gl (empty) → 0.1
raw patch · 762 files changed
+54073/−0 lines, 762 filesdep +basedep +containersdep +directorybuild-type:Customsetup-changed
Dependencies added: base, containers, directory, filepath, hxt, split, transformers, vector
Files
- CHANGELOG.markdown +3/−0
- Generator.hs +540/−0
- LICENSE +32/−0
- Module.hs +93/−0
- Parser.hs +104/−0
- README.markdown +15/−0
- Registry.hs +142/−0
- Setup.hs +41/−0
- TODO.markdown +5/−0
- Utils.hs +24/−0
- cbits/gl.c +153/−0
- dist/build/autogen/Graphics/GL/Raw/Extension.hs +76/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD.hs +66/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/BlendMinmaxFactor.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/Compressed3DCTexture.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/CompressedATCTexture.hs +24/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/ConservativeDepth.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/DebugOutput.hs +97/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/DepthClampSeparate.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/DrawBuffersBlend.hs +55/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/GcnShader.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/GpuShaderInt64.hs +77/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/InterleavedElements.hs +42/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/MultiDrawIndirect.hs +37/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/NameGenDelete.hs +61/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/OcclusionQueryEvent.hs +46/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/PerformanceMonitor.hs +139/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/PinnedMemory.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/ProgramBinaryZ400.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/QueryBufferObject.hs +24/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/SamplePositions.hs +31/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/SeamlessCubemapPerTexture.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/ShaderAtomicCounterOps.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/ShaderStencilExport.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/ShaderTrinaryMinmax.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/SparseTexture.hs +64/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/StencilOperationExtended.hs +40/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/TextureTexture4.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/TransformFeedback3LinesTriangles.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/TransformFeedback4.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/VertexShaderLayer.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/VertexShaderTessellator.hs +58/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/AMD/VertexShaderViewportIndex.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ANDROID.hs +8/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ANDROID/ExtensionPackEs31a.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE.hs +26/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/DepthTexture.hs +23/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/FramebufferBlit.hs +40/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/FramebufferMultisample.hs +37/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/InstancedArrays.hs +49/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/PackReverseRowOrder.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/ProgramBinary.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/TextureCompressionDxt3.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/TextureCompressionDxt5.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/TextureUsage.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/TranslatedShaderSource.hs +31/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE.hs +56/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/AuxDepthStencil.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/ClientStorage.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/ClipDistance.hs +42/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/ColorBufferPackedFloat.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/CopyTextureLevels.hs +28/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/ElementArray.hs +73/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/Fence.hs +97/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/FloatPixels.hs +57/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/FlushBufferRange.hs +43/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/FramebufferMultisample.hs +58/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/ObjectPurgeable.hs +64/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/Rgb422.hs +24/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/RowBytes.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/SpecularVector.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/Sync.hs +130/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/Texture2DLimitedNpot.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/TextureFormatBGRA8888.hs +17/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/TextureMaxLevel.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/TexturePackedFloat.hs +27/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/TextureRange.hs +52/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/TransformHint.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/VertexArrayObject.hs +58/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/VertexArrayRange.hs +64/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/VertexProgramEvaluators.hs +112/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/Ycbcr422.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB.hs +314/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ArraysOfArrays.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/BaseInstance.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/BindlessTexture.hs +166/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/BlendFuncExtended.hs +22/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/BufferStorage.hs +25/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ClEvent.hs +34/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ClearBufferObject.hs +17/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ClearTexture.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ClipControl.hs +22/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ColorBufferFloat.hs +43/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Compatibility.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/CompressedTexturePixelStorage.hs +23/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ComputeShader.hs +35/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ComputeVariableGroupSize.hs +40/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ConditionalRenderInverted.hs +19/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ConservativeDepth.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/CopyBuffer.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/CopyImage.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/CullDistance.hs +17/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DebugOutput.hs +121/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DepthBufferFloat.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DepthClamp.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DepthTexture.hs +30/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DerivativeControl.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DirectStateAccess.hs +126/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DrawBuffers.hs +79/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DrawBuffersBlend.hs +55/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DrawElementsBaseVertex.hs +19/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DrawIndirect.hs +19/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DrawInstanced.hs +37/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ES2Compatibility.hs +36/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ES31Compatibility.hs +17/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ES3Compatibility.hs +28/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/EnhancedLayouts.hs +19/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ExplicitAttribLocation.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ExplicitUniformLocation.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FragmentCoordConventions.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FragmentLayerViewport.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FragmentProgram.hs +139/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FragmentProgramShadow.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FragmentShader.hs +24/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FramebufferNoAttachments.hs +26/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FramebufferObject.hs +108/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FramebufferSRGB.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/GeometryShader4.hs +112/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/GetProgramBinary.hs +22/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/GetTextureSubImage.hs +17/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/GpuShader5.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/GpuShaderFp64.hs +46/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/HalfFloatPixel.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/HalfFloatVertex.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Imaging.hs +513/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/IndirectParameters.hs +43/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/InstancedArrays.hs +31/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/InternalformatQuery.hs +17/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/InternalformatQuery2.hs +134/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/InvalidateSubdata.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/MapBufferAlignment.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/MapBufferRange.hs +23/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/MatrixPalette.hs +94/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/MultiBind.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/MultiDrawIndirect.hs +17/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Multisample.hs +54/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Multitexture.hs +427/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/OcclusionQuery.hs +106/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/OcclusionQuery2.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/PipelineStatisticsQuery.hs +47/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/PixelBufferObject.hs +27/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/PointParameters.hs +49/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/PointSprite.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ProgramInterfaceQuery.hs +71/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ProvokingVertex.hs +20/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/QueryBufferObject.hs +19/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/RobustBufferAccessBehavior.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Robustness.hs +222/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/RobustnessIsolation.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SampleShading.hs +34/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SamplerObjects.hs +30/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SeamlessCubeMap.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SeamlessCubemapPerTexture.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SeparateShaderObjects.hs +84/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderAtomicCounters.hs +45/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderBitEncoding.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderDrawParameters.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderGroupVote.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderImageLoadStore.hs +81/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderImageSize.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderObjects.hs +461/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderPrecision.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderStencilExport.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderStorageBufferObject.hs +33/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderSubroutine.hs +34/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderTextureImageSamples.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderTextureLod.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShadingLanguage100.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShadingLanguage420pack.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShadingLanguageInclude.hs +82/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShadingLanguagePacking.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Shadow.hs +24/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShadowAmbient.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SparseBuffer.hs +52/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SparseTexture.hs +61/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/StencilTexturing.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Sync.hs +37/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TessellationShader.hs +54/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureBarrier.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureBorderClamp.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureBufferObject.hs +43/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureBufferObjectRgb32.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureBufferRange.hs +19/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureCompression.hs +115/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureCompressionBptc.hs +27/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureCompressionRgtc.hs +19/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureCubeMap.hs +51/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureCubeMapArray.hs +36/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureEnvAdd.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureEnvCombine.hs +81/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureEnvCrossbar.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureEnvDot3.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureFloat.hs +75/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureGather.hs +24/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureMirrorClampToEdge.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureMirroredRepeat.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureMultisample.hs +40/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureNonPowerOfTwo.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureQueryLevels.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureQueryLod.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureRectangle.hs +27/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureRg.hs +37/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureRgb10A2ui.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureStencil8.hs +17/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureStorage.hs +19/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureStorageMultisample.hs +17/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureSwizzle.hs +20/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureView.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TimerQuery.hs +20/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TransformFeedback2.hs +26/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TransformFeedback3.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TransformFeedbackInstanced.hs +17/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TransformFeedbackOverflowQuery.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TransposeMatrix.hs +67/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/UniformBufferObject.hs +55/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexArrayBgra.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexArrayObject.hs +20/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexAttrib64bit.hs +38/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexAttribBinding.hs +28/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexBlend.hs +235/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexBufferObject.hs +211/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexProgram.hs +169/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexShader.hs +128/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexType10f11f11fRev.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexType2101010Rev.hs +55/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ViewportArray.hs +38/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARB/WindowPos.hs +163/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARM.hs +16/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARM/MaliProgramBinary.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARM/MaliShaderBinary.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARM/Rgba8.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARM/ShaderFramebufferFetch.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ARM/ShaderFramebufferFetchDepthStencil.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI.hs +38/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/DrawBuffers.hs +79/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/ElementArray.hs +55/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/EnvmapBumpmap.hs +79/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/FragmentShader.hs +457/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/MapObjectBuffer.hs +37/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/Meminfo.hs +24/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/PixelFormatFloat.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/PnTriangles.hs +64/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/SeparateStencil.hs +49/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/TextFragmentShader.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/TextureEnvCombine3.hs +24/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/TextureFloat.hs +51/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/TextureMirrorOnce.hs +21/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/VertexArrayObject.hs +151/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/VertexAttribArrayObject.hs +46/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/ATI/VertexStreams.hs +454/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/DMP.hs +10/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/DMP/ProgramBinary.hs +24/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/DMP/ShaderBinary.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/EXT.hs +284/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/EXT/Abgr.hs +18/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/EXT/Bgra.hs +20/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/EXT/BindableUniform.hs +64/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/EXT/BlendColor.hs +43/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/EXT/BlendEquationSeparate.hs +34/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/EXT/BlendFuncSeparate.hs +40/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/EXT/BlendLogicOp.hs +12/−0
- dist/build/autogen/Graphics/GL/Raw/Extension/EXT/BlendMinmax.hs +40/−0
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- dist/build/autogen/Graphics/GL/Raw/Extension/PGI.hs +10/−0
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- dist/build/autogen/Graphics/GL/Raw/Extension/VIV.hs +8/−0
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- dist/build/autogen/Graphics/GL/Raw/Profile/EmbeddedLite11.hs +5/−0
- dist/build/autogen/Graphics/GL/Raw/Profile/Standard10.hs +313/−0
- dist/build/autogen/Graphics/GL/Raw/Profile/Standard11.hs +568/−0
- dist/build/autogen/Graphics/GL/Raw/Profile/Standard12.hs +55/−0
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- gl.cabal +825/−0
- gl.xml too large to diff
- src/Graphics/GL/Raw/Internal/Proc.hs +85/−0
- src/Graphics/GL/Raw/Types.hs +149/−0
+ CHANGELOG.markdown view
@@ -0,0 +1,3 @@+0.1+---+* Initial release
+ Generator.hs view
@@ -0,0 +1,540 @@+-----------------------------------------------------------------------------+-- |+-- Copyright : (C) 2014 Edward Kmett and Gabríel Arthúr Pétursson+-- License : BSD-style (see the file LICENSE)+-- Maintainer : Edward Kmett <ekmett@gmail.com>+-- Stability : experimental+-- Portability : portable+--+----------------------------------------------------------------------------+module Generator (generateSource) where++import Control.Arrow+import Control.Monad+import Control.Monad.Trans.State+import Data.Char+import qualified Data.Foldable as Foldable+import Data.Functor+import Data.List+import qualified Data.Map as Map+import Data.Map (Map)+import qualified Data.Set as Set+import Data.Set (Set)+import Data.Tuple+import System.FilePath +import Text.Printf+import Module+import Parser+import Registry+import Utils++data Entry+ = F String+ | E String+ deriving (Eq, Ord, Show)++type Signature = String+type Name = String+type ModuleName = String+type SectionName = String+type ExtensionName = String+type ExportItem = String++data Category = C SectionName (Set ExportItem)+ deriving (Eq, Ord, Show)++saneEnum :: Name -> Name+saneEnum = ("GL_"++) . joinOn "_" . tail . splitOn "_"++saneModule :: Name -> Name+saneModule "422Pixels" = "FourTwoTwoPixels"+saneModule x = x++sanePrefix :: Name -> Name+sanePrefix "3DFX" = "ThreeDFX"+sanePrefix x = x++wrap :: Maybe String -> String -> String+wrap (Just w) s + | any isSpace s = printf "%s (%s)" w s+ | otherwise = printf "%s %s" w s+wrap Nothing s = s++commandSignature :: Maybe Name -> Command -> Signature+commandSignature monad command =+ joinOn " -> " $+ (parameterSignature $ commandParameters command) +++ [returnSignature $ commandType command]+ where+ parameterSignature :: [(Type, String)] -> [String]+ parameterSignature params = map (typeSignature . fst) params++ returnSignature :: Type -> String+ returnSignature t = wrap monad . wrap (ptr t) $+ case typeName t of+ Nothing -> "()"+ Just "GLvoid" -> "()"+ Just x -> x++ ptr :: Type -> Maybe String+ ptr t = "Ptr" <$ guard (typePointer t)++ typeSignature :: Type -> String+ typeSignature t = wrap (ptr t) $+ case typeName t of+ Nothing -> "()"+ Just "GLvoid" -> "()"+ Just "struct _cl_context" -> "()"+ Just "struct _cl_event" -> "()"+ Just x -> x++commonName :: Signature -> Name+commonName+ = joinOn ""+ . splitOn "GL"+ . joinOn ""+ . map (filter isAlphaNum)+ . map (replace "()" "V")+ . splitOn " -> "+ . ioish++dynamicName :: Signature -> Name+dynamicName xs = "dyn" ++ commonName xs++invokerName :: Signature -> Name+invokerName xs = "ffi" ++ commonName xs++extensionModuleName :: ExtensionName -> ModuleName+extensionModuleName name =+ printf "Graphics.GL.Raw.Extension.%s.%s"+ (sanePrefix prefix) (saneModule $ camelCase (joinOn "_" rest))+ where+ (gl:prefix:rest) = splitOn "_" name++ camelCase :: String -> String+ camelCase str = concat . map (\(x:xs) -> toUpper x : xs) $+ splitOn "_" str++profileModuleName :: String -> String -> (ModuleName, Maybe ModuleName)+profileModuleName feature profile =+ ( printf "Graphics.GL.Raw.Profile.%s" $ fst submodule+ , snd submodule >>= return . printf "Graphics.GL.Raw.Profile.%s"+ )+ where+ submodule = case (feature, profile) of+ ("GL_VERSION_1_0", _) -> ("Standard10", Nothing)+ ("GL_VERSION_1_1", _) -> ("Standard11", Nothing)+ ("GL_VERSION_1_2", _) -> ("Standard12", Nothing)+ ("GL_VERSION_1_3", _) -> ("Standard13", Nothing)+ ("GL_VERSION_1_4", _) -> ("Standard14", Nothing)+ ("GL_VERSION_1_5", _) -> ("Standard15", Nothing)+ ("GL_VERSION_2_0", _) -> ("Standard20", Nothing)+ ("GL_VERSION_2_1", _) -> ("Standard21", Nothing)+ ("GL_VERSION_3_0", _) -> ("Standard30", Nothing)+ ("GL_VERSION_3_1", _) -> ("Standard31", Nothing)++ ("GL_VERSION_3_2", "core") -> ("Core32", Just "Compatibility32")+ ("GL_VERSION_3_2", "compatibility") -> ("Compatibility32", Nothing)+ ("GL_VERSION_3_2", _) -> ("Core32", Nothing)++ ("GL_VERSION_3_3", "core") -> ("Core33", Just "Compatibility33")+ ("GL_VERSION_3_3", "compatibility") -> ("Compatibility33", Nothing)+ ("GL_VERSION_3_3", _) -> ("Core33", Nothing)++ ("GL_VERSION_4_0", "core") -> ("Core40", Just "Compatibility40")+ ("GL_VERSION_4_0", "compatibility") -> ("Compatibility40", Nothing)+ ("GL_VERSION_4_0", _) -> ("Core40", Nothing)++ ("GL_VERSION_4_1", "core") -> ("Core41", Just "Compatibility41")+ ("GL_VERSION_4_1", "compatibility") -> ("Compatibility41", Nothing)+ ("GL_VERSION_4_1", _) -> ("Core41", Nothing)++ ("GL_VERSION_4_2", "core") -> ("Core42", Just "Compatibility42")+ ("GL_VERSION_4_2", "compatibility") -> ("Compatibility42", Nothing)+ ("GL_VERSION_4_2", _) -> ("Core42", Nothing)++ ("GL_VERSION_4_3", "core") -> ("Core43", Just "Compatibility43")+ ("GL_VERSION_4_3", "compatibility") -> ("Compatibility43", Nothing)+ ("GL_VERSION_4_3", _) -> ("Core43", Nothing)++ ("GL_VERSION_4_4", "core") -> ("Core44", Just "Compatibility44")+ ("GL_VERSION_4_4", "compatibility") -> ("Compatibility44", Nothing)+ ("GL_VERSION_4_4", _) -> ("Core44", Nothing)++ ("GL_VERSION_4_5", "core") -> ("Core45", Just "Compatibility45")+ ("GL_VERSION_4_5", "compatibility") -> ("Compatibility45", Nothing)+ ("GL_VERSION_4_5", _) -> ("Core45", Nothing)++ ("GL_VERSION_ES_CM_1_0", "common") -> ("EmbeddedCommon10", Nothing)+ ("GL_VERSION_ES_CM_1_0", _) -> ("EmbeddedLite10", Nothing)++ ("GL_ES_VERSION_2_0", _) -> ("Embedded20", Nothing)+ ("GL_ES_VERSION_3_0", _) -> ("Embedded30", Nothing)+ ("GL_ES_VERSION_3_1", _) -> ("Embedded31", Nothing)++ a -> error $ show a++implicitPrelude :: String -> ([String], [Body])+implicitPrelude m = case m of+ "Graphics.GL.Raw.Profile.Compatibility32" -> mk [+ "Graphics.GL.Raw.Profile.Core32"+ ]+ "Graphics.GL.Raw.Profile.Compatibility33" -> mk [+ "Graphics.GL.Raw.Profile.Compatibility32"+ , "Graphics.GL.Raw.Profile.Core33"+ ]+ "Graphics.GL.Raw.Profile.Compatibility40" -> mk [+ "Graphics.GL.Raw.Profile.Compatibility32"+ , "Graphics.GL.Raw.Profile.Core40"+ ]+ "Graphics.GL.Raw.Profile.Compatibility41" -> mk [+ "Graphics.GL.Raw.Profile.Compatibility40"+ , "Graphics.GL.Raw.Profile.Core41"+ ]+ "Graphics.GL.Raw.Profile.Compatibility42" -> mk [+ "Graphics.GL.Raw.Profile.Compatibility41"+ , "Graphics.GL.Raw.Profile.Core42"+ ]+ "Graphics.GL.Raw.Profile.Compatibility43" -> mk [+ "Graphics.GL.Raw.Profile.Compatibility42"+ , "Graphics.GL.Raw.Profile.Core43"+ ]+ "Graphics.GL.Raw.Profile.Compatibility44" -> mk [+ "Graphics.GL.Raw.Profile.Compatibility43"+ , "Graphics.GL.Raw.Profile.Core44"+ ]+ "Graphics.GL.Raw.Profile.Compatibility45" -> mk [+ "Graphics.GL.Raw.Profile.Compatibility44"+ , "Graphics.GL.Raw.Profile.Core45"+ ]+ "Graphics.GL.Raw.Profile.Core33" -> mk [+ "Graphics.GL.Raw.Profile.Core32"+ ]+ "Graphics.GL.Raw.Profile.Core40" -> mk [+ "Graphics.GL.Raw.Profile.Core33"+ ]+ "Graphics.GL.Raw.Profile.Core41" -> mk [+ "Graphics.GL.Raw.Profile.Core40"+ ]+ "Graphics.GL.Raw.Profile.Core42" -> mk [+ "Graphics.GL.Raw.Profile.Core41"+ ]+ "Graphics.GL.Raw.Profile.Core43" -> mk [+ "Graphics.GL.Raw.Profile.Core42"+ ]+ "Graphics.GL.Raw.Profile.Core44" -> mk [+ "Graphics.GL.Raw.Profile.Core43"+ ]+ "Graphics.GL.Raw.Profile.Core45" -> mk [+ "Graphics.GL.Raw.Profile.Core44"+ ]+ "Graphics.GL.Raw.Profile.EmbeddedCommon10" -> mk [+ "Graphics.GL.Raw.Profile.EmbeddedLite10"+ ]+ "Graphics.GL.Raw.Profile.Embedded30" -> mk [+ "Graphics.GL.Raw.Profile.Embedded20"+ ]+ "Graphics.GL.Raw.Profile.Embedded31" -> mk [+ "Graphics.GL.Raw.Profile.Embedded30"+ ]+ "Graphics.GL.Raw.Profile.Standard11" -> mk [+ "Graphics.GL.Raw.Profile.Standard10"+ ]+ "Graphics.GL.Raw.Profile.Standard12" -> mk [+ "Graphics.GL.Raw.Profile.Standard11"+ ]+ "Graphics.GL.Raw.Profile.Standard13" -> mk [+ "Graphics.GL.Raw.Profile.Standard12"+ ]+ "Graphics.GL.Raw.Profile.Standard14" -> mk [+ "Graphics.GL.Raw.Profile.Standard13"+ ]+ "Graphics.GL.Raw.Profile.Standard15" -> mk [+ "Graphics.GL.Raw.Profile.Standard14"+ ]+ "Graphics.GL.Raw.Profile.Standard20" -> mk [+ "Graphics.GL.Raw.Profile.Standard15"+ ]+ "Graphics.GL.Raw.Profile.Standard21" -> mk [+ "Graphics.GL.Raw.Profile.Standard20"+ ]+ "Graphics.GL.Raw.Profile.Standard30" -> mk [+ "Graphics.GL.Raw.Profile.Standard21"+ ]+ "Graphics.GL.Raw.Profile.Standard31" -> mk [+ "Graphics.GL.Raw.Profile.Standard30"+ ]+ _ -> ([], [])+ where+ mk names = (map ("module "++) names, [Import names])++requires :: String -> Require -> State (Map Entry Category) ()+requires name req = do+ forM_ (requireEnums req) $ \e ->+ modify $ Map.adjust (\(C v m) -> C v $ Set.insert name m) (E $ saneEnum e)++ forM_ (requireCommands req) $ \f ->+ modify $ Map.adjust (\(C v m) -> C v $ Set.insert name m) (F f)++entries :: Registry -> State (Map Entry Category) ()+entries registry = do+ forM_ (registryCommands registry) $ \f ->+ modify $ Map.insert+ (F $ commandName f)+ (C (commandSignature (Just "m") f) Set.empty)++ forM_ (registryEnums registry) $ \e ->+ modify $ Map.insert+ (E . saneEnum $ enumName e)+ (C (enumValue e) Set.empty)++ forM_ (registryExtensions registry) $ \ext ->+ forM_ (extensionRequires ext) $ \req ->+ requires (extensionModuleName $ extensionName ext) req++ forM_ (registryFeatures registry) $ \fe -> do+ let feature = featureName fe++ forM_ (featureRequires fe) $ \req -> do+ let name = fst . profileModuleName feature $ requireProfile req+ requires name req++ when (isPrefixOf "Graphics.GL.Raw.Profile.Standard" name) $+ requires "Graphics.GL.Raw.Profile.Core32" req++ forM_ (featureRemoves fe) $ \rm -> do+ let profile = removeProfile rm+ let (name, removeName) = profileModuleName feature profile++ forM_ (removeEnums rm) $ \e -> do+ modify $ Map.adjust+ (\(C v m) -> C v $ Set.delete name m)+ (E $ saneEnum e)++ case removeName of+ Just name' -> modify $ Map.adjust+ (\(C v m) -> C v $ Set.insert name' m) (E $ saneEnum e)+ Nothing -> return ()++ forM_ (removeCommands rm) $ \f -> do+ modify $ Map.adjust+ (\(C v m) -> C v $ Set.delete name m)+ (F f)++ case removeName of+ Just name' -> modify $ Map.adjust+ (\(C v m) -> C v $ Set.insert name' m) (F f)+ Nothing -> return ()++modules :: Registry+ -> Map Entry Category+ -> State (Map String [(Bool, Entry, String)]) ()+modules registry entr = do+ forM_ (registryExtensions registry) $ \ext ->+ modify $ Map.insert (extensionModuleName $ extensionName ext) []++ forM_ profiles $ \profile ->+ modify $ Map.insert (printf "Graphics.GL.Raw.Profile.%s" profile) []++ forM_ (Map.toList entr) $ \(k, C v ms) ->+ forM_ (Set.toList ms) $ \m ->+ modify $ Map.alter (f (Set.size ms > 1, k, v)) m+ where+ f r Nothing = Just [r]+ f r (Just a) = Just $ a ++ [r]++ profiles = [+ "Compatibility32"+ , "Compatibility33"+ , "Compatibility40"+ , "Compatibility41"+ , "Compatibility42"+ , "Compatibility43"+ , "Compatibility44"+ , "Compatibility45"+ , "Core32"+ , "Core33"+ , "Core40"+ , "Core41"+ , "Core42"+ , "Core43"+ , "Core44"+ , "Core45"+ , "EmbeddedCommon11"+ , "EmbeddedLite11"+ , "Embedded20"+ , "Embedded30"+ , "Embedded31"+ , "Standard10"+ , "Standard11"+ , "Standard12"+ , "Standard13"+ , "Standard14"+ , "Standard15"+ , "Standard20"+ , "Standard21"+ , "Standard30"+ , "Standard31"+ ]++data FunMap = FunMap+ { funSignatures :: Map Name Signature -- signatures by method name+ , funExtensions :: Map ModuleName ExtensionName -- module name to extension name+ } deriving (Eq, Show)++ioish = replace "m (" "IO (" . replace "m GL" "IO GL"++funMap :: Registry -> [(Bool, Entry, String)] -> FunMap+funMap registry entries = FunMap+ (Map.fromList [ (n, s) | (_, F n, s) <- entries ])+ (Map.fromList $ map ((extensionModuleName&&&id).extensionName) $ registryExtensions registry)++funMapSignature :: String -> FunMap -> String+funMapSignature i (FunMap m _) = Map.findWithDefault undefined i m++funBody :: FunMap -> Name -> Signature -> [Body]+funBody fm n v =+ [ Function n ("MonadIO m => " ++ v) $ strip $ printf "= %s %s" (invokerName v) np+ , Function np ("FunPtr (" ++ v' ++ ")") $ strip $ printf "= unsafePerformIO (getProcAddress %s)" (show n)+ , Code $ printf "{-# NOINLINE %s #-}" np+ ] where+ np = n ++ "FunPtr"+ v' = ioish v++mkFFI :: FunMap -> Module+mkFFI fm = Module "Graphics.GL.Raw.Internal.FFI" export body where+ export = [ Section "Invokers" (nub $ invokerName <$> Foldable.toList (funSignatures fm)) ]+ body = + [ Import+ [ "Control.Monad.IO.Class"+ , "Foreign.C.Types"+ , "Foreign.Ptr"+ , "Graphics.GL.Raw.Types"+ ]+ ] ++ nub (Foldable.concatMap invokers (funSignatures fm))++invokers :: Signature -> [Body]+invokers v =+ [ Code $ printf "foreign import ccall \"dynamic\" %s :: FunPtr (%s) -> %s" nd v' v'+ , Function ni (printf "MonadIO m => FunPtr (%s) -> %s" v' v) $+ printf "fp %s = liftIO (%s fp %s)" params nd params+ ] where+ numArgs = subtract 2 . length $ splitOn " -> " v+ params = joinOn " " $ map (\x -> "v" ++ show x) [0..numArgs]+ v' = ioish v+ nd = dynamicName v+ ni = invokerName v+ +mkShared :: FunMap -> [(Bool, Entry, String)] -> Module+mkShared fm entr = Module "Graphics.GL.Raw.Internal.Shared" [] body+ where+ imp =+ [ Import+ [ "Control.Monad.IO.Class"+ , "Foreign.Ptr"+ , "Graphics.GL.Raw.Types"+ , "Graphics.GL.Raw.Internal.FFI"+ , "Graphics.GL.Raw.Internal.Proc"+ , "System.IO.Unsafe"+ ]+ ]++ body = imp ++ (concat . map bodyF $ nub entr)+ bodyF (False, _, _) = []+ bodyF (_, E n, v) = [Pattern n "GLenum" ("= " ++ v)]+ bodyF (_, F n, v) = funBody fm n v++mkModule :: FunMap -> String -> [(Bool, Entry, String)] -> Module+mkModule fm m entr = Module m export body+ where+ entryName (E n) = "pattern " ++ n+ entryName (F n) = n++ (ie, ib) = implicitPrelude m+ hasUnshared = any (\(s, _, _) -> not s) entr+ hasUnsharedFunctions = any (\(s, e, _) -> not s && case e of F _ -> True; _ -> False) entr+ hasExt = Map.member m (funExtensions fm)++ export = case Map.lookup m (funExtensions fm) of+ Just en ->+ [ Section "Extension Support" $+ [ "gl_" ++ (joinOn "_" . tail $ splitOn "_" en)+ ]+ , Section en $ ie ++ map (\(s, e, _) -> entryName e) entr+ ]+ Nothing ->+ [ Section m $ ie ++ map (\(s, e, _) -> entryName e) entr+ ]++ needsTypes (True, _, _) = False+ needsTypes (_ , E _, _) = True+ needsTypes (_ , F _, t) = isInfixOf "GL" t++ body =+ [ Import $ sort $ concat + [ [ "Graphics.GL.Raw.Internal.Shared" | any (\(s, _, _) -> s) entr ]+ , [ "Graphics.GL.Raw.Types" | any needsTypes entr ]+ , [ "Data.Set" | hasExt ]+ , [ "Graphics.GL.Raw.Internal.Proc" | hasExt || hasUnsharedFunctions ]+ , guard hasUnsharedFunctions >> + [ "Control.Monad.IO.Class"+ , "Foreign.Ptr"+ , "Graphics.GL.Raw.Internal.FFI"+ , "System.IO.Unsafe"+ ]+ ]+ ] +++ ib +++ extCheck +++ concatMap bodyF entr++ extCheck = case Map.lookup m (funExtensions fm) of+ Just en ->+ [ Function+ ("gl_" ++ (joinOn "_" . tail $ splitOn "_" en))+ "Bool"+ ("= member " ++ show en ++ " extensions")+ ]+ Nothing -> []++ bodyF (True, _, _) = []+ bodyF (_, E n, v) = [Pattern n "GLenum" ("= " ++ v)]+ bodyF (_, F n, v) = funBody fm n v++mkExtensionGather :: FunMap -> [Module]+mkExtensionGather fm = flip map extensionGroups $+ \x -> Module (printf "Graphics.GL.Raw.Extension.%s" $ sanePrefix x)+ [Section (printf "%s Extensions" x) $ map ("module "++) $ extInGroup x]+ [Import $ extInGroup x]+ where+ extInGroup grp+ = map fst+ . sort+ . filter (\x -> grp == (head . tail . splitOn "_" $ snd x))+ . Map.toList+ $ funExtensions fm++ extensionGroups+ = sort+ . nub+ . map (head . tail . splitOn "_" . snd)+ . Map.toList+ $ funExtensions fm++mkExtensionGroupGather :: [Module] -> Module+mkExtensionGroupGather ms = Module "Graphics.GL.Raw.Extension"+ [Section "Extensions" $ map (("module "++) . moduleName) ms]+ [Import $ map moduleName ms]++generateSource :: FilePath -> Registry -> IO ()+generateSource fp registry = do+ let s = execState (entries registry) Map.empty+ let m = execState (modules registry s) Map.empty+ let fm' = Foldable.concat m+ let fm = funMap registry fm'+ saveModule fp $ mkFFI fm+ saveModule fp $ mkShared fm fm'+ forM_ (Map.toList m) $ saveModule fp . uncurry (mkModule fm)+ let exts = mkExtensionGather fm+ forM_ exts $ saveModule fp+ saveModule fp $ mkExtensionGroupGather exts
+ LICENSE view
@@ -0,0 +1,32 @@+Copyright (c) 2014 Edward A. Kmett+Copyright (c) 2014 Gabríel Arthúr Pétursson+Copyright (c) 2013 Sven Panne++All rights reserved.++Redistribution and use in source and binary forms, with or without+modification, are permitted provided that the following conditions are met:++ * Redistributions of source code must retain the above copyright+ notice, this list of conditions and the following disclaimer.++ * Redistributions in binary form must reproduce the above+ copyright notice, this list of conditions and the following+ disclaimer in the documentation and/or other materials provided+ with the distribution.++ * Neither the name of Gabríel Arthúr Pétursson nor the names of other+ contributors may be used to endorse or promote products derived+ from this software without specific prior written permission.++THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT+OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,+SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT+LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,+DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY+THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE+OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ Module.hs view
@@ -0,0 +1,93 @@+-----------------------------------------------------------------------------+-- |+-- Copyright : (C) 2014 Edward Kmett and Gabríel Arthúr Pétursson+-- License : BSD-style (see the file LICENSE)+-- Maintainer : Edward Kmett <ekmett@gmail.com>+-- Stability : experimental+-- Portability : portable+--+----------------------------------------------------------------------------+module Module+ ( Module(..)+ , Export(..)+ , Body(..)+ , renderModule+ , saveModule+ ) where++import Utils+import System.Directory+import System.FilePath+import System.IO+import Text.Printf++data Module = Module+ { moduleName :: String+ , moduleExport :: [Export]+ , moduleBody :: [Body]+ } deriving (Eq, Show)++data Export+ = Section+ { sectionHeading :: String+ , sectionExport :: [String]+ }+ | Subsection+ { sectionHeading :: String+ , sectionExport :: [String]+ } deriving (Eq, Show)++data Body + = Import [String]+ | Function String String String+ | Pattern String String String+ | Code String+ deriving (Eq, Show)++renderModule :: Module -> String+renderModule m =+ printf + ("-- This file was automatically generated.\n" +++ "{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}\n" +++ "module %s%s where\n\n%s")+ (moduleName m) (renderExports $ moduleExport m) (joinOn "\n\n" . map renderBody $ moduleBody m)+++renderExports :: [Export] -> String+renderExports [] = ""+renderExports exports =+ printf " (\n%s)"+ . joinOn "\n" . map (uncurry renderExport)+ . zip (True : repeat False)+ $ filter nonEmpty exports+ where+ renderExport :: Bool -> Export -> String+ renderExport first (Section heading export) =+ printf " -- * %s\n %s %s"+ heading+ (if first then " " else ",")+ ((++"\n") . joinOn "\n , " $ export)+ renderExport first (Subsection heading export) =+ printf " -- ** %s\n %s %s"+ heading+ (if first then " " else ",")+ ((++"\n") . joinOn "\n , " $ export)+ nonEmpty :: Export -> Bool+ nonEmpty (Section _ []) = False+ nonEmpty (Subsection _ []) = False+ nonEmpty _ = True++renderBody :: Body -> String+renderBody body = case body of+ Import m -> joinOn "\n" $ map (printf "import %s") m+ Function name signature body -> printf "%s :: %s\n%s %s" name signature name body+ Pattern name signature body -> printf "pattern %s %s :: %s" name body signature+ Code code -> code++saveModule :: FilePath -> Module -> IO ()+saveModule fp m = do+ createDirectoryIfMissing True folderPath+ writeFile filePath $ renderModule m+ where+ filePath = fp </> replace "." [pathSeparator] (moduleName m) <.> "hs"+ folderPath = (joinOn [pathSeparator] . init $ splitOn [pathSeparator] filePath)
+ Parser.hs view
@@ -0,0 +1,104 @@+{-# LANGUAGE Arrows #-}+-----------------------------------------------------------------------------+-- |+-- Copyright : (C) 2014 Edward Kmett and Gabríel Arthúr Pétursson+-- License : BSD-style (see the file LICENSE)+-- Maintainer : Edward Kmett <ekmett@gmail.com>+-- Stability : experimental+-- Portability : portable+--+----------------------------------------------------------------------------+module Parser+ ( parseFile+ ) where++import Control.Applicative+import Registry+import Text.XML.HXT.Core++to :: ArrowXml a => String -> a XmlTree XmlTree+to name = hasName name <<< isElem <<< getChildren++perhaps :: ArrowIf a => a b c -> a b (Maybe c)+perhaps x = (arr Just <<< x) `orElse` arr (const Nothing)++parseCommand :: ArrowXml a => a XmlTree Command+parseCommand = proc x -> do+ command <- to "command" -< x+ name <- getText <<< getChildren <<< to "name" <<< to "proto" -< command+ typ <- parseType <<< to "proto" -< command+ params <- listA $ to "param" >>>+ parseType &&& (getText <<< getChildren <<< to "name") -< command+ returnA -< Command name typ params++parseEnum :: ArrowXml a => a XmlTree Enumeratee+parseEnum = proc x -> do+ enum <- to "enum" -< x+ name <- getAttrValue0 "name" -< enum+ value <- getAttrValue0 "value" -< enum+ returnA -< Enumeratee name value++parseExtension :: ArrowXml a => a XmlTree Extension+parseExtension = proc x -> do+ extension <- to "extension" -< x+ name <- getAttrValue0 "name" -< extension+ supported <- getAttrValue "supported" -< extension+ require <- listA $ parseRequire <<< to "require" -< extension+ returnA -< Extension name supported require++parseFeature :: ArrowXml a => a XmlTree Feature+parseFeature = proc x -> do+ name <- getAttrValue0 "name" -< x+ require <- listA $ parseRequire <<< to "require" -< x+ remove <- listA $ parseRemove <<< to "remove" -< x+ returnA -< Feature name require remove++parseGroup :: ArrowXml a => a XmlTree Group+parseGroup = proc x -> do+ group <- to "group" -< x+ name <- getAttrValue0 "name" -< group+ enum <- listA $ getAttrValue0 "name" <<< to "enum" -< group+ returnA -< Group name enum++parseRemove :: ArrowXml a => a XmlTree Remove+parseRemove = proc x -> do+ profile <- getAttrValue "profile" -< x+ comment <- getAttrValue "comment" -< x+ enums <- listA $ getAttrValue0 "name" <<< to "enum" -< x+ commands <- listA $ getAttrValue0 "name" <<< to "command" -< x+ returnA -< Remove profile comment enums commands++parseRequire :: ArrowXml a => a XmlTree Require+parseRequire = proc x -> do+ comment <- getAttrValue "comment" -< x+ enums <- listA $ getAttrValue0 "name" <<< to "enum" -< x+ commands <- listA $ getAttrValue0 "name" <<< to "command" -< x+ profile <- getAttrValue "profile" -< x+ returnA -< Require enums commands comment profile++parseType :: ArrowXml a => a XmlTree Type+parseType = proc x -> do+ ptype <- perhaps $ getText <<< getChildren <<< to "ptype" -< x+ pointer <- (getText <<< getChildren) >. elem '*' . concat -< x+ returnA -< Type+ { typeName = ptype+ , typePointer = pointer+ }++parse = proc x -> do+ registry <- to "registry" -< x+ groups <- listA $ parseGroup <<< to "groups" -< registry+ enums <- listA $ parseEnum <<< to "enums" -< registry+ extensions <- listA $ parseExtension <<< to "extensions" -< registry+ commands <- listA $ parseCommand <<< to "commands" -< registry+ features <- listA $ parseFeature <<< to "feature" -< registry+ returnA -< Registry+ { registryCommands = commands+ , registryEnums = enums+ , registryExtensions = extensions+ , registryFeatures = features+ , registryGroups = groups+ }++parseFile :: String -> IO Registry+parseFile file = return . head =<< runX (readDocument [withRemoveWS yes] file >>> parse)
+ README.markdown view
@@ -0,0 +1,15 @@+gl+==++[](http://travis-ci.org/ekmett/gl)++This package supplies low level bindings to all of the OpenGL specification for Haskell.++Contact Information+-------------------++Contributions and bug reports are welcome!++Please feel free to contact me through github or on the #haskell IRC channel on irc.freenode.net.++-Edward Kmett
+ Registry.hs view
@@ -0,0 +1,142 @@+-----------------------------------------------------------------------------+-- |+-- Copyright : (C) 2014 Edward Kmett and Gabríel Arthúr Pétursson+-- License : BSD-style (see the file LICENSE)+-- Maintainer : Edward Kmett <ekmett@gmail.com>+-- Stability : experimental+-- Portability : portable+--+----------------------------------------------------------------------------+module Registry+ ( Registry(..)+ , Command(..)+ , Enumeratee(..)+ , Extension(..)+ , Feature(..)+ , Group(..)+ , Remove(..)+ , Require(..)+ , Type(..)+ , lookupCommand+ , lookupEnum+ , deshenaniganize+ ) where++import Data.Functor++data Registry = Registry+ { registryCommands :: [Command]+ , registryEnums :: [Enumeratee]+ , registryExtensions :: [Extension]+ , registryFeatures :: [Feature]+ , registryGroups :: [Group]+ } deriving (Eq, Show)++data Command = Command+ { commandName :: String+ , commandType :: Type+ , commandParameters :: [(Type, String)]+ } deriving (Eq, Show)++data Enumeratee = Enumeratee+ { enumName :: String+ , enumValue :: String+ } deriving (Eq, Show)++data Extension = Extension+ { extensionName :: String+ , extensionPlatform :: String+ , extensionRequires :: [Require]+ } deriving (Eq, Show)++data Feature = Feature+ { featureName :: String+ , featureRequires :: [Require]+ , featureRemoves :: [Remove]+ } deriving (Eq, Show)++data Group = Group+ { groupName :: String+ , groupEnum :: [String]+ } deriving (Eq, Show)++data Remove = Remove+ { removeProfile :: String+ , removeComment :: String+ , removeEnums :: [String]+ , removeCommands :: [String]+ } deriving (Eq, Show)++data Require = Require+ { requireEnums :: [String]+ , requireCommands :: [String]+ , requireComment :: String+ , requireProfile :: String+ } deriving (Eq, Show)++data Type = Type+ { typeName :: Maybe String+ , typePointer :: Bool+ } deriving (Eq, Show)++lookupCommand :: Registry -> String -> Command+lookupCommand registry command =+ head . filter ((== command) . commandName) $ registryCommands registry++lookupEnum :: Registry -> String -> Enumeratee+lookupEnum registry enum =+ head . filter ((== enum) . enumName) $ registryEnums registry++-- | Resolve shenanigans in the OpenGL Registry+deshenaniganize :: Registry -> Registry+deshenaniganize registry = registry+ { registryFeatures = clean44feature . clean45feature <$> registryFeatures registry+ }++clean44feature :: Feature -> Feature+clean44feature feature+ | featureName feature == "GL_VERSION_4_4" = feature { featureRequires = clean44require <$> featureRequires feature }+ | otherwise = feature++clean44require :: Require -> Require+clean44require require = require+ { requireEnums = filter (\e -> not $ e `elem` removeEnums) $+ requireEnums require+ } where+ removeEnums =+ [ "GL_MAP_READ_BIT"+ , "GL_MAP_WRITE_BIT"+ , "GL_STENCIL_INDEX"+ , "GL_STENCIL_INDEX8"+ , "GL_TRANSFORM_FEEDBACK_BUFFER"+ , "GL_UNSIGNED_INT_10F_11F_11F_REV"+ ]++clean45feature :: Feature -> Feature+clean45feature feature + | featureName feature == "GL_VERSION_4_5" = feature { featureRequires = clean45require <$> featureRequires feature }+ | otherwise = feature++clean45require :: Require -> Require+clean45require require = require+ { requireEnums = filter (\e -> not $ e `elem` removeEnums) $+ requireEnums require+ } where+ removeEnums =+ [ "GL_BACK"+ , "GL_LOWER_LEFT"+ , "GL_NONE"+ , "GL_NO_ERROR"+ , "GL_TEXTURE_BINDING_1D"+ , "GL_TEXTURE_BINDING_1D_ARRAY"+ , "GL_TEXTURE_BINDING_2D"+ , "GL_TEXTURE_BINDING_2D_ARRAY"+ , "GL_TEXTURE_BINDING_2D_MULTISAMPLE"+ , "GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY"+ , "GL_TEXTURE_BINDING_3D"+ , "GL_TEXTURE_BINDING_BUFFER"+ , "GL_TEXTURE_BINDING_CUBE_MAP"+ , "GL_TEXTURE_BINDING_CUBE_MAP_ARRAY"+ , "GL_TEXTURE_BINDING_RECTANGLE"+ , "GL_UPPER_LEFT"+ ]
+ Setup.hs view
@@ -0,0 +1,41 @@+{-# OPTIONS_GHC -Wall #-}+-----------------------------------------------------------------------------+-- |+-- Copyright : (C) 2014 Edward Kmett and Gabríel Arthúr Pétursson+-- License : BSD-style (see the file LICENSE)+-- Maintainer : Edward Kmett <ekmett@gmail.com>+-- Stability : experimental+-- Portability : portable+--+--+-- Loaded by cabal to configure the project.+--+-- Local hooks are provided to generate the API on build, producing haddocks and to enable @cabal sdist@+----------------------------------------------------------------------------+import Distribution.Simple+import Distribution.Simple.LocalBuildInfo+import Distribution.PackageDescription+import System.FilePath+import Generator (generateSource)+import Parser (parseFile)+import Registry (deshenaniganize)++generateAPI :: LocalBuildInfo -> IO ()+generateAPI l = do+ registry <- parseFile "gl.xml"+ putStr "Generating API..."+ generateSource (buildDir l </> "autogen") (deshenaniganize registry)+ putStrLn "done"++main :: IO ()+main = defaultMainWithHooks simpleUserHooks+ { buildHook = \p l h f -> generateAPI l >> buildHook simpleUserHooks p l h f+ , haddockHook = \p l h f -> generateAPI l >> haddockHook simpleUserHooks p l h f+ , sDistHook = \p ml h f -> case ml of+ Nothing -> fail "No local buildinfo available. configure first"+ Just l -> do+ let editlib lib = lib { libBuildInfo = editBuildInfo (libBuildInfo lib) }+ editBuildInfo bi = bi { hsSourceDirs = (buildDir l </> "autogen") : hsSourceDirs bi }+ p' = p { library = fmap editlib (library p) }+ generateAPI l >> sDistHook simpleUserHooks p' ml h f+ }
+ TODO.markdown view
@@ -0,0 +1,5 @@+Things that would be nice to have+---------------------------------++* Update the module builder to supply haddocks for commonly used OpenGL bindings+* Add a class for things that can be converted to GLenum's and use it instead of GLenum in negative position in the bindings?
+ Utils.hs view
@@ -0,0 +1,24 @@+-----------------------------------------------------------------------------+-- |+-- Copyright : (C) 2014 Edward Kmett+-- License : BSD-style (see the file LICENSE)+-- Maintainer : Edward Kmett <ekmett@gmail.com>+-- Stability : experimental+-- Portability : portable+--+-- Simple string munging utilities+----------------------------------------------------------------------------+module Utils (joinOn, splitOn, strip, replace) where++import Data.Char (isSpace)+import Data.List (intersperse)+import Data.List.Split (splitOn)++joinOn :: [a] -> [[a]] -> [a]+joinOn x = concat . intersperse x++strip :: String -> String+strip = dropWhile isSpace . reverse . dropWhile isSpace . reverse++replace :: Eq a => [a] -> [a] -> [a] -> [a]+replace a b = joinOn b . splitOn a
+ cbits/gl.c view
@@ -0,0 +1,153 @@+/* -----------------------------------------------------------------------------+ *+ * Copyright : (c) Edward Kmett 2014, (c) Sven Panne 2013+ * License : BSD3+ *+ * Maintainer : Edward Kmett <ekmett@gmail.com>+ * Stability : stable+ * Portability : portable+ *+ * C support for Graphics.GL.Raw.Proc+ * -------------------------------------------------------------------------- */++#if defined(USE_WGLGETPROCADDRESS)++#define WIN32_LEAN_AND_MEAN+#include <windows.h>++static void*+getProcAddress(const char *name)+{+ static int firstTime = 1;+ static HMODULE handle = NULL;++ if (firstTime) {+ firstTime = 0;+ handle = LoadLibrary(TEXT("opengl32"));+ }+ return handle ? GetProcAddress(handle, name) : NULL;+}+++void*+hs_gl_getProcAddress(const char *name)+{+ void *apiEntry = wglGetProcAddress(name);+ /* Sometimes core API entries are not returned via wglGetProcAddress, so+ we fall back to GetProcAddress in these cases. */+ return (apiEntry == NULL) ? getProcAddress(name) : apiEntry;+}++/* -------------------------------------------------------------------------- */+#elif defined(USE_NSADDRESSOFSYMBOL)++#include <mach-o/dyld.h>+#include <stdlib.h>+#include <string.h>++void*+hs_gl_getProcAddress(const char *name)+{+ NSSymbol symbol;++ /* Prepend a '_' for the Unix C symbol mangling convention */+ char* symbolName = (char*)malloc(strlen(name) + 2);+ if (!symbolName) {+ return NULL;+ }+ symbolName[0] = '_';+ strcpy(symbolName + 1, name);++ if (!NSIsSymbolNameDefined(symbolName)) {+ free(symbolName);+ return NULL;+ }++ symbol = NSLookupAndBindSymbol(symbolName);+ free(symbolName);+ if (!symbol) {+ return NULL;+ }++ return NSAddressOfSymbol(symbol);+}++/* -------------------------------------------------------------------------- */+#elif defined(USE_DLSYM)++#include <stdlib.h>+#include <dlfcn.h>++/* Do not depend on <GL/gl.h> */+typedef unsigned char GLubyte;++/* Do not depend on <GL/glx.h> */+typedef void (*genericFunctionPointer)(void);+typedef genericFunctionPointer (*PFNGLXGETPROCADDRESSARB)(const GLubyte *);++static const char* gpaNames[] = {+ "glXGetProcAddress", "glXGetProcAddressARB", "glXGetProcAddressEXT",+ "_glXGetProcAddress", "_glXGetProcAddressARB", "_glXGetProcAddressEXT"+};++void*+hs_gl_getProcAddress(const char *name)+{+ static int firstTime = 1;+ static void *handle = NULL;+ static void *gpa = NULL;++ if (firstTime) {+ firstTime = 0;++ /* Get a handle for our executable. */+ handle = dlopen(NULL, RTLD_LAZY);+ /* If fail this early, there's not much we can do about it. */+ if (!handle) {+ return NULL;+ }++ {+ /* Let's see if our platform supports a glXGetProcAddress() variant. */+ int numNames = (int)(sizeof(gpaNames) / sizeof(gpaNames[0]));+ int i;+ for (i = 0; (!gpa) && (i < numNames); ++i) {+ gpa = dlsym(handle, gpaNames[i]);+ }+ }+ }++ if (gpa) {+ /* Fine, we seem to have some kind of glXGetProcAddress(), so use it. */+ return ((PFNGLXGETPROCADDRESSARB)gpa)((const GLubyte *)name);+ } else if (handle) {+ /* Fallback to dlsym() if we have no glXGetProcAddress(), although we then+ ignore the fact that OpenGL entry points could be context dependent. */+ return dlsym(handle, name);+ } else {+ return NULL;+ }+}++/* -------------------------------------------------------------------------- */+#elif defined(USE_GLXGETPROCADDRESS)++/* Do not depend on <GL/gl.h> */+typedef unsigned char GLubyte;++/* Do not depend on <GL/glx.h> */+typedef void (*genericFunctionPointer)(void);+extern genericFunctionPointer glXGetProcAddressARB(const GLubyte *);++void*+hs_gl_getProcAddress(const char *name)+{+ return glXGetProcAddressARB((const GLubyte*)name);+}++/* -------------------------------------------------------------------------- */+#else++#error "Don't know how to retrieve OpenGL extension entries"++#endif
+ dist/build/autogen/Graphics/GL/Raw/Extension.hs view
@@ -0,0 +1,76 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension (+ -- * Extensions+ module Graphics.GL.Raw.Extension.ThreeDFX+ , module Graphics.GL.Raw.Extension.AMD+ , module Graphics.GL.Raw.Extension.ANDROID+ , module Graphics.GL.Raw.Extension.ANGLE+ , module Graphics.GL.Raw.Extension.APPLE+ , module Graphics.GL.Raw.Extension.ARB+ , module Graphics.GL.Raw.Extension.ARM+ , module Graphics.GL.Raw.Extension.ATI+ , module Graphics.GL.Raw.Extension.DMP+ , module Graphics.GL.Raw.Extension.EXT+ , module Graphics.GL.Raw.Extension.FJ+ , module Graphics.GL.Raw.Extension.GREMEDY+ , module Graphics.GL.Raw.Extension.HP+ , module Graphics.GL.Raw.Extension.IBM+ , module Graphics.GL.Raw.Extension.IMG+ , module Graphics.GL.Raw.Extension.INGR+ , module Graphics.GL.Raw.Extension.INTEL+ , module Graphics.GL.Raw.Extension.KHR+ , module Graphics.GL.Raw.Extension.MESA+ , module Graphics.GL.Raw.Extension.MESAX+ , module Graphics.GL.Raw.Extension.NV+ , module Graphics.GL.Raw.Extension.NVX+ , module Graphics.GL.Raw.Extension.OES+ , module Graphics.GL.Raw.Extension.OML+ , module Graphics.GL.Raw.Extension.PGI+ , module Graphics.GL.Raw.Extension.QCOM+ , module Graphics.GL.Raw.Extension.REND+ , module Graphics.GL.Raw.Extension.S3+ , module Graphics.GL.Raw.Extension.SGI+ , module Graphics.GL.Raw.Extension.SGIS+ , module Graphics.GL.Raw.Extension.SGIX+ , module Graphics.GL.Raw.Extension.SUN+ , module Graphics.GL.Raw.Extension.SUNX+ , module Graphics.GL.Raw.Extension.VIV+ , module Graphics.GL.Raw.Extension.WIN+) where++import Graphics.GL.Raw.Extension.ThreeDFX+import Graphics.GL.Raw.Extension.AMD+import Graphics.GL.Raw.Extension.ANDROID+import Graphics.GL.Raw.Extension.ANGLE+import Graphics.GL.Raw.Extension.APPLE+import Graphics.GL.Raw.Extension.ARB+import Graphics.GL.Raw.Extension.ARM+import Graphics.GL.Raw.Extension.ATI+import Graphics.GL.Raw.Extension.DMP+import Graphics.GL.Raw.Extension.EXT+import Graphics.GL.Raw.Extension.FJ+import Graphics.GL.Raw.Extension.GREMEDY+import Graphics.GL.Raw.Extension.HP+import Graphics.GL.Raw.Extension.IBM+import Graphics.GL.Raw.Extension.IMG+import Graphics.GL.Raw.Extension.INGR+import Graphics.GL.Raw.Extension.INTEL+import Graphics.GL.Raw.Extension.KHR+import Graphics.GL.Raw.Extension.MESA+import Graphics.GL.Raw.Extension.MESAX+import Graphics.GL.Raw.Extension.NV+import Graphics.GL.Raw.Extension.NVX+import Graphics.GL.Raw.Extension.OES+import Graphics.GL.Raw.Extension.OML+import Graphics.GL.Raw.Extension.PGI+import Graphics.GL.Raw.Extension.QCOM+import Graphics.GL.Raw.Extension.REND+import Graphics.GL.Raw.Extension.S3+import Graphics.GL.Raw.Extension.SGI+import Graphics.GL.Raw.Extension.SGIS+import Graphics.GL.Raw.Extension.SGIX+import Graphics.GL.Raw.Extension.SUN+import Graphics.GL.Raw.Extension.SUNX+import Graphics.GL.Raw.Extension.VIV+import Graphics.GL.Raw.Extension.WIN
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD.hs view
@@ -0,0 +1,66 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD (+ -- * AMD Extensions+ module Graphics.GL.Raw.Extension.AMD.BlendMinmaxFactor+ , module Graphics.GL.Raw.Extension.AMD.Compressed3DCTexture+ , module Graphics.GL.Raw.Extension.AMD.CompressedATCTexture+ , module Graphics.GL.Raw.Extension.AMD.ConservativeDepth+ , module Graphics.GL.Raw.Extension.AMD.DebugOutput+ , module Graphics.GL.Raw.Extension.AMD.DepthClampSeparate+ , module Graphics.GL.Raw.Extension.AMD.DrawBuffersBlend+ , module Graphics.GL.Raw.Extension.AMD.GcnShader+ , module Graphics.GL.Raw.Extension.AMD.GpuShaderInt64+ , module Graphics.GL.Raw.Extension.AMD.InterleavedElements+ , module Graphics.GL.Raw.Extension.AMD.MultiDrawIndirect+ , module Graphics.GL.Raw.Extension.AMD.NameGenDelete+ , module Graphics.GL.Raw.Extension.AMD.OcclusionQueryEvent+ , module Graphics.GL.Raw.Extension.AMD.PerformanceMonitor+ , module Graphics.GL.Raw.Extension.AMD.PinnedMemory+ , module Graphics.GL.Raw.Extension.AMD.ProgramBinaryZ400+ , module Graphics.GL.Raw.Extension.AMD.QueryBufferObject+ , module Graphics.GL.Raw.Extension.AMD.SamplePositions+ , module Graphics.GL.Raw.Extension.AMD.SeamlessCubemapPerTexture+ , module Graphics.GL.Raw.Extension.AMD.ShaderAtomicCounterOps+ , module Graphics.GL.Raw.Extension.AMD.ShaderStencilExport+ , module Graphics.GL.Raw.Extension.AMD.ShaderTrinaryMinmax+ , module Graphics.GL.Raw.Extension.AMD.SparseTexture+ , module Graphics.GL.Raw.Extension.AMD.StencilOperationExtended+ , module Graphics.GL.Raw.Extension.AMD.TextureTexture4+ , module Graphics.GL.Raw.Extension.AMD.TransformFeedback3LinesTriangles+ , module Graphics.GL.Raw.Extension.AMD.TransformFeedback4+ , module Graphics.GL.Raw.Extension.AMD.VertexShaderLayer+ , module Graphics.GL.Raw.Extension.AMD.VertexShaderTessellator+ , module Graphics.GL.Raw.Extension.AMD.VertexShaderViewportIndex+) where++import Graphics.GL.Raw.Extension.AMD.BlendMinmaxFactor+import Graphics.GL.Raw.Extension.AMD.Compressed3DCTexture+import Graphics.GL.Raw.Extension.AMD.CompressedATCTexture+import Graphics.GL.Raw.Extension.AMD.ConservativeDepth+import Graphics.GL.Raw.Extension.AMD.DebugOutput+import Graphics.GL.Raw.Extension.AMD.DepthClampSeparate+import Graphics.GL.Raw.Extension.AMD.DrawBuffersBlend+import Graphics.GL.Raw.Extension.AMD.GcnShader+import Graphics.GL.Raw.Extension.AMD.GpuShaderInt64+import Graphics.GL.Raw.Extension.AMD.InterleavedElements+import Graphics.GL.Raw.Extension.AMD.MultiDrawIndirect+import Graphics.GL.Raw.Extension.AMD.NameGenDelete+import Graphics.GL.Raw.Extension.AMD.OcclusionQueryEvent+import Graphics.GL.Raw.Extension.AMD.PerformanceMonitor+import Graphics.GL.Raw.Extension.AMD.PinnedMemory+import Graphics.GL.Raw.Extension.AMD.ProgramBinaryZ400+import Graphics.GL.Raw.Extension.AMD.QueryBufferObject+import Graphics.GL.Raw.Extension.AMD.SamplePositions+import Graphics.GL.Raw.Extension.AMD.SeamlessCubemapPerTexture+import Graphics.GL.Raw.Extension.AMD.ShaderAtomicCounterOps+import Graphics.GL.Raw.Extension.AMD.ShaderStencilExport+import Graphics.GL.Raw.Extension.AMD.ShaderTrinaryMinmax+import Graphics.GL.Raw.Extension.AMD.SparseTexture+import Graphics.GL.Raw.Extension.AMD.StencilOperationExtended+import Graphics.GL.Raw.Extension.AMD.TextureTexture4+import Graphics.GL.Raw.Extension.AMD.TransformFeedback3LinesTriangles+import Graphics.GL.Raw.Extension.AMD.TransformFeedback4+import Graphics.GL.Raw.Extension.AMD.VertexShaderLayer+import Graphics.GL.Raw.Extension.AMD.VertexShaderTessellator+import Graphics.GL.Raw.Extension.AMD.VertexShaderViewportIndex
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/BlendMinmaxFactor.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.BlendMinmaxFactor (+ -- * Extension Support+ gl_AMD_blend_minmax_factor++ -- * GL_AMD_blend_minmax_factor+ , pattern GL_FACTOR_MAX_AMD+ , pattern GL_FACTOR_MIN_AMD+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_AMD_blend_minmax_factor :: Bool+gl_AMD_blend_minmax_factor = member "GL_AMD_blend_minmax_factor" extensions++pattern GL_FACTOR_MAX_AMD = 0x901D :: GLenum++pattern GL_FACTOR_MIN_AMD = 0x901C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/Compressed3DCTexture.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.Compressed3DCTexture (+ -- * Extension Support+ gl_AMD_compressed_3DC_texture++ -- * GL_AMD_compressed_3DC_texture+ , pattern GL_3DC_XY_AMD+ , pattern GL_3DC_X_AMD+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_AMD_compressed_3DC_texture :: Bool+gl_AMD_compressed_3DC_texture = member "GL_AMD_compressed_3DC_texture" extensions++pattern GL_3DC_XY_AMD = 0x87FA :: GLenum++pattern GL_3DC_X_AMD = 0x87F9 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/CompressedATCTexture.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.CompressedATCTexture (+ -- * Extension Support+ gl_AMD_compressed_ATC_texture++ -- * GL_AMD_compressed_ATC_texture+ , pattern GL_ATC_RGBA_EXPLICIT_ALPHA_AMD+ , pattern GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD+ , pattern GL_ATC_RGB_AMD+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_AMD_compressed_ATC_texture :: Bool+gl_AMD_compressed_ATC_texture = member "GL_AMD_compressed_ATC_texture" extensions++pattern GL_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93 :: GLenum++pattern GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE :: GLenum++pattern GL_ATC_RGB_AMD = 0x8C92 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/ConservativeDepth.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.ConservativeDepth (+ -- * Extension Support+ gl_AMD_conservative_depth+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_AMD_conservative_depth :: Bool+gl_AMD_conservative_depth = member "GL_AMD_conservative_depth" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/DebugOutput.hs view
@@ -0,0 +1,97 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.DebugOutput (+ -- * Extension Support+ gl_AMD_debug_output++ -- * GL_AMD_debug_output+ , glDebugMessageCallbackAMD+ , glDebugMessageEnableAMD+ , glDebugMessageInsertAMD+ , glGetDebugMessageLogAMD+ , pattern GL_DEBUG_CATEGORY_API_ERROR_AMD+ , pattern GL_DEBUG_CATEGORY_APPLICATION_AMD+ , pattern GL_DEBUG_CATEGORY_DEPRECATION_AMD+ , pattern GL_DEBUG_CATEGORY_OTHER_AMD+ , pattern GL_DEBUG_CATEGORY_PERFORMANCE_AMD+ , pattern GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD+ , pattern GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD+ , pattern GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD+ , pattern GL_DEBUG_LOGGED_MESSAGES_AMD+ , pattern GL_DEBUG_SEVERITY_HIGH_AMD+ , pattern GL_DEBUG_SEVERITY_LOW_AMD+ , pattern GL_DEBUG_SEVERITY_MEDIUM_AMD+ , pattern GL_MAX_DEBUG_LOGGED_MESSAGES_AMD+ , pattern GL_MAX_DEBUG_MESSAGE_LENGTH_AMD+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_AMD_debug_output :: Bool+gl_AMD_debug_output = member "GL_AMD_debug_output" extensions++glDebugMessageCallbackAMD :: MonadIO m => GLDEBUGPROCAMD -> Ptr () -> m ()+glDebugMessageCallbackAMD = ffiDEBUGPROCAMDPtrVIOV glDebugMessageCallbackAMDFunPtr++glDebugMessageCallbackAMDFunPtr :: FunPtr (GLDEBUGPROCAMD -> Ptr () -> IO ())+glDebugMessageCallbackAMDFunPtr = unsafePerformIO (getProcAddress "glDebugMessageCallbackAMD")++{-# NOINLINE glDebugMessageCallbackAMDFunPtr #-}++glDebugMessageEnableAMD :: MonadIO m => GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> m ()+glDebugMessageEnableAMD = ffienumenumsizeiPtruintbooleanIOV glDebugMessageEnableAMDFunPtr++glDebugMessageEnableAMDFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())+glDebugMessageEnableAMDFunPtr = unsafePerformIO (getProcAddress "glDebugMessageEnableAMD")++{-# NOINLINE glDebugMessageEnableAMDFunPtr #-}++glDebugMessageInsertAMD :: MonadIO m => GLenum -> GLenum -> GLuint -> GLsizei -> Ptr GLchar -> m ()+glDebugMessageInsertAMD = ffienumenumuintsizeiPtrcharIOV glDebugMessageInsertAMDFunPtr++glDebugMessageInsertAMDFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())+glDebugMessageInsertAMDFunPtr = unsafePerformIO (getProcAddress "glDebugMessageInsertAMD")++{-# NOINLINE glDebugMessageInsertAMDFunPtr #-}++glGetDebugMessageLogAMD :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> Ptr GLuint -> Ptr GLuint -> Ptr GLsizei -> Ptr GLchar -> m GLuint+glGetDebugMessageLogAMD = ffiuintsizeiPtrenumPtruintPtruintPtrsizeiPtrcharIOuint glGetDebugMessageLogAMDFunPtr++glGetDebugMessageLogAMDFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLuint -> Ptr GLuint -> Ptr GLsizei -> Ptr GLchar -> IO GLuint)+glGetDebugMessageLogAMDFunPtr = unsafePerformIO (getProcAddress "glGetDebugMessageLogAMD")++{-# NOINLINE glGetDebugMessageLogAMDFunPtr #-}++pattern GL_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149 :: GLenum++pattern GL_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F :: GLenum++pattern GL_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B :: GLenum++pattern GL_DEBUG_CATEGORY_OTHER_AMD = 0x9150 :: GLenum++pattern GL_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D :: GLenum++pattern GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E :: GLenum++pattern GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C :: GLenum++pattern GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A :: GLenum++pattern GL_DEBUG_LOGGED_MESSAGES_AMD = 0x9145 :: GLenum++pattern GL_DEBUG_SEVERITY_HIGH_AMD = 0x9146 :: GLenum++pattern GL_DEBUG_SEVERITY_LOW_AMD = 0x9148 :: GLenum++pattern GL_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147 :: GLenum++pattern GL_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144 :: GLenum++pattern GL_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/DepthClampSeparate.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.DepthClampSeparate (+ -- * Extension Support+ gl_AMD_depth_clamp_separate++ -- * GL_AMD_depth_clamp_separate+ , pattern GL_DEPTH_CLAMP_FAR_AMD+ , pattern GL_DEPTH_CLAMP_NEAR_AMD+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_AMD_depth_clamp_separate :: Bool+gl_AMD_depth_clamp_separate = member "GL_AMD_depth_clamp_separate" extensions++pattern GL_DEPTH_CLAMP_FAR_AMD = 0x901F :: GLenum++pattern GL_DEPTH_CLAMP_NEAR_AMD = 0x901E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/DrawBuffersBlend.hs view
@@ -0,0 +1,55 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.DrawBuffersBlend (+ -- * Extension Support+ gl_AMD_draw_buffers_blend++ -- * GL_AMD_draw_buffers_blend+ , glBlendEquationIndexedAMD+ , glBlendEquationSeparateIndexedAMD+ , glBlendFuncIndexedAMD+ , glBlendFuncSeparateIndexedAMD+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_AMD_draw_buffers_blend :: Bool+gl_AMD_draw_buffers_blend = member "GL_AMD_draw_buffers_blend" extensions++glBlendEquationIndexedAMD :: MonadIO m => GLuint -> GLenum -> m ()+glBlendEquationIndexedAMD = ffiuintenumIOV glBlendEquationIndexedAMDFunPtr++glBlendEquationIndexedAMDFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glBlendEquationIndexedAMDFunPtr = unsafePerformIO (getProcAddress "glBlendEquationIndexedAMD")++{-# NOINLINE glBlendEquationIndexedAMDFunPtr #-}++glBlendEquationSeparateIndexedAMD :: MonadIO m => GLuint -> GLenum -> GLenum -> m ()+glBlendEquationSeparateIndexedAMD = ffiuintenumenumIOV glBlendEquationSeparateIndexedAMDFunPtr++glBlendEquationSeparateIndexedAMDFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+glBlendEquationSeparateIndexedAMDFunPtr = unsafePerformIO (getProcAddress "glBlendEquationSeparateIndexedAMD")++{-# NOINLINE glBlendEquationSeparateIndexedAMDFunPtr #-}++glBlendFuncIndexedAMD :: MonadIO m => GLuint -> GLenum -> GLenum -> m ()+glBlendFuncIndexedAMD = ffiuintenumenumIOV glBlendFuncIndexedAMDFunPtr++glBlendFuncIndexedAMDFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+glBlendFuncIndexedAMDFunPtr = unsafePerformIO (getProcAddress "glBlendFuncIndexedAMD")++{-# NOINLINE glBlendFuncIndexedAMDFunPtr #-}++glBlendFuncSeparateIndexedAMD :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> m ()+glBlendFuncSeparateIndexedAMD = ffiuintenumenumenumenumIOV glBlendFuncSeparateIndexedAMDFunPtr++glBlendFuncSeparateIndexedAMDFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+glBlendFuncSeparateIndexedAMDFunPtr = unsafePerformIO (getProcAddress "glBlendFuncSeparateIndexedAMD")++{-# NOINLINE glBlendFuncSeparateIndexedAMDFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/GcnShader.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.GcnShader (+ -- * Extension Support+ gl_AMD_gcn_shader+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_AMD_gcn_shader :: Bool+gl_AMD_gcn_shader = member "GL_AMD_gcn_shader" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/GpuShaderInt64.hs view
@@ -0,0 +1,77 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.GpuShaderInt64 (+ -- * Extension Support+ gl_AMD_gpu_shader_int64++ -- * GL_AMD_gpu_shader_int64+ , glGetUniformi64vNV+ , glGetUniformui64vNV+ , glProgramUniform1i64NV+ , glProgramUniform1i64vNV+ , glProgramUniform1ui64NV+ , glProgramUniform1ui64vNV+ , glProgramUniform2i64NV+ , glProgramUniform2i64vNV+ , glProgramUniform2ui64NV+ , glProgramUniform2ui64vNV+ , glProgramUniform3i64NV+ , glProgramUniform3i64vNV+ , glProgramUniform3ui64NV+ , glProgramUniform3ui64vNV+ , glProgramUniform4i64NV+ , glProgramUniform4i64vNV+ , glProgramUniform4ui64NV+ , glProgramUniform4ui64vNV+ , glUniform1i64NV+ , glUniform1i64vNV+ , glUniform1ui64NV+ , glUniform1ui64vNV+ , glUniform2i64NV+ , glUniform2i64vNV+ , glUniform2ui64NV+ , glUniform2ui64vNV+ , glUniform3i64NV+ , glUniform3i64vNV+ , glUniform3ui64NV+ , glUniform3ui64vNV+ , glUniform4i64NV+ , glUniform4i64vNV+ , glUniform4ui64NV+ , glUniform4ui64vNV+ , pattern GL_FLOAT16_NV+ , pattern GL_FLOAT16_VEC2_NV+ , pattern GL_FLOAT16_VEC3_NV+ , pattern GL_FLOAT16_VEC4_NV+ , pattern GL_INT16_NV+ , pattern GL_INT16_VEC2_NV+ , pattern GL_INT16_VEC3_NV+ , pattern GL_INT16_VEC4_NV+ , pattern GL_INT64_NV+ , pattern GL_INT64_VEC2_NV+ , pattern GL_INT64_VEC3_NV+ , pattern GL_INT64_VEC4_NV+ , pattern GL_INT8_NV+ , pattern GL_INT8_VEC2_NV+ , pattern GL_INT8_VEC3_NV+ , pattern GL_INT8_VEC4_NV+ , pattern GL_UNSIGNED_INT16_NV+ , pattern GL_UNSIGNED_INT16_VEC2_NV+ , pattern GL_UNSIGNED_INT16_VEC3_NV+ , pattern GL_UNSIGNED_INT16_VEC4_NV+ , pattern GL_UNSIGNED_INT64_NV+ , pattern GL_UNSIGNED_INT64_VEC2_NV+ , pattern GL_UNSIGNED_INT64_VEC3_NV+ , pattern GL_UNSIGNED_INT64_VEC4_NV+ , pattern GL_UNSIGNED_INT8_NV+ , pattern GL_UNSIGNED_INT8_VEC2_NV+ , pattern GL_UNSIGNED_INT8_VEC3_NV+ , pattern GL_UNSIGNED_INT8_VEC4_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_AMD_gpu_shader_int64 :: Bool+gl_AMD_gpu_shader_int64 = member "GL_AMD_gpu_shader_int64" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/InterleavedElements.hs view
@@ -0,0 +1,42 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.InterleavedElements (+ -- * Extension Support+ gl_AMD_interleaved_elements++ -- * GL_AMD_interleaved_elements+ , glVertexAttribParameteriAMD+ , pattern GL_ALPHA+ , pattern GL_BLUE+ , pattern GL_GREEN+ , pattern GL_RED+ , pattern GL_RG16UI+ , pattern GL_RG8UI+ , pattern GL_RGBA8UI+ , pattern GL_VERTEX_ELEMENT_SWIZZLE_AMD+ , pattern GL_VERTEX_ID_SWIZZLE_AMD+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_AMD_interleaved_elements :: Bool+gl_AMD_interleaved_elements = member "GL_AMD_interleaved_elements" extensions++glVertexAttribParameteriAMD :: MonadIO m => GLuint -> GLenum -> GLint -> m ()+glVertexAttribParameteriAMD = ffiuintenumintIOV glVertexAttribParameteriAMDFunPtr++glVertexAttribParameteriAMDFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+glVertexAttribParameteriAMDFunPtr = unsafePerformIO (getProcAddress "glVertexAttribParameteriAMD")++{-# NOINLINE glVertexAttribParameteriAMDFunPtr #-}++pattern GL_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4 :: GLenum++pattern GL_VERTEX_ID_SWIZZLE_AMD = 0x91A5 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/MultiDrawIndirect.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.MultiDrawIndirect (+ -- * Extension Support+ gl_AMD_multi_draw_indirect++ -- * GL_AMD_multi_draw_indirect+ , glMultiDrawArraysIndirectAMD+ , glMultiDrawElementsIndirectAMD+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_AMD_multi_draw_indirect :: Bool+gl_AMD_multi_draw_indirect = member "GL_AMD_multi_draw_indirect" extensions++glMultiDrawArraysIndirectAMD :: MonadIO m => GLenum -> Ptr () -> GLsizei -> GLsizei -> m ()+glMultiDrawArraysIndirectAMD = ffienumPtrVsizeisizeiIOV glMultiDrawArraysIndirectAMDFunPtr++glMultiDrawArraysIndirectAMDFunPtr :: FunPtr (GLenum -> Ptr () -> GLsizei -> GLsizei -> IO ())+glMultiDrawArraysIndirectAMDFunPtr = unsafePerformIO (getProcAddress "glMultiDrawArraysIndirectAMD")++{-# NOINLINE glMultiDrawArraysIndirectAMDFunPtr #-}++glMultiDrawElementsIndirectAMD :: MonadIO m => GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> m ()+glMultiDrawElementsIndirectAMD = ffienumenumPtrVsizeisizeiIOV glMultiDrawElementsIndirectAMDFunPtr++glMultiDrawElementsIndirectAMDFunPtr :: FunPtr (GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> IO ())+glMultiDrawElementsIndirectAMDFunPtr = unsafePerformIO (getProcAddress "glMultiDrawElementsIndirectAMD")++{-# NOINLINE glMultiDrawElementsIndirectAMDFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/NameGenDelete.hs view
@@ -0,0 +1,61 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.NameGenDelete (+ -- * Extension Support+ gl_AMD_name_gen_delete++ -- * GL_AMD_name_gen_delete+ , glDeleteNamesAMD+ , glGenNamesAMD+ , glIsNameAMD+ , pattern GL_DATA_BUFFER_AMD+ , pattern GL_PERFORMANCE_MONITOR_AMD+ , pattern GL_QUERY_OBJECT_AMD+ , pattern GL_SAMPLER_OBJECT_AMD+ , pattern GL_VERTEX_ARRAY_OBJECT_AMD+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_AMD_name_gen_delete :: Bool+gl_AMD_name_gen_delete = member "GL_AMD_name_gen_delete" extensions++glDeleteNamesAMD :: MonadIO m => GLenum -> GLuint -> Ptr GLuint -> m ()+glDeleteNamesAMD = ffienumuintPtruintIOV glDeleteNamesAMDFunPtr++glDeleteNamesAMDFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+glDeleteNamesAMDFunPtr = unsafePerformIO (getProcAddress "glDeleteNamesAMD")++{-# NOINLINE glDeleteNamesAMDFunPtr #-}++glGenNamesAMD :: MonadIO m => GLenum -> GLuint -> Ptr GLuint -> m ()+glGenNamesAMD = ffienumuintPtruintIOV glGenNamesAMDFunPtr++glGenNamesAMDFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+glGenNamesAMDFunPtr = unsafePerformIO (getProcAddress "glGenNamesAMD")++{-# NOINLINE glGenNamesAMDFunPtr #-}++glIsNameAMD :: MonadIO m => GLenum -> GLuint -> m GLboolean+glIsNameAMD = ffienumuintIOboolean glIsNameAMDFunPtr++glIsNameAMDFunPtr :: FunPtr (GLenum -> GLuint -> IO GLboolean)+glIsNameAMDFunPtr = unsafePerformIO (getProcAddress "glIsNameAMD")++{-# NOINLINE glIsNameAMDFunPtr #-}++pattern GL_DATA_BUFFER_AMD = 0x9151 :: GLenum++pattern GL_PERFORMANCE_MONITOR_AMD = 0x9152 :: GLenum++pattern GL_QUERY_OBJECT_AMD = 0x9153 :: GLenum++pattern GL_SAMPLER_OBJECT_AMD = 0x9155 :: GLenum++pattern GL_VERTEX_ARRAY_OBJECT_AMD = 0x9154 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/OcclusionQueryEvent.hs view
@@ -0,0 +1,46 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.OcclusionQueryEvent (+ -- * Extension Support+ gl_AMD_occlusion_query_event++ -- * GL_AMD_occlusion_query_event+ , glQueryObjectParameteruiAMD+ , pattern GL_OCCLUSION_QUERY_EVENT_MASK_AMD+ , pattern GL_QUERY_ALL_EVENT_BITS_AMD+ , pattern GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD+ , pattern GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD+ , pattern GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD+ , pattern GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_AMD_occlusion_query_event :: Bool+gl_AMD_occlusion_query_event = member "GL_AMD_occlusion_query_event" extensions++glQueryObjectParameteruiAMD :: MonadIO m => GLenum -> GLuint -> GLenum -> GLuint -> m ()+glQueryObjectParameteruiAMD = ffienumuintenumuintIOV glQueryObjectParameteruiAMDFunPtr++glQueryObjectParameteruiAMDFunPtr :: FunPtr (GLenum -> GLuint -> GLenum -> GLuint -> IO ())+glQueryObjectParameteruiAMDFunPtr = unsafePerformIO (getProcAddress "glQueryObjectParameteruiAMD")++{-# NOINLINE glQueryObjectParameteruiAMDFunPtr #-}++pattern GL_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F :: GLenum++pattern GL_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF :: GLenum++pattern GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008 :: GLenum++pattern GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002 :: GLenum++pattern GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001 :: GLenum++pattern GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/PerformanceMonitor.hs view
@@ -0,0 +1,139 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.PerformanceMonitor (+ -- * Extension Support+ gl_AMD_performance_monitor++ -- * GL_AMD_performance_monitor+ , glBeginPerfMonitorAMD+ , glDeletePerfMonitorsAMD+ , glEndPerfMonitorAMD+ , glGenPerfMonitorsAMD+ , glGetPerfMonitorCounterDataAMD+ , glGetPerfMonitorCounterInfoAMD+ , glGetPerfMonitorCounterStringAMD+ , glGetPerfMonitorCountersAMD+ , glGetPerfMonitorGroupStringAMD+ , glGetPerfMonitorGroupsAMD+ , glSelectPerfMonitorCountersAMD+ , pattern GL_COUNTER_RANGE_AMD+ , pattern GL_COUNTER_TYPE_AMD+ , pattern GL_PERCENTAGE_AMD+ , pattern GL_PERFMON_RESULT_AMD+ , pattern GL_PERFMON_RESULT_AVAILABLE_AMD+ , pattern GL_PERFMON_RESULT_SIZE_AMD+ , pattern GL_UNSIGNED_INT64_AMD+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_AMD_performance_monitor :: Bool+gl_AMD_performance_monitor = member "GL_AMD_performance_monitor" extensions++glBeginPerfMonitorAMD :: MonadIO m => GLuint -> m ()+glBeginPerfMonitorAMD = ffiuintIOV glBeginPerfMonitorAMDFunPtr++glBeginPerfMonitorAMDFunPtr :: FunPtr (GLuint -> IO ())+glBeginPerfMonitorAMDFunPtr = unsafePerformIO (getProcAddress "glBeginPerfMonitorAMD")++{-# NOINLINE glBeginPerfMonitorAMDFunPtr #-}++glDeletePerfMonitorsAMD :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeletePerfMonitorsAMD = ffisizeiPtruintIOV glDeletePerfMonitorsAMDFunPtr++glDeletePerfMonitorsAMDFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeletePerfMonitorsAMDFunPtr = unsafePerformIO (getProcAddress "glDeletePerfMonitorsAMD")++{-# NOINLINE glDeletePerfMonitorsAMDFunPtr #-}++glEndPerfMonitorAMD :: MonadIO m => GLuint -> m ()+glEndPerfMonitorAMD = ffiuintIOV glEndPerfMonitorAMDFunPtr++glEndPerfMonitorAMDFunPtr :: FunPtr (GLuint -> IO ())+glEndPerfMonitorAMDFunPtr = unsafePerformIO (getProcAddress "glEndPerfMonitorAMD")++{-# NOINLINE glEndPerfMonitorAMDFunPtr #-}++glGenPerfMonitorsAMD :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenPerfMonitorsAMD = ffisizeiPtruintIOV glGenPerfMonitorsAMDFunPtr++glGenPerfMonitorsAMDFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenPerfMonitorsAMDFunPtr = unsafePerformIO (getProcAddress "glGenPerfMonitorsAMD")++{-# NOINLINE glGenPerfMonitorsAMDFunPtr #-}++glGetPerfMonitorCounterDataAMD :: MonadIO m => GLuint -> GLenum -> GLsizei -> Ptr GLuint -> Ptr GLint -> m ()+glGetPerfMonitorCounterDataAMD = ffiuintenumsizeiPtruintPtrintIOV glGetPerfMonitorCounterDataAMDFunPtr++glGetPerfMonitorCounterDataAMDFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> Ptr GLuint -> Ptr GLint -> IO ())+glGetPerfMonitorCounterDataAMDFunPtr = unsafePerformIO (getProcAddress "glGetPerfMonitorCounterDataAMD")++{-# NOINLINE glGetPerfMonitorCounterDataAMDFunPtr #-}++glGetPerfMonitorCounterInfoAMD :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr () -> m ()+glGetPerfMonitorCounterInfoAMD = ffiuintuintenumPtrVIOV glGetPerfMonitorCounterInfoAMDFunPtr++glGetPerfMonitorCounterInfoAMDFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr () -> IO ())+glGetPerfMonitorCounterInfoAMDFunPtr = unsafePerformIO (getProcAddress "glGetPerfMonitorCounterInfoAMD")++{-# NOINLINE glGetPerfMonitorCounterInfoAMDFunPtr #-}++glGetPerfMonitorCounterStringAMD :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()+glGetPerfMonitorCounterStringAMD = ffiuintuintsizeiPtrsizeiPtrcharIOV glGetPerfMonitorCounterStringAMDFunPtr++glGetPerfMonitorCounterStringAMDFunPtr :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+glGetPerfMonitorCounterStringAMDFunPtr = unsafePerformIO (getProcAddress "glGetPerfMonitorCounterStringAMD")++{-# NOINLINE glGetPerfMonitorCounterStringAMDFunPtr #-}++glGetPerfMonitorCountersAMD :: MonadIO m => GLuint -> Ptr GLint -> Ptr GLint -> GLsizei -> Ptr GLuint -> m ()+glGetPerfMonitorCountersAMD = ffiuintPtrintPtrintsizeiPtruintIOV glGetPerfMonitorCountersAMDFunPtr++glGetPerfMonitorCountersAMDFunPtr :: FunPtr (GLuint -> Ptr GLint -> Ptr GLint -> GLsizei -> Ptr GLuint -> IO ())+glGetPerfMonitorCountersAMDFunPtr = unsafePerformIO (getProcAddress "glGetPerfMonitorCountersAMD")++{-# NOINLINE glGetPerfMonitorCountersAMDFunPtr #-}++glGetPerfMonitorGroupStringAMD :: MonadIO m => GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()+glGetPerfMonitorGroupStringAMD = ffiuintsizeiPtrsizeiPtrcharIOV glGetPerfMonitorGroupStringAMDFunPtr++glGetPerfMonitorGroupStringAMDFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+glGetPerfMonitorGroupStringAMDFunPtr = unsafePerformIO (getProcAddress "glGetPerfMonitorGroupStringAMD")++{-# NOINLINE glGetPerfMonitorGroupStringAMDFunPtr #-}++glGetPerfMonitorGroupsAMD :: MonadIO m => Ptr GLint -> GLsizei -> Ptr GLuint -> m ()+glGetPerfMonitorGroupsAMD = ffiPtrintsizeiPtruintIOV glGetPerfMonitorGroupsAMDFunPtr++glGetPerfMonitorGroupsAMDFunPtr :: FunPtr (Ptr GLint -> GLsizei -> Ptr GLuint -> IO ())+glGetPerfMonitorGroupsAMDFunPtr = unsafePerformIO (getProcAddress "glGetPerfMonitorGroupsAMD")++{-# NOINLINE glGetPerfMonitorGroupsAMDFunPtr #-}++glSelectPerfMonitorCountersAMD :: MonadIO m => GLuint -> GLboolean -> GLuint -> GLint -> Ptr GLuint -> m ()+glSelectPerfMonitorCountersAMD = ffiuintbooleanuintintPtruintIOV glSelectPerfMonitorCountersAMDFunPtr++glSelectPerfMonitorCountersAMDFunPtr :: FunPtr (GLuint -> GLboolean -> GLuint -> GLint -> Ptr GLuint -> IO ())+glSelectPerfMonitorCountersAMDFunPtr = unsafePerformIO (getProcAddress "glSelectPerfMonitorCountersAMD")++{-# NOINLINE glSelectPerfMonitorCountersAMDFunPtr #-}++pattern GL_COUNTER_RANGE_AMD = 0x8BC1 :: GLenum++pattern GL_COUNTER_TYPE_AMD = 0x8BC0 :: GLenum++pattern GL_PERCENTAGE_AMD = 0x8BC3 :: GLenum++pattern GL_PERFMON_RESULT_AMD = 0x8BC6 :: GLenum++pattern GL_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 :: GLenum++pattern GL_PERFMON_RESULT_SIZE_AMD = 0x8BC5 :: GLenum++pattern GL_UNSIGNED_INT64_AMD = 0x8BC2 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/PinnedMemory.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.PinnedMemory (+ -- * Extension Support+ gl_AMD_pinned_memory++ -- * GL_AMD_pinned_memory+ , pattern GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_AMD_pinned_memory :: Bool+gl_AMD_pinned_memory = member "GL_AMD_pinned_memory" extensions++pattern GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/ProgramBinaryZ400.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.ProgramBinaryZ400 (+ -- * Extension Support+ gl_AMD_program_binary_Z400++ -- * GL_AMD_program_binary_Z400+ , pattern GL_Z400_BINARY_AMD+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_AMD_program_binary_Z400 :: Bool+gl_AMD_program_binary_Z400 = member "GL_AMD_program_binary_Z400" extensions++pattern GL_Z400_BINARY_AMD = 0x8740 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/QueryBufferObject.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.QueryBufferObject (+ -- * Extension Support+ gl_AMD_query_buffer_object++ -- * GL_AMD_query_buffer_object+ , pattern GL_QUERY_BUFFER_AMD+ , pattern GL_QUERY_BUFFER_BINDING_AMD+ , pattern GL_QUERY_RESULT_NO_WAIT_AMD+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_AMD_query_buffer_object :: Bool+gl_AMD_query_buffer_object = member "GL_AMD_query_buffer_object" extensions++pattern GL_QUERY_BUFFER_AMD = 0x9192 :: GLenum++pattern GL_QUERY_BUFFER_BINDING_AMD = 0x9193 :: GLenum++pattern GL_QUERY_RESULT_NO_WAIT_AMD = 0x9194 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/SamplePositions.hs view
@@ -0,0 +1,31 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.SamplePositions (+ -- * Extension Support+ gl_AMD_sample_positions++ -- * GL_AMD_sample_positions+ , glSetMultisamplefvAMD+ , pattern GL_SUBSAMPLE_DISTANCE_AMD+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_AMD_sample_positions :: Bool+gl_AMD_sample_positions = member "GL_AMD_sample_positions" extensions++glSetMultisamplefvAMD :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()+glSetMultisamplefvAMD = ffienumuintPtrfloatIOV glSetMultisamplefvAMDFunPtr++glSetMultisamplefvAMDFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+glSetMultisamplefvAMDFunPtr = unsafePerformIO (getProcAddress "glSetMultisamplefvAMD")++{-# NOINLINE glSetMultisamplefvAMDFunPtr #-}++pattern GL_SUBSAMPLE_DISTANCE_AMD = 0x883F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/SeamlessCubemapPerTexture.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.SeamlessCubemapPerTexture (+ -- * Extension Support+ gl_AMD_seamless_cubemap_per_texture++ -- * GL_AMD_seamless_cubemap_per_texture+ , pattern GL_TEXTURE_CUBE_MAP_SEAMLESS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_AMD_seamless_cubemap_per_texture :: Bool+gl_AMD_seamless_cubemap_per_texture = member "GL_AMD_seamless_cubemap_per_texture" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/ShaderAtomicCounterOps.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.ShaderAtomicCounterOps (+ -- * Extension Support+ gl_AMD_shader_atomic_counter_ops+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_AMD_shader_atomic_counter_ops :: Bool+gl_AMD_shader_atomic_counter_ops = member "GL_AMD_shader_atomic_counter_ops" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/ShaderStencilExport.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.ShaderStencilExport (+ -- * Extension Support+ gl_AMD_shader_stencil_export+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_AMD_shader_stencil_export :: Bool+gl_AMD_shader_stencil_export = member "GL_AMD_shader_stencil_export" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/ShaderTrinaryMinmax.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.ShaderTrinaryMinmax (+ -- * Extension Support+ gl_AMD_shader_trinary_minmax+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_AMD_shader_trinary_minmax :: Bool+gl_AMD_shader_trinary_minmax = member "GL_AMD_shader_trinary_minmax" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/SparseTexture.hs view
@@ -0,0 +1,64 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.SparseTexture (+ -- * Extension Support+ gl_AMD_sparse_texture++ -- * GL_AMD_sparse_texture+ , glTexStorageSparseAMD+ , glTextureStorageSparseAMD+ , pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD+ , pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS+ , pattern GL_MAX_SPARSE_TEXTURE_SIZE_AMD+ , pattern GL_MIN_LOD_WARNING_AMD+ , pattern GL_MIN_SPARSE_LEVEL_AMD+ , pattern GL_TEXTURE_STORAGE_SPARSE_BIT_AMD+ , pattern GL_VIRTUAL_PAGE_SIZE_X_AMD+ , pattern GL_VIRTUAL_PAGE_SIZE_Y_AMD+ , pattern GL_VIRTUAL_PAGE_SIZE_Z_AMD+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_AMD_sparse_texture :: Bool+gl_AMD_sparse_texture = member "GL_AMD_sparse_texture" extensions++glTexStorageSparseAMD :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> m ()+glTexStorageSparseAMD = ffienumenumsizeisizeisizeisizeibitfieldIOV glTexStorageSparseAMDFunPtr++glTexStorageSparseAMDFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ())+glTexStorageSparseAMDFunPtr = unsafePerformIO (getProcAddress "glTexStorageSparseAMD")++{-# NOINLINE glTexStorageSparseAMDFunPtr #-}++glTextureStorageSparseAMD :: MonadIO m => GLuint -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> m ()+glTextureStorageSparseAMD = ffiuintenumenumsizeisizeisizeisizeibitfieldIOV glTextureStorageSparseAMDFunPtr++glTextureStorageSparseAMDFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ())+glTextureStorageSparseAMDFunPtr = unsafePerformIO (getProcAddress "glTextureStorageSparseAMD")++{-# NOINLINE glTextureStorageSparseAMDFunPtr #-}++pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199 :: GLenum++pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A :: GLenum++pattern GL_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198 :: GLenum++pattern GL_MIN_LOD_WARNING_AMD = 0x919C :: GLenum++pattern GL_MIN_SPARSE_LEVEL_AMD = 0x919B :: GLenum++pattern GL_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/StencilOperationExtended.hs view
@@ -0,0 +1,40 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.StencilOperationExtended (+ -- * Extension Support+ gl_AMD_stencil_operation_extended++ -- * GL_AMD_stencil_operation_extended+ , glStencilOpValueAMD+ , pattern GL_REPLACE_VALUE_AMD+ , pattern GL_SET_AMD+ , pattern GL_STENCIL_BACK_OP_VALUE_AMD+ , pattern GL_STENCIL_OP_VALUE_AMD+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_AMD_stencil_operation_extended :: Bool+gl_AMD_stencil_operation_extended = member "GL_AMD_stencil_operation_extended" extensions++glStencilOpValueAMD :: MonadIO m => GLenum -> GLuint -> m ()+glStencilOpValueAMD = ffienumuintIOV glStencilOpValueAMDFunPtr++glStencilOpValueAMDFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glStencilOpValueAMDFunPtr = unsafePerformIO (getProcAddress "glStencilOpValueAMD")++{-# NOINLINE glStencilOpValueAMDFunPtr #-}++pattern GL_REPLACE_VALUE_AMD = 0x874B :: GLenum++pattern GL_SET_AMD = 0x874A :: GLenum++pattern GL_STENCIL_BACK_OP_VALUE_AMD = 0x874D :: GLenum++pattern GL_STENCIL_OP_VALUE_AMD = 0x874C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/TextureTexture4.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.TextureTexture4 (+ -- * Extension Support+ gl_AMD_texture_texture4+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_AMD_texture_texture4 :: Bool+gl_AMD_texture_texture4 = member "GL_AMD_texture_texture4" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/TransformFeedback3LinesTriangles.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.TransformFeedback3LinesTriangles (+ -- * Extension Support+ gl_AMD_transform_feedback3_lines_triangles+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_AMD_transform_feedback3_lines_triangles :: Bool+gl_AMD_transform_feedback3_lines_triangles = member "GL_AMD_transform_feedback3_lines_triangles" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/TransformFeedback4.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.TransformFeedback4 (+ -- * Extension Support+ gl_AMD_transform_feedback4++ -- * GL_AMD_transform_feedback4+ , pattern GL_STREAM_RASTERIZATION_AMD+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_AMD_transform_feedback4 :: Bool+gl_AMD_transform_feedback4 = member "GL_AMD_transform_feedback4" extensions++pattern GL_STREAM_RASTERIZATION_AMD = 0x91A0 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/VertexShaderLayer.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.VertexShaderLayer (+ -- * Extension Support+ gl_AMD_vertex_shader_layer+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_AMD_vertex_shader_layer :: Bool+gl_AMD_vertex_shader_layer = member "GL_AMD_vertex_shader_layer" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/VertexShaderTessellator.hs view
@@ -0,0 +1,58 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.VertexShaderTessellator (+ -- * Extension Support+ gl_AMD_vertex_shader_tessellator++ -- * GL_AMD_vertex_shader_tessellator+ , glTessellationFactorAMD+ , glTessellationModeAMD+ , pattern GL_CONTINUOUS_AMD+ , pattern GL_DISCRETE_AMD+ , pattern GL_INT_SAMPLER_BUFFER_AMD+ , pattern GL_SAMPLER_BUFFER_AMD+ , pattern GL_TESSELLATION_FACTOR_AMD+ , pattern GL_TESSELLATION_MODE_AMD+ , pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_AMD_vertex_shader_tessellator :: Bool+gl_AMD_vertex_shader_tessellator = member "GL_AMD_vertex_shader_tessellator" extensions++glTessellationFactorAMD :: MonadIO m => GLfloat -> m ()+glTessellationFactorAMD = ffifloatIOV glTessellationFactorAMDFunPtr++glTessellationFactorAMDFunPtr :: FunPtr (GLfloat -> IO ())+glTessellationFactorAMDFunPtr = unsafePerformIO (getProcAddress "glTessellationFactorAMD")++{-# NOINLINE glTessellationFactorAMDFunPtr #-}++glTessellationModeAMD :: MonadIO m => GLenum -> m ()+glTessellationModeAMD = ffienumIOV glTessellationModeAMDFunPtr++glTessellationModeAMDFunPtr :: FunPtr (GLenum -> IO ())+glTessellationModeAMDFunPtr = unsafePerformIO (getProcAddress "glTessellationModeAMD")++{-# NOINLINE glTessellationModeAMDFunPtr #-}++pattern GL_CONTINUOUS_AMD = 0x9007 :: GLenum++pattern GL_DISCRETE_AMD = 0x9006 :: GLenum++pattern GL_INT_SAMPLER_BUFFER_AMD = 0x9002 :: GLenum++pattern GL_SAMPLER_BUFFER_AMD = 0x9001 :: GLenum++pattern GL_TESSELLATION_FACTOR_AMD = 0x9005 :: GLenum++pattern GL_TESSELLATION_MODE_AMD = 0x9004 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/AMD/VertexShaderViewportIndex.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.AMD.VertexShaderViewportIndex (+ -- * Extension Support+ gl_AMD_vertex_shader_viewport_index+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_AMD_vertex_shader_viewport_index :: Bool+gl_AMD_vertex_shader_viewport_index = member "GL_AMD_vertex_shader_viewport_index" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ANDROID.hs view
@@ -0,0 +1,8 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ANDROID (+ -- * ANDROID Extensions+ module Graphics.GL.Raw.Extension.ANDROID.ExtensionPackEs31a+) where++import Graphics.GL.Raw.Extension.ANDROID.ExtensionPackEs31a
+ dist/build/autogen/Graphics/GL/Raw/Extension/ANDROID/ExtensionPackEs31a.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ANDROID.ExtensionPackEs31a (+ -- * Extension Support+ gl_ANDROID_extension_pack_es31a+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ANDROID_extension_pack_es31a :: Bool+gl_ANDROID_extension_pack_es31a = member "GL_ANDROID_extension_pack_es31a" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE.hs view
@@ -0,0 +1,26 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ANGLE (+ -- * ANGLE Extensions+ module Graphics.GL.Raw.Extension.ANGLE.DepthTexture+ , module Graphics.GL.Raw.Extension.ANGLE.FramebufferBlit+ , module Graphics.GL.Raw.Extension.ANGLE.FramebufferMultisample+ , module Graphics.GL.Raw.Extension.ANGLE.InstancedArrays+ , module Graphics.GL.Raw.Extension.ANGLE.PackReverseRowOrder+ , module Graphics.GL.Raw.Extension.ANGLE.ProgramBinary+ , module Graphics.GL.Raw.Extension.ANGLE.TextureCompressionDxt3+ , module Graphics.GL.Raw.Extension.ANGLE.TextureCompressionDxt5+ , module Graphics.GL.Raw.Extension.ANGLE.TextureUsage+ , module Graphics.GL.Raw.Extension.ANGLE.TranslatedShaderSource+) where++import Graphics.GL.Raw.Extension.ANGLE.DepthTexture+import Graphics.GL.Raw.Extension.ANGLE.FramebufferBlit+import Graphics.GL.Raw.Extension.ANGLE.FramebufferMultisample+import Graphics.GL.Raw.Extension.ANGLE.InstancedArrays+import Graphics.GL.Raw.Extension.ANGLE.PackReverseRowOrder+import Graphics.GL.Raw.Extension.ANGLE.ProgramBinary+import Graphics.GL.Raw.Extension.ANGLE.TextureCompressionDxt3+import Graphics.GL.Raw.Extension.ANGLE.TextureCompressionDxt5+import Graphics.GL.Raw.Extension.ANGLE.TextureUsage+import Graphics.GL.Raw.Extension.ANGLE.TranslatedShaderSource
+ dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/DepthTexture.hs view
@@ -0,0 +1,23 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ANGLE.DepthTexture (+ -- * Extension Support+ gl_ANGLE_depth_texture++ -- * GL_ANGLE_depth_texture+ , pattern GL_DEPTH24_STENCIL8_OES+ , pattern GL_DEPTH_COMPONENT+ , pattern GL_DEPTH_COMPONENT16+ , pattern GL_DEPTH_COMPONENT32_OES+ , pattern GL_DEPTH_STENCIL_OES+ , pattern GL_UNSIGNED_INT+ , pattern GL_UNSIGNED_INT_24_8_OES+ , pattern GL_UNSIGNED_SHORT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ANGLE_depth_texture :: Bool+gl_ANGLE_depth_texture = member "GL_ANGLE_depth_texture" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/FramebufferBlit.hs view
@@ -0,0 +1,40 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ANGLE.FramebufferBlit (+ -- * Extension Support+ gl_ANGLE_framebuffer_blit++ -- * GL_ANGLE_framebuffer_blit+ , glBlitFramebufferANGLE+ , pattern GL_DRAW_FRAMEBUFFER_ANGLE+ , pattern GL_DRAW_FRAMEBUFFER_BINDING_ANGLE+ , pattern GL_READ_FRAMEBUFFER_ANGLE+ , pattern GL_READ_FRAMEBUFFER_BINDING_ANGLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ANGLE_framebuffer_blit :: Bool+gl_ANGLE_framebuffer_blit = member "GL_ANGLE_framebuffer_blit" extensions++glBlitFramebufferANGLE :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m ()+glBlitFramebufferANGLE = ffiintintintintintintintintbitfieldenumIOV glBlitFramebufferANGLEFunPtr++glBlitFramebufferANGLEFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ())+glBlitFramebufferANGLEFunPtr = unsafePerformIO (getProcAddress "glBlitFramebufferANGLE")++{-# NOINLINE glBlitFramebufferANGLEFunPtr #-}++pattern GL_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9 :: GLenum++pattern GL_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6 :: GLenum++pattern GL_READ_FRAMEBUFFER_ANGLE = 0x8CA8 :: GLenum++pattern GL_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/FramebufferMultisample.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ANGLE.FramebufferMultisample (+ -- * Extension Support+ gl_ANGLE_framebuffer_multisample++ -- * GL_ANGLE_framebuffer_multisample+ , glRenderbufferStorageMultisampleANGLE+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE+ , pattern GL_MAX_SAMPLES_ANGLE+ , pattern GL_RENDERBUFFER_SAMPLES_ANGLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ANGLE_framebuffer_multisample :: Bool+gl_ANGLE_framebuffer_multisample = member "GL_ANGLE_framebuffer_multisample" extensions++glRenderbufferStorageMultisampleANGLE :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()+glRenderbufferStorageMultisampleANGLE = ffienumsizeienumsizeisizeiIOV glRenderbufferStorageMultisampleANGLEFunPtr++glRenderbufferStorageMultisampleANGLEFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+glRenderbufferStorageMultisampleANGLEFunPtr = unsafePerformIO (getProcAddress "glRenderbufferStorageMultisampleANGLE")++{-# NOINLINE glRenderbufferStorageMultisampleANGLEFunPtr #-}++pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56 :: GLenum++pattern GL_MAX_SAMPLES_ANGLE = 0x8D57 :: GLenum++pattern GL_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/InstancedArrays.hs view
@@ -0,0 +1,49 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ANGLE.InstancedArrays (+ -- * Extension Support+ gl_ANGLE_instanced_arrays++ -- * GL_ANGLE_instanced_arrays+ , glDrawArraysInstancedANGLE+ , glDrawElementsInstancedANGLE+ , glVertexAttribDivisorANGLE+ , pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ANGLE_instanced_arrays :: Bool+gl_ANGLE_instanced_arrays = member "GL_ANGLE_instanced_arrays" extensions++glDrawArraysInstancedANGLE :: MonadIO m => GLenum -> GLint -> GLsizei -> GLsizei -> m ()+glDrawArraysInstancedANGLE = ffienumintsizeisizeiIOV glDrawArraysInstancedANGLEFunPtr++glDrawArraysInstancedANGLEFunPtr :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())+glDrawArraysInstancedANGLEFunPtr = unsafePerformIO (getProcAddress "glDrawArraysInstancedANGLE")++{-# NOINLINE glDrawArraysInstancedANGLEFunPtr #-}++glDrawElementsInstancedANGLE :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> m ()+glDrawElementsInstancedANGLE = ffienumsizeienumPtrVsizeiIOV glDrawElementsInstancedANGLEFunPtr++glDrawElementsInstancedANGLEFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> IO ())+glDrawElementsInstancedANGLEFunPtr = unsafePerformIO (getProcAddress "glDrawElementsInstancedANGLE")++{-# NOINLINE glDrawElementsInstancedANGLEFunPtr #-}++glVertexAttribDivisorANGLE :: MonadIO m => GLuint -> GLuint -> m ()+glVertexAttribDivisorANGLE = ffiuintuintIOV glVertexAttribDivisorANGLEFunPtr++glVertexAttribDivisorANGLEFunPtr :: FunPtr (GLuint -> GLuint -> IO ())+glVertexAttribDivisorANGLEFunPtr = unsafePerformIO (getProcAddress "glVertexAttribDivisorANGLE")++{-# NOINLINE glVertexAttribDivisorANGLEFunPtr #-}++pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/PackReverseRowOrder.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ANGLE.PackReverseRowOrder (+ -- * Extension Support+ gl_ANGLE_pack_reverse_row_order++ -- * GL_ANGLE_pack_reverse_row_order+ , pattern GL_PACK_REVERSE_ROW_ORDER_ANGLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ANGLE_pack_reverse_row_order :: Bool+gl_ANGLE_pack_reverse_row_order = member "GL_ANGLE_pack_reverse_row_order" extensions++pattern GL_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/ProgramBinary.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ANGLE.ProgramBinary (+ -- * Extension Support+ gl_ANGLE_program_binary++ -- * GL_ANGLE_program_binary+ , pattern GL_PROGRAM_BINARY_ANGLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ANGLE_program_binary :: Bool+gl_ANGLE_program_binary = member "GL_ANGLE_program_binary" extensions++pattern GL_PROGRAM_BINARY_ANGLE = 0x93A6 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/TextureCompressionDxt3.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ANGLE.TextureCompressionDxt3 (+ -- * Extension Support+ gl_ANGLE_texture_compression_dxt3++ -- * GL_ANGLE_texture_compression_dxt3+ , pattern GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ANGLE_texture_compression_dxt3 :: Bool+gl_ANGLE_texture_compression_dxt3 = member "GL_ANGLE_texture_compression_dxt3" extensions++pattern GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/TextureCompressionDxt5.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ANGLE.TextureCompressionDxt5 (+ -- * Extension Support+ gl_ANGLE_texture_compression_dxt5++ -- * GL_ANGLE_texture_compression_dxt5+ , pattern GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ANGLE_texture_compression_dxt5 :: Bool+gl_ANGLE_texture_compression_dxt5 = member "GL_ANGLE_texture_compression_dxt5" extensions++pattern GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/TextureUsage.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ANGLE.TextureUsage (+ -- * Extension Support+ gl_ANGLE_texture_usage++ -- * GL_ANGLE_texture_usage+ , pattern GL_FRAMEBUFFER_ATTACHMENT_ANGLE+ , pattern GL_TEXTURE_USAGE_ANGLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ANGLE_texture_usage :: Bool+gl_ANGLE_texture_usage = member "GL_ANGLE_texture_usage" extensions++pattern GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3 :: GLenum++pattern GL_TEXTURE_USAGE_ANGLE = 0x93A2 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/TranslatedShaderSource.hs view
@@ -0,0 +1,31 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ANGLE.TranslatedShaderSource (+ -- * Extension Support+ gl_ANGLE_translated_shader_source++ -- * GL_ANGLE_translated_shader_source+ , glGetTranslatedShaderSourceANGLE+ , pattern GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ANGLE_translated_shader_source :: Bool+gl_ANGLE_translated_shader_source = member "GL_ANGLE_translated_shader_source" extensions++glGetTranslatedShaderSourceANGLE :: MonadIO m => GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()+glGetTranslatedShaderSourceANGLE = ffiuintsizeiPtrsizeiPtrcharIOV glGetTranslatedShaderSourceANGLEFunPtr++glGetTranslatedShaderSourceANGLEFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+glGetTranslatedShaderSourceANGLEFunPtr = unsafePerformIO (getProcAddress "glGetTranslatedShaderSourceANGLE")++{-# NOINLINE glGetTranslatedShaderSourceANGLEFunPtr #-}++pattern GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE.hs view
@@ -0,0 +1,56 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE (+ -- * APPLE Extensions+ module Graphics.GL.Raw.Extension.APPLE.AuxDepthStencil+ , module Graphics.GL.Raw.Extension.APPLE.ClientStorage+ , module Graphics.GL.Raw.Extension.APPLE.ClipDistance+ , module Graphics.GL.Raw.Extension.APPLE.ColorBufferPackedFloat+ , module Graphics.GL.Raw.Extension.APPLE.CopyTextureLevels+ , module Graphics.GL.Raw.Extension.APPLE.ElementArray+ , module Graphics.GL.Raw.Extension.APPLE.Fence+ , module Graphics.GL.Raw.Extension.APPLE.FloatPixels+ , module Graphics.GL.Raw.Extension.APPLE.FlushBufferRange+ , module Graphics.GL.Raw.Extension.APPLE.FramebufferMultisample+ , module Graphics.GL.Raw.Extension.APPLE.ObjectPurgeable+ , module Graphics.GL.Raw.Extension.APPLE.Rgb422+ , module Graphics.GL.Raw.Extension.APPLE.RowBytes+ , module Graphics.GL.Raw.Extension.APPLE.SpecularVector+ , module Graphics.GL.Raw.Extension.APPLE.Sync+ , module Graphics.GL.Raw.Extension.APPLE.Texture2DLimitedNpot+ , module Graphics.GL.Raw.Extension.APPLE.TextureFormatBGRA8888+ , module Graphics.GL.Raw.Extension.APPLE.TextureMaxLevel+ , module Graphics.GL.Raw.Extension.APPLE.TexturePackedFloat+ , module Graphics.GL.Raw.Extension.APPLE.TextureRange+ , module Graphics.GL.Raw.Extension.APPLE.TransformHint+ , module Graphics.GL.Raw.Extension.APPLE.VertexArrayObject+ , module Graphics.GL.Raw.Extension.APPLE.VertexArrayRange+ , module Graphics.GL.Raw.Extension.APPLE.VertexProgramEvaluators+ , module Graphics.GL.Raw.Extension.APPLE.Ycbcr422+) where++import Graphics.GL.Raw.Extension.APPLE.AuxDepthStencil+import Graphics.GL.Raw.Extension.APPLE.ClientStorage+import Graphics.GL.Raw.Extension.APPLE.ClipDistance+import Graphics.GL.Raw.Extension.APPLE.ColorBufferPackedFloat+import Graphics.GL.Raw.Extension.APPLE.CopyTextureLevels+import Graphics.GL.Raw.Extension.APPLE.ElementArray+import Graphics.GL.Raw.Extension.APPLE.Fence+import Graphics.GL.Raw.Extension.APPLE.FloatPixels+import Graphics.GL.Raw.Extension.APPLE.FlushBufferRange+import Graphics.GL.Raw.Extension.APPLE.FramebufferMultisample+import Graphics.GL.Raw.Extension.APPLE.ObjectPurgeable+import Graphics.GL.Raw.Extension.APPLE.Rgb422+import Graphics.GL.Raw.Extension.APPLE.RowBytes+import Graphics.GL.Raw.Extension.APPLE.SpecularVector+import Graphics.GL.Raw.Extension.APPLE.Sync+import Graphics.GL.Raw.Extension.APPLE.Texture2DLimitedNpot+import Graphics.GL.Raw.Extension.APPLE.TextureFormatBGRA8888+import Graphics.GL.Raw.Extension.APPLE.TextureMaxLevel+import Graphics.GL.Raw.Extension.APPLE.TexturePackedFloat+import Graphics.GL.Raw.Extension.APPLE.TextureRange+import Graphics.GL.Raw.Extension.APPLE.TransformHint+import Graphics.GL.Raw.Extension.APPLE.VertexArrayObject+import Graphics.GL.Raw.Extension.APPLE.VertexArrayRange+import Graphics.GL.Raw.Extension.APPLE.VertexProgramEvaluators+import Graphics.GL.Raw.Extension.APPLE.Ycbcr422
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/AuxDepthStencil.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.AuxDepthStencil (+ -- * Extension Support+ gl_APPLE_aux_depth_stencil++ -- * GL_APPLE_aux_depth_stencil+ , pattern GL_AUX_DEPTH_STENCIL_APPLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_APPLE_aux_depth_stencil :: Bool+gl_APPLE_aux_depth_stencil = member "GL_APPLE_aux_depth_stencil" extensions++pattern GL_AUX_DEPTH_STENCIL_APPLE = 0x8A14 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/ClientStorage.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.ClientStorage (+ -- * Extension Support+ gl_APPLE_client_storage++ -- * GL_APPLE_client_storage+ , pattern GL_UNPACK_CLIENT_STORAGE_APPLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_APPLE_client_storage :: Bool+gl_APPLE_client_storage = member "GL_APPLE_client_storage" extensions++pattern GL_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/ClipDistance.hs view
@@ -0,0 +1,42 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.ClipDistance (+ -- * Extension Support+ gl_APPLE_clip_distance++ -- * GL_APPLE_clip_distance+ , pattern GL_CLIP_DISTANCE0_APPLE+ , pattern GL_CLIP_DISTANCE1_APPLE+ , pattern GL_CLIP_DISTANCE2_APPLE+ , pattern GL_CLIP_DISTANCE3_APPLE+ , pattern GL_CLIP_DISTANCE4_APPLE+ , pattern GL_CLIP_DISTANCE5_APPLE+ , pattern GL_CLIP_DISTANCE6_APPLE+ , pattern GL_CLIP_DISTANCE7_APPLE+ , pattern GL_MAX_CLIP_DISTANCES_APPLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_APPLE_clip_distance :: Bool+gl_APPLE_clip_distance = member "GL_APPLE_clip_distance" extensions++pattern GL_CLIP_DISTANCE0_APPLE = 0x3000 :: GLenum++pattern GL_CLIP_DISTANCE1_APPLE = 0x3001 :: GLenum++pattern GL_CLIP_DISTANCE2_APPLE = 0x3002 :: GLenum++pattern GL_CLIP_DISTANCE3_APPLE = 0x3003 :: GLenum++pattern GL_CLIP_DISTANCE4_APPLE = 0x3004 :: GLenum++pattern GL_CLIP_DISTANCE5_APPLE = 0x3005 :: GLenum++pattern GL_CLIP_DISTANCE6_APPLE = 0x3006 :: GLenum++pattern GL_CLIP_DISTANCE7_APPLE = 0x3007 :: GLenum++pattern GL_MAX_CLIP_DISTANCES_APPLE = 0x0D32 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/ColorBufferPackedFloat.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.ColorBufferPackedFloat (+ -- * Extension Support+ gl_APPLE_color_buffer_packed_float+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_APPLE_color_buffer_packed_float :: Bool+gl_APPLE_color_buffer_packed_float = member "GL_APPLE_color_buffer_packed_float" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/CopyTextureLevels.hs view
@@ -0,0 +1,28 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.CopyTextureLevels (+ -- * Extension Support+ gl_APPLE_copy_texture_levels++ -- * GL_APPLE_copy_texture_levels+ , glCopyTextureLevelsAPPLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_APPLE_copy_texture_levels :: Bool+gl_APPLE_copy_texture_levels = member "GL_APPLE_copy_texture_levels" extensions++glCopyTextureLevelsAPPLE :: MonadIO m => GLuint -> GLuint -> GLint -> GLsizei -> m ()+glCopyTextureLevelsAPPLE = ffiuintuintintsizeiIOV glCopyTextureLevelsAPPLEFunPtr++glCopyTextureLevelsAPPLEFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLsizei -> IO ())+glCopyTextureLevelsAPPLEFunPtr = unsafePerformIO (getProcAddress "glCopyTextureLevelsAPPLE")++{-# NOINLINE glCopyTextureLevelsAPPLEFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/ElementArray.hs view
@@ -0,0 +1,73 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.ElementArray (+ -- * Extension Support+ gl_APPLE_element_array++ -- * GL_APPLE_element_array+ , glDrawElementArrayAPPLE+ , glDrawRangeElementArrayAPPLE+ , glElementPointerAPPLE+ , glMultiDrawElementArrayAPPLE+ , glMultiDrawRangeElementArrayAPPLE+ , pattern GL_ELEMENT_ARRAY_APPLE+ , pattern GL_ELEMENT_ARRAY_POINTER_APPLE+ , pattern GL_ELEMENT_ARRAY_TYPE_APPLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_APPLE_element_array :: Bool+gl_APPLE_element_array = member "GL_APPLE_element_array" extensions++glDrawElementArrayAPPLE :: MonadIO m => GLenum -> GLint -> GLsizei -> m ()+glDrawElementArrayAPPLE = ffienumintsizeiIOV glDrawElementArrayAPPLEFunPtr++glDrawElementArrayAPPLEFunPtr :: FunPtr (GLenum -> GLint -> GLsizei -> IO ())+glDrawElementArrayAPPLEFunPtr = unsafePerformIO (getProcAddress "glDrawElementArrayAPPLE")++{-# NOINLINE glDrawElementArrayAPPLEFunPtr #-}++glDrawRangeElementArrayAPPLE :: MonadIO m => GLenum -> GLuint -> GLuint -> GLint -> GLsizei -> m ()+glDrawRangeElementArrayAPPLE = ffienumuintuintintsizeiIOV glDrawRangeElementArrayAPPLEFunPtr++glDrawRangeElementArrayAPPLEFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLint -> GLsizei -> IO ())+glDrawRangeElementArrayAPPLEFunPtr = unsafePerformIO (getProcAddress "glDrawRangeElementArrayAPPLE")++{-# NOINLINE glDrawRangeElementArrayAPPLEFunPtr #-}++glElementPointerAPPLE :: MonadIO m => GLenum -> Ptr () -> m ()+glElementPointerAPPLE = ffienumPtrVIOV glElementPointerAPPLEFunPtr++glElementPointerAPPLEFunPtr :: FunPtr (GLenum -> Ptr () -> IO ())+glElementPointerAPPLEFunPtr = unsafePerformIO (getProcAddress "glElementPointerAPPLE")++{-# NOINLINE glElementPointerAPPLEFunPtr #-}++glMultiDrawElementArrayAPPLE :: MonadIO m => GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> m ()+glMultiDrawElementArrayAPPLE = ffienumPtrintPtrsizeisizeiIOV glMultiDrawElementArrayAPPLEFunPtr++glMultiDrawElementArrayAPPLEFunPtr :: FunPtr (GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ())+glMultiDrawElementArrayAPPLEFunPtr = unsafePerformIO (getProcAddress "glMultiDrawElementArrayAPPLE")++{-# NOINLINE glMultiDrawElementArrayAPPLEFunPtr #-}++glMultiDrawRangeElementArrayAPPLE :: MonadIO m => GLenum -> GLuint -> GLuint -> Ptr GLint -> Ptr GLsizei -> GLsizei -> m ()+glMultiDrawRangeElementArrayAPPLE = ffienumuintuintPtrintPtrsizeisizeiIOV glMultiDrawRangeElementArrayAPPLEFunPtr++glMultiDrawRangeElementArrayAPPLEFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ())+glMultiDrawRangeElementArrayAPPLEFunPtr = unsafePerformIO (getProcAddress "glMultiDrawRangeElementArrayAPPLE")++{-# NOINLINE glMultiDrawRangeElementArrayAPPLEFunPtr #-}++pattern GL_ELEMENT_ARRAY_APPLE = 0x8A0C :: GLenum++pattern GL_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E :: GLenum++pattern GL_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/Fence.hs view
@@ -0,0 +1,97 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.Fence (+ -- * Extension Support+ gl_APPLE_fence++ -- * GL_APPLE_fence+ , glDeleteFencesAPPLE+ , glFinishFenceAPPLE+ , glFinishObjectAPPLE+ , glGenFencesAPPLE+ , glIsFenceAPPLE+ , glSetFenceAPPLE+ , glTestFenceAPPLE+ , glTestObjectAPPLE+ , pattern GL_DRAW_PIXELS_APPLE+ , pattern GL_FENCE_APPLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_APPLE_fence :: Bool+gl_APPLE_fence = member "GL_APPLE_fence" extensions++glDeleteFencesAPPLE :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteFencesAPPLE = ffisizeiPtruintIOV glDeleteFencesAPPLEFunPtr++glDeleteFencesAPPLEFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteFencesAPPLEFunPtr = unsafePerformIO (getProcAddress "glDeleteFencesAPPLE")++{-# NOINLINE glDeleteFencesAPPLEFunPtr #-}++glFinishFenceAPPLE :: MonadIO m => GLuint -> m ()+glFinishFenceAPPLE = ffiuintIOV glFinishFenceAPPLEFunPtr++glFinishFenceAPPLEFunPtr :: FunPtr (GLuint -> IO ())+glFinishFenceAPPLEFunPtr = unsafePerformIO (getProcAddress "glFinishFenceAPPLE")++{-# NOINLINE glFinishFenceAPPLEFunPtr #-}++glFinishObjectAPPLE :: MonadIO m => GLenum -> GLint -> m ()+glFinishObjectAPPLE = ffienumintIOV glFinishObjectAPPLEFunPtr++glFinishObjectAPPLEFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glFinishObjectAPPLEFunPtr = unsafePerformIO (getProcAddress "glFinishObjectAPPLE")++{-# NOINLINE glFinishObjectAPPLEFunPtr #-}++glGenFencesAPPLE :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenFencesAPPLE = ffisizeiPtruintIOV glGenFencesAPPLEFunPtr++glGenFencesAPPLEFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenFencesAPPLEFunPtr = unsafePerformIO (getProcAddress "glGenFencesAPPLE")++{-# NOINLINE glGenFencesAPPLEFunPtr #-}++glIsFenceAPPLE :: MonadIO m => GLuint -> m GLboolean+glIsFenceAPPLE = ffiuintIOboolean glIsFenceAPPLEFunPtr++glIsFenceAPPLEFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsFenceAPPLEFunPtr = unsafePerformIO (getProcAddress "glIsFenceAPPLE")++{-# NOINLINE glIsFenceAPPLEFunPtr #-}++glSetFenceAPPLE :: MonadIO m => GLuint -> m ()+glSetFenceAPPLE = ffiuintIOV glSetFenceAPPLEFunPtr++glSetFenceAPPLEFunPtr :: FunPtr (GLuint -> IO ())+glSetFenceAPPLEFunPtr = unsafePerformIO (getProcAddress "glSetFenceAPPLE")++{-# NOINLINE glSetFenceAPPLEFunPtr #-}++glTestFenceAPPLE :: MonadIO m => GLuint -> m GLboolean+glTestFenceAPPLE = ffiuintIOboolean glTestFenceAPPLEFunPtr++glTestFenceAPPLEFunPtr :: FunPtr (GLuint -> IO GLboolean)+glTestFenceAPPLEFunPtr = unsafePerformIO (getProcAddress "glTestFenceAPPLE")++{-# NOINLINE glTestFenceAPPLEFunPtr #-}++glTestObjectAPPLE :: MonadIO m => GLenum -> GLuint -> m GLboolean+glTestObjectAPPLE = ffienumuintIOboolean glTestObjectAPPLEFunPtr++glTestObjectAPPLEFunPtr :: FunPtr (GLenum -> GLuint -> IO GLboolean)+glTestObjectAPPLEFunPtr = unsafePerformIO (getProcAddress "glTestObjectAPPLE")++{-# NOINLINE glTestObjectAPPLEFunPtr #-}++pattern GL_DRAW_PIXELS_APPLE = 0x8A0A :: GLenum++pattern GL_FENCE_APPLE = 0x8A0B :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/FloatPixels.hs view
@@ -0,0 +1,57 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.FloatPixels (+ -- * Extension Support+ gl_APPLE_float_pixels++ -- * GL_APPLE_float_pixels+ , pattern GL_ALPHA_FLOAT16_APPLE+ , pattern GL_ALPHA_FLOAT32_APPLE+ , pattern GL_COLOR_FLOAT_APPLE+ , pattern GL_HALF_APPLE+ , pattern GL_INTENSITY_FLOAT16_APPLE+ , pattern GL_INTENSITY_FLOAT32_APPLE+ , pattern GL_LUMINANCE_ALPHA_FLOAT16_APPLE+ , pattern GL_LUMINANCE_ALPHA_FLOAT32_APPLE+ , pattern GL_LUMINANCE_FLOAT16_APPLE+ , pattern GL_LUMINANCE_FLOAT32_APPLE+ , pattern GL_RGBA_FLOAT16_APPLE+ , pattern GL_RGBA_FLOAT32_APPLE+ , pattern GL_RGB_FLOAT16_APPLE+ , pattern GL_RGB_FLOAT32_APPLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_APPLE_float_pixels :: Bool+gl_APPLE_float_pixels = member "GL_APPLE_float_pixels" extensions++pattern GL_ALPHA_FLOAT16_APPLE = 0x881C :: GLenum++pattern GL_ALPHA_FLOAT32_APPLE = 0x8816 :: GLenum++pattern GL_COLOR_FLOAT_APPLE = 0x8A0F :: GLenum++pattern GL_HALF_APPLE = 0x140B :: GLenum++pattern GL_INTENSITY_FLOAT16_APPLE = 0x881D :: GLenum++pattern GL_INTENSITY_FLOAT32_APPLE = 0x8817 :: GLenum++pattern GL_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F :: GLenum++pattern GL_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819 :: GLenum++pattern GL_LUMINANCE_FLOAT16_APPLE = 0x881E :: GLenum++pattern GL_LUMINANCE_FLOAT32_APPLE = 0x8818 :: GLenum++pattern GL_RGBA_FLOAT16_APPLE = 0x881A :: GLenum++pattern GL_RGBA_FLOAT32_APPLE = 0x8814 :: GLenum++pattern GL_RGB_FLOAT16_APPLE = 0x881B :: GLenum++pattern GL_RGB_FLOAT32_APPLE = 0x8815 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/FlushBufferRange.hs view
@@ -0,0 +1,43 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.FlushBufferRange (+ -- * Extension Support+ gl_APPLE_flush_buffer_range++ -- * GL_APPLE_flush_buffer_range+ , glBufferParameteriAPPLE+ , glFlushMappedBufferRangeAPPLE+ , pattern GL_BUFFER_FLUSHING_UNMAP_APPLE+ , pattern GL_BUFFER_SERIALIZED_MODIFY_APPLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_APPLE_flush_buffer_range :: Bool+gl_APPLE_flush_buffer_range = member "GL_APPLE_flush_buffer_range" extensions++glBufferParameteriAPPLE :: MonadIO m => GLenum -> GLenum -> GLint -> m ()+glBufferParameteriAPPLE = ffienumenumintIOV glBufferParameteriAPPLEFunPtr++glBufferParameteriAPPLEFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+glBufferParameteriAPPLEFunPtr = unsafePerformIO (getProcAddress "glBufferParameteriAPPLE")++{-# NOINLINE glBufferParameteriAPPLEFunPtr #-}++glFlushMappedBufferRangeAPPLE :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> m ()+glFlushMappedBufferRangeAPPLE = ffienumintptrsizeiptrIOV glFlushMappedBufferRangeAPPLEFunPtr++glFlushMappedBufferRangeAPPLEFunPtr :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> IO ())+glFlushMappedBufferRangeAPPLEFunPtr = unsafePerformIO (getProcAddress "glFlushMappedBufferRangeAPPLE")++{-# NOINLINE glFlushMappedBufferRangeAPPLEFunPtr #-}++pattern GL_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 :: GLenum++pattern GL_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/FramebufferMultisample.hs view
@@ -0,0 +1,58 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.FramebufferMultisample (+ -- * Extension Support+ gl_APPLE_framebuffer_multisample++ -- * GL_APPLE_framebuffer_multisample+ , glRenderbufferStorageMultisampleAPPLE+ , glResolveMultisampleFramebufferAPPLE+ , pattern GL_DRAW_FRAMEBUFFER_APPLE+ , pattern GL_DRAW_FRAMEBUFFER_BINDING_APPLE+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE+ , pattern GL_MAX_SAMPLES_APPLE+ , pattern GL_READ_FRAMEBUFFER_APPLE+ , pattern GL_READ_FRAMEBUFFER_BINDING_APPLE+ , pattern GL_RENDERBUFFER_SAMPLES_APPLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_APPLE_framebuffer_multisample :: Bool+gl_APPLE_framebuffer_multisample = member "GL_APPLE_framebuffer_multisample" extensions++glRenderbufferStorageMultisampleAPPLE :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()+glRenderbufferStorageMultisampleAPPLE = ffienumsizeienumsizeisizeiIOV glRenderbufferStorageMultisampleAPPLEFunPtr++glRenderbufferStorageMultisampleAPPLEFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+glRenderbufferStorageMultisampleAPPLEFunPtr = unsafePerformIO (getProcAddress "glRenderbufferStorageMultisampleAPPLE")++{-# NOINLINE glRenderbufferStorageMultisampleAPPLEFunPtr #-}++glResolveMultisampleFramebufferAPPLE :: MonadIO m => m ()+glResolveMultisampleFramebufferAPPLE = ffiIOV glResolveMultisampleFramebufferAPPLEFunPtr++glResolveMultisampleFramebufferAPPLEFunPtr :: FunPtr (IO ())+glResolveMultisampleFramebufferAPPLEFunPtr = unsafePerformIO (getProcAddress "glResolveMultisampleFramebufferAPPLE")++{-# NOINLINE glResolveMultisampleFramebufferAPPLEFunPtr #-}++pattern GL_DRAW_FRAMEBUFFER_APPLE = 0x8CA9 :: GLenum++pattern GL_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56 :: GLenum++pattern GL_MAX_SAMPLES_APPLE = 0x8D57 :: GLenum++pattern GL_READ_FRAMEBUFFER_APPLE = 0x8CA8 :: GLenum++pattern GL_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA :: GLenum++pattern GL_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/ObjectPurgeable.hs view
@@ -0,0 +1,64 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.ObjectPurgeable (+ -- * Extension Support+ gl_APPLE_object_purgeable++ -- * GL_APPLE_object_purgeable+ , glGetObjectParameterivAPPLE+ , glObjectPurgeableAPPLE+ , glObjectUnpurgeableAPPLE+ , pattern GL_BUFFER_OBJECT_APPLE+ , pattern GL_PURGEABLE_APPLE+ , pattern GL_RELEASED_APPLE+ , pattern GL_RETAINED_APPLE+ , pattern GL_UNDEFINED_APPLE+ , pattern GL_VOLATILE_APPLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_APPLE_object_purgeable :: Bool+gl_APPLE_object_purgeable = member "GL_APPLE_object_purgeable" extensions++glGetObjectParameterivAPPLE :: MonadIO m => GLenum -> GLuint -> GLenum -> Ptr GLint -> m ()+glGetObjectParameterivAPPLE = ffienumuintenumPtrintIOV glGetObjectParameterivAPPLEFunPtr++glGetObjectParameterivAPPLEFunPtr :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ())+glGetObjectParameterivAPPLEFunPtr = unsafePerformIO (getProcAddress "glGetObjectParameterivAPPLE")++{-# NOINLINE glGetObjectParameterivAPPLEFunPtr #-}++glObjectPurgeableAPPLE :: MonadIO m => GLenum -> GLuint -> GLenum -> m GLenum+glObjectPurgeableAPPLE = ffienumuintenumIOenum glObjectPurgeableAPPLEFunPtr++glObjectPurgeableAPPLEFunPtr :: FunPtr (GLenum -> GLuint -> GLenum -> IO GLenum)+glObjectPurgeableAPPLEFunPtr = unsafePerformIO (getProcAddress "glObjectPurgeableAPPLE")++{-# NOINLINE glObjectPurgeableAPPLEFunPtr #-}++glObjectUnpurgeableAPPLE :: MonadIO m => GLenum -> GLuint -> GLenum -> m GLenum+glObjectUnpurgeableAPPLE = ffienumuintenumIOenum glObjectUnpurgeableAPPLEFunPtr++glObjectUnpurgeableAPPLEFunPtr :: FunPtr (GLenum -> GLuint -> GLenum -> IO GLenum)+glObjectUnpurgeableAPPLEFunPtr = unsafePerformIO (getProcAddress "glObjectUnpurgeableAPPLE")++{-# NOINLINE glObjectUnpurgeableAPPLEFunPtr #-}++pattern GL_BUFFER_OBJECT_APPLE = 0x85B3 :: GLenum++pattern GL_PURGEABLE_APPLE = 0x8A1D :: GLenum++pattern GL_RELEASED_APPLE = 0x8A19 :: GLenum++pattern GL_RETAINED_APPLE = 0x8A1B :: GLenum++pattern GL_UNDEFINED_APPLE = 0x8A1C :: GLenum++pattern GL_VOLATILE_APPLE = 0x8A1A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/Rgb422.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.Rgb422 (+ -- * Extension Support+ gl_APPLE_rgb_422++ -- * GL_APPLE_rgb_422+ , pattern GL_RGB_422_APPLE+ , pattern GL_RGB_RAW_422_APPLE+ , pattern GL_UNSIGNED_SHORT_8_8_APPLE+ , pattern GL_UNSIGNED_SHORT_8_8_REV_APPLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_APPLE_rgb_422 :: Bool+gl_APPLE_rgb_422 = member "GL_APPLE_rgb_422" extensions++pattern GL_RGB_422_APPLE = 0x8A1F :: GLenum++pattern GL_RGB_RAW_422_APPLE = 0x8A51 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/RowBytes.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.RowBytes (+ -- * Extension Support+ gl_APPLE_row_bytes++ -- * GL_APPLE_row_bytes+ , pattern GL_PACK_ROW_BYTES_APPLE+ , pattern GL_UNPACK_ROW_BYTES_APPLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_APPLE_row_bytes :: Bool+gl_APPLE_row_bytes = member "GL_APPLE_row_bytes" extensions++pattern GL_PACK_ROW_BYTES_APPLE = 0x8A15 :: GLenum++pattern GL_UNPACK_ROW_BYTES_APPLE = 0x8A16 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/SpecularVector.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.SpecularVector (+ -- * Extension Support+ gl_APPLE_specular_vector++ -- * GL_APPLE_specular_vector+ , pattern GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_APPLE_specular_vector :: Bool+gl_APPLE_specular_vector = member "GL_APPLE_specular_vector" extensions++pattern GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/Sync.hs view
@@ -0,0 +1,130 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.Sync (+ -- * Extension Support+ gl_APPLE_sync++ -- * GL_APPLE_sync+ , glClientWaitSyncAPPLE+ , glDeleteSyncAPPLE+ , glFenceSyncAPPLE+ , glGetInteger64vAPPLE+ , glGetSyncivAPPLE+ , glIsSyncAPPLE+ , glWaitSyncAPPLE+ , pattern GL_ALREADY_SIGNALED_APPLE+ , pattern GL_CONDITION_SATISFIED_APPLE+ , pattern GL_MAX_SERVER_WAIT_TIMEOUT_APPLE+ , pattern GL_OBJECT_TYPE_APPLE+ , pattern GL_SIGNALED_APPLE+ , pattern GL_SYNC_CONDITION_APPLE+ , pattern GL_SYNC_FENCE_APPLE+ , pattern GL_SYNC_FLAGS_APPLE+ , pattern GL_SYNC_FLUSH_COMMANDS_BIT_APPLE+ , pattern GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE+ , pattern GL_SYNC_OBJECT_APPLE+ , pattern GL_SYNC_STATUS_APPLE+ , pattern GL_TIMEOUT_EXPIRED_APPLE+ , pattern GL_TIMEOUT_IGNORED_APPLE+ , pattern GL_UNSIGNALED_APPLE+ , pattern GL_WAIT_FAILED_APPLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_APPLE_sync :: Bool+gl_APPLE_sync = member "GL_APPLE_sync" extensions++glClientWaitSyncAPPLE :: MonadIO m => GLsync -> GLbitfield -> GLuint64 -> m GLenum+glClientWaitSyncAPPLE = ffisyncbitfielduint64IOenum glClientWaitSyncAPPLEFunPtr++glClientWaitSyncAPPLEFunPtr :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO GLenum)+glClientWaitSyncAPPLEFunPtr = unsafePerformIO (getProcAddress "glClientWaitSyncAPPLE")++{-# NOINLINE glClientWaitSyncAPPLEFunPtr #-}++glDeleteSyncAPPLE :: MonadIO m => GLsync -> m ()+glDeleteSyncAPPLE = ffisyncIOV glDeleteSyncAPPLEFunPtr++glDeleteSyncAPPLEFunPtr :: FunPtr (GLsync -> IO ())+glDeleteSyncAPPLEFunPtr = unsafePerformIO (getProcAddress "glDeleteSyncAPPLE")++{-# NOINLINE glDeleteSyncAPPLEFunPtr #-}++glFenceSyncAPPLE :: MonadIO m => GLenum -> GLbitfield -> m GLsync+glFenceSyncAPPLE = ffienumbitfieldIOsync glFenceSyncAPPLEFunPtr++glFenceSyncAPPLEFunPtr :: FunPtr (GLenum -> GLbitfield -> IO GLsync)+glFenceSyncAPPLEFunPtr = unsafePerformIO (getProcAddress "glFenceSyncAPPLE")++{-# NOINLINE glFenceSyncAPPLEFunPtr #-}++glGetInteger64vAPPLE :: MonadIO m => GLenum -> Ptr GLint64 -> m ()+glGetInteger64vAPPLE = ffienumPtrint64IOV glGetInteger64vAPPLEFunPtr++glGetInteger64vAPPLEFunPtr :: FunPtr (GLenum -> Ptr GLint64 -> IO ())+glGetInteger64vAPPLEFunPtr = unsafePerformIO (getProcAddress "glGetInteger64vAPPLE")++{-# NOINLINE glGetInteger64vAPPLEFunPtr #-}++glGetSyncivAPPLE :: MonadIO m => GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> m ()+glGetSyncivAPPLE = ffisyncenumsizeiPtrsizeiPtrintIOV glGetSyncivAPPLEFunPtr++glGetSyncivAPPLEFunPtr :: FunPtr (GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ())+glGetSyncivAPPLEFunPtr = unsafePerformIO (getProcAddress "glGetSyncivAPPLE")++{-# NOINLINE glGetSyncivAPPLEFunPtr #-}++glIsSyncAPPLE :: MonadIO m => GLsync -> m GLboolean+glIsSyncAPPLE = ffisyncIOboolean glIsSyncAPPLEFunPtr++glIsSyncAPPLEFunPtr :: FunPtr (GLsync -> IO GLboolean)+glIsSyncAPPLEFunPtr = unsafePerformIO (getProcAddress "glIsSyncAPPLE")++{-# NOINLINE glIsSyncAPPLEFunPtr #-}++glWaitSyncAPPLE :: MonadIO m => GLsync -> GLbitfield -> GLuint64 -> m ()+glWaitSyncAPPLE = ffisyncbitfielduint64IOV glWaitSyncAPPLEFunPtr++glWaitSyncAPPLEFunPtr :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ())+glWaitSyncAPPLEFunPtr = unsafePerformIO (getProcAddress "glWaitSyncAPPLE")++{-# NOINLINE glWaitSyncAPPLEFunPtr #-}++pattern GL_ALREADY_SIGNALED_APPLE = 0x911A :: GLenum++pattern GL_CONDITION_SATISFIED_APPLE = 0x911C :: GLenum++pattern GL_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111 :: GLenum++pattern GL_OBJECT_TYPE_APPLE = 0x9112 :: GLenum++pattern GL_SIGNALED_APPLE = 0x9119 :: GLenum++pattern GL_SYNC_CONDITION_APPLE = 0x9113 :: GLenum++pattern GL_SYNC_FENCE_APPLE = 0x9116 :: GLenum++pattern GL_SYNC_FLAGS_APPLE = 0x9115 :: GLenum++pattern GL_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001 :: GLenum++pattern GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117 :: GLenum++pattern GL_SYNC_OBJECT_APPLE = 0x8A53 :: GLenum++pattern GL_SYNC_STATUS_APPLE = 0x9114 :: GLenum++pattern GL_TIMEOUT_EXPIRED_APPLE = 0x911B :: GLenum++pattern GL_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF :: GLenum++pattern GL_UNSIGNALED_APPLE = 0x9118 :: GLenum++pattern GL_WAIT_FAILED_APPLE = 0x911D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/Texture2DLimitedNpot.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.Texture2DLimitedNpot (+ -- * Extension Support+ gl_APPLE_texture_2D_limited_npot+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_APPLE_texture_2D_limited_npot :: Bool+gl_APPLE_texture_2D_limited_npot = member "GL_APPLE_texture_2D_limited_npot" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/TextureFormatBGRA8888.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.TextureFormatBGRA8888 (+ -- * Extension Support+ gl_APPLE_texture_format_BGRA8888++ -- * GL_APPLE_texture_format_BGRA8888+ , pattern GL_BGRA8_EXT+ , pattern GL_BGRA_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_APPLE_texture_format_BGRA8888 :: Bool+gl_APPLE_texture_format_BGRA8888 = member "GL_APPLE_texture_format_BGRA8888" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/TextureMaxLevel.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.TextureMaxLevel (+ -- * Extension Support+ gl_APPLE_texture_max_level++ -- * GL_APPLE_texture_max_level+ , pattern GL_TEXTURE_MAX_LEVEL_APPLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_APPLE_texture_max_level :: Bool+gl_APPLE_texture_max_level = member "GL_APPLE_texture_max_level" extensions++pattern GL_TEXTURE_MAX_LEVEL_APPLE = 0x813D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/TexturePackedFloat.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.TexturePackedFloat (+ -- * Extension Support+ gl_APPLE_texture_packed_float++ -- * GL_APPLE_texture_packed_float+ , pattern GL_R11F_G11F_B10F_APPLE+ , pattern GL_RGB9_E5_APPLE+ , pattern GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE+ , pattern GL_UNSIGNED_INT_5_9_9_9_REV_APPLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_APPLE_texture_packed_float :: Bool+gl_APPLE_texture_packed_float = member "GL_APPLE_texture_packed_float" extensions++pattern GL_R11F_G11F_B10F_APPLE = 0x8C3A :: GLenum++pattern GL_RGB9_E5_APPLE = 0x8C3D :: GLenum++pattern GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B :: GLenum++pattern GL_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/TextureRange.hs view
@@ -0,0 +1,52 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.TextureRange (+ -- * Extension Support+ gl_APPLE_texture_range++ -- * GL_APPLE_texture_range+ , glGetTexParameterPointervAPPLE+ , glTextureRangeAPPLE+ , pattern GL_STORAGE_CACHED_APPLE+ , pattern GL_STORAGE_PRIVATE_APPLE+ , pattern GL_STORAGE_SHARED_APPLE+ , pattern GL_TEXTURE_RANGE_LENGTH_APPLE+ , pattern GL_TEXTURE_RANGE_POINTER_APPLE+ , pattern GL_TEXTURE_STORAGE_HINT_APPLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_APPLE_texture_range :: Bool+gl_APPLE_texture_range = member "GL_APPLE_texture_range" extensions++glGetTexParameterPointervAPPLE :: MonadIO m => GLenum -> GLenum -> Ptr () -> m ()+glGetTexParameterPointervAPPLE = ffienumenumPtrVIOV glGetTexParameterPointervAPPLEFunPtr++glGetTexParameterPointervAPPLEFunPtr :: FunPtr (GLenum -> GLenum -> Ptr () -> IO ())+glGetTexParameterPointervAPPLEFunPtr = unsafePerformIO (getProcAddress "glGetTexParameterPointervAPPLE")++{-# NOINLINE glGetTexParameterPointervAPPLEFunPtr #-}++glTextureRangeAPPLE :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()+glTextureRangeAPPLE = ffienumsizeiPtrVIOV glTextureRangeAPPLEFunPtr++glTextureRangeAPPLEFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ())+glTextureRangeAPPLEFunPtr = unsafePerformIO (getProcAddress "glTextureRangeAPPLE")++{-# NOINLINE glTextureRangeAPPLEFunPtr #-}++pattern GL_STORAGE_PRIVATE_APPLE = 0x85BD :: GLenum++pattern GL_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7 :: GLenum++pattern GL_TEXTURE_RANGE_POINTER_APPLE = 0x85B8 :: GLenum++pattern GL_TEXTURE_STORAGE_HINT_APPLE = 0x85BC :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/TransformHint.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.TransformHint (+ -- * Extension Support+ gl_APPLE_transform_hint++ -- * GL_APPLE_transform_hint+ , pattern GL_TRANSFORM_HINT_APPLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_APPLE_transform_hint :: Bool+gl_APPLE_transform_hint = member "GL_APPLE_transform_hint" extensions++pattern GL_TRANSFORM_HINT_APPLE = 0x85B1 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/VertexArrayObject.hs view
@@ -0,0 +1,58 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.VertexArrayObject (+ -- * Extension Support+ gl_APPLE_vertex_array_object++ -- * GL_APPLE_vertex_array_object+ , glBindVertexArrayAPPLE+ , glDeleteVertexArraysAPPLE+ , glGenVertexArraysAPPLE+ , glIsVertexArrayAPPLE+ , pattern GL_VERTEX_ARRAY_BINDING_APPLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_APPLE_vertex_array_object :: Bool+gl_APPLE_vertex_array_object = member "GL_APPLE_vertex_array_object" extensions++glBindVertexArrayAPPLE :: MonadIO m => GLuint -> m ()+glBindVertexArrayAPPLE = ffiuintIOV glBindVertexArrayAPPLEFunPtr++glBindVertexArrayAPPLEFunPtr :: FunPtr (GLuint -> IO ())+glBindVertexArrayAPPLEFunPtr = unsafePerformIO (getProcAddress "glBindVertexArrayAPPLE")++{-# NOINLINE glBindVertexArrayAPPLEFunPtr #-}++glDeleteVertexArraysAPPLE :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteVertexArraysAPPLE = ffisizeiPtruintIOV glDeleteVertexArraysAPPLEFunPtr++glDeleteVertexArraysAPPLEFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteVertexArraysAPPLEFunPtr = unsafePerformIO (getProcAddress "glDeleteVertexArraysAPPLE")++{-# NOINLINE glDeleteVertexArraysAPPLEFunPtr #-}++glGenVertexArraysAPPLE :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenVertexArraysAPPLE = ffisizeiPtruintIOV glGenVertexArraysAPPLEFunPtr++glGenVertexArraysAPPLEFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenVertexArraysAPPLEFunPtr = unsafePerformIO (getProcAddress "glGenVertexArraysAPPLE")++{-# NOINLINE glGenVertexArraysAPPLEFunPtr #-}++glIsVertexArrayAPPLE :: MonadIO m => GLuint -> m GLboolean+glIsVertexArrayAPPLE = ffiuintIOboolean glIsVertexArrayAPPLEFunPtr++glIsVertexArrayAPPLEFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsVertexArrayAPPLEFunPtr = unsafePerformIO (getProcAddress "glIsVertexArrayAPPLE")++{-# NOINLINE glIsVertexArrayAPPLEFunPtr #-}++pattern GL_VERTEX_ARRAY_BINDING_APPLE = 0x85B5 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/VertexArrayRange.hs view
@@ -0,0 +1,64 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.VertexArrayRange (+ -- * Extension Support+ gl_APPLE_vertex_array_range++ -- * GL_APPLE_vertex_array_range+ , glFlushVertexArrayRangeAPPLE+ , glVertexArrayParameteriAPPLE+ , glVertexArrayRangeAPPLE+ , pattern GL_STORAGE_CACHED_APPLE+ , pattern GL_STORAGE_CLIENT_APPLE+ , pattern GL_STORAGE_SHARED_APPLE+ , pattern GL_VERTEX_ARRAY_RANGE_APPLE+ , pattern GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE+ , pattern GL_VERTEX_ARRAY_RANGE_POINTER_APPLE+ , pattern GL_VERTEX_ARRAY_STORAGE_HINT_APPLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_APPLE_vertex_array_range :: Bool+gl_APPLE_vertex_array_range = member "GL_APPLE_vertex_array_range" extensions++glFlushVertexArrayRangeAPPLE :: MonadIO m => GLsizei -> Ptr () -> m ()+glFlushVertexArrayRangeAPPLE = ffisizeiPtrVIOV glFlushVertexArrayRangeAPPLEFunPtr++glFlushVertexArrayRangeAPPLEFunPtr :: FunPtr (GLsizei -> Ptr () -> IO ())+glFlushVertexArrayRangeAPPLEFunPtr = unsafePerformIO (getProcAddress "glFlushVertexArrayRangeAPPLE")++{-# NOINLINE glFlushVertexArrayRangeAPPLEFunPtr #-}++glVertexArrayParameteriAPPLE :: MonadIO m => GLenum -> GLint -> m ()+glVertexArrayParameteriAPPLE = ffienumintIOV glVertexArrayParameteriAPPLEFunPtr++glVertexArrayParameteriAPPLEFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glVertexArrayParameteriAPPLEFunPtr = unsafePerformIO (getProcAddress "glVertexArrayParameteriAPPLE")++{-# NOINLINE glVertexArrayParameteriAPPLEFunPtr #-}++glVertexArrayRangeAPPLE :: MonadIO m => GLsizei -> Ptr () -> m ()+glVertexArrayRangeAPPLE = ffisizeiPtrVIOV glVertexArrayRangeAPPLEFunPtr++glVertexArrayRangeAPPLEFunPtr :: FunPtr (GLsizei -> Ptr () -> IO ())+glVertexArrayRangeAPPLEFunPtr = unsafePerformIO (getProcAddress "glVertexArrayRangeAPPLE")++{-# NOINLINE glVertexArrayRangeAPPLEFunPtr #-}++pattern GL_STORAGE_CLIENT_APPLE = 0x85B4 :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_APPLE = 0x851D :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521 :: GLenum++pattern GL_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/VertexProgramEvaluators.hs view
@@ -0,0 +1,112 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.VertexProgramEvaluators (+ -- * Extension Support+ gl_APPLE_vertex_program_evaluators++ -- * GL_APPLE_vertex_program_evaluators+ , glDisableVertexAttribAPPLE+ , glEnableVertexAttribAPPLE+ , glIsVertexAttribEnabledAPPLE+ , glMapVertexAttrib1dAPPLE+ , glMapVertexAttrib1fAPPLE+ , glMapVertexAttrib2dAPPLE+ , glMapVertexAttrib2fAPPLE+ , pattern GL_VERTEX_ATTRIB_MAP1_APPLE+ , pattern GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE+ , pattern GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE+ , pattern GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE+ , pattern GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE+ , pattern GL_VERTEX_ATTRIB_MAP2_APPLE+ , pattern GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE+ , pattern GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE+ , pattern GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE+ , pattern GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_APPLE_vertex_program_evaluators :: Bool+gl_APPLE_vertex_program_evaluators = member "GL_APPLE_vertex_program_evaluators" extensions++glDisableVertexAttribAPPLE :: MonadIO m => GLuint -> GLenum -> m ()+glDisableVertexAttribAPPLE = ffiuintenumIOV glDisableVertexAttribAPPLEFunPtr++glDisableVertexAttribAPPLEFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glDisableVertexAttribAPPLEFunPtr = unsafePerformIO (getProcAddress "glDisableVertexAttribAPPLE")++{-# NOINLINE glDisableVertexAttribAPPLEFunPtr #-}++glEnableVertexAttribAPPLE :: MonadIO m => GLuint -> GLenum -> m ()+glEnableVertexAttribAPPLE = ffiuintenumIOV glEnableVertexAttribAPPLEFunPtr++glEnableVertexAttribAPPLEFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glEnableVertexAttribAPPLEFunPtr = unsafePerformIO (getProcAddress "glEnableVertexAttribAPPLE")++{-# NOINLINE glEnableVertexAttribAPPLEFunPtr #-}++glIsVertexAttribEnabledAPPLE :: MonadIO m => GLuint -> GLenum -> m GLboolean+glIsVertexAttribEnabledAPPLE = ffiuintenumIOboolean glIsVertexAttribEnabledAPPLEFunPtr++glIsVertexAttribEnabledAPPLEFunPtr :: FunPtr (GLuint -> GLenum -> IO GLboolean)+glIsVertexAttribEnabledAPPLEFunPtr = unsafePerformIO (getProcAddress "glIsVertexAttribEnabledAPPLE")++{-# NOINLINE glIsVertexAttribEnabledAPPLEFunPtr #-}++glMapVertexAttrib1dAPPLE :: MonadIO m => GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m ()+glMapVertexAttrib1dAPPLE = ffiuintuintdoubledoubleintintPtrdoubleIOV glMapVertexAttrib1dAPPLEFunPtr++glMapVertexAttrib1dAPPLEFunPtr :: FunPtr (GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())+glMapVertexAttrib1dAPPLEFunPtr = unsafePerformIO (getProcAddress "glMapVertexAttrib1dAPPLE")++{-# NOINLINE glMapVertexAttrib1dAPPLEFunPtr #-}++glMapVertexAttrib1fAPPLE :: MonadIO m => GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m ()+glMapVertexAttrib1fAPPLE = ffiuintuintfloatfloatintintPtrfloatIOV glMapVertexAttrib1fAPPLEFunPtr++glMapVertexAttrib1fAPPLEFunPtr :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())+glMapVertexAttrib1fAPPLEFunPtr = unsafePerformIO (getProcAddress "glMapVertexAttrib1fAPPLE")++{-# NOINLINE glMapVertexAttrib1fAPPLEFunPtr #-}++glMapVertexAttrib2dAPPLE :: MonadIO m => GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m ()+glMapVertexAttrib2dAPPLE = ffiuintuintdoubledoubleintintdoubledoubleintintPtrdoubleIOV glMapVertexAttrib2dAPPLEFunPtr++glMapVertexAttrib2dAPPLEFunPtr :: FunPtr (GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())+glMapVertexAttrib2dAPPLEFunPtr = unsafePerformIO (getProcAddress "glMapVertexAttrib2dAPPLE")++{-# NOINLINE glMapVertexAttrib2dAPPLEFunPtr #-}++glMapVertexAttrib2fAPPLE :: MonadIO m => GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m ()+glMapVertexAttrib2fAPPLE = ffiuintuintfloatfloatintintfloatfloatintintPtrfloatIOV glMapVertexAttrib2fAPPLEFunPtr++glMapVertexAttrib2fAPPLEFunPtr :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())+glMapVertexAttrib2fAPPLEFunPtr = unsafePerformIO (getProcAddress "glMapVertexAttrib2fAPPLE")++{-# NOINLINE glMapVertexAttrib2fAPPLEFunPtr #-}++pattern GL_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08 :: GLenum++pattern GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/APPLE/Ycbcr422.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.APPLE.Ycbcr422 (+ -- * Extension Support+ gl_APPLE_ycbcr_422++ -- * GL_APPLE_ycbcr_422+ , pattern GL_UNSIGNED_SHORT_8_8_APPLE+ , pattern GL_UNSIGNED_SHORT_8_8_REV_APPLE+ , pattern GL_YCBCR_422_APPLE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_APPLE_ycbcr_422 :: Bool+gl_APPLE_ycbcr_422 = member "GL_APPLE_ycbcr_422" extensions++pattern GL_YCBCR_422_APPLE = 0x85B9 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB.hs view
@@ -0,0 +1,314 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB (+ -- * ARB Extensions+ module Graphics.GL.Raw.Extension.ARB.ArraysOfArrays+ , module Graphics.GL.Raw.Extension.ARB.BaseInstance+ , module Graphics.GL.Raw.Extension.ARB.BindlessTexture+ , module Graphics.GL.Raw.Extension.ARB.BlendFuncExtended+ , module Graphics.GL.Raw.Extension.ARB.BufferStorage+ , module Graphics.GL.Raw.Extension.ARB.ClEvent+ , module Graphics.GL.Raw.Extension.ARB.ClearBufferObject+ , module Graphics.GL.Raw.Extension.ARB.ClearTexture+ , module Graphics.GL.Raw.Extension.ARB.ClipControl+ , module Graphics.GL.Raw.Extension.ARB.ColorBufferFloat+ , module Graphics.GL.Raw.Extension.ARB.Compatibility+ , module Graphics.GL.Raw.Extension.ARB.CompressedTexturePixelStorage+ , module Graphics.GL.Raw.Extension.ARB.ComputeShader+ , module Graphics.GL.Raw.Extension.ARB.ComputeVariableGroupSize+ , module Graphics.GL.Raw.Extension.ARB.ConditionalRenderInverted+ , module Graphics.GL.Raw.Extension.ARB.ConservativeDepth+ , module Graphics.GL.Raw.Extension.ARB.CopyBuffer+ , module Graphics.GL.Raw.Extension.ARB.CopyImage+ , module Graphics.GL.Raw.Extension.ARB.CullDistance+ , module Graphics.GL.Raw.Extension.ARB.DebugOutput+ , module Graphics.GL.Raw.Extension.ARB.DepthBufferFloat+ , module Graphics.GL.Raw.Extension.ARB.DepthClamp+ , module Graphics.GL.Raw.Extension.ARB.DepthTexture+ , module Graphics.GL.Raw.Extension.ARB.DerivativeControl+ , module Graphics.GL.Raw.Extension.ARB.DirectStateAccess+ , module Graphics.GL.Raw.Extension.ARB.DrawBuffers+ , module Graphics.GL.Raw.Extension.ARB.DrawBuffersBlend+ , module Graphics.GL.Raw.Extension.ARB.DrawElementsBaseVertex+ , module Graphics.GL.Raw.Extension.ARB.DrawIndirect+ , module Graphics.GL.Raw.Extension.ARB.DrawInstanced+ , module Graphics.GL.Raw.Extension.ARB.ES2Compatibility+ , module Graphics.GL.Raw.Extension.ARB.ES31Compatibility+ , module Graphics.GL.Raw.Extension.ARB.ES3Compatibility+ , module Graphics.GL.Raw.Extension.ARB.EnhancedLayouts+ , module Graphics.GL.Raw.Extension.ARB.ExplicitAttribLocation+ , module Graphics.GL.Raw.Extension.ARB.ExplicitUniformLocation+ , module Graphics.GL.Raw.Extension.ARB.FragmentCoordConventions+ , module Graphics.GL.Raw.Extension.ARB.FragmentLayerViewport+ , module Graphics.GL.Raw.Extension.ARB.FragmentProgram+ , module Graphics.GL.Raw.Extension.ARB.FragmentProgramShadow+ , module Graphics.GL.Raw.Extension.ARB.FragmentShader+ , module Graphics.GL.Raw.Extension.ARB.FramebufferNoAttachments+ , module Graphics.GL.Raw.Extension.ARB.FramebufferObject+ , module Graphics.GL.Raw.Extension.ARB.FramebufferSRGB+ , module Graphics.GL.Raw.Extension.ARB.GeometryShader4+ , module Graphics.GL.Raw.Extension.ARB.GetProgramBinary+ , module Graphics.GL.Raw.Extension.ARB.GetTextureSubImage+ , module Graphics.GL.Raw.Extension.ARB.GpuShader5+ , module Graphics.GL.Raw.Extension.ARB.GpuShaderFp64+ , module Graphics.GL.Raw.Extension.ARB.HalfFloatPixel+ , module Graphics.GL.Raw.Extension.ARB.HalfFloatVertex+ , module Graphics.GL.Raw.Extension.ARB.Imaging+ , module Graphics.GL.Raw.Extension.ARB.IndirectParameters+ , module Graphics.GL.Raw.Extension.ARB.InstancedArrays+ , module Graphics.GL.Raw.Extension.ARB.InternalformatQuery+ , module Graphics.GL.Raw.Extension.ARB.InternalformatQuery2+ , module Graphics.GL.Raw.Extension.ARB.InvalidateSubdata+ , module Graphics.GL.Raw.Extension.ARB.MapBufferAlignment+ , module Graphics.GL.Raw.Extension.ARB.MapBufferRange+ , module Graphics.GL.Raw.Extension.ARB.MatrixPalette+ , module Graphics.GL.Raw.Extension.ARB.MultiBind+ , module Graphics.GL.Raw.Extension.ARB.MultiDrawIndirect+ , module Graphics.GL.Raw.Extension.ARB.Multisample+ , module Graphics.GL.Raw.Extension.ARB.Multitexture+ , module Graphics.GL.Raw.Extension.ARB.OcclusionQuery+ , module Graphics.GL.Raw.Extension.ARB.OcclusionQuery2+ , module Graphics.GL.Raw.Extension.ARB.PipelineStatisticsQuery+ , module Graphics.GL.Raw.Extension.ARB.PixelBufferObject+ , module Graphics.GL.Raw.Extension.ARB.PointParameters+ , module Graphics.GL.Raw.Extension.ARB.PointSprite+ , module Graphics.GL.Raw.Extension.ARB.ProgramInterfaceQuery+ , module Graphics.GL.Raw.Extension.ARB.ProvokingVertex+ , module Graphics.GL.Raw.Extension.ARB.QueryBufferObject+ , module Graphics.GL.Raw.Extension.ARB.RobustBufferAccessBehavior+ , module Graphics.GL.Raw.Extension.ARB.Robustness+ , module Graphics.GL.Raw.Extension.ARB.RobustnessIsolation+ , module Graphics.GL.Raw.Extension.ARB.SampleShading+ , module Graphics.GL.Raw.Extension.ARB.SamplerObjects+ , module Graphics.GL.Raw.Extension.ARB.SeamlessCubeMap+ , module Graphics.GL.Raw.Extension.ARB.SeamlessCubemapPerTexture+ , module Graphics.GL.Raw.Extension.ARB.SeparateShaderObjects+ , module Graphics.GL.Raw.Extension.ARB.ShaderAtomicCounters+ , module Graphics.GL.Raw.Extension.ARB.ShaderBitEncoding+ , module Graphics.GL.Raw.Extension.ARB.ShaderDrawParameters+ , module Graphics.GL.Raw.Extension.ARB.ShaderGroupVote+ , module Graphics.GL.Raw.Extension.ARB.ShaderImageLoadStore+ , module Graphics.GL.Raw.Extension.ARB.ShaderImageSize+ , module Graphics.GL.Raw.Extension.ARB.ShaderObjects+ , module Graphics.GL.Raw.Extension.ARB.ShaderPrecision+ , module Graphics.GL.Raw.Extension.ARB.ShaderStencilExport+ , module Graphics.GL.Raw.Extension.ARB.ShaderStorageBufferObject+ , module Graphics.GL.Raw.Extension.ARB.ShaderSubroutine+ , module Graphics.GL.Raw.Extension.ARB.ShaderTextureImageSamples+ , module Graphics.GL.Raw.Extension.ARB.ShaderTextureLod+ , module Graphics.GL.Raw.Extension.ARB.ShadingLanguage100+ , module Graphics.GL.Raw.Extension.ARB.ShadingLanguage420pack+ , module Graphics.GL.Raw.Extension.ARB.ShadingLanguageInclude+ , module Graphics.GL.Raw.Extension.ARB.ShadingLanguagePacking+ , module Graphics.GL.Raw.Extension.ARB.Shadow+ , module Graphics.GL.Raw.Extension.ARB.ShadowAmbient+ , module Graphics.GL.Raw.Extension.ARB.SparseBuffer+ , module Graphics.GL.Raw.Extension.ARB.SparseTexture+ , module Graphics.GL.Raw.Extension.ARB.StencilTexturing+ , module Graphics.GL.Raw.Extension.ARB.Sync+ , module Graphics.GL.Raw.Extension.ARB.TessellationShader+ , module Graphics.GL.Raw.Extension.ARB.TextureBarrier+ , module Graphics.GL.Raw.Extension.ARB.TextureBorderClamp+ , module Graphics.GL.Raw.Extension.ARB.TextureBufferObject+ , module Graphics.GL.Raw.Extension.ARB.TextureBufferObjectRgb32+ , module Graphics.GL.Raw.Extension.ARB.TextureBufferRange+ , module Graphics.GL.Raw.Extension.ARB.TextureCompression+ , module Graphics.GL.Raw.Extension.ARB.TextureCompressionBptc+ , module Graphics.GL.Raw.Extension.ARB.TextureCompressionRgtc+ , module Graphics.GL.Raw.Extension.ARB.TextureCubeMap+ , module Graphics.GL.Raw.Extension.ARB.TextureCubeMapArray+ , module Graphics.GL.Raw.Extension.ARB.TextureEnvAdd+ , module Graphics.GL.Raw.Extension.ARB.TextureEnvCombine+ , module Graphics.GL.Raw.Extension.ARB.TextureEnvCrossbar+ , module Graphics.GL.Raw.Extension.ARB.TextureEnvDot3+ , module Graphics.GL.Raw.Extension.ARB.TextureFloat+ , module Graphics.GL.Raw.Extension.ARB.TextureGather+ , module Graphics.GL.Raw.Extension.ARB.TextureMirrorClampToEdge+ , module Graphics.GL.Raw.Extension.ARB.TextureMirroredRepeat+ , module Graphics.GL.Raw.Extension.ARB.TextureMultisample+ , module Graphics.GL.Raw.Extension.ARB.TextureNonPowerOfTwo+ , module Graphics.GL.Raw.Extension.ARB.TextureQueryLevels+ , module Graphics.GL.Raw.Extension.ARB.TextureQueryLod+ , module Graphics.GL.Raw.Extension.ARB.TextureRectangle+ , module Graphics.GL.Raw.Extension.ARB.TextureRg+ , module Graphics.GL.Raw.Extension.ARB.TextureRgb10A2ui+ , module Graphics.GL.Raw.Extension.ARB.TextureStencil8+ , module Graphics.GL.Raw.Extension.ARB.TextureStorage+ , module Graphics.GL.Raw.Extension.ARB.TextureStorageMultisample+ , module Graphics.GL.Raw.Extension.ARB.TextureSwizzle+ , module Graphics.GL.Raw.Extension.ARB.TextureView+ , module Graphics.GL.Raw.Extension.ARB.TimerQuery+ , module Graphics.GL.Raw.Extension.ARB.TransformFeedback2+ , module Graphics.GL.Raw.Extension.ARB.TransformFeedback3+ , module Graphics.GL.Raw.Extension.ARB.TransformFeedbackInstanced+ , module Graphics.GL.Raw.Extension.ARB.TransformFeedbackOverflowQuery+ , module Graphics.GL.Raw.Extension.ARB.TransposeMatrix+ , module Graphics.GL.Raw.Extension.ARB.UniformBufferObject+ , module Graphics.GL.Raw.Extension.ARB.VertexArrayBgra+ , module Graphics.GL.Raw.Extension.ARB.VertexArrayObject+ , module Graphics.GL.Raw.Extension.ARB.VertexAttrib64bit+ , module Graphics.GL.Raw.Extension.ARB.VertexAttribBinding+ , module Graphics.GL.Raw.Extension.ARB.VertexBlend+ , module Graphics.GL.Raw.Extension.ARB.VertexBufferObject+ , module Graphics.GL.Raw.Extension.ARB.VertexProgram+ , module Graphics.GL.Raw.Extension.ARB.VertexShader+ , module Graphics.GL.Raw.Extension.ARB.VertexType10f11f11fRev+ , module Graphics.GL.Raw.Extension.ARB.VertexType2101010Rev+ , module Graphics.GL.Raw.Extension.ARB.ViewportArray+ , module Graphics.GL.Raw.Extension.ARB.WindowPos+) where++import Graphics.GL.Raw.Extension.ARB.ArraysOfArrays+import Graphics.GL.Raw.Extension.ARB.BaseInstance+import Graphics.GL.Raw.Extension.ARB.BindlessTexture+import Graphics.GL.Raw.Extension.ARB.BlendFuncExtended+import Graphics.GL.Raw.Extension.ARB.BufferStorage+import Graphics.GL.Raw.Extension.ARB.ClEvent+import Graphics.GL.Raw.Extension.ARB.ClearBufferObject+import Graphics.GL.Raw.Extension.ARB.ClearTexture+import Graphics.GL.Raw.Extension.ARB.ClipControl+import Graphics.GL.Raw.Extension.ARB.ColorBufferFloat+import Graphics.GL.Raw.Extension.ARB.Compatibility+import Graphics.GL.Raw.Extension.ARB.CompressedTexturePixelStorage+import Graphics.GL.Raw.Extension.ARB.ComputeShader+import Graphics.GL.Raw.Extension.ARB.ComputeVariableGroupSize+import Graphics.GL.Raw.Extension.ARB.ConditionalRenderInverted+import Graphics.GL.Raw.Extension.ARB.ConservativeDepth+import Graphics.GL.Raw.Extension.ARB.CopyBuffer+import Graphics.GL.Raw.Extension.ARB.CopyImage+import Graphics.GL.Raw.Extension.ARB.CullDistance+import Graphics.GL.Raw.Extension.ARB.DebugOutput+import Graphics.GL.Raw.Extension.ARB.DepthBufferFloat+import Graphics.GL.Raw.Extension.ARB.DepthClamp+import Graphics.GL.Raw.Extension.ARB.DepthTexture+import Graphics.GL.Raw.Extension.ARB.DerivativeControl+import Graphics.GL.Raw.Extension.ARB.DirectStateAccess+import Graphics.GL.Raw.Extension.ARB.DrawBuffers+import Graphics.GL.Raw.Extension.ARB.DrawBuffersBlend+import Graphics.GL.Raw.Extension.ARB.DrawElementsBaseVertex+import Graphics.GL.Raw.Extension.ARB.DrawIndirect+import Graphics.GL.Raw.Extension.ARB.DrawInstanced+import Graphics.GL.Raw.Extension.ARB.ES2Compatibility+import Graphics.GL.Raw.Extension.ARB.ES31Compatibility+import Graphics.GL.Raw.Extension.ARB.ES3Compatibility+import Graphics.GL.Raw.Extension.ARB.EnhancedLayouts+import Graphics.GL.Raw.Extension.ARB.ExplicitAttribLocation+import Graphics.GL.Raw.Extension.ARB.ExplicitUniformLocation+import Graphics.GL.Raw.Extension.ARB.FragmentCoordConventions+import Graphics.GL.Raw.Extension.ARB.FragmentLayerViewport+import Graphics.GL.Raw.Extension.ARB.FragmentProgram+import Graphics.GL.Raw.Extension.ARB.FragmentProgramShadow+import Graphics.GL.Raw.Extension.ARB.FragmentShader+import Graphics.GL.Raw.Extension.ARB.FramebufferNoAttachments+import Graphics.GL.Raw.Extension.ARB.FramebufferObject+import Graphics.GL.Raw.Extension.ARB.FramebufferSRGB+import Graphics.GL.Raw.Extension.ARB.GeometryShader4+import Graphics.GL.Raw.Extension.ARB.GetProgramBinary+import Graphics.GL.Raw.Extension.ARB.GetTextureSubImage+import Graphics.GL.Raw.Extension.ARB.GpuShader5+import Graphics.GL.Raw.Extension.ARB.GpuShaderFp64+import Graphics.GL.Raw.Extension.ARB.HalfFloatPixel+import Graphics.GL.Raw.Extension.ARB.HalfFloatVertex+import Graphics.GL.Raw.Extension.ARB.Imaging+import Graphics.GL.Raw.Extension.ARB.IndirectParameters+import Graphics.GL.Raw.Extension.ARB.InstancedArrays+import Graphics.GL.Raw.Extension.ARB.InternalformatQuery+import Graphics.GL.Raw.Extension.ARB.InternalformatQuery2+import Graphics.GL.Raw.Extension.ARB.InvalidateSubdata+import Graphics.GL.Raw.Extension.ARB.MapBufferAlignment+import Graphics.GL.Raw.Extension.ARB.MapBufferRange+import Graphics.GL.Raw.Extension.ARB.MatrixPalette+import Graphics.GL.Raw.Extension.ARB.MultiBind+import Graphics.GL.Raw.Extension.ARB.MultiDrawIndirect+import Graphics.GL.Raw.Extension.ARB.Multisample+import Graphics.GL.Raw.Extension.ARB.Multitexture+import Graphics.GL.Raw.Extension.ARB.OcclusionQuery+import Graphics.GL.Raw.Extension.ARB.OcclusionQuery2+import Graphics.GL.Raw.Extension.ARB.PipelineStatisticsQuery+import Graphics.GL.Raw.Extension.ARB.PixelBufferObject+import Graphics.GL.Raw.Extension.ARB.PointParameters+import Graphics.GL.Raw.Extension.ARB.PointSprite+import Graphics.GL.Raw.Extension.ARB.ProgramInterfaceQuery+import Graphics.GL.Raw.Extension.ARB.ProvokingVertex+import Graphics.GL.Raw.Extension.ARB.QueryBufferObject+import Graphics.GL.Raw.Extension.ARB.RobustBufferAccessBehavior+import Graphics.GL.Raw.Extension.ARB.Robustness+import Graphics.GL.Raw.Extension.ARB.RobustnessIsolation+import Graphics.GL.Raw.Extension.ARB.SampleShading+import Graphics.GL.Raw.Extension.ARB.SamplerObjects+import Graphics.GL.Raw.Extension.ARB.SeamlessCubeMap+import Graphics.GL.Raw.Extension.ARB.SeamlessCubemapPerTexture+import Graphics.GL.Raw.Extension.ARB.SeparateShaderObjects+import Graphics.GL.Raw.Extension.ARB.ShaderAtomicCounters+import Graphics.GL.Raw.Extension.ARB.ShaderBitEncoding+import Graphics.GL.Raw.Extension.ARB.ShaderDrawParameters+import Graphics.GL.Raw.Extension.ARB.ShaderGroupVote+import Graphics.GL.Raw.Extension.ARB.ShaderImageLoadStore+import Graphics.GL.Raw.Extension.ARB.ShaderImageSize+import Graphics.GL.Raw.Extension.ARB.ShaderObjects+import Graphics.GL.Raw.Extension.ARB.ShaderPrecision+import Graphics.GL.Raw.Extension.ARB.ShaderStencilExport+import Graphics.GL.Raw.Extension.ARB.ShaderStorageBufferObject+import Graphics.GL.Raw.Extension.ARB.ShaderSubroutine+import Graphics.GL.Raw.Extension.ARB.ShaderTextureImageSamples+import Graphics.GL.Raw.Extension.ARB.ShaderTextureLod+import Graphics.GL.Raw.Extension.ARB.ShadingLanguage100+import Graphics.GL.Raw.Extension.ARB.ShadingLanguage420pack+import Graphics.GL.Raw.Extension.ARB.ShadingLanguageInclude+import Graphics.GL.Raw.Extension.ARB.ShadingLanguagePacking+import Graphics.GL.Raw.Extension.ARB.Shadow+import Graphics.GL.Raw.Extension.ARB.ShadowAmbient+import Graphics.GL.Raw.Extension.ARB.SparseBuffer+import Graphics.GL.Raw.Extension.ARB.SparseTexture+import Graphics.GL.Raw.Extension.ARB.StencilTexturing+import Graphics.GL.Raw.Extension.ARB.Sync+import Graphics.GL.Raw.Extension.ARB.TessellationShader+import Graphics.GL.Raw.Extension.ARB.TextureBarrier+import Graphics.GL.Raw.Extension.ARB.TextureBorderClamp+import Graphics.GL.Raw.Extension.ARB.TextureBufferObject+import Graphics.GL.Raw.Extension.ARB.TextureBufferObjectRgb32+import Graphics.GL.Raw.Extension.ARB.TextureBufferRange+import Graphics.GL.Raw.Extension.ARB.TextureCompression+import Graphics.GL.Raw.Extension.ARB.TextureCompressionBptc+import Graphics.GL.Raw.Extension.ARB.TextureCompressionRgtc+import Graphics.GL.Raw.Extension.ARB.TextureCubeMap+import Graphics.GL.Raw.Extension.ARB.TextureCubeMapArray+import Graphics.GL.Raw.Extension.ARB.TextureEnvAdd+import Graphics.GL.Raw.Extension.ARB.TextureEnvCombine+import Graphics.GL.Raw.Extension.ARB.TextureEnvCrossbar+import Graphics.GL.Raw.Extension.ARB.TextureEnvDot3+import Graphics.GL.Raw.Extension.ARB.TextureFloat+import Graphics.GL.Raw.Extension.ARB.TextureGather+import Graphics.GL.Raw.Extension.ARB.TextureMirrorClampToEdge+import Graphics.GL.Raw.Extension.ARB.TextureMirroredRepeat+import Graphics.GL.Raw.Extension.ARB.TextureMultisample+import Graphics.GL.Raw.Extension.ARB.TextureNonPowerOfTwo+import Graphics.GL.Raw.Extension.ARB.TextureQueryLevels+import Graphics.GL.Raw.Extension.ARB.TextureQueryLod+import Graphics.GL.Raw.Extension.ARB.TextureRectangle+import Graphics.GL.Raw.Extension.ARB.TextureRg+import Graphics.GL.Raw.Extension.ARB.TextureRgb10A2ui+import Graphics.GL.Raw.Extension.ARB.TextureStencil8+import Graphics.GL.Raw.Extension.ARB.TextureStorage+import Graphics.GL.Raw.Extension.ARB.TextureStorageMultisample+import Graphics.GL.Raw.Extension.ARB.TextureSwizzle+import Graphics.GL.Raw.Extension.ARB.TextureView+import Graphics.GL.Raw.Extension.ARB.TimerQuery+import Graphics.GL.Raw.Extension.ARB.TransformFeedback2+import Graphics.GL.Raw.Extension.ARB.TransformFeedback3+import Graphics.GL.Raw.Extension.ARB.TransformFeedbackInstanced+import Graphics.GL.Raw.Extension.ARB.TransformFeedbackOverflowQuery+import Graphics.GL.Raw.Extension.ARB.TransposeMatrix+import Graphics.GL.Raw.Extension.ARB.UniformBufferObject+import Graphics.GL.Raw.Extension.ARB.VertexArrayBgra+import Graphics.GL.Raw.Extension.ARB.VertexArrayObject+import Graphics.GL.Raw.Extension.ARB.VertexAttrib64bit+import Graphics.GL.Raw.Extension.ARB.VertexAttribBinding+import Graphics.GL.Raw.Extension.ARB.VertexBlend+import Graphics.GL.Raw.Extension.ARB.VertexBufferObject+import Graphics.GL.Raw.Extension.ARB.VertexProgram+import Graphics.GL.Raw.Extension.ARB.VertexShader+import Graphics.GL.Raw.Extension.ARB.VertexType10f11f11fRev+import Graphics.GL.Raw.Extension.ARB.VertexType2101010Rev+import Graphics.GL.Raw.Extension.ARB.ViewportArray+import Graphics.GL.Raw.Extension.ARB.WindowPos
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ArraysOfArrays.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ArraysOfArrays (+ -- * Extension Support+ gl_ARB_arrays_of_arrays+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_arrays_of_arrays :: Bool+gl_ARB_arrays_of_arrays = member "GL_ARB_arrays_of_arrays" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/BaseInstance.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.BaseInstance (+ -- * Extension Support+ gl_ARB_base_instance++ -- * GL_ARB_base_instance+ , glDrawArraysInstancedBaseInstance+ , glDrawElementsInstancedBaseInstance+ , glDrawElementsInstancedBaseVertexBaseInstance+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_base_instance :: Bool+gl_ARB_base_instance = member "GL_ARB_base_instance" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/BindlessTexture.hs view
@@ -0,0 +1,166 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.BindlessTexture (+ -- * Extension Support+ gl_ARB_bindless_texture++ -- * GL_ARB_bindless_texture+ , glGetImageHandleARB+ , glGetTextureHandleARB+ , glGetTextureSamplerHandleARB+ , glGetVertexAttribLui64vARB+ , glIsImageHandleResidentARB+ , glIsTextureHandleResidentARB+ , glMakeImageHandleNonResidentARB+ , glMakeImageHandleResidentARB+ , glMakeTextureHandleNonResidentARB+ , glMakeTextureHandleResidentARB+ , glProgramUniformHandleui64ARB+ , glProgramUniformHandleui64vARB+ , glUniformHandleui64ARB+ , glUniformHandleui64vARB+ , glVertexAttribL1ui64ARB+ , glVertexAttribL1ui64vARB+ , pattern GL_UNSIGNED_INT64_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_bindless_texture :: Bool+gl_ARB_bindless_texture = member "GL_ARB_bindless_texture" extensions++glGetImageHandleARB :: MonadIO m => GLuint -> GLint -> GLboolean -> GLint -> GLenum -> m GLuint64+glGetImageHandleARB = ffiuintintbooleanintenumIOuint64 glGetImageHandleARBFunPtr++glGetImageHandleARBFunPtr :: FunPtr (GLuint -> GLint -> GLboolean -> GLint -> GLenum -> IO GLuint64)+glGetImageHandleARBFunPtr = unsafePerformIO (getProcAddress "glGetImageHandleARB")++{-# NOINLINE glGetImageHandleARBFunPtr #-}++glGetTextureHandleARB :: MonadIO m => GLuint -> m GLuint64+glGetTextureHandleARB = ffiuintIOuint64 glGetTextureHandleARBFunPtr++glGetTextureHandleARBFunPtr :: FunPtr (GLuint -> IO GLuint64)+glGetTextureHandleARBFunPtr = unsafePerformIO (getProcAddress "glGetTextureHandleARB")++{-# NOINLINE glGetTextureHandleARBFunPtr #-}++glGetTextureSamplerHandleARB :: MonadIO m => GLuint -> GLuint -> m GLuint64+glGetTextureSamplerHandleARB = ffiuintuintIOuint64 glGetTextureSamplerHandleARBFunPtr++glGetTextureSamplerHandleARBFunPtr :: FunPtr (GLuint -> GLuint -> IO GLuint64)+glGetTextureSamplerHandleARBFunPtr = unsafePerformIO (getProcAddress "glGetTextureSamplerHandleARB")++{-# NOINLINE glGetTextureSamplerHandleARBFunPtr #-}++glGetVertexAttribLui64vARB :: MonadIO m => GLuint -> GLenum -> Ptr GLuint64EXT -> m ()+glGetVertexAttribLui64vARB = ffiuintenumPtruint64EXTIOV glGetVertexAttribLui64vARBFunPtr++glGetVertexAttribLui64vARBFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())+glGetVertexAttribLui64vARBFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribLui64vARB")++{-# NOINLINE glGetVertexAttribLui64vARBFunPtr #-}++glIsImageHandleResidentARB :: MonadIO m => GLuint64 -> m GLboolean+glIsImageHandleResidentARB = ffiuint64IOboolean glIsImageHandleResidentARBFunPtr++glIsImageHandleResidentARBFunPtr :: FunPtr (GLuint64 -> IO GLboolean)+glIsImageHandleResidentARBFunPtr = unsafePerformIO (getProcAddress "glIsImageHandleResidentARB")++{-# NOINLINE glIsImageHandleResidentARBFunPtr #-}++glIsTextureHandleResidentARB :: MonadIO m => GLuint64 -> m GLboolean+glIsTextureHandleResidentARB = ffiuint64IOboolean glIsTextureHandleResidentARBFunPtr++glIsTextureHandleResidentARBFunPtr :: FunPtr (GLuint64 -> IO GLboolean)+glIsTextureHandleResidentARBFunPtr = unsafePerformIO (getProcAddress "glIsTextureHandleResidentARB")++{-# NOINLINE glIsTextureHandleResidentARBFunPtr #-}++glMakeImageHandleNonResidentARB :: MonadIO m => GLuint64 -> m ()+glMakeImageHandleNonResidentARB = ffiuint64IOV glMakeImageHandleNonResidentARBFunPtr++glMakeImageHandleNonResidentARBFunPtr :: FunPtr (GLuint64 -> IO ())+glMakeImageHandleNonResidentARBFunPtr = unsafePerformIO (getProcAddress "glMakeImageHandleNonResidentARB")++{-# NOINLINE glMakeImageHandleNonResidentARBFunPtr #-}++glMakeImageHandleResidentARB :: MonadIO m => GLuint64 -> GLenum -> m ()+glMakeImageHandleResidentARB = ffiuint64enumIOV glMakeImageHandleResidentARBFunPtr++glMakeImageHandleResidentARBFunPtr :: FunPtr (GLuint64 -> GLenum -> IO ())+glMakeImageHandleResidentARBFunPtr = unsafePerformIO (getProcAddress "glMakeImageHandleResidentARB")++{-# NOINLINE glMakeImageHandleResidentARBFunPtr #-}++glMakeTextureHandleNonResidentARB :: MonadIO m => GLuint64 -> m ()+glMakeTextureHandleNonResidentARB = ffiuint64IOV glMakeTextureHandleNonResidentARBFunPtr++glMakeTextureHandleNonResidentARBFunPtr :: FunPtr (GLuint64 -> IO ())+glMakeTextureHandleNonResidentARBFunPtr = unsafePerformIO (getProcAddress "glMakeTextureHandleNonResidentARB")++{-# NOINLINE glMakeTextureHandleNonResidentARBFunPtr #-}++glMakeTextureHandleResidentARB :: MonadIO m => GLuint64 -> m ()+glMakeTextureHandleResidentARB = ffiuint64IOV glMakeTextureHandleResidentARBFunPtr++glMakeTextureHandleResidentARBFunPtr :: FunPtr (GLuint64 -> IO ())+glMakeTextureHandleResidentARBFunPtr = unsafePerformIO (getProcAddress "glMakeTextureHandleResidentARB")++{-# NOINLINE glMakeTextureHandleResidentARBFunPtr #-}++glProgramUniformHandleui64ARB :: MonadIO m => GLuint -> GLint -> GLuint64 -> m ()+glProgramUniformHandleui64ARB = ffiuintintuint64IOV glProgramUniformHandleui64ARBFunPtr++glProgramUniformHandleui64ARBFunPtr :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())+glProgramUniformHandleui64ARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniformHandleui64ARB")++{-# NOINLINE glProgramUniformHandleui64ARBFunPtr #-}++glProgramUniformHandleui64vARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m ()+glProgramUniformHandleui64vARB = ffiuintintsizeiPtruint64IOV glProgramUniformHandleui64vARBFunPtr++glProgramUniformHandleui64vARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())+glProgramUniformHandleui64vARBFunPtr = unsafePerformIO (getProcAddress "glProgramUniformHandleui64vARB")++{-# NOINLINE glProgramUniformHandleui64vARBFunPtr #-}++glUniformHandleui64ARB :: MonadIO m => GLint -> GLuint64 -> m ()+glUniformHandleui64ARB = ffiintuint64IOV glUniformHandleui64ARBFunPtr++glUniformHandleui64ARBFunPtr :: FunPtr (GLint -> GLuint64 -> IO ())+glUniformHandleui64ARBFunPtr = unsafePerformIO (getProcAddress "glUniformHandleui64ARB")++{-# NOINLINE glUniformHandleui64ARBFunPtr #-}++glUniformHandleui64vARB :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m ()+glUniformHandleui64vARB = ffiintsizeiPtruint64IOV glUniformHandleui64vARBFunPtr++glUniformHandleui64vARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())+glUniformHandleui64vARBFunPtr = unsafePerformIO (getProcAddress "glUniformHandleui64vARB")++{-# NOINLINE glUniformHandleui64vARBFunPtr #-}++glVertexAttribL1ui64ARB :: MonadIO m => GLuint -> GLuint64EXT -> m ()+glVertexAttribL1ui64ARB = ffiuintuint64EXTIOV glVertexAttribL1ui64ARBFunPtr++glVertexAttribL1ui64ARBFunPtr :: FunPtr (GLuint -> GLuint64EXT -> IO ())+glVertexAttribL1ui64ARBFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL1ui64ARB")++{-# NOINLINE glVertexAttribL1ui64ARBFunPtr #-}++glVertexAttribL1ui64vARB :: MonadIO m => GLuint -> Ptr GLuint64EXT -> m ()+glVertexAttribL1ui64vARB = ffiuintPtruint64EXTIOV glVertexAttribL1ui64vARBFunPtr++glVertexAttribL1ui64vARBFunPtr :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())+glVertexAttribL1ui64vARBFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL1ui64vARB")++{-# NOINLINE glVertexAttribL1ui64vARBFunPtr #-}++pattern GL_UNSIGNED_INT64_ARB = 0x140F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/BlendFuncExtended.hs view
@@ -0,0 +1,22 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.BlendFuncExtended (+ -- * Extension Support+ gl_ARB_blend_func_extended++ -- * GL_ARB_blend_func_extended+ , glBindFragDataLocationIndexed+ , glGetFragDataIndex+ , pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS+ , pattern GL_ONE_MINUS_SRC1_ALPHA+ , pattern GL_ONE_MINUS_SRC1_COLOR+ , pattern GL_SRC1_ALPHA+ , pattern GL_SRC1_COLOR+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_blend_func_extended :: Bool+gl_ARB_blend_func_extended = member "GL_ARB_blend_func_extended" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/BufferStorage.hs view
@@ -0,0 +1,25 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.BufferStorage (+ -- * Extension Support+ gl_ARB_buffer_storage++ -- * GL_ARB_buffer_storage+ , glBufferStorage+ , pattern GL_BUFFER_IMMUTABLE_STORAGE+ , pattern GL_BUFFER_STORAGE_FLAGS+ , pattern GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT+ , pattern GL_CLIENT_STORAGE_BIT+ , pattern GL_DYNAMIC_STORAGE_BIT+ , pattern GL_MAP_COHERENT_BIT+ , pattern GL_MAP_PERSISTENT_BIT+ , pattern GL_MAP_READ_BIT+ , pattern GL_MAP_WRITE_BIT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_buffer_storage :: Bool+gl_ARB_buffer_storage = member "GL_ARB_buffer_storage" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ClEvent.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ClEvent (+ -- * Extension Support+ gl_ARB_cl_event++ -- * GL_ARB_cl_event+ , glCreateSyncFromCLeventARB+ , pattern GL_SYNC_CL_EVENT_ARB+ , pattern GL_SYNC_CL_EVENT_COMPLETE_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_cl_event :: Bool+gl_ARB_cl_event = member "GL_ARB_cl_event" extensions++glCreateSyncFromCLeventARB :: MonadIO m => Ptr () -> Ptr () -> GLbitfield -> m GLsync+glCreateSyncFromCLeventARB = ffiPtrVPtrVbitfieldIOsync glCreateSyncFromCLeventARBFunPtr++glCreateSyncFromCLeventARBFunPtr :: FunPtr (Ptr () -> Ptr () -> GLbitfield -> IO GLsync)+glCreateSyncFromCLeventARBFunPtr = unsafePerformIO (getProcAddress "glCreateSyncFromCLeventARB")++{-# NOINLINE glCreateSyncFromCLeventARBFunPtr #-}++pattern GL_SYNC_CL_EVENT_ARB = 0x8240 :: GLenum++pattern GL_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ClearBufferObject.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ClearBufferObject (+ -- * Extension Support+ gl_ARB_clear_buffer_object++ -- * GL_ARB_clear_buffer_object+ , glClearBufferData+ , glClearBufferSubData+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_clear_buffer_object :: Bool+gl_ARB_clear_buffer_object = member "GL_ARB_clear_buffer_object" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ClearTexture.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ClearTexture (+ -- * Extension Support+ gl_ARB_clear_texture++ -- * GL_ARB_clear_texture+ , glClearTexImage+ , glClearTexSubImage+ , pattern GL_CLEAR_TEXTURE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_clear_texture :: Bool+gl_ARB_clear_texture = member "GL_ARB_clear_texture" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ClipControl.hs view
@@ -0,0 +1,22 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ClipControl (+ -- * Extension Support+ gl_ARB_clip_control++ -- * GL_ARB_clip_control+ , glClipControl+ , pattern GL_CLIP_DEPTH_MODE+ , pattern GL_CLIP_ORIGIN+ , pattern GL_LOWER_LEFT+ , pattern GL_NEGATIVE_ONE_TO_ONE+ , pattern GL_UPPER_LEFT+ , pattern GL_ZERO_TO_ONE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_clip_control :: Bool+gl_ARB_clip_control = member "GL_ARB_clip_control" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ColorBufferFloat.hs view
@@ -0,0 +1,43 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ColorBufferFloat (+ -- * Extension Support+ gl_ARB_color_buffer_float++ -- * GL_ARB_color_buffer_float+ , glClampColorARB+ , pattern GL_CLAMP_FRAGMENT_COLOR_ARB+ , pattern GL_CLAMP_READ_COLOR_ARB+ , pattern GL_CLAMP_VERTEX_COLOR_ARB+ , pattern GL_FIXED_ONLY_ARB+ , pattern GL_RGBA_FLOAT_MODE_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_color_buffer_float :: Bool+gl_ARB_color_buffer_float = member "GL_ARB_color_buffer_float" extensions++glClampColorARB :: MonadIO m => GLenum -> GLenum -> m ()+glClampColorARB = ffienumenumIOV glClampColorARBFunPtr++glClampColorARBFunPtr :: FunPtr (GLenum -> GLenum -> IO ())+glClampColorARBFunPtr = unsafePerformIO (getProcAddress "glClampColorARB")++{-# NOINLINE glClampColorARBFunPtr #-}++pattern GL_CLAMP_FRAGMENT_COLOR_ARB = 0x891B :: GLenum++pattern GL_CLAMP_READ_COLOR_ARB = 0x891C :: GLenum++pattern GL_CLAMP_VERTEX_COLOR_ARB = 0x891A :: GLenum++pattern GL_FIXED_ONLY_ARB = 0x891D :: GLenum++pattern GL_RGBA_FLOAT_MODE_ARB = 0x8820 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Compatibility.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.Compatibility (+ -- * Extension Support+ gl_ARB_compatibility+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_compatibility :: Bool+gl_ARB_compatibility = member "GL_ARB_compatibility" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/CompressedTexturePixelStorage.hs view
@@ -0,0 +1,23 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.CompressedTexturePixelStorage (+ -- * Extension Support+ gl_ARB_compressed_texture_pixel_storage++ -- * GL_ARB_compressed_texture_pixel_storage+ , pattern GL_PACK_COMPRESSED_BLOCK_DEPTH+ , pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT+ , pattern GL_PACK_COMPRESSED_BLOCK_SIZE+ , pattern GL_PACK_COMPRESSED_BLOCK_WIDTH+ , pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH+ , pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT+ , pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE+ , pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_compressed_texture_pixel_storage :: Bool+gl_ARB_compressed_texture_pixel_storage = member "GL_ARB_compressed_texture_pixel_storage" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ComputeShader.hs view
@@ -0,0 +1,35 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ComputeShader (+ -- * Extension Support+ gl_ARB_compute_shader++ -- * GL_ARB_compute_shader+ , glDispatchCompute+ , glDispatchComputeIndirect+ , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER+ , pattern GL_COMPUTE_SHADER+ , pattern GL_COMPUTE_SHADER_BIT+ , pattern GL_COMPUTE_WORK_GROUP_SIZE+ , pattern GL_DISPATCH_INDIRECT_BUFFER+ , pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING+ , pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS+ , pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS+ , pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE+ , pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS+ , pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT+ , pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS+ , pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_compute_shader :: Bool+gl_ARB_compute_shader = member "GL_ARB_compute_shader" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ComputeVariableGroupSize.hs view
@@ -0,0 +1,40 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ComputeVariableGroupSize (+ -- * Extension Support+ gl_ARB_compute_variable_group_size++ -- * GL_ARB_compute_variable_group_size+ , glDispatchComputeGroupSizeARB+ , pattern GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB+ , pattern GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB+ , pattern GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB+ , pattern GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_compute_variable_group_size :: Bool+gl_ARB_compute_variable_group_size = member "GL_ARB_compute_variable_group_size" extensions++glDispatchComputeGroupSizeARB :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glDispatchComputeGroupSizeARB = ffiuintuintuintuintuintuintIOV glDispatchComputeGroupSizeARBFunPtr++glDispatchComputeGroupSizeARBFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glDispatchComputeGroupSizeARBFunPtr = unsafePerformIO (getProcAddress "glDispatchComputeGroupSizeARB")++{-# NOINLINE glDispatchComputeGroupSizeARBFunPtr #-}++pattern GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB :: GLenum++pattern GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF :: GLenum++pattern GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344 :: GLenum++pattern GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ConditionalRenderInverted.hs view
@@ -0,0 +1,19 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ConditionalRenderInverted (+ -- * Extension Support+ gl_ARB_conditional_render_inverted++ -- * GL_ARB_conditional_render_inverted+ , pattern GL_QUERY_BY_REGION_NO_WAIT_INVERTED+ , pattern GL_QUERY_BY_REGION_WAIT_INVERTED+ , pattern GL_QUERY_NO_WAIT_INVERTED+ , pattern GL_QUERY_WAIT_INVERTED+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_conditional_render_inverted :: Bool+gl_ARB_conditional_render_inverted = member "GL_ARB_conditional_render_inverted" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ConservativeDepth.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ConservativeDepth (+ -- * Extension Support+ gl_ARB_conservative_depth+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_conservative_depth :: Bool+gl_ARB_conservative_depth = member "GL_ARB_conservative_depth" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/CopyBuffer.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.CopyBuffer (+ -- * Extension Support+ gl_ARB_copy_buffer++ -- * GL_ARB_copy_buffer+ , glCopyBufferSubData+ , pattern GL_COPY_READ_BUFFER+ , pattern GL_COPY_WRITE_BUFFER+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_copy_buffer :: Bool+gl_ARB_copy_buffer = member "GL_ARB_copy_buffer" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/CopyImage.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.CopyImage (+ -- * Extension Support+ gl_ARB_copy_image++ -- * GL_ARB_copy_image+ , glCopyImageSubData+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_copy_image :: Bool+gl_ARB_copy_image = member "GL_ARB_copy_image" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/CullDistance.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.CullDistance (+ -- * Extension Support+ gl_ARB_cull_distance++ -- * GL_ARB_cull_distance+ , pattern GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES+ , pattern GL_MAX_CULL_DISTANCES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_cull_distance :: Bool+gl_ARB_cull_distance = member "GL_ARB_cull_distance" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DebugOutput.hs view
@@ -0,0 +1,121 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.DebugOutput (+ -- * Extension Support+ gl_ARB_debug_output++ -- * GL_ARB_debug_output+ , glDebugMessageCallbackARB+ , glDebugMessageControlARB+ , glDebugMessageInsertARB+ , glGetDebugMessageLogARB+ , pattern GL_DEBUG_CALLBACK_FUNCTION_ARB+ , pattern GL_DEBUG_CALLBACK_USER_PARAM_ARB+ , pattern GL_DEBUG_LOGGED_MESSAGES_ARB+ , pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB+ , pattern GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB+ , pattern GL_DEBUG_SEVERITY_HIGH_ARB+ , pattern GL_DEBUG_SEVERITY_LOW_ARB+ , pattern GL_DEBUG_SEVERITY_MEDIUM_ARB+ , pattern GL_DEBUG_SOURCE_API_ARB+ , pattern GL_DEBUG_SOURCE_APPLICATION_ARB+ , pattern GL_DEBUG_SOURCE_OTHER_ARB+ , pattern GL_DEBUG_SOURCE_SHADER_COMPILER_ARB+ , pattern GL_DEBUG_SOURCE_THIRD_PARTY_ARB+ , pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB+ , pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB+ , pattern GL_DEBUG_TYPE_ERROR_ARB+ , pattern GL_DEBUG_TYPE_OTHER_ARB+ , pattern GL_DEBUG_TYPE_PERFORMANCE_ARB+ , pattern GL_DEBUG_TYPE_PORTABILITY_ARB+ , pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB+ , pattern GL_MAX_DEBUG_LOGGED_MESSAGES_ARB+ , pattern GL_MAX_DEBUG_MESSAGE_LENGTH_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_debug_output :: Bool+gl_ARB_debug_output = member "GL_ARB_debug_output" extensions++glDebugMessageCallbackARB :: MonadIO m => GLDEBUGPROCARB -> Ptr () -> m ()+glDebugMessageCallbackARB = ffiDEBUGPROCARBPtrVIOV glDebugMessageCallbackARBFunPtr++glDebugMessageCallbackARBFunPtr :: FunPtr (GLDEBUGPROCARB -> Ptr () -> IO ())+glDebugMessageCallbackARBFunPtr = unsafePerformIO (getProcAddress "glDebugMessageCallbackARB")++{-# NOINLINE glDebugMessageCallbackARBFunPtr #-}++glDebugMessageControlARB :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> m ()+glDebugMessageControlARB = ffienumenumenumsizeiPtruintbooleanIOV glDebugMessageControlARBFunPtr++glDebugMessageControlARBFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())+glDebugMessageControlARBFunPtr = unsafePerformIO (getProcAddress "glDebugMessageControlARB")++{-# NOINLINE glDebugMessageControlARBFunPtr #-}++glDebugMessageInsertARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> m ()+glDebugMessageInsertARB = ffienumenumuintenumsizeiPtrcharIOV glDebugMessageInsertARBFunPtr++glDebugMessageInsertARBFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ())+glDebugMessageInsertARBFunPtr = unsafePerformIO (getProcAddress "glDebugMessageInsertARB")++{-# NOINLINE glDebugMessageInsertARBFunPtr #-}++glGetDebugMessageLogARB :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> m GLuint+glGetDebugMessageLogARB = ffiuintsizeiPtrenumPtrenumPtruintPtrenumPtrsizeiPtrcharIOuint glGetDebugMessageLogARBFunPtr++glGetDebugMessageLogARBFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> IO GLuint)+glGetDebugMessageLogARBFunPtr = unsafePerformIO (getProcAddress "glGetDebugMessageLogARB")++{-# NOINLINE glGetDebugMessageLogARBFunPtr #-}++pattern GL_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 :: GLenum++pattern GL_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 :: GLenum++pattern GL_DEBUG_LOGGED_MESSAGES_ARB = 0x9145 :: GLenum++pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 :: GLenum++pattern GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 :: GLenum++pattern GL_DEBUG_SEVERITY_HIGH_ARB = 0x9146 :: GLenum++pattern GL_DEBUG_SEVERITY_LOW_ARB = 0x9148 :: GLenum++pattern GL_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 :: GLenum++pattern GL_DEBUG_SOURCE_API_ARB = 0x8246 :: GLenum++pattern GL_DEBUG_SOURCE_APPLICATION_ARB = 0x824A :: GLenum++pattern GL_DEBUG_SOURCE_OTHER_ARB = 0x824B :: GLenum++pattern GL_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 :: GLenum++pattern GL_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 :: GLenum++pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 :: GLenum++pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D :: GLenum++pattern GL_DEBUG_TYPE_ERROR_ARB = 0x824C :: GLenum++pattern GL_DEBUG_TYPE_OTHER_ARB = 0x8251 :: GLenum++pattern GL_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 :: GLenum++pattern GL_DEBUG_TYPE_PORTABILITY_ARB = 0x824F :: GLenum++pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E :: GLenum++pattern GL_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 :: GLenum++pattern GL_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DepthBufferFloat.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.DepthBufferFloat (+ -- * Extension Support+ gl_ARB_depth_buffer_float++ -- * GL_ARB_depth_buffer_float+ , pattern GL_DEPTH32F_STENCIL8+ , pattern GL_DEPTH_COMPONENT32F+ , pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_depth_buffer_float :: Bool+gl_ARB_depth_buffer_float = member "GL_ARB_depth_buffer_float" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DepthClamp.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.DepthClamp (+ -- * Extension Support+ gl_ARB_depth_clamp++ -- * GL_ARB_depth_clamp+ , pattern GL_DEPTH_CLAMP+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_depth_clamp :: Bool+gl_ARB_depth_clamp = member "GL_ARB_depth_clamp" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DepthTexture.hs view
@@ -0,0 +1,30 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.DepthTexture (+ -- * Extension Support+ gl_ARB_depth_texture++ -- * GL_ARB_depth_texture+ , pattern GL_DEPTH_COMPONENT16_ARB+ , pattern GL_DEPTH_COMPONENT24_ARB+ , pattern GL_DEPTH_COMPONENT32_ARB+ , pattern GL_DEPTH_TEXTURE_MODE_ARB+ , pattern GL_TEXTURE_DEPTH_SIZE_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_depth_texture :: Bool+gl_ARB_depth_texture = member "GL_ARB_depth_texture" extensions++pattern GL_DEPTH_COMPONENT16_ARB = 0x81A5 :: GLenum++pattern GL_DEPTH_COMPONENT24_ARB = 0x81A6 :: GLenum++pattern GL_DEPTH_COMPONENT32_ARB = 0x81A7 :: GLenum++pattern GL_DEPTH_TEXTURE_MODE_ARB = 0x884B :: GLenum++pattern GL_TEXTURE_DEPTH_SIZE_ARB = 0x884A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DerivativeControl.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.DerivativeControl (+ -- * Extension Support+ gl_ARB_derivative_control+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_derivative_control :: Bool+gl_ARB_derivative_control = member "GL_ARB_derivative_control" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DirectStateAccess.hs view
@@ -0,0 +1,126 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.DirectStateAccess (+ -- * Extension Support+ gl_ARB_direct_state_access++ -- * GL_ARB_direct_state_access+ , glBindTextureUnit+ , glBlitNamedFramebuffer+ , glCheckNamedFramebufferStatus+ , glClearNamedBufferData+ , glClearNamedBufferSubData+ , glClearNamedFramebufferfi+ , glClearNamedFramebufferfv+ , glClearNamedFramebufferiv+ , glClearNamedFramebufferuiv+ , glCompressedTextureSubImage1D+ , glCompressedTextureSubImage2D+ , glCompressedTextureSubImage3D+ , glCopyNamedBufferSubData+ , glCopyTextureSubImage1D+ , glCopyTextureSubImage2D+ , glCopyTextureSubImage3D+ , glCreateBuffers+ , glCreateFramebuffers+ , glCreateProgramPipelines+ , glCreateQueries+ , glCreateRenderbuffers+ , glCreateSamplers+ , glCreateTextures+ , glCreateTransformFeedbacks+ , glCreateVertexArrays+ , glDisableVertexArrayAttrib+ , glEnableVertexArrayAttrib+ , glFlushMappedNamedBufferRange+ , glGenerateTextureMipmap+ , glGetCompressedTextureImage+ , glGetNamedBufferParameteri64v+ , glGetNamedBufferParameteriv+ , glGetNamedBufferPointerv+ , glGetNamedBufferSubData+ , glGetNamedFramebufferAttachmentParameteriv+ , glGetNamedFramebufferParameteriv+ , glGetNamedRenderbufferParameteriv+ , glGetQueryBufferObjecti64v+ , glGetQueryBufferObjectiv+ , glGetQueryBufferObjectui64v+ , glGetQueryBufferObjectuiv+ , glGetTextureImage+ , glGetTextureLevelParameterfv+ , glGetTextureLevelParameteriv+ , glGetTextureParameterIiv+ , glGetTextureParameterIuiv+ , glGetTextureParameterfv+ , glGetTextureParameteriv+ , glGetTransformFeedbacki64_v+ , glGetTransformFeedbacki_v+ , glGetTransformFeedbackiv+ , glGetVertexArrayIndexed64iv+ , glGetVertexArrayIndexediv+ , glGetVertexArrayiv+ , glInvalidateNamedFramebufferData+ , glInvalidateNamedFramebufferSubData+ , glMapNamedBuffer+ , glMapNamedBufferRange+ , glNamedBufferData+ , glNamedBufferStorage+ , glNamedBufferSubData+ , glNamedFramebufferDrawBuffer+ , glNamedFramebufferDrawBuffers+ , glNamedFramebufferParameteri+ , glNamedFramebufferReadBuffer+ , glNamedFramebufferRenderbuffer+ , glNamedFramebufferTexture+ , glNamedFramebufferTextureLayer+ , glNamedRenderbufferStorage+ , glNamedRenderbufferStorageMultisample+ , glTextureBuffer+ , glTextureBufferRange+ , glTextureParameterIiv+ , glTextureParameterIuiv+ , glTextureParameterf+ , glTextureParameterfv+ , glTextureParameteri+ , glTextureParameteriv+ , glTextureStorage1D+ , glTextureStorage2D+ , glTextureStorage2DMultisample+ , glTextureStorage3D+ , glTextureStorage3DMultisample+ , glTextureSubImage1D+ , glTextureSubImage2D+ , glTextureSubImage3D+ , glTransformFeedbackBufferBase+ , glTransformFeedbackBufferRange+ , glUnmapNamedBuffer+ , glVertexArrayAttribBinding+ , glVertexArrayAttribFormat+ , glVertexArrayAttribIFormat+ , glVertexArrayAttribLFormat+ , glVertexArrayBindingDivisor+ , glVertexArrayElementBuffer+ , glVertexArrayVertexBuffer+ , glVertexArrayVertexBuffers+ , pattern GL_QUERY_TARGET+ , pattern GL_TEXTURE_BINDING+ , pattern GL_TEXTURE_BINDING_1D+ , pattern GL_TEXTURE_BINDING_1D_ARRAY+ , pattern GL_TEXTURE_BINDING_2D+ , pattern GL_TEXTURE_BINDING_2D_ARRAY+ , pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE+ , pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY+ , pattern GL_TEXTURE_BINDING_3D+ , pattern GL_TEXTURE_BINDING_BUFFER+ , pattern GL_TEXTURE_BINDING_CUBE_MAP+ , pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY+ , pattern GL_TEXTURE_BINDING_RECTANGLE+ , pattern GL_TEXTURE_TARGET+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_direct_state_access :: Bool+gl_ARB_direct_state_access = member "GL_ARB_direct_state_access" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DrawBuffers.hs view
@@ -0,0 +1,79 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.DrawBuffers (+ -- * Extension Support+ gl_ARB_draw_buffers++ -- * GL_ARB_draw_buffers+ , glDrawBuffersARB+ , pattern GL_DRAW_BUFFER0_ARB+ , pattern GL_DRAW_BUFFER10_ARB+ , pattern GL_DRAW_BUFFER11_ARB+ , pattern GL_DRAW_BUFFER12_ARB+ , pattern GL_DRAW_BUFFER13_ARB+ , pattern GL_DRAW_BUFFER14_ARB+ , pattern GL_DRAW_BUFFER15_ARB+ , pattern GL_DRAW_BUFFER1_ARB+ , pattern GL_DRAW_BUFFER2_ARB+ , pattern GL_DRAW_BUFFER3_ARB+ , pattern GL_DRAW_BUFFER4_ARB+ , pattern GL_DRAW_BUFFER5_ARB+ , pattern GL_DRAW_BUFFER6_ARB+ , pattern GL_DRAW_BUFFER7_ARB+ , pattern GL_DRAW_BUFFER8_ARB+ , pattern GL_DRAW_BUFFER9_ARB+ , pattern GL_MAX_DRAW_BUFFERS_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_draw_buffers :: Bool+gl_ARB_draw_buffers = member "GL_ARB_draw_buffers" extensions++glDrawBuffersARB :: MonadIO m => GLsizei -> Ptr GLenum -> m ()+glDrawBuffersARB = ffisizeiPtrenumIOV glDrawBuffersARBFunPtr++glDrawBuffersARBFunPtr :: FunPtr (GLsizei -> Ptr GLenum -> IO ())+glDrawBuffersARBFunPtr = unsafePerformIO (getProcAddress "glDrawBuffersARB")++{-# NOINLINE glDrawBuffersARBFunPtr #-}++pattern GL_DRAW_BUFFER0_ARB = 0x8825 :: GLenum++pattern GL_DRAW_BUFFER10_ARB = 0x882F :: GLenum++pattern GL_DRAW_BUFFER11_ARB = 0x8830 :: GLenum++pattern GL_DRAW_BUFFER12_ARB = 0x8831 :: GLenum++pattern GL_DRAW_BUFFER13_ARB = 0x8832 :: GLenum++pattern GL_DRAW_BUFFER14_ARB = 0x8833 :: GLenum++pattern GL_DRAW_BUFFER15_ARB = 0x8834 :: GLenum++pattern GL_DRAW_BUFFER1_ARB = 0x8826 :: GLenum++pattern GL_DRAW_BUFFER2_ARB = 0x8827 :: GLenum++pattern GL_DRAW_BUFFER3_ARB = 0x8828 :: GLenum++pattern GL_DRAW_BUFFER4_ARB = 0x8829 :: GLenum++pattern GL_DRAW_BUFFER5_ARB = 0x882A :: GLenum++pattern GL_DRAW_BUFFER6_ARB = 0x882B :: GLenum++pattern GL_DRAW_BUFFER7_ARB = 0x882C :: GLenum++pattern GL_DRAW_BUFFER8_ARB = 0x882D :: GLenum++pattern GL_DRAW_BUFFER9_ARB = 0x882E :: GLenum++pattern GL_MAX_DRAW_BUFFERS_ARB = 0x8824 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DrawBuffersBlend.hs view
@@ -0,0 +1,55 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.DrawBuffersBlend (+ -- * Extension Support+ gl_ARB_draw_buffers_blend++ -- * GL_ARB_draw_buffers_blend+ , glBlendEquationSeparateiARB+ , glBlendEquationiARB+ , glBlendFuncSeparateiARB+ , glBlendFunciARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_draw_buffers_blend :: Bool+gl_ARB_draw_buffers_blend = member "GL_ARB_draw_buffers_blend" extensions++glBlendEquationSeparateiARB :: MonadIO m => GLuint -> GLenum -> GLenum -> m ()+glBlendEquationSeparateiARB = ffiuintenumenumIOV glBlendEquationSeparateiARBFunPtr++glBlendEquationSeparateiARBFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+glBlendEquationSeparateiARBFunPtr = unsafePerformIO (getProcAddress "glBlendEquationSeparateiARB")++{-# NOINLINE glBlendEquationSeparateiARBFunPtr #-}++glBlendEquationiARB :: MonadIO m => GLuint -> GLenum -> m ()+glBlendEquationiARB = ffiuintenumIOV glBlendEquationiARBFunPtr++glBlendEquationiARBFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glBlendEquationiARBFunPtr = unsafePerformIO (getProcAddress "glBlendEquationiARB")++{-# NOINLINE glBlendEquationiARBFunPtr #-}++glBlendFuncSeparateiARB :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> m ()+glBlendFuncSeparateiARB = ffiuintenumenumenumenumIOV glBlendFuncSeparateiARBFunPtr++glBlendFuncSeparateiARBFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+glBlendFuncSeparateiARBFunPtr = unsafePerformIO (getProcAddress "glBlendFuncSeparateiARB")++{-# NOINLINE glBlendFuncSeparateiARBFunPtr #-}++glBlendFunciARB :: MonadIO m => GLuint -> GLenum -> GLenum -> m ()+glBlendFunciARB = ffiuintenumenumIOV glBlendFunciARBFunPtr++glBlendFunciARBFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+glBlendFunciARBFunPtr = unsafePerformIO (getProcAddress "glBlendFunciARB")++{-# NOINLINE glBlendFunciARBFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DrawElementsBaseVertex.hs view
@@ -0,0 +1,19 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.DrawElementsBaseVertex (+ -- * Extension Support+ gl_ARB_draw_elements_base_vertex++ -- * GL_ARB_draw_elements_base_vertex+ , glDrawElementsBaseVertex+ , glDrawElementsInstancedBaseVertex+ , glDrawRangeElementsBaseVertex+ , glMultiDrawElementsBaseVertex+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_draw_elements_base_vertex :: Bool+gl_ARB_draw_elements_base_vertex = member "GL_ARB_draw_elements_base_vertex" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DrawIndirect.hs view
@@ -0,0 +1,19 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.DrawIndirect (+ -- * Extension Support+ gl_ARB_draw_indirect++ -- * GL_ARB_draw_indirect+ , glDrawArraysIndirect+ , glDrawElementsIndirect+ , pattern GL_DRAW_INDIRECT_BUFFER+ , pattern GL_DRAW_INDIRECT_BUFFER_BINDING+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_draw_indirect :: Bool+gl_ARB_draw_indirect = member "GL_ARB_draw_indirect" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/DrawInstanced.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.DrawInstanced (+ -- * Extension Support+ gl_ARB_draw_instanced++ -- * GL_ARB_draw_instanced+ , glDrawArraysInstancedARB+ , glDrawElementsInstancedARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_draw_instanced :: Bool+gl_ARB_draw_instanced = member "GL_ARB_draw_instanced" extensions++glDrawArraysInstancedARB :: MonadIO m => GLenum -> GLint -> GLsizei -> GLsizei -> m ()+glDrawArraysInstancedARB = ffienumintsizeisizeiIOV glDrawArraysInstancedARBFunPtr++glDrawArraysInstancedARBFunPtr :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())+glDrawArraysInstancedARBFunPtr = unsafePerformIO (getProcAddress "glDrawArraysInstancedARB")++{-# NOINLINE glDrawArraysInstancedARBFunPtr #-}++glDrawElementsInstancedARB :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> m ()+glDrawElementsInstancedARB = ffienumsizeienumPtrVsizeiIOV glDrawElementsInstancedARBFunPtr++glDrawElementsInstancedARBFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> IO ())+glDrawElementsInstancedARBFunPtr = unsafePerformIO (getProcAddress "glDrawElementsInstancedARB")++{-# NOINLINE glDrawElementsInstancedARBFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ES2Compatibility.hs view
@@ -0,0 +1,36 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ES2Compatibility (+ -- * Extension Support+ gl_ARB_ES2_compatibility++ -- * GL_ARB_ES2_compatibility+ , glClearDepthf+ , glDepthRangef+ , glGetShaderPrecisionFormat+ , glReleaseShaderCompiler+ , glShaderBinary+ , pattern GL_FIXED+ , pattern GL_HIGH_FLOAT+ , pattern GL_HIGH_INT+ , pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT+ , pattern GL_IMPLEMENTATION_COLOR_READ_TYPE+ , pattern GL_LOW_FLOAT+ , pattern GL_LOW_INT+ , pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS+ , pattern GL_MAX_VARYING_VECTORS+ , pattern GL_MAX_VERTEX_UNIFORM_VECTORS+ , pattern GL_MEDIUM_FLOAT+ , pattern GL_MEDIUM_INT+ , pattern GL_NUM_SHADER_BINARY_FORMATS+ , pattern GL_RGB565+ , pattern GL_SHADER_BINARY_FORMATS+ , pattern GL_SHADER_COMPILER+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_ES2_compatibility :: Bool+gl_ARB_ES2_compatibility = member "GL_ARB_ES2_compatibility" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ES31Compatibility.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ES31Compatibility (+ -- * Extension Support+ gl_ARB_ES3_1_compatibility++ -- * GL_ARB_ES3_1_compatibility+ , glMemoryBarrierByRegion+ , pattern GL_BACK+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_ES3_1_compatibility :: Bool+gl_ARB_ES3_1_compatibility = member "GL_ARB_ES3_1_compatibility" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ES3Compatibility.hs view
@@ -0,0 +1,28 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ES3Compatibility (+ -- * Extension Support+ gl_ARB_ES3_compatibility++ -- * GL_ARB_ES3_compatibility+ , pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE+ , pattern GL_COMPRESSED_R11_EAC+ , pattern GL_COMPRESSED_RG11_EAC+ , pattern GL_COMPRESSED_RGB8_ETC2+ , pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2+ , pattern GL_COMPRESSED_RGBA8_ETC2_EAC+ , pattern GL_COMPRESSED_SIGNED_R11_EAC+ , pattern GL_COMPRESSED_SIGNED_RG11_EAC+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC+ , pattern GL_COMPRESSED_SRGB8_ETC2+ , pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2+ , pattern GL_MAX_ELEMENT_INDEX+ , pattern GL_PRIMITIVE_RESTART_FIXED_INDEX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_ES3_compatibility :: Bool+gl_ARB_ES3_compatibility = member "GL_ARB_ES3_compatibility" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/EnhancedLayouts.hs view
@@ -0,0 +1,19 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.EnhancedLayouts (+ -- * Extension Support+ gl_ARB_enhanced_layouts++ -- * GL_ARB_enhanced_layouts+ , pattern GL_LOCATION_COMPONENT+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_INDEX+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_enhanced_layouts :: Bool+gl_ARB_enhanced_layouts = member "GL_ARB_enhanced_layouts" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ExplicitAttribLocation.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ExplicitAttribLocation (+ -- * Extension Support+ gl_ARB_explicit_attrib_location+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_explicit_attrib_location :: Bool+gl_ARB_explicit_attrib_location = member "GL_ARB_explicit_attrib_location" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ExplicitUniformLocation.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ExplicitUniformLocation (+ -- * Extension Support+ gl_ARB_explicit_uniform_location++ -- * GL_ARB_explicit_uniform_location+ , pattern GL_MAX_UNIFORM_LOCATIONS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_explicit_uniform_location :: Bool+gl_ARB_explicit_uniform_location = member "GL_ARB_explicit_uniform_location" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FragmentCoordConventions.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.FragmentCoordConventions (+ -- * Extension Support+ gl_ARB_fragment_coord_conventions+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_fragment_coord_conventions :: Bool+gl_ARB_fragment_coord_conventions = member "GL_ARB_fragment_coord_conventions" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FragmentLayerViewport.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.FragmentLayerViewport (+ -- * Extension Support+ gl_ARB_fragment_layer_viewport+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_fragment_layer_viewport :: Bool+gl_ARB_fragment_layer_viewport = member "GL_ARB_fragment_layer_viewport" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FragmentProgram.hs view
@@ -0,0 +1,139 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.FragmentProgram (+ -- * Extension Support+ gl_ARB_fragment_program++ -- * GL_ARB_fragment_program+ , glBindProgramARB+ , glDeleteProgramsARB+ , glGenProgramsARB+ , glGetProgramEnvParameterdvARB+ , glGetProgramEnvParameterfvARB+ , glGetProgramLocalParameterdvARB+ , glGetProgramLocalParameterfvARB+ , glGetProgramStringARB+ , glGetProgramivARB+ , glIsProgramARB+ , glProgramEnvParameter4dARB+ , glProgramEnvParameter4dvARB+ , glProgramEnvParameter4fARB+ , glProgramEnvParameter4fvARB+ , glProgramLocalParameter4dARB+ , glProgramLocalParameter4dvARB+ , glProgramLocalParameter4fARB+ , glProgramLocalParameter4fvARB+ , glProgramStringARB+ , pattern GL_CURRENT_MATRIX_ARB+ , pattern GL_CURRENT_MATRIX_STACK_DEPTH_ARB+ , pattern GL_FRAGMENT_PROGRAM_ARB+ , pattern GL_MATRIX0_ARB+ , pattern GL_MATRIX10_ARB+ , pattern GL_MATRIX11_ARB+ , pattern GL_MATRIX12_ARB+ , pattern GL_MATRIX13_ARB+ , pattern GL_MATRIX14_ARB+ , pattern GL_MATRIX15_ARB+ , pattern GL_MATRIX16_ARB+ , pattern GL_MATRIX17_ARB+ , pattern GL_MATRIX18_ARB+ , pattern GL_MATRIX19_ARB+ , pattern GL_MATRIX1_ARB+ , pattern GL_MATRIX20_ARB+ , pattern GL_MATRIX21_ARB+ , pattern GL_MATRIX22_ARB+ , pattern GL_MATRIX23_ARB+ , pattern GL_MATRIX24_ARB+ , pattern GL_MATRIX25_ARB+ , pattern GL_MATRIX26_ARB+ , pattern GL_MATRIX27_ARB+ , pattern GL_MATRIX28_ARB+ , pattern GL_MATRIX29_ARB+ , pattern GL_MATRIX2_ARB+ , pattern GL_MATRIX30_ARB+ , pattern GL_MATRIX31_ARB+ , pattern GL_MATRIX3_ARB+ , pattern GL_MATRIX4_ARB+ , pattern GL_MATRIX5_ARB+ , pattern GL_MATRIX6_ARB+ , pattern GL_MATRIX7_ARB+ , pattern GL_MATRIX8_ARB+ , pattern GL_MATRIX9_ARB+ , pattern GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB+ , pattern GL_MAX_PROGRAM_ATTRIBS_ARB+ , pattern GL_MAX_PROGRAM_ENV_PARAMETERS_ARB+ , pattern GL_MAX_PROGRAM_INSTRUCTIONS_ARB+ , pattern GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB+ , pattern GL_MAX_PROGRAM_MATRICES_ARB+ , pattern GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB+ , pattern GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB+ , pattern GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB+ , pattern GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB+ , pattern GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB+ , pattern GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB+ , pattern GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB+ , pattern GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB+ , pattern GL_MAX_PROGRAM_PARAMETERS_ARB+ , pattern GL_MAX_PROGRAM_TEMPORARIES_ARB+ , pattern GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB+ , pattern GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB+ , pattern GL_MAX_TEXTURE_COORDS_ARB+ , pattern GL_MAX_TEXTURE_IMAGE_UNITS_ARB+ , pattern GL_PROGRAM_ALU_INSTRUCTIONS_ARB+ , pattern GL_PROGRAM_ATTRIBS_ARB+ , pattern GL_PROGRAM_BINDING_ARB+ , pattern GL_PROGRAM_ERROR_POSITION_ARB+ , pattern GL_PROGRAM_ERROR_STRING_ARB+ , pattern GL_PROGRAM_FORMAT_ARB+ , pattern GL_PROGRAM_FORMAT_ASCII_ARB+ , pattern GL_PROGRAM_INSTRUCTIONS_ARB+ , pattern GL_PROGRAM_LENGTH_ARB+ , pattern GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB+ , pattern GL_PROGRAM_NATIVE_ATTRIBS_ARB+ , pattern GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB+ , pattern GL_PROGRAM_NATIVE_PARAMETERS_ARB+ , pattern GL_PROGRAM_NATIVE_TEMPORARIES_ARB+ , pattern GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB+ , pattern GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB+ , pattern GL_PROGRAM_PARAMETERS_ARB+ , pattern GL_PROGRAM_STRING_ARB+ , pattern GL_PROGRAM_TEMPORARIES_ARB+ , pattern GL_PROGRAM_TEX_INDIRECTIONS_ARB+ , pattern GL_PROGRAM_TEX_INSTRUCTIONS_ARB+ , pattern GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB+ , pattern GL_TRANSPOSE_CURRENT_MATRIX_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_ARB_fragment_program :: Bool+gl_ARB_fragment_program = member "GL_ARB_fragment_program" extensions++pattern GL_FRAGMENT_PROGRAM_ARB = 0x8804 :: GLenum++pattern GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B :: GLenum++pattern GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E :: GLenum++pattern GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 :: GLenum++pattern GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F :: GLenum++pattern GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D :: GLenum++pattern GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C :: GLenum++pattern GL_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 :: GLenum++pattern GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 :: GLenum++pattern GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A :: GLenum++pattern GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 :: GLenum++pattern GL_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 :: GLenum++pattern GL_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FragmentProgramShadow.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.FragmentProgramShadow (+ -- * Extension Support+ gl_ARB_fragment_program_shadow+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_fragment_program_shadow :: Bool+gl_ARB_fragment_program_shadow = member "GL_ARB_fragment_program_shadow" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FragmentShader.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.FragmentShader (+ -- * Extension Support+ gl_ARB_fragment_shader++ -- * GL_ARB_fragment_shader+ , pattern GL_FRAGMENT_SHADER_ARB+ , pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB+ , pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_fragment_shader :: Bool+gl_ARB_fragment_shader = member "GL_ARB_fragment_shader" extensions++pattern GL_FRAGMENT_SHADER_ARB = 0x8B30 :: GLenum++pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B :: GLenum++pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FramebufferNoAttachments.hs view
@@ -0,0 +1,26 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.FramebufferNoAttachments (+ -- * Extension Support+ gl_ARB_framebuffer_no_attachments++ -- * GL_ARB_framebuffer_no_attachments+ , glFramebufferParameteri+ , glGetFramebufferParameteriv+ , pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS+ , pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT+ , pattern GL_FRAMEBUFFER_DEFAULT_LAYERS+ , pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES+ , pattern GL_FRAMEBUFFER_DEFAULT_WIDTH+ , pattern GL_MAX_FRAMEBUFFER_HEIGHT+ , pattern GL_MAX_FRAMEBUFFER_LAYERS+ , pattern GL_MAX_FRAMEBUFFER_SAMPLES+ , pattern GL_MAX_FRAMEBUFFER_WIDTH+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_framebuffer_no_attachments :: Bool+gl_ARB_framebuffer_no_attachments = member "GL_ARB_framebuffer_no_attachments" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FramebufferObject.hs view
@@ -0,0 +1,108 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.FramebufferObject (+ -- * Extension Support+ gl_ARB_framebuffer_object++ -- * GL_ARB_framebuffer_object+ , glBindFramebuffer+ , glBindRenderbuffer+ , glBlitFramebuffer+ , glCheckFramebufferStatus+ , glDeleteFramebuffers+ , glDeleteRenderbuffers+ , glFramebufferRenderbuffer+ , glFramebufferTexture1D+ , glFramebufferTexture2D+ , glFramebufferTexture3D+ , glFramebufferTextureLayer+ , glGenFramebuffers+ , glGenRenderbuffers+ , glGenerateMipmap+ , glGetFramebufferAttachmentParameteriv+ , glGetRenderbufferParameteriv+ , glIsFramebuffer+ , glIsRenderbuffer+ , glRenderbufferStorage+ , glRenderbufferStorageMultisample+ , pattern GL_COLOR_ATTACHMENT0+ , pattern GL_COLOR_ATTACHMENT1+ , pattern GL_COLOR_ATTACHMENT10+ , pattern GL_COLOR_ATTACHMENT11+ , pattern GL_COLOR_ATTACHMENT12+ , pattern GL_COLOR_ATTACHMENT13+ , pattern GL_COLOR_ATTACHMENT14+ , pattern GL_COLOR_ATTACHMENT15+ , pattern GL_COLOR_ATTACHMENT2+ , pattern GL_COLOR_ATTACHMENT3+ , pattern GL_COLOR_ATTACHMENT4+ , pattern GL_COLOR_ATTACHMENT5+ , pattern GL_COLOR_ATTACHMENT6+ , pattern GL_COLOR_ATTACHMENT7+ , pattern GL_COLOR_ATTACHMENT8+ , pattern GL_COLOR_ATTACHMENT9+ , pattern GL_DEPTH24_STENCIL8+ , pattern GL_DEPTH_ATTACHMENT+ , pattern GL_DEPTH_STENCIL+ , pattern GL_DEPTH_STENCIL_ATTACHMENT+ , pattern GL_DRAW_FRAMEBUFFER+ , pattern GL_DRAW_FRAMEBUFFER_BINDING+ , pattern GL_FRAMEBUFFER+ , pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING+ , pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME+ , pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL+ , pattern GL_FRAMEBUFFER_BINDING+ , pattern GL_FRAMEBUFFER_COMPLETE+ , pattern GL_FRAMEBUFFER_DEFAULT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE+ , pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER+ , pattern GL_FRAMEBUFFER_UNDEFINED+ , pattern GL_FRAMEBUFFER_UNSUPPORTED+ , pattern GL_INDEX+ , pattern GL_INVALID_FRAMEBUFFER_OPERATION+ , pattern GL_MAX_COLOR_ATTACHMENTS+ , pattern GL_MAX_RENDERBUFFER_SIZE+ , pattern GL_MAX_SAMPLES+ , pattern GL_READ_FRAMEBUFFER+ , pattern GL_READ_FRAMEBUFFER_BINDING+ , pattern GL_RENDERBUFFER+ , pattern GL_RENDERBUFFER_ALPHA_SIZE+ , pattern GL_RENDERBUFFER_BINDING+ , pattern GL_RENDERBUFFER_BLUE_SIZE+ , pattern GL_RENDERBUFFER_DEPTH_SIZE+ , pattern GL_RENDERBUFFER_GREEN_SIZE+ , pattern GL_RENDERBUFFER_HEIGHT+ , pattern GL_RENDERBUFFER_INTERNAL_FORMAT+ , pattern GL_RENDERBUFFER_RED_SIZE+ , pattern GL_RENDERBUFFER_SAMPLES+ , pattern GL_RENDERBUFFER_STENCIL_SIZE+ , pattern GL_RENDERBUFFER_WIDTH+ , pattern GL_STENCIL_ATTACHMENT+ , pattern GL_STENCIL_INDEX1+ , pattern GL_STENCIL_INDEX16+ , pattern GL_STENCIL_INDEX4+ , pattern GL_STENCIL_INDEX8+ , pattern GL_TEXTURE_STENCIL_SIZE+ , pattern GL_UNSIGNED_INT_24_8+ , pattern GL_UNSIGNED_NORMALIZED+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_framebuffer_object :: Bool+gl_ARB_framebuffer_object = member "GL_ARB_framebuffer_object" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/FramebufferSRGB.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.FramebufferSRGB (+ -- * Extension Support+ gl_ARB_framebuffer_sRGB++ -- * GL_ARB_framebuffer_sRGB+ , pattern GL_FRAMEBUFFER_SRGB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_framebuffer_sRGB :: Bool+gl_ARB_framebuffer_sRGB = member "GL_ARB_framebuffer_sRGB" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/GeometryShader4.hs view
@@ -0,0 +1,112 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.GeometryShader4 (+ -- * Extension Support+ gl_ARB_geometry_shader4++ -- * GL_ARB_geometry_shader4+ , glFramebufferTextureARB+ , glFramebufferTextureFaceARB+ , glFramebufferTextureLayerARB+ , glProgramParameteriARB+ , pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER+ , pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB+ , pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB+ , pattern GL_GEOMETRY_INPUT_TYPE_ARB+ , pattern GL_GEOMETRY_OUTPUT_TYPE_ARB+ , pattern GL_GEOMETRY_SHADER_ARB+ , pattern GL_GEOMETRY_VERTICES_OUT_ARB+ , pattern GL_LINES_ADJACENCY_ARB+ , pattern GL_LINE_STRIP_ADJACENCY_ARB+ , pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB+ , pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB+ , pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB+ , pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB+ , pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB+ , pattern GL_MAX_VARYING_COMPONENTS+ , pattern GL_MAX_VERTEX_VARYING_COMPONENTS_ARB+ , pattern GL_PROGRAM_POINT_SIZE_ARB+ , pattern GL_TRIANGLES_ADJACENCY_ARB+ , pattern GL_TRIANGLE_STRIP_ADJACENCY_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_geometry_shader4 :: Bool+gl_ARB_geometry_shader4 = member "GL_ARB_geometry_shader4" extensions++glFramebufferTextureARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m ()+glFramebufferTextureARB = ffienumenumuintintIOV glFramebufferTextureARBFunPtr++glFramebufferTextureARBFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ())+glFramebufferTextureARBFunPtr = unsafePerformIO (getProcAddress "glFramebufferTextureARB")++{-# NOINLINE glFramebufferTextureARBFunPtr #-}++glFramebufferTextureFaceARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLenum -> m ()+glFramebufferTextureFaceARB = ffienumenumuintintenumIOV glFramebufferTextureFaceARBFunPtr++glFramebufferTextureFaceARBFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ())+glFramebufferTextureFaceARBFunPtr = unsafePerformIO (getProcAddress "glFramebufferTextureFaceARB")++{-# NOINLINE glFramebufferTextureFaceARBFunPtr #-}++glFramebufferTextureLayerARB :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()+glFramebufferTextureLayerARB = ffienumenumuintintintIOV glFramebufferTextureLayerARBFunPtr++glFramebufferTextureLayerARBFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+glFramebufferTextureLayerARBFunPtr = unsafePerformIO (getProcAddress "glFramebufferTextureLayerARB")++{-# NOINLINE glFramebufferTextureLayerARBFunPtr #-}++glProgramParameteriARB :: MonadIO m => GLuint -> GLenum -> GLint -> m ()+glProgramParameteriARB = ffiuintenumintIOV glProgramParameteriARBFunPtr++glProgramParameteriARBFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+glProgramParameteriARBFunPtr = unsafePerformIO (getProcAddress "glProgramParameteriARB")++{-# NOINLINE glProgramParameteriARBFunPtr #-}++pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8 :: GLenum++pattern GL_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB :: GLenum++pattern GL_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC :: GLenum++pattern GL_GEOMETRY_SHADER_ARB = 0x8DD9 :: GLenum++pattern GL_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA :: GLenum++pattern GL_LINES_ADJACENCY_ARB = 0x000A :: GLenum++pattern GL_LINE_STRIP_ADJACENCY_ARB = 0x000B :: GLenum++pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0 :: GLenum++pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29 :: GLenum++pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1 :: GLenum++pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF :: GLenum++pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD :: GLenum++pattern GL_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE :: GLenum++pattern GL_PROGRAM_POINT_SIZE_ARB = 0x8642 :: GLenum++pattern GL_TRIANGLES_ADJACENCY_ARB = 0x000C :: GLenum++pattern GL_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/GetProgramBinary.hs view
@@ -0,0 +1,22 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.GetProgramBinary (+ -- * Extension Support+ gl_ARB_get_program_binary++ -- * GL_ARB_get_program_binary+ , glGetProgramBinary+ , glProgramBinary+ , glProgramParameteri+ , pattern GL_NUM_PROGRAM_BINARY_FORMATS+ , pattern GL_PROGRAM_BINARY_FORMATS+ , pattern GL_PROGRAM_BINARY_LENGTH+ , pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_get_program_binary :: Bool+gl_ARB_get_program_binary = member "GL_ARB_get_program_binary" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/GetTextureSubImage.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.GetTextureSubImage (+ -- * Extension Support+ gl_ARB_get_texture_sub_image++ -- * GL_ARB_get_texture_sub_image+ , glGetCompressedTextureSubImage+ , glGetTextureSubImage+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_get_texture_sub_image :: Bool+gl_ARB_get_texture_sub_image = member "GL_ARB_get_texture_sub_image" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/GpuShader5.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.GpuShader5 (+ -- * Extension Support+ gl_ARB_gpu_shader5++ -- * GL_ARB_gpu_shader5+ , pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS+ , pattern GL_GEOMETRY_SHADER_INVOCATIONS+ , pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET+ , pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS+ , pattern GL_MAX_VERTEX_STREAMS+ , pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_gpu_shader5 :: Bool+gl_ARB_gpu_shader5 = member "GL_ARB_gpu_shader5" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/GpuShaderFp64.hs view
@@ -0,0 +1,46 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.GpuShaderFp64 (+ -- * Extension Support+ gl_ARB_gpu_shader_fp64++ -- * GL_ARB_gpu_shader_fp64+ , glGetUniformdv+ , glUniform1d+ , glUniform1dv+ , glUniform2d+ , glUniform2dv+ , glUniform3d+ , glUniform3dv+ , glUniform4d+ , glUniform4dv+ , glUniformMatrix2dv+ , glUniformMatrix2x3dv+ , glUniformMatrix2x4dv+ , glUniformMatrix3dv+ , glUniformMatrix3x2dv+ , glUniformMatrix3x4dv+ , glUniformMatrix4dv+ , glUniformMatrix4x2dv+ , glUniformMatrix4x3dv+ , pattern GL_DOUBLE+ , pattern GL_DOUBLE_MAT2+ , pattern GL_DOUBLE_MAT2x3+ , pattern GL_DOUBLE_MAT2x4+ , pattern GL_DOUBLE_MAT3+ , pattern GL_DOUBLE_MAT3x2+ , pattern GL_DOUBLE_MAT3x4+ , pattern GL_DOUBLE_MAT4+ , pattern GL_DOUBLE_MAT4x2+ , pattern GL_DOUBLE_MAT4x3+ , pattern GL_DOUBLE_VEC2+ , pattern GL_DOUBLE_VEC3+ , pattern GL_DOUBLE_VEC4+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_gpu_shader_fp64 :: Bool+gl_ARB_gpu_shader_fp64 = member "GL_ARB_gpu_shader_fp64" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/HalfFloatPixel.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.HalfFloatPixel (+ -- * Extension Support+ gl_ARB_half_float_pixel++ -- * GL_ARB_half_float_pixel+ , pattern GL_HALF_FLOAT_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_half_float_pixel :: Bool+gl_ARB_half_float_pixel = member "GL_ARB_half_float_pixel" extensions++pattern GL_HALF_FLOAT_ARB = 0x140B :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/HalfFloatVertex.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.HalfFloatVertex (+ -- * Extension Support+ gl_ARB_half_float_vertex++ -- * GL_ARB_half_float_vertex+ , pattern GL_HALF_FLOAT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_half_float_vertex :: Bool+gl_ARB_half_float_vertex = member "GL_ARB_half_float_vertex" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Imaging.hs view
@@ -0,0 +1,513 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.Imaging (+ -- * Extension Support+ gl_ARB_imaging++ -- * GL_ARB_imaging+ , glBlendColor+ , glBlendEquation+ , glColorSubTable+ , glColorTable+ , glColorTableParameterfv+ , glColorTableParameteriv+ , glConvolutionFilter1D+ , glConvolutionFilter2D+ , glConvolutionParameterf+ , glConvolutionParameterfv+ , glConvolutionParameteri+ , glConvolutionParameteriv+ , glCopyColorSubTable+ , glCopyColorTable+ , glCopyConvolutionFilter1D+ , glCopyConvolutionFilter2D+ , glGetColorTable+ , glGetColorTableParameterfv+ , glGetColorTableParameteriv+ , glGetConvolutionFilter+ , glGetConvolutionParameterfv+ , glGetConvolutionParameteriv+ , glGetHistogram+ , glGetHistogramParameterfv+ , glGetHistogramParameteriv+ , glGetMinmax+ , glGetMinmaxParameterfv+ , glGetMinmaxParameteriv+ , glGetSeparableFilter+ , glHistogram+ , glMinmax+ , glResetHistogram+ , glResetMinmax+ , glSeparableFilter2D+ , pattern GL_BLEND_COLOR+ , pattern GL_BLEND_EQUATION+ , pattern GL_COLOR_MATRIX+ , pattern GL_COLOR_MATRIX_STACK_DEPTH+ , pattern GL_COLOR_TABLE+ , pattern GL_COLOR_TABLE_ALPHA_SIZE+ , pattern GL_COLOR_TABLE_BIAS+ , pattern GL_COLOR_TABLE_BLUE_SIZE+ , pattern GL_COLOR_TABLE_FORMAT+ , pattern GL_COLOR_TABLE_GREEN_SIZE+ , pattern GL_COLOR_TABLE_INTENSITY_SIZE+ , pattern GL_COLOR_TABLE_LUMINANCE_SIZE+ , pattern GL_COLOR_TABLE_RED_SIZE+ , pattern GL_COLOR_TABLE_SCALE+ , pattern GL_COLOR_TABLE_WIDTH+ , pattern GL_CONSTANT_ALPHA+ , pattern GL_CONSTANT_BORDER+ , pattern GL_CONSTANT_COLOR+ , pattern GL_CONVOLUTION_1D+ , pattern GL_CONVOLUTION_2D+ , pattern GL_CONVOLUTION_BORDER_COLOR+ , pattern GL_CONVOLUTION_BORDER_MODE+ , pattern GL_CONVOLUTION_FILTER_BIAS+ , pattern GL_CONVOLUTION_FILTER_SCALE+ , pattern GL_CONVOLUTION_FORMAT+ , pattern GL_CONVOLUTION_HEIGHT+ , pattern GL_CONVOLUTION_WIDTH+ , pattern GL_FUNC_ADD+ , pattern GL_FUNC_REVERSE_SUBTRACT+ , pattern GL_FUNC_SUBTRACT+ , pattern GL_HISTOGRAM+ , pattern GL_HISTOGRAM_ALPHA_SIZE+ , pattern GL_HISTOGRAM_BLUE_SIZE+ , pattern GL_HISTOGRAM_FORMAT+ , pattern GL_HISTOGRAM_GREEN_SIZE+ , pattern GL_HISTOGRAM_LUMINANCE_SIZE+ , pattern GL_HISTOGRAM_RED_SIZE+ , pattern GL_HISTOGRAM_SINK+ , pattern GL_HISTOGRAM_WIDTH+ , pattern GL_MAX+ , pattern GL_MAX_COLOR_MATRIX_STACK_DEPTH+ , pattern GL_MAX_CONVOLUTION_HEIGHT+ , pattern GL_MAX_CONVOLUTION_WIDTH+ , pattern GL_MIN+ , pattern GL_MINMAX+ , pattern GL_MINMAX_FORMAT+ , pattern GL_MINMAX_SINK+ , pattern GL_ONE_MINUS_CONSTANT_ALPHA+ , pattern GL_ONE_MINUS_CONSTANT_COLOR+ , pattern GL_POST_COLOR_MATRIX_ALPHA_BIAS+ , pattern GL_POST_COLOR_MATRIX_ALPHA_SCALE+ , pattern GL_POST_COLOR_MATRIX_BLUE_BIAS+ , pattern GL_POST_COLOR_MATRIX_BLUE_SCALE+ , pattern GL_POST_COLOR_MATRIX_COLOR_TABLE+ , pattern GL_POST_COLOR_MATRIX_GREEN_BIAS+ , pattern GL_POST_COLOR_MATRIX_GREEN_SCALE+ , pattern GL_POST_COLOR_MATRIX_RED_BIAS+ , pattern GL_POST_COLOR_MATRIX_RED_SCALE+ , pattern GL_POST_CONVOLUTION_ALPHA_BIAS+ , pattern GL_POST_CONVOLUTION_ALPHA_SCALE+ , pattern GL_POST_CONVOLUTION_BLUE_BIAS+ , pattern GL_POST_CONVOLUTION_BLUE_SCALE+ , pattern GL_POST_CONVOLUTION_COLOR_TABLE+ , pattern GL_POST_CONVOLUTION_GREEN_BIAS+ , pattern GL_POST_CONVOLUTION_GREEN_SCALE+ , pattern GL_POST_CONVOLUTION_RED_BIAS+ , pattern GL_POST_CONVOLUTION_RED_SCALE+ , pattern GL_PROXY_COLOR_TABLE+ , pattern GL_PROXY_HISTOGRAM+ , pattern GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE+ , pattern GL_PROXY_POST_CONVOLUTION_COLOR_TABLE+ , pattern GL_REDUCE+ , pattern GL_REPLICATE_BORDER+ , pattern GL_SEPARABLE_2D+ , pattern GL_TABLE_TOO_LARGE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_imaging :: Bool+gl_ARB_imaging = member "GL_ARB_imaging" extensions++glColorSubTable :: MonadIO m => GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glColorSubTable = ffienumsizeisizeienumenumPtrVIOV glColorSubTableFunPtr++glColorSubTableFunPtr :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glColorSubTableFunPtr = unsafePerformIO (getProcAddress "glColorSubTable")++{-# NOINLINE glColorSubTableFunPtr #-}++glColorTable :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glColorTable = ffienumenumsizeienumenumPtrVIOV glColorTableFunPtr++glColorTableFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glColorTableFunPtr = unsafePerformIO (getProcAddress "glColorTable")++{-# NOINLINE glColorTableFunPtr #-}++glColorTableParameterfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glColorTableParameterfv = ffienumenumPtrfloatIOV glColorTableParameterfvFunPtr++glColorTableParameterfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glColorTableParameterfvFunPtr = unsafePerformIO (getProcAddress "glColorTableParameterfv")++{-# NOINLINE glColorTableParameterfvFunPtr #-}++glColorTableParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glColorTableParameteriv = ffienumenumPtrintIOV glColorTableParameterivFunPtr++glColorTableParameterivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glColorTableParameterivFunPtr = unsafePerformIO (getProcAddress "glColorTableParameteriv")++{-# NOINLINE glColorTableParameterivFunPtr #-}++glConvolutionFilter1D :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glConvolutionFilter1D = ffienumenumsizeienumenumPtrVIOV glConvolutionFilter1DFunPtr++glConvolutionFilter1DFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glConvolutionFilter1DFunPtr = unsafePerformIO (getProcAddress "glConvolutionFilter1D")++{-# NOINLINE glConvolutionFilter1DFunPtr #-}++glConvolutionFilter2D :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glConvolutionFilter2D = ffienumenumsizeisizeienumenumPtrVIOV glConvolutionFilter2DFunPtr++glConvolutionFilter2DFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glConvolutionFilter2DFunPtr = unsafePerformIO (getProcAddress "glConvolutionFilter2D")++{-# NOINLINE glConvolutionFilter2DFunPtr #-}++glConvolutionParameterf :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()+glConvolutionParameterf = ffienumenumfloatIOV glConvolutionParameterfFunPtr++glConvolutionParameterfFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+glConvolutionParameterfFunPtr = unsafePerformIO (getProcAddress "glConvolutionParameterf")++{-# NOINLINE glConvolutionParameterfFunPtr #-}++glConvolutionParameterfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glConvolutionParameterfv = ffienumenumPtrfloatIOV glConvolutionParameterfvFunPtr++glConvolutionParameterfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glConvolutionParameterfvFunPtr = unsafePerformIO (getProcAddress "glConvolutionParameterfv")++{-# NOINLINE glConvolutionParameterfvFunPtr #-}++glConvolutionParameteri :: MonadIO m => GLenum -> GLenum -> GLint -> m ()+glConvolutionParameteri = ffienumenumintIOV glConvolutionParameteriFunPtr++glConvolutionParameteriFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+glConvolutionParameteriFunPtr = unsafePerformIO (getProcAddress "glConvolutionParameteri")++{-# NOINLINE glConvolutionParameteriFunPtr #-}++glConvolutionParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glConvolutionParameteriv = ffienumenumPtrintIOV glConvolutionParameterivFunPtr++glConvolutionParameterivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glConvolutionParameterivFunPtr = unsafePerformIO (getProcAddress "glConvolutionParameteriv")++{-# NOINLINE glConvolutionParameterivFunPtr #-}++glCopyColorSubTable :: MonadIO m => GLenum -> GLsizei -> GLint -> GLint -> GLsizei -> m ()+glCopyColorSubTable = ffienumsizeiintintsizeiIOV glCopyColorSubTableFunPtr++glCopyColorSubTableFunPtr :: FunPtr (GLenum -> GLsizei -> GLint -> GLint -> GLsizei -> IO ())+glCopyColorSubTableFunPtr = unsafePerformIO (getProcAddress "glCopyColorSubTable")++{-# NOINLINE glCopyColorSubTableFunPtr #-}++glCopyColorTable :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> m ()+glCopyColorTable = ffienumenumintintsizeiIOV glCopyColorTableFunPtr++glCopyColorTableFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ())+glCopyColorTableFunPtr = unsafePerformIO (getProcAddress "glCopyColorTable")++{-# NOINLINE glCopyColorTableFunPtr #-}++glCopyConvolutionFilter1D :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> m ()+glCopyConvolutionFilter1D = ffienumenumintintsizeiIOV glCopyConvolutionFilter1DFunPtr++glCopyConvolutionFilter1DFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ())+glCopyConvolutionFilter1DFunPtr = unsafePerformIO (getProcAddress "glCopyConvolutionFilter1D")++{-# NOINLINE glCopyConvolutionFilter1DFunPtr #-}++glCopyConvolutionFilter2D :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+glCopyConvolutionFilter2D = ffienumenumintintsizeisizeiIOV glCopyConvolutionFilter2DFunPtr++glCopyConvolutionFilter2DFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+glCopyConvolutionFilter2DFunPtr = unsafePerformIO (getProcAddress "glCopyConvolutionFilter2D")++{-# NOINLINE glCopyConvolutionFilter2DFunPtr #-}++glGetColorTable :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr () -> m ()+glGetColorTable = ffienumenumenumPtrVIOV glGetColorTableFunPtr++glGetColorTableFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ())+glGetColorTableFunPtr = unsafePerformIO (getProcAddress "glGetColorTable")++{-# NOINLINE glGetColorTableFunPtr #-}++glGetColorTableParameterfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetColorTableParameterfv = ffienumenumPtrfloatIOV glGetColorTableParameterfvFunPtr++glGetColorTableParameterfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetColorTableParameterfvFunPtr = unsafePerformIO (getProcAddress "glGetColorTableParameterfv")++{-# NOINLINE glGetColorTableParameterfvFunPtr #-}++glGetColorTableParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetColorTableParameteriv = ffienumenumPtrintIOV glGetColorTableParameterivFunPtr++glGetColorTableParameterivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetColorTableParameterivFunPtr = unsafePerformIO (getProcAddress "glGetColorTableParameteriv")++{-# NOINLINE glGetColorTableParameterivFunPtr #-}++glGetConvolutionFilter :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr () -> m ()+glGetConvolutionFilter = ffienumenumenumPtrVIOV glGetConvolutionFilterFunPtr++glGetConvolutionFilterFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ())+glGetConvolutionFilterFunPtr = unsafePerformIO (getProcAddress "glGetConvolutionFilter")++{-# NOINLINE glGetConvolutionFilterFunPtr #-}++glGetConvolutionParameterfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetConvolutionParameterfv = ffienumenumPtrfloatIOV glGetConvolutionParameterfvFunPtr++glGetConvolutionParameterfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetConvolutionParameterfvFunPtr = unsafePerformIO (getProcAddress "glGetConvolutionParameterfv")++{-# NOINLINE glGetConvolutionParameterfvFunPtr #-}++glGetConvolutionParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetConvolutionParameteriv = ffienumenumPtrintIOV glGetConvolutionParameterivFunPtr++glGetConvolutionParameterivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetConvolutionParameterivFunPtr = unsafePerformIO (getProcAddress "glGetConvolutionParameteriv")++{-# NOINLINE glGetConvolutionParameterivFunPtr #-}++glGetHistogram :: MonadIO m => GLenum -> GLboolean -> GLenum -> GLenum -> Ptr () -> m ()+glGetHistogram = ffienumbooleanenumenumPtrVIOV glGetHistogramFunPtr++glGetHistogramFunPtr :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> Ptr () -> IO ())+glGetHistogramFunPtr = unsafePerformIO (getProcAddress "glGetHistogram")++{-# NOINLINE glGetHistogramFunPtr #-}++glGetHistogramParameterfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetHistogramParameterfv = ffienumenumPtrfloatIOV glGetHistogramParameterfvFunPtr++glGetHistogramParameterfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetHistogramParameterfvFunPtr = unsafePerformIO (getProcAddress "glGetHistogramParameterfv")++{-# NOINLINE glGetHistogramParameterfvFunPtr #-}++glGetHistogramParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetHistogramParameteriv = ffienumenumPtrintIOV glGetHistogramParameterivFunPtr++glGetHistogramParameterivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetHistogramParameterivFunPtr = unsafePerformIO (getProcAddress "glGetHistogramParameteriv")++{-# NOINLINE glGetHistogramParameterivFunPtr #-}++glGetMinmax :: MonadIO m => GLenum -> GLboolean -> GLenum -> GLenum -> Ptr () -> m ()+glGetMinmax = ffienumbooleanenumenumPtrVIOV glGetMinmaxFunPtr++glGetMinmaxFunPtr :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> Ptr () -> IO ())+glGetMinmaxFunPtr = unsafePerformIO (getProcAddress "glGetMinmax")++{-# NOINLINE glGetMinmaxFunPtr #-}++glGetMinmaxParameterfv :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetMinmaxParameterfv = ffienumenumPtrfloatIOV glGetMinmaxParameterfvFunPtr++glGetMinmaxParameterfvFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetMinmaxParameterfvFunPtr = unsafePerformIO (getProcAddress "glGetMinmaxParameterfv")++{-# NOINLINE glGetMinmaxParameterfvFunPtr #-}++glGetMinmaxParameteriv :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetMinmaxParameteriv = ffienumenumPtrintIOV glGetMinmaxParameterivFunPtr++glGetMinmaxParameterivFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetMinmaxParameterivFunPtr = unsafePerformIO (getProcAddress "glGetMinmaxParameteriv")++{-# NOINLINE glGetMinmaxParameterivFunPtr #-}++glGetSeparableFilter :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr () -> Ptr () -> Ptr () -> m ()+glGetSeparableFilter = ffienumenumenumPtrVPtrVPtrVIOV glGetSeparableFilterFunPtr++glGetSeparableFilterFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> Ptr () -> Ptr () -> IO ())+glGetSeparableFilterFunPtr = unsafePerformIO (getProcAddress "glGetSeparableFilter")++{-# NOINLINE glGetSeparableFilterFunPtr #-}++glHistogram :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLboolean -> m ()+glHistogram = ffienumsizeienumbooleanIOV glHistogramFunPtr++glHistogramFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> GLboolean -> IO ())+glHistogramFunPtr = unsafePerformIO (getProcAddress "glHistogram")++{-# NOINLINE glHistogramFunPtr #-}++glMinmax :: MonadIO m => GLenum -> GLenum -> GLboolean -> m ()+glMinmax = ffienumenumbooleanIOV glMinmaxFunPtr++glMinmaxFunPtr :: FunPtr (GLenum -> GLenum -> GLboolean -> IO ())+glMinmaxFunPtr = unsafePerformIO (getProcAddress "glMinmax")++{-# NOINLINE glMinmaxFunPtr #-}++glResetHistogram :: MonadIO m => GLenum -> m ()+glResetHistogram = ffienumIOV glResetHistogramFunPtr++glResetHistogramFunPtr :: FunPtr (GLenum -> IO ())+glResetHistogramFunPtr = unsafePerformIO (getProcAddress "glResetHistogram")++{-# NOINLINE glResetHistogramFunPtr #-}++glResetMinmax :: MonadIO m => GLenum -> m ()+glResetMinmax = ffienumIOV glResetMinmaxFunPtr++glResetMinmaxFunPtr :: FunPtr (GLenum -> IO ())+glResetMinmaxFunPtr = unsafePerformIO (getProcAddress "glResetMinmax")++{-# NOINLINE glResetMinmaxFunPtr #-}++glSeparableFilter2D :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> Ptr () -> m ()+glSeparableFilter2D = ffienumenumsizeisizeienumenumPtrVPtrVIOV glSeparableFilter2DFunPtr++glSeparableFilter2DFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> Ptr () -> IO ())+glSeparableFilter2DFunPtr = unsafePerformIO (getProcAddress "glSeparableFilter2D")++{-# NOINLINE glSeparableFilter2DFunPtr #-}++pattern GL_COLOR_MATRIX = 0x80B1 :: GLenum++pattern GL_COLOR_MATRIX_STACK_DEPTH = 0x80B2 :: GLenum++pattern GL_COLOR_TABLE = 0x80D0 :: GLenum++pattern GL_COLOR_TABLE_ALPHA_SIZE = 0x80DD :: GLenum++pattern GL_COLOR_TABLE_BIAS = 0x80D7 :: GLenum++pattern GL_COLOR_TABLE_BLUE_SIZE = 0x80DC :: GLenum++pattern GL_COLOR_TABLE_FORMAT = 0x80D8 :: GLenum++pattern GL_COLOR_TABLE_GREEN_SIZE = 0x80DB :: GLenum++pattern GL_COLOR_TABLE_INTENSITY_SIZE = 0x80DF :: GLenum++pattern GL_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE :: GLenum++pattern GL_COLOR_TABLE_RED_SIZE = 0x80DA :: GLenum++pattern GL_COLOR_TABLE_SCALE = 0x80D6 :: GLenum++pattern GL_COLOR_TABLE_WIDTH = 0x80D9 :: GLenum++pattern GL_CONSTANT_BORDER = 0x8151 :: GLenum++pattern GL_CONVOLUTION_1D = 0x8010 :: GLenum++pattern GL_CONVOLUTION_2D = 0x8011 :: GLenum++pattern GL_CONVOLUTION_BORDER_COLOR = 0x8154 :: GLenum++pattern GL_CONVOLUTION_BORDER_MODE = 0x8013 :: GLenum++pattern GL_CONVOLUTION_FILTER_BIAS = 0x8015 :: GLenum++pattern GL_CONVOLUTION_FILTER_SCALE = 0x8014 :: GLenum++pattern GL_CONVOLUTION_FORMAT = 0x8017 :: GLenum++pattern GL_CONVOLUTION_HEIGHT = 0x8019 :: GLenum++pattern GL_CONVOLUTION_WIDTH = 0x8018 :: GLenum++pattern GL_HISTOGRAM = 0x8024 :: GLenum++pattern GL_HISTOGRAM_ALPHA_SIZE = 0x802B :: GLenum++pattern GL_HISTOGRAM_BLUE_SIZE = 0x802A :: GLenum++pattern GL_HISTOGRAM_FORMAT = 0x8027 :: GLenum++pattern GL_HISTOGRAM_GREEN_SIZE = 0x8029 :: GLenum++pattern GL_HISTOGRAM_LUMINANCE_SIZE = 0x802C :: GLenum++pattern GL_HISTOGRAM_RED_SIZE = 0x8028 :: GLenum++pattern GL_HISTOGRAM_SINK = 0x802D :: GLenum++pattern GL_HISTOGRAM_WIDTH = 0x8026 :: GLenum++pattern GL_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 :: GLenum++pattern GL_MAX_CONVOLUTION_HEIGHT = 0x801B :: GLenum++pattern GL_MAX_CONVOLUTION_WIDTH = 0x801A :: GLenum++pattern GL_MINMAX = 0x802E :: GLenum++pattern GL_MINMAX_FORMAT = 0x802F :: GLenum++pattern GL_MINMAX_SINK = 0x8030 :: GLenum++pattern GL_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB :: GLenum++pattern GL_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 :: GLenum++pattern GL_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA :: GLenum++pattern GL_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 :: GLenum++pattern GL_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 :: GLenum++pattern GL_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 :: GLenum++pattern GL_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 :: GLenum++pattern GL_POST_COLOR_MATRIX_RED_BIAS = 0x80B8 :: GLenum++pattern GL_POST_COLOR_MATRIX_RED_SCALE = 0x80B4 :: GLenum++pattern GL_POST_CONVOLUTION_ALPHA_BIAS = 0x8023 :: GLenum++pattern GL_POST_CONVOLUTION_ALPHA_SCALE = 0x801F :: GLenum++pattern GL_POST_CONVOLUTION_BLUE_BIAS = 0x8022 :: GLenum++pattern GL_POST_CONVOLUTION_BLUE_SCALE = 0x801E :: GLenum++pattern GL_POST_CONVOLUTION_COLOR_TABLE = 0x80D1 :: GLenum++pattern GL_POST_CONVOLUTION_GREEN_BIAS = 0x8021 :: GLenum++pattern GL_POST_CONVOLUTION_GREEN_SCALE = 0x801D :: GLenum++pattern GL_POST_CONVOLUTION_RED_BIAS = 0x8020 :: GLenum++pattern GL_POST_CONVOLUTION_RED_SCALE = 0x801C :: GLenum++pattern GL_PROXY_COLOR_TABLE = 0x80D3 :: GLenum++pattern GL_PROXY_HISTOGRAM = 0x8025 :: GLenum++pattern GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 :: GLenum++pattern GL_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 :: GLenum++pattern GL_REDUCE = 0x8016 :: GLenum++pattern GL_REPLICATE_BORDER = 0x8153 :: GLenum++pattern GL_SEPARABLE_2D = 0x8012 :: GLenum++pattern GL_TABLE_TOO_LARGE = 0x8031 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/IndirectParameters.hs view
@@ -0,0 +1,43 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.IndirectParameters (+ -- * Extension Support+ gl_ARB_indirect_parameters++ -- * GL_ARB_indirect_parameters+ , glMultiDrawArraysIndirectCountARB+ , glMultiDrawElementsIndirectCountARB+ , pattern GL_PARAMETER_BUFFER_ARB+ , pattern GL_PARAMETER_BUFFER_BINDING_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_indirect_parameters :: Bool+gl_ARB_indirect_parameters = member "GL_ARB_indirect_parameters" extensions++glMultiDrawArraysIndirectCountARB :: MonadIO m => GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> m ()+glMultiDrawArraysIndirectCountARB = ffienumintptrintptrsizeisizeiIOV glMultiDrawArraysIndirectCountARBFunPtr++glMultiDrawArraysIndirectCountARBFunPtr :: FunPtr (GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> IO ())+glMultiDrawArraysIndirectCountARBFunPtr = unsafePerformIO (getProcAddress "glMultiDrawArraysIndirectCountARB")++{-# NOINLINE glMultiDrawArraysIndirectCountARBFunPtr #-}++glMultiDrawElementsIndirectCountARB :: MonadIO m => GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> m ()+glMultiDrawElementsIndirectCountARB = ffienumenumintptrintptrsizeisizeiIOV glMultiDrawElementsIndirectCountARBFunPtr++glMultiDrawElementsIndirectCountARBFunPtr :: FunPtr (GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> IO ())+glMultiDrawElementsIndirectCountARBFunPtr = unsafePerformIO (getProcAddress "glMultiDrawElementsIndirectCountARB")++{-# NOINLINE glMultiDrawElementsIndirectCountARBFunPtr #-}++pattern GL_PARAMETER_BUFFER_ARB = 0x80EE :: GLenum++pattern GL_PARAMETER_BUFFER_BINDING_ARB = 0x80EF :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/InstancedArrays.hs view
@@ -0,0 +1,31 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.InstancedArrays (+ -- * Extension Support+ gl_ARB_instanced_arrays++ -- * GL_ARB_instanced_arrays+ , glVertexAttribDivisorARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_instanced_arrays :: Bool+gl_ARB_instanced_arrays = member "GL_ARB_instanced_arrays" extensions++glVertexAttribDivisorARB :: MonadIO m => GLuint -> GLuint -> m ()+glVertexAttribDivisorARB = ffiuintuintIOV glVertexAttribDivisorARBFunPtr++glVertexAttribDivisorARBFunPtr :: FunPtr (GLuint -> GLuint -> IO ())+glVertexAttribDivisorARBFunPtr = unsafePerformIO (getProcAddress "glVertexAttribDivisorARB")++{-# NOINLINE glVertexAttribDivisorARBFunPtr #-}++pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/InternalformatQuery.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.InternalformatQuery (+ -- * Extension Support+ gl_ARB_internalformat_query++ -- * GL_ARB_internalformat_query+ , glGetInternalformativ+ , pattern GL_NUM_SAMPLE_COUNTS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_internalformat_query :: Bool+gl_ARB_internalformat_query = member "GL_ARB_internalformat_query" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/InternalformatQuery2.hs view
@@ -0,0 +1,134 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.InternalformatQuery2 (+ -- * Extension Support+ gl_ARB_internalformat_query2++ -- * GL_ARB_internalformat_query2+ , glGetInternalformati64v+ , pattern GL_AUTO_GENERATE_MIPMAP+ , pattern GL_CAVEAT_SUPPORT+ , pattern GL_CLEAR_BUFFER+ , pattern GL_COLOR_COMPONENTS+ , pattern GL_COLOR_ENCODING+ , pattern GL_COLOR_RENDERABLE+ , pattern GL_COMPUTE_TEXTURE+ , pattern GL_DEPTH_COMPONENTS+ , pattern GL_DEPTH_RENDERABLE+ , pattern GL_FILTER+ , pattern GL_FRAGMENT_TEXTURE+ , pattern GL_FRAMEBUFFER_BLEND+ , pattern GL_FRAMEBUFFER_RENDERABLE+ , pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED+ , pattern GL_FULL_SUPPORT+ , pattern GL_GEOMETRY_TEXTURE+ , pattern GL_GET_TEXTURE_IMAGE_FORMAT+ , pattern GL_GET_TEXTURE_IMAGE_TYPE+ , pattern GL_IMAGE_CLASS_10_10_10_2+ , pattern GL_IMAGE_CLASS_11_11_10+ , pattern GL_IMAGE_CLASS_1_X_16+ , pattern GL_IMAGE_CLASS_1_X_32+ , pattern GL_IMAGE_CLASS_1_X_8+ , pattern GL_IMAGE_CLASS_2_X_16+ , pattern GL_IMAGE_CLASS_2_X_32+ , pattern GL_IMAGE_CLASS_2_X_8+ , pattern GL_IMAGE_CLASS_4_X_16+ , pattern GL_IMAGE_CLASS_4_X_32+ , pattern GL_IMAGE_CLASS_4_X_8+ , pattern GL_IMAGE_COMPATIBILITY_CLASS+ , pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE+ , pattern GL_IMAGE_PIXEL_FORMAT+ , pattern GL_IMAGE_PIXEL_TYPE+ , pattern GL_IMAGE_TEXEL_SIZE+ , pattern GL_INTERNALFORMAT_ALPHA_SIZE+ , pattern GL_INTERNALFORMAT_ALPHA_TYPE+ , pattern GL_INTERNALFORMAT_BLUE_SIZE+ , pattern GL_INTERNALFORMAT_BLUE_TYPE+ , pattern GL_INTERNALFORMAT_DEPTH_SIZE+ , pattern GL_INTERNALFORMAT_DEPTH_TYPE+ , pattern GL_INTERNALFORMAT_GREEN_SIZE+ , pattern GL_INTERNALFORMAT_GREEN_TYPE+ , pattern GL_INTERNALFORMAT_PREFERRED+ , pattern GL_INTERNALFORMAT_RED_SIZE+ , pattern GL_INTERNALFORMAT_RED_TYPE+ , pattern GL_INTERNALFORMAT_SHARED_SIZE+ , pattern GL_INTERNALFORMAT_STENCIL_SIZE+ , pattern GL_INTERNALFORMAT_STENCIL_TYPE+ , pattern GL_INTERNALFORMAT_SUPPORTED+ , pattern GL_MANUAL_GENERATE_MIPMAP+ , pattern GL_MAX_COMBINED_DIMENSIONS+ , pattern GL_MAX_DEPTH+ , pattern GL_MAX_HEIGHT+ , pattern GL_MAX_LAYERS+ , pattern GL_MAX_WIDTH+ , pattern GL_MIPMAP+ , pattern GL_NUM_SAMPLE_COUNTS+ , pattern GL_READ_PIXELS+ , pattern GL_READ_PIXELS_FORMAT+ , pattern GL_READ_PIXELS_TYPE+ , pattern GL_RENDERBUFFER+ , pattern GL_SAMPLES+ , pattern GL_SHADER_IMAGE_ATOMIC+ , pattern GL_SHADER_IMAGE_LOAD+ , pattern GL_SHADER_IMAGE_STORE+ , pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST+ , pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE+ , pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST+ , pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE+ , pattern GL_SRGB_DECODE_ARB+ , pattern GL_SRGB_READ+ , pattern GL_SRGB_WRITE+ , pattern GL_STENCIL_COMPONENTS+ , pattern GL_STENCIL_RENDERABLE+ , pattern GL_TESS_CONTROL_TEXTURE+ , pattern GL_TESS_EVALUATION_TEXTURE+ , pattern GL_TEXTURE_1D+ , pattern GL_TEXTURE_1D_ARRAY+ , pattern GL_TEXTURE_2D+ , pattern GL_TEXTURE_2D_ARRAY+ , pattern GL_TEXTURE_2D_MULTISAMPLE+ , pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY+ , pattern GL_TEXTURE_3D+ , pattern GL_TEXTURE_BUFFER+ , pattern GL_TEXTURE_COMPRESSED+ , pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT+ , pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE+ , pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH+ , pattern GL_TEXTURE_CUBE_MAP+ , pattern GL_TEXTURE_CUBE_MAP_ARRAY+ , pattern GL_TEXTURE_GATHER+ , pattern GL_TEXTURE_GATHER_SHADOW+ , pattern GL_TEXTURE_IMAGE_FORMAT+ , pattern GL_TEXTURE_IMAGE_TYPE+ , pattern GL_TEXTURE_RECTANGLE+ , pattern GL_TEXTURE_SHADOW+ , pattern GL_TEXTURE_VIEW+ , pattern GL_VERTEX_TEXTURE+ , pattern GL_VIEW_CLASS_128_BITS+ , pattern GL_VIEW_CLASS_16_BITS+ , pattern GL_VIEW_CLASS_24_BITS+ , pattern GL_VIEW_CLASS_32_BITS+ , pattern GL_VIEW_CLASS_48_BITS+ , pattern GL_VIEW_CLASS_64_BITS+ , pattern GL_VIEW_CLASS_8_BITS+ , pattern GL_VIEW_CLASS_96_BITS+ , pattern GL_VIEW_CLASS_BPTC_FLOAT+ , pattern GL_VIEW_CLASS_BPTC_UNORM+ , pattern GL_VIEW_CLASS_RGTC1_RED+ , pattern GL_VIEW_CLASS_RGTC2_RG+ , pattern GL_VIEW_CLASS_S3TC_DXT1_RGB+ , pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA+ , pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA+ , pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA+ , pattern GL_VIEW_COMPATIBILITY_CLASS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_ARB_internalformat_query2 :: Bool+gl_ARB_internalformat_query2 = member "GL_ARB_internalformat_query2" extensions++pattern GL_SRGB_DECODE_ARB = 0x8299 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/InvalidateSubdata.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.InvalidateSubdata (+ -- * Extension Support+ gl_ARB_invalidate_subdata++ -- * GL_ARB_invalidate_subdata+ , glInvalidateBufferData+ , glInvalidateBufferSubData+ , glInvalidateFramebuffer+ , glInvalidateSubFramebuffer+ , glInvalidateTexImage+ , glInvalidateTexSubImage+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_invalidate_subdata :: Bool+gl_ARB_invalidate_subdata = member "GL_ARB_invalidate_subdata" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/MapBufferAlignment.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.MapBufferAlignment (+ -- * Extension Support+ gl_ARB_map_buffer_alignment++ -- * GL_ARB_map_buffer_alignment+ , pattern GL_MIN_MAP_BUFFER_ALIGNMENT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_map_buffer_alignment :: Bool+gl_ARB_map_buffer_alignment = member "GL_ARB_map_buffer_alignment" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/MapBufferRange.hs view
