpriteFrames
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_add_animation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_has_animation
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "has_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_has_animation #-}
instance Method "has_animation" GodotSpriteFrames
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_has_animation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_remove_animation
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "remove_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_remove_animation #-}
instance Method "remove_animation" GodotSpriteFrames
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_remove_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_rename_animation
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "rename_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_rename_animation #-}
instance Method "rename_animation" GodotSpriteFrames
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_rename_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_get_animation_names
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "get_animation_names" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_get_animation_names #-}
instance Method "get_animation_names" GodotSpriteFrames
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_get_animation_names
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_set_animation_speed
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "set_animation_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_set_animation_speed #-}
instance Method "set_animation_speed" GodotSpriteFrames
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_set_animation_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_get_animation_speed
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "get_animation_speed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_get_animation_speed #-}
instance Method "get_animation_speed" GodotSpriteFrames
(GodotString -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_get_animation_speed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_set_animation_loop
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "set_animation_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_set_animation_loop #-}
instance Method "set_animation_loop" GodotSpriteFrames
(GodotString -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_set_animation_loop
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_get_animation_loop
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "get_animation_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_get_animation_loop #-}
instance Method "get_animation_loop" GodotSpriteFrames
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_get_animation_loop
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_add_frame
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "add_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_add_frame #-}
instance Method "add_frame" GodotSpriteFrames
(GodotString -> GodotTexture -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_add_frame (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_get_frame_count
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "get_frame_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_get_frame_count #-}
instance Method "get_frame_count" GodotSpriteFrames
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_get_frame_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_get_frame
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "get_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_get_frame #-}
instance Method "get_frame" GodotSpriteFrames
(GodotString -> Int -> IO GodotTexture)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_get_frame (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_set_frame
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "set_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_set_frame #-}
instance Method "set_frame" GodotSpriteFrames
(GodotString -> Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_set_frame (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_remove_frame
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "remove_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_remove_frame #-}
instance Method "remove_frame" GodotSpriteFrames
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_remove_frame (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_clear
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_clear #-}
instance Method "clear" GodotSpriteFrames (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_clear (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames_clear_all
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "clear_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames_clear_all #-}
instance Method "clear_all" GodotSpriteFrames (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames_clear_all (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames__set_frames
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "_set_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames__set_frames #-}
instance Method "_set_frames" GodotSpriteFrames
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames__set_frames (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames__get_frames
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "_get_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames__get_frames #-}
instance Method "_get_frames" GodotSpriteFrames (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames__get_frames (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames__set_animations
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "_set_animations" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames__set_animations #-}
instance Method "_set_animations" GodotSpriteFrames
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames__set_animations
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpriteFrames__get_animations
= unsafePerformIO $
withCString "SpriteFrames" $
\ clsNamePtr ->
withCString "_get_animations" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpriteFrames__get_animations #-}
instance Method "_get_animations" GodotSpriteFrames (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpriteFrames__get_animations
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotLight = GodotLight GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotLight where
type BaseClass GodotLight = GodotVisualInstance
super = coerce
bindLight_set_editor_only
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "set_editor_only" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_set_editor_only #-}
instance Method "set_editor_only" GodotLight (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_set_editor_only (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_is_editor_only
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "is_editor_only" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_is_editor_only #-}
instance Method "is_editor_only" GodotLight (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_is_editor_only (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_set_param
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_set_param #-}
instance Method "set_param" GodotLight (Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_set_param (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_get_param
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_get_param #-}
instance Method "get_param" GodotLight (Int -> IO Float) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_get_param (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_set_shadow
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "set_shadow" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_set_shadow #-}
instance Method "set_shadow" GodotLight (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_set_shadow (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_has_shadow
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "has_shadow" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_has_shadow #-}
instance Method "has_shadow" GodotLight (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_has_shadow (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_set_negative
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "set_negative" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_set_negative #-}
instance Method "set_negative" GodotLight (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_set_negative (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_is_negative
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "is_negative" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_is_negative #-}
instance Method "is_negative" GodotLight (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_is_negative (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_set_cull_mask
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "set_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_set_cull_mask #-}
instance Method "set_cull_mask" GodotLight (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_set_cull_mask (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_get_cull_mask
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "get_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_get_cull_mask #-}
instance Method "get_cull_mask" GodotLight (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_get_cull_mask (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_set_color
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_set_color #-}
instance Method "set_color" GodotLight (GodotColor -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_set_color (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_get_color
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "get_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_get_color #-}
instance Method "get_color" GodotLight (IO GodotColor) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_get_color (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_set_shadow_reverse_cull_face
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "set_shadow_reverse_cull_face" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_set_shadow_reverse_cull_face #-}
instance Method "set_shadow_reverse_cull_face" GodotLight
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_set_shadow_reverse_cull_face
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_get_shadow_reverse_cull_face
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "get_shadow_reverse_cull_face" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_get_shadow_reverse_cull_face #-}
instance Method "get_shadow_reverse_cull_face" GodotLight (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_get_shadow_reverse_cull_face
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_set_shadow_color
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "set_shadow_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_set_shadow_color #-}
instance Method "set_shadow_color" GodotLight (GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_set_shadow_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_get_shadow_color
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "get_shadow_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_get_shadow_color #-}
instance Method "get_shadow_color" GodotLight (IO GodotColor) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_get_shadow_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_set_bake_mode
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "set_bake_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_set_bake_mode #-}
instance Method "set_bake_mode" GodotLight (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_set_bake_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight_get_bake_mode
= unsafePerformIO $
withCString "Light" $
\ clsNamePtr ->
withCString "get_bake_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight_get_bake_mode #-}
instance Method "get_bake_mode" GodotLight (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight_get_bake_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotDirectionalLight = GodotDirectionalLight GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotDirectionalLight where
type BaseClass GodotDirectionalLight = GodotLight
super = coerce
bindDirectionalLight_get_param
= unsafePerformIO $
withCString "DirectionalLight" $
\ clsNamePtr ->
withCString "get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDirectionalLight_get_param #-}
instance Method "get_param" GodotDirectionalLight (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDirectionalLight_get_param (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDirectionalLight_set_param
= unsafePerformIO $
withCString "DirectionalLight" $
\ clsNamePtr ->
withCString "set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDirectionalLight_set_param #-}
instance Method "set_param" GodotDirectionalLight (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDirectionalLight_set_param (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDirectionalLight_set_shadow_mode
= unsafePerformIO $
withCString "DirectionalLight" $
\ clsNamePtr ->
withCString "set_shadow_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDirectionalLight_set_shadow_mode #-}
instance Method "set_shadow_mode" GodotDirectionalLight
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDirectionalLight_set_shadow_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDirectionalLight_get_shadow_mode
= unsafePerformIO $
withCString "DirectionalLight" $
\ clsNamePtr ->
withCString "get_shadow_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDirectionalLight_get_shadow_mode #-}
instance Method "get_shadow_mode" GodotDirectionalLight (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDirectionalLight_get_shadow_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDirectionalLight_set_shadow_depth_range
= unsafePerformIO $
withCString "DirectionalLight" $
\ clsNamePtr ->
withCString "set_shadow_depth_range" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDirectionalLight_set_shadow_depth_range #-}
instance Method "set_shadow_depth_range" GodotDirectionalLight
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDirectionalLight_set_shadow_depth_range
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDirectionalLight_get_shadow_depth_range
= unsafePerformIO $
withCString "DirectionalLight" $
\ clsNamePtr ->
withCString "get_shadow_depth_range" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDirectionalLight_get_shadow_depth_range #-}
instance Method "get_shadow_depth_range" GodotDirectionalLight
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDirectionalLight_get_shadow_depth_range
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDirectionalLight_set_blend_splits
= unsafePerformIO $
withCString "DirectionalLight" $
\ clsNamePtr ->
withCString "set_blend_splits" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDirectionalLight_set_blend_splits #-}
instance Method "set_blend_splits" GodotDirectionalLight
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDirectionalLight_set_blend_splits
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDirectionalLight_is_blend_splits_enabled
= unsafePerformIO $
withCString "DirectionalLight" $
\ clsNamePtr ->
withCString "is_blend_splits_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDirectionalLight_is_blend_splits_enabled #-}
instance Method "is_blend_splits_enabled" GodotDirectionalLight
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDirectionalLight_is_blend_splits_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotOmniLight = GodotOmniLight GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotOmniLight where
type BaseClass GodotOmniLight = GodotLight
super = coerce
bindOmniLight_get_param
= unsafePerformIO $
withCString "OmniLight" $
\ clsNamePtr ->
withCString "get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOmniLight_get_param #-}
instance Method "get_param" GodotOmniLight (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOmniLight_get_param (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOmniLight_set_param
= unsafePerformIO $
withCString "OmniLight" $
\ clsNamePtr ->
withCString "set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOmniLight_set_param #-}
instance Method "set_param" GodotOmniLight (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOmniLight_set_param (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOmniLight_set_shadow_mode
= unsafePerformIO $
withCString "OmniLight" $
\ clsNamePtr ->
withCString "set_shadow_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOmniLight_set_shadow_mode #-}
instance Method "set_shadow_mode" GodotOmniLight (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOmniLight_set_shadow_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOmniLight_get_shadow_mode
= unsafePerformIO $
withCString "OmniLight" $
\ clsNamePtr ->
withCString "get_shadow_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOmniLight_get_shadow_mode #-}
instance Method "get_shadow_mode" GodotOmniLight (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOmniLight_get_shadow_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOmniLight_set_shadow_detail
= unsafePerformIO $
withCString "OmniLight" $
\ clsNamePtr ->
withCString "set_shadow_detail" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOmniLight_set_shadow_detail #-}
instance Method "set_shadow_detail" GodotOmniLight (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOmniLight_set_shadow_detail (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOmniLight_get_shadow_detail
= unsafePerformIO $
withCString "OmniLight" $
\ clsNamePtr ->
withCString "get_shadow_detail" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOmniLight_get_shadow_detail #-}
instance Method "get_shadow_detail" GodotOmniLight (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOmniLight_get_shadow_detail (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSpotLight = GodotSpotLight GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSpotLight where
type BaseClass GodotSpotLight = GodotLight
super = coerce
bindSpotLight_get_param
= unsafePerformIO $
withCString "SpotLight" $
\ clsNamePtr ->
withCString "get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpotLight_get_param #-}
instance Method "get_param" GodotSpotLight (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpotLight_get_param (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpotLight_set_param
= unsafePerformIO $
withCString "SpotLight" $
\ clsNamePtr ->
withCString "set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpotLight_set_param #-}
instance Method "set_param" GodotSpotLight (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpotLight_set_param (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotReflectionProbe = GodotReflectionProbe GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotReflectionProbe where
type BaseClass GodotReflectionProbe = GodotVisualInstance
super = coerce
bindReflectionProbe_set_intensity
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "set_intensity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_set_intensity #-}
instance Method "set_intensity" GodotReflectionProbe
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_set_intensity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_get_intensity
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "get_intensity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_get_intensity #-}
instance Method "get_intensity" GodotReflectionProbe (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_get_intensity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_set_interior_ambient
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "set_interior_ambient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_set_interior_ambient #-}
instance Method "set_interior_ambient" GodotReflectionProbe
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_set_interior_ambient
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_get_interior_ambient
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "get_interior_ambient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_get_interior_ambient #-}
instance Method "get_interior_ambient" GodotReflectionProbe
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_get_interior_ambient
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_set_interior_ambient_energy
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "set_interior_ambient_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_set_interior_ambient_energy #-}
instance Method "set_interior_ambient_energy" GodotReflectionProbe
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindReflectionProbe_set_interior_ambient_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_get_interior_ambient_energy
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "get_interior_ambient_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_get_interior_ambient_energy #-}
instance Method "get_interior_ambient_energy" GodotReflectionProbe
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindReflectionProbe_get_interior_ambient_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_set_interior_ambient_probe_contribution
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "set_interior_ambient_probe_contribution" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_set_interior_ambient_probe_contribution
#-}
instance Method "set_interior_ambient_probe_contribution"
GodotReflectionProbe
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindReflectionProbe_set_interior_ambient_probe_contribution
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_get_interior_ambient_probe_contribution
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "get_interior_ambient_probe_contribution" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_get_interior_ambient_probe_contribution
#-}
instance Method "get_interior_ambient_probe_contribution"
GodotReflectionProbe
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindReflectionProbe_get_interior_ambient_probe_contribution
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_set_max_distance
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "set_max_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_set_max_distance #-}
instance Method "set_max_distance" GodotReflectionProbe
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_set_max_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_get_max_distance
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "get_max_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_get_max_distance #-}
instance Method "get_max_distance" GodotReflectionProbe (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_get_max_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_set_extents
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "set_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_set_extents #-}
instance Method "set_extents" GodotReflectionProbe
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_set_extents (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_get_extents
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "get_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_get_extents #-}
instance Method "get_extents" GodotReflectionProbe
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_get_extents (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_set_origin_offset
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "set_origin_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_set_origin_offset #-}
instance Method "set_origin_offset" GodotReflectionProbe
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_set_origin_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_get_origin_offset
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "get_origin_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_get_origin_offset #-}
instance Method "get_origin_offset" GodotReflectionProbe
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_get_origin_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_set_as_interior
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "set_as_interior" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_set_as_interior #-}
instance Method "set_as_interior" GodotReflectionProbe
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_set_as_interior
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_is_set_as_interior
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "is_set_as_interior" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_is_set_as_interior #-}
instance Method "is_set_as_interior" GodotReflectionProbe (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_is_set_as_interior
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_set_enable_box_projection
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "set_enable_box_projection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_set_enable_box_projection #-}
instance Method "set_enable_box_projection" GodotReflectionProbe
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindReflectionProbe_set_enable_box_projection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_is_box_projection_enabled
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "is_box_projection_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_is_box_projection_enabled #-}
instance Method "is_box_projection_enabled" GodotReflectionProbe
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindReflectionProbe_is_box_projection_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_set_enable_shadows
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "set_enable_shadows" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_set_enable_shadows #-}
instance Method "set_enable_shadows" GodotReflectionProbe
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_set_enable_shadows
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_are_shadows_enabled
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "are_shadows_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_are_shadows_enabled #-}
instance Method "are_shadows_enabled" GodotReflectionProbe
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_are_shadows_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_set_cull_mask
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "set_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_set_cull_mask #-}
instance Method "set_cull_mask" GodotReflectionProbe (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_set_cull_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_get_cull_mask
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "get_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_get_cull_mask #-}
instance Method "get_cull_mask" GodotReflectionProbe (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_get_cull_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_set_update_mode
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "set_update_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_set_update_mode #-}
instance Method "set_update_mode" GodotReflectionProbe
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_set_update_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindReflectionProbe_get_update_mode
= unsafePerformIO $
withCString "ReflectionProbe" $
\ clsNamePtr ->
withCString "get_update_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindReflectionProbe_get_update_mode #-}
instance Method "get_update_mode" GodotReflectionProbe (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindReflectionProbe_get_update_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotGIProbe = GodotGIProbe GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGIProbe where
type BaseClass GodotGIProbe = GodotVisualInstance
super = coerce
bindGIProbe_set_probe_data
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "set_probe_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_set_probe_data #-}
instance Method "set_probe_data" GodotGIProbe
(GodotGIProbeData -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_set_probe_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_get_probe_data
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "get_probe_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_get_probe_data #-}
instance Method "get_probe_data" GodotGIProbe (IO GodotGIProbeData)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_get_probe_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_set_subdiv
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "set_subdiv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_set_subdiv #-}
instance Method "set_subdiv" GodotGIProbe (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_set_subdiv (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_get_subdiv
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "get_subdiv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_get_subdiv #-}
instance Method "get_subdiv" GodotGIProbe (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_get_subdiv (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_set_extents
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "set_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_set_extents #-}
instance Method "set_extents" GodotGIProbe (GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_set_extents (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_get_extents
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "get_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_get_extents #-}
instance Method "get_extents" GodotGIProbe (IO GodotVector3) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_get_extents (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_set_dynamic_range
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "set_dynamic_range" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_set_dynamic_range #-}
instance Method "set_dynamic_range" GodotGIProbe (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_set_dynamic_range (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_get_dynamic_range
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "get_dynamic_range" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_get_dynamic_range #-}
instance Method "get_dynamic_range" GodotGIProbe (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_get_dynamic_range (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_set_energy
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "set_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_set_energy #-}
instance Method "set_energy" GodotGIProbe (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_set_energy (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_get_energy
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "get_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_get_energy #-}
instance Method "get_energy" GodotGIProbe (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_get_energy (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_set_bias
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "set_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_set_bias #-}
instance Method "set_bias" GodotGIProbe (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_set_bias (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_get_bias
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "get_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_get_bias #-}
instance Method "get_bias" GodotGIProbe (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_get_bias (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_set_normal_bias
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "set_normal_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_set_normal_bias #-}
instance Method "set_normal_bias" GodotGIProbe (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_set_normal_bias (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_get_normal_bias
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "get_normal_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_get_normal_bias #-}
instance Method "get_normal_bias" GodotGIProbe (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_get_normal_bias (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_set_propagation
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "set_propagation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_set_propagation #-}
instance Method "set_propagation" GodotGIProbe (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_set_propagation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_get_propagation
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "get_propagation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_get_propagation #-}
instance Method "get_propagation" GodotGIProbe (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_get_propagation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_set_interior
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "set_interior" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_set_interior #-}
instance Method "set_interior" GodotGIProbe (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_set_interior (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_is_interior
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "is_interior" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_is_interior #-}
instance Method "is_interior" GodotGIProbe (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_is_interior (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_set_compress
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "set_compress" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_set_compress #-}
instance Method "set_compress" GodotGIProbe (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_set_compress (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_is_compressed
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "is_compressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_is_compressed #-}
instance Method "is_compressed" GodotGIProbe (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_is_compressed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_bake
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "bake" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_bake #-}
instance Method "bake" GodotGIProbe (GodotObject -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_bake (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbe_debug_bake
= unsafePerformIO $
withCString "GIProbe" $
\ clsNamePtr ->
withCString "debug_bake" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbe_debug_bake #-}
instance Method "debug_bake" GodotGIProbe (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbe_debug_bake (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotGIProbeData = GodotGIProbeData GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGIProbeData where
type BaseClass GodotGIProbeData = GodotResource
super = coerce
bindGIProbeData_set_bounds
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "set_bounds" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_set_bounds #-}
instance Method "set_bounds" GodotGIProbeData (GodotAabb -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_set_bounds (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_get_bounds
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "get_bounds" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_get_bounds #-}
instance Method "get_bounds" GodotGIProbeData (IO GodotAabb) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_get_bounds (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_set_cell_size
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "set_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_set_cell_size #-}
instance Method "set_cell_size" GodotGIProbeData (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_set_cell_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_get_cell_size
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "get_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_get_cell_size #-}
instance Method "get_cell_size" GodotGIProbeData (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_get_cell_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_set_to_cell_xform
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "set_to_cell_xform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_set_to_cell_xform #-}
instance Method "set_to_cell_xform" GodotGIProbeData
(GodotTransform -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_set_to_cell_xform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_get_to_cell_xform
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "get_to_cell_xform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_get_to_cell_xform #-}
instance Method "get_to_cell_xform" GodotGIProbeData
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_get_to_cell_xform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_set_dynamic_data
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "set_dynamic_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_set_dynamic_data #-}
instance Method "set_dynamic_data" GodotGIProbeData
(GodotPoolIntArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_set_dynamic_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_get_dynamic_data
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "get_dynamic_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_get_dynamic_data #-}
instance Method "get_dynamic_data" GodotGIProbeData
(IO GodotPoolIntArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_get_dynamic_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_set_dynamic_range
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "set_dynamic_range" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_set_dynamic_range #-}
instance Method "set_dynamic_range" GodotGIProbeData (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_set_dynamic_range
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_get_dynamic_range
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "get_dynamic_range" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_get_dynamic_range #-}
instance Method "get_dynamic_range" GodotGIProbeData (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_get_dynamic_range
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_set_energy
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "set_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_set_energy #-}
instance Method "set_energy" GodotGIProbeData (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_set_energy (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_get_energy
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "get_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_get_energy #-}
instance Method "get_energy" GodotGIProbeData (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_get_energy (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_set_bias
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "set_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_set_bias #-}
instance Method "set_bias" GodotGIProbeData (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_set_bias (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_get_bias
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "get_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_get_bias #-}
instance Method "get_bias" GodotGIProbeData (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_get_bias (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_set_normal_bias
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "set_normal_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_set_normal_bias #-}
instance Method "set_normal_bias" GodotGIProbeData (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_set_normal_bias (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_get_normal_bias
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "get_normal_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_get_normal_bias #-}
instance Method "get_normal_bias" GodotGIProbeData (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_get_normal_bias (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_set_propagation
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "set_propagation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_set_propagation #-}
instance Method "set_propagation" GodotGIProbeData (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_set_propagation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_get_propagation
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "get_propagation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_get_propagation #-}
instance Method "get_propagation" GodotGIProbeData (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_get_propagation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_set_interior
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "set_interior" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_set_interior #-}
instance Method "set_interior" GodotGIProbeData (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_set_interior (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_is_interior
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "is_interior" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_is_interior #-}
instance Method "is_interior" GodotGIProbeData (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_is_interior (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_set_compress
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "set_compress" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_set_compress #-}
instance Method "set_compress" GodotGIProbeData (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_set_compress (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGIProbeData_is_compressed
= unsafePerformIO $
withCString "GIProbeData" $
\ clsNamePtr ->
withCString "is_compressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGIProbeData_is_compressed #-}
instance Method "is_compressed" GodotGIProbeData (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGIProbeData_is_compressed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotBakedLightmap = GodotBakedLightmap GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotBakedLightmap where
type BaseClass GodotBakedLightmap = GodotVisualInstance
super = coerce
bindBakedLightmap_set_light_data
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "set_light_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_set_light_data #-}
instance Method "set_light_data" GodotBakedLightmap
(GodotBakedLightmapData -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_set_light_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_get_light_data
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "get_light_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_get_light_data #-}
instance Method "get_light_data" GodotBakedLightmap
(IO GodotBakedLightmapData)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_get_light_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_set_bake_cell_size
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "set_bake_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_set_bake_cell_size #-}
instance Method "set_bake_cell_size" GodotBakedLightmap
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_set_bake_cell_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_get_bake_cell_size
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "get_bake_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_get_bake_cell_size #-}
instance Method "get_bake_cell_size" GodotBakedLightmap (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_get_bake_cell_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_set_capture_cell_size
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "set_capture_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_set_capture_cell_size #-}
instance Method "set_capture_cell_size" GodotBakedLightmap
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_set_capture_cell_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_get_capture_cell_size
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "get_capture_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_get_capture_cell_size #-}
instance Method "get_capture_cell_size" GodotBakedLightmap
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_get_capture_cell_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_set_bake_quality
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "set_bake_quality" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_set_bake_quality #-}
instance Method "set_bake_quality" GodotBakedLightmap
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_set_bake_quality
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_get_bake_quality
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "get_bake_quality" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_get_bake_quality #-}
instance Method "get_bake_quality" GodotBakedLightmap (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_get_bake_quality
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_set_bake_mode
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "set_bake_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_set_bake_mode #-}
instance Method "set_bake_mode" GodotBakedLightmap (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_set_bake_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_get_bake_mode
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "get_bake_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_get_bake_mode #-}
instance Method "get_bake_mode" GodotBakedLightmap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_get_bake_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_set_extents
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "set_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_set_extents #-}
instance Method "set_extents" GodotBakedLightmap
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_set_extents (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_get_extents
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "get_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_get_extents #-}
instance Method "get_extents" GodotBakedLightmap (IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_get_extents (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_set_propagation
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "set_propagation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_set_propagation #-}
instance Method "set_propagation" GodotBakedLightmap
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_set_propagation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_get_propagation
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "get_propagation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_get_propagation #-}
instance Method "get_propagation" GodotBakedLightmap (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_get_propagation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_set_energy
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "set_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_set_energy #-}
instance Method "set_energy" GodotBakedLightmap (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_set_energy (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_get_energy
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "get_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_get_energy #-}
instance Method "get_energy" GodotBakedLightmap (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_get_energy (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_set_hdr
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "set_hdr" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_set_hdr #-}
instance Method "set_hdr" GodotBakedLightmap (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_set_hdr (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_is_hdr
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "is_hdr" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_is_hdr #-}
instance Method "is_hdr" GodotBakedLightmap (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_is_hdr (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_set_image_path
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "set_image_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_set_image_path #-}
instance Method "set_image_path" GodotBakedLightmap
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_set_image_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_get_image_path
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "get_image_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_get_image_path #-}
instance Method "get_image_path" GodotBakedLightmap
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_get_image_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_bake
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "bake" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_bake #-}
instance Method "bake" GodotBakedLightmap
(GodotObject -> Bool -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_bake (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmap_debug_bake
= unsafePerformIO $
withCString "BakedLightmap" $
\ clsNamePtr ->
withCString "debug_bake" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmap_debug_bake #-}
instance Method "debug_bake" GodotBakedLightmap (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmap_debug_bake (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotBakedLightmapData = GodotBakedLightmapData GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotBakedLightmapData where
type BaseClass GodotBakedLightmapData = GodotResource
super = coerce
bindBakedLightmapData__set_user_data
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "_set_user_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData__set_user_data #-}
instance Method "_set_user_data" GodotBakedLightmapData
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData__set_user_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData__get_user_data
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "_get_user_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData__get_user_data #-}
instance Method "_get_user_data" GodotBakedLightmapData
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData__get_user_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_set_bounds
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "set_bounds" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_set_bounds #-}
instance Method "set_bounds" GodotBakedLightmapData
(GodotAabb -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData_set_bounds
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_get_bounds
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "get_bounds" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_get_bounds #-}
instance Method "get_bounds" GodotBakedLightmapData (IO GodotAabb)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData_get_bounds
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_set_cell_space_transform
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "set_cell_space_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_set_cell_space_transform #-}
instance Method "set_cell_space_transform" GodotBakedLightmapData
(GodotTransform -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindBakedLightmapData_set_cell_space_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_get_cell_space_transform
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "get_cell_space_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_get_cell_space_transform #-}
instance Method "get_cell_space_transform" GodotBakedLightmapData
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindBakedLightmapData_get_cell_space_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_set_cell_subdiv
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "set_cell_subdiv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_set_cell_subdiv #-}
instance Method "set_cell_subdiv" GodotBakedLightmapData
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData_set_cell_subdiv
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_get_cell_subdiv
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "get_cell_subdiv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_get_cell_subdiv #-}
instance Method "get_cell_subdiv" GodotBakedLightmapData (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData_get_cell_subdiv
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_set_octree
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "set_octree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_set_octree #-}
instance Method "set_octree" GodotBakedLightmapData
(GodotPoolByteArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData_set_octree
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_get_octree
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "get_octree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_get_octree #-}
instance Method "get_octree" GodotBakedLightmapData
(IO GodotPoolByteArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData_get_octree
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_set_energy
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "set_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_set_energy #-}
instance Method "set_energy" GodotBakedLightmapData
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData_set_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_get_energy
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "get_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_get_energy #-}
instance Method "get_energy" GodotBakedLightmapData (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData_get_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_add_user
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "add_user" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_add_user #-}
instance Method "add_user" GodotBakedLightmapData
(GodotNodePath -> GodotTexture -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData_add_user (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_get_user_count
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "get_user_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_get_user_count #-}
instance Method "get_user_count" GodotBakedLightmapData (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData_get_user_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_get_user_path
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "get_user_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_get_user_path #-}
instance Method "get_user_path" GodotBakedLightmapData
(Int -> IO GodotNodePath)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData_get_user_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_get_user_lightmap
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "get_user_lightmap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_get_user_lightmap #-}
instance Method "get_user_lightmap" GodotBakedLightmapData
(Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData_get_user_lightmap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBakedLightmapData_clear_users
= unsafePerformIO $
withCString "BakedLightmapData" $
\ clsNamePtr ->
withCString "clear_users" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBakedLightmapData_clear_users #-}
instance Method "clear_users" GodotBakedLightmapData (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBakedLightmapData_clear_users
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationTreePlayer = GodotAnimationTreePlayer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationTreePlayer where
type BaseClass GodotAnimationTreePlayer = GodotNode
super = coerce
bindAnimationTreePlayer_add_node
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "add_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_add_node #-}
instance Method "add_node" GodotAnimationTreePlayer
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_add_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_node_exists
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "node_exists" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_node_exists #-}
instance Method "node_exists" GodotAnimationTreePlayer
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_node_exists
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_node_rename
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "node_rename" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_node_rename #-}
instance Method "node_rename" GodotAnimationTreePlayer
(GodotString -> GodotString -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_node_rename
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_node_get_type
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "node_get_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_node_get_type #-}
instance Method "node_get_type" GodotAnimationTreePlayer
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_node_get_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_node_get_input_count
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "node_get_input_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_node_get_input_count #-}
instance Method "node_get_input_count" GodotAnimationTreePlayer
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_node_get_input_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_node_get_input_source
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "node_get_input_source" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_node_get_input_source #-}
instance Method "node_get_input_source" GodotAnimationTreePlayer
(GodotString -> Int -> IO GodotString)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_node_get_input_source
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_animation_node_set_animation
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "animation_node_set_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_animation_node_set_animation
#-}
instance Method "animation_node_set_animation"
GodotAnimationTreePlayer
(GodotString -> GodotAnimation -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_animation_node_set_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_animation_node_get_animation
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "animation_node_get_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_animation_node_get_animation
#-}
instance Method "animation_node_get_animation"
GodotAnimationTreePlayer
(GodotString -> IO GodotAnimation)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_animation_node_get_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_animation_node_set_master_animation
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "animation_node_set_master_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_animation_node_set_master_animation
#-}
instance Method "animation_node_set_master_animation"
GodotAnimationTreePlayer
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_animation_node_set_master_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_animation_node_get_master_animation
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "animation_node_get_master_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_animation_node_get_master_animation
#-}
instance Method "animation_node_get_master_animation"
GodotAnimationTreePlayer
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_animation_node_get_master_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_animation_node_get_position
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "animation_node_get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_animation_node_get_position
#-}
instance Method "animation_node_get_position"
GodotAnimationTreePlayer
(GodotString -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_animation_node_get_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_animation_node_set_filter_path
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "animation_node_set_filter_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_animation_node_set_filter_path
#-}
instance Method "animation_node_set_filter_path"
GodotAnimationTreePlayer
(GodotString -> GodotNodePath -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_animation_node_set_filter_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_set_fadein_time
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_set_fadein_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_set_fadein_time
#-}
instance Method "oneshot_node_set_fadein_time"
GodotAnimationTreePlayer
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_oneshot_node_set_fadein_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_get_fadein_time
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_get_fadein_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_get_fadein_time
#-}
instance Method "oneshot_node_get_fadein_time"
GodotAnimationTreePlayer
(GodotString -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_oneshot_node_get_fadein_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_set_fadeout_time
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_set_fadeout_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_set_fadeout_time
#-}
instance Method "oneshot_node_set_fadeout_time"
GodotAnimationTreePlayer
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_oneshot_node_set_fadeout_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_get_fadeout_time
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_get_fadeout_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_get_fadeout_time
#-}
instance Method "oneshot_node_get_fadeout_time"
GodotAnimationTreePlayer
(GodotString -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_oneshot_node_get_fadeout_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_set_autorestart
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_set_autorestart" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_set_autorestart
#-}
instance Method "oneshot_node_set_autorestart"
GodotAnimationTreePlayer
(GodotString -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_oneshot_node_set_autorestart
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_set_autorestart_delay
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_set_autorestart_delay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_set_autorestart_delay
#-}
instance Method "oneshot_node_set_autorestart_delay"
GodotAnimationTreePlayer
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_oneshot_node_set_autorestart_delay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_set_autorestart_random_delay
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_set_autorestart_random_delay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_set_autorestart_random_delay
#-}
instance Method "oneshot_node_set_autorestart_random_delay"
GodotAnimationTreePlayer
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_oneshot_node_set_autorestart_random_delay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_has_autorestart
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_has_autorestart" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_has_autorestart
#-}
instance Method "oneshot_node_has_autorestart"
GodotAnimationTreePlayer
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_oneshot_node_has_autorestart
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_get_autorestart_delay
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_get_autorestart_delay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_get_autorestart_delay
#-}
instance Method "oneshot_node_get_autorestart_delay"
GodotAnimationTreePlayer
(GodotString -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_oneshot_node_get_autorestart_delay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_get_autorestart_random_delay
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_get_autorestart_random_delay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_get_autorestart_random_delay
#-}
instance Method "oneshot_node_get_autorestart_random_delay"
GodotAnimationTreePlayer
(GodotString -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_oneshot_node_get_autorestart_random_delay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_start
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_start" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_start #-}
instance Method "oneshot_node_start" GodotAnimationTreePlayer
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_oneshot_node_start
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_stop
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_stop #-}
instance Method "oneshot_node_stop" GodotAnimationTreePlayer
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_oneshot_node_stop
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_is_active
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_is_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_is_active #-}
instance Method "oneshot_node_is_active" GodotAnimationTreePlayer
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_oneshot_node_is_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_oneshot_node_set_filter_path
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "oneshot_node_set_filter_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_oneshot_node_set_filter_path
#-}
instance Method "oneshot_node_set_filter_path"
GodotAnimationTreePlayer
(GodotString -> GodotNodePath -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_oneshot_node_set_filter_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_mix_node_set_amount
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "mix_node_set_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_mix_node_set_amount #-}
instance Method "mix_node_set_amount" GodotAnimationTreePlayer
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_mix_node_set_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_mix_node_get_amount
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "mix_node_get_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_mix_node_get_amount #-}
instance Method "mix_node_get_amount" GodotAnimationTreePlayer
(GodotString -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_mix_node_get_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_blend2_node_set_amount
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "blend2_node_set_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_blend2_node_set_amount #-}
instance Method "blend2_node_set_amount" GodotAnimationTreePlayer
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_blend2_node_set_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_blend2_node_get_amount
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "blend2_node_get_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_blend2_node_get_amount #-}
instance Method "blend2_node_get_amount" GodotAnimationTreePlayer
(GodotString -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_blend2_node_get_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_blend2_node_set_filter_path
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "blend2_node_set_filter_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_blend2_node_set_filter_path
#-}
instance Method "blend2_node_set_filter_path"
GodotAnimationTreePlayer
(GodotString -> GodotNodePath -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_blend2_node_set_filter_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_blend3_node_set_amount
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "blend3_node_set_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_blend3_node_set_amount #-}
instance Method "blend3_node_set_amount" GodotAnimationTreePlayer
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_blend3_node_set_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_blend3_node_get_amount
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "blend3_node_get_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_blend3_node_get_amount #-}
instance Method "blend3_node_get_amount" GodotAnimationTreePlayer
(GodotString -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_blend3_node_get_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_blend4_node_set_amount
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "blend4_node_set_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_blend4_node_set_amount #-}
instance Method "blend4_node_set_amount" GodotAnimationTreePlayer
(GodotString -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_blend4_node_set_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_blend4_node_get_amount
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "blend4_node_get_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_blend4_node_get_amount #-}
instance Method "blend4_node_get_amount" GodotAnimationTreePlayer
(GodotString -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_blend4_node_get_amount
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_timescale_node_set_scale
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "timescale_node_set_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_timescale_node_set_scale #-}
instance Method "timescale_node_set_scale" GodotAnimationTreePlayer
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_timescale_node_set_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_timescale_node_get_scale
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "timescale_node_get_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_timescale_node_get_scale #-}
instance Method "timescale_node_get_scale" GodotAnimationTreePlayer
(GodotString -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_timescale_node_get_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_timeseek_node_seek
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "timeseek_node_seek" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_timeseek_node_seek #-}
instance Method "timeseek_node_seek" GodotAnimationTreePlayer
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_timeseek_node_seek
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_transition_node_set_input_count
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "transition_node_set_input_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_transition_node_set_input_count
#-}
instance Method "transition_node_set_input_count"
GodotAnimationTreePlayer
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_transition_node_set_input_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_transition_node_get_input_count
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "transition_node_get_input_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_transition_node_get_input_count
#-}
instance Method "transition_node_get_input_count"
GodotAnimationTreePlayer
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_transition_node_get_input_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_transition_node_delete_input
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "transition_node_delete_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_transition_node_delete_input
#-}
instance Method "transition_node_delete_input"
GodotAnimationTreePlayer
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_transition_node_delete_input
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_transition_node_set_input_auto_advance
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "transition_node_set_input_auto_advance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_transition_node_set_input_auto_advance
#-}
instance Method "transition_node_set_input_auto_advance"
GodotAnimationTreePlayer
(GodotString -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_transition_node_set_input_auto_advance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_transition_node_has_input_auto_advance
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "transition_node_has_input_auto_advance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_transition_node_has_input_auto_advance
#-}
instance Method "transition_node_has_input_auto_advance"
GodotAnimationTreePlayer
(GodotString -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_transition_node_has_input_auto_advance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_transition_node_set_xfade_time
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "transition_node_set_xfade_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_transition_node_set_xfade_time
#-}
instance Method "transition_node_set_xfade_time"
GodotAnimationTreePlayer
(GodotString -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_transition_node_set_xfade_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_transition_node_get_xfade_time
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "transition_node_get_xfade_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_transition_node_get_xfade_time
#-}
instance Method "transition_node_get_xfade_time"
GodotAnimationTreePlayer
(GodotString -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_transition_node_get_xfade_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_transition_node_set_current
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "transition_node_set_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_transition_node_set_current
#-}
instance Method "transition_node_set_current"
GodotAnimationTreePlayer
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_transition_node_set_current
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_transition_node_get_current
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "transition_node_get_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_transition_node_get_current
#-}
instance Method "transition_node_get_current"
GodotAnimationTreePlayer
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_transition_node_get_current
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_node_set_position
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "node_set_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_node_set_position #-}
instance Method "node_set_position" GodotAnimationTreePlayer
(GodotString -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_node_set_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_node_get_position
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "node_get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_node_get_position #-}
instance Method "node_get_position" GodotAnimationTreePlayer
(GodotString -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_node_get_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_remove_node
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "remove_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_remove_node #-}
instance Method "remove_node" GodotAnimationTreePlayer
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_remove_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_connect_nodes
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "connect_nodes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_connect_nodes #-}
instance Method "connect_nodes" GodotAnimationTreePlayer
(GodotString -> GodotString -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_connect_nodes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_are_nodes_connected
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "are_nodes_connected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_are_nodes_connected #-}
instance Method "are_nodes_connected" GodotAnimationTreePlayer
(GodotString -> GodotString -> Int -> IO Bool)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_are_nodes_connected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_disconnect_nodes
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "disconnect_nodes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_disconnect_nodes #-}
instance Method "disconnect_nodes" GodotAnimationTreePlayer
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_disconnect_nodes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_set_active
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "set_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_set_active #-}
instance Method "set_active" GodotAnimationTreePlayer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_set_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_is_active
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "is_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_is_active #-}
instance Method "is_active" GodotAnimationTreePlayer (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_is_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_set_base_path
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "set_base_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_set_base_path #-}
instance Method "set_base_path" GodotAnimationTreePlayer
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_set_base_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_get_base_path
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "get_base_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_get_base_path #-}
instance Method "get_base_path" GodotAnimationTreePlayer
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_get_base_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_set_master_player
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "set_master_player" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_set_master_player #-}
instance Method "set_master_player" GodotAnimationTreePlayer
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_set_master_player
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_get_master_player
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "get_master_player" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_get_master_player #-}
instance Method "get_master_player" GodotAnimationTreePlayer
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_get_master_player
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_get_node_list
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "get_node_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_get_node_list #-}
instance Method "get_node_list" GodotAnimationTreePlayer
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_get_node_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_set_animation_process_mode
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "set_animation_process_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_set_animation_process_mode #-}
instance Method "set_animation_process_mode"
GodotAnimationTreePlayer
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_set_animation_process_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_get_animation_process_mode
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "get_animation_process_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_get_animation_process_mode #-}
instance Method "get_animation_process_mode"
GodotAnimationTreePlayer
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationTreePlayer_get_animation_process_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_advance
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "advance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_advance #-}
instance Method "advance" GodotAnimationTreePlayer (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_advance (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_reset
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "reset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_reset #-}
instance Method "reset" GodotAnimationTreePlayer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_reset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTreePlayer_recompute_caches
= unsafePerformIO $
withCString "AnimationTreePlayer" $
\ clsNamePtr ->
withCString "recompute_caches" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTreePlayer_recompute_caches #-}
instance Method "recompute_caches" GodotAnimationTreePlayer (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTreePlayer_recompute_caches
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotParticles = GodotParticles GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotParticles where
type BaseClass GodotParticles = GodotGeometryInstance
super = coerce
bindParticles_set_emitting
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_emitting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_emitting #-}
instance Method "set_emitting" GodotParticles (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_emitting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_amount
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_amount #-}
instance Method "set_amount" GodotParticles (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_amount (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_lifetime
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_lifetime" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_lifetime #-}
instance Method "set_lifetime" GodotParticles (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_lifetime (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_one_shot
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_one_shot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_one_shot #-}
instance Method "set_one_shot" GodotParticles (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_one_shot (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_pre_process_time
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_pre_process_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_pre_process_time #-}
instance Method "set_pre_process_time" GodotParticles
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_pre_process_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_explosiveness_ratio
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_explosiveness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_explosiveness_ratio #-}
instance Method "set_explosiveness_ratio" GodotParticles
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_explosiveness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_randomness_ratio
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_randomness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_randomness_ratio #-}
instance Method "set_randomness_ratio" GodotParticles
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_randomness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_visibility_aabb
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_visibility_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_visibility_aabb #-}
instance Method "set_visibility_aabb" GodotParticles
(GodotAabb -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_visibility_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_use_local_coordinates
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_use_local_coordinates" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_use_local_coordinates #-}
instance Method "set_use_local_coordinates" GodotParticles
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_use_local_coordinates
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_fixed_fps
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_fixed_fps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_fixed_fps #-}
instance Method "set_fixed_fps" GodotParticles (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_fixed_fps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_fractional_delta
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_fractional_delta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_fractional_delta #-}
instance Method "set_fractional_delta" GodotParticles
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_fractional_delta
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_process_material
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_process_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_process_material #-}
instance Method "set_process_material" GodotParticles
(GodotMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_process_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_speed_scale
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_speed_scale #-}
instance Method "set_speed_scale" GodotParticles (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_speed_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_is_emitting
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "is_emitting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_is_emitting #-}
instance Method "is_emitting" GodotParticles (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_is_emitting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_amount
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_amount #-}
instance Method "get_amount" GodotParticles (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_amount (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_lifetime
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_lifetime" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_lifetime #-}
instance Method "get_lifetime" GodotParticles (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_lifetime (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_one_shot
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_one_shot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_one_shot #-}
instance Method "get_one_shot" GodotParticles (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_one_shot (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_pre_process_time
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_pre_process_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_pre_process_time #-}
instance Method "get_pre_process_time" GodotParticles (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_pre_process_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_explosiveness_ratio
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_explosiveness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_explosiveness_ratio #-}
instance Method "get_explosiveness_ratio" GodotParticles (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_explosiveness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_randomness_ratio
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_randomness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_randomness_ratio #-}
instance Method "get_randomness_ratio" GodotParticles (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_randomness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_visibility_aabb
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_visibility_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_visibility_aabb #-}
instance Method "get_visibility_aabb" GodotParticles (IO GodotAabb)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_visibility_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_use_local_coordinates
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_use_local_coordinates" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_use_local_coordinates #-}
instance Method "get_use_local_coordinates" GodotParticles
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_use_local_coordinates
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_fixed_fps
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_fixed_fps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_fixed_fps #-}
instance Method "get_fixed_fps" GodotParticles (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_fixed_fps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_fractional_delta
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_fractional_delta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_fractional_delta #-}
instance Method "get_fractional_delta" GodotParticles (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_fractional_delta
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_process_material
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_process_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_process_material #-}
instance Method "get_process_material" GodotParticles
(IO GodotMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_process_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_speed_scale
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_speed_scale #-}
instance Method "get_speed_scale" GodotParticles (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_speed_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_draw_order
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_draw_order" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_draw_order #-}
instance Method "set_draw_order" GodotParticles (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_draw_order (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_draw_order
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_draw_order" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_draw_order #-}
instance Method "get_draw_order" GodotParticles (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_draw_order (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_draw_passes
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_draw_passes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_draw_passes #-}
instance Method "set_draw_passes" GodotParticles (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_draw_passes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_set_draw_pass_mesh
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "set_draw_pass_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_set_draw_pass_mesh #-}
instance Method "set_draw_pass_mesh" GodotParticles
(Int -> GodotMesh -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_set_draw_pass_mesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_draw_passes
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_draw_passes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_draw_passes #-}
instance Method "get_draw_passes" GodotParticles (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_draw_passes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_get_draw_pass_mesh
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "get_draw_pass_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_get_draw_pass_mesh #-}
instance Method "get_draw_pass_mesh" GodotParticles
(Int -> IO GodotMesh)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_get_draw_pass_mesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_restart
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "restart" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_restart #-}
instance Method "restart" GodotParticles (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_restart (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles_capture_aabb
= unsafePerformIO $
withCString "Particles" $
\ clsNamePtr ->
withCString "capture_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles_capture_aabb #-}
instance Method "capture_aabb" GodotParticles (IO GodotAabb) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles_capture_aabb (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCPUParticles = GodotCPUParticles GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCPUParticles where
type BaseClass GodotCPUParticles = GodotGeometryInstance
super = coerce
bindCPUParticles_set_emitting
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_emitting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_emitting #-}
instance Method "set_emitting" GodotCPUParticles (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_emitting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_amount
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_amount #-}
instance Method "set_amount" GodotCPUParticles (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_amount (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_lifetime
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_lifetime" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_lifetime #-}
instance Method "set_lifetime" GodotCPUParticles (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_lifetime (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_one_shot
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_one_shot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_one_shot #-}
instance Method "set_one_shot" GodotCPUParticles (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_one_shot (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_pre_process_time
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_pre_process_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_pre_process_time #-}
instance Method "set_pre_process_time" GodotCPUParticles
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_pre_process_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_explosiveness_ratio
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_explosiveness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_explosiveness_ratio #-}
instance Method "set_explosiveness_ratio" GodotCPUParticles
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_explosiveness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_randomness_ratio
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_randomness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_randomness_ratio #-}
instance Method "set_randomness_ratio" GodotCPUParticles
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_randomness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_use_local_coordinates
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_use_local_coordinates" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_use_local_coordinates #-}
instance Method "set_use_local_coordinates" GodotCPUParticles
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_use_local_coordinates
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_fixed_fps
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_fixed_fps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_fixed_fps #-}
instance Method "set_fixed_fps" GodotCPUParticles (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_fixed_fps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_fractional_delta
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_fractional_delta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_fractional_delta #-}
instance Method "set_fractional_delta" GodotCPUParticles
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_fractional_delta
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_speed_scale
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_speed_scale #-}
instance Method "set_speed_scale" GodotCPUParticles
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_speed_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_is_emitting
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "is_emitting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_is_emitting #-}
instance Method "is_emitting" GodotCPUParticles (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_is_emitting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_amount
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_amount #-}
instance Method "get_amount" GodotCPUParticles (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_amount (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_lifetime
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_lifetime" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_lifetime #-}
instance Method "get_lifetime" GodotCPUParticles (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_lifetime (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_one_shot
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_one_shot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_one_shot #-}
instance Method "get_one_shot" GodotCPUParticles (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_one_shot (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_pre_process_time
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_pre_process_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_pre_process_time #-}
instance Method "get_pre_process_time" GodotCPUParticles (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_pre_process_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_explosiveness_ratio
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_explosiveness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_explosiveness_ratio #-}
instance Method "get_explosiveness_ratio" GodotCPUParticles
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_explosiveness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_randomness_ratio
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_randomness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_randomness_ratio #-}
instance Method "get_randomness_ratio" GodotCPUParticles (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_randomness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_use_local_coordinates
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_use_local_coordinates" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_use_local_coordinates #-}
instance Method "get_use_local_coordinates" GodotCPUParticles
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_use_local_coordinates
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_fixed_fps
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_fixed_fps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_fixed_fps #-}
instance Method "get_fixed_fps" GodotCPUParticles (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_fixed_fps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_fractional_delta
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_fractional_delta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_fractional_delta #-}
instance Method "get_fractional_delta" GodotCPUParticles (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_fractional_delta
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_speed_scale
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_speed_scale #-}
instance Method "get_speed_scale" GodotCPUParticles (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_speed_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_draw_order
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_draw_order" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_draw_order #-}
instance Method "set_draw_order" GodotCPUParticles (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_draw_order (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_draw_order
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_draw_order" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_draw_order #-}
instance Method "get_draw_order" GodotCPUParticles (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_draw_order (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_mesh
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_mesh #-}
instance Method "set_mesh" GodotCPUParticles (GodotMesh -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_mesh (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_mesh
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_mesh #-}
instance Method "get_mesh" GodotCPUParticles (IO GodotMesh) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_mesh (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_restart
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "restart" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_restart #-}
instance Method "restart" GodotCPUParticles (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_restart (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_spread
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_spread" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_spread #-}
instance Method "set_spread" GodotCPUParticles (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_spread (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_spread
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_spread" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_spread #-}
instance Method "get_spread" GodotCPUParticles (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_spread (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_flatness
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_flatness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_flatness #-}
instance Method "set_flatness" GodotCPUParticles (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_flatness (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_flatness
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_flatness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_flatness #-}
instance Method "get_flatness" GodotCPUParticles (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_flatness (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_param
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_param #-}
instance Method "set_param" GodotCPUParticles
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_param (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_param
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_param #-}
instance Method "get_param" GodotCPUParticles (Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_param (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_param_randomness
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_param_randomness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_param_randomness #-}
instance Method "set_param_randomness" GodotCPUParticles
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_param_randomness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_param_randomness
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_param_randomness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_param_randomness #-}
instance Method "get_param_randomness" GodotCPUParticles
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_param_randomness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_param_curve
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_param_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_param_curve #-}
instance Method "set_param_curve" GodotCPUParticles
(Int -> GodotCurve -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_param_curve
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_param_curve
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_param_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_param_curve #-}
instance Method "get_param_curve" GodotCPUParticles
(Int -> IO GodotCurve)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_param_curve
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_color
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_color #-}
instance Method "set_color" GodotCPUParticles (GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_color
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_color #-}
instance Method "get_color" GodotCPUParticles (IO GodotColor) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_color_ramp
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_color_ramp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_color_ramp #-}
instance Method "set_color_ramp" GodotCPUParticles
(GodotGradient -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_color_ramp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_color_ramp
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_color_ramp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_color_ramp #-}
instance Method "get_color_ramp" GodotCPUParticles
(IO GodotGradient)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_color_ramp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_particle_flag
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_particle_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_particle_flag #-}
instance Method "set_particle_flag" GodotCPUParticles
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_particle_flag
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_particle_flag
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_particle_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_particle_flag #-}
instance Method "get_particle_flag" GodotCPUParticles
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_particle_flag
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_emission_shape
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_emission_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_emission_shape #-}
instance Method "set_emission_shape" GodotCPUParticles
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_emission_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_emission_shape
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_emission_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_emission_shape #-}
instance Method "get_emission_shape" GodotCPUParticles (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_emission_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_emission_sphere_radius
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_emission_sphere_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_emission_sphere_radius #-}
instance Method "set_emission_sphere_radius" GodotCPUParticles
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_emission_sphere_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_emission_sphere_radius
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_emission_sphere_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_emission_sphere_radius #-}
instance Method "get_emission_sphere_radius" GodotCPUParticles
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_emission_sphere_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_emission_box_extents
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_emission_box_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_emission_box_extents #-}
instance Method "set_emission_box_extents" GodotCPUParticles
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_emission_box_extents
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_emission_box_extents
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_emission_box_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_emission_box_extents #-}
instance Method "get_emission_box_extents" GodotCPUParticles
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_emission_box_extents
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_emission_points
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_emission_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_emission_points #-}
instance Method "set_emission_points" GodotCPUParticles
(GodotPoolVector3Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_emission_points
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_emission_points
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_emission_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_emission_points #-}
instance Method "get_emission_points" GodotCPUParticles
(IO GodotPoolVector3Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_emission_points
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_emission_normals
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_emission_normals" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_emission_normals #-}
instance Method "set_emission_normals" GodotCPUParticles
(GodotPoolVector3Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_emission_normals
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_emission_normals
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_emission_normals" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_emission_normals #-}
instance Method "get_emission_normals" GodotCPUParticles
(IO GodotPoolVector3Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_emission_normals
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_emission_colors
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_emission_colors" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_emission_colors #-}
instance Method "set_emission_colors" GodotCPUParticles
(GodotPoolColorArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_emission_colors
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_emission_colors
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_emission_colors" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_emission_colors #-}
instance Method "get_emission_colors" GodotCPUParticles
(IO GodotPoolColorArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_emission_colors
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_get_gravity
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "get_gravity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_get_gravity #-}
instance Method "get_gravity" GodotCPUParticles (IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_get_gravity (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_set_gravity
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "set_gravity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_set_gravity #-}
instance Method "set_gravity" GodotCPUParticles
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_set_gravity (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles_convert_from_particles
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "convert_from_particles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles_convert_from_particles #-}
instance Method "convert_from_particles" GodotCPUParticles
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles_convert_from_particles
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles__update_render_thread
= unsafePerformIO $
withCString "CPUParticles" $
\ clsNamePtr ->
withCString "_update_render_thread" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles__update_render_thread #-}
instance Method "_update_render_thread" GodotCPUParticles (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles__update_render_thread
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCurve = GodotCurve GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCurve where
type BaseClass GodotCurve = GodotResource
super = coerce
bindCurve_get_point_count
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "get_point_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_get_point_count #-}
instance Method "get_point_count" GodotCurve (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_get_point_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_add_point
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "add_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_add_point #-}
instance Method "add_point" GodotCurve
(GodotVector2 -> Float -> Float -> Int -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_add_point (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_remove_point
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "remove_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_remove_point #-}
instance Method "remove_point" GodotCurve (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_remove_point (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_clear_points
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "clear_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_clear_points #-}
instance Method "clear_points" GodotCurve (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_clear_points (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_get_point_position
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "get_point_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_get_point_position #-}
instance Method "get_point_position" GodotCurve
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_get_point_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_set_point_value
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "set_point_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_set_point_value #-}
instance Method "set_point_value" GodotCurve
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_set_point_value (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_set_point_offset
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "set_point_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_set_point_offset #-}
instance Method "set_point_offset" GodotCurve
(Int -> Float -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_set_point_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_interpolate
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "interpolate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_interpolate #-}
instance Method "interpolate" GodotCurve (Float -> IO Float) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_interpolate (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_interpolate_baked
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "interpolate_baked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_interpolate_baked #-}
instance Method "interpolate_baked" GodotCurve (Float -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_interpolate_baked (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_get_point_left_tangent
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "get_point_left_tangent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_get_point_left_tangent #-}
instance Method "get_point_left_tangent" GodotCurve
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_get_point_left_tangent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_get_point_right_tangent
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "get_point_right_tangent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_get_point_right_tangent #-}
instance Method "get_point_right_tangent" GodotCurve
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_get_point_right_tangent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_get_point_left_mode
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "get_point_left_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_get_point_left_mode #-}
instance Method "get_point_left_mode" GodotCurve (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_get_point_left_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_get_point_right_mode
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "get_point_right_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_get_point_right_mode #-}
instance Method "get_point_right_mode" GodotCurve (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_get_point_right_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_set_point_left_tangent
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "set_point_left_tangent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_set_point_left_tangent #-}
instance Method "set_point_left_tangent" GodotCurve
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_set_point_left_tangent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_set_point_right_tangent
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "set_point_right_tangent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_set_point_right_tangent #-}
instance Method "set_point_right_tangent" GodotCurve
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_set_point_right_tangent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_set_point_left_mode
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "set_point_left_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_set_point_left_mode #-}
instance Method "set_point_left_mode" GodotCurve
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_set_point_left_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_set_point_right_mode
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "set_point_right_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_set_point_right_mode #-}
instance Method "set_point_right_mode" GodotCurve
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_set_point_right_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_get_min_value
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "get_min_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_get_min_value #-}
instance Method "get_min_value" GodotCurve (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_get_min_value (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_set_min_value
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "set_min_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_set_min_value #-}
instance Method "set_min_value" GodotCurve (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_set_min_value (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_get_max_value
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "get_max_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_get_max_value #-}
instance Method "get_max_value" GodotCurve (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_get_max_value (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_set_max_value
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "set_max_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_set_max_value #-}
instance Method "set_max_value" GodotCurve (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_set_max_value (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_clean_dupes
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "clean_dupes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_clean_dupes #-}
instance Method "clean_dupes" GodotCurve (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_clean_dupes (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_bake
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "bake" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_bake #-}
instance Method "bake" GodotCurve (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_bake (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_get_bake_resolution
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "get_bake_resolution" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_get_bake_resolution #-}
instance Method "get_bake_resolution" GodotCurve (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_get_bake_resolution (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve_set_bake_resolution
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "set_bake_resolution" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve_set_bake_resolution #-}
instance Method "set_bake_resolution" GodotCurve (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve_set_bake_resolution (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve__get_data
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "_get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve__get_data #-}
instance Method "_get_data" GodotCurve (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve__get_data (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve__set_data
= unsafePerformIO $
withCString "Curve" $
\ clsNamePtr ->
withCString "_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve__set_data #-}
instance Method "_set_data" GodotCurve (GodotArray -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve__set_data (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotGradientTexture = GodotGradientTexture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGradientTexture where
type BaseClass GodotGradientTexture = GodotTexture
super = coerce
bindGradientTexture_get_width
= unsafePerformIO $
withCString "GradientTexture" $
\ clsNamePtr ->
withCString "get_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradientTexture_get_width #-}
instance Method "get_width" GodotGradientTexture (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGradientTexture_get_width (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradientTexture_set_gradient
= unsafePerformIO $
withCString "GradientTexture" $
\ clsNamePtr ->
withCString "set_gradient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradientTexture_set_gradient #-}
instance Method "set_gradient" GodotGradientTexture
(GodotGradient -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGradientTexture_set_gradient
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradientTexture_get_gradient
= unsafePerformIO $
withCString "GradientTexture" $
\ clsNamePtr ->
withCString "get_gradient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradientTexture_get_gradient #-}
instance Method "get_gradient" GodotGradientTexture
(IO GodotGradient)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGradientTexture_get_gradient
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradientTexture_set_width
= unsafePerformIO $
withCString "GradientTexture" $
\ clsNamePtr ->
withCString "set_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradientTexture_set_width #-}
instance Method "set_width" GodotGradientTexture (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGradientTexture_set_width (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradientTexture__update
= unsafePerformIO $
withCString "GradientTexture" $
\ clsNamePtr ->
withCString "_update" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradientTexture__update #-}
instance Method "_update" GodotGradientTexture (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGradientTexture__update (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPosition3D = GodotPosition3D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPosition3D where
type BaseClass GodotPosition3D = GodotSpatial
super = coerce
newtype GodotNavigationMeshInstance = GodotNavigationMeshInstance GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotNavigationMeshInstance where
type BaseClass GodotNavigationMeshInstance = GodotSpatial
super = coerce
bindNavigationMeshInstance_set_navigation_mesh
= unsafePerformIO $
withCString "NavigationMeshInstance" $
\ clsNamePtr ->
withCString "set_navigation_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMeshInstance_set_navigation_mesh #-}
instance Method "set_navigation_mesh" GodotNavigationMeshInstance
(GodotNavigationMesh -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationMeshInstance_set_navigation_mesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMeshInstance_get_navigation_mesh
= unsafePerformIO $
withCString "NavigationMeshInstance" $
\ clsNamePtr ->
withCString "get_navigation_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMeshInstance_get_navigation_mesh #-}
instance Method "get_navigation_mesh" GodotNavigationMeshInstance
(IO GodotNavigationMesh)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationMeshInstance_get_navigation_mesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMeshInstance_set_enabled
= unsafePerformIO $
withCString "NavigationMeshInstance" $
\ clsNamePtr ->
withCString "set_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMeshInstance_set_enabled #-}
instance Method "set_enabled" GodotNavigationMeshInstance
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMeshInstance_set_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMeshInstance_is_enabled
= unsafePerformIO $
withCString "NavigationMeshInstance" $
\ clsNamePtr ->
withCString "is_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMeshInstance_is_enabled #-}
instance Method "is_enabled" GodotNavigationMeshInstance (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMeshInstance_is_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotNavigationMesh = GodotNavigationMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotNavigationMesh where
type BaseClass GodotNavigationMesh = GodotResource
super = coerce
bindNavigationMesh_set_sample_partition_type
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_sample_partition_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_sample_partition_type #-}
instance Method "set_sample_partition_type" GodotNavigationMesh
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_sample_partition_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_sample_partition_type
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_sample_partition_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_sample_partition_type #-}
instance Method "get_sample_partition_type" GodotNavigationMesh
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_sample_partition_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_cell_size
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_cell_size #-}
instance Method "set_cell_size" GodotNavigationMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_cell_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_cell_size
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_cell_size #-}
instance Method "get_cell_size" GodotNavigationMesh (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_cell_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_cell_height
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_cell_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_cell_height #-}
instance Method "set_cell_height" GodotNavigationMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_cell_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_cell_height
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_cell_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_cell_height #-}
instance Method "get_cell_height" GodotNavigationMesh (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_cell_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_agent_height
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_agent_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_agent_height #-}
instance Method "set_agent_height" GodotNavigationMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_agent_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_agent_height
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_agent_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_agent_height #-}
instance Method "get_agent_height" GodotNavigationMesh (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_agent_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_agent_radius
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_agent_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_agent_radius #-}
instance Method "set_agent_radius" GodotNavigationMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_agent_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_agent_radius
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_agent_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_agent_radius #-}
instance Method "get_agent_radius" GodotNavigationMesh (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_agent_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_agent_max_climb
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_agent_max_climb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_agent_max_climb #-}
instance Method "set_agent_max_climb" GodotNavigationMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_agent_max_climb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_agent_max_climb
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_agent_max_climb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_agent_max_climb #-}
instance Method "get_agent_max_climb" GodotNavigationMesh
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_agent_max_climb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_agent_max_slope
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_agent_max_slope" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_agent_max_slope #-}
instance Method "set_agent_max_slope" GodotNavigationMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_agent_max_slope
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_agent_max_slope
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_agent_max_slope" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_agent_max_slope #-}
instance Method "get_agent_max_slope" GodotNavigationMesh
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_agent_max_slope
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_region_min_size
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_region_min_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_region_min_size #-}
instance Method "set_region_min_size" GodotNavigationMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_region_min_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_region_min_size
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_region_min_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_region_min_size #-}
instance Method "get_region_min_size" GodotNavigationMesh
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_region_min_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_region_merge_size
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_region_merge_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_region_merge_size #-}
instance Method "set_region_merge_size" GodotNavigationMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_region_merge_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_region_merge_size
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_region_merge_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_region_merge_size #-}
instance Method "get_region_merge_size" GodotNavigationMesh
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_region_merge_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_edge_max_length
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_edge_max_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_edge_max_length #-}
instance Method "set_edge_max_length" GodotNavigationMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_edge_max_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_edge_max_length
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_edge_max_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_edge_max_length #-}
instance Method "get_edge_max_length" GodotNavigationMesh
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_edge_max_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_edge_max_error
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_edge_max_error" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_edge_max_error #-}
instance Method "set_edge_max_error" GodotNavigationMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_edge_max_error
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_edge_max_error
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_edge_max_error" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_edge_max_error #-}
instance Method "get_edge_max_error" GodotNavigationMesh (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_edge_max_error
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_verts_per_poly
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_verts_per_poly" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_verts_per_poly #-}
instance Method "set_verts_per_poly" GodotNavigationMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_verts_per_poly
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_verts_per_poly
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_verts_per_poly" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_verts_per_poly #-}
instance Method "get_verts_per_poly" GodotNavigationMesh (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_verts_per_poly
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_detail_sample_distance
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_detail_sample_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_detail_sample_distance #-}
instance Method "set_detail_sample_distance" GodotNavigationMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationMesh_set_detail_sample_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_detail_sample_distance
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_detail_sample_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_detail_sample_distance #-}
instance Method "get_detail_sample_distance" GodotNavigationMesh
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationMesh_get_detail_sample_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_detail_sample_max_error
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_detail_sample_max_error" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_detail_sample_max_error #-}
instance Method "set_detail_sample_max_error" GodotNavigationMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationMesh_set_detail_sample_max_error
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_detail_sample_max_error
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_detail_sample_max_error" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_detail_sample_max_error #-}
instance Method "get_detail_sample_max_error" GodotNavigationMesh
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationMesh_get_detail_sample_max_error
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_filter_low_hanging_obstacles
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_filter_low_hanging_obstacles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_filter_low_hanging_obstacles
#-}
instance Method "set_filter_low_hanging_obstacles"
GodotNavigationMesh
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationMesh_set_filter_low_hanging_obstacles
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_filter_low_hanging_obstacles
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_filter_low_hanging_obstacles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_filter_low_hanging_obstacles
#-}
instance Method "get_filter_low_hanging_obstacles"
GodotNavigationMesh
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationMesh_get_filter_low_hanging_obstacles
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_filter_ledge_spans
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_filter_ledge_spans" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_filter_ledge_spans #-}
instance Method "set_filter_ledge_spans" GodotNavigationMesh
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_filter_ledge_spans
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_filter_ledge_spans
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_filter_ledge_spans" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_filter_ledge_spans #-}
instance Method "get_filter_ledge_spans" GodotNavigationMesh
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_filter_ledge_spans
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_filter_walkable_low_height_spans
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_filter_walkable_low_height_spans" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_filter_walkable_low_height_spans
#-}
instance Method "set_filter_walkable_low_height_spans"
GodotNavigationMesh
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationMesh_set_filter_walkable_low_height_spans
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_filter_walkable_low_height_spans
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_filter_walkable_low_height_spans" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_filter_walkable_low_height_spans
#-}
instance Method "get_filter_walkable_low_height_spans"
GodotNavigationMesh
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationMesh_get_filter_walkable_low_height_spans
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_set_vertices
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "set_vertices" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_set_vertices #-}
instance Method "set_vertices" GodotNavigationMesh
(GodotPoolVector3Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_set_vertices (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_vertices
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_vertices" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_vertices #-}
instance Method "get_vertices" GodotNavigationMesh
(IO GodotPoolVector3Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_vertices (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_add_polygon
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "add_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_add_polygon #-}
instance Method "add_polygon" GodotNavigationMesh
(GodotPoolIntArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_add_polygon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_polygon_count
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_polygon_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_polygon_count #-}
instance Method "get_polygon_count" GodotNavigationMesh (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_polygon_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_get_polygon
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "get_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_get_polygon #-}
instance Method "get_polygon" GodotNavigationMesh
(Int -> IO GodotPoolIntArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_get_polygon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_clear_polygons
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "clear_polygons" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_clear_polygons #-}
instance Method "clear_polygons" GodotNavigationMesh (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_clear_polygons
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh_create_from_mesh
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "create_from_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh_create_from_mesh #-}
instance Method "create_from_mesh" GodotNavigationMesh
(GodotMesh -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh_create_from_mesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh__set_polygons
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "_set_polygons" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh__set_polygons #-}
instance Method "_set_polygons" GodotNavigationMesh
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh__set_polygons
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationMesh__get_polygons
= unsafePerformIO $
withCString "NavigationMesh" $
\ clsNamePtr ->
withCString "_get_polygons" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationMesh__get_polygons #-}
instance Method "_get_polygons" GodotNavigationMesh (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationMesh__get_polygons
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotNavigation = GodotNavigation GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotNavigation where
type BaseClass GodotNavigation = GodotSpatial
super = coerce
bindNavigation_navmesh_add
= unsafePerformIO $
withCString "Navigation" $
\ clsNamePtr ->
withCString "navmesh_add" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation_navmesh_add #-}
instance Method "navmesh_add" GodotNavigation
(GodotNavigationMesh -> GodotTransform -> GodotObject -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation_navmesh_add (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation_navmesh_set_transform
= unsafePerformIO $
withCString "Navigation" $
\ clsNamePtr ->
withCString "navmesh_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation_navmesh_set_transform #-}
instance Method "navmesh_set_transform" GodotNavigation
(Int -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation_navmesh_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation_navmesh_remove
= unsafePerformIO $
withCString "Navigation" $
\ clsNamePtr ->
withCString "navmesh_remove" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation_navmesh_remove #-}
instance Method "navmesh_remove" GodotNavigation (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation_navmesh_remove (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation_get_simple_path
= unsafePerformIO $
withCString "Navigation" $
\ clsNamePtr ->
withCString "get_simple_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation_get_simple_path #-}
instance Method "get_simple_path" GodotNavigation
(GodotVector3 -> GodotVector3 -> Bool -> IO GodotPoolVector3Array)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation_get_simple_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation_get_closest_point_to_segment
= unsafePerformIO $
withCString "Navigation" $
\ clsNamePtr ->
withCString "get_closest_point_to_segment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation_get_closest_point_to_segment #-}
instance Method "get_closest_point_to_segment" GodotNavigation
(GodotVector3 -> GodotVector3 -> Bool -> IO GodotVector3)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation_get_closest_point_to_segment
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation_get_closest_point
= unsafePerformIO $
withCString "Navigation" $
\ clsNamePtr ->
withCString "get_closest_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation_get_closest_point #-}
instance Method "get_closest_point" GodotNavigation
(GodotVector3 -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation_get_closest_point
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation_get_closest_point_normal
= unsafePerformIO $
withCString "Navigation" $
\ clsNamePtr ->
withCString "get_closest_point_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation_get_closest_point_normal #-}
instance Method "get_closest_point_normal" GodotNavigation
(GodotVector3 -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation_get_closest_point_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation_get_closest_point_owner
= unsafePerformIO $
withCString "Navigation" $
\ clsNamePtr ->
withCString "get_closest_point_owner" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation_get_closest_point_owner #-}
instance Method "get_closest_point_owner" GodotNavigation
(GodotVector3 -> IO GodotObject)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation_get_closest_point_owner
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation_set_up_vector
= unsafePerformIO $
withCString "Navigation" $
\ clsNamePtr ->
withCString "set_up_vector" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation_set_up_vector #-}
instance Method "set_up_vector" GodotNavigation
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation_set_up_vector (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation_get_up_vector
= unsafePerformIO $
withCString "Navigation" $
\ clsNamePtr ->
withCString "get_up_vector" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation_get_up_vector #-}
instance Method "get_up_vector" GodotNavigation (IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation_get_up_vector (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRootMotionView = GodotRootMotionView GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRootMotionView where
type BaseClass GodotRootMotionView = GodotVisualInstance
super = coerce
bindRootMotionView_get_animation_path
= unsafePerformIO $
withCString "RootMotionView" $
\ clsNamePtr ->
withCString "get_animation_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRootMotionView_get_animation_path #-}
instance Method "get_animation_path" GodotRootMotionView
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRootMotionView_get_animation_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRootMotionView_set_animation_path
= unsafePerformIO $
withCString "RootMotionView" $
\ clsNamePtr ->
withCString "set_animation_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRootMotionView_set_animation_path #-}
instance Method "set_animation_path" GodotRootMotionView
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRootMotionView_set_animation_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRootMotionView_get_color
= unsafePerformIO $
withCString "RootMotionView" $
\ clsNamePtr ->
withCString "get_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRootMotionView_get_color #-}
instance Method "get_color" GodotRootMotionView (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRootMotionView_get_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRootMotionView_set_color
= unsafePerformIO $
withCString "RootMotionView" $
\ clsNamePtr ->
withCString "set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRootMotionView_set_color #-}
instance Method "set_color" GodotRootMotionView
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRootMotionView_set_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRootMotionView_get_cell_size
= unsafePerformIO $
withCString "RootMotionView" $
\ clsNamePtr ->
withCString "get_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRootMotionView_get_cell_size #-}
instance Method "get_cell_size" GodotRootMotionView (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRootMotionView_get_cell_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRootMotionView_set_cell_size
= unsafePerformIO $
withCString "RootMotionView" $
\ clsNamePtr ->
withCString "set_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRootMotionView_set_cell_size #-}
instance Method "set_cell_size" GodotRootMotionView
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRootMotionView_set_cell_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRootMotionView_get_radius
= unsafePerformIO $
withCString "RootMotionView" $
\ clsNamePtr ->
withCString "get_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRootMotionView_get_radius #-}
instance Method "get_radius" GodotRootMotionView (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRootMotionView_get_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRootMotionView_set_radius
= unsafePerformIO $
withCString "RootMotionView" $
\ clsNamePtr ->
withCString "set_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRootMotionView_set_radius #-}
instance Method "set_radius" GodotRootMotionView (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRootMotionView_set_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRootMotionView_get_zero_y
= unsafePerformIO $
withCString "RootMotionView" $
\ clsNamePtr ->
withCString "get_zero_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRootMotionView_get_zero_y #-}
instance Method "get_zero_y" GodotRootMotionView (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRootMotionView_get_zero_y (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRootMotionView_set_zero_y
= unsafePerformIO $
withCString "RootMotionView" $
\ clsNamePtr ->
withCString "set_zero_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRootMotionView_set_zero_y #-}
instance Method "set_zero_y" GodotRootMotionView (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRootMotionView_set_zero_y (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationTree = GodotAnimationTree GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationTree where
type BaseClass GodotAnimationTree = GodotNode
super = coerce
bindAnimationTree_set_active
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "set_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree_set_active #-}
instance Method "set_active" GodotAnimationTree (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree_set_active (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree_is_active
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "is_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree_is_active #-}
instance Method "is_active" GodotAnimationTree (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree_is_active (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree_set_tree_root
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "set_tree_root" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree_set_tree_root #-}
instance Method "set_tree_root" GodotAnimationTree
(GodotAnimationNode -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree_set_tree_root (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree_get_tree_root
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "get_tree_root" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree_get_tree_root #-}
instance Method "get_tree_root" GodotAnimationTree
(IO GodotAnimationNode)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree_get_tree_root (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree_set_process_mode
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "set_process_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree_set_process_mode #-}
instance Method "set_process_mode" GodotAnimationTree
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree_set_process_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree_get_process_mode
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "get_process_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree_get_process_mode #-}
instance Method "get_process_mode" GodotAnimationTree (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree_get_process_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree_set_animation_player
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "set_animation_player" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree_set_animation_player #-}
instance Method "set_animation_player" GodotAnimationTree
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree_set_animation_player
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree_get_animation_player
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "get_animation_player" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree_get_animation_player #-}
instance Method "get_animation_player" GodotAnimationTree
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree_get_animation_player
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree_set_root_motion_track
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "set_root_motion_track" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree_set_root_motion_track #-}
instance Method "set_root_motion_track" GodotAnimationTree
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree_set_root_motion_track
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree_get_root_motion_track
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "get_root_motion_track" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree_get_root_motion_track #-}
instance Method "get_root_motion_track" GodotAnimationTree
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree_get_root_motion_track
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree_get_root_motion_transform
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "get_root_motion_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree_get_root_motion_transform #-}
instance Method "get_root_motion_transform" GodotAnimationTree
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree_get_root_motion_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree__tree_changed
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "_tree_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree__tree_changed #-}
instance Method "_tree_changed" GodotAnimationTree (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree__tree_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree__update_properties
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "_update_properties" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree__update_properties #-}
instance Method "_update_properties" GodotAnimationTree (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree__update_properties
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree_rename_parameter
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "rename_parameter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree_rename_parameter #-}
instance Method "rename_parameter" GodotAnimationTree
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree_rename_parameter
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree_advance
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "advance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree_advance #-}
instance Method "advance" GodotAnimationTree (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree_advance (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree__node_removed
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "_node_removed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree__node_removed #-}
instance Method "_node_removed" GodotAnimationTree
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree__node_removed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationTree__clear_caches
= unsafePerformIO $
withCString "AnimationTree" $
\ clsNamePtr ->
withCString "_clear_caches" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationTree__clear_caches #-}
instance Method "_clear_caches" GodotAnimationTree (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationTree__clear_caches (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationRootNode = GodotAnimationRootNode GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationRootNode where
type BaseClass GodotAnimationRootNode = GodotAnimationNode
super = coerce
newtype GodotAnimationNode = GodotAnimationNode GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNode where
type BaseClass GodotAnimationNode = GodotResource
super = coerce
bindAnimationNode_process
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "process" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_process #-}
instance Method "process" GodotAnimationNode
(Float -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_process (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_get_caption
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "get_caption" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_get_caption #-}
instance Method "get_caption" GodotAnimationNode (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_get_caption (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_has_filter
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "has_filter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_has_filter #-}
instance Method "has_filter" GodotAnimationNode (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_has_filter (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_get_input_count
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "get_input_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_get_input_count #-}
instance Method "get_input_count" GodotAnimationNode (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_get_input_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_get_input_name
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "get_input_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_get_input_name #-}
instance Method "get_input_name" GodotAnimationNode
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_get_input_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_add_input
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "add_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_add_input #-}
instance Method "add_input" GodotAnimationNode
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_add_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_remove_input
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "remove_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_remove_input #-}
instance Method "remove_input" GodotAnimationNode (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_remove_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_set_filter_path
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "set_filter_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_set_filter_path #-}
instance Method "set_filter_path" GodotAnimationNode
(GodotNodePath -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_set_filter_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_is_path_filtered
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "is_path_filtered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_is_path_filtered #-}
instance Method "is_path_filtered" GodotAnimationNode
(GodotNodePath -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_is_path_filtered
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_set_filter_enabled
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "set_filter_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_set_filter_enabled #-}
instance Method "set_filter_enabled" GodotAnimationNode
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_set_filter_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_is_filter_enabled
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "is_filter_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_is_filter_enabled #-}
instance Method "is_filter_enabled" GodotAnimationNode (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_is_filter_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode__set_filters
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "_set_filters" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode__set_filters #-}
instance Method "_set_filters" GodotAnimationNode
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode__set_filters (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode__get_filters
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "_get_filters" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode__get_filters #-}
instance Method "_get_filters" GodotAnimationNode (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode__get_filters (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_blend_animation
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "blend_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_blend_animation #-}
instance Method "blend_animation" GodotAnimationNode
(GodotString -> Float -> Float -> Bool -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_blend_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_blend_node
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "blend_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_blend_node #-}
instance Method "blend_node" GodotAnimationNode
(GodotString ->
GodotAnimationNode ->
Float -> Bool -> Float -> Int -> Bool -> IO Float)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_blend_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_blend_input
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "blend_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_blend_input #-}
instance Method "blend_input" GodotAnimationNode
(Int -> Float -> Bool -> Float -> Int -> Bool -> IO Float)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_blend_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_set_parameter
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "set_parameter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_set_parameter #-}
instance Method "set_parameter" GodotAnimationNode
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_set_parameter (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNode_get_parameter
= unsafePerformIO $
withCString "AnimationNode" $
\ clsNamePtr ->
withCString "get_parameter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNode_get_parameter #-}
instance Method "get_parameter" GodotAnimationNode
(GodotString -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNode_get_parameter (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationNodeBlendTree = GodotAnimationNodeBlendTree GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeBlendTree where
type BaseClass GodotAnimationNodeBlendTree = GodotAnimationRootNode
super = coerce
bindAnimationNodeBlendTree_add_node
= unsafePerformIO $
withCString "AnimationNodeBlendTree" $
\ clsNamePtr ->
withCString "add_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendTree_add_node #-}
instance Method "add_node" GodotAnimationNodeBlendTree
(GodotString -> GodotAnimationNode -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendTree_add_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendTree_get_node
= unsafePerformIO $
withCString "AnimationNodeBlendTree" $
\ clsNamePtr ->
withCString "get_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendTree_get_node #-}
instance Method "get_node" GodotAnimationNodeBlendTree
(GodotString -> IO GodotAnimationNode)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendTree_get_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendTree_remove_node
= unsafePerformIO $
withCString "AnimationNodeBlendTree" $
\ clsNamePtr ->
withCString "remove_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendTree_remove_node #-}
instance Method "remove_node" GodotAnimationNodeBlendTree
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendTree_remove_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendTree_rename_node
= unsafePerformIO $
withCString "AnimationNodeBlendTree" $
\ clsNamePtr ->
withCString "rename_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendTree_rename_node #-}
instance Method "rename_node" GodotAnimationNodeBlendTree
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendTree_rename_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendTree_has_node
= unsafePerformIO $
withCString "AnimationNodeBlendTree" $
\ clsNamePtr ->
withCString "has_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendTree_has_node #-}
instance Method "has_node" GodotAnimationNodeBlendTree
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendTree_has_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendTree_connect_node
= unsafePerformIO $
withCString "AnimationNodeBlendTree" $
\ clsNamePtr ->
withCString "connect_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendTree_connect_node #-}
instance Method "connect_node" GodotAnimationNodeBlendTree
(GodotString -> Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendTree_connect_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendTree_disconnect_node
= unsafePerformIO $
withCString "AnimationNodeBlendTree" $
\ clsNamePtr ->
withCString "disconnect_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendTree_disconnect_node #-}
instance Method "disconnect_node" GodotAnimationNodeBlendTree
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendTree_disconnect_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendTree_set_node_position
= unsafePerformIO $
withCString "AnimationNodeBlendTree" $
\ clsNamePtr ->
withCString "set_node_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendTree_set_node_position #-}
instance Method "set_node_position" GodotAnimationNodeBlendTree
(GodotString -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendTree_set_node_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendTree_get_node_position
= unsafePerformIO $
withCString "AnimationNodeBlendTree" $
\ clsNamePtr ->
withCString "get_node_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendTree_get_node_position #-}
instance Method "get_node_position" GodotAnimationNodeBlendTree
(GodotString -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendTree_get_node_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendTree_set_graph_offset
= unsafePerformIO $
withCString "AnimationNodeBlendTree" $
\ clsNamePtr ->
withCString "set_graph_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendTree_set_graph_offset #-}
instance Method "set_graph_offset" GodotAnimationNodeBlendTree
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendTree_set_graph_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendTree_get_graph_offset
= unsafePerformIO $
withCString "AnimationNodeBlendTree" $
\ clsNamePtr ->
withCString "get_graph_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendTree_get_graph_offset #-}
instance Method "get_graph_offset" GodotAnimationNodeBlendTree
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendTree_get_graph_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendTree__tree_changed
= unsafePerformIO $
withCString "AnimationNodeBlendTree" $
\ clsNamePtr ->
withCString "_tree_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendTree__tree_changed #-}
instance Method "_tree_changed" GodotAnimationNodeBlendTree (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendTree__tree_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendTree__node_changed
= unsafePerformIO $
withCString "AnimationNodeBlendTree" $
\ clsNamePtr ->
withCString "_node_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendTree__node_changed #-}
instance Method "_node_changed" GodotAnimationNodeBlendTree
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendTree__node_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationNodeBlendSpace1D = GodotAnimationNodeBlendSpace1D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeBlendSpace1D where
type BaseClass GodotAnimationNodeBlendSpace1D =
GodotAnimationRootNode
super = coerce
bindAnimationNodeBlendSpace1D_add_blend_point
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "add_blend_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_add_blend_point #-}
instance Method "add_blend_point" GodotAnimationNodeBlendSpace1D
(GodotAnimationRootNode -> Float -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace1D_add_blend_point
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_set_blend_point_position
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "set_blend_point_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_set_blend_point_position
#-}
instance Method "set_blend_point_position"
GodotAnimationNodeBlendSpace1D
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace1D_set_blend_point_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_get_blend_point_position
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "get_blend_point_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_get_blend_point_position
#-}
instance Method "get_blend_point_position"
GodotAnimationNodeBlendSpace1D
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace1D_get_blend_point_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_set_blend_point_node
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "set_blend_point_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_set_blend_point_node #-}
instance Method "set_blend_point_node"
GodotAnimationNodeBlendSpace1D
(Int -> GodotAnimationRootNode -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace1D_set_blend_point_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_get_blend_point_node
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "get_blend_point_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_get_blend_point_node #-}
instance Method "get_blend_point_node"
GodotAnimationNodeBlendSpace1D
(Int -> IO GodotAnimationRootNode)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace1D_get_blend_point_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_remove_blend_point
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "remove_blend_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_remove_blend_point #-}
instance Method "remove_blend_point" GodotAnimationNodeBlendSpace1D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace1D_remove_blend_point
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_get_blend_point_count
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "get_blend_point_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_get_blend_point_count
#-}
instance Method "get_blend_point_count"
GodotAnimationNodeBlendSpace1D
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace1D_get_blend_point_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_set_min_space
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "set_min_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_set_min_space #-}
instance Method "set_min_space" GodotAnimationNodeBlendSpace1D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace1D_set_min_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_get_min_space
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "get_min_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_get_min_space #-}
instance Method "get_min_space" GodotAnimationNodeBlendSpace1D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace1D_get_min_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_set_max_space
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "set_max_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_set_max_space #-}
instance Method "set_max_space" GodotAnimationNodeBlendSpace1D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace1D_set_max_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_get_max_space
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "get_max_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_get_max_space #-}
instance Method "get_max_space" GodotAnimationNodeBlendSpace1D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace1D_get_max_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_set_snap
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "set_snap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_set_snap #-}
instance Method "set_snap" GodotAnimationNodeBlendSpace1D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace1D_set_snap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_get_snap
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "get_snap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_get_snap #-}
instance Method "get_snap" GodotAnimationNodeBlendSpace1D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace1D_get_snap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_set_value_label
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "set_value_label" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_set_value_label #-}
instance Method "set_value_label" GodotAnimationNodeBlendSpace1D
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace1D_set_value_label
