godot-haskell-0.1.0.0: src/Godot/Core/GodotVisualScriptNode.hs
module Godot.Core.GodotVisualScriptNode where import Data.Coerce import Foreign.C import Godot.Internal.Dispatch import System.IO.Unsafe import Godot.Gdnative.Internal import Godot.Gdnative.Types import Godot.Api.Auto ports_changed :: Signal GodotVisualScriptNode ports_changed = Signal "ports_changed"