@@ -0,0 +1,23 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.MapBufferRange (+ -- * Extension Support+ gl_ARB_map_buffer_range++ -- * GL_ARB_map_buffer_range+ , glFlushMappedBufferRange+ , glMapBufferRange+ , pattern GL_MAP_FLUSH_EXPLICIT_BIT+ , pattern GL_MAP_INVALIDATE_BUFFER_BIT+ , pattern GL_MAP_INVALIDATE_RANGE_BIT+ , pattern GL_MAP_READ_BIT+ , pattern GL_MAP_UNSYNCHRONIZED_BIT+ , pattern GL_MAP_WRITE_BIT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_map_buffer_range :: Bool+gl_ARB_map_buffer_range = member "GL_ARB_map_buffer_range" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/MatrixPalette.hs view
@@ -0,0 +1,94 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.MatrixPalette (+ -- * Extension Support+ gl_ARB_matrix_palette++ -- * GL_ARB_matrix_palette+ , glCurrentPaletteMatrixARB+ , glMatrixIndexPointerARB+ , glMatrixIndexubvARB+ , glMatrixIndexuivARB+ , glMatrixIndexusvARB+ , pattern GL_CURRENT_MATRIX_INDEX_ARB+ , pattern GL_CURRENT_PALETTE_MATRIX_ARB+ , pattern GL_MATRIX_INDEX_ARRAY_ARB+ , pattern GL_MATRIX_INDEX_ARRAY_POINTER_ARB+ , pattern GL_MATRIX_INDEX_ARRAY_SIZE_ARB+ , pattern GL_MATRIX_INDEX_ARRAY_STRIDE_ARB+ , pattern GL_MATRIX_INDEX_ARRAY_TYPE_ARB+ , pattern GL_MATRIX_PALETTE_ARB+ , pattern GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB+ , pattern GL_MAX_PALETTE_MATRICES_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_matrix_palette :: Bool+gl_ARB_matrix_palette = member "GL_ARB_matrix_palette" extensions++glCurrentPaletteMatrixARB :: MonadIO m => GLint -> m ()+glCurrentPaletteMatrixARB = ffiintIOV glCurrentPaletteMatrixARBFunPtr++glCurrentPaletteMatrixARBFunPtr :: FunPtr (GLint -> IO ())+glCurrentPaletteMatrixARBFunPtr = unsafePerformIO (getProcAddress "glCurrentPaletteMatrixARB")++{-# NOINLINE glCurrentPaletteMatrixARBFunPtr #-}++glMatrixIndexPointerARB :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()+glMatrixIndexPointerARB = ffiintenumsizeiPtrVIOV glMatrixIndexPointerARBFunPtr++glMatrixIndexPointerARBFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ())+glMatrixIndexPointerARBFunPtr = unsafePerformIO (getProcAddress "glMatrixIndexPointerARB")++{-# NOINLINE glMatrixIndexPointerARBFunPtr #-}++glMatrixIndexubvARB :: MonadIO m => GLint -> Ptr GLubyte -> m ()+glMatrixIndexubvARB = ffiintPtrubyteIOV glMatrixIndexubvARBFunPtr++glMatrixIndexubvARBFunPtr :: FunPtr (GLint -> Ptr GLubyte -> IO ())+glMatrixIndexubvARBFunPtr = unsafePerformIO (getProcAddress "glMatrixIndexubvARB")++{-# NOINLINE glMatrixIndexubvARBFunPtr #-}++glMatrixIndexuivARB :: MonadIO m => GLint -> Ptr GLuint -> m ()+glMatrixIndexuivARB = ffiintPtruintIOV glMatrixIndexuivARBFunPtr++glMatrixIndexuivARBFunPtr :: FunPtr (GLint -> Ptr GLuint -> IO ())+glMatrixIndexuivARBFunPtr = unsafePerformIO (getProcAddress "glMatrixIndexuivARB")++{-# NOINLINE glMatrixIndexuivARBFunPtr #-}++glMatrixIndexusvARB :: MonadIO m => GLint -> Ptr GLushort -> m ()+glMatrixIndexusvARB = ffiintPtrushortIOV glMatrixIndexusvARBFunPtr++glMatrixIndexusvARBFunPtr :: FunPtr (GLint -> Ptr GLushort -> IO ())+glMatrixIndexusvARBFunPtr = unsafePerformIO (getProcAddress "glMatrixIndexusvARB")++{-# NOINLINE glMatrixIndexusvARBFunPtr #-}++pattern GL_CURRENT_MATRIX_INDEX_ARB = 0x8845 :: GLenum++pattern GL_CURRENT_PALETTE_MATRIX_ARB = 0x8843 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_ARB = 0x8844 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847 :: GLenum++pattern GL_MATRIX_PALETTE_ARB = 0x8840 :: GLenum++pattern GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841 :: GLenum++pattern GL_MAX_PALETTE_MATRICES_ARB = 0x8842 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/MultiBind.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.MultiBind (+ -- * Extension Support+ gl_ARB_multi_bind++ -- * GL_ARB_multi_bind+ , glBindBuffersBase+ , glBindBuffersRange+ , glBindImageTextures+ , glBindSamplers+ , glBindTextures+ , glBindVertexBuffers+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_multi_bind :: Bool+gl_ARB_multi_bind = member "GL_ARB_multi_bind" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/MultiDrawIndirect.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.MultiDrawIndirect (+ -- * Extension Support+ gl_ARB_multi_draw_indirect++ -- * GL_ARB_multi_draw_indirect+ , glMultiDrawArraysIndirect+ , glMultiDrawElementsIndirect+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_multi_draw_indirect :: Bool+gl_ARB_multi_draw_indirect = member "GL_ARB_multi_draw_indirect" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Multisample.hs view
@@ -0,0 +1,54 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.Multisample (+ -- * Extension Support+ gl_ARB_multisample++ -- * GL_ARB_multisample+ , glSampleCoverageARB+ , pattern GL_MULTISAMPLE_ARB+ , pattern GL_MULTISAMPLE_BIT_ARB+ , pattern GL_SAMPLES_ARB+ , pattern GL_SAMPLE_ALPHA_TO_COVERAGE_ARB+ , pattern GL_SAMPLE_ALPHA_TO_ONE_ARB+ , pattern GL_SAMPLE_BUFFERS_ARB+ , pattern GL_SAMPLE_COVERAGE_ARB+ , pattern GL_SAMPLE_COVERAGE_INVERT_ARB+ , pattern GL_SAMPLE_COVERAGE_VALUE_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_multisample :: Bool+gl_ARB_multisample = member "GL_ARB_multisample" extensions++glSampleCoverageARB :: MonadIO m => GLfloat -> GLboolean -> m ()+glSampleCoverageARB = ffifloatbooleanIOV glSampleCoverageARBFunPtr++glSampleCoverageARBFunPtr :: FunPtr (GLfloat -> GLboolean -> IO ())+glSampleCoverageARBFunPtr = unsafePerformIO (getProcAddress "glSampleCoverageARB")++{-# NOINLINE glSampleCoverageARBFunPtr #-}++pattern GL_MULTISAMPLE_ARB = 0x809D :: GLenum++pattern GL_MULTISAMPLE_BIT_ARB = 0x20000000 :: GLenum++pattern GL_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E :: GLenum++pattern GL_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F :: GLenum++pattern GL_SAMPLE_BUFFERS_ARB = 0x80A8 :: GLenum++pattern GL_SAMPLE_COVERAGE_ARB = 0x80A0 :: GLenum++pattern GL_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB :: GLenum++pattern GL_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Multitexture.hs view
@@ -0,0 +1,427 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.Multitexture (+ -- * Extension Support+ gl_ARB_multitexture++ -- * GL_ARB_multitexture+ , glActiveTextureARB+ , glClientActiveTextureARB+ , glMultiTexCoord1dARB+ , glMultiTexCoord1dvARB+ , glMultiTexCoord1fARB+ , glMultiTexCoord1fvARB+ , glMultiTexCoord1iARB+ , glMultiTexCoord1ivARB+ , glMultiTexCoord1sARB+ , glMultiTexCoord1svARB+ , glMultiTexCoord2dARB+ , glMultiTexCoord2dvARB+ , glMultiTexCoord2fARB+ , glMultiTexCoord2fvARB+ , glMultiTexCoord2iARB+ , glMultiTexCoord2ivARB+ , glMultiTexCoord2sARB+ , glMultiTexCoord2svARB+ , glMultiTexCoord3dARB+ , glMultiTexCoord3dvARB+ , glMultiTexCoord3fARB+ , glMultiTexCoord3fvARB+ , glMultiTexCoord3iARB+ , glMultiTexCoord3ivARB+ , glMultiTexCoord3sARB+ , glMultiTexCoord3svARB+ , glMultiTexCoord4dARB+ , glMultiTexCoord4dvARB+ , glMultiTexCoord4fARB+ , glMultiTexCoord4fvARB+ , glMultiTexCoord4iARB+ , glMultiTexCoord4ivARB+ , glMultiTexCoord4sARB+ , glMultiTexCoord4svARB+ , pattern GL_ACTIVE_TEXTURE_ARB+ , pattern GL_CLIENT_ACTIVE_TEXTURE_ARB+ , pattern GL_MAX_TEXTURE_UNITS_ARB+ , pattern GL_TEXTURE0_ARB+ , pattern GL_TEXTURE10_ARB+ , pattern GL_TEXTURE11_ARB+ , pattern GL_TEXTURE12_ARB+ , pattern GL_TEXTURE13_ARB+ , pattern GL_TEXTURE14_ARB+ , pattern GL_TEXTURE15_ARB+ , pattern GL_TEXTURE16_ARB+ , pattern GL_TEXTURE17_ARB+ , pattern GL_TEXTURE18_ARB+ , pattern GL_TEXTURE19_ARB+ , pattern GL_TEXTURE1_ARB+ , pattern GL_TEXTURE20_ARB+ , pattern GL_TEXTURE21_ARB+ , pattern GL_TEXTURE22_ARB+ , pattern GL_TEXTURE23_ARB+ , pattern GL_TEXTURE24_ARB+ , pattern GL_TEXTURE25_ARB+ , pattern GL_TEXTURE26_ARB+ , pattern GL_TEXTURE27_ARB+ , pattern GL_TEXTURE28_ARB+ , pattern GL_TEXTURE29_ARB+ , pattern GL_TEXTURE2_ARB+ , pattern GL_TEXTURE30_ARB+ , pattern GL_TEXTURE31_ARB+ , pattern GL_TEXTURE3_ARB+ , pattern GL_TEXTURE4_ARB+ , pattern GL_TEXTURE5_ARB+ , pattern GL_TEXTURE6_ARB+ , pattern GL_TEXTURE7_ARB+ , pattern GL_TEXTURE8_ARB+ , pattern GL_TEXTURE9_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_multitexture :: Bool+gl_ARB_multitexture = member "GL_ARB_multitexture" extensions++glActiveTextureARB :: MonadIO m => GLenum -> m ()+glActiveTextureARB = ffienumIOV glActiveTextureARBFunPtr++glActiveTextureARBFunPtr :: FunPtr (GLenum -> IO ())+glActiveTextureARBFunPtr = unsafePerformIO (getProcAddress "glActiveTextureARB")++{-# NOINLINE glActiveTextureARBFunPtr #-}++glClientActiveTextureARB :: MonadIO m => GLenum -> m ()+glClientActiveTextureARB = ffienumIOV glClientActiveTextureARBFunPtr++glClientActiveTextureARBFunPtr :: FunPtr (GLenum -> IO ())+glClientActiveTextureARBFunPtr = unsafePerformIO (getProcAddress "glClientActiveTextureARB")++{-# NOINLINE glClientActiveTextureARBFunPtr #-}++glMultiTexCoord1dARB :: MonadIO m => GLenum -> GLdouble -> m ()+glMultiTexCoord1dARB = ffienumdoubleIOV glMultiTexCoord1dARBFunPtr++glMultiTexCoord1dARBFunPtr :: FunPtr (GLenum -> GLdouble -> IO ())+glMultiTexCoord1dARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1dARB")++{-# NOINLINE glMultiTexCoord1dARBFunPtr #-}++glMultiTexCoord1dvARB :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glMultiTexCoord1dvARB = ffienumPtrdoubleIOV glMultiTexCoord1dvARBFunPtr++glMultiTexCoord1dvARBFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glMultiTexCoord1dvARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1dvARB")++{-# NOINLINE glMultiTexCoord1dvARBFunPtr #-}++glMultiTexCoord1fARB :: MonadIO m => GLenum -> GLfloat -> m ()+glMultiTexCoord1fARB = ffienumfloatIOV glMultiTexCoord1fARBFunPtr++glMultiTexCoord1fARBFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())+glMultiTexCoord1fARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1fARB")++{-# NOINLINE glMultiTexCoord1fARBFunPtr #-}++glMultiTexCoord1fvARB :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMultiTexCoord1fvARB = ffienumPtrfloatIOV glMultiTexCoord1fvARBFunPtr++glMultiTexCoord1fvARBFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMultiTexCoord1fvARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1fvARB")++{-# NOINLINE glMultiTexCoord1fvARBFunPtr #-}++glMultiTexCoord1iARB :: MonadIO m => GLenum -> GLint -> m ()+glMultiTexCoord1iARB = ffienumintIOV glMultiTexCoord1iARBFunPtr++glMultiTexCoord1iARBFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glMultiTexCoord1iARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1iARB")++{-# NOINLINE glMultiTexCoord1iARBFunPtr #-}++glMultiTexCoord1ivARB :: MonadIO m => GLenum -> Ptr GLint -> m ()+glMultiTexCoord1ivARB = ffienumPtrintIOV glMultiTexCoord1ivARBFunPtr++glMultiTexCoord1ivARBFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glMultiTexCoord1ivARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1ivARB")++{-# NOINLINE glMultiTexCoord1ivARBFunPtr #-}++glMultiTexCoord1sARB :: MonadIO m => GLenum -> GLshort -> m ()+glMultiTexCoord1sARB = ffienumshortIOV glMultiTexCoord1sARBFunPtr++glMultiTexCoord1sARBFunPtr :: FunPtr (GLenum -> GLshort -> IO ())+glMultiTexCoord1sARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1sARB")++{-# NOINLINE glMultiTexCoord1sARBFunPtr #-}++glMultiTexCoord1svARB :: MonadIO m => GLenum -> Ptr GLshort -> m ()+glMultiTexCoord1svARB = ffienumPtrshortIOV glMultiTexCoord1svARBFunPtr++glMultiTexCoord1svARBFunPtr :: FunPtr (GLenum -> Ptr GLshort -> IO ())+glMultiTexCoord1svARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1svARB")++{-# NOINLINE glMultiTexCoord1svARBFunPtr #-}++glMultiTexCoord2dARB :: MonadIO m => GLenum -> GLdouble -> GLdouble -> m ()+glMultiTexCoord2dARB = ffienumdoubledoubleIOV glMultiTexCoord2dARBFunPtr++glMultiTexCoord2dARBFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> IO ())+glMultiTexCoord2dARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2dARB")++{-# NOINLINE glMultiTexCoord2dARBFunPtr #-}++glMultiTexCoord2dvARB :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glMultiTexCoord2dvARB = ffienumPtrdoubleIOV glMultiTexCoord2dvARBFunPtr++glMultiTexCoord2dvARBFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glMultiTexCoord2dvARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2dvARB")++{-# NOINLINE glMultiTexCoord2dvARBFunPtr #-}++glMultiTexCoord2fARB :: MonadIO m => GLenum -> GLfloat -> GLfloat -> m ()+glMultiTexCoord2fARB = ffienumfloatfloatIOV glMultiTexCoord2fARBFunPtr++glMultiTexCoord2fARBFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> IO ())+glMultiTexCoord2fARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2fARB")++{-# NOINLINE glMultiTexCoord2fARBFunPtr #-}++glMultiTexCoord2fvARB :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMultiTexCoord2fvARB = ffienumPtrfloatIOV glMultiTexCoord2fvARBFunPtr++glMultiTexCoord2fvARBFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMultiTexCoord2fvARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2fvARB")++{-# NOINLINE glMultiTexCoord2fvARBFunPtr #-}++glMultiTexCoord2iARB :: MonadIO m => GLenum -> GLint -> GLint -> m ()+glMultiTexCoord2iARB = ffienumintintIOV glMultiTexCoord2iARBFunPtr++glMultiTexCoord2iARBFunPtr :: FunPtr (GLenum -> GLint -> GLint -> IO ())+glMultiTexCoord2iARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2iARB")++{-# NOINLINE glMultiTexCoord2iARBFunPtr #-}++glMultiTexCoord2ivARB :: MonadIO m => GLenum -> Ptr GLint -> m ()+glMultiTexCoord2ivARB = ffienumPtrintIOV glMultiTexCoord2ivARBFunPtr++glMultiTexCoord2ivARBFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glMultiTexCoord2ivARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2ivARB")++{-# NOINLINE glMultiTexCoord2ivARBFunPtr #-}++glMultiTexCoord2sARB :: MonadIO m => GLenum -> GLshort -> GLshort -> m ()+glMultiTexCoord2sARB = ffienumshortshortIOV glMultiTexCoord2sARBFunPtr++glMultiTexCoord2sARBFunPtr :: FunPtr (GLenum -> GLshort -> GLshort -> IO ())+glMultiTexCoord2sARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2sARB")++{-# NOINLINE glMultiTexCoord2sARBFunPtr #-}++glMultiTexCoord2svARB :: MonadIO m => GLenum -> Ptr GLshort -> m ()+glMultiTexCoord2svARB = ffienumPtrshortIOV glMultiTexCoord2svARBFunPtr++glMultiTexCoord2svARBFunPtr :: FunPtr (GLenum -> Ptr GLshort -> IO ())+glMultiTexCoord2svARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2svARB")++{-# NOINLINE glMultiTexCoord2svARBFunPtr #-}++glMultiTexCoord3dARB :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()+glMultiTexCoord3dARB = ffienumdoubledoubledoubleIOV glMultiTexCoord3dARBFunPtr++glMultiTexCoord3dARBFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())+glMultiTexCoord3dARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3dARB")++{-# NOINLINE glMultiTexCoord3dARBFunPtr #-}++glMultiTexCoord3dvARB :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glMultiTexCoord3dvARB = ffienumPtrdoubleIOV glMultiTexCoord3dvARBFunPtr++glMultiTexCoord3dvARBFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glMultiTexCoord3dvARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3dvARB")++{-# NOINLINE glMultiTexCoord3dvARBFunPtr #-}++glMultiTexCoord3fARB :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()+glMultiTexCoord3fARB = ffienumfloatfloatfloatIOV glMultiTexCoord3fARBFunPtr++glMultiTexCoord3fARBFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())+glMultiTexCoord3fARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3fARB")++{-# NOINLINE glMultiTexCoord3fARBFunPtr #-}++glMultiTexCoord3fvARB :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMultiTexCoord3fvARB = ffienumPtrfloatIOV glMultiTexCoord3fvARBFunPtr++glMultiTexCoord3fvARBFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMultiTexCoord3fvARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3fvARB")++{-# NOINLINE glMultiTexCoord3fvARBFunPtr #-}++glMultiTexCoord3iARB :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> m ()+glMultiTexCoord3iARB = ffienumintintintIOV glMultiTexCoord3iARBFunPtr++glMultiTexCoord3iARBFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> IO ())+glMultiTexCoord3iARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3iARB")++{-# NOINLINE glMultiTexCoord3iARBFunPtr #-}++glMultiTexCoord3ivARB :: MonadIO m => GLenum -> Ptr GLint -> m ()+glMultiTexCoord3ivARB = ffienumPtrintIOV glMultiTexCoord3ivARBFunPtr++glMultiTexCoord3ivARBFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glMultiTexCoord3ivARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3ivARB")++{-# NOINLINE glMultiTexCoord3ivARBFunPtr #-}++glMultiTexCoord3sARB :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> m ()+glMultiTexCoord3sARB = ffienumshortshortshortIOV glMultiTexCoord3sARBFunPtr++glMultiTexCoord3sARBFunPtr :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> IO ())+glMultiTexCoord3sARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3sARB")++{-# NOINLINE glMultiTexCoord3sARBFunPtr #-}++glMultiTexCoord3svARB :: MonadIO m => GLenum -> Ptr GLshort -> m ()+glMultiTexCoord3svARB = ffienumPtrshortIOV glMultiTexCoord3svARBFunPtr++glMultiTexCoord3svARBFunPtr :: FunPtr (GLenum -> Ptr GLshort -> IO ())+glMultiTexCoord3svARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3svARB")++{-# NOINLINE glMultiTexCoord3svARBFunPtr #-}++glMultiTexCoord4dARB :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+glMultiTexCoord4dARB = ffienumdoubledoubledoubledoubleIOV glMultiTexCoord4dARBFunPtr++glMultiTexCoord4dARBFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+glMultiTexCoord4dARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4dARB")++{-# NOINLINE glMultiTexCoord4dARBFunPtr #-}++glMultiTexCoord4dvARB :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glMultiTexCoord4dvARB = ffienumPtrdoubleIOV glMultiTexCoord4dvARBFunPtr++glMultiTexCoord4dvARBFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glMultiTexCoord4dvARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4dvARB")++{-# NOINLINE glMultiTexCoord4dvARBFunPtr #-}++glMultiTexCoord4fARB :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glMultiTexCoord4fARB = ffienumfloatfloatfloatfloatIOV glMultiTexCoord4fARBFunPtr++glMultiTexCoord4fARBFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glMultiTexCoord4fARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4fARB")++{-# NOINLINE glMultiTexCoord4fARBFunPtr #-}++glMultiTexCoord4fvARB :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMultiTexCoord4fvARB = ffienumPtrfloatIOV glMultiTexCoord4fvARBFunPtr++glMultiTexCoord4fvARBFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMultiTexCoord4fvARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4fvARB")++{-# NOINLINE glMultiTexCoord4fvARBFunPtr #-}++glMultiTexCoord4iARB :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> m ()+glMultiTexCoord4iARB = ffienumintintintintIOV glMultiTexCoord4iARBFunPtr++glMultiTexCoord4iARBFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> IO ())+glMultiTexCoord4iARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4iARB")++{-# NOINLINE glMultiTexCoord4iARBFunPtr #-}++glMultiTexCoord4ivARB :: MonadIO m => GLenum -> Ptr GLint -> m ()+glMultiTexCoord4ivARB = ffienumPtrintIOV glMultiTexCoord4ivARBFunPtr++glMultiTexCoord4ivARBFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glMultiTexCoord4ivARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4ivARB")++{-# NOINLINE glMultiTexCoord4ivARBFunPtr #-}++glMultiTexCoord4sARB :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> m ()+glMultiTexCoord4sARB = ffienumshortshortshortshortIOV glMultiTexCoord4sARBFunPtr++glMultiTexCoord4sARBFunPtr :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+glMultiTexCoord4sARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4sARB")++{-# NOINLINE glMultiTexCoord4sARBFunPtr #-}++glMultiTexCoord4svARB :: MonadIO m => GLenum -> Ptr GLshort -> m ()+glMultiTexCoord4svARB = ffienumPtrshortIOV glMultiTexCoord4svARBFunPtr++glMultiTexCoord4svARBFunPtr :: FunPtr (GLenum -> Ptr GLshort -> IO ())+glMultiTexCoord4svARBFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4svARB")++{-# NOINLINE glMultiTexCoord4svARBFunPtr #-}++pattern GL_ACTIVE_TEXTURE_ARB = 0x84E0 :: GLenum++pattern GL_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 :: GLenum++pattern GL_MAX_TEXTURE_UNITS_ARB = 0x84E2 :: GLenum++pattern GL_TEXTURE10_ARB = 0x84CA :: GLenum++pattern GL_TEXTURE11_ARB = 0x84CB :: GLenum++pattern GL_TEXTURE12_ARB = 0x84CC :: GLenum++pattern GL_TEXTURE13_ARB = 0x84CD :: GLenum++pattern GL_TEXTURE14_ARB = 0x84CE :: GLenum++pattern GL_TEXTURE15_ARB = 0x84CF :: GLenum++pattern GL_TEXTURE16_ARB = 0x84D0 :: GLenum++pattern GL_TEXTURE17_ARB = 0x84D1 :: GLenum++pattern GL_TEXTURE18_ARB = 0x84D2 :: GLenum++pattern GL_TEXTURE19_ARB = 0x84D3 :: GLenum++pattern GL_TEXTURE20_ARB = 0x84D4 :: GLenum++pattern GL_TEXTURE21_ARB = 0x84D5 :: GLenum++pattern GL_TEXTURE22_ARB = 0x84D6 :: GLenum++pattern GL_TEXTURE23_ARB = 0x84D7 :: GLenum++pattern GL_TEXTURE24_ARB = 0x84D8 :: GLenum++pattern GL_TEXTURE25_ARB = 0x84D9 :: GLenum++pattern GL_TEXTURE26_ARB = 0x84DA :: GLenum++pattern GL_TEXTURE27_ARB = 0x84DB :: GLenum++pattern GL_TEXTURE28_ARB = 0x84DC :: GLenum++pattern GL_TEXTURE29_ARB = 0x84DD :: GLenum++pattern GL_TEXTURE2_ARB = 0x84C2 :: GLenum++pattern GL_TEXTURE30_ARB = 0x84DE :: GLenum++pattern GL_TEXTURE31_ARB = 0x84DF :: GLenum++pattern GL_TEXTURE3_ARB = 0x84C3 :: GLenum++pattern GL_TEXTURE4_ARB = 0x84C4 :: GLenum++pattern GL_TEXTURE5_ARB = 0x84C5 :: GLenum++pattern GL_TEXTURE6_ARB = 0x84C6 :: GLenum++pattern GL_TEXTURE7_ARB = 0x84C7 :: GLenum++pattern GL_TEXTURE8_ARB = 0x84C8 :: GLenum++pattern GL_TEXTURE9_ARB = 0x84C9 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/OcclusionQuery.hs view
@@ -0,0 +1,106 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.OcclusionQuery (+ -- * Extension Support+ gl_ARB_occlusion_query++ -- * GL_ARB_occlusion_query+ , glBeginQueryARB+ , glDeleteQueriesARB+ , glEndQueryARB+ , glGenQueriesARB+ , glGetQueryObjectivARB+ , glGetQueryObjectuivARB+ , glGetQueryivARB+ , glIsQueryARB+ , pattern GL_CURRENT_QUERY_ARB+ , pattern GL_QUERY_COUNTER_BITS_ARB+ , pattern GL_QUERY_RESULT_ARB+ , pattern GL_QUERY_RESULT_AVAILABLE_ARB+ , pattern GL_SAMPLES_PASSED_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_occlusion_query :: Bool+gl_ARB_occlusion_query = member "GL_ARB_occlusion_query" extensions++glBeginQueryARB :: MonadIO m => GLenum -> GLuint -> m ()+glBeginQueryARB = ffienumuintIOV glBeginQueryARBFunPtr++glBeginQueryARBFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glBeginQueryARBFunPtr = unsafePerformIO (getProcAddress "glBeginQueryARB")++{-# NOINLINE glBeginQueryARBFunPtr #-}++glDeleteQueriesARB :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteQueriesARB = ffisizeiPtruintIOV glDeleteQueriesARBFunPtr++glDeleteQueriesARBFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteQueriesARBFunPtr = unsafePerformIO (getProcAddress "glDeleteQueriesARB")++{-# NOINLINE glDeleteQueriesARBFunPtr #-}++glEndQueryARB :: MonadIO m => GLenum -> m ()+glEndQueryARB = ffienumIOV glEndQueryARBFunPtr++glEndQueryARBFunPtr :: FunPtr (GLenum -> IO ())+glEndQueryARBFunPtr = unsafePerformIO (getProcAddress "glEndQueryARB")++{-# NOINLINE glEndQueryARBFunPtr #-}++glGenQueriesARB :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenQueriesARB = ffisizeiPtruintIOV glGenQueriesARBFunPtr++glGenQueriesARBFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenQueriesARBFunPtr = unsafePerformIO (getProcAddress "glGenQueriesARB")++{-# NOINLINE glGenQueriesARBFunPtr #-}++glGetQueryObjectivARB :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetQueryObjectivARB = ffiuintenumPtrintIOV glGetQueryObjectivARBFunPtr++glGetQueryObjectivARBFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetQueryObjectivARBFunPtr = unsafePerformIO (getProcAddress "glGetQueryObjectivARB")++{-# NOINLINE glGetQueryObjectivARBFunPtr #-}++glGetQueryObjectuivARB :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()+glGetQueryObjectuivARB = ffiuintenumPtruintIOV glGetQueryObjectuivARBFunPtr++glGetQueryObjectuivARBFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+glGetQueryObjectuivARBFunPtr = unsafePerformIO (getProcAddress "glGetQueryObjectuivARB")++{-# NOINLINE glGetQueryObjectuivARBFunPtr #-}++glGetQueryivARB :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetQueryivARB = ffienumenumPtrintIOV glGetQueryivARBFunPtr++glGetQueryivARBFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetQueryivARBFunPtr = unsafePerformIO (getProcAddress "glGetQueryivARB")++{-# NOINLINE glGetQueryivARBFunPtr #-}++glIsQueryARB :: MonadIO m => GLuint -> m GLboolean+glIsQueryARB = ffiuintIOboolean glIsQueryARBFunPtr++glIsQueryARBFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsQueryARBFunPtr = unsafePerformIO (getProcAddress "glIsQueryARB")++{-# NOINLINE glIsQueryARBFunPtr #-}++pattern GL_CURRENT_QUERY_ARB = 0x8865 :: GLenum++pattern GL_QUERY_COUNTER_BITS_ARB = 0x8864 :: GLenum++pattern GL_QUERY_RESULT_ARB = 0x8866 :: GLenum++pattern GL_QUERY_RESULT_AVAILABLE_ARB = 0x8867 :: GLenum++pattern GL_SAMPLES_PASSED_ARB = 0x8914 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/OcclusionQuery2.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.OcclusionQuery2 (+ -- * Extension Support+ gl_ARB_occlusion_query2++ -- * GL_ARB_occlusion_query2+ , pattern GL_ANY_SAMPLES_PASSED+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_occlusion_query2 :: Bool+gl_ARB_occlusion_query2 = member "GL_ARB_occlusion_query2" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/PipelineStatisticsQuery.hs view
@@ -0,0 +1,47 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.PipelineStatisticsQuery (+ -- * Extension Support+ gl_ARB_pipeline_statistics_query++ -- * GL_ARB_pipeline_statistics_query+ , pattern GL_CLIPPING_INPUT_PRIMITIVES_ARB+ , pattern GL_CLIPPING_OUTPUT_PRIMITIVES_ARB+ , pattern GL_COMPUTE_SHADER_INVOCATIONS_ARB+ , pattern GL_FRAGMENT_SHADER_INVOCATIONS_ARB+ , pattern GL_GEOMETRY_SHADER_INVOCATIONS+ , pattern GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB+ , pattern GL_PRIMITIVES_SUBMITTED_ARB+ , pattern GL_TESS_CONTROL_SHADER_PATCHES_ARB+ , pattern GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB+ , pattern GL_VERTEX_SHADER_INVOCATIONS_ARB+ , pattern GL_VERTICES_SUBMITTED_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_ARB_pipeline_statistics_query :: Bool+gl_ARB_pipeline_statistics_query = member "GL_ARB_pipeline_statistics_query" extensions++pattern GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6 :: GLenum++pattern GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7 :: GLenum++pattern GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5 :: GLenum++pattern GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4 :: GLenum++pattern GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3 :: GLenum++pattern GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF :: GLenum++pattern GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1 :: GLenum++pattern GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2 :: GLenum++pattern GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0 :: GLenum++pattern GL_VERTICES_SUBMITTED_ARB = 0x82EE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/PixelBufferObject.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.PixelBufferObject (+ -- * Extension Support+ gl_ARB_pixel_buffer_object++ -- * GL_ARB_pixel_buffer_object+ , pattern GL_PIXEL_PACK_BUFFER_ARB+ , pattern GL_PIXEL_PACK_BUFFER_BINDING_ARB+ , pattern GL_PIXEL_UNPACK_BUFFER_ARB+ , pattern GL_PIXEL_UNPACK_BUFFER_BINDING_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_pixel_buffer_object :: Bool+gl_ARB_pixel_buffer_object = member "GL_ARB_pixel_buffer_object" extensions++pattern GL_PIXEL_PACK_BUFFER_ARB = 0x88EB :: GLenum++pattern GL_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED :: GLenum++pattern GL_PIXEL_UNPACK_BUFFER_ARB = 0x88EC :: GLenum++pattern GL_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/PointParameters.hs view
@@ -0,0 +1,49 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.PointParameters (+ -- * Extension Support+ gl_ARB_point_parameters++ -- * GL_ARB_point_parameters+ , glPointParameterfARB+ , glPointParameterfvARB+ , pattern GL_POINT_DISTANCE_ATTENUATION_ARB+ , pattern GL_POINT_FADE_THRESHOLD_SIZE_ARB+ , pattern GL_POINT_SIZE_MAX_ARB+ , pattern GL_POINT_SIZE_MIN_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_point_parameters :: Bool+gl_ARB_point_parameters = member "GL_ARB_point_parameters" extensions++glPointParameterfARB :: MonadIO m => GLenum -> GLfloat -> m ()+glPointParameterfARB = ffienumfloatIOV glPointParameterfARBFunPtr++glPointParameterfARBFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())+glPointParameterfARBFunPtr = unsafePerformIO (getProcAddress "glPointParameterfARB")++{-# NOINLINE glPointParameterfARBFunPtr #-}++glPointParameterfvARB :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glPointParameterfvARB = ffienumPtrfloatIOV glPointParameterfvARBFunPtr++glPointParameterfvARBFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glPointParameterfvARBFunPtr = unsafePerformIO (getProcAddress "glPointParameterfvARB")++{-# NOINLINE glPointParameterfvARBFunPtr #-}++pattern GL_POINT_DISTANCE_ATTENUATION_ARB = 0x8129 :: GLenum++pattern GL_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 :: GLenum++pattern GL_POINT_SIZE_MAX_ARB = 0x8127 :: GLenum++pattern GL_POINT_SIZE_MIN_ARB = 0x8126 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/PointSprite.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.PointSprite (+ -- * Extension Support+ gl_ARB_point_sprite++ -- * GL_ARB_point_sprite+ , pattern GL_COORD_REPLACE_ARB+ , pattern GL_POINT_SPRITE_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_point_sprite :: Bool+gl_ARB_point_sprite = member "GL_ARB_point_sprite" extensions++pattern GL_COORD_REPLACE_ARB = 0x8862 :: GLenum++pattern GL_POINT_SPRITE_ARB = 0x8861 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ProgramInterfaceQuery.hs view
@@ -0,0 +1,71 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ProgramInterfaceQuery (+ -- * Extension Support+ gl_ARB_program_interface_query++ -- * GL_ARB_program_interface_query+ , glGetProgramInterfaceiv+ , glGetProgramResourceIndex+ , glGetProgramResourceLocation+ , glGetProgramResourceLocationIndex+ , glGetProgramResourceName+ , glGetProgramResourceiv+ , pattern GL_ACTIVE_RESOURCES+ , pattern GL_ACTIVE_VARIABLES+ , pattern GL_ARRAY_SIZE+ , pattern GL_ARRAY_STRIDE+ , pattern GL_ATOMIC_COUNTER_BUFFER+ , pattern GL_ATOMIC_COUNTER_BUFFER_INDEX+ , pattern GL_BLOCK_INDEX+ , pattern GL_BUFFER_BINDING+ , pattern GL_BUFFER_DATA_SIZE+ , pattern GL_BUFFER_VARIABLE+ , pattern GL_COMPATIBLE_SUBROUTINES+ , pattern GL_COMPUTE_SUBROUTINE+ , pattern GL_COMPUTE_SUBROUTINE_UNIFORM+ , pattern GL_FRAGMENT_SUBROUTINE+ , pattern GL_FRAGMENT_SUBROUTINE_UNIFORM+ , pattern GL_GEOMETRY_SUBROUTINE+ , pattern GL_GEOMETRY_SUBROUTINE_UNIFORM+ , pattern GL_IS_PER_PATCH+ , pattern GL_IS_ROW_MAJOR+ , pattern GL_LOCATION+ , pattern GL_LOCATION_INDEX+ , pattern GL_MATRIX_STRIDE+ , pattern GL_MAX_NAME_LENGTH+ , pattern GL_MAX_NUM_ACTIVE_VARIABLES+ , pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES+ , pattern GL_NAME_LENGTH+ , pattern GL_NUM_ACTIVE_VARIABLES+ , pattern GL_NUM_COMPATIBLE_SUBROUTINES+ , pattern GL_OFFSET+ , pattern GL_PROGRAM_INPUT+ , pattern GL_PROGRAM_OUTPUT+ , pattern GL_REFERENCED_BY_COMPUTE_SHADER+ , pattern GL_REFERENCED_BY_FRAGMENT_SHADER+ , pattern GL_REFERENCED_BY_GEOMETRY_SHADER+ , pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER+ , pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER+ , pattern GL_REFERENCED_BY_VERTEX_SHADER+ , pattern GL_SHADER_STORAGE_BLOCK+ , pattern GL_TESS_CONTROL_SUBROUTINE+ , pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM+ , pattern GL_TESS_EVALUATION_SUBROUTINE+ , pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM+ , pattern GL_TOP_LEVEL_ARRAY_SIZE+ , pattern GL_TOP_LEVEL_ARRAY_STRIDE+ , pattern GL_TRANSFORM_FEEDBACK_VARYING+ , pattern GL_TYPE+ , pattern GL_UNIFORM+ , pattern GL_UNIFORM_BLOCK+ , pattern GL_VERTEX_SUBROUTINE+ , pattern GL_VERTEX_SUBROUTINE_UNIFORM+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_program_interface_query :: Bool+gl_ARB_program_interface_query = member "GL_ARB_program_interface_query" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ProvokingVertex.hs view
@@ -0,0 +1,20 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ProvokingVertex (+ -- * Extension Support+ gl_ARB_provoking_vertex++ -- * GL_ARB_provoking_vertex+ , glProvokingVertex+ , pattern GL_FIRST_VERTEX_CONVENTION+ , pattern GL_LAST_VERTEX_CONVENTION+ , pattern GL_PROVOKING_VERTEX+ , pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_provoking_vertex :: Bool+gl_ARB_provoking_vertex = member "GL_ARB_provoking_vertex" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/QueryBufferObject.hs view
@@ -0,0 +1,19 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.QueryBufferObject (+ -- * Extension Support+ gl_ARB_query_buffer_object++ -- * GL_ARB_query_buffer_object+ , pattern GL_QUERY_BUFFER+ , pattern GL_QUERY_BUFFER_BARRIER_BIT+ , pattern GL_QUERY_BUFFER_BINDING+ , pattern GL_QUERY_RESULT_NO_WAIT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_query_buffer_object :: Bool+gl_ARB_query_buffer_object = member "GL_ARB_query_buffer_object" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/RobustBufferAccessBehavior.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.RobustBufferAccessBehavior (+ -- * Extension Support+ gl_ARB_robust_buffer_access_behavior+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_robust_buffer_access_behavior :: Bool+gl_ARB_robust_buffer_access_behavior = member "GL_ARB_robust_buffer_access_behavior" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Robustness.hs view
@@ -0,0 +1,222 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.Robustness (+ -- * Extension Support+ gl_ARB_robustness++ -- * GL_ARB_robustness+ , glGetGraphicsResetStatusARB+ , glGetnColorTableARB+ , glGetnCompressedTexImageARB+ , glGetnConvolutionFilterARB+ , glGetnHistogramARB+ , glGetnMapdvARB+ , glGetnMapfvARB+ , glGetnMapivARB+ , glGetnMinmaxARB+ , glGetnPixelMapfvARB+ , glGetnPixelMapuivARB+ , glGetnPixelMapusvARB+ , glGetnPolygonStippleARB+ , glGetnSeparableFilterARB+ , glGetnTexImageARB+ , glGetnUniformdvARB+ , glGetnUniformfvARB+ , glGetnUniformivARB+ , glGetnUniformuivARB+ , glReadnPixelsARB+ , pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB+ , pattern GL_GUILTY_CONTEXT_RESET_ARB+ , pattern GL_INNOCENT_CONTEXT_RESET_ARB+ , pattern GL_LOSE_CONTEXT_ON_RESET_ARB+ , pattern GL_NO_ERROR+ , pattern GL_NO_RESET_NOTIFICATION_ARB+ , pattern GL_RESET_NOTIFICATION_STRATEGY_ARB+ , pattern GL_UNKNOWN_CONTEXT_RESET_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_robustness :: Bool+gl_ARB_robustness = member "GL_ARB_robustness" extensions++glGetGraphicsResetStatusARB :: MonadIO m => m GLenum+glGetGraphicsResetStatusARB = ffiIOenum glGetGraphicsResetStatusARBFunPtr++glGetGraphicsResetStatusARBFunPtr :: FunPtr (IO GLenum)+glGetGraphicsResetStatusARBFunPtr = unsafePerformIO (getProcAddress "glGetGraphicsResetStatusARB")++{-# NOINLINE glGetGraphicsResetStatusARBFunPtr #-}++glGetnColorTableARB :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glGetnColorTableARB = ffienumenumenumsizeiPtrVIOV glGetnColorTableARBFunPtr++glGetnColorTableARBFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glGetnColorTableARBFunPtr = unsafePerformIO (getProcAddress "glGetnColorTableARB")++{-# NOINLINE glGetnColorTableARBFunPtr #-}++glGetnCompressedTexImageARB :: MonadIO m => GLenum -> GLint -> GLsizei -> Ptr () -> m ()+glGetnCompressedTexImageARB = ffienumintsizeiPtrVIOV glGetnCompressedTexImageARBFunPtr++glGetnCompressedTexImageARBFunPtr :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr () -> IO ())+glGetnCompressedTexImageARBFunPtr = unsafePerformIO (getProcAddress "glGetnCompressedTexImageARB")++{-# NOINLINE glGetnCompressedTexImageARBFunPtr #-}++glGetnConvolutionFilterARB :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glGetnConvolutionFilterARB = ffienumenumenumsizeiPtrVIOV glGetnConvolutionFilterARBFunPtr++glGetnConvolutionFilterARBFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glGetnConvolutionFilterARBFunPtr = unsafePerformIO (getProcAddress "glGetnConvolutionFilterARB")++{-# NOINLINE glGetnConvolutionFilterARBFunPtr #-}++glGetnHistogramARB :: MonadIO m => GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glGetnHistogramARB = ffienumbooleanenumenumsizeiPtrVIOV glGetnHistogramARBFunPtr++glGetnHistogramARBFunPtr :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glGetnHistogramARBFunPtr = unsafePerformIO (getProcAddress "glGetnHistogramARB")++{-# NOINLINE glGetnHistogramARBFunPtr #-}++glGetnMapdvARB :: MonadIO m => GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> m ()+glGetnMapdvARB = ffienumenumsizeiPtrdoubleIOV glGetnMapdvARBFunPtr++glGetnMapdvARBFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ())+glGetnMapdvARBFunPtr = unsafePerformIO (getProcAddress "glGetnMapdvARB")++{-# NOINLINE glGetnMapdvARBFunPtr #-}++glGetnMapfvARB :: MonadIO m => GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> m ()+glGetnMapfvARB = ffienumenumsizeiPtrfloatIOV glGetnMapfvARBFunPtr++glGetnMapfvARBFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())+glGetnMapfvARBFunPtr = unsafePerformIO (getProcAddress "glGetnMapfvARB")++{-# NOINLINE glGetnMapfvARBFunPtr #-}++glGetnMapivARB :: MonadIO m => GLenum -> GLenum -> GLsizei -> Ptr GLint -> m ()+glGetnMapivARB = ffienumenumsizeiPtrintIOV glGetnMapivARBFunPtr++glGetnMapivARBFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ())+glGetnMapivARBFunPtr = unsafePerformIO (getProcAddress "glGetnMapivARB")++{-# NOINLINE glGetnMapivARBFunPtr #-}++glGetnMinmaxARB :: MonadIO m => GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glGetnMinmaxARB = ffienumbooleanenumenumsizeiPtrVIOV glGetnMinmaxARBFunPtr++glGetnMinmaxARBFunPtr :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glGetnMinmaxARBFunPtr = unsafePerformIO (getProcAddress "glGetnMinmaxARB")++{-# NOINLINE glGetnMinmaxARBFunPtr #-}++glGetnPixelMapfvARB :: MonadIO m => GLenum -> GLsizei -> Ptr GLfloat -> m ()+glGetnPixelMapfvARB = ffienumsizeiPtrfloatIOV glGetnPixelMapfvARBFunPtr++glGetnPixelMapfvARBFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())+glGetnPixelMapfvARBFunPtr = unsafePerformIO (getProcAddress "glGetnPixelMapfvARB")++{-# NOINLINE glGetnPixelMapfvARBFunPtr #-}++glGetnPixelMapuivARB :: MonadIO m => GLenum -> GLsizei -> Ptr GLuint -> m ()+glGetnPixelMapuivARB = ffienumsizeiPtruintIOV glGetnPixelMapuivARBFunPtr++glGetnPixelMapuivARBFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())+glGetnPixelMapuivARBFunPtr = unsafePerformIO (getProcAddress "glGetnPixelMapuivARB")++{-# NOINLINE glGetnPixelMapuivARBFunPtr #-}++glGetnPixelMapusvARB :: MonadIO m => GLenum -> GLsizei -> Ptr GLushort -> m ()+glGetnPixelMapusvARB = ffienumsizeiPtrushortIOV glGetnPixelMapusvARBFunPtr++glGetnPixelMapusvARBFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ())+glGetnPixelMapusvARBFunPtr = unsafePerformIO (getProcAddress "glGetnPixelMapusvARB")++{-# NOINLINE glGetnPixelMapusvARBFunPtr #-}++glGetnPolygonStippleARB :: MonadIO m => GLsizei -> Ptr GLubyte -> m ()+glGetnPolygonStippleARB = ffisizeiPtrubyteIOV glGetnPolygonStippleARBFunPtr++glGetnPolygonStippleARBFunPtr :: FunPtr (GLsizei -> Ptr GLubyte -> IO ())+glGetnPolygonStippleARBFunPtr = unsafePerformIO (getProcAddress "glGetnPolygonStippleARB")++{-# NOINLINE glGetnPolygonStippleARBFunPtr #-}++glGetnSeparableFilterARB :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> GLsizei -> Ptr () -> Ptr () -> m ()+glGetnSeparableFilterARB = ffienumenumenumsizeiPtrVsizeiPtrVPtrVIOV glGetnSeparableFilterARBFunPtr++glGetnSeparableFilterARBFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> GLsizei -> Ptr () -> Ptr () -> IO ())+glGetnSeparableFilterARBFunPtr = unsafePerformIO (getProcAddress "glGetnSeparableFilterARB")++{-# NOINLINE glGetnSeparableFilterARBFunPtr #-}++glGetnTexImageARB :: MonadIO m => GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glGetnTexImageARB = ffienumintenumenumsizeiPtrVIOV glGetnTexImageARBFunPtr++glGetnTexImageARBFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glGetnTexImageARBFunPtr = unsafePerformIO (getProcAddress "glGetnTexImageARB")++{-# NOINLINE glGetnTexImageARBFunPtr #-}++glGetnUniformdvARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()+glGetnUniformdvARB = ffiuintintsizeiPtrdoubleIOV glGetnUniformdvARBFunPtr++glGetnUniformdvARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+glGetnUniformdvARBFunPtr = unsafePerformIO (getProcAddress "glGetnUniformdvARB")++{-# NOINLINE glGetnUniformdvARBFunPtr #-}++glGetnUniformfvARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLfloat -> m ()+glGetnUniformfvARB = ffiuintintsizeiPtrfloatIOV glGetnUniformfvARBFunPtr++glGetnUniformfvARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+glGetnUniformfvARBFunPtr = unsafePerformIO (getProcAddress "glGetnUniformfvARB")++{-# NOINLINE glGetnUniformfvARBFunPtr #-}++glGetnUniformivARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint -> m ()+glGetnUniformivARB = ffiuintintsizeiPtrintIOV glGetnUniformivARBFunPtr++glGetnUniformivARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+glGetnUniformivARBFunPtr = unsafePerformIO (getProcAddress "glGetnUniformivARB")++{-# NOINLINE glGetnUniformivARBFunPtr #-}++glGetnUniformuivARB :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint -> m ()+glGetnUniformuivARB = ffiuintintsizeiPtruintIOV glGetnUniformuivARBFunPtr++glGetnUniformuivARBFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+glGetnUniformuivARBFunPtr = unsafePerformIO (getProcAddress "glGetnUniformuivARB")++{-# NOINLINE glGetnUniformuivARBFunPtr #-}++glReadnPixelsARB :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glReadnPixelsARB = ffiintintsizeisizeienumenumsizeiPtrVIOV glReadnPixelsARBFunPtr++glReadnPixelsARBFunPtr :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glReadnPixelsARBFunPtr = unsafePerformIO (getProcAddress "glReadnPixelsARB")++{-# NOINLINE glReadnPixelsARBFunPtr #-}++pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 :: GLenum++pattern GL_GUILTY_CONTEXT_RESET_ARB = 0x8253 :: GLenum++pattern GL_INNOCENT_CONTEXT_RESET_ARB = 0x8254 :: GLenum++pattern GL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 :: GLenum++pattern GL_NO_RESET_NOTIFICATION_ARB = 0x8261 :: GLenum++pattern GL_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 :: GLenum++pattern GL_UNKNOWN_CONTEXT_RESET_ARB = 0x8255 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/RobustnessIsolation.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.RobustnessIsolation (+ -- * Extension Support+ gl_ARB_robustness_isolation+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_robustness_isolation :: Bool+gl_ARB_robustness_isolation = member "GL_ARB_robustness_isolation" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SampleShading.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.SampleShading (+ -- * Extension Support+ gl_ARB_sample_shading++ -- * GL_ARB_sample_shading+ , glMinSampleShadingARB+ , pattern GL_MIN_SAMPLE_SHADING_VALUE_ARB+ , pattern GL_SAMPLE_SHADING_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_sample_shading :: Bool+gl_ARB_sample_shading = member "GL_ARB_sample_shading" extensions++glMinSampleShadingARB :: MonadIO m => GLfloat -> m ()+glMinSampleShadingARB = ffifloatIOV glMinSampleShadingARBFunPtr++glMinSampleShadingARBFunPtr :: FunPtr (GLfloat -> IO ())+glMinSampleShadingARBFunPtr = unsafePerformIO (getProcAddress "glMinSampleShadingARB")++{-# NOINLINE glMinSampleShadingARBFunPtr #-}++pattern GL_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 :: GLenum++pattern GL_SAMPLE_SHADING_ARB = 0x8C36 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SamplerObjects.hs view
@@ -0,0 +1,30 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.SamplerObjects (+ -- * Extension Support+ gl_ARB_sampler_objects++ -- * GL_ARB_sampler_objects+ , glBindSampler+ , glDeleteSamplers+ , glGenSamplers+ , glGetSamplerParameterIiv+ , glGetSamplerParameterIuiv+ , glGetSamplerParameterfv+ , glGetSamplerParameteriv+ , glIsSampler+ , glSamplerParameterIiv+ , glSamplerParameterIuiv+ , glSamplerParameterf+ , glSamplerParameterfv+ , glSamplerParameteri+ , glSamplerParameteriv+ , pattern GL_SAMPLER_BINDING+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_sampler_objects :: Bool+gl_ARB_sampler_objects = member "GL_ARB_sampler_objects" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SeamlessCubeMap.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.SeamlessCubeMap (+ -- * Extension Support+ gl_ARB_seamless_cube_map++ -- * GL_ARB_seamless_cube_map+ , pattern GL_TEXTURE_CUBE_MAP_SEAMLESS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_seamless_cube_map :: Bool+gl_ARB_seamless_cube_map = member "GL_ARB_seamless_cube_map" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SeamlessCubemapPerTexture.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.SeamlessCubemapPerTexture (+ -- * Extension Support+ gl_ARB_seamless_cubemap_per_texture++ -- * GL_ARB_seamless_cubemap_per_texture+ , pattern GL_TEXTURE_CUBE_MAP_SEAMLESS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_seamless_cubemap_per_texture :: Bool+gl_ARB_seamless_cubemap_per_texture = member "GL_ARB_seamless_cubemap_per_texture" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SeparateShaderObjects.hs view
@@ -0,0 +1,84 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.SeparateShaderObjects (+ -- * Extension Support+ gl_ARB_separate_shader_objects++ -- * GL_ARB_separate_shader_objects+ , glActiveShaderProgram+ , glBindProgramPipeline+ , glCreateShaderProgramv+ , glDeleteProgramPipelines+ , glGenProgramPipelines+ , glGetProgramPipelineInfoLog+ , glGetProgramPipelineiv+ , glIsProgramPipeline+ , glProgramUniform1d+ , glProgramUniform1dv+ , glProgramUniform1f+ , glProgramUniform1fv+ , glProgramUniform1i+ , glProgramUniform1iv+ , glProgramUniform1ui+ , glProgramUniform1uiv+ , glProgramUniform2d+ , glProgramUniform2dv+ , glProgramUniform2f+ , glProgramUniform2fv+ , glProgramUniform2i+ , glProgramUniform2iv+ , glProgramUniform2ui+ , glProgramUniform2uiv+ , glProgramUniform3d+ , glProgramUniform3dv+ , glProgramUniform3f+ , glProgramUniform3fv+ , glProgramUniform3i+ , glProgramUniform3iv+ , glProgramUniform3ui+ , glProgramUniform3uiv+ , glProgramUniform4d+ , glProgramUniform4dv+ , glProgramUniform4f+ , glProgramUniform4fv+ , glProgramUniform4i+ , glProgramUniform4iv+ , glProgramUniform4ui+ , glProgramUniform4uiv+ , glProgramUniformMatrix2dv+ , glProgramUniformMatrix2fv+ , glProgramUniformMatrix2x3dv+ , glProgramUniformMatrix2x3fv+ , glProgramUniformMatrix2x4dv+ , glProgramUniformMatrix2x4fv+ , glProgramUniformMatrix3dv+ , glProgramUniformMatrix3fv+ , glProgramUniformMatrix3x2dv+ , glProgramUniformMatrix3x2fv+ , glProgramUniformMatrix3x4dv+ , glProgramUniformMatrix3x4fv+ , glProgramUniformMatrix4dv+ , glProgramUniformMatrix4fv+ , glProgramUniformMatrix4x2dv+ , glProgramUniformMatrix4x2fv+ , glProgramUniformMatrix4x3dv+ , glProgramUniformMatrix4x3fv+ , glUseProgramStages+ , glValidateProgramPipeline+ , pattern GL_ACTIVE_PROGRAM+ , pattern GL_ALL_SHADER_BITS+ , pattern GL_FRAGMENT_SHADER_BIT+ , pattern GL_GEOMETRY_SHADER_BIT+ , pattern GL_PROGRAM_PIPELINE_BINDING+ , pattern GL_PROGRAM_SEPARABLE+ , pattern GL_TESS_CONTROL_SHADER_BIT+ , pattern GL_TESS_EVALUATION_SHADER_BIT+ , pattern GL_VERTEX_SHADER_BIT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_separate_shader_objects :: Bool+gl_ARB_separate_shader_objects = member "GL_ARB_separate_shader_objects" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderAtomicCounters.hs view
@@ -0,0 +1,45 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShaderAtomicCounters (+ -- * Extension Support+ gl_ARB_shader_atomic_counters++ -- * GL_ARB_shader_atomic_counters+ , glGetActiveAtomicCounterBufferiv+ , pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS+ , pattern GL_ATOMIC_COUNTER_BUFFER+ , pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS+ , pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES+ , pattern GL_ATOMIC_COUNTER_BUFFER_BINDING+ , pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE+ , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER+ , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER+ , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER+ , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER+ , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER+ , pattern GL_ATOMIC_COUNTER_BUFFER_SIZE+ , pattern GL_ATOMIC_COUNTER_BUFFER_START+ , pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS+ , pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE+ , pattern GL_MAX_COMBINED_ATOMIC_COUNTERS+ , pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS+ , pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS+ , pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS+ , pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS+ , pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_VERTEX_ATOMIC_COUNTERS+ , pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS+ , pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX+ , pattern GL_UNSIGNED_INT_ATOMIC_COUNTER+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_shader_atomic_counters :: Bool+gl_ARB_shader_atomic_counters = member "GL_ARB_shader_atomic_counters" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderBitEncoding.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShaderBitEncoding (+ -- * Extension Support+ gl_ARB_shader_bit_encoding+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_shader_bit_encoding :: Bool+gl_ARB_shader_bit_encoding = member "GL_ARB_shader_bit_encoding" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderDrawParameters.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShaderDrawParameters (+ -- * Extension Support+ gl_ARB_shader_draw_parameters+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_shader_draw_parameters :: Bool+gl_ARB_shader_draw_parameters = member "GL_ARB_shader_draw_parameters" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderGroupVote.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShaderGroupVote (+ -- * Extension Support+ gl_ARB_shader_group_vote+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_shader_group_vote :: Bool+gl_ARB_shader_group_vote = member "GL_ARB_shader_group_vote" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderImageLoadStore.hs view
@@ -0,0 +1,81 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShaderImageLoadStore (+ -- * Extension Support+ gl_ARB_shader_image_load_store++ -- * GL_ARB_shader_image_load_store+ , glBindImageTexture+ , glMemoryBarrier+ , pattern GL_ALL_BARRIER_BITS+ , pattern GL_ATOMIC_COUNTER_BARRIER_BIT+ , pattern GL_BUFFER_UPDATE_BARRIER_BIT+ , pattern GL_COMMAND_BARRIER_BIT+ , pattern GL_ELEMENT_ARRAY_BARRIER_BIT+ , pattern GL_FRAMEBUFFER_BARRIER_BIT+ , pattern GL_IMAGE_1D+ , pattern GL_IMAGE_1D_ARRAY+ , pattern GL_IMAGE_2D+ , pattern GL_IMAGE_2D_ARRAY+ , pattern GL_IMAGE_2D_MULTISAMPLE+ , pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY+ , pattern GL_IMAGE_2D_RECT+ , pattern GL_IMAGE_3D+ , pattern GL_IMAGE_BINDING_ACCESS+ , pattern GL_IMAGE_BINDING_FORMAT+ , pattern GL_IMAGE_BINDING_LAYER+ , pattern GL_IMAGE_BINDING_LAYERED+ , pattern GL_IMAGE_BINDING_LEVEL+ , pattern GL_IMAGE_BINDING_NAME+ , pattern GL_IMAGE_BUFFER+ , pattern GL_IMAGE_CUBE+ , pattern GL_IMAGE_CUBE_MAP_ARRAY+ , pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS+ , pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE+ , pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE+ , pattern GL_INT_IMAGE_1D+ , pattern GL_INT_IMAGE_1D_ARRAY+ , pattern GL_INT_IMAGE_2D+ , pattern GL_INT_IMAGE_2D_ARRAY+ , pattern GL_INT_IMAGE_2D_MULTISAMPLE+ , pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY+ , pattern GL_INT_IMAGE_2D_RECT+ , pattern GL_INT_IMAGE_3D+ , pattern GL_INT_IMAGE_BUFFER+ , pattern GL_INT_IMAGE_CUBE+ , pattern GL_INT_IMAGE_CUBE_MAP_ARRAY+ , pattern GL_MAX_COMBINED_IMAGE_UNIFORMS+ , pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS+ , pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS+ , pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS+ , pattern GL_MAX_IMAGE_SAMPLES+ , pattern GL_MAX_IMAGE_UNITS+ , pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS+ , pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS+ , pattern GL_MAX_VERTEX_IMAGE_UNIFORMS+ , pattern GL_PIXEL_BUFFER_BARRIER_BIT+ , pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT+ , pattern GL_TEXTURE_FETCH_BARRIER_BIT+ , pattern GL_TEXTURE_UPDATE_BARRIER_BIT+ , pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT+ , pattern GL_UNIFORM_BARRIER_BIT+ , pattern GL_UNSIGNED_INT_IMAGE_1D+ , pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY+ , pattern GL_UNSIGNED_INT_IMAGE_2D+ , pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY+ , pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE+ , pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY+ , pattern GL_UNSIGNED_INT_IMAGE_2D_RECT+ , pattern GL_UNSIGNED_INT_IMAGE_3D+ , pattern GL_UNSIGNED_INT_IMAGE_BUFFER+ , pattern GL_UNSIGNED_INT_IMAGE_CUBE+ , pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY+ , pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_shader_image_load_store :: Bool+gl_ARB_shader_image_load_store = member "GL_ARB_shader_image_load_store" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderImageSize.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShaderImageSize (+ -- * Extension Support+ gl_ARB_shader_image_size+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_shader_image_size :: Bool+gl_ARB_shader_image_size = member "GL_ARB_shader_image_size" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderObjects.hs view
@@ -0,0 +1,461 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShaderObjects (+ -- * Extension Support+ gl_ARB_shader_objects++ -- * GL_ARB_shader_objects+ , glAttachObjectARB+ , glCompileShaderARB+ , glCreateProgramObjectARB+ , glCreateShaderObjectARB+ , glDeleteObjectARB+ , glDetachObjectARB+ , glGetActiveUniformARB+ , glGetAttachedObjectsARB+ , glGetHandleARB+ , glGetInfoLogARB+ , glGetObjectParameterfvARB+ , glGetObjectParameterivARB+ , glGetShaderSourceARB+ , glGetUniformLocationARB+ , glGetUniformfvARB+ , glGetUniformivARB+ , glLinkProgramARB+ , glShaderSourceARB+ , glUniform1fARB+ , glUniform1fvARB+ , glUniform1iARB+ , glUniform1ivARB+ , glUniform2fARB+ , glUniform2fvARB+ , glUniform2iARB+ , glUniform2ivARB+ , glUniform3fARB+ , glUniform3fvARB+ , glUniform3iARB+ , glUniform3ivARB+ , glUniform4fARB+ , glUniform4fvARB+ , glUniform4iARB+ , glUniform4ivARB+ , glUniformMatrix2fvARB+ , glUniformMatrix3fvARB+ , glUniformMatrix4fvARB+ , glUseProgramObjectARB+ , glValidateProgramARB+ , pattern GL_BOOL_ARB+ , pattern GL_BOOL_VEC2_ARB+ , pattern GL_BOOL_VEC3_ARB+ , pattern GL_BOOL_VEC4_ARB+ , pattern GL_FLOAT_MAT2_ARB+ , pattern GL_FLOAT_MAT3_ARB+ , pattern GL_FLOAT_MAT4_ARB+ , pattern GL_FLOAT_VEC2_ARB+ , pattern GL_FLOAT_VEC3_ARB+ , pattern GL_FLOAT_VEC4_ARB+ , pattern GL_INT_VEC2_ARB+ , pattern GL_INT_VEC3_ARB+ , pattern GL_INT_VEC4_ARB+ , pattern GL_OBJECT_ACTIVE_UNIFORMS_ARB+ , pattern GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB+ , pattern GL_OBJECT_ATTACHED_OBJECTS_ARB+ , pattern GL_OBJECT_COMPILE_STATUS_ARB+ , pattern GL_OBJECT_DELETE_STATUS_ARB+ , pattern GL_OBJECT_INFO_LOG_LENGTH_ARB+ , pattern GL_OBJECT_LINK_STATUS_ARB+ , pattern GL_OBJECT_SHADER_SOURCE_LENGTH_ARB+ , pattern GL_OBJECT_SUBTYPE_ARB+ , pattern GL_OBJECT_TYPE_ARB+ , pattern GL_OBJECT_VALIDATE_STATUS_ARB+ , pattern GL_PROGRAM_OBJECT_ARB+ , pattern GL_SAMPLER_1D_ARB+ , pattern GL_SAMPLER_1D_SHADOW_ARB+ , pattern GL_SAMPLER_2D_ARB+ , pattern GL_SAMPLER_2D_RECT_ARB+ , pattern GL_SAMPLER_2D_RECT_SHADOW_ARB+ , pattern GL_SAMPLER_2D_SHADOW_ARB+ , pattern GL_SAMPLER_3D_ARB+ , pattern GL_SAMPLER_CUBE_ARB+ , pattern GL_SHADER_OBJECT_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_shader_objects :: Bool+gl_ARB_shader_objects = member "GL_ARB_shader_objects" extensions++glAttachObjectARB :: MonadIO m => GLhandleARB -> GLhandleARB -> m ()+glAttachObjectARB = ffihandleARBhandleARBIOV glAttachObjectARBFunPtr++glAttachObjectARBFunPtr :: FunPtr (GLhandleARB -> GLhandleARB -> IO ())+glAttachObjectARBFunPtr = unsafePerformIO (getProcAddress "glAttachObjectARB")++{-# NOINLINE glAttachObjectARBFunPtr #-}++glCompileShaderARB :: MonadIO m => GLhandleARB -> m ()+glCompileShaderARB = ffihandleARBIOV glCompileShaderARBFunPtr++glCompileShaderARBFunPtr :: FunPtr (GLhandleARB -> IO ())+glCompileShaderARBFunPtr = unsafePerformIO (getProcAddress "glCompileShaderARB")++{-# NOINLINE glCompileShaderARBFunPtr #-}++glCreateProgramObjectARB :: MonadIO m => m GLhandleARB+glCreateProgramObjectARB = ffiIOhandleARB glCreateProgramObjectARBFunPtr++glCreateProgramObjectARBFunPtr :: FunPtr (IO GLhandleARB)+glCreateProgramObjectARBFunPtr = unsafePerformIO (getProcAddress "glCreateProgramObjectARB")++{-# NOINLINE glCreateProgramObjectARBFunPtr #-}++glCreateShaderObjectARB :: MonadIO m => GLenum -> m GLhandleARB+glCreateShaderObjectARB = ffienumIOhandleARB glCreateShaderObjectARBFunPtr++glCreateShaderObjectARBFunPtr :: FunPtr (GLenum -> IO GLhandleARB)+glCreateShaderObjectARBFunPtr = unsafePerformIO (getProcAddress "glCreateShaderObjectARB")++{-# NOINLINE glCreateShaderObjectARBFunPtr #-}++glDeleteObjectARB :: MonadIO m => GLhandleARB -> m ()+glDeleteObjectARB = ffihandleARBIOV glDeleteObjectARBFunPtr++glDeleteObjectARBFunPtr :: FunPtr (GLhandleARB -> IO ())+glDeleteObjectARBFunPtr = unsafePerformIO (getProcAddress "glDeleteObjectARB")++{-# NOINLINE glDeleteObjectARBFunPtr #-}++glDetachObjectARB :: MonadIO m => GLhandleARB -> GLhandleARB -> m ()+glDetachObjectARB = ffihandleARBhandleARBIOV glDetachObjectARBFunPtr++glDetachObjectARBFunPtr :: FunPtr (GLhandleARB -> GLhandleARB -> IO ())+glDetachObjectARBFunPtr = unsafePerformIO (getProcAddress "glDetachObjectARB")++{-# NOINLINE glDetachObjectARBFunPtr #-}++glGetActiveUniformARB :: MonadIO m => GLhandleARB -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLcharARB -> m ()+glGetActiveUniformARB = ffihandleARBuintsizeiPtrsizeiPtrintPtrenumPtrcharARBIOV glGetActiveUniformARBFunPtr++glGetActiveUniformARBFunPtr :: FunPtr (GLhandleARB -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLcharARB -> IO ())+glGetActiveUniformARBFunPtr = unsafePerformIO (getProcAddress "glGetActiveUniformARB")++{-# NOINLINE glGetActiveUniformARBFunPtr #-}++glGetAttachedObjectsARB :: MonadIO m => GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLhandleARB -> m ()+glGetAttachedObjectsARB = ffihandleARBsizeiPtrsizeiPtrhandleARBIOV glGetAttachedObjectsARBFunPtr++glGetAttachedObjectsARBFunPtr :: FunPtr (GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLhandleARB -> IO ())+glGetAttachedObjectsARBFunPtr = unsafePerformIO (getProcAddress "glGetAttachedObjectsARB")++{-# NOINLINE glGetAttachedObjectsARBFunPtr #-}++glGetHandleARB :: MonadIO m => GLenum -> m GLhandleARB+glGetHandleARB = ffienumIOhandleARB glGetHandleARBFunPtr++glGetHandleARBFunPtr :: FunPtr (GLenum -> IO GLhandleARB)+glGetHandleARBFunPtr = unsafePerformIO (getProcAddress "glGetHandleARB")++{-# NOINLINE glGetHandleARBFunPtr #-}++glGetInfoLogARB :: MonadIO m => GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLcharARB -> m ()+glGetInfoLogARB = ffihandleARBsizeiPtrsizeiPtrcharARBIOV glGetInfoLogARBFunPtr++glGetInfoLogARBFunPtr :: FunPtr (GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLcharARB -> IO ())+glGetInfoLogARBFunPtr = unsafePerformIO (getProcAddress "glGetInfoLogARB")++{-# NOINLINE glGetInfoLogARBFunPtr #-}++glGetObjectParameterfvARB :: MonadIO m => GLhandleARB -> GLenum -> Ptr GLfloat -> m ()+glGetObjectParameterfvARB = ffihandleARBenumPtrfloatIOV glGetObjectParameterfvARBFunPtr++glGetObjectParameterfvARBFunPtr :: FunPtr (GLhandleARB -> GLenum -> Ptr GLfloat -> IO ())+glGetObjectParameterfvARBFunPtr = unsafePerformIO (getProcAddress "glGetObjectParameterfvARB")++{-# NOINLINE glGetObjectParameterfvARBFunPtr #-}++glGetObjectParameterivARB :: MonadIO m => GLhandleARB -> GLenum -> Ptr GLint -> m ()+glGetObjectParameterivARB = ffihandleARBenumPtrintIOV glGetObjectParameterivARBFunPtr++glGetObjectParameterivARBFunPtr :: FunPtr (GLhandleARB -> GLenum -> Ptr GLint -> IO ())+glGetObjectParameterivARBFunPtr = unsafePerformIO (getProcAddress "glGetObjectParameterivARB")++{-# NOINLINE glGetObjectParameterivARBFunPtr #-}++glGetShaderSourceARB :: MonadIO m => GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLcharARB -> m ()+glGetShaderSourceARB = ffihandleARBsizeiPtrsizeiPtrcharARBIOV glGetShaderSourceARBFunPtr++glGetShaderSourceARBFunPtr :: FunPtr (GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLcharARB -> IO ())+glGetShaderSourceARBFunPtr = unsafePerformIO (getProcAddress "glGetShaderSourceARB")++{-# NOINLINE glGetShaderSourceARBFunPtr #-}++glGetUniformLocationARB :: MonadIO m => GLhandleARB -> Ptr GLcharARB -> m GLint+glGetUniformLocationARB = ffihandleARBPtrcharARBIOint glGetUniformLocationARBFunPtr++glGetUniformLocationARBFunPtr :: FunPtr (GLhandleARB -> Ptr GLcharARB -> IO GLint)+glGetUniformLocationARBFunPtr = unsafePerformIO (getProcAddress "glGetUniformLocationARB")++{-# NOINLINE glGetUniformLocationARBFunPtr #-}++glGetUniformfvARB :: MonadIO m => GLhandleARB -> GLint -> Ptr GLfloat -> m ()+glGetUniformfvARB = ffihandleARBintPtrfloatIOV glGetUniformfvARBFunPtr++glGetUniformfvARBFunPtr :: FunPtr (GLhandleARB -> GLint -> Ptr GLfloat -> IO ())+glGetUniformfvARBFunPtr = unsafePerformIO (getProcAddress "glGetUniformfvARB")++{-# NOINLINE glGetUniformfvARBFunPtr #-}++glGetUniformivARB :: MonadIO m => GLhandleARB -> GLint -> Ptr GLint -> m ()+glGetUniformivARB = ffihandleARBintPtrintIOV glGetUniformivARBFunPtr++glGetUniformivARBFunPtr :: FunPtr (GLhandleARB -> GLint -> Ptr GLint -> IO ())+glGetUniformivARBFunPtr = unsafePerformIO (getProcAddress "glGetUniformivARB")++{-# NOINLINE glGetUniformivARBFunPtr #-}++glLinkProgramARB :: MonadIO m => GLhandleARB -> m ()+glLinkProgramARB = ffihandleARBIOV glLinkProgramARBFunPtr++glLinkProgramARBFunPtr :: FunPtr (GLhandleARB -> IO ())+glLinkProgramARBFunPtr = unsafePerformIO (getProcAddress "glLinkProgramARB")++{-# NOINLINE glLinkProgramARBFunPtr #-}++glShaderSourceARB :: MonadIO m => GLhandleARB -> GLsizei -> Ptr GLcharARB -> Ptr GLint -> m ()+glShaderSourceARB = ffihandleARBsizeiPtrcharARBPtrintIOV glShaderSourceARBFunPtr++glShaderSourceARBFunPtr :: FunPtr (GLhandleARB -> GLsizei -> Ptr GLcharARB -> Ptr GLint -> IO ())+glShaderSourceARBFunPtr = unsafePerformIO (getProcAddress "glShaderSourceARB")++{-# NOINLINE glShaderSourceARBFunPtr #-}++glUniform1fARB :: MonadIO m => GLint -> GLfloat -> m ()+glUniform1fARB = ffiintfloatIOV glUniform1fARBFunPtr++glUniform1fARBFunPtr :: FunPtr (GLint -> GLfloat -> IO ())+glUniform1fARBFunPtr = unsafePerformIO (getProcAddress "glUniform1fARB")++{-# NOINLINE glUniform1fARBFunPtr #-}++glUniform1fvARB :: MonadIO m => GLint -> GLsizei -> Ptr GLfloat -> m ()+glUniform1fvARB = ffiintsizeiPtrfloatIOV glUniform1fvARBFunPtr++glUniform1fvARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())+glUniform1fvARBFunPtr = unsafePerformIO (getProcAddress "glUniform1fvARB")++{-# NOINLINE glUniform1fvARBFunPtr #-}++glUniform1iARB :: MonadIO m => GLint -> GLint -> m ()+glUniform1iARB = ffiintintIOV glUniform1iARBFunPtr++glUniform1iARBFunPtr :: FunPtr (GLint -> GLint -> IO ())+glUniform1iARBFunPtr = unsafePerformIO (getProcAddress "glUniform1iARB")++{-# NOINLINE glUniform1iARBFunPtr #-}++glUniform1ivARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint -> m ()+glUniform1ivARB = ffiintsizeiPtrintIOV glUniform1ivARBFunPtr++glUniform1ivARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())+glUniform1ivARBFunPtr = unsafePerformIO (getProcAddress "glUniform1ivARB")++{-# NOINLINE glUniform1ivARBFunPtr #-}++glUniform2fARB :: MonadIO m => GLint -> GLfloat -> GLfloat -> m ()+glUniform2fARB = ffiintfloatfloatIOV glUniform2fARBFunPtr++glUniform2fARBFunPtr :: FunPtr (GLint -> GLfloat -> GLfloat -> IO ())+glUniform2fARBFunPtr = unsafePerformIO (getProcAddress "glUniform2fARB")++{-# NOINLINE glUniform2fARBFunPtr #-}++glUniform2fvARB :: MonadIO m => GLint -> GLsizei -> Ptr GLfloat -> m ()+glUniform2fvARB = ffiintsizeiPtrfloatIOV glUniform2fvARBFunPtr++glUniform2fvARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())+glUniform2fvARBFunPtr = unsafePerformIO (getProcAddress "glUniform2fvARB")++{-# NOINLINE glUniform2fvARBFunPtr #-}++glUniform2iARB :: MonadIO m => GLint -> GLint -> GLint -> m ()+glUniform2iARB = ffiintintintIOV glUniform2iARBFunPtr++glUniform2iARBFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ())+glUniform2iARBFunPtr = unsafePerformIO (getProcAddress "glUniform2iARB")++{-# NOINLINE glUniform2iARBFunPtr #-}++glUniform2ivARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint -> m ()+glUniform2ivARB = ffiintsizeiPtrintIOV glUniform2ivARBFunPtr++glUniform2ivARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())+glUniform2ivARBFunPtr = unsafePerformIO (getProcAddress "glUniform2ivARB")++{-# NOINLINE glUniform2ivARBFunPtr #-}++glUniform3fARB :: MonadIO m => GLint -> GLfloat -> GLfloat -> GLfloat -> m ()+glUniform3fARB = ffiintfloatfloatfloatIOV glUniform3fARBFunPtr++glUniform3fARBFunPtr :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> IO ())+glUniform3fARBFunPtr = unsafePerformIO (getProcAddress "glUniform3fARB")++{-# NOINLINE glUniform3fARBFunPtr #-}++glUniform3fvARB :: MonadIO m => GLint -> GLsizei -> Ptr GLfloat -> m ()+glUniform3fvARB = ffiintsizeiPtrfloatIOV glUniform3fvARBFunPtr++glUniform3fvARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())+glUniform3fvARBFunPtr = unsafePerformIO (getProcAddress "glUniform3fvARB")++{-# NOINLINE glUniform3fvARBFunPtr #-}++glUniform3iARB :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()+glUniform3iARB = ffiintintintintIOV glUniform3iARBFunPtr++glUniform3iARBFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())+glUniform3iARBFunPtr = unsafePerformIO (getProcAddress "glUniform3iARB")++{-# NOINLINE glUniform3iARBFunPtr #-}++glUniform3ivARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint -> m ()+glUniform3ivARB = ffiintsizeiPtrintIOV glUniform3ivARBFunPtr++glUniform3ivARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())+glUniform3ivARBFunPtr = unsafePerformIO (getProcAddress "glUniform3ivARB")++{-# NOINLINE glUniform3ivARBFunPtr #-}++glUniform4fARB :: MonadIO m => GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glUniform4fARB = ffiintfloatfloatfloatfloatIOV glUniform4fARBFunPtr++glUniform4fARBFunPtr :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glUniform4fARBFunPtr = unsafePerformIO (getProcAddress "glUniform4fARB")++{-# NOINLINE glUniform4fARBFunPtr #-}++glUniform4fvARB :: MonadIO m => GLint -> GLsizei -> Ptr GLfloat -> m ()+glUniform4fvARB = ffiintsizeiPtrfloatIOV glUniform4fvARBFunPtr++glUniform4fvARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ())+glUniform4fvARBFunPtr = unsafePerformIO (getProcAddress "glUniform4fvARB")++{-# NOINLINE glUniform4fvARBFunPtr #-}++glUniform4iARB :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> m ()+glUniform4iARB = ffiintintintintintIOV glUniform4iARBFunPtr++glUniform4iARBFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> IO ())+glUniform4iARBFunPtr = unsafePerformIO (getProcAddress "glUniform4iARB")++{-# NOINLINE glUniform4iARBFunPtr #-}++glUniform4ivARB :: MonadIO m => GLint -> GLsizei -> Ptr GLint -> m ()+glUniform4ivARB = ffiintsizeiPtrintIOV glUniform4ivARBFunPtr++glUniform4ivARBFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ())+glUniform4ivARBFunPtr = unsafePerformIO (getProcAddress "glUniform4ivARB")++{-# NOINLINE glUniform4ivARBFunPtr #-}++glUniformMatrix2fvARB :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()+glUniformMatrix2fvARB = ffiintsizeibooleanPtrfloatIOV glUniformMatrix2fvARBFunPtr++glUniformMatrix2fvARBFunPtr :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+glUniformMatrix2fvARBFunPtr = unsafePerformIO (getProcAddress "glUniformMatrix2fvARB")++{-# NOINLINE glUniformMatrix2fvARBFunPtr #-}++glUniformMatrix3fvARB :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()+glUniformMatrix3fvARB = ffiintsizeibooleanPtrfloatIOV glUniformMatrix3fvARBFunPtr++glUniformMatrix3fvARBFunPtr :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+glUniformMatrix3fvARBFunPtr = unsafePerformIO (getProcAddress "glUniformMatrix3fvARB")++{-# NOINLINE glUniformMatrix3fvARBFunPtr #-}++glUniformMatrix4fvARB :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()+glUniformMatrix4fvARB = ffiintsizeibooleanPtrfloatIOV glUniformMatrix4fvARBFunPtr++glUniformMatrix4fvARBFunPtr :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+glUniformMatrix4fvARBFunPtr = unsafePerformIO (getProcAddress "glUniformMatrix4fvARB")++{-# NOINLINE glUniformMatrix4fvARBFunPtr #-}++glUseProgramObjectARB :: MonadIO m => GLhandleARB -> m ()+glUseProgramObjectARB = ffihandleARBIOV glUseProgramObjectARBFunPtr++glUseProgramObjectARBFunPtr :: FunPtr (GLhandleARB -> IO ())+glUseProgramObjectARBFunPtr = unsafePerformIO (getProcAddress "glUseProgramObjectARB")++{-# NOINLINE glUseProgramObjectARBFunPtr #-}++glValidateProgramARB :: MonadIO m => GLhandleARB -> m ()+glValidateProgramARB = ffihandleARBIOV glValidateProgramARBFunPtr++glValidateProgramARBFunPtr :: FunPtr (GLhandleARB -> IO ())+glValidateProgramARBFunPtr = unsafePerformIO (getProcAddress "glValidateProgramARB")++{-# NOINLINE glValidateProgramARBFunPtr #-}++pattern GL_BOOL_ARB = 0x8B56 :: GLenum++pattern GL_BOOL_VEC2_ARB = 0x8B57 :: GLenum++pattern GL_BOOL_VEC3_ARB = 0x8B58 :: GLenum++pattern GL_BOOL_VEC4_ARB = 0x8B59 :: GLenum++pattern GL_INT_VEC2_ARB = 0x8B53 :: GLenum++pattern GL_INT_VEC3_ARB = 0x8B54 :: GLenum++pattern GL_INT_VEC4_ARB = 0x8B55 :: GLenum++pattern GL_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 :: GLenum++pattern GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 :: GLenum++pattern GL_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 :: GLenum++pattern GL_OBJECT_COMPILE_STATUS_ARB = 0x8B81 :: GLenum++pattern GL_OBJECT_DELETE_STATUS_ARB = 0x8B80 :: GLenum++pattern GL_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 :: GLenum++pattern GL_OBJECT_LINK_STATUS_ARB = 0x8B82 :: GLenum++pattern GL_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 :: GLenum++pattern GL_OBJECT_SUBTYPE_ARB = 0x8B4F :: GLenum++pattern GL_OBJECT_TYPE_ARB = 0x8B4E :: GLenum++pattern GL_OBJECT_VALIDATE_STATUS_ARB = 0x8B83 :: GLenum++pattern GL_PROGRAM_OBJECT_ARB = 0x8B40 :: GLenum++pattern GL_SAMPLER_1D_ARB = 0x8B5D :: GLenum++pattern GL_SAMPLER_1D_SHADOW_ARB = 0x8B61 :: GLenum++pattern GL_SAMPLER_2D_ARB = 0x8B5E :: GLenum++pattern GL_SAMPLER_2D_RECT_ARB = 0x8B63 :: GLenum++pattern GL_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 :: GLenum++pattern GL_SAMPLER_2D_SHADOW_ARB = 0x8B62 :: GLenum++pattern GL_SAMPLER_3D_ARB = 0x8B5F :: GLenum++pattern GL_SAMPLER_CUBE_ARB = 0x8B60 :: GLenum++pattern GL_SHADER_OBJECT_ARB = 0x8B48 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderPrecision.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShaderPrecision (+ -- * Extension Support+ gl_ARB_shader_precision+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_shader_precision :: Bool+gl_ARB_shader_precision = member "GL_ARB_shader_precision" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderStencilExport.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShaderStencilExport (+ -- * Extension Support+ gl_ARB_shader_stencil_export+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_shader_stencil_export :: Bool+gl_ARB_shader_stencil_export = member "GL_ARB_shader_stencil_export" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderStorageBufferObject.hs view
@@ -0,0 +1,33 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShaderStorageBufferObject (+ -- * Extension Support+ gl_ARB_shader_storage_buffer_object++ -- * GL_ARB_shader_storage_buffer_object+ , glShaderStorageBlockBinding+ , pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS+ , pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES+ , pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE+ , pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS+ , pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS+ , pattern GL_SHADER_STORAGE_BARRIER_BIT+ , pattern GL_SHADER_STORAGE_BUFFER+ , pattern GL_SHADER_STORAGE_BUFFER_BINDING+ , pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT+ , pattern GL_SHADER_STORAGE_BUFFER_SIZE+ , pattern GL_SHADER_STORAGE_BUFFER_START+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_shader_storage_buffer_object :: Bool+gl_ARB_shader_storage_buffer_object = member "GL_ARB_shader_storage_buffer_object" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderSubroutine.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShaderSubroutine (+ -- * Extension Support+ gl_ARB_shader_subroutine++ -- * GL_ARB_shader_subroutine+ , glGetActiveSubroutineName+ , glGetActiveSubroutineUniformName+ , glGetActiveSubroutineUniformiv+ , glGetProgramStageiv+ , glGetSubroutineIndex+ , glGetSubroutineUniformLocation+ , glGetUniformSubroutineuiv+ , glUniformSubroutinesuiv+ , pattern GL_ACTIVE_SUBROUTINES+ , pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH+ , pattern GL_ACTIVE_SUBROUTINE_UNIFORMS+ , pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS+ , pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH+ , pattern GL_COMPATIBLE_SUBROUTINES+ , pattern GL_MAX_SUBROUTINES+ , pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS+ , pattern GL_NUM_COMPATIBLE_SUBROUTINES+ , pattern GL_UNIFORM_NAME_LENGTH+ , pattern GL_UNIFORM_SIZE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_shader_subroutine :: Bool+gl_ARB_shader_subroutine = member "GL_ARB_shader_subroutine" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderTextureImageSamples.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShaderTextureImageSamples (+ -- * Extension Support+ gl_ARB_shader_texture_image_samples+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_shader_texture_image_samples :: Bool+gl_ARB_shader_texture_image_samples = member "GL_ARB_shader_texture_image_samples" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShaderTextureLod.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShaderTextureLod (+ -- * Extension Support+ gl_ARB_shader_texture_lod+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_shader_texture_lod :: Bool+gl_ARB_shader_texture_lod = member "GL_ARB_shader_texture_lod" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShadingLanguage100.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShadingLanguage100 (+ -- * Extension Support+ gl_ARB_shading_language_100++ -- * GL_ARB_shading_language_100+ , pattern GL_SHADING_LANGUAGE_VERSION_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_shading_language_100 :: Bool+gl_ARB_shading_language_100 = member "GL_ARB_shading_language_100" extensions++pattern GL_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShadingLanguage420pack.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShadingLanguage420pack (+ -- * Extension Support+ gl_ARB_shading_language_420pack+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_shading_language_420pack :: Bool+gl_ARB_shading_language_420pack = member "GL_ARB_shading_language_420pack" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShadingLanguageInclude.hs view
@@ -0,0 +1,82 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShadingLanguageInclude (+ -- * Extension Support+ gl_ARB_shading_language_include++ -- * GL_ARB_shading_language_include+ , glCompileShaderIncludeARB+ , glDeleteNamedStringARB+ , glGetNamedStringARB+ , glGetNamedStringivARB+ , glIsNamedStringARB+ , glNamedStringARB+ , pattern GL_NAMED_STRING_LENGTH_ARB+ , pattern GL_NAMED_STRING_TYPE_ARB+ , pattern GL_SHADER_INCLUDE_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_shading_language_include :: Bool+gl_ARB_shading_language_include = member "GL_ARB_shading_language_include" extensions++glCompileShaderIncludeARB :: MonadIO m => GLuint -> GLsizei -> Ptr GLchar -> Ptr GLint -> m ()+glCompileShaderIncludeARB = ffiuintsizeiPtrcharPtrintIOV glCompileShaderIncludeARBFunPtr++glCompileShaderIncludeARBFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLchar -> Ptr GLint -> IO ())+glCompileShaderIncludeARBFunPtr = unsafePerformIO (getProcAddress "glCompileShaderIncludeARB")++{-# NOINLINE glCompileShaderIncludeARBFunPtr #-}++glDeleteNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> m ()+glDeleteNamedStringARB = ffiintPtrcharIOV glDeleteNamedStringARBFunPtr++glDeleteNamedStringARBFunPtr :: FunPtr (GLint -> Ptr GLchar -> IO ())+glDeleteNamedStringARBFunPtr = unsafePerformIO (getProcAddress "glDeleteNamedStringARB")++{-# NOINLINE glDeleteNamedStringARBFunPtr #-}++glGetNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> m ()+glGetNamedStringARB = ffiintPtrcharsizeiPtrintPtrcharIOV glGetNamedStringARBFunPtr++glGetNamedStringARBFunPtr :: FunPtr (GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> IO ())+glGetNamedStringARBFunPtr = unsafePerformIO (getProcAddress "glGetNamedStringARB")++{-# NOINLINE glGetNamedStringARBFunPtr #-}++glGetNamedStringivARB :: MonadIO m => GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> m ()+glGetNamedStringivARB = ffiintPtrcharenumPtrintIOV glGetNamedStringivARBFunPtr++glGetNamedStringivARBFunPtr :: FunPtr (GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> IO ())+glGetNamedStringivARBFunPtr = unsafePerformIO (getProcAddress "glGetNamedStringivARB")++{-# NOINLINE glGetNamedStringivARBFunPtr #-}++glIsNamedStringARB :: MonadIO m => GLint -> Ptr GLchar -> m GLboolean+glIsNamedStringARB = ffiintPtrcharIOboolean glIsNamedStringARBFunPtr++glIsNamedStringARBFunPtr :: FunPtr (GLint -> Ptr GLchar -> IO GLboolean)+glIsNamedStringARBFunPtr = unsafePerformIO (getProcAddress "glIsNamedStringARB")++{-# NOINLINE glIsNamedStringARBFunPtr #-}++glNamedStringARB :: MonadIO m => GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> m ()+glNamedStringARB = ffienumintPtrcharintPtrcharIOV glNamedStringARBFunPtr++glNamedStringARBFunPtr :: FunPtr (GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ())+glNamedStringARBFunPtr = unsafePerformIO (getProcAddress "glNamedStringARB")++{-# NOINLINE glNamedStringARBFunPtr #-}++pattern GL_NAMED_STRING_LENGTH_ARB = 0x8DE9 :: GLenum++pattern GL_NAMED_STRING_TYPE_ARB = 0x8DEA :: GLenum++pattern GL_SHADER_INCLUDE_ARB = 0x8DAE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShadingLanguagePacking.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShadingLanguagePacking (+ -- * Extension Support+ gl_ARB_shading_language_packing+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_shading_language_packing :: Bool+gl_ARB_shading_language_packing = member "GL_ARB_shading_language_packing" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Shadow.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.Shadow (+ -- * Extension Support+ gl_ARB_shadow++ -- * GL_ARB_shadow+ , pattern GL_COMPARE_R_TO_TEXTURE_ARB+ , pattern GL_TEXTURE_COMPARE_FUNC_ARB+ , pattern GL_TEXTURE_COMPARE_MODE_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_shadow :: Bool+gl_ARB_shadow = member "GL_ARB_shadow" extensions++pattern GL_COMPARE_R_TO_TEXTURE_ARB = 0x884E :: GLenum++pattern GL_TEXTURE_COMPARE_FUNC_ARB = 0x884D :: GLenum++pattern GL_TEXTURE_COMPARE_MODE_ARB = 0x884C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ShadowAmbient.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ShadowAmbient (+ -- * Extension Support+ gl_ARB_shadow_ambient++ -- * GL_ARB_shadow_ambient+ , pattern GL_TEXTURE_COMPARE_FAIL_VALUE_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_shadow_ambient :: Bool+gl_ARB_shadow_ambient = member "GL_ARB_shadow_ambient" extensions++pattern GL_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SparseBuffer.hs view
@@ -0,0 +1,52 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.SparseBuffer (+ -- * Extension Support+ gl_ARB_sparse_buffer++ -- * GL_ARB_sparse_buffer+ , glBufferPageCommitmentARB+ , glNamedBufferPageCommitmentARB+ , glNamedBufferPageCommitmentEXT+ , pattern GL_SPARSE_BUFFER_PAGE_SIZE_ARB+ , pattern GL_SPARSE_STORAGE_BIT_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_sparse_buffer :: Bool+gl_ARB_sparse_buffer = member "GL_ARB_sparse_buffer" extensions++glBufferPageCommitmentARB :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> m ()+glBufferPageCommitmentARB = ffienumintptrsizeiptrbooleanIOV glBufferPageCommitmentARBFunPtr++glBufferPageCommitmentARBFunPtr :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> IO ())+glBufferPageCommitmentARBFunPtr = unsafePerformIO (getProcAddress "glBufferPageCommitmentARB")++{-# NOINLINE glBufferPageCommitmentARBFunPtr #-}++glNamedBufferPageCommitmentARB :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> m ()+glNamedBufferPageCommitmentARB = ffiuintintptrsizeiptrbooleanIOV glNamedBufferPageCommitmentARBFunPtr++glNamedBufferPageCommitmentARBFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> IO ())+glNamedBufferPageCommitmentARBFunPtr = unsafePerformIO (getProcAddress "glNamedBufferPageCommitmentARB")++{-# NOINLINE glNamedBufferPageCommitmentARBFunPtr #-}++glNamedBufferPageCommitmentEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> m ()+glNamedBufferPageCommitmentEXT = ffiuintintptrsizeiptrbooleanIOV glNamedBufferPageCommitmentEXTFunPtr++glNamedBufferPageCommitmentEXTFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> IO ())+glNamedBufferPageCommitmentEXTFunPtr = unsafePerformIO (getProcAddress "glNamedBufferPageCommitmentEXT")++{-# NOINLINE glNamedBufferPageCommitmentEXTFunPtr #-}++pattern GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8 :: GLenum++pattern GL_SPARSE_STORAGE_BIT_ARB = 0x0400 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/SparseTexture.hs view
@@ -0,0 +1,61 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.SparseTexture (+ -- * Extension Support+ gl_ARB_sparse_texture++ -- * GL_ARB_sparse_texture+ , glTexPageCommitmentARB+ , pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB+ , pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB+ , pattern GL_MAX_SPARSE_TEXTURE_SIZE_ARB+ , pattern GL_NUM_SPARSE_LEVELS_ARB+ , pattern GL_NUM_VIRTUAL_PAGE_SIZES_ARB+ , pattern GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB+ , pattern GL_TEXTURE_SPARSE_ARB+ , pattern GL_VIRTUAL_PAGE_SIZE_INDEX_ARB+ , pattern GL_VIRTUAL_PAGE_SIZE_X_ARB+ , pattern GL_VIRTUAL_PAGE_SIZE_Y_ARB+ , pattern GL_VIRTUAL_PAGE_SIZE_Z_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_sparse_texture :: Bool+gl_ARB_sparse_texture = member "GL_ARB_sparse_texture" extensions++glTexPageCommitmentARB :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+glTexPageCommitmentARB = ffienumintintintintsizeisizeisizeibooleanIOV glTexPageCommitmentARBFunPtr++glTexPageCommitmentARBFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+glTexPageCommitmentARBFunPtr = unsafePerformIO (getProcAddress "glTexPageCommitmentARB")++{-# NOINLINE glTexPageCommitmentARBFunPtr #-}++pattern GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199 :: GLenum++pattern GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A :: GLenum++pattern GL_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198 :: GLenum++pattern GL_NUM_SPARSE_LEVELS_ARB = 0x91AA :: GLenum++pattern GL_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8 :: GLenum++pattern GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9 :: GLenum++pattern GL_TEXTURE_SPARSE_ARB = 0x91A6 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196 :: GLenum++pattern GL_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/StencilTexturing.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.StencilTexturing (+ -- * Extension Support+ gl_ARB_stencil_texturing++ -- * GL_ARB_stencil_texturing+ , pattern GL_DEPTH_STENCIL_TEXTURE_MODE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_stencil_texturing :: Bool+gl_ARB_stencil_texturing = member "GL_ARB_stencil_texturing" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/Sync.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.Sync (+ -- * Extension Support+ gl_ARB_sync++ -- * GL_ARB_sync+ , glClientWaitSync+ , glDeleteSync+ , glFenceSync+ , glGetInteger64v+ , glGetSynciv+ , glIsSync+ , glWaitSync+ , pattern GL_ALREADY_SIGNALED+ , pattern GL_CONDITION_SATISFIED+ , pattern GL_MAX_SERVER_WAIT_TIMEOUT+ , pattern GL_OBJECT_TYPE+ , pattern GL_SIGNALED+ , pattern GL_SYNC_CONDITION+ , pattern GL_SYNC_FENCE+ , pattern GL_SYNC_FLAGS+ , pattern GL_SYNC_FLUSH_COMMANDS_BIT+ , pattern GL_SYNC_GPU_COMMANDS_COMPLETE+ , pattern GL_SYNC_STATUS+ , pattern GL_TIMEOUT_EXPIRED+ , pattern GL_TIMEOUT_IGNORED+ , pattern GL_UNSIGNALED+ , pattern GL_WAIT_FAILED+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_sync :: Bool+gl_ARB_sync = member "GL_ARB_sync" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TessellationShader.hs view
@@ -0,0 +1,54 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TessellationShader (+ -- * Extension Support+ gl_ARB_tessellation_shader++ -- * GL_ARB_tessellation_shader+ , glPatchParameterfv+ , glPatchParameteri+ , pattern GL_CCW+ , pattern GL_CW+ , pattern GL_EQUAL+ , pattern GL_FRACTIONAL_EVEN+ , pattern GL_FRACTIONAL_ODD+ , pattern GL_ISOLINES+ , pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS+ , pattern GL_MAX_PATCH_VERTICES+ , pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS+ , pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS+ , pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS+ , pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS+ , pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS+ , pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS+ , pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS+ , pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS+ , pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS+ , pattern GL_MAX_TESS_GEN_LEVEL+ , pattern GL_MAX_TESS_PATCH_COMPONENTS+ , pattern GL_PATCHES+ , pattern GL_PATCH_DEFAULT_INNER_LEVEL+ , pattern GL_PATCH_DEFAULT_OUTER_LEVEL+ , pattern GL_PATCH_VERTICES+ , pattern GL_QUADS+ , pattern GL_TESS_CONTROL_OUTPUT_VERTICES+ , pattern GL_TESS_CONTROL_SHADER+ , pattern GL_TESS_EVALUATION_SHADER+ , pattern GL_TESS_GEN_MODE+ , pattern GL_TESS_GEN_POINT_MODE+ , pattern GL_TESS_GEN_SPACING+ , pattern GL_TESS_GEN_VERTEX_ORDER+ , pattern GL_TRIANGLES+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_tessellation_shader :: Bool+gl_ARB_tessellation_shader = member "GL_ARB_tessellation_shader" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureBarrier.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureBarrier (+ -- * Extension Support+ gl_ARB_texture_barrier++ -- * GL_ARB_texture_barrier+ , glTextureBarrier+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_texture_barrier :: Bool+gl_ARB_texture_barrier = member "GL_ARB_texture_barrier" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureBorderClamp.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureBorderClamp (+ -- * Extension Support+ gl_ARB_texture_border_clamp++ -- * GL_ARB_texture_border_clamp+ , pattern GL_CLAMP_TO_BORDER_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_texture_border_clamp :: Bool+gl_ARB_texture_border_clamp = member "GL_ARB_texture_border_clamp" extensions++pattern GL_CLAMP_TO_BORDER_ARB = 0x812D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureBufferObject.hs view
@@ -0,0 +1,43 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureBufferObject (+ -- * Extension Support+ gl_ARB_texture_buffer_object++ -- * GL_ARB_texture_buffer_object+ , glTexBufferARB+ , pattern GL_MAX_TEXTURE_BUFFER_SIZE_ARB+ , pattern GL_TEXTURE_BINDING_BUFFER_ARB+ , pattern GL_TEXTURE_BUFFER_ARB+ , pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB+ , pattern GL_TEXTURE_BUFFER_FORMAT_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_texture_buffer_object :: Bool+gl_ARB_texture_buffer_object = member "GL_ARB_texture_buffer_object" extensions++glTexBufferARB :: MonadIO m => GLenum -> GLenum -> GLuint -> m ()+glTexBufferARB = ffienumenumuintIOV glTexBufferARBFunPtr++glTexBufferARBFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+glTexBufferARBFunPtr = unsafePerformIO (getProcAddress "glTexBufferARB")++{-# NOINLINE glTexBufferARBFunPtr #-}++pattern GL_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B :: GLenum++pattern GL_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C :: GLenum++pattern GL_TEXTURE_BUFFER_ARB = 0x8C2A :: GLenum++pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D :: GLenum++pattern GL_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureBufferObjectRgb32.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureBufferObjectRgb32 (+ -- * Extension Support+ gl_ARB_texture_buffer_object_rgb32++ -- * GL_ARB_texture_buffer_object_rgb32+ , pattern GL_RGB32F+ , pattern GL_RGB32I+ , pattern GL_RGB32UI+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_texture_buffer_object_rgb32 :: Bool+gl_ARB_texture_buffer_object_rgb32 = member "GL_ARB_texture_buffer_object_rgb32" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureBufferRange.hs view
@@ -0,0 +1,19 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureBufferRange (+ -- * Extension Support+ gl_ARB_texture_buffer_range++ -- * GL_ARB_texture_buffer_range+ , glTexBufferRange+ , pattern GL_TEXTURE_BUFFER_OFFSET+ , pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT+ , pattern GL_TEXTURE_BUFFER_SIZE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_texture_buffer_range :: Bool+gl_ARB_texture_buffer_range = member "GL_ARB_texture_buffer_range" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureCompression.hs view
@@ -0,0 +1,115 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureCompression (+ -- * Extension Support+ gl_ARB_texture_compression++ -- * GL_ARB_texture_compression+ , glCompressedTexImage1DARB+ , glCompressedTexImage2DARB+ , glCompressedTexImage3DARB+ , glCompressedTexSubImage1DARB+ , glCompressedTexSubImage2DARB+ , glCompressedTexSubImage3DARB+ , glGetCompressedTexImageARB+ , pattern GL_COMPRESSED_ALPHA_ARB+ , pattern GL_COMPRESSED_INTENSITY_ARB+ , pattern GL_COMPRESSED_LUMINANCE_ALPHA_ARB+ , pattern GL_COMPRESSED_LUMINANCE_ARB+ , pattern GL_COMPRESSED_RGBA_ARB+ , pattern GL_COMPRESSED_RGB_ARB+ , pattern GL_COMPRESSED_TEXTURE_FORMATS_ARB+ , pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB+ , pattern GL_TEXTURE_COMPRESSED_ARB+ , pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB+ , pattern GL_TEXTURE_COMPRESSION_HINT_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_texture_compression :: Bool+gl_ARB_texture_compression = member "GL_ARB_texture_compression" extensions++glCompressedTexImage1DARB :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+glCompressedTexImage1DARB = ffienumintenumsizeiintsizeiPtrVIOV glCompressedTexImage1DARBFunPtr++glCompressedTexImage1DARBFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())+glCompressedTexImage1DARBFunPtr = unsafePerformIO (getProcAddress "glCompressedTexImage1DARB")++{-# NOINLINE glCompressedTexImage1DARBFunPtr #-}++glCompressedTexImage2DARB :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+glCompressedTexImage2DARB = ffienumintenumsizeisizeiintsizeiPtrVIOV glCompressedTexImage2DARBFunPtr++glCompressedTexImage2DARBFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())+glCompressedTexImage2DARBFunPtr = unsafePerformIO (getProcAddress "glCompressedTexImage2DARB")++{-# NOINLINE glCompressedTexImage2DARBFunPtr #-}++glCompressedTexImage3DARB :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+glCompressedTexImage3DARB = ffienumintenumsizeisizeisizeiintsizeiPtrVIOV glCompressedTexImage3DARBFunPtr++glCompressedTexImage3DARBFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())+glCompressedTexImage3DARBFunPtr = unsafePerformIO (getProcAddress "glCompressedTexImage3DARB")++{-# NOINLINE glCompressedTexImage3DARBFunPtr #-}++glCompressedTexSubImage1DARB :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+glCompressedTexSubImage1DARB = ffienumintintsizeienumsizeiPtrVIOV glCompressedTexSubImage1DARBFunPtr++glCompressedTexSubImage1DARBFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())+glCompressedTexSubImage1DARBFunPtr = unsafePerformIO (getProcAddress "glCompressedTexSubImage1DARB")++{-# NOINLINE glCompressedTexSubImage1DARBFunPtr #-}++glCompressedTexSubImage2DARB :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+glCompressedTexSubImage2DARB = ffienumintintintsizeisizeienumsizeiPtrVIOV glCompressedTexSubImage2DARBFunPtr++glCompressedTexSubImage2DARBFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())+glCompressedTexSubImage2DARBFunPtr = unsafePerformIO (getProcAddress "glCompressedTexSubImage2DARB")++{-# NOINLINE glCompressedTexSubImage2DARBFunPtr #-}++glCompressedTexSubImage3DARB :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+glCompressedTexSubImage3DARB = ffienumintintintintsizeisizeisizeienumsizeiPtrVIOV glCompressedTexSubImage3DARBFunPtr++glCompressedTexSubImage3DARBFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())+glCompressedTexSubImage3DARBFunPtr = unsafePerformIO (getProcAddress "glCompressedTexSubImage3DARB")++{-# NOINLINE glCompressedTexSubImage3DARBFunPtr #-}++glGetCompressedTexImageARB :: MonadIO m => GLenum -> GLint -> Ptr () -> m ()+glGetCompressedTexImageARB = ffienumintPtrVIOV glGetCompressedTexImageARBFunPtr++glGetCompressedTexImageARBFunPtr :: FunPtr (GLenum -> GLint -> Ptr () -> IO ())+glGetCompressedTexImageARBFunPtr = unsafePerformIO (getProcAddress "glGetCompressedTexImageARB")++{-# NOINLINE glGetCompressedTexImageARBFunPtr #-}++pattern GL_COMPRESSED_ALPHA_ARB = 0x84E9 :: GLenum++pattern GL_COMPRESSED_INTENSITY_ARB = 0x84EC :: GLenum++pattern GL_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB :: GLenum++pattern GL_COMPRESSED_LUMINANCE_ARB = 0x84EA :: GLenum++pattern GL_COMPRESSED_RGBA_ARB = 0x84EE :: GLenum++pattern GL_COMPRESSED_RGB_ARB = 0x84ED :: GLenum++pattern GL_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3 :: GLenum++pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2 :: GLenum++pattern GL_TEXTURE_COMPRESSED_ARB = 0x86A1 :: GLenum++pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0 :: GLenum++pattern GL_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureCompressionBptc.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureCompressionBptc (+ -- * Extension Support+ gl_ARB_texture_compression_bptc++ -- * GL_ARB_texture_compression_bptc+ , pattern GL_COMPRESSED_RGBA_BPTC_UNORM_ARB+ , pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB+ , pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB+ , pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_texture_compression_bptc :: Bool+gl_ARB_texture_compression_bptc = member "GL_ARB_texture_compression_bptc" extensions++pattern GL_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C :: GLenum++pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E :: GLenum++pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureCompressionRgtc.hs view
@@ -0,0 +1,19 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureCompressionRgtc (+ -- * Extension Support+ gl_ARB_texture_compression_rgtc++ -- * GL_ARB_texture_compression_rgtc+ , pattern GL_COMPRESSED_RED_RGTC1+ , pattern GL_COMPRESSED_RG_RGTC2+ , pattern GL_COMPRESSED_SIGNED_RED_RGTC1+ , pattern GL_COMPRESSED_SIGNED_RG_RGTC2+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_texture_compression_rgtc :: Bool+gl_ARB_texture_compression_rgtc = member "GL_ARB_texture_compression_rgtc" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureCubeMap.hs view
@@ -0,0 +1,51 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureCubeMap (+ -- * Extension Support+ gl_ARB_texture_cube_map++ -- * GL_ARB_texture_cube_map+ , pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB+ , pattern GL_NORMAL_MAP_ARB+ , pattern GL_PROXY_TEXTURE_CUBE_MAP_ARB+ , pattern GL_REFLECTION_MAP_ARB+ , pattern GL_TEXTURE_BINDING_CUBE_MAP_ARB+ , pattern GL_TEXTURE_CUBE_MAP_ARB+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_texture_cube_map :: Bool+gl_ARB_texture_cube_map = member "GL_ARB_texture_cube_map" extensions++pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C :: GLenum++pattern GL_NORMAL_MAP_ARB = 0x8511 :: GLenum++pattern GL_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B :: GLenum++pattern GL_REFLECTION_MAP_ARB = 0x8512 :: GLenum++pattern GL_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_ARB = 0x8513 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureCubeMapArray.hs view
@@ -0,0 +1,36 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureCubeMapArray (+ -- * Extension Support+ gl_ARB_texture_cube_map_array++ -- * GL_ARB_texture_cube_map_array+ , pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB+ , pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB+ , pattern GL_SAMPLER_CUBE_MAP_ARRAY_ARB+ , pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB+ , pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB+ , pattern GL_TEXTURE_CUBE_MAP_ARRAY_ARB+ , pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_texture_cube_map_array :: Bool+gl_ARB_texture_cube_map_array = member "GL_ARB_texture_cube_map_array" extensions++pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E :: GLenum++pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D :: GLenum++pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A :: GLenum++pattern GL_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureEnvAdd.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureEnvAdd (+ -- * Extension Support+ gl_ARB_texture_env_add+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_texture_env_add :: Bool+gl_ARB_texture_env_add = member "GL_ARB_texture_env_add" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureEnvCombine.hs view
@@ -0,0 +1,81 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureEnvCombine (+ -- * Extension Support+ gl_ARB_texture_env_combine++ -- * GL_ARB_texture_env_combine+ , pattern GL_ADD_SIGNED_ARB+ , pattern GL_COMBINE_ALPHA_ARB+ , pattern GL_COMBINE_ARB+ , pattern GL_COMBINE_RGB_ARB+ , pattern GL_CONSTANT_ARB+ , pattern GL_INTERPOLATE_ARB+ , pattern GL_OPERAND0_ALPHA_ARB+ , pattern GL_OPERAND0_RGB_ARB+ , pattern GL_OPERAND1_ALPHA_ARB+ , pattern GL_OPERAND1_RGB_ARB+ , pattern GL_OPERAND2_ALPHA_ARB+ , pattern GL_OPERAND2_RGB_ARB+ , pattern GL_PREVIOUS_ARB+ , pattern GL_PRIMARY_COLOR_ARB+ , pattern GL_RGB_SCALE_ARB+ , pattern GL_SOURCE0_ALPHA_ARB+ , pattern GL_SOURCE0_RGB_ARB+ , pattern GL_SOURCE1_ALPHA_ARB+ , pattern GL_SOURCE1_RGB_ARB+ , pattern GL_SOURCE2_ALPHA_ARB+ , pattern GL_SOURCE2_RGB_ARB+ , pattern GL_SUBTRACT_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_texture_env_combine :: Bool+gl_ARB_texture_env_combine = member "GL_ARB_texture_env_combine" extensions++pattern GL_ADD_SIGNED_ARB = 0x8574 :: GLenum++pattern GL_COMBINE_ALPHA_ARB = 0x8572 :: GLenum++pattern GL_COMBINE_ARB = 0x8570 :: GLenum++pattern GL_COMBINE_RGB_ARB = 0x8571 :: GLenum++pattern GL_CONSTANT_ARB = 0x8576 :: GLenum++pattern GL_INTERPOLATE_ARB = 0x8575 :: GLenum++pattern GL_OPERAND0_ALPHA_ARB = 0x8598 :: GLenum++pattern GL_OPERAND0_RGB_ARB = 0x8590 :: GLenum++pattern GL_OPERAND1_ALPHA_ARB = 0x8599 :: GLenum++pattern GL_OPERAND1_RGB_ARB = 0x8591 :: GLenum++pattern GL_OPERAND2_ALPHA_ARB = 0x859A :: GLenum++pattern GL_OPERAND2_RGB_ARB = 0x8592 :: GLenum++pattern GL_PREVIOUS_ARB = 0x8578 :: GLenum++pattern GL_PRIMARY_COLOR_ARB = 0x8577 :: GLenum++pattern GL_RGB_SCALE_ARB = 0x8573 :: GLenum++pattern GL_SOURCE0_ALPHA_ARB = 0x8588 :: GLenum++pattern GL_SOURCE0_RGB_ARB = 0x8580 :: GLenum++pattern GL_SOURCE1_ALPHA_ARB = 0x8589 :: GLenum++pattern GL_SOURCE1_RGB_ARB = 0x8581 :: GLenum++pattern GL_SOURCE2_ALPHA_ARB = 0x858A :: GLenum++pattern GL_SOURCE2_RGB_ARB = 0x8582 :: GLenum++pattern GL_SUBTRACT_ARB = 0x84E7 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureEnvCrossbar.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureEnvCrossbar (+ -- * Extension Support+ gl_ARB_texture_env_crossbar+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_texture_env_crossbar :: Bool+gl_ARB_texture_env_crossbar = member "GL_ARB_texture_env_crossbar" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureEnvDot3.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureEnvDot3 (+ -- * Extension Support+ gl_ARB_texture_env_dot3++ -- * GL_ARB_texture_env_dot3+ , pattern GL_DOT3_RGBA_ARB+ , pattern GL_DOT3_RGB_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_texture_env_dot3 :: Bool+gl_ARB_texture_env_dot3 = member "GL_ARB_texture_env_dot3" extensions++pattern GL_DOT3_RGBA_ARB = 0x86AF :: GLenum++pattern GL_DOT3_RGB_ARB = 0x86AE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureFloat.hs view
@@ -0,0 +1,75 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureFloat (+ -- * Extension Support+ gl_ARB_texture_float++ -- * GL_ARB_texture_float+ , pattern GL_ALPHA16F_ARB+ , pattern GL_ALPHA32F_ARB+ , pattern GL_INTENSITY16F_ARB+ , pattern GL_INTENSITY32F_ARB+ , pattern GL_LUMINANCE16F_ARB+ , pattern GL_LUMINANCE32F_ARB+ , pattern GL_LUMINANCE_ALPHA16F_ARB+ , pattern GL_LUMINANCE_ALPHA32F_ARB+ , pattern GL_RGB16F_ARB+ , pattern GL_RGB32F_ARB+ , pattern GL_RGBA16F_ARB+ , pattern GL_RGBA32F_ARB+ , pattern GL_TEXTURE_ALPHA_TYPE_ARB+ , pattern GL_TEXTURE_BLUE_TYPE_ARB+ , pattern GL_TEXTURE_DEPTH_TYPE_ARB+ , pattern GL_TEXTURE_GREEN_TYPE_ARB+ , pattern GL_TEXTURE_INTENSITY_TYPE_ARB+ , pattern GL_TEXTURE_LUMINANCE_TYPE_ARB+ , pattern GL_TEXTURE_RED_TYPE_ARB+ , pattern GL_UNSIGNED_NORMALIZED_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_texture_float :: Bool+gl_ARB_texture_float = member "GL_ARB_texture_float" extensions++pattern GL_ALPHA16F_ARB = 0x881C :: GLenum++pattern GL_ALPHA32F_ARB = 0x8816 :: GLenum++pattern GL_INTENSITY16F_ARB = 0x881D :: GLenum++pattern GL_INTENSITY32F_ARB = 0x8817 :: GLenum++pattern GL_LUMINANCE16F_ARB = 0x881E :: GLenum++pattern GL_LUMINANCE32F_ARB = 0x8818 :: GLenum++pattern GL_LUMINANCE_ALPHA16F_ARB = 0x881F :: GLenum++pattern GL_LUMINANCE_ALPHA32F_ARB = 0x8819 :: GLenum++pattern GL_RGB16F_ARB = 0x881B :: GLenum++pattern GL_RGB32F_ARB = 0x8815 :: GLenum++pattern GL_RGBA16F_ARB = 0x881A :: GLenum++pattern GL_RGBA32F_ARB = 0x8814 :: GLenum++pattern GL_TEXTURE_ALPHA_TYPE_ARB = 0x8C13 :: GLenum++pattern GL_TEXTURE_BLUE_TYPE_ARB = 0x8C12 :: GLenum++pattern GL_TEXTURE_DEPTH_TYPE_ARB = 0x8C16 :: GLenum++pattern GL_TEXTURE_GREEN_TYPE_ARB = 0x8C11 :: GLenum++pattern GL_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15 :: GLenum++pattern GL_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14 :: GLenum++pattern GL_TEXTURE_RED_TYPE_ARB = 0x8C10 :: GLenum++pattern GL_UNSIGNED_NORMALIZED_ARB = 0x8C17 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureGather.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureGather (+ -- * Extension Support+ gl_ARB_texture_gather++ -- * GL_ARB_texture_gather+ , pattern GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB+ , pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB+ , pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_texture_gather :: Bool+gl_ARB_texture_gather = member "GL_ARB_texture_gather" extensions++pattern GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F :: GLenum++pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F :: GLenum++pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureMirrorClampToEdge.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureMirrorClampToEdge (+ -- * Extension Support+ gl_ARB_texture_mirror_clamp_to_edge++ -- * GL_ARB_texture_mirror_clamp_to_edge+ , pattern GL_MIRROR_CLAMP_TO_EDGE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_texture_mirror_clamp_to_edge :: Bool+gl_ARB_texture_mirror_clamp_to_edge = member "GL_ARB_texture_mirror_clamp_to_edge" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureMirroredRepeat.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureMirroredRepeat (+ -- * Extension Support+ gl_ARB_texture_mirrored_repeat++ -- * GL_ARB_texture_mirrored_repeat+ , pattern GL_MIRRORED_REPEAT_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_texture_mirrored_repeat :: Bool+gl_ARB_texture_mirrored_repeat = member "GL_ARB_texture_mirrored_repeat" extensions++pattern GL_MIRRORED_REPEAT_ARB = 0x8370 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureMultisample.hs view
@@ -0,0 +1,40 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureMultisample (+ -- * Extension Support+ gl_ARB_texture_multisample++ -- * GL_ARB_texture_multisample+ , glGetMultisamplefv+ , glSampleMaski+ , glTexImage2DMultisample+ , glTexImage3DMultisample+ , pattern GL_INT_SAMPLER_2D_MULTISAMPLE+ , pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY+ , pattern GL_MAX_COLOR_TEXTURE_SAMPLES+ , pattern GL_MAX_DEPTH_TEXTURE_SAMPLES+ , pattern GL_MAX_INTEGER_SAMPLES+ , pattern GL_MAX_SAMPLE_MASK_WORDS+ , pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE+ , pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY+ , pattern GL_SAMPLER_2D_MULTISAMPLE+ , pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY+ , pattern GL_SAMPLE_MASK+ , pattern GL_SAMPLE_MASK_VALUE+ , pattern GL_SAMPLE_POSITION+ , pattern GL_TEXTURE_2D_MULTISAMPLE+ , pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY+ , pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE+ , pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY+ , pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS+ , pattern GL_TEXTURE_SAMPLES+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_texture_multisample :: Bool+gl_ARB_texture_multisample = member "GL_ARB_texture_multisample" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureNonPowerOfTwo.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureNonPowerOfTwo (+ -- * Extension Support+ gl_ARB_texture_non_power_of_two+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_texture_non_power_of_two :: Bool+gl_ARB_texture_non_power_of_two = member "GL_ARB_texture_non_power_of_two" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureQueryLevels.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureQueryLevels (+ -- * Extension Support+ gl_ARB_texture_query_levels+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_texture_query_levels :: Bool+gl_ARB_texture_query_levels = member "GL_ARB_texture_query_levels" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureQueryLod.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureQueryLod (+ -- * Extension Support+ gl_ARB_texture_query_lod+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARB_texture_query_lod :: Bool+gl_ARB_texture_query_lod = member "GL_ARB_texture_query_lod" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureRectangle.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureRectangle (+ -- * Extension Support+ gl_ARB_texture_rectangle++ -- * GL_ARB_texture_rectangle+ , pattern GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB+ , pattern GL_PROXY_TEXTURE_RECTANGLE_ARB+ , pattern GL_TEXTURE_BINDING_RECTANGLE_ARB+ , pattern GL_TEXTURE_RECTANGLE_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_texture_rectangle :: Bool+gl_ARB_texture_rectangle = member "GL_ARB_texture_rectangle" extensions++pattern GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8 :: GLenum++pattern GL_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 :: GLenum++pattern GL_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6 :: GLenum++pattern GL_TEXTURE_RECTANGLE_ARB = 0x84F5 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureRg.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureRg (+ -- * Extension Support+ gl_ARB_texture_rg++ -- * GL_ARB_texture_rg+ , pattern GL_R16+ , pattern GL_R16F+ , pattern GL_R16I+ , pattern GL_R16UI+ , pattern GL_R32F+ , pattern GL_R32I+ , pattern GL_R32UI+ , pattern GL_R8+ , pattern GL_R8I+ , pattern GL_R8UI+ , pattern GL_RG+ , pattern GL_RG16+ , pattern GL_RG16F+ , pattern GL_RG16I+ , pattern GL_RG16UI+ , pattern GL_RG32F+ , pattern GL_RG32I+ , pattern GL_RG32UI+ , pattern GL_RG8+ , pattern GL_RG8I+ , pattern GL_RG8UI+ , pattern GL_RG_INTEGER+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_texture_rg :: Bool+gl_ARB_texture_rg = member "GL_ARB_texture_rg" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureRgb10A2ui.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureRgb10A2ui (+ -- * Extension Support+ gl_ARB_texture_rgb10_a2ui++ -- * GL_ARB_texture_rgb10_a2ui+ , pattern GL_RGB10_A2UI+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_texture_rgb10_a2ui :: Bool+gl_ARB_texture_rgb10_a2ui = member "GL_ARB_texture_rgb10_a2ui" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureStencil8.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureStencil8 (+ -- * Extension Support+ gl_ARB_texture_stencil8++ -- * GL_ARB_texture_stencil8+ , pattern GL_STENCIL_INDEX+ , pattern GL_STENCIL_INDEX8+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_texture_stencil8 :: Bool+gl_ARB_texture_stencil8 = member "GL_ARB_texture_stencil8" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureStorage.hs view
@@ -0,0 +1,19 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureStorage (+ -- * Extension Support+ gl_ARB_texture_storage++ -- * GL_ARB_texture_storage+ , glTexStorage1D+ , glTexStorage2D+ , glTexStorage3D+ , pattern GL_TEXTURE_IMMUTABLE_FORMAT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_texture_storage :: Bool+gl_ARB_texture_storage = member "GL_ARB_texture_storage" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureStorageMultisample.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureStorageMultisample (+ -- * Extension Support+ gl_ARB_texture_storage_multisample++ -- * GL_ARB_texture_storage_multisample+ , glTexStorage2DMultisample+ , glTexStorage3DMultisample+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_texture_storage_multisample :: Bool+gl_ARB_texture_storage_multisample = member "GL_ARB_texture_storage_multisample" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureSwizzle.hs view
@@ -0,0 +1,20 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureSwizzle (+ -- * Extension Support+ gl_ARB_texture_swizzle++ -- * GL_ARB_texture_swizzle+ , pattern GL_TEXTURE_SWIZZLE_A+ , pattern GL_TEXTURE_SWIZZLE_B+ , pattern GL_TEXTURE_SWIZZLE_G+ , pattern GL_TEXTURE_SWIZZLE_R+ , pattern GL_TEXTURE_SWIZZLE_RGBA+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_texture_swizzle :: Bool+gl_ARB_texture_swizzle = member "GL_ARB_texture_swizzle" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TextureView.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TextureView (+ -- * Extension Support+ gl_ARB_texture_view++ -- * GL_ARB_texture_view+ , glTextureView+ , pattern GL_TEXTURE_IMMUTABLE_LEVELS+ , pattern GL_TEXTURE_VIEW_MIN_LAYER+ , pattern GL_TEXTURE_VIEW_MIN_LEVEL+ , pattern GL_TEXTURE_VIEW_NUM_LAYERS+ , pattern GL_TEXTURE_VIEW_NUM_LEVELS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_texture_view :: Bool+gl_ARB_texture_view = member "GL_ARB_texture_view" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TimerQuery.hs view
@@ -0,0 +1,20 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TimerQuery (+ -- * Extension Support+ gl_ARB_timer_query++ -- * GL_ARB_timer_query+ , glGetQueryObjecti64v+ , glGetQueryObjectui64v+ , glQueryCounter+ , pattern GL_TIMESTAMP+ , pattern GL_TIME_ELAPSED+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_timer_query :: Bool+gl_ARB_timer_query = member "GL_ARB_timer_query" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TransformFeedback2.hs view
@@ -0,0 +1,26 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TransformFeedback2 (+ -- * Extension Support+ gl_ARB_transform_feedback2++ -- * GL_ARB_transform_feedback2+ , glBindTransformFeedback+ , glDeleteTransformFeedbacks+ , glDrawTransformFeedback+ , glGenTransformFeedbacks+ , glIsTransformFeedback+ , glPauseTransformFeedback+ , glResumeTransformFeedback+ , pattern GL_TRANSFORM_FEEDBACK+ , pattern GL_TRANSFORM_FEEDBACK_BINDING+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_transform_feedback2 :: Bool+gl_ARB_transform_feedback2 = member "GL_ARB_transform_feedback2" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TransformFeedback3.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TransformFeedback3 (+ -- * Extension Support+ gl_ARB_transform_feedback3++ -- * GL_ARB_transform_feedback3+ , glBeginQueryIndexed+ , glDrawTransformFeedbackStream+ , glEndQueryIndexed+ , glGetQueryIndexediv+ , pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS+ , pattern GL_MAX_VERTEX_STREAMS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_transform_feedback3 :: Bool+gl_ARB_transform_feedback3 = member "GL_ARB_transform_feedback3" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TransformFeedbackInstanced.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TransformFeedbackInstanced (+ -- * Extension Support+ gl_ARB_transform_feedback_instanced++ -- * GL_ARB_transform_feedback_instanced+ , glDrawTransformFeedbackInstanced+ , glDrawTransformFeedbackStreamInstanced+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_transform_feedback_instanced :: Bool+gl_ARB_transform_feedback_instanced = member "GL_ARB_transform_feedback_instanced" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TransformFeedbackOverflowQuery.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TransformFeedbackOverflowQuery (+ -- * Extension Support+ gl_ARB_transform_feedback_overflow_query++ -- * GL_ARB_transform_feedback_overflow_query+ , pattern GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB+ , pattern GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARB_transform_feedback_overflow_query :: Bool+gl_ARB_transform_feedback_overflow_query = member "GL_ARB_transform_feedback_overflow_query" extensions++pattern GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC :: GLenum++pattern GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/TransposeMatrix.hs view
@@ -0,0 +1,67 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.TransposeMatrix (+ -- * Extension Support+ gl_ARB_transpose_matrix++ -- * GL_ARB_transpose_matrix+ , glLoadTransposeMatrixdARB+ , glLoadTransposeMatrixfARB+ , glMultTransposeMatrixdARB+ , glMultTransposeMatrixfARB+ , pattern GL_TRANSPOSE_COLOR_MATRIX_ARB+ , pattern GL_TRANSPOSE_MODELVIEW_MATRIX_ARB+ , pattern GL_TRANSPOSE_PROJECTION_MATRIX_ARB+ , pattern GL_TRANSPOSE_TEXTURE_MATRIX_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_transpose_matrix :: Bool+gl_ARB_transpose_matrix = member "GL_ARB_transpose_matrix" extensions++glLoadTransposeMatrixdARB :: MonadIO m => Ptr GLdouble -> m ()+glLoadTransposeMatrixdARB = ffiPtrdoubleIOV glLoadTransposeMatrixdARBFunPtr++glLoadTransposeMatrixdARBFunPtr :: FunPtr (Ptr GLdouble -> IO ())+glLoadTransposeMatrixdARBFunPtr = unsafePerformIO (getProcAddress "glLoadTransposeMatrixdARB")++{-# NOINLINE glLoadTransposeMatrixdARBFunPtr #-}++glLoadTransposeMatrixfARB :: MonadIO m => Ptr GLfloat -> m ()+glLoadTransposeMatrixfARB = ffiPtrfloatIOV glLoadTransposeMatrixfARBFunPtr++glLoadTransposeMatrixfARBFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glLoadTransposeMatrixfARBFunPtr = unsafePerformIO (getProcAddress "glLoadTransposeMatrixfARB")++{-# NOINLINE glLoadTransposeMatrixfARBFunPtr #-}++glMultTransposeMatrixdARB :: MonadIO m => Ptr GLdouble -> m ()+glMultTransposeMatrixdARB = ffiPtrdoubleIOV glMultTransposeMatrixdARBFunPtr++glMultTransposeMatrixdARBFunPtr :: FunPtr (Ptr GLdouble -> IO ())+glMultTransposeMatrixdARBFunPtr = unsafePerformIO (getProcAddress "glMultTransposeMatrixdARB")++{-# NOINLINE glMultTransposeMatrixdARBFunPtr #-}++glMultTransposeMatrixfARB :: MonadIO m => Ptr GLfloat -> m ()+glMultTransposeMatrixfARB = ffiPtrfloatIOV glMultTransposeMatrixfARBFunPtr++glMultTransposeMatrixfARBFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glMultTransposeMatrixfARBFunPtr = unsafePerformIO (getProcAddress "glMultTransposeMatrixfARB")++{-# NOINLINE glMultTransposeMatrixfARBFunPtr #-}++pattern GL_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 :: GLenum++pattern GL_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 :: GLenum++pattern GL_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 :: GLenum++pattern GL_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/UniformBufferObject.hs view
@@ -0,0 +1,55 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.UniformBufferObject (+ -- * Extension Support+ gl_ARB_uniform_buffer_object++ -- * GL_ARB_uniform_buffer_object+ , glGetActiveUniformBlockName+ , glGetActiveUniformBlockiv+ , glGetActiveUniformName+ , glGetActiveUniformsiv+ , glGetUniformBlockIndex+ , glGetUniformIndices+ , glUniformBlockBinding+ , pattern GL_ACTIVE_UNIFORM_BLOCKS+ , pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH+ , pattern GL_INVALID_INDEX+ , pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMBINED_UNIFORM_BLOCKS+ , pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS+ , pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS+ , pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS+ , pattern GL_MAX_UNIFORM_BLOCK_SIZE+ , pattern GL_MAX_UNIFORM_BUFFER_BINDINGS+ , pattern GL_MAX_VERTEX_UNIFORM_BLOCKS+ , pattern GL_UNIFORM_ARRAY_STRIDE+ , pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS+ , pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES+ , pattern GL_UNIFORM_BLOCK_BINDING+ , pattern GL_UNIFORM_BLOCK_DATA_SIZE+ , pattern GL_UNIFORM_BLOCK_INDEX+ , pattern GL_UNIFORM_BLOCK_NAME_LENGTH+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER+ , pattern GL_UNIFORM_BUFFER+ , pattern GL_UNIFORM_BUFFER_BINDING+ , pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT+ , pattern GL_UNIFORM_BUFFER_SIZE+ , pattern GL_UNIFORM_BUFFER_START+ , pattern GL_UNIFORM_IS_ROW_MAJOR+ , pattern GL_UNIFORM_MATRIX_STRIDE+ , pattern GL_UNIFORM_NAME_LENGTH+ , pattern GL_UNIFORM_OFFSET+ , pattern GL_UNIFORM_SIZE+ , pattern GL_UNIFORM_TYPE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_uniform_buffer_object :: Bool+gl_ARB_uniform_buffer_object = member "GL_ARB_uniform_buffer_object" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexArrayBgra.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.VertexArrayBgra (+ -- * Extension Support+ gl_ARB_vertex_array_bgra++ -- * GL_ARB_vertex_array_bgra+ , pattern GL_BGRA+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_vertex_array_bgra :: Bool+gl_ARB_vertex_array_bgra = member "GL_ARB_vertex_array_bgra" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexArrayObject.hs view
@@ -0,0 +1,20 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.VertexArrayObject (+ -- * Extension Support+ gl_ARB_vertex_array_object++ -- * GL_ARB_vertex_array_object+ , glBindVertexArray+ , glDeleteVertexArrays+ , glGenVertexArrays+ , glIsVertexArray+ , pattern GL_VERTEX_ARRAY_BINDING+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_vertex_array_object :: Bool+gl_ARB_vertex_array_object = member "GL_ARB_vertex_array_object" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexAttrib64bit.hs view
@@ -0,0 +1,38 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.VertexAttrib64bit (+ -- * Extension Support+ gl_ARB_vertex_attrib_64bit++ -- * GL_ARB_vertex_attrib_64bit+ , glGetVertexAttribLdv+ , glVertexAttribL1d+ , glVertexAttribL1dv+ , glVertexAttribL2d+ , glVertexAttribL2dv+ , glVertexAttribL3d+ , glVertexAttribL3dv+ , glVertexAttribL4d+ , glVertexAttribL4dv+ , glVertexAttribLPointer+ , pattern GL_DOUBLE_MAT2+ , pattern GL_DOUBLE_MAT2x3+ , pattern GL_DOUBLE_MAT2x4+ , pattern GL_DOUBLE_MAT3+ , pattern GL_DOUBLE_MAT3x2+ , pattern GL_DOUBLE_MAT3x4+ , pattern GL_DOUBLE_MAT4+ , pattern GL_DOUBLE_MAT4x2+ , pattern GL_DOUBLE_MAT4x3+ , pattern GL_DOUBLE_VEC2+ , pattern GL_DOUBLE_VEC3+ , pattern GL_DOUBLE_VEC4+ , pattern GL_RGB32I+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_vertex_attrib_64bit :: Bool+gl_ARB_vertex_attrib_64bit = member "GL_ARB_vertex_attrib_64bit" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexAttribBinding.hs view
@@ -0,0 +1,28 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.VertexAttribBinding (+ -- * Extension Support+ gl_ARB_vertex_attrib_binding++ -- * GL_ARB_vertex_attrib_binding+ , glBindVertexBuffer+ , glVertexAttribBinding+ , glVertexAttribFormat+ , glVertexAttribIFormat+ , glVertexAttribLFormat+ , glVertexBindingDivisor+ , pattern GL_MAX_VERTEX_ATTRIB_BINDINGS+ , pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET+ , pattern GL_VERTEX_ATTRIB_BINDING+ , pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET+ , pattern GL_VERTEX_BINDING_DIVISOR+ , pattern GL_VERTEX_BINDING_OFFSET+ , pattern GL_VERTEX_BINDING_STRIDE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_vertex_attrib_binding :: Bool+gl_ARB_vertex_attrib_binding = member "GL_ARB_vertex_attrib_binding" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexBlend.hs view
@@ -0,0 +1,235 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.VertexBlend (+ -- * Extension Support+ gl_ARB_vertex_blend++ -- * GL_ARB_vertex_blend+ , glVertexBlendARB+ , glWeightPointerARB+ , glWeightbvARB+ , glWeightdvARB+ , glWeightfvARB+ , glWeightivARB+ , glWeightsvARB+ , glWeightubvARB+ , glWeightuivARB+ , glWeightusvARB+ , pattern GL_ACTIVE_VERTEX_UNITS_ARB+ , pattern GL_CURRENT_WEIGHT_ARB+ , pattern GL_MAX_VERTEX_UNITS_ARB+ , pattern GL_MODELVIEW0_ARB+ , pattern GL_MODELVIEW10_ARB+ , pattern GL_MODELVIEW11_ARB+ , pattern GL_MODELVIEW12_ARB+ , pattern GL_MODELVIEW13_ARB+ , pattern GL_MODELVIEW14_ARB+ , pattern GL_MODELVIEW15_ARB+ , pattern GL_MODELVIEW16_ARB+ , pattern GL_MODELVIEW17_ARB+ , pattern GL_MODELVIEW18_ARB+ , pattern GL_MODELVIEW19_ARB+ , pattern GL_MODELVIEW1_ARB+ , pattern GL_MODELVIEW20_ARB+ , pattern GL_MODELVIEW21_ARB+ , pattern GL_MODELVIEW22_ARB+ , pattern GL_MODELVIEW23_ARB+ , pattern GL_MODELVIEW24_ARB+ , pattern GL_MODELVIEW25_ARB+ , pattern GL_MODELVIEW26_ARB+ , pattern GL_MODELVIEW27_ARB+ , pattern GL_MODELVIEW28_ARB+ , pattern GL_MODELVIEW29_ARB+ , pattern GL_MODELVIEW2_ARB+ , pattern GL_MODELVIEW30_ARB+ , pattern GL_MODELVIEW31_ARB+ , pattern GL_MODELVIEW3_ARB+ , pattern GL_MODELVIEW4_ARB+ , pattern GL_MODELVIEW5_ARB+ , pattern GL_MODELVIEW6_ARB+ , pattern GL_MODELVIEW7_ARB+ , pattern GL_MODELVIEW8_ARB+ , pattern GL_MODELVIEW9_ARB+ , pattern GL_VERTEX_BLEND_ARB+ , pattern GL_WEIGHT_ARRAY_ARB+ , pattern GL_WEIGHT_ARRAY_POINTER_ARB+ , pattern GL_WEIGHT_ARRAY_SIZE_ARB+ , pattern GL_WEIGHT_ARRAY_STRIDE_ARB+ , pattern GL_WEIGHT_ARRAY_TYPE_ARB+ , pattern GL_WEIGHT_SUM_UNITY_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_vertex_blend :: Bool+gl_ARB_vertex_blend = member "GL_ARB_vertex_blend" extensions++glVertexBlendARB :: MonadIO m => GLint -> m ()+glVertexBlendARB = ffiintIOV glVertexBlendARBFunPtr++glVertexBlendARBFunPtr :: FunPtr (GLint -> IO ())+glVertexBlendARBFunPtr = unsafePerformIO (getProcAddress "glVertexBlendARB")++{-# NOINLINE glVertexBlendARBFunPtr #-}++glWeightPointerARB :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()+glWeightPointerARB = ffiintenumsizeiPtrVIOV glWeightPointerARBFunPtr++glWeightPointerARBFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ())+glWeightPointerARBFunPtr = unsafePerformIO (getProcAddress "glWeightPointerARB")++{-# NOINLINE glWeightPointerARBFunPtr #-}++glWeightbvARB :: MonadIO m => GLint -> Ptr GLbyte -> m ()+glWeightbvARB = ffiintPtrbyteIOV glWeightbvARBFunPtr++glWeightbvARBFunPtr :: FunPtr (GLint -> Ptr GLbyte -> IO ())+glWeightbvARBFunPtr = unsafePerformIO (getProcAddress "glWeightbvARB")++{-# NOINLINE glWeightbvARBFunPtr #-}++glWeightdvARB :: MonadIO m => GLint -> Ptr GLdouble -> m ()+glWeightdvARB = ffiintPtrdoubleIOV glWeightdvARBFunPtr++glWeightdvARBFunPtr :: FunPtr (GLint -> Ptr GLdouble -> IO ())+glWeightdvARBFunPtr = unsafePerformIO (getProcAddress "glWeightdvARB")++{-# NOINLINE glWeightdvARBFunPtr #-}++glWeightfvARB :: MonadIO m => GLint -> Ptr GLfloat -> m ()+glWeightfvARB = ffiintPtrfloatIOV glWeightfvARBFunPtr++glWeightfvARBFunPtr :: FunPtr (GLint -> Ptr GLfloat -> IO ())+glWeightfvARBFunPtr = unsafePerformIO (getProcAddress "glWeightfvARB")++{-# NOINLINE glWeightfvARBFunPtr #-}++glWeightivARB :: MonadIO m => GLint -> Ptr GLint -> m ()+glWeightivARB = ffiintPtrintIOV glWeightivARBFunPtr++glWeightivARBFunPtr :: FunPtr (GLint -> Ptr GLint -> IO ())+glWeightivARBFunPtr = unsafePerformIO (getProcAddress "glWeightivARB")++{-# NOINLINE glWeightivARBFunPtr #-}++glWeightsvARB :: MonadIO m => GLint -> Ptr GLshort -> m ()+glWeightsvARB = ffiintPtrshortIOV glWeightsvARBFunPtr++glWeightsvARBFunPtr :: FunPtr (GLint -> Ptr GLshort -> IO ())+glWeightsvARBFunPtr = unsafePerformIO (getProcAddress "glWeightsvARB")++{-# NOINLINE glWeightsvARBFunPtr #-}++glWeightubvARB :: MonadIO m => GLint -> Ptr GLubyte -> m ()+glWeightubvARB = ffiintPtrubyteIOV glWeightubvARBFunPtr++glWeightubvARBFunPtr :: FunPtr (GLint -> Ptr GLubyte -> IO ())+glWeightubvARBFunPtr = unsafePerformIO (getProcAddress "glWeightubvARB")++{-# NOINLINE glWeightubvARBFunPtr #-}++glWeightuivARB :: MonadIO m => GLint -> Ptr GLuint -> m ()+glWeightuivARB = ffiintPtruintIOV glWeightuivARBFunPtr++glWeightuivARBFunPtr :: FunPtr (GLint -> Ptr GLuint -> IO ())+glWeightuivARBFunPtr = unsafePerformIO (getProcAddress "glWeightuivARB")++{-# NOINLINE glWeightuivARBFunPtr #-}++glWeightusvARB :: MonadIO m => GLint -> Ptr GLushort -> m ()+glWeightusvARB = ffiintPtrushortIOV glWeightusvARBFunPtr++glWeightusvARBFunPtr :: FunPtr (GLint -> Ptr GLushort -> IO ())+glWeightusvARBFunPtr = unsafePerformIO (getProcAddress "glWeightusvARB")++{-# NOINLINE glWeightusvARBFunPtr #-}++pattern GL_ACTIVE_VERTEX_UNITS_ARB = 0x86A5 :: GLenum++pattern GL_CURRENT_WEIGHT_ARB = 0x86A8 :: GLenum++pattern GL_MAX_VERTEX_UNITS_ARB = 0x86A4 :: GLenum++pattern GL_MODELVIEW0_ARB = 0x1700 :: GLenum++pattern GL_MODELVIEW10_ARB = 0x872A :: GLenum++pattern GL_MODELVIEW11_ARB = 0x872B :: GLenum++pattern GL_MODELVIEW12_ARB = 0x872C :: GLenum++pattern GL_MODELVIEW13_ARB = 0x872D :: GLenum++pattern GL_MODELVIEW14_ARB = 0x872E :: GLenum++pattern GL_MODELVIEW15_ARB = 0x872F :: GLenum++pattern GL_MODELVIEW16_ARB = 0x8730 :: GLenum++pattern GL_MODELVIEW17_ARB = 0x8731 :: GLenum++pattern GL_MODELVIEW18_ARB = 0x8732 :: GLenum++pattern GL_MODELVIEW19_ARB = 0x8733 :: GLenum++pattern GL_MODELVIEW1_ARB = 0x850A :: GLenum++pattern GL_MODELVIEW20_ARB = 0x8734 :: GLenum++pattern GL_MODELVIEW21_ARB = 0x8735 :: GLenum++pattern GL_MODELVIEW22_ARB = 0x8736 :: GLenum++pattern GL_MODELVIEW23_ARB = 0x8737 :: GLenum++pattern GL_MODELVIEW24_ARB = 0x8738 :: GLenum++pattern GL_MODELVIEW25_ARB = 0x8739 :: GLenum++pattern GL_MODELVIEW26_ARB = 0x873A :: GLenum++pattern GL_MODELVIEW27_ARB = 0x873B :: GLenum++pattern GL_MODELVIEW28_ARB = 0x873C :: GLenum++pattern GL_MODELVIEW29_ARB = 0x873D :: GLenum++pattern GL_MODELVIEW2_ARB = 0x8722 :: GLenum++pattern GL_MODELVIEW30_ARB = 0x873E :: GLenum++pattern GL_MODELVIEW31_ARB = 0x873F :: GLenum++pattern GL_MODELVIEW3_ARB = 0x8723 :: GLenum++pattern GL_MODELVIEW4_ARB = 0x8724 :: GLenum++pattern GL_MODELVIEW5_ARB = 0x8725 :: GLenum++pattern GL_MODELVIEW6_ARB = 0x8726 :: GLenum++pattern GL_MODELVIEW7_ARB = 0x8727 :: GLenum++pattern GL_MODELVIEW8_ARB = 0x8728 :: GLenum++pattern GL_MODELVIEW9_ARB = 0x8729 :: GLenum++pattern GL_VERTEX_BLEND_ARB = 0x86A7 :: GLenum++pattern GL_WEIGHT_ARRAY_ARB = 0x86AD :: GLenum++pattern GL_WEIGHT_ARRAY_POINTER_ARB = 0x86AC :: GLenum++pattern GL_WEIGHT_ARRAY_SIZE_ARB = 0x86AB :: GLenum++pattern GL_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA :: GLenum++pattern GL_WEIGHT_ARRAY_TYPE_ARB = 0x86A9 :: GLenum++pattern GL_WEIGHT_SUM_UNITY_ARB = 0x86A6 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexBufferObject.hs view
@@ -0,0 +1,211 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.VertexBufferObject (+ -- * Extension Support+ gl_ARB_vertex_buffer_object++ -- * GL_ARB_vertex_buffer_object+ , glBindBufferARB+ , glBufferDataARB+ , glBufferSubDataARB+ , glDeleteBuffersARB+ , glGenBuffersARB+ , glGetBufferParameterivARB+ , glGetBufferPointervARB+ , glGetBufferSubDataARB+ , glIsBufferARB+ , glMapBufferARB+ , glUnmapBufferARB+ , pattern GL_ARRAY_BUFFER_ARB+ , pattern GL_ARRAY_BUFFER_BINDING_ARB+ , pattern GL_BUFFER_ACCESS_ARB+ , pattern GL_BUFFER_MAPPED_ARB+ , pattern GL_BUFFER_MAP_POINTER_ARB+ , pattern GL_BUFFER_SIZE_ARB+ , pattern GL_BUFFER_USAGE_ARB+ , pattern GL_COLOR_ARRAY_BUFFER_BINDING_ARB+ , pattern GL_DYNAMIC_COPY_ARB+ , pattern GL_DYNAMIC_DRAW_ARB+ , pattern GL_DYNAMIC_READ_ARB+ , pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB+ , pattern GL_ELEMENT_ARRAY_BUFFER_ARB+ , pattern GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB+ , pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB+ , pattern GL_INDEX_ARRAY_BUFFER_BINDING_ARB+ , pattern GL_NORMAL_ARRAY_BUFFER_BINDING_ARB+ , pattern GL_READ_ONLY_ARB+ , pattern GL_READ_WRITE_ARB+ , pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB+ , pattern GL_STATIC_COPY_ARB+ , pattern GL_STATIC_DRAW_ARB+ , pattern GL_STATIC_READ_ARB+ , pattern GL_STREAM_COPY_ARB+ , pattern GL_STREAM_DRAW_ARB+ , pattern GL_STREAM_READ_ARB+ , pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB+ , pattern GL_VERTEX_ARRAY_BUFFER_BINDING_ARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB+ , pattern GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB+ , pattern GL_WRITE_ONLY_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_vertex_buffer_object :: Bool+gl_ARB_vertex_buffer_object = member "GL_ARB_vertex_buffer_object" extensions++glBindBufferARB :: MonadIO m => GLenum -> GLuint -> m ()+glBindBufferARB = ffienumuintIOV glBindBufferARBFunPtr++glBindBufferARBFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glBindBufferARBFunPtr = unsafePerformIO (getProcAddress "glBindBufferARB")++{-# NOINLINE glBindBufferARBFunPtr #-}++glBufferDataARB :: MonadIO m => GLenum -> GLsizeiptrARB -> Ptr () -> GLenum -> m ()+glBufferDataARB = ffienumsizeiptrARBPtrVenumIOV glBufferDataARBFunPtr++glBufferDataARBFunPtr :: FunPtr (GLenum -> GLsizeiptrARB -> Ptr () -> GLenum -> IO ())+glBufferDataARBFunPtr = unsafePerformIO (getProcAddress "glBufferDataARB")++{-# NOINLINE glBufferDataARBFunPtr #-}++glBufferSubDataARB :: MonadIO m => GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr () -> m ()+glBufferSubDataARB = ffienumintptrARBsizeiptrARBPtrVIOV glBufferSubDataARBFunPtr++glBufferSubDataARBFunPtr :: FunPtr (GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr () -> IO ())+glBufferSubDataARBFunPtr = unsafePerformIO (getProcAddress "glBufferSubDataARB")++{-# NOINLINE glBufferSubDataARBFunPtr #-}++glDeleteBuffersARB :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteBuffersARB = ffisizeiPtruintIOV glDeleteBuffersARBFunPtr++glDeleteBuffersARBFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteBuffersARBFunPtr = unsafePerformIO (getProcAddress "glDeleteBuffersARB")++{-# NOINLINE glDeleteBuffersARBFunPtr #-}++glGenBuffersARB :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenBuffersARB = ffisizeiPtruintIOV glGenBuffersARBFunPtr++glGenBuffersARBFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenBuffersARBFunPtr = unsafePerformIO (getProcAddress "glGenBuffersARB")++{-# NOINLINE glGenBuffersARBFunPtr #-}++glGetBufferParameterivARB :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetBufferParameterivARB = ffienumenumPtrintIOV glGetBufferParameterivARBFunPtr++glGetBufferParameterivARBFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetBufferParameterivARBFunPtr = unsafePerformIO (getProcAddress "glGetBufferParameterivARB")++{-# NOINLINE glGetBufferParameterivARBFunPtr #-}++glGetBufferPointervARB :: MonadIO m => GLenum -> GLenum -> Ptr () -> m ()+glGetBufferPointervARB = ffienumenumPtrVIOV glGetBufferPointervARBFunPtr++glGetBufferPointervARBFunPtr :: FunPtr (GLenum -> GLenum -> Ptr () -> IO ())+glGetBufferPointervARBFunPtr = unsafePerformIO (getProcAddress "glGetBufferPointervARB")++{-# NOINLINE glGetBufferPointervARBFunPtr #-}++glGetBufferSubDataARB :: MonadIO m => GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr () -> m ()+glGetBufferSubDataARB = ffienumintptrARBsizeiptrARBPtrVIOV glGetBufferSubDataARBFunPtr++glGetBufferSubDataARBFunPtr :: FunPtr (GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr () -> IO ())+glGetBufferSubDataARBFunPtr = unsafePerformIO (getProcAddress "glGetBufferSubDataARB")++{-# NOINLINE glGetBufferSubDataARBFunPtr #-}++glIsBufferARB :: MonadIO m => GLuint -> m GLboolean+glIsBufferARB = ffiuintIOboolean glIsBufferARBFunPtr++glIsBufferARBFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsBufferARBFunPtr = unsafePerformIO (getProcAddress "glIsBufferARB")++{-# NOINLINE glIsBufferARBFunPtr #-}++glMapBufferARB :: MonadIO m => GLenum -> GLenum -> m (Ptr ())+glMapBufferARB = ffienumenumIOPtrV glMapBufferARBFunPtr++glMapBufferARBFunPtr :: FunPtr (GLenum -> GLenum -> IO (Ptr ()))+glMapBufferARBFunPtr = unsafePerformIO (getProcAddress "glMapBufferARB")++{-# NOINLINE glMapBufferARBFunPtr #-}++glUnmapBufferARB :: MonadIO m => GLenum -> m GLboolean+glUnmapBufferARB = ffienumIOboolean glUnmapBufferARBFunPtr++glUnmapBufferARBFunPtr :: FunPtr (GLenum -> IO GLboolean)+glUnmapBufferARBFunPtr = unsafePerformIO (getProcAddress "glUnmapBufferARB")++{-# NOINLINE glUnmapBufferARBFunPtr #-}++pattern GL_ARRAY_BUFFER_ARB = 0x8892 :: GLenum++pattern GL_ARRAY_BUFFER_BINDING_ARB = 0x8894 :: GLenum++pattern GL_BUFFER_ACCESS_ARB = 0x88BB :: GLenum++pattern GL_BUFFER_MAPPED_ARB = 0x88BC :: GLenum++pattern GL_BUFFER_MAP_POINTER_ARB = 0x88BD :: GLenum++pattern GL_BUFFER_SIZE_ARB = 0x8764 :: GLenum++pattern GL_BUFFER_USAGE_ARB = 0x8765 :: GLenum++pattern GL_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898 :: GLenum++pattern GL_DYNAMIC_COPY_ARB = 0x88EA :: GLenum++pattern GL_DYNAMIC_DRAW_ARB = 0x88E8 :: GLenum++pattern GL_DYNAMIC_READ_ARB = 0x88E9 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B :: GLenum++pattern GL_ELEMENT_ARRAY_BUFFER_ARB = 0x8893 :: GLenum++pattern GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D :: GLenum++pattern GL_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899 :: GLenum++pattern GL_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897 :: GLenum++pattern GL_READ_ONLY_ARB = 0x88B8 :: GLenum++pattern GL_READ_WRITE_ARB = 0x88BA :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C :: GLenum++pattern GL_STATIC_COPY_ARB = 0x88E6 :: GLenum++pattern GL_STATIC_DRAW_ARB = 0x88E4 :: GLenum++pattern GL_STATIC_READ_ARB = 0x88E5 :: GLenum++pattern GL_STREAM_COPY_ARB = 0x88E2 :: GLenum++pattern GL_STREAM_DRAW_ARB = 0x88E0 :: GLenum++pattern GL_STREAM_READ_ARB = 0x88E1 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A :: GLenum++pattern GL_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F :: GLenum++pattern GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E :: GLenum++pattern GL_WRITE_ONLY_ARB = 0x88B9 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexProgram.hs view
@@ -0,0 +1,169 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.VertexProgram (+ -- * Extension Support+ gl_ARB_vertex_program++ -- * GL_ARB_vertex_program+ , glBindProgramARB+ , glDeleteProgramsARB+ , glDisableVertexAttribArrayARB+ , glEnableVertexAttribArrayARB+ , glGenProgramsARB+ , glGetProgramEnvParameterdvARB+ , glGetProgramEnvParameterfvARB+ , glGetProgramLocalParameterdvARB+ , glGetProgramLocalParameterfvARB+ , glGetProgramStringARB+ , glGetProgramivARB+ , glGetVertexAttribPointervARB+ , glGetVertexAttribdvARB+ , glGetVertexAttribfvARB+ , glGetVertexAttribivARB+ , glIsProgramARB+ , glProgramEnvParameter4dARB+ , glProgramEnvParameter4dvARB+ , glProgramEnvParameter4fARB+ , glProgramEnvParameter4fvARB+ , glProgramLocalParameter4dARB+ , glProgramLocalParameter4dvARB+ , glProgramLocalParameter4fARB+ , glProgramLocalParameter4fvARB+ , glProgramStringARB+ , glVertexAttrib1dARB+ , glVertexAttrib1dvARB+ , glVertexAttrib1fARB+ , glVertexAttrib1fvARB+ , glVertexAttrib1sARB+ , glVertexAttrib1svARB+ , glVertexAttrib2dARB+ , glVertexAttrib2dvARB+ , glVertexAttrib2fARB+ , glVertexAttrib2fvARB+ , glVertexAttrib2sARB+ , glVertexAttrib2svARB+ , glVertexAttrib3dARB+ , glVertexAttrib3dvARB+ , glVertexAttrib3fARB+ , glVertexAttrib3fvARB+ , glVertexAttrib3sARB+ , glVertexAttrib3svARB+ , glVertexAttrib4NbvARB+ , glVertexAttrib4NivARB+ , glVertexAttrib4NsvARB+ , glVertexAttrib4NubARB+ , glVertexAttrib4NubvARB+ , glVertexAttrib4NuivARB+ , glVertexAttrib4NusvARB+ , glVertexAttrib4bvARB+ , glVertexAttrib4dARB+ , glVertexAttrib4dvARB+ , glVertexAttrib4fARB+ , glVertexAttrib4fvARB+ , glVertexAttrib4ivARB+ , glVertexAttrib4sARB+ , glVertexAttrib4svARB+ , glVertexAttrib4ubvARB+ , glVertexAttrib4uivARB+ , glVertexAttrib4usvARB+ , glVertexAttribPointerARB+ , pattern GL_COLOR_SUM_ARB+ , pattern GL_CURRENT_MATRIX_ARB+ , pattern GL_CURRENT_MATRIX_STACK_DEPTH_ARB+ , pattern GL_CURRENT_VERTEX_ATTRIB_ARB+ , pattern GL_MATRIX0_ARB+ , pattern GL_MATRIX10_ARB+ , pattern GL_MATRIX11_ARB+ , pattern GL_MATRIX12_ARB+ , pattern GL_MATRIX13_ARB+ , pattern GL_MATRIX14_ARB+ , pattern GL_MATRIX15_ARB+ , pattern GL_MATRIX16_ARB+ , pattern GL_MATRIX17_ARB+ , pattern GL_MATRIX18_ARB+ , pattern GL_MATRIX19_ARB+ , pattern GL_MATRIX1_ARB+ , pattern GL_MATRIX20_ARB+ , pattern GL_MATRIX21_ARB+ , pattern GL_MATRIX22_ARB+ , pattern GL_MATRIX23_ARB+ , pattern GL_MATRIX24_ARB+ , pattern GL_MATRIX25_ARB+ , pattern GL_MATRIX26_ARB+ , pattern GL_MATRIX27_ARB+ , pattern GL_MATRIX28_ARB+ , pattern GL_MATRIX29_ARB+ , pattern GL_MATRIX2_ARB+ , pattern GL_MATRIX30_ARB+ , pattern GL_MATRIX31_ARB+ , pattern GL_MATRIX3_ARB+ , pattern GL_MATRIX4_ARB+ , pattern GL_MATRIX5_ARB+ , pattern GL_MATRIX6_ARB+ , pattern GL_MATRIX7_ARB+ , pattern GL_MATRIX8_ARB+ , pattern GL_MATRIX9_ARB+ , pattern GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB+ , pattern GL_MAX_PROGRAM_ATTRIBS_ARB+ , pattern GL_MAX_PROGRAM_ENV_PARAMETERS_ARB+ , pattern GL_MAX_PROGRAM_INSTRUCTIONS_ARB+ , pattern GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB+ , pattern GL_MAX_PROGRAM_MATRICES_ARB+ , pattern GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB+ , pattern GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB+ , pattern GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB+ , pattern GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB+ , pattern GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB+ , pattern GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB+ , pattern GL_MAX_PROGRAM_PARAMETERS_ARB+ , pattern GL_MAX_PROGRAM_TEMPORARIES_ARB+ , pattern GL_MAX_VERTEX_ATTRIBS_ARB+ , pattern GL_PROGRAM_ADDRESS_REGISTERS_ARB+ , pattern GL_PROGRAM_ATTRIBS_ARB+ , pattern GL_PROGRAM_BINDING_ARB+ , pattern GL_PROGRAM_ERROR_POSITION_ARB+ , pattern GL_PROGRAM_ERROR_STRING_ARB+ , pattern GL_PROGRAM_FORMAT_ARB+ , pattern GL_PROGRAM_FORMAT_ASCII_ARB+ , pattern GL_PROGRAM_INSTRUCTIONS_ARB+ , pattern GL_PROGRAM_LENGTH_ARB+ , pattern GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB+ , pattern GL_PROGRAM_NATIVE_ATTRIBS_ARB+ , pattern GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB+ , pattern GL_PROGRAM_NATIVE_PARAMETERS_ARB+ , pattern GL_PROGRAM_NATIVE_TEMPORARIES_ARB+ , pattern GL_PROGRAM_PARAMETERS_ARB+ , pattern GL_PROGRAM_STRING_ARB+ , pattern GL_PROGRAM_TEMPORARIES_ARB+ , pattern GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB+ , pattern GL_TRANSPOSE_CURRENT_MATRIX_ARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB+ , pattern GL_VERTEX_PROGRAM_ARB+ , pattern GL_VERTEX_PROGRAM_POINT_SIZE_ARB+ , pattern GL_VERTEX_PROGRAM_TWO_SIDE_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_ARB_vertex_program :: Bool+gl_ARB_vertex_program = member "GL_ARB_vertex_program" extensions++pattern GL_COLOR_SUM_ARB = 0x8458 :: GLenum++pattern GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 :: GLenum++pattern GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 :: GLenum++pattern GL_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 :: GLenum++pattern GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 :: GLenum++pattern GL_VERTEX_PROGRAM_ARB = 0x8620 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexShader.hs view
@@ -0,0 +1,128 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.VertexShader (+ -- * Extension Support+ gl_ARB_vertex_shader++ -- * GL_ARB_vertex_shader+ , glBindAttribLocationARB+ , glDisableVertexAttribArrayARB+ , glEnableVertexAttribArrayARB+ , glGetActiveAttribARB+ , glGetAttribLocationARB+ , glGetVertexAttribPointervARB+ , glGetVertexAttribdvARB+ , glGetVertexAttribfvARB+ , glGetVertexAttribivARB+ , glVertexAttrib1dARB+ , glVertexAttrib1dvARB+ , glVertexAttrib1fARB+ , glVertexAttrib1fvARB+ , glVertexAttrib1sARB+ , glVertexAttrib1svARB+ , glVertexAttrib2dARB+ , glVertexAttrib2dvARB+ , glVertexAttrib2fARB+ , glVertexAttrib2fvARB+ , glVertexAttrib2sARB+ , glVertexAttrib2svARB+ , glVertexAttrib3dARB+ , glVertexAttrib3dvARB+ , glVertexAttrib3fARB+ , glVertexAttrib3fvARB+ , glVertexAttrib3sARB+ , glVertexAttrib3svARB+ , glVertexAttrib4NbvARB+ , glVertexAttrib4NivARB+ , glVertexAttrib4NsvARB+ , glVertexAttrib4NubARB+ , glVertexAttrib4NubvARB+ , glVertexAttrib4NuivARB+ , glVertexAttrib4NusvARB+ , glVertexAttrib4bvARB+ , glVertexAttrib4dARB+ , glVertexAttrib4dvARB+ , glVertexAttrib4fARB+ , glVertexAttrib4fvARB+ , glVertexAttrib4ivARB+ , glVertexAttrib4sARB+ , glVertexAttrib4svARB+ , glVertexAttrib4ubvARB+ , glVertexAttrib4uivARB+ , glVertexAttrib4usvARB+ , glVertexAttribPointerARB+ , pattern GL_CURRENT_VERTEX_ATTRIB_ARB+ , pattern GL_FLOAT+ , pattern GL_FLOAT_MAT2_ARB+ , pattern GL_FLOAT_MAT3_ARB+ , pattern GL_FLOAT_MAT4_ARB+ , pattern GL_FLOAT_VEC2_ARB+ , pattern GL_FLOAT_VEC3_ARB+ , pattern GL_FLOAT_VEC4_ARB+ , pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB+ , pattern GL_MAX_TEXTURE_COORDS_ARB+ , pattern GL_MAX_TEXTURE_IMAGE_UNITS_ARB+ , pattern GL_MAX_VARYING_FLOATS_ARB+ , pattern GL_MAX_VERTEX_ATTRIBS_ARB+ , pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB+ , pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB+ , pattern GL_OBJECT_ACTIVE_ATTRIBUTES_ARB+ , pattern GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB+ , pattern GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB+ , pattern GL_VERTEX_PROGRAM_POINT_SIZE_ARB+ , pattern GL_VERTEX_PROGRAM_TWO_SIDE_ARB+ , pattern GL_VERTEX_SHADER_ARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_vertex_shader :: Bool+gl_ARB_vertex_shader = member "GL_ARB_vertex_shader" extensions++glBindAttribLocationARB :: MonadIO m => GLhandleARB -> GLuint -> Ptr GLcharARB -> m ()+glBindAttribLocationARB = ffihandleARBuintPtrcharARBIOV glBindAttribLocationARBFunPtr++glBindAttribLocationARBFunPtr :: FunPtr (GLhandleARB -> GLuint -> Ptr GLcharARB -> IO ())+glBindAttribLocationARBFunPtr = unsafePerformIO (getProcAddress "glBindAttribLocationARB")++{-# NOINLINE glBindAttribLocationARBFunPtr #-}++glGetActiveAttribARB :: MonadIO m => GLhandleARB -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLcharARB -> m ()+glGetActiveAttribARB = ffihandleARBuintsizeiPtrsizeiPtrintPtrenumPtrcharARBIOV glGetActiveAttribARBFunPtr++glGetActiveAttribARBFunPtr :: FunPtr (GLhandleARB -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLcharARB -> IO ())+glGetActiveAttribARBFunPtr = unsafePerformIO (getProcAddress "glGetActiveAttribARB")++{-# NOINLINE glGetActiveAttribARBFunPtr #-}++glGetAttribLocationARB :: MonadIO m => GLhandleARB -> Ptr GLcharARB -> m GLint+glGetAttribLocationARB = ffihandleARBPtrcharARBIOint glGetAttribLocationARBFunPtr++glGetAttribLocationARBFunPtr :: FunPtr (GLhandleARB -> Ptr GLcharARB -> IO GLint)+glGetAttribLocationARBFunPtr = unsafePerformIO (getProcAddress "glGetAttribLocationARB")++{-# NOINLINE glGetAttribLocationARBFunPtr #-}++pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D :: GLenum++pattern GL_MAX_VARYING_FLOATS_ARB = 0x8B4B :: GLenum++pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A :: GLenum++pattern GL_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 :: GLenum++pattern GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A :: GLenum++pattern GL_VERTEX_SHADER_ARB = 0x8B31 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexType10f11f11fRev.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.VertexType10f11f11fRev (+ -- * Extension Support+ gl_ARB_vertex_type_10f_11f_11f_rev++ -- * GL_ARB_vertex_type_10f_11f_11f_rev+ , pattern GL_UNSIGNED_INT_10F_11F_11F_REV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_vertex_type_10f_11f_11f_rev :: Bool+gl_ARB_vertex_type_10f_11f_11f_rev = member "GL_ARB_vertex_type_10f_11f_11f_rev" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/VertexType2101010Rev.hs view
@@ -0,0 +1,55 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.VertexType2101010Rev (+ -- * Extension Support+ gl_ARB_vertex_type_2_10_10_10_rev++ -- * GL_ARB_vertex_type_2_10_10_10_rev+ , glColorP3ui+ , glColorP3uiv+ , glColorP4ui+ , glColorP4uiv+ , glMultiTexCoordP1ui+ , glMultiTexCoordP1uiv+ , glMultiTexCoordP2ui+ , glMultiTexCoordP2uiv+ , glMultiTexCoordP3ui+ , glMultiTexCoordP3uiv+ , glMultiTexCoordP4ui+ , glMultiTexCoordP4uiv+ , glNormalP3ui+ , glNormalP3uiv+ , glSecondaryColorP3ui+ , glSecondaryColorP3uiv+ , glTexCoordP1ui+ , glTexCoordP1uiv+ , glTexCoordP2ui+ , glTexCoordP2uiv+ , glTexCoordP3ui+ , glTexCoordP3uiv+ , glTexCoordP4ui+ , glTexCoordP4uiv+ , glVertexAttribP1ui+ , glVertexAttribP1uiv+ , glVertexAttribP2ui+ , glVertexAttribP2uiv+ , glVertexAttribP3ui+ , glVertexAttribP3uiv+ , glVertexAttribP4ui+ , glVertexAttribP4uiv+ , glVertexP2ui+ , glVertexP2uiv+ , glVertexP3ui+ , glVertexP3uiv+ , glVertexP4ui+ , glVertexP4uiv+ , pattern GL_INT_2_10_10_10_REV+ , pattern GL_UNSIGNED_INT_2_10_10_10_REV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_vertex_type_2_10_10_10_rev :: Bool+gl_ARB_vertex_type_2_10_10_10_rev = member "GL_ARB_vertex_type_2_10_10_10_rev" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/ViewportArray.hs view
@@ -0,0 +1,38 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.ViewportArray (+ -- * Extension Support+ gl_ARB_viewport_array++ -- * GL_ARB_viewport_array+ , glDepthRangeArrayv+ , glDepthRangeIndexed+ , glGetDoublei_v+ , glGetFloati_v+ , glScissorArrayv+ , glScissorIndexed+ , glScissorIndexedv+ , glViewportArrayv+ , glViewportIndexedf+ , glViewportIndexedfv+ , pattern GL_DEPTH_RANGE+ , pattern GL_FIRST_VERTEX_CONVENTION+ , pattern GL_LAST_VERTEX_CONVENTION+ , pattern GL_LAYER_PROVOKING_VERTEX+ , pattern GL_MAX_VIEWPORTS+ , pattern GL_PROVOKING_VERTEX+ , pattern GL_SCISSOR_BOX+ , pattern GL_SCISSOR_TEST+ , pattern GL_UNDEFINED_VERTEX+ , pattern GL_VIEWPORT+ , pattern GL_VIEWPORT_BOUNDS_RANGE+ , pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX+ , pattern GL_VIEWPORT_SUBPIXEL_BITS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_ARB_viewport_array :: Bool+gl_ARB_viewport_array = member "GL_ARB_viewport_array" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARB/WindowPos.hs view
@@ -0,0 +1,163 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARB.WindowPos (+ -- * Extension Support+ gl_ARB_window_pos++ -- * GL_ARB_window_pos+ , glWindowPos2dARB+ , glWindowPos2dvARB+ , glWindowPos2fARB+ , glWindowPos2fvARB+ , glWindowPos2iARB+ , glWindowPos2ivARB+ , glWindowPos2sARB+ , glWindowPos2svARB+ , glWindowPos3dARB+ , glWindowPos3dvARB+ , glWindowPos3fARB+ , glWindowPos3fvARB+ , glWindowPos3iARB+ , glWindowPos3ivARB+ , glWindowPos3sARB+ , glWindowPos3svARB+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ARB_window_pos :: Bool+gl_ARB_window_pos = member "GL_ARB_window_pos" extensions++glWindowPos2dARB :: MonadIO m => GLdouble -> GLdouble -> m ()+glWindowPos2dARB = ffidoubledoubleIOV glWindowPos2dARBFunPtr++glWindowPos2dARBFunPtr :: FunPtr (GLdouble -> GLdouble -> IO ())+glWindowPos2dARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos2dARB")++{-# NOINLINE glWindowPos2dARBFunPtr #-}++glWindowPos2dvARB :: MonadIO m => Ptr GLdouble -> m ()+glWindowPos2dvARB = ffiPtrdoubleIOV glWindowPos2dvARBFunPtr++glWindowPos2dvARBFunPtr :: FunPtr (Ptr GLdouble -> IO ())+glWindowPos2dvARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos2dvARB")++{-# NOINLINE glWindowPos2dvARBFunPtr #-}++glWindowPos2fARB :: MonadIO m => GLfloat -> GLfloat -> m ()+glWindowPos2fARB = ffifloatfloatIOV glWindowPos2fARBFunPtr++glWindowPos2fARBFunPtr :: FunPtr (GLfloat -> GLfloat -> IO ())+glWindowPos2fARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos2fARB")++{-# NOINLINE glWindowPos2fARBFunPtr #-}++glWindowPos2fvARB :: MonadIO m => Ptr GLfloat -> m ()+glWindowPos2fvARB = ffiPtrfloatIOV glWindowPos2fvARBFunPtr++glWindowPos2fvARBFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glWindowPos2fvARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos2fvARB")++{-# NOINLINE glWindowPos2fvARBFunPtr #-}++glWindowPos2iARB :: MonadIO m => GLint -> GLint -> m ()+glWindowPos2iARB = ffiintintIOV glWindowPos2iARBFunPtr++glWindowPos2iARBFunPtr :: FunPtr (GLint -> GLint -> IO ())+glWindowPos2iARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos2iARB")++{-# NOINLINE glWindowPos2iARBFunPtr #-}++glWindowPos2ivARB :: MonadIO m => Ptr GLint -> m ()+glWindowPos2ivARB = ffiPtrintIOV glWindowPos2ivARBFunPtr++glWindowPos2ivARBFunPtr :: FunPtr (Ptr GLint -> IO ())+glWindowPos2ivARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos2ivARB")++{-# NOINLINE glWindowPos2ivARBFunPtr #-}++glWindowPos2sARB :: MonadIO m => GLshort -> GLshort -> m ()+glWindowPos2sARB = ffishortshortIOV glWindowPos2sARBFunPtr++glWindowPos2sARBFunPtr :: FunPtr (GLshort -> GLshort -> IO ())+glWindowPos2sARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos2sARB")++{-# NOINLINE glWindowPos2sARBFunPtr #-}++glWindowPos2svARB :: MonadIO m => Ptr GLshort -> m ()+glWindowPos2svARB = ffiPtrshortIOV glWindowPos2svARBFunPtr++glWindowPos2svARBFunPtr :: FunPtr (Ptr GLshort -> IO ())+glWindowPos2svARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos2svARB")++{-# NOINLINE glWindowPos2svARBFunPtr #-}++glWindowPos3dARB :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()+glWindowPos3dARB = ffidoubledoubledoubleIOV glWindowPos3dARBFunPtr++glWindowPos3dARBFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+glWindowPos3dARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos3dARB")++{-# NOINLINE glWindowPos3dARBFunPtr #-}++glWindowPos3dvARB :: MonadIO m => Ptr GLdouble -> m ()+glWindowPos3dvARB = ffiPtrdoubleIOV glWindowPos3dvARBFunPtr++glWindowPos3dvARBFunPtr :: FunPtr (Ptr GLdouble -> IO ())+glWindowPos3dvARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos3dvARB")++{-# NOINLINE glWindowPos3dvARBFunPtr #-}++glWindowPos3fARB :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()+glWindowPos3fARB = ffifloatfloatfloatIOV glWindowPos3fARBFunPtr++glWindowPos3fARBFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+glWindowPos3fARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos3fARB")++{-# NOINLINE glWindowPos3fARBFunPtr #-}++glWindowPos3fvARB :: MonadIO m => Ptr GLfloat -> m ()+glWindowPos3fvARB = ffiPtrfloatIOV glWindowPos3fvARBFunPtr++glWindowPos3fvARBFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glWindowPos3fvARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos3fvARB")++{-# NOINLINE glWindowPos3fvARBFunPtr #-}++glWindowPos3iARB :: MonadIO m => GLint -> GLint -> GLint -> m ()+glWindowPos3iARB = ffiintintintIOV glWindowPos3iARBFunPtr++glWindowPos3iARBFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ())+glWindowPos3iARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos3iARB")++{-# NOINLINE glWindowPos3iARBFunPtr #-}++glWindowPos3ivARB :: MonadIO m => Ptr GLint -> m ()+glWindowPos3ivARB = ffiPtrintIOV glWindowPos3ivARBFunPtr++glWindowPos3ivARBFunPtr :: FunPtr (Ptr GLint -> IO ())+glWindowPos3ivARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos3ivARB")++{-# NOINLINE glWindowPos3ivARBFunPtr #-}++glWindowPos3sARB :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()+glWindowPos3sARB = ffishortshortshortIOV glWindowPos3sARBFunPtr++glWindowPos3sARBFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+glWindowPos3sARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos3sARB")++{-# NOINLINE glWindowPos3sARBFunPtr #-}++glWindowPos3svARB :: MonadIO m => Ptr GLshort -> m ()+glWindowPos3svARB = ffiPtrshortIOV glWindowPos3svARBFunPtr++glWindowPos3svARBFunPtr :: FunPtr (Ptr GLshort -> IO ())+glWindowPos3svARBFunPtr = unsafePerformIO (getProcAddress "glWindowPos3svARB")++{-# NOINLINE glWindowPos3svARBFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARM.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARM (+ -- * ARM Extensions+ module Graphics.GL.Raw.Extension.ARM.MaliProgramBinary+ , module Graphics.GL.Raw.Extension.ARM.MaliShaderBinary+ , module Graphics.GL.Raw.Extension.ARM.Rgba8+ , module Graphics.GL.Raw.Extension.ARM.ShaderFramebufferFetch+ , module Graphics.GL.Raw.Extension.ARM.ShaderFramebufferFetchDepthStencil+) where++import Graphics.GL.Raw.Extension.ARM.MaliProgramBinary+import Graphics.GL.Raw.Extension.ARM.MaliShaderBinary+import Graphics.GL.Raw.Extension.ARM.Rgba8+import Graphics.GL.Raw.Extension.ARM.ShaderFramebufferFetch+import Graphics.GL.Raw.Extension.ARM.ShaderFramebufferFetchDepthStencil
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARM/MaliProgramBinary.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARM.MaliProgramBinary (+ -- * Extension Support+ gl_ARM_mali_program_binary++ -- * GL_ARM_mali_program_binary+ , pattern GL_MALI_PROGRAM_BINARY_ARM+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARM_mali_program_binary :: Bool+gl_ARM_mali_program_binary = member "GL_ARM_mali_program_binary" extensions++pattern GL_MALI_PROGRAM_BINARY_ARM = 0x8F61 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARM/MaliShaderBinary.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARM.MaliShaderBinary (+ -- * Extension Support+ gl_ARM_mali_shader_binary++ -- * GL_ARM_mali_shader_binary+ , pattern GL_MALI_SHADER_BINARY_ARM+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARM_mali_shader_binary :: Bool+gl_ARM_mali_shader_binary = member "GL_ARM_mali_shader_binary" extensions++pattern GL_MALI_SHADER_BINARY_ARM = 0x8F60 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARM/Rgba8.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARM.Rgba8 (+ -- * Extension Support+ gl_ARM_rgba8+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARM_rgba8 :: Bool+gl_ARM_rgba8 = member "GL_ARM_rgba8" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARM/ShaderFramebufferFetch.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARM.ShaderFramebufferFetch (+ -- * Extension Support+ gl_ARM_shader_framebuffer_fetch++ -- * GL_ARM_shader_framebuffer_fetch+ , pattern GL_FETCH_PER_SAMPLE_ARM+ , pattern GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ARM_shader_framebuffer_fetch :: Bool+gl_ARM_shader_framebuffer_fetch = member "GL_ARM_shader_framebuffer_fetch" extensions++pattern GL_FETCH_PER_SAMPLE_ARM = 0x8F65 :: GLenum++pattern GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ARM/ShaderFramebufferFetchDepthStencil.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ARM.ShaderFramebufferFetchDepthStencil (+ -- * Extension Support+ gl_ARM_shader_framebuffer_fetch_depth_stencil+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_ARM_shader_framebuffer_fetch_depth_stencil :: Bool+gl_ARM_shader_framebuffer_fetch_depth_stencil = member "GL_ARM_shader_framebuffer_fetch_depth_stencil" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI.hs view
@@ -0,0 +1,38 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI (+ -- * ATI Extensions+ module Graphics.GL.Raw.Extension.ATI.DrawBuffers+ , module Graphics.GL.Raw.Extension.ATI.ElementArray+ , module Graphics.GL.Raw.Extension.ATI.EnvmapBumpmap+ , module Graphics.GL.Raw.Extension.ATI.FragmentShader+ , module Graphics.GL.Raw.Extension.ATI.MapObjectBuffer+ , module Graphics.GL.Raw.Extension.ATI.Meminfo+ , module Graphics.GL.Raw.Extension.ATI.PixelFormatFloat+ , module Graphics.GL.Raw.Extension.ATI.PnTriangles+ , module Graphics.GL.Raw.Extension.ATI.SeparateStencil+ , module Graphics.GL.Raw.Extension.ATI.TextFragmentShader+ , module Graphics.GL.Raw.Extension.ATI.TextureEnvCombine3+ , module Graphics.GL.Raw.Extension.ATI.TextureFloat+ , module Graphics.GL.Raw.Extension.ATI.TextureMirrorOnce+ , module Graphics.GL.Raw.Extension.ATI.VertexArrayObject+ , module Graphics.GL.Raw.Extension.ATI.VertexAttribArrayObject+ , module Graphics.GL.Raw.Extension.ATI.VertexStreams+) where++import Graphics.GL.Raw.Extension.ATI.DrawBuffers+import Graphics.GL.Raw.Extension.ATI.ElementArray+import Graphics.GL.Raw.Extension.ATI.EnvmapBumpmap+import Graphics.GL.Raw.Extension.ATI.FragmentShader+import Graphics.GL.Raw.Extension.ATI.MapObjectBuffer+import Graphics.GL.Raw.Extension.ATI.Meminfo+import Graphics.GL.Raw.Extension.ATI.PixelFormatFloat+import Graphics.GL.Raw.Extension.ATI.PnTriangles+import Graphics.GL.Raw.Extension.ATI.SeparateStencil+import Graphics.GL.Raw.Extension.ATI.TextFragmentShader+import Graphics.GL.Raw.Extension.ATI.TextureEnvCombine3+import Graphics.GL.Raw.Extension.ATI.TextureFloat+import Graphics.GL.Raw.Extension.ATI.TextureMirrorOnce+import Graphics.GL.Raw.Extension.ATI.VertexArrayObject+import Graphics.GL.Raw.Extension.ATI.VertexAttribArrayObject+import Graphics.GL.Raw.Extension.ATI.VertexStreams
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/DrawBuffers.hs view
@@ -0,0 +1,79 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.DrawBuffers (+ -- * Extension Support+ gl_ATI_draw_buffers++ -- * GL_ATI_draw_buffers+ , glDrawBuffersATI+ , pattern GL_DRAW_BUFFER0_ATI+ , pattern GL_DRAW_BUFFER10_ATI+ , pattern GL_DRAW_BUFFER11_ATI+ , pattern GL_DRAW_BUFFER12_ATI+ , pattern GL_DRAW_BUFFER13_ATI+ , pattern GL_DRAW_BUFFER14_ATI+ , pattern GL_DRAW_BUFFER15_ATI+ , pattern GL_DRAW_BUFFER1_ATI+ , pattern GL_DRAW_BUFFER2_ATI+ , pattern GL_DRAW_BUFFER3_ATI+ , pattern GL_DRAW_BUFFER4_ATI+ , pattern GL_DRAW_BUFFER5_ATI+ , pattern GL_DRAW_BUFFER6_ATI+ , pattern GL_DRAW_BUFFER7_ATI+ , pattern GL_DRAW_BUFFER8_ATI+ , pattern GL_DRAW_BUFFER9_ATI+ , pattern GL_MAX_DRAW_BUFFERS_ATI+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ATI_draw_buffers :: Bool+gl_ATI_draw_buffers = member "GL_ATI_draw_buffers" extensions++glDrawBuffersATI :: MonadIO m => GLsizei -> Ptr GLenum -> m ()+glDrawBuffersATI = ffisizeiPtrenumIOV glDrawBuffersATIFunPtr++glDrawBuffersATIFunPtr :: FunPtr (GLsizei -> Ptr GLenum -> IO ())+glDrawBuffersATIFunPtr = unsafePerformIO (getProcAddress "glDrawBuffersATI")++{-# NOINLINE glDrawBuffersATIFunPtr #-}++pattern GL_DRAW_BUFFER0_ATI = 0x8825 :: GLenum++pattern GL_DRAW_BUFFER10_ATI = 0x882F :: GLenum++pattern GL_DRAW_BUFFER11_ATI = 0x8830 :: GLenum++pattern GL_DRAW_BUFFER12_ATI = 0x8831 :: GLenum++pattern GL_DRAW_BUFFER13_ATI = 0x8832 :: GLenum++pattern GL_DRAW_BUFFER14_ATI = 0x8833 :: GLenum++pattern GL_DRAW_BUFFER15_ATI = 0x8834 :: GLenum++pattern GL_DRAW_BUFFER1_ATI = 0x8826 :: GLenum++pattern GL_DRAW_BUFFER2_ATI = 0x8827 :: GLenum++pattern GL_DRAW_BUFFER3_ATI = 0x8828 :: GLenum++pattern GL_DRAW_BUFFER4_ATI = 0x8829 :: GLenum++pattern GL_DRAW_BUFFER5_ATI = 0x882A :: GLenum++pattern GL_DRAW_BUFFER6_ATI = 0x882B :: GLenum++pattern GL_DRAW_BUFFER7_ATI = 0x882C :: GLenum++pattern GL_DRAW_BUFFER8_ATI = 0x882D :: GLenum++pattern GL_DRAW_BUFFER9_ATI = 0x882E :: GLenum++pattern GL_MAX_DRAW_BUFFERS_ATI = 0x8824 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/ElementArray.hs view
@@ -0,0 +1,55 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.ElementArray (+ -- * Extension Support+ gl_ATI_element_array++ -- * GL_ATI_element_array+ , glDrawElementArrayATI+ , glDrawRangeElementArrayATI+ , glElementPointerATI+ , pattern GL_ELEMENT_ARRAY_ATI+ , pattern GL_ELEMENT_ARRAY_POINTER_ATI+ , pattern GL_ELEMENT_ARRAY_TYPE_ATI+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ATI_element_array :: Bool+gl_ATI_element_array = member "GL_ATI_element_array" extensions++glDrawElementArrayATI :: MonadIO m => GLenum -> GLsizei -> m ()+glDrawElementArrayATI = ffienumsizeiIOV glDrawElementArrayATIFunPtr++glDrawElementArrayATIFunPtr :: FunPtr (GLenum -> GLsizei -> IO ())+glDrawElementArrayATIFunPtr = unsafePerformIO (getProcAddress "glDrawElementArrayATI")++{-# NOINLINE glDrawElementArrayATIFunPtr #-}++glDrawRangeElementArrayATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLsizei -> m ()+glDrawRangeElementArrayATI = ffienumuintuintsizeiIOV glDrawRangeElementArrayATIFunPtr++glDrawRangeElementArrayATIFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> IO ())+glDrawRangeElementArrayATIFunPtr = unsafePerformIO (getProcAddress "glDrawRangeElementArrayATI")++{-# NOINLINE glDrawRangeElementArrayATIFunPtr #-}++glElementPointerATI :: MonadIO m => GLenum -> Ptr () -> m ()+glElementPointerATI = ffienumPtrVIOV glElementPointerATIFunPtr++glElementPointerATIFunPtr :: FunPtr (GLenum -> Ptr () -> IO ())+glElementPointerATIFunPtr = unsafePerformIO (getProcAddress "glElementPointerATI")++{-# NOINLINE glElementPointerATIFunPtr #-}++pattern GL_ELEMENT_ARRAY_ATI = 0x8768 :: GLenum++pattern GL_ELEMENT_ARRAY_POINTER_ATI = 0x876A :: GLenum++pattern GL_ELEMENT_ARRAY_TYPE_ATI = 0x8769 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/EnvmapBumpmap.hs view
@@ -0,0 +1,79 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.EnvmapBumpmap (+ -- * Extension Support+ gl_ATI_envmap_bumpmap++ -- * GL_ATI_envmap_bumpmap+ , glGetTexBumpParameterfvATI+ , glGetTexBumpParameterivATI+ , glTexBumpParameterfvATI+ , glTexBumpParameterivATI+ , pattern GL_BUMP_ENVMAP_ATI+ , pattern GL_BUMP_NUM_TEX_UNITS_ATI+ , pattern GL_BUMP_ROT_MATRIX_ATI+ , pattern GL_BUMP_ROT_MATRIX_SIZE_ATI+ , pattern GL_BUMP_TARGET_ATI+ , pattern GL_BUMP_TEX_UNITS_ATI+ , pattern GL_DU8DV8_ATI+ , pattern GL_DUDV_ATI+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ATI_envmap_bumpmap :: Bool+gl_ATI_envmap_bumpmap = member "GL_ATI_envmap_bumpmap" extensions++glGetTexBumpParameterfvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glGetTexBumpParameterfvATI = ffienumPtrfloatIOV glGetTexBumpParameterfvATIFunPtr++glGetTexBumpParameterfvATIFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glGetTexBumpParameterfvATIFunPtr = unsafePerformIO (getProcAddress "glGetTexBumpParameterfvATI")++{-# NOINLINE glGetTexBumpParameterfvATIFunPtr #-}++glGetTexBumpParameterivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()+glGetTexBumpParameterivATI = ffienumPtrintIOV glGetTexBumpParameterivATIFunPtr++glGetTexBumpParameterivATIFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glGetTexBumpParameterivATIFunPtr = unsafePerformIO (getProcAddress "glGetTexBumpParameterivATI")++{-# NOINLINE glGetTexBumpParameterivATIFunPtr #-}++glTexBumpParameterfvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glTexBumpParameterfvATI = ffienumPtrfloatIOV glTexBumpParameterfvATIFunPtr++glTexBumpParameterfvATIFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glTexBumpParameterfvATIFunPtr = unsafePerformIO (getProcAddress "glTexBumpParameterfvATI")++{-# NOINLINE glTexBumpParameterfvATIFunPtr #-}++glTexBumpParameterivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()+glTexBumpParameterivATI = ffienumPtrintIOV glTexBumpParameterivATIFunPtr++glTexBumpParameterivATIFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glTexBumpParameterivATIFunPtr = unsafePerformIO (getProcAddress "glTexBumpParameterivATI")++{-# NOINLINE glTexBumpParameterivATIFunPtr #-}++pattern GL_BUMP_ENVMAP_ATI = 0x877B :: GLenum++pattern GL_BUMP_NUM_TEX_UNITS_ATI = 0x8777 :: GLenum++pattern GL_BUMP_ROT_MATRIX_ATI = 0x8775 :: GLenum++pattern GL_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776 :: GLenum++pattern GL_BUMP_TARGET_ATI = 0x877C :: GLenum++pattern GL_BUMP_TEX_UNITS_ATI = 0x8778 :: GLenum++pattern GL_DU8DV8_ATI = 0x877A :: GLenum++pattern GL_DUDV_ATI = 0x8779 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/FragmentShader.hs view
@@ -0,0 +1,457 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.FragmentShader (+ -- * Extension Support+ gl_ATI_fragment_shader++ -- * GL_ATI_fragment_shader+ , glAlphaFragmentOp1ATI+ , glAlphaFragmentOp2ATI+ , glAlphaFragmentOp3ATI+ , glBeginFragmentShaderATI+ , glBindFragmentShaderATI+ , glColorFragmentOp1ATI+ , glColorFragmentOp2ATI+ , glColorFragmentOp3ATI+ , glDeleteFragmentShaderATI+ , glEndFragmentShaderATI+ , glGenFragmentShadersATI+ , glPassTexCoordATI+ , glSampleMapATI+ , glSetFragmentShaderConstantATI+ , pattern GL_2X_BIT_ATI+ , pattern GL_4X_BIT_ATI+ , pattern GL_8X_BIT_ATI+ , pattern GL_ADD_ATI+ , pattern GL_BIAS_BIT_ATI+ , pattern GL_BLUE_BIT_ATI+ , pattern GL_CND0_ATI+ , pattern GL_CND_ATI+ , pattern GL_COLOR_ALPHA_PAIRING_ATI+ , pattern GL_COMP_BIT_ATI+ , pattern GL_CON_0_ATI+ , pattern GL_CON_10_ATI+ , pattern GL_CON_11_ATI+ , pattern GL_CON_12_ATI+ , pattern GL_CON_13_ATI+ , pattern GL_CON_14_ATI+ , pattern GL_CON_15_ATI+ , pattern GL_CON_16_ATI+ , pattern GL_CON_17_ATI+ , pattern GL_CON_18_ATI+ , pattern GL_CON_19_ATI+ , pattern GL_CON_1_ATI+ , pattern GL_CON_20_ATI+ , pattern GL_CON_21_ATI+ , pattern GL_CON_22_ATI+ , pattern GL_CON_23_ATI+ , pattern GL_CON_24_ATI+ , pattern GL_CON_25_ATI+ , pattern GL_CON_26_ATI+ , pattern GL_CON_27_ATI+ , pattern GL_CON_28_ATI+ , pattern GL_CON_29_ATI+ , pattern GL_CON_2_ATI+ , pattern GL_CON_30_ATI+ , pattern GL_CON_31_ATI+ , pattern GL_CON_3_ATI+ , pattern GL_CON_4_ATI+ , pattern GL_CON_5_ATI+ , pattern GL_CON_6_ATI+ , pattern GL_CON_7_ATI+ , pattern GL_CON_8_ATI+ , pattern GL_CON_9_ATI+ , pattern GL_DOT2_ADD_ATI+ , pattern GL_DOT3_ATI+ , pattern GL_DOT4_ATI+ , pattern GL_EIGHTH_BIT_ATI+ , pattern GL_FRAGMENT_SHADER_ATI+ , pattern GL_GREEN_BIT_ATI+ , pattern GL_HALF_BIT_ATI+ , pattern GL_LERP_ATI+ , pattern GL_MAD_ATI+ , pattern GL_MOV_ATI+ , pattern GL_MUL_ATI+ , pattern GL_NEGATE_BIT_ATI+ , pattern GL_NUM_FRAGMENT_CONSTANTS_ATI+ , pattern GL_NUM_FRAGMENT_REGISTERS_ATI+ , pattern GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI+ , pattern GL_NUM_INSTRUCTIONS_PER_PASS_ATI+ , pattern GL_NUM_INSTRUCTIONS_TOTAL_ATI+ , pattern GL_NUM_LOOPBACK_COMPONENTS_ATI+ , pattern GL_NUM_PASSES_ATI+ , pattern GL_QUARTER_BIT_ATI+ , pattern GL_RED_BIT_ATI+ , pattern GL_REG_0_ATI+ , pattern GL_REG_10_ATI+ , pattern GL_REG_11_ATI+ , pattern GL_REG_12_ATI+ , pattern GL_REG_13_ATI+ , pattern GL_REG_14_ATI+ , pattern GL_REG_15_ATI+ , pattern GL_REG_16_ATI+ , pattern GL_REG_17_ATI+ , pattern GL_REG_18_ATI+ , pattern GL_REG_19_ATI+ , pattern GL_REG_1_ATI+ , pattern GL_REG_20_ATI+ , pattern GL_REG_21_ATI+ , pattern GL_REG_22_ATI+ , pattern GL_REG_23_ATI+ , pattern GL_REG_24_ATI+ , pattern GL_REG_25_ATI+ , pattern GL_REG_26_ATI+ , pattern GL_REG_27_ATI+ , pattern GL_REG_28_ATI+ , pattern GL_REG_29_ATI+ , pattern GL_REG_2_ATI+ , pattern GL_REG_30_ATI+ , pattern GL_REG_31_ATI+ , pattern GL_REG_3_ATI+ , pattern GL_REG_4_ATI+ , pattern GL_REG_5_ATI+ , pattern GL_REG_6_ATI+ , pattern GL_REG_7_ATI+ , pattern GL_REG_8_ATI+ , pattern GL_REG_9_ATI+ , pattern GL_SATURATE_BIT_ATI+ , pattern GL_SECONDARY_INTERPOLATOR_ATI+ , pattern GL_SUB_ATI+ , pattern GL_SWIZZLE_STQ_ATI+ , pattern GL_SWIZZLE_STQ_DQ_ATI+ , pattern GL_SWIZZLE_STRQ_ATI+ , pattern GL_SWIZZLE_STRQ_DQ_ATI+ , pattern GL_SWIZZLE_STR_ATI+ , pattern GL_SWIZZLE_STR_DR_ATI+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ATI_fragment_shader :: Bool+gl_ATI_fragment_shader = member "GL_ATI_fragment_shader" extensions++glAlphaFragmentOp1ATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glAlphaFragmentOp1ATI = ffienumuintuintuintuintuintIOV glAlphaFragmentOp1ATIFunPtr++glAlphaFragmentOp1ATIFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glAlphaFragmentOp1ATIFunPtr = unsafePerformIO (getProcAddress "glAlphaFragmentOp1ATI")++{-# NOINLINE glAlphaFragmentOp1ATIFunPtr #-}++glAlphaFragmentOp2ATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glAlphaFragmentOp2ATI = ffienumuintuintuintuintuintuintuintuintIOV glAlphaFragmentOp2ATIFunPtr++glAlphaFragmentOp2ATIFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glAlphaFragmentOp2ATIFunPtr = unsafePerformIO (getProcAddress "glAlphaFragmentOp2ATI")++{-# NOINLINE glAlphaFragmentOp2ATIFunPtr #-}++glAlphaFragmentOp3ATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glAlphaFragmentOp3ATI = ffienumuintuintuintuintuintuintuintuintuintuintuintIOV glAlphaFragmentOp3ATIFunPtr++glAlphaFragmentOp3ATIFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glAlphaFragmentOp3ATIFunPtr = unsafePerformIO (getProcAddress "glAlphaFragmentOp3ATI")++{-# NOINLINE glAlphaFragmentOp3ATIFunPtr #-}++glBeginFragmentShaderATI :: MonadIO m => m ()+glBeginFragmentShaderATI = ffiIOV glBeginFragmentShaderATIFunPtr++glBeginFragmentShaderATIFunPtr :: FunPtr (IO ())+glBeginFragmentShaderATIFunPtr = unsafePerformIO (getProcAddress "glBeginFragmentShaderATI")++{-# NOINLINE glBeginFragmentShaderATIFunPtr #-}++glBindFragmentShaderATI :: MonadIO m => GLuint -> m ()+glBindFragmentShaderATI = ffiuintIOV glBindFragmentShaderATIFunPtr++glBindFragmentShaderATIFunPtr :: FunPtr (GLuint -> IO ())+glBindFragmentShaderATIFunPtr = unsafePerformIO (getProcAddress "glBindFragmentShaderATI")++{-# NOINLINE glBindFragmentShaderATIFunPtr #-}++glColorFragmentOp1ATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glColorFragmentOp1ATI = ffienumuintuintuintuintuintuintIOV glColorFragmentOp1ATIFunPtr++glColorFragmentOp1ATIFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glColorFragmentOp1ATIFunPtr = unsafePerformIO (getProcAddress "glColorFragmentOp1ATI")++{-# NOINLINE glColorFragmentOp1ATIFunPtr #-}++glColorFragmentOp2ATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glColorFragmentOp2ATI = ffienumuintuintuintuintuintuintuintuintuintIOV glColorFragmentOp2ATIFunPtr++glColorFragmentOp2ATIFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glColorFragmentOp2ATIFunPtr = unsafePerformIO (getProcAddress "glColorFragmentOp2ATI")++{-# NOINLINE glColorFragmentOp2ATIFunPtr #-}++glColorFragmentOp3ATI :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glColorFragmentOp3ATI = ffienumuintuintuintuintuintuintuintuintuintuintuintuintIOV glColorFragmentOp3ATIFunPtr++glColorFragmentOp3ATIFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glColorFragmentOp3ATIFunPtr = unsafePerformIO (getProcAddress "glColorFragmentOp3ATI")++{-# NOINLINE glColorFragmentOp3ATIFunPtr #-}++glDeleteFragmentShaderATI :: MonadIO m => GLuint -> m ()+glDeleteFragmentShaderATI = ffiuintIOV glDeleteFragmentShaderATIFunPtr++glDeleteFragmentShaderATIFunPtr :: FunPtr (GLuint -> IO ())+glDeleteFragmentShaderATIFunPtr = unsafePerformIO (getProcAddress "glDeleteFragmentShaderATI")++{-# NOINLINE glDeleteFragmentShaderATIFunPtr #-}++glEndFragmentShaderATI :: MonadIO m => m ()+glEndFragmentShaderATI = ffiIOV glEndFragmentShaderATIFunPtr++glEndFragmentShaderATIFunPtr :: FunPtr (IO ())+glEndFragmentShaderATIFunPtr = unsafePerformIO (getProcAddress "glEndFragmentShaderATI")++{-# NOINLINE glEndFragmentShaderATIFunPtr #-}++glGenFragmentShadersATI :: MonadIO m => GLuint -> m GLuint+glGenFragmentShadersATI = ffiuintIOuint glGenFragmentShadersATIFunPtr++glGenFragmentShadersATIFunPtr :: FunPtr (GLuint -> IO GLuint)+glGenFragmentShadersATIFunPtr = unsafePerformIO (getProcAddress "glGenFragmentShadersATI")++{-# NOINLINE glGenFragmentShadersATIFunPtr #-}++glPassTexCoordATI :: MonadIO m => GLuint -> GLuint -> GLenum -> m ()+glPassTexCoordATI = ffiuintuintenumIOV glPassTexCoordATIFunPtr++glPassTexCoordATIFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> IO ())+glPassTexCoordATIFunPtr = unsafePerformIO (getProcAddress "glPassTexCoordATI")++{-# NOINLINE glPassTexCoordATIFunPtr #-}++glSampleMapATI :: MonadIO m => GLuint -> GLuint -> GLenum -> m ()+glSampleMapATI = ffiuintuintenumIOV glSampleMapATIFunPtr++glSampleMapATIFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> IO ())+glSampleMapATIFunPtr = unsafePerformIO (getProcAddress "glSampleMapATI")++{-# NOINLINE glSampleMapATIFunPtr #-}++glSetFragmentShaderConstantATI :: MonadIO m => GLuint -> Ptr GLfloat -> m ()+glSetFragmentShaderConstantATI = ffiuintPtrfloatIOV glSetFragmentShaderConstantATIFunPtr++glSetFragmentShaderConstantATIFunPtr :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+glSetFragmentShaderConstantATIFunPtr = unsafePerformIO (getProcAddress "glSetFragmentShaderConstantATI")++{-# NOINLINE glSetFragmentShaderConstantATIFunPtr #-}++pattern GL_2X_BIT_ATI = 0x00000001 :: GLenum++pattern GL_4X_BIT_ATI = 0x00000002 :: GLenum++pattern GL_8X_BIT_ATI = 0x00000004 :: GLenum++pattern GL_ADD_ATI = 0x8963 :: GLenum++pattern GL_BIAS_BIT_ATI = 0x00000008 :: GLenum++pattern GL_BLUE_BIT_ATI = 0x00000004 :: GLenum++pattern GL_CND0_ATI = 0x896B :: GLenum++pattern GL_CND_ATI = 0x896A :: GLenum++pattern GL_COLOR_ALPHA_PAIRING_ATI = 0x8975 :: GLenum++pattern GL_COMP_BIT_ATI = 0x00000002 :: GLenum++pattern GL_CON_0_ATI = 0x8941 :: GLenum++pattern GL_CON_10_ATI = 0x894B :: GLenum++pattern GL_CON_11_ATI = 0x894C :: GLenum++pattern GL_CON_12_ATI = 0x894D :: GLenum++pattern GL_CON_13_ATI = 0x894E :: GLenum++pattern GL_CON_14_ATI = 0x894F :: GLenum++pattern GL_CON_15_ATI = 0x8950 :: GLenum++pattern GL_CON_16_ATI = 0x8951 :: GLenum++pattern GL_CON_17_ATI = 0x8952 :: GLenum++pattern GL_CON_18_ATI = 0x8953 :: GLenum++pattern GL_CON_19_ATI = 0x8954 :: GLenum++pattern GL_CON_1_ATI = 0x8942 :: GLenum++pattern GL_CON_20_ATI = 0x8955 :: GLenum++pattern GL_CON_21_ATI = 0x8956 :: GLenum++pattern GL_CON_22_ATI = 0x8957 :: GLenum++pattern GL_CON_23_ATI = 0x8958 :: GLenum++pattern GL_CON_24_ATI = 0x8959 :: GLenum++pattern GL_CON_25_ATI = 0x895A :: GLenum++pattern GL_CON_26_ATI = 0x895B :: GLenum++pattern GL_CON_27_ATI = 0x895C :: GLenum++pattern GL_CON_28_ATI = 0x895D :: GLenum++pattern GL_CON_29_ATI = 0x895E :: GLenum++pattern GL_CON_2_ATI = 0x8943 :: GLenum++pattern GL_CON_30_ATI = 0x895F :: GLenum++pattern GL_CON_31_ATI = 0x8960 :: GLenum++pattern GL_CON_3_ATI = 0x8944 :: GLenum++pattern GL_CON_4_ATI = 0x8945 :: GLenum++pattern GL_CON_5_ATI = 0x8946 :: GLenum++pattern GL_CON_6_ATI = 0x8947 :: GLenum++pattern GL_CON_7_ATI = 0x8948 :: GLenum++pattern GL_CON_8_ATI = 0x8949 :: GLenum++pattern GL_CON_9_ATI = 0x894A :: GLenum++pattern GL_DOT2_ADD_ATI = 0x896C :: GLenum++pattern GL_DOT3_ATI = 0x8966 :: GLenum++pattern GL_DOT4_ATI = 0x8967 :: GLenum++pattern GL_EIGHTH_BIT_ATI = 0x00000020 :: GLenum++pattern GL_FRAGMENT_SHADER_ATI = 0x8920 :: GLenum++pattern GL_GREEN_BIT_ATI = 0x00000002 :: GLenum++pattern GL_HALF_BIT_ATI = 0x00000008 :: GLenum++pattern GL_LERP_ATI = 0x8969 :: GLenum++pattern GL_MAD_ATI = 0x8968 :: GLenum++pattern GL_MOV_ATI = 0x8961 :: GLenum++pattern GL_MUL_ATI = 0x8964 :: GLenum++pattern GL_NEGATE_BIT_ATI = 0x00000004 :: GLenum++pattern GL_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F :: GLenum++pattern GL_NUM_FRAGMENT_REGISTERS_ATI = 0x896E :: GLenum++pattern GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973 :: GLenum++pattern GL_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971 :: GLenum++pattern GL_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972 :: GLenum++pattern GL_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974 :: GLenum++pattern GL_NUM_PASSES_ATI = 0x8970 :: GLenum++pattern GL_QUARTER_BIT_ATI = 0x00000010 :: GLenum++pattern GL_RED_BIT_ATI = 0x00000001 :: GLenum++pattern GL_REG_0_ATI = 0x8921 :: GLenum++pattern GL_REG_10_ATI = 0x892B :: GLenum++pattern GL_REG_11_ATI = 0x892C :: GLenum++pattern GL_REG_12_ATI = 0x892D :: GLenum++pattern GL_REG_13_ATI = 0x892E :: GLenum++pattern GL_REG_14_ATI = 0x892F :: GLenum++pattern GL_REG_15_ATI = 0x8930 :: GLenum++pattern GL_REG_16_ATI = 0x8931 :: GLenum++pattern GL_REG_17_ATI = 0x8932 :: GLenum++pattern GL_REG_18_ATI = 0x8933 :: GLenum++pattern GL_REG_19_ATI = 0x8934 :: GLenum++pattern GL_REG_1_ATI = 0x8922 :: GLenum++pattern GL_REG_20_ATI = 0x8935 :: GLenum++pattern GL_REG_21_ATI = 0x8936 :: GLenum++pattern GL_REG_22_ATI = 0x8937 :: GLenum++pattern GL_REG_23_ATI = 0x8938 :: GLenum++pattern GL_REG_24_ATI = 0x8939 :: GLenum++pattern GL_REG_25_ATI = 0x893A :: GLenum++pattern GL_REG_26_ATI = 0x893B :: GLenum++pattern GL_REG_27_ATI = 0x893C :: GLenum++pattern GL_REG_28_ATI = 0x893D :: GLenum++pattern GL_REG_29_ATI = 0x893E :: GLenum++pattern GL_REG_2_ATI = 0x8923 :: GLenum++pattern GL_REG_30_ATI = 0x893F :: GLenum++pattern GL_REG_31_ATI = 0x8940 :: GLenum++pattern GL_REG_3_ATI = 0x8924 :: GLenum++pattern GL_REG_4_ATI = 0x8925 :: GLenum++pattern GL_REG_5_ATI = 0x8926 :: GLenum++pattern GL_REG_6_ATI = 0x8927 :: GLenum++pattern GL_REG_7_ATI = 0x8928 :: GLenum++pattern GL_REG_8_ATI = 0x8929 :: GLenum++pattern GL_REG_9_ATI = 0x892A :: GLenum++pattern GL_SATURATE_BIT_ATI = 0x00000040 :: GLenum++pattern GL_SECONDARY_INTERPOLATOR_ATI = 0x896D :: GLenum++pattern GL_SUB_ATI = 0x8965 :: GLenum++pattern GL_SWIZZLE_STQ_ATI = 0x8977 :: GLenum++pattern GL_SWIZZLE_STQ_DQ_ATI = 0x8979 :: GLenum++pattern GL_SWIZZLE_STRQ_ATI = 0x897A :: GLenum++pattern GL_SWIZZLE_STRQ_DQ_ATI = 0x897B :: GLenum++pattern GL_SWIZZLE_STR_ATI = 0x8976 :: GLenum++pattern GL_SWIZZLE_STR_DR_ATI = 0x8978 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/MapObjectBuffer.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.MapObjectBuffer (+ -- * Extension Support+ gl_ATI_map_object_buffer++ -- * GL_ATI_map_object_buffer+ , glMapObjectBufferATI+ , glUnmapObjectBufferATI+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ATI_map_object_buffer :: Bool+gl_ATI_map_object_buffer = member "GL_ATI_map_object_buffer" extensions++glMapObjectBufferATI :: MonadIO m => GLuint -> m (Ptr ())+glMapObjectBufferATI = ffiuintIOPtrV glMapObjectBufferATIFunPtr++glMapObjectBufferATIFunPtr :: FunPtr (GLuint -> IO (Ptr ()))+glMapObjectBufferATIFunPtr = unsafePerformIO (getProcAddress "glMapObjectBufferATI")++{-# NOINLINE glMapObjectBufferATIFunPtr #-}++glUnmapObjectBufferATI :: MonadIO m => GLuint -> m ()+glUnmapObjectBufferATI = ffiuintIOV glUnmapObjectBufferATIFunPtr++glUnmapObjectBufferATIFunPtr :: FunPtr (GLuint -> IO ())+glUnmapObjectBufferATIFunPtr = unsafePerformIO (getProcAddress "glUnmapObjectBufferATI")++{-# NOINLINE glUnmapObjectBufferATIFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/Meminfo.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.Meminfo (+ -- * Extension Support+ gl_ATI_meminfo++ -- * GL_ATI_meminfo+ , pattern GL_RENDERBUFFER_FREE_MEMORY_ATI+ , pattern GL_TEXTURE_FREE_MEMORY_ATI+ , pattern GL_VBO_FREE_MEMORY_ATI+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ATI_meminfo :: Bool+gl_ATI_meminfo = member "GL_ATI_meminfo" extensions++pattern GL_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD :: GLenum++pattern GL_TEXTURE_FREE_MEMORY_ATI = 0x87FC :: GLenum++pattern GL_VBO_FREE_MEMORY_ATI = 0x87FB :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/PixelFormatFloat.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.PixelFormatFloat (+ -- * Extension Support+ gl_ATI_pixel_format_float++ -- * GL_ATI_pixel_format_float+ , pattern GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI+ , pattern GL_RGBA_FLOAT_MODE_ATI+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ATI_pixel_format_float :: Bool+gl_ATI_pixel_format_float = member "GL_ATI_pixel_format_float" extensions++pattern GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835 :: GLenum++pattern GL_RGBA_FLOAT_MODE_ATI = 0x8820 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/PnTriangles.hs view
@@ -0,0 +1,64 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.PnTriangles (+ -- * Extension Support+ gl_ATI_pn_triangles++ -- * GL_ATI_pn_triangles+ , glPNTrianglesfATI+ , glPNTrianglesiATI+ , pattern GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI+ , pattern GL_PN_TRIANGLES_ATI+ , pattern GL_PN_TRIANGLES_NORMAL_MODE_ATI+ , pattern GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI+ , pattern GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI+ , pattern GL_PN_TRIANGLES_POINT_MODE_ATI+ , pattern GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI+ , pattern GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI+ , pattern GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ATI_pn_triangles :: Bool+gl_ATI_pn_triangles = member "GL_ATI_pn_triangles" extensions++glPNTrianglesfATI :: MonadIO m => GLenum -> GLfloat -> m ()+glPNTrianglesfATI = ffienumfloatIOV glPNTrianglesfATIFunPtr++glPNTrianglesfATIFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())+glPNTrianglesfATIFunPtr = unsafePerformIO (getProcAddress "glPNTrianglesfATI")++{-# NOINLINE glPNTrianglesfATIFunPtr #-}++glPNTrianglesiATI :: MonadIO m => GLenum -> GLint -> m ()+glPNTrianglesiATI = ffienumintIOV glPNTrianglesiATIFunPtr++glPNTrianglesiATIFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glPNTrianglesiATIFunPtr = unsafePerformIO (getProcAddress "glPNTrianglesiATI")++{-# NOINLINE glPNTrianglesiATIFunPtr #-}++pattern GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1 :: GLenum++pattern GL_PN_TRIANGLES_ATI = 0x87F0 :: GLenum++pattern GL_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3 :: GLenum++pattern GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7 :: GLenum++pattern GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8 :: GLenum++pattern GL_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2 :: GLenum++pattern GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6 :: GLenum++pattern GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5 :: GLenum++pattern GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/SeparateStencil.hs view
@@ -0,0 +1,49 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.SeparateStencil (+ -- * Extension Support+ gl_ATI_separate_stencil++ -- * GL_ATI_separate_stencil+ , glStencilFuncSeparateATI+ , glStencilOpSeparateATI+ , pattern GL_STENCIL_BACK_FAIL_ATI+ , pattern GL_STENCIL_BACK_FUNC_ATI+ , pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI+ , pattern GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ATI_separate_stencil :: Bool+gl_ATI_separate_stencil = member "GL_ATI_separate_stencil" extensions++glStencilFuncSeparateATI :: MonadIO m => GLenum -> GLenum -> GLint -> GLuint -> m ()+glStencilFuncSeparateATI = ffienumenumintuintIOV glStencilFuncSeparateATIFunPtr++glStencilFuncSeparateATIFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLuint -> IO ())+glStencilFuncSeparateATIFunPtr = unsafePerformIO (getProcAddress "glStencilFuncSeparateATI")++{-# NOINLINE glStencilFuncSeparateATIFunPtr #-}++glStencilOpSeparateATI :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> m ()+glStencilOpSeparateATI = ffienumenumenumenumIOV glStencilOpSeparateATIFunPtr++glStencilOpSeparateATIFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())+glStencilOpSeparateATIFunPtr = unsafePerformIO (getProcAddress "glStencilOpSeparateATI")++{-# NOINLINE glStencilOpSeparateATIFunPtr #-}++pattern GL_STENCIL_BACK_FAIL_ATI = 0x8801 :: GLenum++pattern GL_STENCIL_BACK_FUNC_ATI = 0x8800 :: GLenum++pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802 :: GLenum++pattern GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/TextFragmentShader.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.TextFragmentShader (+ -- * Extension Support+ gl_ATI_text_fragment_shader++ -- * GL_ATI_text_fragment_shader+ , pattern GL_TEXT_FRAGMENT_SHADER_ATI+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ATI_text_fragment_shader :: Bool+gl_ATI_text_fragment_shader = member "GL_ATI_text_fragment_shader" extensions++pattern GL_TEXT_FRAGMENT_SHADER_ATI = 0x8200 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/TextureEnvCombine3.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.TextureEnvCombine3 (+ -- * Extension Support+ gl_ATI_texture_env_combine3++ -- * GL_ATI_texture_env_combine3+ , pattern GL_MODULATE_ADD_ATI+ , pattern GL_MODULATE_SIGNED_ADD_ATI+ , pattern GL_MODULATE_SUBTRACT_ATI+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ATI_texture_env_combine3 :: Bool+gl_ATI_texture_env_combine3 = member "GL_ATI_texture_env_combine3" extensions++pattern GL_MODULATE_ADD_ATI = 0x8744 :: GLenum++pattern GL_MODULATE_SIGNED_ADD_ATI = 0x8745 :: GLenum++pattern GL_MODULATE_SUBTRACT_ATI = 0x8746 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/TextureFloat.hs view
@@ -0,0 +1,51 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.TextureFloat (+ -- * Extension Support+ gl_ATI_texture_float++ -- * GL_ATI_texture_float+ , pattern GL_ALPHA_FLOAT16_ATI+ , pattern GL_ALPHA_FLOAT32_ATI+ , pattern GL_INTENSITY_FLOAT16_ATI+ , pattern GL_INTENSITY_FLOAT32_ATI+ , pattern GL_LUMINANCE_ALPHA_FLOAT16_ATI+ , pattern GL_LUMINANCE_ALPHA_FLOAT32_ATI+ , pattern GL_LUMINANCE_FLOAT16_ATI+ , pattern GL_LUMINANCE_FLOAT32_ATI+ , pattern GL_RGBA_FLOAT16_ATI+ , pattern GL_RGBA_FLOAT32_ATI+ , pattern GL_RGB_FLOAT16_ATI+ , pattern GL_RGB_FLOAT32_ATI+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ATI_texture_float :: Bool+gl_ATI_texture_float = member "GL_ATI_texture_float" extensions++pattern GL_ALPHA_FLOAT16_ATI = 0x881C :: GLenum++pattern GL_ALPHA_FLOAT32_ATI = 0x8816 :: GLenum++pattern GL_INTENSITY_FLOAT16_ATI = 0x881D :: GLenum++pattern GL_INTENSITY_FLOAT32_ATI = 0x8817 :: GLenum++pattern GL_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F :: GLenum++pattern GL_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819 :: GLenum++pattern GL_LUMINANCE_FLOAT16_ATI = 0x881E :: GLenum++pattern GL_LUMINANCE_FLOAT32_ATI = 0x8818 :: GLenum++pattern GL_RGBA_FLOAT16_ATI = 0x881A :: GLenum++pattern GL_RGBA_FLOAT32_ATI = 0x8814 :: GLenum++pattern GL_RGB_FLOAT16_ATI = 0x881B :: GLenum++pattern GL_RGB_FLOAT32_ATI = 0x8815 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/TextureMirrorOnce.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.TextureMirrorOnce (+ -- * Extension Support+ gl_ATI_texture_mirror_once++ -- * GL_ATI_texture_mirror_once+ , pattern GL_MIRROR_CLAMP_ATI+ , pattern GL_MIRROR_CLAMP_TO_EDGE_ATI+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_ATI_texture_mirror_once :: Bool+gl_ATI_texture_mirror_once = member "GL_ATI_texture_mirror_once" extensions++pattern GL_MIRROR_CLAMP_ATI = 0x8742 :: GLenum++pattern GL_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/VertexArrayObject.hs view
@@ -0,0 +1,151 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.VertexArrayObject (+ -- * Extension Support+ gl_ATI_vertex_array_object++ -- * GL_ATI_vertex_array_object+ , glArrayObjectATI+ , glFreeObjectBufferATI+ , glGetArrayObjectfvATI+ , glGetArrayObjectivATI+ , glGetObjectBufferfvATI+ , glGetObjectBufferivATI+ , glGetVariantArrayObjectfvATI+ , glGetVariantArrayObjectivATI+ , glIsObjectBufferATI+ , glNewObjectBufferATI+ , glUpdateObjectBufferATI+ , glVariantArrayObjectATI+ , pattern GL_ARRAY_OBJECT_BUFFER_ATI+ , pattern GL_ARRAY_OBJECT_OFFSET_ATI+ , pattern GL_DISCARD_ATI+ , pattern GL_DYNAMIC_ATI+ , pattern GL_OBJECT_BUFFER_SIZE_ATI+ , pattern GL_OBJECT_BUFFER_USAGE_ATI+ , pattern GL_PRESERVE_ATI+ , pattern GL_STATIC_ATI+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ATI_vertex_array_object :: Bool+gl_ATI_vertex_array_object = member "GL_ATI_vertex_array_object" extensions++glArrayObjectATI :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLuint -> GLuint -> m ()+glArrayObjectATI = ffienumintenumsizeiuintuintIOV glArrayObjectATIFunPtr++glArrayObjectATIFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ())+glArrayObjectATIFunPtr = unsafePerformIO (getProcAddress "glArrayObjectATI")++{-# NOINLINE glArrayObjectATIFunPtr #-}++glFreeObjectBufferATI :: MonadIO m => GLuint -> m ()+glFreeObjectBufferATI = ffiuintIOV glFreeObjectBufferATIFunPtr++glFreeObjectBufferATIFunPtr :: FunPtr (GLuint -> IO ())+glFreeObjectBufferATIFunPtr = unsafePerformIO (getProcAddress "glFreeObjectBufferATI")++{-# NOINLINE glFreeObjectBufferATIFunPtr #-}++glGetArrayObjectfvATI :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetArrayObjectfvATI = ffienumenumPtrfloatIOV glGetArrayObjectfvATIFunPtr++glGetArrayObjectfvATIFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetArrayObjectfvATIFunPtr = unsafePerformIO (getProcAddress "glGetArrayObjectfvATI")++{-# NOINLINE glGetArrayObjectfvATIFunPtr #-}++glGetArrayObjectivATI :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetArrayObjectivATI = ffienumenumPtrintIOV glGetArrayObjectivATIFunPtr++glGetArrayObjectivATIFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetArrayObjectivATIFunPtr = unsafePerformIO (getProcAddress "glGetArrayObjectivATI")++{-# NOINLINE glGetArrayObjectivATIFunPtr #-}++glGetObjectBufferfvATI :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()+glGetObjectBufferfvATI = ffiuintenumPtrfloatIOV glGetObjectBufferfvATIFunPtr++glGetObjectBufferfvATIFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+glGetObjectBufferfvATIFunPtr = unsafePerformIO (getProcAddress "glGetObjectBufferfvATI")++{-# NOINLINE glGetObjectBufferfvATIFunPtr #-}++glGetObjectBufferivATI :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetObjectBufferivATI = ffiuintenumPtrintIOV glGetObjectBufferivATIFunPtr++glGetObjectBufferivATIFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetObjectBufferivATIFunPtr = unsafePerformIO (getProcAddress "glGetObjectBufferivATI")++{-# NOINLINE glGetObjectBufferivATIFunPtr #-}++glGetVariantArrayObjectfvATI :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()+glGetVariantArrayObjectfvATI = ffiuintenumPtrfloatIOV glGetVariantArrayObjectfvATIFunPtr++glGetVariantArrayObjectfvATIFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+glGetVariantArrayObjectfvATIFunPtr = unsafePerformIO (getProcAddress "glGetVariantArrayObjectfvATI")++{-# NOINLINE glGetVariantArrayObjectfvATIFunPtr #-}++glGetVariantArrayObjectivATI :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetVariantArrayObjectivATI = ffiuintenumPtrintIOV glGetVariantArrayObjectivATIFunPtr++glGetVariantArrayObjectivATIFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetVariantArrayObjectivATIFunPtr = unsafePerformIO (getProcAddress "glGetVariantArrayObjectivATI")++{-# NOINLINE glGetVariantArrayObjectivATIFunPtr #-}++glIsObjectBufferATI :: MonadIO m => GLuint -> m GLboolean+glIsObjectBufferATI = ffiuintIOboolean glIsObjectBufferATIFunPtr++glIsObjectBufferATIFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsObjectBufferATIFunPtr = unsafePerformIO (getProcAddress "glIsObjectBufferATI")++{-# NOINLINE glIsObjectBufferATIFunPtr #-}++glNewObjectBufferATI :: MonadIO m => GLsizei -> Ptr () -> GLenum -> m GLuint+glNewObjectBufferATI = ffisizeiPtrVenumIOuint glNewObjectBufferATIFunPtr++glNewObjectBufferATIFunPtr :: FunPtr (GLsizei -> Ptr () -> GLenum -> IO GLuint)+glNewObjectBufferATIFunPtr = unsafePerformIO (getProcAddress "glNewObjectBufferATI")++{-# NOINLINE glNewObjectBufferATIFunPtr #-}++glUpdateObjectBufferATI :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr () -> GLenum -> m ()+glUpdateObjectBufferATI = ffiuintuintsizeiPtrVenumIOV glUpdateObjectBufferATIFunPtr++glUpdateObjectBufferATIFunPtr :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr () -> GLenum -> IO ())+glUpdateObjectBufferATIFunPtr = unsafePerformIO (getProcAddress "glUpdateObjectBufferATI")++{-# NOINLINE glUpdateObjectBufferATIFunPtr #-}++glVariantArrayObjectATI :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLuint -> GLuint -> m ()+glVariantArrayObjectATI = ffiuintenumsizeiuintuintIOV glVariantArrayObjectATIFunPtr++glVariantArrayObjectATIFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ())+glVariantArrayObjectATIFunPtr = unsafePerformIO (getProcAddress "glVariantArrayObjectATI")++{-# NOINLINE glVariantArrayObjectATIFunPtr #-}++pattern GL_ARRAY_OBJECT_BUFFER_ATI = 0x8766 :: GLenum++pattern GL_ARRAY_OBJECT_OFFSET_ATI = 0x8767 :: GLenum++pattern GL_DISCARD_ATI = 0x8763 :: GLenum++pattern GL_DYNAMIC_ATI = 0x8761 :: GLenum++pattern GL_OBJECT_BUFFER_SIZE_ATI = 0x8764 :: GLenum++pattern GL_OBJECT_BUFFER_USAGE_ATI = 0x8765 :: GLenum++pattern GL_PRESERVE_ATI = 0x8762 :: GLenum++pattern GL_STATIC_ATI = 0x8760 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/VertexAttribArrayObject.hs view
@@ -0,0 +1,46 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.VertexAttribArrayObject (+ -- * Extension Support+ gl_ATI_vertex_attrib_array_object++ -- * GL_ATI_vertex_attrib_array_object+ , glGetVertexAttribArrayObjectfvATI+ , glGetVertexAttribArrayObjectivATI+ , glVertexAttribArrayObjectATI+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ATI_vertex_attrib_array_object :: Bool+gl_ATI_vertex_attrib_array_object = member "GL_ATI_vertex_attrib_array_object" extensions++glGetVertexAttribArrayObjectfvATI :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()+glGetVertexAttribArrayObjectfvATI = ffiuintenumPtrfloatIOV glGetVertexAttribArrayObjectfvATIFunPtr++glGetVertexAttribArrayObjectfvATIFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+glGetVertexAttribArrayObjectfvATIFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribArrayObjectfvATI")++{-# NOINLINE glGetVertexAttribArrayObjectfvATIFunPtr #-}++glGetVertexAttribArrayObjectivATI :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetVertexAttribArrayObjectivATI = ffiuintenumPtrintIOV glGetVertexAttribArrayObjectivATIFunPtr++glGetVertexAttribArrayObjectivATIFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetVertexAttribArrayObjectivATIFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribArrayObjectivATI")++{-# NOINLINE glGetVertexAttribArrayObjectivATIFunPtr #-}++glVertexAttribArrayObjectATI :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> m ()+glVertexAttribArrayObjectATI = ffiuintintenumbooleansizeiuintuintIOV glVertexAttribArrayObjectATIFunPtr++glVertexAttribArrayObjectATIFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> IO ())+glVertexAttribArrayObjectATIFunPtr = unsafePerformIO (getProcAddress "glVertexAttribArrayObjectATI")++{-# NOINLINE glVertexAttribArrayObjectATIFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/ATI/VertexStreams.hs view
@@ -0,0 +1,454 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ATI.VertexStreams (+ -- * Extension Support+ gl_ATI_vertex_streams++ -- * GL_ATI_vertex_streams+ , glClientActiveVertexStreamATI+ , glNormalStream3bATI+ , glNormalStream3bvATI+ , glNormalStream3dATI+ , glNormalStream3dvATI+ , glNormalStream3fATI+ , glNormalStream3fvATI+ , glNormalStream3iATI+ , glNormalStream3ivATI+ , glNormalStream3sATI+ , glNormalStream3svATI+ , glVertexBlendEnvfATI+ , glVertexBlendEnviATI+ , glVertexStream1dATI+ , glVertexStream1dvATI+ , glVertexStream1fATI+ , glVertexStream1fvATI+ , glVertexStream1iATI+ , glVertexStream1ivATI+ , glVertexStream1sATI+ , glVertexStream1svATI+ , glVertexStream2dATI+ , glVertexStream2dvATI+ , glVertexStream2fATI+ , glVertexStream2fvATI+ , glVertexStream2iATI+ , glVertexStream2ivATI+ , glVertexStream2sATI+ , glVertexStream2svATI+ , glVertexStream3dATI+ , glVertexStream3dvATI+ , glVertexStream3fATI+ , glVertexStream3fvATI+ , glVertexStream3iATI+ , glVertexStream3ivATI+ , glVertexStream3sATI+ , glVertexStream3svATI+ , glVertexStream4dATI+ , glVertexStream4dvATI+ , glVertexStream4fATI+ , glVertexStream4fvATI+ , glVertexStream4iATI+ , glVertexStream4ivATI+ , glVertexStream4sATI+ , glVertexStream4svATI+ , pattern GL_MAX_VERTEX_STREAMS_ATI+ , pattern GL_VERTEX_SOURCE_ATI+ , pattern GL_VERTEX_STREAM0_ATI+ , pattern GL_VERTEX_STREAM1_ATI+ , pattern GL_VERTEX_STREAM2_ATI+ , pattern GL_VERTEX_STREAM3_ATI+ , pattern GL_VERTEX_STREAM4_ATI+ , pattern GL_VERTEX_STREAM5_ATI+ , pattern GL_VERTEX_STREAM6_ATI+ , pattern GL_VERTEX_STREAM7_ATI+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_ATI_vertex_streams :: Bool+gl_ATI_vertex_streams = member "GL_ATI_vertex_streams" extensions++glClientActiveVertexStreamATI :: MonadIO m => GLenum -> m ()+glClientActiveVertexStreamATI = ffienumIOV glClientActiveVertexStreamATIFunPtr++glClientActiveVertexStreamATIFunPtr :: FunPtr (GLenum -> IO ())+glClientActiveVertexStreamATIFunPtr = unsafePerformIO (getProcAddress "glClientActiveVertexStreamATI")++{-# NOINLINE glClientActiveVertexStreamATIFunPtr #-}++glNormalStream3bATI :: MonadIO m => GLenum -> GLbyte -> GLbyte -> GLbyte -> m ()+glNormalStream3bATI = ffienumbytebytebyteIOV glNormalStream3bATIFunPtr++glNormalStream3bATIFunPtr :: FunPtr (GLenum -> GLbyte -> GLbyte -> GLbyte -> IO ())+glNormalStream3bATIFunPtr = unsafePerformIO (getProcAddress "glNormalStream3bATI")++{-# NOINLINE glNormalStream3bATIFunPtr #-}++glNormalStream3bvATI :: MonadIO m => GLenum -> Ptr GLbyte -> m ()+glNormalStream3bvATI = ffienumPtrbyteIOV glNormalStream3bvATIFunPtr++glNormalStream3bvATIFunPtr :: FunPtr (GLenum -> Ptr GLbyte -> IO ())+glNormalStream3bvATIFunPtr = unsafePerformIO (getProcAddress "glNormalStream3bvATI")++{-# NOINLINE glNormalStream3bvATIFunPtr #-}++glNormalStream3dATI :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()+glNormalStream3dATI = ffienumdoubledoubledoubleIOV glNormalStream3dATIFunPtr++glNormalStream3dATIFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())+glNormalStream3dATIFunPtr = unsafePerformIO (getProcAddress "glNormalStream3dATI")++{-# NOINLINE glNormalStream3dATIFunPtr #-}++glNormalStream3dvATI :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glNormalStream3dvATI = ffienumPtrdoubleIOV glNormalStream3dvATIFunPtr++glNormalStream3dvATIFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glNormalStream3dvATIFunPtr = unsafePerformIO (getProcAddress "glNormalStream3dvATI")++{-# NOINLINE glNormalStream3dvATIFunPtr #-}++glNormalStream3fATI :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()+glNormalStream3fATI = ffienumfloatfloatfloatIOV glNormalStream3fATIFunPtr++glNormalStream3fATIFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())+glNormalStream3fATIFunPtr = unsafePerformIO (getProcAddress "glNormalStream3fATI")++{-# NOINLINE glNormalStream3fATIFunPtr #-}++glNormalStream3fvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glNormalStream3fvATI = ffienumPtrfloatIOV glNormalStream3fvATIFunPtr++glNormalStream3fvATIFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glNormalStream3fvATIFunPtr = unsafePerformIO (getProcAddress "glNormalStream3fvATI")++{-# NOINLINE glNormalStream3fvATIFunPtr #-}++glNormalStream3iATI :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> m ()+glNormalStream3iATI = ffienumintintintIOV glNormalStream3iATIFunPtr++glNormalStream3iATIFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> IO ())+glNormalStream3iATIFunPtr = unsafePerformIO (getProcAddress "glNormalStream3iATI")++{-# NOINLINE glNormalStream3iATIFunPtr #-}++glNormalStream3ivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()+glNormalStream3ivATI = ffienumPtrintIOV glNormalStream3ivATIFunPtr++glNormalStream3ivATIFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glNormalStream3ivATIFunPtr = unsafePerformIO (getProcAddress "glNormalStream3ivATI")++{-# NOINLINE glNormalStream3ivATIFunPtr #-}++glNormalStream3sATI :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> m ()+glNormalStream3sATI = ffienumshortshortshortIOV glNormalStream3sATIFunPtr++glNormalStream3sATIFunPtr :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> IO ())+glNormalStream3sATIFunPtr = unsafePerformIO (getProcAddress "glNormalStream3sATI")++{-# NOINLINE glNormalStream3sATIFunPtr #-}++glNormalStream3svATI :: MonadIO m => GLenum -> Ptr GLshort -> m ()+glNormalStream3svATI = ffienumPtrshortIOV glNormalStream3svATIFunPtr++glNormalStream3svATIFunPtr :: FunPtr (GLenum -> Ptr GLshort -> IO ())+glNormalStream3svATIFunPtr = unsafePerformIO (getProcAddress "glNormalStream3svATI")++{-# NOINLINE glNormalStream3svATIFunPtr #-}++glVertexBlendEnvfATI :: MonadIO m => GLenum -> GLfloat -> m ()+glVertexBlendEnvfATI = ffienumfloatIOV glVertexBlendEnvfATIFunPtr++glVertexBlendEnvfATIFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())+glVertexBlendEnvfATIFunPtr = unsafePerformIO (getProcAddress "glVertexBlendEnvfATI")++{-# NOINLINE glVertexBlendEnvfATIFunPtr #-}++glVertexBlendEnviATI :: MonadIO m => GLenum -> GLint -> m ()+glVertexBlendEnviATI = ffienumintIOV glVertexBlendEnviATIFunPtr++glVertexBlendEnviATIFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glVertexBlendEnviATIFunPtr = unsafePerformIO (getProcAddress "glVertexBlendEnviATI")++{-# NOINLINE glVertexBlendEnviATIFunPtr #-}++glVertexStream1dATI :: MonadIO m => GLenum -> GLdouble -> m ()+glVertexStream1dATI = ffienumdoubleIOV glVertexStream1dATIFunPtr++glVertexStream1dATIFunPtr :: FunPtr (GLenum -> GLdouble -> IO ())+glVertexStream1dATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream1dATI")++{-# NOINLINE glVertexStream1dATIFunPtr #-}++glVertexStream1dvATI :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glVertexStream1dvATI = ffienumPtrdoubleIOV glVertexStream1dvATIFunPtr++glVertexStream1dvATIFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glVertexStream1dvATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream1dvATI")++{-# NOINLINE glVertexStream1dvATIFunPtr #-}++glVertexStream1fATI :: MonadIO m => GLenum -> GLfloat -> m ()+glVertexStream1fATI = ffienumfloatIOV glVertexStream1fATIFunPtr++glVertexStream1fATIFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())+glVertexStream1fATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream1fATI")++{-# NOINLINE glVertexStream1fATIFunPtr #-}++glVertexStream1fvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glVertexStream1fvATI = ffienumPtrfloatIOV glVertexStream1fvATIFunPtr++glVertexStream1fvATIFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glVertexStream1fvATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream1fvATI")++{-# NOINLINE glVertexStream1fvATIFunPtr #-}++glVertexStream1iATI :: MonadIO m => GLenum -> GLint -> m ()+glVertexStream1iATI = ffienumintIOV glVertexStream1iATIFunPtr++glVertexStream1iATIFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glVertexStream1iATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream1iATI")++{-# NOINLINE glVertexStream1iATIFunPtr #-}++glVertexStream1ivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()+glVertexStream1ivATI = ffienumPtrintIOV glVertexStream1ivATIFunPtr++glVertexStream1ivATIFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glVertexStream1ivATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream1ivATI")++{-# NOINLINE glVertexStream1ivATIFunPtr #-}++glVertexStream1sATI :: MonadIO m => GLenum -> GLshort -> m ()+glVertexStream1sATI = ffienumshortIOV glVertexStream1sATIFunPtr++glVertexStream1sATIFunPtr :: FunPtr (GLenum -> GLshort -> IO ())+glVertexStream1sATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream1sATI")++{-# NOINLINE glVertexStream1sATIFunPtr #-}++glVertexStream1svATI :: MonadIO m => GLenum -> Ptr GLshort -> m ()+glVertexStream1svATI = ffienumPtrshortIOV glVertexStream1svATIFunPtr++glVertexStream1svATIFunPtr :: FunPtr (GLenum -> Ptr GLshort -> IO ())+glVertexStream1svATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream1svATI")++{-# NOINLINE glVertexStream1svATIFunPtr #-}++glVertexStream2dATI :: MonadIO m => GLenum -> GLdouble -> GLdouble -> m ()+glVertexStream2dATI = ffienumdoubledoubleIOV glVertexStream2dATIFunPtr++glVertexStream2dATIFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> IO ())+glVertexStream2dATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream2dATI")++{-# NOINLINE glVertexStream2dATIFunPtr #-}++glVertexStream2dvATI :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glVertexStream2dvATI = ffienumPtrdoubleIOV glVertexStream2dvATIFunPtr++glVertexStream2dvATIFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glVertexStream2dvATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream2dvATI")++{-# NOINLINE glVertexStream2dvATIFunPtr #-}++glVertexStream2fATI :: MonadIO m => GLenum -> GLfloat -> GLfloat -> m ()+glVertexStream2fATI = ffienumfloatfloatIOV glVertexStream2fATIFunPtr++glVertexStream2fATIFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> IO ())+glVertexStream2fATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream2fATI")++{-# NOINLINE glVertexStream2fATIFunPtr #-}++glVertexStream2fvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glVertexStream2fvATI = ffienumPtrfloatIOV glVertexStream2fvATIFunPtr++glVertexStream2fvATIFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glVertexStream2fvATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream2fvATI")++{-# NOINLINE glVertexStream2fvATIFunPtr #-}++glVertexStream2iATI :: MonadIO m => GLenum -> GLint -> GLint -> m ()+glVertexStream2iATI = ffienumintintIOV glVertexStream2iATIFunPtr++glVertexStream2iATIFunPtr :: FunPtr (GLenum -> GLint -> GLint -> IO ())+glVertexStream2iATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream2iATI")++{-# NOINLINE glVertexStream2iATIFunPtr #-}++glVertexStream2ivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()+glVertexStream2ivATI = ffienumPtrintIOV glVertexStream2ivATIFunPtr++glVertexStream2ivATIFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glVertexStream2ivATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream2ivATI")++{-# NOINLINE glVertexStream2ivATIFunPtr #-}++glVertexStream2sATI :: MonadIO m => GLenum -> GLshort -> GLshort -> m ()+glVertexStream2sATI = ffienumshortshortIOV glVertexStream2sATIFunPtr++glVertexStream2sATIFunPtr :: FunPtr (GLenum -> GLshort -> GLshort -> IO ())+glVertexStream2sATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream2sATI")++{-# NOINLINE glVertexStream2sATIFunPtr #-}++glVertexStream2svATI :: MonadIO m => GLenum -> Ptr GLshort -> m ()+glVertexStream2svATI = ffienumPtrshortIOV glVertexStream2svATIFunPtr++glVertexStream2svATIFunPtr :: FunPtr (GLenum -> Ptr GLshort -> IO ())+glVertexStream2svATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream2svATI")++{-# NOINLINE glVertexStream2svATIFunPtr #-}++glVertexStream3dATI :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()+glVertexStream3dATI = ffienumdoubledoubledoubleIOV glVertexStream3dATIFunPtr++glVertexStream3dATIFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())+glVertexStream3dATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream3dATI")++{-# NOINLINE glVertexStream3dATIFunPtr #-}++glVertexStream3dvATI :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glVertexStream3dvATI = ffienumPtrdoubleIOV glVertexStream3dvATIFunPtr++glVertexStream3dvATIFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glVertexStream3dvATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream3dvATI")++{-# NOINLINE glVertexStream3dvATIFunPtr #-}++glVertexStream3fATI :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()+glVertexStream3fATI = ffienumfloatfloatfloatIOV glVertexStream3fATIFunPtr++glVertexStream3fATIFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())+glVertexStream3fATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream3fATI")++{-# NOINLINE glVertexStream3fATIFunPtr #-}++glVertexStream3fvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glVertexStream3fvATI = ffienumPtrfloatIOV glVertexStream3fvATIFunPtr++glVertexStream3fvATIFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glVertexStream3fvATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream3fvATI")++{-# NOINLINE glVertexStream3fvATIFunPtr #-}++glVertexStream3iATI :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> m ()+glVertexStream3iATI = ffienumintintintIOV glVertexStream3iATIFunPtr++glVertexStream3iATIFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> IO ())+glVertexStream3iATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream3iATI")++{-# NOINLINE glVertexStream3iATIFunPtr #-}++glVertexStream3ivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()+glVertexStream3ivATI = ffienumPtrintIOV glVertexStream3ivATIFunPtr++glVertexStream3ivATIFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glVertexStream3ivATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream3ivATI")++{-# NOINLINE glVertexStream3ivATIFunPtr #-}++glVertexStream3sATI :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> m ()+glVertexStream3sATI = ffienumshortshortshortIOV glVertexStream3sATIFunPtr++glVertexStream3sATIFunPtr :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> IO ())+glVertexStream3sATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream3sATI")++{-# NOINLINE glVertexStream3sATIFunPtr #-}++glVertexStream3svATI :: MonadIO m => GLenum -> Ptr GLshort -> m ()+glVertexStream3svATI = ffienumPtrshortIOV glVertexStream3svATIFunPtr++glVertexStream3svATIFunPtr :: FunPtr (GLenum -> Ptr GLshort -> IO ())+glVertexStream3svATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream3svATI")++{-# NOINLINE glVertexStream3svATIFunPtr #-}++glVertexStream4dATI :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+glVertexStream4dATI = ffienumdoubledoubledoubledoubleIOV glVertexStream4dATIFunPtr++glVertexStream4dATIFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+glVertexStream4dATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream4dATI")++{-# NOINLINE glVertexStream4dATIFunPtr #-}++glVertexStream4dvATI :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glVertexStream4dvATI = ffienumPtrdoubleIOV glVertexStream4dvATIFunPtr++glVertexStream4dvATIFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glVertexStream4dvATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream4dvATI")++{-# NOINLINE glVertexStream4dvATIFunPtr #-}++glVertexStream4fATI :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glVertexStream4fATI = ffienumfloatfloatfloatfloatIOV glVertexStream4fATIFunPtr++glVertexStream4fATIFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glVertexStream4fATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream4fATI")++{-# NOINLINE glVertexStream4fATIFunPtr #-}++glVertexStream4fvATI :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glVertexStream4fvATI = ffienumPtrfloatIOV glVertexStream4fvATIFunPtr++glVertexStream4fvATIFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glVertexStream4fvATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream4fvATI")++{-# NOINLINE glVertexStream4fvATIFunPtr #-}++glVertexStream4iATI :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> m ()+glVertexStream4iATI = ffienumintintintintIOV glVertexStream4iATIFunPtr++glVertexStream4iATIFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> IO ())+glVertexStream4iATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream4iATI")++{-# NOINLINE glVertexStream4iATIFunPtr #-}++glVertexStream4ivATI :: MonadIO m => GLenum -> Ptr GLint -> m ()+glVertexStream4ivATI = ffienumPtrintIOV glVertexStream4ivATIFunPtr++glVertexStream4ivATIFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glVertexStream4ivATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream4ivATI")++{-# NOINLINE glVertexStream4ivATIFunPtr #-}++glVertexStream4sATI :: MonadIO m => GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> m ()+glVertexStream4sATI = ffienumshortshortshortshortIOV glVertexStream4sATIFunPtr++glVertexStream4sATIFunPtr :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+glVertexStream4sATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream4sATI")++{-# NOINLINE glVertexStream4sATIFunPtr #-}++glVertexStream4svATI :: MonadIO m => GLenum -> Ptr GLshort -> m ()+glVertexStream4svATI = ffienumPtrshortIOV glVertexStream4svATIFunPtr++glVertexStream4svATIFunPtr :: FunPtr (GLenum -> Ptr GLshort -> IO ())+glVertexStream4svATIFunPtr = unsafePerformIO (getProcAddress "glVertexStream4svATI")++{-# NOINLINE glVertexStream4svATIFunPtr #-}++pattern GL_MAX_VERTEX_STREAMS_ATI = 0x876B :: GLenum++pattern GL_VERTEX_SOURCE_ATI = 0x8774 :: GLenum++pattern GL_VERTEX_STREAM0_ATI = 0x876C :: GLenum++pattern GL_VERTEX_STREAM1_ATI = 0x876D :: GLenum++pattern GL_VERTEX_STREAM2_ATI = 0x876E :: GLenum++pattern GL_VERTEX_STREAM3_ATI = 0x876F :: GLenum++pattern GL_VERTEX_STREAM4_ATI = 0x8770 :: GLenum++pattern GL_VERTEX_STREAM5_ATI = 0x8771 :: GLenum++pattern GL_VERTEX_STREAM6_ATI = 0x8772 :: GLenum++pattern GL_VERTEX_STREAM7_ATI = 0x8773 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/DMP.hs view
@@ -0,0 +1,10 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.DMP (+ -- * DMP Extensions+ module Graphics.GL.Raw.Extension.DMP.ProgramBinary+ , module Graphics.GL.Raw.Extension.DMP.ShaderBinary+) where++import Graphics.GL.Raw.Extension.DMP.ProgramBinary+import Graphics.GL.Raw.Extension.DMP.ShaderBinary
+ dist/build/autogen/Graphics/GL/Raw/Extension/DMP/ProgramBinary.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.DMP.ProgramBinary (+ -- * Extension Support+ gl_DMP_program_binary++ -- * GL_DMP_program_binary+ , pattern GL_DMP_PROGRAM_BINARY_DMP+ , pattern GL_SMAPHS30_PROGRAM_BINARY_DMP+ , pattern GL_SMAPHS_PROGRAM_BINARY_DMP+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_DMP_program_binary :: Bool+gl_DMP_program_binary = member "GL_DMP_program_binary" extensions++pattern GL_DMP_PROGRAM_BINARY_DMP = 0x9253 :: GLenum++pattern GL_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251 :: GLenum++pattern GL_SMAPHS_PROGRAM_BINARY_DMP = 0x9252 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/DMP/ShaderBinary.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.DMP.ShaderBinary (+ -- * Extension Support+ gl_DMP_shader_binary++ -- * GL_DMP_shader_binary+ , pattern GL_SHADER_BINARY_DMP+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_DMP_shader_binary :: Bool+gl_DMP_shader_binary = member "GL_DMP_shader_binary" extensions++pattern GL_SHADER_BINARY_DMP = 0x9250 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT.hs view
@@ -0,0 +1,284 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT (+ -- * EXT Extensions+ module Graphics.GL.Raw.Extension.EXT.Abgr+ , module Graphics.GL.Raw.Extension.EXT.Bgra+ , module Graphics.GL.Raw.Extension.EXT.BindableUniform+ , module Graphics.GL.Raw.Extension.EXT.BlendColor+ , module Graphics.GL.Raw.Extension.EXT.BlendEquationSeparate+ , module Graphics.GL.Raw.Extension.EXT.BlendFuncSeparate+ , module Graphics.GL.Raw.Extension.EXT.BlendLogicOp+ , module Graphics.GL.Raw.Extension.EXT.BlendMinmax+ , module Graphics.GL.Raw.Extension.EXT.BlendSubtract+ , module Graphics.GL.Raw.Extension.EXT.ClipVolumeHint+ , module Graphics.GL.Raw.Extension.EXT.Cmyka+ , module Graphics.GL.Raw.Extension.EXT.ColorBufferHalfFloat+ , module Graphics.GL.Raw.Extension.EXT.ColorSubtable+ , module Graphics.GL.Raw.Extension.EXT.CompiledVertexArray+ , module Graphics.GL.Raw.Extension.EXT.Convolution+ , module Graphics.GL.Raw.Extension.EXT.CoordinateFrame+ , module Graphics.GL.Raw.Extension.EXT.CopyImage+ , module Graphics.GL.Raw.Extension.EXT.CopyTexture+ , module Graphics.GL.Raw.Extension.EXT.CullVertex+ , module Graphics.GL.Raw.Extension.EXT.DebugLabel+ , module Graphics.GL.Raw.Extension.EXT.DebugMarker+ , module Graphics.GL.Raw.Extension.EXT.DepthBoundsTest+ , module Graphics.GL.Raw.Extension.EXT.DirectStateAccess+ , module Graphics.GL.Raw.Extension.EXT.DiscardFramebuffer+ , module Graphics.GL.Raw.Extension.EXT.DisjointTimerQuery+ , module Graphics.GL.Raw.Extension.EXT.DrawBuffers+ , module Graphics.GL.Raw.Extension.EXT.DrawBuffers2+ , module Graphics.GL.Raw.Extension.EXT.DrawBuffersIndexed+ , module Graphics.GL.Raw.Extension.EXT.DrawInstanced+ , module Graphics.GL.Raw.Extension.EXT.DrawRangeElements+ , module Graphics.GL.Raw.Extension.EXT.FogCoord+ , module Graphics.GL.Raw.Extension.EXT.FourTwoTwoPixels+ , module Graphics.GL.Raw.Extension.EXT.FramebufferBlit+ , module Graphics.GL.Raw.Extension.EXT.FramebufferMultisample+ , module Graphics.GL.Raw.Extension.EXT.FramebufferMultisampleBlitScaled+ , module Graphics.GL.Raw.Extension.EXT.FramebufferObject+ , module Graphics.GL.Raw.Extension.EXT.FramebufferSRGB+ , module Graphics.GL.Raw.Extension.EXT.GeometryPointSize+ , module Graphics.GL.Raw.Extension.EXT.GeometryShader+ , module Graphics.GL.Raw.Extension.EXT.GeometryShader4+ , module Graphics.GL.Raw.Extension.EXT.GpuProgramParameters+ , module Graphics.GL.Raw.Extension.EXT.GpuShader4+ , module Graphics.GL.Raw.Extension.EXT.GpuShader5+ , module Graphics.GL.Raw.Extension.EXT.Histogram+ , module Graphics.GL.Raw.Extension.EXT.IndexArrayFormats+ , module Graphics.GL.Raw.Extension.EXT.IndexFunc+ , module Graphics.GL.Raw.Extension.EXT.IndexMaterial+ , module Graphics.GL.Raw.Extension.EXT.IndexTexture+ , module Graphics.GL.Raw.Extension.EXT.InstancedArrays+ , module Graphics.GL.Raw.Extension.EXT.LightTexture+ , module Graphics.GL.Raw.Extension.EXT.MapBufferRange+ , module Graphics.GL.Raw.Extension.EXT.MiscAttribute+ , module Graphics.GL.Raw.Extension.EXT.MultiDrawArrays+ , module Graphics.GL.Raw.Extension.EXT.Multisample+ , module Graphics.GL.Raw.Extension.EXT.MultisampledRenderToTexture+ , module Graphics.GL.Raw.Extension.EXT.MultiviewDrawBuffers+ , module Graphics.GL.Raw.Extension.EXT.OcclusionQueryBoolean+ , module Graphics.GL.Raw.Extension.EXT.PackedDepthStencil+ , module Graphics.GL.Raw.Extension.EXT.PackedFloat+ , module Graphics.GL.Raw.Extension.EXT.PackedPixels+ , module Graphics.GL.Raw.Extension.EXT.PalettedTexture+ , module Graphics.GL.Raw.Extension.EXT.PixelBufferObject+ , module Graphics.GL.Raw.Extension.EXT.PixelTransform+ , module Graphics.GL.Raw.Extension.EXT.PixelTransformColorTable+ , module Graphics.GL.Raw.Extension.EXT.PointParameters+ , module Graphics.GL.Raw.Extension.EXT.PolygonOffset+ , module Graphics.GL.Raw.Extension.EXT.PolygonOffsetClamp+ , module Graphics.GL.Raw.Extension.EXT.PostDepthCoverage+ , module Graphics.GL.Raw.Extension.EXT.PrimitiveBoundingBox+ , module Graphics.GL.Raw.Extension.EXT.ProvokingVertex+ , module Graphics.GL.Raw.Extension.EXT.PvrtcSRGB+ , module Graphics.GL.Raw.Extension.EXT.RasterMultisample+ , module Graphics.GL.Raw.Extension.EXT.ReadFormatBgra+ , module Graphics.GL.Raw.Extension.EXT.RescaleNormal+ , module Graphics.GL.Raw.Extension.EXT.Robustness+ , module Graphics.GL.Raw.Extension.EXT.SRGB+ , module Graphics.GL.Raw.Extension.EXT.SRGBWriteControl+ , module Graphics.GL.Raw.Extension.EXT.SecondaryColor+ , module Graphics.GL.Raw.Extension.EXT.SeparateShaderObjects+ , module Graphics.GL.Raw.Extension.EXT.SeparateSpecularColor+ , module Graphics.GL.Raw.Extension.EXT.ShaderFramebufferFetch+ , module Graphics.GL.Raw.Extension.EXT.ShaderImageLoadFormatted+ , module Graphics.GL.Raw.Extension.EXT.ShaderImageLoadStore+ , module Graphics.GL.Raw.Extension.EXT.ShaderImplicitConversions+ , module Graphics.GL.Raw.Extension.EXT.ShaderIntegerMix+ , module Graphics.GL.Raw.Extension.EXT.ShaderIoBlocks+ , module Graphics.GL.Raw.Extension.EXT.ShaderPixelLocalStorage+ , module Graphics.GL.Raw.Extension.EXT.ShaderTextureLod+ , module Graphics.GL.Raw.Extension.EXT.ShadowFuncs+ , module Graphics.GL.Raw.Extension.EXT.ShadowSamplers+ , module Graphics.GL.Raw.Extension.EXT.SharedTexturePalette+ , module Graphics.GL.Raw.Extension.EXT.SparseTexture2+ , module Graphics.GL.Raw.Extension.EXT.StencilClearTag+ , module Graphics.GL.Raw.Extension.EXT.StencilTwoSide+ , module Graphics.GL.Raw.Extension.EXT.StencilWrap+ , module Graphics.GL.Raw.Extension.EXT.Subtexture+ , module Graphics.GL.Raw.Extension.EXT.TessellationPointSize+ , module Graphics.GL.Raw.Extension.EXT.TessellationShader+ , module Graphics.GL.Raw.Extension.EXT.Texture+ , module Graphics.GL.Raw.Extension.EXT.Texture3D+ , module Graphics.GL.Raw.Extension.EXT.TextureArray+ , module Graphics.GL.Raw.Extension.EXT.TextureBorderClamp+ , module Graphics.GL.Raw.Extension.EXT.TextureBuffer+ , module Graphics.GL.Raw.Extension.EXT.TextureBufferObject+ , module Graphics.GL.Raw.Extension.EXT.TextureCompressionDxt1+ , module Graphics.GL.Raw.Extension.EXT.TextureCompressionLatc+ , module Graphics.GL.Raw.Extension.EXT.TextureCompressionRgtc+ , module Graphics.GL.Raw.Extension.EXT.TextureCompressionS3tc+ , module Graphics.GL.Raw.Extension.EXT.TextureCubeMap+ , module Graphics.GL.Raw.Extension.EXT.TextureCubeMapArray+ , module Graphics.GL.Raw.Extension.EXT.TextureEnvAdd+ , module Graphics.GL.Raw.Extension.EXT.TextureEnvCombine+ , module Graphics.GL.Raw.Extension.EXT.TextureEnvDot3+ , module Graphics.GL.Raw.Extension.EXT.TextureFilterAnisotropic+ , module Graphics.GL.Raw.Extension.EXT.TextureFilterMinmax+ , module Graphics.GL.Raw.Extension.EXT.TextureFormatBGRA8888+ , module Graphics.GL.Raw.Extension.EXT.TextureInteger+ , module Graphics.GL.Raw.Extension.EXT.TextureLodBias+ , module Graphics.GL.Raw.Extension.EXT.TextureMirrorClamp+ , module Graphics.GL.Raw.Extension.EXT.TextureObject+ , module Graphics.GL.Raw.Extension.EXT.TexturePerturbNormal+ , module Graphics.GL.Raw.Extension.EXT.TextureRg+ , module Graphics.GL.Raw.Extension.EXT.TextureSRGB+ , module Graphics.GL.Raw.Extension.EXT.TextureSRGBDecode+ , module Graphics.GL.Raw.Extension.EXT.TextureSharedExponent+ , module Graphics.GL.Raw.Extension.EXT.TextureSnorm+ , module Graphics.GL.Raw.Extension.EXT.TextureStorage+ , module Graphics.GL.Raw.Extension.EXT.TextureSwizzle+ , module Graphics.GL.Raw.Extension.EXT.TextureType2101010REV+ , module Graphics.GL.Raw.Extension.EXT.TextureView+ , module Graphics.GL.Raw.Extension.EXT.TimerQuery+ , module Graphics.GL.Raw.Extension.EXT.TransformFeedback+ , module Graphics.GL.Raw.Extension.EXT.UnpackSubimage+ , module Graphics.GL.Raw.Extension.EXT.VertexArray+ , module Graphics.GL.Raw.Extension.EXT.VertexArrayBgra+ , module Graphics.GL.Raw.Extension.EXT.VertexAttrib64bit+ , module Graphics.GL.Raw.Extension.EXT.VertexShader+ , module Graphics.GL.Raw.Extension.EXT.VertexWeighting+ , module Graphics.GL.Raw.Extension.EXT.X11SyncObject+) where++import Graphics.GL.Raw.Extension.EXT.Abgr+import Graphics.GL.Raw.Extension.EXT.Bgra+import Graphics.GL.Raw.Extension.EXT.BindableUniform+import Graphics.GL.Raw.Extension.EXT.BlendColor+import Graphics.GL.Raw.Extension.EXT.BlendEquationSeparate+import Graphics.GL.Raw.Extension.EXT.BlendFuncSeparate+import Graphics.GL.Raw.Extension.EXT.BlendLogicOp+import Graphics.GL.Raw.Extension.EXT.BlendMinmax+import Graphics.GL.Raw.Extension.EXT.BlendSubtract+import Graphics.GL.Raw.Extension.EXT.ClipVolumeHint+import Graphics.GL.Raw.Extension.EXT.Cmyka+import Graphics.GL.Raw.Extension.EXT.ColorBufferHalfFloat+import Graphics.GL.Raw.Extension.EXT.ColorSubtable+import Graphics.GL.Raw.Extension.EXT.CompiledVertexArray+import Graphics.GL.Raw.Extension.EXT.Convolution+import Graphics.GL.Raw.Extension.EXT.CoordinateFrame+import Graphics.GL.Raw.Extension.EXT.CopyImage+import Graphics.GL.Raw.Extension.EXT.CopyTexture+import Graphics.GL.Raw.Extension.EXT.CullVertex+import Graphics.GL.Raw.Extension.EXT.DebugLabel+import Graphics.GL.Raw.Extension.EXT.DebugMarker+import Graphics.GL.Raw.Extension.EXT.DepthBoundsTest+import Graphics.GL.Raw.Extension.EXT.DirectStateAccess+import Graphics.GL.Raw.Extension.EXT.DiscardFramebuffer+import Graphics.GL.Raw.Extension.EXT.DisjointTimerQuery+import Graphics.GL.Raw.Extension.EXT.DrawBuffers+import Graphics.GL.Raw.Extension.EXT.DrawBuffers2+import Graphics.GL.Raw.Extension.EXT.DrawBuffersIndexed+import Graphics.GL.Raw.Extension.EXT.DrawInstanced+import Graphics.GL.Raw.Extension.EXT.DrawRangeElements+import Graphics.GL.Raw.Extension.EXT.FogCoord+import Graphics.GL.Raw.Extension.EXT.FourTwoTwoPixels+import Graphics.GL.Raw.Extension.EXT.FramebufferBlit+import Graphics.GL.Raw.Extension.EXT.FramebufferMultisample+import Graphics.GL.Raw.Extension.EXT.FramebufferMultisampleBlitScaled+import Graphics.GL.Raw.Extension.EXT.FramebufferObject+import Graphics.GL.Raw.Extension.EXT.FramebufferSRGB+import Graphics.GL.Raw.Extension.EXT.GeometryPointSize+import Graphics.GL.Raw.Extension.EXT.GeometryShader+import Graphics.GL.Raw.Extension.EXT.GeometryShader4+import Graphics.GL.Raw.Extension.EXT.GpuProgramParameters+import Graphics.GL.Raw.Extension.EXT.GpuShader4+import Graphics.GL.Raw.Extension.EXT.GpuShader5+import Graphics.GL.Raw.Extension.EXT.Histogram+import Graphics.GL.Raw.Extension.EXT.IndexArrayFormats+import Graphics.GL.Raw.Extension.EXT.IndexFunc+import Graphics.GL.Raw.Extension.EXT.IndexMaterial+import Graphics.GL.Raw.Extension.EXT.IndexTexture+import Graphics.GL.Raw.Extension.EXT.InstancedArrays+import Graphics.GL.Raw.Extension.EXT.LightTexture+import Graphics.GL.Raw.Extension.EXT.MapBufferRange+import Graphics.GL.Raw.Extension.EXT.MiscAttribute+import Graphics.GL.Raw.Extension.EXT.MultiDrawArrays+import Graphics.GL.Raw.Extension.EXT.Multisample+import Graphics.GL.Raw.Extension.EXT.MultisampledRenderToTexture+import Graphics.GL.Raw.Extension.EXT.MultiviewDrawBuffers+import Graphics.GL.Raw.Extension.EXT.OcclusionQueryBoolean+import Graphics.GL.Raw.Extension.EXT.PackedDepthStencil+import Graphics.GL.Raw.Extension.EXT.PackedFloat+import Graphics.GL.Raw.Extension.EXT.PackedPixels+import Graphics.GL.Raw.Extension.EXT.PalettedTexture+import Graphics.GL.Raw.Extension.EXT.PixelBufferObject+import Graphics.GL.Raw.Extension.EXT.PixelTransform+import Graphics.GL.Raw.Extension.EXT.PixelTransformColorTable+import Graphics.GL.Raw.Extension.EXT.PointParameters+import Graphics.GL.Raw.Extension.EXT.PolygonOffset+import Graphics.GL.Raw.Extension.EXT.PolygonOffsetClamp+import Graphics.GL.Raw.Extension.EXT.PostDepthCoverage+import Graphics.GL.Raw.Extension.EXT.PrimitiveBoundingBox+import Graphics.GL.Raw.Extension.EXT.ProvokingVertex+import Graphics.GL.Raw.Extension.EXT.PvrtcSRGB+import Graphics.GL.Raw.Extension.EXT.RasterMultisample+import Graphics.GL.Raw.Extension.EXT.ReadFormatBgra+import Graphics.GL.Raw.Extension.EXT.RescaleNormal+import Graphics.GL.Raw.Extension.EXT.Robustness+import Graphics.GL.Raw.Extension.EXT.SRGB+import Graphics.GL.Raw.Extension.EXT.SRGBWriteControl+import Graphics.GL.Raw.Extension.EXT.SecondaryColor+import Graphics.GL.Raw.Extension.EXT.SeparateShaderObjects+import Graphics.GL.Raw.Extension.EXT.SeparateSpecularColor+import Graphics.GL.Raw.Extension.EXT.ShaderFramebufferFetch+import Graphics.GL.Raw.Extension.EXT.ShaderImageLoadFormatted+import Graphics.GL.Raw.Extension.EXT.ShaderImageLoadStore+import Graphics.GL.Raw.Extension.EXT.ShaderImplicitConversions+import Graphics.GL.Raw.Extension.EXT.ShaderIntegerMix+import Graphics.GL.Raw.Extension.EXT.ShaderIoBlocks+import Graphics.GL.Raw.Extension.EXT.ShaderPixelLocalStorage+import Graphics.GL.Raw.Extension.EXT.ShaderTextureLod+import Graphics.GL.Raw.Extension.EXT.ShadowFuncs+import Graphics.GL.Raw.Extension.EXT.ShadowSamplers+import Graphics.GL.Raw.Extension.EXT.SharedTexturePalette+import Graphics.GL.Raw.Extension.EXT.SparseTexture2+import Graphics.GL.Raw.Extension.EXT.StencilClearTag+import Graphics.GL.Raw.Extension.EXT.StencilTwoSide+import Graphics.GL.Raw.Extension.EXT.StencilWrap+import Graphics.GL.Raw.Extension.EXT.Subtexture+import Graphics.GL.Raw.Extension.EXT.TessellationPointSize+import Graphics.GL.Raw.Extension.EXT.TessellationShader+import Graphics.GL.Raw.Extension.EXT.Texture+import Graphics.GL.Raw.Extension.EXT.Texture3D+import Graphics.GL.Raw.Extension.EXT.TextureArray+import Graphics.GL.Raw.Extension.EXT.TextureBorderClamp+import Graphics.GL.Raw.Extension.EXT.TextureBuffer+import Graphics.GL.Raw.Extension.EXT.TextureBufferObject+import Graphics.GL.Raw.Extension.EXT.TextureCompressionDxt1+import Graphics.GL.Raw.Extension.EXT.TextureCompressionLatc+import Graphics.GL.Raw.Extension.EXT.TextureCompressionRgtc+import Graphics.GL.Raw.Extension.EXT.TextureCompressionS3tc+import Graphics.GL.Raw.Extension.EXT.TextureCubeMap+import Graphics.GL.Raw.Extension.EXT.TextureCubeMapArray+import Graphics.GL.Raw.Extension.EXT.TextureEnvAdd+import Graphics.GL.Raw.Extension.EXT.TextureEnvCombine+import Graphics.GL.Raw.Extension.EXT.TextureEnvDot3+import Graphics.GL.Raw.Extension.EXT.TextureFilterAnisotropic+import Graphics.GL.Raw.Extension.EXT.TextureFilterMinmax+import Graphics.GL.Raw.Extension.EXT.TextureFormatBGRA8888+import Graphics.GL.Raw.Extension.EXT.TextureInteger+import Graphics.GL.Raw.Extension.EXT.TextureLodBias+import Graphics.GL.Raw.Extension.EXT.TextureMirrorClamp+import Graphics.GL.Raw.Extension.EXT.TextureObject+import Graphics.GL.Raw.Extension.EXT.TexturePerturbNormal+import Graphics.GL.Raw.Extension.EXT.TextureRg+import Graphics.GL.Raw.Extension.EXT.TextureSRGB+import Graphics.GL.Raw.Extension.EXT.TextureSRGBDecode+import Graphics.GL.Raw.Extension.EXT.TextureSharedExponent+import Graphics.GL.Raw.Extension.EXT.TextureSnorm+import Graphics.GL.Raw.Extension.EXT.TextureStorage+import Graphics.GL.Raw.Extension.EXT.TextureSwizzle+import Graphics.GL.Raw.Extension.EXT.TextureType2101010REV+import Graphics.GL.Raw.Extension.EXT.TextureView+import Graphics.GL.Raw.Extension.EXT.TimerQuery+import Graphics.GL.Raw.Extension.EXT.TransformFeedback+import Graphics.GL.Raw.Extension.EXT.UnpackSubimage+import Graphics.GL.Raw.Extension.EXT.VertexArray+import Graphics.GL.Raw.Extension.EXT.VertexArrayBgra+import Graphics.GL.Raw.Extension.EXT.VertexAttrib64bit+import Graphics.GL.Raw.Extension.EXT.VertexShader+import Graphics.GL.Raw.Extension.EXT.VertexWeighting+import Graphics.GL.Raw.Extension.EXT.X11SyncObject
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/Abgr.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.Abgr (+ -- * Extension Support+ gl_EXT_abgr++ -- * GL_EXT_abgr+ , pattern GL_ABGR_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_abgr :: Bool+gl_EXT_abgr = member "GL_EXT_abgr" extensions++pattern GL_ABGR_EXT = 0x8000 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/Bgra.hs view
@@ -0,0 +1,20 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.Bgra (+ -- * Extension Support+ gl_EXT_bgra++ -- * GL_EXT_bgra+ , pattern GL_BGRA_EXT+ , pattern GL_BGR_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_bgra :: Bool+gl_EXT_bgra = member "GL_EXT_bgra" extensions++pattern GL_BGR_EXT = 0x80E0 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/BindableUniform.hs view
@@ -0,0 +1,64 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.BindableUniform (+ -- * Extension Support+ gl_EXT_bindable_uniform++ -- * GL_EXT_bindable_uniform+ , glGetUniformBufferSizeEXT+ , glGetUniformOffsetEXT+ , glUniformBufferEXT+ , pattern GL_MAX_BINDABLE_UNIFORM_SIZE_EXT+ , pattern GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT+ , pattern GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT+ , pattern GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT+ , pattern GL_UNIFORM_BUFFER_BINDING_EXT+ , pattern GL_UNIFORM_BUFFER_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_bindable_uniform :: Bool+gl_EXT_bindable_uniform = member "GL_EXT_bindable_uniform" extensions++glGetUniformBufferSizeEXT :: MonadIO m => GLuint -> GLint -> m GLint+glGetUniformBufferSizeEXT = ffiuintintIOint glGetUniformBufferSizeEXTFunPtr++glGetUniformBufferSizeEXTFunPtr :: FunPtr (GLuint -> GLint -> IO GLint)+glGetUniformBufferSizeEXTFunPtr = unsafePerformIO (getProcAddress "glGetUniformBufferSizeEXT")++{-# NOINLINE glGetUniformBufferSizeEXTFunPtr #-}++glGetUniformOffsetEXT :: MonadIO m => GLuint -> GLint -> m GLintptr+glGetUniformOffsetEXT = ffiuintintIOintptr glGetUniformOffsetEXTFunPtr++glGetUniformOffsetEXTFunPtr :: FunPtr (GLuint -> GLint -> IO GLintptr)+glGetUniformOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glGetUniformOffsetEXT")++{-# NOINLINE glGetUniformOffsetEXTFunPtr #-}++glUniformBufferEXT :: MonadIO m => GLuint -> GLint -> GLuint -> m ()+glUniformBufferEXT = ffiuintintuintIOV glUniformBufferEXTFunPtr++glUniformBufferEXTFunPtr :: FunPtr (GLuint -> GLint -> GLuint -> IO ())+glUniformBufferEXTFunPtr = unsafePerformIO (getProcAddress "glUniformBufferEXT")++{-# NOINLINE glUniformBufferEXTFunPtr #-}++pattern GL_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED :: GLenum++pattern GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3 :: GLenum++pattern GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4 :: GLenum++pattern GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2 :: GLenum++pattern GL_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF :: GLenum++pattern GL_UNIFORM_BUFFER_EXT = 0x8DEE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/BlendColor.hs view
@@ -0,0 +1,43 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.BlendColor (+ -- * Extension Support+ gl_EXT_blend_color++ -- * GL_EXT_blend_color+ , glBlendColorEXT+ , pattern GL_BLEND_COLOR_EXT+ , pattern GL_CONSTANT_ALPHA_EXT+ , pattern GL_CONSTANT_COLOR_EXT+ , pattern GL_ONE_MINUS_CONSTANT_ALPHA_EXT+ , pattern GL_ONE_MINUS_CONSTANT_COLOR_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_blend_color :: Bool+gl_EXT_blend_color = member "GL_EXT_blend_color" extensions++glBlendColorEXT :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glBlendColorEXT = ffifloatfloatfloatfloatIOV glBlendColorEXTFunPtr++glBlendColorEXTFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glBlendColorEXTFunPtr = unsafePerformIO (getProcAddress "glBlendColorEXT")++{-# NOINLINE glBlendColorEXTFunPtr #-}++pattern GL_BLEND_COLOR_EXT = 0x8005 :: GLenum++pattern GL_CONSTANT_ALPHA_EXT = 0x8003 :: GLenum++pattern GL_CONSTANT_COLOR_EXT = 0x8001 :: GLenum++pattern GL_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 :: GLenum++pattern GL_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/BlendEquationSeparate.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.BlendEquationSeparate (+ -- * Extension Support+ gl_EXT_blend_equation_separate++ -- * GL_EXT_blend_equation_separate+ , glBlendEquationSeparateEXT+ , pattern GL_BLEND_EQUATION_ALPHA_EXT+ , pattern GL_BLEND_EQUATION_RGB_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_blend_equation_separate :: Bool+gl_EXT_blend_equation_separate = member "GL_EXT_blend_equation_separate" extensions++glBlendEquationSeparateEXT :: MonadIO m => GLenum -> GLenum -> m ()+glBlendEquationSeparateEXT = ffienumenumIOV glBlendEquationSeparateEXTFunPtr++glBlendEquationSeparateEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())+glBlendEquationSeparateEXTFunPtr = unsafePerformIO (getProcAddress "glBlendEquationSeparateEXT")++{-# NOINLINE glBlendEquationSeparateEXTFunPtr #-}++pattern GL_BLEND_EQUATION_ALPHA_EXT = 0x883D :: GLenum++pattern GL_BLEND_EQUATION_RGB_EXT = 0x8009 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/BlendFuncSeparate.hs view
@@ -0,0 +1,40 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.BlendFuncSeparate (+ -- * Extension Support+ gl_EXT_blend_func_separate++ -- * GL_EXT_blend_func_separate+ , glBlendFuncSeparateEXT+ , pattern GL_BLEND_DST_ALPHA_EXT+ , pattern GL_BLEND_DST_RGB_EXT+ , pattern GL_BLEND_SRC_ALPHA_EXT+ , pattern GL_BLEND_SRC_RGB_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_blend_func_separate :: Bool+gl_EXT_blend_func_separate = member "GL_EXT_blend_func_separate" extensions++glBlendFuncSeparateEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> m ()+glBlendFuncSeparateEXT = ffienumenumenumenumIOV glBlendFuncSeparateEXTFunPtr++glBlendFuncSeparateEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())+glBlendFuncSeparateEXTFunPtr = unsafePerformIO (getProcAddress "glBlendFuncSeparateEXT")++{-# NOINLINE glBlendFuncSeparateEXTFunPtr #-}++pattern GL_BLEND_DST_ALPHA_EXT = 0x80CA :: GLenum++pattern GL_BLEND_DST_RGB_EXT = 0x80C8 :: GLenum++pattern GL_BLEND_SRC_ALPHA_EXT = 0x80CB :: GLenum++pattern GL_BLEND_SRC_RGB_EXT = 0x80C9 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/BlendLogicOp.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.BlendLogicOp (+ -- * Extension Support+ gl_EXT_blend_logic_op+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_blend_logic_op :: Bool+gl_EXT_blend_logic_op = member "GL_EXT_blend_logic_op" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/BlendMinmax.hs view
@@ -0,0 +1,40 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.BlendMinmax (+ -- * Extension Support+ gl_EXT_blend_minmax++ -- * GL_EXT_blend_minmax+ , glBlendEquationEXT+ , pattern GL_BLEND_EQUATION_EXT+ , pattern GL_FUNC_ADD_EXT+ , pattern GL_MAX_EXT+ , pattern GL_MIN_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_blend_minmax :: Bool+gl_EXT_blend_minmax = member "GL_EXT_blend_minmax" extensions++glBlendEquationEXT :: MonadIO m => GLenum -> m ()+glBlendEquationEXT = ffienumIOV glBlendEquationEXTFunPtr++glBlendEquationEXTFunPtr :: FunPtr (GLenum -> IO ())+glBlendEquationEXTFunPtr = unsafePerformIO (getProcAddress "glBlendEquationEXT")++{-# NOINLINE glBlendEquationEXTFunPtr #-}++pattern GL_BLEND_EQUATION_EXT = 0x8009 :: GLenum++pattern GL_FUNC_ADD_EXT = 0x8006 :: GLenum++pattern GL_MAX_EXT = 0x8008 :: GLenum++pattern GL_MIN_EXT = 0x8007 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/BlendSubtract.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.BlendSubtract (+ -- * Extension Support+ gl_EXT_blend_subtract++ -- * GL_EXT_blend_subtract+ , pattern GL_FUNC_REVERSE_SUBTRACT_EXT+ , pattern GL_FUNC_SUBTRACT_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_blend_subtract :: Bool+gl_EXT_blend_subtract = member "GL_EXT_blend_subtract" extensions++pattern GL_FUNC_REVERSE_SUBTRACT_EXT = 0x800B :: GLenum++pattern GL_FUNC_SUBTRACT_EXT = 0x800A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ClipVolumeHint.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ClipVolumeHint (+ -- * Extension Support+ gl_EXT_clip_volume_hint++ -- * GL_EXT_clip_volume_hint+ , pattern GL_CLIP_VOLUME_CLIPPING_HINT_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_clip_volume_hint :: Bool+gl_EXT_clip_volume_hint = member "GL_EXT_clip_volume_hint" extensions++pattern GL_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/Cmyka.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.Cmyka (+ -- * Extension Support+ gl_EXT_cmyka++ -- * GL_EXT_cmyka+ , pattern GL_CMYKA_EXT+ , pattern GL_CMYK_EXT+ , pattern GL_PACK_CMYK_HINT_EXT+ , pattern GL_UNPACK_CMYK_HINT_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_cmyka :: Bool+gl_EXT_cmyka = member "GL_EXT_cmyka" extensions++pattern GL_CMYKA_EXT = 0x800D :: GLenum++pattern GL_CMYK_EXT = 0x800C :: GLenum++pattern GL_PACK_CMYK_HINT_EXT = 0x800E :: GLenum++pattern GL_UNPACK_CMYK_HINT_EXT = 0x800F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ColorBufferHalfFloat.hs view
@@ -0,0 +1,26 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ColorBufferHalfFloat (+ -- * Extension Support+ gl_EXT_color_buffer_half_float++ -- * GL_EXT_color_buffer_half_float+ , pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT+ , pattern GL_R16F_EXT+ , pattern GL_RG16F_EXT+ , pattern GL_RGB16F_EXT+ , pattern GL_RGBA16F_EXT+ , pattern GL_UNSIGNED_NORMALIZED_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_color_buffer_half_float :: Bool+gl_EXT_color_buffer_half_float = member "GL_EXT_color_buffer_half_float" extensions++pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211 :: GLenum++pattern GL_UNSIGNED_NORMALIZED_EXT = 0x8C17 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ColorSubtable.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ColorSubtable (+ -- * Extension Support+ gl_EXT_color_subtable++ -- * GL_EXT_color_subtable+ , glColorSubTableEXT+ , glCopyColorSubTableEXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_color_subtable :: Bool+gl_EXT_color_subtable = member "GL_EXT_color_subtable" extensions++glColorSubTableEXT :: MonadIO m => GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glColorSubTableEXT = ffienumsizeisizeienumenumPtrVIOV glColorSubTableEXTFunPtr++glColorSubTableEXTFunPtr :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glColorSubTableEXTFunPtr = unsafePerformIO (getProcAddress "glColorSubTableEXT")++{-# NOINLINE glColorSubTableEXTFunPtr #-}++glCopyColorSubTableEXT :: MonadIO m => GLenum -> GLsizei -> GLint -> GLint -> GLsizei -> m ()+glCopyColorSubTableEXT = ffienumsizeiintintsizeiIOV glCopyColorSubTableEXTFunPtr++glCopyColorSubTableEXTFunPtr :: FunPtr (GLenum -> GLsizei -> GLint -> GLint -> GLsizei -> IO ())+glCopyColorSubTableEXTFunPtr = unsafePerformIO (getProcAddress "glCopyColorSubTableEXT")++{-# NOINLINE glCopyColorSubTableEXTFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/CompiledVertexArray.hs view
@@ -0,0 +1,43 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.CompiledVertexArray (+ -- * Extension Support+ gl_EXT_compiled_vertex_array++ -- * GL_EXT_compiled_vertex_array+ , glLockArraysEXT+ , glUnlockArraysEXT+ , pattern GL_ARRAY_ELEMENT_LOCK_COUNT_EXT+ , pattern GL_ARRAY_ELEMENT_LOCK_FIRST_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_compiled_vertex_array :: Bool+gl_EXT_compiled_vertex_array = member "GL_EXT_compiled_vertex_array" extensions++glLockArraysEXT :: MonadIO m => GLint -> GLsizei -> m ()+glLockArraysEXT = ffiintsizeiIOV glLockArraysEXTFunPtr++glLockArraysEXTFunPtr :: FunPtr (GLint -> GLsizei -> IO ())+glLockArraysEXTFunPtr = unsafePerformIO (getProcAddress "glLockArraysEXT")++{-# NOINLINE glLockArraysEXTFunPtr #-}++glUnlockArraysEXT :: MonadIO m => m ()+glUnlockArraysEXT = ffiIOV glUnlockArraysEXTFunPtr++glUnlockArraysEXTFunPtr :: FunPtr (IO ())+glUnlockArraysEXTFunPtr = unsafePerformIO (getProcAddress "glUnlockArraysEXT")++{-# NOINLINE glUnlockArraysEXTFunPtr #-}++pattern GL_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9 :: GLenum++pattern GL_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/Convolution.hs view