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D_get_value_label
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "get_value_label" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D_get_value_label #-}
instance Method "get_value_label" GodotAnimationNodeBlendSpace1D
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace1D_get_value_label
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D__add_blend_point
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "_add_blend_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D__add_blend_point #-}
instance Method "_add_blend_point" GodotAnimationNodeBlendSpace1D
(Int -> GodotAnimationRootNode -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace1D__add_blend_point
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace1D__tree_changed
= unsafePerformIO $
withCString "AnimationNodeBlendSpace1D" $
\ clsNamePtr ->
withCString "_tree_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace1D__tree_changed #-}
instance Method "_tree_changed" GodotAnimationNodeBlendSpace1D
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace1D__tree_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationNodeBlendSpace2D = GodotAnimationNodeBlendSpace2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeBlendSpace2D where
type BaseClass GodotAnimationNodeBlendSpace2D =
GodotAnimationRootNode
super = coerce
bindAnimationNodeBlendSpace2D_add_blend_point
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "add_blend_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_add_blend_point #-}
instance Method "add_blend_point" GodotAnimationNodeBlendSpace2D
(GodotAnimationRootNode -> GodotVector2 -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace2D_add_blend_point
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_set_blend_point_position
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "set_blend_point_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_set_blend_point_position
#-}
instance Method "set_blend_point_position"
GodotAnimationNodeBlendSpace2D
(Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace2D_set_blend_point_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_get_blend_point_position
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "get_blend_point_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_get_blend_point_position
#-}
instance Method "get_blend_point_position"
GodotAnimationNodeBlendSpace2D
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace2D_get_blend_point_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_set_blend_point_node
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "set_blend_point_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_set_blend_point_node #-}
instance Method "set_blend_point_node"
GodotAnimationNodeBlendSpace2D
(Int -> GodotAnimationRootNode -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace2D_set_blend_point_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_get_blend_point_node
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "get_blend_point_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_get_blend_point_node #-}
instance Method "get_blend_point_node"
GodotAnimationNodeBlendSpace2D
(Int -> IO GodotAnimationRootNode)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace2D_get_blend_point_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_remove_blend_point
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "remove_blend_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_remove_blend_point #-}
instance Method "remove_blend_point" GodotAnimationNodeBlendSpace2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace2D_remove_blend_point
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_get_blend_point_count
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "get_blend_point_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_get_blend_point_count
#-}
instance Method "get_blend_point_count"
GodotAnimationNodeBlendSpace2D
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace2D_get_blend_point_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_add_triangle
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "add_triangle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_add_triangle #-}
instance Method "add_triangle" GodotAnimationNodeBlendSpace2D
(Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D_add_triangle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_get_triangle_point
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "get_triangle_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_get_triangle_point #-}
instance Method "get_triangle_point" GodotAnimationNodeBlendSpace2D
(Int -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace2D_get_triangle_point
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_remove_triangle
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "remove_triangle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_remove_triangle #-}
instance Method "remove_triangle" GodotAnimationNodeBlendSpace2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace2D_remove_triangle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_get_triangle_count
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "get_triangle_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_get_triangle_count #-}
instance Method "get_triangle_count" GodotAnimationNodeBlendSpace2D
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace2D_get_triangle_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_set_min_space
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "set_min_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_set_min_space #-}
instance Method "set_min_space" GodotAnimationNodeBlendSpace2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D_set_min_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_get_min_space
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "get_min_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_get_min_space #-}
instance Method "get_min_space" GodotAnimationNodeBlendSpace2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D_get_min_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_set_max_space
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "set_max_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_set_max_space #-}
instance Method "set_max_space" GodotAnimationNodeBlendSpace2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D_set_max_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_get_max_space
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "get_max_space" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_get_max_space #-}
instance Method "get_max_space" GodotAnimationNodeBlendSpace2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D_get_max_space
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_set_snap
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "set_snap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_set_snap #-}
instance Method "set_snap" GodotAnimationNodeBlendSpace2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D_set_snap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_get_snap
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "get_snap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_get_snap #-}
instance Method "get_snap" GodotAnimationNodeBlendSpace2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D_get_snap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_set_x_label
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "set_x_label" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_set_x_label #-}
instance Method "set_x_label" GodotAnimationNodeBlendSpace2D
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D_set_x_label
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_get_x_label
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "get_x_label" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_get_x_label #-}
instance Method "get_x_label" GodotAnimationNodeBlendSpace2D
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D_get_x_label
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_set_y_label
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "set_y_label" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_set_y_label #-}
instance Method "set_y_label" GodotAnimationNodeBlendSpace2D
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D_set_y_label
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_get_y_label
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "get_y_label" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_get_y_label #-}
instance Method "get_y_label" GodotAnimationNodeBlendSpace2D
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D_get_y_label
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D__add_blend_point
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "_add_blend_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D__add_blend_point #-}
instance Method "_add_blend_point" GodotAnimationNodeBlendSpace2D
(Int -> GodotAnimationRootNode -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace2D__add_blend_point
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D__set_triangles
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "_set_triangles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D__set_triangles #-}
instance Method "_set_triangles" GodotAnimationNodeBlendSpace2D
(GodotPoolIntArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D__set_triangles
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D__get_triangles
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "_get_triangles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D__get_triangles #-}
instance Method "_get_triangles" GodotAnimationNodeBlendSpace2D
(IO GodotPoolIntArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D__get_triangles
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_set_auto_triangles
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "set_auto_triangles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_set_auto_triangles #-}
instance Method "set_auto_triangles" GodotAnimationNodeBlendSpace2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace2D_set_auto_triangles
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D_get_auto_triangles
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "get_auto_triangles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D_get_auto_triangles #-}
instance Method "get_auto_triangles" GodotAnimationNodeBlendSpace2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeBlendSpace2D_get_auto_triangles
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlendSpace2D__tree_changed
= unsafePerformIO $
withCString "AnimationNodeBlendSpace2D" $
\ clsNamePtr ->
withCString "_tree_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlendSpace2D__tree_changed #-}
instance Method "_tree_changed" GodotAnimationNodeBlendSpace2D
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlendSpace2D__tree_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationNodeStateMachine = GodotAnimationNodeStateMachine GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeStateMachine where
type BaseClass GodotAnimationNodeStateMachine =
GodotAnimationRootNode
super = coerce
bindAnimationNodeStateMachine_add_node
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "add_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_add_node #-}
instance Method "add_node" GodotAnimationNodeStateMachine
(GodotString -> GodotAnimationNode -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine_add_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_get_node
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "get_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_get_node #-}
instance Method "get_node" GodotAnimationNodeStateMachine
(GodotString -> IO GodotAnimationNode)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine_get_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_remove_node
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "remove_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_remove_node #-}
instance Method "remove_node" GodotAnimationNodeStateMachine
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine_remove_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_rename_node
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "rename_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_rename_node #-}
instance Method "rename_node" GodotAnimationNodeStateMachine
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine_rename_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_has_node
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "has_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_has_node #-}
instance Method "has_node" GodotAnimationNodeStateMachine
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine_has_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_get_node_name
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "get_node_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_get_node_name #-}
instance Method "get_node_name" GodotAnimationNodeStateMachine
(GodotAnimationNode -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine_get_node_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_set_node_position
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "set_node_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_set_node_position #-}
instance Method "set_node_position" GodotAnimationNodeStateMachine
(GodotString -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachine_set_node_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_get_node_position
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "get_node_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_get_node_position #-}
instance Method "get_node_position" GodotAnimationNodeStateMachine
(GodotString -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachine_get_node_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_has_transition
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "has_transition" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_has_transition #-}
instance Method "has_transition" GodotAnimationNodeStateMachine
(GodotString -> GodotString -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine_has_transition
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_add_transition
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "add_transition" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_add_transition #-}
instance Method "add_transition" GodotAnimationNodeStateMachine
(GodotString ->
GodotString -> GodotAnimationNodeStateMachineTransition -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine_add_transition
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_get_transition
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "get_transition" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_get_transition #-}
instance Method "get_transition" GodotAnimationNodeStateMachine
(Int -> IO GodotAnimationNodeStateMachineTransition)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine_get_transition
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_get_transition_from
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "get_transition_from" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_get_transition_from #-}
instance Method "get_transition_from"
GodotAnimationNodeStateMachine
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachine_get_transition_from
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_get_transition_to
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "get_transition_to" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_get_transition_to #-}
instance Method "get_transition_to" GodotAnimationNodeStateMachine
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachine_get_transition_to
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_get_transition_count
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "get_transition_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_get_transition_count #-}
instance Method "get_transition_count"
GodotAnimationNodeStateMachine
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachine_get_transition_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_remove_transition_by_index
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "remove_transition_by_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_remove_transition_by_index
#-}
instance Method "remove_transition_by_index"
GodotAnimationNodeStateMachine
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachine_remove_transition_by_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_remove_transition
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "remove_transition" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_remove_transition #-}
instance Method "remove_transition" GodotAnimationNodeStateMachine
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachine_remove_transition
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_set_start_node
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "set_start_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_set_start_node #-}
instance Method "set_start_node" GodotAnimationNodeStateMachine
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine_set_start_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_get_start_node
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "get_start_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_get_start_node #-}
instance Method "get_start_node" GodotAnimationNodeStateMachine
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine_get_start_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_set_end_node
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "set_end_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_set_end_node #-}
instance Method "set_end_node" GodotAnimationNodeStateMachine
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine_set_end_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_get_end_node
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "get_end_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_get_end_node #-}
instance Method "get_end_node" GodotAnimationNodeStateMachine
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine_get_end_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_set_graph_offset
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "set_graph_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_set_graph_offset #-}
instance Method "set_graph_offset" GodotAnimationNodeStateMachine
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachine_set_graph_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine_get_graph_offset
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "get_graph_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine_get_graph_offset #-}
instance Method "get_graph_offset" GodotAnimationNodeStateMachine
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachine_get_graph_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachine__tree_changed
= unsafePerformIO $
withCString "AnimationNodeStateMachine" $
\ clsNamePtr ->
withCString "_tree_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachine__tree_changed #-}
instance Method "_tree_changed" GodotAnimationNodeStateMachine
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachine__tree_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationNodeStateMachinePlayback = GodotAnimationNodeStateMachinePlayback GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeStateMachinePlayback where
type BaseClass GodotAnimationNodeStateMachinePlayback =
GodotResource
super = coerce
bindAnimationNodeStateMachinePlayback_travel
= unsafePerformIO $
withCString "AnimationNodeStateMachinePlayback" $
\ clsNamePtr ->
withCString "travel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachinePlayback_travel #-}
instance Method "travel" GodotAnimationNodeStateMachinePlayback
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachinePlayback_travel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachinePlayback_start
= unsafePerformIO $
withCString "AnimationNodeStateMachinePlayback" $
\ clsNamePtr ->
withCString "start" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachinePlayback_start #-}
instance Method "start" GodotAnimationNodeStateMachinePlayback
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachinePlayback_start
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachinePlayback_stop
= unsafePerformIO $
withCString "AnimationNodeStateMachinePlayback" $
\ clsNamePtr ->
withCString "stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachinePlayback_stop #-}
instance Method "stop" GodotAnimationNodeStateMachinePlayback
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeStateMachinePlayback_stop
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachinePlayback_is_playing
= unsafePerformIO $
withCString "AnimationNodeStateMachinePlayback" $
\ clsNamePtr ->
withCString "is_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachinePlayback_is_playing #-}
instance Method "is_playing" GodotAnimationNodeStateMachinePlayback
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachinePlayback_is_playing
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachinePlayback_get_current_node
= unsafePerformIO $
withCString "AnimationNodeStateMachinePlayback" $
\ clsNamePtr ->
withCString "get_current_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachinePlayback_get_current_node
#-}
instance Method "get_current_node"
GodotAnimationNodeStateMachinePlayback
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachinePlayback_get_current_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachinePlayback_get_travel_path
= unsafePerformIO $
withCString "AnimationNodeStateMachinePlayback" $
\ clsNamePtr ->
withCString "get_travel_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachinePlayback_get_travel_path
#-}
instance Method "get_travel_path"
GodotAnimationNodeStateMachinePlayback
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachinePlayback_get_travel_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationNodeStateMachineTransition = GodotAnimationNodeStateMachineTransition GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeStateMachineTransition
where
type BaseClass GodotAnimationNodeStateMachineTransition =
GodotResource
super = coerce
bindAnimationNodeStateMachineTransition_set_switch_mode
= unsafePerformIO $
withCString "AnimationNodeStateMachineTransition" $
\ clsNamePtr ->
withCString "set_switch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachineTransition_set_switch_mode
#-}
instance Method "set_switch_mode"
GodotAnimationNodeStateMachineTransition
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachineTransition_set_switch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachineTransition_get_switch_mode
= unsafePerformIO $
withCString "AnimationNodeStateMachineTransition" $
\ clsNamePtr ->
withCString "get_switch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachineTransition_get_switch_mode
#-}
instance Method "get_switch_mode"
GodotAnimationNodeStateMachineTransition
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachineTransition_get_switch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachineTransition_set_auto_advance
= unsafePerformIO $
withCString "AnimationNodeStateMachineTransition" $
\ clsNamePtr ->
withCString "set_auto_advance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachineTransition_set_auto_advance
#-}
instance Method "set_auto_advance"
GodotAnimationNodeStateMachineTransition
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachineTransition_set_auto_advance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachineTransition_has_auto_advance
= unsafePerformIO $
withCString "AnimationNodeStateMachineTransition" $
\ clsNamePtr ->
withCString "has_auto_advance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachineTransition_has_auto_advance
#-}
instance Method "has_auto_advance"
GodotAnimationNodeStateMachineTransition
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachineTransition_has_auto_advance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachineTransition_set_advance_condition
= unsafePerformIO $
withCString "AnimationNodeStateMachineTransition" $
\ clsNamePtr ->
withCString "set_advance_condition" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachineTransition_set_advance_condition
#-}
instance Method "set_advance_condition"
GodotAnimationNodeStateMachineTransition
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachineTransition_set_advance_condition
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachineTransition_get_advance_condition
= unsafePerformIO $
withCString "AnimationNodeStateMachineTransition" $
\ clsNamePtr ->
withCString "get_advance_condition" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachineTransition_get_advance_condition
#-}
instance Method "get_advance_condition"
GodotAnimationNodeStateMachineTransition
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachineTransition_get_advance_condition
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachineTransition_set_xfade_time
= unsafePerformIO $
withCString "AnimationNodeStateMachineTransition" $
\ clsNamePtr ->
withCString "set_xfade_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachineTransition_set_xfade_time
#-}
instance Method "set_xfade_time"
GodotAnimationNodeStateMachineTransition
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachineTransition_set_xfade_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachineTransition_get_xfade_time
= unsafePerformIO $
withCString "AnimationNodeStateMachineTransition" $
\ clsNamePtr ->
withCString "get_xfade_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachineTransition_get_xfade_time
#-}
instance Method "get_xfade_time"
GodotAnimationNodeStateMachineTransition
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachineTransition_get_xfade_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachineTransition_set_disabled
= unsafePerformIO $
withCString "AnimationNodeStateMachineTransition" $
\ clsNamePtr ->
withCString "set_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachineTransition_set_disabled
#-}
instance Method "set_disabled"
GodotAnimationNodeStateMachineTransition
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachineTransition_set_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachineTransition_is_disabled
= unsafePerformIO $
withCString "AnimationNodeStateMachineTransition" $
\ clsNamePtr ->
withCString "is_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachineTransition_is_disabled
#-}
instance Method "is_disabled"
GodotAnimationNodeStateMachineTransition
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachineTransition_is_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachineTransition_set_priority
= unsafePerformIO $
withCString "AnimationNodeStateMachineTransition" $
\ clsNamePtr ->
withCString "set_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachineTransition_set_priority
#-}
instance Method "set_priority"
GodotAnimationNodeStateMachineTransition
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachineTransition_set_priority
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeStateMachineTransition_get_priority
= unsafePerformIO $
withCString "AnimationNodeStateMachineTransition" $
\ clsNamePtr ->
withCString "get_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeStateMachineTransition_get_priority
#-}
instance Method "get_priority"
GodotAnimationNodeStateMachineTransition
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeStateMachineTransition_get_priority
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationNodeOutput = GodotAnimationNodeOutput GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeOutput where
type BaseClass GodotAnimationNodeOutput = GodotAnimationNode
super = coerce
newtype GodotAnimationNodeOneShot = GodotAnimationNodeOneShot GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeOneShot where
type BaseClass GodotAnimationNodeOneShot = GodotAnimationNode
super = coerce
bindAnimationNodeOneShot_set_fadein_time
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "set_fadein_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_set_fadein_time #-}
instance Method "set_fadein_time" GodotAnimationNodeOneShot
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeOneShot_set_fadein_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeOneShot_get_fadein_time
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "get_fadein_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_get_fadein_time #-}
instance Method "get_fadein_time" GodotAnimationNodeOneShot
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeOneShot_get_fadein_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeOneShot_set_fadeout_time
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "set_fadeout_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_set_fadeout_time #-}
instance Method "set_fadeout_time" GodotAnimationNodeOneShot
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeOneShot_set_fadeout_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeOneShot_get_fadeout_time
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "get_fadeout_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_get_fadeout_time #-}
instance Method "get_fadeout_time" GodotAnimationNodeOneShot
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeOneShot_get_fadeout_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeOneShot_set_autorestart
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "set_autorestart" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_set_autorestart #-}
instance Method "set_autorestart" GodotAnimationNodeOneShot
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeOneShot_set_autorestart
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeOneShot_has_autorestart
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "has_autorestart" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_has_autorestart #-}
instance Method "has_autorestart" GodotAnimationNodeOneShot
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeOneShot_has_autorestart
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeOneShot_set_autorestart_delay
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "set_autorestart_delay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_set_autorestart_delay #-}
instance Method "set_autorestart_delay" GodotAnimationNodeOneShot
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeOneShot_set_autorestart_delay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeOneShot_get_autorestart_delay
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "get_autorestart_delay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_get_autorestart_delay #-}
instance Method "get_autorestart_delay" GodotAnimationNodeOneShot
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeOneShot_get_autorestart_delay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeOneShot_set_autorestart_random_delay
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "set_autorestart_random_delay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_set_autorestart_random_delay
#-}
instance Method "set_autorestart_random_delay"
GodotAnimationNodeOneShot
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeOneShot_set_autorestart_random_delay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeOneShot_get_autorestart_random_delay
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "get_autorestart_random_delay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_get_autorestart_random_delay
#-}
instance Method "get_autorestart_random_delay"
GodotAnimationNodeOneShot
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeOneShot_get_autorestart_random_delay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeOneShot_set_mix_mode
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "set_mix_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_set_mix_mode #-}
instance Method "set_mix_mode" GodotAnimationNodeOneShot
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeOneShot_set_mix_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeOneShot_get_mix_mode
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "get_mix_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_get_mix_mode #-}
instance Method "get_mix_mode" GodotAnimationNodeOneShot (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeOneShot_get_mix_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeOneShot_set_use_sync
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "set_use_sync" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_set_use_sync #-}
instance Method "set_use_sync" GodotAnimationNodeOneShot
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeOneShot_set_use_sync
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeOneShot_is_using_sync
= unsafePerformIO $
withCString "AnimationNodeOneShot" $
\ clsNamePtr ->
withCString "is_using_sync" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeOneShot_is_using_sync #-}
instance Method "is_using_sync" GodotAnimationNodeOneShot (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeOneShot_is_using_sync
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationNodeAnimation = GodotAnimationNodeAnimation GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeAnimation where
type BaseClass GodotAnimationNodeAnimation = GodotAnimationRootNode
super = coerce
bindAnimationNodeAnimation_set_animation
= unsafePerformIO $
withCString "AnimationNodeAnimation" $
\ clsNamePtr ->
withCString "set_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeAnimation_set_animation #-}
instance Method "set_animation" GodotAnimationNodeAnimation
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeAnimation_set_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeAnimation_get_animation
= unsafePerformIO $
withCString "AnimationNodeAnimation" $
\ clsNamePtr ->
withCString "get_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeAnimation_get_animation #-}
instance Method "get_animation" GodotAnimationNodeAnimation
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeAnimation_get_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeAnimation_get_playback_time
= unsafePerformIO $
withCString "AnimationNodeAnimation" $
\ clsNamePtr ->
withCString "get_playback_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeAnimation_get_playback_time #-}
instance Method "get_playback_time" GodotAnimationNodeAnimation
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeAnimation_get_playback_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationNodeAdd2 = GodotAnimationNodeAdd2 GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeAdd2 where
type BaseClass GodotAnimationNodeAdd2 = GodotAnimationNode
super = coerce
bindAnimationNodeAdd2_set_use_sync
= unsafePerformIO $
withCString "AnimationNodeAdd2" $
\ clsNamePtr ->
withCString "set_use_sync" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeAdd2_set_use_sync #-}
instance Method "set_use_sync" GodotAnimationNodeAdd2
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeAdd2_set_use_sync
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeAdd2_is_using_sync
= unsafePerformIO $
withCString "AnimationNodeAdd2" $
\ clsNamePtr ->
withCString "is_using_sync" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeAdd2_is_using_sync #-}
instance Method "is_using_sync" GodotAnimationNodeAdd2 (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeAdd2_is_using_sync
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationNodeAdd3 = GodotAnimationNodeAdd3 GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeAdd3 where
type BaseClass GodotAnimationNodeAdd3 = GodotAnimationNode
super = coerce
bindAnimationNodeAdd3_set_use_sync
= unsafePerformIO $
withCString "AnimationNodeAdd3" $
\ clsNamePtr ->
withCString "set_use_sync" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeAdd3_set_use_sync #-}
instance Method "set_use_sync" GodotAnimationNodeAdd3
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeAdd3_set_use_sync
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeAdd3_is_using_sync
= unsafePerformIO $
withCString "AnimationNodeAdd3" $
\ clsNamePtr ->
withCString "is_using_sync" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeAdd3_is_using_sync #-}
instance Method "is_using_sync" GodotAnimationNodeAdd3 (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeAdd3_is_using_sync
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationNodeBlend2 = GodotAnimationNodeBlend2 GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeBlend2 where
type BaseClass GodotAnimationNodeBlend2 = GodotAnimationNode
super = coerce
bindAnimationNodeBlend2_set_use_sync
= unsafePerformIO $
withCString "AnimationNodeBlend2" $
\ clsNamePtr ->
withCString "set_use_sync" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlend2_set_use_sync #-}
instance Method "set_use_sync" GodotAnimationNodeBlend2
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlend2_set_use_sync
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlend2_is_using_sync
= unsafePerformIO $
withCString "AnimationNodeBlend2" $
\ clsNamePtr ->
withCString "is_using_sync" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlend2_is_using_sync #-}
instance Method "is_using_sync" GodotAnimationNodeBlend2 (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlend2_is_using_sync
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationNodeBlend3 = GodotAnimationNodeBlend3 GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeBlend3 where
type BaseClass GodotAnimationNodeBlend3 = GodotAnimationNode
super = coerce
bindAnimationNodeBlend3_set_use_sync
= unsafePerformIO $
withCString "AnimationNodeBlend3" $
\ clsNamePtr ->
withCString "set_use_sync" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlend3_set_use_sync #-}
instance Method "set_use_sync" GodotAnimationNodeBlend3
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlend3_set_use_sync
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeBlend3_is_using_sync
= unsafePerformIO $
withCString "AnimationNodeBlend3" $
\ clsNamePtr ->
withCString "is_using_sync" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeBlend3_is_using_sync #-}
instance Method "is_using_sync" GodotAnimationNodeBlend3 (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimationNodeBlend3_is_using_sync
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationNodeTimeScale = GodotAnimationNodeTimeScale GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeTimeScale where
type BaseClass GodotAnimationNodeTimeScale = GodotAnimationNode
super = coerce
newtype GodotAnimationNodeTimeSeek = GodotAnimationNodeTimeSeek GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeTimeSeek where
type BaseClass GodotAnimationNodeTimeSeek = GodotAnimationNode
super = coerce
newtype GodotAnimationNodeTransition = GodotAnimationNodeTransition GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationNodeTransition where
type BaseClass GodotAnimationNodeTransition = GodotAnimationNode
super = coerce
bindAnimationNodeTransition_set_enabled_inputs
= unsafePerformIO $
withCString "AnimationNodeTransition" $
\ clsNamePtr ->
withCString "set_enabled_inputs" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeTransition_set_enabled_inputs #-}
instance Method "set_enabled_inputs" GodotAnimationNodeTransition
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeTransition_set_enabled_inputs
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeTransition_get_enabled_inputs
= unsafePerformIO $
withCString "AnimationNodeTransition" $
\ clsNamePtr ->
withCString "get_enabled_inputs" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeTransition_get_enabled_inputs #-}
instance Method "get_enabled_inputs" GodotAnimationNodeTransition
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeTransition_get_enabled_inputs
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeTransition_set_input_as_auto_advance
= unsafePerformIO $
withCString "AnimationNodeTransition" $
\ clsNamePtr ->
withCString "set_input_as_auto_advance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeTransition_set_input_as_auto_advance
#-}
instance Method "set_input_as_auto_advance"
GodotAnimationNodeTransition
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeTransition_set_input_as_auto_advance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeTransition_is_input_set_as_auto_advance
= unsafePerformIO $
withCString "AnimationNodeTransition" $
\ clsNamePtr ->
withCString "is_input_set_as_auto_advance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeTransition_is_input_set_as_auto_advance
#-}
instance Method "is_input_set_as_auto_advance"
GodotAnimationNodeTransition
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeTransition_is_input_set_as_auto_advance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeTransition_set_input_caption
= unsafePerformIO $
withCString "AnimationNodeTransition" $
\ clsNamePtr ->
withCString "set_input_caption" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeTransition_set_input_caption #-}
instance Method "set_input_caption" GodotAnimationNodeTransition
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeTransition_set_input_caption
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeTransition_get_input_caption
= unsafePerformIO $
withCString "AnimationNodeTransition" $
\ clsNamePtr ->
withCString "get_input_caption" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeTransition_get_input_caption #-}
instance Method "get_input_caption" GodotAnimationNodeTransition
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeTransition_get_input_caption
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeTransition_set_cross_fade_time
= unsafePerformIO $
withCString "AnimationNodeTransition" $
\ clsNamePtr ->
withCString "set_cross_fade_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeTransition_set_cross_fade_time #-}
instance Method "set_cross_fade_time" GodotAnimationNodeTransition
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeTransition_set_cross_fade_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimationNodeTransition_get_cross_fade_time
= unsafePerformIO $
withCString "AnimationNodeTransition" $
\ clsNamePtr ->
withCString "get_cross_fade_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimationNodeTransition_get_cross_fade_time #-}
instance Method "get_cross_fade_time" GodotAnimationNodeTransition
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimationNodeTransition_get_cross_fade_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCollisionObject = GodotCollisionObject GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCollisionObject where
type BaseClass GodotCollisionObject = GodotSpatial
super = coerce
bindCollisionObject__input_event
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "_input_event" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject__input_event #-}
instance Method "_input_event" GodotCollisionObject
(GodotObject ->
GodotInputEvent -> GodotVector3 -> GodotVector3 -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject__input_event
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_set_ray_pickable
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "set_ray_pickable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_set_ray_pickable #-}
instance Method "set_ray_pickable" GodotCollisionObject
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_set_ray_pickable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_is_ray_pickable
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "is_ray_pickable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_is_ray_pickable #-}
instance Method "is_ray_pickable" GodotCollisionObject (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_is_ray_pickable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_set_capture_input_on_drag
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "set_capture_input_on_drag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_set_capture_input_on_drag #-}
instance Method "set_capture_input_on_drag" GodotCollisionObject
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject_set_capture_input_on_drag
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_get_capture_input_on_drag
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "get_capture_input_on_drag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_get_capture_input_on_drag #-}
instance Method "get_capture_input_on_drag" GodotCollisionObject
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject_get_capture_input_on_drag
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_get_rid
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "get_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_get_rid #-}
instance Method "get_rid" GodotCollisionObject (IO GodotRid) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_get_rid (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_create_shape_owner
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "create_shape_owner" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_create_shape_owner #-}
instance Method "create_shape_owner" GodotCollisionObject
(GodotObject -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_create_shape_owner
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_remove_shape_owner
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "remove_shape_owner" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_remove_shape_owner #-}
instance Method "remove_shape_owner" GodotCollisionObject
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_remove_shape_owner
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_get_shape_owners
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "get_shape_owners" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_get_shape_owners #-}
instance Method "get_shape_owners" GodotCollisionObject
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_get_shape_owners
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_shape_owner_set_transform
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "shape_owner_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_shape_owner_set_transform #-}
instance Method "shape_owner_set_transform" GodotCollisionObject
(Int -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject_shape_owner_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_shape_owner_get_transform
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "shape_owner_get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_shape_owner_get_transform #-}
instance Method "shape_owner_get_transform" GodotCollisionObject
(Int -> IO GodotTransform)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject_shape_owner_get_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_shape_owner_get_owner
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "shape_owner_get_owner" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_shape_owner_get_owner #-}
instance Method "shape_owner_get_owner" GodotCollisionObject
(Int -> IO GodotObject)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_shape_owner_get_owner
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_shape_owner_set_disabled
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "shape_owner_set_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_shape_owner_set_disabled #-}
instance Method "shape_owner_set_disabled" GodotCollisionObject
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_shape_owner_set_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_is_shape_owner_disabled
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "is_shape_owner_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_is_shape_owner_disabled #-}
instance Method "is_shape_owner_disabled" GodotCollisionObject
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_is_shape_owner_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_shape_owner_add_shape
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "shape_owner_add_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_shape_owner_add_shape #-}
instance Method "shape_owner_add_shape" GodotCollisionObject
(Int -> GodotShape -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_shape_owner_add_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_shape_owner_get_shape_count
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "shape_owner_get_shape_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_shape_owner_get_shape_count #-}
instance Method "shape_owner_get_shape_count" GodotCollisionObject
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject_shape_owner_get_shape_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_shape_owner_get_shape
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "shape_owner_get_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_shape_owner_get_shape #-}
instance Method "shape_owner_get_shape" GodotCollisionObject
(Int -> Int -> IO GodotShape)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_shape_owner_get_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_shape_owner_get_shape_index
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "shape_owner_get_shape_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_shape_owner_get_shape_index #-}
instance Method "shape_owner_get_shape_index" GodotCollisionObject
(Int -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject_shape_owner_get_shape_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_shape_owner_remove_shape
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "shape_owner_remove_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_shape_owner_remove_shape #-}
instance Method "shape_owner_remove_shape" GodotCollisionObject
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_shape_owner_remove_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_shape_owner_clear_shapes
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "shape_owner_clear_shapes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_shape_owner_clear_shapes #-}
instance Method "shape_owner_clear_shapes" GodotCollisionObject
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_shape_owner_clear_shapes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject_shape_find_owner
= unsafePerformIO $
withCString "CollisionObject" $
\ clsNamePtr ->
withCString "shape_find_owner" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject_shape_find_owner #-}
instance Method "shape_find_owner" GodotCollisionObject
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject_shape_find_owner
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysicsBody = GodotPhysicsBody GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysicsBody where
type BaseClass GodotPhysicsBody = GodotCollisionObject
super = coerce
bindPhysicsBody_set_collision_layer
= unsafePerformIO $
withCString "PhysicsBody" $
\ clsNamePtr ->
withCString "set_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody_set_collision_layer #-}
instance Method "set_collision_layer" GodotPhysicsBody
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody_set_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody_get_collision_layer
= unsafePerformIO $
withCString "PhysicsBody" $
\ clsNamePtr ->
withCString "get_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody_get_collision_layer #-}
instance Method "get_collision_layer" GodotPhysicsBody (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody_get_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody_set_collision_mask
= unsafePerformIO $
withCString "PhysicsBody" $
\ clsNamePtr ->
withCString "set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody_set_collision_mask #-}
instance Method "set_collision_mask" GodotPhysicsBody
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody_set_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody_get_collision_mask
= unsafePerformIO $
withCString "PhysicsBody" $
\ clsNamePtr ->
withCString "get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody_get_collision_mask #-}
instance Method "get_collision_mask" GodotPhysicsBody (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody_get_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody_set_collision_mask_bit
= unsafePerformIO $
withCString "PhysicsBody" $
\ clsNamePtr ->
withCString "set_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody_set_collision_mask_bit #-}
instance Method "set_collision_mask_bit" GodotPhysicsBody
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody_set_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody_get_collision_mask_bit
= unsafePerformIO $
withCString "PhysicsBody" $
\ clsNamePtr ->
withCString "get_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody_get_collision_mask_bit #-}
instance Method "get_collision_mask_bit" GodotPhysicsBody
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody_get_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody_set_collision_layer_bit
= unsafePerformIO $
withCString "PhysicsBody" $
\ clsNamePtr ->
withCString "set_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody_set_collision_layer_bit #-}
instance Method "set_collision_layer_bit" GodotPhysicsBody
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody_set_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody_get_collision_layer_bit
= unsafePerformIO $
withCString "PhysicsBody" $
\ clsNamePtr ->
withCString "get_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody_get_collision_layer_bit #-}
instance Method "get_collision_layer_bit" GodotPhysicsBody
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody_get_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody__set_layers
= unsafePerformIO $
withCString "PhysicsBody" $
\ clsNamePtr ->
withCString "_set_layers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody__set_layers #-}
instance Method "_set_layers" GodotPhysicsBody (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody__set_layers (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody__get_layers
= unsafePerformIO $
withCString "PhysicsBody" $
\ clsNamePtr ->
withCString "_get_layers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody__get_layers #-}
instance Method "_get_layers" GodotPhysicsBody (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody__get_layers (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody_get_collision_exceptions
= unsafePerformIO $
withCString "PhysicsBody" $
\ clsNamePtr ->
withCString "get_collision_exceptions" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody_get_collision_exceptions #-}
instance Method "get_collision_exceptions" GodotPhysicsBody
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody_get_collision_exceptions
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody_add_collision_exception_with
= unsafePerformIO $
withCString "PhysicsBody" $
\ clsNamePtr ->
withCString "add_collision_exception_with" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody_add_collision_exception_with #-}
instance Method "add_collision_exception_with" GodotPhysicsBody
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody_add_collision_exception_with
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody_remove_collision_exception_with
= unsafePerformIO $
withCString "PhysicsBody" $
\ clsNamePtr ->
withCString "remove_collision_exception_with" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody_remove_collision_exception_with #-}
instance Method "remove_collision_exception_with" GodotPhysicsBody
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsBody_remove_collision_exception_with
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotStaticBody = GodotStaticBody GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotStaticBody where
type BaseClass GodotStaticBody = GodotPhysicsBody
super = coerce
bindStaticBody_set_constant_linear_velocity
= unsafePerformIO $
withCString "StaticBody" $
\ clsNamePtr ->
withCString "set_constant_linear_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody_set_constant_linear_velocity #-}
instance Method "set_constant_linear_velocity" GodotStaticBody
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody_set_constant_linear_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody_set_constant_angular_velocity
= unsafePerformIO $
withCString "StaticBody" $
\ clsNamePtr ->
withCString "set_constant_angular_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody_set_constant_angular_velocity #-}
instance Method "set_constant_angular_velocity" GodotStaticBody
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody_set_constant_angular_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody_get_constant_linear_velocity
= unsafePerformIO $
withCString "StaticBody" $
\ clsNamePtr ->
withCString "get_constant_linear_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody_get_constant_linear_velocity #-}
instance Method "get_constant_linear_velocity" GodotStaticBody
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody_get_constant_linear_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody_get_constant_angular_velocity
= unsafePerformIO $
withCString "StaticBody" $
\ clsNamePtr ->
withCString "get_constant_angular_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody_get_constant_angular_velocity #-}
instance Method "get_constant_angular_velocity" GodotStaticBody
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody_get_constant_angular_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody_set_friction
= unsafePerformIO $
withCString "StaticBody" $
\ clsNamePtr ->
withCString "set_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody_set_friction #-}
instance Method "set_friction" GodotStaticBody (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody_set_friction (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody_get_friction
= unsafePerformIO $
withCString "StaticBody" $
\ clsNamePtr ->
withCString "get_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody_get_friction #-}
instance Method "get_friction" GodotStaticBody (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody_get_friction (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody_set_bounce
= unsafePerformIO $
withCString "StaticBody" $
\ clsNamePtr ->
withCString "set_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody_set_bounce #-}
instance Method "set_bounce" GodotStaticBody (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody_set_bounce (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody_get_bounce
= unsafePerformIO $
withCString "StaticBody" $
\ clsNamePtr ->
withCString "get_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody_get_bounce #-}
instance Method "get_bounce" GodotStaticBody (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody_get_bounce (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody_set_physics_material_override
= unsafePerformIO $
withCString "StaticBody" $
\ clsNamePtr ->
withCString "set_physics_material_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody_set_physics_material_override #-}
instance Method "set_physics_material_override" GodotStaticBody
(GodotPhysicsMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody_set_physics_material_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody_get_physics_material_override
= unsafePerformIO $
withCString "StaticBody" $
\ clsNamePtr ->
withCString "get_physics_material_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody_get_physics_material_override #-}
instance Method "get_physics_material_override" GodotStaticBody
(IO GodotPhysicsMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody_get_physics_material_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody__reload_physics_characteristics
= unsafePerformIO $
withCString "StaticBody" $
\ clsNamePtr ->
withCString "_reload_physics_characteristics" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody__reload_physics_characteristics #-}
instance Method "_reload_physics_characteristics" GodotStaticBody
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindStaticBody__reload_physics_characteristics
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysicsMaterial = GodotPhysicsMaterial GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysicsMaterial where
type BaseClass GodotPhysicsMaterial = GodotResource
super = coerce
bindPhysicsMaterial_set_friction
= unsafePerformIO $
withCString "PhysicsMaterial" $
\ clsNamePtr ->
withCString "set_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsMaterial_set_friction #-}
instance Method "set_friction" GodotPhysicsMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsMaterial_set_friction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsMaterial_get_friction
= unsafePerformIO $
withCString "PhysicsMaterial" $
\ clsNamePtr ->
withCString "get_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsMaterial_get_friction #-}
instance Method "get_friction" GodotPhysicsMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsMaterial_get_friction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsMaterial_set_rough
= unsafePerformIO $
withCString "PhysicsMaterial" $
\ clsNamePtr ->
withCString "set_rough" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsMaterial_set_rough #-}
instance Method "set_rough" GodotPhysicsMaterial (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsMaterial_set_rough (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsMaterial_is_rough
= unsafePerformIO $
withCString "PhysicsMaterial" $
\ clsNamePtr ->
withCString "is_rough" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsMaterial_is_rough #-}
instance Method "is_rough" GodotPhysicsMaterial (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsMaterial_is_rough (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsMaterial_set_bounce
= unsafePerformIO $
withCString "PhysicsMaterial" $
\ clsNamePtr ->
withCString "set_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsMaterial_set_bounce #-}
instance Method "set_bounce" GodotPhysicsMaterial (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsMaterial_set_bounce (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsMaterial_get_bounce
= unsafePerformIO $
withCString "PhysicsMaterial" $
\ clsNamePtr ->
withCString "get_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsMaterial_get_bounce #-}
instance Method "get_bounce" GodotPhysicsMaterial (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsMaterial_get_bounce (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsMaterial_set_absorbent
= unsafePerformIO $
withCString "PhysicsMaterial" $
\ clsNamePtr ->
withCString "set_absorbent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsMaterial_set_absorbent #-}
instance Method "set_absorbent" GodotPhysicsMaterial
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsMaterial_set_absorbent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsMaterial_is_absorbent
= unsafePerformIO $
withCString "PhysicsMaterial" $
\ clsNamePtr ->
withCString "is_absorbent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsMaterial_is_absorbent #-}
instance Method "is_absorbent" GodotPhysicsMaterial (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsMaterial_is_absorbent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRigidBody = GodotRigidBody GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRigidBody where
type BaseClass GodotRigidBody = GodotPhysicsBody
super = coerce
bindRigidBody__integrate_forces
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "_integrate_forces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody__integrate_forces #-}
instance Method "_integrate_forces" GodotRigidBody
(GodotPhysicsDirectBodyState -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody__integrate_forces (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_mode
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_mode #-}
instance Method "set_mode" GodotRigidBody (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_mode
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_mode #-}
instance Method "get_mode" GodotRigidBody (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_mass
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_mass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_mass #-}
instance Method "set_mass" GodotRigidBody (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_mass (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_mass
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_mass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_mass #-}
instance Method "get_mass" GodotRigidBody (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_mass (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_weight
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_weight" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_weight #-}
instance Method "set_weight" GodotRigidBody (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_weight (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_weight
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_weight" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_weight #-}
instance Method "get_weight" GodotRigidBody (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_weight (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_friction
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_friction #-}
instance Method "set_friction" GodotRigidBody (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_friction (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_friction
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_friction #-}
instance Method "get_friction" GodotRigidBody (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_friction (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_bounce
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_bounce #-}
instance Method "set_bounce" GodotRigidBody (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_bounce (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_bounce
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_bounce #-}
instance Method "get_bounce" GodotRigidBody (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_bounce (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_physics_material_override
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_physics_material_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_physics_material_override #-}
instance Method "set_physics_material_override" GodotRigidBody
(GodotPhysicsMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_physics_material_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_physics_material_override
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_physics_material_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_physics_material_override #-}
instance Method "get_physics_material_override" GodotRigidBody
(IO GodotPhysicsMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_physics_material_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody__reload_physics_characteristics
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "_reload_physics_characteristics" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody__reload_physics_characteristics #-}
instance Method "_reload_physics_characteristics" GodotRigidBody
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindRigidBody__reload_physics_characteristics
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_linear_velocity
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_linear_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_linear_velocity #-}
instance Method "set_linear_velocity" GodotRigidBody
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_linear_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_linear_velocity
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_linear_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_linear_velocity #-}
instance Method "get_linear_velocity" GodotRigidBody
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_linear_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_angular_velocity
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_angular_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_angular_velocity #-}
instance Method "set_angular_velocity" GodotRigidBody
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_angular_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_angular_velocity
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_angular_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_angular_velocity #-}
instance Method "get_angular_velocity" GodotRigidBody
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_angular_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_gravity_scale
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_gravity_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_gravity_scale #-}
instance Method "set_gravity_scale" GodotRigidBody (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_gravity_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_gravity_scale
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_gravity_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_gravity_scale #-}
instance Method "get_gravity_scale" GodotRigidBody (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_gravity_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_linear_damp
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_linear_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_linear_damp #-}
instance Method "set_linear_damp" GodotRigidBody (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_linear_damp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_linear_damp
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_linear_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_linear_damp #-}
instance Method "get_linear_damp" GodotRigidBody (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_linear_damp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_angular_damp
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_angular_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_angular_damp #-}
instance Method "set_angular_damp" GodotRigidBody (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_angular_damp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_angular_damp
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_angular_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_angular_damp #-}
instance Method "get_angular_damp" GodotRigidBody (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_angular_damp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_max_contacts_reported
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_max_contacts_reported" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_max_contacts_reported #-}
instance Method "set_max_contacts_reported" GodotRigidBody
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_max_contacts_reported
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_max_contacts_reported
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_max_contacts_reported" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_max_contacts_reported #-}
instance Method "get_max_contacts_reported" GodotRigidBody (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_max_contacts_reported
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_use_custom_integrator
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_use_custom_integrator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_use_custom_integrator #-}
instance Method "set_use_custom_integrator" GodotRigidBody
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_use_custom_integrator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_is_using_custom_integrator
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "is_using_custom_integrator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_is_using_custom_integrator #-}
instance Method "is_using_custom_integrator" GodotRigidBody
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_is_using_custom_integrator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_contact_monitor
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_contact_monitor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_contact_monitor #-}
instance Method "set_contact_monitor" GodotRigidBody
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_contact_monitor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_is_contact_monitor_enabled
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "is_contact_monitor_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_is_contact_monitor_enabled #-}
instance Method "is_contact_monitor_enabled" GodotRigidBody
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_is_contact_monitor_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_use_continuous_collision_detection
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_use_continuous_collision_detection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_use_continuous_collision_detection
#-}
instance Method "set_use_continuous_collision_detection"
GodotRigidBody
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindRigidBody_set_use_continuous_collision_detection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_is_using_continuous_collision_detection
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "is_using_continuous_collision_detection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_is_using_continuous_collision_detection
#-}
instance Method "is_using_continuous_collision_detection"
GodotRigidBody
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindRigidBody_is_using_continuous_collision_detection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_axis_velocity
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_axis_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_axis_velocity #-}
instance Method "set_axis_velocity" GodotRigidBody
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_axis_velocity (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_add_central_force
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "add_central_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_add_central_force #-}
instance Method "add_central_force" GodotRigidBody
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_add_central_force (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_add_force
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "add_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_add_force #-}
instance Method "add_force" GodotRigidBody
(GodotVector3 -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_add_force (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_add_torque
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "add_torque" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_add_torque #-}
instance Method "add_torque" GodotRigidBody (GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_add_torque (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_apply_central_impulse
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "apply_central_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_apply_central_impulse #-}
instance Method "apply_central_impulse" GodotRigidBody
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_apply_central_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_apply_impulse
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "apply_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_apply_impulse #-}
instance Method "apply_impulse" GodotRigidBody
(GodotVector3 -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_apply_impulse (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_apply_torque_impulse
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "apply_torque_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_apply_torque_impulse #-}
instance Method "apply_torque_impulse" GodotRigidBody
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_apply_torque_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_sleeping
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_sleeping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_sleeping #-}
instance Method "set_sleeping" GodotRigidBody (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_sleeping (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_is_sleeping
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "is_sleeping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_is_sleeping #-}
instance Method "is_sleeping" GodotRigidBody (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_is_sleeping (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_can_sleep
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_can_sleep" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_can_sleep #-}
instance Method "set_can_sleep" GodotRigidBody (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_can_sleep (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_is_able_to_sleep
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "is_able_to_sleep" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_is_able_to_sleep #-}
instance Method "is_able_to_sleep" GodotRigidBody (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_is_able_to_sleep (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody__direct_state_changed
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "_direct_state_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody__direct_state_changed #-}
instance Method "_direct_state_changed" GodotRigidBody
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody__direct_state_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody__body_enter_tree
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "_body_enter_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody__body_enter_tree #-}
instance Method "_body_enter_tree" GodotRigidBody (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody__body_enter_tree (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody__body_exit_tree
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "_body_exit_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody__body_exit_tree #-}
instance Method "_body_exit_tree" GodotRigidBody (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody__body_exit_tree (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_set_axis_lock
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "set_axis_lock" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_set_axis_lock #-}
instance Method "set_axis_lock" GodotRigidBody
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_set_axis_lock (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_axis_lock
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_axis_lock" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_axis_lock #-}
instance Method "get_axis_lock" GodotRigidBody (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_axis_lock (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody_get_colliding_bodies
= unsafePerformIO $
withCString "RigidBody" $
\ clsNamePtr ->
withCString "get_colliding_bodies" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody_get_colliding_bodies #-}
instance Method "get_colliding_bodies" GodotRigidBody
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody_get_colliding_bodies
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotKinematicCollision = GodotKinematicCollision GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotKinematicCollision where
type BaseClass GodotKinematicCollision = GodotReference
super = coerce
bindKinematicCollision_get_position
= unsafePerformIO $
withCString "KinematicCollision" $
\ clsNamePtr ->
withCString "get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision_get_position #-}
instance Method "get_position" GodotKinematicCollision
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision_get_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision_get_normal
= unsafePerformIO $
withCString "KinematicCollision" $
\ clsNamePtr ->
withCString "get_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision_get_normal #-}
instance Method "get_normal" GodotKinematicCollision
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision_get_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision_get_travel
= unsafePerformIO $
withCString "KinematicCollision" $
\ clsNamePtr ->
withCString "get_travel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision_get_travel #-}
instance Method "get_travel" GodotKinematicCollision
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision_get_travel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision_get_remainder
= unsafePerformIO $
withCString "KinematicCollision" $
\ clsNamePtr ->
withCString "get_remainder" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision_get_remainder #-}
instance Method "get_remainder" GodotKinematicCollision
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision_get_remainder
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision_get_local_shape
= unsafePerformIO $
withCString "KinematicCollision" $
\ clsNamePtr ->
withCString "get_local_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision_get_local_shape #-}
instance Method "get_local_shape" GodotKinematicCollision
(IO GodotObject)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision_get_local_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision_get_collider
= unsafePerformIO $
withCString "KinematicCollision" $
\ clsNamePtr ->
withCString "get_collider" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision_get_collider #-}
instance Method "get_collider" GodotKinematicCollision
(IO GodotObject)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision_get_collider
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision_get_collider_id
= unsafePerformIO $
withCString "KinematicCollision" $
\ clsNamePtr ->
withCString "get_collider_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision_get_collider_id #-}
instance Method "get_collider_id" GodotKinematicCollision (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision_get_collider_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision_get_collider_shape
= unsafePerformIO $
withCString "KinematicCollision" $
\ clsNamePtr ->
withCString "get_collider_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision_get_collider_shape #-}
instance Method "get_collider_shape" GodotKinematicCollision
(IO GodotObject)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision_get_collider_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision_get_collider_shape_index
= unsafePerformIO $
withCString "KinematicCollision" $
\ clsNamePtr ->
withCString "get_collider_shape_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision_get_collider_shape_index #-}
instance Method "get_collider_shape_index" GodotKinematicCollision
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindKinematicCollision_get_collider_shape_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision_get_collider_velocity
= unsafePerformIO $
withCString "KinematicCollision" $
\ clsNamePtr ->
withCString "get_collider_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision_get_collider_velocity #-}
instance Method "get_collider_velocity" GodotKinematicCollision
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision_get_collider_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision_get_collider_metadata
= unsafePerformIO $
withCString "KinematicCollision" $
\ clsNamePtr ->
withCString "get_collider_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision_get_collider_metadata #-}
instance Method "get_collider_metadata" GodotKinematicCollision
(IO GodotVariant)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision_get_collider_metadata
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotKinematicBody = GodotKinematicBody GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotKinematicBody where
type BaseClass GodotKinematicBody = GodotPhysicsBody
super = coerce
bindKinematicBody_move_and_collide
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "move_and_collide" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_move_and_collide #-}
instance Method "move_and_collide" GodotKinematicBody
(GodotVector3 -> Bool -> Bool -> IO GodotKinematicCollision)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_move_and_collide
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody_move_and_slide
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "move_and_slide" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_move_and_slide #-}
instance Method "move_and_slide" GodotKinematicBody
(GodotVector3 ->
GodotVector3 -> Bool -> Int -> Float -> Bool -> IO GodotVector3)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_move_and_slide
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody_move_and_slide_with_snap
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "move_and_slide_with_snap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_move_and_slide_with_snap #-}
instance Method "move_and_slide_with_snap" GodotKinematicBody
(GodotVector3 ->
GodotVector3 ->
GodotVector3 -> Bool -> Bool -> Int -> Float -> IO GodotVector3)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_move_and_slide_with_snap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody_test_move
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "test_move" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_test_move #-}
instance Method "test_move" GodotKinematicBody
(GodotTransform -> GodotVector3 -> Bool -> IO Bool)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_test_move (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody_is_on_floor
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "is_on_floor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_is_on_floor #-}
instance Method "is_on_floor" GodotKinematicBody (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_is_on_floor (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody_is_on_ceiling
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "is_on_ceiling" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_is_on_ceiling #-}
instance Method "is_on_ceiling" GodotKinematicBody (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_is_on_ceiling (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody_is_on_wall
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "is_on_wall" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_is_on_wall #-}
instance Method "is_on_wall" GodotKinematicBody (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_is_on_wall (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody_get_floor_velocity
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "get_floor_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_get_floor_velocity #-}
instance Method "get_floor_velocity" GodotKinematicBody
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_get_floor_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody_set_axis_lock
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "set_axis_lock" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_set_axis_lock #-}
instance Method "set_axis_lock" GodotKinematicBody
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_set_axis_lock (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody_get_axis_lock
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "get_axis_lock" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_get_axis_lock #-}
instance Method "get_axis_lock" GodotKinematicBody (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_get_axis_lock (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody_set_safe_margin
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "set_safe_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_set_safe_margin #-}
instance Method "set_safe_margin" GodotKinematicBody
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_set_safe_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody_get_safe_margin
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "get_safe_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_get_safe_margin #-}
instance Method "get_safe_margin" GodotKinematicBody (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_get_safe_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody_get_slide_count
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "get_slide_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_get_slide_count #-}
instance Method "get_slide_count" GodotKinematicBody (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_get_slide_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody_get_slide_collision
= unsafePerformIO $
withCString "KinematicBody" $
\ clsNamePtr ->
withCString "get_slide_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody_get_slide_collision #-}
instance Method "get_slide_collision" GodotKinematicBody
(Int -> IO GodotKinematicCollision)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody_get_slide_collision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSpringArm = GodotSpringArm GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSpringArm where
type BaseClass GodotSpringArm = GodotSpatial
super = coerce
bindSpringArm_get_hit_length
= unsafePerformIO $
withCString "SpringArm" $
\ clsNamePtr ->
withCString "get_hit_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpringArm_get_hit_length #-}
instance Method "get_hit_length" GodotSpringArm (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpringArm_get_hit_length (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpringArm_set_length
= unsafePerformIO $
withCString "SpringArm" $
\ clsNamePtr ->
withCString "set_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpringArm_set_length #-}
instance Method "set_length" GodotSpringArm (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpringArm_set_length (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpringArm_get_length
= unsafePerformIO $
withCString "SpringArm" $
\ clsNamePtr ->
withCString "get_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpringArm_get_length #-}
instance Method "get_length" GodotSpringArm (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpringArm_get_length (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpringArm_set_shape
= unsafePerformIO $
withCString "SpringArm" $
\ clsNamePtr ->
withCString "set_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpringArm_set_shape #-}
instance Method "set_shape" GodotSpringArm (GodotShape -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpringArm_set_shape (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpringArm_get_shape
= unsafePerformIO $
withCString "SpringArm" $
\ clsNamePtr ->
withCString "get_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpringArm_get_shape #-}
instance Method "get_shape" GodotSpringArm (IO GodotShape) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpringArm_get_shape (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpringArm_add_excluded_object
= unsafePerformIO $
withCString "SpringArm" $
\ clsNamePtr ->
withCString "add_excluded_object" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpringArm_add_excluded_object #-}
instance Method "add_excluded_object" GodotSpringArm
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpringArm_add_excluded_object
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpringArm_remove_excluded_object
= unsafePerformIO $
withCString "SpringArm" $
\ clsNamePtr ->
withCString "remove_excluded_object" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpringArm_remove_excluded_object #-}
instance Method "remove_excluded_object" GodotSpringArm
(GodotRid -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpringArm_remove_excluded_object
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpringArm_clear_excluded_objects
= unsafePerformIO $
withCString "SpringArm" $
\ clsNamePtr ->
withCString "clear_excluded_objects" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpringArm_clear_excluded_objects #-}
instance Method "clear_excluded_objects" GodotSpringArm (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpringArm_clear_excluded_objects
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpringArm_set_collision_mask
= unsafePerformIO $
withCString "SpringArm" $
\ clsNamePtr ->
withCString "set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpringArm_set_collision_mask #-}
instance Method "set_collision_mask" GodotSpringArm (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpringArm_set_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpringArm_get_collision_mask
= unsafePerformIO $
withCString "SpringArm" $
\ clsNamePtr ->
withCString "get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpringArm_get_collision_mask #-}
instance Method "get_collision_mask" GodotSpringArm (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpringArm_get_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpringArm_set_margin
= unsafePerformIO $
withCString "SpringArm" $
\ clsNamePtr ->
withCString "set_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpringArm_set_margin #-}
instance Method "set_margin" GodotSpringArm (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpringArm_set_margin (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpringArm_get_margin
= unsafePerformIO $
withCString "SpringArm" $
\ clsNamePtr ->
withCString "get_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpringArm_get_margin #-}
instance Method "get_margin" GodotSpringArm (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpringArm_get_margin (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotShape = GodotShape GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotShape where
type BaseClass GodotShape = GodotResource
super = coerce
bindShape_set_margin
= unsafePerformIO $
withCString "Shape" $
\ clsNamePtr ->
withCString "set_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShape_set_margin #-}
instance Method "set_margin" GodotShape (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindShape_set_margin (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShape_get_margin
= unsafePerformIO $
withCString "Shape" $
\ clsNamePtr ->
withCString "get_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShape_get_margin #-}
instance Method "get_margin" GodotShape (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindShape_get_margin (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysicalBone = GodotPhysicalBone GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysicalBone where
type BaseClass GodotPhysicalBone = GodotPhysicsBody
super = coerce
bindPhysicalBone__direct_state_changed
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "_direct_state_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone__direct_state_changed #-}
instance Method "_direct_state_changed" GodotPhysicalBone
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone__direct_state_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_set_joint_type
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "set_joint_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_set_joint_type #-}
instance Method "set_joint_type" GodotPhysicalBone (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_set_joint_type (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_get_joint_type
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "get_joint_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_get_joint_type #-}
instance Method "get_joint_type" GodotPhysicalBone (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_get_joint_type (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_set_joint_offset
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "set_joint_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_set_joint_offset #-}
instance Method "set_joint_offset" GodotPhysicalBone
(GodotTransform -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_set_joint_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_get_joint_offset
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "get_joint_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_get_joint_offset #-}
instance Method "get_joint_offset" GodotPhysicalBone
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_get_joint_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_set_body_offset
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "set_body_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_set_body_offset #-}
instance Method "set_body_offset" GodotPhysicalBone
(GodotTransform -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_set_body_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_get_body_offset
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "get_body_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_get_body_offset #-}
instance Method "get_body_offset" GodotPhysicalBone
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_get_body_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_is_static_body
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "is_static_body" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_is_static_body #-}
instance Method "is_static_body" GodotPhysicalBone (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_is_static_body (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_get_simulate_physics
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "get_simulate_physics" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_get_simulate_physics #-}
instance Method "get_simulate_physics" GodotPhysicalBone (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_get_simulate_physics
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_is_simulating_physics
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "is_simulating_physics" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_is_simulating_physics #-}
instance Method "is_simulating_physics" GodotPhysicalBone (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_is_simulating_physics
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_get_bone_id
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "get_bone_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_get_bone_id #-}
instance Method "get_bone_id" GodotPhysicalBone (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_get_bone_id (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_set_mass
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "set_mass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_set_mass #-}
instance Method "set_mass" GodotPhysicalBone (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_set_mass (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_get_mass
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "get_mass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_get_mass #-}
instance Method "get_mass" GodotPhysicalBone (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_get_mass (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_set_weight
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "set_weight" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_set_weight #-}
instance Method "set_weight" GodotPhysicalBone (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_set_weight (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_get_weight
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "get_weight" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_get_weight #-}
instance Method "get_weight" GodotPhysicalBone (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_get_weight (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_set_friction
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "set_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_set_friction #-}
instance Method "set_friction" GodotPhysicalBone (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_set_friction (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_get_friction
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "get_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_get_friction #-}
instance Method "get_friction" GodotPhysicalBone (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_get_friction (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_set_bounce
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "set_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_set_bounce #-}
instance Method "set_bounce" GodotPhysicalBone (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_set_bounce (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_get_bounce
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "get_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_get_bounce #-}
instance Method "get_bounce" GodotPhysicalBone (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_get_bounce (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_set_gravity_scale
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "set_gravity_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_set_gravity_scale #-}
instance Method "set_gravity_scale" GodotPhysicalBone
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_set_gravity_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicalBone_get_gravity_scale
= unsafePerformIO $
withCString "PhysicalBone" $
\ clsNamePtr ->
withCString "get_gravity_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicalBone_get_gravity_scale #-}
instance Method "get_gravity_scale" GodotPhysicalBone (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicalBone_get_gravity_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSoftBody = GodotSoftBody GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSoftBody where
type BaseClass GodotSoftBody = GodotMeshInstance
super = coerce
bindSoftBody__draw_soft_mesh
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "_draw_soft_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody__draw_soft_mesh #-}
instance Method "_draw_soft_mesh" GodotSoftBody (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody__draw_soft_mesh (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_collision_mask
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_collision_mask #-}
instance Method "set_collision_mask" GodotSoftBody (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_collision_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_collision_mask
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_collision_mask #-}
instance Method "get_collision_mask" GodotSoftBody (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_collision_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_collision_layer
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_collision_layer #-}
instance Method "set_collision_layer" GodotSoftBody (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_collision_layer
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_collision_layer #-}
instance Method "get_collision_layer" GodotSoftBody (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_collision_mask_bit
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_collision_mask_bit #-}
instance Method "set_collision_mask_bit" GodotSoftBody
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_collision_mask_bit
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_collision_mask_bit #-}
instance Method "get_collision_mask_bit" GodotSoftBody
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_collision_layer_bit
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_collision_layer_bit #-}
instance Method "set_collision_layer_bit" GodotSoftBody
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_collision_layer_bit
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_collision_layer_bit #-}
instance Method "get_collision_layer_bit" GodotSoftBody
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_parent_collision_ignore
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_parent_collision_ignore" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_parent_collision_ignore #-}
instance Method "set_parent_collision_ignore" GodotSoftBody
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_parent_collision_ignore
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_parent_collision_ignore
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_parent_collision_ignore" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_parent_collision_ignore #-}
instance Method "get_parent_collision_ignore" GodotSoftBody
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_parent_collision_ignore
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_collision_exceptions
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_collision_exceptions" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_collision_exceptions #-}
instance Method "get_collision_exceptions" GodotSoftBody
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_collision_exceptions
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_add_collision_exception_with
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "add_collision_exception_with" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_add_collision_exception_with #-}
instance Method "add_collision_exception_with" GodotSoftBody
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_add_collision_exception_with
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_remove_collision_exception_with
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "remove_collision_exception_with" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_remove_collision_exception_with #-}
instance Method "remove_collision_exception_with" GodotSoftBody
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_remove_collision_exception_with
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_simulation_precision
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_simulation_precision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_simulation_precision #-}
instance Method "set_simulation_precision" GodotSoftBody
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_simulation_precision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_simulation_precision
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_simulation_precision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_simulation_precision #-}
instance Method "get_simulation_precision" GodotSoftBody (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_simulation_precision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_total_mass
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_total_mass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_total_mass #-}
instance Method "set_total_mass" GodotSoftBody (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_total_mass (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_total_mass
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_total_mass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_total_mass #-}
instance Method "get_total_mass" GodotSoftBody (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_total_mass (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_linear_stiffness
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_linear_stiffness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_linear_stiffness #-}
instance Method "set_linear_stiffness" GodotSoftBody
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_linear_stiffness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_linear_stiffness
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_linear_stiffness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_linear_stiffness #-}
instance Method "get_linear_stiffness" GodotSoftBody (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_linear_stiffness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_areaAngular_stiffness
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_areaAngular_stiffness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_areaAngular_stiffness #-}
instance Method "set_areaAngular_stiffness" GodotSoftBody
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_areaAngular_stiffness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_areaAngular_stiffness
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_areaAngular_stiffness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_areaAngular_stiffness #-}
instance Method "get_areaAngular_stiffness" GodotSoftBody
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_areaAngular_stiffness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_volume_stiffness
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_volume_stiffness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_volume_stiffness #-}
instance Method "set_volume_stiffness" GodotSoftBody
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_volume_stiffness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_volume_stiffness
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_volume_stiffness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_volume_stiffness #-}
instance Method "get_volume_stiffness" GodotSoftBody (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_volume_stiffness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_pressure_coefficient
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_pressure_coefficient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_pressure_coefficient #-}
instance Method "set_pressure_coefficient" GodotSoftBody
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_pressure_coefficient
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_pressure_coefficient
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_pressure_coefficient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_pressure_coefficient #-}
instance Method "get_pressure_coefficient" GodotSoftBody (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_pressure_coefficient
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_pose_matching_coefficient
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_pose_matching_coefficient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_pose_matching_coefficient #-}
instance Method "set_pose_matching_coefficient" GodotSoftBody
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_pose_matching_coefficient
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_pose_matching_coefficient
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_pose_matching_coefficient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_pose_matching_coefficient #-}
instance Method "get_pose_matching_coefficient" GodotSoftBody
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_pose_matching_coefficient
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_damping_coefficient
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_damping_coefficient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_damping_coefficient #-}
instance Method "set_damping_coefficient" GodotSoftBody
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_damping_coefficient
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_damping_coefficient
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_damping_coefficient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_damping_coefficient #-}
instance Method "get_damping_coefficient" GodotSoftBody (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_damping_coefficient
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_drag_coefficient
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_drag_coefficient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_drag_coefficient #-}
instance Method "set_drag_coefficient" GodotSoftBody
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_drag_coefficient
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_get_drag_coefficient
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "get_drag_coefficient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_get_drag_coefficient #-}
instance Method "get_drag_coefficient" GodotSoftBody (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_get_drag_coefficient
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_set_ray_pickable
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "set_ray_pickable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_set_ray_pickable #-}
instance Method "set_ray_pickable" GodotSoftBody (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_set_ray_pickable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSoftBody_is_ray_pickable
= unsafePerformIO $
withCString "SoftBody" $
\ clsNamePtr ->
withCString "is_ray_pickable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSoftBody_is_ray_pickable #-}
instance Method "is_ray_pickable" GodotSoftBody (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSoftBody_is_ray_pickable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSkeletonIK = GodotSkeletonIK GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSkeletonIK where
type BaseClass GodotSkeletonIK = GodotNode
super = coerce
bindSkeletonIK_set_root_bone
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "set_root_bone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_set_root_bone #-}
instance Method "set_root_bone" GodotSkeletonIK
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_set_root_bone (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_get_root_bone
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "get_root_bone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_get_root_bone #-}
instance Method "get_root_bone" GodotSkeletonIK (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_get_root_bone (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_set_tip_bone
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "set_tip_bone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_set_tip_bone #-}
instance Method "set_tip_bone" GodotSkeletonIK
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_set_tip_bone (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_get_tip_bone
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "get_tip_bone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_get_tip_bone #-}
instance Method "get_tip_bone" GodotSkeletonIK (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_get_tip_bone (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_set_interpolation
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "set_interpolation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_set_interpolation #-}
instance Method "set_interpolation" GodotSkeletonIK
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_set_interpolation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_get_interpolation
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "get_interpolation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_get_interpolation #-}
instance Method "get_interpolation" GodotSkeletonIK (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_get_interpolation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_set_target_transform
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "set_target_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_set_target_transform #-}
instance Method "set_target_transform" GodotSkeletonIK
(GodotTransform -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_set_target_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_get_target_transform
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "get_target_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_get_target_transform #-}
instance Method "get_target_transform" GodotSkeletonIK
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_get_target_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_set_target_node
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "set_target_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_set_target_node #-}
instance Method "set_target_node" GodotSkeletonIK
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_set_target_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_get_target_node
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "get_target_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_get_target_node #-}
instance Method "get_target_node" GodotSkeletonIK
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_get_target_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_set_use_magnet
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "set_use_magnet" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_set_use_magnet #-}
instance Method "set_use_magnet" GodotSkeletonIK (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_set_use_magnet (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_is_using_magnet
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "is_using_magnet" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_is_using_magnet #-}
instance Method "is_using_magnet" GodotSkeletonIK (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_is_using_magnet (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_set_magnet_position
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "set_magnet_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_set_magnet_position #-}
instance Method "set_magnet_position" GodotSkeletonIK
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_set_magnet_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_get_magnet_position
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "get_magnet_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_get_magnet_position #-}
instance Method "get_magnet_position" GodotSkeletonIK
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_get_magnet_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_get_parent_skeleton
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "get_parent_skeleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_get_parent_skeleton #-}
instance Method "get_parent_skeleton" GodotSkeletonIK
(IO GodotSkeleton)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_get_parent_skeleton
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_is_running
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "is_running" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_is_running #-}
instance Method "is_running" GodotSkeletonIK (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_is_running (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_set_min_distance
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "set_min_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_set_min_distance #-}
instance Method "set_min_distance" GodotSkeletonIK (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_set_min_distance (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_get_min_distance
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "get_min_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_get_min_distance #-}
instance Method "get_min_distance" GodotSkeletonIK (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_get_min_distance (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_set_max_iterations
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "set_max_iterations" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_set_max_iterations #-}
instance Method "set_max_iterations" GodotSkeletonIK (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_set_max_iterations
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_get_max_iterations
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "get_max_iterations" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_get_max_iterations #-}
instance Method "get_max_iterations" GodotSkeletonIK (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_get_max_iterations
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_start
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "start" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_start #-}
instance Method "start" GodotSkeletonIK (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_start (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeletonIK_stop
= unsafePerformIO $
withCString "SkeletonIK" $
\ clsNamePtr ->
withCString "stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeletonIK_stop #-}
instance Method "stop" GodotSkeletonIK (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeletonIK_stop (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotBoneAttachment = GodotBoneAttachment GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotBoneAttachment where
type BaseClass GodotBoneAttachment = GodotSpatial
super = coerce
bindBoneAttachment_set_bone_name
= unsafePerformIO $
withCString "BoneAttachment" $
\ clsNamePtr ->
withCString "set_bone_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBoneAttachment_set_bone_name #-}
instance Method "set_bone_name" GodotBoneAttachment
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBoneAttachment_set_bone_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBoneAttachment_get_bone_name
= unsafePerformIO $
withCString "BoneAttachment" $
\ clsNamePtr ->
withCString "get_bone_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBoneAttachment_get_bone_name #-}
instance Method "get_bone_name" GodotBoneAttachment
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBoneAttachment_get_bone_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVehicleBody = GodotVehicleBody GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVehicleBody where
type BaseClass GodotVehicleBody = GodotRigidBody
super = coerce
bindVehicleBody_set_engine_force
= unsafePerformIO $
withCString "VehicleBody" $
\ clsNamePtr ->
withCString "set_engine_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleBody_set_engine_force #-}
instance Method "set_engine_force" GodotVehicleBody
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleBody_set_engine_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleBody_get_engine_force
= unsafePerformIO $
withCString "VehicleBody" $
\ clsNamePtr ->
withCString "get_engine_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleBody_get_engine_force #-}
instance Method "get_engine_force" GodotVehicleBody (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleBody_get_engine_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleBody_set_brake
= unsafePerformIO $
withCString "VehicleBody" $
\ clsNamePtr ->
withCString "set_brake" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleBody_set_brake #-}
instance Method "set_brake" GodotVehicleBody (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleBody_set_brake (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleBody_get_brake
= unsafePerformIO $
withCString "VehicleBody" $
\ clsNamePtr ->
withCString "get_brake" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleBody_get_brake #-}
instance Method "get_brake" GodotVehicleBody (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleBody_get_brake (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleBody_set_steering
= unsafePerformIO $
withCString "VehicleBody" $
\ clsNamePtr ->
withCString "set_steering" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleBody_set_steering #-}
instance Method "set_steering" GodotVehicleBody (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleBody_set_steering (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleBody_get_steering
= unsafePerformIO $
withCString "VehicleBody" $
\ clsNamePtr ->
withCString "get_steering" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleBody_get_steering #-}
instance Method "get_steering" GodotVehicleBody (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleBody_get_steering (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVehicleWheel = GodotVehicleWheel GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVehicleWheel where
type BaseClass GodotVehicleWheel = GodotSpatial
super = coerce
bindVehicleWheel_set_radius
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "set_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_set_radius #-}
instance Method "set_radius" GodotVehicleWheel (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_set_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_get_radius
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "get_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_get_radius #-}
instance Method "get_radius" GodotVehicleWheel (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_get_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_set_suspension_rest_length
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "set_suspension_rest_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_set_suspension_rest_length #-}
instance Method "set_suspension_rest_length" GodotVehicleWheel
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_set_suspension_rest_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_get_suspension_rest_length
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "get_suspension_rest_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_get_suspension_rest_length #-}
instance Method "get_suspension_rest_length" GodotVehicleWheel
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_get_suspension_rest_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_set_suspension_travel
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "set_suspension_travel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_set_suspension_travel #-}
instance Method "set_suspension_travel" GodotVehicleWheel
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_set_suspension_travel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_get_suspension_travel
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "get_suspension_travel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_get_suspension_travel #-}
instance Method "get_suspension_travel" GodotVehicleWheel
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_get_suspension_travel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_set_suspension_stiffness
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "set_suspension_stiffness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_set_suspension_stiffness #-}
instance Method "set_suspension_stiffness" GodotVehicleWheel
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_set_suspension_stiffness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_get_suspension_stiffness
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "get_suspension_stiffness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_get_suspension_stiffness #-}
instance Method "get_suspension_stiffness" GodotVehicleWheel
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_get_suspension_stiffness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_set_suspension_max_force
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "set_suspension_max_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_set_suspension_max_force #-}
instance Method "set_suspension_max_force" GodotVehicleWheel
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_set_suspension_max_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_get_suspension_max_force
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "get_suspension_max_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_get_suspension_max_force #-}
instance Method "get_suspension_max_force" GodotVehicleWheel
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_get_suspension_max_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_set_damping_compression
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "set_damping_compression" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_set_damping_compression #-}
instance Method "set_damping_compression" GodotVehicleWheel
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_set_damping_compression
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_get_damping_compression
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "get_damping_compression" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_get_damping_compression #-}
instance Method "get_damping_compression" GodotVehicleWheel
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_get_damping_compression
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_set_damping_relaxation
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "set_damping_relaxation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_set_damping_relaxation #-}
instance Method "set_damping_relaxation" GodotVehicleWheel
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_set_damping_relaxation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_get_damping_relaxation
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "get_damping_relaxation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_get_damping_relaxation #-}
instance Method "get_damping_relaxation" GodotVehicleWheel
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_get_damping_relaxation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_set_use_as_traction
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "set_use_as_traction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_set_use_as_traction #-}
instance Method "set_use_as_traction" GodotVehicleWheel
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_set_use_as_traction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_is_used_as_traction
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "is_used_as_traction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_is_used_as_traction #-}
instance Method "is_used_as_traction" GodotVehicleWheel (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_is_used_as_traction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_set_use_as_steering
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "set_use_as_steering" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_set_use_as_steering #-}
instance Method "set_use_as_steering" GodotVehicleWheel
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_set_use_as_steering
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_is_used_as_steering
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "is_used_as_steering" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_is_used_as_steering #-}
instance Method "is_used_as_steering" GodotVehicleWheel (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_is_used_as_steering
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_set_friction_slip
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "set_friction_slip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_set_friction_slip #-}
instance Method "set_friction_slip" GodotVehicleWheel
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_set_friction_slip
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_get_friction_slip
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "get_friction_slip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_get_friction_slip #-}
instance Method "get_friction_slip" GodotVehicleWheel (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_get_friction_slip
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_is_in_contact
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "is_in_contact" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_is_in_contact #-}
instance Method "is_in_contact" GodotVehicleWheel (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_is_in_contact (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_set_roll_influence
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "set_roll_influence" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_set_roll_influence #-}
instance Method "set_roll_influence" GodotVehicleWheel
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_set_roll_influence
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_get_roll_influence
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "get_roll_influence" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_get_roll_influence #-}
instance Method "get_roll_influence" GodotVehicleWheel (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_get_roll_influence
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVehicleWheel_get_skidinfo
= unsafePerformIO $
withCString "VehicleWheel" $
\ clsNamePtr ->
withCString "get_skidinfo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVehicleWheel_get_skidinfo #-}
instance Method "get_skidinfo" GodotVehicleWheel (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVehicleWheel_get_skidinfo (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotArea = GodotArea GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotArea where
type BaseClass GodotArea = GodotCollisionObject
super = coerce
bindArea__body_enter_tree
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "_body_enter_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea__body_enter_tree #-}
instance Method "_body_enter_tree" GodotArea (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea__body_enter_tree (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea__body_exit_tree
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "_body_exit_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea__body_exit_tree #-}
instance Method "_body_exit_tree" GodotArea (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea__body_exit_tree (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea__area_enter_tree
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "_area_enter_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea__area_enter_tree #-}
instance Method "_area_enter_tree" GodotArea (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea__area_enter_tree (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea__area_exit_tree
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "_area_exit_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea__area_exit_tree #-}
instance Method "_area_exit_tree" GodotArea (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea__area_exit_tree (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_space_override_mode
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_space_override_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_space_override_mode #-}
instance Method "set_space_override_mode" GodotArea (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_space_override_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_space_override_mode
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_space_override_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_space_override_mode #-}
instance Method "get_space_override_mode" GodotArea (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_space_override_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_gravity_is_point
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_gravity_is_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_gravity_is_point #-}
instance Method "set_gravity_is_point" GodotArea (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_gravity_is_point (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_is_gravity_a_point
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "is_gravity_a_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_is_gravity_a_point #-}
instance Method "is_gravity_a_point" GodotArea (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_is_gravity_a_point (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_gravity_distance_scale
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_gravity_distance_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_gravity_distance_scale #-}
instance Method "set_gravity_distance_scale" GodotArea
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_gravity_distance_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_gravity_distance_scale
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_gravity_distance_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_gravity_distance_scale #-}
instance Method "get_gravity_distance_scale" GodotArea (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_gravity_distance_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_gravity_vector
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_gravity_vector" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_gravity_vector #-}
instance Method "set_gravity_vector" GodotArea
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_gravity_vector (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_gravity_vector
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_gravity_vector" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_gravity_vector #-}
instance Method "get_gravity_vector" GodotArea (IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_gravity_vector (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_gravity
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_gravity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_gravity #-}
instance Method "set_gravity" GodotArea (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_gravity (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_gravity
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_gravity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_gravity #-}
instance Method "get_gravity" GodotArea (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_gravity (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_angular_damp
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_angular_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_angular_damp #-}
instance Method "set_angular_damp" GodotArea (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_angular_damp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_angular_damp
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_angular_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_angular_damp #-}
instance Method "get_angular_damp" GodotArea (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_angular_damp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_linear_damp
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_linear_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_linear_damp #-}
instance Method "set_linear_damp" GodotArea (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_linear_damp (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_linear_damp
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_linear_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_linear_damp #-}
instance Method "get_linear_damp" GodotArea (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_linear_damp (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_priority
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_priority #-}
instance Method "set_priority" GodotArea (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_priority (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_priority
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_priority #-}
instance Method "get_priority" GodotArea (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_priority (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_collision_mask
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_collision_mask #-}
instance Method "set_collision_mask" GodotArea (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_collision_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_collision_mask
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_collision_mask #-}
instance Method "get_collision_mask" GodotArea (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_collision_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_collision_layer
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_collision_layer #-}
instance Method "set_collision_layer" GodotArea (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_collision_layer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_collision_layer
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_collision_layer #-}
instance Method "get_collision_layer" GodotArea (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_collision_layer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_collision_mask_bit
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_collision_mask_bit #-}
instance Method "set_collision_mask_bit" GodotArea
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_collision_mask_bit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_collision_mask_bit
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_collision_mask_bit #-}
instance Method "get_collision_mask_bit" GodotArea (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_collision_mask_bit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_collision_layer_bit
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_collision_layer_bit #-}
instance Method "set_collision_layer_bit" GodotArea
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_collision_layer_bit
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_collision_layer_bit #-}
instance Method "get_collision_layer_bit" GodotArea
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_monitorable
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_monitorable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_monitorable #-}
instance Method "set_monitorable" GodotArea (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_monitorable (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_is_monitorable
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "is_monitorable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_is_monitorable #-}
instance Method "is_monitorable" GodotArea (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_is_monitorable (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_monitoring
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_monitoring" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_monitoring #-}
instance Method "set_monitoring" GodotArea (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_monitoring (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_is_monitoring
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "is_monitoring" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_is_monitoring #-}
instance Method "is_monitoring" GodotArea (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_is_monitoring (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_overlapping_bodies
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_overlapping_bodies" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_overlapping_bodies #-}
instance Method "get_overlapping_bodies" GodotArea (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_overlapping_bodies (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_overlapping_areas
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_overlapping_areas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_overlapping_areas #-}
instance Method "get_overlapping_areas" GodotArea (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_overlapping_areas (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_overlaps_body
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "overlaps_body" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_overlaps_body #-}
instance Method "overlaps_body" GodotArea (GodotObject -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_overlaps_body (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_overlaps_area
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "overlaps_area" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_overlaps_area #-}
instance Method "overlaps_area" GodotArea (GodotObject -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_overlaps_area (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea__body_inout
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "_body_inout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea__body_inout #-}
instance Method "_body_inout" GodotArea
(Int -> GodotRid -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea__body_inout (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea__area_inout
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "_area_inout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea__area_inout #-}
instance Method "_area_inout" GodotArea
(Int -> GodotRid -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea__area_inout (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_audio_bus_override
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_audio_bus_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_audio_bus_override #-}
instance Method "set_audio_bus_override" GodotArea (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_audio_bus_override (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_is_overriding_audio_bus
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "is_overriding_audio_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_is_overriding_audio_bus #-}
instance Method "is_overriding_audio_bus" GodotArea (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_is_overriding_audio_bus
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_audio_bus
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_audio_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_audio_bus #-}
instance Method "set_audio_bus" GodotArea (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_audio_bus (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_audio_bus
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_audio_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_audio_bus #-}
instance Method "get_audio_bus" GodotArea (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_audio_bus (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_use_reverb_bus
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_use_reverb_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_use_reverb_bus #-}
instance Method "set_use_reverb_bus" GodotArea (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_use_reverb_bus (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_is_using_reverb_bus
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "is_using_reverb_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_is_using_reverb_bus #-}
instance Method "is_using_reverb_bus" GodotArea (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_is_using_reverb_bus (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_reverb_bus
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_reverb_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_reverb_bus #-}
instance Method "set_reverb_bus" GodotArea (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_reverb_bus (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_reverb_bus
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_reverb_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_reverb_bus #-}
instance Method "get_reverb_bus" GodotArea (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_reverb_bus (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_reverb_amount
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_reverb_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_reverb_amount #-}
instance Method "set_reverb_amount" GodotArea (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_reverb_amount (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_reverb_amount
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_reverb_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_reverb_amount #-}
instance Method "get_reverb_amount" GodotArea (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_reverb_amount (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_set_reverb_uniformity
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "set_reverb_uniformity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_set_reverb_uniformity #-}
instance Method "set_reverb_uniformity" GodotArea (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_set_reverb_uniformity (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea_get_reverb_uniformity
= unsafePerformIO $
withCString "Area" $
\ clsNamePtr ->
withCString "get_reverb_uniformity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea_get_reverb_uniformity #-}
instance Method "get_reverb_uniformity" GodotArea (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea_get_reverb_uniformity (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotProximityGroup = GodotProximityGroup GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotProximityGroup where
type BaseClass GodotProximityGroup = GodotSpatial
super = coerce
bindProximityGroup_set_group_name
= unsafePerformIO $
withCString "ProximityGroup" $
\ clsNamePtr ->
withCString "set_group_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProximityGroup_set_group_name #-}
instance Method "set_group_name" GodotProximityGroup
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProximityGroup_set_group_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProximityGroup_get_group_name
= unsafePerformIO $
withCString "ProximityGroup" $
\ clsNamePtr ->
withCString "get_group_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProximityGroup_get_group_name #-}
instance Method "get_group_name" GodotProximityGroup
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProximityGroup_get_group_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProximityGroup_set_dispatch_mode
= unsafePerformIO $
withCString "ProximityGroup" $
\ clsNamePtr ->
withCString "set_dispatch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProximityGroup_set_dispatch_mode #-}
instance Method "set_dispatch_mode" GodotProximityGroup
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProximityGroup_set_dispatch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProximityGroup_get_dispatch_mode
= unsafePerformIO $
withCString "ProximityGroup" $
\ clsNamePtr ->
withCString "get_dispatch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProximityGroup_get_dispatch_mode #-}
instance Method "get_dispatch_mode" GodotProximityGroup (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProximityGroup_get_dispatch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProximityGroup_set_grid_radius
= unsafePerformIO $
withCString "ProximityGroup" $
\ clsNamePtr ->
withCString "set_grid_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProximityGroup_set_grid_radius #-}
instance Method "set_grid_radius" GodotProximityGroup
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProximityGroup_set_grid_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProximityGroup_get_grid_radius
= unsafePerformIO $
withCString "ProximityGroup" $
\ clsNamePtr ->
withCString "get_grid_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProximityGroup_get_grid_radius #-}
instance Method "get_grid_radius" GodotProximityGroup
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProximityGroup_get_grid_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProximityGroup_broadcast
= unsafePerformIO $
withCString "ProximityGroup" $
\ clsNamePtr ->
withCString "broadcast" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProximityGroup_broadcast #-}
instance Method "broadcast" GodotProximityGroup
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindProximityGroup_broadcast (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProximityGroup__proximity_group_broadcast
= unsafePerformIO $
withCString "ProximityGroup" $
\ clsNamePtr ->
withCString "_proximity_group_broadcast" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProximityGroup__proximity_group_broadcast #-}
instance Method "_proximity_group_broadcast" GodotProximityGroup
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindProximityGroup__proximity_group_broadcast
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCollisionShape = GodotCollisionShape GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCollisionShape where
type BaseClass GodotCollisionShape = GodotSpatial
super = coerce
bindCollisionShape_resource_changed
= unsafePerformIO $
withCString "CollisionShape" $
\ clsNamePtr ->
withCString "resource_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionShape_resource_changed #-}
instance Method "resource_changed" GodotCollisionShape
(GodotResource -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionShape_resource_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionShape_set_shape
= unsafePerformIO $
withCString "CollisionShape" $
\ clsNamePtr ->
withCString "set_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionShape_set_shape #-}
instance Method "set_shape" GodotCollisionShape
(GodotShape -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionShape_set_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionShape_get_shape
= unsafePerformIO $
withCString "CollisionShape" $
\ clsNamePtr ->
withCString "get_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionShape_get_shape #-}
instance Method "get_shape" GodotCollisionShape (IO GodotShape)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionShape_get_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionShape_set_disabled
= unsafePerformIO $
withCString "CollisionShape" $
\ clsNamePtr ->
withCString "set_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionShape_set_disabled #-}
instance Method "set_disabled" GodotCollisionShape (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionShape_set_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionShape_is_disabled
= unsafePerformIO $
withCString "CollisionShape" $
\ clsNamePtr ->
withCString "is_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionShape_is_disabled #-}
instance Method "is_disabled" GodotCollisionShape (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionShape_is_disabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionShape_make_convex_from_brothers
= unsafePerformIO $
withCString "CollisionShape" $
\ clsNamePtr ->
withCString "make_convex_from_brothers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionShape_make_convex_from_brothers #-}
instance Method "make_convex_from_brothers" GodotCollisionShape
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionShape_make_convex_from_brothers
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCollisionPolygon = GodotCollisionPolygon GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCollisionPolygon where
type BaseClass GodotCollisionPolygon = GodotSpatial
super = coerce
bindCollisionPolygon_set_depth
= unsafePerformIO $
withCString "CollisionPolygon" $
\ clsNamePtr ->
withCString "set_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon_set_depth #-}
instance Method "set_depth" GodotCollisionPolygon (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon_set_depth (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionPolygon_get_depth
= unsafePerformIO $
withCString "CollisionPolygon" $
\ clsNamePtr ->
withCString "get_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon_get_depth #-}
instance Method "get_depth" GodotCollisionPolygon (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon_get_depth (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionPolygon_set_polygon
= unsafePerformIO $
withCString "CollisionPolygon" $
\ clsNamePtr ->
withCString "set_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon_set_polygon #-}
instance Method "set_polygon" GodotCollisionPolygon
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon_set_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionPolygon_get_polygon
= unsafePerformIO $
withCString "CollisionPolygon" $
\ clsNamePtr ->
withCString "get_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon_get_polygon #-}
instance Method "get_polygon" GodotCollisionPolygon
(IO GodotPoolVector2Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon_get_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionPolygon_set_disabled
= unsafePerformIO $
withCString "CollisionPolygon" $
\ clsNamePtr ->
withCString "set_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon_set_disabled #-}
instance Method "set_disabled" GodotCollisionPolygon
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon_set_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionPolygon_is_disabled
= unsafePerformIO $
withCString "CollisionPolygon" $
\ clsNamePtr ->
withCString "is_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon_is_disabled #-}
instance Method "is_disabled" GodotCollisionPolygon (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon_is_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionPolygon__is_editable_3d_polygon
= unsafePerformIO $
withCString "CollisionPolygon" $
\ clsNamePtr ->
withCString "_is_editable_3d_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon__is_editable_3d_polygon #-}
instance Method "_is_editable_3d_polygon" GodotCollisionPolygon
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon__is_editable_3d_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRayCast = GodotRayCast GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRayCast where
type BaseClass GodotRayCast = GodotSpatial
super = coerce
bindRayCast_set_enabled
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "set_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_set_enabled #-}
instance Method "set_enabled" GodotRayCast (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_set_enabled (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_is_enabled
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "is_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_is_enabled #-}
instance Method "is_enabled" GodotRayCast (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_is_enabled (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_set_cast_to
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "set_cast_to" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_set_cast_to #-}
instance Method "set_cast_to" GodotRayCast (GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_set_cast_to (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_get_cast_to
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "get_cast_to" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_get_cast_to #-}
instance Method "get_cast_to" GodotRayCast (IO GodotVector3) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_get_cast_to (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_is_colliding
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "is_colliding" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_is_colliding #-}
instance Method "is_colliding" GodotRayCast (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_is_colliding (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_force_raycast_update
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "force_raycast_update" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_force_raycast_update #-}
instance Method "force_raycast_update" GodotRayCast (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_force_raycast_update
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_get_collider
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "get_collider" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_get_collider #-}
instance Method "get_collider" GodotRayCast (IO GodotObject) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_get_collider (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_get_collider_shape
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "get_collider_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_get_collider_shape #-}
instance Method "get_collider_shape" GodotRayCast (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_get_collider_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_get_collision_point
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "get_collision_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_get_collision_point #-}
instance Method "get_collision_point" GodotRayCast
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_get_collision_point (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_get_collision_normal
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "get_collision_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_get_collision_normal #-}
instance Method "get_collision_normal" GodotRayCast
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_get_collision_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_add_exception_rid
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "add_exception_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_add_exception_rid #-}
instance Method "add_exception_rid" GodotRayCast
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_add_exception_rid (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_add_exception
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "add_exception" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_add_exception #-}
instance Method "add_exception" GodotRayCast (GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_add_exception (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_remove_exception_rid
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "remove_exception_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_remove_exception_rid #-}
instance Method "remove_exception_rid" GodotRayCast
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_remove_exception_rid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_remove_exception
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "remove_exception" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_remove_exception #-}
instance Method "remove_exception" GodotRayCast
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_remove_exception (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_clear_exceptions
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "clear_exceptions" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_clear_exceptions #-}
instance Method "clear_exceptions" GodotRayCast (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_clear_exceptions (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_set_collision_mask
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_set_collision_mask #-}
instance Method "set_collision_mask" GodotRayCast (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_set_collision_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_get_collision_mask
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_get_collision_mask #-}
instance Method "get_collision_mask" GodotRayCast (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_get_collision_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_set_collision_mask_bit
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "set_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_set_collision_mask_bit #-}
instance Method "set_collision_mask_bit" GodotRayCast
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_set_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_get_collision_mask_bit
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "get_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_get_collision_mask_bit #-}
instance Method "get_collision_mask_bit" GodotRayCast
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_get_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_set_exclude_parent_body
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "set_exclude_parent_body" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_set_exclude_parent_body #-}
instance Method "set_exclude_parent_body" GodotRayCast
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_set_exclude_parent_body
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_get_exclude_parent_body
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "get_exclude_parent_body" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_get_exclude_parent_body #-}
instance Method "get_exclude_parent_body" GodotRayCast (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_get_exclude_parent_body
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_set_collide_with_areas
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "set_collide_with_areas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_set_collide_with_areas #-}
instance Method "set_collide_with_areas" GodotRayCast
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_set_collide_with_areas
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_is_collide_with_areas_enabled
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "is_collide_with_areas_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_is_collide_with_areas_enabled #-}
instance Method "is_collide_with_areas_enabled" GodotRayCast
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_is_collide_with_areas_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_set_collide_with_bodies
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "set_collide_with_bodies" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_set_collide_with_bodies #-}
instance Method "set_collide_with_bodies" GodotRayCast
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_set_collide_with_bodies
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast_is_collide_with_bodies_enabled
= unsafePerformIO $
withCString "RayCast" $
\ clsNamePtr ->
withCString "is_collide_with_bodies_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast_is_collide_with_bodies_enabled #-}
instance Method "is_collide_with_bodies_enabled" GodotRayCast
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast_is_collide_with_bodies_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotMultiMeshInstance = GodotMultiMeshInstance GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMultiMeshInstance where
type BaseClass GodotMultiMeshInstance = GodotGeometryInstance
super = coerce
bindMultiMeshInstance_set_multimesh
= unsafePerformIO $
withCString "MultiMeshInstance" $
\ clsNamePtr ->
withCString "set_multimesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMeshInstance_set_multimesh #-}
instance Method "set_multimesh" GodotMultiMeshInstance
(GodotMultiMesh -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMeshInstance_set_multimesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMeshInstance_get_multimesh
= unsafePerformIO $
withCString "MultiMeshInstance" $
\ clsNamePtr ->
withCString "get_multimesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMeshInstance_get_multimesh #-}
instance Method "get_multimesh" GodotMultiMeshInstance
(IO GodotMultiMesh)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMeshInstance_get_multimesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotMultiMesh = GodotMultiMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMultiMesh where
type BaseClass GodotMultiMesh = GodotResource
super = coerce
bindMultiMesh_set_mesh
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "set_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_set_mesh #-}
instance Method "set_mesh" GodotMultiMesh (GodotMesh -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_set_mesh (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_get_mesh
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "get_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_get_mesh #-}
instance Method "get_mesh" GodotMultiMesh (IO GodotMesh) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_get_mesh (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_set_color_format
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "set_color_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_set_color_format #-}
instance Method "set_color_format" GodotMultiMesh (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_set_color_format (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_get_color_format
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "get_color_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_get_color_format #-}
instance Method "get_color_format" GodotMultiMesh (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_get_color_format (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_set_custom_data_format
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "set_custom_data_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_set_custom_data_format #-}
instance Method "set_custom_data_format" GodotMultiMesh
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_set_custom_data_format
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_get_custom_data_format
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "get_custom_data_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_get_custom_data_format #-}
instance Method "get_custom_data_format" GodotMultiMesh (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_get_custom_data_format
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_set_transform_format
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "set_transform_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_set_transform_format #-}
instance Method "set_transform_format" GodotMultiMesh
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_set_transform_format
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_get_transform_format
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "get_transform_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_get_transform_format #-}
instance Method "get_transform_format" GodotMultiMesh (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_get_transform_format
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_set_instance_count
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "set_instance_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_set_instance_count #-}
instance Method "set_instance_count" GodotMultiMesh (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_set_instance_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_get_instance_count
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "get_instance_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_get_instance_count #-}
