godot-haskell-0.1.0.0: src/Godot/Core/GodotTextureButton.hs
module Godot.Core.GodotTextureButton where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern STRETCH_TILE :: Int
pattern STRETCH_TILE = 1
pattern STRETCH_KEEP_ASPECT_COVERED :: Int
pattern STRETCH_KEEP_ASPECT_COVERED = 6
pattern STRETCH_KEEP_ASPECT :: Int
pattern STRETCH_KEEP_ASPECT = 4
pattern STRETCH_SCALE :: Int
pattern STRETCH_SCALE = 0
pattern STRETCH_KEEP :: Int
pattern STRETCH_KEEP = 2
pattern STRETCH_KEEP_CENTERED :: Int
pattern STRETCH_KEEP_CENTERED = 3
pattern STRETCH_KEEP_ASPECT_CENTERED :: Int
pattern STRETCH_KEEP_ASPECT_CENTERED = 5