@@ -0,0 +1,196 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.Convolution (+ -- * Extension Support+ gl_EXT_convolution++ -- * GL_EXT_convolution+ , glConvolutionFilter1DEXT+ , glConvolutionFilter2DEXT+ , glConvolutionParameterfEXT+ , glConvolutionParameterfvEXT+ , glConvolutionParameteriEXT+ , glConvolutionParameterivEXT+ , glCopyConvolutionFilter1DEXT+ , glCopyConvolutionFilter2DEXT+ , glGetConvolutionFilterEXT+ , glGetConvolutionParameterfvEXT+ , glGetConvolutionParameterivEXT+ , glGetSeparableFilterEXT+ , glSeparableFilter2DEXT+ , pattern GL_CONVOLUTION_1D_EXT+ , pattern GL_CONVOLUTION_2D_EXT+ , pattern GL_CONVOLUTION_BORDER_MODE_EXT+ , pattern GL_CONVOLUTION_FILTER_BIAS_EXT+ , pattern GL_CONVOLUTION_FILTER_SCALE_EXT+ , pattern GL_CONVOLUTION_FORMAT_EXT+ , pattern GL_CONVOLUTION_HEIGHT_EXT+ , pattern GL_CONVOLUTION_WIDTH_EXT+ , pattern GL_MAX_CONVOLUTION_HEIGHT_EXT+ , pattern GL_MAX_CONVOLUTION_WIDTH_EXT+ , pattern GL_POST_CONVOLUTION_ALPHA_BIAS_EXT+ , pattern GL_POST_CONVOLUTION_ALPHA_SCALE_EXT+ , pattern GL_POST_CONVOLUTION_BLUE_BIAS_EXT+ , pattern GL_POST_CONVOLUTION_BLUE_SCALE_EXT+ , pattern GL_POST_CONVOLUTION_GREEN_BIAS_EXT+ , pattern GL_POST_CONVOLUTION_GREEN_SCALE_EXT+ , pattern GL_POST_CONVOLUTION_RED_BIAS_EXT+ , pattern GL_POST_CONVOLUTION_RED_SCALE_EXT+ , pattern GL_REDUCE_EXT+ , pattern GL_SEPARABLE_2D_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_convolution :: Bool+gl_EXT_convolution = member "GL_EXT_convolution" extensions++glConvolutionFilter1DEXT :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glConvolutionFilter1DEXT = ffienumenumsizeienumenumPtrVIOV glConvolutionFilter1DEXTFunPtr++glConvolutionFilter1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glConvolutionFilter1DEXTFunPtr = unsafePerformIO (getProcAddress "glConvolutionFilter1DEXT")++{-# NOINLINE glConvolutionFilter1DEXTFunPtr #-}++glConvolutionFilter2DEXT :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glConvolutionFilter2DEXT = ffienumenumsizeisizeienumenumPtrVIOV glConvolutionFilter2DEXTFunPtr++glConvolutionFilter2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glConvolutionFilter2DEXTFunPtr = unsafePerformIO (getProcAddress "glConvolutionFilter2DEXT")++{-# NOINLINE glConvolutionFilter2DEXTFunPtr #-}++glConvolutionParameterfEXT :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()+glConvolutionParameterfEXT = ffienumenumfloatIOV glConvolutionParameterfEXTFunPtr++glConvolutionParameterfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+glConvolutionParameterfEXTFunPtr = unsafePerformIO (getProcAddress "glConvolutionParameterfEXT")++{-# NOINLINE glConvolutionParameterfEXTFunPtr #-}++glConvolutionParameterfvEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glConvolutionParameterfvEXT = ffienumenumPtrfloatIOV glConvolutionParameterfvEXTFunPtr++glConvolutionParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glConvolutionParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glConvolutionParameterfvEXT")++{-# NOINLINE glConvolutionParameterfvEXTFunPtr #-}++glConvolutionParameteriEXT :: MonadIO m => GLenum -> GLenum -> GLint -> m ()+glConvolutionParameteriEXT = ffienumenumintIOV glConvolutionParameteriEXTFunPtr++glConvolutionParameteriEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+glConvolutionParameteriEXTFunPtr = unsafePerformIO (getProcAddress "glConvolutionParameteriEXT")++{-# NOINLINE glConvolutionParameteriEXTFunPtr #-}++glConvolutionParameterivEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glConvolutionParameterivEXT = ffienumenumPtrintIOV glConvolutionParameterivEXTFunPtr++glConvolutionParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glConvolutionParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glConvolutionParameterivEXT")++{-# NOINLINE glConvolutionParameterivEXTFunPtr #-}++glCopyConvolutionFilter1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> m ()+glCopyConvolutionFilter1DEXT = ffienumenumintintsizeiIOV glCopyConvolutionFilter1DEXTFunPtr++glCopyConvolutionFilter1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ())+glCopyConvolutionFilter1DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyConvolutionFilter1DEXT")++{-# NOINLINE glCopyConvolutionFilter1DEXTFunPtr #-}++glCopyConvolutionFilter2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+glCopyConvolutionFilter2DEXT = ffienumenumintintsizeisizeiIOV glCopyConvolutionFilter2DEXTFunPtr++glCopyConvolutionFilter2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+glCopyConvolutionFilter2DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyConvolutionFilter2DEXT")++{-# NOINLINE glCopyConvolutionFilter2DEXTFunPtr #-}++glGetConvolutionFilterEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr () -> m ()+glGetConvolutionFilterEXT = ffienumenumenumPtrVIOV glGetConvolutionFilterEXTFunPtr++glGetConvolutionFilterEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ())+glGetConvolutionFilterEXTFunPtr = unsafePerformIO (getProcAddress "glGetConvolutionFilterEXT")++{-# NOINLINE glGetConvolutionFilterEXTFunPtr #-}++glGetConvolutionParameterfvEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetConvolutionParameterfvEXT = ffienumenumPtrfloatIOV glGetConvolutionParameterfvEXTFunPtr++glGetConvolutionParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetConvolutionParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetConvolutionParameterfvEXT")++{-# NOINLINE glGetConvolutionParameterfvEXTFunPtr #-}++glGetConvolutionParameterivEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetConvolutionParameterivEXT = ffienumenumPtrintIOV glGetConvolutionParameterivEXTFunPtr++glGetConvolutionParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetConvolutionParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetConvolutionParameterivEXT")++{-# NOINLINE glGetConvolutionParameterivEXTFunPtr #-}++glGetSeparableFilterEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr () -> Ptr () -> Ptr () -> m ()+glGetSeparableFilterEXT = ffienumenumenumPtrVPtrVPtrVIOV glGetSeparableFilterEXTFunPtr++glGetSeparableFilterEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> Ptr () -> Ptr () -> IO ())+glGetSeparableFilterEXTFunPtr = unsafePerformIO (getProcAddress "glGetSeparableFilterEXT")++{-# NOINLINE glGetSeparableFilterEXTFunPtr #-}++glSeparableFilter2DEXT :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> Ptr () -> m ()+glSeparableFilter2DEXT = ffienumenumsizeisizeienumenumPtrVPtrVIOV glSeparableFilter2DEXTFunPtr++glSeparableFilter2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> Ptr () -> IO ())+glSeparableFilter2DEXTFunPtr = unsafePerformIO (getProcAddress "glSeparableFilter2DEXT")++{-# NOINLINE glSeparableFilter2DEXTFunPtr #-}++pattern GL_CONVOLUTION_1D_EXT = 0x8010 :: GLenum++pattern GL_CONVOLUTION_2D_EXT = 0x8011 :: GLenum++pattern GL_CONVOLUTION_BORDER_MODE_EXT = 0x8013 :: GLenum++pattern GL_CONVOLUTION_FILTER_BIAS_EXT = 0x8015 :: GLenum++pattern GL_CONVOLUTION_FILTER_SCALE_EXT = 0x8014 :: GLenum++pattern GL_CONVOLUTION_FORMAT_EXT = 0x8017 :: GLenum++pattern GL_CONVOLUTION_HEIGHT_EXT = 0x8019 :: GLenum++pattern GL_CONVOLUTION_WIDTH_EXT = 0x8018 :: GLenum++pattern GL_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B :: GLenum++pattern GL_MAX_CONVOLUTION_WIDTH_EXT = 0x801A :: GLenum++pattern GL_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 :: GLenum++pattern GL_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F :: GLenum++pattern GL_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 :: GLenum++pattern GL_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E :: GLenum++pattern GL_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 :: GLenum++pattern GL_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D :: GLenum++pattern GL_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 :: GLenum++pattern GL_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C :: GLenum++pattern GL_REDUCE_EXT = 0x8016 :: GLenum++pattern GL_SEPARABLE_2D_EXT = 0x8012 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/CoordinateFrame.hs view
@@ -0,0 +1,259 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.CoordinateFrame (+ -- * Extension Support+ gl_EXT_coordinate_frame++ -- * GL_EXT_coordinate_frame+ , glBinormal3bEXT+ , glBinormal3bvEXT+ , glBinormal3dEXT+ , glBinormal3dvEXT+ , glBinormal3fEXT+ , glBinormal3fvEXT+ , glBinormal3iEXT+ , glBinormal3ivEXT+ , glBinormal3sEXT+ , glBinormal3svEXT+ , glBinormalPointerEXT+ , glTangent3bEXT+ , glTangent3bvEXT+ , glTangent3dEXT+ , glTangent3dvEXT+ , glTangent3fEXT+ , glTangent3fvEXT+ , glTangent3iEXT+ , glTangent3ivEXT+ , glTangent3sEXT+ , glTangent3svEXT+ , glTangentPointerEXT+ , pattern GL_BINORMAL_ARRAY_EXT+ , pattern GL_BINORMAL_ARRAY_POINTER_EXT+ , pattern GL_BINORMAL_ARRAY_STRIDE_EXT+ , pattern GL_BINORMAL_ARRAY_TYPE_EXT+ , pattern GL_CURRENT_BINORMAL_EXT+ , pattern GL_CURRENT_TANGENT_EXT+ , pattern GL_MAP1_BINORMAL_EXT+ , pattern GL_MAP1_TANGENT_EXT+ , pattern GL_MAP2_BINORMAL_EXT+ , pattern GL_MAP2_TANGENT_EXT+ , pattern GL_TANGENT_ARRAY_EXT+ , pattern GL_TANGENT_ARRAY_POINTER_EXT+ , pattern GL_TANGENT_ARRAY_STRIDE_EXT+ , pattern GL_TANGENT_ARRAY_TYPE_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_coordinate_frame :: Bool+gl_EXT_coordinate_frame = member "GL_EXT_coordinate_frame" extensions++glBinormal3bEXT :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m ()+glBinormal3bEXT = ffibytebytebyteIOV glBinormal3bEXTFunPtr++glBinormal3bEXTFunPtr :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+glBinormal3bEXTFunPtr = unsafePerformIO (getProcAddress "glBinormal3bEXT")++{-# NOINLINE glBinormal3bEXTFunPtr #-}++glBinormal3bvEXT :: MonadIO m => Ptr GLbyte -> m ()+glBinormal3bvEXT = ffiPtrbyteIOV glBinormal3bvEXTFunPtr++glBinormal3bvEXTFunPtr :: FunPtr (Ptr GLbyte -> IO ())+glBinormal3bvEXTFunPtr = unsafePerformIO (getProcAddress "glBinormal3bvEXT")++{-# NOINLINE glBinormal3bvEXTFunPtr #-}++glBinormal3dEXT :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()+glBinormal3dEXT = ffidoubledoubledoubleIOV glBinormal3dEXTFunPtr++glBinormal3dEXTFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+glBinormal3dEXTFunPtr = unsafePerformIO (getProcAddress "glBinormal3dEXT")++{-# NOINLINE glBinormal3dEXTFunPtr #-}++glBinormal3dvEXT :: MonadIO m => Ptr GLdouble -> m ()+glBinormal3dvEXT = ffiPtrdoubleIOV glBinormal3dvEXTFunPtr++glBinormal3dvEXTFunPtr :: FunPtr (Ptr GLdouble -> IO ())+glBinormal3dvEXTFunPtr = unsafePerformIO (getProcAddress "glBinormal3dvEXT")++{-# NOINLINE glBinormal3dvEXTFunPtr #-}++glBinormal3fEXT :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()+glBinormal3fEXT = ffifloatfloatfloatIOV glBinormal3fEXTFunPtr++glBinormal3fEXTFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+glBinormal3fEXTFunPtr = unsafePerformIO (getProcAddress "glBinormal3fEXT")++{-# NOINLINE glBinormal3fEXTFunPtr #-}++glBinormal3fvEXT :: MonadIO m => Ptr GLfloat -> m ()+glBinormal3fvEXT = ffiPtrfloatIOV glBinormal3fvEXTFunPtr++glBinormal3fvEXTFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glBinormal3fvEXTFunPtr = unsafePerformIO (getProcAddress "glBinormal3fvEXT")++{-# NOINLINE glBinormal3fvEXTFunPtr #-}++glBinormal3iEXT :: MonadIO m => GLint -> GLint -> GLint -> m ()+glBinormal3iEXT = ffiintintintIOV glBinormal3iEXTFunPtr++glBinormal3iEXTFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ())+glBinormal3iEXTFunPtr = unsafePerformIO (getProcAddress "glBinormal3iEXT")++{-# NOINLINE glBinormal3iEXTFunPtr #-}++glBinormal3ivEXT :: MonadIO m => Ptr GLint -> m ()+glBinormal3ivEXT = ffiPtrintIOV glBinormal3ivEXTFunPtr++glBinormal3ivEXTFunPtr :: FunPtr (Ptr GLint -> IO ())+glBinormal3ivEXTFunPtr = unsafePerformIO (getProcAddress "glBinormal3ivEXT")++{-# NOINLINE glBinormal3ivEXTFunPtr #-}++glBinormal3sEXT :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()+glBinormal3sEXT = ffishortshortshortIOV glBinormal3sEXTFunPtr++glBinormal3sEXTFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+glBinormal3sEXTFunPtr = unsafePerformIO (getProcAddress "glBinormal3sEXT")++{-# NOINLINE glBinormal3sEXTFunPtr #-}++glBinormal3svEXT :: MonadIO m => Ptr GLshort -> m ()+glBinormal3svEXT = ffiPtrshortIOV glBinormal3svEXTFunPtr++glBinormal3svEXTFunPtr :: FunPtr (Ptr GLshort -> IO ())+glBinormal3svEXTFunPtr = unsafePerformIO (getProcAddress "glBinormal3svEXT")++{-# NOINLINE glBinormal3svEXTFunPtr #-}++glBinormalPointerEXT :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()+glBinormalPointerEXT = ffienumsizeiPtrVIOV glBinormalPointerEXTFunPtr++glBinormalPointerEXTFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ())+glBinormalPointerEXTFunPtr = unsafePerformIO (getProcAddress "glBinormalPointerEXT")++{-# NOINLINE glBinormalPointerEXTFunPtr #-}++glTangent3bEXT :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m ()+glTangent3bEXT = ffibytebytebyteIOV glTangent3bEXTFunPtr++glTangent3bEXTFunPtr :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+glTangent3bEXTFunPtr = unsafePerformIO (getProcAddress "glTangent3bEXT")++{-# NOINLINE glTangent3bEXTFunPtr #-}++glTangent3bvEXT :: MonadIO m => Ptr GLbyte -> m ()+glTangent3bvEXT = ffiPtrbyteIOV glTangent3bvEXTFunPtr++glTangent3bvEXTFunPtr :: FunPtr (Ptr GLbyte -> IO ())+glTangent3bvEXTFunPtr = unsafePerformIO (getProcAddress "glTangent3bvEXT")++{-# NOINLINE glTangent3bvEXTFunPtr #-}++glTangent3dEXT :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()+glTangent3dEXT = ffidoubledoubledoubleIOV glTangent3dEXTFunPtr++glTangent3dEXTFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+glTangent3dEXTFunPtr = unsafePerformIO (getProcAddress "glTangent3dEXT")++{-# NOINLINE glTangent3dEXTFunPtr #-}++glTangent3dvEXT :: MonadIO m => Ptr GLdouble -> m ()+glTangent3dvEXT = ffiPtrdoubleIOV glTangent3dvEXTFunPtr++glTangent3dvEXTFunPtr :: FunPtr (Ptr GLdouble -> IO ())+glTangent3dvEXTFunPtr = unsafePerformIO (getProcAddress "glTangent3dvEXT")++{-# NOINLINE glTangent3dvEXTFunPtr #-}++glTangent3fEXT :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()+glTangent3fEXT = ffifloatfloatfloatIOV glTangent3fEXTFunPtr++glTangent3fEXTFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+glTangent3fEXTFunPtr = unsafePerformIO (getProcAddress "glTangent3fEXT")++{-# NOINLINE glTangent3fEXTFunPtr #-}++glTangent3fvEXT :: MonadIO m => Ptr GLfloat -> m ()+glTangent3fvEXT = ffiPtrfloatIOV glTangent3fvEXTFunPtr++glTangent3fvEXTFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glTangent3fvEXTFunPtr = unsafePerformIO (getProcAddress "glTangent3fvEXT")++{-# NOINLINE glTangent3fvEXTFunPtr #-}++glTangent3iEXT :: MonadIO m => GLint -> GLint -> GLint -> m ()+glTangent3iEXT = ffiintintintIOV glTangent3iEXTFunPtr++glTangent3iEXTFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ())+glTangent3iEXTFunPtr = unsafePerformIO (getProcAddress "glTangent3iEXT")++{-# NOINLINE glTangent3iEXTFunPtr #-}++glTangent3ivEXT :: MonadIO m => Ptr GLint -> m ()+glTangent3ivEXT = ffiPtrintIOV glTangent3ivEXTFunPtr++glTangent3ivEXTFunPtr :: FunPtr (Ptr GLint -> IO ())+glTangent3ivEXTFunPtr = unsafePerformIO (getProcAddress "glTangent3ivEXT")++{-# NOINLINE glTangent3ivEXTFunPtr #-}++glTangent3sEXT :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()+glTangent3sEXT = ffishortshortshortIOV glTangent3sEXTFunPtr++glTangent3sEXTFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+glTangent3sEXTFunPtr = unsafePerformIO (getProcAddress "glTangent3sEXT")++{-# NOINLINE glTangent3sEXTFunPtr #-}++glTangent3svEXT :: MonadIO m => Ptr GLshort -> m ()+glTangent3svEXT = ffiPtrshortIOV glTangent3svEXTFunPtr++glTangent3svEXTFunPtr :: FunPtr (Ptr GLshort -> IO ())+glTangent3svEXTFunPtr = unsafePerformIO (getProcAddress "glTangent3svEXT")++{-# NOINLINE glTangent3svEXTFunPtr #-}++glTangentPointerEXT :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()+glTangentPointerEXT = ffienumsizeiPtrVIOV glTangentPointerEXTFunPtr++glTangentPointerEXTFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ())+glTangentPointerEXTFunPtr = unsafePerformIO (getProcAddress "glTangentPointerEXT")++{-# NOINLINE glTangentPointerEXTFunPtr #-}++pattern GL_BINORMAL_ARRAY_EXT = 0x843A :: GLenum++pattern GL_BINORMAL_ARRAY_POINTER_EXT = 0x8443 :: GLenum++pattern GL_BINORMAL_ARRAY_STRIDE_EXT = 0x8441 :: GLenum++pattern GL_BINORMAL_ARRAY_TYPE_EXT = 0x8440 :: GLenum++pattern GL_CURRENT_BINORMAL_EXT = 0x843C :: GLenum++pattern GL_CURRENT_TANGENT_EXT = 0x843B :: GLenum++pattern GL_MAP1_BINORMAL_EXT = 0x8446 :: GLenum++pattern GL_MAP1_TANGENT_EXT = 0x8444 :: GLenum++pattern GL_MAP2_BINORMAL_EXT = 0x8447 :: GLenum++pattern GL_MAP2_TANGENT_EXT = 0x8445 :: GLenum++pattern GL_TANGENT_ARRAY_EXT = 0x8439 :: GLenum++pattern GL_TANGENT_ARRAY_POINTER_EXT = 0x8442 :: GLenum++pattern GL_TANGENT_ARRAY_STRIDE_EXT = 0x843F :: GLenum++pattern GL_TANGENT_ARRAY_TYPE_EXT = 0x843E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/CopyImage.hs view
@@ -0,0 +1,28 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.CopyImage (+ -- * Extension Support+ gl_EXT_copy_image++ -- * GL_EXT_copy_image+ , glCopyImageSubDataEXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_copy_image :: Bool+gl_EXT_copy_image = member "GL_EXT_copy_image" extensions++glCopyImageSubDataEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> m ()+glCopyImageSubDataEXT = ffiuintenumintintintintuintenumintintintintsizeisizeisizeiIOV glCopyImageSubDataEXTFunPtr++glCopyImageSubDataEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())+glCopyImageSubDataEXTFunPtr = unsafePerformIO (getProcAddress "glCopyImageSubDataEXT")++{-# NOINLINE glCopyImageSubDataEXTFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/CopyTexture.hs view
@@ -0,0 +1,64 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.CopyTexture (+ -- * Extension Support+ gl_EXT_copy_texture++ -- * GL_EXT_copy_texture+ , glCopyTexImage1DEXT+ , glCopyTexImage2DEXT+ , glCopyTexSubImage1DEXT+ , glCopyTexSubImage2DEXT+ , glCopyTexSubImage3DEXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_copy_texture :: Bool+gl_EXT_copy_texture = member "GL_EXT_copy_texture" extensions++glCopyTexImage1DEXT :: MonadIO m => GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ()+glCopyTexImage1DEXT = ffienumintenumintintsizeiintIOV glCopyTexImage1DEXTFunPtr++glCopyTexImage1DEXTFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ())+glCopyTexImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTexImage1DEXT")++{-# NOINLINE glCopyTexImage1DEXTFunPtr #-}++glCopyTexImage2DEXT :: MonadIO m => GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ()+glCopyTexImage2DEXT = ffienumintenumintintsizeisizeiintIOV glCopyTexImage2DEXTFunPtr++glCopyTexImage2DEXTFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ())+glCopyTexImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTexImage2DEXT")++{-# NOINLINE glCopyTexImage2DEXTFunPtr #-}++glCopyTexSubImage1DEXT :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ()+glCopyTexSubImage1DEXT = ffienumintintintintsizeiIOV glCopyTexSubImage1DEXTFunPtr++glCopyTexSubImage1DEXTFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())+glCopyTexSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTexSubImage1DEXT")++{-# NOINLINE glCopyTexSubImage1DEXTFunPtr #-}++glCopyTexSubImage2DEXT :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+glCopyTexSubImage2DEXT = ffienumintintintintintsizeisizeiIOV glCopyTexSubImage2DEXTFunPtr++glCopyTexSubImage2DEXTFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+glCopyTexSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTexSubImage2DEXT")++{-# NOINLINE glCopyTexSubImage2DEXTFunPtr #-}++glCopyTexSubImage3DEXT :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+glCopyTexSubImage3DEXT = ffienumintintintintintintsizeisizeiIOV glCopyTexSubImage3DEXTFunPtr++glCopyTexSubImage3DEXTFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+glCopyTexSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTexSubImage3DEXT")++{-# NOINLINE glCopyTexSubImage3DEXTFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/CullVertex.hs view
@@ -0,0 +1,46 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.CullVertex (+ -- * Extension Support+ gl_EXT_cull_vertex++ -- * GL_EXT_cull_vertex+ , glCullParameterdvEXT+ , glCullParameterfvEXT+ , pattern GL_CULL_VERTEX_EXT+ , pattern GL_CULL_VERTEX_EYE_POSITION_EXT+ , pattern GL_CULL_VERTEX_OBJECT_POSITION_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_cull_vertex :: Bool+gl_EXT_cull_vertex = member "GL_EXT_cull_vertex" extensions++glCullParameterdvEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glCullParameterdvEXT = ffienumPtrdoubleIOV glCullParameterdvEXTFunPtr++glCullParameterdvEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glCullParameterdvEXTFunPtr = unsafePerformIO (getProcAddress "glCullParameterdvEXT")++{-# NOINLINE glCullParameterdvEXTFunPtr #-}++glCullParameterfvEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glCullParameterfvEXT = ffienumPtrfloatIOV glCullParameterfvEXTFunPtr++glCullParameterfvEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glCullParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glCullParameterfvEXT")++{-# NOINLINE glCullParameterfvEXTFunPtr #-}++pattern GL_CULL_VERTEX_EXT = 0x81AA :: GLenum++pattern GL_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB :: GLenum++pattern GL_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/DebugLabel.hs view
@@ -0,0 +1,58 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.DebugLabel (+ -- * Extension Support+ gl_EXT_debug_label++ -- * GL_EXT_debug_label+ , glGetObjectLabelEXT+ , glLabelObjectEXT+ , pattern GL_BUFFER_OBJECT_EXT+ , pattern GL_PROGRAM_OBJECT_EXT+ , pattern GL_PROGRAM_PIPELINE_OBJECT_EXT+ , pattern GL_QUERY_OBJECT_EXT+ , pattern GL_SAMPLER+ , pattern GL_SHADER_OBJECT_EXT+ , pattern GL_TRANSFORM_FEEDBACK+ , pattern GL_VERTEX_ARRAY_OBJECT_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_debug_label :: Bool+gl_EXT_debug_label = member "GL_EXT_debug_label" extensions++glGetObjectLabelEXT :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()+glGetObjectLabelEXT = ffienumuintsizeiPtrsizeiPtrcharIOV glGetObjectLabelEXTFunPtr++glGetObjectLabelEXTFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+glGetObjectLabelEXTFunPtr = unsafePerformIO (getProcAddress "glGetObjectLabelEXT")++{-# NOINLINE glGetObjectLabelEXTFunPtr #-}++glLabelObjectEXT :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLchar -> m ()+glLabelObjectEXT = ffienumuintsizeiPtrcharIOV glLabelObjectEXTFunPtr++glLabelObjectEXTFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())+glLabelObjectEXTFunPtr = unsafePerformIO (getProcAddress "glLabelObjectEXT")++{-# NOINLINE glLabelObjectEXTFunPtr #-}++pattern GL_BUFFER_OBJECT_EXT = 0x9151 :: GLenum++pattern GL_PROGRAM_OBJECT_EXT = 0x8B40 :: GLenum++pattern GL_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F :: GLenum++pattern GL_QUERY_OBJECT_EXT = 0x9153 :: GLenum++pattern GL_SHADER_OBJECT_EXT = 0x8B48 :: GLenum++pattern GL_VERTEX_ARRAY_OBJECT_EXT = 0x9154 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/DebugMarker.hs view
@@ -0,0 +1,46 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.DebugMarker (+ -- * Extension Support+ gl_EXT_debug_marker++ -- * GL_EXT_debug_marker+ , glInsertEventMarkerEXT+ , glPopGroupMarkerEXT+ , glPushGroupMarkerEXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_debug_marker :: Bool+gl_EXT_debug_marker = member "GL_EXT_debug_marker" extensions++glInsertEventMarkerEXT :: MonadIO m => GLsizei -> Ptr GLchar -> m ()+glInsertEventMarkerEXT = ffisizeiPtrcharIOV glInsertEventMarkerEXTFunPtr++glInsertEventMarkerEXTFunPtr :: FunPtr (GLsizei -> Ptr GLchar -> IO ())+glInsertEventMarkerEXTFunPtr = unsafePerformIO (getProcAddress "glInsertEventMarkerEXT")++{-# NOINLINE glInsertEventMarkerEXTFunPtr #-}++glPopGroupMarkerEXT :: MonadIO m => m ()+glPopGroupMarkerEXT = ffiIOV glPopGroupMarkerEXTFunPtr++glPopGroupMarkerEXTFunPtr :: FunPtr (IO ())+glPopGroupMarkerEXTFunPtr = unsafePerformIO (getProcAddress "glPopGroupMarkerEXT")++{-# NOINLINE glPopGroupMarkerEXTFunPtr #-}++glPushGroupMarkerEXT :: MonadIO m => GLsizei -> Ptr GLchar -> m ()+glPushGroupMarkerEXT = ffisizeiPtrcharIOV glPushGroupMarkerEXTFunPtr++glPushGroupMarkerEXTFunPtr :: FunPtr (GLsizei -> Ptr GLchar -> IO ())+glPushGroupMarkerEXTFunPtr = unsafePerformIO (getProcAddress "glPushGroupMarkerEXT")++{-# NOINLINE glPushGroupMarkerEXTFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/DepthBoundsTest.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.DepthBoundsTest (+ -- * Extension Support+ gl_EXT_depth_bounds_test++ -- * GL_EXT_depth_bounds_test+ , glDepthBoundsEXT+ , pattern GL_DEPTH_BOUNDS_EXT+ , pattern GL_DEPTH_BOUNDS_TEST_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_depth_bounds_test :: Bool+gl_EXT_depth_bounds_test = member "GL_EXT_depth_bounds_test" extensions++glDepthBoundsEXT :: MonadIO m => GLclampd -> GLclampd -> m ()+glDepthBoundsEXT = fficlampdclampdIOV glDepthBoundsEXTFunPtr++glDepthBoundsEXTFunPtr :: FunPtr (GLclampd -> GLclampd -> IO ())+glDepthBoundsEXTFunPtr = unsafePerformIO (getProcAddress "glDepthBoundsEXT")++{-# NOINLINE glDepthBoundsEXTFunPtr #-}++pattern GL_DEPTH_BOUNDS_EXT = 0x8891 :: GLenum++pattern GL_DEPTH_BOUNDS_TEST_EXT = 0x8890 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/DirectStateAccess.hs view
@@ -0,0 +1,1996 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.DirectStateAccess (+ -- * Extension Support+ gl_EXT_direct_state_access++ -- * GL_EXT_direct_state_access+ , glBindMultiTextureEXT+ , glCheckNamedFramebufferStatusEXT+ , glClearNamedBufferDataEXT+ , glClearNamedBufferSubDataEXT+ , glClientAttribDefaultEXT+ , glCompressedMultiTexImage1DEXT+ , glCompressedMultiTexImage2DEXT+ , glCompressedMultiTexImage3DEXT+ , glCompressedMultiTexSubImage1DEXT+ , glCompressedMultiTexSubImage2DEXT+ , glCompressedMultiTexSubImage3DEXT+ , glCompressedTextureImage1DEXT+ , glCompressedTextureImage2DEXT+ , glCompressedTextureImage3DEXT+ , glCompressedTextureSubImage1DEXT+ , glCompressedTextureSubImage2DEXT+ , glCompressedTextureSubImage3DEXT+ , glCopyMultiTexImage1DEXT+ , glCopyMultiTexImage2DEXT+ , glCopyMultiTexSubImage1DEXT+ , glCopyMultiTexSubImage2DEXT+ , glCopyMultiTexSubImage3DEXT+ , glCopyTextureImage1DEXT+ , glCopyTextureImage2DEXT+ , glCopyTextureSubImage1DEXT+ , glCopyTextureSubImage2DEXT+ , glCopyTextureSubImage3DEXT+ , glDisableClientStateIndexedEXT+ , glDisableClientStateiEXT+ , glDisableIndexedEXT+ , glDisableVertexArrayAttribEXT+ , glDisableVertexArrayEXT+ , glEnableClientStateIndexedEXT+ , glEnableClientStateiEXT+ , glEnableIndexedEXT+ , glEnableVertexArrayAttribEXT+ , glEnableVertexArrayEXT+ , glFlushMappedNamedBufferRangeEXT+ , glFramebufferDrawBufferEXT+ , glFramebufferDrawBuffersEXT+ , glFramebufferReadBufferEXT+ , glGenerateMultiTexMipmapEXT+ , glGenerateTextureMipmapEXT+ , glGetBooleanIndexedvEXT+ , glGetCompressedMultiTexImageEXT+ , glGetCompressedTextureImageEXT+ , glGetDoubleIndexedvEXT+ , glGetDoublei_vEXT+ , glGetFloatIndexedvEXT+ , glGetFloati_vEXT+ , glGetFramebufferParameterivEXT+ , glGetIntegerIndexedvEXT+ , glGetMultiTexEnvfvEXT+ , glGetMultiTexEnvivEXT+ , glGetMultiTexGendvEXT+ , glGetMultiTexGenfvEXT+ , glGetMultiTexGenivEXT+ , glGetMultiTexImageEXT+ , glGetMultiTexLevelParameterfvEXT+ , glGetMultiTexLevelParameterivEXT+ , glGetMultiTexParameterIivEXT+ , glGetMultiTexParameterIuivEXT+ , glGetMultiTexParameterfvEXT+ , glGetMultiTexParameterivEXT+ , glGetNamedBufferParameterivEXT+ , glGetNamedBufferPointervEXT+ , glGetNamedBufferSubDataEXT+ , glGetNamedFramebufferAttachmentParameterivEXT+ , glGetNamedFramebufferParameterivEXT+ , glGetNamedProgramLocalParameterIivEXT+ , glGetNamedProgramLocalParameterIuivEXT+ , glGetNamedProgramLocalParameterdvEXT+ , glGetNamedProgramLocalParameterfvEXT+ , glGetNamedProgramStringEXT+ , glGetNamedProgramivEXT+ , glGetNamedRenderbufferParameterivEXT+ , glGetPointerIndexedvEXT+ , glGetPointeri_vEXT+ , glGetTextureImageEXT+ , glGetTextureLevelParameterfvEXT+ , glGetTextureLevelParameterivEXT+ , glGetTextureParameterIivEXT+ , glGetTextureParameterIuivEXT+ , glGetTextureParameterfvEXT+ , glGetTextureParameterivEXT+ , glGetVertexArrayIntegeri_vEXT+ , glGetVertexArrayIntegervEXT+ , glGetVertexArrayPointeri_vEXT+ , glGetVertexArrayPointervEXT+ , glIsEnabledIndexedEXT+ , glMapNamedBufferEXT+ , glMapNamedBufferRangeEXT+ , glMatrixFrustumEXT+ , glMatrixLoadIdentityEXT+ , glMatrixLoadTransposedEXT+ , glMatrixLoadTransposefEXT+ , glMatrixLoaddEXT+ , glMatrixLoadfEXT+ , glMatrixMultTransposedEXT+ , glMatrixMultTransposefEXT+ , glMatrixMultdEXT+ , glMatrixMultfEXT+ , glMatrixOrthoEXT+ , glMatrixPopEXT+ , glMatrixPushEXT+ , glMatrixRotatedEXT+ , glMatrixRotatefEXT+ , glMatrixScaledEXT+ , glMatrixScalefEXT+ , glMatrixTranslatedEXT+ , glMatrixTranslatefEXT+ , glMultiTexBufferEXT+ , glMultiTexCoordPointerEXT+ , glMultiTexEnvfEXT+ , glMultiTexEnvfvEXT+ , glMultiTexEnviEXT+ , glMultiTexEnvivEXT+ , glMultiTexGendEXT+ , glMultiTexGendvEXT+ , glMultiTexGenfEXT+ , glMultiTexGenfvEXT+ , glMultiTexGeniEXT+ , glMultiTexGenivEXT+ , glMultiTexImage1DEXT+ , glMultiTexImage2DEXT+ , glMultiTexImage3DEXT+ , glMultiTexParameterIivEXT+ , glMultiTexParameterIuivEXT+ , glMultiTexParameterfEXT+ , glMultiTexParameterfvEXT+ , glMultiTexParameteriEXT+ , glMultiTexParameterivEXT+ , glMultiTexRenderbufferEXT+ , glMultiTexSubImage1DEXT+ , glMultiTexSubImage2DEXT+ , glMultiTexSubImage3DEXT+ , glNamedBufferDataEXT+ , glNamedBufferStorageEXT+ , glNamedBufferSubDataEXT+ , glNamedCopyBufferSubDataEXT+ , glNamedFramebufferParameteriEXT+ , glNamedFramebufferRenderbufferEXT+ , glNamedFramebufferTexture1DEXT+ , glNamedFramebufferTexture2DEXT+ , glNamedFramebufferTexture3DEXT+ , glNamedFramebufferTextureEXT+ , glNamedFramebufferTextureFaceEXT+ , glNamedFramebufferTextureLayerEXT+ , glNamedProgramLocalParameter4dEXT+ , glNamedProgramLocalParameter4dvEXT+ , glNamedProgramLocalParameter4fEXT+ , glNamedProgramLocalParameter4fvEXT+ , glNamedProgramLocalParameterI4iEXT+ , glNamedProgramLocalParameterI4ivEXT+ , glNamedProgramLocalParameterI4uiEXT+ , glNamedProgramLocalParameterI4uivEXT+ , glNamedProgramLocalParameters4fvEXT+ , glNamedProgramLocalParametersI4ivEXT+ , glNamedProgramLocalParametersI4uivEXT+ , glNamedProgramStringEXT+ , glNamedRenderbufferStorageEXT+ , glNamedRenderbufferStorageMultisampleCoverageEXT+ , glNamedRenderbufferStorageMultisampleEXT+ , glProgramUniform1dEXT+ , glProgramUniform1dvEXT+ , glProgramUniform1fEXT+ , glProgramUniform1fvEXT+ , glProgramUniform1iEXT+ , glProgramUniform1ivEXT+ , glProgramUniform1uiEXT+ , glProgramUniform1uivEXT+ , glProgramUniform2dEXT+ , glProgramUniform2dvEXT+ , glProgramUniform2fEXT+ , glProgramUniform2fvEXT+ , glProgramUniform2iEXT+ , glProgramUniform2ivEXT+ , glProgramUniform2uiEXT+ , glProgramUniform2uivEXT+ , glProgramUniform3dEXT+ , glProgramUniform3dvEXT+ , glProgramUniform3fEXT+ , glProgramUniform3fvEXT+ , glProgramUniform3iEXT+ , glProgramUniform3ivEXT+ , glProgramUniform3uiEXT+ , glProgramUniform3uivEXT+ , glProgramUniform4dEXT+ , glProgramUniform4dvEXT+ , glProgramUniform4fEXT+ , glProgramUniform4fvEXT+ , glProgramUniform4iEXT+ , glProgramUniform4ivEXT+ , glProgramUniform4uiEXT+ , glProgramUniform4uivEXT+ , glProgramUniformMatrix2dvEXT+ , glProgramUniformMatrix2fvEXT+ , glProgramUniformMatrix2x3dvEXT+ , glProgramUniformMatrix2x3fvEXT+ , glProgramUniformMatrix2x4dvEXT+ , glProgramUniformMatrix2x4fvEXT+ , glProgramUniformMatrix3dvEXT+ , glProgramUniformMatrix3fvEXT+ , glProgramUniformMatrix3x2dvEXT+ , glProgramUniformMatrix3x2fvEXT+ , glProgramUniformMatrix3x4dvEXT+ , glProgramUniformMatrix3x4fvEXT+ , glProgramUniformMatrix4dvEXT+ , glProgramUniformMatrix4fvEXT+ , glProgramUniformMatrix4x2dvEXT+ , glProgramUniformMatrix4x2fvEXT+ , glProgramUniformMatrix4x3dvEXT+ , glProgramUniformMatrix4x3fvEXT+ , glPushClientAttribDefaultEXT+ , glTextureBufferEXT+ , glTextureBufferRangeEXT+ , glTextureImage1DEXT+ , glTextureImage2DEXT+ , glTextureImage3DEXT+ , glTexturePageCommitmentEXT+ , glTextureParameterIivEXT+ , glTextureParameterIuivEXT+ , glTextureParameterfEXT+ , glTextureParameterfvEXT+ , glTextureParameteriEXT+ , glTextureParameterivEXT+ , glTextureRenderbufferEXT+ , glTextureStorage1DEXT+ , glTextureStorage2DEXT+ , glTextureStorage2DMultisampleEXT+ , glTextureStorage3DEXT+ , glTextureStorage3DMultisampleEXT+ , glTextureSubImage1DEXT+ , glTextureSubImage2DEXT+ , glTextureSubImage3DEXT+ , glUnmapNamedBufferEXT+ , glVertexArrayBindVertexBufferEXT+ , glVertexArrayColorOffsetEXT+ , glVertexArrayEdgeFlagOffsetEXT+ , glVertexArrayFogCoordOffsetEXT+ , glVertexArrayIndexOffsetEXT+ , glVertexArrayMultiTexCoordOffsetEXT+ , glVertexArrayNormalOffsetEXT+ , glVertexArraySecondaryColorOffsetEXT+ , glVertexArrayTexCoordOffsetEXT+ , glVertexArrayVertexAttribBindingEXT+ , glVertexArrayVertexAttribDivisorEXT+ , glVertexArrayVertexAttribFormatEXT+ , glVertexArrayVertexAttribIFormatEXT+ , glVertexArrayVertexAttribIOffsetEXT+ , glVertexArrayVertexAttribLFormatEXT+ , glVertexArrayVertexAttribLOffsetEXT+ , glVertexArrayVertexAttribOffsetEXT+ , glVertexArrayVertexBindingDivisorEXT+ , glVertexArrayVertexOffsetEXT+ , pattern GL_PROGRAM_MATRIX_EXT+ , pattern GL_PROGRAM_MATRIX_STACK_DEPTH_EXT+ , pattern GL_TRANSPOSE_PROGRAM_MATRIX_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_direct_state_access :: Bool+gl_EXT_direct_state_access = member "GL_EXT_direct_state_access" extensions++glBindMultiTextureEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m ()+glBindMultiTextureEXT = ffienumenumuintIOV glBindMultiTextureEXTFunPtr++glBindMultiTextureEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+glBindMultiTextureEXTFunPtr = unsafePerformIO (getProcAddress "glBindMultiTextureEXT")++{-# NOINLINE glBindMultiTextureEXTFunPtr #-}++glCheckNamedFramebufferStatusEXT :: MonadIO m => GLuint -> GLenum -> m GLenum+glCheckNamedFramebufferStatusEXT = ffiuintenumIOenum glCheckNamedFramebufferStatusEXTFunPtr++glCheckNamedFramebufferStatusEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO GLenum)+glCheckNamedFramebufferStatusEXTFunPtr = unsafePerformIO (getProcAddress "glCheckNamedFramebufferStatusEXT")++{-# NOINLINE glCheckNamedFramebufferStatusEXTFunPtr #-}++glClearNamedBufferDataEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> m ()+glClearNamedBufferDataEXT = ffiuintenumenumenumPtrVIOV glClearNamedBufferDataEXTFunPtr++glClearNamedBufferDataEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ())+glClearNamedBufferDataEXTFunPtr = unsafePerformIO (getProcAddress "glClearNamedBufferDataEXT")++{-# NOINLINE glClearNamedBufferDataEXTFunPtr #-}++glClearNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> m ()+glClearNamedBufferSubDataEXT = ffiuintenumsizeiptrsizeiptrenumenumPtrVIOV glClearNamedBufferSubDataEXTFunPtr++glClearNamedBufferSubDataEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> IO ())+glClearNamedBufferSubDataEXTFunPtr = unsafePerformIO (getProcAddress "glClearNamedBufferSubDataEXT")++{-# NOINLINE glClearNamedBufferSubDataEXTFunPtr #-}++glClientAttribDefaultEXT :: MonadIO m => GLbitfield -> m ()+glClientAttribDefaultEXT = ffibitfieldIOV glClientAttribDefaultEXTFunPtr++glClientAttribDefaultEXTFunPtr :: FunPtr (GLbitfield -> IO ())+glClientAttribDefaultEXTFunPtr = unsafePerformIO (getProcAddress "glClientAttribDefaultEXT")++{-# NOINLINE glClientAttribDefaultEXTFunPtr #-}++glCompressedMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+glCompressedMultiTexImage1DEXT = ffienumenumintenumsizeiintsizeiPtrVIOV glCompressedMultiTexImage1DEXTFunPtr++glCompressedMultiTexImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())+glCompressedMultiTexImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedMultiTexImage1DEXT")++{-# NOINLINE glCompressedMultiTexImage1DEXTFunPtr #-}++glCompressedMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+glCompressedMultiTexImage2DEXT = ffienumenumintenumsizeisizeiintsizeiPtrVIOV glCompressedMultiTexImage2DEXTFunPtr++glCompressedMultiTexImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())+glCompressedMultiTexImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedMultiTexImage2DEXT")++{-# NOINLINE glCompressedMultiTexImage2DEXTFunPtr #-}++glCompressedMultiTexImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+glCompressedMultiTexImage3DEXT = ffienumenumintenumsizeisizeisizeiintsizeiPtrVIOV glCompressedMultiTexImage3DEXTFunPtr++glCompressedMultiTexImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())+glCompressedMultiTexImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedMultiTexImage3DEXT")++{-# NOINLINE glCompressedMultiTexImage3DEXTFunPtr #-}++glCompressedMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+glCompressedMultiTexSubImage1DEXT = ffienumenumintintsizeienumsizeiPtrVIOV glCompressedMultiTexSubImage1DEXTFunPtr++glCompressedMultiTexSubImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())+glCompressedMultiTexSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedMultiTexSubImage1DEXT")++{-# NOINLINE glCompressedMultiTexSubImage1DEXTFunPtr #-}++glCompressedMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+glCompressedMultiTexSubImage2DEXT = ffienumenumintintintsizeisizeienumsizeiPtrVIOV glCompressedMultiTexSubImage2DEXTFunPtr++glCompressedMultiTexSubImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())+glCompressedMultiTexSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedMultiTexSubImage2DEXT")++{-# NOINLINE glCompressedMultiTexSubImage2DEXTFunPtr #-}++glCompressedMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+glCompressedMultiTexSubImage3DEXT = ffienumenumintintintintsizeisizeisizeienumsizeiPtrVIOV glCompressedMultiTexSubImage3DEXTFunPtr++glCompressedMultiTexSubImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())+glCompressedMultiTexSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedMultiTexSubImage3DEXT")++{-# NOINLINE glCompressedMultiTexSubImage3DEXTFunPtr #-}++glCompressedTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+glCompressedTextureImage1DEXT = ffiuintenumintenumsizeiintsizeiPtrVIOV glCompressedTextureImage1DEXTFunPtr++glCompressedTextureImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())+glCompressedTextureImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedTextureImage1DEXT")++{-# NOINLINE glCompressedTextureImage1DEXTFunPtr #-}++glCompressedTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+glCompressedTextureImage2DEXT = ffiuintenumintenumsizeisizeiintsizeiPtrVIOV glCompressedTextureImage2DEXTFunPtr++glCompressedTextureImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())+glCompressedTextureImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedTextureImage2DEXT")++{-# NOINLINE glCompressedTextureImage2DEXTFunPtr #-}++glCompressedTextureImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+glCompressedTextureImage3DEXT = ffiuintenumintenumsizeisizeisizeiintsizeiPtrVIOV glCompressedTextureImage3DEXTFunPtr++glCompressedTextureImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())+glCompressedTextureImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedTextureImage3DEXT")++{-# NOINLINE glCompressedTextureImage3DEXTFunPtr #-}++glCompressedTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+glCompressedTextureSubImage1DEXT = ffiuintenumintintsizeienumsizeiPtrVIOV glCompressedTextureSubImage1DEXTFunPtr++glCompressedTextureSubImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())+glCompressedTextureSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedTextureSubImage1DEXT")++{-# NOINLINE glCompressedTextureSubImage1DEXTFunPtr #-}++glCompressedTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+glCompressedTextureSubImage2DEXT = ffiuintenumintintintsizeisizeienumsizeiPtrVIOV glCompressedTextureSubImage2DEXTFunPtr++glCompressedTextureSubImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())+glCompressedTextureSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedTextureSubImage2DEXT")++{-# NOINLINE glCompressedTextureSubImage2DEXTFunPtr #-}++glCompressedTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+glCompressedTextureSubImage3DEXT = ffiuintenumintintintintsizeisizeisizeienumsizeiPtrVIOV glCompressedTextureSubImage3DEXTFunPtr++glCompressedTextureSubImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())+glCompressedTextureSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glCompressedTextureSubImage3DEXT")++{-# NOINLINE glCompressedTextureSubImage3DEXTFunPtr #-}++glCopyMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ()+glCopyMultiTexImage1DEXT = ffienumenumintenumintintsizeiintIOV glCopyMultiTexImage1DEXTFunPtr++glCopyMultiTexImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ())+glCopyMultiTexImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyMultiTexImage1DEXT")++{-# NOINLINE glCopyMultiTexImage1DEXTFunPtr #-}++glCopyMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ()+glCopyMultiTexImage2DEXT = ffienumenumintenumintintsizeisizeiintIOV glCopyMultiTexImage2DEXTFunPtr++glCopyMultiTexImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ())+glCopyMultiTexImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyMultiTexImage2DEXT")++{-# NOINLINE glCopyMultiTexImage2DEXTFunPtr #-}++glCopyMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ()+glCopyMultiTexSubImage1DEXT = ffienumenumintintintintsizeiIOV glCopyMultiTexSubImage1DEXTFunPtr++glCopyMultiTexSubImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())+glCopyMultiTexSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyMultiTexSubImage1DEXT")++{-# NOINLINE glCopyMultiTexSubImage1DEXTFunPtr #-}++glCopyMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+glCopyMultiTexSubImage2DEXT = ffienumenumintintintintintsizeisizeiIOV glCopyMultiTexSubImage2DEXTFunPtr++glCopyMultiTexSubImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+glCopyMultiTexSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyMultiTexSubImage2DEXT")++{-# NOINLINE glCopyMultiTexSubImage2DEXTFunPtr #-}++glCopyMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+glCopyMultiTexSubImage3DEXT = ffienumenumintintintintintintsizeisizeiIOV glCopyMultiTexSubImage3DEXTFunPtr++glCopyMultiTexSubImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+glCopyMultiTexSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyMultiTexSubImage3DEXT")++{-# NOINLINE glCopyMultiTexSubImage3DEXTFunPtr #-}++glCopyTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ()+glCopyTextureImage1DEXT = ffiuintenumintenumintintsizeiintIOV glCopyTextureImage1DEXTFunPtr++glCopyTextureImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ())+glCopyTextureImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTextureImage1DEXT")++{-# NOINLINE glCopyTextureImage1DEXTFunPtr #-}++glCopyTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ()+glCopyTextureImage2DEXT = ffiuintenumintenumintintsizeisizeiintIOV glCopyTextureImage2DEXTFunPtr++glCopyTextureImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ())+glCopyTextureImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTextureImage2DEXT")++{-# NOINLINE glCopyTextureImage2DEXTFunPtr #-}++glCopyTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ()+glCopyTextureSubImage1DEXT = ffiuintenumintintintintsizeiIOV glCopyTextureSubImage1DEXTFunPtr++glCopyTextureSubImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ())+glCopyTextureSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTextureSubImage1DEXT")++{-# NOINLINE glCopyTextureSubImage1DEXTFunPtr #-}++glCopyTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+glCopyTextureSubImage2DEXT = ffiuintenumintintintintintsizeisizeiIOV glCopyTextureSubImage2DEXTFunPtr++glCopyTextureSubImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+glCopyTextureSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTextureSubImage2DEXT")++{-# NOINLINE glCopyTextureSubImage2DEXTFunPtr #-}++glCopyTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+glCopyTextureSubImage3DEXT = ffiuintenumintintintintintintsizeisizeiIOV glCopyTextureSubImage3DEXTFunPtr++glCopyTextureSubImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+glCopyTextureSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glCopyTextureSubImage3DEXT")++{-# NOINLINE glCopyTextureSubImage3DEXTFunPtr #-}++glDisableClientStateIndexedEXT :: MonadIO m => GLenum -> GLuint -> m ()+glDisableClientStateIndexedEXT = ffienumuintIOV glDisableClientStateIndexedEXTFunPtr++glDisableClientStateIndexedEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glDisableClientStateIndexedEXTFunPtr = unsafePerformIO (getProcAddress "glDisableClientStateIndexedEXT")++{-# NOINLINE glDisableClientStateIndexedEXTFunPtr #-}++glDisableClientStateiEXT :: MonadIO m => GLenum -> GLuint -> m ()+glDisableClientStateiEXT = ffienumuintIOV glDisableClientStateiEXTFunPtr++glDisableClientStateiEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glDisableClientStateiEXTFunPtr = unsafePerformIO (getProcAddress "glDisableClientStateiEXT")++{-# NOINLINE glDisableClientStateiEXTFunPtr #-}++glDisableVertexArrayAttribEXT :: MonadIO m => GLuint -> GLuint -> m ()+glDisableVertexArrayAttribEXT = ffiuintuintIOV glDisableVertexArrayAttribEXTFunPtr++glDisableVertexArrayAttribEXTFunPtr :: FunPtr (GLuint -> GLuint -> IO ())+glDisableVertexArrayAttribEXTFunPtr = unsafePerformIO (getProcAddress "glDisableVertexArrayAttribEXT")++{-# NOINLINE glDisableVertexArrayAttribEXTFunPtr #-}++glDisableVertexArrayEXT :: MonadIO m => GLuint -> GLenum -> m ()+glDisableVertexArrayEXT = ffiuintenumIOV glDisableVertexArrayEXTFunPtr++glDisableVertexArrayEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glDisableVertexArrayEXTFunPtr = unsafePerformIO (getProcAddress "glDisableVertexArrayEXT")++{-# NOINLINE glDisableVertexArrayEXTFunPtr #-}++glEnableClientStateIndexedEXT :: MonadIO m => GLenum -> GLuint -> m ()+glEnableClientStateIndexedEXT = ffienumuintIOV glEnableClientStateIndexedEXTFunPtr++glEnableClientStateIndexedEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glEnableClientStateIndexedEXTFunPtr = unsafePerformIO (getProcAddress "glEnableClientStateIndexedEXT")++{-# NOINLINE glEnableClientStateIndexedEXTFunPtr #-}++glEnableClientStateiEXT :: MonadIO m => GLenum -> GLuint -> m ()+glEnableClientStateiEXT = ffienumuintIOV glEnableClientStateiEXTFunPtr++glEnableClientStateiEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glEnableClientStateiEXTFunPtr = unsafePerformIO (getProcAddress "glEnableClientStateiEXT")++{-# NOINLINE glEnableClientStateiEXTFunPtr #-}++glEnableVertexArrayAttribEXT :: MonadIO m => GLuint -> GLuint -> m ()+glEnableVertexArrayAttribEXT = ffiuintuintIOV glEnableVertexArrayAttribEXTFunPtr++glEnableVertexArrayAttribEXTFunPtr :: FunPtr (GLuint -> GLuint -> IO ())+glEnableVertexArrayAttribEXTFunPtr = unsafePerformIO (getProcAddress "glEnableVertexArrayAttribEXT")++{-# NOINLINE glEnableVertexArrayAttribEXTFunPtr #-}++glEnableVertexArrayEXT :: MonadIO m => GLuint -> GLenum -> m ()+glEnableVertexArrayEXT = ffiuintenumIOV glEnableVertexArrayEXTFunPtr++glEnableVertexArrayEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glEnableVertexArrayEXTFunPtr = unsafePerformIO (getProcAddress "glEnableVertexArrayEXT")++{-# NOINLINE glEnableVertexArrayEXTFunPtr #-}++glFlushMappedNamedBufferRangeEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> m ()+glFlushMappedNamedBufferRangeEXT = ffiuintintptrsizeiptrIOV glFlushMappedNamedBufferRangeEXTFunPtr++glFlushMappedNamedBufferRangeEXTFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> IO ())+glFlushMappedNamedBufferRangeEXTFunPtr = unsafePerformIO (getProcAddress "glFlushMappedNamedBufferRangeEXT")++{-# NOINLINE glFlushMappedNamedBufferRangeEXTFunPtr #-}++glFramebufferDrawBufferEXT :: MonadIO m => GLuint -> GLenum -> m ()+glFramebufferDrawBufferEXT = ffiuintenumIOV glFramebufferDrawBufferEXTFunPtr++glFramebufferDrawBufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glFramebufferDrawBufferEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferDrawBufferEXT")++{-# NOINLINE glFramebufferDrawBufferEXTFunPtr #-}++glFramebufferDrawBuffersEXT :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> m ()+glFramebufferDrawBuffersEXT = ffiuintsizeiPtrenumIOV glFramebufferDrawBuffersEXTFunPtr++glFramebufferDrawBuffersEXTFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> IO ())+glFramebufferDrawBuffersEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferDrawBuffersEXT")++{-# NOINLINE glFramebufferDrawBuffersEXTFunPtr #-}++glFramebufferReadBufferEXT :: MonadIO m => GLuint -> GLenum -> m ()+glFramebufferReadBufferEXT = ffiuintenumIOV glFramebufferReadBufferEXTFunPtr++glFramebufferReadBufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glFramebufferReadBufferEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferReadBufferEXT")++{-# NOINLINE glFramebufferReadBufferEXTFunPtr #-}++glGenerateMultiTexMipmapEXT :: MonadIO m => GLenum -> GLenum -> m ()+glGenerateMultiTexMipmapEXT = ffienumenumIOV glGenerateMultiTexMipmapEXTFunPtr++glGenerateMultiTexMipmapEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())+glGenerateMultiTexMipmapEXTFunPtr = unsafePerformIO (getProcAddress "glGenerateMultiTexMipmapEXT")++{-# NOINLINE glGenerateMultiTexMipmapEXTFunPtr #-}++glGenerateTextureMipmapEXT :: MonadIO m => GLuint -> GLenum -> m ()+glGenerateTextureMipmapEXT = ffiuintenumIOV glGenerateTextureMipmapEXTFunPtr++glGenerateTextureMipmapEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glGenerateTextureMipmapEXTFunPtr = unsafePerformIO (getProcAddress "glGenerateTextureMipmapEXT")++{-# NOINLINE glGenerateTextureMipmapEXTFunPtr #-}++glGetCompressedMultiTexImageEXT :: MonadIO m => GLenum -> GLenum -> GLint -> Ptr () -> m ()+glGetCompressedMultiTexImageEXT = ffienumenumintPtrVIOV glGetCompressedMultiTexImageEXTFunPtr++glGetCompressedMultiTexImageEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ())+glGetCompressedMultiTexImageEXTFunPtr = unsafePerformIO (getProcAddress "glGetCompressedMultiTexImageEXT")++{-# NOINLINE glGetCompressedMultiTexImageEXTFunPtr #-}++glGetCompressedTextureImageEXT :: MonadIO m => GLuint -> GLenum -> GLint -> Ptr () -> m ()+glGetCompressedTextureImageEXT = ffiuintenumintPtrVIOV glGetCompressedTextureImageEXTFunPtr++glGetCompressedTextureImageEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> Ptr () -> IO ())+glGetCompressedTextureImageEXTFunPtr = unsafePerformIO (getProcAddress "glGetCompressedTextureImageEXT")++{-# NOINLINE glGetCompressedTextureImageEXTFunPtr #-}++glGetDoubleIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m ()+glGetDoubleIndexedvEXT = ffienumuintPtrdoubleIOV glGetDoubleIndexedvEXTFunPtr++glGetDoubleIndexedvEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())+glGetDoubleIndexedvEXTFunPtr = unsafePerformIO (getProcAddress "glGetDoubleIndexedvEXT")++{-# NOINLINE glGetDoubleIndexedvEXTFunPtr #-}++glGetDoublei_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m ()+glGetDoublei_vEXT = ffienumuintPtrdoubleIOV glGetDoublei_vEXTFunPtr++glGetDoublei_vEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())+glGetDoublei_vEXTFunPtr = unsafePerformIO (getProcAddress "glGetDoublei_vEXT")++{-# NOINLINE glGetDoublei_vEXTFunPtr #-}++glGetFloatIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()+glGetFloatIndexedvEXT = ffienumuintPtrfloatIOV glGetFloatIndexedvEXTFunPtr++glGetFloatIndexedvEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+glGetFloatIndexedvEXTFunPtr = unsafePerformIO (getProcAddress "glGetFloatIndexedvEXT")++{-# NOINLINE glGetFloatIndexedvEXTFunPtr #-}++glGetFloati_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()+glGetFloati_vEXT = ffienumuintPtrfloatIOV glGetFloati_vEXTFunPtr++glGetFloati_vEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+glGetFloati_vEXTFunPtr = unsafePerformIO (getProcAddress "glGetFloati_vEXT")++{-# NOINLINE glGetFloati_vEXTFunPtr #-}++glGetFramebufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetFramebufferParameterivEXT = ffiuintenumPtrintIOV glGetFramebufferParameterivEXTFunPtr++glGetFramebufferParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetFramebufferParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetFramebufferParameterivEXT")++{-# NOINLINE glGetFramebufferParameterivEXTFunPtr #-}++glGetMultiTexEnvfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetMultiTexEnvfvEXT = ffienumenumenumPtrfloatIOV glGetMultiTexEnvfvEXTFunPtr++glGetMultiTexEnvfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetMultiTexEnvfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexEnvfvEXT")++{-# NOINLINE glGetMultiTexEnvfvEXTFunPtr #-}++glGetMultiTexEnvivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+glGetMultiTexEnvivEXT = ffienumenumenumPtrintIOV glGetMultiTexEnvivEXTFunPtr++glGetMultiTexEnvivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+glGetMultiTexEnvivEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexEnvivEXT")++{-# NOINLINE glGetMultiTexEnvivEXTFunPtr #-}++glGetMultiTexGendvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()+glGetMultiTexGendvEXT = ffienumenumenumPtrdoubleIOV glGetMultiTexGendvEXTFunPtr++glGetMultiTexGendvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())+glGetMultiTexGendvEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexGendvEXT")++{-# NOINLINE glGetMultiTexGendvEXTFunPtr #-}++glGetMultiTexGenfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetMultiTexGenfvEXT = ffienumenumenumPtrfloatIOV glGetMultiTexGenfvEXTFunPtr++glGetMultiTexGenfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetMultiTexGenfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexGenfvEXT")++{-# NOINLINE glGetMultiTexGenfvEXTFunPtr #-}++glGetMultiTexGenivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+glGetMultiTexGenivEXT = ffienumenumenumPtrintIOV glGetMultiTexGenivEXTFunPtr++glGetMultiTexGenivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+glGetMultiTexGenivEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexGenivEXT")++{-# NOINLINE glGetMultiTexGenivEXTFunPtr #-}++glGetMultiTexImageEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+glGetMultiTexImageEXT = ffienumenumintenumenumPtrVIOV glGetMultiTexImageEXTFunPtr++glGetMultiTexImageEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())+glGetMultiTexImageEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexImageEXT")++{-# NOINLINE glGetMultiTexImageEXTFunPtr #-}++glGetMultiTexLevelParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()+glGetMultiTexLevelParameterfvEXT = ffienumenumintenumPtrfloatIOV glGetMultiTexLevelParameterfvEXTFunPtr++glGetMultiTexLevelParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())+glGetMultiTexLevelParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexLevelParameterfvEXT")++{-# NOINLINE glGetMultiTexLevelParameterfvEXTFunPtr #-}++glGetMultiTexLevelParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()+glGetMultiTexLevelParameterivEXT = ffienumenumintenumPtrintIOV glGetMultiTexLevelParameterivEXTFunPtr++glGetMultiTexLevelParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())+glGetMultiTexLevelParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexLevelParameterivEXT")++{-# NOINLINE glGetMultiTexLevelParameterivEXTFunPtr #-}++glGetMultiTexParameterIivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+glGetMultiTexParameterIivEXT = ffienumenumenumPtrintIOV glGetMultiTexParameterIivEXTFunPtr++glGetMultiTexParameterIivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+glGetMultiTexParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexParameterIivEXT")++{-# NOINLINE glGetMultiTexParameterIivEXTFunPtr #-}++glGetMultiTexParameterIuivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLuint -> m ()+glGetMultiTexParameterIuivEXT = ffienumenumenumPtruintIOV glGetMultiTexParameterIuivEXTFunPtr++glGetMultiTexParameterIuivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ())+glGetMultiTexParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexParameterIuivEXT")++{-# NOINLINE glGetMultiTexParameterIuivEXTFunPtr #-}++glGetMultiTexParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetMultiTexParameterfvEXT = ffienumenumenumPtrfloatIOV glGetMultiTexParameterfvEXTFunPtr++glGetMultiTexParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetMultiTexParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexParameterfvEXT")++{-# NOINLINE glGetMultiTexParameterfvEXTFunPtr #-}++glGetMultiTexParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+glGetMultiTexParameterivEXT = ffienumenumenumPtrintIOV glGetMultiTexParameterivEXTFunPtr++glGetMultiTexParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+glGetMultiTexParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetMultiTexParameterivEXT")++{-# NOINLINE glGetMultiTexParameterivEXTFunPtr #-}++glGetNamedBufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetNamedBufferParameterivEXT = ffiuintenumPtrintIOV glGetNamedBufferParameterivEXTFunPtr++glGetNamedBufferParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetNamedBufferParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedBufferParameterivEXT")++{-# NOINLINE glGetNamedBufferParameterivEXTFunPtr #-}++glGetNamedBufferPointervEXT :: MonadIO m => GLuint -> GLenum -> Ptr () -> m ()+glGetNamedBufferPointervEXT = ffiuintenumPtrVIOV glGetNamedBufferPointervEXTFunPtr++glGetNamedBufferPointervEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> IO ())+glGetNamedBufferPointervEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedBufferPointervEXT")++{-# NOINLINE glGetNamedBufferPointervEXTFunPtr #-}++glGetNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> m ()+glGetNamedBufferSubDataEXT = ffiuintintptrsizeiptrPtrVIOV glGetNamedBufferSubDataEXTFunPtr++glGetNamedBufferSubDataEXTFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> IO ())+glGetNamedBufferSubDataEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedBufferSubDataEXT")++{-# NOINLINE glGetNamedBufferSubDataEXTFunPtr #-}++glGetNamedFramebufferAttachmentParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()+glGetNamedFramebufferAttachmentParameterivEXT = ffiuintenumenumPtrintIOV glGetNamedFramebufferAttachmentParameterivEXTFunPtr++glGetNamedFramebufferAttachmentParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+glGetNamedFramebufferAttachmentParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedFramebufferAttachmentParameterivEXT")++{-# NOINLINE glGetNamedFramebufferAttachmentParameterivEXTFunPtr #-}++glGetNamedFramebufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetNamedFramebufferParameterivEXT = ffiuintenumPtrintIOV glGetNamedFramebufferParameterivEXTFunPtr++glGetNamedFramebufferParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetNamedFramebufferParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedFramebufferParameterivEXT")++{-# NOINLINE glGetNamedFramebufferParameterivEXTFunPtr #-}++glGetNamedProgramLocalParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLint -> m ()+glGetNamedProgramLocalParameterIivEXT = ffiuintenumuintPtrintIOV glGetNamedProgramLocalParameterIivEXTFunPtr++glGetNamedProgramLocalParameterIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ())+glGetNamedProgramLocalParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedProgramLocalParameterIivEXT")++{-# NOINLINE glGetNamedProgramLocalParameterIivEXTFunPtr #-}++glGetNamedProgramLocalParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLuint -> m ()+glGetNamedProgramLocalParameterIuivEXT = ffiuintenumuintPtruintIOV glGetNamedProgramLocalParameterIuivEXTFunPtr++glGetNamedProgramLocalParameterIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ())+glGetNamedProgramLocalParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedProgramLocalParameterIuivEXT")++{-# NOINLINE glGetNamedProgramLocalParameterIuivEXTFunPtr #-}++glGetNamedProgramLocalParameterdvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLdouble -> m ()+glGetNamedProgramLocalParameterdvEXT = ffiuintenumuintPtrdoubleIOV glGetNamedProgramLocalParameterdvEXTFunPtr++glGetNamedProgramLocalParameterdvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ())+glGetNamedProgramLocalParameterdvEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedProgramLocalParameterdvEXT")++{-# NOINLINE glGetNamedProgramLocalParameterdvEXTFunPtr #-}++glGetNamedProgramLocalParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLfloat -> m ()+glGetNamedProgramLocalParameterfvEXT = ffiuintenumuintPtrfloatIOV glGetNamedProgramLocalParameterfvEXTFunPtr++glGetNamedProgramLocalParameterfvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ())+glGetNamedProgramLocalParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedProgramLocalParameterfvEXT")++{-# NOINLINE glGetNamedProgramLocalParameterfvEXTFunPtr #-}++glGetNamedProgramStringEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr () -> m ()+glGetNamedProgramStringEXT = ffiuintenumenumPtrVIOV glGetNamedProgramStringEXTFunPtr++glGetNamedProgramStringEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr () -> IO ())+glGetNamedProgramStringEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedProgramStringEXT")++{-# NOINLINE glGetNamedProgramStringEXTFunPtr #-}++glGetNamedProgramivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()+glGetNamedProgramivEXT = ffiuintenumenumPtrintIOV glGetNamedProgramivEXTFunPtr++glGetNamedProgramivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+glGetNamedProgramivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedProgramivEXT")++{-# NOINLINE glGetNamedProgramivEXTFunPtr #-}++glGetNamedRenderbufferParameterivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetNamedRenderbufferParameterivEXT = ffiuintenumPtrintIOV glGetNamedRenderbufferParameterivEXTFunPtr++glGetNamedRenderbufferParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetNamedRenderbufferParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetNamedRenderbufferParameterivEXT")++{-# NOINLINE glGetNamedRenderbufferParameterivEXTFunPtr #-}++glGetPointerIndexedvEXT :: MonadIO m => GLenum -> GLuint -> Ptr () -> m ()+glGetPointerIndexedvEXT = ffienumuintPtrVIOV glGetPointerIndexedvEXTFunPtr++glGetPointerIndexedvEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr () -> IO ())+glGetPointerIndexedvEXTFunPtr = unsafePerformIO (getProcAddress "glGetPointerIndexedvEXT")++{-# NOINLINE glGetPointerIndexedvEXTFunPtr #-}++glGetPointeri_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr () -> m ()+glGetPointeri_vEXT = ffienumuintPtrVIOV glGetPointeri_vEXTFunPtr++glGetPointeri_vEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr () -> IO ())+glGetPointeri_vEXTFunPtr = unsafePerformIO (getProcAddress "glGetPointeri_vEXT")++{-# NOINLINE glGetPointeri_vEXTFunPtr #-}++glGetTextureImageEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+glGetTextureImageEXT = ffiuintenumintenumenumPtrVIOV glGetTextureImageEXTFunPtr++glGetTextureImageEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())+glGetTextureImageEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureImageEXT")++{-# NOINLINE glGetTextureImageEXTFunPtr #-}++glGetTextureLevelParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()+glGetTextureLevelParameterfvEXT = ffiuintenumintenumPtrfloatIOV glGetTextureLevelParameterfvEXTFunPtr++glGetTextureLevelParameterfvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ())+glGetTextureLevelParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureLevelParameterfvEXT")++{-# NOINLINE glGetTextureLevelParameterfvEXTFunPtr #-}++glGetTextureLevelParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()+glGetTextureLevelParameterivEXT = ffiuintenumintenumPtrintIOV glGetTextureLevelParameterivEXTFunPtr++glGetTextureLevelParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())+glGetTextureLevelParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureLevelParameterivEXT")++{-# NOINLINE glGetTextureLevelParameterivEXTFunPtr #-}++glGetTextureParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()+glGetTextureParameterIivEXT = ffiuintenumenumPtrintIOV glGetTextureParameterIivEXTFunPtr++glGetTextureParameterIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+glGetTextureParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureParameterIivEXT")++{-# NOINLINE glGetTextureParameterIivEXTFunPtr #-}++glGetTextureParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLuint -> m ()+glGetTextureParameterIuivEXT = ffiuintenumenumPtruintIOV glGetTextureParameterIuivEXTFunPtr++glGetTextureParameterIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ())+glGetTextureParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureParameterIuivEXT")++{-# NOINLINE glGetTextureParameterIuivEXTFunPtr #-}++glGetTextureParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetTextureParameterfvEXT = ffiuintenumenumPtrfloatIOV glGetTextureParameterfvEXTFunPtr++glGetTextureParameterfvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetTextureParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureParameterfvEXT")++{-# NOINLINE glGetTextureParameterfvEXTFunPtr #-}++glGetTextureParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()+glGetTextureParameterivEXT = ffiuintenumenumPtrintIOV glGetTextureParameterivEXTFunPtr++glGetTextureParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+glGetTextureParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetTextureParameterivEXT")++{-# NOINLINE glGetTextureParameterivEXTFunPtr #-}++glGetVertexArrayIntegeri_vEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLint -> m ()+glGetVertexArrayIntegeri_vEXT = ffiuintuintenumPtrintIOV glGetVertexArrayIntegeri_vEXTFunPtr++glGetVertexArrayIntegeri_vEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())+glGetVertexArrayIntegeri_vEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexArrayIntegeri_vEXT")++{-# NOINLINE glGetVertexArrayIntegeri_vEXTFunPtr #-}++glGetVertexArrayIntegervEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetVertexArrayIntegervEXT = ffiuintenumPtrintIOV glGetVertexArrayIntegervEXTFunPtr++glGetVertexArrayIntegervEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetVertexArrayIntegervEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexArrayIntegervEXT")++{-# NOINLINE glGetVertexArrayIntegervEXTFunPtr #-}++glGetVertexArrayPointeri_vEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr () -> m ()+glGetVertexArrayPointeri_vEXT = ffiuintuintenumPtrVIOV glGetVertexArrayPointeri_vEXTFunPtr++glGetVertexArrayPointeri_vEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr () -> IO ())+glGetVertexArrayPointeri_vEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexArrayPointeri_vEXT")++{-# NOINLINE glGetVertexArrayPointeri_vEXTFunPtr #-}++glGetVertexArrayPointervEXT :: MonadIO m => GLuint -> GLenum -> Ptr () -> m ()+glGetVertexArrayPointervEXT = ffiuintenumPtrVIOV glGetVertexArrayPointervEXTFunPtr++glGetVertexArrayPointervEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> IO ())+glGetVertexArrayPointervEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexArrayPointervEXT")++{-# NOINLINE glGetVertexArrayPointervEXTFunPtr #-}++glMapNamedBufferEXT :: MonadIO m => GLuint -> GLenum -> m (Ptr ())+glMapNamedBufferEXT = ffiuintenumIOPtrV glMapNamedBufferEXTFunPtr++glMapNamedBufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO (Ptr ()))+glMapNamedBufferEXTFunPtr = unsafePerformIO (getProcAddress "glMapNamedBufferEXT")++{-# NOINLINE glMapNamedBufferEXTFunPtr #-}++glMapNamedBufferRangeEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> m (Ptr ())+glMapNamedBufferRangeEXT = ffiuintintptrsizeiptrbitfieldIOPtrV glMapNamedBufferRangeEXTFunPtr++glMapNamedBufferRangeEXTFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr ()))+glMapNamedBufferRangeEXTFunPtr = unsafePerformIO (getProcAddress "glMapNamedBufferRangeEXT")++{-# NOINLINE glMapNamedBufferRangeEXTFunPtr #-}++glMatrixFrustumEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+glMatrixFrustumEXT = ffienumdoubledoubledoubledoubledoubledoubleIOV glMatrixFrustumEXTFunPtr++glMatrixFrustumEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+glMatrixFrustumEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixFrustumEXT")++{-# NOINLINE glMatrixFrustumEXTFunPtr #-}++glMatrixLoadIdentityEXT :: MonadIO m => GLenum -> m ()+glMatrixLoadIdentityEXT = ffienumIOV glMatrixLoadIdentityEXTFunPtr++glMatrixLoadIdentityEXTFunPtr :: FunPtr (GLenum -> IO ())+glMatrixLoadIdentityEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixLoadIdentityEXT")++{-# NOINLINE glMatrixLoadIdentityEXTFunPtr #-}++glMatrixLoadTransposedEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glMatrixLoadTransposedEXT = ffienumPtrdoubleIOV glMatrixLoadTransposedEXTFunPtr++glMatrixLoadTransposedEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glMatrixLoadTransposedEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixLoadTransposedEXT")++{-# NOINLINE glMatrixLoadTransposedEXTFunPtr #-}++glMatrixLoadTransposefEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMatrixLoadTransposefEXT = ffienumPtrfloatIOV glMatrixLoadTransposefEXTFunPtr++glMatrixLoadTransposefEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMatrixLoadTransposefEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixLoadTransposefEXT")++{-# NOINLINE glMatrixLoadTransposefEXTFunPtr #-}++glMatrixLoaddEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glMatrixLoaddEXT = ffienumPtrdoubleIOV glMatrixLoaddEXTFunPtr++glMatrixLoaddEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glMatrixLoaddEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixLoaddEXT")++{-# NOINLINE glMatrixLoaddEXTFunPtr #-}++glMatrixLoadfEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMatrixLoadfEXT = ffienumPtrfloatIOV glMatrixLoadfEXTFunPtr++glMatrixLoadfEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMatrixLoadfEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixLoadfEXT")++{-# NOINLINE glMatrixLoadfEXTFunPtr #-}++glMatrixMultTransposedEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glMatrixMultTransposedEXT = ffienumPtrdoubleIOV glMatrixMultTransposedEXTFunPtr++glMatrixMultTransposedEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glMatrixMultTransposedEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixMultTransposedEXT")++{-# NOINLINE glMatrixMultTransposedEXTFunPtr #-}++glMatrixMultTransposefEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMatrixMultTransposefEXT = ffienumPtrfloatIOV glMatrixMultTransposefEXTFunPtr++glMatrixMultTransposefEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMatrixMultTransposefEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixMultTransposefEXT")++{-# NOINLINE glMatrixMultTransposefEXTFunPtr #-}++glMatrixMultdEXT :: MonadIO m => GLenum -> Ptr GLdouble -> m ()+glMatrixMultdEXT = ffienumPtrdoubleIOV glMatrixMultdEXTFunPtr++glMatrixMultdEXTFunPtr :: FunPtr (GLenum -> Ptr GLdouble -> IO ())+glMatrixMultdEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixMultdEXT")++{-# NOINLINE glMatrixMultdEXTFunPtr #-}++glMatrixMultfEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMatrixMultfEXT = ffienumPtrfloatIOV glMatrixMultfEXTFunPtr++glMatrixMultfEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMatrixMultfEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixMultfEXT")++{-# NOINLINE glMatrixMultfEXTFunPtr #-}++glMatrixOrthoEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+glMatrixOrthoEXT = ffienumdoubledoubledoubledoubledoubledoubleIOV glMatrixOrthoEXTFunPtr++glMatrixOrthoEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+glMatrixOrthoEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixOrthoEXT")++{-# NOINLINE glMatrixOrthoEXTFunPtr #-}++glMatrixPopEXT :: MonadIO m => GLenum -> m ()+glMatrixPopEXT = ffienumIOV glMatrixPopEXTFunPtr++glMatrixPopEXTFunPtr :: FunPtr (GLenum -> IO ())+glMatrixPopEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixPopEXT")++{-# NOINLINE glMatrixPopEXTFunPtr #-}++glMatrixPushEXT :: MonadIO m => GLenum -> m ()+glMatrixPushEXT = ffienumIOV glMatrixPushEXTFunPtr++glMatrixPushEXTFunPtr :: FunPtr (GLenum -> IO ())+glMatrixPushEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixPushEXT")++{-# NOINLINE glMatrixPushEXTFunPtr #-}++glMatrixRotatedEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+glMatrixRotatedEXT = ffienumdoubledoubledoubledoubleIOV glMatrixRotatedEXTFunPtr++glMatrixRotatedEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+glMatrixRotatedEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixRotatedEXT")++{-# NOINLINE glMatrixRotatedEXTFunPtr #-}++glMatrixRotatefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glMatrixRotatefEXT = ffienumfloatfloatfloatfloatIOV glMatrixRotatefEXTFunPtr++glMatrixRotatefEXTFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glMatrixRotatefEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixRotatefEXT")++{-# NOINLINE glMatrixRotatefEXTFunPtr #-}++glMatrixScaledEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()+glMatrixScaledEXT = ffienumdoubledoubledoubleIOV glMatrixScaledEXTFunPtr++glMatrixScaledEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())+glMatrixScaledEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixScaledEXT")++{-# NOINLINE glMatrixScaledEXTFunPtr #-}++glMatrixScalefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()+glMatrixScalefEXT = ffienumfloatfloatfloatIOV glMatrixScalefEXTFunPtr++glMatrixScalefEXTFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())+glMatrixScalefEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixScalefEXT")++{-# NOINLINE glMatrixScalefEXTFunPtr #-}++glMatrixTranslatedEXT :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()+glMatrixTranslatedEXT = ffienumdoubledoubledoubleIOV glMatrixTranslatedEXTFunPtr++glMatrixTranslatedEXTFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ())+glMatrixTranslatedEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixTranslatedEXT")++{-# NOINLINE glMatrixTranslatedEXTFunPtr #-}++glMatrixTranslatefEXT :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()+glMatrixTranslatefEXT = ffienumfloatfloatfloatIOV glMatrixTranslatefEXTFunPtr++glMatrixTranslatefEXTFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ())+glMatrixTranslatefEXTFunPtr = unsafePerformIO (getProcAddress "glMatrixTranslatefEXT")++{-# NOINLINE glMatrixTranslatefEXTFunPtr #-}++glMultiTexBufferEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> m ()+glMultiTexBufferEXT = ffienumenumenumuintIOV glMultiTexBufferEXTFunPtr++glMultiTexBufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ())+glMultiTexBufferEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexBufferEXT")++{-# NOINLINE glMultiTexBufferEXTFunPtr #-}++glMultiTexCoordPointerEXT :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()+glMultiTexCoordPointerEXT = ffienumintenumsizeiPtrVIOV glMultiTexCoordPointerEXTFunPtr++glMultiTexCoordPointerEXTFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ())+glMultiTexCoordPointerEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoordPointerEXT")++{-# NOINLINE glMultiTexCoordPointerEXTFunPtr #-}++glMultiTexEnvfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m ()+glMultiTexEnvfEXT = ffienumenumenumfloatIOV glMultiTexEnvfEXTFunPtr++glMultiTexEnvfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())+glMultiTexEnvfEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexEnvfEXT")++{-# NOINLINE glMultiTexEnvfEXTFunPtr #-}++glMultiTexEnvfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glMultiTexEnvfvEXT = ffienumenumenumPtrfloatIOV glMultiTexEnvfvEXTFunPtr++glMultiTexEnvfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glMultiTexEnvfvEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexEnvfvEXT")++{-# NOINLINE glMultiTexEnvfvEXTFunPtr #-}++glMultiTexEnviEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m ()+glMultiTexEnviEXT = ffienumenumenumintIOV glMultiTexEnviEXTFunPtr++glMultiTexEnviEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())+glMultiTexEnviEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexEnviEXT")++{-# NOINLINE glMultiTexEnviEXTFunPtr #-}++glMultiTexEnvivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+glMultiTexEnvivEXT = ffienumenumenumPtrintIOV glMultiTexEnvivEXTFunPtr++glMultiTexEnvivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+glMultiTexEnvivEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexEnvivEXT")++{-# NOINLINE glMultiTexEnvivEXTFunPtr #-}++glMultiTexGendEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLdouble -> m ()+glMultiTexGendEXT = ffienumenumenumdoubleIOV glMultiTexGendEXTFunPtr++glMultiTexGendEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ())+glMultiTexGendEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexGendEXT")++{-# NOINLINE glMultiTexGendEXTFunPtr #-}++glMultiTexGendvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()+glMultiTexGendvEXT = ffienumenumenumPtrdoubleIOV glMultiTexGendvEXTFunPtr++glMultiTexGendvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ())+glMultiTexGendvEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexGendvEXT")++{-# NOINLINE glMultiTexGendvEXTFunPtr #-}++glMultiTexGenfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m ()+glMultiTexGenfEXT = ffienumenumenumfloatIOV glMultiTexGenfEXTFunPtr++glMultiTexGenfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())+glMultiTexGenfEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexGenfEXT")++{-# NOINLINE glMultiTexGenfEXTFunPtr #-}++glMultiTexGenfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glMultiTexGenfvEXT = ffienumenumenumPtrfloatIOV glMultiTexGenfvEXTFunPtr++glMultiTexGenfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glMultiTexGenfvEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexGenfvEXT")++{-# NOINLINE glMultiTexGenfvEXTFunPtr #-}++glMultiTexGeniEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m ()+glMultiTexGeniEXT = ffienumenumenumintIOV glMultiTexGeniEXTFunPtr++glMultiTexGeniEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())+glMultiTexGeniEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexGeniEXT")++{-# NOINLINE glMultiTexGeniEXTFunPtr #-}++glMultiTexGenivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+glMultiTexGenivEXT = ffienumenumenumPtrintIOV glMultiTexGenivEXTFunPtr++glMultiTexGenivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+glMultiTexGenivEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexGenivEXT")++{-# NOINLINE glMultiTexGenivEXTFunPtr #-}++glMultiTexImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+glMultiTexImage1DEXT = ffienumenumintintsizeiintenumenumPtrVIOV glMultiTexImage1DEXTFunPtr++glMultiTexImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())+glMultiTexImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexImage1DEXT")++{-# NOINLINE glMultiTexImage1DEXTFunPtr #-}++glMultiTexImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+glMultiTexImage2DEXT = ffienumenumintintsizeisizeiintenumenumPtrVIOV glMultiTexImage2DEXTFunPtr++glMultiTexImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())+glMultiTexImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexImage2DEXT")++{-# NOINLINE glMultiTexImage2DEXTFunPtr #-}++glMultiTexImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+glMultiTexImage3DEXT = ffienumenumintintsizeisizeisizeiintenumenumPtrVIOV glMultiTexImage3DEXTFunPtr++glMultiTexImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())+glMultiTexImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexImage3DEXT")++{-# NOINLINE glMultiTexImage3DEXTFunPtr #-}++glMultiTexParameterIivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+glMultiTexParameterIivEXT = ffienumenumenumPtrintIOV glMultiTexParameterIivEXTFunPtr++glMultiTexParameterIivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+glMultiTexParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexParameterIivEXT")++{-# NOINLINE glMultiTexParameterIivEXTFunPtr #-}++glMultiTexParameterIuivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLuint -> m ()+glMultiTexParameterIuivEXT = ffienumenumenumPtruintIOV glMultiTexParameterIuivEXTFunPtr++glMultiTexParameterIuivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ())+glMultiTexParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexParameterIuivEXT")++{-# NOINLINE glMultiTexParameterIuivEXTFunPtr #-}++glMultiTexParameterfEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLfloat -> m ()+glMultiTexParameterfEXT = ffienumenumenumfloatIOV glMultiTexParameterfEXTFunPtr++glMultiTexParameterfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ())+glMultiTexParameterfEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexParameterfEXT")++{-# NOINLINE glMultiTexParameterfEXTFunPtr #-}++glMultiTexParameterfvEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glMultiTexParameterfvEXT = ffienumenumenumPtrfloatIOV glMultiTexParameterfvEXTFunPtr++glMultiTexParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glMultiTexParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexParameterfvEXT")++{-# NOINLINE glMultiTexParameterfvEXTFunPtr #-}++glMultiTexParameteriEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLint -> m ()+glMultiTexParameteriEXT = ffienumenumenumintIOV glMultiTexParameteriEXTFunPtr++glMultiTexParameteriEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ())+glMultiTexParameteriEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexParameteriEXT")++{-# NOINLINE glMultiTexParameteriEXTFunPtr #-}++glMultiTexParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+glMultiTexParameterivEXT = ffienumenumenumPtrintIOV glMultiTexParameterivEXTFunPtr++glMultiTexParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+glMultiTexParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexParameterivEXT")++{-# NOINLINE glMultiTexParameterivEXTFunPtr #-}++glMultiTexRenderbufferEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> m ()+glMultiTexRenderbufferEXT = ffienumenumuintIOV glMultiTexRenderbufferEXTFunPtr++glMultiTexRenderbufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> IO ())+glMultiTexRenderbufferEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexRenderbufferEXT")++{-# NOINLINE glMultiTexRenderbufferEXTFunPtr #-}++glMultiTexSubImage1DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glMultiTexSubImage1DEXT = ffienumenumintintsizeienumenumPtrVIOV glMultiTexSubImage1DEXTFunPtr++glMultiTexSubImage1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glMultiTexSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexSubImage1DEXT")++{-# NOINLINE glMultiTexSubImage1DEXTFunPtr #-}++glMultiTexSubImage2DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glMultiTexSubImage2DEXT = ffienumenumintintintsizeisizeienumenumPtrVIOV glMultiTexSubImage2DEXTFunPtr++glMultiTexSubImage2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glMultiTexSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexSubImage2DEXT")++{-# NOINLINE glMultiTexSubImage2DEXTFunPtr #-}++glMultiTexSubImage3DEXT :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glMultiTexSubImage3DEXT = ffienumenumintintintintsizeisizeisizeienumenumPtrVIOV glMultiTexSubImage3DEXTFunPtr++glMultiTexSubImage3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glMultiTexSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glMultiTexSubImage3DEXT")++{-# NOINLINE glMultiTexSubImage3DEXTFunPtr #-}++glNamedBufferDataEXT :: MonadIO m => GLuint -> GLsizeiptr -> Ptr () -> GLenum -> m ()+glNamedBufferDataEXT = ffiuintsizeiptrPtrVenumIOV glNamedBufferDataEXTFunPtr++glNamedBufferDataEXTFunPtr :: FunPtr (GLuint -> GLsizeiptr -> Ptr () -> GLenum -> IO ())+glNamedBufferDataEXTFunPtr = unsafePerformIO (getProcAddress "glNamedBufferDataEXT")++{-# NOINLINE glNamedBufferDataEXTFunPtr #-}++glNamedBufferStorageEXT :: MonadIO m => GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> m ()+glNamedBufferStorageEXT = ffiuintsizeiptrPtrVbitfieldIOV glNamedBufferStorageEXTFunPtr++glNamedBufferStorageEXTFunPtr :: FunPtr (GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> IO ())+glNamedBufferStorageEXTFunPtr = unsafePerformIO (getProcAddress "glNamedBufferStorageEXT")++{-# NOINLINE glNamedBufferStorageEXTFunPtr #-}++glNamedBufferSubDataEXT :: MonadIO m => GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> m ()+glNamedBufferSubDataEXT = ffiuintintptrsizeiptrPtrVIOV glNamedBufferSubDataEXTFunPtr++glNamedBufferSubDataEXTFunPtr :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> IO ())+glNamedBufferSubDataEXTFunPtr = unsafePerformIO (getProcAddress "glNamedBufferSubDataEXT")++{-# NOINLINE glNamedBufferSubDataEXTFunPtr #-}++glNamedCopyBufferSubDataEXT :: MonadIO m => GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> m ()+glNamedCopyBufferSubDataEXT = ffiuintuintintptrintptrsizeiptrIOV glNamedCopyBufferSubDataEXTFunPtr++glNamedCopyBufferSubDataEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ())+glNamedCopyBufferSubDataEXTFunPtr = unsafePerformIO (getProcAddress "glNamedCopyBufferSubDataEXT")++{-# NOINLINE glNamedCopyBufferSubDataEXTFunPtr #-}++glNamedFramebufferParameteriEXT :: MonadIO m => GLuint -> GLenum -> GLint -> m ()+glNamedFramebufferParameteriEXT = ffiuintenumintIOV glNamedFramebufferParameteriEXTFunPtr++glNamedFramebufferParameteriEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+glNamedFramebufferParameteriEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferParameteriEXT")++{-# NOINLINE glNamedFramebufferParameteriEXTFunPtr #-}++glNamedFramebufferRenderbufferEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> m ()+glNamedFramebufferRenderbufferEXT = ffiuintenumenumuintIOV glNamedFramebufferRenderbufferEXTFunPtr++glNamedFramebufferRenderbufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> IO ())+glNamedFramebufferRenderbufferEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferRenderbufferEXT")++{-# NOINLINE glNamedFramebufferRenderbufferEXTFunPtr #-}++glNamedFramebufferTexture1DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> m ()+glNamedFramebufferTexture1DEXT = ffiuintenumenumuintintIOV glNamedFramebufferTexture1DEXTFunPtr++glNamedFramebufferTexture1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+glNamedFramebufferTexture1DEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferTexture1DEXT")++{-# NOINLINE glNamedFramebufferTexture1DEXTFunPtr #-}++glNamedFramebufferTexture2DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> m ()+glNamedFramebufferTexture2DEXT = ffiuintenumenumuintintIOV glNamedFramebufferTexture2DEXTFunPtr++glNamedFramebufferTexture2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+glNamedFramebufferTexture2DEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferTexture2DEXT")++{-# NOINLINE glNamedFramebufferTexture2DEXTFunPtr #-}++glNamedFramebufferTexture3DEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()+glNamedFramebufferTexture3DEXT = ffiuintenumenumuintintintIOV glNamedFramebufferTexture3DEXTFunPtr++glNamedFramebufferTexture3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+glNamedFramebufferTexture3DEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferTexture3DEXT")++{-# NOINLINE glNamedFramebufferTexture3DEXTFunPtr #-}++glNamedFramebufferTextureEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> m ()+glNamedFramebufferTextureEXT = ffiuintenumuintintIOV glNamedFramebufferTextureEXTFunPtr++glNamedFramebufferTextureEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> IO ())+glNamedFramebufferTextureEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferTextureEXT")++{-# NOINLINE glNamedFramebufferTextureEXTFunPtr #-}++glNamedFramebufferTextureFaceEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLenum -> m ()+glNamedFramebufferTextureFaceEXT = ffiuintenumuintintenumIOV glNamedFramebufferTextureFaceEXTFunPtr++glNamedFramebufferTextureFaceEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLenum -> IO ())+glNamedFramebufferTextureFaceEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferTextureFaceEXT")++{-# NOINLINE glNamedFramebufferTextureFaceEXTFunPtr #-}++glNamedFramebufferTextureLayerEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLint -> m ()+glNamedFramebufferTextureLayerEXT = ffiuintenumuintintintIOV glNamedFramebufferTextureLayerEXTFunPtr++glNamedFramebufferTextureLayerEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> IO ())+glNamedFramebufferTextureLayerEXTFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferTextureLayerEXT")++{-# NOINLINE glNamedFramebufferTextureLayerEXTFunPtr #-}++glNamedProgramLocalParameter4dEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+glNamedProgramLocalParameter4dEXT = ffiuintenumuintdoubledoubledoubledoubleIOV glNamedProgramLocalParameter4dEXTFunPtr++glNamedProgramLocalParameter4dEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+glNamedProgramLocalParameter4dEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameter4dEXT")++{-# NOINLINE glNamedProgramLocalParameter4dEXTFunPtr #-}++glNamedProgramLocalParameter4dvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLdouble -> m ()+glNamedProgramLocalParameter4dvEXT = ffiuintenumuintPtrdoubleIOV glNamedProgramLocalParameter4dvEXTFunPtr++glNamedProgramLocalParameter4dvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ())+glNamedProgramLocalParameter4dvEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameter4dvEXT")++{-# NOINLINE glNamedProgramLocalParameter4dvEXTFunPtr #-}++glNamedProgramLocalParameter4fEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glNamedProgramLocalParameter4fEXT = ffiuintenumuintfloatfloatfloatfloatIOV glNamedProgramLocalParameter4fEXTFunPtr++glNamedProgramLocalParameter4fEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glNamedProgramLocalParameter4fEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameter4fEXT")++{-# NOINLINE glNamedProgramLocalParameter4fEXTFunPtr #-}++glNamedProgramLocalParameter4fvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLfloat -> m ()+glNamedProgramLocalParameter4fvEXT = ffiuintenumuintPtrfloatIOV glNamedProgramLocalParameter4fvEXTFunPtr++glNamedProgramLocalParameter4fvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ())+glNamedProgramLocalParameter4fvEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameter4fvEXT")++{-# NOINLINE glNamedProgramLocalParameter4fvEXTFunPtr #-}++glNamedProgramLocalParameterI4iEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> m ()+glNamedProgramLocalParameterI4iEXT = ffiuintenumuintintintintintIOV glNamedProgramLocalParameterI4iEXTFunPtr++glNamedProgramLocalParameterI4iEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+glNamedProgramLocalParameterI4iEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameterI4iEXT")++{-# NOINLINE glNamedProgramLocalParameterI4iEXTFunPtr #-}++glNamedProgramLocalParameterI4ivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLint -> m ()+glNamedProgramLocalParameterI4ivEXT = ffiuintenumuintPtrintIOV glNamedProgramLocalParameterI4ivEXTFunPtr++glNamedProgramLocalParameterI4ivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ())+glNamedProgramLocalParameterI4ivEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameterI4ivEXT")++{-# NOINLINE glNamedProgramLocalParameterI4ivEXTFunPtr #-}++glNamedProgramLocalParameterI4uiEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glNamedProgramLocalParameterI4uiEXT = ffiuintenumuintuintuintuintuintIOV glNamedProgramLocalParameterI4uiEXTFunPtr++glNamedProgramLocalParameterI4uiEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glNamedProgramLocalParameterI4uiEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameterI4uiEXT")++{-# NOINLINE glNamedProgramLocalParameterI4uiEXTFunPtr #-}++glNamedProgramLocalParameterI4uivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr GLuint -> m ()+glNamedProgramLocalParameterI4uivEXT = ffiuintenumuintPtruintIOV glNamedProgramLocalParameterI4uivEXTFunPtr++glNamedProgramLocalParameterI4uivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ())+glNamedProgramLocalParameterI4uivEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameterI4uivEXT")++{-# NOINLINE glNamedProgramLocalParameterI4uivEXTFunPtr #-}++glNamedProgramLocalParameters4fvEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+glNamedProgramLocalParameters4fvEXT = ffiuintenumuintsizeiPtrfloatIOV glNamedProgramLocalParameters4fvEXTFunPtr++glNamedProgramLocalParameters4fvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+glNamedProgramLocalParameters4fvEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParameters4fvEXT")++{-# NOINLINE glNamedProgramLocalParameters4fvEXTFunPtr #-}++glNamedProgramLocalParametersI4ivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> m ()+glNamedProgramLocalParametersI4ivEXT = ffiuintenumuintsizeiPtrintIOV glNamedProgramLocalParametersI4ivEXTFunPtr++glNamedProgramLocalParametersI4ivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ())+glNamedProgramLocalParametersI4ivEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParametersI4ivEXT")++{-# NOINLINE glNamedProgramLocalParametersI4ivEXTFunPtr #-}++glNamedProgramLocalParametersI4uivEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> m ()+glNamedProgramLocalParametersI4uivEXT = ffiuintenumuintsizeiPtruintIOV glNamedProgramLocalParametersI4uivEXTFunPtr++glNamedProgramLocalParametersI4uivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ())+glNamedProgramLocalParametersI4uivEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramLocalParametersI4uivEXT")++{-# NOINLINE glNamedProgramLocalParametersI4uivEXTFunPtr #-}++glNamedProgramStringEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glNamedProgramStringEXT = ffiuintenumenumsizeiPtrVIOV glNamedProgramStringEXTFunPtr++glNamedProgramStringEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glNamedProgramStringEXTFunPtr = unsafePerformIO (getProcAddress "glNamedProgramStringEXT")++{-# NOINLINE glNamedProgramStringEXTFunPtr #-}++glNamedRenderbufferStorageEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> m ()+glNamedRenderbufferStorageEXT = ffiuintenumsizeisizeiIOV glNamedRenderbufferStorageEXTFunPtr++glNamedRenderbufferStorageEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> IO ())+glNamedRenderbufferStorageEXTFunPtr = unsafePerformIO (getProcAddress "glNamedRenderbufferStorageEXT")++{-# NOINLINE glNamedRenderbufferStorageEXTFunPtr #-}++glNamedRenderbufferStorageMultisampleCoverageEXT :: MonadIO m => GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()+glNamedRenderbufferStorageMultisampleCoverageEXT = ffiuintsizeisizeienumsizeisizeiIOV glNamedRenderbufferStorageMultisampleCoverageEXTFunPtr++glNamedRenderbufferStorageMultisampleCoverageEXTFunPtr :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+glNamedRenderbufferStorageMultisampleCoverageEXTFunPtr = unsafePerformIO (getProcAddress "glNamedRenderbufferStorageMultisampleCoverageEXT")++{-# NOINLINE glNamedRenderbufferStorageMultisampleCoverageEXTFunPtr #-}++glNamedRenderbufferStorageMultisampleEXT :: MonadIO m => GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()+glNamedRenderbufferStorageMultisampleEXT = ffiuintsizeienumsizeisizeiIOV glNamedRenderbufferStorageMultisampleEXTFunPtr++glNamedRenderbufferStorageMultisampleEXTFunPtr :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+glNamedRenderbufferStorageMultisampleEXTFunPtr = unsafePerformIO (getProcAddress "glNamedRenderbufferStorageMultisampleEXT")++{-# NOINLINE glNamedRenderbufferStorageMultisampleEXTFunPtr #-}++glProgramUniform1dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> m ()+glProgramUniform1dEXT = ffiuintintdoubleIOV glProgramUniform1dEXTFunPtr++glProgramUniform1dEXTFunPtr :: FunPtr (GLuint -> GLint -> GLdouble -> IO ())+glProgramUniform1dEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform1dEXT")++{-# NOINLINE glProgramUniform1dEXTFunPtr #-}++glProgramUniform1dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()+glProgramUniform1dvEXT = ffiuintintsizeiPtrdoubleIOV glProgramUniform1dvEXTFunPtr++glProgramUniform1dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+glProgramUniform1dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform1dvEXT")++{-# NOINLINE glProgramUniform1dvEXTFunPtr #-}++glProgramUniform2dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> m ()+glProgramUniform2dEXT = ffiuintintdoubledoubleIOV glProgramUniform2dEXTFunPtr++glProgramUniform2dEXTFunPtr :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> IO ())+glProgramUniform2dEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform2dEXT")++{-# NOINLINE glProgramUniform2dEXTFunPtr #-}++glProgramUniform2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()+glProgramUniform2dvEXT = ffiuintintsizeiPtrdoubleIOV glProgramUniform2dvEXTFunPtr++glProgramUniform2dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+glProgramUniform2dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform2dvEXT")++{-# NOINLINE glProgramUniform2dvEXTFunPtr #-}++glProgramUniform3dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> m ()+glProgramUniform3dEXT = ffiuintintdoubledoubledoubleIOV glProgramUniform3dEXTFunPtr++glProgramUniform3dEXTFunPtr :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ())+glProgramUniform3dEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform3dEXT")++{-# NOINLINE glProgramUniform3dEXTFunPtr #-}++glProgramUniform3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()+glProgramUniform3dvEXT = ffiuintintsizeiPtrdoubleIOV glProgramUniform3dvEXTFunPtr++glProgramUniform3dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+glProgramUniform3dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform3dvEXT")++{-# NOINLINE glProgramUniform3dvEXTFunPtr #-}++glProgramUniform4dEXT :: MonadIO m => GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+glProgramUniform4dEXT = ffiuintintdoubledoubledoubledoubleIOV glProgramUniform4dEXTFunPtr++glProgramUniform4dEXTFunPtr :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+glProgramUniform4dEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform4dEXT")++{-# NOINLINE glProgramUniform4dEXTFunPtr #-}++glProgramUniform4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()+glProgramUniform4dvEXT = ffiuintintsizeiPtrdoubleIOV glProgramUniform4dvEXTFunPtr++glProgramUniform4dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+glProgramUniform4dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniform4dvEXT")++{-# NOINLINE glProgramUniform4dvEXTFunPtr #-}++glProgramUniformMatrix2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()+glProgramUniformMatrix2dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix2dvEXTFunPtr++glProgramUniformMatrix2dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+glProgramUniformMatrix2dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix2dvEXT")++{-# NOINLINE glProgramUniformMatrix2dvEXTFunPtr #-}++glProgramUniformMatrix2x3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()+glProgramUniformMatrix2x3dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix2x3dvEXTFunPtr++glProgramUniformMatrix2x3dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+glProgramUniformMatrix2x3dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix2x3dvEXT")++{-# NOINLINE glProgramUniformMatrix2x3dvEXTFunPtr #-}++glProgramUniformMatrix2x4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()+glProgramUniformMatrix2x4dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix2x4dvEXTFunPtr++glProgramUniformMatrix2x4dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+glProgramUniformMatrix2x4dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix2x4dvEXT")++{-# NOINLINE glProgramUniformMatrix2x4dvEXTFunPtr #-}++glProgramUniformMatrix3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()+glProgramUniformMatrix3dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix3dvEXTFunPtr++glProgramUniformMatrix3dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+glProgramUniformMatrix3dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix3dvEXT")++{-# NOINLINE glProgramUniformMatrix3dvEXTFunPtr #-}++glProgramUniformMatrix3x2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()+glProgramUniformMatrix3x2dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix3x2dvEXTFunPtr++glProgramUniformMatrix3x2dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+glProgramUniformMatrix3x2dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix3x2dvEXT")++{-# NOINLINE glProgramUniformMatrix3x2dvEXTFunPtr #-}++glProgramUniformMatrix3x4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()+glProgramUniformMatrix3x4dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix3x4dvEXTFunPtr++glProgramUniformMatrix3x4dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+glProgramUniformMatrix3x4dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix3x4dvEXT")++{-# NOINLINE glProgramUniformMatrix3x4dvEXTFunPtr #-}++glProgramUniformMatrix4dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()+glProgramUniformMatrix4dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix4dvEXTFunPtr++glProgramUniformMatrix4dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+glProgramUniformMatrix4dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix4dvEXT")++{-# NOINLINE glProgramUniformMatrix4dvEXTFunPtr #-}++glProgramUniformMatrix4x2dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()+glProgramUniformMatrix4x2dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix4x2dvEXTFunPtr++glProgramUniformMatrix4x2dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+glProgramUniformMatrix4x2dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix4x2dvEXT")++{-# NOINLINE glProgramUniformMatrix4x2dvEXTFunPtr #-}++glProgramUniformMatrix4x3dvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()+glProgramUniformMatrix4x3dvEXT = ffiuintintsizeibooleanPtrdoubleIOV glProgramUniformMatrix4x3dvEXTFunPtr++glProgramUniformMatrix4x3dvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ())+glProgramUniformMatrix4x3dvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramUniformMatrix4x3dvEXT")++{-# NOINLINE glProgramUniformMatrix4x3dvEXTFunPtr #-}++glPushClientAttribDefaultEXT :: MonadIO m => GLbitfield -> m ()+glPushClientAttribDefaultEXT = ffibitfieldIOV glPushClientAttribDefaultEXTFunPtr++glPushClientAttribDefaultEXTFunPtr :: FunPtr (GLbitfield -> IO ())+glPushClientAttribDefaultEXTFunPtr = unsafePerformIO (getProcAddress "glPushClientAttribDefaultEXT")++{-# NOINLINE glPushClientAttribDefaultEXTFunPtr #-}++glTextureBufferEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> m ()+glTextureBufferEXT = ffiuintenumenumuintIOV glTextureBufferEXTFunPtr++glTextureBufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> IO ())+glTextureBufferEXTFunPtr = unsafePerformIO (getProcAddress "glTextureBufferEXT")++{-# NOINLINE glTextureBufferEXTFunPtr #-}++glTextureBufferRangeEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m ()+glTextureBufferRangeEXT = ffiuintenumenumuintintptrsizeiptrIOV glTextureBufferRangeEXTFunPtr++glTextureBufferRangeEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+glTextureBufferRangeEXTFunPtr = unsafePerformIO (getProcAddress "glTextureBufferRangeEXT")++{-# NOINLINE glTextureBufferRangeEXTFunPtr #-}++glTextureImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+glTextureImage1DEXT = ffiuintenumintintsizeiintenumenumPtrVIOV glTextureImage1DEXTFunPtr++glTextureImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())+glTextureImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glTextureImage1DEXT")++{-# NOINLINE glTextureImage1DEXTFunPtr #-}++glTextureImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+glTextureImage2DEXT = ffiuintenumintintsizeisizeiintenumenumPtrVIOV glTextureImage2DEXTFunPtr++glTextureImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())+glTextureImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glTextureImage2DEXT")++{-# NOINLINE glTextureImage2DEXTFunPtr #-}++glTextureImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+glTextureImage3DEXT = ffiuintenumintintsizeisizeisizeiintenumenumPtrVIOV glTextureImage3DEXTFunPtr++glTextureImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())+glTextureImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glTextureImage3DEXT")++{-# NOINLINE glTextureImage3DEXTFunPtr #-}++glTexturePageCommitmentEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+glTexturePageCommitmentEXT = ffiuintintintintintsizeisizeisizeibooleanIOV glTexturePageCommitmentEXTFunPtr++glTexturePageCommitmentEXTFunPtr :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+glTexturePageCommitmentEXTFunPtr = unsafePerformIO (getProcAddress "glTexturePageCommitmentEXT")++{-# NOINLINE glTexturePageCommitmentEXTFunPtr #-}++glTextureParameterIivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()+glTextureParameterIivEXT = ffiuintenumenumPtrintIOV glTextureParameterIivEXTFunPtr++glTextureParameterIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+glTextureParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glTextureParameterIivEXT")++{-# NOINLINE glTextureParameterIivEXTFunPtr #-}++glTextureParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLuint -> m ()+glTextureParameterIuivEXT = ffiuintenumenumPtruintIOV glTextureParameterIuivEXTFunPtr++glTextureParameterIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ())+glTextureParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glTextureParameterIuivEXT")++{-# NOINLINE glTextureParameterIuivEXTFunPtr #-}++glTextureParameterfEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLfloat -> m ()+glTextureParameterfEXT = ffiuintenumenumfloatIOV glTextureParameterfEXTFunPtr++glTextureParameterfEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLfloat -> IO ())+glTextureParameterfEXTFunPtr = unsafePerformIO (getProcAddress "glTextureParameterfEXT")++{-# NOINLINE glTextureParameterfEXTFunPtr #-}++glTextureParameterfvEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glTextureParameterfvEXT = ffiuintenumenumPtrfloatIOV glTextureParameterfvEXTFunPtr++glTextureParameterfvEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glTextureParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glTextureParameterfvEXT")++{-# NOINLINE glTextureParameterfvEXTFunPtr #-}++glTextureParameteriEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLint -> m ()+glTextureParameteriEXT = ffiuintenumenumintIOV glTextureParameteriEXTFunPtr++glTextureParameteriEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLint -> IO ())+glTextureParameteriEXTFunPtr = unsafePerformIO (getProcAddress "glTextureParameteriEXT")++{-# NOINLINE glTextureParameteriEXTFunPtr #-}++glTextureParameterivEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()+glTextureParameterivEXT = ffiuintenumenumPtrintIOV glTextureParameterivEXTFunPtr++glTextureParameterivEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ())+glTextureParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glTextureParameterivEXT")++{-# NOINLINE glTextureParameterivEXTFunPtr #-}++glTextureRenderbufferEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> m ()+glTextureRenderbufferEXT = ffiuintenumuintIOV glTextureRenderbufferEXTFunPtr++glTextureRenderbufferEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> IO ())+glTextureRenderbufferEXTFunPtr = unsafePerformIO (getProcAddress "glTextureRenderbufferEXT")++{-# NOINLINE glTextureRenderbufferEXTFunPtr #-}++glTextureStorage2DMultisampleEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m ()+glTextureStorage2DMultisampleEXT = ffiuintenumsizeienumsizeisizeibooleanIOV glTextureStorage2DMultisampleEXTFunPtr++glTextureStorage2DMultisampleEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ())+glTextureStorage2DMultisampleEXTFunPtr = unsafePerformIO (getProcAddress "glTextureStorage2DMultisampleEXT")++{-# NOINLINE glTextureStorage2DMultisampleEXTFunPtr #-}++glTextureStorage3DMultisampleEXT :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+glTextureStorage3DMultisampleEXT = ffiuintenumsizeienumsizeisizeisizeibooleanIOV glTextureStorage3DMultisampleEXTFunPtr++glTextureStorage3DMultisampleEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+glTextureStorage3DMultisampleEXTFunPtr = unsafePerformIO (getProcAddress "glTextureStorage3DMultisampleEXT")++{-# NOINLINE glTextureStorage3DMultisampleEXTFunPtr #-}++glTextureSubImage1DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glTextureSubImage1DEXT = ffiuintenumintintsizeienumenumPtrVIOV glTextureSubImage1DEXTFunPtr++glTextureSubImage1DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glTextureSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glTextureSubImage1DEXT")++{-# NOINLINE glTextureSubImage1DEXTFunPtr #-}++glTextureSubImage2DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glTextureSubImage2DEXT = ffiuintenumintintintsizeisizeienumenumPtrVIOV glTextureSubImage2DEXTFunPtr++glTextureSubImage2DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glTextureSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glTextureSubImage2DEXT")++{-# NOINLINE glTextureSubImage2DEXTFunPtr #-}++glTextureSubImage3DEXT :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glTextureSubImage3DEXT = ffiuintenumintintintintsizeisizeisizeienumenumPtrVIOV glTextureSubImage3DEXTFunPtr++glTextureSubImage3DEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glTextureSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glTextureSubImage3DEXT")++{-# NOINLINE glTextureSubImage3DEXTFunPtr #-}++glUnmapNamedBufferEXT :: MonadIO m => GLuint -> m GLboolean+glUnmapNamedBufferEXT = ffiuintIOboolean glUnmapNamedBufferEXTFunPtr++glUnmapNamedBufferEXTFunPtr :: FunPtr (GLuint -> IO GLboolean)+glUnmapNamedBufferEXTFunPtr = unsafePerformIO (getProcAddress "glUnmapNamedBufferEXT")++{-# NOINLINE glUnmapNamedBufferEXTFunPtr #-}++glVertexArrayBindVertexBufferEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> m ()+glVertexArrayBindVertexBufferEXT = ffiuintuintuintintptrsizeiIOV glVertexArrayBindVertexBufferEXTFunPtr++glVertexArrayBindVertexBufferEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> IO ())+glVertexArrayBindVertexBufferEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayBindVertexBufferEXT")++{-# NOINLINE glVertexArrayBindVertexBufferEXTFunPtr #-}++glVertexArrayColorOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()+glVertexArrayColorOffsetEXT = ffiuintuintintenumsizeiintptrIOV glVertexArrayColorOffsetEXTFunPtr++glVertexArrayColorOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+glVertexArrayColorOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayColorOffsetEXT")++{-# NOINLINE glVertexArrayColorOffsetEXTFunPtr #-}++glVertexArrayEdgeFlagOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLsizei -> GLintptr -> m ()+glVertexArrayEdgeFlagOffsetEXT = ffiuintuintsizeiintptrIOV glVertexArrayEdgeFlagOffsetEXTFunPtr++glVertexArrayEdgeFlagOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLsizei -> GLintptr -> IO ())+glVertexArrayEdgeFlagOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayEdgeFlagOffsetEXT")++{-# NOINLINE glVertexArrayEdgeFlagOffsetEXTFunPtr #-}++glVertexArrayFogCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m ()+glVertexArrayFogCoordOffsetEXT = ffiuintuintenumsizeiintptrIOV glVertexArrayFogCoordOffsetEXTFunPtr++glVertexArrayFogCoordOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ())+glVertexArrayFogCoordOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayFogCoordOffsetEXT")++{-# NOINLINE glVertexArrayFogCoordOffsetEXTFunPtr #-}++glVertexArrayIndexOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m ()+glVertexArrayIndexOffsetEXT = ffiuintuintenumsizeiintptrIOV glVertexArrayIndexOffsetEXTFunPtr++glVertexArrayIndexOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ())+glVertexArrayIndexOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayIndexOffsetEXT")++{-# NOINLINE glVertexArrayIndexOffsetEXTFunPtr #-}++glVertexArrayMultiTexCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()+glVertexArrayMultiTexCoordOffsetEXT = ffiuintuintenumintenumsizeiintptrIOV glVertexArrayMultiTexCoordOffsetEXTFunPtr++glVertexArrayMultiTexCoordOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+glVertexArrayMultiTexCoordOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayMultiTexCoordOffsetEXT")++{-# NOINLINE glVertexArrayMultiTexCoordOffsetEXTFunPtr #-}++glVertexArrayNormalOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m ()+glVertexArrayNormalOffsetEXT = ffiuintuintenumsizeiintptrIOV glVertexArrayNormalOffsetEXTFunPtr++glVertexArrayNormalOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ())+glVertexArrayNormalOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayNormalOffsetEXT")++{-# NOINLINE glVertexArrayNormalOffsetEXTFunPtr #-}++glVertexArraySecondaryColorOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()+glVertexArraySecondaryColorOffsetEXT = ffiuintuintintenumsizeiintptrIOV glVertexArraySecondaryColorOffsetEXTFunPtr++glVertexArraySecondaryColorOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+glVertexArraySecondaryColorOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArraySecondaryColorOffsetEXT")++{-# NOINLINE glVertexArraySecondaryColorOffsetEXTFunPtr #-}++glVertexArrayTexCoordOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()+glVertexArrayTexCoordOffsetEXT = ffiuintuintintenumsizeiintptrIOV glVertexArrayTexCoordOffsetEXTFunPtr++glVertexArrayTexCoordOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+glVertexArrayTexCoordOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayTexCoordOffsetEXT")++{-# NOINLINE glVertexArrayTexCoordOffsetEXTFunPtr #-}++glVertexArrayVertexAttribBindingEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()+glVertexArrayVertexAttribBindingEXT = ffiuintuintuintIOV glVertexArrayVertexAttribBindingEXTFunPtr++glVertexArrayVertexAttribBindingEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+glVertexArrayVertexAttribBindingEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribBindingEXT")++{-# NOINLINE glVertexArrayVertexAttribBindingEXTFunPtr #-}++glVertexArrayVertexAttribDivisorEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()+glVertexArrayVertexAttribDivisorEXT = ffiuintuintuintIOV glVertexArrayVertexAttribDivisorEXTFunPtr++glVertexArrayVertexAttribDivisorEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+glVertexArrayVertexAttribDivisorEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribDivisorEXT")++{-# NOINLINE glVertexArrayVertexAttribDivisorEXTFunPtr #-}++glVertexArrayVertexAttribFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m ()+glVertexArrayVertexAttribFormatEXT = ffiuintuintintenumbooleanuintIOV glVertexArrayVertexAttribFormatEXTFunPtr++glVertexArrayVertexAttribFormatEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ())+glVertexArrayVertexAttribFormatEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribFormatEXT")++{-# NOINLINE glVertexArrayVertexAttribFormatEXTFunPtr #-}++glVertexArrayVertexAttribIFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m ()+glVertexArrayVertexAttribIFormatEXT = ffiuintuintintenumuintIOV glVertexArrayVertexAttribIFormatEXTFunPtr++glVertexArrayVertexAttribIFormatEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ())+glVertexArrayVertexAttribIFormatEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribIFormatEXT")++{-# NOINLINE glVertexArrayVertexAttribIFormatEXTFunPtr #-}++glVertexArrayVertexAttribIOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()+glVertexArrayVertexAttribIOffsetEXT = ffiuintuintuintintenumsizeiintptrIOV glVertexArrayVertexAttribIOffsetEXTFunPtr++glVertexArrayVertexAttribIOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+glVertexArrayVertexAttribIOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribIOffsetEXT")++{-# NOINLINE glVertexArrayVertexAttribIOffsetEXTFunPtr #-}++glVertexArrayVertexAttribLFormatEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m ()+glVertexArrayVertexAttribLFormatEXT = ffiuintuintintenumuintIOV glVertexArrayVertexAttribLFormatEXTFunPtr++glVertexArrayVertexAttribLFormatEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ())+glVertexArrayVertexAttribLFormatEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribLFormatEXT")++{-# NOINLINE glVertexArrayVertexAttribLFormatEXTFunPtr #-}++glVertexArrayVertexAttribLOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()+glVertexArrayVertexAttribLOffsetEXT = ffiuintuintuintintenumsizeiintptrIOV glVertexArrayVertexAttribLOffsetEXTFunPtr++glVertexArrayVertexAttribLOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+glVertexArrayVertexAttribLOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribLOffsetEXT")++{-# NOINLINE glVertexArrayVertexAttribLOffsetEXTFunPtr #-}++glVertexArrayVertexAttribOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> m ()+glVertexArrayVertexAttribOffsetEXT = ffiuintuintuintintenumbooleansizeiintptrIOV glVertexArrayVertexAttribOffsetEXTFunPtr++glVertexArrayVertexAttribOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> IO ())+glVertexArrayVertexAttribOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexAttribOffsetEXT")++{-# NOINLINE glVertexArrayVertexAttribOffsetEXTFunPtr #-}++glVertexArrayVertexBindingDivisorEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()+glVertexArrayVertexBindingDivisorEXT = ffiuintuintuintIOV glVertexArrayVertexBindingDivisorEXTFunPtr++glVertexArrayVertexBindingDivisorEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+glVertexArrayVertexBindingDivisorEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexBindingDivisorEXT")++{-# NOINLINE glVertexArrayVertexBindingDivisorEXTFunPtr #-}++glVertexArrayVertexOffsetEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()+glVertexArrayVertexOffsetEXT = ffiuintuintintenumsizeiintptrIOV glVertexArrayVertexOffsetEXTFunPtr++glVertexArrayVertexOffsetEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ())+glVertexArrayVertexOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glVertexArrayVertexOffsetEXT")++{-# NOINLINE glVertexArrayVertexOffsetEXTFunPtr #-}++pattern GL_PROGRAM_MATRIX_EXT = 0x8E2D :: GLenum++pattern GL_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F :: GLenum++pattern GL_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/DiscardFramebuffer.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.DiscardFramebuffer (+ -- * Extension Support+ gl_EXT_discard_framebuffer++ -- * GL_EXT_discard_framebuffer+ , glDiscardFramebufferEXT+ , pattern GL_COLOR_EXT+ , pattern GL_DEPTH_EXT+ , pattern GL_STENCIL_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_discard_framebuffer :: Bool+gl_EXT_discard_framebuffer = member "GL_EXT_discard_framebuffer" extensions++glDiscardFramebufferEXT :: MonadIO m => GLenum -> GLsizei -> Ptr GLenum -> m ()+glDiscardFramebufferEXT = ffienumsizeiPtrenumIOV glDiscardFramebufferEXTFunPtr++glDiscardFramebufferEXTFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ())+glDiscardFramebufferEXTFunPtr = unsafePerformIO (getProcAddress "glDiscardFramebufferEXT")++{-# NOINLINE glDiscardFramebufferEXTFunPtr #-}++pattern GL_COLOR_EXT = 0x1800 :: GLenum++pattern GL_DEPTH_EXT = 0x1801 :: GLenum++pattern GL_STENCIL_EXT = 0x1802 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/DisjointTimerQuery.hs view
@@ -0,0 +1,60 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.DisjointTimerQuery (+ -- * Extension Support+ gl_EXT_disjoint_timer_query++ -- * GL_EXT_disjoint_timer_query+ , glBeginQueryEXT+ , glDeleteQueriesEXT+ , glEndQueryEXT+ , glGenQueriesEXT+ , glGetQueryObjecti64vEXT+ , glGetQueryObjectivEXT+ , glGetQueryObjectui64vEXT+ , glGetQueryObjectuivEXT+ , glGetQueryivEXT+ , glIsQueryEXT+ , glQueryCounterEXT+ , pattern GL_CURRENT_QUERY_EXT+ , pattern GL_GPU_DISJOINT_EXT+ , pattern GL_QUERY_COUNTER_BITS_EXT+ , pattern GL_QUERY_RESULT_AVAILABLE_EXT+ , pattern GL_QUERY_RESULT_EXT+ , pattern GL_TIMESTAMP_EXT+ , pattern GL_TIME_ELAPSED_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_disjoint_timer_query :: Bool+gl_EXT_disjoint_timer_query = member "GL_EXT_disjoint_timer_query" extensions++glGetQueryObjectivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetQueryObjectivEXT = ffiuintenumPtrintIOV glGetQueryObjectivEXTFunPtr++glGetQueryObjectivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetQueryObjectivEXTFunPtr = unsafePerformIO (getProcAddress "glGetQueryObjectivEXT")++{-# NOINLINE glGetQueryObjectivEXTFunPtr #-}++glQueryCounterEXT :: MonadIO m => GLuint -> GLenum -> m ()+glQueryCounterEXT = ffiuintenumIOV glQueryCounterEXTFunPtr++glQueryCounterEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glQueryCounterEXTFunPtr = unsafePerformIO (getProcAddress "glQueryCounterEXT")++{-# NOINLINE glQueryCounterEXTFunPtr #-}++pattern GL_GPU_DISJOINT_EXT = 0x8FBB :: GLenum++pattern GL_QUERY_COUNTER_BITS_EXT = 0x8864 :: GLenum++pattern GL_TIMESTAMP_EXT = 0x8E28 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/DrawBuffers.hs view
@@ -0,0 +1,97 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.DrawBuffers (+ -- * Extension Support+ gl_EXT_draw_buffers++ -- * GL_EXT_draw_buffers+ , glDrawBuffersEXT+ , pattern GL_COLOR_ATTACHMENT0_EXT+ , pattern GL_COLOR_ATTACHMENT10_EXT+ , pattern GL_COLOR_ATTACHMENT11_EXT+ , pattern GL_COLOR_ATTACHMENT12_EXT+ , pattern GL_COLOR_ATTACHMENT13_EXT+ , pattern GL_COLOR_ATTACHMENT14_EXT+ , pattern GL_COLOR_ATTACHMENT15_EXT+ , pattern GL_COLOR_ATTACHMENT1_EXT+ , pattern GL_COLOR_ATTACHMENT2_EXT+ , pattern GL_COLOR_ATTACHMENT3_EXT+ , pattern GL_COLOR_ATTACHMENT4_EXT+ , pattern GL_COLOR_ATTACHMENT5_EXT+ , pattern GL_COLOR_ATTACHMENT6_EXT+ , pattern GL_COLOR_ATTACHMENT7_EXT+ , pattern GL_COLOR_ATTACHMENT8_EXT+ , pattern GL_COLOR_ATTACHMENT9_EXT+ , pattern GL_DRAW_BUFFER0_EXT+ , pattern GL_DRAW_BUFFER10_EXT+ , pattern GL_DRAW_BUFFER11_EXT+ , pattern GL_DRAW_BUFFER12_EXT+ , pattern GL_DRAW_BUFFER13_EXT+ , pattern GL_DRAW_BUFFER14_EXT+ , pattern GL_DRAW_BUFFER15_EXT+ , pattern GL_DRAW_BUFFER1_EXT+ , pattern GL_DRAW_BUFFER2_EXT+ , pattern GL_DRAW_BUFFER3_EXT+ , pattern GL_DRAW_BUFFER4_EXT+ , pattern GL_DRAW_BUFFER5_EXT+ , pattern GL_DRAW_BUFFER6_EXT+ , pattern GL_DRAW_BUFFER7_EXT+ , pattern GL_DRAW_BUFFER8_EXT+ , pattern GL_DRAW_BUFFER9_EXT+ , pattern GL_MAX_COLOR_ATTACHMENTS_EXT+ , pattern GL_MAX_DRAW_BUFFERS_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_draw_buffers :: Bool+gl_EXT_draw_buffers = member "GL_EXT_draw_buffers" extensions++glDrawBuffersEXT :: MonadIO m => GLsizei -> Ptr GLenum -> m ()+glDrawBuffersEXT = ffisizeiPtrenumIOV glDrawBuffersEXTFunPtr++glDrawBuffersEXTFunPtr :: FunPtr (GLsizei -> Ptr GLenum -> IO ())+glDrawBuffersEXTFunPtr = unsafePerformIO (getProcAddress "glDrawBuffersEXT")++{-# NOINLINE glDrawBuffersEXTFunPtr #-}++pattern GL_DRAW_BUFFER0_EXT = 0x8825 :: GLenum++pattern GL_DRAW_BUFFER10_EXT = 0x882F :: GLenum++pattern GL_DRAW_BUFFER11_EXT = 0x8830 :: GLenum++pattern GL_DRAW_BUFFER12_EXT = 0x8831 :: GLenum++pattern GL_DRAW_BUFFER13_EXT = 0x8832 :: GLenum++pattern GL_DRAW_BUFFER14_EXT = 0x8833 :: GLenum++pattern GL_DRAW_BUFFER15_EXT = 0x8834 :: GLenum++pattern GL_DRAW_BUFFER1_EXT = 0x8826 :: GLenum++pattern GL_DRAW_BUFFER2_EXT = 0x8827 :: GLenum++pattern GL_DRAW_BUFFER3_EXT = 0x8828 :: GLenum++pattern GL_DRAW_BUFFER4_EXT = 0x8829 :: GLenum++pattern GL_DRAW_BUFFER5_EXT = 0x882A :: GLenum++pattern GL_DRAW_BUFFER6_EXT = 0x882B :: GLenum++pattern GL_DRAW_BUFFER7_EXT = 0x882C :: GLenum++pattern GL_DRAW_BUFFER8_EXT = 0x882D :: GLenum++pattern GL_DRAW_BUFFER9_EXT = 0x882E :: GLenum++pattern GL_MAX_DRAW_BUFFERS_EXT = 0x8824 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/DrawBuffers2.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.DrawBuffers2 (+ -- * Extension Support+ gl_EXT_draw_buffers2++ -- * GL_EXT_draw_buffers2+ , glColorMaskIndexedEXT+ , glDisableIndexedEXT+ , glEnableIndexedEXT+ , glGetBooleanIndexedvEXT+ , glGetIntegerIndexedvEXT+ , glIsEnabledIndexedEXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_draw_buffers2 :: Bool+gl_EXT_draw_buffers2 = member "GL_EXT_draw_buffers2" extensions++glColorMaskIndexedEXT :: MonadIO m => GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> m ()+glColorMaskIndexedEXT = ffiuintbooleanbooleanbooleanbooleanIOV glColorMaskIndexedEXTFunPtr++glColorMaskIndexedEXTFunPtr :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())+glColorMaskIndexedEXTFunPtr = unsafePerformIO (getProcAddress "glColorMaskIndexedEXT")++{-# NOINLINE glColorMaskIndexedEXTFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/DrawBuffersIndexed.hs view
@@ -0,0 +1,120 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.DrawBuffersIndexed (+ -- * Extension Support+ gl_EXT_draw_buffers_indexed++ -- * GL_EXT_draw_buffers_indexed+ , glBlendEquationSeparateiEXT+ , glBlendEquationiEXT+ , glBlendFuncSeparateiEXT+ , glBlendFunciEXT+ , glColorMaskiEXT+ , glDisableiEXT+ , glEnableiEXT+ , glIsEnablediEXT+ , pattern GL_BLEND+ , pattern GL_BLEND_DST_ALPHA+ , pattern GL_BLEND_DST_RGB+ , pattern GL_BLEND_EQUATION_ALPHA+ , pattern GL_BLEND_EQUATION_RGB+ , pattern GL_BLEND_SRC_ALPHA+ , pattern GL_BLEND_SRC_RGB+ , pattern GL_COLOR_WRITEMASK+ , pattern GL_CONSTANT_ALPHA+ , pattern GL_CONSTANT_COLOR+ , pattern GL_DST_ALPHA+ , pattern GL_DST_COLOR+ , pattern GL_FUNC_ADD+ , pattern GL_FUNC_REVERSE_SUBTRACT+ , pattern GL_FUNC_SUBTRACT+ , pattern GL_MAX+ , pattern GL_MIN+ , pattern GL_ONE+ , pattern GL_ONE_MINUS_CONSTANT_ALPHA+ , pattern GL_ONE_MINUS_CONSTANT_COLOR+ , pattern GL_ONE_MINUS_DST_ALPHA+ , pattern GL_ONE_MINUS_DST_COLOR+ , pattern GL_ONE_MINUS_SRC_ALPHA+ , pattern GL_ONE_MINUS_SRC_COLOR+ , pattern GL_SRC_ALPHA+ , pattern GL_SRC_ALPHA_SATURATE+ , pattern GL_SRC_COLOR+ , pattern GL_ZERO+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_draw_buffers_indexed :: Bool+gl_EXT_draw_buffers_indexed = member "GL_EXT_draw_buffers_indexed" extensions++glBlendEquationSeparateiEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> m ()+glBlendEquationSeparateiEXT = ffiuintenumenumIOV glBlendEquationSeparateiEXTFunPtr++glBlendEquationSeparateiEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+glBlendEquationSeparateiEXTFunPtr = unsafePerformIO (getProcAddress "glBlendEquationSeparateiEXT")++{-# NOINLINE glBlendEquationSeparateiEXTFunPtr #-}++glBlendEquationiEXT :: MonadIO m => GLuint -> GLenum -> m ()+glBlendEquationiEXT = ffiuintenumIOV glBlendEquationiEXTFunPtr++glBlendEquationiEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glBlendEquationiEXTFunPtr = unsafePerformIO (getProcAddress "glBlendEquationiEXT")++{-# NOINLINE glBlendEquationiEXTFunPtr #-}++glBlendFuncSeparateiEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> m ()+glBlendFuncSeparateiEXT = ffiuintenumenumenumenumIOV glBlendFuncSeparateiEXTFunPtr++glBlendFuncSeparateiEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+glBlendFuncSeparateiEXTFunPtr = unsafePerformIO (getProcAddress "glBlendFuncSeparateiEXT")++{-# NOINLINE glBlendFuncSeparateiEXTFunPtr #-}++glBlendFunciEXT :: MonadIO m => GLuint -> GLenum -> GLenum -> m ()+glBlendFunciEXT = ffiuintenumenumIOV glBlendFunciEXTFunPtr++glBlendFunciEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+glBlendFunciEXTFunPtr = unsafePerformIO (getProcAddress "glBlendFunciEXT")++{-# NOINLINE glBlendFunciEXTFunPtr #-}++glColorMaskiEXT :: MonadIO m => GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> m ()+glColorMaskiEXT = ffiuintbooleanbooleanbooleanbooleanIOV glColorMaskiEXTFunPtr++glColorMaskiEXTFunPtr :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())+glColorMaskiEXTFunPtr = unsafePerformIO (getProcAddress "glColorMaskiEXT")++{-# NOINLINE glColorMaskiEXTFunPtr #-}++glDisableiEXT :: MonadIO m => GLenum -> GLuint -> m ()+glDisableiEXT = ffienumuintIOV glDisableiEXTFunPtr++glDisableiEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glDisableiEXTFunPtr = unsafePerformIO (getProcAddress "glDisableiEXT")++{-# NOINLINE glDisableiEXTFunPtr #-}++glEnableiEXT :: MonadIO m => GLenum -> GLuint -> m ()+glEnableiEXT = ffienumuintIOV glEnableiEXTFunPtr++glEnableiEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glEnableiEXTFunPtr = unsafePerformIO (getProcAddress "glEnableiEXT")++{-# NOINLINE glEnableiEXTFunPtr #-}++glIsEnablediEXT :: MonadIO m => GLenum -> GLuint -> m GLboolean+glIsEnablediEXT = ffienumuintIOboolean glIsEnablediEXTFunPtr++glIsEnablediEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO GLboolean)+glIsEnablediEXTFunPtr = unsafePerformIO (getProcAddress "glIsEnablediEXT")++{-# NOINLINE glIsEnablediEXTFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/DrawInstanced.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.DrawInstanced (+ -- * Extension Support+ gl_EXT_draw_instanced++ -- * GL_EXT_draw_instanced+ , glDrawArraysInstancedEXT+ , glDrawElementsInstancedEXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_EXT_draw_instanced :: Bool+gl_EXT_draw_instanced = member "GL_EXT_draw_instanced" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/DrawRangeElements.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.DrawRangeElements (+ -- * Extension Support+ gl_EXT_draw_range_elements++ -- * GL_EXT_draw_range_elements+ , glDrawRangeElementsEXT+ , pattern GL_MAX_ELEMENTS_INDICES_EXT+ , pattern GL_MAX_ELEMENTS_VERTICES_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_draw_range_elements :: Bool+gl_EXT_draw_range_elements = member "GL_EXT_draw_range_elements" extensions++glDrawRangeElementsEXT :: MonadIO m => GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> m ()+glDrawRangeElementsEXT = ffienumuintuintsizeienumPtrVIOV glDrawRangeElementsEXTFunPtr++glDrawRangeElementsEXTFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> IO ())+glDrawRangeElementsEXTFunPtr = unsafePerformIO (getProcAddress "glDrawRangeElementsEXT")++{-# NOINLINE glDrawRangeElementsEXTFunPtr #-}++pattern GL_MAX_ELEMENTS_INDICES_EXT = 0x80E9 :: GLenum++pattern GL_MAX_ELEMENTS_VERTICES_EXT = 0x80E8 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/FogCoord.hs view
@@ -0,0 +1,87 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.FogCoord (+ -- * Extension Support+ gl_EXT_fog_coord++ -- * GL_EXT_fog_coord+ , glFogCoordPointerEXT+ , glFogCoorddEXT+ , glFogCoorddvEXT+ , glFogCoordfEXT+ , glFogCoordfvEXT+ , pattern GL_CURRENT_FOG_COORDINATE_EXT+ , pattern GL_FOG_COORDINATE_ARRAY_EXT+ , pattern GL_FOG_COORDINATE_ARRAY_POINTER_EXT+ , pattern GL_FOG_COORDINATE_ARRAY_STRIDE_EXT+ , pattern GL_FOG_COORDINATE_ARRAY_TYPE_EXT+ , pattern GL_FOG_COORDINATE_EXT+ , pattern GL_FOG_COORDINATE_SOURCE_EXT+ , pattern GL_FRAGMENT_DEPTH_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_fog_coord :: Bool+gl_EXT_fog_coord = member "GL_EXT_fog_coord" extensions++glFogCoordPointerEXT :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()+glFogCoordPointerEXT = ffienumsizeiPtrVIOV glFogCoordPointerEXTFunPtr++glFogCoordPointerEXTFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ())+glFogCoordPointerEXTFunPtr = unsafePerformIO (getProcAddress "glFogCoordPointerEXT")++{-# NOINLINE glFogCoordPointerEXTFunPtr #-}++glFogCoorddEXT :: MonadIO m => GLdouble -> m ()+glFogCoorddEXT = ffidoubleIOV glFogCoorddEXTFunPtr++glFogCoorddEXTFunPtr :: FunPtr (GLdouble -> IO ())+glFogCoorddEXTFunPtr = unsafePerformIO (getProcAddress "glFogCoorddEXT")++{-# NOINLINE glFogCoorddEXTFunPtr #-}++glFogCoorddvEXT :: MonadIO m => Ptr GLdouble -> m ()+glFogCoorddvEXT = ffiPtrdoubleIOV glFogCoorddvEXTFunPtr++glFogCoorddvEXTFunPtr :: FunPtr (Ptr GLdouble -> IO ())+glFogCoorddvEXTFunPtr = unsafePerformIO (getProcAddress "glFogCoorddvEXT")++{-# NOINLINE glFogCoorddvEXTFunPtr #-}++glFogCoordfEXT :: MonadIO m => GLfloat -> m ()+glFogCoordfEXT = ffifloatIOV glFogCoordfEXTFunPtr++glFogCoordfEXTFunPtr :: FunPtr (GLfloat -> IO ())+glFogCoordfEXTFunPtr = unsafePerformIO (getProcAddress "glFogCoordfEXT")++{-# NOINLINE glFogCoordfEXTFunPtr #-}++glFogCoordfvEXT :: MonadIO m => Ptr GLfloat -> m ()+glFogCoordfvEXT = ffiPtrfloatIOV glFogCoordfvEXTFunPtr++glFogCoordfvEXTFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glFogCoordfvEXTFunPtr = unsafePerformIO (getProcAddress "glFogCoordfvEXT")++{-# NOINLINE glFogCoordfvEXTFunPtr #-}++pattern GL_CURRENT_FOG_COORDINATE_EXT = 0x8453 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_EXT = 0x8457 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 :: GLenum++pattern GL_FOG_COORDINATE_EXT = 0x8451 :: GLenum++pattern GL_FOG_COORDINATE_SOURCE_EXT = 0x8450 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/FourTwoTwoPixels.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.FourTwoTwoPixels (+ -- * Extension Support+ gl_EXT_422_pixels++ -- * GL_EXT_422_pixels+ , pattern GL_422_AVERAGE_EXT+ , pattern GL_422_EXT+ , pattern GL_422_REV_AVERAGE_EXT+ , pattern GL_422_REV_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_422_pixels :: Bool+gl_EXT_422_pixels = member "GL_EXT_422_pixels" extensions++pattern GL_422_AVERAGE_EXT = 0x80CE :: GLenum++pattern GL_422_EXT = 0x80CC :: GLenum++pattern GL_422_REV_AVERAGE_EXT = 0x80CF :: GLenum++pattern GL_422_REV_EXT = 0x80CD :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/FramebufferBlit.hs view
@@ -0,0 +1,40 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.FramebufferBlit (+ -- * Extension Support+ gl_EXT_framebuffer_blit++ -- * GL_EXT_framebuffer_blit+ , glBlitFramebufferEXT+ , pattern GL_DRAW_FRAMEBUFFER_BINDING_EXT+ , pattern GL_DRAW_FRAMEBUFFER_EXT+ , pattern GL_READ_FRAMEBUFFER_BINDING_EXT+ , pattern GL_READ_FRAMEBUFFER_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_framebuffer_blit :: Bool+gl_EXT_framebuffer_blit = member "GL_EXT_framebuffer_blit" extensions++glBlitFramebufferEXT :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m ()+glBlitFramebufferEXT = ffiintintintintintintintintbitfieldenumIOV glBlitFramebufferEXTFunPtr++glBlitFramebufferEXTFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ())+glBlitFramebufferEXTFunPtr = unsafePerformIO (getProcAddress "glBlitFramebufferEXT")++{-# NOINLINE glBlitFramebufferEXTFunPtr #-}++pattern GL_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6 :: GLenum++pattern GL_DRAW_FRAMEBUFFER_EXT = 0x8CA9 :: GLenum++pattern GL_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA :: GLenum++pattern GL_READ_FRAMEBUFFER_EXT = 0x8CA8 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/FramebufferMultisample.hs view
@@ -0,0 +1,19 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.FramebufferMultisample (+ -- * Extension Support+ gl_EXT_framebuffer_multisample++ -- * GL_EXT_framebuffer_multisample+ , glRenderbufferStorageMultisampleEXT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT+ , pattern GL_MAX_SAMPLES_EXT+ , pattern GL_RENDERBUFFER_SAMPLES_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_EXT_framebuffer_multisample :: Bool+gl_EXT_framebuffer_multisample = member "GL_EXT_framebuffer_multisample" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/FramebufferMultisampleBlitScaled.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.FramebufferMultisampleBlitScaled (+ -- * Extension Support+ gl_EXT_framebuffer_multisample_blit_scaled++ -- * GL_EXT_framebuffer_multisample_blit_scaled+ , pattern GL_SCALED_RESOLVE_FASTEST_EXT+ , pattern GL_SCALED_RESOLVE_NICEST_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_framebuffer_multisample_blit_scaled :: Bool+gl_EXT_framebuffer_multisample_blit_scaled = member "GL_EXT_framebuffer_multisample_blit_scaled" extensions++pattern GL_SCALED_RESOLVE_FASTEST_EXT = 0x90BA :: GLenum++pattern GL_SCALED_RESOLVE_NICEST_EXT = 0x90BB :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/FramebufferObject.hs view
@@ -0,0 +1,292 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.FramebufferObject (+ -- * Extension Support+ gl_EXT_framebuffer_object++ -- * GL_EXT_framebuffer_object+ , glBindFramebufferEXT+ , glBindRenderbufferEXT+ , glCheckFramebufferStatusEXT+ , glDeleteFramebuffersEXT+ , glDeleteRenderbuffersEXT+ , glFramebufferRenderbufferEXT+ , glFramebufferTexture1DEXT+ , glFramebufferTexture2DEXT+ , glFramebufferTexture3DEXT+ , glGenFramebuffersEXT+ , glGenRenderbuffersEXT+ , glGenerateMipmapEXT+ , glGetFramebufferAttachmentParameterivEXT+ , glGetRenderbufferParameterivEXT+ , glIsFramebufferEXT+ , glIsRenderbufferEXT+ , glRenderbufferStorageEXT+ , pattern GL_COLOR_ATTACHMENT0_EXT+ , pattern GL_COLOR_ATTACHMENT10_EXT+ , pattern GL_COLOR_ATTACHMENT11_EXT+ , pattern GL_COLOR_ATTACHMENT12_EXT+ , pattern GL_COLOR_ATTACHMENT13_EXT+ , pattern GL_COLOR_ATTACHMENT14_EXT+ , pattern GL_COLOR_ATTACHMENT15_EXT+ , pattern GL_COLOR_ATTACHMENT1_EXT+ , pattern GL_COLOR_ATTACHMENT2_EXT+ , pattern GL_COLOR_ATTACHMENT3_EXT+ , pattern GL_COLOR_ATTACHMENT4_EXT+ , pattern GL_COLOR_ATTACHMENT5_EXT+ , pattern GL_COLOR_ATTACHMENT6_EXT+ , pattern GL_COLOR_ATTACHMENT7_EXT+ , pattern GL_COLOR_ATTACHMENT8_EXT+ , pattern GL_COLOR_ATTACHMENT9_EXT+ , pattern GL_DEPTH_ATTACHMENT_EXT+ , pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT+ , pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT+ , pattern GL_FRAMEBUFFER_BINDING_EXT+ , pattern GL_FRAMEBUFFER_COMPLETE_EXT+ , pattern GL_FRAMEBUFFER_EXT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT+ , pattern GL_FRAMEBUFFER_UNSUPPORTED_EXT+ , pattern GL_INVALID_FRAMEBUFFER_OPERATION_EXT+ , pattern GL_MAX_COLOR_ATTACHMENTS_EXT+ , pattern GL_MAX_RENDERBUFFER_SIZE_EXT+ , pattern GL_RENDERBUFFER_ALPHA_SIZE_EXT+ , pattern GL_RENDERBUFFER_BINDING_EXT+ , pattern GL_RENDERBUFFER_BLUE_SIZE_EXT+ , pattern GL_RENDERBUFFER_DEPTH_SIZE_EXT+ , pattern GL_RENDERBUFFER_EXT+ , pattern GL_RENDERBUFFER_GREEN_SIZE_EXT+ , pattern GL_RENDERBUFFER_HEIGHT_EXT+ , pattern GL_RENDERBUFFER_INTERNAL_FORMAT_EXT+ , pattern GL_RENDERBUFFER_RED_SIZE_EXT+ , pattern GL_RENDERBUFFER_STENCIL_SIZE_EXT+ , pattern GL_RENDERBUFFER_WIDTH_EXT+ , pattern GL_STENCIL_ATTACHMENT_EXT+ , pattern GL_STENCIL_INDEX16_EXT+ , pattern GL_STENCIL_INDEX1_EXT+ , pattern GL_STENCIL_INDEX4_EXT+ , pattern GL_STENCIL_INDEX8_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_framebuffer_object :: Bool+gl_EXT_framebuffer_object = member "GL_EXT_framebuffer_object" extensions++glBindFramebufferEXT :: MonadIO m => GLenum -> GLuint -> m ()+glBindFramebufferEXT = ffienumuintIOV glBindFramebufferEXTFunPtr++glBindFramebufferEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glBindFramebufferEXTFunPtr = unsafePerformIO (getProcAddress "glBindFramebufferEXT")++{-# NOINLINE glBindFramebufferEXTFunPtr #-}++glBindRenderbufferEXT :: MonadIO m => GLenum -> GLuint -> m ()+glBindRenderbufferEXT = ffienumuintIOV glBindRenderbufferEXTFunPtr++glBindRenderbufferEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glBindRenderbufferEXTFunPtr = unsafePerformIO (getProcAddress "glBindRenderbufferEXT")++{-# NOINLINE glBindRenderbufferEXTFunPtr #-}++glCheckFramebufferStatusEXT :: MonadIO m => GLenum -> m GLenum+glCheckFramebufferStatusEXT = ffienumIOenum glCheckFramebufferStatusEXTFunPtr++glCheckFramebufferStatusEXTFunPtr :: FunPtr (GLenum -> IO GLenum)+glCheckFramebufferStatusEXTFunPtr = unsafePerformIO (getProcAddress "glCheckFramebufferStatusEXT")++{-# NOINLINE glCheckFramebufferStatusEXTFunPtr #-}++glDeleteFramebuffersEXT :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteFramebuffersEXT = ffisizeiPtruintIOV glDeleteFramebuffersEXTFunPtr++glDeleteFramebuffersEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteFramebuffersEXTFunPtr = unsafePerformIO (getProcAddress "glDeleteFramebuffersEXT")++{-# NOINLINE glDeleteFramebuffersEXTFunPtr #-}++glDeleteRenderbuffersEXT :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteRenderbuffersEXT = ffisizeiPtruintIOV glDeleteRenderbuffersEXTFunPtr++glDeleteRenderbuffersEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteRenderbuffersEXTFunPtr = unsafePerformIO (getProcAddress "glDeleteRenderbuffersEXT")++{-# NOINLINE glDeleteRenderbuffersEXTFunPtr #-}++glFramebufferRenderbufferEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> m ()+glFramebufferRenderbufferEXT = ffienumenumenumuintIOV glFramebufferRenderbufferEXTFunPtr++glFramebufferRenderbufferEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ())+glFramebufferRenderbufferEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferRenderbufferEXT")++{-# NOINLINE glFramebufferRenderbufferEXTFunPtr #-}++glFramebufferTexture1DEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> m ()+glFramebufferTexture1DEXT = ffienumenumenumuintintIOV glFramebufferTexture1DEXTFunPtr++glFramebufferTexture1DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+glFramebufferTexture1DEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferTexture1DEXT")++{-# NOINLINE glFramebufferTexture1DEXTFunPtr #-}++glFramebufferTexture2DEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> m ()+glFramebufferTexture2DEXT = ffienumenumenumuintintIOV glFramebufferTexture2DEXTFunPtr++glFramebufferTexture2DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+glFramebufferTexture2DEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferTexture2DEXT")++{-# NOINLINE glFramebufferTexture2DEXTFunPtr #-}++glFramebufferTexture3DEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()+glFramebufferTexture3DEXT = ffienumenumenumuintintintIOV glFramebufferTexture3DEXTFunPtr++glFramebufferTexture3DEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+glFramebufferTexture3DEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferTexture3DEXT")++{-# NOINLINE glFramebufferTexture3DEXTFunPtr #-}++glGenFramebuffersEXT :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenFramebuffersEXT = ffisizeiPtruintIOV glGenFramebuffersEXTFunPtr++glGenFramebuffersEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenFramebuffersEXTFunPtr = unsafePerformIO (getProcAddress "glGenFramebuffersEXT")++{-# NOINLINE glGenFramebuffersEXTFunPtr #-}++glGenRenderbuffersEXT :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenRenderbuffersEXT = ffisizeiPtruintIOV glGenRenderbuffersEXTFunPtr++glGenRenderbuffersEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenRenderbuffersEXTFunPtr = unsafePerformIO (getProcAddress "glGenRenderbuffersEXT")++{-# NOINLINE glGenRenderbuffersEXTFunPtr #-}++glGenerateMipmapEXT :: MonadIO m => GLenum -> m ()+glGenerateMipmapEXT = ffienumIOV glGenerateMipmapEXTFunPtr++glGenerateMipmapEXTFunPtr :: FunPtr (GLenum -> IO ())+glGenerateMipmapEXTFunPtr = unsafePerformIO (getProcAddress "glGenerateMipmapEXT")++{-# NOINLINE glGenerateMipmapEXTFunPtr #-}++glGetFramebufferAttachmentParameterivEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+glGetFramebufferAttachmentParameterivEXT = ffienumenumenumPtrintIOV glGetFramebufferAttachmentParameterivEXTFunPtr++glGetFramebufferAttachmentParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+glGetFramebufferAttachmentParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetFramebufferAttachmentParameterivEXT")++{-# NOINLINE glGetFramebufferAttachmentParameterivEXTFunPtr #-}++glGetRenderbufferParameterivEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetRenderbufferParameterivEXT = ffienumenumPtrintIOV glGetRenderbufferParameterivEXTFunPtr++glGetRenderbufferParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetRenderbufferParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetRenderbufferParameterivEXT")++{-# NOINLINE glGetRenderbufferParameterivEXTFunPtr #-}++glIsFramebufferEXT :: MonadIO m => GLuint -> m GLboolean+glIsFramebufferEXT = ffiuintIOboolean glIsFramebufferEXTFunPtr++glIsFramebufferEXTFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsFramebufferEXTFunPtr = unsafePerformIO (getProcAddress "glIsFramebufferEXT")++{-# NOINLINE glIsFramebufferEXTFunPtr #-}++glIsRenderbufferEXT :: MonadIO m => GLuint -> m GLboolean+glIsRenderbufferEXT = ffiuintIOboolean glIsRenderbufferEXTFunPtr++glIsRenderbufferEXTFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsRenderbufferEXTFunPtr = unsafePerformIO (getProcAddress "glIsRenderbufferEXT")++{-# NOINLINE glIsRenderbufferEXTFunPtr #-}++glRenderbufferStorageEXT :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLsizei -> m ()+glRenderbufferStorageEXT = ffienumenumsizeisizeiIOV glRenderbufferStorageEXTFunPtr++glRenderbufferStorageEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())+glRenderbufferStorageEXTFunPtr = unsafePerformIO (getProcAddress "glRenderbufferStorageEXT")++{-# NOINLINE glRenderbufferStorageEXTFunPtr #-}++pattern GL_DEPTH_ATTACHMENT_EXT = 0x8D00 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 :: GLenum++pattern GL_FRAMEBUFFER_BINDING_EXT = 0x8CA6 :: GLenum++pattern GL_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 :: GLenum++pattern GL_FRAMEBUFFER_EXT = 0x8D40 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC :: GLenum++pattern GL_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD :: GLenum++pattern GL_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 :: GLenum++pattern GL_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 :: GLenum++pattern GL_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 :: GLenum++pattern GL_RENDERBUFFER_BINDING_EXT = 0x8CA7 :: GLenum++pattern GL_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 :: GLenum++pattern GL_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 :: GLenum++pattern GL_RENDERBUFFER_EXT = 0x8D41 :: GLenum++pattern GL_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 :: GLenum++pattern GL_RENDERBUFFER_HEIGHT_EXT = 0x8D43 :: GLenum++pattern GL_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 :: GLenum++pattern GL_RENDERBUFFER_RED_SIZE_EXT = 0x8D50 :: GLenum++pattern GL_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 :: GLenum++pattern GL_RENDERBUFFER_WIDTH_EXT = 0x8D42 :: GLenum++pattern GL_STENCIL_ATTACHMENT_EXT = 0x8D20 :: GLenum++pattern GL_STENCIL_INDEX16_EXT = 0x8D49 :: GLenum++pattern GL_STENCIL_INDEX1_EXT = 0x8D46 :: GLenum++pattern GL_STENCIL_INDEX4_EXT = 0x8D47 :: GLenum++pattern GL_STENCIL_INDEX8_EXT = 0x8D48 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/FramebufferSRGB.hs view
@@ -0,0 +1,20 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.FramebufferSRGB (+ -- * Extension Support+ gl_EXT_framebuffer_sRGB++ -- * GL_EXT_framebuffer_sRGB+ , pattern GL_FRAMEBUFFER_SRGB_CAPABLE_EXT+ , pattern GL_FRAMEBUFFER_SRGB_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_framebuffer_sRGB :: Bool+gl_EXT_framebuffer_sRGB = member "GL_EXT_framebuffer_sRGB" extensions++pattern GL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/GeometryPointSize.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.GeometryPointSize (+ -- * Extension Support+ gl_EXT_geometry_point_size+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_geometry_point_size :: Bool+gl_EXT_geometry_point_size = member "GL_EXT_geometry_point_size" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/GeometryShader.hs view
@@ -0,0 +1,88 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.GeometryShader (+ -- * Extension Support+ gl_EXT_geometry_shader++ -- * GL_EXT_geometry_shader+ , glFramebufferTextureEXT+ , pattern GL_FIRST_VERTEX_CONVENTION_EXT+ , pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT+ , pattern GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT+ , pattern GL_GEOMETRY_LINKED_INPUT_TYPE_EXT+ , pattern GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT+ , pattern GL_GEOMETRY_LINKED_VERTICES_OUT_EXT+ , pattern GL_GEOMETRY_SHADER_BIT_EXT+ , pattern GL_GEOMETRY_SHADER_EXT+ , pattern GL_GEOMETRY_SHADER_INVOCATIONS_EXT+ , pattern GL_LAST_VERTEX_CONVENTION_EXT+ , pattern GL_LAYER_PROVOKING_VERTEX_EXT+ , pattern GL_LINES_ADJACENCY_EXT+ , pattern GL_LINE_STRIP_ADJACENCY_EXT+ , pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT+ , pattern GL_MAX_FRAMEBUFFER_LAYERS_EXT+ , pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT+ , pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT+ , pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT+ , pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT+ , pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT+ , pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT+ , pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT+ , pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT+ , pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT+ , pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT+ , pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT+ , pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT+ , pattern GL_PRIMITIVES_GENERATED_EXT+ , pattern GL_REFERENCED_BY_GEOMETRY_SHADER_EXT+ , pattern GL_TRIANGLES_ADJACENCY_EXT+ , pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT+ , pattern GL_UNDEFINED_VERTEX_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_geometry_shader :: Bool+gl_EXT_geometry_shader = member "GL_EXT_geometry_shader" extensions++pattern GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312 :: GLenum++pattern GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917 :: GLenum++pattern GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918 :: GLenum++pattern GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916 :: GLenum++pattern GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004 :: GLenum++pattern GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F :: GLenum++pattern GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E :: GLenum++pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32 :: GLenum++pattern GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317 :: GLenum++pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5 :: GLenum++pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF :: GLenum++pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD :: GLenum++pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123 :: GLenum++pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124 :: GLenum++pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A :: GLenum++pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7 :: GLenum++pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C :: GLenum++pattern GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309 :: GLenum++pattern GL_UNDEFINED_VERTEX_EXT = 0x8260 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/GeometryShader4.hs view
@@ -0,0 +1,43 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.GeometryShader4 (+ -- * Extension Support+ gl_EXT_geometry_shader4++ -- * GL_EXT_geometry_shader4+ , glProgramParameteriEXT+ , pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT+ , pattern GL_GEOMETRY_INPUT_TYPE_EXT+ , pattern GL_GEOMETRY_OUTPUT_TYPE_EXT+ , pattern GL_GEOMETRY_SHADER_EXT+ , pattern GL_GEOMETRY_VERTICES_OUT_EXT+ , pattern GL_LINES_ADJACENCY_EXT+ , pattern GL_LINE_STRIP_ADJACENCY_EXT+ , pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT+ , pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT+ , pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT+ , pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT+ , pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT+ , pattern GL_MAX_VARYING_COMPONENTS_EXT+ , pattern GL_MAX_VERTEX_VARYING_COMPONENTS_EXT+ , pattern GL_PROGRAM_POINT_SIZE_EXT+ , pattern GL_TRIANGLES_ADJACENCY_EXT+ , pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_geometry_shader4 :: Bool+gl_EXT_geometry_shader4 = member "GL_EXT_geometry_shader4" extensions++pattern GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD :: GLenum++pattern GL_MAX_VARYING_COMPONENTS_EXT = 0x8B4B :: GLenum++pattern GL_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/GpuProgramParameters.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.GpuProgramParameters (+ -- * Extension Support+ gl_EXT_gpu_program_parameters++ -- * GL_EXT_gpu_program_parameters+ , glProgramEnvParameters4fvEXT+ , glProgramLocalParameters4fvEXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_gpu_program_parameters :: Bool+gl_EXT_gpu_program_parameters = member "GL_EXT_gpu_program_parameters" extensions++glProgramEnvParameters4fvEXT :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+glProgramEnvParameters4fvEXT = ffienumuintsizeiPtrfloatIOV glProgramEnvParameters4fvEXTFunPtr++glProgramEnvParameters4fvEXTFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+glProgramEnvParameters4fvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramEnvParameters4fvEXT")++{-# NOINLINE glProgramEnvParameters4fvEXTFunPtr #-}++glProgramLocalParameters4fvEXT :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+glProgramLocalParameters4fvEXT = ffienumuintsizeiPtrfloatIOV glProgramLocalParameters4fvEXTFunPtr++glProgramLocalParameters4fvEXTFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+glProgramLocalParameters4fvEXTFunPtr = unsafePerformIO (getProcAddress "glProgramLocalParameters4fvEXT")++{-# NOINLINE glProgramLocalParameters4fvEXTFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/GpuShader4.hs view
@@ -0,0 +1,197 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.GpuShader4 (+ -- * Extension Support+ gl_EXT_gpu_shader4++ -- * GL_EXT_gpu_shader4+ , glBindFragDataLocationEXT+ , glGetFragDataLocationEXT+ , glGetUniformuivEXT+ , glUniform1uiEXT+ , glUniform1uivEXT+ , glUniform2uiEXT+ , glUniform2uivEXT+ , glUniform3uiEXT+ , glUniform3uivEXT+ , glUniform4uiEXT+ , glUniform4uivEXT+ , pattern GL_INT_SAMPLER_1D_ARRAY_EXT+ , pattern GL_INT_SAMPLER_1D_EXT+ , pattern GL_INT_SAMPLER_2D_ARRAY_EXT+ , pattern GL_INT_SAMPLER_2D_EXT+ , pattern GL_INT_SAMPLER_2D_RECT_EXT+ , pattern GL_INT_SAMPLER_3D_EXT+ , pattern GL_INT_SAMPLER_BUFFER_EXT+ , pattern GL_INT_SAMPLER_CUBE_EXT+ , pattern GL_MAX_PROGRAM_TEXEL_OFFSET_EXT+ , pattern GL_MIN_PROGRAM_TEXEL_OFFSET_EXT+ , pattern GL_SAMPLER_1D_ARRAY_EXT+ , pattern GL_SAMPLER_1D_ARRAY_SHADOW_EXT+ , pattern GL_SAMPLER_2D_ARRAY_EXT+ , pattern GL_SAMPLER_2D_ARRAY_SHADOW_EXT+ , pattern GL_SAMPLER_BUFFER_EXT+ , pattern GL_SAMPLER_CUBE_SHADOW_EXT+ , pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT+ , pattern GL_UNSIGNED_INT_SAMPLER_1D_EXT+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_EXT+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT+ , pattern GL_UNSIGNED_INT_SAMPLER_3D_EXT+ , pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT+ , pattern GL_UNSIGNED_INT_SAMPLER_CUBE_EXT+ , pattern GL_UNSIGNED_INT_VEC2_EXT+ , pattern GL_UNSIGNED_INT_VEC3_EXT+ , pattern GL_UNSIGNED_INT_VEC4_EXT+ , pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_gpu_shader4 :: Bool+gl_EXT_gpu_shader4 = member "GL_EXT_gpu_shader4" extensions++glBindFragDataLocationEXT :: MonadIO m => GLuint -> GLuint -> Ptr GLchar -> m ()+glBindFragDataLocationEXT = ffiuintuintPtrcharIOV glBindFragDataLocationEXTFunPtr++glBindFragDataLocationEXTFunPtr :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> IO ())+glBindFragDataLocationEXTFunPtr = unsafePerformIO (getProcAddress "glBindFragDataLocationEXT")++{-# NOINLINE glBindFragDataLocationEXTFunPtr #-}++glGetFragDataLocationEXT :: MonadIO m => GLuint -> Ptr GLchar -> m GLint+glGetFragDataLocationEXT = ffiuintPtrcharIOint glGetFragDataLocationEXTFunPtr++glGetFragDataLocationEXTFunPtr :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)+glGetFragDataLocationEXTFunPtr = unsafePerformIO (getProcAddress "glGetFragDataLocationEXT")++{-# NOINLINE glGetFragDataLocationEXTFunPtr #-}++glGetUniformuivEXT :: MonadIO m => GLuint -> GLint -> Ptr GLuint -> m ()+glGetUniformuivEXT = ffiuintintPtruintIOV glGetUniformuivEXTFunPtr++glGetUniformuivEXTFunPtr :: FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ())+glGetUniformuivEXTFunPtr = unsafePerformIO (getProcAddress "glGetUniformuivEXT")++{-# NOINLINE glGetUniformuivEXTFunPtr #-}++glUniform1uiEXT :: MonadIO m => GLint -> GLuint -> m ()+glUniform1uiEXT = ffiintuintIOV glUniform1uiEXTFunPtr++glUniform1uiEXTFunPtr :: FunPtr (GLint -> GLuint -> IO ())+glUniform1uiEXTFunPtr = unsafePerformIO (getProcAddress "glUniform1uiEXT")++{-# NOINLINE glUniform1uiEXTFunPtr #-}++glUniform1uivEXT :: MonadIO m => GLint -> GLsizei -> Ptr GLuint -> m ()+glUniform1uivEXT = ffiintsizeiPtruintIOV glUniform1uivEXTFunPtr++glUniform1uivEXTFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())+glUniform1uivEXTFunPtr = unsafePerformIO (getProcAddress "glUniform1uivEXT")++{-# NOINLINE glUniform1uivEXTFunPtr #-}++glUniform2uiEXT :: MonadIO m => GLint -> GLuint -> GLuint -> m ()+glUniform2uiEXT = ffiintuintuintIOV glUniform2uiEXTFunPtr++glUniform2uiEXTFunPtr :: FunPtr (GLint -> GLuint -> GLuint -> IO ())+glUniform2uiEXTFunPtr = unsafePerformIO (getProcAddress "glUniform2uiEXT")++{-# NOINLINE glUniform2uiEXTFunPtr #-}++glUniform2uivEXT :: MonadIO m => GLint -> GLsizei -> Ptr GLuint -> m ()+glUniform2uivEXT = ffiintsizeiPtruintIOV glUniform2uivEXTFunPtr++glUniform2uivEXTFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())+glUniform2uivEXTFunPtr = unsafePerformIO (getProcAddress "glUniform2uivEXT")++{-# NOINLINE glUniform2uivEXTFunPtr #-}++glUniform3uiEXT :: MonadIO m => GLint -> GLuint -> GLuint -> GLuint -> m ()+glUniform3uiEXT = ffiintuintuintuintIOV glUniform3uiEXTFunPtr++glUniform3uiEXTFunPtr :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> IO ())+glUniform3uiEXTFunPtr = unsafePerformIO (getProcAddress "glUniform3uiEXT")++{-# NOINLINE glUniform3uiEXTFunPtr #-}++glUniform3uivEXT :: MonadIO m => GLint -> GLsizei -> Ptr GLuint -> m ()+glUniform3uivEXT = ffiintsizeiPtruintIOV glUniform3uivEXTFunPtr++glUniform3uivEXTFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())+glUniform3uivEXTFunPtr = unsafePerformIO (getProcAddress "glUniform3uivEXT")++{-# NOINLINE glUniform3uivEXTFunPtr #-}++glUniform4uiEXT :: MonadIO m => GLint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glUniform4uiEXT = ffiintuintuintuintuintIOV glUniform4uiEXTFunPtr++glUniform4uiEXTFunPtr :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glUniform4uiEXTFunPtr = unsafePerformIO (getProcAddress "glUniform4uiEXT")++{-# NOINLINE glUniform4uiEXTFunPtr #-}++glUniform4uivEXT :: MonadIO m => GLint -> GLsizei -> Ptr GLuint -> m ()+glUniform4uivEXT = ffiintsizeiPtruintIOV glUniform4uivEXTFunPtr++glUniform4uivEXTFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ())+glUniform4uivEXTFunPtr = unsafePerformIO (getProcAddress "glUniform4uivEXT")++{-# NOINLINE glUniform4uivEXTFunPtr #-}++pattern GL_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE :: GLenum++pattern GL_INT_SAMPLER_1D_EXT = 0x8DC9 :: GLenum++pattern GL_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF :: GLenum++pattern GL_INT_SAMPLER_2D_EXT = 0x8DCA :: GLenum++pattern GL_INT_SAMPLER_2D_RECT_EXT = 0x8DCD :: GLenum++pattern GL_INT_SAMPLER_3D_EXT = 0x8DCB :: GLenum++pattern GL_INT_SAMPLER_CUBE_EXT = 0x8DCC :: GLenum++pattern GL_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905 :: GLenum++pattern GL_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904 :: GLenum++pattern GL_SAMPLER_1D_ARRAY_EXT = 0x8DC0 :: GLenum++pattern GL_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3 :: GLenum++pattern GL_SAMPLER_2D_ARRAY_EXT = 0x8DC1 :: GLenum++pattern GL_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4 :: GLenum++pattern GL_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4 :: GLenum++pattern GL_UNSIGNED_INT_VEC2_EXT = 0x8DC6 :: GLenum++pattern GL_UNSIGNED_INT_VEC3_EXT = 0x8DC7 :: GLenum++pattern GL_UNSIGNED_INT_VEC4_EXT = 0x8DC8 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/GpuShader5.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.GpuShader5 (+ -- * Extension Support+ gl_EXT_gpu_shader5+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_gpu_shader5 :: Bool+gl_EXT_gpu_shader5 = member "GL_EXT_gpu_shader5" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/Histogram.hs view
@@ -0,0 +1,151 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.Histogram (+ -- * Extension Support+ gl_EXT_histogram++ -- * GL_EXT_histogram+ , glGetHistogramEXT+ , glGetHistogramParameterfvEXT+ , glGetHistogramParameterivEXT+ , glGetMinmaxEXT+ , glGetMinmaxParameterfvEXT+ , glGetMinmaxParameterivEXT+ , glHistogramEXT+ , glMinmaxEXT+ , glResetHistogramEXT+ , glResetMinmaxEXT+ , pattern GL_HISTOGRAM_ALPHA_SIZE_EXT+ , pattern GL_HISTOGRAM_BLUE_SIZE_EXT+ , pattern GL_HISTOGRAM_EXT+ , pattern GL_HISTOGRAM_FORMAT_EXT+ , pattern GL_HISTOGRAM_GREEN_SIZE_EXT+ , pattern GL_HISTOGRAM_LUMINANCE_SIZE_EXT+ , pattern GL_HISTOGRAM_RED_SIZE_EXT+ , pattern GL_HISTOGRAM_SINK_EXT+ , pattern GL_HISTOGRAM_WIDTH_EXT+ , pattern GL_MINMAX_EXT+ , pattern GL_MINMAX_FORMAT_EXT+ , pattern GL_MINMAX_SINK_EXT+ , pattern GL_PROXY_HISTOGRAM_EXT+ , pattern GL_TABLE_TOO_LARGE_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_histogram :: Bool+gl_EXT_histogram = member "GL_EXT_histogram" extensions++glGetHistogramEXT :: MonadIO m => GLenum -> GLboolean -> GLenum -> GLenum -> Ptr () -> m ()+glGetHistogramEXT = ffienumbooleanenumenumPtrVIOV glGetHistogramEXTFunPtr++glGetHistogramEXTFunPtr :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> Ptr () -> IO ())+glGetHistogramEXTFunPtr = unsafePerformIO (getProcAddress "glGetHistogramEXT")++{-# NOINLINE glGetHistogramEXTFunPtr #-}++glGetHistogramParameterfvEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetHistogramParameterfvEXT = ffienumenumPtrfloatIOV glGetHistogramParameterfvEXTFunPtr++glGetHistogramParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetHistogramParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetHistogramParameterfvEXT")++{-# NOINLINE glGetHistogramParameterfvEXTFunPtr #-}++glGetHistogramParameterivEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetHistogramParameterivEXT = ffienumenumPtrintIOV glGetHistogramParameterivEXTFunPtr++glGetHistogramParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetHistogramParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetHistogramParameterivEXT")++{-# NOINLINE glGetHistogramParameterivEXTFunPtr #-}++glGetMinmaxEXT :: MonadIO m => GLenum -> GLboolean -> GLenum -> GLenum -> Ptr () -> m ()+glGetMinmaxEXT = ffienumbooleanenumenumPtrVIOV glGetMinmaxEXTFunPtr++glGetMinmaxEXTFunPtr :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> Ptr () -> IO ())+glGetMinmaxEXTFunPtr = unsafePerformIO (getProcAddress "glGetMinmaxEXT")++{-# NOINLINE glGetMinmaxEXTFunPtr #-}++glGetMinmaxParameterfvEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetMinmaxParameterfvEXT = ffienumenumPtrfloatIOV glGetMinmaxParameterfvEXTFunPtr++glGetMinmaxParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetMinmaxParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetMinmaxParameterfvEXT")++{-# NOINLINE glGetMinmaxParameterfvEXTFunPtr #-}++glGetMinmaxParameterivEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetMinmaxParameterivEXT = ffienumenumPtrintIOV glGetMinmaxParameterivEXTFunPtr++glGetMinmaxParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetMinmaxParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetMinmaxParameterivEXT")++{-# NOINLINE glGetMinmaxParameterivEXTFunPtr #-}++glHistogramEXT :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLboolean -> m ()+glHistogramEXT = ffienumsizeienumbooleanIOV glHistogramEXTFunPtr++glHistogramEXTFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> GLboolean -> IO ())+glHistogramEXTFunPtr = unsafePerformIO (getProcAddress "glHistogramEXT")++{-# NOINLINE glHistogramEXTFunPtr #-}++glMinmaxEXT :: MonadIO m => GLenum -> GLenum -> GLboolean -> m ()+glMinmaxEXT = ffienumenumbooleanIOV glMinmaxEXTFunPtr++glMinmaxEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLboolean -> IO ())+glMinmaxEXTFunPtr = unsafePerformIO (getProcAddress "glMinmaxEXT")++{-# NOINLINE glMinmaxEXTFunPtr #-}++glResetHistogramEXT :: MonadIO m => GLenum -> m ()+glResetHistogramEXT = ffienumIOV glResetHistogramEXTFunPtr++glResetHistogramEXTFunPtr :: FunPtr (GLenum -> IO ())+glResetHistogramEXTFunPtr = unsafePerformIO (getProcAddress "glResetHistogramEXT")++{-# NOINLINE glResetHistogramEXTFunPtr #-}++glResetMinmaxEXT :: MonadIO m => GLenum -> m ()+glResetMinmaxEXT = ffienumIOV glResetMinmaxEXTFunPtr++glResetMinmaxEXTFunPtr :: FunPtr (GLenum -> IO ())+glResetMinmaxEXTFunPtr = unsafePerformIO (getProcAddress "glResetMinmaxEXT")++{-# NOINLINE glResetMinmaxEXTFunPtr #-}++pattern GL_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B :: GLenum++pattern GL_HISTOGRAM_BLUE_SIZE_EXT = 0x802A :: GLenum++pattern GL_HISTOGRAM_EXT = 0x8024 :: GLenum++pattern GL_HISTOGRAM_FORMAT_EXT = 0x8027 :: GLenum++pattern GL_HISTOGRAM_GREEN_SIZE_EXT = 0x8029 :: GLenum++pattern GL_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C :: GLenum++pattern GL_HISTOGRAM_RED_SIZE_EXT = 0x8028 :: GLenum++pattern GL_HISTOGRAM_SINK_EXT = 0x802D :: GLenum++pattern GL_HISTOGRAM_WIDTH_EXT = 0x8026 :: GLenum++pattern GL_MINMAX_EXT = 0x802E :: GLenum++pattern GL_MINMAX_FORMAT_EXT = 0x802F :: GLenum++pattern GL_MINMAX_SINK_EXT = 0x8030 :: GLenum++pattern GL_PROXY_HISTOGRAM_EXT = 0x8025 :: GLenum++pattern GL_TABLE_TOO_LARGE_EXT = 0x8031 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/IndexArrayFormats.hs view
@@ -0,0 +1,39 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.IndexArrayFormats (+ -- * Extension Support+ gl_EXT_index_array_formats++ -- * GL_EXT_index_array_formats+ , pattern GL_IUI_N3F_V2F_EXT+ , pattern GL_IUI_N3F_V3F_EXT+ , pattern GL_IUI_V2F_EXT+ , pattern GL_IUI_V3F_EXT+ , pattern GL_T2F_IUI_N3F_V2F_EXT+ , pattern GL_T2F_IUI_N3F_V3F_EXT+ , pattern GL_T2F_IUI_V2F_EXT+ , pattern GL_T2F_IUI_V3F_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_index_array_formats :: Bool+gl_EXT_index_array_formats = member "GL_EXT_index_array_formats" extensions++pattern GL_IUI_N3F_V2F_EXT = 0x81AF :: GLenum++pattern GL_IUI_N3F_V3F_EXT = 0x81B0 :: GLenum++pattern GL_IUI_V2F_EXT = 0x81AD :: GLenum++pattern GL_IUI_V3F_EXT = 0x81AE :: GLenum++pattern GL_T2F_IUI_N3F_V2F_EXT = 0x81B3 :: GLenum++pattern GL_T2F_IUI_N3F_V3F_EXT = 0x81B4 :: GLenum++pattern GL_T2F_IUI_V2F_EXT = 0x81B1 :: GLenum++pattern GL_T2F_IUI_V3F_EXT = 0x81B2 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/IndexFunc.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.IndexFunc (+ -- * Extension Support+ gl_EXT_index_func++ -- * GL_EXT_index_func+ , glIndexFuncEXT+ , pattern GL_INDEX_TEST_EXT+ , pattern GL_INDEX_TEST_FUNC_EXT+ , pattern GL_INDEX_TEST_REF_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_index_func :: Bool+gl_EXT_index_func = member "GL_EXT_index_func" extensions++glIndexFuncEXT :: MonadIO m => GLenum -> GLclampf -> m ()+glIndexFuncEXT = ffienumclampfIOV glIndexFuncEXTFunPtr++glIndexFuncEXTFunPtr :: FunPtr (GLenum -> GLclampf -> IO ())+glIndexFuncEXTFunPtr = unsafePerformIO (getProcAddress "glIndexFuncEXT")++{-# NOINLINE glIndexFuncEXTFunPtr #-}++pattern GL_INDEX_TEST_EXT = 0x81B5 :: GLenum++pattern GL_INDEX_TEST_FUNC_EXT = 0x81B6 :: GLenum++pattern GL_INDEX_TEST_REF_EXT = 0x81B7 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/IndexMaterial.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.IndexMaterial (+ -- * Extension Support+ gl_EXT_index_material++ -- * GL_EXT_index_material+ , glIndexMaterialEXT+ , pattern GL_INDEX_MATERIAL_EXT+ , pattern GL_INDEX_MATERIAL_FACE_EXT+ , pattern GL_INDEX_MATERIAL_PARAMETER_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_index_material :: Bool+gl_EXT_index_material = member "GL_EXT_index_material" extensions++glIndexMaterialEXT :: MonadIO m => GLenum -> GLenum -> m ()+glIndexMaterialEXT = ffienumenumIOV glIndexMaterialEXTFunPtr++glIndexMaterialEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())+glIndexMaterialEXTFunPtr = unsafePerformIO (getProcAddress "glIndexMaterialEXT")++{-# NOINLINE glIndexMaterialEXTFunPtr #-}++pattern GL_INDEX_MATERIAL_EXT = 0x81B8 :: GLenum++pattern GL_INDEX_MATERIAL_FACE_EXT = 0x81BA :: GLenum++pattern GL_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/IndexTexture.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.IndexTexture (+ -- * Extension Support+ gl_EXT_index_texture+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_index_texture :: Bool+gl_EXT_index_texture = member "GL_EXT_index_texture" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/InstancedArrays.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.InstancedArrays (+ -- * Extension Support+ gl_EXT_instanced_arrays++ -- * GL_EXT_instanced_arrays+ , glDrawArraysInstancedEXT+ , glDrawElementsInstancedEXT+ , glVertexAttribDivisorEXT+ , pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_instanced_arrays :: Bool+gl_EXT_instanced_arrays = member "GL_EXT_instanced_arrays" extensions++glVertexAttribDivisorEXT :: MonadIO m => GLuint -> GLuint -> m ()+glVertexAttribDivisorEXT = ffiuintuintIOV glVertexAttribDivisorEXTFunPtr++glVertexAttribDivisorEXTFunPtr :: FunPtr (GLuint -> GLuint -> IO ())+glVertexAttribDivisorEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribDivisorEXT")++{-# NOINLINE glVertexAttribDivisorEXTFunPtr #-}++pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/LightTexture.hs view
@@ -0,0 +1,75 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.LightTexture (+ -- * Extension Support+ gl_EXT_light_texture++ -- * GL_EXT_light_texture+ , glApplyTextureEXT+ , glTextureLightEXT+ , glTextureMaterialEXT+ , pattern GL_ATTENUATION_EXT+ , pattern GL_FRAGMENT_COLOR_EXT+ , pattern GL_FRAGMENT_DEPTH_EXT+ , pattern GL_FRAGMENT_MATERIAL_EXT+ , pattern GL_FRAGMENT_NORMAL_EXT+ , pattern GL_SHADOW_ATTENUATION_EXT+ , pattern GL_TEXTURE_APPLICATION_MODE_EXT+ , pattern GL_TEXTURE_LIGHT_EXT+ , pattern GL_TEXTURE_MATERIAL_FACE_EXT+ , pattern GL_TEXTURE_MATERIAL_PARAMETER_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_light_texture :: Bool+gl_EXT_light_texture = member "GL_EXT_light_texture" extensions++glApplyTextureEXT :: MonadIO m => GLenum -> m ()+glApplyTextureEXT = ffienumIOV glApplyTextureEXTFunPtr++glApplyTextureEXTFunPtr :: FunPtr (GLenum -> IO ())+glApplyTextureEXTFunPtr = unsafePerformIO (getProcAddress "glApplyTextureEXT")++{-# NOINLINE glApplyTextureEXTFunPtr #-}++glTextureLightEXT :: MonadIO m => GLenum -> m ()+glTextureLightEXT = ffienumIOV glTextureLightEXTFunPtr++glTextureLightEXTFunPtr :: FunPtr (GLenum -> IO ())+glTextureLightEXTFunPtr = unsafePerformIO (getProcAddress "glTextureLightEXT")++{-# NOINLINE glTextureLightEXTFunPtr #-}++glTextureMaterialEXT :: MonadIO m => GLenum -> GLenum -> m ()+glTextureMaterialEXT = ffienumenumIOV glTextureMaterialEXTFunPtr++glTextureMaterialEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO ())+glTextureMaterialEXTFunPtr = unsafePerformIO (getProcAddress "glTextureMaterialEXT")++{-# NOINLINE glTextureMaterialEXTFunPtr #-}++pattern GL_ATTENUATION_EXT = 0x834D :: GLenum++pattern GL_FRAGMENT_COLOR_EXT = 0x834C :: GLenum++pattern GL_FRAGMENT_MATERIAL_EXT = 0x8349 :: GLenum++pattern GL_FRAGMENT_NORMAL_EXT = 0x834A :: GLenum++pattern GL_SHADOW_ATTENUATION_EXT = 0x834E :: GLenum++pattern GL_TEXTURE_APPLICATION_MODE_EXT = 0x834F :: GLenum++pattern GL_TEXTURE_LIGHT_EXT = 0x8350 :: GLenum++pattern GL_TEXTURE_MATERIAL_FACE_EXT = 0x8351 :: GLenum++pattern GL_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/MapBufferRange.hs view
@@ -0,0 +1,55 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.MapBufferRange (+ -- * Extension Support+ gl_EXT_map_buffer_range++ -- * GL_EXT_map_buffer_range+ , glFlushMappedBufferRangeEXT+ , glMapBufferRangeEXT+ , pattern GL_MAP_FLUSH_EXPLICIT_BIT_EXT+ , pattern GL_MAP_INVALIDATE_BUFFER_BIT_EXT+ , pattern GL_MAP_INVALIDATE_RANGE_BIT_EXT+ , pattern GL_MAP_READ_BIT_EXT+ , pattern GL_MAP_UNSYNCHRONIZED_BIT_EXT+ , pattern GL_MAP_WRITE_BIT_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_map_buffer_range :: Bool+gl_EXT_map_buffer_range = member "GL_EXT_map_buffer_range" extensions++glFlushMappedBufferRangeEXT :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> m ()+glFlushMappedBufferRangeEXT = ffienumintptrsizeiptrIOV glFlushMappedBufferRangeEXTFunPtr++glFlushMappedBufferRangeEXTFunPtr :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> IO ())+glFlushMappedBufferRangeEXTFunPtr = unsafePerformIO (getProcAddress "glFlushMappedBufferRangeEXT")++{-# NOINLINE glFlushMappedBufferRangeEXTFunPtr #-}++glMapBufferRangeEXT :: MonadIO m => GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> m (Ptr ())+glMapBufferRangeEXT = ffienumintptrsizeiptrbitfieldIOPtrV glMapBufferRangeEXTFunPtr++glMapBufferRangeEXTFunPtr :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr ()))+glMapBufferRangeEXTFunPtr = unsafePerformIO (getProcAddress "glMapBufferRangeEXT")++{-# NOINLINE glMapBufferRangeEXTFunPtr #-}++pattern GL_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010 :: GLenum++pattern GL_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008 :: GLenum++pattern GL_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004 :: GLenum++pattern GL_MAP_READ_BIT_EXT = 0x0001 :: GLenum++pattern GL_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020 :: GLenum++pattern GL_MAP_WRITE_BIT_EXT = 0x0002 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/MiscAttribute.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.MiscAttribute (+ -- * Extension Support+ gl_EXT_misc_attribute+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_misc_attribute :: Bool+gl_EXT_misc_attribute = member "GL_EXT_misc_attribute" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/MultiDrawArrays.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.MultiDrawArrays (+ -- * Extension Support+ gl_EXT_multi_draw_arrays++ -- * GL_EXT_multi_draw_arrays+ , glMultiDrawArraysEXT+ , glMultiDrawElementsEXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_multi_draw_arrays :: Bool+gl_EXT_multi_draw_arrays = member "GL_EXT_multi_draw_arrays" extensions++glMultiDrawArraysEXT :: MonadIO m => GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> m ()+glMultiDrawArraysEXT = ffienumPtrintPtrsizeisizeiIOV glMultiDrawArraysEXTFunPtr++glMultiDrawArraysEXTFunPtr :: FunPtr (GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ())+glMultiDrawArraysEXTFunPtr = unsafePerformIO (getProcAddress "glMultiDrawArraysEXT")++{-# NOINLINE glMultiDrawArraysEXTFunPtr #-}++glMultiDrawElementsEXT :: MonadIO m => GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> m ()+glMultiDrawElementsEXT = ffienumPtrsizeienumPtrVsizeiIOV glMultiDrawElementsEXTFunPtr++glMultiDrawElementsEXTFunPtr :: FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> IO ())+glMultiDrawElementsEXTFunPtr = unsafePerformIO (getProcAddress "glMultiDrawElementsEXT")++{-# NOINLINE glMultiDrawElementsEXTFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/Multisample.hs view
@@ -0,0 +1,88 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.Multisample (+ -- * Extension Support+ gl_EXT_multisample++ -- * GL_EXT_multisample+ , glSampleMaskEXT+ , glSamplePatternEXT+ , pattern GL_1PASS_EXT+ , pattern GL_2PASS_0_EXT+ , pattern GL_2PASS_1_EXT+ , pattern GL_4PASS_0_EXT+ , pattern GL_4PASS_1_EXT+ , pattern GL_4PASS_2_EXT+ , pattern GL_4PASS_3_EXT+ , pattern GL_MULTISAMPLE_BIT_EXT+ , pattern GL_MULTISAMPLE_EXT+ , pattern GL_SAMPLES_EXT+ , pattern GL_SAMPLE_ALPHA_TO_MASK_EXT+ , pattern GL_SAMPLE_ALPHA_TO_ONE_EXT+ , pattern GL_SAMPLE_BUFFERS_EXT+ , pattern GL_SAMPLE_MASK_EXT+ , pattern GL_SAMPLE_MASK_INVERT_EXT+ , pattern GL_SAMPLE_MASK_VALUE_EXT+ , pattern GL_SAMPLE_PATTERN_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_multisample :: Bool+gl_EXT_multisample = member "GL_EXT_multisample" extensions++glSampleMaskEXT :: MonadIO m => GLclampf -> GLboolean -> m ()+glSampleMaskEXT = fficlampfbooleanIOV glSampleMaskEXTFunPtr++glSampleMaskEXTFunPtr :: FunPtr (GLclampf -> GLboolean -> IO ())+glSampleMaskEXTFunPtr = unsafePerformIO (getProcAddress "glSampleMaskEXT")++{-# NOINLINE glSampleMaskEXTFunPtr #-}++glSamplePatternEXT :: MonadIO m => GLenum -> m ()+glSamplePatternEXT = ffienumIOV glSamplePatternEXTFunPtr++glSamplePatternEXTFunPtr :: FunPtr (GLenum -> IO ())+glSamplePatternEXTFunPtr = unsafePerformIO (getProcAddress "glSamplePatternEXT")++{-# NOINLINE glSamplePatternEXTFunPtr #-}++pattern GL_1PASS_EXT = 0x80A1 :: GLenum++pattern GL_2PASS_0_EXT = 0x80A2 :: GLenum++pattern GL_2PASS_1_EXT = 0x80A3 :: GLenum++pattern GL_4PASS_0_EXT = 0x80A4 :: GLenum++pattern GL_4PASS_1_EXT = 0x80A5 :: GLenum++pattern GL_4PASS_2_EXT = 0x80A6 :: GLenum++pattern GL_4PASS_3_EXT = 0x80A7 :: GLenum++pattern GL_MULTISAMPLE_BIT_EXT = 0x20000000 :: GLenum++pattern GL_MULTISAMPLE_EXT = 0x809D :: GLenum++pattern GL_SAMPLES_EXT = 0x80A9 :: GLenum++pattern GL_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E :: GLenum++pattern GL_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F :: GLenum++pattern GL_SAMPLE_BUFFERS_EXT = 0x80A8 :: GLenum++pattern GL_SAMPLE_MASK_EXT = 0x80A0 :: GLenum++pattern GL_SAMPLE_MASK_INVERT_EXT = 0x80AB :: GLenum++pattern GL_SAMPLE_MASK_VALUE_EXT = 0x80AA :: GLenum++pattern GL_SAMPLE_PATTERN_EXT = 0x80AC :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/MultisampledRenderToTexture.hs view
@@ -0,0 +1,36 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.MultisampledRenderToTexture (+ -- * Extension Support+ gl_EXT_multisampled_render_to_texture++ -- * GL_EXT_multisampled_render_to_texture+ , glFramebufferTexture2DMultisampleEXT+ , glRenderbufferStorageMultisampleEXT+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT+ , pattern GL_MAX_SAMPLES_EXT+ , pattern GL_RENDERBUFFER_SAMPLES_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_multisampled_render_to_texture :: Bool+gl_EXT_multisampled_render_to_texture = member "GL_EXT_multisampled_render_to_texture" extensions++glFramebufferTexture2DMultisampleEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> m ()+glFramebufferTexture2DMultisampleEXT = ffienumenumenumuintintsizeiIOV glFramebufferTexture2DMultisampleEXTFunPtr++glFramebufferTexture2DMultisampleEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> IO ())+glFramebufferTexture2DMultisampleEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferTexture2DMultisampleEXT")++{-# NOINLINE glFramebufferTexture2DMultisampleEXTFunPtr #-}++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/MultiviewDrawBuffers.hs view
@@ -0,0 +1,61 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.MultiviewDrawBuffers (+ -- * Extension Support+ gl_EXT_multiview_draw_buffers++ -- * GL_EXT_multiview_draw_buffers+ , glDrawBuffersIndexedEXT+ , glGetIntegeri_vEXT+ , glReadBufferIndexedEXT+ , pattern GL_COLOR_ATTACHMENT_EXT+ , pattern GL_DRAW_BUFFER_EXT+ , pattern GL_MAX_MULTIVIEW_BUFFERS_EXT+ , pattern GL_MULTIVIEW_EXT+ , pattern GL_READ_BUFFER_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_multiview_draw_buffers :: Bool+gl_EXT_multiview_draw_buffers = member "GL_EXT_multiview_draw_buffers" extensions++glDrawBuffersIndexedEXT :: MonadIO m => GLint -> Ptr GLenum -> Ptr GLint -> m ()+glDrawBuffersIndexedEXT = ffiintPtrenumPtrintIOV glDrawBuffersIndexedEXTFunPtr++glDrawBuffersIndexedEXTFunPtr :: FunPtr (GLint -> Ptr GLenum -> Ptr GLint -> IO ())+glDrawBuffersIndexedEXTFunPtr = unsafePerformIO (getProcAddress "glDrawBuffersIndexedEXT")++{-# NOINLINE glDrawBuffersIndexedEXTFunPtr #-}++glGetIntegeri_vEXT :: MonadIO m => GLenum -> GLuint -> Ptr GLint -> m ()+glGetIntegeri_vEXT = ffienumuintPtrintIOV glGetIntegeri_vEXTFunPtr++glGetIntegeri_vEXTFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+glGetIntegeri_vEXTFunPtr = unsafePerformIO (getProcAddress "glGetIntegeri_vEXT")++{-# NOINLINE glGetIntegeri_vEXTFunPtr #-}++glReadBufferIndexedEXT :: MonadIO m => GLenum -> GLint -> m ()+glReadBufferIndexedEXT = ffienumintIOV glReadBufferIndexedEXTFunPtr++glReadBufferIndexedEXTFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glReadBufferIndexedEXTFunPtr = unsafePerformIO (getProcAddress "glReadBufferIndexedEXT")++{-# NOINLINE glReadBufferIndexedEXTFunPtr #-}++pattern GL_COLOR_ATTACHMENT_EXT = 0x90F0 :: GLenum++pattern GL_DRAW_BUFFER_EXT = 0x0C01 :: GLenum++pattern GL_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2 :: GLenum++pattern GL_MULTIVIEW_EXT = 0x90F1 :: GLenum++pattern GL_READ_BUFFER_EXT = 0x0C02 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/OcclusionQueryBoolean.hs view
@@ -0,0 +1,32 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.OcclusionQueryBoolean (+ -- * Extension Support+ gl_EXT_occlusion_query_boolean++ -- * GL_EXT_occlusion_query_boolean+ , glBeginQueryEXT+ , glDeleteQueriesEXT+ , glEndQueryEXT+ , glGenQueriesEXT+ , glGetQueryObjectuivEXT+ , glGetQueryivEXT+ , glIsQueryEXT+ , pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT+ , pattern GL_ANY_SAMPLES_PASSED_EXT+ , pattern GL_CURRENT_QUERY_EXT+ , pattern GL_QUERY_RESULT_AVAILABLE_EXT+ , pattern GL_QUERY_RESULT_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_occlusion_query_boolean :: Bool+gl_EXT_occlusion_query_boolean = member "GL_EXT_occlusion_query_boolean" extensions++pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A :: GLenum++pattern GL_ANY_SAMPLES_PASSED_EXT = 0x8C2F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/PackedDepthStencil.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.PackedDepthStencil (+ -- * Extension Support+ gl_EXT_packed_depth_stencil++ -- * GL_EXT_packed_depth_stencil+ , pattern GL_DEPTH24_STENCIL8_EXT+ , pattern GL_DEPTH_STENCIL_EXT+ , pattern GL_TEXTURE_STENCIL_SIZE_EXT+ , pattern GL_UNSIGNED_INT_24_8_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_packed_depth_stencil :: Bool+gl_EXT_packed_depth_stencil = member "GL_EXT_packed_depth_stencil" extensions++pattern GL_DEPTH24_STENCIL8_EXT = 0x88F0 :: GLenum++pattern GL_DEPTH_STENCIL_EXT = 0x84F9 :: GLenum++pattern GL_TEXTURE_STENCIL_SIZE_EXT = 0x88F1 :: GLenum++pattern GL_UNSIGNED_INT_24_8_EXT = 0x84FA :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/PackedFloat.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.PackedFloat (+ -- * Extension Support+ gl_EXT_packed_float++ -- * GL_EXT_packed_float+ , pattern GL_R11F_G11F_B10F_EXT+ , pattern GL_RGBA_SIGNED_COMPONENTS_EXT+ , pattern GL_UNSIGNED_INT_10F_11F_11F_REV_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_packed_float :: Bool+gl_EXT_packed_float = member "GL_EXT_packed_float" extensions++pattern GL_R11F_G11F_B10F_EXT = 0x8C3A :: GLenum++pattern GL_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C :: GLenum++pattern GL_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/PackedPixels.hs view
@@ -0,0 +1,30 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.PackedPixels (+ -- * Extension Support+ gl_EXT_packed_pixels++ -- * GL_EXT_packed_pixels+ , pattern GL_UNSIGNED_BYTE_3_3_2_EXT+ , pattern GL_UNSIGNED_INT_10_10_10_2_EXT+ , pattern GL_UNSIGNED_INT_8_8_8_8_EXT+ , pattern GL_UNSIGNED_SHORT_4_4_4_4_EXT+ , pattern GL_UNSIGNED_SHORT_5_5_5_1_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_packed_pixels :: Bool+gl_EXT_packed_pixels = member "GL_EXT_packed_pixels" extensions++pattern GL_UNSIGNED_BYTE_3_3_2_EXT = 0x8032 :: GLenum++pattern GL_UNSIGNED_INT_10_10_10_2_EXT = 0x8036 :: GLenum++pattern GL_UNSIGNED_INT_8_8_8_8_EXT = 0x8035 :: GLenum++pattern GL_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 :: GLenum++pattern GL_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/PalettedTexture.hs view
@@ -0,0 +1,76 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.PalettedTexture (+ -- * Extension Support+ gl_EXT_paletted_texture++ -- * GL_EXT_paletted_texture+ , glColorTableEXT+ , glGetColorTableEXT+ , glGetColorTableParameterfvEXT+ , glGetColorTableParameterivEXT+ , pattern GL_COLOR_INDEX12_EXT+ , pattern GL_COLOR_INDEX16_EXT+ , pattern GL_COLOR_INDEX1_EXT+ , pattern GL_COLOR_INDEX2_EXT+ , pattern GL_COLOR_INDEX4_EXT+ , pattern GL_COLOR_INDEX8_EXT+ , pattern GL_TEXTURE_INDEX_SIZE_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_paletted_texture :: Bool+gl_EXT_paletted_texture = member "GL_EXT_paletted_texture" extensions++glColorTableEXT :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glColorTableEXT = ffienumenumsizeienumenumPtrVIOV glColorTableEXTFunPtr++glColorTableEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glColorTableEXTFunPtr = unsafePerformIO (getProcAddress "glColorTableEXT")++{-# NOINLINE glColorTableEXTFunPtr #-}++glGetColorTableEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr () -> m ()+glGetColorTableEXT = ffienumenumenumPtrVIOV glGetColorTableEXTFunPtr++glGetColorTableEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ())+glGetColorTableEXTFunPtr = unsafePerformIO (getProcAddress "glGetColorTableEXT")++{-# NOINLINE glGetColorTableEXTFunPtr #-}++glGetColorTableParameterfvEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetColorTableParameterfvEXT = ffienumenumPtrfloatIOV glGetColorTableParameterfvEXTFunPtr++glGetColorTableParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetColorTableParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetColorTableParameterfvEXT")++{-# NOINLINE glGetColorTableParameterfvEXTFunPtr #-}++glGetColorTableParameterivEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetColorTableParameterivEXT = ffienumenumPtrintIOV glGetColorTableParameterivEXTFunPtr++glGetColorTableParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetColorTableParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetColorTableParameterivEXT")++{-# NOINLINE glGetColorTableParameterivEXTFunPtr #-}++pattern GL_COLOR_INDEX12_EXT = 0x80E6 :: GLenum++pattern GL_COLOR_INDEX16_EXT = 0x80E7 :: GLenum++pattern GL_COLOR_INDEX1_EXT = 0x80E2 :: GLenum++pattern GL_COLOR_INDEX2_EXT = 0x80E3 :: GLenum++pattern GL_COLOR_INDEX4_EXT = 0x80E4 :: GLenum++pattern GL_COLOR_INDEX8_EXT = 0x80E5 :: GLenum++pattern GL_TEXTURE_INDEX_SIZE_EXT = 0x80ED :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/PixelBufferObject.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.PixelBufferObject (+ -- * Extension Support+ gl_EXT_pixel_buffer_object++ -- * GL_EXT_pixel_buffer_object+ , pattern GL_PIXEL_PACK_BUFFER_BINDING_EXT+ , pattern GL_PIXEL_PACK_BUFFER_EXT+ , pattern GL_PIXEL_UNPACK_BUFFER_BINDING_EXT+ , pattern GL_PIXEL_UNPACK_BUFFER_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_pixel_buffer_object :: Bool+gl_EXT_pixel_buffer_object = member "GL_EXT_pixel_buffer_object" extensions++pattern GL_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED :: GLenum++pattern GL_PIXEL_PACK_BUFFER_EXT = 0x88EB :: GLenum++pattern GL_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF :: GLenum++pattern GL_PIXEL_UNPACK_BUFFER_EXT = 0x88EC :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/PixelTransform.hs view
@@ -0,0 +1,100 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.PixelTransform (+ -- * Extension Support+ gl_EXT_pixel_transform++ -- * GL_EXT_pixel_transform+ , glGetPixelTransformParameterfvEXT+ , glGetPixelTransformParameterivEXT+ , glPixelTransformParameterfEXT+ , glPixelTransformParameterfvEXT+ , glPixelTransformParameteriEXT+ , glPixelTransformParameterivEXT+ , pattern GL_AVERAGE_EXT+ , pattern GL_CUBIC_EXT+ , pattern GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT+ , pattern GL_PIXEL_CUBIC_WEIGHT_EXT+ , pattern GL_PIXEL_MAG_FILTER_EXT+ , pattern GL_PIXEL_MIN_FILTER_EXT+ , pattern GL_PIXEL_TRANSFORM_2D_EXT+ , pattern GL_PIXEL_TRANSFORM_2D_MATRIX_EXT+ , pattern GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_pixel_transform :: Bool+gl_EXT_pixel_transform = member "GL_EXT_pixel_transform" extensions++glGetPixelTransformParameterfvEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetPixelTransformParameterfvEXT = ffienumenumPtrfloatIOV glGetPixelTransformParameterfvEXTFunPtr++glGetPixelTransformParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetPixelTransformParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetPixelTransformParameterfvEXT")++{-# NOINLINE glGetPixelTransformParameterfvEXTFunPtr #-}++glGetPixelTransformParameterivEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetPixelTransformParameterivEXT = ffienumenumPtrintIOV glGetPixelTransformParameterivEXTFunPtr++glGetPixelTransformParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetPixelTransformParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glGetPixelTransformParameterivEXT")++{-# NOINLINE glGetPixelTransformParameterivEXTFunPtr #-}++glPixelTransformParameterfEXT :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()+glPixelTransformParameterfEXT = ffienumenumfloatIOV glPixelTransformParameterfEXTFunPtr++glPixelTransformParameterfEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+glPixelTransformParameterfEXTFunPtr = unsafePerformIO (getProcAddress "glPixelTransformParameterfEXT")++{-# NOINLINE glPixelTransformParameterfEXTFunPtr #-}++glPixelTransformParameterfvEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glPixelTransformParameterfvEXT = ffienumenumPtrfloatIOV glPixelTransformParameterfvEXTFunPtr++glPixelTransformParameterfvEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glPixelTransformParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glPixelTransformParameterfvEXT")++{-# NOINLINE glPixelTransformParameterfvEXTFunPtr #-}++glPixelTransformParameteriEXT :: MonadIO m => GLenum -> GLenum -> GLint -> m ()+glPixelTransformParameteriEXT = ffienumenumintIOV glPixelTransformParameteriEXTFunPtr++glPixelTransformParameteriEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+glPixelTransformParameteriEXTFunPtr = unsafePerformIO (getProcAddress "glPixelTransformParameteriEXT")++{-# NOINLINE glPixelTransformParameteriEXTFunPtr #-}++glPixelTransformParameterivEXT :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glPixelTransformParameterivEXT = ffienumenumPtrintIOV glPixelTransformParameterivEXTFunPtr++glPixelTransformParameterivEXTFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glPixelTransformParameterivEXTFunPtr = unsafePerformIO (getProcAddress "glPixelTransformParameterivEXT")++{-# NOINLINE glPixelTransformParameterivEXTFunPtr #-}++pattern GL_AVERAGE_EXT = 0x8335 :: GLenum++pattern GL_CUBIC_EXT = 0x8334 :: GLenum++pattern GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337 :: GLenum++pattern GL_PIXEL_CUBIC_WEIGHT_EXT = 0x8333 :: GLenum++pattern GL_PIXEL_MAG_FILTER_EXT = 0x8331 :: GLenum++pattern GL_PIXEL_MIN_FILTER_EXT = 0x8332 :: GLenum++pattern GL_PIXEL_TRANSFORM_2D_EXT = 0x8330 :: GLenum++pattern GL_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338 :: GLenum++pattern GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/PixelTransformColorTable.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.PixelTransformColorTable (+ -- * Extension Support+ gl_EXT_pixel_transform_color_table+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_pixel_transform_color_table :: Bool+gl_EXT_pixel_transform_color_table = member "GL_EXT_pixel_transform_color_table" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/PointParameters.hs view
@@ -0,0 +1,49 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.PointParameters (+ -- * Extension Support+ gl_EXT_point_parameters++ -- * GL_EXT_point_parameters+ , glPointParameterfEXT+ , glPointParameterfvEXT+ , pattern GL_DISTANCE_ATTENUATION_EXT+ , pattern GL_POINT_FADE_THRESHOLD_SIZE_EXT+ , pattern GL_POINT_SIZE_MAX_EXT+ , pattern GL_POINT_SIZE_MIN_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_point_parameters :: Bool+gl_EXT_point_parameters = member "GL_EXT_point_parameters" extensions++glPointParameterfEXT :: MonadIO m => GLenum -> GLfloat -> m ()+glPointParameterfEXT = ffienumfloatIOV glPointParameterfEXTFunPtr++glPointParameterfEXTFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())+glPointParameterfEXTFunPtr = unsafePerformIO (getProcAddress "glPointParameterfEXT")++{-# NOINLINE glPointParameterfEXTFunPtr #-}++glPointParameterfvEXT :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glPointParameterfvEXT = ffienumPtrfloatIOV glPointParameterfvEXTFunPtr++glPointParameterfvEXTFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glPointParameterfvEXTFunPtr = unsafePerformIO (getProcAddress "glPointParameterfvEXT")++{-# NOINLINE glPointParameterfvEXTFunPtr #-}++pattern GL_DISTANCE_ATTENUATION_EXT = 0x8129 :: GLenum++pattern GL_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 :: GLenum++pattern GL_POINT_SIZE_MAX_EXT = 0x8127 :: GLenum++pattern GL_POINT_SIZE_MIN_EXT = 0x8126 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/PolygonOffset.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.PolygonOffset (+ -- * Extension Support+ gl_EXT_polygon_offset++ -- * GL_EXT_polygon_offset+ , glPolygonOffsetEXT+ , pattern GL_POLYGON_OFFSET_BIAS_EXT+ , pattern GL_POLYGON_OFFSET_EXT+ , pattern GL_POLYGON_OFFSET_FACTOR_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_polygon_offset :: Bool+gl_EXT_polygon_offset = member "GL_EXT_polygon_offset" extensions++glPolygonOffsetEXT :: MonadIO m => GLfloat -> GLfloat -> m ()+glPolygonOffsetEXT = ffifloatfloatIOV glPolygonOffsetEXTFunPtr++glPolygonOffsetEXTFunPtr :: FunPtr (GLfloat -> GLfloat -> IO ())+glPolygonOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glPolygonOffsetEXT")++{-# NOINLINE glPolygonOffsetEXTFunPtr #-}++pattern GL_POLYGON_OFFSET_BIAS_EXT = 0x8039 :: GLenum++pattern GL_POLYGON_OFFSET_EXT = 0x8037 :: GLenum++pattern GL_POLYGON_OFFSET_FACTOR_EXT = 0x8038 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/PolygonOffsetClamp.hs view
@@ -0,0 +1,31 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.PolygonOffsetClamp (+ -- * Extension Support+ gl_EXT_polygon_offset_clamp++ -- * GL_EXT_polygon_offset_clamp+ , glPolygonOffsetClampEXT+ , pattern GL_POLYGON_OFFSET_CLAMP_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_polygon_offset_clamp :: Bool+gl_EXT_polygon_offset_clamp = member "GL_EXT_polygon_offset_clamp" extensions++glPolygonOffsetClampEXT :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()+glPolygonOffsetClampEXT = ffifloatfloatfloatIOV glPolygonOffsetClampEXTFunPtr++glPolygonOffsetClampEXTFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+glPolygonOffsetClampEXTFunPtr = unsafePerformIO (getProcAddress "glPolygonOffsetClampEXT")++{-# NOINLINE glPolygonOffsetClampEXTFunPtr #-}++pattern GL_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/PostDepthCoverage.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.PostDepthCoverage (+ -- * Extension Support+ gl_EXT_post_depth_coverage+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_post_depth_coverage :: Bool+gl_EXT_post_depth_coverage = member "GL_EXT_post_depth_coverage" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/PrimitiveBoundingBox.hs view
@@ -0,0 +1,31 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.PrimitiveBoundingBox (+ -- * Extension Support+ gl_EXT_primitive_bounding_box++ -- * GL_EXT_primitive_bounding_box+ , glPrimitiveBoundingBoxEXT+ , pattern GL_PRIMITIVE_BOUNDING_BOX_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_primitive_bounding_box :: Bool+gl_EXT_primitive_bounding_box = member "GL_EXT_primitive_bounding_box" extensions++glPrimitiveBoundingBoxEXT :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glPrimitiveBoundingBoxEXT = ffifloatfloatfloatfloatfloatfloatfloatfloatIOV glPrimitiveBoundingBoxEXTFunPtr++glPrimitiveBoundingBoxEXTFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glPrimitiveBoundingBoxEXTFunPtr = unsafePerformIO (getProcAddress "glPrimitiveBoundingBoxEXT")++{-# NOINLINE glPrimitiveBoundingBoxEXTFunPtr #-}++pattern GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ProvokingVertex.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ProvokingVertex (+ -- * Extension Support+ gl_EXT_provoking_vertex++ -- * GL_EXT_provoking_vertex+ , glProvokingVertexEXT+ , pattern GL_FIRST_VERTEX_CONVENTION_EXT+ , pattern GL_LAST_VERTEX_CONVENTION_EXT+ , pattern GL_PROVOKING_VERTEX_EXT+ , pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_provoking_vertex :: Bool+gl_EXT_provoking_vertex = member "GL_EXT_provoking_vertex" extensions++glProvokingVertexEXT :: MonadIO m => GLenum -> m ()+glProvokingVertexEXT = ffienumIOV glProvokingVertexEXTFunPtr++glProvokingVertexEXTFunPtr :: FunPtr (GLenum -> IO ())+glProvokingVertexEXTFunPtr = unsafePerformIO (getProcAddress "glProvokingVertexEXT")++{-# NOINLINE glProvokingVertexEXTFunPtr #-}++pattern GL_PROVOKING_VERTEX_EXT = 0x8E4F :: GLenum++pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/PvrtcSRGB.hs view
@@ -0,0 +1,33 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.PvrtcSRGB (+ -- * Extension Support+ gl_EXT_pvrtc_sRGB++ -- * GL_EXT_pvrtc_sRGB+ , pattern GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT+ , pattern GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG+ , pattern GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT+ , pattern GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG+ , pattern GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT+ , pattern GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_pvrtc_sRGB :: Bool+gl_EXT_pvrtc_sRGB = member "GL_EXT_pvrtc_sRGB" extensions++pattern GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56 :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0 :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57 :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1 :: GLenum++pattern GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54 :: GLenum++pattern GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/RasterMultisample.hs view
@@ -0,0 +1,22 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.RasterMultisample (+ -- * Extension Support+ gl_EXT_raster_multisample++ -- * GL_EXT_raster_multisample+ , glRasterSamplesEXT+ , pattern GL_EFFECTIVE_RASTER_SAMPLES_EXT+ , pattern GL_MAX_RASTER_SAMPLES_EXT+ , pattern GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT+ , pattern GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT+ , pattern GL_RASTER_MULTISAMPLE_EXT+ , pattern GL_RASTER_SAMPLES_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_EXT_raster_multisample :: Bool+gl_EXT_raster_multisample = member "GL_EXT_raster_multisample" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ReadFormatBgra.hs view
@@ -0,0 +1,23 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ReadFormatBgra (+ -- * Extension Support+ gl_EXT_read_format_bgra++ -- * GL_EXT_read_format_bgra+ , pattern GL_BGRA_EXT+ , pattern GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT+ , pattern GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_read_format_bgra :: Bool+gl_EXT_read_format_bgra = member "GL_EXT_read_format_bgra" extensions++pattern GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366 :: GLenum++pattern GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/RescaleNormal.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.RescaleNormal (+ -- * Extension Support+ gl_EXT_rescale_normal++ -- * GL_EXT_rescale_normal+ , pattern GL_RESCALE_NORMAL_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_rescale_normal :: Bool+gl_EXT_rescale_normal = member "GL_EXT_rescale_normal" extensions++pattern GL_RESCALE_NORMAL_EXT = 0x803A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/Robustness.hs view
@@ -0,0 +1,78 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.Robustness (+ -- * Extension Support+ gl_EXT_robustness++ -- * GL_EXT_robustness+ , glGetGraphicsResetStatusEXT+ , glGetnUniformfvEXT+ , glGetnUniformivEXT+ , glReadnPixelsEXT+ , pattern GL_CONTEXT_ROBUST_ACCESS_EXT+ , pattern GL_GUILTY_CONTEXT_RESET_EXT+ , pattern GL_INNOCENT_CONTEXT_RESET_EXT+ , pattern GL_LOSE_CONTEXT_ON_RESET_EXT+ , pattern GL_NO_ERROR+ , pattern GL_NO_RESET_NOTIFICATION_EXT+ , pattern GL_RESET_NOTIFICATION_STRATEGY_EXT+ , pattern GL_UNKNOWN_CONTEXT_RESET_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_robustness :: Bool+gl_EXT_robustness = member "GL_EXT_robustness" extensions++glGetGraphicsResetStatusEXT :: MonadIO m => m GLenum+glGetGraphicsResetStatusEXT = ffiIOenum glGetGraphicsResetStatusEXTFunPtr++glGetGraphicsResetStatusEXTFunPtr :: FunPtr (IO GLenum)+glGetGraphicsResetStatusEXTFunPtr = unsafePerformIO (getProcAddress "glGetGraphicsResetStatusEXT")++{-# NOINLINE glGetGraphicsResetStatusEXTFunPtr #-}++glGetnUniformfvEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLfloat -> m ()+glGetnUniformfvEXT = ffiuintintsizeiPtrfloatIOV glGetnUniformfvEXTFunPtr++glGetnUniformfvEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+glGetnUniformfvEXTFunPtr = unsafePerformIO (getProcAddress "glGetnUniformfvEXT")++{-# NOINLINE glGetnUniformfvEXTFunPtr #-}++glGetnUniformivEXT :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint -> m ()+glGetnUniformivEXT = ffiuintintsizeiPtrintIOV glGetnUniformivEXTFunPtr++glGetnUniformivEXTFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+glGetnUniformivEXTFunPtr = unsafePerformIO (getProcAddress "glGetnUniformivEXT")++{-# NOINLINE glGetnUniformivEXTFunPtr #-}++glReadnPixelsEXT :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glReadnPixelsEXT = ffiintintsizeisizeienumenumsizeiPtrVIOV glReadnPixelsEXTFunPtr++glReadnPixelsEXTFunPtr :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glReadnPixelsEXTFunPtr = unsafePerformIO (getProcAddress "glReadnPixelsEXT")++{-# NOINLINE glReadnPixelsEXTFunPtr #-}++pattern GL_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3 :: GLenum++pattern GL_GUILTY_CONTEXT_RESET_EXT = 0x8253 :: GLenum++pattern GL_INNOCENT_CONTEXT_RESET_EXT = 0x8254 :: GLenum++pattern GL_LOSE_CONTEXT_ON_RESET_EXT = 0x8252 :: GLenum++pattern GL_NO_RESET_NOTIFICATION_EXT = 0x8261 :: GLenum++pattern GL_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256 :: GLenum++pattern GL_UNKNOWN_CONTEXT_RESET_EXT = 0x8255 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/SRGB.hs view
@@ -0,0 +1,22 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.SRGB (+ -- * Extension Support+ gl_EXT_sRGB++ -- * GL_EXT_sRGB+ , pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT+ , pattern GL_SRGB8_ALPHA8_EXT+ , pattern GL_SRGB_ALPHA_EXT+ , pattern GL_SRGB_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_sRGB :: Bool+gl_EXT_sRGB = member "GL_EXT_sRGB" extensions++pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/SRGBWriteControl.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.SRGBWriteControl (+ -- * Extension Support+ gl_EXT_sRGB_write_control++ -- * GL_EXT_sRGB_write_control+ , pattern GL_FRAMEBUFFER_SRGB_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_EXT_sRGB_write_control :: Bool+gl_EXT_sRGB_write_control = member "GL_EXT_sRGB_write_control" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/SecondaryColor.hs view
@@ -0,0 +1,193 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.SecondaryColor (+ -- * Extension Support+ gl_EXT_secondary_color++ -- * GL_EXT_secondary_color+ , glSecondaryColor3bEXT+ , glSecondaryColor3bvEXT+ , glSecondaryColor3dEXT+ , glSecondaryColor3dvEXT+ , glSecondaryColor3fEXT+ , glSecondaryColor3fvEXT+ , glSecondaryColor3iEXT+ , glSecondaryColor3ivEXT+ , glSecondaryColor3sEXT+ , glSecondaryColor3svEXT+ , glSecondaryColor3ubEXT+ , glSecondaryColor3ubvEXT+ , glSecondaryColor3uiEXT+ , glSecondaryColor3uivEXT+ , glSecondaryColor3usEXT+ , glSecondaryColor3usvEXT+ , glSecondaryColorPointerEXT+ , pattern GL_COLOR_SUM_EXT+ , pattern GL_CURRENT_SECONDARY_COLOR_EXT+ , pattern GL_SECONDARY_COLOR_ARRAY_EXT+ , pattern GL_SECONDARY_COLOR_ARRAY_POINTER_EXT+ , pattern GL_SECONDARY_COLOR_ARRAY_SIZE_EXT+ , pattern GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT+ , pattern GL_SECONDARY_COLOR_ARRAY_TYPE_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_secondary_color :: Bool+gl_EXT_secondary_color = member "GL_EXT_secondary_color" extensions++glSecondaryColor3bEXT :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m ()+glSecondaryColor3bEXT = ffibytebytebyteIOV glSecondaryColor3bEXTFunPtr++glSecondaryColor3bEXTFunPtr :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+glSecondaryColor3bEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3bEXT")++{-# NOINLINE glSecondaryColor3bEXTFunPtr #-}++glSecondaryColor3bvEXT :: MonadIO m => Ptr GLbyte -> m ()+glSecondaryColor3bvEXT = ffiPtrbyteIOV glSecondaryColor3bvEXTFunPtr++glSecondaryColor3bvEXTFunPtr :: FunPtr (Ptr GLbyte -> IO ())+glSecondaryColor3bvEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3bvEXT")++{-# NOINLINE glSecondaryColor3bvEXTFunPtr #-}++glSecondaryColor3dEXT :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()+glSecondaryColor3dEXT = ffidoubledoubledoubleIOV glSecondaryColor3dEXTFunPtr++glSecondaryColor3dEXTFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+glSecondaryColor3dEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3dEXT")++{-# NOINLINE glSecondaryColor3dEXTFunPtr #-}++glSecondaryColor3dvEXT :: MonadIO m => Ptr GLdouble -> m ()+glSecondaryColor3dvEXT = ffiPtrdoubleIOV glSecondaryColor3dvEXTFunPtr++glSecondaryColor3dvEXTFunPtr :: FunPtr (Ptr GLdouble -> IO ())+glSecondaryColor3dvEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3dvEXT")++{-# NOINLINE glSecondaryColor3dvEXTFunPtr #-}++glSecondaryColor3fEXT :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()+glSecondaryColor3fEXT = ffifloatfloatfloatIOV glSecondaryColor3fEXTFunPtr++glSecondaryColor3fEXTFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+glSecondaryColor3fEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3fEXT")++{-# NOINLINE glSecondaryColor3fEXTFunPtr #-}++glSecondaryColor3fvEXT :: MonadIO m => Ptr GLfloat -> m ()+glSecondaryColor3fvEXT = ffiPtrfloatIOV glSecondaryColor3fvEXTFunPtr++glSecondaryColor3fvEXTFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glSecondaryColor3fvEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3fvEXT")++{-# NOINLINE glSecondaryColor3fvEXTFunPtr #-}++glSecondaryColor3iEXT :: MonadIO m => GLint -> GLint -> GLint -> m ()+glSecondaryColor3iEXT = ffiintintintIOV glSecondaryColor3iEXTFunPtr++glSecondaryColor3iEXTFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ())+glSecondaryColor3iEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3iEXT")++{-# NOINLINE glSecondaryColor3iEXTFunPtr #-}++glSecondaryColor3ivEXT :: MonadIO m => Ptr GLint -> m ()+glSecondaryColor3ivEXT = ffiPtrintIOV glSecondaryColor3ivEXTFunPtr++glSecondaryColor3ivEXTFunPtr :: FunPtr (Ptr GLint -> IO ())+glSecondaryColor3ivEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3ivEXT")++{-# NOINLINE glSecondaryColor3ivEXTFunPtr #-}++glSecondaryColor3sEXT :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()+glSecondaryColor3sEXT = ffishortshortshortIOV glSecondaryColor3sEXTFunPtr++glSecondaryColor3sEXTFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+glSecondaryColor3sEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3sEXT")++{-# NOINLINE glSecondaryColor3sEXTFunPtr #-}++glSecondaryColor3svEXT :: MonadIO m => Ptr GLshort -> m ()+glSecondaryColor3svEXT = ffiPtrshortIOV glSecondaryColor3svEXTFunPtr++glSecondaryColor3svEXTFunPtr :: FunPtr (Ptr GLshort -> IO ())+glSecondaryColor3svEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3svEXT")++{-# NOINLINE glSecondaryColor3svEXTFunPtr #-}++glSecondaryColor3ubEXT :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> m ()+glSecondaryColor3ubEXT = ffiubyteubyteubyteIOV glSecondaryColor3ubEXTFunPtr++glSecondaryColor3ubEXTFunPtr :: FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ())+glSecondaryColor3ubEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3ubEXT")++{-# NOINLINE glSecondaryColor3ubEXTFunPtr #-}++glSecondaryColor3ubvEXT :: MonadIO m => Ptr GLubyte -> m ()+glSecondaryColor3ubvEXT = ffiPtrubyteIOV glSecondaryColor3ubvEXTFunPtr++glSecondaryColor3ubvEXTFunPtr :: FunPtr (Ptr GLubyte -> IO ())+glSecondaryColor3ubvEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3ubvEXT")++{-# NOINLINE glSecondaryColor3ubvEXTFunPtr #-}++glSecondaryColor3uiEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()+glSecondaryColor3uiEXT = ffiuintuintuintIOV glSecondaryColor3uiEXTFunPtr++glSecondaryColor3uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+glSecondaryColor3uiEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3uiEXT")++{-# NOINLINE glSecondaryColor3uiEXTFunPtr #-}++glSecondaryColor3uivEXT :: MonadIO m => Ptr GLuint -> m ()+glSecondaryColor3uivEXT = ffiPtruintIOV glSecondaryColor3uivEXTFunPtr++glSecondaryColor3uivEXTFunPtr :: FunPtr (Ptr GLuint -> IO ())+glSecondaryColor3uivEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3uivEXT")++{-# NOINLINE glSecondaryColor3uivEXTFunPtr #-}++glSecondaryColor3usEXT :: MonadIO m => GLushort -> GLushort -> GLushort -> m ()+glSecondaryColor3usEXT = ffiushortushortushortIOV glSecondaryColor3usEXTFunPtr++glSecondaryColor3usEXTFunPtr :: FunPtr (GLushort -> GLushort -> GLushort -> IO ())+glSecondaryColor3usEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3usEXT")++{-# NOINLINE glSecondaryColor3usEXTFunPtr #-}++glSecondaryColor3usvEXT :: MonadIO m => Ptr GLushort -> m ()+glSecondaryColor3usvEXT = ffiPtrushortIOV glSecondaryColor3usvEXTFunPtr++glSecondaryColor3usvEXTFunPtr :: FunPtr (Ptr GLushort -> IO ())+glSecondaryColor3usvEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3usvEXT")++{-# NOINLINE glSecondaryColor3usvEXTFunPtr #-}++glSecondaryColorPointerEXT :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()+glSecondaryColorPointerEXT = ffiintenumsizeiPtrVIOV glSecondaryColorPointerEXTFunPtr++glSecondaryColorPointerEXTFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ())+glSecondaryColorPointerEXTFunPtr = unsafePerformIO (getProcAddress "glSecondaryColorPointerEXT")++{-# NOINLINE glSecondaryColorPointerEXTFunPtr #-}++pattern GL_COLOR_SUM_EXT = 0x8458 :: GLenum++pattern GL_CURRENT_SECONDARY_COLOR_EXT = 0x8459 :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_EXT = 0x845E :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/SeparateShaderObjects.hs view
@@ -0,0 +1,189 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.SeparateShaderObjects (+ -- * Extension Support+ gl_EXT_separate_shader_objects++ -- * GL_EXT_separate_shader_objects+ , glActiveProgramEXT+ , glActiveShaderProgramEXT+ , glBindProgramPipelineEXT+ , glCreateShaderProgramEXT+ , glCreateShaderProgramvEXT+ , glDeleteProgramPipelinesEXT+ , glGenProgramPipelinesEXT+ , glGetProgramPipelineInfoLogEXT+ , glGetProgramPipelineivEXT+ , glIsProgramPipelineEXT+ , glProgramParameteriEXT+ , glProgramUniform1fEXT+ , glProgramUniform1fvEXT+ , glProgramUniform1iEXT+ , glProgramUniform1ivEXT+ , glProgramUniform1uiEXT+ , glProgramUniform1uivEXT+ , glProgramUniform2fEXT+ , glProgramUniform2fvEXT+ , glProgramUniform2iEXT+ , glProgramUniform2ivEXT+ , glProgramUniform2uiEXT+ , glProgramUniform2uivEXT+ , glProgramUniform3fEXT+ , glProgramUniform3fvEXT+ , glProgramUniform3iEXT+ , glProgramUniform3ivEXT+ , glProgramUniform3uiEXT+ , glProgramUniform3uivEXT+ , glProgramUniform4fEXT+ , glProgramUniform4fvEXT+ , glProgramUniform4iEXT+ , glProgramUniform4ivEXT+ , glProgramUniform4uiEXT+ , glProgramUniform4uivEXT+ , glProgramUniformMatrix2fvEXT+ , glProgramUniformMatrix2x3fvEXT+ , glProgramUniformMatrix2x4fvEXT+ , glProgramUniformMatrix3fvEXT+ , glProgramUniformMatrix3x2fvEXT+ , glProgramUniformMatrix3x4fvEXT+ , glProgramUniformMatrix4fvEXT+ , glProgramUniformMatrix4x2fvEXT+ , glProgramUniformMatrix4x3fvEXT+ , glUseProgramStagesEXT+ , glUseShaderProgramEXT+ , glValidateProgramPipelineEXT+ , pattern GL_ACTIVE_PROGRAM_EXT+ , pattern GL_ALL_SHADER_BITS_EXT+ , pattern GL_FRAGMENT_SHADER_BIT_EXT+ , pattern GL_PROGRAM_PIPELINE_BINDING_EXT+ , pattern GL_PROGRAM_SEPARABLE_EXT+ , pattern GL_VERTEX_SHADER_BIT_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_separate_shader_objects :: Bool+gl_EXT_separate_shader_objects = member "GL_EXT_separate_shader_objects" extensions++glActiveProgramEXT :: MonadIO m => GLuint -> m ()+glActiveProgramEXT = ffiuintIOV glActiveProgramEXTFunPtr++glActiveProgramEXTFunPtr :: FunPtr (GLuint -> IO ())+glActiveProgramEXTFunPtr = unsafePerformIO (getProcAddress "glActiveProgramEXT")++{-# NOINLINE glActiveProgramEXTFunPtr #-}++glActiveShaderProgramEXT :: MonadIO m => GLuint -> GLuint -> m ()+glActiveShaderProgramEXT = ffiuintuintIOV glActiveShaderProgramEXTFunPtr++glActiveShaderProgramEXTFunPtr :: FunPtr (GLuint -> GLuint -> IO ())+glActiveShaderProgramEXTFunPtr = unsafePerformIO (getProcAddress "glActiveShaderProgramEXT")++{-# NOINLINE glActiveShaderProgramEXTFunPtr #-}++glBindProgramPipelineEXT :: MonadIO m => GLuint -> m ()+glBindProgramPipelineEXT = ffiuintIOV glBindProgramPipelineEXTFunPtr++glBindProgramPipelineEXTFunPtr :: FunPtr (GLuint -> IO ())+glBindProgramPipelineEXTFunPtr = unsafePerformIO (getProcAddress "glBindProgramPipelineEXT")++{-# NOINLINE glBindProgramPipelineEXTFunPtr #-}++glCreateShaderProgramEXT :: MonadIO m => GLenum -> Ptr GLchar -> m GLuint+glCreateShaderProgramEXT = ffienumPtrcharIOuint glCreateShaderProgramEXTFunPtr++glCreateShaderProgramEXTFunPtr :: FunPtr (GLenum -> Ptr GLchar -> IO GLuint)+glCreateShaderProgramEXTFunPtr = unsafePerformIO (getProcAddress "glCreateShaderProgramEXT")++{-# NOINLINE glCreateShaderProgramEXTFunPtr #-}++glCreateShaderProgramvEXT :: MonadIO m => GLenum -> GLsizei -> Ptr GLchar -> m GLuint+glCreateShaderProgramvEXT = ffienumsizeiPtrcharIOuint glCreateShaderProgramvEXTFunPtr++glCreateShaderProgramvEXTFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLchar -> IO GLuint)+glCreateShaderProgramvEXTFunPtr = unsafePerformIO (getProcAddress "glCreateShaderProgramvEXT")++{-# NOINLINE glCreateShaderProgramvEXTFunPtr #-}++glDeleteProgramPipelinesEXT :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteProgramPipelinesEXT = ffisizeiPtruintIOV glDeleteProgramPipelinesEXTFunPtr++glDeleteProgramPipelinesEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteProgramPipelinesEXTFunPtr = unsafePerformIO (getProcAddress "glDeleteProgramPipelinesEXT")++{-# NOINLINE glDeleteProgramPipelinesEXTFunPtr #-}++glGenProgramPipelinesEXT :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenProgramPipelinesEXT = ffisizeiPtruintIOV glGenProgramPipelinesEXTFunPtr++glGenProgramPipelinesEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenProgramPipelinesEXTFunPtr = unsafePerformIO (getProcAddress "glGenProgramPipelinesEXT")++{-# NOINLINE glGenProgramPipelinesEXTFunPtr #-}++glGetProgramPipelineInfoLogEXT :: MonadIO m => GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()+glGetProgramPipelineInfoLogEXT = ffiuintsizeiPtrsizeiPtrcharIOV glGetProgramPipelineInfoLogEXTFunPtr++glGetProgramPipelineInfoLogEXTFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+glGetProgramPipelineInfoLogEXTFunPtr = unsafePerformIO (getProcAddress "glGetProgramPipelineInfoLogEXT")++{-# NOINLINE glGetProgramPipelineInfoLogEXTFunPtr #-}++glGetProgramPipelineivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetProgramPipelineivEXT = ffiuintenumPtrintIOV glGetProgramPipelineivEXTFunPtr++glGetProgramPipelineivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetProgramPipelineivEXTFunPtr = unsafePerformIO (getProcAddress "glGetProgramPipelineivEXT")++{-# NOINLINE glGetProgramPipelineivEXTFunPtr #-}++glIsProgramPipelineEXT :: MonadIO m => GLuint -> m GLboolean+glIsProgramPipelineEXT = ffiuintIOboolean glIsProgramPipelineEXTFunPtr++glIsProgramPipelineEXTFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsProgramPipelineEXTFunPtr = unsafePerformIO (getProcAddress "glIsProgramPipelineEXT")++{-# NOINLINE glIsProgramPipelineEXTFunPtr #-}++glUseProgramStagesEXT :: MonadIO m => GLuint -> GLbitfield -> GLuint -> m ()+glUseProgramStagesEXT = ffiuintbitfielduintIOV glUseProgramStagesEXTFunPtr++glUseProgramStagesEXTFunPtr :: FunPtr (GLuint -> GLbitfield -> GLuint -> IO ())+glUseProgramStagesEXTFunPtr = unsafePerformIO (getProcAddress "glUseProgramStagesEXT")++{-# NOINLINE glUseProgramStagesEXTFunPtr #-}++glUseShaderProgramEXT :: MonadIO m => GLenum -> GLuint -> m ()+glUseShaderProgramEXT = ffienumuintIOV glUseShaderProgramEXTFunPtr++glUseShaderProgramEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glUseShaderProgramEXTFunPtr = unsafePerformIO (getProcAddress "glUseShaderProgramEXT")++{-# NOINLINE glUseShaderProgramEXTFunPtr #-}++glValidateProgramPipelineEXT :: MonadIO m => GLuint -> m ()+glValidateProgramPipelineEXT = ffiuintIOV glValidateProgramPipelineEXTFunPtr++glValidateProgramPipelineEXTFunPtr :: FunPtr (GLuint -> IO ())+glValidateProgramPipelineEXTFunPtr = unsafePerformIO (getProcAddress "glValidateProgramPipelineEXT")++{-# NOINLINE glValidateProgramPipelineEXTFunPtr #-}++pattern GL_ACTIVE_PROGRAM_EXT = 0x8B8D :: GLenum++pattern GL_ALL_SHADER_BITS_EXT = 0xFFFFFFFF :: GLenum++pattern GL_FRAGMENT_SHADER_BIT_EXT = 0x00000002 :: GLenum++pattern GL_PROGRAM_PIPELINE_BINDING_EXT = 0x825A :: GLenum++pattern GL_PROGRAM_SEPARABLE_EXT = 0x8258 :: GLenum++pattern GL_VERTEX_SHADER_BIT_EXT = 0x00000001 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/SeparateSpecularColor.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.SeparateSpecularColor (+ -- * Extension Support+ gl_EXT_separate_specular_color++ -- * GL_EXT_separate_specular_color+ , pattern GL_LIGHT_MODEL_COLOR_CONTROL_EXT+ , pattern GL_SEPARATE_SPECULAR_COLOR_EXT+ , pattern GL_SINGLE_COLOR_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_separate_specular_color :: Bool+gl_EXT_separate_specular_color = member "GL_EXT_separate_specular_color" extensions++pattern GL_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 :: GLenum++pattern GL_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA :: GLenum++pattern GL_SINGLE_COLOR_EXT = 0x81F9 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ShaderFramebufferFetch.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ShaderFramebufferFetch (+ -- * Extension Support+ gl_EXT_shader_framebuffer_fetch++ -- * GL_EXT_shader_framebuffer_fetch+ , pattern GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_shader_framebuffer_fetch :: Bool+gl_EXT_shader_framebuffer_fetch = member "GL_EXT_shader_framebuffer_fetch" extensions++pattern GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ShaderImageLoadFormatted.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ShaderImageLoadFormatted (+ -- * Extension Support+ gl_EXT_shader_image_load_formatted+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_shader_image_load_formatted :: Bool+gl_EXT_shader_image_load_formatted = member "GL_EXT_shader_image_load_formatted" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ShaderImageLoadStore.hs view
@@ -0,0 +1,191 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ShaderImageLoadStore (+ -- * Extension Support+ gl_EXT_shader_image_load_store++ -- * GL_EXT_shader_image_load_store+ , glBindImageTextureEXT+ , glMemoryBarrierEXT+ , pattern GL_ALL_BARRIER_BITS_EXT+ , pattern GL_ATOMIC_COUNTER_BARRIER_BIT_EXT+ , pattern GL_BUFFER_UPDATE_BARRIER_BIT_EXT+ , pattern GL_COMMAND_BARRIER_BIT_EXT+ , pattern GL_ELEMENT_ARRAY_BARRIER_BIT_EXT+ , pattern GL_FRAMEBUFFER_BARRIER_BIT_EXT+ , pattern GL_IMAGE_1D_ARRAY_EXT+ , pattern GL_IMAGE_1D_EXT+ , pattern GL_IMAGE_2D_ARRAY_EXT+ , pattern GL_IMAGE_2D_EXT+ , pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT+ , pattern GL_IMAGE_2D_MULTISAMPLE_EXT+ , pattern GL_IMAGE_2D_RECT_EXT+ , pattern GL_IMAGE_3D_EXT+ , pattern GL_IMAGE_BINDING_ACCESS_EXT+ , pattern GL_IMAGE_BINDING_FORMAT_EXT+ , pattern GL_IMAGE_BINDING_LAYERED_EXT+ , pattern GL_IMAGE_BINDING_LAYER_EXT+ , pattern GL_IMAGE_BINDING_LEVEL_EXT+ , pattern GL_IMAGE_BINDING_NAME_EXT+ , pattern GL_IMAGE_BUFFER_EXT+ , pattern GL_IMAGE_CUBE_EXT+ , pattern GL_IMAGE_CUBE_MAP_ARRAY_EXT+ , pattern GL_INT_IMAGE_1D_ARRAY_EXT+ , pattern GL_INT_IMAGE_1D_EXT+ , pattern GL_INT_IMAGE_2D_ARRAY_EXT+ , pattern GL_INT_IMAGE_2D_EXT+ , pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT+ , pattern GL_INT_IMAGE_2D_MULTISAMPLE_EXT+ , pattern GL_INT_IMAGE_2D_RECT_EXT+ , pattern GL_INT_IMAGE_3D_EXT+ , pattern GL_INT_IMAGE_BUFFER_EXT+ , pattern GL_INT_IMAGE_CUBE_EXT+ , pattern GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT+ , pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT+ , pattern GL_MAX_IMAGE_SAMPLES_EXT+ , pattern GL_MAX_IMAGE_UNITS_EXT+ , pattern GL_PIXEL_BUFFER_BARRIER_BIT_EXT+ , pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT+ , pattern GL_TEXTURE_FETCH_BARRIER_BIT_EXT+ , pattern GL_TEXTURE_UPDATE_BARRIER_BIT_EXT+ , pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT+ , pattern GL_UNIFORM_BARRIER_BIT_EXT+ , pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT+ , pattern GL_UNSIGNED_INT_IMAGE_1D_EXT+ , pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT+ , pattern GL_UNSIGNED_INT_IMAGE_2D_EXT+ , pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT+ , pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT+ , pattern GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT+ , pattern GL_UNSIGNED_INT_IMAGE_3D_EXT+ , pattern GL_UNSIGNED_INT_IMAGE_BUFFER_EXT+ , pattern GL_UNSIGNED_INT_IMAGE_CUBE_EXT+ , pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT+ , pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_shader_image_load_store :: Bool+gl_EXT_shader_image_load_store = member "GL_EXT_shader_image_load_store" extensions++glBindImageTextureEXT :: MonadIO m => GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> m ()+glBindImageTextureEXT = ffiuintuintintbooleanintenumintIOV glBindImageTextureEXTFunPtr++glBindImageTextureEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> IO ())+glBindImageTextureEXTFunPtr = unsafePerformIO (getProcAddress "glBindImageTextureEXT")++{-# NOINLINE glBindImageTextureEXTFunPtr #-}++glMemoryBarrierEXT :: MonadIO m => GLbitfield -> m ()+glMemoryBarrierEXT = ffibitfieldIOV glMemoryBarrierEXTFunPtr++glMemoryBarrierEXTFunPtr :: FunPtr (GLbitfield -> IO ())+glMemoryBarrierEXTFunPtr = unsafePerformIO (getProcAddress "glMemoryBarrierEXT")++{-# NOINLINE glMemoryBarrierEXTFunPtr #-}++pattern GL_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF :: GLenum++pattern GL_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 :: GLenum++pattern GL_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 :: GLenum++pattern GL_COMMAND_BARRIER_BIT_EXT = 0x00000040 :: GLenum++pattern GL_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 :: GLenum++pattern GL_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 :: GLenum++pattern GL_IMAGE_1D_ARRAY_EXT = 0x9052 :: GLenum++pattern GL_IMAGE_1D_EXT = 0x904C :: GLenum++pattern GL_IMAGE_2D_ARRAY_EXT = 0x9053 :: GLenum++pattern GL_IMAGE_2D_EXT = 0x904D :: GLenum++pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056 :: GLenum++pattern GL_IMAGE_2D_MULTISAMPLE_EXT = 0x9055 :: GLenum++pattern GL_IMAGE_2D_RECT_EXT = 0x904F :: GLenum++pattern GL_IMAGE_3D_EXT = 0x904E :: GLenum++pattern GL_IMAGE_BINDING_ACCESS_EXT = 0x8F3E :: GLenum++pattern GL_IMAGE_BINDING_FORMAT_EXT = 0x906E :: GLenum++pattern GL_IMAGE_BINDING_LAYERED_EXT = 0x8F3C :: GLenum++pattern GL_IMAGE_BINDING_LAYER_EXT = 0x8F3D :: GLenum++pattern GL_IMAGE_BINDING_LEVEL_EXT = 0x8F3B :: GLenum++pattern GL_IMAGE_BINDING_NAME_EXT = 0x8F3A :: GLenum++pattern GL_IMAGE_CUBE_EXT = 0x9050 :: GLenum++pattern GL_INT_IMAGE_1D_ARRAY_EXT = 0x905D :: GLenum++pattern GL_INT_IMAGE_1D_EXT = 0x9057 :: GLenum++pattern GL_INT_IMAGE_2D_ARRAY_EXT = 0x905E :: GLenum++pattern GL_INT_IMAGE_2D_EXT = 0x9058 :: GLenum++pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061 :: GLenum++pattern GL_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060 :: GLenum++pattern GL_INT_IMAGE_2D_RECT_EXT = 0x905A :: GLenum++pattern GL_INT_IMAGE_3D_EXT = 0x9059 :: GLenum++pattern GL_INT_IMAGE_CUBE_EXT = 0x905B :: GLenum++pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39 :: GLenum++pattern GL_MAX_IMAGE_SAMPLES_EXT = 0x906D :: GLenum++pattern GL_MAX_IMAGE_UNITS_EXT = 0x8F38 :: GLenum++pattern GL_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 :: GLenum++pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 :: GLenum++pattern GL_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 :: GLenum++pattern GL_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 :: GLenum++pattern GL_UNIFORM_BARRIER_BIT_EXT = 0x00000004 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064 :: GLenum++pattern GL_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ShaderImplicitConversions.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ShaderImplicitConversions (+ -- * Extension Support+ gl_EXT_shader_implicit_conversions+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_shader_implicit_conversions :: Bool+gl_EXT_shader_implicit_conversions = member "GL_EXT_shader_implicit_conversions" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ShaderIntegerMix.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ShaderIntegerMix (+ -- * Extension Support+ gl_EXT_shader_integer_mix+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_shader_integer_mix :: Bool+gl_EXT_shader_integer_mix = member "GL_EXT_shader_integer_mix" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ShaderIoBlocks.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ShaderIoBlocks (+ -- * Extension Support+ gl_EXT_shader_io_blocks+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_shader_io_blocks :: Bool+gl_EXT_shader_io_blocks = member "GL_EXT_shader_io_blocks" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ShaderPixelLocalStorage.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ShaderPixelLocalStorage (+ -- * Extension Support+ gl_EXT_shader_pixel_local_storage++ -- * GL_EXT_shader_pixel_local_storage+ , pattern GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT+ , pattern GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT+ , pattern GL_SHADER_PIXEL_LOCAL_STORAGE_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_shader_pixel_local_storage :: Bool+gl_EXT_shader_pixel_local_storage = member "GL_EXT_shader_pixel_local_storage" extensions++pattern GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63 :: GLenum++pattern GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67 :: GLenum++pattern GL_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ShaderTextureLod.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ShaderTextureLod (+ -- * Extension Support+ gl_EXT_shader_texture_lod+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_shader_texture_lod :: Bool+gl_EXT_shader_texture_lod = member "GL_EXT_shader_texture_lod" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ShadowFuncs.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ShadowFuncs (+ -- * Extension Support+ gl_EXT_shadow_funcs+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_shadow_funcs :: Bool+gl_EXT_shadow_funcs = member "GL_EXT_shadow_funcs" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ShadowSamplers.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.ShadowSamplers (+ -- * Extension Support+ gl_EXT_shadow_samplers++ -- * GL_EXT_shadow_samplers+ , pattern GL_COMPARE_REF_TO_TEXTURE_EXT+ , pattern GL_SAMPLER_2D_SHADOW_EXT+ , pattern GL_TEXTURE_COMPARE_FUNC_EXT+ , pattern GL_TEXTURE_COMPARE_MODE_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_shadow_samplers :: Bool+gl_EXT_shadow_samplers = member "GL_EXT_shadow_samplers" extensions++pattern GL_COMPARE_REF_TO_TEXTURE_EXT = 0x884E :: GLenum++pattern GL_SAMPLER_2D_SHADOW_EXT = 0x8B62 :: GLenum++pattern GL_TEXTURE_COMPARE_FUNC_EXT = 0x884D :: GLenum++pattern GL_TEXTURE_COMPARE_MODE_EXT = 0x884C :: GLenum
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.SharedTexturePalette (+ -- * Extension Support+ gl_EXT_shared_texture_palette++ -- * GL_EXT_shared_texture_palette+ , pattern GL_SHARED_TEXTURE_PALETTE_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_shared_texture_palette :: Bool+gl_EXT_shared_texture_palette = member "GL_EXT_shared_texture_palette" extensions++pattern GL_SHARED_TEXTURE_PALETTE_EXT = 0x81FB :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/SparseTexture2.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.SparseTexture2 (+ -- * Extension Support+ gl_EXT_sparse_texture2+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_sparse_texture2 :: Bool+gl_EXT_sparse_texture2 = member "GL_EXT_sparse_texture2" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/StencilClearTag.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.StencilClearTag (+ -- * Extension Support+ gl_EXT_stencil_clear_tag++ -- * GL_EXT_stencil_clear_tag+ , glStencilClearTagEXT+ , pattern GL_STENCIL_CLEAR_TAG_VALUE_EXT+ , pattern GL_STENCIL_TAG_BITS_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_stencil_clear_tag :: Bool+gl_EXT_stencil_clear_tag = member "GL_EXT_stencil_clear_tag" extensions++glStencilClearTagEXT :: MonadIO m => GLsizei -> GLuint -> m ()+glStencilClearTagEXT = ffisizeiuintIOV glStencilClearTagEXTFunPtr++glStencilClearTagEXTFunPtr :: FunPtr (GLsizei -> GLuint -> IO ())+glStencilClearTagEXTFunPtr = unsafePerformIO (getProcAddress "glStencilClearTagEXT")++{-# NOINLINE glStencilClearTagEXTFunPtr #-}++pattern GL_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3 :: GLenum++pattern GL_STENCIL_TAG_BITS_EXT = 0x88F2 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/StencilTwoSide.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.StencilTwoSide (+ -- * Extension Support+ gl_EXT_stencil_two_side++ -- * GL_EXT_stencil_two_side+ , glActiveStencilFaceEXT+ , pattern GL_ACTIVE_STENCIL_FACE_EXT+ , pattern GL_STENCIL_TEST_TWO_SIDE_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_stencil_two_side :: Bool+gl_EXT_stencil_two_side = member "GL_EXT_stencil_two_side" extensions++glActiveStencilFaceEXT :: MonadIO m => GLenum -> m ()+glActiveStencilFaceEXT = ffienumIOV glActiveStencilFaceEXTFunPtr++glActiveStencilFaceEXTFunPtr :: FunPtr (GLenum -> IO ())+glActiveStencilFaceEXTFunPtr = unsafePerformIO (getProcAddress "glActiveStencilFaceEXT")++{-# NOINLINE glActiveStencilFaceEXTFunPtr #-}++pattern GL_ACTIVE_STENCIL_FACE_EXT = 0x8911 :: GLenum++pattern GL_STENCIL_TEST_TWO_SIDE_EXT = 0x8910 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/StencilWrap.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.StencilWrap (+ -- * Extension Support+ gl_EXT_stencil_wrap++ -- * GL_EXT_stencil_wrap+ , pattern GL_DECR_WRAP_EXT+ , pattern GL_INCR_WRAP_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_stencil_wrap :: Bool+gl_EXT_stencil_wrap = member "GL_EXT_stencil_wrap" extensions++pattern GL_DECR_WRAP_EXT = 0x8508 :: GLenum++pattern GL_INCR_WRAP_EXT = 0x8507 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/Subtexture.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.Subtexture (+ -- * Extension Support+ gl_EXT_subtexture++ -- * GL_EXT_subtexture+ , glTexSubImage1DEXT+ , glTexSubImage2DEXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_subtexture :: Bool+gl_EXT_subtexture = member "GL_EXT_subtexture" extensions++glTexSubImage1DEXT :: MonadIO m => GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glTexSubImage1DEXT = ffienumintintsizeienumenumPtrVIOV glTexSubImage1DEXTFunPtr++glTexSubImage1DEXTFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glTexSubImage1DEXTFunPtr = unsafePerformIO (getProcAddress "glTexSubImage1DEXT")++{-# NOINLINE glTexSubImage1DEXTFunPtr #-}++glTexSubImage2DEXT :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glTexSubImage2DEXT = ffienumintintintsizeisizeienumenumPtrVIOV glTexSubImage2DEXTFunPtr++glTexSubImage2DEXTFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glTexSubImage2DEXTFunPtr = unsafePerformIO (getProcAddress "glTexSubImage2DEXT")++{-# NOINLINE glTexSubImage2DEXTFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TessellationPointSize.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TessellationPointSize (+ -- * Extension Support+ gl_EXT_tessellation_point_size+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_tessellation_point_size :: Bool+gl_EXT_tessellation_point_size = member "GL_EXT_tessellation_point_size" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TessellationShader.hs view
@@ -0,0 +1,160 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TessellationShader (+ -- * Extension Support+ gl_EXT_tessellation_shader++ -- * GL_EXT_tessellation_shader+ , glPatchParameteriEXT+ , pattern GL_CCW+ , pattern GL_CW+ , pattern GL_EQUAL+ , pattern GL_FRACTIONAL_EVEN_EXT+ , pattern GL_FRACTIONAL_ODD_EXT+ , pattern GL_ISOLINES_EXT+ , pattern GL_IS_PER_PATCH_EXT+ , pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT+ , pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT+ , pattern GL_MAX_PATCH_VERTICES_EXT+ , pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT+ , pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT+ , pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT+ , pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT+ , pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT+ , pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT+ , pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT+ , pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT+ , pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT+ , pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT+ , pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT+ , pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT+ , pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT+ , pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT+ , pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT+ , pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT+ , pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT+ , pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT+ , pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT+ , pattern GL_MAX_TESS_GEN_LEVEL_EXT+ , pattern GL_MAX_TESS_PATCH_COMPONENTS_EXT+ , pattern GL_PATCHES_EXT+ , pattern GL_PATCH_VERTICES_EXT+ , pattern GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED+ , pattern GL_QUADS_EXT+ , pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT+ , pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT+ , pattern GL_TESS_CONTROL_OUTPUT_VERTICES_EXT+ , pattern GL_TESS_CONTROL_SHADER_BIT_EXT+ , pattern GL_TESS_CONTROL_SHADER_EXT+ , pattern GL_TESS_EVALUATION_SHADER_BIT_EXT+ , pattern GL_TESS_EVALUATION_SHADER_EXT+ , pattern GL_TESS_GEN_MODE_EXT+ , pattern GL_TESS_GEN_POINT_MODE_EXT+ , pattern GL_TESS_GEN_SPACING_EXT+ , pattern GL_TESS_GEN_VERTEX_ORDER_EXT+ , pattern GL_TRIANGLES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_tessellation_shader :: Bool+gl_EXT_tessellation_shader = member "GL_EXT_tessellation_shader" extensions++glPatchParameteriEXT :: MonadIO m => GLenum -> GLint -> m ()+glPatchParameteriEXT = ffienumintIOV glPatchParameteriEXTFunPtr++glPatchParameteriEXTFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glPatchParameteriEXTFunPtr = unsafePerformIO (getProcAddress "glPatchParameteriEXT")++{-# NOINLINE glPatchParameteriEXTFunPtr #-}++pattern GL_FRACTIONAL_EVEN_EXT = 0x8E7C :: GLenum++pattern GL_FRACTIONAL_ODD_EXT = 0x8E7B :: GLenum++pattern GL_ISOLINES_EXT = 0x8E7A :: GLenum++pattern GL_IS_PER_PATCH_EXT = 0x92E7 :: GLenum++pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E :: GLenum++pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F :: GLenum++pattern GL_MAX_PATCH_VERTICES_EXT = 0x8E7D :: GLenum++pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3 :: GLenum++pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD :: GLenum++pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB :: GLenum++pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C :: GLenum++pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83 :: GLenum++pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8 :: GLenum++pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81 :: GLenum++pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85 :: GLenum++pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89 :: GLenum++pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F :: GLenum++pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4 :: GLenum++pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE :: GLenum++pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC :: GLenum++pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D :: GLenum++pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86 :: GLenum++pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9 :: GLenum++pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82 :: GLenum++pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A :: GLenum++pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80 :: GLenum++pattern GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E :: GLenum++pattern GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84 :: GLenum++pattern GL_PATCHES_EXT = 0x000E :: GLenum++pattern GL_PATCH_VERTICES_EXT = 0x8E72 :: GLenum++pattern GL_QUADS_EXT = 0x0007 :: GLenum++pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307 :: GLenum++pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308 :: GLenum++pattern GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75 :: GLenum++pattern GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008 :: GLenum++pattern GL_TESS_CONTROL_SHADER_EXT = 0x8E88 :: GLenum++pattern GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010 :: GLenum++pattern GL_TESS_EVALUATION_SHADER_EXT = 0x8E87 :: GLenum++pattern GL_TESS_GEN_MODE_EXT = 0x8E76 :: GLenum++pattern GL_TESS_GEN_POINT_MODE_EXT = 0x8E79 :: GLenum++pattern GL_TESS_GEN_SPACING_EXT = 0x8E77 :: GLenum++pattern GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/Texture.hs view
@@ -0,0 +1,135 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.Texture (+ -- * Extension Support+ gl_EXT_texture++ -- * GL_EXT_texture+ , pattern GL_ALPHA12_EXT+ , pattern GL_ALPHA16_EXT+ , pattern GL_ALPHA4_EXT+ , pattern GL_ALPHA8_EXT+ , pattern GL_INTENSITY12_EXT+ , pattern GL_INTENSITY16_EXT+ , pattern GL_INTENSITY4_EXT+ , pattern GL_INTENSITY8_EXT+ , pattern GL_INTENSITY_EXT+ , pattern GL_LUMINANCE12_ALPHA12_EXT+ , pattern GL_LUMINANCE12_ALPHA4_EXT+ , pattern GL_LUMINANCE12_EXT+ , pattern GL_LUMINANCE16_ALPHA16_EXT+ , pattern GL_LUMINANCE16_EXT+ , pattern GL_LUMINANCE4_ALPHA4_EXT+ , pattern GL_LUMINANCE4_EXT+ , pattern GL_LUMINANCE6_ALPHA2_EXT+ , pattern GL_LUMINANCE8_ALPHA8_EXT+ , pattern GL_LUMINANCE8_EXT+ , pattern GL_PROXY_TEXTURE_1D_EXT+ , pattern GL_PROXY_TEXTURE_2D_EXT+ , pattern GL_REPLACE_EXT+ , pattern GL_RGB10_A2_EXT+ , pattern GL_RGB10_EXT+ , pattern GL_RGB12_EXT+ , pattern GL_RGB16_EXT+ , pattern GL_RGB2_EXT+ , pattern GL_RGB4_EXT+ , pattern GL_RGB5_A1_EXT+ , pattern GL_RGB5_EXT+ , pattern GL_RGB8_EXT+ , pattern GL_RGBA12_EXT+ , pattern GL_RGBA16_EXT+ , pattern GL_RGBA2_EXT+ , pattern GL_RGBA4_EXT+ , pattern GL_RGBA8_EXT+ , pattern GL_TEXTURE_ALPHA_SIZE_EXT+ , pattern GL_TEXTURE_BLUE_SIZE_EXT+ , pattern GL_TEXTURE_GREEN_SIZE_EXT+ , pattern GL_TEXTURE_INTENSITY_SIZE_EXT+ , pattern GL_TEXTURE_LUMINANCE_SIZE_EXT+ , pattern GL_TEXTURE_RED_SIZE_EXT+ , pattern GL_TEXTURE_TOO_LARGE_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_texture :: Bool+gl_EXT_texture = member "GL_EXT_texture" extensions++pattern GL_ALPHA12_EXT = 0x803D :: GLenum++pattern GL_ALPHA16_EXT = 0x803E :: GLenum++pattern GL_ALPHA4_EXT = 0x803B :: GLenum++pattern GL_INTENSITY12_EXT = 0x804C :: GLenum++pattern GL_INTENSITY16_EXT = 0x804D :: GLenum++pattern GL_INTENSITY4_EXT = 0x804A :: GLenum++pattern GL_INTENSITY8_EXT = 0x804B :: GLenum++pattern GL_INTENSITY_EXT = 0x8049 :: GLenum++pattern GL_LUMINANCE12_ALPHA12_EXT = 0x8047 :: GLenum++pattern GL_LUMINANCE12_ALPHA4_EXT = 0x8046 :: GLenum++pattern GL_LUMINANCE12_EXT = 0x8041 :: GLenum++pattern GL_LUMINANCE16_ALPHA16_EXT = 0x8048 :: GLenum++pattern GL_LUMINANCE16_EXT = 0x8042 :: GLenum++pattern GL_LUMINANCE4_ALPHA4_EXT = 0x8043 :: GLenum++pattern GL_LUMINANCE4_EXT = 0x803F :: GLenum++pattern GL_LUMINANCE6_ALPHA2_EXT = 0x8044 :: GLenum++pattern GL_PROXY_TEXTURE_1D_EXT = 0x8063 :: GLenum++pattern GL_PROXY_TEXTURE_2D_EXT = 0x8064 :: GLenum++pattern GL_REPLACE_EXT = 0x8062 :: GLenum++pattern GL_RGB12_EXT = 0x8053 :: GLenum++pattern GL_RGB16_EXT = 0x8054 :: GLenum++pattern GL_RGB2_EXT = 0x804E :: GLenum++pattern GL_RGB4_EXT = 0x804F :: GLenum++pattern GL_RGB5_A1_EXT = 0x8057 :: GLenum++pattern GL_RGB5_EXT = 0x8050 :: GLenum++pattern GL_RGB8_EXT = 0x8051 :: GLenum++pattern GL_RGBA12_EXT = 0x805A :: GLenum++pattern GL_RGBA16_EXT = 0x805B :: GLenum++pattern GL_RGBA2_EXT = 0x8055 :: GLenum++pattern GL_RGBA4_EXT = 0x8056 :: GLenum++pattern GL_RGBA8_EXT = 0x8058 :: GLenum++pattern GL_TEXTURE_ALPHA_SIZE_EXT = 0x805F :: GLenum++pattern GL_TEXTURE_BLUE_SIZE_EXT = 0x805E :: GLenum++pattern GL_TEXTURE_GREEN_SIZE_EXT = 0x805D :: GLenum++pattern GL_TEXTURE_INTENSITY_SIZE_EXT = 0x8061 :: GLenum++pattern GL_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060 :: GLenum++pattern GL_TEXTURE_RED_SIZE_EXT = 0x805C :: GLenum++pattern GL_TEXTURE_TOO_LARGE_EXT = 0x8065 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/Texture3D.hs view
@@ -0,0 +1,64 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.Texture3D (+ -- * Extension Support+ gl_EXT_texture3D++ -- * GL_EXT_texture3D+ , glTexImage3DEXT+ , glTexSubImage3DEXT+ , pattern GL_MAX_3D_TEXTURE_SIZE_EXT+ , pattern GL_PACK_IMAGE_HEIGHT_EXT+ , pattern GL_PACK_SKIP_IMAGES_EXT+ , pattern GL_PROXY_TEXTURE_3D_EXT+ , pattern GL_TEXTURE_3D_EXT+ , pattern GL_TEXTURE_DEPTH_EXT+ , pattern GL_TEXTURE_WRAP_R_EXT+ , pattern GL_UNPACK_IMAGE_HEIGHT_EXT+ , pattern GL_UNPACK_SKIP_IMAGES_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_texture3D :: Bool+gl_EXT_texture3D = member "GL_EXT_texture3D" extensions++glTexImage3DEXT :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+glTexImage3DEXT = ffienumintenumsizeisizeisizeiintenumenumPtrVIOV glTexImage3DEXTFunPtr++glTexImage3DEXTFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())+glTexImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glTexImage3DEXT")++{-# NOINLINE glTexImage3DEXTFunPtr #-}++glTexSubImage3DEXT :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glTexSubImage3DEXT = ffienumintintintintsizeisizeisizeienumenumPtrVIOV glTexSubImage3DEXTFunPtr++glTexSubImage3DEXTFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glTexSubImage3DEXTFunPtr = unsafePerformIO (getProcAddress "glTexSubImage3DEXT")++{-# NOINLINE glTexSubImage3DEXTFunPtr #-}++pattern GL_MAX_3D_TEXTURE_SIZE_EXT = 0x8073 :: GLenum++pattern GL_PACK_IMAGE_HEIGHT_EXT = 0x806C :: GLenum++pattern GL_PACK_SKIP_IMAGES_EXT = 0x806B :: GLenum++pattern GL_PROXY_TEXTURE_3D_EXT = 0x8070 :: GLenum++pattern GL_TEXTURE_3D_EXT = 0x806F :: GLenum++pattern GL_TEXTURE_DEPTH_EXT = 0x8071 :: GLenum++pattern GL_TEXTURE_WRAP_R_EXT = 0x8072 :: GLenum++pattern GL_UNPACK_IMAGE_HEIGHT_EXT = 0x806E :: GLenum++pattern GL_UNPACK_SKIP_IMAGES_EXT = 0x806D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureArray.hs view
@@ -0,0 +1,42 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureArray (+ -- * Extension Support+ gl_EXT_texture_array++ -- * GL_EXT_texture_array+ , glFramebufferTextureLayerEXT+ , pattern GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT+ , pattern GL_MAX_ARRAY_TEXTURE_LAYERS_EXT+ , pattern GL_PROXY_TEXTURE_1D_ARRAY_EXT+ , pattern GL_PROXY_TEXTURE_2D_ARRAY_EXT+ , pattern GL_TEXTURE_1D_ARRAY_EXT+ , pattern GL_TEXTURE_2D_ARRAY_EXT+ , pattern GL_TEXTURE_BINDING_1D_ARRAY_EXT+ , pattern GL_TEXTURE_BINDING_2D_ARRAY_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_texture_array :: Bool+gl_EXT_texture_array = member "GL_EXT_texture_array" extensions++pattern GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E :: GLenum++pattern GL_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF :: GLenum++pattern GL_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 :: GLenum++pattern GL_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B :: GLenum++pattern GL_TEXTURE_1D_ARRAY_EXT = 0x8C18 :: GLenum++pattern GL_TEXTURE_2D_ARRAY_EXT = 0x8C1A :: GLenum++pattern GL_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C :: GLenum++pattern GL_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureBorderClamp.hs view
@@ -0,0 +1,66 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureBorderClamp (+ -- * Extension Support+ gl_EXT_texture_border_clamp++ -- * GL_EXT_texture_border_clamp+ , glGetSamplerParameterIivEXT+ , glGetSamplerParameterIuivEXT+ , glGetTexParameterIivEXT+ , glGetTexParameterIuivEXT+ , glSamplerParameterIivEXT+ , glSamplerParameterIuivEXT+ , glTexParameterIivEXT+ , glTexParameterIuivEXT+ , pattern GL_CLAMP_TO_BORDER_EXT+ , pattern GL_TEXTURE_BORDER_COLOR_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_texture_border_clamp :: Bool+gl_EXT_texture_border_clamp = member "GL_EXT_texture_border_clamp" extensions++glGetSamplerParameterIivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetSamplerParameterIivEXT = ffiuintenumPtrintIOV glGetSamplerParameterIivEXTFunPtr++glGetSamplerParameterIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetSamplerParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glGetSamplerParameterIivEXT")++{-# NOINLINE glGetSamplerParameterIivEXTFunPtr #-}++glGetSamplerParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()+glGetSamplerParameterIuivEXT = ffiuintenumPtruintIOV glGetSamplerParameterIuivEXTFunPtr++glGetSamplerParameterIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+glGetSamplerParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glGetSamplerParameterIuivEXT")++{-# NOINLINE glGetSamplerParameterIuivEXTFunPtr #-}++glSamplerParameterIivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glSamplerParameterIivEXT = ffiuintenumPtrintIOV glSamplerParameterIivEXTFunPtr++glSamplerParameterIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glSamplerParameterIivEXTFunPtr = unsafePerformIO (getProcAddress "glSamplerParameterIivEXT")++{-# NOINLINE glSamplerParameterIivEXTFunPtr #-}++glSamplerParameterIuivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()+glSamplerParameterIuivEXT = ffiuintenumPtruintIOV glSamplerParameterIuivEXTFunPtr++glSamplerParameterIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+glSamplerParameterIuivEXTFunPtr = unsafePerformIO (getProcAddress "glSamplerParameterIuivEXT")++{-# NOINLINE glSamplerParameterIuivEXTFunPtr #-}++pattern GL_CLAMP_TO_BORDER_EXT = 0x812D :: GLenum++pattern GL_TEXTURE_BORDER_COLOR_EXT = 0x1004 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureBuffer.hs view