instance Method "get_instance_count" GodotMultiMesh (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_get_instance_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_set_instance_transform
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "set_instance_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_set_instance_transform #-}
instance Method "set_instance_transform" GodotMultiMesh
(Int -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_set_instance_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_get_instance_transform
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "get_instance_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_get_instance_transform #-}
instance Method "get_instance_transform" GodotMultiMesh
(Int -> IO GodotTransform)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_get_instance_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_set_instance_color
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "set_instance_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_set_instance_color #-}
instance Method "set_instance_color" GodotMultiMesh
(Int -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_set_instance_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_get_instance_color
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "get_instance_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_get_instance_color #-}
instance Method "get_instance_color" GodotMultiMesh
(Int -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_get_instance_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_set_instance_custom_data
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "set_instance_custom_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_set_instance_custom_data #-}
instance Method "set_instance_custom_data" GodotMultiMesh
(Int -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_set_instance_custom_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_get_instance_custom_data
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "get_instance_custom_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_get_instance_custom_data #-}
instance Method "get_instance_custom_data" GodotMultiMesh
(Int -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_get_instance_custom_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh_get_aabb
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "get_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh_get_aabb #-}
instance Method "get_aabb" GodotMultiMesh (IO GodotAabb) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh_get_aabb (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh__set_transform_array
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "_set_transform_array" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh__set_transform_array #-}
instance Method "_set_transform_array" GodotMultiMesh
(GodotPoolVector3Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh__set_transform_array
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh__get_transform_array
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "_get_transform_array" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh__get_transform_array #-}
instance Method "_get_transform_array" GodotMultiMesh
(IO GodotPoolVector3Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh__get_transform_array
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh__set_color_array
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "_set_color_array" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh__set_color_array #-}
instance Method "_set_color_array" GodotMultiMesh
(GodotPoolColorArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh__set_color_array (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh__get_color_array
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "_get_color_array" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh__get_color_array #-}
instance Method "_get_color_array" GodotMultiMesh
(IO GodotPoolColorArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh__get_color_array (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh__set_custom_data_array
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "_set_custom_data_array" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh__set_custom_data_array #-}
instance Method "_set_custom_data_array" GodotMultiMesh
(GodotPoolColorArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh__set_custom_data_array
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMultiMesh__get_custom_data_array
= unsafePerformIO $
withCString "MultiMesh" $
\ clsNamePtr ->
withCString "_get_custom_data_array" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMultiMesh__get_custom_data_array #-}
instance Method "_get_custom_data_array" GodotMultiMesh
(IO GodotPoolColorArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMultiMesh__get_custom_data_array
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCurve3D = GodotCurve3D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCurve3D where
type BaseClass GodotCurve3D = GodotResource
super = coerce
bindCurve3D_get_point_count
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "get_point_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_get_point_count #-}
instance Method "get_point_count" GodotCurve3D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_get_point_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_add_point
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "add_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_add_point #-}
instance Method "add_point" GodotCurve3D
(GodotVector3 -> GodotVector3 -> GodotVector3 -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_add_point (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_set_point_position
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "set_point_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_set_point_position #-}
instance Method "set_point_position" GodotCurve3D
(Int -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_set_point_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_get_point_position
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "get_point_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_get_point_position #-}
instance Method "get_point_position" GodotCurve3D
(Int -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_get_point_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_set_point_tilt
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "set_point_tilt" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_set_point_tilt #-}
instance Method "set_point_tilt" GodotCurve3D
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_set_point_tilt (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_get_point_tilt
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "get_point_tilt" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_get_point_tilt #-}
instance Method "get_point_tilt" GodotCurve3D (Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_get_point_tilt (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_set_point_in
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "set_point_in" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_set_point_in #-}
instance Method "set_point_in" GodotCurve3D
(Int -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_set_point_in (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_get_point_in
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "get_point_in" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_get_point_in #-}
instance Method "get_point_in" GodotCurve3D
(Int -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_get_point_in (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_set_point_out
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "set_point_out" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_set_point_out #-}
instance Method "set_point_out" GodotCurve3D
(Int -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_set_point_out (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_get_point_out
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "get_point_out" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_get_point_out #-}
instance Method "get_point_out" GodotCurve3D
(Int -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_get_point_out (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_remove_point
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "remove_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_remove_point #-}
instance Method "remove_point" GodotCurve3D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_remove_point (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_clear_points
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "clear_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_clear_points #-}
instance Method "clear_points" GodotCurve3D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_clear_points (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_interpolate
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "interpolate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_interpolate #-}
instance Method "interpolate" GodotCurve3D
(Int -> Float -> IO GodotVector3)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_interpolate (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_interpolatef
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "interpolatef" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_interpolatef #-}
instance Method "interpolatef" GodotCurve3D
(Float -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_interpolatef (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_set_bake_interval
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "set_bake_interval" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_set_bake_interval #-}
instance Method "set_bake_interval" GodotCurve3D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_set_bake_interval (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_get_bake_interval
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "get_bake_interval" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_get_bake_interval #-}
instance Method "get_bake_interval" GodotCurve3D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_get_bake_interval (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_set_up_vector_enabled
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "set_up_vector_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_set_up_vector_enabled #-}
instance Method "set_up_vector_enabled" GodotCurve3D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_set_up_vector_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_is_up_vector_enabled
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "is_up_vector_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_is_up_vector_enabled #-}
instance Method "is_up_vector_enabled" GodotCurve3D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_is_up_vector_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_get_baked_length
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "get_baked_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_get_baked_length #-}
instance Method "get_baked_length" GodotCurve3D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_get_baked_length (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_interpolate_baked
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "interpolate_baked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_interpolate_baked #-}
instance Method "interpolate_baked" GodotCurve3D
(Float -> Bool -> IO GodotVector3)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_interpolate_baked (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_interpolate_baked_up_vector
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "interpolate_baked_up_vector" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_interpolate_baked_up_vector #-}
instance Method "interpolate_baked_up_vector" GodotCurve3D
(Float -> Bool -> IO GodotVector3)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_interpolate_baked_up_vector
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_get_baked_points
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "get_baked_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_get_baked_points #-}
instance Method "get_baked_points" GodotCurve3D
(IO GodotPoolVector3Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_get_baked_points (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_get_baked_tilts
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "get_baked_tilts" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_get_baked_tilts #-}
instance Method "get_baked_tilts" GodotCurve3D
(IO GodotPoolRealArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_get_baked_tilts (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_get_baked_up_vectors
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "get_baked_up_vectors" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_get_baked_up_vectors #-}
instance Method "get_baked_up_vectors" GodotCurve3D
(IO GodotPoolVector3Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_get_baked_up_vectors
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_get_closest_point
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "get_closest_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_get_closest_point #-}
instance Method "get_closest_point" GodotCurve3D
(GodotVector3 -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_get_closest_point (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_get_closest_offset
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "get_closest_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_get_closest_offset #-}
instance Method "get_closest_offset" GodotCurve3D
(GodotVector3 -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_get_closest_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D_tessellate
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "tessellate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D_tessellate #-}
instance Method "tessellate" GodotCurve3D
(Int -> Float -> IO GodotPoolVector3Array)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D_tessellate (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D__get_data
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "_get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D__get_data #-}
instance Method "_get_data" GodotCurve3D (IO GodotDictionary) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D__get_data (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve3D__set_data
= unsafePerformIO $
withCString "Curve3D" $
\ clsNamePtr ->
withCString "_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve3D__set_data #-}
instance Method "_set_data" GodotCurve3D (GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve3D__set_data (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPath = GodotPath GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPath where
type BaseClass GodotPath = GodotSpatial
super = coerce
bindPath_set_curve
= unsafePerformIO $
withCString "Path" $
\ clsNamePtr ->
withCString "set_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPath_set_curve #-}
instance Method "set_curve" GodotPath (GodotCurve3D -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPath_set_curve (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPath_get_curve
= unsafePerformIO $
withCString "Path" $
\ clsNamePtr ->
withCString "get_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPath_get_curve #-}
instance Method "get_curve" GodotPath (IO GodotCurve3D) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPath_get_curve (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPath__curve_changed
= unsafePerformIO $
withCString "Path" $
\ clsNamePtr ->
withCString "_curve_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPath__curve_changed #-}
instance Method "_curve_changed" GodotPath (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPath__curve_changed (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPathFollow = GodotPathFollow GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPathFollow where
type BaseClass GodotPathFollow = GodotSpatial
super = coerce
bindPathFollow_set_offset
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "set_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_set_offset #-}
instance Method "set_offset" GodotPathFollow (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_set_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow_get_offset
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "get_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_get_offset #-}
instance Method "get_offset" GodotPathFollow (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_get_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow_set_h_offset
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "set_h_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_set_h_offset #-}
instance Method "set_h_offset" GodotPathFollow (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_set_h_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow_get_h_offset
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "get_h_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_get_h_offset #-}
instance Method "get_h_offset" GodotPathFollow (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_get_h_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow_set_v_offset
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "set_v_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_set_v_offset #-}
instance Method "set_v_offset" GodotPathFollow (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_set_v_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow_get_v_offset
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "get_v_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_get_v_offset #-}
instance Method "get_v_offset" GodotPathFollow (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_get_v_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow_set_unit_offset
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "set_unit_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_set_unit_offset #-}
instance Method "set_unit_offset" GodotPathFollow (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_set_unit_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow_get_unit_offset
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "get_unit_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_get_unit_offset #-}
instance Method "get_unit_offset" GodotPathFollow (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_get_unit_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow_set_rotation_mode
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "set_rotation_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_set_rotation_mode #-}
instance Method "set_rotation_mode" GodotPathFollow (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_set_rotation_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow_get_rotation_mode
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "get_rotation_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_get_rotation_mode #-}
instance Method "get_rotation_mode" GodotPathFollow (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_get_rotation_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow_set_cubic_interpolation
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "set_cubic_interpolation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_set_cubic_interpolation #-}
instance Method "set_cubic_interpolation" GodotPathFollow
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_set_cubic_interpolation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow_get_cubic_interpolation
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "get_cubic_interpolation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_get_cubic_interpolation #-}
instance Method "get_cubic_interpolation" GodotPathFollow (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_get_cubic_interpolation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow_set_loop
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "set_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_set_loop #-}
instance Method "set_loop" GodotPathFollow (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_set_loop (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow_has_loop
= unsafePerformIO $
withCString "PathFollow" $
\ clsNamePtr ->
withCString "has_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow_has_loop #-}
instance Method "has_loop" GodotPathFollow (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow_has_loop (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotOrientedPathFollow = GodotOrientedPathFollow GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotOrientedPathFollow where
type BaseClass GodotOrientedPathFollow = GodotSpatial
super = coerce
bindOrientedPathFollow_set_offset
= unsafePerformIO $
withCString "OrientedPathFollow" $
\ clsNamePtr ->
withCString "set_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOrientedPathFollow_set_offset #-}
instance Method "set_offset" GodotOrientedPathFollow
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOrientedPathFollow_set_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOrientedPathFollow_get_offset
= unsafePerformIO $
withCString "OrientedPathFollow" $
\ clsNamePtr ->
withCString "get_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOrientedPathFollow_get_offset #-}
instance Method "get_offset" GodotOrientedPathFollow (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOrientedPathFollow_get_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOrientedPathFollow_set_h_offset
= unsafePerformIO $
withCString "OrientedPathFollow" $
\ clsNamePtr ->
withCString "set_h_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOrientedPathFollow_set_h_offset #-}
instance Method "set_h_offset" GodotOrientedPathFollow
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOrientedPathFollow_set_h_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOrientedPathFollow_get_h_offset
= unsafePerformIO $
withCString "OrientedPathFollow" $
\ clsNamePtr ->
withCString "get_h_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOrientedPathFollow_get_h_offset #-}
instance Method "get_h_offset" GodotOrientedPathFollow (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOrientedPathFollow_get_h_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOrientedPathFollow_set_v_offset
= unsafePerformIO $
withCString "OrientedPathFollow" $
\ clsNamePtr ->
withCString "set_v_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOrientedPathFollow_set_v_offset #-}
instance Method "set_v_offset" GodotOrientedPathFollow
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOrientedPathFollow_set_v_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOrientedPathFollow_get_v_offset
= unsafePerformIO $
withCString "OrientedPathFollow" $
\ clsNamePtr ->
withCString "get_v_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOrientedPathFollow_get_v_offset #-}
instance Method "get_v_offset" GodotOrientedPathFollow (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOrientedPathFollow_get_v_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOrientedPathFollow_set_unit_offset
= unsafePerformIO $
withCString "OrientedPathFollow" $
\ clsNamePtr ->
withCString "set_unit_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOrientedPathFollow_set_unit_offset #-}
instance Method "set_unit_offset" GodotOrientedPathFollow
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOrientedPathFollow_set_unit_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOrientedPathFollow_get_unit_offset
= unsafePerformIO $
withCString "OrientedPathFollow" $
\ clsNamePtr ->
withCString "get_unit_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOrientedPathFollow_get_unit_offset #-}
instance Method "get_unit_offset" GodotOrientedPathFollow
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOrientedPathFollow_get_unit_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOrientedPathFollow_set_cubic_interpolation
= unsafePerformIO $
withCString "OrientedPathFollow" $
\ clsNamePtr ->
withCString "set_cubic_interpolation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOrientedPathFollow_set_cubic_interpolation #-}
instance Method "set_cubic_interpolation" GodotOrientedPathFollow
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindOrientedPathFollow_set_cubic_interpolation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOrientedPathFollow_get_cubic_interpolation
= unsafePerformIO $
withCString "OrientedPathFollow" $
\ clsNamePtr ->
withCString "get_cubic_interpolation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOrientedPathFollow_get_cubic_interpolation #-}
instance Method "get_cubic_interpolation" GodotOrientedPathFollow
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindOrientedPathFollow_get_cubic_interpolation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOrientedPathFollow_set_loop
= unsafePerformIO $
withCString "OrientedPathFollow" $
\ clsNamePtr ->
withCString "set_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOrientedPathFollow_set_loop #-}
instance Method "set_loop" GodotOrientedPathFollow (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOrientedPathFollow_set_loop (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOrientedPathFollow_has_loop
= unsafePerformIO $
withCString "OrientedPathFollow" $
\ clsNamePtr ->
withCString "has_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOrientedPathFollow_has_loop #-}
instance Method "has_loop" GodotOrientedPathFollow (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOrientedPathFollow_has_loop (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisibilityNotifier = GodotVisibilityNotifier GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisibilityNotifier where
type BaseClass GodotVisibilityNotifier = GodotSpatial
super = coerce
bindVisibilityNotifier_set_aabb
= unsafePerformIO $
withCString "VisibilityNotifier" $
\ clsNamePtr ->
withCString "set_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisibilityNotifier_set_aabb #-}
instance Method "set_aabb" GodotVisibilityNotifier
(GodotAabb -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisibilityNotifier_set_aabb (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisibilityNotifier_get_aabb
= unsafePerformIO $
withCString "VisibilityNotifier" $
\ clsNamePtr ->
withCString "get_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisibilityNotifier_get_aabb #-}
instance Method "get_aabb" GodotVisibilityNotifier (IO GodotAabb)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisibilityNotifier_get_aabb (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisibilityNotifier_is_on_screen
= unsafePerformIO $
withCString "VisibilityNotifier" $
\ clsNamePtr ->
withCString "is_on_screen" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisibilityNotifier_is_on_screen #-}
instance Method "is_on_screen" GodotVisibilityNotifier (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisibilityNotifier_is_on_screen
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisibilityEnabler = GodotVisibilityEnabler GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisibilityEnabler where
type BaseClass GodotVisibilityEnabler = GodotVisibilityNotifier
super = coerce
bindVisibilityEnabler_set_enabler
= unsafePerformIO $
withCString "VisibilityEnabler" $
\ clsNamePtr ->
withCString "set_enabler" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisibilityEnabler_set_enabler #-}
instance Method "set_enabler" GodotVisibilityEnabler
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisibilityEnabler_set_enabler
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisibilityEnabler_is_enabler_enabled
= unsafePerformIO $
withCString "VisibilityEnabler" $
\ clsNamePtr ->
withCString "is_enabler_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisibilityEnabler_is_enabler_enabled #-}
instance Method "is_enabler_enabled" GodotVisibilityEnabler
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisibilityEnabler_is_enabler_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisibilityEnabler__node_removed
= unsafePerformIO $
withCString "VisibilityEnabler" $
\ clsNamePtr ->
withCString "_node_removed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisibilityEnabler__node_removed #-}
instance Method "_node_removed" GodotVisibilityEnabler
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisibilityEnabler__node_removed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotWorldEnvironment = GodotWorldEnvironment GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotWorldEnvironment where
type BaseClass GodotWorldEnvironment = GodotNode
super = coerce
bindWorldEnvironment_set_environment
= unsafePerformIO $
withCString "WorldEnvironment" $
\ clsNamePtr ->
withCString "set_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWorldEnvironment_set_environment #-}
instance Method "set_environment" GodotWorldEnvironment
(GodotEnvironment -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindWorldEnvironment_set_environment
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWorldEnvironment_get_environment
= unsafePerformIO $
withCString "WorldEnvironment" $
\ clsNamePtr ->
withCString "get_environment" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWorldEnvironment_get_environment #-}
instance Method "get_environment" GodotWorldEnvironment
(IO GodotEnvironment)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWorldEnvironment_get_environment
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRemoteTransform = GodotRemoteTransform GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRemoteTransform where
type BaseClass GodotRemoteTransform = GodotSpatial
super = coerce
bindRemoteTransform_set_remote_node
= unsafePerformIO $
withCString "RemoteTransform" $
\ clsNamePtr ->
withCString "set_remote_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform_set_remote_node #-}
instance Method "set_remote_node" GodotRemoteTransform
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform_set_remote_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform_get_remote_node
= unsafePerformIO $
withCString "RemoteTransform" $
\ clsNamePtr ->
withCString "get_remote_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform_get_remote_node #-}
instance Method "get_remote_node" GodotRemoteTransform
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform_get_remote_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform_set_use_global_coordinates
= unsafePerformIO $
withCString "RemoteTransform" $
\ clsNamePtr ->
withCString "set_use_global_coordinates" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform_set_use_global_coordinates #-}
instance Method "set_use_global_coordinates" GodotRemoteTransform
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindRemoteTransform_set_use_global_coordinates
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform_get_use_global_coordinates
= unsafePerformIO $
withCString "RemoteTransform" $
\ clsNamePtr ->
withCString "get_use_global_coordinates" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform_get_use_global_coordinates #-}
instance Method "get_use_global_coordinates" GodotRemoteTransform
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindRemoteTransform_get_use_global_coordinates
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform_set_update_position
= unsafePerformIO $
withCString "RemoteTransform" $
\ clsNamePtr ->
withCString "set_update_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform_set_update_position #-}
instance Method "set_update_position" GodotRemoteTransform
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform_set_update_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform_get_update_position
= unsafePerformIO $
withCString "RemoteTransform" $
\ clsNamePtr ->
withCString "get_update_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform_get_update_position #-}
instance Method "get_update_position" GodotRemoteTransform
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform_get_update_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform_set_update_rotation
= unsafePerformIO $
withCString "RemoteTransform" $
\ clsNamePtr ->
withCString "set_update_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform_set_update_rotation #-}
instance Method "set_update_rotation" GodotRemoteTransform
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform_set_update_rotation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform_get_update_rotation
= unsafePerformIO $
withCString "RemoteTransform" $
\ clsNamePtr ->
withCString "get_update_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform_get_update_rotation #-}
instance Method "get_update_rotation" GodotRemoteTransform
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform_get_update_rotation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform_set_update_scale
= unsafePerformIO $
withCString "RemoteTransform" $
\ clsNamePtr ->
withCString "set_update_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform_set_update_scale #-}
instance Method "set_update_scale" GodotRemoteTransform
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform_set_update_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform_get_update_scale
= unsafePerformIO $
withCString "RemoteTransform" $
\ clsNamePtr ->
withCString "get_update_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform_get_update_scale #-}
instance Method "get_update_scale" GodotRemoteTransform (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform_get_update_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotJoint = GodotJoint GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotJoint where
type BaseClass GodotJoint = GodotSpatial
super = coerce
bindJoint_set_node_a
= unsafePerformIO $
withCString "Joint" $
\ clsNamePtr ->
withCString "set_node_a" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint_set_node_a #-}
instance Method "set_node_a" GodotJoint (GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint_set_node_a (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint_get_node_a
= unsafePerformIO $
withCString "Joint" $
\ clsNamePtr ->
withCString "get_node_a" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint_get_node_a #-}
instance Method "get_node_a" GodotJoint (IO GodotNodePath) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint_get_node_a (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint_set_node_b
= unsafePerformIO $
withCString "Joint" $
\ clsNamePtr ->
withCString "set_node_b" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint_set_node_b #-}
instance Method "set_node_b" GodotJoint (GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint_set_node_b (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint_get_node_b
= unsafePerformIO $
withCString "Joint" $
\ clsNamePtr ->
withCString "get_node_b" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint_get_node_b #-}
instance Method "get_node_b" GodotJoint (IO GodotNodePath) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint_get_node_b (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint_set_solver_priority
= unsafePerformIO $
withCString "Joint" $
\ clsNamePtr ->
withCString "set_solver_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint_set_solver_priority #-}
instance Method "set_solver_priority" GodotJoint (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint_set_solver_priority (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint_get_solver_priority
= unsafePerformIO $
withCString "Joint" $
\ clsNamePtr ->
withCString "get_solver_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint_get_solver_priority #-}
instance Method "get_solver_priority" GodotJoint (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint_get_solver_priority (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint_set_exclude_nodes_from_collision
= unsafePerformIO $
withCString "Joint" $
\ clsNamePtr ->
withCString "set_exclude_nodes_from_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint_set_exclude_nodes_from_collision #-}
instance Method "set_exclude_nodes_from_collision" GodotJoint
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint_set_exclude_nodes_from_collision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint_get_exclude_nodes_from_collision
= unsafePerformIO $
withCString "Joint" $
\ clsNamePtr ->
withCString "get_exclude_nodes_from_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint_get_exclude_nodes_from_collision #-}
instance Method "get_exclude_nodes_from_collision" GodotJoint
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint_get_exclude_nodes_from_collision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPinJoint = GodotPinJoint GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPinJoint where
type BaseClass GodotPinJoint = GodotJoint
super = coerce
bindPinJoint_set_param
= unsafePerformIO $
withCString "PinJoint" $
\ clsNamePtr ->
withCString "set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPinJoint_set_param #-}
instance Method "set_param" GodotPinJoint (Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPinJoint_set_param (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPinJoint_get_param
= unsafePerformIO $
withCString "PinJoint" $
\ clsNamePtr ->
withCString "get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPinJoint_get_param #-}
instance Method "get_param" GodotPinJoint (Int -> IO Float) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPinJoint_get_param (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotHingeJoint = GodotHingeJoint GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotHingeJoint where
type BaseClass GodotHingeJoint = GodotJoint
super = coerce
bindHingeJoint_set_param
= unsafePerformIO $
withCString "HingeJoint" $
\ clsNamePtr ->
withCString "set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHingeJoint_set_param #-}
instance Method "set_param" GodotHingeJoint (Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindHingeJoint_set_param (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHingeJoint_get_param
= unsafePerformIO $
withCString "HingeJoint" $
\ clsNamePtr ->
withCString "get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHingeJoint_get_param #-}
instance Method "get_param" GodotHingeJoint (Int -> IO Float) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindHingeJoint_get_param (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHingeJoint_set_flag
= unsafePerformIO $
withCString "HingeJoint" $
\ clsNamePtr ->
withCString "set_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHingeJoint_set_flag #-}
instance Method "set_flag" GodotHingeJoint (Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindHingeJoint_set_flag (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHingeJoint_get_flag
= unsafePerformIO $
withCString "HingeJoint" $
\ clsNamePtr ->
withCString "get_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHingeJoint_get_flag #-}
instance Method "get_flag" GodotHingeJoint (Int -> IO Bool) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindHingeJoint_get_flag (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHingeJoint__set_upper_limit
= unsafePerformIO $
withCString "HingeJoint" $
\ clsNamePtr ->
withCString "_set_upper_limit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHingeJoint__set_upper_limit #-}
instance Method "_set_upper_limit" GodotHingeJoint (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindHingeJoint__set_upper_limit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHingeJoint__get_upper_limit
= unsafePerformIO $
withCString "HingeJoint" $
\ clsNamePtr ->
withCString "_get_upper_limit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHingeJoint__get_upper_limit #-}
instance Method "_get_upper_limit" GodotHingeJoint (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHingeJoint__get_upper_limit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHingeJoint__set_lower_limit
= unsafePerformIO $
withCString "HingeJoint" $
\ clsNamePtr ->
withCString "_set_lower_limit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHingeJoint__set_lower_limit #-}
instance Method "_set_lower_limit" GodotHingeJoint (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindHingeJoint__set_lower_limit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindHingeJoint__get_lower_limit
= unsafePerformIO $
withCString "HingeJoint" $
\ clsNamePtr ->
withCString "_get_lower_limit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindHingeJoint__get_lower_limit #-}
instance Method "_get_lower_limit" GodotHingeJoint (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindHingeJoint__get_lower_limit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSliderJoint = GodotSliderJoint GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSliderJoint where
type BaseClass GodotSliderJoint = GodotJoint
super = coerce
bindSliderJoint_set_param
= unsafePerformIO $
withCString "SliderJoint" $
\ clsNamePtr ->
withCString "set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSliderJoint_set_param #-}
instance Method "set_param" GodotSliderJoint
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSliderJoint_set_param (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSliderJoint_get_param
= unsafePerformIO $
withCString "SliderJoint" $
\ clsNamePtr ->
withCString "get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSliderJoint_get_param #-}
instance Method "get_param" GodotSliderJoint (Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSliderJoint_get_param (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSliderJoint__set_upper_limit_angular
= unsafePerformIO $
withCString "SliderJoint" $
\ clsNamePtr ->
withCString "_set_upper_limit_angular" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSliderJoint__set_upper_limit_angular #-}
instance Method "_set_upper_limit_angular" GodotSliderJoint
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSliderJoint__set_upper_limit_angular
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSliderJoint__get_upper_limit_angular
= unsafePerformIO $
withCString "SliderJoint" $
\ clsNamePtr ->
withCString "_get_upper_limit_angular" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSliderJoint__get_upper_limit_angular #-}
instance Method "_get_upper_limit_angular" GodotSliderJoint
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSliderJoint__get_upper_limit_angular
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSliderJoint__set_lower_limit_angular
= unsafePerformIO $
withCString "SliderJoint" $
\ clsNamePtr ->
withCString "_set_lower_limit_angular" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSliderJoint__set_lower_limit_angular #-}
instance Method "_set_lower_limit_angular" GodotSliderJoint
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSliderJoint__set_lower_limit_angular
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSliderJoint__get_lower_limit_angular
= unsafePerformIO $
withCString "SliderJoint" $
\ clsNamePtr ->
withCString "_get_lower_limit_angular" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSliderJoint__get_lower_limit_angular #-}
instance Method "_get_lower_limit_angular" GodotSliderJoint
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSliderJoint__get_lower_limit_angular
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotConeTwistJoint = GodotConeTwistJoint GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotConeTwistJoint where
type BaseClass GodotConeTwistJoint = GodotJoint
super = coerce
bindConeTwistJoint_set_param
= unsafePerformIO $
withCString "ConeTwistJoint" $
\ clsNamePtr ->
withCString "set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConeTwistJoint_set_param #-}
instance Method "set_param" GodotConeTwistJoint
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindConeTwistJoint_set_param (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConeTwistJoint_get_param
= unsafePerformIO $
withCString "ConeTwistJoint" $
\ clsNamePtr ->
withCString "get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConeTwistJoint_get_param #-}
instance Method "get_param" GodotConeTwistJoint (Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindConeTwistJoint_get_param (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConeTwistJoint__set_swing_span
= unsafePerformIO $
withCString "ConeTwistJoint" $
\ clsNamePtr ->
withCString "_set_swing_span" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConeTwistJoint__set_swing_span #-}
instance Method "_set_swing_span" GodotConeTwistJoint
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindConeTwistJoint__set_swing_span
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConeTwistJoint__get_swing_span
= unsafePerformIO $
withCString "ConeTwistJoint" $
\ clsNamePtr ->
withCString "_get_swing_span" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConeTwistJoint__get_swing_span #-}
instance Method "_get_swing_span" GodotConeTwistJoint (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindConeTwistJoint__get_swing_span
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConeTwistJoint__set_twist_span
= unsafePerformIO $
withCString "ConeTwistJoint" $
\ clsNamePtr ->
withCString "_set_twist_span" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConeTwistJoint__set_twist_span #-}
instance Method "_set_twist_span" GodotConeTwistJoint
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindConeTwistJoint__set_twist_span
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConeTwistJoint__get_twist_span
= unsafePerformIO $
withCString "ConeTwistJoint" $
\ clsNamePtr ->
withCString "_get_twist_span" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConeTwistJoint__get_twist_span #-}
instance Method "_get_twist_span" GodotConeTwistJoint (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindConeTwistJoint__get_twist_span
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotGeneric6DOFJoint = GodotGeneric6DOFJoint GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGeneric6DOFJoint where
type BaseClass GodotGeneric6DOFJoint = GodotJoint
super = coerce
bindGeneric6DOFJoint__set_angular_hi_limit_x
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "_set_angular_hi_limit_x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint__set_angular_hi_limit_x #-}
instance Method "_set_angular_hi_limit_x" GodotGeneric6DOFJoint
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint__set_angular_hi_limit_x
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint__get_angular_hi_limit_x
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "_get_angular_hi_limit_x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint__get_angular_hi_limit_x #-}
instance Method "_get_angular_hi_limit_x" GodotGeneric6DOFJoint
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint__get_angular_hi_limit_x
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint__set_angular_lo_limit_x
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "_set_angular_lo_limit_x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint__set_angular_lo_limit_x #-}
instance Method "_set_angular_lo_limit_x" GodotGeneric6DOFJoint
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint__set_angular_lo_limit_x
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint__get_angular_lo_limit_x
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "_get_angular_lo_limit_x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint__get_angular_lo_limit_x #-}
instance Method "_get_angular_lo_limit_x" GodotGeneric6DOFJoint
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint__get_angular_lo_limit_x
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint__set_angular_hi_limit_y
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "_set_angular_hi_limit_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint__set_angular_hi_limit_y #-}
instance Method "_set_angular_hi_limit_y" GodotGeneric6DOFJoint
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint__set_angular_hi_limit_y
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint__get_angular_hi_limit_y
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "_get_angular_hi_limit_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint__get_angular_hi_limit_y #-}
instance Method "_get_angular_hi_limit_y" GodotGeneric6DOFJoint
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint__get_angular_hi_limit_y
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint__set_angular_lo_limit_y
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "_set_angular_lo_limit_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint__set_angular_lo_limit_y #-}
instance Method "_set_angular_lo_limit_y" GodotGeneric6DOFJoint
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint__set_angular_lo_limit_y
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint__get_angular_lo_limit_y
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "_get_angular_lo_limit_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint__get_angular_lo_limit_y #-}
instance Method "_get_angular_lo_limit_y" GodotGeneric6DOFJoint
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint__get_angular_lo_limit_y
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint__set_angular_hi_limit_z
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "_set_angular_hi_limit_z" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint__set_angular_hi_limit_z #-}
instance Method "_set_angular_hi_limit_z" GodotGeneric6DOFJoint
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint__set_angular_hi_limit_z
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint__get_angular_hi_limit_z
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "_get_angular_hi_limit_z" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint__get_angular_hi_limit_z #-}
instance Method "_get_angular_hi_limit_z" GodotGeneric6DOFJoint
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint__get_angular_hi_limit_z
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint__set_angular_lo_limit_z
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "_set_angular_lo_limit_z" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint__set_angular_lo_limit_z #-}
instance Method "_set_angular_lo_limit_z" GodotGeneric6DOFJoint
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint__set_angular_lo_limit_z
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint__get_angular_lo_limit_z
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "_get_angular_lo_limit_z" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint__get_angular_lo_limit_z #-}
instance Method "_get_angular_lo_limit_z" GodotGeneric6DOFJoint
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint__get_angular_lo_limit_z
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint_set_param_x
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "set_param_x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint_set_param_x #-}
instance Method "set_param_x" GodotGeneric6DOFJoint
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint_set_param_x
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint_get_param_x
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "get_param_x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint_get_param_x #-}
instance Method "get_param_x" GodotGeneric6DOFJoint
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint_get_param_x
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint_set_param_y
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "set_param_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint_set_param_y #-}
instance Method "set_param_y" GodotGeneric6DOFJoint
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint_set_param_y
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint_get_param_y
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "get_param_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint_get_param_y #-}
instance Method "get_param_y" GodotGeneric6DOFJoint
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint_get_param_y
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint_set_param_z
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "set_param_z" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint_set_param_z #-}
instance Method "set_param_z" GodotGeneric6DOFJoint
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint_set_param_z
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint_get_param_z
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "get_param_z" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint_get_param_z #-}
instance Method "get_param_z" GodotGeneric6DOFJoint
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint_get_param_z
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint_set_flag_x
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "set_flag_x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint_set_flag_x #-}
instance Method "set_flag_x" GodotGeneric6DOFJoint
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint_set_flag_x (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint_get_flag_x
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "get_flag_x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint_get_flag_x #-}
instance Method "get_flag_x" GodotGeneric6DOFJoint (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint_get_flag_x (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint_set_flag_y
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "set_flag_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint_set_flag_y #-}
instance Method "set_flag_y" GodotGeneric6DOFJoint
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint_set_flag_y (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint_get_flag_y
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "get_flag_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint_get_flag_y #-}
instance Method "get_flag_y" GodotGeneric6DOFJoint (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint_get_flag_y (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint_set_flag_z
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "set_flag_z" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint_set_flag_z #-}
instance Method "set_flag_z" GodotGeneric6DOFJoint
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint_set_flag_z (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGeneric6DOFJoint_get_flag_z
= unsafePerformIO $
withCString "Generic6DOFJoint" $
\ clsNamePtr ->
withCString "get_flag_z" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGeneric6DOFJoint_get_flag_z #-}
instance Method "get_flag_z" GodotGeneric6DOFJoint (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGeneric6DOFJoint_get_flag_z (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotMeshLibrary = GodotMeshLibrary GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMeshLibrary where
type BaseClass GodotMeshLibrary = GodotResource
super = coerce
bindMeshLibrary_create_item
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "create_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_create_item #-}
instance Method "create_item" GodotMeshLibrary (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_create_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_set_item_name
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "set_item_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_set_item_name #-}
instance Method "set_item_name" GodotMeshLibrary
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_set_item_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_set_item_mesh
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "set_item_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_set_item_mesh #-}
instance Method "set_item_mesh" GodotMeshLibrary
(Int -> GodotMesh -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_set_item_mesh (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_set_item_navmesh
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "set_item_navmesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_set_item_navmesh #-}
instance Method "set_item_navmesh" GodotMeshLibrary
(Int -> GodotNavigationMesh -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_set_item_navmesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_set_item_shapes
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "set_item_shapes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_set_item_shapes #-}
instance Method "set_item_shapes" GodotMeshLibrary
(Int -> GodotArray -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_set_item_shapes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_set_item_preview
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "set_item_preview" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_set_item_preview #-}
instance Method "set_item_preview" GodotMeshLibrary
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_set_item_preview
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_get_item_name
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "get_item_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_get_item_name #-}
instance Method "get_item_name" GodotMeshLibrary
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_get_item_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_get_item_mesh
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "get_item_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_get_item_mesh #-}
instance Method "get_item_mesh" GodotMeshLibrary
(Int -> IO GodotMesh)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_get_item_mesh (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_get_item_navmesh
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "get_item_navmesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_get_item_navmesh #-}
instance Method "get_item_navmesh" GodotMeshLibrary
(Int -> IO GodotNavigationMesh)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_get_item_navmesh
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_get_item_shapes
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "get_item_shapes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_get_item_shapes #-}
instance Method "get_item_shapes" GodotMeshLibrary
(Int -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_get_item_shapes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_get_item_preview
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "get_item_preview" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_get_item_preview #-}
instance Method "get_item_preview" GodotMeshLibrary
(Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_get_item_preview
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_remove_item
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "remove_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_remove_item #-}
instance Method "remove_item" GodotMeshLibrary (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_remove_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_find_item_by_name
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "find_item_by_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_find_item_by_name #-}
instance Method "find_item_by_name" GodotMeshLibrary
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_find_item_by_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_clear
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_clear #-}
instance Method "clear" GodotMeshLibrary (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_clear (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_get_item_list
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "get_item_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_get_item_list #-}
instance Method "get_item_list" GodotMeshLibrary
(IO GodotPoolIntArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_get_item_list (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshLibrary_get_last_unused_item_id
= unsafePerformIO $
withCString "MeshLibrary" $
\ clsNamePtr ->
withCString "get_last_unused_item_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshLibrary_get_last_unused_item_id #-}
instance Method "get_last_unused_item_id" GodotMeshLibrary (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshLibrary_get_last_unused_item_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotShader = GodotShader GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotShader where
type BaseClass GodotShader = GodotResource
super = coerce
bindShader_get_mode
= unsafePerformIO $
withCString "Shader" $
\ clsNamePtr ->
withCString "get_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShader_get_mode #-}
instance Method "get_mode" GodotShader (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindShader_get_mode (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShader_set_code
= unsafePerformIO $
withCString "Shader" $
\ clsNamePtr ->
withCString "set_code" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShader_set_code #-}
instance Method "set_code" GodotShader (GodotString -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindShader_set_code (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShader_get_code
= unsafePerformIO $
withCString "Shader" $
\ clsNamePtr ->
withCString "get_code" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShader_get_code #-}
instance Method "get_code" GodotShader (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindShader_get_code (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShader_set_default_texture_param
= unsafePerformIO $
withCString "Shader" $
\ clsNamePtr ->
withCString "set_default_texture_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShader_set_default_texture_param #-}
instance Method "set_default_texture_param" GodotShader
(GodotString -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindShader_set_default_texture_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShader_get_default_texture_param
= unsafePerformIO $
withCString "Shader" $
\ clsNamePtr ->
withCString "get_default_texture_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShader_get_default_texture_param #-}
instance Method "get_default_texture_param" GodotShader
(GodotString -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindShader_get_default_texture_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShader_has_param
= unsafePerformIO $
withCString "Shader" $
\ clsNamePtr ->
withCString "has_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShader_has_param #-}
instance Method "has_param" GodotShader (GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindShader_has_param (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShader = GodotVisualShader GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShader where
type BaseClass GodotVisualShader = GodotShader
super = coerce
bindVisualShader_set_mode
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "set_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_set_mode #-}
instance Method "set_mode" GodotVisualShader (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_set_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_add_node
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "add_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_add_node #-}
instance Method "add_node" GodotVisualShader
(Int -> GodotVisualShaderNode -> GodotVector2 -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_add_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_set_node_position
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "set_node_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_set_node_position #-}
instance Method "set_node_position" GodotVisualShader
(Int -> Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_set_node_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_get_node
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "get_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_get_node #-}
instance Method "get_node" GodotVisualShader
(Int -> Int -> IO GodotVisualShaderNode)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_get_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_get_node_position
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "get_node_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_get_node_position #-}
instance Method "get_node_position" GodotVisualShader
(Int -> Int -> IO GodotVector2)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_get_node_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_get_node_list
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "get_node_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_get_node_list #-}
instance Method "get_node_list" GodotVisualShader
(Int -> IO GodotPoolIntArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_get_node_list (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_get_valid_node_id
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "get_valid_node_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_get_valid_node_id #-}
instance Method "get_valid_node_id" GodotVisualShader
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_get_valid_node_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_remove_node
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "remove_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_remove_node #-}
instance Method "remove_node" GodotVisualShader
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_remove_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_is_node_connection
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "is_node_connection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_is_node_connection #-}
instance Method "is_node_connection" GodotVisualShader
(Int -> Int -> Int -> Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_is_node_connection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_can_connect_nodes
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "can_connect_nodes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_can_connect_nodes #-}
instance Method "can_connect_nodes" GodotVisualShader
(Int -> Int -> Int -> Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_can_connect_nodes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_connect_nodes
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "connect_nodes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_connect_nodes #-}
instance Method "connect_nodes" GodotVisualShader
(Int -> Int -> Int -> Int -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_connect_nodes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_disconnect_nodes
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "disconnect_nodes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_disconnect_nodes #-}
instance Method "disconnect_nodes" GodotVisualShader
(Int -> Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_disconnect_nodes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_get_node_connections
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "get_node_connections" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_get_node_connections #-}
instance Method "get_node_connections" GodotVisualShader
(Int -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_get_node_connections
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_set_graph_offset
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "set_graph_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_set_graph_offset #-}
instance Method "set_graph_offset" GodotVisualShader
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_set_graph_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader_get_graph_offset
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "get_graph_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader_get_graph_offset #-}
instance Method "get_graph_offset" GodotVisualShader
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader_get_graph_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader__queue_update
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "_queue_update" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader__queue_update #-}
instance Method "_queue_update" GodotVisualShader (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader__queue_update (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader__update_shader
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "_update_shader" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader__update_shader #-}
instance Method "_update_shader" GodotVisualShader (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader__update_shader (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShader__input_type_changed
= unsafePerformIO $
withCString "VisualShader" $
\ clsNamePtr ->
withCString "_input_type_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShader__input_type_changed #-}
instance Method "_input_type_changed" GodotVisualShader
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShader__input_type_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNode = GodotVisualShaderNode GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNode where
type BaseClass GodotVisualShaderNode = GodotResource
super = coerce
bindVisualShaderNode_set_output_port_for_preview
= unsafePerformIO $
withCString "VisualShaderNode" $
\ clsNamePtr ->
withCString "set_output_port_for_preview" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNode_set_output_port_for_preview #-}
instance Method "set_output_port_for_preview" GodotVisualShaderNode
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNode_set_output_port_for_preview
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNode_get_output_port_for_preview
= unsafePerformIO $
withCString "VisualShaderNode" $
\ clsNamePtr ->
withCString "get_output_port_for_preview" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNode_get_output_port_for_preview #-}
instance Method "get_output_port_for_preview" GodotVisualShaderNode
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNode_get_output_port_for_preview
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNode_set_input_port_default_value
= unsafePerformIO $
withCString "VisualShaderNode" $
\ clsNamePtr ->
withCString "set_input_port_default_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNode_set_input_port_default_value #-}
instance Method "set_input_port_default_value"
GodotVisualShaderNode
(Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNode_set_input_port_default_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNode_get_input_port_default_value
= unsafePerformIO $
withCString "VisualShaderNode" $
\ clsNamePtr ->
withCString "get_input_port_default_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNode_get_input_port_default_value #-}
instance Method "get_input_port_default_value"
GodotVisualShaderNode
(Int -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNode_get_input_port_default_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNode__set_default_input_values
= unsafePerformIO $
withCString "VisualShaderNode" $
\ clsNamePtr ->
withCString "_set_default_input_values" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNode__set_default_input_values #-}
instance Method "_set_default_input_values" GodotVisualShaderNode
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNode__set_default_input_values
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNode__get_default_input_values
= unsafePerformIO $
withCString "VisualShaderNode" $
\ clsNamePtr ->
withCString "_get_default_input_values" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNode__get_default_input_values #-}
instance Method "_get_default_input_values" GodotVisualShaderNode
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNode__get_default_input_values
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeInput = GodotVisualShaderNodeInput GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeInput where
type BaseClass GodotVisualShaderNodeInput = GodotVisualShaderNode
super = coerce
bindVisualShaderNodeInput_set_input_name
= unsafePerformIO $
withCString "VisualShaderNodeInput" $
\ clsNamePtr ->
withCString "set_input_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeInput_set_input_name #-}
instance Method "set_input_name" GodotVisualShaderNodeInput
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeInput_set_input_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeInput_get_input_name
= unsafePerformIO $
withCString "VisualShaderNodeInput" $
\ clsNamePtr ->
withCString "get_input_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeInput_get_input_name #-}
instance Method "get_input_name" GodotVisualShaderNodeInput
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeInput_get_input_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeOutput = GodotVisualShaderNodeOutput GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeOutput where
type BaseClass GodotVisualShaderNodeOutput = GodotVisualShaderNode
super = coerce
newtype GodotVisualShaderNodeScalarConstant = GodotVisualShaderNodeScalarConstant GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeScalarConstant where
type BaseClass GodotVisualShaderNodeScalarConstant =
GodotVisualShaderNode
super = coerce
bindVisualShaderNodeScalarConstant_set_constant
= unsafePerformIO $
withCString "VisualShaderNodeScalarConstant" $
\ clsNamePtr ->
withCString "set_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeScalarConstant_set_constant #-}
instance Method "set_constant" GodotVisualShaderNodeScalarConstant
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeScalarConstant_set_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeScalarConstant_get_constant
= unsafePerformIO $
withCString "VisualShaderNodeScalarConstant" $
\ clsNamePtr ->
withCString "get_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeScalarConstant_get_constant #-}
instance Method "get_constant" GodotVisualShaderNodeScalarConstant
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeScalarConstant_get_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeColorConstant = GodotVisualShaderNodeColorConstant GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeColorConstant where
type BaseClass GodotVisualShaderNodeColorConstant =
GodotVisualShaderNode
super = coerce
bindVisualShaderNodeColorConstant_set_constant
= unsafePerformIO $
withCString "VisualShaderNodeColorConstant" $
\ clsNamePtr ->
withCString "set_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeColorConstant_set_constant #-}
instance Method "set_constant" GodotVisualShaderNodeColorConstant
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeColorConstant_set_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeColorConstant_get_constant
= unsafePerformIO $
withCString "VisualShaderNodeColorConstant" $
\ clsNamePtr ->
withCString "get_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeColorConstant_get_constant #-}
instance Method "get_constant" GodotVisualShaderNodeColorConstant
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeColorConstant_get_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeVec3Constant = GodotVisualShaderNodeVec3Constant GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeVec3Constant where
type BaseClass GodotVisualShaderNodeVec3Constant =
GodotVisualShaderNode
super = coerce
bindVisualShaderNodeVec3Constant_set_constant
= unsafePerformIO $
withCString "VisualShaderNodeVec3Constant" $
\ clsNamePtr ->
withCString "set_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeVec3Constant_set_constant #-}
instance Method "set_constant" GodotVisualShaderNodeVec3Constant
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeVec3Constant_set_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeVec3Constant_get_constant
= unsafePerformIO $
withCString "VisualShaderNodeVec3Constant" $
\ clsNamePtr ->
withCString "get_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeVec3Constant_get_constant #-}
instance Method "get_constant" GodotVisualShaderNodeVec3Constant
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeVec3Constant_get_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeTransformConstant = GodotVisualShaderNodeTransformConstant GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeTransformConstant where
type BaseClass GodotVisualShaderNodeTransformConstant =
GodotVisualShaderNode
super = coerce
bindVisualShaderNodeTransformConstant_set_constant
= unsafePerformIO $
withCString "VisualShaderNodeTransformConstant" $
\ clsNamePtr ->
withCString "set_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTransformConstant_set_constant #-}
instance Method "set_constant"
GodotVisualShaderNodeTransformConstant
(GodotTransform -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeTransformConstant_set_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeTransformConstant_get_constant
= unsafePerformIO $
withCString "VisualShaderNodeTransformConstant" $
\ clsNamePtr ->
withCString "get_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTransformConstant_get_constant #-}
instance Method "get_constant"
GodotVisualShaderNodeTransformConstant
(IO GodotTransform)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeTransformConstant_get_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeScalarOp = GodotVisualShaderNodeScalarOp GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeScalarOp where
type BaseClass GodotVisualShaderNodeScalarOp =
GodotVisualShaderNode
super = coerce
bindVisualShaderNodeScalarOp_set_operator
= unsafePerformIO $
withCString "VisualShaderNodeScalarOp" $
\ clsNamePtr ->
withCString "set_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeScalarOp_set_operator #-}
instance Method "set_operator" GodotVisualShaderNodeScalarOp
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeScalarOp_set_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeScalarOp_get_operator
= unsafePerformIO $
withCString "VisualShaderNodeScalarOp" $
\ clsNamePtr ->
withCString "get_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeScalarOp_get_operator #-}
instance Method "get_operator" GodotVisualShaderNodeScalarOp
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeScalarOp_get_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeVectorOp = GodotVisualShaderNodeVectorOp GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeVectorOp where
type BaseClass GodotVisualShaderNodeVectorOp =
GodotVisualShaderNode
super = coerce
bindVisualShaderNodeVectorOp_set_operator
= unsafePerformIO $
withCString "VisualShaderNodeVectorOp" $
\ clsNamePtr ->
withCString "set_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeVectorOp_set_operator #-}
instance Method "set_operator" GodotVisualShaderNodeVectorOp
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeVectorOp_set_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeVectorOp_get_operator
= unsafePerformIO $
withCString "VisualShaderNodeVectorOp" $
\ clsNamePtr ->
withCString "get_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeVectorOp_get_operator #-}
instance Method "get_operator" GodotVisualShaderNodeVectorOp
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeVectorOp_get_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeColorOp = GodotVisualShaderNodeColorOp GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeColorOp where
type BaseClass GodotVisualShaderNodeColorOp = GodotVisualShaderNode
super = coerce
bindVisualShaderNodeColorOp_set_operator
= unsafePerformIO $
withCString "VisualShaderNodeColorOp" $
\ clsNamePtr ->
withCString "set_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeColorOp_set_operator #-}
instance Method "set_operator" GodotVisualShaderNodeColorOp
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeColorOp_set_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeColorOp_get_operator
= unsafePerformIO $
withCString "VisualShaderNodeColorOp" $
\ clsNamePtr ->
withCString "get_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeColorOp_get_operator #-}
instance Method "get_operator" GodotVisualShaderNodeColorOp
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeColorOp_get_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeTransformMult = GodotVisualShaderNodeTransformMult GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeTransformMult where
type BaseClass GodotVisualShaderNodeTransformMult =
GodotVisualShaderNode
super = coerce
bindVisualShaderNodeTransformMult_set_operator
= unsafePerformIO $
withCString "VisualShaderNodeTransformMult" $
\ clsNamePtr ->
withCString "set_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTransformMult_set_operator #-}
instance Method "set_operator" GodotVisualShaderNodeTransformMult
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeTransformMult_set_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeTransformMult_get_operator
= unsafePerformIO $
withCString "VisualShaderNodeTransformMult" $
\ clsNamePtr ->
withCString "get_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTransformMult_get_operator #-}
instance Method "get_operator" GodotVisualShaderNodeTransformMult
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeTransformMult_get_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeTransformVecMult = GodotVisualShaderNodeTransformVecMult GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeTransformVecMult where
type BaseClass GodotVisualShaderNodeTransformVecMult =
GodotVisualShaderNode
super = coerce
bindVisualShaderNodeTransformVecMult_set_operator
= unsafePerformIO $
withCString "VisualShaderNodeTransformVecMult" $
\ clsNamePtr ->
withCString "set_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTransformVecMult_set_operator #-}
instance Method "set_operator"
GodotVisualShaderNodeTransformVecMult
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeTransformVecMult_set_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeTransformVecMult_get_operator
= unsafePerformIO $
withCString "VisualShaderNodeTransformVecMult" $
\ clsNamePtr ->
withCString "get_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTransformVecMult_get_operator #-}
instance Method "get_operator"
GodotVisualShaderNodeTransformVecMult
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeTransformVecMult_get_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeScalarFunc = GodotVisualShaderNodeScalarFunc GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeScalarFunc where
type BaseClass GodotVisualShaderNodeScalarFunc =
GodotVisualShaderNode
super = coerce
bindVisualShaderNodeScalarFunc_set_function
= unsafePerformIO $
withCString "VisualShaderNodeScalarFunc" $
\ clsNamePtr ->
withCString "set_function" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeScalarFunc_set_function #-}
instance Method "set_function" GodotVisualShaderNodeScalarFunc
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeScalarFunc_set_function
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeScalarFunc_get_function
= unsafePerformIO $
withCString "VisualShaderNodeScalarFunc" $
\ clsNamePtr ->
withCString "get_function" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeScalarFunc_get_function #-}
instance Method "get_function" GodotVisualShaderNodeScalarFunc
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeScalarFunc_get_function
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeVectorFunc = GodotVisualShaderNodeVectorFunc GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeVectorFunc where
type BaseClass GodotVisualShaderNodeVectorFunc =
GodotVisualShaderNode
super = coerce
bindVisualShaderNodeVectorFunc_set_function
= unsafePerformIO $
withCString "VisualShaderNodeVectorFunc" $
\ clsNamePtr ->
withCString "set_function" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeVectorFunc_set_function #-}
instance Method "set_function" GodotVisualShaderNodeVectorFunc
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeVectorFunc_set_function
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeVectorFunc_get_function
= unsafePerformIO $
withCString "VisualShaderNodeVectorFunc" $
\ clsNamePtr ->
withCString "get_function" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeVectorFunc_get_function #-}
instance Method "get_function" GodotVisualShaderNodeVectorFunc
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeVectorFunc_get_function
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeDotProduct = GodotVisualShaderNodeDotProduct GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeDotProduct where
type BaseClass GodotVisualShaderNodeDotProduct =
GodotVisualShaderNode
super = coerce
newtype GodotVisualShaderNodeVectorLen = GodotVisualShaderNodeVectorLen GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeVectorLen where
type BaseClass GodotVisualShaderNodeVectorLen =
GodotVisualShaderNode
super = coerce
newtype GodotVisualShaderNodeScalarInterp = GodotVisualShaderNodeScalarInterp GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeScalarInterp where
type BaseClass GodotVisualShaderNodeScalarInterp =
GodotVisualShaderNode
super = coerce
newtype GodotVisualShaderNodeVectorInterp = GodotVisualShaderNodeVectorInterp GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeVectorInterp where
type BaseClass GodotVisualShaderNodeVectorInterp =
GodotVisualShaderNode
super = coerce
newtype GodotVisualShaderNodeVectorCompose = GodotVisualShaderNodeVectorCompose GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeVectorCompose where
type BaseClass GodotVisualShaderNodeVectorCompose =
GodotVisualShaderNode
super = coerce
newtype GodotVisualShaderNodeTransformCompose = GodotVisualShaderNodeTransformCompose GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeTransformCompose where
type BaseClass GodotVisualShaderNodeTransformCompose =
GodotVisualShaderNode
super = coerce
newtype GodotVisualShaderNodeVectorDecompose = GodotVisualShaderNodeVectorDecompose GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeVectorDecompose where
type BaseClass GodotVisualShaderNodeVectorDecompose =
GodotVisualShaderNode
super = coerce
newtype GodotVisualShaderNodeTransformDecompose = GodotVisualShaderNodeTransformDecompose GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeTransformDecompose where
type BaseClass GodotVisualShaderNodeTransformDecompose =
GodotVisualShaderNode
super = coerce
newtype GodotVisualShaderNodeTexture = GodotVisualShaderNodeTexture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeTexture where
type BaseClass GodotVisualShaderNodeTexture = GodotVisualShaderNode
super = coerce
bindVisualShaderNodeTexture_set_source
= unsafePerformIO $
withCString "VisualShaderNodeTexture" $
\ clsNamePtr ->
withCString "set_source" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTexture_set_source #-}
instance Method "set_source" GodotVisualShaderNodeTexture
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeTexture_set_source
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeTexture_get_source
= unsafePerformIO $
withCString "VisualShaderNodeTexture" $
\ clsNamePtr ->
withCString "get_source" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTexture_get_source #-}
instance Method "get_source" GodotVisualShaderNodeTexture (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeTexture_get_source
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeTexture_set_texture
= unsafePerformIO $
withCString "VisualShaderNodeTexture" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTexture_set_texture #-}
instance Method "set_texture" GodotVisualShaderNodeTexture
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeTexture_set_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeTexture_get_texture
= unsafePerformIO $
withCString "VisualShaderNodeTexture" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTexture_get_texture #-}
instance Method "get_texture" GodotVisualShaderNodeTexture
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeTexture_get_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeTexture_set_texture_type
= unsafePerformIO $
withCString "VisualShaderNodeTexture" $
\ clsNamePtr ->
withCString "set_texture_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTexture_set_texture_type #-}
instance Method "set_texture_type" GodotVisualShaderNodeTexture
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeTexture_set_texture_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeTexture_get_texture_type
= unsafePerformIO $
withCString "VisualShaderNodeTexture" $
\ clsNamePtr ->
withCString "get_texture_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTexture_get_texture_type #-}
instance Method "get_texture_type" GodotVisualShaderNodeTexture
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeTexture_get_texture_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeCubeMap = GodotVisualShaderNodeCubeMap GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeCubeMap where
type BaseClass GodotVisualShaderNodeCubeMap = GodotVisualShaderNode
super = coerce
bindVisualShaderNodeCubeMap_set_cube_map
= unsafePerformIO $
withCString "VisualShaderNodeCubeMap" $
\ clsNamePtr ->
withCString "set_cube_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeCubeMap_set_cube_map #-}
instance Method "set_cube_map" GodotVisualShaderNodeCubeMap
(GodotCubeMap -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeCubeMap_set_cube_map
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeCubeMap_get_cube_map
= unsafePerformIO $
withCString "VisualShaderNodeCubeMap" $
\ clsNamePtr ->
withCString "get_cube_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeCubeMap_get_cube_map #-}
instance Method "get_cube_map" GodotVisualShaderNodeCubeMap
(IO GodotCubeMap)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeCubeMap_get_cube_map
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeCubeMap_set_texture_type
= unsafePerformIO $
withCString "VisualShaderNodeCubeMap" $
\ clsNamePtr ->
withCString "set_texture_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeCubeMap_set_texture_type #-}
instance Method "set_texture_type" GodotVisualShaderNodeCubeMap
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeCubeMap_set_texture_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeCubeMap_get_texture_type
= unsafePerformIO $
withCString "VisualShaderNodeCubeMap" $
\ clsNamePtr ->
withCString "get_texture_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeCubeMap_get_texture_type #-}
instance Method "get_texture_type" GodotVisualShaderNodeCubeMap
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeCubeMap_get_texture_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCubeMap = GodotCubeMap GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCubeMap where
type BaseClass GodotCubeMap = GodotResource
super = coerce
bindCubeMap_get_width
= unsafePerformIO $
withCString "CubeMap" $
\ clsNamePtr ->
withCString "get_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMap_get_width #-}
instance Method "get_width" GodotCubeMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMap_get_width (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMap_get_height
= unsafePerformIO $
withCString "CubeMap" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMap_get_height #-}
instance Method "get_height" GodotCubeMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMap_get_height (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMap_set_flags
= unsafePerformIO $
withCString "CubeMap" $
\ clsNamePtr ->
withCString "set_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMap_set_flags #-}
instance Method "set_flags" GodotCubeMap (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMap_set_flags (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMap_get_flags
= unsafePerformIO $
withCString "CubeMap" $
\ clsNamePtr ->
withCString "get_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMap_get_flags #-}
instance Method "get_flags" GodotCubeMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMap_get_flags (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMap_set_side
= unsafePerformIO $
withCString "CubeMap" $
\ clsNamePtr ->
withCString "set_side" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMap_set_side #-}
instance Method "set_side" GodotCubeMap
(Int -> GodotImage -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMap_set_side (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMap_get_side
= unsafePerformIO $
withCString "CubeMap" $
\ clsNamePtr ->
withCString "get_side" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMap_get_side #-}
instance Method "get_side" GodotCubeMap (Int -> IO GodotImage)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMap_get_side (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMap_set_storage
= unsafePerformIO $
withCString "CubeMap" $
\ clsNamePtr ->
withCString "set_storage" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMap_set_storage #-}
instance Method "set_storage" GodotCubeMap (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMap_set_storage (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMap_get_storage
= unsafePerformIO $
withCString "CubeMap" $
\ clsNamePtr ->
withCString "get_storage" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMap_get_storage #-}
instance Method "get_storage" GodotCubeMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMap_get_storage (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMap_set_lossy_storage_quality
= unsafePerformIO $
withCString "CubeMap" $
\ clsNamePtr ->
withCString "set_lossy_storage_quality" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMap_set_lossy_storage_quality #-}
instance Method "set_lossy_storage_quality" GodotCubeMap
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMap_set_lossy_storage_quality
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMap_get_lossy_storage_quality
= unsafePerformIO $
withCString "CubeMap" $
\ clsNamePtr ->
withCString "get_lossy_storage_quality" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMap_get_lossy_storage_quality #-}
instance Method "get_lossy_storage_quality" GodotCubeMap (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMap_get_lossy_storage_quality
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeUniform = GodotVisualShaderNodeUniform GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeUniform where
type BaseClass GodotVisualShaderNodeUniform = GodotVisualShaderNode
super = coerce
bindVisualShaderNodeUniform_set_uniform_name
= unsafePerformIO $
withCString "VisualShaderNodeUniform" $
\ clsNamePtr ->
withCString "set_uniform_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeUniform_set_uniform_name #-}
instance Method "set_uniform_name" GodotVisualShaderNodeUniform
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeUniform_set_uniform_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeUniform_get_uniform_name
= unsafePerformIO $
withCString "VisualShaderNodeUniform" $
\ clsNamePtr ->
withCString "get_uniform_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeUniform_get_uniform_name #-}
instance Method "get_uniform_name" GodotVisualShaderNodeUniform
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualShaderNodeUniform_get_uniform_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeScalarUniform = GodotVisualShaderNodeScalarUniform GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeScalarUniform where
type BaseClass GodotVisualShaderNodeScalarUniform =
GodotVisualShaderNodeUniform
super = coerce
newtype GodotVisualShaderNodeColorUniform = GodotVisualShaderNodeColorUniform GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeColorUniform where
type BaseClass GodotVisualShaderNodeColorUniform =
GodotVisualShaderNodeUniform
super = coerce
newtype GodotVisualShaderNodeVec3Uniform = GodotVisualShaderNodeVec3Uniform GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeVec3Uniform where
type BaseClass GodotVisualShaderNodeVec3Uniform =
GodotVisualShaderNodeUniform
super = coerce
newtype GodotVisualShaderNodeTransformUniform = GodotVisualShaderNodeTransformUniform GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeTransformUniform where
type BaseClass GodotVisualShaderNodeTransformUniform =
GodotVisualShaderNodeUniform
super = coerce
newtype GodotVisualShaderNodeTextureUniform = GodotVisualShaderNodeTextureUniform GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeTextureUniform where
type BaseClass GodotVisualShaderNodeTextureUniform =
GodotVisualShaderNodeUniform
super = coerce
bindVisualShaderNodeTextureUniform_set_texture_type
= unsafePerformIO $
withCString "VisualShaderNodeTextureUniform" $
\ clsNamePtr ->
withCString "set_texture_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTextureUniform_set_texture_type
#-}
instance Method "set_texture_type"
GodotVisualShaderNodeTextureUniform
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeTextureUniform_set_texture_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeTextureUniform_get_texture_type
= unsafePerformIO $
withCString "VisualShaderNodeTextureUniform" $
\ clsNamePtr ->
withCString "get_texture_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTextureUniform_get_texture_type
#-}
instance Method "get_texture_type"
GodotVisualShaderNodeTextureUniform
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeTextureUniform_get_texture_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeTextureUniform_set_color_default
= unsafePerformIO $
withCString "VisualShaderNodeTextureUniform" $
\ clsNamePtr ->
withCString "set_color_default" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTextureUniform_set_color_default
#-}
instance Method "set_color_default"
GodotVisualShaderNodeTextureUniform
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeTextureUniform_set_color_default
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualShaderNodeTextureUniform_get_color_default
= unsafePerformIO $
withCString "VisualShaderNodeTextureUniform" $
\ clsNamePtr ->
withCString "get_color_default" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualShaderNodeTextureUniform_get_color_default
#-}
instance Method "get_color_default"
GodotVisualShaderNodeTextureUniform
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualShaderNodeTextureUniform_get_color_default
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualShaderNodeCubeMapUniform = GodotVisualShaderNodeCubeMapUniform GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualShaderNodeCubeMapUniform where
type BaseClass GodotVisualShaderNodeCubeMapUniform =
GodotVisualShaderNode
super = coerce
newtype GodotMaterial = GodotMaterial GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMaterial where
type BaseClass GodotMaterial = GodotResource
super = coerce
bindMaterial_set_next_pass
= unsafePerformIO $
withCString "Material" $
\ clsNamePtr ->
withCString "set_next_pass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMaterial_set_next_pass #-}
instance Method "set_next_pass" GodotMaterial
(GodotMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMaterial_set_next_pass (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMaterial_get_next_pass
= unsafePerformIO $
withCString "Material" $
\ clsNamePtr ->
withCString "get_next_pass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMaterial_get_next_pass #-}
instance Method "get_next_pass" GodotMaterial (IO GodotMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMaterial_get_next_pass (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMaterial_set_render_priority
= unsafePerformIO $
withCString "Material" $
\ clsNamePtr ->
withCString "set_render_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMaterial_set_render_priority #-}
instance Method "set_render_priority" GodotMaterial (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMaterial_set_render_priority
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMaterial_get_render_priority
= unsafePerformIO $
withCString "Material" $
\ clsNamePtr ->
withCString "get_render_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMaterial_get_render_priority #-}
instance Method "get_render_priority" GodotMaterial (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMaterial_get_render_priority
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotShaderMaterial = GodotShaderMaterial GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotShaderMaterial where
type BaseClass GodotShaderMaterial = GodotMaterial
super = coerce
bindShaderMaterial_set_shader
= unsafePerformIO $
withCString "ShaderMaterial" $
\ clsNamePtr ->
withCString "set_shader" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShaderMaterial_set_shader #-}
instance Method "set_shader" GodotShaderMaterial
(GodotShader -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindShaderMaterial_set_shader (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShaderMaterial_get_shader
= unsafePerformIO $
withCString "ShaderMaterial" $
\ clsNamePtr ->
withCString "get_shader" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShaderMaterial_get_shader #-}
instance Method "get_shader" GodotShaderMaterial (IO GodotShader)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindShaderMaterial_get_shader (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShaderMaterial_set_shader_param
= unsafePerformIO $
withCString "ShaderMaterial" $
\ clsNamePtr ->
withCString "set_shader_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShaderMaterial_set_shader_param #-}
instance Method "set_shader_param" GodotShaderMaterial
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindShaderMaterial_set_shader_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShaderMaterial_get_shader_param
= unsafePerformIO $
withCString "ShaderMaterial" $
\ clsNamePtr ->
withCString "get_shader_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShaderMaterial_get_shader_param #-}
instance Method "get_shader_param" GodotShaderMaterial
(GodotString -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindShaderMaterial_get_shader_param
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShaderMaterial__shader_changed
= unsafePerformIO $
withCString "ShaderMaterial" $
\ clsNamePtr ->
withCString "_shader_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShaderMaterial__shader_changed #-}
instance Method "_shader_changed" GodotShaderMaterial (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindShaderMaterial__shader_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShaderMaterial_property_can_revert
= unsafePerformIO $
withCString "ShaderMaterial" $
\ clsNamePtr ->
withCString "property_can_revert" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShaderMaterial_property_can_revert #-}
instance Method "property_can_revert" GodotShaderMaterial
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindShaderMaterial_property_can_revert
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShaderMaterial_property_get_revert
= unsafePerformIO $
withCString "ShaderMaterial" $
\ clsNamePtr ->
withCString "property_get_revert" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShaderMaterial_property_get_revert #-}
instance Method "property_get_revert" GodotShaderMaterial
(GodotString -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindShaderMaterial_property_get_revert
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCanvasItemMaterial = GodotCanvasItemMaterial GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCanvasItemMaterial where
type BaseClass GodotCanvasItemMaterial = GodotMaterial
super = coerce
bindCanvasItemMaterial_set_blend_mode
= unsafePerformIO $
withCString "CanvasItemMaterial" $
\ clsNamePtr ->
withCString "set_blend_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItemMaterial_set_blend_mode #-}
instance Method "set_blend_mode" GodotCanvasItemMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItemMaterial_set_blend_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItemMaterial_get_blend_mode
= unsafePerformIO $
withCString "CanvasItemMaterial" $
\ clsNamePtr ->
withCString "get_blend_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItemMaterial_get_blend_mode #-}
instance Method "get_blend_mode" GodotCanvasItemMaterial (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItemMaterial_get_blend_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItemMaterial_set_light_mode
= unsafePerformIO $
withCString "CanvasItemMaterial" $
\ clsNamePtr ->
withCString "set_light_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItemMaterial_set_light_mode #-}
instance Method "set_light_mode" GodotCanvasItemMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItemMaterial_set_light_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCanvasItemMaterial_get_light_mode
= unsafePerformIO $
withCString "CanvasItemMaterial" $
\ clsNamePtr ->
withCString "get_light_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCanvasItemMaterial_get_light_mode #-}
instance Method "get_light_mode" GodotCanvasItemMaterial (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCanvasItemMaterial_get_light_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCPUParticles2D = GodotCPUParticles2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCPUParticles2D where
type BaseClass GodotCPUParticles2D = GodotNode2D
super = coerce
bindCPUParticles2D_set_emitting
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_emitting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_emitting #-}
instance Method "set_emitting" GodotCPUParticles2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_emitting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_amount
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_amount #-}
instance Method "set_amount" GodotCPUParticles2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_amount (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_lifetime
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_lifetime" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_lifetime #-}
instance Method "set_lifetime" GodotCPUParticles2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_lifetime (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_one_shot
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_one_shot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_one_shot #-}
instance Method "set_one_shot" GodotCPUParticles2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_one_shot (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_pre_process_time
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_pre_process_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_pre_process_time #-}
instance Method "set_pre_process_time" GodotCPUParticles2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_pre_process_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_explosiveness_ratio
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_explosiveness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_explosiveness_ratio #-}
instance Method "set_explosiveness_ratio" GodotCPUParticles2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_explosiveness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_randomness_ratio
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_randomness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_randomness_ratio #-}
instance Method "set_randomness_ratio" GodotCPUParticles2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_randomness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_use_local_coordinates
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_use_local_coordinates" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_use_local_coordinates #-}
instance Method "set_use_local_coordinates" GodotCPUParticles2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_use_local_coordinates
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_fixed_fps
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_fixed_fps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_fixed_fps #-}
instance Method "set_fixed_fps" GodotCPUParticles2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_fixed_fps
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_fractional_delta
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_fractional_delta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_fractional_delta #-}
instance Method "set_fractional_delta" GodotCPUParticles2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_fractional_delta
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_speed_scale
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_speed_scale #-}
instance Method "set_speed_scale" GodotCPUParticles2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_speed_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_is_emitting
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "is_emitting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_is_emitting #-}
instance Method "is_emitting" GodotCPUParticles2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_is_emitting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_amount
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_amount #-}
instance Method "get_amount" GodotCPUParticles2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_amount (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_lifetime
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_lifetime" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_lifetime #-}
instance Method "get_lifetime" GodotCPUParticles2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_lifetime (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_one_shot
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_one_shot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_one_shot #-}
instance Method "get_one_shot" GodotCPUParticles2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_one_shot (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_pre_process_time
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_pre_process_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_pre_process_time #-}
instance Method "get_pre_process_time" GodotCPUParticles2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_pre_process_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_explosiveness_ratio
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_explosiveness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_explosiveness_ratio #-}
instance Method "get_explosiveness_ratio" GodotCPUParticles2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_explosiveness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_randomness_ratio
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_randomness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_randomness_ratio #-}
instance Method "get_randomness_ratio" GodotCPUParticles2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_randomness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_use_local_coordinates
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_use_local_coordinates" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_use_local_coordinates #-}
instance Method "get_use_local_coordinates" GodotCPUParticles2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_use_local_coordinates
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_fixed_fps
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_fixed_fps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_fixed_fps #-}
instance Method "get_fixed_fps" GodotCPUParticles2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_fixed_fps
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_fractional_delta
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_fractional_delta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_fractional_delta #-}
instance Method "get_fractional_delta" GodotCPUParticles2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_fractional_delta
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_speed_scale
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_speed_scale #-}
instance Method "get_speed_scale" GodotCPUParticles2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_speed_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_draw_order
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_draw_order" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_draw_order #-}
instance Method "set_draw_order" GodotCPUParticles2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_draw_order
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_draw_order
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_draw_order" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_draw_order #-}
instance Method "get_draw_order" GodotCPUParticles2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_draw_order
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_texture
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_texture #-}
instance Method "set_texture" GodotCPUParticles2D
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_texture
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_texture #-}
instance Method "get_texture" GodotCPUParticles2D (IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_normalmap
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_normalmap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_normalmap #-}
instance Method "set_normalmap" GodotCPUParticles2D
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_normalmap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_normalmap
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_normalmap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_normalmap #-}
instance Method "get_normalmap" GodotCPUParticles2D
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_normalmap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_restart
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "restart" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_restart #-}
instance Method "restart" GodotCPUParticles2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_restart (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_spread
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_spread" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_spread #-}
instance Method "set_spread" GodotCPUParticles2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_spread (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_spread
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_spread" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_spread #-}
instance Method "get_spread" GodotCPUParticles2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_spread (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_flatness
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_flatness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_flatness #-}
instance Method "set_flatness" GodotCPUParticles2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_flatness (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_flatness
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_flatness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_flatness #-}
instance Method "get_flatness" GodotCPUParticles2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_flatness (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_param
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_param #-}
instance Method "set_param" GodotCPUParticles2D
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_param (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_param
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_param #-}
instance Method "get_param" GodotCPUParticles2D (Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_param (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_param_randomness
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_param_randomness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_param_randomness #-}
instance Method "set_param_randomness" GodotCPUParticles2D
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_param_randomness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_param_randomness
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_param_randomness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_param_randomness #-}
instance Method "get_param_randomness" GodotCPUParticles2D
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_param_randomness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_param_curve
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_param_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_param_curve #-}
instance Method "set_param_curve" GodotCPUParticles2D
(Int -> GodotCurve -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_param_curve
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_param_curve
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_param_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_param_curve #-}
instance Method "get_param_curve" GodotCPUParticles2D
(Int -> IO GodotCurve)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_param_curve
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_color
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_color #-}
instance Method "set_color" GodotCPUParticles2D
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_color
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_color #-}
instance Method "get_color" GodotCPUParticles2D (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_color_ramp
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_color_ramp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_color_ramp #-}
instance Method "set_color_ramp" GodotCPUParticles2D
(GodotGradient -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_color_ramp
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_color_ramp
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_color_ramp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_color_ramp #-}
instance Method "get_color_ramp" GodotCPUParticles2D
(IO GodotGradient)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_color_ramp
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_particle_flag
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_particle_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_particle_flag #-}
instance Method "set_particle_flag" GodotCPUParticles2D
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_particle_flag
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_particle_flag
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_particle_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_particle_flag #-}
instance Method "get_particle_flag" GodotCPUParticles2D
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_particle_flag
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_emission_shape
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_emission_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_emission_shape #-}
instance Method "set_emission_shape" GodotCPUParticles2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_emission_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_emission_shape
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_emission_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_emission_shape #-}
instance Method "get_emission_shape" GodotCPUParticles2D (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_emission_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_emission_sphere_radius
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_emission_sphere_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_emission_sphere_radius #-}
instance Method "set_emission_sphere_radius" GodotCPUParticles2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCPUParticles2D_set_emission_sphere_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_emission_sphere_radius
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_emission_sphere_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_emission_sphere_radius #-}
instance Method "get_emission_sphere_radius" GodotCPUParticles2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindCPUParticles2D_get_emission_sphere_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_emission_rect_extents
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_emission_rect_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_emission_rect_extents #-}
instance Method "set_emission_rect_extents" GodotCPUParticles2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_emission_rect_extents
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_emission_rect_extents
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_emission_rect_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_emission_rect_extents #-}
instance Method "get_emission_rect_extents" GodotCPUParticles2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_emission_rect_extents
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_emission_points
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_emission_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_emission_points #-}
instance Method "set_emission_points" GodotCPUParticles2D
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_emission_points
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_emission_points
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_emission_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_emission_points #-}
instance Method "get_emission_points" GodotCPUParticles2D
(IO GodotPoolVector2Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_emission_points
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_emission_normals
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_emission_normals" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_emission_normals #-}
instance Method "set_emission_normals" GodotCPUParticles2D
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_emission_normals
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_emission_normals
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_emission_normals" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_emission_normals #-}
instance Method "get_emission_normals" GodotCPUParticles2D
(IO GodotPoolVector2Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_emission_normals
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_emission_colors
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_emission_colors" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_emission_colors #-}
instance Method "set_emission_colors" GodotCPUParticles2D
(GodotPoolColorArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_emission_colors
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_emission_colors
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_emission_colors" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_emission_colors #-}
instance Method "get_emission_colors" GodotCPUParticles2D
(IO GodotPoolColorArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_emission_colors
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_get_gravity
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "get_gravity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_get_gravity #-}
instance Method "get_gravity" GodotCPUParticles2D (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_get_gravity (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_set_gravity
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "set_gravity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_set_gravity #-}
instance Method "set_gravity" GodotCPUParticles2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_set_gravity (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D_convert_from_particles
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "convert_from_particles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D_convert_from_particles #-}
instance Method "convert_from_particles" GodotCPUParticles2D
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D_convert_from_particles
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCPUParticles2D__update_render_thread
= unsafePerformIO $
withCString "CPUParticles2D" $
\ clsNamePtr ->
withCString "_update_render_thread" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCPUParticles2D__update_render_thread #-}
instance Method "_update_render_thread" GodotCPUParticles2D (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCPUParticles2D__update_render_thread
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotParticles2D = GodotParticles2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotParticles2D where
type BaseClass GodotParticles2D = GodotNode2D
super = coerce
bindParticles2D_set_emitting
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_emitting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_emitting #-}
instance Method "set_emitting" GodotParticles2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_emitting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_amount
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_amount #-}
instance Method "set_amount" GodotParticles2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_amount (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_lifetime
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_lifetime" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_lifetime #-}
instance Method "set_lifetime" GodotParticles2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_lifetime (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_one_shot
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_one_shot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_one_shot #-}
instance Method "set_one_shot" GodotParticles2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_one_shot (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_pre_process_time
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_pre_process_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_pre_process_time #-}
instance Method "set_pre_process_time" GodotParticles2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_pre_process_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_explosiveness_ratio
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_explosiveness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_explosiveness_ratio #-}
instance Method "set_explosiveness_ratio" GodotParticles2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_explosiveness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_randomness_ratio
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_randomness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_randomness_ratio #-}
instance Method "set_randomness_ratio" GodotParticles2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_randomness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_visibility_rect
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_visibility_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_visibility_rect #-}
instance Method "set_visibility_rect" GodotParticles2D
(GodotRect2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_visibility_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_use_local_coordinates
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_use_local_coordinates" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_use_local_coordinates #-}
instance Method "set_use_local_coordinates" GodotParticles2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_use_local_coordinates
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_fixed_fps
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_fixed_fps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_fixed_fps #-}
instance Method "set_fixed_fps" GodotParticles2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_fixed_fps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_fractional_delta
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_fractional_delta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_fractional_delta #-}
instance Method "set_fractional_delta" GodotParticles2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_fractional_delta
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_process_material
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_process_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_process_material #-}
instance Method "set_process_material" GodotParticles2D
(GodotMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_process_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_speed_scale
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_speed_scale #-}
instance Method "set_speed_scale" GodotParticles2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_speed_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_is_emitting
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "is_emitting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_is_emitting #-}
instance Method "is_emitting" GodotParticles2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_is_emitting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_amount
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_amount" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_amount #-}
instance Method "get_amount" GodotParticles2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_amount (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_lifetime
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_lifetime" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_lifetime #-}
instance Method "get_lifetime" GodotParticles2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_lifetime (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_one_shot
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_one_shot" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_one_shot #-}
instance Method "get_one_shot" GodotParticles2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_one_shot (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_pre_process_time
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_pre_process_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_pre_process_time #-}
instance Method "get_pre_process_time" GodotParticles2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_pre_process_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_explosiveness_ratio
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_explosiveness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_explosiveness_ratio #-}
instance Method "get_explosiveness_ratio" GodotParticles2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_explosiveness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_randomness_ratio
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_randomness_ratio" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_randomness_ratio #-}
instance Method "get_randomness_ratio" GodotParticles2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_randomness_ratio
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_visibility_rect
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_visibility_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_visibility_rect #-}
instance Method "get_visibility_rect" GodotParticles2D
(IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_visibility_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_use_local_coordinates
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_use_local_coordinates" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_use_local_coordinates #-}
instance Method "get_use_local_coordinates" GodotParticles2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_use_local_coordinates
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_fixed_fps
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_fixed_fps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_fixed_fps #-}
instance Method "get_fixed_fps" GodotParticles2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_fixed_fps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_fractional_delta
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_fractional_delta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_fractional_delta #-}
instance Method "get_fractional_delta" GodotParticles2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_fractional_delta
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_process_material
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_process_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_process_material #-}
instance Method "get_process_material" GodotParticles2D
(IO GodotMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_process_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_speed_scale
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_speed_scale #-}
instance Method "get_speed_scale" GodotParticles2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_speed_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_draw_order
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_draw_order" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_draw_order #-}
instance Method "set_draw_order" GodotParticles2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_draw_order (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_draw_order
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_draw_order" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_draw_order #-}
instance Method "get_draw_order" GodotParticles2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_draw_order (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_texture
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_texture #-}
instance Method "set_texture" GodotParticles2D
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_texture
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_texture #-}
instance Method "get_texture" GodotParticles2D (IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_normal_map
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_normal_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_normal_map #-}
instance Method "set_normal_map" GodotParticles2D
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_normal_map (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_normal_map
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_normal_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_normal_map #-}
instance Method "get_normal_map" GodotParticles2D (IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_normal_map (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_capture_rect
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "capture_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_capture_rect #-}
instance Method "capture_rect" GodotParticles2D (IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_capture_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_v_frames
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_v_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_v_frames #-}
instance Method "set_v_frames" GodotParticles2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_v_frames (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_v_frames
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_v_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_v_frames #-}
instance Method "get_v_frames" GodotParticles2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_v_frames (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_set_h_frames
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "set_h_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_set_h_frames #-}
instance Method "set_h_frames" GodotParticles2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_set_h_frames (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_get_h_frames
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "get_h_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_get_h_frames #-}
instance Method "get_h_frames" GodotParticles2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_get_h_frames (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticles2D_restart
= unsafePerformIO $
withCString "Particles2D" $
\ clsNamePtr ->
withCString "restart" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticles2D_restart #-}
instance Method "restart" GodotParticles2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticles2D_restart (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSprite = GodotSprite GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSprite where
type BaseClass GodotSprite = GodotNode2D
super = coerce
bindSprite_set_texture
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_set_texture #-}
instance Method "set_texture" GodotSprite (GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_set_texture (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_get_texture
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_get_texture #-}
instance Method "get_texture" GodotSprite (IO GodotTexture) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_get_texture (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_set_normal_map
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "set_normal_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_set_normal_map #-}
instance Method "set_normal_map" GodotSprite
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_set_normal_map (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_get_normal_map
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "get_normal_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_get_normal_map #-}
instance Method "get_normal_map" GodotSprite (IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_get_normal_map (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_set_centered
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "set_centered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_set_centered #-}
instance Method "set_centered" GodotSprite (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_set_centered (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_is_centered
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "is_centered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_is_centered #-}
instance Method "is_centered" GodotSprite (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_is_centered (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_set_offset
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "set_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_set_offset #-}
instance Method "set_offset" GodotSprite (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_set_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_get_offset
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "get_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_get_offset #-}
instance Method "get_offset" GodotSprite (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_get_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_set_flip_h
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "set_flip_h" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_set_flip_h #-}
instance Method "set_flip_h" GodotSprite (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_set_flip_h (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_is_flipped_h
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "is_flipped_h" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_is_flipped_h #-}
instance Method "is_flipped_h" GodotSprite (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_is_flipped_h (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_set_flip_v
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "set_flip_v" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_set_flip_v #-}
instance Method "set_flip_v" GodotSprite (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_set_flip_v (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_is_flipped_v
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "is_flipped_v" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_is_flipped_v #-}
instance Method "is_flipped_v" GodotSprite (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_is_flipped_v (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_set_region
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "set_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_set_region #-}
instance Method "set_region" GodotSprite (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_set_region (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_is_region
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "is_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_is_region #-}
instance Method "is_region" GodotSprite (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_is_region (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_is_pixel_opaque
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "is_pixel_opaque" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_is_pixel_opaque #-}
instance Method "is_pixel_opaque" GodotSprite
(GodotVector2 -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_is_pixel_opaque (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_set_region_rect
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "set_region_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_set_region_rect #-}
instance Method "set_region_rect" GodotSprite (GodotRect2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_set_region_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_get_region_rect
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "get_region_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_get_region_rect #-}
instance Method "get_region_rect" GodotSprite (IO GodotRect2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_get_region_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_set_region_filter_clip
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "set_region_filter_clip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_set_region_filter_clip #-}
instance Method "set_region_filter_clip" GodotSprite
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_set_region_filter_clip
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_is_region_filter_clip_enabled
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "is_region_filter_clip_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_is_region_filter_clip_enabled #-}
instance Method "is_region_filter_clip_enabled" GodotSprite
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_is_region_filter_clip_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_set_frame
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "set_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_set_frame #-}
instance Method "set_frame" GodotSprite (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_set_frame (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_get_frame
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "get_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_get_frame #-}
instance Method "get_frame" GodotSprite (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_get_frame (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_set_vframes
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "set_vframes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_set_vframes #-}
instance Method "set_vframes" GodotSprite (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_set_vframes (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_get_vframes
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "get_vframes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_get_vframes #-}
instance Method "get_vframes" GodotSprite (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_get_vframes (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_set_hframes
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "set_hframes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_set_hframes #-}
instance Method "set_hframes" GodotSprite (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_set_hframes (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_get_hframes
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "get_hframes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_get_hframes #-}
instance Method "get_hframes" GodotSprite (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_get_hframes (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSprite_get_rect
= unsafePerformIO $
withCString "Sprite" $
\ clsNamePtr ->
withCString "get_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSprite_get_rect #-}
instance Method "get_rect" GodotSprite (IO GodotRect2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSprite_get_rect (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimatedSprite = GodotAnimatedSprite GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimatedSprite where
type BaseClass GodotAnimatedSprite = GodotNode2D
super = coerce
bindAnimatedSprite_set_sprite_frames
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "set_sprite_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_set_sprite_frames #-}
instance Method "set_sprite_frames" GodotAnimatedSprite
(GodotSpriteFrames -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_set_sprite_frames
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_get_sprite_frames
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "get_sprite_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_get_sprite_frames #-}
instance Method "get_sprite_frames" GodotAnimatedSprite
(IO GodotSpriteFrames)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_get_sprite_frames
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_set_animation
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "set_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_set_animation #-}
instance Method "set_animation" GodotAnimatedSprite
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_set_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_get_animation
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "get_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_get_animation #-}
instance Method "get_animation" GodotAnimatedSprite
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_get_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite__set_playing
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "_set_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite__set_playing #-}
instance Method "_set_playing" GodotAnimatedSprite (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite__set_playing (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite__is_playing
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "_is_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite__is_playing #-}
instance Method "_is_playing" GodotAnimatedSprite (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite__is_playing (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_play
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "play" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_play #-}
instance Method "play" GodotAnimatedSprite (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_play (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_stop
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_stop #-}
instance Method "stop" GodotAnimatedSprite (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_stop (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_is_playing
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "is_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_is_playing #-}
instance Method "is_playing" GodotAnimatedSprite (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_is_playing (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_set_centered
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "set_centered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_set_centered #-}
instance Method "set_centered" GodotAnimatedSprite (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_set_centered (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_is_centered
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "is_centered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_is_centered #-}
instance Method "is_centered" GodotAnimatedSprite (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_is_centered (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_set_offset
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "set_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_set_offset #-}
instance Method "set_offset" GodotAnimatedSprite
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_set_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_get_offset
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "get_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_get_offset #-}
instance Method "get_offset" GodotAnimatedSprite (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_get_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_set_flip_h
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "set_flip_h" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_set_flip_h #-}
instance Method "set_flip_h" GodotAnimatedSprite (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_set_flip_h (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_is_flipped_h
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "is_flipped_h" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_is_flipped_h #-}
instance Method "is_flipped_h" GodotAnimatedSprite (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_is_flipped_h (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_set_flip_v
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "set_flip_v" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_set_flip_v #-}
instance Method "set_flip_v" GodotAnimatedSprite (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_set_flip_v (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_is_flipped_v
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "is_flipped_v" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_is_flipped_v #-}
instance Method "is_flipped_v" GodotAnimatedSprite (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_is_flipped_v (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_set_frame
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "set_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_set_frame #-}
instance Method "set_frame" GodotAnimatedSprite (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_set_frame (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_get_frame
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "get_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_get_frame #-}
instance Method "get_frame" GodotAnimatedSprite (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_get_frame (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_set_speed_scale
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "set_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_set_speed_scale #-}
instance Method "set_speed_scale" GodotAnimatedSprite
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_set_speed_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite_get_speed_scale
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "get_speed_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite_get_speed_scale #-}
instance Method "get_speed_scale" GodotAnimatedSprite (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite_get_speed_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedSprite__res_changed
= unsafePerformIO $
withCString "AnimatedSprite" $
\ clsNamePtr ->
withCString "_res_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedSprite__res_changed #-}
instance Method "_res_changed" GodotAnimatedSprite (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedSprite__res_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPosition2D = GodotPosition2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPosition2D where
type BaseClass GodotPosition2D = GodotNode2D
super = coerce
newtype GodotLine2D = GodotLine2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotLine2D where
type BaseClass GodotLine2D = GodotNode2D
super = coerce
bindLine2D_set_points
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "set_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_set_points #-}
instance Method "set_points" GodotLine2D
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_set_points (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_get_points
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "get_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_get_points #-}
instance Method "get_points" GodotLine2D (IO GodotPoolVector2Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_get_points (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_set_point_position
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "set_point_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_set_point_position #-}
instance Method "set_point_position" GodotLine2D
(Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_set_point_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_get_point_position
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "get_point_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_get_point_position #-}
instance Method "get_point_position" GodotLine2D
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_get_point_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_get_point_count
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "get_point_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_get_point_count #-}
instance Method "get_point_count" GodotLine2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_get_point_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_add_point
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "add_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_add_point #-}
instance Method "add_point" GodotLine2D (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_add_point (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_remove_point
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "remove_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_remove_point #-}
instance Method "remove_point" GodotLine2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_remove_point (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_set_width
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "set_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_set_width #-}
instance Method "set_width" GodotLine2D (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_set_width (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_get_width
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "get_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_get_width #-}
instance Method "get_width" GodotLine2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_get_width (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_set_default_color
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "set_default_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_set_default_color #-}
instance Method "set_default_color" GodotLine2D
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_set_default_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_get_default_color
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "get_default_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_get_default_color #-}
instance Method "get_default_color" GodotLine2D (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_get_default_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_set_gradient
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "set_gradient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_set_gradient #-}
instance Method "set_gradient" GodotLine2D (GodotGradient -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_set_gradient (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_get_gradient
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "get_gradient" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_get_gradient #-}
instance Method "get_gradient" GodotLine2D (IO GodotGradient) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_get_gradient (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_set_texture
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_set_texture #-}
instance Method "set_texture" GodotLine2D (GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_set_texture (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_get_texture
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_get_texture #-}
instance Method "get_texture" GodotLine2D (IO GodotTexture) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_get_texture (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_set_texture_mode
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "set_texture_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_set_texture_mode #-}
instance Method "set_texture_mode" GodotLine2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_set_texture_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_get_texture_mode
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "get_texture_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_get_texture_mode #-}
instance Method "get_texture_mode" GodotLine2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_get_texture_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_set_joint_mode
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "set_joint_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_set_joint_mode #-}
instance Method "set_joint_mode" GodotLine2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_set_joint_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_get_joint_mode
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "get_joint_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_get_joint_mode #-}
instance Method "get_joint_mode" GodotLine2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_get_joint_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_set_begin_cap_mode
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "set_begin_cap_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_set_begin_cap_mode #-}
instance Method "set_begin_cap_mode" GodotLine2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_set_begin_cap_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_get_begin_cap_mode
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "get_begin_cap_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_get_begin_cap_mode #-}
instance Method "get_begin_cap_mode" GodotLine2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_get_begin_cap_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_set_end_cap_mode
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "set_end_cap_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_set_end_cap_mode #-}
instance Method "set_end_cap_mode" GodotLine2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_set_end_cap_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_get_end_cap_mode
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "get_end_cap_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_get_end_cap_mode #-}
instance Method "get_end_cap_mode" GodotLine2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_get_end_cap_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_set_sharp_limit
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "set_sharp_limit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_set_sharp_limit #-}
instance Method "set_sharp_limit" GodotLine2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_set_sharp_limit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_get_sharp_limit
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "get_sharp_limit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_get_sharp_limit #-}
instance Method "get_sharp_limit" GodotLine2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_get_sharp_limit (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_set_round_precision
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "set_round_precision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_set_round_precision #-}
instance Method "set_round_precision" GodotLine2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_set_round_precision (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D_get_round_precision
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "get_round_precision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D_get_round_precision #-}
instance Method "get_round_precision" GodotLine2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D_get_round_precision (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLine2D__gradient_changed
= unsafePerformIO $
withCString "Line2D" $
\ clsNamePtr ->
withCString "_gradient_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLine2D__gradient_changed #-}
instance Method "_gradient_changed" GodotLine2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLine2D__gradient_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotGradient = GodotGradient GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGradient where
type BaseClass GodotGradient = GodotResource
super = coerce
bindGradient_add_point
= unsafePerformIO $
withCString "Gradient" $
\ clsNamePtr ->
withCString "add_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradient_add_point #-}
instance Method "add_point" GodotGradient
(Float -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGradient_add_point (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradient_remove_point
= unsafePerformIO $
withCString "Gradient" $
\ clsNamePtr ->
withCString "remove_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradient_remove_point #-}
instance Method "remove_point" GodotGradient (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGradient_remove_point (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradient_set_offset
= unsafePerformIO $
withCString "Gradient" $
\ clsNamePtr ->
withCString "set_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradient_set_offset #-}
instance Method "set_offset" GodotGradient (Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGradient_set_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradient_get_offset
= unsafePerformIO $
withCString "Gradient" $
\ clsNamePtr ->
withCString "get_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradient_get_offset #-}
instance Method "get_offset" GodotGradient (Int -> IO Float) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGradient_get_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradient_set_color
= unsafePerformIO $
withCString "Gradient" $
\ clsNamePtr ->
withCString "set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradient_set_color #-}
instance Method "set_color" GodotGradient
(Int -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGradient_set_color (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradient_get_color
= unsafePerformIO $
withCString "Gradient" $
\ clsNamePtr ->
withCString "get_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradient_get_color #-}
instance Method "get_color" GodotGradient (Int -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGradient_get_color (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradient_interpolate
= unsafePerformIO $
withCString "Gradient" $
\ clsNamePtr ->
withCString "interpolate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradient_interpolate #-}
instance Method "interpolate" GodotGradient
(Float -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGradient_interpolate (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradient_get_point_count
= unsafePerformIO $
withCString "Gradient" $
\ clsNamePtr ->
withCString "get_point_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradient_get_point_count #-}
instance Method "get_point_count" GodotGradient (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGradient_get_point_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradient_set_offsets
= unsafePerformIO $
withCString "Gradient" $
\ clsNamePtr ->
withCString "set_offsets" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradient_set_offsets #-}
instance Method "set_offsets" GodotGradient
(GodotPoolRealArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGradient_set_offsets (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradient_get_offsets
= unsafePerformIO $
withCString "Gradient" $
\ clsNamePtr ->
withCString "get_offsets" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradient_get_offsets #-}
instance Method "get_offsets" GodotGradient (IO GodotPoolRealArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGradient_get_offsets (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradient_set_colors
= unsafePerformIO $
withCString "Gradient" $
\ clsNamePtr ->
withCString "set_colors" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradient_set_colors #-}
instance Method "set_colors" GodotGradient
(GodotPoolColorArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGradient_set_colors (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGradient_get_colors
= unsafePerformIO $
withCString "Gradient" $
\ clsNamePtr ->
withCString "get_colors" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGradient_get_colors #-}
instance Method "get_colors" GodotGradient (IO GodotPoolColorArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGradient_get_colors (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotMeshInstance2D = GodotMeshInstance2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMeshInstance2D where
type BaseClass GodotMeshInstance2D = GodotNode2D
super = coerce
bindMeshInstance2D_set_mesh
= unsafePerformIO $
withCString "MeshInstance2D" $
\ clsNamePtr ->
withCString "set_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance2D_set_mesh #-}
instance Method "set_mesh" GodotMeshInstance2D (GodotMesh -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance2D_set_mesh (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance2D_get_mesh
= unsafePerformIO $
withCString "MeshInstance2D" $
\ clsNamePtr ->
withCString "get_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance2D_get_mesh #-}
instance Method "get_mesh" GodotMeshInstance2D (IO GodotMesh) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance2D_get_mesh (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance2D_set_texture
= unsafePerformIO $
withCString "MeshInstance2D" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance2D_set_texture #-}
instance Method "set_texture" GodotMeshInstance2D
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance2D_set_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance2D_get_texture
= unsafePerformIO $
withCString "MeshInstance2D" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance2D_get_texture #-}
instance Method "get_texture" GodotMeshInstance2D (IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance2D_get_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance2D_set_normal_map
= unsafePerformIO $
withCString "MeshInstance2D" $
\ clsNamePtr ->
withCString "set_normal_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance2D_set_normal_map #-}
instance Method "set_normal_map" GodotMeshInstance2D
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance2D_set_normal_map
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshInstance2D_get_normal_map
= unsafePerformIO $
withCString "MeshInstance2D" $
\ clsNamePtr ->
withCString "get_normal_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshInstance2D_get_normal_map #-}
instance Method "get_normal_map" GodotMeshInstance2D
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshInstance2D_get_normal_map
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCollisionObject2D = GodotCollisionObject2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCollisionObject2D where
type BaseClass GodotCollisionObject2D = GodotNode2D
super = coerce
bindCollisionObject2D__input_event
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "_input_event" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D__input_event #-}
instance Method "_input_event" GodotCollisionObject2D
(GodotObject -> GodotInputEvent -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject2D__input_event
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_get_rid
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "get_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_get_rid #-}
instance Method "get_rid" GodotCollisionObject2D (IO GodotRid)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject2D_get_rid (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_set_pickable
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "set_pickable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_set_pickable #-}
instance Method "set_pickable" GodotCollisionObject2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject2D_set_pickable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_is_pickable
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "is_pickable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_is_pickable #-}
instance Method "is_pickable" GodotCollisionObject2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject2D_is_pickable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_create_shape_owner
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "create_shape_owner" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_create_shape_owner #-}
