godot-haskell-0.1.0.0: src/Godot/Core/GodotAnimationNodeBlendTree.hs
module Godot.Core.GodotAnimationNodeBlendTree where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern CONNECTION_ERROR_NO_INPUT_INDEX :: Int
pattern CONNECTION_ERROR_NO_INPUT_INDEX = 2
pattern CONNECTION_ERROR_NO_OUTPUT :: Int
pattern CONNECTION_ERROR_NO_OUTPUT = 3
pattern CONNECTION_OK :: Int
pattern CONNECTION_OK = 0
pattern CONNECTION_ERROR_SAME_NODE :: Int
pattern CONNECTION_ERROR_SAME_NODE = 4
pattern CONNECTION_ERROR_CONNECTION_EXISTS :: Int
pattern CONNECTION_ERROR_CONNECTION_EXISTS = 5
pattern CONNECTION_ERROR_NO_INPUT :: Int
pattern CONNECTION_ERROR_NO_INPUT = 1