@@ -0,0 +1,52 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureBuffer (+ -- * Extension Support+ gl_EXT_texture_buffer++ -- * GL_EXT_texture_buffer+ , glTexBufferEXT+ , glTexBufferRangeEXT+ , pattern GL_IMAGE_BUFFER_EXT+ , pattern GL_INT_IMAGE_BUFFER_EXT+ , pattern GL_INT_SAMPLER_BUFFER_EXT+ , pattern GL_MAX_TEXTURE_BUFFER_SIZE_EXT+ , pattern GL_SAMPLER_BUFFER_EXT+ , pattern GL_TEXTURE_BINDING_BUFFER_EXT+ , pattern GL_TEXTURE_BUFFER_BINDING_EXT+ , pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT+ , pattern GL_TEXTURE_BUFFER_EXT+ , pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT+ , pattern GL_TEXTURE_BUFFER_OFFSET_EXT+ , pattern GL_TEXTURE_BUFFER_SIZE_EXT+ , pattern GL_UNSIGNED_INT_IMAGE_BUFFER_EXT+ , pattern GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_texture_buffer :: Bool+gl_EXT_texture_buffer = member "GL_EXT_texture_buffer" extensions++glTexBufferRangeEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m ()+glTexBufferRangeEXT = ffienumenumuintintptrsizeiptrIOV glTexBufferRangeEXTFunPtr++glTexBufferRangeEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+glTexBufferRangeEXTFunPtr = unsafePerformIO (getProcAddress "glTexBufferRangeEXT")++{-# NOINLINE glTexBufferRangeEXTFunPtr #-}++pattern GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A :: GLenum++pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F :: GLenum++pattern GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D :: GLenum++pattern GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureBufferObject.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureBufferObject (+ -- * Extension Support+ gl_EXT_texture_buffer_object++ -- * GL_EXT_texture_buffer_object+ , glTexBufferEXT+ , pattern GL_MAX_TEXTURE_BUFFER_SIZE_EXT+ , pattern GL_TEXTURE_BINDING_BUFFER_EXT+ , pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT+ , pattern GL_TEXTURE_BUFFER_EXT+ , pattern GL_TEXTURE_BUFFER_FORMAT_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_texture_buffer_object :: Bool+gl_EXT_texture_buffer_object = member "GL_EXT_texture_buffer_object" extensions++pattern GL_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureCompressionDxt1.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureCompressionDxt1 (+ -- * Extension Support+ gl_EXT_texture_compression_dxt1++ -- * GL_EXT_texture_compression_dxt1+ , pattern GL_COMPRESSED_RGBA_S3TC_DXT1_EXT+ , pattern GL_COMPRESSED_RGB_S3TC_DXT1_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_EXT_texture_compression_dxt1 :: Bool+gl_EXT_texture_compression_dxt1 = member "GL_EXT_texture_compression_dxt1" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureCompressionLatc.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureCompressionLatc (+ -- * Extension Support+ gl_EXT_texture_compression_latc++ -- * GL_EXT_texture_compression_latc+ , pattern GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT+ , pattern GL_COMPRESSED_LUMINANCE_LATC1_EXT+ , pattern GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT+ , pattern GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_texture_compression_latc :: Bool+gl_EXT_texture_compression_latc = member "GL_EXT_texture_compression_latc" extensions++pattern GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72 :: GLenum++pattern GL_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70 :: GLenum++pattern GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73 :: GLenum++pattern GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureCompressionRgtc.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureCompressionRgtc (+ -- * Extension Support+ gl_EXT_texture_compression_rgtc++ -- * GL_EXT_texture_compression_rgtc+ , pattern GL_COMPRESSED_RED_GREEN_RGTC2_EXT+ , pattern GL_COMPRESSED_RED_RGTC1_EXT+ , pattern GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT+ , pattern GL_COMPRESSED_SIGNED_RED_RGTC1_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_texture_compression_rgtc :: Bool+gl_EXT_texture_compression_rgtc = member "GL_EXT_texture_compression_rgtc" extensions++pattern GL_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD :: GLenum++pattern GL_COMPRESSED_RED_RGTC1_EXT = 0x8DBB :: GLenum++pattern GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE :: GLenum++pattern GL_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureCompressionS3tc.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureCompressionS3tc (+ -- * Extension Support+ gl_EXT_texture_compression_s3tc++ -- * GL_EXT_texture_compression_s3tc+ , pattern GL_COMPRESSED_RGBA_S3TC_DXT1_EXT+ , pattern GL_COMPRESSED_RGBA_S3TC_DXT3_EXT+ , pattern GL_COMPRESSED_RGBA_S3TC_DXT5_EXT+ , pattern GL_COMPRESSED_RGB_S3TC_DXT1_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_texture_compression_s3tc :: Bool+gl_EXT_texture_compression_s3tc = member "GL_EXT_texture_compression_s3tc" extensions++pattern GL_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 :: GLenum++pattern GL_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureCubeMap.hs view
@@ -0,0 +1,51 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureCubeMap (+ -- * Extension Support+ gl_EXT_texture_cube_map++ -- * GL_EXT_texture_cube_map+ , pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT+ , pattern GL_NORMAL_MAP_EXT+ , pattern GL_PROXY_TEXTURE_CUBE_MAP_EXT+ , pattern GL_REFLECTION_MAP_EXT+ , pattern GL_TEXTURE_BINDING_CUBE_MAP_EXT+ , pattern GL_TEXTURE_CUBE_MAP_EXT+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_texture_cube_map :: Bool+gl_EXT_texture_cube_map = member "GL_EXT_texture_cube_map" extensions++pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C :: GLenum++pattern GL_NORMAL_MAP_EXT = 0x8511 :: GLenum++pattern GL_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B :: GLenum++pattern GL_REFLECTION_MAP_EXT = 0x8512 :: GLenum++pattern GL_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_EXT = 0x8513 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureCubeMapArray.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureCubeMapArray (+ -- * Extension Support+ gl_EXT_texture_cube_map_array++ -- * GL_EXT_texture_cube_map_array+ , pattern GL_IMAGE_CUBE_MAP_ARRAY_EXT+ , pattern GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT+ , pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT+ , pattern GL_SAMPLER_CUBE_MAP_ARRAY_EXT+ , pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT+ , pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT+ , pattern GL_TEXTURE_CUBE_MAP_ARRAY_EXT+ , pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT+ , pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_texture_cube_map_array :: Bool+gl_EXT_texture_cube_map_array = member "GL_EXT_texture_cube_map_array" extensions++pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D :: GLenum++pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A :: GLenum++pattern GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureEnvAdd.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureEnvAdd (+ -- * Extension Support+ gl_EXT_texture_env_add+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_EXT_texture_env_add :: Bool+gl_EXT_texture_env_add = member "GL_EXT_texture_env_add" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureEnvCombine.hs view
@@ -0,0 +1,78 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureEnvCombine (+ -- * Extension Support+ gl_EXT_texture_env_combine++ -- * GL_EXT_texture_env_combine+ , pattern GL_ADD_SIGNED_EXT+ , pattern GL_COMBINE_ALPHA_EXT+ , pattern GL_COMBINE_EXT+ , pattern GL_COMBINE_RGB_EXT+ , pattern GL_CONSTANT_EXT+ , pattern GL_INTERPOLATE_EXT+ , pattern GL_OPERAND0_ALPHA_EXT+ , pattern GL_OPERAND0_RGB_EXT+ , pattern GL_OPERAND1_ALPHA_EXT+ , pattern GL_OPERAND1_RGB_EXT+ , pattern GL_OPERAND2_ALPHA_EXT+ , pattern GL_OPERAND2_RGB_EXT+ , pattern GL_PREVIOUS_EXT+ , pattern GL_PRIMARY_COLOR_EXT+ , pattern GL_RGB_SCALE_EXT+ , pattern GL_SOURCE0_ALPHA_EXT+ , pattern GL_SOURCE0_RGB_EXT+ , pattern GL_SOURCE1_ALPHA_EXT+ , pattern GL_SOURCE1_RGB_EXT+ , pattern GL_SOURCE2_ALPHA_EXT+ , pattern GL_SOURCE2_RGB_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_texture_env_combine :: Bool+gl_EXT_texture_env_combine = member "GL_EXT_texture_env_combine" extensions++pattern GL_ADD_SIGNED_EXT = 0x8574 :: GLenum++pattern GL_COMBINE_ALPHA_EXT = 0x8572 :: GLenum++pattern GL_COMBINE_EXT = 0x8570 :: GLenum++pattern GL_COMBINE_RGB_EXT = 0x8571 :: GLenum++pattern GL_CONSTANT_EXT = 0x8576 :: GLenum++pattern GL_INTERPOLATE_EXT = 0x8575 :: GLenum++pattern GL_OPERAND0_ALPHA_EXT = 0x8598 :: GLenum++pattern GL_OPERAND0_RGB_EXT = 0x8590 :: GLenum++pattern GL_OPERAND1_ALPHA_EXT = 0x8599 :: GLenum++pattern GL_OPERAND1_RGB_EXT = 0x8591 :: GLenum++pattern GL_OPERAND2_ALPHA_EXT = 0x859A :: GLenum++pattern GL_OPERAND2_RGB_EXT = 0x8592 :: GLenum++pattern GL_PREVIOUS_EXT = 0x8578 :: GLenum++pattern GL_PRIMARY_COLOR_EXT = 0x8577 :: GLenum++pattern GL_RGB_SCALE_EXT = 0x8573 :: GLenum++pattern GL_SOURCE0_ALPHA_EXT = 0x8588 :: GLenum++pattern GL_SOURCE0_RGB_EXT = 0x8580 :: GLenum++pattern GL_SOURCE1_ALPHA_EXT = 0x8589 :: GLenum++pattern GL_SOURCE1_RGB_EXT = 0x8581 :: GLenum++pattern GL_SOURCE2_ALPHA_EXT = 0x858A :: GLenum++pattern GL_SOURCE2_RGB_EXT = 0x8582 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureEnvDot3.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureEnvDot3 (+ -- * Extension Support+ gl_EXT_texture_env_dot3++ -- * GL_EXT_texture_env_dot3+ , pattern GL_DOT3_RGBA_EXT+ , pattern GL_DOT3_RGB_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_texture_env_dot3 :: Bool+gl_EXT_texture_env_dot3 = member "GL_EXT_texture_env_dot3" extensions++pattern GL_DOT3_RGBA_EXT = 0x8741 :: GLenum++pattern GL_DOT3_RGB_EXT = 0x8740 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureFilterAnisotropic.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureFilterAnisotropic (+ -- * Extension Support+ gl_EXT_texture_filter_anisotropic++ -- * GL_EXT_texture_filter_anisotropic+ , pattern GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT+ , pattern GL_TEXTURE_MAX_ANISOTROPY_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_texture_filter_anisotropic :: Bool+gl_EXT_texture_filter_anisotropic = member "GL_EXT_texture_filter_anisotropic" extensions++pattern GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF :: GLenum++pattern GL_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureFilterMinmax.hs view
@@ -0,0 +1,22 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureFilterMinmax (+ -- * Extension Support+ gl_EXT_texture_filter_minmax++ -- * GL_EXT_texture_filter_minmax+ , glRasterSamplesEXT+ , pattern GL_EFFECTIVE_RASTER_SAMPLES_EXT+ , pattern GL_MAX_RASTER_SAMPLES_EXT+ , pattern GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT+ , pattern GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT+ , pattern GL_RASTER_MULTISAMPLE_EXT+ , pattern GL_RASTER_SAMPLES_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_EXT_texture_filter_minmax :: Bool+gl_EXT_texture_filter_minmax = member "GL_EXT_texture_filter_minmax" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureFormatBGRA8888.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureFormatBGRA8888 (+ -- * Extension Support+ gl_EXT_texture_format_BGRA8888++ -- * GL_EXT_texture_format_BGRA8888+ , pattern GL_BGRA_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_EXT_texture_format_BGRA8888 :: Bool+gl_EXT_texture_format_BGRA8888 = member "GL_EXT_texture_format_BGRA8888" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureInteger.hs view
@@ -0,0 +1,183 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureInteger (+ -- * Extension Support+ gl_EXT_texture_integer++ -- * GL_EXT_texture_integer+ , glClearColorIiEXT+ , glClearColorIuiEXT+ , glGetTexParameterIivEXT+ , glGetTexParameterIuivEXT+ , glTexParameterIivEXT+ , glTexParameterIuivEXT+ , pattern GL_ALPHA16I_EXT+ , pattern GL_ALPHA16UI_EXT+ , pattern GL_ALPHA32I_EXT+ , pattern GL_ALPHA32UI_EXT+ , pattern GL_ALPHA8I_EXT+ , pattern GL_ALPHA8UI_EXT+ , pattern GL_ALPHA_INTEGER_EXT+ , pattern GL_BGRA_INTEGER_EXT+ , pattern GL_BGR_INTEGER_EXT+ , pattern GL_BLUE_INTEGER_EXT+ , pattern GL_GREEN_INTEGER_EXT+ , pattern GL_INTENSITY16I_EXT+ , pattern GL_INTENSITY16UI_EXT+ , pattern GL_INTENSITY32I_EXT+ , pattern GL_INTENSITY32UI_EXT+ , pattern GL_INTENSITY8I_EXT+ , pattern GL_INTENSITY8UI_EXT+ , pattern GL_LUMINANCE16I_EXT+ , pattern GL_LUMINANCE16UI_EXT+ , pattern GL_LUMINANCE32I_EXT+ , pattern GL_LUMINANCE32UI_EXT+ , pattern GL_LUMINANCE8I_EXT+ , pattern GL_LUMINANCE8UI_EXT+ , pattern GL_LUMINANCE_ALPHA16I_EXT+ , pattern GL_LUMINANCE_ALPHA16UI_EXT+ , pattern GL_LUMINANCE_ALPHA32I_EXT+ , pattern GL_LUMINANCE_ALPHA32UI_EXT+ , pattern GL_LUMINANCE_ALPHA8I_EXT+ , pattern GL_LUMINANCE_ALPHA8UI_EXT+ , pattern GL_LUMINANCE_ALPHA_INTEGER_EXT+ , pattern GL_LUMINANCE_INTEGER_EXT+ , pattern GL_RED_INTEGER_EXT+ , pattern GL_RGB16I_EXT+ , pattern GL_RGB16UI_EXT+ , pattern GL_RGB32I_EXT+ , pattern GL_RGB32UI_EXT+ , pattern GL_RGB8I_EXT+ , pattern GL_RGB8UI_EXT+ , pattern GL_RGBA16I_EXT+ , pattern GL_RGBA16UI_EXT+ , pattern GL_RGBA32I_EXT+ , pattern GL_RGBA32UI_EXT+ , pattern GL_RGBA8I_EXT+ , pattern GL_RGBA8UI_EXT+ , pattern GL_RGBA_INTEGER_EXT+ , pattern GL_RGBA_INTEGER_MODE_EXT+ , pattern GL_RGB_INTEGER_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_texture_integer :: Bool+gl_EXT_texture_integer = member "GL_EXT_texture_integer" extensions++glClearColorIiEXT :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()+glClearColorIiEXT = ffiintintintintIOV glClearColorIiEXTFunPtr++glClearColorIiEXTFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())+glClearColorIiEXTFunPtr = unsafePerformIO (getProcAddress "glClearColorIiEXT")++{-# NOINLINE glClearColorIiEXTFunPtr #-}++glClearColorIuiEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> m ()+glClearColorIuiEXT = ffiuintuintuintuintIOV glClearColorIuiEXTFunPtr++glClearColorIuiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glClearColorIuiEXTFunPtr = unsafePerformIO (getProcAddress "glClearColorIuiEXT")++{-# NOINLINE glClearColorIuiEXTFunPtr #-}++pattern GL_ALPHA16I_EXT = 0x8D8A :: GLenum++pattern GL_ALPHA16UI_EXT = 0x8D78 :: GLenum++pattern GL_ALPHA32I_EXT = 0x8D84 :: GLenum++pattern GL_ALPHA32UI_EXT = 0x8D72 :: GLenum++pattern GL_ALPHA8I_EXT = 0x8D90 :: GLenum++pattern GL_ALPHA8UI_EXT = 0x8D7E :: GLenum++pattern GL_ALPHA_INTEGER_EXT = 0x8D97 :: GLenum++pattern GL_BGRA_INTEGER_EXT = 0x8D9B :: GLenum++pattern GL_BGR_INTEGER_EXT = 0x8D9A :: GLenum++pattern GL_BLUE_INTEGER_EXT = 0x8D96 :: GLenum++pattern GL_GREEN_INTEGER_EXT = 0x8D95 :: GLenum++pattern GL_INTENSITY16I_EXT = 0x8D8B :: GLenum++pattern GL_INTENSITY16UI_EXT = 0x8D79 :: GLenum++pattern GL_INTENSITY32I_EXT = 0x8D85 :: GLenum++pattern GL_INTENSITY32UI_EXT = 0x8D73 :: GLenum++pattern GL_INTENSITY8I_EXT = 0x8D91 :: GLenum++pattern GL_INTENSITY8UI_EXT = 0x8D7F :: GLenum++pattern GL_LUMINANCE16I_EXT = 0x8D8C :: GLenum++pattern GL_LUMINANCE16UI_EXT = 0x8D7A :: GLenum++pattern GL_LUMINANCE32I_EXT = 0x8D86 :: GLenum++pattern GL_LUMINANCE32UI_EXT = 0x8D74 :: GLenum++pattern GL_LUMINANCE8I_EXT = 0x8D92 :: GLenum++pattern GL_LUMINANCE8UI_EXT = 0x8D80 :: GLenum++pattern GL_LUMINANCE_ALPHA16I_EXT = 0x8D8D :: GLenum++pattern GL_LUMINANCE_ALPHA16UI_EXT = 0x8D7B :: GLenum++pattern GL_LUMINANCE_ALPHA32I_EXT = 0x8D87 :: GLenum++pattern GL_LUMINANCE_ALPHA32UI_EXT = 0x8D75 :: GLenum++pattern GL_LUMINANCE_ALPHA8I_EXT = 0x8D93 :: GLenum++pattern GL_LUMINANCE_ALPHA8UI_EXT = 0x8D81 :: GLenum++pattern GL_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D :: GLenum++pattern GL_LUMINANCE_INTEGER_EXT = 0x8D9C :: GLenum++pattern GL_RED_INTEGER_EXT = 0x8D94 :: GLenum++pattern GL_RGB16I_EXT = 0x8D89 :: GLenum++pattern GL_RGB16UI_EXT = 0x8D77 :: GLenum++pattern GL_RGB32I_EXT = 0x8D83 :: GLenum++pattern GL_RGB32UI_EXT = 0x8D71 :: GLenum++pattern GL_RGB8I_EXT = 0x8D8F :: GLenum++pattern GL_RGB8UI_EXT = 0x8D7D :: GLenum++pattern GL_RGBA16I_EXT = 0x8D88 :: GLenum++pattern GL_RGBA16UI_EXT = 0x8D76 :: GLenum++pattern GL_RGBA32I_EXT = 0x8D82 :: GLenum++pattern GL_RGBA32UI_EXT = 0x8D70 :: GLenum++pattern GL_RGBA8I_EXT = 0x8D8E :: GLenum++pattern GL_RGBA8UI_EXT = 0x8D7C :: GLenum++pattern GL_RGBA_INTEGER_EXT = 0x8D99 :: GLenum++pattern GL_RGBA_INTEGER_MODE_EXT = 0x8D9E :: GLenum++pattern GL_RGB_INTEGER_EXT = 0x8D98 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureLodBias.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureLodBias (+ -- * Extension Support+ gl_EXT_texture_lod_bias++ -- * GL_EXT_texture_lod_bias+ , pattern GL_MAX_TEXTURE_LOD_BIAS_EXT+ , pattern GL_TEXTURE_FILTER_CONTROL_EXT+ , pattern GL_TEXTURE_LOD_BIAS_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_texture_lod_bias :: Bool+gl_EXT_texture_lod_bias = member "GL_EXT_texture_lod_bias" extensions++pattern GL_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD :: GLenum++pattern GL_TEXTURE_FILTER_CONTROL_EXT = 0x8500 :: GLenum++pattern GL_TEXTURE_LOD_BIAS_EXT = 0x8501 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureMirrorClamp.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureMirrorClamp (+ -- * Extension Support+ gl_EXT_texture_mirror_clamp++ -- * GL_EXT_texture_mirror_clamp+ , pattern GL_MIRROR_CLAMP_EXT+ , pattern GL_MIRROR_CLAMP_TO_BORDER_EXT+ , pattern GL_MIRROR_CLAMP_TO_EDGE_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_texture_mirror_clamp :: Bool+gl_EXT_texture_mirror_clamp = member "GL_EXT_texture_mirror_clamp" extensions++pattern GL_MIRROR_CLAMP_EXT = 0x8742 :: GLenum++pattern GL_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912 :: GLenum++pattern GL_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureObject.hs view
@@ -0,0 +1,88 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureObject (+ -- * Extension Support+ gl_EXT_texture_object++ -- * GL_EXT_texture_object+ , glAreTexturesResidentEXT+ , glBindTextureEXT+ , glDeleteTexturesEXT+ , glGenTexturesEXT+ , glIsTextureEXT+ , glPrioritizeTexturesEXT+ , pattern GL_TEXTURE_1D_BINDING_EXT+ , pattern GL_TEXTURE_2D_BINDING_EXT+ , pattern GL_TEXTURE_3D_BINDING_EXT+ , pattern GL_TEXTURE_PRIORITY_EXT+ , pattern GL_TEXTURE_RESIDENT_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_texture_object :: Bool+gl_EXT_texture_object = member "GL_EXT_texture_object" extensions++glAreTexturesResidentEXT :: MonadIO m => GLsizei -> Ptr GLuint -> Ptr GLboolean -> m GLboolean+glAreTexturesResidentEXT = ffisizeiPtruintPtrbooleanIOboolean glAreTexturesResidentEXTFunPtr++glAreTexturesResidentEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean)+glAreTexturesResidentEXTFunPtr = unsafePerformIO (getProcAddress "glAreTexturesResidentEXT")++{-# NOINLINE glAreTexturesResidentEXTFunPtr #-}++glBindTextureEXT :: MonadIO m => GLenum -> GLuint -> m ()+glBindTextureEXT = ffienumuintIOV glBindTextureEXTFunPtr++glBindTextureEXTFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glBindTextureEXTFunPtr = unsafePerformIO (getProcAddress "glBindTextureEXT")++{-# NOINLINE glBindTextureEXTFunPtr #-}++glDeleteTexturesEXT :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteTexturesEXT = ffisizeiPtruintIOV glDeleteTexturesEXTFunPtr++glDeleteTexturesEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteTexturesEXTFunPtr = unsafePerformIO (getProcAddress "glDeleteTexturesEXT")++{-# NOINLINE glDeleteTexturesEXTFunPtr #-}++glGenTexturesEXT :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenTexturesEXT = ffisizeiPtruintIOV glGenTexturesEXTFunPtr++glGenTexturesEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenTexturesEXTFunPtr = unsafePerformIO (getProcAddress "glGenTexturesEXT")++{-# NOINLINE glGenTexturesEXTFunPtr #-}++glIsTextureEXT :: MonadIO m => GLuint -> m GLboolean+glIsTextureEXT = ffiuintIOboolean glIsTextureEXTFunPtr++glIsTextureEXTFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsTextureEXTFunPtr = unsafePerformIO (getProcAddress "glIsTextureEXT")++{-# NOINLINE glIsTextureEXTFunPtr #-}++glPrioritizeTexturesEXT :: MonadIO m => GLsizei -> Ptr GLuint -> Ptr GLclampf -> m ()+glPrioritizeTexturesEXT = ffisizeiPtruintPtrclampfIOV glPrioritizeTexturesEXTFunPtr++glPrioritizeTexturesEXTFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLclampf -> IO ())+glPrioritizeTexturesEXTFunPtr = unsafePerformIO (getProcAddress "glPrioritizeTexturesEXT")++{-# NOINLINE glPrioritizeTexturesEXTFunPtr #-}++pattern GL_TEXTURE_1D_BINDING_EXT = 0x8068 :: GLenum++pattern GL_TEXTURE_2D_BINDING_EXT = 0x8069 :: GLenum++pattern GL_TEXTURE_3D_BINDING_EXT = 0x806A :: GLenum++pattern GL_TEXTURE_PRIORITY_EXT = 0x8066 :: GLenum++pattern GL_TEXTURE_RESIDENT_EXT = 0x8067 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TexturePerturbNormal.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TexturePerturbNormal (+ -- * Extension Support+ gl_EXT_texture_perturb_normal++ -- * GL_EXT_texture_perturb_normal+ , glTextureNormalEXT+ , pattern GL_PERTURB_EXT+ , pattern GL_TEXTURE_NORMAL_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_texture_perturb_normal :: Bool+gl_EXT_texture_perturb_normal = member "GL_EXT_texture_perturb_normal" extensions++glTextureNormalEXT :: MonadIO m => GLenum -> m ()+glTextureNormalEXT = ffienumIOV glTextureNormalEXTFunPtr++glTextureNormalEXTFunPtr :: FunPtr (GLenum -> IO ())+glTextureNormalEXTFunPtr = unsafePerformIO (getProcAddress "glTextureNormalEXT")++{-# NOINLINE glTextureNormalEXTFunPtr #-}++pattern GL_PERTURB_EXT = 0x85AE :: GLenum++pattern GL_TEXTURE_NORMAL_EXT = 0x85AF :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureRg.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureRg (+ -- * Extension Support+ gl_EXT_texture_rg++ -- * GL_EXT_texture_rg+ , pattern GL_R8_EXT+ , pattern GL_RED_EXT+ , pattern GL_RG8_EXT+ , pattern GL_RG_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_texture_rg :: Bool+gl_EXT_texture_rg = member "GL_EXT_texture_rg" extensions++pattern GL_RED_EXT = 0x1903 :: GLenum++pattern GL_RG_EXT = 0x8227 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureSRGB.hs view
@@ -0,0 +1,58 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureSRGB (+ -- * Extension Support+ gl_EXT_texture_sRGB++ -- * GL_EXT_texture_sRGB+ , pattern GL_COMPRESSED_SLUMINANCE_ALPHA_EXT+ , pattern GL_COMPRESSED_SLUMINANCE_EXT+ , pattern GL_COMPRESSED_SRGB_ALPHA_EXT+ , pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT+ , pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT+ , pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT+ , pattern GL_COMPRESSED_SRGB_EXT+ , pattern GL_COMPRESSED_SRGB_S3TC_DXT1_EXT+ , pattern GL_SLUMINANCE8_ALPHA8_EXT+ , pattern GL_SLUMINANCE8_EXT+ , pattern GL_SLUMINANCE_ALPHA_EXT+ , pattern GL_SLUMINANCE_EXT+ , pattern GL_SRGB8_ALPHA8_EXT+ , pattern GL_SRGB8_EXT+ , pattern GL_SRGB_ALPHA_EXT+ , pattern GL_SRGB_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_texture_sRGB :: Bool+gl_EXT_texture_sRGB = member "GL_EXT_texture_sRGB" extensions++pattern GL_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B :: GLenum++pattern GL_COMPRESSED_SLUMINANCE_EXT = 0x8C4A :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F :: GLenum++pattern GL_COMPRESSED_SRGB_EXT = 0x8C48 :: GLenum++pattern GL_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C :: GLenum++pattern GL_SLUMINANCE8_ALPHA8_EXT = 0x8C45 :: GLenum++pattern GL_SLUMINANCE8_EXT = 0x8C47 :: GLenum++pattern GL_SLUMINANCE_ALPHA_EXT = 0x8C44 :: GLenum++pattern GL_SLUMINANCE_EXT = 0x8C46 :: GLenum++pattern GL_SRGB8_EXT = 0x8C41 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureSRGBDecode.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureSRGBDecode (+ -- * Extension Support+ gl_EXT_texture_sRGB_decode++ -- * GL_EXT_texture_sRGB_decode+ , pattern GL_DECODE_EXT+ , pattern GL_SKIP_DECODE_EXT+ , pattern GL_TEXTURE_SRGB_DECODE_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_texture_sRGB_decode :: Bool+gl_EXT_texture_sRGB_decode = member "GL_EXT_texture_sRGB_decode" extensions++pattern GL_DECODE_EXT = 0x8A49 :: GLenum++pattern GL_SKIP_DECODE_EXT = 0x8A4A :: GLenum++pattern GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48 :: GLenum
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureSharedExponent (+ -- * Extension Support+ gl_EXT_texture_shared_exponent++ -- * GL_EXT_texture_shared_exponent+ , pattern GL_RGB9_E5_EXT+ , pattern GL_TEXTURE_SHARED_SIZE_EXT+ , pattern GL_UNSIGNED_INT_5_9_9_9_REV_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_texture_shared_exponent :: Bool+gl_EXT_texture_shared_exponent = member "GL_EXT_texture_shared_exponent" extensions++pattern GL_RGB9_E5_EXT = 0x8C3D :: GLenum++pattern GL_TEXTURE_SHARED_SIZE_EXT = 0x8C3F :: GLenum++pattern GL_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureSnorm.hs view
@@ -0,0 +1,73 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureSnorm (+ -- * Extension Support+ gl_EXT_texture_snorm++ -- * GL_EXT_texture_snorm+ , pattern GL_ALPHA16_SNORM+ , pattern GL_ALPHA8_SNORM+ , pattern GL_ALPHA_SNORM+ , pattern GL_INTENSITY16_SNORM+ , pattern GL_INTENSITY8_SNORM+ , pattern GL_INTENSITY_SNORM+ , pattern GL_LUMINANCE16_ALPHA16_SNORM+ , pattern GL_LUMINANCE16_SNORM+ , pattern GL_LUMINANCE8_ALPHA8_SNORM+ , pattern GL_LUMINANCE8_SNORM+ , pattern GL_LUMINANCE_ALPHA_SNORM+ , pattern GL_LUMINANCE_SNORM+ , pattern GL_R16_SNORM+ , pattern GL_R8_SNORM+ , pattern GL_RED_SNORM+ , pattern GL_RG16_SNORM+ , pattern GL_RG8_SNORM+ , pattern GL_RGB16_SNORM+ , pattern GL_RGB8_SNORM+ , pattern GL_RGBA16_SNORM+ , pattern GL_RGBA8_SNORM+ , pattern GL_RGBA_SNORM+ , pattern GL_RGB_SNORM+ , pattern GL_RG_SNORM+ , pattern GL_SIGNED_NORMALIZED+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_EXT_texture_snorm :: Bool+gl_EXT_texture_snorm = member "GL_EXT_texture_snorm" extensions++pattern GL_ALPHA16_SNORM = 0x9018 :: GLenum++pattern GL_ALPHA8_SNORM = 0x9014 :: GLenum++pattern GL_ALPHA_SNORM = 0x9010 :: GLenum++pattern GL_INTENSITY16_SNORM = 0x901B :: GLenum++pattern GL_INTENSITY8_SNORM = 0x9017 :: GLenum++pattern GL_INTENSITY_SNORM = 0x9013 :: GLenum++pattern GL_LUMINANCE16_ALPHA16_SNORM = 0x901A :: GLenum++pattern GL_LUMINANCE16_SNORM = 0x9019 :: GLenum++pattern GL_LUMINANCE8_ALPHA8_SNORM = 0x9016 :: GLenum++pattern GL_LUMINANCE8_SNORM = 0x9015 :: GLenum++pattern GL_LUMINANCE_ALPHA_SNORM = 0x9012 :: GLenum++pattern GL_LUMINANCE_SNORM = 0x9011 :: GLenum++pattern GL_RED_SNORM = 0x8F90 :: GLenum++pattern GL_RGBA_SNORM = 0x8F93 :: GLenum++pattern GL_RGB_SNORM = 0x8F92 :: GLenum++pattern GL_RG_SNORM = 0x8F91 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureStorage.hs view
@@ -0,0 +1,95 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureStorage (+ -- * Extension Support+ gl_EXT_texture_storage++ -- * GL_EXT_texture_storage+ , glTexStorage1DEXT+ , glTexStorage2DEXT+ , glTexStorage3DEXT+ , glTextureStorage1DEXT+ , glTextureStorage2DEXT+ , glTextureStorage3DEXT+ , pattern GL_ALPHA16F_EXT+ , pattern GL_ALPHA32F_EXT+ , pattern GL_ALPHA8_EXT+ , pattern GL_BGRA8_EXT+ , pattern GL_LUMINANCE16F_EXT+ , pattern GL_LUMINANCE32F_EXT+ , pattern GL_LUMINANCE8_ALPHA8_EXT+ , pattern GL_LUMINANCE8_EXT+ , pattern GL_LUMINANCE_ALPHA16F_EXT+ , pattern GL_LUMINANCE_ALPHA32F_EXT+ , pattern GL_R16F_EXT+ , pattern GL_R32F_EXT+ , pattern GL_R8_EXT+ , pattern GL_RG16F_EXT+ , pattern GL_RG32F_EXT+ , pattern GL_RG8_EXT+ , pattern GL_RGB10_A2_EXT+ , pattern GL_RGB10_EXT+ , pattern GL_RGB16F_EXT+ , pattern GL_RGB32F_EXT+ , pattern GL_RGBA16F_EXT+ , pattern GL_RGBA32F_EXT+ , pattern GL_TEXTURE_IMMUTABLE_FORMAT_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_texture_storage :: Bool+gl_EXT_texture_storage = member "GL_EXT_texture_storage" extensions++glTexStorage1DEXT :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> m ()+glTexStorage1DEXT = ffienumsizeienumsizeiIOV glTexStorage1DEXTFunPtr++glTexStorage1DEXTFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> IO ())+glTexStorage1DEXTFunPtr = unsafePerformIO (getProcAddress "glTexStorage1DEXT")++{-# NOINLINE glTexStorage1DEXTFunPtr #-}++glTexStorage2DEXT :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()+glTexStorage2DEXT = ffienumsizeienumsizeisizeiIOV glTexStorage2DEXTFunPtr++glTexStorage2DEXTFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+glTexStorage2DEXTFunPtr = unsafePerformIO (getProcAddress "glTexStorage2DEXT")++{-# NOINLINE glTexStorage2DEXTFunPtr #-}++glTexStorage3DEXT :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> m ()+glTexStorage3DEXT = ffienumsizeienumsizeisizeisizeiIOV glTexStorage3DEXTFunPtr++glTexStorage3DEXTFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ())+glTexStorage3DEXTFunPtr = unsafePerformIO (getProcAddress "glTexStorage3DEXT")++{-# NOINLINE glTexStorage3DEXTFunPtr #-}++pattern GL_ALPHA16F_EXT = 0x881C :: GLenum++pattern GL_ALPHA32F_EXT = 0x8816 :: GLenum++pattern GL_LUMINANCE16F_EXT = 0x881E :: GLenum++pattern GL_LUMINANCE32F_EXT = 0x8818 :: GLenum++pattern GL_LUMINANCE_ALPHA16F_EXT = 0x881F :: GLenum++pattern GL_LUMINANCE_ALPHA32F_EXT = 0x8819 :: GLenum++pattern GL_R32F_EXT = 0x822E :: GLenum++pattern GL_RG32F_EXT = 0x8230 :: GLenum++pattern GL_RGB32F_EXT = 0x8815 :: GLenum++pattern GL_RGBA32F_EXT = 0x8814 :: GLenum++pattern GL_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureSwizzle.hs view
@@ -0,0 +1,30 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureSwizzle (+ -- * Extension Support+ gl_EXT_texture_swizzle++ -- * GL_EXT_texture_swizzle+ , pattern GL_TEXTURE_SWIZZLE_A_EXT+ , pattern GL_TEXTURE_SWIZZLE_B_EXT+ , pattern GL_TEXTURE_SWIZZLE_G_EXT+ , pattern GL_TEXTURE_SWIZZLE_RGBA_EXT+ , pattern GL_TEXTURE_SWIZZLE_R_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_texture_swizzle :: Bool+gl_EXT_texture_swizzle = member "GL_EXT_texture_swizzle" extensions++pattern GL_TEXTURE_SWIZZLE_A_EXT = 0x8E45 :: GLenum++pattern GL_TEXTURE_SWIZZLE_B_EXT = 0x8E44 :: GLenum++pattern GL_TEXTURE_SWIZZLE_G_EXT = 0x8E43 :: GLenum++pattern GL_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46 :: GLenum++pattern GL_TEXTURE_SWIZZLE_R_EXT = 0x8E42 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureType2101010REV.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureType2101010REV (+ -- * Extension Support+ gl_EXT_texture_type_2_10_10_10_REV++ -- * GL_EXT_texture_type_2_10_10_10_REV+ , pattern GL_UNSIGNED_INT_2_10_10_10_REV_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_texture_type_2_10_10_10_REV :: Bool+gl_EXT_texture_type_2_10_10_10_REV = member "GL_EXT_texture_type_2_10_10_10_REV" extensions++pattern GL_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureView.hs view
@@ -0,0 +1,42 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TextureView (+ -- * Extension Support+ gl_EXT_texture_view++ -- * GL_EXT_texture_view+ , glTextureViewEXT+ , pattern GL_TEXTURE_IMMUTABLE_LEVELS+ , pattern GL_TEXTURE_VIEW_MIN_LAYER_EXT+ , pattern GL_TEXTURE_VIEW_MIN_LEVEL_EXT+ , pattern GL_TEXTURE_VIEW_NUM_LAYERS_EXT+ , pattern GL_TEXTURE_VIEW_NUM_LEVELS_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_texture_view :: Bool+gl_EXT_texture_view = member "GL_EXT_texture_view" extensions++glTextureViewEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glTextureViewEXT = ffiuintenumuintenumuintuintuintuintIOV glTextureViewEXTFunPtr++glTextureViewEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glTextureViewEXTFunPtr = unsafePerformIO (getProcAddress "glTextureViewEXT")++{-# NOINLINE glTextureViewEXTFunPtr #-}++pattern GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD :: GLenum++pattern GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB :: GLenum++pattern GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE :: GLenum++pattern GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TimerQuery.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TimerQuery (+ -- * Extension Support+ gl_EXT_timer_query++ -- * GL_EXT_timer_query+ , glGetQueryObjecti64vEXT+ , glGetQueryObjectui64vEXT+ , pattern GL_TIME_ELAPSED_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_EXT_timer_query :: Bool+gl_EXT_timer_query = member "GL_EXT_timer_query" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TransformFeedback.hs view
@@ -0,0 +1,126 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.TransformFeedback (+ -- * Extension Support+ gl_EXT_transform_feedback++ -- * GL_EXT_transform_feedback+ , glBeginTransformFeedbackEXT+ , glBindBufferBaseEXT+ , glBindBufferOffsetEXT+ , glBindBufferRangeEXT+ , glEndTransformFeedbackEXT+ , glGetTransformFeedbackVaryingEXT+ , glTransformFeedbackVaryingsEXT+ , pattern GL_INTERLEAVED_ATTRIBS_EXT+ , pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT+ , pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT+ , pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT+ , pattern GL_PRIMITIVES_GENERATED_EXT+ , pattern GL_RASTERIZER_DISCARD_EXT+ , pattern GL_SEPARATE_ATTRIBS_EXT+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_EXT+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT+ , pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT+ , pattern GL_TRANSFORM_FEEDBACK_VARYINGS_EXT+ , pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_transform_feedback :: Bool+gl_EXT_transform_feedback = member "GL_EXT_transform_feedback" extensions++glBeginTransformFeedbackEXT :: MonadIO m => GLenum -> m ()+glBeginTransformFeedbackEXT = ffienumIOV glBeginTransformFeedbackEXTFunPtr++glBeginTransformFeedbackEXTFunPtr :: FunPtr (GLenum -> IO ())+glBeginTransformFeedbackEXTFunPtr = unsafePerformIO (getProcAddress "glBeginTransformFeedbackEXT")++{-# NOINLINE glBeginTransformFeedbackEXTFunPtr #-}++glBindBufferBaseEXT :: MonadIO m => GLenum -> GLuint -> GLuint -> m ()+glBindBufferBaseEXT = ffienumuintuintIOV glBindBufferBaseEXTFunPtr++glBindBufferBaseEXTFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())+glBindBufferBaseEXTFunPtr = unsafePerformIO (getProcAddress "glBindBufferBaseEXT")++{-# NOINLINE glBindBufferBaseEXTFunPtr #-}++glBindBufferOffsetEXT :: MonadIO m => GLenum -> GLuint -> GLuint -> GLintptr -> m ()+glBindBufferOffsetEXT = ffienumuintuintintptrIOV glBindBufferOffsetEXTFunPtr++glBindBufferOffsetEXTFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> IO ())+glBindBufferOffsetEXTFunPtr = unsafePerformIO (getProcAddress "glBindBufferOffsetEXT")++{-# NOINLINE glBindBufferOffsetEXTFunPtr #-}++glBindBufferRangeEXT :: MonadIO m => GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> m ()+glBindBufferRangeEXT = ffienumuintuintintptrsizeiptrIOV glBindBufferRangeEXTFunPtr++glBindBufferRangeEXTFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+glBindBufferRangeEXTFunPtr = unsafePerformIO (getProcAddress "glBindBufferRangeEXT")++{-# NOINLINE glBindBufferRangeEXTFunPtr #-}++glEndTransformFeedbackEXT :: MonadIO m => m ()+glEndTransformFeedbackEXT = ffiIOV glEndTransformFeedbackEXTFunPtr++glEndTransformFeedbackEXTFunPtr :: FunPtr (IO ())+glEndTransformFeedbackEXTFunPtr = unsafePerformIO (getProcAddress "glEndTransformFeedbackEXT")++{-# NOINLINE glEndTransformFeedbackEXTFunPtr #-}++glGetTransformFeedbackVaryingEXT :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> m ()+glGetTransformFeedbackVaryingEXT = ffiuintuintsizeiPtrsizeiPtrsizeiPtrenumPtrcharIOV glGetTransformFeedbackVaryingEXTFunPtr++glGetTransformFeedbackVaryingEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ())+glGetTransformFeedbackVaryingEXTFunPtr = unsafePerformIO (getProcAddress "glGetTransformFeedbackVaryingEXT")++{-# NOINLINE glGetTransformFeedbackVaryingEXTFunPtr #-}++glTransformFeedbackVaryingsEXT :: MonadIO m => GLuint -> GLsizei -> Ptr GLchar -> GLenum -> m ()+glTransformFeedbackVaryingsEXT = ffiuintsizeiPtrcharenumIOV glTransformFeedbackVaryingsEXTFunPtr++glTransformFeedbackVaryingsEXTFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLchar -> GLenum -> IO ())+glTransformFeedbackVaryingsEXTFunPtr = unsafePerformIO (getProcAddress "glTransformFeedbackVaryingsEXT")++{-# NOINLINE glTransformFeedbackVaryingsEXTFunPtr #-}++pattern GL_INTERLEAVED_ATTRIBS_EXT = 0x8C8C :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80 :: GLenum++pattern GL_RASTERIZER_DISCARD_EXT = 0x8C89 :: GLenum++pattern GL_SEPARATE_ATTRIBS_EXT = 0x8C8D :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/UnpackSubimage.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.UnpackSubimage (+ -- * Extension Support+ gl_EXT_unpack_subimage++ -- * GL_EXT_unpack_subimage+ , pattern GL_UNPACK_ROW_LENGTH_EXT+ , pattern GL_UNPACK_SKIP_PIXELS_EXT+ , pattern GL_UNPACK_SKIP_ROWS_EXT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_EXT_unpack_subimage :: Bool+gl_EXT_unpack_subimage = member "GL_EXT_unpack_subimage" extensions++pattern GL_UNPACK_ROW_LENGTH_EXT = 0x0CF2 :: GLenum++pattern GL_UNPACK_SKIP_PIXELS_EXT = 0x0CF4 :: GLenum++pattern GL_UNPACK_SKIP_ROWS_EXT = 0x0CF3 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/VertexArray.hs view
@@ -0,0 +1,196 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.VertexArray (+ -- * Extension Support+ gl_EXT_vertex_array++ -- * GL_EXT_vertex_array+ , glArrayElementEXT+ , glColorPointerEXT+ , glDrawArraysEXT+ , glEdgeFlagPointerEXT+ , glGetPointervEXT+ , glIndexPointerEXT+ , glNormalPointerEXT+ , glTexCoordPointerEXT+ , glVertexPointerEXT+ , pattern GL_COLOR_ARRAY_COUNT_EXT+ , pattern GL_COLOR_ARRAY_EXT+ , pattern GL_COLOR_ARRAY_POINTER_EXT+ , pattern GL_COLOR_ARRAY_SIZE_EXT+ , pattern GL_COLOR_ARRAY_STRIDE_EXT+ , pattern GL_COLOR_ARRAY_TYPE_EXT+ , pattern GL_EDGE_FLAG_ARRAY_COUNT_EXT+ , pattern GL_EDGE_FLAG_ARRAY_EXT+ , pattern GL_EDGE_FLAG_ARRAY_POINTER_EXT+ , pattern GL_EDGE_FLAG_ARRAY_STRIDE_EXT+ , pattern GL_INDEX_ARRAY_COUNT_EXT+ , pattern GL_INDEX_ARRAY_EXT+ , pattern GL_INDEX_ARRAY_POINTER_EXT+ , pattern GL_INDEX_ARRAY_STRIDE_EXT+ , pattern GL_INDEX_ARRAY_TYPE_EXT+ , pattern GL_NORMAL_ARRAY_COUNT_EXT+ , pattern GL_NORMAL_ARRAY_EXT+ , pattern GL_NORMAL_ARRAY_POINTER_EXT+ , pattern GL_NORMAL_ARRAY_STRIDE_EXT+ , pattern GL_NORMAL_ARRAY_TYPE_EXT+ , pattern GL_TEXTURE_COORD_ARRAY_COUNT_EXT+ , pattern GL_TEXTURE_COORD_ARRAY_EXT+ , pattern GL_TEXTURE_COORD_ARRAY_POINTER_EXT+ , pattern GL_TEXTURE_COORD_ARRAY_SIZE_EXT+ , pattern GL_TEXTURE_COORD_ARRAY_STRIDE_EXT+ , pattern GL_TEXTURE_COORD_ARRAY_TYPE_EXT+ , pattern GL_VERTEX_ARRAY_COUNT_EXT+ , pattern GL_VERTEX_ARRAY_EXT+ , pattern GL_VERTEX_ARRAY_POINTER_EXT+ , pattern GL_VERTEX_ARRAY_SIZE_EXT+ , pattern GL_VERTEX_ARRAY_STRIDE_EXT+ , pattern GL_VERTEX_ARRAY_TYPE_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_vertex_array :: Bool+gl_EXT_vertex_array = member "GL_EXT_vertex_array" extensions++glArrayElementEXT :: MonadIO m => GLint -> m ()+glArrayElementEXT = ffiintIOV glArrayElementEXTFunPtr++glArrayElementEXTFunPtr :: FunPtr (GLint -> IO ())+glArrayElementEXTFunPtr = unsafePerformIO (getProcAddress "glArrayElementEXT")++{-# NOINLINE glArrayElementEXTFunPtr #-}++glColorPointerEXT :: MonadIO m => GLint -> GLenum -> GLsizei -> GLsizei -> Ptr () -> m ()+glColorPointerEXT = ffiintenumsizeisizeiPtrVIOV glColorPointerEXTFunPtr++glColorPointerEXTFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> GLsizei -> Ptr () -> IO ())+glColorPointerEXTFunPtr = unsafePerformIO (getProcAddress "glColorPointerEXT")++{-# NOINLINE glColorPointerEXTFunPtr #-}++glDrawArraysEXT :: MonadIO m => GLenum -> GLint -> GLsizei -> m ()+glDrawArraysEXT = ffienumintsizeiIOV glDrawArraysEXTFunPtr++glDrawArraysEXTFunPtr :: FunPtr (GLenum -> GLint -> GLsizei -> IO ())+glDrawArraysEXTFunPtr = unsafePerformIO (getProcAddress "glDrawArraysEXT")++{-# NOINLINE glDrawArraysEXTFunPtr #-}++glEdgeFlagPointerEXT :: MonadIO m => GLsizei -> GLsizei -> Ptr GLboolean -> m ()+glEdgeFlagPointerEXT = ffisizeisizeiPtrbooleanIOV glEdgeFlagPointerEXTFunPtr++glEdgeFlagPointerEXTFunPtr :: FunPtr (GLsizei -> GLsizei -> Ptr GLboolean -> IO ())+glEdgeFlagPointerEXTFunPtr = unsafePerformIO (getProcAddress "glEdgeFlagPointerEXT")++{-# NOINLINE glEdgeFlagPointerEXTFunPtr #-}++glGetPointervEXT :: MonadIO m => GLenum -> Ptr () -> m ()+glGetPointervEXT = ffienumPtrVIOV glGetPointervEXTFunPtr++glGetPointervEXTFunPtr :: FunPtr (GLenum -> Ptr () -> IO ())+glGetPointervEXTFunPtr = unsafePerformIO (getProcAddress "glGetPointervEXT")++{-# NOINLINE glGetPointervEXTFunPtr #-}++glIndexPointerEXT :: MonadIO m => GLenum -> GLsizei -> GLsizei -> Ptr () -> m ()+glIndexPointerEXT = ffienumsizeisizeiPtrVIOV glIndexPointerEXTFunPtr++glIndexPointerEXTFunPtr :: FunPtr (GLenum -> GLsizei -> GLsizei -> Ptr () -> IO ())+glIndexPointerEXTFunPtr = unsafePerformIO (getProcAddress "glIndexPointerEXT")++{-# NOINLINE glIndexPointerEXTFunPtr #-}++glNormalPointerEXT :: MonadIO m => GLenum -> GLsizei -> GLsizei -> Ptr () -> m ()+glNormalPointerEXT = ffienumsizeisizeiPtrVIOV glNormalPointerEXTFunPtr++glNormalPointerEXTFunPtr :: FunPtr (GLenum -> GLsizei -> GLsizei -> Ptr () -> IO ())+glNormalPointerEXTFunPtr = unsafePerformIO (getProcAddress "glNormalPointerEXT")++{-# NOINLINE glNormalPointerEXTFunPtr #-}++glTexCoordPointerEXT :: MonadIO m => GLint -> GLenum -> GLsizei -> GLsizei -> Ptr () -> m ()+glTexCoordPointerEXT = ffiintenumsizeisizeiPtrVIOV glTexCoordPointerEXTFunPtr++glTexCoordPointerEXTFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> GLsizei -> Ptr () -> IO ())+glTexCoordPointerEXTFunPtr = unsafePerformIO (getProcAddress "glTexCoordPointerEXT")++{-# NOINLINE glTexCoordPointerEXTFunPtr #-}++glVertexPointerEXT :: MonadIO m => GLint -> GLenum -> GLsizei -> GLsizei -> Ptr () -> m ()+glVertexPointerEXT = ffiintenumsizeisizeiPtrVIOV glVertexPointerEXTFunPtr++glVertexPointerEXTFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> GLsizei -> Ptr () -> IO ())+glVertexPointerEXTFunPtr = unsafePerformIO (getProcAddress "glVertexPointerEXT")++{-# NOINLINE glVertexPointerEXTFunPtr #-}++pattern GL_COLOR_ARRAY_COUNT_EXT = 0x8084 :: GLenum++pattern GL_COLOR_ARRAY_EXT = 0x8076 :: GLenum++pattern GL_COLOR_ARRAY_POINTER_EXT = 0x8090 :: GLenum++pattern GL_COLOR_ARRAY_SIZE_EXT = 0x8081 :: GLenum++pattern GL_COLOR_ARRAY_STRIDE_EXT = 0x8083 :: GLenum++pattern GL_COLOR_ARRAY_TYPE_EXT = 0x8082 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D :: GLenum++pattern GL_EDGE_FLAG_ARRAY_EXT = 0x8079 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C :: GLenum++pattern GL_INDEX_ARRAY_COUNT_EXT = 0x8087 :: GLenum++pattern GL_INDEX_ARRAY_EXT = 0x8077 :: GLenum++pattern GL_INDEX_ARRAY_POINTER_EXT = 0x8091 :: GLenum++pattern GL_INDEX_ARRAY_STRIDE_EXT = 0x8086 :: GLenum++pattern GL_INDEX_ARRAY_TYPE_EXT = 0x8085 :: GLenum++pattern GL_NORMAL_ARRAY_COUNT_EXT = 0x8080 :: GLenum++pattern GL_NORMAL_ARRAY_EXT = 0x8075 :: GLenum++pattern GL_NORMAL_ARRAY_POINTER_EXT = 0x808F :: GLenum++pattern GL_NORMAL_ARRAY_STRIDE_EXT = 0x807F :: GLenum++pattern GL_NORMAL_ARRAY_TYPE_EXT = 0x807E :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_EXT = 0x8078 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089 :: GLenum++pattern GL_VERTEX_ARRAY_COUNT_EXT = 0x807D :: GLenum++pattern GL_VERTEX_ARRAY_EXT = 0x8074 :: GLenum++pattern GL_VERTEX_ARRAY_POINTER_EXT = 0x808E :: GLenum++pattern GL_VERTEX_ARRAY_SIZE_EXT = 0x807A :: GLenum++pattern GL_VERTEX_ARRAY_STRIDE_EXT = 0x807C :: GLenum++pattern GL_VERTEX_ARRAY_TYPE_EXT = 0x807B :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/VertexArrayBgra.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.VertexArrayBgra (+ -- * Extension Support+ gl_EXT_vertex_array_bgra++ -- * GL_EXT_vertex_array_bgra+ , pattern GL_BGRA+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_EXT_vertex_array_bgra :: Bool+gl_EXT_vertex_array_bgra = member "GL_EXT_vertex_array_bgra" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/VertexAttrib64bit.hs view
@@ -0,0 +1,147 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.VertexAttrib64bit (+ -- * Extension Support+ gl_EXT_vertex_attrib_64bit++ -- * GL_EXT_vertex_attrib_64bit+ , glGetVertexAttribLdvEXT+ , glVertexAttribL1dEXT+ , glVertexAttribL1dvEXT+ , glVertexAttribL2dEXT+ , glVertexAttribL2dvEXT+ , glVertexAttribL3dEXT+ , glVertexAttribL3dvEXT+ , glVertexAttribL4dEXT+ , glVertexAttribL4dvEXT+ , glVertexAttribLPointerEXT+ , pattern GL_DOUBLE+ , pattern GL_DOUBLE_MAT2_EXT+ , pattern GL_DOUBLE_MAT2x3_EXT+ , pattern GL_DOUBLE_MAT2x4_EXT+ , pattern GL_DOUBLE_MAT3_EXT+ , pattern GL_DOUBLE_MAT3x2_EXT+ , pattern GL_DOUBLE_MAT3x4_EXT+ , pattern GL_DOUBLE_MAT4_EXT+ , pattern GL_DOUBLE_MAT4x2_EXT+ , pattern GL_DOUBLE_MAT4x3_EXT+ , pattern GL_DOUBLE_VEC2_EXT+ , pattern GL_DOUBLE_VEC3_EXT+ , pattern GL_DOUBLE_VEC4_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_vertex_attrib_64bit :: Bool+gl_EXT_vertex_attrib_64bit = member "GL_EXT_vertex_attrib_64bit" extensions++glGetVertexAttribLdvEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLdouble -> m ()+glGetVertexAttribLdvEXT = ffiuintenumPtrdoubleIOV glGetVertexAttribLdvEXTFunPtr++glGetVertexAttribLdvEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())+glGetVertexAttribLdvEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribLdvEXT")++{-# NOINLINE glGetVertexAttribLdvEXTFunPtr #-}++glVertexAttribL1dEXT :: MonadIO m => GLuint -> GLdouble -> m ()+glVertexAttribL1dEXT = ffiuintdoubleIOV glVertexAttribL1dEXTFunPtr++glVertexAttribL1dEXTFunPtr :: FunPtr (GLuint -> GLdouble -> IO ())+glVertexAttribL1dEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL1dEXT")++{-# NOINLINE glVertexAttribL1dEXTFunPtr #-}++glVertexAttribL1dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m ()+glVertexAttribL1dvEXT = ffiuintPtrdoubleIOV glVertexAttribL1dvEXTFunPtr++glVertexAttribL1dvEXTFunPtr :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+glVertexAttribL1dvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL1dvEXT")++{-# NOINLINE glVertexAttribL1dvEXTFunPtr #-}++glVertexAttribL2dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> m ()+glVertexAttribL2dEXT = ffiuintdoubledoubleIOV glVertexAttribL2dEXTFunPtr++glVertexAttribL2dEXTFunPtr :: FunPtr (GLuint -> GLdouble -> GLdouble -> IO ())+glVertexAttribL2dEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL2dEXT")++{-# NOINLINE glVertexAttribL2dEXTFunPtr #-}++glVertexAttribL2dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m ()+glVertexAttribL2dvEXT = ffiuintPtrdoubleIOV glVertexAttribL2dvEXTFunPtr++glVertexAttribL2dvEXTFunPtr :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+glVertexAttribL2dvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL2dvEXT")++{-# NOINLINE glVertexAttribL2dvEXTFunPtr #-}++glVertexAttribL3dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> m ()+glVertexAttribL3dEXT = ffiuintdoubledoubledoubleIOV glVertexAttribL3dEXTFunPtr++glVertexAttribL3dEXTFunPtr :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())+glVertexAttribL3dEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL3dEXT")++{-# NOINLINE glVertexAttribL3dEXTFunPtr #-}++glVertexAttribL3dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m ()+glVertexAttribL3dvEXT = ffiuintPtrdoubleIOV glVertexAttribL3dvEXTFunPtr++glVertexAttribL3dvEXTFunPtr :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+glVertexAttribL3dvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL3dvEXT")++{-# NOINLINE glVertexAttribL3dvEXTFunPtr #-}++glVertexAttribL4dEXT :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+glVertexAttribL4dEXT = ffiuintdoubledoubledoubledoubleIOV glVertexAttribL4dEXTFunPtr++glVertexAttribL4dEXTFunPtr :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+glVertexAttribL4dEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL4dEXT")++{-# NOINLINE glVertexAttribL4dEXTFunPtr #-}++glVertexAttribL4dvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m ()+glVertexAttribL4dvEXT = ffiuintPtrdoubleIOV glVertexAttribL4dvEXTFunPtr++glVertexAttribL4dvEXTFunPtr :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+glVertexAttribL4dvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL4dvEXT")++{-# NOINLINE glVertexAttribL4dvEXTFunPtr #-}++glVertexAttribLPointerEXT :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()+glVertexAttribLPointerEXT = ffiuintintenumsizeiPtrVIOV glVertexAttribLPointerEXTFunPtr++glVertexAttribLPointerEXTFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ())+glVertexAttribLPointerEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribLPointerEXT")++{-# NOINLINE glVertexAttribLPointerEXTFunPtr #-}++pattern GL_DOUBLE_MAT2_EXT = 0x8F46 :: GLenum++pattern GL_DOUBLE_MAT2x3_EXT = 0x8F49 :: GLenum++pattern GL_DOUBLE_MAT2x4_EXT = 0x8F4A :: GLenum++pattern GL_DOUBLE_MAT3_EXT = 0x8F47 :: GLenum++pattern GL_DOUBLE_MAT3x2_EXT = 0x8F4B :: GLenum++pattern GL_DOUBLE_MAT3x4_EXT = 0x8F4C :: GLenum++pattern GL_DOUBLE_MAT4_EXT = 0x8F48 :: GLenum++pattern GL_DOUBLE_MAT4x2_EXT = 0x8F4D :: GLenum++pattern GL_DOUBLE_MAT4x3_EXT = 0x8F4E :: GLenum++pattern GL_DOUBLE_VEC2_EXT = 0x8FFC :: GLenum++pattern GL_DOUBLE_VEC3_EXT = 0x8FFD :: GLenum++pattern GL_DOUBLE_VEC4_EXT = 0x8FFE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/VertexShader.hs view
@@ -0,0 +1,727 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.VertexShader (+ -- * Extension Support+ gl_EXT_vertex_shader++ -- * GL_EXT_vertex_shader+ , glBeginVertexShaderEXT+ , glBindLightParameterEXT+ , glBindMaterialParameterEXT+ , glBindParameterEXT+ , glBindTexGenParameterEXT+ , glBindTextureUnitParameterEXT+ , glBindVertexShaderEXT+ , glDeleteVertexShaderEXT+ , glDisableVariantClientStateEXT+ , glEnableVariantClientStateEXT+ , glEndVertexShaderEXT+ , glExtractComponentEXT+ , glGenSymbolsEXT+ , glGenVertexShadersEXT+ , glGetInvariantBooleanvEXT+ , glGetInvariantFloatvEXT+ , glGetInvariantIntegervEXT+ , glGetLocalConstantBooleanvEXT+ , glGetLocalConstantFloatvEXT+ , glGetLocalConstantIntegervEXT+ , glGetVariantBooleanvEXT+ , glGetVariantFloatvEXT+ , glGetVariantIntegervEXT+ , glGetVariantPointervEXT+ , glInsertComponentEXT+ , glIsVariantEnabledEXT+ , glSetInvariantEXT+ , glSetLocalConstantEXT+ , glShaderOp1EXT+ , glShaderOp2EXT+ , glShaderOp3EXT+ , glSwizzleEXT+ , glVariantPointerEXT+ , glVariantbvEXT+ , glVariantdvEXT+ , glVariantfvEXT+ , glVariantivEXT+ , glVariantsvEXT+ , glVariantubvEXT+ , glVariantuivEXT+ , glVariantusvEXT+ , glWriteMaskEXT+ , pattern GL_CURRENT_VERTEX_EXT+ , pattern GL_FULL_RANGE_EXT+ , pattern GL_INVARIANT_DATATYPE_EXT+ , pattern GL_INVARIANT_EXT+ , pattern GL_INVARIANT_VALUE_EXT+ , pattern GL_LOCAL_CONSTANT_DATATYPE_EXT+ , pattern GL_LOCAL_CONSTANT_EXT+ , pattern GL_LOCAL_CONSTANT_VALUE_EXT+ , pattern GL_LOCAL_EXT+ , pattern GL_MATRIX_EXT+ , pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT+ , pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT+ , pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT+ , pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT+ , pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT+ , pattern GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT+ , pattern GL_MAX_VERTEX_SHADER_INVARIANTS_EXT+ , pattern GL_MAX_VERTEX_SHADER_LOCALS_EXT+ , pattern GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT+ , pattern GL_MAX_VERTEX_SHADER_VARIANTS_EXT+ , pattern GL_MVP_MATRIX_EXT+ , pattern GL_NEGATIVE_ONE_EXT+ , pattern GL_NEGATIVE_W_EXT+ , pattern GL_NEGATIVE_X_EXT+ , pattern GL_NEGATIVE_Y_EXT+ , pattern GL_NEGATIVE_Z_EXT+ , pattern GL_NORMALIZED_RANGE_EXT+ , pattern GL_ONE_EXT+ , pattern GL_OP_ADD_EXT+ , pattern GL_OP_CLAMP_EXT+ , pattern GL_OP_CROSS_PRODUCT_EXT+ , pattern GL_OP_DOT3_EXT+ , pattern GL_OP_DOT4_EXT+ , pattern GL_OP_EXP_BASE_2_EXT+ , pattern GL_OP_FLOOR_EXT+ , pattern GL_OP_FRAC_EXT+ , pattern GL_OP_INDEX_EXT+ , pattern GL_OP_LOG_BASE_2_EXT+ , pattern GL_OP_MADD_EXT+ , pattern GL_OP_MAX_EXT+ , pattern GL_OP_MIN_EXT+ , pattern GL_OP_MOV_EXT+ , pattern GL_OP_MULTIPLY_MATRIX_EXT+ , pattern GL_OP_MUL_EXT+ , pattern GL_OP_NEGATE_EXT+ , pattern GL_OP_POWER_EXT+ , pattern GL_OP_RECIP_EXT+ , pattern GL_OP_RECIP_SQRT_EXT+ , pattern GL_OP_ROUND_EXT+ , pattern GL_OP_SET_GE_EXT+ , pattern GL_OP_SET_LT_EXT+ , pattern GL_OP_SUB_EXT+ , pattern GL_OUTPUT_COLOR0_EXT+ , pattern GL_OUTPUT_COLOR1_EXT+ , pattern GL_OUTPUT_FOG_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD0_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD10_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD11_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD12_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD13_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD14_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD15_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD16_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD17_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD18_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD19_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD1_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD20_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD21_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD22_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD23_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD24_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD25_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD26_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD27_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD28_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD29_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD2_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD30_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD31_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD3_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD4_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD5_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD6_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD7_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD8_EXT+ , pattern GL_OUTPUT_TEXTURE_COORD9_EXT+ , pattern GL_OUTPUT_VERTEX_EXT+ , pattern GL_SCALAR_EXT+ , pattern GL_VARIANT_ARRAY_EXT+ , pattern GL_VARIANT_ARRAY_POINTER_EXT+ , pattern GL_VARIANT_ARRAY_STRIDE_EXT+ , pattern GL_VARIANT_ARRAY_TYPE_EXT+ , pattern GL_VARIANT_DATATYPE_EXT+ , pattern GL_VARIANT_EXT+ , pattern GL_VARIANT_VALUE_EXT+ , pattern GL_VECTOR_EXT+ , pattern GL_VERTEX_SHADER_BINDING_EXT+ , pattern GL_VERTEX_SHADER_EXT+ , pattern GL_VERTEX_SHADER_INSTRUCTIONS_EXT+ , pattern GL_VERTEX_SHADER_INVARIANTS_EXT+ , pattern GL_VERTEX_SHADER_LOCALS_EXT+ , pattern GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT+ , pattern GL_VERTEX_SHADER_OPTIMIZED_EXT+ , pattern GL_VERTEX_SHADER_VARIANTS_EXT+ , pattern GL_W_EXT+ , pattern GL_X_EXT+ , pattern GL_Y_EXT+ , pattern GL_ZERO_EXT+ , pattern GL_Z_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_vertex_shader :: Bool+gl_EXT_vertex_shader = member "GL_EXT_vertex_shader" extensions++glBeginVertexShaderEXT :: MonadIO m => m ()+glBeginVertexShaderEXT = ffiIOV glBeginVertexShaderEXTFunPtr++glBeginVertexShaderEXTFunPtr :: FunPtr (IO ())+glBeginVertexShaderEXTFunPtr = unsafePerformIO (getProcAddress "glBeginVertexShaderEXT")++{-# NOINLINE glBeginVertexShaderEXTFunPtr #-}++glBindLightParameterEXT :: MonadIO m => GLenum -> GLenum -> m GLuint+glBindLightParameterEXT = ffienumenumIOuint glBindLightParameterEXTFunPtr++glBindLightParameterEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO GLuint)+glBindLightParameterEXTFunPtr = unsafePerformIO (getProcAddress "glBindLightParameterEXT")++{-# NOINLINE glBindLightParameterEXTFunPtr #-}++glBindMaterialParameterEXT :: MonadIO m => GLenum -> GLenum -> m GLuint+glBindMaterialParameterEXT = ffienumenumIOuint glBindMaterialParameterEXTFunPtr++glBindMaterialParameterEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO GLuint)+glBindMaterialParameterEXTFunPtr = unsafePerformIO (getProcAddress "glBindMaterialParameterEXT")++{-# NOINLINE glBindMaterialParameterEXTFunPtr #-}++glBindParameterEXT :: MonadIO m => GLenum -> m GLuint+glBindParameterEXT = ffienumIOuint glBindParameterEXTFunPtr++glBindParameterEXTFunPtr :: FunPtr (GLenum -> IO GLuint)+glBindParameterEXTFunPtr = unsafePerformIO (getProcAddress "glBindParameterEXT")++{-# NOINLINE glBindParameterEXTFunPtr #-}++glBindTexGenParameterEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> m GLuint+glBindTexGenParameterEXT = ffienumenumenumIOuint glBindTexGenParameterEXTFunPtr++glBindTexGenParameterEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> IO GLuint)+glBindTexGenParameterEXTFunPtr = unsafePerformIO (getProcAddress "glBindTexGenParameterEXT")++{-# NOINLINE glBindTexGenParameterEXTFunPtr #-}++glBindTextureUnitParameterEXT :: MonadIO m => GLenum -> GLenum -> m GLuint+glBindTextureUnitParameterEXT = ffienumenumIOuint glBindTextureUnitParameterEXTFunPtr++glBindTextureUnitParameterEXTFunPtr :: FunPtr (GLenum -> GLenum -> IO GLuint)+glBindTextureUnitParameterEXTFunPtr = unsafePerformIO (getProcAddress "glBindTextureUnitParameterEXT")++{-# NOINLINE glBindTextureUnitParameterEXTFunPtr #-}++glBindVertexShaderEXT :: MonadIO m => GLuint -> m ()+glBindVertexShaderEXT = ffiuintIOV glBindVertexShaderEXTFunPtr++glBindVertexShaderEXTFunPtr :: FunPtr (GLuint -> IO ())+glBindVertexShaderEXTFunPtr = unsafePerformIO (getProcAddress "glBindVertexShaderEXT")++{-# NOINLINE glBindVertexShaderEXTFunPtr #-}++glDeleteVertexShaderEXT :: MonadIO m => GLuint -> m ()+glDeleteVertexShaderEXT = ffiuintIOV glDeleteVertexShaderEXTFunPtr++glDeleteVertexShaderEXTFunPtr :: FunPtr (GLuint -> IO ())+glDeleteVertexShaderEXTFunPtr = unsafePerformIO (getProcAddress "glDeleteVertexShaderEXT")++{-# NOINLINE glDeleteVertexShaderEXTFunPtr #-}++glDisableVariantClientStateEXT :: MonadIO m => GLuint -> m ()+glDisableVariantClientStateEXT = ffiuintIOV glDisableVariantClientStateEXTFunPtr++glDisableVariantClientStateEXTFunPtr :: FunPtr (GLuint -> IO ())+glDisableVariantClientStateEXTFunPtr = unsafePerformIO (getProcAddress "glDisableVariantClientStateEXT")++{-# NOINLINE glDisableVariantClientStateEXTFunPtr #-}++glEnableVariantClientStateEXT :: MonadIO m => GLuint -> m ()+glEnableVariantClientStateEXT = ffiuintIOV glEnableVariantClientStateEXTFunPtr++glEnableVariantClientStateEXTFunPtr :: FunPtr (GLuint -> IO ())+glEnableVariantClientStateEXTFunPtr = unsafePerformIO (getProcAddress "glEnableVariantClientStateEXT")++{-# NOINLINE glEnableVariantClientStateEXTFunPtr #-}++glEndVertexShaderEXT :: MonadIO m => m ()+glEndVertexShaderEXT = ffiIOV glEndVertexShaderEXTFunPtr++glEndVertexShaderEXTFunPtr :: FunPtr (IO ())+glEndVertexShaderEXTFunPtr = unsafePerformIO (getProcAddress "glEndVertexShaderEXT")++{-# NOINLINE glEndVertexShaderEXTFunPtr #-}++glExtractComponentEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()+glExtractComponentEXT = ffiuintuintuintIOV glExtractComponentEXTFunPtr++glExtractComponentEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+glExtractComponentEXTFunPtr = unsafePerformIO (getProcAddress "glExtractComponentEXT")++{-# NOINLINE glExtractComponentEXTFunPtr #-}++glGenSymbolsEXT :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> m GLuint+glGenSymbolsEXT = ffienumenumenumuintIOuint glGenSymbolsEXTFunPtr++glGenSymbolsEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO GLuint)+glGenSymbolsEXTFunPtr = unsafePerformIO (getProcAddress "glGenSymbolsEXT")++{-# NOINLINE glGenSymbolsEXTFunPtr #-}++glGenVertexShadersEXT :: MonadIO m => GLuint -> m GLuint+glGenVertexShadersEXT = ffiuintIOuint glGenVertexShadersEXTFunPtr++glGenVertexShadersEXTFunPtr :: FunPtr (GLuint -> IO GLuint)+glGenVertexShadersEXTFunPtr = unsafePerformIO (getProcAddress "glGenVertexShadersEXT")++{-# NOINLINE glGenVertexShadersEXTFunPtr #-}++glGetInvariantBooleanvEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLboolean -> m ()+glGetInvariantBooleanvEXT = ffiuintenumPtrbooleanIOV glGetInvariantBooleanvEXTFunPtr++glGetInvariantBooleanvEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLboolean -> IO ())+glGetInvariantBooleanvEXTFunPtr = unsafePerformIO (getProcAddress "glGetInvariantBooleanvEXT")++{-# NOINLINE glGetInvariantBooleanvEXTFunPtr #-}++glGetInvariantFloatvEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()+glGetInvariantFloatvEXT = ffiuintenumPtrfloatIOV glGetInvariantFloatvEXTFunPtr++glGetInvariantFloatvEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+glGetInvariantFloatvEXTFunPtr = unsafePerformIO (getProcAddress "glGetInvariantFloatvEXT")++{-# NOINLINE glGetInvariantFloatvEXTFunPtr #-}++glGetInvariantIntegervEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetInvariantIntegervEXT = ffiuintenumPtrintIOV glGetInvariantIntegervEXTFunPtr++glGetInvariantIntegervEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetInvariantIntegervEXTFunPtr = unsafePerformIO (getProcAddress "glGetInvariantIntegervEXT")++{-# NOINLINE glGetInvariantIntegervEXTFunPtr #-}++glGetLocalConstantBooleanvEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLboolean -> m ()+glGetLocalConstantBooleanvEXT = ffiuintenumPtrbooleanIOV glGetLocalConstantBooleanvEXTFunPtr++glGetLocalConstantBooleanvEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLboolean -> IO ())+glGetLocalConstantBooleanvEXTFunPtr = unsafePerformIO (getProcAddress "glGetLocalConstantBooleanvEXT")++{-# NOINLINE glGetLocalConstantBooleanvEXTFunPtr #-}++glGetLocalConstantFloatvEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()+glGetLocalConstantFloatvEXT = ffiuintenumPtrfloatIOV glGetLocalConstantFloatvEXTFunPtr++glGetLocalConstantFloatvEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+glGetLocalConstantFloatvEXTFunPtr = unsafePerformIO (getProcAddress "glGetLocalConstantFloatvEXT")++{-# NOINLINE glGetLocalConstantFloatvEXTFunPtr #-}++glGetLocalConstantIntegervEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetLocalConstantIntegervEXT = ffiuintenumPtrintIOV glGetLocalConstantIntegervEXTFunPtr++glGetLocalConstantIntegervEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetLocalConstantIntegervEXTFunPtr = unsafePerformIO (getProcAddress "glGetLocalConstantIntegervEXT")++{-# NOINLINE glGetLocalConstantIntegervEXTFunPtr #-}++glGetVariantBooleanvEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLboolean -> m ()+glGetVariantBooleanvEXT = ffiuintenumPtrbooleanIOV glGetVariantBooleanvEXTFunPtr++glGetVariantBooleanvEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLboolean -> IO ())+glGetVariantBooleanvEXTFunPtr = unsafePerformIO (getProcAddress "glGetVariantBooleanvEXT")++{-# NOINLINE glGetVariantBooleanvEXTFunPtr #-}++glGetVariantFloatvEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()+glGetVariantFloatvEXT = ffiuintenumPtrfloatIOV glGetVariantFloatvEXTFunPtr++glGetVariantFloatvEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+glGetVariantFloatvEXTFunPtr = unsafePerformIO (getProcAddress "glGetVariantFloatvEXT")++{-# NOINLINE glGetVariantFloatvEXTFunPtr #-}++glGetVariantIntegervEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetVariantIntegervEXT = ffiuintenumPtrintIOV glGetVariantIntegervEXTFunPtr++glGetVariantIntegervEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetVariantIntegervEXTFunPtr = unsafePerformIO (getProcAddress "glGetVariantIntegervEXT")++{-# NOINLINE glGetVariantIntegervEXTFunPtr #-}++glGetVariantPointervEXT :: MonadIO m => GLuint -> GLenum -> Ptr () -> m ()+glGetVariantPointervEXT = ffiuintenumPtrVIOV glGetVariantPointervEXTFunPtr++glGetVariantPointervEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> IO ())+glGetVariantPointervEXTFunPtr = unsafePerformIO (getProcAddress "glGetVariantPointervEXT")++{-# NOINLINE glGetVariantPointervEXTFunPtr #-}++glInsertComponentEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()+glInsertComponentEXT = ffiuintuintuintIOV glInsertComponentEXTFunPtr++glInsertComponentEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+glInsertComponentEXTFunPtr = unsafePerformIO (getProcAddress "glInsertComponentEXT")++{-# NOINLINE glInsertComponentEXTFunPtr #-}++glIsVariantEnabledEXT :: MonadIO m => GLuint -> GLenum -> m GLboolean+glIsVariantEnabledEXT = ffiuintenumIOboolean glIsVariantEnabledEXTFunPtr++glIsVariantEnabledEXTFunPtr :: FunPtr (GLuint -> GLenum -> IO GLboolean)+glIsVariantEnabledEXTFunPtr = unsafePerformIO (getProcAddress "glIsVariantEnabledEXT")++{-# NOINLINE glIsVariantEnabledEXTFunPtr #-}++glSetInvariantEXT :: MonadIO m => GLuint -> GLenum -> Ptr () -> m ()+glSetInvariantEXT = ffiuintenumPtrVIOV glSetInvariantEXTFunPtr++glSetInvariantEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> IO ())+glSetInvariantEXTFunPtr = unsafePerformIO (getProcAddress "glSetInvariantEXT")++{-# NOINLINE glSetInvariantEXTFunPtr #-}++glSetLocalConstantEXT :: MonadIO m => GLuint -> GLenum -> Ptr () -> m ()+glSetLocalConstantEXT = ffiuintenumPtrVIOV glSetLocalConstantEXTFunPtr++glSetLocalConstantEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> IO ())+glSetLocalConstantEXTFunPtr = unsafePerformIO (getProcAddress "glSetLocalConstantEXT")++{-# NOINLINE glSetLocalConstantEXTFunPtr #-}++glShaderOp1EXT :: MonadIO m => GLenum -> GLuint -> GLuint -> m ()+glShaderOp1EXT = ffienumuintuintIOV glShaderOp1EXTFunPtr++glShaderOp1EXTFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())+glShaderOp1EXTFunPtr = unsafePerformIO (getProcAddress "glShaderOp1EXT")++{-# NOINLINE glShaderOp1EXTFunPtr #-}++glShaderOp2EXT :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> m ()+glShaderOp2EXT = ffienumuintuintuintIOV glShaderOp2EXTFunPtr++glShaderOp2EXTFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> IO ())+glShaderOp2EXTFunPtr = unsafePerformIO (getProcAddress "glShaderOp2EXT")++{-# NOINLINE glShaderOp2EXTFunPtr #-}++glShaderOp3EXT :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glShaderOp3EXT = ffienumuintuintuintuintIOV glShaderOp3EXTFunPtr++glShaderOp3EXTFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glShaderOp3EXTFunPtr = unsafePerformIO (getProcAddress "glShaderOp3EXT")++{-# NOINLINE glShaderOp3EXTFunPtr #-}++glSwizzleEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> m ()+glSwizzleEXT = ffiuintuintenumenumenumenumIOV glSwizzleEXTFunPtr++glSwizzleEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+glSwizzleEXTFunPtr = unsafePerformIO (getProcAddress "glSwizzleEXT")++{-# NOINLINE glSwizzleEXTFunPtr #-}++glVariantPointerEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> Ptr () -> m ()+glVariantPointerEXT = ffiuintenumuintPtrVIOV glVariantPointerEXTFunPtr++glVariantPointerEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr () -> IO ())+glVariantPointerEXTFunPtr = unsafePerformIO (getProcAddress "glVariantPointerEXT")++{-# NOINLINE glVariantPointerEXTFunPtr #-}++glVariantbvEXT :: MonadIO m => GLuint -> Ptr GLbyte -> m ()+glVariantbvEXT = ffiuintPtrbyteIOV glVariantbvEXTFunPtr++glVariantbvEXTFunPtr :: FunPtr (GLuint -> Ptr GLbyte -> IO ())+glVariantbvEXTFunPtr = unsafePerformIO (getProcAddress "glVariantbvEXT")++{-# NOINLINE glVariantbvEXTFunPtr #-}++glVariantdvEXT :: MonadIO m => GLuint -> Ptr GLdouble -> m ()+glVariantdvEXT = ffiuintPtrdoubleIOV glVariantdvEXTFunPtr++glVariantdvEXTFunPtr :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+glVariantdvEXTFunPtr = unsafePerformIO (getProcAddress "glVariantdvEXT")++{-# NOINLINE glVariantdvEXTFunPtr #-}++glVariantfvEXT :: MonadIO m => GLuint -> Ptr GLfloat -> m ()+glVariantfvEXT = ffiuintPtrfloatIOV glVariantfvEXTFunPtr++glVariantfvEXTFunPtr :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+glVariantfvEXTFunPtr = unsafePerformIO (getProcAddress "glVariantfvEXT")++{-# NOINLINE glVariantfvEXTFunPtr #-}++glVariantivEXT :: MonadIO m => GLuint -> Ptr GLint -> m ()+glVariantivEXT = ffiuintPtrintIOV glVariantivEXTFunPtr++glVariantivEXTFunPtr :: FunPtr (GLuint -> Ptr GLint -> IO ())+glVariantivEXTFunPtr = unsafePerformIO (getProcAddress "glVariantivEXT")++{-# NOINLINE glVariantivEXTFunPtr #-}++glVariantsvEXT :: MonadIO m => GLuint -> Ptr GLshort -> m ()+glVariantsvEXT = ffiuintPtrshortIOV glVariantsvEXTFunPtr++glVariantsvEXTFunPtr :: FunPtr (GLuint -> Ptr GLshort -> IO ())+glVariantsvEXTFunPtr = unsafePerformIO (getProcAddress "glVariantsvEXT")++{-# NOINLINE glVariantsvEXTFunPtr #-}++glVariantubvEXT :: MonadIO m => GLuint -> Ptr GLubyte -> m ()+glVariantubvEXT = ffiuintPtrubyteIOV glVariantubvEXTFunPtr++glVariantubvEXTFunPtr :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+glVariantubvEXTFunPtr = unsafePerformIO (getProcAddress "glVariantubvEXT")++{-# NOINLINE glVariantubvEXTFunPtr #-}++glVariantuivEXT :: MonadIO m => GLuint -> Ptr GLuint -> m ()+glVariantuivEXT = ffiuintPtruintIOV glVariantuivEXTFunPtr++glVariantuivEXTFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ())+glVariantuivEXTFunPtr = unsafePerformIO (getProcAddress "glVariantuivEXT")++{-# NOINLINE glVariantuivEXTFunPtr #-}++glVariantusvEXT :: MonadIO m => GLuint -> Ptr GLushort -> m ()+glVariantusvEXT = ffiuintPtrushortIOV glVariantusvEXTFunPtr++glVariantusvEXTFunPtr :: FunPtr (GLuint -> Ptr GLushort -> IO ())+glVariantusvEXTFunPtr = unsafePerformIO (getProcAddress "glVariantusvEXT")++{-# NOINLINE glVariantusvEXTFunPtr #-}++glWriteMaskEXT :: MonadIO m => GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> m ()+glWriteMaskEXT = ffiuintuintenumenumenumenumIOV glWriteMaskEXTFunPtr++glWriteMaskEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+glWriteMaskEXTFunPtr = unsafePerformIO (getProcAddress "glWriteMaskEXT")++{-# NOINLINE glWriteMaskEXTFunPtr #-}++pattern GL_CURRENT_VERTEX_EXT = 0x87E2 :: GLenum++pattern GL_FULL_RANGE_EXT = 0x87E1 :: GLenum++pattern GL_INVARIANT_DATATYPE_EXT = 0x87EB :: GLenum++pattern GL_INVARIANT_EXT = 0x87C2 :: GLenum++pattern GL_INVARIANT_VALUE_EXT = 0x87EA :: GLenum++pattern GL_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED :: GLenum++pattern GL_LOCAL_CONSTANT_EXT = 0x87C3 :: GLenum++pattern GL_LOCAL_CONSTANT_VALUE_EXT = 0x87EC :: GLenum++pattern GL_LOCAL_EXT = 0x87C4 :: GLenum++pattern GL_MATRIX_EXT = 0x87C0 :: GLenum++pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA :: GLenum++pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD :: GLenum++pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE :: GLenum++pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC :: GLenum++pattern GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB :: GLenum++pattern GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5 :: GLenum++pattern GL_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7 :: GLenum++pattern GL_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9 :: GLenum++pattern GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8 :: GLenum++pattern GL_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6 :: GLenum++pattern GL_MVP_MATRIX_EXT = 0x87E3 :: GLenum++pattern GL_NEGATIVE_ONE_EXT = 0x87DF :: GLenum++pattern GL_NEGATIVE_W_EXT = 0x87DC :: GLenum++pattern GL_NEGATIVE_X_EXT = 0x87D9 :: GLenum++pattern GL_NEGATIVE_Y_EXT = 0x87DA :: GLenum++pattern GL_NEGATIVE_Z_EXT = 0x87DB :: GLenum++pattern GL_NORMALIZED_RANGE_EXT = 0x87E0 :: GLenum++pattern GL_ONE_EXT = 0x87DE :: GLenum++pattern GL_OP_ADD_EXT = 0x8787 :: GLenum++pattern GL_OP_CLAMP_EXT = 0x878E :: GLenum++pattern GL_OP_CROSS_PRODUCT_EXT = 0x8797 :: GLenum++pattern GL_OP_DOT3_EXT = 0x8784 :: GLenum++pattern GL_OP_DOT4_EXT = 0x8785 :: GLenum++pattern GL_OP_EXP_BASE_2_EXT = 0x8791 :: GLenum++pattern GL_OP_FLOOR_EXT = 0x878F :: GLenum++pattern GL_OP_FRAC_EXT = 0x8789 :: GLenum++pattern GL_OP_INDEX_EXT = 0x8782 :: GLenum++pattern GL_OP_LOG_BASE_2_EXT = 0x8792 :: GLenum++pattern GL_OP_MADD_EXT = 0x8788 :: GLenum++pattern GL_OP_MAX_EXT = 0x878A :: GLenum++pattern GL_OP_MIN_EXT = 0x878B :: GLenum++pattern GL_OP_MOV_EXT = 0x8799 :: GLenum++pattern GL_OP_MULTIPLY_MATRIX_EXT = 0x8798 :: GLenum++pattern GL_OP_MUL_EXT = 0x8786 :: GLenum++pattern GL_OP_NEGATE_EXT = 0x8783 :: GLenum++pattern GL_OP_POWER_EXT = 0x8793 :: GLenum++pattern GL_OP_RECIP_EXT = 0x8794 :: GLenum++pattern GL_OP_RECIP_SQRT_EXT = 0x8795 :: GLenum++pattern GL_OP_ROUND_EXT = 0x8790 :: GLenum++pattern GL_OP_SET_GE_EXT = 0x878C :: GLenum++pattern GL_OP_SET_LT_EXT = 0x878D :: GLenum++pattern GL_OP_SUB_EXT = 0x8796 :: GLenum++pattern GL_OUTPUT_COLOR0_EXT = 0x879B :: GLenum++pattern GL_OUTPUT_COLOR1_EXT = 0x879C :: GLenum++pattern GL_OUTPUT_FOG_EXT = 0x87BD :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD0_EXT = 0x879D :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD1_EXT = 0x879E :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD2_EXT = 0x879F :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5 :: GLenum++pattern GL_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6 :: GLenum++pattern GL_OUTPUT_VERTEX_EXT = 0x879A :: GLenum++pattern GL_SCALAR_EXT = 0x87BE :: GLenum++pattern GL_VARIANT_ARRAY_EXT = 0x87E8 :: GLenum++pattern GL_VARIANT_ARRAY_POINTER_EXT = 0x87E9 :: GLenum++pattern GL_VARIANT_ARRAY_STRIDE_EXT = 0x87E6 :: GLenum++pattern GL_VARIANT_ARRAY_TYPE_EXT = 0x87E7 :: GLenum++pattern GL_VARIANT_DATATYPE_EXT = 0x87E5 :: GLenum++pattern GL_VARIANT_EXT = 0x87C1 :: GLenum++pattern GL_VARIANT_VALUE_EXT = 0x87E4 :: GLenum++pattern GL_VECTOR_EXT = 0x87BF :: GLenum++pattern GL_VERTEX_SHADER_BINDING_EXT = 0x8781 :: GLenum++pattern GL_VERTEX_SHADER_EXT = 0x8780 :: GLenum++pattern GL_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF :: GLenum++pattern GL_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1 :: GLenum++pattern GL_VERTEX_SHADER_LOCALS_EXT = 0x87D3 :: GLenum++pattern GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2 :: GLenum++pattern GL_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4 :: GLenum++pattern GL_VERTEX_SHADER_VARIANTS_EXT = 0x87D0 :: GLenum++pattern GL_W_EXT = 0x87D8 :: GLenum++pattern GL_X_EXT = 0x87D5 :: GLenum++pattern GL_Y_EXT = 0x87D6 :: GLenum++pattern GL_ZERO_EXT = 0x87DD :: GLenum++pattern GL_Z_EXT = 0x87D7 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/VertexWeighting.hs view
@@ -0,0 +1,85 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.VertexWeighting (+ -- * Extension Support+ gl_EXT_vertex_weighting++ -- * GL_EXT_vertex_weighting+ , glVertexWeightPointerEXT+ , glVertexWeightfEXT+ , glVertexWeightfvEXT+ , pattern GL_CURRENT_VERTEX_WEIGHT_EXT+ , pattern GL_MODELVIEW0_EXT+ , pattern GL_MODELVIEW0_MATRIX_EXT+ , pattern GL_MODELVIEW0_STACK_DEPTH_EXT+ , pattern GL_MODELVIEW1_EXT+ , pattern GL_MODELVIEW1_MATRIX_EXT+ , pattern GL_MODELVIEW1_STACK_DEPTH_EXT+ , pattern GL_VERTEX_WEIGHTING_EXT+ , pattern GL_VERTEX_WEIGHT_ARRAY_EXT+ , pattern GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT+ , pattern GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT+ , pattern GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT+ , pattern GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_vertex_weighting :: Bool+gl_EXT_vertex_weighting = member "GL_EXT_vertex_weighting" extensions++glVertexWeightPointerEXT :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()+glVertexWeightPointerEXT = ffiintenumsizeiPtrVIOV glVertexWeightPointerEXTFunPtr++glVertexWeightPointerEXTFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ())+glVertexWeightPointerEXTFunPtr = unsafePerformIO (getProcAddress "glVertexWeightPointerEXT")++{-# NOINLINE glVertexWeightPointerEXTFunPtr #-}++glVertexWeightfEXT :: MonadIO m => GLfloat -> m ()+glVertexWeightfEXT = ffifloatIOV glVertexWeightfEXTFunPtr++glVertexWeightfEXTFunPtr :: FunPtr (GLfloat -> IO ())+glVertexWeightfEXTFunPtr = unsafePerformIO (getProcAddress "glVertexWeightfEXT")++{-# NOINLINE glVertexWeightfEXTFunPtr #-}++glVertexWeightfvEXT :: MonadIO m => Ptr GLfloat -> m ()+glVertexWeightfvEXT = ffiPtrfloatIOV glVertexWeightfvEXTFunPtr++glVertexWeightfvEXTFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glVertexWeightfvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexWeightfvEXT")++{-# NOINLINE glVertexWeightfvEXTFunPtr #-}++pattern GL_CURRENT_VERTEX_WEIGHT_EXT = 0x850B :: GLenum++pattern GL_MODELVIEW0_EXT = 0x1700 :: GLenum++pattern GL_MODELVIEW0_MATRIX_EXT = 0x0BA6 :: GLenum++pattern GL_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3 :: GLenum++pattern GL_MODELVIEW1_EXT = 0x850A :: GLenum++pattern GL_MODELVIEW1_MATRIX_EXT = 0x8506 :: GLenum++pattern GL_MODELVIEW1_STACK_DEPTH_EXT = 0x8502 :: GLenum++pattern GL_VERTEX_WEIGHTING_EXT = 0x8509 :: GLenum++pattern GL_VERTEX_WEIGHT_ARRAY_EXT = 0x850C :: GLenum++pattern GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510 :: GLenum++pattern GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D :: GLenum++pattern GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F :: GLenum++pattern GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/EXT/X11SyncObject.hs view
@@ -0,0 +1,31 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.EXT.X11SyncObject (+ -- * Extension Support+ gl_EXT_x11_sync_object++ -- * GL_EXT_x11_sync_object+ , glImportSyncEXT+ , pattern GL_SYNC_X11_FENCE_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_EXT_x11_sync_object :: Bool+gl_EXT_x11_sync_object = member "GL_EXT_x11_sync_object" extensions++glImportSyncEXT :: MonadIO m => GLenum -> GLintptr -> GLbitfield -> m GLsync+glImportSyncEXT = ffienumintptrbitfieldIOsync glImportSyncEXTFunPtr++glImportSyncEXTFunPtr :: FunPtr (GLenum -> GLintptr -> GLbitfield -> IO GLsync)+glImportSyncEXTFunPtr = unsafePerformIO (getProcAddress "glImportSyncEXT")++{-# NOINLINE glImportSyncEXTFunPtr #-}++pattern GL_SYNC_X11_FENCE_EXT = 0x90E1 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/FJ.hs view
@@ -0,0 +1,8 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.FJ (+ -- * FJ Extensions+ module Graphics.GL.Raw.Extension.FJ.ShaderBinaryGCCSO+) where++import Graphics.GL.Raw.Extension.FJ.ShaderBinaryGCCSO
+ dist/build/autogen/Graphics/GL/Raw/Extension/FJ/ShaderBinaryGCCSO.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.FJ.ShaderBinaryGCCSO (+ -- * Extension Support+ gl_FJ_shader_binary_GCCSO++ -- * GL_FJ_shader_binary_GCCSO+ , pattern GL_GCCSO_SHADER_BINARY_FJ+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_FJ_shader_binary_GCCSO :: Bool+gl_FJ_shader_binary_GCCSO = member "GL_FJ_shader_binary_GCCSO" extensions++pattern GL_GCCSO_SHADER_BINARY_FJ = 0x9260 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/GREMEDY.hs view
@@ -0,0 +1,10 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.GREMEDY (+ -- * GREMEDY Extensions+ module Graphics.GL.Raw.Extension.GREMEDY.FrameTerminator+ , module Graphics.GL.Raw.Extension.GREMEDY.StringMarker+) where++import Graphics.GL.Raw.Extension.GREMEDY.FrameTerminator+import Graphics.GL.Raw.Extension.GREMEDY.StringMarker
+ dist/build/autogen/Graphics/GL/Raw/Extension/GREMEDY/FrameTerminator.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.GREMEDY.FrameTerminator (+ -- * Extension Support+ gl_GREMEDY_frame_terminator++ -- * GL_GREMEDY_frame_terminator+ , glFrameTerminatorGREMEDY+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import System.IO.Unsafe++gl_GREMEDY_frame_terminator :: Bool+gl_GREMEDY_frame_terminator = member "GL_GREMEDY_frame_terminator" extensions++glFrameTerminatorGREMEDY :: MonadIO m => m ()+glFrameTerminatorGREMEDY = ffiIOV glFrameTerminatorGREMEDYFunPtr++glFrameTerminatorGREMEDYFunPtr :: FunPtr (IO ())+glFrameTerminatorGREMEDYFunPtr = unsafePerformIO (getProcAddress "glFrameTerminatorGREMEDY")++{-# NOINLINE glFrameTerminatorGREMEDYFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/GREMEDY/StringMarker.hs view
@@ -0,0 +1,28 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.GREMEDY.StringMarker (+ -- * Extension Support+ gl_GREMEDY_string_marker++ -- * GL_GREMEDY_string_marker+ , glStringMarkerGREMEDY+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_GREMEDY_string_marker :: Bool+gl_GREMEDY_string_marker = member "GL_GREMEDY_string_marker" extensions++glStringMarkerGREMEDY :: MonadIO m => GLsizei -> Ptr () -> m ()+glStringMarkerGREMEDY = ffisizeiPtrVIOV glStringMarkerGREMEDYFunPtr++glStringMarkerGREMEDYFunPtr :: FunPtr (GLsizei -> Ptr () -> IO ())+glStringMarkerGREMEDYFunPtr = unsafePerformIO (getProcAddress "glStringMarkerGREMEDY")++{-# NOINLINE glStringMarkerGREMEDYFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/HP.hs view
@@ -0,0 +1,14 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.HP (+ -- * HP Extensions+ module Graphics.GL.Raw.Extension.HP.ConvolutionBorderModes+ , module Graphics.GL.Raw.Extension.HP.ImageTransform+ , module Graphics.GL.Raw.Extension.HP.OcclusionTest+ , module Graphics.GL.Raw.Extension.HP.TextureLighting+) where++import Graphics.GL.Raw.Extension.HP.ConvolutionBorderModes+import Graphics.GL.Raw.Extension.HP.ImageTransform+import Graphics.GL.Raw.Extension.HP.OcclusionTest+import Graphics.GL.Raw.Extension.HP.TextureLighting
+ dist/build/autogen/Graphics/GL/Raw/Extension/HP/ConvolutionBorderModes.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.HP.ConvolutionBorderModes (+ -- * Extension Support+ gl_HP_convolution_border_modes++ -- * GL_HP_convolution_border_modes+ , pattern GL_CONSTANT_BORDER_HP+ , pattern GL_CONVOLUTION_BORDER_COLOR_HP+ , pattern GL_IGNORE_BORDER_HP+ , pattern GL_REPLICATE_BORDER_HP+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_HP_convolution_border_modes :: Bool+gl_HP_convolution_border_modes = member "GL_HP_convolution_border_modes" extensions++pattern GL_CONSTANT_BORDER_HP = 0x8151 :: GLenum++pattern GL_CONVOLUTION_BORDER_COLOR_HP = 0x8154 :: GLenum++pattern GL_IGNORE_BORDER_HP = 0x8150 :: GLenum++pattern GL_REPLICATE_BORDER_HP = 0x8153 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/HP/ImageTransform.hs view
@@ -0,0 +1,118 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.HP.ImageTransform (+ -- * Extension Support+ gl_HP_image_transform++ -- * GL_HP_image_transform+ , glGetImageTransformParameterfvHP+ , glGetImageTransformParameterivHP+ , glImageTransformParameterfHP+ , glImageTransformParameterfvHP+ , glImageTransformParameteriHP+ , glImageTransformParameterivHP+ , pattern GL_AVERAGE_HP+ , pattern GL_CUBIC_HP+ , pattern GL_IMAGE_CUBIC_WEIGHT_HP+ , pattern GL_IMAGE_MAG_FILTER_HP+ , pattern GL_IMAGE_MIN_FILTER_HP+ , pattern GL_IMAGE_ROTATE_ANGLE_HP+ , pattern GL_IMAGE_ROTATE_ORIGIN_X_HP+ , pattern GL_IMAGE_ROTATE_ORIGIN_Y_HP+ , pattern GL_IMAGE_SCALE_X_HP+ , pattern GL_IMAGE_SCALE_Y_HP+ , pattern GL_IMAGE_TRANSFORM_2D_HP+ , pattern GL_IMAGE_TRANSLATE_X_HP+ , pattern GL_IMAGE_TRANSLATE_Y_HP+ , pattern GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP+ , pattern GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_HP_image_transform :: Bool+gl_HP_image_transform = member "GL_HP_image_transform" extensions++glGetImageTransformParameterfvHP :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetImageTransformParameterfvHP = ffienumenumPtrfloatIOV glGetImageTransformParameterfvHPFunPtr++glGetImageTransformParameterfvHPFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetImageTransformParameterfvHPFunPtr = unsafePerformIO (getProcAddress "glGetImageTransformParameterfvHP")++{-# NOINLINE glGetImageTransformParameterfvHPFunPtr #-}++glGetImageTransformParameterivHP :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetImageTransformParameterivHP = ffienumenumPtrintIOV glGetImageTransformParameterivHPFunPtr++glGetImageTransformParameterivHPFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetImageTransformParameterivHPFunPtr = unsafePerformIO (getProcAddress "glGetImageTransformParameterivHP")++{-# NOINLINE glGetImageTransformParameterivHPFunPtr #-}++glImageTransformParameterfHP :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()+glImageTransformParameterfHP = ffienumenumfloatIOV glImageTransformParameterfHPFunPtr++glImageTransformParameterfHPFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+glImageTransformParameterfHPFunPtr = unsafePerformIO (getProcAddress "glImageTransformParameterfHP")++{-# NOINLINE glImageTransformParameterfHPFunPtr #-}++glImageTransformParameterfvHP :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glImageTransformParameterfvHP = ffienumenumPtrfloatIOV glImageTransformParameterfvHPFunPtr++glImageTransformParameterfvHPFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glImageTransformParameterfvHPFunPtr = unsafePerformIO (getProcAddress "glImageTransformParameterfvHP")++{-# NOINLINE glImageTransformParameterfvHPFunPtr #-}++glImageTransformParameteriHP :: MonadIO m => GLenum -> GLenum -> GLint -> m ()+glImageTransformParameteriHP = ffienumenumintIOV glImageTransformParameteriHPFunPtr++glImageTransformParameteriHPFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+glImageTransformParameteriHPFunPtr = unsafePerformIO (getProcAddress "glImageTransformParameteriHP")++{-# NOINLINE glImageTransformParameteriHPFunPtr #-}++glImageTransformParameterivHP :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glImageTransformParameterivHP = ffienumenumPtrintIOV glImageTransformParameterivHPFunPtr++glImageTransformParameterivHPFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glImageTransformParameterivHPFunPtr = unsafePerformIO (getProcAddress "glImageTransformParameterivHP")++{-# NOINLINE glImageTransformParameterivHPFunPtr #-}++pattern GL_AVERAGE_HP = 0x8160 :: GLenum++pattern GL_CUBIC_HP = 0x815F :: GLenum++pattern GL_IMAGE_CUBIC_WEIGHT_HP = 0x815E :: GLenum++pattern GL_IMAGE_MAG_FILTER_HP = 0x815C :: GLenum++pattern GL_IMAGE_MIN_FILTER_HP = 0x815D :: GLenum++pattern GL_IMAGE_ROTATE_ANGLE_HP = 0x8159 :: GLenum++pattern GL_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A :: GLenum++pattern GL_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B :: GLenum++pattern GL_IMAGE_SCALE_X_HP = 0x8155 :: GLenum++pattern GL_IMAGE_SCALE_Y_HP = 0x8156 :: GLenum++pattern GL_IMAGE_TRANSFORM_2D_HP = 0x8161 :: GLenum++pattern GL_IMAGE_TRANSLATE_X_HP = 0x8157 :: GLenum++pattern GL_IMAGE_TRANSLATE_Y_HP = 0x8158 :: GLenum++pattern GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162 :: GLenum++pattern GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/HP/OcclusionTest.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.HP.OcclusionTest (+ -- * Extension Support+ gl_HP_occlusion_test++ -- * GL_HP_occlusion_test+ , pattern GL_OCCLUSION_TEST_HP+ , pattern GL_OCCLUSION_TEST_RESULT_HP+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_HP_occlusion_test :: Bool+gl_HP_occlusion_test = member "GL_HP_occlusion_test" extensions++pattern GL_OCCLUSION_TEST_HP = 0x8165 :: GLenum++pattern GL_OCCLUSION_TEST_RESULT_HP = 0x8166 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/HP/TextureLighting.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.HP.TextureLighting (+ -- * Extension Support+ gl_HP_texture_lighting++ -- * GL_HP_texture_lighting+ , pattern GL_TEXTURE_LIGHTING_MODE_HP+ , pattern GL_TEXTURE_POST_SPECULAR_HP+ , pattern GL_TEXTURE_PRE_SPECULAR_HP+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_HP_texture_lighting :: Bool+gl_HP_texture_lighting = member "GL_HP_texture_lighting" extensions++pattern GL_TEXTURE_LIGHTING_MODE_HP = 0x8167 :: GLenum++pattern GL_TEXTURE_POST_SPECULAR_HP = 0x8168 :: GLenum++pattern GL_TEXTURE_PRE_SPECULAR_HP = 0x8169 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/IBM.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IBM (+ -- * IBM Extensions+ module Graphics.GL.Raw.Extension.IBM.CullVertex+ , module Graphics.GL.Raw.Extension.IBM.MultimodeDrawArrays+ , module Graphics.GL.Raw.Extension.IBM.RasterposClip+ , module Graphics.GL.Raw.Extension.IBM.StaticData+ , module Graphics.GL.Raw.Extension.IBM.TextureMirroredRepeat+ , module Graphics.GL.Raw.Extension.IBM.VertexArrayLists+) where++import Graphics.GL.Raw.Extension.IBM.CullVertex+import Graphics.GL.Raw.Extension.IBM.MultimodeDrawArrays+import Graphics.GL.Raw.Extension.IBM.RasterposClip+import Graphics.GL.Raw.Extension.IBM.StaticData+import Graphics.GL.Raw.Extension.IBM.TextureMirroredRepeat+import Graphics.GL.Raw.Extension.IBM.VertexArrayLists
+ dist/build/autogen/Graphics/GL/Raw/Extension/IBM/CullVertex.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IBM.CullVertex (+ -- * Extension Support+ gl_IBM_cull_vertex++ -- * GL_IBM_cull_vertex+ , pattern GL_CULL_VERTEX_IBM+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_IBM_cull_vertex :: Bool+gl_IBM_cull_vertex = member "GL_IBM_cull_vertex" extensions++pattern GL_CULL_VERTEX_IBM = 103050 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/IBM/MultimodeDrawArrays.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IBM.MultimodeDrawArrays (+ -- * Extension Support+ gl_IBM_multimode_draw_arrays++ -- * GL_IBM_multimode_draw_arrays+ , glMultiModeDrawArraysIBM+ , glMultiModeDrawElementsIBM+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_IBM_multimode_draw_arrays :: Bool+gl_IBM_multimode_draw_arrays = member "GL_IBM_multimode_draw_arrays" extensions++glMultiModeDrawArraysIBM :: MonadIO m => Ptr GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GLint -> m ()+glMultiModeDrawArraysIBM = ffiPtrenumPtrintPtrsizeisizeiintIOV glMultiModeDrawArraysIBMFunPtr++glMultiModeDrawArraysIBMFunPtr :: FunPtr (Ptr GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GLint -> IO ())+glMultiModeDrawArraysIBMFunPtr = unsafePerformIO (getProcAddress "glMultiModeDrawArraysIBM")++{-# NOINLINE glMultiModeDrawArraysIBMFunPtr #-}++glMultiModeDrawElementsIBM :: MonadIO m => Ptr GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> m ()+glMultiModeDrawElementsIBM = ffiPtrenumPtrsizeienumPtrVsizeiintIOV glMultiModeDrawElementsIBMFunPtr++glMultiModeDrawElementsIBMFunPtr :: FunPtr (Ptr GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> IO ())+glMultiModeDrawElementsIBMFunPtr = unsafePerformIO (getProcAddress "glMultiModeDrawElementsIBM")++{-# NOINLINE glMultiModeDrawElementsIBMFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/IBM/RasterposClip.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IBM.RasterposClip (+ -- * Extension Support+ gl_IBM_rasterpos_clip++ -- * GL_IBM_rasterpos_clip+ , pattern GL_RASTER_POSITION_UNCLIPPED_IBM+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_IBM_rasterpos_clip :: Bool+gl_IBM_rasterpos_clip = member "GL_IBM_rasterpos_clip" extensions++pattern GL_RASTER_POSITION_UNCLIPPED_IBM = 0x19262 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/IBM/StaticData.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IBM.StaticData (+ -- * Extension Support+ gl_IBM_static_data++ -- * GL_IBM_static_data+ , glFlushStaticDataIBM+ , pattern GL_ALL_STATIC_DATA_IBM+ , pattern GL_STATIC_VERTEX_ARRAY_IBM+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_IBM_static_data :: Bool+gl_IBM_static_data = member "GL_IBM_static_data" extensions++glFlushStaticDataIBM :: MonadIO m => GLenum -> m ()+glFlushStaticDataIBM = ffienumIOV glFlushStaticDataIBMFunPtr++glFlushStaticDataIBMFunPtr :: FunPtr (GLenum -> IO ())+glFlushStaticDataIBMFunPtr = unsafePerformIO (getProcAddress "glFlushStaticDataIBM")++{-# NOINLINE glFlushStaticDataIBMFunPtr #-}++pattern GL_ALL_STATIC_DATA_IBM = 103060 :: GLenum++pattern GL_STATIC_VERTEX_ARRAY_IBM = 103061 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/IBM/TextureMirroredRepeat.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IBM.TextureMirroredRepeat (+ -- * Extension Support+ gl_IBM_texture_mirrored_repeat++ -- * GL_IBM_texture_mirrored_repeat+ , pattern GL_MIRRORED_REPEAT_IBM+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_IBM_texture_mirrored_repeat :: Bool+gl_IBM_texture_mirrored_repeat = member "GL_IBM_texture_mirrored_repeat" extensions++pattern GL_MIRRORED_REPEAT_IBM = 0x8370 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/IBM/VertexArrayLists.hs view
@@ -0,0 +1,139 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IBM.VertexArrayLists (+ -- * Extension Support+ gl_IBM_vertex_array_lists++ -- * GL_IBM_vertex_array_lists+ , glColorPointerListIBM+ , glEdgeFlagPointerListIBM+ , glFogCoordPointerListIBM+ , glIndexPointerListIBM+ , glNormalPointerListIBM+ , glSecondaryColorPointerListIBM+ , glTexCoordPointerListIBM+ , glVertexPointerListIBM+ , pattern GL_COLOR_ARRAY_LIST_IBM+ , pattern GL_COLOR_ARRAY_LIST_STRIDE_IBM+ , pattern GL_EDGE_FLAG_ARRAY_LIST_IBM+ , pattern GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM+ , pattern GL_FOG_COORDINATE_ARRAY_LIST_IBM+ , pattern GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM+ , pattern GL_INDEX_ARRAY_LIST_IBM+ , pattern GL_INDEX_ARRAY_LIST_STRIDE_IBM+ , pattern GL_NORMAL_ARRAY_LIST_IBM+ , pattern GL_NORMAL_ARRAY_LIST_STRIDE_IBM+ , pattern GL_SECONDARY_COLOR_ARRAY_LIST_IBM+ , pattern GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM+ , pattern GL_TEXTURE_COORD_ARRAY_LIST_IBM+ , pattern GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM+ , pattern GL_VERTEX_ARRAY_LIST_IBM+ , pattern GL_VERTEX_ARRAY_LIST_STRIDE_IBM+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_IBM_vertex_array_lists :: Bool+gl_IBM_vertex_array_lists = member "GL_IBM_vertex_array_lists" extensions++glColorPointerListIBM :: MonadIO m => GLint -> GLenum -> GLint -> Ptr () -> GLint -> m ()+glColorPointerListIBM = ffiintenumintPtrVintIOV glColorPointerListIBMFunPtr++glColorPointerListIBMFunPtr :: FunPtr (GLint -> GLenum -> GLint -> Ptr () -> GLint -> IO ())+glColorPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glColorPointerListIBM")++{-# NOINLINE glColorPointerListIBMFunPtr #-}++glEdgeFlagPointerListIBM :: MonadIO m => GLint -> Ptr GLboolean -> GLint -> m ()+glEdgeFlagPointerListIBM = ffiintPtrbooleanintIOV glEdgeFlagPointerListIBMFunPtr++glEdgeFlagPointerListIBMFunPtr :: FunPtr (GLint -> Ptr GLboolean -> GLint -> IO ())+glEdgeFlagPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glEdgeFlagPointerListIBM")++{-# NOINLINE glEdgeFlagPointerListIBMFunPtr #-}++glFogCoordPointerListIBM :: MonadIO m => GLenum -> GLint -> Ptr () -> GLint -> m ()+glFogCoordPointerListIBM = ffienumintPtrVintIOV glFogCoordPointerListIBMFunPtr++glFogCoordPointerListIBMFunPtr :: FunPtr (GLenum -> GLint -> Ptr () -> GLint -> IO ())+glFogCoordPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glFogCoordPointerListIBM")++{-# NOINLINE glFogCoordPointerListIBMFunPtr #-}++glIndexPointerListIBM :: MonadIO m => GLenum -> GLint -> Ptr () -> GLint -> m ()+glIndexPointerListIBM = ffienumintPtrVintIOV glIndexPointerListIBMFunPtr++glIndexPointerListIBMFunPtr :: FunPtr (GLenum -> GLint -> Ptr () -> GLint -> IO ())+glIndexPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glIndexPointerListIBM")++{-# NOINLINE glIndexPointerListIBMFunPtr #-}++glNormalPointerListIBM :: MonadIO m => GLenum -> GLint -> Ptr () -> GLint -> m ()+glNormalPointerListIBM = ffienumintPtrVintIOV glNormalPointerListIBMFunPtr++glNormalPointerListIBMFunPtr :: FunPtr (GLenum -> GLint -> Ptr () -> GLint -> IO ())+glNormalPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glNormalPointerListIBM")++{-# NOINLINE glNormalPointerListIBMFunPtr #-}++glSecondaryColorPointerListIBM :: MonadIO m => GLint -> GLenum -> GLint -> Ptr () -> GLint -> m ()+glSecondaryColorPointerListIBM = ffiintenumintPtrVintIOV glSecondaryColorPointerListIBMFunPtr++glSecondaryColorPointerListIBMFunPtr :: FunPtr (GLint -> GLenum -> GLint -> Ptr () -> GLint -> IO ())+glSecondaryColorPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glSecondaryColorPointerListIBM")++{-# NOINLINE glSecondaryColorPointerListIBMFunPtr #-}++glTexCoordPointerListIBM :: MonadIO m => GLint -> GLenum -> GLint -> Ptr () -> GLint -> m ()+glTexCoordPointerListIBM = ffiintenumintPtrVintIOV glTexCoordPointerListIBMFunPtr++glTexCoordPointerListIBMFunPtr :: FunPtr (GLint -> GLenum -> GLint -> Ptr () -> GLint -> IO ())+glTexCoordPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glTexCoordPointerListIBM")++{-# NOINLINE glTexCoordPointerListIBMFunPtr #-}++glVertexPointerListIBM :: MonadIO m => GLint -> GLenum -> GLint -> Ptr () -> GLint -> m ()+glVertexPointerListIBM = ffiintenumintPtrVintIOV glVertexPointerListIBMFunPtr++glVertexPointerListIBMFunPtr :: FunPtr (GLint -> GLenum -> GLint -> Ptr () -> GLint -> IO ())+glVertexPointerListIBMFunPtr = unsafePerformIO (getProcAddress "glVertexPointerListIBM")++{-# NOINLINE glVertexPointerListIBMFunPtr #-}++pattern GL_COLOR_ARRAY_LIST_IBM = 103072 :: GLenum++pattern GL_COLOR_ARRAY_LIST_STRIDE_IBM = 103082 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_LIST_IBM = 103075 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_LIST_IBM = 103076 :: GLenum++pattern GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 :: GLenum++pattern GL_INDEX_ARRAY_LIST_IBM = 103073 :: GLenum++pattern GL_INDEX_ARRAY_LIST_STRIDE_IBM = 103083 :: GLenum++pattern GL_NORMAL_ARRAY_LIST_IBM = 103071 :: GLenum++pattern GL_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_LIST_IBM = 103074 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 :: GLenum++pattern GL_VERTEX_ARRAY_LIST_IBM = 103070 :: GLenum++pattern GL_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/IMG.hs view
@@ -0,0 +1,22 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IMG (+ -- * IMG Extensions+ module Graphics.GL.Raw.Extension.IMG.MultisampledRenderToTexture+ , module Graphics.GL.Raw.Extension.IMG.ProgramBinary+ , module Graphics.GL.Raw.Extension.IMG.ReadFormat+ , module Graphics.GL.Raw.Extension.IMG.ShaderBinary+ , module Graphics.GL.Raw.Extension.IMG.TextureCompressionPvrtc+ , module Graphics.GL.Raw.Extension.IMG.TextureCompressionPvrtc2+ , module Graphics.GL.Raw.Extension.IMG.TextureEnvEnhancedFixedFunction+ , module Graphics.GL.Raw.Extension.IMG.UserClipPlane+) where++import Graphics.GL.Raw.Extension.IMG.MultisampledRenderToTexture+import Graphics.GL.Raw.Extension.IMG.ProgramBinary+import Graphics.GL.Raw.Extension.IMG.ReadFormat+import Graphics.GL.Raw.Extension.IMG.ShaderBinary+import Graphics.GL.Raw.Extension.IMG.TextureCompressionPvrtc+import Graphics.GL.Raw.Extension.IMG.TextureCompressionPvrtc2+import Graphics.GL.Raw.Extension.IMG.TextureEnvEnhancedFixedFunction+import Graphics.GL.Raw.Extension.IMG.UserClipPlane
+ dist/build/autogen/Graphics/GL/Raw/Extension/IMG/MultisampledRenderToTexture.hs view
@@ -0,0 +1,49 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IMG.MultisampledRenderToTexture (+ -- * Extension Support+ gl_IMG_multisampled_render_to_texture++ -- * GL_IMG_multisampled_render_to_texture+ , glFramebufferTexture2DMultisampleIMG+ , glRenderbufferStorageMultisampleIMG+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG+ , pattern GL_MAX_SAMPLES_IMG+ , pattern GL_RENDERBUFFER_SAMPLES_IMG+ , pattern GL_TEXTURE_SAMPLES_IMG+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_IMG_multisampled_render_to_texture :: Bool+gl_IMG_multisampled_render_to_texture = member "GL_IMG_multisampled_render_to_texture" extensions++glFramebufferTexture2DMultisampleIMG :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> m ()+glFramebufferTexture2DMultisampleIMG = ffienumenumenumuintintsizeiIOV glFramebufferTexture2DMultisampleIMGFunPtr++glFramebufferTexture2DMultisampleIMGFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> IO ())+glFramebufferTexture2DMultisampleIMGFunPtr = unsafePerformIO (getProcAddress "glFramebufferTexture2DMultisampleIMG")++{-# NOINLINE glFramebufferTexture2DMultisampleIMGFunPtr #-}++glRenderbufferStorageMultisampleIMG :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()+glRenderbufferStorageMultisampleIMG = ffienumsizeienumsizeisizeiIOV glRenderbufferStorageMultisampleIMGFunPtr++glRenderbufferStorageMultisampleIMGFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+glRenderbufferStorageMultisampleIMGFunPtr = unsafePerformIO (getProcAddress "glRenderbufferStorageMultisampleIMG")++{-# NOINLINE glRenderbufferStorageMultisampleIMGFunPtr #-}++pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134 :: GLenum++pattern GL_MAX_SAMPLES_IMG = 0x9135 :: GLenum++pattern GL_RENDERBUFFER_SAMPLES_IMG = 0x9133 :: GLenum++pattern GL_TEXTURE_SAMPLES_IMG = 0x9136 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/IMG/ProgramBinary.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IMG.ProgramBinary (+ -- * Extension Support+ gl_IMG_program_binary++ -- * GL_IMG_program_binary+ , pattern GL_SGX_PROGRAM_BINARY_IMG+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_IMG_program_binary :: Bool+gl_IMG_program_binary = member "GL_IMG_program_binary" extensions++pattern GL_SGX_PROGRAM_BINARY_IMG = 0x9130 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/IMG/ReadFormat.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IMG.ReadFormat (+ -- * Extension Support+ gl_IMG_read_format++ -- * GL_IMG_read_format+ , pattern GL_BGRA_IMG+ , pattern GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_IMG_read_format :: Bool+gl_IMG_read_format = member "GL_IMG_read_format" extensions++pattern GL_BGRA_IMG = 0x80E1 :: GLenum++pattern GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/IMG/ShaderBinary.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IMG.ShaderBinary (+ -- * Extension Support+ gl_IMG_shader_binary++ -- * GL_IMG_shader_binary+ , pattern GL_SGX_BINARY_IMG+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_IMG_shader_binary :: Bool+gl_IMG_shader_binary = member "GL_IMG_shader_binary" extensions++pattern GL_SGX_BINARY_IMG = 0x8C0A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/IMG/TextureCompressionPvrtc.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IMG.TextureCompressionPvrtc (+ -- * Extension Support+ gl_IMG_texture_compression_pvrtc++ -- * GL_IMG_texture_compression_pvrtc+ , pattern GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG+ , pattern GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG+ , pattern GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG+ , pattern GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_IMG_texture_compression_pvrtc :: Bool+gl_IMG_texture_compression_pvrtc = member "GL_IMG_texture_compression_pvrtc" extensions++pattern GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03 :: GLenum++pattern GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02 :: GLenum++pattern GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01 :: GLenum++pattern GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/IMG/TextureCompressionPvrtc2.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IMG.TextureCompressionPvrtc2 (+ -- * Extension Support+ gl_IMG_texture_compression_pvrtc2++ -- * GL_IMG_texture_compression_pvrtc2+ , pattern GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG+ , pattern GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_IMG_texture_compression_pvrtc2 :: Bool+gl_IMG_texture_compression_pvrtc2 = member "GL_IMG_texture_compression_pvrtc2" extensions++pattern GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137 :: GLenum++pattern GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/IMG/TextureEnvEnhancedFixedFunction.hs view
@@ -0,0 +1,36 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IMG.TextureEnvEnhancedFixedFunction (+ -- * Extension Support+ gl_IMG_texture_env_enhanced_fixed_function++ -- * GL_IMG_texture_env_enhanced_fixed_function+ , pattern GL_ADD_BLEND_IMG+ , pattern GL_DOT3_RGBA_IMG+ , pattern GL_FACTOR_ALPHA_MODULATE_IMG+ , pattern GL_FRAGMENT_ALPHA_MODULATE_IMG+ , pattern GL_MODULATE_COLOR_IMG+ , pattern GL_RECIP_ADD_SIGNED_ALPHA_IMG+ , pattern GL_TEXTURE_ALPHA_MODULATE_IMG+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_IMG_texture_env_enhanced_fixed_function :: Bool+gl_IMG_texture_env_enhanced_fixed_function = member "GL_IMG_texture_env_enhanced_fixed_function" extensions++pattern GL_ADD_BLEND_IMG = 0x8C09 :: GLenum++pattern GL_DOT3_RGBA_IMG = 0x86AF :: GLenum++pattern GL_FACTOR_ALPHA_MODULATE_IMG = 0x8C07 :: GLenum++pattern GL_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08 :: GLenum++pattern GL_MODULATE_COLOR_IMG = 0x8C04 :: GLenum++pattern GL_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05 :: GLenum++pattern GL_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/IMG/UserClipPlane.hs view
@@ -0,0 +1,58 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.IMG.UserClipPlane (+ -- * Extension Support+ gl_IMG_user_clip_plane++ -- * GL_IMG_user_clip_plane+ , glClipPlanefIMG+ , glClipPlanexIMG+ , pattern GL_CLIP_PLANE0_IMG+ , pattern GL_CLIP_PLANE1_IMG+ , pattern GL_CLIP_PLANE2_IMG+ , pattern GL_CLIP_PLANE3_IMG+ , pattern GL_CLIP_PLANE4_IMG+ , pattern GL_CLIP_PLANE5_IMG+ , pattern GL_MAX_CLIP_PLANES_IMG+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_IMG_user_clip_plane :: Bool+gl_IMG_user_clip_plane = member "GL_IMG_user_clip_plane" extensions++glClipPlanefIMG :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glClipPlanefIMG = ffienumPtrfloatIOV glClipPlanefIMGFunPtr++glClipPlanefIMGFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glClipPlanefIMGFunPtr = unsafePerformIO (getProcAddress "glClipPlanefIMG")++{-# NOINLINE glClipPlanefIMGFunPtr #-}++glClipPlanexIMG :: MonadIO m => GLenum -> Ptr GLfixed -> m ()+glClipPlanexIMG = ffienumPtrfixedIOV glClipPlanexIMGFunPtr++glClipPlanexIMGFunPtr :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+glClipPlanexIMGFunPtr = unsafePerformIO (getProcAddress "glClipPlanexIMG")++{-# NOINLINE glClipPlanexIMGFunPtr #-}++pattern GL_CLIP_PLANE0_IMG = 0x3000 :: GLenum++pattern GL_CLIP_PLANE1_IMG = 0x3001 :: GLenum++pattern GL_CLIP_PLANE2_IMG = 0x3002 :: GLenum++pattern GL_CLIP_PLANE3_IMG = 0x3003 :: GLenum++pattern GL_CLIP_PLANE4_IMG = 0x3004 :: GLenum++pattern GL_CLIP_PLANE5_IMG = 0x3005 :: GLenum++pattern GL_MAX_CLIP_PLANES_IMG = 0x0D32 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/INGR.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.INGR (+ -- * INGR Extensions+ module Graphics.GL.Raw.Extension.INGR.BlendFuncSeparate+ , module Graphics.GL.Raw.Extension.INGR.ColorClamp+ , module Graphics.GL.Raw.Extension.INGR.InterlaceRead+) where++import Graphics.GL.Raw.Extension.INGR.BlendFuncSeparate+import Graphics.GL.Raw.Extension.INGR.ColorClamp+import Graphics.GL.Raw.Extension.INGR.InterlaceRead
+ dist/build/autogen/Graphics/GL/Raw/Extension/INGR/BlendFuncSeparate.hs view
@@ -0,0 +1,28 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.INGR.BlendFuncSeparate (+ -- * Extension Support+ gl_INGR_blend_func_separate++ -- * GL_INGR_blend_func_separate+ , glBlendFuncSeparateINGR+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_INGR_blend_func_separate :: Bool+gl_INGR_blend_func_separate = member "GL_INGR_blend_func_separate" extensions++glBlendFuncSeparateINGR :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> m ()+glBlendFuncSeparateINGR = ffienumenumenumenumIOV glBlendFuncSeparateINGRFunPtr++glBlendFuncSeparateINGRFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())+glBlendFuncSeparateINGRFunPtr = unsafePerformIO (getProcAddress "glBlendFuncSeparateINGR")++{-# NOINLINE glBlendFuncSeparateINGRFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/INGR/ColorClamp.hs view
@@ -0,0 +1,39 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.INGR.ColorClamp (+ -- * Extension Support+ gl_INGR_color_clamp++ -- * GL_INGR_color_clamp+ , pattern GL_ALPHA_MAX_CLAMP_INGR+ , pattern GL_ALPHA_MIN_CLAMP_INGR+ , pattern GL_BLUE_MAX_CLAMP_INGR+ , pattern GL_BLUE_MIN_CLAMP_INGR+ , pattern GL_GREEN_MAX_CLAMP_INGR+ , pattern GL_GREEN_MIN_CLAMP_INGR+ , pattern GL_RED_MAX_CLAMP_INGR+ , pattern GL_RED_MIN_CLAMP_INGR+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_INGR_color_clamp :: Bool+gl_INGR_color_clamp = member "GL_INGR_color_clamp" extensions++pattern GL_ALPHA_MAX_CLAMP_INGR = 0x8567 :: GLenum++pattern GL_ALPHA_MIN_CLAMP_INGR = 0x8563 :: GLenum++pattern GL_BLUE_MAX_CLAMP_INGR = 0x8566 :: GLenum++pattern GL_BLUE_MIN_CLAMP_INGR = 0x8562 :: GLenum++pattern GL_GREEN_MAX_CLAMP_INGR = 0x8565 :: GLenum++pattern GL_GREEN_MIN_CLAMP_INGR = 0x8561 :: GLenum++pattern GL_RED_MAX_CLAMP_INGR = 0x8564 :: GLenum++pattern GL_RED_MIN_CLAMP_INGR = 0x8560 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/INGR/InterlaceRead.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.INGR.InterlaceRead (+ -- * Extension Support+ gl_INGR_interlace_read++ -- * GL_INGR_interlace_read+ , pattern GL_INTERLACE_READ_INGR+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_INGR_interlace_read :: Bool+gl_INGR_interlace_read = member "GL_INGR_interlace_read" extensions++pattern GL_INTERLACE_READ_INGR = 0x8568 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/INTEL.hs view
@@ -0,0 +1,14 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.INTEL (+ -- * INTEL Extensions+ module Graphics.GL.Raw.Extension.INTEL.FragmentShaderOrdering+ , module Graphics.GL.Raw.Extension.INTEL.MapTexture+ , module Graphics.GL.Raw.Extension.INTEL.ParallelArrays+ , module Graphics.GL.Raw.Extension.INTEL.PerformanceQuery+) where++import Graphics.GL.Raw.Extension.INTEL.FragmentShaderOrdering+import Graphics.GL.Raw.Extension.INTEL.MapTexture+import Graphics.GL.Raw.Extension.INTEL.ParallelArrays+import Graphics.GL.Raw.Extension.INTEL.PerformanceQuery
+ dist/build/autogen/Graphics/GL/Raw/Extension/INTEL/FragmentShaderOrdering.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.INTEL.FragmentShaderOrdering (+ -- * Extension Support+ gl_INTEL_fragment_shader_ordering+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_INTEL_fragment_shader_ordering :: Bool+gl_INTEL_fragment_shader_ordering = member "GL_INTEL_fragment_shader_ordering" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/INTEL/MapTexture.hs view
@@ -0,0 +1,58 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.INTEL.MapTexture (+ -- * Extension Support+ gl_INTEL_map_texture++ -- * GL_INTEL_map_texture+ , glMapTexture2DINTEL+ , glSyncTextureINTEL+ , glUnmapTexture2DINTEL+ , pattern GL_LAYOUT_DEFAULT_INTEL+ , pattern GL_LAYOUT_LINEAR_CPU_CACHED_INTEL+ , pattern GL_LAYOUT_LINEAR_INTEL+ , pattern GL_TEXTURE_MEMORY_LAYOUT_INTEL+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_INTEL_map_texture :: Bool+gl_INTEL_map_texture = member "GL_INTEL_map_texture" extensions++glMapTexture2DINTEL :: MonadIO m => GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> m (Ptr ())+glMapTexture2DINTEL = ffiuintintbitfieldPtrintPtrenumIOPtrV glMapTexture2DINTELFunPtr++glMapTexture2DINTELFunPtr :: FunPtr (GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> IO (Ptr ()))+glMapTexture2DINTELFunPtr = unsafePerformIO (getProcAddress "glMapTexture2DINTEL")++{-# NOINLINE glMapTexture2DINTELFunPtr #-}++glSyncTextureINTEL :: MonadIO m => GLuint -> m ()+glSyncTextureINTEL = ffiuintIOV glSyncTextureINTELFunPtr++glSyncTextureINTELFunPtr :: FunPtr (GLuint -> IO ())+glSyncTextureINTELFunPtr = unsafePerformIO (getProcAddress "glSyncTextureINTEL")++{-# NOINLINE glSyncTextureINTELFunPtr #-}++glUnmapTexture2DINTEL :: MonadIO m => GLuint -> GLint -> m ()+glUnmapTexture2DINTEL = ffiuintintIOV glUnmapTexture2DINTELFunPtr++glUnmapTexture2DINTELFunPtr :: FunPtr (GLuint -> GLint -> IO ())+glUnmapTexture2DINTELFunPtr = unsafePerformIO (getProcAddress "glUnmapTexture2DINTEL")++{-# NOINLINE glUnmapTexture2DINTELFunPtr #-}++pattern GL_LAYOUT_DEFAULT_INTEL = 0 :: GLenum++pattern GL_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2 :: GLenum++pattern GL_LAYOUT_LINEAR_INTEL = 1 :: GLenum++pattern GL_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/INTEL/ParallelArrays.hs view
@@ -0,0 +1,70 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.INTEL.ParallelArrays (+ -- * Extension Support+ gl_INTEL_parallel_arrays++ -- * GL_INTEL_parallel_arrays+ , glColorPointervINTEL+ , glNormalPointervINTEL+ , glTexCoordPointervINTEL+ , glVertexPointervINTEL+ , pattern GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL+ , pattern GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL+ , pattern GL_PARALLEL_ARRAYS_INTEL+ , pattern GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL+ , pattern GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_INTEL_parallel_arrays :: Bool+gl_INTEL_parallel_arrays = member "GL_INTEL_parallel_arrays" extensions++glColorPointervINTEL :: MonadIO m => GLint -> GLenum -> Ptr () -> m ()+glColorPointervINTEL = ffiintenumPtrVIOV glColorPointervINTELFunPtr++glColorPointervINTELFunPtr :: FunPtr (GLint -> GLenum -> Ptr () -> IO ())+glColorPointervINTELFunPtr = unsafePerformIO (getProcAddress "glColorPointervINTEL")++{-# NOINLINE glColorPointervINTELFunPtr #-}++glNormalPointervINTEL :: MonadIO m => GLenum -> Ptr () -> m ()+glNormalPointervINTEL = ffienumPtrVIOV glNormalPointervINTELFunPtr++glNormalPointervINTELFunPtr :: FunPtr (GLenum -> Ptr () -> IO ())+glNormalPointervINTELFunPtr = unsafePerformIO (getProcAddress "glNormalPointervINTEL")++{-# NOINLINE glNormalPointervINTELFunPtr #-}++glTexCoordPointervINTEL :: MonadIO m => GLint -> GLenum -> Ptr () -> m ()+glTexCoordPointervINTEL = ffiintenumPtrVIOV glTexCoordPointervINTELFunPtr++glTexCoordPointervINTELFunPtr :: FunPtr (GLint -> GLenum -> Ptr () -> IO ())+glTexCoordPointervINTELFunPtr = unsafePerformIO (getProcAddress "glTexCoordPointervINTEL")++{-# NOINLINE glTexCoordPointervINTELFunPtr #-}++glVertexPointervINTEL :: MonadIO m => GLint -> GLenum -> Ptr () -> m ()+glVertexPointervINTEL = ffiintenumPtrVIOV glVertexPointervINTELFunPtr++glVertexPointervINTELFunPtr :: FunPtr (GLint -> GLenum -> Ptr () -> IO ())+glVertexPointervINTELFunPtr = unsafePerformIO (getProcAddress "glVertexPointervINTEL")++{-# NOINLINE glVertexPointervINTELFunPtr #-}++pattern GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 :: GLenum++pattern GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 :: GLenum++pattern GL_PARALLEL_ARRAYS_INTEL = 0x83F4 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 :: GLenum++pattern GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/INTEL/PerformanceQuery.hs view
@@ -0,0 +1,169 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.INTEL.PerformanceQuery (+ -- * Extension Support+ gl_INTEL_performance_query++ -- * GL_INTEL_performance_query+ , glBeginPerfQueryINTEL+ , glCreatePerfQueryINTEL+ , glDeletePerfQueryINTEL+ , glEndPerfQueryINTEL+ , glGetFirstPerfQueryIdINTEL+ , glGetNextPerfQueryIdINTEL+ , glGetPerfCounterInfoINTEL+ , glGetPerfQueryDataINTEL+ , glGetPerfQueryIdByNameINTEL+ , glGetPerfQueryInfoINTEL+ , pattern GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL+ , pattern GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL+ , pattern GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL+ , pattern GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL+ , pattern GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL+ , pattern GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL+ , pattern GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL+ , pattern GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL+ , pattern GL_PERFQUERY_COUNTER_EVENT_INTEL+ , pattern GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL+ , pattern GL_PERFQUERY_COUNTER_RAW_INTEL+ , pattern GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL+ , pattern GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL+ , pattern GL_PERFQUERY_DONOT_FLUSH_INTEL+ , pattern GL_PERFQUERY_FLUSH_INTEL+ , pattern GL_PERFQUERY_GLOBAL_CONTEXT_INTEL+ , pattern GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL+ , pattern GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL+ , pattern GL_PERFQUERY_SINGLE_CONTEXT_INTEL+ , pattern GL_PERFQUERY_WAIT_INTEL+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_INTEL_performance_query :: Bool+gl_INTEL_performance_query = member "GL_INTEL_performance_query" extensions++glBeginPerfQueryINTEL :: MonadIO m => GLuint -> m ()+glBeginPerfQueryINTEL = ffiuintIOV glBeginPerfQueryINTELFunPtr++glBeginPerfQueryINTELFunPtr :: FunPtr (GLuint -> IO ())+glBeginPerfQueryINTELFunPtr = unsafePerformIO (getProcAddress "glBeginPerfQueryINTEL")++{-# NOINLINE glBeginPerfQueryINTELFunPtr #-}++glCreatePerfQueryINTEL :: MonadIO m => GLuint -> Ptr GLuint -> m ()+glCreatePerfQueryINTEL = ffiuintPtruintIOV glCreatePerfQueryINTELFunPtr++glCreatePerfQueryINTELFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ())+glCreatePerfQueryINTELFunPtr = unsafePerformIO (getProcAddress "glCreatePerfQueryINTEL")++{-# NOINLINE glCreatePerfQueryINTELFunPtr #-}++glDeletePerfQueryINTEL :: MonadIO m => GLuint -> m ()+glDeletePerfQueryINTEL = ffiuintIOV glDeletePerfQueryINTELFunPtr++glDeletePerfQueryINTELFunPtr :: FunPtr (GLuint -> IO ())+glDeletePerfQueryINTELFunPtr = unsafePerformIO (getProcAddress "glDeletePerfQueryINTEL")++{-# NOINLINE glDeletePerfQueryINTELFunPtr #-}++glEndPerfQueryINTEL :: MonadIO m => GLuint -> m ()+glEndPerfQueryINTEL = ffiuintIOV glEndPerfQueryINTELFunPtr++glEndPerfQueryINTELFunPtr :: FunPtr (GLuint -> IO ())+glEndPerfQueryINTELFunPtr = unsafePerformIO (getProcAddress "glEndPerfQueryINTEL")++{-# NOINLINE glEndPerfQueryINTELFunPtr #-}++glGetFirstPerfQueryIdINTEL :: MonadIO m => Ptr GLuint -> m ()+glGetFirstPerfQueryIdINTEL = ffiPtruintIOV glGetFirstPerfQueryIdINTELFunPtr++glGetFirstPerfQueryIdINTELFunPtr :: FunPtr (Ptr GLuint -> IO ())+glGetFirstPerfQueryIdINTELFunPtr = unsafePerformIO (getProcAddress "glGetFirstPerfQueryIdINTEL")++{-# NOINLINE glGetFirstPerfQueryIdINTELFunPtr #-}++glGetNextPerfQueryIdINTEL :: MonadIO m => GLuint -> Ptr GLuint -> m ()+glGetNextPerfQueryIdINTEL = ffiuintPtruintIOV glGetNextPerfQueryIdINTELFunPtr++glGetNextPerfQueryIdINTELFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ())+glGetNextPerfQueryIdINTELFunPtr = unsafePerformIO (getProcAddress "glGetNextPerfQueryIdINTEL")++{-# NOINLINE glGetNextPerfQueryIdINTELFunPtr #-}++glGetPerfCounterInfoINTEL :: MonadIO m => GLuint -> GLuint -> GLuint -> Ptr GLchar -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint64 -> m ()+glGetPerfCounterInfoINTEL = ffiuintuintuintPtrcharuintPtrcharPtruintPtruintPtruintPtruintPtruint64IOV glGetPerfCounterInfoINTELFunPtr++glGetPerfCounterInfoINTELFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint64 -> IO ())+glGetPerfCounterInfoINTELFunPtr = unsafePerformIO (getProcAddress "glGetPerfCounterInfoINTEL")++{-# NOINLINE glGetPerfCounterInfoINTELFunPtr #-}++glGetPerfQueryDataINTEL :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr () -> Ptr GLuint -> m ()+glGetPerfQueryDataINTEL = ffiuintuintsizeiPtrVPtruintIOV glGetPerfQueryDataINTELFunPtr++glGetPerfQueryDataINTELFunPtr :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr () -> Ptr GLuint -> IO ())+glGetPerfQueryDataINTELFunPtr = unsafePerformIO (getProcAddress "glGetPerfQueryDataINTEL")++{-# NOINLINE glGetPerfQueryDataINTELFunPtr #-}++glGetPerfQueryIdByNameINTEL :: MonadIO m => Ptr GLchar -> Ptr GLuint -> m ()+glGetPerfQueryIdByNameINTEL = ffiPtrcharPtruintIOV glGetPerfQueryIdByNameINTELFunPtr++glGetPerfQueryIdByNameINTELFunPtr :: FunPtr (Ptr GLchar -> Ptr GLuint -> IO ())+glGetPerfQueryIdByNameINTELFunPtr = unsafePerformIO (getProcAddress "glGetPerfQueryIdByNameINTEL")++{-# NOINLINE glGetPerfQueryIdByNameINTELFunPtr #-}++glGetPerfQueryInfoINTEL :: MonadIO m => GLuint -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> m ()+glGetPerfQueryInfoINTEL = ffiuintuintPtrcharPtruintPtruintPtruintPtruintIOV glGetPerfQueryInfoINTELFunPtr++glGetPerfQueryInfoINTELFunPtr :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> IO ())+glGetPerfQueryInfoINTELFunPtr = unsafePerformIO (getProcAddress "glGetPerfQueryInfoINTEL")++{-# NOINLINE glGetPerfQueryInfoINTELFunPtr #-}++pattern GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC :: GLenum++pattern GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB :: GLenum++pattern GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA :: GLenum++pattern GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8 :: GLenum++pattern GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9 :: GLenum++pattern GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF :: GLenum++pattern GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1 :: GLenum++pattern GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2 :: GLenum++pattern GL_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0 :: GLenum++pattern GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE :: GLenum++pattern GL_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4 :: GLenum++pattern GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3 :: GLenum++pattern GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5 :: GLenum++pattern GL_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9 :: GLenum++pattern GL_PERFQUERY_FLUSH_INTEL = 0x83FA :: GLenum++pattern GL_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001 :: GLenum++pattern GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500 :: GLenum++pattern GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD :: GLenum++pattern GL_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000 :: GLenum++pattern GL_PERFQUERY_WAIT_INTEL = 0x83FB :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/KHR.hs view
@@ -0,0 +1,22 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.KHR (+ -- * KHR Extensions+ module Graphics.GL.Raw.Extension.KHR.BlendEquationAdvanced+ , module Graphics.GL.Raw.Extension.KHR.BlendEquationAdvancedCoherent+ , module Graphics.GL.Raw.Extension.KHR.ContextFlushControl+ , module Graphics.GL.Raw.Extension.KHR.Debug+ , module Graphics.GL.Raw.Extension.KHR.RobustBufferAccessBehavior+ , module Graphics.GL.Raw.Extension.KHR.Robustness+ , module Graphics.GL.Raw.Extension.KHR.TextureCompressionAstcHdr+ , module Graphics.GL.Raw.Extension.KHR.TextureCompressionAstcLdr+) where++import Graphics.GL.Raw.Extension.KHR.BlendEquationAdvanced+import Graphics.GL.Raw.Extension.KHR.BlendEquationAdvancedCoherent+import Graphics.GL.Raw.Extension.KHR.ContextFlushControl+import Graphics.GL.Raw.Extension.KHR.Debug+import Graphics.GL.Raw.Extension.KHR.RobustBufferAccessBehavior+import Graphics.GL.Raw.Extension.KHR.Robustness+import Graphics.GL.Raw.Extension.KHR.TextureCompressionAstcHdr+import Graphics.GL.Raw.Extension.KHR.TextureCompressionAstcLdr
+ dist/build/autogen/Graphics/GL/Raw/Extension/KHR/BlendEquationAdvanced.hs view
@@ -0,0 +1,73 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.KHR.BlendEquationAdvanced (+ -- * Extension Support+ gl_KHR_blend_equation_advanced++ -- * GL_KHR_blend_equation_advanced+ , glBlendBarrierKHR+ , pattern GL_COLORBURN_KHR+ , pattern GL_COLORDODGE_KHR+ , pattern GL_DARKEN_KHR+ , pattern GL_DIFFERENCE_KHR+ , pattern GL_EXCLUSION_KHR+ , pattern GL_HARDLIGHT_KHR+ , pattern GL_HSL_COLOR_KHR+ , pattern GL_HSL_HUE_KHR+ , pattern GL_HSL_LUMINOSITY_KHR+ , pattern GL_HSL_SATURATION_KHR+ , pattern GL_LIGHTEN_KHR+ , pattern GL_MULTIPLY_KHR+ , pattern GL_OVERLAY_KHR+ , pattern GL_SCREEN_KHR+ , pattern GL_SOFTLIGHT_KHR+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_KHR_blend_equation_advanced :: Bool+gl_KHR_blend_equation_advanced = member "GL_KHR_blend_equation_advanced" extensions++glBlendBarrierKHR :: MonadIO m => m ()+glBlendBarrierKHR = ffiIOV glBlendBarrierKHRFunPtr++glBlendBarrierKHRFunPtr :: FunPtr (IO ())+glBlendBarrierKHRFunPtr = unsafePerformIO (getProcAddress "glBlendBarrierKHR")++{-# NOINLINE glBlendBarrierKHRFunPtr #-}++pattern GL_COLORBURN_KHR = 0x929A :: GLenum++pattern GL_COLORDODGE_KHR = 0x9299 :: GLenum++pattern GL_DARKEN_KHR = 0x9297 :: GLenum++pattern GL_DIFFERENCE_KHR = 0x929E :: GLenum++pattern GL_EXCLUSION_KHR = 0x92A0 :: GLenum++pattern GL_HARDLIGHT_KHR = 0x929B :: GLenum++pattern GL_HSL_COLOR_KHR = 0x92AF :: GLenum++pattern GL_HSL_HUE_KHR = 0x92AD :: GLenum++pattern GL_HSL_LUMINOSITY_KHR = 0x92B0 :: GLenum++pattern GL_HSL_SATURATION_KHR = 0x92AE :: GLenum++pattern GL_LIGHTEN_KHR = 0x9298 :: GLenum++pattern GL_MULTIPLY_KHR = 0x9294 :: GLenum++pattern GL_OVERLAY_KHR = 0x9296 :: GLenum++pattern GL_SCREEN_KHR = 0x9295 :: GLenum++pattern GL_SOFTLIGHT_KHR = 0x929C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/KHR/BlendEquationAdvancedCoherent.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.KHR.BlendEquationAdvancedCoherent (+ -- * Extension Support+ gl_KHR_blend_equation_advanced_coherent++ -- * GL_KHR_blend_equation_advanced_coherent+ , pattern GL_BLEND_ADVANCED_COHERENT_KHR+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_KHR_blend_equation_advanced_coherent :: Bool+gl_KHR_blend_equation_advanced_coherent = member "GL_KHR_blend_equation_advanced_coherent" extensions++pattern GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/KHR/ContextFlushControl.hs view
@@ -0,0 +1,25 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.KHR.ContextFlushControl (+ -- * Extension Support+ gl_KHR_context_flush_control++ -- * GL_KHR_context_flush_control+ , pattern GL_CONTEXT_RELEASE_BEHAVIOR+ , pattern GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH+ , pattern GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR+ , pattern GL_CONTEXT_RELEASE_BEHAVIOR_KHR+ , pattern GL_NONE+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_KHR_context_flush_control :: Bool+gl_KHR_context_flush_control = member "GL_KHR_context_flush_control" extensions++pattern GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC :: GLenum++pattern GL_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/KHR/Debug.hs view
@@ -0,0 +1,288 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.KHR.Debug (+ -- * Extension Support+ gl_KHR_debug++ -- * GL_KHR_debug+ , glDebugMessageCallback+ , glDebugMessageCallbackKHR+ , glDebugMessageControl+ , glDebugMessageControlKHR+ , glDebugMessageInsert+ , glDebugMessageInsertKHR+ , glGetDebugMessageLog+ , glGetDebugMessageLogKHR+ , glGetObjectLabel+ , glGetObjectLabelKHR+ , glGetObjectPtrLabel+ , glGetObjectPtrLabelKHR+ , glGetPointerv+ , glGetPointervKHR+ , glObjectLabel+ , glObjectLabelKHR+ , glObjectPtrLabel+ , glObjectPtrLabelKHR+ , glPopDebugGroup+ , glPopDebugGroupKHR+ , glPushDebugGroup+ , glPushDebugGroupKHR+ , pattern GL_BUFFER+ , pattern GL_BUFFER_KHR+ , pattern GL_CONTEXT_FLAG_DEBUG_BIT+ , pattern GL_CONTEXT_FLAG_DEBUG_BIT_KHR+ , pattern GL_DEBUG_CALLBACK_FUNCTION+ , pattern GL_DEBUG_CALLBACK_FUNCTION_KHR+ , pattern GL_DEBUG_CALLBACK_USER_PARAM+ , pattern GL_DEBUG_CALLBACK_USER_PARAM_KHR+ , pattern GL_DEBUG_GROUP_STACK_DEPTH+ , pattern GL_DEBUG_GROUP_STACK_DEPTH_KHR+ , pattern GL_DEBUG_LOGGED_MESSAGES+ , pattern GL_DEBUG_LOGGED_MESSAGES_KHR+ , pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH+ , pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR+ , pattern GL_DEBUG_OUTPUT+ , pattern GL_DEBUG_OUTPUT_KHR+ , pattern GL_DEBUG_OUTPUT_SYNCHRONOUS+ , pattern GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR+ , pattern GL_DEBUG_SEVERITY_HIGH+ , pattern GL_DEBUG_SEVERITY_HIGH_KHR+ , pattern GL_DEBUG_SEVERITY_LOW+ , pattern GL_DEBUG_SEVERITY_LOW_KHR+ , pattern GL_DEBUG_SEVERITY_MEDIUM+ , pattern GL_DEBUG_SEVERITY_MEDIUM_KHR+ , pattern GL_DEBUG_SEVERITY_NOTIFICATION+ , pattern GL_DEBUG_SEVERITY_NOTIFICATION_KHR+ , pattern GL_DEBUG_SOURCE_API+ , pattern GL_DEBUG_SOURCE_API_KHR+ , pattern GL_DEBUG_SOURCE_APPLICATION+ , pattern GL_DEBUG_SOURCE_APPLICATION_KHR+ , pattern GL_DEBUG_SOURCE_OTHER+ , pattern GL_DEBUG_SOURCE_OTHER_KHR+ , pattern GL_DEBUG_SOURCE_SHADER_COMPILER+ , pattern GL_DEBUG_SOURCE_SHADER_COMPILER_KHR+ , pattern GL_DEBUG_SOURCE_THIRD_PARTY+ , pattern GL_DEBUG_SOURCE_THIRD_PARTY_KHR+ , pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM+ , pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR+ , pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR+ , pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR+ , pattern GL_DEBUG_TYPE_ERROR+ , pattern GL_DEBUG_TYPE_ERROR_KHR+ , pattern GL_DEBUG_TYPE_MARKER+ , pattern GL_DEBUG_TYPE_MARKER_KHR+ , pattern GL_DEBUG_TYPE_OTHER+ , pattern GL_DEBUG_TYPE_OTHER_KHR+ , pattern GL_DEBUG_TYPE_PERFORMANCE+ , pattern GL_DEBUG_TYPE_PERFORMANCE_KHR+ , pattern GL_DEBUG_TYPE_POP_GROUP+ , pattern GL_DEBUG_TYPE_POP_GROUP_KHR+ , pattern GL_DEBUG_TYPE_PORTABILITY+ , pattern GL_DEBUG_TYPE_PORTABILITY_KHR+ , pattern GL_DEBUG_TYPE_PUSH_GROUP+ , pattern GL_DEBUG_TYPE_PUSH_GROUP_KHR+ , pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR+ , pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR+ , pattern GL_DISPLAY_LIST+ , pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH+ , pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR+ , pattern GL_MAX_DEBUG_LOGGED_MESSAGES+ , pattern GL_MAX_DEBUG_LOGGED_MESSAGES_KHR+ , pattern GL_MAX_DEBUG_MESSAGE_LENGTH+ , pattern GL_MAX_DEBUG_MESSAGE_LENGTH_KHR+ , pattern GL_MAX_LABEL_LENGTH+ , pattern GL_MAX_LABEL_LENGTH_KHR+ , pattern GL_PROGRAM+ , pattern GL_PROGRAM_KHR+ , pattern GL_PROGRAM_PIPELINE+ , pattern GL_QUERY+ , pattern GL_QUERY_KHR+ , pattern GL_SAMPLER+ , pattern GL_SAMPLER_KHR+ , pattern GL_SHADER+ , pattern GL_SHADER_KHR+ , pattern GL_STACK_OVERFLOW+ , pattern GL_STACK_OVERFLOW_KHR+ , pattern GL_STACK_UNDERFLOW+ , pattern GL_STACK_UNDERFLOW_KHR+ , pattern GL_VERTEX_ARRAY+ , pattern GL_VERTEX_ARRAY_KHR+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_KHR_debug :: Bool+gl_KHR_debug = member "GL_KHR_debug" extensions++glDebugMessageCallbackKHR :: MonadIO m => GLDEBUGPROCKHR -> Ptr () -> m ()+glDebugMessageCallbackKHR = ffiDEBUGPROCKHRPtrVIOV glDebugMessageCallbackKHRFunPtr++glDebugMessageCallbackKHRFunPtr :: FunPtr (GLDEBUGPROCKHR -> Ptr () -> IO ())+glDebugMessageCallbackKHRFunPtr = unsafePerformIO (getProcAddress "glDebugMessageCallbackKHR")++{-# NOINLINE glDebugMessageCallbackKHRFunPtr #-}++glDebugMessageControlKHR :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> m ()+glDebugMessageControlKHR = ffienumenumenumsizeiPtruintbooleanIOV glDebugMessageControlKHRFunPtr++glDebugMessageControlKHRFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ())+glDebugMessageControlKHRFunPtr = unsafePerformIO (getProcAddress "glDebugMessageControlKHR")++{-# NOINLINE glDebugMessageControlKHRFunPtr #-}++glDebugMessageInsertKHR :: MonadIO m => GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> m ()+glDebugMessageInsertKHR = ffienumenumuintenumsizeiPtrcharIOV glDebugMessageInsertKHRFunPtr++glDebugMessageInsertKHRFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ())+glDebugMessageInsertKHRFunPtr = unsafePerformIO (getProcAddress "glDebugMessageInsertKHR")++{-# NOINLINE glDebugMessageInsertKHRFunPtr #-}++glGetDebugMessageLogKHR :: MonadIO m => GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> m GLuint+glGetDebugMessageLogKHR = ffiuintsizeiPtrenumPtrenumPtruintPtrenumPtrsizeiPtrcharIOuint glGetDebugMessageLogKHRFunPtr++glGetDebugMessageLogKHRFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> IO GLuint)+glGetDebugMessageLogKHRFunPtr = unsafePerformIO (getProcAddress "glGetDebugMessageLogKHR")++{-# NOINLINE glGetDebugMessageLogKHRFunPtr #-}++glGetObjectLabelKHR :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()+glGetObjectLabelKHR = ffienumuintsizeiPtrsizeiPtrcharIOV glGetObjectLabelKHRFunPtr++glGetObjectLabelKHRFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+glGetObjectLabelKHRFunPtr = unsafePerformIO (getProcAddress "glGetObjectLabelKHR")++{-# NOINLINE glGetObjectLabelKHRFunPtr #-}++glGetObjectPtrLabelKHR :: MonadIO m => Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()+glGetObjectPtrLabelKHR = ffiPtrVsizeiPtrsizeiPtrcharIOV glGetObjectPtrLabelKHRFunPtr++glGetObjectPtrLabelKHRFunPtr :: FunPtr (Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+glGetObjectPtrLabelKHRFunPtr = unsafePerformIO (getProcAddress "glGetObjectPtrLabelKHR")++{-# NOINLINE glGetObjectPtrLabelKHRFunPtr #-}++glGetPointervKHR :: MonadIO m => GLenum -> Ptr () -> m ()+glGetPointervKHR = ffienumPtrVIOV glGetPointervKHRFunPtr++glGetPointervKHRFunPtr :: FunPtr (GLenum -> Ptr () -> IO ())+glGetPointervKHRFunPtr = unsafePerformIO (getProcAddress "glGetPointervKHR")++{-# NOINLINE glGetPointervKHRFunPtr #-}++glObjectLabelKHR :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLchar -> m ()+glObjectLabelKHR = ffienumuintsizeiPtrcharIOV glObjectLabelKHRFunPtr++glObjectLabelKHRFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())+glObjectLabelKHRFunPtr = unsafePerformIO (getProcAddress "glObjectLabelKHR")++{-# NOINLINE glObjectLabelKHRFunPtr #-}++glObjectPtrLabelKHR :: MonadIO m => Ptr () -> GLsizei -> Ptr GLchar -> m ()+glObjectPtrLabelKHR = ffiPtrVsizeiPtrcharIOV glObjectPtrLabelKHRFunPtr++glObjectPtrLabelKHRFunPtr :: FunPtr (Ptr () -> GLsizei -> Ptr GLchar -> IO ())+glObjectPtrLabelKHRFunPtr = unsafePerformIO (getProcAddress "glObjectPtrLabelKHR")++{-# NOINLINE glObjectPtrLabelKHRFunPtr #-}++glPopDebugGroupKHR :: MonadIO m => m ()+glPopDebugGroupKHR = ffiIOV glPopDebugGroupKHRFunPtr++glPopDebugGroupKHRFunPtr :: FunPtr (IO ())+glPopDebugGroupKHRFunPtr = unsafePerformIO (getProcAddress "glPopDebugGroupKHR")++{-# NOINLINE glPopDebugGroupKHRFunPtr #-}++glPushDebugGroupKHR :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLchar -> m ()+glPushDebugGroupKHR = ffienumuintsizeiPtrcharIOV glPushDebugGroupKHRFunPtr++glPushDebugGroupKHRFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ())+glPushDebugGroupKHRFunPtr = unsafePerformIO (getProcAddress "glPushDebugGroupKHR")++{-# NOINLINE glPushDebugGroupKHRFunPtr #-}++pattern GL_BUFFER_KHR = 0x82E0 :: GLenum++pattern GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002 :: GLenum++pattern GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244 :: GLenum++pattern GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245 :: GLenum++pattern GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D :: GLenum++pattern GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145 :: GLenum++pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243 :: GLenum++pattern GL_DEBUG_OUTPUT_KHR = 0x92E0 :: GLenum++pattern GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242 :: GLenum++pattern GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146 :: GLenum++pattern GL_DEBUG_SEVERITY_LOW_KHR = 0x9148 :: GLenum++pattern GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147 :: GLenum++pattern GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B :: GLenum++pattern GL_DEBUG_SOURCE_API_KHR = 0x8246 :: GLenum++pattern GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A :: GLenum++pattern GL_DEBUG_SOURCE_OTHER_KHR = 0x824B :: GLenum++pattern GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248 :: GLenum++pattern GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249 :: GLenum++pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247 :: GLenum++pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D :: GLenum++pattern GL_DEBUG_TYPE_ERROR_KHR = 0x824C :: GLenum++pattern GL_DEBUG_TYPE_MARKER_KHR = 0x8268 :: GLenum++pattern GL_DEBUG_TYPE_OTHER_KHR = 0x8251 :: GLenum++pattern GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250 :: GLenum++pattern GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A :: GLenum++pattern GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F :: GLenum++pattern GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269 :: GLenum++pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E :: GLenum++pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C :: GLenum++pattern GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144 :: GLenum++pattern GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143 :: GLenum++pattern GL_MAX_LABEL_LENGTH_KHR = 0x82E8 :: GLenum++pattern GL_PROGRAM_KHR = 0x82E2 :: GLenum++pattern GL_QUERY_KHR = 0x82E3 :: GLenum++pattern GL_SAMPLER_KHR = 0x82E6 :: GLenum++pattern GL_SHADER_KHR = 0x82E1 :: GLenum++pattern GL_STACK_OVERFLOW_KHR = 0x0503 :: GLenum++pattern GL_STACK_UNDERFLOW_KHR = 0x0504 :: GLenum++pattern GL_VERTEX_ARRAY_KHR = 0x8074 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/KHR/RobustBufferAccessBehavior.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.KHR.RobustBufferAccessBehavior (+ -- * Extension Support+ gl_KHR_robust_buffer_access_behavior+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_KHR_robust_buffer_access_behavior :: Bool+gl_KHR_robust_buffer_access_behavior = member "GL_KHR_robust_buffer_access_behavior" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/KHR/Robustness.hs view
@@ -0,0 +1,105 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.KHR.Robustness (+ -- * Extension Support+ gl_KHR_robustness++ -- * GL_KHR_robustness+ , glGetGraphicsResetStatus+ , glGetGraphicsResetStatusKHR+ , glGetnUniformfv+ , glGetnUniformfvKHR+ , glGetnUniformiv+ , glGetnUniformivKHR+ , glGetnUniformuiv+ , glGetnUniformuivKHR+ , glReadnPixels+ , glReadnPixelsKHR+ , pattern GL_CONTEXT_LOST+ , pattern GL_CONTEXT_LOST_KHR+ , pattern GL_CONTEXT_ROBUST_ACCESS+ , pattern GL_CONTEXT_ROBUST_ACCESS_KHR+ , pattern GL_GUILTY_CONTEXT_RESET+ , pattern GL_GUILTY_CONTEXT_RESET_KHR+ , pattern GL_INNOCENT_CONTEXT_RESET+ , pattern GL_INNOCENT_CONTEXT_RESET_KHR+ , pattern GL_LOSE_CONTEXT_ON_RESET+ , pattern GL_LOSE_CONTEXT_ON_RESET_KHR+ , pattern GL_NO_ERROR+ , pattern GL_NO_RESET_NOTIFICATION+ , pattern GL_NO_RESET_NOTIFICATION_KHR+ , pattern GL_RESET_NOTIFICATION_STRATEGY+ , pattern GL_RESET_NOTIFICATION_STRATEGY_KHR+ , pattern GL_UNKNOWN_CONTEXT_RESET+ , pattern GL_UNKNOWN_CONTEXT_RESET_KHR+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_KHR_robustness :: Bool+gl_KHR_robustness = member "GL_KHR_robustness" extensions++glGetGraphicsResetStatusKHR :: MonadIO m => m GLenum+glGetGraphicsResetStatusKHR = ffiIOenum glGetGraphicsResetStatusKHRFunPtr++glGetGraphicsResetStatusKHRFunPtr :: FunPtr (IO GLenum)+glGetGraphicsResetStatusKHRFunPtr = unsafePerformIO (getProcAddress "glGetGraphicsResetStatusKHR")++{-# NOINLINE glGetGraphicsResetStatusKHRFunPtr #-}++glGetnUniformfvKHR :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLfloat -> m ()+glGetnUniformfvKHR = ffiuintintsizeiPtrfloatIOV glGetnUniformfvKHRFunPtr++glGetnUniformfvKHRFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ())+glGetnUniformfvKHRFunPtr = unsafePerformIO (getProcAddress "glGetnUniformfvKHR")++{-# NOINLINE glGetnUniformfvKHRFunPtr #-}++glGetnUniformivKHR :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLint -> m ()+glGetnUniformivKHR = ffiuintintsizeiPtrintIOV glGetnUniformivKHRFunPtr++glGetnUniformivKHRFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ())+glGetnUniformivKHRFunPtr = unsafePerformIO (getProcAddress "glGetnUniformivKHR")++{-# NOINLINE glGetnUniformivKHRFunPtr #-}++glGetnUniformuivKHR :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint -> m ()+glGetnUniformuivKHR = ffiuintintsizeiPtruintIOV glGetnUniformuivKHRFunPtr++glGetnUniformuivKHRFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ())+glGetnUniformuivKHRFunPtr = unsafePerformIO (getProcAddress "glGetnUniformuivKHR")++{-# NOINLINE glGetnUniformuivKHRFunPtr #-}++glReadnPixelsKHR :: MonadIO m => GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glReadnPixelsKHR = ffiintintsizeisizeienumenumsizeiPtrVIOV glReadnPixelsKHRFunPtr++glReadnPixelsKHRFunPtr :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glReadnPixelsKHRFunPtr = unsafePerformIO (getProcAddress "glReadnPixelsKHR")++{-# NOINLINE glReadnPixelsKHRFunPtr #-}++pattern GL_CONTEXT_LOST_KHR = 0x0507 :: GLenum++pattern GL_CONTEXT_ROBUST_ACCESS = 0x90F3 :: GLenum++pattern GL_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3 :: GLenum++pattern GL_GUILTY_CONTEXT_RESET_KHR = 0x8253 :: GLenum++pattern GL_INNOCENT_CONTEXT_RESET_KHR = 0x8254 :: GLenum++pattern GL_LOSE_CONTEXT_ON_RESET_KHR = 0x8252 :: GLenum++pattern GL_NO_RESET_NOTIFICATION_KHR = 0x8261 :: GLenum++pattern GL_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256 :: GLenum++pattern GL_UNKNOWN_CONTEXT_RESET_KHR = 0x8255 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/KHR/TextureCompressionAstcHdr.hs view
@@ -0,0 +1,43 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.KHR.TextureCompressionAstcHdr (+ -- * Extension Support+ gl_KHR_texture_compression_astc_hdr++ -- * GL_KHR_texture_compression_astc_hdr+ , pattern GL_COMPRESSED_RGBA_ASTC_10x10_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_10x5_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_10x6_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_10x8_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_12x10_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_12x12_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_4x4_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_5x4_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_5x5_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_6x5_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_6x6_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_8x5_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_8x6_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_8x8_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_KHR_texture_compression_astc_hdr :: Bool+gl_KHR_texture_compression_astc_hdr = member "GL_KHR_texture_compression_astc_hdr" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/KHR/TextureCompressionAstcLdr.hs view
@@ -0,0 +1,43 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.KHR.TextureCompressionAstcLdr (+ -- * Extension Support+ gl_KHR_texture_compression_astc_ldr++ -- * GL_KHR_texture_compression_astc_ldr+ , pattern GL_COMPRESSED_RGBA_ASTC_10x10_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_10x5_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_10x6_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_10x8_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_12x10_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_12x12_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_4x4_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_5x4_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_5x5_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_6x5_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_6x6_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_8x5_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_8x6_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_8x8_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_KHR_texture_compression_astc_ldr :: Bool+gl_KHR_texture_compression_astc_ldr = member "GL_KHR_texture_compression_astc_ldr" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/MESA.hs view
@@ -0,0 +1,14 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.MESA (+ -- * MESA Extensions+ module Graphics.GL.Raw.Extension.MESA.PackInvert+ , module Graphics.GL.Raw.Extension.MESA.ResizeBuffers+ , module Graphics.GL.Raw.Extension.MESA.WindowPos+ , module Graphics.GL.Raw.Extension.MESA.YcbcrTexture+) where++import Graphics.GL.Raw.Extension.MESA.PackInvert+import Graphics.GL.Raw.Extension.MESA.ResizeBuffers+import Graphics.GL.Raw.Extension.MESA.WindowPos+import Graphics.GL.Raw.Extension.MESA.YcbcrTexture
+ dist/build/autogen/Graphics/GL/Raw/Extension/MESA/PackInvert.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.MESA.PackInvert (+ -- * Extension Support+ gl_MESA_pack_invert++ -- * GL_MESA_pack_invert+ , pattern GL_PACK_INVERT_MESA+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_MESA_pack_invert :: Bool+gl_MESA_pack_invert = member "GL_MESA_pack_invert" extensions++pattern GL_PACK_INVERT_MESA = 0x8758 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/MESA/ResizeBuffers.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.MESA.ResizeBuffers (+ -- * Extension Support+ gl_MESA_resize_buffers++ -- * GL_MESA_resize_buffers+ , glResizeBuffersMESA+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import System.IO.Unsafe++gl_MESA_resize_buffers :: Bool+gl_MESA_resize_buffers = member "GL_MESA_resize_buffers" extensions++glResizeBuffersMESA :: MonadIO m => m ()+glResizeBuffersMESA = ffiIOV glResizeBuffersMESAFunPtr++glResizeBuffersMESAFunPtr :: FunPtr (IO ())+glResizeBuffersMESAFunPtr = unsafePerformIO (getProcAddress "glResizeBuffersMESA")++{-# NOINLINE glResizeBuffersMESAFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/MESA/WindowPos.hs view
@@ -0,0 +1,235 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.MESA.WindowPos (+ -- * Extension Support+ gl_MESA_window_pos++ -- * GL_MESA_window_pos+ , glWindowPos2dMESA+ , glWindowPos2dvMESA+ , glWindowPos2fMESA+ , glWindowPos2fvMESA+ , glWindowPos2iMESA+ , glWindowPos2ivMESA+ , glWindowPos2sMESA+ , glWindowPos2svMESA+ , glWindowPos3dMESA+ , glWindowPos3dvMESA+ , glWindowPos3fMESA+ , glWindowPos3fvMESA+ , glWindowPos3iMESA+ , glWindowPos3ivMESA+ , glWindowPos3sMESA+ , glWindowPos3svMESA+ , glWindowPos4dMESA+ , glWindowPos4dvMESA+ , glWindowPos4fMESA+ , glWindowPos4fvMESA+ , glWindowPos4iMESA+ , glWindowPos4ivMESA+ , glWindowPos4sMESA+ , glWindowPos4svMESA+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_MESA_window_pos :: Bool+gl_MESA_window_pos = member "GL_MESA_window_pos" extensions++glWindowPos2dMESA :: MonadIO m => GLdouble -> GLdouble -> m ()+glWindowPos2dMESA = ffidoubledoubleIOV glWindowPos2dMESAFunPtr++glWindowPos2dMESAFunPtr :: FunPtr (GLdouble -> GLdouble -> IO ())+glWindowPos2dMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos2dMESA")++{-# NOINLINE glWindowPos2dMESAFunPtr #-}++glWindowPos2dvMESA :: MonadIO m => Ptr GLdouble -> m ()+glWindowPos2dvMESA = ffiPtrdoubleIOV glWindowPos2dvMESAFunPtr++glWindowPos2dvMESAFunPtr :: FunPtr (Ptr GLdouble -> IO ())+glWindowPos2dvMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos2dvMESA")++{-# NOINLINE glWindowPos2dvMESAFunPtr #-}++glWindowPos2fMESA :: MonadIO m => GLfloat -> GLfloat -> m ()+glWindowPos2fMESA = ffifloatfloatIOV glWindowPos2fMESAFunPtr++glWindowPos2fMESAFunPtr :: FunPtr (GLfloat -> GLfloat -> IO ())+glWindowPos2fMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos2fMESA")++{-# NOINLINE glWindowPos2fMESAFunPtr #-}++glWindowPos2fvMESA :: MonadIO m => Ptr GLfloat -> m ()+glWindowPos2fvMESA = ffiPtrfloatIOV glWindowPos2fvMESAFunPtr++glWindowPos2fvMESAFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glWindowPos2fvMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos2fvMESA")++{-# NOINLINE glWindowPos2fvMESAFunPtr #-}++glWindowPos2iMESA :: MonadIO m => GLint -> GLint -> m ()+glWindowPos2iMESA = ffiintintIOV glWindowPos2iMESAFunPtr++glWindowPos2iMESAFunPtr :: FunPtr (GLint -> GLint -> IO ())+glWindowPos2iMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos2iMESA")++{-# NOINLINE glWindowPos2iMESAFunPtr #-}++glWindowPos2ivMESA :: MonadIO m => Ptr GLint -> m ()+glWindowPos2ivMESA = ffiPtrintIOV glWindowPos2ivMESAFunPtr++glWindowPos2ivMESAFunPtr :: FunPtr (Ptr GLint -> IO ())+glWindowPos2ivMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos2ivMESA")++{-# NOINLINE glWindowPos2ivMESAFunPtr #-}++glWindowPos2sMESA :: MonadIO m => GLshort -> GLshort -> m ()+glWindowPos2sMESA = ffishortshortIOV glWindowPos2sMESAFunPtr++glWindowPos2sMESAFunPtr :: FunPtr (GLshort -> GLshort -> IO ())+glWindowPos2sMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos2sMESA")++{-# NOINLINE glWindowPos2sMESAFunPtr #-}++glWindowPos2svMESA :: MonadIO m => Ptr GLshort -> m ()+glWindowPos2svMESA = ffiPtrshortIOV glWindowPos2svMESAFunPtr++glWindowPos2svMESAFunPtr :: FunPtr (Ptr GLshort -> IO ())+glWindowPos2svMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos2svMESA")++{-# NOINLINE glWindowPos2svMESAFunPtr #-}++glWindowPos3dMESA :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> m ()+glWindowPos3dMESA = ffidoubledoubledoubleIOV glWindowPos3dMESAFunPtr++glWindowPos3dMESAFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ())+glWindowPos3dMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos3dMESA")++{-# NOINLINE glWindowPos3dMESAFunPtr #-}++glWindowPos3dvMESA :: MonadIO m => Ptr GLdouble -> m ()+glWindowPos3dvMESA = ffiPtrdoubleIOV glWindowPos3dvMESAFunPtr++glWindowPos3dvMESAFunPtr :: FunPtr (Ptr GLdouble -> IO ())+glWindowPos3dvMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos3dvMESA")++{-# NOINLINE glWindowPos3dvMESAFunPtr #-}++glWindowPos3fMESA :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> m ()+glWindowPos3fMESA = ffifloatfloatfloatIOV glWindowPos3fMESAFunPtr++glWindowPos3fMESAFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ())+glWindowPos3fMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos3fMESA")++{-# NOINLINE glWindowPos3fMESAFunPtr #-}++glWindowPos3fvMESA :: MonadIO m => Ptr GLfloat -> m ()+glWindowPos3fvMESA = ffiPtrfloatIOV glWindowPos3fvMESAFunPtr++glWindowPos3fvMESAFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glWindowPos3fvMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos3fvMESA")++{-# NOINLINE glWindowPos3fvMESAFunPtr #-}++glWindowPos3iMESA :: MonadIO m => GLint -> GLint -> GLint -> m ()+glWindowPos3iMESA = ffiintintintIOV glWindowPos3iMESAFunPtr++glWindowPos3iMESAFunPtr :: FunPtr (GLint -> GLint -> GLint -> IO ())+glWindowPos3iMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos3iMESA")++{-# NOINLINE glWindowPos3iMESAFunPtr #-}++glWindowPos3ivMESA :: MonadIO m => Ptr GLint -> m ()+glWindowPos3ivMESA = ffiPtrintIOV glWindowPos3ivMESAFunPtr++glWindowPos3ivMESAFunPtr :: FunPtr (Ptr GLint -> IO ())+glWindowPos3ivMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos3ivMESA")++{-# NOINLINE glWindowPos3ivMESAFunPtr #-}++glWindowPos3sMESA :: MonadIO m => GLshort -> GLshort -> GLshort -> m ()+glWindowPos3sMESA = ffishortshortshortIOV glWindowPos3sMESAFunPtr++glWindowPos3sMESAFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> IO ())+glWindowPos3sMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos3sMESA")++{-# NOINLINE glWindowPos3sMESAFunPtr #-}++glWindowPos3svMESA :: MonadIO m => Ptr GLshort -> m ()+glWindowPos3svMESA = ffiPtrshortIOV glWindowPos3svMESAFunPtr++glWindowPos3svMESAFunPtr :: FunPtr (Ptr GLshort -> IO ())+glWindowPos3svMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos3svMESA")++{-# NOINLINE glWindowPos3svMESAFunPtr #-}++glWindowPos4dMESA :: MonadIO m => GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+glWindowPos4dMESA = ffidoubledoubledoubledoubleIOV glWindowPos4dMESAFunPtr++glWindowPos4dMESAFunPtr :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+glWindowPos4dMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos4dMESA")++{-# NOINLINE glWindowPos4dMESAFunPtr #-}++glWindowPos4dvMESA :: MonadIO m => Ptr GLdouble -> m ()+glWindowPos4dvMESA = ffiPtrdoubleIOV glWindowPos4dvMESAFunPtr++glWindowPos4dvMESAFunPtr :: FunPtr (Ptr GLdouble -> IO ())+glWindowPos4dvMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos4dvMESA")++{-# NOINLINE glWindowPos4dvMESAFunPtr #-}++glWindowPos4fMESA :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glWindowPos4fMESA = ffifloatfloatfloatfloatIOV glWindowPos4fMESAFunPtr++glWindowPos4fMESAFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glWindowPos4fMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos4fMESA")++{-# NOINLINE glWindowPos4fMESAFunPtr #-}++glWindowPos4fvMESA :: MonadIO m => Ptr GLfloat -> m ()+glWindowPos4fvMESA = ffiPtrfloatIOV glWindowPos4fvMESAFunPtr++glWindowPos4fvMESAFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glWindowPos4fvMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos4fvMESA")++{-# NOINLINE glWindowPos4fvMESAFunPtr #-}++glWindowPos4iMESA :: MonadIO m => GLint -> GLint -> GLint -> GLint -> m ()+glWindowPos4iMESA = ffiintintintintIOV glWindowPos4iMESAFunPtr++glWindowPos4iMESAFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ())+glWindowPos4iMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos4iMESA")++{-# NOINLINE glWindowPos4iMESAFunPtr #-}++glWindowPos4ivMESA :: MonadIO m => Ptr GLint -> m ()+glWindowPos4ivMESA = ffiPtrintIOV glWindowPos4ivMESAFunPtr++glWindowPos4ivMESAFunPtr :: FunPtr (Ptr GLint -> IO ())+glWindowPos4ivMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos4ivMESA")++{-# NOINLINE glWindowPos4ivMESAFunPtr #-}++glWindowPos4sMESA :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> m ()+glWindowPos4sMESA = ffishortshortshortshortIOV glWindowPos4sMESAFunPtr++glWindowPos4sMESAFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ())+glWindowPos4sMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos4sMESA")++{-# NOINLINE glWindowPos4sMESAFunPtr #-}++glWindowPos4svMESA :: MonadIO m => Ptr GLshort -> m ()+glWindowPos4svMESA = ffiPtrshortIOV glWindowPos4svMESAFunPtr++glWindowPos4svMESAFunPtr :: FunPtr (Ptr GLshort -> IO ())+glWindowPos4svMESAFunPtr = unsafePerformIO (getProcAddress "glWindowPos4svMESA")++{-# NOINLINE glWindowPos4svMESAFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/MESA/YcbcrTexture.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.MESA.YcbcrTexture (+ -- * Extension Support+ gl_MESA_ycbcr_texture++ -- * GL_MESA_ycbcr_texture+ , pattern GL_UNSIGNED_SHORT_8_8_MESA+ , pattern GL_UNSIGNED_SHORT_8_8_REV_MESA+ , pattern GL_YCBCR_MESA+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_MESA_ycbcr_texture :: Bool+gl_MESA_ycbcr_texture = member "GL_MESA_ycbcr_texture" extensions++pattern GL_UNSIGNED_SHORT_8_8_MESA = 0x85BA :: GLenum++pattern GL_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB :: GLenum++pattern GL_YCBCR_MESA = 0x8757 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/MESAX.hs view
@@ -0,0 +1,8 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.MESAX (+ -- * MESAX Extensions+ module Graphics.GL.Raw.Extension.MESAX.TextureStack+) where++import Graphics.GL.Raw.Extension.MESAX.TextureStack
+ dist/build/autogen/Graphics/GL/Raw/Extension/MESAX/TextureStack.hs view
@@ -0,0 +1,33 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.MESAX.TextureStack (+ -- * Extension Support+ gl_MESAX_texture_stack++ -- * GL_MESAX_texture_stack+ , pattern GL_PROXY_TEXTURE_1D_STACK_MESAX+ , pattern GL_PROXY_TEXTURE_2D_STACK_MESAX+ , pattern GL_TEXTURE_1D_STACK_BINDING_MESAX+ , pattern GL_TEXTURE_1D_STACK_MESAX+ , pattern GL_TEXTURE_2D_STACK_BINDING_MESAX+ , pattern GL_TEXTURE_2D_STACK_MESAX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_MESAX_texture_stack :: Bool+gl_MESAX_texture_stack = member "GL_MESAX_texture_stack" extensions++pattern GL_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B :: GLenum++pattern GL_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C :: GLenum++pattern GL_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D :: GLenum++pattern GL_TEXTURE_1D_STACK_MESAX = 0x8759 :: GLenum++pattern GL_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E :: GLenum++pattern GL_TEXTURE_2D_STACK_MESAX = 0x875A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV.hs view
@@ -0,0 +1,234 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV (+ -- * NV Extensions+ module Graphics.GL.Raw.Extension.NV.BindlessMultiDrawIndirect+ , module Graphics.GL.Raw.Extension.NV.BindlessMultiDrawIndirectCount+ , module Graphics.GL.Raw.Extension.NV.BindlessTexture+ , module Graphics.GL.Raw.Extension.NV.BlendEquationAdvanced+ , module Graphics.GL.Raw.Extension.NV.BlendEquationAdvancedCoherent+ , module Graphics.GL.Raw.Extension.NV.BlendSquare+ , module Graphics.GL.Raw.Extension.NV.ComputeProgram5+ , module Graphics.GL.Raw.Extension.NV.ConditionalRender+ , module Graphics.GL.Raw.Extension.NV.ConservativeRaster+ , module Graphics.GL.Raw.Extension.NV.CopyBuffer+ , module Graphics.GL.Raw.Extension.NV.CopyDepthToColor+ , module Graphics.GL.Raw.Extension.NV.CopyImage+ , module Graphics.GL.Raw.Extension.NV.CoverageSample+ , module Graphics.GL.Raw.Extension.NV.DeepTexture3D+ , module Graphics.GL.Raw.Extension.NV.DepthBufferFloat+ , module Graphics.GL.Raw.Extension.NV.DepthClamp+ , module Graphics.GL.Raw.Extension.NV.DepthNonlinear+ , module Graphics.GL.Raw.Extension.NV.DrawBuffers+ , module Graphics.GL.Raw.Extension.NV.DrawInstanced+ , module Graphics.GL.Raw.Extension.NV.DrawTexture+ , module Graphics.GL.Raw.Extension.NV.Evaluators+ , module Graphics.GL.Raw.Extension.NV.ExplicitAttribLocation+ , module Graphics.GL.Raw.Extension.NV.ExplicitMultisample+ , module Graphics.GL.Raw.Extension.NV.FboColorAttachments+ , module Graphics.GL.Raw.Extension.NV.Fence+ , module Graphics.GL.Raw.Extension.NV.FillRectangle+ , module Graphics.GL.Raw.Extension.NV.FloatBuffer+ , module Graphics.GL.Raw.Extension.NV.FogDistance+ , module Graphics.GL.Raw.Extension.NV.FragmentCoverageToColor+ , module Graphics.GL.Raw.Extension.NV.FragmentProgram+ , module Graphics.GL.Raw.Extension.NV.FragmentProgram2+ , module Graphics.GL.Raw.Extension.NV.FragmentProgram4+ , module Graphics.GL.Raw.Extension.NV.FragmentProgramOption+ , module Graphics.GL.Raw.Extension.NV.FragmentShaderInterlock+ , module Graphics.GL.Raw.Extension.NV.FramebufferBlit+ , module Graphics.GL.Raw.Extension.NV.FramebufferMixedSamples+ , module Graphics.GL.Raw.Extension.NV.FramebufferMultisample+ , module Graphics.GL.Raw.Extension.NV.FramebufferMultisampleCoverage+ , module Graphics.GL.Raw.Extension.NV.GenerateMipmapSRGB+ , module Graphics.GL.Raw.Extension.NV.GeometryProgram4+ , module Graphics.GL.Raw.Extension.NV.GeometryShader4+ , module Graphics.GL.Raw.Extension.NV.GeometryShaderPassthrough+ , module Graphics.GL.Raw.Extension.NV.GpuProgram4+ , module Graphics.GL.Raw.Extension.NV.GpuProgram5+ , module Graphics.GL.Raw.Extension.NV.GpuProgram5MemExtended+ , module Graphics.GL.Raw.Extension.NV.GpuShader5+ , module Graphics.GL.Raw.Extension.NV.HalfFloat+ , module Graphics.GL.Raw.Extension.NV.InstancedArrays+ , module Graphics.GL.Raw.Extension.NV.InternalformatSampleQuery+ , module Graphics.GL.Raw.Extension.NV.LightMaxExponent+ , module Graphics.GL.Raw.Extension.NV.MultisampleCoverage+ , module Graphics.GL.Raw.Extension.NV.MultisampleFilterHint+ , module Graphics.GL.Raw.Extension.NV.NonSquareMatrices+ , module Graphics.GL.Raw.Extension.NV.OcclusionQuery+ , module Graphics.GL.Raw.Extension.NV.PackedDepthStencil+ , module Graphics.GL.Raw.Extension.NV.ParameterBufferObject+ , module Graphics.GL.Raw.Extension.NV.ParameterBufferObject2+ , module Graphics.GL.Raw.Extension.NV.PathRendering+ , module Graphics.GL.Raw.Extension.NV.PathRenderingSharedEdge+ , module Graphics.GL.Raw.Extension.NV.PixelDataRange+ , module Graphics.GL.Raw.Extension.NV.PointSprite+ , module Graphics.GL.Raw.Extension.NV.PresentVideo+ , module Graphics.GL.Raw.Extension.NV.PrimitiveRestart+ , module Graphics.GL.Raw.Extension.NV.ReadBuffer+ , module Graphics.GL.Raw.Extension.NV.ReadBufferFront+ , module Graphics.GL.Raw.Extension.NV.ReadDepth+ , module Graphics.GL.Raw.Extension.NV.ReadDepthStencil+ , module Graphics.GL.Raw.Extension.NV.ReadStencil+ , module Graphics.GL.Raw.Extension.NV.RegisterCombiners+ , module Graphics.GL.Raw.Extension.NV.RegisterCombiners2+ , module Graphics.GL.Raw.Extension.NV.SRGBFormats+ , module Graphics.GL.Raw.Extension.NV.SampleLocations+ , module Graphics.GL.Raw.Extension.NV.SampleMaskOverrideCoverage+ , module Graphics.GL.Raw.Extension.NV.ShaderAtomicCounters+ , module Graphics.GL.Raw.Extension.NV.ShaderAtomicFloat+ , module Graphics.GL.Raw.Extension.NV.ShaderAtomicFp16Vector+ , module Graphics.GL.Raw.Extension.NV.ShaderAtomicInt64+ , module Graphics.GL.Raw.Extension.NV.ShaderBufferLoad+ , module Graphics.GL.Raw.Extension.NV.ShaderBufferStore+ , module Graphics.GL.Raw.Extension.NV.ShaderStorageBufferObject+ , module Graphics.GL.Raw.Extension.NV.ShaderThreadGroup+ , module Graphics.GL.Raw.Extension.NV.ShaderThreadShuffle+ , module Graphics.GL.Raw.Extension.NV.ShadowSamplersArray+ , module Graphics.GL.Raw.Extension.NV.ShadowSamplersCube+ , module Graphics.GL.Raw.Extension.NV.TessellationProgram5+ , module Graphics.GL.Raw.Extension.NV.TexgenEmboss+ , module Graphics.GL.Raw.Extension.NV.TexgenReflection+ , module Graphics.GL.Raw.Extension.NV.TextureBarrier+ , module Graphics.GL.Raw.Extension.NV.TextureBorderClamp+ , module Graphics.GL.Raw.Extension.NV.TextureCompressionS3tcUpdate+ , module Graphics.GL.Raw.Extension.NV.TextureCompressionVtc+ , module Graphics.GL.Raw.Extension.NV.TextureEnvCombine4+ , module Graphics.GL.Raw.Extension.NV.TextureExpandNormal+ , module Graphics.GL.Raw.Extension.NV.TextureMultisample+ , module Graphics.GL.Raw.Extension.NV.TextureNpot2DMipmap+ , module Graphics.GL.Raw.Extension.NV.TextureRectangle+ , module Graphics.GL.Raw.Extension.NV.TextureShader+ , module Graphics.GL.Raw.Extension.NV.TextureShader2+ , module Graphics.GL.Raw.Extension.NV.TextureShader3+ , module Graphics.GL.Raw.Extension.NV.TransformFeedback+ , module Graphics.GL.Raw.Extension.NV.TransformFeedback2+ , module Graphics.GL.Raw.Extension.NV.UniformBufferUnifiedMemory+ , module Graphics.GL.Raw.Extension.NV.VdpauInterop+ , module Graphics.GL.Raw.Extension.NV.VertexArrayRange+ , module Graphics.GL.Raw.Extension.NV.VertexArrayRange2+ , module Graphics.GL.Raw.Extension.NV.VertexAttribInteger64bit+ , module Graphics.GL.Raw.Extension.NV.VertexBufferUnifiedMemory+ , module Graphics.GL.Raw.Extension.NV.VertexProgram+ , module Graphics.GL.Raw.Extension.NV.VertexProgram11+ , module Graphics.GL.Raw.Extension.NV.VertexProgram2+ , module Graphics.GL.Raw.Extension.NV.VertexProgram2Option+ , module Graphics.GL.Raw.Extension.NV.VertexProgram3+ , module Graphics.GL.Raw.Extension.NV.VertexProgram4+ , module Graphics.GL.Raw.Extension.NV.VideoCapture+) where++import Graphics.GL.Raw.Extension.NV.BindlessMultiDrawIndirect+import Graphics.GL.Raw.Extension.NV.BindlessMultiDrawIndirectCount+import Graphics.GL.Raw.Extension.NV.BindlessTexture+import Graphics.GL.Raw.Extension.NV.BlendEquationAdvanced+import Graphics.GL.Raw.Extension.NV.BlendEquationAdvancedCoherent+import Graphics.GL.Raw.Extension.NV.BlendSquare+import Graphics.GL.Raw.Extension.NV.ComputeProgram5+import Graphics.GL.Raw.Extension.NV.ConditionalRender+import Graphics.GL.Raw.Extension.NV.ConservativeRaster+import Graphics.GL.Raw.Extension.NV.CopyBuffer+import Graphics.GL.Raw.Extension.NV.CopyDepthToColor+import Graphics.GL.Raw.Extension.NV.CopyImage+import Graphics.GL.Raw.Extension.NV.CoverageSample+import Graphics.GL.Raw.Extension.NV.DeepTexture3D+import Graphics.GL.Raw.Extension.NV.DepthBufferFloat+import Graphics.GL.Raw.Extension.NV.DepthClamp+import Graphics.GL.Raw.Extension.NV.DepthNonlinear+import Graphics.GL.Raw.Extension.NV.DrawBuffers+import Graphics.GL.Raw.Extension.NV.DrawInstanced+import Graphics.GL.Raw.Extension.NV.DrawTexture+import Graphics.GL.Raw.Extension.NV.Evaluators+import Graphics.GL.Raw.Extension.NV.ExplicitAttribLocation+import Graphics.GL.Raw.Extension.NV.ExplicitMultisample+import Graphics.GL.Raw.Extension.NV.FboColorAttachments+import Graphics.GL.Raw.Extension.NV.Fence+import Graphics.GL.Raw.Extension.NV.FillRectangle+import Graphics.GL.Raw.Extension.NV.FloatBuffer+import Graphics.GL.Raw.Extension.NV.FogDistance+import Graphics.GL.Raw.Extension.NV.FragmentCoverageToColor+import Graphics.GL.Raw.Extension.NV.FragmentProgram+import Graphics.GL.Raw.Extension.NV.FragmentProgram2+import Graphics.GL.Raw.Extension.NV.FragmentProgram4+import Graphics.GL.Raw.Extension.NV.FragmentProgramOption+import Graphics.GL.Raw.Extension.NV.FragmentShaderInterlock+import Graphics.GL.Raw.Extension.NV.FramebufferBlit+import Graphics.GL.Raw.Extension.NV.FramebufferMixedSamples+import Graphics.GL.Raw.Extension.NV.FramebufferMultisample+import Graphics.GL.Raw.Extension.NV.FramebufferMultisampleCoverage+import Graphics.GL.Raw.Extension.NV.GenerateMipmapSRGB+import Graphics.GL.Raw.Extension.NV.GeometryProgram4+import Graphics.GL.Raw.Extension.NV.GeometryShader4+import Graphics.GL.Raw.Extension.NV.GeometryShaderPassthrough+import Graphics.GL.Raw.Extension.NV.GpuProgram4+import Graphics.GL.Raw.Extension.NV.GpuProgram5+import Graphics.GL.Raw.Extension.NV.GpuProgram5MemExtended+import Graphics.GL.Raw.Extension.NV.GpuShader5+import Graphics.GL.Raw.Extension.NV.HalfFloat+import Graphics.GL.Raw.Extension.NV.InstancedArrays+import Graphics.GL.Raw.Extension.NV.InternalformatSampleQuery+import Graphics.GL.Raw.Extension.NV.LightMaxExponent+import Graphics.GL.Raw.Extension.NV.MultisampleCoverage+import Graphics.GL.Raw.Extension.NV.MultisampleFilterHint+import Graphics.GL.Raw.Extension.NV.NonSquareMatrices+import Graphics.GL.Raw.Extension.NV.OcclusionQuery+import Graphics.GL.Raw.Extension.NV.PackedDepthStencil+import Graphics.GL.Raw.Extension.NV.ParameterBufferObject+import Graphics.GL.Raw.Extension.NV.ParameterBufferObject2+import Graphics.GL.Raw.Extension.NV.PathRendering+import Graphics.GL.Raw.Extension.NV.PathRenderingSharedEdge+import Graphics.GL.Raw.Extension.NV.PixelDataRange+import Graphics.GL.Raw.Extension.NV.PointSprite+import Graphics.GL.Raw.Extension.NV.PresentVideo+import Graphics.GL.Raw.Extension.NV.PrimitiveRestart+import Graphics.GL.Raw.Extension.NV.ReadBuffer+import Graphics.GL.Raw.Extension.NV.ReadBufferFront+import Graphics.GL.Raw.Extension.NV.ReadDepth+import Graphics.GL.Raw.Extension.NV.ReadDepthStencil+import Graphics.GL.Raw.Extension.NV.ReadStencil+import Graphics.GL.Raw.Extension.NV.RegisterCombiners+import Graphics.GL.Raw.Extension.NV.RegisterCombiners2+import Graphics.GL.Raw.Extension.NV.SRGBFormats+import Graphics.GL.Raw.Extension.NV.SampleLocations+import Graphics.GL.Raw.Extension.NV.SampleMaskOverrideCoverage+import Graphics.GL.Raw.Extension.NV.ShaderAtomicCounters+import Graphics.GL.Raw.Extension.NV.ShaderAtomicFloat+import Graphics.GL.Raw.Extension.NV.ShaderAtomicFp16Vector+import Graphics.GL.Raw.Extension.NV.ShaderAtomicInt64+import Graphics.GL.Raw.Extension.NV.ShaderBufferLoad+import Graphics.GL.Raw.Extension.NV.ShaderBufferStore+import Graphics.GL.Raw.Extension.NV.ShaderStorageBufferObject+import Graphics.GL.Raw.Extension.NV.ShaderThreadGroup+import Graphics.GL.Raw.Extension.NV.ShaderThreadShuffle+import Graphics.GL.Raw.Extension.NV.ShadowSamplersArray+import Graphics.GL.Raw.Extension.NV.ShadowSamplersCube+import Graphics.GL.Raw.Extension.NV.TessellationProgram5+import Graphics.GL.Raw.Extension.NV.TexgenEmboss+import Graphics.GL.Raw.Extension.NV.TexgenReflection+import Graphics.GL.Raw.Extension.NV.TextureBarrier+import Graphics.GL.Raw.Extension.NV.TextureBorderClamp+import Graphics.GL.Raw.Extension.NV.TextureCompressionS3tcUpdate+import Graphics.GL.Raw.Extension.NV.TextureCompressionVtc+import Graphics.GL.Raw.Extension.NV.TextureEnvCombine4+import Graphics.GL.Raw.Extension.NV.TextureExpandNormal+import Graphics.GL.Raw.Extension.NV.TextureMultisample+import Graphics.GL.Raw.Extension.NV.TextureNpot2DMipmap+import Graphics.GL.Raw.Extension.NV.TextureRectangle+import Graphics.GL.Raw.Extension.NV.TextureShader+import Graphics.GL.Raw.Extension.NV.TextureShader2+import Graphics.GL.Raw.Extension.NV.TextureShader3+import Graphics.GL.Raw.Extension.NV.TransformFeedback+import Graphics.GL.Raw.Extension.NV.TransformFeedback2+import Graphics.GL.Raw.Extension.NV.UniformBufferUnifiedMemory+import Graphics.GL.Raw.Extension.NV.VdpauInterop+import Graphics.GL.Raw.Extension.NV.VertexArrayRange+import Graphics.GL.Raw.Extension.NV.VertexArrayRange2+import Graphics.GL.Raw.Extension.NV.VertexAttribInteger64bit+import Graphics.GL.Raw.Extension.NV.VertexBufferUnifiedMemory+import Graphics.GL.Raw.Extension.NV.VertexProgram+import Graphics.GL.Raw.Extension.NV.VertexProgram11+import Graphics.GL.Raw.Extension.NV.VertexProgram2+import Graphics.GL.Raw.Extension.NV.VertexProgram2Option+import Graphics.GL.Raw.Extension.NV.VertexProgram3+import Graphics.GL.Raw.Extension.NV.VertexProgram4+import Graphics.GL.Raw.Extension.NV.VideoCapture
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/BindlessMultiDrawIndirect.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.BindlessMultiDrawIndirect (+ -- * Extension Support+ gl_NV_bindless_multi_draw_indirect++ -- * GL_NV_bindless_multi_draw_indirect+ , glMultiDrawArraysIndirectBindlessNV+ , glMultiDrawElementsIndirectBindlessNV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_bindless_multi_draw_indirect :: Bool+gl_NV_bindless_multi_draw_indirect = member "GL_NV_bindless_multi_draw_indirect" extensions++glMultiDrawArraysIndirectBindlessNV :: MonadIO m => GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> m ()+glMultiDrawArraysIndirectBindlessNV = ffienumPtrVsizeisizeiintIOV glMultiDrawArraysIndirectBindlessNVFunPtr++glMultiDrawArraysIndirectBindlessNVFunPtr :: FunPtr (GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> IO ())+glMultiDrawArraysIndirectBindlessNVFunPtr = unsafePerformIO (getProcAddress "glMultiDrawArraysIndirectBindlessNV")++{-# NOINLINE glMultiDrawArraysIndirectBindlessNVFunPtr #-}++glMultiDrawElementsIndirectBindlessNV :: MonadIO m => GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> m ()+glMultiDrawElementsIndirectBindlessNV = ffienumenumPtrVsizeisizeiintIOV glMultiDrawElementsIndirectBindlessNVFunPtr++glMultiDrawElementsIndirectBindlessNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> IO ())+glMultiDrawElementsIndirectBindlessNVFunPtr = unsafePerformIO (getProcAddress "glMultiDrawElementsIndirectBindlessNV")++{-# NOINLINE glMultiDrawElementsIndirectBindlessNVFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/BindlessMultiDrawIndirectCount.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.BindlessMultiDrawIndirectCount (+ -- * Extension Support+ gl_NV_bindless_multi_draw_indirect_count++ -- * GL_NV_bindless_multi_draw_indirect_count+ , glMultiDrawArraysIndirectBindlessCountNV+ , glMultiDrawElementsIndirectBindlessCountNV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_bindless_multi_draw_indirect_count :: Bool+gl_NV_bindless_multi_draw_indirect_count = member "GL_NV_bindless_multi_draw_indirect_count" extensions++glMultiDrawArraysIndirectBindlessCountNV :: MonadIO m => GLenum -> Ptr () -> GLsizei -> GLsizei -> GLsizei -> GLint -> m ()+glMultiDrawArraysIndirectBindlessCountNV = ffienumPtrVsizeisizeisizeiintIOV glMultiDrawArraysIndirectBindlessCountNVFunPtr++glMultiDrawArraysIndirectBindlessCountNVFunPtr :: FunPtr (GLenum -> Ptr () -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ())+glMultiDrawArraysIndirectBindlessCountNVFunPtr = unsafePerformIO (getProcAddress "glMultiDrawArraysIndirectBindlessCountNV")++{-# NOINLINE glMultiDrawArraysIndirectBindlessCountNVFunPtr #-}++glMultiDrawElementsIndirectBindlessCountNV :: MonadIO m => GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLsizei -> GLint -> m ()+glMultiDrawElementsIndirectBindlessCountNV = ffienumenumPtrVsizeisizeisizeiintIOV glMultiDrawElementsIndirectBindlessCountNVFunPtr++glMultiDrawElementsIndirectBindlessCountNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ())+glMultiDrawElementsIndirectBindlessCountNVFunPtr = unsafePerformIO (getProcAddress "glMultiDrawElementsIndirectBindlessCountNV")++{-# NOINLINE glMultiDrawElementsIndirectBindlessCountNVFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/BindlessTexture.hs view
@@ -0,0 +1,136 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.BindlessTexture (+ -- * Extension Support+ gl_NV_bindless_texture++ -- * GL_NV_bindless_texture+ , glGetImageHandleNV+ , glGetTextureHandleNV+ , glGetTextureSamplerHandleNV+ , glIsImageHandleResidentNV+ , glIsTextureHandleResidentNV+ , glMakeImageHandleNonResidentNV+ , glMakeImageHandleResidentNV+ , glMakeTextureHandleNonResidentNV+ , glMakeTextureHandleResidentNV+ , glProgramUniformHandleui64NV+ , glProgramUniformHandleui64vNV+ , glUniformHandleui64NV+ , glUniformHandleui64vNV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_bindless_texture :: Bool+gl_NV_bindless_texture = member "GL_NV_bindless_texture" extensions++glGetImageHandleNV :: MonadIO m => GLuint -> GLint -> GLboolean -> GLint -> GLenum -> m GLuint64+glGetImageHandleNV = ffiuintintbooleanintenumIOuint64 glGetImageHandleNVFunPtr++glGetImageHandleNVFunPtr :: FunPtr (GLuint -> GLint -> GLboolean -> GLint -> GLenum -> IO GLuint64)+glGetImageHandleNVFunPtr = unsafePerformIO (getProcAddress "glGetImageHandleNV")++{-# NOINLINE glGetImageHandleNVFunPtr #-}++glGetTextureHandleNV :: MonadIO m => GLuint -> m GLuint64+glGetTextureHandleNV = ffiuintIOuint64 glGetTextureHandleNVFunPtr++glGetTextureHandleNVFunPtr :: FunPtr (GLuint -> IO GLuint64)+glGetTextureHandleNVFunPtr = unsafePerformIO (getProcAddress "glGetTextureHandleNV")++{-# NOINLINE glGetTextureHandleNVFunPtr #-}++glGetTextureSamplerHandleNV :: MonadIO m => GLuint -> GLuint -> m GLuint64+glGetTextureSamplerHandleNV = ffiuintuintIOuint64 glGetTextureSamplerHandleNVFunPtr++glGetTextureSamplerHandleNVFunPtr :: FunPtr (GLuint -> GLuint -> IO GLuint64)+glGetTextureSamplerHandleNVFunPtr = unsafePerformIO (getProcAddress "glGetTextureSamplerHandleNV")++{-# NOINLINE glGetTextureSamplerHandleNVFunPtr #-}++glIsImageHandleResidentNV :: MonadIO m => GLuint64 -> m GLboolean+glIsImageHandleResidentNV = ffiuint64IOboolean glIsImageHandleResidentNVFunPtr++glIsImageHandleResidentNVFunPtr :: FunPtr (GLuint64 -> IO GLboolean)+glIsImageHandleResidentNVFunPtr = unsafePerformIO (getProcAddress "glIsImageHandleResidentNV")++{-# NOINLINE glIsImageHandleResidentNVFunPtr #-}++glIsTextureHandleResidentNV :: MonadIO m => GLuint64 -> m GLboolean+glIsTextureHandleResidentNV = ffiuint64IOboolean glIsTextureHandleResidentNVFunPtr++glIsTextureHandleResidentNVFunPtr :: FunPtr (GLuint64 -> IO GLboolean)+glIsTextureHandleResidentNVFunPtr = unsafePerformIO (getProcAddress "glIsTextureHandleResidentNV")++{-# NOINLINE glIsTextureHandleResidentNVFunPtr #-}++glMakeImageHandleNonResidentNV :: MonadIO m => GLuint64 -> m ()+glMakeImageHandleNonResidentNV = ffiuint64IOV glMakeImageHandleNonResidentNVFunPtr++glMakeImageHandleNonResidentNVFunPtr :: FunPtr (GLuint64 -> IO ())+glMakeImageHandleNonResidentNVFunPtr = unsafePerformIO (getProcAddress "glMakeImageHandleNonResidentNV")++{-# NOINLINE glMakeImageHandleNonResidentNVFunPtr #-}++glMakeImageHandleResidentNV :: MonadIO m => GLuint64 -> GLenum -> m ()+glMakeImageHandleResidentNV = ffiuint64enumIOV glMakeImageHandleResidentNVFunPtr++glMakeImageHandleResidentNVFunPtr :: FunPtr (GLuint64 -> GLenum -> IO ())+glMakeImageHandleResidentNVFunPtr = unsafePerformIO (getProcAddress "glMakeImageHandleResidentNV")++{-# NOINLINE glMakeImageHandleResidentNVFunPtr #-}++glMakeTextureHandleNonResidentNV :: MonadIO m => GLuint64 -> m ()+glMakeTextureHandleNonResidentNV = ffiuint64IOV glMakeTextureHandleNonResidentNVFunPtr++glMakeTextureHandleNonResidentNVFunPtr :: FunPtr (GLuint64 -> IO ())+glMakeTextureHandleNonResidentNVFunPtr = unsafePerformIO (getProcAddress "glMakeTextureHandleNonResidentNV")++{-# NOINLINE glMakeTextureHandleNonResidentNVFunPtr #-}++glMakeTextureHandleResidentNV :: MonadIO m => GLuint64 -> m ()+glMakeTextureHandleResidentNV = ffiuint64IOV glMakeTextureHandleResidentNVFunPtr++glMakeTextureHandleResidentNVFunPtr :: FunPtr (GLuint64 -> IO ())+glMakeTextureHandleResidentNVFunPtr = unsafePerformIO (getProcAddress "glMakeTextureHandleResidentNV")++{-# NOINLINE glMakeTextureHandleResidentNVFunPtr #-}++glProgramUniformHandleui64NV :: MonadIO m => GLuint -> GLint -> GLuint64 -> m ()+glProgramUniformHandleui64NV = ffiuintintuint64IOV glProgramUniformHandleui64NVFunPtr++glProgramUniformHandleui64NVFunPtr :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ())+glProgramUniformHandleui64NVFunPtr = unsafePerformIO (getProcAddress "glProgramUniformHandleui64NV")++{-# NOINLINE glProgramUniformHandleui64NVFunPtr #-}++glProgramUniformHandleui64vNV :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m ()+glProgramUniformHandleui64vNV = ffiuintintsizeiPtruint64IOV glProgramUniformHandleui64vNVFunPtr++glProgramUniformHandleui64vNVFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ())+glProgramUniformHandleui64vNVFunPtr = unsafePerformIO (getProcAddress "glProgramUniformHandleui64vNV")++{-# NOINLINE glProgramUniformHandleui64vNVFunPtr #-}++glUniformHandleui64NV :: MonadIO m => GLint -> GLuint64 -> m ()+glUniformHandleui64NV = ffiintuint64IOV glUniformHandleui64NVFunPtr++glUniformHandleui64NVFunPtr :: FunPtr (GLint -> GLuint64 -> IO ())+glUniformHandleui64NVFunPtr = unsafePerformIO (getProcAddress "glUniformHandleui64NV")++{-# NOINLINE glUniformHandleui64NVFunPtr #-}++glUniformHandleui64vNV :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64 -> m ()+glUniformHandleui64vNV = ffiintsizeiPtruint64IOV glUniformHandleui64vNVFunPtr++glUniformHandleui64vNVFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ())+glUniformHandleui64vNVFunPtr = unsafePerformIO (getProcAddress "glUniformHandleui64vNV")++{-# NOINLINE glUniformHandleui64vNVFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/BlendEquationAdvanced.hs view
@@ -0,0 +1,187 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.BlendEquationAdvanced (+ -- * Extension Support+ gl_NV_blend_equation_advanced++ -- * GL_NV_blend_equation_advanced+ , glBlendBarrierNV+ , glBlendParameteriNV+ , pattern GL_BLEND_OVERLAP_NV+ , pattern GL_BLEND_PREMULTIPLIED_SRC_NV+ , pattern GL_BLUE_NV+ , pattern GL_COLORBURN_NV+ , pattern GL_COLORDODGE_NV+ , pattern GL_CONJOINT_NV+ , pattern GL_CONTRAST_NV+ , pattern GL_DARKEN_NV+ , pattern GL_DIFFERENCE_NV+ , pattern GL_DISJOINT_NV+ , pattern GL_DST_ATOP_NV+ , pattern GL_DST_IN_NV+ , pattern GL_DST_NV+ , pattern GL_DST_OUT_NV+ , pattern GL_DST_OVER_NV+ , pattern GL_EXCLUSION_NV+ , pattern GL_GREEN_NV+ , pattern GL_HARDLIGHT_NV+ , pattern GL_HARDMIX_NV+ , pattern GL_HSL_COLOR_NV+ , pattern GL_HSL_HUE_NV+ , pattern GL_HSL_LUMINOSITY_NV+ , pattern GL_HSL_SATURATION_NV+ , pattern GL_INVERT+ , pattern GL_INVERT_OVG_NV+ , pattern GL_INVERT_RGB_NV+ , pattern GL_LIGHTEN_NV+ , pattern GL_LINEARBURN_NV+ , pattern GL_LINEARDODGE_NV+ , pattern GL_LINEARLIGHT_NV+ , pattern GL_MINUS_CLAMPED_NV+ , pattern GL_MINUS_NV+ , pattern GL_MULTIPLY_NV+ , pattern GL_OVERLAY_NV+ , pattern GL_PINLIGHT_NV+ , pattern GL_PLUS_CLAMPED_ALPHA_NV+ , pattern GL_PLUS_CLAMPED_NV+ , pattern GL_PLUS_DARKER_NV+ , pattern GL_PLUS_NV+ , pattern GL_RED_NV+ , pattern GL_SCREEN_NV+ , pattern GL_SOFTLIGHT_NV+ , pattern GL_SRC_ATOP_NV+ , pattern GL_SRC_IN_NV+ , pattern GL_SRC_NV+ , pattern GL_SRC_OUT_NV+ , pattern GL_SRC_OVER_NV+ , pattern GL_UNCORRELATED_NV+ , pattern GL_VIVIDLIGHT_NV+ , pattern GL_XOR_NV+ , pattern GL_ZERO+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_blend_equation_advanced :: Bool+gl_NV_blend_equation_advanced = member "GL_NV_blend_equation_advanced" extensions++glBlendBarrierNV :: MonadIO m => m ()+glBlendBarrierNV = ffiIOV glBlendBarrierNVFunPtr++glBlendBarrierNVFunPtr :: FunPtr (IO ())+glBlendBarrierNVFunPtr = unsafePerformIO (getProcAddress "glBlendBarrierNV")++{-# NOINLINE glBlendBarrierNVFunPtr #-}++glBlendParameteriNV :: MonadIO m => GLenum -> GLint -> m ()+glBlendParameteriNV = ffienumintIOV glBlendParameteriNVFunPtr++glBlendParameteriNVFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glBlendParameteriNVFunPtr = unsafePerformIO (getProcAddress "glBlendParameteriNV")++{-# NOINLINE glBlendParameteriNVFunPtr #-}++pattern GL_BLEND_OVERLAP_NV = 0x9281 :: GLenum++pattern GL_BLEND_PREMULTIPLIED_SRC_NV = 0x9280 :: GLenum++pattern GL_BLUE_NV = 0x1905 :: GLenum++pattern GL_COLORBURN_NV = 0x929A :: GLenum++pattern GL_COLORDODGE_NV = 0x9299 :: GLenum++pattern GL_CONJOINT_NV = 0x9284 :: GLenum++pattern GL_CONTRAST_NV = 0x92A1 :: GLenum++pattern GL_DARKEN_NV = 0x9297 :: GLenum++pattern GL_DIFFERENCE_NV = 0x929E :: GLenum++pattern GL_DISJOINT_NV = 0x9283 :: GLenum++pattern GL_DST_ATOP_NV = 0x928F :: GLenum++pattern GL_DST_IN_NV = 0x928B :: GLenum++pattern GL_DST_NV = 0x9287 :: GLenum++pattern GL_DST_OUT_NV = 0x928D :: GLenum++pattern GL_DST_OVER_NV = 0x9289 :: GLenum++pattern GL_EXCLUSION_NV = 0x92A0 :: GLenum++pattern GL_GREEN_NV = 0x1904 :: GLenum++pattern GL_HARDLIGHT_NV = 0x929B :: GLenum++pattern GL_HARDMIX_NV = 0x92A9 :: GLenum++pattern GL_HSL_COLOR_NV = 0x92AF :: GLenum++pattern GL_HSL_HUE_NV = 0x92AD :: GLenum++pattern GL_HSL_LUMINOSITY_NV = 0x92B0 :: GLenum++pattern GL_HSL_SATURATION_NV = 0x92AE :: GLenum++pattern GL_INVERT_OVG_NV = 0x92B4 :: GLenum++pattern GL_INVERT_RGB_NV = 0x92A3 :: GLenum++pattern GL_LIGHTEN_NV = 0x9298 :: GLenum++pattern GL_LINEARBURN_NV = 0x92A5 :: GLenum++pattern GL_LINEARDODGE_NV = 0x92A4 :: GLenum++pattern GL_LINEARLIGHT_NV = 0x92A7 :: GLenum++pattern GL_MINUS_CLAMPED_NV = 0x92B3 :: GLenum++pattern GL_MINUS_NV = 0x929F :: GLenum++pattern GL_MULTIPLY_NV = 0x9294 :: GLenum++pattern GL_OVERLAY_NV = 0x9296 :: GLenum++pattern GL_PINLIGHT_NV = 0x92A8 :: GLenum++pattern GL_PLUS_CLAMPED_ALPHA_NV = 0x92B2 :: GLenum++pattern GL_PLUS_CLAMPED_NV = 0x92B1 :: GLenum++pattern GL_PLUS_DARKER_NV = 0x9292 :: GLenum++pattern GL_PLUS_NV = 0x9291 :: GLenum++pattern GL_RED_NV = 0x1903 :: GLenum++pattern GL_SCREEN_NV = 0x9295 :: GLenum++pattern GL_SOFTLIGHT_NV = 0x929C :: GLenum++pattern GL_SRC_ATOP_NV = 0x928E :: GLenum++pattern GL_SRC_IN_NV = 0x928A :: GLenum++pattern GL_SRC_NV = 0x9286 :: GLenum++pattern GL_SRC_OUT_NV = 0x928C :: GLenum++pattern GL_SRC_OVER_NV = 0x9288 :: GLenum++pattern GL_UNCORRELATED_NV = 0x9282 :: GLenum++pattern GL_VIVIDLIGHT_NV = 0x92A6 :: GLenum++pattern GL_XOR_NV = 0x1506 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/BlendEquationAdvancedCoherent.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.BlendEquationAdvancedCoherent (+ -- * Extension Support+ gl_NV_blend_equation_advanced_coherent++ -- * GL_NV_blend_equation_advanced_coherent+ , pattern GL_BLEND_ADVANCED_COHERENT_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_blend_equation_advanced_coherent :: Bool+gl_NV_blend_equation_advanced_coherent = member "GL_NV_blend_equation_advanced_coherent" extensions++pattern GL_BLEND_ADVANCED_COHERENT_NV = 0x9285 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/BlendSquare.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.BlendSquare (+ -- * Extension Support+ gl_NV_blend_square+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_blend_square :: Bool+gl_NV_blend_square = member "GL_NV_blend_square" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ComputeProgram5.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ComputeProgram5 (+ -- * Extension Support+ gl_NV_compute_program5++ -- * GL_NV_compute_program5+ , pattern GL_COMPUTE_PROGRAM_NV+ , pattern GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_compute_program5 :: Bool+gl_NV_compute_program5 = member "GL_NV_compute_program5" extensions++pattern GL_COMPUTE_PROGRAM_NV = 0x90FB :: GLenum++pattern GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ConditionalRender.hs view
@@ -0,0 +1,49 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ConditionalRender (+ -- * Extension Support+ gl_NV_conditional_render++ -- * GL_NV_conditional_render+ , glBeginConditionalRenderNV+ , glEndConditionalRenderNV+ , pattern GL_QUERY_BY_REGION_NO_WAIT_NV+ , pattern GL_QUERY_BY_REGION_WAIT_NV+ , pattern GL_QUERY_NO_WAIT_NV+ , pattern GL_QUERY_WAIT_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_conditional_render :: Bool+gl_NV_conditional_render = member "GL_NV_conditional_render" extensions++glBeginConditionalRenderNV :: MonadIO m => GLuint -> GLenum -> m ()+glBeginConditionalRenderNV = ffiuintenumIOV glBeginConditionalRenderNVFunPtr++glBeginConditionalRenderNVFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glBeginConditionalRenderNVFunPtr = unsafePerformIO (getProcAddress "glBeginConditionalRenderNV")++{-# NOINLINE glBeginConditionalRenderNVFunPtr #-}++glEndConditionalRenderNV :: MonadIO m => m ()+glEndConditionalRenderNV = ffiIOV glEndConditionalRenderNVFunPtr++glEndConditionalRenderNVFunPtr :: FunPtr (IO ())+glEndConditionalRenderNVFunPtr = unsafePerformIO (getProcAddress "glEndConditionalRenderNV")++{-# NOINLINE glEndConditionalRenderNVFunPtr #-}++pattern GL_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 :: GLenum++pattern GL_QUERY_BY_REGION_WAIT_NV = 0x8E15 :: GLenum++pattern GL_QUERY_NO_WAIT_NV = 0x8E14 :: GLenum++pattern GL_QUERY_WAIT_NV = 0x8E13 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ConservativeRaster.hs view
@@ -0,0 +1,40 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ConservativeRaster (+ -- * Extension Support+ gl_NV_conservative_raster++ -- * GL_NV_conservative_raster+ , glSubpixelPrecisionBiasNV+ , pattern GL_CONSERVATIVE_RASTERIZATION_NV+ , pattern GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV+ , pattern GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV+ , pattern GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_conservative_raster :: Bool+gl_NV_conservative_raster = member "GL_NV_conservative_raster" extensions++glSubpixelPrecisionBiasNV :: MonadIO m => GLuint -> GLuint -> m ()+glSubpixelPrecisionBiasNV = ffiuintuintIOV glSubpixelPrecisionBiasNVFunPtr++glSubpixelPrecisionBiasNVFunPtr :: FunPtr (GLuint -> GLuint -> IO ())+glSubpixelPrecisionBiasNVFunPtr = unsafePerformIO (getProcAddress "glSubpixelPrecisionBiasNV")++{-# NOINLINE glSubpixelPrecisionBiasNVFunPtr #-}++pattern GL_CONSERVATIVE_RASTERIZATION_NV = 0x9346 :: GLenum++pattern GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349 :: GLenum++pattern GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347 :: GLenum++pattern GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/CopyBuffer.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.CopyBuffer (+ -- * Extension Support+ gl_NV_copy_buffer++ -- * GL_NV_copy_buffer+ , glCopyBufferSubDataNV+ , pattern GL_COPY_READ_BUFFER_NV+ , pattern GL_COPY_WRITE_BUFFER_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_copy_buffer :: Bool+gl_NV_copy_buffer = member "GL_NV_copy_buffer" extensions++glCopyBufferSubDataNV :: MonadIO m => GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> m ()+glCopyBufferSubDataNV = ffienumenumintptrintptrsizeiptrIOV glCopyBufferSubDataNVFunPtr++glCopyBufferSubDataNVFunPtr :: FunPtr (GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> IO ())+glCopyBufferSubDataNVFunPtr = unsafePerformIO (getProcAddress "glCopyBufferSubDataNV")++{-# NOINLINE glCopyBufferSubDataNVFunPtr #-}++pattern GL_COPY_READ_BUFFER_NV = 0x8F36 :: GLenum++pattern GL_COPY_WRITE_BUFFER_NV = 0x8F37 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/CopyDepthToColor.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.CopyDepthToColor (+ -- * Extension Support+ gl_NV_copy_depth_to_color++ -- * GL_NV_copy_depth_to_color+ , pattern GL_DEPTH_STENCIL_TO_BGRA_NV+ , pattern GL_DEPTH_STENCIL_TO_RGBA_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_copy_depth_to_color :: Bool+gl_NV_copy_depth_to_color = member "GL_NV_copy_depth_to_color" extensions++pattern GL_DEPTH_STENCIL_TO_BGRA_NV = 0x886F :: GLenum++pattern GL_DEPTH_STENCIL_TO_RGBA_NV = 0x886E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/CopyImage.hs view
@@ -0,0 +1,28 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.CopyImage (+ -- * Extension Support+ gl_NV_copy_image++ -- * GL_NV_copy_image+ , glCopyImageSubDataNV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_copy_image :: Bool+gl_NV_copy_image = member "GL_NV_copy_image" extensions++glCopyImageSubDataNV :: MonadIO m => GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> m ()+glCopyImageSubDataNV = ffiuintenumintintintintuintenumintintintintsizeisizeisizeiIOV glCopyImageSubDataNVFunPtr++glCopyImageSubDataNVFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ())+glCopyImageSubDataNVFunPtr = unsafePerformIO (getProcAddress "glCopyImageSubDataNV")++{-# NOINLINE glCopyImageSubDataNVFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/CoverageSample.hs view
@@ -0,0 +1,64 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.CoverageSample (+ -- * Extension Support+ gl_NV_coverage_sample++ -- * GL_NV_coverage_sample+ , glCoverageMaskNV+ , glCoverageOperationNV+ , pattern GL_COVERAGE_ALL_FRAGMENTS_NV+ , pattern GL_COVERAGE_ATTACHMENT_NV+ , pattern GL_COVERAGE_AUTOMATIC_NV+ , pattern GL_COVERAGE_BUFFERS_NV+ , pattern GL_COVERAGE_BUFFER_BIT_NV+ , pattern GL_COVERAGE_COMPONENT4_NV+ , pattern GL_COVERAGE_COMPONENT_NV+ , pattern GL_COVERAGE_EDGE_FRAGMENTS_NV+ , pattern GL_COVERAGE_SAMPLES_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_coverage_sample :: Bool+gl_NV_coverage_sample = member "GL_NV_coverage_sample" extensions++glCoverageMaskNV :: MonadIO m => GLboolean -> m ()+glCoverageMaskNV = ffibooleanIOV glCoverageMaskNVFunPtr++glCoverageMaskNVFunPtr :: FunPtr (GLboolean -> IO ())+glCoverageMaskNVFunPtr = unsafePerformIO (getProcAddress "glCoverageMaskNV")++{-# NOINLINE glCoverageMaskNVFunPtr #-}++glCoverageOperationNV :: MonadIO m => GLenum -> m ()+glCoverageOperationNV = ffienumIOV glCoverageOperationNVFunPtr++glCoverageOperationNVFunPtr :: FunPtr (GLenum -> IO ())+glCoverageOperationNVFunPtr = unsafePerformIO (getProcAddress "glCoverageOperationNV")++{-# NOINLINE glCoverageOperationNVFunPtr #-}++pattern GL_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5 :: GLenum++pattern GL_COVERAGE_ATTACHMENT_NV = 0x8ED2 :: GLenum++pattern GL_COVERAGE_AUTOMATIC_NV = 0x8ED7 :: GLenum++pattern GL_COVERAGE_BUFFERS_NV = 0x8ED3 :: GLenum++pattern GL_COVERAGE_BUFFER_BIT_NV = 0x00008000 :: GLenum++pattern GL_COVERAGE_COMPONENT4_NV = 0x8ED1 :: GLenum++pattern GL_COVERAGE_COMPONENT_NV = 0x8ED0 :: GLenum++pattern GL_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6 :: GLenum++pattern GL_COVERAGE_SAMPLES_NV = 0x8ED4 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/DeepTexture3D.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.DeepTexture3D (+ -- * Extension Support+ gl_NV_deep_texture3D++ -- * GL_NV_deep_texture3D+ , pattern GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV+ , pattern GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_deep_texture3D :: Bool+gl_NV_deep_texture3D = member "GL_NV_deep_texture3D" extensions++pattern GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1 :: GLenum++pattern GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/DepthBufferFloat.hs view
@@ -0,0 +1,58 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.DepthBufferFloat (+ -- * Extension Support+ gl_NV_depth_buffer_float++ -- * GL_NV_depth_buffer_float+ , glClearDepthdNV+ , glDepthBoundsdNV+ , glDepthRangedNV+ , pattern GL_DEPTH32F_STENCIL8_NV+ , pattern GL_DEPTH_BUFFER_FLOAT_MODE_NV+ , pattern GL_DEPTH_COMPONENT32F_NV+ , pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_depth_buffer_float :: Bool+gl_NV_depth_buffer_float = member "GL_NV_depth_buffer_float" extensions++glClearDepthdNV :: MonadIO m => GLdouble -> m ()+glClearDepthdNV = ffidoubleIOV glClearDepthdNVFunPtr++glClearDepthdNVFunPtr :: FunPtr (GLdouble -> IO ())+glClearDepthdNVFunPtr = unsafePerformIO (getProcAddress "glClearDepthdNV")++{-# NOINLINE glClearDepthdNVFunPtr #-}++glDepthBoundsdNV :: MonadIO m => GLdouble -> GLdouble -> m ()+glDepthBoundsdNV = ffidoubledoubleIOV glDepthBoundsdNVFunPtr++glDepthBoundsdNVFunPtr :: FunPtr (GLdouble -> GLdouble -> IO ())+glDepthBoundsdNVFunPtr = unsafePerformIO (getProcAddress "glDepthBoundsdNV")++{-# NOINLINE glDepthBoundsdNVFunPtr #-}++glDepthRangedNV :: MonadIO m => GLdouble -> GLdouble -> m ()+glDepthRangedNV = ffidoubledoubleIOV glDepthRangedNVFunPtr++glDepthRangedNVFunPtr :: FunPtr (GLdouble -> GLdouble -> IO ())+glDepthRangedNVFunPtr = unsafePerformIO (getProcAddress "glDepthRangedNV")++{-# NOINLINE glDepthRangedNVFunPtr #-}++pattern GL_DEPTH32F_STENCIL8_NV = 0x8DAC :: GLenum++pattern GL_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF :: GLenum++pattern GL_DEPTH_COMPONENT32F_NV = 0x8DAB :: GLenum++pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/DepthClamp.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.DepthClamp (+ -- * Extension Support+ gl_NV_depth_clamp++ -- * GL_NV_depth_clamp+ , pattern GL_DEPTH_CLAMP_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_depth_clamp :: Bool+gl_NV_depth_clamp = member "GL_NV_depth_clamp" extensions++pattern GL_DEPTH_CLAMP_NV = 0x864F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/DepthNonlinear.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.DepthNonlinear (+ -- * Extension Support+ gl_NV_depth_nonlinear++ -- * GL_NV_depth_nonlinear+ , pattern GL_DEPTH_COMPONENT16_NONLINEAR_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_depth_nonlinear :: Bool+gl_NV_depth_nonlinear = member "GL_NV_depth_nonlinear" extensions++pattern GL_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/DrawBuffers.hs view
@@ -0,0 +1,96 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.DrawBuffers (+ -- * Extension Support+ gl_NV_draw_buffers++ -- * GL_NV_draw_buffers+ , glDrawBuffersNV+ , pattern GL_COLOR_ATTACHMENT0_NV+ , pattern GL_COLOR_ATTACHMENT10_NV+ , pattern GL_COLOR_ATTACHMENT11_NV+ , pattern GL_COLOR_ATTACHMENT12_NV+ , pattern GL_COLOR_ATTACHMENT13_NV+ , pattern GL_COLOR_ATTACHMENT14_NV+ , pattern GL_COLOR_ATTACHMENT15_NV+ , pattern GL_COLOR_ATTACHMENT1_NV+ , pattern GL_COLOR_ATTACHMENT2_NV+ , pattern GL_COLOR_ATTACHMENT3_NV+ , pattern GL_COLOR_ATTACHMENT4_NV+ , pattern GL_COLOR_ATTACHMENT5_NV+ , pattern GL_COLOR_ATTACHMENT6_NV+ , pattern GL_COLOR_ATTACHMENT7_NV+ , pattern GL_COLOR_ATTACHMENT8_NV+ , pattern GL_COLOR_ATTACHMENT9_NV+ , pattern GL_DRAW_BUFFER0_NV+ , pattern GL_DRAW_BUFFER10_NV+ , pattern GL_DRAW_BUFFER11_NV+ , pattern GL_DRAW_BUFFER12_NV+ , pattern GL_DRAW_BUFFER13_NV+ , pattern GL_DRAW_BUFFER14_NV+ , pattern GL_DRAW_BUFFER15_NV+ , pattern GL_DRAW_BUFFER1_NV+ , pattern GL_DRAW_BUFFER2_NV+ , pattern GL_DRAW_BUFFER3_NV+ , pattern GL_DRAW_BUFFER4_NV+ , pattern GL_DRAW_BUFFER5_NV+ , pattern GL_DRAW_BUFFER6_NV+ , pattern GL_DRAW_BUFFER7_NV+ , pattern GL_DRAW_BUFFER8_NV+ , pattern GL_DRAW_BUFFER9_NV+ , pattern GL_MAX_DRAW_BUFFERS_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_draw_buffers :: Bool+gl_NV_draw_buffers = member "GL_NV_draw_buffers" extensions++glDrawBuffersNV :: MonadIO m => GLsizei -> Ptr GLenum -> m ()+glDrawBuffersNV = ffisizeiPtrenumIOV glDrawBuffersNVFunPtr++glDrawBuffersNVFunPtr :: FunPtr (GLsizei -> Ptr GLenum -> IO ())+glDrawBuffersNVFunPtr = unsafePerformIO (getProcAddress "glDrawBuffersNV")++{-# NOINLINE glDrawBuffersNVFunPtr #-}++pattern GL_DRAW_BUFFER0_NV = 0x8825 :: GLenum++pattern GL_DRAW_BUFFER10_NV = 0x882F :: GLenum++pattern GL_DRAW_BUFFER11_NV = 0x8830 :: GLenum++pattern GL_DRAW_BUFFER12_NV = 0x8831 :: GLenum++pattern GL_DRAW_BUFFER13_NV = 0x8832 :: GLenum++pattern GL_DRAW_BUFFER14_NV = 0x8833 :: GLenum++pattern GL_DRAW_BUFFER15_NV = 0x8834 :: GLenum++pattern GL_DRAW_BUFFER1_NV = 0x8826 :: GLenum++pattern GL_DRAW_BUFFER2_NV = 0x8827 :: GLenum++pattern GL_DRAW_BUFFER3_NV = 0x8828 :: GLenum++pattern GL_DRAW_BUFFER4_NV = 0x8829 :: GLenum++pattern GL_DRAW_BUFFER5_NV = 0x882A :: GLenum++pattern GL_DRAW_BUFFER6_NV = 0x882B :: GLenum++pattern GL_DRAW_BUFFER7_NV = 0x882C :: GLenum++pattern GL_DRAW_BUFFER8_NV = 0x882D :: GLenum++pattern GL_DRAW_BUFFER9_NV = 0x882E :: GLenum++pattern GL_MAX_DRAW_BUFFERS_NV = 0x8824 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/DrawInstanced.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.DrawInstanced (+ -- * Extension Support+ gl_NV_draw_instanced++ -- * GL_NV_draw_instanced+ , glDrawArraysInstancedNV+ , glDrawElementsInstancedNV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_draw_instanced :: Bool+gl_NV_draw_instanced = member "GL_NV_draw_instanced" extensions++glDrawArraysInstancedNV :: MonadIO m => GLenum -> GLint -> GLsizei -> GLsizei -> m ()+glDrawArraysInstancedNV = ffienumintsizeisizeiIOV glDrawArraysInstancedNVFunPtr++glDrawArraysInstancedNVFunPtr :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())+glDrawArraysInstancedNVFunPtr = unsafePerformIO (getProcAddress "glDrawArraysInstancedNV")++{-# NOINLINE glDrawArraysInstancedNVFunPtr #-}++glDrawElementsInstancedNV :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> m ()+glDrawElementsInstancedNV = ffienumsizeienumPtrVsizeiIOV glDrawElementsInstancedNVFunPtr++glDrawElementsInstancedNVFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> IO ())+glDrawElementsInstancedNVFunPtr = unsafePerformIO (getProcAddress "glDrawElementsInstancedNV")++{-# NOINLINE glDrawElementsInstancedNVFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/DrawTexture.hs view
@@ -0,0 +1,28 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.DrawTexture (+ -- * Extension Support+ gl_NV_draw_texture++ -- * GL_NV_draw_texture+ , glDrawTextureNV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_draw_texture :: Bool+gl_NV_draw_texture = member "GL_NV_draw_texture" extensions++glDrawTextureNV :: MonadIO m => GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glDrawTextureNV = ffiuintuintfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV glDrawTextureNVFunPtr++glDrawTextureNVFunPtr :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glDrawTextureNVFunPtr = unsafePerformIO (getProcAddress "glDrawTextureNV")++{-# NOINLINE glDrawTextureNVFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/Evaluators.hs view
@@ -0,0 +1,172 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.Evaluators (+ -- * Extension Support+ gl_NV_evaluators++ -- * GL_NV_evaluators+ , glEvalMapsNV+ , glGetMapAttribParameterfvNV+ , glGetMapAttribParameterivNV+ , glGetMapControlPointsNV+ , glGetMapParameterfvNV+ , glGetMapParameterivNV+ , glMapControlPointsNV+ , glMapParameterfvNV+ , glMapParameterivNV+ , pattern GL_EVAL_2D_NV+ , pattern GL_EVAL_FRACTIONAL_TESSELLATION_NV+ , pattern GL_EVAL_TRIANGULAR_2D_NV+ , pattern GL_EVAL_VERTEX_ATTRIB0_NV+ , pattern GL_EVAL_VERTEX_ATTRIB10_NV+ , pattern GL_EVAL_VERTEX_ATTRIB11_NV+ , pattern GL_EVAL_VERTEX_ATTRIB12_NV+ , pattern GL_EVAL_VERTEX_ATTRIB13_NV+ , pattern GL_EVAL_VERTEX_ATTRIB14_NV+ , pattern GL_EVAL_VERTEX_ATTRIB15_NV+ , pattern GL_EVAL_VERTEX_ATTRIB1_NV+ , pattern GL_EVAL_VERTEX_ATTRIB2_NV+ , pattern GL_EVAL_VERTEX_ATTRIB3_NV+ , pattern GL_EVAL_VERTEX_ATTRIB4_NV+ , pattern GL_EVAL_VERTEX_ATTRIB5_NV+ , pattern GL_EVAL_VERTEX_ATTRIB6_NV+ , pattern GL_EVAL_VERTEX_ATTRIB7_NV+ , pattern GL_EVAL_VERTEX_ATTRIB8_NV+ , pattern GL_EVAL_VERTEX_ATTRIB9_NV+ , pattern GL_MAP_ATTRIB_U_ORDER_NV+ , pattern GL_MAP_ATTRIB_V_ORDER_NV+ , pattern GL_MAP_TESSELLATION_NV+ , pattern GL_MAX_MAP_TESSELLATION_NV+ , pattern GL_MAX_RATIONAL_EVAL_ORDER_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_evaluators :: Bool+gl_NV_evaluators = member "GL_NV_evaluators" extensions++glEvalMapsNV :: MonadIO m => GLenum -> GLenum -> m ()+glEvalMapsNV = ffienumenumIOV glEvalMapsNVFunPtr++glEvalMapsNVFunPtr :: FunPtr (GLenum -> GLenum -> IO ())+glEvalMapsNVFunPtr = unsafePerformIO (getProcAddress "glEvalMapsNV")++{-# NOINLINE glEvalMapsNVFunPtr #-}++glGetMapAttribParameterfvNV :: MonadIO m => GLenum -> GLuint -> GLenum -> Ptr GLfloat -> m ()+glGetMapAttribParameterfvNV = ffienumuintenumPtrfloatIOV glGetMapAttribParameterfvNVFunPtr++glGetMapAttribParameterfvNVFunPtr :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+glGetMapAttribParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glGetMapAttribParameterfvNV")++{-# NOINLINE glGetMapAttribParameterfvNVFunPtr #-}++glGetMapAttribParameterivNV :: MonadIO m => GLenum -> GLuint -> GLenum -> Ptr GLint -> m ()+glGetMapAttribParameterivNV = ffienumuintenumPtrintIOV glGetMapAttribParameterivNVFunPtr++glGetMapAttribParameterivNVFunPtr :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ())+glGetMapAttribParameterivNVFunPtr = unsafePerformIO (getProcAddress "glGetMapAttribParameterivNV")++{-# NOINLINE glGetMapAttribParameterivNVFunPtr #-}++glGetMapControlPointsNV :: MonadIO m => GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLboolean -> Ptr () -> m ()+glGetMapControlPointsNV = ffienumuintenumsizeisizeibooleanPtrVIOV glGetMapControlPointsNVFunPtr++glGetMapControlPointsNVFunPtr :: FunPtr (GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLboolean -> Ptr () -> IO ())+glGetMapControlPointsNVFunPtr = unsafePerformIO (getProcAddress "glGetMapControlPointsNV")++{-# NOINLINE glGetMapControlPointsNVFunPtr #-}++glGetMapParameterfvNV :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetMapParameterfvNV = ffienumenumPtrfloatIOV glGetMapParameterfvNVFunPtr++glGetMapParameterfvNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetMapParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glGetMapParameterfvNV")++{-# NOINLINE glGetMapParameterfvNVFunPtr #-}++glGetMapParameterivNV :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetMapParameterivNV = ffienumenumPtrintIOV glGetMapParameterivNVFunPtr++glGetMapParameterivNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetMapParameterivNVFunPtr = unsafePerformIO (getProcAddress "glGetMapParameterivNV")++{-# NOINLINE glGetMapParameterivNVFunPtr #-}++glMapControlPointsNV :: MonadIO m => GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLint -> GLboolean -> Ptr () -> m ()+glMapControlPointsNV = ffienumuintenumsizeisizeiintintbooleanPtrVIOV glMapControlPointsNVFunPtr++glMapControlPointsNVFunPtr :: FunPtr (GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLint -> GLboolean -> Ptr () -> IO ())+glMapControlPointsNVFunPtr = unsafePerformIO (getProcAddress "glMapControlPointsNV")++{-# NOINLINE glMapControlPointsNVFunPtr #-}++glMapParameterfvNV :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glMapParameterfvNV = ffienumenumPtrfloatIOV glMapParameterfvNVFunPtr++glMapParameterfvNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glMapParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glMapParameterfvNV")++{-# NOINLINE glMapParameterfvNVFunPtr #-}++glMapParameterivNV :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glMapParameterivNV = ffienumenumPtrintIOV glMapParameterivNVFunPtr++glMapParameterivNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glMapParameterivNVFunPtr = unsafePerformIO (getProcAddress "glMapParameterivNV")++{-# NOINLINE glMapParameterivNVFunPtr #-}++pattern GL_EVAL_2D_NV = 0x86C0 :: GLenum++pattern GL_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5 :: GLenum++pattern GL_EVAL_TRIANGULAR_2D_NV = 0x86C1 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB0_NV = 0x86C6 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB10_NV = 0x86D0 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB11_NV = 0x86D1 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB12_NV = 0x86D2 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB13_NV = 0x86D3 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB14_NV = 0x86D4 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB15_NV = 0x86D5 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB1_NV = 0x86C7 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB2_NV = 0x86C8 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB3_NV = 0x86C9 :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB4_NV = 0x86CA :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB5_NV = 0x86CB :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB6_NV = 0x86CC :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB7_NV = 0x86CD :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB8_NV = 0x86CE :: GLenum++pattern GL_EVAL_VERTEX_ATTRIB9_NV = 0x86CF :: GLenum++pattern GL_MAP_ATTRIB_U_ORDER_NV = 0x86C3 :: GLenum++pattern GL_MAP_ATTRIB_V_ORDER_NV = 0x86C4 :: GLenum++pattern GL_MAP_TESSELLATION_NV = 0x86C2 :: GLenum++pattern GL_MAX_MAP_TESSELLATION_NV = 0x86D6 :: GLenum++pattern GL_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ExplicitAttribLocation.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ExplicitAttribLocation (+ -- * Extension Support+ gl_NV_explicit_attrib_location+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_explicit_attrib_location :: Bool+gl_NV_explicit_attrib_location = member "GL_NV_explicit_attrib_location" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ExplicitMultisample.hs view
@@ -0,0 +1,76 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ExplicitMultisample (+ -- * Extension Support+ gl_NV_explicit_multisample++ -- * GL_NV_explicit_multisample+ , glGetMultisamplefvNV+ , glSampleMaskIndexedNV+ , glTexRenderbufferNV+ , pattern GL_INT_SAMPLER_RENDERBUFFER_NV+ , pattern GL_MAX_SAMPLE_MASK_WORDS_NV+ , pattern GL_SAMPLER_RENDERBUFFER_NV+ , pattern GL_SAMPLE_MASK_NV+ , pattern GL_SAMPLE_MASK_VALUE_NV+ , pattern GL_SAMPLE_POSITION_NV+ , pattern GL_TEXTURE_BINDING_RENDERBUFFER_NV+ , pattern GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV+ , pattern GL_TEXTURE_RENDERBUFFER_NV+ , pattern GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_explicit_multisample :: Bool+gl_NV_explicit_multisample = member "GL_NV_explicit_multisample" extensions++glGetMultisamplefvNV :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()+glGetMultisamplefvNV = ffienumuintPtrfloatIOV glGetMultisamplefvNVFunPtr++glGetMultisamplefvNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+glGetMultisamplefvNVFunPtr = unsafePerformIO (getProcAddress "glGetMultisamplefvNV")++{-# NOINLINE glGetMultisamplefvNVFunPtr #-}++glSampleMaskIndexedNV :: MonadIO m => GLuint -> GLbitfield -> m ()+glSampleMaskIndexedNV = ffiuintbitfieldIOV glSampleMaskIndexedNVFunPtr++glSampleMaskIndexedNVFunPtr :: FunPtr (GLuint -> GLbitfield -> IO ())+glSampleMaskIndexedNVFunPtr = unsafePerformIO (getProcAddress "glSampleMaskIndexedNV")++{-# NOINLINE glSampleMaskIndexedNVFunPtr #-}++glTexRenderbufferNV :: MonadIO m => GLenum -> GLuint -> m ()+glTexRenderbufferNV = ffienumuintIOV glTexRenderbufferNVFunPtr++glTexRenderbufferNVFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glTexRenderbufferNVFunPtr = unsafePerformIO (getProcAddress "glTexRenderbufferNV")++{-# NOINLINE glTexRenderbufferNVFunPtr #-}++pattern GL_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57 :: GLenum++pattern GL_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59 :: GLenum++pattern GL_SAMPLER_RENDERBUFFER_NV = 0x8E56 :: GLenum++pattern GL_SAMPLE_MASK_NV = 0x8E51 :: GLenum++pattern GL_SAMPLE_MASK_VALUE_NV = 0x8E52 :: GLenum++pattern GL_SAMPLE_POSITION_NV = 0x8E50 :: GLenum++pattern GL_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53 :: GLenum++pattern GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54 :: GLenum++pattern GL_TEXTURE_RENDERBUFFER_NV = 0x8E55 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FboColorAttachments.hs view
@@ -0,0 +1,35 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FboColorAttachments (+ -- * Extension Support+ gl_NV_fbo_color_attachments++ -- * GL_NV_fbo_color_attachments+ , pattern GL_COLOR_ATTACHMENT0_NV+ , pattern GL_COLOR_ATTACHMENT10_NV+ , pattern GL_COLOR_ATTACHMENT11_NV+ , pattern GL_COLOR_ATTACHMENT12_NV+ , pattern GL_COLOR_ATTACHMENT13_NV+ , pattern GL_COLOR_ATTACHMENT14_NV+ , pattern GL_COLOR_ATTACHMENT15_NV+ , pattern GL_COLOR_ATTACHMENT1_NV+ , pattern GL_COLOR_ATTACHMENT2_NV+ , pattern GL_COLOR_ATTACHMENT3_NV+ , pattern GL_COLOR_ATTACHMENT4_NV+ , pattern GL_COLOR_ATTACHMENT5_NV+ , pattern GL_COLOR_ATTACHMENT6_NV+ , pattern GL_COLOR_ATTACHMENT7_NV+ , pattern GL_COLOR_ATTACHMENT8_NV+ , pattern GL_COLOR_ATTACHMENT9_NV+ , pattern GL_MAX_COLOR_ATTACHMENTS_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_NV_fbo_color_attachments :: Bool+gl_NV_fbo_color_attachments = member "GL_NV_fbo_color_attachments" extensions++pattern GL_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/Fence.hs view
@@ -0,0 +1,91 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.Fence (+ -- * Extension Support+ gl_NV_fence++ -- * GL_NV_fence+ , glDeleteFencesNV+ , glFinishFenceNV+ , glGenFencesNV+ , glGetFenceivNV+ , glIsFenceNV+ , glSetFenceNV+ , glTestFenceNV+ , pattern GL_ALL_COMPLETED_NV+ , pattern GL_FENCE_CONDITION_NV+ , pattern GL_FENCE_STATUS_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_fence :: Bool+gl_NV_fence = member "GL_NV_fence" extensions++glDeleteFencesNV :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteFencesNV = ffisizeiPtruintIOV glDeleteFencesNVFunPtr++glDeleteFencesNVFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteFencesNVFunPtr = unsafePerformIO (getProcAddress "glDeleteFencesNV")++{-# NOINLINE glDeleteFencesNVFunPtr #-}++glFinishFenceNV :: MonadIO m => GLuint -> m ()+glFinishFenceNV = ffiuintIOV glFinishFenceNVFunPtr++glFinishFenceNVFunPtr :: FunPtr (GLuint -> IO ())+glFinishFenceNVFunPtr = unsafePerformIO (getProcAddress "glFinishFenceNV")++{-# NOINLINE glFinishFenceNVFunPtr #-}++glGenFencesNV :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenFencesNV = ffisizeiPtruintIOV glGenFencesNVFunPtr++glGenFencesNVFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenFencesNVFunPtr = unsafePerformIO (getProcAddress "glGenFencesNV")++{-# NOINLINE glGenFencesNVFunPtr #-}++glGetFenceivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetFenceivNV = ffiuintenumPtrintIOV glGetFenceivNVFunPtr++glGetFenceivNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetFenceivNVFunPtr = unsafePerformIO (getProcAddress "glGetFenceivNV")++{-# NOINLINE glGetFenceivNVFunPtr #-}++glIsFenceNV :: MonadIO m => GLuint -> m GLboolean+glIsFenceNV = ffiuintIOboolean glIsFenceNVFunPtr++glIsFenceNVFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsFenceNVFunPtr = unsafePerformIO (getProcAddress "glIsFenceNV")++{-# NOINLINE glIsFenceNVFunPtr #-}++glSetFenceNV :: MonadIO m => GLuint -> GLenum -> m ()+glSetFenceNV = ffiuintenumIOV glSetFenceNVFunPtr++glSetFenceNVFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glSetFenceNVFunPtr = unsafePerformIO (getProcAddress "glSetFenceNV")++{-# NOINLINE glSetFenceNVFunPtr #-}++glTestFenceNV :: MonadIO m => GLuint -> m GLboolean+glTestFenceNV = ffiuintIOboolean glTestFenceNVFunPtr++glTestFenceNVFunPtr :: FunPtr (GLuint -> IO GLboolean)+glTestFenceNVFunPtr = unsafePerformIO (getProcAddress "glTestFenceNV")++{-# NOINLINE glTestFenceNVFunPtr #-}++pattern GL_ALL_COMPLETED_NV = 0x84F2 :: GLenum++pattern GL_FENCE_CONDITION_NV = 0x84F4 :: GLenum++pattern GL_FENCE_STATUS_NV = 0x84F3 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FillRectangle.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FillRectangle (+ -- * Extension Support+ gl_NV_fill_rectangle++ -- * GL_NV_fill_rectangle+ , pattern GL_FILL_RECTANGLE_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_fill_rectangle :: Bool+gl_NV_fill_rectangle = member "GL_NV_fill_rectangle" extensions++pattern GL_FILL_RECTANGLE_NV = 0x933C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FloatBuffer.hs view
@@ -0,0 +1,60 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FloatBuffer (+ -- * Extension Support+ gl_NV_float_buffer++ -- * GL_NV_float_buffer+ , pattern GL_FLOAT_CLEAR_COLOR_VALUE_NV+ , pattern GL_FLOAT_R16_NV+ , pattern GL_FLOAT_R32_NV+ , pattern GL_FLOAT_RG16_NV+ , pattern GL_FLOAT_RG32_NV+ , pattern GL_FLOAT_RGB16_NV+ , pattern GL_FLOAT_RGB32_NV+ , pattern GL_FLOAT_RGBA16_NV+ , pattern GL_FLOAT_RGBA32_NV+ , pattern GL_FLOAT_RGBA_MODE_NV+ , pattern GL_FLOAT_RGBA_NV+ , pattern GL_FLOAT_RGB_NV+ , pattern GL_FLOAT_RG_NV+ , pattern GL_FLOAT_R_NV+ , pattern GL_TEXTURE_FLOAT_COMPONENTS_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_float_buffer :: Bool+gl_NV_float_buffer = member "GL_NV_float_buffer" extensions++pattern GL_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D :: GLenum++pattern GL_FLOAT_R16_NV = 0x8884 :: GLenum++pattern GL_FLOAT_R32_NV = 0x8885 :: GLenum++pattern GL_FLOAT_RG16_NV = 0x8886 :: GLenum++pattern GL_FLOAT_RG32_NV = 0x8887 :: GLenum++pattern GL_FLOAT_RGB16_NV = 0x8888 :: GLenum++pattern GL_FLOAT_RGB32_NV = 0x8889 :: GLenum++pattern GL_FLOAT_RGBA16_NV = 0x888A :: GLenum++pattern GL_FLOAT_RGBA32_NV = 0x888B :: GLenum++pattern GL_FLOAT_RGBA_MODE_NV = 0x888E :: GLenum++pattern GL_FLOAT_RGBA_NV = 0x8883 :: GLenum++pattern GL_FLOAT_RGB_NV = 0x8882 :: GLenum++pattern GL_FLOAT_RG_NV = 0x8881 :: GLenum++pattern GL_FLOAT_R_NV = 0x8880 :: GLenum++pattern GL_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FogDistance.hs view
@@ -0,0 +1,26 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FogDistance (+ -- * Extension Support+ gl_NV_fog_distance++ -- * GL_NV_fog_distance+ , pattern GL_EYE_PLANE+ , pattern GL_EYE_PLANE_ABSOLUTE_NV+ , pattern GL_EYE_RADIAL_NV+ , pattern GL_FOG_DISTANCE_MODE_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_NV_fog_distance :: Bool+gl_NV_fog_distance = member "GL_NV_fog_distance" extensions++pattern GL_EYE_PLANE_ABSOLUTE_NV = 0x855C :: GLenum++pattern GL_EYE_RADIAL_NV = 0x855B :: GLenum++pattern GL_FOG_DISTANCE_MODE_NV = 0x855A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FragmentCoverageToColor.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FragmentCoverageToColor (+ -- * Extension Support+ gl_NV_fragment_coverage_to_color++ -- * GL_NV_fragment_coverage_to_color+ , glFragmentCoverageColorNV+ , pattern GL_FRAGMENT_COVERAGE_COLOR_NV+ , pattern GL_FRAGMENT_COVERAGE_TO_COLOR_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_fragment_coverage_to_color :: Bool+gl_NV_fragment_coverage_to_color = member "GL_NV_fragment_coverage_to_color" extensions++glFragmentCoverageColorNV :: MonadIO m => GLuint -> m ()+glFragmentCoverageColorNV = ffiuintIOV glFragmentCoverageColorNVFunPtr++glFragmentCoverageColorNVFunPtr :: FunPtr (GLuint -> IO ())+glFragmentCoverageColorNVFunPtr = unsafePerformIO (getProcAddress "glFragmentCoverageColorNV")++{-# NOINLINE glFragmentCoverageColorNVFunPtr #-}++pattern GL_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE :: GLenum++pattern GL_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FragmentProgram.hs view
@@ -0,0 +1,91 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FragmentProgram (+ -- * Extension Support+ gl_NV_fragment_program++ -- * GL_NV_fragment_program+ , glGetProgramNamedParameterdvNV+ , glGetProgramNamedParameterfvNV+ , glProgramNamedParameter4dNV+ , glProgramNamedParameter4dvNV+ , glProgramNamedParameter4fNV+ , glProgramNamedParameter4fvNV+ , pattern GL_FRAGMENT_PROGRAM_BINDING_NV+ , pattern GL_FRAGMENT_PROGRAM_NV+ , pattern GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV+ , pattern GL_MAX_TEXTURE_COORDS_NV+ , pattern GL_MAX_TEXTURE_IMAGE_UNITS_NV+ , pattern GL_PROGRAM_ERROR_STRING_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_fragment_program :: Bool+gl_NV_fragment_program = member "GL_NV_fragment_program" extensions++glGetProgramNamedParameterdvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> m ()+glGetProgramNamedParameterdvNV = ffiuintsizeiPtrubytePtrdoubleIOV glGetProgramNamedParameterdvNVFunPtr++glGetProgramNamedParameterdvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())+glGetProgramNamedParameterdvNVFunPtr = unsafePerformIO (getProcAddress "glGetProgramNamedParameterdvNV")++{-# NOINLINE glGetProgramNamedParameterdvNVFunPtr #-}++glGetProgramNamedParameterfvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> m ()+glGetProgramNamedParameterfvNV = ffiuintsizeiPtrubytePtrfloatIOV glGetProgramNamedParameterfvNVFunPtr++glGetProgramNamedParameterfvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())+glGetProgramNamedParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glGetProgramNamedParameterfvNV")++{-# NOINLINE glGetProgramNamedParameterfvNVFunPtr #-}++glProgramNamedParameter4dNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+glProgramNamedParameter4dNV = ffiuintsizeiPtrubytedoubledoubledoubledoubleIOV glProgramNamedParameter4dNVFunPtr++glProgramNamedParameter4dNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+glProgramNamedParameter4dNVFunPtr = unsafePerformIO (getProcAddress "glProgramNamedParameter4dNV")++{-# NOINLINE glProgramNamedParameter4dNVFunPtr #-}++glProgramNamedParameter4dvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> m ()+glProgramNamedParameter4dvNV = ffiuintsizeiPtrubytePtrdoubleIOV glProgramNamedParameter4dvNVFunPtr++glProgramNamedParameter4dvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ())+glProgramNamedParameter4dvNVFunPtr = unsafePerformIO (getProcAddress "glProgramNamedParameter4dvNV")++{-# NOINLINE glProgramNamedParameter4dvNVFunPtr #-}++glProgramNamedParameter4fNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glProgramNamedParameter4fNV = ffiuintsizeiPtrubytefloatfloatfloatfloatIOV glProgramNamedParameter4fNVFunPtr++glProgramNamedParameter4fNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glProgramNamedParameter4fNVFunPtr = unsafePerformIO (getProcAddress "glProgramNamedParameter4fNV")++{-# NOINLINE glProgramNamedParameter4fNVFunPtr #-}++glProgramNamedParameter4fvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> m ()+glProgramNamedParameter4fvNV = ffiuintsizeiPtrubytePtrfloatIOV glProgramNamedParameter4fvNVFunPtr++glProgramNamedParameter4fvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())+glProgramNamedParameter4fvNVFunPtr = unsafePerformIO (getProcAddress "glProgramNamedParameter4fvNV")++{-# NOINLINE glProgramNamedParameter4fvNVFunPtr #-}++pattern GL_FRAGMENT_PROGRAM_BINDING_NV = 0x8873 :: GLenum++pattern GL_FRAGMENT_PROGRAM_NV = 0x8870 :: GLenum++pattern GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868 :: GLenum++pattern GL_MAX_TEXTURE_COORDS_NV = 0x8871 :: GLenum++pattern GL_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872 :: GLenum++pattern GL_PROGRAM_ERROR_STRING_NV = 0x8874 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FragmentProgram2.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FragmentProgram2 (+ -- * Extension Support+ gl_NV_fragment_program2++ -- * GL_NV_fragment_program2+ , pattern GL_MAX_PROGRAM_CALL_DEPTH_NV+ , pattern GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV+ , pattern GL_MAX_PROGRAM_IF_DEPTH_NV+ , pattern GL_MAX_PROGRAM_LOOP_COUNT_NV+ , pattern GL_MAX_PROGRAM_LOOP_DEPTH_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_NV_fragment_program2 :: Bool+gl_NV_fragment_program2 = member "GL_NV_fragment_program2" extensions++pattern GL_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6 :: GLenum++pattern GL_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8 :: GLenum++pattern GL_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FragmentProgram4.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FragmentProgram4 (+ -- * Extension Support+ gl_NV_fragment_program4+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_fragment_program4 :: Bool+gl_NV_fragment_program4 = member "GL_NV_fragment_program4" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FragmentProgramOption.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FragmentProgramOption (+ -- * Extension Support+ gl_NV_fragment_program_option+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_fragment_program_option :: Bool+gl_NV_fragment_program_option = member "GL_NV_fragment_program_option" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FragmentShaderInterlock.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FragmentShaderInterlock (+ -- * Extension Support+ gl_NV_fragment_shader_interlock+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_fragment_shader_interlock :: Bool+gl_NV_fragment_shader_interlock = member "GL_NV_fragment_shader_interlock" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FramebufferBlit.hs view
@@ -0,0 +1,40 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FramebufferBlit (+ -- * Extension Support+ gl_NV_framebuffer_blit++ -- * GL_NV_framebuffer_blit+ , glBlitFramebufferNV+ , pattern GL_DRAW_FRAMEBUFFER_BINDING_NV+ , pattern GL_DRAW_FRAMEBUFFER_NV+ , pattern GL_READ_FRAMEBUFFER_BINDING_NV+ , pattern GL_READ_FRAMEBUFFER_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_framebuffer_blit :: Bool+gl_NV_framebuffer_blit = member "GL_NV_framebuffer_blit" extensions++glBlitFramebufferNV :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m ()+glBlitFramebufferNV = ffiintintintintintintintintbitfieldenumIOV glBlitFramebufferNVFunPtr++glBlitFramebufferNVFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ())+glBlitFramebufferNVFunPtr = unsafePerformIO (getProcAddress "glBlitFramebufferNV")++{-# NOINLINE glBlitFramebufferNVFunPtr #-}++pattern GL_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6 :: GLenum++pattern GL_DRAW_FRAMEBUFFER_NV = 0x8CA9 :: GLenum++pattern GL_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA :: GLenum++pattern GL_READ_FRAMEBUFFER_NV = 0x8CA8 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FramebufferMixedSamples.hs view
@@ -0,0 +1,76 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FramebufferMixedSamples (+ -- * Extension Support+ gl_NV_framebuffer_mixed_samples++ -- * GL_NV_framebuffer_mixed_samples+ , glCoverageModulationNV+ , glCoverageModulationTableNV+ , glGetCoverageModulationTableNV+ , glRasterSamplesEXT+ , pattern GL_COLOR_SAMPLES_NV+ , pattern GL_COVERAGE_MODULATION_NV+ , pattern GL_COVERAGE_MODULATION_TABLE_NV+ , pattern GL_COVERAGE_MODULATION_TABLE_SIZE_NV+ , pattern GL_DEPTH_SAMPLES_NV+ , pattern GL_EFFECTIVE_RASTER_SAMPLES_EXT+ , pattern GL_MAX_RASTER_SAMPLES_EXT+ , pattern GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV+ , pattern GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV+ , pattern GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT+ , pattern GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT+ , pattern GL_RASTER_MULTISAMPLE_EXT+ , pattern GL_RASTER_SAMPLES_EXT+ , pattern GL_STENCIL_SAMPLES_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_framebuffer_mixed_samples :: Bool+gl_NV_framebuffer_mixed_samples = member "GL_NV_framebuffer_mixed_samples" extensions++glCoverageModulationNV :: MonadIO m => GLenum -> m ()+glCoverageModulationNV = ffienumIOV glCoverageModulationNVFunPtr++glCoverageModulationNVFunPtr :: FunPtr (GLenum -> IO ())+glCoverageModulationNVFunPtr = unsafePerformIO (getProcAddress "glCoverageModulationNV")++{-# NOINLINE glCoverageModulationNVFunPtr #-}++glCoverageModulationTableNV :: MonadIO m => GLsizei -> Ptr GLfloat -> m ()+glCoverageModulationTableNV = ffisizeiPtrfloatIOV glCoverageModulationTableNVFunPtr++glCoverageModulationTableNVFunPtr :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())+glCoverageModulationTableNVFunPtr = unsafePerformIO (getProcAddress "glCoverageModulationTableNV")++{-# NOINLINE glCoverageModulationTableNVFunPtr #-}++glGetCoverageModulationTableNV :: MonadIO m => GLsizei -> Ptr GLfloat -> m ()+glGetCoverageModulationTableNV = ffisizeiPtrfloatIOV glGetCoverageModulationTableNVFunPtr++glGetCoverageModulationTableNVFunPtr :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())+glGetCoverageModulationTableNVFunPtr = unsafePerformIO (getProcAddress "glGetCoverageModulationTableNV")++{-# NOINLINE glGetCoverageModulationTableNVFunPtr #-}++pattern GL_COVERAGE_MODULATION_NV = 0x9332 :: GLenum++pattern GL_COVERAGE_MODULATION_TABLE_NV = 0x9331 :: GLenum++pattern GL_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333 :: GLenum++pattern GL_DEPTH_SAMPLES_NV = 0x932D :: GLenum++pattern GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F :: GLenum++pattern GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330 :: GLenum++pattern GL_STENCIL_SAMPLES_NV = 0x932E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FramebufferMultisample.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FramebufferMultisample (+ -- * Extension Support+ gl_NV_framebuffer_multisample++ -- * GL_NV_framebuffer_multisample+ , glRenderbufferStorageMultisampleNV+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV+ , pattern GL_MAX_SAMPLES_NV+ , pattern GL_RENDERBUFFER_SAMPLES_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_framebuffer_multisample :: Bool+gl_NV_framebuffer_multisample = member "GL_NV_framebuffer_multisample" extensions++glRenderbufferStorageMultisampleNV :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()+glRenderbufferStorageMultisampleNV = ffienumsizeienumsizeisizeiIOV glRenderbufferStorageMultisampleNVFunPtr++glRenderbufferStorageMultisampleNVFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+glRenderbufferStorageMultisampleNVFunPtr = unsafePerformIO (getProcAddress "glRenderbufferStorageMultisampleNV")++{-# NOINLINE glRenderbufferStorageMultisampleNVFunPtr #-}++pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56 :: GLenum++pattern GL_MAX_SAMPLES_NV = 0x8D57 :: GLenum++pattern GL_RENDERBUFFER_SAMPLES_NV = 0x8CAB :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/FramebufferMultisampleCoverage.hs view
@@ -0,0 +1,40 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.FramebufferMultisampleCoverage (+ -- * Extension Support+ gl_NV_framebuffer_multisample_coverage++ -- * GL_NV_framebuffer_multisample_coverage+ , glRenderbufferStorageMultisampleCoverageNV+ , pattern GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV+ , pattern GL_MULTISAMPLE_COVERAGE_MODES_NV+ , pattern GL_RENDERBUFFER_COLOR_SAMPLES_NV+ , pattern GL_RENDERBUFFER_COVERAGE_SAMPLES_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_framebuffer_multisample_coverage :: Bool+gl_NV_framebuffer_multisample_coverage = member "GL_NV_framebuffer_multisample_coverage" extensions++glRenderbufferStorageMultisampleCoverageNV :: MonadIO m => GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()+glRenderbufferStorageMultisampleCoverageNV = ffienumsizeisizeienumsizeisizeiIOV glRenderbufferStorageMultisampleCoverageNVFunPtr++glRenderbufferStorageMultisampleCoverageNVFunPtr :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ())+glRenderbufferStorageMultisampleCoverageNVFunPtr = unsafePerformIO (getProcAddress "glRenderbufferStorageMultisampleCoverageNV")++{-# NOINLINE glRenderbufferStorageMultisampleCoverageNVFunPtr #-}++pattern GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 :: GLenum++pattern GL_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 :: GLenum++pattern GL_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 :: GLenum++pattern GL_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/GenerateMipmapSRGB.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.GenerateMipmapSRGB (+ -- * Extension Support+ gl_NV_generate_mipmap_sRGB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_generate_mipmap_sRGB :: Bool+gl_NV_generate_mipmap_sRGB = member "GL_NV_generate_mipmap_sRGB" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/GeometryProgram4.hs view
@@ -0,0 +1,62 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.GeometryProgram4 (+ -- * Extension Support+ gl_NV_geometry_program4++ -- * GL_NV_geometry_program4+ , glFramebufferTextureEXT+ , glFramebufferTextureFaceEXT+ , glFramebufferTextureLayerEXT+ , glProgramVertexLimitNV+ , pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT+ , pattern GL_GEOMETRY_INPUT_TYPE_EXT+ , pattern GL_GEOMETRY_OUTPUT_TYPE_EXT+ , pattern GL_GEOMETRY_PROGRAM_NV+ , pattern GL_GEOMETRY_VERTICES_OUT_EXT+ , pattern GL_LINES_ADJACENCY_EXT+ , pattern GL_LINE_STRIP_ADJACENCY_EXT+ , pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT+ , pattern GL_MAX_PROGRAM_OUTPUT_VERTICES_NV+ , pattern GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV+ , pattern GL_PROGRAM_POINT_SIZE_EXT+ , pattern GL_TRIANGLES_ADJACENCY_EXT+ , pattern GL_TRIANGLE_STRIP_ADJACENCY_EXT+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_geometry_program4 :: Bool+gl_NV_geometry_program4 = member "GL_NV_geometry_program4" extensions++glFramebufferTextureFaceEXT :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> GLenum -> m ()+glFramebufferTextureFaceEXT = ffienumenumuintintenumIOV glFramebufferTextureFaceEXTFunPtr++glFramebufferTextureFaceEXTFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ())+glFramebufferTextureFaceEXTFunPtr = unsafePerformIO (getProcAddress "glFramebufferTextureFaceEXT")++{-# NOINLINE glFramebufferTextureFaceEXTFunPtr #-}++glProgramVertexLimitNV :: MonadIO m => GLenum -> GLint -> m ()+glProgramVertexLimitNV = ffienumintIOV glProgramVertexLimitNVFunPtr++glProgramVertexLimitNVFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glProgramVertexLimitNVFunPtr = unsafePerformIO (getProcAddress "glProgramVertexLimitNV")++{-# NOINLINE glProgramVertexLimitNVFunPtr #-}++pattern GL_GEOMETRY_PROGRAM_NV = 0x8C26 :: GLenum++pattern GL_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27 :: GLenum++pattern GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/GeometryShader4.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.GeometryShader4 (+ -- * Extension Support+ gl_NV_geometry_shader4+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_geometry_shader4 :: Bool+gl_NV_geometry_shader4 = member "GL_NV_geometry_shader4" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/GeometryShaderPassthrough.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.GeometryShaderPassthrough (+ -- * Extension Support+ gl_NV_geometry_shader_passthrough+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_geometry_shader_passthrough :: Bool+gl_NV_geometry_shader_passthrough = member "GL_NV_geometry_shader_passthrough" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/GpuProgram4.hs view
@@ -0,0 +1,187 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.GpuProgram4 (+ -- * Extension Support+ gl_NV_gpu_program4++ -- * GL_NV_gpu_program4+ , glGetProgramEnvParameterIivNV+ , glGetProgramEnvParameterIuivNV+ , glGetProgramLocalParameterIivNV+ , glGetProgramLocalParameterIuivNV+ , glProgramEnvParameterI4iNV+ , glProgramEnvParameterI4ivNV+ , glProgramEnvParameterI4uiNV+ , glProgramEnvParameterI4uivNV+ , glProgramEnvParametersI4ivNV+ , glProgramEnvParametersI4uivNV+ , glProgramLocalParameterI4iNV+ , glProgramLocalParameterI4ivNV+ , glProgramLocalParameterI4uiNV+ , glProgramLocalParameterI4uivNV+ , glProgramLocalParametersI4ivNV+ , glProgramLocalParametersI4uivNV+ , pattern GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV+ , pattern GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV+ , pattern GL_MAX_PROGRAM_GENERIC_RESULTS_NV+ , pattern GL_MAX_PROGRAM_RESULT_COMPONENTS_NV+ , pattern GL_MAX_PROGRAM_TEXEL_OFFSET_NV+ , pattern GL_MIN_PROGRAM_TEXEL_OFFSET_NV+ , pattern GL_PROGRAM_ATTRIB_COMPONENTS_NV+ , pattern GL_PROGRAM_RESULT_COMPONENTS_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_gpu_program4 :: Bool+gl_NV_gpu_program4 = member "GL_NV_gpu_program4" extensions++glGetProgramEnvParameterIivNV :: MonadIO m => GLenum -> GLuint -> Ptr GLint -> m ()+glGetProgramEnvParameterIivNV = ffienumuintPtrintIOV glGetProgramEnvParameterIivNVFunPtr++glGetProgramEnvParameterIivNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+glGetProgramEnvParameterIivNVFunPtr = unsafePerformIO (getProcAddress "glGetProgramEnvParameterIivNV")++{-# NOINLINE glGetProgramEnvParameterIivNVFunPtr #-}++glGetProgramEnvParameterIuivNV :: MonadIO m => GLenum -> GLuint -> Ptr GLuint -> m ()+glGetProgramEnvParameterIuivNV = ffienumuintPtruintIOV glGetProgramEnvParameterIuivNVFunPtr++glGetProgramEnvParameterIuivNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+glGetProgramEnvParameterIuivNVFunPtr = unsafePerformIO (getProcAddress "glGetProgramEnvParameterIuivNV")++{-# NOINLINE glGetProgramEnvParameterIuivNVFunPtr #-}++glGetProgramLocalParameterIivNV :: MonadIO m => GLenum -> GLuint -> Ptr GLint -> m ()+glGetProgramLocalParameterIivNV = ffienumuintPtrintIOV glGetProgramLocalParameterIivNVFunPtr++glGetProgramLocalParameterIivNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+glGetProgramLocalParameterIivNVFunPtr = unsafePerformIO (getProcAddress "glGetProgramLocalParameterIivNV")++{-# NOINLINE glGetProgramLocalParameterIivNVFunPtr #-}++glGetProgramLocalParameterIuivNV :: MonadIO m => GLenum -> GLuint -> Ptr GLuint -> m ()+glGetProgramLocalParameterIuivNV = ffienumuintPtruintIOV glGetProgramLocalParameterIuivNVFunPtr++glGetProgramLocalParameterIuivNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+glGetProgramLocalParameterIuivNVFunPtr = unsafePerformIO (getProcAddress "glGetProgramLocalParameterIuivNV")++{-# NOINLINE glGetProgramLocalParameterIuivNVFunPtr #-}++glProgramEnvParameterI4iNV :: MonadIO m => GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> m ()+glProgramEnvParameterI4iNV = ffienumuintintintintintIOV glProgramEnvParameterI4iNVFunPtr++glProgramEnvParameterI4iNVFunPtr :: FunPtr (GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+glProgramEnvParameterI4iNVFunPtr = unsafePerformIO (getProcAddress "glProgramEnvParameterI4iNV")++{-# NOINLINE glProgramEnvParameterI4iNVFunPtr #-}++glProgramEnvParameterI4ivNV :: MonadIO m => GLenum -> GLuint -> Ptr GLint -> m ()+glProgramEnvParameterI4ivNV = ffienumuintPtrintIOV glProgramEnvParameterI4ivNVFunPtr++glProgramEnvParameterI4ivNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+glProgramEnvParameterI4ivNVFunPtr = unsafePerformIO (getProcAddress "glProgramEnvParameterI4ivNV")++{-# NOINLINE glProgramEnvParameterI4ivNVFunPtr #-}++glProgramEnvParameterI4uiNV :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glProgramEnvParameterI4uiNV = ffienumuintuintuintuintuintIOV glProgramEnvParameterI4uiNVFunPtr++glProgramEnvParameterI4uiNVFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glProgramEnvParameterI4uiNVFunPtr = unsafePerformIO (getProcAddress "glProgramEnvParameterI4uiNV")++{-# NOINLINE glProgramEnvParameterI4uiNVFunPtr #-}++glProgramEnvParameterI4uivNV :: MonadIO m => GLenum -> GLuint -> Ptr GLuint -> m ()+glProgramEnvParameterI4uivNV = ffienumuintPtruintIOV glProgramEnvParameterI4uivNVFunPtr++glProgramEnvParameterI4uivNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+glProgramEnvParameterI4uivNVFunPtr = unsafePerformIO (getProcAddress "glProgramEnvParameterI4uivNV")++{-# NOINLINE glProgramEnvParameterI4uivNVFunPtr #-}++glProgramEnvParametersI4ivNV :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLint -> m ()+glProgramEnvParametersI4ivNV = ffienumuintsizeiPtrintIOV glProgramEnvParametersI4ivNVFunPtr++glProgramEnvParametersI4ivNVFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ())+glProgramEnvParametersI4ivNVFunPtr = unsafePerformIO (getProcAddress "glProgramEnvParametersI4ivNV")++{-# NOINLINE glProgramEnvParametersI4ivNVFunPtr #-}++glProgramEnvParametersI4uivNV :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLuint -> m ()+glProgramEnvParametersI4uivNV = ffienumuintsizeiPtruintIOV glProgramEnvParametersI4uivNVFunPtr++glProgramEnvParametersI4uivNVFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ())+glProgramEnvParametersI4uivNVFunPtr = unsafePerformIO (getProcAddress "glProgramEnvParametersI4uivNV")++{-# NOINLINE glProgramEnvParametersI4uivNVFunPtr #-}++glProgramLocalParameterI4iNV :: MonadIO m => GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> m ()+glProgramLocalParameterI4iNV = ffienumuintintintintintIOV glProgramLocalParameterI4iNVFunPtr++glProgramLocalParameterI4iNVFunPtr :: FunPtr (GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+glProgramLocalParameterI4iNVFunPtr = unsafePerformIO (getProcAddress "glProgramLocalParameterI4iNV")++{-# NOINLINE glProgramLocalParameterI4iNVFunPtr #-}++glProgramLocalParameterI4ivNV :: MonadIO m => GLenum -> GLuint -> Ptr GLint -> m ()+glProgramLocalParameterI4ivNV = ffienumuintPtrintIOV glProgramLocalParameterI4ivNVFunPtr++glProgramLocalParameterI4ivNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ())+glProgramLocalParameterI4ivNVFunPtr = unsafePerformIO (getProcAddress "glProgramLocalParameterI4ivNV")++{-# NOINLINE glProgramLocalParameterI4ivNVFunPtr #-}++glProgramLocalParameterI4uiNV :: MonadIO m => GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glProgramLocalParameterI4uiNV = ffienumuintuintuintuintuintIOV glProgramLocalParameterI4uiNVFunPtr++glProgramLocalParameterI4uiNVFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glProgramLocalParameterI4uiNVFunPtr = unsafePerformIO (getProcAddress "glProgramLocalParameterI4uiNV")++{-# NOINLINE glProgramLocalParameterI4uiNVFunPtr #-}++glProgramLocalParameterI4uivNV :: MonadIO m => GLenum -> GLuint -> Ptr GLuint -> m ()+glProgramLocalParameterI4uivNV = ffienumuintPtruintIOV glProgramLocalParameterI4uivNVFunPtr++glProgramLocalParameterI4uivNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+glProgramLocalParameterI4uivNVFunPtr = unsafePerformIO (getProcAddress "glProgramLocalParameterI4uivNV")++{-# NOINLINE glProgramLocalParameterI4uivNVFunPtr #-}++glProgramLocalParametersI4ivNV :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLint -> m ()+glProgramLocalParametersI4ivNV = ffienumuintsizeiPtrintIOV glProgramLocalParametersI4ivNVFunPtr++glProgramLocalParametersI4ivNVFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ())+glProgramLocalParametersI4ivNVFunPtr = unsafePerformIO (getProcAddress "glProgramLocalParametersI4ivNV")++{-# NOINLINE glProgramLocalParametersI4ivNVFunPtr #-}++glProgramLocalParametersI4uivNV :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLuint -> m ()+glProgramLocalParametersI4uivNV = ffienumuintsizeiPtruintIOV glProgramLocalParametersI4uivNVFunPtr++glProgramLocalParametersI4uivNVFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ())+glProgramLocalParametersI4uivNVFunPtr = unsafePerformIO (getProcAddress "glProgramLocalParametersI4uivNV")++{-# NOINLINE glProgramLocalParametersI4uivNVFunPtr #-}++pattern GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908 :: GLenum++pattern GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5 :: GLenum++pattern GL_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6 :: GLenum++pattern GL_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909 :: GLenum++pattern GL_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905 :: GLenum++pattern GL_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904 :: GLenum++pattern GL_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906 :: GLenum++pattern GL_PROGRAM_RESULT_COMPONENTS_NV = 0x8907 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/GpuProgram5.hs view
@@ -0,0 +1,61 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.GpuProgram5 (+ -- * Extension Support+ gl_NV_gpu_program5++ -- * GL_NV_gpu_program5+ , glGetProgramSubroutineParameteruivNV+ , glProgramSubroutineParametersuivNV+ , pattern GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV+ , pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV+ , pattern GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV+ , pattern GL_MAX_PROGRAM_SUBROUTINE_NUM_NV+ , pattern GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV+ , pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV+ , pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV+ , pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_gpu_program5 :: Bool+gl_NV_gpu_program5 = member "GL_NV_gpu_program5" extensions++glGetProgramSubroutineParameteruivNV :: MonadIO m => GLenum -> GLuint -> Ptr GLuint -> m ()+glGetProgramSubroutineParameteruivNV = ffienumuintPtruintIOV glGetProgramSubroutineParameteruivNVFunPtr++glGetProgramSubroutineParameteruivNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ())+glGetProgramSubroutineParameteruivNVFunPtr = unsafePerformIO (getProcAddress "glGetProgramSubroutineParameteruivNV")++{-# NOINLINE glGetProgramSubroutineParameteruivNVFunPtr #-}++glProgramSubroutineParametersuivNV :: MonadIO m => GLenum -> GLsizei -> Ptr GLuint -> m ()+glProgramSubroutineParametersuivNV = ffienumsizeiPtruintIOV glProgramSubroutineParametersuivNVFunPtr++glProgramSubroutineParametersuivNVFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())+glProgramSubroutineParametersuivNVFunPtr = unsafePerformIO (getProcAddress "glProgramSubroutineParametersuivNV")++{-# NOINLINE glProgramSubroutineParametersuivNVFunPtr #-}++pattern GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D :: GLenum++pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C :: GLenum++pattern GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A :: GLenum++pattern GL_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45 :: GLenum++pattern GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44 :: GLenum++pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F :: GLenum++pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B :: GLenum++pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/GpuProgram5MemExtended.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.GpuProgram5MemExtended (+ -- * Extension Support+ gl_NV_gpu_program5_mem_extended+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_gpu_program5_mem_extended :: Bool+gl_NV_gpu_program5_mem_extended = member "GL_NV_gpu_program5_mem_extended" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/GpuShader5.hs view
@@ -0,0 +1,77 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.GpuShader5 (+ -- * Extension Support+ gl_NV_gpu_shader5++ -- * GL_NV_gpu_shader5+ , glGetUniformi64vNV+ , glProgramUniform1i64NV+ , glProgramUniform1i64vNV+ , glProgramUniform1ui64NV+ , glProgramUniform1ui64vNV+ , glProgramUniform2i64NV+ , glProgramUniform2i64vNV+ , glProgramUniform2ui64NV+ , glProgramUniform2ui64vNV+ , glProgramUniform3i64NV+ , glProgramUniform3i64vNV+ , glProgramUniform3ui64NV+ , glProgramUniform3ui64vNV+ , glProgramUniform4i64NV+ , glProgramUniform4i64vNV+ , glProgramUniform4ui64NV+ , glProgramUniform4ui64vNV+ , glUniform1i64NV+ , glUniform1i64vNV+ , glUniform1ui64NV+ , glUniform1ui64vNV+ , glUniform2i64NV+ , glUniform2i64vNV+ , glUniform2ui64NV+ , glUniform2ui64vNV+ , glUniform3i64NV+ , glUniform3i64vNV+ , glUniform3ui64NV+ , glUniform3ui64vNV+ , glUniform4i64NV+ , glUniform4i64vNV+ , glUniform4ui64NV+ , glUniform4ui64vNV+ , pattern GL_FLOAT16_NV+ , pattern GL_FLOAT16_VEC2_NV+ , pattern GL_FLOAT16_VEC3_NV+ , pattern GL_FLOAT16_VEC4_NV+ , pattern GL_INT16_NV+ , pattern GL_INT16_VEC2_NV+ , pattern GL_INT16_VEC3_NV+ , pattern GL_INT16_VEC4_NV+ , pattern GL_INT64_NV+ , pattern GL_INT64_VEC2_NV+ , pattern GL_INT64_VEC3_NV+ , pattern GL_INT64_VEC4_NV+ , pattern GL_INT8_NV+ , pattern GL_INT8_VEC2_NV+ , pattern GL_INT8_VEC3_NV+ , pattern GL_INT8_VEC4_NV+ , pattern GL_PATCHES+ , pattern GL_UNSIGNED_INT16_NV+ , pattern GL_UNSIGNED_INT16_VEC2_NV+ , pattern GL_UNSIGNED_INT16_VEC3_NV+ , pattern GL_UNSIGNED_INT16_VEC4_NV+ , pattern GL_UNSIGNED_INT64_NV+ , pattern GL_UNSIGNED_INT64_VEC2_NV+ , pattern GL_UNSIGNED_INT64_VEC3_NV+ , pattern GL_UNSIGNED_INT64_VEC4_NV+ , pattern GL_UNSIGNED_INT8_NV+ , pattern GL_UNSIGNED_INT8_VEC2_NV+ , pattern GL_UNSIGNED_INT8_VEC3_NV+ , pattern GL_UNSIGNED_INT8_VEC4_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_NV_gpu_shader5 :: Bool+gl_NV_gpu_shader5 = member "GL_NV_gpu_shader5" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/HalfFloat.hs view
