godot-haskell-0.1.0.0: src/Godot/Core/GodotArea.hs
module Godot.Core.GodotArea where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern SPACE_OVERRIDE_REPLACE :: Int
pattern SPACE_OVERRIDE_REPLACE = 3
pattern SPACE_OVERRIDE_DISABLED :: Int
pattern SPACE_OVERRIDE_DISABLED = 0
pattern SPACE_OVERRIDE_COMBINE_REPLACE :: Int
pattern SPACE_OVERRIDE_COMBINE_REPLACE = 2
pattern SPACE_OVERRIDE_REPLACE_COMBINE :: Int
pattern SPACE_OVERRIDE_REPLACE_COMBINE = 4
pattern SPACE_OVERRIDE_COMBINE :: Int
pattern SPACE_OVERRIDE_COMBINE = 1
area_exited :: Signal GodotArea
area_exited = Signal "area_exited"
area_shape_exited :: Signal GodotArea
area_shape_exited = Signal "area_shape_exited"
body_entered :: Signal GodotArea
body_entered = Signal "body_entered"
body_shape_entered :: Signal GodotArea
body_shape_entered = Signal "body_shape_entered"
area_entered :: Signal GodotArea
area_entered = Signal "area_entered"
area_shape_entered :: Signal GodotArea
area_shape_entered = Signal "area_shape_entered"
body_exited :: Signal GodotArea
body_exited = Signal "body_exited"
body_shape_exited :: Signal GodotArea
body_shape_exited = Signal "body_shape_exited"