godot-haskell-0.1.0.0: src/Godot/Core/GodotCanvasItemMaterial.hs
module Godot.Core.GodotCanvasItemMaterial where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern BLEND_MODE_ADD :: Int
pattern BLEND_MODE_ADD = 1
pattern BLEND_MODE_MIX :: Int
pattern BLEND_MODE_MIX = 0
pattern LIGHT_MODE_LIGHT_ONLY :: Int
pattern LIGHT_MODE_LIGHT_ONLY = 2
pattern BLEND_MODE_MUL :: Int
pattern BLEND_MODE_MUL = 3
pattern BLEND_MODE_PREMULT_ALPHA :: Int
pattern BLEND_MODE_PREMULT_ALPHA = 4
pattern LIGHT_MODE_NORMAL :: Int
pattern LIGHT_MODE_NORMAL = 0
pattern BLEND_MODE_SUB :: Int
pattern BLEND_MODE_SUB = 2
pattern LIGHT_MODE_UNSHADED :: Int
pattern LIGHT_MODE_UNSHADED = 1