@@ -0,0 +1,436 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.HalfFloat (+ -- * Extension Support+ gl_NV_half_float++ -- * GL_NV_half_float+ , glColor3hNV+ , glColor3hvNV+ , glColor4hNV+ , glColor4hvNV+ , glFogCoordhNV+ , glFogCoordhvNV+ , glMultiTexCoord1hNV+ , glMultiTexCoord1hvNV+ , glMultiTexCoord2hNV+ , glMultiTexCoord2hvNV+ , glMultiTexCoord3hNV+ , glMultiTexCoord3hvNV+ , glMultiTexCoord4hNV+ , glMultiTexCoord4hvNV+ , glNormal3hNV+ , glNormal3hvNV+ , glSecondaryColor3hNV+ , glSecondaryColor3hvNV+ , glTexCoord1hNV+ , glTexCoord1hvNV+ , glTexCoord2hNV+ , glTexCoord2hvNV+ , glTexCoord3hNV+ , glTexCoord3hvNV+ , glTexCoord4hNV+ , glTexCoord4hvNV+ , glVertex2hNV+ , glVertex2hvNV+ , glVertex3hNV+ , glVertex3hvNV+ , glVertex4hNV+ , glVertex4hvNV+ , glVertexAttrib1hNV+ , glVertexAttrib1hvNV+ , glVertexAttrib2hNV+ , glVertexAttrib2hvNV+ , glVertexAttrib3hNV+ , glVertexAttrib3hvNV+ , glVertexAttrib4hNV+ , glVertexAttrib4hvNV+ , glVertexAttribs1hvNV+ , glVertexAttribs2hvNV+ , glVertexAttribs3hvNV+ , glVertexAttribs4hvNV+ , glVertexWeighthNV+ , glVertexWeighthvNV+ , pattern GL_HALF_FLOAT_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_half_float :: Bool+gl_NV_half_float = member "GL_NV_half_float" extensions++glColor3hNV :: MonadIO m => GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+glColor3hNV = ffihalfNVhalfNVhalfNVIOV glColor3hNVFunPtr++glColor3hNVFunPtr :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+glColor3hNVFunPtr = unsafePerformIO (getProcAddress "glColor3hNV")++{-# NOINLINE glColor3hNVFunPtr #-}++glColor3hvNV :: MonadIO m => Ptr GLhalfNV -> m ()+glColor3hvNV = ffiPtrhalfNVIOV glColor3hvNVFunPtr++glColor3hvNVFunPtr :: FunPtr (Ptr GLhalfNV -> IO ())+glColor3hvNVFunPtr = unsafePerformIO (getProcAddress "glColor3hvNV")++{-# NOINLINE glColor3hvNVFunPtr #-}++glColor4hNV :: MonadIO m => GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+glColor4hNV = ffihalfNVhalfNVhalfNVhalfNVIOV glColor4hNVFunPtr++glColor4hNVFunPtr :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+glColor4hNVFunPtr = unsafePerformIO (getProcAddress "glColor4hNV")++{-# NOINLINE glColor4hNVFunPtr #-}++glColor4hvNV :: MonadIO m => Ptr GLhalfNV -> m ()+glColor4hvNV = ffiPtrhalfNVIOV glColor4hvNVFunPtr++glColor4hvNVFunPtr :: FunPtr (Ptr GLhalfNV -> IO ())+glColor4hvNVFunPtr = unsafePerformIO (getProcAddress "glColor4hvNV")++{-# NOINLINE glColor4hvNVFunPtr #-}++glFogCoordhNV :: MonadIO m => GLhalfNV -> m ()+glFogCoordhNV = ffihalfNVIOV glFogCoordhNVFunPtr++glFogCoordhNVFunPtr :: FunPtr (GLhalfNV -> IO ())+glFogCoordhNVFunPtr = unsafePerformIO (getProcAddress "glFogCoordhNV")++{-# NOINLINE glFogCoordhNVFunPtr #-}++glFogCoordhvNV :: MonadIO m => Ptr GLhalfNV -> m ()+glFogCoordhvNV = ffiPtrhalfNVIOV glFogCoordhvNVFunPtr++glFogCoordhvNVFunPtr :: FunPtr (Ptr GLhalfNV -> IO ())+glFogCoordhvNVFunPtr = unsafePerformIO (getProcAddress "glFogCoordhvNV")++{-# NOINLINE glFogCoordhvNVFunPtr #-}++glMultiTexCoord1hNV :: MonadIO m => GLenum -> GLhalfNV -> m ()+glMultiTexCoord1hNV = ffienumhalfNVIOV glMultiTexCoord1hNVFunPtr++glMultiTexCoord1hNVFunPtr :: FunPtr (GLenum -> GLhalfNV -> IO ())+glMultiTexCoord1hNVFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1hNV")++{-# NOINLINE glMultiTexCoord1hNVFunPtr #-}++glMultiTexCoord1hvNV :: MonadIO m => GLenum -> Ptr GLhalfNV -> m ()+glMultiTexCoord1hvNV = ffienumPtrhalfNVIOV glMultiTexCoord1hvNVFunPtr++glMultiTexCoord1hvNVFunPtr :: FunPtr (GLenum -> Ptr GLhalfNV -> IO ())+glMultiTexCoord1hvNVFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1hvNV")++{-# NOINLINE glMultiTexCoord1hvNVFunPtr #-}++glMultiTexCoord2hNV :: MonadIO m => GLenum -> GLhalfNV -> GLhalfNV -> m ()+glMultiTexCoord2hNV = ffienumhalfNVhalfNVIOV glMultiTexCoord2hNVFunPtr++glMultiTexCoord2hNVFunPtr :: FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> IO ())+glMultiTexCoord2hNVFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2hNV")++{-# NOINLINE glMultiTexCoord2hNVFunPtr #-}++glMultiTexCoord2hvNV :: MonadIO m => GLenum -> Ptr GLhalfNV -> m ()+glMultiTexCoord2hvNV = ffienumPtrhalfNVIOV glMultiTexCoord2hvNVFunPtr++glMultiTexCoord2hvNVFunPtr :: FunPtr (GLenum -> Ptr GLhalfNV -> IO ())+glMultiTexCoord2hvNVFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2hvNV")++{-# NOINLINE glMultiTexCoord2hvNVFunPtr #-}++glMultiTexCoord3hNV :: MonadIO m => GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+glMultiTexCoord3hNV = ffienumhalfNVhalfNVhalfNVIOV glMultiTexCoord3hNVFunPtr++glMultiTexCoord3hNVFunPtr :: FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+glMultiTexCoord3hNVFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3hNV")++{-# NOINLINE glMultiTexCoord3hNVFunPtr #-}++glMultiTexCoord3hvNV :: MonadIO m => GLenum -> Ptr GLhalfNV -> m ()+glMultiTexCoord3hvNV = ffienumPtrhalfNVIOV glMultiTexCoord3hvNVFunPtr++glMultiTexCoord3hvNVFunPtr :: FunPtr (GLenum -> Ptr GLhalfNV -> IO ())+glMultiTexCoord3hvNVFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3hvNV")++{-# NOINLINE glMultiTexCoord3hvNVFunPtr #-}++glMultiTexCoord4hNV :: MonadIO m => GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+glMultiTexCoord4hNV = ffienumhalfNVhalfNVhalfNVhalfNVIOV glMultiTexCoord4hNVFunPtr++glMultiTexCoord4hNVFunPtr :: FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+glMultiTexCoord4hNVFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4hNV")++{-# NOINLINE glMultiTexCoord4hNVFunPtr #-}++glMultiTexCoord4hvNV :: MonadIO m => GLenum -> Ptr GLhalfNV -> m ()+glMultiTexCoord4hvNV = ffienumPtrhalfNVIOV glMultiTexCoord4hvNVFunPtr++glMultiTexCoord4hvNVFunPtr :: FunPtr (GLenum -> Ptr GLhalfNV -> IO ())+glMultiTexCoord4hvNVFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4hvNV")++{-# NOINLINE glMultiTexCoord4hvNVFunPtr #-}++glNormal3hNV :: MonadIO m => GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+glNormal3hNV = ffihalfNVhalfNVhalfNVIOV glNormal3hNVFunPtr++glNormal3hNVFunPtr :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+glNormal3hNVFunPtr = unsafePerformIO (getProcAddress "glNormal3hNV")++{-# NOINLINE glNormal3hNVFunPtr #-}++glNormal3hvNV :: MonadIO m => Ptr GLhalfNV -> m ()+glNormal3hvNV = ffiPtrhalfNVIOV glNormal3hvNVFunPtr++glNormal3hvNVFunPtr :: FunPtr (Ptr GLhalfNV -> IO ())+glNormal3hvNVFunPtr = unsafePerformIO (getProcAddress "glNormal3hvNV")++{-# NOINLINE glNormal3hvNVFunPtr #-}++glSecondaryColor3hNV :: MonadIO m => GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+glSecondaryColor3hNV = ffihalfNVhalfNVhalfNVIOV glSecondaryColor3hNVFunPtr++glSecondaryColor3hNVFunPtr :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+glSecondaryColor3hNVFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3hNV")++{-# NOINLINE glSecondaryColor3hNVFunPtr #-}++glSecondaryColor3hvNV :: MonadIO m => Ptr GLhalfNV -> m ()+glSecondaryColor3hvNV = ffiPtrhalfNVIOV glSecondaryColor3hvNVFunPtr++glSecondaryColor3hvNVFunPtr :: FunPtr (Ptr GLhalfNV -> IO ())+glSecondaryColor3hvNVFunPtr = unsafePerformIO (getProcAddress "glSecondaryColor3hvNV")++{-# NOINLINE glSecondaryColor3hvNVFunPtr #-}++glTexCoord1hNV :: MonadIO m => GLhalfNV -> m ()+glTexCoord1hNV = ffihalfNVIOV glTexCoord1hNVFunPtr++glTexCoord1hNVFunPtr :: FunPtr (GLhalfNV -> IO ())+glTexCoord1hNVFunPtr = unsafePerformIO (getProcAddress "glTexCoord1hNV")++{-# NOINLINE glTexCoord1hNVFunPtr #-}++glTexCoord1hvNV :: MonadIO m => Ptr GLhalfNV -> m ()+glTexCoord1hvNV = ffiPtrhalfNVIOV glTexCoord1hvNVFunPtr++glTexCoord1hvNVFunPtr :: FunPtr (Ptr GLhalfNV -> IO ())+glTexCoord1hvNVFunPtr = unsafePerformIO (getProcAddress "glTexCoord1hvNV")++{-# NOINLINE glTexCoord1hvNVFunPtr #-}++glTexCoord2hNV :: MonadIO m => GLhalfNV -> GLhalfNV -> m ()+glTexCoord2hNV = ffihalfNVhalfNVIOV glTexCoord2hNVFunPtr++glTexCoord2hNVFunPtr :: FunPtr (GLhalfNV -> GLhalfNV -> IO ())+glTexCoord2hNVFunPtr = unsafePerformIO (getProcAddress "glTexCoord2hNV")++{-# NOINLINE glTexCoord2hNVFunPtr #-}++glTexCoord2hvNV :: MonadIO m => Ptr GLhalfNV -> m ()+glTexCoord2hvNV = ffiPtrhalfNVIOV glTexCoord2hvNVFunPtr++glTexCoord2hvNVFunPtr :: FunPtr (Ptr GLhalfNV -> IO ())+glTexCoord2hvNVFunPtr = unsafePerformIO (getProcAddress "glTexCoord2hvNV")++{-# NOINLINE glTexCoord2hvNVFunPtr #-}++glTexCoord3hNV :: MonadIO m => GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+glTexCoord3hNV = ffihalfNVhalfNVhalfNVIOV glTexCoord3hNVFunPtr++glTexCoord3hNVFunPtr :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+glTexCoord3hNVFunPtr = unsafePerformIO (getProcAddress "glTexCoord3hNV")++{-# NOINLINE glTexCoord3hNVFunPtr #-}++glTexCoord3hvNV :: MonadIO m => Ptr GLhalfNV -> m ()+glTexCoord3hvNV = ffiPtrhalfNVIOV glTexCoord3hvNVFunPtr++glTexCoord3hvNVFunPtr :: FunPtr (Ptr GLhalfNV -> IO ())+glTexCoord3hvNVFunPtr = unsafePerformIO (getProcAddress "glTexCoord3hvNV")++{-# NOINLINE glTexCoord3hvNVFunPtr #-}++glTexCoord4hNV :: MonadIO m => GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+glTexCoord4hNV = ffihalfNVhalfNVhalfNVhalfNVIOV glTexCoord4hNVFunPtr++glTexCoord4hNVFunPtr :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+glTexCoord4hNVFunPtr = unsafePerformIO (getProcAddress "glTexCoord4hNV")++{-# NOINLINE glTexCoord4hNVFunPtr #-}++glTexCoord4hvNV :: MonadIO m => Ptr GLhalfNV -> m ()+glTexCoord4hvNV = ffiPtrhalfNVIOV glTexCoord4hvNVFunPtr++glTexCoord4hvNVFunPtr :: FunPtr (Ptr GLhalfNV -> IO ())+glTexCoord4hvNVFunPtr = unsafePerformIO (getProcAddress "glTexCoord4hvNV")++{-# NOINLINE glTexCoord4hvNVFunPtr #-}++glVertex2hNV :: MonadIO m => GLhalfNV -> GLhalfNV -> m ()+glVertex2hNV = ffihalfNVhalfNVIOV glVertex2hNVFunPtr++glVertex2hNVFunPtr :: FunPtr (GLhalfNV -> GLhalfNV -> IO ())+glVertex2hNVFunPtr = unsafePerformIO (getProcAddress "glVertex2hNV")++{-# NOINLINE glVertex2hNVFunPtr #-}++glVertex2hvNV :: MonadIO m => Ptr GLhalfNV -> m ()+glVertex2hvNV = ffiPtrhalfNVIOV glVertex2hvNVFunPtr++glVertex2hvNVFunPtr :: FunPtr (Ptr GLhalfNV -> IO ())+glVertex2hvNVFunPtr = unsafePerformIO (getProcAddress "glVertex2hvNV")++{-# NOINLINE glVertex2hvNVFunPtr #-}++glVertex3hNV :: MonadIO m => GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+glVertex3hNV = ffihalfNVhalfNVhalfNVIOV glVertex3hNVFunPtr++glVertex3hNVFunPtr :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+glVertex3hNVFunPtr = unsafePerformIO (getProcAddress "glVertex3hNV")++{-# NOINLINE glVertex3hNVFunPtr #-}++glVertex3hvNV :: MonadIO m => Ptr GLhalfNV -> m ()+glVertex3hvNV = ffiPtrhalfNVIOV glVertex3hvNVFunPtr++glVertex3hvNVFunPtr :: FunPtr (Ptr GLhalfNV -> IO ())+glVertex3hvNVFunPtr = unsafePerformIO (getProcAddress "glVertex3hvNV")++{-# NOINLINE glVertex3hvNVFunPtr #-}++glVertex4hNV :: MonadIO m => GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+glVertex4hNV = ffihalfNVhalfNVhalfNVhalfNVIOV glVertex4hNVFunPtr++glVertex4hNVFunPtr :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+glVertex4hNVFunPtr = unsafePerformIO (getProcAddress "glVertex4hNV")++{-# NOINLINE glVertex4hNVFunPtr #-}++glVertex4hvNV :: MonadIO m => Ptr GLhalfNV -> m ()+glVertex4hvNV = ffiPtrhalfNVIOV glVertex4hvNVFunPtr++glVertex4hvNVFunPtr :: FunPtr (Ptr GLhalfNV -> IO ())+glVertex4hvNVFunPtr = unsafePerformIO (getProcAddress "glVertex4hvNV")++{-# NOINLINE glVertex4hvNVFunPtr #-}++glVertexAttrib1hNV :: MonadIO m => GLuint -> GLhalfNV -> m ()+glVertexAttrib1hNV = ffiuinthalfNVIOV glVertexAttrib1hNVFunPtr++glVertexAttrib1hNVFunPtr :: FunPtr (GLuint -> GLhalfNV -> IO ())+glVertexAttrib1hNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib1hNV")++{-# NOINLINE glVertexAttrib1hNVFunPtr #-}++glVertexAttrib1hvNV :: MonadIO m => GLuint -> Ptr GLhalfNV -> m ()+glVertexAttrib1hvNV = ffiuintPtrhalfNVIOV glVertexAttrib1hvNVFunPtr++glVertexAttrib1hvNVFunPtr :: FunPtr (GLuint -> Ptr GLhalfNV -> IO ())+glVertexAttrib1hvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib1hvNV")++{-# NOINLINE glVertexAttrib1hvNVFunPtr #-}++glVertexAttrib2hNV :: MonadIO m => GLuint -> GLhalfNV -> GLhalfNV -> m ()+glVertexAttrib2hNV = ffiuinthalfNVhalfNVIOV glVertexAttrib2hNVFunPtr++glVertexAttrib2hNVFunPtr :: FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> IO ())+glVertexAttrib2hNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib2hNV")++{-# NOINLINE glVertexAttrib2hNVFunPtr #-}++glVertexAttrib2hvNV :: MonadIO m => GLuint -> Ptr GLhalfNV -> m ()+glVertexAttrib2hvNV = ffiuintPtrhalfNVIOV glVertexAttrib2hvNVFunPtr++glVertexAttrib2hvNVFunPtr :: FunPtr (GLuint -> Ptr GLhalfNV -> IO ())+glVertexAttrib2hvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib2hvNV")++{-# NOINLINE glVertexAttrib2hvNVFunPtr #-}++glVertexAttrib3hNV :: MonadIO m => GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+glVertexAttrib3hNV = ffiuinthalfNVhalfNVhalfNVIOV glVertexAttrib3hNVFunPtr++glVertexAttrib3hNVFunPtr :: FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+glVertexAttrib3hNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib3hNV")++{-# NOINLINE glVertexAttrib3hNVFunPtr #-}++glVertexAttrib3hvNV :: MonadIO m => GLuint -> Ptr GLhalfNV -> m ()+glVertexAttrib3hvNV = ffiuintPtrhalfNVIOV glVertexAttrib3hvNVFunPtr++glVertexAttrib3hvNVFunPtr :: FunPtr (GLuint -> Ptr GLhalfNV -> IO ())+glVertexAttrib3hvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib3hvNV")++{-# NOINLINE glVertexAttrib3hvNVFunPtr #-}++glVertexAttrib4hNV :: MonadIO m => GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+glVertexAttrib4hNV = ffiuinthalfNVhalfNVhalfNVhalfNVIOV glVertexAttrib4hNVFunPtr++glVertexAttrib4hNVFunPtr :: FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ())+glVertexAttrib4hNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib4hNV")++{-# NOINLINE glVertexAttrib4hNVFunPtr #-}++glVertexAttrib4hvNV :: MonadIO m => GLuint -> Ptr GLhalfNV -> m ()+glVertexAttrib4hvNV = ffiuintPtrhalfNVIOV glVertexAttrib4hvNVFunPtr++glVertexAttrib4hvNVFunPtr :: FunPtr (GLuint -> Ptr GLhalfNV -> IO ())+glVertexAttrib4hvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib4hvNV")++{-# NOINLINE glVertexAttrib4hvNVFunPtr #-}++glVertexAttribs1hvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLhalfNV -> m ()+glVertexAttribs1hvNV = ffiuintsizeiPtrhalfNVIOV glVertexAttribs1hvNVFunPtr++glVertexAttribs1hvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ())+glVertexAttribs1hvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs1hvNV")++{-# NOINLINE glVertexAttribs1hvNVFunPtr #-}++glVertexAttribs2hvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLhalfNV -> m ()+glVertexAttribs2hvNV = ffiuintsizeiPtrhalfNVIOV glVertexAttribs2hvNVFunPtr++glVertexAttribs2hvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ())+glVertexAttribs2hvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs2hvNV")++{-# NOINLINE glVertexAttribs2hvNVFunPtr #-}++glVertexAttribs3hvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLhalfNV -> m ()+glVertexAttribs3hvNV = ffiuintsizeiPtrhalfNVIOV glVertexAttribs3hvNVFunPtr++glVertexAttribs3hvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ())+glVertexAttribs3hvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs3hvNV")++{-# NOINLINE glVertexAttribs3hvNVFunPtr #-}++glVertexAttribs4hvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLhalfNV -> m ()+glVertexAttribs4hvNV = ffiuintsizeiPtrhalfNVIOV glVertexAttribs4hvNVFunPtr++glVertexAttribs4hvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ())+glVertexAttribs4hvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs4hvNV")++{-# NOINLINE glVertexAttribs4hvNVFunPtr #-}++glVertexWeighthNV :: MonadIO m => GLhalfNV -> m ()+glVertexWeighthNV = ffihalfNVIOV glVertexWeighthNVFunPtr++glVertexWeighthNVFunPtr :: FunPtr (GLhalfNV -> IO ())+glVertexWeighthNVFunPtr = unsafePerformIO (getProcAddress "glVertexWeighthNV")++{-# NOINLINE glVertexWeighthNVFunPtr #-}++glVertexWeighthvNV :: MonadIO m => Ptr GLhalfNV -> m ()+glVertexWeighthvNV = ffiPtrhalfNVIOV glVertexWeighthvNVFunPtr++glVertexWeighthvNVFunPtr :: FunPtr (Ptr GLhalfNV -> IO ())+glVertexWeighthvNVFunPtr = unsafePerformIO (getProcAddress "glVertexWeighthvNV")++{-# NOINLINE glVertexWeighthvNVFunPtr #-}++pattern GL_HALF_FLOAT_NV = 0x140B :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/InstancedArrays.hs view
@@ -0,0 +1,31 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.InstancedArrays (+ -- * Extension Support+ gl_NV_instanced_arrays++ -- * GL_NV_instanced_arrays+ , glVertexAttribDivisorNV+ , pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_instanced_arrays :: Bool+gl_NV_instanced_arrays = member "GL_NV_instanced_arrays" extensions++glVertexAttribDivisorNV :: MonadIO m => GLuint -> GLuint -> m ()+glVertexAttribDivisorNV = ffiuintuintIOV glVertexAttribDivisorNVFunPtr++glVertexAttribDivisorNVFunPtr :: FunPtr (GLuint -> GLuint -> IO ())+glVertexAttribDivisorNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribDivisorNV")++{-# NOINLINE glVertexAttribDivisorNVFunPtr #-}++pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/InternalformatSampleQuery.hs view
@@ -0,0 +1,44 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.InternalformatSampleQuery (+ -- * Extension Support+ gl_NV_internalformat_sample_query++ -- * GL_NV_internalformat_sample_query+ , glGetInternalformatSampleivNV+ , pattern GL_CONFORMANT_NV+ , pattern GL_MULTISAMPLES_NV+ , pattern GL_RENDERBUFFER+ , pattern GL_SUPERSAMPLE_SCALE_X_NV+ , pattern GL_SUPERSAMPLE_SCALE_Y_NV+ , pattern GL_TEXTURE_2D_MULTISAMPLE+ , pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_internalformat_sample_query :: Bool+gl_NV_internalformat_sample_query = member "GL_NV_internalformat_sample_query" extensions++glGetInternalformatSampleivNV :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLenum -> GLsizei -> Ptr GLint -> m ()+glGetInternalformatSampleivNV = ffienumenumsizeienumsizeiPtrintIOV glGetInternalformatSampleivNVFunPtr++glGetInternalformatSampleivNVFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLsizei -> Ptr GLint -> IO ())+glGetInternalformatSampleivNVFunPtr = unsafePerformIO (getProcAddress "glGetInternalformatSampleivNV")++{-# NOINLINE glGetInternalformatSampleivNVFunPtr #-}++pattern GL_CONFORMANT_NV = 0x9374 :: GLenum++pattern GL_MULTISAMPLES_NV = 0x9371 :: GLenum++pattern GL_SUPERSAMPLE_SCALE_X_NV = 0x9372 :: GLenum++pattern GL_SUPERSAMPLE_SCALE_Y_NV = 0x9373 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/LightMaxExponent.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.LightMaxExponent (+ -- * Extension Support+ gl_NV_light_max_exponent++ -- * GL_NV_light_max_exponent+ , pattern GL_MAX_SHININESS_NV+ , pattern GL_MAX_SPOT_EXPONENT_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_light_max_exponent :: Bool+gl_NV_light_max_exponent = member "GL_NV_light_max_exponent" extensions++pattern GL_MAX_SHININESS_NV = 0x8504 :: GLenum++pattern GL_MAX_SPOT_EXPONENT_NV = 0x8505 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/MultisampleCoverage.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.MultisampleCoverage (+ -- * Extension Support+ gl_NV_multisample_coverage++ -- * GL_NV_multisample_coverage+ , pattern GL_COLOR_SAMPLES_NV+ , pattern GL_SAMPLES_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_NV_multisample_coverage :: Bool+gl_NV_multisample_coverage = member "GL_NV_multisample_coverage" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/MultisampleFilterHint.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.MultisampleFilterHint (+ -- * Extension Support+ gl_NV_multisample_filter_hint++ -- * GL_NV_multisample_filter_hint+ , pattern GL_MULTISAMPLE_FILTER_HINT_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_multisample_filter_hint :: Bool+gl_NV_multisample_filter_hint = member "GL_NV_multisample_filter_hint" extensions++pattern GL_MULTISAMPLE_FILTER_HINT_NV = 0x8534 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/NonSquareMatrices.hs view
@@ -0,0 +1,91 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.NonSquareMatrices (+ -- * Extension Support+ gl_NV_non_square_matrices++ -- * GL_NV_non_square_matrices+ , glUniformMatrix2x3fvNV+ , glUniformMatrix2x4fvNV+ , glUniformMatrix3x2fvNV+ , glUniformMatrix3x4fvNV+ , glUniformMatrix4x2fvNV+ , glUniformMatrix4x3fvNV+ , pattern GL_FLOAT_MAT2x3_NV+ , pattern GL_FLOAT_MAT2x4_NV+ , pattern GL_FLOAT_MAT3x2_NV+ , pattern GL_FLOAT_MAT3x4_NV+ , pattern GL_FLOAT_MAT4x2_NV+ , pattern GL_FLOAT_MAT4x3_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_non_square_matrices :: Bool+gl_NV_non_square_matrices = member "GL_NV_non_square_matrices" extensions++glUniformMatrix2x3fvNV :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()+glUniformMatrix2x3fvNV = ffiintsizeibooleanPtrfloatIOV glUniformMatrix2x3fvNVFunPtr++glUniformMatrix2x3fvNVFunPtr :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+glUniformMatrix2x3fvNVFunPtr = unsafePerformIO (getProcAddress "glUniformMatrix2x3fvNV")++{-# NOINLINE glUniformMatrix2x3fvNVFunPtr #-}++glUniformMatrix2x4fvNV :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()+glUniformMatrix2x4fvNV = ffiintsizeibooleanPtrfloatIOV glUniformMatrix2x4fvNVFunPtr++glUniformMatrix2x4fvNVFunPtr :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+glUniformMatrix2x4fvNVFunPtr = unsafePerformIO (getProcAddress "glUniformMatrix2x4fvNV")++{-# NOINLINE glUniformMatrix2x4fvNVFunPtr #-}++glUniformMatrix3x2fvNV :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()+glUniformMatrix3x2fvNV = ffiintsizeibooleanPtrfloatIOV glUniformMatrix3x2fvNVFunPtr++glUniformMatrix3x2fvNVFunPtr :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+glUniformMatrix3x2fvNVFunPtr = unsafePerformIO (getProcAddress "glUniformMatrix3x2fvNV")++{-# NOINLINE glUniformMatrix3x2fvNVFunPtr #-}++glUniformMatrix3x4fvNV :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()+glUniformMatrix3x4fvNV = ffiintsizeibooleanPtrfloatIOV glUniformMatrix3x4fvNVFunPtr++glUniformMatrix3x4fvNVFunPtr :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+glUniformMatrix3x4fvNVFunPtr = unsafePerformIO (getProcAddress "glUniformMatrix3x4fvNV")++{-# NOINLINE glUniformMatrix3x4fvNVFunPtr #-}++glUniformMatrix4x2fvNV :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()+glUniformMatrix4x2fvNV = ffiintsizeibooleanPtrfloatIOV glUniformMatrix4x2fvNVFunPtr++glUniformMatrix4x2fvNVFunPtr :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+glUniformMatrix4x2fvNVFunPtr = unsafePerformIO (getProcAddress "glUniformMatrix4x2fvNV")++{-# NOINLINE glUniformMatrix4x2fvNVFunPtr #-}++glUniformMatrix4x3fvNV :: MonadIO m => GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()+glUniformMatrix4x3fvNV = ffiintsizeibooleanPtrfloatIOV glUniformMatrix4x3fvNVFunPtr++glUniformMatrix4x3fvNVFunPtr :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ())+glUniformMatrix4x3fvNVFunPtr = unsafePerformIO (getProcAddress "glUniformMatrix4x3fvNV")++{-# NOINLINE glUniformMatrix4x3fvNVFunPtr #-}++pattern GL_FLOAT_MAT2x3_NV = 0x8B65 :: GLenum++pattern GL_FLOAT_MAT2x4_NV = 0x8B66 :: GLenum++pattern GL_FLOAT_MAT3x2_NV = 0x8B67 :: GLenum++pattern GL_FLOAT_MAT3x4_NV = 0x8B68 :: GLenum++pattern GL_FLOAT_MAT4x2_NV = 0x8B69 :: GLenum++pattern GL_FLOAT_MAT4x3_NV = 0x8B6A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/OcclusionQuery.hs view
@@ -0,0 +1,94 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.OcclusionQuery (+ -- * Extension Support+ gl_NV_occlusion_query++ -- * GL_NV_occlusion_query+ , glBeginOcclusionQueryNV+ , glDeleteOcclusionQueriesNV+ , glEndOcclusionQueryNV+ , glGenOcclusionQueriesNV+ , glGetOcclusionQueryivNV+ , glGetOcclusionQueryuivNV+ , glIsOcclusionQueryNV+ , pattern GL_CURRENT_OCCLUSION_QUERY_ID_NV+ , pattern GL_PIXEL_COUNTER_BITS_NV+ , pattern GL_PIXEL_COUNT_AVAILABLE_NV+ , pattern GL_PIXEL_COUNT_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_occlusion_query :: Bool+gl_NV_occlusion_query = member "GL_NV_occlusion_query" extensions++glBeginOcclusionQueryNV :: MonadIO m => GLuint -> m ()+glBeginOcclusionQueryNV = ffiuintIOV glBeginOcclusionQueryNVFunPtr++glBeginOcclusionQueryNVFunPtr :: FunPtr (GLuint -> IO ())+glBeginOcclusionQueryNVFunPtr = unsafePerformIO (getProcAddress "glBeginOcclusionQueryNV")++{-# NOINLINE glBeginOcclusionQueryNVFunPtr #-}++glDeleteOcclusionQueriesNV :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteOcclusionQueriesNV = ffisizeiPtruintIOV glDeleteOcclusionQueriesNVFunPtr++glDeleteOcclusionQueriesNVFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteOcclusionQueriesNVFunPtr = unsafePerformIO (getProcAddress "glDeleteOcclusionQueriesNV")++{-# NOINLINE glDeleteOcclusionQueriesNVFunPtr #-}++glEndOcclusionQueryNV :: MonadIO m => m ()+glEndOcclusionQueryNV = ffiIOV glEndOcclusionQueryNVFunPtr++glEndOcclusionQueryNVFunPtr :: FunPtr (IO ())+glEndOcclusionQueryNVFunPtr = unsafePerformIO (getProcAddress "glEndOcclusionQueryNV")++{-# NOINLINE glEndOcclusionQueryNVFunPtr #-}++glGenOcclusionQueriesNV :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenOcclusionQueriesNV = ffisizeiPtruintIOV glGenOcclusionQueriesNVFunPtr++glGenOcclusionQueriesNVFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenOcclusionQueriesNVFunPtr = unsafePerformIO (getProcAddress "glGenOcclusionQueriesNV")++{-# NOINLINE glGenOcclusionQueriesNVFunPtr #-}++glGetOcclusionQueryivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetOcclusionQueryivNV = ffiuintenumPtrintIOV glGetOcclusionQueryivNVFunPtr++glGetOcclusionQueryivNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetOcclusionQueryivNVFunPtr = unsafePerformIO (getProcAddress "glGetOcclusionQueryivNV")++{-# NOINLINE glGetOcclusionQueryivNVFunPtr #-}++glGetOcclusionQueryuivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()+glGetOcclusionQueryuivNV = ffiuintenumPtruintIOV glGetOcclusionQueryuivNVFunPtr++glGetOcclusionQueryuivNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+glGetOcclusionQueryuivNVFunPtr = unsafePerformIO (getProcAddress "glGetOcclusionQueryuivNV")++{-# NOINLINE glGetOcclusionQueryuivNVFunPtr #-}++glIsOcclusionQueryNV :: MonadIO m => GLuint -> m GLboolean+glIsOcclusionQueryNV = ffiuintIOboolean glIsOcclusionQueryNVFunPtr++glIsOcclusionQueryNVFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsOcclusionQueryNVFunPtr = unsafePerformIO (getProcAddress "glIsOcclusionQueryNV")++{-# NOINLINE glIsOcclusionQueryNVFunPtr #-}++pattern GL_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865 :: GLenum++pattern GL_PIXEL_COUNTER_BITS_NV = 0x8864 :: GLenum++pattern GL_PIXEL_COUNT_AVAILABLE_NV = 0x8867 :: GLenum++pattern GL_PIXEL_COUNT_NV = 0x8866 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/PackedDepthStencil.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.PackedDepthStencil (+ -- * Extension Support+ gl_NV_packed_depth_stencil++ -- * GL_NV_packed_depth_stencil+ , pattern GL_DEPTH_STENCIL_NV+ , pattern GL_UNSIGNED_INT_24_8_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_packed_depth_stencil :: Bool+gl_NV_packed_depth_stencil = member "GL_NV_packed_depth_stencil" extensions++pattern GL_DEPTH_STENCIL_NV = 0x84F9 :: GLenum++pattern GL_UNSIGNED_INT_24_8_NV = 0x84FA :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ParameterBufferObject.hs view
@@ -0,0 +1,61 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ParameterBufferObject (+ -- * Extension Support+ gl_NV_parameter_buffer_object++ -- * GL_NV_parameter_buffer_object+ , glProgramBufferParametersIivNV+ , glProgramBufferParametersIuivNV+ , glProgramBufferParametersfvNV+ , pattern GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV+ , pattern GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV+ , pattern GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV+ , pattern GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV+ , pattern GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_parameter_buffer_object :: Bool+gl_NV_parameter_buffer_object = member "GL_NV_parameter_buffer_object" extensions++glProgramBufferParametersIivNV :: MonadIO m => GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLint -> m ()+glProgramBufferParametersIivNV = ffienumuintuintsizeiPtrintIOV glProgramBufferParametersIivNVFunPtr++glProgramBufferParametersIivNVFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLint -> IO ())+glProgramBufferParametersIivNVFunPtr = unsafePerformIO (getProcAddress "glProgramBufferParametersIivNV")++{-# NOINLINE glProgramBufferParametersIivNVFunPtr #-}++glProgramBufferParametersIuivNV :: MonadIO m => GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> m ()+glProgramBufferParametersIuivNV = ffienumuintuintsizeiPtruintIOV glProgramBufferParametersIuivNVFunPtr++glProgramBufferParametersIuivNVFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> IO ())+glProgramBufferParametersIuivNVFunPtr = unsafePerformIO (getProcAddress "glProgramBufferParametersIuivNV")++{-# NOINLINE glProgramBufferParametersIuivNVFunPtr #-}++glProgramBufferParametersfvNV :: MonadIO m => GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+glProgramBufferParametersfvNV = ffienumuintuintsizeiPtrfloatIOV glProgramBufferParametersfvNVFunPtr++glProgramBufferParametersfvNVFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+glProgramBufferParametersfvNVFunPtr = unsafePerformIO (getProcAddress "glProgramBufferParametersfvNV")++{-# NOINLINE glProgramBufferParametersfvNVFunPtr #-}++pattern GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4 :: GLenum++pattern GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3 :: GLenum++pattern GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0 :: GLenum++pattern GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1 :: GLenum++pattern GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ParameterBufferObject2.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ParameterBufferObject2 (+ -- * Extension Support+ gl_NV_parameter_buffer_object2+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_parameter_buffer_object2 :: Bool+gl_NV_parameter_buffer_object2 = member "GL_NV_parameter_buffer_object2" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/PathRendering.hs view
@@ -0,0 +1,1082 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.PathRendering (+ -- * Extension Support+ gl_NV_path_rendering++ -- * GL_NV_path_rendering+ , glCopyPathNV+ , glCoverFillPathInstancedNV+ , glCoverFillPathNV+ , glCoverStrokePathInstancedNV+ , glCoverStrokePathNV+ , glDeletePathsNV+ , glGenPathsNV+ , glGetPathColorGenfvNV+ , glGetPathColorGenivNV+ , glGetPathCommandsNV+ , glGetPathCoordsNV+ , glGetPathDashArrayNV+ , glGetPathLengthNV+ , glGetPathMetricRangeNV+ , glGetPathMetricsNV+ , glGetPathParameterfvNV+ , glGetPathParameterivNV+ , glGetPathSpacingNV+ , glGetPathTexGenfvNV+ , glGetPathTexGenivNV+ , glGetProgramResourcefvNV+ , glInterpolatePathsNV+ , glIsPathNV+ , glIsPointInFillPathNV+ , glIsPointInStrokePathNV+ , glMatrixLoad3x2fNV+ , glMatrixLoad3x3fNV+ , glMatrixLoadTranspose3x3fNV+ , glMatrixMult3x2fNV+ , glMatrixMult3x3fNV+ , glMatrixMultTranspose3x3fNV+ , glPathColorGenNV+ , glPathCommandsNV+ , glPathCoordsNV+ , glPathCoverDepthFuncNV+ , glPathDashArrayNV+ , glPathFogGenNV+ , glPathGlyphIndexArrayNV+ , glPathGlyphIndexRangeNV+ , glPathGlyphRangeNV+ , glPathGlyphsNV+ , glPathMemoryGlyphIndexArrayNV+ , glPathParameterfNV+ , glPathParameterfvNV+ , glPathParameteriNV+ , glPathParameterivNV+ , glPathStencilDepthOffsetNV+ , glPathStencilFuncNV+ , glPathStringNV+ , glPathSubCommandsNV+ , glPathSubCoordsNV+ , glPathTexGenNV+ , glPointAlongPathNV+ , glProgramPathFragmentInputGenNV+ , glStencilFillPathInstancedNV+ , glStencilFillPathNV+ , glStencilStrokePathInstancedNV+ , glStencilStrokePathNV+ , glStencilThenCoverFillPathInstancedNV+ , glStencilThenCoverFillPathNV+ , glStencilThenCoverStrokePathInstancedNV+ , glStencilThenCoverStrokePathNV+ , glTransformPathNV+ , glWeightPathsNV+ , pattern GL_2_BYTES_NV+ , pattern GL_3_BYTES_NV+ , pattern GL_4_BYTES_NV+ , pattern GL_ACCUM_ADJACENT_PAIRS_NV+ , pattern GL_ADJACENT_PAIRS_NV+ , pattern GL_AFFINE_2D_NV+ , pattern GL_AFFINE_3D_NV+ , pattern GL_ARC_TO_NV+ , pattern GL_BEVEL_NV+ , pattern GL_BOLD_BIT_NV+ , pattern GL_BOUNDING_BOX_NV+ , pattern GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV+ , pattern GL_CIRCULAR_CCW_ARC_TO_NV+ , pattern GL_CIRCULAR_CW_ARC_TO_NV+ , pattern GL_CIRCULAR_TANGENT_ARC_TO_NV+ , pattern GL_CLOSE_PATH_NV+ , pattern GL_CONIC_CURVE_TO_NV+ , pattern GL_CONSTANT_NV+ , pattern GL_CONVEX_HULL_NV+ , pattern GL_COUNT_DOWN_NV+ , pattern GL_COUNT_UP_NV+ , pattern GL_CUBIC_CURVE_TO_NV+ , pattern GL_DUP_FIRST_CUBIC_CURVE_TO_NV+ , pattern GL_DUP_LAST_CUBIC_CURVE_TO_NV+ , pattern GL_EYE_LINEAR_NV+ , pattern GL_FILE_NAME_NV+ , pattern GL_FIRST_TO_REST_NV+ , pattern GL_FONT_ASCENDER_BIT_NV+ , pattern GL_FONT_DESCENDER_BIT_NV+ , pattern GL_FONT_GLYPHS_AVAILABLE_NV+ , pattern GL_FONT_HAS_KERNING_BIT_NV+ , pattern GL_FONT_HEIGHT_BIT_NV+ , pattern GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV+ , pattern GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV+ , pattern GL_FONT_NUM_GLYPH_INDICES_BIT_NV+ , pattern GL_FONT_TARGET_UNAVAILABLE_NV+ , pattern GL_FONT_UNAVAILABLE_NV+ , pattern GL_FONT_UNDERLINE_POSITION_BIT_NV+ , pattern GL_FONT_UNDERLINE_THICKNESS_BIT_NV+ , pattern GL_FONT_UNINTELLIGIBLE_NV+ , pattern GL_FONT_UNITS_PER_EM_BIT_NV+ , pattern GL_FONT_X_MAX_BOUNDS_BIT_NV+ , pattern GL_FONT_X_MIN_BOUNDS_BIT_NV+ , pattern GL_FONT_Y_MAX_BOUNDS_BIT_NV+ , pattern GL_FONT_Y_MIN_BOUNDS_BIT_NV+ , pattern GL_FRAGMENT_INPUT_NV+ , pattern GL_GLYPH_HAS_KERNING_BIT_NV+ , pattern GL_GLYPH_HEIGHT_BIT_NV+ , pattern GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV+ , pattern GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV+ , pattern GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV+ , pattern GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV+ , pattern GL_GLYPH_VERTICAL_BEARING_X_BIT_NV+ , pattern GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV+ , pattern GL_GLYPH_WIDTH_BIT_NV+ , pattern GL_HORIZONTAL_LINE_TO_NV+ , pattern GL_ITALIC_BIT_NV+ , pattern GL_LARGE_CCW_ARC_TO_NV+ , pattern GL_LARGE_CW_ARC_TO_NV+ , pattern GL_LINE_TO_NV+ , pattern GL_MITER_REVERT_NV+ , pattern GL_MITER_TRUNCATE_NV+ , pattern GL_MOVE_TO_CONTINUES_NV+ , pattern GL_MOVE_TO_NV+ , pattern GL_MOVE_TO_RESETS_NV+ , pattern GL_OBJECT_LINEAR_NV+ , pattern GL_PATH_CLIENT_LENGTH_NV+ , pattern GL_PATH_COMMAND_COUNT_NV+ , pattern GL_PATH_COMPUTED_LENGTH_NV+ , pattern GL_PATH_COORD_COUNT_NV+ , pattern GL_PATH_COVER_DEPTH_FUNC_NV+ , pattern GL_PATH_DASH_ARRAY_COUNT_NV+ , pattern GL_PATH_DASH_CAPS_NV+ , pattern GL_PATH_DASH_OFFSET_NV+ , pattern GL_PATH_DASH_OFFSET_RESET_NV+ , pattern GL_PATH_END_CAPS_NV+ , pattern GL_PATH_ERROR_POSITION_NV+ , pattern GL_PATH_FILL_BOUNDING_BOX_NV+ , pattern GL_PATH_FILL_COVER_MODE_NV+ , pattern GL_PATH_FILL_MASK_NV+ , pattern GL_PATH_FILL_MODE_NV+ , pattern GL_PATH_FOG_GEN_MODE_NV+ , pattern GL_PATH_FORMAT_PS_NV+ , pattern GL_PATH_FORMAT_SVG_NV+ , pattern GL_PATH_GEN_COEFF_NV+ , pattern GL_PATH_GEN_COLOR_FORMAT_NV+ , pattern GL_PATH_GEN_COMPONENTS_NV+ , pattern GL_PATH_GEN_MODE_NV+ , pattern GL_PATH_INITIAL_DASH_CAP_NV+ , pattern GL_PATH_INITIAL_END_CAP_NV+ , pattern GL_PATH_JOIN_STYLE_NV+ , pattern GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV+ , pattern GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV+ , pattern GL_PATH_MITER_LIMIT_NV+ , pattern GL_PATH_MODELVIEW_MATRIX_NV+ , pattern GL_PATH_MODELVIEW_NV+ , pattern GL_PATH_MODELVIEW_STACK_DEPTH_NV+ , pattern GL_PATH_OBJECT_BOUNDING_BOX_NV+ , pattern GL_PATH_PROJECTION_MATRIX_NV+ , pattern GL_PATH_PROJECTION_NV+ , pattern GL_PATH_PROJECTION_STACK_DEPTH_NV+ , pattern GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV+ , pattern GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV+ , pattern GL_PATH_STENCIL_FUNC_NV+ , pattern GL_PATH_STENCIL_REF_NV+ , pattern GL_PATH_STENCIL_VALUE_MASK_NV+ , pattern GL_PATH_STROKE_BOUNDING_BOX_NV+ , pattern GL_PATH_STROKE_COVER_MODE_NV+ , pattern GL_PATH_STROKE_MASK_NV+ , pattern GL_PATH_STROKE_WIDTH_NV+ , pattern GL_PATH_TERMINAL_DASH_CAP_NV+ , pattern GL_PATH_TERMINAL_END_CAP_NV+ , pattern GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV+ , pattern GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV+ , pattern GL_PRIMARY_COLOR+ , pattern GL_PRIMARY_COLOR_NV+ , pattern GL_QUADRATIC_CURVE_TO_NV+ , pattern GL_RECT_NV+ , pattern GL_RELATIVE_ARC_TO_NV+ , pattern GL_RELATIVE_CONIC_CURVE_TO_NV+ , pattern GL_RELATIVE_CUBIC_CURVE_TO_NV+ , pattern GL_RELATIVE_HORIZONTAL_LINE_TO_NV+ , pattern GL_RELATIVE_LARGE_CCW_ARC_TO_NV+ , pattern GL_RELATIVE_LARGE_CW_ARC_TO_NV+ , pattern GL_RELATIVE_LINE_TO_NV+ , pattern GL_RELATIVE_MOVE_TO_NV+ , pattern GL_RELATIVE_QUADRATIC_CURVE_TO_NV+ , pattern GL_RELATIVE_RECT_NV+ , pattern GL_RELATIVE_ROUNDED_RECT2_NV+ , pattern GL_RELATIVE_ROUNDED_RECT4_NV+ , pattern GL_RELATIVE_ROUNDED_RECT8_NV+ , pattern GL_RELATIVE_ROUNDED_RECT_NV+ , pattern GL_RELATIVE_SMALL_CCW_ARC_TO_NV+ , pattern GL_RELATIVE_SMALL_CW_ARC_TO_NV+ , pattern GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV+ , pattern GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV+ , pattern GL_RELATIVE_VERTICAL_LINE_TO_NV+ , pattern GL_RESTART_PATH_NV+ , pattern GL_ROUNDED_RECT2_NV+ , pattern GL_ROUNDED_RECT4_NV+ , pattern GL_ROUNDED_RECT8_NV+ , pattern GL_ROUNDED_RECT_NV+ , pattern GL_ROUND_NV+ , pattern GL_SECONDARY_COLOR_NV+ , pattern GL_SKIP_MISSING_GLYPH_NV+ , pattern GL_SMALL_CCW_ARC_TO_NV+ , pattern GL_SMALL_CW_ARC_TO_NV+ , pattern GL_SMOOTH_CUBIC_CURVE_TO_NV+ , pattern GL_SMOOTH_QUADRATIC_CURVE_TO_NV+ , pattern GL_SQUARE_NV+ , pattern GL_STANDARD_FONT_FORMAT_NV+ , pattern GL_STANDARD_FONT_NAME_NV+ , pattern GL_SYSTEM_FONT_NAME_NV+ , pattern GL_TRANSLATE_2D_NV+ , pattern GL_TRANSLATE_3D_NV+ , pattern GL_TRANSLATE_X_NV+ , pattern GL_TRANSLATE_Y_NV+ , pattern GL_TRANSPOSE_AFFINE_2D_NV+ , pattern GL_TRANSPOSE_AFFINE_3D_NV+ , pattern GL_TRIANGULAR_NV+ , pattern GL_USE_MISSING_GLYPH_NV+ , pattern GL_UTF16_NV+ , pattern GL_UTF8_NV+ , pattern GL_VERTICAL_LINE_TO_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_path_rendering :: Bool+gl_NV_path_rendering = member "GL_NV_path_rendering" extensions++glCopyPathNV :: MonadIO m => GLuint -> GLuint -> m ()+glCopyPathNV = ffiuintuintIOV glCopyPathNVFunPtr++glCopyPathNVFunPtr :: FunPtr (GLuint -> GLuint -> IO ())+glCopyPathNVFunPtr = unsafePerformIO (getProcAddress "glCopyPathNV")++{-# NOINLINE glCopyPathNVFunPtr #-}++glCoverFillPathInstancedNV :: MonadIO m => GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glCoverFillPathInstancedNV = ffisizeienumPtrVuintenumenumPtrfloatIOV glCoverFillPathInstancedNVFunPtr++glCoverFillPathInstancedNVFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glCoverFillPathInstancedNVFunPtr = unsafePerformIO (getProcAddress "glCoverFillPathInstancedNV")++{-# NOINLINE glCoverFillPathInstancedNVFunPtr #-}++glCoverFillPathNV :: MonadIO m => GLuint -> GLenum -> m ()+glCoverFillPathNV = ffiuintenumIOV glCoverFillPathNVFunPtr++glCoverFillPathNVFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glCoverFillPathNVFunPtr = unsafePerformIO (getProcAddress "glCoverFillPathNV")++{-# NOINLINE glCoverFillPathNVFunPtr #-}++glCoverStrokePathInstancedNV :: MonadIO m => GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glCoverStrokePathInstancedNV = ffisizeienumPtrVuintenumenumPtrfloatIOV glCoverStrokePathInstancedNVFunPtr++glCoverStrokePathInstancedNVFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glCoverStrokePathInstancedNVFunPtr = unsafePerformIO (getProcAddress "glCoverStrokePathInstancedNV")++{-# NOINLINE glCoverStrokePathInstancedNVFunPtr #-}++glCoverStrokePathNV :: MonadIO m => GLuint -> GLenum -> m ()+glCoverStrokePathNV = ffiuintenumIOV glCoverStrokePathNVFunPtr++glCoverStrokePathNVFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glCoverStrokePathNVFunPtr = unsafePerformIO (getProcAddress "glCoverStrokePathNV")++{-# NOINLINE glCoverStrokePathNVFunPtr #-}++glDeletePathsNV :: MonadIO m => GLuint -> GLsizei -> m ()+glDeletePathsNV = ffiuintsizeiIOV glDeletePathsNVFunPtr++glDeletePathsNVFunPtr :: FunPtr (GLuint -> GLsizei -> IO ())+glDeletePathsNVFunPtr = unsafePerformIO (getProcAddress "glDeletePathsNV")++{-# NOINLINE glDeletePathsNVFunPtr #-}++glGenPathsNV :: MonadIO m => GLsizei -> m GLuint+glGenPathsNV = ffisizeiIOuint glGenPathsNVFunPtr++glGenPathsNVFunPtr :: FunPtr (GLsizei -> IO GLuint)+glGenPathsNVFunPtr = unsafePerformIO (getProcAddress "glGenPathsNV")++{-# NOINLINE glGenPathsNVFunPtr #-}++glGetPathColorGenfvNV :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetPathColorGenfvNV = ffienumenumPtrfloatIOV glGetPathColorGenfvNVFunPtr++glGetPathColorGenfvNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetPathColorGenfvNVFunPtr = unsafePerformIO (getProcAddress "glGetPathColorGenfvNV")++{-# NOINLINE glGetPathColorGenfvNVFunPtr #-}++glGetPathColorGenivNV :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetPathColorGenivNV = ffienumenumPtrintIOV glGetPathColorGenivNVFunPtr++glGetPathColorGenivNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetPathColorGenivNVFunPtr = unsafePerformIO (getProcAddress "glGetPathColorGenivNV")++{-# NOINLINE glGetPathColorGenivNVFunPtr #-}++glGetPathCommandsNV :: MonadIO m => GLuint -> Ptr GLubyte -> m ()+glGetPathCommandsNV = ffiuintPtrubyteIOV glGetPathCommandsNVFunPtr++glGetPathCommandsNVFunPtr :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+glGetPathCommandsNVFunPtr = unsafePerformIO (getProcAddress "glGetPathCommandsNV")++{-# NOINLINE glGetPathCommandsNVFunPtr #-}++glGetPathCoordsNV :: MonadIO m => GLuint -> Ptr GLfloat -> m ()+glGetPathCoordsNV = ffiuintPtrfloatIOV glGetPathCoordsNVFunPtr++glGetPathCoordsNVFunPtr :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+glGetPathCoordsNVFunPtr = unsafePerformIO (getProcAddress "glGetPathCoordsNV")++{-# NOINLINE glGetPathCoordsNVFunPtr #-}++glGetPathDashArrayNV :: MonadIO m => GLuint -> Ptr GLfloat -> m ()+glGetPathDashArrayNV = ffiuintPtrfloatIOV glGetPathDashArrayNVFunPtr++glGetPathDashArrayNVFunPtr :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+glGetPathDashArrayNVFunPtr = unsafePerformIO (getProcAddress "glGetPathDashArrayNV")++{-# NOINLINE glGetPathDashArrayNVFunPtr #-}++glGetPathLengthNV :: MonadIO m => GLuint -> GLsizei -> GLsizei -> m GLfloat+glGetPathLengthNV = ffiuintsizeisizeiIOfloat glGetPathLengthNVFunPtr++glGetPathLengthNVFunPtr :: FunPtr (GLuint -> GLsizei -> GLsizei -> IO GLfloat)+glGetPathLengthNVFunPtr = unsafePerformIO (getProcAddress "glGetPathLengthNV")++{-# NOINLINE glGetPathLengthNVFunPtr #-}++glGetPathMetricRangeNV :: MonadIO m => GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> m ()+glGetPathMetricRangeNV = ffibitfielduintsizeisizeiPtrfloatIOV glGetPathMetricRangeNVFunPtr++glGetPathMetricRangeNVFunPtr :: FunPtr (GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> IO ())+glGetPathMetricRangeNVFunPtr = unsafePerformIO (getProcAddress "glGetPathMetricRangeNV")++{-# NOINLINE glGetPathMetricRangeNVFunPtr #-}++glGetPathMetricsNV :: MonadIO m => GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+glGetPathMetricsNV = ffibitfieldsizeienumPtrVuintsizeiPtrfloatIOV glGetPathMetricsNVFunPtr++glGetPathMetricsNVFunPtr :: FunPtr (GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+glGetPathMetricsNVFunPtr = unsafePerformIO (getProcAddress "glGetPathMetricsNV")++{-# NOINLINE glGetPathMetricsNVFunPtr #-}++glGetPathParameterfvNV :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()+glGetPathParameterfvNV = ffiuintenumPtrfloatIOV glGetPathParameterfvNVFunPtr++glGetPathParameterfvNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+glGetPathParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glGetPathParameterfvNV")++{-# NOINLINE glGetPathParameterfvNVFunPtr #-}++glGetPathParameterivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetPathParameterivNV = ffiuintenumPtrintIOV glGetPathParameterivNVFunPtr++glGetPathParameterivNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetPathParameterivNVFunPtr = unsafePerformIO (getProcAddress "glGetPathParameterivNV")++{-# NOINLINE glGetPathParameterivNVFunPtr #-}++glGetPathSpacingNV :: MonadIO m => GLenum -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> m ()+glGetPathSpacingNV = ffienumsizeienumPtrVuintfloatfloatenumPtrfloatIOV glGetPathSpacingNVFunPtr++glGetPathSpacingNVFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> IO ())+glGetPathSpacingNVFunPtr = unsafePerformIO (getProcAddress "glGetPathSpacingNV")++{-# NOINLINE glGetPathSpacingNVFunPtr #-}++glGetPathTexGenfvNV :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetPathTexGenfvNV = ffienumenumPtrfloatIOV glGetPathTexGenfvNVFunPtr++glGetPathTexGenfvNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetPathTexGenfvNVFunPtr = unsafePerformIO (getProcAddress "glGetPathTexGenfvNV")++{-# NOINLINE glGetPathTexGenfvNVFunPtr #-}++glGetPathTexGenivNV :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetPathTexGenivNV = ffienumenumPtrintIOV glGetPathTexGenivNVFunPtr++glGetPathTexGenivNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetPathTexGenivNVFunPtr = unsafePerformIO (getProcAddress "glGetPathTexGenivNV")++{-# NOINLINE glGetPathTexGenivNVFunPtr #-}++glGetProgramResourcefvNV :: MonadIO m => GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLfloat -> m ()+glGetProgramResourcefvNV = ffiuintenumuintsizeiPtrenumsizeiPtrsizeiPtrfloatIOV glGetProgramResourcefvNVFunPtr++glGetProgramResourcefvNVFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLfloat -> IO ())+glGetProgramResourcefvNVFunPtr = unsafePerformIO (getProcAddress "glGetProgramResourcefvNV")++{-# NOINLINE glGetProgramResourcefvNVFunPtr #-}++glInterpolatePathsNV :: MonadIO m => GLuint -> GLuint -> GLuint -> GLfloat -> m ()+glInterpolatePathsNV = ffiuintuintuintfloatIOV glInterpolatePathsNVFunPtr++glInterpolatePathsNVFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ())+glInterpolatePathsNVFunPtr = unsafePerformIO (getProcAddress "glInterpolatePathsNV")++{-# NOINLINE glInterpolatePathsNVFunPtr #-}++glIsPathNV :: MonadIO m => GLuint -> m GLboolean+glIsPathNV = ffiuintIOboolean glIsPathNVFunPtr++glIsPathNVFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsPathNVFunPtr = unsafePerformIO (getProcAddress "glIsPathNV")++{-# NOINLINE glIsPathNVFunPtr #-}++glIsPointInFillPathNV :: MonadIO m => GLuint -> GLuint -> GLfloat -> GLfloat -> m GLboolean+glIsPointInFillPathNV = ffiuintuintfloatfloatIOboolean glIsPointInFillPathNVFunPtr++glIsPointInFillPathNVFunPtr :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean)+glIsPointInFillPathNVFunPtr = unsafePerformIO (getProcAddress "glIsPointInFillPathNV")++{-# NOINLINE glIsPointInFillPathNVFunPtr #-}++glIsPointInStrokePathNV :: MonadIO m => GLuint -> GLfloat -> GLfloat -> m GLboolean+glIsPointInStrokePathNV = ffiuintfloatfloatIOboolean glIsPointInStrokePathNVFunPtr++glIsPointInStrokePathNVFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean)+glIsPointInStrokePathNVFunPtr = unsafePerformIO (getProcAddress "glIsPointInStrokePathNV")++{-# NOINLINE glIsPointInStrokePathNVFunPtr #-}++glMatrixLoad3x2fNV :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMatrixLoad3x2fNV = ffienumPtrfloatIOV glMatrixLoad3x2fNVFunPtr++glMatrixLoad3x2fNVFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMatrixLoad3x2fNVFunPtr = unsafePerformIO (getProcAddress "glMatrixLoad3x2fNV")++{-# NOINLINE glMatrixLoad3x2fNVFunPtr #-}++glMatrixLoad3x3fNV :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMatrixLoad3x3fNV = ffienumPtrfloatIOV glMatrixLoad3x3fNVFunPtr++glMatrixLoad3x3fNVFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMatrixLoad3x3fNVFunPtr = unsafePerformIO (getProcAddress "glMatrixLoad3x3fNV")++{-# NOINLINE glMatrixLoad3x3fNVFunPtr #-}++glMatrixLoadTranspose3x3fNV :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMatrixLoadTranspose3x3fNV = ffienumPtrfloatIOV glMatrixLoadTranspose3x3fNVFunPtr++glMatrixLoadTranspose3x3fNVFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMatrixLoadTranspose3x3fNVFunPtr = unsafePerformIO (getProcAddress "glMatrixLoadTranspose3x3fNV")++{-# NOINLINE glMatrixLoadTranspose3x3fNVFunPtr #-}++glMatrixMult3x2fNV :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMatrixMult3x2fNV = ffienumPtrfloatIOV glMatrixMult3x2fNVFunPtr++glMatrixMult3x2fNVFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMatrixMult3x2fNVFunPtr = unsafePerformIO (getProcAddress "glMatrixMult3x2fNV")++{-# NOINLINE glMatrixMult3x2fNVFunPtr #-}++glMatrixMult3x3fNV :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMatrixMult3x3fNV = ffienumPtrfloatIOV glMatrixMult3x3fNVFunPtr++glMatrixMult3x3fNVFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMatrixMult3x3fNVFunPtr = unsafePerformIO (getProcAddress "glMatrixMult3x3fNV")++{-# NOINLINE glMatrixMult3x3fNVFunPtr #-}++glMatrixMultTranspose3x3fNV :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glMatrixMultTranspose3x3fNV = ffienumPtrfloatIOV glMatrixMultTranspose3x3fNVFunPtr++glMatrixMultTranspose3x3fNVFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glMatrixMultTranspose3x3fNVFunPtr = unsafePerformIO (getProcAddress "glMatrixMultTranspose3x3fNV")++{-# NOINLINE glMatrixMultTranspose3x3fNVFunPtr #-}++glPathColorGenNV :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glPathColorGenNV = ffienumenumenumPtrfloatIOV glPathColorGenNVFunPtr++glPathColorGenNVFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glPathColorGenNVFunPtr = unsafePerformIO (getProcAddress "glPathColorGenNV")++{-# NOINLINE glPathColorGenNVFunPtr #-}++glPathCommandsNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> m ()+glPathCommandsNV = ffiuintsizeiPtrubytesizeienumPtrVIOV glPathCommandsNVFunPtr++glPathCommandsNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> IO ())+glPathCommandsNVFunPtr = unsafePerformIO (getProcAddress "glPathCommandsNV")++{-# NOINLINE glPathCommandsNVFunPtr #-}++glPathCoordsNV :: MonadIO m => GLuint -> GLsizei -> GLenum -> Ptr () -> m ()+glPathCoordsNV = ffiuintsizeienumPtrVIOV glPathCoordsNVFunPtr++glPathCoordsNVFunPtr :: FunPtr (GLuint -> GLsizei -> GLenum -> Ptr () -> IO ())+glPathCoordsNVFunPtr = unsafePerformIO (getProcAddress "glPathCoordsNV")++{-# NOINLINE glPathCoordsNVFunPtr #-}++glPathCoverDepthFuncNV :: MonadIO m => GLenum -> m ()+glPathCoverDepthFuncNV = ffienumIOV glPathCoverDepthFuncNVFunPtr++glPathCoverDepthFuncNVFunPtr :: FunPtr (GLenum -> IO ())+glPathCoverDepthFuncNVFunPtr = unsafePerformIO (getProcAddress "glPathCoverDepthFuncNV")++{-# NOINLINE glPathCoverDepthFuncNVFunPtr #-}++glPathDashArrayNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLfloat -> m ()+glPathDashArrayNV = ffiuintsizeiPtrfloatIOV glPathDashArrayNVFunPtr++glPathDashArrayNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+glPathDashArrayNVFunPtr = unsafePerformIO (getProcAddress "glPathDashArrayNV")++{-# NOINLINE glPathDashArrayNVFunPtr #-}++glPathFogGenNV :: MonadIO m => GLenum -> m ()+glPathFogGenNV = ffienumIOV glPathFogGenNVFunPtr++glPathFogGenNVFunPtr :: FunPtr (GLenum -> IO ())+glPathFogGenNVFunPtr = unsafePerformIO (getProcAddress "glPathFogGenNV")++{-# NOINLINE glPathFogGenNVFunPtr #-}++glPathGlyphIndexArrayNV :: MonadIO m => GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLuint -> GLfloat -> m GLenum+glPathGlyphIndexArrayNV = ffiuintenumPtrVbitfielduintsizeiuintfloatIOenum glPathGlyphIndexArrayNVFunPtr++glPathGlyphIndexArrayNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum)+glPathGlyphIndexArrayNVFunPtr = unsafePerformIO (getProcAddress "glPathGlyphIndexArrayNV")++{-# NOINLINE glPathGlyphIndexArrayNVFunPtr #-}++glPathGlyphIndexRangeNV :: MonadIO m => GLenum -> Ptr () -> GLbitfield -> GLuint -> GLfloat -> GLuint -> m GLenum+glPathGlyphIndexRangeNV = ffienumPtrVbitfielduintfloatuintIOenum glPathGlyphIndexRangeNVFunPtr++glPathGlyphIndexRangeNVFunPtr :: FunPtr (GLenum -> Ptr () -> GLbitfield -> GLuint -> GLfloat -> GLuint -> IO GLenum)+glPathGlyphIndexRangeNVFunPtr = unsafePerformIO (getProcAddress "glPathGlyphIndexRangeNV")++{-# NOINLINE glPathGlyphIndexRangeNVFunPtr #-}++glPathGlyphRangeNV :: MonadIO m => GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> m ()+glPathGlyphRangeNV = ffiuintenumPtrVbitfielduintsizeienumuintfloatIOV glPathGlyphRangeNVFunPtr++glPathGlyphRangeNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> IO ())+glPathGlyphRangeNVFunPtr = unsafePerformIO (getProcAddress "glPathGlyphRangeNV")++{-# NOINLINE glPathGlyphRangeNVFunPtr #-}++glPathGlyphsNV :: MonadIO m => GLuint -> GLenum -> Ptr () -> GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLenum -> GLuint -> GLfloat -> m ()+glPathGlyphsNV = ffiuintenumPtrVbitfieldsizeienumPtrVenumuintfloatIOV glPathGlyphsNVFunPtr++glPathGlyphsNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLenum -> GLuint -> GLfloat -> IO ())+glPathGlyphsNVFunPtr = unsafePerformIO (getProcAddress "glPathGlyphsNV")++{-# NOINLINE glPathGlyphsNVFunPtr #-}++glPathMemoryGlyphIndexArrayNV :: MonadIO m => GLuint -> GLenum -> GLsizeiptr -> Ptr () -> GLsizei -> GLuint -> GLsizei -> GLuint -> GLfloat -> m GLenum+glPathMemoryGlyphIndexArrayNV = ffiuintenumsizeiptrPtrVsizeiuintsizeiuintfloatIOenum glPathMemoryGlyphIndexArrayNVFunPtr++glPathMemoryGlyphIndexArrayNVFunPtr :: FunPtr (GLuint -> GLenum -> GLsizeiptr -> Ptr () -> GLsizei -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum)+glPathMemoryGlyphIndexArrayNVFunPtr = unsafePerformIO (getProcAddress "glPathMemoryGlyphIndexArrayNV")++{-# NOINLINE glPathMemoryGlyphIndexArrayNVFunPtr #-}++glPathParameterfNV :: MonadIO m => GLuint -> GLenum -> GLfloat -> m ()+glPathParameterfNV = ffiuintenumfloatIOV glPathParameterfNVFunPtr++glPathParameterfNVFunPtr :: FunPtr (GLuint -> GLenum -> GLfloat -> IO ())+glPathParameterfNVFunPtr = unsafePerformIO (getProcAddress "glPathParameterfNV")++{-# NOINLINE glPathParameterfNVFunPtr #-}++glPathParameterfvNV :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()+glPathParameterfvNV = ffiuintenumPtrfloatIOV glPathParameterfvNVFunPtr++glPathParameterfvNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+glPathParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glPathParameterfvNV")++{-# NOINLINE glPathParameterfvNVFunPtr #-}++glPathParameteriNV :: MonadIO m => GLuint -> GLenum -> GLint -> m ()+glPathParameteriNV = ffiuintenumintIOV glPathParameteriNVFunPtr++glPathParameteriNVFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+glPathParameteriNVFunPtr = unsafePerformIO (getProcAddress "glPathParameteriNV")++{-# NOINLINE glPathParameteriNVFunPtr #-}++glPathParameterivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glPathParameterivNV = ffiuintenumPtrintIOV glPathParameterivNVFunPtr++glPathParameterivNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glPathParameterivNVFunPtr = unsafePerformIO (getProcAddress "glPathParameterivNV")++{-# NOINLINE glPathParameterivNVFunPtr #-}++glPathStencilDepthOffsetNV :: MonadIO m => GLfloat -> GLfloat -> m ()+glPathStencilDepthOffsetNV = ffifloatfloatIOV glPathStencilDepthOffsetNVFunPtr++glPathStencilDepthOffsetNVFunPtr :: FunPtr (GLfloat -> GLfloat -> IO ())+glPathStencilDepthOffsetNVFunPtr = unsafePerformIO (getProcAddress "glPathStencilDepthOffsetNV")++{-# NOINLINE glPathStencilDepthOffsetNVFunPtr #-}++glPathStencilFuncNV :: MonadIO m => GLenum -> GLint -> GLuint -> m ()+glPathStencilFuncNV = ffienumintuintIOV glPathStencilFuncNVFunPtr++glPathStencilFuncNVFunPtr :: FunPtr (GLenum -> GLint -> GLuint -> IO ())+glPathStencilFuncNVFunPtr = unsafePerformIO (getProcAddress "glPathStencilFuncNV")++{-# NOINLINE glPathStencilFuncNVFunPtr #-}++glPathStringNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> Ptr () -> m ()+glPathStringNV = ffiuintenumsizeiPtrVIOV glPathStringNVFunPtr++glPathStringNVFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> Ptr () -> IO ())+glPathStringNVFunPtr = unsafePerformIO (getProcAddress "glPathStringNV")++{-# NOINLINE glPathStringNVFunPtr #-}++glPathSubCommandsNV :: MonadIO m => GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> m ()+glPathSubCommandsNV = ffiuintsizeisizeisizeiPtrubytesizeienumPtrVIOV glPathSubCommandsNVFunPtr++glPathSubCommandsNVFunPtr :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> IO ())+glPathSubCommandsNVFunPtr = unsafePerformIO (getProcAddress "glPathSubCommandsNV")++{-# NOINLINE glPathSubCommandsNVFunPtr #-}++glPathSubCoordsNV :: MonadIO m => GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr () -> m ()+glPathSubCoordsNV = ffiuintsizeisizeienumPtrVIOV glPathSubCoordsNVFunPtr++glPathSubCoordsNVFunPtr :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr () -> IO ())+glPathSubCoordsNVFunPtr = unsafePerformIO (getProcAddress "glPathSubCoordsNV")++{-# NOINLINE glPathSubCoordsNVFunPtr #-}++glPathTexGenNV :: MonadIO m => GLenum -> GLenum -> GLint -> Ptr GLfloat -> m ()+glPathTexGenNV = ffienumenumintPtrfloatIOV glPathTexGenNVFunPtr++glPathTexGenNVFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())+glPathTexGenNVFunPtr = unsafePerformIO (getProcAddress "glPathTexGenNV")++{-# NOINLINE glPathTexGenNVFunPtr #-}++glPointAlongPathNV :: MonadIO m => GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m GLboolean+glPointAlongPathNV = ffiuintsizeisizeifloatPtrfloatPtrfloatPtrfloatPtrfloatIOboolean glPointAlongPathNVFunPtr++glPointAlongPathNVFunPtr :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO GLboolean)+glPointAlongPathNVFunPtr = unsafePerformIO (getProcAddress "glPointAlongPathNV")++{-# NOINLINE glPointAlongPathNVFunPtr #-}++glProgramPathFragmentInputGenNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLint -> Ptr GLfloat -> m ()+glProgramPathFragmentInputGenNV = ffiuintintenumintPtrfloatIOV glProgramPathFragmentInputGenNVFunPtr++glProgramPathFragmentInputGenNVFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLint -> Ptr GLfloat -> IO ())+glProgramPathFragmentInputGenNVFunPtr = unsafePerformIO (getProcAddress "glProgramPathFragmentInputGenNV")++{-# NOINLINE glProgramPathFragmentInputGenNVFunPtr #-}++glStencilFillPathInstancedNV :: MonadIO m => GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> m ()+glStencilFillPathInstancedNV = ffisizeienumPtrVuintenumuintenumPtrfloatIOV glStencilFillPathInstancedNVFunPtr++glStencilFillPathInstancedNVFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+glStencilFillPathInstancedNVFunPtr = unsafePerformIO (getProcAddress "glStencilFillPathInstancedNV")++{-# NOINLINE glStencilFillPathInstancedNVFunPtr #-}++glStencilFillPathNV :: MonadIO m => GLuint -> GLenum -> GLuint -> m ()+glStencilFillPathNV = ffiuintenumuintIOV glStencilFillPathNVFunPtr++glStencilFillPathNVFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> IO ())+glStencilFillPathNVFunPtr = unsafePerformIO (getProcAddress "glStencilFillPathNV")++{-# NOINLINE glStencilFillPathNVFunPtr #-}++glStencilStrokePathInstancedNV :: MonadIO m => GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> m ()+glStencilStrokePathInstancedNV = ffisizeienumPtrVuintintuintenumPtrfloatIOV glStencilStrokePathInstancedNVFunPtr++glStencilStrokePathInstancedNVFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+glStencilStrokePathInstancedNVFunPtr = unsafePerformIO (getProcAddress "glStencilStrokePathInstancedNV")++{-# NOINLINE glStencilStrokePathInstancedNVFunPtr #-}++glStencilStrokePathNV :: MonadIO m => GLuint -> GLint -> GLuint -> m ()+glStencilStrokePathNV = ffiuintintuintIOV glStencilStrokePathNVFunPtr++glStencilStrokePathNVFunPtr :: FunPtr (GLuint -> GLint -> GLuint -> IO ())+glStencilStrokePathNVFunPtr = unsafePerformIO (getProcAddress "glStencilStrokePathNV")++{-# NOINLINE glStencilStrokePathNVFunPtr #-}++glStencilThenCoverFillPathInstancedNV :: MonadIO m => GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glStencilThenCoverFillPathInstancedNV = ffisizeienumPtrVuintenumuintenumenumPtrfloatIOV glStencilThenCoverFillPathInstancedNVFunPtr++glStencilThenCoverFillPathInstancedNVFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glStencilThenCoverFillPathInstancedNVFunPtr = unsafePerformIO (getProcAddress "glStencilThenCoverFillPathInstancedNV")++{-# NOINLINE glStencilThenCoverFillPathInstancedNVFunPtr #-}++glStencilThenCoverFillPathNV :: MonadIO m => GLuint -> GLenum -> GLuint -> GLenum -> m ()+glStencilThenCoverFillPathNV = ffiuintenumuintenumIOV glStencilThenCoverFillPathNVFunPtr++glStencilThenCoverFillPathNVFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> IO ())+glStencilThenCoverFillPathNVFunPtr = unsafePerformIO (getProcAddress "glStencilThenCoverFillPathNV")++{-# NOINLINE glStencilThenCoverFillPathNVFunPtr #-}++glStencilThenCoverStrokePathInstancedNV :: MonadIO m => GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glStencilThenCoverStrokePathInstancedNV = ffisizeienumPtrVuintintuintenumenumPtrfloatIOV glStencilThenCoverStrokePathInstancedNVFunPtr++glStencilThenCoverStrokePathInstancedNVFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glStencilThenCoverStrokePathInstancedNVFunPtr = unsafePerformIO (getProcAddress "glStencilThenCoverStrokePathInstancedNV")++{-# NOINLINE glStencilThenCoverStrokePathInstancedNVFunPtr #-}++glStencilThenCoverStrokePathNV :: MonadIO m => GLuint -> GLint -> GLuint -> GLenum -> m ()+glStencilThenCoverStrokePathNV = ffiuintintuintenumIOV glStencilThenCoverStrokePathNVFunPtr++glStencilThenCoverStrokePathNVFunPtr :: FunPtr (GLuint -> GLint -> GLuint -> GLenum -> IO ())+glStencilThenCoverStrokePathNVFunPtr = unsafePerformIO (getProcAddress "glStencilThenCoverStrokePathNV")++{-# NOINLINE glStencilThenCoverStrokePathNVFunPtr #-}++glTransformPathNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLfloat -> m ()+glTransformPathNV = ffiuintuintenumPtrfloatIOV glTransformPathNVFunPtr++glTransformPathNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+glTransformPathNVFunPtr = unsafePerformIO (getProcAddress "glTransformPathNV")++{-# NOINLINE glTransformPathNVFunPtr #-}++glWeightPathsNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> m ()+glWeightPathsNV = ffiuintsizeiPtruintPtrfloatIOV glWeightPathsNVFunPtr++glWeightPathsNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ())+glWeightPathsNVFunPtr = unsafePerformIO (getProcAddress "glWeightPathsNV")++{-# NOINLINE glWeightPathsNVFunPtr #-}++pattern GL_2_BYTES_NV = 0x1407 :: GLenum++pattern GL_3_BYTES_NV = 0x1408 :: GLenum++pattern GL_4_BYTES_NV = 0x1409 :: GLenum++pattern GL_ACCUM_ADJACENT_PAIRS_NV = 0x90AD :: GLenum++pattern GL_ADJACENT_PAIRS_NV = 0x90AE :: GLenum++pattern GL_AFFINE_2D_NV = 0x9092 :: GLenum++pattern GL_AFFINE_3D_NV = 0x9094 :: GLenum++pattern GL_ARC_TO_NV = 0xFE :: GLenum++pattern GL_BEVEL_NV = 0x90A6 :: GLenum++pattern GL_BOLD_BIT_NV = 0x01 :: GLenum++pattern GL_BOUNDING_BOX_NV = 0x908D :: GLenum++pattern GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C :: GLenum++pattern GL_CIRCULAR_CCW_ARC_TO_NV = 0xF8 :: GLenum++pattern GL_CIRCULAR_CW_ARC_TO_NV = 0xFA :: GLenum++pattern GL_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC :: GLenum++pattern GL_CLOSE_PATH_NV = 0x00 :: GLenum++pattern GL_CONIC_CURVE_TO_NV = 0x1A :: GLenum++pattern GL_CONSTANT_NV = 0x8576 :: GLenum++pattern GL_CONVEX_HULL_NV = 0x908B :: GLenum++pattern GL_COUNT_DOWN_NV = 0x9089 :: GLenum++pattern GL_COUNT_UP_NV = 0x9088 :: GLenum++pattern GL_CUBIC_CURVE_TO_NV = 0x0C :: GLenum++pattern GL_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2 :: GLenum++pattern GL_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4 :: GLenum++pattern GL_EYE_LINEAR_NV = 0x2400 :: GLenum++pattern GL_FILE_NAME_NV = 0x9074 :: GLenum++pattern GL_FIRST_TO_REST_NV = 0x90AF :: GLenum++pattern GL_FONT_ASCENDER_BIT_NV = 0x00200000 :: GLenum++pattern GL_FONT_DESCENDER_BIT_NV = 0x00400000 :: GLenum++pattern GL_FONT_GLYPHS_AVAILABLE_NV = 0x9368 :: GLenum++pattern GL_FONT_HAS_KERNING_BIT_NV = 0x10000000 :: GLenum++pattern GL_FONT_HEIGHT_BIT_NV = 0x00800000 :: GLenum++pattern GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000 :: GLenum++pattern GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000 :: GLenum++pattern GL_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000 :: GLenum++pattern GL_FONT_TARGET_UNAVAILABLE_NV = 0x9369 :: GLenum++pattern GL_FONT_UNAVAILABLE_NV = 0x936A :: GLenum++pattern GL_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000 :: GLenum++pattern GL_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000 :: GLenum++pattern GL_FONT_UNINTELLIGIBLE_NV = 0x936B :: GLenum++pattern GL_FONT_UNITS_PER_EM_BIT_NV = 0x00100000 :: GLenum++pattern GL_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000 :: GLenum++pattern GL_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000 :: GLenum++pattern GL_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000 :: GLenum++pattern GL_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000 :: GLenum++pattern GL_FRAGMENT_INPUT_NV = 0x936D :: GLenum++pattern GL_GLYPH_HAS_KERNING_BIT_NV = 0x100 :: GLenum++pattern GL_GLYPH_HEIGHT_BIT_NV = 0x02 :: GLenum++pattern GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10 :: GLenum++pattern GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04 :: GLenum++pattern GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08 :: GLenum++pattern GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80 :: GLenum++pattern GL_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20 :: GLenum++pattern GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40 :: GLenum++pattern GL_GLYPH_WIDTH_BIT_NV = 0x01 :: GLenum++pattern GL_HORIZONTAL_LINE_TO_NV = 0x06 :: GLenum++pattern GL_ITALIC_BIT_NV = 0x02 :: GLenum++pattern GL_LARGE_CCW_ARC_TO_NV = 0x16 :: GLenum++pattern GL_LARGE_CW_ARC_TO_NV = 0x18 :: GLenum++pattern GL_LINE_TO_NV = 0x04 :: GLenum++pattern GL_MITER_REVERT_NV = 0x90A7 :: GLenum++pattern GL_MITER_TRUNCATE_NV = 0x90A8 :: GLenum++pattern GL_MOVE_TO_CONTINUES_NV = 0x90B6 :: GLenum++pattern GL_MOVE_TO_NV = 0x02 :: GLenum++pattern GL_MOVE_TO_RESETS_NV = 0x90B5 :: GLenum++pattern GL_OBJECT_LINEAR_NV = 0x2401 :: GLenum++pattern GL_PATH_CLIENT_LENGTH_NV = 0x907F :: GLenum++pattern GL_PATH_COMMAND_COUNT_NV = 0x909D :: GLenum++pattern GL_PATH_COMPUTED_LENGTH_NV = 0x90A0 :: GLenum++pattern GL_PATH_COORD_COUNT_NV = 0x909E :: GLenum++pattern GL_PATH_COVER_DEPTH_FUNC_NV = 0x90BF :: GLenum++pattern GL_PATH_DASH_ARRAY_COUNT_NV = 0x909F :: GLenum++pattern GL_PATH_DASH_CAPS_NV = 0x907B :: GLenum++pattern GL_PATH_DASH_OFFSET_NV = 0x907E :: GLenum++pattern GL_PATH_DASH_OFFSET_RESET_NV = 0x90B4 :: GLenum++pattern GL_PATH_END_CAPS_NV = 0x9076 :: GLenum++pattern GL_PATH_ERROR_POSITION_NV = 0x90AB :: GLenum++pattern GL_PATH_FILL_BOUNDING_BOX_NV = 0x90A1 :: GLenum++pattern GL_PATH_FILL_COVER_MODE_NV = 0x9082 :: GLenum++pattern GL_PATH_FILL_MASK_NV = 0x9081 :: GLenum++pattern GL_PATH_FILL_MODE_NV = 0x9080 :: GLenum++pattern GL_PATH_FOG_GEN_MODE_NV = 0x90AC :: GLenum++pattern GL_PATH_FORMAT_PS_NV = 0x9071 :: GLenum++pattern GL_PATH_FORMAT_SVG_NV = 0x9070 :: GLenum++pattern GL_PATH_GEN_COEFF_NV = 0x90B1 :: GLenum++pattern GL_PATH_GEN_COLOR_FORMAT_NV = 0x90B2 :: GLenum++pattern GL_PATH_GEN_COMPONENTS_NV = 0x90B3 :: GLenum++pattern GL_PATH_GEN_MODE_NV = 0x90B0 :: GLenum++pattern GL_PATH_INITIAL_DASH_CAP_NV = 0x907C :: GLenum++pattern GL_PATH_INITIAL_END_CAP_NV = 0x9077 :: GLenum++pattern GL_PATH_JOIN_STYLE_NV = 0x9079 :: GLenum++pattern GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36 :: GLenum++pattern GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38 :: GLenum++pattern GL_PATH_MITER_LIMIT_NV = 0x907A :: GLenum++pattern GL_PATH_MODELVIEW_MATRIX_NV = 0x0BA6 :: GLenum++pattern GL_PATH_MODELVIEW_NV = 0x1700 :: GLenum++pattern GL_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3 :: GLenum++pattern GL_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A :: GLenum++pattern GL_PATH_PROJECTION_MATRIX_NV = 0x0BA7 :: GLenum++pattern GL_PATH_PROJECTION_NV = 0x1701 :: GLenum++pattern GL_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4 :: GLenum++pattern GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD :: GLenum++pattern GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE :: GLenum++pattern GL_PATH_STENCIL_FUNC_NV = 0x90B7 :: GLenum++pattern GL_PATH_STENCIL_REF_NV = 0x90B8 :: GLenum++pattern GL_PATH_STENCIL_VALUE_MASK_NV = 0x90B9 :: GLenum++pattern GL_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2 :: GLenum++pattern GL_PATH_STROKE_COVER_MODE_NV = 0x9083 :: GLenum++pattern GL_PATH_STROKE_MASK_NV = 0x9084 :: GLenum++pattern GL_PATH_STROKE_WIDTH_NV = 0x9075 :: GLenum++pattern GL_PATH_TERMINAL_DASH_CAP_NV = 0x907D :: GLenum++pattern GL_PATH_TERMINAL_END_CAP_NV = 0x9078 :: GLenum++pattern GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3 :: GLenum++pattern GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4 :: GLenum++pattern GL_QUADRATIC_CURVE_TO_NV = 0x0A :: GLenum++pattern GL_RECT_NV = 0xF6 :: GLenum++pattern GL_RELATIVE_ARC_TO_NV = 0xFF :: GLenum++pattern GL_RELATIVE_CONIC_CURVE_TO_NV = 0x1B :: GLenum++pattern GL_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D :: GLenum++pattern GL_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07 :: GLenum++pattern GL_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17 :: GLenum++pattern GL_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19 :: GLenum++pattern GL_RELATIVE_LINE_TO_NV = 0x05 :: GLenum++pattern GL_RELATIVE_MOVE_TO_NV = 0x03 :: GLenum++pattern GL_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B :: GLenum++pattern GL_RELATIVE_RECT_NV = 0xF7 :: GLenum++pattern GL_RELATIVE_ROUNDED_RECT2_NV = 0xEB :: GLenum++pattern GL_RELATIVE_ROUNDED_RECT4_NV = 0xED :: GLenum++pattern GL_RELATIVE_ROUNDED_RECT8_NV = 0xEF :: GLenum++pattern GL_RELATIVE_ROUNDED_RECT_NV = 0xE9 :: GLenum++pattern GL_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13 :: GLenum++pattern GL_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15 :: GLenum++pattern GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11 :: GLenum++pattern GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F :: GLenum++pattern GL_RELATIVE_VERTICAL_LINE_TO_NV = 0x09 :: GLenum++pattern GL_RESTART_PATH_NV = 0xF0 :: GLenum++pattern GL_ROUNDED_RECT2_NV = 0xEA :: GLenum++pattern GL_ROUNDED_RECT4_NV = 0xEC :: GLenum++pattern GL_ROUNDED_RECT8_NV = 0xEE :: GLenum++pattern GL_ROUNDED_RECT_NV = 0xE8 :: GLenum++pattern GL_ROUND_NV = 0x90A4 :: GLenum++pattern GL_SKIP_MISSING_GLYPH_NV = 0x90A9 :: GLenum++pattern GL_SMALL_CCW_ARC_TO_NV = 0x12 :: GLenum++pattern GL_SMALL_CW_ARC_TO_NV = 0x14 :: GLenum++pattern GL_SMOOTH_CUBIC_CURVE_TO_NV = 0x10 :: GLenum++pattern GL_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E :: GLenum++pattern GL_SQUARE_NV = 0x90A3 :: GLenum++pattern GL_STANDARD_FONT_FORMAT_NV = 0x936C :: GLenum++pattern GL_STANDARD_FONT_NAME_NV = 0x9072 :: GLenum++pattern GL_SYSTEM_FONT_NAME_NV = 0x9073 :: GLenum++pattern GL_TRANSLATE_2D_NV = 0x9090 :: GLenum++pattern GL_TRANSLATE_3D_NV = 0x9091 :: GLenum++pattern GL_TRANSLATE_X_NV = 0x908E :: GLenum++pattern GL_TRANSLATE_Y_NV = 0x908F :: GLenum++pattern GL_TRANSPOSE_AFFINE_2D_NV = 0x9096 :: GLenum++pattern GL_TRANSPOSE_AFFINE_3D_NV = 0x9098 :: GLenum++pattern GL_TRIANGULAR_NV = 0x90A5 :: GLenum++pattern GL_USE_MISSING_GLYPH_NV = 0x90AA :: GLenum++pattern GL_UTF16_NV = 0x909B :: GLenum++pattern GL_UTF8_NV = 0x909A :: GLenum++pattern GL_VERTICAL_LINE_TO_NV = 0x08 :: GLenum
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.PathRenderingSharedEdge (+ -- * Extension Support+ gl_NV_path_rendering_shared_edge++ -- * GL_NV_path_rendering_shared_edge+ , pattern GL_SHARED_EDGE_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_path_rendering_shared_edge :: Bool+gl_NV_path_rendering_shared_edge = member "GL_NV_path_rendering_shared_edge" extensions++pattern GL_SHARED_EDGE_NV = 0xC0 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/PixelDataRange.hs view
@@ -0,0 +1,55 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.PixelDataRange (+ -- * Extension Support+ gl_NV_pixel_data_range++ -- * GL_NV_pixel_data_range+ , glFlushPixelDataRangeNV+ , glPixelDataRangeNV+ , pattern GL_READ_PIXEL_DATA_RANGE_LENGTH_NV+ , pattern GL_READ_PIXEL_DATA_RANGE_NV+ , pattern GL_READ_PIXEL_DATA_RANGE_POINTER_NV+ , pattern GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV+ , pattern GL_WRITE_PIXEL_DATA_RANGE_NV+ , pattern GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_pixel_data_range :: Bool+gl_NV_pixel_data_range = member "GL_NV_pixel_data_range" extensions++glFlushPixelDataRangeNV :: MonadIO m => GLenum -> m ()+glFlushPixelDataRangeNV = ffienumIOV glFlushPixelDataRangeNVFunPtr++glFlushPixelDataRangeNVFunPtr :: FunPtr (GLenum -> IO ())+glFlushPixelDataRangeNVFunPtr = unsafePerformIO (getProcAddress "glFlushPixelDataRangeNV")++{-# NOINLINE glFlushPixelDataRangeNVFunPtr #-}++glPixelDataRangeNV :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()+glPixelDataRangeNV = ffienumsizeiPtrVIOV glPixelDataRangeNVFunPtr++glPixelDataRangeNVFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ())+glPixelDataRangeNVFunPtr = unsafePerformIO (getProcAddress "glPixelDataRangeNV")++{-# NOINLINE glPixelDataRangeNVFunPtr #-}++pattern GL_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B :: GLenum++pattern GL_READ_PIXEL_DATA_RANGE_NV = 0x8879 :: GLenum++pattern GL_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D :: GLenum++pattern GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A :: GLenum++pattern GL_WRITE_PIXEL_DATA_RANGE_NV = 0x8878 :: GLenum++pattern GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/PointSprite.hs view
@@ -0,0 +1,46 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.PointSprite (+ -- * Extension Support+ gl_NV_point_sprite++ -- * GL_NV_point_sprite+ , glPointParameteriNV+ , glPointParameterivNV+ , pattern GL_COORD_REPLACE_NV+ , pattern GL_POINT_SPRITE_NV+ , pattern GL_POINT_SPRITE_R_MODE_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_point_sprite :: Bool+gl_NV_point_sprite = member "GL_NV_point_sprite" extensions++glPointParameteriNV :: MonadIO m => GLenum -> GLint -> m ()+glPointParameteriNV = ffienumintIOV glPointParameteriNVFunPtr++glPointParameteriNVFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glPointParameteriNVFunPtr = unsafePerformIO (getProcAddress "glPointParameteriNV")++{-# NOINLINE glPointParameteriNVFunPtr #-}++glPointParameterivNV :: MonadIO m => GLenum -> Ptr GLint -> m ()+glPointParameterivNV = ffienumPtrintIOV glPointParameterivNVFunPtr++glPointParameterivNVFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glPointParameterivNVFunPtr = unsafePerformIO (getProcAddress "glPointParameterivNV")++{-# NOINLINE glPointParameterivNVFunPtr #-}++pattern GL_COORD_REPLACE_NV = 0x8862 :: GLenum++pattern GL_POINT_SPRITE_NV = 0x8861 :: GLenum++pattern GL_POINT_SPRITE_R_MODE_NV = 0x8863 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/PresentVideo.hs view
@@ -0,0 +1,91 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.PresentVideo (+ -- * Extension Support+ gl_NV_present_video++ -- * GL_NV_present_video+ , glGetVideoi64vNV+ , glGetVideoivNV+ , glGetVideoui64vNV+ , glGetVideouivNV+ , glPresentFrameDualFillNV+ , glPresentFrameKeyedNV+ , pattern GL_CURRENT_TIME_NV+ , pattern GL_FIELDS_NV+ , pattern GL_FRAME_NV+ , pattern GL_NUM_FILL_STREAMS_NV+ , pattern GL_PRESENT_DURATION_NV+ , pattern GL_PRESENT_TIME_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_present_video :: Bool+gl_NV_present_video = member "GL_NV_present_video" extensions++glGetVideoi64vNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint64EXT -> m ()+glGetVideoi64vNV = ffiuintenumPtrint64EXTIOV glGetVideoi64vNVFunPtr++glGetVideoi64vNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint64EXT -> IO ())+glGetVideoi64vNVFunPtr = unsafePerformIO (getProcAddress "glGetVideoi64vNV")++{-# NOINLINE glGetVideoi64vNVFunPtr #-}++glGetVideoivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetVideoivNV = ffiuintenumPtrintIOV glGetVideoivNVFunPtr++glGetVideoivNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetVideoivNVFunPtr = unsafePerformIO (getProcAddress "glGetVideoivNV")++{-# NOINLINE glGetVideoivNVFunPtr #-}++glGetVideoui64vNV :: MonadIO m => GLuint -> GLenum -> Ptr GLuint64EXT -> m ()+glGetVideoui64vNV = ffiuintenumPtruint64EXTIOV glGetVideoui64vNVFunPtr++glGetVideoui64vNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())+glGetVideoui64vNVFunPtr = unsafePerformIO (getProcAddress "glGetVideoui64vNV")++{-# NOINLINE glGetVideoui64vNVFunPtr #-}++glGetVideouivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()+glGetVideouivNV = ffiuintenumPtruintIOV glGetVideouivNVFunPtr++glGetVideouivNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+glGetVideouivNVFunPtr = unsafePerformIO (getProcAddress "glGetVideouivNV")++{-# NOINLINE glGetVideouivNVFunPtr #-}++glPresentFrameDualFillNV :: MonadIO m => GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> m ()+glPresentFrameDualFillNV = ffiuintuint64EXTuintuintenumenumuintenumuintenumuintenumuintIOV glPresentFrameDualFillNVFunPtr++glPresentFrameDualFillNVFunPtr :: FunPtr (GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> IO ())+glPresentFrameDualFillNVFunPtr = unsafePerformIO (getProcAddress "glPresentFrameDualFillNV")++{-# NOINLINE glPresentFrameDualFillNVFunPtr #-}++glPresentFrameKeyedNV :: MonadIO m => GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLuint -> GLenum -> GLuint -> GLuint -> m ()+glPresentFrameKeyedNV = ffiuintuint64EXTuintuintenumenumuintuintenumuintuintIOV glPresentFrameKeyedNVFunPtr++glPresentFrameKeyedNVFunPtr :: FunPtr (GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLuint -> GLenum -> GLuint -> GLuint -> IO ())+glPresentFrameKeyedNVFunPtr = unsafePerformIO (getProcAddress "glPresentFrameKeyedNV")++{-# NOINLINE glPresentFrameKeyedNVFunPtr #-}++pattern GL_CURRENT_TIME_NV = 0x8E28 :: GLenum++pattern GL_FIELDS_NV = 0x8E27 :: GLenum++pattern GL_FRAME_NV = 0x8E26 :: GLenum++pattern GL_NUM_FILL_STREAMS_NV = 0x8E29 :: GLenum++pattern GL_PRESENT_DURATION_NV = 0x8E2B :: GLenum++pattern GL_PRESENT_TIME_NV = 0x8E2A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/PrimitiveRestart.hs view
@@ -0,0 +1,43 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.PrimitiveRestart (+ -- * Extension Support+ gl_NV_primitive_restart++ -- * GL_NV_primitive_restart+ , glPrimitiveRestartIndexNV+ , glPrimitiveRestartNV+ , pattern GL_PRIMITIVE_RESTART_INDEX_NV+ , pattern GL_PRIMITIVE_RESTART_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_primitive_restart :: Bool+gl_NV_primitive_restart = member "GL_NV_primitive_restart" extensions++glPrimitiveRestartIndexNV :: MonadIO m => GLuint -> m ()+glPrimitiveRestartIndexNV = ffiuintIOV glPrimitiveRestartIndexNVFunPtr++glPrimitiveRestartIndexNVFunPtr :: FunPtr (GLuint -> IO ())+glPrimitiveRestartIndexNVFunPtr = unsafePerformIO (getProcAddress "glPrimitiveRestartIndexNV")++{-# NOINLINE glPrimitiveRestartIndexNVFunPtr #-}++glPrimitiveRestartNV :: MonadIO m => m ()+glPrimitiveRestartNV = ffiIOV glPrimitiveRestartNVFunPtr++glPrimitiveRestartNVFunPtr :: FunPtr (IO ())+glPrimitiveRestartNVFunPtr = unsafePerformIO (getProcAddress "glPrimitiveRestartNV")++{-# NOINLINE glPrimitiveRestartNVFunPtr #-}++pattern GL_PRIMITIVE_RESTART_INDEX_NV = 0x8559 :: GLenum++pattern GL_PRIMITIVE_RESTART_NV = 0x8558 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ReadBuffer.hs view
@@ -0,0 +1,31 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ReadBuffer (+ -- * Extension Support+ gl_NV_read_buffer++ -- * GL_NV_read_buffer+ , glReadBufferNV+ , pattern GL_READ_BUFFER_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_read_buffer :: Bool+gl_NV_read_buffer = member "GL_NV_read_buffer" extensions++glReadBufferNV :: MonadIO m => GLenum -> m ()+glReadBufferNV = ffienumIOV glReadBufferNVFunPtr++glReadBufferNVFunPtr :: FunPtr (GLenum -> IO ())+glReadBufferNVFunPtr = unsafePerformIO (getProcAddress "glReadBufferNV")++{-# NOINLINE glReadBufferNVFunPtr #-}++pattern GL_READ_BUFFER_NV = 0x0C02 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ReadBufferFront.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ReadBufferFront (+ -- * Extension Support+ gl_NV_read_buffer_front+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_read_buffer_front :: Bool+gl_NV_read_buffer_front = member "GL_NV_read_buffer_front" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ReadDepth.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ReadDepth (+ -- * Extension Support+ gl_NV_read_depth+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_read_depth :: Bool+gl_NV_read_depth = member "GL_NV_read_depth" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ReadDepthStencil.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ReadDepthStencil (+ -- * Extension Support+ gl_NV_read_depth_stencil+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_read_depth_stencil :: Bool+gl_NV_read_depth_stencil = member "GL_NV_read_depth_stencil" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ReadStencil.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ReadStencil (+ -- * Extension Support+ gl_NV_read_stencil+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_read_stencil :: Bool+gl_NV_read_stencil = member "GL_NV_read_stencil" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/RegisterCombiners.hs view
@@ -0,0 +1,291 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.RegisterCombiners (+ -- * Extension Support+ gl_NV_register_combiners++ -- * GL_NV_register_combiners+ , glCombinerInputNV+ , glCombinerOutputNV+ , glCombinerParameterfNV+ , glCombinerParameterfvNV+ , glCombinerParameteriNV+ , glCombinerParameterivNV+ , glFinalCombinerInputNV+ , glGetCombinerInputParameterfvNV+ , glGetCombinerInputParameterivNV+ , glGetCombinerOutputParameterfvNV+ , glGetCombinerOutputParameterivNV+ , glGetFinalCombinerInputParameterfvNV+ , glGetFinalCombinerInputParameterivNV+ , pattern GL_BIAS_BY_NEGATIVE_ONE_HALF_NV+ , pattern GL_COLOR_SUM_CLAMP_NV+ , pattern GL_COMBINER0_NV+ , pattern GL_COMBINER1_NV+ , pattern GL_COMBINER2_NV+ , pattern GL_COMBINER3_NV+ , pattern GL_COMBINER4_NV+ , pattern GL_COMBINER5_NV+ , pattern GL_COMBINER6_NV+ , pattern GL_COMBINER7_NV+ , pattern GL_COMBINER_AB_DOT_PRODUCT_NV+ , pattern GL_COMBINER_AB_OUTPUT_NV+ , pattern GL_COMBINER_BIAS_NV+ , pattern GL_COMBINER_CD_DOT_PRODUCT_NV+ , pattern GL_COMBINER_CD_OUTPUT_NV+ , pattern GL_COMBINER_COMPONENT_USAGE_NV+ , pattern GL_COMBINER_INPUT_NV+ , pattern GL_COMBINER_MAPPING_NV+ , pattern GL_COMBINER_MUX_SUM_NV+ , pattern GL_COMBINER_SCALE_NV+ , pattern GL_COMBINER_SUM_OUTPUT_NV+ , pattern GL_CONSTANT_COLOR0_NV+ , pattern GL_CONSTANT_COLOR1_NV+ , pattern GL_DISCARD_NV+ , pattern GL_EXPAND_NEGATE_NV+ , pattern GL_EXPAND_NORMAL_NV+ , pattern GL_E_TIMES_F_NV+ , pattern GL_FOG+ , pattern GL_HALF_BIAS_NEGATE_NV+ , pattern GL_HALF_BIAS_NORMAL_NV+ , pattern GL_MAX_GENERAL_COMBINERS_NV+ , pattern GL_NONE+ , pattern GL_NUM_GENERAL_COMBINERS_NV+ , pattern GL_PRIMARY_COLOR_NV+ , pattern GL_REGISTER_COMBINERS_NV+ , pattern GL_SCALE_BY_FOUR_NV+ , pattern GL_SCALE_BY_ONE_HALF_NV+ , pattern GL_SCALE_BY_TWO_NV+ , pattern GL_SECONDARY_COLOR_NV+ , pattern GL_SIGNED_IDENTITY_NV+ , pattern GL_SIGNED_NEGATE_NV+ , pattern GL_SPARE0_NV+ , pattern GL_SPARE0_PLUS_SECONDARY_COLOR_NV+ , pattern GL_SPARE1_NV+ , pattern GL_TEXTURE0_ARB+ , pattern GL_TEXTURE1_ARB+ , pattern GL_UNSIGNED_IDENTITY_NV+ , pattern GL_UNSIGNED_INVERT_NV+ , pattern GL_VARIABLE_A_NV+ , pattern GL_VARIABLE_B_NV+ , pattern GL_VARIABLE_C_NV+ , pattern GL_VARIABLE_D_NV+ , pattern GL_VARIABLE_E_NV+ , pattern GL_VARIABLE_F_NV+ , pattern GL_VARIABLE_G_NV+ , pattern GL_ZERO+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_register_combiners :: Bool+gl_NV_register_combiners = member "GL_NV_register_combiners" extensions++glCombinerInputNV :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> m ()+glCombinerInputNV = ffienumenumenumenumenumenumIOV glCombinerInputNVFunPtr++glCombinerInputNVFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+glCombinerInputNVFunPtr = unsafePerformIO (getProcAddress "glCombinerInputNV")++{-# NOINLINE glCombinerInputNVFunPtr #-}++glCombinerOutputNV :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLboolean -> GLboolean -> GLboolean -> m ()+glCombinerOutputNV = ffienumenumenumenumenumenumenumbooleanbooleanbooleanIOV glCombinerOutputNVFunPtr++glCombinerOutputNVFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLboolean -> GLboolean -> GLboolean -> IO ())+glCombinerOutputNVFunPtr = unsafePerformIO (getProcAddress "glCombinerOutputNV")++{-# NOINLINE glCombinerOutputNVFunPtr #-}++glCombinerParameterfNV :: MonadIO m => GLenum -> GLfloat -> m ()+glCombinerParameterfNV = ffienumfloatIOV glCombinerParameterfNVFunPtr++glCombinerParameterfNVFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())+glCombinerParameterfNVFunPtr = unsafePerformIO (getProcAddress "glCombinerParameterfNV")++{-# NOINLINE glCombinerParameterfNVFunPtr #-}++glCombinerParameterfvNV :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glCombinerParameterfvNV = ffienumPtrfloatIOV glCombinerParameterfvNVFunPtr++glCombinerParameterfvNVFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glCombinerParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glCombinerParameterfvNV")++{-# NOINLINE glCombinerParameterfvNVFunPtr #-}++glCombinerParameteriNV :: MonadIO m => GLenum -> GLint -> m ()+glCombinerParameteriNV = ffienumintIOV glCombinerParameteriNVFunPtr++glCombinerParameteriNVFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glCombinerParameteriNVFunPtr = unsafePerformIO (getProcAddress "glCombinerParameteriNV")++{-# NOINLINE glCombinerParameteriNVFunPtr #-}++glCombinerParameterivNV :: MonadIO m => GLenum -> Ptr GLint -> m ()+glCombinerParameterivNV = ffienumPtrintIOV glCombinerParameterivNVFunPtr++glCombinerParameterivNVFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glCombinerParameterivNVFunPtr = unsafePerformIO (getProcAddress "glCombinerParameterivNV")++{-# NOINLINE glCombinerParameterivNVFunPtr #-}++glFinalCombinerInputNV :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> m ()+glFinalCombinerInputNV = ffienumenumenumenumIOV glFinalCombinerInputNVFunPtr++glFinalCombinerInputNVFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())+glFinalCombinerInputNVFunPtr = unsafePerformIO (getProcAddress "glFinalCombinerInputNV")++{-# NOINLINE glFinalCombinerInputNVFunPtr #-}++glGetCombinerInputParameterfvNV :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetCombinerInputParameterfvNV = ffienumenumenumenumPtrfloatIOV glGetCombinerInputParameterfvNVFunPtr++glGetCombinerInputParameterfvNVFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetCombinerInputParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glGetCombinerInputParameterfvNV")++{-# NOINLINE glGetCombinerInputParameterfvNVFunPtr #-}++glGetCombinerInputParameterivNV :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+glGetCombinerInputParameterivNV = ffienumenumenumenumPtrintIOV glGetCombinerInputParameterivNVFunPtr++glGetCombinerInputParameterivNVFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+glGetCombinerInputParameterivNVFunPtr = unsafePerformIO (getProcAddress "glGetCombinerInputParameterivNV")++{-# NOINLINE glGetCombinerInputParameterivNVFunPtr #-}++glGetCombinerOutputParameterfvNV :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetCombinerOutputParameterfvNV = ffienumenumenumPtrfloatIOV glGetCombinerOutputParameterfvNVFunPtr++glGetCombinerOutputParameterfvNVFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetCombinerOutputParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glGetCombinerOutputParameterfvNV")++{-# NOINLINE glGetCombinerOutputParameterfvNVFunPtr #-}++glGetCombinerOutputParameterivNV :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+glGetCombinerOutputParameterivNV = ffienumenumenumPtrintIOV glGetCombinerOutputParameterivNVFunPtr++glGetCombinerOutputParameterivNVFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+glGetCombinerOutputParameterivNVFunPtr = unsafePerformIO (getProcAddress "glGetCombinerOutputParameterivNV")++{-# NOINLINE glGetCombinerOutputParameterivNVFunPtr #-}++glGetFinalCombinerInputParameterfvNV :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetFinalCombinerInputParameterfvNV = ffienumenumPtrfloatIOV glGetFinalCombinerInputParameterfvNVFunPtr++glGetFinalCombinerInputParameterfvNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetFinalCombinerInputParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glGetFinalCombinerInputParameterfvNV")++{-# NOINLINE glGetFinalCombinerInputParameterfvNVFunPtr #-}++glGetFinalCombinerInputParameterivNV :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetFinalCombinerInputParameterivNV = ffienumenumPtrintIOV glGetFinalCombinerInputParameterivNVFunPtr++glGetFinalCombinerInputParameterivNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetFinalCombinerInputParameterivNVFunPtr = unsafePerformIO (getProcAddress "glGetFinalCombinerInputParameterivNV")++{-# NOINLINE glGetFinalCombinerInputParameterivNVFunPtr #-}++pattern GL_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541 :: GLenum++pattern GL_COLOR_SUM_CLAMP_NV = 0x854F :: GLenum++pattern GL_COMBINER0_NV = 0x8550 :: GLenum++pattern GL_COMBINER1_NV = 0x8551 :: GLenum++pattern GL_COMBINER2_NV = 0x8552 :: GLenum++pattern GL_COMBINER3_NV = 0x8553 :: GLenum++pattern GL_COMBINER4_NV = 0x8554 :: GLenum++pattern GL_COMBINER5_NV = 0x8555 :: GLenum++pattern GL_COMBINER6_NV = 0x8556 :: GLenum++pattern GL_COMBINER7_NV = 0x8557 :: GLenum++pattern GL_COMBINER_AB_DOT_PRODUCT_NV = 0x8545 :: GLenum++pattern GL_COMBINER_AB_OUTPUT_NV = 0x854A :: GLenum++pattern GL_COMBINER_BIAS_NV = 0x8549 :: GLenum++pattern GL_COMBINER_CD_DOT_PRODUCT_NV = 0x8546 :: GLenum++pattern GL_COMBINER_CD_OUTPUT_NV = 0x854B :: GLenum++pattern GL_COMBINER_COMPONENT_USAGE_NV = 0x8544 :: GLenum++pattern GL_COMBINER_INPUT_NV = 0x8542 :: GLenum++pattern GL_COMBINER_MAPPING_NV = 0x8543 :: GLenum++pattern GL_COMBINER_MUX_SUM_NV = 0x8547 :: GLenum++pattern GL_COMBINER_SCALE_NV = 0x8548 :: GLenum++pattern GL_COMBINER_SUM_OUTPUT_NV = 0x854C :: GLenum++pattern GL_CONSTANT_COLOR0_NV = 0x852A :: GLenum++pattern GL_CONSTANT_COLOR1_NV = 0x852B :: GLenum++pattern GL_DISCARD_NV = 0x8530 :: GLenum++pattern GL_EXPAND_NEGATE_NV = 0x8539 :: GLenum++pattern GL_EXPAND_NORMAL_NV = 0x8538 :: GLenum++pattern GL_E_TIMES_F_NV = 0x8531 :: GLenum++pattern GL_HALF_BIAS_NEGATE_NV = 0x853B :: GLenum++pattern GL_HALF_BIAS_NORMAL_NV = 0x853A :: GLenum++pattern GL_MAX_GENERAL_COMBINERS_NV = 0x854D :: GLenum++pattern GL_NUM_GENERAL_COMBINERS_NV = 0x854E :: GLenum++pattern GL_REGISTER_COMBINERS_NV = 0x8522 :: GLenum++pattern GL_SCALE_BY_FOUR_NV = 0x853F :: GLenum++pattern GL_SCALE_BY_ONE_HALF_NV = 0x8540 :: GLenum++pattern GL_SCALE_BY_TWO_NV = 0x853E :: GLenum++pattern GL_SIGNED_IDENTITY_NV = 0x853C :: GLenum++pattern GL_SIGNED_NEGATE_NV = 0x853D :: GLenum++pattern GL_SPARE0_NV = 0x852E :: GLenum++pattern GL_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532 :: GLenum++pattern GL_SPARE1_NV = 0x852F :: GLenum++pattern GL_UNSIGNED_IDENTITY_NV = 0x8536 :: GLenum++pattern GL_UNSIGNED_INVERT_NV = 0x8537 :: GLenum++pattern GL_VARIABLE_A_NV = 0x8523 :: GLenum++pattern GL_VARIABLE_B_NV = 0x8524 :: GLenum++pattern GL_VARIABLE_C_NV = 0x8525 :: GLenum++pattern GL_VARIABLE_D_NV = 0x8526 :: GLenum++pattern GL_VARIABLE_E_NV = 0x8527 :: GLenum++pattern GL_VARIABLE_F_NV = 0x8528 :: GLenum++pattern GL_VARIABLE_G_NV = 0x8529 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/RegisterCombiners2.hs view
@@ -0,0 +1,40 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.RegisterCombiners2 (+ -- * Extension Support+ gl_NV_register_combiners2++ -- * GL_NV_register_combiners2+ , glCombinerStageParameterfvNV+ , glGetCombinerStageParameterfvNV+ , pattern GL_PER_STAGE_CONSTANTS_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_register_combiners2 :: Bool+gl_NV_register_combiners2 = member "GL_NV_register_combiners2" extensions++glCombinerStageParameterfvNV :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glCombinerStageParameterfvNV = ffienumenumPtrfloatIOV glCombinerStageParameterfvNVFunPtr++glCombinerStageParameterfvNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glCombinerStageParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glCombinerStageParameterfvNV")++{-# NOINLINE glCombinerStageParameterfvNVFunPtr #-}++glGetCombinerStageParameterfvNV :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetCombinerStageParameterfvNV = ffienumenumPtrfloatIOV glGetCombinerStageParameterfvNVFunPtr++glGetCombinerStageParameterfvNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetCombinerStageParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glGetCombinerStageParameterfvNV")++{-# NOINLINE glGetCombinerStageParameterfvNVFunPtr #-}++pattern GL_PER_STAGE_CONSTANTS_NV = 0x8535 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/SRGBFormats.hs view
@@ -0,0 +1,45 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.SRGBFormats (+ -- * Extension Support+ gl_NV_sRGB_formats++ -- * GL_NV_sRGB_formats+ , pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV+ , pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV+ , pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV+ , pattern GL_COMPRESSED_SRGB_S3TC_DXT1_NV+ , pattern GL_ETC1_SRGB8_NV+ , pattern GL_SLUMINANCE8_ALPHA8_NV+ , pattern GL_SLUMINANCE8_NV+ , pattern GL_SLUMINANCE_ALPHA_NV+ , pattern GL_SLUMINANCE_NV+ , pattern GL_SRGB8_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_sRGB_formats :: Bool+gl_NV_sRGB_formats = member "GL_NV_sRGB_formats" extensions++pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F :: GLenum++pattern GL_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C :: GLenum++pattern GL_ETC1_SRGB8_NV = 0x88EE :: GLenum++pattern GL_SLUMINANCE8_ALPHA8_NV = 0x8C45 :: GLenum++pattern GL_SLUMINANCE8_NV = 0x8C47 :: GLenum++pattern GL_SLUMINANCE_ALPHA_NV = 0x8C44 :: GLenum++pattern GL_SLUMINANCE_NV = 0x8C46 :: GLenum++pattern GL_SRGB8_NV = 0x8C41 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/SampleLocations.hs view
@@ -0,0 +1,70 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.SampleLocations (+ -- * Extension Support+ gl_NV_sample_locations++ -- * GL_NV_sample_locations+ , glFramebufferSampleLocationsfvNV+ , glNamedFramebufferSampleLocationsfvNV+ , glResolveDepthValuesNV+ , pattern GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV+ , pattern GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV+ , pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_NV+ , pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV+ , pattern GL_SAMPLE_LOCATION_NV+ , pattern GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV+ , pattern GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV+ , pattern GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_sample_locations :: Bool+gl_NV_sample_locations = member "GL_NV_sample_locations" extensions++glFramebufferSampleLocationsfvNV :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+glFramebufferSampleLocationsfvNV = ffienumuintsizeiPtrfloatIOV glFramebufferSampleLocationsfvNVFunPtr++glFramebufferSampleLocationsfvNVFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+glFramebufferSampleLocationsfvNVFunPtr = unsafePerformIO (getProcAddress "glFramebufferSampleLocationsfvNV")++{-# NOINLINE glFramebufferSampleLocationsfvNVFunPtr #-}++glNamedFramebufferSampleLocationsfvNV :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+glNamedFramebufferSampleLocationsfvNV = ffiuintuintsizeiPtrfloatIOV glNamedFramebufferSampleLocationsfvNVFunPtr++glNamedFramebufferSampleLocationsfvNVFunPtr :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+glNamedFramebufferSampleLocationsfvNVFunPtr = unsafePerformIO (getProcAddress "glNamedFramebufferSampleLocationsfvNV")++{-# NOINLINE glNamedFramebufferSampleLocationsfvNVFunPtr #-}++glResolveDepthValuesNV :: MonadIO m => m ()+glResolveDepthValuesNV = ffiIOV glResolveDepthValuesNVFunPtr++glResolveDepthValuesNVFunPtr :: FunPtr (IO ())+glResolveDepthValuesNVFunPtr = unsafePerformIO (getProcAddress "glResolveDepthValuesNV")++{-# NOINLINE glResolveDepthValuesNVFunPtr #-}++pattern GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342 :: GLenum++pattern GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343 :: GLenum++pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341 :: GLenum++pattern GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340 :: GLenum++pattern GL_SAMPLE_LOCATION_NV = 0x8E50 :: GLenum++pattern GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F :: GLenum++pattern GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E :: GLenum++pattern GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/SampleMaskOverrideCoverage.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.SampleMaskOverrideCoverage (+ -- * Extension Support+ gl_NV_sample_mask_override_coverage+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_sample_mask_override_coverage :: Bool+gl_NV_sample_mask_override_coverage = member "GL_NV_sample_mask_override_coverage" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ShaderAtomicCounters.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ShaderAtomicCounters (+ -- * Extension Support+ gl_NV_shader_atomic_counters+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_shader_atomic_counters :: Bool+gl_NV_shader_atomic_counters = member "GL_NV_shader_atomic_counters" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ShaderAtomicFloat.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ShaderAtomicFloat (+ -- * Extension Support+ gl_NV_shader_atomic_float+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_shader_atomic_float :: Bool+gl_NV_shader_atomic_float = member "GL_NV_shader_atomic_float" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ShaderAtomicFp16Vector.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ShaderAtomicFp16Vector (+ -- * Extension Support+ gl_NV_shader_atomic_fp16_vector+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_shader_atomic_fp16_vector :: Bool+gl_NV_shader_atomic_fp16_vector = member "GL_NV_shader_atomic_fp16_vector" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ShaderAtomicInt64.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ShaderAtomicInt64 (+ -- * Extension Support+ gl_NV_shader_atomic_int64+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_shader_atomic_int64 :: Bool+gl_NV_shader_atomic_int64 = member "GL_NV_shader_atomic_int64" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ShaderBufferLoad.hs view
@@ -0,0 +1,147 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ShaderBufferLoad (+ -- * Extension Support+ gl_NV_shader_buffer_load++ -- * GL_NV_shader_buffer_load+ , glGetBufferParameterui64vNV+ , glGetIntegerui64vNV+ , glGetNamedBufferParameterui64vNV+ , glGetUniformui64vNV+ , glIsBufferResidentNV+ , glIsNamedBufferResidentNV+ , glMakeBufferNonResidentNV+ , glMakeBufferResidentNV+ , glMakeNamedBufferNonResidentNV+ , glMakeNamedBufferResidentNV+ , glProgramUniformui64NV+ , glProgramUniformui64vNV+ , glUniformui64NV+ , glUniformui64vNV+ , pattern GL_BUFFER_GPU_ADDRESS_NV+ , pattern GL_GPU_ADDRESS_NV+ , pattern GL_MAX_SHADER_BUFFER_ADDRESS_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_shader_buffer_load :: Bool+gl_NV_shader_buffer_load = member "GL_NV_shader_buffer_load" extensions++glGetBufferParameterui64vNV :: MonadIO m => GLenum -> GLenum -> Ptr GLuint64EXT -> m ()+glGetBufferParameterui64vNV = ffienumenumPtruint64EXTIOV glGetBufferParameterui64vNVFunPtr++glGetBufferParameterui64vNVFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLuint64EXT -> IO ())+glGetBufferParameterui64vNVFunPtr = unsafePerformIO (getProcAddress "glGetBufferParameterui64vNV")++{-# NOINLINE glGetBufferParameterui64vNVFunPtr #-}++glGetIntegerui64vNV :: MonadIO m => GLenum -> Ptr GLuint64EXT -> m ()+glGetIntegerui64vNV = ffienumPtruint64EXTIOV glGetIntegerui64vNVFunPtr++glGetIntegerui64vNVFunPtr :: FunPtr (GLenum -> Ptr GLuint64EXT -> IO ())+glGetIntegerui64vNVFunPtr = unsafePerformIO (getProcAddress "glGetIntegerui64vNV")++{-# NOINLINE glGetIntegerui64vNVFunPtr #-}++glGetNamedBufferParameterui64vNV :: MonadIO m => GLuint -> GLenum -> Ptr GLuint64EXT -> m ()+glGetNamedBufferParameterui64vNV = ffiuintenumPtruint64EXTIOV glGetNamedBufferParameterui64vNVFunPtr++glGetNamedBufferParameterui64vNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())+glGetNamedBufferParameterui64vNVFunPtr = unsafePerformIO (getProcAddress "glGetNamedBufferParameterui64vNV")++{-# NOINLINE glGetNamedBufferParameterui64vNVFunPtr #-}++glIsBufferResidentNV :: MonadIO m => GLenum -> m GLboolean+glIsBufferResidentNV = ffienumIOboolean glIsBufferResidentNVFunPtr++glIsBufferResidentNVFunPtr :: FunPtr (GLenum -> IO GLboolean)+glIsBufferResidentNVFunPtr = unsafePerformIO (getProcAddress "glIsBufferResidentNV")++{-# NOINLINE glIsBufferResidentNVFunPtr #-}++glIsNamedBufferResidentNV :: MonadIO m => GLuint -> m GLboolean+glIsNamedBufferResidentNV = ffiuintIOboolean glIsNamedBufferResidentNVFunPtr++glIsNamedBufferResidentNVFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsNamedBufferResidentNVFunPtr = unsafePerformIO (getProcAddress "glIsNamedBufferResidentNV")++{-# NOINLINE glIsNamedBufferResidentNVFunPtr #-}++glMakeBufferNonResidentNV :: MonadIO m => GLenum -> m ()+glMakeBufferNonResidentNV = ffienumIOV glMakeBufferNonResidentNVFunPtr++glMakeBufferNonResidentNVFunPtr :: FunPtr (GLenum -> IO ())+glMakeBufferNonResidentNVFunPtr = unsafePerformIO (getProcAddress "glMakeBufferNonResidentNV")++{-# NOINLINE glMakeBufferNonResidentNVFunPtr #-}++glMakeBufferResidentNV :: MonadIO m => GLenum -> GLenum -> m ()+glMakeBufferResidentNV = ffienumenumIOV glMakeBufferResidentNVFunPtr++glMakeBufferResidentNVFunPtr :: FunPtr (GLenum -> GLenum -> IO ())+glMakeBufferResidentNVFunPtr = unsafePerformIO (getProcAddress "glMakeBufferResidentNV")++{-# NOINLINE glMakeBufferResidentNVFunPtr #-}++glMakeNamedBufferNonResidentNV :: MonadIO m => GLuint -> m ()+glMakeNamedBufferNonResidentNV = ffiuintIOV glMakeNamedBufferNonResidentNVFunPtr++glMakeNamedBufferNonResidentNVFunPtr :: FunPtr (GLuint -> IO ())+glMakeNamedBufferNonResidentNVFunPtr = unsafePerformIO (getProcAddress "glMakeNamedBufferNonResidentNV")++{-# NOINLINE glMakeNamedBufferNonResidentNVFunPtr #-}++glMakeNamedBufferResidentNV :: MonadIO m => GLuint -> GLenum -> m ()+glMakeNamedBufferResidentNV = ffiuintenumIOV glMakeNamedBufferResidentNVFunPtr++glMakeNamedBufferResidentNVFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glMakeNamedBufferResidentNVFunPtr = unsafePerformIO (getProcAddress "glMakeNamedBufferResidentNV")++{-# NOINLINE glMakeNamedBufferResidentNVFunPtr #-}++glProgramUniformui64NV :: MonadIO m => GLuint -> GLint -> GLuint64EXT -> m ()+glProgramUniformui64NV = ffiuintintuint64EXTIOV glProgramUniformui64NVFunPtr++glProgramUniformui64NVFunPtr :: FunPtr (GLuint -> GLint -> GLuint64EXT -> IO ())+glProgramUniformui64NVFunPtr = unsafePerformIO (getProcAddress "glProgramUniformui64NV")++{-# NOINLINE glProgramUniformui64NVFunPtr #-}++glProgramUniformui64vNV :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> m ()+glProgramUniformui64vNV = ffiuintintsizeiPtruint64EXTIOV glProgramUniformui64vNVFunPtr++glProgramUniformui64vNVFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+glProgramUniformui64vNVFunPtr = unsafePerformIO (getProcAddress "glProgramUniformui64vNV")++{-# NOINLINE glProgramUniformui64vNVFunPtr #-}++glUniformui64NV :: MonadIO m => GLint -> GLuint64EXT -> m ()+glUniformui64NV = ffiintuint64EXTIOV glUniformui64NVFunPtr++glUniformui64NVFunPtr :: FunPtr (GLint -> GLuint64EXT -> IO ())+glUniformui64NVFunPtr = unsafePerformIO (getProcAddress "glUniformui64NV")++{-# NOINLINE glUniformui64NVFunPtr #-}++glUniformui64vNV :: MonadIO m => GLint -> GLsizei -> Ptr GLuint64EXT -> m ()+glUniformui64vNV = ffiintsizeiPtruint64EXTIOV glUniformui64vNVFunPtr++glUniformui64vNVFunPtr :: FunPtr (GLint -> GLsizei -> Ptr GLuint64EXT -> IO ())+glUniformui64vNVFunPtr = unsafePerformIO (getProcAddress "glUniformui64vNV")++{-# NOINLINE glUniformui64vNVFunPtr #-}++pattern GL_BUFFER_GPU_ADDRESS_NV = 0x8F1D :: GLenum++pattern GL_GPU_ADDRESS_NV = 0x8F34 :: GLenum++pattern GL_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ShaderBufferStore.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ShaderBufferStore (+ -- * Extension Support+ gl_NV_shader_buffer_store++ -- * GL_NV_shader_buffer_store+ , pattern GL_READ_WRITE+ , pattern GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV+ , pattern GL_WRITE_ONLY+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_NV_shader_buffer_store :: Bool+gl_NV_shader_buffer_store = member "GL_NV_shader_buffer_store" extensions++pattern GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ShaderStorageBufferObject.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ShaderStorageBufferObject (+ -- * Extension Support+ gl_NV_shader_storage_buffer_object+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_shader_storage_buffer_object :: Bool+gl_NV_shader_storage_buffer_object = member "GL_NV_shader_storage_buffer_object" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ShaderThreadGroup.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ShaderThreadGroup (+ -- * Extension Support+ gl_NV_shader_thread_group++ -- * GL_NV_shader_thread_group+ , pattern GL_SM_COUNT_NV+ , pattern GL_WARPS_PER_SM_NV+ , pattern GL_WARP_SIZE_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_shader_thread_group :: Bool+gl_NV_shader_thread_group = member "GL_NV_shader_thread_group" extensions++pattern GL_SM_COUNT_NV = 0x933B :: GLenum++pattern GL_WARPS_PER_SM_NV = 0x933A :: GLenum++pattern GL_WARP_SIZE_NV = 0x9339 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ShaderThreadShuffle.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ShaderThreadShuffle (+ -- * Extension Support+ gl_NV_shader_thread_shuffle+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_shader_thread_shuffle :: Bool+gl_NV_shader_thread_shuffle = member "GL_NV_shader_thread_shuffle" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ShadowSamplersArray.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ShadowSamplersArray (+ -- * Extension Support+ gl_NV_shadow_samplers_array++ -- * GL_NV_shadow_samplers_array+ , pattern GL_SAMPLER_2D_ARRAY_SHADOW_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_shadow_samplers_array :: Bool+gl_NV_shadow_samplers_array = member "GL_NV_shadow_samplers_array" extensions++pattern GL_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/ShadowSamplersCube.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.ShadowSamplersCube (+ -- * Extension Support+ gl_NV_shadow_samplers_cube++ -- * GL_NV_shadow_samplers_cube+ , pattern GL_SAMPLER_CUBE_SHADOW_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_shadow_samplers_cube :: Bool+gl_NV_shadow_samplers_cube = member "GL_NV_shadow_samplers_cube" extensions++pattern GL_SAMPLER_CUBE_SHADOW_NV = 0x8DC5 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TessellationProgram5.hs view
@@ -0,0 +1,30 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TessellationProgram5 (+ -- * Extension Support+ gl_NV_tessellation_program5++ -- * GL_NV_tessellation_program5+ , pattern GL_MAX_PROGRAM_PATCH_ATTRIBS_NV+ , pattern GL_TESS_CONTROL_PROGRAM_NV+ , pattern GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV+ , pattern GL_TESS_EVALUATION_PROGRAM_NV+ , pattern GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_tessellation_program5 :: Bool+gl_NV_tessellation_program5 = member "GL_NV_tessellation_program5" extensions++pattern GL_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8 :: GLenum++pattern GL_TESS_CONTROL_PROGRAM_NV = 0x891E :: GLenum++pattern GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74 :: GLenum++pattern GL_TESS_EVALUATION_PROGRAM_NV = 0x891F :: GLenum++pattern GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TexgenEmboss.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TexgenEmboss (+ -- * Extension Support+ gl_NV_texgen_emboss++ -- * GL_NV_texgen_emboss+ , pattern GL_EMBOSS_CONSTANT_NV+ , pattern GL_EMBOSS_LIGHT_NV+ , pattern GL_EMBOSS_MAP_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_texgen_emboss :: Bool+gl_NV_texgen_emboss = member "GL_NV_texgen_emboss" extensions++pattern GL_EMBOSS_CONSTANT_NV = 0x855E :: GLenum++pattern GL_EMBOSS_LIGHT_NV = 0x855D :: GLenum++pattern GL_EMBOSS_MAP_NV = 0x855F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TexgenReflection.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TexgenReflection (+ -- * Extension Support+ gl_NV_texgen_reflection++ -- * GL_NV_texgen_reflection+ , pattern GL_NORMAL_MAP_NV+ , pattern GL_REFLECTION_MAP_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_texgen_reflection :: Bool+gl_NV_texgen_reflection = member "GL_NV_texgen_reflection" extensions++pattern GL_NORMAL_MAP_NV = 0x8511 :: GLenum++pattern GL_REFLECTION_MAP_NV = 0x8512 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TextureBarrier.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TextureBarrier (+ -- * Extension Support+ gl_NV_texture_barrier++ -- * GL_NV_texture_barrier+ , glTextureBarrierNV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import System.IO.Unsafe++gl_NV_texture_barrier :: Bool+gl_NV_texture_barrier = member "GL_NV_texture_barrier" extensions++glTextureBarrierNV :: MonadIO m => m ()+glTextureBarrierNV = ffiIOV glTextureBarrierNVFunPtr++glTextureBarrierNVFunPtr :: FunPtr (IO ())+glTextureBarrierNVFunPtr = unsafePerformIO (getProcAddress "glTextureBarrierNV")++{-# NOINLINE glTextureBarrierNVFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TextureBorderClamp.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TextureBorderClamp (+ -- * Extension Support+ gl_NV_texture_border_clamp++ -- * GL_NV_texture_border_clamp+ , pattern GL_CLAMP_TO_BORDER_NV+ , pattern GL_TEXTURE_BORDER_COLOR_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_texture_border_clamp :: Bool+gl_NV_texture_border_clamp = member "GL_NV_texture_border_clamp" extensions++pattern GL_CLAMP_TO_BORDER_NV = 0x812D :: GLenum++pattern GL_TEXTURE_BORDER_COLOR_NV = 0x1004 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TextureCompressionS3tcUpdate.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TextureCompressionS3tcUpdate (+ -- * Extension Support+ gl_NV_texture_compression_s3tc_update+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_texture_compression_s3tc_update :: Bool+gl_NV_texture_compression_s3tc_update = member "GL_NV_texture_compression_s3tc_update" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TextureCompressionVtc.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TextureCompressionVtc (+ -- * Extension Support+ gl_NV_texture_compression_vtc+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_texture_compression_vtc :: Bool+gl_NV_texture_compression_vtc = member "GL_NV_texture_compression_vtc" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TextureEnvCombine4.hs view
@@ -0,0 +1,30 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TextureEnvCombine4 (+ -- * Extension Support+ gl_NV_texture_env_combine4++ -- * GL_NV_texture_env_combine4+ , pattern GL_COMBINE4_NV+ , pattern GL_OPERAND3_ALPHA_NV+ , pattern GL_OPERAND3_RGB_NV+ , pattern GL_SOURCE3_ALPHA_NV+ , pattern GL_SOURCE3_RGB_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_texture_env_combine4 :: Bool+gl_NV_texture_env_combine4 = member "GL_NV_texture_env_combine4" extensions++pattern GL_COMBINE4_NV = 0x8503 :: GLenum++pattern GL_OPERAND3_ALPHA_NV = 0x859B :: GLenum++pattern GL_OPERAND3_RGB_NV = 0x8593 :: GLenum++pattern GL_SOURCE3_ALPHA_NV = 0x858B :: GLenum++pattern GL_SOURCE3_RGB_NV = 0x8583 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TextureExpandNormal.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TextureExpandNormal (+ -- * Extension Support+ gl_NV_texture_expand_normal++ -- * GL_NV_texture_expand_normal+ , pattern GL_TEXTURE_UNSIGNED_REMAP_MODE_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_texture_expand_normal :: Bool+gl_NV_texture_expand_normal = member "GL_NV_texture_expand_normal" extensions++pattern GL_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TextureMultisample.hs view
@@ -0,0 +1,79 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TextureMultisample (+ -- * Extension Support+ gl_NV_texture_multisample++ -- * GL_NV_texture_multisample+ , glTexImage2DMultisampleCoverageNV+ , glTexImage3DMultisampleCoverageNV+ , glTextureImage2DMultisampleCoverageNV+ , glTextureImage2DMultisampleNV+ , glTextureImage3DMultisampleCoverageNV+ , glTextureImage3DMultisampleNV+ , pattern GL_TEXTURE_COLOR_SAMPLES_NV+ , pattern GL_TEXTURE_COVERAGE_SAMPLES_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_texture_multisample :: Bool+gl_NV_texture_multisample = member "GL_NV_texture_multisample" extensions++glTexImage2DMultisampleCoverageNV :: MonadIO m => GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m ()+glTexImage2DMultisampleCoverageNV = ffienumsizeisizeiintsizeisizeibooleanIOV glTexImage2DMultisampleCoverageNVFunPtr++glTexImage2DMultisampleCoverageNVFunPtr :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ())+glTexImage2DMultisampleCoverageNVFunPtr = unsafePerformIO (getProcAddress "glTexImage2DMultisampleCoverageNV")++{-# NOINLINE glTexImage2DMultisampleCoverageNVFunPtr #-}++glTexImage3DMultisampleCoverageNV :: MonadIO m => GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+glTexImage3DMultisampleCoverageNV = ffienumsizeisizeiintsizeisizeisizeibooleanIOV glTexImage3DMultisampleCoverageNVFunPtr++glTexImage3DMultisampleCoverageNVFunPtr :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+glTexImage3DMultisampleCoverageNVFunPtr = unsafePerformIO (getProcAddress "glTexImage3DMultisampleCoverageNV")++{-# NOINLINE glTexImage3DMultisampleCoverageNVFunPtr #-}++glTextureImage2DMultisampleCoverageNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m ()+glTextureImage2DMultisampleCoverageNV = ffiuintenumsizeisizeiintsizeisizeibooleanIOV glTextureImage2DMultisampleCoverageNVFunPtr++glTextureImage2DMultisampleCoverageNVFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ())+glTextureImage2DMultisampleCoverageNVFunPtr = unsafePerformIO (getProcAddress "glTextureImage2DMultisampleCoverageNV")++{-# NOINLINE glTextureImage2DMultisampleCoverageNVFunPtr #-}++glTextureImage2DMultisampleNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m ()+glTextureImage2DMultisampleNV = ffiuintenumsizeiintsizeisizeibooleanIOV glTextureImage2DMultisampleNVFunPtr++glTextureImage2DMultisampleNVFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ())+glTextureImage2DMultisampleNVFunPtr = unsafePerformIO (getProcAddress "glTextureImage2DMultisampleNV")++{-# NOINLINE glTextureImage2DMultisampleNVFunPtr #-}++glTextureImage3DMultisampleCoverageNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+glTextureImage3DMultisampleCoverageNV = ffiuintenumsizeisizeiintsizeisizeisizeibooleanIOV glTextureImage3DMultisampleCoverageNVFunPtr++glTextureImage3DMultisampleCoverageNVFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+glTextureImage3DMultisampleCoverageNVFunPtr = unsafePerformIO (getProcAddress "glTextureImage3DMultisampleCoverageNV")++{-# NOINLINE glTextureImage3DMultisampleCoverageNVFunPtr #-}++glTextureImage3DMultisampleNV :: MonadIO m => GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+glTextureImage3DMultisampleNV = ffiuintenumsizeiintsizeisizeisizeibooleanIOV glTextureImage3DMultisampleNVFunPtr++glTextureImage3DMultisampleNVFunPtr :: FunPtr (GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+glTextureImage3DMultisampleNVFunPtr = unsafePerformIO (getProcAddress "glTextureImage3DMultisampleNV")++{-# NOINLINE glTextureImage3DMultisampleNVFunPtr #-}++pattern GL_TEXTURE_COLOR_SAMPLES_NV = 0x9046 :: GLenum++pattern GL_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TextureNpot2DMipmap.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TextureNpot2DMipmap (+ -- * Extension Support+ gl_NV_texture_npot_2D_mipmap+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_texture_npot_2D_mipmap :: Bool+gl_NV_texture_npot_2D_mipmap = member "GL_NV_texture_npot_2D_mipmap" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TextureRectangle.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TextureRectangle (+ -- * Extension Support+ gl_NV_texture_rectangle++ -- * GL_NV_texture_rectangle+ , pattern GL_MAX_RECTANGLE_TEXTURE_SIZE_NV+ , pattern GL_PROXY_TEXTURE_RECTANGLE_NV+ , pattern GL_TEXTURE_BINDING_RECTANGLE_NV+ , pattern GL_TEXTURE_RECTANGLE_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_texture_rectangle :: Bool+gl_NV_texture_rectangle = member "GL_NV_texture_rectangle" extensions++pattern GL_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8 :: GLenum++pattern GL_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 :: GLenum++pattern GL_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6 :: GLenum++pattern GL_TEXTURE_RECTANGLE_NV = 0x84F5 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TextureShader.hs view
@@ -0,0 +1,234 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TextureShader (+ -- * Extension Support+ gl_NV_texture_shader++ -- * GL_NV_texture_shader+ , pattern GL_CONST_EYE_NV+ , pattern GL_CULL_FRAGMENT_NV+ , pattern GL_CULL_MODES_NV+ , pattern GL_DEPENDENT_AR_TEXTURE_2D_NV+ , pattern GL_DEPENDENT_GB_TEXTURE_2D_NV+ , pattern GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV+ , pattern GL_DOT_PRODUCT_DEPTH_REPLACE_NV+ , pattern GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV+ , pattern GL_DOT_PRODUCT_NV+ , pattern GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV+ , pattern GL_DOT_PRODUCT_TEXTURE_2D_NV+ , pattern GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV+ , pattern GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV+ , pattern GL_DSDT8_MAG8_INTENSITY8_NV+ , pattern GL_DSDT8_MAG8_NV+ , pattern GL_DSDT8_NV+ , pattern GL_DSDT_MAG_INTENSITY_NV+ , pattern GL_DSDT_MAG_NV+ , pattern GL_DSDT_MAG_VIB_NV+ , pattern GL_DSDT_NV+ , pattern GL_DS_BIAS_NV+ , pattern GL_DS_SCALE_NV+ , pattern GL_DT_BIAS_NV+ , pattern GL_DT_SCALE_NV+ , pattern GL_HILO16_NV+ , pattern GL_HILO_NV+ , pattern GL_HI_BIAS_NV+ , pattern GL_HI_SCALE_NV+ , pattern GL_LO_BIAS_NV+ , pattern GL_LO_SCALE_NV+ , pattern GL_MAGNITUDE_BIAS_NV+ , pattern GL_MAGNITUDE_SCALE_NV+ , pattern GL_OFFSET_TEXTURE_2D_BIAS_NV+ , pattern GL_OFFSET_TEXTURE_2D_MATRIX_NV+ , pattern GL_OFFSET_TEXTURE_2D_NV+ , pattern GL_OFFSET_TEXTURE_2D_SCALE_NV+ , pattern GL_OFFSET_TEXTURE_BIAS_NV+ , pattern GL_OFFSET_TEXTURE_MATRIX_NV+ , pattern GL_OFFSET_TEXTURE_RECTANGLE_NV+ , pattern GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV+ , pattern GL_OFFSET_TEXTURE_SCALE_NV+ , pattern GL_PASS_THROUGH_NV+ , pattern GL_PREVIOUS_TEXTURE_INPUT_NV+ , pattern GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV+ , pattern GL_SHADER_CONSISTENT_NV+ , pattern GL_SHADER_OPERATION_NV+ , pattern GL_SIGNED_ALPHA8_NV+ , pattern GL_SIGNED_ALPHA_NV+ , pattern GL_SIGNED_HILO16_NV+ , pattern GL_SIGNED_HILO_NV+ , pattern GL_SIGNED_INTENSITY8_NV+ , pattern GL_SIGNED_INTENSITY_NV+ , pattern GL_SIGNED_LUMINANCE8_ALPHA8_NV+ , pattern GL_SIGNED_LUMINANCE8_NV+ , pattern GL_SIGNED_LUMINANCE_ALPHA_NV+ , pattern GL_SIGNED_LUMINANCE_NV+ , pattern GL_SIGNED_RGB8_NV+ , pattern GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV+ , pattern GL_SIGNED_RGBA8_NV+ , pattern GL_SIGNED_RGBA_NV+ , pattern GL_SIGNED_RGB_NV+ , pattern GL_SIGNED_RGB_UNSIGNED_ALPHA_NV+ , pattern GL_TEXTURE_BORDER_VALUES_NV+ , pattern GL_TEXTURE_DS_SIZE_NV+ , pattern GL_TEXTURE_DT_SIZE_NV+ , pattern GL_TEXTURE_HI_SIZE_NV+ , pattern GL_TEXTURE_LO_SIZE_NV+ , pattern GL_TEXTURE_MAG_SIZE_NV+ , pattern GL_TEXTURE_SHADER_NV+ , pattern GL_UNSIGNED_INT_8_8_S8_S8_REV_NV+ , pattern GL_UNSIGNED_INT_S8_S8_8_8_NV+ , pattern GL_VIBRANCE_BIAS_NV+ , pattern GL_VIBRANCE_SCALE_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_texture_shader :: Bool+gl_NV_texture_shader = member "GL_NV_texture_shader" extensions++pattern GL_CONST_EYE_NV = 0x86E5 :: GLenum++pattern GL_CULL_FRAGMENT_NV = 0x86E7 :: GLenum++pattern GL_CULL_MODES_NV = 0x86E0 :: GLenum++pattern GL_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 :: GLenum++pattern GL_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA :: GLenum++pattern GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 :: GLenum++pattern GL_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED :: GLenum++pattern GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 :: GLenum++pattern GL_DOT_PRODUCT_NV = 0x86EC :: GLenum++pattern GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 :: GLenum++pattern GL_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE :: GLenum++pattern GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 :: GLenum++pattern GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E :: GLenum++pattern GL_DSDT8_MAG8_INTENSITY8_NV = 0x870B :: GLenum++pattern GL_DSDT8_MAG8_NV = 0x870A :: GLenum++pattern GL_DSDT8_NV = 0x8709 :: GLenum++pattern GL_DSDT_MAG_INTENSITY_NV = 0x86DC :: GLenum++pattern GL_DSDT_MAG_NV = 0x86F6 :: GLenum++pattern GL_DSDT_MAG_VIB_NV = 0x86F7 :: GLenum++pattern GL_DSDT_NV = 0x86F5 :: GLenum++pattern GL_DS_BIAS_NV = 0x8716 :: GLenum++pattern GL_DS_SCALE_NV = 0x8710 :: GLenum++pattern GL_DT_BIAS_NV = 0x8717 :: GLenum++pattern GL_DT_SCALE_NV = 0x8711 :: GLenum++pattern GL_HILO16_NV = 0x86F8 :: GLenum++pattern GL_HILO_NV = 0x86F4 :: GLenum++pattern GL_HI_BIAS_NV = 0x8714 :: GLenum++pattern GL_HI_SCALE_NV = 0x870E :: GLenum++pattern GL_LO_BIAS_NV = 0x8715 :: GLenum++pattern GL_LO_SCALE_NV = 0x870F :: GLenum++pattern GL_MAGNITUDE_BIAS_NV = 0x8718 :: GLenum++pattern GL_MAGNITUDE_SCALE_NV = 0x8712 :: GLenum++pattern GL_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3 :: GLenum++pattern GL_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1 :: GLenum++pattern GL_OFFSET_TEXTURE_2D_NV = 0x86E8 :: GLenum++pattern GL_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2 :: GLenum++pattern GL_OFFSET_TEXTURE_BIAS_NV = 0x86E3 :: GLenum++pattern GL_OFFSET_TEXTURE_MATRIX_NV = 0x86E1 :: GLenum++pattern GL_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C :: GLenum++pattern GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D :: GLenum++pattern GL_OFFSET_TEXTURE_SCALE_NV = 0x86E2 :: GLenum++pattern GL_PASS_THROUGH_NV = 0x86E6 :: GLenum++pattern GL_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 :: GLenum++pattern GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 :: GLenum++pattern GL_SHADER_CONSISTENT_NV = 0x86DD :: GLenum++pattern GL_SHADER_OPERATION_NV = 0x86DF :: GLenum++pattern GL_SIGNED_ALPHA8_NV = 0x8706 :: GLenum++pattern GL_SIGNED_ALPHA_NV = 0x8705 :: GLenum++pattern GL_SIGNED_HILO16_NV = 0x86FA :: GLenum++pattern GL_SIGNED_HILO_NV = 0x86F9 :: GLenum++pattern GL_SIGNED_INTENSITY8_NV = 0x8708 :: GLenum++pattern GL_SIGNED_INTENSITY_NV = 0x8707 :: GLenum++pattern GL_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 :: GLenum++pattern GL_SIGNED_LUMINANCE8_NV = 0x8702 :: GLenum++pattern GL_SIGNED_LUMINANCE_ALPHA_NV = 0x8703 :: GLenum++pattern GL_SIGNED_LUMINANCE_NV = 0x8701 :: GLenum++pattern GL_SIGNED_RGB8_NV = 0x86FF :: GLenum++pattern GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D :: GLenum++pattern GL_SIGNED_RGBA8_NV = 0x86FC :: GLenum++pattern GL_SIGNED_RGBA_NV = 0x86FB :: GLenum++pattern GL_SIGNED_RGB_NV = 0x86FE :: GLenum++pattern GL_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C :: GLenum++pattern GL_TEXTURE_BORDER_VALUES_NV = 0x871A :: GLenum++pattern GL_TEXTURE_DS_SIZE_NV = 0x871D :: GLenum++pattern GL_TEXTURE_DT_SIZE_NV = 0x871E :: GLenum++pattern GL_TEXTURE_HI_SIZE_NV = 0x871B :: GLenum++pattern GL_TEXTURE_LO_SIZE_NV = 0x871C :: GLenum++pattern GL_TEXTURE_MAG_SIZE_NV = 0x871F :: GLenum++pattern GL_TEXTURE_SHADER_NV = 0x86DE :: GLenum++pattern GL_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB :: GLenum++pattern GL_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA :: GLenum++pattern GL_VIBRANCE_BIAS_NV = 0x8719 :: GLenum++pattern GL_VIBRANCE_SCALE_NV = 0x8713 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TextureShader2.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TextureShader2 (+ -- * Extension Support+ gl_NV_texture_shader2++ -- * GL_NV_texture_shader2+ , pattern GL_DOT_PRODUCT_TEXTURE_3D_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_texture_shader2 :: Bool+gl_NV_texture_shader2 = member "GL_NV_texture_shader2" extensions++pattern GL_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TextureShader3.hs view
@@ -0,0 +1,66 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TextureShader3 (+ -- * Extension Support+ gl_NV_texture_shader3++ -- * GL_NV_texture_shader3+ , pattern GL_DEPENDENT_HILO_TEXTURE_2D_NV+ , pattern GL_DEPENDENT_RGB_TEXTURE_3D_NV+ , pattern GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV+ , pattern GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV+ , pattern GL_DOT_PRODUCT_PASS_THROUGH_NV+ , pattern GL_DOT_PRODUCT_TEXTURE_1D_NV+ , pattern GL_FORCE_BLUE_TO_ONE_NV+ , pattern GL_HILO8_NV+ , pattern GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV+ , pattern GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV+ , pattern GL_OFFSET_HILO_TEXTURE_2D_NV+ , pattern GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV+ , pattern GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV+ , pattern GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV+ , pattern GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV+ , pattern GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV+ , pattern GL_SIGNED_HILO8_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_texture_shader3 :: Bool+gl_NV_texture_shader3 = member "GL_NV_texture_shader3" extensions++pattern GL_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858 :: GLenum++pattern GL_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859 :: GLenum++pattern GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A :: GLenum++pattern GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D :: GLenum++pattern GL_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B :: GLenum++pattern GL_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C :: GLenum++pattern GL_FORCE_BLUE_TO_ONE_NV = 0x8860 :: GLenum++pattern GL_HILO8_NV = 0x885E :: GLenum++pattern GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856 :: GLenum++pattern GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857 :: GLenum++pattern GL_OFFSET_HILO_TEXTURE_2D_NV = 0x8854 :: GLenum++pattern GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855 :: GLenum++pattern GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850 :: GLenum++pattern GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851 :: GLenum++pattern GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852 :: GLenum++pattern GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853 :: GLenum++pattern GL_SIGNED_HILO8_NV = 0x885F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TransformFeedback.hs view
@@ -0,0 +1,220 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TransformFeedback (+ -- * Extension Support+ gl_NV_transform_feedback++ -- * GL_NV_transform_feedback+ , glActiveVaryingNV+ , glBeginTransformFeedbackNV+ , glBindBufferBaseNV+ , glBindBufferOffsetNV+ , glBindBufferRangeNV+ , glEndTransformFeedbackNV+ , glGetActiveVaryingNV+ , glGetTransformFeedbackVaryingNV+ , glGetVaryingLocationNV+ , glTransformFeedbackAttribsNV+ , glTransformFeedbackStreamAttribsNV+ , glTransformFeedbackVaryingsNV+ , pattern GL_ACTIVE_VARYINGS_NV+ , pattern GL_ACTIVE_VARYING_MAX_LENGTH_NV+ , pattern GL_BACK_PRIMARY_COLOR_NV+ , pattern GL_BACK_SECONDARY_COLOR_NV+ , pattern GL_CLIP_DISTANCE_NV+ , pattern GL_GENERIC_ATTRIB_NV+ , pattern GL_INTERLEAVED_ATTRIBS_NV+ , pattern GL_LAYER_NV+ , pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV+ , pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV+ , pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV+ , pattern GL_NEXT_BUFFER_NV+ , pattern GL_PRIMITIVES_GENERATED_NV+ , pattern GL_PRIMITIVE_ID_NV+ , pattern GL_RASTERIZER_DISCARD_NV+ , pattern GL_SEPARATE_ATTRIBS_NV+ , pattern GL_SKIP_COMPONENTS1_NV+ , pattern GL_SKIP_COMPONENTS2_NV+ , pattern GL_SKIP_COMPONENTS3_NV+ , pattern GL_SKIP_COMPONENTS4_NV+ , pattern GL_TEXTURE_COORD_NV+ , pattern GL_TRANSFORM_FEEDBACK_ATTRIBS_NV+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_NV+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_START_NV+ , pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV+ , pattern GL_TRANSFORM_FEEDBACK_RECORD_NV+ , pattern GL_TRANSFORM_FEEDBACK_VARYINGS_NV+ , pattern GL_VERTEX_ID_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_transform_feedback :: Bool+gl_NV_transform_feedback = member "GL_NV_transform_feedback" extensions++glActiveVaryingNV :: MonadIO m => GLuint -> Ptr GLchar -> m ()+glActiveVaryingNV = ffiuintPtrcharIOV glActiveVaryingNVFunPtr++glActiveVaryingNVFunPtr :: FunPtr (GLuint -> Ptr GLchar -> IO ())+glActiveVaryingNVFunPtr = unsafePerformIO (getProcAddress "glActiveVaryingNV")++{-# NOINLINE glActiveVaryingNVFunPtr #-}++glBeginTransformFeedbackNV :: MonadIO m => GLenum -> m ()+glBeginTransformFeedbackNV = ffienumIOV glBeginTransformFeedbackNVFunPtr++glBeginTransformFeedbackNVFunPtr :: FunPtr (GLenum -> IO ())+glBeginTransformFeedbackNVFunPtr = unsafePerformIO (getProcAddress "glBeginTransformFeedbackNV")++{-# NOINLINE glBeginTransformFeedbackNVFunPtr #-}++glBindBufferBaseNV :: MonadIO m => GLenum -> GLuint -> GLuint -> m ()+glBindBufferBaseNV = ffienumuintuintIOV glBindBufferBaseNVFunPtr++glBindBufferBaseNVFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> IO ())+glBindBufferBaseNVFunPtr = unsafePerformIO (getProcAddress "glBindBufferBaseNV")++{-# NOINLINE glBindBufferBaseNVFunPtr #-}++glBindBufferOffsetNV :: MonadIO m => GLenum -> GLuint -> GLuint -> GLintptr -> m ()+glBindBufferOffsetNV = ffienumuintuintintptrIOV glBindBufferOffsetNVFunPtr++glBindBufferOffsetNVFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> IO ())+glBindBufferOffsetNVFunPtr = unsafePerformIO (getProcAddress "glBindBufferOffsetNV")++{-# NOINLINE glBindBufferOffsetNVFunPtr #-}++glBindBufferRangeNV :: MonadIO m => GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> m ()+glBindBufferRangeNV = ffienumuintuintintptrsizeiptrIOV glBindBufferRangeNVFunPtr++glBindBufferRangeNVFunPtr :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ())+glBindBufferRangeNVFunPtr = unsafePerformIO (getProcAddress "glBindBufferRangeNV")++{-# NOINLINE glBindBufferRangeNVFunPtr #-}++glEndTransformFeedbackNV :: MonadIO m => m ()+glEndTransformFeedbackNV = ffiIOV glEndTransformFeedbackNVFunPtr++glEndTransformFeedbackNVFunPtr :: FunPtr (IO ())+glEndTransformFeedbackNVFunPtr = unsafePerformIO (getProcAddress "glEndTransformFeedbackNV")++{-# NOINLINE glEndTransformFeedbackNVFunPtr #-}++glGetActiveVaryingNV :: MonadIO m => GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> m ()+glGetActiveVaryingNV = ffiuintuintsizeiPtrsizeiPtrsizeiPtrenumPtrcharIOV glGetActiveVaryingNVFunPtr++glGetActiveVaryingNVFunPtr :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ())+glGetActiveVaryingNVFunPtr = unsafePerformIO (getProcAddress "glGetActiveVaryingNV")++{-# NOINLINE glGetActiveVaryingNVFunPtr #-}++glGetTransformFeedbackVaryingNV :: MonadIO m => GLuint -> GLuint -> Ptr GLint -> m ()+glGetTransformFeedbackVaryingNV = ffiuintuintPtrintIOV glGetTransformFeedbackVaryingNVFunPtr++glGetTransformFeedbackVaryingNVFunPtr :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ())+glGetTransformFeedbackVaryingNVFunPtr = unsafePerformIO (getProcAddress "glGetTransformFeedbackVaryingNV")++{-# NOINLINE glGetTransformFeedbackVaryingNVFunPtr #-}++glGetVaryingLocationNV :: MonadIO m => GLuint -> Ptr GLchar -> m GLint+glGetVaryingLocationNV = ffiuintPtrcharIOint glGetVaryingLocationNVFunPtr++glGetVaryingLocationNVFunPtr :: FunPtr (GLuint -> Ptr GLchar -> IO GLint)+glGetVaryingLocationNVFunPtr = unsafePerformIO (getProcAddress "glGetVaryingLocationNV")++{-# NOINLINE glGetVaryingLocationNVFunPtr #-}++glTransformFeedbackAttribsNV :: MonadIO m => GLsizei -> Ptr GLint -> GLenum -> m ()+glTransformFeedbackAttribsNV = ffisizeiPtrintenumIOV glTransformFeedbackAttribsNVFunPtr++glTransformFeedbackAttribsNVFunPtr :: FunPtr (GLsizei -> Ptr GLint -> GLenum -> IO ())+glTransformFeedbackAttribsNVFunPtr = unsafePerformIO (getProcAddress "glTransformFeedbackAttribsNV")++{-# NOINLINE glTransformFeedbackAttribsNVFunPtr #-}++glTransformFeedbackStreamAttribsNV :: MonadIO m => GLsizei -> Ptr GLint -> GLsizei -> Ptr GLint -> GLenum -> m ()+glTransformFeedbackStreamAttribsNV = ffisizeiPtrintsizeiPtrintenumIOV glTransformFeedbackStreamAttribsNVFunPtr++glTransformFeedbackStreamAttribsNVFunPtr :: FunPtr (GLsizei -> Ptr GLint -> GLsizei -> Ptr GLint -> GLenum -> IO ())+glTransformFeedbackStreamAttribsNVFunPtr = unsafePerformIO (getProcAddress "glTransformFeedbackStreamAttribsNV")++{-# NOINLINE glTransformFeedbackStreamAttribsNVFunPtr #-}++glTransformFeedbackVaryingsNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLint -> GLenum -> m ()+glTransformFeedbackVaryingsNV = ffiuintsizeiPtrintenumIOV glTransformFeedbackVaryingsNVFunPtr++glTransformFeedbackVaryingsNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLint -> GLenum -> IO ())+glTransformFeedbackVaryingsNVFunPtr = unsafePerformIO (getProcAddress "glTransformFeedbackVaryingsNV")++{-# NOINLINE glTransformFeedbackVaryingsNVFunPtr #-}++pattern GL_ACTIVE_VARYINGS_NV = 0x8C81 :: GLenum++pattern GL_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82 :: GLenum++pattern GL_BACK_PRIMARY_COLOR_NV = 0x8C77 :: GLenum++pattern GL_BACK_SECONDARY_COLOR_NV = 0x8C78 :: GLenum++pattern GL_CLIP_DISTANCE_NV = 0x8C7A :: GLenum++pattern GL_GENERIC_ATTRIB_NV = 0x8C7D :: GLenum++pattern GL_INTERLEAVED_ATTRIBS_NV = 0x8C8C :: GLenum++pattern GL_LAYER_NV = 0x8DAA :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B :: GLenum++pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80 :: GLenum++pattern GL_NEXT_BUFFER_NV = -2 :: GLenum++pattern GL_PRIMITIVES_GENERATED_NV = 0x8C87 :: GLenum++pattern GL_PRIMITIVE_ID_NV = 0x8C7C :: GLenum++pattern GL_RASTERIZER_DISCARD_NV = 0x8C89 :: GLenum++pattern GL_SEPARATE_ATTRIBS_NV = 0x8C8D :: GLenum++pattern GL_SKIP_COMPONENTS1_NV = -6 :: GLenum++pattern GL_SKIP_COMPONENTS2_NV = -5 :: GLenum++pattern GL_SKIP_COMPONENTS3_NV = -4 :: GLenum++pattern GL_SKIP_COMPONENTS4_NV = -3 :: GLenum++pattern GL_TEXTURE_COORD_NV = 0x8C79 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83 :: GLenum++pattern GL_VERTEX_ID_NV = 0x8C7B :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/TransformFeedback2.hs view
@@ -0,0 +1,94 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.TransformFeedback2 (+ -- * Extension Support+ gl_NV_transform_feedback2++ -- * GL_NV_transform_feedback2+ , glBindTransformFeedbackNV+ , glDeleteTransformFeedbacksNV+ , glDrawTransformFeedbackNV+ , glGenTransformFeedbacksNV+ , glIsTransformFeedbackNV+ , glPauseTransformFeedbackNV+ , glResumeTransformFeedbackNV+ , pattern GL_TRANSFORM_FEEDBACK_BINDING_NV+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV+ , pattern GL_TRANSFORM_FEEDBACK_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_transform_feedback2 :: Bool+gl_NV_transform_feedback2 = member "GL_NV_transform_feedback2" extensions++glBindTransformFeedbackNV :: MonadIO m => GLenum -> GLuint -> m ()+glBindTransformFeedbackNV = ffienumuintIOV glBindTransformFeedbackNVFunPtr++glBindTransformFeedbackNVFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glBindTransformFeedbackNVFunPtr = unsafePerformIO (getProcAddress "glBindTransformFeedbackNV")++{-# NOINLINE glBindTransformFeedbackNVFunPtr #-}++glDeleteTransformFeedbacksNV :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteTransformFeedbacksNV = ffisizeiPtruintIOV glDeleteTransformFeedbacksNVFunPtr++glDeleteTransformFeedbacksNVFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteTransformFeedbacksNVFunPtr = unsafePerformIO (getProcAddress "glDeleteTransformFeedbacksNV")++{-# NOINLINE glDeleteTransformFeedbacksNVFunPtr #-}++glDrawTransformFeedbackNV :: MonadIO m => GLenum -> GLuint -> m ()+glDrawTransformFeedbackNV = ffienumuintIOV glDrawTransformFeedbackNVFunPtr++glDrawTransformFeedbackNVFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glDrawTransformFeedbackNVFunPtr = unsafePerformIO (getProcAddress "glDrawTransformFeedbackNV")++{-# NOINLINE glDrawTransformFeedbackNVFunPtr #-}++glGenTransformFeedbacksNV :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenTransformFeedbacksNV = ffisizeiPtruintIOV glGenTransformFeedbacksNVFunPtr++glGenTransformFeedbacksNVFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenTransformFeedbacksNVFunPtr = unsafePerformIO (getProcAddress "glGenTransformFeedbacksNV")++{-# NOINLINE glGenTransformFeedbacksNVFunPtr #-}++glIsTransformFeedbackNV :: MonadIO m => GLuint -> m GLboolean+glIsTransformFeedbackNV = ffiuintIOboolean glIsTransformFeedbackNVFunPtr++glIsTransformFeedbackNVFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsTransformFeedbackNVFunPtr = unsafePerformIO (getProcAddress "glIsTransformFeedbackNV")++{-# NOINLINE glIsTransformFeedbackNVFunPtr #-}++glPauseTransformFeedbackNV :: MonadIO m => m ()+glPauseTransformFeedbackNV = ffiIOV glPauseTransformFeedbackNVFunPtr++glPauseTransformFeedbackNVFunPtr :: FunPtr (IO ())+glPauseTransformFeedbackNVFunPtr = unsafePerformIO (getProcAddress "glPauseTransformFeedbackNV")++{-# NOINLINE glPauseTransformFeedbackNVFunPtr #-}++glResumeTransformFeedbackNV :: MonadIO m => m ()+glResumeTransformFeedbackNV = ffiIOV glResumeTransformFeedbackNVFunPtr++glResumeTransformFeedbackNVFunPtr :: FunPtr (IO ())+glResumeTransformFeedbackNVFunPtr = unsafePerformIO (getProcAddress "glResumeTransformFeedbackNV")++{-# NOINLINE glResumeTransformFeedbackNVFunPtr #-}++pattern GL_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23 :: GLenum++pattern GL_TRANSFORM_FEEDBACK_NV = 0x8E22 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/UniformBufferUnifiedMemory.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.UniformBufferUnifiedMemory (+ -- * Extension Support+ gl_NV_uniform_buffer_unified_memory++ -- * GL_NV_uniform_buffer_unified_memory+ , pattern GL_UNIFORM_BUFFER_ADDRESS_NV+ , pattern GL_UNIFORM_BUFFER_LENGTH_NV+ , pattern GL_UNIFORM_BUFFER_UNIFIED_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_uniform_buffer_unified_memory :: Bool+gl_NV_uniform_buffer_unified_memory = member "GL_NV_uniform_buffer_unified_memory" extensions++pattern GL_UNIFORM_BUFFER_ADDRESS_NV = 0x936F :: GLenum++pattern GL_UNIFORM_BUFFER_LENGTH_NV = 0x9370 :: GLenum++pattern GL_UNIFORM_BUFFER_UNIFIED_NV = 0x936E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/VdpauInterop.hs view
@@ -0,0 +1,121 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.VdpauInterop (+ -- * Extension Support+ gl_NV_vdpau_interop++ -- * GL_NV_vdpau_interop+ , glVDPAUFiniNV+ , glVDPAUGetSurfaceivNV+ , glVDPAUInitNV+ , glVDPAUIsSurfaceNV+ , glVDPAUMapSurfacesNV+ , glVDPAURegisterOutputSurfaceNV+ , glVDPAURegisterVideoSurfaceNV+ , glVDPAUSurfaceAccessNV+ , glVDPAUUnmapSurfacesNV+ , glVDPAUUnregisterSurfaceNV+ , pattern GL_SURFACE_MAPPED_NV+ , pattern GL_SURFACE_REGISTERED_NV+ , pattern GL_SURFACE_STATE_NV+ , pattern GL_WRITE_DISCARD_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_vdpau_interop :: Bool+gl_NV_vdpau_interop = member "GL_NV_vdpau_interop" extensions++glVDPAUFiniNV :: MonadIO m => m ()+glVDPAUFiniNV = ffiIOV glVDPAUFiniNVFunPtr++glVDPAUFiniNVFunPtr :: FunPtr (IO ())+glVDPAUFiniNVFunPtr = unsafePerformIO (getProcAddress "glVDPAUFiniNV")++{-# NOINLINE glVDPAUFiniNVFunPtr #-}++glVDPAUGetSurfaceivNV :: MonadIO m => GLvdpauSurfaceNV -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> m ()+glVDPAUGetSurfaceivNV = ffivdpauSurfaceNVenumsizeiPtrsizeiPtrintIOV glVDPAUGetSurfaceivNVFunPtr++glVDPAUGetSurfaceivNVFunPtr :: FunPtr (GLvdpauSurfaceNV -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ())+glVDPAUGetSurfaceivNVFunPtr = unsafePerformIO (getProcAddress "glVDPAUGetSurfaceivNV")++{-# NOINLINE glVDPAUGetSurfaceivNVFunPtr #-}++glVDPAUInitNV :: MonadIO m => Ptr () -> Ptr () -> m ()+glVDPAUInitNV = ffiPtrVPtrVIOV glVDPAUInitNVFunPtr++glVDPAUInitNVFunPtr :: FunPtr (Ptr () -> Ptr () -> IO ())+glVDPAUInitNVFunPtr = unsafePerformIO (getProcAddress "glVDPAUInitNV")++{-# NOINLINE glVDPAUInitNVFunPtr #-}++glVDPAUIsSurfaceNV :: MonadIO m => GLvdpauSurfaceNV -> m GLboolean+glVDPAUIsSurfaceNV = ffivdpauSurfaceNVIOboolean glVDPAUIsSurfaceNVFunPtr++glVDPAUIsSurfaceNVFunPtr :: FunPtr (GLvdpauSurfaceNV -> IO GLboolean)+glVDPAUIsSurfaceNVFunPtr = unsafePerformIO (getProcAddress "glVDPAUIsSurfaceNV")++{-# NOINLINE glVDPAUIsSurfaceNVFunPtr #-}++glVDPAUMapSurfacesNV :: MonadIO m => GLsizei -> Ptr GLvdpauSurfaceNV -> m ()+glVDPAUMapSurfacesNV = ffisizeiPtrvdpauSurfaceNVIOV glVDPAUMapSurfacesNVFunPtr++glVDPAUMapSurfacesNVFunPtr :: FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())+glVDPAUMapSurfacesNVFunPtr = unsafePerformIO (getProcAddress "glVDPAUMapSurfacesNV")++{-# NOINLINE glVDPAUMapSurfacesNVFunPtr #-}++glVDPAURegisterOutputSurfaceNV :: MonadIO m => Ptr () -> GLenum -> GLsizei -> Ptr GLuint -> m GLvdpauSurfaceNV+glVDPAURegisterOutputSurfaceNV = ffiPtrVenumsizeiPtruintIOvdpauSurfaceNV glVDPAURegisterOutputSurfaceNVFunPtr++glVDPAURegisterOutputSurfaceNVFunPtr :: FunPtr (Ptr () -> GLenum -> GLsizei -> Ptr GLuint -> IO GLvdpauSurfaceNV)+glVDPAURegisterOutputSurfaceNVFunPtr = unsafePerformIO (getProcAddress "glVDPAURegisterOutputSurfaceNV")++{-# NOINLINE glVDPAURegisterOutputSurfaceNVFunPtr #-}++glVDPAURegisterVideoSurfaceNV :: MonadIO m => Ptr () -> GLenum -> GLsizei -> Ptr GLuint -> m GLvdpauSurfaceNV+glVDPAURegisterVideoSurfaceNV = ffiPtrVenumsizeiPtruintIOvdpauSurfaceNV glVDPAURegisterVideoSurfaceNVFunPtr++glVDPAURegisterVideoSurfaceNVFunPtr :: FunPtr (Ptr () -> GLenum -> GLsizei -> Ptr GLuint -> IO GLvdpauSurfaceNV)+glVDPAURegisterVideoSurfaceNVFunPtr = unsafePerformIO (getProcAddress "glVDPAURegisterVideoSurfaceNV")++{-# NOINLINE glVDPAURegisterVideoSurfaceNVFunPtr #-}++glVDPAUSurfaceAccessNV :: MonadIO m => GLvdpauSurfaceNV -> GLenum -> m ()+glVDPAUSurfaceAccessNV = ffivdpauSurfaceNVenumIOV glVDPAUSurfaceAccessNVFunPtr++glVDPAUSurfaceAccessNVFunPtr :: FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ())+glVDPAUSurfaceAccessNVFunPtr = unsafePerformIO (getProcAddress "glVDPAUSurfaceAccessNV")++{-# NOINLINE glVDPAUSurfaceAccessNVFunPtr #-}++glVDPAUUnmapSurfacesNV :: MonadIO m => GLsizei -> Ptr GLvdpauSurfaceNV -> m ()+glVDPAUUnmapSurfacesNV = ffisizeiPtrvdpauSurfaceNVIOV glVDPAUUnmapSurfacesNVFunPtr++glVDPAUUnmapSurfacesNVFunPtr :: FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ())+glVDPAUUnmapSurfacesNVFunPtr = unsafePerformIO (getProcAddress "glVDPAUUnmapSurfacesNV")++{-# NOINLINE glVDPAUUnmapSurfacesNVFunPtr #-}++glVDPAUUnregisterSurfaceNV :: MonadIO m => GLvdpauSurfaceNV -> m ()+glVDPAUUnregisterSurfaceNV = ffivdpauSurfaceNVIOV glVDPAUUnregisterSurfaceNVFunPtr++glVDPAUUnregisterSurfaceNVFunPtr :: FunPtr (GLvdpauSurfaceNV -> IO ())+glVDPAUUnregisterSurfaceNVFunPtr = unsafePerformIO (getProcAddress "glVDPAUUnregisterSurfaceNV")++{-# NOINLINE glVDPAUUnregisterSurfaceNVFunPtr #-}++pattern GL_SURFACE_MAPPED_NV = 0x8700 :: GLenum++pattern GL_SURFACE_REGISTERED_NV = 0x86FD :: GLenum++pattern GL_SURFACE_STATE_NV = 0x86EB :: GLenum++pattern GL_WRITE_DISCARD_NV = 0x88BE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/VertexArrayRange.hs view
@@ -0,0 +1,52 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.VertexArrayRange (+ -- * Extension Support+ gl_NV_vertex_array_range++ -- * GL_NV_vertex_array_range+ , glFlushVertexArrayRangeNV+ , glVertexArrayRangeNV+ , pattern GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV+ , pattern GL_VERTEX_ARRAY_RANGE_LENGTH_NV+ , pattern GL_VERTEX_ARRAY_RANGE_NV+ , pattern GL_VERTEX_ARRAY_RANGE_POINTER_NV+ , pattern GL_VERTEX_ARRAY_RANGE_VALID_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_vertex_array_range :: Bool+gl_NV_vertex_array_range = member "GL_NV_vertex_array_range" extensions++glFlushVertexArrayRangeNV :: MonadIO m => m ()+glFlushVertexArrayRangeNV = ffiIOV glFlushVertexArrayRangeNVFunPtr++glFlushVertexArrayRangeNVFunPtr :: FunPtr (IO ())+glFlushVertexArrayRangeNVFunPtr = unsafePerformIO (getProcAddress "glFlushVertexArrayRangeNV")++{-# NOINLINE glFlushVertexArrayRangeNVFunPtr #-}++glVertexArrayRangeNV :: MonadIO m => GLsizei -> Ptr () -> m ()+glVertexArrayRangeNV = ffisizeiPtrVIOV glVertexArrayRangeNVFunPtr++glVertexArrayRangeNVFunPtr :: FunPtr (GLsizei -> Ptr () -> IO ())+glVertexArrayRangeNVFunPtr = unsafePerformIO (getProcAddress "glVertexArrayRangeNV")++{-# NOINLINE glVertexArrayRangeNVFunPtr #-}++pattern GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520 :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_NV = 0x851D :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521 :: GLenum++pattern GL_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/VertexArrayRange2.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.VertexArrayRange2 (+ -- * Extension Support+ gl_NV_vertex_array_range2++ -- * GL_NV_vertex_array_range2+ , pattern GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NV_vertex_array_range2 :: Bool+gl_NV_vertex_array_range2 = member "GL_NV_vertex_array_range2" extensions++pattern GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/VertexAttribInteger64bit.hs view
@@ -0,0 +1,193 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.VertexAttribInteger64bit (+ -- * Extension Support+ gl_NV_vertex_attrib_integer_64bit++ -- * GL_NV_vertex_attrib_integer_64bit+ , glGetVertexAttribLi64vNV+ , glGetVertexAttribLui64vNV+ , glVertexAttribL1i64NV+ , glVertexAttribL1i64vNV+ , glVertexAttribL1ui64NV+ , glVertexAttribL1ui64vNV+ , glVertexAttribL2i64NV+ , glVertexAttribL2i64vNV+ , glVertexAttribL2ui64NV+ , glVertexAttribL2ui64vNV+ , glVertexAttribL3i64NV+ , glVertexAttribL3i64vNV+ , glVertexAttribL3ui64NV+ , glVertexAttribL3ui64vNV+ , glVertexAttribL4i64NV+ , glVertexAttribL4i64vNV+ , glVertexAttribL4ui64NV+ , glVertexAttribL4ui64vNV+ , glVertexAttribLFormatNV+ , pattern GL_INT64_NV+ , pattern GL_UNSIGNED_INT64_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_vertex_attrib_integer_64bit :: Bool+gl_NV_vertex_attrib_integer_64bit = member "GL_NV_vertex_attrib_integer_64bit" extensions++glGetVertexAttribLi64vNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint64EXT -> m ()+glGetVertexAttribLi64vNV = ffiuintenumPtrint64EXTIOV glGetVertexAttribLi64vNVFunPtr++glGetVertexAttribLi64vNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint64EXT -> IO ())+glGetVertexAttribLi64vNVFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribLi64vNV")++{-# NOINLINE glGetVertexAttribLi64vNVFunPtr #-}++glGetVertexAttribLui64vNV :: MonadIO m => GLuint -> GLenum -> Ptr GLuint64EXT -> m ()+glGetVertexAttribLui64vNV = ffiuintenumPtruint64EXTIOV glGetVertexAttribLui64vNVFunPtr++glGetVertexAttribLui64vNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ())+glGetVertexAttribLui64vNVFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribLui64vNV")++{-# NOINLINE glGetVertexAttribLui64vNVFunPtr #-}++glVertexAttribL1i64NV :: MonadIO m => GLuint -> GLint64EXT -> m ()+glVertexAttribL1i64NV = ffiuintint64EXTIOV glVertexAttribL1i64NVFunPtr++glVertexAttribL1i64NVFunPtr :: FunPtr (GLuint -> GLint64EXT -> IO ())+glVertexAttribL1i64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL1i64NV")++{-# NOINLINE glVertexAttribL1i64NVFunPtr #-}++glVertexAttribL1i64vNV :: MonadIO m => GLuint -> Ptr GLint64EXT -> m ()+glVertexAttribL1i64vNV = ffiuintPtrint64EXTIOV glVertexAttribL1i64vNVFunPtr++glVertexAttribL1i64vNVFunPtr :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ())+glVertexAttribL1i64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL1i64vNV")++{-# NOINLINE glVertexAttribL1i64vNVFunPtr #-}++glVertexAttribL1ui64NV :: MonadIO m => GLuint -> GLuint64EXT -> m ()+glVertexAttribL1ui64NV = ffiuintuint64EXTIOV glVertexAttribL1ui64NVFunPtr++glVertexAttribL1ui64NVFunPtr :: FunPtr (GLuint -> GLuint64EXT -> IO ())+glVertexAttribL1ui64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL1ui64NV")++{-# NOINLINE glVertexAttribL1ui64NVFunPtr #-}++glVertexAttribL1ui64vNV :: MonadIO m => GLuint -> Ptr GLuint64EXT -> m ()+glVertexAttribL1ui64vNV = ffiuintPtruint64EXTIOV glVertexAttribL1ui64vNVFunPtr++glVertexAttribL1ui64vNVFunPtr :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())+glVertexAttribL1ui64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL1ui64vNV")++{-# NOINLINE glVertexAttribL1ui64vNVFunPtr #-}++glVertexAttribL2i64NV :: MonadIO m => GLuint -> GLint64EXT -> GLint64EXT -> m ()+glVertexAttribL2i64NV = ffiuintint64EXTint64EXTIOV glVertexAttribL2i64NVFunPtr++glVertexAttribL2i64NVFunPtr :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> IO ())+glVertexAttribL2i64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL2i64NV")++{-# NOINLINE glVertexAttribL2i64NVFunPtr #-}++glVertexAttribL2i64vNV :: MonadIO m => GLuint -> Ptr GLint64EXT -> m ()+glVertexAttribL2i64vNV = ffiuintPtrint64EXTIOV glVertexAttribL2i64vNVFunPtr++glVertexAttribL2i64vNVFunPtr :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ())+glVertexAttribL2i64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL2i64vNV")++{-# NOINLINE glVertexAttribL2i64vNVFunPtr #-}++glVertexAttribL2ui64NV :: MonadIO m => GLuint -> GLuint64EXT -> GLuint64EXT -> m ()+glVertexAttribL2ui64NV = ffiuintuint64EXTuint64EXTIOV glVertexAttribL2ui64NVFunPtr++glVertexAttribL2ui64NVFunPtr :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> IO ())+glVertexAttribL2ui64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL2ui64NV")++{-# NOINLINE glVertexAttribL2ui64NVFunPtr #-}++glVertexAttribL2ui64vNV :: MonadIO m => GLuint -> Ptr GLuint64EXT -> m ()+glVertexAttribL2ui64vNV = ffiuintPtruint64EXTIOV glVertexAttribL2ui64vNVFunPtr++glVertexAttribL2ui64vNVFunPtr :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())+glVertexAttribL2ui64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL2ui64vNV")++{-# NOINLINE glVertexAttribL2ui64vNVFunPtr #-}++glVertexAttribL3i64NV :: MonadIO m => GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> m ()+glVertexAttribL3i64NV = ffiuintint64EXTint64EXTint64EXTIOV glVertexAttribL3i64NVFunPtr++glVertexAttribL3i64NVFunPtr :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+glVertexAttribL3i64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL3i64NV")++{-# NOINLINE glVertexAttribL3i64NVFunPtr #-}++glVertexAttribL3i64vNV :: MonadIO m => GLuint -> Ptr GLint64EXT -> m ()+glVertexAttribL3i64vNV = ffiuintPtrint64EXTIOV glVertexAttribL3i64vNVFunPtr++glVertexAttribL3i64vNVFunPtr :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ())+glVertexAttribL3i64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL3i64vNV")++{-# NOINLINE glVertexAttribL3i64vNVFunPtr #-}++glVertexAttribL3ui64NV :: MonadIO m => GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> m ()+glVertexAttribL3ui64NV = ffiuintuint64EXTuint64EXTuint64EXTIOV glVertexAttribL3ui64NVFunPtr++glVertexAttribL3ui64NVFunPtr :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+glVertexAttribL3ui64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL3ui64NV")++{-# NOINLINE glVertexAttribL3ui64NVFunPtr #-}++glVertexAttribL3ui64vNV :: MonadIO m => GLuint -> Ptr GLuint64EXT -> m ()+glVertexAttribL3ui64vNV = ffiuintPtruint64EXTIOV glVertexAttribL3ui64vNVFunPtr++glVertexAttribL3ui64vNVFunPtr :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())+glVertexAttribL3ui64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL3ui64vNV")++{-# NOINLINE glVertexAttribL3ui64vNVFunPtr #-}++glVertexAttribL4i64NV :: MonadIO m => GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> m ()+glVertexAttribL4i64NV = ffiuintint64EXTint64EXTint64EXTint64EXTIOV glVertexAttribL4i64NVFunPtr++glVertexAttribL4i64NVFunPtr :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ())+glVertexAttribL4i64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL4i64NV")++{-# NOINLINE glVertexAttribL4i64NVFunPtr #-}++glVertexAttribL4i64vNV :: MonadIO m => GLuint -> Ptr GLint64EXT -> m ()+glVertexAttribL4i64vNV = ffiuintPtrint64EXTIOV glVertexAttribL4i64vNVFunPtr++glVertexAttribL4i64vNVFunPtr :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ())+glVertexAttribL4i64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL4i64vNV")++{-# NOINLINE glVertexAttribL4i64vNVFunPtr #-}++glVertexAttribL4ui64NV :: MonadIO m => GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> m ()+glVertexAttribL4ui64NV = ffiuintuint64EXTuint64EXTuint64EXTuint64EXTIOV glVertexAttribL4ui64NVFunPtr++glVertexAttribL4ui64NVFunPtr :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ())+glVertexAttribL4ui64NVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL4ui64NV")++{-# NOINLINE glVertexAttribL4ui64NVFunPtr #-}++glVertexAttribL4ui64vNV :: MonadIO m => GLuint -> Ptr GLuint64EXT -> m ()+glVertexAttribL4ui64vNV = ffiuintPtruint64EXTIOV glVertexAttribL4ui64vNVFunPtr++glVertexAttribL4ui64vNVFunPtr :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ())+glVertexAttribL4ui64vNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribL4ui64vNV")++{-# NOINLINE glVertexAttribL4ui64vNVFunPtr #-}++glVertexAttribLFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> m ()+glVertexAttribLFormatNV = ffiuintintenumsizeiIOV glVertexAttribLFormatNVFunPtr++glVertexAttribLFormatNVFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> IO ())+glVertexAttribLFormatNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribLFormatNV")++{-# NOINLINE glVertexAttribLFormatNVFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/VertexBufferUnifiedMemory.hs view
@@ -0,0 +1,202 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.VertexBufferUnifiedMemory (+ -- * Extension Support+ gl_NV_vertex_buffer_unified_memory++ -- * GL_NV_vertex_buffer_unified_memory+ , glBufferAddressRangeNV+ , glColorFormatNV+ , glEdgeFlagFormatNV+ , glFogCoordFormatNV+ , glGetIntegerui64i_vNV+ , glIndexFormatNV+ , glNormalFormatNV+ , glSecondaryColorFormatNV+ , glTexCoordFormatNV+ , glVertexAttribFormatNV+ , glVertexAttribIFormatNV+ , glVertexFormatNV+ , pattern GL_COLOR_ARRAY_ADDRESS_NV+ , pattern GL_COLOR_ARRAY_LENGTH_NV+ , pattern GL_DRAW_INDIRECT_ADDRESS_NV+ , pattern GL_DRAW_INDIRECT_LENGTH_NV+ , pattern GL_DRAW_INDIRECT_UNIFIED_NV+ , pattern GL_EDGE_FLAG_ARRAY_ADDRESS_NV+ , pattern GL_EDGE_FLAG_ARRAY_LENGTH_NV+ , pattern GL_ELEMENT_ARRAY_ADDRESS_NV+ , pattern GL_ELEMENT_ARRAY_LENGTH_NV+ , pattern GL_ELEMENT_ARRAY_UNIFIED_NV+ , pattern GL_FOG_COORD_ARRAY_ADDRESS_NV+ , pattern GL_FOG_COORD_ARRAY_LENGTH_NV+ , pattern GL_INDEX_ARRAY_ADDRESS_NV+ , pattern GL_INDEX_ARRAY_LENGTH_NV+ , pattern GL_NORMAL_ARRAY_ADDRESS_NV+ , pattern GL_NORMAL_ARRAY_LENGTH_NV+ , pattern GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV+ , pattern GL_SECONDARY_COLOR_ARRAY_LENGTH_NV+ , pattern GL_TEXTURE_COORD_ARRAY_ADDRESS_NV+ , pattern GL_TEXTURE_COORD_ARRAY_LENGTH_NV+ , pattern GL_VERTEX_ARRAY_ADDRESS_NV+ , pattern GL_VERTEX_ARRAY_LENGTH_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_vertex_buffer_unified_memory :: Bool+gl_NV_vertex_buffer_unified_memory = member "GL_NV_vertex_buffer_unified_memory" extensions++glBufferAddressRangeNV :: MonadIO m => GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> m ()+glBufferAddressRangeNV = ffienumuintuint64EXTsizeiptrIOV glBufferAddressRangeNVFunPtr++glBufferAddressRangeNVFunPtr :: FunPtr (GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> IO ())+glBufferAddressRangeNVFunPtr = unsafePerformIO (getProcAddress "glBufferAddressRangeNV")++{-# NOINLINE glBufferAddressRangeNVFunPtr #-}++glColorFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()+glColorFormatNV = ffiintenumsizeiIOV glColorFormatNVFunPtr++glColorFormatNVFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> IO ())+glColorFormatNVFunPtr = unsafePerformIO (getProcAddress "glColorFormatNV")++{-# NOINLINE glColorFormatNVFunPtr #-}++glEdgeFlagFormatNV :: MonadIO m => GLsizei -> m ()+glEdgeFlagFormatNV = ffisizeiIOV glEdgeFlagFormatNVFunPtr++glEdgeFlagFormatNVFunPtr :: FunPtr (GLsizei -> IO ())+glEdgeFlagFormatNVFunPtr = unsafePerformIO (getProcAddress "glEdgeFlagFormatNV")++{-# NOINLINE glEdgeFlagFormatNVFunPtr #-}++glFogCoordFormatNV :: MonadIO m => GLenum -> GLsizei -> m ()+glFogCoordFormatNV = ffienumsizeiIOV glFogCoordFormatNVFunPtr++glFogCoordFormatNVFunPtr :: FunPtr (GLenum -> GLsizei -> IO ())+glFogCoordFormatNVFunPtr = unsafePerformIO (getProcAddress "glFogCoordFormatNV")++{-# NOINLINE glFogCoordFormatNVFunPtr #-}++glGetIntegerui64i_vNV :: MonadIO m => GLenum -> GLuint -> Ptr GLuint64EXT -> m ()+glGetIntegerui64i_vNV = ffienumuintPtruint64EXTIOV glGetIntegerui64i_vNVFunPtr++glGetIntegerui64i_vNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLuint64EXT -> IO ())+glGetIntegerui64i_vNVFunPtr = unsafePerformIO (getProcAddress "glGetIntegerui64i_vNV")++{-# NOINLINE glGetIntegerui64i_vNVFunPtr #-}++glIndexFormatNV :: MonadIO m => GLenum -> GLsizei -> m ()+glIndexFormatNV = ffienumsizeiIOV glIndexFormatNVFunPtr++glIndexFormatNVFunPtr :: FunPtr (GLenum -> GLsizei -> IO ())+glIndexFormatNVFunPtr = unsafePerformIO (getProcAddress "glIndexFormatNV")++{-# NOINLINE glIndexFormatNVFunPtr #-}++glNormalFormatNV :: MonadIO m => GLenum -> GLsizei -> m ()+glNormalFormatNV = ffienumsizeiIOV glNormalFormatNVFunPtr++glNormalFormatNVFunPtr :: FunPtr (GLenum -> GLsizei -> IO ())+glNormalFormatNVFunPtr = unsafePerformIO (getProcAddress "glNormalFormatNV")++{-# NOINLINE glNormalFormatNVFunPtr #-}++glSecondaryColorFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()+glSecondaryColorFormatNV = ffiintenumsizeiIOV glSecondaryColorFormatNVFunPtr++glSecondaryColorFormatNVFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> IO ())+glSecondaryColorFormatNVFunPtr = unsafePerformIO (getProcAddress "glSecondaryColorFormatNV")++{-# NOINLINE glSecondaryColorFormatNVFunPtr #-}++glTexCoordFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()+glTexCoordFormatNV = ffiintenumsizeiIOV glTexCoordFormatNVFunPtr++glTexCoordFormatNVFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> IO ())+glTexCoordFormatNVFunPtr = unsafePerformIO (getProcAddress "glTexCoordFormatNV")++{-# NOINLINE glTexCoordFormatNVFunPtr #-}++glVertexAttribFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> m ()+glVertexAttribFormatNV = ffiuintintenumbooleansizeiIOV glVertexAttribFormatNVFunPtr++glVertexAttribFormatNVFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> IO ())+glVertexAttribFormatNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribFormatNV")++{-# NOINLINE glVertexAttribFormatNVFunPtr #-}++glVertexAttribIFormatNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> m ()+glVertexAttribIFormatNV = ffiuintintenumsizeiIOV glVertexAttribIFormatNVFunPtr++glVertexAttribIFormatNVFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> IO ())+glVertexAttribIFormatNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribIFormatNV")++{-# NOINLINE glVertexAttribIFormatNVFunPtr #-}++glVertexFormatNV :: MonadIO m => GLint -> GLenum -> GLsizei -> m ()+glVertexFormatNV = ffiintenumsizeiIOV glVertexFormatNVFunPtr++glVertexFormatNVFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> IO ())+glVertexFormatNVFunPtr = unsafePerformIO (getProcAddress "glVertexFormatNV")++{-# NOINLINE glVertexFormatNVFunPtr #-}++pattern GL_COLOR_ARRAY_ADDRESS_NV = 0x8F23 :: GLenum++pattern GL_COLOR_ARRAY_LENGTH_NV = 0x8F2D :: GLenum++pattern GL_DRAW_INDIRECT_ADDRESS_NV = 0x8F41 :: GLenum++pattern GL_DRAW_INDIRECT_LENGTH_NV = 0x8F42 :: GLenum++pattern GL_DRAW_INDIRECT_UNIFIED_NV = 0x8F40 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26 :: GLenum++pattern GL_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30 :: GLenum++pattern GL_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29 :: GLenum++pattern GL_ELEMENT_ARRAY_LENGTH_NV = 0x8F33 :: GLenum++pattern GL_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F :: GLenum++pattern GL_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28 :: GLenum++pattern GL_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32 :: GLenum++pattern GL_INDEX_ARRAY_ADDRESS_NV = 0x8F24 :: GLenum++pattern GL_INDEX_ARRAY_LENGTH_NV = 0x8F2E :: GLenum++pattern GL_NORMAL_ARRAY_ADDRESS_NV = 0x8F22 :: GLenum++pattern GL_NORMAL_ARRAY_LENGTH_NV = 0x8F2C :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27 :: GLenum++pattern GL_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25 :: GLenum++pattern GL_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F :: GLenum++pattern GL_VERTEX_ARRAY_ADDRESS_NV = 0x8F21 :: GLenum++pattern GL_VERTEX_ARRAY_LENGTH_NV = 0x8F2B :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/VertexProgram.hs view
@@ -0,0 +1,844 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.VertexProgram (+ -- * Extension Support+ gl_NV_vertex_program++ -- * GL_NV_vertex_program+ , glAreProgramsResidentNV+ , glBindProgramNV+ , glDeleteProgramsNV+ , glExecuteProgramNV+ , glGenProgramsNV+ , glGetProgramParameterdvNV+ , glGetProgramParameterfvNV+ , glGetProgramStringNV+ , glGetProgramivNV+ , glGetTrackMatrixivNV+ , glGetVertexAttribPointervNV+ , glGetVertexAttribdvNV+ , glGetVertexAttribfvNV+ , glGetVertexAttribivNV+ , glIsProgramNV+ , glLoadProgramNV+ , glProgramParameter4dNV+ , glProgramParameter4dvNV+ , glProgramParameter4fNV+ , glProgramParameter4fvNV+ , glProgramParameters4dvNV+ , glProgramParameters4fvNV+ , glRequestResidentProgramsNV+ , glTrackMatrixNV+ , glVertexAttrib1dNV+ , glVertexAttrib1dvNV+ , glVertexAttrib1fNV+ , glVertexAttrib1fvNV+ , glVertexAttrib1sNV+ , glVertexAttrib1svNV+ , glVertexAttrib2dNV+ , glVertexAttrib2dvNV+ , glVertexAttrib2fNV+ , glVertexAttrib2fvNV+ , glVertexAttrib2sNV+ , glVertexAttrib2svNV+ , glVertexAttrib3dNV+ , glVertexAttrib3dvNV+ , glVertexAttrib3fNV+ , glVertexAttrib3fvNV+ , glVertexAttrib3sNV+ , glVertexAttrib3svNV+ , glVertexAttrib4dNV+ , glVertexAttrib4dvNV+ , glVertexAttrib4fNV+ , glVertexAttrib4fvNV+ , glVertexAttrib4sNV+ , glVertexAttrib4svNV+ , glVertexAttrib4ubNV+ , glVertexAttrib4ubvNV+ , glVertexAttribPointerNV+ , glVertexAttribs1dvNV+ , glVertexAttribs1fvNV+ , glVertexAttribs1svNV+ , glVertexAttribs2dvNV+ , glVertexAttribs2fvNV+ , glVertexAttribs2svNV+ , glVertexAttribs3dvNV+ , glVertexAttribs3fvNV+ , glVertexAttribs3svNV+ , glVertexAttribs4dvNV+ , glVertexAttribs4fvNV+ , glVertexAttribs4svNV+ , glVertexAttribs4ubvNV+ , pattern GL_ATTRIB_ARRAY_POINTER_NV+ , pattern GL_ATTRIB_ARRAY_SIZE_NV+ , pattern GL_ATTRIB_ARRAY_STRIDE_NV+ , pattern GL_ATTRIB_ARRAY_TYPE_NV+ , pattern GL_CURRENT_ATTRIB_NV+ , pattern GL_CURRENT_MATRIX_NV+ , pattern GL_CURRENT_MATRIX_STACK_DEPTH_NV+ , pattern GL_IDENTITY_NV+ , pattern GL_INVERSE_NV+ , pattern GL_INVERSE_TRANSPOSE_NV+ , pattern GL_MAP1_VERTEX_ATTRIB0_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB10_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB11_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB12_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB13_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB14_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB15_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB1_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB2_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB3_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB4_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB5_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB6_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB7_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB8_4_NV+ , pattern GL_MAP1_VERTEX_ATTRIB9_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB0_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB10_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB11_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB12_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB13_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB14_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB15_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB1_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB2_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB3_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB4_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB5_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB6_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB7_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB8_4_NV+ , pattern GL_MAP2_VERTEX_ATTRIB9_4_NV+ , pattern GL_MATRIX0_NV+ , pattern GL_MATRIX1_NV+ , pattern GL_MATRIX2_NV+ , pattern GL_MATRIX3_NV+ , pattern GL_MATRIX4_NV+ , pattern GL_MATRIX5_NV+ , pattern GL_MATRIX6_NV+ , pattern GL_MATRIX7_NV+ , pattern GL_MAX_TRACK_MATRICES_NV+ , pattern GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV+ , pattern GL_MODELVIEW_PROJECTION_NV+ , pattern GL_PROGRAM_ERROR_POSITION_NV+ , pattern GL_PROGRAM_LENGTH_NV+ , pattern GL_PROGRAM_PARAMETER_NV+ , pattern GL_PROGRAM_RESIDENT_NV+ , pattern GL_PROGRAM_STRING_NV+ , pattern GL_PROGRAM_TARGET_NV+ , pattern GL_TRACK_MATRIX_NV+ , pattern GL_TRACK_MATRIX_TRANSFORM_NV+ , pattern GL_TRANSPOSE_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY0_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY10_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY11_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY12_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY13_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY14_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY15_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY1_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY2_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY3_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY4_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY5_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY6_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY7_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY8_NV+ , pattern GL_VERTEX_ATTRIB_ARRAY9_NV+ , pattern GL_VERTEX_PROGRAM_BINDING_NV+ , pattern GL_VERTEX_PROGRAM_NV+ , pattern GL_VERTEX_PROGRAM_POINT_SIZE_NV+ , pattern GL_VERTEX_PROGRAM_TWO_SIDE_NV+ , pattern GL_VERTEX_STATE_PROGRAM_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_vertex_program :: Bool+gl_NV_vertex_program = member "GL_NV_vertex_program" extensions++glAreProgramsResidentNV :: MonadIO m => GLsizei -> Ptr GLuint -> Ptr GLboolean -> m GLboolean+glAreProgramsResidentNV = ffisizeiPtruintPtrbooleanIOboolean glAreProgramsResidentNVFunPtr++glAreProgramsResidentNVFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean)+glAreProgramsResidentNVFunPtr = unsafePerformIO (getProcAddress "glAreProgramsResidentNV")++{-# NOINLINE glAreProgramsResidentNVFunPtr #-}++glBindProgramNV :: MonadIO m => GLenum -> GLuint -> m ()+glBindProgramNV = ffienumuintIOV glBindProgramNVFunPtr++glBindProgramNVFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glBindProgramNVFunPtr = unsafePerformIO (getProcAddress "glBindProgramNV")++{-# NOINLINE glBindProgramNVFunPtr #-}++glDeleteProgramsNV :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteProgramsNV = ffisizeiPtruintIOV glDeleteProgramsNVFunPtr++glDeleteProgramsNVFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteProgramsNVFunPtr = unsafePerformIO (getProcAddress "glDeleteProgramsNV")++{-# NOINLINE glDeleteProgramsNVFunPtr #-}++glExecuteProgramNV :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()+glExecuteProgramNV = ffienumuintPtrfloatIOV glExecuteProgramNVFunPtr++glExecuteProgramNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+glExecuteProgramNVFunPtr = unsafePerformIO (getProcAddress "glExecuteProgramNV")++{-# NOINLINE glExecuteProgramNVFunPtr #-}++glGenProgramsNV :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenProgramsNV = ffisizeiPtruintIOV glGenProgramsNVFunPtr++glGenProgramsNVFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenProgramsNVFunPtr = unsafePerformIO (getProcAddress "glGenProgramsNV")++{-# NOINLINE glGenProgramsNVFunPtr #-}++glGetProgramParameterdvNV :: MonadIO m => GLenum -> GLuint -> GLenum -> Ptr GLdouble -> m ()+glGetProgramParameterdvNV = ffienumuintenumPtrdoubleIOV glGetProgramParameterdvNVFunPtr++glGetProgramParameterdvNVFunPtr :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLdouble -> IO ())+glGetProgramParameterdvNVFunPtr = unsafePerformIO (getProcAddress "glGetProgramParameterdvNV")++{-# NOINLINE glGetProgramParameterdvNVFunPtr #-}++glGetProgramParameterfvNV :: MonadIO m => GLenum -> GLuint -> GLenum -> Ptr GLfloat -> m ()+glGetProgramParameterfvNV = ffienumuintenumPtrfloatIOV glGetProgramParameterfvNVFunPtr++glGetProgramParameterfvNVFunPtr :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+glGetProgramParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glGetProgramParameterfvNV")++{-# NOINLINE glGetProgramParameterfvNVFunPtr #-}++glGetProgramStringNV :: MonadIO m => GLuint -> GLenum -> Ptr GLubyte -> m ()+glGetProgramStringNV = ffiuintenumPtrubyteIOV glGetProgramStringNVFunPtr++glGetProgramStringNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLubyte -> IO ())+glGetProgramStringNVFunPtr = unsafePerformIO (getProcAddress "glGetProgramStringNV")++{-# NOINLINE glGetProgramStringNVFunPtr #-}++glGetProgramivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetProgramivNV = ffiuintenumPtrintIOV glGetProgramivNVFunPtr++glGetProgramivNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetProgramivNVFunPtr = unsafePerformIO (getProcAddress "glGetProgramivNV")++{-# NOINLINE glGetProgramivNVFunPtr #-}++glGetTrackMatrixivNV :: MonadIO m => GLenum -> GLuint -> GLenum -> Ptr GLint -> m ()+glGetTrackMatrixivNV = ffienumuintenumPtrintIOV glGetTrackMatrixivNVFunPtr++glGetTrackMatrixivNVFunPtr :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ())+glGetTrackMatrixivNVFunPtr = unsafePerformIO (getProcAddress "glGetTrackMatrixivNV")++{-# NOINLINE glGetTrackMatrixivNVFunPtr #-}++glGetVertexAttribPointervNV :: MonadIO m => GLuint -> GLenum -> Ptr () -> m ()+glGetVertexAttribPointervNV = ffiuintenumPtrVIOV glGetVertexAttribPointervNVFunPtr++glGetVertexAttribPointervNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> IO ())+glGetVertexAttribPointervNVFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribPointervNV")++{-# NOINLINE glGetVertexAttribPointervNVFunPtr #-}++glGetVertexAttribdvNV :: MonadIO m => GLuint -> GLenum -> Ptr GLdouble -> m ()+glGetVertexAttribdvNV = ffiuintenumPtrdoubleIOV glGetVertexAttribdvNVFunPtr++glGetVertexAttribdvNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ())+glGetVertexAttribdvNVFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribdvNV")++{-# NOINLINE glGetVertexAttribdvNVFunPtr #-}++glGetVertexAttribfvNV :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()+glGetVertexAttribfvNV = ffiuintenumPtrfloatIOV glGetVertexAttribfvNVFunPtr++glGetVertexAttribfvNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+glGetVertexAttribfvNVFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribfvNV")++{-# NOINLINE glGetVertexAttribfvNVFunPtr #-}++glGetVertexAttribivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetVertexAttribivNV = ffiuintenumPtrintIOV glGetVertexAttribivNVFunPtr++glGetVertexAttribivNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetVertexAttribivNVFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribivNV")++{-# NOINLINE glGetVertexAttribivNVFunPtr #-}++glIsProgramNV :: MonadIO m => GLuint -> m GLboolean+glIsProgramNV = ffiuintIOboolean glIsProgramNVFunPtr++glIsProgramNVFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsProgramNVFunPtr = unsafePerformIO (getProcAddress "glIsProgramNV")++{-# NOINLINE glIsProgramNVFunPtr #-}++glLoadProgramNV :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> m ()+glLoadProgramNV = ffienumuintsizeiPtrubyteIOV glLoadProgramNVFunPtr++glLoadProgramNVFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> IO ())+glLoadProgramNVFunPtr = unsafePerformIO (getProcAddress "glLoadProgramNV")++{-# NOINLINE glLoadProgramNVFunPtr #-}++glProgramParameter4dNV :: MonadIO m => GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+glProgramParameter4dNV = ffienumuintdoubledoubledoubledoubleIOV glProgramParameter4dNVFunPtr++glProgramParameter4dNVFunPtr :: FunPtr (GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+glProgramParameter4dNVFunPtr = unsafePerformIO (getProcAddress "glProgramParameter4dNV")++{-# NOINLINE glProgramParameter4dNVFunPtr #-}++glProgramParameter4dvNV :: MonadIO m => GLenum -> GLuint -> Ptr GLdouble -> m ()+glProgramParameter4dvNV = ffienumuintPtrdoubleIOV glProgramParameter4dvNVFunPtr++glProgramParameter4dvNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ())+glProgramParameter4dvNVFunPtr = unsafePerformIO (getProcAddress "glProgramParameter4dvNV")++{-# NOINLINE glProgramParameter4dvNVFunPtr #-}++glProgramParameter4fNV :: MonadIO m => GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glProgramParameter4fNV = ffienumuintfloatfloatfloatfloatIOV glProgramParameter4fNVFunPtr++glProgramParameter4fNVFunPtr :: FunPtr (GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glProgramParameter4fNVFunPtr = unsafePerformIO (getProcAddress "glProgramParameter4fNV")++{-# NOINLINE glProgramParameter4fNVFunPtr #-}++glProgramParameter4fvNV :: MonadIO m => GLenum -> GLuint -> Ptr GLfloat -> m ()+glProgramParameter4fvNV = ffienumuintPtrfloatIOV glProgramParameter4fvNVFunPtr++glProgramParameter4fvNVFunPtr :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ())+glProgramParameter4fvNVFunPtr = unsafePerformIO (getProcAddress "glProgramParameter4fvNV")++{-# NOINLINE glProgramParameter4fvNVFunPtr #-}++glProgramParameters4dvNV :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLdouble -> m ()+glProgramParameters4dvNV = ffienumuintsizeiPtrdoubleIOV glProgramParameters4dvNVFunPtr++glProgramParameters4dvNVFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLdouble -> IO ())+glProgramParameters4dvNVFunPtr = unsafePerformIO (getProcAddress "glProgramParameters4dvNV")++{-# NOINLINE glProgramParameters4dvNVFunPtr #-}++glProgramParameters4fvNV :: MonadIO m => GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+glProgramParameters4fvNV = ffienumuintsizeiPtrfloatIOV glProgramParameters4fvNVFunPtr++glProgramParameters4fvNVFunPtr :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+glProgramParameters4fvNVFunPtr = unsafePerformIO (getProcAddress "glProgramParameters4fvNV")++{-# NOINLINE glProgramParameters4fvNVFunPtr #-}++glRequestResidentProgramsNV :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glRequestResidentProgramsNV = ffisizeiPtruintIOV glRequestResidentProgramsNVFunPtr++glRequestResidentProgramsNVFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glRequestResidentProgramsNVFunPtr = unsafePerformIO (getProcAddress "glRequestResidentProgramsNV")++{-# NOINLINE glRequestResidentProgramsNVFunPtr #-}++glTrackMatrixNV :: MonadIO m => GLenum -> GLuint -> GLenum -> GLenum -> m ()+glTrackMatrixNV = ffienumuintenumenumIOV glTrackMatrixNVFunPtr++glTrackMatrixNVFunPtr :: FunPtr (GLenum -> GLuint -> GLenum -> GLenum -> IO ())+glTrackMatrixNVFunPtr = unsafePerformIO (getProcAddress "glTrackMatrixNV")++{-# NOINLINE glTrackMatrixNVFunPtr #-}++glVertexAttrib1dNV :: MonadIO m => GLuint -> GLdouble -> m ()+glVertexAttrib1dNV = ffiuintdoubleIOV glVertexAttrib1dNVFunPtr++glVertexAttrib1dNVFunPtr :: FunPtr (GLuint -> GLdouble -> IO ())+glVertexAttrib1dNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib1dNV")++{-# NOINLINE glVertexAttrib1dNVFunPtr #-}++glVertexAttrib1dvNV :: MonadIO m => GLuint -> Ptr GLdouble -> m ()+glVertexAttrib1dvNV = ffiuintPtrdoubleIOV glVertexAttrib1dvNVFunPtr++glVertexAttrib1dvNVFunPtr :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+glVertexAttrib1dvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib1dvNV")++{-# NOINLINE glVertexAttrib1dvNVFunPtr #-}++glVertexAttrib1fNV :: MonadIO m => GLuint -> GLfloat -> m ()+glVertexAttrib1fNV = ffiuintfloatIOV glVertexAttrib1fNVFunPtr++glVertexAttrib1fNVFunPtr :: FunPtr (GLuint -> GLfloat -> IO ())+glVertexAttrib1fNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib1fNV")++{-# NOINLINE glVertexAttrib1fNVFunPtr #-}++glVertexAttrib1fvNV :: MonadIO m => GLuint -> Ptr GLfloat -> m ()+glVertexAttrib1fvNV = ffiuintPtrfloatIOV glVertexAttrib1fvNVFunPtr++glVertexAttrib1fvNVFunPtr :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+glVertexAttrib1fvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib1fvNV")++{-# NOINLINE glVertexAttrib1fvNVFunPtr #-}++glVertexAttrib1sNV :: MonadIO m => GLuint -> GLshort -> m ()+glVertexAttrib1sNV = ffiuintshortIOV glVertexAttrib1sNVFunPtr++glVertexAttrib1sNVFunPtr :: FunPtr (GLuint -> GLshort -> IO ())+glVertexAttrib1sNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib1sNV")++{-# NOINLINE glVertexAttrib1sNVFunPtr #-}++glVertexAttrib1svNV :: MonadIO m => GLuint -> Ptr GLshort -> m ()+glVertexAttrib1svNV = ffiuintPtrshortIOV glVertexAttrib1svNVFunPtr++glVertexAttrib1svNVFunPtr :: FunPtr (GLuint -> Ptr GLshort -> IO ())+glVertexAttrib1svNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib1svNV")++{-# NOINLINE glVertexAttrib1svNVFunPtr #-}++glVertexAttrib2dNV :: MonadIO m => GLuint -> GLdouble -> GLdouble -> m ()+glVertexAttrib2dNV = ffiuintdoubledoubleIOV glVertexAttrib2dNVFunPtr++glVertexAttrib2dNVFunPtr :: FunPtr (GLuint -> GLdouble -> GLdouble -> IO ())+glVertexAttrib2dNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib2dNV")++{-# NOINLINE glVertexAttrib2dNVFunPtr #-}++glVertexAttrib2dvNV :: MonadIO m => GLuint -> Ptr GLdouble -> m ()+glVertexAttrib2dvNV = ffiuintPtrdoubleIOV glVertexAttrib2dvNVFunPtr++glVertexAttrib2dvNVFunPtr :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+glVertexAttrib2dvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib2dvNV")++{-# NOINLINE glVertexAttrib2dvNVFunPtr #-}++glVertexAttrib2fNV :: MonadIO m => GLuint -> GLfloat -> GLfloat -> m ()+glVertexAttrib2fNV = ffiuintfloatfloatIOV glVertexAttrib2fNVFunPtr++glVertexAttrib2fNVFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO ())+glVertexAttrib2fNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib2fNV")++{-# NOINLINE glVertexAttrib2fNVFunPtr #-}++glVertexAttrib2fvNV :: MonadIO m => GLuint -> Ptr GLfloat -> m ()+glVertexAttrib2fvNV = ffiuintPtrfloatIOV glVertexAttrib2fvNVFunPtr++glVertexAttrib2fvNVFunPtr :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+glVertexAttrib2fvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib2fvNV")++{-# NOINLINE glVertexAttrib2fvNVFunPtr #-}++glVertexAttrib2sNV :: MonadIO m => GLuint -> GLshort -> GLshort -> m ()+glVertexAttrib2sNV = ffiuintshortshortIOV glVertexAttrib2sNVFunPtr++glVertexAttrib2sNVFunPtr :: FunPtr (GLuint -> GLshort -> GLshort -> IO ())+glVertexAttrib2sNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib2sNV")++{-# NOINLINE glVertexAttrib2sNVFunPtr #-}++glVertexAttrib2svNV :: MonadIO m => GLuint -> Ptr GLshort -> m ()+glVertexAttrib2svNV = ffiuintPtrshortIOV glVertexAttrib2svNVFunPtr++glVertexAttrib2svNVFunPtr :: FunPtr (GLuint -> Ptr GLshort -> IO ())+glVertexAttrib2svNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib2svNV")++{-# NOINLINE glVertexAttrib2svNVFunPtr #-}++glVertexAttrib3dNV :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> m ()+glVertexAttrib3dNV = ffiuintdoubledoubledoubleIOV glVertexAttrib3dNVFunPtr++glVertexAttrib3dNVFunPtr :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ())+glVertexAttrib3dNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib3dNV")++{-# NOINLINE glVertexAttrib3dNVFunPtr #-}++glVertexAttrib3dvNV :: MonadIO m => GLuint -> Ptr GLdouble -> m ()+glVertexAttrib3dvNV = ffiuintPtrdoubleIOV glVertexAttrib3dvNVFunPtr++glVertexAttrib3dvNVFunPtr :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+glVertexAttrib3dvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib3dvNV")++{-# NOINLINE glVertexAttrib3dvNVFunPtr #-}++glVertexAttrib3fNV :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> m ()+glVertexAttrib3fNV = ffiuintfloatfloatfloatIOV glVertexAttrib3fNVFunPtr++glVertexAttrib3fNVFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())+glVertexAttrib3fNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib3fNV")++{-# NOINLINE glVertexAttrib3fNVFunPtr #-}++glVertexAttrib3fvNV :: MonadIO m => GLuint -> Ptr GLfloat -> m ()+glVertexAttrib3fvNV = ffiuintPtrfloatIOV glVertexAttrib3fvNVFunPtr++glVertexAttrib3fvNVFunPtr :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+glVertexAttrib3fvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib3fvNV")++{-# NOINLINE glVertexAttrib3fvNVFunPtr #-}++glVertexAttrib3sNV :: MonadIO m => GLuint -> GLshort -> GLshort -> GLshort -> m ()+glVertexAttrib3sNV = ffiuintshortshortshortIOV glVertexAttrib3sNVFunPtr++glVertexAttrib3sNVFunPtr :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ())+glVertexAttrib3sNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib3sNV")++{-# NOINLINE glVertexAttrib3sNVFunPtr #-}++glVertexAttrib3svNV :: MonadIO m => GLuint -> Ptr GLshort -> m ()+glVertexAttrib3svNV = ffiuintPtrshortIOV glVertexAttrib3svNVFunPtr++glVertexAttrib3svNVFunPtr :: FunPtr (GLuint -> Ptr GLshort -> IO ())+glVertexAttrib3svNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib3svNV")++{-# NOINLINE glVertexAttrib3svNVFunPtr #-}++glVertexAttrib4dNV :: MonadIO m => GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+glVertexAttrib4dNV = ffiuintdoubledoubledoubledoubleIOV glVertexAttrib4dNVFunPtr++glVertexAttrib4dNVFunPtr :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ())+glVertexAttrib4dNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib4dNV")++{-# NOINLINE glVertexAttrib4dNVFunPtr #-}++glVertexAttrib4dvNV :: MonadIO m => GLuint -> Ptr GLdouble -> m ()+glVertexAttrib4dvNV = ffiuintPtrdoubleIOV glVertexAttrib4dvNVFunPtr++glVertexAttrib4dvNVFunPtr :: FunPtr (GLuint -> Ptr GLdouble -> IO ())+glVertexAttrib4dvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib4dvNV")++{-# NOINLINE glVertexAttrib4dvNVFunPtr #-}++glVertexAttrib4fNV :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glVertexAttrib4fNV = ffiuintfloatfloatfloatfloatIOV glVertexAttrib4fNVFunPtr++glVertexAttrib4fNVFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glVertexAttrib4fNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib4fNV")++{-# NOINLINE glVertexAttrib4fNVFunPtr #-}++glVertexAttrib4fvNV :: MonadIO m => GLuint -> Ptr GLfloat -> m ()+glVertexAttrib4fvNV = ffiuintPtrfloatIOV glVertexAttrib4fvNVFunPtr++glVertexAttrib4fvNVFunPtr :: FunPtr (GLuint -> Ptr GLfloat -> IO ())+glVertexAttrib4fvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib4fvNV")++{-# NOINLINE glVertexAttrib4fvNVFunPtr #-}++glVertexAttrib4sNV :: MonadIO m => GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> m ()+glVertexAttrib4sNV = ffiuintshortshortshortshortIOV glVertexAttrib4sNVFunPtr++glVertexAttrib4sNVFunPtr :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+glVertexAttrib4sNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib4sNV")++{-# NOINLINE glVertexAttrib4sNVFunPtr #-}++glVertexAttrib4svNV :: MonadIO m => GLuint -> Ptr GLshort -> m ()+glVertexAttrib4svNV = ffiuintPtrshortIOV glVertexAttrib4svNVFunPtr++glVertexAttrib4svNVFunPtr :: FunPtr (GLuint -> Ptr GLshort -> IO ())+glVertexAttrib4svNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib4svNV")++{-# NOINLINE glVertexAttrib4svNVFunPtr #-}++glVertexAttrib4ubNV :: MonadIO m => GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()+glVertexAttrib4ubNV = ffiuintubyteubyteubyteubyteIOV glVertexAttrib4ubNVFunPtr++glVertexAttrib4ubNVFunPtr :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ())+glVertexAttrib4ubNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib4ubNV")++{-# NOINLINE glVertexAttrib4ubNVFunPtr #-}++glVertexAttrib4ubvNV :: MonadIO m => GLuint -> Ptr GLubyte -> m ()+glVertexAttrib4ubvNV = ffiuintPtrubyteIOV glVertexAttrib4ubvNVFunPtr++glVertexAttrib4ubvNVFunPtr :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+glVertexAttrib4ubvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttrib4ubvNV")++{-# NOINLINE glVertexAttrib4ubvNVFunPtr #-}++glVertexAttribPointerNV :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()+glVertexAttribPointerNV = ffiuintintenumsizeiPtrVIOV glVertexAttribPointerNVFunPtr++glVertexAttribPointerNVFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ())+glVertexAttribPointerNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribPointerNV")++{-# NOINLINE glVertexAttribPointerNVFunPtr #-}++glVertexAttribs1dvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLdouble -> m ()+glVertexAttribs1dvNV = ffiuintsizeiPtrdoubleIOV glVertexAttribs1dvNVFunPtr++glVertexAttribs1dvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())+glVertexAttribs1dvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs1dvNV")++{-# NOINLINE glVertexAttribs1dvNVFunPtr #-}++glVertexAttribs1fvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLfloat -> m ()+glVertexAttribs1fvNV = ffiuintsizeiPtrfloatIOV glVertexAttribs1fvNVFunPtr++glVertexAttribs1fvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+glVertexAttribs1fvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs1fvNV")++{-# NOINLINE glVertexAttribs1fvNVFunPtr #-}++glVertexAttribs1svNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLshort -> m ()+glVertexAttribs1svNV = ffiuintsizeiPtrshortIOV glVertexAttribs1svNVFunPtr++glVertexAttribs1svNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ())+glVertexAttribs1svNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs1svNV")++{-# NOINLINE glVertexAttribs1svNVFunPtr #-}++glVertexAttribs2dvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLdouble -> m ()+glVertexAttribs2dvNV = ffiuintsizeiPtrdoubleIOV glVertexAttribs2dvNVFunPtr++glVertexAttribs2dvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())+glVertexAttribs2dvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs2dvNV")++{-# NOINLINE glVertexAttribs2dvNVFunPtr #-}++glVertexAttribs2fvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLfloat -> m ()+glVertexAttribs2fvNV = ffiuintsizeiPtrfloatIOV glVertexAttribs2fvNVFunPtr++glVertexAttribs2fvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+glVertexAttribs2fvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs2fvNV")++{-# NOINLINE glVertexAttribs2fvNVFunPtr #-}++glVertexAttribs2svNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLshort -> m ()+glVertexAttribs2svNV = ffiuintsizeiPtrshortIOV glVertexAttribs2svNVFunPtr++glVertexAttribs2svNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ())+glVertexAttribs2svNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs2svNV")++{-# NOINLINE glVertexAttribs2svNVFunPtr #-}++glVertexAttribs3dvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLdouble -> m ()+glVertexAttribs3dvNV = ffiuintsizeiPtrdoubleIOV glVertexAttribs3dvNVFunPtr++glVertexAttribs3dvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())+glVertexAttribs3dvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs3dvNV")++{-# NOINLINE glVertexAttribs3dvNVFunPtr #-}++glVertexAttribs3fvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLfloat -> m ()+glVertexAttribs3fvNV = ffiuintsizeiPtrfloatIOV glVertexAttribs3fvNVFunPtr++glVertexAttribs3fvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+glVertexAttribs3fvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs3fvNV")++{-# NOINLINE glVertexAttribs3fvNVFunPtr #-}++glVertexAttribs3svNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLshort -> m ()+glVertexAttribs3svNV = ffiuintsizeiPtrshortIOV glVertexAttribs3svNVFunPtr++glVertexAttribs3svNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ())+glVertexAttribs3svNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs3svNV")++{-# NOINLINE glVertexAttribs3svNVFunPtr #-}++glVertexAttribs4dvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLdouble -> m ()+glVertexAttribs4dvNV = ffiuintsizeiPtrdoubleIOV glVertexAttribs4dvNVFunPtr++glVertexAttribs4dvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ())+glVertexAttribs4dvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs4dvNV")++{-# NOINLINE glVertexAttribs4dvNVFunPtr #-}++glVertexAttribs4fvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLfloat -> m ()+glVertexAttribs4fvNV = ffiuintsizeiPtrfloatIOV glVertexAttribs4fvNVFunPtr++glVertexAttribs4fvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ())+glVertexAttribs4fvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs4fvNV")++{-# NOINLINE glVertexAttribs4fvNVFunPtr #-}++glVertexAttribs4svNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLshort -> m ()+glVertexAttribs4svNV = ffiuintsizeiPtrshortIOV glVertexAttribs4svNVFunPtr++glVertexAttribs4svNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ())+glVertexAttribs4svNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs4svNV")++{-# NOINLINE glVertexAttribs4svNVFunPtr #-}++glVertexAttribs4ubvNV :: MonadIO m => GLuint -> GLsizei -> Ptr GLubyte -> m ()+glVertexAttribs4ubvNV = ffiuintsizeiPtrubyteIOV glVertexAttribs4ubvNVFunPtr++glVertexAttribs4ubvNVFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> IO ())+glVertexAttribs4ubvNVFunPtr = unsafePerformIO (getProcAddress "glVertexAttribs4ubvNV")++{-# NOINLINE glVertexAttribs4ubvNVFunPtr #-}++pattern GL_ATTRIB_ARRAY_POINTER_NV = 0x8645 :: GLenum++pattern GL_ATTRIB_ARRAY_SIZE_NV = 0x8623 :: GLenum++pattern GL_ATTRIB_ARRAY_STRIDE_NV = 0x8624 :: GLenum++pattern GL_ATTRIB_ARRAY_TYPE_NV = 0x8625 :: GLenum++pattern GL_CURRENT_ATTRIB_NV = 0x8626 :: GLenum++pattern GL_CURRENT_MATRIX_NV = 0x8641 :: GLenum++pattern GL_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640 :: GLenum++pattern GL_IDENTITY_NV = 0x862A :: GLenum++pattern GL_INVERSE_NV = 0x862B :: GLenum++pattern GL_INVERSE_TRANSPOSE_NV = 0x862D :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668 :: GLenum++pattern GL_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678 :: GLenum++pattern GL_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679 :: GLenum++pattern GL_MATRIX0_NV = 0x8630 :: GLenum++pattern GL_MATRIX1_NV = 0x8631 :: GLenum++pattern GL_MATRIX2_NV = 0x8632 :: GLenum++pattern GL_MATRIX3_NV = 0x8633 :: GLenum++pattern GL_MATRIX4_NV = 0x8634 :: GLenum++pattern GL_MATRIX5_NV = 0x8635 :: GLenum++pattern GL_MATRIX6_NV = 0x8636 :: GLenum++pattern GL_MATRIX7_NV = 0x8637 :: GLenum++pattern GL_MAX_TRACK_MATRICES_NV = 0x862F :: GLenum++pattern GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E :: GLenum++pattern GL_MODELVIEW_PROJECTION_NV = 0x8629 :: GLenum++pattern GL_PROGRAM_ERROR_POSITION_NV = 0x864B :: GLenum++pattern GL_PROGRAM_LENGTH_NV = 0x8627 :: GLenum++pattern GL_PROGRAM_PARAMETER_NV = 0x8644 :: GLenum++pattern GL_PROGRAM_RESIDENT_NV = 0x8647 :: GLenum++pattern GL_PROGRAM_STRING_NV = 0x8628 :: GLenum++pattern GL_PROGRAM_TARGET_NV = 0x8646 :: GLenum++pattern GL_TRACK_MATRIX_NV = 0x8648 :: GLenum++pattern GL_TRACK_MATRIX_TRANSFORM_NV = 0x8649 :: GLenum++pattern GL_TRANSPOSE_NV = 0x862C :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY0_NV = 0x8650 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY10_NV = 0x865A :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY11_NV = 0x865B :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY12_NV = 0x865C :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY13_NV = 0x865D :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY14_NV = 0x865E :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY15_NV = 0x865F :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY1_NV = 0x8651 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY2_NV = 0x8652 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY3_NV = 0x8653 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY4_NV = 0x8654 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY5_NV = 0x8655 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY6_NV = 0x8656 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY7_NV = 0x8657 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY8_NV = 0x8658 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY9_NV = 0x8659 :: GLenum++pattern GL_VERTEX_PROGRAM_BINDING_NV = 0x864A :: GLenum++pattern GL_VERTEX_PROGRAM_NV = 0x8620 :: GLenum++pattern GL_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642 :: GLenum++pattern GL_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643 :: GLenum++pattern GL_VERTEX_STATE_PROGRAM_NV = 0x8621 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/VertexProgram11.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.VertexProgram11 (+ -- * Extension Support+ gl_NV_vertex_program1_1+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_vertex_program1_1 :: Bool+gl_NV_vertex_program1_1 = member "GL_NV_vertex_program1_1" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/VertexProgram2.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.VertexProgram2 (+ -- * Extension Support+ gl_NV_vertex_program2+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_NV_vertex_program2 :: Bool+gl_NV_vertex_program2 = member "GL_NV_vertex_program2" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/VertexProgram2Option.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.VertexProgram2Option (+ -- * Extension Support+ gl_NV_vertex_program2_option++ -- * GL_NV_vertex_program2_option+ , pattern GL_MAX_PROGRAM_CALL_DEPTH_NV+ , pattern GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_NV_vertex_program2_option :: Bool+gl_NV_vertex_program2_option = member "GL_NV_vertex_program2_option" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/VertexProgram3.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.VertexProgram3 (+ -- * Extension Support+ gl_NV_vertex_program3++ -- * GL_NV_vertex_program3+ , pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_NV_vertex_program3 :: Bool+gl_NV_vertex_program3 = member "GL_NV_vertex_program3" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/VertexProgram4.hs view
@@ -0,0 +1,229 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.VertexProgram4 (+ -- * Extension Support+ gl_NV_vertex_program4++ -- * GL_NV_vertex_program4+ , glGetVertexAttribIivEXT+ , glGetVertexAttribIuivEXT+ , glVertexAttribI1iEXT+ , glVertexAttribI1ivEXT+ , glVertexAttribI1uiEXT+ , glVertexAttribI1uivEXT+ , glVertexAttribI2iEXT+ , glVertexAttribI2ivEXT+ , glVertexAttribI2uiEXT+ , glVertexAttribI2uivEXT+ , glVertexAttribI3iEXT+ , glVertexAttribI3ivEXT+ , glVertexAttribI3uiEXT+ , glVertexAttribI3uivEXT+ , glVertexAttribI4bvEXT+ , glVertexAttribI4iEXT+ , glVertexAttribI4ivEXT+ , glVertexAttribI4svEXT+ , glVertexAttribI4ubvEXT+ , glVertexAttribI4uiEXT+ , glVertexAttribI4uivEXT+ , glVertexAttribI4usvEXT+ , glVertexAttribIPointerEXT+ , pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_vertex_program4 :: Bool+gl_NV_vertex_program4 = member "GL_NV_vertex_program4" extensions++glGetVertexAttribIivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetVertexAttribIivEXT = ffiuintenumPtrintIOV glGetVertexAttribIivEXTFunPtr++glGetVertexAttribIivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetVertexAttribIivEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribIivEXT")++{-# NOINLINE glGetVertexAttribIivEXTFunPtr #-}++glGetVertexAttribIuivEXT :: MonadIO m => GLuint -> GLenum -> Ptr GLuint -> m ()+glGetVertexAttribIuivEXT = ffiuintenumPtruintIOV glGetVertexAttribIuivEXTFunPtr++glGetVertexAttribIuivEXTFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ())+glGetVertexAttribIuivEXTFunPtr = unsafePerformIO (getProcAddress "glGetVertexAttribIuivEXT")++{-# NOINLINE glGetVertexAttribIuivEXTFunPtr #-}++glVertexAttribI1iEXT :: MonadIO m => GLuint -> GLint -> m ()+glVertexAttribI1iEXT = ffiuintintIOV glVertexAttribI1iEXTFunPtr++glVertexAttribI1iEXTFunPtr :: FunPtr (GLuint -> GLint -> IO ())+glVertexAttribI1iEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI1iEXT")++{-# NOINLINE glVertexAttribI1iEXTFunPtr #-}++glVertexAttribI1ivEXT :: MonadIO m => GLuint -> Ptr GLint -> m ()+glVertexAttribI1ivEXT = ffiuintPtrintIOV glVertexAttribI1ivEXTFunPtr++glVertexAttribI1ivEXTFunPtr :: FunPtr (GLuint -> Ptr GLint -> IO ())+glVertexAttribI1ivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI1ivEXT")++{-# NOINLINE glVertexAttribI1ivEXTFunPtr #-}++glVertexAttribI1uiEXT :: MonadIO m => GLuint -> GLuint -> m ()+glVertexAttribI1uiEXT = ffiuintuintIOV glVertexAttribI1uiEXTFunPtr++glVertexAttribI1uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> IO ())+glVertexAttribI1uiEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI1uiEXT")++{-# NOINLINE glVertexAttribI1uiEXTFunPtr #-}++glVertexAttribI1uivEXT :: MonadIO m => GLuint -> Ptr GLuint -> m ()+glVertexAttribI1uivEXT = ffiuintPtruintIOV glVertexAttribI1uivEXTFunPtr++glVertexAttribI1uivEXTFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ())+glVertexAttribI1uivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI1uivEXT")++{-# NOINLINE glVertexAttribI1uivEXTFunPtr #-}++glVertexAttribI2iEXT :: MonadIO m => GLuint -> GLint -> GLint -> m ()+glVertexAttribI2iEXT = ffiuintintintIOV glVertexAttribI2iEXTFunPtr++glVertexAttribI2iEXTFunPtr :: FunPtr (GLuint -> GLint -> GLint -> IO ())+glVertexAttribI2iEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI2iEXT")++{-# NOINLINE glVertexAttribI2iEXTFunPtr #-}++glVertexAttribI2ivEXT :: MonadIO m => GLuint -> Ptr GLint -> m ()+glVertexAttribI2ivEXT = ffiuintPtrintIOV glVertexAttribI2ivEXTFunPtr++glVertexAttribI2ivEXTFunPtr :: FunPtr (GLuint -> Ptr GLint -> IO ())+glVertexAttribI2ivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI2ivEXT")++{-# NOINLINE glVertexAttribI2ivEXTFunPtr #-}++glVertexAttribI2uiEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> m ()+glVertexAttribI2uiEXT = ffiuintuintuintIOV glVertexAttribI2uiEXTFunPtr++glVertexAttribI2uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> IO ())+glVertexAttribI2uiEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI2uiEXT")++{-# NOINLINE glVertexAttribI2uiEXTFunPtr #-}++glVertexAttribI2uivEXT :: MonadIO m => GLuint -> Ptr GLuint -> m ()+glVertexAttribI2uivEXT = ffiuintPtruintIOV glVertexAttribI2uivEXTFunPtr++glVertexAttribI2uivEXTFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ())+glVertexAttribI2uivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI2uivEXT")++{-# NOINLINE glVertexAttribI2uivEXTFunPtr #-}++glVertexAttribI3iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> m ()+glVertexAttribI3iEXT = ffiuintintintintIOV glVertexAttribI3iEXTFunPtr++glVertexAttribI3iEXTFunPtr :: FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ())+glVertexAttribI3iEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI3iEXT")++{-# NOINLINE glVertexAttribI3iEXTFunPtr #-}++glVertexAttribI3ivEXT :: MonadIO m => GLuint -> Ptr GLint -> m ()+glVertexAttribI3ivEXT = ffiuintPtrintIOV glVertexAttribI3ivEXTFunPtr++glVertexAttribI3ivEXTFunPtr :: FunPtr (GLuint -> Ptr GLint -> IO ())+glVertexAttribI3ivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI3ivEXT")++{-# NOINLINE glVertexAttribI3ivEXTFunPtr #-}++glVertexAttribI3uiEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> m ()+glVertexAttribI3uiEXT = ffiuintuintuintuintIOV glVertexAttribI3uiEXTFunPtr++glVertexAttribI3uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glVertexAttribI3uiEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI3uiEXT")++{-# NOINLINE glVertexAttribI3uiEXTFunPtr #-}++glVertexAttribI3uivEXT :: MonadIO m => GLuint -> Ptr GLuint -> m ()+glVertexAttribI3uivEXT = ffiuintPtruintIOV glVertexAttribI3uivEXTFunPtr++glVertexAttribI3uivEXTFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ())+glVertexAttribI3uivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI3uivEXT")++{-# NOINLINE glVertexAttribI3uivEXTFunPtr #-}++glVertexAttribI4bvEXT :: MonadIO m => GLuint -> Ptr GLbyte -> m ()+glVertexAttribI4bvEXT = ffiuintPtrbyteIOV glVertexAttribI4bvEXTFunPtr++glVertexAttribI4bvEXTFunPtr :: FunPtr (GLuint -> Ptr GLbyte -> IO ())+glVertexAttribI4bvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4bvEXT")++{-# NOINLINE glVertexAttribI4bvEXTFunPtr #-}++glVertexAttribI4iEXT :: MonadIO m => GLuint -> GLint -> GLint -> GLint -> GLint -> m ()+glVertexAttribI4iEXT = ffiuintintintintintIOV glVertexAttribI4iEXTFunPtr++glVertexAttribI4iEXTFunPtr :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> IO ())+glVertexAttribI4iEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4iEXT")++{-# NOINLINE glVertexAttribI4iEXTFunPtr #-}++glVertexAttribI4ivEXT :: MonadIO m => GLuint -> Ptr GLint -> m ()+glVertexAttribI4ivEXT = ffiuintPtrintIOV glVertexAttribI4ivEXTFunPtr++glVertexAttribI4ivEXTFunPtr :: FunPtr (GLuint -> Ptr GLint -> IO ())+glVertexAttribI4ivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4ivEXT")++{-# NOINLINE glVertexAttribI4ivEXTFunPtr #-}++glVertexAttribI4svEXT :: MonadIO m => GLuint -> Ptr GLshort -> m ()+glVertexAttribI4svEXT = ffiuintPtrshortIOV glVertexAttribI4svEXTFunPtr++glVertexAttribI4svEXTFunPtr :: FunPtr (GLuint -> Ptr GLshort -> IO ())+glVertexAttribI4svEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4svEXT")++{-# NOINLINE glVertexAttribI4svEXTFunPtr #-}++glVertexAttribI4ubvEXT :: MonadIO m => GLuint -> Ptr GLubyte -> m ()+glVertexAttribI4ubvEXT = ffiuintPtrubyteIOV glVertexAttribI4ubvEXTFunPtr++glVertexAttribI4ubvEXTFunPtr :: FunPtr (GLuint -> Ptr GLubyte -> IO ())+glVertexAttribI4ubvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4ubvEXT")++{-# NOINLINE glVertexAttribI4ubvEXTFunPtr #-}++glVertexAttribI4uiEXT :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+glVertexAttribI4uiEXT = ffiuintuintuintuintuintIOV glVertexAttribI4uiEXTFunPtr++glVertexAttribI4uiEXTFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())+glVertexAttribI4uiEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4uiEXT")++{-# NOINLINE glVertexAttribI4uiEXTFunPtr #-}++glVertexAttribI4uivEXT :: MonadIO m => GLuint -> Ptr GLuint -> m ()+glVertexAttribI4uivEXT = ffiuintPtruintIOV glVertexAttribI4uivEXTFunPtr++glVertexAttribI4uivEXTFunPtr :: FunPtr (GLuint -> Ptr GLuint -> IO ())+glVertexAttribI4uivEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4uivEXT")++{-# NOINLINE glVertexAttribI4uivEXTFunPtr #-}++glVertexAttribI4usvEXT :: MonadIO m => GLuint -> Ptr GLushort -> m ()+glVertexAttribI4usvEXT = ffiuintPtrushortIOV glVertexAttribI4usvEXTFunPtr++glVertexAttribI4usvEXTFunPtr :: FunPtr (GLuint -> Ptr GLushort -> IO ())+glVertexAttribI4usvEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribI4usvEXT")++{-# NOINLINE glVertexAttribI4usvEXTFunPtr #-}++glVertexAttribIPointerEXT :: MonadIO m => GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()+glVertexAttribIPointerEXT = ffiuintintenumsizeiPtrVIOV glVertexAttribIPointerEXTFunPtr++glVertexAttribIPointerEXTFunPtr :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ())+glVertexAttribIPointerEXTFunPtr = unsafePerformIO (getProcAddress "glVertexAttribIPointerEXT")++{-# NOINLINE glVertexAttribIPointerEXTFunPtr #-}++pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NV/VideoCapture.hs view
@@ -0,0 +1,214 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NV.VideoCapture (+ -- * Extension Support+ gl_NV_video_capture++ -- * GL_NV_video_capture+ , glBeginVideoCaptureNV+ , glBindVideoCaptureStreamBufferNV+ , glBindVideoCaptureStreamTextureNV+ , glEndVideoCaptureNV+ , glGetVideoCaptureStreamdvNV+ , glGetVideoCaptureStreamfvNV+ , glGetVideoCaptureStreamivNV+ , glGetVideoCaptureivNV+ , glVideoCaptureNV+ , glVideoCaptureStreamParameterdvNV+ , glVideoCaptureStreamParameterfvNV+ , glVideoCaptureStreamParameterivNV+ , pattern GL_FAILURE_NV+ , pattern GL_FIELD_LOWER_NV+ , pattern GL_FIELD_UPPER_NV+ , pattern GL_LAST_VIDEO_CAPTURE_STATUS_NV+ , pattern GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV+ , pattern GL_NUM_VIDEO_CAPTURE_STREAMS_NV+ , pattern GL_PARTIAL_SUCCESS_NV+ , pattern GL_SUCCESS_NV+ , pattern GL_VIDEO_BUFFER_BINDING_NV+ , pattern GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV+ , pattern GL_VIDEO_BUFFER_NV+ , pattern GL_VIDEO_BUFFER_PITCH_NV+ , pattern GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV+ , pattern GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV+ , pattern GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV+ , pattern GL_VIDEO_CAPTURE_FRAME_WIDTH_NV+ , pattern GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV+ , pattern GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV+ , pattern GL_VIDEO_COLOR_CONVERSION_MATRIX_NV+ , pattern GL_VIDEO_COLOR_CONVERSION_MAX_NV+ , pattern GL_VIDEO_COLOR_CONVERSION_MIN_NV+ , pattern GL_VIDEO_COLOR_CONVERSION_OFFSET_NV+ , pattern GL_YCBAYCR8A_4224_NV+ , pattern GL_YCBYCR8_422_NV+ , pattern GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV+ , pattern GL_Z4Y12Z4CB12Z4CR12_444_NV+ , pattern GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV+ , pattern GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV+ , pattern GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NV_video_capture :: Bool+gl_NV_video_capture = member "GL_NV_video_capture" extensions++glBeginVideoCaptureNV :: MonadIO m => GLuint -> m ()+glBeginVideoCaptureNV = ffiuintIOV glBeginVideoCaptureNVFunPtr++glBeginVideoCaptureNVFunPtr :: FunPtr (GLuint -> IO ())+glBeginVideoCaptureNVFunPtr = unsafePerformIO (getProcAddress "glBeginVideoCaptureNV")++{-# NOINLINE glBeginVideoCaptureNVFunPtr #-}++glBindVideoCaptureStreamBufferNV :: MonadIO m => GLuint -> GLuint -> GLenum -> GLintptrARB -> m ()+glBindVideoCaptureStreamBufferNV = ffiuintuintenumintptrARBIOV glBindVideoCaptureStreamBufferNVFunPtr++glBindVideoCaptureStreamBufferNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptrARB -> IO ())+glBindVideoCaptureStreamBufferNVFunPtr = unsafePerformIO (getProcAddress "glBindVideoCaptureStreamBufferNV")++{-# NOINLINE glBindVideoCaptureStreamBufferNVFunPtr #-}++glBindVideoCaptureStreamTextureNV :: MonadIO m => GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> m ()+glBindVideoCaptureStreamTextureNV = ffiuintuintenumenumuintIOV glBindVideoCaptureStreamTextureNVFunPtr++glBindVideoCaptureStreamTextureNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> IO ())+glBindVideoCaptureStreamTextureNVFunPtr = unsafePerformIO (getProcAddress "glBindVideoCaptureStreamTextureNV")++{-# NOINLINE glBindVideoCaptureStreamTextureNVFunPtr #-}++glEndVideoCaptureNV :: MonadIO m => GLuint -> m ()+glEndVideoCaptureNV = ffiuintIOV glEndVideoCaptureNVFunPtr++glEndVideoCaptureNVFunPtr :: FunPtr (GLuint -> IO ())+glEndVideoCaptureNVFunPtr = unsafePerformIO (getProcAddress "glEndVideoCaptureNV")++{-# NOINLINE glEndVideoCaptureNVFunPtr #-}++glGetVideoCaptureStreamdvNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLdouble -> m ()+glGetVideoCaptureStreamdvNV = ffiuintuintenumPtrdoubleIOV glGetVideoCaptureStreamdvNVFunPtr++glGetVideoCaptureStreamdvNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLdouble -> IO ())+glGetVideoCaptureStreamdvNVFunPtr = unsafePerformIO (getProcAddress "glGetVideoCaptureStreamdvNV")++{-# NOINLINE glGetVideoCaptureStreamdvNVFunPtr #-}++glGetVideoCaptureStreamfvNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLfloat -> m ()+glGetVideoCaptureStreamfvNV = ffiuintuintenumPtrfloatIOV glGetVideoCaptureStreamfvNVFunPtr++glGetVideoCaptureStreamfvNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+glGetVideoCaptureStreamfvNVFunPtr = unsafePerformIO (getProcAddress "glGetVideoCaptureStreamfvNV")++{-# NOINLINE glGetVideoCaptureStreamfvNVFunPtr #-}++glGetVideoCaptureStreamivNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLint -> m ()+glGetVideoCaptureStreamivNV = ffiuintuintenumPtrintIOV glGetVideoCaptureStreamivNVFunPtr++glGetVideoCaptureStreamivNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())+glGetVideoCaptureStreamivNVFunPtr = unsafePerformIO (getProcAddress "glGetVideoCaptureStreamivNV")++{-# NOINLINE glGetVideoCaptureStreamivNVFunPtr #-}++glGetVideoCaptureivNV :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetVideoCaptureivNV = ffiuintenumPtrintIOV glGetVideoCaptureivNVFunPtr++glGetVideoCaptureivNVFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetVideoCaptureivNVFunPtr = unsafePerformIO (getProcAddress "glGetVideoCaptureivNV")++{-# NOINLINE glGetVideoCaptureivNVFunPtr #-}++glVideoCaptureNV :: MonadIO m => GLuint -> Ptr GLuint -> Ptr GLuint64EXT -> m GLenum+glVideoCaptureNV = ffiuintPtruintPtruint64EXTIOenum glVideoCaptureNVFunPtr++glVideoCaptureNVFunPtr :: FunPtr (GLuint -> Ptr GLuint -> Ptr GLuint64EXT -> IO GLenum)+glVideoCaptureNVFunPtr = unsafePerformIO (getProcAddress "glVideoCaptureNV")++{-# NOINLINE glVideoCaptureNVFunPtr #-}++glVideoCaptureStreamParameterdvNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLdouble -> m ()+glVideoCaptureStreamParameterdvNV = ffiuintuintenumPtrdoubleIOV glVideoCaptureStreamParameterdvNVFunPtr++glVideoCaptureStreamParameterdvNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLdouble -> IO ())+glVideoCaptureStreamParameterdvNVFunPtr = unsafePerformIO (getProcAddress "glVideoCaptureStreamParameterdvNV")++{-# NOINLINE glVideoCaptureStreamParameterdvNVFunPtr #-}++glVideoCaptureStreamParameterfvNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLfloat -> m ()+glVideoCaptureStreamParameterfvNV = ffiuintuintenumPtrfloatIOV glVideoCaptureStreamParameterfvNVFunPtr++glVideoCaptureStreamParameterfvNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+glVideoCaptureStreamParameterfvNVFunPtr = unsafePerformIO (getProcAddress "glVideoCaptureStreamParameterfvNV")++{-# NOINLINE glVideoCaptureStreamParameterfvNVFunPtr #-}++glVideoCaptureStreamParameterivNV :: MonadIO m => GLuint -> GLuint -> GLenum -> Ptr GLint -> m ()+glVideoCaptureStreamParameterivNV = ffiuintuintenumPtrintIOV glVideoCaptureStreamParameterivNVFunPtr++glVideoCaptureStreamParameterivNVFunPtr :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ())+glVideoCaptureStreamParameterivNVFunPtr = unsafePerformIO (getProcAddress "glVideoCaptureStreamParameterivNV")++{-# NOINLINE glVideoCaptureStreamParameterivNVFunPtr #-}++pattern GL_FAILURE_NV = 0x9030 :: GLenum++pattern GL_FIELD_LOWER_NV = 0x9023 :: GLenum++pattern GL_FIELD_UPPER_NV = 0x9022 :: GLenum++pattern GL_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027 :: GLenum++pattern GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025 :: GLenum++pattern GL_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024 :: GLenum++pattern GL_PARTIAL_SUCCESS_NV = 0x902E :: GLenum++pattern GL_SUCCESS_NV = 0x902F :: GLenum++pattern GL_VIDEO_BUFFER_BINDING_NV = 0x9021 :: GLenum++pattern GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D :: GLenum++pattern GL_VIDEO_BUFFER_NV = 0x9020 :: GLenum++pattern GL_VIDEO_BUFFER_PITCH_NV = 0x9028 :: GLenum++pattern GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B :: GLenum++pattern GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A :: GLenum++pattern GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039 :: GLenum++pattern GL_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038 :: GLenum++pattern GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C :: GLenum++pattern GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026 :: GLenum++pattern GL_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029 :: GLenum++pattern GL_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A :: GLenum++pattern GL_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B :: GLenum++pattern GL_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C :: GLenum++pattern GL_YCBAYCR8A_4224_NV = 0x9032 :: GLenum++pattern GL_YCBYCR8_422_NV = 0x9031 :: GLenum++pattern GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036 :: GLenum++pattern GL_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037 :: GLenum++pattern GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035 :: GLenum++pattern GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034 :: GLenum++pattern GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/NVX.hs view
@@ -0,0 +1,10 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NVX (+ -- * NVX Extensions+ module Graphics.GL.Raw.Extension.NVX.ConditionalRender+ , module Graphics.GL.Raw.Extension.NVX.GpuMemoryInfo+) where++import Graphics.GL.Raw.Extension.NVX.ConditionalRender+import Graphics.GL.Raw.Extension.NVX.GpuMemoryInfo
+ dist/build/autogen/Graphics/GL/Raw/Extension/NVX/ConditionalRender.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NVX.ConditionalRender (+ -- * Extension Support+ gl_NVX_conditional_render++ -- * GL_NVX_conditional_render+ , glBeginConditionalRenderNVX+ , glEndConditionalRenderNVX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_NVX_conditional_render :: Bool+gl_NVX_conditional_render = member "GL_NVX_conditional_render" extensions++glBeginConditionalRenderNVX :: MonadIO m => GLuint -> m ()+glBeginConditionalRenderNVX = ffiuintIOV glBeginConditionalRenderNVXFunPtr++glBeginConditionalRenderNVXFunPtr :: FunPtr (GLuint -> IO ())+glBeginConditionalRenderNVXFunPtr = unsafePerformIO (getProcAddress "glBeginConditionalRenderNVX")++{-# NOINLINE glBeginConditionalRenderNVXFunPtr #-}++glEndConditionalRenderNVX :: MonadIO m => m ()+glEndConditionalRenderNVX = ffiIOV glEndConditionalRenderNVXFunPtr++glEndConditionalRenderNVXFunPtr :: FunPtr (IO ())+glEndConditionalRenderNVXFunPtr = unsafePerformIO (getProcAddress "glEndConditionalRenderNVX")++{-# NOINLINE glEndConditionalRenderNVXFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/NVX/GpuMemoryInfo.hs view
@@ -0,0 +1,30 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.NVX.GpuMemoryInfo (+ -- * Extension Support+ gl_NVX_gpu_memory_info++ -- * GL_NVX_gpu_memory_info+ , pattern GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX+ , pattern GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX+ , pattern GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX+ , pattern GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX+ , pattern GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_NVX_gpu_memory_info :: Bool+gl_NVX_gpu_memory_info = member "GL_NVX_gpu_memory_info" extensions++pattern GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049 :: GLenum++pattern GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047 :: GLenum++pattern GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B :: GLenum++pattern GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A :: GLenum++pattern GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES.hs view
@@ -0,0 +1,118 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES (+ -- * OES Extensions+ module Graphics.GL.Raw.Extension.OES.BlendEquationSeparate+ , module Graphics.GL.Raw.Extension.OES.BlendFuncSeparate+ , module Graphics.GL.Raw.Extension.OES.BlendSubtract+ , module Graphics.GL.Raw.Extension.OES.ByteCoordinates+ , module Graphics.GL.Raw.Extension.OES.CompressedETC1RGB8SubTexture+ , module Graphics.GL.Raw.Extension.OES.CompressedETC1RGB8Texture+ , module Graphics.GL.Raw.Extension.OES.CompressedPalettedTexture+ , module Graphics.GL.Raw.Extension.OES.Depth24+ , module Graphics.GL.Raw.Extension.OES.Depth32+ , module Graphics.GL.Raw.Extension.OES.DepthTexture+ , module Graphics.GL.Raw.Extension.OES.DrawTexture+ , module Graphics.GL.Raw.Extension.OES.EGLImage+ , module Graphics.GL.Raw.Extension.OES.EGLImageExternal+ , module Graphics.GL.Raw.Extension.OES.ElementIndexUint+ , module Graphics.GL.Raw.Extension.OES.ExtendedMatrixPalette+ , module Graphics.GL.Raw.Extension.OES.FboRenderMipmap+ , module Graphics.GL.Raw.Extension.OES.FixedPoint+ , module Graphics.GL.Raw.Extension.OES.FragmentPrecisionHigh+ , module Graphics.GL.Raw.Extension.OES.FramebufferObject+ , module Graphics.GL.Raw.Extension.OES.GetProgramBinary+ , module Graphics.GL.Raw.Extension.OES.Mapbuffer+ , module Graphics.GL.Raw.Extension.OES.MatrixGet+ , module Graphics.GL.Raw.Extension.OES.MatrixPalette+ , module Graphics.GL.Raw.Extension.OES.PackedDepthStencil+ , module Graphics.GL.Raw.Extension.OES.PointSizeArray+ , module Graphics.GL.Raw.Extension.OES.PointSprite+ , module Graphics.GL.Raw.Extension.OES.QueryMatrix+ , module Graphics.GL.Raw.Extension.OES.ReadFormat+ , module Graphics.GL.Raw.Extension.OES.RequiredInternalformat+ , module Graphics.GL.Raw.Extension.OES.Rgb8Rgba8+ , module Graphics.GL.Raw.Extension.OES.SampleShading+ , module Graphics.GL.Raw.Extension.OES.SampleVariables+ , module Graphics.GL.Raw.Extension.OES.ShaderImageAtomic+ , module Graphics.GL.Raw.Extension.OES.ShaderMultisampleInterpolation+ , module Graphics.GL.Raw.Extension.OES.SinglePrecision+ , module Graphics.GL.Raw.Extension.OES.StandardDerivatives+ , module Graphics.GL.Raw.Extension.OES.Stencil1+ , module Graphics.GL.Raw.Extension.OES.Stencil4+ , module Graphics.GL.Raw.Extension.OES.Stencil8+ , module Graphics.GL.Raw.Extension.OES.StencilWrap+ , module Graphics.GL.Raw.Extension.OES.SurfacelessContext+ , module Graphics.GL.Raw.Extension.OES.Texture3D+ , module Graphics.GL.Raw.Extension.OES.TextureCompressionAstc+ , module Graphics.GL.Raw.Extension.OES.TextureCubeMap+ , module Graphics.GL.Raw.Extension.OES.TextureEnvCrossbar+ , module Graphics.GL.Raw.Extension.OES.TextureFloat+ , module Graphics.GL.Raw.Extension.OES.TextureFloatLinear+ , module Graphics.GL.Raw.Extension.OES.TextureHalfFloat+ , module Graphics.GL.Raw.Extension.OES.TextureHalfFloatLinear+ , module Graphics.GL.Raw.Extension.OES.TextureMirroredRepeat+ , module Graphics.GL.Raw.Extension.OES.TextureNpot+ , module Graphics.GL.Raw.Extension.OES.TextureStencil8+ , module Graphics.GL.Raw.Extension.OES.TextureStorageMultisample2dArray+ , module Graphics.GL.Raw.Extension.OES.VertexArrayObject+ , module Graphics.GL.Raw.Extension.OES.VertexHalfFloat+ , module Graphics.GL.Raw.Extension.OES.VertexType1010102+) where++import Graphics.GL.Raw.Extension.OES.BlendEquationSeparate+import Graphics.GL.Raw.Extension.OES.BlendFuncSeparate+import Graphics.GL.Raw.Extension.OES.BlendSubtract+import Graphics.GL.Raw.Extension.OES.ByteCoordinates+import Graphics.GL.Raw.Extension.OES.CompressedETC1RGB8SubTexture+import Graphics.GL.Raw.Extension.OES.CompressedETC1RGB8Texture+import Graphics.GL.Raw.Extension.OES.CompressedPalettedTexture+import Graphics.GL.Raw.Extension.OES.Depth24+import Graphics.GL.Raw.Extension.OES.Depth32+import Graphics.GL.Raw.Extension.OES.DepthTexture+import Graphics.GL.Raw.Extension.OES.DrawTexture+import Graphics.GL.Raw.Extension.OES.EGLImage+import Graphics.GL.Raw.Extension.OES.EGLImageExternal+import Graphics.GL.Raw.Extension.OES.ElementIndexUint+import Graphics.GL.Raw.Extension.OES.ExtendedMatrixPalette+import Graphics.GL.Raw.Extension.OES.FboRenderMipmap+import Graphics.GL.Raw.Extension.OES.FixedPoint+import Graphics.GL.Raw.Extension.OES.FragmentPrecisionHigh+import Graphics.GL.Raw.Extension.OES.FramebufferObject+import Graphics.GL.Raw.Extension.OES.GetProgramBinary+import Graphics.GL.Raw.Extension.OES.Mapbuffer+import Graphics.GL.Raw.Extension.OES.MatrixGet+import Graphics.GL.Raw.Extension.OES.MatrixPalette+import Graphics.GL.Raw.Extension.OES.PackedDepthStencil+import Graphics.GL.Raw.Extension.OES.PointSizeArray+import Graphics.GL.Raw.Extension.OES.PointSprite+import Graphics.GL.Raw.Extension.OES.QueryMatrix+import Graphics.GL.Raw.Extension.OES.ReadFormat+import Graphics.GL.Raw.Extension.OES.RequiredInternalformat+import Graphics.GL.Raw.Extension.OES.Rgb8Rgba8+import Graphics.GL.Raw.Extension.OES.SampleShading+import Graphics.GL.Raw.Extension.OES.SampleVariables+import Graphics.GL.Raw.Extension.OES.ShaderImageAtomic+import Graphics.GL.Raw.Extension.OES.ShaderMultisampleInterpolation+import Graphics.GL.Raw.Extension.OES.SinglePrecision+import Graphics.GL.Raw.Extension.OES.StandardDerivatives+import Graphics.GL.Raw.Extension.OES.Stencil1+import Graphics.GL.Raw.Extension.OES.Stencil4+import Graphics.GL.Raw.Extension.OES.Stencil8+import Graphics.GL.Raw.Extension.OES.StencilWrap+import Graphics.GL.Raw.Extension.OES.SurfacelessContext+import Graphics.GL.Raw.Extension.OES.Texture3D+import Graphics.GL.Raw.Extension.OES.TextureCompressionAstc+import Graphics.GL.Raw.Extension.OES.TextureCubeMap+import Graphics.GL.Raw.Extension.OES.TextureEnvCrossbar+import Graphics.GL.Raw.Extension.OES.TextureFloat+import Graphics.GL.Raw.Extension.OES.TextureFloatLinear+import Graphics.GL.Raw.Extension.OES.TextureHalfFloat+import Graphics.GL.Raw.Extension.OES.TextureHalfFloatLinear+import Graphics.GL.Raw.Extension.OES.TextureMirroredRepeat+import Graphics.GL.Raw.Extension.OES.TextureNpot+import Graphics.GL.Raw.Extension.OES.TextureStencil8+import Graphics.GL.Raw.Extension.OES.TextureStorageMultisample2dArray+import Graphics.GL.Raw.Extension.OES.VertexArrayObject+import Graphics.GL.Raw.Extension.OES.VertexHalfFloat+import Graphics.GL.Raw.Extension.OES.VertexType1010102
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/BlendEquationSeparate.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.BlendEquationSeparate (+ -- * Extension Support+ gl_OES_blend_equation_separate++ -- * GL_OES_blend_equation_separate+ , glBlendEquationSeparateOES+ , pattern GL_BLEND_EQUATION_ALPHA_OES+ , pattern GL_BLEND_EQUATION_RGB_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_blend_equation_separate :: Bool+gl_OES_blend_equation_separate = member "GL_OES_blend_equation_separate" extensions++glBlendEquationSeparateOES :: MonadIO m => GLenum -> GLenum -> m ()+glBlendEquationSeparateOES = ffienumenumIOV glBlendEquationSeparateOESFunPtr++glBlendEquationSeparateOESFunPtr :: FunPtr (GLenum -> GLenum -> IO ())+glBlendEquationSeparateOESFunPtr = unsafePerformIO (getProcAddress "glBlendEquationSeparateOES")++{-# NOINLINE glBlendEquationSeparateOESFunPtr #-}++pattern GL_BLEND_EQUATION_ALPHA_OES = 0x883D :: GLenum++pattern GL_BLEND_EQUATION_RGB_OES = 0x8009 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/BlendFuncSeparate.hs view
@@ -0,0 +1,40 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.BlendFuncSeparate (+ -- * Extension Support+ gl_OES_blend_func_separate++ -- * GL_OES_blend_func_separate+ , glBlendFuncSeparateOES+ , pattern GL_BLEND_DST_ALPHA_OES+ , pattern GL_BLEND_DST_RGB_OES+ , pattern GL_BLEND_SRC_ALPHA_OES+ , pattern GL_BLEND_SRC_RGB_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_blend_func_separate :: Bool+gl_OES_blend_func_separate = member "GL_OES_blend_func_separate" extensions++glBlendFuncSeparateOES :: MonadIO m => GLenum -> GLenum -> GLenum -> GLenum -> m ()+glBlendFuncSeparateOES = ffienumenumenumenumIOV glBlendFuncSeparateOESFunPtr++glBlendFuncSeparateOESFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ())+glBlendFuncSeparateOESFunPtr = unsafePerformIO (getProcAddress "glBlendFuncSeparateOES")++{-# NOINLINE glBlendFuncSeparateOESFunPtr #-}++pattern GL_BLEND_DST_ALPHA_OES = 0x80CA :: GLenum++pattern GL_BLEND_DST_RGB_OES = 0x80C8 :: GLenum++pattern GL_BLEND_SRC_ALPHA_OES = 0x80CB :: GLenum++pattern GL_BLEND_SRC_RGB_OES = 0x80C9 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/BlendSubtract.hs view
@@ -0,0 +1,40 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.BlendSubtract (+ -- * Extension Support+ gl_OES_blend_subtract++ -- * GL_OES_blend_subtract+ , glBlendEquationOES+ , pattern GL_BLEND_EQUATION_OES+ , pattern GL_FUNC_ADD_OES+ , pattern GL_FUNC_REVERSE_SUBTRACT_OES+ , pattern GL_FUNC_SUBTRACT_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_blend_subtract :: Bool+gl_OES_blend_subtract = member "GL_OES_blend_subtract" extensions++glBlendEquationOES :: MonadIO m => GLenum -> m ()+glBlendEquationOES = ffienumIOV glBlendEquationOESFunPtr++glBlendEquationOESFunPtr :: FunPtr (GLenum -> IO ())+glBlendEquationOESFunPtr = unsafePerformIO (getProcAddress "glBlendEquationOES")++{-# NOINLINE glBlendEquationOESFunPtr #-}++pattern GL_BLEND_EQUATION_OES = 0x8009 :: GLenum++pattern GL_FUNC_ADD_OES = 0x8006 :: GLenum++pattern GL_FUNC_REVERSE_SUBTRACT_OES = 0x800B :: GLenum++pattern GL_FUNC_SUBTRACT_OES = 0x800A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/ByteCoordinates.hs view
@@ -0,0 +1,219 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.ByteCoordinates (+ -- * Extension Support+ gl_OES_byte_coordinates++ -- * GL_OES_byte_coordinates+ , glMultiTexCoord1bOES+ , glMultiTexCoord1bvOES+ , glMultiTexCoord2bOES+ , glMultiTexCoord2bvOES+ , glMultiTexCoord3bOES+ , glMultiTexCoord3bvOES+ , glMultiTexCoord4bOES+ , glMultiTexCoord4bvOES+ , glTexCoord1bOES+ , glTexCoord1bvOES+ , glTexCoord2bOES+ , glTexCoord2bvOES+ , glTexCoord3bOES+ , glTexCoord3bvOES+ , glTexCoord4bOES+ , glTexCoord4bvOES+ , glVertex2bOES+ , glVertex2bvOES+ , glVertex3bOES+ , glVertex3bvOES+ , glVertex4bOES+ , glVertex4bvOES+ , pattern GL_BYTE+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_byte_coordinates :: Bool+gl_OES_byte_coordinates = member "GL_OES_byte_coordinates" extensions++glMultiTexCoord1bOES :: MonadIO m => GLenum -> GLbyte -> m ()+glMultiTexCoord1bOES = ffienumbyteIOV glMultiTexCoord1bOESFunPtr++glMultiTexCoord1bOESFunPtr :: FunPtr (GLenum -> GLbyte -> IO ())+glMultiTexCoord1bOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1bOES")++{-# NOINLINE glMultiTexCoord1bOESFunPtr #-}++glMultiTexCoord1bvOES :: MonadIO m => GLenum -> Ptr GLbyte -> m ()+glMultiTexCoord1bvOES = ffienumPtrbyteIOV glMultiTexCoord1bvOESFunPtr++glMultiTexCoord1bvOESFunPtr :: FunPtr (GLenum -> Ptr GLbyte -> IO ())+glMultiTexCoord1bvOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1bvOES")++{-# NOINLINE glMultiTexCoord1bvOESFunPtr #-}++glMultiTexCoord2bOES :: MonadIO m => GLenum -> GLbyte -> GLbyte -> m ()+glMultiTexCoord2bOES = ffienumbytebyteIOV glMultiTexCoord2bOESFunPtr++glMultiTexCoord2bOESFunPtr :: FunPtr (GLenum -> GLbyte -> GLbyte -> IO ())+glMultiTexCoord2bOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2bOES")++{-# NOINLINE glMultiTexCoord2bOESFunPtr #-}++glMultiTexCoord2bvOES :: MonadIO m => GLenum -> Ptr GLbyte -> m ()+glMultiTexCoord2bvOES = ffienumPtrbyteIOV glMultiTexCoord2bvOESFunPtr++glMultiTexCoord2bvOESFunPtr :: FunPtr (GLenum -> Ptr GLbyte -> IO ())+glMultiTexCoord2bvOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2bvOES")++{-# NOINLINE glMultiTexCoord2bvOESFunPtr #-}++glMultiTexCoord3bOES :: MonadIO m => GLenum -> GLbyte -> GLbyte -> GLbyte -> m ()+glMultiTexCoord3bOES = ffienumbytebytebyteIOV glMultiTexCoord3bOESFunPtr++glMultiTexCoord3bOESFunPtr :: FunPtr (GLenum -> GLbyte -> GLbyte -> GLbyte -> IO ())+glMultiTexCoord3bOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3bOES")++{-# NOINLINE glMultiTexCoord3bOESFunPtr #-}++glMultiTexCoord3bvOES :: MonadIO m => GLenum -> Ptr GLbyte -> m ()+glMultiTexCoord3bvOES = ffienumPtrbyteIOV glMultiTexCoord3bvOESFunPtr++glMultiTexCoord3bvOESFunPtr :: FunPtr (GLenum -> Ptr GLbyte -> IO ())+glMultiTexCoord3bvOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3bvOES")++{-# NOINLINE glMultiTexCoord3bvOESFunPtr #-}++glMultiTexCoord4bOES :: MonadIO m => GLenum -> GLbyte -> GLbyte -> GLbyte -> GLbyte -> m ()+glMultiTexCoord4bOES = ffienumbytebytebytebyteIOV glMultiTexCoord4bOESFunPtr++glMultiTexCoord4bOESFunPtr :: FunPtr (GLenum -> GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())+glMultiTexCoord4bOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4bOES")++{-# NOINLINE glMultiTexCoord4bOESFunPtr #-}++glMultiTexCoord4bvOES :: MonadIO m => GLenum -> Ptr GLbyte -> m ()+glMultiTexCoord4bvOES = ffienumPtrbyteIOV glMultiTexCoord4bvOESFunPtr++glMultiTexCoord4bvOESFunPtr :: FunPtr (GLenum -> Ptr GLbyte -> IO ())+glMultiTexCoord4bvOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4bvOES")++{-# NOINLINE glMultiTexCoord4bvOESFunPtr #-}++glTexCoord1bOES :: MonadIO m => GLbyte -> m ()+glTexCoord1bOES = ffibyteIOV glTexCoord1bOESFunPtr++glTexCoord1bOESFunPtr :: FunPtr (GLbyte -> IO ())+glTexCoord1bOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord1bOES")++{-# NOINLINE glTexCoord1bOESFunPtr #-}++glTexCoord1bvOES :: MonadIO m => Ptr GLbyte -> m ()+glTexCoord1bvOES = ffiPtrbyteIOV glTexCoord1bvOESFunPtr++glTexCoord1bvOESFunPtr :: FunPtr (Ptr GLbyte -> IO ())+glTexCoord1bvOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord1bvOES")++{-# NOINLINE glTexCoord1bvOESFunPtr #-}++glTexCoord2bOES :: MonadIO m => GLbyte -> GLbyte -> m ()+glTexCoord2bOES = ffibytebyteIOV glTexCoord2bOESFunPtr++glTexCoord2bOESFunPtr :: FunPtr (GLbyte -> GLbyte -> IO ())+glTexCoord2bOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord2bOES")++{-# NOINLINE glTexCoord2bOESFunPtr #-}++glTexCoord2bvOES :: MonadIO m => Ptr GLbyte -> m ()+glTexCoord2bvOES = ffiPtrbyteIOV glTexCoord2bvOESFunPtr++glTexCoord2bvOESFunPtr :: FunPtr (Ptr GLbyte -> IO ())+glTexCoord2bvOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord2bvOES")++{-# NOINLINE glTexCoord2bvOESFunPtr #-}++glTexCoord3bOES :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m ()+glTexCoord3bOES = ffibytebytebyteIOV glTexCoord3bOESFunPtr++glTexCoord3bOESFunPtr :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+glTexCoord3bOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord3bOES")++{-# NOINLINE glTexCoord3bOESFunPtr #-}++glTexCoord3bvOES :: MonadIO m => Ptr GLbyte -> m ()+glTexCoord3bvOES = ffiPtrbyteIOV glTexCoord3bvOESFunPtr++glTexCoord3bvOESFunPtr :: FunPtr (Ptr GLbyte -> IO ())+glTexCoord3bvOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord3bvOES")++{-# NOINLINE glTexCoord3bvOESFunPtr #-}++glTexCoord4bOES :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> GLbyte -> m ()+glTexCoord4bOES = ffibytebytebytebyteIOV glTexCoord4bOESFunPtr++glTexCoord4bOESFunPtr :: FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())+glTexCoord4bOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord4bOES")++{-# NOINLINE glTexCoord4bOESFunPtr #-}++glTexCoord4bvOES :: MonadIO m => Ptr GLbyte -> m ()+glTexCoord4bvOES = ffiPtrbyteIOV glTexCoord4bvOESFunPtr++glTexCoord4bvOESFunPtr :: FunPtr (Ptr GLbyte -> IO ())+glTexCoord4bvOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord4bvOES")++{-# NOINLINE glTexCoord4bvOESFunPtr #-}++glVertex2bOES :: MonadIO m => GLbyte -> GLbyte -> m ()+glVertex2bOES = ffibytebyteIOV glVertex2bOESFunPtr++glVertex2bOESFunPtr :: FunPtr (GLbyte -> GLbyte -> IO ())+glVertex2bOESFunPtr = unsafePerformIO (getProcAddress "glVertex2bOES")++{-# NOINLINE glVertex2bOESFunPtr #-}++glVertex2bvOES :: MonadIO m => Ptr GLbyte -> m ()+glVertex2bvOES = ffiPtrbyteIOV glVertex2bvOESFunPtr++glVertex2bvOESFunPtr :: FunPtr (Ptr GLbyte -> IO ())+glVertex2bvOESFunPtr = unsafePerformIO (getProcAddress "glVertex2bvOES")++{-# NOINLINE glVertex2bvOESFunPtr #-}++glVertex3bOES :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> m ()+glVertex3bOES = ffibytebytebyteIOV glVertex3bOESFunPtr++glVertex3bOESFunPtr :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ())+glVertex3bOESFunPtr = unsafePerformIO (getProcAddress "glVertex3bOES")++{-# NOINLINE glVertex3bOESFunPtr #-}++glVertex3bvOES :: MonadIO m => Ptr GLbyte -> m ()+glVertex3bvOES = ffiPtrbyteIOV glVertex3bvOESFunPtr++glVertex3bvOESFunPtr :: FunPtr (Ptr GLbyte -> IO ())+glVertex3bvOESFunPtr = unsafePerformIO (getProcAddress "glVertex3bvOES")++{-# NOINLINE glVertex3bvOESFunPtr #-}++glVertex4bOES :: MonadIO m => GLbyte -> GLbyte -> GLbyte -> GLbyte -> m ()+glVertex4bOES = ffibytebytebytebyteIOV glVertex4bOESFunPtr++glVertex4bOESFunPtr :: FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ())+glVertex4bOESFunPtr = unsafePerformIO (getProcAddress "glVertex4bOES")++{-# NOINLINE glVertex4bOESFunPtr #-}++glVertex4bvOES :: MonadIO m => Ptr GLbyte -> m ()+glVertex4bvOES = ffiPtrbyteIOV glVertex4bvOESFunPtr++glVertex4bvOESFunPtr :: FunPtr (Ptr GLbyte -> IO ())+glVertex4bvOESFunPtr = unsafePerformIO (getProcAddress "glVertex4bvOES")++{-# NOINLINE glVertex4bvOESFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/CompressedETC1RGB8SubTexture.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.CompressedETC1RGB8SubTexture (+ -- * Extension Support+ gl_OES_compressed_ETC1_RGB8_sub_texture+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_OES_compressed_ETC1_RGB8_sub_texture :: Bool+gl_OES_compressed_ETC1_RGB8_sub_texture = member "GL_OES_compressed_ETC1_RGB8_sub_texture" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/CompressedETC1RGB8Texture.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.CompressedETC1RGB8Texture (+ -- * Extension Support+ gl_OES_compressed_ETC1_RGB8_texture++ -- * GL_OES_compressed_ETC1_RGB8_texture+ , pattern GL_ETC1_RGB8_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_compressed_ETC1_RGB8_texture :: Bool+gl_OES_compressed_ETC1_RGB8_texture = member "GL_OES_compressed_ETC1_RGB8_texture" extensions++pattern GL_ETC1_RGB8_OES = 0x8D64 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/CompressedPalettedTexture.hs view
@@ -0,0 +1,45 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.CompressedPalettedTexture (+ -- * Extension Support+ gl_OES_compressed_paletted_texture++ -- * GL_OES_compressed_paletted_texture+ , pattern GL_PALETTE4_R5_G6_B5_OES+ , pattern GL_PALETTE4_RGB5_A1_OES+ , pattern GL_PALETTE4_RGB8_OES+ , pattern GL_PALETTE4_RGBA4_OES+ , pattern GL_PALETTE4_RGBA8_OES+ , pattern GL_PALETTE8_R5_G6_B5_OES+ , pattern GL_PALETTE8_RGB5_A1_OES+ , pattern GL_PALETTE8_RGB8_OES+ , pattern GL_PALETTE8_RGBA4_OES+ , pattern GL_PALETTE8_RGBA8_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_compressed_paletted_texture :: Bool+gl_OES_compressed_paletted_texture = member "GL_OES_compressed_paletted_texture" extensions++pattern GL_PALETTE4_R5_G6_B5_OES = 0x8B92 :: GLenum++pattern GL_PALETTE4_RGB5_A1_OES = 0x8B94 :: GLenum++pattern GL_PALETTE4_RGB8_OES = 0x8B90 :: GLenum++pattern GL_PALETTE4_RGBA4_OES = 0x8B93 :: GLenum++pattern GL_PALETTE4_RGBA8_OES = 0x8B91 :: GLenum++pattern GL_PALETTE8_R5_G6_B5_OES = 0x8B97 :: GLenum++pattern GL_PALETTE8_RGB5_A1_OES = 0x8B99 :: GLenum++pattern GL_PALETTE8_RGB8_OES = 0x8B95 :: GLenum++pattern GL_PALETTE8_RGBA4_OES = 0x8B98 :: GLenum++pattern GL_PALETTE8_RGBA8_OES = 0x8B96 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/Depth24.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.Depth24 (+ -- * Extension Support+ gl_OES_depth24++ -- * GL_OES_depth24+ , pattern GL_DEPTH_COMPONENT24_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_OES_depth24 :: Bool+gl_OES_depth24 = member "GL_OES_depth24" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/Depth32.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.Depth32 (+ -- * Extension Support+ gl_OES_depth32++ -- * GL_OES_depth32+ , pattern GL_DEPTH_COMPONENT32_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_OES_depth32 :: Bool+gl_OES_depth32 = member "GL_OES_depth32" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/DepthTexture.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.DepthTexture (+ -- * Extension Support+ gl_OES_depth_texture++ -- * GL_OES_depth_texture+ , pattern GL_DEPTH_COMPONENT+ , pattern GL_UNSIGNED_INT+ , pattern GL_UNSIGNED_SHORT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_OES_depth_texture :: Bool+gl_OES_depth_texture = member "GL_OES_depth_texture" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/DrawTexture.hs view
@@ -0,0 +1,94 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.DrawTexture (+ -- * Extension Support+ gl_OES_draw_texture++ -- * GL_OES_draw_texture+ , glDrawTexfOES+ , glDrawTexfvOES+ , glDrawTexiOES+ , glDrawTexivOES+ , glDrawTexsOES+ , glDrawTexsvOES+ , glDrawTexxOES+ , glDrawTexxvOES+ , pattern GL_TEXTURE_CROP_RECT_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_draw_texture :: Bool+gl_OES_draw_texture = member "GL_OES_draw_texture" extensions++glDrawTexfOES :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glDrawTexfOES = ffifloatfloatfloatfloatfloatIOV glDrawTexfOESFunPtr++glDrawTexfOESFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glDrawTexfOESFunPtr = unsafePerformIO (getProcAddress "glDrawTexfOES")++{-# NOINLINE glDrawTexfOESFunPtr #-}++glDrawTexfvOES :: MonadIO m => Ptr GLfloat -> m ()+glDrawTexfvOES = ffiPtrfloatIOV glDrawTexfvOESFunPtr++glDrawTexfvOESFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glDrawTexfvOESFunPtr = unsafePerformIO (getProcAddress "glDrawTexfvOES")++{-# NOINLINE glDrawTexfvOESFunPtr #-}++glDrawTexiOES :: MonadIO m => GLint -> GLint -> GLint -> GLint -> GLint -> m ()+glDrawTexiOES = ffiintintintintintIOV glDrawTexiOESFunPtr++glDrawTexiOESFunPtr :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> IO ())+glDrawTexiOESFunPtr = unsafePerformIO (getProcAddress "glDrawTexiOES")++{-# NOINLINE glDrawTexiOESFunPtr #-}++glDrawTexivOES :: MonadIO m => Ptr GLint -> m ()+glDrawTexivOES = ffiPtrintIOV glDrawTexivOESFunPtr++glDrawTexivOESFunPtr :: FunPtr (Ptr GLint -> IO ())+glDrawTexivOESFunPtr = unsafePerformIO (getProcAddress "glDrawTexivOES")++{-# NOINLINE glDrawTexivOESFunPtr #-}++glDrawTexsOES :: MonadIO m => GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> m ()+glDrawTexsOES = ffishortshortshortshortshortIOV glDrawTexsOESFunPtr++glDrawTexsOESFunPtr :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ())+glDrawTexsOESFunPtr = unsafePerformIO (getProcAddress "glDrawTexsOES")++{-# NOINLINE glDrawTexsOESFunPtr #-}++glDrawTexsvOES :: MonadIO m => Ptr GLshort -> m ()+glDrawTexsvOES = ffiPtrshortIOV glDrawTexsvOESFunPtr++glDrawTexsvOESFunPtr :: FunPtr (Ptr GLshort -> IO ())+glDrawTexsvOESFunPtr = unsafePerformIO (getProcAddress "glDrawTexsvOES")++{-# NOINLINE glDrawTexsvOESFunPtr #-}++glDrawTexxOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+glDrawTexxOES = ffifixedfixedfixedfixedfixedIOV glDrawTexxOESFunPtr++glDrawTexxOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+glDrawTexxOESFunPtr = unsafePerformIO (getProcAddress "glDrawTexxOES")++{-# NOINLINE glDrawTexxOESFunPtr #-}++glDrawTexxvOES :: MonadIO m => Ptr GLfixed -> m ()+glDrawTexxvOES = ffiPtrfixedIOV glDrawTexxvOESFunPtr++glDrawTexxvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glDrawTexxvOESFunPtr = unsafePerformIO (getProcAddress "glDrawTexxvOES")++{-# NOINLINE glDrawTexxvOESFunPtr #-}++pattern GL_TEXTURE_CROP_RECT_OES = 0x8B9D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/EGLImage.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.EGLImage (+ -- * Extension Support+ gl_OES_EGL_image++ -- * GL_OES_EGL_image+ , glEGLImageTargetRenderbufferStorageOES+ , glEGLImageTargetTexture2DOES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_EGL_image :: Bool+gl_OES_EGL_image = member "GL_OES_EGL_image" extensions++glEGLImageTargetRenderbufferStorageOES :: MonadIO m => GLenum -> GLeglImageOES -> m ()+glEGLImageTargetRenderbufferStorageOES = ffienumeglImageOESIOV glEGLImageTargetRenderbufferStorageOESFunPtr++glEGLImageTargetRenderbufferStorageOESFunPtr :: FunPtr (GLenum -> GLeglImageOES -> IO ())+glEGLImageTargetRenderbufferStorageOESFunPtr = unsafePerformIO (getProcAddress "glEGLImageTargetRenderbufferStorageOES")++{-# NOINLINE glEGLImageTargetRenderbufferStorageOESFunPtr #-}++glEGLImageTargetTexture2DOES :: MonadIO m => GLenum -> GLeglImageOES -> m ()+glEGLImageTargetTexture2DOES = ffienumeglImageOESIOV glEGLImageTargetTexture2DOESFunPtr++glEGLImageTargetTexture2DOESFunPtr :: FunPtr (GLenum -> GLeglImageOES -> IO ())+glEGLImageTargetTexture2DOESFunPtr = unsafePerformIO (getProcAddress "glEGLImageTargetTexture2DOES")++{-# NOINLINE glEGLImageTargetTexture2DOESFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/EGLImageExternal.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.EGLImageExternal (+ -- * Extension Support+ gl_OES_EGL_image_external++ -- * GL_OES_EGL_image_external+ , pattern GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES+ , pattern GL_SAMPLER_EXTERNAL_OES+ , pattern GL_TEXTURE_BINDING_EXTERNAL_OES+ , pattern GL_TEXTURE_EXTERNAL_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_EGL_image_external :: Bool+gl_OES_EGL_image_external = member "GL_OES_EGL_image_external" extensions++pattern GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68 :: GLenum++pattern GL_SAMPLER_EXTERNAL_OES = 0x8D66 :: GLenum++pattern GL_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67 :: GLenum++pattern GL_TEXTURE_EXTERNAL_OES = 0x8D65 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/ElementIndexUint.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.ElementIndexUint (+ -- * Extension Support+ gl_OES_element_index_uint++ -- * GL_OES_element_index_uint+ , pattern GL_UNSIGNED_INT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_OES_element_index_uint :: Bool+gl_OES_element_index_uint = member "GL_OES_element_index_uint" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/ExtendedMatrixPalette.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.ExtendedMatrixPalette (+ -- * Extension Support+ gl_OES_extended_matrix_palette+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_OES_extended_matrix_palette :: Bool+gl_OES_extended_matrix_palette = member "GL_OES_extended_matrix_palette" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/FboRenderMipmap.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.FboRenderMipmap (+ -- * Extension Support+ gl_OES_fbo_render_mipmap+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_OES_fbo_render_mipmap :: Bool+gl_OES_fbo_render_mipmap = member "GL_OES_fbo_render_mipmap" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/FixedPoint.hs view