instance Method "create_shape_owner" GodotCollisionObject2D
(GodotObject -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject2D_create_shape_owner
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_remove_shape_owner
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "remove_shape_owner" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_remove_shape_owner #-}
instance Method "remove_shape_owner" GodotCollisionObject2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject2D_remove_shape_owner
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_get_shape_owners
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "get_shape_owners" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_get_shape_owners #-}
instance Method "get_shape_owners" GodotCollisionObject2D
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject2D_get_shape_owners
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_shape_owner_set_transform
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "shape_owner_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_shape_owner_set_transform #-}
instance Method "shape_owner_set_transform" GodotCollisionObject2D
(Int -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject2D_shape_owner_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_shape_owner_get_transform
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "shape_owner_get_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_shape_owner_get_transform #-}
instance Method "shape_owner_get_transform" GodotCollisionObject2D
(Int -> IO GodotTransform2d)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject2D_shape_owner_get_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_shape_owner_get_owner
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "shape_owner_get_owner" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_shape_owner_get_owner #-}
instance Method "shape_owner_get_owner" GodotCollisionObject2D
(Int -> IO GodotObject)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject2D_shape_owner_get_owner
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_shape_owner_set_disabled
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "shape_owner_set_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_shape_owner_set_disabled #-}
instance Method "shape_owner_set_disabled" GodotCollisionObject2D
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject2D_shape_owner_set_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_is_shape_owner_disabled
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "is_shape_owner_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_is_shape_owner_disabled #-}
instance Method "is_shape_owner_disabled" GodotCollisionObject2D
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject2D_is_shape_owner_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_shape_owner_set_one_way_collision
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "shape_owner_set_one_way_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_shape_owner_set_one_way_collision
#-}
instance Method "shape_owner_set_one_way_collision"
GodotCollisionObject2D
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject2D_shape_owner_set_one_way_collision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_is_shape_owner_one_way_collision_enabled
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "is_shape_owner_one_way_collision_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_is_shape_owner_one_way_collision_enabled
#-}
instance Method "is_shape_owner_one_way_collision_enabled"
GodotCollisionObject2D
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject2D_is_shape_owner_one_way_collision_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_shape_owner_add_shape
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "shape_owner_add_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_shape_owner_add_shape #-}
instance Method "shape_owner_add_shape" GodotCollisionObject2D
(Int -> GodotShape2D -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject2D_shape_owner_add_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_shape_owner_get_shape_count
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "shape_owner_get_shape_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_shape_owner_get_shape_count #-}
instance Method "shape_owner_get_shape_count"
GodotCollisionObject2D
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject2D_shape_owner_get_shape_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_shape_owner_get_shape
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "shape_owner_get_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_shape_owner_get_shape #-}
instance Method "shape_owner_get_shape" GodotCollisionObject2D
(Int -> Int -> IO GodotShape2D)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject2D_shape_owner_get_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_shape_owner_get_shape_index
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "shape_owner_get_shape_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_shape_owner_get_shape_index #-}
instance Method "shape_owner_get_shape_index"
GodotCollisionObject2D
(Int -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject2D_shape_owner_get_shape_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_shape_owner_remove_shape
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "shape_owner_remove_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_shape_owner_remove_shape #-}
instance Method "shape_owner_remove_shape" GodotCollisionObject2D
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject2D_shape_owner_remove_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_shape_owner_clear_shapes
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "shape_owner_clear_shapes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_shape_owner_clear_shapes #-}
instance Method "shape_owner_clear_shapes" GodotCollisionObject2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionObject2D_shape_owner_clear_shapes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionObject2D_shape_find_owner
= unsafePerformIO $
withCString "CollisionObject2D" $
\ clsNamePtr ->
withCString "shape_find_owner" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionObject2D_shape_find_owner #-}
instance Method "shape_find_owner" GodotCollisionObject2D
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionObject2D_shape_find_owner
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPhysicsBody2D = GodotPhysicsBody2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysicsBody2D where
type BaseClass GodotPhysicsBody2D = GodotCollisionObject2D
super = coerce
bindPhysicsBody2D_set_collision_layer
= unsafePerformIO $
withCString "PhysicsBody2D" $
\ clsNamePtr ->
withCString "set_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody2D_set_collision_layer #-}
instance Method "set_collision_layer" GodotPhysicsBody2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody2D_set_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody2D_get_collision_layer
= unsafePerformIO $
withCString "PhysicsBody2D" $
\ clsNamePtr ->
withCString "get_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody2D_get_collision_layer #-}
instance Method "get_collision_layer" GodotPhysicsBody2D (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody2D_get_collision_layer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody2D_set_collision_mask
= unsafePerformIO $
withCString "PhysicsBody2D" $
\ clsNamePtr ->
withCString "set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody2D_set_collision_mask #-}
instance Method "set_collision_mask" GodotPhysicsBody2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody2D_set_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody2D_get_collision_mask
= unsafePerformIO $
withCString "PhysicsBody2D" $
\ clsNamePtr ->
withCString "get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody2D_get_collision_mask #-}
instance Method "get_collision_mask" GodotPhysicsBody2D (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody2D_get_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody2D_set_collision_mask_bit
= unsafePerformIO $
withCString "PhysicsBody2D" $
\ clsNamePtr ->
withCString "set_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody2D_set_collision_mask_bit #-}
instance Method "set_collision_mask_bit" GodotPhysicsBody2D
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody2D_set_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody2D_get_collision_mask_bit
= unsafePerformIO $
withCString "PhysicsBody2D" $
\ clsNamePtr ->
withCString "get_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody2D_get_collision_mask_bit #-}
instance Method "get_collision_mask_bit" GodotPhysicsBody2D
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody2D_get_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody2D_set_collision_layer_bit
= unsafePerformIO $
withCString "PhysicsBody2D" $
\ clsNamePtr ->
withCString "set_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody2D_set_collision_layer_bit #-}
instance Method "set_collision_layer_bit" GodotPhysicsBody2D
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody2D_set_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody2D_get_collision_layer_bit
= unsafePerformIO $
withCString "PhysicsBody2D" $
\ clsNamePtr ->
withCString "get_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody2D_get_collision_layer_bit #-}
instance Method "get_collision_layer_bit" GodotPhysicsBody2D
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody2D_get_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody2D__set_layers
= unsafePerformIO $
withCString "PhysicsBody2D" $
\ clsNamePtr ->
withCString "_set_layers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody2D__set_layers #-}
instance Method "_set_layers" GodotPhysicsBody2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody2D__set_layers (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody2D__get_layers
= unsafePerformIO $
withCString "PhysicsBody2D" $
\ clsNamePtr ->
withCString "_get_layers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody2D__get_layers #-}
instance Method "_get_layers" GodotPhysicsBody2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody2D__get_layers (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody2D_get_collision_exceptions
= unsafePerformIO $
withCString "PhysicsBody2D" $
\ clsNamePtr ->
withCString "get_collision_exceptions" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody2D_get_collision_exceptions #-}
instance Method "get_collision_exceptions" GodotPhysicsBody2D
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPhysicsBody2D_get_collision_exceptions
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody2D_add_collision_exception_with
= unsafePerformIO $
withCString "PhysicsBody2D" $
\ clsNamePtr ->
withCString "add_collision_exception_with" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody2D_add_collision_exception_with #-}
instance Method "add_collision_exception_with" GodotPhysicsBody2D
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsBody2D_add_collision_exception_with
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPhysicsBody2D_remove_collision_exception_with
= unsafePerformIO $
withCString "PhysicsBody2D" $
\ clsNamePtr ->
withCString "remove_collision_exception_with" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPhysicsBody2D_remove_collision_exception_with #-}
instance Method "remove_collision_exception_with"
GodotPhysicsBody2D
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindPhysicsBody2D_remove_collision_exception_with
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotStaticBody2D = GodotStaticBody2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotStaticBody2D where
type BaseClass GodotStaticBody2D = GodotPhysicsBody2D
super = coerce
bindStaticBody2D_set_constant_linear_velocity
= unsafePerformIO $
withCString "StaticBody2D" $
\ clsNamePtr ->
withCString "set_constant_linear_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody2D_set_constant_linear_velocity #-}
instance Method "set_constant_linear_velocity" GodotStaticBody2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindStaticBody2D_set_constant_linear_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody2D_set_constant_angular_velocity
= unsafePerformIO $
withCString "StaticBody2D" $
\ clsNamePtr ->
withCString "set_constant_angular_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody2D_set_constant_angular_velocity #-}
instance Method "set_constant_angular_velocity" GodotStaticBody2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindStaticBody2D_set_constant_angular_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody2D_get_constant_linear_velocity
= unsafePerformIO $
withCString "StaticBody2D" $
\ clsNamePtr ->
withCString "get_constant_linear_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody2D_get_constant_linear_velocity #-}
instance Method "get_constant_linear_velocity" GodotStaticBody2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindStaticBody2D_get_constant_linear_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody2D_get_constant_angular_velocity
= unsafePerformIO $
withCString "StaticBody2D" $
\ clsNamePtr ->
withCString "get_constant_angular_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody2D_get_constant_angular_velocity #-}
instance Method "get_constant_angular_velocity" GodotStaticBody2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindStaticBody2D_get_constant_angular_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody2D_set_friction
= unsafePerformIO $
withCString "StaticBody2D" $
\ clsNamePtr ->
withCString "set_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody2D_set_friction #-}
instance Method "set_friction" GodotStaticBody2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody2D_set_friction (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody2D_get_friction
= unsafePerformIO $
withCString "StaticBody2D" $
\ clsNamePtr ->
withCString "get_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody2D_get_friction #-}
instance Method "get_friction" GodotStaticBody2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody2D_get_friction (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody2D_set_bounce
= unsafePerformIO $
withCString "StaticBody2D" $
\ clsNamePtr ->
withCString "set_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody2D_set_bounce #-}
instance Method "set_bounce" GodotStaticBody2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody2D_set_bounce (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody2D_get_bounce
= unsafePerformIO $
withCString "StaticBody2D" $
\ clsNamePtr ->
withCString "get_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody2D_get_bounce #-}
instance Method "get_bounce" GodotStaticBody2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStaticBody2D_get_bounce (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody2D_set_physics_material_override
= unsafePerformIO $
withCString "StaticBody2D" $
\ clsNamePtr ->
withCString "set_physics_material_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody2D_set_physics_material_override #-}
instance Method "set_physics_material_override" GodotStaticBody2D
(GodotPhysicsMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindStaticBody2D_set_physics_material_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody2D_get_physics_material_override
= unsafePerformIO $
withCString "StaticBody2D" $
\ clsNamePtr ->
withCString "get_physics_material_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody2D_get_physics_material_override #-}
instance Method "get_physics_material_override" GodotStaticBody2D
(IO GodotPhysicsMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindStaticBody2D_get_physics_material_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStaticBody2D__reload_physics_characteristics
= unsafePerformIO $
withCString "StaticBody2D" $
\ clsNamePtr ->
withCString "_reload_physics_characteristics" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStaticBody2D__reload_physics_characteristics #-}
instance Method "_reload_physics_characteristics" GodotStaticBody2D
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindStaticBody2D__reload_physics_characteristics
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRigidBody2D = GodotRigidBody2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRigidBody2D where
type BaseClass GodotRigidBody2D = GodotPhysicsBody2D
super = coerce
bindRigidBody2D__integrate_forces
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "_integrate_forces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D__integrate_forces #-}
instance Method "_integrate_forces" GodotRigidBody2D
(GodotPhysics2DDirectBodyState -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D__integrate_forces
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_mode
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_mode #-}
instance Method "set_mode" GodotRigidBody2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_mode
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_mode #-}
instance Method "get_mode" GodotRigidBody2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_mass
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_mass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_mass #-}
instance Method "set_mass" GodotRigidBody2D (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_mass (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_mass
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_mass" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_mass #-}
instance Method "get_mass" GodotRigidBody2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_mass (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_inertia
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_inertia" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_inertia #-}
instance Method "get_inertia" GodotRigidBody2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_inertia (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_inertia
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_inertia" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_inertia #-}
instance Method "set_inertia" GodotRigidBody2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_inertia (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_weight
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_weight" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_weight #-}
instance Method "set_weight" GodotRigidBody2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_weight (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_weight
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_weight" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_weight #-}
instance Method "get_weight" GodotRigidBody2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_weight (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_friction
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_friction #-}
instance Method "set_friction" GodotRigidBody2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_friction (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_friction
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_friction #-}
instance Method "get_friction" GodotRigidBody2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_friction (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_bounce
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_bounce #-}
instance Method "set_bounce" GodotRigidBody2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_bounce (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_bounce
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_bounce #-}
instance Method "get_bounce" GodotRigidBody2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_bounce (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_physics_material_override
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_physics_material_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_physics_material_override #-}
instance Method "set_physics_material_override" GodotRigidBody2D
(GodotPhysicsMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindRigidBody2D_set_physics_material_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_physics_material_override
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_physics_material_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_physics_material_override #-}
instance Method "get_physics_material_override" GodotRigidBody2D
(IO GodotPhysicsMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindRigidBody2D_get_physics_material_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D__reload_physics_characteristics
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "_reload_physics_characteristics" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D__reload_physics_characteristics #-}
instance Method "_reload_physics_characteristics" GodotRigidBody2D
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindRigidBody2D__reload_physics_characteristics
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_gravity_scale
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_gravity_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_gravity_scale #-}
instance Method "set_gravity_scale" GodotRigidBody2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_gravity_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_gravity_scale
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_gravity_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_gravity_scale #-}
instance Method "get_gravity_scale" GodotRigidBody2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_gravity_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_linear_damp
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_linear_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_linear_damp #-}
instance Method "set_linear_damp" GodotRigidBody2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_linear_damp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_linear_damp
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_linear_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_linear_damp #-}
instance Method "get_linear_damp" GodotRigidBody2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_linear_damp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_angular_damp
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_angular_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_angular_damp #-}
instance Method "set_angular_damp" GodotRigidBody2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_angular_damp
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_angular_damp
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_angular_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_angular_damp #-}
instance Method "get_angular_damp" GodotRigidBody2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_angular_damp
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_linear_velocity
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_linear_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_linear_velocity #-}
instance Method "set_linear_velocity" GodotRigidBody2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_linear_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_linear_velocity
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_linear_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_linear_velocity #-}
instance Method "get_linear_velocity" GodotRigidBody2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_linear_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_angular_velocity
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_angular_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_angular_velocity #-}
instance Method "set_angular_velocity" GodotRigidBody2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_angular_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_angular_velocity
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_angular_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_angular_velocity #-}
instance Method "get_angular_velocity" GodotRigidBody2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_angular_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_max_contacts_reported
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_max_contacts_reported" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_max_contacts_reported #-}
instance Method "set_max_contacts_reported" GodotRigidBody2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_max_contacts_reported
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_max_contacts_reported
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_max_contacts_reported" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_max_contacts_reported #-}
instance Method "get_max_contacts_reported" GodotRigidBody2D
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_max_contacts_reported
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_use_custom_integrator
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_use_custom_integrator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_use_custom_integrator #-}
instance Method "set_use_custom_integrator" GodotRigidBody2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_use_custom_integrator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_is_using_custom_integrator
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "is_using_custom_integrator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_is_using_custom_integrator #-}
instance Method "is_using_custom_integrator" GodotRigidBody2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_is_using_custom_integrator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_contact_monitor
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_contact_monitor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_contact_monitor #-}
instance Method "set_contact_monitor" GodotRigidBody2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_contact_monitor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_is_contact_monitor_enabled
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "is_contact_monitor_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_is_contact_monitor_enabled #-}
instance Method "is_contact_monitor_enabled" GodotRigidBody2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_is_contact_monitor_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_continuous_collision_detection_mode
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_continuous_collision_detection_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_continuous_collision_detection_mode
#-}
instance Method "set_continuous_collision_detection_mode"
GodotRigidBody2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindRigidBody2D_set_continuous_collision_detection_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_continuous_collision_detection_mode
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_continuous_collision_detection_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_continuous_collision_detection_mode
#-}
instance Method "get_continuous_collision_detection_mode"
GodotRigidBody2D
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindRigidBody2D_get_continuous_collision_detection_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_axis_velocity
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_axis_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_axis_velocity #-}
instance Method "set_axis_velocity" GodotRigidBody2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_axis_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_apply_central_impulse
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "apply_central_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_apply_central_impulse #-}
instance Method "apply_central_impulse" GodotRigidBody2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_apply_central_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_apply_impulse
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "apply_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_apply_impulse #-}
instance Method "apply_impulse" GodotRigidBody2D
(GodotVector2 -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_apply_impulse (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_apply_torque_impulse
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "apply_torque_impulse" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_apply_torque_impulse #-}
instance Method "apply_torque_impulse" GodotRigidBody2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_apply_torque_impulse
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_applied_force
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_applied_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_applied_force #-}
instance Method "set_applied_force" GodotRigidBody2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_applied_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_applied_force
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_applied_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_applied_force #-}
instance Method "get_applied_force" GodotRigidBody2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_applied_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_applied_torque
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_applied_torque" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_applied_torque #-}
instance Method "set_applied_torque" GodotRigidBody2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_applied_torque
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_applied_torque
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_applied_torque" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_applied_torque #-}
instance Method "get_applied_torque" GodotRigidBody2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_applied_torque
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_add_central_force
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "add_central_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_add_central_force #-}
instance Method "add_central_force" GodotRigidBody2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_add_central_force
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_add_force
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "add_force" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_add_force #-}
instance Method "add_force" GodotRigidBody2D
(GodotVector2 -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_add_force (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_add_torque
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "add_torque" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_add_torque #-}
instance Method "add_torque" GodotRigidBody2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_add_torque (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_sleeping
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_sleeping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_sleeping #-}
instance Method "set_sleeping" GodotRigidBody2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_sleeping (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_is_sleeping
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "is_sleeping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_is_sleeping #-}
instance Method "is_sleeping" GodotRigidBody2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_is_sleeping (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_set_can_sleep
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "set_can_sleep" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_set_can_sleep #-}
instance Method "set_can_sleep" GodotRigidBody2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_set_can_sleep (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_is_able_to_sleep
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "is_able_to_sleep" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_is_able_to_sleep #-}
instance Method "is_able_to_sleep" GodotRigidBody2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_is_able_to_sleep
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_test_motion
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "test_motion" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_test_motion #-}
instance Method "test_motion" GodotRigidBody2D
(GodotVector2 ->
Bool -> Float -> GodotPhysics2DTestMotionResult -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_test_motion (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D__direct_state_changed
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "_direct_state_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D__direct_state_changed #-}
instance Method "_direct_state_changed" GodotRigidBody2D
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D__direct_state_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D__body_enter_tree
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "_body_enter_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D__body_enter_tree #-}
instance Method "_body_enter_tree" GodotRigidBody2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D__body_enter_tree
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D__body_exit_tree
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "_body_exit_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D__body_exit_tree #-}
instance Method "_body_exit_tree" GodotRigidBody2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D__body_exit_tree (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRigidBody2D_get_colliding_bodies
= unsafePerformIO $
withCString "RigidBody2D" $
\ clsNamePtr ->
withCString "get_colliding_bodies" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRigidBody2D_get_colliding_bodies #-}
instance Method "get_colliding_bodies" GodotRigidBody2D
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRigidBody2D_get_colliding_bodies
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotKinematicBody2D = GodotKinematicBody2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotKinematicBody2D where
type BaseClass GodotKinematicBody2D = GodotPhysicsBody2D
super = coerce
bindKinematicBody2D_move_and_collide
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "move_and_collide" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_move_and_collide #-}
instance Method "move_and_collide" GodotKinematicBody2D
(GodotVector2 ->
Bool -> Bool -> Bool -> IO GodotKinematicCollision2D)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D_move_and_collide
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D_move_and_slide
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "move_and_slide" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_move_and_slide #-}
instance Method "move_and_slide" GodotKinematicBody2D
(GodotVector2 ->
GodotVector2 -> Bool -> Bool -> Int -> Float -> IO GodotVector2)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D_move_and_slide
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D_move_and_slide_with_snap
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "move_and_slide_with_snap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_move_and_slide_with_snap #-}
instance Method "move_and_slide_with_snap" GodotKinematicBody2D
(GodotVector2 ->
GodotVector2 ->
GodotVector2 -> Bool -> Bool -> Int -> Float -> IO GodotVector2)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D_move_and_slide_with_snap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D_test_move
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "test_move" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_test_move #-}
instance Method "test_move" GodotKinematicBody2D
(GodotTransform2d -> GodotVector2 -> Bool -> IO Bool)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D_test_move (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D_is_on_floor
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "is_on_floor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_is_on_floor #-}
instance Method "is_on_floor" GodotKinematicBody2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D_is_on_floor (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D_is_on_ceiling
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "is_on_ceiling" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_is_on_ceiling #-}
instance Method "is_on_ceiling" GodotKinematicBody2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D_is_on_ceiling
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D_is_on_wall
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "is_on_wall" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_is_on_wall #-}
instance Method "is_on_wall" GodotKinematicBody2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D_is_on_wall (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D_get_floor_velocity
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "get_floor_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_get_floor_velocity #-}
instance Method "get_floor_velocity" GodotKinematicBody2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D_get_floor_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D_set_safe_margin
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "set_safe_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_set_safe_margin #-}
instance Method "set_safe_margin" GodotKinematicBody2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D_set_safe_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D_get_safe_margin
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "get_safe_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_get_safe_margin #-}
instance Method "get_safe_margin" GodotKinematicBody2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D_get_safe_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D_get_slide_count
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "get_slide_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_get_slide_count #-}
instance Method "get_slide_count" GodotKinematicBody2D (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D_get_slide_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D_get_slide_collision
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "get_slide_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_get_slide_collision #-}
instance Method "get_slide_collision" GodotKinematicBody2D
(Int -> IO GodotKinematicCollision2D)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D_get_slide_collision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D_set_sync_to_physics
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "set_sync_to_physics" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_set_sync_to_physics #-}
instance Method "set_sync_to_physics" GodotKinematicBody2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D_set_sync_to_physics
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D_is_sync_to_physics_enabled
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "is_sync_to_physics_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D_is_sync_to_physics_enabled #-}
instance Method "is_sync_to_physics_enabled" GodotKinematicBody2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindKinematicBody2D_is_sync_to_physics_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicBody2D__direct_state_changed
= unsafePerformIO $
withCString "KinematicBody2D" $
\ clsNamePtr ->
withCString "_direct_state_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicBody2D__direct_state_changed #-}
instance Method "_direct_state_changed" GodotKinematicBody2D
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicBody2D__direct_state_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotKinematicCollision2D = GodotKinematicCollision2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotKinematicCollision2D where
type BaseClass GodotKinematicCollision2D = GodotReference
super = coerce
bindKinematicCollision2D_get_position
= unsafePerformIO $
withCString "KinematicCollision2D" $
\ clsNamePtr ->
withCString "get_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision2D_get_position #-}
instance Method "get_position" GodotKinematicCollision2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision2D_get_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision2D_get_normal
= unsafePerformIO $
withCString "KinematicCollision2D" $
\ clsNamePtr ->
withCString "get_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision2D_get_normal #-}
instance Method "get_normal" GodotKinematicCollision2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision2D_get_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision2D_get_travel
= unsafePerformIO $
withCString "KinematicCollision2D" $
\ clsNamePtr ->
withCString "get_travel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision2D_get_travel #-}
instance Method "get_travel" GodotKinematicCollision2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision2D_get_travel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision2D_get_remainder
= unsafePerformIO $
withCString "KinematicCollision2D" $
\ clsNamePtr ->
withCString "get_remainder" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision2D_get_remainder #-}
instance Method "get_remainder" GodotKinematicCollision2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision2D_get_remainder
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision2D_get_local_shape
= unsafePerformIO $
withCString "KinematicCollision2D" $
\ clsNamePtr ->
withCString "get_local_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision2D_get_local_shape #-}
instance Method "get_local_shape" GodotKinematicCollision2D
(IO GodotObject)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision2D_get_local_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision2D_get_collider
= unsafePerformIO $
withCString "KinematicCollision2D" $
\ clsNamePtr ->
withCString "get_collider" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision2D_get_collider #-}
instance Method "get_collider" GodotKinematicCollision2D
(IO GodotObject)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision2D_get_collider
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision2D_get_collider_id
= unsafePerformIO $
withCString "KinematicCollision2D" $
\ clsNamePtr ->
withCString "get_collider_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision2D_get_collider_id #-}
instance Method "get_collider_id" GodotKinematicCollision2D
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision2D_get_collider_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision2D_get_collider_shape
= unsafePerformIO $
withCString "KinematicCollision2D" $
\ clsNamePtr ->
withCString "get_collider_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision2D_get_collider_shape #-}
instance Method "get_collider_shape" GodotKinematicCollision2D
(IO GodotObject)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindKinematicCollision2D_get_collider_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision2D_get_collider_shape_index
= unsafePerformIO $
withCString "KinematicCollision2D" $
\ clsNamePtr ->
withCString "get_collider_shape_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision2D_get_collider_shape_index #-}
instance Method "get_collider_shape_index"
GodotKinematicCollision2D
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindKinematicCollision2D_get_collider_shape_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision2D_get_collider_velocity
= unsafePerformIO $
withCString "KinematicCollision2D" $
\ clsNamePtr ->
withCString "get_collider_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision2D_get_collider_velocity #-}
instance Method "get_collider_velocity" GodotKinematicCollision2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindKinematicCollision2D_get_collider_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindKinematicCollision2D_get_collider_metadata
= unsafePerformIO $
withCString "KinematicCollision2D" $
\ clsNamePtr ->
withCString "get_collider_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindKinematicCollision2D_get_collider_metadata #-}
instance Method "get_collider_metadata" GodotKinematicCollision2D
(IO GodotVariant)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindKinematicCollision2D_get_collider_metadata
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotArea2D = GodotArea2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotArea2D where
type BaseClass GodotArea2D = GodotCollisionObject2D
super = coerce
bindArea2D__body_enter_tree
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "_body_enter_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D__body_enter_tree #-}
instance Method "_body_enter_tree" GodotArea2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D__body_enter_tree (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D__body_exit_tree
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "_body_exit_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D__body_exit_tree #-}
instance Method "_body_exit_tree" GodotArea2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D__body_exit_tree (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D__area_enter_tree
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "_area_enter_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D__area_enter_tree #-}
instance Method "_area_enter_tree" GodotArea2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D__area_enter_tree (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D__area_exit_tree
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "_area_exit_tree" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D__area_exit_tree #-}
instance Method "_area_exit_tree" GodotArea2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D__area_exit_tree (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_space_override_mode
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_space_override_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_space_override_mode #-}
instance Method "set_space_override_mode" GodotArea2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_space_override_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_space_override_mode
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_space_override_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_space_override_mode #-}
instance Method "get_space_override_mode" GodotArea2D (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_space_override_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_gravity_is_point
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_gravity_is_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_gravity_is_point #-}
instance Method "set_gravity_is_point" GodotArea2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_gravity_is_point (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_is_gravity_a_point
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "is_gravity_a_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_is_gravity_a_point #-}
instance Method "is_gravity_a_point" GodotArea2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_is_gravity_a_point (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_gravity_distance_scale
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_gravity_distance_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_gravity_distance_scale #-}
instance Method "set_gravity_distance_scale" GodotArea2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_gravity_distance_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_gravity_distance_scale
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_gravity_distance_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_gravity_distance_scale #-}
instance Method "get_gravity_distance_scale" GodotArea2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_gravity_distance_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_gravity_vector
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_gravity_vector" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_gravity_vector #-}
instance Method "set_gravity_vector" GodotArea2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_gravity_vector (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_gravity_vector
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_gravity_vector" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_gravity_vector #-}
instance Method "get_gravity_vector" GodotArea2D (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_gravity_vector (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_gravity
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_gravity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_gravity #-}
instance Method "set_gravity" GodotArea2D (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_gravity (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_gravity
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_gravity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_gravity #-}
instance Method "get_gravity" GodotArea2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_gravity (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_linear_damp
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_linear_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_linear_damp #-}
instance Method "set_linear_damp" GodotArea2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_linear_damp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_linear_damp
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_linear_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_linear_damp #-}
instance Method "get_linear_damp" GodotArea2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_linear_damp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_angular_damp
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_angular_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_angular_damp #-}
instance Method "set_angular_damp" GodotArea2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_angular_damp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_angular_damp
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_angular_damp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_angular_damp #-}
instance Method "get_angular_damp" GodotArea2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_angular_damp (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_priority
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_priority #-}
instance Method "set_priority" GodotArea2D (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_priority (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_priority
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_priority #-}
instance Method "get_priority" GodotArea2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_priority (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_collision_mask
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_collision_mask #-}
instance Method "set_collision_mask" GodotArea2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_collision_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_collision_mask
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_collision_mask #-}
instance Method "get_collision_mask" GodotArea2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_collision_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_collision_layer
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_collision_layer #-}
instance Method "set_collision_layer" GodotArea2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_collision_layer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_collision_layer
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_collision_layer #-}
instance Method "get_collision_layer" GodotArea2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_collision_layer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_collision_mask_bit
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_collision_mask_bit #-}
instance Method "set_collision_mask_bit" GodotArea2D
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_collision_mask_bit
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_collision_mask_bit #-}
instance Method "get_collision_mask_bit" GodotArea2D
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_collision_layer_bit
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_collision_layer_bit #-}
instance Method "set_collision_layer_bit" GodotArea2D
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_collision_layer_bit
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_collision_layer_bit #-}
instance Method "get_collision_layer_bit" GodotArea2D
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_monitoring
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_monitoring" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_monitoring #-}
instance Method "set_monitoring" GodotArea2D (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_monitoring (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_is_monitoring
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "is_monitoring" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_is_monitoring #-}
instance Method "is_monitoring" GodotArea2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_is_monitoring (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_monitorable
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_monitorable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_monitorable #-}
instance Method "set_monitorable" GodotArea2D (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_monitorable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_is_monitorable
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "is_monitorable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_is_monitorable #-}
instance Method "is_monitorable" GodotArea2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_is_monitorable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_overlapping_bodies
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_overlapping_bodies" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_overlapping_bodies #-}
instance Method "get_overlapping_bodies" GodotArea2D
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_overlapping_bodies
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_overlapping_areas
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_overlapping_areas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_overlapping_areas #-}
instance Method "get_overlapping_areas" GodotArea2D (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_overlapping_areas
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_overlaps_body
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "overlaps_body" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_overlaps_body #-}
instance Method "overlaps_body" GodotArea2D
(GodotObject -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_overlaps_body (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_overlaps_area
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "overlaps_area" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_overlaps_area #-}
instance Method "overlaps_area" GodotArea2D
(GodotObject -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_overlaps_area (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_audio_bus_name
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_audio_bus_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_audio_bus_name #-}
instance Method "set_audio_bus_name" GodotArea2D
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_audio_bus_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_get_audio_bus_name
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "get_audio_bus_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_get_audio_bus_name #-}
instance Method "get_audio_bus_name" GodotArea2D (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_get_audio_bus_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_set_audio_bus_override
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "set_audio_bus_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_set_audio_bus_override #-}
instance Method "set_audio_bus_override" GodotArea2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_set_audio_bus_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D_is_overriding_audio_bus
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "is_overriding_audio_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D_is_overriding_audio_bus #-}
instance Method "is_overriding_audio_bus" GodotArea2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D_is_overriding_audio_bus
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D__body_inout
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "_body_inout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D__body_inout #-}
instance Method "_body_inout" GodotArea2D
(Int -> GodotRid -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D__body_inout (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArea2D__area_inout
= unsafePerformIO $
withCString "Area2D" $
\ clsNamePtr ->
withCString "_area_inout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArea2D__area_inout #-}
instance Method "_area_inout" GodotArea2D
(Int -> GodotRid -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindArea2D__area_inout (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCollisionShape2D = GodotCollisionShape2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCollisionShape2D where
type BaseClass GodotCollisionShape2D = GodotNode2D
super = coerce
bindCollisionShape2D_set_shape
= unsafePerformIO $
withCString "CollisionShape2D" $
\ clsNamePtr ->
withCString "set_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionShape2D_set_shape #-}
instance Method "set_shape" GodotCollisionShape2D
(GodotShape2D -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionShape2D_set_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionShape2D_get_shape
= unsafePerformIO $
withCString "CollisionShape2D" $
\ clsNamePtr ->
withCString "get_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionShape2D_get_shape #-}
instance Method "get_shape" GodotCollisionShape2D (IO GodotShape2D)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionShape2D_get_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionShape2D_set_disabled
= unsafePerformIO $
withCString "CollisionShape2D" $
\ clsNamePtr ->
withCString "set_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionShape2D_set_disabled #-}
instance Method "set_disabled" GodotCollisionShape2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionShape2D_set_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionShape2D_is_disabled
= unsafePerformIO $
withCString "CollisionShape2D" $
\ clsNamePtr ->
withCString "is_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionShape2D_is_disabled #-}
instance Method "is_disabled" GodotCollisionShape2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionShape2D_is_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionShape2D_set_one_way_collision
= unsafePerformIO $
withCString "CollisionShape2D" $
\ clsNamePtr ->
withCString "set_one_way_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionShape2D_set_one_way_collision #-}
instance Method "set_one_way_collision" GodotCollisionShape2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionShape2D_set_one_way_collision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionShape2D_is_one_way_collision_enabled
= unsafePerformIO $
withCString "CollisionShape2D" $
\ clsNamePtr ->
withCString "is_one_way_collision_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionShape2D_is_one_way_collision_enabled #-}
instance Method "is_one_way_collision_enabled"
GodotCollisionShape2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionShape2D_is_one_way_collision_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionShape2D__shape_changed
= unsafePerformIO $
withCString "CollisionShape2D" $
\ clsNamePtr ->
withCString "_shape_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionShape2D__shape_changed #-}
instance Method "_shape_changed" GodotCollisionShape2D (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionShape2D__shape_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotShape2D = GodotShape2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotShape2D where
type BaseClass GodotShape2D = GodotResource
super = coerce
bindShape2D_set_custom_solver_bias
= unsafePerformIO $
withCString "Shape2D" $
\ clsNamePtr ->
withCString "set_custom_solver_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShape2D_set_custom_solver_bias #-}
instance Method "set_custom_solver_bias" GodotShape2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindShape2D_set_custom_solver_bias
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShape2D_get_custom_solver_bias
= unsafePerformIO $
withCString "Shape2D" $
\ clsNamePtr ->
withCString "get_custom_solver_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShape2D_get_custom_solver_bias #-}
instance Method "get_custom_solver_bias" GodotShape2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindShape2D_get_custom_solver_bias
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShape2D_collide
= unsafePerformIO $
withCString "Shape2D" $
\ clsNamePtr ->
withCString "collide" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShape2D_collide #-}
instance Method "collide" GodotShape2D
(GodotTransform2d -> GodotShape2D -> GodotTransform2d -> IO Bool)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindShape2D_collide (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShape2D_collide_with_motion
= unsafePerformIO $
withCString "Shape2D" $
\ clsNamePtr ->
withCString "collide_with_motion" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShape2D_collide_with_motion #-}
instance Method "collide_with_motion" GodotShape2D
(GodotTransform2d ->
GodotVector2 ->
GodotShape2D -> GodotTransform2d -> GodotVector2 -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindShape2D_collide_with_motion (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShape2D_collide_and_get_contacts
= unsafePerformIO $
withCString "Shape2D" $
\ clsNamePtr ->
withCString "collide_and_get_contacts" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShape2D_collide_and_get_contacts #-}
instance Method "collide_and_get_contacts" GodotShape2D
(GodotTransform2d ->
GodotShape2D -> GodotTransform2d -> IO GodotVariant)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindShape2D_collide_and_get_contacts
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindShape2D_collide_with_motion_and_get_contacts
= unsafePerformIO $
withCString "Shape2D" $
\ clsNamePtr ->
withCString "collide_with_motion_and_get_contacts" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindShape2D_collide_with_motion_and_get_contacts #-}
instance Method "collide_with_motion_and_get_contacts" GodotShape2D
(GodotTransform2d ->
GodotVector2 ->
GodotShape2D ->
GodotTransform2d -> GodotVector2 -> IO GodotVariant)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call
bindShape2D_collide_with_motion_and_get_contacts
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCollisionPolygon2D = GodotCollisionPolygon2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCollisionPolygon2D where
type BaseClass GodotCollisionPolygon2D = GodotNode2D
super = coerce
bindCollisionPolygon2D_set_polygon
= unsafePerformIO $
withCString "CollisionPolygon2D" $
\ clsNamePtr ->
withCString "set_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon2D_set_polygon #-}
instance Method "set_polygon" GodotCollisionPolygon2D
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon2D_set_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionPolygon2D_get_polygon
= unsafePerformIO $
withCString "CollisionPolygon2D" $
\ clsNamePtr ->
withCString "get_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon2D_get_polygon #-}
instance Method "get_polygon" GodotCollisionPolygon2D
(IO GodotPoolVector2Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon2D_get_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionPolygon2D_set_build_mode
= unsafePerformIO $
withCString "CollisionPolygon2D" $
\ clsNamePtr ->
withCString "set_build_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon2D_set_build_mode #-}
instance Method "set_build_mode" GodotCollisionPolygon2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon2D_set_build_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionPolygon2D_get_build_mode
= unsafePerformIO $
withCString "CollisionPolygon2D" $
\ clsNamePtr ->
withCString "get_build_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon2D_get_build_mode #-}
instance Method "get_build_mode" GodotCollisionPolygon2D (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon2D_get_build_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionPolygon2D_set_disabled
= unsafePerformIO $
withCString "CollisionPolygon2D" $
\ clsNamePtr ->
withCString "set_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon2D_set_disabled #-}
instance Method "set_disabled" GodotCollisionPolygon2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon2D_set_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionPolygon2D_is_disabled
= unsafePerformIO $
withCString "CollisionPolygon2D" $
\ clsNamePtr ->
withCString "is_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon2D_is_disabled #-}
instance Method "is_disabled" GodotCollisionPolygon2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon2D_is_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionPolygon2D_set_one_way_collision
= unsafePerformIO $
withCString "CollisionPolygon2D" $
\ clsNamePtr ->
withCString "set_one_way_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon2D_set_one_way_collision #-}
instance Method "set_one_way_collision" GodotCollisionPolygon2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCollisionPolygon2D_set_one_way_collision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCollisionPolygon2D_is_one_way_collision_enabled
= unsafePerformIO $
withCString "CollisionPolygon2D" $
\ clsNamePtr ->
withCString "is_one_way_collision_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCollisionPolygon2D_is_one_way_collision_enabled
#-}
instance Method "is_one_way_collision_enabled"
GodotCollisionPolygon2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindCollisionPolygon2D_is_one_way_collision_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRayCast2D = GodotRayCast2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRayCast2D where
type BaseClass GodotRayCast2D = GodotNode2D
super = coerce
bindRayCast2D_set_enabled
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "set_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_set_enabled #-}
instance Method "set_enabled" GodotRayCast2D (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_set_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_is_enabled
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "is_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_is_enabled #-}
instance Method "is_enabled" GodotRayCast2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_is_enabled (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_set_cast_to
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "set_cast_to" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_set_cast_to #-}
instance Method "set_cast_to" GodotRayCast2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_set_cast_to (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_get_cast_to
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "get_cast_to" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_get_cast_to #-}
instance Method "get_cast_to" GodotRayCast2D (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_get_cast_to (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_is_colliding
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "is_colliding" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_is_colliding #-}
instance Method "is_colliding" GodotRayCast2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_is_colliding (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_force_raycast_update
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "force_raycast_update" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_force_raycast_update #-}
instance Method "force_raycast_update" GodotRayCast2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_force_raycast_update
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_get_collider
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "get_collider" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_get_collider #-}
instance Method "get_collider" GodotRayCast2D (IO GodotObject)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_get_collider (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_get_collider_shape
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "get_collider_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_get_collider_shape #-}
instance Method "get_collider_shape" GodotRayCast2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_get_collider_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_get_collision_point
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "get_collision_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_get_collision_point #-}
instance Method "get_collision_point" GodotRayCast2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_get_collision_point
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_get_collision_normal
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "get_collision_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_get_collision_normal #-}
instance Method "get_collision_normal" GodotRayCast2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_get_collision_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_add_exception_rid
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "add_exception_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_add_exception_rid #-}
instance Method "add_exception_rid" GodotRayCast2D
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_add_exception_rid (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_add_exception
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "add_exception" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_add_exception #-}
instance Method "add_exception" GodotRayCast2D
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_add_exception (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_remove_exception_rid
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "remove_exception_rid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_remove_exception_rid #-}
instance Method "remove_exception_rid" GodotRayCast2D
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_remove_exception_rid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_remove_exception
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "remove_exception" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_remove_exception #-}
instance Method "remove_exception" GodotRayCast2D
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_remove_exception (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_clear_exceptions
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "clear_exceptions" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_clear_exceptions #-}
instance Method "clear_exceptions" GodotRayCast2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_clear_exceptions (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_set_collision_mask
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_set_collision_mask #-}
instance Method "set_collision_mask" GodotRayCast2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_set_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_get_collision_mask
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_get_collision_mask #-}
instance Method "get_collision_mask" GodotRayCast2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_get_collision_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_set_collision_mask_bit
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "set_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_set_collision_mask_bit #-}
instance Method "set_collision_mask_bit" GodotRayCast2D
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_set_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_get_collision_mask_bit
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "get_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_get_collision_mask_bit #-}
instance Method "get_collision_mask_bit" GodotRayCast2D
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_get_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_set_exclude_parent_body
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "set_exclude_parent_body" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_set_exclude_parent_body #-}
instance Method "set_exclude_parent_body" GodotRayCast2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_set_exclude_parent_body
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_get_exclude_parent_body
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "get_exclude_parent_body" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_get_exclude_parent_body #-}
instance Method "get_exclude_parent_body" GodotRayCast2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_get_exclude_parent_body
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_set_collide_with_areas
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "set_collide_with_areas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_set_collide_with_areas #-}
instance Method "set_collide_with_areas" GodotRayCast2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_set_collide_with_areas
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_is_collide_with_areas_enabled
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "is_collide_with_areas_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_is_collide_with_areas_enabled #-}
instance Method "is_collide_with_areas_enabled" GodotRayCast2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_is_collide_with_areas_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_set_collide_with_bodies
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "set_collide_with_bodies" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_set_collide_with_bodies #-}
instance Method "set_collide_with_bodies" GodotRayCast2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_set_collide_with_bodies
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayCast2D_is_collide_with_bodies_enabled
= unsafePerformIO $
withCString "RayCast2D" $
\ clsNamePtr ->
withCString "is_collide_with_bodies_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayCast2D_is_collide_with_bodies_enabled #-}
instance Method "is_collide_with_bodies_enabled" GodotRayCast2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayCast2D_is_collide_with_bodies_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisibilityNotifier2D = GodotVisibilityNotifier2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisibilityNotifier2D where
type BaseClass GodotVisibilityNotifier2D = GodotNode2D
super = coerce
bindVisibilityNotifier2D_set_rect
= unsafePerformIO $
withCString "VisibilityNotifier2D" $
\ clsNamePtr ->
withCString "set_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisibilityNotifier2D_set_rect #-}
instance Method "set_rect" GodotVisibilityNotifier2D
(GodotRect2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisibilityNotifier2D_set_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisibilityNotifier2D_get_rect
= unsafePerformIO $
withCString "VisibilityNotifier2D" $
\ clsNamePtr ->
withCString "get_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisibilityNotifier2D_get_rect #-}
instance Method "get_rect" GodotVisibilityNotifier2D
(IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisibilityNotifier2D_get_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisibilityNotifier2D_is_on_screen
= unsafePerformIO $
withCString "VisibilityNotifier2D" $
\ clsNamePtr ->
withCString "is_on_screen" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisibilityNotifier2D_is_on_screen #-}
instance Method "is_on_screen" GodotVisibilityNotifier2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisibilityNotifier2D_is_on_screen
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisibilityEnabler2D = GodotVisibilityEnabler2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisibilityEnabler2D where
type BaseClass GodotVisibilityEnabler2D = GodotVisibilityNotifier2D
super = coerce
bindVisibilityEnabler2D_set_enabler
= unsafePerformIO $
withCString "VisibilityEnabler2D" $
\ clsNamePtr ->
withCString "set_enabler" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisibilityEnabler2D_set_enabler #-}
instance Method "set_enabler" GodotVisibilityEnabler2D
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisibilityEnabler2D_set_enabler
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisibilityEnabler2D_is_enabler_enabled
= unsafePerformIO $
withCString "VisibilityEnabler2D" $
\ clsNamePtr ->
withCString "is_enabler_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisibilityEnabler2D_is_enabler_enabled #-}
instance Method "is_enabler_enabled" GodotVisibilityEnabler2D
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisibilityEnabler2D_is_enabler_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisibilityEnabler2D__node_removed
= unsafePerformIO $
withCString "VisibilityEnabler2D" $
\ clsNamePtr ->
withCString "_node_removed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisibilityEnabler2D__node_removed #-}
instance Method "_node_removed" GodotVisibilityEnabler2D
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisibilityEnabler2D__node_removed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPolygon2D = GodotPolygon2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPolygon2D where
type BaseClass GodotPolygon2D = GodotNode2D
super = coerce
bindPolygon2D_set_polygon
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_polygon #-}
instance Method "set_polygon" GodotPolygon2D
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_polygon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_polygon
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_polygon #-}
instance Method "get_polygon" GodotPolygon2D
(IO GodotPoolVector2Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_polygon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_uv
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_uv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_uv #-}
instance Method "set_uv" GodotPolygon2D
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_uv (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_uv
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_uv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_uv #-}
instance Method "get_uv" GodotPolygon2D (IO GodotPoolVector2Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_uv (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_color
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_color #-}
instance Method "set_color" GodotPolygon2D (GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_color (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_color
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_color #-}
instance Method "get_color" GodotPolygon2D (IO GodotColor) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_color (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_splits
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_splits" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_splits #-}
instance Method "set_splits" GodotPolygon2D
(GodotPoolIntArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_splits (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_splits
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_splits" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_splits #-}
instance Method "get_splits" GodotPolygon2D (IO GodotPoolIntArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_splits (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_vertex_colors
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_vertex_colors" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_vertex_colors #-}
instance Method "set_vertex_colors" GodotPolygon2D
(GodotPoolColorArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_vertex_colors (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_vertex_colors
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_vertex_colors" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_vertex_colors #-}
instance Method "get_vertex_colors" GodotPolygon2D
(IO GodotPoolColorArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_vertex_colors (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_texture
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_texture #-}
instance Method "set_texture" GodotPolygon2D
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_texture
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_texture #-}
instance Method "get_texture" GodotPolygon2D (IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_texture_offset
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_texture_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_texture_offset #-}
instance Method "set_texture_offset" GodotPolygon2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_texture_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_texture_offset
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_texture_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_texture_offset #-}
instance Method "get_texture_offset" GodotPolygon2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_texture_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_texture_rotation
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_texture_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_texture_rotation #-}
instance Method "set_texture_rotation" GodotPolygon2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_texture_rotation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_texture_rotation
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_texture_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_texture_rotation #-}
instance Method "get_texture_rotation" GodotPolygon2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_texture_rotation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_texture_rotation_degrees
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_texture_rotation_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_texture_rotation_degrees #-}
instance Method "set_texture_rotation_degrees" GodotPolygon2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_texture_rotation_degrees
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_texture_rotation_degrees
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_texture_rotation_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_texture_rotation_degrees #-}
instance Method "get_texture_rotation_degrees" GodotPolygon2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_texture_rotation_degrees
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_texture_scale
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_texture_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_texture_scale #-}
instance Method "set_texture_scale" GodotPolygon2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_texture_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_texture_scale
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_texture_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_texture_scale #-}
instance Method "get_texture_scale" GodotPolygon2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_texture_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_invert
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_invert" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_invert #-}
instance Method "set_invert" GodotPolygon2D (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_invert (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_invert
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_invert" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_invert #-}
instance Method "get_invert" GodotPolygon2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_invert (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_antialiased
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_antialiased" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_antialiased #-}
instance Method "set_antialiased" GodotPolygon2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_antialiased (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_antialiased
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_antialiased" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_antialiased #-}
instance Method "get_antialiased" GodotPolygon2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_antialiased (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_invert_border
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_invert_border" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_invert_border #-}
instance Method "set_invert_border" GodotPolygon2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_invert_border (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_invert_border
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_invert_border" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_invert_border #-}
instance Method "get_invert_border" GodotPolygon2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_invert_border (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_offset
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_offset #-}
instance Method "set_offset" GodotPolygon2D (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_offset
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_offset #-}
instance Method "get_offset" GodotPolygon2D (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_add_bone
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "add_bone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_add_bone #-}
instance Method "add_bone" GodotPolygon2D
(GodotNodePath -> GodotPoolRealArray -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_add_bone (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_bone_count
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_bone_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_bone_count #-}
instance Method "get_bone_count" GodotPolygon2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_bone_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_bone_path
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_bone_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_bone_path #-}
instance Method "get_bone_path" GodotPolygon2D
(Int -> IO GodotNodePath)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_bone_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_bone_weights
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_bone_weights" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_bone_weights #-}
instance Method "get_bone_weights" GodotPolygon2D
(Int -> IO GodotPoolRealArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_bone_weights (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_erase_bone
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "erase_bone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_erase_bone #-}
instance Method "erase_bone" GodotPolygon2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_erase_bone (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_clear_bones
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "clear_bones" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_clear_bones #-}
instance Method "clear_bones" GodotPolygon2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_clear_bones (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_bone_path
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_bone_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_bone_path #-}
instance Method "set_bone_path" GodotPolygon2D
(Int -> GodotNodePath -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_bone_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_bone_weights
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_bone_weights" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_bone_weights #-}
instance Method "set_bone_weights" GodotPolygon2D
(Int -> GodotPoolRealArray -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_bone_weights (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_set_skeleton
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "set_skeleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_set_skeleton #-}
instance Method "set_skeleton" GodotPolygon2D
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_set_skeleton (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D_get_skeleton
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "get_skeleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D_get_skeleton #-}
instance Method "get_skeleton" GodotPolygon2D (IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D_get_skeleton (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D__set_bones
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "_set_bones" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D__set_bones #-}
instance Method "_set_bones" GodotPolygon2D (GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D__set_bones (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygon2D__get_bones
= unsafePerformIO $
withCString "Polygon2D" $
\ clsNamePtr ->
withCString "_get_bones" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygon2D__get_bones #-}
instance Method "_get_bones" GodotPolygon2D (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygon2D__get_bones (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSkeleton2D = GodotSkeleton2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSkeleton2D where
type BaseClass GodotSkeleton2D = GodotNode2D
super = coerce
bindSkeleton2D__update_bone_setup
= unsafePerformIO $
withCString "Skeleton2D" $
\ clsNamePtr ->
withCString "_update_bone_setup" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton2D__update_bone_setup #-}
instance Method "_update_bone_setup" GodotSkeleton2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton2D__update_bone_setup
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton2D__update_transform
= unsafePerformIO $
withCString "Skeleton2D" $
\ clsNamePtr ->
withCString "_update_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton2D__update_transform #-}
instance Method "_update_transform" GodotSkeleton2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton2D__update_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton2D_get_bone_count
= unsafePerformIO $
withCString "Skeleton2D" $
\ clsNamePtr ->
withCString "get_bone_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton2D_get_bone_count #-}
instance Method "get_bone_count" GodotSkeleton2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton2D_get_bone_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton2D_get_bone
= unsafePerformIO $
withCString "Skeleton2D" $
\ clsNamePtr ->
withCString "get_bone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton2D_get_bone #-}
instance Method "get_bone" GodotSkeleton2D (Int -> IO GodotBone2D)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton2D_get_bone (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSkeleton2D_get_skeleton
= unsafePerformIO $
withCString "Skeleton2D" $
\ clsNamePtr ->
withCString "get_skeleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSkeleton2D_get_skeleton #-}
instance Method "get_skeleton" GodotSkeleton2D (IO GodotRid) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSkeleton2D_get_skeleton (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotBone2D = GodotBone2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotBone2D where
type BaseClass GodotBone2D = GodotNode2D
super = coerce
bindBone2D_set_rest
= unsafePerformIO $
withCString "Bone2D" $
\ clsNamePtr ->
withCString "set_rest" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBone2D_set_rest #-}
instance Method "set_rest" GodotBone2D (GodotTransform2d -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBone2D_set_rest (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBone2D_get_rest
= unsafePerformIO $
withCString "Bone2D" $
\ clsNamePtr ->
withCString "get_rest" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBone2D_get_rest #-}
instance Method "get_rest" GodotBone2D (IO GodotTransform2d) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBone2D_get_rest (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBone2D_apply_rest
= unsafePerformIO $
withCString "Bone2D" $
\ clsNamePtr ->
withCString "apply_rest" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBone2D_apply_rest #-}
instance Method "apply_rest" GodotBone2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBone2D_apply_rest (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBone2D_get_skeleton_rest
= unsafePerformIO $
withCString "Bone2D" $
\ clsNamePtr ->
withCString "get_skeleton_rest" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBone2D_get_skeleton_rest #-}
instance Method "get_skeleton_rest" GodotBone2D
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBone2D_get_skeleton_rest (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBone2D_get_index_in_skeleton
= unsafePerformIO $
withCString "Bone2D" $
\ clsNamePtr ->
withCString "get_index_in_skeleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBone2D_get_index_in_skeleton #-}
instance Method "get_index_in_skeleton" GodotBone2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBone2D_get_index_in_skeleton
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBone2D_set_default_length
= unsafePerformIO $
withCString "Bone2D" $
\ clsNamePtr ->
withCString "set_default_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBone2D_set_default_length #-}
instance Method "set_default_length" GodotBone2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBone2D_set_default_length (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBone2D_get_default_length
= unsafePerformIO $
withCString "Bone2D" $
\ clsNamePtr ->
withCString "get_default_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBone2D_get_default_length #-}
instance Method "get_default_length" GodotBone2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBone2D_get_default_length (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotLight2D = GodotLight2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotLight2D where
type BaseClass GodotLight2D = GodotNode2D
super = coerce
bindLight2D_set_enabled
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_enabled #-}
instance Method "set_enabled" GodotLight2D (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_enabled (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_is_enabled
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "is_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_is_enabled #-}
instance Method "is_enabled" GodotLight2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_is_enabled (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_editor_only
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_editor_only" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_editor_only #-}
instance Method "set_editor_only" GodotLight2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_editor_only (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_is_editor_only
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "is_editor_only" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_is_editor_only #-}
instance Method "is_editor_only" GodotLight2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_is_editor_only (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_texture
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_texture #-}
instance Method "set_texture" GodotLight2D (GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_texture (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_texture
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_texture #-}
instance Method "get_texture" GodotLight2D (IO GodotTexture) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_texture (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_texture_offset
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_texture_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_texture_offset #-}
instance Method "set_texture_offset" GodotLight2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_texture_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_texture_offset
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_texture_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_texture_offset #-}
instance Method "get_texture_offset" GodotLight2D (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_texture_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_color
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_color #-}
instance Method "set_color" GodotLight2D (GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_color (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_color
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_color #-}
instance Method "get_color" GodotLight2D (IO GodotColor) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_color (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_height
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_height #-}
instance Method "set_height" GodotLight2D (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_height (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_height
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_height #-}
instance Method "get_height" GodotLight2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_height (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_energy
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_energy #-}
instance Method "set_energy" GodotLight2D (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_energy (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_energy
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_energy #-}
instance Method "get_energy" GodotLight2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_energy (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_texture_scale
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_texture_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_texture_scale #-}
instance Method "set_texture_scale" GodotLight2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_texture_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_texture_scale
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_texture_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_texture_scale #-}
instance Method "get_texture_scale" GodotLight2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_texture_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_z_range_min
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_z_range_min" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_z_range_min #-}
instance Method "set_z_range_min" GodotLight2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_z_range_min (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_z_range_min
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_z_range_min" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_z_range_min #-}
instance Method "get_z_range_min" GodotLight2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_z_range_min (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_z_range_max
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_z_range_max" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_z_range_max #-}
instance Method "set_z_range_max" GodotLight2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_z_range_max (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_z_range_max
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_z_range_max" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_z_range_max #-}
instance Method "get_z_range_max" GodotLight2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_z_range_max (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_layer_range_min
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_layer_range_min" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_layer_range_min #-}
instance Method "set_layer_range_min" GodotLight2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_layer_range_min (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_layer_range_min
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_layer_range_min" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_layer_range_min #-}
instance Method "get_layer_range_min" GodotLight2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_layer_range_min (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_layer_range_max
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_layer_range_max" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_layer_range_max #-}
instance Method "set_layer_range_max" GodotLight2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_layer_range_max (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_layer_range_max
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_layer_range_max" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_layer_range_max #-}
instance Method "get_layer_range_max" GodotLight2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_layer_range_max (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_item_cull_mask
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_item_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_item_cull_mask #-}
instance Method "set_item_cull_mask" GodotLight2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_item_cull_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_item_cull_mask
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_item_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_item_cull_mask #-}
instance Method "get_item_cull_mask" GodotLight2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_item_cull_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_item_shadow_cull_mask
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_item_shadow_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_item_shadow_cull_mask #-}
instance Method "set_item_shadow_cull_mask" GodotLight2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_item_shadow_cull_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_item_shadow_cull_mask
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_item_shadow_cull_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_item_shadow_cull_mask #-}
instance Method "get_item_shadow_cull_mask" GodotLight2D (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_item_shadow_cull_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_mode
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_mode #-}
instance Method "set_mode" GodotLight2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_mode (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_mode
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_mode #-}
instance Method "get_mode" GodotLight2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_mode (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_shadow_enabled
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_shadow_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_shadow_enabled #-}
instance Method "set_shadow_enabled" GodotLight2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_shadow_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_is_shadow_enabled
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "is_shadow_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_is_shadow_enabled #-}
instance Method "is_shadow_enabled" GodotLight2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_is_shadow_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_shadow_buffer_size
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_shadow_buffer_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_shadow_buffer_size #-}
instance Method "set_shadow_buffer_size" GodotLight2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_shadow_buffer_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_shadow_buffer_size
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_shadow_buffer_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_shadow_buffer_size #-}
instance Method "get_shadow_buffer_size" GodotLight2D (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_shadow_buffer_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_shadow_smooth
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_shadow_smooth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_shadow_smooth #-}
instance Method "set_shadow_smooth" GodotLight2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_shadow_smooth (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_shadow_smooth
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_shadow_smooth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_shadow_smooth #-}
instance Method "get_shadow_smooth" GodotLight2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_shadow_smooth (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_shadow_gradient_length
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_shadow_gradient_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_shadow_gradient_length #-}
instance Method "set_shadow_gradient_length" GodotLight2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_shadow_gradient_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_shadow_gradient_length
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_shadow_gradient_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_shadow_gradient_length #-}
instance Method "get_shadow_gradient_length" GodotLight2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_shadow_gradient_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_shadow_filter
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_shadow_filter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_shadow_filter #-}
instance Method "set_shadow_filter" GodotLight2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_shadow_filter (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_shadow_filter
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_shadow_filter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_shadow_filter #-}
instance Method "get_shadow_filter" GodotLight2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_shadow_filter (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_set_shadow_color
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "set_shadow_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_set_shadow_color #-}
instance Method "set_shadow_color" GodotLight2D
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_set_shadow_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLight2D_get_shadow_color
= unsafePerformIO $
withCString "Light2D" $
\ clsNamePtr ->
withCString "get_shadow_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLight2D_get_shadow_color #-}
instance Method "get_shadow_color" GodotLight2D (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLight2D_get_shadow_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotLightOccluder2D = GodotLightOccluder2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotLightOccluder2D where
type BaseClass GodotLightOccluder2D = GodotNode2D
super = coerce
bindLightOccluder2D_set_occluder_polygon
= unsafePerformIO $
withCString "LightOccluder2D" $
\ clsNamePtr ->
withCString "set_occluder_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLightOccluder2D_set_occluder_polygon #-}
instance Method "set_occluder_polygon" GodotLightOccluder2D
(GodotOccluderPolygon2D -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLightOccluder2D_set_occluder_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLightOccluder2D_get_occluder_polygon
= unsafePerformIO $
withCString "LightOccluder2D" $
\ clsNamePtr ->
withCString "get_occluder_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLightOccluder2D_get_occluder_polygon #-}
instance Method "get_occluder_polygon" GodotLightOccluder2D
(IO GodotOccluderPolygon2D)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLightOccluder2D_get_occluder_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLightOccluder2D_set_occluder_light_mask
= unsafePerformIO $
withCString "LightOccluder2D" $
\ clsNamePtr ->
withCString "set_occluder_light_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLightOccluder2D_set_occluder_light_mask #-}
instance Method "set_occluder_light_mask" GodotLightOccluder2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLightOccluder2D_set_occluder_light_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLightOccluder2D_get_occluder_light_mask
= unsafePerformIO $
withCString "LightOccluder2D" $
\ clsNamePtr ->
withCString "get_occluder_light_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLightOccluder2D_get_occluder_light_mask #-}
instance Method "get_occluder_light_mask" GodotLightOccluder2D
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLightOccluder2D_get_occluder_light_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLightOccluder2D__poly_changed
= unsafePerformIO $
withCString "LightOccluder2D" $
\ clsNamePtr ->
withCString "_poly_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLightOccluder2D__poly_changed #-}
instance Method "_poly_changed" GodotLightOccluder2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLightOccluder2D__poly_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotOccluderPolygon2D = GodotOccluderPolygon2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotOccluderPolygon2D where
type BaseClass GodotOccluderPolygon2D = GodotResource
super = coerce
bindOccluderPolygon2D_set_closed
= unsafePerformIO $
withCString "OccluderPolygon2D" $
\ clsNamePtr ->
withCString "set_closed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOccluderPolygon2D_set_closed #-}
instance Method "set_closed" GodotOccluderPolygon2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOccluderPolygon2D_set_closed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOccluderPolygon2D_is_closed
= unsafePerformIO $
withCString "OccluderPolygon2D" $
\ clsNamePtr ->
withCString "is_closed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOccluderPolygon2D_is_closed #-}
instance Method "is_closed" GodotOccluderPolygon2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOccluderPolygon2D_is_closed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOccluderPolygon2D_set_cull_mode
= unsafePerformIO $
withCString "OccluderPolygon2D" $
\ clsNamePtr ->
withCString "set_cull_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOccluderPolygon2D_set_cull_mode #-}
instance Method "set_cull_mode" GodotOccluderPolygon2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOccluderPolygon2D_set_cull_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOccluderPolygon2D_get_cull_mode
= unsafePerformIO $
withCString "OccluderPolygon2D" $
\ clsNamePtr ->
withCString "get_cull_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOccluderPolygon2D_get_cull_mode #-}
instance Method "get_cull_mode" GodotOccluderPolygon2D (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOccluderPolygon2D_get_cull_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOccluderPolygon2D_set_polygon
= unsafePerformIO $
withCString "OccluderPolygon2D" $
\ clsNamePtr ->
withCString "set_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOccluderPolygon2D_set_polygon #-}
instance Method "set_polygon" GodotOccluderPolygon2D
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOccluderPolygon2D_set_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOccluderPolygon2D_get_polygon
= unsafePerformIO $
withCString "OccluderPolygon2D" $
\ clsNamePtr ->
withCString "get_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOccluderPolygon2D_get_polygon #-}
instance Method "get_polygon" GodotOccluderPolygon2D
(IO GodotPoolVector2Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOccluderPolygon2D_get_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotYSort = GodotYSort GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotYSort where
type BaseClass GodotYSort = GodotNode2D
super = coerce
bindYSort_set_sort_enabled
= unsafePerformIO $
withCString "YSort" $
\ clsNamePtr ->
withCString "set_sort_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindYSort_set_sort_enabled #-}
instance Method "set_sort_enabled" GodotYSort (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindYSort_set_sort_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindYSort_is_sort_enabled
= unsafePerformIO $
withCString "YSort" $
\ clsNamePtr ->
withCString "is_sort_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindYSort_is_sort_enabled #-}
instance Method "is_sort_enabled" GodotYSort (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindYSort_is_sort_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotBackBufferCopy = GodotBackBufferCopy GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotBackBufferCopy where
type BaseClass GodotBackBufferCopy = GodotNode2D
super = coerce
bindBackBufferCopy_set_rect
= unsafePerformIO $
withCString "BackBufferCopy" $
\ clsNamePtr ->
withCString "set_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBackBufferCopy_set_rect #-}
instance Method "set_rect" GodotBackBufferCopy
(GodotRect2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBackBufferCopy_set_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBackBufferCopy_get_rect
= unsafePerformIO $
withCString "BackBufferCopy" $
\ clsNamePtr ->
withCString "get_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBackBufferCopy_get_rect #-}
instance Method "get_rect" GodotBackBufferCopy (IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBackBufferCopy_get_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBackBufferCopy_set_copy_mode
= unsafePerformIO $
withCString "BackBufferCopy" $
\ clsNamePtr ->
withCString "set_copy_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBackBufferCopy_set_copy_mode #-}
instance Method "set_copy_mode" GodotBackBufferCopy (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBackBufferCopy_set_copy_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBackBufferCopy_get_copy_mode
= unsafePerformIO $
withCString "BackBufferCopy" $
\ clsNamePtr ->
withCString "get_copy_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBackBufferCopy_get_copy_mode #-}
instance Method "get_copy_mode" GodotBackBufferCopy (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBackBufferCopy_get_copy_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCamera2D = GodotCamera2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCamera2D where
type BaseClass GodotCamera2D = GodotNode2D
super = coerce
bindCamera2D_set_offset
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_offset #-}
instance Method "set_offset" GodotCamera2D (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_get_offset
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "get_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_get_offset #-}
instance Method "get_offset" GodotCamera2D (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_get_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_anchor_mode
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_anchor_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_anchor_mode #-}
instance Method "set_anchor_mode" GodotCamera2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_anchor_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_get_anchor_mode
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "get_anchor_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_get_anchor_mode #-}
instance Method "get_anchor_mode" GodotCamera2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_get_anchor_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_rotating
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_rotating" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_rotating #-}
instance Method "set_rotating" GodotCamera2D (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_rotating (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_is_rotating
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "is_rotating" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_is_rotating #-}
instance Method "is_rotating" GodotCamera2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_is_rotating (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_make_current
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "make_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_make_current #-}
instance Method "make_current" GodotCamera2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_make_current (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_clear_current
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "clear_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_clear_current #-}
instance Method "clear_current" GodotCamera2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_clear_current (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D__make_current
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "_make_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D__make_current #-}
instance Method "_make_current" GodotCamera2D
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D__make_current (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D__update_scroll
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "_update_scroll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D__update_scroll #-}
instance Method "_update_scroll" GodotCamera2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D__update_scroll (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D__set_current
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "_set_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D__set_current #-}
instance Method "_set_current" GodotCamera2D (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D__set_current (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_is_current
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "is_current" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_is_current #-}
instance Method "is_current" GodotCamera2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_is_current (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_limit
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_limit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_limit #-}
instance Method "set_limit" GodotCamera2D (Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_limit (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_get_limit
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "get_limit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_get_limit #-}
instance Method "get_limit" GodotCamera2D (Int -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_get_limit (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_limit_smoothing_enabled
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_limit_smoothing_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_limit_smoothing_enabled #-}
instance Method "set_limit_smoothing_enabled" GodotCamera2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_limit_smoothing_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_is_limit_smoothing_enabled
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "is_limit_smoothing_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_is_limit_smoothing_enabled #-}
instance Method "is_limit_smoothing_enabled" GodotCamera2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_is_limit_smoothing_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_v_drag_enabled
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_v_drag_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_v_drag_enabled #-}
instance Method "set_v_drag_enabled" GodotCamera2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_v_drag_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_is_v_drag_enabled
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "is_v_drag_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_is_v_drag_enabled #-}
instance Method "is_v_drag_enabled" GodotCamera2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_is_v_drag_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_h_drag_enabled
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_h_drag_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_h_drag_enabled #-}
instance Method "set_h_drag_enabled" GodotCamera2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_h_drag_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_is_h_drag_enabled
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "is_h_drag_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_is_h_drag_enabled #-}
instance Method "is_h_drag_enabled" GodotCamera2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_is_h_drag_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_v_offset
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_v_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_v_offset #-}
instance Method "set_v_offset" GodotCamera2D (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_v_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_get_v_offset
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "get_v_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_get_v_offset #-}
instance Method "get_v_offset" GodotCamera2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_get_v_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_h_offset
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_h_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_h_offset #-}
instance Method "set_h_offset" GodotCamera2D (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_h_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_get_h_offset
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "get_h_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_get_h_offset #-}
instance Method "get_h_offset" GodotCamera2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_get_h_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_drag_margin
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_drag_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_drag_margin #-}
instance Method "set_drag_margin" GodotCamera2D
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_drag_margin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_get_drag_margin
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "get_drag_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_get_drag_margin #-}
instance Method "get_drag_margin" GodotCamera2D (Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_get_drag_margin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_get_camera_position
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "get_camera_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_get_camera_position #-}
instance Method "get_camera_position" GodotCamera2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_get_camera_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_get_camera_screen_center
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "get_camera_screen_center" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_get_camera_screen_center #-}
instance Method "get_camera_screen_center" GodotCamera2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_get_camera_screen_center
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_zoom
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_zoom" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_zoom #-}
instance Method "set_zoom" GodotCamera2D (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_zoom (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_get_zoom
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "get_zoom" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_get_zoom #-}
instance Method "get_zoom" GodotCamera2D (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_get_zoom (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_custom_viewport
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_custom_viewport" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_custom_viewport #-}
instance Method "set_custom_viewport" GodotCamera2D
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_custom_viewport
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_get_custom_viewport
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "get_custom_viewport" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_get_custom_viewport #-}
instance Method "get_custom_viewport" GodotCamera2D (IO GodotNode)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_get_custom_viewport
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_follow_smoothing
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_follow_smoothing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_follow_smoothing #-}
instance Method "set_follow_smoothing" GodotCamera2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_follow_smoothing
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_get_follow_smoothing
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "get_follow_smoothing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_get_follow_smoothing #-}
instance Method "get_follow_smoothing" GodotCamera2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_get_follow_smoothing
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_enable_follow_smoothing
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_enable_follow_smoothing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_enable_follow_smoothing #-}
instance Method "set_enable_follow_smoothing" GodotCamera2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_enable_follow_smoothing
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_is_follow_smoothing_enabled
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "is_follow_smoothing_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_is_follow_smoothing_enabled #-}
instance Method "is_follow_smoothing_enabled" GodotCamera2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_is_follow_smoothing_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_force_update_scroll
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "force_update_scroll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_force_update_scroll #-}
instance Method "force_update_scroll" GodotCamera2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_force_update_scroll
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_reset_smoothing
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "reset_smoothing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_reset_smoothing #-}
instance Method "reset_smoothing" GodotCamera2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_reset_smoothing (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_align
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "align" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_align #-}
instance Method "align" GodotCamera2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_align (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D__set_old_smoothing
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "_set_old_smoothing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D__set_old_smoothing #-}
instance Method "_set_old_smoothing" GodotCamera2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D__set_old_smoothing (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_screen_drawing_enabled
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_screen_drawing_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_screen_drawing_enabled #-}
instance Method "set_screen_drawing_enabled" GodotCamera2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_screen_drawing_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_is_screen_drawing_enabled
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "is_screen_drawing_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_is_screen_drawing_enabled #-}
instance Method "is_screen_drawing_enabled" GodotCamera2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_is_screen_drawing_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_limit_drawing_enabled
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_limit_drawing_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_limit_drawing_enabled #-}
instance Method "set_limit_drawing_enabled" GodotCamera2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_limit_drawing_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_is_limit_drawing_enabled
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "is_limit_drawing_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_is_limit_drawing_enabled #-}
instance Method "is_limit_drawing_enabled" GodotCamera2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_is_limit_drawing_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_set_margin_drawing_enabled
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "set_margin_drawing_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_set_margin_drawing_enabled #-}
instance Method "set_margin_drawing_enabled" GodotCamera2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_set_margin_drawing_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCamera2D_is_margin_drawing_enabled
= unsafePerformIO $
withCString "Camera2D" $
\ clsNamePtr ->
withCString "is_margin_drawing_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCamera2D_is_margin_drawing_enabled #-}
instance Method "is_margin_drawing_enabled" GodotCamera2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCamera2D_is_margin_drawing_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotJoint2D = GodotJoint2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotJoint2D where
type BaseClass GodotJoint2D = GodotNode2D
super = coerce
bindJoint2D_set_node_a
= unsafePerformIO $
withCString "Joint2D" $
\ clsNamePtr ->
withCString "set_node_a" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint2D_set_node_a #-}
instance Method "set_node_a" GodotJoint2D (GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint2D_set_node_a (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint2D_get_node_a
= unsafePerformIO $
withCString "Joint2D" $
\ clsNamePtr ->
withCString "get_node_a" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint2D_get_node_a #-}
instance Method "get_node_a" GodotJoint2D (IO GodotNodePath) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint2D_get_node_a (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint2D_set_node_b
= unsafePerformIO $
withCString "Joint2D" $
\ clsNamePtr ->
withCString "set_node_b" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint2D_set_node_b #-}
instance Method "set_node_b" GodotJoint2D (GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint2D_set_node_b (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint2D_get_node_b
= unsafePerformIO $
withCString "Joint2D" $
\ clsNamePtr ->
withCString "get_node_b" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint2D_get_node_b #-}
instance Method "get_node_b" GodotJoint2D (IO GodotNodePath) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint2D_get_node_b (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint2D_set_bias
= unsafePerformIO $
withCString "Joint2D" $
\ clsNamePtr ->
withCString "set_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint2D_set_bias #-}
instance Method "set_bias" GodotJoint2D (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint2D_set_bias (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint2D_get_bias
= unsafePerformIO $
withCString "Joint2D" $
\ clsNamePtr ->
withCString "get_bias" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint2D_get_bias #-}
instance Method "get_bias" GodotJoint2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint2D_get_bias (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint2D_set_exclude_nodes_from_collision
= unsafePerformIO $
withCString "Joint2D" $
\ clsNamePtr ->
withCString "set_exclude_nodes_from_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint2D_set_exclude_nodes_from_collision #-}
instance Method "set_exclude_nodes_from_collision" GodotJoint2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint2D_set_exclude_nodes_from_collision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindJoint2D_get_exclude_nodes_from_collision
= unsafePerformIO $
withCString "Joint2D" $
\ clsNamePtr ->
withCString "get_exclude_nodes_from_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJoint2D_get_exclude_nodes_from_collision #-}
instance Method "get_exclude_nodes_from_collision" GodotJoint2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindJoint2D_get_exclude_nodes_from_collision
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPinJoint2D = GodotPinJoint2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPinJoint2D where
type BaseClass GodotPinJoint2D = GodotJoint2D
super = coerce
bindPinJoint2D_set_softness
= unsafePerformIO $
withCString "PinJoint2D" $
\ clsNamePtr ->
withCString "set_softness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPinJoint2D_set_softness #-}
instance Method "set_softness" GodotPinJoint2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPinJoint2D_set_softness (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPinJoint2D_get_softness
= unsafePerformIO $
withCString "PinJoint2D" $
\ clsNamePtr ->
withCString "get_softness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPinJoint2D_get_softness #-}
instance Method "get_softness" GodotPinJoint2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPinJoint2D_get_softness (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotGrooveJoint2D = GodotGrooveJoint2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGrooveJoint2D where
type BaseClass GodotGrooveJoint2D = GodotJoint2D
super = coerce
bindGrooveJoint2D_set_length
= unsafePerformIO $
withCString "GrooveJoint2D" $
\ clsNamePtr ->
withCString "set_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGrooveJoint2D_set_length #-}
instance Method "set_length" GodotGrooveJoint2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGrooveJoint2D_set_length (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGrooveJoint2D_get_length
= unsafePerformIO $
withCString "GrooveJoint2D" $
\ clsNamePtr ->
withCString "get_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGrooveJoint2D_get_length #-}
instance Method "get_length" GodotGrooveJoint2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGrooveJoint2D_get_length (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGrooveJoint2D_set_initial_offset
= unsafePerformIO $
withCString "GrooveJoint2D" $
\ clsNamePtr ->
withCString "set_initial_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGrooveJoint2D_set_initial_offset #-}
instance Method "set_initial_offset" GodotGrooveJoint2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGrooveJoint2D_set_initial_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGrooveJoint2D_get_initial_offset
= unsafePerformIO $
withCString "GrooveJoint2D" $
\ clsNamePtr ->
withCString "get_initial_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGrooveJoint2D_get_initial_offset #-}
instance Method "get_initial_offset" GodotGrooveJoint2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGrooveJoint2D_get_initial_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotDampedSpringJoint2D = GodotDampedSpringJoint2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotDampedSpringJoint2D where
type BaseClass GodotDampedSpringJoint2D = GodotJoint2D
super = coerce
bindDampedSpringJoint2D_set_length
= unsafePerformIO $
withCString "DampedSpringJoint2D" $
\ clsNamePtr ->
withCString "set_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDampedSpringJoint2D_set_length #-}
instance Method "set_length" GodotDampedSpringJoint2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDampedSpringJoint2D_set_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDampedSpringJoint2D_get_length
= unsafePerformIO $
withCString "DampedSpringJoint2D" $
\ clsNamePtr ->
withCString "get_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDampedSpringJoint2D_get_length #-}
instance Method "get_length" GodotDampedSpringJoint2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDampedSpringJoint2D_get_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDampedSpringJoint2D_set_rest_length
= unsafePerformIO $
withCString "DampedSpringJoint2D" $
\ clsNamePtr ->
withCString "set_rest_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDampedSpringJoint2D_set_rest_length #-}
instance Method "set_rest_length" GodotDampedSpringJoint2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDampedSpringJoint2D_set_rest_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDampedSpringJoint2D_get_rest_length
= unsafePerformIO $
withCString "DampedSpringJoint2D" $
\ clsNamePtr ->
withCString "get_rest_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDampedSpringJoint2D_get_rest_length #-}
instance Method "get_rest_length" GodotDampedSpringJoint2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDampedSpringJoint2D_get_rest_length
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDampedSpringJoint2D_set_stiffness
= unsafePerformIO $
withCString "DampedSpringJoint2D" $
\ clsNamePtr ->
withCString "set_stiffness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDampedSpringJoint2D_set_stiffness #-}
instance Method "set_stiffness" GodotDampedSpringJoint2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDampedSpringJoint2D_set_stiffness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDampedSpringJoint2D_get_stiffness
= unsafePerformIO $
withCString "DampedSpringJoint2D" $
\ clsNamePtr ->
withCString "get_stiffness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDampedSpringJoint2D_get_stiffness #-}
instance Method "get_stiffness" GodotDampedSpringJoint2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDampedSpringJoint2D_get_stiffness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDampedSpringJoint2D_set_damping
= unsafePerformIO $
withCString "DampedSpringJoint2D" $
\ clsNamePtr ->
withCString "set_damping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDampedSpringJoint2D_set_damping #-}
instance Method "set_damping" GodotDampedSpringJoint2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDampedSpringJoint2D_set_damping
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDampedSpringJoint2D_get_damping
= unsafePerformIO $
withCString "DampedSpringJoint2D" $
\ clsNamePtr ->
withCString "get_damping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDampedSpringJoint2D_get_damping #-}
instance Method "get_damping" GodotDampedSpringJoint2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDampedSpringJoint2D_get_damping
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTileSet = GodotTileSet GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTileSet where
type BaseClass GodotTileSet = GodotResource
super = coerce
bindTileSet__is_tile_bound
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "_is_tile_bound" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet__is_tile_bound #-}
instance Method "_is_tile_bound" GodotTileSet
(Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet__is_tile_bound (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet__forward_subtile_selection
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "_forward_subtile_selection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet__forward_subtile_selection #-}
instance Method "_forward_subtile_selection" GodotTileSet
(Int -> Int -> GodotObject -> GodotVector2 -> IO GodotVector2)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet__forward_subtile_selection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_create_tile
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "create_tile" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_create_tile #-}
instance Method "create_tile" GodotTileSet (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_create_tile (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_autotile_set_bitmask_mode
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "autotile_set_bitmask_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_autotile_set_bitmask_mode #-}
instance Method "autotile_set_bitmask_mode" GodotTileSet
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_autotile_set_bitmask_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_autotile_get_bitmask_mode
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "autotile_get_bitmask_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_autotile_get_bitmask_mode #-}
instance Method "autotile_get_bitmask_mode" GodotTileSet
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_autotile_get_bitmask_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_autotile_set_size
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "autotile_set_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_autotile_set_size #-}
instance Method "autotile_set_size" GodotTileSet
(Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_autotile_set_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_autotile_get_size
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "autotile_get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_autotile_get_size #-}
instance Method "autotile_get_size" GodotTileSet
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_autotile_get_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_name
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_name #-}
instance Method "tile_set_name" GodotTileSet
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_name
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_name #-}
instance Method "tile_get_name" GodotTileSet
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_texture
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_texture #-}
instance Method "tile_set_texture" GodotTileSet
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_texture
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_texture #-}
instance Method "tile_get_texture" GodotTileSet
(Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_normal_map
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_normal_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_normal_map #-}
instance Method "tile_set_normal_map" GodotTileSet
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_normal_map (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_normal_map
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_normal_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_normal_map #-}
instance Method "tile_get_normal_map" GodotTileSet
(Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_normal_map (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_material
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_material #-}
instance Method "tile_set_material" GodotTileSet
(Int -> GodotShaderMaterial -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_material
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_material #-}
instance Method "tile_get_material" GodotTileSet
(Int -> IO GodotShaderMaterial)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_modulate
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_modulate #-}
instance Method "tile_set_modulate" GodotTileSet
(Int -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_modulate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_modulate
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_modulate #-}
instance Method "tile_get_modulate" GodotTileSet
(Int -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_modulate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_texture_offset
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_texture_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_texture_offset #-}
instance Method "tile_set_texture_offset" GodotTileSet
(Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_texture_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_texture_offset
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_texture_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_texture_offset #-}
instance Method "tile_get_texture_offset" GodotTileSet
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_texture_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_region
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_region #-}
instance Method "tile_set_region" GodotTileSet
(Int -> GodotRect2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_region (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_region
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_region #-}
instance Method "tile_get_region" GodotTileSet
(Int -> IO GodotRect2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_region (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_shape
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_shape #-}
instance Method "tile_set_shape" GodotTileSet
(Int -> Int -> GodotShape2D -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_shape
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_shape #-}
instance Method "tile_get_shape" GodotTileSet
(Int -> Int -> IO GodotShape2D)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_shape_offset
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_shape_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_shape_offset #-}
instance Method "tile_set_shape_offset" GodotTileSet
(Int -> Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_shape_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_shape_offset
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_shape_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_shape_offset #-}
instance Method "tile_get_shape_offset" GodotTileSet
(Int -> Int -> IO GodotVector2)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_shape_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_shape_transform
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_shape_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_shape_transform #-}
instance Method "tile_set_shape_transform" GodotTileSet
(Int -> Int -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_shape_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_shape_transform
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_shape_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_shape_transform #-}
instance Method "tile_get_shape_transform" GodotTileSet
(Int -> Int -> IO GodotTransform2d)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_shape_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_shape_one_way
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_shape_one_way" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_shape_one_way #-}
instance Method "tile_set_shape_one_way" GodotTileSet
(Int -> Int -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_shape_one_way
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_shape_one_way
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_shape_one_way" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_shape_one_way #-}
instance Method "tile_get_shape_one_way" GodotTileSet
(Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_shape_one_way
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_add_shape
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_add_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_add_shape #-}
instance Method "tile_add_shape" GodotTileSet
(Int ->
GodotShape2D -> GodotTransform2d -> Bool -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_add_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_shape_count
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_shape_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_shape_count #-}
instance Method "tile_get_shape_count" GodotTileSet (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_shape_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_shapes
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_shapes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_shapes #-}
instance Method "tile_set_shapes" GodotTileSet
(Int -> GodotArray -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_shapes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_shapes
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_shapes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_shapes #-}
instance Method "tile_get_shapes" GodotTileSet
(Int -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_shapes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_tile_mode
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_tile_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_tile_mode #-}
instance Method "tile_set_tile_mode" GodotTileSet
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_tile_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_tile_mode
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_tile_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_tile_mode #-}
instance Method "tile_get_tile_mode" GodotTileSet (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_tile_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_navigation_polygon
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_navigation_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_navigation_polygon #-}
instance Method "tile_set_navigation_polygon" GodotTileSet
(Int -> GodotNavigationPolygon -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_navigation_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_navigation_polygon
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_navigation_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_navigation_polygon #-}
instance Method "tile_get_navigation_polygon" GodotTileSet
(Int -> IO GodotNavigationPolygon)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_navigation_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_navigation_polygon_offset
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_navigation_polygon_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_navigation_polygon_offset #-}
instance Method "tile_set_navigation_polygon_offset" GodotTileSet
(Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindTileSet_tile_set_navigation_polygon_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_navigation_polygon_offset
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_navigation_polygon_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_navigation_polygon_offset #-}
instance Method "tile_get_navigation_polygon_offset" GodotTileSet
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindTileSet_tile_get_navigation_polygon_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_light_occluder
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_light_occluder" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_light_occluder #-}
instance Method "tile_set_light_occluder" GodotTileSet
(Int -> GodotOccluderPolygon2D -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_light_occluder
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_light_occluder
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_light_occluder" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_light_occluder #-}
instance Method "tile_get_light_occluder" GodotTileSet
(Int -> IO GodotOccluderPolygon2D)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_light_occluder
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_occluder_offset
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_occluder_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_occluder_offset #-}
instance Method "tile_set_occluder_offset" GodotTileSet
(Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_occluder_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_occluder_offset
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_occluder_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_occluder_offset #-}
instance Method "tile_get_occluder_offset" GodotTileSet
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_occluder_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_set_z_index
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_set_z_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_set_z_index #-}
instance Method "tile_set_z_index" GodotTileSet
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_set_z_index (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_tile_get_z_index
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "tile_get_z_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_tile_get_z_index #-}
instance Method "tile_get_z_index" GodotTileSet (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_tile_get_z_index (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_remove_tile
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "remove_tile" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_remove_tile #-}
instance Method "remove_tile" GodotTileSet (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_remove_tile (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_clear
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_clear #-}
instance Method "clear" GodotTileSet (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_clear (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_get_last_unused_tile_id
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "get_last_unused_tile_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_get_last_unused_tile_id #-}
instance Method "get_last_unused_tile_id" GodotTileSet (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_get_last_unused_tile_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_find_tile_by_name
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "find_tile_by_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_find_tile_by_name #-}
instance Method "find_tile_by_name" GodotTileSet
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_find_tile_by_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileSet_get_tiles_ids
= unsafePerformIO $
withCString "TileSet" $
\ clsNamePtr ->
withCString "get_tiles_ids" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileSet_get_tiles_ids #-}
instance Method "get_tiles_ids" GodotTileSet (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileSet_get_tiles_ids (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTileMap = GodotTileMap GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTileMap where
type BaseClass GodotTileMap = GodotNode2D
super = coerce
bindTileMap_set_tileset
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_tileset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_tileset #-}
instance Method "set_tileset" GodotTileMap (GodotTileSet -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_tileset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_tileset
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_tileset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_tileset #-}
instance Method "get_tileset" GodotTileMap (IO GodotTileSet) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_tileset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_mode
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_mode #-}
instance Method "set_mode" GodotTileMap (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_mode (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_mode
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_mode #-}
instance Method "get_mode" GodotTileMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_mode (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_half_offset
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_half_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_half_offset #-}
instance Method "set_half_offset" GodotTileMap (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_half_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_half_offset
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_half_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_half_offset #-}
instance Method "get_half_offset" GodotTileMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_half_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_custom_transform
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_custom_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_custom_transform #-}
instance Method "set_custom_transform" GodotTileMap
(GodotTransform2d -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_custom_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_custom_transform
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_custom_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_custom_transform #-}
instance Method "get_custom_transform" GodotTileMap
(IO GodotTransform2d)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_custom_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_cell_size
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_cell_size #-}
instance Method "set_cell_size" GodotTileMap
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_cell_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_cell_size
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_cell_size #-}
instance Method "get_cell_size" GodotTileMap (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_cell_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap__set_old_cell_size
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "_set_old_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap__set_old_cell_size #-}
instance Method "_set_old_cell_size" GodotTileMap (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap__set_old_cell_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap__get_old_cell_size
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "_get_old_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap__get_old_cell_size #-}
instance Method "_get_old_cell_size" GodotTileMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap__get_old_cell_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_quadrant_size
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_quadrant_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_quadrant_size #-}
instance Method "set_quadrant_size" GodotTileMap (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_quadrant_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_quadrant_size
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_quadrant_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_quadrant_size #-}
instance Method "get_quadrant_size" GodotTileMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_quadrant_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_tile_origin
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_tile_origin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_tile_origin #-}
instance Method "set_tile_origin" GodotTileMap (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_tile_origin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_tile_origin
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_tile_origin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_tile_origin #-}
instance Method "get_tile_origin" GodotTileMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_tile_origin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_clip_uv
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_clip_uv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_clip_uv #-}
instance Method "set_clip_uv" GodotTileMap (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_clip_uv (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_clip_uv
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_clip_uv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_clip_uv #-}
instance Method "get_clip_uv" GodotTileMap (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_clip_uv (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_y_sort_mode
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_y_sort_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_y_sort_mode #-}
instance Method "set_y_sort_mode" GodotTileMap (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_y_sort_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_is_y_sort_mode_enabled
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "is_y_sort_mode_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_is_y_sort_mode_enabled #-}
instance Method "is_y_sort_mode_enabled" GodotTileMap (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_is_y_sort_mode_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_collision_use_kinematic
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_collision_use_kinematic" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_collision_use_kinematic #-}
instance Method "set_collision_use_kinematic" GodotTileMap
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_collision_use_kinematic
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_collision_use_kinematic
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_collision_use_kinematic" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_collision_use_kinematic #-}
instance Method "get_collision_use_kinematic" GodotTileMap
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_collision_use_kinematic
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_collision_layer
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_collision_layer #-}
instance Method "set_collision_layer" GodotTileMap (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_collision_layer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_collision_layer
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_collision_layer #-}
instance Method "get_collision_layer" GodotTileMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_collision_layer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_collision_mask
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_collision_mask #-}
instance Method "set_collision_mask" GodotTileMap (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_collision_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_collision_mask
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_collision_mask #-}
instance Method "get_collision_mask" GodotTileMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_collision_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_collision_layer_bit
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_collision_layer_bit #-}
instance Method "set_collision_layer_bit" GodotTileMap
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_collision_layer_bit
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_collision_layer_bit #-}
instance Method "get_collision_layer_bit" GodotTileMap
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_collision_mask_bit
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_collision_mask_bit #-}
instance Method "set_collision_mask_bit" GodotTileMap
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_collision_mask_bit
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_collision_mask_bit #-}
instance Method "get_collision_mask_bit" GodotTileMap
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_collision_friction
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_collision_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_collision_friction #-}
instance Method "set_collision_friction" GodotTileMap
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_collision_friction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_collision_friction
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_collision_friction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_collision_friction #-}
instance Method "get_collision_friction" GodotTileMap (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_collision_friction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_collision_bounce
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_collision_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_collision_bounce #-}
instance Method "set_collision_bounce" GodotTileMap
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_collision_bounce
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_collision_bounce
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_collision_bounce" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_collision_bounce #-}
instance Method "get_collision_bounce" GodotTileMap (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_collision_bounce
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_occluder_light_mask
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_occluder_light_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_occluder_light_mask #-}
instance Method "set_occluder_light_mask" GodotTileMap
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_occluder_light_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_occluder_light_mask
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_occluder_light_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_occluder_light_mask #-}
instance Method "get_occluder_light_mask" GodotTileMap (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_occluder_light_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_cell
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_cell" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_cell #-}
instance Method "set_cell" GodotTileMap
(Int ->
Int -> Int -> Bool -> Bool -> Bool -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6 arg7
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6, toVariant arg7]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_cell (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_set_cellv
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "set_cellv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_set_cellv #-}
instance Method "set_cellv" GodotTileMap
(GodotVector2 -> Int -> Bool -> Bool -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_set_cellv (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap__set_celld
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "_set_celld" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap__set_celld #-}
instance Method "_set_celld" GodotTileMap
(GodotVector2 -> GodotDictionary -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap__set_celld (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_cell
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_cell" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_cell #-}
instance Method "get_cell" GodotTileMap (Int -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_cell (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_cellv
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_cellv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_cellv #-}
instance Method "get_cellv" GodotTileMap (GodotVector2 -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_cellv (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_is_cell_x_flipped
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "is_cell_x_flipped" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_is_cell_x_flipped #-}
instance Method "is_cell_x_flipped" GodotTileMap
(Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_is_cell_x_flipped (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_is_cell_y_flipped
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "is_cell_y_flipped" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_is_cell_y_flipped #-}
instance Method "is_cell_y_flipped" GodotTileMap
(Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_is_cell_y_flipped (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_is_cell_transposed
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "is_cell_transposed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_is_cell_transposed #-}
instance Method "is_cell_transposed" GodotTileMap
(Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_is_cell_transposed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_fix_invalid_tiles
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "fix_invalid_tiles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_fix_invalid_tiles #-}
instance Method "fix_invalid_tiles" GodotTileMap (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_fix_invalid_tiles (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_clear
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_clear #-}
instance Method "clear" GodotTileMap (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_clear (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_used_cells
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_used_cells" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_used_cells #-}
instance Method "get_used_cells" GodotTileMap (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_used_cells (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_used_cells_by_id
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_used_cells_by_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_used_cells_by_id #-}
instance Method "get_used_cells_by_id" GodotTileMap
