godot-haskell-0.1.0.0: src/Godot/Core/GodotLineEdit.hs
module Godot.Core.GodotLineEdit where
import Data.Coerce
import Foreign.C
import Godot.Internal.Dispatch
import System.IO.Unsafe
import Godot.Gdnative.Internal
import Godot.Gdnative.Types
import Godot.Api.Auto
pattern MENU_PASTE :: Int
pattern MENU_PASTE = 2
pattern ALIGN_RIGHT :: Int
pattern ALIGN_RIGHT = 2
pattern ALIGN_FILL :: Int
pattern ALIGN_FILL = 3
pattern MENU_CLEAR :: Int
pattern MENU_CLEAR = 3
pattern MENU_MAX :: Int
pattern MENU_MAX = 7
pattern MENU_REDO :: Int
pattern MENU_REDO = 6
pattern MENU_COPY :: Int
pattern MENU_COPY = 1
pattern MENU_UNDO :: Int
pattern MENU_UNDO = 5
pattern MENU_SELECT_ALL :: Int
pattern MENU_SELECT_ALL = 4
pattern MENU_CUT :: Int
pattern MENU_CUT = 0
pattern ALIGN_LEFT :: Int
pattern ALIGN_LEFT = 0
pattern ALIGN_CENTER :: Int
pattern ALIGN_CENTER = 1
text_entered :: Signal GodotLineEdit
text_entered = Signal "text_entered"
text_changed :: Signal GodotLineEdit
text_changed = Signal "text_changed"