@@ -0,0 +1,971 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.FixedPoint (+ -- * Extension Support+ gl_OES_fixed_point++ -- * GL_OES_fixed_point+ , glAccumxOES+ , glAlphaFuncxOES+ , glBitmapxOES+ , glBlendColorxOES+ , glClearAccumxOES+ , glClearColorxOES+ , glClearDepthxOES+ , glClipPlanexOES+ , glColor3xOES+ , glColor3xvOES+ , glColor4xOES+ , glColor4xvOES+ , glConvolutionParameterxOES+ , glConvolutionParameterxvOES+ , glDepthRangexOES+ , glEvalCoord1xOES+ , glEvalCoord1xvOES+ , glEvalCoord2xOES+ , glEvalCoord2xvOES+ , glFeedbackBufferxOES+ , glFogxOES+ , glFogxvOES+ , glFrustumxOES+ , glGetClipPlanexOES+ , glGetConvolutionParameterxvOES+ , glGetFixedvOES+ , glGetHistogramParameterxvOES+ , glGetLightxOES+ , glGetLightxvOES+ , glGetMapxvOES+ , glGetMaterialxOES+ , glGetMaterialxvOES+ , glGetPixelMapxv+ , glGetTexEnvxvOES+ , glGetTexGenxvOES+ , glGetTexLevelParameterxvOES+ , glGetTexParameterxvOES+ , glIndexxOES+ , glIndexxvOES+ , glLightModelxOES+ , glLightModelxvOES+ , glLightxOES+ , glLightxvOES+ , glLineWidthxOES+ , glLoadMatrixxOES+ , glLoadTransposeMatrixxOES+ , glMap1xOES+ , glMap2xOES+ , glMapGrid1xOES+ , glMapGrid2xOES+ , glMaterialxOES+ , glMaterialxvOES+ , glMultMatrixxOES+ , glMultTransposeMatrixxOES+ , glMultiTexCoord1xOES+ , glMultiTexCoord1xvOES+ , glMultiTexCoord2xOES+ , glMultiTexCoord2xvOES+ , glMultiTexCoord3xOES+ , glMultiTexCoord3xvOES+ , glMultiTexCoord4xOES+ , glMultiTexCoord4xvOES+ , glNormal3xOES+ , glNormal3xvOES+ , glOrthoxOES+ , glPassThroughxOES+ , glPixelMapx+ , glPixelStorex+ , glPixelTransferxOES+ , glPixelZoomxOES+ , glPointParameterxOES+ , glPointParameterxvOES+ , glPointSizexOES+ , glPolygonOffsetxOES+ , glPrioritizeTexturesxOES+ , glRasterPos2xOES+ , glRasterPos2xvOES+ , glRasterPos3xOES+ , glRasterPos3xvOES+ , glRasterPos4xOES+ , glRasterPos4xvOES+ , glRectxOES+ , glRectxvOES+ , glRotatexOES+ , glSampleCoverageOES+ , glSampleCoveragexOES+ , glScalexOES+ , glTexCoord1xOES+ , glTexCoord1xvOES+ , glTexCoord2xOES+ , glTexCoord2xvOES+ , glTexCoord3xOES+ , glTexCoord3xvOES+ , glTexCoord4xOES+ , glTexCoord4xvOES+ , glTexEnvxOES+ , glTexEnvxvOES+ , glTexGenxOES+ , glTexGenxvOES+ , glTexParameterxOES+ , glTexParameterxvOES+ , glTranslatexOES+ , glVertex2xOES+ , glVertex2xvOES+ , glVertex3xOES+ , glVertex3xvOES+ , glVertex4xOES+ , glVertex4xvOES+ , pattern GL_FIXED_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_fixed_point :: Bool+gl_OES_fixed_point = member "GL_OES_fixed_point" extensions++glAccumxOES :: MonadIO m => GLenum -> GLfixed -> m ()+glAccumxOES = ffienumfixedIOV glAccumxOESFunPtr++glAccumxOESFunPtr :: FunPtr (GLenum -> GLfixed -> IO ())+glAccumxOESFunPtr = unsafePerformIO (getProcAddress "glAccumxOES")++{-# NOINLINE glAccumxOESFunPtr #-}++glAlphaFuncxOES :: MonadIO m => GLenum -> GLfixed -> m ()+glAlphaFuncxOES = ffienumfixedIOV glAlphaFuncxOESFunPtr++glAlphaFuncxOESFunPtr :: FunPtr (GLenum -> GLfixed -> IO ())+glAlphaFuncxOESFunPtr = unsafePerformIO (getProcAddress "glAlphaFuncxOES")++{-# NOINLINE glAlphaFuncxOESFunPtr #-}++glBitmapxOES :: MonadIO m => GLsizei -> GLsizei -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> Ptr GLubyte -> m ()+glBitmapxOES = ffisizeisizeifixedfixedfixedfixedPtrubyteIOV glBitmapxOESFunPtr++glBitmapxOESFunPtr :: FunPtr (GLsizei -> GLsizei -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> Ptr GLubyte -> IO ())+glBitmapxOESFunPtr = unsafePerformIO (getProcAddress "glBitmapxOES")++{-# NOINLINE glBitmapxOESFunPtr #-}++glBlendColorxOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+glBlendColorxOES = ffifixedfixedfixedfixedIOV glBlendColorxOESFunPtr++glBlendColorxOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+glBlendColorxOESFunPtr = unsafePerformIO (getProcAddress "glBlendColorxOES")++{-# NOINLINE glBlendColorxOESFunPtr #-}++glClearAccumxOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+glClearAccumxOES = ffifixedfixedfixedfixedIOV glClearAccumxOESFunPtr++glClearAccumxOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+glClearAccumxOESFunPtr = unsafePerformIO (getProcAddress "glClearAccumxOES")++{-# NOINLINE glClearAccumxOESFunPtr #-}++glClearColorxOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+glClearColorxOES = ffifixedfixedfixedfixedIOV glClearColorxOESFunPtr++glClearColorxOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+glClearColorxOESFunPtr = unsafePerformIO (getProcAddress "glClearColorxOES")++{-# NOINLINE glClearColorxOESFunPtr #-}++glClearDepthxOES :: MonadIO m => GLfixed -> m ()+glClearDepthxOES = ffifixedIOV glClearDepthxOESFunPtr++glClearDepthxOESFunPtr :: FunPtr (GLfixed -> IO ())+glClearDepthxOESFunPtr = unsafePerformIO (getProcAddress "glClearDepthxOES")++{-# NOINLINE glClearDepthxOESFunPtr #-}++glClipPlanexOES :: MonadIO m => GLenum -> Ptr GLfixed -> m ()+glClipPlanexOES = ffienumPtrfixedIOV glClipPlanexOESFunPtr++glClipPlanexOESFunPtr :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+glClipPlanexOESFunPtr = unsafePerformIO (getProcAddress "glClipPlanexOES")++{-# NOINLINE glClipPlanexOESFunPtr #-}++glColor3xOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> m ()+glColor3xOES = ffifixedfixedfixedIOV glColor3xOESFunPtr++glColor3xOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+glColor3xOESFunPtr = unsafePerformIO (getProcAddress "glColor3xOES")++{-# NOINLINE glColor3xOESFunPtr #-}++glColor3xvOES :: MonadIO m => Ptr GLfixed -> m ()+glColor3xvOES = ffiPtrfixedIOV glColor3xvOESFunPtr++glColor3xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glColor3xvOESFunPtr = unsafePerformIO (getProcAddress "glColor3xvOES")++{-# NOINLINE glColor3xvOESFunPtr #-}++glColor4xOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+glColor4xOES = ffifixedfixedfixedfixedIOV glColor4xOESFunPtr++glColor4xOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+glColor4xOESFunPtr = unsafePerformIO (getProcAddress "glColor4xOES")++{-# NOINLINE glColor4xOESFunPtr #-}++glColor4xvOES :: MonadIO m => Ptr GLfixed -> m ()+glColor4xvOES = ffiPtrfixedIOV glColor4xvOESFunPtr++glColor4xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glColor4xvOESFunPtr = unsafePerformIO (getProcAddress "glColor4xvOES")++{-# NOINLINE glColor4xvOESFunPtr #-}++glConvolutionParameterxOES :: MonadIO m => GLenum -> GLenum -> GLfixed -> m ()+glConvolutionParameterxOES = ffienumenumfixedIOV glConvolutionParameterxOESFunPtr++glConvolutionParameterxOESFunPtr :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+glConvolutionParameterxOESFunPtr = unsafePerformIO (getProcAddress "glConvolutionParameterxOES")++{-# NOINLINE glConvolutionParameterxOESFunPtr #-}++glConvolutionParameterxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()+glConvolutionParameterxvOES = ffienumenumPtrfixedIOV glConvolutionParameterxvOESFunPtr++glConvolutionParameterxvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+glConvolutionParameterxvOESFunPtr = unsafePerformIO (getProcAddress "glConvolutionParameterxvOES")++{-# NOINLINE glConvolutionParameterxvOESFunPtr #-}++glDepthRangexOES :: MonadIO m => GLfixed -> GLfixed -> m ()+glDepthRangexOES = ffifixedfixedIOV glDepthRangexOESFunPtr++glDepthRangexOESFunPtr :: FunPtr (GLfixed -> GLfixed -> IO ())+glDepthRangexOESFunPtr = unsafePerformIO (getProcAddress "glDepthRangexOES")++{-# NOINLINE glDepthRangexOESFunPtr #-}++glEvalCoord1xOES :: MonadIO m => GLfixed -> m ()+glEvalCoord1xOES = ffifixedIOV glEvalCoord1xOESFunPtr++glEvalCoord1xOESFunPtr :: FunPtr (GLfixed -> IO ())+glEvalCoord1xOESFunPtr = unsafePerformIO (getProcAddress "glEvalCoord1xOES")++{-# NOINLINE glEvalCoord1xOESFunPtr #-}++glEvalCoord1xvOES :: MonadIO m => Ptr GLfixed -> m ()+glEvalCoord1xvOES = ffiPtrfixedIOV glEvalCoord1xvOESFunPtr++glEvalCoord1xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glEvalCoord1xvOESFunPtr = unsafePerformIO (getProcAddress "glEvalCoord1xvOES")++{-# NOINLINE glEvalCoord1xvOESFunPtr #-}++glEvalCoord2xOES :: MonadIO m => GLfixed -> GLfixed -> m ()+glEvalCoord2xOES = ffifixedfixedIOV glEvalCoord2xOESFunPtr++glEvalCoord2xOESFunPtr :: FunPtr (GLfixed -> GLfixed -> IO ())+glEvalCoord2xOESFunPtr = unsafePerformIO (getProcAddress "glEvalCoord2xOES")++{-# NOINLINE glEvalCoord2xOESFunPtr #-}++glEvalCoord2xvOES :: MonadIO m => Ptr GLfixed -> m ()+glEvalCoord2xvOES = ffiPtrfixedIOV glEvalCoord2xvOESFunPtr++glEvalCoord2xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glEvalCoord2xvOESFunPtr = unsafePerformIO (getProcAddress "glEvalCoord2xvOES")++{-# NOINLINE glEvalCoord2xvOESFunPtr #-}++glFeedbackBufferxOES :: MonadIO m => GLsizei -> GLenum -> Ptr GLfixed -> m ()+glFeedbackBufferxOES = ffisizeienumPtrfixedIOV glFeedbackBufferxOESFunPtr++glFeedbackBufferxOESFunPtr :: FunPtr (GLsizei -> GLenum -> Ptr GLfixed -> IO ())+glFeedbackBufferxOESFunPtr = unsafePerformIO (getProcAddress "glFeedbackBufferxOES")++{-# NOINLINE glFeedbackBufferxOESFunPtr #-}++glFogxOES :: MonadIO m => GLenum -> GLfixed -> m ()+glFogxOES = ffienumfixedIOV glFogxOESFunPtr++glFogxOESFunPtr :: FunPtr (GLenum -> GLfixed -> IO ())+glFogxOESFunPtr = unsafePerformIO (getProcAddress "glFogxOES")++{-# NOINLINE glFogxOESFunPtr #-}++glFogxvOES :: MonadIO m => GLenum -> Ptr GLfixed -> m ()+glFogxvOES = ffienumPtrfixedIOV glFogxvOESFunPtr++glFogxvOESFunPtr :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+glFogxvOESFunPtr = unsafePerformIO (getProcAddress "glFogxvOES")++{-# NOINLINE glFogxvOESFunPtr #-}++glFrustumxOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+glFrustumxOES = ffifixedfixedfixedfixedfixedfixedIOV glFrustumxOESFunPtr++glFrustumxOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+glFrustumxOESFunPtr = unsafePerformIO (getProcAddress "glFrustumxOES")++{-# NOINLINE glFrustumxOESFunPtr #-}++glGetClipPlanexOES :: MonadIO m => GLenum -> Ptr GLfixed -> m ()+glGetClipPlanexOES = ffienumPtrfixedIOV glGetClipPlanexOESFunPtr++glGetClipPlanexOESFunPtr :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+glGetClipPlanexOESFunPtr = unsafePerformIO (getProcAddress "glGetClipPlanexOES")++{-# NOINLINE glGetClipPlanexOESFunPtr #-}++glGetConvolutionParameterxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()+glGetConvolutionParameterxvOES = ffienumenumPtrfixedIOV glGetConvolutionParameterxvOESFunPtr++glGetConvolutionParameterxvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+glGetConvolutionParameterxvOESFunPtr = unsafePerformIO (getProcAddress "glGetConvolutionParameterxvOES")++{-# NOINLINE glGetConvolutionParameterxvOESFunPtr #-}++glGetFixedvOES :: MonadIO m => GLenum -> Ptr GLfixed -> m ()+glGetFixedvOES = ffienumPtrfixedIOV glGetFixedvOESFunPtr++glGetFixedvOESFunPtr :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+glGetFixedvOESFunPtr = unsafePerformIO (getProcAddress "glGetFixedvOES")++{-# NOINLINE glGetFixedvOESFunPtr #-}++glGetHistogramParameterxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()+glGetHistogramParameterxvOES = ffienumenumPtrfixedIOV glGetHistogramParameterxvOESFunPtr++glGetHistogramParameterxvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+glGetHistogramParameterxvOESFunPtr = unsafePerformIO (getProcAddress "glGetHistogramParameterxvOES")++{-# NOINLINE glGetHistogramParameterxvOESFunPtr #-}++glGetLightxOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()+glGetLightxOES = ffienumenumPtrfixedIOV glGetLightxOESFunPtr++glGetLightxOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+glGetLightxOESFunPtr = unsafePerformIO (getProcAddress "glGetLightxOES")++{-# NOINLINE glGetLightxOESFunPtr #-}++glGetLightxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()+glGetLightxvOES = ffienumenumPtrfixedIOV glGetLightxvOESFunPtr++glGetLightxvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+glGetLightxvOESFunPtr = unsafePerformIO (getProcAddress "glGetLightxvOES")++{-# NOINLINE glGetLightxvOESFunPtr #-}++glGetMapxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()+glGetMapxvOES = ffienumenumPtrfixedIOV glGetMapxvOESFunPtr++glGetMapxvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+glGetMapxvOESFunPtr = unsafePerformIO (getProcAddress "glGetMapxvOES")++{-# NOINLINE glGetMapxvOESFunPtr #-}++glGetMaterialxOES :: MonadIO m => GLenum -> GLenum -> GLfixed -> m ()+glGetMaterialxOES = ffienumenumfixedIOV glGetMaterialxOESFunPtr++glGetMaterialxOESFunPtr :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+glGetMaterialxOESFunPtr = unsafePerformIO (getProcAddress "glGetMaterialxOES")++{-# NOINLINE glGetMaterialxOESFunPtr #-}++glGetMaterialxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()+glGetMaterialxvOES = ffienumenumPtrfixedIOV glGetMaterialxvOESFunPtr++glGetMaterialxvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+glGetMaterialxvOESFunPtr = unsafePerformIO (getProcAddress "glGetMaterialxvOES")++{-# NOINLINE glGetMaterialxvOESFunPtr #-}++glGetPixelMapxv :: MonadIO m => GLenum -> GLint -> Ptr GLfixed -> m ()+glGetPixelMapxv = ffienumintPtrfixedIOV glGetPixelMapxvFunPtr++glGetPixelMapxvFunPtr :: FunPtr (GLenum -> GLint -> Ptr GLfixed -> IO ())+glGetPixelMapxvFunPtr = unsafePerformIO (getProcAddress "glGetPixelMapxv")++{-# NOINLINE glGetPixelMapxvFunPtr #-}++glGetTexEnvxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()+glGetTexEnvxvOES = ffienumenumPtrfixedIOV glGetTexEnvxvOESFunPtr++glGetTexEnvxvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+glGetTexEnvxvOESFunPtr = unsafePerformIO (getProcAddress "glGetTexEnvxvOES")++{-# NOINLINE glGetTexEnvxvOESFunPtr #-}++glGetTexLevelParameterxvOES :: MonadIO m => GLenum -> GLint -> GLenum -> Ptr GLfixed -> m ()+glGetTexLevelParameterxvOES = ffienumintenumPtrfixedIOV glGetTexLevelParameterxvOESFunPtr++glGetTexLevelParameterxvOESFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfixed -> IO ())+glGetTexLevelParameterxvOESFunPtr = unsafePerformIO (getProcAddress "glGetTexLevelParameterxvOES")++{-# NOINLINE glGetTexLevelParameterxvOESFunPtr #-}++glGetTexParameterxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()+glGetTexParameterxvOES = ffienumenumPtrfixedIOV glGetTexParameterxvOESFunPtr++glGetTexParameterxvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+glGetTexParameterxvOESFunPtr = unsafePerformIO (getProcAddress "glGetTexParameterxvOES")++{-# NOINLINE glGetTexParameterxvOESFunPtr #-}++glIndexxOES :: MonadIO m => GLfixed -> m ()+glIndexxOES = ffifixedIOV glIndexxOESFunPtr++glIndexxOESFunPtr :: FunPtr (GLfixed -> IO ())+glIndexxOESFunPtr = unsafePerformIO (getProcAddress "glIndexxOES")++{-# NOINLINE glIndexxOESFunPtr #-}++glIndexxvOES :: MonadIO m => Ptr GLfixed -> m ()+glIndexxvOES = ffiPtrfixedIOV glIndexxvOESFunPtr++glIndexxvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glIndexxvOESFunPtr = unsafePerformIO (getProcAddress "glIndexxvOES")++{-# NOINLINE glIndexxvOESFunPtr #-}++glLightModelxOES :: MonadIO m => GLenum -> GLfixed -> m ()+glLightModelxOES = ffienumfixedIOV glLightModelxOESFunPtr++glLightModelxOESFunPtr :: FunPtr (GLenum -> GLfixed -> IO ())+glLightModelxOESFunPtr = unsafePerformIO (getProcAddress "glLightModelxOES")++{-# NOINLINE glLightModelxOESFunPtr #-}++glLightModelxvOES :: MonadIO m => GLenum -> Ptr GLfixed -> m ()+glLightModelxvOES = ffienumPtrfixedIOV glLightModelxvOESFunPtr++glLightModelxvOESFunPtr :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+glLightModelxvOESFunPtr = unsafePerformIO (getProcAddress "glLightModelxvOES")++{-# NOINLINE glLightModelxvOESFunPtr #-}++glLightxOES :: MonadIO m => GLenum -> GLenum -> GLfixed -> m ()+glLightxOES = ffienumenumfixedIOV glLightxOESFunPtr++glLightxOESFunPtr :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+glLightxOESFunPtr = unsafePerformIO (getProcAddress "glLightxOES")++{-# NOINLINE glLightxOESFunPtr #-}++glLightxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()+glLightxvOES = ffienumenumPtrfixedIOV glLightxvOESFunPtr++glLightxvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+glLightxvOESFunPtr = unsafePerformIO (getProcAddress "glLightxvOES")++{-# NOINLINE glLightxvOESFunPtr #-}++glLineWidthxOES :: MonadIO m => GLfixed -> m ()+glLineWidthxOES = ffifixedIOV glLineWidthxOESFunPtr++glLineWidthxOESFunPtr :: FunPtr (GLfixed -> IO ())+glLineWidthxOESFunPtr = unsafePerformIO (getProcAddress "glLineWidthxOES")++{-# NOINLINE glLineWidthxOESFunPtr #-}++glLoadMatrixxOES :: MonadIO m => Ptr GLfixed -> m ()+glLoadMatrixxOES = ffiPtrfixedIOV glLoadMatrixxOESFunPtr++glLoadMatrixxOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glLoadMatrixxOESFunPtr = unsafePerformIO (getProcAddress "glLoadMatrixxOES")++{-# NOINLINE glLoadMatrixxOESFunPtr #-}++glLoadTransposeMatrixxOES :: MonadIO m => Ptr GLfixed -> m ()+glLoadTransposeMatrixxOES = ffiPtrfixedIOV glLoadTransposeMatrixxOESFunPtr++glLoadTransposeMatrixxOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glLoadTransposeMatrixxOESFunPtr = unsafePerformIO (getProcAddress "glLoadTransposeMatrixxOES")++{-# NOINLINE glLoadTransposeMatrixxOESFunPtr #-}++glMap1xOES :: MonadIO m => GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> m ()+glMap1xOES = ffienumfixedfixedintintfixedIOV glMap1xOESFunPtr++glMap1xOESFunPtr :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ())+glMap1xOESFunPtr = unsafePerformIO (getProcAddress "glMap1xOES")++{-# NOINLINE glMap1xOESFunPtr #-}++glMap2xOES :: MonadIO m => GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> m ()+glMap2xOES = ffienumfixedfixedintintfixedfixedintintfixedIOV glMap2xOESFunPtr++glMap2xOESFunPtr :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ())+glMap2xOESFunPtr = unsafePerformIO (getProcAddress "glMap2xOES")++{-# NOINLINE glMap2xOESFunPtr #-}++glMapGrid1xOES :: MonadIO m => GLint -> GLfixed -> GLfixed -> m ()+glMapGrid1xOES = ffiintfixedfixedIOV glMapGrid1xOESFunPtr++glMapGrid1xOESFunPtr :: FunPtr (GLint -> GLfixed -> GLfixed -> IO ())+glMapGrid1xOESFunPtr = unsafePerformIO (getProcAddress "glMapGrid1xOES")++{-# NOINLINE glMapGrid1xOESFunPtr #-}++glMapGrid2xOES :: MonadIO m => GLint -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+glMapGrid2xOES = ffiintfixedfixedfixedfixedIOV glMapGrid2xOESFunPtr++glMapGrid2xOESFunPtr :: FunPtr (GLint -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+glMapGrid2xOESFunPtr = unsafePerformIO (getProcAddress "glMapGrid2xOES")++{-# NOINLINE glMapGrid2xOESFunPtr #-}++glMaterialxOES :: MonadIO m => GLenum -> GLenum -> GLfixed -> m ()+glMaterialxOES = ffienumenumfixedIOV glMaterialxOESFunPtr++glMaterialxOESFunPtr :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+glMaterialxOESFunPtr = unsafePerformIO (getProcAddress "glMaterialxOES")++{-# NOINLINE glMaterialxOESFunPtr #-}++glMaterialxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()+glMaterialxvOES = ffienumenumPtrfixedIOV glMaterialxvOESFunPtr++glMaterialxvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+glMaterialxvOESFunPtr = unsafePerformIO (getProcAddress "glMaterialxvOES")++{-# NOINLINE glMaterialxvOESFunPtr #-}++glMultMatrixxOES :: MonadIO m => Ptr GLfixed -> m ()+glMultMatrixxOES = ffiPtrfixedIOV glMultMatrixxOESFunPtr++glMultMatrixxOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glMultMatrixxOESFunPtr = unsafePerformIO (getProcAddress "glMultMatrixxOES")++{-# NOINLINE glMultMatrixxOESFunPtr #-}++glMultTransposeMatrixxOES :: MonadIO m => Ptr GLfixed -> m ()+glMultTransposeMatrixxOES = ffiPtrfixedIOV glMultTransposeMatrixxOESFunPtr++glMultTransposeMatrixxOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glMultTransposeMatrixxOESFunPtr = unsafePerformIO (getProcAddress "glMultTransposeMatrixxOES")++{-# NOINLINE glMultTransposeMatrixxOESFunPtr #-}++glMultiTexCoord1xOES :: MonadIO m => GLenum -> GLfixed -> m ()+glMultiTexCoord1xOES = ffienumfixedIOV glMultiTexCoord1xOESFunPtr++glMultiTexCoord1xOESFunPtr :: FunPtr (GLenum -> GLfixed -> IO ())+glMultiTexCoord1xOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1xOES")++{-# NOINLINE glMultiTexCoord1xOESFunPtr #-}++glMultiTexCoord1xvOES :: MonadIO m => GLenum -> Ptr GLfixed -> m ()+glMultiTexCoord1xvOES = ffienumPtrfixedIOV glMultiTexCoord1xvOESFunPtr++glMultiTexCoord1xvOESFunPtr :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+glMultiTexCoord1xvOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord1xvOES")++{-# NOINLINE glMultiTexCoord1xvOESFunPtr #-}++glMultiTexCoord2xOES :: MonadIO m => GLenum -> GLfixed -> GLfixed -> m ()+glMultiTexCoord2xOES = ffienumfixedfixedIOV glMultiTexCoord2xOESFunPtr++glMultiTexCoord2xOESFunPtr :: FunPtr (GLenum -> GLfixed -> GLfixed -> IO ())+glMultiTexCoord2xOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2xOES")++{-# NOINLINE glMultiTexCoord2xOESFunPtr #-}++glMultiTexCoord2xvOES :: MonadIO m => GLenum -> Ptr GLfixed -> m ()+glMultiTexCoord2xvOES = ffienumPtrfixedIOV glMultiTexCoord2xvOESFunPtr++glMultiTexCoord2xvOESFunPtr :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+glMultiTexCoord2xvOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord2xvOES")++{-# NOINLINE glMultiTexCoord2xvOESFunPtr #-}++glMultiTexCoord3xOES :: MonadIO m => GLenum -> GLfixed -> GLfixed -> GLfixed -> m ()+glMultiTexCoord3xOES = ffienumfixedfixedfixedIOV glMultiTexCoord3xOESFunPtr++glMultiTexCoord3xOESFunPtr :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLfixed -> IO ())+glMultiTexCoord3xOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3xOES")++{-# NOINLINE glMultiTexCoord3xOESFunPtr #-}++glMultiTexCoord3xvOES :: MonadIO m => GLenum -> Ptr GLfixed -> m ()+glMultiTexCoord3xvOES = ffienumPtrfixedIOV glMultiTexCoord3xvOESFunPtr++glMultiTexCoord3xvOESFunPtr :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+glMultiTexCoord3xvOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord3xvOES")++{-# NOINLINE glMultiTexCoord3xvOESFunPtr #-}++glMultiTexCoord4xOES :: MonadIO m => GLenum -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+glMultiTexCoord4xOES = ffienumfixedfixedfixedfixedIOV glMultiTexCoord4xOESFunPtr++glMultiTexCoord4xOESFunPtr :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+glMultiTexCoord4xOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4xOES")++{-# NOINLINE glMultiTexCoord4xOESFunPtr #-}++glMultiTexCoord4xvOES :: MonadIO m => GLenum -> Ptr GLfixed -> m ()+glMultiTexCoord4xvOES = ffienumPtrfixedIOV glMultiTexCoord4xvOESFunPtr++glMultiTexCoord4xvOESFunPtr :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+glMultiTexCoord4xvOESFunPtr = unsafePerformIO (getProcAddress "glMultiTexCoord4xvOES")++{-# NOINLINE glMultiTexCoord4xvOESFunPtr #-}++glNormal3xOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> m ()+glNormal3xOES = ffifixedfixedfixedIOV glNormal3xOESFunPtr++glNormal3xOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+glNormal3xOESFunPtr = unsafePerformIO (getProcAddress "glNormal3xOES")++{-# NOINLINE glNormal3xOESFunPtr #-}++glNormal3xvOES :: MonadIO m => Ptr GLfixed -> m ()+glNormal3xvOES = ffiPtrfixedIOV glNormal3xvOESFunPtr++glNormal3xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glNormal3xvOESFunPtr = unsafePerformIO (getProcAddress "glNormal3xvOES")++{-# NOINLINE glNormal3xvOESFunPtr #-}++glOrthoxOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+glOrthoxOES = ffifixedfixedfixedfixedfixedfixedIOV glOrthoxOESFunPtr++glOrthoxOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+glOrthoxOESFunPtr = unsafePerformIO (getProcAddress "glOrthoxOES")++{-# NOINLINE glOrthoxOESFunPtr #-}++glPassThroughxOES :: MonadIO m => GLfixed -> m ()+glPassThroughxOES = ffifixedIOV glPassThroughxOESFunPtr++glPassThroughxOESFunPtr :: FunPtr (GLfixed -> IO ())+glPassThroughxOESFunPtr = unsafePerformIO (getProcAddress "glPassThroughxOES")++{-# NOINLINE glPassThroughxOESFunPtr #-}++glPixelMapx :: MonadIO m => GLenum -> GLint -> Ptr GLfixed -> m ()+glPixelMapx = ffienumintPtrfixedIOV glPixelMapxFunPtr++glPixelMapxFunPtr :: FunPtr (GLenum -> GLint -> Ptr GLfixed -> IO ())+glPixelMapxFunPtr = unsafePerformIO (getProcAddress "glPixelMapx")++{-# NOINLINE glPixelMapxFunPtr #-}++glPixelStorex :: MonadIO m => GLenum -> GLfixed -> m ()+glPixelStorex = ffienumfixedIOV glPixelStorexFunPtr++glPixelStorexFunPtr :: FunPtr (GLenum -> GLfixed -> IO ())+glPixelStorexFunPtr = unsafePerformIO (getProcAddress "glPixelStorex")++{-# NOINLINE glPixelStorexFunPtr #-}++glPixelTransferxOES :: MonadIO m => GLenum -> GLfixed -> m ()+glPixelTransferxOES = ffienumfixedIOV glPixelTransferxOESFunPtr++glPixelTransferxOESFunPtr :: FunPtr (GLenum -> GLfixed -> IO ())+glPixelTransferxOESFunPtr = unsafePerformIO (getProcAddress "glPixelTransferxOES")++{-# NOINLINE glPixelTransferxOESFunPtr #-}++glPixelZoomxOES :: MonadIO m => GLfixed -> GLfixed -> m ()+glPixelZoomxOES = ffifixedfixedIOV glPixelZoomxOESFunPtr++glPixelZoomxOESFunPtr :: FunPtr (GLfixed -> GLfixed -> IO ())+glPixelZoomxOESFunPtr = unsafePerformIO (getProcAddress "glPixelZoomxOES")++{-# NOINLINE glPixelZoomxOESFunPtr #-}++glPointParameterxOES :: MonadIO m => GLenum -> GLfixed -> m ()+glPointParameterxOES = ffienumfixedIOV glPointParameterxOESFunPtr++glPointParameterxOESFunPtr :: FunPtr (GLenum -> GLfixed -> IO ())+glPointParameterxOESFunPtr = unsafePerformIO (getProcAddress "glPointParameterxOES")++{-# NOINLINE glPointParameterxOESFunPtr #-}++glPointParameterxvOES :: MonadIO m => GLenum -> Ptr GLfixed -> m ()+glPointParameterxvOES = ffienumPtrfixedIOV glPointParameterxvOESFunPtr++glPointParameterxvOESFunPtr :: FunPtr (GLenum -> Ptr GLfixed -> IO ())+glPointParameterxvOESFunPtr = unsafePerformIO (getProcAddress "glPointParameterxvOES")++{-# NOINLINE glPointParameterxvOESFunPtr #-}++glPointSizexOES :: MonadIO m => GLfixed -> m ()+glPointSizexOES = ffifixedIOV glPointSizexOESFunPtr++glPointSizexOESFunPtr :: FunPtr (GLfixed -> IO ())+glPointSizexOESFunPtr = unsafePerformIO (getProcAddress "glPointSizexOES")++{-# NOINLINE glPointSizexOESFunPtr #-}++glPolygonOffsetxOES :: MonadIO m => GLfixed -> GLfixed -> m ()+glPolygonOffsetxOES = ffifixedfixedIOV glPolygonOffsetxOESFunPtr++glPolygonOffsetxOESFunPtr :: FunPtr (GLfixed -> GLfixed -> IO ())+glPolygonOffsetxOESFunPtr = unsafePerformIO (getProcAddress "glPolygonOffsetxOES")++{-# NOINLINE glPolygonOffsetxOESFunPtr #-}++glPrioritizeTexturesxOES :: MonadIO m => GLsizei -> Ptr GLuint -> Ptr GLfixed -> m ()+glPrioritizeTexturesxOES = ffisizeiPtruintPtrfixedIOV glPrioritizeTexturesxOESFunPtr++glPrioritizeTexturesxOESFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLfixed -> IO ())+glPrioritizeTexturesxOESFunPtr = unsafePerformIO (getProcAddress "glPrioritizeTexturesxOES")++{-# NOINLINE glPrioritizeTexturesxOESFunPtr #-}++glRasterPos2xOES :: MonadIO m => GLfixed -> GLfixed -> m ()+glRasterPos2xOES = ffifixedfixedIOV glRasterPos2xOESFunPtr++glRasterPos2xOESFunPtr :: FunPtr (GLfixed -> GLfixed -> IO ())+glRasterPos2xOESFunPtr = unsafePerformIO (getProcAddress "glRasterPos2xOES")++{-# NOINLINE glRasterPos2xOESFunPtr #-}++glRasterPos2xvOES :: MonadIO m => Ptr GLfixed -> m ()+glRasterPos2xvOES = ffiPtrfixedIOV glRasterPos2xvOESFunPtr++glRasterPos2xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glRasterPos2xvOESFunPtr = unsafePerformIO (getProcAddress "glRasterPos2xvOES")++{-# NOINLINE glRasterPos2xvOESFunPtr #-}++glRasterPos3xOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> m ()+glRasterPos3xOES = ffifixedfixedfixedIOV glRasterPos3xOESFunPtr++glRasterPos3xOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+glRasterPos3xOESFunPtr = unsafePerformIO (getProcAddress "glRasterPos3xOES")++{-# NOINLINE glRasterPos3xOESFunPtr #-}++glRasterPos3xvOES :: MonadIO m => Ptr GLfixed -> m ()+glRasterPos3xvOES = ffiPtrfixedIOV glRasterPos3xvOESFunPtr++glRasterPos3xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glRasterPos3xvOESFunPtr = unsafePerformIO (getProcAddress "glRasterPos3xvOES")++{-# NOINLINE glRasterPos3xvOESFunPtr #-}++glRasterPos4xOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+glRasterPos4xOES = ffifixedfixedfixedfixedIOV glRasterPos4xOESFunPtr++glRasterPos4xOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+glRasterPos4xOESFunPtr = unsafePerformIO (getProcAddress "glRasterPos4xOES")++{-# NOINLINE glRasterPos4xOESFunPtr #-}++glRasterPos4xvOES :: MonadIO m => Ptr GLfixed -> m ()+glRasterPos4xvOES = ffiPtrfixedIOV glRasterPos4xvOESFunPtr++glRasterPos4xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glRasterPos4xvOESFunPtr = unsafePerformIO (getProcAddress "glRasterPos4xvOES")++{-# NOINLINE glRasterPos4xvOESFunPtr #-}++glRectxOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+glRectxOES = ffifixedfixedfixedfixedIOV glRectxOESFunPtr++glRectxOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+glRectxOESFunPtr = unsafePerformIO (getProcAddress "glRectxOES")++{-# NOINLINE glRectxOESFunPtr #-}++glRectxvOES :: MonadIO m => Ptr GLfixed -> Ptr GLfixed -> m ()+glRectxvOES = ffiPtrfixedPtrfixedIOV glRectxvOESFunPtr++glRectxvOESFunPtr :: FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ())+glRectxvOESFunPtr = unsafePerformIO (getProcAddress "glRectxvOES")++{-# NOINLINE glRectxvOESFunPtr #-}++glRotatexOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+glRotatexOES = ffifixedfixedfixedfixedIOV glRotatexOESFunPtr++glRotatexOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+glRotatexOESFunPtr = unsafePerformIO (getProcAddress "glRotatexOES")++{-# NOINLINE glRotatexOESFunPtr #-}++glSampleCoverageOES :: MonadIO m => GLfixed -> GLboolean -> m ()+glSampleCoverageOES = ffifixedbooleanIOV glSampleCoverageOESFunPtr++glSampleCoverageOESFunPtr :: FunPtr (GLfixed -> GLboolean -> IO ())+glSampleCoverageOESFunPtr = unsafePerformIO (getProcAddress "glSampleCoverageOES")++{-# NOINLINE glSampleCoverageOESFunPtr #-}++glSampleCoveragexOES :: MonadIO m => GLclampx -> GLboolean -> m ()+glSampleCoveragexOES = fficlampxbooleanIOV glSampleCoveragexOESFunPtr++glSampleCoveragexOESFunPtr :: FunPtr (GLclampx -> GLboolean -> IO ())+glSampleCoveragexOESFunPtr = unsafePerformIO (getProcAddress "glSampleCoveragexOES")++{-# NOINLINE glSampleCoveragexOESFunPtr #-}++glScalexOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> m ()+glScalexOES = ffifixedfixedfixedIOV glScalexOESFunPtr++glScalexOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+glScalexOESFunPtr = unsafePerformIO (getProcAddress "glScalexOES")++{-# NOINLINE glScalexOESFunPtr #-}++glTexCoord1xOES :: MonadIO m => GLfixed -> m ()+glTexCoord1xOES = ffifixedIOV glTexCoord1xOESFunPtr++glTexCoord1xOESFunPtr :: FunPtr (GLfixed -> IO ())+glTexCoord1xOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord1xOES")++{-# NOINLINE glTexCoord1xOESFunPtr #-}++glTexCoord1xvOES :: MonadIO m => Ptr GLfixed -> m ()+glTexCoord1xvOES = ffiPtrfixedIOV glTexCoord1xvOESFunPtr++glTexCoord1xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glTexCoord1xvOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord1xvOES")++{-# NOINLINE glTexCoord1xvOESFunPtr #-}++glTexCoord2xOES :: MonadIO m => GLfixed -> GLfixed -> m ()+glTexCoord2xOES = ffifixedfixedIOV glTexCoord2xOESFunPtr++glTexCoord2xOESFunPtr :: FunPtr (GLfixed -> GLfixed -> IO ())+glTexCoord2xOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord2xOES")++{-# NOINLINE glTexCoord2xOESFunPtr #-}++glTexCoord2xvOES :: MonadIO m => Ptr GLfixed -> m ()+glTexCoord2xvOES = ffiPtrfixedIOV glTexCoord2xvOESFunPtr++glTexCoord2xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glTexCoord2xvOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord2xvOES")++{-# NOINLINE glTexCoord2xvOESFunPtr #-}++glTexCoord3xOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> m ()+glTexCoord3xOES = ffifixedfixedfixedIOV glTexCoord3xOESFunPtr++glTexCoord3xOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+glTexCoord3xOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord3xOES")++{-# NOINLINE glTexCoord3xOESFunPtr #-}++glTexCoord3xvOES :: MonadIO m => Ptr GLfixed -> m ()+glTexCoord3xvOES = ffiPtrfixedIOV glTexCoord3xvOESFunPtr++glTexCoord3xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glTexCoord3xvOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord3xvOES")++{-# NOINLINE glTexCoord3xvOESFunPtr #-}++glTexCoord4xOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+glTexCoord4xOES = ffifixedfixedfixedfixedIOV glTexCoord4xOESFunPtr++glTexCoord4xOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ())+glTexCoord4xOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord4xOES")++{-# NOINLINE glTexCoord4xOESFunPtr #-}++glTexCoord4xvOES :: MonadIO m => Ptr GLfixed -> m ()+glTexCoord4xvOES = ffiPtrfixedIOV glTexCoord4xvOESFunPtr++glTexCoord4xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glTexCoord4xvOESFunPtr = unsafePerformIO (getProcAddress "glTexCoord4xvOES")++{-# NOINLINE glTexCoord4xvOESFunPtr #-}++glTexEnvxOES :: MonadIO m => GLenum -> GLenum -> GLfixed -> m ()+glTexEnvxOES = ffienumenumfixedIOV glTexEnvxOESFunPtr++glTexEnvxOESFunPtr :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+glTexEnvxOESFunPtr = unsafePerformIO (getProcAddress "glTexEnvxOES")++{-# NOINLINE glTexEnvxOESFunPtr #-}++glTexEnvxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()+glTexEnvxvOES = ffienumenumPtrfixedIOV glTexEnvxvOESFunPtr++glTexEnvxvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+glTexEnvxvOESFunPtr = unsafePerformIO (getProcAddress "glTexEnvxvOES")++{-# NOINLINE glTexEnvxvOESFunPtr #-}++glTexParameterxOES :: MonadIO m => GLenum -> GLenum -> GLfixed -> m ()+glTexParameterxOES = ffienumenumfixedIOV glTexParameterxOESFunPtr++glTexParameterxOESFunPtr :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ())+glTexParameterxOESFunPtr = unsafePerformIO (getProcAddress "glTexParameterxOES")++{-# NOINLINE glTexParameterxOESFunPtr #-}++glTexParameterxvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfixed -> m ()+glTexParameterxvOES = ffienumenumPtrfixedIOV glTexParameterxvOESFunPtr++glTexParameterxvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ())+glTexParameterxvOESFunPtr = unsafePerformIO (getProcAddress "glTexParameterxvOES")++{-# NOINLINE glTexParameterxvOESFunPtr #-}++glTranslatexOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> m ()+glTranslatexOES = ffifixedfixedfixedIOV glTranslatexOESFunPtr++glTranslatexOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+glTranslatexOESFunPtr = unsafePerformIO (getProcAddress "glTranslatexOES")++{-# NOINLINE glTranslatexOESFunPtr #-}++glVertex2xOES :: MonadIO m => GLfixed -> m ()+glVertex2xOES = ffifixedIOV glVertex2xOESFunPtr++glVertex2xOESFunPtr :: FunPtr (GLfixed -> IO ())+glVertex2xOESFunPtr = unsafePerformIO (getProcAddress "glVertex2xOES")++{-# NOINLINE glVertex2xOESFunPtr #-}++glVertex2xvOES :: MonadIO m => Ptr GLfixed -> m ()+glVertex2xvOES = ffiPtrfixedIOV glVertex2xvOESFunPtr++glVertex2xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glVertex2xvOESFunPtr = unsafePerformIO (getProcAddress "glVertex2xvOES")++{-# NOINLINE glVertex2xvOESFunPtr #-}++glVertex3xOES :: MonadIO m => GLfixed -> GLfixed -> m ()+glVertex3xOES = ffifixedfixedIOV glVertex3xOESFunPtr++glVertex3xOESFunPtr :: FunPtr (GLfixed -> GLfixed -> IO ())+glVertex3xOESFunPtr = unsafePerformIO (getProcAddress "glVertex3xOES")++{-# NOINLINE glVertex3xOESFunPtr #-}++glVertex3xvOES :: MonadIO m => Ptr GLfixed -> m ()+glVertex3xvOES = ffiPtrfixedIOV glVertex3xvOESFunPtr++glVertex3xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glVertex3xvOESFunPtr = unsafePerformIO (getProcAddress "glVertex3xvOES")++{-# NOINLINE glVertex3xvOESFunPtr #-}++glVertex4xOES :: MonadIO m => GLfixed -> GLfixed -> GLfixed -> m ()+glVertex4xOES = ffifixedfixedfixedIOV glVertex4xOESFunPtr++glVertex4xOESFunPtr :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ())+glVertex4xOESFunPtr = unsafePerformIO (getProcAddress "glVertex4xOES")++{-# NOINLINE glVertex4xOESFunPtr #-}++glVertex4xvOES :: MonadIO m => Ptr GLfixed -> m ()+glVertex4xvOES = ffiPtrfixedIOV glVertex4xvOESFunPtr++glVertex4xvOESFunPtr :: FunPtr (Ptr GLfixed -> IO ())+glVertex4xvOESFunPtr = unsafePerformIO (getProcAddress "glVertex4xvOES")++{-# NOINLINE glVertex4xvOESFunPtr #-}++pattern GL_FIXED_OES = 0x140C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/FragmentPrecisionHigh.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.FragmentPrecisionHigh (+ -- * Extension Support+ gl_OES_fragment_precision_high+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_OES_fragment_precision_high :: Bool+gl_OES_fragment_precision_high = member "GL_OES_fragment_precision_high" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/FramebufferObject.hs view
@@ -0,0 +1,246 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.FramebufferObject (+ -- * Extension Support+ gl_OES_framebuffer_object++ -- * GL_OES_framebuffer_object+ , glBindFramebufferOES+ , glBindRenderbufferOES+ , glCheckFramebufferStatusOES+ , glDeleteFramebuffersOES+ , glDeleteRenderbuffersOES+ , glFramebufferRenderbufferOES+ , glFramebufferTexture2DOES+ , glGenFramebuffersOES+ , glGenRenderbuffersOES+ , glGenerateMipmapOES+ , glGetFramebufferAttachmentParameterivOES+ , glGetRenderbufferParameterivOES+ , glIsFramebufferOES+ , glIsRenderbufferOES+ , glRenderbufferStorageOES+ , pattern GL_COLOR_ATTACHMENT0_OES+ , pattern GL_DEPTH_ATTACHMENT_OES+ , pattern GL_DEPTH_COMPONENT16_OES+ , pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES+ , pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES+ , pattern GL_FRAMEBUFFER_BINDING_OES+ , pattern GL_FRAMEBUFFER_COMPLETE_OES+ , pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES+ , pattern GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES+ , pattern GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES+ , pattern GL_FRAMEBUFFER_OES+ , pattern GL_FRAMEBUFFER_UNSUPPORTED_OES+ , pattern GL_INVALID_FRAMEBUFFER_OPERATION_OES+ , pattern GL_MAX_RENDERBUFFER_SIZE_OES+ , pattern GL_NONE_OES+ , pattern GL_RENDERBUFFER_ALPHA_SIZE_OES+ , pattern GL_RENDERBUFFER_BINDING_OES+ , pattern GL_RENDERBUFFER_BLUE_SIZE_OES+ , pattern GL_RENDERBUFFER_DEPTH_SIZE_OES+ , pattern GL_RENDERBUFFER_GREEN_SIZE_OES+ , pattern GL_RENDERBUFFER_HEIGHT_OES+ , pattern GL_RENDERBUFFER_INTERNAL_FORMAT_OES+ , pattern GL_RENDERBUFFER_OES+ , pattern GL_RENDERBUFFER_RED_SIZE_OES+ , pattern GL_RENDERBUFFER_STENCIL_SIZE_OES+ , pattern GL_RENDERBUFFER_WIDTH_OES+ , pattern GL_RGB565_OES+ , pattern GL_RGB5_A1_OES+ , pattern GL_RGBA4_OES+ , pattern GL_STENCIL_ATTACHMENT_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_framebuffer_object :: Bool+gl_OES_framebuffer_object = member "GL_OES_framebuffer_object" extensions++glBindFramebufferOES :: MonadIO m => GLenum -> GLuint -> m ()+glBindFramebufferOES = ffienumuintIOV glBindFramebufferOESFunPtr++glBindFramebufferOESFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glBindFramebufferOESFunPtr = unsafePerformIO (getProcAddress "glBindFramebufferOES")++{-# NOINLINE glBindFramebufferOESFunPtr #-}++glBindRenderbufferOES :: MonadIO m => GLenum -> GLuint -> m ()+glBindRenderbufferOES = ffienumuintIOV glBindRenderbufferOESFunPtr++glBindRenderbufferOESFunPtr :: FunPtr (GLenum -> GLuint -> IO ())+glBindRenderbufferOESFunPtr = unsafePerformIO (getProcAddress "glBindRenderbufferOES")++{-# NOINLINE glBindRenderbufferOESFunPtr #-}++glCheckFramebufferStatusOES :: MonadIO m => GLenum -> m GLenum+glCheckFramebufferStatusOES = ffienumIOenum glCheckFramebufferStatusOESFunPtr++glCheckFramebufferStatusOESFunPtr :: FunPtr (GLenum -> IO GLenum)+glCheckFramebufferStatusOESFunPtr = unsafePerformIO (getProcAddress "glCheckFramebufferStatusOES")++{-# NOINLINE glCheckFramebufferStatusOESFunPtr #-}++glDeleteFramebuffersOES :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteFramebuffersOES = ffisizeiPtruintIOV glDeleteFramebuffersOESFunPtr++glDeleteFramebuffersOESFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteFramebuffersOESFunPtr = unsafePerformIO (getProcAddress "glDeleteFramebuffersOES")++{-# NOINLINE glDeleteFramebuffersOESFunPtr #-}++glDeleteRenderbuffersOES :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteRenderbuffersOES = ffisizeiPtruintIOV glDeleteRenderbuffersOESFunPtr++glDeleteRenderbuffersOESFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteRenderbuffersOESFunPtr = unsafePerformIO (getProcAddress "glDeleteRenderbuffersOES")++{-# NOINLINE glDeleteRenderbuffersOESFunPtr #-}++glFramebufferRenderbufferOES :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> m ()+glFramebufferRenderbufferOES = ffienumenumenumuintIOV glFramebufferRenderbufferOESFunPtr++glFramebufferRenderbufferOESFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ())+glFramebufferRenderbufferOESFunPtr = unsafePerformIO (getProcAddress "glFramebufferRenderbufferOES")++{-# NOINLINE glFramebufferRenderbufferOESFunPtr #-}++glFramebufferTexture2DOES :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> m ()+glFramebufferTexture2DOES = ffienumenumenumuintintIOV glFramebufferTexture2DOESFunPtr++glFramebufferTexture2DOESFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ())+glFramebufferTexture2DOESFunPtr = unsafePerformIO (getProcAddress "glFramebufferTexture2DOES")++{-# NOINLINE glFramebufferTexture2DOESFunPtr #-}++glGenFramebuffersOES :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenFramebuffersOES = ffisizeiPtruintIOV glGenFramebuffersOESFunPtr++glGenFramebuffersOESFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenFramebuffersOESFunPtr = unsafePerformIO (getProcAddress "glGenFramebuffersOES")++{-# NOINLINE glGenFramebuffersOESFunPtr #-}++glGenRenderbuffersOES :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenRenderbuffersOES = ffisizeiPtruintIOV glGenRenderbuffersOESFunPtr++glGenRenderbuffersOESFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenRenderbuffersOESFunPtr = unsafePerformIO (getProcAddress "glGenRenderbuffersOES")++{-# NOINLINE glGenRenderbuffersOESFunPtr #-}++glGenerateMipmapOES :: MonadIO m => GLenum -> m ()+glGenerateMipmapOES = ffienumIOV glGenerateMipmapOESFunPtr++glGenerateMipmapOESFunPtr :: FunPtr (GLenum -> IO ())+glGenerateMipmapOESFunPtr = unsafePerformIO (getProcAddress "glGenerateMipmapOES")++{-# NOINLINE glGenerateMipmapOESFunPtr #-}++glGetFramebufferAttachmentParameterivOES :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+glGetFramebufferAttachmentParameterivOES = ffienumenumenumPtrintIOV glGetFramebufferAttachmentParameterivOESFunPtr++glGetFramebufferAttachmentParameterivOESFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ())+glGetFramebufferAttachmentParameterivOESFunPtr = unsafePerformIO (getProcAddress "glGetFramebufferAttachmentParameterivOES")++{-# NOINLINE glGetFramebufferAttachmentParameterivOESFunPtr #-}++glGetRenderbufferParameterivOES :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetRenderbufferParameterivOES = ffienumenumPtrintIOV glGetRenderbufferParameterivOESFunPtr++glGetRenderbufferParameterivOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetRenderbufferParameterivOESFunPtr = unsafePerformIO (getProcAddress "glGetRenderbufferParameterivOES")++{-# NOINLINE glGetRenderbufferParameterivOESFunPtr #-}++glIsFramebufferOES :: MonadIO m => GLuint -> m GLboolean+glIsFramebufferOES = ffiuintIOboolean glIsFramebufferOESFunPtr++glIsFramebufferOESFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsFramebufferOESFunPtr = unsafePerformIO (getProcAddress "glIsFramebufferOES")++{-# NOINLINE glIsFramebufferOESFunPtr #-}++glIsRenderbufferOES :: MonadIO m => GLuint -> m GLboolean+glIsRenderbufferOES = ffiuintIOboolean glIsRenderbufferOESFunPtr++glIsRenderbufferOESFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsRenderbufferOESFunPtr = unsafePerformIO (getProcAddress "glIsRenderbufferOES")++{-# NOINLINE glIsRenderbufferOESFunPtr #-}++glRenderbufferStorageOES :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLsizei -> m ()+glRenderbufferStorageOES = ffienumenumsizeisizeiIOV glRenderbufferStorageOESFunPtr++glRenderbufferStorageOESFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> IO ())+glRenderbufferStorageOESFunPtr = unsafePerformIO (getProcAddress "glRenderbufferStorageOES")++{-# NOINLINE glRenderbufferStorageOESFunPtr #-}++pattern GL_COLOR_ATTACHMENT0_OES = 0x8CE0 :: GLenum++pattern GL_DEPTH_ATTACHMENT_OES = 0x8D00 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2 :: GLenum++pattern GL_FRAMEBUFFER_BINDING_OES = 0x8CA6 :: GLenum++pattern GL_FRAMEBUFFER_COMPLETE_OES = 0x8CD5 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7 :: GLenum++pattern GL_FRAMEBUFFER_OES = 0x8D40 :: GLenum++pattern GL_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD :: GLenum++pattern GL_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506 :: GLenum++pattern GL_MAX_RENDERBUFFER_SIZE_OES = 0x84E8 :: GLenum++pattern GL_NONE_OES = 0 :: GLenum++pattern GL_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53 :: GLenum++pattern GL_RENDERBUFFER_BINDING_OES = 0x8CA7 :: GLenum++pattern GL_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52 :: GLenum++pattern GL_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54 :: GLenum++pattern GL_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51 :: GLenum++pattern GL_RENDERBUFFER_HEIGHT_OES = 0x8D43 :: GLenum++pattern GL_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44 :: GLenum++pattern GL_RENDERBUFFER_OES = 0x8D41 :: GLenum++pattern GL_RENDERBUFFER_RED_SIZE_OES = 0x8D50 :: GLenum++pattern GL_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55 :: GLenum++pattern GL_RENDERBUFFER_WIDTH_OES = 0x8D42 :: GLenum++pattern GL_STENCIL_ATTACHMENT_OES = 0x8D20 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/GetProgramBinary.hs view
@@ -0,0 +1,46 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.GetProgramBinary (+ -- * Extension Support+ gl_OES_get_program_binary++ -- * GL_OES_get_program_binary+ , glGetProgramBinaryOES+ , glProgramBinaryOES+ , pattern GL_NUM_PROGRAM_BINARY_FORMATS_OES+ , pattern GL_PROGRAM_BINARY_FORMATS_OES+ , pattern GL_PROGRAM_BINARY_LENGTH_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_get_program_binary :: Bool+gl_OES_get_program_binary = member "GL_OES_get_program_binary" extensions++glGetProgramBinaryOES :: MonadIO m => GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr () -> m ()+glGetProgramBinaryOES = ffiuintsizeiPtrsizeiPtrenumPtrVIOV glGetProgramBinaryOESFunPtr++glGetProgramBinaryOESFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr () -> IO ())+glGetProgramBinaryOESFunPtr = unsafePerformIO (getProcAddress "glGetProgramBinaryOES")++{-# NOINLINE glGetProgramBinaryOESFunPtr #-}++glProgramBinaryOES :: MonadIO m => GLuint -> GLenum -> Ptr () -> GLint -> m ()+glProgramBinaryOES = ffiuintenumPtrVintIOV glProgramBinaryOESFunPtr++glProgramBinaryOESFunPtr :: FunPtr (GLuint -> GLenum -> Ptr () -> GLint -> IO ())+glProgramBinaryOESFunPtr = unsafePerformIO (getProcAddress "glProgramBinaryOES")++{-# NOINLINE glProgramBinaryOESFunPtr #-}++pattern GL_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE :: GLenum++pattern GL_PROGRAM_BINARY_FORMATS_OES = 0x87FF :: GLenum++pattern GL_PROGRAM_BINARY_LENGTH_OES = 0x8741 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/Mapbuffer.hs view
@@ -0,0 +1,58 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.Mapbuffer (+ -- * Extension Support+ gl_OES_mapbuffer++ -- * GL_OES_mapbuffer+ , glGetBufferPointervOES+ , glMapBufferOES+ , glUnmapBufferOES+ , pattern GL_BUFFER_ACCESS_OES+ , pattern GL_BUFFER_MAPPED_OES+ , pattern GL_BUFFER_MAP_POINTER_OES+ , pattern GL_WRITE_ONLY_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_mapbuffer :: Bool+gl_OES_mapbuffer = member "GL_OES_mapbuffer" extensions++glGetBufferPointervOES :: MonadIO m => GLenum -> GLenum -> Ptr () -> m ()+glGetBufferPointervOES = ffienumenumPtrVIOV glGetBufferPointervOESFunPtr++glGetBufferPointervOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr () -> IO ())+glGetBufferPointervOESFunPtr = unsafePerformIO (getProcAddress "glGetBufferPointervOES")++{-# NOINLINE glGetBufferPointervOESFunPtr #-}++glMapBufferOES :: MonadIO m => GLenum -> GLenum -> m (Ptr ())+glMapBufferOES = ffienumenumIOPtrV glMapBufferOESFunPtr++glMapBufferOESFunPtr :: FunPtr (GLenum -> GLenum -> IO (Ptr ()))+glMapBufferOESFunPtr = unsafePerformIO (getProcAddress "glMapBufferOES")++{-# NOINLINE glMapBufferOESFunPtr #-}++glUnmapBufferOES :: MonadIO m => GLenum -> m GLboolean+glUnmapBufferOES = ffienumIOboolean glUnmapBufferOESFunPtr++glUnmapBufferOESFunPtr :: FunPtr (GLenum -> IO GLboolean)+glUnmapBufferOESFunPtr = unsafePerformIO (getProcAddress "glUnmapBufferOES")++{-# NOINLINE glUnmapBufferOESFunPtr #-}++pattern GL_BUFFER_ACCESS_OES = 0x88BB :: GLenum++pattern GL_BUFFER_MAPPED_OES = 0x88BC :: GLenum++pattern GL_BUFFER_MAP_POINTER_OES = 0x88BD :: GLenum++pattern GL_WRITE_ONLY_OES = 0x88B9 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/MatrixGet.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.MatrixGet (+ -- * Extension Support+ gl_OES_matrix_get++ -- * GL_OES_matrix_get+ , pattern GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES+ , pattern GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES+ , pattern GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_matrix_get :: Bool+gl_OES_matrix_get = member "GL_OES_matrix_get" extensions++pattern GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D :: GLenum++pattern GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E :: GLenum++pattern GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/MatrixPalette.hs view
@@ -0,0 +1,103 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.MatrixPalette (+ -- * Extension Support+ gl_OES_matrix_palette++ -- * GL_OES_matrix_palette+ , glCurrentPaletteMatrixOES+ , glLoadPaletteFromModelViewMatrixOES+ , glMatrixIndexPointerOES+ , glWeightPointerOES+ , pattern GL_CURRENT_PALETTE_MATRIX_OES+ , pattern GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES+ , pattern GL_MATRIX_INDEX_ARRAY_OES+ , pattern GL_MATRIX_INDEX_ARRAY_POINTER_OES+ , pattern GL_MATRIX_INDEX_ARRAY_SIZE_OES+ , pattern GL_MATRIX_INDEX_ARRAY_STRIDE_OES+ , pattern GL_MATRIX_INDEX_ARRAY_TYPE_OES+ , pattern GL_MATRIX_PALETTE_OES+ , pattern GL_MAX_PALETTE_MATRICES_OES+ , pattern GL_MAX_VERTEX_UNITS_OES+ , pattern GL_WEIGHT_ARRAY_BUFFER_BINDING_OES+ , pattern GL_WEIGHT_ARRAY_OES+ , pattern GL_WEIGHT_ARRAY_POINTER_OES+ , pattern GL_WEIGHT_ARRAY_SIZE_OES+ , pattern GL_WEIGHT_ARRAY_STRIDE_OES+ , pattern GL_WEIGHT_ARRAY_TYPE_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_matrix_palette :: Bool+gl_OES_matrix_palette = member "GL_OES_matrix_palette" extensions++glCurrentPaletteMatrixOES :: MonadIO m => GLuint -> m ()+glCurrentPaletteMatrixOES = ffiuintIOV glCurrentPaletteMatrixOESFunPtr++glCurrentPaletteMatrixOESFunPtr :: FunPtr (GLuint -> IO ())+glCurrentPaletteMatrixOESFunPtr = unsafePerformIO (getProcAddress "glCurrentPaletteMatrixOES")++{-# NOINLINE glCurrentPaletteMatrixOESFunPtr #-}++glLoadPaletteFromModelViewMatrixOES :: MonadIO m => m ()+glLoadPaletteFromModelViewMatrixOES = ffiIOV glLoadPaletteFromModelViewMatrixOESFunPtr++glLoadPaletteFromModelViewMatrixOESFunPtr :: FunPtr (IO ())+glLoadPaletteFromModelViewMatrixOESFunPtr = unsafePerformIO (getProcAddress "glLoadPaletteFromModelViewMatrixOES")++{-# NOINLINE glLoadPaletteFromModelViewMatrixOESFunPtr #-}++glMatrixIndexPointerOES :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()+glMatrixIndexPointerOES = ffiintenumsizeiPtrVIOV glMatrixIndexPointerOESFunPtr++glMatrixIndexPointerOESFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ())+glMatrixIndexPointerOESFunPtr = unsafePerformIO (getProcAddress "glMatrixIndexPointerOES")++{-# NOINLINE glMatrixIndexPointerOESFunPtr #-}++glWeightPointerOES :: MonadIO m => GLint -> GLenum -> GLsizei -> Ptr () -> m ()+glWeightPointerOES = ffiintenumsizeiPtrVIOV glWeightPointerOESFunPtr++glWeightPointerOESFunPtr :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ())+glWeightPointerOESFunPtr = unsafePerformIO (getProcAddress "glWeightPointerOES")++{-# NOINLINE glWeightPointerOESFunPtr #-}++pattern GL_CURRENT_PALETTE_MATRIX_OES = 0x8843 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_OES = 0x8844 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848 :: GLenum++pattern GL_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847 :: GLenum++pattern GL_MATRIX_PALETTE_OES = 0x8840 :: GLenum++pattern GL_MAX_PALETTE_MATRICES_OES = 0x8842 :: GLenum++pattern GL_MAX_VERTEX_UNITS_OES = 0x86A4 :: GLenum++pattern GL_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E :: GLenum++pattern GL_WEIGHT_ARRAY_OES = 0x86AD :: GLenum++pattern GL_WEIGHT_ARRAY_POINTER_OES = 0x86AC :: GLenum++pattern GL_WEIGHT_ARRAY_SIZE_OES = 0x86AB :: GLenum++pattern GL_WEIGHT_ARRAY_STRIDE_OES = 0x86AA :: GLenum++pattern GL_WEIGHT_ARRAY_TYPE_OES = 0x86A9 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/PackedDepthStencil.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.PackedDepthStencil (+ -- * Extension Support+ gl_OES_packed_depth_stencil++ -- * GL_OES_packed_depth_stencil+ , pattern GL_DEPTH24_STENCIL8_OES+ , pattern GL_DEPTH_STENCIL_OES+ , pattern GL_UNSIGNED_INT_24_8_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_OES_packed_depth_stencil :: Bool+gl_OES_packed_depth_stencil = member "GL_OES_packed_depth_stencil" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/PointSizeArray.hs view
@@ -0,0 +1,43 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.PointSizeArray (+ -- * Extension Support+ gl_OES_point_size_array++ -- * GL_OES_point_size_array+ , glPointSizePointerOES+ , pattern GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES+ , pattern GL_POINT_SIZE_ARRAY_OES+ , pattern GL_POINT_SIZE_ARRAY_POINTER_OES+ , pattern GL_POINT_SIZE_ARRAY_STRIDE_OES+ , pattern GL_POINT_SIZE_ARRAY_TYPE_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_point_size_array :: Bool+gl_OES_point_size_array = member "GL_OES_point_size_array" extensions++glPointSizePointerOES :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()+glPointSizePointerOES = ffienumsizeiPtrVIOV glPointSizePointerOESFunPtr++glPointSizePointerOESFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ())+glPointSizePointerOESFunPtr = unsafePerformIO (getProcAddress "glPointSizePointerOES")++{-# NOINLINE glPointSizePointerOESFunPtr #-}++pattern GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F :: GLenum++pattern GL_POINT_SIZE_ARRAY_OES = 0x8B9C :: GLenum++pattern GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C :: GLenum++pattern GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B :: GLenum++pattern GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/PointSprite.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.PointSprite (+ -- * Extension Support+ gl_OES_point_sprite++ -- * GL_OES_point_sprite+ , pattern GL_COORD_REPLACE_OES+ , pattern GL_POINT_SPRITE_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_point_sprite :: Bool+gl_OES_point_sprite = member "GL_OES_point_sprite" extensions++pattern GL_COORD_REPLACE_OES = 0x8862 :: GLenum++pattern GL_POINT_SPRITE_OES = 0x8861 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/QueryMatrix.hs view
@@ -0,0 +1,28 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.QueryMatrix (+ -- * Extension Support+ gl_OES_query_matrix++ -- * GL_OES_query_matrix+ , glQueryMatrixxOES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_query_matrix :: Bool+gl_OES_query_matrix = member "GL_OES_query_matrix" extensions++glQueryMatrixxOES :: MonadIO m => Ptr GLfixed -> Ptr GLint -> m GLbitfield+glQueryMatrixxOES = ffiPtrfixedPtrintIObitfield glQueryMatrixxOESFunPtr++glQueryMatrixxOESFunPtr :: FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLbitfield)+glQueryMatrixxOESFunPtr = unsafePerformIO (getProcAddress "glQueryMatrixxOES")++{-# NOINLINE glQueryMatrixxOESFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/ReadFormat.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.ReadFormat (+ -- * Extension Support+ gl_OES_read_format++ -- * GL_OES_read_format+ , pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES+ , pattern GL_IMPLEMENTATION_COLOR_READ_TYPE_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_read_format :: Bool+gl_OES_read_format = member "GL_OES_read_format" extensions++pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B :: GLenum++pattern GL_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/RequiredInternalformat.hs view
@@ -0,0 +1,39 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.RequiredInternalformat (+ -- * Extension Support+ gl_OES_required_internalformat++ -- * GL_OES_required_internalformat+ , pattern GL_ALPHA8_OES+ , pattern GL_DEPTH24_STENCIL8_OES+ , pattern GL_DEPTH_COMPONENT16_OES+ , pattern GL_DEPTH_COMPONENT24_OES+ , pattern GL_DEPTH_COMPONENT32_OES+ , pattern GL_LUMINANCE4_ALPHA4_OES+ , pattern GL_LUMINANCE8_ALPHA8_OES+ , pattern GL_LUMINANCE8_OES+ , pattern GL_RGB10_A2_EXT+ , pattern GL_RGB10_EXT+ , pattern GL_RGB565_OES+ , pattern GL_RGB5_A1_OES+ , pattern GL_RGB8_OES+ , pattern GL_RGBA4_OES+ , pattern GL_RGBA8_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_OES_required_internalformat :: Bool+gl_OES_required_internalformat = member "GL_OES_required_internalformat" extensions++pattern GL_ALPHA8_OES = 0x803C :: GLenum++pattern GL_LUMINANCE4_ALPHA4_OES = 0x8043 :: GLenum++pattern GL_LUMINANCE8_ALPHA8_OES = 0x8045 :: GLenum++pattern GL_LUMINANCE8_OES = 0x8040 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/Rgb8Rgba8.hs view
@@ -0,0 +1,17 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.Rgb8Rgba8 (+ -- * Extension Support+ gl_OES_rgb8_rgba8++ -- * GL_OES_rgb8_rgba8+ , pattern GL_RGB8_OES+ , pattern GL_RGBA8_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_OES_rgb8_rgba8 :: Bool+gl_OES_rgb8_rgba8 = member "GL_OES_rgb8_rgba8" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/SampleShading.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.SampleShading (+ -- * Extension Support+ gl_OES_sample_shading++ -- * GL_OES_sample_shading+ , glMinSampleShadingOES+ , pattern GL_MIN_SAMPLE_SHADING_VALUE_OES+ , pattern GL_SAMPLE_SHADING_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_sample_shading :: Bool+gl_OES_sample_shading = member "GL_OES_sample_shading" extensions++glMinSampleShadingOES :: MonadIO m => GLfloat -> m ()+glMinSampleShadingOES = ffifloatIOV glMinSampleShadingOESFunPtr++glMinSampleShadingOESFunPtr :: FunPtr (GLfloat -> IO ())+glMinSampleShadingOESFunPtr = unsafePerformIO (getProcAddress "glMinSampleShadingOES")++{-# NOINLINE glMinSampleShadingOESFunPtr #-}++pattern GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37 :: GLenum++pattern GL_SAMPLE_SHADING_OES = 0x8C36 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/SampleVariables.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.SampleVariables (+ -- * Extension Support+ gl_OES_sample_variables+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_OES_sample_variables :: Bool+gl_OES_sample_variables = member "GL_OES_sample_variables" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/ShaderImageAtomic.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.ShaderImageAtomic (+ -- * Extension Support+ gl_OES_shader_image_atomic+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_OES_shader_image_atomic :: Bool+gl_OES_shader_image_atomic = member "GL_OES_shader_image_atomic" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/ShaderMultisampleInterpolation.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.ShaderMultisampleInterpolation (+ -- * Extension Support+ gl_OES_shader_multisample_interpolation++ -- * GL_OES_shader_multisample_interpolation+ , pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES+ , pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES+ , pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_shader_multisample_interpolation :: Bool+gl_OES_shader_multisample_interpolation = member "GL_OES_shader_multisample_interpolation" extensions++pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D :: GLenum++pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C :: GLenum++pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/SinglePrecision.hs view
@@ -0,0 +1,73 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.SinglePrecision (+ -- * Extension Support+ gl_OES_single_precision++ -- * GL_OES_single_precision+ , glClearDepthfOES+ , glClipPlanefOES+ , glDepthRangefOES+ , glFrustumfOES+ , glGetClipPlanefOES+ , glOrthofOES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_single_precision :: Bool+gl_OES_single_precision = member "GL_OES_single_precision" extensions++glClearDepthfOES :: MonadIO m => GLclampf -> m ()+glClearDepthfOES = fficlampfIOV glClearDepthfOESFunPtr++glClearDepthfOESFunPtr :: FunPtr (GLclampf -> IO ())+glClearDepthfOESFunPtr = unsafePerformIO (getProcAddress "glClearDepthfOES")++{-# NOINLINE glClearDepthfOESFunPtr #-}++glClipPlanefOES :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glClipPlanefOES = ffienumPtrfloatIOV glClipPlanefOESFunPtr++glClipPlanefOESFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glClipPlanefOESFunPtr = unsafePerformIO (getProcAddress "glClipPlanefOES")++{-# NOINLINE glClipPlanefOESFunPtr #-}++glDepthRangefOES :: MonadIO m => GLclampf -> GLclampf -> m ()+glDepthRangefOES = fficlampfclampfIOV glDepthRangefOESFunPtr++glDepthRangefOESFunPtr :: FunPtr (GLclampf -> GLclampf -> IO ())+glDepthRangefOESFunPtr = unsafePerformIO (getProcAddress "glDepthRangefOES")++{-# NOINLINE glDepthRangefOESFunPtr #-}++glFrustumfOES :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glFrustumfOES = ffifloatfloatfloatfloatfloatfloatIOV glFrustumfOESFunPtr++glFrustumfOESFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glFrustumfOESFunPtr = unsafePerformIO (getProcAddress "glFrustumfOES")++{-# NOINLINE glFrustumfOESFunPtr #-}++glGetClipPlanefOES :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glGetClipPlanefOES = ffienumPtrfloatIOV glGetClipPlanefOESFunPtr++glGetClipPlanefOESFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glGetClipPlanefOESFunPtr = unsafePerformIO (getProcAddress "glGetClipPlanefOES")++{-# NOINLINE glGetClipPlanefOESFunPtr #-}++glOrthofOES :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glOrthofOES = ffifloatfloatfloatfloatfloatfloatIOV glOrthofOESFunPtr++glOrthofOESFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glOrthofOESFunPtr = unsafePerformIO (getProcAddress "glOrthofOES")++{-# NOINLINE glOrthofOESFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/StandardDerivatives.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.StandardDerivatives (+ -- * Extension Support+ gl_OES_standard_derivatives++ -- * GL_OES_standard_derivatives+ , pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_standard_derivatives :: Bool+gl_OES_standard_derivatives = member "GL_OES_standard_derivatives" extensions++pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/Stencil1.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.Stencil1 (+ -- * Extension Support+ gl_OES_stencil1++ -- * GL_OES_stencil1+ , pattern GL_STENCIL_INDEX1_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_stencil1 :: Bool+gl_OES_stencil1 = member "GL_OES_stencil1" extensions++pattern GL_STENCIL_INDEX1_OES = 0x8D46 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/Stencil4.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.Stencil4 (+ -- * Extension Support+ gl_OES_stencil4++ -- * GL_OES_stencil4+ , pattern GL_STENCIL_INDEX4_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_stencil4 :: Bool+gl_OES_stencil4 = member "GL_OES_stencil4" extensions++pattern GL_STENCIL_INDEX4_OES = 0x8D47 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/Stencil8.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.Stencil8 (+ -- * Extension Support+ gl_OES_stencil8++ -- * GL_OES_stencil8+ , pattern GL_STENCIL_INDEX8_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_OES_stencil8 :: Bool+gl_OES_stencil8 = member "GL_OES_stencil8" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/StencilWrap.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.StencilWrap (+ -- * Extension Support+ gl_OES_stencil_wrap++ -- * GL_OES_stencil_wrap+ , pattern GL_DECR_WRAP_OES+ , pattern GL_INCR_WRAP_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_stencil_wrap :: Bool+gl_OES_stencil_wrap = member "GL_OES_stencil_wrap" extensions++pattern GL_DECR_WRAP_OES = 0x8508 :: GLenum++pattern GL_INCR_WRAP_OES = 0x8507 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/SurfacelessContext.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.SurfacelessContext (+ -- * Extension Support+ gl_OES_surfaceless_context++ -- * GL_OES_surfaceless_context+ , pattern GL_FRAMEBUFFER_UNDEFINED_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_surfaceless_context :: Bool+gl_OES_surfaceless_context = member "GL_OES_surfaceless_context" extensions++pattern GL_FRAMEBUFFER_UNDEFINED_OES = 0x8219 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/Texture3D.hs view
@@ -0,0 +1,91 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.Texture3D (+ -- * Extension Support+ gl_OES_texture_3D++ -- * GL_OES_texture_3D+ , glCompressedTexImage3DOES+ , glCompressedTexSubImage3DOES+ , glCopyTexSubImage3DOES+ , glFramebufferTexture3DOES+ , glTexImage3DOES+ , glTexSubImage3DOES+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES+ , pattern GL_MAX_3D_TEXTURE_SIZE_OES+ , pattern GL_SAMPLER_3D_OES+ , pattern GL_TEXTURE_3D_OES+ , pattern GL_TEXTURE_BINDING_3D_OES+ , pattern GL_TEXTURE_WRAP_R_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_texture_3D :: Bool+gl_OES_texture_3D = member "GL_OES_texture_3D" extensions++glCompressedTexImage3DOES :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+glCompressedTexImage3DOES = ffienumintenumsizeisizeisizeiintsizeiPtrVIOV glCompressedTexImage3DOESFunPtr++glCompressedTexImage3DOESFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ())+glCompressedTexImage3DOESFunPtr = unsafePerformIO (getProcAddress "glCompressedTexImage3DOES")++{-# NOINLINE glCompressedTexImage3DOESFunPtr #-}++glCompressedTexSubImage3DOES :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+glCompressedTexSubImage3DOES = ffienumintintintintsizeisizeisizeienumsizeiPtrVIOV glCompressedTexSubImage3DOESFunPtr++glCompressedTexSubImage3DOESFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ())+glCompressedTexSubImage3DOESFunPtr = unsafePerformIO (getProcAddress "glCompressedTexSubImage3DOES")++{-# NOINLINE glCompressedTexSubImage3DOESFunPtr #-}++glCopyTexSubImage3DOES :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+glCopyTexSubImage3DOES = ffienumintintintintintintsizeisizeiIOV glCopyTexSubImage3DOESFunPtr++glCopyTexSubImage3DOESFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ())+glCopyTexSubImage3DOESFunPtr = unsafePerformIO (getProcAddress "glCopyTexSubImage3DOES")++{-# NOINLINE glCopyTexSubImage3DOESFunPtr #-}++glFramebufferTexture3DOES :: MonadIO m => GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()+glFramebufferTexture3DOES = ffienumenumenumuintintintIOV glFramebufferTexture3DOESFunPtr++glFramebufferTexture3DOESFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ())+glFramebufferTexture3DOESFunPtr = unsafePerformIO (getProcAddress "glFramebufferTexture3DOES")++{-# NOINLINE glFramebufferTexture3DOESFunPtr #-}++glTexImage3DOES :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+glTexImage3DOES = ffienumintenumsizeisizeisizeiintenumenumPtrVIOV glTexImage3DOESFunPtr++glTexImage3DOESFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())+glTexImage3DOESFunPtr = unsafePerformIO (getProcAddress "glTexImage3DOES")++{-# NOINLINE glTexImage3DOESFunPtr #-}++glTexSubImage3DOES :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glTexSubImage3DOES = ffienumintintintintsizeisizeisizeienumenumPtrVIOV glTexSubImage3DOESFunPtr++glTexSubImage3DOESFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glTexSubImage3DOESFunPtr = unsafePerformIO (getProcAddress "glTexSubImage3DOES")++{-# NOINLINE glTexSubImage3DOESFunPtr #-}++pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4 :: GLenum++pattern GL_MAX_3D_TEXTURE_SIZE_OES = 0x8073 :: GLenum++pattern GL_SAMPLER_3D_OES = 0x8B5F :: GLenum++pattern GL_TEXTURE_3D_OES = 0x806F :: GLenum++pattern GL_TEXTURE_BINDING_3D_OES = 0x806A :: GLenum++pattern GL_TEXTURE_WRAP_R_OES = 0x8072 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/TextureCompressionAstc.hs view
@@ -0,0 +1,104 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.TextureCompressionAstc (+ -- * Extension Support+ gl_OES_texture_compression_astc++ -- * GL_OES_texture_compression_astc+ , pattern GL_COMPRESSED_RGBA_ASTC_10x10_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_10x5_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_10x6_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_10x8_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_12x10_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_12x12_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_3x3x3_OES+ , pattern GL_COMPRESSED_RGBA_ASTC_4x3x3_OES+ , pattern GL_COMPRESSED_RGBA_ASTC_4x4_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_4x4x3_OES+ , pattern GL_COMPRESSED_RGBA_ASTC_4x4x4_OES+ , pattern GL_COMPRESSED_RGBA_ASTC_5x4_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_5x4x4_OES+ , pattern GL_COMPRESSED_RGBA_ASTC_5x5_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_5x5x4_OES+ , pattern GL_COMPRESSED_RGBA_ASTC_5x5x5_OES+ , pattern GL_COMPRESSED_RGBA_ASTC_6x5_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_6x5x5_OES+ , pattern GL_COMPRESSED_RGBA_ASTC_6x6_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_6x6x5_OES+ , pattern GL_COMPRESSED_RGBA_ASTC_6x6x6_OES+ , pattern GL_COMPRESSED_RGBA_ASTC_8x5_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_8x6_KHR+ , pattern GL_COMPRESSED_RGBA_ASTC_8x8_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_OES_texture_compression_astc :: Bool+gl_OES_texture_compression_astc = member "GL_OES_texture_compression_astc" extensions++pattern GL_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8 :: GLenum++pattern GL_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8 :: GLenum++pattern GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/TextureCubeMap.hs view
@@ -0,0 +1,116 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.TextureCubeMap (+ -- * Extension Support+ gl_OES_texture_cube_map++ -- * GL_OES_texture_cube_map+ , glGetTexGenfvOES+ , glGetTexGenivOES+ , glGetTexGenxvOES+ , glTexGenfOES+ , glTexGenfvOES+ , glTexGeniOES+ , glTexGenivOES+ , glTexGenxOES+ , glTexGenxvOES+ , pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES+ , pattern GL_NORMAL_MAP_OES+ , pattern GL_REFLECTION_MAP_OES+ , pattern GL_TEXTURE_BINDING_CUBE_MAP_OES+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES+ , pattern GL_TEXTURE_CUBE_MAP_OES+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES+ , pattern GL_TEXTURE_GEN_MODE_OES+ , pattern GL_TEXTURE_GEN_STR_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_texture_cube_map :: Bool+gl_OES_texture_cube_map = member "GL_OES_texture_cube_map" extensions++glGetTexGenfvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetTexGenfvOES = ffienumenumPtrfloatIOV glGetTexGenfvOESFunPtr++glGetTexGenfvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetTexGenfvOESFunPtr = unsafePerformIO (getProcAddress "glGetTexGenfvOES")++{-# NOINLINE glGetTexGenfvOESFunPtr #-}++glGetTexGenivOES :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetTexGenivOES = ffienumenumPtrintIOV glGetTexGenivOESFunPtr++glGetTexGenivOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetTexGenivOESFunPtr = unsafePerformIO (getProcAddress "glGetTexGenivOES")++{-# NOINLINE glGetTexGenivOESFunPtr #-}++glTexGenfOES :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()+glTexGenfOES = ffienumenumfloatIOV glTexGenfOESFunPtr++glTexGenfOESFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+glTexGenfOESFunPtr = unsafePerformIO (getProcAddress "glTexGenfOES")++{-# NOINLINE glTexGenfOESFunPtr #-}++glTexGenfvOES :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glTexGenfvOES = ffienumenumPtrfloatIOV glTexGenfvOESFunPtr++glTexGenfvOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glTexGenfvOESFunPtr = unsafePerformIO (getProcAddress "glTexGenfvOES")++{-# NOINLINE glTexGenfvOESFunPtr #-}++glTexGeniOES :: MonadIO m => GLenum -> GLenum -> GLint -> m ()+glTexGeniOES = ffienumenumintIOV glTexGeniOESFunPtr++glTexGeniOESFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+glTexGeniOESFunPtr = unsafePerformIO (getProcAddress "glTexGeniOES")++{-# NOINLINE glTexGeniOESFunPtr #-}++glTexGenivOES :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glTexGenivOES = ffienumenumPtrintIOV glTexGenivOESFunPtr++glTexGenivOESFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glTexGenivOESFunPtr = unsafePerformIO (getProcAddress "glTexGenivOES")++{-# NOINLINE glTexGenivOESFunPtr #-}++pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C :: GLenum++pattern GL_NORMAL_MAP_OES = 0x8511 :: GLenum++pattern GL_REFLECTION_MAP_OES = 0x8512 :: GLenum++pattern GL_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A :: GLenum++pattern GL_TEXTURE_CUBE_MAP_OES = 0x8513 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517 :: GLenum++pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519 :: GLenum++pattern GL_TEXTURE_GEN_MODE_OES = 0x2500 :: GLenum++pattern GL_TEXTURE_GEN_STR_OES = 0x8D60 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/TextureEnvCrossbar.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.TextureEnvCrossbar (+ -- * Extension Support+ gl_OES_texture_env_crossbar+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_OES_texture_env_crossbar :: Bool+gl_OES_texture_env_crossbar = member "GL_OES_texture_env_crossbar" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/TextureFloat.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.TextureFloat (+ -- * Extension Support+ gl_OES_texture_float++ -- * GL_OES_texture_float+ , pattern GL_FLOAT+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_OES_texture_float :: Bool+gl_OES_texture_float = member "GL_OES_texture_float" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/TextureFloatLinear.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.TextureFloatLinear (+ -- * Extension Support+ gl_OES_texture_float_linear+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_OES_texture_float_linear :: Bool+gl_OES_texture_float_linear = member "GL_OES_texture_float_linear" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/TextureHalfFloat.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.TextureHalfFloat (+ -- * Extension Support+ gl_OES_texture_half_float++ -- * GL_OES_texture_half_float+ , pattern GL_HALF_FLOAT_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_OES_texture_half_float :: Bool+gl_OES_texture_half_float = member "GL_OES_texture_half_float" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/TextureHalfFloatLinear.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.TextureHalfFloatLinear (+ -- * Extension Support+ gl_OES_texture_half_float_linear+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_OES_texture_half_float_linear :: Bool+gl_OES_texture_half_float_linear = member "GL_OES_texture_half_float_linear" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/TextureMirroredRepeat.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.TextureMirroredRepeat (+ -- * Extension Support+ gl_OES_texture_mirrored_repeat++ -- * GL_OES_texture_mirrored_repeat+ , pattern GL_MIRRORED_REPEAT_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_texture_mirrored_repeat :: Bool+gl_OES_texture_mirrored_repeat = member "GL_OES_texture_mirrored_repeat" extensions++pattern GL_MIRRORED_REPEAT_OES = 0x8370 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/TextureNpot.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.TextureNpot (+ -- * Extension Support+ gl_OES_texture_npot+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_OES_texture_npot :: Bool+gl_OES_texture_npot = member "GL_OES_texture_npot" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/TextureStencil8.hs view
@@ -0,0 +1,20 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.TextureStencil8 (+ -- * Extension Support+ gl_OES_texture_stencil8++ -- * GL_OES_texture_stencil8+ , pattern GL_STENCIL_INDEX8_OES+ , pattern GL_STENCIL_INDEX_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++gl_OES_texture_stencil8 :: Bool+gl_OES_texture_stencil8 = member "GL_OES_texture_stencil8" extensions++pattern GL_STENCIL_INDEX_OES = 0x1901 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/TextureStorageMultisample2dArray.hs view
@@ -0,0 +1,43 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.TextureStorageMultisample2dArray (+ -- * Extension Support+ gl_OES_texture_storage_multisample_2d_array++ -- * GL_OES_texture_storage_multisample_2d_array+ , glTexStorage3DMultisampleOES+ , pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES+ , pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES+ , pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES+ , pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_texture_storage_multisample_2d_array :: Bool+gl_OES_texture_storage_multisample_2d_array = member "GL_OES_texture_storage_multisample_2d_array" extensions++glTexStorage3DMultisampleOES :: MonadIO m => GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+glTexStorage3DMultisampleOES = ffienumsizeienumsizeisizeisizeibooleanIOV glTexStorage3DMultisampleOESFunPtr++glTexStorage3DMultisampleOESFunPtr :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ())+glTexStorage3DMultisampleOESFunPtr = unsafePerformIO (getProcAddress "glTexStorage3DMultisampleOES")++{-# NOINLINE glTexStorage3DMultisampleOESFunPtr #-}++pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C :: GLenum++pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B :: GLenum++pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102 :: GLenum++pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/VertexArrayObject.hs view
@@ -0,0 +1,58 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.VertexArrayObject (+ -- * Extension Support+ gl_OES_vertex_array_object++ -- * GL_OES_vertex_array_object+ , glBindVertexArrayOES+ , glDeleteVertexArraysOES+ , glGenVertexArraysOES+ , glIsVertexArrayOES+ , pattern GL_VERTEX_ARRAY_BINDING_OES+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_OES_vertex_array_object :: Bool+gl_OES_vertex_array_object = member "GL_OES_vertex_array_object" extensions++glBindVertexArrayOES :: MonadIO m => GLuint -> m ()+glBindVertexArrayOES = ffiuintIOV glBindVertexArrayOESFunPtr++glBindVertexArrayOESFunPtr :: FunPtr (GLuint -> IO ())+glBindVertexArrayOESFunPtr = unsafePerformIO (getProcAddress "glBindVertexArrayOES")++{-# NOINLINE glBindVertexArrayOESFunPtr #-}++glDeleteVertexArraysOES :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glDeleteVertexArraysOES = ffisizeiPtruintIOV glDeleteVertexArraysOESFunPtr++glDeleteVertexArraysOESFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glDeleteVertexArraysOESFunPtr = unsafePerformIO (getProcAddress "glDeleteVertexArraysOES")++{-# NOINLINE glDeleteVertexArraysOESFunPtr #-}++glGenVertexArraysOES :: MonadIO m => GLsizei -> Ptr GLuint -> m ()+glGenVertexArraysOES = ffisizeiPtruintIOV glGenVertexArraysOESFunPtr++glGenVertexArraysOESFunPtr :: FunPtr (GLsizei -> Ptr GLuint -> IO ())+glGenVertexArraysOESFunPtr = unsafePerformIO (getProcAddress "glGenVertexArraysOES")++{-# NOINLINE glGenVertexArraysOESFunPtr #-}++glIsVertexArrayOES :: MonadIO m => GLuint -> m GLboolean+glIsVertexArrayOES = ffiuintIOboolean glIsVertexArrayOESFunPtr++glIsVertexArrayOESFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsVertexArrayOESFunPtr = unsafePerformIO (getProcAddress "glIsVertexArrayOES")++{-# NOINLINE glIsVertexArrayOESFunPtr #-}++pattern GL_VERTEX_ARRAY_BINDING_OES = 0x85B5 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/VertexHalfFloat.hs view
@@ -0,0 +1,16 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.VertexHalfFloat (+ -- * Extension Support+ gl_OES_vertex_half_float++ -- * GL_OES_vertex_half_float+ , pattern GL_HALF_FLOAT_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared++gl_OES_vertex_half_float :: Bool+gl_OES_vertex_half_float = member "GL_OES_vertex_half_float" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/OES/VertexType1010102.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OES.VertexType1010102 (+ -- * Extension Support+ gl_OES_vertex_type_10_10_10_2++ -- * GL_OES_vertex_type_10_10_10_2+ , pattern GL_INT_10_10_10_2_OES+ , pattern GL_UNSIGNED_INT_10_10_10_2_OES+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OES_vertex_type_10_10_10_2 :: Bool+gl_OES_vertex_type_10_10_10_2 = member "GL_OES_vertex_type_10_10_10_2" extensions++pattern GL_INT_10_10_10_2_OES = 0x8DF7 :: GLenum++pattern GL_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OML.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OML (+ -- * OML Extensions+ module Graphics.GL.Raw.Extension.OML.Interlace+ , module Graphics.GL.Raw.Extension.OML.Resample+ , module Graphics.GL.Raw.Extension.OML.Subsample+) where++import Graphics.GL.Raw.Extension.OML.Interlace+import Graphics.GL.Raw.Extension.OML.Resample+import Graphics.GL.Raw.Extension.OML.Subsample
+ dist/build/autogen/Graphics/GL/Raw/Extension/OML/Interlace.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OML.Interlace (+ -- * Extension Support+ gl_OML_interlace++ -- * GL_OML_interlace+ , pattern GL_INTERLACE_OML+ , pattern GL_INTERLACE_READ_OML+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OML_interlace :: Bool+gl_OML_interlace = member "GL_OML_interlace" extensions++pattern GL_INTERLACE_OML = 0x8980 :: GLenum++pattern GL_INTERLACE_READ_OML = 0x8981 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OML/Resample.hs view
@@ -0,0 +1,33 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OML.Resample (+ -- * Extension Support+ gl_OML_resample++ -- * GL_OML_resample+ , pattern GL_PACK_RESAMPLE_OML+ , pattern GL_RESAMPLE_AVERAGE_OML+ , pattern GL_RESAMPLE_DECIMATE_OML+ , pattern GL_RESAMPLE_REPLICATE_OML+ , pattern GL_RESAMPLE_ZERO_FILL_OML+ , pattern GL_UNPACK_RESAMPLE_OML+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OML_resample :: Bool+gl_OML_resample = member "GL_OML_resample" extensions++pattern GL_PACK_RESAMPLE_OML = 0x8984 :: GLenum++pattern GL_RESAMPLE_AVERAGE_OML = 0x8988 :: GLenum++pattern GL_RESAMPLE_DECIMATE_OML = 0x8989 :: GLenum++pattern GL_RESAMPLE_REPLICATE_OML = 0x8986 :: GLenum++pattern GL_RESAMPLE_ZERO_FILL_OML = 0x8987 :: GLenum++pattern GL_UNPACK_RESAMPLE_OML = 0x8985 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/OML/Subsample.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.OML.Subsample (+ -- * Extension Support+ gl_OML_subsample++ -- * GL_OML_subsample+ , pattern GL_FORMAT_SUBSAMPLE_244_244_OML+ , pattern GL_FORMAT_SUBSAMPLE_24_24_OML+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_OML_subsample :: Bool+gl_OML_subsample = member "GL_OML_subsample" extensions++pattern GL_FORMAT_SUBSAMPLE_244_244_OML = 0x8983 :: GLenum++pattern GL_FORMAT_SUBSAMPLE_24_24_OML = 0x8982 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/PGI.hs view
@@ -0,0 +1,10 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.PGI (+ -- * PGI Extensions+ module Graphics.GL.Raw.Extension.PGI.MiscHints+ , module Graphics.GL.Raw.Extension.PGI.VertexHints+) where++import Graphics.GL.Raw.Extension.PGI.MiscHints+import Graphics.GL.Raw.Extension.PGI.VertexHints
+ dist/build/autogen/Graphics/GL/Raw/Extension/PGI/MiscHints.hs view
@@ -0,0 +1,88 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.PGI.MiscHints (+ -- * Extension Support+ gl_PGI_misc_hints++ -- * GL_PGI_misc_hints+ , glHintPGI+ , pattern GL_ALLOW_DRAW_FRG_HINT_PGI+ , pattern GL_ALLOW_DRAW_MEM_HINT_PGI+ , pattern GL_ALLOW_DRAW_OBJ_HINT_PGI+ , pattern GL_ALLOW_DRAW_WIN_HINT_PGI+ , pattern GL_ALWAYS_FAST_HINT_PGI+ , pattern GL_ALWAYS_SOFT_HINT_PGI+ , pattern GL_BACK_NORMALS_HINT_PGI+ , pattern GL_CLIP_FAR_HINT_PGI+ , pattern GL_CLIP_NEAR_HINT_PGI+ , pattern GL_CONSERVE_MEMORY_HINT_PGI+ , pattern GL_FULL_STIPPLE_HINT_PGI+ , pattern GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI+ , pattern GL_NATIVE_GRAPHICS_END_HINT_PGI+ , pattern GL_NATIVE_GRAPHICS_HANDLE_PGI+ , pattern GL_PREFER_DOUBLEBUFFER_HINT_PGI+ , pattern GL_RECLAIM_MEMORY_HINT_PGI+ , pattern GL_STRICT_DEPTHFUNC_HINT_PGI+ , pattern GL_STRICT_LIGHTING_HINT_PGI+ , pattern GL_STRICT_SCISSOR_HINT_PGI+ , pattern GL_WIDE_LINE_HINT_PGI+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_PGI_misc_hints :: Bool+gl_PGI_misc_hints = member "GL_PGI_misc_hints" extensions++glHintPGI :: MonadIO m => GLenum -> GLint -> m ()+glHintPGI = ffienumintIOV glHintPGIFunPtr++glHintPGIFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glHintPGIFunPtr = unsafePerformIO (getProcAddress "glHintPGI")++{-# NOINLINE glHintPGIFunPtr #-}++pattern GL_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 :: GLenum++pattern GL_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 :: GLenum++pattern GL_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E :: GLenum++pattern GL_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F :: GLenum++pattern GL_ALWAYS_FAST_HINT_PGI = 0x1A20C :: GLenum++pattern GL_ALWAYS_SOFT_HINT_PGI = 0x1A20D :: GLenum++pattern GL_BACK_NORMALS_HINT_PGI = 0x1A223 :: GLenum++pattern GL_CLIP_FAR_HINT_PGI = 0x1A221 :: GLenum++pattern GL_CLIP_NEAR_HINT_PGI = 0x1A220 :: GLenum++pattern GL_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD :: GLenum++pattern GL_FULL_STIPPLE_HINT_PGI = 0x1A219 :: GLenum++pattern GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 :: GLenum++pattern GL_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 :: GLenum++pattern GL_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202 :: GLenum++pattern GL_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 :: GLenum++pattern GL_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE :: GLenum++pattern GL_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 :: GLenum++pattern GL_STRICT_LIGHTING_HINT_PGI = 0x1A217 :: GLenum++pattern GL_STRICT_SCISSOR_HINT_PGI = 0x1A218 :: GLenum++pattern GL_WIDE_LINE_HINT_PGI = 0x1A222 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/PGI/VertexHints.hs view
@@ -0,0 +1,81 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.PGI.VertexHints (+ -- * Extension Support+ gl_PGI_vertex_hints++ -- * GL_PGI_vertex_hints+ , pattern GL_COLOR3_BIT_PGI+ , pattern GL_COLOR4_BIT_PGI+ , pattern GL_EDGEFLAG_BIT_PGI+ , pattern GL_INDEX_BIT_PGI+ , pattern GL_MATERIAL_SIDE_HINT_PGI+ , pattern GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI+ , pattern GL_MAT_AMBIENT_BIT_PGI+ , pattern GL_MAT_COLOR_INDEXES_BIT_PGI+ , pattern GL_MAT_DIFFUSE_BIT_PGI+ , pattern GL_MAT_EMISSION_BIT_PGI+ , pattern GL_MAT_SHININESS_BIT_PGI+ , pattern GL_MAT_SPECULAR_BIT_PGI+ , pattern GL_MAX_VERTEX_HINT_PGI+ , pattern GL_NORMAL_BIT_PGI+ , pattern GL_TEXCOORD1_BIT_PGI+ , pattern GL_TEXCOORD2_BIT_PGI+ , pattern GL_TEXCOORD3_BIT_PGI+ , pattern GL_TEXCOORD4_BIT_PGI+ , pattern GL_VERTEX23_BIT_PGI+ , pattern GL_VERTEX4_BIT_PGI+ , pattern GL_VERTEX_CONSISTENT_HINT_PGI+ , pattern GL_VERTEX_DATA_HINT_PGI+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_PGI_vertex_hints :: Bool+gl_PGI_vertex_hints = member "GL_PGI_vertex_hints" extensions++pattern GL_COLOR3_BIT_PGI = 0x00010000 :: GLenum++pattern GL_COLOR4_BIT_PGI = 0x00020000 :: GLenum++pattern GL_EDGEFLAG_BIT_PGI = 0x00040000 :: GLenum++pattern GL_INDEX_BIT_PGI = 0x00080000 :: GLenum++pattern GL_MATERIAL_SIDE_HINT_PGI = 0x1A22C :: GLenum++pattern GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000 :: GLenum++pattern GL_MAT_AMBIENT_BIT_PGI = 0x00100000 :: GLenum++pattern GL_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000 :: GLenum++pattern GL_MAT_DIFFUSE_BIT_PGI = 0x00400000 :: GLenum++pattern GL_MAT_EMISSION_BIT_PGI = 0x00800000 :: GLenum++pattern GL_MAT_SHININESS_BIT_PGI = 0x02000000 :: GLenum++pattern GL_MAT_SPECULAR_BIT_PGI = 0x04000000 :: GLenum++pattern GL_MAX_VERTEX_HINT_PGI = 0x1A22D :: GLenum++pattern GL_NORMAL_BIT_PGI = 0x08000000 :: GLenum++pattern GL_TEXCOORD1_BIT_PGI = 0x10000000 :: GLenum++pattern GL_TEXCOORD2_BIT_PGI = 0x20000000 :: GLenum++pattern GL_TEXCOORD3_BIT_PGI = 0x40000000 :: GLenum++pattern GL_TEXCOORD4_BIT_PGI = 0x80000000 :: GLenum++pattern GL_VERTEX23_BIT_PGI = 0x00000004 :: GLenum++pattern GL_VERTEX4_BIT_PGI = 0x00000008 :: GLenum++pattern GL_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B :: GLenum++pattern GL_VERTEX_DATA_HINT_PGI = 0x1A22A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/QCOM.hs view
@@ -0,0 +1,22 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.QCOM (+ -- * QCOM Extensions+ module Graphics.GL.Raw.Extension.QCOM.AlphaTest+ , module Graphics.GL.Raw.Extension.QCOM.BinningControl+ , module Graphics.GL.Raw.Extension.QCOM.DriverControl+ , module Graphics.GL.Raw.Extension.QCOM.ExtendedGet+ , module Graphics.GL.Raw.Extension.QCOM.ExtendedGet2+ , module Graphics.GL.Raw.Extension.QCOM.PerfmonGlobalMode+ , module Graphics.GL.Raw.Extension.QCOM.TiledRendering+ , module Graphics.GL.Raw.Extension.QCOM.WriteonlyRendering+) where++import Graphics.GL.Raw.Extension.QCOM.AlphaTest+import Graphics.GL.Raw.Extension.QCOM.BinningControl+import Graphics.GL.Raw.Extension.QCOM.DriverControl+import Graphics.GL.Raw.Extension.QCOM.ExtendedGet+import Graphics.GL.Raw.Extension.QCOM.ExtendedGet2+import Graphics.GL.Raw.Extension.QCOM.PerfmonGlobalMode+import Graphics.GL.Raw.Extension.QCOM.TiledRendering+import Graphics.GL.Raw.Extension.QCOM.WriteonlyRendering
+ dist/build/autogen/Graphics/GL/Raw/Extension/QCOM/AlphaTest.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.QCOM.AlphaTest (+ -- * Extension Support+ gl_QCOM_alpha_test++ -- * GL_QCOM_alpha_test+ , glAlphaFuncQCOM+ , pattern GL_ALPHA_TEST_FUNC_QCOM+ , pattern GL_ALPHA_TEST_QCOM+ , pattern GL_ALPHA_TEST_REF_QCOM+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_QCOM_alpha_test :: Bool+gl_QCOM_alpha_test = member "GL_QCOM_alpha_test" extensions++glAlphaFuncQCOM :: MonadIO m => GLenum -> GLclampf -> m ()+glAlphaFuncQCOM = ffienumclampfIOV glAlphaFuncQCOMFunPtr++glAlphaFuncQCOMFunPtr :: FunPtr (GLenum -> GLclampf -> IO ())+glAlphaFuncQCOMFunPtr = unsafePerformIO (getProcAddress "glAlphaFuncQCOM")++{-# NOINLINE glAlphaFuncQCOMFunPtr #-}++pattern GL_ALPHA_TEST_FUNC_QCOM = 0x0BC1 :: GLenum++pattern GL_ALPHA_TEST_QCOM = 0x0BC0 :: GLenum++pattern GL_ALPHA_TEST_REF_QCOM = 0x0BC2 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/QCOM/BinningControl.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.QCOM.BinningControl (+ -- * Extension Support+ gl_QCOM_binning_control++ -- * GL_QCOM_binning_control+ , pattern GL_BINNING_CONTROL_HINT_QCOM+ , pattern GL_CPU_OPTIMIZED_QCOM+ , pattern GL_GPU_OPTIMIZED_QCOM+ , pattern GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_QCOM_binning_control :: Bool+gl_QCOM_binning_control = member "GL_QCOM_binning_control" extensions++pattern GL_BINNING_CONTROL_HINT_QCOM = 0x8FB0 :: GLenum++pattern GL_CPU_OPTIMIZED_QCOM = 0x8FB1 :: GLenum++pattern GL_GPU_OPTIMIZED_QCOM = 0x8FB2 :: GLenum++pattern GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/QCOM/DriverControl.hs view
@@ -0,0 +1,55 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.QCOM.DriverControl (+ -- * Extension Support+ gl_QCOM_driver_control++ -- * GL_QCOM_driver_control+ , glDisableDriverControlQCOM+ , glEnableDriverControlQCOM+ , glGetDriverControlStringQCOM+ , glGetDriverControlsQCOM+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_QCOM_driver_control :: Bool+gl_QCOM_driver_control = member "GL_QCOM_driver_control" extensions++glDisableDriverControlQCOM :: MonadIO m => GLuint -> m ()+glDisableDriverControlQCOM = ffiuintIOV glDisableDriverControlQCOMFunPtr++glDisableDriverControlQCOMFunPtr :: FunPtr (GLuint -> IO ())+glDisableDriverControlQCOMFunPtr = unsafePerformIO (getProcAddress "glDisableDriverControlQCOM")++{-# NOINLINE glDisableDriverControlQCOMFunPtr #-}++glEnableDriverControlQCOM :: MonadIO m => GLuint -> m ()+glEnableDriverControlQCOM = ffiuintIOV glEnableDriverControlQCOMFunPtr++glEnableDriverControlQCOMFunPtr :: FunPtr (GLuint -> IO ())+glEnableDriverControlQCOMFunPtr = unsafePerformIO (getProcAddress "glEnableDriverControlQCOM")++{-# NOINLINE glEnableDriverControlQCOMFunPtr #-}++glGetDriverControlStringQCOM :: MonadIO m => GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()+glGetDriverControlStringQCOM = ffiuintsizeiPtrsizeiPtrcharIOV glGetDriverControlStringQCOMFunPtr++glGetDriverControlStringQCOMFunPtr :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ())+glGetDriverControlStringQCOMFunPtr = unsafePerformIO (getProcAddress "glGetDriverControlStringQCOM")++{-# NOINLINE glGetDriverControlStringQCOMFunPtr #-}++glGetDriverControlsQCOM :: MonadIO m => Ptr GLint -> GLsizei -> Ptr GLuint -> m ()+glGetDriverControlsQCOM = ffiPtrintsizeiPtruintIOV glGetDriverControlsQCOMFunPtr++glGetDriverControlsQCOMFunPtr :: FunPtr (Ptr GLint -> GLsizei -> Ptr GLuint -> IO ())+glGetDriverControlsQCOMFunPtr = unsafePerformIO (getProcAddress "glGetDriverControlsQCOM")++{-# NOINLINE glGetDriverControlsQCOMFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/QCOM/ExtendedGet.hs view
@@ -0,0 +1,124 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.QCOM.ExtendedGet (+ -- * Extension Support+ gl_QCOM_extended_get++ -- * GL_QCOM_extended_get+ , glExtGetBufferPointervQCOM+ , glExtGetBuffersQCOM+ , glExtGetFramebuffersQCOM+ , glExtGetRenderbuffersQCOM+ , glExtGetTexLevelParameterivQCOM+ , glExtGetTexSubImageQCOM+ , glExtGetTexturesQCOM+ , glExtTexObjectStateOverrideiQCOM+ , pattern GL_STATE_RESTORE+ , pattern GL_TEXTURE_DEPTH_QCOM+ , pattern GL_TEXTURE_FORMAT_QCOM+ , pattern GL_TEXTURE_HEIGHT_QCOM+ , pattern GL_TEXTURE_IMAGE_VALID_QCOM+ , pattern GL_TEXTURE_INTERNAL_FORMAT_QCOM+ , pattern GL_TEXTURE_NUM_LEVELS_QCOM+ , pattern GL_TEXTURE_OBJECT_VALID_QCOM+ , pattern GL_TEXTURE_TARGET_QCOM+ , pattern GL_TEXTURE_TYPE_QCOM+ , pattern GL_TEXTURE_WIDTH_QCOM+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_QCOM_extended_get :: Bool+gl_QCOM_extended_get = member "GL_QCOM_extended_get" extensions++glExtGetBufferPointervQCOM :: MonadIO m => GLenum -> Ptr () -> m ()+glExtGetBufferPointervQCOM = ffienumPtrVIOV glExtGetBufferPointervQCOMFunPtr++glExtGetBufferPointervQCOMFunPtr :: FunPtr (GLenum -> Ptr () -> IO ())+glExtGetBufferPointervQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetBufferPointervQCOM")++{-# NOINLINE glExtGetBufferPointervQCOMFunPtr #-}++glExtGetBuffersQCOM :: MonadIO m => Ptr GLuint -> GLint -> Ptr GLint -> m ()+glExtGetBuffersQCOM = ffiPtruintintPtrintIOV glExtGetBuffersQCOMFunPtr++glExtGetBuffersQCOMFunPtr :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ())+glExtGetBuffersQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetBuffersQCOM")++{-# NOINLINE glExtGetBuffersQCOMFunPtr #-}++glExtGetFramebuffersQCOM :: MonadIO m => Ptr GLuint -> GLint -> Ptr GLint -> m ()+glExtGetFramebuffersQCOM = ffiPtruintintPtrintIOV glExtGetFramebuffersQCOMFunPtr++glExtGetFramebuffersQCOMFunPtr :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ())+glExtGetFramebuffersQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetFramebuffersQCOM")++{-# NOINLINE glExtGetFramebuffersQCOMFunPtr #-}++glExtGetRenderbuffersQCOM :: MonadIO m => Ptr GLuint -> GLint -> Ptr GLint -> m ()+glExtGetRenderbuffersQCOM = ffiPtruintintPtrintIOV glExtGetRenderbuffersQCOMFunPtr++glExtGetRenderbuffersQCOMFunPtr :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ())+glExtGetRenderbuffersQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetRenderbuffersQCOM")++{-# NOINLINE glExtGetRenderbuffersQCOMFunPtr #-}++glExtGetTexLevelParameterivQCOM :: MonadIO m => GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()+glExtGetTexLevelParameterivQCOM = ffiuintenumintenumPtrintIOV glExtGetTexLevelParameterivQCOMFunPtr++glExtGetTexLevelParameterivQCOMFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ())+glExtGetTexLevelParameterivQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetTexLevelParameterivQCOM")++{-# NOINLINE glExtGetTexLevelParameterivQCOMFunPtr #-}++glExtGetTexSubImageQCOM :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glExtGetTexSubImageQCOM = ffienumintintintintsizeisizeisizeienumenumPtrVIOV glExtGetTexSubImageQCOMFunPtr++glExtGetTexSubImageQCOMFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glExtGetTexSubImageQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetTexSubImageQCOM")++{-# NOINLINE glExtGetTexSubImageQCOMFunPtr #-}++glExtGetTexturesQCOM :: MonadIO m => Ptr GLuint -> GLint -> Ptr GLint -> m ()+glExtGetTexturesQCOM = ffiPtruintintPtrintIOV glExtGetTexturesQCOMFunPtr++glExtGetTexturesQCOMFunPtr :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ())+glExtGetTexturesQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetTexturesQCOM")++{-# NOINLINE glExtGetTexturesQCOMFunPtr #-}++glExtTexObjectStateOverrideiQCOM :: MonadIO m => GLenum -> GLenum -> GLint -> m ()+glExtTexObjectStateOverrideiQCOM = ffienumenumintIOV glExtTexObjectStateOverrideiQCOMFunPtr++glExtTexObjectStateOverrideiQCOMFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+glExtTexObjectStateOverrideiQCOMFunPtr = unsafePerformIO (getProcAddress "glExtTexObjectStateOverrideiQCOM")++{-# NOINLINE glExtTexObjectStateOverrideiQCOMFunPtr #-}++pattern GL_STATE_RESTORE = 0x8BDC :: GLenum++pattern GL_TEXTURE_DEPTH_QCOM = 0x8BD4 :: GLenum++pattern GL_TEXTURE_FORMAT_QCOM = 0x8BD6 :: GLenum++pattern GL_TEXTURE_HEIGHT_QCOM = 0x8BD3 :: GLenum++pattern GL_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8 :: GLenum++pattern GL_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5 :: GLenum++pattern GL_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9 :: GLenum++pattern GL_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB :: GLenum++pattern GL_TEXTURE_TARGET_QCOM = 0x8BDA :: GLenum++pattern GL_TEXTURE_TYPE_QCOM = 0x8BD7 :: GLenum++pattern GL_TEXTURE_WIDTH_QCOM = 0x8BD2 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/QCOM/ExtendedGet2.hs view
@@ -0,0 +1,55 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.QCOM.ExtendedGet2 (+ -- * Extension Support+ gl_QCOM_extended_get2++ -- * GL_QCOM_extended_get2+ , glExtGetProgramBinarySourceQCOM+ , glExtGetProgramsQCOM+ , glExtGetShadersQCOM+ , glExtIsProgramBinaryQCOM+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_QCOM_extended_get2 :: Bool+gl_QCOM_extended_get2 = member "GL_QCOM_extended_get2" extensions++glExtGetProgramBinarySourceQCOM :: MonadIO m => GLuint -> GLenum -> Ptr GLchar -> Ptr GLint -> m ()+glExtGetProgramBinarySourceQCOM = ffiuintenumPtrcharPtrintIOV glExtGetProgramBinarySourceQCOMFunPtr++glExtGetProgramBinarySourceQCOMFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> Ptr GLint -> IO ())+glExtGetProgramBinarySourceQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetProgramBinarySourceQCOM")++{-# NOINLINE glExtGetProgramBinarySourceQCOMFunPtr #-}++glExtGetProgramsQCOM :: MonadIO m => Ptr GLuint -> GLint -> Ptr GLint -> m ()+glExtGetProgramsQCOM = ffiPtruintintPtrintIOV glExtGetProgramsQCOMFunPtr++glExtGetProgramsQCOMFunPtr :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ())+glExtGetProgramsQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetProgramsQCOM")++{-# NOINLINE glExtGetProgramsQCOMFunPtr #-}++glExtGetShadersQCOM :: MonadIO m => Ptr GLuint -> GLint -> Ptr GLint -> m ()+glExtGetShadersQCOM = ffiPtruintintPtrintIOV glExtGetShadersQCOMFunPtr++glExtGetShadersQCOMFunPtr :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ())+glExtGetShadersQCOMFunPtr = unsafePerformIO (getProcAddress "glExtGetShadersQCOM")++{-# NOINLINE glExtGetShadersQCOMFunPtr #-}++glExtIsProgramBinaryQCOM :: MonadIO m => GLuint -> m GLboolean+glExtIsProgramBinaryQCOM = ffiuintIOboolean glExtIsProgramBinaryQCOMFunPtr++glExtIsProgramBinaryQCOMFunPtr :: FunPtr (GLuint -> IO GLboolean)+glExtIsProgramBinaryQCOMFunPtr = unsafePerformIO (getProcAddress "glExtIsProgramBinaryQCOM")++{-# NOINLINE glExtIsProgramBinaryQCOMFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/QCOM/PerfmonGlobalMode.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.QCOM.PerfmonGlobalMode (+ -- * Extension Support+ gl_QCOM_perfmon_global_mode++ -- * GL_QCOM_perfmon_global_mode+ , pattern GL_PERFMON_GLOBAL_MODE_QCOM+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_QCOM_perfmon_global_mode :: Bool+gl_QCOM_perfmon_global_mode = member "GL_QCOM_perfmon_global_mode" extensions++pattern GL_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/QCOM/TiledRendering.hs view
@@ -0,0 +1,133 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.QCOM.TiledRendering (+ -- * Extension Support+ gl_QCOM_tiled_rendering++ -- * GL_QCOM_tiled_rendering+ , glEndTilingQCOM+ , glStartTilingQCOM+ , pattern GL_COLOR_BUFFER_BIT0_QCOM+ , pattern GL_COLOR_BUFFER_BIT1_QCOM+ , pattern GL_COLOR_BUFFER_BIT2_QCOM+ , pattern GL_COLOR_BUFFER_BIT3_QCOM+ , pattern GL_COLOR_BUFFER_BIT4_QCOM+ , pattern GL_COLOR_BUFFER_BIT5_QCOM+ , pattern GL_COLOR_BUFFER_BIT6_QCOM+ , pattern GL_COLOR_BUFFER_BIT7_QCOM+ , pattern GL_DEPTH_BUFFER_BIT0_QCOM+ , pattern GL_DEPTH_BUFFER_BIT1_QCOM+ , pattern GL_DEPTH_BUFFER_BIT2_QCOM+ , pattern GL_DEPTH_BUFFER_BIT3_QCOM+ , pattern GL_DEPTH_BUFFER_BIT4_QCOM+ , pattern GL_DEPTH_BUFFER_BIT5_QCOM+ , pattern GL_DEPTH_BUFFER_BIT6_QCOM+ , pattern GL_DEPTH_BUFFER_BIT7_QCOM+ , pattern GL_MULTISAMPLE_BUFFER_BIT0_QCOM+ , pattern GL_MULTISAMPLE_BUFFER_BIT1_QCOM+ , pattern GL_MULTISAMPLE_BUFFER_BIT2_QCOM+ , pattern GL_MULTISAMPLE_BUFFER_BIT3_QCOM+ , pattern GL_MULTISAMPLE_BUFFER_BIT4_QCOM+ , pattern GL_MULTISAMPLE_BUFFER_BIT5_QCOM+ , pattern GL_MULTISAMPLE_BUFFER_BIT6_QCOM+ , pattern GL_MULTISAMPLE_BUFFER_BIT7_QCOM+ , pattern GL_STENCIL_BUFFER_BIT0_QCOM+ , pattern GL_STENCIL_BUFFER_BIT1_QCOM+ , pattern GL_STENCIL_BUFFER_BIT2_QCOM+ , pattern GL_STENCIL_BUFFER_BIT3_QCOM+ , pattern GL_STENCIL_BUFFER_BIT4_QCOM+ , pattern GL_STENCIL_BUFFER_BIT5_QCOM+ , pattern GL_STENCIL_BUFFER_BIT6_QCOM+ , pattern GL_STENCIL_BUFFER_BIT7_QCOM+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_QCOM_tiled_rendering :: Bool+gl_QCOM_tiled_rendering = member "GL_QCOM_tiled_rendering" extensions++glEndTilingQCOM :: MonadIO m => GLbitfield -> m ()+glEndTilingQCOM = ffibitfieldIOV glEndTilingQCOMFunPtr++glEndTilingQCOMFunPtr :: FunPtr (GLbitfield -> IO ())+glEndTilingQCOMFunPtr = unsafePerformIO (getProcAddress "glEndTilingQCOM")++{-# NOINLINE glEndTilingQCOMFunPtr #-}++glStartTilingQCOM :: MonadIO m => GLuint -> GLuint -> GLuint -> GLuint -> GLbitfield -> m ()+glStartTilingQCOM = ffiuintuintuintuintbitfieldIOV glStartTilingQCOMFunPtr++glStartTilingQCOMFunPtr :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLbitfield -> IO ())+glStartTilingQCOMFunPtr = unsafePerformIO (getProcAddress "glStartTilingQCOM")++{-# NOINLINE glStartTilingQCOMFunPtr #-}++pattern GL_COLOR_BUFFER_BIT0_QCOM = 0x00000001 :: GLenum++pattern GL_COLOR_BUFFER_BIT1_QCOM = 0x00000002 :: GLenum++pattern GL_COLOR_BUFFER_BIT2_QCOM = 0x00000004 :: GLenum++pattern GL_COLOR_BUFFER_BIT3_QCOM = 0x00000008 :: GLenum++pattern GL_COLOR_BUFFER_BIT4_QCOM = 0x00000010 :: GLenum++pattern GL_COLOR_BUFFER_BIT5_QCOM = 0x00000020 :: GLenum++pattern GL_COLOR_BUFFER_BIT6_QCOM = 0x00000040 :: GLenum++pattern GL_COLOR_BUFFER_BIT7_QCOM = 0x00000080 :: GLenum++pattern GL_DEPTH_BUFFER_BIT0_QCOM = 0x00000100 :: GLenum++pattern GL_DEPTH_BUFFER_BIT1_QCOM = 0x00000200 :: GLenum++pattern GL_DEPTH_BUFFER_BIT2_QCOM = 0x00000400 :: GLenum++pattern GL_DEPTH_BUFFER_BIT3_QCOM = 0x00000800 :: GLenum++pattern GL_DEPTH_BUFFER_BIT4_QCOM = 0x00001000 :: GLenum++pattern GL_DEPTH_BUFFER_BIT5_QCOM = 0x00002000 :: GLenum++pattern GL_DEPTH_BUFFER_BIT6_QCOM = 0x00004000 :: GLenum++pattern GL_DEPTH_BUFFER_BIT7_QCOM = 0x00008000 :: GLenum++pattern GL_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000 :: GLenum++pattern GL_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000 :: GLenum++pattern GL_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000 :: GLenum++pattern GL_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000 :: GLenum++pattern GL_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000 :: GLenum++pattern GL_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000 :: GLenum++pattern GL_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000 :: GLenum++pattern GL_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000 :: GLenum++pattern GL_STENCIL_BUFFER_BIT0_QCOM = 0x00010000 :: GLenum++pattern GL_STENCIL_BUFFER_BIT1_QCOM = 0x00020000 :: GLenum++pattern GL_STENCIL_BUFFER_BIT2_QCOM = 0x00040000 :: GLenum++pattern GL_STENCIL_BUFFER_BIT3_QCOM = 0x00080000 :: GLenum++pattern GL_STENCIL_BUFFER_BIT4_QCOM = 0x00100000 :: GLenum++pattern GL_STENCIL_BUFFER_BIT5_QCOM = 0x00200000 :: GLenum++pattern GL_STENCIL_BUFFER_BIT6_QCOM = 0x00400000 :: GLenum++pattern GL_STENCIL_BUFFER_BIT7_QCOM = 0x00800000 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/QCOM/WriteonlyRendering.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.QCOM.WriteonlyRendering (+ -- * Extension Support+ gl_QCOM_writeonly_rendering++ -- * GL_QCOM_writeonly_rendering+ , pattern GL_WRITEONLY_RENDERING_QCOM+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_QCOM_writeonly_rendering :: Bool+gl_QCOM_writeonly_rendering = member "GL_QCOM_writeonly_rendering" extensions++pattern GL_WRITEONLY_RENDERING_QCOM = 0x8823 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/REND.hs view
@@ -0,0 +1,8 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.REND (+ -- * REND Extensions+ module Graphics.GL.Raw.Extension.REND.ScreenCoordinates+) where++import Graphics.GL.Raw.Extension.REND.ScreenCoordinates
+ dist/build/autogen/Graphics/GL/Raw/Extension/REND/ScreenCoordinates.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.REND.ScreenCoordinates (+ -- * Extension Support+ gl_REND_screen_coordinates++ -- * GL_REND_screen_coordinates+ , pattern GL_INVERTED_SCREEN_W_REND+ , pattern GL_SCREEN_COORDINATES_REND+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_REND_screen_coordinates :: Bool+gl_REND_screen_coordinates = member "GL_REND_screen_coordinates" extensions++pattern GL_INVERTED_SCREEN_W_REND = 0x8491 :: GLenum++pattern GL_SCREEN_COORDINATES_REND = 0x8490 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/S3.hs view
@@ -0,0 +1,8 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.S3 (+ -- * S3 Extensions+ module Graphics.GL.Raw.Extension.S3.S3tc+) where++import Graphics.GL.Raw.Extension.S3.S3tc
+ dist/build/autogen/Graphics/GL/Raw/Extension/S3/S3tc.hs view
@@ -0,0 +1,33 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.S3.S3tc (+ -- * Extension Support+ gl_S3_s3tc++ -- * GL_S3_s3tc+ , pattern GL_RGB4_S3TC+ , pattern GL_RGBA4_DXT5_S3TC+ , pattern GL_RGBA4_S3TC+ , pattern GL_RGBA_DXT5_S3TC+ , pattern GL_RGBA_S3TC+ , pattern GL_RGB_S3TC+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_S3_s3tc :: Bool+gl_S3_s3tc = member "GL_S3_s3tc" extensions++pattern GL_RGB4_S3TC = 0x83A1 :: GLenum++pattern GL_RGBA4_DXT5_S3TC = 0x83A5 :: GLenum++pattern GL_RGBA4_S3TC = 0x83A3 :: GLenum++pattern GL_RGBA_DXT5_S3TC = 0x83A4 :: GLenum++pattern GL_RGBA_S3TC = 0x83A2 :: GLenum++pattern GL_RGB_S3TC = 0x83A0 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGI.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGI (+ -- * SGI Extensions+ module Graphics.GL.Raw.Extension.SGI.ColorMatrix+ , module Graphics.GL.Raw.Extension.SGI.ColorTable+ , module Graphics.GL.Raw.Extension.SGI.TextureColorTable+) where++import Graphics.GL.Raw.Extension.SGI.ColorMatrix+import Graphics.GL.Raw.Extension.SGI.ColorTable+import Graphics.GL.Raw.Extension.SGI.TextureColorTable
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGI/ColorMatrix.hs view
@@ -0,0 +1,48 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGI.ColorMatrix (+ -- * Extension Support+ gl_SGI_color_matrix++ -- * GL_SGI_color_matrix+ , pattern GL_COLOR_MATRIX_SGI+ , pattern GL_COLOR_MATRIX_STACK_DEPTH_SGI+ , pattern GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI+ , pattern GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI+ , pattern GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI+ , pattern GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI+ , pattern GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI+ , pattern GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI+ , pattern GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI+ , pattern GL_POST_COLOR_MATRIX_RED_BIAS_SGI+ , pattern GL_POST_COLOR_MATRIX_RED_SCALE_SGI+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGI_color_matrix :: Bool+gl_SGI_color_matrix = member "GL_SGI_color_matrix" extensions++pattern GL_COLOR_MATRIX_SGI = 0x80B1 :: GLenum++pattern GL_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 :: GLenum++pattern GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 :: GLenum++pattern GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB :: GLenum++pattern GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 :: GLenum++pattern GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA :: GLenum++pattern GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 :: GLenum++pattern GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 :: GLenum++pattern GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 :: GLenum++pattern GL_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 :: GLenum++pattern GL_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGI/ColorTable.hs view
@@ -0,0 +1,130 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGI.ColorTable (+ -- * Extension Support+ gl_SGI_color_table++ -- * GL_SGI_color_table+ , glColorTableParameterfvSGI+ , glColorTableParameterivSGI+ , glColorTableSGI+ , glCopyColorTableSGI+ , glGetColorTableParameterfvSGI+ , glGetColorTableParameterivSGI+ , glGetColorTableSGI+ , pattern GL_COLOR_TABLE_ALPHA_SIZE_SGI+ , pattern GL_COLOR_TABLE_BIAS_SGI+ , pattern GL_COLOR_TABLE_BLUE_SIZE_SGI+ , pattern GL_COLOR_TABLE_FORMAT_SGI+ , pattern GL_COLOR_TABLE_GREEN_SIZE_SGI+ , pattern GL_COLOR_TABLE_INTENSITY_SIZE_SGI+ , pattern GL_COLOR_TABLE_LUMINANCE_SIZE_SGI+ , pattern GL_COLOR_TABLE_RED_SIZE_SGI+ , pattern GL_COLOR_TABLE_SCALE_SGI+ , pattern GL_COLOR_TABLE_SGI+ , pattern GL_COLOR_TABLE_WIDTH_SGI+ , pattern GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI+ , pattern GL_POST_CONVOLUTION_COLOR_TABLE_SGI+ , pattern GL_PROXY_COLOR_TABLE_SGI+ , pattern GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI+ , pattern GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGI_color_table :: Bool+gl_SGI_color_table = member "GL_SGI_color_table" extensions++glColorTableParameterfvSGI :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glColorTableParameterfvSGI = ffienumenumPtrfloatIOV glColorTableParameterfvSGIFunPtr++glColorTableParameterfvSGIFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glColorTableParameterfvSGIFunPtr = unsafePerformIO (getProcAddress "glColorTableParameterfvSGI")++{-# NOINLINE glColorTableParameterfvSGIFunPtr #-}++glColorTableParameterivSGI :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glColorTableParameterivSGI = ffienumenumPtrintIOV glColorTableParameterivSGIFunPtr++glColorTableParameterivSGIFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glColorTableParameterivSGIFunPtr = unsafePerformIO (getProcAddress "glColorTableParameterivSGI")++{-# NOINLINE glColorTableParameterivSGIFunPtr #-}++glColorTableSGI :: MonadIO m => GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glColorTableSGI = ffienumenumsizeienumenumPtrVIOV glColorTableSGIFunPtr++glColorTableSGIFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glColorTableSGIFunPtr = unsafePerformIO (getProcAddress "glColorTableSGI")++{-# NOINLINE glColorTableSGIFunPtr #-}++glCopyColorTableSGI :: MonadIO m => GLenum -> GLenum -> GLint -> GLint -> GLsizei -> m ()+glCopyColorTableSGI = ffienumenumintintsizeiIOV glCopyColorTableSGIFunPtr++glCopyColorTableSGIFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ())+glCopyColorTableSGIFunPtr = unsafePerformIO (getProcAddress "glCopyColorTableSGI")++{-# NOINLINE glCopyColorTableSGIFunPtr #-}++glGetColorTableParameterfvSGI :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetColorTableParameterfvSGI = ffienumenumPtrfloatIOV glGetColorTableParameterfvSGIFunPtr++glGetColorTableParameterfvSGIFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetColorTableParameterfvSGIFunPtr = unsafePerformIO (getProcAddress "glGetColorTableParameterfvSGI")++{-# NOINLINE glGetColorTableParameterfvSGIFunPtr #-}++glGetColorTableParameterivSGI :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetColorTableParameterivSGI = ffienumenumPtrintIOV glGetColorTableParameterivSGIFunPtr++glGetColorTableParameterivSGIFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetColorTableParameterivSGIFunPtr = unsafePerformIO (getProcAddress "glGetColorTableParameterivSGI")++{-# NOINLINE glGetColorTableParameterivSGIFunPtr #-}++glGetColorTableSGI :: MonadIO m => GLenum -> GLenum -> GLenum -> Ptr () -> m ()+glGetColorTableSGI = ffienumenumenumPtrVIOV glGetColorTableSGIFunPtr++glGetColorTableSGIFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ())+glGetColorTableSGIFunPtr = unsafePerformIO (getProcAddress "glGetColorTableSGI")++{-# NOINLINE glGetColorTableSGIFunPtr #-}++pattern GL_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD :: GLenum++pattern GL_COLOR_TABLE_BIAS_SGI = 0x80D7 :: GLenum++pattern GL_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC :: GLenum++pattern GL_COLOR_TABLE_FORMAT_SGI = 0x80D8 :: GLenum++pattern GL_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB :: GLenum++pattern GL_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF :: GLenum++pattern GL_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE :: GLenum++pattern GL_COLOR_TABLE_RED_SIZE_SGI = 0x80DA :: GLenum++pattern GL_COLOR_TABLE_SCALE_SGI = 0x80D6 :: GLenum++pattern GL_COLOR_TABLE_SGI = 0x80D0 :: GLenum++pattern GL_COLOR_TABLE_WIDTH_SGI = 0x80D9 :: GLenum++pattern GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 :: GLenum++pattern GL_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 :: GLenum++pattern GL_PROXY_COLOR_TABLE_SGI = 0x80D3 :: GLenum++pattern GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 :: GLenum++pattern GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGI/TextureColorTable.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGI.TextureColorTable (+ -- * Extension Support+ gl_SGI_texture_color_table++ -- * GL_SGI_texture_color_table+ , pattern GL_PROXY_TEXTURE_COLOR_TABLE_SGI+ , pattern GL_TEXTURE_COLOR_TABLE_SGI+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGI_texture_color_table :: Bool+gl_SGI_texture_color_table = member "GL_SGI_texture_color_table" extensions++pattern GL_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD :: GLenum++pattern GL_TEXTURE_COLOR_TABLE_SGI = 0x80BC :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS.hs view
@@ -0,0 +1,36 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS (+ -- * SGIS Extensions+ module Graphics.GL.Raw.Extension.SGIS.DetailTexture+ , module Graphics.GL.Raw.Extension.SGIS.FogFunction+ , module Graphics.GL.Raw.Extension.SGIS.GenerateMipmap+ , module Graphics.GL.Raw.Extension.SGIS.Multisample+ , module Graphics.GL.Raw.Extension.SGIS.PixelTexture+ , module Graphics.GL.Raw.Extension.SGIS.PointLineTexgen+ , module Graphics.GL.Raw.Extension.SGIS.PointParameters+ , module Graphics.GL.Raw.Extension.SGIS.SharpenTexture+ , module Graphics.GL.Raw.Extension.SGIS.Texture4D+ , module Graphics.GL.Raw.Extension.SGIS.TextureBorderClamp+ , module Graphics.GL.Raw.Extension.SGIS.TextureColorMask+ , module Graphics.GL.Raw.Extension.SGIS.TextureEdgeClamp+ , module Graphics.GL.Raw.Extension.SGIS.TextureFilter4+ , module Graphics.GL.Raw.Extension.SGIS.TextureLod+ , module Graphics.GL.Raw.Extension.SGIS.TextureSelect+) where++import Graphics.GL.Raw.Extension.SGIS.DetailTexture+import Graphics.GL.Raw.Extension.SGIS.FogFunction+import Graphics.GL.Raw.Extension.SGIS.GenerateMipmap+import Graphics.GL.Raw.Extension.SGIS.Multisample+import Graphics.GL.Raw.Extension.SGIS.PixelTexture+import Graphics.GL.Raw.Extension.SGIS.PointLineTexgen+import Graphics.GL.Raw.Extension.SGIS.PointParameters+import Graphics.GL.Raw.Extension.SGIS.SharpenTexture+import Graphics.GL.Raw.Extension.SGIS.Texture4D+import Graphics.GL.Raw.Extension.SGIS.TextureBorderClamp+import Graphics.GL.Raw.Extension.SGIS.TextureColorMask+import Graphics.GL.Raw.Extension.SGIS.TextureEdgeClamp+import Graphics.GL.Raw.Extension.SGIS.TextureFilter4+import Graphics.GL.Raw.Extension.SGIS.TextureLod+import Graphics.GL.Raw.Extension.SGIS.TextureSelect
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/DetailTexture.hs view
@@ -0,0 +1,61 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.DetailTexture (+ -- * Extension Support+ gl_SGIS_detail_texture++ -- * GL_SGIS_detail_texture+ , glDetailTexFuncSGIS+ , glGetDetailTexFuncSGIS+ , pattern GL_DETAIL_TEXTURE_2D_BINDING_SGIS+ , pattern GL_DETAIL_TEXTURE_2D_SGIS+ , pattern GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS+ , pattern GL_DETAIL_TEXTURE_LEVEL_SGIS+ , pattern GL_DETAIL_TEXTURE_MODE_SGIS+ , pattern GL_LINEAR_DETAIL_ALPHA_SGIS+ , pattern GL_LINEAR_DETAIL_COLOR_SGIS+ , pattern GL_LINEAR_DETAIL_SGIS+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIS_detail_texture :: Bool+gl_SGIS_detail_texture = member "GL_SGIS_detail_texture" extensions++glDetailTexFuncSGIS :: MonadIO m => GLenum -> GLsizei -> Ptr GLfloat -> m ()+glDetailTexFuncSGIS = ffienumsizeiPtrfloatIOV glDetailTexFuncSGISFunPtr++glDetailTexFuncSGISFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())+glDetailTexFuncSGISFunPtr = unsafePerformIO (getProcAddress "glDetailTexFuncSGIS")++{-# NOINLINE glDetailTexFuncSGISFunPtr #-}++glGetDetailTexFuncSGIS :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glGetDetailTexFuncSGIS = ffienumPtrfloatIOV glGetDetailTexFuncSGISFunPtr++glGetDetailTexFuncSGISFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glGetDetailTexFuncSGISFunPtr = unsafePerformIO (getProcAddress "glGetDetailTexFuncSGIS")++{-# NOINLINE glGetDetailTexFuncSGISFunPtr #-}++pattern GL_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 :: GLenum++pattern GL_DETAIL_TEXTURE_2D_SGIS = 0x8095 :: GLenum++pattern GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C :: GLenum++pattern GL_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A :: GLenum++pattern GL_DETAIL_TEXTURE_MODE_SGIS = 0x809B :: GLenum++pattern GL_LINEAR_DETAIL_ALPHA_SGIS = 0x8098 :: GLenum++pattern GL_LINEAR_DETAIL_COLOR_SGIS = 0x8099 :: GLenum++pattern GL_LINEAR_DETAIL_SGIS = 0x8097 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/FogFunction.hs view
@@ -0,0 +1,46 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.FogFunction (+ -- * Extension Support+ gl_SGIS_fog_function++ -- * GL_SGIS_fog_function+ , glFogFuncSGIS+ , glGetFogFuncSGIS+ , pattern GL_FOG_FUNC_POINTS_SGIS+ , pattern GL_FOG_FUNC_SGIS+ , pattern GL_MAX_FOG_FUNC_POINTS_SGIS+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIS_fog_function :: Bool+gl_SGIS_fog_function = member "GL_SGIS_fog_function" extensions++glFogFuncSGIS :: MonadIO m => GLsizei -> Ptr GLfloat -> m ()+glFogFuncSGIS = ffisizeiPtrfloatIOV glFogFuncSGISFunPtr++glFogFuncSGISFunPtr :: FunPtr (GLsizei -> Ptr GLfloat -> IO ())+glFogFuncSGISFunPtr = unsafePerformIO (getProcAddress "glFogFuncSGIS")++{-# NOINLINE glFogFuncSGISFunPtr #-}++glGetFogFuncSGIS :: MonadIO m => Ptr GLfloat -> m ()+glGetFogFuncSGIS = ffiPtrfloatIOV glGetFogFuncSGISFunPtr++glGetFogFuncSGISFunPtr :: FunPtr (Ptr GLfloat -> IO ())+glGetFogFuncSGISFunPtr = unsafePerformIO (getProcAddress "glGetFogFuncSGIS")++{-# NOINLINE glGetFogFuncSGISFunPtr #-}++pattern GL_FOG_FUNC_POINTS_SGIS = 0x812B :: GLenum++pattern GL_FOG_FUNC_SGIS = 0x812A :: GLenum++pattern GL_MAX_FOG_FUNC_POINTS_SGIS = 0x812C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/GenerateMipmap.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.GenerateMipmap (+ -- * Extension Support+ gl_SGIS_generate_mipmap++ -- * GL_SGIS_generate_mipmap+ , pattern GL_GENERATE_MIPMAP_HINT_SGIS+ , pattern GL_GENERATE_MIPMAP_SGIS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIS_generate_mipmap :: Bool+gl_SGIS_generate_mipmap = member "GL_SGIS_generate_mipmap" extensions++pattern GL_GENERATE_MIPMAP_HINT_SGIS = 0x8192 :: GLenum++pattern GL_GENERATE_MIPMAP_SGIS = 0x8191 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/Multisample.hs view
@@ -0,0 +1,85 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.Multisample (+ -- * Extension Support+ gl_SGIS_multisample++ -- * GL_SGIS_multisample+ , glSampleMaskSGIS+ , glSamplePatternSGIS+ , pattern GL_1PASS_SGIS+ , pattern GL_2PASS_0_SGIS+ , pattern GL_2PASS_1_SGIS+ , pattern GL_4PASS_0_SGIS+ , pattern GL_4PASS_1_SGIS+ , pattern GL_4PASS_2_SGIS+ , pattern GL_4PASS_3_SGIS+ , pattern GL_MULTISAMPLE_SGIS+ , pattern GL_SAMPLES_SGIS+ , pattern GL_SAMPLE_ALPHA_TO_MASK_SGIS+ , pattern GL_SAMPLE_ALPHA_TO_ONE_SGIS+ , pattern GL_SAMPLE_BUFFERS_SGIS+ , pattern GL_SAMPLE_MASK_INVERT_SGIS+ , pattern GL_SAMPLE_MASK_SGIS+ , pattern GL_SAMPLE_MASK_VALUE_SGIS+ , pattern GL_SAMPLE_PATTERN_SGIS+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIS_multisample :: Bool+gl_SGIS_multisample = member "GL_SGIS_multisample" extensions++glSampleMaskSGIS :: MonadIO m => GLclampf -> GLboolean -> m ()+glSampleMaskSGIS = fficlampfbooleanIOV glSampleMaskSGISFunPtr++glSampleMaskSGISFunPtr :: FunPtr (GLclampf -> GLboolean -> IO ())+glSampleMaskSGISFunPtr = unsafePerformIO (getProcAddress "glSampleMaskSGIS")++{-# NOINLINE glSampleMaskSGISFunPtr #-}++glSamplePatternSGIS :: MonadIO m => GLenum -> m ()+glSamplePatternSGIS = ffienumIOV glSamplePatternSGISFunPtr++glSamplePatternSGISFunPtr :: FunPtr (GLenum -> IO ())+glSamplePatternSGISFunPtr = unsafePerformIO (getProcAddress "glSamplePatternSGIS")++{-# NOINLINE glSamplePatternSGISFunPtr #-}++pattern GL_1PASS_SGIS = 0x80A1 :: GLenum++pattern GL_2PASS_0_SGIS = 0x80A2 :: GLenum++pattern GL_2PASS_1_SGIS = 0x80A3 :: GLenum++pattern GL_4PASS_0_SGIS = 0x80A4 :: GLenum++pattern GL_4PASS_1_SGIS = 0x80A5 :: GLenum++pattern GL_4PASS_2_SGIS = 0x80A6 :: GLenum++pattern GL_4PASS_3_SGIS = 0x80A7 :: GLenum++pattern GL_MULTISAMPLE_SGIS = 0x809D :: GLenum++pattern GL_SAMPLES_SGIS = 0x80A9 :: GLenum++pattern GL_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E :: GLenum++pattern GL_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F :: GLenum++pattern GL_SAMPLE_BUFFERS_SGIS = 0x80A8 :: GLenum++pattern GL_SAMPLE_MASK_INVERT_SGIS = 0x80AB :: GLenum++pattern GL_SAMPLE_MASK_SGIS = 0x80A0 :: GLenum++pattern GL_SAMPLE_MASK_VALUE_SGIS = 0x80AA :: GLenum++pattern GL_SAMPLE_PATTERN_SGIS = 0x80AC :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/PixelTexture.hs view
@@ -0,0 +1,85 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.PixelTexture (+ -- * Extension Support+ gl_SGIS_pixel_texture++ -- * GL_SGIS_pixel_texture+ , glGetPixelTexGenParameterfvSGIS+ , glGetPixelTexGenParameterivSGIS+ , glPixelTexGenParameterfSGIS+ , glPixelTexGenParameterfvSGIS+ , glPixelTexGenParameteriSGIS+ , glPixelTexGenParameterivSGIS+ , pattern GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS+ , pattern GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS+ , pattern GL_PIXEL_GROUP_COLOR_SGIS+ , pattern GL_PIXEL_TEXTURE_SGIS+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIS_pixel_texture :: Bool+gl_SGIS_pixel_texture = member "GL_SGIS_pixel_texture" extensions++glGetPixelTexGenParameterfvSGIS :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glGetPixelTexGenParameterfvSGIS = ffienumPtrfloatIOV glGetPixelTexGenParameterfvSGISFunPtr++glGetPixelTexGenParameterfvSGISFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glGetPixelTexGenParameterfvSGISFunPtr = unsafePerformIO (getProcAddress "glGetPixelTexGenParameterfvSGIS")++{-# NOINLINE glGetPixelTexGenParameterfvSGISFunPtr #-}++glGetPixelTexGenParameterivSGIS :: MonadIO m => GLenum -> Ptr GLint -> m ()+glGetPixelTexGenParameterivSGIS = ffienumPtrintIOV glGetPixelTexGenParameterivSGISFunPtr++glGetPixelTexGenParameterivSGISFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glGetPixelTexGenParameterivSGISFunPtr = unsafePerformIO (getProcAddress "glGetPixelTexGenParameterivSGIS")++{-# NOINLINE glGetPixelTexGenParameterivSGISFunPtr #-}++glPixelTexGenParameterfSGIS :: MonadIO m => GLenum -> GLfloat -> m ()+glPixelTexGenParameterfSGIS = ffienumfloatIOV glPixelTexGenParameterfSGISFunPtr++glPixelTexGenParameterfSGISFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())+glPixelTexGenParameterfSGISFunPtr = unsafePerformIO (getProcAddress "glPixelTexGenParameterfSGIS")++{-# NOINLINE glPixelTexGenParameterfSGISFunPtr #-}++glPixelTexGenParameterfvSGIS :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glPixelTexGenParameterfvSGIS = ffienumPtrfloatIOV glPixelTexGenParameterfvSGISFunPtr++glPixelTexGenParameterfvSGISFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glPixelTexGenParameterfvSGISFunPtr = unsafePerformIO (getProcAddress "glPixelTexGenParameterfvSGIS")++{-# NOINLINE glPixelTexGenParameterfvSGISFunPtr #-}++glPixelTexGenParameteriSGIS :: MonadIO m => GLenum -> GLint -> m ()+glPixelTexGenParameteriSGIS = ffienumintIOV glPixelTexGenParameteriSGISFunPtr++glPixelTexGenParameteriSGISFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glPixelTexGenParameteriSGISFunPtr = unsafePerformIO (getProcAddress "glPixelTexGenParameteriSGIS")++{-# NOINLINE glPixelTexGenParameteriSGISFunPtr #-}++glPixelTexGenParameterivSGIS :: MonadIO m => GLenum -> Ptr GLint -> m ()+glPixelTexGenParameterivSGIS = ffienumPtrintIOV glPixelTexGenParameterivSGISFunPtr++glPixelTexGenParameterivSGISFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glPixelTexGenParameterivSGISFunPtr = unsafePerformIO (getProcAddress "glPixelTexGenParameterivSGIS")++{-# NOINLINE glPixelTexGenParameterivSGISFunPtr #-}++pattern GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 :: GLenum++pattern GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 :: GLenum++pattern GL_PIXEL_GROUP_COLOR_SGIS = 0x8356 :: GLenum++pattern GL_PIXEL_TEXTURE_SGIS = 0x8353 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/PointLineTexgen.hs view
@@ -0,0 +1,39 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.PointLineTexgen (+ -- * Extension Support+ gl_SGIS_point_line_texgen++ -- * GL_SGIS_point_line_texgen+ , pattern GL_EYE_DISTANCE_TO_LINE_SGIS+ , pattern GL_EYE_DISTANCE_TO_POINT_SGIS+ , pattern GL_EYE_LINE_SGIS+ , pattern GL_EYE_POINT_SGIS+ , pattern GL_OBJECT_DISTANCE_TO_LINE_SGIS+ , pattern GL_OBJECT_DISTANCE_TO_POINT_SGIS+ , pattern GL_OBJECT_LINE_SGIS+ , pattern GL_OBJECT_POINT_SGIS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIS_point_line_texgen :: Bool+gl_SGIS_point_line_texgen = member "GL_SGIS_point_line_texgen" extensions++pattern GL_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 :: GLenum++pattern GL_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 :: GLenum++pattern GL_EYE_LINE_SGIS = 0x81F6 :: GLenum++pattern GL_EYE_POINT_SGIS = 0x81F4 :: GLenum++pattern GL_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 :: GLenum++pattern GL_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 :: GLenum++pattern GL_OBJECT_LINE_SGIS = 0x81F7 :: GLenum++pattern GL_OBJECT_POINT_SGIS = 0x81F5 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/PointParameters.hs view
@@ -0,0 +1,49 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.PointParameters (+ -- * Extension Support+ gl_SGIS_point_parameters++ -- * GL_SGIS_point_parameters+ , glPointParameterfSGIS+ , glPointParameterfvSGIS+ , pattern GL_DISTANCE_ATTENUATION_SGIS+ , pattern GL_POINT_FADE_THRESHOLD_SIZE_SGIS+ , pattern GL_POINT_SIZE_MAX_SGIS+ , pattern GL_POINT_SIZE_MIN_SGIS+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIS_point_parameters :: Bool+gl_SGIS_point_parameters = member "GL_SGIS_point_parameters" extensions++glPointParameterfSGIS :: MonadIO m => GLenum -> GLfloat -> m ()+glPointParameterfSGIS = ffienumfloatIOV glPointParameterfSGISFunPtr++glPointParameterfSGISFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())+glPointParameterfSGISFunPtr = unsafePerformIO (getProcAddress "glPointParameterfSGIS")++{-# NOINLINE glPointParameterfSGISFunPtr #-}++glPointParameterfvSGIS :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glPointParameterfvSGIS = ffienumPtrfloatIOV glPointParameterfvSGISFunPtr++glPointParameterfvSGISFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glPointParameterfvSGISFunPtr = unsafePerformIO (getProcAddress "glPointParameterfvSGIS")++{-# NOINLINE glPointParameterfvSGISFunPtr #-}++pattern GL_DISTANCE_ATTENUATION_SGIS = 0x8129 :: GLenum++pattern GL_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 :: GLenum++pattern GL_POINT_SIZE_MAX_SGIS = 0x8127 :: GLenum++pattern GL_POINT_SIZE_MIN_SGIS = 0x8126 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/SharpenTexture.hs view
@@ -0,0 +1,49 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.SharpenTexture (+ -- * Extension Support+ gl_SGIS_sharpen_texture++ -- * GL_SGIS_sharpen_texture+ , glGetSharpenTexFuncSGIS+ , glSharpenTexFuncSGIS+ , pattern GL_LINEAR_SHARPEN_ALPHA_SGIS+ , pattern GL_LINEAR_SHARPEN_COLOR_SGIS+ , pattern GL_LINEAR_SHARPEN_SGIS+ , pattern GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIS_sharpen_texture :: Bool+gl_SGIS_sharpen_texture = member "GL_SGIS_sharpen_texture" extensions++glGetSharpenTexFuncSGIS :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glGetSharpenTexFuncSGIS = ffienumPtrfloatIOV glGetSharpenTexFuncSGISFunPtr++glGetSharpenTexFuncSGISFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glGetSharpenTexFuncSGISFunPtr = unsafePerformIO (getProcAddress "glGetSharpenTexFuncSGIS")++{-# NOINLINE glGetSharpenTexFuncSGISFunPtr #-}++glSharpenTexFuncSGIS :: MonadIO m => GLenum -> GLsizei -> Ptr GLfloat -> m ()+glSharpenTexFuncSGIS = ffienumsizeiPtrfloatIOV glSharpenTexFuncSGISFunPtr++glSharpenTexFuncSGISFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())+glSharpenTexFuncSGISFunPtr = unsafePerformIO (getProcAddress "glSharpenTexFuncSGIS")++{-# NOINLINE glSharpenTexFuncSGISFunPtr #-}++pattern GL_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE :: GLenum++pattern GL_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF :: GLenum++pattern GL_LINEAR_SHARPEN_SGIS = 0x80AD :: GLenum++pattern GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/Texture4D.hs view
@@ -0,0 +1,67 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.Texture4D (+ -- * Extension Support+ gl_SGIS_texture4D++ -- * GL_SGIS_texture4D+ , glTexImage4DSGIS+ , glTexSubImage4DSGIS+ , pattern GL_MAX_4D_TEXTURE_SIZE_SGIS+ , pattern GL_PACK_IMAGE_DEPTH_SGIS+ , pattern GL_PACK_SKIP_VOLUMES_SGIS+ , pattern GL_PROXY_TEXTURE_4D_SGIS+ , pattern GL_TEXTURE_4DSIZE_SGIS+ , pattern GL_TEXTURE_4D_BINDING_SGIS+ , pattern GL_TEXTURE_4D_SGIS+ , pattern GL_TEXTURE_WRAP_Q_SGIS+ , pattern GL_UNPACK_IMAGE_DEPTH_SGIS+ , pattern GL_UNPACK_SKIP_VOLUMES_SGIS+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIS_texture4D :: Bool+gl_SGIS_texture4D = member "GL_SGIS_texture4D" extensions++glTexImage4DSGIS :: MonadIO m => GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+glTexImage4DSGIS = ffienumintenumsizeisizeisizeisizeiintenumenumPtrVIOV glTexImage4DSGISFunPtr++glTexImage4DSGISFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ())+glTexImage4DSGISFunPtr = unsafePerformIO (getProcAddress "glTexImage4DSGIS")++{-# NOINLINE glTexImage4DSGISFunPtr #-}++glTexSubImage4DSGIS :: MonadIO m => GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+glTexSubImage4DSGIS = ffienumintintintintintsizeisizeisizeisizeienumenumPtrVIOV glTexSubImage4DSGISFunPtr++glTexSubImage4DSGISFunPtr :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ())+glTexSubImage4DSGISFunPtr = unsafePerformIO (getProcAddress "glTexSubImage4DSGIS")++{-# NOINLINE glTexSubImage4DSGISFunPtr #-}++pattern GL_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 :: GLenum++pattern GL_PACK_IMAGE_DEPTH_SGIS = 0x8131 :: GLenum++pattern GL_PACK_SKIP_VOLUMES_SGIS = 0x8130 :: GLenum++pattern GL_PROXY_TEXTURE_4D_SGIS = 0x8135 :: GLenum++pattern GL_TEXTURE_4DSIZE_SGIS = 0x8136 :: GLenum++pattern GL_TEXTURE_4D_BINDING_SGIS = 0x814F :: GLenum++pattern GL_TEXTURE_4D_SGIS = 0x8134 :: GLenum++pattern GL_TEXTURE_WRAP_Q_SGIS = 0x8137 :: GLenum++pattern GL_UNPACK_IMAGE_DEPTH_SGIS = 0x8133 :: GLenum++pattern GL_UNPACK_SKIP_VOLUMES_SGIS = 0x8132 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/TextureBorderClamp.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.TextureBorderClamp (+ -- * Extension Support+ gl_SGIS_texture_border_clamp++ -- * GL_SGIS_texture_border_clamp+ , pattern GL_CLAMP_TO_BORDER_SGIS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIS_texture_border_clamp :: Bool+gl_SGIS_texture_border_clamp = member "GL_SGIS_texture_border_clamp" extensions++pattern GL_CLAMP_TO_BORDER_SGIS = 0x812D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/TextureColorMask.hs view
@@ -0,0 +1,31 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.TextureColorMask (+ -- * Extension Support+ gl_SGIS_texture_color_mask++ -- * GL_SGIS_texture_color_mask+ , glTextureColorMaskSGIS+ , pattern GL_TEXTURE_COLOR_WRITEMASK_SGIS+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIS_texture_color_mask :: Bool+gl_SGIS_texture_color_mask = member "GL_SGIS_texture_color_mask" extensions++glTextureColorMaskSGIS :: MonadIO m => GLboolean -> GLboolean -> GLboolean -> GLboolean -> m ()+glTextureColorMaskSGIS = ffibooleanbooleanbooleanbooleanIOV glTextureColorMaskSGISFunPtr++glTextureColorMaskSGISFunPtr :: FunPtr (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ())+glTextureColorMaskSGISFunPtr = unsafePerformIO (getProcAddress "glTextureColorMaskSGIS")++{-# NOINLINE glTextureColorMaskSGISFunPtr #-}++pattern GL_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/TextureEdgeClamp.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.TextureEdgeClamp (+ -- * Extension Support+ gl_SGIS_texture_edge_clamp++ -- * GL_SGIS_texture_edge_clamp+ , pattern GL_CLAMP_TO_EDGE_SGIS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIS_texture_edge_clamp :: Bool+gl_SGIS_texture_edge_clamp = member "GL_SGIS_texture_edge_clamp" extensions++pattern GL_CLAMP_TO_EDGE_SGIS = 0x812F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/TextureFilter4.hs view
@@ -0,0 +1,43 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.TextureFilter4 (+ -- * Extension Support+ gl_SGIS_texture_filter4++ -- * GL_SGIS_texture_filter4+ , glGetTexFilterFuncSGIS+ , glTexFilterFuncSGIS+ , pattern GL_FILTER4_SGIS+ , pattern GL_TEXTURE_FILTER4_SIZE_SGIS+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIS_texture_filter4 :: Bool+gl_SGIS_texture_filter4 = member "GL_SGIS_texture_filter4" extensions++glGetTexFilterFuncSGIS :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetTexFilterFuncSGIS = ffienumenumPtrfloatIOV glGetTexFilterFuncSGISFunPtr++glGetTexFilterFuncSGISFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetTexFilterFuncSGISFunPtr = unsafePerformIO (getProcAddress "glGetTexFilterFuncSGIS")++{-# NOINLINE glGetTexFilterFuncSGISFunPtr #-}++glTexFilterFuncSGIS :: MonadIO m => GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> m ()+glTexFilterFuncSGIS = ffienumenumsizeiPtrfloatIOV glTexFilterFuncSGISFunPtr++glTexFilterFuncSGISFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())+glTexFilterFuncSGISFunPtr = unsafePerformIO (getProcAddress "glTexFilterFuncSGIS")++{-# NOINLINE glTexFilterFuncSGISFunPtr #-}++pattern GL_FILTER4_SGIS = 0x8146 :: GLenum++pattern GL_TEXTURE_FILTER4_SIZE_SGIS = 0x8147 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/TextureLod.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.TextureLod (+ -- * Extension Support+ gl_SGIS_texture_lod++ -- * GL_SGIS_texture_lod+ , pattern GL_TEXTURE_BASE_LEVEL_SGIS+ , pattern GL_TEXTURE_MAX_LEVEL_SGIS+ , pattern GL_TEXTURE_MAX_LOD_SGIS+ , pattern GL_TEXTURE_MIN_LOD_SGIS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIS_texture_lod :: Bool+gl_SGIS_texture_lod = member "GL_SGIS_texture_lod" extensions++pattern GL_TEXTURE_BASE_LEVEL_SGIS = 0x813C :: GLenum++pattern GL_TEXTURE_MAX_LEVEL_SGIS = 0x813D :: GLenum++pattern GL_TEXTURE_MAX_LOD_SGIS = 0x813B :: GLenum++pattern GL_TEXTURE_MIN_LOD_SGIS = 0x813A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIS/TextureSelect.hs view
@@ -0,0 +1,81 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIS.TextureSelect (+ -- * Extension Support+ gl_SGIS_texture_select++ -- * GL_SGIS_texture_select+ , pattern GL_DUAL_ALPHA12_SGIS+ , pattern GL_DUAL_ALPHA16_SGIS+ , pattern GL_DUAL_ALPHA4_SGIS+ , pattern GL_DUAL_ALPHA8_SGIS+ , pattern GL_DUAL_INTENSITY12_SGIS+ , pattern GL_DUAL_INTENSITY16_SGIS+ , pattern GL_DUAL_INTENSITY4_SGIS+ , pattern GL_DUAL_INTENSITY8_SGIS+ , pattern GL_DUAL_LUMINANCE12_SGIS+ , pattern GL_DUAL_LUMINANCE16_SGIS+ , pattern GL_DUAL_LUMINANCE4_SGIS+ , pattern GL_DUAL_LUMINANCE8_SGIS+ , pattern GL_DUAL_LUMINANCE_ALPHA4_SGIS+ , pattern GL_DUAL_LUMINANCE_ALPHA8_SGIS+ , pattern GL_DUAL_TEXTURE_SELECT_SGIS+ , pattern GL_QUAD_ALPHA4_SGIS+ , pattern GL_QUAD_ALPHA8_SGIS+ , pattern GL_QUAD_INTENSITY4_SGIS+ , pattern GL_QUAD_INTENSITY8_SGIS+ , pattern GL_QUAD_LUMINANCE4_SGIS+ , pattern GL_QUAD_LUMINANCE8_SGIS+ , pattern GL_QUAD_TEXTURE_SELECT_SGIS+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIS_texture_select :: Bool+gl_SGIS_texture_select = member "GL_SGIS_texture_select" extensions++pattern GL_DUAL_ALPHA12_SGIS = 0x8112 :: GLenum++pattern GL_DUAL_ALPHA16_SGIS = 0x8113 :: GLenum++pattern GL_DUAL_ALPHA4_SGIS = 0x8110 :: GLenum++pattern GL_DUAL_ALPHA8_SGIS = 0x8111 :: GLenum++pattern GL_DUAL_INTENSITY12_SGIS = 0x811A :: GLenum++pattern GL_DUAL_INTENSITY16_SGIS = 0x811B :: GLenum++pattern GL_DUAL_INTENSITY4_SGIS = 0x8118 :: GLenum++pattern GL_DUAL_INTENSITY8_SGIS = 0x8119 :: GLenum++pattern GL_DUAL_LUMINANCE12_SGIS = 0x8116 :: GLenum++pattern GL_DUAL_LUMINANCE16_SGIS = 0x8117 :: GLenum++pattern GL_DUAL_LUMINANCE4_SGIS = 0x8114 :: GLenum++pattern GL_DUAL_LUMINANCE8_SGIS = 0x8115 :: GLenum++pattern GL_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C :: GLenum++pattern GL_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D :: GLenum++pattern GL_DUAL_TEXTURE_SELECT_SGIS = 0x8124 :: GLenum++pattern GL_QUAD_ALPHA4_SGIS = 0x811E :: GLenum++pattern GL_QUAD_ALPHA8_SGIS = 0x811F :: GLenum++pattern GL_QUAD_INTENSITY4_SGIS = 0x8122 :: GLenum++pattern GL_QUAD_INTENSITY8_SGIS = 0x8123 :: GLenum++pattern GL_QUAD_LUMINANCE4_SGIS = 0x8120 :: GLenum++pattern GL_QUAD_LUMINANCE8_SGIS = 0x8121 :: GLenum++pattern GL_QUAD_TEXTURE_SELECT_SGIS = 0x8125 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX.hs view
@@ -0,0 +1,82 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX (+ -- * SGIX Extensions+ module Graphics.GL.Raw.Extension.SGIX.Async+ , module Graphics.GL.Raw.Extension.SGIX.AsyncHistogram+ , module Graphics.GL.Raw.Extension.SGIX.AsyncPixel+ , module Graphics.GL.Raw.Extension.SGIX.BlendAlphaMinmax+ , module Graphics.GL.Raw.Extension.SGIX.CalligraphicFragment+ , module Graphics.GL.Raw.Extension.SGIX.Clipmap+ , module Graphics.GL.Raw.Extension.SGIX.ConvolutionAccuracy+ , module Graphics.GL.Raw.Extension.SGIX.DepthPassInstrument+ , module Graphics.GL.Raw.Extension.SGIX.DepthTexture+ , module Graphics.GL.Raw.Extension.SGIX.FlushRaster+ , module Graphics.GL.Raw.Extension.SGIX.FogOffset+ , module Graphics.GL.Raw.Extension.SGIX.FragmentLighting+ , module Graphics.GL.Raw.Extension.SGIX.Framezoom+ , module Graphics.GL.Raw.Extension.SGIX.IglooInterface+ , module Graphics.GL.Raw.Extension.SGIX.Instruments+ , module Graphics.GL.Raw.Extension.SGIX.Interlace+ , module Graphics.GL.Raw.Extension.SGIX.IrInstrument1+ , module Graphics.GL.Raw.Extension.SGIX.ListPriority+ , module Graphics.GL.Raw.Extension.SGIX.PixelTexture+ , module Graphics.GL.Raw.Extension.SGIX.PixelTiles+ , module Graphics.GL.Raw.Extension.SGIX.PolynomialFfd+ , module Graphics.GL.Raw.Extension.SGIX.ReferencePlane+ , module Graphics.GL.Raw.Extension.SGIX.Resample+ , module Graphics.GL.Raw.Extension.SGIX.ScalebiasHint+ , module Graphics.GL.Raw.Extension.SGIX.Shadow+ , module Graphics.GL.Raw.Extension.SGIX.ShadowAmbient+ , module Graphics.GL.Raw.Extension.SGIX.Sprite+ , module Graphics.GL.Raw.Extension.SGIX.Subsample+ , module Graphics.GL.Raw.Extension.SGIX.TagSampleBuffer+ , module Graphics.GL.Raw.Extension.SGIX.TextureAddEnv+ , module Graphics.GL.Raw.Extension.SGIX.TextureCoordinateClamp+ , module Graphics.GL.Raw.Extension.SGIX.TextureLodBias+ , module Graphics.GL.Raw.Extension.SGIX.TextureMultiBuffer+ , module Graphics.GL.Raw.Extension.SGIX.TextureScaleBias+ , module Graphics.GL.Raw.Extension.SGIX.VertexPreclip+ , module Graphics.GL.Raw.Extension.SGIX.Ycrcb+ , module Graphics.GL.Raw.Extension.SGIX.YcrcbSubsample+ , module Graphics.GL.Raw.Extension.SGIX.Ycrcba+) where++import Graphics.GL.Raw.Extension.SGIX.Async+import Graphics.GL.Raw.Extension.SGIX.AsyncHistogram+import Graphics.GL.Raw.Extension.SGIX.AsyncPixel+import Graphics.GL.Raw.Extension.SGIX.BlendAlphaMinmax+import Graphics.GL.Raw.Extension.SGIX.CalligraphicFragment+import Graphics.GL.Raw.Extension.SGIX.Clipmap+import Graphics.GL.Raw.Extension.SGIX.ConvolutionAccuracy+import Graphics.GL.Raw.Extension.SGIX.DepthPassInstrument+import Graphics.GL.Raw.Extension.SGIX.DepthTexture+import Graphics.GL.Raw.Extension.SGIX.FlushRaster+import Graphics.GL.Raw.Extension.SGIX.FogOffset+import Graphics.GL.Raw.Extension.SGIX.FragmentLighting+import Graphics.GL.Raw.Extension.SGIX.Framezoom+import Graphics.GL.Raw.Extension.SGIX.IglooInterface+import Graphics.GL.Raw.Extension.SGIX.Instruments+import Graphics.GL.Raw.Extension.SGIX.Interlace+import Graphics.GL.Raw.Extension.SGIX.IrInstrument1+import Graphics.GL.Raw.Extension.SGIX.ListPriority+import Graphics.GL.Raw.Extension.SGIX.PixelTexture+import Graphics.GL.Raw.Extension.SGIX.PixelTiles+import Graphics.GL.Raw.Extension.SGIX.PolynomialFfd+import Graphics.GL.Raw.Extension.SGIX.ReferencePlane+import Graphics.GL.Raw.Extension.SGIX.Resample+import Graphics.GL.Raw.Extension.SGIX.ScalebiasHint+import Graphics.GL.Raw.Extension.SGIX.Shadow+import Graphics.GL.Raw.Extension.SGIX.ShadowAmbient+import Graphics.GL.Raw.Extension.SGIX.Sprite+import Graphics.GL.Raw.Extension.SGIX.Subsample+import Graphics.GL.Raw.Extension.SGIX.TagSampleBuffer+import Graphics.GL.Raw.Extension.SGIX.TextureAddEnv+import Graphics.GL.Raw.Extension.SGIX.TextureCoordinateClamp+import Graphics.GL.Raw.Extension.SGIX.TextureLodBias+import Graphics.GL.Raw.Extension.SGIX.TextureMultiBuffer+import Graphics.GL.Raw.Extension.SGIX.TextureScaleBias+import Graphics.GL.Raw.Extension.SGIX.VertexPreclip+import Graphics.GL.Raw.Extension.SGIX.Ycrcb+import Graphics.GL.Raw.Extension.SGIX.YcrcbSubsample+import Graphics.GL.Raw.Extension.SGIX.Ycrcba
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/Async.hs view
@@ -0,0 +1,76 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.Async (+ -- * Extension Support+ gl_SGIX_async++ -- * GL_SGIX_async+ , glAsyncMarkerSGIX+ , glDeleteAsyncMarkersSGIX+ , glFinishAsyncSGIX+ , glGenAsyncMarkersSGIX+ , glIsAsyncMarkerSGIX+ , glPollAsyncSGIX+ , pattern GL_ASYNC_MARKER_SGIX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIX_async :: Bool+gl_SGIX_async = member "GL_SGIX_async" extensions++glAsyncMarkerSGIX :: MonadIO m => GLuint -> m ()+glAsyncMarkerSGIX = ffiuintIOV glAsyncMarkerSGIXFunPtr++glAsyncMarkerSGIXFunPtr :: FunPtr (GLuint -> IO ())+glAsyncMarkerSGIXFunPtr = unsafePerformIO (getProcAddress "glAsyncMarkerSGIX")++{-# NOINLINE glAsyncMarkerSGIXFunPtr #-}++glDeleteAsyncMarkersSGIX :: MonadIO m => GLuint -> GLsizei -> m ()+glDeleteAsyncMarkersSGIX = ffiuintsizeiIOV glDeleteAsyncMarkersSGIXFunPtr++glDeleteAsyncMarkersSGIXFunPtr :: FunPtr (GLuint -> GLsizei -> IO ())+glDeleteAsyncMarkersSGIXFunPtr = unsafePerformIO (getProcAddress "glDeleteAsyncMarkersSGIX")++{-# NOINLINE glDeleteAsyncMarkersSGIXFunPtr #-}++glFinishAsyncSGIX :: MonadIO m => Ptr GLuint -> m GLint+glFinishAsyncSGIX = ffiPtruintIOint glFinishAsyncSGIXFunPtr++glFinishAsyncSGIXFunPtr :: FunPtr (Ptr GLuint -> IO GLint)+glFinishAsyncSGIXFunPtr = unsafePerformIO (getProcAddress "glFinishAsyncSGIX")++{-# NOINLINE glFinishAsyncSGIXFunPtr #-}++glGenAsyncMarkersSGIX :: MonadIO m => GLsizei -> m GLuint+glGenAsyncMarkersSGIX = ffisizeiIOuint glGenAsyncMarkersSGIXFunPtr++glGenAsyncMarkersSGIXFunPtr :: FunPtr (GLsizei -> IO GLuint)+glGenAsyncMarkersSGIXFunPtr = unsafePerformIO (getProcAddress "glGenAsyncMarkersSGIX")++{-# NOINLINE glGenAsyncMarkersSGIXFunPtr #-}++glIsAsyncMarkerSGIX :: MonadIO m => GLuint -> m GLboolean+glIsAsyncMarkerSGIX = ffiuintIOboolean glIsAsyncMarkerSGIXFunPtr++glIsAsyncMarkerSGIXFunPtr :: FunPtr (GLuint -> IO GLboolean)+glIsAsyncMarkerSGIXFunPtr = unsafePerformIO (getProcAddress "glIsAsyncMarkerSGIX")++{-# NOINLINE glIsAsyncMarkerSGIXFunPtr #-}++glPollAsyncSGIX :: MonadIO m => Ptr GLuint -> m GLint+glPollAsyncSGIX = ffiPtruintIOint glPollAsyncSGIXFunPtr++glPollAsyncSGIXFunPtr :: FunPtr (Ptr GLuint -> IO GLint)+glPollAsyncSGIXFunPtr = unsafePerformIO (getProcAddress "glPollAsyncSGIX")++{-# NOINLINE glPollAsyncSGIXFunPtr #-}++pattern GL_ASYNC_MARKER_SGIX = 0x8329 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/AsyncHistogram.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.AsyncHistogram (+ -- * Extension Support+ gl_SGIX_async_histogram++ -- * GL_SGIX_async_histogram+ , pattern GL_ASYNC_HISTOGRAM_SGIX+ , pattern GL_MAX_ASYNC_HISTOGRAM_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_async_histogram :: Bool+gl_SGIX_async_histogram = member "GL_SGIX_async_histogram" extensions++pattern GL_ASYNC_HISTOGRAM_SGIX = 0x832C :: GLenum++pattern GL_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/AsyncPixel.hs view
@@ -0,0 +1,33 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.AsyncPixel (+ -- * Extension Support+ gl_SGIX_async_pixel++ -- * GL_SGIX_async_pixel+ , pattern GL_ASYNC_DRAW_PIXELS_SGIX+ , pattern GL_ASYNC_READ_PIXELS_SGIX+ , pattern GL_ASYNC_TEX_IMAGE_SGIX+ , pattern GL_MAX_ASYNC_DRAW_PIXELS_SGIX+ , pattern GL_MAX_ASYNC_READ_PIXELS_SGIX+ , pattern GL_MAX_ASYNC_TEX_IMAGE_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_async_pixel :: Bool+gl_SGIX_async_pixel = member "GL_SGIX_async_pixel" extensions++pattern GL_ASYNC_DRAW_PIXELS_SGIX = 0x835D :: GLenum++pattern GL_ASYNC_READ_PIXELS_SGIX = 0x835E :: GLenum++pattern GL_ASYNC_TEX_IMAGE_SGIX = 0x835C :: GLenum++pattern GL_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 :: GLenum++pattern GL_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 :: GLenum++pattern GL_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/BlendAlphaMinmax.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.BlendAlphaMinmax (+ -- * Extension Support+ gl_SGIX_blend_alpha_minmax++ -- * GL_SGIX_blend_alpha_minmax+ , pattern GL_ALPHA_MAX_SGIX+ , pattern GL_ALPHA_MIN_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_blend_alpha_minmax :: Bool+gl_SGIX_blend_alpha_minmax = member "GL_SGIX_blend_alpha_minmax" extensions++pattern GL_ALPHA_MAX_SGIX = 0x8321 :: GLenum++pattern GL_ALPHA_MIN_SGIX = 0x8320 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/CalligraphicFragment.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.CalligraphicFragment (+ -- * Extension Support+ gl_SGIX_calligraphic_fragment++ -- * GL_SGIX_calligraphic_fragment+ , pattern GL_CALLIGRAPHIC_FRAGMENT_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_calligraphic_fragment :: Bool+gl_SGIX_calligraphic_fragment = member "GL_SGIX_calligraphic_fragment" extensions++pattern GL_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/Clipmap.hs view
@@ -0,0 +1,51 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.Clipmap (+ -- * Extension Support+ gl_SGIX_clipmap++ -- * GL_SGIX_clipmap+ , pattern GL_LINEAR_CLIPMAP_LINEAR_SGIX+ , pattern GL_LINEAR_CLIPMAP_NEAREST_SGIX+ , pattern GL_MAX_CLIPMAP_DEPTH_SGIX+ , pattern GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX+ , pattern GL_NEAREST_CLIPMAP_LINEAR_SGIX+ , pattern GL_NEAREST_CLIPMAP_NEAREST_SGIX+ , pattern GL_TEXTURE_CLIPMAP_CENTER_SGIX+ , pattern GL_TEXTURE_CLIPMAP_DEPTH_SGIX+ , pattern GL_TEXTURE_CLIPMAP_FRAME_SGIX+ , pattern GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX+ , pattern GL_TEXTURE_CLIPMAP_OFFSET_SGIX+ , pattern GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_clipmap :: Bool+gl_SGIX_clipmap = member "GL_SGIX_clipmap" extensions++pattern GL_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 :: GLenum++pattern GL_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F :: GLenum++pattern GL_MAX_CLIPMAP_DEPTH_SGIX = 0x8177 :: GLenum++pattern GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 :: GLenum++pattern GL_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E :: GLenum++pattern GL_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D :: GLenum++pattern GL_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 :: GLenum++pattern GL_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 :: GLenum++pattern GL_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 :: GLenum++pattern GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 :: GLenum++pattern GL_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 :: GLenum++pattern GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/ConvolutionAccuracy.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.ConvolutionAccuracy (+ -- * Extension Support+ gl_SGIX_convolution_accuracy++ -- * GL_SGIX_convolution_accuracy+ , pattern GL_CONVOLUTION_HINT_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_convolution_accuracy :: Bool+gl_SGIX_convolution_accuracy = member "GL_SGIX_convolution_accuracy" extensions++pattern GL_CONVOLUTION_HINT_SGIX = 0x8316 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/DepthPassInstrument.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.DepthPassInstrument (+ -- * Extension Support+ gl_SGIX_depth_pass_instrument+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_SGIX_depth_pass_instrument :: Bool+gl_SGIX_depth_pass_instrument = member "GL_SGIX_depth_pass_instrument" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/DepthTexture.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.DepthTexture (+ -- * Extension Support+ gl_SGIX_depth_texture++ -- * GL_SGIX_depth_texture+ , pattern GL_DEPTH_COMPONENT16_SGIX+ , pattern GL_DEPTH_COMPONENT24_SGIX+ , pattern GL_DEPTH_COMPONENT32_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_depth_texture :: Bool+gl_SGIX_depth_texture = member "GL_SGIX_depth_texture" extensions++pattern GL_DEPTH_COMPONENT16_SGIX = 0x81A5 :: GLenum++pattern GL_DEPTH_COMPONENT24_SGIX = 0x81A6 :: GLenum++pattern GL_DEPTH_COMPONENT32_SGIX = 0x81A7 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/FlushRaster.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.FlushRaster (+ -- * Extension Support+ gl_SGIX_flush_raster++ -- * GL_SGIX_flush_raster+ , glFlushRasterSGIX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import System.IO.Unsafe++gl_SGIX_flush_raster :: Bool+gl_SGIX_flush_raster = member "GL_SGIX_flush_raster" extensions++glFlushRasterSGIX :: MonadIO m => m ()+glFlushRasterSGIX = ffiIOV glFlushRasterSGIXFunPtr++glFlushRasterSGIXFunPtr :: FunPtr (IO ())+glFlushRasterSGIXFunPtr = unsafePerformIO (getProcAddress "glFlushRasterSGIX")++{-# NOINLINE glFlushRasterSGIXFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/FogOffset.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.FogOffset (+ -- * Extension Support+ gl_SGIX_fog_offset++ -- * GL_SGIX_fog_offset+ , pattern GL_FOG_OFFSET_SGIX+ , pattern GL_FOG_OFFSET_VALUE_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_fog_offset :: Bool+gl_SGIX_fog_offset = member "GL_SGIX_fog_offset" extensions++pattern GL_FOG_OFFSET_SGIX = 0x8198 :: GLenum++pattern GL_FOG_OFFSET_VALUE_SGIX = 0x8199 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/FragmentLighting.hs view
@@ -0,0 +1,241 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.FragmentLighting (+ -- * Extension Support+ gl_SGIX_fragment_lighting++ -- * GL_SGIX_fragment_lighting+ , glFragmentColorMaterialSGIX+ , glFragmentLightModelfSGIX+ , glFragmentLightModelfvSGIX+ , glFragmentLightModeliSGIX+ , glFragmentLightModelivSGIX+ , glFragmentLightfSGIX+ , glFragmentLightfvSGIX+ , glFragmentLightiSGIX+ , glFragmentLightivSGIX+ , glFragmentMaterialfSGIX+ , glFragmentMaterialfvSGIX+ , glFragmentMaterialiSGIX+ , glFragmentMaterialivSGIX+ , glGetFragmentLightfvSGIX+ , glGetFragmentLightivSGIX+ , glGetFragmentMaterialfvSGIX+ , glGetFragmentMaterialivSGIX+ , glLightEnviSGIX+ , pattern GL_CURRENT_RASTER_NORMAL_SGIX+ , pattern GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX+ , pattern GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX+ , pattern GL_FRAGMENT_COLOR_MATERIAL_SGIX+ , pattern GL_FRAGMENT_LIGHT0_SGIX+ , pattern GL_FRAGMENT_LIGHT1_SGIX+ , pattern GL_FRAGMENT_LIGHT2_SGIX+ , pattern GL_FRAGMENT_LIGHT3_SGIX+ , pattern GL_FRAGMENT_LIGHT4_SGIX+ , pattern GL_FRAGMENT_LIGHT5_SGIX+ , pattern GL_FRAGMENT_LIGHT6_SGIX+ , pattern GL_FRAGMENT_LIGHT7_SGIX+ , pattern GL_FRAGMENT_LIGHTING_SGIX+ , pattern GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX+ , pattern GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX+ , pattern GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX+ , pattern GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX+ , pattern GL_LIGHT_ENV_MODE_SGIX+ , pattern GL_MAX_ACTIVE_LIGHTS_SGIX+ , pattern GL_MAX_FRAGMENT_LIGHTS_SGIX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIX_fragment_lighting :: Bool+gl_SGIX_fragment_lighting = member "GL_SGIX_fragment_lighting" extensions++glFragmentColorMaterialSGIX :: MonadIO m => GLenum -> GLenum -> m ()+glFragmentColorMaterialSGIX = ffienumenumIOV glFragmentColorMaterialSGIXFunPtr++glFragmentColorMaterialSGIXFunPtr :: FunPtr (GLenum -> GLenum -> IO ())+glFragmentColorMaterialSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentColorMaterialSGIX")++{-# NOINLINE glFragmentColorMaterialSGIXFunPtr #-}++glFragmentLightModelfSGIX :: MonadIO m => GLenum -> GLfloat -> m ()+glFragmentLightModelfSGIX = ffienumfloatIOV glFragmentLightModelfSGIXFunPtr++glFragmentLightModelfSGIXFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())+glFragmentLightModelfSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightModelfSGIX")++{-# NOINLINE glFragmentLightModelfSGIXFunPtr #-}++glFragmentLightModelfvSGIX :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glFragmentLightModelfvSGIX = ffienumPtrfloatIOV glFragmentLightModelfvSGIXFunPtr++glFragmentLightModelfvSGIXFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glFragmentLightModelfvSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightModelfvSGIX")++{-# NOINLINE glFragmentLightModelfvSGIXFunPtr #-}++glFragmentLightModeliSGIX :: MonadIO m => GLenum -> GLint -> m ()+glFragmentLightModeliSGIX = ffienumintIOV glFragmentLightModeliSGIXFunPtr++glFragmentLightModeliSGIXFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glFragmentLightModeliSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightModeliSGIX")++{-# NOINLINE glFragmentLightModeliSGIXFunPtr #-}++glFragmentLightModelivSGIX :: MonadIO m => GLenum -> Ptr GLint -> m ()+glFragmentLightModelivSGIX = ffienumPtrintIOV glFragmentLightModelivSGIXFunPtr++glFragmentLightModelivSGIXFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glFragmentLightModelivSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightModelivSGIX")++{-# NOINLINE glFragmentLightModelivSGIXFunPtr #-}++glFragmentLightfSGIX :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()+glFragmentLightfSGIX = ffienumenumfloatIOV glFragmentLightfSGIXFunPtr++glFragmentLightfSGIXFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+glFragmentLightfSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightfSGIX")++{-# NOINLINE glFragmentLightfSGIXFunPtr #-}++glFragmentLightfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glFragmentLightfvSGIX = ffienumenumPtrfloatIOV glFragmentLightfvSGIXFunPtr++glFragmentLightfvSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glFragmentLightfvSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightfvSGIX")++{-# NOINLINE glFragmentLightfvSGIXFunPtr #-}++glFragmentLightiSGIX :: MonadIO m => GLenum -> GLenum -> GLint -> m ()+glFragmentLightiSGIX = ffienumenumintIOV glFragmentLightiSGIXFunPtr++glFragmentLightiSGIXFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+glFragmentLightiSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightiSGIX")++{-# NOINLINE glFragmentLightiSGIXFunPtr #-}++glFragmentLightivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glFragmentLightivSGIX = ffienumenumPtrintIOV glFragmentLightivSGIXFunPtr++glFragmentLightivSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glFragmentLightivSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentLightivSGIX")++{-# NOINLINE glFragmentLightivSGIXFunPtr #-}++glFragmentMaterialfSGIX :: MonadIO m => GLenum -> GLenum -> GLfloat -> m ()+glFragmentMaterialfSGIX = ffienumenumfloatIOV glFragmentMaterialfSGIXFunPtr++glFragmentMaterialfSGIXFunPtr :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ())+glFragmentMaterialfSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentMaterialfSGIX")++{-# NOINLINE glFragmentMaterialfSGIXFunPtr #-}++glFragmentMaterialfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glFragmentMaterialfvSGIX = ffienumenumPtrfloatIOV glFragmentMaterialfvSGIXFunPtr++glFragmentMaterialfvSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glFragmentMaterialfvSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentMaterialfvSGIX")++{-# NOINLINE glFragmentMaterialfvSGIXFunPtr #-}++glFragmentMaterialiSGIX :: MonadIO m => GLenum -> GLenum -> GLint -> m ()+glFragmentMaterialiSGIX = ffienumenumintIOV glFragmentMaterialiSGIXFunPtr++glFragmentMaterialiSGIXFunPtr :: FunPtr (GLenum -> GLenum -> GLint -> IO ())+glFragmentMaterialiSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentMaterialiSGIX")++{-# NOINLINE glFragmentMaterialiSGIXFunPtr #-}++glFragmentMaterialivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glFragmentMaterialivSGIX = ffienumenumPtrintIOV glFragmentMaterialivSGIXFunPtr++glFragmentMaterialivSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glFragmentMaterialivSGIXFunPtr = unsafePerformIO (getProcAddress "glFragmentMaterialivSGIX")++{-# NOINLINE glFragmentMaterialivSGIXFunPtr #-}++glGetFragmentLightfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetFragmentLightfvSGIX = ffienumenumPtrfloatIOV glGetFragmentLightfvSGIXFunPtr++glGetFragmentLightfvSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetFragmentLightfvSGIXFunPtr = unsafePerformIO (getProcAddress "glGetFragmentLightfvSGIX")++{-# NOINLINE glGetFragmentLightfvSGIXFunPtr #-}++glGetFragmentLightivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetFragmentLightivSGIX = ffienumenumPtrintIOV glGetFragmentLightivSGIXFunPtr++glGetFragmentLightivSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetFragmentLightivSGIXFunPtr = unsafePerformIO (getProcAddress "glGetFragmentLightivSGIX")++{-# NOINLINE glGetFragmentLightivSGIXFunPtr #-}++glGetFragmentMaterialfvSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLfloat -> m ()+glGetFragmentMaterialfvSGIX = ffienumenumPtrfloatIOV glGetFragmentMaterialfvSGIXFunPtr++glGetFragmentMaterialfvSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ())+glGetFragmentMaterialfvSGIXFunPtr = unsafePerformIO (getProcAddress "glGetFragmentMaterialfvSGIX")++{-# NOINLINE glGetFragmentMaterialfvSGIXFunPtr #-}++glGetFragmentMaterialivSGIX :: MonadIO m => GLenum -> GLenum -> Ptr GLint -> m ()+glGetFragmentMaterialivSGIX = ffienumenumPtrintIOV glGetFragmentMaterialivSGIXFunPtr++glGetFragmentMaterialivSGIXFunPtr :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ())+glGetFragmentMaterialivSGIXFunPtr = unsafePerformIO (getProcAddress "glGetFragmentMaterialivSGIX")++{-# NOINLINE glGetFragmentMaterialivSGIXFunPtr #-}++glLightEnviSGIX :: MonadIO m => GLenum -> GLint -> m ()+glLightEnviSGIX = ffienumintIOV glLightEnviSGIXFunPtr++glLightEnviSGIXFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glLightEnviSGIXFunPtr = unsafePerformIO (getProcAddress "glLightEnviSGIX")++{-# NOINLINE glLightEnviSGIXFunPtr #-}++pattern GL_CURRENT_RASTER_NORMAL_SGIX = 0x8406 :: GLenum++pattern GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 :: GLenum++pattern GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 :: GLenum++pattern GL_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 :: GLenum++pattern GL_FRAGMENT_LIGHT0_SGIX = 0x840C :: GLenum++pattern GL_FRAGMENT_LIGHT1_SGIX = 0x840D :: GLenum++pattern GL_FRAGMENT_LIGHT2_SGIX = 0x840E :: GLenum++pattern GL_FRAGMENT_LIGHT3_SGIX = 0x840F :: GLenum++pattern GL_FRAGMENT_LIGHT4_SGIX = 0x8410 :: GLenum++pattern GL_FRAGMENT_LIGHT5_SGIX = 0x8411 :: GLenum++pattern GL_FRAGMENT_LIGHT6_SGIX = 0x8412 :: GLenum++pattern GL_FRAGMENT_LIGHT7_SGIX = 0x8413 :: GLenum++pattern GL_FRAGMENT_LIGHTING_SGIX = 0x8400 :: GLenum++pattern GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A :: GLenum++pattern GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 :: GLenum++pattern GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B :: GLenum++pattern GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 :: GLenum++pattern GL_LIGHT_ENV_MODE_SGIX = 0x8407 :: GLenum++pattern GL_MAX_ACTIVE_LIGHTS_SGIX = 0x8405 :: GLenum++pattern GL_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/Framezoom.hs view
@@ -0,0 +1,37 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.Framezoom (+ -- * Extension Support+ gl_SGIX_framezoom++ -- * GL_SGIX_framezoom+ , glFrameZoomSGIX+ , pattern GL_FRAMEZOOM_FACTOR_SGIX+ , pattern GL_FRAMEZOOM_SGIX+ , pattern GL_MAX_FRAMEZOOM_FACTOR_SGIX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIX_framezoom :: Bool+gl_SGIX_framezoom = member "GL_SGIX_framezoom" extensions++glFrameZoomSGIX :: MonadIO m => GLint -> m ()+glFrameZoomSGIX = ffiintIOV glFrameZoomSGIXFunPtr++glFrameZoomSGIXFunPtr :: FunPtr (GLint -> IO ())+glFrameZoomSGIXFunPtr = unsafePerformIO (getProcAddress "glFrameZoomSGIX")++{-# NOINLINE glFrameZoomSGIXFunPtr #-}++pattern GL_FRAMEZOOM_FACTOR_SGIX = 0x818C :: GLenum++pattern GL_FRAMEZOOM_SGIX = 0x818B :: GLenum++pattern GL_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/IglooInterface.hs view
@@ -0,0 +1,28 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.IglooInterface (+ -- * Extension Support+ gl_SGIX_igloo_interface++ -- * GL_SGIX_igloo_interface+ , glIglooInterfaceSGIX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIX_igloo_interface :: Bool+gl_SGIX_igloo_interface = member "GL_SGIX_igloo_interface" extensions++glIglooInterfaceSGIX :: MonadIO m => GLenum -> Ptr () -> m ()+glIglooInterfaceSGIX = ffienumPtrVIOV glIglooInterfaceSGIXFunPtr++glIglooInterfaceSGIXFunPtr :: FunPtr (GLenum -> Ptr () -> IO ())+glIglooInterfaceSGIXFunPtr = unsafePerformIO (getProcAddress "glIglooInterfaceSGIX")++{-# NOINLINE glIglooInterfaceSGIXFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/Instruments.hs view
@@ -0,0 +1,79 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.Instruments (+ -- * Extension Support+ gl_SGIX_instruments++ -- * GL_SGIX_instruments+ , glGetInstrumentsSGIX+ , glInstrumentsBufferSGIX+ , glPollInstrumentsSGIX+ , glReadInstrumentsSGIX+ , glStartInstrumentsSGIX+ , glStopInstrumentsSGIX+ , pattern GL_INSTRUMENT_BUFFER_POINTER_SGIX+ , pattern GL_INSTRUMENT_MEASUREMENTS_SGIX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIX_instruments :: Bool+gl_SGIX_instruments = member "GL_SGIX_instruments" extensions++glGetInstrumentsSGIX :: MonadIO m => m GLint+glGetInstrumentsSGIX = ffiIOint glGetInstrumentsSGIXFunPtr++glGetInstrumentsSGIXFunPtr :: FunPtr (IO GLint)+glGetInstrumentsSGIXFunPtr = unsafePerformIO (getProcAddress "glGetInstrumentsSGIX")++{-# NOINLINE glGetInstrumentsSGIXFunPtr #-}++glInstrumentsBufferSGIX :: MonadIO m => GLsizei -> Ptr GLint -> m ()+glInstrumentsBufferSGIX = ffisizeiPtrintIOV glInstrumentsBufferSGIXFunPtr++glInstrumentsBufferSGIXFunPtr :: FunPtr (GLsizei -> Ptr GLint -> IO ())+glInstrumentsBufferSGIXFunPtr = unsafePerformIO (getProcAddress "glInstrumentsBufferSGIX")++{-# NOINLINE glInstrumentsBufferSGIXFunPtr #-}++glPollInstrumentsSGIX :: MonadIO m => Ptr GLint -> m GLint+glPollInstrumentsSGIX = ffiPtrintIOint glPollInstrumentsSGIXFunPtr++glPollInstrumentsSGIXFunPtr :: FunPtr (Ptr GLint -> IO GLint)+glPollInstrumentsSGIXFunPtr = unsafePerformIO (getProcAddress "glPollInstrumentsSGIX")++{-# NOINLINE glPollInstrumentsSGIXFunPtr #-}++glReadInstrumentsSGIX :: MonadIO m => GLint -> m ()+glReadInstrumentsSGIX = ffiintIOV glReadInstrumentsSGIXFunPtr++glReadInstrumentsSGIXFunPtr :: FunPtr (GLint -> IO ())+glReadInstrumentsSGIXFunPtr = unsafePerformIO (getProcAddress "glReadInstrumentsSGIX")++{-# NOINLINE glReadInstrumentsSGIXFunPtr #-}++glStartInstrumentsSGIX :: MonadIO m => m ()+glStartInstrumentsSGIX = ffiIOV glStartInstrumentsSGIXFunPtr++glStartInstrumentsSGIXFunPtr :: FunPtr (IO ())+glStartInstrumentsSGIXFunPtr = unsafePerformIO (getProcAddress "glStartInstrumentsSGIX")++{-# NOINLINE glStartInstrumentsSGIXFunPtr #-}++glStopInstrumentsSGIX :: MonadIO m => GLint -> m ()+glStopInstrumentsSGIX = ffiintIOV glStopInstrumentsSGIXFunPtr++glStopInstrumentsSGIXFunPtr :: FunPtr (GLint -> IO ())+glStopInstrumentsSGIXFunPtr = unsafePerformIO (getProcAddress "glStopInstrumentsSGIX")++{-# NOINLINE glStopInstrumentsSGIXFunPtr #-}++pattern GL_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 :: GLenum++pattern GL_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/Interlace.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.Interlace (+ -- * Extension Support+ gl_SGIX_interlace++ -- * GL_SGIX_interlace+ , pattern GL_INTERLACE_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_interlace :: Bool+gl_SGIX_interlace = member "GL_SGIX_interlace" extensions++pattern GL_INTERLACE_SGIX = 0x8094 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/IrInstrument1.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.IrInstrument1 (+ -- * Extension Support+ gl_SGIX_ir_instrument1++ -- * GL_SGIX_ir_instrument1+ , pattern GL_IR_INSTRUMENT1_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_ir_instrument1 :: Bool+gl_SGIX_ir_instrument1 = member "GL_SGIX_ir_instrument1" extensions++pattern GL_IR_INSTRUMENT1_SGIX = 0x817F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/ListPriority.hs view
@@ -0,0 +1,76 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.ListPriority (+ -- * Extension Support+ gl_SGIX_list_priority++ -- * GL_SGIX_list_priority+ , glGetListParameterfvSGIX+ , glGetListParameterivSGIX+ , glListParameterfSGIX+ , glListParameterfvSGIX+ , glListParameteriSGIX+ , glListParameterivSGIX+ , pattern GL_LIST_PRIORITY_SGIX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIX_list_priority :: Bool+gl_SGIX_list_priority = member "GL_SGIX_list_priority" extensions++glGetListParameterfvSGIX :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()+glGetListParameterfvSGIX = ffiuintenumPtrfloatIOV glGetListParameterfvSGIXFunPtr++glGetListParameterfvSGIXFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+glGetListParameterfvSGIXFunPtr = unsafePerformIO (getProcAddress "glGetListParameterfvSGIX")++{-# NOINLINE glGetListParameterfvSGIXFunPtr #-}++glGetListParameterivSGIX :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glGetListParameterivSGIX = ffiuintenumPtrintIOV glGetListParameterivSGIXFunPtr++glGetListParameterivSGIXFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glGetListParameterivSGIXFunPtr = unsafePerformIO (getProcAddress "glGetListParameterivSGIX")++{-# NOINLINE glGetListParameterivSGIXFunPtr #-}++glListParameterfSGIX :: MonadIO m => GLuint -> GLenum -> GLfloat -> m ()+glListParameterfSGIX = ffiuintenumfloatIOV glListParameterfSGIXFunPtr++glListParameterfSGIXFunPtr :: FunPtr (GLuint -> GLenum -> GLfloat -> IO ())+glListParameterfSGIXFunPtr = unsafePerformIO (getProcAddress "glListParameterfSGIX")++{-# NOINLINE glListParameterfSGIXFunPtr #-}++glListParameterfvSGIX :: MonadIO m => GLuint -> GLenum -> Ptr GLfloat -> m ()+glListParameterfvSGIX = ffiuintenumPtrfloatIOV glListParameterfvSGIXFunPtr++glListParameterfvSGIXFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ())+glListParameterfvSGIXFunPtr = unsafePerformIO (getProcAddress "glListParameterfvSGIX")++{-# NOINLINE glListParameterfvSGIXFunPtr #-}++glListParameteriSGIX :: MonadIO m => GLuint -> GLenum -> GLint -> m ()+glListParameteriSGIX = ffiuintenumintIOV glListParameteriSGIXFunPtr++glListParameteriSGIXFunPtr :: FunPtr (GLuint -> GLenum -> GLint -> IO ())+glListParameteriSGIXFunPtr = unsafePerformIO (getProcAddress "glListParameteriSGIX")++{-# NOINLINE glListParameteriSGIXFunPtr #-}++glListParameterivSGIX :: MonadIO m => GLuint -> GLenum -> Ptr GLint -> m ()+glListParameterivSGIX = ffiuintenumPtrintIOV glListParameterivSGIXFunPtr++glListParameterivSGIXFunPtr :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ())+glListParameterivSGIXFunPtr = unsafePerformIO (getProcAddress "glListParameterivSGIX")++{-# NOINLINE glListParameterivSGIXFunPtr #-}++pattern GL_LIST_PRIORITY_SGIX = 0x8182 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/PixelTexture.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.PixelTexture (+ -- * Extension Support+ gl_SGIX_pixel_texture++ -- * GL_SGIX_pixel_texture+ , glPixelTexGenSGIX+ , pattern GL_PIXEL_TEX_GEN_MODE_SGIX+ , pattern GL_PIXEL_TEX_GEN_SGIX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIX_pixel_texture :: Bool+gl_SGIX_pixel_texture = member "GL_SGIX_pixel_texture" extensions++glPixelTexGenSGIX :: MonadIO m => GLenum -> m ()+glPixelTexGenSGIX = ffienumIOV glPixelTexGenSGIXFunPtr++glPixelTexGenSGIXFunPtr :: FunPtr (GLenum -> IO ())+glPixelTexGenSGIXFunPtr = unsafePerformIO (getProcAddress "glPixelTexGenSGIX")++{-# NOINLINE glPixelTexGenSGIXFunPtr #-}++pattern GL_PIXEL_TEX_GEN_MODE_SGIX = 0x832B :: GLenum++pattern GL_PIXEL_TEX_GEN_SGIX = 0x8139 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/PixelTiles.hs view
@@ -0,0 +1,39 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.PixelTiles (+ -- * Extension Support+ gl_SGIX_pixel_tiles++ -- * GL_SGIX_pixel_tiles+ , pattern GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX+ , pattern GL_PIXEL_TILE_CACHE_INCREMENT_SGIX+ , pattern GL_PIXEL_TILE_CACHE_SIZE_SGIX+ , pattern GL_PIXEL_TILE_GRID_DEPTH_SGIX+ , pattern GL_PIXEL_TILE_GRID_HEIGHT_SGIX+ , pattern GL_PIXEL_TILE_GRID_WIDTH_SGIX+ , pattern GL_PIXEL_TILE_HEIGHT_SGIX+ , pattern GL_PIXEL_TILE_WIDTH_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_pixel_tiles :: Bool+gl_SGIX_pixel_tiles = member "GL_SGIX_pixel_tiles" extensions++pattern GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E :: GLenum++pattern GL_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F :: GLenum++pattern GL_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 :: GLenum++pattern GL_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 :: GLenum++pattern GL_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 :: GLenum++pattern GL_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 :: GLenum++pattern GL_PIXEL_TILE_HEIGHT_SGIX = 0x8141 :: GLenum++pattern GL_PIXEL_TILE_WIDTH_SGIX = 0x8140 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/PolynomialFfd.hs view
@@ -0,0 +1,73 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.PolynomialFfd (+ -- * Extension Support+ gl_SGIX_polynomial_ffd++ -- * GL_SGIX_polynomial_ffd+ , glDeformSGIX+ , glDeformationMap3dSGIX+ , glDeformationMap3fSGIX+ , glLoadIdentityDeformationMapSGIX+ , pattern GL_DEFORMATIONS_MASK_SGIX+ , pattern GL_GEOMETRY_DEFORMATION_BIT_SGIX+ , pattern GL_GEOMETRY_DEFORMATION_SGIX+ , pattern GL_MAX_DEFORMATION_ORDER_SGIX+ , pattern GL_TEXTURE_DEFORMATION_BIT_SGIX+ , pattern GL_TEXTURE_DEFORMATION_SGIX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIX_polynomial_ffd :: Bool+gl_SGIX_polynomial_ffd = member "GL_SGIX_polynomial_ffd" extensions++glDeformSGIX :: MonadIO m => GLbitfield -> m ()+glDeformSGIX = ffibitfieldIOV glDeformSGIXFunPtr++glDeformSGIXFunPtr :: FunPtr (GLbitfield -> IO ())+glDeformSGIXFunPtr = unsafePerformIO (getProcAddress "glDeformSGIX")++{-# NOINLINE glDeformSGIXFunPtr #-}++glDeformationMap3dSGIX :: MonadIO m => GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m ()+glDeformationMap3dSGIX = ffienumdoubledoubleintintdoubledoubleintintdoubledoubleintintPtrdoubleIOV glDeformationMap3dSGIXFunPtr++glDeformationMap3dSGIXFunPtr :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ())+glDeformationMap3dSGIXFunPtr = unsafePerformIO (getProcAddress "glDeformationMap3dSGIX")++{-# NOINLINE glDeformationMap3dSGIXFunPtr #-}++glDeformationMap3fSGIX :: MonadIO m => GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m ()+glDeformationMap3fSGIX = ffienumfloatfloatintintfloatfloatintintfloatfloatintintPtrfloatIOV glDeformationMap3fSGIXFunPtr++glDeformationMap3fSGIXFunPtr :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ())+glDeformationMap3fSGIXFunPtr = unsafePerformIO (getProcAddress "glDeformationMap3fSGIX")++{-# NOINLINE glDeformationMap3fSGIXFunPtr #-}++glLoadIdentityDeformationMapSGIX :: MonadIO m => GLbitfield -> m ()+glLoadIdentityDeformationMapSGIX = ffibitfieldIOV glLoadIdentityDeformationMapSGIXFunPtr++glLoadIdentityDeformationMapSGIXFunPtr :: FunPtr (GLbitfield -> IO ())+glLoadIdentityDeformationMapSGIXFunPtr = unsafePerformIO (getProcAddress "glLoadIdentityDeformationMapSGIX")++{-# NOINLINE glLoadIdentityDeformationMapSGIXFunPtr #-}++pattern GL_DEFORMATIONS_MASK_SGIX = 0x8196 :: GLenum++pattern GL_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 :: GLenum++pattern GL_GEOMETRY_DEFORMATION_SGIX = 0x8194 :: GLenum++pattern GL_MAX_DEFORMATION_ORDER_SGIX = 0x8197 :: GLenum++pattern GL_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 :: GLenum++pattern GL_TEXTURE_DEFORMATION_SGIX = 0x8195 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/ReferencePlane.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.ReferencePlane (+ -- * Extension Support+ gl_SGIX_reference_plane++ -- * GL_SGIX_reference_plane+ , glReferencePlaneSGIX+ , pattern GL_REFERENCE_PLANE_EQUATION_SGIX+ , pattern GL_REFERENCE_PLANE_SGIX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIX_reference_plane :: Bool+gl_SGIX_reference_plane = member "GL_SGIX_reference_plane" extensions++glReferencePlaneSGIX :: MonadIO m => Ptr GLdouble -> m ()+glReferencePlaneSGIX = ffiPtrdoubleIOV glReferencePlaneSGIXFunPtr++glReferencePlaneSGIXFunPtr :: FunPtr (Ptr GLdouble -> IO ())+glReferencePlaneSGIXFunPtr = unsafePerformIO (getProcAddress "glReferencePlaneSGIX")++{-# NOINLINE glReferencePlaneSGIXFunPtr #-}++pattern GL_REFERENCE_PLANE_EQUATION_SGIX = 0x817E :: GLenum++pattern GL_REFERENCE_PLANE_SGIX = 0x817D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/Resample.hs view
@@ -0,0 +1,30 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.Resample (+ -- * Extension Support+ gl_SGIX_resample++ -- * GL_SGIX_resample+ , pattern GL_PACK_RESAMPLE_SGIX+ , pattern GL_RESAMPLE_DECIMATE_SGIX+ , pattern GL_RESAMPLE_REPLICATE_SGIX+ , pattern GL_RESAMPLE_ZERO_FILL_SGIX+ , pattern GL_UNPACK_RESAMPLE_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_resample :: Bool+gl_SGIX_resample = member "GL_SGIX_resample" extensions++pattern GL_PACK_RESAMPLE_SGIX = 0x842C :: GLenum++pattern GL_RESAMPLE_DECIMATE_SGIX = 0x8430 :: GLenum++pattern GL_RESAMPLE_REPLICATE_SGIX = 0x842E :: GLenum++pattern GL_RESAMPLE_ZERO_FILL_SGIX = 0x842F :: GLenum++pattern GL_UNPACK_RESAMPLE_SGIX = 0x842D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/ScalebiasHint.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.ScalebiasHint (+ -- * Extension Support+ gl_SGIX_scalebias_hint++ -- * GL_SGIX_scalebias_hint+ , pattern GL_SCALEBIAS_HINT_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_scalebias_hint :: Bool+gl_SGIX_scalebias_hint = member "GL_SGIX_scalebias_hint" extensions++pattern GL_SCALEBIAS_HINT_SGIX = 0x8322 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/Shadow.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.Shadow (+ -- * Extension Support+ gl_SGIX_shadow++ -- * GL_SGIX_shadow+ , pattern GL_TEXTURE_COMPARE_OPERATOR_SGIX+ , pattern GL_TEXTURE_COMPARE_SGIX+ , pattern GL_TEXTURE_GEQUAL_R_SGIX+ , pattern GL_TEXTURE_LEQUAL_R_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_shadow :: Bool+gl_SGIX_shadow = member "GL_SGIX_shadow" extensions++pattern GL_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B :: GLenum++pattern GL_TEXTURE_COMPARE_SGIX = 0x819A :: GLenum++pattern GL_TEXTURE_GEQUAL_R_SGIX = 0x819D :: GLenum++pattern GL_TEXTURE_LEQUAL_R_SGIX = 0x819C :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/ShadowAmbient.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.ShadowAmbient (+ -- * Extension Support+ gl_SGIX_shadow_ambient++ -- * GL_SGIX_shadow_ambient+ , pattern GL_SHADOW_AMBIENT_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_shadow_ambient :: Bool+gl_SGIX_shadow_ambient = member "GL_SGIX_shadow_ambient" extensions++pattern GL_SHADOW_AMBIENT_SGIX = 0x80BF :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/Sprite.hs view
@@ -0,0 +1,76 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.Sprite (+ -- * Extension Support+ gl_SGIX_sprite++ -- * GL_SGIX_sprite+ , glSpriteParameterfSGIX+ , glSpriteParameterfvSGIX+ , glSpriteParameteriSGIX+ , glSpriteParameterivSGIX+ , pattern GL_SPRITE_AXIAL_SGIX+ , pattern GL_SPRITE_AXIS_SGIX+ , pattern GL_SPRITE_EYE_ALIGNED_SGIX+ , pattern GL_SPRITE_MODE_SGIX+ , pattern GL_SPRITE_OBJECT_ALIGNED_SGIX+ , pattern GL_SPRITE_SGIX+ , pattern GL_SPRITE_TRANSLATION_SGIX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SGIX_sprite :: Bool+gl_SGIX_sprite = member "GL_SGIX_sprite" extensions++glSpriteParameterfSGIX :: MonadIO m => GLenum -> GLfloat -> m ()+glSpriteParameterfSGIX = ffienumfloatIOV glSpriteParameterfSGIXFunPtr++glSpriteParameterfSGIXFunPtr :: FunPtr (GLenum -> GLfloat -> IO ())+glSpriteParameterfSGIXFunPtr = unsafePerformIO (getProcAddress "glSpriteParameterfSGIX")++{-# NOINLINE glSpriteParameterfSGIXFunPtr #-}++glSpriteParameterfvSGIX :: MonadIO m => GLenum -> Ptr GLfloat -> m ()+glSpriteParameterfvSGIX = ffienumPtrfloatIOV glSpriteParameterfvSGIXFunPtr++glSpriteParameterfvSGIXFunPtr :: FunPtr (GLenum -> Ptr GLfloat -> IO ())+glSpriteParameterfvSGIXFunPtr = unsafePerformIO (getProcAddress "glSpriteParameterfvSGIX")++{-# NOINLINE glSpriteParameterfvSGIXFunPtr #-}++glSpriteParameteriSGIX :: MonadIO m => GLenum -> GLint -> m ()+glSpriteParameteriSGIX = ffienumintIOV glSpriteParameteriSGIXFunPtr++glSpriteParameteriSGIXFunPtr :: FunPtr (GLenum -> GLint -> IO ())+glSpriteParameteriSGIXFunPtr = unsafePerformIO (getProcAddress "glSpriteParameteriSGIX")++{-# NOINLINE glSpriteParameteriSGIXFunPtr #-}++glSpriteParameterivSGIX :: MonadIO m => GLenum -> Ptr GLint -> m ()+glSpriteParameterivSGIX = ffienumPtrintIOV glSpriteParameterivSGIXFunPtr++glSpriteParameterivSGIXFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())+glSpriteParameterivSGIXFunPtr = unsafePerformIO (getProcAddress "glSpriteParameterivSGIX")++{-# NOINLINE glSpriteParameterivSGIXFunPtr #-}++pattern GL_SPRITE_AXIAL_SGIX = 0x814C :: GLenum++pattern GL_SPRITE_AXIS_SGIX = 0x814A :: GLenum++pattern GL_SPRITE_EYE_ALIGNED_SGIX = 0x814E :: GLenum++pattern GL_SPRITE_MODE_SGIX = 0x8149 :: GLenum++pattern GL_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D :: GLenum++pattern GL_SPRITE_SGIX = 0x8148 :: GLenum++pattern GL_SPRITE_TRANSLATION_SGIX = 0x814B :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/Subsample.hs view
@@ -0,0 +1,30 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.Subsample (+ -- * Extension Support+ gl_SGIX_subsample++ -- * GL_SGIX_subsample+ , pattern GL_PACK_SUBSAMPLE_RATE_SGIX+ , pattern GL_PIXEL_SUBSAMPLE_2424_SGIX+ , pattern GL_PIXEL_SUBSAMPLE_4242_SGIX+ , pattern GL_PIXEL_SUBSAMPLE_4444_SGIX+ , pattern GL_UNPACK_SUBSAMPLE_RATE_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_subsample :: Bool+gl_SGIX_subsample = member "GL_SGIX_subsample" extensions++pattern GL_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 :: GLenum++pattern GL_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 :: GLenum++pattern GL_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 :: GLenum++pattern GL_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 :: GLenum++pattern GL_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/TagSampleBuffer.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.TagSampleBuffer (+ -- * Extension Support+ gl_SGIX_tag_sample_buffer++ -- * GL_SGIX_tag_sample_buffer+ , glTagSampleBufferSGIX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import System.IO.Unsafe++gl_SGIX_tag_sample_buffer :: Bool+gl_SGIX_tag_sample_buffer = member "GL_SGIX_tag_sample_buffer" extensions++glTagSampleBufferSGIX :: MonadIO m => m ()+glTagSampleBufferSGIX = ffiIOV glTagSampleBufferSGIXFunPtr++glTagSampleBufferSGIXFunPtr :: FunPtr (IO ())+glTagSampleBufferSGIXFunPtr = unsafePerformIO (getProcAddress "glTagSampleBufferSGIX")++{-# NOINLINE glTagSampleBufferSGIXFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/TextureAddEnv.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.TextureAddEnv (+ -- * Extension Support+ gl_SGIX_texture_add_env++ -- * GL_SGIX_texture_add_env+ , pattern GL_TEXTURE_ENV_BIAS_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_texture_add_env :: Bool+gl_SGIX_texture_add_env = member "GL_SGIX_texture_add_env" extensions++pattern GL_TEXTURE_ENV_BIAS_SGIX = 0x80BE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/TextureCoordinateClamp.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.TextureCoordinateClamp (+ -- * Extension Support+ gl_SGIX_texture_coordinate_clamp++ -- * GL_SGIX_texture_coordinate_clamp+ , pattern GL_TEXTURE_MAX_CLAMP_R_SGIX+ , pattern GL_TEXTURE_MAX_CLAMP_S_SGIX+ , pattern GL_TEXTURE_MAX_CLAMP_T_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_texture_coordinate_clamp :: Bool+gl_SGIX_texture_coordinate_clamp = member "GL_SGIX_texture_coordinate_clamp" extensions++pattern GL_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B :: GLenum++pattern GL_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 :: GLenum++pattern GL_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/TextureLodBias.hs view
@@ -0,0 +1,24 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.TextureLodBias (+ -- * Extension Support+ gl_SGIX_texture_lod_bias++ -- * GL_SGIX_texture_lod_bias+ , pattern GL_TEXTURE_LOD_BIAS_R_SGIX+ , pattern GL_TEXTURE_LOD_BIAS_S_SGIX+ , pattern GL_TEXTURE_LOD_BIAS_T_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_texture_lod_bias :: Bool+gl_SGIX_texture_lod_bias = member "GL_SGIX_texture_lod_bias" extensions++pattern GL_TEXTURE_LOD_BIAS_R_SGIX = 0x8190 :: GLenum++pattern GL_TEXTURE_LOD_BIAS_S_SGIX = 0x818E :: GLenum++pattern GL_TEXTURE_LOD_BIAS_T_SGIX = 0x818F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/TextureMultiBuffer.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.TextureMultiBuffer (+ -- * Extension Support+ gl_SGIX_texture_multi_buffer++ -- * GL_SGIX_texture_multi_buffer+ , pattern GL_TEXTURE_MULTI_BUFFER_HINT_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_texture_multi_buffer :: Bool+gl_SGIX_texture_multi_buffer = member "GL_SGIX_texture_multi_buffer" extensions++pattern GL_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/TextureScaleBias.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.TextureScaleBias (+ -- * Extension Support+ gl_SGIX_texture_scale_bias++ -- * GL_SGIX_texture_scale_bias+ , pattern GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX+ , pattern GL_POST_TEXTURE_FILTER_BIAS_SGIX+ , pattern GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX+ , pattern GL_POST_TEXTURE_FILTER_SCALE_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_texture_scale_bias :: Bool+gl_SGIX_texture_scale_bias = member "GL_SGIX_texture_scale_bias" extensions++pattern GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B :: GLenum++pattern GL_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 :: GLenum++pattern GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C :: GLenum++pattern GL_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/VertexPreclip.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.VertexPreclip (+ -- * Extension Support+ gl_SGIX_vertex_preclip++ -- * GL_SGIX_vertex_preclip+ , pattern GL_VERTEX_PRECLIP_HINT_SGIX+ , pattern GL_VERTEX_PRECLIP_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_vertex_preclip :: Bool+gl_SGIX_vertex_preclip = member "GL_SGIX_vertex_preclip" extensions++pattern GL_VERTEX_PRECLIP_HINT_SGIX = 0x83EF :: GLenum++pattern GL_VERTEX_PRECLIP_SGIX = 0x83EE :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/Ycrcb.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.Ycrcb (+ -- * Extension Support+ gl_SGIX_ycrcb++ -- * GL_SGIX_ycrcb+ , pattern GL_YCRCB_422_SGIX+ , pattern GL_YCRCB_444_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_ycrcb :: Bool+gl_SGIX_ycrcb = member "GL_SGIX_ycrcb" extensions++pattern GL_YCRCB_422_SGIX = 0x81BB :: GLenum++pattern GL_YCRCB_444_SGIX = 0x81BC :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/YcrcbSubsample.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.YcrcbSubsample (+ -- * Extension Support+ gl_SGIX_ycrcb_subsample+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc++gl_SGIX_ycrcb_subsample :: Bool+gl_SGIX_ycrcb_subsample = member "GL_SGIX_ycrcb_subsample" extensions
+ dist/build/autogen/Graphics/GL/Raw/Extension/SGIX/Ycrcba.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SGIX.Ycrcba (+ -- * Extension Support+ gl_SGIX_ycrcba++ -- * GL_SGIX_ycrcba+ , pattern GL_YCRCBA_SGIX+ , pattern GL_YCRCB_SGIX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SGIX_ycrcba :: Bool+gl_SGIX_ycrcba = member "GL_SGIX_ycrcba" extensions++pattern GL_YCRCBA_SGIX = 0x8319 :: GLenum++pattern GL_YCRCB_SGIX = 0x8318 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SUN.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SUN (+ -- * SUN Extensions+ module Graphics.GL.Raw.Extension.SUN.ConvolutionBorderModes+ , module Graphics.GL.Raw.Extension.SUN.GlobalAlpha+ , module Graphics.GL.Raw.Extension.SUN.MeshArray+ , module Graphics.GL.Raw.Extension.SUN.SliceAccum+ , module Graphics.GL.Raw.Extension.SUN.TriangleList+ , module Graphics.GL.Raw.Extension.SUN.Vertex+) where++import Graphics.GL.Raw.Extension.SUN.ConvolutionBorderModes+import Graphics.GL.Raw.Extension.SUN.GlobalAlpha+import Graphics.GL.Raw.Extension.SUN.MeshArray+import Graphics.GL.Raw.Extension.SUN.SliceAccum+import Graphics.GL.Raw.Extension.SUN.TriangleList+import Graphics.GL.Raw.Extension.SUN.Vertex
+ dist/build/autogen/Graphics/GL/Raw/Extension/SUN/ConvolutionBorderModes.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SUN.ConvolutionBorderModes (+ -- * Extension Support+ gl_SUN_convolution_border_modes++ -- * GL_SUN_convolution_border_modes+ , pattern GL_WRAP_BORDER_SUN+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SUN_convolution_border_modes :: Bool+gl_SUN_convolution_border_modes = member "GL_SUN_convolution_border_modes" extensions++pattern GL_WRAP_BORDER_SUN = 0x81D4 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SUN/GlobalAlpha.hs view
@@ -0,0 +1,97 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SUN.GlobalAlpha (+ -- * Extension Support+ gl_SUN_global_alpha++ -- * GL_SUN_global_alpha+ , glGlobalAlphaFactorbSUN+ , glGlobalAlphaFactordSUN+ , glGlobalAlphaFactorfSUN+ , glGlobalAlphaFactoriSUN+ , glGlobalAlphaFactorsSUN+ , glGlobalAlphaFactorubSUN+ , glGlobalAlphaFactoruiSUN+ , glGlobalAlphaFactorusSUN+ , pattern GL_GLOBAL_ALPHA_FACTOR_SUN+ , pattern GL_GLOBAL_ALPHA_SUN+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SUN_global_alpha :: Bool+gl_SUN_global_alpha = member "GL_SUN_global_alpha" extensions++glGlobalAlphaFactorbSUN :: MonadIO m => GLbyte -> m ()+glGlobalAlphaFactorbSUN = ffibyteIOV glGlobalAlphaFactorbSUNFunPtr++glGlobalAlphaFactorbSUNFunPtr :: FunPtr (GLbyte -> IO ())+glGlobalAlphaFactorbSUNFunPtr = unsafePerformIO (getProcAddress "glGlobalAlphaFactorbSUN")++{-# NOINLINE glGlobalAlphaFactorbSUNFunPtr #-}++glGlobalAlphaFactordSUN :: MonadIO m => GLdouble -> m ()+glGlobalAlphaFactordSUN = ffidoubleIOV glGlobalAlphaFactordSUNFunPtr++glGlobalAlphaFactordSUNFunPtr :: FunPtr (GLdouble -> IO ())+glGlobalAlphaFactordSUNFunPtr = unsafePerformIO (getProcAddress "glGlobalAlphaFactordSUN")++{-# NOINLINE glGlobalAlphaFactordSUNFunPtr #-}++glGlobalAlphaFactorfSUN :: MonadIO m => GLfloat -> m ()+glGlobalAlphaFactorfSUN = ffifloatIOV glGlobalAlphaFactorfSUNFunPtr++glGlobalAlphaFactorfSUNFunPtr :: FunPtr (GLfloat -> IO ())+glGlobalAlphaFactorfSUNFunPtr = unsafePerformIO (getProcAddress "glGlobalAlphaFactorfSUN")++{-# NOINLINE glGlobalAlphaFactorfSUNFunPtr #-}++glGlobalAlphaFactoriSUN :: MonadIO m => GLint -> m ()+glGlobalAlphaFactoriSUN = ffiintIOV glGlobalAlphaFactoriSUNFunPtr++glGlobalAlphaFactoriSUNFunPtr :: FunPtr (GLint -> IO ())+glGlobalAlphaFactoriSUNFunPtr = unsafePerformIO (getProcAddress "glGlobalAlphaFactoriSUN")++{-# NOINLINE glGlobalAlphaFactoriSUNFunPtr #-}++glGlobalAlphaFactorsSUN :: MonadIO m => GLshort -> m ()+glGlobalAlphaFactorsSUN = ffishortIOV glGlobalAlphaFactorsSUNFunPtr++glGlobalAlphaFactorsSUNFunPtr :: FunPtr (GLshort -> IO ())+glGlobalAlphaFactorsSUNFunPtr = unsafePerformIO (getProcAddress "glGlobalAlphaFactorsSUN")++{-# NOINLINE glGlobalAlphaFactorsSUNFunPtr #-}++glGlobalAlphaFactorubSUN :: MonadIO m => GLubyte -> m ()+glGlobalAlphaFactorubSUN = ffiubyteIOV glGlobalAlphaFactorubSUNFunPtr++glGlobalAlphaFactorubSUNFunPtr :: FunPtr (GLubyte -> IO ())+glGlobalAlphaFactorubSUNFunPtr = unsafePerformIO (getProcAddress "glGlobalAlphaFactorubSUN")++{-# NOINLINE glGlobalAlphaFactorubSUNFunPtr #-}++glGlobalAlphaFactoruiSUN :: MonadIO m => GLuint -> m ()+glGlobalAlphaFactoruiSUN = ffiuintIOV glGlobalAlphaFactoruiSUNFunPtr++glGlobalAlphaFactoruiSUNFunPtr :: FunPtr (GLuint -> IO ())+glGlobalAlphaFactoruiSUNFunPtr = unsafePerformIO (getProcAddress "glGlobalAlphaFactoruiSUN")++{-# NOINLINE glGlobalAlphaFactoruiSUNFunPtr #-}++glGlobalAlphaFactorusSUN :: MonadIO m => GLushort -> m ()+glGlobalAlphaFactorusSUN = ffiushortIOV glGlobalAlphaFactorusSUNFunPtr++glGlobalAlphaFactorusSUNFunPtr :: FunPtr (GLushort -> IO ())+glGlobalAlphaFactorusSUNFunPtr = unsafePerformIO (getProcAddress "glGlobalAlphaFactorusSUN")++{-# NOINLINE glGlobalAlphaFactorusSUNFunPtr #-}++pattern GL_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA :: GLenum++pattern GL_GLOBAL_ALPHA_SUN = 0x81D9 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SUN/MeshArray.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SUN.MeshArray (+ -- * Extension Support+ gl_SUN_mesh_array++ -- * GL_SUN_mesh_array+ , glDrawMeshArraysSUN+ , pattern GL_QUAD_MESH_SUN+ , pattern GL_TRIANGLE_MESH_SUN+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SUN_mesh_array :: Bool+gl_SUN_mesh_array = member "GL_SUN_mesh_array" extensions++glDrawMeshArraysSUN :: MonadIO m => GLenum -> GLint -> GLsizei -> GLsizei -> m ()+glDrawMeshArraysSUN = ffienumintsizeisizeiIOV glDrawMeshArraysSUNFunPtr++glDrawMeshArraysSUNFunPtr :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ())+glDrawMeshArraysSUNFunPtr = unsafePerformIO (getProcAddress "glDrawMeshArraysSUN")++{-# NOINLINE glDrawMeshArraysSUNFunPtr #-}++pattern GL_QUAD_MESH_SUN = 0x8614 :: GLenum++pattern GL_TRIANGLE_MESH_SUN = 0x8615 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SUN/SliceAccum.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SUN.SliceAccum (+ -- * Extension Support+ gl_SUN_slice_accum++ -- * GL_SUN_slice_accum+ , pattern GL_SLICE_ACCUM_SUN+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_SUN_slice_accum :: Bool+gl_SUN_slice_accum = member "GL_SUN_slice_accum" extensions++pattern GL_SLICE_ACCUM_SUN = 0x85CC :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SUN/TriangleList.hs view
@@ -0,0 +1,133 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SUN.TriangleList (+ -- * Extension Support+ gl_SUN_triangle_list++ -- * GL_SUN_triangle_list+ , glReplacementCodePointerSUN+ , glReplacementCodeubSUN+ , glReplacementCodeubvSUN+ , glReplacementCodeuiSUN+ , glReplacementCodeuivSUN+ , glReplacementCodeusSUN+ , glReplacementCodeusvSUN+ , pattern GL_R1UI_C3F_V3F_SUN+ , pattern GL_R1UI_C4F_N3F_V3F_SUN+ , pattern GL_R1UI_C4UB_V3F_SUN+ , pattern GL_R1UI_N3F_V3F_SUN+ , pattern GL_R1UI_T2F_C4F_N3F_V3F_SUN+ , pattern GL_R1UI_T2F_N3F_V3F_SUN+ , pattern GL_R1UI_T2F_V3F_SUN+ , pattern GL_R1UI_V3F_SUN+ , pattern GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN+ , pattern GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN+ , pattern GL_REPLACEMENT_CODE_ARRAY_SUN+ , pattern GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN+ , pattern GL_REPLACEMENT_CODE_SUN+ , pattern GL_REPLACE_MIDDLE_SUN+ , pattern GL_REPLACE_OLDEST_SUN+ , pattern GL_RESTART_SUN+ , pattern GL_TRIANGLE_LIST_SUN+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SUN_triangle_list :: Bool+gl_SUN_triangle_list = member "GL_SUN_triangle_list" extensions++glReplacementCodePointerSUN :: MonadIO m => GLenum -> GLsizei -> Ptr () -> m ()+glReplacementCodePointerSUN = ffienumsizeiPtrVIOV glReplacementCodePointerSUNFunPtr++glReplacementCodePointerSUNFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ())+glReplacementCodePointerSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodePointerSUN")++{-# NOINLINE glReplacementCodePointerSUNFunPtr #-}++glReplacementCodeubSUN :: MonadIO m => GLubyte -> m ()+glReplacementCodeubSUN = ffiubyteIOV glReplacementCodeubSUNFunPtr++glReplacementCodeubSUNFunPtr :: FunPtr (GLubyte -> IO ())+glReplacementCodeubSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeubSUN")++{-# NOINLINE glReplacementCodeubSUNFunPtr #-}++glReplacementCodeubvSUN :: MonadIO m => Ptr GLubyte -> m ()+glReplacementCodeubvSUN = ffiPtrubyteIOV glReplacementCodeubvSUNFunPtr++glReplacementCodeubvSUNFunPtr :: FunPtr (Ptr GLubyte -> IO ())+glReplacementCodeubvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeubvSUN")++{-# NOINLINE glReplacementCodeubvSUNFunPtr #-}++glReplacementCodeuiSUN :: MonadIO m => GLuint -> m ()+glReplacementCodeuiSUN = ffiuintIOV glReplacementCodeuiSUNFunPtr++glReplacementCodeuiSUNFunPtr :: FunPtr (GLuint -> IO ())+glReplacementCodeuiSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiSUN")++{-# NOINLINE glReplacementCodeuiSUNFunPtr #-}++glReplacementCodeuivSUN :: MonadIO m => Ptr GLuint -> m ()+glReplacementCodeuivSUN = ffiPtruintIOV glReplacementCodeuivSUNFunPtr++glReplacementCodeuivSUNFunPtr :: FunPtr (Ptr GLuint -> IO ())+glReplacementCodeuivSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuivSUN")++{-# NOINLINE glReplacementCodeuivSUNFunPtr #-}++glReplacementCodeusSUN :: MonadIO m => GLushort -> m ()+glReplacementCodeusSUN = ffiushortIOV glReplacementCodeusSUNFunPtr++glReplacementCodeusSUNFunPtr :: FunPtr (GLushort -> IO ())+glReplacementCodeusSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeusSUN")++{-# NOINLINE glReplacementCodeusSUNFunPtr #-}++glReplacementCodeusvSUN :: MonadIO m => Ptr GLushort -> m ()+glReplacementCodeusvSUN = ffiPtrushortIOV glReplacementCodeusvSUNFunPtr++glReplacementCodeusvSUNFunPtr :: FunPtr (Ptr GLushort -> IO ())+glReplacementCodeusvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeusvSUN")++{-# NOINLINE glReplacementCodeusvSUNFunPtr #-}++pattern GL_R1UI_C3F_V3F_SUN = 0x85C6 :: GLenum++pattern GL_R1UI_C4F_N3F_V3F_SUN = 0x85C8 :: GLenum++pattern GL_R1UI_C4UB_V3F_SUN = 0x85C5 :: GLenum++pattern GL_R1UI_N3F_V3F_SUN = 0x85C7 :: GLenum++pattern GL_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB :: GLenum++pattern GL_R1UI_T2F_N3F_V3F_SUN = 0x85CA :: GLenum++pattern GL_R1UI_T2F_V3F_SUN = 0x85C9 :: GLenum++pattern GL_R1UI_V3F_SUN = 0x85C4 :: GLenum++pattern GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 :: GLenum++pattern GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 :: GLenum++pattern GL_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 :: GLenum++pattern GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 :: GLenum++pattern GL_REPLACEMENT_CODE_SUN = 0x81D8 :: GLenum++pattern GL_REPLACE_MIDDLE_SUN = 0x0002 :: GLenum++pattern GL_REPLACE_OLDEST_SUN = 0x0003 :: GLenum++pattern GL_RESTART_SUN = 0x0001 :: GLenum++pattern GL_TRIANGLE_LIST_SUN = 0x81D7 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/SUN/Vertex.hs view
@@ -0,0 +1,379 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SUN.Vertex (+ -- * Extension Support+ gl_SUN_vertex++ -- * GL_SUN_vertex+ , glColor3fVertex3fSUN+ , glColor3fVertex3fvSUN+ , glColor4fNormal3fVertex3fSUN+ , glColor4fNormal3fVertex3fvSUN+ , glColor4ubVertex2fSUN+ , glColor4ubVertex2fvSUN+ , glColor4ubVertex3fSUN+ , glColor4ubVertex3fvSUN+ , glNormal3fVertex3fSUN+ , glNormal3fVertex3fvSUN+ , glReplacementCodeuiColor3fVertex3fSUN+ , glReplacementCodeuiColor3fVertex3fvSUN+ , glReplacementCodeuiColor4fNormal3fVertex3fSUN+ , glReplacementCodeuiColor4fNormal3fVertex3fvSUN+ , glReplacementCodeuiColor4ubVertex3fSUN+ , glReplacementCodeuiColor4ubVertex3fvSUN+ , glReplacementCodeuiNormal3fVertex3fSUN+ , glReplacementCodeuiNormal3fVertex3fvSUN+ , glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN+ , glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN+ , glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN+ , glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN+ , glReplacementCodeuiTexCoord2fVertex3fSUN+ , glReplacementCodeuiTexCoord2fVertex3fvSUN+ , glReplacementCodeuiVertex3fSUN+ , glReplacementCodeuiVertex3fvSUN+ , glTexCoord2fColor3fVertex3fSUN+ , glTexCoord2fColor3fVertex3fvSUN+ , glTexCoord2fColor4fNormal3fVertex3fSUN+ , glTexCoord2fColor4fNormal3fVertex3fvSUN+ , glTexCoord2fColor4ubVertex3fSUN+ , glTexCoord2fColor4ubVertex3fvSUN+ , glTexCoord2fNormal3fVertex3fSUN+ , glTexCoord2fNormal3fVertex3fvSUN+ , glTexCoord2fVertex3fSUN+ , glTexCoord2fVertex3fvSUN+ , glTexCoord4fColor4fNormal3fVertex4fSUN+ , glTexCoord4fColor4fNormal3fVertex4fvSUN+ , glTexCoord4fVertex4fSUN+ , glTexCoord4fVertex4fvSUN+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SUN_vertex :: Bool+gl_SUN_vertex = member "GL_SUN_vertex" extensions++glColor3fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glColor3fVertex3fSUN = ffifloatfloatfloatfloatfloatfloatIOV glColor3fVertex3fSUNFunPtr++glColor3fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glColor3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glColor3fVertex3fSUN")++{-# NOINLINE glColor3fVertex3fSUNFunPtr #-}++glColor3fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> m ()+glColor3fVertex3fvSUN = ffiPtrfloatPtrfloatIOV glColor3fVertex3fvSUNFunPtr++glColor3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())+glColor3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glColor3fVertex3fvSUN")++{-# NOINLINE glColor3fVertex3fvSUNFunPtr #-}++glColor4fNormal3fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glColor4fNormal3fVertex3fSUN = ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV glColor4fNormal3fVertex3fSUNFunPtr++glColor4fNormal3fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glColor4fNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glColor4fNormal3fVertex3fSUN")++{-# NOINLINE glColor4fNormal3fVertex3fSUNFunPtr #-}++glColor4fNormal3fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()+glColor4fNormal3fVertex3fvSUN = ffiPtrfloatPtrfloatPtrfloatIOV glColor4fNormal3fVertex3fvSUNFunPtr++glColor4fNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+glColor4fNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glColor4fNormal3fVertex3fvSUN")++{-# NOINLINE glColor4fNormal3fVertex3fvSUNFunPtr #-}++glColor4ubVertex2fSUN :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> m ()+glColor4ubVertex2fSUN = ffiubyteubyteubyteubytefloatfloatIOV glColor4ubVertex2fSUNFunPtr++glColor4ubVertex2fSUNFunPtr :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ())+glColor4ubVertex2fSUNFunPtr = unsafePerformIO (getProcAddress "glColor4ubVertex2fSUN")++{-# NOINLINE glColor4ubVertex2fSUNFunPtr #-}++glColor4ubVertex2fvSUN :: MonadIO m => Ptr GLubyte -> Ptr GLfloat -> m ()+glColor4ubVertex2fvSUN = ffiPtrubytePtrfloatIOV glColor4ubVertex2fvSUNFunPtr++glColor4ubVertex2fvSUNFunPtr :: FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())+glColor4ubVertex2fvSUNFunPtr = unsafePerformIO (getProcAddress "glColor4ubVertex2fvSUN")++{-# NOINLINE glColor4ubVertex2fvSUNFunPtr #-}++glColor4ubVertex3fSUN :: MonadIO m => GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> m ()+glColor4ubVertex3fSUN = ffiubyteubyteubyteubytefloatfloatfloatIOV glColor4ubVertex3fSUNFunPtr++glColor4ubVertex3fSUNFunPtr :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ())+glColor4ubVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glColor4ubVertex3fSUN")++{-# NOINLINE glColor4ubVertex3fSUNFunPtr #-}++glColor4ubVertex3fvSUN :: MonadIO m => Ptr GLubyte -> Ptr GLfloat -> m ()+glColor4ubVertex3fvSUN = ffiPtrubytePtrfloatIOV glColor4ubVertex3fvSUNFunPtr++glColor4ubVertex3fvSUNFunPtr :: FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ())+glColor4ubVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glColor4ubVertex3fvSUN")++{-# NOINLINE glColor4ubVertex3fvSUNFunPtr #-}++glNormal3fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glNormal3fVertex3fSUN = ffifloatfloatfloatfloatfloatfloatIOV glNormal3fVertex3fSUNFunPtr++glNormal3fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glNormal3fVertex3fSUN")++{-# NOINLINE glNormal3fVertex3fSUNFunPtr #-}++glNormal3fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> m ()+glNormal3fVertex3fvSUN = ffiPtrfloatPtrfloatIOV glNormal3fVertex3fvSUNFunPtr++glNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())+glNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glNormal3fVertex3fvSUN")++{-# NOINLINE glNormal3fVertex3fvSUNFunPtr #-}++glReplacementCodeuiColor3fVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glReplacementCodeuiColor3fVertex3fSUN = ffiuintfloatfloatfloatfloatfloatfloatIOV glReplacementCodeuiColor3fVertex3fSUNFunPtr++glReplacementCodeuiColor3fVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glReplacementCodeuiColor3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiColor3fVertex3fSUN")++{-# NOINLINE glReplacementCodeuiColor3fVertex3fSUNFunPtr #-}++glReplacementCodeuiColor3fVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> m ()+glReplacementCodeuiColor3fVertex3fvSUN = ffiPtruintPtrfloatPtrfloatIOV glReplacementCodeuiColor3fVertex3fvSUNFunPtr++glReplacementCodeuiColor3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())+glReplacementCodeuiColor3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiColor3fVertex3fvSUN")++{-# NOINLINE glReplacementCodeuiColor3fVertex3fvSUNFunPtr #-}++glReplacementCodeuiColor4fNormal3fVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glReplacementCodeuiColor4fNormal3fVertex3fSUN = ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV glReplacementCodeuiColor4fNormal3fVertex3fSUNFunPtr++glReplacementCodeuiColor4fNormal3fVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glReplacementCodeuiColor4fNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiColor4fNormal3fVertex3fSUN")++{-# NOINLINE glReplacementCodeuiColor4fNormal3fVertex3fSUNFunPtr #-}++glReplacementCodeuiColor4fNormal3fVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()+glReplacementCodeuiColor4fNormal3fVertex3fvSUN = ffiPtruintPtrfloatPtrfloatPtrfloatIOV glReplacementCodeuiColor4fNormal3fVertex3fvSUNFunPtr++glReplacementCodeuiColor4fNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+glReplacementCodeuiColor4fNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")++{-# NOINLINE glReplacementCodeuiColor4fNormal3fVertex3fvSUNFunPtr #-}++glReplacementCodeuiColor4ubVertex3fSUN :: MonadIO m => GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> m ()+glReplacementCodeuiColor4ubVertex3fSUN = ffiuintubyteubyteubyteubytefloatfloatfloatIOV glReplacementCodeuiColor4ubVertex3fSUNFunPtr++glReplacementCodeuiColor4ubVertex3fSUNFunPtr :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ())+glReplacementCodeuiColor4ubVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiColor4ubVertex3fSUN")++{-# NOINLINE glReplacementCodeuiColor4ubVertex3fSUNFunPtr #-}++glReplacementCodeuiColor4ubVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLubyte -> Ptr GLfloat -> m ()+glReplacementCodeuiColor4ubVertex3fvSUN = ffiPtruintPtrubytePtrfloatIOV glReplacementCodeuiColor4ubVertex3fvSUNFunPtr++glReplacementCodeuiColor4ubVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLubyte -> Ptr GLfloat -> IO ())+glReplacementCodeuiColor4ubVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiColor4ubVertex3fvSUN")++{-# NOINLINE glReplacementCodeuiColor4ubVertex3fvSUNFunPtr #-}++glReplacementCodeuiNormal3fVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glReplacementCodeuiNormal3fVertex3fSUN = ffiuintfloatfloatfloatfloatfloatfloatIOV glReplacementCodeuiNormal3fVertex3fSUNFunPtr++glReplacementCodeuiNormal3fVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glReplacementCodeuiNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiNormal3fVertex3fSUN")++{-# NOINLINE glReplacementCodeuiNormal3fVertex3fSUNFunPtr #-}++glReplacementCodeuiNormal3fVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> m ()+glReplacementCodeuiNormal3fVertex3fvSUN = ffiPtruintPtrfloatPtrfloatIOV glReplacementCodeuiNormal3fVertex3fvSUNFunPtr++glReplacementCodeuiNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())+glReplacementCodeuiNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiNormal3fVertex3fvSUN")++{-# NOINLINE glReplacementCodeuiNormal3fVertex3fvSUNFunPtr #-}++glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUNFunPtr++glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")++{-# NOINLINE glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUNFunPtr #-}++glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()+glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = ffiPtruintPtrfloatPtrfloatPtrfloatPtrfloatIOV glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr++glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")++{-# NOINLINE glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr #-}++glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = ffiuintfloatfloatfloatfloatfloatfloatfloatfloatIOV glReplacementCodeuiTexCoord2fNormal3fVertex3fSUNFunPtr++glReplacementCodeuiTexCoord2fNormal3fVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glReplacementCodeuiTexCoord2fNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")++{-# NOINLINE glReplacementCodeuiTexCoord2fNormal3fVertex3fSUNFunPtr #-}++glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()+glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = ffiPtruintPtrfloatPtrfloatPtrfloatIOV glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUNFunPtr++glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")++{-# NOINLINE glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUNFunPtr #-}++glReplacementCodeuiTexCoord2fVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glReplacementCodeuiTexCoord2fVertex3fSUN = ffiuintfloatfloatfloatfloatfloatIOV glReplacementCodeuiTexCoord2fVertex3fSUNFunPtr++glReplacementCodeuiTexCoord2fVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glReplacementCodeuiTexCoord2fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiTexCoord2fVertex3fSUN")++{-# NOINLINE glReplacementCodeuiTexCoord2fVertex3fSUNFunPtr #-}++glReplacementCodeuiTexCoord2fVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> m ()+glReplacementCodeuiTexCoord2fVertex3fvSUN = ffiPtruintPtrfloatPtrfloatIOV glReplacementCodeuiTexCoord2fVertex3fvSUNFunPtr++glReplacementCodeuiTexCoord2fVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ())+glReplacementCodeuiTexCoord2fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiTexCoord2fVertex3fvSUN")++{-# NOINLINE glReplacementCodeuiTexCoord2fVertex3fvSUNFunPtr #-}++glReplacementCodeuiVertex3fSUN :: MonadIO m => GLuint -> GLfloat -> GLfloat -> GLfloat -> m ()+glReplacementCodeuiVertex3fSUN = ffiuintfloatfloatfloatIOV glReplacementCodeuiVertex3fSUNFunPtr++glReplacementCodeuiVertex3fSUNFunPtr :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ())+glReplacementCodeuiVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiVertex3fSUN")++{-# NOINLINE glReplacementCodeuiVertex3fSUNFunPtr #-}++glReplacementCodeuiVertex3fvSUN :: MonadIO m => Ptr GLuint -> Ptr GLfloat -> m ()+glReplacementCodeuiVertex3fvSUN = ffiPtruintPtrfloatIOV glReplacementCodeuiVertex3fvSUNFunPtr++glReplacementCodeuiVertex3fvSUNFunPtr :: FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ())+glReplacementCodeuiVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glReplacementCodeuiVertex3fvSUN")++{-# NOINLINE glReplacementCodeuiVertex3fvSUNFunPtr #-}++glTexCoord2fColor3fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glTexCoord2fColor3fVertex3fSUN = ffifloatfloatfloatfloatfloatfloatfloatfloatIOV glTexCoord2fColor3fVertex3fSUNFunPtr++glTexCoord2fColor3fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glTexCoord2fColor3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fColor3fVertex3fSUN")++{-# NOINLINE glTexCoord2fColor3fVertex3fSUNFunPtr #-}++glTexCoord2fColor3fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()+glTexCoord2fColor3fVertex3fvSUN = ffiPtrfloatPtrfloatPtrfloatIOV glTexCoord2fColor3fVertex3fvSUNFunPtr++glTexCoord2fColor3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+glTexCoord2fColor3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fColor3fVertex3fvSUN")++{-# NOINLINE glTexCoord2fColor3fVertex3fvSUNFunPtr #-}++glTexCoord2fColor4fNormal3fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glTexCoord2fColor4fNormal3fVertex3fSUN = ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV glTexCoord2fColor4fNormal3fVertex3fSUNFunPtr++glTexCoord2fColor4fNormal3fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glTexCoord2fColor4fNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fColor4fNormal3fVertex3fSUN")++{-# NOINLINE glTexCoord2fColor4fNormal3fVertex3fSUNFunPtr #-}++glTexCoord2fColor4fNormal3fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()+glTexCoord2fColor4fNormal3fVertex3fvSUN = ffiPtrfloatPtrfloatPtrfloatPtrfloatIOV glTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr++glTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+glTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fColor4fNormal3fVertex3fvSUN")++{-# NOINLINE glTexCoord2fColor4fNormal3fVertex3fvSUNFunPtr #-}++glTexCoord2fColor4ubVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> m ()+glTexCoord2fColor4ubVertex3fSUN = ffifloatfloatubyteubyteubyteubytefloatfloatfloatIOV glTexCoord2fColor4ubVertex3fSUNFunPtr++glTexCoord2fColor4ubVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ())+glTexCoord2fColor4ubVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fColor4ubVertex3fSUN")++{-# NOINLINE glTexCoord2fColor4ubVertex3fSUNFunPtr #-}++glTexCoord2fColor4ubVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLubyte -> Ptr GLfloat -> m ()+glTexCoord2fColor4ubVertex3fvSUN = ffiPtrfloatPtrubytePtrfloatIOV glTexCoord2fColor4ubVertex3fvSUNFunPtr++glTexCoord2fColor4ubVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLubyte -> Ptr GLfloat -> IO ())+glTexCoord2fColor4ubVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fColor4ubVertex3fvSUN")++{-# NOINLINE glTexCoord2fColor4ubVertex3fvSUNFunPtr #-}++glTexCoord2fNormal3fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glTexCoord2fNormal3fVertex3fSUN = ffifloatfloatfloatfloatfloatfloatfloatfloatIOV glTexCoord2fNormal3fVertex3fSUNFunPtr++glTexCoord2fNormal3fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glTexCoord2fNormal3fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fNormal3fVertex3fSUN")++{-# NOINLINE glTexCoord2fNormal3fVertex3fSUNFunPtr #-}++glTexCoord2fNormal3fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()+glTexCoord2fNormal3fVertex3fvSUN = ffiPtrfloatPtrfloatPtrfloatIOV glTexCoord2fNormal3fVertex3fvSUNFunPtr++glTexCoord2fNormal3fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+glTexCoord2fNormal3fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fNormal3fVertex3fvSUN")++{-# NOINLINE glTexCoord2fNormal3fVertex3fvSUNFunPtr #-}++glTexCoord2fVertex3fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glTexCoord2fVertex3fSUN = ffifloatfloatfloatfloatfloatIOV glTexCoord2fVertex3fSUNFunPtr++glTexCoord2fVertex3fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glTexCoord2fVertex3fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fVertex3fSUN")++{-# NOINLINE glTexCoord2fVertex3fSUNFunPtr #-}++glTexCoord2fVertex3fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> m ()+glTexCoord2fVertex3fvSUN = ffiPtrfloatPtrfloatIOV glTexCoord2fVertex3fvSUNFunPtr++glTexCoord2fVertex3fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())+glTexCoord2fVertex3fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord2fVertex3fvSUN")++{-# NOINLINE glTexCoord2fVertex3fvSUNFunPtr #-}++glTexCoord4fColor4fNormal3fVertex4fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glTexCoord4fColor4fNormal3fVertex4fSUN = ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV glTexCoord4fColor4fNormal3fVertex4fSUNFunPtr++glTexCoord4fColor4fNormal3fVertex4fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glTexCoord4fColor4fNormal3fVertex4fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord4fColor4fNormal3fVertex4fSUN")++{-# NOINLINE glTexCoord4fColor4fNormal3fVertex4fSUNFunPtr #-}++glTexCoord4fColor4fNormal3fVertex4fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()+glTexCoord4fColor4fNormal3fVertex4fvSUN = ffiPtrfloatPtrfloatPtrfloatPtrfloatIOV glTexCoord4fColor4fNormal3fVertex4fvSUNFunPtr++glTexCoord4fColor4fNormal3fVertex4fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ())+glTexCoord4fColor4fNormal3fVertex4fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord4fColor4fNormal3fVertex4fvSUN")++{-# NOINLINE glTexCoord4fColor4fNormal3fVertex4fvSUNFunPtr #-}++glTexCoord4fVertex4fSUN :: MonadIO m => GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+glTexCoord4fVertex4fSUN = ffifloatfloatfloatfloatfloatfloatfloatfloatIOV glTexCoord4fVertex4fSUNFunPtr++glTexCoord4fVertex4fSUNFunPtr :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ())+glTexCoord4fVertex4fSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord4fVertex4fSUN")++{-# NOINLINE glTexCoord4fVertex4fSUNFunPtr #-}++glTexCoord4fVertex4fvSUN :: MonadIO m => Ptr GLfloat -> Ptr GLfloat -> m ()+glTexCoord4fVertex4fvSUN = ffiPtrfloatPtrfloatIOV glTexCoord4fVertex4fvSUNFunPtr++glTexCoord4fVertex4fvSUNFunPtr :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ())+glTexCoord4fVertex4fvSUNFunPtr = unsafePerformIO (getProcAddress "glTexCoord4fVertex4fvSUN")++{-# NOINLINE glTexCoord4fVertex4fvSUNFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/SUNX.hs view
@@ -0,0 +1,8 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SUNX (+ -- * SUNX Extensions+ module Graphics.GL.Raw.Extension.SUNX.ConstantData+) where++import Graphics.GL.Raw.Extension.SUNX.ConstantData
+ dist/build/autogen/Graphics/GL/Raw/Extension/SUNX/ConstantData.hs view
@@ -0,0 +1,34 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.SUNX.ConstantData (+ -- * Extension Support+ gl_SUNX_constant_data++ -- * GL_SUNX_constant_data+ , glFinishTextureSUNX+ , pattern GL_TEXTURE_CONSTANT_DATA_SUNX+ , pattern GL_UNPACK_CONSTANT_DATA_SUNX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_SUNX_constant_data :: Bool+gl_SUNX_constant_data = member "GL_SUNX_constant_data" extensions++glFinishTextureSUNX :: MonadIO m => m ()+glFinishTextureSUNX = ffiIOV glFinishTextureSUNXFunPtr++glFinishTextureSUNXFunPtr :: FunPtr (IO ())+glFinishTextureSUNXFunPtr = unsafePerformIO (getProcAddress "glFinishTextureSUNX")++{-# NOINLINE glFinishTextureSUNXFunPtr #-}++pattern GL_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6 :: GLenum++pattern GL_UNPACK_CONSTANT_DATA_SUNX = 0x81D5 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ThreeDFX.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ThreeDFX (+ -- * 3DFX Extensions+ module Graphics.GL.Raw.Extension.ThreeDFX.Multisample+ , module Graphics.GL.Raw.Extension.ThreeDFX.Tbuffer+ , module Graphics.GL.Raw.Extension.ThreeDFX.TextureCompressionFXT1+) where++import Graphics.GL.Raw.Extension.ThreeDFX.Multisample+import Graphics.GL.Raw.Extension.ThreeDFX.Tbuffer+import Graphics.GL.Raw.Extension.ThreeDFX.TextureCompressionFXT1
+ dist/build/autogen/Graphics/GL/Raw/Extension/ThreeDFX/Multisample.hs view
@@ -0,0 +1,27 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ThreeDFX.Multisample (+ -- * Extension Support+ gl_3DFX_multisample++ -- * GL_3DFX_multisample+ , pattern GL_MULTISAMPLE_3DFX+ , pattern GL_MULTISAMPLE_BIT_3DFX+ , pattern GL_SAMPLES_3DFX+ , pattern GL_SAMPLE_BUFFERS_3DFX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_3DFX_multisample :: Bool+gl_3DFX_multisample = member "GL_3DFX_multisample" extensions++pattern GL_MULTISAMPLE_3DFX = 0x86B2 :: GLenum++pattern GL_MULTISAMPLE_BIT_3DFX = 0x20000000 :: GLenum++pattern GL_SAMPLES_3DFX = 0x86B4 :: GLenum++pattern GL_SAMPLE_BUFFERS_3DFX = 0x86B3 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/ThreeDFX/Tbuffer.hs view
@@ -0,0 +1,28 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ThreeDFX.Tbuffer (+ -- * Extension Support+ gl_3DFX_tbuffer++ -- * GL_3DFX_tbuffer+ , glTbufferMask3DFX+) where++import Control.Monad.IO.Class+import Data.Set+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++gl_3DFX_tbuffer :: Bool+gl_3DFX_tbuffer = member "GL_3DFX_tbuffer" extensions++glTbufferMask3DFX :: MonadIO m => GLuint -> m ()+glTbufferMask3DFX = ffiuintIOV glTbufferMask3DFXFunPtr++glTbufferMask3DFXFunPtr :: FunPtr (GLuint -> IO ())+glTbufferMask3DFXFunPtr = unsafePerformIO (getProcAddress "glTbufferMask3DFX")++{-# NOINLINE glTbufferMask3DFXFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Extension/ThreeDFX/TextureCompressionFXT1.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.ThreeDFX.TextureCompressionFXT1 (+ -- * Extension Support+ gl_3DFX_texture_compression_FXT1++ -- * GL_3DFX_texture_compression_FXT1+ , pattern GL_COMPRESSED_RGBA_FXT1_3DFX+ , pattern GL_COMPRESSED_RGB_FXT1_3DFX+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_3DFX_texture_compression_FXT1 :: Bool+gl_3DFX_texture_compression_FXT1 = member "GL_3DFX_texture_compression_FXT1" extensions++pattern GL_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1 :: GLenum++pattern GL_COMPRESSED_RGB_FXT1_3DFX = 0x86B0 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/VIV.hs view
@@ -0,0 +1,8 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.VIV (+ -- * VIV Extensions+ module Graphics.GL.Raw.Extension.VIV.ShaderBinary+) where++import Graphics.GL.Raw.Extension.VIV.ShaderBinary
+ dist/build/autogen/Graphics/GL/Raw/Extension/VIV/ShaderBinary.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.VIV.ShaderBinary (+ -- * Extension Support+ gl_VIV_shader_binary++ -- * GL_VIV_shader_binary+ , pattern GL_SHADER_BINARY_VIV+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_VIV_shader_binary :: Bool+gl_VIV_shader_binary = member "GL_VIV_shader_binary" extensions++pattern GL_SHADER_BINARY_VIV = 0x8FC4 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/WIN.hs view
@@ -0,0 +1,10 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.WIN (+ -- * WIN Extensions+ module Graphics.GL.Raw.Extension.WIN.PhongShading+ , module Graphics.GL.Raw.Extension.WIN.SpecularFog+) where++import Graphics.GL.Raw.Extension.WIN.PhongShading+import Graphics.GL.Raw.Extension.WIN.SpecularFog
+ dist/build/autogen/Graphics/GL/Raw/Extension/WIN/PhongShading.hs view
@@ -0,0 +1,21 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.WIN.PhongShading (+ -- * Extension Support+ gl_WIN_phong_shading++ -- * GL_WIN_phong_shading+ , pattern GL_PHONG_HINT_WIN+ , pattern GL_PHONG_WIN+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_WIN_phong_shading :: Bool+gl_WIN_phong_shading = member "GL_WIN_phong_shading" extensions++pattern GL_PHONG_HINT_WIN = 0x80EB :: GLenum++pattern GL_PHONG_WIN = 0x80EA :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Extension/WIN/SpecularFog.hs view
@@ -0,0 +1,18 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Extension.WIN.SpecularFog (+ -- * Extension Support+ gl_WIN_specular_fog++ -- * GL_WIN_specular_fog+ , pattern GL_FOG_SPECULAR_TEXTURE_WIN+) where++import Data.Set+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types++gl_WIN_specular_fog :: Bool+gl_WIN_specular_fog = member "GL_WIN_specular_fog" extensions++pattern GL_FOG_SPECULAR_TEXTURE_WIN = 0x80EC :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Internal/FFI.hs view