(Int -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_used_cells_by_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_get_used_rect
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "get_used_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_get_used_rect #-}
instance Method "get_used_rect" GodotTileMap (IO GodotRect2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_get_used_rect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_map_to_world
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "map_to_world" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_map_to_world #-}
instance Method "map_to_world" GodotTileMap
(GodotVector2 -> Bool -> IO GodotVector2)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_map_to_world (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_world_to_map
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "world_to_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_world_to_map #-}
instance Method "world_to_map" GodotTileMap
(GodotVector2 -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_world_to_map (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap__clear_quadrants
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "_clear_quadrants" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap__clear_quadrants #-}
instance Method "_clear_quadrants" GodotTileMap (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap__clear_quadrants (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap__recreate_quadrants
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "_recreate_quadrants" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap__recreate_quadrants #-}
instance Method "_recreate_quadrants" GodotTileMap (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap__recreate_quadrants (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_update_dirty_quadrants
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "update_dirty_quadrants" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_update_dirty_quadrants #-}
instance Method "update_dirty_quadrants" GodotTileMap (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_update_dirty_quadrants
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_update_bitmask_area
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "update_bitmask_area" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_update_bitmask_area #-}
instance Method "update_bitmask_area" GodotTileMap
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_update_bitmask_area (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap_update_bitmask_region
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "update_bitmask_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap_update_bitmask_region #-}
instance Method "update_bitmask_region" GodotTileMap
(GodotVector2 -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap_update_bitmask_region
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap__set_tile_data
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "_set_tile_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap__set_tile_data #-}
instance Method "_set_tile_data" GodotTileMap
(GodotPoolIntArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap__set_tile_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTileMap__get_tile_data
= unsafePerformIO $
withCString "TileMap" $
\ clsNamePtr ->
withCString "_get_tile_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTileMap__get_tile_data #-}
instance Method "_get_tile_data" GodotTileMap
(IO GodotPoolIntArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTileMap__get_tile_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotParallaxBackground = GodotParallaxBackground GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotParallaxBackground where
type BaseClass GodotParallaxBackground = GodotCanvasLayer
super = coerce
bindParallaxBackground__camera_moved
= unsafePerformIO $
withCString "ParallaxBackground" $
\ clsNamePtr ->
withCString "_camera_moved" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxBackground__camera_moved #-}
instance Method "_camera_moved" GodotParallaxBackground
(GodotTransform2d -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxBackground__camera_moved
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxBackground_set_scroll_offset
= unsafePerformIO $
withCString "ParallaxBackground" $
\ clsNamePtr ->
withCString "set_scroll_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxBackground_set_scroll_offset #-}
instance Method "set_scroll_offset" GodotParallaxBackground
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxBackground_set_scroll_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxBackground_get_scroll_offset
= unsafePerformIO $
withCString "ParallaxBackground" $
\ clsNamePtr ->
withCString "get_scroll_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxBackground_get_scroll_offset #-}
instance Method "get_scroll_offset" GodotParallaxBackground
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxBackground_get_scroll_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxBackground_set_scroll_base_offset
= unsafePerformIO $
withCString "ParallaxBackground" $
\ clsNamePtr ->
withCString "set_scroll_base_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxBackground_set_scroll_base_offset #-}
instance Method "set_scroll_base_offset" GodotParallaxBackground
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindParallaxBackground_set_scroll_base_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxBackground_get_scroll_base_offset
= unsafePerformIO $
withCString "ParallaxBackground" $
\ clsNamePtr ->
withCString "get_scroll_base_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxBackground_get_scroll_base_offset #-}
instance Method "get_scroll_base_offset" GodotParallaxBackground
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindParallaxBackground_get_scroll_base_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxBackground_set_scroll_base_scale
= unsafePerformIO $
withCString "ParallaxBackground" $
\ clsNamePtr ->
withCString "set_scroll_base_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxBackground_set_scroll_base_scale #-}
instance Method "set_scroll_base_scale" GodotParallaxBackground
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxBackground_set_scroll_base_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxBackground_get_scroll_base_scale
= unsafePerformIO $
withCString "ParallaxBackground" $
\ clsNamePtr ->
withCString "get_scroll_base_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxBackground_get_scroll_base_scale #-}
instance Method "get_scroll_base_scale" GodotParallaxBackground
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxBackground_get_scroll_base_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxBackground_set_limit_begin
= unsafePerformIO $
withCString "ParallaxBackground" $
\ clsNamePtr ->
withCString "set_limit_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxBackground_set_limit_begin #-}
instance Method "set_limit_begin" GodotParallaxBackground
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxBackground_set_limit_begin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxBackground_get_limit_begin
= unsafePerformIO $
withCString "ParallaxBackground" $
\ clsNamePtr ->
withCString "get_limit_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxBackground_get_limit_begin #-}
instance Method "get_limit_begin" GodotParallaxBackground
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxBackground_get_limit_begin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxBackground_set_limit_end
= unsafePerformIO $
withCString "ParallaxBackground" $
\ clsNamePtr ->
withCString "set_limit_end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxBackground_set_limit_end #-}
instance Method "set_limit_end" GodotParallaxBackground
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxBackground_set_limit_end
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxBackground_get_limit_end
= unsafePerformIO $
withCString "ParallaxBackground" $
\ clsNamePtr ->
withCString "get_limit_end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxBackground_get_limit_end #-}
instance Method "get_limit_end" GodotParallaxBackground
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxBackground_get_limit_end
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxBackground_set_ignore_camera_zoom
= unsafePerformIO $
withCString "ParallaxBackground" $
\ clsNamePtr ->
withCString "set_ignore_camera_zoom" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxBackground_set_ignore_camera_zoom #-}
instance Method "set_ignore_camera_zoom" GodotParallaxBackground
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindParallaxBackground_set_ignore_camera_zoom
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxBackground_is_ignore_camera_zoom
= unsafePerformIO $
withCString "ParallaxBackground" $
\ clsNamePtr ->
withCString "is_ignore_camera_zoom" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxBackground_is_ignore_camera_zoom #-}
instance Method "is_ignore_camera_zoom" GodotParallaxBackground
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxBackground_is_ignore_camera_zoom
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotParallaxLayer = GodotParallaxLayer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotParallaxLayer where
type BaseClass GodotParallaxLayer = GodotNode2D
super = coerce
bindParallaxLayer_set_motion_scale
= unsafePerformIO $
withCString "ParallaxLayer" $
\ clsNamePtr ->
withCString "set_motion_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxLayer_set_motion_scale #-}
instance Method "set_motion_scale" GodotParallaxLayer
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxLayer_set_motion_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxLayer_get_motion_scale
= unsafePerformIO $
withCString "ParallaxLayer" $
\ clsNamePtr ->
withCString "get_motion_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxLayer_get_motion_scale #-}
instance Method "get_motion_scale" GodotParallaxLayer
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxLayer_get_motion_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxLayer_set_motion_offset
= unsafePerformIO $
withCString "ParallaxLayer" $
\ clsNamePtr ->
withCString "set_motion_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxLayer_set_motion_offset #-}
instance Method "set_motion_offset" GodotParallaxLayer
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxLayer_set_motion_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxLayer_get_motion_offset
= unsafePerformIO $
withCString "ParallaxLayer" $
\ clsNamePtr ->
withCString "get_motion_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxLayer_get_motion_offset #-}
instance Method "get_motion_offset" GodotParallaxLayer
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxLayer_get_motion_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxLayer_set_mirroring
= unsafePerformIO $
withCString "ParallaxLayer" $
\ clsNamePtr ->
withCString "set_mirroring" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxLayer_set_mirroring #-}
instance Method "set_mirroring" GodotParallaxLayer
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxLayer_set_mirroring (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParallaxLayer_get_mirroring
= unsafePerformIO $
withCString "ParallaxLayer" $
\ clsNamePtr ->
withCString "get_mirroring" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParallaxLayer_get_mirroring #-}
instance Method "get_mirroring" GodotParallaxLayer
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParallaxLayer_get_mirroring (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTouchScreenButton = GodotTouchScreenButton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTouchScreenButton where
type BaseClass GodotTouchScreenButton = GodotNode2D
super = coerce
bindTouchScreenButton_set_texture
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_set_texture #-}
instance Method "set_texture" GodotTouchScreenButton
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_set_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_get_texture
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_get_texture #-}
instance Method "get_texture" GodotTouchScreenButton
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_get_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_set_texture_pressed
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "set_texture_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_set_texture_pressed #-}
instance Method "set_texture_pressed" GodotTouchScreenButton
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_set_texture_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_get_texture_pressed
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "get_texture_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_get_texture_pressed #-}
instance Method "get_texture_pressed" GodotTouchScreenButton
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_get_texture_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_set_bitmask
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "set_bitmask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_set_bitmask #-}
instance Method "set_bitmask" GodotTouchScreenButton
(GodotBitMap -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_set_bitmask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_get_bitmask
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "get_bitmask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_get_bitmask #-}
instance Method "get_bitmask" GodotTouchScreenButton
(IO GodotBitMap)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_get_bitmask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_set_shape
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "set_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_set_shape #-}
instance Method "set_shape" GodotTouchScreenButton
(GodotShape2D -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_set_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_get_shape
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "get_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_get_shape #-}
instance Method "get_shape" GodotTouchScreenButton
(IO GodotShape2D)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_get_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_set_shape_centered
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "set_shape_centered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_set_shape_centered #-}
instance Method "set_shape_centered" GodotTouchScreenButton
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_set_shape_centered
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_is_shape_centered
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "is_shape_centered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_is_shape_centered #-}
instance Method "is_shape_centered" GodotTouchScreenButton
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_is_shape_centered
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_set_shape_visible
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "set_shape_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_set_shape_visible #-}
instance Method "set_shape_visible" GodotTouchScreenButton
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_set_shape_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_is_shape_visible
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "is_shape_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_is_shape_visible #-}
instance Method "is_shape_visible" GodotTouchScreenButton (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_is_shape_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_set_action
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "set_action" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_set_action #-}
instance Method "set_action" GodotTouchScreenButton
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_set_action
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_get_action
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "get_action" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_get_action #-}
instance Method "get_action" GodotTouchScreenButton
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_get_action
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_set_visibility_mode
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "set_visibility_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_set_visibility_mode #-}
instance Method "set_visibility_mode" GodotTouchScreenButton
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_set_visibility_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_get_visibility_mode
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "get_visibility_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_get_visibility_mode #-}
instance Method "get_visibility_mode" GodotTouchScreenButton
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_get_visibility_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_set_passby_press
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "set_passby_press" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_set_passby_press #-}
instance Method "set_passby_press" GodotTouchScreenButton
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_set_passby_press
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_is_passby_press_enabled
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "is_passby_press_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_is_passby_press_enabled #-}
instance Method "is_passby_press_enabled" GodotTouchScreenButton
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindTouchScreenButton_is_passby_press_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton_is_pressed
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "is_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton_is_pressed #-}
instance Method "is_pressed" GodotTouchScreenButton (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton_is_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTouchScreenButton__input
= unsafePerformIO $
withCString "TouchScreenButton" $
\ clsNamePtr ->
withCString "_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTouchScreenButton__input #-}
instance Method "_input" GodotTouchScreenButton
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTouchScreenButton__input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRemoteTransform2D = GodotRemoteTransform2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRemoteTransform2D where
type BaseClass GodotRemoteTransform2D = GodotNode2D
super = coerce
bindRemoteTransform2D_set_remote_node
= unsafePerformIO $
withCString "RemoteTransform2D" $
\ clsNamePtr ->
withCString "set_remote_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform2D_set_remote_node #-}
instance Method "set_remote_node" GodotRemoteTransform2D
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform2D_set_remote_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform2D_get_remote_node
= unsafePerformIO $
withCString "RemoteTransform2D" $
\ clsNamePtr ->
withCString "get_remote_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform2D_get_remote_node #-}
instance Method "get_remote_node" GodotRemoteTransform2D
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform2D_get_remote_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform2D_set_use_global_coordinates
= unsafePerformIO $
withCString "RemoteTransform2D" $
\ clsNamePtr ->
withCString "set_use_global_coordinates" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform2D_set_use_global_coordinates #-}
instance Method "set_use_global_coordinates" GodotRemoteTransform2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindRemoteTransform2D_set_use_global_coordinates
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform2D_get_use_global_coordinates
= unsafePerformIO $
withCString "RemoteTransform2D" $
\ clsNamePtr ->
withCString "get_use_global_coordinates" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform2D_get_use_global_coordinates #-}
instance Method "get_use_global_coordinates" GodotRemoteTransform2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindRemoteTransform2D_get_use_global_coordinates
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform2D_set_update_position
= unsafePerformIO $
withCString "RemoteTransform2D" $
\ clsNamePtr ->
withCString "set_update_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform2D_set_update_position #-}
instance Method "set_update_position" GodotRemoteTransform2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform2D_set_update_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform2D_get_update_position
= unsafePerformIO $
withCString "RemoteTransform2D" $
\ clsNamePtr ->
withCString "get_update_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform2D_get_update_position #-}
instance Method "get_update_position" GodotRemoteTransform2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform2D_get_update_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform2D_set_update_rotation
= unsafePerformIO $
withCString "RemoteTransform2D" $
\ clsNamePtr ->
withCString "set_update_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform2D_set_update_rotation #-}
instance Method "set_update_rotation" GodotRemoteTransform2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform2D_set_update_rotation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform2D_get_update_rotation
= unsafePerformIO $
withCString "RemoteTransform2D" $
\ clsNamePtr ->
withCString "get_update_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform2D_get_update_rotation #-}
instance Method "get_update_rotation" GodotRemoteTransform2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform2D_get_update_rotation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform2D_set_update_scale
= unsafePerformIO $
withCString "RemoteTransform2D" $
\ clsNamePtr ->
withCString "set_update_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform2D_set_update_scale #-}
instance Method "set_update_scale" GodotRemoteTransform2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform2D_set_update_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRemoteTransform2D_get_update_scale
= unsafePerformIO $
withCString "RemoteTransform2D" $
\ clsNamePtr ->
withCString "get_update_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRemoteTransform2D_get_update_scale #-}
instance Method "get_update_scale" GodotRemoteTransform2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRemoteTransform2D_get_update_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotParticlesMaterial = GodotParticlesMaterial GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotParticlesMaterial where
type BaseClass GodotParticlesMaterial = GodotMaterial
super = coerce
bindParticlesMaterial_set_spread
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_spread" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_spread #-}
instance Method "set_spread" GodotParticlesMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_set_spread
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_spread
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_spread" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_spread #-}
instance Method "get_spread" GodotParticlesMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_get_spread
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_flatness
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_flatness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_flatness #-}
instance Method "set_flatness" GodotParticlesMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_set_flatness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_flatness
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_flatness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_flatness #-}
instance Method "get_flatness" GodotParticlesMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_get_flatness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_param
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_param #-}
instance Method "set_param" GodotParticlesMaterial
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_set_param (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_param
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_param" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_param #-}
instance Method "get_param" GodotParticlesMaterial
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_get_param (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_param_randomness
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_param_randomness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_param_randomness #-}
instance Method "set_param_randomness" GodotParticlesMaterial
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_set_param_randomness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_param_randomness
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_param_randomness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_param_randomness #-}
instance Method "get_param_randomness" GodotParticlesMaterial
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_get_param_randomness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_param_texture
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_param_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_param_texture #-}
instance Method "set_param_texture" GodotParticlesMaterial
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_set_param_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_param_texture
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_param_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_param_texture #-}
instance Method "get_param_texture" GodotParticlesMaterial
(Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_get_param_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_color
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_color #-}
instance Method "set_color" GodotParticlesMaterial
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_set_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_color
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_color #-}
instance Method "get_color" GodotParticlesMaterial (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_get_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_color_ramp
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_color_ramp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_color_ramp #-}
instance Method "set_color_ramp" GodotParticlesMaterial
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_set_color_ramp
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_color_ramp
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_color_ramp" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_color_ramp #-}
instance Method "get_color_ramp" GodotParticlesMaterial
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_get_color_ramp
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_flag
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_flag #-}
instance Method "set_flag" GodotParticlesMaterial
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_set_flag (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_flag
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_flag #-}
instance Method "get_flag" GodotParticlesMaterial (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_get_flag (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_emission_shape
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_emission_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_emission_shape #-}
instance Method "set_emission_shape" GodotParticlesMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_set_emission_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_emission_shape
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_emission_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_emission_shape #-}
instance Method "get_emission_shape" GodotParticlesMaterial
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_get_emission_shape
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_emission_sphere_radius
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_emission_sphere_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_emission_sphere_radius #-}
instance Method "set_emission_sphere_radius" GodotParticlesMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_set_emission_sphere_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_emission_sphere_radius
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_emission_sphere_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_emission_sphere_radius #-}
instance Method "get_emission_sphere_radius" GodotParticlesMaterial
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_get_emission_sphere_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_emission_box_extents
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_emission_box_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_emission_box_extents #-}
instance Method "set_emission_box_extents" GodotParticlesMaterial
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_set_emission_box_extents
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_emission_box_extents
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_emission_box_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_emission_box_extents #-}
instance Method "get_emission_box_extents" GodotParticlesMaterial
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_get_emission_box_extents
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_emission_point_texture
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_emission_point_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_emission_point_texture #-}
instance Method "set_emission_point_texture" GodotParticlesMaterial
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_set_emission_point_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_emission_point_texture
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_emission_point_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_emission_point_texture #-}
instance Method "get_emission_point_texture" GodotParticlesMaterial
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_get_emission_point_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_emission_normal_texture
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_emission_normal_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_emission_normal_texture #-}
instance Method "set_emission_normal_texture"
GodotParticlesMaterial
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_set_emission_normal_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_emission_normal_texture
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_emission_normal_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_emission_normal_texture #-}
instance Method "get_emission_normal_texture"
GodotParticlesMaterial
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_get_emission_normal_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_emission_color_texture
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_emission_color_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_emission_color_texture #-}
instance Method "set_emission_color_texture" GodotParticlesMaterial
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_set_emission_color_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_emission_color_texture
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_emission_color_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_emission_color_texture #-}
instance Method "get_emission_color_texture" GodotParticlesMaterial
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_get_emission_color_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_emission_point_count
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_emission_point_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_emission_point_count #-}
instance Method "set_emission_point_count" GodotParticlesMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_set_emission_point_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_emission_point_count
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_emission_point_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_emission_point_count #-}
instance Method "get_emission_point_count" GodotParticlesMaterial
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_get_emission_point_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_trail_divisor
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_trail_divisor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_trail_divisor #-}
instance Method "set_trail_divisor" GodotParticlesMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_set_trail_divisor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_trail_divisor
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_trail_divisor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_trail_divisor #-}
instance Method "get_trail_divisor" GodotParticlesMaterial (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_get_trail_divisor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_trail_size_modifier
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_trail_size_modifier" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_trail_size_modifier #-}
instance Method "set_trail_size_modifier" GodotParticlesMaterial
(GodotCurveTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_set_trail_size_modifier
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_trail_size_modifier
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_trail_size_modifier" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_trail_size_modifier #-}
instance Method "get_trail_size_modifier" GodotParticlesMaterial
(IO GodotCurveTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_get_trail_size_modifier
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_trail_color_modifier
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_trail_color_modifier" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_trail_color_modifier #-}
instance Method "set_trail_color_modifier" GodotParticlesMaterial
(GodotGradientTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_set_trail_color_modifier
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_trail_color_modifier
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_trail_color_modifier" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_trail_color_modifier #-}
instance Method "get_trail_color_modifier" GodotParticlesMaterial
(IO GodotGradientTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindParticlesMaterial_get_trail_color_modifier
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_get_gravity
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "get_gravity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_get_gravity #-}
instance Method "get_gravity" GodotParticlesMaterial
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_get_gravity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindParticlesMaterial_set_gravity
= unsafePerformIO $
withCString "ParticlesMaterial" $
\ clsNamePtr ->
withCString "set_gravity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindParticlesMaterial_set_gravity #-}
instance Method "set_gravity" GodotParticlesMaterial
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindParticlesMaterial_set_gravity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCurveTexture = GodotCurveTexture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCurveTexture where
type BaseClass GodotCurveTexture = GodotTexture
super = coerce
bindCurveTexture_get_width
= unsafePerformIO $
withCString "CurveTexture" $
\ clsNamePtr ->
withCString "get_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurveTexture_get_width #-}
instance Method "get_width" GodotCurveTexture (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurveTexture_get_width (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurveTexture_set_width
= unsafePerformIO $
withCString "CurveTexture" $
\ clsNamePtr ->
withCString "set_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurveTexture_set_width #-}
instance Method "set_width" GodotCurveTexture (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurveTexture_set_width (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurveTexture_set_curve
= unsafePerformIO $
withCString "CurveTexture" $
\ clsNamePtr ->
withCString "set_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurveTexture_set_curve #-}
instance Method "set_curve" GodotCurveTexture (GodotCurve -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurveTexture_set_curve (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurveTexture_get_curve
= unsafePerformIO $
withCString "CurveTexture" $
\ clsNamePtr ->
withCString "get_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurveTexture_get_curve #-}
instance Method "get_curve" GodotCurveTexture (IO GodotCurve) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurveTexture_get_curve (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurveTexture__update
= unsafePerformIO $
withCString "CurveTexture" $
\ clsNamePtr ->
withCString "_update" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurveTexture__update #-}
instance Method "_update" GodotCurveTexture (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurveTexture__update (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotArrayMesh = GodotArrayMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotArrayMesh where
type BaseClass GodotArrayMesh = GodotMesh
super = coerce
bindArrayMesh_add_blend_shape
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "add_blend_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_add_blend_shape #-}
instance Method "add_blend_shape" GodotArrayMesh
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_add_blend_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_get_blend_shape_count
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "get_blend_shape_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_get_blend_shape_count #-}
instance Method "get_blend_shape_count" GodotArrayMesh (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_get_blend_shape_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_get_blend_shape_name
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "get_blend_shape_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_get_blend_shape_name #-}
instance Method "get_blend_shape_name" GodotArrayMesh
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_get_blend_shape_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_clear_blend_shapes
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "clear_blend_shapes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_clear_blend_shapes #-}
instance Method "clear_blend_shapes" GodotArrayMesh (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_clear_blend_shapes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_set_blend_shape_mode
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "set_blend_shape_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_set_blend_shape_mode #-}
instance Method "set_blend_shape_mode" GodotArrayMesh
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_set_blend_shape_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_get_blend_shape_mode
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "get_blend_shape_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_get_blend_shape_mode #-}
instance Method "get_blend_shape_mode" GodotArrayMesh (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_get_blend_shape_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_add_surface_from_arrays
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "add_surface_from_arrays" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_add_surface_from_arrays #-}
instance Method "add_surface_from_arrays" GodotArrayMesh
(Int -> GodotArray -> GodotArray -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_add_surface_from_arrays
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_surface_remove
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "surface_remove" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_surface_remove #-}
instance Method "surface_remove" GodotArrayMesh (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_surface_remove (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_surface_update_region
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "surface_update_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_surface_update_region #-}
instance Method "surface_update_region" GodotArrayMesh
(Int -> Int -> GodotPoolByteArray -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_surface_update_region
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_surface_get_array_len
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "surface_get_array_len" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_surface_get_array_len #-}
instance Method "surface_get_array_len" GodotArrayMesh
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_surface_get_array_len
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_surface_get_array_index_len
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "surface_get_array_index_len" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_surface_get_array_index_len #-}
instance Method "surface_get_array_index_len" GodotArrayMesh
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_surface_get_array_index_len
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_surface_get_format
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "surface_get_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_surface_get_format #-}
instance Method "surface_get_format" GodotArrayMesh (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_surface_get_format
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_surface_get_primitive_type
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "surface_get_primitive_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_surface_get_primitive_type #-}
instance Method "surface_get_primitive_type" GodotArrayMesh
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_surface_get_primitive_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_surface_set_material
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "surface_set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_surface_set_material #-}
instance Method "surface_set_material" GodotArrayMesh
(Int -> GodotMaterial -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_surface_set_material
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_surface_find_by_name
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "surface_find_by_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_surface_find_by_name #-}
instance Method "surface_find_by_name" GodotArrayMesh
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_surface_find_by_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_surface_set_name
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "surface_set_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_surface_set_name #-}
instance Method "surface_set_name" GodotArrayMesh
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_surface_set_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_surface_get_name
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "surface_get_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_surface_get_name #-}
instance Method "surface_get_name" GodotArrayMesh
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_surface_get_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_center_geometry
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "center_geometry" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_center_geometry #-}
instance Method "center_geometry" GodotArrayMesh (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_center_geometry (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_regen_normalmaps
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "regen_normalmaps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_regen_normalmaps #-}
instance Method "regen_normalmaps" GodotArrayMesh (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_regen_normalmaps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_lightmap_unwrap
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "lightmap_unwrap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_lightmap_unwrap #-}
instance Method "lightmap_unwrap" GodotArrayMesh
(GodotTransform -> Float -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_lightmap_unwrap (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_set_custom_aabb
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "set_custom_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_set_custom_aabb #-}
instance Method "set_custom_aabb" GodotArrayMesh
(GodotAabb -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_set_custom_aabb (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindArrayMesh_get_custom_aabb
= unsafePerformIO $
withCString "ArrayMesh" $
\ clsNamePtr ->
withCString "get_custom_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindArrayMesh_get_custom_aabb #-}
instance Method "get_custom_aabb" GodotArrayMesh (IO GodotAabb)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindArrayMesh_get_custom_aabb (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPrimitiveMesh = GodotPrimitiveMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPrimitiveMesh where
type BaseClass GodotPrimitiveMesh = GodotMesh
super = coerce
bindPrimitiveMesh__update
= unsafePerformIO $
withCString "PrimitiveMesh" $
\ clsNamePtr ->
withCString "_update" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrimitiveMesh__update #-}
instance Method "_update" GodotPrimitiveMesh (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPrimitiveMesh__update (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrimitiveMesh_set_material
= unsafePerformIO $
withCString "PrimitiveMesh" $
\ clsNamePtr ->
withCString "set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrimitiveMesh_set_material #-}
instance Method "set_material" GodotPrimitiveMesh
(GodotMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPrimitiveMesh_set_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrimitiveMesh_get_material
= unsafePerformIO $
withCString "PrimitiveMesh" $
\ clsNamePtr ->
withCString "get_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrimitiveMesh_get_material #-}
instance Method "get_material" GodotPrimitiveMesh
(IO GodotMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPrimitiveMesh_get_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrimitiveMesh_get_mesh_arrays
= unsafePerformIO $
withCString "PrimitiveMesh" $
\ clsNamePtr ->
withCString "get_mesh_arrays" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrimitiveMesh_get_mesh_arrays #-}
instance Method "get_mesh_arrays" GodotPrimitiveMesh
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPrimitiveMesh_get_mesh_arrays
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrimitiveMesh_set_custom_aabb
= unsafePerformIO $
withCString "PrimitiveMesh" $
\ clsNamePtr ->
withCString "set_custom_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrimitiveMesh_set_custom_aabb #-}
instance Method "set_custom_aabb" GodotPrimitiveMesh
(GodotAabb -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPrimitiveMesh_set_custom_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrimitiveMesh_get_custom_aabb
= unsafePerformIO $
withCString "PrimitiveMesh" $
\ clsNamePtr ->
withCString "get_custom_aabb" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrimitiveMesh_get_custom_aabb #-}
instance Method "get_custom_aabb" GodotPrimitiveMesh (IO GodotAabb)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPrimitiveMesh_get_custom_aabb
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrimitiveMesh_set_flip_faces
= unsafePerformIO $
withCString "PrimitiveMesh" $
\ clsNamePtr ->
withCString "set_flip_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrimitiveMesh_set_flip_faces #-}
instance Method "set_flip_faces" GodotPrimitiveMesh (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPrimitiveMesh_set_flip_faces
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrimitiveMesh_get_flip_faces
= unsafePerformIO $
withCString "PrimitiveMesh" $
\ clsNamePtr ->
withCString "get_flip_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrimitiveMesh_get_flip_faces #-}
instance Method "get_flip_faces" GodotPrimitiveMesh (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPrimitiveMesh_get_flip_faces
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCapsuleMesh = GodotCapsuleMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCapsuleMesh where
type BaseClass GodotCapsuleMesh = GodotPrimitiveMesh
super = coerce
bindCapsuleMesh_set_radius
= unsafePerformIO $
withCString "CapsuleMesh" $
\ clsNamePtr ->
withCString "set_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleMesh_set_radius #-}
instance Method "set_radius" GodotCapsuleMesh (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleMesh_set_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCapsuleMesh_get_radius
= unsafePerformIO $
withCString "CapsuleMesh" $
\ clsNamePtr ->
withCString "get_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleMesh_get_radius #-}
instance Method "get_radius" GodotCapsuleMesh (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleMesh_get_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCapsuleMesh_set_mid_height
= unsafePerformIO $
withCString "CapsuleMesh" $
\ clsNamePtr ->
withCString "set_mid_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleMesh_set_mid_height #-}
instance Method "set_mid_height" GodotCapsuleMesh (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleMesh_set_mid_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCapsuleMesh_get_mid_height
= unsafePerformIO $
withCString "CapsuleMesh" $
\ clsNamePtr ->
withCString "get_mid_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleMesh_get_mid_height #-}
instance Method "get_mid_height" GodotCapsuleMesh (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleMesh_get_mid_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCapsuleMesh_set_radial_segments
= unsafePerformIO $
withCString "CapsuleMesh" $
\ clsNamePtr ->
withCString "set_radial_segments" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleMesh_set_radial_segments #-}
instance Method "set_radial_segments" GodotCapsuleMesh
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleMesh_set_radial_segments
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCapsuleMesh_get_radial_segments
= unsafePerformIO $
withCString "CapsuleMesh" $
\ clsNamePtr ->
withCString "get_radial_segments" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleMesh_get_radial_segments #-}
instance Method "get_radial_segments" GodotCapsuleMesh (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleMesh_get_radial_segments
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCapsuleMesh_set_rings
= unsafePerformIO $
withCString "CapsuleMesh" $
\ clsNamePtr ->
withCString "set_rings" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleMesh_set_rings #-}
instance Method "set_rings" GodotCapsuleMesh (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleMesh_set_rings (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCapsuleMesh_get_rings
= unsafePerformIO $
withCString "CapsuleMesh" $
\ clsNamePtr ->
withCString "get_rings" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleMesh_get_rings #-}
instance Method "get_rings" GodotCapsuleMesh (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleMesh_get_rings (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCubeMesh = GodotCubeMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCubeMesh where
type BaseClass GodotCubeMesh = GodotPrimitiveMesh
super = coerce
bindCubeMesh_set_size
= unsafePerformIO $
withCString "CubeMesh" $
\ clsNamePtr ->
withCString "set_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMesh_set_size #-}
instance Method "set_size" GodotCubeMesh (GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMesh_set_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMesh_get_size
= unsafePerformIO $
withCString "CubeMesh" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMesh_get_size #-}
instance Method "get_size" GodotCubeMesh (IO GodotVector3) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMesh_get_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMesh_set_subdivide_width
= unsafePerformIO $
withCString "CubeMesh" $
\ clsNamePtr ->
withCString "set_subdivide_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMesh_set_subdivide_width #-}
instance Method "set_subdivide_width" GodotCubeMesh (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMesh_set_subdivide_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMesh_get_subdivide_width
= unsafePerformIO $
withCString "CubeMesh" $
\ clsNamePtr ->
withCString "get_subdivide_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMesh_get_subdivide_width #-}
instance Method "get_subdivide_width" GodotCubeMesh (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMesh_get_subdivide_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMesh_set_subdivide_height
= unsafePerformIO $
withCString "CubeMesh" $
\ clsNamePtr ->
withCString "set_subdivide_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMesh_set_subdivide_height #-}
instance Method "set_subdivide_height" GodotCubeMesh (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMesh_set_subdivide_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMesh_get_subdivide_height
= unsafePerformIO $
withCString "CubeMesh" $
\ clsNamePtr ->
withCString "get_subdivide_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMesh_get_subdivide_height #-}
instance Method "get_subdivide_height" GodotCubeMesh (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMesh_get_subdivide_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMesh_set_subdivide_depth
= unsafePerformIO $
withCString "CubeMesh" $
\ clsNamePtr ->
withCString "set_subdivide_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMesh_set_subdivide_depth #-}
instance Method "set_subdivide_depth" GodotCubeMesh (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMesh_set_subdivide_depth
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCubeMesh_get_subdivide_depth
= unsafePerformIO $
withCString "CubeMesh" $
\ clsNamePtr ->
withCString "get_subdivide_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCubeMesh_get_subdivide_depth #-}
instance Method "get_subdivide_depth" GodotCubeMesh (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCubeMesh_get_subdivide_depth
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCylinderMesh = GodotCylinderMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCylinderMesh where
type BaseClass GodotCylinderMesh = GodotPrimitiveMesh
super = coerce
bindCylinderMesh_set_top_radius
= unsafePerformIO $
withCString "CylinderMesh" $
\ clsNamePtr ->
withCString "set_top_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderMesh_set_top_radius #-}
instance Method "set_top_radius" GodotCylinderMesh (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderMesh_set_top_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCylinderMesh_get_top_radius
= unsafePerformIO $
withCString "CylinderMesh" $
\ clsNamePtr ->
withCString "get_top_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderMesh_get_top_radius #-}
instance Method "get_top_radius" GodotCylinderMesh (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderMesh_get_top_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCylinderMesh_set_bottom_radius
= unsafePerformIO $
withCString "CylinderMesh" $
\ clsNamePtr ->
withCString "set_bottom_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderMesh_set_bottom_radius #-}
instance Method "set_bottom_radius" GodotCylinderMesh
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderMesh_set_bottom_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCylinderMesh_get_bottom_radius
= unsafePerformIO $
withCString "CylinderMesh" $
\ clsNamePtr ->
withCString "get_bottom_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderMesh_get_bottom_radius #-}
instance Method "get_bottom_radius" GodotCylinderMesh (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderMesh_get_bottom_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCylinderMesh_set_height
= unsafePerformIO $
withCString "CylinderMesh" $
\ clsNamePtr ->
withCString "set_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderMesh_set_height #-}
instance Method "set_height" GodotCylinderMesh (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderMesh_set_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCylinderMesh_get_height
= unsafePerformIO $
withCString "CylinderMesh" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderMesh_get_height #-}
instance Method "get_height" GodotCylinderMesh (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderMesh_get_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCylinderMesh_set_radial_segments
= unsafePerformIO $
withCString "CylinderMesh" $
\ clsNamePtr ->
withCString "set_radial_segments" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderMesh_set_radial_segments #-}
instance Method "set_radial_segments" GodotCylinderMesh
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderMesh_set_radial_segments
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCylinderMesh_get_radial_segments
= unsafePerformIO $
withCString "CylinderMesh" $
\ clsNamePtr ->
withCString "get_radial_segments" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderMesh_get_radial_segments #-}
instance Method "get_radial_segments" GodotCylinderMesh (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderMesh_get_radial_segments
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCylinderMesh_set_rings
= unsafePerformIO $
withCString "CylinderMesh" $
\ clsNamePtr ->
withCString "set_rings" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderMesh_set_rings #-}
instance Method "set_rings" GodotCylinderMesh (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderMesh_set_rings (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCylinderMesh_get_rings
= unsafePerformIO $
withCString "CylinderMesh" $
\ clsNamePtr ->
withCString "get_rings" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderMesh_get_rings #-}
instance Method "get_rings" GodotCylinderMesh (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderMesh_get_rings (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPlaneMesh = GodotPlaneMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPlaneMesh where
type BaseClass GodotPlaneMesh = GodotPrimitiveMesh
super = coerce
bindPlaneMesh_set_size
= unsafePerformIO $
withCString "PlaneMesh" $
\ clsNamePtr ->
withCString "set_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPlaneMesh_set_size #-}
instance Method "set_size" GodotPlaneMesh (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPlaneMesh_set_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPlaneMesh_get_size
= unsafePerformIO $
withCString "PlaneMesh" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPlaneMesh_get_size #-}
instance Method "get_size" GodotPlaneMesh (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPlaneMesh_get_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPlaneMesh_set_subdivide_width
= unsafePerformIO $
withCString "PlaneMesh" $
\ clsNamePtr ->
withCString "set_subdivide_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPlaneMesh_set_subdivide_width #-}
instance Method "set_subdivide_width" GodotPlaneMesh (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPlaneMesh_set_subdivide_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPlaneMesh_get_subdivide_width
= unsafePerformIO $
withCString "PlaneMesh" $
\ clsNamePtr ->
withCString "get_subdivide_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPlaneMesh_get_subdivide_width #-}
instance Method "get_subdivide_width" GodotPlaneMesh (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPlaneMesh_get_subdivide_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPlaneMesh_set_subdivide_depth
= unsafePerformIO $
withCString "PlaneMesh" $
\ clsNamePtr ->
withCString "set_subdivide_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPlaneMesh_set_subdivide_depth #-}
instance Method "set_subdivide_depth" GodotPlaneMesh (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPlaneMesh_set_subdivide_depth
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPlaneMesh_get_subdivide_depth
= unsafePerformIO $
withCString "PlaneMesh" $
\ clsNamePtr ->
withCString "get_subdivide_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPlaneMesh_get_subdivide_depth #-}
instance Method "get_subdivide_depth" GodotPlaneMesh (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPlaneMesh_get_subdivide_depth
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPrismMesh = GodotPrismMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPrismMesh where
type BaseClass GodotPrismMesh = GodotPrimitiveMesh
super = coerce
bindPrismMesh_set_left_to_right
= unsafePerformIO $
withCString "PrismMesh" $
\ clsNamePtr ->
withCString "set_left_to_right" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrismMesh_set_left_to_right #-}
instance Method "set_left_to_right" GodotPrismMesh (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPrismMesh_set_left_to_right (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrismMesh_get_left_to_right
= unsafePerformIO $
withCString "PrismMesh" $
\ clsNamePtr ->
withCString "get_left_to_right" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrismMesh_get_left_to_right #-}
instance Method "get_left_to_right" GodotPrismMesh (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPrismMesh_get_left_to_right (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrismMesh_set_size
= unsafePerformIO $
withCString "PrismMesh" $
\ clsNamePtr ->
withCString "set_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrismMesh_set_size #-}
instance Method "set_size" GodotPrismMesh (GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPrismMesh_set_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrismMesh_get_size
= unsafePerformIO $
withCString "PrismMesh" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrismMesh_get_size #-}
instance Method "get_size" GodotPrismMesh (IO GodotVector3) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPrismMesh_get_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrismMesh_set_subdivide_width
= unsafePerformIO $
withCString "PrismMesh" $
\ clsNamePtr ->
withCString "set_subdivide_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrismMesh_set_subdivide_width #-}
instance Method "set_subdivide_width" GodotPrismMesh (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPrismMesh_set_subdivide_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrismMesh_get_subdivide_width
= unsafePerformIO $
withCString "PrismMesh" $
\ clsNamePtr ->
withCString "get_subdivide_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrismMesh_get_subdivide_width #-}
instance Method "get_subdivide_width" GodotPrismMesh (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPrismMesh_get_subdivide_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrismMesh_set_subdivide_height
= unsafePerformIO $
withCString "PrismMesh" $
\ clsNamePtr ->
withCString "set_subdivide_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrismMesh_set_subdivide_height #-}
instance Method "set_subdivide_height" GodotPrismMesh
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPrismMesh_set_subdivide_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrismMesh_get_subdivide_height
= unsafePerformIO $
withCString "PrismMesh" $
\ clsNamePtr ->
withCString "get_subdivide_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrismMesh_get_subdivide_height #-}
instance Method "get_subdivide_height" GodotPrismMesh (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPrismMesh_get_subdivide_height
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrismMesh_set_subdivide_depth
= unsafePerformIO $
withCString "PrismMesh" $
\ clsNamePtr ->
withCString "set_subdivide_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrismMesh_set_subdivide_depth #-}
instance Method "set_subdivide_depth" GodotPrismMesh (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPrismMesh_set_subdivide_depth
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPrismMesh_get_subdivide_depth
= unsafePerformIO $
withCString "PrismMesh" $
\ clsNamePtr ->
withCString "get_subdivide_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPrismMesh_get_subdivide_depth #-}
instance Method "get_subdivide_depth" GodotPrismMesh (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPrismMesh_get_subdivide_depth
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotQuadMesh = GodotQuadMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotQuadMesh where
type BaseClass GodotQuadMesh = GodotPrimitiveMesh
super = coerce
bindQuadMesh_set_size
= unsafePerformIO $
withCString "QuadMesh" $
\ clsNamePtr ->
withCString "set_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindQuadMesh_set_size #-}
instance Method "set_size" GodotQuadMesh (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindQuadMesh_set_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindQuadMesh_get_size
= unsafePerformIO $
withCString "QuadMesh" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindQuadMesh_get_size #-}
instance Method "get_size" GodotQuadMesh (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindQuadMesh_get_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSphereMesh = GodotSphereMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSphereMesh where
type BaseClass GodotSphereMesh = GodotPrimitiveMesh
super = coerce
bindSphereMesh_set_radius
= unsafePerformIO $
withCString "SphereMesh" $
\ clsNamePtr ->
withCString "set_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSphereMesh_set_radius #-}
instance Method "set_radius" GodotSphereMesh (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSphereMesh_set_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSphereMesh_get_radius
= unsafePerformIO $
withCString "SphereMesh" $
\ clsNamePtr ->
withCString "get_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSphereMesh_get_radius #-}
instance Method "get_radius" GodotSphereMesh (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSphereMesh_get_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSphereMesh_set_height
= unsafePerformIO $
withCString "SphereMesh" $
\ clsNamePtr ->
withCString "set_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSphereMesh_set_height #-}
instance Method "set_height" GodotSphereMesh (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSphereMesh_set_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSphereMesh_get_height
= unsafePerformIO $
withCString "SphereMesh" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSphereMesh_get_height #-}
instance Method "get_height" GodotSphereMesh (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSphereMesh_get_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSphereMesh_set_radial_segments
= unsafePerformIO $
withCString "SphereMesh" $
\ clsNamePtr ->
withCString "set_radial_segments" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSphereMesh_set_radial_segments #-}
instance Method "set_radial_segments" GodotSphereMesh
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSphereMesh_set_radial_segments
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSphereMesh_get_radial_segments
= unsafePerformIO $
withCString "SphereMesh" $
\ clsNamePtr ->
withCString "get_radial_segments" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSphereMesh_get_radial_segments #-}
instance Method "get_radial_segments" GodotSphereMesh (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSphereMesh_get_radial_segments
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSphereMesh_set_rings
= unsafePerformIO $
withCString "SphereMesh" $
\ clsNamePtr ->
withCString "set_rings" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSphereMesh_set_rings #-}
instance Method "set_rings" GodotSphereMesh (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSphereMesh_set_rings (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSphereMesh_get_rings
= unsafePerformIO $
withCString "SphereMesh" $
\ clsNamePtr ->
withCString "get_rings" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSphereMesh_get_rings #-}
instance Method "get_rings" GodotSphereMesh (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSphereMesh_get_rings (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSphereMesh_set_is_hemisphere
= unsafePerformIO $
withCString "SphereMesh" $
\ clsNamePtr ->
withCString "set_is_hemisphere" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSphereMesh_set_is_hemisphere #-}
instance Method "set_is_hemisphere" GodotSphereMesh (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSphereMesh_set_is_hemisphere
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSphereMesh_get_is_hemisphere
= unsafePerformIO $
withCString "SphereMesh" $
\ clsNamePtr ->
withCString "get_is_hemisphere" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSphereMesh_get_is_hemisphere #-}
instance Method "get_is_hemisphere" GodotSphereMesh (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSphereMesh_get_is_hemisphere
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSpatialMaterial = GodotSpatialMaterial GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSpatialMaterial where
type BaseClass GodotSpatialMaterial = GodotMaterial
super = coerce
bindSpatialMaterial_set_albedo
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_albedo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_albedo #-}
instance Method "set_albedo" GodotSpatialMaterial
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_albedo (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_albedo
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_albedo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_albedo #-}
instance Method "get_albedo" GodotSpatialMaterial (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_albedo (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_specular
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_specular" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_specular #-}
instance Method "set_specular" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_specular
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_specular
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_specular" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_specular #-}
instance Method "get_specular" GodotSpatialMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_specular
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_metallic
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_metallic" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_metallic #-}
instance Method "set_metallic" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_metallic
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_metallic
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_metallic" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_metallic #-}
instance Method "get_metallic" GodotSpatialMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_metallic
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_roughness
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_roughness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_roughness #-}
instance Method "set_roughness" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_roughness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_roughness
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_roughness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_roughness #-}
instance Method "get_roughness" GodotSpatialMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_roughness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_emission
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_emission" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_emission #-}
instance Method "set_emission" GodotSpatialMaterial
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_emission
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_emission
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_emission" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_emission #-}
instance Method "get_emission" GodotSpatialMaterial (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_emission
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_emission_energy
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_emission_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_emission_energy #-}
instance Method "set_emission_energy" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_emission_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_emission_energy
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_emission_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_emission_energy #-}
instance Method "get_emission_energy" GodotSpatialMaterial
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_emission_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_normal_scale
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_normal_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_normal_scale #-}
instance Method "set_normal_scale" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_normal_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_normal_scale
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_normal_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_normal_scale #-}
instance Method "get_normal_scale" GodotSpatialMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_normal_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_rim
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_rim" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_rim #-}
instance Method "set_rim" GodotSpatialMaterial (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_rim (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_rim
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_rim" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_rim #-}
instance Method "get_rim" GodotSpatialMaterial (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_rim (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_rim_tint
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_rim_tint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_rim_tint #-}
instance Method "set_rim_tint" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_rim_tint
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_rim_tint
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_rim_tint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_rim_tint #-}
instance Method "get_rim_tint" GodotSpatialMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_rim_tint
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_clearcoat
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_clearcoat" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_clearcoat #-}
instance Method "set_clearcoat" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_clearcoat
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_clearcoat
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_clearcoat" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_clearcoat #-}
instance Method "get_clearcoat" GodotSpatialMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_clearcoat
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_clearcoat_gloss
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_clearcoat_gloss" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_clearcoat_gloss #-}
instance Method "set_clearcoat_gloss" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_clearcoat_gloss
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_clearcoat_gloss
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_clearcoat_gloss" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_clearcoat_gloss #-}
instance Method "get_clearcoat_gloss" GodotSpatialMaterial
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_clearcoat_gloss
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_anisotropy
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_anisotropy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_anisotropy #-}
instance Method "set_anisotropy" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_anisotropy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_anisotropy
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_anisotropy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_anisotropy #-}
instance Method "get_anisotropy" GodotSpatialMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_anisotropy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_depth_scale
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_depth_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_depth_scale #-}
instance Method "set_depth_scale" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_depth_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_depth_scale
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_depth_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_depth_scale #-}
instance Method "get_depth_scale" GodotSpatialMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_depth_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_subsurface_scattering_strength
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_subsurface_scattering_strength" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_subsurface_scattering_strength
#-}
instance Method "set_subsurface_scattering_strength"
GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_subsurface_scattering_strength
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_subsurface_scattering_strength
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_subsurface_scattering_strength" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_subsurface_scattering_strength
#-}
instance Method "get_subsurface_scattering_strength"
GodotSpatialMaterial
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_subsurface_scattering_strength
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_transmission
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_transmission" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_transmission #-}
instance Method "set_transmission" GodotSpatialMaterial
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_transmission
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_transmission
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_transmission" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_transmission #-}
instance Method "get_transmission" GodotSpatialMaterial
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_transmission
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_refraction
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_refraction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_refraction #-}
instance Method "set_refraction" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_refraction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_refraction
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_refraction" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_refraction #-}
instance Method "get_refraction" GodotSpatialMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_refraction
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_line_width
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_line_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_line_width #-}
instance Method "set_line_width" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_line_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_line_width
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_line_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_line_width #-}
instance Method "get_line_width" GodotSpatialMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_line_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_point_size
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_point_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_point_size #-}
instance Method "set_point_size" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_point_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_point_size
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_point_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_point_size #-}
instance Method "get_point_size" GodotSpatialMaterial (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_point_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_detail_uv
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_detail_uv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_detail_uv #-}
instance Method "set_detail_uv" GodotSpatialMaterial (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_detail_uv
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_detail_uv
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_detail_uv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_detail_uv #-}
instance Method "get_detail_uv" GodotSpatialMaterial (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_detail_uv
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_blend_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_blend_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_blend_mode #-}
instance Method "set_blend_mode" GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_blend_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_blend_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_blend_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_blend_mode #-}
instance Method "get_blend_mode" GodotSpatialMaterial (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_blend_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_depth_draw_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_depth_draw_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_depth_draw_mode #-}
instance Method "set_depth_draw_mode" GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_depth_draw_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_depth_draw_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_depth_draw_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_depth_draw_mode #-}
instance Method "get_depth_draw_mode" GodotSpatialMaterial (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_depth_draw_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_cull_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_cull_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_cull_mode #-}
instance Method "set_cull_mode" GodotSpatialMaterial (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_cull_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_cull_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_cull_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_cull_mode #-}
instance Method "get_cull_mode" GodotSpatialMaterial (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_cull_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_diffuse_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_diffuse_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_diffuse_mode #-}
instance Method "set_diffuse_mode" GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_diffuse_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_diffuse_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_diffuse_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_diffuse_mode #-}
instance Method "get_diffuse_mode" GodotSpatialMaterial (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_diffuse_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_specular_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_specular_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_specular_mode #-}
instance Method "set_specular_mode" GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_specular_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_specular_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_specular_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_specular_mode #-}
instance Method "get_specular_mode" GodotSpatialMaterial (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_specular_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_flag
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_flag #-}
instance Method "set_flag" GodotSpatialMaterial
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_flag (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_flag
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_flag" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_flag #-}
instance Method "get_flag" GodotSpatialMaterial (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_flag (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_feature
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_feature" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_feature #-}
instance Method "set_feature" GodotSpatialMaterial
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_feature (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_feature
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_feature" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_feature #-}
instance Method "get_feature" GodotSpatialMaterial (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_feature (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_texture
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_texture #-}
instance Method "set_texture" GodotSpatialMaterial
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_texture
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_texture #-}
instance Method "get_texture" GodotSpatialMaterial
(Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_detail_blend_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_detail_blend_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_detail_blend_mode #-}
instance Method "set_detail_blend_mode" GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_detail_blend_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_detail_blend_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_detail_blend_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_detail_blend_mode #-}
instance Method "get_detail_blend_mode" GodotSpatialMaterial
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_detail_blend_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_uv1_scale
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_uv1_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_uv1_scale #-}
instance Method "set_uv1_scale" GodotSpatialMaterial
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_uv1_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_uv1_scale
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_uv1_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_uv1_scale #-}
instance Method "get_uv1_scale" GodotSpatialMaterial
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_uv1_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_uv1_offset
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_uv1_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_uv1_offset #-}
instance Method "set_uv1_offset" GodotSpatialMaterial
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_uv1_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_uv1_offset
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_uv1_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_uv1_offset #-}
instance Method "get_uv1_offset" GodotSpatialMaterial
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_uv1_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_uv1_triplanar_blend_sharpness
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_uv1_triplanar_blend_sharpness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_uv1_triplanar_blend_sharpness
#-}
instance Method "set_uv1_triplanar_blend_sharpness"
GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_uv1_triplanar_blend_sharpness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_uv1_triplanar_blend_sharpness
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_uv1_triplanar_blend_sharpness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_uv1_triplanar_blend_sharpness
#-}
instance Method "get_uv1_triplanar_blend_sharpness"
GodotSpatialMaterial
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_uv1_triplanar_blend_sharpness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_uv2_scale
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_uv2_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_uv2_scale #-}
instance Method "set_uv2_scale" GodotSpatialMaterial
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_uv2_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_uv2_scale
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_uv2_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_uv2_scale #-}
instance Method "get_uv2_scale" GodotSpatialMaterial
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_uv2_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_uv2_offset
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_uv2_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_uv2_offset #-}
instance Method "set_uv2_offset" GodotSpatialMaterial
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_uv2_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_uv2_offset
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_uv2_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_uv2_offset #-}
instance Method "get_uv2_offset" GodotSpatialMaterial
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_uv2_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_uv2_triplanar_blend_sharpness
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_uv2_triplanar_blend_sharpness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_uv2_triplanar_blend_sharpness
#-}
instance Method "set_uv2_triplanar_blend_sharpness"
GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_uv2_triplanar_blend_sharpness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_uv2_triplanar_blend_sharpness
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_uv2_triplanar_blend_sharpness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_uv2_triplanar_blend_sharpness
#-}
instance Method "get_uv2_triplanar_blend_sharpness"
GodotSpatialMaterial
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_uv2_triplanar_blend_sharpness
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_billboard_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_billboard_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_billboard_mode #-}
instance Method "set_billboard_mode" GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_billboard_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_billboard_mode
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_billboard_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_billboard_mode #-}
instance Method "get_billboard_mode" GodotSpatialMaterial (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_billboard_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_particles_anim_h_frames
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_particles_anim_h_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_particles_anim_h_frames #-}
instance Method "set_particles_anim_h_frames" GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_particles_anim_h_frames
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_particles_anim_h_frames
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_particles_anim_h_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_particles_anim_h_frames #-}
instance Method "get_particles_anim_h_frames" GodotSpatialMaterial
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_particles_anim_h_frames
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_particles_anim_v_frames
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_particles_anim_v_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_particles_anim_v_frames #-}
instance Method "set_particles_anim_v_frames" GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_particles_anim_v_frames
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_particles_anim_v_frames
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_particles_anim_v_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_particles_anim_v_frames #-}
instance Method "get_particles_anim_v_frames" GodotSpatialMaterial
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_particles_anim_v_frames
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_particles_anim_loop
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_particles_anim_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_particles_anim_loop #-}
instance Method "set_particles_anim_loop" GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_particles_anim_loop
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_particles_anim_loop
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_particles_anim_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_particles_anim_loop #-}
instance Method "get_particles_anim_loop" GodotSpatialMaterial
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_particles_anim_loop
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_depth_deep_parallax
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_depth_deep_parallax" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_depth_deep_parallax #-}
instance Method "set_depth_deep_parallax" GodotSpatialMaterial
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_depth_deep_parallax
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_is_depth_deep_parallax_enabled
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "is_depth_deep_parallax_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_is_depth_deep_parallax_enabled #-}
instance Method "is_depth_deep_parallax_enabled"
GodotSpatialMaterial
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_is_depth_deep_parallax_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_depth_deep_parallax_min_layers
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_depth_deep_parallax_min_layers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_depth_deep_parallax_min_layers
#-}
instance Method "set_depth_deep_parallax_min_layers"
GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_depth_deep_parallax_min_layers
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_depth_deep_parallax_min_layers
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_depth_deep_parallax_min_layers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_depth_deep_parallax_min_layers
#-}
instance Method "get_depth_deep_parallax_min_layers"
GodotSpatialMaterial
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_depth_deep_parallax_min_layers
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_depth_deep_parallax_max_layers
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_depth_deep_parallax_max_layers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_depth_deep_parallax_max_layers
#-}
instance Method "set_depth_deep_parallax_max_layers"
GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_depth_deep_parallax_max_layers
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_depth_deep_parallax_max_layers
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_depth_deep_parallax_max_layers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_depth_deep_parallax_max_layers
#-}
instance Method "get_depth_deep_parallax_max_layers"
GodotSpatialMaterial
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_depth_deep_parallax_max_layers
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_grow
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_grow" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_grow #-}
instance Method "set_grow" GodotSpatialMaterial (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_grow (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_grow
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_grow" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_grow #-}
instance Method "get_grow" GodotSpatialMaterial (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_grow (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_emission_operator
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_emission_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_emission_operator #-}
instance Method "set_emission_operator" GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_emission_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_emission_operator
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_emission_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_emission_operator #-}
instance Method "get_emission_operator" GodotSpatialMaterial
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_emission_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_ao_light_affect
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_ao_light_affect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_ao_light_affect #-}
instance Method "set_ao_light_affect" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_ao_light_affect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_ao_light_affect
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_ao_light_affect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_ao_light_affect #-}
instance Method "get_ao_light_affect" GodotSpatialMaterial
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_ao_light_affect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_alpha_scissor_threshold
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_alpha_scissor_threshold" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_alpha_scissor_threshold #-}
instance Method "set_alpha_scissor_threshold" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_alpha_scissor_threshold
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_alpha_scissor_threshold
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_alpha_scissor_threshold" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_alpha_scissor_threshold #-}
instance Method "get_alpha_scissor_threshold" GodotSpatialMaterial
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_alpha_scissor_threshold
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_grow_enabled
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_grow_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_grow_enabled #-}
instance Method "set_grow_enabled" GodotSpatialMaterial
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_grow_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_is_grow_enabled
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "is_grow_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_is_grow_enabled #-}
instance Method "is_grow_enabled" GodotSpatialMaterial (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_is_grow_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_metallic_texture_channel
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_metallic_texture_channel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_metallic_texture_channel #-}
instance Method "set_metallic_texture_channel" GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_metallic_texture_channel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_metallic_texture_channel
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_metallic_texture_channel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_metallic_texture_channel #-}
instance Method "get_metallic_texture_channel" GodotSpatialMaterial
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_metallic_texture_channel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_roughness_texture_channel
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_roughness_texture_channel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_roughness_texture_channel #-}
instance Method "set_roughness_texture_channel"
GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_roughness_texture_channel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_roughness_texture_channel
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_roughness_texture_channel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_roughness_texture_channel #-}
instance Method "get_roughness_texture_channel"
GodotSpatialMaterial
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_roughness_texture_channel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_ao_texture_channel
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_ao_texture_channel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_ao_texture_channel #-}
instance Method "set_ao_texture_channel" GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_ao_texture_channel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_ao_texture_channel
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_ao_texture_channel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_ao_texture_channel #-}
instance Method "get_ao_texture_channel" GodotSpatialMaterial
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_ao_texture_channel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_refraction_texture_channel
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_refraction_texture_channel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_refraction_texture_channel #-}
instance Method "set_refraction_texture_channel"
GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_refraction_texture_channel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_refraction_texture_channel
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_refraction_texture_channel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_refraction_texture_channel #-}
instance Method "get_refraction_texture_channel"
GodotSpatialMaterial
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_refraction_texture_channel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_proximity_fade
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_proximity_fade" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_proximity_fade #-}
instance Method "set_proximity_fade" GodotSpatialMaterial
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_proximity_fade
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_is_proximity_fade_enabled
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "is_proximity_fade_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_is_proximity_fade_enabled #-}
instance Method "is_proximity_fade_enabled" GodotSpatialMaterial
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_is_proximity_fade_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_proximity_fade_distance
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_proximity_fade_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_proximity_fade_distance #-}
instance Method "set_proximity_fade_distance" GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_proximity_fade_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_proximity_fade_distance
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_proximity_fade_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_proximity_fade_distance #-}
instance Method "get_proximity_fade_distance" GodotSpatialMaterial
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_proximity_fade_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_distance_fade
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_distance_fade" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_distance_fade #-}
instance Method "set_distance_fade" GodotSpatialMaterial
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_set_distance_fade
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_distance_fade
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_distance_fade" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_distance_fade #-}
instance Method "get_distance_fade" GodotSpatialMaterial (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialMaterial_get_distance_fade
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_distance_fade_max_distance
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_distance_fade_max_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_distance_fade_max_distance #-}
instance Method "set_distance_fade_max_distance"
GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_distance_fade_max_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_distance_fade_max_distance
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_distance_fade_max_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_distance_fade_max_distance #-}
instance Method "get_distance_fade_max_distance"
GodotSpatialMaterial
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_distance_fade_max_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_set_distance_fade_min_distance
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "set_distance_fade_min_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_set_distance_fade_min_distance #-}
instance Method "set_distance_fade_min_distance"
GodotSpatialMaterial
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_set_distance_fade_min_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialMaterial_get_distance_fade_min_distance
= unsafePerformIO $
withCString "SpatialMaterial" $
\ clsNamePtr ->
withCString "get_distance_fade_min_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialMaterial_get_distance_fade_min_distance #-}
instance Method "get_distance_fade_min_distance"
GodotSpatialMaterial
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialMaterial_get_distance_fade_min_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRayShape = GodotRayShape GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRayShape where
type BaseClass GodotRayShape = GodotShape
super = coerce
bindRayShape_set_length
= unsafePerformIO $
withCString "RayShape" $
\ clsNamePtr ->
withCString "set_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayShape_set_length #-}
instance Method "set_length" GodotRayShape (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayShape_set_length (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayShape_get_length
= unsafePerformIO $
withCString "RayShape" $
\ clsNamePtr ->
withCString "get_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayShape_get_length #-}
instance Method "get_length" GodotRayShape (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayShape_get_length (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayShape_set_slips_on_slope
= unsafePerformIO $
withCString "RayShape" $
\ clsNamePtr ->
withCString "set_slips_on_slope" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayShape_set_slips_on_slope #-}
instance Method "set_slips_on_slope" GodotRayShape (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayShape_set_slips_on_slope (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayShape_get_slips_on_slope
= unsafePerformIO $
withCString "RayShape" $
\ clsNamePtr ->
withCString "get_slips_on_slope" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayShape_get_slips_on_slope #-}
instance Method "get_slips_on_slope" GodotRayShape (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayShape_get_slips_on_slope (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSphereShape = GodotSphereShape GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSphereShape where
type BaseClass GodotSphereShape = GodotShape
super = coerce
bindSphereShape_set_radius
= unsafePerformIO $
withCString "SphereShape" $
\ clsNamePtr ->
withCString "set_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSphereShape_set_radius #-}
instance Method "set_radius" GodotSphereShape (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSphereShape_set_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSphereShape_get_radius
= unsafePerformIO $
withCString "SphereShape" $
\ clsNamePtr ->
withCString "get_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSphereShape_get_radius #-}
instance Method "get_radius" GodotSphereShape (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSphereShape_get_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotBoxShape = GodotBoxShape GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotBoxShape where
type BaseClass GodotBoxShape = GodotShape
super = coerce
bindBoxShape_set_extents
= unsafePerformIO $
withCString "BoxShape" $
\ clsNamePtr ->
withCString "set_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBoxShape_set_extents #-}
instance Method "set_extents" GodotBoxShape (GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBoxShape_set_extents (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBoxShape_get_extents
= unsafePerformIO $
withCString "BoxShape" $
\ clsNamePtr ->
withCString "get_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBoxShape_get_extents #-}
instance Method "get_extents" GodotBoxShape (IO GodotVector3) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBoxShape_get_extents (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCapsuleShape = GodotCapsuleShape GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCapsuleShape where
type BaseClass GodotCapsuleShape = GodotShape
super = coerce
bindCapsuleShape_set_radius
= unsafePerformIO $
withCString "CapsuleShape" $
\ clsNamePtr ->
withCString "set_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleShape_set_radius #-}
instance Method "set_radius" GodotCapsuleShape (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleShape_set_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCapsuleShape_get_radius
= unsafePerformIO $
withCString "CapsuleShape" $
\ clsNamePtr ->
withCString "get_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleShape_get_radius #-}
instance Method "get_radius" GodotCapsuleShape (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleShape_get_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCapsuleShape_set_height
= unsafePerformIO $
withCString "CapsuleShape" $
\ clsNamePtr ->
withCString "set_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleShape_set_height #-}
instance Method "set_height" GodotCapsuleShape (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleShape_set_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCapsuleShape_get_height
= unsafePerformIO $
withCString "CapsuleShape" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleShape_get_height #-}
instance Method "get_height" GodotCapsuleShape (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleShape_get_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCylinderShape = GodotCylinderShape GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCylinderShape where
type BaseClass GodotCylinderShape = GodotShape
super = coerce
bindCylinderShape_set_radius
= unsafePerformIO $
withCString "CylinderShape" $
\ clsNamePtr ->
withCString "set_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderShape_set_radius #-}
instance Method "set_radius" GodotCylinderShape (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderShape_set_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCylinderShape_get_radius
= unsafePerformIO $
withCString "CylinderShape" $
\ clsNamePtr ->
withCString "get_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderShape_get_radius #-}
instance Method "get_radius" GodotCylinderShape (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderShape_get_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCylinderShape_set_height
= unsafePerformIO $
withCString "CylinderShape" $
\ clsNamePtr ->
withCString "set_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderShape_set_height #-}
instance Method "set_height" GodotCylinderShape (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderShape_set_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCylinderShape_get_height
= unsafePerformIO $
withCString "CylinderShape" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCylinderShape_get_height #-}
instance Method "get_height" GodotCylinderShape (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCylinderShape_get_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPlaneShape = GodotPlaneShape GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPlaneShape where
type BaseClass GodotPlaneShape = GodotShape
super = coerce
bindPlaneShape_set_plane
= unsafePerformIO $
withCString "PlaneShape" $
\ clsNamePtr ->
withCString "set_plane" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPlaneShape_set_plane #-}
instance Method "set_plane" GodotPlaneShape (GodotPlane -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPlaneShape_set_plane (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPlaneShape_get_plane
= unsafePerformIO $
withCString "PlaneShape" $
\ clsNamePtr ->
withCString "get_plane" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPlaneShape_get_plane #-}
instance Method "get_plane" GodotPlaneShape (IO GodotPlane) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPlaneShape_get_plane (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotConvexPolygonShape = GodotConvexPolygonShape GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotConvexPolygonShape where
type BaseClass GodotConvexPolygonShape = GodotShape
super = coerce
bindConvexPolygonShape_set_points
= unsafePerformIO $
withCString "ConvexPolygonShape" $
\ clsNamePtr ->
withCString "set_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConvexPolygonShape_set_points #-}
instance Method "set_points" GodotConvexPolygonShape
(GodotPoolVector3Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindConvexPolygonShape_set_points
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConvexPolygonShape_get_points
= unsafePerformIO $
withCString "ConvexPolygonShape" $
\ clsNamePtr ->
withCString "get_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConvexPolygonShape_get_points #-}
instance Method "get_points" GodotConvexPolygonShape
(IO GodotPoolVector3Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindConvexPolygonShape_get_points
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotConcavePolygonShape = GodotConcavePolygonShape GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotConcavePolygonShape where
type BaseClass GodotConcavePolygonShape = GodotShape
super = coerce
bindConcavePolygonShape_set_faces
= unsafePerformIO $
withCString "ConcavePolygonShape" $
\ clsNamePtr ->
withCString "set_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConcavePolygonShape_set_faces #-}
instance Method "set_faces" GodotConcavePolygonShape
(GodotPoolVector3Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindConcavePolygonShape_set_faces
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConcavePolygonShape_get_faces
= unsafePerformIO $
withCString "ConcavePolygonShape" $
\ clsNamePtr ->
withCString "get_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConcavePolygonShape_get_faces #-}
instance Method "get_faces" GodotConcavePolygonShape
(IO GodotPoolVector3Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindConcavePolygonShape_get_faces
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSurfaceTool = GodotSurfaceTool GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSurfaceTool where
type BaseClass GodotSurfaceTool = GodotReference
super = coerce
bindSurfaceTool_begin
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_begin #-}
instance Method "begin" GodotSurfaceTool (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_begin (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_add_vertex
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "add_vertex" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_add_vertex #-}
instance Method "add_vertex" GodotSurfaceTool
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_add_vertex (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_add_color
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "add_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_add_color #-}
instance Method "add_color" GodotSurfaceTool (GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_add_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_add_normal
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "add_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_add_normal #-}
instance Method "add_normal" GodotSurfaceTool
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_add_normal (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_add_tangent
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "add_tangent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_add_tangent #-}
instance Method "add_tangent" GodotSurfaceTool
(GodotPlane -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_add_tangent (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_add_uv
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "add_uv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_add_uv #-}
instance Method "add_uv" GodotSurfaceTool (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_add_uv (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_add_uv2
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "add_uv2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_add_uv2 #-}
instance Method "add_uv2" GodotSurfaceTool (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_add_uv2 (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_add_bones
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "add_bones" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_add_bones #-}
instance Method "add_bones" GodotSurfaceTool
(GodotPoolIntArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_add_bones (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_add_weights
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "add_weights" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_add_weights #-}
instance Method "add_weights" GodotSurfaceTool
(GodotPoolRealArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_add_weights (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_add_smooth_group
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "add_smooth_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_add_smooth_group #-}
instance Method "add_smooth_group" GodotSurfaceTool (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_add_smooth_group
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_add_triangle_fan
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "add_triangle_fan" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_add_triangle_fan #-}
instance Method "add_triangle_fan" GodotSurfaceTool
(GodotPoolVector3Array ->
GodotPoolVector2Array ->
GodotPoolColorArray ->
GodotPoolVector2Array ->
GodotPoolVector3Array -> GodotArray -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_add_triangle_fan
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_add_index
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "add_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_add_index #-}
instance Method "add_index" GodotSurfaceTool (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_add_index (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_index
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_index #-}
instance Method "index" GodotSurfaceTool (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_index (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_deindex
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "deindex" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_deindex #-}
instance Method "deindex" GodotSurfaceTool (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_deindex (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_generate_normals
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "generate_normals" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_generate_normals #-}
instance Method "generate_normals" GodotSurfaceTool (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_generate_normals
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_generate_tangents
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "generate_tangents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_generate_tangents #-}
instance Method "generate_tangents" GodotSurfaceTool (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_generate_tangents
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_add_to_format
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "add_to_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_add_to_format #-}
instance Method "add_to_format" GodotSurfaceTool (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_add_to_format (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_set_material
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_set_material #-}
instance Method "set_material" GodotSurfaceTool
(GodotMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_set_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_clear
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_clear #-}
instance Method "clear" GodotSurfaceTool (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_clear (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_create_from
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "create_from" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_create_from #-}
instance Method "create_from" GodotSurfaceTool
(GodotMesh -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_create_from (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_append_from
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "append_from" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_append_from #-}
instance Method "append_from" GodotSurfaceTool
(GodotMesh -> Int -> GodotTransform -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_append_from (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSurfaceTool_commit
= unsafePerformIO $
withCString "SurfaceTool" $
\ clsNamePtr ->
withCString "commit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSurfaceTool_commit #-}
instance Method "commit" GodotSurfaceTool
(GodotArrayMesh -> Int -> IO GodotArrayMesh)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSurfaceTool_commit (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotMeshDataTool = GodotMeshDataTool GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMeshDataTool where
type BaseClass GodotMeshDataTool = GodotReference
super = coerce
bindMeshDataTool_clear
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_clear #-}
instance Method "clear" GodotMeshDataTool (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_clear (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_create_from_surface
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "create_from_surface" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_create_from_surface #-}
instance Method "create_from_surface" GodotMeshDataTool
(GodotArrayMesh -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_create_from_surface
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_commit_to_surface
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "commit_to_surface" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_commit_to_surface #-}
instance Method "commit_to_surface" GodotMeshDataTool
(GodotArrayMesh -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_commit_to_surface
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_format
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_format #-}
instance Method "get_format" GodotMeshDataTool (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_format (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_vertex_count
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_vertex_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_vertex_count #-}
instance Method "get_vertex_count" GodotMeshDataTool (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_vertex_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_edge_count
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_edge_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_edge_count #-}
instance Method "get_edge_count" GodotMeshDataTool (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_edge_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_face_count
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_face_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_face_count #-}
instance Method "get_face_count" GodotMeshDataTool (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_face_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_set_vertex
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "set_vertex" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_set_vertex #-}
instance Method "set_vertex" GodotMeshDataTool
(Int -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_set_vertex (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_vertex
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_vertex" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_vertex #-}
instance Method "get_vertex" GodotMeshDataTool
(Int -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_vertex (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_set_vertex_normal
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "set_vertex_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_set_vertex_normal #-}
instance Method "set_vertex_normal" GodotMeshDataTool
(Int -> GodotVector3 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_set_vertex_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_vertex_normal
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_vertex_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_vertex_normal #-}
instance Method "get_vertex_normal" GodotMeshDataTool
(Int -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_vertex_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_set_vertex_tangent
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "set_vertex_tangent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_set_vertex_tangent #-}
instance Method "set_vertex_tangent" GodotMeshDataTool
(Int -> GodotPlane -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_set_vertex_tangent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_vertex_tangent
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_vertex_tangent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_vertex_tangent #-}
instance Method "get_vertex_tangent" GodotMeshDataTool
(Int -> IO GodotPlane)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_vertex_tangent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_set_vertex_uv
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "set_vertex_uv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_set_vertex_uv #-}
instance Method "set_vertex_uv" GodotMeshDataTool
(Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_set_vertex_uv (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_vertex_uv
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_vertex_uv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_vertex_uv #-}
instance Method "get_vertex_uv" GodotMeshDataTool
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_vertex_uv (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_set_vertex_uv2
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "set_vertex_uv2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_set_vertex_uv2 #-}
instance Method "set_vertex_uv2" GodotMeshDataTool
(Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_set_vertex_uv2 (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_vertex_uv2
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_vertex_uv2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_vertex_uv2 #-}
instance Method "get_vertex_uv2" GodotMeshDataTool
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_vertex_uv2 (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_set_vertex_color
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "set_vertex_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_set_vertex_color #-}
instance Method "set_vertex_color" GodotMeshDataTool
(Int -> GodotColor -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_set_vertex_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_vertex_color
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_vertex_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_vertex_color #-}
instance Method "get_vertex_color" GodotMeshDataTool
(Int -> IO GodotColor)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_vertex_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_set_vertex_bones
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "set_vertex_bones" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_set_vertex_bones #-}
instance Method "set_vertex_bones" GodotMeshDataTool
(Int -> GodotPoolIntArray -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_set_vertex_bones
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_vertex_bones
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_vertex_bones" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_vertex_bones #-}
instance Method "get_vertex_bones" GodotMeshDataTool
(Int -> IO GodotPoolIntArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_vertex_bones
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_set_vertex_weights
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "set_vertex_weights" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_set_vertex_weights #-}
instance Method "set_vertex_weights" GodotMeshDataTool
(Int -> GodotPoolRealArray -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_set_vertex_weights
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_vertex_weights
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_vertex_weights" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_vertex_weights #-}
instance Method "get_vertex_weights" GodotMeshDataTool
(Int -> IO GodotPoolRealArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_vertex_weights
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_set_vertex_meta
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "set_vertex_meta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_set_vertex_meta #-}
instance Method "set_vertex_meta" GodotMeshDataTool
(Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_set_vertex_meta
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_vertex_meta
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_vertex_meta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_vertex_meta #-}
instance Method "get_vertex_meta" GodotMeshDataTool
(Int -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_vertex_meta
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_vertex_edges
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_vertex_edges" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_vertex_edges #-}
instance Method "get_vertex_edges" GodotMeshDataTool
(Int -> IO GodotPoolIntArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_vertex_edges
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_vertex_faces
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_vertex_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_vertex_faces #-}
instance Method "get_vertex_faces" GodotMeshDataTool
(Int -> IO GodotPoolIntArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_vertex_faces
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_edge_vertex
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_edge_vertex" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_edge_vertex #-}
instance Method "get_edge_vertex" GodotMeshDataTool
(Int -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_edge_vertex
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_edge_faces
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_edge_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_edge_faces #-}
instance Method "get_edge_faces" GodotMeshDataTool
(Int -> IO GodotPoolIntArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_edge_faces (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_set_edge_meta
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "set_edge_meta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_set_edge_meta #-}
instance Method "set_edge_meta" GodotMeshDataTool
(Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_set_edge_meta (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_edge_meta
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_edge_meta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_edge_meta #-}
instance Method "get_edge_meta" GodotMeshDataTool
(Int -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_edge_meta (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_face_vertex
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_face_vertex" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_face_vertex #-}
instance Method "get_face_vertex" GodotMeshDataTool
(Int -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_face_vertex
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_face_edge
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_face_edge" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_face_edge #-}
instance Method "get_face_edge" GodotMeshDataTool
(Int -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_face_edge (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_set_face_meta
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "set_face_meta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_set_face_meta #-}
instance Method "set_face_meta" GodotMeshDataTool
(Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_set_face_meta (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_face_meta
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_face_meta" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_face_meta #-}
instance Method "get_face_meta" GodotMeshDataTool
(Int -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_face_meta (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_face_normal
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_face_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_face_normal #-}
instance Method "get_face_normal" GodotMeshDataTool
(Int -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_face_normal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_set_material
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_set_material #-}
instance Method "set_material" GodotMeshDataTool
(GodotMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_set_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMeshDataTool_get_material
= unsafePerformIO $
withCString "MeshDataTool" $
\ clsNamePtr ->
withCString "get_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMeshDataTool_get_material #-}
instance Method "get_material" GodotMeshDataTool (IO GodotMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMeshDataTool_get_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSpatialVelocityTracker = GodotSpatialVelocityTracker GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSpatialVelocityTracker where
type BaseClass GodotSpatialVelocityTracker = GodotReference
super = coerce
bindSpatialVelocityTracker_set_track_physics_step
= unsafePerformIO $
withCString "SpatialVelocityTracker" $
\ clsNamePtr ->
withCString "set_track_physics_step" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialVelocityTracker_set_track_physics_step #-}
instance Method "set_track_physics_step"
GodotSpatialVelocityTracker
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialVelocityTracker_set_track_physics_step
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialVelocityTracker_is_tracking_physics_step
= unsafePerformIO $
withCString "SpatialVelocityTracker" $
\ clsNamePtr ->
withCString "is_tracking_physics_step" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialVelocityTracker_is_tracking_physics_step
#-}
instance Method "is_tracking_physics_step"
GodotSpatialVelocityTracker
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialVelocityTracker_is_tracking_physics_step
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialVelocityTracker_update_position
= unsafePerformIO $
withCString "SpatialVelocityTracker" $
\ clsNamePtr ->
withCString "update_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialVelocityTracker_update_position #-}
instance Method "update_position" GodotSpatialVelocityTracker
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialVelocityTracker_update_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialVelocityTracker_get_tracked_linear_velocity
= unsafePerformIO $
withCString "SpatialVelocityTracker" $
\ clsNamePtr ->
withCString "get_tracked_linear_velocity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialVelocityTracker_get_tracked_linear_velocity
#-}
instance Method "get_tracked_linear_velocity"
GodotSpatialVelocityTracker
(IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSpatialVelocityTracker_get_tracked_linear_velocity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSpatialVelocityTracker_reset
= unsafePerformIO $
withCString "SpatialVelocityTracker" $
\ clsNamePtr ->
withCString "reset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSpatialVelocityTracker_reset #-}
instance Method "reset" GodotSpatialVelocityTracker
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSpatialVelocityTracker_reset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSky = GodotSky GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSky where
type BaseClass GodotSky = GodotResource
super = coerce
bindSky_set_radiance_size
= unsafePerformIO $
withCString "Sky" $
\ clsNamePtr ->
withCString "set_radiance_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSky_set_radiance_size #-}
instance Method "set_radiance_size" GodotSky (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSky_set_radiance_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSky_get_radiance_size
= unsafePerformIO $
withCString "Sky" $
\ clsNamePtr ->
withCString "get_radiance_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSky_get_radiance_size #-}
instance Method "get_radiance_size" GodotSky (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSky_get_radiance_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPanoramaSky = GodotPanoramaSky GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPanoramaSky where
type BaseClass GodotPanoramaSky = GodotSky
super = coerce
bindPanoramaSky_set_panorama
= unsafePerformIO $
withCString "PanoramaSky" $
\ clsNamePtr ->
withCString "set_panorama" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPanoramaSky_set_panorama #-}
instance Method "set_panorama" GodotPanoramaSky
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPanoramaSky_set_panorama (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPanoramaSky_get_panorama
= unsafePerformIO $
withCString "PanoramaSky" $
\ clsNamePtr ->
withCString "get_panorama" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPanoramaSky_get_panorama #-}
instance Method "get_panorama" GodotPanoramaSky (IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPanoramaSky_get_panorama (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotProceduralSky = GodotProceduralSky GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotProceduralSky where
type BaseClass GodotProceduralSky = GodotSky
super = coerce
bindProceduralSky__update_sky
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "_update_sky" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky__update_sky #-}
instance Method "_update_sky" GodotProceduralSky (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky__update_sky (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_sky_top_color
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_sky_top_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_sky_top_color #-}
instance Method "set_sky_top_color" GodotProceduralSky
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_sky_top_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_sky_top_color
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_sky_top_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_sky_top_color #-}
instance Method "get_sky_top_color" GodotProceduralSky
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_sky_top_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_sky_horizon_color
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_sky_horizon_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_sky_horizon_color #-}
instance Method "set_sky_horizon_color" GodotProceduralSky
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_sky_horizon_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_sky_horizon_color
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_sky_horizon_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_sky_horizon_color #-}
instance Method "get_sky_horizon_color" GodotProceduralSky
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_sky_horizon_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_sky_curve
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_sky_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_sky_curve #-}
instance Method "set_sky_curve" GodotProceduralSky (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_sky_curve (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_sky_curve
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_sky_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_sky_curve #-}
instance Method "get_sky_curve" GodotProceduralSky (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_sky_curve (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_sky_energy
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_sky_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_sky_energy #-}
instance Method "set_sky_energy" GodotProceduralSky
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_sky_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_sky_energy
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_sky_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_sky_energy #-}
instance Method "get_sky_energy" GodotProceduralSky (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_sky_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_ground_bottom_color
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_ground_bottom_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_ground_bottom_color #-}
instance Method "set_ground_bottom_color" GodotProceduralSky
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_ground_bottom_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_ground_bottom_color
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_ground_bottom_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_ground_bottom_color #-}
instance Method "get_ground_bottom_color" GodotProceduralSky
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_ground_bottom_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_ground_horizon_color
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_ground_horizon_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_ground_horizon_color #-}
instance Method "set_ground_horizon_color" GodotProceduralSky
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_ground_horizon_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_ground_horizon_color
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_ground_horizon_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_ground_horizon_color #-}
instance Method "get_ground_horizon_color" GodotProceduralSky
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_ground_horizon_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_ground_curve
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_ground_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_ground_curve #-}
instance Method "set_ground_curve" GodotProceduralSky
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_ground_curve
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_ground_curve
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_ground_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_ground_curve #-}
instance Method "get_ground_curve" GodotProceduralSky (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_ground_curve
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_ground_energy
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_ground_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_ground_energy #-}
instance Method "set_ground_energy" GodotProceduralSky
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_ground_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_ground_energy
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_ground_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_ground_energy #-}
instance Method "get_ground_energy" GodotProceduralSky (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_ground_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_sun_color
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_sun_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_sun_color #-}
instance Method "set_sun_color" GodotProceduralSky
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_sun_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_sun_color
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_sun_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_sun_color #-}
instance Method "get_sun_color" GodotProceduralSky (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_sun_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_sun_latitude
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_sun_latitude" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_sun_latitude #-}
instance Method "set_sun_latitude" GodotProceduralSky
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_sun_latitude
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_sun_latitude
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_sun_latitude" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_sun_latitude #-}
instance Method "get_sun_latitude" GodotProceduralSky (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_sun_latitude
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_sun_longitude
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_sun_longitude" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_sun_longitude #-}
instance Method "set_sun_longitude" GodotProceduralSky
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_sun_longitude
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_sun_longitude
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_sun_longitude" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_sun_longitude #-}
instance Method "get_sun_longitude" GodotProceduralSky (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_sun_longitude
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_sun_angle_min
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_sun_angle_min" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_sun_angle_min #-}
instance Method "set_sun_angle_min" GodotProceduralSky
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_sun_angle_min
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_sun_angle_min
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_sun_angle_min" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_sun_angle_min #-}
instance Method "get_sun_angle_min" GodotProceduralSky (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_sun_angle_min
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_sun_angle_max
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_sun_angle_max" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_sun_angle_max #-}
instance Method "set_sun_angle_max" GodotProceduralSky
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_sun_angle_max
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_sun_angle_max
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_sun_angle_max" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_sun_angle_max #-}
instance Method "get_sun_angle_max" GodotProceduralSky (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_sun_angle_max
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_sun_curve
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_sun_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_sun_curve #-}
instance Method "set_sun_curve" GodotProceduralSky (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_sun_curve (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_sun_curve
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_sun_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_sun_curve #-}
instance Method "get_sun_curve" GodotProceduralSky (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_sun_curve (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_sun_energy
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_sun_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_sun_energy #-}
instance Method "set_sun_energy" GodotProceduralSky
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_sun_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_sun_energy
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_sun_energy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_sun_energy #-}
instance Method "get_sun_energy" GodotProceduralSky (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_sun_energy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_set_texture_size
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "set_texture_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_set_texture_size #-}
instance Method "set_texture_size" GodotProceduralSky
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_set_texture_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky_get_texture_size
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "get_texture_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky_get_texture_size #-}
instance Method "get_texture_size" GodotProceduralSky (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky_get_texture_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProceduralSky__thread_done
= unsafePerformIO $
withCString "ProceduralSky" $
\ clsNamePtr ->
withCString "_thread_done" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProceduralSky__thread_done #-}
instance Method "_thread_done" GodotProceduralSky
(GodotImage -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProceduralSky__thread_done (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotStreamTexture = GodotStreamTexture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotStreamTexture where
type BaseClass GodotStreamTexture = GodotTexture
super = coerce
bindStreamTexture_load
= unsafePerformIO $
withCString "StreamTexture" $
\ clsNamePtr ->
withCString "load" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamTexture_load #-}
instance Method "load" GodotStreamTexture (GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamTexture_load (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStreamTexture_get_load_path
= unsafePerformIO $
withCString "StreamTexture" $
\ clsNamePtr ->
withCString "get_load_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStreamTexture_get_load_path #-}
instance Method "get_load_path" GodotStreamTexture (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStreamTexture_get_load_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotImageTexture = GodotImageTexture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotImageTexture where
type BaseClass GodotImageTexture = GodotTexture
super = coerce
bindImageTexture_create
= unsafePerformIO $
withCString "ImageTexture" $
\ clsNamePtr ->
withCString "create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImageTexture_create #-}
instance Method "create" GodotImageTexture
(Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindImageTexture_create (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImageTexture_create_from_image
= unsafePerformIO $
withCString "ImageTexture" $
\ clsNamePtr ->
withCString "create_from_image" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImageTexture_create_from_image #-}
instance Method "create_from_image" GodotImageTexture
(GodotImage -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindImageTexture_create_from_image
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImageTexture_get_format
= unsafePerformIO $
withCString "ImageTexture" $
\ clsNamePtr ->
withCString "get_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImageTexture_get_format #-}
instance Method "get_format" GodotImageTexture (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImageTexture_get_format (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImageTexture_load
= unsafePerformIO $
withCString "ImageTexture" $
\ clsNamePtr ->
withCString "load" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImageTexture_load #-}
instance Method "load" GodotImageTexture (GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImageTexture_load (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImageTexture_set_data
= unsafePerformIO $
withCString "ImageTexture" $
\ clsNamePtr ->
withCString "set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImageTexture_set_data #-}
instance Method "set_data" GodotImageTexture (GodotImage -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImageTexture_set_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImageTexture_set_storage
= unsafePerformIO $
withCString "ImageTexture" $
\ clsNamePtr ->
withCString "set_storage" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImageTexture_set_storage #-}
instance Method "set_storage" GodotImageTexture (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImageTexture_set_storage (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImageTexture_get_storage
= unsafePerformIO $
withCString "ImageTexture" $
\ clsNamePtr ->
withCString "get_storage" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImageTexture_get_storage #-}
instance Method "get_storage" GodotImageTexture (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImageTexture_get_storage (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImageTexture_set_lossy_storage_quality
= unsafePerformIO $
withCString "ImageTexture" $
\ clsNamePtr ->
withCString "set_lossy_storage_quality" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImageTexture_set_lossy_storage_quality #-}
instance Method "set_lossy_storage_quality" GodotImageTexture
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImageTexture_set_lossy_storage_quality
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImageTexture_get_lossy_storage_quality
= unsafePerformIO $
withCString "ImageTexture" $
\ clsNamePtr ->
withCString "get_lossy_storage_quality" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImageTexture_get_lossy_storage_quality #-}
instance Method "get_lossy_storage_quality" GodotImageTexture
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindImageTexture_get_lossy_storage_quality
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImageTexture_set_size_override
= unsafePerformIO $
withCString "ImageTexture" $
\ clsNamePtr ->
withCString "set_size_override" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImageTexture_set_size_override #-}
instance Method "set_size_override" GodotImageTexture
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImageTexture_set_size_override
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindImageTexture__reload_hook
= unsafePerformIO $
withCString "ImageTexture" $
\ clsNamePtr ->
withCString "_reload_hook" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindImageTexture__reload_hook #-}
instance Method "_reload_hook" GodotImageTexture
(GodotRid -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindImageTexture__reload_hook (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAtlasTexture = GodotAtlasTexture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAtlasTexture where
type BaseClass GodotAtlasTexture = GodotTexture
super = coerce
bindAtlasTexture_set_atlas
= unsafePerformIO $
withCString "AtlasTexture" $
\ clsNamePtr ->
withCString "set_atlas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAtlasTexture_set_atlas #-}
instance Method "set_atlas" GodotAtlasTexture
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAtlasTexture_set_atlas (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAtlasTexture_get_atlas
= unsafePerformIO $
withCString "AtlasTexture" $
\ clsNamePtr ->
withCString "get_atlas" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAtlasTexture_get_atlas #-}
instance Method "get_atlas" GodotAtlasTexture (IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAtlasTexture_get_atlas (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAtlasTexture_set_region
= unsafePerformIO $
withCString "AtlasTexture" $
\ clsNamePtr ->
withCString "set_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAtlasTexture_set_region #-}
instance Method "set_region" GodotAtlasTexture
(GodotRect2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAtlasTexture_set_region (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAtlasTexture_get_region
= unsafePerformIO $
withCString "AtlasTexture" $
\ clsNamePtr ->
withCString "get_region" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAtlasTexture_get_region #-}
instance Method "get_region" GodotAtlasTexture (IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAtlasTexture_get_region (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAtlasTexture_set_margin
= unsafePerformIO $
withCString "AtlasTexture" $
\ clsNamePtr ->
withCString "set_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAtlasTexture_set_margin #-}
instance Method "set_margin" GodotAtlasTexture
(GodotRect2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAtlasTexture_set_margin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAtlasTexture_get_margin
= unsafePerformIO $
withCString "AtlasTexture" $
\ clsNamePtr ->
withCString "get_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAtlasTexture_get_margin #-}
instance Method "get_margin" GodotAtlasTexture (IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAtlasTexture_get_margin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAtlasTexture_set_filter_clip
= unsafePerformIO $
withCString "AtlasTexture" $
\ clsNamePtr ->
withCString "set_filter_clip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAtlasTexture_set_filter_clip #-}
instance Method "set_filter_clip" GodotAtlasTexture (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAtlasTexture_set_filter_clip
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAtlasTexture_has_filter_clip
= unsafePerformIO $
withCString "AtlasTexture" $
\ clsNamePtr ->
withCString "has_filter_clip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAtlasTexture_has_filter_clip #-}
instance Method "has_filter_clip" GodotAtlasTexture (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAtlasTexture_has_filter_clip
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotLargeTexture = GodotLargeTexture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotLargeTexture where
type BaseClass GodotLargeTexture = GodotTexture
super = coerce
bindLargeTexture_add_piece
= unsafePerformIO $
withCString "LargeTexture" $
\ clsNamePtr ->
withCString "add_piece" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLargeTexture_add_piece #-}
instance Method "add_piece" GodotLargeTexture
(GodotVector2 -> GodotTexture -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindLargeTexture_add_piece (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLargeTexture_set_piece_offset
= unsafePerformIO $
withCString "LargeTexture" $
\ clsNamePtr ->
withCString "set_piece_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLargeTexture_set_piece_offset #-}
instance Method "set_piece_offset" GodotLargeTexture
(Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindLargeTexture_set_piece_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLargeTexture_set_piece_texture
= unsafePerformIO $
withCString "LargeTexture" $
\ clsNamePtr ->
withCString "set_piece_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLargeTexture_set_piece_texture #-}
instance Method "set_piece_texture" GodotLargeTexture
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindLargeTexture_set_piece_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLargeTexture_set_size
= unsafePerformIO $
withCString "LargeTexture" $
\ clsNamePtr ->
withCString "set_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLargeTexture_set_size #-}
instance Method "set_size" GodotLargeTexture
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLargeTexture_set_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLargeTexture_clear
= unsafePerformIO $
withCString "LargeTexture" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLargeTexture_clear #-}
instance Method "clear" GodotLargeTexture (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLargeTexture_clear (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLargeTexture_get_piece_count
= unsafePerformIO $
withCString "LargeTexture" $
\ clsNamePtr ->
withCString "get_piece_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLargeTexture_get_piece_count #-}
instance Method "get_piece_count" GodotLargeTexture (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLargeTexture_get_piece_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLargeTexture_get_piece_offset
= unsafePerformIO $
withCString "LargeTexture" $
\ clsNamePtr ->
withCString "get_piece_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLargeTexture_get_piece_offset #-}
instance Method "get_piece_offset" GodotLargeTexture
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLargeTexture_get_piece_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLargeTexture_get_piece_texture
= unsafePerformIO $
withCString "LargeTexture" $
\ clsNamePtr ->
withCString "get_piece_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLargeTexture_get_piece_texture #-}
instance Method "get_piece_texture" GodotLargeTexture
(Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLargeTexture_get_piece_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLargeTexture__set_data
= unsafePerformIO $
withCString "LargeTexture" $
\ clsNamePtr ->
withCString "_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLargeTexture__set_data #-}
instance Method "_set_data" GodotLargeTexture (GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLargeTexture__set_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLargeTexture__get_data
= unsafePerformIO $
withCString "LargeTexture" $
\ clsNamePtr ->
withCString "_get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLargeTexture__get_data #-}
instance Method "_get_data" GodotLargeTexture (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLargeTexture__get_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotProxyTexture = GodotProxyTexture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotProxyTexture where
type BaseClass GodotProxyTexture = GodotTexture
super = coerce
bindProxyTexture_set_base
= unsafePerformIO $
withCString "ProxyTexture" $
\ clsNamePtr ->
withCString "set_base" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProxyTexture_set_base #-}
instance Method "set_base" GodotProxyTexture
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindProxyTexture_set_base (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindProxyTexture_get_base
= unsafePerformIO $
withCString "ProxyTexture" $
\ clsNamePtr ->
withCString "get_base" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindProxyTexture_get_base #-}
instance Method "get_base" GodotProxyTexture (IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindProxyTexture_get_base (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimatedTexture = GodotAnimatedTexture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimatedTexture where
type BaseClass GodotAnimatedTexture = GodotTexture
super = coerce
bindAnimatedTexture_set_frames
= unsafePerformIO $
withCString "AnimatedTexture" $
\ clsNamePtr ->
withCString "set_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedTexture_set_frames #-}
instance Method "set_frames" GodotAnimatedTexture (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedTexture_set_frames (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedTexture_get_frames
= unsafePerformIO $
withCString "AnimatedTexture" $
\ clsNamePtr ->
withCString "get_frames" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedTexture_get_frames #-}
instance Method "get_frames" GodotAnimatedTexture (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedTexture_get_frames (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedTexture_set_fps
= unsafePerformIO $
withCString "AnimatedTexture" $
\ clsNamePtr ->
withCString "set_fps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedTexture_set_fps #-}
instance Method "set_fps" GodotAnimatedTexture (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedTexture_set_fps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedTexture_get_fps
= unsafePerformIO $
withCString "AnimatedTexture" $
\ clsNamePtr ->
withCString "get_fps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedTexture_get_fps #-}
instance Method "get_fps" GodotAnimatedTexture (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedTexture_get_fps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedTexture_set_frame_texture
= unsafePerformIO $
withCString "AnimatedTexture" $
\ clsNamePtr ->
withCString "set_frame_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedTexture_set_frame_texture #-}
instance Method "set_frame_texture" GodotAnimatedTexture
(Int -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedTexture_set_frame_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedTexture_get_frame_texture
= unsafePerformIO $
withCString "AnimatedTexture" $
\ clsNamePtr ->
withCString "get_frame_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedTexture_get_frame_texture #-}
instance Method "get_frame_texture" GodotAnimatedTexture
(Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedTexture_get_frame_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedTexture_set_frame_delay
= unsafePerformIO $
withCString "AnimatedTexture" $
\ clsNamePtr ->
withCString "set_frame_delay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedTexture_set_frame_delay #-}
instance Method "set_frame_delay" GodotAnimatedTexture
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedTexture_set_frame_delay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedTexture_get_frame_delay
= unsafePerformIO $
withCString "AnimatedTexture" $
\ clsNamePtr ->
withCString "get_frame_delay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedTexture_get_frame_delay #-}
instance Method "get_frame_delay" GodotAnimatedTexture
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedTexture_get_frame_delay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimatedTexture__update_proxy
= unsafePerformIO $
withCString "AnimatedTexture" $
\ clsNamePtr ->
withCString "_update_proxy" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimatedTexture__update_proxy #-}
instance Method "_update_proxy" GodotAnimatedTexture (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimatedTexture__update_proxy
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTextureLayered = GodotTextureLayered GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTextureLayered where
type BaseClass GodotTextureLayered = GodotResource
super = coerce
bindTextureLayered_set_flags
= unsafePerformIO $
withCString "TextureLayered" $
\ clsNamePtr ->
withCString "set_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureLayered_set_flags #-}
instance Method "set_flags" GodotTextureLayered (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureLayered_set_flags (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureLayered_get_flags
= unsafePerformIO $
withCString "TextureLayered" $
\ clsNamePtr ->
withCString "get_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureLayered_get_flags #-}
instance Method "get_flags" GodotTextureLayered (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureLayered_get_flags (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureLayered_get_format
= unsafePerformIO $
withCString "TextureLayered" $
\ clsNamePtr ->
withCString "get_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureLayered_get_format #-}
instance Method "get_format" GodotTextureLayered (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureLayered_get_format (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureLayered_get_width
= unsafePerformIO $
withCString "TextureLayered" $
\ clsNamePtr ->
withCString "get_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureLayered_get_width #-}
instance Method "get_width" GodotTextureLayered (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureLayered_get_width (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureLayered_get_height
= unsafePerformIO $
withCString "TextureLayered" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureLayered_get_height #-}
instance Method "get_height" GodotTextureLayered (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureLayered_get_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureLayered_get_depth
= unsafePerformIO $
