godot-haskell-0.1.0.0: src/Godot/Core/GodotSprite3D.hs
module Godot.Core.GodotSprite3D where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto frame_changed :: Signal GodotSprite3D frame_changed = Signal "frame_changed"