@@ -0,0 +1,5152 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Internal.FFI (+ -- * Invokers+ ffienumfloatIOV+ , ffienumfixedIOV+ , ffiuintIOV+ , ffiuintuintIOV+ , ffienumIOV+ , ffiuintPtrcharIOV+ , ffienumuintuintuintuintuintIOV+ , ffienumuintuintuintuintuintuintuintuintIOV+ , ffienumuintuintuintuintuintuintuintuintuintuintuintIOV+ , ffienumclampfIOV+ , ffisizeiPtruintPtrbooleanIOboolean+ , ffiintIOV+ , ffienumintenumsizeiuintuintIOV+ , ffihandleARBhandleARBIOV+ , ffiuintenumIOV+ , ffiIOV+ , ffienumuintIOV+ , ffienumuintuintIOV+ , ffiuintuintPtrcharIOV+ , ffihandleARBuintPtrcharARBIOV+ , ffienumuintuintintptrIOV+ , ffienumuintuintintptrsizeiptrIOV+ , ffienumuintsizeiPtruintIOV+ , ffienumuintsizeiPtruintPtrintptrPtrsizeiptrIOV+ , ffiuintuintuintPtrcharIOV+ , ffiuintuintintbooleanintenumenumIOV+ , ffiuintuintintbooleanintenumintIOV+ , ffiuintsizeiPtruintIOV+ , ffienumenumIOuint+ , ffienumenumuintIOV+ , ffienumIOuint+ , ffienumenumenumIOuint+ , ffiuintuintintptrsizeiIOV+ , ffiuintsizeiPtruintPtrintptrPtrsizeiIOV+ , ffiuintuintenumintptrARBIOV+ , ffiuintuintenumenumuintIOV+ , ffibytebytebyteIOV+ , ffiPtrbyteIOV+ , ffidoubledoubledoubleIOV+ , ffiPtrdoubleIOV+ , ffifloatfloatfloatIOV+ , ffiPtrfloatIOV+ , ffiintintintIOV+ , ffiPtrintIOV+ , ffishortshortshortIOV+ , ffiPtrshortIOV+ , ffienumsizeiPtrVIOV+ , ffisizeisizeifloatfloatfloatfloatPtrubyteIOV+ , ffisizeisizeifixedfixedfixedfixedPtrubyteIOV+ , ffifloatfloatfloatfloatIOV+ , ffifixedfixedfixedfixedIOV+ , ffienumenumIOV+ , ffiuintenumenumIOV+ , ffienumenumenumenumIOV+ , ffiuintenumenumenumenumIOV+ , ffienumintIOV+ , ffiintintintintintintintintbitfieldenumIOV+ , ffiuintuintintintintintintintintintbitfieldenumIOV+ , ffienumuintuint64EXTsizeiptrIOV+ , ffienumsizeiptrPtrVenumIOV+ , ffienumsizeiptrARBPtrVenumIOV+ , ffienumintptrsizeiptrbooleanIOV+ , ffienumenumintIOV+ , ffienumsizeiptrPtrVbitfieldIOV+ , ffienumintptrsizeiptrPtrVIOV+ , ffienumintptrARBsizeiptrARBPtrVIOV+ , ffisizeienumPtrVIOV+ , ffienumIOenum+ , ffiuintenumIOenum+ , ffibitfieldIOV+ , ffienumenumenumenumPtrVIOV+ , ffienumenumintptrsizeiptrenumenumPtrVIOV+ , ffienumintfloatintIOV+ , ffienumintPtrfloatIOV+ , ffienumintPtrintIOV+ , ffienumintPtruintIOV+ , ffiintintintintIOV+ , ffiuintuintuintuintIOV+ , ffidoubleIOV+ , ffifloatIOV+ , fficlampfIOV+ , ffifixedIOV+ , ffiuintenumenumenumPtrVIOV+ , ffiuintenumintptrsizeienumenumPtrVIOV+ , ffiuintenumsizeiptrsizeiptrenumenumPtrVIOV+ , ffiuintenumfloatintIOV+ , ffiuintenumintPtrfloatIOV+ , ffiuintenumintPtrintIOV+ , ffiuintenumintPtruintIOV+ , ffiuintintenumenumPtrVIOV+ , ffiuintintintintintsizeisizeisizeienumenumPtrVIOV+ , ffisyncbitfielduint64IOenum+ , ffienumPtrdoubleIOV+ , ffienumPtrfloatIOV+ , ffienumPtrfixedIOV+ , ffifloatfloatfloatfloatfloatfloatIOV+ , ffiPtrfloatPtrfloatIOV+ , ffihalfNVhalfNVhalfNVIOV+ , ffiPtrhalfNVIOV+ , ffiubyteubyteubyteIOV+ , ffiPtrubyteIOV+ , ffiuintuintuintIOV+ , ffiPtruintIOV+ , ffiushortushortushortIOV+ , ffiPtrushortIOV+ , ffifixedfixedfixedIOV+ , ffiPtrfixedIOV+ , ffibytebytebytebyteIOV+ , ffidoubledoubledoubledoubleIOV+ , ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV+ , ffiPtrfloatPtrfloatPtrfloatIOV+ , ffihalfNVhalfNVhalfNVhalfNVIOV+ , ffishortshortshortshortIOV+ , ffiubyteubyteubyteubyteIOV+ , ffiubyteubyteubyteubytefloatfloatIOV+ , ffiPtrubytePtrfloatIOV+ , ffiubyteubyteubyteubytefloatfloatfloatIOV+ , ffiushortushortushortushortIOV+ , ffiintenumsizeiIOV+ , ffienumuintuintuintuintuintuintIOV+ , ffienumuintuintuintuintuintuintuintuintuintIOV+ , ffienumuintuintuintuintuintuintuintuintuintuintuintuintIOV+ , ffibooleanbooleanbooleanbooleanIOV+ , ffiuintbooleanbooleanbooleanbooleanIOV+ , ffienumPtruintIOV+ , ffiintenumsizeiPtrVIOV+ , ffiintenumsizeisizeiPtrVIOV+ , ffiintenumintPtrVintIOV+ , ffiintenumPtrVIOV+ , ffienumsizeisizeienumenumPtrVIOV+ , ffienumenumsizeienumenumPtrVIOV+ , ffienumenumPtrfloatIOV+ , ffienumenumPtrintIOV+ , ffienumenumenumenumenumenumIOV+ , ffienumenumenumenumenumenumenumbooleanbooleanbooleanIOV+ , ffienumPtrintIOV+ , ffihandleARBIOV+ , ffiuintsizeiPtrcharPtrintIOV+ , ffienumenumintenumsizeiintsizeiPtrVIOV+ , ffienumenumintenumsizeisizeiintsizeiPtrVIOV+ , ffienumenumintenumsizeisizeisizeiintsizeiPtrVIOV+ , ffienumenumintintsizeienumsizeiPtrVIOV+ , ffienumenumintintintsizeisizeienumsizeiPtrVIOV+ , ffienumenumintintintintsizeisizeisizeienumsizeiPtrVIOV+ , ffienumintenumsizeiintsizeiPtrVIOV+ , ffienumintenumsizeisizeiintsizeiPtrVIOV+ , ffienumintenumsizeisizeisizeiintsizeiPtrVIOV+ , ffienumintintsizeienumsizeiPtrVIOV+ , ffienumintintintsizeisizeienumsizeiPtrVIOV+ , ffienumintintintintsizeisizeisizeienumsizeiPtrVIOV+ , ffiuintenumintenumsizeiintsizeiPtrVIOV+ , ffiuintenumintenumsizeisizeiintsizeiPtrVIOV+ , ffiuintenumintenumsizeisizeisizeiintsizeiPtrVIOV+ , ffiuintintintsizeienumsizeiPtrVIOV+ , ffiuintenumintintsizeienumsizeiPtrVIOV+ , ffiuintintintintsizeisizeienumsizeiPtrVIOV+ , ffiuintenumintintintsizeisizeienumsizeiPtrVIOV+ , ffiuintintintintintsizeisizeisizeienumsizeiPtrVIOV+ , ffiuintenumintintintintsizeisizeisizeienumsizeiPtrVIOV+ , ffienumenumsizeisizeienumenumPtrVIOV+ , ffienumenumfloatIOV+ , ffienumenumfixedIOV+ , ffienumenumPtrfixedIOV+ , ffienumenumintptrintptrsizeiptrIOV+ , ffienumsizeiintintsizeiIOV+ , ffienumenumintintsizeiIOV+ , ffienumenumintintsizeisizeiIOV+ , ffiuintenumintintintintuintenumintintintintsizeisizeisizeiIOV+ , ffienumenumintenumintintsizeiintIOV+ , ffienumenumintenumintintsizeisizeiintIOV+ , ffienumenumintintintintsizeiIOV+ , ffienumenumintintintintintsizeisizeiIOV+ , ffienumenumintintintintintintsizeisizeiIOV+ , ffiuintuintintptrintptrsizeiIOV+ , ffiintintsizeisizeienumIOV+ , ffienumintenumintintsizeiintIOV+ , ffienumintenumintintsizeisizeiintIOV+ , ffienumintintintintsizeiIOV+ , ffienumintintintintintsizeisizeiIOV+ , ffienumintintintintintintsizeisizeiIOV+ , ffiuintenumintenumintintsizeiintIOV+ , ffiuintenumintenumintintsizeisizeiintIOV+ , ffiuintuintintsizeiIOV+ , ffiuintintintintintsizeiIOV+ , ffiuintenumintintintintsizeiIOV+ , ffiuintintintintintintsizeisizeiIOV+ , ffiuintenumintintintintintsizeisizeiIOV+ , ffiuintintintintintintintsizeisizeiIOV+ , ffiuintenumintintintintintintsizeisizeiIOV+ , ffisizeienumPtrVuintenumenumPtrfloatIOV+ , ffibooleanIOV+ , ffisizeiPtrfloatIOV+ , ffisizeiPtruintIOV+ , ffiuintPtruintIOV+ , ffiIOuint+ , ffiIOhandleARB+ , ffienumsizeiPtruintIOV+ , ffienumIOhandleARB+ , ffienumPtrcharIOuint+ , ffienumsizeiPtrcharIOuint+ , ffiPtrVPtrVbitfieldIOsync+ , ffiDEBUGPROCPtrVIOV+ , ffiDEBUGPROCAMDPtrVIOV+ , ffiDEBUGPROCARBPtrVIOV+ , ffiDEBUGPROCKHRPtrVIOV+ , ffienumenumenumsizeiPtruintbooleanIOV+ , ffienumenumsizeiPtruintbooleanIOV+ , ffienumenumuintenumsizeiPtrcharIOV+ , ffienumenumuintsizeiPtrcharIOV+ , ffienumdoubledoubleintintdoubledoubleintintdoubledoubleintintPtrdoubleIOV+ , ffienumfloatfloatintintfloatfloatintintfloatfloatintintPtrfloatIOV+ , ffiuintsizeiIOV+ , ffiintPtrcharIOV+ , ffienumuintPtruintIOV+ , ffisyncIOV+ , fficlampdclampdIOV+ , ffidoubledoubleIOV+ , ffiuintsizeiPtrdoubleIOV+ , ffiuintdoubledoubleIOV+ , ffifloatfloatIOV+ , fficlampfclampfIOV+ , ffifixedfixedIOV+ , ffienumsizeiPtrfloatIOV+ , ffienumsizeiPtrenumIOV+ , ffiuintuintuintuintuintuintIOV+ , ffiintptrIOV+ , ffienumintsizeiIOV+ , ffienumPtrVIOV+ , ffienumintsizeisizeiIOV+ , ffienumintsizeisizeiuintIOV+ , ffisizeiPtrenumIOV+ , ffiintPtrenumPtrintIOV+ , ffienumsizeiIOV+ , ffienumsizeienumPtrVIOV+ , ffienumsizeienumPtrVintIOV+ , ffienumenumPtrVIOV+ , ffienumsizeienumPtrVsizeiIOV+ , ffienumsizeienumPtrVsizeiuintIOV+ , ffienumsizeienumPtrVsizeiintIOV+ , ffienumsizeienumPtrVsizeiintuintIOV+ , ffisizeisizeienumenumPtrVIOV+ , ffienumuintuintintsizeiIOV+ , ffienumuintuintsizeiIOV+ , ffienumuintuintsizeienumPtrVIOV+ , ffienumuintuintsizeienumPtrVintIOV+ , ffifloatfloatfloatfloatfloatIOV+ , ffiintintintintintIOV+ , ffishortshortshortshortshortIOV+ , ffiuintuintfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV+ , ffifixedfixedfixedfixedfixedIOV+ , ffienumuintsizeiIOV+ , ffienumeglImageOESIOV+ , ffisizeiIOV+ , ffisizeiPtrVIOV+ , ffisizeisizeiPtrbooleanIOV+ , ffiintPtrbooleanintIOV+ , ffiPtrbooleanIOV+ , ffienumintintIOV+ , ffienumintintintintIOV+ , ffiintintIOV+ , ffienumuintPtrfloatIOV+ , ffiPtruintintPtrintIOV+ , ffiuintenumPtrcharPtrintIOV+ , ffiuintenumintenumPtrintIOV+ , ffienumintintintintsizeisizeisizeienumenumPtrVIOV+ , ffiuintIOboolean+ , ffisizeienumPtrfloatIOV+ , ffisizeienumPtrfixedIOV+ , ffienumbitfieldIOsync+ , ffiPtruintIOint+ , ffienumintptrsizeiptrIOV+ , ffiuintintptrsizeiIOV+ , ffiuintintptrsizeiptrIOV+ , ffienumintPtrVintIOV+ , ffihalfNVIOV+ , ffiuintsizeiPtrenumIOV+ , ffienumenumenumuintIOV+ , ffienumuintsizeiPtrfloatIOV+ , ffienumenumuintintIOV+ , ffienumenumenumuintintIOV+ , ffienumenumenumuintintsizeiIOV+ , ffienumenumenumuintintintIOV+ , ffienumenumuintintenumIOV+ , ffienumenumuintintintIOV+ , ffidoubledoubledoubledoubledoubledoubleIOV+ , ffifixedfixedfixedfixedfixedfixedIOV+ , ffisizeiIOuint+ , ffiuintIOuint+ , ffienumenumenumuintIOuint+ , ffiuintuintenumPtrintIOV+ , ffiuintuintsizeiPtrsizeiPtrintPtrenumPtrcharIOV+ , ffihandleARBuintsizeiPtrsizeiPtrintPtrenumPtrcharARBIOV+ , ffiuintenumuintsizeiPtrsizeiPtrcharIOV+ , ffiuintenumuintenumPtrintIOV+ , ffiuintuintsizeiPtrsizeiPtrcharIOV+ , ffiuintsizeiPtruintenumPtrintIOV+ , ffiuintuintsizeiPtrsizeiPtrsizeiPtrenumPtrcharIOV+ , ffihandleARBsizeiPtrsizeiPtrhandleARBIOV+ , ffiuintsizeiPtrsizeiPtruintIOV+ , ffiuintPtrcharIOint+ , ffihandleARBPtrcharARBIOint+ , ffienumuintPtrbooleanIOV+ , ffienumPtrbooleanIOV+ , ffienumenumPtrint64IOV+ , ffienumenumPtruint64EXTIOV+ , ffienumenumenumPtrVIOV+ , ffienumenumenumenumPtrfloatIOV+ , ffienumenumenumenumPtrintIOV+ , ffienumenumenumPtrfloatIOV+ , ffienumenumenumPtrintIOV+ , ffienumenumintPtrVIOV+ , ffienumintPtrVIOV+ , ffiuintintsizeiPtrVIOV+ , ffiuintenumintPtrVIOV+ , ffiuintintintintintsizeisizeisizeisizeiPtrVIOV+ , ffiuintsizeiPtrenumPtrenumPtruintPtrenumPtrsizeiPtrcharIOuint+ , ffiuintsizeiPtrenumPtruintPtruintPtrsizeiPtrcharIOuint+ , ffienumuintPtrdoubleIOV+ , ffiuintsizeiPtrsizeiPtrcharIOV+ , ffiPtrintsizeiPtruintIOV+ , ffiIOenum+ , ffiuintenumPtrintIOV+ , ffienumbooleanenumenumPtrVIOV+ , ffiuintintbooleanintenumIOuint64+ , ffihandleARBsizeiPtrsizeiPtrcharARBIOV+ , ffiIOint+ , ffienumuintPtrint64IOV+ , ffienumPtrint64IOV+ , ffienumuintPtrintIOV+ , ffienumuintPtruint64EXTIOV+ , ffienumPtruint64EXTIOV+ , ffienumenumsizeienumsizeiPtrintIOV+ , ffienumenumenumsizeiPtrint64IOV+ , ffienumenumenumsizeiPtrintIOV+ , ffiuintenumPtrbooleanIOV+ , ffiuintenumPtrfloatIOV+ , ffienumuintenumPtrfloatIOV+ , ffienumuintenumPtrintIOV+ , ffienumuintenumsizeisizeibooleanPtrVIOV+ , ffienumenumPtrdoubleIOV+ , ffienumenumenumPtrdoubleIOV+ , ffienumenumintenumenumPtrVIOV+ , ffienumenumintenumPtrfloatIOV+ , ffienumenumintenumPtrintIOV+ , ffienumenumenumPtruintIOV+ , ffiuintenumPtrint64IOV+ , ffiuintenumPtruint64EXTIOV+ , ffiuintenumPtrVIOV+ , ffiuintintptrsizeiPtrVIOV+ , ffiuintintptrsizeiptrPtrVIOV+ , ffiuintenumenumPtrintIOV+ , ffiuintenumuintPtrintIOV+ , ffiuintenumuintPtruintIOV+ , ffiuintenumuintPtrdoubleIOV+ , ffiuintenumuintPtrfloatIOV+ , ffiuintenumenumPtrVIOV+ , ffiintPtrcharsizeiPtrintPtrcharIOV+ , ffiintPtrcharenumPtrintIOV+ , ffienumuintsizeiPtrsizeiPtrcharIOV+ , ffihandleARBenumPtrfloatIOV+ , ffihandleARBenumPtrintIOV+ , ffiPtrVsizeiPtrsizeiPtrcharIOV+ , ffiuintenumPtruintIOV+ , ffiuintPtrubyteIOV+ , ffiuintPtrfloatIOV+ , ffiuintsizeisizeiIOfloat+ , ffibitfielduintsizeisizeiPtrfloatIOV+ , ffibitfieldsizeienumPtrVuintsizeiPtrfloatIOV+ , ffienumsizeienumPtrVuintfloatfloatenumPtrfloatIOV+ , ffiuintuintuintPtrcharuintPtrcharPtruintPtruintPtruintPtruintPtruint64IOV+ , ffiuintenumsizeiPtruintPtrintIOV+ , ffiuintuintenumPtrVIOV+ , ffiuintPtrintPtrintsizeiPtruintIOV+ , ffiuintuintsizeiPtrVPtruintIOV+ , ffiPtrcharPtruintIOV+ , ffiuintuintPtrcharPtruintPtruintPtruintPtruintIOV+ , ffienumPtrushortIOV+ , ffienumintPtrfixedIOV+ , ffienumuintPtrVIOV+ , ffiuintsizeiPtrsizeiPtrenumPtrVIOV+ , ffiuintsizeiPtrubytePtrdoubleIOV+ , ffiuintsizeiPtrubytePtrfloatIOV+ , ffienumuintenumPtrdoubleIOV+ , ffiuintenumPtrcharIOuint+ , ffiuintenumPtrcharIOint+ , ffiuintenumuintsizeiPtrenumsizeiPtrsizeiPtrfloatIOV+ , ffiuintenumuintsizeiPtrenumsizeiPtrsizeiPtrintIOV+ , ffiuintenumPtrubyteIOV+ , ffiuintuintenumintptrIOV+ , ffiuintenumPtruint64IOV+ , ffienumenumenumPtrVPtrVPtrVIOV+ , ffienumenumPtrintPtrintIOV+ , ffienumIOPtrubyte+ , ffienumuintIOPtrubyte+ , ffisyncenumsizeiPtrsizeiPtrintIOV+ , ffienumintenumenumPtrVIOV+ , ffienumintenumPtrfloatIOV+ , ffienumintenumPtrintIOV+ , ffienumintenumPtrfixedIOV+ , ffienumenumPtruintIOV+ , ffiuintIOuint64+ , ffiuintintenumenumsizeiPtrVIOV+ , ffiuintenumintenumenumPtrVIOV+ , ffiuintintenumPtrfloatIOV+ , ffiuintenumintenumPtrfloatIOV+ , ffiuintintenumPtrintIOV+ , ffiuintenumenumPtruintIOV+ , ffiuintenumenumPtrfloatIOV+ , ffiuintuintIOuint64+ , ffiuintintintintintsizeisizeisizeienumenumsizeiPtrVIOV+ , ffiuintuintPtrintIOV+ , ffiuintenumuintPtrint64IOV+ , ffiuintPtrcharIOuint+ , ffiuintintIOint+ , ffiuintsizeiPtrcharPtruintIOV+ , ffiuintintIOintptr+ , ffiuintintPtrdoubleIOV+ , ffiuintintPtrfloatIOV+ , ffihandleARBintPtrfloatIOV+ , ffiuintintPtrint64EXTIOV+ , ffiuintintPtrintIOV+ , ffihandleARBintPtrintIOV+ , ffiuintintPtruint64EXTIOV+ , ffiuintintPtruintIOV+ , ffiuintuintenumPtrint64IOV+ , ffiuintenumPtrdoubleIOV+ , ffiuintenumPtrint64EXTIOV+ , ffiuintuintenumPtrdoubleIOV+ , ffiuintuintenumPtrfloatIOV+ , ffienumenumenumsizeiPtrVIOV+ , ffienumintsizeiPtrVIOV+ , ffienumbooleanenumenumsizeiPtrVIOV+ , ffienumenumsizeiPtrdoubleIOV+ , ffienumenumsizeiPtrfloatIOV+ , ffienumenumsizeiPtrintIOV+ , ffienumsizeiPtrushortIOV+ , ffisizeiPtrubyteIOV+ , ffienumenumenumsizeiPtrVsizeiPtrVPtrVIOV+ , ffienumintenumenumsizeiPtrVIOV+ , ffiuintintsizeiPtrdoubleIOV+ , ffiuintintsizeiPtrfloatIOV+ , ffiuintintsizeiPtrintIOV+ , ffiuintintsizeiPtruintIOV+ , ffibyteIOV+ , ffishortIOV+ , ffiubyteIOV+ , ffiushortIOV+ , ffienumsizeienumbooleanIOV+ , ffienumintptrbitfieldIOsync+ , ffienumsizeisizeiPtrVIOV+ , ffisizeiPtrcharIOV+ , ffisizeiPtrintIOV+ , ffiuintuintuintfloatIOV+ , ffiuintsizeiPtrenumintintsizeisizeiIOV+ , ffienumsizeiPtrenumintintsizeisizeiIOV+ , ffiuintintIOV+ , ffiuintintintintintsizeisizeisizeiIOV+ , ffienumIOboolean+ , ffienumuintIOboolean+ , ffiuint64IOboolean+ , ffiintPtrcharIOboolean+ , ffiuintuintfloatfloatIOboolean+ , ffiuintfloatfloatIOboolean+ , ffisyncIOboolean+ , ffiuintenumIOboolean+ , ffienumuintsizeiPtrcharIOV+ , ffiintushortIOV+ , ffiuintenumfloatIOV+ , ffiuintenumintIOV+ , ffienumuintsizeiPtrubyteIOV+ , ffiintsizeiIOV+ , ffiuint64IOV+ , ffiuint64enumIOV+ , ffienumdoubledoubleintintPtrdoubleIOV+ , ffienumfloatfloatintintPtrfloatIOV+ , ffienumfixedfixedintintfixedIOV+ , ffienumdoubledoubleintintdoubledoubleintintPtrdoubleIOV+ , ffienumfloatfloatintintfloatfloatintintPtrfloatIOV+ , ffienumfixedfixedintintfixedfixedintintfixedIOV+ , ffienumenumIOPtrV+ , ffienumintptrsizeiptrbitfieldIOPtrV+ , ffienumuintenumsizeisizeiintintbooleanPtrVIOV+ , ffiintdoubledoubleIOV+ , ffiintfloatfloatIOV+ , ffiintfixedfixedIOV+ , ffiintdoubledoubleintdoubledoubleIOV+ , ffiintfloatfloatintfloatfloatIOV+ , ffiintfixedfixedfixedfixedIOV+ , ffiuintenumIOPtrV+ , ffiuintintptrsizeibitfieldIOPtrV+ , ffiuintintptrsizeiptrbitfieldIOPtrV+ , ffiuintIOPtrV+ , ffiuintintbitfieldPtrintPtrenumIOPtrV+ , ffiuintuintdoubledoubleintintPtrdoubleIOV+ , ffiuintuintfloatfloatintintPtrfloatIOV+ , ffiuintuintdoubledoubleintintdoubledoubleintintPtrdoubleIOV+ , ffiuintuintfloatfloatintintfloatfloatintintPtrfloatIOV+ , ffienumdoubledoubledoubledoubledoubledoubleIOV+ , ffiintPtrubyteIOV+ , ffiintPtruintIOV+ , ffiintPtrushortIOV+ , ffienumdoubledoubledoubledoubleIOV+ , ffienumfloatfloatfloatfloatIOV+ , ffienumdoubledoubledoubleIOV+ , ffienumfloatfloatfloatIOV+ , ffienumenumbooleanIOV+ , ffienumPtrintPtrsizeisizeiIOV+ , ffienumPtrVsizeisizeiIOV+ , ffienumPtrVsizeisizeisizeiintIOV+ , ffienumPtrVsizeisizeiintIOV+ , ffienumintptrintptrsizeisizeiIOV+ , ffienumPtrsizeienumPtrVsizeiIOV+ , ffienumPtrsizeienumPtrVsizeiPtrintIOV+ , ffienumenumPtrVsizeisizeiIOV+ , ffienumenumPtrVsizeisizeisizeiintIOV+ , ffienumenumPtrVsizeisizeiintIOV+ , ffienumenumintptrintptrsizeisizeiIOV+ , ffienumuintuintPtrintPtrsizeisizeiIOV+ , ffiPtrenumPtrintPtrsizeisizeiintIOV+ , ffiPtrenumPtrsizeienumPtrVsizeiintIOV+ , ffienumbyteIOV+ , ffienumPtrbyteIOV+ , ffienumdoubleIOV+ , ffienumhalfNVIOV+ , ffienumPtrhalfNVIOV+ , ffienumshortIOV+ , ffienumPtrshortIOV+ , ffienumbytebyteIOV+ , ffienumdoubledoubleIOV+ , ffienumfloatfloatIOV+ , ffienumhalfNVhalfNVIOV+ , ffienumshortshortIOV+ , ffienumfixedfixedIOV+ , ffienumbytebytebyteIOV+ , ffienumhalfNVhalfNVhalfNVIOV+ , ffienumintintintIOV+ , ffienumshortshortshortIOV+ , ffienumfixedfixedfixedIOV+ , ffienumbytebytebytebyteIOV+ , ffienumhalfNVhalfNVhalfNVhalfNVIOV+ , ffienumshortshortshortshortIOV+ , ffienumfixedfixedfixedfixedIOV+ , ffienumintenumsizeiPtrVIOV+ , ffienumenumenumfloatIOV+ , ffienumenumenumintIOV+ , ffienumenumenumdoubleIOV+ , ffienumenumintintsizeiintenumenumPtrVIOV+ , ffienumenumintintsizeisizeiintenumenumPtrVIOV+ , ffienumenumintintsizeisizeisizeiintenumenumPtrVIOV+ , ffienumenumintintsizeienumenumPtrVIOV+ , ffienumenumintintintsizeisizeienumenumPtrVIOV+ , ffienumenumintintintintsizeisizeisizeienumenumPtrVIOV+ , ffiuintsizeiPtrVenumIOV+ , ffiuintsizeiptrPtrVenumIOV+ , ffiuintintptrsizeiptrbooleanIOV+ , ffiuintsizeiPtrVbitfieldIOV+ , ffiuintsizeiptrPtrVbitfieldIOV+ , ffiuintuintintptrintptrsizeiptrIOV+ , ffiuintenumenumuintIOV+ , ffiuintuintsizeiPtrfloatIOV+ , ffiuintenumuintintIOV+ , ffiuintenumenumuintintIOV+ , ffiuintenumenumuintintintIOV+ , ffiuintenumuintintenumIOV+ , ffiuintenumuintintintIOV+ , ffiuintenumuintdoubledoubledoubledoubleIOV+ , ffiuintenumuintfloatfloatfloatfloatIOV+ , ffiuintenumuintintintintintIOV+ , ffiuintenumuintuintuintuintuintIOV+ , ffiuintenumuintsizeiPtrfloatIOV+ , ffiuintenumuintsizeiPtrintIOV+ , ffiuintenumuintsizeiPtruintIOV+ , ffiuintenumenumsizeiPtrVIOV+ , ffiuintenumsizeisizeiIOV+ , ffiuintsizeienumsizeisizeiIOV+ , ffiuintsizeisizeienumsizeisizeiIOV+ , ffienumintPtrcharintPtrcharIOV+ , ffisizeiPtrVenumIOuint+ , ffiPtrVsizeiPtrcharIOV+ , ffienumuintenumIOenum+ , ffiuintuintenumIOV+ , ffiuintsizeiPtrubytesizeienumPtrVIOV+ , ffiuintsizeienumPtrVIOV+ , ffiuintsizeiPtrfloatIOV+ , ffiuintenumPtrVbitfielduintsizeiuintfloatIOenum+ , ffienumPtrVbitfielduintfloatuintIOenum+ , ffiuintenumPtrVbitfielduintsizeienumuintfloatIOV+ , ffiuintenumPtrVbitfieldsizeienumPtrVenumuintfloatIOV+ , ffiuintenumsizeiptrPtrVsizeiuintsizeiuintfloatIOenum+ , ffienumintuintIOV+ , ffiuintenumsizeiPtrVIOV+ , ffiuintsizeisizeisizeiPtrubytesizeienumPtrVIOV+ , ffiuintsizeisizeienumPtrVIOV+ , ffienumenumintPtrfloatIOV+ , ffiuintsizeisizeifloatPtrfloatPtrfloatPtrfloatPtrfloatIOboolean+ , ffiPtrintIOint+ , ffiuintuint64EXTuintuintenumenumuintenumuintenumuintenumuintIOV+ , ffiuintuint64EXTuintuintenumenumuintuintenumuintuintIOV+ , ffifloatfloatfloatfloatfloatfloatfloatfloatIOV+ , ffisizeiPtruintPtrfloatIOV+ , ffisizeiPtruintPtrclampfIOV+ , ffisizeiPtruintPtrfixedIOV+ , ffiuintenumPtrVsizeiIOV+ , ffiuintenumPtrVintIOV+ , ffienumuintuintsizeiPtrintIOV+ , ffienumuintuintsizeiPtruintIOV+ , ffienumuintuintsizeiPtrfloatIOV+ , ffienumuintdoubledoubledoubledoubleIOV+ , ffienumuintfloatfloatfloatfloatIOV+ , ffienumuintintintintintIOV+ , ffienumuintsizeiPtrintIOV+ , ffiuintsizeiPtrubytedoubledoubledoubledoubleIOV+ , ffiuintsizeiPtrubytefloatfloatfloatfloatIOV+ , ffienumuintsizeiPtrdoubleIOV+ , ffiuintintenumintPtrfloatIOV+ , ffienumenumsizeiPtrVIOV+ , ffiuintintdoubleIOV+ , ffiuintintfloatIOV+ , ffiuintintintIOV+ , ffiuintintint64EXTIOV+ , ffiuintintsizeiPtrint64EXTIOV+ , ffiuintintuintIOV+ , ffiuintintuint64EXTIOV+ , ffiuintintsizeiPtruint64EXTIOV+ , ffiuintintdoubledoubleIOV+ , ffiuintintfloatfloatIOV+ , ffiuintintintintIOV+ , ffiuintintint64EXTint64EXTIOV+ , ffiuintintuintuintIOV+ , ffiuintintuint64EXTuint64EXTIOV+ , ffiuintintdoubledoubledoubleIOV+ , ffiuintintfloatfloatfloatIOV+ , ffiuintintintintintIOV+ , ffiuintintint64EXTint64EXTint64EXTIOV+ , ffiuintintuintuintuintIOV+ , ffiuintintuint64EXTuint64EXTuint64EXTIOV+ , ffiuintintdoubledoubledoubledoubleIOV+ , ffiuintintfloatfloatfloatfloatIOV+ , ffiuintintintintintintIOV+ , ffiuintintint64EXTint64EXTint64EXTint64EXTIOV+ , ffiuintintuintuintuintuintIOV+ , ffiuintintuint64EXTuint64EXTuint64EXTuint64EXTIOV+ , ffiuintintuint64IOV+ , ffiuintintsizeiPtruint64IOV+ , ffiuintintsizeibooleanPtrdoubleIOV+ , ffiuintintsizeibooleanPtrfloatIOV+ , ffiPtrfixedPtrintIObitfield+ , ffienumuintenumuintIOV+ , ffishortshortIOV+ , ffiuintbooleanIOV+ , ffiintintsizeisizeienumenumPtrVIOV+ , ffiintintsizeisizeienumenumsizeiPtrVIOV+ , ffiPtrdoublePtrdoubleIOV+ , ffiPtrintPtrintIOV+ , ffiPtrshortPtrshortIOV+ , ffiPtrfixedPtrfixedIOV+ , ffienumIOint+ , ffienumenumsizeisizeiIOV+ , ffienumsizeienumsizeisizeiIOV+ , ffienumsizeisizeienumsizeisizeiIOV+ , ffiuintfloatfloatfloatfloatfloatfloatIOV+ , ffiPtruintPtrfloatPtrfloatIOV+ , ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV+ , ffiPtruintPtrfloatPtrfloatPtrfloatIOV+ , ffiuintubyteubyteubyteubytefloatfloatfloatIOV+ , ffiPtruintPtrubytePtrfloatIOV+ , ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV+ , ffiPtruintPtrfloatPtrfloatPtrfloatPtrfloatIOV+ , ffiuintfloatfloatfloatfloatfloatfloatfloatfloatIOV+ , ffiuintfloatfloatfloatfloatfloatIOV+ , ffiuintfloatfloatfloatIOV+ , ffiPtruintPtrfloatIOV+ , ffifloatbooleanIOV+ , ffifixedbooleanIOV+ , fficlampxbooleanIOV+ , fficlampfbooleanIOV+ , ffiuintbitfieldIOV+ , ffiintintsizeisizeiIOV+ , ffiuintsizeiPtrintIOV+ , ffiuintintintsizeisizeiIOV+ , ffiuintPtrintIOV+ , ffiuintbooleanuintintPtruintIOV+ , ffienumenumsizeisizeienumenumPtrVPtrVIOV+ , ffisizeiPtruintenumPtrVsizeiIOV+ , ffienumuintuintuintIOV+ , ffienumuintuintuintuintIOV+ , ffihandleARBsizeiPtrcharARBPtrintIOV+ , ffiuintuintuintuintbitfieldIOV+ , ffisizeiuintIOV+ , ffisizeienumPtrVuintenumuintenumPtrfloatIOV+ , ffiuintenumuintIOV+ , ffienumenumintuintIOV+ , ffienumenumenumIOV+ , ffisizeienumPtrVuintintuintenumPtrfloatIOV+ , ffisizeienumPtrVuintenumuintenumenumPtrfloatIOV+ , ffiuintenumuintenumIOV+ , ffisizeienumPtrVuintintuintenumenumPtrfloatIOV+ , ffiuintintuintenumIOV+ , ffiuintuintenumenumenumenumIOV+ , ffienumenumuintintptrsizeiptrIOV+ , ffibytebyteIOV+ , ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV+ , ffiPtrfloatPtrfloatPtrfloatPtrfloatIOV+ , ffifloatfloatubyteubyteubyteubytefloatfloatfloatIOV+ , ffiPtrfloatPtrubytePtrfloatIOV+ , ffihalfNVhalfNVIOV+ , ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV+ , ffienumenumdoubleIOV+ , ffienumintintsizeiintenumenumPtrVIOV+ , ffienumintintsizeisizeiintenumenumPtrVIOV+ , ffienumsizeienumsizeisizeibooleanIOV+ , ffienumsizeisizeiintsizeisizeibooleanIOV+ , ffienumintintsizeisizeisizeiintenumenumPtrVIOV+ , ffienumintenumsizeisizeisizeiintenumenumPtrVIOV+ , ffienumsizeienumsizeisizeisizeibooleanIOV+ , ffienumsizeisizeiintsizeisizeisizeibooleanIOV+ , ffienumintenumsizeisizeisizeisizeiintenumenumPtrVIOV+ , ffienumintintintintsizeisizeisizeibooleanIOV+ , ffienumsizeienumsizeiIOV+ , ffienumsizeienumsizeisizeisizeiIOV+ , ffienumenumsizeisizeisizeisizeibitfieldIOV+ , ffienumintintsizeienumenumPtrVIOV+ , ffienumintintintsizeisizeienumenumPtrVIOV+ , ffienumintintintintintsizeisizeisizeisizeienumenumPtrVIOV+ , ffiuintenumuintintptrsizeiIOV+ , ffiuintenumenumuintintptrsizeiptrIOV+ , ffiuintenumintintsizeiintenumenumPtrVIOV+ , ffiuintenumintintsizeisizeiintenumenumPtrVIOV+ , ffiuintenumsizeisizeiintsizeisizeibooleanIOV+ , ffiuintenumsizeiintsizeisizeibooleanIOV+ , ffiuintenumintintsizeisizeisizeiintenumenumPtrVIOV+ , ffiuintenumsizeisizeiintsizeisizeisizeibooleanIOV+ , ffiuintenumsizeiintsizeisizeisizeibooleanIOV+ , ffiuintintintintintsizeisizeisizeibooleanIOV+ , ffiuintenumenumfloatIOV+ , ffiuintenumenumintIOV+ , ffiuintsizeienumsizeiIOV+ , ffiuintenumsizeienumsizeiIOV+ , ffiuintenumsizeienumsizeisizeiIOV+ , ffiuintsizeienumsizeisizeibooleanIOV+ , ffiuintenumsizeienumsizeisizeibooleanIOV+ , ffiuintsizeienumsizeisizeisizeiIOV+ , ffiuintenumsizeienumsizeisizeisizeiIOV+ , ffiuintsizeienumsizeisizeisizeibooleanIOV+ , ffiuintenumsizeienumsizeisizeisizeibooleanIOV+ , ffiuintenumenumsizeisizeisizeisizeibitfieldIOV+ , ffiuintintintsizeienumenumPtrVIOV+ , ffiuintenumintintsizeienumenumPtrVIOV+ , ffiuintintintintsizeisizeienumenumPtrVIOV+ , ffiuintenumintintintsizeisizeienumenumPtrVIOV+ , ffiuintenumintintintintsizeisizeisizeienumenumPtrVIOV+ , ffiuintenumuintenumuintuintuintuintIOV+ , ffienumuintenumenumIOV+ , ffisizeiPtrintenumIOV+ , ffiuintuintuintintptrsizeiIOV+ , ffisizeiPtrintsizeiPtrintenumIOV+ , ffiuintsizeiPtrcharenumIOV+ , ffiuintsizeiPtrintenumIOV+ , ffiintdoubleIOV+ , ffiintsizeiPtrdoubleIOV+ , ffiintfloatIOV+ , ffiintsizeiPtrfloatIOV+ , ffiintint64EXTIOV+ , ffiintsizeiPtrint64EXTIOV+ , ffiintsizeiPtrintIOV+ , ffiintuintIOV+ , ffiintuint64EXTIOV+ , ffiintsizeiPtruint64EXTIOV+ , ffiintsizeiPtruintIOV+ , ffiintint64EXTint64EXTIOV+ , ffiintuintuintIOV+ , ffiintuint64EXTuint64EXTIOV+ , ffiintdoubledoubledoubleIOV+ , ffiintfloatfloatfloatIOV+ , ffiintint64EXTint64EXTint64EXTIOV+ , ffiintuintuintuintIOV+ , ffiintuint64EXTuint64EXTuint64EXTIOV+ , ffiintdoubledoubledoubledoubleIOV+ , ffiintfloatfloatfloatfloatIOV+ , ffiintint64EXTint64EXTint64EXTint64EXTIOV+ , ffiintuintuintuintuintIOV+ , ffiintuint64EXTuint64EXTuint64EXTuint64EXTIOV+ , ffiintuint64IOV+ , ffiintsizeiPtruint64IOV+ , ffiintsizeibooleanPtrdoubleIOV+ , ffiintsizeibooleanPtrfloatIOV+ , ffiuintuintsizeiPtrVenumIOV+ , ffiuintbitfielduintIOV+ , ffivdpauSurfaceNVenumsizeiPtrsizeiPtrintIOV+ , ffiPtrVPtrVIOV+ , ffivdpauSurfaceNVIOboolean+ , ffisizeiPtrvdpauSurfaceNVIOV+ , ffiPtrVenumsizeiPtruintIOvdpauSurfaceNV+ , ffivdpauSurfaceNVenumIOV+ , ffivdpauSurfaceNVIOV+ , ffiuintenumsizeiuintuintIOV+ , ffiuintenumuintPtrVIOV+ , ffiuintPtrbyteIOV+ , ffiuintPtrdoubleIOV+ , ffiuintPtrshortIOV+ , ffiuintPtrushortIOV+ , ffiuintuintintenumbooleanuintIOV+ , ffiuintuintintenumuintIOV+ , ffiuintuintintenumsizeiintptrIOV+ , ffiuintuintsizeiintptrIOV+ , ffiuintuintenumsizeiintptrIOV+ , ffiuintuintenumintenumsizeiintptrIOV+ , ffiuintuintuintintenumsizeiintptrIOV+ , ffiuintuintuintintenumbooleansizeiintptrIOV+ , ffiuintuintsizeiPtruintPtrintptrPtrsizeiIOV+ , ffiuintdoubleIOV+ , ffiuintfloatIOV+ , ffiuinthalfNVIOV+ , ffiuintPtrhalfNVIOV+ , ffiuintshortIOV+ , ffiuintfloatfloatIOV+ , ffiuinthalfNVhalfNVIOV+ , ffiuintshortshortIOV+ , ffiuintdoubledoubledoubleIOV+ , ffiuinthalfNVhalfNVhalfNVIOV+ , ffiuintshortshortshortIOV+ , ffiuintubyteubyteubyteubyteIOV+ , ffiuintdoubledoubledoubledoubleIOV+ , ffiuintfloatfloatfloatfloatIOV+ , ffiuinthalfNVhalfNVhalfNVhalfNVIOV+ , ffiuintshortshortshortshortIOV+ , ffiuintintenumbooleansizeiuintuintIOV+ , ffiuintintenumbooleanuintIOV+ , ffiuintintenumbooleansizeiIOV+ , ffiuintuintuintuintuintIOV+ , ffiuintintenumuintIOV+ , ffiuintintenumsizeiIOV+ , ffiuintintenumsizeiPtrVIOV+ , ffiuintint64EXTIOV+ , ffiuintPtrint64EXTIOV+ , ffiuintuint64EXTIOV+ , ffiuintPtruint64EXTIOV+ , ffiuintint64EXTint64EXTIOV+ , ffiuintuint64EXTuint64EXTIOV+ , ffiuintint64EXTint64EXTint64EXTIOV+ , ffiuintuint64EXTuint64EXTuint64EXTIOV+ , ffiuintint64EXTint64EXTint64EXTint64EXTIOV+ , ffiuintuint64EXTuint64EXTuint64EXTuint64EXTIOV+ , ffiuintenumbooleanuintIOV+ , ffiuintenumbooleanPtruintIOV+ , ffiuintintenumbooleansizeiPtrVIOV+ , ffiuintsizeiPtrhalfNVIOV+ , ffiuintsizeiPtrshortIOV+ , ffiuintsizeiPtrubyteIOV+ , ffiuintPtruintPtruint64EXTIOenum+ , ffisyncbitfielduint64IOV+ , ffiuintsizeiPtruintPtrfloatIOV+ , ffiintPtrbyteIOV+ , ffiintPtrdoubleIOV+ , ffiintPtrfloatIOV+ , ffiintPtrintIOV+ , ffiintPtrshortIOV+) where++import Control.Monad.IO.Class+import Foreign.C.Types+import Foreign.Ptr+import Graphics.GL.Raw.Types++foreign import ccall "dynamic" dynenumfloatIOV :: FunPtr (GLenum -> GLfloat -> IO ()) -> GLenum -> GLfloat -> IO ()++ffienumfloatIOV :: MonadIO m => FunPtr (GLenum -> GLfloat -> IO ()) -> GLenum -> GLfloat -> m ()+ffienumfloatIOV fp v0 v1 = liftIO (dynenumfloatIOV fp v0 v1)++foreign import ccall "dynamic" dynenumfixedIOV :: FunPtr (GLenum -> GLfixed -> IO ()) -> GLenum -> GLfixed -> IO ()++ffienumfixedIOV :: MonadIO m => FunPtr (GLenum -> GLfixed -> IO ()) -> GLenum -> GLfixed -> m ()+ffienumfixedIOV fp v0 v1 = liftIO (dynenumfixedIOV fp v0 v1)++foreign import ccall "dynamic" dynuintIOV :: FunPtr (GLuint -> IO ()) -> GLuint -> IO ()++ffiuintIOV :: MonadIO m => FunPtr (GLuint -> IO ()) -> GLuint -> m ()+ffiuintIOV fp v0 = liftIO (dynuintIOV fp v0)++foreign import ccall "dynamic" dynuintuintIOV :: FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> IO ()++ffiuintuintIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> m ()+ffiuintuintIOV fp v0 v1 = liftIO (dynuintuintIOV fp v0 v1)++foreign import ccall "dynamic" dynenumIOV :: FunPtr (GLenum -> IO ()) -> GLenum -> IO ()++ffienumIOV :: MonadIO m => FunPtr (GLenum -> IO ()) -> GLenum -> m ()+ffienumIOV fp v0 = liftIO (dynenumIOV fp v0)++foreign import ccall "dynamic" dynuintPtrcharIOV :: FunPtr (GLuint -> Ptr GLchar -> IO ()) -> GLuint -> Ptr GLchar -> IO ()++ffiuintPtrcharIOV :: MonadIO m => FunPtr (GLuint -> Ptr GLchar -> IO ()) -> GLuint -> Ptr GLchar -> m ()+ffiuintPtrcharIOV fp v0 v1 = liftIO (dynuintPtrcharIOV fp v0 v1)++foreign import ccall "dynamic" dynenumuintuintuintuintuintIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffienumuintuintuintuintuintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffienumuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumuintuintuintuintuintuintuintuintIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffienumuintuintuintuintuintuintuintuintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffienumuintuintuintuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynenumuintuintuintuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynenumuintuintuintuintuintuintuintuintuintuintuintIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffienumuintuintuintuintuintuintuintuintuintuintuintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffienumuintuintuintuintuintuintuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO (dynenumuintuintuintuintuintuintuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11)++foreign import ccall "dynamic" dynenumclampfIOV :: FunPtr (GLenum -> GLclampf -> IO ()) -> GLenum -> GLclampf -> IO ()++ffienumclampfIOV :: MonadIO m => FunPtr (GLenum -> GLclampf -> IO ()) -> GLenum -> GLclampf -> m ()+ffienumclampfIOV fp v0 v1 = liftIO (dynenumclampfIOV fp v0 v1)++foreign import ccall "dynamic" dynsizeiPtruintPtrbooleanIOboolean :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean) -> GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean++ffisizeiPtruintPtrbooleanIOboolean :: MonadIO m => FunPtr (GLsizei -> Ptr GLuint -> Ptr GLboolean -> IO GLboolean) -> GLsizei -> Ptr GLuint -> Ptr GLboolean -> m GLboolean+ffisizeiPtruintPtrbooleanIOboolean fp v0 v1 v2 = liftIO (dynsizeiPtruintPtrbooleanIOboolean fp v0 v1 v2)++foreign import ccall "dynamic" dynintIOV :: FunPtr (GLint -> IO ()) -> GLint -> IO ()++ffiintIOV :: MonadIO m => FunPtr (GLint -> IO ()) -> GLint -> m ()+ffiintIOV fp v0 = liftIO (dynintIOV fp v0)++foreign import ccall "dynamic" dynenumintenumsizeiuintuintIOV :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ()++ffienumintenumsizeiuintuintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLuint -> GLuint -> m ()+ffienumintenumsizeiuintuintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumintenumsizeiuintuintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynhandleARBhandleARBIOV :: FunPtr (GLhandleARB -> GLhandleARB -> IO ()) -> GLhandleARB -> GLhandleARB -> IO ()++ffihandleARBhandleARBIOV :: MonadIO m => FunPtr (GLhandleARB -> GLhandleARB -> IO ()) -> GLhandleARB -> GLhandleARB -> m ()+ffihandleARBhandleARBIOV fp v0 v1 = liftIO (dynhandleARBhandleARBIOV fp v0 v1)++foreign import ccall "dynamic" dynuintenumIOV :: FunPtr (GLuint -> GLenum -> IO ()) -> GLuint -> GLenum -> IO ()++ffiuintenumIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> IO ()) -> GLuint -> GLenum -> m ()+ffiuintenumIOV fp v0 v1 = liftIO (dynuintenumIOV fp v0 v1)++foreign import ccall "dynamic" dynIOV :: FunPtr (IO ()) -> IO ()++ffiIOV :: MonadIO m => FunPtr (IO ()) -> m ()+ffiIOV fp = liftIO (dynIOV fp )++foreign import ccall "dynamic" dynenumuintIOV :: FunPtr (GLenum -> GLuint -> IO ()) -> GLenum -> GLuint -> IO ()++ffienumuintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> IO ()) -> GLenum -> GLuint -> m ()+ffienumuintIOV fp v0 v1 = liftIO (dynenumuintIOV fp v0 v1)++foreign import ccall "dynamic" dynenumuintuintIOV :: FunPtr (GLenum -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> IO ()++ffienumuintuintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> m ()+ffienumuintuintIOV fp v0 v1 v2 = liftIO (dynenumuintuintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintuintPtrcharIOV :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> IO ()) -> GLuint -> GLuint -> Ptr GLchar -> IO ()++ffiuintuintPtrcharIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> Ptr GLchar -> IO ()) -> GLuint -> GLuint -> Ptr GLchar -> m ()+ffiuintuintPtrcharIOV fp v0 v1 v2 = liftIO (dynuintuintPtrcharIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynhandleARBuintPtrcharARBIOV :: FunPtr (GLhandleARB -> GLuint -> Ptr GLcharARB -> IO ()) -> GLhandleARB -> GLuint -> Ptr GLcharARB -> IO ()++ffihandleARBuintPtrcharARBIOV :: MonadIO m => FunPtr (GLhandleARB -> GLuint -> Ptr GLcharARB -> IO ()) -> GLhandleARB -> GLuint -> Ptr GLcharARB -> m ()+ffihandleARBuintPtrcharARBIOV fp v0 v1 v2 = liftIO (dynhandleARBuintPtrcharARBIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumuintuintintptrIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> IO ()) -> GLenum -> GLuint -> GLuint -> GLintptr -> IO ()++ffienumuintuintintptrIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> IO ()) -> GLenum -> GLuint -> GLuint -> GLintptr -> m ()+ffienumuintuintintptrIOV fp v0 v1 v2 v3 = liftIO (dynenumuintuintintptrIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumuintuintintptrsizeiptrIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ()) -> GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ()++ffienumuintuintintptrsizeiptrIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> IO ()) -> GLenum -> GLuint -> GLuint -> GLintptr -> GLsizeiptr -> m ()+ffienumuintuintintptrsizeiptrIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumuintuintintptrsizeiptrIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumuintsizeiPtruintIOV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ()++ffienumuintsizeiPtruintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> m ()+ffienumuintsizeiPtruintIOV fp v0 v1 v2 v3 = liftIO (dynenumuintsizeiPtruintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumuintsizeiPtruintPtrintptrPtrsizeiptrIOV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> IO ()++ffienumuintsizeiPtruintPtrintptrPtrsizeiptrIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizeiptr -> m ()+ffienumuintsizeiPtruintPtrintptrPtrsizeiptrIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumuintsizeiPtruintPtrintptrPtrsizeiptrIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintuintuintPtrcharIOV :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> IO ()) -> GLuint -> GLuint -> GLuint -> Ptr GLchar -> IO ()++ffiuintuintuintPtrcharIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> IO ()) -> GLuint -> GLuint -> GLuint -> Ptr GLchar -> m ()+ffiuintuintuintPtrcharIOV fp v0 v1 v2 v3 = liftIO (dynuintuintuintPtrcharIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuintintbooleanintenumenumIOV :: FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> IO ()) -> GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> IO ()++ffiuintuintintbooleanintenumenumIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> IO ()) -> GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLenum -> m ()+ffiuintuintintbooleanintenumenumIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintuintintbooleanintenumenumIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintuintintbooleanintenumintIOV :: FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> IO ()) -> GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> IO ()++ffiuintuintintbooleanintenumintIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> IO ()) -> GLuint -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> GLint -> m ()+ffiuintuintintbooleanintenumintIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintuintintbooleanintenumintIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintsizeiPtruintIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ()) -> GLuint -> GLsizei -> Ptr GLuint -> IO ()++ffiuintsizeiPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLuint -> IO ()) -> GLuint -> GLsizei -> Ptr GLuint -> m ()+ffiuintsizeiPtruintIOV fp v0 v1 v2 = liftIO (dynuintsizeiPtruintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumenumIOuint :: FunPtr (GLenum -> GLenum -> IO GLuint) -> GLenum -> GLenum -> IO GLuint++ffienumenumIOuint :: MonadIO m => FunPtr (GLenum -> GLenum -> IO GLuint) -> GLenum -> GLenum -> m GLuint+ffienumenumIOuint fp v0 v1 = liftIO (dynenumenumIOuint fp v0 v1)++foreign import ccall "dynamic" dynenumenumuintIOV :: FunPtr (GLenum -> GLenum -> GLuint -> IO ()) -> GLenum -> GLenum -> GLuint -> IO ()++ffienumenumuintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLuint -> IO ()) -> GLenum -> GLenum -> GLuint -> m ()+ffienumenumuintIOV fp v0 v1 v2 = liftIO (dynenumenumuintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumIOuint :: FunPtr (GLenum -> IO GLuint) -> GLenum -> IO GLuint++ffienumIOuint :: MonadIO m => FunPtr (GLenum -> IO GLuint) -> GLenum -> m GLuint+ffienumIOuint fp v0 = liftIO (dynenumIOuint fp v0)++foreign import ccall "dynamic" dynenumenumenumIOuint :: FunPtr (GLenum -> GLenum -> GLenum -> IO GLuint) -> GLenum -> GLenum -> GLenum -> IO GLuint++ffienumenumenumIOuint :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> IO GLuint) -> GLenum -> GLenum -> GLenum -> m GLuint+ffienumenumenumIOuint fp v0 v1 v2 = liftIO (dynenumenumenumIOuint fp v0 v1 v2)++foreign import ccall "dynamic" dynuintuintintptrsizeiIOV :: FunPtr (GLuint -> GLuint -> GLintptr -> GLsizei -> IO ()) -> GLuint -> GLuint -> GLintptr -> GLsizei -> IO ()++ffiuintuintintptrsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLintptr -> GLsizei -> IO ()) -> GLuint -> GLuint -> GLintptr -> GLsizei -> m ()+ffiuintuintintptrsizeiIOV fp v0 v1 v2 v3 = liftIO (dynuintuintintptrsizeiIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeiPtruintPtrintptrPtrsizeiIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> IO ()) -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> IO ()++ffiuintsizeiPtruintPtrintptrPtrsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> IO ()) -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> m ()+ffiuintsizeiPtruintPtrintptrPtrsizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintsizeiPtruintPtrintptrPtrsizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintuintenumintptrARBIOV :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptrARB -> IO ()) -> GLuint -> GLuint -> GLenum -> GLintptrARB -> IO ()++ffiuintuintenumintptrARBIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLenum -> GLintptrARB -> IO ()) -> GLuint -> GLuint -> GLenum -> GLintptrARB -> m ()+ffiuintuintenumintptrARBIOV fp v0 v1 v2 v3 = liftIO (dynuintuintenumintptrARBIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuintenumenumuintIOV :: FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> IO ()) -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> IO ()++ffiuintuintenumenumuintIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> IO ()) -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> m ()+ffiuintuintenumenumuintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintuintenumenumuintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynbytebytebyteIOV :: FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()) -> GLbyte -> GLbyte -> GLbyte -> IO ()++ffibytebytebyteIOV :: MonadIO m => FunPtr (GLbyte -> GLbyte -> GLbyte -> IO ()) -> GLbyte -> GLbyte -> GLbyte -> m ()+ffibytebytebyteIOV fp v0 v1 v2 = liftIO (dynbytebytebyteIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynPtrbyteIOV :: FunPtr (Ptr GLbyte -> IO ()) -> Ptr GLbyte -> IO ()++ffiPtrbyteIOV :: MonadIO m => FunPtr (Ptr GLbyte -> IO ()) -> Ptr GLbyte -> m ()+ffiPtrbyteIOV fp v0 = liftIO (dynPtrbyteIOV fp v0)++foreign import ccall "dynamic" dyndoubledoubledoubleIOV :: FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffidoubledoubledoubleIOV :: MonadIO m => FunPtr (GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLdouble -> GLdouble -> GLdouble -> m ()+ffidoubledoubledoubleIOV fp v0 v1 v2 = liftIO (dyndoubledoubledoubleIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynPtrdoubleIOV :: FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> IO ()++ffiPtrdoubleIOV :: MonadIO m => FunPtr (Ptr GLdouble -> IO ()) -> Ptr GLdouble -> m ()+ffiPtrdoubleIOV fp v0 = liftIO (dynPtrdoubleIOV fp v0)++foreign import ccall "dynamic" dynfloatfloatfloatIOV :: FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffifloatfloatfloatIOV :: MonadIO m => FunPtr (GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> m ()+ffifloatfloatfloatIOV fp v0 v1 v2 = liftIO (dynfloatfloatfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynPtrfloatIOV :: FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> IO ()++ffiPtrfloatIOV :: MonadIO m => FunPtr (Ptr GLfloat -> IO ()) -> Ptr GLfloat -> m ()+ffiPtrfloatIOV fp v0 = liftIO (dynPtrfloatIOV fp v0)++foreign import ccall "dynamic" dynintintintIOV :: FunPtr (GLint -> GLint -> GLint -> IO ()) -> GLint -> GLint -> GLint -> IO ()++ffiintintintIOV :: MonadIO m => FunPtr (GLint -> GLint -> GLint -> IO ()) -> GLint -> GLint -> GLint -> m ()+ffiintintintIOV fp v0 v1 v2 = liftIO (dynintintintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynPtrintIOV :: FunPtr (Ptr GLint -> IO ()) -> Ptr GLint -> IO ()++ffiPtrintIOV :: MonadIO m => FunPtr (Ptr GLint -> IO ()) -> Ptr GLint -> m ()+ffiPtrintIOV fp v0 = liftIO (dynPtrintIOV fp v0)++foreign import ccall "dynamic" dynshortshortshortIOV :: FunPtr (GLshort -> GLshort -> GLshort -> IO ()) -> GLshort -> GLshort -> GLshort -> IO ()++ffishortshortshortIOV :: MonadIO m => FunPtr (GLshort -> GLshort -> GLshort -> IO ()) -> GLshort -> GLshort -> GLshort -> m ()+ffishortshortshortIOV fp v0 v1 v2 = liftIO (dynshortshortshortIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynPtrshortIOV :: FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> IO ()++ffiPtrshortIOV :: MonadIO m => FunPtr (Ptr GLshort -> IO ()) -> Ptr GLshort -> m ()+ffiPtrshortIOV fp v0 = liftIO (dynPtrshortIOV fp v0)++foreign import ccall "dynamic" dynenumsizeiPtrVIOV :: FunPtr (GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLsizei -> Ptr () -> IO ()++ffienumsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLsizei -> Ptr () -> m ()+ffienumsizeiPtrVIOV fp v0 v1 v2 = liftIO (dynenumsizeiPtrVIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynsizeisizeifloatfloatfloatfloatPtrubyteIOV :: FunPtr (GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> IO ()) -> GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> IO ()++ffisizeisizeifloatfloatfloatfloatPtrubyteIOV :: MonadIO m => FunPtr (GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> IO ()) -> GLsizei -> GLsizei -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> Ptr GLubyte -> m ()+ffisizeisizeifloatfloatfloatfloatPtrubyteIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynsizeisizeifloatfloatfloatfloatPtrubyteIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynsizeisizeifixedfixedfixedfixedPtrubyteIOV :: FunPtr (GLsizei -> GLsizei -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> Ptr GLubyte -> IO ()) -> GLsizei -> GLsizei -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> Ptr GLubyte -> IO ()++ffisizeisizeifixedfixedfixedfixedPtrubyteIOV :: MonadIO m => FunPtr (GLsizei -> GLsizei -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> Ptr GLubyte -> IO ()) -> GLsizei -> GLsizei -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> Ptr GLubyte -> m ()+ffisizeisizeifixedfixedfixedfixedPtrubyteIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynsizeisizeifixedfixedfixedfixedPtrubyteIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynfloatfloatfloatfloatIOV :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffifloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffifloatfloatfloatfloatIOV fp v0 v1 v2 v3 = liftIO (dynfloatfloatfloatfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynfixedfixedfixedfixedIOV :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()++ffifixedfixedfixedfixedIOV :: MonadIO m => FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+ffifixedfixedfixedfixedIOV fp v0 v1 v2 v3 = liftIO (dynfixedfixedfixedfixedIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumIOV :: FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> IO ()++ffienumenumIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> m ()+ffienumenumIOV fp v0 v1 = liftIO (dynenumenumIOV fp v0 v1)++foreign import ccall "dynamic" dynuintenumenumIOV :: FunPtr (GLuint -> GLenum -> GLenum -> IO ()) -> GLuint -> GLenum -> GLenum -> IO ()++ffiuintenumenumIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> IO ()) -> GLuint -> GLenum -> GLenum -> m ()+ffiuintenumenumIOV fp v0 v1 v2 = liftIO (dynuintenumenumIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumenumenumenumIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()++ffienumenumenumenumIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> GLenum -> GLenum -> m ()+ffienumenumenumenumIOV fp v0 v1 v2 v3 = liftIO (dynenumenumenumenumIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumenumenumenumIOV :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()++ffiuintenumenumenumenumIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> m ()+ffiuintenumenumenumenumIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumenumenumenumIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumintIOV :: FunPtr (GLenum -> GLint -> IO ()) -> GLenum -> GLint -> IO ()++ffienumintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> IO ()) -> GLenum -> GLint -> m ()+ffienumintIOV fp v0 v1 = liftIO (dynenumintIOV fp v0 v1)++foreign import ccall "dynamic" dynintintintintintintintintbitfieldenumIOV :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ()) -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ()++ffiintintintintintintintintbitfieldenumIOV :: MonadIO m => FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ()) -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m ()+ffiintintintintintintintintbitfieldenumIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynintintintintintintintintbitfieldenumIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynuintuintintintintintintintintintbitfieldenumIOV :: FunPtr (GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ()) -> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ()++ffiuintuintintintintintintintintintbitfieldenumIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> IO ()) -> GLuint -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLbitfield -> GLenum -> m ()+ffiuintuintintintintintintintintintbitfieldenumIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO (dynuintuintintintintintintintintintbitfieldenumIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11)++foreign import ccall "dynamic" dynenumuintuint64EXTsizeiptrIOV :: FunPtr (GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> IO ()) -> GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> IO ()++ffienumuintuint64EXTsizeiptrIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> IO ()) -> GLenum -> GLuint -> GLuint64EXT -> GLsizeiptr -> m ()+ffienumuintuint64EXTsizeiptrIOV fp v0 v1 v2 v3 = liftIO (dynenumuintuint64EXTsizeiptrIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumsizeiptrPtrVenumIOV :: FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ()) -> GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ()++ffienumsizeiptrPtrVenumIOV :: MonadIO m => FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLenum -> IO ()) -> GLenum -> GLsizeiptr -> Ptr () -> GLenum -> m ()+ffienumsizeiptrPtrVenumIOV fp v0 v1 v2 v3 = liftIO (dynenumsizeiptrPtrVenumIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumsizeiptrARBPtrVenumIOV :: FunPtr (GLenum -> GLsizeiptrARB -> Ptr () -> GLenum -> IO ()) -> GLenum -> GLsizeiptrARB -> Ptr () -> GLenum -> IO ()++ffienumsizeiptrARBPtrVenumIOV :: MonadIO m => FunPtr (GLenum -> GLsizeiptrARB -> Ptr () -> GLenum -> IO ()) -> GLenum -> GLsizeiptrARB -> Ptr () -> GLenum -> m ()+ffienumsizeiptrARBPtrVenumIOV fp v0 v1 v2 v3 = liftIO (dynenumsizeiptrARBPtrVenumIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumintptrsizeiptrbooleanIOV :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> IO ()) -> GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> IO ()++ffienumintptrsizeiptrbooleanIOV :: MonadIO m => FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> IO ()) -> GLenum -> GLintptr -> GLsizeiptr -> GLboolean -> m ()+ffienumintptrsizeiptrbooleanIOV fp v0 v1 v2 v3 = liftIO (dynenumintptrsizeiptrbooleanIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumintIOV :: FunPtr (GLenum -> GLenum -> GLint -> IO ()) -> GLenum -> GLenum -> GLint -> IO ()++ffienumenumintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> IO ()) -> GLenum -> GLenum -> GLint -> m ()+ffienumenumintIOV fp v0 v1 v2 = liftIO (dynenumenumintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumsizeiptrPtrVbitfieldIOV :: FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> IO ()) -> GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> IO ()++ffienumsizeiptrPtrVbitfieldIOV :: MonadIO m => FunPtr (GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> IO ()) -> GLenum -> GLsizeiptr -> Ptr () -> GLbitfield -> m ()+ffienumsizeiptrPtrVbitfieldIOV fp v0 v1 v2 v3 = liftIO (dynenumsizeiptrPtrVbitfieldIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumintptrsizeiptrPtrVIOV :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> IO ()) -> GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> IO ()++ffienumintptrsizeiptrPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> IO ()) -> GLenum -> GLintptr -> GLsizeiptr -> Ptr () -> m ()+ffienumintptrsizeiptrPtrVIOV fp v0 v1 v2 v3 = liftIO (dynenumintptrsizeiptrPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumintptrARBsizeiptrARBPtrVIOV :: FunPtr (GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr () -> IO ()) -> GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr () -> IO ()++ffienumintptrARBsizeiptrARBPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr () -> IO ()) -> GLenum -> GLintptrARB -> GLsizeiptrARB -> Ptr () -> m ()+ffienumintptrARBsizeiptrARBPtrVIOV fp v0 v1 v2 v3 = liftIO (dynenumintptrARBsizeiptrARBPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynsizeienumPtrVIOV :: FunPtr (GLsizei -> GLenum -> Ptr () -> IO ()) -> GLsizei -> GLenum -> Ptr () -> IO ()++ffisizeienumPtrVIOV :: MonadIO m => FunPtr (GLsizei -> GLenum -> Ptr () -> IO ()) -> GLsizei -> GLenum -> Ptr () -> m ()+ffisizeienumPtrVIOV fp v0 v1 v2 = liftIO (dynsizeienumPtrVIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumIOenum :: FunPtr (GLenum -> IO GLenum) -> GLenum -> IO GLenum++ffienumIOenum :: MonadIO m => FunPtr (GLenum -> IO GLenum) -> GLenum -> m GLenum+ffienumIOenum fp v0 = liftIO (dynenumIOenum fp v0)++foreign import ccall "dynamic" dynuintenumIOenum :: FunPtr (GLuint -> GLenum -> IO GLenum) -> GLuint -> GLenum -> IO GLenum++ffiuintenumIOenum :: MonadIO m => FunPtr (GLuint -> GLenum -> IO GLenum) -> GLuint -> GLenum -> m GLenum+ffiuintenumIOenum fp v0 v1 = liftIO (dynuintenumIOenum fp v0 v1)++foreign import ccall "dynamic" dynbitfieldIOV :: FunPtr (GLbitfield -> IO ()) -> GLbitfield -> IO ()++ffibitfieldIOV :: MonadIO m => FunPtr (GLbitfield -> IO ()) -> GLbitfield -> m ()+ffibitfieldIOV fp v0 = liftIO (dynbitfieldIOV fp v0)++foreign import ccall "dynamic" dynenumenumenumenumPtrVIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumenumenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLenum -> GLenum -> Ptr () -> m ()+ffienumenumenumenumPtrVIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumenumenumPtrVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumintptrsizeiptrenumenumPtrVIOV :: FunPtr (GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumenumintptrsizeiptrenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLintptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> m ()+ffienumenumintptrsizeiptrenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumenumintptrsizeiptrenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumintfloatintIOV :: FunPtr (GLenum -> GLint -> GLfloat -> GLint -> IO ()) -> GLenum -> GLint -> GLfloat -> GLint -> IO ()++ffienumintfloatintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLfloat -> GLint -> IO ()) -> GLenum -> GLint -> GLfloat -> GLint -> m ()+ffienumintfloatintIOV fp v0 v1 v2 v3 = liftIO (dynenumintfloatintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumintPtrfloatIOV :: FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ()) -> GLenum -> GLint -> Ptr GLfloat -> IO ()++ffienumintPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLint -> Ptr GLfloat -> IO ()) -> GLenum -> GLint -> Ptr GLfloat -> m ()+ffienumintPtrfloatIOV fp v0 v1 v2 = liftIO (dynenumintPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumintPtrintIOV :: FunPtr (GLenum -> GLint -> Ptr GLint -> IO ()) -> GLenum -> GLint -> Ptr GLint -> IO ()++ffienumintPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> Ptr GLint -> IO ()) -> GLenum -> GLint -> Ptr GLint -> m ()+ffienumintPtrintIOV fp v0 v1 v2 = liftIO (dynenumintPtrintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumintPtruintIOV :: FunPtr (GLenum -> GLint -> Ptr GLuint -> IO ()) -> GLenum -> GLint -> Ptr GLuint -> IO ()++ffienumintPtruintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> Ptr GLuint -> IO ()) -> GLenum -> GLint -> Ptr GLuint -> m ()+ffienumintPtruintIOV fp v0 v1 v2 = liftIO (dynenumintPtruintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintintintintIOV :: FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()) -> GLint -> GLint -> GLint -> GLint -> IO ()++ffiintintintintIOV :: MonadIO m => FunPtr (GLint -> GLint -> GLint -> GLint -> IO ()) -> GLint -> GLint -> GLint -> GLint -> m ()+ffiintintintintIOV fp v0 v1 v2 v3 = liftIO (dynintintintintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuintuintuintIOV :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffiuintuintuintuintIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffiuintuintuintuintIOV fp v0 v1 v2 v3 = liftIO (dynuintuintuintuintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dyndoubleIOV :: FunPtr (GLdouble -> IO ()) -> GLdouble -> IO ()++ffidoubleIOV :: MonadIO m => FunPtr (GLdouble -> IO ()) -> GLdouble -> m ()+ffidoubleIOV fp v0 = liftIO (dyndoubleIOV fp v0)++foreign import ccall "dynamic" dynfloatIOV :: FunPtr (GLfloat -> IO ()) -> GLfloat -> IO ()++ffifloatIOV :: MonadIO m => FunPtr (GLfloat -> IO ()) -> GLfloat -> m ()+ffifloatIOV fp v0 = liftIO (dynfloatIOV fp v0)++foreign import ccall "dynamic" dynclampfIOV :: FunPtr (GLclampf -> IO ()) -> GLclampf -> IO ()++fficlampfIOV :: MonadIO m => FunPtr (GLclampf -> IO ()) -> GLclampf -> m ()+fficlampfIOV fp v0 = liftIO (dynclampfIOV fp v0)++foreign import ccall "dynamic" dynfixedIOV :: FunPtr (GLfixed -> IO ()) -> GLfixed -> IO ()++ffifixedIOV :: MonadIO m => FunPtr (GLfixed -> IO ()) -> GLfixed -> m ()+ffifixedIOV fp v0 = liftIO (dynfixedIOV fp v0)++foreign import ccall "dynamic" dynuintenumenumenumPtrVIOV :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintenumenumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintenumenumenumPtrVIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumenumenumPtrVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumintptrsizeienumenumPtrVIOV :: FunPtr (GLuint -> GLenum -> GLintptr -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLintptr -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintenumintptrsizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLintptr -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLintptr -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintenumintptrsizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintenumintptrsizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintenumsizeiptrsizeiptrenumenumPtrVIOV :: FunPtr (GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintenumsizeiptrsizeiptrenumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLsizeiptr -> GLsizeiptr -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintenumsizeiptrsizeiptrenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintenumsizeiptrsizeiptrenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintenumfloatintIOV :: FunPtr (GLuint -> GLenum -> GLfloat -> GLint -> IO ()) -> GLuint -> GLenum -> GLfloat -> GLint -> IO ()++ffiuintenumfloatintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLfloat -> GLint -> IO ()) -> GLuint -> GLenum -> GLfloat -> GLint -> m ()+ffiuintenumfloatintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumfloatintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumintPtrfloatIOV :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> GLint -> Ptr GLfloat -> IO ()++ffiuintenumintPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> GLint -> Ptr GLfloat -> m ()+ffiuintenumintPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynuintenumintPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumintPtrintIOV :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLint -> Ptr GLint -> IO ()++ffiuintenumintPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLint -> Ptr GLint -> m ()+ffiuintenumintPtrintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumintPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumintPtruintIOV :: FunPtr (GLuint -> GLenum -> GLint -> Ptr GLuint -> IO ()) -> GLuint -> GLenum -> GLint -> Ptr GLuint -> IO ()++ffiuintenumintPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> Ptr GLuint -> IO ()) -> GLuint -> GLenum -> GLint -> Ptr GLuint -> m ()+ffiuintenumintPtruintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumintPtruintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintenumenumPtrVIOV :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintintenumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintintenumenumPtrVIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintenumenumPtrVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintintintintintsizeisizeisizeienumenumPtrVIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintintintintintsizeisizeisizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintintintintintsizeisizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO (dynuintintintintintsizeisizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10)++foreign import ccall "dynamic" dynsyncbitfielduint64IOenum :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO GLenum) -> GLsync -> GLbitfield -> GLuint64 -> IO GLenum++ffisyncbitfielduint64IOenum :: MonadIO m => FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO GLenum) -> GLsync -> GLbitfield -> GLuint64 -> m GLenum+ffisyncbitfielduint64IOenum fp v0 v1 v2 = liftIO (dynsyncbitfielduint64IOenum fp v0 v1 v2)++foreign import ccall "dynamic" dynenumPtrdoubleIOV :: FunPtr (GLenum -> Ptr GLdouble -> IO ()) -> GLenum -> Ptr GLdouble -> IO ()++ffienumPtrdoubleIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLdouble -> IO ()) -> GLenum -> Ptr GLdouble -> m ()+ffienumPtrdoubleIOV fp v0 v1 = liftIO (dynenumPtrdoubleIOV fp v0 v1)++foreign import ccall "dynamic" dynenumPtrfloatIOV :: FunPtr (GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> Ptr GLfloat -> IO ()++ffienumPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> Ptr GLfloat -> m ()+ffienumPtrfloatIOV fp v0 v1 = liftIO (dynenumPtrfloatIOV fp v0 v1)++foreign import ccall "dynamic" dynenumPtrfixedIOV :: FunPtr (GLenum -> Ptr GLfixed -> IO ()) -> GLenum -> Ptr GLfixed -> IO ()++ffienumPtrfixedIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLfixed -> IO ()) -> GLenum -> Ptr GLfixed -> m ()+ffienumPtrfixedIOV fp v0 v1 = liftIO (dynenumPtrfixedIOV fp v0 v1)++foreign import ccall "dynamic" dynfloatfloatfloatfloatfloatfloatIOV :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffifloatfloatfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffifloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynPtrfloatPtrfloatIOV :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()) -> Ptr GLfloat -> Ptr GLfloat -> IO ()++ffiPtrfloatPtrfloatIOV :: MonadIO m => FunPtr (Ptr GLfloat -> Ptr GLfloat -> IO ()) -> Ptr GLfloat -> Ptr GLfloat -> m ()+ffiPtrfloatPtrfloatIOV fp v0 v1 = liftIO (dynPtrfloatPtrfloatIOV fp v0 v1)++foreign import ccall "dynamic" dynhalfNVhalfNVhalfNVIOV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()) -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()++ffihalfNVhalfNVhalfNVIOV :: MonadIO m => FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()) -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+ffihalfNVhalfNVhalfNVIOV fp v0 v1 v2 = liftIO (dynhalfNVhalfNVhalfNVIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynPtrhalfNVIOV :: FunPtr (Ptr GLhalfNV -> IO ()) -> Ptr GLhalfNV -> IO ()++ffiPtrhalfNVIOV :: MonadIO m => FunPtr (Ptr GLhalfNV -> IO ()) -> Ptr GLhalfNV -> m ()+ffiPtrhalfNVIOV fp v0 = liftIO (dynPtrhalfNVIOV fp v0)++foreign import ccall "dynamic" dynubyteubyteubyteIOV :: FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ()) -> GLubyte -> GLubyte -> GLubyte -> IO ()++ffiubyteubyteubyteIOV :: MonadIO m => FunPtr (GLubyte -> GLubyte -> GLubyte -> IO ()) -> GLubyte -> GLubyte -> GLubyte -> m ()+ffiubyteubyteubyteIOV fp v0 v1 v2 = liftIO (dynubyteubyteubyteIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynPtrubyteIOV :: FunPtr (Ptr GLubyte -> IO ()) -> Ptr GLubyte -> IO ()++ffiPtrubyteIOV :: MonadIO m => FunPtr (Ptr GLubyte -> IO ()) -> Ptr GLubyte -> m ()+ffiPtrubyteIOV fp v0 = liftIO (dynPtrubyteIOV fp v0)++foreign import ccall "dynamic" dynuintuintuintIOV :: FunPtr (GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> GLuint -> IO ()++ffiuintuintuintIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> GLuint -> m ()+ffiuintuintuintIOV fp v0 v1 v2 = liftIO (dynuintuintuintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynPtruintIOV :: FunPtr (Ptr GLuint -> IO ()) -> Ptr GLuint -> IO ()++ffiPtruintIOV :: MonadIO m => FunPtr (Ptr GLuint -> IO ()) -> Ptr GLuint -> m ()+ffiPtruintIOV fp v0 = liftIO (dynPtruintIOV fp v0)++foreign import ccall "dynamic" dynushortushortushortIOV :: FunPtr (GLushort -> GLushort -> GLushort -> IO ()) -> GLushort -> GLushort -> GLushort -> IO ()++ffiushortushortushortIOV :: MonadIO m => FunPtr (GLushort -> GLushort -> GLushort -> IO ()) -> GLushort -> GLushort -> GLushort -> m ()+ffiushortushortushortIOV fp v0 v1 v2 = liftIO (dynushortushortushortIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynPtrushortIOV :: FunPtr (Ptr GLushort -> IO ()) -> Ptr GLushort -> IO ()++ffiPtrushortIOV :: MonadIO m => FunPtr (Ptr GLushort -> IO ()) -> Ptr GLushort -> m ()+ffiPtrushortIOV fp v0 = liftIO (dynPtrushortIOV fp v0)++foreign import ccall "dynamic" dynfixedfixedfixedIOV :: FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLfixed -> GLfixed -> GLfixed -> IO ()++ffifixedfixedfixedIOV :: MonadIO m => FunPtr (GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLfixed -> GLfixed -> GLfixed -> m ()+ffifixedfixedfixedIOV fp v0 v1 v2 = liftIO (dynfixedfixedfixedIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynPtrfixedIOV :: FunPtr (Ptr GLfixed -> IO ()) -> Ptr GLfixed -> IO ()++ffiPtrfixedIOV :: MonadIO m => FunPtr (Ptr GLfixed -> IO ()) -> Ptr GLfixed -> m ()+ffiPtrfixedIOV fp v0 = liftIO (dynPtrfixedIOV fp v0)++foreign import ccall "dynamic" dynbytebytebytebyteIOV :: FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()) -> GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()++ffibytebytebytebyteIOV :: MonadIO m => FunPtr (GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()) -> GLbyte -> GLbyte -> GLbyte -> GLbyte -> m ()+ffibytebytebytebyteIOV fp v0 v1 v2 v3 = liftIO (dynbytebytebytebyteIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dyndoubledoubledoubledoubleIOV :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffidoubledoubledoubledoubleIOV :: MonadIO m => FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+ffidoubledoubledoubledoubleIOV fp v0 v1 v2 v3 = liftIO (dyndoubledoubledoubledoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynPtrfloatPtrfloatPtrfloatIOV :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()++ffiPtrfloatPtrfloatPtrfloatIOV :: MonadIO m => FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()+ffiPtrfloatPtrfloatPtrfloatIOV fp v0 v1 v2 = liftIO (dynPtrfloatPtrfloatPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynhalfNVhalfNVhalfNVhalfNVIOV :: FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()) -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()++ffihalfNVhalfNVhalfNVhalfNVIOV :: MonadIO m => FunPtr (GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()) -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+ffihalfNVhalfNVhalfNVhalfNVIOV fp v0 v1 v2 v3 = liftIO (dynhalfNVhalfNVhalfNVhalfNVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynshortshortshortshortIOV :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()++ffishortshortshortshortIOV :: MonadIO m => FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -> GLshort -> GLshort -> GLshort -> GLshort -> m ()+ffishortshortshortshortIOV fp v0 v1 v2 v3 = liftIO (dynshortshortshortshortIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynubyteubyteubyteubyteIOV :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()) -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()++ffiubyteubyteubyteubyteIOV :: MonadIO m => FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()) -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()+ffiubyteubyteubyteubyteIOV fp v0 v1 v2 v3 = liftIO (dynubyteubyteubyteubyteIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynubyteubyteubyteubytefloatfloatIOV :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ()) -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ()++ffiubyteubyteubyteubytefloatfloatIOV :: MonadIO m => FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> IO ()) -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> m ()+ffiubyteubyteubyteubytefloatfloatIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynubyteubyteubyteubytefloatfloatIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynPtrubytePtrfloatIOV :: FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()) -> Ptr GLubyte -> Ptr GLfloat -> IO ()++ffiPtrubytePtrfloatIOV :: MonadIO m => FunPtr (Ptr GLubyte -> Ptr GLfloat -> IO ()) -> Ptr GLubyte -> Ptr GLfloat -> m ()+ffiPtrubytePtrfloatIOV fp v0 v1 = liftIO (dynPtrubytePtrfloatIOV fp v0 v1)++foreign import ccall "dynamic" dynubyteubyteubyteubytefloatfloatfloatIOV :: FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiubyteubyteubyteubytefloatfloatfloatIOV :: MonadIO m => FunPtr (GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiubyteubyteubyteubytefloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynubyteubyteubyteubytefloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynushortushortushortushortIOV :: FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ()) -> GLushort -> GLushort -> GLushort -> GLushort -> IO ()++ffiushortushortushortushortIOV :: MonadIO m => FunPtr (GLushort -> GLushort -> GLushort -> GLushort -> IO ()) -> GLushort -> GLushort -> GLushort -> GLushort -> m ()+ffiushortushortushortushortIOV fp v0 v1 v2 v3 = liftIO (dynushortushortushortushortIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynintenumsizeiIOV :: FunPtr (GLint -> GLenum -> GLsizei -> IO ()) -> GLint -> GLenum -> GLsizei -> IO ()++ffiintenumsizeiIOV :: MonadIO m => FunPtr (GLint -> GLenum -> GLsizei -> IO ()) -> GLint -> GLenum -> GLsizei -> m ()+ffiintenumsizeiIOV fp v0 v1 v2 = liftIO (dynintenumsizeiIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumuintuintuintuintuintuintIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffienumuintuintuintuintuintuintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffienumuintuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumuintuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumuintuintuintuintuintuintuintuintuintIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffienumuintuintuintuintuintuintuintuintuintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffienumuintuintuintuintuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynenumuintuintuintuintuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynenumuintuintuintuintuintuintuintuintuintuintuintuintIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffienumuintuintuintuintuintuintuintuintuintuintuintuintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffienumuintuintuintuintuintuintuintuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO (dynenumuintuintuintuintuintuintuintuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12)++foreign import ccall "dynamic" dynbooleanbooleanbooleanbooleanIOV :: FunPtr (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()) -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()++ffibooleanbooleanbooleanbooleanIOV :: MonadIO m => FunPtr (GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()) -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> m ()+ffibooleanbooleanbooleanbooleanIOV fp v0 v1 v2 v3 = liftIO (dynbooleanbooleanbooleanbooleanIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintbooleanbooleanbooleanbooleanIOV :: FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()) -> GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()++ffiuintbooleanbooleanbooleanbooleanIOV :: MonadIO m => FunPtr (GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> IO ()) -> GLuint -> GLboolean -> GLboolean -> GLboolean -> GLboolean -> m ()+ffiuintbooleanbooleanbooleanbooleanIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintbooleanbooleanbooleanbooleanIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumPtruintIOV :: FunPtr (GLenum -> Ptr GLuint -> IO ()) -> GLenum -> Ptr GLuint -> IO ()++ffienumPtruintIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLuint -> IO ()) -> GLenum -> Ptr GLuint -> m ()+ffienumPtruintIOV fp v0 v1 = liftIO (dynenumPtruintIOV fp v0 v1)++foreign import ccall "dynamic" dynintenumsizeiPtrVIOV :: FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ()++ffiintenumsizeiPtrVIOV :: MonadIO m => FunPtr (GLint -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()+ffiintenumsizeiPtrVIOV fp v0 v1 v2 v3 = liftIO (dynintenumsizeiPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynintenumsizeisizeiPtrVIOV :: FunPtr (GLint -> GLenum -> GLsizei -> GLsizei -> Ptr () -> IO ()) -> GLint -> GLenum -> GLsizei -> GLsizei -> Ptr () -> IO ()++ffiintenumsizeisizeiPtrVIOV :: MonadIO m => FunPtr (GLint -> GLenum -> GLsizei -> GLsizei -> Ptr () -> IO ()) -> GLint -> GLenum -> GLsizei -> GLsizei -> Ptr () -> m ()+ffiintenumsizeisizeiPtrVIOV fp v0 v1 v2 v3 v4 = liftIO (dynintenumsizeisizeiPtrVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynintenumintPtrVintIOV :: FunPtr (GLint -> GLenum -> GLint -> Ptr () -> GLint -> IO ()) -> GLint -> GLenum -> GLint -> Ptr () -> GLint -> IO ()++ffiintenumintPtrVintIOV :: MonadIO m => FunPtr (GLint -> GLenum -> GLint -> Ptr () -> GLint -> IO ()) -> GLint -> GLenum -> GLint -> Ptr () -> GLint -> m ()+ffiintenumintPtrVintIOV fp v0 v1 v2 v3 v4 = liftIO (dynintenumintPtrVintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynintenumPtrVIOV :: FunPtr (GLint -> GLenum -> Ptr () -> IO ()) -> GLint -> GLenum -> Ptr () -> IO ()++ffiintenumPtrVIOV :: MonadIO m => FunPtr (GLint -> GLenum -> Ptr () -> IO ()) -> GLint -> GLenum -> Ptr () -> m ()+ffiintenumPtrVIOV fp v0 v1 v2 = liftIO (dynintenumPtrVIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumsizeisizeienumenumPtrVIOV :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumsizeisizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffienumsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumsizeienumenumPtrVIOV :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumenumsizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffienumenumsizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumenumsizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumPtrfloatIOV :: FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++ffienumenumPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLenum -> Ptr GLfloat -> m ()+ffienumenumPtrfloatIOV fp v0 v1 v2 = liftIO (dynenumenumPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumenumPtrintIOV :: FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> Ptr GLint -> IO ()++ffienumenumPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> Ptr GLint -> m ()+ffienumenumPtrintIOV fp v0 v1 v2 = liftIO (dynenumenumPtrintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumenumenumenumenumenumIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()++ffienumenumenumenumenumenumIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> m ()+ffienumenumenumenumenumenumIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumenumenumenumenumenumIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumenumenumenumenumenumbooleanbooleanbooleanIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLboolean -> GLboolean -> GLboolean -> IO ()) -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLboolean -> GLboolean -> GLboolean -> IO ()++ffienumenumenumenumenumenumenumbooleanbooleanbooleanIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLboolean -> GLboolean -> GLboolean -> IO ()) -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLenum -> GLboolean -> GLboolean -> GLboolean -> m ()+ffienumenumenumenumenumenumenumbooleanbooleanbooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynenumenumenumenumenumenumenumbooleanbooleanbooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynenumPtrintIOV :: FunPtr (GLenum -> Ptr GLint -> IO ()) -> GLenum -> Ptr GLint -> IO ()++ffienumPtrintIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLint -> IO ()) -> GLenum -> Ptr GLint -> m ()+ffienumPtrintIOV fp v0 v1 = liftIO (dynenumPtrintIOV fp v0 v1)++foreign import ccall "dynamic" dynhandleARBIOV :: FunPtr (GLhandleARB -> IO ()) -> GLhandleARB -> IO ()++ffihandleARBIOV :: MonadIO m => FunPtr (GLhandleARB -> IO ()) -> GLhandleARB -> m ()+ffihandleARBIOV fp v0 = liftIO (dynhandleARBIOV fp v0)++foreign import ccall "dynamic" dynuintsizeiPtrcharPtrintIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLchar -> Ptr GLint -> IO ()) -> GLuint -> GLsizei -> Ptr GLchar -> Ptr GLint -> IO ()++ffiuintsizeiPtrcharPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLchar -> Ptr GLint -> IO ()) -> GLuint -> GLsizei -> Ptr GLchar -> Ptr GLint -> m ()+ffiuintsizeiPtrcharPtrintIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeiPtrcharPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumintenumsizeiintsizeiPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()++ffienumenumintenumsizeiintsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+ffienumenumintenumsizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynenumenumintenumsizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynenumenumintenumsizeisizeiintsizeiPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()++ffienumenumintenumsizeisizeiintsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+ffienumenumintenumsizeisizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynenumenumintenumsizeisizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynenumenumintenumsizeisizeisizeiintsizeiPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()++ffienumenumintenumsizeisizeisizeiintsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+ffienumenumintenumsizeisizeisizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynenumenumintenumsizeisizeisizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynenumenumintintsizeienumsizeiPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()++ffienumenumintintsizeienumsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+ffienumenumintintsizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynenumenumintintsizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynenumenumintintintsizeisizeienumsizeiPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()++ffienumenumintintintsizeisizeienumsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+ffienumenumintintintsizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynenumenumintintintsizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynenumenumintintintintsizeisizeisizeienumsizeiPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()++ffienumenumintintintintsizeisizeisizeienumsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+ffienumenumintintintintsizeisizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO (dynenumenumintintintintsizeisizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11)++foreign import ccall "dynamic" dynenumintenumsizeiintsizeiPtrVIOV :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()++ffienumintenumsizeiintsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+ffienumintenumsizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumintenumsizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumintenumsizeisizeiintsizeiPtrVIOV :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()++ffienumintenumsizeisizeiintsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+ffienumintenumsizeisizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynenumintenumsizeisizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynenumintenumsizeisizeisizeiintsizeiPtrVIOV :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()++ffienumintenumsizeisizeisizeiintsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+ffienumintenumsizeisizeisizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynenumintenumsizeisizeisizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynenumintintsizeienumsizeiPtrVIOV :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()++ffienumintintsizeienumsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+ffienumintintsizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumintintsizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumintintintsizeisizeienumsizeiPtrVIOV :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()++ffienumintintintsizeisizeienumsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+ffienumintintintsizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynenumintintintsizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynenumintintintintsizeisizeisizeienumsizeiPtrVIOV :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()++ffienumintintintintsizeisizeisizeienumsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+ffienumintintintintsizeisizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO (dynenumintintintintsizeisizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10)++foreign import ccall "dynamic" dynuintenumintenumsizeiintsizeiPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()++ffiuintenumintenumsizeiintsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+ffiuintenumintenumsizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintenumintenumsizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintenumintenumsizeisizeiintsizeiPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()++ffiuintenumintenumsizeisizeiintsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+ffiuintenumintenumsizeisizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynuintenumintenumsizeisizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintenumintenumsizeisizeisizeiintsizeiPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()++ffiuintenumintenumsizeisizeisizeiintsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLsizei -> Ptr () -> m ()+ffiuintenumintenumsizeisizeisizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynuintenumintenumsizeisizeisizeiintsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynuintintintsizeienumsizeiPtrVIOV :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()++ffiuintintintsizeienumsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+ffiuintintintsizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintintintsizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintenumintintsizeienumsizeiPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()++ffiuintenumintintsizeienumsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+ffiuintenumintintsizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintenumintintsizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintintintintsizeisizeienumsizeiPtrVIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()++ffiuintintintintsizeisizeienumsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+ffiuintintintintsizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynuintintintintsizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintenumintintintsizeisizeienumsizeiPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()++ffiuintenumintintintsizeisizeienumsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+ffiuintenumintintintsizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynuintenumintintintsizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynuintintintintintsizeisizeisizeienumsizeiPtrVIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()++ffiuintintintintintsizeisizeisizeienumsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+ffiuintintintintintsizeisizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO (dynuintintintintintsizeisizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10)++foreign import ccall "dynamic" dynuintenumintintintintsizeisizeisizeienumsizeiPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()++ffiuintenumintintintintsizeisizeisizeienumsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLsizei -> Ptr () -> m ()+ffiuintenumintintintintsizeisizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO (dynuintenumintintintintsizeisizeisizeienumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11)++foreign import ccall "dynamic" dynenumenumsizeisizeienumenumPtrVIOV :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumenumsizeisizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffienumenumsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumenumsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumenumfloatIOV :: FunPtr (GLenum -> GLenum -> GLfloat -> IO ()) -> GLenum -> GLenum -> GLfloat -> IO ()++ffienumenumfloatIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLfloat -> IO ()) -> GLenum -> GLenum -> GLfloat -> m ()+ffienumenumfloatIOV fp v0 v1 v2 = liftIO (dynenumenumfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumenumfixedIOV :: FunPtr (GLenum -> GLenum -> GLfixed -> IO ()) -> GLenum -> GLenum -> GLfixed -> IO ()++ffienumenumfixedIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLfixed -> IO ()) -> GLenum -> GLenum -> GLfixed -> m ()+ffienumenumfixedIOV fp v0 v1 v2 = liftIO (dynenumenumfixedIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumenumPtrfixedIOV :: FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()) -> GLenum -> GLenum -> Ptr GLfixed -> IO ()++ffienumenumPtrfixedIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> Ptr GLfixed -> IO ()) -> GLenum -> GLenum -> Ptr GLfixed -> m ()+ffienumenumPtrfixedIOV fp v0 v1 v2 = liftIO (dynenumenumPtrfixedIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumenumintptrintptrsizeiptrIOV :: FunPtr (GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> IO ()) -> GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> IO ()++ffienumenumintptrintptrsizeiptrIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> IO ()) -> GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizeiptr -> m ()+ffienumenumintptrintptrsizeiptrIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumintptrintptrsizeiptrIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumsizeiintintsizeiIOV :: FunPtr (GLenum -> GLsizei -> GLint -> GLint -> GLsizei -> IO ()) -> GLenum -> GLsizei -> GLint -> GLint -> GLsizei -> IO ()++ffienumsizeiintintsizeiIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLint -> GLint -> GLsizei -> IO ()) -> GLenum -> GLsizei -> GLint -> GLint -> GLsizei -> m ()+ffienumsizeiintintsizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumsizeiintintsizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumintintsizeiIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ()++ffienumenumintintsizeiIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> m ()+ffienumenumintintsizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumintintsizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumintintsizeisizeiIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++ffienumenumintintsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+ffienumenumintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumenumintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintenumintintintintuintenumintintintintsizeisizeisizeiIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ()++ffiuintenumintintintintuintenumintintintintsizeisizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> m ()+ffiuintenumintintintintuintenumintintintintsizeisizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 = liftIO (dynuintenumintintintintuintenumintintintintsizeisizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14)++foreign import ccall "dynamic" dynenumenumintenumintintsizeiintIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()++ffienumenumintenumintintsizeiintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ()+ffienumenumintenumintintsizeiintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynenumenumintenumintintsizeiintIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynenumenumintenumintintsizeisizeiintIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()++ffienumenumintenumintintsizeisizeiintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ()+ffienumenumintenumintintsizeisizeiintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynenumenumintenumintintsizeisizeiintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynenumenumintintintintsizeiIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()++ffienumenumintintintintsizeiIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ()+ffienumenumintintintintsizeiIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumenumintintintintsizeiIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumenumintintintintintsizeisizeiIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++ffienumenumintintintintintsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+ffienumenumintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynenumenumintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynenumenumintintintintintintsizeisizeiIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++ffienumenumintintintintintintsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+ffienumenumintintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynenumenumintintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynuintuintintptrintptrsizeiIOV :: FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizei -> IO ()) -> GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizei -> IO ()++ffiuintuintintptrintptrsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizei -> IO ()) -> GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizei -> m ()+ffiuintuintintptrintptrsizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintuintintptrintptrsizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynintintsizeisizeienumIOV :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> IO ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> IO ()++ffiintintsizeisizeienumIOV :: MonadIO m => FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> IO ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> m ()+ffiintintsizeisizeienumIOV fp v0 v1 v2 v3 v4 = liftIO (dynintintsizeisizeienumIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumintenumintintsizeiintIOV :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()) -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()++ffienumintenumintintsizeiintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()) -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ()+ffienumintenumintintsizeiintIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumintenumintintsizeiintIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumintenumintintsizeisizeiintIOV :: FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()++ffienumintenumintintsizeisizeiintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ()+ffienumintenumintintsizeisizeiintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynenumintenumintintsizeisizeiintIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynenumintintintintsizeiIOV :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()++ffienumintintintintsizeiIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ()+ffienumintintintintsizeiIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumintintintintsizeiIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumintintintintintsizeisizeiIOV :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++ffienumintintintintintsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+ffienumintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynenumintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynenumintintintintintintsizeisizeiIOV :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++ffienumintintintintintintsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+ffienumintintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynenumintintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintenumintenumintintsizeiintIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()++ffiuintenumintenumintintsizeiintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> m ()+ffiuintenumintenumintintsizeiintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintenumintenumintintsizeiintIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintenumintenumintintsizeisizeiintIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()++ffiuintenumintenumintintsizeisizeiintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> m ()+ffiuintenumintenumintintsizeisizeiintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynuintenumintenumintintsizeisizeiintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintuintintsizeiIOV :: FunPtr (GLuint -> GLuint -> GLint -> GLsizei -> IO ()) -> GLuint -> GLuint -> GLint -> GLsizei -> IO ()++ffiuintuintintsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLint -> GLsizei -> IO ()) -> GLuint -> GLuint -> GLint -> GLsizei -> m ()+ffiuintuintintsizeiIOV fp v0 v1 v2 v3 = liftIO (dynuintuintintsizeiIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintintintintsizeiIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()++ffiuintintintintintsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ()+ffiuintintintintintsizeiIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintintintintintsizeiIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintenumintintintintsizeiIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()++ffiuintenumintintintintsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> m ()+ffiuintenumintintintintsizeiIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintenumintintintintsizeiIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintintintintintintsizeisizeiIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++ffiuintintintintintintsizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+ffiuintintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintenumintintintintintsizeisizeiIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++ffiuintenumintintintintintsizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+ffiuintenumintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynuintenumintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintintintintintintintsizeisizeiIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++ffiuintintintintintintintsizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+ffiuintintintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynuintintintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintenumintintintintintintsizeisizeiIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++ffiuintenumintintintintintintsizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+ffiuintenumintintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynuintenumintintintintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynsizeienumPtrVuintenumenumPtrfloatIOV :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++ffisizeienumPtrVuintenumenumPtrfloatIOV :: MonadIO m => FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()+ffisizeienumPtrVuintenumenumPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynsizeienumPtrVuintenumenumPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynbooleanIOV :: FunPtr (GLboolean -> IO ()) -> GLboolean -> IO ()++ffibooleanIOV :: MonadIO m => FunPtr (GLboolean -> IO ()) -> GLboolean -> m ()+ffibooleanIOV fp v0 = liftIO (dynbooleanIOV fp v0)++foreign import ccall "dynamic" dynsizeiPtrfloatIOV :: FunPtr (GLsizei -> Ptr GLfloat -> IO ()) -> GLsizei -> Ptr GLfloat -> IO ()++ffisizeiPtrfloatIOV :: MonadIO m => FunPtr (GLsizei -> Ptr GLfloat -> IO ()) -> GLsizei -> Ptr GLfloat -> m ()+ffisizeiPtrfloatIOV fp v0 v1 = liftIO (dynsizeiPtrfloatIOV fp v0 v1)++foreign import ccall "dynamic" dynsizeiPtruintIOV :: FunPtr (GLsizei -> Ptr GLuint -> IO ()) -> GLsizei -> Ptr GLuint -> IO ()++ffisizeiPtruintIOV :: MonadIO m => FunPtr (GLsizei -> Ptr GLuint -> IO ()) -> GLsizei -> Ptr GLuint -> m ()+ffisizeiPtruintIOV fp v0 v1 = liftIO (dynsizeiPtruintIOV fp v0 v1)++foreign import ccall "dynamic" dynuintPtruintIOV :: FunPtr (GLuint -> Ptr GLuint -> IO ()) -> GLuint -> Ptr GLuint -> IO ()++ffiuintPtruintIOV :: MonadIO m => FunPtr (GLuint -> Ptr GLuint -> IO ()) -> GLuint -> Ptr GLuint -> m ()+ffiuintPtruintIOV fp v0 v1 = liftIO (dynuintPtruintIOV fp v0 v1)++foreign import ccall "dynamic" dynIOuint :: FunPtr (IO GLuint) -> IO GLuint++ffiIOuint :: MonadIO m => FunPtr (IO GLuint) -> m GLuint+ffiIOuint fp = liftIO (dynIOuint fp )++foreign import ccall "dynamic" dynIOhandleARB :: FunPtr (IO GLhandleARB) -> IO GLhandleARB++ffiIOhandleARB :: MonadIO m => FunPtr (IO GLhandleARB) -> m GLhandleARB+ffiIOhandleARB fp = liftIO (dynIOhandleARB fp )++foreign import ccall "dynamic" dynenumsizeiPtruintIOV :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ()) -> GLenum -> GLsizei -> Ptr GLuint -> IO ()++ffienumsizeiPtruintIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ()) -> GLenum -> GLsizei -> Ptr GLuint -> m ()+ffienumsizeiPtruintIOV fp v0 v1 v2 = liftIO (dynenumsizeiPtruintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumIOhandleARB :: FunPtr (GLenum -> IO GLhandleARB) -> GLenum -> IO GLhandleARB++ffienumIOhandleARB :: MonadIO m => FunPtr (GLenum -> IO GLhandleARB) -> GLenum -> m GLhandleARB+ffienumIOhandleARB fp v0 = liftIO (dynenumIOhandleARB fp v0)++foreign import ccall "dynamic" dynenumPtrcharIOuint :: FunPtr (GLenum -> Ptr GLchar -> IO GLuint) -> GLenum -> Ptr GLchar -> IO GLuint++ffienumPtrcharIOuint :: MonadIO m => FunPtr (GLenum -> Ptr GLchar -> IO GLuint) -> GLenum -> Ptr GLchar -> m GLuint+ffienumPtrcharIOuint fp v0 v1 = liftIO (dynenumPtrcharIOuint fp v0 v1)++foreign import ccall "dynamic" dynenumsizeiPtrcharIOuint :: FunPtr (GLenum -> GLsizei -> Ptr GLchar -> IO GLuint) -> GLenum -> GLsizei -> Ptr GLchar -> IO GLuint++ffienumsizeiPtrcharIOuint :: MonadIO m => FunPtr (GLenum -> GLsizei -> Ptr GLchar -> IO GLuint) -> GLenum -> GLsizei -> Ptr GLchar -> m GLuint+ffienumsizeiPtrcharIOuint fp v0 v1 v2 = liftIO (dynenumsizeiPtrcharIOuint fp v0 v1 v2)++foreign import ccall "dynamic" dynPtrVPtrVbitfieldIOsync :: FunPtr (Ptr () -> Ptr () -> GLbitfield -> IO GLsync) -> Ptr () -> Ptr () -> GLbitfield -> IO GLsync++ffiPtrVPtrVbitfieldIOsync :: MonadIO m => FunPtr (Ptr () -> Ptr () -> GLbitfield -> IO GLsync) -> Ptr () -> Ptr () -> GLbitfield -> m GLsync+ffiPtrVPtrVbitfieldIOsync fp v0 v1 v2 = liftIO (dynPtrVPtrVbitfieldIOsync fp v0 v1 v2)++foreign import ccall "dynamic" dynDEBUGPROCPtrVIOV :: FunPtr (GLDEBUGPROC -> Ptr () -> IO ()) -> GLDEBUGPROC -> Ptr () -> IO ()++ffiDEBUGPROCPtrVIOV :: MonadIO m => FunPtr (GLDEBUGPROC -> Ptr () -> IO ()) -> GLDEBUGPROC -> Ptr () -> m ()+ffiDEBUGPROCPtrVIOV fp v0 v1 = liftIO (dynDEBUGPROCPtrVIOV fp v0 v1)++foreign import ccall "dynamic" dynDEBUGPROCAMDPtrVIOV :: FunPtr (GLDEBUGPROCAMD -> Ptr () -> IO ()) -> GLDEBUGPROCAMD -> Ptr () -> IO ()++ffiDEBUGPROCAMDPtrVIOV :: MonadIO m => FunPtr (GLDEBUGPROCAMD -> Ptr () -> IO ()) -> GLDEBUGPROCAMD -> Ptr () -> m ()+ffiDEBUGPROCAMDPtrVIOV fp v0 v1 = liftIO (dynDEBUGPROCAMDPtrVIOV fp v0 v1)++foreign import ccall "dynamic" dynDEBUGPROCARBPtrVIOV :: FunPtr (GLDEBUGPROCARB -> Ptr () -> IO ()) -> GLDEBUGPROCARB -> Ptr () -> IO ()++ffiDEBUGPROCARBPtrVIOV :: MonadIO m => FunPtr (GLDEBUGPROCARB -> Ptr () -> IO ()) -> GLDEBUGPROCARB -> Ptr () -> m ()+ffiDEBUGPROCARBPtrVIOV fp v0 v1 = liftIO (dynDEBUGPROCARBPtrVIOV fp v0 v1)++foreign import ccall "dynamic" dynDEBUGPROCKHRPtrVIOV :: FunPtr (GLDEBUGPROCKHR -> Ptr () -> IO ()) -> GLDEBUGPROCKHR -> Ptr () -> IO ()++ffiDEBUGPROCKHRPtrVIOV :: MonadIO m => FunPtr (GLDEBUGPROCKHR -> Ptr () -> IO ()) -> GLDEBUGPROCKHR -> Ptr () -> m ()+ffiDEBUGPROCKHRPtrVIOV fp v0 v1 = liftIO (dynDEBUGPROCKHRPtrVIOV fp v0 v1)++foreign import ccall "dynamic" dynenumenumenumsizeiPtruintbooleanIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ()++ffienumenumenumsizeiPtruintbooleanIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> m ()+ffienumenumenumsizeiPtruintbooleanIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumenumenumsizeiPtruintbooleanIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumsizeiPtruintbooleanIOV :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ()) -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ()++ffienumenumsizeiPtruintbooleanIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> IO ()) -> GLenum -> GLenum -> GLsizei -> Ptr GLuint -> GLboolean -> m ()+ffienumenumsizeiPtruintbooleanIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumsizeiPtruintbooleanIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumuintenumsizeiPtrcharIOV :: FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ()) -> GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ()++ffienumenumuintenumsizeiPtrcharIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> IO ()) -> GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> m ()+ffienumenumuintenumsizeiPtrcharIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumenumuintenumsizeiPtrcharIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumuintsizeiPtrcharIOV :: FunPtr (GLenum -> GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ()) -> GLenum -> GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ()++ffienumenumuintsizeiPtrcharIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ()) -> GLenum -> GLenum -> GLuint -> GLsizei -> Ptr GLchar -> m ()+ffienumenumuintsizeiPtrcharIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumuintsizeiPtrcharIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumdoubledoubleintintdoubledoubleintintdoubledoubleintintPtrdoubleIOV :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()++ffienumdoubledoubleintintdoubledoubleintintdoubledoubleintintPtrdoubleIOV :: MonadIO m => FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m ()+ffienumdoubledoubleintintdoubledoubleintintdoubledoubleintintPtrdoubleIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 = liftIO (dynenumdoubledoubleintintdoubledoubleintintdoubledoubleintintPtrdoubleIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13)++foreign import ccall "dynamic" dynenumfloatfloatintintfloatfloatintintfloatfloatintintPtrfloatIOV :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) -> GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()++ffienumfloatfloatintintfloatfloatintintfloatfloatintintPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) -> GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m ()+ffienumfloatfloatintintfloatfloatintintfloatfloatintintPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 = liftIO (dynenumfloatfloatintintfloatfloatintintfloatfloatintintPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13)++foreign import ccall "dynamic" dynuintsizeiIOV :: FunPtr (GLuint -> GLsizei -> IO ()) -> GLuint -> GLsizei -> IO ()++ffiuintsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> IO ()) -> GLuint -> GLsizei -> m ()+ffiuintsizeiIOV fp v0 v1 = liftIO (dynuintsizeiIOV fp v0 v1)++foreign import ccall "dynamic" dynintPtrcharIOV :: FunPtr (GLint -> Ptr GLchar -> IO ()) -> GLint -> Ptr GLchar -> IO ()++ffiintPtrcharIOV :: MonadIO m => FunPtr (GLint -> Ptr GLchar -> IO ()) -> GLint -> Ptr GLchar -> m ()+ffiintPtrcharIOV fp v0 v1 = liftIO (dynintPtrcharIOV fp v0 v1)++foreign import ccall "dynamic" dynenumuintPtruintIOV :: FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ()) -> GLenum -> GLuint -> Ptr GLuint -> IO ()++ffienumuintPtruintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> Ptr GLuint -> IO ()) -> GLenum -> GLuint -> Ptr GLuint -> m ()+ffienumuintPtruintIOV fp v0 v1 v2 = liftIO (dynenumuintPtruintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynsyncIOV :: FunPtr (GLsync -> IO ()) -> GLsync -> IO ()++ffisyncIOV :: MonadIO m => FunPtr (GLsync -> IO ()) -> GLsync -> m ()+ffisyncIOV fp v0 = liftIO (dynsyncIOV fp v0)++foreign import ccall "dynamic" dynclampdclampdIOV :: FunPtr (GLclampd -> GLclampd -> IO ()) -> GLclampd -> GLclampd -> IO ()++fficlampdclampdIOV :: MonadIO m => FunPtr (GLclampd -> GLclampd -> IO ()) -> GLclampd -> GLclampd -> m ()+fficlampdclampdIOV fp v0 v1 = liftIO (dynclampdclampdIOV fp v0 v1)++foreign import ccall "dynamic" dyndoubledoubleIOV :: FunPtr (GLdouble -> GLdouble -> IO ()) -> GLdouble -> GLdouble -> IO ()++ffidoubledoubleIOV :: MonadIO m => FunPtr (GLdouble -> GLdouble -> IO ()) -> GLdouble -> GLdouble -> m ()+ffidoubledoubleIOV fp v0 v1 = liftIO (dyndoubledoubleIOV fp v0 v1)++foreign import ccall "dynamic" dynuintsizeiPtrdoubleIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ()) -> GLuint -> GLsizei -> Ptr GLdouble -> IO ()++ffiuintsizeiPtrdoubleIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLdouble -> IO ()) -> GLuint -> GLsizei -> Ptr GLdouble -> m ()+ffiuintsizeiPtrdoubleIOV fp v0 v1 v2 = liftIO (dynuintsizeiPtrdoubleIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintdoubledoubleIOV :: FunPtr (GLuint -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLdouble -> GLdouble -> IO ()++ffiuintdoubledoubleIOV :: MonadIO m => FunPtr (GLuint -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLdouble -> GLdouble -> m ()+ffiuintdoubledoubleIOV fp v0 v1 v2 = liftIO (dynuintdoubledoubleIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynfloatfloatIOV :: FunPtr (GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> IO ()++ffifloatfloatIOV :: MonadIO m => FunPtr (GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> m ()+ffifloatfloatIOV fp v0 v1 = liftIO (dynfloatfloatIOV fp v0 v1)++foreign import ccall "dynamic" dynclampfclampfIOV :: FunPtr (GLclampf -> GLclampf -> IO ()) -> GLclampf -> GLclampf -> IO ()++fficlampfclampfIOV :: MonadIO m => FunPtr (GLclampf -> GLclampf -> IO ()) -> GLclampf -> GLclampf -> m ()+fficlampfclampfIOV fp v0 v1 = liftIO (dynclampfclampfIOV fp v0 v1)++foreign import ccall "dynamic" dynfixedfixedIOV :: FunPtr (GLfixed -> GLfixed -> IO ()) -> GLfixed -> GLfixed -> IO ()++ffifixedfixedIOV :: MonadIO m => FunPtr (GLfixed -> GLfixed -> IO ()) -> GLfixed -> GLfixed -> m ()+ffifixedfixedIOV fp v0 v1 = liftIO (dynfixedfixedIOV fp v0 v1)++foreign import ccall "dynamic" dynenumsizeiPtrfloatIOV :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ()) -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()++ffienumsizeiPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ()) -> GLenum -> GLsizei -> Ptr GLfloat -> m ()+ffienumsizeiPtrfloatIOV fp v0 v1 v2 = liftIO (dynenumsizeiPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumsizeiPtrenumIOV :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ()) -> GLenum -> GLsizei -> Ptr GLenum -> IO ()++ffienumsizeiPtrenumIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> Ptr GLenum -> IO ()) -> GLenum -> GLsizei -> Ptr GLenum -> m ()+ffienumsizeiPtrenumIOV fp v0 v1 v2 = liftIO (dynenumsizeiPtrenumIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintuintuintuintuintuintIOV :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffiuintuintuintuintuintuintIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffiuintuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynintptrIOV :: FunPtr (GLintptr -> IO ()) -> GLintptr -> IO ()++ffiintptrIOV :: MonadIO m => FunPtr (GLintptr -> IO ()) -> GLintptr -> m ()+ffiintptrIOV fp v0 = liftIO (dynintptrIOV fp v0)++foreign import ccall "dynamic" dynenumintsizeiIOV :: FunPtr (GLenum -> GLint -> GLsizei -> IO ()) -> GLenum -> GLint -> GLsizei -> IO ()++ffienumintsizeiIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLsizei -> IO ()) -> GLenum -> GLint -> GLsizei -> m ()+ffienumintsizeiIOV fp v0 v1 v2 = liftIO (dynenumintsizeiIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumPtrVIOV :: FunPtr (GLenum -> Ptr () -> IO ()) -> GLenum -> Ptr () -> IO ()++ffienumPtrVIOV :: MonadIO m => FunPtr (GLenum -> Ptr () -> IO ()) -> GLenum -> Ptr () -> m ()+ffienumPtrVIOV fp v0 v1 = liftIO (dynenumPtrVIOV fp v0 v1)++foreign import ccall "dynamic" dynenumintsizeisizeiIOV :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLint -> GLsizei -> GLsizei -> IO ()++ffienumintsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLint -> GLsizei -> GLsizei -> m ()+ffienumintsizeisizeiIOV fp v0 v1 v2 v3 = liftIO (dynenumintsizeisizeiIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumintsizeisizeiuintIOV :: FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> IO ()) -> GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> IO ()++ffienumintsizeisizeiuintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> IO ()) -> GLenum -> GLint -> GLsizei -> GLsizei -> GLuint -> m ()+ffienumintsizeisizeiuintIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumintsizeisizeiuintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynsizeiPtrenumIOV :: FunPtr (GLsizei -> Ptr GLenum -> IO ()) -> GLsizei -> Ptr GLenum -> IO ()++ffisizeiPtrenumIOV :: MonadIO m => FunPtr (GLsizei -> Ptr GLenum -> IO ()) -> GLsizei -> Ptr GLenum -> m ()+ffisizeiPtrenumIOV fp v0 v1 = liftIO (dynsizeiPtrenumIOV fp v0 v1)++foreign import ccall "dynamic" dynintPtrenumPtrintIOV :: FunPtr (GLint -> Ptr GLenum -> Ptr GLint -> IO ()) -> GLint -> Ptr GLenum -> Ptr GLint -> IO ()++ffiintPtrenumPtrintIOV :: MonadIO m => FunPtr (GLint -> Ptr GLenum -> Ptr GLint -> IO ()) -> GLint -> Ptr GLenum -> Ptr GLint -> m ()+ffiintPtrenumPtrintIOV fp v0 v1 v2 = liftIO (dynintPtrenumPtrintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumsizeiIOV :: FunPtr (GLenum -> GLsizei -> IO ()) -> GLenum -> GLsizei -> IO ()++ffienumsizeiIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> IO ()) -> GLenum -> GLsizei -> m ()+ffienumsizeiIOV fp v0 v1 = liftIO (dynenumsizeiIOV fp v0 v1)++foreign import ccall "dynamic" dynenumsizeienumPtrVIOV :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> IO ()++ffienumsizeienumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> m ()+ffienumsizeienumPtrVIOV fp v0 v1 v2 v3 = liftIO (dynenumsizeienumPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumsizeienumPtrVintIOV :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLint -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLint -> IO ()++ffienumsizeienumPtrVintIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLint -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLint -> m ()+ffienumsizeienumPtrVintIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumsizeienumPtrVintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumPtrVIOV :: FunPtr (GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> Ptr () -> m ()+ffienumenumPtrVIOV fp v0 v1 v2 = liftIO (dynenumenumPtrVIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumsizeienumPtrVsizeiIOV :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> IO ()++ffienumsizeienumPtrVsizeiIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> m ()+ffienumsizeienumPtrVsizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumsizeienumPtrVsizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumsizeienumPtrVsizeiuintIOV :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLuint -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLuint -> IO ()++ffienumsizeienumPtrVsizeiuintIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLuint -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLuint -> m ()+ffienumsizeienumPtrVsizeiuintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumsizeienumPtrVsizeiuintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumsizeienumPtrVsizeiintIOV :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> IO ()++ffienumsizeienumPtrVsizeiintIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> m ()+ffienumsizeienumPtrVsizeiintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumsizeienumPtrVsizeiintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumsizeienumPtrVsizeiintuintIOV :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GLuint -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GLuint -> IO ()++ffienumsizeienumPtrVsizeiintuintIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GLuint -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> GLuint -> m ()+ffienumsizeienumPtrVsizeiintuintIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumsizeienumPtrVsizeiintuintIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynsizeisizeienumenumPtrVIOV :: FunPtr (GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffisizeisizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffisizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 = liftIO (dynsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumuintuintintsizeiIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLint -> GLsizei -> IO ()) -> GLenum -> GLuint -> GLuint -> GLint -> GLsizei -> IO ()++ffienumuintuintintsizeiIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLint -> GLsizei -> IO ()) -> GLenum -> GLuint -> GLuint -> GLint -> GLsizei -> m ()+ffienumuintuintintsizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumuintuintintsizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumuintuintsizeiIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> IO ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> IO ()++ffienumuintuintsizeiIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> IO ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> m ()+ffienumuintuintsizeiIOV fp v0 v1 v2 v3 = liftIO (dynenumuintuintsizeiIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumuintuintsizeienumPtrVIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> IO ()++ffienumuintuintsizeienumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> m ()+ffienumuintuintsizeienumPtrVIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumuintuintsizeienumPtrVIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumuintuintsizeienumPtrVintIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GLint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GLint -> IO ()++ffienumuintuintsizeienumPtrVintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GLint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> GLenum -> Ptr () -> GLint -> m ()+ffienumuintuintsizeienumPtrVintIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumuintuintsizeienumPtrVintIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynfloatfloatfloatfloatfloatIOV :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffifloatfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffifloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynintintintintintIOV :: FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> IO ()) -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()++ffiintintintintintIOV :: MonadIO m => FunPtr (GLint -> GLint -> GLint -> GLint -> GLint -> IO ()) -> GLint -> GLint -> GLint -> GLint -> GLint -> m ()+ffiintintintintintIOV fp v0 v1 v2 v3 v4 = liftIO (dynintintintintintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynshortshortshortshortshortIOV :: FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -> GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()++ffishortshortshortshortshortIOV :: MonadIO m => FunPtr (GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -> GLshort -> GLshort -> GLshort -> GLshort -> GLshort -> m ()+ffishortshortshortshortshortIOV fp v0 v1 v2 v3 v4 = liftIO (dynshortshortshortshortshortIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintuintfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiuintuintfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiuintuintfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO (dynuintuintfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10)++foreign import ccall "dynamic" dynfixedfixedfixedfixedfixedIOV :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()++ffifixedfixedfixedfixedfixedIOV :: MonadIO m => FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+ffifixedfixedfixedfixedfixedIOV fp v0 v1 v2 v3 v4 = liftIO (dynfixedfixedfixedfixedfixedIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumuintsizeiIOV :: FunPtr (GLenum -> GLuint -> GLsizei -> IO ()) -> GLenum -> GLuint -> GLsizei -> IO ()++ffienumuintsizeiIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLsizei -> IO ()) -> GLenum -> GLuint -> GLsizei -> m ()+ffienumuintsizeiIOV fp v0 v1 v2 = liftIO (dynenumuintsizeiIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumeglImageOESIOV :: FunPtr (GLenum -> GLeglImageOES -> IO ()) -> GLenum -> GLeglImageOES -> IO ()++ffienumeglImageOESIOV :: MonadIO m => FunPtr (GLenum -> GLeglImageOES -> IO ()) -> GLenum -> GLeglImageOES -> m ()+ffienumeglImageOESIOV fp v0 v1 = liftIO (dynenumeglImageOESIOV fp v0 v1)++foreign import ccall "dynamic" dynsizeiIOV :: FunPtr (GLsizei -> IO ()) -> GLsizei -> IO ()++ffisizeiIOV :: MonadIO m => FunPtr (GLsizei -> IO ()) -> GLsizei -> m ()+ffisizeiIOV fp v0 = liftIO (dynsizeiIOV fp v0)++foreign import ccall "dynamic" dynsizeiPtrVIOV :: FunPtr (GLsizei -> Ptr () -> IO ()) -> GLsizei -> Ptr () -> IO ()++ffisizeiPtrVIOV :: MonadIO m => FunPtr (GLsizei -> Ptr () -> IO ()) -> GLsizei -> Ptr () -> m ()+ffisizeiPtrVIOV fp v0 v1 = liftIO (dynsizeiPtrVIOV fp v0 v1)++foreign import ccall "dynamic" dynsizeisizeiPtrbooleanIOV :: FunPtr (GLsizei -> GLsizei -> Ptr GLboolean -> IO ()) -> GLsizei -> GLsizei -> Ptr GLboolean -> IO ()++ffisizeisizeiPtrbooleanIOV :: MonadIO m => FunPtr (GLsizei -> GLsizei -> Ptr GLboolean -> IO ()) -> GLsizei -> GLsizei -> Ptr GLboolean -> m ()+ffisizeisizeiPtrbooleanIOV fp v0 v1 v2 = liftIO (dynsizeisizeiPtrbooleanIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintPtrbooleanintIOV :: FunPtr (GLint -> Ptr GLboolean -> GLint -> IO ()) -> GLint -> Ptr GLboolean -> GLint -> IO ()++ffiintPtrbooleanintIOV :: MonadIO m => FunPtr (GLint -> Ptr GLboolean -> GLint -> IO ()) -> GLint -> Ptr GLboolean -> GLint -> m ()+ffiintPtrbooleanintIOV fp v0 v1 v2 = liftIO (dynintPtrbooleanintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynPtrbooleanIOV :: FunPtr (Ptr GLboolean -> IO ()) -> Ptr GLboolean -> IO ()++ffiPtrbooleanIOV :: MonadIO m => FunPtr (Ptr GLboolean -> IO ()) -> Ptr GLboolean -> m ()+ffiPtrbooleanIOV fp v0 = liftIO (dynPtrbooleanIOV fp v0)++foreign import ccall "dynamic" dynenumintintIOV :: FunPtr (GLenum -> GLint -> GLint -> IO ()) -> GLenum -> GLint -> GLint -> IO ()++ffienumintintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> IO ()) -> GLenum -> GLint -> GLint -> m ()+ffienumintintIOV fp v0 v1 v2 = liftIO (dynenumintintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumintintintintIOV :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> IO ()++ffienumintintintintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> m ()+ffienumintintintintIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumintintintintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynintintIOV :: FunPtr (GLint -> GLint -> IO ()) -> GLint -> GLint -> IO ()++ffiintintIOV :: MonadIO m => FunPtr (GLint -> GLint -> IO ()) -> GLint -> GLint -> m ()+ffiintintIOV fp v0 v1 = liftIO (dynintintIOV fp v0 v1)++foreign import ccall "dynamic" dynenumuintPtrfloatIOV :: FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ()) -> GLenum -> GLuint -> Ptr GLfloat -> IO ()++ffienumuintPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> Ptr GLfloat -> IO ()) -> GLenum -> GLuint -> Ptr GLfloat -> m ()+ffienumuintPtrfloatIOV fp v0 v1 v2 = liftIO (dynenumuintPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynPtruintintPtrintIOV :: FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ()) -> Ptr GLuint -> GLint -> Ptr GLint -> IO ()++ffiPtruintintPtrintIOV :: MonadIO m => FunPtr (Ptr GLuint -> GLint -> Ptr GLint -> IO ()) -> Ptr GLuint -> GLint -> Ptr GLint -> m ()+ffiPtruintintPtrintIOV fp v0 v1 v2 = liftIO (dynPtruintintPtrintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintenumPtrcharPtrintIOV :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> Ptr GLchar -> Ptr GLint -> IO ()++ffiuintenumPtrcharPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr GLchar -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> Ptr GLchar -> Ptr GLint -> m ()+ffiuintenumPtrcharPtrintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumPtrcharPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumintenumPtrintIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()++ffiuintenumintenumPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()+ffiuintenumintenumPtrintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumintenumPtrintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumintintintintsizeisizeisizeienumenumPtrVIOV :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumintintintintsizeisizeisizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffienumintintintintsizeisizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO (dynenumintintintintsizeisizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10)++foreign import ccall "dynamic" dynuintIOboolean :: FunPtr (GLuint -> IO GLboolean) -> GLuint -> IO GLboolean++ffiuintIOboolean :: MonadIO m => FunPtr (GLuint -> IO GLboolean) -> GLuint -> m GLboolean+ffiuintIOboolean fp v0 = liftIO (dynuintIOboolean fp v0)++foreign import ccall "dynamic" dynsizeienumPtrfloatIOV :: FunPtr (GLsizei -> GLenum -> Ptr GLfloat -> IO ()) -> GLsizei -> GLenum -> Ptr GLfloat -> IO ()++ffisizeienumPtrfloatIOV :: MonadIO m => FunPtr (GLsizei -> GLenum -> Ptr GLfloat -> IO ()) -> GLsizei -> GLenum -> Ptr GLfloat -> m ()+ffisizeienumPtrfloatIOV fp v0 v1 v2 = liftIO (dynsizeienumPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynsizeienumPtrfixedIOV :: FunPtr (GLsizei -> GLenum -> Ptr GLfixed -> IO ()) -> GLsizei -> GLenum -> Ptr GLfixed -> IO ()++ffisizeienumPtrfixedIOV :: MonadIO m => FunPtr (GLsizei -> GLenum -> Ptr GLfixed -> IO ()) -> GLsizei -> GLenum -> Ptr GLfixed -> m ()+ffisizeienumPtrfixedIOV fp v0 v1 v2 = liftIO (dynsizeienumPtrfixedIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumbitfieldIOsync :: FunPtr (GLenum -> GLbitfield -> IO GLsync) -> GLenum -> GLbitfield -> IO GLsync++ffienumbitfieldIOsync :: MonadIO m => FunPtr (GLenum -> GLbitfield -> IO GLsync) -> GLenum -> GLbitfield -> m GLsync+ffienumbitfieldIOsync fp v0 v1 = liftIO (dynenumbitfieldIOsync fp v0 v1)++foreign import ccall "dynamic" dynPtruintIOint :: FunPtr (Ptr GLuint -> IO GLint) -> Ptr GLuint -> IO GLint++ffiPtruintIOint :: MonadIO m => FunPtr (Ptr GLuint -> IO GLint) -> Ptr GLuint -> m GLint+ffiPtruintIOint fp v0 = liftIO (dynPtruintIOint fp v0)++foreign import ccall "dynamic" dynenumintptrsizeiptrIOV :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> IO ()) -> GLenum -> GLintptr -> GLsizeiptr -> IO ()++ffienumintptrsizeiptrIOV :: MonadIO m => FunPtr (GLenum -> GLintptr -> GLsizeiptr -> IO ()) -> GLenum -> GLintptr -> GLsizeiptr -> m ()+ffienumintptrsizeiptrIOV fp v0 v1 v2 = liftIO (dynenumintptrsizeiptrIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintptrsizeiIOV :: FunPtr (GLuint -> GLintptr -> GLsizei -> IO ()) -> GLuint -> GLintptr -> GLsizei -> IO ()++ffiuintintptrsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLintptr -> GLsizei -> IO ()) -> GLuint -> GLintptr -> GLsizei -> m ()+ffiuintintptrsizeiIOV fp v0 v1 v2 = liftIO (dynuintintptrsizeiIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintptrsizeiptrIOV :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> IO ()) -> GLuint -> GLintptr -> GLsizeiptr -> IO ()++ffiuintintptrsizeiptrIOV :: MonadIO m => FunPtr (GLuint -> GLintptr -> GLsizeiptr -> IO ()) -> GLuint -> GLintptr -> GLsizeiptr -> m ()+ffiuintintptrsizeiptrIOV fp v0 v1 v2 = liftIO (dynuintintptrsizeiptrIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumintPtrVintIOV :: FunPtr (GLenum -> GLint -> Ptr () -> GLint -> IO ()) -> GLenum -> GLint -> Ptr () -> GLint -> IO ()++ffienumintPtrVintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> Ptr () -> GLint -> IO ()) -> GLenum -> GLint -> Ptr () -> GLint -> m ()+ffienumintPtrVintIOV fp v0 v1 v2 v3 = liftIO (dynenumintPtrVintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynhalfNVIOV :: FunPtr (GLhalfNV -> IO ()) -> GLhalfNV -> IO ()++ffihalfNVIOV :: MonadIO m => FunPtr (GLhalfNV -> IO ()) -> GLhalfNV -> m ()+ffihalfNVIOV fp v0 = liftIO (dynhalfNVIOV fp v0)++foreign import ccall "dynamic" dynuintsizeiPtrenumIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> IO ()) -> GLuint -> GLsizei -> Ptr GLenum -> IO ()++ffiuintsizeiPtrenumIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLenum -> IO ()) -> GLuint -> GLsizei -> Ptr GLenum -> m ()+ffiuintsizeiPtrenumIOV fp v0 v1 v2 = liftIO (dynuintsizeiPtrenumIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumenumenumuintIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ()) -> GLenum -> GLenum -> GLenum -> GLuint -> IO ()++ffienumenumenumuintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO ()) -> GLenum -> GLenum -> GLenum -> GLuint -> m ()+ffienumenumenumuintIOV fp v0 v1 v2 v3 = liftIO (dynenumenumenumuintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumuintsizeiPtrfloatIOV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++ffienumuintsizeiPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+ffienumuintsizeiPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynenumuintsizeiPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumuintintIOV :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ()) -> GLenum -> GLenum -> GLuint -> GLint -> IO ()++ffienumenumuintintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ()) -> GLenum -> GLenum -> GLuint -> GLint -> m ()+ffienumenumuintintIOV fp v0 v1 v2 v3 = liftIO (dynenumenumuintintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumenumuintintIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ()++ffienumenumenumuintintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> IO ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> m ()+ffienumenumenumuintintIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumenumuintintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumenumuintintsizeiIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> IO ()++ffienumenumenumuintintsizeiIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLsizei -> m ()+ffienumenumenumuintintsizeiIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumenumenumuintintsizeiIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumenumuintintintIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()++ffienumenumenumuintintintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()) -> GLenum -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()+ffienumenumenumuintintintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumenumenumuintintintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumuintintenumIOV :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ()) -> GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ()++ffienumenumuintintenumIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLenum -> IO ()) -> GLenum -> GLenum -> GLuint -> GLint -> GLenum -> m ()+ffienumenumuintintenumIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumuintintenumIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumuintintintIOV :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()) -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()++ffienumenumuintintintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()) -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()+ffienumenumuintintintIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumuintintintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dyndoubledoubledoubledoubledoubledoubleIOV :: FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffidoubledoubledoubledoubledoubledoubleIOV :: MonadIO m => FunPtr (GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+ffidoubledoubledoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dyndoubledoubledoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynfixedfixedfixedfixedfixedfixedIOV :: FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()++ffifixedfixedfixedfixedfixedfixedIOV :: MonadIO m => FunPtr (GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+ffifixedfixedfixedfixedfixedfixedIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynfixedfixedfixedfixedfixedfixedIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynsizeiIOuint :: FunPtr (GLsizei -> IO GLuint) -> GLsizei -> IO GLuint++ffisizeiIOuint :: MonadIO m => FunPtr (GLsizei -> IO GLuint) -> GLsizei -> m GLuint+ffisizeiIOuint fp v0 = liftIO (dynsizeiIOuint fp v0)++foreign import ccall "dynamic" dynuintIOuint :: FunPtr (GLuint -> IO GLuint) -> GLuint -> IO GLuint++ffiuintIOuint :: MonadIO m => FunPtr (GLuint -> IO GLuint) -> GLuint -> m GLuint+ffiuintIOuint fp v0 = liftIO (dynuintIOuint fp v0)++foreign import ccall "dynamic" dynenumenumenumuintIOuint :: FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO GLuint) -> GLenum -> GLenum -> GLenum -> GLuint -> IO GLuint++ffienumenumenumuintIOuint :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLuint -> IO GLuint) -> GLenum -> GLenum -> GLenum -> GLuint -> m GLuint+ffienumenumenumuintIOuint fp v0 v1 v2 v3 = liftIO (dynenumenumenumuintIOuint fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuintenumPtrintIOV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ()++ffiuintuintenumPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLuint -> GLenum -> Ptr GLint -> m ()+ffiuintuintenumPtrintIOV fp v0 v1 v2 v3 = liftIO (dynuintuintenumPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuintsizeiPtrsizeiPtrintPtrenumPtrcharIOV :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLchar -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLchar -> IO ()++ffiuintuintsizeiPtrsizeiPtrintPtrenumPtrcharIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLchar -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLchar -> m ()+ffiuintuintsizeiPtrsizeiPtrintPtrenumPtrcharIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintuintsizeiPtrsizeiPtrintPtrenumPtrcharIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynhandleARBuintsizeiPtrsizeiPtrintPtrenumPtrcharARBIOV :: FunPtr (GLhandleARB -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLcharARB -> IO ()) -> GLhandleARB -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLcharARB -> IO ()++ffihandleARBuintsizeiPtrsizeiPtrintPtrenumPtrcharARBIOV :: MonadIO m => FunPtr (GLhandleARB -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLcharARB -> IO ()) -> GLhandleARB -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLint -> Ptr GLenum -> Ptr GLcharARB -> m ()+ffihandleARBuintsizeiPtrsizeiPtrintPtrenumPtrcharARBIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynhandleARBuintsizeiPtrsizeiPtrintPtrenumPtrcharARBIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintenumuintsizeiPtrsizeiPtrcharIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()++ffiuintenumuintsizeiPtrsizeiPtrcharIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()+ffiuintenumuintsizeiPtrsizeiPtrcharIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintenumuintsizeiPtrsizeiPtrcharIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintenumuintenumPtrintIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ()++ffiuintenumuintenumPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLint -> m ()+ffiuintenumuintenumPtrintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumuintenumPtrintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintuintsizeiPtrsizeiPtrcharIOV :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()++ffiuintuintsizeiPtrsizeiPtrcharIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()+ffiuintuintsizeiPtrsizeiPtrcharIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintuintsizeiPtrsizeiPtrcharIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintsizeiPtruintenumPtrintIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLsizei -> Ptr GLuint -> GLenum -> Ptr GLint -> IO ()++ffiuintsizeiPtruintenumPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLuint -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLsizei -> Ptr GLuint -> GLenum -> Ptr GLint -> m ()+ffiuintsizeiPtruintenumPtrintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintsizeiPtruintenumPtrintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintuintsizeiPtrsizeiPtrsizeiPtrenumPtrcharIOV :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ()++ffiuintuintsizeiPtrsizeiPtrsizeiPtrenumPtrcharIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr GLchar -> m ()+ffiuintuintsizeiPtrsizeiPtrsizeiPtrenumPtrcharIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintuintsizeiPtrsizeiPtrsizeiPtrenumPtrcharIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynhandleARBsizeiPtrsizeiPtrhandleARBIOV :: FunPtr (GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLhandleARB -> IO ()) -> GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLhandleARB -> IO ()++ffihandleARBsizeiPtrsizeiPtrhandleARBIOV :: MonadIO m => FunPtr (GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLhandleARB -> IO ()) -> GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLhandleARB -> m ()+ffihandleARBsizeiPtrsizeiPtrhandleARBIOV fp v0 v1 v2 v3 = liftIO (dynhandleARBsizeiPtrsizeiPtrhandleARBIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeiPtrsizeiPtruintIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLuint -> IO ()) -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLuint -> IO ()++ffiuintsizeiPtrsizeiPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLuint -> IO ()) -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLuint -> m ()+ffiuintsizeiPtrsizeiPtruintIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeiPtrsizeiPtruintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintPtrcharIOint :: FunPtr (GLuint -> Ptr GLchar -> IO GLint) -> GLuint -> Ptr GLchar -> IO GLint++ffiuintPtrcharIOint :: MonadIO m => FunPtr (GLuint -> Ptr GLchar -> IO GLint) -> GLuint -> Ptr GLchar -> m GLint+ffiuintPtrcharIOint fp v0 v1 = liftIO (dynuintPtrcharIOint fp v0 v1)++foreign import ccall "dynamic" dynhandleARBPtrcharARBIOint :: FunPtr (GLhandleARB -> Ptr GLcharARB -> IO GLint) -> GLhandleARB -> Ptr GLcharARB -> IO GLint++ffihandleARBPtrcharARBIOint :: MonadIO m => FunPtr (GLhandleARB -> Ptr GLcharARB -> IO GLint) -> GLhandleARB -> Ptr GLcharARB -> m GLint+ffihandleARBPtrcharARBIOint fp v0 v1 = liftIO (dynhandleARBPtrcharARBIOint fp v0 v1)++foreign import ccall "dynamic" dynenumuintPtrbooleanIOV :: FunPtr (GLenum -> GLuint -> Ptr GLboolean -> IO ()) -> GLenum -> GLuint -> Ptr GLboolean -> IO ()++ffienumuintPtrbooleanIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> Ptr GLboolean -> IO ()) -> GLenum -> GLuint -> Ptr GLboolean -> m ()+ffienumuintPtrbooleanIOV fp v0 v1 v2 = liftIO (dynenumuintPtrbooleanIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumPtrbooleanIOV :: FunPtr (GLenum -> Ptr GLboolean -> IO ()) -> GLenum -> Ptr GLboolean -> IO ()++ffienumPtrbooleanIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLboolean -> IO ()) -> GLenum -> Ptr GLboolean -> m ()+ffienumPtrbooleanIOV fp v0 v1 = liftIO (dynenumPtrbooleanIOV fp v0 v1)++foreign import ccall "dynamic" dynenumenumPtrint64IOV :: FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ()) -> GLenum -> GLenum -> Ptr GLint64 -> IO ()++ffienumenumPtrint64IOV :: MonadIO m => FunPtr (GLenum -> GLenum -> Ptr GLint64 -> IO ()) -> GLenum -> GLenum -> Ptr GLint64 -> m ()+ffienumenumPtrint64IOV fp v0 v1 v2 = liftIO (dynenumenumPtrint64IOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumenumPtruint64EXTIOV :: FunPtr (GLenum -> GLenum -> Ptr GLuint64EXT -> IO ()) -> GLenum -> GLenum -> Ptr GLuint64EXT -> IO ()++ffienumenumPtruint64EXTIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> Ptr GLuint64EXT -> IO ()) -> GLenum -> GLenum -> Ptr GLuint64EXT -> m ()+ffienumenumPtruint64EXTIOV fp v0 v1 v2 = liftIO (dynenumenumPtruint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumenumenumPtrVIOV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLenum -> Ptr () -> m ()+ffienumenumenumPtrVIOV fp v0 v1 v2 v3 = liftIO (dynenumenumenumPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumenumenumPtrfloatIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++ffienumenumenumenumPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()+ffienumenumenumenumPtrfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumenumenumPtrfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumenumenumPtrintIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()++ffienumenumenumenumPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+ffienumenumenumenumPtrintIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumenumenumPtrintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumenumPtrfloatIOV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++ffienumenumenumPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLenum -> GLenum -> Ptr GLfloat -> m ()+ffienumenumenumPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynenumenumenumPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumenumPtrintIOV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()++ffienumenumenumPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> GLenum -> Ptr GLint -> m ()+ffienumenumenumPtrintIOV fp v0 v1 v2 v3 = liftIO (dynenumenumenumPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumintPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> Ptr () -> IO ()++ffienumenumintPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> Ptr () -> m ()+ffienumenumintPtrVIOV fp v0 v1 v2 v3 = liftIO (dynenumenumintPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumintPtrVIOV :: FunPtr (GLenum -> GLint -> Ptr () -> IO ()) -> GLenum -> GLint -> Ptr () -> IO ()++ffienumintPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> Ptr () -> IO ()) -> GLenum -> GLint -> Ptr () -> m ()+ffienumintPtrVIOV fp v0 v1 v2 = liftIO (dynenumintPtrVIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintsizeiPtrVIOV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr () -> IO ()++ffiuintintsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr () -> m ()+ffiuintintsizeiPtrVIOV fp v0 v1 v2 v3 = liftIO (dynuintintsizeiPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumintPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> Ptr () -> IO ()++ffiuintenumintPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> Ptr () -> m ()+ffiuintenumintPtrVIOV fp v0 v1 v2 v3 = liftIO (dynuintenumintPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintintintintsizeisizeisizeisizeiPtrVIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr () -> IO ()++ffiuintintintintintsizeisizeisizeisizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> Ptr () -> m ()+ffiuintintintintintsizeisizeisizeisizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynuintintintintintsizeisizeisizeisizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynuintsizeiPtrenumPtrenumPtruintPtrenumPtrsizeiPtrcharIOuint :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> IO GLuint) -> GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> IO GLuint++ffiuintsizeiPtrenumPtrenumPtruintPtrenumPtrsizeiPtrcharIOuint :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> IO GLuint) -> GLuint -> GLsizei -> Ptr GLenum -> Ptr GLenum -> Ptr GLuint -> Ptr GLenum -> Ptr GLsizei -> Ptr GLchar -> m GLuint+ffiuintsizeiPtrenumPtrenumPtruintPtrenumPtrsizeiPtrcharIOuint fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintsizeiPtrenumPtrenumPtruintPtrenumPtrsizeiPtrcharIOuint fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintsizeiPtrenumPtruintPtruintPtrsizeiPtrcharIOuint :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLuint -> Ptr GLuint -> Ptr GLsizei -> Ptr GLchar -> IO GLuint) -> GLuint -> GLsizei -> Ptr GLenum -> Ptr GLuint -> Ptr GLuint -> Ptr GLsizei -> Ptr GLchar -> IO GLuint++ffiuintsizeiPtrenumPtruintPtruintPtrsizeiPtrcharIOuint :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLenum -> Ptr GLuint -> Ptr GLuint -> Ptr GLsizei -> Ptr GLchar -> IO GLuint) -> GLuint -> GLsizei -> Ptr GLenum -> Ptr GLuint -> Ptr GLuint -> Ptr GLsizei -> Ptr GLchar -> m GLuint+ffiuintsizeiPtrenumPtruintPtruintPtrsizeiPtrcharIOuint fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintsizeiPtrenumPtruintPtruintPtrsizeiPtrcharIOuint fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumuintPtrdoubleIOV :: FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ()) -> GLenum -> GLuint -> Ptr GLdouble -> IO ()++ffienumuintPtrdoubleIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> Ptr GLdouble -> IO ()) -> GLenum -> GLuint -> Ptr GLdouble -> m ()+ffienumuintPtrdoubleIOV fp v0 v1 v2 = liftIO (dynenumuintPtrdoubleIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintsizeiPtrsizeiPtrcharIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()++ffiuintsizeiPtrsizeiPtrcharIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()+ffiuintsizeiPtrsizeiPtrcharIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeiPtrsizeiPtrcharIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynPtrintsizeiPtruintIOV :: FunPtr (Ptr GLint -> GLsizei -> Ptr GLuint -> IO ()) -> Ptr GLint -> GLsizei -> Ptr GLuint -> IO ()++ffiPtrintsizeiPtruintIOV :: MonadIO m => FunPtr (Ptr GLint -> GLsizei -> Ptr GLuint -> IO ()) -> Ptr GLint -> GLsizei -> Ptr GLuint -> m ()+ffiPtrintsizeiPtruintIOV fp v0 v1 v2 = liftIO (dynPtrintsizeiPtruintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynIOenum :: FunPtr (IO GLenum) -> IO GLenum++ffiIOenum :: MonadIO m => FunPtr (IO GLenum) -> m GLenum+ffiIOenum fp = liftIO (dynIOenum fp )++foreign import ccall "dynamic" dynuintenumPtrintIOV :: FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> Ptr GLint -> IO ()++ffiuintenumPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> Ptr GLint -> m ()+ffiuintenumPtrintIOV fp v0 v1 v2 = liftIO (dynuintenumPtrintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumbooleanenumenumPtrVIOV :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLboolean -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumbooleanenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLboolean -> GLenum -> GLenum -> Ptr () -> m ()+ffienumbooleanenumenumPtrVIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumbooleanenumenumPtrVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintintbooleanintenumIOuint64 :: FunPtr (GLuint -> GLint -> GLboolean -> GLint -> GLenum -> IO GLuint64) -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> IO GLuint64++ffiuintintbooleanintenumIOuint64 :: MonadIO m => FunPtr (GLuint -> GLint -> GLboolean -> GLint -> GLenum -> IO GLuint64) -> GLuint -> GLint -> GLboolean -> GLint -> GLenum -> m GLuint64+ffiuintintbooleanintenumIOuint64 fp v0 v1 v2 v3 v4 = liftIO (dynuintintbooleanintenumIOuint64 fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynhandleARBsizeiPtrsizeiPtrcharARBIOV :: FunPtr (GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLcharARB -> IO ()) -> GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLcharARB -> IO ()++ffihandleARBsizeiPtrsizeiPtrcharARBIOV :: MonadIO m => FunPtr (GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLcharARB -> IO ()) -> GLhandleARB -> GLsizei -> Ptr GLsizei -> Ptr GLcharARB -> m ()+ffihandleARBsizeiPtrsizeiPtrcharARBIOV fp v0 v1 v2 v3 = liftIO (dynhandleARBsizeiPtrsizeiPtrcharARBIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynIOint :: FunPtr (IO GLint) -> IO GLint++ffiIOint :: MonadIO m => FunPtr (IO GLint) -> m GLint+ffiIOint fp = liftIO (dynIOint fp )++foreign import ccall "dynamic" dynenumuintPtrint64IOV :: FunPtr (GLenum -> GLuint -> Ptr GLint64 -> IO ()) -> GLenum -> GLuint -> Ptr GLint64 -> IO ()++ffienumuintPtrint64IOV :: MonadIO m => FunPtr (GLenum -> GLuint -> Ptr GLint64 -> IO ()) -> GLenum -> GLuint -> Ptr GLint64 -> m ()+ffienumuintPtrint64IOV fp v0 v1 v2 = liftIO (dynenumuintPtrint64IOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumPtrint64IOV :: FunPtr (GLenum -> Ptr GLint64 -> IO ()) -> GLenum -> Ptr GLint64 -> IO ()++ffienumPtrint64IOV :: MonadIO m => FunPtr (GLenum -> Ptr GLint64 -> IO ()) -> GLenum -> Ptr GLint64 -> m ()+ffienumPtrint64IOV fp v0 v1 = liftIO (dynenumPtrint64IOV fp v0 v1)++foreign import ccall "dynamic" dynenumuintPtrintIOV :: FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ()) -> GLenum -> GLuint -> Ptr GLint -> IO ()++ffienumuintPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> Ptr GLint -> IO ()) -> GLenum -> GLuint -> Ptr GLint -> m ()+ffienumuintPtrintIOV fp v0 v1 v2 = liftIO (dynenumuintPtrintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumuintPtruint64EXTIOV :: FunPtr (GLenum -> GLuint -> Ptr GLuint64EXT -> IO ()) -> GLenum -> GLuint -> Ptr GLuint64EXT -> IO ()++ffienumuintPtruint64EXTIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> Ptr GLuint64EXT -> IO ()) -> GLenum -> GLuint -> Ptr GLuint64EXT -> m ()+ffienumuintPtruint64EXTIOV fp v0 v1 v2 = liftIO (dynenumuintPtruint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumPtruint64EXTIOV :: FunPtr (GLenum -> Ptr GLuint64EXT -> IO ()) -> GLenum -> Ptr GLuint64EXT -> IO ()++ffienumPtruint64EXTIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLuint64EXT -> IO ()) -> GLenum -> Ptr GLuint64EXT -> m ()+ffienumPtruint64EXTIOV fp v0 v1 = liftIO (dynenumPtruint64EXTIOV fp v0 v1)++foreign import ccall "dynamic" dynenumenumsizeienumsizeiPtrintIOV :: FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLsizei -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> GLsizei -> GLenum -> GLsizei -> Ptr GLint -> IO ()++ffienumenumsizeienumsizeiPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLsizei -> GLenum -> GLsizei -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> GLsizei -> GLenum -> GLsizei -> Ptr GLint -> m ()+ffienumenumsizeienumsizeiPtrintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumenumsizeienumsizeiPtrintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumenumsizeiPtrint64IOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> IO ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> IO ()++ffienumenumenumsizeiPtrint64IOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> IO ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint64 -> m ()+ffienumenumenumsizeiPtrint64IOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumenumsizeiPtrint64IOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumenumsizeiPtrintIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ()++ffienumenumenumsizeiPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> m ()+ffienumenumenumsizeiPtrintIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumenumsizeiPtrintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumPtrbooleanIOV :: FunPtr (GLuint -> GLenum -> Ptr GLboolean -> IO ()) -> GLuint -> GLenum -> Ptr GLboolean -> IO ()++ffiuintenumPtrbooleanIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr GLboolean -> IO ()) -> GLuint -> GLenum -> Ptr GLboolean -> m ()+ffiuintenumPtrbooleanIOV fp v0 v1 v2 = liftIO (dynuintenumPtrbooleanIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintenumPtrfloatIOV :: FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> Ptr GLfloat -> IO ()++ffiuintenumPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> Ptr GLfloat -> m ()+ffiuintenumPtrfloatIOV fp v0 v1 v2 = liftIO (dynuintenumPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumuintenumPtrfloatIOV :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ()++ffienumuintenumPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> m ()+ffienumuintenumPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynenumuintenumPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumuintenumPtrintIOV :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ()) -> GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ()++ffienumuintenumPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLint -> IO ()) -> GLenum -> GLuint -> GLenum -> Ptr GLint -> m ()+ffienumuintenumPtrintIOV fp v0 v1 v2 v3 = liftIO (dynenumuintenumPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumuintenumsizeisizeibooleanPtrVIOV :: FunPtr (GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLboolean -> Ptr () -> IO ()) -> GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLboolean -> Ptr () -> IO ()++ffienumuintenumsizeisizeibooleanPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLboolean -> Ptr () -> IO ()) -> GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLboolean -> Ptr () -> m ()+ffienumuintenumsizeisizeibooleanPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumuintenumsizeisizeibooleanPtrVIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumenumPtrdoubleIOV :: FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()) -> GLenum -> GLenum -> Ptr GLdouble -> IO ()++ffienumenumPtrdoubleIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> Ptr GLdouble -> IO ()) -> GLenum -> GLenum -> Ptr GLdouble -> m ()+ffienumenumPtrdoubleIOV fp v0 v1 v2 = liftIO (dynenumenumPtrdoubleIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumenumenumPtrdoubleIOV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()) -> GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()++ffienumenumenumPtrdoubleIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLdouble -> IO ()) -> GLenum -> GLenum -> GLenum -> Ptr GLdouble -> m ()+ffienumenumenumPtrdoubleIOV fp v0 v1 v2 v3 = liftIO (dynenumenumenumPtrdoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumintenumenumPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumenumintenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffienumenumintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumenumintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumintenumPtrfloatIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()++ffienumenumintenumPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()+ffienumenumintenumPtrfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumintenumPtrfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumintenumPtrintIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()++ffienumenumintenumPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()+ffienumenumintenumPtrintIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumintenumPtrintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumenumPtruintIOV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ()) -> GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ()++ffienumenumenumPtruintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> Ptr GLuint -> IO ()) -> GLenum -> GLenum -> GLenum -> Ptr GLuint -> m ()+ffienumenumenumPtruintIOV fp v0 v1 v2 v3 = liftIO (dynenumenumenumPtruintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumPtrint64IOV :: FunPtr (GLuint -> GLenum -> Ptr GLint64 -> IO ()) -> GLuint -> GLenum -> Ptr GLint64 -> IO ()++ffiuintenumPtrint64IOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr GLint64 -> IO ()) -> GLuint -> GLenum -> Ptr GLint64 -> m ()+ffiuintenumPtrint64IOV fp v0 v1 v2 = liftIO (dynuintenumPtrint64IOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintenumPtruint64EXTIOV :: FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ()) -> GLuint -> GLenum -> Ptr GLuint64EXT -> IO ()++ffiuintenumPtruint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr GLuint64EXT -> IO ()) -> GLuint -> GLenum -> Ptr GLuint64EXT -> m ()+ffiuintenumPtruint64EXTIOV fp v0 v1 v2 = liftIO (dynuintenumPtruint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintenumPtrVIOV :: FunPtr (GLuint -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> Ptr () -> IO ()++ffiuintenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> Ptr () -> m ()+ffiuintenumPtrVIOV fp v0 v1 v2 = liftIO (dynuintenumPtrVIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintptrsizeiPtrVIOV :: FunPtr (GLuint -> GLintptr -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLintptr -> GLsizei -> Ptr () -> IO ()++ffiuintintptrsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLintptr -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLintptr -> GLsizei -> Ptr () -> m ()+ffiuintintptrsizeiPtrVIOV fp v0 v1 v2 v3 = liftIO (dynuintintptrsizeiPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintptrsizeiptrPtrVIOV :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> IO ()) -> GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> IO ()++ffiuintintptrsizeiptrPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> IO ()) -> GLuint -> GLintptr -> GLsizeiptr -> Ptr () -> m ()+ffiuintintptrsizeiptrPtrVIOV fp v0 v1 v2 v3 = liftIO (dynuintintptrsizeiptrPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumenumPtrintIOV :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()++ffiuintenumenumPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLenum -> Ptr GLint -> m ()+ffiuintenumenumPtrintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumenumPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumuintPtrintIOV :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ()++ffiuintenumuintPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> Ptr GLint -> m ()+ffiuintenumuintPtrintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumuintPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumuintPtruintIOV :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ()) -> GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ()++ffiuintenumuintPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLuint -> IO ()) -> GLuint -> GLenum -> GLuint -> Ptr GLuint -> m ()+ffiuintenumuintPtruintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumuintPtruintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumuintPtrdoubleIOV :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ()) -> GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ()++ffiuintenumuintPtrdoubleIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLdouble -> IO ()) -> GLuint -> GLenum -> GLuint -> Ptr GLdouble -> m ()+ffiuintenumuintPtrdoubleIOV fp v0 v1 v2 v3 = liftIO (dynuintenumuintPtrdoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumuintPtrfloatIOV :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ()++ffiuintenumuintPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> GLuint -> Ptr GLfloat -> m ()+ffiuintenumuintPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynuintenumuintPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumenumPtrVIOV :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintenumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintenumenumPtrVIOV fp v0 v1 v2 v3 = liftIO (dynuintenumenumPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynintPtrcharsizeiPtrintPtrcharIOV :: FunPtr (GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> IO ()) -> GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> IO ()++ffiintPtrcharsizeiPtrintPtrcharIOV :: MonadIO m => FunPtr (GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> IO ()) -> GLint -> Ptr GLchar -> GLsizei -> Ptr GLint -> Ptr GLchar -> m ()+ffiintPtrcharsizeiPtrintPtrcharIOV fp v0 v1 v2 v3 v4 = liftIO (dynintPtrcharsizeiPtrintPtrcharIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynintPtrcharenumPtrintIOV :: FunPtr (GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> IO ()) -> GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> IO ()++ffiintPtrcharenumPtrintIOV :: MonadIO m => FunPtr (GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> IO ()) -> GLint -> Ptr GLchar -> GLenum -> Ptr GLint -> m ()+ffiintPtrcharenumPtrintIOV fp v0 v1 v2 v3 = liftIO (dynintPtrcharenumPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumuintsizeiPtrsizeiPtrcharIOV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()++ffienumuintsizeiPtrsizeiPtrcharIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()+ffienumuintsizeiPtrsizeiPtrcharIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumuintsizeiPtrsizeiPtrcharIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynhandleARBenumPtrfloatIOV :: FunPtr (GLhandleARB -> GLenum -> Ptr GLfloat -> IO ()) -> GLhandleARB -> GLenum -> Ptr GLfloat -> IO ()++ffihandleARBenumPtrfloatIOV :: MonadIO m => FunPtr (GLhandleARB -> GLenum -> Ptr GLfloat -> IO ()) -> GLhandleARB -> GLenum -> Ptr GLfloat -> m ()+ffihandleARBenumPtrfloatIOV fp v0 v1 v2 = liftIO (dynhandleARBenumPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynhandleARBenumPtrintIOV :: FunPtr (GLhandleARB -> GLenum -> Ptr GLint -> IO ()) -> GLhandleARB -> GLenum -> Ptr GLint -> IO ()++ffihandleARBenumPtrintIOV :: MonadIO m => FunPtr (GLhandleARB -> GLenum -> Ptr GLint -> IO ()) -> GLhandleARB -> GLenum -> Ptr GLint -> m ()+ffihandleARBenumPtrintIOV fp v0 v1 v2 = liftIO (dynhandleARBenumPtrintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynPtrVsizeiPtrsizeiPtrcharIOV :: FunPtr (Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -> Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()++ffiPtrVsizeiPtrsizeiPtrcharIOV :: MonadIO m => FunPtr (Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> IO ()) -> Ptr () -> GLsizei -> Ptr GLsizei -> Ptr GLchar -> m ()+ffiPtrVsizeiPtrsizeiPtrcharIOV fp v0 v1 v2 v3 = liftIO (dynPtrVsizeiPtrsizeiPtrcharIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumPtruintIOV :: FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ()) -> GLuint -> GLenum -> Ptr GLuint -> IO ()++ffiuintenumPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr GLuint -> IO ()) -> GLuint -> GLenum -> Ptr GLuint -> m ()+ffiuintenumPtruintIOV fp v0 v1 v2 = liftIO (dynuintenumPtruintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintPtrubyteIOV :: FunPtr (GLuint -> Ptr GLubyte -> IO ()) -> GLuint -> Ptr GLubyte -> IO ()++ffiuintPtrubyteIOV :: MonadIO m => FunPtr (GLuint -> Ptr GLubyte -> IO ()) -> GLuint -> Ptr GLubyte -> m ()+ffiuintPtrubyteIOV fp v0 v1 = liftIO (dynuintPtrubyteIOV fp v0 v1)++foreign import ccall "dynamic" dynuintPtrfloatIOV :: FunPtr (GLuint -> Ptr GLfloat -> IO ()) -> GLuint -> Ptr GLfloat -> IO ()++ffiuintPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> Ptr GLfloat -> IO ()) -> GLuint -> Ptr GLfloat -> m ()+ffiuintPtrfloatIOV fp v0 v1 = liftIO (dynuintPtrfloatIOV fp v0 v1)++foreign import ccall "dynamic" dynuintsizeisizeiIOfloat :: FunPtr (GLuint -> GLsizei -> GLsizei -> IO GLfloat) -> GLuint -> GLsizei -> GLsizei -> IO GLfloat++ffiuintsizeisizeiIOfloat :: MonadIO m => FunPtr (GLuint -> GLsizei -> GLsizei -> IO GLfloat) -> GLuint -> GLsizei -> GLsizei -> m GLfloat+ffiuintsizeisizeiIOfloat fp v0 v1 v2 = liftIO (dynuintsizeisizeiIOfloat fp v0 v1 v2)++foreign import ccall "dynamic" dynbitfielduintsizeisizeiPtrfloatIOV :: FunPtr (GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> IO ()) -> GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> IO ()++ffibitfielduintsizeisizeiPtrfloatIOV :: MonadIO m => FunPtr (GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> IO ()) -> GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> m ()+ffibitfielduintsizeisizeiPtrfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynbitfielduintsizeisizeiPtrfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynbitfieldsizeienumPtrVuintsizeiPtrfloatIOV :: FunPtr (GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++ffibitfieldsizeienumPtrVuintsizeiPtrfloatIOV :: MonadIO m => FunPtr (GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+ffibitfieldsizeienumPtrVuintsizeiPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynbitfieldsizeienumPtrVuintsizeiPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumsizeienumPtrVuintfloatfloatenumPtrfloatIOV :: FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> IO ()++ffienumsizeienumPtrVuintfloatfloatenumPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> m ()+ffienumsizeienumPtrVuintfloatfloatenumPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynenumsizeienumPtrVuintfloatfloatenumPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintuintuintPtrcharuintPtrcharPtruintPtruintPtruintPtruintPtruint64IOV :: FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint64 -> IO ()) -> GLuint -> GLuint -> GLuint -> Ptr GLchar -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint64 -> IO ()++ffiuintuintuintPtrcharuintPtrcharPtruintPtruintPtruintPtruintPtruint64IOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLuint -> Ptr GLchar -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint64 -> IO ()) -> GLuint -> GLuint -> GLuint -> Ptr GLchar -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint64 -> m ()+ffiuintuintuintPtrcharuintPtrcharPtruintPtruintPtruintPtruintPtruint64IOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO (dynuintuintuintPtrcharuintPtrcharPtruintPtruintPtruintPtruintPtruint64IOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10)++foreign import ccall "dynamic" dynuintenumsizeiPtruintPtrintIOV :: FunPtr (GLuint -> GLenum -> GLsizei -> Ptr GLuint -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLsizei -> Ptr GLuint -> Ptr GLint -> IO ()++ffiuintenumsizeiPtruintPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizei -> Ptr GLuint -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLsizei -> Ptr GLuint -> Ptr GLint -> m ()+ffiuintenumsizeiPtruintPtrintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumsizeiPtruintPtrintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintuintenumPtrVIOV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLuint -> GLenum -> Ptr () -> IO ()++ffiuintuintenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLuint -> GLenum -> Ptr () -> m ()+ffiuintuintenumPtrVIOV fp v0 v1 v2 v3 = liftIO (dynuintuintenumPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintPtrintPtrintsizeiPtruintIOV :: FunPtr (GLuint -> Ptr GLint -> Ptr GLint -> GLsizei -> Ptr GLuint -> IO ()) -> GLuint -> Ptr GLint -> Ptr GLint -> GLsizei -> Ptr GLuint -> IO ()++ffiuintPtrintPtrintsizeiPtruintIOV :: MonadIO m => FunPtr (GLuint -> Ptr GLint -> Ptr GLint -> GLsizei -> Ptr GLuint -> IO ()) -> GLuint -> Ptr GLint -> Ptr GLint -> GLsizei -> Ptr GLuint -> m ()+ffiuintPtrintPtrintsizeiPtruintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintPtrintPtrintsizeiPtruintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintuintsizeiPtrVPtruintIOV :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr () -> Ptr GLuint -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr () -> Ptr GLuint -> IO ()++ffiuintuintsizeiPtrVPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLsizei -> Ptr () -> Ptr GLuint -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr () -> Ptr GLuint -> m ()+ffiuintuintsizeiPtrVPtruintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintuintsizeiPtrVPtruintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynPtrcharPtruintIOV :: FunPtr (Ptr GLchar -> Ptr GLuint -> IO ()) -> Ptr GLchar -> Ptr GLuint -> IO ()++ffiPtrcharPtruintIOV :: MonadIO m => FunPtr (Ptr GLchar -> Ptr GLuint -> IO ()) -> Ptr GLchar -> Ptr GLuint -> m ()+ffiPtrcharPtruintIOV fp v0 v1 = liftIO (dynPtrcharPtruintIOV fp v0 v1)++foreign import ccall "dynamic" dynuintuintPtrcharPtruintPtruintPtruintPtruintIOV :: FunPtr (GLuint -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> IO ()) -> GLuint -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> IO ()++ffiuintuintPtrcharPtruintPtruintPtruintPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> IO ()) -> GLuint -> GLuint -> Ptr GLchar -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> Ptr GLuint -> m ()+ffiuintuintPtrcharPtruintPtruintPtruintPtruintIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintuintPtrcharPtruintPtruintPtruintPtruintIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumPtrushortIOV :: FunPtr (GLenum -> Ptr GLushort -> IO ()) -> GLenum -> Ptr GLushort -> IO ()++ffienumPtrushortIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLushort -> IO ()) -> GLenum -> Ptr GLushort -> m ()+ffienumPtrushortIOV fp v0 v1 = liftIO (dynenumPtrushortIOV fp v0 v1)++foreign import ccall "dynamic" dynenumintPtrfixedIOV :: FunPtr (GLenum -> GLint -> Ptr GLfixed -> IO ()) -> GLenum -> GLint -> Ptr GLfixed -> IO ()++ffienumintPtrfixedIOV :: MonadIO m => FunPtr (GLenum -> GLint -> Ptr GLfixed -> IO ()) -> GLenum -> GLint -> Ptr GLfixed -> m ()+ffienumintPtrfixedIOV fp v0 v1 v2 = liftIO (dynenumintPtrfixedIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumuintPtrVIOV :: FunPtr (GLenum -> GLuint -> Ptr () -> IO ()) -> GLenum -> GLuint -> Ptr () -> IO ()++ffienumuintPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> Ptr () -> IO ()) -> GLenum -> GLuint -> Ptr () -> m ()+ffienumuintPtrVIOV fp v0 v1 v2 = liftIO (dynenumuintPtrVIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintsizeiPtrsizeiPtrenumPtrVIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr () -> IO ()) -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr () -> IO ()++ffiuintsizeiPtrsizeiPtrenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr () -> IO ()) -> GLuint -> GLsizei -> Ptr GLsizei -> Ptr GLenum -> Ptr () -> m ()+ffiuintsizeiPtrsizeiPtrenumPtrVIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintsizeiPtrsizeiPtrenumPtrVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintsizeiPtrubytePtrdoubleIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ()) -> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ()++ffiuintsizeiPtrubytePtrdoubleIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> IO ()) -> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLdouble -> m ()+ffiuintsizeiPtrubytePtrdoubleIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeiPtrubytePtrdoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeiPtrubytePtrfloatIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ()) -> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ()++ffiuintsizeiPtrubytePtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ()) -> GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> m ()+ffiuintsizeiPtrubytePtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeiPtrubytePtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumuintenumPtrdoubleIOV :: FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLdouble -> IO ()) -> GLenum -> GLuint -> GLenum -> Ptr GLdouble -> IO ()++ffienumuintenumPtrdoubleIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLenum -> Ptr GLdouble -> IO ()) -> GLenum -> GLuint -> GLenum -> Ptr GLdouble -> m ()+ffienumuintenumPtrdoubleIOV fp v0 v1 v2 v3 = liftIO (dynenumuintenumPtrdoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumPtrcharIOuint :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLuint) -> GLuint -> GLenum -> Ptr GLchar -> IO GLuint++ffiuintenumPtrcharIOuint :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLuint) -> GLuint -> GLenum -> Ptr GLchar -> m GLuint+ffiuintenumPtrcharIOuint fp v0 v1 v2 = liftIO (dynuintenumPtrcharIOuint fp v0 v1 v2)++foreign import ccall "dynamic" dynuintenumPtrcharIOint :: FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLint) -> GLuint -> GLenum -> Ptr GLchar -> IO GLint++ffiuintenumPtrcharIOint :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr GLchar -> IO GLint) -> GLuint -> GLenum -> Ptr GLchar -> m GLint+ffiuintenumPtrcharIOint fp v0 v1 v2 = liftIO (dynuintenumPtrcharIOint fp v0 v1 v2)++foreign import ccall "dynamic" dynuintenumuintsizeiPtrenumsizeiPtrsizeiPtrfloatIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLfloat -> IO ()++ffiuintenumuintsizeiPtrenumsizeiPtrsizeiPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLfloat -> m ()+ffiuintenumuintsizeiPtrenumsizeiPtrsizeiPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintenumuintsizeiPtrenumsizeiPtrsizeiPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintenumuintsizeiPtrenumsizeiPtrsizeiPtrintIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ()++ffiuintenumuintsizeiPtrenumsizeiPtrsizeiPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> m ()+ffiuintenumuintsizeiPtrenumsizeiPtrsizeiPtrintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintenumuintsizeiPtrenumsizeiPtrsizeiPtrintIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintenumPtrubyteIOV :: FunPtr (GLuint -> GLenum -> Ptr GLubyte -> IO ()) -> GLuint -> GLenum -> Ptr GLubyte -> IO ()++ffiuintenumPtrubyteIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr GLubyte -> IO ()) -> GLuint -> GLenum -> Ptr GLubyte -> m ()+ffiuintenumPtrubyteIOV fp v0 v1 v2 = liftIO (dynuintenumPtrubyteIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintuintenumintptrIOV :: FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLenum -> GLintptr -> IO ()++ffiuintuintenumintptrIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLenum -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLenum -> GLintptr -> m ()+ffiuintuintenumintptrIOV fp v0 v1 v2 v3 = liftIO (dynuintuintenumintptrIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumPtruint64IOV :: FunPtr (GLuint -> GLenum -> Ptr GLuint64 -> IO ()) -> GLuint -> GLenum -> Ptr GLuint64 -> IO ()++ffiuintenumPtruint64IOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr GLuint64 -> IO ()) -> GLuint -> GLenum -> Ptr GLuint64 -> m ()+ffiuintenumPtruint64IOV fp v0 v1 v2 = liftIO (dynuintenumPtruint64IOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumenumenumPtrVPtrVPtrVIOV :: FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> Ptr () -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLenum -> Ptr () -> Ptr () -> Ptr () -> IO ()++ffienumenumenumPtrVPtrVPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> Ptr () -> Ptr () -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLenum -> Ptr () -> Ptr () -> Ptr () -> m ()+ffienumenumenumPtrVPtrVPtrVIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumenumenumPtrVPtrVPtrVIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumPtrintPtrintIOV :: FunPtr (GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> IO ()++ffienumenumPtrintPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> Ptr GLint -> Ptr GLint -> m ()+ffienumenumPtrintPtrintIOV fp v0 v1 v2 v3 = liftIO (dynenumenumPtrintPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumIOPtrubyte :: FunPtr (GLenum -> IO (Ptr GLubyte)) -> GLenum -> IO (Ptr GLubyte)++ffienumIOPtrubyte :: MonadIO m => FunPtr (GLenum -> IO (Ptr GLubyte)) -> GLenum -> m (Ptr GLubyte)+ffienumIOPtrubyte fp v0 = liftIO (dynenumIOPtrubyte fp v0)++foreign import ccall "dynamic" dynenumuintIOPtrubyte :: FunPtr (GLenum -> GLuint -> IO (Ptr GLubyte)) -> GLenum -> GLuint -> IO (Ptr GLubyte)++ffienumuintIOPtrubyte :: MonadIO m => FunPtr (GLenum -> GLuint -> IO (Ptr GLubyte)) -> GLenum -> GLuint -> m (Ptr GLubyte)+ffienumuintIOPtrubyte fp v0 v1 = liftIO (dynenumuintIOPtrubyte fp v0 v1)++foreign import ccall "dynamic" dynsyncenumsizeiPtrsizeiPtrintIOV :: FunPtr (GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ()) -> GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ()++ffisyncenumsizeiPtrsizeiPtrintIOV :: MonadIO m => FunPtr (GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ()) -> GLsync -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> m ()+ffisyncenumsizeiPtrsizeiPtrintIOV fp v0 v1 v2 v3 v4 = liftIO (dynsyncenumsizeiPtrsizeiPtrintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumintenumenumPtrVIOV :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumintenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffienumintenumenumPtrVIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumintenumenumPtrVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumintenumPtrfloatIOV :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()++ffienumintenumPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()) -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()+ffienumintenumPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynenumintenumPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumintenumPtrintIOV :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()) -> GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()++ffienumintenumPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> Ptr GLint -> IO ()) -> GLenum -> GLint -> GLenum -> Ptr GLint -> m ()+ffienumintenumPtrintIOV fp v0 v1 v2 v3 = liftIO (dynenumintenumPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumintenumPtrfixedIOV :: FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfixed -> IO ()) -> GLenum -> GLint -> GLenum -> Ptr GLfixed -> IO ()++ffienumintenumPtrfixedIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> Ptr GLfixed -> IO ()) -> GLenum -> GLint -> GLenum -> Ptr GLfixed -> m ()+ffienumintenumPtrfixedIOV fp v0 v1 v2 v3 = liftIO (dynenumintenumPtrfixedIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumPtruintIOV :: FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ()) -> GLenum -> GLenum -> Ptr GLuint -> IO ()++ffienumenumPtruintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> Ptr GLuint -> IO ()) -> GLenum -> GLenum -> Ptr GLuint -> m ()+ffienumenumPtruintIOV fp v0 v1 v2 = liftIO (dynenumenumPtruintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintIOuint64 :: FunPtr (GLuint -> IO GLuint64) -> GLuint -> IO GLuint64++ffiuintIOuint64 :: MonadIO m => FunPtr (GLuint -> IO GLuint64) -> GLuint -> m GLuint64+ffiuintIOuint64 fp v0 = liftIO (dynuintIOuint64 fp v0)++foreign import ccall "dynamic" dynuintintenumenumsizeiPtrVIOV :: FunPtr (GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()++ffiuintintenumenumsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+ffiuintintenumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintintenumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintenumintenumenumPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintenumintenumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintenumintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintenumintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintintenumPtrfloatIOV :: FunPtr (GLuint -> GLint -> GLenum -> Ptr GLfloat -> IO ()) -> GLuint -> GLint -> GLenum -> Ptr GLfloat -> IO ()++ffiuintintenumPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLenum -> Ptr GLfloat -> IO ()) -> GLuint -> GLint -> GLenum -> Ptr GLfloat -> m ()+ffiuintintenumPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynuintintenumPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumintenumPtrfloatIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()++ffiuintenumintenumPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> GLint -> GLenum -> Ptr GLfloat -> m ()+ffiuintenumintenumPtrfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumintenumPtrfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintintenumPtrintIOV :: FunPtr (GLuint -> GLint -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLint -> GLenum -> Ptr GLint -> IO ()++ffiuintintenumPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLenum -> Ptr GLint -> IO ()) -> GLuint -> GLint -> GLenum -> Ptr GLint -> m ()+ffiuintintenumPtrintIOV fp v0 v1 v2 v3 = liftIO (dynuintintenumPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumenumPtruintIOV :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ()) -> GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ()++ffiuintenumenumPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLuint -> IO ()) -> GLuint -> GLenum -> GLenum -> Ptr GLuint -> m ()+ffiuintenumenumPtruintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumenumPtruintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumenumPtrfloatIOV :: FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++ffiuintenumenumPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()+ffiuintenumenumPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynuintenumenumPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuintIOuint64 :: FunPtr (GLuint -> GLuint -> IO GLuint64) -> GLuint -> GLuint -> IO GLuint64++ffiuintuintIOuint64 :: MonadIO m => FunPtr (GLuint -> GLuint -> IO GLuint64) -> GLuint -> GLuint -> m GLuint64+ffiuintuintIOuint64 fp v0 v1 = liftIO (dynuintuintIOuint64 fp v0 v1)++foreign import ccall "dynamic" dynuintintintintintsizeisizeisizeienumenumsizeiPtrVIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()++ffiuintintintintintsizeisizeisizeienumenumsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+ffiuintintintintintsizeisizeisizeienumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO (dynuintintintintintsizeisizeisizeienumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11)++foreign import ccall "dynamic" dynuintuintPtrintIOV :: FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()) -> GLuint -> GLuint -> Ptr GLint -> IO ()++ffiuintuintPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> Ptr GLint -> IO ()) -> GLuint -> GLuint -> Ptr GLint -> m ()+ffiuintuintPtrintIOV fp v0 v1 v2 = liftIO (dynuintuintPtrintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintenumuintPtrint64IOV :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint64 -> IO ()) -> GLuint -> GLenum -> GLuint -> Ptr GLint64 -> IO ()++ffiuintenumuintPtrint64IOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> Ptr GLint64 -> IO ()) -> GLuint -> GLenum -> GLuint -> Ptr GLint64 -> m ()+ffiuintenumuintPtrint64IOV fp v0 v1 v2 v3 = liftIO (dynuintenumuintPtrint64IOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintPtrcharIOuint :: FunPtr (GLuint -> Ptr GLchar -> IO GLuint) -> GLuint -> Ptr GLchar -> IO GLuint++ffiuintPtrcharIOuint :: MonadIO m => FunPtr (GLuint -> Ptr GLchar -> IO GLuint) -> GLuint -> Ptr GLchar -> m GLuint+ffiuintPtrcharIOuint fp v0 v1 = liftIO (dynuintPtrcharIOuint fp v0 v1)++foreign import ccall "dynamic" dynuintintIOint :: FunPtr (GLuint -> GLint -> IO GLint) -> GLuint -> GLint -> IO GLint++ffiuintintIOint :: MonadIO m => FunPtr (GLuint -> GLint -> IO GLint) -> GLuint -> GLint -> m GLint+ffiuintintIOint fp v0 v1 = liftIO (dynuintintIOint fp v0 v1)++foreign import ccall "dynamic" dynuintsizeiPtrcharPtruintIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLchar -> Ptr GLuint -> IO ()) -> GLuint -> GLsizei -> Ptr GLchar -> Ptr GLuint -> IO ()++ffiuintsizeiPtrcharPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLchar -> Ptr GLuint -> IO ()) -> GLuint -> GLsizei -> Ptr GLchar -> Ptr GLuint -> m ()+ffiuintsizeiPtrcharPtruintIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeiPtrcharPtruintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintIOintptr :: FunPtr (GLuint -> GLint -> IO GLintptr) -> GLuint -> GLint -> IO GLintptr++ffiuintintIOintptr :: MonadIO m => FunPtr (GLuint -> GLint -> IO GLintptr) -> GLuint -> GLint -> m GLintptr+ffiuintintIOintptr fp v0 v1 = liftIO (dynuintintIOintptr fp v0 v1)++foreign import ccall "dynamic" dynuintintPtrdoubleIOV :: FunPtr (GLuint -> GLint -> Ptr GLdouble -> IO ()) -> GLuint -> GLint -> Ptr GLdouble -> IO ()++ffiuintintPtrdoubleIOV :: MonadIO m => FunPtr (GLuint -> GLint -> Ptr GLdouble -> IO ()) -> GLuint -> GLint -> Ptr GLdouble -> m ()+ffiuintintPtrdoubleIOV fp v0 v1 v2 = liftIO (dynuintintPtrdoubleIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintPtrfloatIOV :: FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ()) -> GLuint -> GLint -> Ptr GLfloat -> IO ()++ffiuintintPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLint -> Ptr GLfloat -> IO ()) -> GLuint -> GLint -> Ptr GLfloat -> m ()+ffiuintintPtrfloatIOV fp v0 v1 v2 = liftIO (dynuintintPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynhandleARBintPtrfloatIOV :: FunPtr (GLhandleARB -> GLint -> Ptr GLfloat -> IO ()) -> GLhandleARB -> GLint -> Ptr GLfloat -> IO ()++ffihandleARBintPtrfloatIOV :: MonadIO m => FunPtr (GLhandleARB -> GLint -> Ptr GLfloat -> IO ()) -> GLhandleARB -> GLint -> Ptr GLfloat -> m ()+ffihandleARBintPtrfloatIOV fp v0 v1 v2 = liftIO (dynhandleARBintPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintPtrint64EXTIOV :: FunPtr (GLuint -> GLint -> Ptr GLint64EXT -> IO ()) -> GLuint -> GLint -> Ptr GLint64EXT -> IO ()++ffiuintintPtrint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint -> Ptr GLint64EXT -> IO ()) -> GLuint -> GLint -> Ptr GLint64EXT -> m ()+ffiuintintPtrint64EXTIOV fp v0 v1 v2 = liftIO (dynuintintPtrint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintPtrintIOV :: FunPtr (GLuint -> GLint -> Ptr GLint -> IO ()) -> GLuint -> GLint -> Ptr GLint -> IO ()++ffiuintintPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> Ptr GLint -> IO ()) -> GLuint -> GLint -> Ptr GLint -> m ()+ffiuintintPtrintIOV fp v0 v1 v2 = liftIO (dynuintintPtrintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynhandleARBintPtrintIOV :: FunPtr (GLhandleARB -> GLint -> Ptr GLint -> IO ()) -> GLhandleARB -> GLint -> Ptr GLint -> IO ()++ffihandleARBintPtrintIOV :: MonadIO m => FunPtr (GLhandleARB -> GLint -> Ptr GLint -> IO ()) -> GLhandleARB -> GLint -> Ptr GLint -> m ()+ffihandleARBintPtrintIOV fp v0 v1 v2 = liftIO (dynhandleARBintPtrintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintPtruint64EXTIOV :: FunPtr (GLuint -> GLint -> Ptr GLuint64EXT -> IO ()) -> GLuint -> GLint -> Ptr GLuint64EXT -> IO ()++ffiuintintPtruint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint -> Ptr GLuint64EXT -> IO ()) -> GLuint -> GLint -> Ptr GLuint64EXT -> m ()+ffiuintintPtruint64EXTIOV fp v0 v1 v2 = liftIO (dynuintintPtruint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintPtruintIOV :: FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ()) -> GLuint -> GLint -> Ptr GLuint -> IO ()++ffiuintintPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> Ptr GLuint -> IO ()) -> GLuint -> GLint -> Ptr GLuint -> m ()+ffiuintintPtruintIOV fp v0 v1 v2 = liftIO (dynuintintPtruintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintuintenumPtrint64IOV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint64 -> IO ()) -> GLuint -> GLuint -> GLenum -> Ptr GLint64 -> IO ()++ffiuintuintenumPtrint64IOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLint64 -> IO ()) -> GLuint -> GLuint -> GLenum -> Ptr GLint64 -> m ()+ffiuintuintenumPtrint64IOV fp v0 v1 v2 v3 = liftIO (dynuintuintenumPtrint64IOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumPtrdoubleIOV :: FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ()) -> GLuint -> GLenum -> Ptr GLdouble -> IO ()++ffiuintenumPtrdoubleIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr GLdouble -> IO ()) -> GLuint -> GLenum -> Ptr GLdouble -> m ()+ffiuintenumPtrdoubleIOV fp v0 v1 v2 = liftIO (dynuintenumPtrdoubleIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintenumPtrint64EXTIOV :: FunPtr (GLuint -> GLenum -> Ptr GLint64EXT -> IO ()) -> GLuint -> GLenum -> Ptr GLint64EXT -> IO ()++ffiuintenumPtrint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr GLint64EXT -> IO ()) -> GLuint -> GLenum -> Ptr GLint64EXT -> m ()+ffiuintenumPtrint64EXTIOV fp v0 v1 v2 = liftIO (dynuintenumPtrint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintuintenumPtrdoubleIOV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLdouble -> IO ()) -> GLuint -> GLuint -> GLenum -> Ptr GLdouble -> IO ()++ffiuintuintenumPtrdoubleIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLdouble -> IO ()) -> GLuint -> GLuint -> GLenum -> Ptr GLdouble -> m ()+ffiuintuintenumPtrdoubleIOV fp v0 v1 v2 v3 = liftIO (dynuintuintenumPtrdoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuintenumPtrfloatIOV :: FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) -> GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()++ffiuintuintenumPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) -> GLuint -> GLuint -> GLenum -> Ptr GLfloat -> m ()+ffiuintuintenumPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynuintuintenumPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumenumsizeiPtrVIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()++ffienumenumenumsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+ffienumenumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumintsizeiPtrVIOV :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLsizei -> Ptr () -> IO ()++ffienumintsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLsizei -> Ptr () -> m ()+ffienumintsizeiPtrVIOV fp v0 v1 v2 v3 = liftIO (dynenumintsizeiPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumbooleanenumenumsizeiPtrVIOV :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()++ffienumbooleanenumenumsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+ffienumbooleanenumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumbooleanenumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumsizeiPtrdoubleIOV :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ()) -> GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ()++ffienumenumsizeiPtrdoubleIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ()) -> GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> m ()+ffienumenumsizeiPtrdoubleIOV fp v0 v1 v2 v3 = liftIO (dynenumenumsizeiPtrdoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumsizeiPtrfloatIOV :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()) -> GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()++ffienumenumsizeiPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ()) -> GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> m ()+ffienumenumsizeiPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynenumenumsizeiPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumsizeiPtrintIOV :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ()++ffienumenumsizeiPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ()) -> GLenum -> GLenum -> GLsizei -> Ptr GLint -> m ()+ffienumenumsizeiPtrintIOV fp v0 v1 v2 v3 = liftIO (dynenumenumsizeiPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumsizeiPtrushortIOV :: FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ()) -> GLenum -> GLsizei -> Ptr GLushort -> IO ()++ffienumsizeiPtrushortIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ()) -> GLenum -> GLsizei -> Ptr GLushort -> m ()+ffienumsizeiPtrushortIOV fp v0 v1 v2 = liftIO (dynenumsizeiPtrushortIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynsizeiPtrubyteIOV :: FunPtr (GLsizei -> Ptr GLubyte -> IO ()) -> GLsizei -> Ptr GLubyte -> IO ()++ffisizeiPtrubyteIOV :: MonadIO m => FunPtr (GLsizei -> Ptr GLubyte -> IO ()) -> GLsizei -> Ptr GLubyte -> m ()+ffisizeiPtrubyteIOV fp v0 v1 = liftIO (dynsizeiPtrubyteIOV fp v0 v1)++foreign import ccall "dynamic" dynenumenumenumsizeiPtrVsizeiPtrVPtrVIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> GLsizei -> Ptr () -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> GLsizei -> Ptr () -> Ptr () -> IO ()++ffienumenumenumsizeiPtrVsizeiPtrVPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> GLsizei -> Ptr () -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> GLsizei -> Ptr () -> Ptr () -> m ()+ffienumenumenumsizeiPtrVsizeiPtrVPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynenumenumenumsizeiPtrVsizeiPtrVPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynenumintenumenumsizeiPtrVIOV :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()++ffienumintenumenumsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+ffienumintenumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumintenumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintintsizeiPtrdoubleIOV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ()++ffiuintintsizeiPtrdoubleIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()+ffiuintintsizeiPtrdoubleIOV fp v0 v1 v2 v3 = liftIO (dynuintintsizeiPtrdoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintsizeiPtrfloatIOV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ()++ffiuintintsizeiPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLfloat -> m ()+ffiuintintsizeiPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynuintintsizeiPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintsizeiPtrintIOV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ()++ffiuintintsizeiPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint -> m ()+ffiuintintsizeiPtrintIOV fp v0 v1 v2 v3 = liftIO (dynuintintsizeiPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintsizeiPtruintIOV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ()++ffiuintintsizeiPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint -> m ()+ffiuintintsizeiPtruintIOV fp v0 v1 v2 v3 = liftIO (dynuintintsizeiPtruintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynbyteIOV :: FunPtr (GLbyte -> IO ()) -> GLbyte -> IO ()++ffibyteIOV :: MonadIO m => FunPtr (GLbyte -> IO ()) -> GLbyte -> m ()+ffibyteIOV fp v0 = liftIO (dynbyteIOV fp v0)++foreign import ccall "dynamic" dynshortIOV :: FunPtr (GLshort -> IO ()) -> GLshort -> IO ()++ffishortIOV :: MonadIO m => FunPtr (GLshort -> IO ()) -> GLshort -> m ()+ffishortIOV fp v0 = liftIO (dynshortIOV fp v0)++foreign import ccall "dynamic" dynubyteIOV :: FunPtr (GLubyte -> IO ()) -> GLubyte -> IO ()++ffiubyteIOV :: MonadIO m => FunPtr (GLubyte -> IO ()) -> GLubyte -> m ()+ffiubyteIOV fp v0 = liftIO (dynubyteIOV fp v0)++foreign import ccall "dynamic" dynushortIOV :: FunPtr (GLushort -> IO ()) -> GLushort -> IO ()++ffiushortIOV :: MonadIO m => FunPtr (GLushort -> IO ()) -> GLushort -> m ()+ffiushortIOV fp v0 = liftIO (dynushortIOV fp v0)++foreign import ccall "dynamic" dynenumsizeienumbooleanIOV :: FunPtr (GLenum -> GLsizei -> GLenum -> GLboolean -> IO ()) -> GLenum -> GLsizei -> GLenum -> GLboolean -> IO ()++ffienumsizeienumbooleanIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLenum -> GLboolean -> IO ()) -> GLenum -> GLsizei -> GLenum -> GLboolean -> m ()+ffienumsizeienumbooleanIOV fp v0 v1 v2 v3 = liftIO (dynenumsizeienumbooleanIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumintptrbitfieldIOsync :: FunPtr (GLenum -> GLintptr -> GLbitfield -> IO GLsync) -> GLenum -> GLintptr -> GLbitfield -> IO GLsync++ffienumintptrbitfieldIOsync :: MonadIO m => FunPtr (GLenum -> GLintptr -> GLbitfield -> IO GLsync) -> GLenum -> GLintptr -> GLbitfield -> m GLsync+ffienumintptrbitfieldIOsync fp v0 v1 v2 = liftIO (dynenumintptrbitfieldIOsync fp v0 v1 v2)++foreign import ccall "dynamic" dynenumsizeisizeiPtrVIOV :: FunPtr (GLenum -> GLsizei -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLsizei -> GLsizei -> Ptr () -> IO ()++ffienumsizeisizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLsizei -> GLsizei -> Ptr () -> m ()+ffienumsizeisizeiPtrVIOV fp v0 v1 v2 v3 = liftIO (dynenumsizeisizeiPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynsizeiPtrcharIOV :: FunPtr (GLsizei -> Ptr GLchar -> IO ()) -> GLsizei -> Ptr GLchar -> IO ()++ffisizeiPtrcharIOV :: MonadIO m => FunPtr (GLsizei -> Ptr GLchar -> IO ()) -> GLsizei -> Ptr GLchar -> m ()+ffisizeiPtrcharIOV fp v0 v1 = liftIO (dynsizeiPtrcharIOV fp v0 v1)++foreign import ccall "dynamic" dynsizeiPtrintIOV :: FunPtr (GLsizei -> Ptr GLint -> IO ()) -> GLsizei -> Ptr GLint -> IO ()++ffisizeiPtrintIOV :: MonadIO m => FunPtr (GLsizei -> Ptr GLint -> IO ()) -> GLsizei -> Ptr GLint -> m ()+ffisizeiPtrintIOV fp v0 v1 = liftIO (dynsizeiPtrintIOV fp v0 v1)++foreign import ccall "dynamic" dynuintuintuintfloatIOV :: FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ()) -> GLuint -> GLuint -> GLuint -> GLfloat -> IO ()++ffiuintuintuintfloatIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLuint -> GLfloat -> IO ()) -> GLuint -> GLuint -> GLuint -> GLfloat -> m ()+ffiuintuintuintfloatIOV fp v0 v1 v2 v3 = liftIO (dynuintuintuintfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeiPtrenumintintsizeisizeiIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++ffiuintsizeiPtrenumintintsizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+ffiuintsizeiPtrenumintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintsizeiPtrenumintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumsizeiPtrenumintintsizeisizeiIOV :: FunPtr (GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++ffienumsizeiPtrenumintintsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLsizei -> Ptr GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+ffienumsizeiPtrenumintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumsizeiPtrenumintintsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintintIOV :: FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> IO ()++ffiuintintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> IO ()) -> GLuint -> GLint -> m ()+ffiuintintIOV fp v0 v1 = liftIO (dynuintintIOV fp v0 v1)++foreign import ccall "dynamic" dynuintintintintintsizeisizeisizeiIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ()++ffiuintintintintintsizeisizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> m ()+ffiuintintintintintsizeisizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintintintintintsizeisizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynenumIOboolean :: FunPtr (GLenum -> IO GLboolean) -> GLenum -> IO GLboolean++ffienumIOboolean :: MonadIO m => FunPtr (GLenum -> IO GLboolean) -> GLenum -> m GLboolean+ffienumIOboolean fp v0 = liftIO (dynenumIOboolean fp v0)++foreign import ccall "dynamic" dynenumuintIOboolean :: FunPtr (GLenum -> GLuint -> IO GLboolean) -> GLenum -> GLuint -> IO GLboolean++ffienumuintIOboolean :: MonadIO m => FunPtr (GLenum -> GLuint -> IO GLboolean) -> GLenum -> GLuint -> m GLboolean+ffienumuintIOboolean fp v0 v1 = liftIO (dynenumuintIOboolean fp v0 v1)++foreign import ccall "dynamic" dynuint64IOboolean :: FunPtr (GLuint64 -> IO GLboolean) -> GLuint64 -> IO GLboolean++ffiuint64IOboolean :: MonadIO m => FunPtr (GLuint64 -> IO GLboolean) -> GLuint64 -> m GLboolean+ffiuint64IOboolean fp v0 = liftIO (dynuint64IOboolean fp v0)++foreign import ccall "dynamic" dynintPtrcharIOboolean :: FunPtr (GLint -> Ptr GLchar -> IO GLboolean) -> GLint -> Ptr GLchar -> IO GLboolean++ffiintPtrcharIOboolean :: MonadIO m => FunPtr (GLint -> Ptr GLchar -> IO GLboolean) -> GLint -> Ptr GLchar -> m GLboolean+ffiintPtrcharIOboolean fp v0 v1 = liftIO (dynintPtrcharIOboolean fp v0 v1)++foreign import ccall "dynamic" dynuintuintfloatfloatIOboolean :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean) -> GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean++ffiuintuintfloatfloatIOboolean :: MonadIO m => FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean) -> GLuint -> GLuint -> GLfloat -> GLfloat -> m GLboolean+ffiuintuintfloatfloatIOboolean fp v0 v1 v2 v3 = liftIO (dynuintuintfloatfloatIOboolean fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintfloatfloatIOboolean :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean) -> GLuint -> GLfloat -> GLfloat -> IO GLboolean++ffiuintfloatfloatIOboolean :: MonadIO m => FunPtr (GLuint -> GLfloat -> GLfloat -> IO GLboolean) -> GLuint -> GLfloat -> GLfloat -> m GLboolean+ffiuintfloatfloatIOboolean fp v0 v1 v2 = liftIO (dynuintfloatfloatIOboolean fp v0 v1 v2)++foreign import ccall "dynamic" dynsyncIOboolean :: FunPtr (GLsync -> IO GLboolean) -> GLsync -> IO GLboolean++ffisyncIOboolean :: MonadIO m => FunPtr (GLsync -> IO GLboolean) -> GLsync -> m GLboolean+ffisyncIOboolean fp v0 = liftIO (dynsyncIOboolean fp v0)++foreign import ccall "dynamic" dynuintenumIOboolean :: FunPtr (GLuint -> GLenum -> IO GLboolean) -> GLuint -> GLenum -> IO GLboolean++ffiuintenumIOboolean :: MonadIO m => FunPtr (GLuint -> GLenum -> IO GLboolean) -> GLuint -> GLenum -> m GLboolean+ffiuintenumIOboolean fp v0 v1 = liftIO (dynuintenumIOboolean fp v0 v1)++foreign import ccall "dynamic" dynenumuintsizeiPtrcharIOV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ()++ffienumuintsizeiPtrcharIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLchar -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLchar -> m ()+ffienumuintsizeiPtrcharIOV fp v0 v1 v2 v3 = liftIO (dynenumuintsizeiPtrcharIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynintushortIOV :: FunPtr (GLint -> GLushort -> IO ()) -> GLint -> GLushort -> IO ()++ffiintushortIOV :: MonadIO m => FunPtr (GLint -> GLushort -> IO ()) -> GLint -> GLushort -> m ()+ffiintushortIOV fp v0 v1 = liftIO (dynintushortIOV fp v0 v1)++foreign import ccall "dynamic" dynuintenumfloatIOV :: FunPtr (GLuint -> GLenum -> GLfloat -> IO ()) -> GLuint -> GLenum -> GLfloat -> IO ()++ffiuintenumfloatIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLfloat -> IO ()) -> GLuint -> GLenum -> GLfloat -> m ()+ffiuintenumfloatIOV fp v0 v1 v2 = liftIO (dynuintenumfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintenumintIOV :: FunPtr (GLuint -> GLenum -> GLint -> IO ()) -> GLuint -> GLenum -> GLint -> IO ()++ffiuintenumintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> IO ()) -> GLuint -> GLenum -> GLint -> m ()+ffiuintenumintIOV fp v0 v1 v2 = liftIO (dynuintenumintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumuintsizeiPtrubyteIOV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> IO ()++ffienumuintsizeiPtrubyteIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLubyte -> m ()+ffienumuintsizeiPtrubyteIOV fp v0 v1 v2 v3 = liftIO (dynenumuintsizeiPtrubyteIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynintsizeiIOV :: FunPtr (GLint -> GLsizei -> IO ()) -> GLint -> GLsizei -> IO ()++ffiintsizeiIOV :: MonadIO m => FunPtr (GLint -> GLsizei -> IO ()) -> GLint -> GLsizei -> m ()+ffiintsizeiIOV fp v0 v1 = liftIO (dynintsizeiIOV fp v0 v1)++foreign import ccall "dynamic" dynuint64IOV :: FunPtr (GLuint64 -> IO ()) -> GLuint64 -> IO ()++ffiuint64IOV :: MonadIO m => FunPtr (GLuint64 -> IO ()) -> GLuint64 -> m ()+ffiuint64IOV fp v0 = liftIO (dynuint64IOV fp v0)++foreign import ccall "dynamic" dynuint64enumIOV :: FunPtr (GLuint64 -> GLenum -> IO ()) -> GLuint64 -> GLenum -> IO ()++ffiuint64enumIOV :: MonadIO m => FunPtr (GLuint64 -> GLenum -> IO ()) -> GLuint64 -> GLenum -> m ()+ffiuint64enumIOV fp v0 v1 = liftIO (dynuint64enumIOV fp v0 v1)++foreign import ccall "dynamic" dynenumdoubledoubleintintPtrdoubleIOV :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()++ffienumdoubledoubleintintPtrdoubleIOV :: MonadIO m => FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m ()+ffienumdoubledoubleintintPtrdoubleIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumdoubledoubleintintPtrdoubleIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumfloatfloatintintPtrfloatIOV :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) -> GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()++ffienumfloatfloatintintPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) -> GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m ()+ffienumfloatfloatintintPtrfloatIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumfloatfloatintintPtrfloatIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumfixedfixedintintfixedIOV :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ()) -> GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ()++ffienumfixedfixedintintfixedIOV :: MonadIO m => FunPtr (GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ()) -> GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> m ()+ffienumfixedfixedintintfixedIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumfixedfixedintintfixedIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumdoubledoubleintintdoubledoubleintintPtrdoubleIOV :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()++ffienumdoubledoubleintintdoubledoubleintintPtrdoubleIOV :: MonadIO m => FunPtr (GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m ()+ffienumdoubledoubleintintdoubledoubleintintPtrdoubleIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynenumdoubledoubleintintdoubledoubleintintPtrdoubleIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynenumfloatfloatintintfloatfloatintintPtrfloatIOV :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) -> GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()++ffienumfloatfloatintintfloatfloatintintPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) -> GLenum -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m ()+ffienumfloatfloatintintfloatfloatintintPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynenumfloatfloatintintfloatfloatintintPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynenumfixedfixedintintfixedfixedintintfixedIOV :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ()) -> GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ()++ffienumfixedfixedintintfixedfixedintintfixedIOV :: MonadIO m => FunPtr (GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> IO ()) -> GLenum -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> GLfixed -> GLint -> GLint -> GLfixed -> m ()+ffienumfixedfixedintintfixedfixedintintfixedIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynenumfixedfixedintintfixedfixedintintfixedIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynenumenumIOPtrV :: FunPtr (GLenum -> GLenum -> IO (Ptr ())) -> GLenum -> GLenum -> IO (Ptr ())++ffienumenumIOPtrV :: MonadIO m => FunPtr (GLenum -> GLenum -> IO (Ptr ())) -> GLenum -> GLenum -> m (Ptr ())+ffienumenumIOPtrV fp v0 v1 = liftIO (dynenumenumIOPtrV fp v0 v1)++foreign import ccall "dynamic" dynenumintptrsizeiptrbitfieldIOPtrV :: FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr ())) -> GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr ())++ffienumintptrsizeiptrbitfieldIOPtrV :: MonadIO m => FunPtr (GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr ())) -> GLenum -> GLintptr -> GLsizeiptr -> GLbitfield -> m (Ptr ())+ffienumintptrsizeiptrbitfieldIOPtrV fp v0 v1 v2 v3 = liftIO (dynenumintptrsizeiptrbitfieldIOPtrV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumuintenumsizeisizeiintintbooleanPtrVIOV :: FunPtr (GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLint -> GLboolean -> Ptr () -> IO ()) -> GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLint -> GLboolean -> Ptr () -> IO ()++ffienumuintenumsizeisizeiintintbooleanPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLint -> GLboolean -> Ptr () -> IO ()) -> GLenum -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLint -> GLboolean -> Ptr () -> m ()+ffienumuintenumsizeisizeiintintbooleanPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynenumuintenumsizeisizeiintintbooleanPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynintdoubledoubleIOV :: FunPtr (GLint -> GLdouble -> GLdouble -> IO ()) -> GLint -> GLdouble -> GLdouble -> IO ()++ffiintdoubledoubleIOV :: MonadIO m => FunPtr (GLint -> GLdouble -> GLdouble -> IO ()) -> GLint -> GLdouble -> GLdouble -> m ()+ffiintdoubledoubleIOV fp v0 v1 v2 = liftIO (dynintdoubledoubleIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintfloatfloatIOV :: FunPtr (GLint -> GLfloat -> GLfloat -> IO ()) -> GLint -> GLfloat -> GLfloat -> IO ()++ffiintfloatfloatIOV :: MonadIO m => FunPtr (GLint -> GLfloat -> GLfloat -> IO ()) -> GLint -> GLfloat -> GLfloat -> m ()+ffiintfloatfloatIOV fp v0 v1 v2 = liftIO (dynintfloatfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintfixedfixedIOV :: FunPtr (GLint -> GLfixed -> GLfixed -> IO ()) -> GLint -> GLfixed -> GLfixed -> IO ()++ffiintfixedfixedIOV :: MonadIO m => FunPtr (GLint -> GLfixed -> GLfixed -> IO ()) -> GLint -> GLfixed -> GLfixed -> m ()+ffiintfixedfixedIOV fp v0 v1 v2 = liftIO (dynintfixedfixedIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintdoubledoubleintdoubledoubleIOV :: FunPtr (GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> IO ()) -> GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> IO ()++ffiintdoubledoubleintdoubledoubleIOV :: MonadIO m => FunPtr (GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> IO ()) -> GLint -> GLdouble -> GLdouble -> GLint -> GLdouble -> GLdouble -> m ()+ffiintdoubledoubleintdoubledoubleIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynintdoubledoubleintdoubledoubleIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynintfloatfloatintfloatfloatIOV :: FunPtr (GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> IO ()) -> GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> IO ()++ffiintfloatfloatintfloatfloatIOV :: MonadIO m => FunPtr (GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> IO ()) -> GLint -> GLfloat -> GLfloat -> GLint -> GLfloat -> GLfloat -> m ()+ffiintfloatfloatintfloatfloatIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynintfloatfloatintfloatfloatIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynintfixedfixedfixedfixedIOV :: FunPtr (GLint -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLint -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()++ffiintfixedfixedfixedfixedIOV :: MonadIO m => FunPtr (GLint -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLint -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+ffiintfixedfixedfixedfixedIOV fp v0 v1 v2 v3 v4 = liftIO (dynintfixedfixedfixedfixedIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumIOPtrV :: FunPtr (GLuint -> GLenum -> IO (Ptr ())) -> GLuint -> GLenum -> IO (Ptr ())++ffiuintenumIOPtrV :: MonadIO m => FunPtr (GLuint -> GLenum -> IO (Ptr ())) -> GLuint -> GLenum -> m (Ptr ())+ffiuintenumIOPtrV fp v0 v1 = liftIO (dynuintenumIOPtrV fp v0 v1)++foreign import ccall "dynamic" dynuintintptrsizeibitfieldIOPtrV :: FunPtr (GLuint -> GLintptr -> GLsizei -> GLbitfield -> IO (Ptr ())) -> GLuint -> GLintptr -> GLsizei -> GLbitfield -> IO (Ptr ())++ffiuintintptrsizeibitfieldIOPtrV :: MonadIO m => FunPtr (GLuint -> GLintptr -> GLsizei -> GLbitfield -> IO (Ptr ())) -> GLuint -> GLintptr -> GLsizei -> GLbitfield -> m (Ptr ())+ffiuintintptrsizeibitfieldIOPtrV fp v0 v1 v2 v3 = liftIO (dynuintintptrsizeibitfieldIOPtrV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintptrsizeiptrbitfieldIOPtrV :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr ())) -> GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr ())++ffiuintintptrsizeiptrbitfieldIOPtrV :: MonadIO m => FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> IO (Ptr ())) -> GLuint -> GLintptr -> GLsizeiptr -> GLbitfield -> m (Ptr ())+ffiuintintptrsizeiptrbitfieldIOPtrV fp v0 v1 v2 v3 = liftIO (dynuintintptrsizeiptrbitfieldIOPtrV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintIOPtrV :: FunPtr (GLuint -> IO (Ptr ())) -> GLuint -> IO (Ptr ())++ffiuintIOPtrV :: MonadIO m => FunPtr (GLuint -> IO (Ptr ())) -> GLuint -> m (Ptr ())+ffiuintIOPtrV fp v0 = liftIO (dynuintIOPtrV fp v0)++foreign import ccall "dynamic" dynuintintbitfieldPtrintPtrenumIOPtrV :: FunPtr (GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> IO (Ptr ())) -> GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> IO (Ptr ())++ffiuintintbitfieldPtrintPtrenumIOPtrV :: MonadIO m => FunPtr (GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> IO (Ptr ())) -> GLuint -> GLint -> GLbitfield -> Ptr GLint -> Ptr GLenum -> m (Ptr ())+ffiuintintbitfieldPtrintPtrenumIOPtrV fp v0 v1 v2 v3 v4 = liftIO (dynuintintbitfieldPtrintPtrenumIOPtrV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintuintdoubledoubleintintPtrdoubleIOV :: FunPtr (GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) -> GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()++ffiuintuintdoubledoubleintintPtrdoubleIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) -> GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m ()+ffiuintuintdoubledoubleintintPtrdoubleIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintuintdoubledoubleintintPtrdoubleIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintuintfloatfloatintintPtrfloatIOV :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()++ffiuintuintfloatfloatintintPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m ()+ffiuintuintfloatfloatintintPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintuintfloatfloatintintPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintuintdoubledoubleintintdoubledoubleintintPtrdoubleIOV :: FunPtr (GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) -> GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()++ffiuintuintdoubledoubleintintdoubledoubleintintPtrdoubleIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> IO ()) -> GLuint -> GLuint -> GLdouble -> GLdouble -> GLint -> GLint -> GLdouble -> GLdouble -> GLint -> GLint -> Ptr GLdouble -> m ()+ffiuintuintdoubledoubleintintdoubledoubleintintPtrdoubleIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO (dynuintuintdoubledoubleintintdoubledoubleintintPtrdoubleIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10)++foreign import ccall "dynamic" dynuintuintfloatfloatintintfloatfloatintintPtrfloatIOV :: FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()++ffiuintuintfloatfloatintintfloatfloatintintPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> IO ()) -> GLuint -> GLuint -> GLfloat -> GLfloat -> GLint -> GLint -> GLfloat -> GLfloat -> GLint -> GLint -> Ptr GLfloat -> m ()+ffiuintuintfloatfloatintintfloatfloatintintPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO (dynuintuintfloatfloatintintfloatfloatintintPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10)++foreign import ccall "dynamic" dynenumdoubledoubledoubledoubledoubledoubleIOV :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffienumdoubledoubledoubledoubledoubledoubleIOV :: MonadIO m => FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+ffienumdoubledoubledoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumdoubledoubledoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynintPtrubyteIOV :: FunPtr (GLint -> Ptr GLubyte -> IO ()) -> GLint -> Ptr GLubyte -> IO ()++ffiintPtrubyteIOV :: MonadIO m => FunPtr (GLint -> Ptr GLubyte -> IO ()) -> GLint -> Ptr GLubyte -> m ()+ffiintPtrubyteIOV fp v0 v1 = liftIO (dynintPtrubyteIOV fp v0 v1)++foreign import ccall "dynamic" dynintPtruintIOV :: FunPtr (GLint -> Ptr GLuint -> IO ()) -> GLint -> Ptr GLuint -> IO ()++ffiintPtruintIOV :: MonadIO m => FunPtr (GLint -> Ptr GLuint -> IO ()) -> GLint -> Ptr GLuint -> m ()+ffiintPtruintIOV fp v0 v1 = liftIO (dynintPtruintIOV fp v0 v1)++foreign import ccall "dynamic" dynintPtrushortIOV :: FunPtr (GLint -> Ptr GLushort -> IO ()) -> GLint -> Ptr GLushort -> IO ()++ffiintPtrushortIOV :: MonadIO m => FunPtr (GLint -> Ptr GLushort -> IO ()) -> GLint -> Ptr GLushort -> m ()+ffiintPtrushortIOV fp v0 v1 = liftIO (dynintPtrushortIOV fp v0 v1)++foreign import ccall "dynamic" dynenumdoubledoubledoubledoubleIOV :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffienumdoubledoubledoubledoubleIOV :: MonadIO m => FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+ffienumdoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumdoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumfloatfloatfloatfloatIOV :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffienumfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLenum -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffienumfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumdoubledoubledoubleIOV :: FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffienumdoubledoubledoubleIOV :: MonadIO m => FunPtr (GLenum -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> GLdouble -> m ()+ffienumdoubledoubledoubleIOV fp v0 v1 v2 v3 = liftIO (dynenumdoubledoubledoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumfloatfloatfloatIOV :: FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffienumfloatfloatfloatIOV :: MonadIO m => FunPtr (GLenum -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLenum -> GLfloat -> GLfloat -> GLfloat -> m ()+ffienumfloatfloatfloatIOV fp v0 v1 v2 v3 = liftIO (dynenumfloatfloatfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumbooleanIOV :: FunPtr (GLenum -> GLenum -> GLboolean -> IO ()) -> GLenum -> GLenum -> GLboolean -> IO ()++ffienumenumbooleanIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLboolean -> IO ()) -> GLenum -> GLenum -> GLboolean -> m ()+ffienumenumbooleanIOV fp v0 v1 v2 = liftIO (dynenumenumbooleanIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumPtrintPtrsizeisizeiIOV :: FunPtr (GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ()) -> GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ()++ffienumPtrintPtrsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ()) -> GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> m ()+ffienumPtrintPtrsizeisizeiIOV fp v0 v1 v2 v3 = liftIO (dynenumPtrintPtrsizeisizeiIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumPtrVsizeisizeiIOV :: FunPtr (GLenum -> Ptr () -> GLsizei -> GLsizei -> IO ()) -> GLenum -> Ptr () -> GLsizei -> GLsizei -> IO ()++ffienumPtrVsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> Ptr () -> GLsizei -> GLsizei -> IO ()) -> GLenum -> Ptr () -> GLsizei -> GLsizei -> m ()+ffienumPtrVsizeisizeiIOV fp v0 v1 v2 v3 = liftIO (dynenumPtrVsizeisizeiIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumPtrVsizeisizeisizeiintIOV :: FunPtr (GLenum -> Ptr () -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ()++ffienumPtrVsizeisizeisizeiintIOV :: MonadIO m => FunPtr (GLenum -> Ptr () -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLsizei -> GLint -> m ()+ffienumPtrVsizeisizeisizeiintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumPtrVsizeisizeisizeiintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumPtrVsizeisizeiintIOV :: FunPtr (GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> IO ()++ffienumPtrVsizeisizeiintIOV :: MonadIO m => FunPtr (GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> m ()+ffienumPtrVsizeisizeiintIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumPtrVsizeisizeiintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumintptrintptrsizeisizeiIOV :: FunPtr (GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> IO ()++ffienumintptrintptrsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> m ()+ffienumintptrintptrsizeisizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumintptrintptrsizeisizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumPtrsizeienumPtrVsizeiIOV :: FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> IO ()) -> GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> IO ()++ffienumPtrsizeienumPtrVsizeiIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> IO ()) -> GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> m ()+ffienumPtrsizeienumPtrVsizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumPtrsizeienumPtrVsizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumPtrsizeienumPtrVsizeiPtrintIOV :: FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> Ptr GLint -> IO ()) -> GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> Ptr GLint -> IO ()++ffienumPtrsizeienumPtrVsizeiPtrintIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> Ptr GLint -> IO ()) -> GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> Ptr GLint -> m ()+ffienumPtrsizeienumPtrVsizeiPtrintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumPtrsizeienumPtrVsizeiPtrintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumPtrVsizeisizeiIOV :: FunPtr (GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> IO ()++ffienumenumPtrVsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> m ()+ffienumenumPtrVsizeisizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumPtrVsizeisizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumPtrVsizeisizeisizeiintIOV :: FunPtr (GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ()++ffienumenumPtrVsizeisizeisizeiintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLsizei -> GLint -> m ()+ffienumenumPtrVsizeisizeisizeiintIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumenumPtrVsizeisizeisizeiintIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumenumPtrVsizeisizeiintIOV :: FunPtr (GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> IO ()++ffienumenumPtrVsizeisizeiintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> IO ()) -> GLenum -> GLenum -> Ptr () -> GLsizei -> GLsizei -> GLint -> m ()+ffienumenumPtrVsizeisizeiintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumenumPtrVsizeisizeiintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumintptrintptrsizeisizeiIOV :: FunPtr (GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> IO ()++ffienumenumintptrintptrsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLintptr -> GLintptr -> GLsizei -> GLsizei -> m ()+ffienumenumintptrintptrsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumenumintptrintptrsizeisizeiIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumuintuintPtrintPtrsizeisizeiIOV :: FunPtr (GLenum -> GLuint -> GLuint -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ()) -> GLenum -> GLuint -> GLuint -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ()++ffienumuintuintPtrintPtrsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> Ptr GLint -> Ptr GLsizei -> GLsizei -> IO ()) -> GLenum -> GLuint -> GLuint -> Ptr GLint -> Ptr GLsizei -> GLsizei -> m ()+ffienumuintuintPtrintPtrsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumuintuintPtrintPtrsizeisizeiIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynPtrenumPtrintPtrsizeisizeiintIOV :: FunPtr (Ptr GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GLint -> IO ()) -> Ptr GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GLint -> IO ()++ffiPtrenumPtrintPtrsizeisizeiintIOV :: MonadIO m => FunPtr (Ptr GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GLint -> IO ()) -> Ptr GLenum -> Ptr GLint -> Ptr GLsizei -> GLsizei -> GLint -> m ()+ffiPtrenumPtrintPtrsizeisizeiintIOV fp v0 v1 v2 v3 v4 = liftIO (dynPtrenumPtrintPtrsizeisizeiintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynPtrenumPtrsizeienumPtrVsizeiintIOV :: FunPtr (Ptr GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> IO ()) -> Ptr GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> IO ()++ffiPtrenumPtrsizeienumPtrVsizeiintIOV :: MonadIO m => FunPtr (Ptr GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> IO ()) -> Ptr GLenum -> Ptr GLsizei -> GLenum -> Ptr () -> GLsizei -> GLint -> m ()+ffiPtrenumPtrsizeienumPtrVsizeiintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynPtrenumPtrsizeienumPtrVsizeiintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumbyteIOV :: FunPtr (GLenum -> GLbyte -> IO ()) -> GLenum -> GLbyte -> IO ()++ffienumbyteIOV :: MonadIO m => FunPtr (GLenum -> GLbyte -> IO ()) -> GLenum -> GLbyte -> m ()+ffienumbyteIOV fp v0 v1 = liftIO (dynenumbyteIOV fp v0 v1)++foreign import ccall "dynamic" dynenumPtrbyteIOV :: FunPtr (GLenum -> Ptr GLbyte -> IO ()) -> GLenum -> Ptr GLbyte -> IO ()++ffienumPtrbyteIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLbyte -> IO ()) -> GLenum -> Ptr GLbyte -> m ()+ffienumPtrbyteIOV fp v0 v1 = liftIO (dynenumPtrbyteIOV fp v0 v1)++foreign import ccall "dynamic" dynenumdoubleIOV :: FunPtr (GLenum -> GLdouble -> IO ()) -> GLenum -> GLdouble -> IO ()++ffienumdoubleIOV :: MonadIO m => FunPtr (GLenum -> GLdouble -> IO ()) -> GLenum -> GLdouble -> m ()+ffienumdoubleIOV fp v0 v1 = liftIO (dynenumdoubleIOV fp v0 v1)++foreign import ccall "dynamic" dynenumhalfNVIOV :: FunPtr (GLenum -> GLhalfNV -> IO ()) -> GLenum -> GLhalfNV -> IO ()++ffienumhalfNVIOV :: MonadIO m => FunPtr (GLenum -> GLhalfNV -> IO ()) -> GLenum -> GLhalfNV -> m ()+ffienumhalfNVIOV fp v0 v1 = liftIO (dynenumhalfNVIOV fp v0 v1)++foreign import ccall "dynamic" dynenumPtrhalfNVIOV :: FunPtr (GLenum -> Ptr GLhalfNV -> IO ()) -> GLenum -> Ptr GLhalfNV -> IO ()++ffienumPtrhalfNVIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLhalfNV -> IO ()) -> GLenum -> Ptr GLhalfNV -> m ()+ffienumPtrhalfNVIOV fp v0 v1 = liftIO (dynenumPtrhalfNVIOV fp v0 v1)++foreign import ccall "dynamic" dynenumshortIOV :: FunPtr (GLenum -> GLshort -> IO ()) -> GLenum -> GLshort -> IO ()++ffienumshortIOV :: MonadIO m => FunPtr (GLenum -> GLshort -> IO ()) -> GLenum -> GLshort -> m ()+ffienumshortIOV fp v0 v1 = liftIO (dynenumshortIOV fp v0 v1)++foreign import ccall "dynamic" dynenumPtrshortIOV :: FunPtr (GLenum -> Ptr GLshort -> IO ()) -> GLenum -> Ptr GLshort -> IO ()++ffienumPtrshortIOV :: MonadIO m => FunPtr (GLenum -> Ptr GLshort -> IO ()) -> GLenum -> Ptr GLshort -> m ()+ffienumPtrshortIOV fp v0 v1 = liftIO (dynenumPtrshortIOV fp v0 v1)++foreign import ccall "dynamic" dynenumbytebyteIOV :: FunPtr (GLenum -> GLbyte -> GLbyte -> IO ()) -> GLenum -> GLbyte -> GLbyte -> IO ()++ffienumbytebyteIOV :: MonadIO m => FunPtr (GLenum -> GLbyte -> GLbyte -> IO ()) -> GLenum -> GLbyte -> GLbyte -> m ()+ffienumbytebyteIOV fp v0 v1 v2 = liftIO (dynenumbytebyteIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumdoubledoubleIOV :: FunPtr (GLenum -> GLdouble -> GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> IO ()++ffienumdoubledoubleIOV :: MonadIO m => FunPtr (GLenum -> GLdouble -> GLdouble -> IO ()) -> GLenum -> GLdouble -> GLdouble -> m ()+ffienumdoubledoubleIOV fp v0 v1 v2 = liftIO (dynenumdoubledoubleIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumfloatfloatIOV :: FunPtr (GLenum -> GLfloat -> GLfloat -> IO ()) -> GLenum -> GLfloat -> GLfloat -> IO ()++ffienumfloatfloatIOV :: MonadIO m => FunPtr (GLenum -> GLfloat -> GLfloat -> IO ()) -> GLenum -> GLfloat -> GLfloat -> m ()+ffienumfloatfloatIOV fp v0 v1 v2 = liftIO (dynenumfloatfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumhalfNVhalfNVIOV :: FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> IO ()) -> GLenum -> GLhalfNV -> GLhalfNV -> IO ()++ffienumhalfNVhalfNVIOV :: MonadIO m => FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> IO ()) -> GLenum -> GLhalfNV -> GLhalfNV -> m ()+ffienumhalfNVhalfNVIOV fp v0 v1 v2 = liftIO (dynenumhalfNVhalfNVIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumshortshortIOV :: FunPtr (GLenum -> GLshort -> GLshort -> IO ()) -> GLenum -> GLshort -> GLshort -> IO ()++ffienumshortshortIOV :: MonadIO m => FunPtr (GLenum -> GLshort -> GLshort -> IO ()) -> GLenum -> GLshort -> GLshort -> m ()+ffienumshortshortIOV fp v0 v1 v2 = liftIO (dynenumshortshortIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumfixedfixedIOV :: FunPtr (GLenum -> GLfixed -> GLfixed -> IO ()) -> GLenum -> GLfixed -> GLfixed -> IO ()++ffienumfixedfixedIOV :: MonadIO m => FunPtr (GLenum -> GLfixed -> GLfixed -> IO ()) -> GLenum -> GLfixed -> GLfixed -> m ()+ffienumfixedfixedIOV fp v0 v1 v2 = liftIO (dynenumfixedfixedIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumbytebytebyteIOV :: FunPtr (GLenum -> GLbyte -> GLbyte -> GLbyte -> IO ()) -> GLenum -> GLbyte -> GLbyte -> GLbyte -> IO ()++ffienumbytebytebyteIOV :: MonadIO m => FunPtr (GLenum -> GLbyte -> GLbyte -> GLbyte -> IO ()) -> GLenum -> GLbyte -> GLbyte -> GLbyte -> m ()+ffienumbytebytebyteIOV fp v0 v1 v2 v3 = liftIO (dynenumbytebytebyteIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumhalfNVhalfNVhalfNVIOV :: FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()) -> GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()++ffienumhalfNVhalfNVhalfNVIOV :: MonadIO m => FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()) -> GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+ffienumhalfNVhalfNVhalfNVIOV fp v0 v1 v2 v3 = liftIO (dynenumhalfNVhalfNVhalfNVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumintintintIOV :: FunPtr (GLenum -> GLint -> GLint -> GLint -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> IO ()++ffienumintintintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLint -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> m ()+ffienumintintintIOV fp v0 v1 v2 v3 = liftIO (dynenumintintintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumshortshortshortIOV :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> IO ()) -> GLenum -> GLshort -> GLshort -> GLshort -> IO ()++ffienumshortshortshortIOV :: MonadIO m => FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> IO ()) -> GLenum -> GLshort -> GLshort -> GLshort -> m ()+ffienumshortshortshortIOV fp v0 v1 v2 v3 = liftIO (dynenumshortshortshortIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumfixedfixedfixedIOV :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLenum -> GLfixed -> GLfixed -> GLfixed -> IO ()++ffienumfixedfixedfixedIOV :: MonadIO m => FunPtr (GLenum -> GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLenum -> GLfixed -> GLfixed -> GLfixed -> m ()+ffienumfixedfixedfixedIOV fp v0 v1 v2 v3 = liftIO (dynenumfixedfixedfixedIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumbytebytebytebyteIOV :: FunPtr (GLenum -> GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()) -> GLenum -> GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()++ffienumbytebytebytebyteIOV :: MonadIO m => FunPtr (GLenum -> GLbyte -> GLbyte -> GLbyte -> GLbyte -> IO ()) -> GLenum -> GLbyte -> GLbyte -> GLbyte -> GLbyte -> m ()+ffienumbytebytebytebyteIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumbytebytebytebyteIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumhalfNVhalfNVhalfNVhalfNVIOV :: FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()) -> GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()++ffienumhalfNVhalfNVhalfNVhalfNVIOV :: MonadIO m => FunPtr (GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()) -> GLenum -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+ffienumhalfNVhalfNVhalfNVhalfNVIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumhalfNVhalfNVhalfNVhalfNVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumshortshortshortshortIOV :: FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -> GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()++ffienumshortshortshortshortIOV :: MonadIO m => FunPtr (GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -> GLenum -> GLshort -> GLshort -> GLshort -> GLshort -> m ()+ffienumshortshortshortshortIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumshortshortshortshortIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumfixedfixedfixedfixedIOV :: FunPtr (GLenum -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLenum -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()++ffienumfixedfixedfixedfixedIOV :: MonadIO m => FunPtr (GLenum -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> IO ()) -> GLenum -> GLfixed -> GLfixed -> GLfixed -> GLfixed -> m ()+ffienumfixedfixedfixedfixedIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumfixedfixedfixedfixedIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumintenumsizeiPtrVIOV :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ()++ffienumintenumsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()+ffienumintenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumintenumsizeiPtrVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumenumfloatIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ()) -> GLenum -> GLenum -> GLenum -> GLfloat -> IO ()++ffienumenumenumfloatIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLfloat -> IO ()) -> GLenum -> GLenum -> GLenum -> GLfloat -> m ()+ffienumenumenumfloatIOV fp v0 v1 v2 v3 = liftIO (dynenumenumenumfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumenumintIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()) -> GLenum -> GLenum -> GLenum -> GLint -> IO ()++ffienumenumenumintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLint -> IO ()) -> GLenum -> GLenum -> GLenum -> GLint -> m ()+ffienumenumenumintIOV fp v0 v1 v2 v3 = liftIO (dynenumenumenumintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumenumdoubleIOV :: FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ()) -> GLenum -> GLenum -> GLenum -> GLdouble -> IO ()++ffienumenumenumdoubleIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> GLdouble -> IO ()) -> GLenum -> GLenum -> GLenum -> GLdouble -> m ()+ffienumenumenumdoubleIOV fp v0 v1 v2 v3 = liftIO (dynenumenumenumdoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumintintsizeiintenumenumPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumenumintintsizeiintenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffienumenumintintsizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynenumenumintintsizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynenumenumintintsizeisizeiintenumenumPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumenumintintsizeisizeiintenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffienumenumintintsizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynenumenumintintsizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynenumenumintintsizeisizeisizeiintenumenumPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumenumintintsizeisizeisizeiintenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffienumenumintintsizeisizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO (dynenumenumintintsizeisizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10)++foreign import ccall "dynamic" dynenumenumintintsizeienumenumPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumenumintintsizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffienumenumintintsizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynenumenumintintsizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynenumenumintintintsizeisizeienumenumPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumenumintintintsizeisizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffienumenumintintintsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynenumenumintintintsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynenumenumintintintintsizeisizeisizeienumenumPtrVIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumenumintintintintsizeisizeisizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffienumenumintintintintsizeisizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO (dynenumenumintintintintsizeisizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11)++foreign import ccall "dynamic" dynuintsizeiPtrVenumIOV :: FunPtr (GLuint -> GLsizei -> Ptr () -> GLenum -> IO ()) -> GLuint -> GLsizei -> Ptr () -> GLenum -> IO ()++ffiuintsizeiPtrVenumIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr () -> GLenum -> IO ()) -> GLuint -> GLsizei -> Ptr () -> GLenum -> m ()+ffiuintsizeiPtrVenumIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeiPtrVenumIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeiptrPtrVenumIOV :: FunPtr (GLuint -> GLsizeiptr -> Ptr () -> GLenum -> IO ()) -> GLuint -> GLsizeiptr -> Ptr () -> GLenum -> IO ()++ffiuintsizeiptrPtrVenumIOV :: MonadIO m => FunPtr (GLuint -> GLsizeiptr -> Ptr () -> GLenum -> IO ()) -> GLuint -> GLsizeiptr -> Ptr () -> GLenum -> m ()+ffiuintsizeiptrPtrVenumIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeiptrPtrVenumIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintptrsizeiptrbooleanIOV :: FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> IO ()) -> GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> IO ()++ffiuintintptrsizeiptrbooleanIOV :: MonadIO m => FunPtr (GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> IO ()) -> GLuint -> GLintptr -> GLsizeiptr -> GLboolean -> m ()+ffiuintintptrsizeiptrbooleanIOV fp v0 v1 v2 v3 = liftIO (dynuintintptrsizeiptrbooleanIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeiPtrVbitfieldIOV :: FunPtr (GLuint -> GLsizei -> Ptr () -> GLbitfield -> IO ()) -> GLuint -> GLsizei -> Ptr () -> GLbitfield -> IO ()++ffiuintsizeiPtrVbitfieldIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr () -> GLbitfield -> IO ()) -> GLuint -> GLsizei -> Ptr () -> GLbitfield -> m ()+ffiuintsizeiPtrVbitfieldIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeiPtrVbitfieldIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeiptrPtrVbitfieldIOV :: FunPtr (GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> IO ()) -> GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> IO ()++ffiuintsizeiptrPtrVbitfieldIOV :: MonadIO m => FunPtr (GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> IO ()) -> GLuint -> GLsizeiptr -> Ptr () -> GLbitfield -> m ()+ffiuintsizeiptrPtrVbitfieldIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeiptrPtrVbitfieldIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuintintptrintptrsizeiptrIOV :: FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ()) -> GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ()++ffiuintuintintptrintptrsizeiptrIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> IO ()) -> GLuint -> GLuint -> GLintptr -> GLintptr -> GLsizeiptr -> m ()+ffiuintuintintptrintptrsizeiptrIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintuintintptrintptrsizeiptrIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumenumuintIOV :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> IO ()) -> GLuint -> GLenum -> GLenum -> GLuint -> IO ()++ffiuintenumenumuintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> IO ()) -> GLuint -> GLenum -> GLenum -> GLuint -> m ()+ffiuintenumenumuintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumenumuintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuintsizeiPtrfloatIOV :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++ffiuintuintsizeiPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+ffiuintuintsizeiPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynuintuintsizeiPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumuintintIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLint -> IO ()++ffiuintenumuintintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLint -> m ()+ffiuintenumuintintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumuintintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumenumuintintIOV :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ()) -> GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ()++ffiuintenumenumuintintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> IO ()) -> GLuint -> GLenum -> GLenum -> GLuint -> GLint -> m ()+ffiuintenumenumuintintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumenumuintintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumenumuintintintIOV :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()) -> GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()++ffiuintenumenumuintintintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> IO ()) -> GLuint -> GLenum -> GLenum -> GLuint -> GLint -> GLint -> m ()+ffiuintenumenumuintintintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintenumenumuintintintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintenumuintintenumIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLenum -> IO ()) -> GLuint -> GLenum -> GLuint -> GLint -> GLenum -> IO ()++ffiuintenumuintintenumIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLenum -> IO ()) -> GLuint -> GLenum -> GLuint -> GLint -> GLenum -> m ()+ffiuintenumuintintenumIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumuintintenumIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumuintintintIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLint -> GLint -> IO ()++ffiuintenumuintintintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLint -> GLint -> m ()+ffiuintenumuintintintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumuintintintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumuintdoubledoubledoubledoubleIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffiuintenumuintdoubledoubledoubledoubleIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+ffiuintenumuintdoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintenumuintdoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintenumuintfloatfloatfloatfloatIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiuintenumuintfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiuintenumuintfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintenumuintfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintenumuintintintintintIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()++ffiuintenumuintintintintintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> m ()+ffiuintenumuintintintintintIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintenumuintintintintintIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintenumuintuintuintuintuintIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffiuintenumuintuintuintuintuintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffiuintenumuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintenumuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintenumuintsizeiPtrfloatIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++ffiuintenumuintsizeiPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+ffiuintenumuintsizeiPtrfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumuintsizeiPtrfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumuintsizeiPtrintIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ()++ffiuintenumuintsizeiPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> m ()+ffiuintenumuintsizeiPtrintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumuintsizeiPtrintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumuintsizeiPtruintIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ()++ffiuintenumuintsizeiPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLsizei -> Ptr GLuint -> m ()+ffiuintenumuintsizeiPtruintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumuintsizeiPtruintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumenumsizeiPtrVIOV :: FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()++ffiuintenumenumsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+ffiuintenumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumsizeisizeiIOV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLsizei -> IO ()++ffiuintenumsizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLsizei -> m ()+ffiuintenumsizeisizeiIOV fp v0 v1 v2 v3 = liftIO (dynuintenumsizeisizeiIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeienumsizeisizeiIOV :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()++ffiuintsizeienumsizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()+ffiuintsizeienumsizeisizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintsizeienumsizeisizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintsizeisizeienumsizeisizeiIOV :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()++ffiuintsizeisizeienumsizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()+ffiuintsizeisizeienumsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintsizeisizeienumsizeisizeiIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumintPtrcharintPtrcharIOV :: FunPtr (GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ()) -> GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ()++ffienumintPtrcharintPtrcharIOV :: MonadIO m => FunPtr (GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> IO ()) -> GLenum -> GLint -> Ptr GLchar -> GLint -> Ptr GLchar -> m ()+ffienumintPtrcharintPtrcharIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumintPtrcharintPtrcharIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynsizeiPtrVenumIOuint :: FunPtr (GLsizei -> Ptr () -> GLenum -> IO GLuint) -> GLsizei -> Ptr () -> GLenum -> IO GLuint++ffisizeiPtrVenumIOuint :: MonadIO m => FunPtr (GLsizei -> Ptr () -> GLenum -> IO GLuint) -> GLsizei -> Ptr () -> GLenum -> m GLuint+ffisizeiPtrVenumIOuint fp v0 v1 v2 = liftIO (dynsizeiPtrVenumIOuint fp v0 v1 v2)++foreign import ccall "dynamic" dynPtrVsizeiPtrcharIOV :: FunPtr (Ptr () -> GLsizei -> Ptr GLchar -> IO ()) -> Ptr () -> GLsizei -> Ptr GLchar -> IO ()++ffiPtrVsizeiPtrcharIOV :: MonadIO m => FunPtr (Ptr () -> GLsizei -> Ptr GLchar -> IO ()) -> Ptr () -> GLsizei -> Ptr GLchar -> m ()+ffiPtrVsizeiPtrcharIOV fp v0 v1 v2 = liftIO (dynPtrVsizeiPtrcharIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumuintenumIOenum :: FunPtr (GLenum -> GLuint -> GLenum -> IO GLenum) -> GLenum -> GLuint -> GLenum -> IO GLenum++ffienumuintenumIOenum :: MonadIO m => FunPtr (GLenum -> GLuint -> GLenum -> IO GLenum) -> GLenum -> GLuint -> GLenum -> m GLenum+ffienumuintenumIOenum fp v0 v1 v2 = liftIO (dynenumuintenumIOenum fp v0 v1 v2)++foreign import ccall "dynamic" dynuintuintenumIOV :: FunPtr (GLuint -> GLuint -> GLenum -> IO ()) -> GLuint -> GLuint -> GLenum -> IO ()++ffiuintuintenumIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLenum -> IO ()) -> GLuint -> GLuint -> GLenum -> m ()+ffiuintuintenumIOV fp v0 v1 v2 = liftIO (dynuintuintenumIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintsizeiPtrubytesizeienumPtrVIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> IO ()++ffiuintsizeiPtrubytesizeienumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> m ()+ffiuintsizeiPtrubytesizeienumPtrVIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintsizeiPtrubytesizeienumPtrVIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintsizeienumPtrVIOV :: FunPtr (GLuint -> GLsizei -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLsizei -> GLenum -> Ptr () -> IO ()++ffiuintsizeienumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLsizei -> GLenum -> Ptr () -> m ()+ffiuintsizeienumPtrVIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeienumPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeiPtrfloatIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++ffiuintsizeiPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+ffiuintsizeiPtrfloatIOV fp v0 v1 v2 = liftIO (dynuintsizeiPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintenumPtrVbitfielduintsizeiuintfloatIOenum :: FunPtr (GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum) -> GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum++ffiuintenumPtrVbitfielduintsizeiuintfloatIOenum :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum) -> GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLuint -> GLfloat -> m GLenum+ffiuintenumPtrVbitfielduintsizeiuintfloatIOenum fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintenumPtrVbitfielduintsizeiuintfloatIOenum fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynenumPtrVbitfielduintfloatuintIOenum :: FunPtr (GLenum -> Ptr () -> GLbitfield -> GLuint -> GLfloat -> GLuint -> IO GLenum) -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLfloat -> GLuint -> IO GLenum++ffienumPtrVbitfielduintfloatuintIOenum :: MonadIO m => FunPtr (GLenum -> Ptr () -> GLbitfield -> GLuint -> GLfloat -> GLuint -> IO GLenum) -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLfloat -> GLuint -> m GLenum+ffienumPtrVbitfielduintfloatuintIOenum fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumPtrVbitfielduintfloatuintIOenum fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintenumPtrVbitfielduintsizeienumuintfloatIOV :: FunPtr (GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> IO ()) -> GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> IO ()++ffiuintenumPtrVbitfielduintsizeienumuintfloatIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> IO ()) -> GLuint -> GLenum -> Ptr () -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> m ()+ffiuintenumPtrVbitfielduintsizeienumuintfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynuintenumPtrVbitfielduintsizeienumuintfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintenumPtrVbitfieldsizeienumPtrVenumuintfloatIOV :: FunPtr (GLuint -> GLenum -> Ptr () -> GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLenum -> GLuint -> GLfloat -> IO ()) -> GLuint -> GLenum -> Ptr () -> GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLenum -> GLuint -> GLfloat -> IO ()++ffiuintenumPtrVbitfieldsizeienumPtrVenumuintfloatIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr () -> GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLenum -> GLuint -> GLfloat -> IO ()) -> GLuint -> GLenum -> Ptr () -> GLbitfield -> GLsizei -> GLenum -> Ptr () -> GLenum -> GLuint -> GLfloat -> m ()+ffiuintenumPtrVbitfieldsizeienumPtrVenumuintfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynuintenumPtrVbitfieldsizeienumPtrVenumuintfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynuintenumsizeiptrPtrVsizeiuintsizeiuintfloatIOenum :: FunPtr (GLuint -> GLenum -> GLsizeiptr -> Ptr () -> GLsizei -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum) -> GLuint -> GLenum -> GLsizeiptr -> Ptr () -> GLsizei -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum++ffiuintenumsizeiptrPtrVsizeiuintsizeiuintfloatIOenum :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizeiptr -> Ptr () -> GLsizei -> GLuint -> GLsizei -> GLuint -> GLfloat -> IO GLenum) -> GLuint -> GLenum -> GLsizeiptr -> Ptr () -> GLsizei -> GLuint -> GLsizei -> GLuint -> GLfloat -> m GLenum+ffiuintenumsizeiptrPtrVsizeiuintsizeiuintfloatIOenum fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynuintenumsizeiptrPtrVsizeiuintsizeiuintfloatIOenum fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynenumintuintIOV :: FunPtr (GLenum -> GLint -> GLuint -> IO ()) -> GLenum -> GLint -> GLuint -> IO ()++ffienumintuintIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLuint -> IO ()) -> GLenum -> GLint -> GLuint -> m ()+ffienumintuintIOV fp v0 v1 v2 = liftIO (dynenumintuintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintenumsizeiPtrVIOV :: FunPtr (GLuint -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLsizei -> Ptr () -> IO ()++ffiuintenumsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLsizei -> Ptr () -> m ()+ffiuintenumsizeiPtrVIOV fp v0 v1 v2 v3 = liftIO (dynuintenumsizeiPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeisizeisizeiPtrubytesizeienumPtrVIOV :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> IO ()++ffiuintsizeisizeisizeiPtrubytesizeienumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr () -> m ()+ffiuintsizeisizeisizeiPtrubytesizeienumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintsizeisizeisizeiPtrubytesizeienumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintsizeisizeienumPtrVIOV :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr () -> IO ()++ffiuintsizeisizeienumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr () -> m ()+ffiuintsizeisizeienumPtrVIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintsizeisizeienumPtrVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumintPtrfloatIOV :: FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()) -> GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()++ffienumenumintPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()) -> GLenum -> GLenum -> GLint -> Ptr GLfloat -> m ()+ffienumenumintPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynenumenumintPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeisizeifloatPtrfloatPtrfloatPtrfloatPtrfloatIOboolean :: FunPtr (GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO GLboolean) -> GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO GLboolean++ffiuintsizeisizeifloatPtrfloatPtrfloatPtrfloatPtrfloatIOboolean :: MonadIO m => FunPtr (GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO GLboolean) -> GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m GLboolean+ffiuintsizeisizeifloatPtrfloatPtrfloatPtrfloatPtrfloatIOboolean fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintsizeisizeifloatPtrfloatPtrfloatPtrfloatPtrfloatIOboolean fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynPtrintIOint :: FunPtr (Ptr GLint -> IO GLint) -> Ptr GLint -> IO GLint++ffiPtrintIOint :: MonadIO m => FunPtr (Ptr GLint -> IO GLint) -> Ptr GLint -> m GLint+ffiPtrintIOint fp v0 = liftIO (dynPtrintIOint fp v0)++foreign import ccall "dynamic" dynuintuint64EXTuintuintenumenumuintenumuintenumuintenumuintIOV :: FunPtr (GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> IO ()) -> GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> IO ()++ffiuintuint64EXTuintuintenumenumuintenumuintenumuintenumuintIOV :: MonadIO m => FunPtr (GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> IO ()) -> GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> m ()+ffiuintuint64EXTuintuintenumenumuintenumuintenumuintenumuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO (dynuintuint64EXTuintuintenumenumuintenumuintenumuintenumuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12)++foreign import ccall "dynamic" dynuintuint64EXTuintuintenumenumuintuintenumuintuintIOV :: FunPtr (GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLuint -> GLenum -> GLuint -> GLuint -> IO ()) -> GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLuint -> GLenum -> GLuint -> GLuint -> IO ()++ffiuintuint64EXTuintuintenumenumuintuintenumuintuintIOV :: MonadIO m => FunPtr (GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLuint -> GLenum -> GLuint -> GLuint -> IO ()) -> GLuint -> GLuint64EXT -> GLuint -> GLuint -> GLenum -> GLenum -> GLuint -> GLuint -> GLenum -> GLuint -> GLuint -> m ()+ffiuintuint64EXTuintuintenumenumuintuintenumuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO (dynuintuint64EXTuintuintenumenumuintuintenumuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10)++foreign import ccall "dynamic" dynfloatfloatfloatfloatfloatfloatfloatfloatIOV :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffifloatfloatfloatfloatfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffifloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynsizeiPtruintPtrfloatIOV :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ()) -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ()++ffisizeiPtruintPtrfloatIOV :: MonadIO m => FunPtr (GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ()) -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> m ()+ffisizeiPtruintPtrfloatIOV fp v0 v1 v2 = liftIO (dynsizeiPtruintPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynsizeiPtruintPtrclampfIOV :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLclampf -> IO ()) -> GLsizei -> Ptr GLuint -> Ptr GLclampf -> IO ()++ffisizeiPtruintPtrclampfIOV :: MonadIO m => FunPtr (GLsizei -> Ptr GLuint -> Ptr GLclampf -> IO ()) -> GLsizei -> Ptr GLuint -> Ptr GLclampf -> m ()+ffisizeiPtruintPtrclampfIOV fp v0 v1 v2 = liftIO (dynsizeiPtruintPtrclampfIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynsizeiPtruintPtrfixedIOV :: FunPtr (GLsizei -> Ptr GLuint -> Ptr GLfixed -> IO ()) -> GLsizei -> Ptr GLuint -> Ptr GLfixed -> IO ()++ffisizeiPtruintPtrfixedIOV :: MonadIO m => FunPtr (GLsizei -> Ptr GLuint -> Ptr GLfixed -> IO ()) -> GLsizei -> Ptr GLuint -> Ptr GLfixed -> m ()+ffisizeiPtruintPtrfixedIOV fp v0 v1 v2 = liftIO (dynsizeiPtruintPtrfixedIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintenumPtrVsizeiIOV :: FunPtr (GLuint -> GLenum -> Ptr () -> GLsizei -> IO ()) -> GLuint -> GLenum -> Ptr () -> GLsizei -> IO ()++ffiuintenumPtrVsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr () -> GLsizei -> IO ()) -> GLuint -> GLenum -> Ptr () -> GLsizei -> m ()+ffiuintenumPtrVsizeiIOV fp v0 v1 v2 v3 = liftIO (dynuintenumPtrVsizeiIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumPtrVintIOV :: FunPtr (GLuint -> GLenum -> Ptr () -> GLint -> IO ()) -> GLuint -> GLenum -> Ptr () -> GLint -> IO ()++ffiuintenumPtrVintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> Ptr () -> GLint -> IO ()) -> GLuint -> GLenum -> Ptr () -> GLint -> m ()+ffiuintenumPtrVintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumPtrVintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumuintuintsizeiPtrintIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLint -> IO ()++ffienumuintuintsizeiPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLint -> m ()+ffienumuintuintsizeiPtrintIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumuintuintsizeiPtrintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumuintuintsizeiPtruintIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> IO ()++ffienumuintuintsizeiPtruintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> m ()+ffienumuintuintsizeiPtruintIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumuintuintsizeiPtruintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumuintuintsizeiPtrfloatIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()++ffienumuintuintsizeiPtrfloatIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLenum -> GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> m ()+ffienumuintuintsizeiPtrfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumuintuintsizeiPtrfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumuintdoubledoubledoubledoubleIOV :: FunPtr (GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffienumuintdoubledoubledoubledoubleIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLenum -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+ffienumuintdoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumuintdoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumuintfloatfloatfloatfloatIOV :: FunPtr (GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffienumuintfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLenum -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffienumuintfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumuintfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumuintintintintintIOV :: FunPtr (GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()) -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()++ffienumuintintintintintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()) -> GLenum -> GLuint -> GLint -> GLint -> GLint -> GLint -> m ()+ffienumuintintintintintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumuintintintintintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumuintsizeiPtrintIOV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ()++ffienumuintsizeiPtrintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLint -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLint -> m ()+ffienumuintsizeiPtrintIOV fp v0 v1 v2 v3 = liftIO (dynenumuintsizeiPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeiPtrubytedoubledoubledoubledoubleIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLsizei -> Ptr GLubyte -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffiuintsizeiPtrubytedoubledoubledoubledoubleIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLsizei -> Ptr GLubyte -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+ffiuintsizeiPtrubytedoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintsizeiPtrubytedoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintsizeiPtrubytefloatfloatfloatfloatIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLsizei -> Ptr GLubyte -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiuintsizeiPtrubytefloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLsizei -> Ptr GLubyte -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiuintsizeiPtrubytefloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintsizeiPtrubytefloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumuintsizeiPtrdoubleIOV :: FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLdouble -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLdouble -> IO ()++ffienumuintsizeiPtrdoubleIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLsizei -> Ptr GLdouble -> IO ()) -> GLenum -> GLuint -> GLsizei -> Ptr GLdouble -> m ()+ffienumuintsizeiPtrdoubleIOV fp v0 v1 v2 v3 = liftIO (dynenumuintsizeiPtrdoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintenumintPtrfloatIOV :: FunPtr (GLuint -> GLint -> GLenum -> GLint -> Ptr GLfloat -> IO ()) -> GLuint -> GLint -> GLenum -> GLint -> Ptr GLfloat -> IO ()++ffiuintintenumintPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLenum -> GLint -> Ptr GLfloat -> IO ()) -> GLuint -> GLint -> GLenum -> GLint -> Ptr GLfloat -> m ()+ffiuintintenumintPtrfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintenumintPtrfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumsizeiPtrVIOV :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()++ffienumenumsizeiPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+ffienumenumsizeiPtrVIOV fp v0 v1 v2 v3 = liftIO (dynenumenumsizeiPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintdoubleIOV :: FunPtr (GLuint -> GLint -> GLdouble -> IO ()) -> GLuint -> GLint -> GLdouble -> IO ()++ffiuintintdoubleIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLdouble -> IO ()) -> GLuint -> GLint -> GLdouble -> m ()+ffiuintintdoubleIOV fp v0 v1 v2 = liftIO (dynuintintdoubleIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintfloatIOV :: FunPtr (GLuint -> GLint -> GLfloat -> IO ()) -> GLuint -> GLint -> GLfloat -> IO ()++ffiuintintfloatIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLfloat -> IO ()) -> GLuint -> GLint -> GLfloat -> m ()+ffiuintintfloatIOV fp v0 v1 v2 = liftIO (dynuintintfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintintIOV :: FunPtr (GLuint -> GLint -> GLint -> IO ()) -> GLuint -> GLint -> GLint -> IO ()++ffiuintintintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> IO ()) -> GLuint -> GLint -> GLint -> m ()+ffiuintintintIOV fp v0 v1 v2 = liftIO (dynuintintintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintint64EXTIOV :: FunPtr (GLuint -> GLint -> GLint64EXT -> IO ()) -> GLuint -> GLint -> GLint64EXT -> IO ()++ffiuintintint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint64EXT -> IO ()) -> GLuint -> GLint -> GLint64EXT -> m ()+ffiuintintint64EXTIOV fp v0 v1 v2 = liftIO (dynuintintint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintsizeiPtrint64EXTIOV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64EXT -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint64EXT -> IO ()++ffiuintintsizeiPtrint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLint64EXT -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLint64EXT -> m ()+ffiuintintsizeiPtrint64EXTIOV fp v0 v1 v2 v3 = liftIO (dynuintintsizeiPtrint64EXTIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintuintIOV :: FunPtr (GLuint -> GLint -> GLuint -> IO ()) -> GLuint -> GLint -> GLuint -> IO ()++ffiuintintuintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLuint -> IO ()) -> GLuint -> GLint -> GLuint -> m ()+ffiuintintuintIOV fp v0 v1 v2 = liftIO (dynuintintuintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintuint64EXTIOV :: FunPtr (GLuint -> GLint -> GLuint64EXT -> IO ()) -> GLuint -> GLint -> GLuint64EXT -> IO ()++ffiuintintuint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLuint64EXT -> IO ()) -> GLuint -> GLint -> GLuint64EXT -> m ()+ffiuintintuint64EXTIOV fp v0 v1 v2 = liftIO (dynuintintuint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintsizeiPtruint64EXTIOV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ()++ffiuintintsizeiPtruint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint64EXT -> m ()+ffiuintintsizeiPtruint64EXTIOV fp v0 v1 v2 v3 = liftIO (dynuintintsizeiPtruint64EXTIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintdoubledoubleIOV :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLint -> GLdouble -> GLdouble -> IO ()++ffiuintintdoubledoubleIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLint -> GLdouble -> GLdouble -> m ()+ffiuintintdoubledoubleIOV fp v0 v1 v2 v3 = liftIO (dynuintintdoubledoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintfloatfloatIOV :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLint -> GLfloat -> GLfloat -> IO ()++ffiuintintfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLint -> GLfloat -> GLfloat -> m ()+ffiuintintfloatfloatIOV fp v0 v1 v2 v3 = liftIO (dynuintintfloatfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintintintIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> IO ()++ffiuintintintintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> m ()+ffiuintintintintIOV fp v0 v1 v2 v3 = liftIO (dynuintintintintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintint64EXTint64EXTIOV :: FunPtr (GLuint -> GLint -> GLint64EXT -> GLint64EXT -> IO ()) -> GLuint -> GLint -> GLint64EXT -> GLint64EXT -> IO ()++ffiuintintint64EXTint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint64EXT -> GLint64EXT -> IO ()) -> GLuint -> GLint -> GLint64EXT -> GLint64EXT -> m ()+ffiuintintint64EXTint64EXTIOV fp v0 v1 v2 v3 = liftIO (dynuintintint64EXTint64EXTIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintuintuintIOV :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLint -> GLuint -> GLuint -> IO ()++ffiuintintuintuintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLint -> GLuint -> GLuint -> m ()+ffiuintintuintuintIOV fp v0 v1 v2 v3 = liftIO (dynuintintuintuintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintuint64EXTuint64EXTIOV :: FunPtr (GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> IO ()++ffiuintintuint64EXTuint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> m ()+ffiuintintuint64EXTuint64EXTIOV fp v0 v1 v2 v3 = liftIO (dynuintintuint64EXTuint64EXTIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintdoubledoubledoubleIOV :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffiuintintdoubledoubledoubleIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> m ()+ffiuintintdoubledoubledoubleIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintdoubledoubledoubleIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintintfloatfloatfloatIOV :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiuintintfloatfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiuintintfloatfloatfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintfloatfloatfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintintintintintIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()++ffiuintintintintintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> m ()+ffiuintintintintintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintintintintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintintint64EXTint64EXTint64EXTIOV :: FunPtr (GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) -> GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()++ffiuintintint64EXTint64EXTint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) -> GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> m ()+ffiuintintint64EXTint64EXTint64EXTIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintint64EXTint64EXTint64EXTIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintintuintuintuintIOV :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLint -> GLuint -> GLuint -> GLuint -> IO ()++ffiuintintuintuintuintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLint -> GLuint -> GLuint -> GLuint -> m ()+ffiuintintuintuintuintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintuintuintuintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintintuint64EXTuint64EXTuint64EXTIOV :: FunPtr (GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()++ffiuintintuint64EXTuint64EXTuint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> m ()+ffiuintintuint64EXTuint64EXTuint64EXTIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintuint64EXTuint64EXTuint64EXTIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintintdoubledoubledoubledoubleIOV :: FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffiuintintdoubledoubledoubledoubleIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+ffiuintintdoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintintdoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintintfloatfloatfloatfloatIOV :: FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiuintintfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiuintintfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintintfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintintintintintintIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()++ffiuintintintintintintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLint -> m ()+ffiuintintintintintintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintintintintintintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintintint64EXTint64EXTint64EXTint64EXTIOV :: FunPtr (GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) -> GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()++ffiuintintint64EXTint64EXTint64EXTint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) -> GLuint -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> m ()+ffiuintintint64EXTint64EXTint64EXTint64EXTIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintintint64EXTint64EXTint64EXTint64EXTIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintintuintuintuintuintIOV :: FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffiuintintuintuintuintuintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffiuintintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintintuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintintuint64EXTuint64EXTuint64EXTuint64EXTIOV :: FunPtr (GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()++ffiuintintuint64EXTuint64EXTuint64EXTuint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLuint -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> m ()+ffiuintintuint64EXTuint64EXTuint64EXTuint64EXTIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintintuint64EXTuint64EXTuint64EXTuint64EXTIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintintuint64IOV :: FunPtr (GLuint -> GLint -> GLuint64 -> IO ()) -> GLuint -> GLint -> GLuint64 -> IO ()++ffiuintintuint64IOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLuint64 -> IO ()) -> GLuint -> GLint -> GLuint64 -> m ()+ffiuintintuint64IOV fp v0 v1 v2 = liftIO (dynuintintuint64IOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintsizeiPtruint64IOV :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ()++ffiuintintsizeiPtruint64IOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> IO ()) -> GLuint -> GLint -> GLsizei -> Ptr GLuint64 -> m ()+ffiuintintsizeiPtruint64IOV fp v0 v1 v2 v3 = liftIO (dynuintintsizeiPtruint64IOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintsizeibooleanPtrdoubleIOV :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()++ffiuintintsizeibooleanPtrdoubleIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()+ffiuintintsizeibooleanPtrdoubleIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintsizeibooleanPtrdoubleIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintintsizeibooleanPtrfloatIOV :: FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()++ffiuintintsizeibooleanPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -> GLuint -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()+ffiuintintsizeibooleanPtrfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintsizeibooleanPtrfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynPtrfixedPtrintIObitfield :: FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLbitfield) -> Ptr GLfixed -> Ptr GLint -> IO GLbitfield++ffiPtrfixedPtrintIObitfield :: MonadIO m => FunPtr (Ptr GLfixed -> Ptr GLint -> IO GLbitfield) -> Ptr GLfixed -> Ptr GLint -> m GLbitfield+ffiPtrfixedPtrintIObitfield fp v0 v1 = liftIO (dynPtrfixedPtrintIObitfield fp v0 v1)++foreign import ccall "dynamic" dynenumuintenumuintIOV :: FunPtr (GLenum -> GLuint -> GLenum -> GLuint -> IO ()) -> GLenum -> GLuint -> GLenum -> GLuint -> IO ()++ffienumuintenumuintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLenum -> GLuint -> IO ()) -> GLenum -> GLuint -> GLenum -> GLuint -> m ()+ffienumuintenumuintIOV fp v0 v1 v2 v3 = liftIO (dynenumuintenumuintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynshortshortIOV :: FunPtr (GLshort -> GLshort -> IO ()) -> GLshort -> GLshort -> IO ()++ffishortshortIOV :: MonadIO m => FunPtr (GLshort -> GLshort -> IO ()) -> GLshort -> GLshort -> m ()+ffishortshortIOV fp v0 v1 = liftIO (dynshortshortIOV fp v0 v1)++foreign import ccall "dynamic" dynuintbooleanIOV :: FunPtr (GLuint -> GLboolean -> IO ()) -> GLuint -> GLboolean -> IO ()++ffiuintbooleanIOV :: MonadIO m => FunPtr (GLuint -> GLboolean -> IO ()) -> GLuint -> GLboolean -> m ()+ffiuintbooleanIOV fp v0 v1 = liftIO (dynuintbooleanIOV fp v0 v1)++foreign import ccall "dynamic" dynintintsizeisizeienumenumPtrVIOV :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffiintintsizeisizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffiintintsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynintintsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynintintsizeisizeienumenumsizeiPtrVIOV :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()++ffiintintsizeisizeienumenumsizeiPtrVIOV :: MonadIO m => FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+ffiintintsizeisizeienumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynintintsizeisizeienumenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynPtrdoublePtrdoubleIOV :: FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ()) -> Ptr GLdouble -> Ptr GLdouble -> IO ()++ffiPtrdoublePtrdoubleIOV :: MonadIO m => FunPtr (Ptr GLdouble -> Ptr GLdouble -> IO ()) -> Ptr GLdouble -> Ptr GLdouble -> m ()+ffiPtrdoublePtrdoubleIOV fp v0 v1 = liftIO (dynPtrdoublePtrdoubleIOV fp v0 v1)++foreign import ccall "dynamic" dynPtrintPtrintIOV :: FunPtr (Ptr GLint -> Ptr GLint -> IO ()) -> Ptr GLint -> Ptr GLint -> IO ()++ffiPtrintPtrintIOV :: MonadIO m => FunPtr (Ptr GLint -> Ptr GLint -> IO ()) -> Ptr GLint -> Ptr GLint -> m ()+ffiPtrintPtrintIOV fp v0 v1 = liftIO (dynPtrintPtrintIOV fp v0 v1)++foreign import ccall "dynamic" dynPtrshortPtrshortIOV :: FunPtr (Ptr GLshort -> Ptr GLshort -> IO ()) -> Ptr GLshort -> Ptr GLshort -> IO ()++ffiPtrshortPtrshortIOV :: MonadIO m => FunPtr (Ptr GLshort -> Ptr GLshort -> IO ()) -> Ptr GLshort -> Ptr GLshort -> m ()+ffiPtrshortPtrshortIOV fp v0 v1 = liftIO (dynPtrshortPtrshortIOV fp v0 v1)++foreign import ccall "dynamic" dynPtrfixedPtrfixedIOV :: FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ()) -> Ptr GLfixed -> Ptr GLfixed -> IO ()++ffiPtrfixedPtrfixedIOV :: MonadIO m => FunPtr (Ptr GLfixed -> Ptr GLfixed -> IO ()) -> Ptr GLfixed -> Ptr GLfixed -> m ()+ffiPtrfixedPtrfixedIOV fp v0 v1 = liftIO (dynPtrfixedPtrfixedIOV fp v0 v1)++foreign import ccall "dynamic" dynenumIOint :: FunPtr (GLenum -> IO GLint) -> GLenum -> IO GLint++ffienumIOint :: MonadIO m => FunPtr (GLenum -> IO GLint) -> GLenum -> m GLint+ffienumIOint fp v0 = liftIO (dynenumIOint fp v0)++foreign import ccall "dynamic" dynenumenumsizeisizeiIOV :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()++ffienumenumsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLenum -> GLsizei -> GLsizei -> m ()+ffienumenumsizeisizeiIOV fp v0 v1 v2 v3 = liftIO (dynenumenumsizeisizeiIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumsizeienumsizeisizeiIOV :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()++ffienumsizeienumsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()+ffienumsizeienumsizeisizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumsizeienumsizeisizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumsizeisizeienumsizeisizeiIOV :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()++ffienumsizeisizeienumsizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()+ffienumsizeisizeienumsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumsizeisizeienumsizeisizeiIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintfloatfloatfloatfloatfloatfloatIOV :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiuintfloatfloatfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiuintfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynPtruintPtrfloatPtrfloatIOV :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()) -> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()++ffiPtruintPtrfloatPtrfloatIOV :: MonadIO m => FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> IO ()) -> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> m ()+ffiPtruintPtrfloatPtrfloatIOV fp v0 v1 v2 = liftIO (dynPtruintPtrfloatPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO (dynuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10)++foreign import ccall "dynamic" dynPtruintPtrfloatPtrfloatPtrfloatIOV :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) -> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()++ffiPtruintPtrfloatPtrfloatPtrfloatIOV :: MonadIO m => FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) -> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()+ffiPtruintPtrfloatPtrfloatPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynPtruintPtrfloatPtrfloatPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintubyteubyteubyteubytefloatfloatfloatIOV :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiuintubyteubyteubyteubytefloatfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiuintubyteubyteubyteubytefloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintubyteubyteubyteubytefloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynPtruintPtrubytePtrfloatIOV :: FunPtr (Ptr GLuint -> Ptr GLubyte -> Ptr GLfloat -> IO ()) -> Ptr GLuint -> Ptr GLubyte -> Ptr GLfloat -> IO ()++ffiPtruintPtrubytePtrfloatIOV :: MonadIO m => FunPtr (Ptr GLuint -> Ptr GLubyte -> Ptr GLfloat -> IO ()) -> Ptr GLuint -> Ptr GLubyte -> Ptr GLfloat -> m ()+ffiPtruintPtrubytePtrfloatIOV fp v0 v1 v2 = liftIO (dynPtruintPtrubytePtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO (dynuintfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12)++foreign import ccall "dynamic" dynPtruintPtrfloatPtrfloatPtrfloatPtrfloatIOV :: FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) -> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()++ffiPtruintPtrfloatPtrfloatPtrfloatPtrfloatIOV :: MonadIO m => FunPtr (Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) -> Ptr GLuint -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()+ffiPtruintPtrfloatPtrfloatPtrfloatPtrfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynPtruintPtrfloatPtrfloatPtrfloatPtrfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintfloatfloatfloatfloatfloatfloatfloatfloatIOV :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiuintfloatfloatfloatfloatfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiuintfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynuintfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintfloatfloatfloatfloatfloatIOV :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiuintfloatfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiuintfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintfloatfloatfloatIOV :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiuintfloatfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiuintfloatfloatfloatIOV fp v0 v1 v2 v3 = liftIO (dynuintfloatfloatfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynPtruintPtrfloatIOV :: FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ()) -> Ptr GLuint -> Ptr GLfloat -> IO ()++ffiPtruintPtrfloatIOV :: MonadIO m => FunPtr (Ptr GLuint -> Ptr GLfloat -> IO ()) -> Ptr GLuint -> Ptr GLfloat -> m ()+ffiPtruintPtrfloatIOV fp v0 v1 = liftIO (dynPtruintPtrfloatIOV fp v0 v1)++foreign import ccall "dynamic" dynfloatbooleanIOV :: FunPtr (GLfloat -> GLboolean -> IO ()) -> GLfloat -> GLboolean -> IO ()++ffifloatbooleanIOV :: MonadIO m => FunPtr (GLfloat -> GLboolean -> IO ()) -> GLfloat -> GLboolean -> m ()+ffifloatbooleanIOV fp v0 v1 = liftIO (dynfloatbooleanIOV fp v0 v1)++foreign import ccall "dynamic" dynfixedbooleanIOV :: FunPtr (GLfixed -> GLboolean -> IO ()) -> GLfixed -> GLboolean -> IO ()++ffifixedbooleanIOV :: MonadIO m => FunPtr (GLfixed -> GLboolean -> IO ()) -> GLfixed -> GLboolean -> m ()+ffifixedbooleanIOV fp v0 v1 = liftIO (dynfixedbooleanIOV fp v0 v1)++foreign import ccall "dynamic" dynclampxbooleanIOV :: FunPtr (GLclampx -> GLboolean -> IO ()) -> GLclampx -> GLboolean -> IO ()++fficlampxbooleanIOV :: MonadIO m => FunPtr (GLclampx -> GLboolean -> IO ()) -> GLclampx -> GLboolean -> m ()+fficlampxbooleanIOV fp v0 v1 = liftIO (dynclampxbooleanIOV fp v0 v1)++foreign import ccall "dynamic" dynclampfbooleanIOV :: FunPtr (GLclampf -> GLboolean -> IO ()) -> GLclampf -> GLboolean -> IO ()++fficlampfbooleanIOV :: MonadIO m => FunPtr (GLclampf -> GLboolean -> IO ()) -> GLclampf -> GLboolean -> m ()+fficlampfbooleanIOV fp v0 v1 = liftIO (dynclampfbooleanIOV fp v0 