withCString "TextureLayered" $
\ clsNamePtr ->
withCString "get_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureLayered_get_depth #-}
instance Method "get_depth" GodotTextureLayered (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureLayered_get_depth (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureLayered_create
= unsafePerformIO $
withCString "TextureLayered" $
\ clsNamePtr ->
withCString "create" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureLayered_create #-}
instance Method "create" GodotTextureLayered
(Int -> Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureLayered_create (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureLayered_set_layer_data
= unsafePerformIO $
withCString "TextureLayered" $
\ clsNamePtr ->
withCString "set_layer_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureLayered_set_layer_data #-}
instance Method "set_layer_data" GodotTextureLayered
(GodotImage -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureLayered_set_layer_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureLayered_get_layer_data
= unsafePerformIO $
withCString "TextureLayered" $
\ clsNamePtr ->
withCString "get_layer_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureLayered_get_layer_data #-}
instance Method "get_layer_data" GodotTextureLayered
(Int -> IO GodotImage)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureLayered_get_layer_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureLayered_set_data_partial
= unsafePerformIO $
withCString "TextureLayered" $
\ clsNamePtr ->
withCString "set_data_partial" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureLayered_set_data_partial #-}
instance Method "set_data_partial" GodotTextureLayered
(GodotImage -> Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureLayered_set_data_partial
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureLayered__set_data
= unsafePerformIO $
withCString "TextureLayered" $
\ clsNamePtr ->
withCString "_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureLayered__set_data #-}
instance Method "_set_data" GodotTextureLayered
(GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureLayered__set_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindTextureLayered__get_data
= unsafePerformIO $
withCString "TextureLayered" $
\ clsNamePtr ->
withCString "_get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindTextureLayered__get_data #-}
instance Method "_get_data" GodotTextureLayered
(IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindTextureLayered__get_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTexture3D = GodotTexture3D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTexture3D where
type BaseClass GodotTexture3D = GodotTextureLayered
super = coerce
newtype GodotTextureArray = GodotTextureArray GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTextureArray where
type BaseClass GodotTextureArray = GodotTextureLayered
super = coerce
newtype GodotAnimation = GodotAnimation GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimation where
type BaseClass GodotAnimation = GodotResource
super = coerce
bindAnimation_add_track
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "add_track" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_add_track #-}
instance Method "add_track" GodotAnimation (Int -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_add_track (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_remove_track
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "remove_track" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_remove_track #-}
instance Method "remove_track" GodotAnimation (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_remove_track (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_get_track_count
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "get_track_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_get_track_count #-}
instance Method "get_track_count" GodotAnimation (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_get_track_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_get_type
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_get_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_get_type #-}
instance Method "track_get_type" GodotAnimation (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_get_type (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_get_path
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_get_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_get_path #-}
instance Method "track_get_path" GodotAnimation
(Int -> IO GodotNodePath)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_get_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_set_path
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_set_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_set_path #-}
instance Method "track_set_path" GodotAnimation
(Int -> GodotNodePath -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_set_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_find_track
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "find_track" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_find_track #-}
instance Method "find_track" GodotAnimation
(GodotNodePath -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_find_track (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_move_up
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_move_up" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_move_up #-}
instance Method "track_move_up" GodotAnimation (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_move_up (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_move_down
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_move_down" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_move_down #-}
instance Method "track_move_down" GodotAnimation (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_move_down (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_swap
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_swap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_swap #-}
instance Method "track_swap" GodotAnimation (Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_swap (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_set_imported
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_set_imported" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_set_imported #-}
instance Method "track_set_imported" GodotAnimation
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_set_imported
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_is_imported
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_is_imported" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_is_imported #-}
instance Method "track_is_imported" GodotAnimation (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_is_imported (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_set_enabled
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_set_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_set_enabled #-}
instance Method "track_set_enabled" GodotAnimation
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_set_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_is_enabled
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_is_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_is_enabled #-}
instance Method "track_is_enabled" GodotAnimation (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_is_enabled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_transform_track_insert_key
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "transform_track_insert_key" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_transform_track_insert_key #-}
instance Method "transform_track_insert_key" GodotAnimation
(Int ->
Float -> GodotVector3 -> GodotQuat -> GodotVector3 -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_transform_track_insert_key
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_insert_key
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_insert_key" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_insert_key #-}
instance Method "track_insert_key" GodotAnimation
(Int -> Float -> GodotVariant -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_insert_key (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_remove_key
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_remove_key" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_remove_key #-}
instance Method "track_remove_key" GodotAnimation
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_remove_key (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_remove_key_at_position
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_remove_key_at_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_remove_key_at_position #-}
instance Method "track_remove_key_at_position" GodotAnimation
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_remove_key_at_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_set_key_value
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_set_key_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_set_key_value #-}
instance Method "track_set_key_value" GodotAnimation
(Int -> Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_set_key_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_set_key_transition
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_set_key_transition" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_set_key_transition #-}
instance Method "track_set_key_transition" GodotAnimation
(Int -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_set_key_transition
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_get_key_transition
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_get_key_transition" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_get_key_transition #-}
instance Method "track_get_key_transition" GodotAnimation
(Int -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_get_key_transition
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_get_key_count
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_get_key_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_get_key_count #-}
instance Method "track_get_key_count" GodotAnimation
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_get_key_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_get_key_value
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_get_key_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_get_key_value #-}
instance Method "track_get_key_value" GodotAnimation
(Int -> Int -> IO GodotVariant)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_get_key_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_get_key_time
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_get_key_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_get_key_time #-}
instance Method "track_get_key_time" GodotAnimation
(Int -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_get_key_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_find_key
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_find_key" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_find_key #-}
instance Method "track_find_key" GodotAnimation
(Int -> Float -> Bool -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_find_key (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_set_interpolation_type
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_set_interpolation_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_set_interpolation_type #-}
instance Method "track_set_interpolation_type" GodotAnimation
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_set_interpolation_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_get_interpolation_type
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_get_interpolation_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_get_interpolation_type #-}
instance Method "track_get_interpolation_type" GodotAnimation
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_track_get_interpolation_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_set_interpolation_loop_wrap
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_set_interpolation_loop_wrap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_set_interpolation_loop_wrap #-}
instance Method "track_set_interpolation_loop_wrap" GodotAnimation
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimation_track_set_interpolation_loop_wrap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_track_get_interpolation_loop_wrap
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "track_get_interpolation_loop_wrap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_track_get_interpolation_loop_wrap #-}
instance Method "track_get_interpolation_loop_wrap" GodotAnimation
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimation_track_get_interpolation_loop_wrap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_transform_track_interpolate
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "transform_track_interpolate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_transform_track_interpolate #-}
instance Method "transform_track_interpolate" GodotAnimation
(Int -> Float -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_transform_track_interpolate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_value_track_set_update_mode
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "value_track_set_update_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_value_track_set_update_mode #-}
instance Method "value_track_set_update_mode" GodotAnimation
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_value_track_set_update_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_value_track_get_update_mode
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "value_track_get_update_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_value_track_get_update_mode #-}
instance Method "value_track_get_update_mode" GodotAnimation
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_value_track_get_update_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_value_track_get_key_indices
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "value_track_get_key_indices" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_value_track_get_key_indices #-}
instance Method "value_track_get_key_indices" GodotAnimation
(Int -> Float -> Float -> IO GodotPoolIntArray)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_value_track_get_key_indices
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_method_track_get_key_indices
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "method_track_get_key_indices" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_method_track_get_key_indices #-}
instance Method "method_track_get_key_indices" GodotAnimation
(Int -> Float -> Float -> IO GodotPoolIntArray)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_method_track_get_key_indices
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_method_track_get_name
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "method_track_get_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_method_track_get_name #-}
instance Method "method_track_get_name" GodotAnimation
(Int -> Int -> IO GodotString)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_method_track_get_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_method_track_get_params
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "method_track_get_params" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_method_track_get_params #-}
instance Method "method_track_get_params" GodotAnimation
(Int -> Int -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_method_track_get_params
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_bezier_track_insert_key
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "bezier_track_insert_key" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_bezier_track_insert_key #-}
instance Method "bezier_track_insert_key" GodotAnimation
(Int -> Float -> Float -> GodotVector2 -> GodotVector2 -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_bezier_track_insert_key
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_bezier_track_set_key_value
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "bezier_track_set_key_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_bezier_track_set_key_value #-}
instance Method "bezier_track_set_key_value" GodotAnimation
(Int -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_bezier_track_set_key_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_bezier_track_set_key_in_handle
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "bezier_track_set_key_in_handle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_bezier_track_set_key_in_handle #-}
instance Method "bezier_track_set_key_in_handle" GodotAnimation
(Int -> Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_bezier_track_set_key_in_handle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_bezier_track_set_key_out_handle
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "bezier_track_set_key_out_handle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_bezier_track_set_key_out_handle #-}
instance Method "bezier_track_set_key_out_handle" GodotAnimation
(Int -> Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimation_bezier_track_set_key_out_handle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_bezier_track_get_key_value
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "bezier_track_get_key_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_bezier_track_get_key_value #-}
instance Method "bezier_track_get_key_value" GodotAnimation
(Int -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_bezier_track_get_key_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_bezier_track_get_key_in_handle
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "bezier_track_get_key_in_handle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_bezier_track_get_key_in_handle #-}
instance Method "bezier_track_get_key_in_handle" GodotAnimation
(Int -> Int -> IO GodotVector2)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_bezier_track_get_key_in_handle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_bezier_track_get_key_out_handle
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "bezier_track_get_key_out_handle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_bezier_track_get_key_out_handle #-}
instance Method "bezier_track_get_key_out_handle" GodotAnimation
(Int -> Int -> IO GodotVector2)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimation_bezier_track_get_key_out_handle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_bezier_track_interpolate
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "bezier_track_interpolate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_bezier_track_interpolate #-}
instance Method "bezier_track_interpolate" GodotAnimation
(Int -> Float -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_bezier_track_interpolate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_audio_track_insert_key
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "audio_track_insert_key" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_audio_track_insert_key #-}
instance Method "audio_track_insert_key" GodotAnimation
(Int -> Float -> GodotResource -> Float -> Float -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_audio_track_insert_key
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_audio_track_set_key_stream
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "audio_track_set_key_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_audio_track_set_key_stream #-}
instance Method "audio_track_set_key_stream" GodotAnimation
(Int -> Int -> GodotResource -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_audio_track_set_key_stream
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_audio_track_set_key_start_offset
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "audio_track_set_key_start_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_audio_track_set_key_start_offset #-}
instance Method "audio_track_set_key_start_offset" GodotAnimation
(Int -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimation_audio_track_set_key_start_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_audio_track_set_key_end_offset
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "audio_track_set_key_end_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_audio_track_set_key_end_offset #-}
instance Method "audio_track_set_key_end_offset" GodotAnimation
(Int -> Int -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_audio_track_set_key_end_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_audio_track_get_key_stream
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "audio_track_get_key_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_audio_track_get_key_stream #-}
instance Method "audio_track_get_key_stream" GodotAnimation
(Int -> Int -> IO GodotResource)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_audio_track_get_key_stream
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_audio_track_get_key_start_offset
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "audio_track_get_key_start_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_audio_track_get_key_start_offset #-}
instance Method "audio_track_get_key_start_offset" GodotAnimation
(Int -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimation_audio_track_get_key_start_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_audio_track_get_key_end_offset
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "audio_track_get_key_end_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_audio_track_get_key_end_offset #-}
instance Method "audio_track_get_key_end_offset" GodotAnimation
(Int -> Int -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_audio_track_get_key_end_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_animation_track_insert_key
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "animation_track_insert_key" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_animation_track_insert_key #-}
instance Method "animation_track_insert_key" GodotAnimation
(Int -> Float -> GodotString -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_animation_track_insert_key
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_animation_track_set_key_animation
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "animation_track_set_key_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_animation_track_set_key_animation #-}
instance Method "animation_track_set_key_animation" GodotAnimation
(Int -> Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimation_animation_track_set_key_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_animation_track_get_key_animation
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "animation_track_get_key_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_animation_track_get_key_animation #-}
instance Method "animation_track_get_key_animation" GodotAnimation
(Int -> Int -> IO GodotString)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAnimation_animation_track_get_key_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_set_length
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "set_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_set_length #-}
instance Method "set_length" GodotAnimation (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_set_length (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_get_length
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "get_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_get_length #-}
instance Method "get_length" GodotAnimation (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_get_length (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_set_loop
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "set_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_set_loop #-}
instance Method "set_loop" GodotAnimation (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_set_loop (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_has_loop
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "has_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_has_loop #-}
instance Method "has_loop" GodotAnimation (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_has_loop (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_set_step
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "set_step" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_set_step #-}
instance Method "set_step" GodotAnimation (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_set_step (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_get_step
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "get_step" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_get_step #-}
instance Method "get_step" GodotAnimation (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_get_step (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_clear
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_clear #-}
instance Method "clear" GodotAnimation (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_clear (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAnimation_copy_track
= unsafePerformIO $
withCString "Animation" $
\ clsNamePtr ->
withCString "copy_track" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAnimation_copy_track #-}
instance Method "copy_track" GodotAnimation
(Int -> GodotAnimation -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindAnimation_copy_track (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotFont = GodotFont GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotFont where
type BaseClass GodotFont = GodotResource
super = coerce
bindFont_draw
= unsafePerformIO $
withCString "Font" $
\ clsNamePtr ->
withCString "draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFont_draw #-}
instance Method "draw" GodotFont
(GodotRid ->
GodotVector2 ->
GodotString -> GodotColor -> Int -> GodotColor -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindFont_draw (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFont_get_ascent
= unsafePerformIO $
withCString "Font" $
\ clsNamePtr ->
withCString "get_ascent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFont_get_ascent #-}
instance Method "get_ascent" GodotFont (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFont_get_ascent (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFont_get_descent
= unsafePerformIO $
withCString "Font" $
\ clsNamePtr ->
withCString "get_descent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFont_get_descent #-}
instance Method "get_descent" GodotFont (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFont_get_descent (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFont_get_height
= unsafePerformIO $
withCString "Font" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFont_get_height #-}
instance Method "get_height" GodotFont (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFont_get_height (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFont_is_distance_field_hint
= unsafePerformIO $
withCString "Font" $
\ clsNamePtr ->
withCString "is_distance_field_hint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFont_is_distance_field_hint #-}
instance Method "is_distance_field_hint" GodotFont (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFont_is_distance_field_hint (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFont_get_string_size
= unsafePerformIO $
withCString "Font" $
\ clsNamePtr ->
withCString "get_string_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFont_get_string_size #-}
instance Method "get_string_size" GodotFont
(GodotString -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindFont_get_string_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFont_has_outline
= unsafePerformIO $
withCString "Font" $
\ clsNamePtr ->
withCString "has_outline" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFont_has_outline #-}
instance Method "has_outline" GodotFont (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFont_has_outline (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFont_draw_char
= unsafePerformIO $
withCString "Font" $
\ clsNamePtr ->
withCString "draw_char" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFont_draw_char #-}
instance Method "draw_char" GodotFont
(GodotRid ->
GodotVector2 -> Int -> Int -> GodotColor -> Bool -> IO Float)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindFont_draw_char (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindFont_update_changes
= unsafePerformIO $
withCString "Font" $
\ clsNamePtr ->
withCString "update_changes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindFont_update_changes #-}
instance Method "update_changes" GodotFont (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindFont_update_changes (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotBitmapFont = GodotBitmapFont GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotBitmapFont where
type BaseClass GodotBitmapFont = GodotFont
super = coerce
bindBitmapFont_get_height
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_get_height #-}
instance Method "get_height" GodotBitmapFont (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_get_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_get_ascent
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "get_ascent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_get_ascent #-}
instance Method "get_ascent" GodotBitmapFont (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_get_ascent (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_is_distance_field_hint
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "is_distance_field_hint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_is_distance_field_hint #-}
instance Method "is_distance_field_hint" GodotBitmapFont (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_is_distance_field_hint
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_create_from_fnt
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "create_from_fnt" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_create_from_fnt #-}
instance Method "create_from_fnt" GodotBitmapFont
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_create_from_fnt (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_set_height
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "set_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_set_height #-}
instance Method "set_height" GodotBitmapFont (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_set_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_set_ascent
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "set_ascent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_set_ascent #-}
instance Method "set_ascent" GodotBitmapFont (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_set_ascent (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_add_kerning_pair
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "add_kerning_pair" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_add_kerning_pair #-}
instance Method "add_kerning_pair" GodotBitmapFont
(Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_add_kerning_pair (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_get_kerning_pair
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "get_kerning_pair" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_get_kerning_pair #-}
instance Method "get_kerning_pair" GodotBitmapFont
(Int -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_get_kerning_pair (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_add_texture
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "add_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_add_texture #-}
instance Method "add_texture" GodotBitmapFont
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_add_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_add_char
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "add_char" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_add_char #-}
instance Method "add_char" GodotBitmapFont
(Int -> Int -> GodotRect2 -> GodotVector2 -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_add_char (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_get_texture_count
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "get_texture_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_get_texture_count #-}
instance Method "get_texture_count" GodotBitmapFont (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_get_texture_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_get_texture
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_get_texture #-}
instance Method "get_texture" GodotBitmapFont
(Int -> IO GodotTexture)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_get_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_get_char_size
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "get_char_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_get_char_size #-}
instance Method "get_char_size" GodotBitmapFont
(Int -> Int -> IO GodotVector2)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_get_char_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_set_distance_field_hint
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "set_distance_field_hint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_set_distance_field_hint #-}
instance Method "set_distance_field_hint" GodotBitmapFont
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_set_distance_field_hint
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_clear
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_clear #-}
instance Method "clear" GodotBitmapFont (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_clear (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont__set_chars
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "_set_chars" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont__set_chars #-}
instance Method "_set_chars" GodotBitmapFont
(GodotPoolIntArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont__set_chars (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont__get_chars
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "_get_chars" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont__get_chars #-}
instance Method "_get_chars" GodotBitmapFont (IO GodotPoolIntArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont__get_chars (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont__set_kernings
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "_set_kernings" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont__set_kernings #-}
instance Method "_set_kernings" GodotBitmapFont
(GodotPoolIntArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont__set_kernings (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont__get_kernings
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "_get_kernings" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont__get_kernings #-}
instance Method "_get_kernings" GodotBitmapFont
(IO GodotPoolIntArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont__get_kernings (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont__set_textures
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "_set_textures" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont__set_textures #-}
instance Method "_set_textures" GodotBitmapFont
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont__set_textures (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont__get_textures
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "_get_textures" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont__get_textures #-}
instance Method "_get_textures" GodotBitmapFont (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont__get_textures (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_set_fallback
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "set_fallback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_set_fallback #-}
instance Method "set_fallback" GodotBitmapFont
(GodotBitmapFont -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_set_fallback (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindBitmapFont_get_fallback
= unsafePerformIO $
withCString "BitmapFont" $
\ clsNamePtr ->
withCString "get_fallback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindBitmapFont_get_fallback #-}
instance Method "get_fallback" GodotBitmapFont (IO GodotBitmapFont)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindBitmapFont_get_fallback (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotTextFile = GodotTextFile GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotTextFile where
type BaseClass GodotTextFile = GodotResource
super = coerce
newtype GodotDynamicFontData = GodotDynamicFontData GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotDynamicFontData where
type BaseClass GodotDynamicFontData = GodotResource
super = coerce
bindDynamicFontData_set_font_path
= unsafePerformIO $
withCString "DynamicFontData" $
\ clsNamePtr ->
withCString "set_font_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFontData_set_font_path #-}
instance Method "set_font_path" GodotDynamicFontData
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFontData_set_font_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFontData_get_font_path
= unsafePerformIO $
withCString "DynamicFontData" $
\ clsNamePtr ->
withCString "get_font_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFontData_get_font_path #-}
instance Method "get_font_path" GodotDynamicFontData
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFontData_get_font_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFontData_set_hinting
= unsafePerformIO $
withCString "DynamicFontData" $
\ clsNamePtr ->
withCString "set_hinting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFontData_set_hinting #-}
instance Method "set_hinting" GodotDynamicFontData (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFontData_set_hinting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFontData_get_hinting
= unsafePerformIO $
withCString "DynamicFontData" $
\ clsNamePtr ->
withCString "get_hinting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFontData_get_hinting #-}
instance Method "get_hinting" GodotDynamicFontData (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFontData_get_hinting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotDynamicFont = GodotDynamicFont GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotDynamicFont where
type BaseClass GodotDynamicFont = GodotFont
super = coerce
bindDynamicFont_set_font_data
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "set_font_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_set_font_data #-}
instance Method "set_font_data" GodotDynamicFont
(GodotDynamicFontData -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_set_font_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_get_font_data
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "get_font_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_get_font_data #-}
instance Method "get_font_data" GodotDynamicFont
(IO GodotDynamicFontData)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_get_font_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_set_size
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "set_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_set_size #-}
instance Method "set_size" GodotDynamicFont (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_set_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_get_size
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_get_size #-}
instance Method "get_size" GodotDynamicFont (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_get_size (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_set_outline_size
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "set_outline_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_set_outline_size #-}
instance Method "set_outline_size" GodotDynamicFont (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_set_outline_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_get_outline_size
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "get_outline_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_get_outline_size #-}
instance Method "get_outline_size" GodotDynamicFont (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_get_outline_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_set_outline_color
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "set_outline_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_set_outline_color #-}
instance Method "set_outline_color" GodotDynamicFont
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_set_outline_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_get_outline_color
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "get_outline_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_get_outline_color #-}
instance Method "get_outline_color" GodotDynamicFont
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_get_outline_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_set_use_mipmaps
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "set_use_mipmaps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_set_use_mipmaps #-}
instance Method "set_use_mipmaps" GodotDynamicFont (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_set_use_mipmaps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_get_use_mipmaps
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "get_use_mipmaps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_get_use_mipmaps #-}
instance Method "get_use_mipmaps" GodotDynamicFont (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_get_use_mipmaps (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_set_use_filter
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "set_use_filter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_set_use_filter #-}
instance Method "set_use_filter" GodotDynamicFont (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_set_use_filter (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_get_use_filter
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "get_use_filter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_get_use_filter #-}
instance Method "get_use_filter" GodotDynamicFont (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_get_use_filter (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_set_spacing
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "set_spacing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_set_spacing #-}
instance Method "set_spacing" GodotDynamicFont
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_set_spacing (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_get_spacing
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "get_spacing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_get_spacing #-}
instance Method "get_spacing" GodotDynamicFont (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_get_spacing (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_add_fallback
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "add_fallback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_add_fallback #-}
instance Method "add_fallback" GodotDynamicFont
(GodotDynamicFontData -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_add_fallback (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_set_fallback
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "set_fallback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_set_fallback #-}
instance Method "set_fallback" GodotDynamicFont
(Int -> GodotDynamicFontData -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_set_fallback (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_get_fallback
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "get_fallback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_get_fallback #-}
instance Method "get_fallback" GodotDynamicFont
(Int -> IO GodotDynamicFontData)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_get_fallback (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_remove_fallback
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "remove_fallback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_remove_fallback #-}
instance Method "remove_fallback" GodotDynamicFont (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_remove_fallback (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindDynamicFont_get_fallback_count
= unsafePerformIO $
withCString "DynamicFont" $
\ clsNamePtr ->
withCString "get_fallback_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindDynamicFont_get_fallback_count #-}
instance Method "get_fallback_count" GodotDynamicFont (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindDynamicFont_get_fallback_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotStyleBox = GodotStyleBox GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotStyleBox where
type BaseClass GodotStyleBox = GodotResource
super = coerce
bindStyleBox_test_mask
= unsafePerformIO $
withCString "StyleBox" $
\ clsNamePtr ->
withCString "test_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBox_test_mask #-}
instance Method "test_mask" GodotStyleBox
(GodotVector2 -> GodotRect2 -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBox_test_mask (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBox_set_default_margin
= unsafePerformIO $
withCString "StyleBox" $
\ clsNamePtr ->
withCString "set_default_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBox_set_default_margin #-}
instance Method "set_default_margin" GodotStyleBox
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBox_set_default_margin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBox_get_default_margin
= unsafePerformIO $
withCString "StyleBox" $
\ clsNamePtr ->
withCString "get_default_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBox_get_default_margin #-}
instance Method "get_default_margin" GodotStyleBox
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBox_get_default_margin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBox_get_margin
= unsafePerformIO $
withCString "StyleBox" $
\ clsNamePtr ->
withCString "get_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBox_get_margin #-}
instance Method "get_margin" GodotStyleBox (Int -> IO Float) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBox_get_margin (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBox_get_minimum_size
= unsafePerformIO $
withCString "StyleBox" $
\ clsNamePtr ->
withCString "get_minimum_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBox_get_minimum_size #-}
instance Method "get_minimum_size" GodotStyleBox (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBox_get_minimum_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBox_get_center_size
= unsafePerformIO $
withCString "StyleBox" $
\ clsNamePtr ->
withCString "get_center_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBox_get_center_size #-}
instance Method "get_center_size" GodotStyleBox (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBox_get_center_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBox_get_offset
= unsafePerformIO $
withCString "StyleBox" $
\ clsNamePtr ->
withCString "get_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBox_get_offset #-}
instance Method "get_offset" GodotStyleBox (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBox_get_offset (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBox_draw
= unsafePerformIO $
withCString "StyleBox" $
\ clsNamePtr ->
withCString "draw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBox_draw #-}
instance Method "draw" GodotStyleBox
(GodotRid -> GodotRect2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBox_draw (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotStyleBoxEmpty = GodotStyleBoxEmpty GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotStyleBoxEmpty where
type BaseClass GodotStyleBoxEmpty = GodotStyleBox
super = coerce
newtype GodotStyleBoxTexture = GodotStyleBoxTexture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotStyleBoxTexture where
type BaseClass GodotStyleBoxTexture = GodotStyleBox
super = coerce
bindStyleBoxTexture_set_texture
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "set_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_set_texture #-}
instance Method "set_texture" GodotStyleBoxTexture
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_set_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_get_texture
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "get_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_get_texture #-}
instance Method "get_texture" GodotStyleBoxTexture
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_get_texture (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_set_normal_map
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "set_normal_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_set_normal_map #-}
instance Method "set_normal_map" GodotStyleBoxTexture
(GodotTexture -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_set_normal_map
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_get_normal_map
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "get_normal_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_get_normal_map #-}
instance Method "get_normal_map" GodotStyleBoxTexture
(IO GodotTexture)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_get_normal_map
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_set_margin_size
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "set_margin_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_set_margin_size #-}
instance Method "set_margin_size" GodotStyleBoxTexture
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_set_margin_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_get_margin_size
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "get_margin_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_get_margin_size #-}
instance Method "get_margin_size" GodotStyleBoxTexture
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_get_margin_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_set_expand_margin_size
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "set_expand_margin_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_set_expand_margin_size #-}
instance Method "set_expand_margin_size" GodotStyleBoxTexture
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_set_expand_margin_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_set_expand_margin_all
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "set_expand_margin_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_set_expand_margin_all #-}
instance Method "set_expand_margin_all" GodotStyleBoxTexture
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_set_expand_margin_all
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_set_expand_margin_individual
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "set_expand_margin_individual" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_set_expand_margin_individual #-}
instance Method "set_expand_margin_individual" GodotStyleBoxTexture
(Float -> Float -> Float -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindStyleBoxTexture_set_expand_margin_individual
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_get_expand_margin_size
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "get_expand_margin_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_get_expand_margin_size #-}
instance Method "get_expand_margin_size" GodotStyleBoxTexture
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_get_expand_margin_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_set_region_rect
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "set_region_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_set_region_rect #-}
instance Method "set_region_rect" GodotStyleBoxTexture
(GodotRect2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_set_region_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_get_region_rect
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "get_region_rect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_get_region_rect #-}
instance Method "get_region_rect" GodotStyleBoxTexture
(IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_get_region_rect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_set_draw_center
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "set_draw_center" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_set_draw_center #-}
instance Method "set_draw_center" GodotStyleBoxTexture
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_set_draw_center
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_is_draw_center_enabled
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "is_draw_center_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_is_draw_center_enabled #-}
instance Method "is_draw_center_enabled" GodotStyleBoxTexture
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_is_draw_center_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_set_modulate
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "set_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_set_modulate #-}
instance Method "set_modulate" GodotStyleBoxTexture
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_set_modulate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_get_modulate
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "get_modulate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_get_modulate #-}
instance Method "get_modulate" GodotStyleBoxTexture (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_get_modulate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_set_h_axis_stretch_mode
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "set_h_axis_stretch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_set_h_axis_stretch_mode #-}
instance Method "set_h_axis_stretch_mode" GodotStyleBoxTexture
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_set_h_axis_stretch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_get_h_axis_stretch_mode
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "get_h_axis_stretch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_get_h_axis_stretch_mode #-}
instance Method "get_h_axis_stretch_mode" GodotStyleBoxTexture
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_get_h_axis_stretch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_set_v_axis_stretch_mode
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "set_v_axis_stretch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_set_v_axis_stretch_mode #-}
instance Method "set_v_axis_stretch_mode" GodotStyleBoxTexture
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_set_v_axis_stretch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxTexture_get_v_axis_stretch_mode
= unsafePerformIO $
withCString "StyleBoxTexture" $
\ clsNamePtr ->
withCString "get_v_axis_stretch_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxTexture_get_v_axis_stretch_mode #-}
instance Method "get_v_axis_stretch_mode" GodotStyleBoxTexture
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxTexture_get_v_axis_stretch_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotStyleBoxFlat = GodotStyleBoxFlat GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotStyleBoxFlat where
type BaseClass GodotStyleBoxFlat = GodotStyleBox
super = coerce
bindStyleBoxFlat_set_bg_color
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_bg_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_bg_color #-}
instance Method "set_bg_color" GodotStyleBoxFlat
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_bg_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_get_bg_color
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "get_bg_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_get_bg_color #-}
instance Method "get_bg_color" GodotStyleBoxFlat (IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_get_bg_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_border_color
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_border_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_border_color #-}
instance Method "set_border_color" GodotStyleBoxFlat
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_border_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_get_border_color
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "get_border_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_get_border_color #-}
instance Method "get_border_color" GodotStyleBoxFlat
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_get_border_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_border_width_all
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_border_width_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_border_width_all #-}
instance Method "set_border_width_all" GodotStyleBoxFlat
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_border_width_all
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_get_border_width_min
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "get_border_width_min" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_get_border_width_min #-}
instance Method "get_border_width_min" GodotStyleBoxFlat (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_get_border_width_min
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_border_width
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_border_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_border_width #-}
instance Method "set_border_width" GodotStyleBoxFlat
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_border_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_get_border_width
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "get_border_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_get_border_width #-}
instance Method "get_border_width" GodotStyleBoxFlat
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_get_border_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_border_blend
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_border_blend" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_border_blend #-}
instance Method "set_border_blend" GodotStyleBoxFlat
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_border_blend
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_get_border_blend
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "get_border_blend" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_get_border_blend #-}
instance Method "get_border_blend" GodotStyleBoxFlat (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_get_border_blend
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_corner_radius_individual
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_corner_radius_individual" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_corner_radius_individual #-}
instance Method "set_corner_radius_individual" GodotStyleBoxFlat
(Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindStyleBoxFlat_set_corner_radius_individual
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_corner_radius_all
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_corner_radius_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_corner_radius_all #-}
instance Method "set_corner_radius_all" GodotStyleBoxFlat
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_corner_radius_all
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_corner_radius
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_corner_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_corner_radius #-}
instance Method "set_corner_radius" GodotStyleBoxFlat
(Int -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_corner_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_get_corner_radius
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "get_corner_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_get_corner_radius #-}
instance Method "get_corner_radius" GodotStyleBoxFlat
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_get_corner_radius
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_expand_margin
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_expand_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_expand_margin #-}
instance Method "set_expand_margin" GodotStyleBoxFlat
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_expand_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_expand_margin_all
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_expand_margin_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_expand_margin_all #-}
instance Method "set_expand_margin_all" GodotStyleBoxFlat
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_expand_margin_all
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_expand_margin_individual
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_expand_margin_individual" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_expand_margin_individual #-}
instance Method "set_expand_margin_individual" GodotStyleBoxFlat
(Float -> Float -> Float -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindStyleBoxFlat_set_expand_margin_individual
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_get_expand_margin
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "get_expand_margin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_get_expand_margin #-}
instance Method "get_expand_margin" GodotStyleBoxFlat
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_get_expand_margin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_draw_center
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_draw_center" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_draw_center #-}
instance Method "set_draw_center" GodotStyleBoxFlat (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_draw_center
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_is_draw_center_enabled
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "is_draw_center_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_is_draw_center_enabled #-}
instance Method "is_draw_center_enabled" GodotStyleBoxFlat
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_is_draw_center_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_shadow_color
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_shadow_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_shadow_color #-}
instance Method "set_shadow_color" GodotStyleBoxFlat
(GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_shadow_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_get_shadow_color
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "get_shadow_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_get_shadow_color #-}
instance Method "get_shadow_color" GodotStyleBoxFlat
(IO GodotColor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_get_shadow_color
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_shadow_size
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_shadow_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_shadow_size #-}
instance Method "set_shadow_size" GodotStyleBoxFlat (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_shadow_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_get_shadow_size
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "get_shadow_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_get_shadow_size #-}
instance Method "get_shadow_size" GodotStyleBoxFlat (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_get_shadow_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_anti_aliased
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_anti_aliased" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_anti_aliased #-}
instance Method "set_anti_aliased" GodotStyleBoxFlat
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_anti_aliased
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_is_anti_aliased
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "is_anti_aliased" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_is_anti_aliased #-}
instance Method "is_anti_aliased" GodotStyleBoxFlat (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_is_anti_aliased
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_aa_size
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_aa_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_aa_size #-}
instance Method "set_aa_size" GodotStyleBoxFlat (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_aa_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_get_aa_size
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "get_aa_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_get_aa_size #-}
instance Method "get_aa_size" GodotStyleBoxFlat (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_get_aa_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_set_corner_detail
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "set_corner_detail" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_set_corner_detail #-}
instance Method "set_corner_detail" GodotStyleBoxFlat
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_set_corner_detail
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxFlat_get_corner_detail
= unsafePerformIO $
withCString "StyleBoxFlat" $
\ clsNamePtr ->
withCString "get_corner_detail" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxFlat_get_corner_detail #-}
instance Method "get_corner_detail" GodotStyleBoxFlat (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxFlat_get_corner_detail
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotStyleBoxLine = GodotStyleBoxLine GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotStyleBoxLine where
type BaseClass GodotStyleBoxLine = GodotStyleBox
super = coerce
bindStyleBoxLine_set_color
= unsafePerformIO $
withCString "StyleBoxLine" $
\ clsNamePtr ->
withCString "set_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxLine_set_color #-}
instance Method "set_color" GodotStyleBoxLine (GodotColor -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxLine_set_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxLine_get_color
= unsafePerformIO $
withCString "StyleBoxLine" $
\ clsNamePtr ->
withCString "get_color" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxLine_get_color #-}
instance Method "get_color" GodotStyleBoxLine (IO GodotColor) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxLine_get_color (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxLine_set_thickness
= unsafePerformIO $
withCString "StyleBoxLine" $
\ clsNamePtr ->
withCString "set_thickness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxLine_set_thickness #-}
instance Method "set_thickness" GodotStyleBoxLine (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxLine_set_thickness (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxLine_get_thickness
= unsafePerformIO $
withCString "StyleBoxLine" $
\ clsNamePtr ->
withCString "get_thickness" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxLine_get_thickness #-}
instance Method "get_thickness" GodotStyleBoxLine (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxLine_get_thickness (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxLine_set_grow_begin
= unsafePerformIO $
withCString "StyleBoxLine" $
\ clsNamePtr ->
withCString "set_grow_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxLine_set_grow_begin #-}
instance Method "set_grow_begin" GodotStyleBoxLine (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxLine_set_grow_begin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxLine_get_grow_begin
= unsafePerformIO $
withCString "StyleBoxLine" $
\ clsNamePtr ->
withCString "get_grow_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxLine_get_grow_begin #-}
instance Method "get_grow_begin" GodotStyleBoxLine (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxLine_get_grow_begin (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxLine_set_grow_end
= unsafePerformIO $
withCString "StyleBoxLine" $
\ clsNamePtr ->
withCString "set_grow_end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxLine_set_grow_end #-}
instance Method "set_grow_end" GodotStyleBoxLine (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxLine_set_grow_end (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxLine_get_grow_end
= unsafePerformIO $
withCString "StyleBoxLine" $
\ clsNamePtr ->
withCString "get_grow_end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxLine_get_grow_end #-}
instance Method "get_grow_end" GodotStyleBoxLine (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxLine_get_grow_end (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxLine_set_vertical
= unsafePerformIO $
withCString "StyleBoxLine" $
\ clsNamePtr ->
withCString "set_vertical" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxLine_set_vertical #-}
instance Method "set_vertical" GodotStyleBoxLine (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxLine_set_vertical (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindStyleBoxLine_is_vertical
= unsafePerformIO $
withCString "StyleBoxLine" $
\ clsNamePtr ->
withCString "is_vertical" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindStyleBoxLine_is_vertical #-}
instance Method "is_vertical" GodotStyleBoxLine (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindStyleBoxLine_is_vertical (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPolygonPathFinder = GodotPolygonPathFinder GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPolygonPathFinder where
type BaseClass GodotPolygonPathFinder = GodotResource
super = coerce
bindPolygonPathFinder_setup
= unsafePerformIO $
withCString "PolygonPathFinder" $
\ clsNamePtr ->
withCString "setup" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygonPathFinder_setup #-}
instance Method "setup" GodotPolygonPathFinder
(GodotPoolVector2Array -> GodotPoolIntArray -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygonPathFinder_setup (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygonPathFinder_find_path
= unsafePerformIO $
withCString "PolygonPathFinder" $
\ clsNamePtr ->
withCString "find_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygonPathFinder_find_path #-}
instance Method "find_path" GodotPolygonPathFinder
(GodotVector2 -> GodotVector2 -> IO GodotPoolVector2Array)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygonPathFinder_find_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygonPathFinder_get_intersections
= unsafePerformIO $
withCString "PolygonPathFinder" $
\ clsNamePtr ->
withCString "get_intersections" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygonPathFinder_get_intersections #-}
instance Method "get_intersections" GodotPolygonPathFinder
(GodotVector2 -> GodotVector2 -> IO GodotPoolVector2Array)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygonPathFinder_get_intersections
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygonPathFinder_get_closest_point
= unsafePerformIO $
withCString "PolygonPathFinder" $
\ clsNamePtr ->
withCString "get_closest_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygonPathFinder_get_closest_point #-}
instance Method "get_closest_point" GodotPolygonPathFinder
(GodotVector2 -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygonPathFinder_get_closest_point
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygonPathFinder_is_point_inside
= unsafePerformIO $
withCString "PolygonPathFinder" $
\ clsNamePtr ->
withCString "is_point_inside" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygonPathFinder_is_point_inside #-}
instance Method "is_point_inside" GodotPolygonPathFinder
(GodotVector2 -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygonPathFinder_is_point_inside
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygonPathFinder_set_point_penalty
= unsafePerformIO $
withCString "PolygonPathFinder" $
\ clsNamePtr ->
withCString "set_point_penalty" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygonPathFinder_set_point_penalty #-}
instance Method "set_point_penalty" GodotPolygonPathFinder
(Int -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygonPathFinder_set_point_penalty
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygonPathFinder_get_point_penalty
= unsafePerformIO $
withCString "PolygonPathFinder" $
\ clsNamePtr ->
withCString "get_point_penalty" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygonPathFinder_get_point_penalty #-}
instance Method "get_point_penalty" GodotPolygonPathFinder
(Int -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygonPathFinder_get_point_penalty
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygonPathFinder_get_bounds
= unsafePerformIO $
withCString "PolygonPathFinder" $
\ clsNamePtr ->
withCString "get_bounds" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygonPathFinder_get_bounds #-}
instance Method "get_bounds" GodotPolygonPathFinder (IO GodotRect2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygonPathFinder_get_bounds
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygonPathFinder__set_data
= unsafePerformIO $
withCString "PolygonPathFinder" $
\ clsNamePtr ->
withCString "_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygonPathFinder__set_data #-}
instance Method "_set_data" GodotPolygonPathFinder
(GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygonPathFinder__set_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPolygonPathFinder__get_data
= unsafePerformIO $
withCString "PolygonPathFinder" $
\ clsNamePtr ->
withCString "_get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPolygonPathFinder__get_data #-}
instance Method "_get_data" GodotPolygonPathFinder
(IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPolygonPathFinder__get_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioStreamPlayer = GodotAudioStreamPlayer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioStreamPlayer where
type BaseClass GodotAudioStreamPlayer = GodotNode
super = coerce
bindAudioStreamPlayer_set_stream
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "set_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_set_stream #-}
instance Method "set_stream" GodotAudioStreamPlayer
(GodotAudioStream -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_set_stream
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_get_stream
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "get_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_get_stream #-}
instance Method "get_stream" GodotAudioStreamPlayer
(IO GodotAudioStream)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_get_stream
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_set_volume_db
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "set_volume_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_set_volume_db #-}
instance Method "set_volume_db" GodotAudioStreamPlayer
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_set_volume_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_get_volume_db
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "get_volume_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_get_volume_db #-}
instance Method "get_volume_db" GodotAudioStreamPlayer (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_get_volume_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_set_pitch_scale
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "set_pitch_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_set_pitch_scale #-}
instance Method "set_pitch_scale" GodotAudioStreamPlayer
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_set_pitch_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_get_pitch_scale
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "get_pitch_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_get_pitch_scale #-}
instance Method "get_pitch_scale" GodotAudioStreamPlayer (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_get_pitch_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_play
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "play" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_play #-}
instance Method "play" GodotAudioStreamPlayer (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_play (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_seek
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "seek" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_seek #-}
instance Method "seek" GodotAudioStreamPlayer (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_seek (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_stop
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_stop #-}
instance Method "stop" GodotAudioStreamPlayer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_stop (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_is_playing
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "is_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_is_playing #-}
instance Method "is_playing" GodotAudioStreamPlayer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_is_playing
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_get_playback_position
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "get_playback_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_get_playback_position #-}
instance Method "get_playback_position" GodotAudioStreamPlayer
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_get_playback_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_set_bus
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "set_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_set_bus #-}
instance Method "set_bus" GodotAudioStreamPlayer
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_set_bus (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_get_bus
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "get_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_get_bus #-}
instance Method "get_bus" GodotAudioStreamPlayer (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_get_bus (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_set_autoplay
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "set_autoplay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_set_autoplay #-}
instance Method "set_autoplay" GodotAudioStreamPlayer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_set_autoplay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_is_autoplay_enabled
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "is_autoplay_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_is_autoplay_enabled #-}
instance Method "is_autoplay_enabled" GodotAudioStreamPlayer
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_is_autoplay_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_set_mix_target
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "set_mix_target" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_set_mix_target #-}
instance Method "set_mix_target" GodotAudioStreamPlayer
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_set_mix_target
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_get_mix_target
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "get_mix_target" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_get_mix_target #-}
instance Method "get_mix_target" GodotAudioStreamPlayer (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_get_mix_target
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer__set_playing
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "_set_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer__set_playing #-}
instance Method "_set_playing" GodotAudioStreamPlayer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer__set_playing
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer__is_active
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "_is_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer__is_active #-}
instance Method "_is_active" GodotAudioStreamPlayer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer__is_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer__bus_layout_changed
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "_bus_layout_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer__bus_layout_changed #-}
instance Method "_bus_layout_changed" GodotAudioStreamPlayer
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer__bus_layout_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_set_stream_paused
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "set_stream_paused" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_set_stream_paused #-}
instance Method "set_stream_paused" GodotAudioStreamPlayer
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_set_stream_paused
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer_get_stream_paused
= unsafePerformIO $
withCString "AudioStreamPlayer" $
\ clsNamePtr ->
withCString "get_stream_paused" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer_get_stream_paused #-}
instance Method "get_stream_paused" GodotAudioStreamPlayer
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer_get_stream_paused
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioStreamPlayer2D = GodotAudioStreamPlayer2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioStreamPlayer2D where
type BaseClass GodotAudioStreamPlayer2D = GodotNode2D
super = coerce
bindAudioStreamPlayer2D_set_stream
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "set_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_set_stream #-}
instance Method "set_stream" GodotAudioStreamPlayer2D
(GodotAudioStream -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_set_stream
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_get_stream
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "get_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_get_stream #-}
instance Method "get_stream" GodotAudioStreamPlayer2D
(IO GodotAudioStream)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_get_stream
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_set_volume_db
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "set_volume_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_set_volume_db #-}
instance Method "set_volume_db" GodotAudioStreamPlayer2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_set_volume_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_get_volume_db
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "get_volume_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_get_volume_db #-}
instance Method "get_volume_db" GodotAudioStreamPlayer2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_get_volume_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_set_pitch_scale
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "set_pitch_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_set_pitch_scale #-}
instance Method "set_pitch_scale" GodotAudioStreamPlayer2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_set_pitch_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_get_pitch_scale
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "get_pitch_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_get_pitch_scale #-}
instance Method "get_pitch_scale" GodotAudioStreamPlayer2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_get_pitch_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_play
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "play" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_play #-}
instance Method "play" GodotAudioStreamPlayer2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_play (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_seek
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "seek" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_seek #-}
instance Method "seek" GodotAudioStreamPlayer2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_seek (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_stop
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_stop #-}
instance Method "stop" GodotAudioStreamPlayer2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_stop (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_is_playing
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "is_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_is_playing #-}
instance Method "is_playing" GodotAudioStreamPlayer2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_is_playing
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_get_playback_position
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "get_playback_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_get_playback_position #-}
instance Method "get_playback_position" GodotAudioStreamPlayer2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer2D_get_playback_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_set_bus
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "set_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_set_bus #-}
instance Method "set_bus" GodotAudioStreamPlayer2D
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_set_bus (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_get_bus
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "get_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_get_bus #-}
instance Method "get_bus" GodotAudioStreamPlayer2D (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_get_bus (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_set_autoplay
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "set_autoplay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_set_autoplay #-}
instance Method "set_autoplay" GodotAudioStreamPlayer2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_set_autoplay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_is_autoplay_enabled
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "is_autoplay_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_is_autoplay_enabled #-}
instance Method "is_autoplay_enabled" GodotAudioStreamPlayer2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_is_autoplay_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D__set_playing
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "_set_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D__set_playing #-}
instance Method "_set_playing" GodotAudioStreamPlayer2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D__set_playing
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D__is_active
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "_is_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D__is_active #-}
instance Method "_is_active" GodotAudioStreamPlayer2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D__is_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_set_max_distance
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "set_max_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_set_max_distance #-}
instance Method "set_max_distance" GodotAudioStreamPlayer2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_set_max_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_get_max_distance
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "get_max_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_get_max_distance #-}
instance Method "get_max_distance" GodotAudioStreamPlayer2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_get_max_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_set_attenuation
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "set_attenuation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_set_attenuation #-}
instance Method "set_attenuation" GodotAudioStreamPlayer2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_set_attenuation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_get_attenuation
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "get_attenuation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_get_attenuation #-}
instance Method "get_attenuation" GodotAudioStreamPlayer2D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_get_attenuation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_set_area_mask
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "set_area_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_set_area_mask #-}
instance Method "set_area_mask" GodotAudioStreamPlayer2D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_set_area_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_get_area_mask
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "get_area_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_get_area_mask #-}
instance Method "get_area_mask" GodotAudioStreamPlayer2D (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_get_area_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_set_stream_paused
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "set_stream_paused" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_set_stream_paused #-}
instance Method "set_stream_paused" GodotAudioStreamPlayer2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_set_stream_paused
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D_get_stream_paused
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "get_stream_paused" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D_get_stream_paused #-}
instance Method "get_stream_paused" GodotAudioStreamPlayer2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D_get_stream_paused
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer2D__bus_layout_changed
= unsafePerformIO $
withCString "AudioStreamPlayer2D" $
\ clsNamePtr ->
withCString "_bus_layout_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer2D__bus_layout_changed #-}
instance Method "_bus_layout_changed" GodotAudioStreamPlayer2D
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer2D__bus_layout_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioStreamPlayer3D = GodotAudioStreamPlayer3D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioStreamPlayer3D where
type BaseClass GodotAudioStreamPlayer3D = GodotSpatial
super = coerce
bindAudioStreamPlayer3D_set_stream
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_stream #-}
instance Method "set_stream" GodotAudioStreamPlayer3D
(GodotAudioStream -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_set_stream
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_stream
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_stream" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_stream #-}
instance Method "get_stream" GodotAudioStreamPlayer3D
(IO GodotAudioStream)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_get_stream
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_unit_db
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_unit_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_unit_db #-}
instance Method "set_unit_db" GodotAudioStreamPlayer3D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_set_unit_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_unit_db
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_unit_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_unit_db #-}
instance Method "get_unit_db" GodotAudioStreamPlayer3D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_get_unit_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_unit_size
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_unit_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_unit_size #-}
instance Method "set_unit_size" GodotAudioStreamPlayer3D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_set_unit_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_unit_size
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_unit_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_unit_size #-}
instance Method "get_unit_size" GodotAudioStreamPlayer3D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_get_unit_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_max_db
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_max_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_max_db #-}
instance Method "set_max_db" GodotAudioStreamPlayer3D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_set_max_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_max_db
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_max_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_max_db #-}
instance Method "get_max_db" GodotAudioStreamPlayer3D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_get_max_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_pitch_scale
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_pitch_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_pitch_scale #-}
instance Method "set_pitch_scale" GodotAudioStreamPlayer3D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_set_pitch_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_pitch_scale
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_pitch_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_pitch_scale #-}
instance Method "get_pitch_scale" GodotAudioStreamPlayer3D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_get_pitch_scale
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_play
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "play" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_play #-}
instance Method "play" GodotAudioStreamPlayer3D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_play (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_seek
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "seek" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_seek #-}
instance Method "seek" GodotAudioStreamPlayer3D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_seek (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_stop
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_stop #-}
instance Method "stop" GodotAudioStreamPlayer3D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_stop (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_is_playing
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "is_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_is_playing #-}
instance Method "is_playing" GodotAudioStreamPlayer3D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_is_playing
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_playback_position
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_playback_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_playback_position #-}
instance Method "get_playback_position" GodotAudioStreamPlayer3D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer3D_get_playback_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_bus
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_bus #-}
instance Method "set_bus" GodotAudioStreamPlayer3D
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_set_bus (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_bus
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_bus" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_bus #-}
instance Method "get_bus" GodotAudioStreamPlayer3D (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_get_bus (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_autoplay
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_autoplay" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_autoplay #-}
instance Method "set_autoplay" GodotAudioStreamPlayer3D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_set_autoplay
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_is_autoplay_enabled
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "is_autoplay_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_is_autoplay_enabled #-}
instance Method "is_autoplay_enabled" GodotAudioStreamPlayer3D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_is_autoplay_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D__set_playing
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "_set_playing" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D__set_playing #-}
instance Method "_set_playing" GodotAudioStreamPlayer3D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D__set_playing
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D__is_active
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "_is_active" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D__is_active #-}
instance Method "_is_active" GodotAudioStreamPlayer3D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D__is_active
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_max_distance
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_max_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_max_distance #-}
instance Method "set_max_distance" GodotAudioStreamPlayer3D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_set_max_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_max_distance
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_max_distance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_max_distance #-}
instance Method "get_max_distance" GodotAudioStreamPlayer3D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_get_max_distance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_area_mask
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_area_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_area_mask #-}
instance Method "set_area_mask" GodotAudioStreamPlayer3D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_set_area_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_area_mask
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_area_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_area_mask #-}
instance Method "get_area_mask" GodotAudioStreamPlayer3D (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_get_area_mask
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_emission_angle
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_emission_angle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_emission_angle #-}
instance Method "set_emission_angle" GodotAudioStreamPlayer3D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_set_emission_angle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_emission_angle
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_emission_angle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_emission_angle #-}
instance Method "get_emission_angle" GodotAudioStreamPlayer3D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_get_emission_angle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_emission_angle_enabled
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_emission_angle_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_emission_angle_enabled #-}
instance Method "set_emission_angle_enabled"
GodotAudioStreamPlayer3D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer3D_set_emission_angle_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_is_emission_angle_enabled
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "is_emission_angle_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_is_emission_angle_enabled #-}
instance Method "is_emission_angle_enabled"
GodotAudioStreamPlayer3D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer3D_is_emission_angle_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_emission_angle_filter_attenuation_db
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_emission_angle_filter_attenuation_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_emission_angle_filter_attenuation_db
#-}
instance Method "set_emission_angle_filter_attenuation_db"
GodotAudioStreamPlayer3D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer3D_set_emission_angle_filter_attenuation_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_emission_angle_filter_attenuation_db
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_emission_angle_filter_attenuation_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_emission_angle_filter_attenuation_db
#-}
instance Method "get_emission_angle_filter_attenuation_db"
GodotAudioStreamPlayer3D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer3D_get_emission_angle_filter_attenuation_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_attenuation_filter_cutoff_hz
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_attenuation_filter_cutoff_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_attenuation_filter_cutoff_hz
#-}
instance Method "set_attenuation_filter_cutoff_hz"
GodotAudioStreamPlayer3D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer3D_set_attenuation_filter_cutoff_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_attenuation_filter_cutoff_hz
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_attenuation_filter_cutoff_hz" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_attenuation_filter_cutoff_hz
#-}
instance Method "get_attenuation_filter_cutoff_hz"
GodotAudioStreamPlayer3D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer3D_get_attenuation_filter_cutoff_hz
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_attenuation_filter_db
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_attenuation_filter_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_attenuation_filter_db #-}
instance Method "set_attenuation_filter_db"
GodotAudioStreamPlayer3D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer3D_set_attenuation_filter_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_attenuation_filter_db
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_attenuation_filter_db" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_attenuation_filter_db #-}
instance Method "get_attenuation_filter_db"
GodotAudioStreamPlayer3D
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer3D_get_attenuation_filter_db
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_attenuation_model
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_attenuation_model" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_attenuation_model #-}
instance Method "set_attenuation_model" GodotAudioStreamPlayer3D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer3D_set_attenuation_model
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_attenuation_model
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_attenuation_model" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_attenuation_model #-}
instance Method "get_attenuation_model" GodotAudioStreamPlayer3D
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer3D_get_attenuation_model
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_out_of_range_mode
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_out_of_range_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_out_of_range_mode #-}
instance Method "set_out_of_range_mode" GodotAudioStreamPlayer3D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer3D_set_out_of_range_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_out_of_range_mode
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_out_of_range_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_out_of_range_mode #-}
instance Method "get_out_of_range_mode" GodotAudioStreamPlayer3D
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindAudioStreamPlayer3D_get_out_of_range_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_doppler_tracking
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_doppler_tracking" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_doppler_tracking #-}
instance Method "set_doppler_tracking" GodotAudioStreamPlayer3D
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_set_doppler_tracking
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_doppler_tracking
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_doppler_tracking" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_doppler_tracking #-}
instance Method "get_doppler_tracking" GodotAudioStreamPlayer3D
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_get_doppler_tracking
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_set_stream_paused
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "set_stream_paused" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_set_stream_paused #-}
instance Method "set_stream_paused" GodotAudioStreamPlayer3D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_set_stream_paused
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D_get_stream_paused
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "get_stream_paused" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D_get_stream_paused #-}
instance Method "get_stream_paused" GodotAudioStreamPlayer3D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D_get_stream_paused
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamPlayer3D__bus_layout_changed
= unsafePerformIO $
withCString "AudioStreamPlayer3D" $
\ clsNamePtr ->
withCString "_bus_layout_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamPlayer3D__bus_layout_changed #-}
instance Method "_bus_layout_changed" GodotAudioStreamPlayer3D
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamPlayer3D__bus_layout_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAudioStreamSample = GodotAudioStreamSample GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioStreamSample where
type BaseClass GodotAudioStreamSample = GodotAudioStream
super = coerce
bindAudioStreamSample_set_data
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_set_data #-}
instance Method "set_data" GodotAudioStreamSample
(GodotPoolByteArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_set_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_get_data
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_get_data #-}
instance Method "get_data" GodotAudioStreamSample
(IO GodotPoolByteArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_get_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_set_format
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "set_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_set_format #-}
instance Method "set_format" GodotAudioStreamSample (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_set_format
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_get_format
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "get_format" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_get_format #-}
instance Method "get_format" GodotAudioStreamSample (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_get_format
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_set_loop_mode
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "set_loop_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_set_loop_mode #-}
instance Method "set_loop_mode" GodotAudioStreamSample
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_set_loop_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_get_loop_mode
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "get_loop_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_get_loop_mode #-}
instance Method "get_loop_mode" GodotAudioStreamSample (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_get_loop_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_set_loop_begin
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "set_loop_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_set_loop_begin #-}
instance Method "set_loop_begin" GodotAudioStreamSample
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_set_loop_begin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_get_loop_begin
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "get_loop_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_get_loop_begin #-}
instance Method "get_loop_begin" GodotAudioStreamSample (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_get_loop_begin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_set_loop_end
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "set_loop_end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_set_loop_end #-}
instance Method "set_loop_end" GodotAudioStreamSample
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_set_loop_end
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_get_loop_end
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "get_loop_end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_get_loop_end #-}
instance Method "get_loop_end" GodotAudioStreamSample (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_get_loop_end
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_set_mix_rate
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "set_mix_rate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_set_mix_rate #-}
instance Method "set_mix_rate" GodotAudioStreamSample
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_set_mix_rate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_get_mix_rate
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "get_mix_rate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_get_mix_rate #-}
instance Method "get_mix_rate" GodotAudioStreamSample (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_get_mix_rate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_set_stereo
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "set_stereo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_set_stereo #-}
instance Method "set_stereo" GodotAudioStreamSample (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_set_stereo
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_is_stereo
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "is_stereo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_is_stereo #-}
instance Method "is_stereo" GodotAudioStreamSample (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_is_stereo (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamSample_save_to_wav
= unsafePerformIO $
withCString "AudioStreamSample" $
\ clsNamePtr ->
withCString "save_to_wav" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamSample_save_to_wav #-}
instance Method "save_to_wav" GodotAudioStreamSample
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamSample_save_to_wav
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotLineShape2D = GodotLineShape2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotLineShape2D where
type BaseClass GodotLineShape2D = GodotShape2D
super = coerce
bindLineShape2D_set_normal
= unsafePerformIO $
withCString "LineShape2D" $
\ clsNamePtr ->
withCString "set_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineShape2D_set_normal #-}
instance Method "set_normal" GodotLineShape2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineShape2D_set_normal (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineShape2D_get_normal
= unsafePerformIO $
withCString "LineShape2D" $
\ clsNamePtr ->
withCString "get_normal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineShape2D_get_normal #-}
instance Method "get_normal" GodotLineShape2D (IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineShape2D_get_normal (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineShape2D_set_d
= unsafePerformIO $
withCString "LineShape2D" $
\ clsNamePtr ->
withCString "set_d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineShape2D_set_d #-}
instance Method "set_d" GodotLineShape2D (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindLineShape2D_set_d (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindLineShape2D_get_d
= unsafePerformIO $
withCString "LineShape2D" $
\ clsNamePtr ->
withCString "get_d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindLineShape2D_get_d #-}
instance Method "get_d" GodotLineShape2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindLineShape2D_get_d (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSegmentShape2D = GodotSegmentShape2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSegmentShape2D where
type BaseClass GodotSegmentShape2D = GodotShape2D
super = coerce
bindSegmentShape2D_set_a
= unsafePerformIO $
withCString "SegmentShape2D" $
\ clsNamePtr ->
withCString "set_a" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSegmentShape2D_set_a #-}
instance Method "set_a" GodotSegmentShape2D (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSegmentShape2D_set_a (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSegmentShape2D_get_a
= unsafePerformIO $
withCString "SegmentShape2D" $
\ clsNamePtr ->
withCString "get_a" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSegmentShape2D_get_a #-}
instance Method "get_a" GodotSegmentShape2D (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSegmentShape2D_get_a (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSegmentShape2D_set_b
= unsafePerformIO $
withCString "SegmentShape2D" $
\ clsNamePtr ->
withCString "set_b" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSegmentShape2D_set_b #-}
instance Method "set_b" GodotSegmentShape2D (GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSegmentShape2D_set_b (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSegmentShape2D_get_b
= unsafePerformIO $
withCString "SegmentShape2D" $
\ clsNamePtr ->
withCString "get_b" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSegmentShape2D_get_b #-}
instance Method "get_b" GodotSegmentShape2D (IO GodotVector2) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSegmentShape2D_get_b (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRayShape2D = GodotRayShape2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRayShape2D where
type BaseClass GodotRayShape2D = GodotShape2D
super = coerce
bindRayShape2D_set_length
= unsafePerformIO $
withCString "RayShape2D" $
\ clsNamePtr ->
withCString "set_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayShape2D_set_length #-}
instance Method "set_length" GodotRayShape2D (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayShape2D_set_length (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayShape2D_get_length
= unsafePerformIO $
withCString "RayShape2D" $
\ clsNamePtr ->
withCString "get_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayShape2D_get_length #-}
instance Method "get_length" GodotRayShape2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayShape2D_get_length (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayShape2D_set_slips_on_slope
= unsafePerformIO $
withCString "RayShape2D" $
\ clsNamePtr ->
withCString "set_slips_on_slope" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayShape2D_set_slips_on_slope #-}
instance Method "set_slips_on_slope" GodotRayShape2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRayShape2D_set_slips_on_slope
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRayShape2D_get_slips_on_slope
= unsafePerformIO $
withCString "RayShape2D" $
\ clsNamePtr ->
withCString "get_slips_on_slope" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRayShape2D_get_slips_on_slope #-}
instance Method "get_slips_on_slope" GodotRayShape2D (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRayShape2D_get_slips_on_slope
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCircleShape2D = GodotCircleShape2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCircleShape2D where
type BaseClass GodotCircleShape2D = GodotShape2D
super = coerce
bindCircleShape2D_set_radius
= unsafePerformIO $
withCString "CircleShape2D" $
\ clsNamePtr ->
withCString "set_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCircleShape2D_set_radius #-}
instance Method "set_radius" GodotCircleShape2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCircleShape2D_set_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCircleShape2D_get_radius
= unsafePerformIO $
withCString "CircleShape2D" $
\ clsNamePtr ->
withCString "get_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCircleShape2D_get_radius #-}
instance Method "get_radius" GodotCircleShape2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCircleShape2D_get_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRectangleShape2D = GodotRectangleShape2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRectangleShape2D where
type BaseClass GodotRectangleShape2D = GodotShape2D
super = coerce
bindRectangleShape2D_set_extents
= unsafePerformIO $
withCString "RectangleShape2D" $
\ clsNamePtr ->
withCString "set_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRectangleShape2D_set_extents #-}
instance Method "set_extents" GodotRectangleShape2D
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRectangleShape2D_set_extents
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRectangleShape2D_get_extents
= unsafePerformIO $
withCString "RectangleShape2D" $
\ clsNamePtr ->
withCString "get_extents" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRectangleShape2D_get_extents #-}
instance Method "get_extents" GodotRectangleShape2D
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRectangleShape2D_get_extents
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCapsuleShape2D = GodotCapsuleShape2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCapsuleShape2D where
type BaseClass GodotCapsuleShape2D = GodotShape2D
super = coerce
bindCapsuleShape2D_set_radius
= unsafePerformIO $
withCString "CapsuleShape2D" $
\ clsNamePtr ->
withCString "set_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleShape2D_set_radius #-}
instance Method "set_radius" GodotCapsuleShape2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleShape2D_set_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCapsuleShape2D_get_radius
= unsafePerformIO $
withCString "CapsuleShape2D" $
\ clsNamePtr ->
withCString "get_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleShape2D_get_radius #-}
instance Method "get_radius" GodotCapsuleShape2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleShape2D_get_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCapsuleShape2D_set_height
= unsafePerformIO $
withCString "CapsuleShape2D" $
\ clsNamePtr ->
withCString "set_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleShape2D_set_height #-}
instance Method "set_height" GodotCapsuleShape2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleShape2D_set_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCapsuleShape2D_get_height
= unsafePerformIO $
withCString "CapsuleShape2D" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCapsuleShape2D_get_height #-}
instance Method "get_height" GodotCapsuleShape2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCapsuleShape2D_get_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotConvexPolygonShape2D = GodotConvexPolygonShape2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotConvexPolygonShape2D where
type BaseClass GodotConvexPolygonShape2D = GodotShape2D
super = coerce
bindConvexPolygonShape2D_set_point_cloud
= unsafePerformIO $
withCString "ConvexPolygonShape2D" $
\ clsNamePtr ->
withCString "set_point_cloud" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConvexPolygonShape2D_set_point_cloud #-}
instance Method "set_point_cloud" GodotConvexPolygonShape2D
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindConvexPolygonShape2D_set_point_cloud
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConvexPolygonShape2D_set_points
= unsafePerformIO $
withCString "ConvexPolygonShape2D" $
\ clsNamePtr ->
withCString "set_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConvexPolygonShape2D_set_points #-}
instance Method "set_points" GodotConvexPolygonShape2D
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindConvexPolygonShape2D_set_points
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConvexPolygonShape2D_get_points
= unsafePerformIO $
withCString "ConvexPolygonShape2D" $
\ clsNamePtr ->
withCString "get_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConvexPolygonShape2D_get_points #-}
instance Method "get_points" GodotConvexPolygonShape2D
(IO GodotPoolVector2Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindConvexPolygonShape2D_get_points
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotConcavePolygonShape2D = GodotConcavePolygonShape2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotConcavePolygonShape2D where
type BaseClass GodotConcavePolygonShape2D = GodotShape2D
super = coerce
bindConcavePolygonShape2D_set_segments
= unsafePerformIO $
withCString "ConcavePolygonShape2D" $
\ clsNamePtr ->
withCString "set_segments" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConcavePolygonShape2D_set_segments #-}
instance Method "set_segments" GodotConcavePolygonShape2D
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindConcavePolygonShape2D_set_segments
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindConcavePolygonShape2D_get_segments
= unsafePerformIO $
withCString "ConcavePolygonShape2D" $
\ clsNamePtr ->
withCString "get_segments" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindConcavePolygonShape2D_get_segments #-}
instance Method "get_segments" GodotConcavePolygonShape2D
(IO GodotPoolVector2Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindConcavePolygonShape2D_get_segments
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCurve2D = GodotCurve2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCurve2D where
type BaseClass GodotCurve2D = GodotResource
super = coerce
bindCurve2D_get_point_count
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "get_point_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_get_point_count #-}
instance Method "get_point_count" GodotCurve2D (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_get_point_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_add_point
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "add_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_add_point #-}
instance Method "add_point" GodotCurve2D
(GodotVector2 -> GodotVector2 -> GodotVector2 -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_add_point (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_set_point_position
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "set_point_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_set_point_position #-}
instance Method "set_point_position" GodotCurve2D
(Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_set_point_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_get_point_position
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "get_point_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_get_point_position #-}
instance Method "get_point_position" GodotCurve2D
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_get_point_position (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_set_point_in
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "set_point_in" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_set_point_in #-}
instance Method "set_point_in" GodotCurve2D
(Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_set_point_in (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_get_point_in
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "get_point_in" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_get_point_in #-}
instance Method "get_point_in" GodotCurve2D
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_get_point_in (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_set_point_out
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "set_point_out" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_set_point_out #-}
instance Method "set_point_out" GodotCurve2D
(Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_set_point_out (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_get_point_out
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "get_point_out" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_get_point_out #-}
instance Method "get_point_out" GodotCurve2D
(Int -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_get_point_out (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_remove_point
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "remove_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_remove_point #-}
instance Method "remove_point" GodotCurve2D (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_remove_point (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_clear_points
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "clear_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_clear_points #-}
instance Method "clear_points" GodotCurve2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_clear_points (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_interpolate
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "interpolate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_interpolate #-}
instance Method "interpolate" GodotCurve2D
(Int -> Float -> IO GodotVector2)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_interpolate (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_interpolatef
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "interpolatef" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_interpolatef #-}
instance Method "interpolatef" GodotCurve2D
(Float -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_interpolatef (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_set_bake_interval
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "set_bake_interval" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_set_bake_interval #-}
instance Method "set_bake_interval" GodotCurve2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_set_bake_interval (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_get_bake_interval
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "get_bake_interval" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_get_bake_interval #-}
instance Method "get_bake_interval" GodotCurve2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_get_bake_interval (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_get_baked_length
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "get_baked_length" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_get_baked_length #-}
instance Method "get_baked_length" GodotCurve2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_get_baked_length (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_interpolate_baked
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "interpolate_baked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_interpolate_baked #-}
instance Method "interpolate_baked" GodotCurve2D
(Float -> Bool -> IO GodotVector2)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_interpolate_baked (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_get_baked_points
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "get_baked_points" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_get_baked_points #-}
instance Method "get_baked_points" GodotCurve2D
(IO GodotPoolVector2Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_get_baked_points (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_get_closest_point
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "get_closest_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_get_closest_point #-}
instance Method "get_closest_point" GodotCurve2D
(GodotVector2 -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_get_closest_point (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_get_closest_offset
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "get_closest_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_get_closest_offset #-}
instance Method "get_closest_offset" GodotCurve2D
(GodotVector2 -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_get_closest_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D_tessellate
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "tessellate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D_tessellate #-}
instance Method "tessellate" GodotCurve2D
(Int -> Float -> IO GodotPoolVector2Array)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D_tessellate (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D__get_data
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "_get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D__get_data #-}
instance Method "_get_data" GodotCurve2D (IO GodotDictionary) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D__get_data (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCurve2D__set_data
= unsafePerformIO $
withCString "Curve2D" $
\ clsNamePtr ->
withCString "_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCurve2D__set_data #-}
instance Method "_set_data" GodotCurve2D (GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCurve2D__set_data (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPath2D = GodotPath2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPath2D where
type BaseClass GodotPath2D = GodotNode2D
super = coerce
bindPath2D_set_curve
= unsafePerformIO $
withCString "Path2D" $
\ clsNamePtr ->
withCString "set_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPath2D_set_curve #-}
instance Method "set_curve" GodotPath2D (GodotCurve2D -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPath2D_set_curve (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPath2D_get_curve
= unsafePerformIO $
withCString "Path2D" $
\ clsNamePtr ->
withCString "get_curve" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPath2D_get_curve #-}
instance Method "get_curve" GodotPath2D (IO GodotCurve2D) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPath2D_get_curve (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPath2D__curve_changed
= unsafePerformIO $
withCString "Path2D" $
\ clsNamePtr ->
withCString "_curve_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPath2D__curve_changed #-}
instance Method "_curve_changed" GodotPath2D (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPath2D__curve_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPathFollow2D = GodotPathFollow2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPathFollow2D where
type BaseClass GodotPathFollow2D = GodotNode2D
super = coerce
bindPathFollow2D_set_offset
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "set_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_set_offset #-}
instance Method "set_offset" GodotPathFollow2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_set_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_get_offset
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "get_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_get_offset #-}
instance Method "get_offset" GodotPathFollow2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_get_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_set_h_offset
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "set_h_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_set_h_offset #-}
instance Method "set_h_offset" GodotPathFollow2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_set_h_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_get_h_offset
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "get_h_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_get_h_offset #-}
instance Method "get_h_offset" GodotPathFollow2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_get_h_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_set_v_offset
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "set_v_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_set_v_offset #-}
instance Method "set_v_offset" GodotPathFollow2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_set_v_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_get_v_offset
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "get_v_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_get_v_offset #-}
instance Method "get_v_offset" GodotPathFollow2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_get_v_offset (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_set_unit_offset
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "set_unit_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_set_unit_offset #-}
instance Method "set_unit_offset" GodotPathFollow2D
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_set_unit_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_get_unit_offset
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "get_unit_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_get_unit_offset #-}
instance Method "get_unit_offset" GodotPathFollow2D (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_get_unit_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_set_rotate
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "set_rotate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_set_rotate #-}
instance Method "set_rotate" GodotPathFollow2D (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_set_rotate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_is_rotating
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "is_rotating" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_is_rotating #-}
instance Method "is_rotating" GodotPathFollow2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_is_rotating (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_set_cubic_interpolation
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "set_cubic_interpolation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_set_cubic_interpolation #-}
instance Method "set_cubic_interpolation" GodotPathFollow2D
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_set_cubic_interpolation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_get_cubic_interpolation
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "get_cubic_interpolation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_get_cubic_interpolation #-}
instance Method "get_cubic_interpolation" GodotPathFollow2D
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_get_cubic_interpolation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_set_loop
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "set_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_set_loop #-}
instance Method "set_loop" GodotPathFollow2D (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_set_loop (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_has_loop
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "has_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_has_loop #-}
instance Method "has_loop" GodotPathFollow2D (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_has_loop (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_set_lookahead
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "set_lookahead" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_set_lookahead #-}
instance Method "set_lookahead" GodotPathFollow2D (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_set_lookahead (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPathFollow2D_get_lookahead
= unsafePerformIO $
withCString "PathFollow2D" $
\ clsNamePtr ->
withCString "get_lookahead" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPathFollow2D_get_lookahead #-}
instance Method "get_lookahead" GodotPathFollow2D (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPathFollow2D_get_lookahead (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotNavigation2D = GodotNavigation2D GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotNavigation2D where
type BaseClass GodotNavigation2D = GodotNode2D
super = coerce
bindNavigation2D_navpoly_add
= unsafePerformIO $
withCString "Navigation2D" $
\ clsNamePtr ->
withCString "navpoly_add" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation2D_navpoly_add #-}
instance Method "navpoly_add" GodotNavigation2D
(GodotNavigationPolygon ->
GodotTransform2d -> GodotObject -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation2D_navpoly_add (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation2D_navpoly_set_transform
= unsafePerformIO $
withCString "Navigation2D" $
\ clsNamePtr ->
withCString "navpoly_set_transform" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation2D_navpoly_set_transform #-}
instance Method "navpoly_set_transform" GodotNavigation2D
(Int -> GodotTransform2d -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation2D_navpoly_set_transform
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation2D_navpoly_remove
= unsafePerformIO $
withCString "Navigation2D" $
\ clsNamePtr ->
withCString "navpoly_remove" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation2D_navpoly_remove #-}
instance Method "navpoly_remove" GodotNavigation2D (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation2D_navpoly_remove (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation2D_get_simple_path
= unsafePerformIO $
withCString "Navigation2D" $
\ clsNamePtr ->
withCString "get_simple_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation2D_get_simple_path #-}
instance Method "get_simple_path" GodotNavigation2D
(GodotVector2 -> GodotVector2 -> Bool -> IO GodotPoolVector2Array)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation2D_get_simple_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation2D_get_closest_point
= unsafePerformIO $
withCString "Navigation2D" $
\ clsNamePtr ->
withCString "get_closest_point" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation2D_get_closest_point #-}
instance Method "get_closest_point" GodotNavigation2D
(GodotVector2 -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation2D_get_closest_point
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigation2D_get_closest_point_owner
= unsafePerformIO $
withCString "Navigation2D" $
\ clsNamePtr ->
withCString "get_closest_point_owner" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigation2D_get_closest_point_owner #-}
instance Method "get_closest_point_owner" GodotNavigation2D
(GodotVector2 -> IO GodotObject)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigation2D_get_closest_point_owner
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotNavigationPolygon = GodotNavigationPolygon GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotNavigationPolygon where
type BaseClass GodotNavigationPolygon = GodotResource
super = coerce
bindNavigationPolygon_set_vertices
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "set_vertices" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_set_vertices #-}
instance Method "set_vertices" GodotNavigationPolygon
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon_set_vertices
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon_get_vertices
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "get_vertices" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_get_vertices #-}
instance Method "get_vertices" GodotNavigationPolygon
(IO GodotPoolVector2Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon_get_vertices
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon_add_polygon
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "add_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_add_polygon #-}
instance Method "add_polygon" GodotNavigationPolygon
(GodotPoolIntArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon_add_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon_get_polygon_count
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "get_polygon_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_get_polygon_count #-}
instance Method "get_polygon_count" GodotNavigationPolygon (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon_get_polygon_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon_get_polygon
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "get_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_get_polygon #-}
instance Method "get_polygon" GodotNavigationPolygon
(Int -> IO GodotPoolIntArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon_get_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon_clear_polygons
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "clear_polygons" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_clear_polygons #-}
instance Method "clear_polygons" GodotNavigationPolygon (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon_clear_polygons
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon_add_outline
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "add_outline" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_add_outline #-}
instance Method "add_outline" GodotNavigationPolygon
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon_add_outline
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon_add_outline_at_index
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "add_outline_at_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_add_outline_at_index #-}
instance Method "add_outline_at_index" GodotNavigationPolygon
(GodotPoolVector2Array -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon_add_outline_at_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon_get_outline_count
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "get_outline_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_get_outline_count #-}
instance Method "get_outline_count" GodotNavigationPolygon (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon_get_outline_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon_set_outline
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "set_outline" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_set_outline #-}
instance Method "set_outline" GodotNavigationPolygon
(Int -> GodotPoolVector2Array -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon_set_outline
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon_get_outline
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "get_outline" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_get_outline #-}
instance Method "get_outline" GodotNavigationPolygon
(Int -> IO GodotPoolVector2Array)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon_get_outline
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon_remove_outline
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "remove_outline" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_remove_outline #-}
instance Method "remove_outline" GodotNavigationPolygon
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon_remove_outline
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon_clear_outlines
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "clear_outlines" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_clear_outlines #-}
instance Method "clear_outlines" GodotNavigationPolygon (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon_clear_outlines
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon_make_polygons_from_outlines
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "make_polygons_from_outlines" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon_make_polygons_from_outlines #-}
instance Method "make_polygons_from_outlines"
GodotNavigationPolygon
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationPolygon_make_polygons_from_outlines
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon__set_polygons
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "_set_polygons" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon__set_polygons #-}
instance Method "_set_polygons" GodotNavigationPolygon
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon__set_polygons
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon__get_polygons
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "_get_polygons" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon__get_polygons #-}
instance Method "_get_polygons" GodotNavigationPolygon
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon__get_polygons
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon__set_outlines
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "_set_outlines" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon__set_outlines #-}
instance Method "_set_outlines" GodotNavigationPolygon
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon__set_outlines
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygon__get_outlines
= unsafePerformIO $
withCString "NavigationPolygon" $
\ clsNamePtr ->
withCString "_get_outlines" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygon__get_outlines #-}
instance Method "_get_outlines" GodotNavigationPolygon
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygon__get_outlines
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotNavigationPolygonInstance = GodotNavigationPolygonInstance GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotNavigationPolygonInstance where
type BaseClass GodotNavigationPolygonInstance = GodotNode2D
super = coerce
bindNavigationPolygonInstance_set_navigation_polygon
= unsafePerformIO $
withCString "NavigationPolygonInstance" $
\ clsNamePtr ->
withCString "set_navigation_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygonInstance_set_navigation_polygon
#-}
instance Method "set_navigation_polygon"
GodotNavigationPolygonInstance
(GodotNavigationPolygon -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationPolygonInstance_set_navigation_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygonInstance_get_navigation_polygon
= unsafePerformIO $
withCString "NavigationPolygonInstance" $
\ clsNamePtr ->
withCString "get_navigation_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygonInstance_get_navigation_polygon
#-}
instance Method "get_navigation_polygon"
GodotNavigationPolygonInstance
(IO GodotNavigationPolygon)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationPolygonInstance_get_navigation_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygonInstance_set_enabled
= unsafePerformIO $
withCString "NavigationPolygonInstance" $
\ clsNamePtr ->
withCString "set_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygonInstance_set_enabled #-}
instance Method "set_enabled" GodotNavigationPolygonInstance
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygonInstance_set_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygonInstance_is_enabled
= unsafePerformIO $
withCString "NavigationPolygonInstance" $
\ clsNamePtr ->
withCString "is_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygonInstance_is_enabled #-}
instance Method "is_enabled" GodotNavigationPolygonInstance
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNavigationPolygonInstance_is_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNavigationPolygonInstance__navpoly_changed
= unsafePerformIO $
withCString "NavigationPolygonInstance" $
\ clsNamePtr ->
withCString "_navpoly_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNavigationPolygonInstance__navpoly_changed #-}
instance Method "_navpoly_changed" GodotNavigationPolygonInstance
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNavigationPolygonInstance__navpoly_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSceneState = GodotSceneState GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSceneState where
type BaseClass GodotSceneState = GodotReference
super = coerce
bindSceneState_get_node_count
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_node_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_node_count #-}
instance Method "get_node_count" GodotSceneState (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_node_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_node_type
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_node_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_node_type #-}
instance Method "get_node_type" GodotSceneState
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_node_type (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_node_name
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_node_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_node_name #-}
instance Method "get_node_name" GodotSceneState
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_node_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_node_path
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_node_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_node_path #-}
instance Method "get_node_path" GodotSceneState
(Int -> Bool -> IO GodotNodePath)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_node_path (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_node_owner_path
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_node_owner_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_node_owner_path #-}
instance Method "get_node_owner_path" GodotSceneState
(Int -> IO GodotNodePath)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_node_owner_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_is_node_instance_placeholder
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "is_node_instance_placeholder" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_is_node_instance_placeholder #-}
instance Method "is_node_instance_placeholder" GodotSceneState
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_is_node_instance_placeholder
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_node_instance_placeholder
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_node_instance_placeholder" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_node_instance_placeholder #-}
instance Method "get_node_instance_placeholder" GodotSceneState
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_node_instance_placeholder
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_node_instance
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_node_instance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_node_instance #-}
instance Method "get_node_instance" GodotSceneState
(Int -> IO GodotPackedScene)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_node_instance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_node_groups
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_node_groups" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_node_groups #-}
instance Method "get_node_groups" GodotSceneState
(Int -> IO GodotPoolStringArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_node_groups (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_node_index
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_node_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_node_index #-}
instance Method "get_node_index" GodotSceneState (Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_node_index (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_node_property_count
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_node_property_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_node_property_count #-}
instance Method "get_node_property_count" GodotSceneState
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_node_property_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_node_property_name
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_node_property_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_node_property_name #-}
instance Method "get_node_property_name" GodotSceneState
(Int -> Int -> IO GodotString)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_node_property_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_node_property_value
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_node_property_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_node_property_value #-}
instance Method "get_node_property_value" GodotSceneState
(Int -> Int -> IO GodotVariant)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_node_property_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_connection_count
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_connection_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_connection_count #-}
instance Method "get_connection_count" GodotSceneState (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_connection_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_connection_source
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_connection_source" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_connection_source #-}
instance Method "get_connection_source" GodotSceneState
(Int -> IO GodotNodePath)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_connection_source
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_connection_signal
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_connection_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_connection_signal #-}
instance Method "get_connection_signal" GodotSceneState
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_connection_signal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_connection_target
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_connection_target" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_connection_target #-}
instance Method "get_connection_target" GodotSceneState
(Int -> IO GodotNodePath)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_connection_target
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_connection_method
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_connection_method" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_connection_method #-}
instance Method "get_connection_method" GodotSceneState
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_connection_method
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_connection_flags
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_connection_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_connection_flags #-}
instance Method "get_connection_flags" GodotSceneState
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_connection_flags
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneState_get_connection_binds
= unsafePerformIO $
withCString "SceneState" $
\ clsNamePtr ->
withCString "get_connection_binds" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneState_get_connection_binds #-}
instance Method "get_connection_binds" GodotSceneState
(Int -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneState_get_connection_binds
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPackedScene = GodotPackedScene GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPackedScene where
type BaseClass GodotPackedScene = GodotResource
super = coerce
bindPackedScene_pack
= unsafePerformIO $
withCString "PackedScene" $
\ clsNamePtr ->
withCString "pack" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedScene_pack #-}
instance Method "pack" GodotPackedScene (GodotObject -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedScene_pack (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedScene_instance
= unsafePerformIO $
withCString "PackedScene" $
\ clsNamePtr ->
withCString "instance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedScene_instance #-}
instance Method "instance" GodotPackedScene (Int -> IO GodotNode)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedScene_instance (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedScene_can_instance
= unsafePerformIO $
withCString "PackedScene" $
\ clsNamePtr ->
withCString "can_instance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedScene_can_instance #-}
instance Method "can_instance" GodotPackedScene (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedScene_can_instance (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedScene__set_bundled_scene
= unsafePerformIO $
withCString "PackedScene" $
\ clsNamePtr ->
withCString "_set_bundled_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedScene__set_bundled_scene #-}
instance Method "_set_bundled_scene" GodotPackedScene
(GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedScene__set_bundled_scene
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedScene__get_bundled_scene
= unsafePerformIO $
withCString "PackedScene" $
\ clsNamePtr ->
withCString "_get_bundled_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedScene__get_bundled_scene #-}
instance Method "_get_bundled_scene" GodotPackedScene
(IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedScene__get_bundled_scene
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindPackedScene_get_state
= unsafePerformIO $
withCString "PackedScene" $
\ clsNamePtr ->
withCString "get_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindPackedScene_get_state #-}
instance Method "get_state" GodotPackedScene (IO GodotSceneState)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindPackedScene_get_state (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSceneTree = GodotSceneTree GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSceneTree where
type BaseClass GodotSceneTree = GodotMainLoop
super = coerce
bindSceneTree_get_root
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "get_root" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_get_root #-}
instance Method "get_root" GodotSceneTree (IO GodotViewport) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_get_root (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_has_group
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "has_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_has_group #-}
instance Method "has_group" GodotSceneTree (GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_has_group (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_auto_accept_quit
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_auto_accept_quit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_auto_accept_quit #-}
instance Method "set_auto_accept_quit" GodotSceneTree
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_auto_accept_quit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_quit_on_go_back
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_quit_on_go_back" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_quit_on_go_back #-}
instance Method "set_quit_on_go_back" GodotSceneTree
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_quit_on_go_back
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_debug_collisions_hint
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_debug_collisions_hint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_debug_collisions_hint #-}
instance Method "set_debug_collisions_hint" GodotSceneTree
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_debug_collisions_hint
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_is_debugging_collisions_hint
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "is_debugging_collisions_hint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_is_debugging_collisions_hint #-}
instance Method "is_debugging_collisions_hint" GodotSceneTree
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_is_debugging_collisions_hint
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_debug_navigation_hint
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_debug_navigation_hint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_debug_navigation_hint #-}
instance Method "set_debug_navigation_hint" GodotSceneTree
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_debug_navigation_hint
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_is_debugging_navigation_hint
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "is_debugging_navigation_hint" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_is_debugging_navigation_hint #-}
instance Method "is_debugging_navigation_hint" GodotSceneTree
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_is_debugging_navigation_hint
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_edited_scene_root
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_edited_scene_root" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_edited_scene_root #-}
instance Method "set_edited_scene_root" GodotSceneTree
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_edited_scene_root
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_get_edited_scene_root
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "get_edited_scene_root" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_get_edited_scene_root #-}
instance Method "get_edited_scene_root" GodotSceneTree
(IO GodotNode)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_get_edited_scene_root
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_pause
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_pause" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_pause #-}
instance Method "set_pause" GodotSceneTree (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_pause (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_is_paused
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "is_paused" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_is_paused #-}
instance Method "is_paused" GodotSceneTree (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_is_paused (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_input_as_handled
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_input_as_handled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_input_as_handled #-}
instance Method "set_input_as_handled" GodotSceneTree (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_input_as_handled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_is_input_handled
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "is_input_handled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_is_input_handled #-}
instance Method "is_input_handled" GodotSceneTree (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_is_input_handled (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_create_timer
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "create_timer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_create_timer #-}
instance Method "create_timer" GodotSceneTree
(Float -> Bool -> IO GodotSceneTreeTimer)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_create_timer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_get_node_count
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "get_node_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_get_node_count #-}
instance Method "get_node_count" GodotSceneTree (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_get_node_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_get_frame
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "get_frame" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_get_frame #-}
instance Method "get_frame" GodotSceneTree (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_get_frame (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_quit
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "quit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_quit #-}
instance Method "quit" GodotSceneTree (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_quit (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_screen_stretch
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_screen_stretch" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_screen_stretch #-}
instance Method "set_screen_stretch" GodotSceneTree
(Int -> Int -> GodotVector2 -> Float -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_screen_stretch
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_queue_delete
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "queue_delete" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_queue_delete #-}
instance Method "queue_delete" GodotSceneTree
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_queue_delete (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_notify_group_flags
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "notify_group_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_notify_group_flags #-}
instance Method "notify_group_flags" GodotSceneTree
(Int -> GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_notify_group_flags
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_group_flags
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_group_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_group_flags #-}
instance Method "set_group_flags" GodotSceneTree
(Int -> GodotString -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_group_flags (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_notify_group
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "notify_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_notify_group #-}
instance Method "notify_group" GodotSceneTree
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_notify_group (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_group
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_group #-}
instance Method "set_group" GodotSceneTree
(GodotString -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_group (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_get_nodes_in_group
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "get_nodes_in_group" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_get_nodes_in_group #-}
instance Method "get_nodes_in_group" GodotSceneTree
(GodotString -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_get_nodes_in_group
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_current_scene
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_current_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_current_scene #-}
instance Method "set_current_scene" GodotSceneTree
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_current_scene (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_get_current_scene
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "get_current_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_get_current_scene #-}
instance Method "get_current_scene" GodotSceneTree (IO GodotNode)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_get_current_scene (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_change_scene
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "change_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_change_scene #-}
instance Method "change_scene" GodotSceneTree
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_change_scene (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_change_scene_to
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "change_scene_to" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_change_scene_to #-}
instance Method "change_scene_to" GodotSceneTree
(GodotPackedScene -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_change_scene_to (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_reload_current_scene
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "reload_current_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_reload_current_scene #-}
instance Method "reload_current_scene" GodotSceneTree (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_reload_current_scene
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree__change_scene
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "_change_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree__change_scene #-}
instance Method "_change_scene" GodotSceneTree
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree__change_scene (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_multiplayer
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_multiplayer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_multiplayer #-}
instance Method "set_multiplayer" GodotSceneTree
(GodotMultiplayerAPI -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_multiplayer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_get_multiplayer
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "get_multiplayer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_get_multiplayer #-}
instance Method "get_multiplayer" GodotSceneTree
(IO GodotMultiplayerAPI)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_get_multiplayer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_multiplayer_poll_enabled
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_multiplayer_poll_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_multiplayer_poll_enabled #-}
instance Method "set_multiplayer_poll_enabled" GodotSceneTree
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_multiplayer_poll_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_is_multiplayer_poll_enabled
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "is_multiplayer_poll_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_is_multiplayer_poll_enabled #-}
instance Method "is_multiplayer_poll_enabled" GodotSceneTree
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_is_multiplayer_poll_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_network_peer
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_network_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_network_peer #-}
instance Method "set_network_peer" GodotSceneTree
(GodotNetworkedMultiplayerPeer -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_network_peer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_get_network_peer
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "get_network_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_get_network_peer #-}
instance Method "get_network_peer" GodotSceneTree
(IO GodotNetworkedMultiplayerPeer)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_get_network_peer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_is_network_server
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "is_network_server" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_is_network_server #-}
instance Method "is_network_server" GodotSceneTree (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_is_network_server (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_has_network_peer
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "has_network_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_has_network_peer #-}
instance Method "has_network_peer" GodotSceneTree (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_has_network_peer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_get_network_connected_peers
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "get_network_connected_peers" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_get_network_connected_peers #-}
instance Method "get_network_connected_peers" GodotSceneTree
(IO GodotPoolIntArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_get_network_connected_peers
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_get_network_unique_id
