godot-haskell-0.1.0.0: src/Godot/Core/GodotARVRServer.hs
module Godot.Core.GodotARVRServer where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern RESET_BUT_KEEP_TILT :: Int
pattern RESET_BUT_KEEP_TILT = 1
pattern RESET_FULL_ROTATION :: Int
pattern RESET_FULL_ROTATION = 0
pattern TRACKER_CONTROLLER :: Int
pattern TRACKER_CONTROLLER = 1
pattern TRACKER_UNKNOWN :: Int
pattern TRACKER_UNKNOWN = 128
pattern TRACKER_ANY_KNOWN :: Int
pattern TRACKER_ANY_KNOWN = 127
pattern DONT_RESET_ROTATION :: Int
pattern DONT_RESET_ROTATION = 2
pattern TRACKER_BASESTATION :: Int
pattern TRACKER_BASESTATION = 2
pattern TRACKER_ANCHOR :: Int
pattern TRACKER_ANCHOR = 4
pattern TRACKER_ANY :: Int
pattern TRACKER_ANY = 255
tracker_removed :: Signal GodotARVRServer
tracker_removed = Signal "tracker_removed"
tracker_added :: Signal GodotARVRServer
tracker_added = Signal "tracker_added"
interface_removed :: Signal GodotARVRServer
interface_removed = Signal "interface_removed"
interface_added :: Signal GodotARVRServer
interface_added = Signal "interface_added"