godot-haskell-0.1.0.0: src/Godot/Core/GodotAnimation.hs
module Godot.Core.GodotAnimation where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern TYPE_BEZIER :: Int
pattern TYPE_BEZIER = 3
pattern INTERPOLATION_NEAREST :: Int
pattern INTERPOLATION_NEAREST = 0
pattern UPDATE_DISCRETE :: Int
pattern UPDATE_DISCRETE = 1
pattern INTERPOLATION_LINEAR :: Int
pattern INTERPOLATION_LINEAR = 1
pattern TYPE_VALUE :: Int
pattern TYPE_VALUE = 0
pattern UPDATE_CAPTURE :: Int
pattern UPDATE_CAPTURE = 3
pattern TYPE_METHOD :: Int
pattern TYPE_METHOD = 2
pattern UPDATE_CONTINUOUS :: Int
pattern UPDATE_CONTINUOUS = 0
pattern INTERPOLATION_CUBIC :: Int
pattern INTERPOLATION_CUBIC = 2
pattern TYPE_TRANSFORM :: Int
pattern TYPE_TRANSFORM = 1
pattern UPDATE_TRIGGER :: Int
pattern UPDATE_TRIGGER = 2
pattern TYPE_AUDIO :: Int
pattern TYPE_AUDIO = 4
pattern TYPE_ANIMATION :: Int
pattern TYPE_ANIMATION = 5