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "get_network_unique_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_get_network_unique_id #-}
instance Method "get_network_unique_id" GodotSceneTree (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_get_network_unique_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_get_rpc_sender_id
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "get_rpc_sender_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_get_rpc_sender_id #-}
instance Method "get_rpc_sender_id" GodotSceneTree (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_get_rpc_sender_id (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_refuse_new_network_connections
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_refuse_new_network_connections" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_refuse_new_network_connections #-}
instance Method "set_refuse_new_network_connections" GodotSceneTree
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindSceneTree_set_refuse_new_network_connections
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_is_refusing_new_network_connections
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "is_refusing_new_network_connections" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_is_refusing_new_network_connections #-}
instance Method "is_refusing_new_network_connections"
GodotSceneTree
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindSceneTree_is_refusing_new_network_connections
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree__network_peer_connected
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "_network_peer_connected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree__network_peer_connected #-}
instance Method "_network_peer_connected" GodotSceneTree
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree__network_peer_connected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree__network_peer_disconnected
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "_network_peer_disconnected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree__network_peer_disconnected #-}
instance Method "_network_peer_disconnected" GodotSceneTree
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree__network_peer_disconnected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree__connected_to_server
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "_connected_to_server" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree__connected_to_server #-}
instance Method "_connected_to_server" GodotSceneTree (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree__connected_to_server
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree__connection_failed
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "_connection_failed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree__connection_failed #-}
instance Method "_connection_failed" GodotSceneTree (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree__connection_failed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree__server_disconnected
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "_server_disconnected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree__server_disconnected #-}
instance Method "_server_disconnected" GodotSceneTree (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree__server_disconnected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_set_use_font_oversampling
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "set_use_font_oversampling" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_set_use_font_oversampling #-}
instance Method "set_use_font_oversampling" GodotSceneTree
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_set_use_font_oversampling
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTree_is_using_font_oversampling
= unsafePerformIO $
withCString "SceneTree" $
\ clsNamePtr ->
withCString "is_using_font_oversampling" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTree_is_using_font_oversampling #-}
instance Method "is_using_font_oversampling" GodotSceneTree
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTree_is_using_font_oversampling
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotSceneTreeTimer = GodotSceneTreeTimer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotSceneTreeTimer where
type BaseClass GodotSceneTreeTimer = GodotReference
super = coerce
bindSceneTreeTimer_set_time_left
= unsafePerformIO $
withCString "SceneTreeTimer" $
\ clsNamePtr ->
withCString "set_time_left" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTreeTimer_set_time_left #-}
instance Method "set_time_left" GodotSceneTreeTimer
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTreeTimer_set_time_left
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindSceneTreeTimer_get_time_left
= unsafePerformIO $
withCString "SceneTreeTimer" $
\ clsNamePtr ->
withCString "get_time_left" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindSceneTreeTimer_get_time_left #-}
instance Method "get_time_left" GodotSceneTreeTimer (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindSceneTreeTimer_get_time_left
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorPlugin = GodotEditorPlugin GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorPlugin where
type BaseClass GodotEditorPlugin = GodotNode
super = coerce
bindEditorPlugin_forward_canvas_gui_input
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "forward_canvas_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_forward_canvas_gui_input #-}
instance Method "forward_canvas_gui_input" GodotEditorPlugin
(GodotInputEvent -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_forward_canvas_gui_input
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_forward_canvas_draw_over_viewport
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "forward_canvas_draw_over_viewport" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_forward_canvas_draw_over_viewport #-}
instance Method "forward_canvas_draw_over_viewport"
GodotEditorPlugin
(GodotControl -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorPlugin_forward_canvas_draw_over_viewport
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_forward_canvas_force_draw_over_viewport
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "forward_canvas_force_draw_over_viewport" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_forward_canvas_force_draw_over_viewport
#-}
instance Method "forward_canvas_force_draw_over_viewport"
GodotEditorPlugin
(GodotControl -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorPlugin_forward_canvas_force_draw_over_viewport
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_forward_spatial_gui_input
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "forward_spatial_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_forward_spatial_gui_input #-}
instance Method "forward_spatial_gui_input" GodotEditorPlugin
(GodotCamera -> GodotInputEvent -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_forward_spatial_gui_input
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_get_plugin_name
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "get_plugin_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_get_plugin_name #-}
instance Method "get_plugin_name" GodotEditorPlugin
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_get_plugin_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_get_plugin_icon
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "get_plugin_icon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_get_plugin_icon #-}
instance Method "get_plugin_icon" GodotEditorPlugin
(IO GodotObject)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_get_plugin_icon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_has_main_screen
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "has_main_screen" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_has_main_screen #-}
instance Method "has_main_screen" GodotEditorPlugin (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_has_main_screen
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_make_visible
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "make_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_make_visible #-}
instance Method "make_visible" GodotEditorPlugin (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_make_visible (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_edit
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "edit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_edit #-}
instance Method "edit" GodotEditorPlugin (GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_edit (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_handles
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "handles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_handles #-}
instance Method "handles" GodotEditorPlugin
(GodotObject -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_handles (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_get_state
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "get_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_get_state #-}
instance Method "get_state" GodotEditorPlugin (IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_get_state (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_set_state
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "set_state" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_set_state #-}
instance Method "set_state" GodotEditorPlugin
(GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_set_state (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_clear
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_clear #-}
instance Method "clear" GodotEditorPlugin (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_clear (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_save_external_data
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "save_external_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_save_external_data #-}
instance Method "save_external_data" GodotEditorPlugin (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_save_external_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_apply_changes
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "apply_changes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_apply_changes #-}
instance Method "apply_changes" GodotEditorPlugin (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_apply_changes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_get_breakpoints
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "get_breakpoints" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_get_breakpoints #-}
instance Method "get_breakpoints" GodotEditorPlugin
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_get_breakpoints
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_set_window_layout
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "set_window_layout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_set_window_layout #-}
instance Method "set_window_layout" GodotEditorPlugin
(GodotConfigFile -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_set_window_layout
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_get_window_layout
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "get_window_layout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_get_window_layout #-}
instance Method "get_window_layout" GodotEditorPlugin
(GodotConfigFile -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_get_window_layout
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_build
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "build" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_build #-}
instance Method "build" GodotEditorPlugin (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_build (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_add_control_to_container
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "add_control_to_container" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_add_control_to_container #-}
instance Method "add_control_to_container" GodotEditorPlugin
(Int -> GodotObject -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_add_control_to_container
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_add_control_to_bottom_panel
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "add_control_to_bottom_panel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_add_control_to_bottom_panel #-}
instance Method "add_control_to_bottom_panel" GodotEditorPlugin
(GodotObject -> GodotString -> IO GodotToolButton)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_add_control_to_bottom_panel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_add_control_to_dock
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "add_control_to_dock" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_add_control_to_dock #-}
instance Method "add_control_to_dock" GodotEditorPlugin
(Int -> GodotObject -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_add_control_to_dock
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_remove_control_from_docks
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "remove_control_from_docks" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_remove_control_from_docks #-}
instance Method "remove_control_from_docks" GodotEditorPlugin
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_remove_control_from_docks
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_remove_control_from_bottom_panel
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "remove_control_from_bottom_panel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_remove_control_from_bottom_panel #-}
instance Method "remove_control_from_bottom_panel"
GodotEditorPlugin
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorPlugin_remove_control_from_bottom_panel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_remove_control_from_container
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "remove_control_from_container" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_remove_control_from_container #-}
instance Method "remove_control_from_container" GodotEditorPlugin
(Int -> GodotObject -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorPlugin_remove_control_from_container
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_add_tool_menu_item
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "add_tool_menu_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_add_tool_menu_item #-}
instance Method "add_tool_menu_item" GodotEditorPlugin
(GodotString ->
GodotObject -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_add_tool_menu_item
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_add_tool_submenu_item
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "add_tool_submenu_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_add_tool_submenu_item #-}
instance Method "add_tool_submenu_item" GodotEditorPlugin
(GodotString -> GodotObject -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_add_tool_submenu_item
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_remove_tool_menu_item
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "remove_tool_menu_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_remove_tool_menu_item #-}
instance Method "remove_tool_menu_item" GodotEditorPlugin
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_remove_tool_menu_item
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_add_custom_type
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "add_custom_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_add_custom_type #-}
instance Method "add_custom_type" GodotEditorPlugin
(GodotString ->
GodotString -> GodotScript -> GodotTexture -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_add_custom_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_remove_custom_type
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "remove_custom_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_remove_custom_type #-}
instance Method "remove_custom_type" GodotEditorPlugin
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_remove_custom_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_add_autoload_singleton
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "add_autoload_singleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_add_autoload_singleton #-}
instance Method "add_autoload_singleton" GodotEditorPlugin
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_add_autoload_singleton
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_remove_autoload_singleton
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "remove_autoload_singleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_remove_autoload_singleton #-}
instance Method "remove_autoload_singleton" GodotEditorPlugin
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_remove_autoload_singleton
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_update_overlays
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "update_overlays" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_update_overlays #-}
instance Method "update_overlays" GodotEditorPlugin (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_update_overlays
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_make_bottom_panel_item_visible
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "make_bottom_panel_item_visible" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_make_bottom_panel_item_visible #-}
instance Method "make_bottom_panel_item_visible" GodotEditorPlugin
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorPlugin_make_bottom_panel_item_visible
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_hide_bottom_panel
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "hide_bottom_panel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_hide_bottom_panel #-}
instance Method "hide_bottom_panel" GodotEditorPlugin (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_hide_bottom_panel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_get_undo_redo
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "get_undo_redo" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_get_undo_redo #-}
instance Method "get_undo_redo" GodotEditorPlugin
(IO GodotUndoRedo)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_get_undo_redo (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_queue_save_layout
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "queue_save_layout" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_queue_save_layout #-}
instance Method "queue_save_layout" GodotEditorPlugin (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_queue_save_layout
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_add_import_plugin
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "add_import_plugin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_add_import_plugin #-}
instance Method "add_import_plugin" GodotEditorPlugin
(GodotEditorImportPlugin -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_add_import_plugin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_remove_import_plugin
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "remove_import_plugin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_remove_import_plugin #-}
instance Method "remove_import_plugin" GodotEditorPlugin
(GodotEditorImportPlugin -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_remove_import_plugin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_add_scene_import_plugin
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "add_scene_import_plugin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_add_scene_import_plugin #-}
instance Method "add_scene_import_plugin" GodotEditorPlugin
(GodotEditorSceneImporter -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_add_scene_import_plugin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_remove_scene_import_plugin
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "remove_scene_import_plugin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_remove_scene_import_plugin #-}
instance Method "remove_scene_import_plugin" GodotEditorPlugin
(GodotEditorSceneImporter -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_remove_scene_import_plugin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_add_export_plugin
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "add_export_plugin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_add_export_plugin #-}
instance Method "add_export_plugin" GodotEditorPlugin
(GodotEditorExportPlugin -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_add_export_plugin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_remove_export_plugin
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "remove_export_plugin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_remove_export_plugin #-}
instance Method "remove_export_plugin" GodotEditorPlugin
(GodotEditorExportPlugin -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_remove_export_plugin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_add_inspector_plugin
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "add_inspector_plugin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_add_inspector_plugin #-}
instance Method "add_inspector_plugin" GodotEditorPlugin
(GodotEditorInspectorPlugin -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_add_inspector_plugin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_remove_inspector_plugin
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "remove_inspector_plugin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_remove_inspector_plugin #-}
instance Method "remove_inspector_plugin" GodotEditorPlugin
(GodotEditorInspectorPlugin -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_remove_inspector_plugin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_set_input_event_forwarding_always_enabled
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "set_input_event_forwarding_always_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_set_input_event_forwarding_always_enabled
#-}
instance Method "set_input_event_forwarding_always_enabled"
GodotEditorPlugin
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorPlugin_set_input_event_forwarding_always_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_set_force_draw_over_forwarding_enabled
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "set_force_draw_over_forwarding_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_set_force_draw_over_forwarding_enabled
#-}
instance Method "set_force_draw_over_forwarding_enabled"
GodotEditorPlugin
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorPlugin_set_force_draw_over_forwarding_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_get_editor_interface
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "get_editor_interface" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_get_editor_interface #-}
instance Method "get_editor_interface" GodotEditorPlugin
(IO GodotEditorInterface)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_get_editor_interface
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorPlugin_get_script_create_dialog
= unsafePerformIO $
withCString "EditorPlugin" $
\ clsNamePtr ->
withCString "get_script_create_dialog" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorPlugin_get_script_create_dialog #-}
instance Method "get_script_create_dialog" GodotEditorPlugin
(IO GodotScriptCreateDialog)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorPlugin_get_script_create_dialog
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorImportPlugin = GodotEditorImportPlugin GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorImportPlugin where
type BaseClass GodotEditorImportPlugin = GodotReference
super = coerce
bindEditorImportPlugin_get_importer_name
= unsafePerformIO $
withCString "EditorImportPlugin" $
\ clsNamePtr ->
withCString "get_importer_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorImportPlugin_get_importer_name #-}
instance Method "get_importer_name" GodotEditorImportPlugin
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorImportPlugin_get_importer_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorImportPlugin_get_visible_name
= unsafePerformIO $
withCString "EditorImportPlugin" $
\ clsNamePtr ->
withCString "get_visible_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorImportPlugin_get_visible_name #-}
instance Method "get_visible_name" GodotEditorImportPlugin
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorImportPlugin_get_visible_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorImportPlugin_get_preset_count
= unsafePerformIO $
withCString "EditorImportPlugin" $
\ clsNamePtr ->
withCString "get_preset_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorImportPlugin_get_preset_count #-}
instance Method "get_preset_count" GodotEditorImportPlugin (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorImportPlugin_get_preset_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorImportPlugin_get_preset_name
= unsafePerformIO $
withCString "EditorImportPlugin" $
\ clsNamePtr ->
withCString "get_preset_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorImportPlugin_get_preset_name #-}
instance Method "get_preset_name" GodotEditorImportPlugin
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorImportPlugin_get_preset_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorImportPlugin_get_recognized_extensions
= unsafePerformIO $
withCString "EditorImportPlugin" $
\ clsNamePtr ->
withCString "get_recognized_extensions" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorImportPlugin_get_recognized_extensions #-}
instance Method "get_recognized_extensions" GodotEditorImportPlugin
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorImportPlugin_get_recognized_extensions
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorImportPlugin_get_import_options
= unsafePerformIO $
withCString "EditorImportPlugin" $
\ clsNamePtr ->
withCString "get_import_options" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorImportPlugin_get_import_options #-}
instance Method "get_import_options" GodotEditorImportPlugin
(Int -> IO GodotArray)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorImportPlugin_get_import_options
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorImportPlugin_get_save_extension
= unsafePerformIO $
withCString "EditorImportPlugin" $
\ clsNamePtr ->
withCString "get_save_extension" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorImportPlugin_get_save_extension #-}
instance Method "get_save_extension" GodotEditorImportPlugin
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorImportPlugin_get_save_extension
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorImportPlugin_get_resource_type
= unsafePerformIO $
withCString "EditorImportPlugin" $
\ clsNamePtr ->
withCString "get_resource_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorImportPlugin_get_resource_type #-}
instance Method "get_resource_type" GodotEditorImportPlugin
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorImportPlugin_get_resource_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorImportPlugin_get_priority
= unsafePerformIO $
withCString "EditorImportPlugin" $
\ clsNamePtr ->
withCString "get_priority" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorImportPlugin_get_priority #-}
instance Method "get_priority" GodotEditorImportPlugin (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorImportPlugin_get_priority
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorImportPlugin_get_import_order
= unsafePerformIO $
withCString "EditorImportPlugin" $
\ clsNamePtr ->
withCString "get_import_order" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorImportPlugin_get_import_order #-}
instance Method "get_import_order" GodotEditorImportPlugin (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorImportPlugin_get_import_order
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorImportPlugin_get_option_visibility
= unsafePerformIO $
withCString "EditorImportPlugin" $
\ clsNamePtr ->
withCString "get_option_visibility" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorImportPlugin_get_option_visibility #-}
instance Method "get_option_visibility" GodotEditorImportPlugin
(GodotString -> GodotDictionary -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorImportPlugin_get_option_visibility
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorImportPlugin_import
= unsafePerformIO $
withCString "EditorImportPlugin" $
\ clsNamePtr ->
withCString "import" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorImportPlugin_import #-}
instance Method "import" GodotEditorImportPlugin
(GodotString ->
GodotString ->
GodotDictionary -> GodotArray -> GodotArray -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorImportPlugin_import (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorScript = GodotEditorScript GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorScript where
type BaseClass GodotEditorScript = GodotReference
super = coerce
bindEditorScript__run
= unsafePerformIO $
withCString "EditorScript" $
\ clsNamePtr ->
withCString "_run" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorScript__run #-}
instance Method "_run" GodotEditorScript (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorScript__run (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorScript_add_root_node
= unsafePerformIO $
withCString "EditorScript" $
\ clsNamePtr ->
withCString "add_root_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorScript_add_root_node #-}
instance Method "add_root_node" GodotEditorScript
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorScript_add_root_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorScript_get_scene
= unsafePerformIO $
withCString "EditorScript" $
\ clsNamePtr ->
withCString "get_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorScript_get_scene #-}
instance Method "get_scene" GodotEditorScript (IO GodotNode) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorScript_get_scene (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorScript_get_editor_interface
= unsafePerformIO $
withCString "EditorScript" $
\ clsNamePtr ->
withCString "get_editor_interface" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorScript_get_editor_interface #-}
instance Method "get_editor_interface" GodotEditorScript
(IO GodotEditorInterface)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorScript_get_editor_interface
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorSelection = GodotEditorSelection GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorSelection where
type BaseClass GodotEditorSelection = GodotObject
super = coerce
bindEditorSelection__node_removed
= unsafePerformIO $
withCString "EditorSelection" $
\ clsNamePtr ->
withCString "_node_removed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSelection__node_removed #-}
instance Method "_node_removed" GodotEditorSelection
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSelection__node_removed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSelection_clear
= unsafePerformIO $
withCString "EditorSelection" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSelection_clear #-}
instance Method "clear" GodotEditorSelection (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSelection_clear (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSelection_add_node
= unsafePerformIO $
withCString "EditorSelection" $
\ clsNamePtr ->
withCString "add_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSelection_add_node #-}
instance Method "add_node" GodotEditorSelection
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSelection_add_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSelection_remove_node
= unsafePerformIO $
withCString "EditorSelection" $
\ clsNamePtr ->
withCString "remove_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSelection_remove_node #-}
instance Method "remove_node" GodotEditorSelection
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSelection_remove_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSelection_get_selected_nodes
= unsafePerformIO $
withCString "EditorSelection" $
\ clsNamePtr ->
withCString "get_selected_nodes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSelection_get_selected_nodes #-}
instance Method "get_selected_nodes" GodotEditorSelection
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSelection_get_selected_nodes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSelection_get_transformable_selected_nodes
= unsafePerformIO $
withCString "EditorSelection" $
\ clsNamePtr ->
withCString "get_transformable_selected_nodes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSelection_get_transformable_selected_nodes
#-}
instance Method "get_transformable_selected_nodes"
GodotEditorSelection
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorSelection_get_transformable_selected_nodes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSelection__emit_change
= unsafePerformIO $
withCString "EditorSelection" $
\ clsNamePtr ->
withCString "_emit_change" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSelection__emit_change #-}
instance Method "_emit_change" GodotEditorSelection (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSelection__emit_change
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorFileDialog = GodotEditorFileDialog GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorFileDialog where
type BaseClass GodotEditorFileDialog = GodotConfirmationDialog
super = coerce
bindEditorFileDialog__unhandled_input
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_unhandled_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__unhandled_input #-}
instance Method "_unhandled_input" GodotEditorFileDialog
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__unhandled_input
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__item_selected
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_item_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__item_selected #-}
instance Method "_item_selected" GodotEditorFileDialog
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__item_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__multi_selected
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_multi_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__multi_selected #-}
instance Method "_multi_selected" GodotEditorFileDialog
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__multi_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__items_clear_selection
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_items_clear_selection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__items_clear_selection #-}
instance Method "_items_clear_selection" GodotEditorFileDialog
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__items_clear_selection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__item_list_item_rmb_selected
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_item_list_item_rmb_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__item_list_item_rmb_selected #-}
instance Method "_item_list_item_rmb_selected"
GodotEditorFileDialog
(Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorFileDialog__item_list_item_rmb_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__item_list_rmb_clicked
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_item_list_rmb_clicked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__item_list_rmb_clicked #-}
instance Method "_item_list_rmb_clicked" GodotEditorFileDialog
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__item_list_rmb_clicked
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__item_menu_id_pressed
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_item_menu_id_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__item_menu_id_pressed #-}
instance Method "_item_menu_id_pressed" GodotEditorFileDialog
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__item_menu_id_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__item_db_selected
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_item_db_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__item_db_selected #-}
instance Method "_item_db_selected" GodotEditorFileDialog
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__item_db_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__dir_entered
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_dir_entered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__dir_entered #-}
instance Method "_dir_entered" GodotEditorFileDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__dir_entered
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__file_entered
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_file_entered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__file_entered #-}
instance Method "_file_entered" GodotEditorFileDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__file_entered
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__action_pressed
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_action_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__action_pressed #-}
instance Method "_action_pressed" GodotEditorFileDialog (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__action_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__cancel_pressed
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_cancel_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__cancel_pressed #-}
instance Method "_cancel_pressed" GodotEditorFileDialog (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__cancel_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__filter_selected
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_filter_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__filter_selected #-}
instance Method "_filter_selected" GodotEditorFileDialog
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__filter_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__save_confirm_pressed
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_save_confirm_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__save_confirm_pressed #-}
instance Method "_save_confirm_pressed" GodotEditorFileDialog
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__save_confirm_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_clear_filters
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "clear_filters" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_clear_filters #-}
instance Method "clear_filters" GodotEditorFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_clear_filters
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_add_filter
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "add_filter" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_add_filter #-}
instance Method "add_filter" GodotEditorFileDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_add_filter (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_get_current_dir
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "get_current_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_get_current_dir #-}
instance Method "get_current_dir" GodotEditorFileDialog
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_get_current_dir
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_get_current_file
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "get_current_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_get_current_file #-}
instance Method "get_current_file" GodotEditorFileDialog
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_get_current_file
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_get_current_path
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "get_current_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_get_current_path #-}
instance Method "get_current_path" GodotEditorFileDialog
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_get_current_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_set_current_dir
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "set_current_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_set_current_dir #-}
instance Method "set_current_dir" GodotEditorFileDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_set_current_dir
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_set_current_file
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "set_current_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_set_current_file #-}
instance Method "set_current_file" GodotEditorFileDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_set_current_file
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_set_current_path
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "set_current_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_set_current_path #-}
instance Method "set_current_path" GodotEditorFileDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_set_current_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_set_mode
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "set_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_set_mode #-}
instance Method "set_mode" GodotEditorFileDialog (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_set_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_get_mode
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "get_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_get_mode #-}
instance Method "get_mode" GodotEditorFileDialog (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_get_mode (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_get_vbox
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "get_vbox" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_get_vbox #-}
instance Method "get_vbox" GodotEditorFileDialog
(IO GodotVBoxContainer)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_get_vbox (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_set_access
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "set_access" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_set_access #-}
instance Method "set_access" GodotEditorFileDialog (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_set_access (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_get_access
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "get_access" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_get_access #-}
instance Method "get_access" GodotEditorFileDialog (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_get_access (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_set_show_hidden_files
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "set_show_hidden_files" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_set_show_hidden_files #-}
instance Method "set_show_hidden_files" GodotEditorFileDialog
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_set_show_hidden_files
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_is_showing_hidden_files
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "is_showing_hidden_files" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_is_showing_hidden_files #-}
instance Method "is_showing_hidden_files" GodotEditorFileDialog
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_is_showing_hidden_files
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__select_drive
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_select_drive" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__select_drive #-}
instance Method "_select_drive" GodotEditorFileDialog
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__select_drive
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__make_dir
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_make_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__make_dir #-}
instance Method "_make_dir" GodotEditorFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__make_dir (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__make_dir_confirm
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_make_dir_confirm" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__make_dir_confirm #-}
instance Method "_make_dir_confirm" GodotEditorFileDialog (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__make_dir_confirm
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__update_file_list
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_update_file_list" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__update_file_list #-}
instance Method "_update_file_list" GodotEditorFileDialog (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__update_file_list
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__update_dir
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_update_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__update_dir #-}
instance Method "_update_dir" GodotEditorFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__update_dir
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__thumbnail_done
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_thumbnail_done" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__thumbnail_done #-}
instance Method "_thumbnail_done" GodotEditorFileDialog
(GodotString ->
GodotTexture -> GodotTexture -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__thumbnail_done
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_set_display_mode
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "set_display_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_set_display_mode #-}
instance Method "set_display_mode" GodotEditorFileDialog
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_set_display_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_get_display_mode
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "get_display_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_get_display_mode #-}
instance Method "get_display_mode" GodotEditorFileDialog (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_get_display_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__thumbnail_result
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_thumbnail_result" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__thumbnail_result #-}
instance Method "_thumbnail_result" GodotEditorFileDialog
(GodotString ->
GodotTexture -> GodotTexture -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__thumbnail_result
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_set_disable_overwrite_warning
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "set_disable_overwrite_warning" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_set_disable_overwrite_warning #-}
instance Method "set_disable_overwrite_warning"
GodotEditorFileDialog
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorFileDialog_set_disable_overwrite_warning
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_is_overwrite_warning_disabled
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "is_overwrite_warning_disabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_is_overwrite_warning_disabled #-}
instance Method "is_overwrite_warning_disabled"
GodotEditorFileDialog
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorFileDialog_is_overwrite_warning_disabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__recent_selected
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_recent_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__recent_selected #-}
instance Method "_recent_selected" GodotEditorFileDialog
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__recent_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__go_back
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_go_back" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__go_back #-}
instance Method "_go_back" GodotEditorFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__go_back (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__go_forward
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_go_forward" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__go_forward #-}
instance Method "_go_forward" GodotEditorFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__go_forward
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__go_up
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_go_up" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__go_up #-}
instance Method "_go_up" GodotEditorFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__go_up (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__favorite_toggled
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_favorite_toggled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__favorite_toggled #-}
instance Method "_favorite_toggled" GodotEditorFileDialog
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__favorite_toggled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__favorite_selected
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_favorite_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__favorite_selected #-}
instance Method "_favorite_selected" GodotEditorFileDialog
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__favorite_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__favorite_move_up
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_favorite_move_up" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__favorite_move_up #-}
instance Method "_favorite_move_up" GodotEditorFileDialog (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__favorite_move_up
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog__favorite_move_down
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "_favorite_move_down" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog__favorite_move_down #-}
instance Method "_favorite_move_down" GodotEditorFileDialog (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog__favorite_move_down
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileDialog_invalidate
= unsafePerformIO $
withCString "EditorFileDialog" $
\ clsNamePtr ->
withCString "invalidate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileDialog_invalidate #-}
instance Method "invalidate" GodotEditorFileDialog (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileDialog_invalidate (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorSettings = GodotEditorSettings GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorSettings where
type BaseClass GodotEditorSettings = GodotResource
super = coerce
bindEditorSettings_has_setting
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "has_setting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_has_setting #-}
instance Method "has_setting" GodotEditorSettings
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_has_setting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_set_setting
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "set_setting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_set_setting #-}
instance Method "set_setting" GodotEditorSettings
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_set_setting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_get_setting
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "get_setting" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_get_setting #-}
instance Method "get_setting" GodotEditorSettings
(GodotString -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_get_setting (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_erase
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "erase" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_erase #-}
instance Method "erase" GodotEditorSettings (GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_erase (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_set_initial_value
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "set_initial_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_set_initial_value #-}
instance Method "set_initial_value" GodotEditorSettings
(GodotString -> GodotVariant -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_set_initial_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_property_can_revert
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "property_can_revert" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_property_can_revert #-}
instance Method "property_can_revert" GodotEditorSettings
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_property_can_revert
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_property_get_revert
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "property_get_revert" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_property_get_revert #-}
instance Method "property_get_revert" GodotEditorSettings
(GodotString -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_property_get_revert
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_add_property_info
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "add_property_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_add_property_info #-}
instance Method "add_property_info" GodotEditorSettings
(GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_add_property_info
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_get_settings_dir
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "get_settings_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_get_settings_dir #-}
instance Method "get_settings_dir" GodotEditorSettings
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_get_settings_dir
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_get_project_settings_dir
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "get_project_settings_dir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_get_project_settings_dir #-}
instance Method "get_project_settings_dir" GodotEditorSettings
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_get_project_settings_dir
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_set_project_metadata
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "set_project_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_set_project_metadata #-}
instance Method "set_project_metadata" GodotEditorSettings
(GodotString -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_set_project_metadata
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_get_project_metadata
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "get_project_metadata" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_get_project_metadata #-}
instance Method "get_project_metadata" GodotEditorSettings
(GodotString -> GodotString -> GodotVariant -> IO GodotVariant)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_get_project_metadata
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_set_favorites
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "set_favorites" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_set_favorites #-}
instance Method "set_favorites" GodotEditorSettings
(GodotPoolStringArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_set_favorites
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_get_favorites
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "get_favorites" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_get_favorites #-}
instance Method "get_favorites" GodotEditorSettings
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_get_favorites
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_set_recent_dirs
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "set_recent_dirs" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_set_recent_dirs #-}
instance Method "set_recent_dirs" GodotEditorSettings
(GodotPoolStringArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_set_recent_dirs
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSettings_get_recent_dirs
= unsafePerformIO $
withCString "EditorSettings" $
\ clsNamePtr ->
withCString "get_recent_dirs" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSettings_get_recent_dirs #-}
instance Method "get_recent_dirs" GodotEditorSettings
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSettings_get_recent_dirs
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorSpatialGizmo = GodotEditorSpatialGizmo GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorSpatialGizmo where
type BaseClass GodotEditorSpatialGizmo = GodotSpatialGizmo
super = coerce
bindEditorSpatialGizmo_redraw
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "redraw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_redraw #-}
instance Method "redraw" GodotEditorSpatialGizmo (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSpatialGizmo_redraw (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSpatialGizmo_get_handle_name
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "get_handle_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_get_handle_name #-}
instance Method "get_handle_name" GodotEditorSpatialGizmo
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSpatialGizmo_get_handle_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSpatialGizmo_get_handle_value
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "get_handle_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_get_handle_value #-}
instance Method "get_handle_value" GodotEditorSpatialGizmo
(Int -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSpatialGizmo_get_handle_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSpatialGizmo_set_handle
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "set_handle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_set_handle #-}
instance Method "set_handle" GodotEditorSpatialGizmo
(Int -> GodotCamera -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSpatialGizmo_set_handle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSpatialGizmo_commit_handle
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "commit_handle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_commit_handle #-}
instance Method "commit_handle" GodotEditorSpatialGizmo
(Int -> GodotVariant -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSpatialGizmo_commit_handle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSpatialGizmo_add_lines
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "add_lines" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_add_lines #-}
instance Method "add_lines" GodotEditorSpatialGizmo
(GodotPoolVector3Array -> GodotMaterial -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSpatialGizmo_add_lines
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSpatialGizmo_add_mesh
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "add_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_add_mesh #-}
instance Method "add_mesh" GodotEditorSpatialGizmo
(GodotArrayMesh -> Bool -> GodotRid -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSpatialGizmo_add_mesh (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSpatialGizmo_add_collision_segments
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "add_collision_segments" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_add_collision_segments #-}
instance Method "add_collision_segments" GodotEditorSpatialGizmo
(GodotPoolVector3Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorSpatialGizmo_add_collision_segments
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSpatialGizmo_add_collision_triangles
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "add_collision_triangles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_add_collision_triangles #-}
instance Method "add_collision_triangles" GodotEditorSpatialGizmo
(GodotTriangleMesh -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorSpatialGizmo_add_collision_triangles
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSpatialGizmo_add_unscaled_billboard
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "add_unscaled_billboard" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_add_unscaled_billboard #-}
instance Method "add_unscaled_billboard" GodotEditorSpatialGizmo
(GodotMaterial -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorSpatialGizmo_add_unscaled_billboard
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSpatialGizmo_add_handles
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "add_handles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_add_handles #-}
instance Method "add_handles" GodotEditorSpatialGizmo
(GodotPoolVector3Array -> GodotMaterial -> Bool -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSpatialGizmo_add_handles
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSpatialGizmo_set_spatial_node
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "set_spatial_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_set_spatial_node #-}
instance Method "set_spatial_node" GodotEditorSpatialGizmo
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSpatialGizmo_set_spatial_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSpatialGizmo_clear
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_clear #-}
instance Method "clear" GodotEditorSpatialGizmo (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSpatialGizmo_clear (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSpatialGizmo_set_hidden
= unsafePerformIO $
withCString "EditorSpatialGizmo" $
\ clsNamePtr ->
withCString "set_hidden" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSpatialGizmo_set_hidden #-}
instance Method "set_hidden" GodotEditorSpatialGizmo
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSpatialGizmo_set_hidden
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorResourcePreview = GodotEditorResourcePreview GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorResourcePreview where
type BaseClass GodotEditorResourcePreview = GodotNode
super = coerce
bindEditorResourcePreview__preview_ready
= unsafePerformIO $
withCString "EditorResourcePreview" $
\ clsNamePtr ->
withCString "_preview_ready" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorResourcePreview__preview_ready #-}
instance Method "_preview_ready" GodotEditorResourcePreview
(GodotString ->
GodotTexture ->
GodotTexture -> Int -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorResourcePreview__preview_ready
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorResourcePreview_queue_resource_preview
= unsafePerformIO $
withCString "EditorResourcePreview" $
\ clsNamePtr ->
withCString "queue_resource_preview" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorResourcePreview_queue_resource_preview #-}
instance Method "queue_resource_preview" GodotEditorResourcePreview
(GodotString ->
GodotObject -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorResourcePreview_queue_resource_preview
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorResourcePreview_queue_edited_resource_preview
= unsafePerformIO $
withCString "EditorResourcePreview" $
\ clsNamePtr ->
withCString "queue_edited_resource_preview" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorResourcePreview_queue_edited_resource_preview
#-}
instance Method "queue_edited_resource_preview"
GodotEditorResourcePreview
(GodotResource ->
GodotObject -> GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorResourcePreview_queue_edited_resource_preview
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorResourcePreview_add_preview_generator
= unsafePerformIO $
withCString "EditorResourcePreview" $
\ clsNamePtr ->
withCString "add_preview_generator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorResourcePreview_add_preview_generator #-}
instance Method "add_preview_generator" GodotEditorResourcePreview
(GodotEditorResourcePreviewGenerator -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorResourcePreview_add_preview_generator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorResourcePreview_remove_preview_generator
= unsafePerformIO $
withCString "EditorResourcePreview" $
\ clsNamePtr ->
withCString "remove_preview_generator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorResourcePreview_remove_preview_generator #-}
instance Method "remove_preview_generator"
GodotEditorResourcePreview
(GodotEditorResourcePreviewGenerator -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorResourcePreview_remove_preview_generator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorResourcePreview_check_for_invalidation
= unsafePerformIO $
withCString "EditorResourcePreview" $
\ clsNamePtr ->
withCString "check_for_invalidation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorResourcePreview_check_for_invalidation #-}
instance Method "check_for_invalidation" GodotEditorResourcePreview
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorResourcePreview_check_for_invalidation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorResourcePreviewGenerator = GodotEditorResourcePreviewGenerator GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorResourcePreviewGenerator where
type BaseClass GodotEditorResourcePreviewGenerator = GodotReference
super = coerce
bindEditorResourcePreviewGenerator_handles
= unsafePerformIO $
withCString "EditorResourcePreviewGenerator" $
\ clsNamePtr ->
withCString "handles" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorResourcePreviewGenerator_handles #-}
instance Method "handles" GodotEditorResourcePreviewGenerator
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorResourcePreviewGenerator_handles
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorResourcePreviewGenerator_generate
= unsafePerformIO $
withCString "EditorResourcePreviewGenerator" $
\ clsNamePtr ->
withCString "generate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorResourcePreviewGenerator_generate #-}
instance Method "generate" GodotEditorResourcePreviewGenerator
(GodotResource -> GodotVector2 -> IO GodotTexture)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorResourcePreviewGenerator_generate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorResourcePreviewGenerator_generate_from_path
= unsafePerformIO $
withCString "EditorResourcePreviewGenerator" $
\ clsNamePtr ->
withCString "generate_from_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorResourcePreviewGenerator_generate_from_path
#-}
instance Method "generate_from_path"
GodotEditorResourcePreviewGenerator
(GodotString -> GodotVector2 -> IO GodotTexture)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorResourcePreviewGenerator_generate_from_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorFileSystem = GodotEditorFileSystem GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorFileSystem where
type BaseClass GodotEditorFileSystem = GodotNode
super = coerce
bindEditorFileSystem_get_filesystem
= unsafePerformIO $
withCString "EditorFileSystem" $
\ clsNamePtr ->
withCString "get_filesystem" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystem_get_filesystem #-}
instance Method "get_filesystem" GodotEditorFileSystem
(IO GodotEditorFileSystemDirectory)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystem_get_filesystem
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystem_is_scanning
= unsafePerformIO $
withCString "EditorFileSystem" $
\ clsNamePtr ->
withCString "is_scanning" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystem_is_scanning #-}
instance Method "is_scanning" GodotEditorFileSystem (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystem_is_scanning
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystem_get_scanning_progress
= unsafePerformIO $
withCString "EditorFileSystem" $
\ clsNamePtr ->
withCString "get_scanning_progress" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystem_get_scanning_progress #-}
instance Method "get_scanning_progress" GodotEditorFileSystem
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystem_get_scanning_progress
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystem_scan
= unsafePerformIO $
withCString "EditorFileSystem" $
\ clsNamePtr ->
withCString "scan" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystem_scan #-}
instance Method "scan" GodotEditorFileSystem (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystem_scan (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystem_scan_sources
= unsafePerformIO $
withCString "EditorFileSystem" $
\ clsNamePtr ->
withCString "scan_sources" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystem_scan_sources #-}
instance Method "scan_sources" GodotEditorFileSystem (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystem_scan_sources
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystem_update_file
= unsafePerformIO $
withCString "EditorFileSystem" $
\ clsNamePtr ->
withCString "update_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystem_update_file #-}
instance Method "update_file" GodotEditorFileSystem
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystem_update_file
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystem_get_filesystem_path
= unsafePerformIO $
withCString "EditorFileSystem" $
\ clsNamePtr ->
withCString "get_filesystem_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystem_get_filesystem_path #-}
instance Method "get_filesystem_path" GodotEditorFileSystem
(GodotString -> IO GodotEditorFileSystemDirectory)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystem_get_filesystem_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystem_get_file_type
= unsafePerformIO $
withCString "EditorFileSystem" $
\ clsNamePtr ->
withCString "get_file_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystem_get_file_type #-}
instance Method "get_file_type" GodotEditorFileSystem
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystem_get_file_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystem_update_script_classes
= unsafePerformIO $
withCString "EditorFileSystem" $
\ clsNamePtr ->
withCString "update_script_classes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystem_update_script_classes #-}
instance Method "update_script_classes" GodotEditorFileSystem
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystem_update_script_classes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorFileSystemDirectory = GodotEditorFileSystemDirectory GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorFileSystemDirectory where
type BaseClass GodotEditorFileSystemDirectory = GodotObject
super = coerce
bindEditorFileSystemDirectory_get_subdir_count
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "get_subdir_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_get_subdir_count #-}
instance Method "get_subdir_count" GodotEditorFileSystemDirectory
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorFileSystemDirectory_get_subdir_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystemDirectory_get_subdir
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "get_subdir" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_get_subdir #-}
instance Method "get_subdir" GodotEditorFileSystemDirectory
(Int -> IO GodotEditorFileSystemDirectory)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystemDirectory_get_subdir
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystemDirectory_get_file_count
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "get_file_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_get_file_count #-}
instance Method "get_file_count" GodotEditorFileSystemDirectory
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystemDirectory_get_file_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystemDirectory_get_file
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "get_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_get_file #-}
instance Method "get_file" GodotEditorFileSystemDirectory
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystemDirectory_get_file
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystemDirectory_get_file_path
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "get_file_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_get_file_path #-}
instance Method "get_file_path" GodotEditorFileSystemDirectory
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystemDirectory_get_file_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystemDirectory_get_file_type
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "get_file_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_get_file_type #-}
instance Method "get_file_type" GodotEditorFileSystemDirectory
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystemDirectory_get_file_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystemDirectory_get_file_script_class_name
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "get_file_script_class_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_get_file_script_class_name
#-}
instance Method "get_file_script_class_name"
GodotEditorFileSystemDirectory
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorFileSystemDirectory_get_file_script_class_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystemDirectory_get_file_script_class_extends
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "get_file_script_class_extends" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_get_file_script_class_extends
#-}
instance Method "get_file_script_class_extends"
GodotEditorFileSystemDirectory
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorFileSystemDirectory_get_file_script_class_extends
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystemDirectory_get_file_import_is_valid
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "get_file_import_is_valid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_get_file_import_is_valid
#-}
instance Method "get_file_import_is_valid"
GodotEditorFileSystemDirectory
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorFileSystemDirectory_get_file_import_is_valid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystemDirectory_get_name
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "get_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_get_name #-}
instance Method "get_name" GodotEditorFileSystemDirectory
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystemDirectory_get_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystemDirectory_get_path
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "get_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_get_path #-}
instance Method "get_path" GodotEditorFileSystemDirectory
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystemDirectory_get_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystemDirectory_get_parent
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "get_parent" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_get_parent #-}
instance Method "get_parent" GodotEditorFileSystemDirectory
(IO GodotEditorFileSystemDirectory)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystemDirectory_get_parent
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystemDirectory_find_file_index
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "find_file_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_find_file_index #-}
instance Method "find_file_index" GodotEditorFileSystemDirectory
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorFileSystemDirectory_find_file_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorFileSystemDirectory_find_dir_index
= unsafePerformIO $
withCString "EditorFileSystemDirectory" $
\ clsNamePtr ->
withCString "find_dir_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorFileSystemDirectory_find_dir_index #-}
instance Method "find_dir_index" GodotEditorFileSystemDirectory
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorFileSystemDirectory_find_dir_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotScriptEditor = GodotScriptEditor GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotScriptEditor where
type BaseClass GodotScriptEditor = GodotPanelContainer
super = coerce
bindScriptEditor__file_dialog_action
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_file_dialog_action" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__file_dialog_action #-}
instance Method "_file_dialog_action" GodotScriptEditor
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__file_dialog_action
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__tab_changed
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_tab_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__tab_changed #-}
instance Method "_tab_changed" GodotScriptEditor (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__tab_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__menu_option
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_menu_option" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__menu_option #-}
instance Method "_menu_option" GodotScriptEditor (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__menu_option (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__close_current_tab
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_close_current_tab" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__close_current_tab #-}
instance Method "_close_current_tab" GodotScriptEditor (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__close_current_tab
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__close_discard_current_tab
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_close_discard_current_tab" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__close_discard_current_tab #-}
instance Method "_close_discard_current_tab" GodotScriptEditor
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__close_discard_current_tab
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__close_docs_tab
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_close_docs_tab" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__close_docs_tab #-}
instance Method "_close_docs_tab" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__close_docs_tab
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__close_all_tabs
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_close_all_tabs" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__close_all_tabs #-}
instance Method "_close_all_tabs" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__close_all_tabs
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__close_other_tabs
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_close_other_tabs" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__close_other_tabs #-}
instance Method "_close_other_tabs" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__close_other_tabs
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__open_recent_script
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_open_recent_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__open_recent_script #-}
instance Method "_open_recent_script" GodotScriptEditor
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__open_recent_script
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__theme_option
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_theme_option" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__theme_option #-}
instance Method "_theme_option" GodotScriptEditor (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__theme_option (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__editor_play
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_editor_play" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__editor_play #-}
instance Method "_editor_play" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__editor_play (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__editor_pause
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_editor_pause" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__editor_pause #-}
instance Method "_editor_pause" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__editor_pause (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__editor_stop
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_editor_stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__editor_stop #-}
instance Method "_editor_stop" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__editor_stop (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__add_callback
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_add_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__add_callback #-}
instance Method "_add_callback" GodotScriptEditor
(GodotObject -> GodotString -> GodotPoolStringArray -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__add_callback (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__reload_scripts
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_reload_scripts" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__reload_scripts #-}
instance Method "_reload_scripts" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__reload_scripts
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__resave_scripts
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_resave_scripts" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__resave_scripts #-}
instance Method "_resave_scripts" GodotScriptEditor
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__resave_scripts
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__res_saved_callback
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_res_saved_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__res_saved_callback #-}
instance Method "_res_saved_callback" GodotScriptEditor
(GodotResource -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__res_saved_callback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__goto_script_line
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_goto_script_line" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__goto_script_line #-}
instance Method "_goto_script_line" GodotScriptEditor
(GodotReference -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__goto_script_line
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__goto_script_line2
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_goto_script_line2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__goto_script_line2 #-}
instance Method "_goto_script_line2" GodotScriptEditor
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__goto_script_line2
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__help_search
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_help_search" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__help_search #-}
instance Method "_help_search" GodotScriptEditor
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__help_search (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__help_index
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_help_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__help_index #-}
instance Method "_help_index" GodotScriptEditor
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__help_index (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__save_history
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_save_history" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__save_history #-}
instance Method "_save_history" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__save_history (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__copy_script_path
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_copy_script_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__copy_script_path #-}
instance Method "_copy_script_path" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__copy_script_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__breaked
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_breaked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__breaked #-}
instance Method "_breaked" GodotScriptEditor
(Bool -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__breaked (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__show_debugger
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_show_debugger" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__show_debugger #-}
instance Method "_show_debugger" GodotScriptEditor (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__show_debugger (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__get_debug_tooltip
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_get_debug_tooltip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__get_debug_tooltip #-}
instance Method "_get_debug_tooltip" GodotScriptEditor
(GodotString -> GodotObject -> IO GodotString)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__get_debug_tooltip
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__autosave_scripts
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_autosave_scripts" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__autosave_scripts #-}
instance Method "_autosave_scripts" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__autosave_scripts
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__editor_settings_changed
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_editor_settings_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__editor_settings_changed #-}
instance Method "_editor_settings_changed" GodotScriptEditor
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__editor_settings_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__update_script_names
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_update_script_names" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__update_script_names #-}
instance Method "_update_script_names" GodotScriptEditor (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__update_script_names
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__tree_changed
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_tree_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__tree_changed #-}
instance Method "_tree_changed" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__tree_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__members_overview_selected
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_members_overview_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__members_overview_selected #-}
instance Method "_members_overview_selected" GodotScriptEditor
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__members_overview_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__help_overview_selected
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_help_overview_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__help_overview_selected #-}
instance Method "_help_overview_selected" GodotScriptEditor
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__help_overview_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__script_selected
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_script_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__script_selected #-}
instance Method "_script_selected" GodotScriptEditor (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__script_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__script_created
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_script_created" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__script_created #-}
instance Method "_script_created" GodotScriptEditor
(GodotScript -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__script_created
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__script_split_dragged
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_script_split_dragged" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__script_split_dragged #-}
instance Method "_script_split_dragged" GodotScriptEditor
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__script_split_dragged
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__help_class_open
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_help_class_open" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__help_class_open #-}
instance Method "_help_class_open" GodotScriptEditor
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__help_class_open
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__help_class_goto
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_help_class_goto" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__help_class_goto #-}
instance Method "_help_class_goto" GodotScriptEditor
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__help_class_goto
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__request_help
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_request_help" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__request_help #-}
instance Method "_request_help" GodotScriptEditor
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__request_help (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__history_forward
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_history_forward" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__history_forward #-}
instance Method "_history_forward" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__history_forward
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__history_back
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_history_back" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__history_back #-}
instance Method "_history_back" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__history_back (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__live_auto_reload_running_scripts
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_live_auto_reload_running_scripts" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__live_auto_reload_running_scripts #-}
instance Method "_live_auto_reload_running_scripts"
GodotScriptEditor
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindScriptEditor__live_auto_reload_running_scripts
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__unhandled_input
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_unhandled_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__unhandled_input #-}
instance Method "_unhandled_input" GodotScriptEditor
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__unhandled_input
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__script_list_gui_input
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_script_list_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__script_list_gui_input #-}
instance Method "_script_list_gui_input" GodotScriptEditor
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__script_list_gui_input
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__toggle_members_overview_alpha_sort
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_toggle_members_overview_alpha_sort" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__toggle_members_overview_alpha_sort
#-}
instance Method "_toggle_members_overview_alpha_sort"
GodotScriptEditor
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindScriptEditor__toggle_members_overview_alpha_sort
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__update_members_overview
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_update_members_overview" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__update_members_overview #-}
instance Method "_update_members_overview" GodotScriptEditor
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__update_members_overview
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__script_changed
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_script_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__script_changed #-}
instance Method "_script_changed" GodotScriptEditor (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__script_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__update_recent_scripts
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_update_recent_scripts" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__update_recent_scripts #-}
instance Method "_update_recent_scripts" GodotScriptEditor (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__update_recent_scripts
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__on_find_in_files_requested
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_on_find_in_files_requested" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__on_find_in_files_requested #-}
instance Method "_on_find_in_files_requested" GodotScriptEditor
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__on_find_in_files_requested
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__start_find_in_files
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_start_find_in_files" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__start_find_in_files #-}
instance Method "_start_find_in_files" GodotScriptEditor
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor__start_find_in_files
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__on_find_in_files_result_selected
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_on_find_in_files_result_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__on_find_in_files_result_selected #-}
instance Method "_on_find_in_files_result_selected"
GodotScriptEditor
(GodotString -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call
bindScriptEditor__on_find_in_files_result_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor__on_find_in_files_modified_files
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "_on_find_in_files_modified_files" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor__on_find_in_files_modified_files #-}
instance Method "_on_find_in_files_modified_files"
GodotScriptEditor
(GodotPoolStringArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindScriptEditor__on_find_in_files_modified_files
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor_get_drag_data_fw
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "get_drag_data_fw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor_get_drag_data_fw #-}
instance Method "get_drag_data_fw" GodotScriptEditor
(GodotVector2 -> GodotObject -> IO GodotVariant)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor_get_drag_data_fw
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor_can_drop_data_fw
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "can_drop_data_fw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor_can_drop_data_fw #-}
instance Method "can_drop_data_fw" GodotScriptEditor
(GodotVector2 -> GodotVariant -> GodotObject -> IO Bool)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor_can_drop_data_fw
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor_drop_data_fw
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "drop_data_fw" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor_drop_data_fw #-}
instance Method "drop_data_fw" GodotScriptEditor
(GodotVector2 -> GodotVariant -> GodotObject -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor_drop_data_fw (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor_get_current_script
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "get_current_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor_get_current_script #-}
instance Method "get_current_script" GodotScriptEditor
(IO GodotScript)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor_get_current_script
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor_get_open_scripts
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "get_open_scripts" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor_get_open_scripts #-}
instance Method "get_open_scripts" GodotScriptEditor
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor_get_open_scripts
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptEditor_open_script_create_dialog
= unsafePerformIO $
withCString "ScriptEditor" $
\ clsNamePtr ->
withCString "open_script_create_dialog" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptEditor_open_script_create_dialog #-}
instance Method "open_script_create_dialog" GodotScriptEditor
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptEditor_open_script_create_dialog
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorInterface = GodotEditorInterface GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorInterface where
type BaseClass GodotEditorInterface = GodotNode
super = coerce
bindEditorInterface_inspect_object
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "inspect_object" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_inspect_object #-}
instance Method "inspect_object" GodotEditorInterface
(GodotObject -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_inspect_object
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_get_selection
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "get_selection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_get_selection #-}
instance Method "get_selection" GodotEditorInterface
(IO GodotEditorSelection)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_get_selection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_get_editor_settings
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "get_editor_settings" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_get_editor_settings #-}
instance Method "get_editor_settings" GodotEditorInterface
(IO GodotEditorSettings)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_get_editor_settings
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_get_script_editor
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "get_script_editor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_get_script_editor #-}
instance Method "get_script_editor" GodotEditorInterface
(IO GodotScriptEditor)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_get_script_editor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_get_base_control
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "get_base_control" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_get_base_control #-}
instance Method "get_base_control" GodotEditorInterface
(IO GodotControl)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_get_base_control
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_edit_resource
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "edit_resource" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_edit_resource #-}
instance Method "edit_resource" GodotEditorInterface
(GodotResource -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_edit_resource
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_open_scene_from_path
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "open_scene_from_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_open_scene_from_path #-}
instance Method "open_scene_from_path" GodotEditorInterface
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_open_scene_from_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_reload_scene_from_path
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "reload_scene_from_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_reload_scene_from_path #-}
instance Method "reload_scene_from_path" GodotEditorInterface
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_reload_scene_from_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_get_open_scenes
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "get_open_scenes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_get_open_scenes #-}
instance Method "get_open_scenes" GodotEditorInterface
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_get_open_scenes
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_get_edited_scene_root
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "get_edited_scene_root" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_get_edited_scene_root #-}
instance Method "get_edited_scene_root" GodotEditorInterface
(IO GodotNode)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_get_edited_scene_root
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_get_resource_previewer
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "get_resource_previewer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_get_resource_previewer #-}
instance Method "get_resource_previewer" GodotEditorInterface
(IO GodotEditorResourcePreview)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_get_resource_previewer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_get_resource_filesystem
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "get_resource_filesystem" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_get_resource_filesystem #-}
instance Method "get_resource_filesystem" GodotEditorInterface
(IO GodotEditorFileSystem)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_get_resource_filesystem
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_get_editor_viewport
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "get_editor_viewport" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_get_editor_viewport #-}
instance Method "get_editor_viewport" GodotEditorInterface
(IO GodotControl)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_get_editor_viewport
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_make_mesh_previews
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "make_mesh_previews" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_make_mesh_previews #-}
instance Method "make_mesh_previews" GodotEditorInterface
(GodotArray -> Int -> IO GodotArray)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_make_mesh_previews
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_select_file
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "select_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_select_file #-}
instance Method "select_file" GodotEditorInterface
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_select_file (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_get_selected_path
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "get_selected_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_get_selected_path #-}
instance Method "get_selected_path" GodotEditorInterface
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_get_selected_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_set_plugin_enabled
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "set_plugin_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_set_plugin_enabled #-}
instance Method "set_plugin_enabled" GodotEditorInterface
(GodotString -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_set_plugin_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_is_plugin_enabled
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "is_plugin_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_is_plugin_enabled #-}
instance Method "is_plugin_enabled" GodotEditorInterface
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_is_plugin_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_save_scene
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "save_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_save_scene #-}
instance Method "save_scene" GodotEditorInterface (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_save_scene (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInterface_save_scene_as
= unsafePerformIO $
withCString "EditorInterface" $
\ clsNamePtr ->
withCString "save_scene_as" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInterface_save_scene_as #-}
instance Method "save_scene_as" GodotEditorInterface
(GodotString -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInterface_save_scene_as
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorExportPlugin = GodotEditorExportPlugin GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorExportPlugin where
type BaseClass GodotEditorExportPlugin = GodotReference
super = coerce
bindEditorExportPlugin__export_file
= unsafePerformIO $
withCString "EditorExportPlugin" $
\ clsNamePtr ->
withCString "_export_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorExportPlugin__export_file #-}
instance Method "_export_file" GodotEditorExportPlugin
(GodotString -> GodotString -> GodotPoolStringArray -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorExportPlugin__export_file
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorExportPlugin__export_begin
= unsafePerformIO $
withCString "EditorExportPlugin" $
\ clsNamePtr ->
withCString "_export_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorExportPlugin__export_begin #-}
instance Method "_export_begin" GodotEditorExportPlugin
(GodotPoolStringArray -> Bool -> GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorExportPlugin__export_begin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorExportPlugin_add_shared_object
= unsafePerformIO $
withCString "EditorExportPlugin" $
\ clsNamePtr ->
withCString "add_shared_object" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorExportPlugin_add_shared_object #-}
instance Method "add_shared_object" GodotEditorExportPlugin
(GodotString -> GodotPoolStringArray -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorExportPlugin_add_shared_object
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorExportPlugin_add_file
= unsafePerformIO $
withCString "EditorExportPlugin" $
\ clsNamePtr ->
withCString "add_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorExportPlugin_add_file #-}
instance Method "add_file" GodotEditorExportPlugin
(GodotString -> GodotPoolByteArray -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorExportPlugin_add_file (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorExportPlugin_add_ios_framework
= unsafePerformIO $
withCString "EditorExportPlugin" $
\ clsNamePtr ->
withCString "add_ios_framework" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorExportPlugin_add_ios_framework #-}
instance Method "add_ios_framework" GodotEditorExportPlugin
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorExportPlugin_add_ios_framework
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorExportPlugin_add_ios_plist_content
= unsafePerformIO $
withCString "EditorExportPlugin" $
\ clsNamePtr ->
withCString "add_ios_plist_content" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorExportPlugin_add_ios_plist_content #-}
instance Method "add_ios_plist_content" GodotEditorExportPlugin
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorExportPlugin_add_ios_plist_content
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorExportPlugin_add_ios_linker_flags
= unsafePerformIO $
withCString "EditorExportPlugin" $
\ clsNamePtr ->
withCString "add_ios_linker_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorExportPlugin_add_ios_linker_flags #-}
instance Method "add_ios_linker_flags" GodotEditorExportPlugin
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorExportPlugin_add_ios_linker_flags
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorExportPlugin_add_ios_bundle_file
= unsafePerformIO $
withCString "EditorExportPlugin" $
\ clsNamePtr ->
withCString "add_ios_bundle_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorExportPlugin_add_ios_bundle_file #-}
instance Method "add_ios_bundle_file" GodotEditorExportPlugin
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorExportPlugin_add_ios_bundle_file
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorExportPlugin_add_ios_cpp_code
= unsafePerformIO $
withCString "EditorExportPlugin" $
\ clsNamePtr ->
withCString "add_ios_cpp_code" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorExportPlugin_add_ios_cpp_code #-}
instance Method "add_ios_cpp_code" GodotEditorExportPlugin
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorExportPlugin_add_ios_cpp_code
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorExportPlugin_skip
= unsafePerformIO $
withCString "EditorExportPlugin" $
\ clsNamePtr ->
withCString "skip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorExportPlugin_skip #-}
instance Method "skip" GodotEditorExportPlugin (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorExportPlugin_skip (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorResourceConversionPlugin = GodotEditorResourceConversionPlugin GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorResourceConversionPlugin where
type BaseClass GodotEditorResourceConversionPlugin = GodotReference
super = coerce
bindEditorResourceConversionPlugin__convert
= unsafePerformIO $
withCString "EditorResourceConversionPlugin" $
\ clsNamePtr ->
withCString "_convert" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorResourceConversionPlugin__convert #-}
instance Method "_convert" GodotEditorResourceConversionPlugin
(GodotResource -> IO GodotResource)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorResourceConversionPlugin__convert
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorResourceConversionPlugin__converts_to
= unsafePerformIO $
withCString "EditorResourceConversionPlugin" $
\ clsNamePtr ->
withCString "_converts_to" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorResourceConversionPlugin__converts_to #-}
instance Method "_converts_to" GodotEditorResourceConversionPlugin
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorResourceConversionPlugin__converts_to
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorSceneImporter = GodotEditorSceneImporter GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorSceneImporter where
type BaseClass GodotEditorSceneImporter = GodotReference
super = coerce
bindEditorSceneImporter__get_import_flags
= unsafePerformIO $
withCString "EditorSceneImporter" $
\ clsNamePtr ->
withCString "_get_import_flags" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSceneImporter__get_import_flags #-}
instance Method "_get_import_flags" GodotEditorSceneImporter
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSceneImporter__get_import_flags
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSceneImporter__get_extensions
= unsafePerformIO $
withCString "EditorSceneImporter" $
\ clsNamePtr ->
withCString "_get_extensions" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSceneImporter__get_extensions #-}
instance Method "_get_extensions" GodotEditorSceneImporter
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSceneImporter__get_extensions
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSceneImporter__import_scene
= unsafePerformIO $
withCString "EditorSceneImporter" $
\ clsNamePtr ->
withCString "_import_scene" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSceneImporter__import_scene #-}
instance Method "_import_scene" GodotEditorSceneImporter
(GodotString -> Int -> Int -> IO GodotNode)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSceneImporter__import_scene
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSceneImporter__import_animation
= unsafePerformIO $
withCString "EditorSceneImporter" $
\ clsNamePtr ->
withCString "_import_animation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSceneImporter__import_animation #-}
instance Method "_import_animation" GodotEditorSceneImporter
(GodotString -> Int -> Int -> IO GodotAnimation)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorSceneImporter__import_animation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSceneImporter_import_scene_from_other_importer
= unsafePerformIO $
withCString "EditorSceneImporter" $
\ clsNamePtr ->
withCString "import_scene_from_other_importer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSceneImporter_import_scene_from_other_importer
#-}
instance Method "import_scene_from_other_importer"
GodotEditorSceneImporter
(GodotString -> Int -> Int -> IO GodotNode)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorSceneImporter_import_scene_from_other_importer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorSceneImporter_import_animation_from_other_importer
= unsafePerformIO $
withCString "EditorSceneImporter" $
\ clsNamePtr ->
withCString "import_animation_from_other_importer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorSceneImporter_import_animation_from_other_importer
#-}
instance Method "import_animation_from_other_importer"
GodotEditorSceneImporter
(GodotString -> Int -> Int -> IO GodotAnimation)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorSceneImporter_import_animation_from_other_importer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorInspector = GodotEditorInspector GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorInspector where
type BaseClass GodotEditorInspector = GodotScrollContainer
super = coerce
bindEditorInspector__property_changed
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "_property_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector__property_changed #-}
instance Method "_property_changed" GodotEditorInspector
(GodotString -> GodotVariant -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspector__property_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspector__multiple_properties_changed
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "_multiple_properties_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector__multiple_properties_changed #-}
instance Method "_multiple_properties_changed" GodotEditorInspector
(GodotPoolStringArray -> GodotArray -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorInspector__multiple_properties_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspector__property_changed_update_all
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "_property_changed_update_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector__property_changed_update_all #-}
instance Method "_property_changed_update_all" GodotEditorInspector
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorInspector__property_changed_update_all
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspector__edit_request_change
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "_edit_request_change" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector__edit_request_change #-}
instance Method "_edit_request_change" GodotEditorInspector
(GodotObject -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspector__edit_request_change
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspector__node_removed
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "_node_removed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector__node_removed #-}
instance Method "_node_removed" GodotEditorInspector
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspector__node_removed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspector__filter_changed
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "_filter_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector__filter_changed #-}
instance Method "_filter_changed" GodotEditorInspector
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspector__filter_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspector__property_keyed
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "_property_keyed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector__property_keyed #-}
instance Method "_property_keyed" GodotEditorInspector
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspector__property_keyed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspector__property_keyed_with_value
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "_property_keyed_with_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector__property_keyed_with_value #-}
instance Method "_property_keyed_with_value" GodotEditorInspector
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorInspector__property_keyed_with_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspector__property_checked
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "_property_checked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector__property_checked #-}
instance Method "_property_checked" GodotEditorInspector
(GodotString -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspector__property_checked
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspector__property_selected
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "_property_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector__property_selected #-}
instance Method "_property_selected" GodotEditorInspector
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspector__property_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspector__resource_selected
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "_resource_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector__resource_selected #-}
instance Method "_resource_selected" GodotEditorInspector
(GodotString -> GodotResource -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspector__resource_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspector__object_id_selected
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "_object_id_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector__object_id_selected #-}
instance Method "_object_id_selected" GodotEditorInspector
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspector__object_id_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspector__vscroll_changed
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "_vscroll_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector__vscroll_changed #-}
instance Method "_vscroll_changed" GodotEditorInspector
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspector__vscroll_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspector_refresh
= unsafePerformIO $
withCString "EditorInspector" $
\ clsNamePtr ->
withCString "refresh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspector_refresh #-}
instance Method "refresh" GodotEditorInspector (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspector_refresh (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorInspectorPlugin = GodotEditorInspectorPlugin GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorInspectorPlugin where
type BaseClass GodotEditorInspectorPlugin = GodotReference
super = coerce
bindEditorInspectorPlugin_can_handle
= unsafePerformIO $
withCString "EditorInspectorPlugin" $
\ clsNamePtr ->
withCString "can_handle" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspectorPlugin_can_handle #-}
instance Method "can_handle" GodotEditorInspectorPlugin
(GodotObject -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspectorPlugin_can_handle
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspectorPlugin_parse_begin
= unsafePerformIO $
withCString "EditorInspectorPlugin" $
\ clsNamePtr ->
withCString "parse_begin" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspectorPlugin_parse_begin #-}
instance Method "parse_begin" GodotEditorInspectorPlugin
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspectorPlugin_parse_begin
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspectorPlugin_parse_category
= unsafePerformIO $
withCString "EditorInspectorPlugin" $
\ clsNamePtr ->
withCString "parse_category" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspectorPlugin_parse_category #-}
instance Method "parse_category" GodotEditorInspectorPlugin
(GodotObject -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspectorPlugin_parse_category
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspectorPlugin_parse_property
= unsafePerformIO $
withCString "EditorInspectorPlugin" $
\ clsNamePtr ->
withCString "parse_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspectorPlugin_parse_property #-}
instance Method "parse_property" GodotEditorInspectorPlugin
(GodotObject ->
Int -> GodotString -> Int -> GodotString -> Int -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5 arg6
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5, toVariant arg6]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspectorPlugin_parse_property
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspectorPlugin_parse_end
= unsafePerformIO $
withCString "EditorInspectorPlugin" $
\ clsNamePtr ->
withCString "parse_end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspectorPlugin_parse_end #-}
instance Method "parse_end" GodotEditorInspectorPlugin (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspectorPlugin_parse_end
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspectorPlugin_add_custom_control
= unsafePerformIO $
withCString "EditorInspectorPlugin" $
\ clsNamePtr ->
withCString "add_custom_control" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspectorPlugin_add_custom_control #-}
instance Method "add_custom_control" GodotEditorInspectorPlugin
(GodotObject -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorInspectorPlugin_add_custom_control
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspectorPlugin_add_property_editor
= unsafePerformIO $
withCString "EditorInspectorPlugin" $
\ clsNamePtr ->
withCString "add_property_editor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspectorPlugin_add_property_editor #-}
instance Method "add_property_editor" GodotEditorInspectorPlugin
(GodotString -> GodotObject -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorInspectorPlugin_add_property_editor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorInspectorPlugin_add_property_editor_for_multiple_properties
= unsafePerformIO $
withCString "EditorInspectorPlugin" $
\ clsNamePtr ->
withCString "add_property_editor_for_multiple_properties" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorInspectorPlugin_add_property_editor_for_multiple_properties
#-}
instance Method "add_property_editor_for_multiple_properties"
GodotEditorInspectorPlugin
(GodotString -> GodotPoolStringArray -> GodotObject -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindEditorInspectorPlugin_add_property_editor_for_multiple_properties
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorProperty = GodotEditorProperty GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorProperty where
type BaseClass GodotEditorProperty = GodotContainer
super = coerce
bindEditorProperty_update_property
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "update_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_update_property #-}
instance Method "update_property" GodotEditorProperty (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_update_property
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_set_label
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "set_label" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_set_label #-}
instance Method "set_label" GodotEditorProperty
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_set_label (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_get_label
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "get_label" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_get_label #-}
instance Method "get_label" GodotEditorProperty (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_get_label (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_set_read_only
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "set_read_only" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_set_read_only #-}
instance Method "set_read_only" GodotEditorProperty (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_set_read_only
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_is_read_only
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "is_read_only" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_is_read_only #-}
instance Method "is_read_only" GodotEditorProperty (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_is_read_only (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_set_checkable
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "set_checkable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_set_checkable #-}
instance Method "set_checkable" GodotEditorProperty (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_set_checkable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_is_checkable
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "is_checkable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_is_checkable #-}
instance Method "is_checkable" GodotEditorProperty (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_is_checkable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_set_checked
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "set_checked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_set_checked #-}
instance Method "set_checked" GodotEditorProperty (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_set_checked (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_is_checked
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "is_checked" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_is_checked #-}
instance Method "is_checked" GodotEditorProperty (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_is_checked (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_set_draw_red
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "set_draw_red" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_set_draw_red #-}
instance Method "set_draw_red" GodotEditorProperty (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_set_draw_red (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_is_draw_red
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "is_draw_red" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_is_draw_red #-}
instance Method "is_draw_red" GodotEditorProperty (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_is_draw_red (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_set_keying
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "set_keying" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_set_keying #-}
instance Method "set_keying" GodotEditorProperty (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_set_keying (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_is_keying
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "is_keying" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_is_keying #-}
instance Method "is_keying" GodotEditorProperty (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_is_keying (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_get_edited_property
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "get_edited_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_get_edited_property #-}
instance Method "get_edited_property" GodotEditorProperty
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_get_edited_property
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_get_edited_object
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "get_edited_object" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_get_edited_object #-}
instance Method "get_edited_object" GodotEditorProperty
(IO GodotObject)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_get_edited_object
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty__gui_input
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "_gui_input" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty__gui_input #-}
instance Method "_gui_input" GodotEditorProperty
(GodotInputEvent -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty__gui_input (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty__focusable_focused
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "_focusable_focused" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty__focusable_focused #-}
instance Method "_focusable_focused" GodotEditorProperty
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty__focusable_focused
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorProperty_get_tooltip_text
= unsafePerformIO $
withCString "EditorProperty" $
\ clsNamePtr ->
withCString "get_tooltip_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorProperty_get_tooltip_text #-}
instance Method "get_tooltip_text" GodotEditorProperty
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorProperty_get_tooltip_text
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotAnimationTrackEditPlugin = GodotAnimationTrackEditPlugin GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAnimationTrackEditPlugin where
type BaseClass GodotAnimationTrackEditPlugin = GodotReference
super = coerce
newtype GodotScriptCreateDialog = GodotScriptCreateDialog GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotScriptCreateDialog where
type BaseClass GodotScriptCreateDialog = GodotConfirmationDialog
super = coerce
bindScriptCreateDialog__class_name_changed
= unsafePerformIO $
withCString "ScriptCreateDialog" $
\ clsNamePtr ->
withCString "_class_name_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptCreateDialog__class_name_changed #-}
instance Method "_class_name_changed" GodotScriptCreateDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptCreateDialog__class_name_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptCreateDialog__parent_name_changed
= unsafePerformIO $
withCString "ScriptCreateDialog" $
\ clsNamePtr ->
withCString "_parent_name_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptCreateDialog__parent_name_changed #-}
instance Method "_parent_name_changed" GodotScriptCreateDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptCreateDialog__parent_name_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptCreateDialog__lang_changed
= unsafePerformIO $
withCString "ScriptCreateDialog" $
\ clsNamePtr ->
withCString "_lang_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptCreateDialog__lang_changed #-}
instance Method "_lang_changed" GodotScriptCreateDialog
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptCreateDialog__lang_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptCreateDialog__built_in_pressed
= unsafePerformIO $
withCString "ScriptCreateDialog" $
\ clsNamePtr ->
withCString "_built_in_pressed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptCreateDialog__built_in_pressed #-}
instance Method "_built_in_pressed" GodotScriptCreateDialog (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptCreateDialog__built_in_pressed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptCreateDialog__browse_path
= unsafePerformIO $
withCString "ScriptCreateDialog" $
\ clsNamePtr ->
withCString "_browse_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptCreateDialog__browse_path #-}
instance Method "_browse_path" GodotScriptCreateDialog
(Bool -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptCreateDialog__browse_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptCreateDialog__file_selected
= unsafePerformIO $
withCString "ScriptCreateDialog" $
\ clsNamePtr ->
withCString "_file_selected" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptCreateDialog__file_selected #-}
instance Method "_file_selected" GodotScriptCreateDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptCreateDialog__file_selected
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptCreateDialog__path_changed
= unsafePerformIO $
withCString "ScriptCreateDialog" $
\ clsNamePtr ->
withCString "_path_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptCreateDialog__path_changed #-}
instance Method "_path_changed" GodotScriptCreateDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptCreateDialog__path_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptCreateDialog__path_entered
= unsafePerformIO $
withCString "ScriptCreateDialog" $
\ clsNamePtr ->
withCString "_path_entered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptCreateDialog__path_entered #-}
instance Method "_path_entered" GodotScriptCreateDialog
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptCreateDialog__path_entered
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptCreateDialog__template_changed
= unsafePerformIO $
withCString "ScriptCreateDialog" $
\ clsNamePtr ->
withCString "_template_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptCreateDialog__template_changed #-}
instance Method "_template_changed" GodotScriptCreateDialog
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptCreateDialog__template_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindScriptCreateDialog_config
= unsafePerformIO $
withCString "ScriptCreateDialog" $
\ clsNamePtr ->
withCString "config" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindScriptCreateDialog_config #-}
instance Method "config" GodotScriptCreateDialog
(GodotString -> GodotString -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindScriptCreateDialog_config (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotEditorScenePostImport = GodotEditorScenePostImport GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotEditorScenePostImport where
type BaseClass GodotEditorScenePostImport = GodotReference
super = coerce
bindEditorScenePostImport_post_import
= unsafePerformIO $
withCString "EditorScenePostImport" $
\ clsNamePtr ->
withCString "post_import" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorScenePostImport_post_import #-}
instance Method "post_import" GodotEditorScenePostImport
(GodotObject -> IO GodotObject)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorScenePostImport_post_import
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorScenePostImport_get_source_folder
= unsafePerformIO $
withCString "EditorScenePostImport" $
\ clsNamePtr ->
withCString "get_source_folder" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorScenePostImport_get_source_folder #-}
instance Method "get_source_folder" GodotEditorScenePostImport
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorScenePostImport_get_source_folder
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindEditorScenePostImport_get_source_file
= unsafePerformIO $
withCString "EditorScenePostImport" $
\ clsNamePtr ->
withCString "get_source_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindEditorScenePostImport_get_source_file #-}
instance Method "get_source_file" GodotEditorScenePostImport
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindEditorScenePostImport_get_source_file
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotJavaScript = GodotJavaScript GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotJavaScript where
type BaseClass GodotJavaScript = GodotObject
super = coerce
bindJavaScript_eval
= unsafePerformIO $
withCString "JavaScript" $
\ clsNamePtr ->
withCString "eval" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindJavaScript_eval #-}
instance Method "eval" GodotJavaScript
(GodotString -> Bool -> IO GodotVariant)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindJavaScript_eval (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCSGShape = GodotCSGShape GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCSGShape where
type BaseClass GodotCSGShape = GodotVisualInstance
super = coerce
bindCSGShape__update_shape
= unsafePerformIO $
withCString "CSGShape" $
\ clsNamePtr ->
withCString "_update_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGShape__update_shape #-}
instance Method "_update_shape" GodotCSGShape (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGShape__update_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGShape_is_root_shape
= unsafePerformIO $
withCString "CSGShape" $
\ clsNamePtr ->
withCString "is_root_shape" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGShape_is_root_shape #-}
instance Method "is_root_shape" GodotCSGShape (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGShape_is_root_shape (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGShape_set_operation
= unsafePerformIO $
withCString "CSGShape" $
\ clsNamePtr ->
withCString "set_operation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGShape_set_operation #-}
instance Method "set_operation" GodotCSGShape (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGShape_set_operation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGShape_get_operation
= unsafePerformIO $
withCString "CSGShape" $
\ clsNamePtr ->
withCString "get_operation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGShape_get_operation #-}
instance Method "get_operation" GodotCSGShape (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGShape_get_operation (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGShape_set_use_collision
= unsafePerformIO $
withCString "CSGShape" $
\ clsNamePtr ->
withCString "set_use_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGShape_set_use_collision #-}
instance Method "set_use_collision" GodotCSGShape (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGShape_set_use_collision (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGShape_is_using_collision
= unsafePerformIO $
withCString "CSGShape" $
\ clsNamePtr ->
withCString "is_using_collision" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGShape_is_using_collision #-}
instance Method "is_using_collision" GodotCSGShape (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGShape_is_using_collision (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGShape_set_snap
= unsafePerformIO $
withCString "CSGShape" $
\ clsNamePtr ->
withCString "set_snap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGShape_set_snap #-}
instance Method "set_snap" GodotCSGShape (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGShape_set_snap (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGShape_get_snap
= unsafePerformIO $
withCString "CSGShape" $
\ clsNamePtr ->
withCString "get_snap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGShape_get_snap #-}
instance Method "get_snap" GodotCSGShape (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGShape_get_snap (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCSGPrimitive = GodotCSGPrimitive GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCSGPrimitive where
type BaseClass GodotCSGPrimitive = GodotCSGShape
super = coerce
bindCSGPrimitive_set_invert_faces
= unsafePerformIO $
withCString "CSGPrimitive" $
\ clsNamePtr ->
withCString "set_invert_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPrimitive_set_invert_faces #-}
instance Method "set_invert_faces" GodotCSGPrimitive
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPrimitive_set_invert_faces
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPrimitive_is_inverting_faces
= unsafePerformIO $
withCString "CSGPrimitive" $
\ clsNamePtr ->
withCString "is_inverting_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPrimitive_is_inverting_faces #-}
instance Method "is_inverting_faces" GodotCSGPrimitive (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPrimitive_is_inverting_faces
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCSGMesh = GodotCSGMesh GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCSGMesh where
type BaseClass GodotCSGMesh = GodotCSGPrimitive
super = coerce
bindCSGMesh_set_mesh
= unsafePerformIO $
withCString "CSGMesh" $
\ clsNamePtr ->
withCString "set_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGMesh_set_mesh #-}
instance Method "set_mesh" GodotCSGMesh (GodotMesh -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGMesh_set_mesh (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGMesh_get_mesh
= unsafePerformIO $
withCString "CSGMesh" $
\ clsNamePtr ->
withCString "get_mesh" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGMesh_get_mesh #-}
instance Method "get_mesh" GodotCSGMesh (IO GodotMesh) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGMesh_get_mesh (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGMesh__mesh_changed
= unsafePerformIO $
withCString "CSGMesh" $
\ clsNamePtr ->
withCString "_mesh_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGMesh__mesh_changed #-}
instance Method "_mesh_changed" GodotCSGMesh (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGMesh__mesh_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCSGSphere = GodotCSGSphere GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCSGSphere where
type BaseClass GodotCSGSphere = GodotCSGPrimitive
super = coerce
bindCSGSphere_set_radius
= unsafePerformIO $
withCString "CSGSphere" $
\ clsNamePtr ->
withCString "set_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGSphere_set_radius #-}
instance Method "set_radius" GodotCSGSphere (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGSphere_set_radius (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGSphere_get_radius
= unsafePerformIO $
withCString "CSGSphere" $
\ clsNamePtr ->
withCString "get_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGSphere_get_radius #-}
instance Method "get_radius" GodotCSGSphere (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGSphere_get_radius (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGSphere_set_radial_segments
= unsafePerformIO $
withCString "CSGSphere" $
\ clsNamePtr ->
withCString "set_radial_segments" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGSphere_set_radial_segments #-}
instance Method "set_radial_segments" GodotCSGSphere (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGSphere_set_radial_segments
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGSphere_get_radial_segments
= unsafePerformIO $
withCString "CSGSphere" $
\ clsNamePtr ->
withCString "get_radial_segments" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGSphere_get_radial_segments #-}
instance Method "get_radial_segments" GodotCSGSphere (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGSphere_get_radial_segments
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGSphere_set_rings
= unsafePerformIO $
withCString "CSGSphere" $
\ clsNamePtr ->
withCString "set_rings" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGSphere_set_rings #-}
instance Method "set_rings" GodotCSGSphere (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGSphere_set_rings (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGSphere_get_rings
= unsafePerformIO $
withCString "CSGSphere" $
\ clsNamePtr ->
withCString "get_rings" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGSphere_get_rings #-}
instance Method "get_rings" GodotCSGSphere (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGSphere_get_rings (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGSphere_set_smooth_faces
= unsafePerformIO $
withCString "CSGSphere" $
\ clsNamePtr ->
withCString "set_smooth_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGSphere_set_smooth_faces #-}
instance Method "set_smooth_faces" GodotCSGSphere (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGSphere_set_smooth_faces (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGSphere_get_smooth_faces
= unsafePerformIO $
withCString "CSGSphere" $
\ clsNamePtr ->
withCString "get_smooth_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGSphere_get_smooth_faces #-}
instance Method "get_smooth_faces" GodotCSGSphere (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGSphere_get_smooth_faces (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGSphere_set_material
= unsafePerformIO $
withCString "CSGSphere" $
\ clsNamePtr ->
withCString "set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGSphere_set_material #-}
instance Method "set_material" GodotCSGSphere
(GodotMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGSphere_set_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGSphere_get_material
= unsafePerformIO $
withCString "CSGSphere" $
\ clsNamePtr ->
withCString "get_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGSphere_get_material #-}
instance Method "get_material" GodotCSGSphere (IO GodotMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGSphere_get_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCSGBox = GodotCSGBox GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCSGBox where
type BaseClass GodotCSGBox = GodotCSGPrimitive
super = coerce
bindCSGBox_set_width
= unsafePerformIO $
withCString "CSGBox" $
\ clsNamePtr ->
withCString "set_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGBox_set_width #-}
instance Method "set_width" GodotCSGBox (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGBox_set_width (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGBox_get_width
= unsafePerformIO $
withCString "CSGBox" $
\ clsNamePtr ->
withCString "get_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGBox_get_width #-}
instance Method "get_width" GodotCSGBox (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGBox_get_width (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGBox_set_height
= unsafePerformIO $
withCString "CSGBox" $
\ clsNamePtr ->
withCString "set_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGBox_set_height #-}
instance Method "set_height" GodotCSGBox (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGBox_set_height (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGBox_get_height
= unsafePerformIO $
withCString "CSGBox" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGBox_get_height #-}
instance Method "get_height" GodotCSGBox (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGBox_get_height (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGBox_set_depth
= unsafePerformIO $
withCString "CSGBox" $
\ clsNamePtr ->
withCString "set_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGBox_set_depth #-}
instance Method "set_depth" GodotCSGBox (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGBox_set_depth (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGBox_get_depth
= unsafePerformIO $
withCString "CSGBox" $
\ clsNamePtr ->
withCString "get_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGBox_get_depth #-}
instance Method "get_depth" GodotCSGBox (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGBox_get_depth (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGBox_set_material
= unsafePerformIO $
withCString "CSGBox" $
\ clsNamePtr ->
withCString "set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGBox_set_material #-}
instance Method "set_material" GodotCSGBox (GodotMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGBox_set_material (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGBox_get_material
= unsafePerformIO $
withCString "CSGBox" $
\ clsNamePtr ->
withCString "get_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGBox_get_material #-}
instance Method "get_material" GodotCSGBox (IO GodotMaterial) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGBox_get_material (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCSGCylinder = GodotCSGCylinder GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCSGCylinder where
type BaseClass GodotCSGCylinder = GodotCSGPrimitive
super = coerce
bindCSGCylinder_set_radius
= unsafePerformIO $
withCString "CSGCylinder" $
\ clsNamePtr ->
withCString "set_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGCylinder_set_radius #-}
instance Method "set_radius" GodotCSGCylinder (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGCylinder_set_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGCylinder_get_radius
= unsafePerformIO $
withCString "CSGCylinder" $
\ clsNamePtr ->
withCString "get_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGCylinder_get_radius #-}
instance Method "get_radius" GodotCSGCylinder (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGCylinder_get_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGCylinder_set_height
= unsafePerformIO $
withCString "CSGCylinder" $
\ clsNamePtr ->
withCString "set_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGCylinder_set_height #-}
instance Method "set_height" GodotCSGCylinder (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGCylinder_set_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGCylinder_get_height
= unsafePerformIO $
withCString "CSGCylinder" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGCylinder_get_height #-}
instance Method "get_height" GodotCSGCylinder (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGCylinder_get_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGCylinder_set_sides
= unsafePerformIO $
withCString "CSGCylinder" $
\ clsNamePtr ->
withCString "set_sides" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGCylinder_set_sides #-}
instance Method "set_sides" GodotCSGCylinder (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGCylinder_set_sides (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGCylinder_get_sides
= unsafePerformIO $
withCString "CSGCylinder" $
\ clsNamePtr ->
withCString "get_sides" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGCylinder_get_sides #-}
instance Method "get_sides" GodotCSGCylinder (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGCylinder_get_sides (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGCylinder_set_cone
= unsafePerformIO $
withCString "CSGCylinder" $
\ clsNamePtr ->
withCString "set_cone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGCylinder_set_cone #-}
instance Method "set_cone" GodotCSGCylinder (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGCylinder_set_cone (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGCylinder_is_cone
= unsafePerformIO $
withCString "CSGCylinder" $
\ clsNamePtr ->
withCString "is_cone" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGCylinder_is_cone #-}
instance Method "is_cone" GodotCSGCylinder (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGCylinder_is_cone (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGCylinder_set_material
= unsafePerformIO $
withCString "CSGCylinder" $
\ clsNamePtr ->
withCString "set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGCylinder_set_material #-}
instance Method "set_material" GodotCSGCylinder
(GodotMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGCylinder_set_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGCylinder_get_material
= unsafePerformIO $
withCString "CSGCylinder" $
\ clsNamePtr ->
withCString "get_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGCylinder_get_material #-}
instance Method "get_material" GodotCSGCylinder (IO GodotMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGCylinder_get_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGCylinder_set_smooth_faces
= unsafePerformIO $
withCString "CSGCylinder" $
\ clsNamePtr ->
withCString "set_smooth_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGCylinder_set_smooth_faces #-}
instance Method "set_smooth_faces" GodotCSGCylinder (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGCylinder_set_smooth_faces
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGCylinder_get_smooth_faces
= unsafePerformIO $
withCString "CSGCylinder" $
\ clsNamePtr ->
withCString "get_smooth_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGCylinder_get_smooth_faces #-}
instance Method "get_smooth_faces" GodotCSGCylinder (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGCylinder_get_smooth_faces
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCSGTorus = GodotCSGTorus GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCSGTorus where
type BaseClass GodotCSGTorus = GodotCSGPrimitive
super = coerce
bindCSGTorus_set_inner_radius
= unsafePerformIO $
withCString "CSGTorus" $
\ clsNamePtr ->
withCString "set_inner_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGTorus_set_inner_radius #-}
instance Method "set_inner_radius" GodotCSGTorus (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGTorus_set_inner_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGTorus_get_inner_radius
= unsafePerformIO $
withCString "CSGTorus" $
\ clsNamePtr ->
withCString "get_inner_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGTorus_get_inner_radius #-}
instance Method "get_inner_radius" GodotCSGTorus (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGTorus_get_inner_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGTorus_set_outer_radius
= unsafePerformIO $
withCString "CSGTorus" $
\ clsNamePtr ->
withCString "set_outer_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGTorus_set_outer_radius #-}
instance Method "set_outer_radius" GodotCSGTorus (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGTorus_set_outer_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGTorus_get_outer_radius
= unsafePerformIO $
withCString "CSGTorus" $
\ clsNamePtr ->
withCString "get_outer_radius" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGTorus_get_outer_radius #-}
instance Method "get_outer_radius" GodotCSGTorus (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGTorus_get_outer_radius (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGTorus_set_sides
= unsafePerformIO $
withCString "CSGTorus" $
\ clsNamePtr ->
withCString "set_sides" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGTorus_set_sides #-}
instance Method "set_sides" GodotCSGTorus (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGTorus_set_sides (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGTorus_get_sides
= unsafePerformIO $
withCString "CSGTorus" $
\ clsNamePtr ->
withCString "get_sides" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGTorus_get_sides #-}
instance Method "get_sides" GodotCSGTorus (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGTorus_get_sides (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGTorus_set_ring_sides
= unsafePerformIO $
withCString "CSGTorus" $
\ clsNamePtr ->
withCString "set_ring_sides" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGTorus_set_ring_sides #-}
instance Method "set_ring_sides" GodotCSGTorus (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGTorus_set_ring_sides (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGTorus_get_ring_sides
= unsafePerformIO $
withCString "CSGTorus" $
\ clsNamePtr ->
withCString "get_ring_sides" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGTorus_get_ring_sides #-}
instance Method "get_ring_sides" GodotCSGTorus (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGTorus_get_ring_sides (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGTorus_set_material
= unsafePerformIO $
withCString "CSGTorus" $
\ clsNamePtr ->
withCString "set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGTorus_set_material #-}
instance Method "set_material" GodotCSGTorus
(GodotMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGTorus_set_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGTorus_get_material
= unsafePerformIO $
withCString "CSGTorus" $
\ clsNamePtr ->
withCString "get_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGTorus_get_material #-}
instance Method "get_material" GodotCSGTorus (IO GodotMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGTorus_get_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGTorus_set_smooth_faces
= unsafePerformIO $
withCString "CSGTorus" $
\ clsNamePtr ->
withCString "set_smooth_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGTorus_set_smooth_faces #-}
instance Method "set_smooth_faces" GodotCSGTorus (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGTorus_set_smooth_faces (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGTorus_get_smooth_faces
= unsafePerformIO $
withCString "CSGTorus" $
\ clsNamePtr ->
withCString "get_smooth_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGTorus_get_smooth_faces #-}
instance Method "get_smooth_faces" GodotCSGTorus (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGTorus_get_smooth_faces (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCSGPolygon = GodotCSGPolygon GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCSGPolygon where
type BaseClass GodotCSGPolygon = GodotCSGPrimitive
super = coerce
bindCSGPolygon_set_polygon
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "set_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_set_polygon #-}
instance Method "set_polygon" GodotCSGPolygon
(GodotPoolVector2Array -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_set_polygon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_get_polygon
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "get_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_get_polygon #-}
instance Method "get_polygon" GodotCSGPolygon
(IO GodotPoolVector2Array)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_get_polygon (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_set_mode
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "set_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_set_mode #-}
instance Method "set_mode" GodotCSGPolygon (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_set_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_get_mode
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "get_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_get_mode #-}
instance Method "get_mode" GodotCSGPolygon (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_get_mode (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_set_depth
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "set_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_set_depth #-}
instance Method "set_depth" GodotCSGPolygon (Float -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_set_depth (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_get_depth
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "get_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_get_depth #-}
instance Method "get_depth" GodotCSGPolygon (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_get_depth (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_set_spin_degrees
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "set_spin_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_set_spin_degrees #-}
instance Method "set_spin_degrees" GodotCSGPolygon (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_set_spin_degrees (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_get_spin_degrees
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "get_spin_degrees" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_get_spin_degrees #-}
instance Method "get_spin_degrees" GodotCSGPolygon (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_get_spin_degrees (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_set_spin_sides
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "set_spin_sides" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_set_spin_sides #-}
instance Method "set_spin_sides" GodotCSGPolygon (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_set_spin_sides (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_get_spin_sides
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "get_spin_sides" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_get_spin_sides #-}
instance Method "get_spin_sides" GodotCSGPolygon (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_get_spin_sides (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_set_path_node
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "set_path_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_set_path_node #-}
instance Method "set_path_node" GodotCSGPolygon
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_set_path_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_get_path_node
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "get_path_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_get_path_node #-}
instance Method "get_path_node" GodotCSGPolygon (IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_get_path_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_set_path_interval
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "set_path_interval" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_set_path_interval #-}
instance Method "set_path_interval" GodotCSGPolygon
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_set_path_interval
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_get_path_interval
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "get_path_interval" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_get_path_interval #-}
instance Method "get_path_interval" GodotCSGPolygon (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_get_path_interval
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_set_path_rotation
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "set_path_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_set_path_rotation #-}
instance Method "set_path_rotation" GodotCSGPolygon (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_set_path_rotation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_get_path_rotation
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "get_path_rotation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_get_path_rotation #-}
instance Method "get_path_rotation" GodotCSGPolygon (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_get_path_rotation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_set_path_local
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "set_path_local" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_set_path_local #-}
instance Method "set_path_local" GodotCSGPolygon (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_set_path_local (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_is_path_local
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "is_path_local" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_is_path_local #-}
instance Method "is_path_local" GodotCSGPolygon (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_is_path_local (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_set_path_continuous_u
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "set_path_continuous_u" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_set_path_continuous_u #-}
instance Method "set_path_continuous_u" GodotCSGPolygon
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_set_path_continuous_u
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_is_path_continuous_u
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "is_path_continuous_u" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_is_path_continuous_u #-}
instance Method "is_path_continuous_u" GodotCSGPolygon (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_is_path_continuous_u
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_set_path_joined
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "set_path_joined" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_set_path_joined #-}
instance Method "set_path_joined" GodotCSGPolygon (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_set_path_joined (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_is_path_joined
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "is_path_joined" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_is_path_joined #-}
instance Method "is_path_joined" GodotCSGPolygon (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_is_path_joined (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_set_material
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "set_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_set_material #-}
instance Method "set_material" GodotCSGPolygon
(GodotMaterial -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_set_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_get_material
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "get_material" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_get_material #-}
instance Method "get_material" GodotCSGPolygon (IO GodotMaterial)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_get_material (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_set_smooth_faces
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "set_smooth_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_set_smooth_faces #-}
instance Method "set_smooth_faces" GodotCSGPolygon (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_set_smooth_faces (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon_get_smooth_faces
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "get_smooth_faces" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon_get_smooth_faces #-}
instance Method "get_smooth_faces" GodotCSGPolygon (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon_get_smooth_faces (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon__is_editable_3d_polygon
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "_is_editable_3d_polygon" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon__is_editable_3d_polygon #-}
instance Method "_is_editable_3d_polygon" GodotCSGPolygon (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon__is_editable_3d_polygon
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon__has_editable_3d_polygon_no_depth
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "_has_editable_3d_polygon_no_depth" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon__has_editable_3d_polygon_no_depth #-}
instance Method "_has_editable_3d_polygon_no_depth" GodotCSGPolygon
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindCSGPolygon__has_editable_3d_polygon_no_depth
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon__path_exited
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "_path_exited" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon__path_exited #-}
instance Method "_path_exited" GodotCSGPolygon (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon__path_exited (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindCSGPolygon__path_changed
= unsafePerformIO $
withCString "CSGPolygon" $
\ clsNamePtr ->
withCString "_path_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindCSGPolygon__path_changed #-}
instance Method "_path_changed" GodotCSGPolygon (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindCSGPolygon__path_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotCSGCombiner = GodotCSGCombiner GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotCSGCombiner where
type BaseClass GodotCSGCombiner = GodotCSGShape
super = coerce
newtype GodotNetworkedMultiplayerENet = GodotNetworkedMultiplayerENet GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotNetworkedMultiplayerENet where
type BaseClass GodotNetworkedMultiplayerENet =
GodotNetworkedMultiplayerPeer
super = coerce
bindNetworkedMultiplayerENet_create_server
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "create_server" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_create_server #-}
instance Method "create_server" GodotNetworkedMultiplayerENet
(Int -> Int -> Int -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindNetworkedMultiplayerENet_create_server
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_create_client
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "create_client" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_create_client #-}
instance Method "create_client" GodotNetworkedMultiplayerENet
(GodotString -> Int -> Int -> Int -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindNetworkedMultiplayerENet_create_client
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_close_connection
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "close_connection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_close_connection #-}
instance Method "close_connection" GodotNetworkedMultiplayerENet
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerENet_close_connection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_disconnect_peer
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "disconnect_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_disconnect_peer #-}
instance Method "disconnect_peer" GodotNetworkedMultiplayerENet
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindNetworkedMultiplayerENet_disconnect_peer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_set_compression_mode
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "set_compression_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_set_compression_mode #-}
instance Method "set_compression_mode"
GodotNetworkedMultiplayerENet
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerENet_set_compression_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_get_compression_mode
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "get_compression_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_get_compression_mode #-}
instance Method "get_compression_mode"
GodotNetworkedMultiplayerENet
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerENet_get_compression_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_set_bind_ip
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "set_bind_ip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_set_bind_ip #-}
instance Method "set_bind_ip" GodotNetworkedMultiplayerENet
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNetworkedMultiplayerENet_set_bind_ip
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_get_peer_address
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "get_peer_address" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_get_peer_address #-}
instance Method "get_peer_address" GodotNetworkedMultiplayerENet
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerENet_get_peer_address
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_get_peer_port
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "get_peer_port" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_get_peer_port #-}
instance Method "get_peer_port" GodotNetworkedMultiplayerENet
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNetworkedMultiplayerENet_get_peer_port
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_get_packet_channel
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "get_packet_channel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_get_packet_channel #-}
instance Method "get_packet_channel" GodotNetworkedMultiplayerENet
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerENet_get_packet_channel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_get_last_packet_channel
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "get_last_packet_channel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_get_last_packet_channel
#-}
instance Method "get_last_packet_channel"
GodotNetworkedMultiplayerENet
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerENet_get_last_packet_channel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_set_transfer_channel
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "set_transfer_channel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_set_transfer_channel #-}
instance Method "set_transfer_channel"
GodotNetworkedMultiplayerENet
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerENet_set_transfer_channel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_get_transfer_channel
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "get_transfer_channel" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_get_transfer_channel #-}
instance Method "get_transfer_channel"
GodotNetworkedMultiplayerENet
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerENet_get_transfer_channel
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_set_channel_count
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "set_channel_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_set_channel_count #-}
instance Method "set_channel_count" GodotNetworkedMultiplayerENet
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerENet_set_channel_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_get_channel_count
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "get_channel_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_get_channel_count #-}
instance Method "get_channel_count" GodotNetworkedMultiplayerENet
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerENet_get_channel_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_set_always_ordered
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "set_always_ordered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_set_always_ordered #-}
instance Method "set_always_ordered" GodotNetworkedMultiplayerENet
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerENet_set_always_ordered
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNetworkedMultiplayerENet_is_always_ordered
= unsafePerformIO $
withCString "NetworkedMultiplayerENet" $
\ clsNamePtr ->
withCString "is_always_ordered" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNetworkedMultiplayerENet_is_always_ordered #-}
instance Method "is_always_ordered" GodotNetworkedMultiplayerENet
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindNetworkedMultiplayerENet_is_always_ordered
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotGDNativeLibrary = GodotGDNativeLibrary GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGDNativeLibrary where
type BaseClass GodotGDNativeLibrary = GodotResource
super = coerce
bindGDNativeLibrary_get_config_file
= unsafePerformIO $
withCString "GDNativeLibrary" $
\ clsNamePtr ->
withCString "get_config_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNativeLibrary_get_config_file #-}
instance Method "get_config_file" GodotGDNativeLibrary
(IO GodotConfigFile)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNativeLibrary_get_config_file
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNativeLibrary_set_config_file
= unsafePerformIO $
withCString "GDNativeLibrary" $
\ clsNamePtr ->
withCString "set_config_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNativeLibrary_set_config_file #-}
instance Method "set_config_file" GodotGDNativeLibrary
(GodotConfigFile -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNativeLibrary_set_config_file
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNativeLibrary_get_current_library_path
= unsafePerformIO $
withCString "GDNativeLibrary" $
\ clsNamePtr ->
withCString "get_current_library_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNativeLibrary_get_current_library_path #-}
instance Method "get_current_library_path" GodotGDNativeLibrary
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNativeLibrary_get_current_library_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNativeLibrary_get_current_dependencies
= unsafePerformIO $
withCString "GDNativeLibrary" $
\ clsNamePtr ->
withCString "get_current_dependencies" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNativeLibrary_get_current_dependencies #-}
instance Method "get_current_dependencies" GodotGDNativeLibrary
(IO GodotPoolStringArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNativeLibrary_get_current_dependencies
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNativeLibrary_should_load_once
= unsafePerformIO $
withCString "GDNativeLibrary" $
\ clsNamePtr ->
withCString "should_load_once" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNativeLibrary_should_load_once #-}
instance Method "should_load_once" GodotGDNativeLibrary (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNativeLibrary_should_load_once
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNativeLibrary_is_singleton
= unsafePerformIO $
withCString "GDNativeLibrary" $
\ clsNamePtr ->
withCString "is_singleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNativeLibrary_is_singleton #-}
instance Method "is_singleton" GodotGDNativeLibrary (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNativeLibrary_is_singleton
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNativeLibrary_get_symbol_prefix
= unsafePerformIO $
withCString "GDNativeLibrary" $
\ clsNamePtr ->
withCString "get_symbol_prefix" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNativeLibrary_get_symbol_prefix #-}
instance Method "get_symbol_prefix" GodotGDNativeLibrary
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNativeLibrary_get_symbol_prefix
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNativeLibrary_is_reloadable
= unsafePerformIO $
withCString "GDNativeLibrary" $
\ clsNamePtr ->
withCString "is_reloadable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNativeLibrary_is_reloadable #-}
instance Method "is_reloadable" GodotGDNativeLibrary (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNativeLibrary_is_reloadable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNativeLibrary_set_load_once
= unsafePerformIO $
withCString "GDNativeLibrary" $
\ clsNamePtr ->
withCString "set_load_once" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNativeLibrary_set_load_once #-}
instance Method "set_load_once" GodotGDNativeLibrary
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNativeLibrary_set_load_once
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNativeLibrary_set_singleton
= unsafePerformIO $
withCString "GDNativeLibrary" $
\ clsNamePtr ->
withCString "set_singleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNativeLibrary_set_singleton #-}
instance Method "set_singleton" GodotGDNativeLibrary
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNativeLibrary_set_singleton
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNativeLibrary_set_symbol_prefix
= unsafePerformIO $
withCString "GDNativeLibrary" $
\ clsNamePtr ->
withCString "set_symbol_prefix" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNativeLibrary_set_symbol_prefix #-}
instance Method "set_symbol_prefix" GodotGDNativeLibrary
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNativeLibrary_set_symbol_prefix
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNativeLibrary_set_reloadable
= unsafePerformIO $
withCString "GDNativeLibrary" $
\ clsNamePtr ->
withCString "set_reloadable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNativeLibrary_set_reloadable #-}
instance Method "set_reloadable" GodotGDNativeLibrary
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNativeLibrary_set_reloadable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotGDNative = GodotGDNative GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGDNative where
type BaseClass GodotGDNative = GodotReference
super = coerce
bindGDNative_set_library
= unsafePerformIO $
withCString "GDNative" $
\ clsNamePtr ->
withCString "set_library" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNative_set_library #-}
instance Method "set_library" GodotGDNative
(GodotGDNativeLibrary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNative_set_library (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNative_get_library
= unsafePerformIO $
withCString "GDNative" $
\ clsNamePtr ->
withCString "get_library" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNative_get_library #-}
instance Method "get_library" GodotGDNative
(IO GodotGDNativeLibrary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNative_get_library (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNative_initialize
= unsafePerformIO $
withCString "GDNative" $
\ clsNamePtr ->
withCString "initialize" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNative_initialize #-}
instance Method "initialize" GodotGDNative (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNative_initialize (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNative_terminate
= unsafePerformIO $
withCString "GDNative" $
\ clsNamePtr ->
withCString "terminate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNative_terminate #-}
instance Method "terminate" GodotGDNative (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNative_terminate (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDNative_call_native
= unsafePerformIO $
withCString "GDNative" $
\ clsNamePtr ->
withCString "call_native" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDNative_call_native #-}
instance Method "call_native" GodotGDNative
(GodotString -> GodotString -> GodotArray -> IO GodotVariant)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindGDNative_call_native (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotMultiplayerPeerGDNative = GodotMultiplayerPeerGDNative GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMultiplayerPeerGDNative where
type BaseClass GodotMultiplayerPeerGDNative =
GodotNetworkedMultiplayerPeer
super = coerce
newtype GodotPacketPeerGDNative = GodotPacketPeerGDNative GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPacketPeerGDNative where
type BaseClass GodotPacketPeerGDNative = GodotPacketPeer
super = coerce
newtype GodotStreamPeerGDNative = GodotStreamPeerGDNative GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotStreamPeerGDNative where
type BaseClass GodotStreamPeerGDNative = GodotStreamPeer
super = coerce
newtype GodotARVRInterfaceGDNative = GodotARVRInterfaceGDNative GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotARVRInterfaceGDNative where
type BaseClass GodotARVRInterfaceGDNative = GodotARVRInterface
super = coerce
newtype GodotNativeScript = GodotNativeScript GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotNativeScript where
type BaseClass GodotNativeScript = GodotScript
super = coerce
bindNativeScript_set_class_name
= unsafePerformIO $
withCString "NativeScript" $
\ clsNamePtr ->
withCString "set_class_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNativeScript_set_class_name #-}
instance Method "set_class_name" GodotNativeScript
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNativeScript_set_class_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNativeScript_get_class_name
= unsafePerformIO $
withCString "NativeScript" $
\ clsNamePtr ->
withCString "get_class_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNativeScript_get_class_name #-}
instance Method "get_class_name" GodotNativeScript (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNativeScript_get_class_name (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNativeScript_set_library
= unsafePerformIO $
withCString "NativeScript" $
\ clsNamePtr ->
withCString "set_library" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNativeScript_set_library #-}
instance Method "set_library" GodotNativeScript
(GodotGDNativeLibrary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNativeScript_set_library (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNativeScript_get_library
= unsafePerformIO $
withCString "NativeScript" $
\ clsNamePtr ->
withCString "get_library" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNativeScript_get_library #-}
instance Method "get_library" GodotNativeScript
(IO GodotGDNativeLibrary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNativeScript_get_library (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNativeScript_set_script_class_name
= unsafePerformIO $
withCString "NativeScript" $
\ clsNamePtr ->
withCString "set_script_class_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNativeScript_set_script_class_name #-}
instance Method "set_script_class_name" GodotNativeScript
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNativeScript_set_script_class_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNativeScript_get_script_class_name
= unsafePerformIO $
withCString "NativeScript" $
\ clsNamePtr ->
withCString "get_script_class_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNativeScript_get_script_class_name #-}
instance Method "get_script_class_name" GodotNativeScript
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNativeScript_get_script_class_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNativeScript_set_script_class_icon_path
= unsafePerformIO $
withCString "NativeScript" $
\ clsNamePtr ->
withCString "set_script_class_icon_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNativeScript_set_script_class_icon_path #-}
instance Method "set_script_class_icon_path" GodotNativeScript
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNativeScript_set_script_class_icon_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNativeScript_get_script_class_icon_path
= unsafePerformIO $
withCString "NativeScript" $
\ clsNamePtr ->
withCString "get_script_class_icon_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNativeScript_get_script_class_icon_path #-}
instance Method "get_script_class_icon_path" GodotNativeScript
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNativeScript_get_script_class_icon_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNativeScript_get_class_documentation
= unsafePerformIO $
withCString "NativeScript" $
\ clsNamePtr ->
withCString "get_class_documentation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNativeScript_get_class_documentation #-}
instance Method "get_class_documentation" GodotNativeScript
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNativeScript_get_class_documentation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNativeScript_get_method_documentation
= unsafePerformIO $
withCString "NativeScript" $
\ clsNamePtr ->
withCString "get_method_documentation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNativeScript_get_method_documentation #-}
instance Method "get_method_documentation" GodotNativeScript
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNativeScript_get_method_documentation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNativeScript_get_signal_documentation
= unsafePerformIO $
withCString "NativeScript" $
\ clsNamePtr ->
withCString "get_signal_documentation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNativeScript_get_signal_documentation #-}
instance Method "get_signal_documentation" GodotNativeScript
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNativeScript_get_signal_documentation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNativeScript_get_property_documentation
= unsafePerformIO $
withCString "NativeScript" $
\ clsNamePtr ->
withCString "get_property_documentation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNativeScript_get_property_documentation #-}
instance Method "get_property_documentation" GodotNativeScript
(GodotString -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNativeScript_get_property_documentation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotPluginScript = GodotPluginScript GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPluginScript where
type BaseClass GodotPluginScript = GodotScript
super = coerce
newtype GodotGDScript = GodotGDScript GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGDScript where
type BaseClass GodotGDScript = GodotScript
super = coerce
bindGDScript_get_as_byte_code
= unsafePerformIO $
withCString "GDScript" $
\ clsNamePtr ->
withCString "get_as_byte_code" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDScript_get_as_byte_code #-}
instance Method "get_as_byte_code" GodotGDScript
(IO GodotPoolByteArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGDScript_get_as_byte_code (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotGDScriptFunctionState = GodotGDScriptFunctionState GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGDScriptFunctionState where
type BaseClass GodotGDScriptFunctionState = GodotReference
super = coerce
bindGDScriptFunctionState_resume
= unsafePerformIO $
withCString "GDScriptFunctionState" $
\ clsNamePtr ->
withCString "resume" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDScriptFunctionState_resume #-}
instance Method "resume" GodotGDScriptFunctionState
(GodotVariant -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGDScriptFunctionState_resume
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGDScriptFunctionState_is_valid
= unsafePerformIO $
withCString "GDScriptFunctionState" $
\ clsNamePtr ->
withCString "is_valid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGDScriptFunctionState_is_valid #-}
instance Method "is_valid" GodotGDScriptFunctionState
(Bool -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGDScriptFunctionState_is_valid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotGridMap = GodotGridMap GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotGridMap where
type BaseClass GodotGridMap = GodotSpatial
super = coerce
bindGridMap_set_collision_layer
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_collision_layer #-}
instance Method "set_collision_layer" GodotGridMap (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_collision_layer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_collision_layer
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_collision_layer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_collision_layer #-}
instance Method "get_collision_layer" GodotGridMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_collision_layer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_set_collision_mask
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_collision_mask #-}
instance Method "set_collision_mask" GodotGridMap (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_collision_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_collision_mask
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_collision_mask" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_collision_mask #-}
instance Method "get_collision_mask" GodotGridMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_collision_mask (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_set_collision_mask_bit
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_collision_mask_bit #-}
instance Method "set_collision_mask_bit" GodotGridMap
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_collision_mask_bit
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_collision_mask_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_collision_mask_bit #-}
instance Method "get_collision_mask_bit" GodotGridMap
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_collision_mask_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_set_collision_layer_bit
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_collision_layer_bit #-}
instance Method "set_collision_layer_bit" GodotGridMap
(Int -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_collision_layer_bit
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_collision_layer_bit" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_collision_layer_bit #-}
instance Method "get_collision_layer_bit" GodotGridMap
(Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_collision_layer_bit
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_set_theme
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_theme" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_theme #-}
instance Method "set_theme" GodotGridMap
(GodotMeshLibrary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_theme (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_theme
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_theme" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_theme #-}
instance Method "get_theme" GodotGridMap (IO GodotMeshLibrary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_theme (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_set_mesh_library
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_mesh_library" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_mesh_library #-}
instance Method "set_mesh_library" GodotGridMap
(GodotMeshLibrary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_mesh_library (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_mesh_library
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_mesh_library" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_mesh_library #-}
instance Method "get_mesh_library" GodotGridMap
(IO GodotMeshLibrary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_mesh_library (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_set_cell_size
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_cell_size #-}
instance Method "set_cell_size" GodotGridMap
(GodotVector3 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_cell_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_cell_size
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_cell_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_cell_size #-}
instance Method "get_cell_size" GodotGridMap (IO GodotVector3)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_cell_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_set_cell_scale
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_cell_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_cell_scale #-}
instance Method "set_cell_scale" GodotGridMap (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_cell_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_cell_scale
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_cell_scale" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_cell_scale #-}
instance Method "get_cell_scale" GodotGridMap (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_cell_scale (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_set_octant_size
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_octant_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_octant_size #-}
instance Method "set_octant_size" GodotGridMap (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_octant_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_octant_size
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_octant_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_octant_size #-}
instance Method "get_octant_size" GodotGridMap (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_octant_size (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_set_cell_item
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_cell_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_cell_item #-}
instance Method "set_cell_item" GodotGridMap
(Int -> Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_cell_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_cell_item
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_cell_item" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_cell_item #-}
instance Method "get_cell_item" GodotGridMap
(Int -> Int -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_cell_item (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_cell_item_orientation
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_cell_item_orientation" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_cell_item_orientation #-}
instance Method "get_cell_item_orientation" GodotGridMap
(Int -> Int -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_cell_item_orientation
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_world_to_map
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "world_to_map" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_world_to_map #-}
instance Method "world_to_map" GodotGridMap
(GodotVector3 -> IO GodotVector3)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_world_to_map (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_map_to_world
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "map_to_world" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_map_to_world #-}
instance Method "map_to_world" GodotGridMap
(Int -> Int -> Int -> IO GodotVector3)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_map_to_world (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap__update_octants_callback
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "_update_octants_callback" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap__update_octants_callback #-}
instance Method "_update_octants_callback" GodotGridMap (IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap__update_octants_callback
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_resource_changed
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "resource_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_resource_changed #-}
instance Method "resource_changed" GodotGridMap
(GodotResource -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_resource_changed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_set_center_x
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_center_x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_center_x #-}
instance Method "set_center_x" GodotGridMap (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_center_x (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_center_x
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_center_x" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_center_x #-}
instance Method "get_center_x" GodotGridMap (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_center_x (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_set_center_y
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_center_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_center_y #-}
instance Method "set_center_y" GodotGridMap (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_center_y (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_center_y
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_center_y" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_center_y #-}
instance Method "get_center_y" GodotGridMap (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_center_y (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_set_center_z
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_center_z" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_center_z #-}
instance Method "set_center_z" GodotGridMap (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_center_z (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_center_z
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_center_z" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_center_z #-}
instance Method "get_center_z" GodotGridMap (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_center_z (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_set_clip
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "set_clip" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_set_clip #-}
instance Method "set_clip" GodotGridMap
(Bool -> Bool -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_set_clip (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_clear
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_clear #-}
instance Method "clear" GodotGridMap (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_clear (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_used_cells
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_used_cells" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_used_cells #-}
instance Method "get_used_cells" GodotGridMap (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_used_cells (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_meshes
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_meshes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_meshes #-}
instance Method "get_meshes" GodotGridMap (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_meshes (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_bake_meshes
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_bake_meshes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_bake_meshes #-}
instance Method "get_bake_meshes" GodotGridMap (IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_bake_meshes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_get_bake_mesh_instance
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "get_bake_mesh_instance" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_get_bake_mesh_instance #-}
instance Method "get_bake_mesh_instance" GodotGridMap
(Int -> IO GodotRid)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_get_bake_mesh_instance
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_clear_baked_meshes
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "clear_baked_meshes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_clear_baked_meshes #-}
instance Method "clear_baked_meshes" GodotGridMap (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_clear_baked_meshes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindGridMap_make_baked_meshes
= unsafePerformIO $
withCString "GridMap" $
\ clsNamePtr ->
withCString "make_baked_meshes" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindGridMap_make_baked_meshes #-}
instance Method "make_baked_meshes" GodotGridMap
(Bool -> Float -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindGridMap_make_baked_meshes (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotMobileVRInterface = GodotMobileVRInterface GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotMobileVRInterface where
type BaseClass GodotMobileVRInterface = GodotARVRInterface
super = coerce
bindMobileVRInterface_set_iod
= unsafePerformIO $
withCString "MobileVRInterface" $
\ clsNamePtr ->
withCString "set_iod" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMobileVRInterface_set_iod #-}
instance Method "set_iod" GodotMobileVRInterface (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMobileVRInterface_set_iod (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMobileVRInterface_get_iod
= unsafePerformIO $
withCString "MobileVRInterface" $
\ clsNamePtr ->
withCString "get_iod" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMobileVRInterface_get_iod #-}
instance Method "get_iod" GodotMobileVRInterface (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMobileVRInterface_get_iod (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMobileVRInterface_set_display_width
= unsafePerformIO $
withCString "MobileVRInterface" $
\ clsNamePtr ->
withCString "set_display_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMobileVRInterface_set_display_width #-}
instance Method "set_display_width" GodotMobileVRInterface
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMobileVRInterface_set_display_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMobileVRInterface_get_display_width
= unsafePerformIO $
withCString "MobileVRInterface" $
\ clsNamePtr ->
withCString "get_display_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMobileVRInterface_get_display_width #-}
instance Method "get_display_width" GodotMobileVRInterface
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMobileVRInterface_get_display_width
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMobileVRInterface_set_display_to_lens
= unsafePerformIO $
withCString "MobileVRInterface" $
\ clsNamePtr ->
withCString "set_display_to_lens" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMobileVRInterface_set_display_to_lens #-}
instance Method "set_display_to_lens" GodotMobileVRInterface
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMobileVRInterface_set_display_to_lens
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMobileVRInterface_get_display_to_lens
= unsafePerformIO $
withCString "MobileVRInterface" $
\ clsNamePtr ->
withCString "get_display_to_lens" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMobileVRInterface_get_display_to_lens #-}
instance Method "get_display_to_lens" GodotMobileVRInterface
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMobileVRInterface_get_display_to_lens
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMobileVRInterface_set_oversample
= unsafePerformIO $
withCString "MobileVRInterface" $
\ clsNamePtr ->
withCString "set_oversample" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMobileVRInterface_set_oversample #-}
instance Method "set_oversample" GodotMobileVRInterface
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMobileVRInterface_set_oversample
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMobileVRInterface_get_oversample
= unsafePerformIO $
withCString "MobileVRInterface" $
\ clsNamePtr ->
withCString "get_oversample" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMobileVRInterface_get_oversample #-}
instance Method "get_oversample" GodotMobileVRInterface (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMobileVRInterface_get_oversample
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMobileVRInterface_set_k1
= unsafePerformIO $
withCString "MobileVRInterface" $
\ clsNamePtr ->
withCString "set_k1" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMobileVRInterface_set_k1 #-}
instance Method "set_k1" GodotMobileVRInterface (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMobileVRInterface_set_k1 (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMobileVRInterface_get_k1
= unsafePerformIO $
withCString "MobileVRInterface" $
\ clsNamePtr ->
withCString "get_k1" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMobileVRInterface_get_k1 #-}
instance Method "get_k1" GodotMobileVRInterface (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMobileVRInterface_get_k1 (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMobileVRInterface_set_k2
= unsafePerformIO $
withCString "MobileVRInterface" $
\ clsNamePtr ->
withCString "set_k2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMobileVRInterface_set_k2 #-}
instance Method "set_k2" GodotMobileVRInterface (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindMobileVRInterface_set_k2 (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindMobileVRInterface_get_k2
= unsafePerformIO $
withCString "MobileVRInterface" $
\ clsNamePtr ->
withCString "get_k2" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindMobileVRInterface_get_k2 #-}
instance Method "get_k2" GodotMobileVRInterface (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindMobileVRInterface_get_k2 (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotOpenSimplexNoise = GodotOpenSimplexNoise GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotOpenSimplexNoise where
type BaseClass GodotOpenSimplexNoise = GodotResource
super = coerce
bindOpenSimplexNoise_get_seed
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "get_seed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_get_seed #-}
instance Method "get_seed" GodotOpenSimplexNoise (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_get_seed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_set_seed
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "set_seed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_set_seed #-}
instance Method "set_seed" GodotOpenSimplexNoise (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_set_seed (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_set_octaves
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "set_octaves" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_set_octaves #-}
instance Method "set_octaves" GodotOpenSimplexNoise (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_set_octaves
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_get_octaves
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "get_octaves" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_get_octaves #-}
instance Method "get_octaves" GodotOpenSimplexNoise (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_get_octaves
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_set_period
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "set_period" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_set_period #-}
instance Method "set_period" GodotOpenSimplexNoise (Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_set_period (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_get_period
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "get_period" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_get_period #-}
instance Method "get_period" GodotOpenSimplexNoise (IO Float) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_get_period (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_set_persistence
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "set_persistence" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_set_persistence #-}
instance Method "set_persistence" GodotOpenSimplexNoise
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_set_persistence
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_get_persistence
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "get_persistence" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_get_persistence #-}
instance Method "get_persistence" GodotOpenSimplexNoise (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_get_persistence
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_set_lacunarity
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "set_lacunarity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_set_lacunarity #-}
instance Method "set_lacunarity" GodotOpenSimplexNoise
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_set_lacunarity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_get_lacunarity
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "get_lacunarity" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_get_lacunarity #-}
instance Method "get_lacunarity" GodotOpenSimplexNoise (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_get_lacunarity
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_get_image
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "get_image" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_get_image #-}
instance Method "get_image" GodotOpenSimplexNoise
(Int -> Int -> IO GodotImage)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_get_image (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_get_seamless_image
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "get_seamless_image" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_get_seamless_image #-}
instance Method "get_seamless_image" GodotOpenSimplexNoise
(Int -> IO GodotImage)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_get_seamless_image
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_get_noise_2d
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "get_noise_2d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_get_noise_2d #-}
instance Method "get_noise_2d" GodotOpenSimplexNoise
(Float -> Float -> IO Float)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_get_noise_2d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_get_noise_3d
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "get_noise_3d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_get_noise_3d #-}
instance Method "get_noise_3d" GodotOpenSimplexNoise
(Float -> Float -> Float -> IO Float)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_get_noise_3d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_get_noise_4d
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "get_noise_4d" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_get_noise_4d #-}
instance Method "get_noise_4d" GodotOpenSimplexNoise
(Float -> Float -> Float -> Float -> IO Float)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_get_noise_4d
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_get_noise_2dv
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "get_noise_2dv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_get_noise_2dv #-}
instance Method "get_noise_2dv" GodotOpenSimplexNoise
(GodotVector2 -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_get_noise_2dv
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindOpenSimplexNoise_get_noise_3dv
= unsafePerformIO $
withCString "OpenSimplexNoise" $
\ clsNamePtr ->
withCString "get_noise_3dv" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindOpenSimplexNoise_get_noise_3dv #-}
instance Method "get_noise_3dv" GodotOpenSimplexNoise
(GodotVector3 -> IO Float)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindOpenSimplexNoise_get_noise_3dv
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotNoiseTexture = GodotNoiseTexture GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotNoiseTexture where
type BaseClass GodotNoiseTexture = GodotTexture
super = coerce
bindNoiseTexture_get_width
= unsafePerformIO $
withCString "NoiseTexture" $
\ clsNamePtr ->
withCString "get_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNoiseTexture_get_width #-}
instance Method "get_width" GodotNoiseTexture (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNoiseTexture_get_width (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNoiseTexture_get_height
= unsafePerformIO $
withCString "NoiseTexture" $
\ clsNamePtr ->
withCString "get_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNoiseTexture_get_height #-}
instance Method "get_height" GodotNoiseTexture (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNoiseTexture_get_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNoiseTexture_set_width
= unsafePerformIO $
withCString "NoiseTexture" $
\ clsNamePtr ->
withCString "set_width" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNoiseTexture_set_width #-}
instance Method "set_width" GodotNoiseTexture (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNoiseTexture_set_width (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNoiseTexture_set_height
= unsafePerformIO $
withCString "NoiseTexture" $
\ clsNamePtr ->
withCString "set_height" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNoiseTexture_set_height #-}
instance Method "set_height" GodotNoiseTexture (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNoiseTexture_set_height (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNoiseTexture_set_noise
= unsafePerformIO $
withCString "NoiseTexture" $
\ clsNamePtr ->
withCString "set_noise" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNoiseTexture_set_noise #-}
instance Method "set_noise" GodotNoiseTexture
(GodotOpenSimplexNoise -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNoiseTexture_set_noise (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNoiseTexture_get_noise
= unsafePerformIO $
withCString "NoiseTexture" $
\ clsNamePtr ->
withCString "get_noise" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNoiseTexture_get_noise #-}
instance Method "get_noise" GodotNoiseTexture
(IO GodotOpenSimplexNoise)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNoiseTexture_get_noise (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNoiseTexture_set_seamless
= unsafePerformIO $
withCString "NoiseTexture" $
\ clsNamePtr ->
withCString "set_seamless" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNoiseTexture_set_seamless #-}
instance Method "set_seamless" GodotNoiseTexture (Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNoiseTexture_set_seamless (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNoiseTexture_get_seamless
= unsafePerformIO $
withCString "NoiseTexture" $
\ clsNamePtr ->
withCString "get_seamless" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNoiseTexture_get_seamless #-}
instance Method "get_seamless" GodotNoiseTexture (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNoiseTexture_get_seamless (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNoiseTexture_set_as_normalmap
= unsafePerformIO $
withCString "NoiseTexture" $
\ clsNamePtr ->
withCString "set_as_normalmap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNoiseTexture_set_as_normalmap #-}
instance Method "set_as_normalmap" GodotNoiseTexture
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNoiseTexture_set_as_normalmap
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNoiseTexture_is_normalmap
= unsafePerformIO $
withCString "NoiseTexture" $
\ clsNamePtr ->
withCString "is_normalmap" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNoiseTexture_is_normalmap #-}
instance Method "is_normalmap" GodotNoiseTexture (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNoiseTexture_is_normalmap (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNoiseTexture__update_texture
= unsafePerformIO $
withCString "NoiseTexture" $
\ clsNamePtr ->
withCString "_update_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNoiseTexture__update_texture #-}
instance Method "_update_texture" GodotNoiseTexture (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNoiseTexture__update_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNoiseTexture__generate_texture
= unsafePerformIO $
withCString "NoiseTexture" $
\ clsNamePtr ->
withCString "_generate_texture" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNoiseTexture__generate_texture #-}
instance Method "_generate_texture" GodotNoiseTexture
(IO GodotImage)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindNoiseTexture__generate_texture
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindNoiseTexture__thread_done
= unsafePerformIO $
withCString "NoiseTexture" $
\ clsNamePtr ->
withCString "_thread_done" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindNoiseTexture__thread_done #-}
instance Method "_thread_done" GodotNoiseTexture
(GodotImage -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindNoiseTexture__thread_done (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRegExMatch = GodotRegExMatch GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRegExMatch where
type BaseClass GodotRegExMatch = GodotReference
super = coerce
bindRegExMatch_get_subject
= unsafePerformIO $
withCString "RegExMatch" $
\ clsNamePtr ->
withCString "get_subject" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegExMatch_get_subject #-}
instance Method "get_subject" GodotRegExMatch (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRegExMatch_get_subject (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegExMatch_get_group_count
= unsafePerformIO $
withCString "RegExMatch" $
\ clsNamePtr ->
withCString "get_group_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegExMatch_get_group_count #-}
instance Method "get_group_count" GodotRegExMatch (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRegExMatch_get_group_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegExMatch_get_names
= unsafePerformIO $
withCString "RegExMatch" $
\ clsNamePtr ->
withCString "get_names" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegExMatch_get_names #-}
instance Method "get_names" GodotRegExMatch (IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRegExMatch_get_names (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegExMatch_get_strings
= unsafePerformIO $
withCString "RegExMatch" $
\ clsNamePtr ->
withCString "get_strings" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegExMatch_get_strings #-}
instance Method "get_strings" GodotRegExMatch (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRegExMatch_get_strings (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegExMatch_get_string
= unsafePerformIO $
withCString "RegExMatch" $
\ clsNamePtr ->
withCString "get_string" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegExMatch_get_string #-}
instance Method "get_string" GodotRegExMatch
(GodotVariant -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRegExMatch_get_string (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegExMatch_get_start
= unsafePerformIO $
withCString "RegExMatch" $
\ clsNamePtr ->
withCString "get_start" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegExMatch_get_start #-}
instance Method "get_start" GodotRegExMatch
(GodotVariant -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRegExMatch_get_start (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegExMatch_get_end
= unsafePerformIO $
withCString "RegExMatch" $
\ clsNamePtr ->
withCString "get_end" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegExMatch_get_end #-}
instance Method "get_end" GodotRegExMatch (GodotVariant -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRegExMatch_get_end (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotRegEx = GodotRegEx GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotRegEx where
type BaseClass GodotRegEx = GodotReference
super = coerce
bindRegEx_clear
= unsafePerformIO $
withCString "RegEx" $
\ clsNamePtr ->
withCString "clear" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegEx_clear #-}
instance Method "clear" GodotRegEx (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRegEx_clear (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegEx_compile
= unsafePerformIO $
withCString "RegEx" $
\ clsNamePtr ->
withCString "compile" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegEx_compile #-}
instance Method "compile" GodotRegEx (GodotString -> IO Int) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindRegEx_compile (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegEx_search
= unsafePerformIO $
withCString "RegEx" $
\ clsNamePtr ->
withCString "search" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegEx_search #-}
instance Method "search" GodotRegEx
(GodotString -> Int -> Int -> IO GodotRegExMatch)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindRegEx_search (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegEx_search_all
= unsafePerformIO $
withCString "RegEx" $
\ clsNamePtr ->
withCString "search_all" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegEx_search_all #-}
instance Method "search_all" GodotRegEx
(GodotString -> Int -> Int -> IO GodotArray)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindRegEx_search_all (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegEx_sub
= unsafePerformIO $
withCString "RegEx" $
\ clsNamePtr ->
withCString "sub" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegEx_sub #-}
instance Method "sub" GodotRegEx
(GodotString ->
GodotString -> Bool -> Int -> Int -> IO GodotString)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindRegEx_sub (coerce cls) arrPtr len >>=
\ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegEx_is_valid
= unsafePerformIO $
withCString "RegEx" $
\ clsNamePtr ->
withCString "is_valid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegEx_is_valid #-}
instance Method "is_valid" GodotRegEx (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRegEx_is_valid (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegEx_get_pattern
= unsafePerformIO $
withCString "RegEx" $
\ clsNamePtr ->
withCString "get_pattern" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegEx_get_pattern #-}
instance Method "get_pattern" GodotRegEx (IO GodotString) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRegEx_get_pattern (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegEx_get_group_count
= unsafePerformIO $
withCString "RegEx" $
\ clsNamePtr ->
withCString "get_group_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegEx_get_group_count #-}
instance Method "get_group_count" GodotRegEx (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRegEx_get_group_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindRegEx_get_names
= unsafePerformIO $
withCString "RegEx" $
\ clsNamePtr ->
withCString "get_names" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindRegEx_get_names #-}
instance Method "get_names" GodotRegEx (IO GodotArray) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindRegEx_get_names (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotResourceImporterOGGVorbis = GodotResourceImporterOGGVorbis GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotResourceImporterOGGVorbis where
type BaseClass GodotResourceImporterOGGVorbis =
GodotResourceImporter
super = coerce
newtype GodotResourceImporter = GodotResourceImporter GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotResourceImporter where
type BaseClass GodotResourceImporter = GodotReference
super = coerce
newtype GodotAudioStreamOGGVorbis = GodotAudioStreamOGGVorbis GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotAudioStreamOGGVorbis where
type BaseClass GodotAudioStreamOGGVorbis = GodotAudioStream
super = coerce
bindAudioStreamOGGVorbis_set_data
= unsafePerformIO $
withCString "AudioStreamOGGVorbis" $
\ clsNamePtr ->
withCString "set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamOGGVorbis_set_data #-}
instance Method "set_data" GodotAudioStreamOGGVorbis
(GodotPoolByteArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamOGGVorbis_set_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamOGGVorbis_get_data
= unsafePerformIO $
withCString "AudioStreamOGGVorbis" $
\ clsNamePtr ->
withCString "get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamOGGVorbis_get_data #-}
instance Method "get_data" GodotAudioStreamOGGVorbis
(IO GodotPoolByteArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamOGGVorbis_get_data
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamOGGVorbis_set_loop
= unsafePerformIO $
withCString "AudioStreamOGGVorbis" $
\ clsNamePtr ->
withCString "set_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamOGGVorbis_set_loop #-}
instance Method "set_loop" GodotAudioStreamOGGVorbis
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamOGGVorbis_set_loop
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamOGGVorbis_has_loop
= unsafePerformIO $
withCString "AudioStreamOGGVorbis" $
\ clsNamePtr ->
withCString "has_loop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamOGGVorbis_has_loop #-}
instance Method "has_loop" GodotAudioStreamOGGVorbis (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamOGGVorbis_has_loop
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamOGGVorbis_set_loop_offset
= unsafePerformIO $
withCString "AudioStreamOGGVorbis" $
\ clsNamePtr ->
withCString "set_loop_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamOGGVorbis_set_loop_offset #-}
instance Method "set_loop_offset" GodotAudioStreamOGGVorbis
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamOGGVorbis_set_loop_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindAudioStreamOGGVorbis_get_loop_offset
= unsafePerformIO $
withCString "AudioStreamOGGVorbis" $
\ clsNamePtr ->
withCString "get_loop_offset" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindAudioStreamOGGVorbis_get_loop_offset #-}
instance Method "get_loop_offset" GodotAudioStreamOGGVorbis
(IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindAudioStreamOGGVorbis_get_loop_offset
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVideoStreamTheora = GodotVideoStreamTheora GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVideoStreamTheora where
type BaseClass GodotVideoStreamTheora = GodotVideoStream
super = coerce
bindVideoStreamTheora_set_file
= unsafePerformIO $
withCString "VideoStreamTheora" $
\ clsNamePtr ->
withCString "set_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoStreamTheora_set_file #-}
instance Method "set_file" GodotVideoStreamTheora
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoStreamTheora_set_file (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoStreamTheora_get_file
= unsafePerformIO $
withCString "VideoStreamTheora" $
\ clsNamePtr ->
withCString "get_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoStreamTheora_get_file #-}
instance Method "get_file" GodotVideoStreamTheora (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoStreamTheora_get_file (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotUPNP = GodotUPNP GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotUPNP where
type BaseClass GodotUPNP = GodotReference
super = coerce
bindUPNP_get_device_count
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "get_device_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_get_device_count #-}
instance Method "get_device_count" GodotUPNP (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_get_device_count (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_get_device
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "get_device" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_get_device #-}
instance Method "get_device" GodotUPNP (Int -> IO GodotUPNPDevice)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_get_device (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_add_device
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "add_device" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_add_device #-}
instance Method "add_device" GodotUPNP (GodotUPNPDevice -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_add_device (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_set_device
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "set_device" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_set_device #-}
instance Method "set_device" GodotUPNP
(Int -> GodotUPNPDevice -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_set_device (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_remove_device
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "remove_device" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_remove_device #-}
instance Method "remove_device" GodotUPNP (Int -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_remove_device (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_clear_devices
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "clear_devices" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_clear_devices #-}
instance Method "clear_devices" GodotUPNP (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_clear_devices (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_get_gateway
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "get_gateway" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_get_gateway #-}
instance Method "get_gateway" GodotUPNP (IO GodotUPNPDevice) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_get_gateway (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_discover
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "discover" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_discover #-}
instance Method "discover" GodotUPNP
(Int -> Int -> GodotString -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_discover (coerce cls) arrPtr len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_query_external_address
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "query_external_address" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_query_external_address #-}
instance Method "query_external_address" GodotUPNP (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_query_external_address (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_add_port_mapping
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "add_port_mapping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_add_port_mapping #-}
instance Method "add_port_mapping" GodotUPNP
(Int -> Int -> GodotString -> GodotString -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_add_port_mapping (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_delete_port_mapping
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "delete_port_mapping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_delete_port_mapping #-}
instance Method "delete_port_mapping" GodotUPNP
(Int -> GodotString -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_delete_port_mapping (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_set_discover_multicast_if
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "set_discover_multicast_if" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_set_discover_multicast_if #-}
instance Method "set_discover_multicast_if" GodotUPNP
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_set_discover_multicast_if
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_get_discover_multicast_if
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "get_discover_multicast_if" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_get_discover_multicast_if #-}
instance Method "get_discover_multicast_if" GodotUPNP
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_get_discover_multicast_if
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_set_discover_local_port
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "set_discover_local_port" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_set_discover_local_port #-}
instance Method "set_discover_local_port" GodotUPNP (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_set_discover_local_port
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_get_discover_local_port
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "get_discover_local_port" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_get_discover_local_port #-}
instance Method "get_discover_local_port" GodotUPNP (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_get_discover_local_port
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_set_discover_ipv6
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "set_discover_ipv6" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_set_discover_ipv6 #-}
instance Method "set_discover_ipv6" GodotUPNP (Bool -> IO ()) where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_set_discover_ipv6 (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNP_is_discover_ipv6
= unsafePerformIO $
withCString "UPNP" $
\ clsNamePtr ->
withCString "is_discover_ipv6" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNP_is_discover_ipv6 #-}
instance Method "is_discover_ipv6" GodotUPNP (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNP_is_discover_ipv6 (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotUPNPDevice = GodotUPNPDevice GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotUPNPDevice where
type BaseClass GodotUPNPDevice = GodotReference
super = coerce
bindUPNPDevice_is_valid_gateway
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "is_valid_gateway" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_is_valid_gateway #-}
instance Method "is_valid_gateway" GodotUPNPDevice (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_is_valid_gateway (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_query_external_address
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "query_external_address" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_query_external_address #-}
instance Method "query_external_address" GodotUPNPDevice
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_query_external_address
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_add_port_mapping
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "add_port_mapping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_add_port_mapping #-}
instance Method "add_port_mapping" GodotUPNPDevice
(Int -> Int -> GodotString -> GodotString -> Int -> IO Int)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_add_port_mapping (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_delete_port_mapping
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "delete_port_mapping" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_delete_port_mapping #-}
instance Method "delete_port_mapping" GodotUPNPDevice
(Int -> GodotString -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_delete_port_mapping
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_set_description_url
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "set_description_url" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_set_description_url #-}
instance Method "set_description_url" GodotUPNPDevice
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_set_description_url
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_get_description_url
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "get_description_url" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_get_description_url #-}
instance Method "get_description_url" GodotUPNPDevice
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_get_description_url
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_set_service_type
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "set_service_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_set_service_type #-}
instance Method "set_service_type" GodotUPNPDevice
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_set_service_type (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_get_service_type
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "get_service_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_get_service_type #-}
instance Method "get_service_type" GodotUPNPDevice (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_get_service_type (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_set_igd_control_url
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "set_igd_control_url" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_set_igd_control_url #-}
instance Method "set_igd_control_url" GodotUPNPDevice
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_set_igd_control_url
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_get_igd_control_url
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "get_igd_control_url" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_get_igd_control_url #-}
instance Method "get_igd_control_url" GodotUPNPDevice
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_get_igd_control_url
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_set_igd_service_type
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "set_igd_service_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_set_igd_service_type #-}
instance Method "set_igd_service_type" GodotUPNPDevice
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_set_igd_service_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_get_igd_service_type
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "get_igd_service_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_get_igd_service_type #-}
instance Method "get_igd_service_type" GodotUPNPDevice
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_get_igd_service_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_set_igd_our_addr
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "set_igd_our_addr" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_set_igd_our_addr #-}
instance Method "set_igd_our_addr" GodotUPNPDevice
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_set_igd_our_addr (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_get_igd_our_addr
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "get_igd_our_addr" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_get_igd_our_addr #-}
instance Method "get_igd_our_addr" GodotUPNPDevice (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_get_igd_our_addr (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_set_igd_status
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "set_igd_status" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_set_igd_status #-}
instance Method "set_igd_status" GodotUPNPDevice (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_set_igd_status (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindUPNPDevice_get_igd_status
= unsafePerformIO $
withCString "UPNPDevice" $
\ clsNamePtr ->
withCString "get_igd_status" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindUPNPDevice_get_igd_status #-}
instance Method "get_igd_status" GodotUPNPDevice (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindUPNPDevice_get_igd_status (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScript = GodotVisualScript GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScript where
type BaseClass GodotVisualScript = GodotScript
super = coerce
bindVisualScript__node_ports_changed
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "_node_ports_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript__node_ports_changed #-}
instance Method "_node_ports_changed" GodotVisualScript
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript__node_ports_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_add_function
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "add_function" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_add_function #-}
instance Method "add_function" GodotVisualScript
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_add_function (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_has_function
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "has_function" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_has_function #-}
instance Method "has_function" GodotVisualScript
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_has_function (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_remove_function
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "remove_function" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_remove_function #-}
instance Method "remove_function" GodotVisualScript
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_remove_function
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_rename_function
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "rename_function" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_rename_function #-}
instance Method "rename_function" GodotVisualScript
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_rename_function
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_set_function_scroll
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "set_function_scroll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_set_function_scroll #-}
instance Method "set_function_scroll" GodotVisualScript
(GodotString -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_set_function_scroll
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_get_function_scroll
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "get_function_scroll" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_get_function_scroll #-}
instance Method "get_function_scroll" GodotVisualScript
(GodotString -> IO GodotVector2)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_get_function_scroll
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_add_node
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "add_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_add_node #-}
instance Method "add_node" GodotVisualScript
(GodotString ->
Int -> GodotVisualScriptNode -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_add_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_remove_node
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "remove_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_remove_node #-}
instance Method "remove_node" GodotVisualScript
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_remove_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_get_function_node_id
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "get_function_node_id" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_get_function_node_id #-}
instance Method "get_function_node_id" GodotVisualScript
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_get_function_node_id
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_get_node
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "get_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_get_node #-}
instance Method "get_node" GodotVisualScript
(GodotString -> Int -> IO GodotVisualScriptNode)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_get_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_has_node
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "has_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_has_node #-}
instance Method "has_node" GodotVisualScript
(GodotString -> Int -> IO Bool)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_has_node (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_set_node_position
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "set_node_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_set_node_position #-}
instance Method "set_node_position" GodotVisualScript
(GodotString -> Int -> GodotVector2 -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_set_node_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_get_node_position
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "get_node_position" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_get_node_position #-}
instance Method "get_node_position" GodotVisualScript
(GodotString -> Int -> IO GodotVector2)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_get_node_position
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_sequence_connect
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "sequence_connect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_sequence_connect #-}
instance Method "sequence_connect" GodotVisualScript
(GodotString -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_sequence_connect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_sequence_disconnect
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "sequence_disconnect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_sequence_disconnect #-}
instance Method "sequence_disconnect" GodotVisualScript
(GodotString -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_sequence_disconnect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_has_sequence_connection
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "has_sequence_connection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_has_sequence_connection #-}
instance Method "has_sequence_connection" GodotVisualScript
(GodotString -> Int -> Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_has_sequence_connection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_data_connect
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "data_connect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_data_connect #-}
instance Method "data_connect" GodotVisualScript
(GodotString -> Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_data_connect (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_data_disconnect
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "data_disconnect" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_data_disconnect #-}
instance Method "data_disconnect" GodotVisualScript
(GodotString -> Int -> Int -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_data_disconnect
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_has_data_connection
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "has_data_connection" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_has_data_connection #-}
instance Method "has_data_connection" GodotVisualScript
(GodotString -> Int -> Int -> Int -> Int -> IO Bool)
where
runMethod cls arg1 arg2 arg3 arg4 arg5
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4,
toVariant arg5]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_has_data_connection
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_add_variable
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "add_variable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_add_variable #-}
instance Method "add_variable" GodotVisualScript
(GodotString -> GodotVariant -> Bool -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_add_variable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_has_variable
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "has_variable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_has_variable #-}
instance Method "has_variable" GodotVisualScript
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_has_variable (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_remove_variable
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "remove_variable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_remove_variable #-}
instance Method "remove_variable" GodotVisualScript
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_remove_variable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_set_variable_default_value
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "set_variable_default_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_set_variable_default_value #-}
instance Method "set_variable_default_value" GodotVisualScript
(GodotString -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_set_variable_default_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_get_variable_default_value
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "get_variable_default_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_get_variable_default_value #-}
instance Method "get_variable_default_value" GodotVisualScript
(GodotString -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_get_variable_default_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_set_variable_info
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "set_variable_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_set_variable_info #-}
instance Method "set_variable_info" GodotVisualScript
(GodotString -> GodotDictionary -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_set_variable_info
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_get_variable_info
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "get_variable_info" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_get_variable_info #-}
instance Method "get_variable_info" GodotVisualScript
(GodotString -> IO GodotDictionary)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_get_variable_info
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_set_variable_export
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "set_variable_export" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_set_variable_export #-}
instance Method "set_variable_export" GodotVisualScript
(GodotString -> Bool -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_set_variable_export
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_get_variable_export
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "get_variable_export" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_get_variable_export #-}
instance Method "get_variable_export" GodotVisualScript
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_get_variable_export
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_rename_variable
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "rename_variable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_rename_variable #-}
instance Method "rename_variable" GodotVisualScript
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_rename_variable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_add_custom_signal
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "add_custom_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_add_custom_signal #-}
instance Method "add_custom_signal" GodotVisualScript
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_add_custom_signal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_has_custom_signal
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "has_custom_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_has_custom_signal #-}
instance Method "has_custom_signal" GodotVisualScript
(GodotString -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_has_custom_signal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_custom_signal_add_argument
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "custom_signal_add_argument" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_custom_signal_add_argument #-}
instance Method "custom_signal_add_argument" GodotVisualScript
(GodotString -> Int -> GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_custom_signal_add_argument
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_custom_signal_set_argument_type
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "custom_signal_set_argument_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_custom_signal_set_argument_type #-}
instance Method "custom_signal_set_argument_type" GodotVisualScript
(GodotString -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScript_custom_signal_set_argument_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_custom_signal_get_argument_type
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "custom_signal_get_argument_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_custom_signal_get_argument_type #-}
instance Method "custom_signal_get_argument_type" GodotVisualScript
(GodotString -> Int -> IO Int)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScript_custom_signal_get_argument_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_custom_signal_set_argument_name
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "custom_signal_set_argument_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_custom_signal_set_argument_name #-}
instance Method "custom_signal_set_argument_name" GodotVisualScript
(GodotString -> Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScript_custom_signal_set_argument_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_custom_signal_get_argument_name
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "custom_signal_get_argument_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_custom_signal_get_argument_name #-}
instance Method "custom_signal_get_argument_name" GodotVisualScript
(GodotString -> Int -> IO GodotString)
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScript_custom_signal_get_argument_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_custom_signal_remove_argument
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "custom_signal_remove_argument" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_custom_signal_remove_argument #-}
instance Method "custom_signal_remove_argument" GodotVisualScript
(GodotString -> Int -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScript_custom_signal_remove_argument
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_custom_signal_get_argument_count
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "custom_signal_get_argument_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_custom_signal_get_argument_count #-}
instance Method "custom_signal_get_argument_count"
GodotVisualScript
(GodotString -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScript_custom_signal_get_argument_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_custom_signal_swap_argument
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "custom_signal_swap_argument" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_custom_signal_swap_argument #-}
instance Method "custom_signal_swap_argument" GodotVisualScript
(GodotString -> Int -> Int -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_custom_signal_swap_argument
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_remove_custom_signal
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "remove_custom_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_remove_custom_signal #-}
instance Method "remove_custom_signal" GodotVisualScript
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_remove_custom_signal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_rename_custom_signal
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "rename_custom_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_rename_custom_signal #-}
instance Method "rename_custom_signal" GodotVisualScript
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_rename_custom_signal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript_set_instance_base_type
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "set_instance_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript_set_instance_base_type #-}
instance Method "set_instance_base_type" GodotVisualScript
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript_set_instance_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript__set_data
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "_set_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript__set_data #-}
instance Method "_set_data" GodotVisualScript
(GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript__set_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScript__get_data
= unsafePerformIO $
withCString "VisualScript" $
\ clsNamePtr ->
withCString "_get_data" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScript__get_data #-}
instance Method "_get_data" GodotVisualScript (IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScript__get_data (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptNode = GodotVisualScriptNode GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptNode where
type BaseClass GodotVisualScriptNode = GodotResource
super = coerce
bindVisualScriptNode_get_visual_script
= unsafePerformIO $
withCString "VisualScriptNode" $
\ clsNamePtr ->
withCString "get_visual_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptNode_get_visual_script #-}
instance Method "get_visual_script" GodotVisualScriptNode
(IO GodotVisualScript)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptNode_get_visual_script
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptNode_set_default_input_value
= unsafePerformIO $
withCString "VisualScriptNode" $
\ clsNamePtr ->
withCString "set_default_input_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptNode_set_default_input_value #-}
instance Method "set_default_input_value" GodotVisualScriptNode
(Int -> GodotVariant -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptNode_set_default_input_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptNode_get_default_input_value
= unsafePerformIO $
withCString "VisualScriptNode" $
\ clsNamePtr ->
withCString "get_default_input_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptNode_get_default_input_value #-}
instance Method "get_default_input_value" GodotVisualScriptNode
(Int -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptNode_get_default_input_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptNode_ports_changed_notify
= unsafePerformIO $
withCString "VisualScriptNode" $
\ clsNamePtr ->
withCString "ports_changed_notify" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptNode_ports_changed_notify #-}
instance Method "ports_changed_notify" GodotVisualScriptNode
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptNode_ports_changed_notify
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptNode__set_default_input_values
= unsafePerformIO $
withCString "VisualScriptNode" $
\ clsNamePtr ->
withCString "_set_default_input_values" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptNode__set_default_input_values #-}
instance Method "_set_default_input_values" GodotVisualScriptNode
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptNode__set_default_input_values
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptNode__get_default_input_values
= unsafePerformIO $
withCString "VisualScriptNode" $
\ clsNamePtr ->
withCString "_get_default_input_values" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptNode__get_default_input_values #-}
instance Method "_get_default_input_values" GodotVisualScriptNode
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptNode__get_default_input_values
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptFunctionState = GodotVisualScriptFunctionState GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptFunctionState where
type BaseClass GodotVisualScriptFunctionState = GodotReference
super = coerce
bindVisualScriptFunctionState_connect_to_signal
= unsafePerformIO $
withCString "VisualScriptFunctionState" $
\ clsNamePtr ->
withCString "connect_to_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionState_connect_to_signal #-}
instance Method "connect_to_signal" GodotVisualScriptFunctionState
(GodotObject -> GodotString -> GodotArray -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptFunctionState_connect_to_signal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionState_resume
= unsafePerformIO $
withCString "VisualScriptFunctionState" $
\ clsNamePtr ->
withCString "resume" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionState_resume #-}
instance Method "resume" GodotVisualScriptFunctionState
(GodotArray -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionState_resume
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionState_is_valid
= unsafePerformIO $
withCString "VisualScriptFunctionState" $
\ clsNamePtr ->
withCString "is_valid" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionState_is_valid #-}
instance Method "is_valid" GodotVisualScriptFunctionState (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionState_is_valid
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptFunction = GodotVisualScriptFunction GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptFunction where
type BaseClass GodotVisualScriptFunction = GodotVisualScriptNode
super = coerce
newtype GodotVisualScriptOperator = GodotVisualScriptOperator GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptOperator where
type BaseClass GodotVisualScriptOperator = GodotVisualScriptNode
super = coerce
bindVisualScriptOperator_set_operator
= unsafePerformIO $
withCString "VisualScriptOperator" $
\ clsNamePtr ->
withCString "set_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptOperator_set_operator #-}
instance Method "set_operator" GodotVisualScriptOperator
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptOperator_set_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptOperator_get_operator
= unsafePerformIO $
withCString "VisualScriptOperator" $
\ clsNamePtr ->
withCString "get_operator" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptOperator_get_operator #-}
instance Method "get_operator" GodotVisualScriptOperator (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptOperator_get_operator
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptOperator_set_typed
= unsafePerformIO $
withCString "VisualScriptOperator" $
\ clsNamePtr ->
withCString "set_typed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptOperator_set_typed #-}
instance Method "set_typed" GodotVisualScriptOperator
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptOperator_set_typed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptOperator_get_typed
= unsafePerformIO $
withCString "VisualScriptOperator" $
\ clsNamePtr ->
withCString "get_typed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptOperator_get_typed #-}
instance Method "get_typed" GodotVisualScriptOperator (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptOperator_get_typed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptVariableSet = GodotVisualScriptVariableSet GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptVariableSet where
type BaseClass GodotVisualScriptVariableSet = GodotVisualScriptNode
super = coerce
bindVisualScriptVariableSet_set_variable
= unsafePerformIO $
withCString "VisualScriptVariableSet" $
\ clsNamePtr ->
withCString "set_variable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptVariableSet_set_variable #-}
instance Method "set_variable" GodotVisualScriptVariableSet
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptVariableSet_set_variable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptVariableSet_get_variable
= unsafePerformIO $
withCString "VisualScriptVariableSet" $
\ clsNamePtr ->
withCString "get_variable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptVariableSet_get_variable #-}
instance Method "get_variable" GodotVisualScriptVariableSet
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptVariableSet_get_variable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptVariableGet = GodotVisualScriptVariableGet GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptVariableGet where
type BaseClass GodotVisualScriptVariableGet = GodotVisualScriptNode
super = coerce
bindVisualScriptVariableGet_set_variable
= unsafePerformIO $
withCString "VisualScriptVariableGet" $
\ clsNamePtr ->
withCString "set_variable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptVariableGet_set_variable #-}
instance Method "set_variable" GodotVisualScriptVariableGet
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptVariableGet_set_variable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptVariableGet_get_variable
= unsafePerformIO $
withCString "VisualScriptVariableGet" $
\ clsNamePtr ->
withCString "get_variable" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptVariableGet_get_variable #-}
instance Method "get_variable" GodotVisualScriptVariableGet
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptVariableGet_get_variable
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptConstant = GodotVisualScriptConstant GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptConstant where
type BaseClass GodotVisualScriptConstant = GodotVisualScriptNode
super = coerce
bindVisualScriptConstant_set_constant_type
= unsafePerformIO $
withCString "VisualScriptConstant" $
\ clsNamePtr ->
withCString "set_constant_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptConstant_set_constant_type #-}
instance Method "set_constant_type" GodotVisualScriptConstant
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptConstant_set_constant_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptConstant_get_constant_type
= unsafePerformIO $
withCString "VisualScriptConstant" $
\ clsNamePtr ->
withCString "get_constant_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptConstant_get_constant_type #-}
instance Method "get_constant_type" GodotVisualScriptConstant
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptConstant_get_constant_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptConstant_set_constant_value
= unsafePerformIO $
withCString "VisualScriptConstant" $
\ clsNamePtr ->
withCString "set_constant_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptConstant_set_constant_value #-}
instance Method "set_constant_value" GodotVisualScriptConstant
(GodotVariant -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptConstant_set_constant_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptConstant_get_constant_value
= unsafePerformIO $
withCString "VisualScriptConstant" $
\ clsNamePtr ->
withCString "get_constant_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptConstant_get_constant_value #-}
instance Method "get_constant_value" GodotVisualScriptConstant
(IO GodotVariant)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptConstant_get_constant_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptIndexGet = GodotVisualScriptIndexGet GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptIndexGet where
type BaseClass GodotVisualScriptIndexGet = GodotVisualScriptNode
super = coerce
newtype GodotVisualScriptIndexSet = GodotVisualScriptIndexSet GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptIndexSet where
type BaseClass GodotVisualScriptIndexSet = GodotVisualScriptNode
super = coerce
newtype GodotVisualScriptGlobalConstant = GodotVisualScriptGlobalConstant GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptGlobalConstant where
type BaseClass GodotVisualScriptGlobalConstant =
GodotVisualScriptNode
super = coerce
bindVisualScriptGlobalConstant_set_global_constant
= unsafePerformIO $
withCString "VisualScriptGlobalConstant" $
\ clsNamePtr ->
withCString "set_global_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptGlobalConstant_set_global_constant #-}
instance Method "set_global_constant"
GodotVisualScriptGlobalConstant
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptGlobalConstant_set_global_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptGlobalConstant_get_global_constant
= unsafePerformIO $
withCString "VisualScriptGlobalConstant" $
\ clsNamePtr ->
withCString "get_global_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptGlobalConstant_get_global_constant #-}
instance Method "get_global_constant"
GodotVisualScriptGlobalConstant
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptGlobalConstant_get_global_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptClassConstant = GodotVisualScriptClassConstant GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptClassConstant where
type BaseClass GodotVisualScriptClassConstant =
GodotVisualScriptNode
super = coerce
bindVisualScriptClassConstant_set_class_constant
= unsafePerformIO $
withCString "VisualScriptClassConstant" $
\ clsNamePtr ->
withCString "set_class_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptClassConstant_set_class_constant #-}
instance Method "set_class_constant" GodotVisualScriptClassConstant
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptClassConstant_set_class_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptClassConstant_get_class_constant
= unsafePerformIO $
withCString "VisualScriptClassConstant" $
\ clsNamePtr ->
withCString "get_class_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptClassConstant_get_class_constant #-}
instance Method "get_class_constant" GodotVisualScriptClassConstant
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptClassConstant_get_class_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptClassConstant_set_base_type
= unsafePerformIO $
withCString "VisualScriptClassConstant" $
\ clsNamePtr ->
withCString "set_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptClassConstant_set_base_type #-}
instance Method "set_base_type" GodotVisualScriptClassConstant
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptClassConstant_set_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptClassConstant_get_base_type
= unsafePerformIO $
withCString "VisualScriptClassConstant" $
\ clsNamePtr ->
withCString "get_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptClassConstant_get_base_type #-}
instance Method "get_base_type" GodotVisualScriptClassConstant
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptClassConstant_get_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptMathConstant = GodotVisualScriptMathConstant GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptMathConstant where
type BaseClass GodotVisualScriptMathConstant =
GodotVisualScriptNode
super = coerce
bindVisualScriptMathConstant_set_math_constant
= unsafePerformIO $
withCString "VisualScriptMathConstant" $
\ clsNamePtr ->
withCString "set_math_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptMathConstant_set_math_constant #-}
instance Method "set_math_constant" GodotVisualScriptMathConstant
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptMathConstant_set_math_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptMathConstant_get_math_constant
= unsafePerformIO $
withCString "VisualScriptMathConstant" $
\ clsNamePtr ->
withCString "get_math_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptMathConstant_get_math_constant #-}
instance Method "get_math_constant" GodotVisualScriptMathConstant
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptMathConstant_get_math_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptBasicTypeConstant = GodotVisualScriptBasicTypeConstant GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptBasicTypeConstant where
type BaseClass GodotVisualScriptBasicTypeConstant =
GodotVisualScriptNode
super = coerce
bindVisualScriptBasicTypeConstant_set_basic_type
= unsafePerformIO $
withCString "VisualScriptBasicTypeConstant" $
\ clsNamePtr ->
withCString "set_basic_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptBasicTypeConstant_set_basic_type #-}
instance Method "set_basic_type" GodotVisualScriptBasicTypeConstant
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptBasicTypeConstant_set_basic_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptBasicTypeConstant_get_basic_type
= unsafePerformIO $
withCString "VisualScriptBasicTypeConstant" $
\ clsNamePtr ->
withCString "get_basic_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptBasicTypeConstant_get_basic_type #-}
instance Method "get_basic_type" GodotVisualScriptBasicTypeConstant
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptBasicTypeConstant_get_basic_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptBasicTypeConstant_set_basic_type_constant
= unsafePerformIO $
withCString "VisualScriptBasicTypeConstant" $
\ clsNamePtr ->
withCString "set_basic_type_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptBasicTypeConstant_set_basic_type_constant
#-}
instance Method "set_basic_type_constant"
GodotVisualScriptBasicTypeConstant
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptBasicTypeConstant_set_basic_type_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptBasicTypeConstant_get_basic_type_constant
= unsafePerformIO $
withCString "VisualScriptBasicTypeConstant" $
\ clsNamePtr ->
withCString "get_basic_type_constant" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptBasicTypeConstant_get_basic_type_constant
#-}
instance Method "get_basic_type_constant"
GodotVisualScriptBasicTypeConstant
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptBasicTypeConstant_get_basic_type_constant
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptEngineSingleton = GodotVisualScriptEngineSingleton GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptEngineSingleton where
type BaseClass GodotVisualScriptEngineSingleton =
GodotVisualScriptNode
super = coerce
bindVisualScriptEngineSingleton_set_singleton
= unsafePerformIO $
withCString "VisualScriptEngineSingleton" $
\ clsNamePtr ->
withCString "set_singleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptEngineSingleton_set_singleton #-}
instance Method "set_singleton" GodotVisualScriptEngineSingleton
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptEngineSingleton_set_singleton
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptEngineSingleton_get_singleton
= unsafePerformIO $
withCString "VisualScriptEngineSingleton" $
\ clsNamePtr ->
withCString "get_singleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptEngineSingleton_get_singleton #-}
instance Method "get_singleton" GodotVisualScriptEngineSingleton
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptEngineSingleton_get_singleton
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptSceneNode = GodotVisualScriptSceneNode GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptSceneNode where
type BaseClass GodotVisualScriptSceneNode = GodotVisualScriptNode
super = coerce
bindVisualScriptSceneNode_set_node_path
= unsafePerformIO $
withCString "VisualScriptSceneNode" $
\ clsNamePtr ->
withCString "set_node_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptSceneNode_set_node_path #-}
instance Method "set_node_path" GodotVisualScriptSceneNode
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptSceneNode_set_node_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptSceneNode_get_node_path
= unsafePerformIO $
withCString "VisualScriptSceneNode" $
\ clsNamePtr ->
withCString "get_node_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptSceneNode_get_node_path #-}
instance Method "get_node_path" GodotVisualScriptSceneNode
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptSceneNode_get_node_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptSceneTree = GodotVisualScriptSceneTree GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptSceneTree where
type BaseClass GodotVisualScriptSceneTree = GodotVisualScriptNode
super = coerce
newtype GodotVisualScriptResourcePath = GodotVisualScriptResourcePath GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptResourcePath where
type BaseClass GodotVisualScriptResourcePath =
GodotVisualScriptNode
super = coerce
bindVisualScriptResourcePath_set_resource_path
= unsafePerformIO $
withCString "VisualScriptResourcePath" $
\ clsNamePtr ->
withCString "set_resource_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptResourcePath_set_resource_path #-}
instance Method "set_resource_path" GodotVisualScriptResourcePath
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptResourcePath_set_resource_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptResourcePath_get_resource_path
= unsafePerformIO $
withCString "VisualScriptResourcePath" $
\ clsNamePtr ->
withCString "get_resource_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptResourcePath_get_resource_path #-}
instance Method "get_resource_path" GodotVisualScriptResourcePath
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptResourcePath_get_resource_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptSelf = GodotVisualScriptSelf GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptSelf where
type BaseClass GodotVisualScriptSelf = GodotVisualScriptNode
super = coerce
newtype GodotVisualScriptCustomNode = GodotVisualScriptCustomNode GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptCustomNode where
type BaseClass GodotVisualScriptCustomNode = GodotVisualScriptNode
super = coerce
bindVisualScriptCustomNode__get_output_sequence_port_count
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_get_output_sequence_port_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__get_output_sequence_port_count
#-}
instance Method "_get_output_sequence_port_count"
GodotVisualScriptCustomNode
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptCustomNode__get_output_sequence_port_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__has_input_sequence_port
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_has_input_sequence_port" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__has_input_sequence_port
#-}
instance Method "_has_input_sequence_port"
GodotVisualScriptCustomNode
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptCustomNode__has_input_sequence_port
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__get_output_sequence_port_text
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_get_output_sequence_port_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__get_output_sequence_port_text
#-}
instance Method "_get_output_sequence_port_text"
GodotVisualScriptCustomNode
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptCustomNode__get_output_sequence_port_text
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__get_input_value_port_count
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_get_input_value_port_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__get_input_value_port_count
#-}
instance Method "_get_input_value_port_count"
GodotVisualScriptCustomNode
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptCustomNode__get_input_value_port_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__get_output_value_port_count
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_get_output_value_port_count" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__get_output_value_port_count
#-}
instance Method "_get_output_value_port_count"
GodotVisualScriptCustomNode
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptCustomNode__get_output_value_port_count
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__get_input_value_port_type
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_get_input_value_port_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__get_input_value_port_type
#-}
instance Method "_get_input_value_port_type"
GodotVisualScriptCustomNode
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptCustomNode__get_input_value_port_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__get_input_value_port_name
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_get_input_value_port_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__get_input_value_port_name
#-}
instance Method "_get_input_value_port_name"
GodotVisualScriptCustomNode
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptCustomNode__get_input_value_port_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__get_output_value_port_type
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_get_output_value_port_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__get_output_value_port_type
#-}
instance Method "_get_output_value_port_type"
GodotVisualScriptCustomNode
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptCustomNode__get_output_value_port_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__get_output_value_port_name
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_get_output_value_port_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__get_output_value_port_name
#-}
instance Method "_get_output_value_port_name"
GodotVisualScriptCustomNode
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptCustomNode__get_output_value_port_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__get_caption
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_get_caption" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__get_caption #-}
instance Method "_get_caption" GodotVisualScriptCustomNode
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptCustomNode__get_caption
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__get_text
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_get_text" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__get_text #-}
instance Method "_get_text" GodotVisualScriptCustomNode
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptCustomNode__get_text
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__get_category
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_get_category" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__get_category #-}
instance Method "_get_category" GodotVisualScriptCustomNode
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptCustomNode__get_category
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__get_working_memory_size
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_get_working_memory_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__get_working_memory_size
#-}
instance Method "_get_working_memory_size"
GodotVisualScriptCustomNode
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptCustomNode__get_working_memory_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__step
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_step" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__step #-}
instance Method "_step" GodotVisualScriptCustomNode
(GodotArray -> GodotArray -> Int -> GodotArray -> IO GodotVariant)
where
runMethod cls arg1 arg2 arg3 arg4
= withVariantArray
[toVariant arg1, toVariant arg2, toVariant arg3, toVariant arg4]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptCustomNode__step
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptCustomNode__script_changed
= unsafePerformIO $
withCString "VisualScriptCustomNode" $
\ clsNamePtr ->
withCString "_script_changed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptCustomNode__script_changed #-}
instance Method "_script_changed" GodotVisualScriptCustomNode
(IO ())
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptCustomNode__script_changed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptSubCall = GodotVisualScriptSubCall GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptSubCall where
type BaseClass GodotVisualScriptSubCall = GodotVisualScriptNode
super = coerce
bindVisualScriptSubCall__subcall
= unsafePerformIO $
withCString "VisualScriptSubCall" $
\ clsNamePtr ->
withCString "_subcall" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptSubCall__subcall #-}
instance Method "_subcall" GodotVisualScriptSubCall
(GodotVariant -> IO GodotVariant)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptSubCall__subcall
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptComment = GodotVisualScriptComment GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptComment where
type BaseClass GodotVisualScriptComment = GodotVisualScriptNode
super = coerce
bindVisualScriptComment_set_title
= unsafePerformIO $
withCString "VisualScriptComment" $
\ clsNamePtr ->
withCString "set_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptComment_set_title #-}
instance Method "set_title" GodotVisualScriptComment
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptComment_set_title
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptComment_get_title
= unsafePerformIO $
withCString "VisualScriptComment" $
\ clsNamePtr ->
withCString "get_title" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptComment_get_title #-}
instance Method "get_title" GodotVisualScriptComment
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptComment_get_title
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptComment_set_description
= unsafePerformIO $
withCString "VisualScriptComment" $
\ clsNamePtr ->
withCString "set_description" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptComment_set_description #-}
instance Method "set_description" GodotVisualScriptComment
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptComment_set_description
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptComment_get_description
= unsafePerformIO $
withCString "VisualScriptComment" $
\ clsNamePtr ->
withCString "get_description" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptComment_get_description #-}
instance Method "get_description" GodotVisualScriptComment
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptComment_get_description
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptComment_set_size
= unsafePerformIO $
withCString "VisualScriptComment" $
\ clsNamePtr ->
withCString "set_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptComment_set_size #-}
instance Method "set_size" GodotVisualScriptComment
(GodotVector2 -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptComment_set_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptComment_get_size
= unsafePerformIO $
withCString "VisualScriptComment" $
\ clsNamePtr ->
withCString "get_size" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptComment_get_size #-}
instance Method "get_size" GodotVisualScriptComment
(IO GodotVector2)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptComment_get_size
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptConstructor = GodotVisualScriptConstructor GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptConstructor where
type BaseClass GodotVisualScriptConstructor = GodotVisualScriptNode
super = coerce
bindVisualScriptConstructor_set_constructor_type
= unsafePerformIO $
withCString "VisualScriptConstructor" $
\ clsNamePtr ->
withCString "set_constructor_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptConstructor_set_constructor_type #-}
instance Method "set_constructor_type" GodotVisualScriptConstructor
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptConstructor_set_constructor_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptConstructor_get_constructor_type
= unsafePerformIO $
withCString "VisualScriptConstructor" $
\ clsNamePtr ->
withCString "get_constructor_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptConstructor_get_constructor_type #-}
instance Method "get_constructor_type" GodotVisualScriptConstructor
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptConstructor_get_constructor_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptConstructor_set_constructor
= unsafePerformIO $
withCString "VisualScriptConstructor" $
\ clsNamePtr ->
withCString "set_constructor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptConstructor_set_constructor #-}
instance Method "set_constructor" GodotVisualScriptConstructor
(GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptConstructor_set_constructor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptConstructor_get_constructor
= unsafePerformIO $
withCString "VisualScriptConstructor" $
\ clsNamePtr ->
withCString "get_constructor" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptConstructor_get_constructor #-}
instance Method "get_constructor" GodotVisualScriptConstructor
(IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptConstructor_get_constructor
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptLocalVar = GodotVisualScriptLocalVar GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptLocalVar where
type BaseClass GodotVisualScriptLocalVar = GodotVisualScriptNode
super = coerce
bindVisualScriptLocalVar_set_var_name
= unsafePerformIO $
withCString "VisualScriptLocalVar" $
\ clsNamePtr ->
withCString "set_var_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptLocalVar_set_var_name #-}
instance Method "set_var_name" GodotVisualScriptLocalVar
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptLocalVar_set_var_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptLocalVar_get_var_name
= unsafePerformIO $
withCString "VisualScriptLocalVar" $
\ clsNamePtr ->
withCString "get_var_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptLocalVar_get_var_name #-}
instance Method "get_var_name" GodotVisualScriptLocalVar
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptLocalVar_get_var_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptLocalVar_set_var_type
= unsafePerformIO $
withCString "VisualScriptLocalVar" $
\ clsNamePtr ->
withCString "set_var_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptLocalVar_set_var_type #-}
instance Method "set_var_type" GodotVisualScriptLocalVar
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptLocalVar_set_var_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptLocalVar_get_var_type
= unsafePerformIO $
withCString "VisualScriptLocalVar" $
\ clsNamePtr ->
withCString "get_var_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptLocalVar_get_var_type #-}
instance Method "get_var_type" GodotVisualScriptLocalVar (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptLocalVar_get_var_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptLocalVarSet = GodotVisualScriptLocalVarSet GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptLocalVarSet where
type BaseClass GodotVisualScriptLocalVarSet = GodotVisualScriptNode
super = coerce
bindVisualScriptLocalVarSet_set_var_name
= unsafePerformIO $
withCString "VisualScriptLocalVarSet" $
\ clsNamePtr ->
withCString "set_var_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptLocalVarSet_set_var_name #-}
instance Method "set_var_name" GodotVisualScriptLocalVarSet
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptLocalVarSet_set_var_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptLocalVarSet_get_var_name
= unsafePerformIO $
withCString "VisualScriptLocalVarSet" $
\ clsNamePtr ->
withCString "get_var_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptLocalVarSet_get_var_name #-}
instance Method "get_var_name" GodotVisualScriptLocalVarSet
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptLocalVarSet_get_var_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptLocalVarSet_set_var_type
= unsafePerformIO $
withCString "VisualScriptLocalVarSet" $
\ clsNamePtr ->
withCString "set_var_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptLocalVarSet_set_var_type #-}
instance Method "set_var_type" GodotVisualScriptLocalVarSet
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptLocalVarSet_set_var_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptLocalVarSet_get_var_type
= unsafePerformIO $
withCString "VisualScriptLocalVarSet" $
\ clsNamePtr ->
withCString "get_var_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptLocalVarSet_get_var_type #-}
instance Method "get_var_type" GodotVisualScriptLocalVarSet
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptLocalVarSet_get_var_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptInputAction = GodotVisualScriptInputAction GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptInputAction where
type BaseClass GodotVisualScriptInputAction = GodotVisualScriptNode
super = coerce
bindVisualScriptInputAction_set_action_name
= unsafePerformIO $
withCString "VisualScriptInputAction" $
\ clsNamePtr ->
withCString "set_action_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptInputAction_set_action_name #-}
instance Method "set_action_name" GodotVisualScriptInputAction
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptInputAction_set_action_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptInputAction_get_action_name
= unsafePerformIO $
withCString "VisualScriptInputAction" $
\ clsNamePtr ->
withCString "get_action_name" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptInputAction_get_action_name #-}
instance Method "get_action_name" GodotVisualScriptInputAction
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptInputAction_get_action_name
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptInputAction_set_action_mode
= unsafePerformIO $
withCString "VisualScriptInputAction" $
\ clsNamePtr ->
withCString "set_action_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptInputAction_set_action_mode #-}
instance Method "set_action_mode" GodotVisualScriptInputAction
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptInputAction_set_action_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptInputAction_get_action_mode
= unsafePerformIO $
withCString "VisualScriptInputAction" $
\ clsNamePtr ->
withCString "get_action_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptInputAction_get_action_mode #-}
instance Method "get_action_mode" GodotVisualScriptInputAction
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptInputAction_get_action_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptDeconstruct = GodotVisualScriptDeconstruct GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptDeconstruct where
type BaseClass GodotVisualScriptDeconstruct = GodotVisualScriptNode
super = coerce
bindVisualScriptDeconstruct_set_deconstruct_type
= unsafePerformIO $
withCString "VisualScriptDeconstruct" $
\ clsNamePtr ->
withCString "set_deconstruct_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptDeconstruct_set_deconstruct_type #-}
instance Method "set_deconstruct_type" GodotVisualScriptDeconstruct
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptDeconstruct_set_deconstruct_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptDeconstruct_get_deconstruct_type
= unsafePerformIO $
withCString "VisualScriptDeconstruct" $
\ clsNamePtr ->
withCString "get_deconstruct_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptDeconstruct_get_deconstruct_type #-}
instance Method "get_deconstruct_type" GodotVisualScriptDeconstruct
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptDeconstruct_get_deconstruct_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptDeconstruct__set_elem_cache
= unsafePerformIO $
withCString "VisualScriptDeconstruct" $
\ clsNamePtr ->
withCString "_set_elem_cache" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptDeconstruct__set_elem_cache #-}
instance Method "_set_elem_cache" GodotVisualScriptDeconstruct
(GodotArray -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptDeconstruct__set_elem_cache
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptDeconstruct__get_elem_cache
= unsafePerformIO $
withCString "VisualScriptDeconstruct" $
\ clsNamePtr ->
withCString "_get_elem_cache" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptDeconstruct__get_elem_cache #-}
instance Method "_get_elem_cache" GodotVisualScriptDeconstruct
(IO GodotArray)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptDeconstruct__get_elem_cache
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptPreload = GodotVisualScriptPreload GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptPreload where
type BaseClass GodotVisualScriptPreload = GodotVisualScriptNode
super = coerce
bindVisualScriptPreload_set_preload
= unsafePerformIO $
withCString "VisualScriptPreload" $
\ clsNamePtr ->
withCString "set_preload" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPreload_set_preload #-}
instance Method "set_preload" GodotVisualScriptPreload
(GodotResource -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPreload_set_preload
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPreload_get_preload
= unsafePerformIO $
withCString "VisualScriptPreload" $
\ clsNamePtr ->
withCString "get_preload" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPreload_get_preload #-}
instance Method "get_preload" GodotVisualScriptPreload
(IO GodotResource)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPreload_get_preload
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptTypeCast = GodotVisualScriptTypeCast GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptTypeCast where
type BaseClass GodotVisualScriptTypeCast = GodotVisualScriptNode
super = coerce
bindVisualScriptTypeCast_set_base_type
= unsafePerformIO $
withCString "VisualScriptTypeCast" $
\ clsNamePtr ->
withCString "set_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptTypeCast_set_base_type #-}
instance Method "set_base_type" GodotVisualScriptTypeCast
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptTypeCast_set_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptTypeCast_get_base_type
= unsafePerformIO $
withCString "VisualScriptTypeCast" $
\ clsNamePtr ->
withCString "get_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptTypeCast_get_base_type #-}
instance Method "get_base_type" GodotVisualScriptTypeCast
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptTypeCast_get_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptTypeCast_set_base_script
= unsafePerformIO $
withCString "VisualScriptTypeCast" $
\ clsNamePtr ->
withCString "set_base_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptTypeCast_set_base_script #-}
instance Method "set_base_script" GodotVisualScriptTypeCast
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptTypeCast_set_base_script
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptTypeCast_get_base_script
= unsafePerformIO $
withCString "VisualScriptTypeCast" $
\ clsNamePtr ->
withCString "get_base_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptTypeCast_get_base_script #-}
instance Method "get_base_script" GodotVisualScriptTypeCast
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptTypeCast_get_base_script
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptFunctionCall = GodotVisualScriptFunctionCall GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptFunctionCall where
type BaseClass GodotVisualScriptFunctionCall =
GodotVisualScriptNode
super = coerce
bindVisualScriptFunctionCall_set_base_type
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "set_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_set_base_type #-}
instance Method "set_base_type" GodotVisualScriptFunctionCall
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_set_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_get_base_type
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "get_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_get_base_type #-}
instance Method "get_base_type" GodotVisualScriptFunctionCall
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_get_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_set_base_script
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "set_base_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_set_base_script #-}
instance Method "set_base_script" GodotVisualScriptFunctionCall
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_set_base_script
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_get_base_script
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "get_base_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_get_base_script #-}
instance Method "get_base_script" GodotVisualScriptFunctionCall
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_get_base_script
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_set_basic_type
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "set_basic_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_set_basic_type #-}
instance Method "set_basic_type" GodotVisualScriptFunctionCall
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_set_basic_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_get_basic_type
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "get_basic_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_get_basic_type #-}
instance Method "get_basic_type" GodotVisualScriptFunctionCall
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_get_basic_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_set_singleton
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "set_singleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_set_singleton #-}
instance Method "set_singleton" GodotVisualScriptFunctionCall
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_set_singleton
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_get_singleton
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "get_singleton" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_get_singleton #-}
instance Method "get_singleton" GodotVisualScriptFunctionCall
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_get_singleton
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_set_function
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "set_function" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_set_function #-}
instance Method "set_function" GodotVisualScriptFunctionCall
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_set_function
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_get_function
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "get_function" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_get_function #-}
instance Method "get_function" GodotVisualScriptFunctionCall
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_get_function
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_set_call_mode
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "set_call_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_set_call_mode #-}
instance Method "set_call_mode" GodotVisualScriptFunctionCall
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_set_call_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_get_call_mode
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "get_call_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_get_call_mode #-}
instance Method "get_call_mode" GodotVisualScriptFunctionCall
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_get_call_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_set_base_path
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "set_base_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_set_base_path #-}
instance Method "set_base_path" GodotVisualScriptFunctionCall
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_set_base_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_get_base_path
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "get_base_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_get_base_path #-}
instance Method "get_base_path" GodotVisualScriptFunctionCall
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_get_base_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_set_use_default_args
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "set_use_default_args" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_set_use_default_args #-}
instance Method "set_use_default_args"
GodotVisualScriptFunctionCall
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptFunctionCall_set_use_default_args
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_get_use_default_args
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "get_use_default_args" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_get_use_default_args #-}
instance Method "get_use_default_args"
GodotVisualScriptFunctionCall
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptFunctionCall_get_use_default_args
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall__set_argument_cache
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "_set_argument_cache" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall__set_argument_cache #-}
instance Method "_set_argument_cache" GodotVisualScriptFunctionCall
(GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptFunctionCall__set_argument_cache
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall__get_argument_cache
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "_get_argument_cache" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall__get_argument_cache #-}
instance Method "_get_argument_cache" GodotVisualScriptFunctionCall
(IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptFunctionCall__get_argument_cache
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_set_rpc_call_mode
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "set_rpc_call_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_set_rpc_call_mode #-}
instance Method "set_rpc_call_mode" GodotVisualScriptFunctionCall
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptFunctionCall_set_rpc_call_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_get_rpc_call_mode
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "get_rpc_call_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_get_rpc_call_mode #-}
instance Method "get_rpc_call_mode" GodotVisualScriptFunctionCall
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptFunctionCall_get_rpc_call_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_set_validate
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "set_validate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_set_validate #-}
instance Method "set_validate" GodotVisualScriptFunctionCall
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_set_validate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptFunctionCall_get_validate
= unsafePerformIO $
withCString "VisualScriptFunctionCall" $
\ clsNamePtr ->
withCString "get_validate" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptFunctionCall_get_validate #-}
instance Method "get_validate" GodotVisualScriptFunctionCall
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptFunctionCall_get_validate
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptPropertySet = GodotVisualScriptPropertySet GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptPropertySet where
type BaseClass GodotVisualScriptPropertySet = GodotVisualScriptNode
super = coerce
bindVisualScriptPropertySet_set_base_type
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "set_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_set_base_type #-}
instance Method "set_base_type" GodotVisualScriptPropertySet
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_set_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_get_base_type
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "get_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_get_base_type #-}
instance Method "get_base_type" GodotVisualScriptPropertySet
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_get_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_set_base_script
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "set_base_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_set_base_script #-}
instance Method "set_base_script" GodotVisualScriptPropertySet
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_set_base_script
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_get_base_script
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "get_base_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_get_base_script #-}
instance Method "get_base_script" GodotVisualScriptPropertySet
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_get_base_script
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_set_basic_type
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "set_basic_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_set_basic_type #-}
instance Method "set_basic_type" GodotVisualScriptPropertySet
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_set_basic_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_get_basic_type
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "get_basic_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_get_basic_type #-}
instance Method "get_basic_type" GodotVisualScriptPropertySet
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_get_basic_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet__set_type_cache
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "_set_type_cache" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet__set_type_cache #-}
instance Method "_set_type_cache" GodotVisualScriptPropertySet
(GodotDictionary -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet__set_type_cache
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet__get_type_cache
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "_get_type_cache" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet__get_type_cache #-}
instance Method "_get_type_cache" GodotVisualScriptPropertySet
(IO GodotDictionary)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet__get_type_cache
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_set_property
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "set_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_set_property #-}
instance Method "set_property" GodotVisualScriptPropertySet
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_set_property
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_get_property
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "get_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_get_property #-}
instance Method "get_property" GodotVisualScriptPropertySet
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_get_property
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_set_call_mode
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "set_call_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_set_call_mode #-}
instance Method "set_call_mode" GodotVisualScriptPropertySet
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_set_call_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_get_call_mode
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "get_call_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_get_call_mode #-}
instance Method "get_call_mode" GodotVisualScriptPropertySet
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_get_call_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_set_base_path
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "set_base_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_set_base_path #-}
instance Method "set_base_path" GodotVisualScriptPropertySet
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_set_base_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_get_base_path
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "get_base_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_get_base_path #-}
instance Method "get_base_path" GodotVisualScriptPropertySet
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_get_base_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_set_index
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "set_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_set_index #-}
instance Method "set_index" GodotVisualScriptPropertySet
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_set_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_get_index
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "get_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_get_index #-}
instance Method "get_index" GodotVisualScriptPropertySet
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_get_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_set_assign_op
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "set_assign_op" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_set_assign_op #-}
instance Method "set_assign_op" GodotVisualScriptPropertySet
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_set_assign_op
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertySet_get_assign_op
= unsafePerformIO $
withCString "VisualScriptPropertySet" $
\ clsNamePtr ->
withCString "get_assign_op" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertySet_get_assign_op #-}
instance Method "get_assign_op" GodotVisualScriptPropertySet
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertySet_get_assign_op
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptPropertyGet = GodotVisualScriptPropertyGet GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptPropertyGet where
type BaseClass GodotVisualScriptPropertyGet = GodotVisualScriptNode
super = coerce
bindVisualScriptPropertyGet_set_base_type
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "set_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_set_base_type #-}
instance Method "set_base_type" GodotVisualScriptPropertyGet
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_set_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet_get_base_type
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "get_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_get_base_type #-}
instance Method "get_base_type" GodotVisualScriptPropertyGet
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_get_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet_set_base_script
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "set_base_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_set_base_script #-}
instance Method "set_base_script" GodotVisualScriptPropertyGet
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_set_base_script
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet_get_base_script
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "get_base_script" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_get_base_script #-}
instance Method "get_base_script" GodotVisualScriptPropertyGet
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_get_base_script
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet_set_basic_type
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "set_basic_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_set_basic_type #-}
instance Method "set_basic_type" GodotVisualScriptPropertyGet
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_set_basic_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet_get_basic_type
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "get_basic_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_get_basic_type #-}
instance Method "get_basic_type" GodotVisualScriptPropertyGet
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_get_basic_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet__set_type_cache
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "_set_type_cache" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet__set_type_cache #-}
instance Method "_set_type_cache" GodotVisualScriptPropertyGet
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet__set_type_cache
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet__get_type_cache
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "_get_type_cache" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet__get_type_cache #-}
instance Method "_get_type_cache" GodotVisualScriptPropertyGet
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet__get_type_cache
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet_set_property
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "set_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_set_property #-}
instance Method "set_property" GodotVisualScriptPropertyGet
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_set_property
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet_get_property
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "get_property" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_get_property #-}
instance Method "get_property" GodotVisualScriptPropertyGet
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_get_property
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet_set_call_mode
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "set_call_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_set_call_mode #-}
instance Method "set_call_mode" GodotVisualScriptPropertyGet
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_set_call_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet_get_call_mode
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "get_call_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_get_call_mode #-}
instance Method "get_call_mode" GodotVisualScriptPropertyGet
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_get_call_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet_set_base_path
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "set_base_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_set_base_path #-}
instance Method "set_base_path" GodotVisualScriptPropertyGet
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_set_base_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet_get_base_path
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "get_base_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_get_base_path #-}
instance Method "get_base_path" GodotVisualScriptPropertyGet
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_get_base_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet_set_index
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "set_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_set_index #-}
instance Method "set_index" GodotVisualScriptPropertyGet
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_set_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptPropertyGet_get_index
= unsafePerformIO $
withCString "VisualScriptPropertyGet" $
\ clsNamePtr ->
withCString "get_index" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptPropertyGet_get_index #-}
instance Method "get_index" GodotVisualScriptPropertyGet
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptPropertyGet_get_index
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptEmitSignal = GodotVisualScriptEmitSignal GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptEmitSignal where
type BaseClass GodotVisualScriptEmitSignal = GodotVisualScriptNode
super = coerce
bindVisualScriptEmitSignal_set_signal
= unsafePerformIO $
withCString "VisualScriptEmitSignal" $
\ clsNamePtr ->
withCString "set_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptEmitSignal_set_signal #-}
instance Method "set_signal" GodotVisualScriptEmitSignal
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptEmitSignal_set_signal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptEmitSignal_get_signal
= unsafePerformIO $
withCString "VisualScriptEmitSignal" $
\ clsNamePtr ->
withCString "get_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptEmitSignal_get_signal #-}
instance Method "get_signal" GodotVisualScriptEmitSignal
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptEmitSignal_get_signal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptReturn = GodotVisualScriptReturn GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptReturn where
type BaseClass GodotVisualScriptReturn = GodotVisualScriptNode
super = coerce
bindVisualScriptReturn_set_return_type
= unsafePerformIO $
withCString "VisualScriptReturn" $
\ clsNamePtr ->
withCString "set_return_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptReturn_set_return_type #-}
instance Method "set_return_type" GodotVisualScriptReturn
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptReturn_set_return_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptReturn_get_return_type
= unsafePerformIO $
withCString "VisualScriptReturn" $
\ clsNamePtr ->
withCString "get_return_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptReturn_get_return_type #-}
instance Method "get_return_type" GodotVisualScriptReturn (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptReturn_get_return_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptReturn_set_enable_return_value
= unsafePerformIO $
withCString "VisualScriptReturn" $
\ clsNamePtr ->
withCString "set_enable_return_value" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptReturn_set_enable_return_value #-}
instance Method "set_enable_return_value" GodotVisualScriptReturn
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptReturn_set_enable_return_value
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptReturn_is_return_value_enabled
= unsafePerformIO $
withCString "VisualScriptReturn" $
\ clsNamePtr ->
withCString "is_return_value_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptReturn_is_return_value_enabled #-}
instance Method "is_return_value_enabled" GodotVisualScriptReturn
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call
bindVisualScriptReturn_is_return_value_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptCondition = GodotVisualScriptCondition GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptCondition where
type BaseClass GodotVisualScriptCondition = GodotVisualScriptNode
super = coerce
newtype GodotVisualScriptWhile = GodotVisualScriptWhile GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptWhile where
type BaseClass GodotVisualScriptWhile = GodotVisualScriptNode
super = coerce
newtype GodotVisualScriptIterator = GodotVisualScriptIterator GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptIterator where
type BaseClass GodotVisualScriptIterator = GodotVisualScriptNode
super = coerce
newtype GodotVisualScriptSequence = GodotVisualScriptSequence GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptSequence where
type BaseClass GodotVisualScriptSequence = GodotVisualScriptNode
super = coerce
bindVisualScriptSequence_set_steps
= unsafePerformIO $
withCString "VisualScriptSequence" $
\ clsNamePtr ->
withCString "set_steps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptSequence_set_steps #-}
instance Method "set_steps" GodotVisualScriptSequence
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptSequence_set_steps
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptSequence_get_steps
= unsafePerformIO $
withCString "VisualScriptSequence" $
\ clsNamePtr ->
withCString "get_steps" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptSequence_get_steps #-}
instance Method "get_steps" GodotVisualScriptSequence (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptSequence_get_steps
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptSwitch = GodotVisualScriptSwitch GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptSwitch where
type BaseClass GodotVisualScriptSwitch = GodotVisualScriptNode
super = coerce
newtype GodotVisualScriptSelect = GodotVisualScriptSelect GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptSelect where
type BaseClass GodotVisualScriptSelect = GodotVisualScriptNode
super = coerce
bindVisualScriptSelect_set_typed
= unsafePerformIO $
withCString "VisualScriptSelect" $
\ clsNamePtr ->
withCString "set_typed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptSelect_set_typed #-}
instance Method "set_typed" GodotVisualScriptSelect (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptSelect_set_typed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptSelect_get_typed
= unsafePerformIO $
withCString "VisualScriptSelect" $
\ clsNamePtr ->
withCString "get_typed" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptSelect_get_typed #-}
instance Method "get_typed" GodotVisualScriptSelect (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptSelect_get_typed
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptYield = GodotVisualScriptYield GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptYield where
type BaseClass GodotVisualScriptYield = GodotVisualScriptNode
super = coerce
bindVisualScriptYield_set_yield_mode
= unsafePerformIO $
withCString "VisualScriptYield" $
\ clsNamePtr ->
withCString "set_yield_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptYield_set_yield_mode #-}
instance Method "set_yield_mode" GodotVisualScriptYield
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptYield_set_yield_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptYield_get_yield_mode
= unsafePerformIO $
withCString "VisualScriptYield" $
\ clsNamePtr ->
withCString "get_yield_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptYield_get_yield_mode #-}
instance Method "get_yield_mode" GodotVisualScriptYield (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptYield_get_yield_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptYield_set_wait_time
= unsafePerformIO $
withCString "VisualScriptYield" $
\ clsNamePtr ->
withCString "set_wait_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptYield_set_wait_time #-}
instance Method "set_wait_time" GodotVisualScriptYield
(Float -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptYield_set_wait_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptYield_get_wait_time
= unsafePerformIO $
withCString "VisualScriptYield" $
\ clsNamePtr ->
withCString "get_wait_time" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptYield_get_wait_time #-}
instance Method "get_wait_time" GodotVisualScriptYield (IO Float)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptYield_get_wait_time
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptYieldSignal = GodotVisualScriptYieldSignal GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptYieldSignal where
type BaseClass GodotVisualScriptYieldSignal = GodotVisualScriptNode
super = coerce
bindVisualScriptYieldSignal_set_base_type
= unsafePerformIO $
withCString "VisualScriptYieldSignal" $
\ clsNamePtr ->
withCString "set_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptYieldSignal_set_base_type #-}
instance Method "set_base_type" GodotVisualScriptYieldSignal
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptYieldSignal_set_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptYieldSignal_get_base_type
= unsafePerformIO $
withCString "VisualScriptYieldSignal" $
\ clsNamePtr ->
withCString "get_base_type" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptYieldSignal_get_base_type #-}
instance Method "get_base_type" GodotVisualScriptYieldSignal
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptYieldSignal_get_base_type
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptYieldSignal_set_signal
= unsafePerformIO $
withCString "VisualScriptYieldSignal" $
\ clsNamePtr ->
withCString "set_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptYieldSignal_set_signal #-}
instance Method "set_signal" GodotVisualScriptYieldSignal
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptYieldSignal_set_signal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptYieldSignal_get_signal
= unsafePerformIO $
withCString "VisualScriptYieldSignal" $
\ clsNamePtr ->
withCString "get_signal" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptYieldSignal_get_signal #-}
instance Method "get_signal" GodotVisualScriptYieldSignal
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptYieldSignal_get_signal
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptYieldSignal_set_call_mode
= unsafePerformIO $
withCString "VisualScriptYieldSignal" $
\ clsNamePtr ->
withCString "set_call_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptYieldSignal_set_call_mode #-}
instance Method "set_call_mode" GodotVisualScriptYieldSignal
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptYieldSignal_set_call_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptYieldSignal_get_call_mode
= unsafePerformIO $
withCString "VisualScriptYieldSignal" $
\ clsNamePtr ->
withCString "get_call_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptYieldSignal_get_call_mode #-}
instance Method "get_call_mode" GodotVisualScriptYieldSignal
(IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptYieldSignal_get_call_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptYieldSignal_set_base_path
= unsafePerformIO $
withCString "VisualScriptYieldSignal" $
\ clsNamePtr ->
withCString "set_base_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptYieldSignal_set_base_path #-}
instance Method "set_base_path" GodotVisualScriptYieldSignal
(GodotNodePath -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptYieldSignal_set_base_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptYieldSignal_get_base_path
= unsafePerformIO $
withCString "VisualScriptYieldSignal" $
\ clsNamePtr ->
withCString "get_base_path" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptYieldSignal_get_base_path #-}
instance Method "get_base_path" GodotVisualScriptYieldSignal
(IO GodotNodePath)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptYieldSignal_get_base_path
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptBuiltinFunc = GodotVisualScriptBuiltinFunc GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptBuiltinFunc where
type BaseClass GodotVisualScriptBuiltinFunc = GodotVisualScriptNode
super = coerce
bindVisualScriptBuiltinFunc_set_func
= unsafePerformIO $
withCString "VisualScriptBuiltinFunc" $
\ clsNamePtr ->
withCString "set_func" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptBuiltinFunc_set_func #-}
instance Method "set_func" GodotVisualScriptBuiltinFunc
(Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptBuiltinFunc_set_func
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVisualScriptBuiltinFunc_get_func
= unsafePerformIO $
withCString "VisualScriptBuiltinFunc" $
\ clsNamePtr ->
withCString "get_func" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVisualScriptBuiltinFunc_get_func #-}
instance Method "get_func" GodotVisualScriptBuiltinFunc (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVisualScriptBuiltinFunc_get_func
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotVisualScriptExpression = GodotVisualScriptExpression GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVisualScriptExpression where
type BaseClass GodotVisualScriptExpression = GodotVisualScriptNode
super = coerce
newtype GodotVideoStreamWebm = GodotVideoStreamWebm GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotVideoStreamWebm where
type BaseClass GodotVideoStreamWebm = GodotVideoStream
super = coerce
bindVideoStreamWebm_set_file
= unsafePerformIO $
withCString "VideoStreamWebm" $
\ clsNamePtr ->
withCString "set_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoStreamWebm_set_file #-}
instance Method "set_file" GodotVideoStreamWebm
(GodotString -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoStreamWebm_set_file (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindVideoStreamWebm_get_file
= unsafePerformIO $
withCString "VideoStreamWebm" $
\ clsNamePtr ->
withCString "get_file" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindVideoStreamWebm_get_file #-}
instance Method "get_file" GodotVideoStreamWebm (IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindVideoStreamWebm_get_file (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype Godot_VisualScriptEditor = Godot_VisualScriptEditor GodotObject
deriving newtype AsVariant
instance HasBaseClass Godot_VisualScriptEditor where
type BaseClass Godot_VisualScriptEditor = GodotObject
super = coerce
bind_VisualScriptEditor_add_custom_node
= unsafePerformIO $
withCString "_VisualScriptEditor" $
\ clsNamePtr ->
withCString "add_custom_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_VisualScriptEditor_add_custom_node #-}
instance Method "add_custom_node" Godot_VisualScriptEditor
(GodotString -> GodotString -> GodotScript -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bind_VisualScriptEditor_add_custom_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bind_VisualScriptEditor_remove_custom_node
= unsafePerformIO $
withCString "_VisualScriptEditor" $
\ clsNamePtr ->
withCString "remove_custom_node" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bind_VisualScriptEditor_remove_custom_node #-}
instance Method "remove_custom_node" Godot_VisualScriptEditor
(GodotString -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bind_VisualScriptEditor_remove_custom_node
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotWebSocketServer = GodotWebSocketServer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotWebSocketServer where
type BaseClass GodotWebSocketServer = GodotWebSocketMultiplayerPeer
super = coerce
bindWebSocketServer_is_listening
= unsafePerformIO $
withCString "WebSocketServer" $
\ clsNamePtr ->
withCString "is_listening" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketServer_is_listening #-}
instance Method "is_listening" GodotWebSocketServer (IO Bool) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketServer_is_listening
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketServer_listen
= unsafePerformIO $
withCString "WebSocketServer" $
\ clsNamePtr ->
withCString "listen" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketServer_listen #-}
instance Method "listen" GodotWebSocketServer
(Int -> GodotPoolStringArray -> Bool -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketServer_listen (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketServer_stop
= unsafePerformIO $
withCString "WebSocketServer" $
\ clsNamePtr ->
withCString "stop" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketServer_stop #-}
instance Method "stop" GodotWebSocketServer (IO ()) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketServer_stop (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketServer_has_peer
= unsafePerformIO $
withCString "WebSocketServer" $
\ clsNamePtr ->
withCString "has_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketServer_has_peer #-}
instance Method "has_peer" GodotWebSocketServer (Int -> IO Bool)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketServer_has_peer (coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketServer_get_peer_address
= unsafePerformIO $
withCString "WebSocketServer" $
\ clsNamePtr ->
withCString "get_peer_address" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketServer_get_peer_address #-}
instance Method "get_peer_address" GodotWebSocketServer
(Int -> IO GodotString)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketServer_get_peer_address
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketServer_get_peer_port
= unsafePerformIO $
withCString "WebSocketServer" $
\ clsNamePtr ->
withCString "get_peer_port" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketServer_get_peer_port #-}
instance Method "get_peer_port" GodotWebSocketServer
(Int -> IO Int)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketServer_get_peer_port
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketServer_disconnect_peer
= unsafePerformIO $
withCString "WebSocketServer" $
\ clsNamePtr ->
withCString "disconnect_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketServer_disconnect_peer #-}
instance Method "disconnect_peer" GodotWebSocketServer
(Int -> Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketServer_disconnect_peer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotWebSocketMultiplayerPeer = GodotWebSocketMultiplayerPeer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotWebSocketMultiplayerPeer where
type BaseClass GodotWebSocketMultiplayerPeer =
GodotNetworkedMultiplayerPeer
super = coerce
bindWebSocketMultiplayerPeer_get_peer
= unsafePerformIO $
withCString "WebSocketMultiplayerPeer" $
\ clsNamePtr ->
withCString "get_peer" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketMultiplayerPeer_get_peer #-}
instance Method "get_peer" GodotWebSocketMultiplayerPeer
(Int -> IO GodotWebSocketPeer)
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketMultiplayerPeer_get_peer
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotWebSocketClient = GodotWebSocketClient GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotWebSocketClient where
type BaseClass GodotWebSocketClient = GodotWebSocketMultiplayerPeer
super = coerce
bindWebSocketClient_connect_to_url
= unsafePerformIO $
withCString "WebSocketClient" $
\ clsNamePtr ->
withCString "connect_to_url" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketClient_connect_to_url #-}
instance Method "connect_to_url" GodotWebSocketClient
(GodotString -> GodotPoolStringArray -> Bool -> IO Int)
where
runMethod cls arg1 arg2 arg3
= withVariantArray [toVariant arg1, toVariant arg2, toVariant arg3]
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketClient_connect_to_url
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketClient_disconnect_from_host
= unsafePerformIO $
withCString "WebSocketClient" $
\ clsNamePtr ->
withCString "disconnect_from_host" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketClient_disconnect_from_host #-}
instance Method "disconnect_from_host" GodotWebSocketClient
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketClient_disconnect_from_host
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketClient_set_verify_ssl_enabled
= unsafePerformIO $
withCString "WebSocketClient" $
\ clsNamePtr ->
withCString "set_verify_ssl_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketClient_set_verify_ssl_enabled #-}
instance Method "set_verify_ssl_enabled" GodotWebSocketClient
(Bool -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketClient_set_verify_ssl_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketClient_is_verify_ssl_enabled
= unsafePerformIO $
withCString "WebSocketClient" $
\ clsNamePtr ->
withCString "is_verify_ssl_enabled" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketClient_is_verify_ssl_enabled #-}
instance Method "is_verify_ssl_enabled" GodotWebSocketClient
(IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketClient_is_verify_ssl_enabled
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotWebSocketPeer = GodotWebSocketPeer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotWebSocketPeer where
type BaseClass GodotWebSocketPeer = GodotPacketPeer
super = coerce
bindWebSocketPeer_get_write_mode
= unsafePerformIO $
withCString "WebSocketPeer" $
\ clsNamePtr ->
withCString "get_write_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketPeer_get_write_mode #-}
instance Method "get_write_mode" GodotWebSocketPeer (IO Int) where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketPeer_get_write_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketPeer_set_write_mode
= unsafePerformIO $
withCString "WebSocketPeer" $
\ clsNamePtr ->
withCString "set_write_mode" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketPeer_set_write_mode #-}
instance Method "set_write_mode" GodotWebSocketPeer (Int -> IO ())
where
runMethod cls arg1
= withVariantArray [toVariant arg1]
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketPeer_set_write_mode
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketPeer_is_connected_to_host
= unsafePerformIO $
withCString "WebSocketPeer" $
\ clsNamePtr ->
withCString "is_connected_to_host" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketPeer_is_connected_to_host #-}
instance Method "is_connected_to_host" GodotWebSocketPeer (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketPeer_is_connected_to_host
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketPeer_was_string_packet
= unsafePerformIO $
withCString "WebSocketPeer" $
\ clsNamePtr ->
withCString "was_string_packet" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketPeer_was_string_packet #-}
instance Method "was_string_packet" GodotWebSocketPeer (IO Bool)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketPeer_was_string_packet
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketPeer_close
= unsafePerformIO $
withCString "WebSocketPeer" $
\ clsNamePtr ->
withCString "close" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketPeer_close #-}
instance Method "close" GodotWebSocketPeer
(Int -> GodotString -> IO ())
where
runMethod cls arg1 arg2
= withVariantArray [toVariant arg1, toVariant arg2]
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketPeer_close (coerce cls) arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketPeer_get_connected_host
= unsafePerformIO $
withCString "WebSocketPeer" $
\ clsNamePtr ->
withCString "get_connected_host" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketPeer_get_connected_host #-}
instance Method "get_connected_host" GodotWebSocketPeer
(IO GodotString)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketPeer_get_connected_host
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
bindWebSocketPeer_get_connected_port
= unsafePerformIO $
withCString "WebSocketPeer" $
\ clsNamePtr ->
withCString "get_connected_port" $
\ methodNamePtr ->
godot_method_bind_get_method clsNamePtr methodNamePtr
{-# NOINLINE bindWebSocketPeer_get_connected_port #-}
instance Method "get_connected_port" GodotWebSocketPeer (IO Int)
where
runMethod cls
= withVariantArray []
(\ (arrPtr, len) ->
godot_method_bind_call bindWebSocketPeer_get_connected_port
(coerce cls)
arrPtr
len
>>= \ (err, res) -> throwIfErr err >> fromGodotVariant res)
newtype GodotBulletPhysicsServer = GodotBulletPhysicsServer GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotBulletPhysicsServer where
type BaseClass GodotBulletPhysicsServer = GodotPhysicsServer
super = coerce
newtype GodotBulletPhysicsDirectBodyState = GodotBulletPhysicsDirectBodyState GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotBulletPhysicsDirectBodyState where
type BaseClass GodotBulletPhysicsDirectBodyState =
GodotPhysicsDirectBodyState
super = coerce
newtype GodotPhysics2DServerSW = GodotPhysics2DServerSW GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysics2DServerSW where
type BaseClass GodotPhysics2DServerSW = GodotPhysics2DServer
super = coerce
newtype GodotPhysics2DDirectBodyStateSW = GodotPhysics2DDirectBodyStateSW GodotObject
deriving newtype AsVariant
instance HasBaseClass GodotPhysics2DDirectBodyStateSW where
type BaseClass GodotPhysics2DDirectBodyStateSW =
GodotPhysics2DDirectBodyState
super = coerce