v1)++foreign import ccall "dynamic" dynuintbitfieldIOV :: FunPtr (GLuint -> GLbitfield -> IO ()) -> GLuint -> GLbitfield -> IO ()++ffiuintbitfieldIOV :: MonadIO m => FunPtr (GLuint -> GLbitfield -> IO ()) -> GLuint -> GLbitfield -> m ()+ffiuintbitfieldIOV fp v0 v1 = liftIO (dynuintbitfieldIOV fp v0 v1)++foreign import ccall "dynamic" dynintintsizeisizeiIOV :: FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++ffiintintsizeisizeiIOV :: MonadIO m => FunPtr (GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+ffiintintsizeisizeiIOV fp v0 v1 v2 v3 = liftIO (dynintintsizeisizeiIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeiPtrintIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLint -> IO ()) -> GLuint -> GLsizei -> Ptr GLint -> IO ()++ffiuintsizeiPtrintIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLint -> IO ()) -> GLuint -> GLsizei -> Ptr GLint -> m ()+ffiuintsizeiPtrintIOV fp v0 v1 v2 = liftIO (dynuintsizeiPtrintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintintintsizeisizeiIOV :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()++ffiuintintintsizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLint -> GLint -> GLsizei -> GLsizei -> m ()+ffiuintintintsizeisizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintintsizeisizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintPtrintIOV :: FunPtr (GLuint -> Ptr GLint -> IO ()) -> GLuint -> Ptr GLint -> IO ()++ffiuintPtrintIOV :: MonadIO m => FunPtr (GLuint -> Ptr GLint -> IO ()) -> GLuint -> Ptr GLint -> m ()+ffiuintPtrintIOV fp v0 v1 = liftIO (dynuintPtrintIOV fp v0 v1)++foreign import ccall "dynamic" dynuintbooleanuintintPtruintIOV :: FunPtr (GLuint -> GLboolean -> GLuint -> GLint -> Ptr GLuint -> IO ()) -> GLuint -> GLboolean -> GLuint -> GLint -> Ptr GLuint -> IO ()++ffiuintbooleanuintintPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLboolean -> GLuint -> GLint -> Ptr GLuint -> IO ()) -> GLuint -> GLboolean -> GLuint -> GLint -> Ptr GLuint -> m ()+ffiuintbooleanuintintPtruintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintbooleanuintintPtruintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumenumsizeisizeienumenumPtrVPtrVIOV :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> Ptr () -> IO ()++ffienumenumsizeisizeienumenumPtrVPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> Ptr () -> IO ()) -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> Ptr () -> m ()+ffienumenumsizeisizeienumenumPtrVPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynenumenumsizeisizeienumenumPtrVPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynsizeiPtruintenumPtrVsizeiIOV :: FunPtr (GLsizei -> Ptr GLuint -> GLenum -> Ptr () -> GLsizei -> IO ()) -> GLsizei -> Ptr GLuint -> GLenum -> Ptr () -> GLsizei -> IO ()++ffisizeiPtruintenumPtrVsizeiIOV :: MonadIO m => FunPtr (GLsizei -> Ptr GLuint -> GLenum -> Ptr () -> GLsizei -> IO ()) -> GLsizei -> Ptr GLuint -> GLenum -> Ptr () -> GLsizei -> m ()+ffisizeiPtruintenumPtrVsizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynsizeiPtruintenumPtrVsizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynenumuintuintuintIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> IO ()++ffienumuintuintuintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> m ()+ffienumuintuintuintIOV fp v0 v1 v2 v3 = liftIO (dynenumuintuintuintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumuintuintuintuintIOV :: FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffienumuintuintuintuintIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffienumuintuintuintuintIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumuintuintuintuintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynhandleARBsizeiPtrcharARBPtrintIOV :: FunPtr (GLhandleARB -> GLsizei -> Ptr GLcharARB -> Ptr GLint -> IO ()) -> GLhandleARB -> GLsizei -> Ptr GLcharARB -> Ptr GLint -> IO ()++ffihandleARBsizeiPtrcharARBPtrintIOV :: MonadIO m => FunPtr (GLhandleARB -> GLsizei -> Ptr GLcharARB -> Ptr GLint -> IO ()) -> GLhandleARB -> GLsizei -> Ptr GLcharARB -> Ptr GLint -> m ()+ffihandleARBsizeiPtrcharARBPtrintIOV fp v0 v1 v2 v3 = liftIO (dynhandleARBsizeiPtrcharARBPtrintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuintuintuintbitfieldIOV :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLbitfield -> IO ()) -> GLuint -> GLuint -> GLuint -> GLuint -> GLbitfield -> IO ()++ffiuintuintuintuintbitfieldIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLbitfield -> IO ()) -> GLuint -> GLuint -> GLuint -> GLuint -> GLbitfield -> m ()+ffiuintuintuintuintbitfieldIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintuintuintuintbitfieldIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynsizeiuintIOV :: FunPtr (GLsizei -> GLuint -> IO ()) -> GLsizei -> GLuint -> IO ()++ffisizeiuintIOV :: MonadIO m => FunPtr (GLsizei -> GLuint -> IO ()) -> GLsizei -> GLuint -> m ()+ffisizeiuintIOV fp v0 v1 = liftIO (dynsizeiuintIOV fp v0 v1)++foreign import ccall "dynamic" dynsizeienumPtrVuintenumuintenumPtrfloatIOV :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ()++ffisizeienumPtrVuintenumuintenumPtrfloatIOV :: MonadIO m => FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> m ()+ffisizeienumPtrVuintenumuintenumPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynsizeienumPtrVuintenumuintenumPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintenumuintIOV :: FunPtr (GLuint -> GLenum -> GLuint -> IO ()) -> GLuint -> GLenum -> GLuint -> IO ()++ffiuintenumuintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> IO ()) -> GLuint -> GLenum -> GLuint -> m ()+ffiuintenumuintIOV fp v0 v1 v2 = liftIO (dynuintenumuintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumenumintuintIOV :: FunPtr (GLenum -> GLenum -> GLint -> GLuint -> IO ()) -> GLenum -> GLenum -> GLint -> GLuint -> IO ()++ffienumenumintuintIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLint -> GLuint -> IO ()) -> GLenum -> GLenum -> GLint -> GLuint -> m ()+ffienumenumintuintIOV fp v0 v1 v2 v3 = liftIO (dynenumenumintuintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumenumenumIOV :: FunPtr (GLenum -> GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> GLenum -> IO ()++ffienumenumenumIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLenum -> IO ()) -> GLenum -> GLenum -> GLenum -> m ()+ffienumenumenumIOV fp v0 v1 v2 = liftIO (dynenumenumenumIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynsizeienumPtrVuintintuintenumPtrfloatIOV :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()++ffisizeienumPtrVuintintuintenumPtrfloatIOV :: MonadIO m => FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()) -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> m ()+ffisizeienumPtrVuintintuintenumPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynsizeienumPtrVuintintuintenumPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynsizeienumPtrVuintenumuintenumenumPtrfloatIOV :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++ffisizeienumPtrVuintenumuintenumenumPtrfloatIOV :: MonadIO m => FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLenum -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()+ffisizeienumPtrVuintenumuintenumenumPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynsizeienumPtrVuintenumuintenumenumPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintenumuintenumIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> IO ()) -> GLuint -> GLenum -> GLuint -> GLenum -> IO ()++ffiuintenumuintenumIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> IO ()) -> GLuint -> GLenum -> GLuint -> GLenum -> m ()+ffiuintenumuintenumIOV fp v0 v1 v2 v3 = liftIO (dynuintenumuintenumIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynsizeienumPtrVuintintuintenumenumPtrfloatIOV :: FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()++ffisizeienumPtrVuintintuintenumenumPtrfloatIOV :: MonadIO m => FunPtr (GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()) -> GLsizei -> GLenum -> Ptr () -> GLuint -> GLint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> m ()+ffisizeienumPtrVuintintuintenumenumPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynsizeienumPtrVuintintuintenumenumPtrfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintintuintenumIOV :: FunPtr (GLuint -> GLint -> GLuint -> GLenum -> IO ()) -> GLuint -> GLint -> GLuint -> GLenum -> IO ()++ffiuintintuintenumIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLuint -> GLenum -> IO ()) -> GLuint -> GLint -> GLuint -> GLenum -> m ()+ffiuintintuintenumIOV fp v0 v1 v2 v3 = liftIO (dynuintintuintenumIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuintenumenumenumenumIOV :: FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -> GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()++ffiuintuintenumenumenumenumIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ()) -> GLuint -> GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> m ()+ffiuintuintenumenumenumenumIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintuintenumenumenumenumIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumuintintptrsizeiptrIOV :: FunPtr (GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ()) -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ()++ffienumenumuintintptrsizeiptrIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ()) -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m ()+ffienumenumuintintptrsizeiptrIOV fp v0 v1 v2 v3 v4 = liftIO (dynenumenumuintintptrsizeiptrIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynbytebyteIOV :: FunPtr (GLbyte -> GLbyte -> IO ()) -> GLbyte -> GLbyte -> IO ()++ffibytebyteIOV :: MonadIO m => FunPtr (GLbyte -> GLbyte -> IO ()) -> GLbyte -> GLbyte -> m ()+ffibytebyteIOV fp v0 v1 = liftIO (dynbytebyteIOV fp v0 v1)++foreign import ccall "dynamic" dynfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO (dynfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11)++foreign import ccall "dynamic" dynPtrfloatPtrfloatPtrfloatPtrfloatIOV :: FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()++ffiPtrfloatPtrfloatPtrfloatPtrfloatIOV :: MonadIO m => FunPtr (Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO ()) -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> m ()+ffiPtrfloatPtrfloatPtrfloatPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynPtrfloatPtrfloatPtrfloatPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynfloatfloatubyteubyteubyteubytefloatfloatfloatIOV :: FunPtr (GLfloat -> GLfloat -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffifloatfloatubyteubyteubyteubytefloatfloatfloatIOV :: MonadIO m => FunPtr (GLfloat -> GLfloat -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> GLfloat -> GLfloat -> GLfloat -> m ()+ffifloatfloatubyteubyteubyteubytefloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynfloatfloatubyteubyteubyteubytefloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynPtrfloatPtrubytePtrfloatIOV :: FunPtr (Ptr GLfloat -> Ptr GLubyte -> Ptr GLfloat -> IO ()) -> Ptr GLfloat -> Ptr GLubyte -> Ptr GLfloat -> IO ()++ffiPtrfloatPtrubytePtrfloatIOV :: MonadIO m => FunPtr (Ptr GLfloat -> Ptr GLubyte -> Ptr GLfloat -> IO ()) -> Ptr GLfloat -> Ptr GLubyte -> Ptr GLfloat -> m ()+ffiPtrfloatPtrubytePtrfloatIOV fp v0 v1 v2 = liftIO (dynPtrfloatPtrubytePtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynhalfNVhalfNVIOV :: FunPtr (GLhalfNV -> GLhalfNV -> IO ()) -> GLhalfNV -> GLhalfNV -> IO ()++ffihalfNVhalfNVIOV :: MonadIO m => FunPtr (GLhalfNV -> GLhalfNV -> IO ()) -> GLhalfNV -> GLhalfNV -> m ()+ffihalfNVhalfNVIOV fp v0 v1 = liftIO (dynhalfNVhalfNVIOV fp v0 v1)++foreign import ccall "dynamic" dynfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV :: FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffifloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14 = liftIO (dynfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 v13 v14)++foreign import ccall "dynamic" dynenumenumdoubleIOV :: FunPtr (GLenum -> GLenum -> GLdouble -> IO ()) -> GLenum -> GLenum -> GLdouble -> IO ()++ffienumenumdoubleIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLdouble -> IO ()) -> GLenum -> GLenum -> GLdouble -> m ()+ffienumenumdoubleIOV fp v0 v1 v2 = liftIO (dynenumenumdoubleIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynenumintintsizeiintenumenumPtrVIOV :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumintintsizeiintenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffienumintintsizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynenumintintsizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynenumintintsizeisizeiintenumenumPtrVIOV :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumintintsizeisizeiintenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffienumintintsizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynenumintintsizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynenumsizeienumsizeisizeibooleanIOV :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffienumsizeienumsizeisizeibooleanIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m ()+ffienumsizeienumsizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumsizeienumsizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumsizeisizeiintsizeisizeibooleanIOV :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffienumsizeisizeiintsizeisizeibooleanIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m ()+ffienumsizeisizeiintsizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumsizeisizeiintsizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumintintsizeisizeisizeiintenumenumPtrVIOV :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumintintsizeisizeisizeiintenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffienumintintsizeisizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynenumintintsizeisizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynenumintenumsizeisizeisizeiintenumenumPtrVIOV :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumintenumsizeisizeisizeiintenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffienumintenumsizeisizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynenumintenumsizeisizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynenumsizeienumsizeisizeisizeibooleanIOV :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffienumsizeienumsizeisizeisizeibooleanIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+ffienumsizeienumsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumsizeienumsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumsizeisizeiintsizeisizeisizeibooleanIOV :: FunPtr (GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffienumsizeisizeiintsizeisizeisizeibooleanIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+ffienumsizeisizeiintsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynenumsizeisizeiintsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynenumintenumsizeisizeisizeisizeiintenumenumPtrVIOV :: FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumintenumsizeisizeisizeisizeiintenumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffienumintenumsizeisizeisizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO (dynenumintenumsizeisizeisizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10)++foreign import ccall "dynamic" dynenumintintintintsizeisizeisizeibooleanIOV :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffienumintintintintsizeisizeisizeibooleanIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+ffienumintintintintsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynenumintintintintsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynenumsizeienumsizeiIOV :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> IO ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> IO ()++ffienumsizeienumsizeiIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> IO ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> m ()+ffienumsizeienumsizeiIOV fp v0 v1 v2 v3 = liftIO (dynenumsizeienumsizeiIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynenumsizeienumsizeisizeisizeiIOV :: FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()++ffienumsizeienumsizeisizeisizeiIOV :: MonadIO m => FunPtr (GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()) -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> m ()+ffienumsizeienumsizeisizeisizeiIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynenumsizeienumsizeisizeisizeiIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynenumenumsizeisizeisizeisizeibitfieldIOV :: FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ()) -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ()++ffienumenumsizeisizeisizeisizeibitfieldIOV :: MonadIO m => FunPtr (GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ()) -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> m ()+ffienumenumsizeisizeisizeisizeibitfieldIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumenumsizeisizeisizeisizeibitfieldIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumintintsizeienumenumPtrVIOV :: FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumintintsizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffienumintintsizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynenumintintsizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynenumintintintsizeisizeienumenumPtrVIOV :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumintintintsizeisizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffienumintintintsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynenumintintintsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynenumintintintintintsizeisizeisizeisizeienumenumPtrVIOV :: FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffienumintintintintintsizeisizeisizeisizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffienumintintintintintsizeisizeisizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12 = liftIO (dynenumintintintintintsizeisizeisizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 v12)++foreign import ccall "dynamic" dynuintenumuintintptrsizeiIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLintptr -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLuint -> GLintptr -> GLsizei -> IO ()++ffiuintenumuintintptrsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLintptr -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLuint -> GLintptr -> GLsizei -> m ()+ffiuintenumuintintptrsizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumuintintptrsizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumenumuintintptrsizeiptrIOV :: FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ()) -> GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ()++ffiuintenumenumuintintptrsizeiptrIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> IO ()) -> GLuint -> GLenum -> GLenum -> GLuint -> GLintptr -> GLsizeiptr -> m ()+ffiuintenumenumuintintptrsizeiptrIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintenumenumuintintptrsizeiptrIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintenumintintsizeiintenumenumPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintenumintintsizeiintenumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintenumintintsizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynuintenumintintsizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintenumintintsizeisizeiintenumenumPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintenumintintsizeisizeiintenumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintenumintintsizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynuintenumintintsizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynuintenumsizeisizeiintsizeisizeibooleanIOV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffiuintenumsizeisizeiintsizeisizeibooleanIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m ()+ffiuintenumsizeisizeiintsizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintenumsizeisizeiintsizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintenumsizeiintsizeisizeibooleanIOV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffiuintenumsizeiintsizeisizeibooleanIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLboolean -> m ()+ffiuintenumsizeiintsizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintenumsizeiintsizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintenumintintsizeisizeisizeiintenumenumPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintenumintintsizeisizeisizeiintenumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLint -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintenumintintsizeisizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 = liftIO (dynuintenumintintsizeisizeisizeiintenumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10)++foreign import ccall "dynamic" dynuintenumsizeisizeiintsizeisizeisizeibooleanIOV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffiuintenumsizeisizeiintsizeisizeisizeibooleanIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+ffiuintenumsizeisizeiintsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynuintenumsizeisizeiintsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintenumsizeiintsizeisizeisizeibooleanIOV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffiuintenumsizeiintsizeisizeisizeibooleanIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+ffiuintenumsizeiintsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintenumsizeiintsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintintintintintsizeisizeisizeibooleanIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffiuintintintintintsizeisizeisizeibooleanIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+ffiuintintintintintsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynuintintintintintsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintenumenumfloatIOV :: FunPtr (GLuint -> GLenum -> GLenum -> GLfloat -> IO ()) -> GLuint -> GLenum -> GLenum -> GLfloat -> IO ()++ffiuintenumenumfloatIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> GLfloat -> IO ()) -> GLuint -> GLenum -> GLenum -> GLfloat -> m ()+ffiuintenumenumfloatIOV fp v0 v1 v2 v3 = liftIO (dynuintenumenumfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumenumintIOV :: FunPtr (GLuint -> GLenum -> GLenum -> GLint -> IO ()) -> GLuint -> GLenum -> GLenum -> GLint -> IO ()++ffiuintenumenumintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> GLint -> IO ()) -> GLuint -> GLenum -> GLenum -> GLint -> m ()+ffiuintenumenumintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumenumintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeienumsizeiIOV :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> IO ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> IO ()++ffiuintsizeienumsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> IO ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> m ()+ffiuintsizeienumsizeiIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeienumsizeiIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumsizeienumsizeiIOV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> IO ()++ffiuintenumsizeienumsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> m ()+ffiuintenumsizeienumsizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumsizeienumsizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumsizeienumsizeisizeiIOV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()++ffiuintenumsizeienumsizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> m ()+ffiuintenumsizeienumsizeisizeiIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintenumsizeienumsizeisizeiIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintsizeienumsizeisizeibooleanIOV :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffiuintsizeienumsizeisizeibooleanIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m ()+ffiuintsizeienumsizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintsizeienumsizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintenumsizeienumsizeisizeibooleanIOV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffiuintenumsizeienumsizeisizeibooleanIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLboolean -> m ()+ffiuintenumsizeienumsizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintenumsizeienumsizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintsizeienumsizeisizeisizeiIOV :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()++ffiuintsizeienumsizeisizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> m ()+ffiuintsizeienumsizeisizeisizeiIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintsizeienumsizeisizeisizeiIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintenumsizeienumsizeisizeisizeiIOV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()++ffiuintenumsizeienumsizeisizeisizeiIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> m ()+ffiuintenumsizeienumsizeisizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintenumsizeienumsizeisizeisizeiIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintsizeienumsizeisizeisizeibooleanIOV :: FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffiuintsizeienumsizeisizeisizeibooleanIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+ffiuintsizeienumsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintsizeienumsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintenumsizeienumsizeisizeisizeibooleanIOV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()++ffiuintenumsizeienumsizeisizeisizeibooleanIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLboolean -> m ()+ffiuintenumsizeienumsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintenumsizeienumsizeisizeisizeibooleanIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintenumenumsizeisizeisizeisizeibitfieldIOV :: FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ()) -> GLuint -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ()++ffiuintenumenumsizeisizeisizeisizeibitfieldIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> IO ()) -> GLuint -> GLenum -> GLenum -> GLsizei -> GLsizei -> GLsizei -> GLsizei -> GLbitfield -> m ()+ffiuintenumenumsizeisizeisizeisizeibitfieldIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintenumenumsizeisizeisizeisizeibitfieldIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintintintsizeienumenumPtrVIOV :: FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintintintsizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintintintsizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintintintsizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintenumintintsizeienumenumPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintenumintintsizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintenumintintsizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintenumintintsizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintintintintsizeisizeienumenumPtrVIOV :: FunPtr (GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintintintintsizeisizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintintintintsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 = liftIO (dynuintintintintsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8)++foreign import ccall "dynamic" dynuintenumintintintsizeisizeienumenumPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintenumintintintsizeisizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintenumintintintsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 = liftIO (dynuintenumintintintsizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9)++foreign import ccall "dynamic" dynuintenumintintintintsizeisizeisizeienumenumPtrVIOV :: FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()++ffiuintenumintintintintsizeisizeisizeienumenumPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLint -> GLint -> GLint -> GLint -> GLsizei -> GLsizei -> GLsizei -> GLenum -> GLenum -> Ptr () -> m ()+ffiuintenumintintintintsizeisizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11 = liftIO (dynuintenumintintintintsizeisizeisizeienumenumPtrVIOV fp v0 v1 v2 v3 v4 v5 v6 v7 v8 v9 v10 v11)++foreign import ccall "dynamic" dynuintenumuintenumuintuintuintuintIOV :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffiuintenumuintenumuintuintuintuintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffiuintenumuintenumuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintenumuintenumuintuintuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynenumuintenumenumIOV :: FunPtr (GLenum -> GLuint -> GLenum -> GLenum -> IO ()) -> GLenum -> GLuint -> GLenum -> GLenum -> IO ()++ffienumuintenumenumIOV :: MonadIO m => FunPtr (GLenum -> GLuint -> GLenum -> GLenum -> IO ()) -> GLenum -> GLuint -> GLenum -> GLenum -> m ()+ffienumuintenumenumIOV fp v0 v1 v2 v3 = liftIO (dynenumuintenumenumIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynsizeiPtrintenumIOV :: FunPtr (GLsizei -> Ptr GLint -> GLenum -> IO ()) -> GLsizei -> Ptr GLint -> GLenum -> IO ()++ffisizeiPtrintenumIOV :: MonadIO m => FunPtr (GLsizei -> Ptr GLint -> GLenum -> IO ()) -> GLsizei -> Ptr GLint -> GLenum -> m ()+ffisizeiPtrintenumIOV fp v0 v1 v2 = liftIO (dynsizeiPtrintenumIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintuintuintintptrsizeiIOV :: FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> IO ()) -> GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> IO ()++ffiuintuintuintintptrsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> IO ()) -> GLuint -> GLuint -> GLuint -> GLintptr -> GLsizei -> m ()+ffiuintuintuintintptrsizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintuintuintintptrsizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynsizeiPtrintsizeiPtrintenumIOV :: FunPtr (GLsizei -> Ptr GLint -> GLsizei -> Ptr GLint -> GLenum -> IO ()) -> GLsizei -> Ptr GLint -> GLsizei -> Ptr GLint -> GLenum -> IO ()++ffisizeiPtrintsizeiPtrintenumIOV :: MonadIO m => FunPtr (GLsizei -> Ptr GLint -> GLsizei -> Ptr GLint -> GLenum -> IO ()) -> GLsizei -> Ptr GLint -> GLsizei -> Ptr GLint -> GLenum -> m ()+ffisizeiPtrintsizeiPtrintenumIOV fp v0 v1 v2 v3 v4 = liftIO (dynsizeiPtrintsizeiPtrintenumIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintsizeiPtrcharenumIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLchar -> GLenum -> IO ()) -> GLuint -> GLsizei -> Ptr GLchar -> GLenum -> IO ()++ffiuintsizeiPtrcharenumIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLchar -> GLenum -> IO ()) -> GLuint -> GLsizei -> Ptr GLchar -> GLenum -> m ()+ffiuintsizeiPtrcharenumIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeiPtrcharenumIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintsizeiPtrintenumIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLint -> GLenum -> IO ()) -> GLuint -> GLsizei -> Ptr GLint -> GLenum -> IO ()++ffiuintsizeiPtrintenumIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLint -> GLenum -> IO ()) -> GLuint -> GLsizei -> Ptr GLint -> GLenum -> m ()+ffiuintsizeiPtrintenumIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeiPtrintenumIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynintdoubleIOV :: FunPtr (GLint -> GLdouble -> IO ()) -> GLint -> GLdouble -> IO ()++ffiintdoubleIOV :: MonadIO m => FunPtr (GLint -> GLdouble -> IO ()) -> GLint -> GLdouble -> m ()+ffiintdoubleIOV fp v0 v1 = liftIO (dynintdoubleIOV fp v0 v1)++foreign import ccall "dynamic" dynintsizeiPtrdoubleIOV :: FunPtr (GLint -> GLsizei -> Ptr GLdouble -> IO ()) -> GLint -> GLsizei -> Ptr GLdouble -> IO ()++ffiintsizeiPtrdoubleIOV :: MonadIO m => FunPtr (GLint -> GLsizei -> Ptr GLdouble -> IO ()) -> GLint -> GLsizei -> Ptr GLdouble -> m ()+ffiintsizeiPtrdoubleIOV fp v0 v1 v2 = liftIO (dynintsizeiPtrdoubleIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintfloatIOV :: FunPtr (GLint -> GLfloat -> IO ()) -> GLint -> GLfloat -> IO ()++ffiintfloatIOV :: MonadIO m => FunPtr (GLint -> GLfloat -> IO ()) -> GLint -> GLfloat -> m ()+ffiintfloatIOV fp v0 v1 = liftIO (dynintfloatIOV fp v0 v1)++foreign import ccall "dynamic" dynintsizeiPtrfloatIOV :: FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLint -> GLsizei -> Ptr GLfloat -> IO ()++ffiintsizeiPtrfloatIOV :: MonadIO m => FunPtr (GLint -> GLsizei -> Ptr GLfloat -> IO ()) -> GLint -> GLsizei -> Ptr GLfloat -> m ()+ffiintsizeiPtrfloatIOV fp v0 v1 v2 = liftIO (dynintsizeiPtrfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintint64EXTIOV :: FunPtr (GLint -> GLint64EXT -> IO ()) -> GLint -> GLint64EXT -> IO ()++ffiintint64EXTIOV :: MonadIO m => FunPtr (GLint -> GLint64EXT -> IO ()) -> GLint -> GLint64EXT -> m ()+ffiintint64EXTIOV fp v0 v1 = liftIO (dynintint64EXTIOV fp v0 v1)++foreign import ccall "dynamic" dynintsizeiPtrint64EXTIOV :: FunPtr (GLint -> GLsizei -> Ptr GLint64EXT -> IO ()) -> GLint -> GLsizei -> Ptr GLint64EXT -> IO ()++ffiintsizeiPtrint64EXTIOV :: MonadIO m => FunPtr (GLint -> GLsizei -> Ptr GLint64EXT -> IO ()) -> GLint -> GLsizei -> Ptr GLint64EXT -> m ()+ffiintsizeiPtrint64EXTIOV fp v0 v1 v2 = liftIO (dynintsizeiPtrint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintsizeiPtrintIOV :: FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ()) -> GLint -> GLsizei -> Ptr GLint -> IO ()++ffiintsizeiPtrintIOV :: MonadIO m => FunPtr (GLint -> GLsizei -> Ptr GLint -> IO ()) -> GLint -> GLsizei -> Ptr GLint -> m ()+ffiintsizeiPtrintIOV fp v0 v1 v2 = liftIO (dynintsizeiPtrintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintuintIOV :: FunPtr (GLint -> GLuint -> IO ()) -> GLint -> GLuint -> IO ()++ffiintuintIOV :: MonadIO m => FunPtr (GLint -> GLuint -> IO ()) -> GLint -> GLuint -> m ()+ffiintuintIOV fp v0 v1 = liftIO (dynintuintIOV fp v0 v1)++foreign import ccall "dynamic" dynintuint64EXTIOV :: FunPtr (GLint -> GLuint64EXT -> IO ()) -> GLint -> GLuint64EXT -> IO ()++ffiintuint64EXTIOV :: MonadIO m => FunPtr (GLint -> GLuint64EXT -> IO ()) -> GLint -> GLuint64EXT -> m ()+ffiintuint64EXTIOV fp v0 v1 = liftIO (dynintuint64EXTIOV fp v0 v1)++foreign import ccall "dynamic" dynintsizeiPtruint64EXTIOV :: FunPtr (GLint -> GLsizei -> Ptr GLuint64EXT -> IO ()) -> GLint -> GLsizei -> Ptr GLuint64EXT -> IO ()++ffiintsizeiPtruint64EXTIOV :: MonadIO m => FunPtr (GLint -> GLsizei -> Ptr GLuint64EXT -> IO ()) -> GLint -> GLsizei -> Ptr GLuint64EXT -> m ()+ffiintsizeiPtruint64EXTIOV fp v0 v1 v2 = liftIO (dynintsizeiPtruint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintsizeiPtruintIOV :: FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ()) -> GLint -> GLsizei -> Ptr GLuint -> IO ()++ffiintsizeiPtruintIOV :: MonadIO m => FunPtr (GLint -> GLsizei -> Ptr GLuint -> IO ()) -> GLint -> GLsizei -> Ptr GLuint -> m ()+ffiintsizeiPtruintIOV fp v0 v1 v2 = liftIO (dynintsizeiPtruintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintint64EXTint64EXTIOV :: FunPtr (GLint -> GLint64EXT -> GLint64EXT -> IO ()) -> GLint -> GLint64EXT -> GLint64EXT -> IO ()++ffiintint64EXTint64EXTIOV :: MonadIO m => FunPtr (GLint -> GLint64EXT -> GLint64EXT -> IO ()) -> GLint -> GLint64EXT -> GLint64EXT -> m ()+ffiintint64EXTint64EXTIOV fp v0 v1 v2 = liftIO (dynintint64EXTint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintuintuintIOV :: FunPtr (GLint -> GLuint -> GLuint -> IO ()) -> GLint -> GLuint -> GLuint -> IO ()++ffiintuintuintIOV :: MonadIO m => FunPtr (GLint -> GLuint -> GLuint -> IO ()) -> GLint -> GLuint -> GLuint -> m ()+ffiintuintuintIOV fp v0 v1 v2 = liftIO (dynintuintuintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintuint64EXTuint64EXTIOV :: FunPtr (GLint -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLint -> GLuint64EXT -> GLuint64EXT -> IO ()++ffiintuint64EXTuint64EXTIOV :: MonadIO m => FunPtr (GLint -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLint -> GLuint64EXT -> GLuint64EXT -> m ()+ffiintuint64EXTuint64EXTIOV fp v0 v1 v2 = liftIO (dynintuint64EXTuint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintdoubledoubledoubleIOV :: FunPtr (GLint -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLint -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffiintdoubledoubledoubleIOV :: MonadIO m => FunPtr (GLint -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLint -> GLdouble -> GLdouble -> GLdouble -> m ()+ffiintdoubledoubledoubleIOV fp v0 v1 v2 v3 = liftIO (dynintdoubledoubledoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynintfloatfloatfloatIOV :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLint -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiintfloatfloatfloatIOV :: MonadIO m => FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLint -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiintfloatfloatfloatIOV fp v0 v1 v2 v3 = liftIO (dynintfloatfloatfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynintint64EXTint64EXTint64EXTIOV :: FunPtr (GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()++ffiintint64EXTint64EXTint64EXTIOV :: MonadIO m => FunPtr (GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> m ()+ffiintint64EXTint64EXTint64EXTIOV fp v0 v1 v2 v3 = liftIO (dynintint64EXTint64EXTint64EXTIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynintuintuintuintIOV :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLint -> GLuint -> GLuint -> GLuint -> IO ()++ffiintuintuintuintIOV :: MonadIO m => FunPtr (GLint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLint -> GLuint -> GLuint -> GLuint -> m ()+ffiintuintuintuintIOV fp v0 v1 v2 v3 = liftIO (dynintuintuintuintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynintuint64EXTuint64EXTuint64EXTIOV :: FunPtr (GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()++ffiintuint64EXTuint64EXTuint64EXTIOV :: MonadIO m => FunPtr (GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> m ()+ffiintuint64EXTuint64EXTuint64EXTIOV fp v0 v1 v2 v3 = liftIO (dynintuint64EXTuint64EXTuint64EXTIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynintdoubledoubledoubledoubleIOV :: FunPtr (GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffiintdoubledoubledoubledoubleIOV :: MonadIO m => FunPtr (GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+ffiintdoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 = liftIO (dynintdoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynintfloatfloatfloatfloatIOV :: FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiintfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiintfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynintfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynintint64EXTint64EXTint64EXTint64EXTIOV :: FunPtr (GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()++ffiintint64EXTint64EXTint64EXTint64EXTIOV :: MonadIO m => FunPtr (GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) -> GLint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> m ()+ffiintint64EXTint64EXTint64EXTint64EXTIOV fp v0 v1 v2 v3 v4 = liftIO (dynintint64EXTint64EXTint64EXTint64EXTIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynintuintuintuintuintIOV :: FunPtr (GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffiintuintuintuintuintIOV :: MonadIO m => FunPtr (GLint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffiintuintuintuintuintIOV fp v0 v1 v2 v3 v4 = liftIO (dynintuintuintuintuintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynintuint64EXTuint64EXTuint64EXTuint64EXTIOV :: FunPtr (GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()++ffiintuint64EXTuint64EXTuint64EXTuint64EXTIOV :: MonadIO m => FunPtr (GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> m ()+ffiintuint64EXTuint64EXTuint64EXTuint64EXTIOV fp v0 v1 v2 v3 v4 = liftIO (dynintuint64EXTuint64EXTuint64EXTuint64EXTIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynintuint64IOV :: FunPtr (GLint -> GLuint64 -> IO ()) -> GLint -> GLuint64 -> IO ()++ffiintuint64IOV :: MonadIO m => FunPtr (GLint -> GLuint64 -> IO ()) -> GLint -> GLuint64 -> m ()+ffiintuint64IOV fp v0 v1 = liftIO (dynintuint64IOV fp v0 v1)++foreign import ccall "dynamic" dynintsizeiPtruint64IOV :: FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ()) -> GLint -> GLsizei -> Ptr GLuint64 -> IO ()++ffiintsizeiPtruint64IOV :: MonadIO m => FunPtr (GLint -> GLsizei -> Ptr GLuint64 -> IO ()) -> GLint -> GLsizei -> Ptr GLuint64 -> m ()+ffiintsizeiPtruint64IOV fp v0 v1 v2 = liftIO (dynintsizeiPtruint64IOV fp v0 v1 v2)++foreign import ccall "dynamic" dynintsizeibooleanPtrdoubleIOV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()++ffiintsizeibooleanPtrdoubleIOV :: MonadIO m => FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> IO ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLdouble -> m ()+ffiintsizeibooleanPtrdoubleIOV fp v0 v1 v2 v3 = liftIO (dynintsizeibooleanPtrdoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynintsizeibooleanPtrfloatIOV :: FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()++ffiintsizeibooleanPtrfloatIOV :: MonadIO m => FunPtr (GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> IO ()) -> GLint -> GLsizei -> GLboolean -> Ptr GLfloat -> m ()+ffiintsizeibooleanPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynintsizeibooleanPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuintsizeiPtrVenumIOV :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr () -> GLenum -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr () -> GLenum -> IO ()++ffiuintuintsizeiPtrVenumIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLsizei -> Ptr () -> GLenum -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr () -> GLenum -> m ()+ffiuintuintsizeiPtrVenumIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintuintsizeiPtrVenumIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintbitfielduintIOV :: FunPtr (GLuint -> GLbitfield -> GLuint -> IO ()) -> GLuint -> GLbitfield -> GLuint -> IO ()++ffiuintbitfielduintIOV :: MonadIO m => FunPtr (GLuint -> GLbitfield -> GLuint -> IO ()) -> GLuint -> GLbitfield -> GLuint -> m ()+ffiuintbitfielduintIOV fp v0 v1 v2 = liftIO (dynuintbitfielduintIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynvdpauSurfaceNVenumsizeiPtrsizeiPtrintIOV :: FunPtr (GLvdpauSurfaceNV -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ()) -> GLvdpauSurfaceNV -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ()++ffivdpauSurfaceNVenumsizeiPtrsizeiPtrintIOV :: MonadIO m => FunPtr (GLvdpauSurfaceNV -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> IO ()) -> GLvdpauSurfaceNV -> GLenum -> GLsizei -> Ptr GLsizei -> Ptr GLint -> m ()+ffivdpauSurfaceNVenumsizeiPtrsizeiPtrintIOV fp v0 v1 v2 v3 v4 = liftIO (dynvdpauSurfaceNVenumsizeiPtrsizeiPtrintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynPtrVPtrVIOV :: FunPtr (Ptr () -> Ptr () -> IO ()) -> Ptr () -> Ptr () -> IO ()++ffiPtrVPtrVIOV :: MonadIO m => FunPtr (Ptr () -> Ptr () -> IO ()) -> Ptr () -> Ptr () -> m ()+ffiPtrVPtrVIOV fp v0 v1 = liftIO (dynPtrVPtrVIOV fp v0 v1)++foreign import ccall "dynamic" dynvdpauSurfaceNVIOboolean :: FunPtr (GLvdpauSurfaceNV -> IO GLboolean) -> GLvdpauSurfaceNV -> IO GLboolean++ffivdpauSurfaceNVIOboolean :: MonadIO m => FunPtr (GLvdpauSurfaceNV -> IO GLboolean) -> GLvdpauSurfaceNV -> m GLboolean+ffivdpauSurfaceNVIOboolean fp v0 = liftIO (dynvdpauSurfaceNVIOboolean fp v0)++foreign import ccall "dynamic" dynsizeiPtrvdpauSurfaceNVIOV :: FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ()) -> GLsizei -> Ptr GLvdpauSurfaceNV -> IO ()++ffisizeiPtrvdpauSurfaceNVIOV :: MonadIO m => FunPtr (GLsizei -> Ptr GLvdpauSurfaceNV -> IO ()) -> GLsizei -> Ptr GLvdpauSurfaceNV -> m ()+ffisizeiPtrvdpauSurfaceNVIOV fp v0 v1 = liftIO (dynsizeiPtrvdpauSurfaceNVIOV fp v0 v1)++foreign import ccall "dynamic" dynPtrVenumsizeiPtruintIOvdpauSurfaceNV :: FunPtr (Ptr () -> GLenum -> GLsizei -> Ptr GLuint -> IO GLvdpauSurfaceNV) -> Ptr () -> GLenum -> GLsizei -> Ptr GLuint -> IO GLvdpauSurfaceNV++ffiPtrVenumsizeiPtruintIOvdpauSurfaceNV :: MonadIO m => FunPtr (Ptr () -> GLenum -> GLsizei -> Ptr GLuint -> IO GLvdpauSurfaceNV) -> Ptr () -> GLenum -> GLsizei -> Ptr GLuint -> m GLvdpauSurfaceNV+ffiPtrVenumsizeiPtruintIOvdpauSurfaceNV fp v0 v1 v2 v3 = liftIO (dynPtrVenumsizeiPtruintIOvdpauSurfaceNV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynvdpauSurfaceNVenumIOV :: FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ()) -> GLvdpauSurfaceNV -> GLenum -> IO ()++ffivdpauSurfaceNVenumIOV :: MonadIO m => FunPtr (GLvdpauSurfaceNV -> GLenum -> IO ()) -> GLvdpauSurfaceNV -> GLenum -> m ()+ffivdpauSurfaceNVenumIOV fp v0 v1 = liftIO (dynvdpauSurfaceNVenumIOV fp v0 v1)++foreign import ccall "dynamic" dynvdpauSurfaceNVIOV :: FunPtr (GLvdpauSurfaceNV -> IO ()) -> GLvdpauSurfaceNV -> IO ()++ffivdpauSurfaceNVIOV :: MonadIO m => FunPtr (GLvdpauSurfaceNV -> IO ()) -> GLvdpauSurfaceNV -> m ()+ffivdpauSurfaceNVIOV fp v0 = liftIO (dynvdpauSurfaceNVIOV fp v0)++foreign import ccall "dynamic" dynuintenumsizeiuintuintIOV :: FunPtr (GLuint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ()++ffiuintenumsizeiuintuintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLsizei -> GLuint -> GLuint -> IO ()) -> GLuint -> GLenum -> GLsizei -> GLuint -> GLuint -> m ()+ffiuintenumsizeiuintuintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintenumsizeiuintuintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumuintPtrVIOV :: FunPtr (GLuint -> GLenum -> GLuint -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLuint -> Ptr () -> IO ()++ffiuintenumuintPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLuint -> Ptr () -> IO ()) -> GLuint -> GLenum -> GLuint -> Ptr () -> m ()+ffiuintenumuintPtrVIOV fp v0 v1 v2 v3 = liftIO (dynuintenumuintPtrVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintPtrbyteIOV :: FunPtr (GLuint -> Ptr GLbyte -> IO ()) -> GLuint -> Ptr GLbyte -> IO ()++ffiuintPtrbyteIOV :: MonadIO m => FunPtr (GLuint -> Ptr GLbyte -> IO ()) -> GLuint -> Ptr GLbyte -> m ()+ffiuintPtrbyteIOV fp v0 v1 = liftIO (dynuintPtrbyteIOV fp v0 v1)++foreign import ccall "dynamic" dynuintPtrdoubleIOV :: FunPtr (GLuint -> Ptr GLdouble -> IO ()) -> GLuint -> Ptr GLdouble -> IO ()++ffiuintPtrdoubleIOV :: MonadIO m => FunPtr (GLuint -> Ptr GLdouble -> IO ()) -> GLuint -> Ptr GLdouble -> m ()+ffiuintPtrdoubleIOV fp v0 v1 = liftIO (dynuintPtrdoubleIOV fp v0 v1)++foreign import ccall "dynamic" dynuintPtrshortIOV :: FunPtr (GLuint -> Ptr GLshort -> IO ()) -> GLuint -> Ptr GLshort -> IO ()++ffiuintPtrshortIOV :: MonadIO m => FunPtr (GLuint -> Ptr GLshort -> IO ()) -> GLuint -> Ptr GLshort -> m ()+ffiuintPtrshortIOV fp v0 v1 = liftIO (dynuintPtrshortIOV fp v0 v1)++foreign import ccall "dynamic" dynuintPtrushortIOV :: FunPtr (GLuint -> Ptr GLushort -> IO ()) -> GLuint -> Ptr GLushort -> IO ()++ffiuintPtrushortIOV :: MonadIO m => FunPtr (GLuint -> Ptr GLushort -> IO ()) -> GLuint -> Ptr GLushort -> m ()+ffiuintPtrushortIOV fp v0 v1 = liftIO (dynuintPtrushortIOV fp v0 v1)++foreign import ccall "dynamic" dynuintuintintenumbooleanuintIOV :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ()) -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ()++ffiuintuintintenumbooleanuintIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ()) -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m ()+ffiuintuintintenumbooleanuintIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintuintintenumbooleanuintIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintuintintenumuintIOV :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ()) -> GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ()++ffiuintuintintenumuintIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLuint -> IO ()) -> GLuint -> GLuint -> GLint -> GLenum -> GLuint -> m ()+ffiuintuintintenumuintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintuintintenumuintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintuintintenumsizeiintptrIOV :: FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()++ffiuintuintintenumsizeiintptrIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()+ffiuintuintintenumsizeiintptrIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintuintintenumsizeiintptrIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintuintsizeiintptrIOV :: FunPtr (GLuint -> GLuint -> GLsizei -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLsizei -> GLintptr -> IO ()++ffiuintuintsizeiintptrIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLsizei -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLsizei -> GLintptr -> m ()+ffiuintuintsizeiintptrIOV fp v0 v1 v2 v3 = liftIO (dynuintuintsizeiintptrIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuintenumsizeiintptrIOV :: FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ()++ffiuintuintenumsizeiintptrIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLenum -> GLsizei -> GLintptr -> m ()+ffiuintuintenumsizeiintptrIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintuintenumsizeiintptrIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintuintenumintenumsizeiintptrIOV :: FunPtr (GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()++ffiuintuintenumintenumsizeiintptrIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLenum -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()+ffiuintuintenumintenumsizeiintptrIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintuintenumintenumsizeiintptrIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintuintuintintenumsizeiintptrIOV :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()++ffiuintuintuintintenumsizeiintptrIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLsizei -> GLintptr -> m ()+ffiuintuintuintintenumsizeiintptrIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintuintuintintenumsizeiintptrIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintuintuintintenumbooleansizeiintptrIOV :: FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> IO ()++ffiuintuintuintintenumbooleansizeiintptrIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> IO ()) -> GLuint -> GLuint -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLintptr -> m ()+ffiuintuintuintintenumbooleansizeiintptrIOV fp v0 v1 v2 v3 v4 v5 v6 v7 = liftIO (dynuintuintuintintenumbooleansizeiintptrIOV fp v0 v1 v2 v3 v4 v5 v6 v7)++foreign import ccall "dynamic" dynuintuintsizeiPtruintPtrintptrPtrsizeiIOV :: FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> IO ()++ffiuintuintsizeiPtruintPtrintptrPtrsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> IO ()) -> GLuint -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLintptr -> Ptr GLsizei -> m ()+ffiuintuintsizeiPtruintPtrintptrPtrsizeiIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintuintsizeiPtruintPtrintptrPtrsizeiIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintdoubleIOV :: FunPtr (GLuint -> GLdouble -> IO ()) -> GLuint -> GLdouble -> IO ()++ffiuintdoubleIOV :: MonadIO m => FunPtr (GLuint -> GLdouble -> IO ()) -> GLuint -> GLdouble -> m ()+ffiuintdoubleIOV fp v0 v1 = liftIO (dynuintdoubleIOV fp v0 v1)++foreign import ccall "dynamic" dynuintfloatIOV :: FunPtr (GLuint -> GLfloat -> IO ()) -> GLuint -> GLfloat -> IO ()++ffiuintfloatIOV :: MonadIO m => FunPtr (GLuint -> GLfloat -> IO ()) -> GLuint -> GLfloat -> m ()+ffiuintfloatIOV fp v0 v1 = liftIO (dynuintfloatIOV fp v0 v1)++foreign import ccall "dynamic" dynuinthalfNVIOV :: FunPtr (GLuint -> GLhalfNV -> IO ()) -> GLuint -> GLhalfNV -> IO ()++ffiuinthalfNVIOV :: MonadIO m => FunPtr (GLuint -> GLhalfNV -> IO ()) -> GLuint -> GLhalfNV -> m ()+ffiuinthalfNVIOV fp v0 v1 = liftIO (dynuinthalfNVIOV fp v0 v1)++foreign import ccall "dynamic" dynuintPtrhalfNVIOV :: FunPtr (GLuint -> Ptr GLhalfNV -> IO ()) -> GLuint -> Ptr GLhalfNV -> IO ()++ffiuintPtrhalfNVIOV :: MonadIO m => FunPtr (GLuint -> Ptr GLhalfNV -> IO ()) -> GLuint -> Ptr GLhalfNV -> m ()+ffiuintPtrhalfNVIOV fp v0 v1 = liftIO (dynuintPtrhalfNVIOV fp v0 v1)++foreign import ccall "dynamic" dynuintshortIOV :: FunPtr (GLuint -> GLshort -> IO ()) -> GLuint -> GLshort -> IO ()++ffiuintshortIOV :: MonadIO m => FunPtr (GLuint -> GLshort -> IO ()) -> GLuint -> GLshort -> m ()+ffiuintshortIOV fp v0 v1 = liftIO (dynuintshortIOV fp v0 v1)++foreign import ccall "dynamic" dynuintfloatfloatIOV :: FunPtr (GLuint -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> IO ()++ffiuintfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> m ()+ffiuintfloatfloatIOV fp v0 v1 v2 = liftIO (dynuintfloatfloatIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuinthalfNVhalfNVIOV :: FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> IO ()) -> GLuint -> GLhalfNV -> GLhalfNV -> IO ()++ffiuinthalfNVhalfNVIOV :: MonadIO m => FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> IO ()) -> GLuint -> GLhalfNV -> GLhalfNV -> m ()+ffiuinthalfNVhalfNVIOV fp v0 v1 v2 = liftIO (dynuinthalfNVhalfNVIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintshortshortIOV :: FunPtr (GLuint -> GLshort -> GLshort -> IO ()) -> GLuint -> GLshort -> GLshort -> IO ()++ffiuintshortshortIOV :: MonadIO m => FunPtr (GLuint -> GLshort -> GLshort -> IO ()) -> GLuint -> GLshort -> GLshort -> m ()+ffiuintshortshortIOV fp v0 v1 v2 = liftIO (dynuintshortshortIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintdoubledoubledoubleIOV :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffiuintdoubledoubledoubleIOV :: MonadIO m => FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLdouble -> GLdouble -> GLdouble -> m ()+ffiuintdoubledoubledoubleIOV fp v0 v1 v2 v3 = liftIO (dynuintdoubledoubledoubleIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuinthalfNVhalfNVhalfNVIOV :: FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()) -> GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()++ffiuinthalfNVhalfNVhalfNVIOV :: MonadIO m => FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()) -> GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+ffiuinthalfNVhalfNVhalfNVIOV fp v0 v1 v2 v3 = liftIO (dynuinthalfNVhalfNVhalfNVIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintshortshortshortIOV :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ()) -> GLuint -> GLshort -> GLshort -> GLshort -> IO ()++ffiuintshortshortshortIOV :: MonadIO m => FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> IO ()) -> GLuint -> GLshort -> GLshort -> GLshort -> m ()+ffiuintshortshortshortIOV fp v0 v1 v2 v3 = liftIO (dynuintshortshortshortIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintubyteubyteubyteubyteIOV :: FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()) -> GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()++ffiuintubyteubyteubyteubyteIOV :: MonadIO m => FunPtr (GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> IO ()) -> GLuint -> GLubyte -> GLubyte -> GLubyte -> GLubyte -> m ()+ffiuintubyteubyteubyteubyteIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintubyteubyteubyteubyteIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintdoubledoubledoubledoubleIOV :: FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()++ffiuintdoubledoubledoubledoubleIOV :: MonadIO m => FunPtr (GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> IO ()) -> GLuint -> GLdouble -> GLdouble -> GLdouble -> GLdouble -> m ()+ffiuintdoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintdoubledoubledoubledoubleIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintfloatfloatfloatfloatIOV :: FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()++ffiuintfloatfloatfloatfloatIOV :: MonadIO m => FunPtr (GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> IO ()) -> GLuint -> GLfloat -> GLfloat -> GLfloat -> GLfloat -> m ()+ffiuintfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintfloatfloatfloatfloatIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuinthalfNVhalfNVhalfNVhalfNVIOV :: FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()) -> GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()++ffiuinthalfNVhalfNVhalfNVhalfNVIOV :: MonadIO m => FunPtr (GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> IO ()) -> GLuint -> GLhalfNV -> GLhalfNV -> GLhalfNV -> GLhalfNV -> m ()+ffiuinthalfNVhalfNVhalfNVhalfNVIOV fp v0 v1 v2 v3 v4 = liftIO (dynuinthalfNVhalfNVhalfNVhalfNVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintshortshortshortshortIOV :: FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -> GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()++ffiuintshortshortshortshortIOV :: MonadIO m => FunPtr (GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> IO ()) -> GLuint -> GLshort -> GLshort -> GLshort -> GLshort -> m ()+ffiuintshortshortshortshortIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintshortshortshortshortIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintintenumbooleansizeiuintuintIOV :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> IO ()) -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> IO ()++ffiuintintenumbooleansizeiuintuintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> IO ()) -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> GLuint -> GLuint -> m ()+ffiuintintenumbooleansizeiuintuintIOV fp v0 v1 v2 v3 v4 v5 v6 = liftIO (dynuintintenumbooleansizeiuintuintIOV fp v0 v1 v2 v3 v4 v5 v6)++foreign import ccall "dynamic" dynuintintenumbooleanuintIOV :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ()) -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ()++ffiuintintenumbooleanuintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> IO ()) -> GLuint -> GLint -> GLenum -> GLboolean -> GLuint -> m ()+ffiuintintenumbooleanuintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintenumbooleanuintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintintenumbooleansizeiIOV :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> IO ()) -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> IO ()++ffiuintintenumbooleansizeiIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> IO ()) -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> m ()+ffiuintintenumbooleansizeiIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintenumbooleansizeiIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintuintuintuintuintIOV :: FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()++ffiuintuintuintuintuintIOV :: MonadIO m => FunPtr (GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> IO ()) -> GLuint -> GLuint -> GLuint -> GLuint -> GLuint -> m ()+ffiuintuintuintuintuintIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintuintuintuintuintIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintintenumuintIOV :: FunPtr (GLuint -> GLint -> GLenum -> GLuint -> IO ()) -> GLuint -> GLint -> GLenum -> GLuint -> IO ()++ffiuintintenumuintIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLenum -> GLuint -> IO ()) -> GLuint -> GLint -> GLenum -> GLuint -> m ()+ffiuintintenumuintIOV fp v0 v1 v2 v3 = liftIO (dynuintintenumuintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintenumsizeiIOV :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> IO ()) -> GLuint -> GLint -> GLenum -> GLsizei -> IO ()++ffiuintintenumsizeiIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> IO ()) -> GLuint -> GLint -> GLenum -> GLsizei -> m ()+ffiuintintenumsizeiIOV fp v0 v1 v2 v3 = liftIO (dynuintintenumsizeiIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintenumsizeiPtrVIOV :: FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ()++ffiuintintenumsizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLenum -> GLsizei -> Ptr () -> m ()+ffiuintintenumsizeiPtrVIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintintenumsizeiPtrVIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintint64EXTIOV :: FunPtr (GLuint -> GLint64EXT -> IO ()) -> GLuint -> GLint64EXT -> IO ()++ffiuintint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint64EXT -> IO ()) -> GLuint -> GLint64EXT -> m ()+ffiuintint64EXTIOV fp v0 v1 = liftIO (dynuintint64EXTIOV fp v0 v1)++foreign import ccall "dynamic" dynuintPtrint64EXTIOV :: FunPtr (GLuint -> Ptr GLint64EXT -> IO ()) -> GLuint -> Ptr GLint64EXT -> IO ()++ffiuintPtrint64EXTIOV :: MonadIO m => FunPtr (GLuint -> Ptr GLint64EXT -> IO ()) -> GLuint -> Ptr GLint64EXT -> m ()+ffiuintPtrint64EXTIOV fp v0 v1 = liftIO (dynuintPtrint64EXTIOV fp v0 v1)++foreign import ccall "dynamic" dynuintuint64EXTIOV :: FunPtr (GLuint -> GLuint64EXT -> IO ()) -> GLuint -> GLuint64EXT -> IO ()++ffiuintuint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLuint64EXT -> IO ()) -> GLuint -> GLuint64EXT -> m ()+ffiuintuint64EXTIOV fp v0 v1 = liftIO (dynuintuint64EXTIOV fp v0 v1)++foreign import ccall "dynamic" dynuintPtruint64EXTIOV :: FunPtr (GLuint -> Ptr GLuint64EXT -> IO ()) -> GLuint -> Ptr GLuint64EXT -> IO ()++ffiuintPtruint64EXTIOV :: MonadIO m => FunPtr (GLuint -> Ptr GLuint64EXT -> IO ()) -> GLuint -> Ptr GLuint64EXT -> m ()+ffiuintPtruint64EXTIOV fp v0 v1 = liftIO (dynuintPtruint64EXTIOV fp v0 v1)++foreign import ccall "dynamic" dynuintint64EXTint64EXTIOV :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> IO ()) -> GLuint -> GLint64EXT -> GLint64EXT -> IO ()++ffiuintint64EXTint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> IO ()) -> GLuint -> GLint64EXT -> GLint64EXT -> m ()+ffiuintint64EXTint64EXTIOV fp v0 v1 v2 = liftIO (dynuintint64EXTint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintuint64EXTuint64EXTIOV :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLuint -> GLuint64EXT -> GLuint64EXT -> IO ()++ffiuintuint64EXTuint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLuint -> GLuint64EXT -> GLuint64EXT -> m ()+ffiuintuint64EXTuint64EXTIOV fp v0 v1 v2 = liftIO (dynuintuint64EXTuint64EXTIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintint64EXTint64EXTint64EXTIOV :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) -> GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()++ffiuintint64EXTint64EXTint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) -> GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> m ()+ffiuintint64EXTint64EXTint64EXTIOV fp v0 v1 v2 v3 = liftIO (dynuintint64EXTint64EXTint64EXTIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintuint64EXTuint64EXTuint64EXTIOV :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()++ffiuintuint64EXTuint64EXTuint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> m ()+ffiuintuint64EXTuint64EXTuint64EXTIOV fp v0 v1 v2 v3 = liftIO (dynuintuint64EXTuint64EXTuint64EXTIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintint64EXTint64EXTint64EXTint64EXTIOV :: FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) -> GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()++ffiuintint64EXTint64EXTint64EXTint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> IO ()) -> GLuint -> GLint64EXT -> GLint64EXT -> GLint64EXT -> GLint64EXT -> m ()+ffiuintint64EXTint64EXTint64EXTint64EXTIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintint64EXTint64EXTint64EXTint64EXTIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintuint64EXTuint64EXTuint64EXTuint64EXTIOV :: FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()++ffiuintuint64EXTuint64EXTuint64EXTuint64EXTIOV :: MonadIO m => FunPtr (GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> IO ()) -> GLuint -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> GLuint64EXT -> m ()+ffiuintuint64EXTuint64EXTuint64EXTuint64EXTIOV fp v0 v1 v2 v3 v4 = liftIO (dynuintuint64EXTuint64EXTuint64EXTuint64EXTIOV fp v0 v1 v2 v3 v4)++foreign import ccall "dynamic" dynuintenumbooleanuintIOV :: FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> IO ()) -> GLuint -> GLenum -> GLboolean -> GLuint -> IO ()++ffiuintenumbooleanuintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLboolean -> GLuint -> IO ()) -> GLuint -> GLenum -> GLboolean -> GLuint -> m ()+ffiuintenumbooleanuintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumbooleanuintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintenumbooleanPtruintIOV :: FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()) -> GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()++ffiuintenumbooleanPtruintIOV :: MonadIO m => FunPtr (GLuint -> GLenum -> GLboolean -> Ptr GLuint -> IO ()) -> GLuint -> GLenum -> GLboolean -> Ptr GLuint -> m ()+ffiuintenumbooleanPtruintIOV fp v0 v1 v2 v3 = liftIO (dynuintenumbooleanPtruintIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynuintintenumbooleansizeiPtrVIOV :: FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> IO ()++ffiuintintenumbooleansizeiPtrVIOV :: MonadIO m => FunPtr (GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> IO ()) -> GLuint -> GLint -> GLenum -> GLboolean -> GLsizei -> Ptr () -> m ()+ffiuintintenumbooleansizeiPtrVIOV fp v0 v1 v2 v3 v4 v5 = liftIO (dynuintintenumbooleansizeiPtrVIOV fp v0 v1 v2 v3 v4 v5)++foreign import ccall "dynamic" dynuintsizeiPtrhalfNVIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ()) -> GLuint -> GLsizei -> Ptr GLhalfNV -> IO ()++ffiuintsizeiPtrhalfNVIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLhalfNV -> IO ()) -> GLuint -> GLsizei -> Ptr GLhalfNV -> m ()+ffiuintsizeiPtrhalfNVIOV fp v0 v1 v2 = liftIO (dynuintsizeiPtrhalfNVIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintsizeiPtrshortIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ()) -> GLuint -> GLsizei -> Ptr GLshort -> IO ()++ffiuintsizeiPtrshortIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLshort -> IO ()) -> GLuint -> GLsizei -> Ptr GLshort -> m ()+ffiuintsizeiPtrshortIOV fp v0 v1 v2 = liftIO (dynuintsizeiPtrshortIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintsizeiPtrubyteIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> IO ()) -> GLuint -> GLsizei -> Ptr GLubyte -> IO ()++ffiuintsizeiPtrubyteIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLubyte -> IO ()) -> GLuint -> GLsizei -> Ptr GLubyte -> m ()+ffiuintsizeiPtrubyteIOV fp v0 v1 v2 = liftIO (dynuintsizeiPtrubyteIOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintPtruintPtruint64EXTIOenum :: FunPtr (GLuint -> Ptr GLuint -> Ptr GLuint64EXT -> IO GLenum) -> GLuint -> Ptr GLuint -> Ptr GLuint64EXT -> IO GLenum++ffiuintPtruintPtruint64EXTIOenum :: MonadIO m => FunPtr (GLuint -> Ptr GLuint -> Ptr GLuint64EXT -> IO GLenum) -> GLuint -> Ptr GLuint -> Ptr GLuint64EXT -> m GLenum+ffiuintPtruintPtruint64EXTIOenum fp v0 v1 v2 = liftIO (dynuintPtruintPtruint64EXTIOenum fp v0 v1 v2)++foreign import ccall "dynamic" dynsyncbitfielduint64IOV :: FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ()) -> GLsync -> GLbitfield -> GLuint64 -> IO ()++ffisyncbitfielduint64IOV :: MonadIO m => FunPtr (GLsync -> GLbitfield -> GLuint64 -> IO ()) -> GLsync -> GLbitfield -> GLuint64 -> m ()+ffisyncbitfielduint64IOV fp v0 v1 v2 = liftIO (dynsyncbitfielduint64IOV fp v0 v1 v2)++foreign import ccall "dynamic" dynuintsizeiPtruintPtrfloatIOV :: FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ()) -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ()++ffiuintsizeiPtruintPtrfloatIOV :: MonadIO m => FunPtr (GLuint -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> IO ()) -> GLuint -> GLsizei -> Ptr GLuint -> Ptr GLfloat -> m ()+ffiuintsizeiPtruintPtrfloatIOV fp v0 v1 v2 v3 = liftIO (dynuintsizeiPtruintPtrfloatIOV fp v0 v1 v2 v3)++foreign import ccall "dynamic" dynintPtrbyteIOV :: FunPtr (GLint -> Ptr GLbyte -> IO ()) -> GLint -> Ptr GLbyte -> IO ()++ffiintPtrbyteIOV :: MonadIO m => FunPtr (GLint -> Ptr GLbyte -> IO ()) -> GLint -> Ptr GLbyte -> m ()+ffiintPtrbyteIOV fp v0 v1 = liftIO (dynintPtrbyteIOV fp v0 v1)++foreign import ccall "dynamic" dynintPtrdoubleIOV :: FunPtr (GLint -> Ptr GLdouble -> IO ()) -> GLint -> Ptr GLdouble -> IO ()++ffiintPtrdoubleIOV :: MonadIO m => FunPtr (GLint -> Ptr GLdouble -> IO ()) -> GLint -> Ptr GLdouble -> m ()+ffiintPtrdoubleIOV fp v0 v1 = liftIO (dynintPtrdoubleIOV fp v0 v1)++foreign import ccall "dynamic" dynintPtrfloatIOV :: FunPtr (GLint -> Ptr GLfloat -> IO ()) -> GLint -> Ptr GLfloat -> IO ()++ffiintPtrfloatIOV :: MonadIO m => FunPtr (GLint -> Ptr GLfloat -> IO ()) -> GLint -> Ptr GLfloat -> m ()+ffiintPtrfloatIOV fp v0 v1 = liftIO (dynintPtrfloatIOV fp v0 v1)++foreign import ccall "dynamic" dynintPtrintIOV :: FunPtr (GLint -> Ptr GLint -> IO ()) -> GLint -> Ptr GLint -> IO ()++ffiintPtrintIOV :: MonadIO m => FunPtr (GLint -> Ptr GLint -> IO ()) -> GLint -> Ptr GLint -> m ()+ffiintPtrintIOV fp v0 v1 = liftIO (dynintPtrintIOV fp v0 v1)++foreign import ccall "dynamic" dynintPtrshortIOV :: FunPtr (GLint -> Ptr GLshort -> IO ()) -> GLint -> Ptr GLshort -> IO ()++ffiintPtrshortIOV :: MonadIO m => FunPtr (GLint -> Ptr GLshort -> IO ()) -> GLint -> Ptr GLshort -> m ()+ffiintPtrshortIOV fp v0 v1 = liftIO (dynintPtrshortIOV fp v0 v1)
+ dist/build/autogen/Graphics/GL/Raw/Profile/Compatibility32.hs view
@@ -0,0 +1,791 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Compatibility32 (+ -- * Graphics.GL.Raw.Profile.Compatibility32+ module Graphics.GL.Raw.Profile.Core32+ , glAccum+ , glAlphaFunc+ , glAreTexturesResident+ , glArrayElement+ , glBegin+ , glBitmap+ , glCallList+ , glCallLists+ , glClearAccum+ , glClearIndex+ , glClientActiveTexture+ , glClipPlane+ , glColor3b+ , glColor3bv+ , glColor3d+ , glColor3dv+ , glColor3f+ , glColor3fv+ , glColor3i+ , glColor3iv+ , glColor3s+ , glColor3sv+ , glColor3ub+ , glColor3ubv+ , glColor3ui+ , glColor3uiv+ , glColor3us+ , glColor3usv+ , glColor4b+ , glColor4bv+ , glColor4d+ , glColor4dv+ , glColor4f+ , glColor4fv+ , glColor4i+ , glColor4iv+ , glColor4s+ , glColor4sv+ , glColor4ub+ , glColor4ubv+ , glColor4ui+ , glColor4uiv+ , glColor4us+ , glColor4usv+ , glColorMaterial+ , glColorPointer+ , glCopyPixels+ , glDeleteLists+ , glDisableClientState+ , glDrawPixels+ , glEdgeFlag+ , glEdgeFlagPointer+ , glEdgeFlagv+ , glEnableClientState+ , glEnd+ , glEndList+ , glEvalCoord1d+ , glEvalCoord1dv+ , glEvalCoord1f+ , glEvalCoord1fv+ , glEvalCoord2d+ , glEvalCoord2dv+ , glEvalCoord2f+ , glEvalCoord2fv+ , glEvalMesh1+ , glEvalMesh2+ , glEvalPoint1+ , glEvalPoint2+ , glFeedbackBuffer+ , glFogCoordPointer+ , glFogCoordd+ , glFogCoorddv+ , glFogCoordf+ , glFogCoordfv+ , glFogf+ , glFogfv+ , glFogi+ , glFogiv+ , glFrustum+ , glGenLists+ , glGetClipPlane+ , glGetLightfv+ , glGetLightiv+ , glGetMapdv+ , glGetMapfv+ , glGetMapiv+ , glGetMaterialfv+ , glGetMaterialiv+ , glGetPixelMapfv+ , glGetPixelMapuiv+ , glGetPixelMapusv+ , glGetPointerv+ , glGetPolygonStipple+ , glGetTexEnvfv+ , glGetTexEnviv+ , glGetTexGendv+ , glGetTexGenfv+ , glGetTexGeniv+ , glIndexMask+ , glIndexPointer+ , glIndexd+ , glIndexdv+ , glIndexf+ , glIndexfv+ , glIndexi+ , glIndexiv+ , glIndexs+ , glIndexsv+ , glIndexub+ , glIndexubv+ , glInitNames+ , glInterleavedArrays+ , glIsList+ , glLightModelf+ , glLightModelfv+ , glLightModeli+ , glLightModeliv+ , glLightf+ , glLightfv+ , glLighti+ , glLightiv+ , glLineStipple+ , glListBase+ , glLoadIdentity+ , glLoadMatrixd+ , glLoadMatrixf+ , glLoadName+ , glLoadTransposeMatrixd+ , glLoadTransposeMatrixf+ , glMap1d+ , glMap1f+ , glMap2d+ , glMap2f+ , glMapGrid1d+ , glMapGrid1f+ , glMapGrid2d+ , glMapGrid2f+ , glMaterialf+ , glMaterialfv+ , glMateriali+ , glMaterialiv+ , glMatrixMode+ , glMultMatrixd+ , glMultMatrixf+ , glMultTransposeMatrixd+ , glMultTransposeMatrixf+ , glMultiTexCoord1d+ , glMultiTexCoord1dv+ , glMultiTexCoord1f+ , glMultiTexCoord1fv+ , glMultiTexCoord1i+ , glMultiTexCoord1iv+ , glMultiTexCoord1s+ , glMultiTexCoord1sv+ , glMultiTexCoord2d+ , glMultiTexCoord2dv+ , glMultiTexCoord2f+ , glMultiTexCoord2fv+ , glMultiTexCoord2i+ , glMultiTexCoord2iv+ , glMultiTexCoord2s+ , glMultiTexCoord2sv+ , glMultiTexCoord3d+ , glMultiTexCoord3dv+ , glMultiTexCoord3f+ , glMultiTexCoord3fv+ , glMultiTexCoord3i+ , glMultiTexCoord3iv+ , glMultiTexCoord3s+ , glMultiTexCoord3sv+ , glMultiTexCoord4d+ , glMultiTexCoord4dv+ , glMultiTexCoord4f+ , glMultiTexCoord4fv+ , glMultiTexCoord4i+ , glMultiTexCoord4iv+ , glMultiTexCoord4s+ , glMultiTexCoord4sv+ , glNewList+ , glNormal3b+ , glNormal3bv+ , glNormal3d+ , glNormal3dv+ , glNormal3f+ , glNormal3fv+ , glNormal3i+ , glNormal3iv+ , glNormal3s+ , glNormal3sv+ , glNormalPointer+ , glOrtho+ , glPassThrough+ , glPixelMapfv+ , glPixelMapuiv+ , glPixelMapusv+ , glPixelTransferf+ , glPixelTransferi+ , glPixelZoom+ , glPolygonStipple+ , glPopAttrib+ , glPopClientAttrib+ , glPopMatrix+ , glPopName+ , glPrioritizeTextures+ , glPushAttrib+ , glPushClientAttrib+ , glPushMatrix+ , glPushName+ , glRasterPos2d+ , glRasterPos2dv+ , glRasterPos2f+ , glRasterPos2fv+ , glRasterPos2i+ , glRasterPos2iv+ , glRasterPos2s+ , glRasterPos2sv+ , glRasterPos3d+ , glRasterPos3dv+ , glRasterPos3f+ , glRasterPos3fv+ , glRasterPos3i+ , glRasterPos3iv+ , glRasterPos3s+ , glRasterPos3sv+ , glRasterPos4d+ , glRasterPos4dv+ , glRasterPos4f+ , glRasterPos4fv+ , glRasterPos4i+ , glRasterPos4iv+ , glRasterPos4s+ , glRasterPos4sv+ , glRectd+ , glRectdv+ , glRectf+ , glRectfv+ , glRecti+ , glRectiv+ , glRects+ , glRectsv+ , glRenderMode+ , glRotated+ , glRotatef+ , glScaled+ , glScalef+ , glSecondaryColor3b+ , glSecondaryColor3bv+ , glSecondaryColor3d+ , glSecondaryColor3dv+ , glSecondaryColor3f+ , glSecondaryColor3fv+ , glSecondaryColor3i+ , glSecondaryColor3iv+ , glSecondaryColor3s+ , glSecondaryColor3sv+ , glSecondaryColor3ub+ , glSecondaryColor3ubv+ , glSecondaryColor3ui+ , glSecondaryColor3uiv+ , glSecondaryColor3us+ , glSecondaryColor3usv+ , glSecondaryColorPointer+ , glSelectBuffer+ , glShadeModel+ , glTexCoord1d+ , glTexCoord1dv+ , glTexCoord1f+ , glTexCoord1fv+ , glTexCoord1i+ , glTexCoord1iv+ , glTexCoord1s+ , glTexCoord1sv+ , glTexCoord2d+ , glTexCoord2dv+ , glTexCoord2f+ , glTexCoord2fv+ , glTexCoord2i+ , glTexCoord2iv+ , glTexCoord2s+ , glTexCoord2sv+ , glTexCoord3d+ , glTexCoord3dv+ , glTexCoord3f+ , glTexCoord3fv+ , glTexCoord3i+ , glTexCoord3iv+ , glTexCoord3s+ , glTexCoord3sv+ , glTexCoord4d+ , glTexCoord4dv+ , glTexCoord4f+ , glTexCoord4fv+ , glTexCoord4i+ , glTexCoord4iv+ , glTexCoord4s+ , glTexCoord4sv+ , glTexCoordPointer+ , glTexEnvf+ , glTexEnvfv+ , glTexEnvi+ , glTexEnviv+ , glTexGend+ , glTexGendv+ , glTexGenf+ , glTexGenfv+ , glTexGeni+ , glTexGeniv+ , glTranslated+ , glTranslatef+ , glVertex2d+ , glVertex2dv+ , glVertex2f+ , glVertex2fv+ , glVertex2i+ , glVertex2iv+ , glVertex2s+ , glVertex2sv+ , glVertex3d+ , glVertex3dv+ , glVertex3f+ , glVertex3fv+ , glVertex3i+ , glVertex3iv+ , glVertex3s+ , glVertex3sv+ , glVertex4d+ , glVertex4dv+ , glVertex4f+ , glVertex4fv+ , glVertex4i+ , glVertex4iv+ , glVertex4s+ , glVertex4sv+ , glVertexPointer+ , glWindowPos2d+ , glWindowPos2dv+ , glWindowPos2f+ , glWindowPos2fv+ , glWindowPos2i+ , glWindowPos2iv+ , glWindowPos2s+ , glWindowPos2sv+ , glWindowPos3d+ , glWindowPos3dv+ , glWindowPos3f+ , glWindowPos3fv+ , glWindowPos3i+ , glWindowPos3iv+ , glWindowPos3s+ , glWindowPos3sv+ , pattern GL_2D+ , pattern GL_2_BYTES+ , pattern GL_3D+ , pattern GL_3D_COLOR+ , pattern GL_3D_COLOR_TEXTURE+ , pattern GL_3_BYTES+ , pattern GL_4D_COLOR_TEXTURE+ , pattern GL_4_BYTES+ , pattern GL_ACCUM+ , pattern GL_ACCUM_ALPHA_BITS+ , pattern GL_ACCUM_BLUE_BITS+ , pattern GL_ACCUM_BUFFER_BIT+ , pattern GL_ACCUM_CLEAR_VALUE+ , pattern GL_ACCUM_GREEN_BITS+ , pattern GL_ACCUM_RED_BITS+ , pattern GL_ADD+ , pattern GL_ADD_SIGNED+ , pattern GL_ALIASED_POINT_SIZE_RANGE+ , pattern GL_ALL_ATTRIB_BITS+ , pattern GL_ALPHA12+ , pattern GL_ALPHA16+ , pattern GL_ALPHA4+ , pattern GL_ALPHA8+ , pattern GL_ALPHA_BIAS+ , pattern GL_ALPHA_BITS+ , pattern GL_ALPHA_INTEGER+ , pattern GL_ALPHA_SCALE+ , pattern GL_ALPHA_TEST+ , pattern GL_ALPHA_TEST_FUNC+ , pattern GL_ALPHA_TEST_REF+ , pattern GL_AMBIENT+ , pattern GL_AMBIENT_AND_DIFFUSE+ , pattern GL_ATTRIB_STACK_DEPTH+ , pattern GL_AUTO_NORMAL+ , pattern GL_AUX0+ , pattern GL_AUX1+ , pattern GL_AUX2+ , pattern GL_AUX3+ , pattern GL_AUX_BUFFERS+ , pattern GL_BITMAP+ , pattern GL_BITMAP_TOKEN+ , pattern GL_BLUE_BIAS+ , pattern GL_BLUE_BITS+ , pattern GL_BLUE_SCALE+ , pattern GL_C3F_V3F+ , pattern GL_C4F_N3F_V3F+ , pattern GL_C4UB_V2F+ , pattern GL_C4UB_V3F+ , pattern GL_CLAMP+ , pattern GL_CLAMP_FRAGMENT_COLOR+ , pattern GL_CLAMP_VERTEX_COLOR+ , pattern GL_CLIENT_ACTIVE_TEXTURE+ , pattern GL_CLIENT_ALL_ATTRIB_BITS+ , pattern GL_CLIENT_ATTRIB_STACK_DEPTH+ , pattern GL_CLIENT_PIXEL_STORE_BIT+ , pattern GL_CLIENT_VERTEX_ARRAY_BIT+ , pattern GL_CLIP_PLANE0+ , pattern GL_CLIP_PLANE1+ , pattern GL_CLIP_PLANE2+ , pattern GL_CLIP_PLANE3+ , pattern GL_CLIP_PLANE4+ , pattern GL_CLIP_PLANE5+ , pattern GL_COEFF+ , pattern GL_COLOR_ARRAY+ , pattern GL_COLOR_ARRAY_BUFFER_BINDING+ , pattern GL_COLOR_ARRAY_POINTER+ , pattern GL_COLOR_ARRAY_SIZE+ , pattern GL_COLOR_ARRAY_STRIDE+ , pattern GL_COLOR_ARRAY_TYPE+ , pattern GL_COLOR_INDEX+ , pattern GL_COLOR_INDEXES+ , pattern GL_COLOR_MATERIAL+ , pattern GL_COLOR_MATERIAL_FACE+ , pattern GL_COLOR_MATERIAL_PARAMETER+ , pattern GL_COLOR_SUM+ , pattern GL_COMBINE+ , pattern GL_COMBINE_ALPHA+ , pattern GL_COMBINE_RGB+ , pattern GL_COMPARE_R_TO_TEXTURE+ , pattern GL_COMPILE+ , pattern GL_COMPILE_AND_EXECUTE+ , pattern GL_COMPRESSED_ALPHA+ , pattern GL_COMPRESSED_INTENSITY+ , pattern GL_COMPRESSED_LUMINANCE+ , pattern GL_COMPRESSED_LUMINANCE_ALPHA+ , pattern GL_COMPRESSED_SLUMINANCE+ , pattern GL_COMPRESSED_SLUMINANCE_ALPHA+ , pattern GL_CONSTANT+ , pattern GL_CONSTANT_ATTENUATION+ , pattern GL_COORD_REPLACE+ , pattern GL_COPY_PIXEL_TOKEN+ , pattern GL_CURRENT_BIT+ , pattern GL_CURRENT_COLOR+ , pattern GL_CURRENT_FOG_COORD+ , pattern GL_CURRENT_FOG_COORDINATE+ , pattern GL_CURRENT_INDEX+ , pattern GL_CURRENT_NORMAL+ , pattern GL_CURRENT_RASTER_COLOR+ , pattern GL_CURRENT_RASTER_DISTANCE+ , pattern GL_CURRENT_RASTER_INDEX+ , pattern GL_CURRENT_RASTER_POSITION+ , pattern GL_CURRENT_RASTER_POSITION_VALID+ , pattern GL_CURRENT_RASTER_SECONDARY_COLOR+ , pattern GL_CURRENT_RASTER_TEXTURE_COORDS+ , pattern GL_CURRENT_SECONDARY_COLOR+ , pattern GL_CURRENT_TEXTURE_COORDS+ , pattern GL_DECAL+ , pattern GL_DEPTH_BIAS+ , pattern GL_DEPTH_BITS+ , pattern GL_DEPTH_SCALE+ , pattern GL_DEPTH_TEXTURE_MODE+ , pattern GL_DIFFUSE+ , pattern GL_DOMAIN+ , pattern GL_DOT3_RGB+ , pattern GL_DOT3_RGBA+ , pattern GL_DRAW_PIXEL_TOKEN+ , pattern GL_EDGE_FLAG+ , pattern GL_EDGE_FLAG_ARRAY+ , pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING+ , pattern GL_EDGE_FLAG_ARRAY_POINTER+ , pattern GL_EDGE_FLAG_ARRAY_STRIDE+ , pattern GL_EMISSION+ , pattern GL_ENABLE_BIT+ , pattern GL_EVAL_BIT+ , pattern GL_EXP+ , pattern GL_EXP2+ , pattern GL_EYE_LINEAR+ , pattern GL_EYE_PLANE+ , pattern GL_FEEDBACK+ , pattern GL_FEEDBACK_BUFFER_POINTER+ , pattern GL_FEEDBACK_BUFFER_SIZE+ , pattern GL_FEEDBACK_BUFFER_TYPE+ , pattern GL_FLAT+ , pattern GL_FOG+ , pattern GL_FOG_BIT+ , pattern GL_FOG_COLOR+ , pattern GL_FOG_COORD+ , pattern GL_FOG_COORDINATE+ , pattern GL_FOG_COORDINATE_ARRAY+ , pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING+ , pattern GL_FOG_COORDINATE_ARRAY_POINTER+ , pattern GL_FOG_COORDINATE_ARRAY_STRIDE+ , pattern GL_FOG_COORDINATE_ARRAY_TYPE+ , pattern GL_FOG_COORDINATE_SOURCE+ , pattern GL_FOG_COORD_ARRAY+ , pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING+ , pattern GL_FOG_COORD_ARRAY_POINTER+ , pattern GL_FOG_COORD_ARRAY_STRIDE+ , pattern GL_FOG_COORD_ARRAY_TYPE+ , pattern GL_FOG_COORD_SRC+ , pattern GL_FOG_DENSITY+ , pattern GL_FOG_END+ , pattern GL_FOG_HINT+ , pattern GL_FOG_INDEX+ , pattern GL_FOG_MODE+ , pattern GL_FOG_START+ , pattern GL_FRAGMENT_DEPTH+ , pattern GL_GENERATE_MIPMAP+ , pattern GL_GENERATE_MIPMAP_HINT+ , pattern GL_GREEN_BIAS+ , pattern GL_GREEN_BITS+ , pattern GL_GREEN_SCALE+ , pattern GL_HINT_BIT+ , pattern GL_INDEX_ARRAY+ , pattern GL_INDEX_ARRAY_BUFFER_BINDING+ , pattern GL_INDEX_ARRAY_POINTER+ , pattern GL_INDEX_ARRAY_STRIDE+ , pattern GL_INDEX_ARRAY_TYPE+ , pattern GL_INDEX_BITS+ , pattern GL_INDEX_CLEAR_VALUE+ , pattern GL_INDEX_LOGIC_OP+ , pattern GL_INDEX_MODE+ , pattern GL_INDEX_OFFSET+ , pattern GL_INDEX_SHIFT+ , pattern GL_INDEX_WRITEMASK+ , pattern GL_INTENSITY+ , pattern GL_INTENSITY12+ , pattern GL_INTENSITY16+ , pattern GL_INTENSITY4+ , pattern GL_INTENSITY8+ , pattern GL_INTERPOLATE+ , pattern GL_LIGHT0+ , pattern GL_LIGHT1+ , pattern GL_LIGHT2+ , pattern GL_LIGHT3+ , pattern GL_LIGHT4+ , pattern GL_LIGHT5+ , pattern GL_LIGHT6+ , pattern GL_LIGHT7+ , pattern GL_LIGHTING+ , pattern GL_LIGHTING_BIT+ , pattern GL_LIGHT_MODEL_AMBIENT+ , pattern GL_LIGHT_MODEL_COLOR_CONTROL+ , pattern GL_LIGHT_MODEL_LOCAL_VIEWER+ , pattern GL_LIGHT_MODEL_TWO_SIDE+ , pattern GL_LINEAR_ATTENUATION+ , pattern GL_LINE_BIT+ , pattern GL_LINE_RESET_TOKEN+ , pattern GL_LINE_STIPPLE+ , pattern GL_LINE_STIPPLE_PATTERN+ , pattern GL_LINE_STIPPLE_REPEAT+ , pattern GL_LINE_TOKEN+ , pattern GL_LIST_BASE+ , pattern GL_LIST_BIT+ , pattern GL_LIST_INDEX+ , pattern GL_LIST_MODE+ , pattern GL_LOAD+ , pattern GL_LOGIC_OP+ , pattern GL_LUMINANCE+ , pattern GL_LUMINANCE12+ , pattern GL_LUMINANCE12_ALPHA12+ , pattern GL_LUMINANCE12_ALPHA4+ , pattern GL_LUMINANCE16+ , pattern GL_LUMINANCE16_ALPHA16+ , pattern GL_LUMINANCE4+ , pattern GL_LUMINANCE4_ALPHA4+ , pattern GL_LUMINANCE6_ALPHA2+ , pattern GL_LUMINANCE8+ , pattern GL_LUMINANCE8_ALPHA8+ , pattern GL_LUMINANCE_ALPHA+ , pattern GL_MAP1_COLOR_4+ , pattern GL_MAP1_GRID_DOMAIN+ , pattern GL_MAP1_GRID_SEGMENTS+ , pattern GL_MAP1_INDEX+ , pattern GL_MAP1_NORMAL+ , pattern GL_MAP1_TEXTURE_COORD_1+ , pattern GL_MAP1_TEXTURE_COORD_2+ , pattern GL_MAP1_TEXTURE_COORD_3+ , pattern GL_MAP1_TEXTURE_COORD_4+ , pattern GL_MAP1_VERTEX_3+ , pattern GL_MAP1_VERTEX_4+ , pattern GL_MAP2_COLOR_4+ , pattern GL_MAP2_GRID_DOMAIN+ , pattern GL_MAP2_GRID_SEGMENTS+ , pattern GL_MAP2_INDEX+ , pattern GL_MAP2_NORMAL+ , pattern GL_MAP2_TEXTURE_COORD_1+ , pattern GL_MAP2_TEXTURE_COORD_2+ , pattern GL_MAP2_TEXTURE_COORD_3+ , pattern GL_MAP2_TEXTURE_COORD_4+ , pattern GL_MAP2_VERTEX_3+ , pattern GL_MAP2_VERTEX_4+ , pattern GL_MAP_COLOR+ , pattern GL_MAP_STENCIL+ , pattern GL_MATRIX_MODE+ , pattern GL_MAX_ATTRIB_STACK_DEPTH+ , pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH+ , pattern GL_MAX_CLIP_PLANES+ , pattern GL_MAX_EVAL_ORDER+ , pattern GL_MAX_LIGHTS+ , pattern GL_MAX_LIST_NESTING+ , pattern GL_MAX_MODELVIEW_STACK_DEPTH+ , pattern GL_MAX_NAME_STACK_DEPTH+ , pattern GL_MAX_PIXEL_MAP_TABLE+ , pattern GL_MAX_PROJECTION_STACK_DEPTH+ , pattern GL_MAX_TEXTURE_COORDS+ , pattern GL_MAX_TEXTURE_STACK_DEPTH+ , pattern GL_MAX_TEXTURE_UNITS+ , pattern GL_MODELVIEW+ , pattern GL_MODELVIEW_MATRIX+ , pattern GL_MODELVIEW_STACK_DEPTH+ , pattern GL_MODULATE+ , pattern GL_MULT+ , pattern GL_MULTISAMPLE_BIT+ , pattern GL_N3F_V3F+ , pattern GL_NAME_STACK_DEPTH+ , pattern GL_NORMALIZE+ , pattern GL_NORMAL_ARRAY+ , pattern GL_NORMAL_ARRAY_BUFFER_BINDING+ , pattern GL_NORMAL_ARRAY_POINTER+ , pattern GL_NORMAL_ARRAY_STRIDE+ , pattern GL_NORMAL_ARRAY_TYPE+ , pattern GL_NORMAL_MAP+ , pattern GL_OBJECT_LINEAR+ , pattern GL_OBJECT_PLANE+ , pattern GL_OPERAND0_ALPHA+ , pattern GL_OPERAND0_RGB+ , pattern GL_OPERAND1_ALPHA+ , pattern GL_OPERAND1_RGB+ , pattern GL_OPERAND2_ALPHA+ , pattern GL_OPERAND2_RGB+ , pattern GL_ORDER+ , pattern GL_PASS_THROUGH_TOKEN+ , pattern GL_PERSPECTIVE_CORRECTION_HINT+ , pattern GL_PIXEL_MAP_A_TO_A+ , pattern GL_PIXEL_MAP_A_TO_A_SIZE+ , pattern GL_PIXEL_MAP_B_TO_B+ , pattern GL_PIXEL_MAP_B_TO_B_SIZE+ , pattern GL_PIXEL_MAP_G_TO_G+ , pattern GL_PIXEL_MAP_G_TO_G_SIZE+ , pattern GL_PIXEL_MAP_I_TO_A+ , pattern GL_PIXEL_MAP_I_TO_A_SIZE+ , pattern GL_PIXEL_MAP_I_TO_B+ , pattern GL_PIXEL_MAP_I_TO_B_SIZE+ , pattern GL_PIXEL_MAP_I_TO_G+ , pattern GL_PIXEL_MAP_I_TO_G_SIZE+ , pattern GL_PIXEL_MAP_I_TO_I+ , pattern GL_PIXEL_MAP_I_TO_I_SIZE+ , pattern GL_PIXEL_MAP_I_TO_R+ , pattern GL_PIXEL_MAP_I_TO_R_SIZE+ , pattern GL_PIXEL_MAP_R_TO_R+ , pattern GL_PIXEL_MAP_R_TO_R_SIZE+ , pattern GL_PIXEL_MAP_S_TO_S+ , pattern GL_PIXEL_MAP_S_TO_S_SIZE+ , pattern GL_PIXEL_MODE_BIT+ , pattern GL_POINT_BIT+ , pattern GL_POINT_DISTANCE_ATTENUATION+ , pattern GL_POINT_SIZE_MAX+ , pattern GL_POINT_SIZE_MIN+ , pattern GL_POINT_SMOOTH+ , pattern GL_POINT_SMOOTH_HINT+ , pattern GL_POINT_SPRITE+ , pattern GL_POINT_TOKEN+ , pattern GL_POLYGON+ , pattern GL_POLYGON_BIT+ , pattern GL_POLYGON_STIPPLE+ , pattern GL_POLYGON_STIPPLE_BIT+ , pattern GL_POLYGON_TOKEN+ , pattern GL_POSITION+ , pattern GL_PREVIOUS+ , pattern GL_PRIMARY_COLOR+ , pattern GL_PROJECTION+ , pattern GL_PROJECTION_MATRIX+ , pattern GL_PROJECTION_STACK_DEPTH+ , pattern GL_Q+ , pattern GL_QUADRATIC_ATTENUATION+ , pattern GL_QUADS+ , pattern GL_QUAD_STRIP+ , pattern GL_R+ , pattern GL_RED_BIAS+ , pattern GL_RED_BITS+ , pattern GL_RED_SCALE+ , pattern GL_REFLECTION_MAP+ , pattern GL_RENDER+ , pattern GL_RENDER_MODE+ , pattern GL_RESCALE_NORMAL+ , pattern GL_RETURN+ , pattern GL_RGBA_MODE+ , pattern GL_RGB_SCALE+ , pattern GL_S+ , pattern GL_SCISSOR_BIT+ , pattern GL_SECONDARY_COLOR_ARRAY+ , pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING+ , pattern GL_SECONDARY_COLOR_ARRAY_POINTER+ , pattern GL_SECONDARY_COLOR_ARRAY_SIZE+ , pattern GL_SECONDARY_COLOR_ARRAY_STRIDE+ , pattern GL_SECONDARY_COLOR_ARRAY_TYPE+ , pattern GL_SELECT+ , pattern GL_SELECTION_BUFFER_POINTER+ , pattern GL_SELECTION_BUFFER_SIZE+ , pattern GL_SEPARATE_SPECULAR_COLOR+ , pattern GL_SHADE_MODEL+ , pattern GL_SHININESS+ , pattern GL_SINGLE_COLOR+ , pattern GL_SLUMINANCE+ , pattern GL_SLUMINANCE8+ , pattern GL_SLUMINANCE8_ALPHA8+ , pattern GL_SLUMINANCE_ALPHA+ , pattern GL_SMOOTH+ , pattern GL_SOURCE0_ALPHA+ , pattern GL_SOURCE0_RGB+ , pattern GL_SOURCE1_ALPHA+ , pattern GL_SOURCE1_RGB+ , pattern GL_SOURCE2_ALPHA+ , pattern GL_SOURCE2_RGB+ , pattern GL_SPECULAR+ , pattern GL_SPHERE_MAP+ , pattern GL_SPOT_CUTOFF+ , pattern GL_SPOT_DIRECTION+ , pattern GL_SPOT_EXPONENT+ , pattern GL_SRC0_ALPHA+ , pattern GL_SRC0_RGB+ , pattern GL_SRC1_RGB+ , pattern GL_SRC2_ALPHA+ , pattern GL_SRC2_RGB+ , pattern GL_STACK_OVERFLOW+ , pattern GL_STACK_UNDERFLOW+ , pattern GL_STENCIL_BITS+ , pattern GL_SUBTRACT+ , pattern GL_T+ , pattern GL_T2F_C3F_V3F+ , pattern GL_T2F_C4F_N3F_V3F+ , pattern GL_T2F_C4UB_V3F+ , pattern GL_T2F_N3F_V3F+ , pattern GL_T2F_V3F+ , pattern GL_T4F_C4F_N3F_V4F+ , pattern GL_T4F_V4F+ , pattern GL_TEXTURE_BIT+ , pattern GL_TEXTURE_BORDER+ , pattern GL_TEXTURE_COMPONENTS+ , pattern GL_TEXTURE_COORD_ARRAY+ , pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING+ , pattern GL_TEXTURE_COORD_ARRAY_POINTER+ , pattern GL_TEXTURE_COORD_ARRAY_SIZE+ , pattern GL_TEXTURE_COORD_ARRAY_STRIDE+ , pattern GL_TEXTURE_COORD_ARRAY_TYPE+ , pattern GL_TEXTURE_ENV+ , pattern GL_TEXTURE_ENV_COLOR+ , pattern GL_TEXTURE_ENV_MODE+ , pattern GL_TEXTURE_FILTER_CONTROL+ , pattern GL_TEXTURE_GEN_MODE+ , pattern GL_TEXTURE_GEN_Q+ , pattern GL_TEXTURE_GEN_R+ , pattern GL_TEXTURE_GEN_S+ , pattern GL_TEXTURE_GEN_T+ , pattern GL_TEXTURE_INTENSITY_SIZE+ , pattern GL_TEXTURE_INTENSITY_TYPE+ , pattern GL_TEXTURE_LUMINANCE_SIZE+ , pattern GL_TEXTURE_LUMINANCE_TYPE+ , pattern GL_TEXTURE_MATRIX+ , pattern GL_TEXTURE_PRIORITY+ , pattern GL_TEXTURE_RESIDENT+ , pattern GL_TEXTURE_STACK_DEPTH+ , pattern GL_TRANSFORM_BIT+ , pattern GL_TRANSPOSE_COLOR_MATRIX+ , pattern GL_TRANSPOSE_MODELVIEW_MATRIX+ , pattern GL_TRANSPOSE_PROJECTION_MATRIX+ , pattern GL_TRANSPOSE_TEXTURE_MATRIX+ , pattern GL_V2F+ , pattern GL_V3F+ , pattern GL_VERTEX_ARRAY+ , pattern GL_VERTEX_ARRAY_BUFFER_BINDING+ , pattern GL_VERTEX_ARRAY_POINTER+ , pattern GL_VERTEX_ARRAY_SIZE+ , pattern GL_VERTEX_ARRAY_STRIDE+ , pattern GL_VERTEX_ARRAY_TYPE+ , pattern GL_VERTEX_PROGRAM_TWO_SIDE+ , pattern GL_VIEWPORT_BIT+ , pattern GL_WEIGHT_ARRAY_BUFFER_BINDING+ , pattern GL_ZOOM_X+ , pattern GL_ZOOM_Y+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Core32
+ dist/build/autogen/Graphics/GL/Raw/Profile/Compatibility33.hs view
@@ -0,0 +1,42 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Compatibility33 (+ -- * Graphics.GL.Raw.Profile.Compatibility33+ module Graphics.GL.Raw.Profile.Compatibility32+ , module Graphics.GL.Raw.Profile.Core33+ , glColorP3ui+ , glColorP3uiv+ , glColorP4ui+ , glColorP4uiv+ , glMultiTexCoordP1ui+ , glMultiTexCoordP1uiv+ , glMultiTexCoordP2ui+ , glMultiTexCoordP2uiv+ , glMultiTexCoordP3ui+ , glMultiTexCoordP3uiv+ , glMultiTexCoordP4ui+ , glMultiTexCoordP4uiv+ , glNormalP3ui+ , glNormalP3uiv+ , glSecondaryColorP3ui+ , glSecondaryColorP3uiv+ , glTexCoordP1ui+ , glTexCoordP1uiv+ , glTexCoordP2ui+ , glTexCoordP2uiv+ , glTexCoordP3ui+ , glTexCoordP3uiv+ , glTexCoordP4ui+ , glTexCoordP4uiv+ , glVertexP2ui+ , glVertexP2uiv+ , glVertexP3ui+ , glVertexP3uiv+ , glVertexP4ui+ , glVertexP4uiv+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Compatibility32+import Graphics.GL.Raw.Profile.Core33
+ dist/build/autogen/Graphics/GL/Raw/Profile/Compatibility40.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Compatibility40 (+ -- * Graphics.GL.Raw.Profile.Compatibility40+ module Graphics.GL.Raw.Profile.Compatibility32+ , module Graphics.GL.Raw.Profile.Core40+) where++++import Graphics.GL.Raw.Profile.Compatibility32+import Graphics.GL.Raw.Profile.Core40
+ dist/build/autogen/Graphics/GL/Raw/Profile/Compatibility41.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Compatibility41 (+ -- * Graphics.GL.Raw.Profile.Compatibility41+ module Graphics.GL.Raw.Profile.Compatibility40+ , module Graphics.GL.Raw.Profile.Core41+) where++++import Graphics.GL.Raw.Profile.Compatibility40+import Graphics.GL.Raw.Profile.Core41
+ dist/build/autogen/Graphics/GL/Raw/Profile/Compatibility42.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Compatibility42 (+ -- * Graphics.GL.Raw.Profile.Compatibility42+ module Graphics.GL.Raw.Profile.Compatibility41+ , module Graphics.GL.Raw.Profile.Core42+) where++++import Graphics.GL.Raw.Profile.Compatibility41+import Graphics.GL.Raw.Profile.Core42
+ dist/build/autogen/Graphics/GL/Raw/Profile/Compatibility43.hs view
@@ -0,0 +1,13 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Compatibility43 (+ -- * Graphics.GL.Raw.Profile.Compatibility43+ module Graphics.GL.Raw.Profile.Compatibility42+ , module Graphics.GL.Raw.Profile.Core43+ , pattern GL_DISPLAY_LIST+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Compatibility42+import Graphics.GL.Raw.Profile.Core43
+ dist/build/autogen/Graphics/GL/Raw/Profile/Compatibility44.hs view
@@ -0,0 +1,12 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Compatibility44 (+ -- * Graphics.GL.Raw.Profile.Compatibility44+ module Graphics.GL.Raw.Profile.Compatibility43+ , module Graphics.GL.Raw.Profile.Core44+) where++++import Graphics.GL.Raw.Profile.Compatibility43+import Graphics.GL.Raw.Profile.Core44
+ dist/build/autogen/Graphics/GL/Raw/Profile/Compatibility45.hs view
@@ -0,0 +1,125 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Compatibility45 (+ -- * Graphics.GL.Raw.Profile.Compatibility45+ module Graphics.GL.Raw.Profile.Compatibility44+ , module Graphics.GL.Raw.Profile.Core45+ , glGetnColorTable+ , glGetnConvolutionFilter+ , glGetnHistogram+ , glGetnMapdv+ , glGetnMapfv+ , glGetnMapiv+ , glGetnMinmax+ , glGetnPixelMapfv+ , glGetnPixelMapuiv+ , glGetnPixelMapusv+ , glGetnPolygonStipple+ , glGetnSeparableFilter+) where++import Control.Monad.IO.Class+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Types+import System.IO.Unsafe++import Graphics.GL.Raw.Profile.Compatibility44+import Graphics.GL.Raw.Profile.Core45++glGetnColorTable :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glGetnColorTable = ffienumenumenumsizeiPtrVIOV glGetnColorTableFunPtr++glGetnColorTableFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glGetnColorTableFunPtr = unsafePerformIO (getProcAddress "glGetnColorTable")++{-# NOINLINE glGetnColorTableFunPtr #-}++glGetnConvolutionFilter :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glGetnConvolutionFilter = ffienumenumenumsizeiPtrVIOV glGetnConvolutionFilterFunPtr++glGetnConvolutionFilterFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glGetnConvolutionFilterFunPtr = unsafePerformIO (getProcAddress "glGetnConvolutionFilter")++{-# NOINLINE glGetnConvolutionFilterFunPtr #-}++glGetnHistogram :: MonadIO m => GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glGetnHistogram = ffienumbooleanenumenumsizeiPtrVIOV glGetnHistogramFunPtr++glGetnHistogramFunPtr :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glGetnHistogramFunPtr = unsafePerformIO (getProcAddress "glGetnHistogram")++{-# NOINLINE glGetnHistogramFunPtr #-}++glGetnMapdv :: MonadIO m => GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> m ()+glGetnMapdv = ffienumenumsizeiPtrdoubleIOV glGetnMapdvFunPtr++glGetnMapdvFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLdouble -> IO ())+glGetnMapdvFunPtr = unsafePerformIO (getProcAddress "glGetnMapdv")++{-# NOINLINE glGetnMapdvFunPtr #-}++glGetnMapfv :: MonadIO m => GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> m ()+glGetnMapfv = ffienumenumsizeiPtrfloatIOV glGetnMapfvFunPtr++glGetnMapfvFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLfloat -> IO ())+glGetnMapfvFunPtr = unsafePerformIO (getProcAddress "glGetnMapfv")++{-# NOINLINE glGetnMapfvFunPtr #-}++glGetnMapiv :: MonadIO m => GLenum -> GLenum -> GLsizei -> Ptr GLint -> m ()+glGetnMapiv = ffienumenumsizeiPtrintIOV glGetnMapivFunPtr++glGetnMapivFunPtr :: FunPtr (GLenum -> GLenum -> GLsizei -> Ptr GLint -> IO ())+glGetnMapivFunPtr = unsafePerformIO (getProcAddress "glGetnMapiv")++{-# NOINLINE glGetnMapivFunPtr #-}++glGetnMinmax :: MonadIO m => GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glGetnMinmax = ffienumbooleanenumenumsizeiPtrVIOV glGetnMinmaxFunPtr++glGetnMinmaxFunPtr :: FunPtr (GLenum -> GLboolean -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glGetnMinmaxFunPtr = unsafePerformIO (getProcAddress "glGetnMinmax")++{-# NOINLINE glGetnMinmaxFunPtr #-}++glGetnPixelMapfv :: MonadIO m => GLenum -> GLsizei -> Ptr GLfloat -> m ()+glGetnPixelMapfv = ffienumsizeiPtrfloatIOV glGetnPixelMapfvFunPtr++glGetnPixelMapfvFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLfloat -> IO ())+glGetnPixelMapfvFunPtr = unsafePerformIO (getProcAddress "glGetnPixelMapfv")++{-# NOINLINE glGetnPixelMapfvFunPtr #-}++glGetnPixelMapuiv :: MonadIO m => GLenum -> GLsizei -> Ptr GLuint -> m ()+glGetnPixelMapuiv = ffienumsizeiPtruintIOV glGetnPixelMapuivFunPtr++glGetnPixelMapuivFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLuint -> IO ())+glGetnPixelMapuivFunPtr = unsafePerformIO (getProcAddress "glGetnPixelMapuiv")++{-# NOINLINE glGetnPixelMapuivFunPtr #-}++glGetnPixelMapusv :: MonadIO m => GLenum -> GLsizei -> Ptr GLushort -> m ()+glGetnPixelMapusv = ffienumsizeiPtrushortIOV glGetnPixelMapusvFunPtr++glGetnPixelMapusvFunPtr :: FunPtr (GLenum -> GLsizei -> Ptr GLushort -> IO ())+glGetnPixelMapusvFunPtr = unsafePerformIO (getProcAddress "glGetnPixelMapusv")++{-# NOINLINE glGetnPixelMapusvFunPtr #-}++glGetnPolygonStipple :: MonadIO m => GLsizei -> Ptr GLubyte -> m ()+glGetnPolygonStipple = ffisizeiPtrubyteIOV glGetnPolygonStippleFunPtr++glGetnPolygonStippleFunPtr :: FunPtr (GLsizei -> Ptr GLubyte -> IO ())+glGetnPolygonStippleFunPtr = unsafePerformIO (getProcAddress "glGetnPolygonStipple")++{-# NOINLINE glGetnPolygonStippleFunPtr #-}++glGetnSeparableFilter :: MonadIO m => GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> GLsizei -> Ptr () -> Ptr () -> m ()+glGetnSeparableFilter = ffienumenumenumsizeiPtrVsizeiPtrVPtrVIOV glGetnSeparableFilterFunPtr++glGetnSeparableFilterFunPtr :: FunPtr (GLenum -> GLenum -> GLenum -> GLsizei -> Ptr () -> GLsizei -> Ptr () -> Ptr () -> IO ())+glGetnSeparableFilterFunPtr = unsafePerformIO (getProcAddress "glGetnSeparableFilter")++{-# NOINLINE glGetnSeparableFilterFunPtr #-}
+ dist/build/autogen/Graphics/GL/Raw/Profile/Core32.hs view
@@ -0,0 +1,1162 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Core32 (+ -- * Graphics.GL.Raw.Profile.Core32+ glActiveTexture+ , glAttachShader+ , glBeginConditionalRender+ , glBeginQuery+ , glBeginTransformFeedback+ , glBindAttribLocation+ , glBindBuffer+ , glBindBufferBase+ , glBindBufferRange+ , glBindFragDataLocation+ , glBindFramebuffer+ , glBindRenderbuffer+ , glBindTexture+ , glBindVertexArray+ , glBlendColor+ , glBlendEquation+ , glBlendEquationSeparate+ , glBlendFunc+ , glBlendFuncSeparate+ , glBlitFramebuffer+ , glBufferData+ , glBufferSubData+ , glCheckFramebufferStatus+ , glClampColor+ , glClear+ , glClearBufferfi+ , glClearBufferfv+ , glClearBufferiv+ , glClearBufferuiv+ , glClearColor+ , glClearDepth+ , glClearStencil+ , glClientWaitSync+ , glColorMask+ , glColorMaski+ , glCompileShader+ , glCompressedTexImage1D+ , glCompressedTexImage2D+ , glCompressedTexImage3D+ , glCompressedTexSubImage1D+ , glCompressedTexSubImage2D+ , glCompressedTexSubImage3D+ , glCopyBufferSubData+ , glCopyTexImage1D+ , glCopyTexImage2D+ , glCopyTexSubImage1D+ , glCopyTexSubImage2D+ , glCopyTexSubImage3D+ , glCreateProgram+ , glCreateShader+ , glCullFace+ , glDeleteBuffers+ , glDeleteFramebuffers+ , glDeleteProgram+ , glDeleteQueries+ , glDeleteRenderbuffers+ , glDeleteShader+ , glDeleteSync+ , glDeleteTextures+ , glDeleteVertexArrays+ , glDepthFunc+ , glDepthMask+ , glDepthRange+ , glDetachShader+ , glDisable+ , glDisableVertexAttribArray+ , glDisablei+ , glDrawArrays+ , glDrawArraysInstanced+ , glDrawBuffer+ , glDrawBuffers+ , glDrawElements+ , glDrawElementsBaseVertex+ , glDrawElementsInstanced+ , glDrawElementsInstancedBaseVertex+ , glDrawRangeElements+ , glDrawRangeElementsBaseVertex+ , glEnable+ , glEnableVertexAttribArray+ , glEnablei+ , glEndConditionalRender+ , glEndQuery+ , glEndTransformFeedback+ , glFenceSync+ , glFinish+ , glFlush+ , glFlushMappedBufferRange+ , glFramebufferRenderbuffer+ , glFramebufferTexture+ , glFramebufferTexture1D+ , glFramebufferTexture2D+ , glFramebufferTexture3D+ , glFramebufferTextureLayer+ , glFrontFace+ , glGenBuffers+ , glGenFramebuffers+ , glGenQueries+ , glGenRenderbuffers+ , glGenTextures+ , glGenVertexArrays+ , glGenerateMipmap+ , glGetActiveAttrib+ , glGetActiveUniform+ , glGetActiveUniformBlockName+ , glGetActiveUniformBlockiv+ , glGetActiveUniformName+ , glGetActiveUniformsiv+ , glGetAttachedShaders+ , glGetAttribLocation+ , glGetBooleani_v+ , glGetBooleanv+ , glGetBufferParameteri64v+ , glGetBufferParameteriv+ , glGetBufferPointerv+ , glGetBufferSubData+ , glGetCompressedTexImage+ , glGetDoublev+ , glGetError+ , glGetFloatv+ , glGetFragDataLocation+ , glGetFramebufferAttachmentParameteriv+ , glGetInteger64i_v+ , glGetInteger64v+ , glGetIntegeri_v+ , glGetIntegerv+ , glGetMultisamplefv+ , glGetProgramInfoLog+ , glGetProgramiv+ , glGetQueryObjectiv+ , glGetQueryObjectuiv+ , glGetQueryiv+ , glGetRenderbufferParameteriv+ , glGetShaderInfoLog+ , glGetShaderSource+ , glGetShaderiv+ , glGetString+ , glGetStringi+ , glGetSynciv+ , glGetTexImage+ , glGetTexLevelParameterfv+ , glGetTexLevelParameteriv+ , glGetTexParameterIiv+ , glGetTexParameterIuiv+ , glGetTexParameterfv+ , glGetTexParameteriv+ , glGetTransformFeedbackVarying+ , glGetUniformBlockIndex+ , glGetUniformIndices+ , glGetUniformLocation+ , glGetUniformfv+ , glGetUniformiv+ , glGetUniformuiv+ , glGetVertexAttribIiv+ , glGetVertexAttribIuiv+ , glGetVertexAttribPointerv+ , glGetVertexAttribdv+ , glGetVertexAttribfv+ , glGetVertexAttribiv+ , glHint+ , glIsBuffer+ , glIsEnabled+ , glIsEnabledi+ , glIsFramebuffer+ , glIsProgram+ , glIsQuery+ , glIsRenderbuffer+ , glIsShader+ , glIsSync+ , glIsTexture+ , glIsVertexArray+ , glLineWidth+ , glLinkProgram+ , glLogicOp+ , glMapBuffer+ , glMapBufferRange+ , glMultiDrawArrays+ , glMultiDrawElements+ , glMultiDrawElementsBaseVertex+ , glPixelStoref+ , glPixelStorei+ , glPointParameterf+ , glPointParameterfv+ , glPointParameteri+ , glPointParameteriv+ , glPointSize+ , glPolygonMode+ , glPolygonOffset+ , glPrimitiveRestartIndex+ , glProvokingVertex+ , glReadBuffer+ , glReadPixels+ , glRenderbufferStorage+ , glRenderbufferStorageMultisample+ , glSampleCoverage+ , glSampleMaski+ , glScissor+ , glShaderSource+ , glStencilFunc+ , glStencilFuncSeparate+ , glStencilMask+ , glStencilMaskSeparate+ , glStencilOp+ , glStencilOpSeparate+ , glTexBuffer+ , glTexImage1D+ , glTexImage2D+ , glTexImage2DMultisample+ , glTexImage3D+ , glTexImage3DMultisample+ , glTexParameterIiv+ , glTexParameterIuiv+ , glTexParameterf+ , glTexParameterfv+ , glTexParameteri+ , glTexParameteriv+ , glTexSubImage1D+ , glTexSubImage2D+ , glTexSubImage3D+ , glTransformFeedbackVaryings+ , glUniform1f+ , glUniform1fv+ , glUniform1i+ , glUniform1iv+ , glUniform1ui+ , glUniform1uiv+ , glUniform2f+ , glUniform2fv+ , glUniform2i+ , glUniform2iv+ , glUniform2ui+ , glUniform2uiv+ , glUniform3f+ , glUniform3fv+ , glUniform3i+ , glUniform3iv+ , glUniform3ui+ , glUniform3uiv+ , glUniform4f+ , glUniform4fv+ , glUniform4i+ , glUniform4iv+ , glUniform4ui+ , glUniform4uiv+ , glUniformBlockBinding+ , glUniformMatrix2fv+ , glUniformMatrix2x3fv+ , glUniformMatrix2x4fv+ , glUniformMatrix3fv+ , glUniformMatrix3x2fv+ , glUniformMatrix3x4fv+ , glUniformMatrix4fv+ , glUniformMatrix4x2fv+ , glUniformMatrix4x3fv+ , glUnmapBuffer+ , glUseProgram+ , glValidateProgram+ , glVertexAttrib1d+ , glVertexAttrib1dv+ , glVertexAttrib1f+ , glVertexAttrib1fv+ , glVertexAttrib1s+ , glVertexAttrib1sv+ , glVertexAttrib2d+ , glVertexAttrib2dv+ , glVertexAttrib2f+ , glVertexAttrib2fv+ , glVertexAttrib2s+ , glVertexAttrib2sv+ , glVertexAttrib3d+ , glVertexAttrib3dv+ , glVertexAttrib3f+ , glVertexAttrib3fv+ , glVertexAttrib3s+ , glVertexAttrib3sv+ , glVertexAttrib4Nbv+ , glVertexAttrib4Niv+ , glVertexAttrib4Nsv+ , glVertexAttrib4Nub+ , glVertexAttrib4Nubv+ , glVertexAttrib4Nuiv+ , glVertexAttrib4Nusv+ , glVertexAttrib4bv+ , glVertexAttrib4d+ , glVertexAttrib4dv+ , glVertexAttrib4f+ , glVertexAttrib4fv+ , glVertexAttrib4iv+ , glVertexAttrib4s+ , glVertexAttrib4sv+ , glVertexAttrib4ubv+ , glVertexAttrib4uiv+ , glVertexAttrib4usv+ , glVertexAttribI1i+ , glVertexAttribI1iv+ , glVertexAttribI1ui+ , glVertexAttribI1uiv+ , glVertexAttribI2i+ , glVertexAttribI2iv+ , glVertexAttribI2ui+ , glVertexAttribI2uiv+ , glVertexAttribI3i+ , glVertexAttribI3iv+ , glVertexAttribI3ui+ , glVertexAttribI3uiv+ , glVertexAttribI4bv+ , glVertexAttribI4i+ , glVertexAttribI4iv+ , glVertexAttribI4sv+ , glVertexAttribI4ubv+ , glVertexAttribI4ui+ , glVertexAttribI4uiv+ , glVertexAttribI4usv+ , glVertexAttribIPointer+ , glVertexAttribPointer+ , glViewport+ , glWaitSync+ , pattern GL_ACTIVE_ATTRIBUTES+ , pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH+ , pattern GL_ACTIVE_TEXTURE+ , pattern GL_ACTIVE_UNIFORMS+ , pattern GL_ACTIVE_UNIFORM_BLOCKS+ , pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH+ , pattern GL_ACTIVE_UNIFORM_MAX_LENGTH+ , pattern GL_ALIASED_LINE_WIDTH_RANGE+ , pattern GL_ALPHA+ , pattern GL_ALREADY_SIGNALED+ , pattern GL_ALWAYS+ , pattern GL_AND+ , pattern GL_AND_INVERTED+ , pattern GL_AND_REVERSE+ , pattern GL_ARRAY_BUFFER+ , pattern GL_ARRAY_BUFFER_BINDING+ , pattern GL_ATTACHED_SHADERS+ , pattern GL_BACK+ , pattern GL_BACK_LEFT+ , pattern GL_BACK_RIGHT+ , pattern GL_BGR+ , pattern GL_BGRA+ , pattern GL_BGRA_INTEGER+ , pattern GL_BGR_INTEGER+ , pattern GL_BLEND+ , pattern GL_BLEND_DST+ , pattern GL_BLEND_DST_ALPHA+ , pattern GL_BLEND_DST_RGB+ , pattern GL_BLEND_EQUATION_ALPHA+ , pattern GL_BLEND_EQUATION_RGB+ , pattern GL_BLEND_SRC+ , pattern GL_BLEND_SRC_ALPHA+ , pattern GL_BLEND_SRC_RGB+ , pattern GL_BLUE+ , pattern GL_BLUE_INTEGER+ , pattern GL_BOOL+ , pattern GL_BOOL_VEC2+ , pattern GL_BOOL_VEC3+ , pattern GL_BOOL_VEC4+ , pattern GL_BUFFER_ACCESS+ , pattern GL_BUFFER_ACCESS_FLAGS+ , pattern GL_BUFFER_MAPPED+ , pattern GL_BUFFER_MAP_LENGTH+ , pattern GL_BUFFER_MAP_OFFSET+ , pattern GL_BUFFER_MAP_POINTER+ , pattern GL_BUFFER_SIZE+ , pattern GL_BUFFER_USAGE+ , pattern GL_BYTE+ , pattern GL_CCW+ , pattern GL_CLAMP_READ_COLOR+ , pattern GL_CLAMP_TO_BORDER+ , pattern GL_CLAMP_TO_EDGE+ , pattern GL_CLEAR+ , pattern GL_CLIP_DISTANCE0+ , pattern GL_CLIP_DISTANCE1+ , pattern GL_CLIP_DISTANCE2+ , pattern GL_CLIP_DISTANCE3+ , pattern GL_CLIP_DISTANCE4+ , pattern GL_CLIP_DISTANCE5+ , pattern GL_CLIP_DISTANCE6+ , pattern GL_CLIP_DISTANCE7+ , pattern GL_COLOR+ , pattern GL_COLOR_ATTACHMENT0+ , pattern GL_COLOR_ATTACHMENT1+ , pattern GL_COLOR_ATTACHMENT10+ , pattern GL_COLOR_ATTACHMENT11+ , pattern GL_COLOR_ATTACHMENT12+ , pattern GL_COLOR_ATTACHMENT13+ , pattern GL_COLOR_ATTACHMENT14+ , pattern GL_COLOR_ATTACHMENT15+ , pattern GL_COLOR_ATTACHMENT2+ , pattern GL_COLOR_ATTACHMENT3+ , pattern GL_COLOR_ATTACHMENT4+ , pattern GL_COLOR_ATTACHMENT5+ , pattern GL_COLOR_ATTACHMENT6+ , pattern GL_COLOR_ATTACHMENT7+ , pattern GL_COLOR_ATTACHMENT8+ , pattern GL_COLOR_ATTACHMENT9+ , pattern GL_COLOR_BUFFER_BIT+ , pattern GL_COLOR_CLEAR_VALUE+ , pattern GL_COLOR_LOGIC_OP+ , pattern GL_COLOR_WRITEMASK+ , pattern GL_COMPARE_REF_TO_TEXTURE+ , pattern GL_COMPILE_STATUS+ , pattern GL_COMPRESSED_RED+ , pattern GL_COMPRESSED_RED_RGTC1+ , pattern GL_COMPRESSED_RG+ , pattern GL_COMPRESSED_RGB+ , pattern GL_COMPRESSED_RGBA+ , pattern GL_COMPRESSED_RG_RGTC2+ , pattern GL_COMPRESSED_SIGNED_RED_RGTC1+ , pattern GL_COMPRESSED_SIGNED_RG_RGTC2+ , pattern GL_COMPRESSED_SRGB+ , pattern GL_COMPRESSED_SRGB_ALPHA+ , pattern GL_COMPRESSED_TEXTURE_FORMATS+ , pattern GL_CONDITION_SATISFIED+ , pattern GL_CONSTANT_ALPHA+ , pattern GL_CONSTANT_COLOR+ , pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT+ , pattern GL_CONTEXT_CORE_PROFILE_BIT+ , pattern GL_CONTEXT_FLAGS+ , pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT+ , pattern GL_CONTEXT_PROFILE_MASK+ , pattern GL_COPY+ , pattern GL_COPY_INVERTED+ , pattern GL_COPY_READ_BUFFER+ , pattern GL_COPY_WRITE_BUFFER+ , pattern GL_CULL_FACE+ , pattern GL_CULL_FACE_MODE+ , pattern GL_CURRENT_PROGRAM+ , pattern GL_CURRENT_QUERY+ , pattern GL_CURRENT_VERTEX_ATTRIB+ , pattern GL_CW+ , pattern GL_DECR+ , pattern GL_DECR_WRAP+ , pattern GL_DELETE_STATUS+ , pattern GL_DEPTH+ , pattern GL_DEPTH24_STENCIL8+ , pattern GL_DEPTH32F_STENCIL8+ , pattern GL_DEPTH_ATTACHMENT+ , pattern GL_DEPTH_BUFFER_BIT+ , pattern GL_DEPTH_CLAMP+ , pattern GL_DEPTH_CLEAR_VALUE+ , pattern GL_DEPTH_COMPONENT+ , pattern GL_DEPTH_COMPONENT16+ , pattern GL_DEPTH_COMPONENT24+ , pattern GL_DEPTH_COMPONENT32+ , pattern GL_DEPTH_COMPONENT32F+ , pattern GL_DEPTH_FUNC+ , pattern GL_DEPTH_RANGE+ , pattern GL_DEPTH_STENCIL+ , pattern GL_DEPTH_STENCIL_ATTACHMENT+ , pattern GL_DEPTH_TEST+ , pattern GL_DEPTH_WRITEMASK+ , pattern GL_DITHER+ , pattern GL_DONT_CARE+ , pattern GL_DOUBLE+ , pattern GL_DOUBLEBUFFER+ , pattern GL_DRAW_BUFFER+ , pattern GL_DRAW_BUFFER0+ , pattern GL_DRAW_BUFFER1+ , pattern GL_DRAW_BUFFER10+ , pattern GL_DRAW_BUFFER11+ , pattern GL_DRAW_BUFFER12+ , pattern GL_DRAW_BUFFER13+ , pattern GL_DRAW_BUFFER14+ , pattern GL_DRAW_BUFFER15+ , pattern GL_DRAW_BUFFER2+ , pattern GL_DRAW_BUFFER3+ , pattern GL_DRAW_BUFFER4+ , pattern GL_DRAW_BUFFER5+ , pattern GL_DRAW_BUFFER6+ , pattern GL_DRAW_BUFFER7+ , pattern GL_DRAW_BUFFER8+ , pattern GL_DRAW_BUFFER9+ , pattern GL_DRAW_FRAMEBUFFER+ , pattern GL_DRAW_FRAMEBUFFER_BINDING+ , pattern GL_DST_ALPHA+ , pattern GL_DST_COLOR+ , pattern GL_DYNAMIC_COPY+ , pattern GL_DYNAMIC_DRAW+ , pattern GL_DYNAMIC_READ+ , pattern GL_ELEMENT_ARRAY_BUFFER+ , pattern GL_ELEMENT_ARRAY_BUFFER_BINDING+ , pattern GL_EQUAL+ , pattern GL_EQUIV+ , pattern GL_EXTENSIONS+ , pattern GL_FALSE+ , pattern GL_FASTEST+ , pattern GL_FILL+ , pattern GL_FIRST_VERTEX_CONVENTION+ , pattern GL_FIXED_ONLY+ , pattern GL_FLOAT+ , pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV+ , pattern GL_FLOAT_MAT2+ , pattern GL_FLOAT_MAT2x3+ , pattern GL_FLOAT_MAT2x4+ , pattern GL_FLOAT_MAT3+ , pattern GL_FLOAT_MAT3x2+ , pattern GL_FLOAT_MAT3x4+ , pattern GL_FLOAT_MAT4+ , pattern GL_FLOAT_MAT4x2+ , pattern GL_FLOAT_MAT4x3+ , pattern GL_FLOAT_VEC2+ , pattern GL_FLOAT_VEC3+ , pattern GL_FLOAT_VEC4+ , pattern GL_FRAGMENT_SHADER+ , pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT+ , pattern GL_FRAMEBUFFER+ , pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING+ , pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED+ , pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME+ , pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL+ , pattern GL_FRAMEBUFFER_BINDING+ , pattern GL_FRAMEBUFFER_COMPLETE+ , pattern GL_FRAMEBUFFER_DEFAULT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER+ , pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE+ , pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER+ , pattern GL_FRAMEBUFFER_SRGB+ , pattern GL_FRAMEBUFFER_UNDEFINED+ , pattern GL_FRAMEBUFFER_UNSUPPORTED+ , pattern GL_FRONT+ , pattern GL_FRONT_AND_BACK+ , pattern GL_FRONT_FACE+ , pattern GL_FRONT_LEFT+ , pattern GL_FRONT_RIGHT+ , pattern GL_FUNC_ADD+ , pattern GL_FUNC_REVERSE_SUBTRACT+ , pattern GL_FUNC_SUBTRACT+ , pattern GL_GEOMETRY_INPUT_TYPE+ , pattern GL_GEOMETRY_OUTPUT_TYPE+ , pattern GL_GEOMETRY_SHADER+ , pattern GL_GEOMETRY_VERTICES_OUT+ , pattern GL_GEQUAL+ , pattern GL_GREATER+ , pattern GL_GREEN+ , pattern GL_GREEN_INTEGER+ , pattern GL_HALF_FLOAT+ , pattern GL_INCR+ , pattern GL_INCR_WRAP+ , pattern GL_INDEX+ , pattern GL_INFO_LOG_LENGTH+ , pattern GL_INT+ , pattern GL_INTERLEAVED_ATTRIBS+ , pattern GL_INT_SAMPLER_1D+ , pattern GL_INT_SAMPLER_1D_ARRAY+ , pattern GL_INT_SAMPLER_2D+ , pattern GL_INT_SAMPLER_2D_ARRAY+ , pattern GL_INT_SAMPLER_2D_MULTISAMPLE+ , pattern GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY+ , pattern GL_INT_SAMPLER_2D_RECT+ , pattern GL_INT_SAMPLER_3D+ , pattern GL_INT_SAMPLER_BUFFER+ , pattern GL_INT_SAMPLER_CUBE+ , pattern GL_INT_VEC2+ , pattern GL_INT_VEC3+ , pattern GL_INT_VEC4+ , pattern GL_INVALID_ENUM+ , pattern GL_INVALID_FRAMEBUFFER_OPERATION+ , pattern GL_INVALID_INDEX+ , pattern GL_INVALID_OPERATION+ , pattern GL_INVALID_VALUE+ , pattern GL_INVERT+ , pattern GL_KEEP+ , pattern GL_LAST_VERTEX_CONVENTION+ , pattern GL_LEFT+ , pattern GL_LEQUAL+ , pattern GL_LESS+ , pattern GL_LINE+ , pattern GL_LINEAR+ , pattern GL_LINEAR_MIPMAP_LINEAR+ , pattern GL_LINEAR_MIPMAP_NEAREST+ , pattern GL_LINES+ , pattern GL_LINES_ADJACENCY+ , pattern GL_LINE_LOOP+ , pattern GL_LINE_SMOOTH+ , pattern GL_LINE_SMOOTH_HINT+ , pattern GL_LINE_STRIP+ , pattern GL_LINE_STRIP_ADJACENCY+ , pattern GL_LINE_WIDTH+ , pattern GL_LINE_WIDTH_GRANULARITY+ , pattern GL_LINE_WIDTH_RANGE+ , pattern GL_LINK_STATUS+ , pattern GL_LOGIC_OP_MODE+ , pattern GL_LOWER_LEFT+ , pattern GL_MAJOR_VERSION+ , pattern GL_MAP_FLUSH_EXPLICIT_BIT+ , pattern GL_MAP_INVALIDATE_BUFFER_BIT+ , pattern GL_MAP_INVALIDATE_RANGE_BIT+ , pattern GL_MAP_READ_BIT+ , pattern GL_MAP_UNSYNCHRONIZED_BIT+ , pattern GL_MAP_WRITE_BIT+ , pattern GL_MAX+ , pattern GL_MAX_3D_TEXTURE_SIZE+ , pattern GL_MAX_ARRAY_TEXTURE_LAYERS+ , pattern GL_MAX_CLIP_DISTANCES+ , pattern GL_MAX_COLOR_ATTACHMENTS+ , pattern GL_MAX_COLOR_TEXTURE_SAMPLES+ , pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_COMBINED_UNIFORM_BLOCKS+ , pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS+ , pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE+ , pattern GL_MAX_DEPTH_TEXTURE_SAMPLES+ , pattern GL_MAX_DRAW_BUFFERS+ , pattern GL_MAX_ELEMENTS_INDICES+ , pattern GL_MAX_ELEMENTS_VERTICES+ , pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS+ , pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS+ , pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS+ , pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS+ , pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS+ , pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES+ , pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS+ , pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS+ , pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS+ , pattern GL_MAX_INTEGER_SAMPLES+ , pattern GL_MAX_PROGRAM_TEXEL_OFFSET+ , pattern GL_MAX_RECTANGLE_TEXTURE_SIZE+ , pattern GL_MAX_RENDERBUFFER_SIZE+ , pattern GL_MAX_SAMPLES+ , pattern GL_MAX_SAMPLE_MASK_WORDS+ , pattern GL_MAX_SERVER_WAIT_TIMEOUT+ , pattern GL_MAX_TEXTURE_BUFFER_SIZE+ , pattern GL_MAX_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_TEXTURE_LOD_BIAS+ , pattern GL_MAX_TEXTURE_SIZE+ , pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS+ , pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS+ , pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS+ , pattern GL_MAX_UNIFORM_BLOCK_SIZE+ , pattern GL_MAX_UNIFORM_BUFFER_BINDINGS+ , pattern GL_MAX_VARYING_COMPONENTS+ , pattern GL_MAX_VARYING_FLOATS+ , pattern GL_MAX_VERTEX_ATTRIBS+ , pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS+ , pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_VERTEX_UNIFORM_BLOCKS+ , pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS+ , pattern GL_MAX_VIEWPORT_DIMS+ , pattern GL_MIN+ , pattern GL_MINOR_VERSION+ , pattern GL_MIN_PROGRAM_TEXEL_OFFSET+ , pattern GL_MIRRORED_REPEAT+ , pattern GL_MULTISAMPLE+ , pattern GL_NAND+ , pattern GL_NEAREST+ , pattern GL_NEAREST_MIPMAP_LINEAR+ , pattern GL_NEAREST_MIPMAP_NEAREST+ , pattern GL_NEVER+ , pattern GL_NICEST+ , pattern GL_NONE+ , pattern GL_NOOP+ , pattern GL_NOR+ , pattern GL_NOTEQUAL+ , pattern GL_NO_ERROR+ , pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS+ , pattern GL_NUM_EXTENSIONS+ , pattern GL_OBJECT_TYPE+ , pattern GL_ONE+ , pattern GL_ONE_MINUS_CONSTANT_ALPHA+ , pattern GL_ONE_MINUS_CONSTANT_COLOR+ , pattern GL_ONE_MINUS_DST_ALPHA+ , pattern GL_ONE_MINUS_DST_COLOR+ , pattern GL_ONE_MINUS_SRC_ALPHA+ , pattern GL_ONE_MINUS_SRC_COLOR+ , pattern GL_OR+ , pattern GL_OR_INVERTED+ , pattern GL_OR_REVERSE+ , pattern GL_OUT_OF_MEMORY+ , pattern GL_PACK_ALIGNMENT+ , pattern GL_PACK_IMAGE_HEIGHT+ , pattern GL_PACK_LSB_FIRST+ , pattern GL_PACK_ROW_LENGTH+ , pattern GL_PACK_SKIP_IMAGES+ , pattern GL_PACK_SKIP_PIXELS+ , pattern GL_PACK_SKIP_ROWS+ , pattern GL_PACK_SWAP_BYTES+ , pattern GL_PIXEL_PACK_BUFFER+ , pattern GL_PIXEL_PACK_BUFFER_BINDING+ , pattern GL_PIXEL_UNPACK_BUFFER+ , pattern GL_PIXEL_UNPACK_BUFFER_BINDING+ , pattern GL_POINT+ , pattern GL_POINTS+ , pattern GL_POINT_FADE_THRESHOLD_SIZE+ , pattern GL_POINT_SIZE+ , pattern GL_POINT_SIZE_GRANULARITY+ , pattern GL_POINT_SIZE_RANGE+ , pattern GL_POINT_SPRITE_COORD_ORIGIN+ , pattern GL_POLYGON_MODE+ , pattern GL_POLYGON_OFFSET_FACTOR+ , pattern GL_POLYGON_OFFSET_FILL+ , pattern GL_POLYGON_OFFSET_LINE+ , pattern GL_POLYGON_OFFSET_POINT+ , pattern GL_POLYGON_OFFSET_UNITS+ , pattern GL_POLYGON_SMOOTH+ , pattern GL_POLYGON_SMOOTH_HINT+ , pattern GL_PRIMITIVES_GENERATED+ , pattern GL_PRIMITIVE_RESTART+ , pattern GL_PRIMITIVE_RESTART_INDEX+ , pattern GL_PROGRAM_POINT_SIZE+ , pattern GL_PROVOKING_VERTEX+ , pattern GL_PROXY_TEXTURE_1D+ , pattern GL_PROXY_TEXTURE_1D_ARRAY+ , pattern GL_PROXY_TEXTURE_2D+ , pattern GL_PROXY_TEXTURE_2D_ARRAY+ , pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE+ , pattern GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY+ , pattern GL_PROXY_TEXTURE_3D+ , pattern GL_PROXY_TEXTURE_CUBE_MAP+ , pattern GL_PROXY_TEXTURE_RECTANGLE+ , pattern GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION+ , pattern GL_QUERY_BY_REGION_NO_WAIT+ , pattern GL_QUERY_BY_REGION_WAIT+ , pattern GL_QUERY_COUNTER_BITS+ , pattern GL_QUERY_NO_WAIT+ , pattern GL_QUERY_RESULT+ , pattern GL_QUERY_RESULT_AVAILABLE+ , pattern GL_QUERY_WAIT+ , pattern GL_R11F_G11F_B10F+ , pattern GL_R16+ , pattern GL_R16F+ , pattern GL_R16I+ , pattern GL_R16UI+ , pattern GL_R16_SNORM+ , pattern GL_R32F+ , pattern GL_R32I+ , pattern GL_R32UI+ , pattern GL_R3_G3_B2+ , pattern GL_R8+ , pattern GL_R8I+ , pattern GL_R8UI+ , pattern GL_R8_SNORM+ , pattern GL_RASTERIZER_DISCARD+ , pattern GL_READ_BUFFER+ , pattern GL_READ_FRAMEBUFFER+ , pattern GL_READ_FRAMEBUFFER_BINDING+ , pattern GL_READ_ONLY+ , pattern GL_READ_WRITE+ , pattern GL_RED+ , pattern GL_RED_INTEGER+ , pattern GL_RENDERBUFFER+ , pattern GL_RENDERBUFFER_ALPHA_SIZE+ , pattern GL_RENDERBUFFER_BINDING+ , pattern GL_RENDERBUFFER_BLUE_SIZE+ , pattern GL_RENDERBUFFER_DEPTH_SIZE+ , pattern GL_RENDERBUFFER_GREEN_SIZE+ , pattern GL_RENDERBUFFER_HEIGHT+ , pattern GL_RENDERBUFFER_INTERNAL_FORMAT+ , pattern GL_RENDERBUFFER_RED_SIZE+ , pattern GL_RENDERBUFFER_SAMPLES+ , pattern GL_RENDERBUFFER_STENCIL_SIZE+ , pattern GL_RENDERBUFFER_WIDTH+ , pattern GL_RENDERER+ , pattern GL_REPEAT+ , pattern GL_REPLACE+ , pattern GL_RG+ , pattern GL_RG16+ , pattern GL_RG16F+ , pattern GL_RG16I+ , pattern GL_RG16UI+ , pattern GL_RG16_SNORM+ , pattern GL_RG32F+ , pattern GL_RG32I+ , pattern GL_RG32UI+ , pattern GL_RG8+ , pattern GL_RG8I+ , pattern GL_RG8UI+ , pattern GL_RG8_SNORM+ , pattern GL_RGB+ , pattern GL_RGB10+ , pattern GL_RGB10_A2+ , pattern GL_RGB12+ , pattern GL_RGB16+ , pattern GL_RGB16F+ , pattern GL_RGB16I+ , pattern GL_RGB16UI+ , pattern GL_RGB16_SNORM+ , pattern GL_RGB32F+ , pattern GL_RGB32I+ , pattern GL_RGB32UI+ , pattern GL_RGB4+ , pattern GL_RGB5+ , pattern GL_RGB5_A1+ , pattern GL_RGB8+ , pattern GL_RGB8I+ , pattern GL_RGB8UI+ , pattern GL_RGB8_SNORM+ , pattern GL_RGB9_E5+ , pattern GL_RGBA+ , pattern GL_RGBA12+ , pattern GL_RGBA16+ , pattern GL_RGBA16F+ , pattern GL_RGBA16I+ , pattern GL_RGBA16UI+ , pattern GL_RGBA16_SNORM+ , pattern GL_RGBA2+ , pattern GL_RGBA32F+ , pattern GL_RGBA32I+ , pattern GL_RGBA32UI+ , pattern GL_RGBA4+ , pattern GL_RGBA8+ , pattern GL_RGBA8I+ , pattern GL_RGBA8UI+ , pattern GL_RGBA8_SNORM+ , pattern GL_RGBA_INTEGER+ , pattern GL_RGB_INTEGER+ , pattern GL_RG_INTEGER+ , pattern GL_RIGHT+ , pattern GL_SAMPLER_1D+ , pattern GL_SAMPLER_1D_ARRAY+ , pattern GL_SAMPLER_1D_ARRAY_SHADOW+ , pattern GL_SAMPLER_1D_SHADOW+ , pattern GL_SAMPLER_2D+ , pattern GL_SAMPLER_2D_ARRAY+ , pattern GL_SAMPLER_2D_ARRAY_SHADOW+ , pattern GL_SAMPLER_2D_MULTISAMPLE+ , pattern GL_SAMPLER_2D_MULTISAMPLE_ARRAY+ , pattern GL_SAMPLER_2D_RECT+ , pattern GL_SAMPLER_2D_RECT_SHADOW+ , pattern GL_SAMPLER_2D_SHADOW+ , pattern GL_SAMPLER_3D+ , pattern GL_SAMPLER_BUFFER+ , pattern GL_SAMPLER_CUBE+ , pattern GL_SAMPLER_CUBE_SHADOW+ , pattern GL_SAMPLES+ , pattern GL_SAMPLES_PASSED+ , pattern GL_SAMPLE_ALPHA_TO_COVERAGE+ , pattern GL_SAMPLE_ALPHA_TO_ONE+ , pattern GL_SAMPLE_BUFFERS+ , pattern GL_SAMPLE_COVERAGE+ , pattern GL_SAMPLE_COVERAGE_INVERT+ , pattern GL_SAMPLE_COVERAGE_VALUE+ , pattern GL_SAMPLE_MASK+ , pattern GL_SAMPLE_MASK_VALUE+ , pattern GL_SAMPLE_POSITION+ , pattern GL_SCISSOR_BOX+ , pattern GL_SCISSOR_TEST+ , pattern GL_SEPARATE_ATTRIBS+ , pattern GL_SET+ , pattern GL_SHADER_SOURCE_LENGTH+ , pattern GL_SHADER_TYPE+ , pattern GL_SHADING_LANGUAGE_VERSION+ , pattern GL_SHORT+ , pattern GL_SIGNALED+ , pattern GL_SIGNED_NORMALIZED+ , pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY+ , pattern GL_SMOOTH_LINE_WIDTH_RANGE+ , pattern GL_SMOOTH_POINT_SIZE_GRANULARITY+ , pattern GL_SMOOTH_POINT_SIZE_RANGE+ , pattern GL_SRC1_ALPHA+ , pattern GL_SRC_ALPHA+ , pattern GL_SRC_ALPHA_SATURATE+ , pattern GL_SRC_COLOR+ , pattern GL_SRGB+ , pattern GL_SRGB8+ , pattern GL_SRGB8_ALPHA8+ , pattern GL_SRGB_ALPHA+ , pattern GL_STATIC_COPY+ , pattern GL_STATIC_DRAW+ , pattern GL_STATIC_READ+ , pattern GL_STENCIL+ , pattern GL_STENCIL_ATTACHMENT+ , pattern GL_STENCIL_BACK_FAIL+ , pattern GL_STENCIL_BACK_FUNC+ , pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL+ , pattern GL_STENCIL_BACK_PASS_DEPTH_PASS+ , pattern GL_STENCIL_BACK_REF+ , pattern GL_STENCIL_BACK_VALUE_MASK+ , pattern GL_STENCIL_BACK_WRITEMASK+ , pattern GL_STENCIL_BUFFER_BIT+ , pattern GL_STENCIL_CLEAR_VALUE+ , pattern GL_STENCIL_FAIL+ , pattern GL_STENCIL_FUNC+ , pattern GL_STENCIL_INDEX+ , pattern GL_STENCIL_INDEX1+ , pattern GL_STENCIL_INDEX16+ , pattern GL_STENCIL_INDEX4+ , pattern GL_STENCIL_INDEX8+ , pattern GL_STENCIL_PASS_DEPTH_FAIL+ , pattern GL_STENCIL_PASS_DEPTH_PASS+ , pattern GL_STENCIL_REF+ , pattern GL_STENCIL_TEST+ , pattern GL_STENCIL_VALUE_MASK+ , pattern GL_STENCIL_WRITEMASK+ , pattern GL_STEREO+ , pattern GL_STREAM_COPY+ , pattern GL_STREAM_DRAW+ , pattern GL_STREAM_READ+ , pattern GL_SUBPIXEL_BITS+ , pattern GL_SYNC_CONDITION+ , pattern GL_SYNC_FENCE+ , pattern GL_SYNC_FLAGS+ , pattern GL_SYNC_FLUSH_COMMANDS_BIT+ , pattern GL_SYNC_GPU_COMMANDS_COMPLETE+ , pattern GL_SYNC_STATUS+ , pattern GL_TEXTURE+ , pattern GL_TEXTURE0+ , pattern GL_TEXTURE1+ , pattern GL_TEXTURE10+ , pattern GL_TEXTURE11+ , pattern GL_TEXTURE12+ , pattern GL_TEXTURE13+ , pattern GL_TEXTURE14+ , pattern GL_TEXTURE15+ , pattern GL_TEXTURE16+ , pattern GL_TEXTURE17+ , pattern GL_TEXTURE18+ , pattern GL_TEXTURE19+ , pattern GL_TEXTURE2+ , pattern GL_TEXTURE20+ , pattern GL_TEXTURE21+ , pattern GL_TEXTURE22+ , pattern GL_TEXTURE23+ , pattern GL_TEXTURE24+ , pattern GL_TEXTURE25+ , pattern GL_TEXTURE26+ , pattern GL_TEXTURE27+ , pattern GL_TEXTURE28+ , pattern GL_TEXTURE29+ , pattern GL_TEXTURE3+ , pattern GL_TEXTURE30+ , pattern GL_TEXTURE31+ , pattern GL_TEXTURE4+ , pattern GL_TEXTURE5+ , pattern GL_TEXTURE6+ , pattern GL_TEXTURE7+ , pattern GL_TEXTURE8+ , pattern GL_TEXTURE9+ , pattern GL_TEXTURE_1D+ , pattern GL_TEXTURE_1D_ARRAY+ , pattern GL_TEXTURE_2D+ , pattern GL_TEXTURE_2D_ARRAY+ , pattern GL_TEXTURE_2D_MULTISAMPLE+ , pattern GL_TEXTURE_2D_MULTISAMPLE_ARRAY+ , pattern GL_TEXTURE_3D+ , pattern GL_TEXTURE_ALPHA_SIZE+ , pattern GL_TEXTURE_ALPHA_TYPE+ , pattern GL_TEXTURE_BASE_LEVEL+ , pattern GL_TEXTURE_BINDING_1D+ , pattern GL_TEXTURE_BINDING_1D_ARRAY+ , pattern GL_TEXTURE_BINDING_2D+ , pattern GL_TEXTURE_BINDING_2D_ARRAY+ , pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE+ , pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY+ , pattern GL_TEXTURE_BINDING_3D+ , pattern GL_TEXTURE_BINDING_BUFFER+ , pattern GL_TEXTURE_BINDING_CUBE_MAP+ , pattern GL_TEXTURE_BINDING_RECTANGLE+ , pattern GL_TEXTURE_BLUE_SIZE+ , pattern GL_TEXTURE_BLUE_TYPE+ , pattern GL_TEXTURE_BORDER_COLOR+ , pattern GL_TEXTURE_BUFFER+ , pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING+ , pattern GL_TEXTURE_COMPARE_FUNC+ , pattern GL_TEXTURE_COMPARE_MODE+ , pattern GL_TEXTURE_COMPRESSED+ , pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE+ , pattern GL_TEXTURE_COMPRESSION_HINT+ , pattern GL_TEXTURE_CUBE_MAP+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z+ , pattern GL_TEXTURE_CUBE_MAP_SEAMLESS+ , pattern GL_TEXTURE_DEPTH+ , pattern GL_TEXTURE_DEPTH_SIZE+ , pattern GL_TEXTURE_DEPTH_TYPE+ , pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS+ , pattern GL_TEXTURE_GREEN_SIZE+ , pattern GL_TEXTURE_GREEN_TYPE+ , pattern GL_TEXTURE_HEIGHT+ , pattern GL_TEXTURE_INTERNAL_FORMAT+ , pattern GL_TEXTURE_LOD_BIAS+ , pattern GL_TEXTURE_MAG_FILTER+ , pattern GL_TEXTURE_MAX_LEVEL+ , pattern GL_TEXTURE_MAX_LOD+ , pattern GL_TEXTURE_MIN_FILTER+ , pattern GL_TEXTURE_MIN_LOD+ , pattern GL_TEXTURE_RECTANGLE+ , pattern GL_TEXTURE_RED_SIZE+ , pattern GL_TEXTURE_RED_TYPE+ , pattern GL_TEXTURE_SAMPLES+ , pattern GL_TEXTURE_SHARED_SIZE+ , pattern GL_TEXTURE_STENCIL_SIZE+ , pattern GL_TEXTURE_WIDTH+ , pattern GL_TEXTURE_WRAP_R+ , pattern GL_TEXTURE_WRAP_S+ , pattern GL_TEXTURE_WRAP_T+ , pattern GL_TIMEOUT_EXPIRED+ , pattern GL_TIMEOUT_IGNORED+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_START+ , pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN+ , pattern GL_TRANSFORM_FEEDBACK_VARYINGS+ , pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH+ , pattern GL_TRIANGLES+ , pattern GL_TRIANGLES_ADJACENCY+ , pattern GL_TRIANGLE_FAN+ , pattern GL_TRIANGLE_STRIP+ , pattern GL_TRIANGLE_STRIP_ADJACENCY+ , pattern GL_TRUE+ , pattern GL_UNIFORM_ARRAY_STRIDE+ , pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS+ , pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES+ , pattern GL_UNIFORM_BLOCK_BINDING+ , pattern GL_UNIFORM_BLOCK_DATA_SIZE+ , pattern GL_UNIFORM_BLOCK_INDEX+ , pattern GL_UNIFORM_BLOCK_NAME_LENGTH+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER+ , pattern GL_UNIFORM_BUFFER+ , pattern GL_UNIFORM_BUFFER_BINDING+ , pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT+ , pattern GL_UNIFORM_BUFFER_SIZE+ , pattern GL_UNIFORM_BUFFER_START+ , pattern GL_UNIFORM_IS_ROW_MAJOR+ , pattern GL_UNIFORM_MATRIX_STRIDE+ , pattern GL_UNIFORM_NAME_LENGTH+ , pattern GL_UNIFORM_OFFSET+ , pattern GL_UNIFORM_SIZE+ , pattern GL_UNIFORM_TYPE+ , pattern GL_UNPACK_ALIGNMENT+ , pattern GL_UNPACK_IMAGE_HEIGHT+ , pattern GL_UNPACK_LSB_FIRST+ , pattern GL_UNPACK_ROW_LENGTH+ , pattern GL_UNPACK_SKIP_IMAGES+ , pattern GL_UNPACK_SKIP_PIXELS+ , pattern GL_UNPACK_SKIP_ROWS+ , pattern GL_UNPACK_SWAP_BYTES+ , pattern GL_UNSIGNALED+ , pattern GL_UNSIGNED_BYTE+ , pattern GL_UNSIGNED_BYTE_2_3_3_REV+ , pattern GL_UNSIGNED_BYTE_3_3_2+ , pattern GL_UNSIGNED_INT+ , pattern GL_UNSIGNED_INT_10F_11F_11F_REV+ , pattern GL_UNSIGNED_INT_10_10_10_2+ , pattern GL_UNSIGNED_INT_24_8+ , pattern GL_UNSIGNED_INT_2_10_10_10_REV+ , pattern GL_UNSIGNED_INT_5_9_9_9_REV+ , pattern GL_UNSIGNED_INT_8_8_8_8+ , pattern GL_UNSIGNED_INT_8_8_8_8_REV+ , pattern GL_UNSIGNED_INT_SAMPLER_1D+ , pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY+ , pattern GL_UNSIGNED_INT_SAMPLER_2D+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT+ , pattern GL_UNSIGNED_INT_SAMPLER_3D+ , pattern GL_UNSIGNED_INT_SAMPLER_BUFFER+ , pattern GL_UNSIGNED_INT_SAMPLER_CUBE+ , pattern GL_UNSIGNED_INT_VEC2+ , pattern GL_UNSIGNED_INT_VEC3+ , pattern GL_UNSIGNED_INT_VEC4+ , pattern GL_UNSIGNED_NORMALIZED+ , pattern GL_UNSIGNED_SHORT+ , pattern GL_UNSIGNED_SHORT_1_5_5_5_REV+ , pattern GL_UNSIGNED_SHORT_4_4_4_4+ , pattern GL_UNSIGNED_SHORT_4_4_4_4_REV+ , pattern GL_UNSIGNED_SHORT_5_5_5_1+ , pattern GL_UNSIGNED_SHORT_5_6_5+ , pattern GL_UNSIGNED_SHORT_5_6_5_REV+ , pattern GL_UPPER_LEFT+ , pattern GL_VALIDATE_STATUS+ , pattern GL_VENDOR+ , pattern GL_VERSION+ , pattern GL_VERTEX_ARRAY_BINDING+ , pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING+ , pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED+ , pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER+ , pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED+ , pattern GL_VERTEX_ATTRIB_ARRAY_POINTER+ , pattern GL_VERTEX_ATTRIB_ARRAY_SIZE+ , pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE+ , pattern GL_VERTEX_ATTRIB_ARRAY_TYPE+ , pattern GL_VERTEX_PROGRAM_POINT_SIZE+ , pattern GL_VERTEX_SHADER+ , pattern GL_VIEWPORT+ , pattern GL_WAIT_FAILED+ , pattern GL_WRITE_ONLY+ , pattern GL_XOR+ , pattern GL_ZERO+) where++import Control.Monad.IO.Class+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++glFramebufferTexture :: MonadIO m => GLenum -> GLenum -> GLuint -> GLint -> m ()+glFramebufferTexture = ffienumenumuintintIOV glFramebufferTextureFunPtr++glFramebufferTextureFunPtr :: FunPtr (GLenum -> GLenum -> GLuint -> GLint -> IO ())+glFramebufferTextureFunPtr = unsafePerformIO (getProcAddress "glFramebufferTexture")++{-# NOINLINE glFramebufferTextureFunPtr #-}++pattern GL_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 :: GLenum++pattern GL_CONTEXT_CORE_PROFILE_BIT = 0x00000001 :: GLenum++pattern GL_CONTEXT_PROFILE_MASK = 0x9126 :: GLenum++pattern GL_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 :: GLenum++pattern GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 :: GLenum++pattern GL_GEOMETRY_INPUT_TYPE = 0x8917 :: GLenum++pattern GL_GEOMETRY_OUTPUT_TYPE = 0x8918 :: GLenum++pattern GL_GEOMETRY_SHADER = 0x8DD9 :: GLenum++pattern GL_GEOMETRY_VERTICES_OUT = 0x8916 :: GLenum++pattern GL_LINES_ADJACENCY = 0x000A :: GLenum++pattern GL_LINE_STRIP_ADJACENCY = 0x000B :: GLenum++pattern GL_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 :: GLenum++pattern GL_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 :: GLenum++pattern GL_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 :: GLenum++pattern GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 :: GLenum++pattern GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 :: GLenum++pattern GL_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF :: GLenum++pattern GL_PROGRAM_POINT_SIZE = 0x8642 :: GLenum++pattern GL_TRIANGLES_ADJACENCY = 0x000C :: GLenum++pattern GL_TRIANGLE_STRIP_ADJACENCY = 0x000D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Profile/Core33.hs view
@@ -0,0 +1,54 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Core33 (+ -- * Graphics.GL.Raw.Profile.Core33+ module Graphics.GL.Raw.Profile.Core32+ , glBindFragDataLocationIndexed+ , glBindSampler+ , glDeleteSamplers+ , glGenSamplers+ , glGetFragDataIndex+ , glGetQueryObjecti64v+ , glGetQueryObjectui64v+ , glGetSamplerParameterIiv+ , glGetSamplerParameterIuiv+ , glGetSamplerParameterfv+ , glGetSamplerParameteriv+ , glIsSampler+ , glQueryCounter+ , glSamplerParameterIiv+ , glSamplerParameterIuiv+ , glSamplerParameterf+ , glSamplerParameterfv+ , glSamplerParameteri+ , glSamplerParameteriv+ , glVertexAttribDivisor+ , glVertexAttribP1ui+ , glVertexAttribP1uiv+ , glVertexAttribP2ui+ , glVertexAttribP2uiv+ , glVertexAttribP3ui+ , glVertexAttribP3uiv+ , glVertexAttribP4ui+ , glVertexAttribP4uiv+ , pattern GL_ANY_SAMPLES_PASSED+ , pattern GL_INT_2_10_10_10_REV+ , pattern GL_MAX_DUAL_SOURCE_DRAW_BUFFERS+ , pattern GL_ONE_MINUS_SRC1_ALPHA+ , pattern GL_ONE_MINUS_SRC1_COLOR+ , pattern GL_RGB10_A2UI+ , pattern GL_SAMPLER_BINDING+ , pattern GL_SRC1_COLOR+ , pattern GL_TEXTURE_SWIZZLE_A+ , pattern GL_TEXTURE_SWIZZLE_B+ , pattern GL_TEXTURE_SWIZZLE_G+ , pattern GL_TEXTURE_SWIZZLE_R+ , pattern GL_TEXTURE_SWIZZLE_RGBA+ , pattern GL_TIMESTAMP+ , pattern GL_TIME_ELAPSED+ , pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Core32
+ dist/build/autogen/Graphics/GL/Raw/Profile/Core40.hs view
@@ -0,0 +1,194 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Core40 (+ -- * Graphics.GL.Raw.Profile.Core40+ module Graphics.GL.Raw.Profile.Core33+ , glBeginQueryIndexed+ , glBindTransformFeedback+ , glBlendEquationSeparatei+ , glBlendEquationi+ , glBlendFuncSeparatei+ , glBlendFunci+ , glDeleteTransformFeedbacks+ , glDrawArraysIndirect+ , glDrawElementsIndirect+ , glDrawTransformFeedback+ , glDrawTransformFeedbackStream+ , glEndQueryIndexed+ , glGenTransformFeedbacks+ , glGetActiveSubroutineName+ , glGetActiveSubroutineUniformName+ , glGetActiveSubroutineUniformiv+ , glGetProgramStageiv+ , glGetQueryIndexediv+ , glGetSubroutineIndex+ , glGetSubroutineUniformLocation+ , glGetUniformSubroutineuiv+ , glGetUniformdv+ , glIsTransformFeedback+ , glMinSampleShading+ , glPatchParameterfv+ , glPatchParameteri+ , glPauseTransformFeedback+ , glResumeTransformFeedback+ , glUniform1d+ , glUniform1dv+ , glUniform2d+ , glUniform2dv+ , glUniform3d+ , glUniform3dv+ , glUniform4d+ , glUniform4dv+ , glUniformMatrix2dv+ , glUniformMatrix2x3dv+ , glUniformMatrix2x4dv+ , glUniformMatrix3dv+ , glUniformMatrix3x2dv+ , glUniformMatrix3x4dv+ , glUniformMatrix4dv+ , glUniformMatrix4x2dv+ , glUniformMatrix4x3dv+ , glUniformSubroutinesuiv+ , pattern GL_ACTIVE_SUBROUTINES+ , pattern GL_ACTIVE_SUBROUTINE_MAX_LENGTH+ , pattern GL_ACTIVE_SUBROUTINE_UNIFORMS+ , pattern GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS+ , pattern GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH+ , pattern GL_COMPATIBLE_SUBROUTINES+ , pattern GL_DOUBLE_MAT2+ , pattern GL_DOUBLE_MAT2x3+ , pattern GL_DOUBLE_MAT2x4+ , pattern GL_DOUBLE_MAT3+ , pattern GL_DOUBLE_MAT3x2+ , pattern GL_DOUBLE_MAT3x4+ , pattern GL_DOUBLE_MAT4+ , pattern GL_DOUBLE_MAT4x2+ , pattern GL_DOUBLE_MAT4x3+ , pattern GL_DOUBLE_VEC2+ , pattern GL_DOUBLE_VEC3+ , pattern GL_DOUBLE_VEC4+ , pattern GL_DRAW_INDIRECT_BUFFER+ , pattern GL_DRAW_INDIRECT_BUFFER_BINDING+ , pattern GL_FRACTIONAL_EVEN+ , pattern GL_FRACTIONAL_ODD+ , pattern GL_FRAGMENT_INTERPOLATION_OFFSET_BITS+ , pattern GL_GEOMETRY_SHADER_INVOCATIONS+ , pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY+ , pattern GL_ISOLINES+ , pattern GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS+ , pattern GL_MAX_FRAGMENT_INTERPOLATION_OFFSET+ , pattern GL_MAX_GEOMETRY_SHADER_INVOCATIONS+ , pattern GL_MAX_PATCH_VERTICES+ , pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET+ , pattern GL_MAX_SUBROUTINES+ , pattern GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS+ , pattern GL_MAX_TESS_CONTROL_INPUT_COMPONENTS+ , pattern GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS+ , pattern GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS+ , pattern GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS+ , pattern GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS+ , pattern GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS+ , pattern GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS+ , pattern GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS+ , pattern GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS+ , pattern GL_MAX_TESS_GEN_LEVEL+ , pattern GL_MAX_TESS_PATCH_COMPONENTS+ , pattern GL_MAX_TRANSFORM_FEEDBACK_BUFFERS+ , pattern GL_MAX_VERTEX_STREAMS+ , pattern GL_MIN_FRAGMENT_INTERPOLATION_OFFSET+ , pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET+ , pattern GL_MIN_SAMPLE_SHADING_VALUE+ , pattern GL_NUM_COMPATIBLE_SUBROUTINES+ , pattern GL_PATCHES+ , pattern GL_PATCH_DEFAULT_INNER_LEVEL+ , pattern GL_PATCH_DEFAULT_OUTER_LEVEL+ , pattern GL_PATCH_VERTICES+ , pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY+ , pattern GL_QUADS+ , pattern GL_SAMPLER_CUBE_MAP_ARRAY+ , pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW+ , pattern GL_SAMPLE_SHADING+ , pattern GL_TESS_CONTROL_OUTPUT_VERTICES+ , pattern GL_TESS_CONTROL_SHADER+ , pattern GL_TESS_EVALUATION_SHADER+ , pattern GL_TESS_GEN_MODE+ , pattern GL_TESS_GEN_POINT_MODE+ , pattern GL_TESS_GEN_SPACING+ , pattern GL_TESS_GEN_VERTEX_ORDER+ , pattern GL_TEXTURE_BINDING_CUBE_MAP_ARRAY+ , pattern GL_TEXTURE_CUBE_MAP_ARRAY+ , pattern GL_TRANSFORM_FEEDBACK+ , pattern GL_TRANSFORM_FEEDBACK_BINDING+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER+ , pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY+) where++import Control.Monad.IO.Class+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++import Graphics.GL.Raw.Profile.Core33++glBlendEquationSeparatei :: MonadIO m => GLuint -> GLenum -> GLenum -> m ()+glBlendEquationSeparatei = ffiuintenumenumIOV glBlendEquationSeparateiFunPtr++glBlendEquationSeparateiFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+glBlendEquationSeparateiFunPtr = unsafePerformIO (getProcAddress "glBlendEquationSeparatei")++{-# NOINLINE glBlendEquationSeparateiFunPtr #-}++glBlendEquationi :: MonadIO m => GLuint -> GLenum -> m ()+glBlendEquationi = ffiuintenumIOV glBlendEquationiFunPtr++glBlendEquationiFunPtr :: FunPtr (GLuint -> GLenum -> IO ())+glBlendEquationiFunPtr = unsafePerformIO (getProcAddress "glBlendEquationi")++{-# NOINLINE glBlendEquationiFunPtr #-}++glBlendFuncSeparatei :: MonadIO m => GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> m ()+glBlendFuncSeparatei = ffiuintenumenumenumenumIOV glBlendFuncSeparateiFunPtr++glBlendFuncSeparateiFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())+glBlendFuncSeparateiFunPtr = unsafePerformIO (getProcAddress "glBlendFuncSeparatei")++{-# NOINLINE glBlendFuncSeparateiFunPtr #-}++glBlendFunci :: MonadIO m => GLuint -> GLenum -> GLenum -> m ()+glBlendFunci = ffiuintenumenumIOV glBlendFunciFunPtr++glBlendFunciFunPtr :: FunPtr (GLuint -> GLenum -> GLenum -> IO ())+glBlendFunciFunPtr = unsafePerformIO (getProcAddress "glBlendFunci")++{-# NOINLINE glBlendFunciFunPtr #-}++glMinSampleShading :: MonadIO m => GLfloat -> m ()+glMinSampleShading = ffifloatIOV glMinSampleShadingFunPtr++glMinSampleShadingFunPtr :: FunPtr (GLfloat -> IO ())+glMinSampleShadingFunPtr = unsafePerformIO (getProcAddress "glMinSampleShading")++{-# NOINLINE glMinSampleShadingFunPtr #-}++pattern GL_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E :: GLenum++pattern GL_MIN_SAMPLE_SHADING_VALUE = 0x8C37 :: GLenum++pattern GL_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY = 0x900C :: GLenum++pattern GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D :: GLenum++pattern GL_SAMPLE_SHADING = 0x8C36 :: GLenum++pattern GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Profile/Core41.hs view
@@ -0,0 +1,133 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Core41 (+ -- * Graphics.GL.Raw.Profile.Core41+ module Graphics.GL.Raw.Profile.Core40+ , glActiveShaderProgram+ , glBindProgramPipeline+ , glClearDepthf+ , glCreateShaderProgramv+ , glDeleteProgramPipelines+ , glDepthRangeArrayv+ , glDepthRangeIndexed+ , glDepthRangef+ , glGenProgramPipelines+ , glGetDoublei_v+ , glGetFloati_v+ , glGetProgramBinary+ , glGetProgramPipelineInfoLog+ , glGetProgramPipelineiv+ , glGetShaderPrecisionFormat+ , glGetVertexAttribLdv+ , glIsProgramPipeline+ , glProgramBinary+ , glProgramParameteri+ , glProgramUniform1d+ , glProgramUniform1dv+ , glProgramUniform1f+ , glProgramUniform1fv+ , glProgramUniform1i+ , glProgramUniform1iv+ , glProgramUniform1ui+ , glProgramUniform1uiv+ , glProgramUniform2d+ , glProgramUniform2dv+ , glProgramUniform2f+ , glProgramUniform2fv+ , glProgramUniform2i+ , glProgramUniform2iv+ , glProgramUniform2ui+ , glProgramUniform2uiv+ , glProgramUniform3d+ , glProgramUniform3dv+ , glProgramUniform3f+ , glProgramUniform3fv+ , glProgramUniform3i+ , glProgramUniform3iv+ , glProgramUniform3ui+ , glProgramUniform3uiv+ , glProgramUniform4d+ , glProgramUniform4dv+ , glProgramUniform4f+ , glProgramUniform4fv+ , glProgramUniform4i+ , glProgramUniform4iv+ , glProgramUniform4ui+ , glProgramUniform4uiv+ , glProgramUniformMatrix2dv+ , glProgramUniformMatrix2fv+ , glProgramUniformMatrix2x3dv+ , glProgramUniformMatrix2x3fv+ , glProgramUniformMatrix2x4dv+ , glProgramUniformMatrix2x4fv+ , glProgramUniformMatrix3dv+ , glProgramUniformMatrix3fv+ , glProgramUniformMatrix3x2dv+ , glProgramUniformMatrix3x2fv+ , glProgramUniformMatrix3x4dv+ , glProgramUniformMatrix3x4fv+ , glProgramUniformMatrix4dv+ , glProgramUniformMatrix4fv+ , glProgramUniformMatrix4x2dv+ , glProgramUniformMatrix4x2fv+ , glProgramUniformMatrix4x3dv+ , glProgramUniformMatrix4x3fv+ , glReleaseShaderCompiler+ , glScissorArrayv+ , glScissorIndexed+ , glScissorIndexedv+ , glShaderBinary+ , glUseProgramStages+ , glValidateProgramPipeline+ , glVertexAttribL1d+ , glVertexAttribL1dv+ , glVertexAttribL2d+ , glVertexAttribL2dv+ , glVertexAttribL3d+ , glVertexAttribL3dv+ , glVertexAttribL4d+ , glVertexAttribL4dv+ , glVertexAttribLPointer+ , glViewportArrayv+ , glViewportIndexedf+ , glViewportIndexedfv+ , pattern GL_ACTIVE_PROGRAM+ , pattern GL_ALL_SHADER_BITS+ , pattern GL_FIXED+ , pattern GL_FRAGMENT_SHADER_BIT+ , pattern GL_GEOMETRY_SHADER_BIT+ , pattern GL_HIGH_FLOAT+ , pattern GL_HIGH_INT+ , pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT+ , pattern GL_IMPLEMENTATION_COLOR_READ_TYPE+ , pattern GL_LAYER_PROVOKING_VERTEX+ , pattern GL_LOW_FLOAT+ , pattern GL_LOW_INT+ , pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS+ , pattern GL_MAX_VARYING_VECTORS+ , pattern GL_MAX_VERTEX_UNIFORM_VECTORS+ , pattern GL_MAX_VIEWPORTS+ , pattern GL_MEDIUM_FLOAT+ , pattern GL_MEDIUM_INT+ , pattern GL_NUM_PROGRAM_BINARY_FORMATS+ , pattern GL_NUM_SHADER_BINARY_FORMATS+ , pattern GL_PROGRAM_BINARY_FORMATS+ , pattern GL_PROGRAM_BINARY_LENGTH+ , pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT+ , pattern GL_PROGRAM_PIPELINE_BINDING+ , pattern GL_PROGRAM_SEPARABLE+ , pattern GL_RGB565+ , pattern GL_SHADER_BINARY_FORMATS+ , pattern GL_SHADER_COMPILER+ , pattern GL_TESS_CONTROL_SHADER_BIT+ , pattern GL_TESS_EVALUATION_SHADER_BIT+ , pattern GL_UNDEFINED_VERTEX+ , pattern GL_VERTEX_SHADER_BIT+ , pattern GL_VIEWPORT_BOUNDS_RANGE+ , pattern GL_VIEWPORT_INDEX_PROVOKING_VERTEX+ , pattern GL_VIEWPORT_SUBPIXEL_BITS+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Core40
+ dist/build/autogen/Graphics/GL/Raw/Profile/Core42.hs view
@@ -0,0 +1,143 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Core42 (+ -- * Graphics.GL.Raw.Profile.Core42+ module Graphics.GL.Raw.Profile.Core41+ , glBindImageTexture+ , glDrawArraysInstancedBaseInstance+ , glDrawElementsInstancedBaseInstance+ , glDrawElementsInstancedBaseVertexBaseInstance+ , glDrawTransformFeedbackInstanced+ , glDrawTransformFeedbackStreamInstanced+ , glGetActiveAtomicCounterBufferiv+ , glGetInternalformativ+ , glMemoryBarrier+ , glTexStorage1D+ , glTexStorage2D+ , glTexStorage3D+ , pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS+ , pattern GL_ALL_BARRIER_BITS+ , pattern GL_ATOMIC_COUNTER_BARRIER_BIT+ , pattern GL_ATOMIC_COUNTER_BUFFER+ , pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS+ , pattern GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES+ , pattern GL_ATOMIC_COUNTER_BUFFER_BINDING+ , pattern GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE+ , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER+ , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER+ , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER+ , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER+ , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER+ , pattern GL_ATOMIC_COUNTER_BUFFER_SIZE+ , pattern GL_ATOMIC_COUNTER_BUFFER_START+ , pattern GL_BUFFER_UPDATE_BARRIER_BIT+ , pattern GL_COMMAND_BARRIER_BIT+ , pattern GL_COMPRESSED_RGBA_BPTC_UNORM+ , pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT+ , pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT+ , pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM+ , pattern GL_COPY_READ_BUFFER_BINDING+ , pattern GL_COPY_WRITE_BUFFER_BINDING+ , pattern GL_ELEMENT_ARRAY_BARRIER_BIT+ , pattern GL_FRAMEBUFFER_BARRIER_BIT+ , pattern GL_IMAGE_1D+ , pattern GL_IMAGE_1D_ARRAY+ , pattern GL_IMAGE_2D+ , pattern GL_IMAGE_2D_ARRAY+ , pattern GL_IMAGE_2D_MULTISAMPLE+ , pattern GL_IMAGE_2D_MULTISAMPLE_ARRAY+ , pattern GL_IMAGE_2D_RECT+ , pattern GL_IMAGE_3D+ , pattern GL_IMAGE_BINDING_ACCESS+ , pattern GL_IMAGE_BINDING_FORMAT+ , pattern GL_IMAGE_BINDING_LAYER+ , pattern GL_IMAGE_BINDING_LAYERED+ , pattern GL_IMAGE_BINDING_LEVEL+ , pattern GL_IMAGE_BINDING_NAME+ , pattern GL_IMAGE_BUFFER+ , pattern GL_IMAGE_CUBE+ , pattern GL_IMAGE_CUBE_MAP_ARRAY+ , pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS+ , pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE+ , pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE+ , pattern GL_INT_IMAGE_1D+ , pattern GL_INT_IMAGE_1D_ARRAY+ , pattern GL_INT_IMAGE_2D+ , pattern GL_INT_IMAGE_2D_ARRAY+ , pattern GL_INT_IMAGE_2D_MULTISAMPLE+ , pattern GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY+ , pattern GL_INT_IMAGE_2D_RECT+ , pattern GL_INT_IMAGE_3D+ , pattern GL_INT_IMAGE_BUFFER+ , pattern GL_INT_IMAGE_CUBE+ , pattern GL_INT_IMAGE_CUBE_MAP_ARRAY+ , pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS+ , pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE+ , pattern GL_MAX_COMBINED_ATOMIC_COUNTERS+ , pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_COMBINED_IMAGE_UNIFORMS+ , pattern GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS+ , pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS+ , pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS+ , pattern GL_MAX_GEOMETRY_ATOMIC_COUNTERS+ , pattern GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_GEOMETRY_IMAGE_UNIFORMS+ , pattern GL_MAX_IMAGE_SAMPLES+ , pattern GL_MAX_IMAGE_UNITS+ , pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS+ , pattern GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS+ , pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS+ , pattern GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS+ , pattern GL_MAX_VERTEX_ATOMIC_COUNTERS+ , pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_VERTEX_IMAGE_UNIFORMS+ , pattern GL_MIN_MAP_BUFFER_ALIGNMENT+ , pattern GL_NUM_SAMPLE_COUNTS+ , pattern GL_PACK_COMPRESSED_BLOCK_DEPTH+ , pattern GL_PACK_COMPRESSED_BLOCK_HEIGHT+ , pattern GL_PACK_COMPRESSED_BLOCK_SIZE+ , pattern GL_PACK_COMPRESSED_BLOCK_WIDTH+ , pattern GL_PIXEL_BUFFER_BARRIER_BIT+ , pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT+ , pattern GL_TEXTURE_FETCH_BARRIER_BIT+ , pattern GL_TEXTURE_IMMUTABLE_FORMAT+ , pattern GL_TEXTURE_UPDATE_BARRIER_BIT+ , pattern GL_TRANSFORM_FEEDBACK_ACTIVE+ , pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT+ , pattern GL_TRANSFORM_FEEDBACK_PAUSED+ , pattern GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX+ , pattern GL_UNIFORM_BARRIER_BIT+ , pattern GL_UNPACK_COMPRESSED_BLOCK_DEPTH+ , pattern GL_UNPACK_COMPRESSED_BLOCK_HEIGHT+ , pattern GL_UNPACK_COMPRESSED_BLOCK_SIZE+ , pattern GL_UNPACK_COMPRESSED_BLOCK_WIDTH+ , pattern GL_UNSIGNED_INT_ATOMIC_COUNTER+ , pattern GL_UNSIGNED_INT_IMAGE_1D+ , pattern GL_UNSIGNED_INT_IMAGE_1D_ARRAY+ , pattern GL_UNSIGNED_INT_IMAGE_2D+ , pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY+ , pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE+ , pattern GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY+ , pattern GL_UNSIGNED_INT_IMAGE_2D_RECT+ , pattern GL_UNSIGNED_INT_IMAGE_3D+ , pattern GL_UNSIGNED_INT_IMAGE_BUFFER+ , pattern GL_UNSIGNED_INT_IMAGE_CUBE+ , pattern GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY+ , pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT+) where++import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++import Graphics.GL.Raw.Profile.Core41++pattern GL_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C :: GLenum++pattern GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E :: GLenum++pattern GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F :: GLenum++pattern GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Profile/Core43.hs view
@@ -0,0 +1,320 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Core43 (+ -- * Graphics.GL.Raw.Profile.Core43+ module Graphics.GL.Raw.Profile.Core42+ , glBindVertexBuffer+ , glClearBufferData+ , glClearBufferSubData+ , glCopyImageSubData+ , glDebugMessageCallback+ , glDebugMessageControl+ , glDebugMessageInsert+ , glDispatchCompute+ , glDispatchComputeIndirect+ , glFramebufferParameteri+ , glGetDebugMessageLog+ , glGetFramebufferParameteriv+ , glGetInternalformati64v+ , glGetObjectLabel+ , glGetObjectPtrLabel+ , glGetPointerv+ , glGetProgramInterfaceiv+ , glGetProgramResourceIndex+ , glGetProgramResourceLocation+ , glGetProgramResourceLocationIndex+ , glGetProgramResourceName+ , glGetProgramResourceiv+ , glInvalidateBufferData+ , glInvalidateBufferSubData+ , glInvalidateFramebuffer+ , glInvalidateSubFramebuffer+ , glInvalidateTexImage+ , glInvalidateTexSubImage+ , glMultiDrawArraysIndirect+ , glMultiDrawElementsIndirect+ , glObjectLabel+ , glObjectPtrLabel+ , glPopDebugGroup+ , glPushDebugGroup+ , glShaderStorageBlockBinding+ , glTexBufferRange+ , glTexStorage2DMultisample+ , glTexStorage3DMultisample+ , glTextureView+ , glVertexAttribBinding+ , glVertexAttribFormat+ , glVertexAttribIFormat+ , glVertexAttribLFormat+ , glVertexBindingDivisor+ , pattern GL_ACTIVE_RESOURCES+ , pattern GL_ACTIVE_VARIABLES+ , pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE+ , pattern GL_ARRAY_SIZE+ , pattern GL_ARRAY_STRIDE+ , pattern GL_ATOMIC_COUNTER_BUFFER_INDEX+ , pattern GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER+ , pattern GL_AUTO_GENERATE_MIPMAP+ , pattern GL_BLOCK_INDEX+ , pattern GL_BUFFER+ , pattern GL_BUFFER_BINDING+ , pattern GL_BUFFER_DATA_SIZE+ , pattern GL_BUFFER_VARIABLE+ , pattern GL_CAVEAT_SUPPORT+ , pattern GL_CLEAR_BUFFER+ , pattern GL_COLOR_COMPONENTS+ , pattern GL_COLOR_ENCODING+ , pattern GL_COLOR_RENDERABLE+ , pattern GL_COMPRESSED_R11_EAC+ , pattern GL_COMPRESSED_RG11_EAC+ , pattern GL_COMPRESSED_RGB8_ETC2+ , pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2+ , pattern GL_COMPRESSED_RGBA8_ETC2_EAC+ , pattern GL_COMPRESSED_SIGNED_R11_EAC+ , pattern GL_COMPRESSED_SIGNED_RG11_EAC+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC+ , pattern GL_COMPRESSED_SRGB8_ETC2+ , pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2+ , pattern GL_COMPUTE_SHADER+ , pattern GL_COMPUTE_SHADER_BIT+ , pattern GL_COMPUTE_SUBROUTINE+ , pattern GL_COMPUTE_SUBROUTINE_UNIFORM+ , pattern GL_COMPUTE_TEXTURE+ , pattern GL_COMPUTE_WORK_GROUP_SIZE+ , pattern GL_CONTEXT_FLAG_DEBUG_BIT+ , pattern GL_DEBUG_CALLBACK_FUNCTION+ , pattern GL_DEBUG_CALLBACK_USER_PARAM+ , pattern GL_DEBUG_GROUP_STACK_DEPTH+ , pattern GL_DEBUG_LOGGED_MESSAGES+ , pattern GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH+ , pattern GL_DEBUG_OUTPUT+ , pattern GL_DEBUG_OUTPUT_SYNCHRONOUS+ , pattern GL_DEBUG_SEVERITY_HIGH+ , pattern GL_DEBUG_SEVERITY_LOW+ , pattern GL_DEBUG_SEVERITY_MEDIUM+ , pattern GL_DEBUG_SEVERITY_NOTIFICATION+ , pattern GL_DEBUG_SOURCE_API+ , pattern GL_DEBUG_SOURCE_APPLICATION+ , pattern GL_DEBUG_SOURCE_OTHER+ , pattern GL_DEBUG_SOURCE_SHADER_COMPILER+ , pattern GL_DEBUG_SOURCE_THIRD_PARTY+ , pattern GL_DEBUG_SOURCE_WINDOW_SYSTEM+ , pattern GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR+ , pattern GL_DEBUG_TYPE_ERROR+ , pattern GL_DEBUG_TYPE_MARKER+ , pattern GL_DEBUG_TYPE_OTHER+ , pattern GL_DEBUG_TYPE_PERFORMANCE+ , pattern GL_DEBUG_TYPE_POP_GROUP+ , pattern GL_DEBUG_TYPE_PORTABILITY+ , pattern GL_DEBUG_TYPE_PUSH_GROUP+ , pattern GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR+ , pattern GL_DEPTH_COMPONENTS+ , pattern GL_DEPTH_RENDERABLE+ , pattern GL_DEPTH_STENCIL_TEXTURE_MODE+ , pattern GL_DISPATCH_INDIRECT_BUFFER+ , pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING+ , pattern GL_FILTER+ , pattern GL_FRAGMENT_SUBROUTINE+ , pattern GL_FRAGMENT_SUBROUTINE_UNIFORM+ , pattern GL_FRAGMENT_TEXTURE+ , pattern GL_FRAMEBUFFER_BLEND+ , pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS+ , pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT+ , pattern GL_FRAMEBUFFER_DEFAULT_LAYERS+ , pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES+ , pattern GL_FRAMEBUFFER_DEFAULT_WIDTH+ , pattern GL_FRAMEBUFFER_RENDERABLE+ , pattern GL_FRAMEBUFFER_RENDERABLE_LAYERED+ , pattern GL_FULL_SUPPORT+ , pattern GL_GEOMETRY_SUBROUTINE+ , pattern GL_GEOMETRY_SUBROUTINE_UNIFORM+ , pattern GL_GEOMETRY_TEXTURE+ , pattern GL_GET_TEXTURE_IMAGE_FORMAT+ , pattern GL_GET_TEXTURE_IMAGE_TYPE+ , pattern GL_IMAGE_CLASS_10_10_10_2+ , pattern GL_IMAGE_CLASS_11_11_10+ , pattern GL_IMAGE_CLASS_1_X_16+ , pattern GL_IMAGE_CLASS_1_X_32+ , pattern GL_IMAGE_CLASS_1_X_8+ , pattern GL_IMAGE_CLASS_2_X_16+ , pattern GL_IMAGE_CLASS_2_X_32+ , pattern GL_IMAGE_CLASS_2_X_8+ , pattern GL_IMAGE_CLASS_4_X_16+ , pattern GL_IMAGE_CLASS_4_X_32+ , pattern GL_IMAGE_CLASS_4_X_8+ , pattern GL_IMAGE_COMPATIBILITY_CLASS+ , pattern GL_IMAGE_PIXEL_FORMAT+ , pattern GL_IMAGE_PIXEL_TYPE+ , pattern GL_IMAGE_TEXEL_SIZE+ , pattern GL_INTERNALFORMAT_ALPHA_SIZE+ , pattern GL_INTERNALFORMAT_ALPHA_TYPE+ , pattern GL_INTERNALFORMAT_BLUE_SIZE+ , pattern GL_INTERNALFORMAT_BLUE_TYPE+ , pattern GL_INTERNALFORMAT_DEPTH_SIZE+ , pattern GL_INTERNALFORMAT_DEPTH_TYPE+ , pattern GL_INTERNALFORMAT_GREEN_SIZE+ , pattern GL_INTERNALFORMAT_GREEN_TYPE+ , pattern GL_INTERNALFORMAT_PREFERRED+ , pattern GL_INTERNALFORMAT_RED_SIZE+ , pattern GL_INTERNALFORMAT_RED_TYPE+ , pattern GL_INTERNALFORMAT_SHARED_SIZE+ , pattern GL_INTERNALFORMAT_STENCIL_SIZE+ , pattern GL_INTERNALFORMAT_STENCIL_TYPE+ , pattern GL_INTERNALFORMAT_SUPPORTED+ , pattern GL_IS_PER_PATCH+ , pattern GL_IS_ROW_MAJOR+ , pattern GL_LOCATION+ , pattern GL_LOCATION_INDEX+ , pattern GL_MANUAL_GENERATE_MIPMAP+ , pattern GL_MATRIX_STRIDE+ , pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMBINED_DIMENSIONS+ , pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES+ , pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS+ , pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS+ , pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE+ , pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS+ , pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT+ , pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS+ , pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE+ , pattern GL_MAX_DEBUG_GROUP_STACK_DEPTH+ , pattern GL_MAX_DEBUG_LOGGED_MESSAGES+ , pattern GL_MAX_DEBUG_MESSAGE_LENGTH+ , pattern GL_MAX_DEPTH+ , pattern GL_MAX_ELEMENT_INDEX+ , pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_FRAMEBUFFER_HEIGHT+ , pattern GL_MAX_FRAMEBUFFER_LAYERS+ , pattern GL_MAX_FRAMEBUFFER_SAMPLES+ , pattern GL_MAX_FRAMEBUFFER_WIDTH+ , pattern GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_HEIGHT+ , pattern GL_MAX_LABEL_LENGTH+ , pattern GL_MAX_LAYERS+ , pattern GL_MAX_NAME_LENGTH+ , pattern GL_MAX_NUM_ACTIVE_VARIABLES+ , pattern GL_MAX_NUM_COMPATIBLE_SUBROUTINES+ , pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE+ , pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS+ , pattern GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_UNIFORM_LOCATIONS+ , pattern GL_MAX_VERTEX_ATTRIB_BINDINGS+ , pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET+ , pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_WIDTH+ , pattern GL_MIPMAP+ , pattern GL_NAME_LENGTH+ , pattern GL_NUM_ACTIVE_VARIABLES+ , pattern GL_NUM_SHADING_LANGUAGE_VERSIONS+ , pattern GL_OFFSET+ , pattern GL_PRIMITIVE_RESTART_FIXED_INDEX+ , pattern GL_PROGRAM+ , pattern GL_PROGRAM_INPUT+ , pattern GL_PROGRAM_OUTPUT+ , pattern GL_PROGRAM_PIPELINE+ , pattern GL_QUERY+ , pattern GL_READ_PIXELS+ , pattern GL_READ_PIXELS_FORMAT+ , pattern GL_READ_PIXELS_TYPE+ , pattern GL_REFERENCED_BY_COMPUTE_SHADER+ , pattern GL_REFERENCED_BY_FRAGMENT_SHADER+ , pattern GL_REFERENCED_BY_GEOMETRY_SHADER+ , pattern GL_REFERENCED_BY_TESS_CONTROL_SHADER+ , pattern GL_REFERENCED_BY_TESS_EVALUATION_SHADER+ , pattern GL_REFERENCED_BY_VERTEX_SHADER+ , pattern GL_SAMPLER+ , pattern GL_SHADER+ , pattern GL_SHADER_IMAGE_ATOMIC+ , pattern GL_SHADER_IMAGE_LOAD+ , pattern GL_SHADER_IMAGE_STORE+ , pattern GL_SHADER_STORAGE_BARRIER_BIT+ , pattern GL_SHADER_STORAGE_BLOCK+ , pattern GL_SHADER_STORAGE_BUFFER+ , pattern GL_SHADER_STORAGE_BUFFER_BINDING+ , pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT+ , pattern GL_SHADER_STORAGE_BUFFER_SIZE+ , pattern GL_SHADER_STORAGE_BUFFER_START+ , pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST+ , pattern GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE+ , pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST+ , pattern GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE+ , pattern GL_SRGB_READ+ , pattern GL_SRGB_WRITE+ , pattern GL_STACK_OVERFLOW+ , pattern GL_STACK_UNDERFLOW+ , pattern GL_STENCIL_COMPONENTS+ , pattern GL_STENCIL_RENDERABLE+ , pattern GL_TESS_CONTROL_SUBROUTINE+ , pattern GL_TESS_CONTROL_SUBROUTINE_UNIFORM+ , pattern GL_TESS_CONTROL_TEXTURE+ , pattern GL_TESS_EVALUATION_SUBROUTINE+ , pattern GL_TESS_EVALUATION_SUBROUTINE_UNIFORM+ , pattern GL_TESS_EVALUATION_TEXTURE+ , pattern GL_TEXTURE_BUFFER_OFFSET+ , pattern GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT+ , pattern GL_TEXTURE_BUFFER_SIZE+ , pattern GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT+ , pattern GL_TEXTURE_COMPRESSED_BLOCK_SIZE+ , pattern GL_TEXTURE_COMPRESSED_BLOCK_WIDTH+ , pattern GL_TEXTURE_GATHER+ , pattern GL_TEXTURE_GATHER_SHADOW+ , pattern GL_TEXTURE_IMAGE_FORMAT+ , pattern GL_TEXTURE_IMAGE_TYPE+ , pattern GL_TEXTURE_IMMUTABLE_LEVELS+ , pattern GL_TEXTURE_SHADOW+ , pattern GL_TEXTURE_VIEW+ , pattern GL_TEXTURE_VIEW_MIN_LAYER+ , pattern GL_TEXTURE_VIEW_MIN_LEVEL+ , pattern GL_TEXTURE_VIEW_NUM_LAYERS+ , pattern GL_TEXTURE_VIEW_NUM_LEVELS+ , pattern GL_TOP_LEVEL_ARRAY_SIZE+ , pattern GL_TOP_LEVEL_ARRAY_STRIDE+ , pattern GL_TRANSFORM_FEEDBACK_VARYING+ , pattern GL_TYPE+ , pattern GL_UNIFORM+ , pattern GL_UNIFORM_BLOCK+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER+ , pattern GL_VERTEX_ARRAY+ , pattern GL_VERTEX_ATTRIB_ARRAY_LONG+ , pattern GL_VERTEX_ATTRIB_BINDING+ , pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET+ , pattern GL_VERTEX_BINDING_BUFFER+ , pattern GL_VERTEX_BINDING_DIVISOR+ , pattern GL_VERTEX_BINDING_OFFSET+ , pattern GL_VERTEX_BINDING_STRIDE+ , pattern GL_VERTEX_SUBROUTINE+ , pattern GL_VERTEX_SUBROUTINE_UNIFORM+ , pattern GL_VERTEX_TEXTURE+ , pattern GL_VIEW_CLASS_128_BITS+ , pattern GL_VIEW_CLASS_16_BITS+ , pattern GL_VIEW_CLASS_24_BITS+ , pattern GL_VIEW_CLASS_32_BITS+ , pattern GL_VIEW_CLASS_48_BITS+ , pattern GL_VIEW_CLASS_64_BITS+ , pattern GL_VIEW_CLASS_8_BITS+ , pattern GL_VIEW_CLASS_96_BITS+ , pattern GL_VIEW_CLASS_BPTC_FLOAT+ , pattern GL_VIEW_CLASS_BPTC_UNORM+ , pattern GL_VIEW_CLASS_RGTC1_RED+ , pattern GL_VIEW_CLASS_RGTC2_RG+ , pattern GL_VIEW_CLASS_S3TC_DXT1_RGB+ , pattern GL_VIEW_CLASS_S3TC_DXT1_RGBA+ , pattern GL_VIEW_CLASS_S3TC_DXT3_RGBA+ , pattern GL_VIEW_CLASS_S3TC_DXT5_RGBA+ , pattern GL_VIEW_COMPATIBILITY_CLASS+) where++import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++import Graphics.GL.Raw.Profile.Core42++pattern GL_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9 :: GLenum++pattern GL_VERTEX_ATTRIB_ARRAY_LONG = 0x874E :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Profile/Core44.hs view
@@ -0,0 +1,41 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Core44 (+ -- * Graphics.GL.Raw.Profile.Core44+ module Graphics.GL.Raw.Profile.Core43+ , glBindBuffersBase+ , glBindBuffersRange+ , glBindImageTextures+ , glBindSamplers+ , glBindTextures+ , glBindVertexBuffers+ , glBufferStorage+ , glClearTexImage+ , glClearTexSubImage+ , pattern GL_BUFFER_IMMUTABLE_STORAGE+ , pattern GL_BUFFER_STORAGE_FLAGS+ , pattern GL_CLEAR_TEXTURE+ , pattern GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT+ , pattern GL_CLIENT_STORAGE_BIT+ , pattern GL_DYNAMIC_STORAGE_BIT+ , pattern GL_LOCATION_COMPONENT+ , pattern GL_MAP_COHERENT_BIT+ , pattern GL_MAP_PERSISTENT_BIT+ , pattern GL_MAX_VERTEX_ATTRIB_STRIDE+ , pattern GL_MIRROR_CLAMP_TO_EDGE+ , pattern GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED+ , pattern GL_QUERY_BUFFER+ , pattern GL_QUERY_BUFFER_BARRIER_BIT+ , pattern GL_QUERY_BUFFER_BINDING+ , pattern GL_QUERY_RESULT_NO_WAIT+ , pattern GL_TEXTURE_BUFFER_BINDING+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_INDEX+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE+) where++import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++import Graphics.GL.Raw.Profile.Core43++pattern GL_TEXTURE_BUFFER_BINDING = 0x8C2A :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Profile/Core45.hs view
@@ -0,0 +1,175 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Core45 (+ -- * Graphics.GL.Raw.Profile.Core45+ module Graphics.GL.Raw.Profile.Core44+ , glBindTextureUnit+ , glBlitNamedFramebuffer+ , glCheckNamedFramebufferStatus+ , glClearNamedBufferData+ , glClearNamedBufferSubData+ , glClearNamedFramebufferfi+ , glClearNamedFramebufferfv+ , glClearNamedFramebufferiv+ , glClearNamedFramebufferuiv+ , glClipControl+ , glCompressedTextureSubImage1D+ , glCompressedTextureSubImage2D+ , glCompressedTextureSubImage3D+ , glCopyNamedBufferSubData+ , glCopyTextureSubImage1D+ , glCopyTextureSubImage2D+ , glCopyTextureSubImage3D+ , glCreateBuffers+ , glCreateFramebuffers+ , glCreateProgramPipelines+ , glCreateQueries+ , glCreateRenderbuffers+ , glCreateSamplers+ , glCreateTextures+ , glCreateTransformFeedbacks+ , glCreateVertexArrays+ , glDisableVertexArrayAttrib+ , glEnableVertexArrayAttrib+ , glFlushMappedNamedBufferRange+ , glGenerateTextureMipmap+ , glGetCompressedTextureImage+ , glGetCompressedTextureSubImage+ , glGetGraphicsResetStatus+ , glGetNamedBufferParameteri64v+ , glGetNamedBufferParameteriv+ , glGetNamedBufferPointerv+ , glGetNamedBufferSubData+ , glGetNamedFramebufferAttachmentParameteriv+ , glGetNamedFramebufferParameteriv+ , glGetNamedRenderbufferParameteriv+ , glGetQueryBufferObjecti64v+ , glGetQueryBufferObjectiv+ , glGetQueryBufferObjectui64v+ , glGetQueryBufferObjectuiv+ , glGetTextureImage+ , glGetTextureLevelParameterfv+ , glGetTextureLevelParameteriv+ , glGetTextureParameterIiv+ , glGetTextureParameterIuiv+ , glGetTextureParameterfv+ , glGetTextureParameteriv+ , glGetTextureSubImage+ , glGetTransformFeedbacki64_v+ , glGetTransformFeedbacki_v+ , glGetTransformFeedbackiv+ , glGetVertexArrayIndexed64iv+ , glGetVertexArrayIndexediv+ , glGetVertexArrayiv+ , glGetnCompressedTexImage+ , glGetnTexImage+ , glGetnUniformdv+ , glGetnUniformfv+ , glGetnUniformiv+ , glGetnUniformuiv+ , glInvalidateNamedFramebufferData+ , glInvalidateNamedFramebufferSubData+ , glMapNamedBuffer+ , glMapNamedBufferRange+ , glMemoryBarrierByRegion+ , glNamedBufferData+ , glNamedBufferStorage+ , glNamedBufferSubData+ , glNamedFramebufferDrawBuffer+ , glNamedFramebufferDrawBuffers+ , glNamedFramebufferParameteri+ , glNamedFramebufferReadBuffer+ , glNamedFramebufferRenderbuffer+ , glNamedFramebufferTexture+ , glNamedFramebufferTextureLayer+ , glNamedRenderbufferStorage+ , glNamedRenderbufferStorageMultisample+ , glReadnPixels+ , glTextureBarrier+ , glTextureBuffer+ , glTextureBufferRange+ , glTextureParameterIiv+ , glTextureParameterIuiv+ , glTextureParameterf+ , glTextureParameterfv+ , glTextureParameteri+ , glTextureParameteriv+ , glTextureStorage1D+ , glTextureStorage2D+ , glTextureStorage2DMultisample+ , glTextureStorage3D+ , glTextureStorage3DMultisample+ , glTextureSubImage1D+ , glTextureSubImage2D+ , glTextureSubImage3D+ , glTransformFeedbackBufferBase+ , glTransformFeedbackBufferRange+ , glUnmapNamedBuffer+ , glVertexArrayAttribBinding+ , glVertexArrayAttribFormat+ , glVertexArrayAttribIFormat+ , glVertexArrayAttribLFormat+ , glVertexArrayBindingDivisor+ , glVertexArrayElementBuffer+ , glVertexArrayVertexBuffer+ , glVertexArrayVertexBuffers+ , pattern GL_CLIP_DEPTH_MODE+ , pattern GL_CLIP_ORIGIN+ , pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT+ , pattern GL_CONTEXT_LOST+ , pattern GL_CONTEXT_RELEASE_BEHAVIOR+ , pattern GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH+ , pattern GL_GUILTY_CONTEXT_RESET+ , pattern GL_INNOCENT_CONTEXT_RESET+ , pattern GL_LOSE_CONTEXT_ON_RESET+ , pattern GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES+ , pattern GL_MAX_CULL_DISTANCES+ , pattern GL_NEGATIVE_ONE_TO_ONE+ , pattern GL_NO_RESET_NOTIFICATION+ , pattern GL_QUERY_BY_REGION_NO_WAIT_INVERTED+ , pattern GL_QUERY_BY_REGION_WAIT_INVERTED+ , pattern GL_QUERY_NO_WAIT_INVERTED+ , pattern GL_QUERY_TARGET+ , pattern GL_QUERY_WAIT_INVERTED+ , pattern GL_RESET_NOTIFICATION_STRATEGY+ , pattern GL_TEXTURE_BINDING+ , pattern GL_TEXTURE_TARGET+ , pattern GL_UNKNOWN_CONTEXT_RESET+ , pattern GL_ZERO_TO_ONE+) where++import Control.Monad.IO.Class+import Foreign.Ptr+import Graphics.GL.Raw.Internal.FFI+import Graphics.GL.Raw.Internal.Proc+import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types+import System.IO.Unsafe++import Graphics.GL.Raw.Profile.Core44++glGetnCompressedTexImage :: MonadIO m => GLenum -> GLint -> GLsizei -> Ptr () -> m ()+glGetnCompressedTexImage = ffienumintsizeiPtrVIOV glGetnCompressedTexImageFunPtr++glGetnCompressedTexImageFunPtr :: FunPtr (GLenum -> GLint -> GLsizei -> Ptr () -> IO ())+glGetnCompressedTexImageFunPtr = unsafePerformIO (getProcAddress "glGetnCompressedTexImage")++{-# NOINLINE glGetnCompressedTexImageFunPtr #-}++glGetnTexImage :: MonadIO m => GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> m ()+glGetnTexImage = ffienumintenumenumsizeiPtrVIOV glGetnTexImageFunPtr++glGetnTexImageFunPtr :: FunPtr (GLenum -> GLint -> GLenum -> GLenum -> GLsizei -> Ptr () -> IO ())+glGetnTexImageFunPtr = unsafePerformIO (getProcAddress "glGetnTexImage")++{-# NOINLINE glGetnTexImageFunPtr #-}++glGetnUniformdv :: MonadIO m => GLuint -> GLint -> GLsizei -> Ptr GLdouble -> m ()+glGetnUniformdv = ffiuintintsizeiPtrdoubleIOV glGetnUniformdvFunPtr++glGetnUniformdvFunPtr :: FunPtr (GLuint -> GLint -> GLsizei -> Ptr GLdouble -> IO ())+glGetnUniformdvFunPtr = unsafePerformIO (getProcAddress "glGetnUniformdv")++{-# NOINLINE glGetnUniformdvFunPtr #-}++pattern GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Profile/Embedded20.hs view
@@ -0,0 +1,453 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Embedded20 (+ -- * Graphics.GL.Raw.Profile.Embedded20+ glActiveTexture+ , glAttachShader+ , glBindAttribLocation+ , glBindBuffer+ , glBindFramebuffer+ , glBindRenderbuffer+ , glBindTexture+ , glBlendColor+ , glBlendEquation+ , glBlendEquationSeparate+ , glBlendFunc+ , glBlendFuncSeparate+ , glBufferData+ , glBufferSubData+ , glCheckFramebufferStatus+ , glClear+ , glClearColor+ , glClearDepthf+ , glClearStencil+ , glColorMask+ , glCompileShader+ , glCompressedTexImage2D+ , glCompressedTexSubImage2D+ , glCopyTexImage2D+ , glCopyTexSubImage2D+ , glCreateProgram+ , glCreateShader+ , glCullFace+ , glDeleteBuffers+ , glDeleteFramebuffers+ , glDeleteProgram+ , glDeleteRenderbuffers+ , glDeleteShader+ , glDeleteTextures+ , glDepthFunc+ , glDepthMask+ , glDepthRangef+ , glDetachShader+ , glDisable+ , glDisableVertexAttribArray+ , glDrawArrays+ , glDrawElements+ , glEnable+ , glEnableVertexAttribArray+ , glFinish+ , glFlush+ , glFramebufferRenderbuffer+ , glFramebufferTexture2D+ , glFrontFace+ , glGenBuffers+ , glGenFramebuffers+ , glGenRenderbuffers+ , glGenTextures+ , glGenerateMipmap+ , glGetActiveAttrib+ , glGetActiveUniform+ , glGetAttachedShaders+ , glGetAttribLocation+ , glGetBooleanv+ , glGetBufferParameteriv+ , glGetError+ , glGetFloatv+ , glGetFramebufferAttachmentParameteriv+ , glGetIntegerv+ , glGetProgramInfoLog+ , glGetProgramiv+ , glGetRenderbufferParameteriv+ , glGetShaderInfoLog+ , glGetShaderPrecisionFormat+ , glGetShaderSource+ , glGetShaderiv+ , glGetString+ , glGetTexParameterfv+ , glGetTexParameteriv+ , glGetUniformLocation+ , glGetUniformfv+ , glGetUniformiv+ , glGetVertexAttribPointerv+ , glGetVertexAttribfv+ , glGetVertexAttribiv+ , glHint+ , glIsBuffer+ , glIsEnabled+ , glIsFramebuffer+ , glIsProgram+ , glIsRenderbuffer+ , glIsShader+ , glIsTexture+ , glLineWidth+ , glLinkProgram+ , glPixelStorei+ , glPolygonOffset+ , glReadPixels+ , glReleaseShaderCompiler+ , glRenderbufferStorage+ , glSampleCoverage+ , glScissor+ , glShaderBinary+ , glShaderSource+ , glStencilFunc+ , glStencilFuncSeparate+ , glStencilMask+ , glStencilMaskSeparate+ , glStencilOp+ , glStencilOpSeparate+ , glTexImage2D+ , glTexParameterf+ , glTexParameterfv+ , glTexParameteri+ , glTexParameteriv+ , glTexSubImage2D+ , glUniform1f+ , glUniform1fv+ , glUniform1i+ , glUniform1iv+ , glUniform2f+ , glUniform2fv+ , glUniform2i+ , glUniform2iv+ , glUniform3f+ , glUniform3fv+ , glUniform3i+ , glUniform3iv+ , glUniform4f+ , glUniform4fv+ , glUniform4i+ , glUniform4iv+ , glUniformMatrix2fv+ , glUniformMatrix3fv+ , glUniformMatrix4fv+ , glUseProgram+ , glValidateProgram+ , glVertexAttrib1f+ , glVertexAttrib1fv+ , glVertexAttrib2f+ , glVertexAttrib2fv+ , glVertexAttrib3f+ , glVertexAttrib3fv+ , glVertexAttrib4f+ , glVertexAttrib4fv+ , glVertexAttribPointer+ , glViewport+ , pattern GL_ACTIVE_ATTRIBUTES+ , pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH+ , pattern GL_ACTIVE_TEXTURE+ , pattern GL_ACTIVE_UNIFORMS+ , pattern GL_ACTIVE_UNIFORM_MAX_LENGTH+ , pattern GL_ALIASED_LINE_WIDTH_RANGE+ , pattern GL_ALIASED_POINT_SIZE_RANGE+ , pattern GL_ALPHA+ , pattern GL_ALPHA_BITS+ , pattern GL_ALWAYS+ , pattern GL_ARRAY_BUFFER+ , pattern GL_ARRAY_BUFFER_BINDING+ , pattern GL_ATTACHED_SHADERS+ , pattern GL_BACK+ , pattern GL_BLEND+ , pattern GL_BLEND_COLOR+ , pattern GL_BLEND_DST_ALPHA+ , pattern GL_BLEND_DST_RGB+ , pattern GL_BLEND_EQUATION+ , pattern GL_BLEND_EQUATION_ALPHA+ , pattern GL_BLEND_EQUATION_RGB+ , pattern GL_BLEND_SRC_ALPHA+ , pattern GL_BLEND_SRC_RGB+ , pattern GL_BLUE_BITS+ , pattern GL_BOOL+ , pattern GL_BOOL_VEC2+ , pattern GL_BOOL_VEC3+ , pattern GL_BOOL_VEC4+ , pattern GL_BUFFER_SIZE+ , pattern GL_BUFFER_USAGE+ , pattern GL_BYTE+ , pattern GL_CCW+ , pattern GL_CLAMP_TO_EDGE+ , pattern GL_COLOR_ATTACHMENT0+ , pattern GL_COLOR_BUFFER_BIT+ , pattern GL_COLOR_CLEAR_VALUE+ , pattern GL_COLOR_WRITEMASK+ , pattern GL_COMPILE_STATUS+ , pattern GL_COMPRESSED_TEXTURE_FORMATS+ , pattern GL_CONSTANT_ALPHA+ , pattern GL_CONSTANT_COLOR+ , pattern GL_CULL_FACE+ , pattern GL_CULL_FACE_MODE+ , pattern GL_CURRENT_PROGRAM+ , pattern GL_CURRENT_VERTEX_ATTRIB+ , pattern GL_CW+ , pattern GL_DECR+ , pattern GL_DECR_WRAP+ , pattern GL_DELETE_STATUS+ , pattern GL_DEPTH_ATTACHMENT+ , pattern GL_DEPTH_BITS+ , pattern GL_DEPTH_BUFFER_BIT+ , pattern GL_DEPTH_CLEAR_VALUE+ , pattern GL_DEPTH_COMPONENT+ , pattern GL_DEPTH_COMPONENT16+ , pattern GL_DEPTH_FUNC+ , pattern GL_DEPTH_RANGE+ , pattern GL_DEPTH_TEST+ , pattern GL_DEPTH_WRITEMASK+ , pattern GL_DITHER+ , pattern GL_DONT_CARE+ , pattern GL_DST_ALPHA+ , pattern GL_DST_COLOR+ , pattern GL_DYNAMIC_DRAW+ , pattern GL_ELEMENT_ARRAY_BUFFER+ , pattern GL_ELEMENT_ARRAY_BUFFER_BINDING+ , pattern GL_EQUAL+ , pattern GL_EXTENSIONS+ , pattern GL_FALSE+ , pattern GL_FASTEST+ , pattern GL_FIXED+ , pattern GL_FLOAT+ , pattern GL_FLOAT_MAT2+ , pattern GL_FLOAT_MAT3+ , pattern GL_FLOAT_MAT4+ , pattern GL_FLOAT_VEC2+ , pattern GL_FLOAT_VEC3+ , pattern GL_FLOAT_VEC4+ , pattern GL_FRAGMENT_SHADER+ , pattern GL_FRAMEBUFFER+ , pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME+ , pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL+ , pattern GL_FRAMEBUFFER_BINDING+ , pattern GL_FRAMEBUFFER_COMPLETE+ , pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT+ , pattern GL_FRAMEBUFFER_UNSUPPORTED+ , pattern GL_FRONT+ , pattern GL_FRONT_AND_BACK+ , pattern GL_FRONT_FACE+ , pattern GL_FUNC_ADD+ , pattern GL_FUNC_REVERSE_SUBTRACT+ , pattern GL_FUNC_SUBTRACT+ , pattern GL_GENERATE_MIPMAP_HINT+ , pattern GL_GEQUAL+ , pattern GL_GREATER+ , pattern GL_GREEN_BITS+ , pattern GL_HIGH_FLOAT+ , pattern GL_HIGH_INT+ , pattern GL_IMPLEMENTATION_COLOR_READ_FORMAT+ , pattern GL_IMPLEMENTATION_COLOR_READ_TYPE+ , pattern GL_INCR+ , pattern GL_INCR_WRAP+ , pattern GL_INFO_LOG_LENGTH+ , pattern GL_INT+ , pattern GL_INT_VEC2+ , pattern GL_INT_VEC3+ , pattern GL_INT_VEC4+ , pattern GL_INVALID_ENUM+ , pattern GL_INVALID_FRAMEBUFFER_OPERATION+ , pattern GL_INVALID_OPERATION+ , pattern GL_INVALID_VALUE+ , pattern GL_INVERT+ , pattern GL_KEEP+ , pattern GL_LEQUAL+ , pattern GL_LESS+ , pattern GL_LINEAR+ , pattern GL_LINEAR_MIPMAP_LINEAR+ , pattern GL_LINEAR_MIPMAP_NEAREST+ , pattern GL_LINES+ , pattern GL_LINE_LOOP+ , pattern GL_LINE_STRIP+ , pattern GL_LINE_WIDTH+ , pattern GL_LINK_STATUS+ , pattern GL_LOW_FLOAT+ , pattern GL_LOW_INT+ , pattern GL_LUMINANCE+ , pattern GL_LUMINANCE_ALPHA+ , pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE+ , pattern GL_MAX_FRAGMENT_UNIFORM_VECTORS+ , pattern GL_MAX_RENDERBUFFER_SIZE+ , pattern GL_MAX_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_TEXTURE_SIZE+ , pattern GL_MAX_VARYING_VECTORS+ , pattern GL_MAX_VERTEX_ATTRIBS+ , pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_VERTEX_UNIFORM_VECTORS+ , pattern GL_MAX_VIEWPORT_DIMS+ , pattern GL_MEDIUM_FLOAT+ , pattern GL_MEDIUM_INT+ , pattern GL_MIRRORED_REPEAT+ , pattern GL_NEAREST+ , pattern GL_NEAREST_MIPMAP_LINEAR+ , pattern GL_NEAREST_MIPMAP_NEAREST+ , pattern GL_NEVER+ , pattern GL_NICEST+ , pattern GL_NONE+ , pattern GL_NOTEQUAL+ , pattern GL_NO_ERROR+ , pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS+ , pattern GL_NUM_SHADER_BINARY_FORMATS+ , pattern GL_ONE+ , pattern GL_ONE_MINUS_CONSTANT_ALPHA+ , pattern GL_ONE_MINUS_CONSTANT_COLOR+ , pattern GL_ONE_MINUS_DST_ALPHA+ , pattern GL_ONE_MINUS_DST_COLOR+ , pattern GL_ONE_MINUS_SRC_ALPHA+ , pattern GL_ONE_MINUS_SRC_COLOR+ , pattern GL_OUT_OF_MEMORY+ , pattern GL_PACK_ALIGNMENT+ , pattern GL_POINTS+ , pattern GL_POLYGON_OFFSET_FACTOR+ , pattern GL_POLYGON_OFFSET_FILL+ , pattern GL_POLYGON_OFFSET_UNITS+ , pattern GL_RED_BITS+ , pattern GL_RENDERBUFFER+ , pattern GL_RENDERBUFFER_ALPHA_SIZE+ , pattern GL_RENDERBUFFER_BINDING+ , pattern GL_RENDERBUFFER_BLUE_SIZE+ , pattern GL_RENDERBUFFER_DEPTH_SIZE+ , pattern GL_RENDERBUFFER_GREEN_SIZE+ , pattern GL_RENDERBUFFER_HEIGHT+ , pattern GL_RENDERBUFFER_INTERNAL_FORMAT+ , pattern GL_RENDERBUFFER_RED_SIZE+ , pattern GL_RENDERBUFFER_STENCIL_SIZE+ , pattern GL_RENDERBUFFER_WIDTH+ , pattern GL_RENDERER+ , pattern GL_REPEAT+ , pattern GL_REPLACE+ , pattern GL_RGB+ , pattern GL_RGB565+ , pattern GL_RGB5_A1+ , pattern GL_RGBA+ , pattern GL_RGBA4+ , pattern GL_SAMPLER_2D+ , pattern GL_SAMPLER_CUBE+ , pattern GL_SAMPLES+ , pattern GL_SAMPLE_ALPHA_TO_COVERAGE+ , pattern GL_SAMPLE_BUFFERS+ , pattern GL_SAMPLE_COVERAGE+ , pattern GL_SAMPLE_COVERAGE_INVERT+ , pattern GL_SAMPLE_COVERAGE_VALUE+ , pattern GL_SCISSOR_BOX+ , pattern GL_SCISSOR_TEST+ , pattern GL_SHADER_BINARY_FORMATS+ , pattern GL_SHADER_COMPILER+ , pattern GL_SHADER_SOURCE_LENGTH+ , pattern GL_SHADER_TYPE+ , pattern GL_SHADING_LANGUAGE_VERSION+ , pattern GL_SHORT+ , pattern GL_SRC_ALPHA+ , pattern GL_SRC_ALPHA_SATURATE+ , pattern GL_SRC_COLOR+ , pattern GL_STATIC_DRAW+ , pattern GL_STENCIL_ATTACHMENT+ , pattern GL_STENCIL_BACK_FAIL+ , pattern GL_STENCIL_BACK_FUNC+ , pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL+ , pattern GL_STENCIL_BACK_PASS_DEPTH_PASS+ , pattern GL_STENCIL_BACK_REF+ , pattern GL_STENCIL_BACK_VALUE_MASK+ , pattern GL_STENCIL_BACK_WRITEMASK+ , pattern GL_STENCIL_BITS+ , pattern GL_STENCIL_BUFFER_BIT+ , pattern GL_STENCIL_CLEAR_VALUE+ , pattern GL_STENCIL_FAIL+ , pattern GL_STENCIL_FUNC+ , pattern GL_STENCIL_INDEX8+ , pattern GL_STENCIL_PASS_DEPTH_FAIL+ , pattern GL_STENCIL_PASS_DEPTH_PASS+ , pattern GL_STENCIL_REF+ , pattern GL_STENCIL_TEST+ , pattern GL_STENCIL_VALUE_MASK+ , pattern GL_STENCIL_WRITEMASK+ , pattern GL_STREAM_DRAW+ , pattern GL_SUBPIXEL_BITS+ , pattern GL_TEXTURE+ , pattern GL_TEXTURE0+ , pattern GL_TEXTURE1+ , pattern GL_TEXTURE10+ , pattern GL_TEXTURE11+ , pattern GL_TEXTURE12+ , pattern GL_TEXTURE13+ , pattern GL_TEXTURE14+ , pattern GL_TEXTURE15+ , pattern GL_TEXTURE16+ , pattern GL_TEXTURE17+ , pattern GL_TEXTURE18+ , pattern GL_TEXTURE19+ , pattern GL_TEXTURE2+ , pattern GL_TEXTURE20+ , pattern GL_TEXTURE21+ , pattern GL_TEXTURE22+ , pattern GL_TEXTURE23+ , pattern GL_TEXTURE24+ , pattern GL_TEXTURE25+ , pattern GL_TEXTURE26+ , pattern GL_TEXTURE27+ , pattern GL_TEXTURE28+ , pattern GL_TEXTURE29+ , pattern GL_TEXTURE3+ , pattern GL_TEXTURE30+ , pattern GL_TEXTURE31+ , pattern GL_TEXTURE4+ , pattern GL_TEXTURE5+ , pattern GL_TEXTURE6+ , pattern GL_TEXTURE7+ , pattern GL_TEXTURE8+ , pattern GL_TEXTURE9+ , pattern GL_TEXTURE_2D+ , pattern GL_TEXTURE_BINDING_2D+ , pattern GL_TEXTURE_BINDING_CUBE_MAP+ , pattern GL_TEXTURE_CUBE_MAP+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z+ , pattern GL_TEXTURE_MAG_FILTER+ , pattern GL_TEXTURE_MIN_FILTER+ , pattern GL_TEXTURE_WRAP_S+ , pattern GL_TEXTURE_WRAP_T+ , pattern GL_TRIANGLES+ , pattern GL_TRIANGLE_FAN+ , pattern GL_TRIANGLE_STRIP+ , pattern GL_TRUE+ , pattern GL_UNPACK_ALIGNMENT+ , pattern GL_UNSIGNED_BYTE+ , pattern GL_UNSIGNED_INT+ , pattern GL_UNSIGNED_SHORT+ , pattern GL_UNSIGNED_SHORT_4_4_4_4+ , pattern GL_UNSIGNED_SHORT_5_5_5_1+ , pattern GL_UNSIGNED_SHORT_5_6_5+ , pattern GL_VALIDATE_STATUS+ , pattern GL_VENDOR+ , pattern GL_VERSION+ , pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING+ , pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED+ , pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED+ , pattern GL_VERTEX_ATTRIB_ARRAY_POINTER+ , pattern GL_VERTEX_ATTRIB_ARRAY_SIZE+ , pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE+ , pattern GL_VERTEX_ATTRIB_ARRAY_TYPE+ , pattern GL_VERTEX_SHADER+ , pattern GL_VIEWPORT+ , pattern GL_ZERO+) where++import Graphics.GL.Raw.Internal.Shared+import Graphics.GL.Raw.Types++pattern GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9 :: GLenum
+ dist/build/autogen/Graphics/GL/Raw/Profile/Embedded30.hs view
@@ -0,0 +1,419 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Embedded30 (+ -- * Graphics.GL.Raw.Profile.Embedded30+ module Graphics.GL.Raw.Profile.Embedded20+ , glBeginQuery+ , glBeginTransformFeedback+ , glBindBufferBase+ , glBindBufferRange+ , glBindSampler+ , glBindTransformFeedback+ , glBindVertexArray+ , glBlitFramebuffer+ , glClearBufferfi+ , glClearBufferfv+ , glClearBufferiv+ , glClearBufferuiv+ , glClientWaitSync+ , glCompressedTexImage3D+ , glCompressedTexSubImage3D+ , glCopyBufferSubData+ , glCopyTexSubImage3D+ , glDeleteQueries+ , glDeleteSamplers+ , glDeleteSync+ , glDeleteTransformFeedbacks+ , glDeleteVertexArrays+ , glDrawArraysInstanced+ , glDrawBuffers+ , glDrawElementsInstanced+ , glDrawRangeElements+ , glEndQuery+ , glEndTransformFeedback+ , glFenceSync+ , glFlushMappedBufferRange+ , glFramebufferTextureLayer+ , glGenQueries+ , glGenSamplers+ , glGenTransformFeedbacks+ , glGenVertexArrays+ , glGetActiveUniformBlockName+ , glGetActiveUniformBlockiv+ , glGetActiveUniformsiv+ , glGetBufferParameteri64v+ , glGetBufferPointerv+ , glGetFragDataLocation+ , glGetInteger64i_v+ , glGetInteger64v+ , glGetIntegeri_v+ , glGetInternalformativ+ , glGetProgramBinary+ , glGetQueryObjectuiv+ , glGetQueryiv+ , glGetSamplerParameterfv+ , glGetSamplerParameteriv+ , glGetStringi+ , glGetSynciv+ , glGetTransformFeedbackVarying+ , glGetUniformBlockIndex+ , glGetUniformIndices+ , glGetUniformuiv+ , glGetVertexAttribIiv+ , glGetVertexAttribIuiv+ , glInvalidateFramebuffer+ , glInvalidateSubFramebuffer+ , glIsQuery+ , glIsSampler+ , glIsSync+ , glIsTransformFeedback+ , glIsVertexArray+ , glMapBufferRange+ , glPauseTransformFeedback+ , glProgramBinary+ , glProgramParameteri+ , glReadBuffer+ , glRenderbufferStorageMultisample+ , glResumeTransformFeedback+ , glSamplerParameterf+ , glSamplerParameterfv+ , glSamplerParameteri+ , glSamplerParameteriv+ , glTexImage3D+ , glTexStorage2D+ , glTexStorage3D+ , glTexSubImage3D+ , glTransformFeedbackVaryings+ , glUniform1ui+ , glUniform1uiv+ , glUniform2ui+ , glUniform2uiv+ , glUniform3ui+ , glUniform3uiv+ , glUniform4ui+ , glUniform4uiv+ , glUniformBlockBinding+ , glUniformMatrix2x3fv+ , glUniformMatrix2x4fv+ , glUniformMatrix3x2fv+ , glUniformMatrix3x4fv+ , glUniformMatrix4x2fv+ , glUniformMatrix4x3fv+ , glUnmapBuffer+ , glVertexAttribDivisor+ , glVertexAttribI4i+ , glVertexAttribI4iv+ , glVertexAttribI4ui+ , glVertexAttribI4uiv+ , glVertexAttribIPointer+ , glWaitSync+ , pattern GL_ACTIVE_UNIFORM_BLOCKS+ , pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH+ , pattern GL_ALREADY_SIGNALED+ , pattern GL_ANY_SAMPLES_PASSED+ , pattern GL_ANY_SAMPLES_PASSED_CONSERVATIVE+ , pattern GL_BLUE+ , pattern GL_BUFFER_ACCESS_FLAGS+ , pattern GL_BUFFER_MAPPED+ , pattern GL_BUFFER_MAP_LENGTH+ , pattern GL_BUFFER_MAP_OFFSET+ , pattern GL_BUFFER_MAP_POINTER+ , pattern GL_COLOR+ , pattern GL_COLOR_ATTACHMENT1+ , pattern GL_COLOR_ATTACHMENT10+ , pattern GL_COLOR_ATTACHMENT11+ , pattern GL_COLOR_ATTACHMENT12+ , pattern GL_COLOR_ATTACHMENT13+ , pattern GL_COLOR_ATTACHMENT14+ , pattern GL_COLOR_ATTACHMENT15+ , pattern GL_COLOR_ATTACHMENT2+ , pattern GL_COLOR_ATTACHMENT3+ , pattern GL_COLOR_ATTACHMENT4+ , pattern GL_COLOR_ATTACHMENT5+ , pattern GL_COLOR_ATTACHMENT6+ , pattern GL_COLOR_ATTACHMENT7+ , pattern GL_COLOR_ATTACHMENT8+ , pattern GL_COLOR_ATTACHMENT9+ , pattern GL_COMPARE_REF_TO_TEXTURE+ , pattern GL_COMPRESSED_R11_EAC+ , pattern GL_COMPRESSED_RG11_EAC+ , pattern GL_COMPRESSED_RGB8_ETC2+ , pattern GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2+ , pattern GL_COMPRESSED_RGBA8_ETC2_EAC+ , pattern GL_COMPRESSED_SIGNED_R11_EAC+ , pattern GL_COMPRESSED_SIGNED_RG11_EAC+ , pattern GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC+ , pattern GL_COMPRESSED_SRGB8_ETC2+ , pattern GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2+ , pattern GL_CONDITION_SATISFIED+ , pattern GL_COPY_READ_BUFFER+ , pattern GL_COPY_READ_BUFFER_BINDING+ , pattern GL_COPY_WRITE_BUFFER+ , pattern GL_COPY_WRITE_BUFFER_BINDING+ , pattern GL_CURRENT_QUERY+ , pattern GL_DEPTH+ , pattern GL_DEPTH24_STENCIL8+ , pattern GL_DEPTH32F_STENCIL8+ , pattern GL_DEPTH_COMPONENT24+ , pattern GL_DEPTH_COMPONENT32F+ , pattern GL_DEPTH_STENCIL+ , pattern GL_DEPTH_STENCIL_ATTACHMENT+ , pattern GL_DRAW_BUFFER0+ , pattern GL_DRAW_BUFFER1+ , pattern GL_DRAW_BUFFER10+ , pattern GL_DRAW_BUFFER11+ , pattern GL_DRAW_BUFFER12+ , pattern GL_DRAW_BUFFER13+ , pattern GL_DRAW_BUFFER14+ , pattern GL_DRAW_BUFFER15+ , pattern GL_DRAW_BUFFER2+ , pattern GL_DRAW_BUFFER3+ , pattern GL_DRAW_BUFFER4+ , pattern GL_DRAW_BUFFER5+ , pattern GL_DRAW_BUFFER6+ , pattern GL_DRAW_BUFFER7+ , pattern GL_DRAW_BUFFER8+ , pattern GL_DRAW_BUFFER9+ , pattern GL_DRAW_FRAMEBUFFER+ , pattern GL_DRAW_FRAMEBUFFER_BINDING+ , pattern GL_DYNAMIC_COPY+ , pattern GL_DYNAMIC_READ+ , pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV+ , pattern GL_FLOAT_MAT2x3+ , pattern GL_FLOAT_MAT2x4+ , pattern GL_FLOAT_MAT3x2+ , pattern GL_FLOAT_MAT3x4+ , pattern GL_FLOAT_MAT4x2+ , pattern GL_FLOAT_MAT4x3+ , pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT+ , pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING+ , pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER+ , pattern GL_FRAMEBUFFER_DEFAULT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE+ , pattern GL_FRAMEBUFFER_UNDEFINED+ , pattern GL_GREEN+ , pattern GL_HALF_FLOAT+ , pattern GL_INTERLEAVED_ATTRIBS+ , pattern GL_INT_2_10_10_10_REV+ , pattern GL_INT_SAMPLER_2D+ , pattern GL_INT_SAMPLER_2D_ARRAY+ , pattern GL_INT_SAMPLER_3D+ , pattern GL_INT_SAMPLER_CUBE+ , pattern GL_INVALID_INDEX+ , pattern GL_MAJOR_VERSION+ , pattern GL_MAP_FLUSH_EXPLICIT_BIT+ , pattern GL_MAP_INVALIDATE_BUFFER_BIT+ , pattern GL_MAP_INVALIDATE_RANGE_BIT+ , pattern GL_MAP_READ_BIT+ , pattern GL_MAP_UNSYNCHRONIZED_BIT+ , pattern GL_MAP_WRITE_BIT+ , pattern GL_MAX+ , pattern GL_MAX_3D_TEXTURE_SIZE+ , pattern GL_MAX_ARRAY_TEXTURE_LAYERS+ , pattern GL_MAX_COLOR_ATTACHMENTS+ , pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMBINED_UNIFORM_BLOCKS+ , pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS+ , pattern GL_MAX_DRAW_BUFFERS+ , pattern GL_MAX_ELEMENTS_INDICES+ , pattern GL_MAX_ELEMENTS_VERTICES+ , pattern GL_MAX_ELEMENT_INDEX+ , pattern GL_MAX_FRAGMENT_INPUT_COMPONENTS+ , pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS+ , pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS+ , pattern GL_MAX_PROGRAM_TEXEL_OFFSET+ , pattern GL_MAX_SAMPLES+ , pattern GL_MAX_SERVER_WAIT_TIMEOUT+ , pattern GL_MAX_TEXTURE_LOD_BIAS+ , pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS+ , pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS+ , pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS+ , pattern GL_MAX_UNIFORM_BLOCK_SIZE+ , pattern GL_MAX_UNIFORM_BUFFER_BINDINGS+ , pattern GL_MAX_VARYING_COMPONENTS+ , pattern GL_MAX_VERTEX_OUTPUT_COMPONENTS+ , pattern GL_MAX_VERTEX_UNIFORM_BLOCKS+ , pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS+ , pattern GL_MIN+ , pattern GL_MINOR_VERSION+ , pattern GL_MIN_PROGRAM_TEXEL_OFFSET+ , pattern GL_NUM_EXTENSIONS+ , pattern GL_NUM_PROGRAM_BINARY_FORMATS+ , pattern GL_NUM_SAMPLE_COUNTS+ , pattern GL_OBJECT_TYPE+ , pattern GL_PACK_ROW_LENGTH+ , pattern GL_PACK_SKIP_PIXELS+ , pattern GL_PACK_SKIP_ROWS+ , pattern GL_PIXEL_PACK_BUFFER+ , pattern GL_PIXEL_PACK_BUFFER_BINDING+ , pattern GL_PIXEL_UNPACK_BUFFER+ , pattern GL_PIXEL_UNPACK_BUFFER_BINDING+ , pattern GL_PRIMITIVE_RESTART_FIXED_INDEX+ , pattern GL_PROGRAM_BINARY_FORMATS+ , pattern GL_PROGRAM_BINARY_LENGTH+ , pattern GL_PROGRAM_BINARY_RETRIEVABLE_HINT+ , pattern GL_QUERY_RESULT+ , pattern GL_QUERY_RESULT_AVAILABLE+ , pattern GL_R11F_G11F_B10F+ , pattern GL_R16F+ , pattern GL_R16I+ , pattern GL_R16UI+ , pattern GL_R32F+ , pattern GL_R32I+ , pattern GL_R32UI+ , pattern GL_R8+ , pattern GL_R8I+ , pattern GL_R8UI+ , pattern GL_R8_SNORM+ , pattern GL_RASTERIZER_DISCARD+ , pattern GL_READ_BUFFER+ , pattern GL_READ_FRAMEBUFFER+ , pattern GL_READ_FRAMEBUFFER_BINDING+ , pattern GL_RED+ , pattern GL_RED_INTEGER+ , pattern GL_RENDERBUFFER_SAMPLES+ , pattern GL_RG+ , pattern GL_RG16F+ , pattern GL_RG16I+ , pattern GL_RG16UI+ , pattern GL_RG32F+ , pattern GL_RG32I+ , pattern GL_RG32UI+ , pattern GL_RG8+ , pattern GL_RG8I+ , pattern GL_RG8UI+ , pattern GL_RG8_SNORM+ , pattern GL_RGB10_A2+ , pattern GL_RGB10_A2UI+ , pattern GL_RGB16F+ , pattern GL_RGB16I+ , pattern GL_RGB16UI+ , pattern GL_RGB32F+ , pattern GL_RGB32I+ , pattern GL_RGB32UI+ , pattern GL_RGB8+ , pattern GL_RGB8I+ , pattern GL_RGB8UI+ , pattern GL_RGB8_SNORM+ , pattern GL_RGB9_E5+ , pattern GL_RGBA16F+ , pattern GL_RGBA16I+ , pattern GL_RGBA16UI+ , pattern GL_RGBA32F+ , pattern GL_RGBA32I+ , pattern GL_RGBA32UI+ , pattern GL_RGBA8+ , pattern GL_RGBA8I+ , pattern GL_RGBA8UI+ , pattern GL_RGBA8_SNORM+ , pattern GL_RGBA_INTEGER+ , pattern GL_RGB_INTEGER+ , pattern GL_RG_INTEGER+ , pattern GL_SAMPLER_2D_ARRAY+ , pattern GL_SAMPLER_2D_ARRAY_SHADOW+ , pattern GL_SAMPLER_2D_SHADOW+ , pattern GL_SAMPLER_3D+ , pattern GL_SAMPLER_BINDING+ , pattern GL_SAMPLER_CUBE_SHADOW+ , pattern GL_SEPARATE_ATTRIBS+ , pattern GL_SIGNALED+ , pattern GL_SIGNED_NORMALIZED+ , pattern GL_SRGB+ , pattern GL_SRGB8+ , pattern GL_SRGB8_ALPHA8+ , pattern GL_STATIC_COPY+ , pattern GL_STATIC_READ+ , pattern GL_STENCIL+ , pattern GL_STREAM_COPY+ , pattern GL_STREAM_READ+ , pattern GL_SYNC_CONDITION+ , pattern GL_SYNC_FENCE+ , pattern GL_SYNC_FLAGS+ , pattern GL_SYNC_FLUSH_COMMANDS_BIT+ , pattern GL_SYNC_GPU_COMMANDS_COMPLETE+ , pattern GL_SYNC_STATUS+ , pattern GL_TEXTURE_2D_ARRAY+ , pattern GL_TEXTURE_3D+ , pattern GL_TEXTURE_BASE_LEVEL+ , pattern GL_TEXTURE_BINDING_2D_ARRAY+ , pattern GL_TEXTURE_BINDING_3D+ , pattern GL_TEXTURE_COMPARE_FUNC+ , pattern GL_TEXTURE_COMPARE_MODE+ , pattern GL_TEXTURE_IMMUTABLE_FORMAT+ , pattern GL_TEXTURE_IMMUTABLE_LEVELS+ , pattern GL_TEXTURE_MAX_LEVEL+ , pattern GL_TEXTURE_MAX_LOD+ , pattern GL_TEXTURE_MIN_LOD+ , pattern GL_TEXTURE_SWIZZLE_A+ , pattern GL_TEXTURE_SWIZZLE_B+ , pattern GL_TEXTURE_SWIZZLE_G+ , pattern GL_TEXTURE_SWIZZLE_R+ , pattern GL_TEXTURE_WRAP_R+ , pattern GL_TIMEOUT_EXPIRED+ , pattern GL_TIMEOUT_IGNORED+ , pattern GL_TRANSFORM_FEEDBACK+ , pattern GL_TRANSFORM_FEEDBACK_ACTIVE+ , pattern GL_TRANSFORM_FEEDBACK_BINDING+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_START+ , pattern GL_TRANSFORM_FEEDBACK_PAUSED+ , pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN+ , pattern GL_TRANSFORM_FEEDBACK_VARYINGS+ , pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH+ , pattern GL_UNIFORM_ARRAY_STRIDE+ , pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS+ , pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES+ , pattern GL_UNIFORM_BLOCK_BINDING+ , pattern GL_UNIFORM_BLOCK_DATA_SIZE+ , pattern GL_UNIFORM_BLOCK_INDEX+ , pattern GL_UNIFORM_BLOCK_NAME_LENGTH+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER+ , pattern GL_UNIFORM_BUFFER+ , pattern GL_UNIFORM_BUFFER_BINDING+ , pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT+ , pattern GL_UNIFORM_BUFFER_SIZE+ , pattern GL_UNIFORM_BUFFER_START+ , pattern GL_UNIFORM_IS_ROW_MAJOR+ , pattern GL_UNIFORM_MATRIX_STRIDE+ , pattern GL_UNIFORM_NAME_LENGTH+ , pattern GL_UNIFORM_OFFSET+ , pattern GL_UNIFORM_SIZE+ , pattern GL_UNIFORM_TYPE+ , pattern GL_UNPACK_IMAGE_HEIGHT+ , pattern GL_UNPACK_ROW_LENGTH+ , pattern GL_UNPACK_SKIP_IMAGES+ , pattern GL_UNPACK_SKIP_PIXELS+ , pattern GL_UNPACK_SKIP_ROWS+ , pattern GL_UNSIGNALED+ , pattern GL_UNSIGNED_INT_10F_11F_11F_REV+ , pattern GL_UNSIGNED_INT_24_8+ , pattern GL_UNSIGNED_INT_2_10_10_10_REV+ , pattern GL_UNSIGNED_INT_5_9_9_9_REV+ , pattern GL_UNSIGNED_INT_SAMPLER_2D+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY+ , pattern GL_UNSIGNED_INT_SAMPLER_3D+ , pattern GL_UNSIGNED_INT_SAMPLER_CUBE+ , pattern GL_UNSIGNED_INT_VEC2+ , pattern GL_UNSIGNED_INT_VEC3+ , pattern GL_UNSIGNED_INT_VEC4+ , pattern GL_UNSIGNED_NORMALIZED+ , pattern GL_VERTEX_ARRAY_BINDING+ , pattern GL_VERTEX_ATTRIB_ARRAY_DIVISOR+ , pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER+ , pattern GL_WAIT_FAILED+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Embedded20
+ dist/build/autogen/Graphics/GL/Raw/Profile/Embedded31.hs view
@@ -0,0 +1,251 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Embedded31 (+ -- * Graphics.GL.Raw.Profile.Embedded31+ module Graphics.GL.Raw.Profile.Embedded30+ , glActiveShaderProgram+ , glBindImageTexture+ , glBindProgramPipeline+ , glBindVertexBuffer+ , glCreateShaderProgramv+ , glDeleteProgramPipelines+ , glDispatchCompute+ , glDispatchComputeIndirect+ , glDrawArraysIndirect+ , glDrawElementsIndirect+ , glFramebufferParameteri+ , glGenProgramPipelines+ , glGetBooleani_v+ , glGetFramebufferParameteriv+ , glGetMultisamplefv+ , glGetProgramInterfaceiv+ , glGetProgramPipelineInfoLog+ , glGetProgramPipelineiv+ , glGetProgramResourceIndex+ , glGetProgramResourceLocation+ , glGetProgramResourceName+ , glGetProgramResourceiv+ , glGetTexLevelParameterfv+ , glGetTexLevelParameteriv+ , glIsProgramPipeline+ , glMemoryBarrier+ , glMemoryBarrierByRegion+ , glProgramUniform1f+ , glProgramUniform1fv+ , glProgramUniform1i+ , glProgramUniform1iv+ , glProgramUniform1ui+ , glProgramUniform1uiv+ , glProgramUniform2f+ , glProgramUniform2fv+ , glProgramUniform2i+ , glProgramUniform2iv+ , glProgramUniform2ui+ , glProgramUniform2uiv+ , glProgramUniform3f+ , glProgramUniform3fv+ , glProgramUniform3i+ , glProgramUniform3iv+ , glProgramUniform3ui+ , glProgramUniform3uiv+ , glProgramUniform4f+ , glProgramUniform4fv+ , glProgramUniform4i+ , glProgramUniform4iv+ , glProgramUniform4ui+ , glProgramUniform4uiv+ , glProgramUniformMatrix2fv+ , glProgramUniformMatrix2x3fv+ , glProgramUniformMatrix2x4fv+ , glProgramUniformMatrix3fv+ , glProgramUniformMatrix3x2fv+ , glProgramUniformMatrix3x4fv+ , glProgramUniformMatrix4fv+ , glProgramUniformMatrix4x2fv+ , glProgramUniformMatrix4x3fv+ , glSampleMaski+ , glTexStorage2DMultisample+ , glUseProgramStages+ , glValidateProgramPipeline+ , glVertexAttribBinding+ , glVertexAttribFormat+ , glVertexAttribIFormat+ , glVertexBindingDivisor+ , pattern GL_ACTIVE_ATOMIC_COUNTER_BUFFERS+ , pattern GL_ACTIVE_PROGRAM+ , pattern GL_ACTIVE_RESOURCES+ , pattern GL_ACTIVE_VARIABLES+ , pattern GL_ALL_BARRIER_BITS+ , pattern GL_ALL_SHADER_BITS+ , pattern GL_ARRAY_SIZE+ , pattern GL_ARRAY_STRIDE+ , pattern GL_ATOMIC_COUNTER_BARRIER_BIT+ , pattern GL_ATOMIC_COUNTER_BUFFER+ , pattern GL_ATOMIC_COUNTER_BUFFER_BINDING+ , pattern GL_ATOMIC_COUNTER_BUFFER_INDEX+ , pattern GL_ATOMIC_COUNTER_BUFFER_SIZE+ , pattern GL_ATOMIC_COUNTER_BUFFER_START+ , pattern GL_BLOCK_INDEX+ , pattern GL_BUFFER_BINDING+ , pattern GL_BUFFER_DATA_SIZE+ , pattern GL_BUFFER_UPDATE_BARRIER_BIT+ , pattern GL_BUFFER_VARIABLE+ , pattern GL_COMMAND_BARRIER_BIT+ , pattern GL_COMPUTE_SHADER+ , pattern GL_COMPUTE_SHADER_BIT+ , pattern GL_COMPUTE_WORK_GROUP_SIZE+ , pattern GL_DEPTH_STENCIL_TEXTURE_MODE+ , pattern GL_DISPATCH_INDIRECT_BUFFER+ , pattern GL_DISPATCH_INDIRECT_BUFFER_BINDING+ , pattern GL_DRAW_INDIRECT_BUFFER+ , pattern GL_DRAW_INDIRECT_BUFFER_BINDING+ , pattern GL_ELEMENT_ARRAY_BARRIER_BIT+ , pattern GL_FRAGMENT_SHADER_BIT+ , pattern GL_FRAMEBUFFER_BARRIER_BIT+ , pattern GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS+ , pattern GL_FRAMEBUFFER_DEFAULT_HEIGHT+ , pattern GL_FRAMEBUFFER_DEFAULT_SAMPLES+ , pattern GL_FRAMEBUFFER_DEFAULT_WIDTH+ , pattern GL_IMAGE_2D+ , pattern GL_IMAGE_2D_ARRAY+ , pattern GL_IMAGE_3D+ , pattern GL_IMAGE_BINDING_ACCESS+ , pattern GL_IMAGE_BINDING_FORMAT+ , pattern GL_IMAGE_BINDING_LAYER+ , pattern GL_IMAGE_BINDING_LAYERED+ , pattern GL_IMAGE_BINDING_LEVEL+ , pattern GL_IMAGE_BINDING_NAME+ , pattern GL_IMAGE_CUBE+ , pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS+ , pattern GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE+ , pattern GL_IMAGE_FORMAT_COMPATIBILITY_TYPE+ , pattern GL_INT_IMAGE_2D+ , pattern GL_INT_IMAGE_2D_ARRAY+ , pattern GL_INT_IMAGE_3D+ , pattern GL_INT_IMAGE_CUBE+ , pattern GL_INT_SAMPLER_2D_MULTISAMPLE+ , pattern GL_IS_ROW_MAJOR+ , pattern GL_LOCATION+ , pattern GL_MATRIX_STRIDE+ , pattern GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS+ , pattern GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE+ , pattern GL_MAX_COLOR_TEXTURE_SAMPLES+ , pattern GL_MAX_COMBINED_ATOMIC_COUNTERS+ , pattern GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMBINED_IMAGE_UNIFORMS+ , pattern GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES+ , pattern GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_COMPUTE_ATOMIC_COUNTERS+ , pattern GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_COMPUTE_IMAGE_UNIFORMS+ , pattern GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_COMPUTE_SHARED_MEMORY_SIZE+ , pattern GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_COMPUTE_UNIFORM_BLOCKS+ , pattern GL_MAX_COMPUTE_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMPUTE_WORK_GROUP_COUNT+ , pattern GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS+ , pattern GL_MAX_COMPUTE_WORK_GROUP_SIZE+ , pattern GL_MAX_DEPTH_TEXTURE_SAMPLES+ , pattern GL_MAX_FRAGMENT_ATOMIC_COUNTERS+ , pattern GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_FRAGMENT_IMAGE_UNIFORMS+ , pattern GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS+ , pattern GL_MAX_FRAMEBUFFER_HEIGHT+ , pattern GL_MAX_FRAMEBUFFER_SAMPLES+ , pattern GL_MAX_FRAMEBUFFER_WIDTH+ , pattern GL_MAX_IMAGE_UNITS+ , pattern GL_MAX_INTEGER_SAMPLES+ , pattern GL_MAX_NAME_LENGTH+ , pattern GL_MAX_NUM_ACTIVE_VARIABLES+ , pattern GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET+ , pattern GL_MAX_SAMPLE_MASK_WORDS+ , pattern GL_MAX_SHADER_STORAGE_BLOCK_SIZE+ , pattern GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS+ , pattern GL_MAX_UNIFORM_LOCATIONS+ , pattern GL_MAX_VERTEX_ATOMIC_COUNTERS+ , pattern GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS+ , pattern GL_MAX_VERTEX_ATTRIB_BINDINGS+ , pattern GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET+ , pattern GL_MAX_VERTEX_ATTRIB_STRIDE+ , pattern GL_MAX_VERTEX_IMAGE_UNIFORMS+ , pattern GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS+ , pattern GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET+ , pattern GL_NAME_LENGTH+ , pattern GL_NUM_ACTIVE_VARIABLES+ , pattern GL_OFFSET+ , pattern GL_PIXEL_BUFFER_BARRIER_BIT+ , pattern GL_PROGRAM_INPUT+ , pattern GL_PROGRAM_OUTPUT+ , pattern GL_PROGRAM_PIPELINE_BINDING+ , pattern GL_PROGRAM_SEPARABLE+ , pattern GL_READ_ONLY+ , pattern GL_READ_WRITE+ , pattern GL_REFERENCED_BY_COMPUTE_SHADER+ , pattern GL_REFERENCED_BY_FRAGMENT_SHADER+ , pattern GL_REFERENCED_BY_VERTEX_SHADER+ , pattern GL_SAMPLER_2D_MULTISAMPLE+ , pattern GL_SAMPLE_MASK+ , pattern GL_SAMPLE_MASK_VALUE+ , pattern GL_SAMPLE_POSITION+ , pattern GL_SHADER_IMAGE_ACCESS_BARRIER_BIT+ , pattern GL_SHADER_STORAGE_BARRIER_BIT+ , pattern GL_SHADER_STORAGE_BLOCK+ , pattern GL_SHADER_STORAGE_BUFFER+ , pattern GL_SHADER_STORAGE_BUFFER_BINDING+ , pattern GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT+ , pattern GL_SHADER_STORAGE_BUFFER_SIZE+ , pattern GL_SHADER_STORAGE_BUFFER_START+ , pattern GL_STENCIL_INDEX+ , pattern GL_TEXTURE_2D_MULTISAMPLE+ , pattern GL_TEXTURE_ALPHA_SIZE+ , pattern GL_TEXTURE_ALPHA_TYPE+ , pattern GL_TEXTURE_BINDING_2D_MULTISAMPLE+ , pattern GL_TEXTURE_BLUE_SIZE+ , pattern GL_TEXTURE_BLUE_TYPE+ , pattern GL_TEXTURE_COMPRESSED+ , pattern GL_TEXTURE_DEPTH+ , pattern GL_TEXTURE_DEPTH_SIZE+ , pattern GL_TEXTURE_DEPTH_TYPE+ , pattern GL_TEXTURE_FETCH_BARRIER_BIT+ , pattern GL_TEXTURE_FIXED_SAMPLE_LOCATIONS+ , pattern GL_TEXTURE_GREEN_SIZE+ , pattern GL_TEXTURE_GREEN_TYPE+ , pattern GL_TEXTURE_HEIGHT+ , pattern GL_TEXTURE_INTERNAL_FORMAT+ , pattern GL_TEXTURE_RED_SIZE+ , pattern GL_TEXTURE_RED_TYPE+ , pattern GL_TEXTURE_SAMPLES+ , pattern GL_TEXTURE_SHARED_SIZE+ , pattern GL_TEXTURE_STENCIL_SIZE+ , pattern GL_TEXTURE_UPDATE_BARRIER_BIT+ , pattern GL_TEXTURE_WIDTH+ , pattern GL_TOP_LEVEL_ARRAY_SIZE+ , pattern GL_TOP_LEVEL_ARRAY_STRIDE+ , pattern GL_TRANSFORM_FEEDBACK_BARRIER_BIT+ , pattern GL_TRANSFORM_FEEDBACK_VARYING+ , pattern GL_TYPE+ , pattern GL_UNIFORM+ , pattern GL_UNIFORM_BARRIER_BIT+ , pattern GL_UNIFORM_BLOCK+ , pattern GL_UNSIGNED_INT_ATOMIC_COUNTER+ , pattern GL_UNSIGNED_INT_IMAGE_2D+ , pattern GL_UNSIGNED_INT_IMAGE_2D_ARRAY+ , pattern GL_UNSIGNED_INT_IMAGE_3D+ , pattern GL_UNSIGNED_INT_IMAGE_CUBE+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE+ , pattern GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT+ , pattern GL_VERTEX_ATTRIB_BINDING+ , pattern GL_VERTEX_ATTRIB_RELATIVE_OFFSET+ , pattern GL_VERTEX_BINDING_BUFFER+ , pattern GL_VERTEX_BINDING_DIVISOR+ , pattern GL_VERTEX_BINDING_OFFSET+ , pattern GL_VERTEX_BINDING_STRIDE+ , pattern GL_VERTEX_SHADER_BIT+ , pattern GL_WRITE_ONLY+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Embedded30
+ dist/build/autogen/Graphics/GL/Raw/Profile/EmbeddedCommon11.hs view
@@ -0,0 +1,5 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.EmbeddedCommon11 (+) where+
+ dist/build/autogen/Graphics/GL/Raw/Profile/EmbeddedLite11.hs view
@@ -0,0 +1,5 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.EmbeddedLite11 (+) where+
+ dist/build/autogen/Graphics/GL/Raw/Profile/Standard10.hs view
@@ -0,0 +1,313 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Standard10 (+ -- * Graphics.GL.Raw.Profile.Standard10+ glAccum+ , glAlphaFunc+ , glBegin+ , glBitmap+ , glBlendFunc+ , glCallList+ , glCallLists+ , glClear+ , glClearAccum+ , glClearColor+ , glClearDepth+ , glClearIndex+ , glClearStencil+ , glClipPlane+ , glColor3b+ , glColor3bv+ , glColor3d+ , glColor3dv+ , glColor3f+ , glColor3fv+ , glColor3i+ , glColor3iv+ , glColor3s+ , glColor3sv+ , glColor3ub+ , glColor3ubv+ , glColor3ui+ , glColor3uiv+ , glColor3us+ , glColor3usv+ , glColor4b+ , glColor4bv+ , glColor4d+ , glColor4dv+ , glColor4f+ , glColor4fv+ , glColor4i+ , glColor4iv+ , glColor4s+ , glColor4sv+ , glColor4ub+ , glColor4ubv+ , glColor4ui+ , glColor4uiv+ , glColor4us+ , glColor4usv+ , glColorMask+ , glColorMaterial+ , glCopyPixels+ , glCullFace+ , glDeleteLists+ , glDepthFunc+ , glDepthMask+ , glDepthRange+ , glDisable+ , glDrawBuffer+ , glDrawPixels+ , glEdgeFlag+ , glEdgeFlagv+ , glEnable+ , glEnd+ , glEndList+ , glEvalCoord1d+ , glEvalCoord1dv+ , glEvalCoord1f+ , glEvalCoord1fv+ , glEvalCoord2d+ , glEvalCoord2dv+ , glEvalCoord2f+ , glEvalCoord2fv+ , glEvalMesh1+ , glEvalMesh2+ , glEvalPoint1+ , glEvalPoint2+ , glFeedbackBuffer+ , glFinish+ , glFlush+ , glFogf+ , glFogfv+ , glFogi+ , glFogiv+ , glFrontFace+ , glFrustum+ , glGenLists+ , glGetBooleanv+ , glGetClipPlane+ , glGetDoublev+ , glGetError+ , glGetFloatv+ , glGetIntegerv+ , glGetLightfv+ , glGetLightiv+ , glGetMapdv+ , glGetMapfv+ , glGetMapiv+ , glGetMaterialfv+ , glGetMaterialiv+ , glGetPixelMapfv+ , glGetPixelMapuiv+ , glGetPixelMapusv+ , glGetPolygonStipple+ , glGetString+ , glGetTexEnvfv+ , glGetTexEnviv+ , glGetTexGendv+ , glGetTexGenfv+ , glGetTexGeniv+ , glGetTexImage+ , glGetTexLevelParameterfv+ , glGetTexLevelParameteriv+ , glGetTexParameterfv+ , glGetTexParameteriv+ , glHint+ , glIndexMask+ , glIndexd+ , glIndexdv+ , glIndexf+ , glIndexfv+ , glIndexi+ , glIndexiv+ , glIndexs+ , glIndexsv+ , glInitNames+ , glIsEnabled+ , glIsList+ , glLightModelf+ , glLightModelfv+ , glLightModeli+ , glLightModeliv+ , glLightf+ , glLightfv+ , glLighti+ , glLightiv+ , glLineStipple+ , glLineWidth+ , glListBase+ , glLoadIdentity+ , glLoadMatrixd+ , glLoadMatrixf+ , glLoadName+ , glLogicOp+ , glMap1d+ , glMap1f+ , glMap2d+ , glMap2f+ , glMapGrid1d+ , glMapGrid1f+ , glMapGrid2d+ , glMapGrid2f+ , glMaterialf+ , glMaterialfv+ , glMateriali+ , glMaterialiv+ , glMatrixMode+ , glMultMatrixd+ , glMultMatrixf+ , glNewList+ , glNormal3b+ , glNormal3bv+ , glNormal3d+ , glNormal3dv+ , glNormal3f+ , glNormal3fv+ , glNormal3i+ , glNormal3iv+ , glNormal3s+ , glNormal3sv+ , glOrtho+ , glPassThrough+ , glPixelMapfv+ , glPixelMapuiv+ , glPixelMapusv+ , glPixelStoref+ , glPixelStorei+ , glPixelTransferf+ , glPixelTransferi+ , glPixelZoom+ , glPointSize+ , glPolygonMode+ , glPolygonStipple+ , glPopAttrib+ , glPopMatrix+ , glPopName+ , glPushAttrib+ , glPushMatrix+ , glPushName+ , glRasterPos2d+ , glRasterPos2dv+ , glRasterPos2f+ , glRasterPos2fv+ , glRasterPos2i+ , glRasterPos2iv+ , glRasterPos2s+ , glRasterPos2sv+ , glRasterPos3d+ , glRasterPos3dv+ , glRasterPos3f+ , glRasterPos3fv+ , glRasterPos3i+ , glRasterPos3iv+ , glRasterPos3s+ , glRasterPos3sv+ , glRasterPos4d+ , glRasterPos4dv+ , glRasterPos4f+ , glRasterPos4fv+ , glRasterPos4i+ , glRasterPos4iv+ , glRasterPos4s+ , glRasterPos4sv+ , glReadBuffer+ , glReadPixels+ , glRectd+ , glRectdv+ , glRectf+ , glRectfv+ , glRecti+ , glRectiv+ , glRects+ , glRectsv+ , glRenderMode+ , glRotated+ , glRotatef+ , glScaled+ , glScalef+ , glScissor+ , glSelectBuffer+ , glShadeModel+ , glStencilFunc+ , glStencilMask+ , glStencilOp+ , glTexCoord1d+ , glTexCoord1dv+ , glTexCoord1f+ , glTexCoord1fv+ , glTexCoord1i+ , glTexCoord1iv+ , glTexCoord1s+ , glTexCoord1sv+ , glTexCoord2d+ , glTexCoord2dv+ , glTexCoord2f+ , glTexCoord2fv+ , glTexCoord2i+ , glTexCoord2iv+ , glTexCoord2s+ , glTexCoord2sv+ , glTexCoord3d+ , glTexCoord3dv+ , glTexCoord3f+ , glTexCoord3fv+ , glTexCoord3i+ , glTexCoord3iv+ , glTexCoord3s+ , glTexCoord3sv+ , glTexCoord4d+ , glTexCoord4dv+ , glTexCoord4f+ , glTexCoord4fv+ , glTexCoord4i+ , glTexCoord4iv+ , glTexCoord4s+ , glTexCoord4sv+ , glTexEnvf+ , glTexEnvfv+ , glTexEnvi+ , glTexEnviv+ , glTexGend+ , glTexGendv+ , glTexGenf+ , glTexGenfv+ , glTexGeni+ , glTexGeniv+ , glTexImage1D+ , glTexImage2D+ , glTexParameterf+ , glTexParameterfv+ , glTexParameteri+ , glTexParameteriv+ , glTranslated+ , glTranslatef+ , glVertex2d+ , glVertex2dv+ , glVertex2f+ , glVertex2fv+ , glVertex2i+ , glVertex2iv+ , glVertex2s+ , glVertex2sv+ , glVertex3d+ , glVertex3dv+ , glVertex3f+ , glVertex3fv+ , glVertex3i+ , glVertex3iv+ , glVertex3s+ , glVertex3sv+ , glVertex4d+ , glVertex4dv+ , glVertex4f+ , glVertex4fv+ , glVertex4i+ , glVertex4iv+ , glVertex4s+ , glVertex4sv+ , glViewport+) where++import Graphics.GL.Raw.Internal.Shared
+ dist/build/autogen/Graphics/GL/Raw/Profile/Standard11.hs view
@@ -0,0 +1,568 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Standard11 (+ -- * Graphics.GL.Raw.Profile.Standard11+ module Graphics.GL.Raw.Profile.Standard10+ , glAreTexturesResident+ , glArrayElement+ , glBindTexture+ , glColorPointer+ , glCopyTexImage1D+ , glCopyTexImage2D+ , glCopyTexSubImage1D+ , glCopyTexSubImage2D+ , glDeleteTextures+ , glDisableClientState+ , glDrawArrays+ , glDrawElements+ , glEdgeFlagPointer+ , glEnableClientState+ , glGenTextures+ , glGetPointerv+ , glIndexPointer+ , glIndexub+ , glIndexubv+ , glInterleavedArrays+ , glIsTexture+ , glNormalPointer+ , glPolygonOffset+ , glPopClientAttrib+ , glPrioritizeTextures+ , glPushClientAttrib+ , glTexCoordPointer+ , glTexSubImage1D+ , glTexSubImage2D+ , glVertexPointer+ , pattern GL_2D+ , pattern GL_2_BYTES+ , pattern GL_3D+ , pattern GL_3D_COLOR+ , pattern GL_3D_COLOR_TEXTURE+ , pattern GL_3_BYTES+ , pattern GL_4D_COLOR_TEXTURE+ , pattern GL_4_BYTES+ , pattern GL_ACCUM+ , pattern GL_ACCUM_ALPHA_BITS+ , pattern GL_ACCUM_BLUE_BITS+ , pattern GL_ACCUM_BUFFER_BIT+ , pattern GL_ACCUM_CLEAR_VALUE+ , pattern GL_ACCUM_GREEN_BITS+ , pattern GL_ACCUM_RED_BITS+ , pattern GL_ADD+ , pattern GL_ALL_ATTRIB_BITS+ , pattern GL_ALPHA+ , pattern GL_ALPHA12+ , pattern GL_ALPHA16+ , pattern GL_ALPHA4+ , pattern GL_ALPHA8+ , pattern GL_ALPHA_BIAS+ , pattern GL_ALPHA_BITS+ , pattern GL_ALPHA_SCALE+ , pattern GL_ALPHA_TEST+ , pattern GL_ALPHA_TEST_FUNC+ , pattern GL_ALPHA_TEST_REF+ , pattern GL_ALWAYS+ , pattern GL_AMBIENT+ , pattern GL_AMBIENT_AND_DIFFUSE+ , pattern GL_AND+ , pattern GL_AND_INVERTED+ , pattern GL_AND_REVERSE+ , pattern GL_ATTRIB_STACK_DEPTH+ , pattern GL_AUTO_NORMAL+ , pattern GL_AUX0+ , pattern GL_AUX1+ , pattern GL_AUX2+ , pattern GL_AUX3+ , pattern GL_AUX_BUFFERS+ , pattern GL_BACK+ , pattern GL_BACK_LEFT+ , pattern GL_BACK_RIGHT+ , pattern GL_BITMAP+ , pattern GL_BITMAP_TOKEN+ , pattern GL_BLEND+ , pattern GL_BLEND_DST+ , pattern GL_BLEND_SRC+ , pattern GL_BLUE+ , pattern GL_BLUE_BIAS+ , pattern GL_BLUE_BITS+ , pattern GL_BLUE_SCALE+ , pattern GL_BYTE+ , pattern GL_C3F_V3F+ , pattern GL_C4F_N3F_V3F+ , pattern GL_C4UB_V2F+ , pattern GL_C4UB_V3F+ , pattern GL_CCW+ , pattern GL_CLAMP+ , pattern GL_CLEAR+ , pattern GL_CLIENT_ALL_ATTRIB_BITS+ , pattern GL_CLIENT_ATTRIB_STACK_DEPTH+ , pattern GL_CLIENT_PIXEL_STORE_BIT+ , pattern GL_CLIENT_VERTEX_ARRAY_BIT+ , pattern GL_CLIP_PLANE0+ , pattern GL_CLIP_PLANE1+ , pattern GL_CLIP_PLANE2+ , pattern GL_CLIP_PLANE3+ , pattern GL_CLIP_PLANE4+ , pattern GL_CLIP_PLANE5+ , pattern GL_COEFF+ , pattern GL_COLOR+ , pattern GL_COLOR_ARRAY+ , pattern GL_COLOR_ARRAY_POINTER+ , pattern GL_COLOR_ARRAY_SIZE+ , pattern GL_COLOR_ARRAY_STRIDE+ , pattern GL_COLOR_ARRAY_TYPE+ , pattern GL_COLOR_BUFFER_BIT+ , pattern GL_COLOR_CLEAR_VALUE+ , pattern GL_COLOR_INDEX+ , pattern GL_COLOR_INDEXES+ , pattern GL_COLOR_LOGIC_OP+ , pattern GL_COLOR_MATERIAL+ , pattern GL_COLOR_MATERIAL_FACE+ , pattern GL_COLOR_MATERIAL_PARAMETER+ , pattern GL_COLOR_WRITEMASK+ , pattern GL_COMPILE+ , pattern GL_COMPILE_AND_EXECUTE+ , pattern GL_CONSTANT_ATTENUATION+ , pattern GL_COPY+ , pattern GL_COPY_INVERTED+ , pattern GL_COPY_PIXEL_TOKEN+ , pattern GL_CULL_FACE+ , pattern GL_CULL_FACE_MODE+ , pattern GL_CURRENT_BIT+ , pattern GL_CURRENT_COLOR+ , pattern GL_CURRENT_INDEX+ , pattern GL_CURRENT_NORMAL+ , pattern GL_CURRENT_RASTER_COLOR+ , pattern GL_CURRENT_RASTER_DISTANCE+ , pattern GL_CURRENT_RASTER_INDEX+ , pattern GL_CURRENT_RASTER_POSITION+ , pattern GL_CURRENT_RASTER_POSITION_VALID+ , pattern GL_CURRENT_RASTER_TEXTURE_COORDS+ , pattern GL_CURRENT_TEXTURE_COORDS+ , pattern GL_CW+ , pattern GL_DECAL+ , pattern GL_DECR+ , pattern GL_DEPTH+ , pattern GL_DEPTH_BIAS+ , pattern GL_DEPTH_BITS+ , pattern GL_DEPTH_BUFFER_BIT+ , pattern GL_DEPTH_CLEAR_VALUE+ , pattern GL_DEPTH_COMPONENT+ , pattern GL_DEPTH_FUNC+ , pattern GL_DEPTH_RANGE+ , pattern GL_DEPTH_SCALE+ , pattern GL_DEPTH_TEST+ , pattern GL_DEPTH_WRITEMASK+ , pattern GL_DIFFUSE+ , pattern GL_DITHER+ , pattern GL_DOMAIN+ , pattern GL_DONT_CARE+ , pattern GL_DOUBLE+ , pattern GL_DOUBLEBUFFER+ , pattern GL_DRAW_BUFFER+ , pattern GL_DRAW_PIXEL_TOKEN+ , pattern GL_DST_ALPHA+ , pattern GL_DST_COLOR+ , pattern GL_EDGE_FLAG+ , pattern GL_EDGE_FLAG_ARRAY+ , pattern GL_EDGE_FLAG_ARRAY_POINTER+ , pattern GL_EDGE_FLAG_ARRAY_STRIDE+ , pattern GL_EMISSION+ , pattern GL_ENABLE_BIT+ , pattern GL_EQUAL+ , pattern GL_EQUIV+ , pattern GL_EVAL_BIT+ , pattern GL_EXP+ , pattern GL_EXP2+ , pattern GL_EXTENSIONS+ , pattern GL_EYE_LINEAR+ , pattern GL_EYE_PLANE+ , pattern GL_FALSE+ , pattern GL_FASTEST+ , pattern GL_FEEDBACK+ , pattern GL_FEEDBACK_BUFFER_POINTER+ , pattern GL_FEEDBACK_BUFFER_SIZE+ , pattern GL_FEEDBACK_BUFFER_TYPE+ , pattern GL_FILL+ , pattern GL_FLAT+ , pattern GL_FLOAT+ , pattern GL_FOG+ , pattern GL_FOG_BIT+ , pattern GL_FOG_COLOR+ , pattern GL_FOG_DENSITY+ , pattern GL_FOG_END+ , pattern GL_FOG_HINT+ , pattern GL_FOG_INDEX+ , pattern GL_FOG_MODE+ , pattern GL_FOG_START+ , pattern GL_FRONT+ , pattern GL_FRONT_AND_BACK+ , pattern GL_FRONT_FACE+ , pattern GL_FRONT_LEFT+ , pattern GL_FRONT_RIGHT+ , pattern GL_GEQUAL+ , pattern GL_GREATER+ , pattern GL_GREEN+ , pattern GL_GREEN_BIAS+ , pattern GL_GREEN_BITS+ , pattern GL_GREEN_SCALE+ , pattern GL_HINT_BIT+ , pattern GL_INCR+ , pattern GL_INDEX_ARRAY+ , pattern GL_INDEX_ARRAY_POINTER+ , pattern GL_INDEX_ARRAY_STRIDE+ , pattern GL_INDEX_ARRAY_TYPE+ , pattern GL_INDEX_BITS+ , pattern GL_INDEX_CLEAR_VALUE+ , pattern GL_INDEX_LOGIC_OP+ , pattern GL_INDEX_MODE+ , pattern GL_INDEX_OFFSET+ , pattern GL_INDEX_SHIFT+ , pattern GL_INDEX_WRITEMASK+ , pattern GL_INT+ , pattern GL_INTENSITY+ , pattern GL_INTENSITY12+ , pattern GL_INTENSITY16+ , pattern GL_INTENSITY4+ , pattern GL_INTENSITY8+ , pattern GL_INVALID_ENUM+ , pattern GL_INVALID_OPERATION+ , pattern GL_INVALID_VALUE+ , pattern GL_INVERT+ , pattern GL_KEEP+ , pattern GL_LEFT+ , pattern GL_LEQUAL+ , pattern GL_LESS+ , pattern GL_LIGHT0+ , pattern GL_LIGHT1+ , pattern GL_LIGHT2+ , pattern GL_LIGHT3+ , pattern GL_LIGHT4+ , pattern GL_LIGHT5+ , pattern GL_LIGHT6+ , pattern GL_LIGHT7+ , pattern GL_LIGHTING+ , pattern GL_LIGHTING_BIT+ , pattern GL_LIGHT_MODEL_AMBIENT+ , pattern GL_LIGHT_MODEL_LOCAL_VIEWER+ , pattern GL_LIGHT_MODEL_TWO_SIDE+ , pattern GL_LINE+ , pattern GL_LINEAR+ , pattern GL_LINEAR_ATTENUATION+ , pattern GL_LINEAR_MIPMAP_LINEAR+ , pattern GL_LINEAR_MIPMAP_NEAREST+ , pattern GL_LINES+ , pattern GL_LINE_BIT+ , pattern GL_LINE_LOOP+ , pattern GL_LINE_RESET_TOKEN+ , pattern GL_LINE_SMOOTH+ , pattern GL_LINE_SMOOTH_HINT+ , pattern GL_LINE_STIPPLE+ , pattern GL_LINE_STIPPLE_PATTERN+ , pattern GL_LINE_STIPPLE_REPEAT+ , pattern GL_LINE_STRIP+ , pattern GL_LINE_TOKEN+ , pattern GL_LINE_WIDTH+ , pattern GL_LINE_WIDTH_GRANULARITY+ , pattern GL_LINE_WIDTH_RANGE+ , pattern GL_LIST_BASE+ , pattern GL_LIST_BIT+ , pattern GL_LIST_INDEX+ , pattern GL_LIST_MODE+ , pattern GL_LOAD+ , pattern GL_LOGIC_OP+ , pattern GL_LOGIC_OP_MODE+ , pattern GL_LUMINANCE+ , pattern GL_LUMINANCE12+ , pattern GL_LUMINANCE12_ALPHA12+ , pattern GL_LUMINANCE12_ALPHA4+ , pattern GL_LUMINANCE16+ , pattern GL_LUMINANCE16_ALPHA16+ , pattern GL_LUMINANCE4+ , pattern GL_LUMINANCE4_ALPHA4+ , pattern GL_LUMINANCE6_ALPHA2+ , pattern GL_LUMINANCE8+ , pattern GL_LUMINANCE8_ALPHA8+ , pattern GL_LUMINANCE_ALPHA+ , pattern GL_MAP1_COLOR_4+ , pattern GL_MAP1_GRID_DOMAIN+ , pattern GL_MAP1_GRID_SEGMENTS+ , pattern GL_MAP1_INDEX+ , pattern GL_MAP1_NORMAL+ , pattern GL_MAP1_TEXTURE_COORD_1+ , pattern GL_MAP1_TEXTURE_COORD_2+ , pattern GL_MAP1_TEXTURE_COORD_3+ , pattern GL_MAP1_TEXTURE_COORD_4+ , pattern GL_MAP1_VERTEX_3+ , pattern GL_MAP1_VERTEX_4+ , pattern GL_MAP2_COLOR_4+ , pattern GL_MAP2_GRID_DOMAIN+ , pattern GL_MAP2_GRID_SEGMENTS+ , pattern GL_MAP2_INDEX+ , pattern GL_MAP2_NORMAL+ , pattern GL_MAP2_TEXTURE_COORD_1+ , pattern GL_MAP2_TEXTURE_COORD_2+ , pattern GL_MAP2_TEXTURE_COORD_3+ , pattern GL_MAP2_TEXTURE_COORD_4+ , pattern GL_MAP2_VERTEX_3+ , pattern GL_MAP2_VERTEX_4+ , pattern GL_MAP_COLOR+ , pattern GL_MAP_STENCIL+ , pattern GL_MATRIX_MODE+ , pattern GL_MAX_ATTRIB_STACK_DEPTH+ , pattern GL_MAX_CLIENT_ATTRIB_STACK_DEPTH+ , pattern GL_MAX_CLIP_PLANES+ , pattern GL_MAX_EVAL_ORDER+ , pattern GL_MAX_LIGHTS+ , pattern GL_MAX_LIST_NESTING+ , pattern GL_MAX_MODELVIEW_STACK_DEPTH+ , pattern GL_MAX_NAME_STACK_DEPTH+ , pattern GL_MAX_PIXEL_MAP_TABLE+ , pattern GL_MAX_PROJECTION_STACK_DEPTH+ , pattern GL_MAX_TEXTURE_SIZE+ , pattern GL_MAX_TEXTURE_STACK_DEPTH+ , pattern GL_MAX_VIEWPORT_DIMS+ , pattern GL_MODELVIEW+ , pattern GL_MODELVIEW_MATRIX+ , pattern GL_MODELVIEW_STACK_DEPTH+ , pattern GL_MODULATE+ , pattern GL_MULT+ , pattern GL_N3F_V3F+ , pattern GL_NAME_STACK_DEPTH+ , pattern GL_NAND+ , pattern GL_NEAREST+ , pattern GL_NEAREST_MIPMAP_LINEAR+ , pattern GL_NEAREST_MIPMAP_NEAREST+ , pattern GL_NEVER+ , pattern GL_NICEST+ , pattern GL_NONE+ , pattern GL_NOOP+ , pattern GL_NOR+ , pattern GL_NORMALIZE+ , pattern GL_NORMAL_ARRAY+ , pattern GL_NORMAL_ARRAY_POINTER+ , pattern GL_NORMAL_ARRAY_STRIDE+ , pattern GL_NORMAL_ARRAY_TYPE+ , pattern GL_NOTEQUAL+ , pattern GL_NO_ERROR+ , pattern GL_OBJECT_LINEAR+ , pattern GL_OBJECT_PLANE+ , pattern GL_ONE+ , pattern GL_ONE_MINUS_DST_ALPHA+ , pattern GL_ONE_MINUS_DST_COLOR+ , pattern GL_ONE_MINUS_SRC_ALPHA+ , pattern GL_ONE_MINUS_SRC_COLOR+ , pattern GL_OR+ , pattern GL_ORDER+ , pattern GL_OR_INVERTED+ , pattern GL_OR_REVERSE+ , pattern GL_OUT_OF_MEMORY+ , pattern GL_PACK_ALIGNMENT+ , pattern GL_PACK_LSB_FIRST+ , pattern GL_PACK_ROW_LENGTH+ , pattern GL_PACK_SKIP_PIXELS+ , pattern GL_PACK_SKIP_ROWS+ , pattern GL_PACK_SWAP_BYTES+ , pattern GL_PASS_THROUGH_TOKEN+ , pattern GL_PERSPECTIVE_CORRECTION_HINT+ , pattern GL_PIXEL_MAP_A_TO_A+ , pattern GL_PIXEL_MAP_A_TO_A_SIZE+ , pattern GL_PIXEL_MAP_B_TO_B+ , pattern GL_PIXEL_MAP_B_TO_B_SIZE+ , pattern GL_PIXEL_MAP_G_TO_G+ , pattern GL_PIXEL_MAP_G_TO_G_SIZE+ , pattern GL_PIXEL_MAP_I_TO_A+ , pattern GL_PIXEL_MAP_I_TO_A_SIZE+ , pattern GL_PIXEL_MAP_I_TO_B+ , pattern GL_PIXEL_MAP_I_TO_B_SIZE+ , pattern GL_PIXEL_MAP_I_TO_G+ , pattern GL_PIXEL_MAP_I_TO_G_SIZE+ , pattern GL_PIXEL_MAP_I_TO_I+ , pattern GL_PIXEL_MAP_I_TO_I_SIZE+ , pattern GL_PIXEL_MAP_I_TO_R+ , pattern GL_PIXEL_MAP_I_TO_R_SIZE+ , pattern GL_PIXEL_MAP_R_TO_R+ , pattern GL_PIXEL_MAP_R_TO_R_SIZE+ , pattern GL_PIXEL_MAP_S_TO_S+ , pattern GL_PIXEL_MAP_S_TO_S_SIZE+ , pattern GL_PIXEL_MODE_BIT+ , pattern GL_POINT+ , pattern GL_POINTS+ , pattern GL_POINT_BIT+ , pattern GL_POINT_SIZE+ , pattern GL_POINT_SIZE_GRANULARITY+ , pattern GL_POINT_SIZE_RANGE+ , pattern GL_POINT_SMOOTH+ , pattern GL_POINT_SMOOTH_HINT+ , pattern GL_POINT_TOKEN+ , pattern GL_POLYGON+ , pattern GL_POLYGON_BIT+ , pattern GL_POLYGON_MODE+ , pattern GL_POLYGON_OFFSET_FACTOR+ , pattern GL_POLYGON_OFFSET_FILL+ , pattern GL_POLYGON_OFFSET_LINE+ , pattern GL_POLYGON_OFFSET_POINT+ , pattern GL_POLYGON_OFFSET_UNITS+ , pattern GL_POLYGON_SMOOTH+ , pattern GL_POLYGON_SMOOTH_HINT+ , pattern GL_POLYGON_STIPPLE+ , pattern GL_POLYGON_STIPPLE_BIT+ , pattern GL_POLYGON_TOKEN+ , pattern GL_POSITION+ , pattern GL_PROJECTION+ , pattern GL_PROJECTION_MATRIX+ , pattern GL_PROJECTION_STACK_DEPTH+ , pattern GL_PROXY_TEXTURE_1D+ , pattern GL_PROXY_TEXTURE_2D+ , pattern GL_Q+ , pattern GL_QUADRATIC_ATTENUATION+ , pattern GL_QUADS+ , pattern GL_QUAD_STRIP+ , pattern GL_R+ , pattern GL_R3_G3_B2+ , pattern GL_READ_BUFFER+ , pattern GL_RED+ , pattern GL_RED_BIAS+ , pattern GL_RED_BITS+ , pattern GL_RED_SCALE+ , pattern GL_RENDER+ , pattern GL_RENDERER+ , pattern GL_RENDER_MODE+ , pattern GL_REPEAT+ , pattern GL_REPLACE+ , pattern GL_RETURN+ , pattern GL_RGB+ , pattern GL_RGB10+ , pattern GL_RGB10_A2+ , pattern GL_RGB12+ , pattern GL_RGB16+ , pattern GL_RGB4+ , pattern GL_RGB5+ , pattern GL_RGB5_A1+ , pattern GL_RGB8+ , pattern GL_RGBA+ , pattern GL_RGBA12+ , pattern GL_RGBA16+ , pattern GL_RGBA2+ , pattern GL_RGBA4+ , pattern GL_RGBA8+ , pattern GL_RGBA_MODE+ , pattern GL_RIGHT+ , pattern GL_S+ , pattern GL_SCISSOR_BIT+ , pattern GL_SCISSOR_BOX+ , pattern GL_SCISSOR_TEST+ , pattern GL_SELECT+ , pattern GL_SELECTION_BUFFER_POINTER+ , pattern GL_SELECTION_BUFFER_SIZE+ , pattern GL_SET+ , pattern GL_SHADE_MODEL+ , pattern GL_SHININESS+ , pattern GL_SHORT+ , pattern GL_SMOOTH+ , pattern GL_SPECULAR+ , pattern GL_SPHERE_MAP+ , pattern GL_SPOT_CUTOFF+ , pattern GL_SPOT_DIRECTION+ , pattern GL_SPOT_EXPONENT+ , pattern GL_SRC_ALPHA+ , pattern GL_SRC_ALPHA_SATURATE+ , pattern GL_SRC_COLOR+ , pattern GL_STACK_OVERFLOW+ , pattern GL_STACK_UNDERFLOW+ , pattern GL_STENCIL+ , pattern GL_STENCIL_BITS+ , pattern GL_STENCIL_BUFFER_BIT+ , pattern GL_STENCIL_CLEAR_VALUE+ , pattern GL_STENCIL_FAIL+ , pattern GL_STENCIL_FUNC+ , pattern GL_STENCIL_INDEX+ , pattern GL_STENCIL_PASS_DEPTH_FAIL+ , pattern GL_STENCIL_PASS_DEPTH_PASS+ , pattern GL_STENCIL_REF+ , pattern GL_STENCIL_TEST+ , pattern GL_STENCIL_VALUE_MASK+ , pattern GL_STENCIL_WRITEMASK+ , pattern GL_STEREO+ , pattern GL_SUBPIXEL_BITS+ , pattern GL_T+ , pattern GL_T2F_C3F_V3F+ , pattern GL_T2F_C4F_N3F_V3F+ , pattern GL_T2F_C4UB_V3F+ , pattern GL_T2F_N3F_V3F+ , pattern GL_T2F_V3F+ , pattern GL_T4F_C4F_N3F_V4F+ , pattern GL_T4F_V4F+ , pattern GL_TEXTURE+ , pattern GL_TEXTURE_1D+ , pattern GL_TEXTURE_2D+ , pattern GL_TEXTURE_ALPHA_SIZE+ , pattern GL_TEXTURE_BINDING_1D+ , pattern GL_TEXTURE_BINDING_2D+ , pattern GL_TEXTURE_BIT+ , pattern GL_TEXTURE_BLUE_SIZE+ , pattern GL_TEXTURE_BORDER+ , pattern GL_TEXTURE_BORDER_COLOR+ , pattern GL_TEXTURE_COMPONENTS+ , pattern GL_TEXTURE_COORD_ARRAY+ , pattern GL_TEXTURE_COORD_ARRAY_POINTER+ , pattern GL_TEXTURE_COORD_ARRAY_SIZE+ , pattern GL_TEXTURE_COORD_ARRAY_STRIDE+ , pattern GL_TEXTURE_COORD_ARRAY_TYPE+ , pattern GL_TEXTURE_ENV+ , pattern GL_TEXTURE_ENV_COLOR+ , pattern GL_TEXTURE_ENV_MODE+ , pattern GL_TEXTURE_GEN_MODE+ , pattern GL_TEXTURE_GEN_Q+ , pattern GL_TEXTURE_GEN_R+ , pattern GL_TEXTURE_GEN_S+ , pattern GL_TEXTURE_GEN_T+ , pattern GL_TEXTURE_GREEN_SIZE+ , pattern GL_TEXTURE_HEIGHT+ , pattern GL_TEXTURE_INTENSITY_SIZE+ , pattern GL_TEXTURE_INTERNAL_FORMAT+ , pattern GL_TEXTURE_LUMINANCE_SIZE+ , pattern GL_TEXTURE_MAG_FILTER+ , pattern GL_TEXTURE_MATRIX+ , pattern GL_TEXTURE_MIN_FILTER+ , pattern GL_TEXTURE_PRIORITY+ , pattern GL_TEXTURE_RED_SIZE+ , pattern GL_TEXTURE_RESIDENT+ , pattern GL_TEXTURE_STACK_DEPTH+ , pattern GL_TEXTURE_WIDTH+ , pattern GL_TEXTURE_WRAP_S+ , pattern GL_TEXTURE_WRAP_T+ , pattern GL_TRANSFORM_BIT+ , pattern GL_TRIANGLES+ , pattern GL_TRIANGLE_FAN+ , pattern GL_TRIANGLE_STRIP+ , pattern GL_TRUE+ , pattern GL_UNPACK_ALIGNMENT+ , pattern GL_UNPACK_LSB_FIRST+ , pattern GL_UNPACK_ROW_LENGTH+ , pattern GL_UNPACK_SKIP_PIXELS+ , pattern GL_UNPACK_SKIP_ROWS+ , pattern GL_UNPACK_SWAP_BYTES+ , pattern GL_UNSIGNED_BYTE+ , pattern GL_UNSIGNED_INT+ , pattern GL_UNSIGNED_SHORT+ , pattern GL_V2F+ , pattern GL_V3F+ , pattern GL_VENDOR+ , pattern GL_VERSION+ , pattern GL_VERTEX_ARRAY+ , pattern GL_VERTEX_ARRAY_POINTER+ , pattern GL_VERTEX_ARRAY_SIZE+ , pattern GL_VERTEX_ARRAY_STRIDE+ , pattern GL_VERTEX_ARRAY_TYPE+ , pattern GL_VIEWPORT+ , pattern GL_VIEWPORT_BIT+ , pattern GL_XOR+ , pattern GL_ZERO+ , pattern GL_ZOOM_X+ , pattern GL_ZOOM_Y+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Standard10
+ dist/build/autogen/Graphics/GL/Raw/Profile/Standard12.hs view
@@ -0,0 +1,55 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Standard12 (+ -- * Graphics.GL.Raw.Profile.Standard12+ module Graphics.GL.Raw.Profile.Standard11+ , glCopyTexSubImage3D+ , glDrawRangeElements+ , glTexImage3D+ , glTexSubImage3D+ , pattern GL_ALIASED_LINE_WIDTH_RANGE+ , pattern GL_ALIASED_POINT_SIZE_RANGE+ , pattern GL_BGR+ , pattern GL_BGRA+ , pattern GL_CLAMP_TO_EDGE+ , pattern GL_LIGHT_MODEL_COLOR_CONTROL+ , pattern GL_MAX_3D_TEXTURE_SIZE+ , pattern GL_MAX_ELEMENTS_INDICES+ , pattern GL_MAX_ELEMENTS_VERTICES+ , pattern GL_PACK_IMAGE_HEIGHT+ , pattern GL_PACK_SKIP_IMAGES+ , pattern GL_PROXY_TEXTURE_3D+ , pattern GL_RESCALE_NORMAL+ , pattern GL_SEPARATE_SPECULAR_COLOR+ , pattern GL_SINGLE_COLOR+ , pattern GL_SMOOTH_LINE_WIDTH_GRANULARITY+ , pattern GL_SMOOTH_LINE_WIDTH_RANGE+ , pattern GL_SMOOTH_POINT_SIZE_GRANULARITY+ , pattern GL_SMOOTH_POINT_SIZE_RANGE+ , pattern GL_TEXTURE_3D+ , pattern GL_TEXTURE_BASE_LEVEL+ , pattern GL_TEXTURE_BINDING_3D+ , pattern GL_TEXTURE_DEPTH+ , pattern GL_TEXTURE_MAX_LEVEL+ , pattern GL_TEXTURE_MAX_LOD+ , pattern GL_TEXTURE_MIN_LOD+ , pattern GL_TEXTURE_WRAP_R+ , pattern GL_UNPACK_IMAGE_HEIGHT+ , pattern GL_UNPACK_SKIP_IMAGES+ , pattern GL_UNSIGNED_BYTE_2_3_3_REV+ , pattern GL_UNSIGNED_BYTE_3_3_2+ , pattern GL_UNSIGNED_INT_10_10_10_2+ , pattern GL_UNSIGNED_INT_2_10_10_10_REV+ , pattern GL_UNSIGNED_INT_8_8_8_8+ , pattern GL_UNSIGNED_INT_8_8_8_8_REV+ , pattern GL_UNSIGNED_SHORT_1_5_5_5_REV+ , pattern GL_UNSIGNED_SHORT_4_4_4_4+ , pattern GL_UNSIGNED_SHORT_4_4_4_4_REV+ , pattern GL_UNSIGNED_SHORT_5_5_5_1+ , pattern GL_UNSIGNED_SHORT_5_6_5+ , pattern GL_UNSIGNED_SHORT_5_6_5_REV+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Standard11
+ dist/build/autogen/Graphics/GL/Raw/Profile/Standard13.hs view
@@ -0,0 +1,152 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Standard13 (+ -- * Graphics.GL.Raw.Profile.Standard13+ module Graphics.GL.Raw.Profile.Standard12+ , glActiveTexture+ , glClientActiveTexture+ , glCompressedTexImage1D+ , glCompressedTexImage2D+ , glCompressedTexImage3D+ , glCompressedTexSubImage1D+ , glCompressedTexSubImage2D+ , glCompressedTexSubImage3D+ , glGetCompressedTexImage+ , glLoadTransposeMatrixd+ , glLoadTransposeMatrixf+ , glMultTransposeMatrixd+ , glMultTransposeMatrixf+ , glMultiTexCoord1d+ , glMultiTexCoord1dv+ , glMultiTexCoord1f+ , glMultiTexCoord1fv+ , glMultiTexCoord1i+ , glMultiTexCoord1iv+ , glMultiTexCoord1s+ , glMultiTexCoord1sv+ , glMultiTexCoord2d+ , glMultiTexCoord2dv+ , glMultiTexCoord2f+ , glMultiTexCoord2fv+ , glMultiTexCoord2i+ , glMultiTexCoord2iv+ , glMultiTexCoord2s+ , glMultiTexCoord2sv+ , glMultiTexCoord3d+ , glMultiTexCoord3dv+ , glMultiTexCoord3f+ , glMultiTexCoord3fv+ , glMultiTexCoord3i+ , glMultiTexCoord3iv+ , glMultiTexCoord3s+ , glMultiTexCoord3sv+ , glMultiTexCoord4d+ , glMultiTexCoord4dv+ , glMultiTexCoord4f+ , glMultiTexCoord4fv+ , glMultiTexCoord4i+ , glMultiTexCoord4iv+ , glMultiTexCoord4s+ , glMultiTexCoord4sv+ , glSampleCoverage+ , pattern GL_ACTIVE_TEXTURE+ , pattern GL_ADD_SIGNED+ , pattern GL_CLAMP_TO_BORDER+ , pattern GL_CLIENT_ACTIVE_TEXTURE+ , pattern GL_COMBINE+ , pattern GL_COMBINE_ALPHA+ , pattern GL_COMBINE_RGB+ , pattern GL_COMPRESSED_ALPHA+ , pattern GL_COMPRESSED_INTENSITY+ , pattern GL_COMPRESSED_LUMINANCE+ , pattern GL_COMPRESSED_LUMINANCE_ALPHA+ , pattern GL_COMPRESSED_RGB+ , pattern GL_COMPRESSED_RGBA+ , pattern GL_COMPRESSED_TEXTURE_FORMATS+ , pattern GL_CONSTANT+ , pattern GL_DOT3_RGB+ , pattern GL_DOT3_RGBA+ , pattern GL_INTERPOLATE+ , pattern GL_MAX_CUBE_MAP_TEXTURE_SIZE+ , pattern GL_MAX_TEXTURE_UNITS+ , pattern GL_MULTISAMPLE+ , pattern GL_MULTISAMPLE_BIT+ , pattern GL_NORMAL_MAP+ , pattern GL_NUM_COMPRESSED_TEXTURE_FORMATS+ , pattern GL_OPERAND0_ALPHA+ , pattern GL_OPERAND0_RGB+ , pattern GL_OPERAND1_ALPHA+ , pattern GL_OPERAND1_RGB+ , pattern GL_OPERAND2_ALPHA+ , pattern GL_OPERAND2_RGB+ , pattern GL_PREVIOUS+ , pattern GL_PRIMARY_COLOR+ , pattern GL_PROXY_TEXTURE_CUBE_MAP+ , pattern GL_REFLECTION_MAP+ , pattern GL_RGB_SCALE+ , pattern GL_SAMPLES+ , pattern GL_SAMPLE_ALPHA_TO_COVERAGE+ , pattern GL_SAMPLE_ALPHA_TO_ONE+ , pattern GL_SAMPLE_BUFFERS+ , pattern GL_SAMPLE_COVERAGE+ , pattern GL_SAMPLE_COVERAGE_INVERT+ , pattern GL_SAMPLE_COVERAGE_VALUE+ , pattern GL_SOURCE0_ALPHA+ , pattern GL_SOURCE0_RGB+ , pattern GL_SOURCE1_ALPHA+ , pattern GL_SOURCE1_RGB+ , pattern GL_SOURCE2_ALPHA+ , pattern GL_SOURCE2_RGB+ , pattern GL_SUBTRACT+ , pattern GL_TEXTURE0+ , pattern GL_TEXTURE1+ , pattern GL_TEXTURE10+ , pattern GL_TEXTURE11+ , pattern GL_TEXTURE12+ , pattern GL_TEXTURE13+ , pattern GL_TEXTURE14+ , pattern GL_TEXTURE15+ , pattern GL_TEXTURE16+ , pattern GL_TEXTURE17+ , pattern GL_TEXTURE18+ , pattern GL_TEXTURE19+ , pattern GL_TEXTURE2+ , pattern GL_TEXTURE20+ , pattern GL_TEXTURE21+ , pattern GL_TEXTURE22+ , pattern GL_TEXTURE23+ , pattern GL_TEXTURE24+ , pattern GL_TEXTURE25+ , pattern GL_TEXTURE26+ , pattern GL_TEXTURE27+ , pattern GL_TEXTURE28+ , pattern GL_TEXTURE29+ , pattern GL_TEXTURE3+ , pattern GL_TEXTURE30+ , pattern GL_TEXTURE31+ , pattern GL_TEXTURE4+ , pattern GL_TEXTURE5+ , pattern GL_TEXTURE6+ , pattern GL_TEXTURE7+ , pattern GL_TEXTURE8+ , pattern GL_TEXTURE9+ , pattern GL_TEXTURE_BINDING_CUBE_MAP+ , pattern GL_TEXTURE_COMPRESSED+ , pattern GL_TEXTURE_COMPRESSED_IMAGE_SIZE+ , pattern GL_TEXTURE_COMPRESSION_HINT+ , pattern GL_TEXTURE_CUBE_MAP+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_X+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Y+ , pattern GL_TEXTURE_CUBE_MAP_NEGATIVE_Z+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_X+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Y+ , pattern GL_TEXTURE_CUBE_MAP_POSITIVE_Z+ , pattern GL_TRANSPOSE_COLOR_MATRIX+ , pattern GL_TRANSPOSE_MODELVIEW_MATRIX+ , pattern GL_TRANSPOSE_PROJECTION_MATRIX+ , pattern GL_TRANSPOSE_TEXTURE_MATRIX+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Standard12
+ dist/build/autogen/Graphics/GL/Raw/Profile/Standard14.hs view
@@ -0,0 +1,105 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Standard14 (+ -- * Graphics.GL.Raw.Profile.Standard14+ module Graphics.GL.Raw.Profile.Standard13+ , glBlendColor+ , glBlendEquation+ , glBlendFuncSeparate+ , glFogCoordPointer+ , glFogCoordd+ , glFogCoorddv+ , glFogCoordf+ , glFogCoordfv+ , glMultiDrawArrays+ , glMultiDrawElements+ , glPointParameterf+ , glPointParameterfv+ , glPointParameteri+ , glPointParameteriv+ , glSecondaryColor3b+ , glSecondaryColor3bv+ , glSecondaryColor3d+ , glSecondaryColor3dv+ , glSecondaryColor3f+ , glSecondaryColor3fv+ , glSecondaryColor3i+ , glSecondaryColor3iv+ , glSecondaryColor3s+ , glSecondaryColor3sv+ , glSecondaryColor3ub+ , glSecondaryColor3ubv+ , glSecondaryColor3ui+ , glSecondaryColor3uiv+ , glSecondaryColor3us+ , glSecondaryColor3usv+ , glSecondaryColorPointer+ , glWindowPos2d+ , glWindowPos2dv+ , glWindowPos2f+ , glWindowPos2fv+ , glWindowPos2i+ , glWindowPos2iv+ , glWindowPos2s+ , glWindowPos2sv+ , glWindowPos3d+ , glWindowPos3dv+ , glWindowPos3f+ , glWindowPos3fv+ , glWindowPos3i+ , glWindowPos3iv+ , glWindowPos3s+ , glWindowPos3sv+ , pattern GL_BLEND_DST_ALPHA+ , pattern GL_BLEND_DST_RGB+ , pattern GL_BLEND_SRC_ALPHA+ , pattern GL_BLEND_SRC_RGB+ , pattern GL_COLOR_SUM+ , pattern GL_COMPARE_R_TO_TEXTURE+ , pattern GL_CONSTANT_ALPHA+ , pattern GL_CONSTANT_COLOR+ , pattern GL_CURRENT_FOG_COORDINATE+ , pattern GL_CURRENT_SECONDARY_COLOR+ , pattern GL_DECR_WRAP+ , pattern GL_DEPTH_COMPONENT16+ , pattern GL_DEPTH_COMPONENT24+ , pattern GL_DEPTH_COMPONENT32+ , pattern GL_DEPTH_TEXTURE_MODE+ , pattern GL_FOG_COORDINATE+ , pattern GL_FOG_COORDINATE_ARRAY+ , pattern GL_FOG_COORDINATE_ARRAY_POINTER+ , pattern GL_FOG_COORDINATE_ARRAY_STRIDE+ , pattern GL_FOG_COORDINATE_ARRAY_TYPE+ , pattern GL_FOG_COORDINATE_SOURCE+ , pattern GL_FRAGMENT_DEPTH+ , pattern GL_FUNC_ADD+ , pattern GL_FUNC_REVERSE_SUBTRACT+ , pattern GL_FUNC_SUBTRACT+ , pattern GL_GENERATE_MIPMAP+ , pattern GL_GENERATE_MIPMAP_HINT+ , pattern GL_INCR_WRAP+ , pattern GL_MAX+ , pattern GL_MAX_TEXTURE_LOD_BIAS+ , pattern GL_MIN+ , pattern GL_MIRRORED_REPEAT+ , pattern GL_ONE_MINUS_CONSTANT_ALPHA+ , pattern GL_ONE_MINUS_CONSTANT_COLOR+ , pattern GL_POINT_DISTANCE_ATTENUATION+ , pattern GL_POINT_FADE_THRESHOLD_SIZE+ , pattern GL_POINT_SIZE_MAX+ , pattern GL_POINT_SIZE_MIN+ , pattern GL_SECONDARY_COLOR_ARRAY+ , pattern GL_SECONDARY_COLOR_ARRAY_POINTER+ , pattern GL_SECONDARY_COLOR_ARRAY_SIZE+ , pattern GL_SECONDARY_COLOR_ARRAY_STRIDE+ , pattern GL_SECONDARY_COLOR_ARRAY_TYPE+ , pattern GL_TEXTURE_COMPARE_FUNC+ , pattern GL_TEXTURE_COMPARE_MODE+ , pattern GL_TEXTURE_DEPTH_SIZE+ , pattern GL_TEXTURE_FILTER_CONTROL+ , pattern GL_TEXTURE_LOD_BIAS+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Standard13
+ dist/build/autogen/Graphics/GL/Raw/Profile/Standard15.hs view
@@ -0,0 +1,79 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Standard15 (+ -- * Graphics.GL.Raw.Profile.Standard15+ module Graphics.GL.Raw.Profile.Standard14+ , glBeginQuery+ , glBindBuffer+ , glBufferData+ , glBufferSubData+ , glDeleteBuffers+ , glDeleteQueries+ , glEndQuery+ , glGenBuffers+ , glGenQueries+ , glGetBufferParameteriv+ , glGetBufferPointerv+ , glGetBufferSubData+ , glGetQueryObjectiv+ , glGetQueryObjectuiv+ , glGetQueryiv+ , glIsBuffer+ , glIsQuery+ , glMapBuffer+ , glUnmapBuffer+ , pattern GL_ARRAY_BUFFER+ , pattern GL_ARRAY_BUFFER_BINDING+ , pattern GL_BUFFER_ACCESS+ , pattern GL_BUFFER_MAPPED+ , pattern GL_BUFFER_MAP_POINTER+ , pattern GL_BUFFER_SIZE+ , pattern GL_BUFFER_USAGE+ , pattern GL_COLOR_ARRAY_BUFFER_BINDING+ , pattern GL_CURRENT_FOG_COORD+ , pattern GL_CURRENT_QUERY+ , pattern GL_DYNAMIC_COPY+ , pattern GL_DYNAMIC_DRAW+ , pattern GL_DYNAMIC_READ+ , pattern GL_EDGE_FLAG_ARRAY_BUFFER_BINDING+ , pattern GL_ELEMENT_ARRAY_BUFFER+ , pattern GL_ELEMENT_ARRAY_BUFFER_BINDING+ , pattern GL_FOG_COORD+ , pattern GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING+ , pattern GL_FOG_COORD_ARRAY+ , pattern GL_FOG_COORD_ARRAY_BUFFER_BINDING+ , pattern GL_FOG_COORD_ARRAY_POINTER+ , pattern GL_FOG_COORD_ARRAY_STRIDE+ , pattern GL_FOG_COORD_ARRAY_TYPE+ , pattern GL_FOG_COORD_SRC+ , pattern GL_INDEX_ARRAY_BUFFER_BINDING+ , pattern GL_NORMAL_ARRAY_BUFFER_BINDING+ , pattern GL_QUERY_COUNTER_BITS+ , pattern GL_QUERY_RESULT+ , pattern GL_QUERY_RESULT_AVAILABLE+ , pattern GL_READ_ONLY+ , pattern GL_READ_WRITE+ , pattern GL_SAMPLES_PASSED+ , pattern GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING+ , pattern GL_SRC0_ALPHA+ , pattern GL_SRC0_RGB+ , pattern GL_SRC1_ALPHA+ , pattern GL_SRC1_RGB+ , pattern GL_SRC2_ALPHA+ , pattern GL_SRC2_RGB+ , pattern GL_STATIC_COPY+ , pattern GL_STATIC_DRAW+ , pattern GL_STATIC_READ+ , pattern GL_STREAM_COPY+ , pattern GL_STREAM_DRAW+ , pattern GL_STREAM_READ+ , pattern GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING+ , pattern GL_VERTEX_ARRAY_BUFFER_BINDING+ , pattern GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING+ , pattern GL_WEIGHT_ARRAY_BUFFER_BINDING+ , pattern GL_WRITE_ONLY+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Standard14
+ dist/build/autogen/Graphics/GL/Raw/Profile/Standard20.hs view
@@ -0,0 +1,187 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Standard20 (+ -- * Graphics.GL.Raw.Profile.Standard20+ module Graphics.GL.Raw.Profile.Standard15+ , glAttachShader+ , glBindAttribLocation+ , glBlendEquationSeparate+ , glCompileShader+ , glCreateProgram+ , glCreateShader+ , glDeleteProgram+ , glDeleteShader+ , glDetachShader+ , glDisableVertexAttribArray+ , glDrawBuffers+ , glEnableVertexAttribArray+ , glGetActiveAttrib+ , glGetActiveUniform+ , glGetAttachedShaders+ , glGetAttribLocation+ , glGetProgramInfoLog+ , glGetProgramiv+ , glGetShaderInfoLog+ , glGetShaderSource+ , glGetShaderiv+ , glGetUniformLocation+ , glGetUniformfv+ , glGetUniformiv+ , glGetVertexAttribPointerv+ , glGetVertexAttribdv+ , glGetVertexAttribfv+ , glGetVertexAttribiv+ , glIsProgram+ , glIsShader+ , glLinkProgram+ , glShaderSource+ , glStencilFuncSeparate+ , glStencilMaskSeparate+ , glStencilOpSeparate+ , glUniform1f+ , glUniform1fv+ , glUniform1i+ , glUniform1iv+ , glUniform2f+ , glUniform2fv+ , glUniform2i+ , glUniform2iv+ , glUniform3f+ , glUniform3fv+ , glUniform3i+ , glUniform3iv+ , glUniform4f+ , glUniform4fv+ , glUniform4i+ , glUniform4iv+ , glUniformMatrix2fv+ , glUniformMatrix3fv+ , glUniformMatrix4fv+ , glUseProgram+ , glValidateProgram+ , glVertexAttrib1d+ , glVertexAttrib1dv+ , glVertexAttrib1f+ , glVertexAttrib1fv+ , glVertexAttrib1s+ , glVertexAttrib1sv+ , glVertexAttrib2d+ , glVertexAttrib2dv+ , glVertexAttrib2f+ , glVertexAttrib2fv+ , glVertexAttrib2s+ , glVertexAttrib2sv+ , glVertexAttrib3d+ , glVertexAttrib3dv+ , glVertexAttrib3f+ , glVertexAttrib3fv+ , glVertexAttrib3s+ , glVertexAttrib3sv+ , glVertexAttrib4Nbv+ , glVertexAttrib4Niv+ , glVertexAttrib4Nsv+ , glVertexAttrib4Nub+ , glVertexAttrib4Nubv+ , glVertexAttrib4Nuiv+ , glVertexAttrib4Nusv+ , glVertexAttrib4bv+ , glVertexAttrib4d+ , glVertexAttrib4dv+ , glVertexAttrib4f+ , glVertexAttrib4fv+ , glVertexAttrib4iv+ , glVertexAttrib4s+ , glVertexAttrib4sv+ , glVertexAttrib4ubv+ , glVertexAttrib4uiv+ , glVertexAttrib4usv+ , glVertexAttribPointer+ , pattern GL_ACTIVE_ATTRIBUTES+ , pattern GL_ACTIVE_ATTRIBUTE_MAX_LENGTH+ , pattern GL_ACTIVE_UNIFORMS+ , pattern GL_ACTIVE_UNIFORM_MAX_LENGTH+ , pattern GL_ATTACHED_SHADERS+ , pattern GL_BLEND_EQUATION_ALPHA+ , pattern GL_BLEND_EQUATION_RGB+ , pattern GL_BOOL+ , pattern GL_BOOL_VEC2+ , pattern GL_BOOL_VEC3+ , pattern GL_BOOL_VEC4+ , pattern GL_COMPILE_STATUS+ , pattern GL_COORD_REPLACE+ , pattern GL_CURRENT_PROGRAM+ , pattern GL_CURRENT_VERTEX_ATTRIB+ , pattern GL_DELETE_STATUS+ , pattern GL_DRAW_BUFFER0+ , pattern GL_DRAW_BUFFER1+ , pattern GL_DRAW_BUFFER10+ , pattern GL_DRAW_BUFFER11+ , pattern GL_DRAW_BUFFER12+ , pattern GL_DRAW_BUFFER13+ , pattern GL_DRAW_BUFFER14+ , pattern GL_DRAW_BUFFER15+ , pattern GL_DRAW_BUFFER2+ , pattern GL_DRAW_BUFFER3+ , pattern GL_DRAW_BUFFER4+ , pattern GL_DRAW_BUFFER5+ , pattern GL_DRAW_BUFFER6+ , pattern GL_DRAW_BUFFER7+ , pattern GL_DRAW_BUFFER8+ , pattern GL_DRAW_BUFFER9+ , pattern GL_FLOAT_MAT2+ , pattern GL_FLOAT_MAT3+ , pattern GL_FLOAT_MAT4+ , pattern GL_FLOAT_VEC2+ , pattern GL_FLOAT_VEC3+ , pattern GL_FLOAT_VEC4+ , pattern GL_FRAGMENT_SHADER+ , pattern GL_FRAGMENT_SHADER_DERIVATIVE_HINT+ , pattern GL_INFO_LOG_LENGTH+ , pattern GL_INT_VEC2+ , pattern GL_INT_VEC3+ , pattern GL_INT_VEC4+ , pattern GL_LINK_STATUS+ , pattern GL_LOWER_LEFT+ , pattern GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_DRAW_BUFFERS+ , pattern GL_MAX_FRAGMENT_UNIFORM_COMPONENTS+ , pattern GL_MAX_TEXTURE_COORDS+ , pattern GL_MAX_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_VARYING_FLOATS+ , pattern GL_MAX_VERTEX_ATTRIBS+ , pattern GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS+ , pattern GL_MAX_VERTEX_UNIFORM_COMPONENTS+ , pattern GL_POINT_SPRITE+ , pattern GL_POINT_SPRITE_COORD_ORIGIN+ , pattern GL_SAMPLER_1D+ , pattern GL_SAMPLER_1D_SHADOW+ , pattern GL_SAMPLER_2D+ , pattern GL_SAMPLER_2D_SHADOW+ , pattern GL_SAMPLER_3D+ , pattern GL_SAMPLER_CUBE+ , pattern GL_SHADER_SOURCE_LENGTH+ , pattern GL_SHADER_TYPE+ , pattern GL_SHADING_LANGUAGE_VERSION+ , pattern GL_STENCIL_BACK_FAIL+ , pattern GL_STENCIL_BACK_FUNC+ , pattern GL_STENCIL_BACK_PASS_DEPTH_FAIL+ , pattern GL_STENCIL_BACK_PASS_DEPTH_PASS+ , pattern GL_STENCIL_BACK_REF+ , pattern GL_STENCIL_BACK_VALUE_MASK+ , pattern GL_STENCIL_BACK_WRITEMASK+ , pattern GL_UPPER_LEFT+ , pattern GL_VALIDATE_STATUS+ , pattern GL_VERTEX_ATTRIB_ARRAY_ENABLED+ , pattern GL_VERTEX_ATTRIB_ARRAY_NORMALIZED+ , pattern GL_VERTEX_ATTRIB_ARRAY_POINTER+ , pattern GL_VERTEX_ATTRIB_ARRAY_SIZE+ , pattern GL_VERTEX_ATTRIB_ARRAY_STRIDE+ , pattern GL_VERTEX_ATTRIB_ARRAY_TYPE+ , pattern GL_VERTEX_PROGRAM_POINT_SIZE+ , pattern GL_VERTEX_PROGRAM_TWO_SIDE+ , pattern GL_VERTEX_SHADER+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Standard15
+ dist/build/autogen/Graphics/GL/Raw/Profile/Standard21.hs view
@@ -0,0 +1,39 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Standard21 (+ -- * Graphics.GL.Raw.Profile.Standard21+ module Graphics.GL.Raw.Profile.Standard20+ , glUniformMatrix2x3fv+ , glUniformMatrix2x4fv+ , glUniformMatrix3x2fv+ , glUniformMatrix3x4fv+ , glUniformMatrix4x2fv+ , glUniformMatrix4x3fv+ , pattern GL_COMPRESSED_SLUMINANCE+ , pattern GL_COMPRESSED_SLUMINANCE_ALPHA+ , pattern GL_COMPRESSED_SRGB+ , pattern GL_COMPRESSED_SRGB_ALPHA+ , pattern GL_CURRENT_RASTER_SECONDARY_COLOR+ , pattern GL_FLOAT_MAT2x3+ , pattern GL_FLOAT_MAT2x4+ , pattern GL_FLOAT_MAT3x2+ , pattern GL_FLOAT_MAT3x4+ , pattern GL_FLOAT_MAT4x2+ , pattern GL_FLOAT_MAT4x3+ , pattern GL_PIXEL_PACK_BUFFER+ , pattern GL_PIXEL_PACK_BUFFER_BINDING+ , pattern GL_PIXEL_UNPACK_BUFFER+ , pattern GL_PIXEL_UNPACK_BUFFER_BINDING+ , pattern GL_SLUMINANCE+ , pattern GL_SLUMINANCE8+ , pattern GL_SLUMINANCE8_ALPHA8+ , pattern GL_SLUMINANCE_ALPHA+ , pattern GL_SRGB+ , pattern GL_SRGB8+ , pattern GL_SRGB8_ALPHA8+ , pattern GL_SRGB_ALPHA+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Standard20
+ dist/build/autogen/Graphics/GL/Raw/Profile/Standard30.hs view
@@ -0,0 +1,315 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Standard30 (+ -- * Graphics.GL.Raw.Profile.Standard30+ module Graphics.GL.Raw.Profile.Standard21+ , glBeginConditionalRender+ , glBeginTransformFeedback+ , glBindBufferBase+ , glBindBufferRange+ , glBindFragDataLocation+ , glBindFramebuffer+ , glBindRenderbuffer+ , glBindVertexArray+ , glBlitFramebuffer+ , glCheckFramebufferStatus+ , glClampColor+ , glClearBufferfi+ , glClearBufferfv+ , glClearBufferiv+ , glClearBufferuiv+ , glColorMaski+ , glDeleteFramebuffers+ , glDeleteRenderbuffers+ , glDeleteVertexArrays+ , glDisablei+ , glEnablei+ , glEndConditionalRender+ , glEndTransformFeedback+ , glFlushMappedBufferRange+ , glFramebufferRenderbuffer+ , glFramebufferTexture1D+ , glFramebufferTexture2D+ , glFramebufferTexture3D+ , glFramebufferTextureLayer+ , glGenFramebuffers+ , glGenRenderbuffers+ , glGenVertexArrays+ , glGenerateMipmap+ , glGetBooleani_v+ , glGetFragDataLocation+ , glGetFramebufferAttachmentParameteriv+ , glGetIntegeri_v+ , glGetRenderbufferParameteriv+ , glGetStringi+ , glGetTexParameterIiv+ , glGetTexParameterIuiv+ , glGetTransformFeedbackVarying+ , glGetUniformuiv+ , glGetVertexAttribIiv+ , glGetVertexAttribIuiv+ , glIsEnabledi+ , glIsFramebuffer+ , glIsRenderbuffer+ , glIsVertexArray+ , glMapBufferRange+ , glRenderbufferStorage+ , glRenderbufferStorageMultisample+ , glTexParameterIiv+ , glTexParameterIuiv+ , glTransformFeedbackVaryings+ , glUniform1ui+ , glUniform1uiv+ , glUniform2ui+ , glUniform2uiv+ , glUniform3ui+ , glUniform3uiv+ , glUniform4ui+ , glUniform4uiv+ , glVertexAttribI1i+ , glVertexAttribI1iv+ , glVertexAttribI1ui+ , glVertexAttribI1uiv+ , glVertexAttribI2i+ , glVertexAttribI2iv+ , glVertexAttribI2ui+ , glVertexAttribI2uiv+ , glVertexAttribI3i+ , glVertexAttribI3iv+ , glVertexAttribI3ui+ , glVertexAttribI3uiv+ , glVertexAttribI4bv+ , glVertexAttribI4i+ , glVertexAttribI4iv+ , glVertexAttribI4sv+ , glVertexAttribI4ubv+ , glVertexAttribI4ui+ , glVertexAttribI4uiv+ , glVertexAttribI4usv+ , glVertexAttribIPointer+ , pattern GL_ALPHA_INTEGER+ , pattern GL_BGRA_INTEGER+ , pattern GL_BGR_INTEGER+ , pattern GL_BLUE_INTEGER+ , pattern GL_BUFFER_ACCESS_FLAGS+ , pattern GL_BUFFER_MAP_LENGTH+ , pattern GL_BUFFER_MAP_OFFSET+ , pattern GL_CLAMP_FRAGMENT_COLOR+ , pattern GL_CLAMP_READ_COLOR+ , pattern GL_CLAMP_VERTEX_COLOR+ , pattern GL_CLIP_DISTANCE0+ , pattern GL_CLIP_DISTANCE1+ , pattern GL_CLIP_DISTANCE2+ , pattern GL_CLIP_DISTANCE3+ , pattern GL_CLIP_DISTANCE4+ , pattern GL_CLIP_DISTANCE5+ , pattern GL_CLIP_DISTANCE6+ , pattern GL_CLIP_DISTANCE7+ , pattern GL_COLOR_ATTACHMENT0+ , pattern GL_COLOR_ATTACHMENT1+ , pattern GL_COLOR_ATTACHMENT10+ , pattern GL_COLOR_ATTACHMENT11+ , pattern GL_COLOR_ATTACHMENT12+ , pattern GL_COLOR_ATTACHMENT13+ , pattern GL_COLOR_ATTACHMENT14+ , pattern GL_COLOR_ATTACHMENT15+ , pattern GL_COLOR_ATTACHMENT2+ , pattern GL_COLOR_ATTACHMENT3+ , pattern GL_COLOR_ATTACHMENT4+ , pattern GL_COLOR_ATTACHMENT5+ , pattern GL_COLOR_ATTACHMENT6+ , pattern GL_COLOR_ATTACHMENT7+ , pattern GL_COLOR_ATTACHMENT8+ , pattern GL_COLOR_ATTACHMENT9+ , pattern GL_COMPARE_REF_TO_TEXTURE+ , pattern GL_COMPRESSED_RED+ , pattern GL_COMPRESSED_RED_RGTC1+ , pattern GL_COMPRESSED_RG+ , pattern GL_COMPRESSED_RG_RGTC2+ , pattern GL_COMPRESSED_SIGNED_RED_RGTC1+ , pattern GL_COMPRESSED_SIGNED_RG_RGTC2+ , pattern GL_CONTEXT_FLAGS+ , pattern GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT+ , pattern GL_DEPTH24_STENCIL8+ , pattern GL_DEPTH32F_STENCIL8+ , pattern GL_DEPTH_ATTACHMENT+ , pattern GL_DEPTH_COMPONENT32F+ , pattern GL_DEPTH_STENCIL+ , pattern GL_DEPTH_STENCIL_ATTACHMENT+ , pattern GL_DRAW_FRAMEBUFFER+ , pattern GL_DRAW_FRAMEBUFFER_BINDING+ , pattern GL_FIXED_ONLY+ , pattern GL_FLOAT_32_UNSIGNED_INT_24_8_REV+ , pattern GL_FRAMEBUFFER+ , pattern GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING+ , pattern GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME+ , pattern GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER+ , pattern GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL+ , pattern GL_FRAMEBUFFER_BINDING+ , pattern GL_FRAMEBUFFER_COMPLETE+ , pattern GL_FRAMEBUFFER_DEFAULT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT+ , pattern GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE+ , pattern GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER+ , pattern GL_FRAMEBUFFER_SRGB+ , pattern GL_FRAMEBUFFER_UNDEFINED+ , pattern GL_FRAMEBUFFER_UNSUPPORTED+ , pattern GL_GREEN_INTEGER+ , pattern GL_HALF_FLOAT+ , pattern GL_INDEX+ , pattern GL_INTERLEAVED_ATTRIBS+ , pattern GL_INT_SAMPLER_1D+ , pattern GL_INT_SAMPLER_1D_ARRAY+ , pattern GL_INT_SAMPLER_2D+ , pattern GL_INT_SAMPLER_2D_ARRAY+ , pattern GL_INT_SAMPLER_3D+ , pattern GL_INT_SAMPLER_CUBE+ , pattern GL_INVALID_FRAMEBUFFER_OPERATION+ , pattern GL_MAJOR_VERSION+ , pattern GL_MAP_FLUSH_EXPLICIT_BIT+ , pattern GL_MAP_INVALIDATE_BUFFER_BIT+ , pattern GL_MAP_INVALIDATE_RANGE_BIT+ , pattern GL_MAP_READ_BIT+ , pattern GL_MAP_UNSYNCHRONIZED_BIT+ , pattern GL_MAP_WRITE_BIT+ , pattern GL_MAX_ARRAY_TEXTURE_LAYERS+ , pattern GL_MAX_CLIP_DISTANCES+ , pattern GL_MAX_COLOR_ATTACHMENTS+ , pattern GL_MAX_PROGRAM_TEXEL_OFFSET+ , pattern GL_MAX_RENDERBUFFER_SIZE+ , pattern GL_MAX_SAMPLES+ , pattern GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS+ , pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS+ , pattern GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS+ , pattern GL_MAX_VARYING_COMPONENTS+ , pattern GL_MINOR_VERSION+ , pattern GL_MIN_PROGRAM_TEXEL_OFFSET+ , pattern GL_NUM_EXTENSIONS+ , pattern GL_PRIMITIVES_GENERATED+ , pattern GL_PROXY_TEXTURE_1D_ARRAY+ , pattern GL_PROXY_TEXTURE_2D_ARRAY+ , pattern GL_QUERY_BY_REGION_NO_WAIT+ , pattern GL_QUERY_BY_REGION_WAIT+ , pattern GL_QUERY_NO_WAIT+ , pattern GL_QUERY_WAIT+ , pattern GL_R11F_G11F_B10F+ , pattern GL_R16+ , pattern GL_R16F+ , pattern GL_R16I+ , pattern GL_R16UI+ , pattern GL_R32F+ , pattern GL_R32I+ , pattern GL_R32UI+ , pattern GL_R8+ , pattern GL_R8I+ , pattern GL_R8UI+ , pattern GL_RASTERIZER_DISCARD+ , pattern GL_READ_FRAMEBUFFER+ , pattern GL_READ_FRAMEBUFFER_BINDING+ , pattern GL_RED_INTEGER+ , pattern GL_RENDERBUFFER+ , pattern GL_RENDERBUFFER_ALPHA_SIZE+ , pattern GL_RENDERBUFFER_BINDING+ , pattern GL_RENDERBUFFER_BLUE_SIZE+ , pattern GL_RENDERBUFFER_DEPTH_SIZE+ , pattern GL_RENDERBUFFER_GREEN_SIZE+ , pattern GL_RENDERBUFFER_HEIGHT+ , pattern GL_RENDERBUFFER_INTERNAL_FORMAT+ , pattern GL_RENDERBUFFER_RED_SIZE+ , pattern GL_RENDERBUFFER_SAMPLES+ , pattern GL_RENDERBUFFER_STENCIL_SIZE+ , pattern GL_RENDERBUFFER_WIDTH+ , pattern GL_RG+ , pattern GL_RG16+ , pattern GL_RG16F+ , pattern GL_RG16I+ , pattern GL_RG16UI+ , pattern GL_RG32F+ , pattern GL_RG32I+ , pattern GL_RG32UI+ , pattern GL_RG8+ , pattern GL_RG8I+ , pattern GL_RG8UI+ , pattern GL_RGB16F+ , pattern GL_RGB16I+ , pattern GL_RGB16UI+ , pattern GL_RGB32F+ , pattern GL_RGB32I+ , pattern GL_RGB32UI+ , pattern GL_RGB8I+ , pattern GL_RGB8UI+ , pattern GL_RGB9_E5+ , pattern GL_RGBA16F+ , pattern GL_RGBA16I+ , pattern GL_RGBA16UI+ , pattern GL_RGBA32F+ , pattern GL_RGBA32I+ , pattern GL_RGBA32UI+ , pattern GL_RGBA8I+ , pattern GL_RGBA8UI+ , pattern GL_RGBA_INTEGER+ , pattern GL_RGB_INTEGER+ , pattern GL_RG_INTEGER+ , pattern GL_SAMPLER_1D_ARRAY+ , pattern GL_SAMPLER_1D_ARRAY_SHADOW+ , pattern GL_SAMPLER_2D_ARRAY+ , pattern GL_SAMPLER_2D_ARRAY_SHADOW+ , pattern GL_SAMPLER_CUBE_SHADOW+ , pattern GL_SEPARATE_ATTRIBS+ , pattern GL_STENCIL_ATTACHMENT+ , pattern GL_STENCIL_INDEX1+ , pattern GL_STENCIL_INDEX16+ , pattern GL_STENCIL_INDEX4+ , pattern GL_STENCIL_INDEX8+ , pattern GL_TEXTURE_1D_ARRAY+ , pattern GL_TEXTURE_2D_ARRAY+ , pattern GL_TEXTURE_ALPHA_TYPE+ , pattern GL_TEXTURE_BINDING_1D_ARRAY+ , pattern GL_TEXTURE_BINDING_2D_ARRAY+ , pattern GL_TEXTURE_BLUE_TYPE+ , pattern GL_TEXTURE_DEPTH_TYPE+ , pattern GL_TEXTURE_GREEN_TYPE+ , pattern GL_TEXTURE_INTENSITY_TYPE+ , pattern GL_TEXTURE_LUMINANCE_TYPE+ , pattern GL_TEXTURE_RED_TYPE+ , pattern GL_TEXTURE_SHARED_SIZE+ , pattern GL_TEXTURE_STENCIL_SIZE+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_BINDING+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_MODE+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_SIZE+ , pattern GL_TRANSFORM_FEEDBACK_BUFFER_START+ , pattern GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN+ , pattern GL_TRANSFORM_FEEDBACK_VARYINGS+ , pattern GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH+ , pattern GL_UNSIGNED_INT_10F_11F_11F_REV+ , pattern GL_UNSIGNED_INT_24_8+ , pattern GL_UNSIGNED_INT_5_9_9_9_REV+ , pattern GL_UNSIGNED_INT_SAMPLER_1D+ , pattern GL_UNSIGNED_INT_SAMPLER_1D_ARRAY+ , pattern GL_UNSIGNED_INT_SAMPLER_2D+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_ARRAY+ , pattern GL_UNSIGNED_INT_SAMPLER_3D+ , pattern GL_UNSIGNED_INT_SAMPLER_CUBE+ , pattern GL_UNSIGNED_INT_VEC2+ , pattern GL_UNSIGNED_INT_VEC3+ , pattern GL_UNSIGNED_INT_VEC4+ , pattern GL_UNSIGNED_NORMALIZED+ , pattern GL_VERTEX_ARRAY_BINDING+ , pattern GL_VERTEX_ATTRIB_ARRAY_INTEGER+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Standard21
+ dist/build/autogen/Graphics/GL/Raw/Profile/Standard31.hs view
@@ -0,0 +1,83 @@+-- This file was automatically generated.+{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}+module Graphics.GL.Raw.Profile.Standard31 (+ -- * Graphics.GL.Raw.Profile.Standard31+ module Graphics.GL.Raw.Profile.Standard30+ , glCopyBufferSubData+ , glDrawArraysInstanced+ , glDrawElementsInstanced+ , glGetActiveUniformBlockName+ , glGetActiveUniformBlockiv+ , glGetActiveUniformName+ , glGetActiveUniformsiv+ , glGetUniformBlockIndex+ , glGetUniformIndices+ , glPrimitiveRestartIndex+ , glTexBuffer+ , glUniformBlockBinding+ , pattern GL_ACTIVE_UNIFORM_BLOCKS+ , pattern GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH+ , pattern GL_COPY_READ_BUFFER+ , pattern GL_COPY_WRITE_BUFFER+ , pattern GL_INT_SAMPLER_2D_RECT+ , pattern GL_INT_SAMPLER_BUFFER+ , pattern GL_INVALID_INDEX+ , pattern GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS+ , pattern GL_MAX_COMBINED_UNIFORM_BLOCKS+ , pattern GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS+ , pattern GL_MAX_FRAGMENT_UNIFORM_BLOCKS+ , pattern GL_MAX_GEOMETRY_UNIFORM_BLOCKS+ , pattern GL_MAX_RECTANGLE_TEXTURE_SIZE+ , pattern GL_MAX_TEXTURE_BUFFER_SIZE+ , pattern GL_MAX_UNIFORM_BLOCK_SIZE+ , pattern GL_MAX_UNIFORM_BUFFER_BINDINGS+ , pattern GL_MAX_VERTEX_UNIFORM_BLOCKS+ , pattern GL_PRIMITIVE_RESTART+ , pattern GL_PRIMITIVE_RESTART_INDEX+ , pattern GL_PROXY_TEXTURE_RECTANGLE+ , pattern GL_R16_SNORM+ , pattern GL_R8_SNORM+ , pattern GL_RG16_SNORM+ , pattern GL_RG8_SNORM+ , pattern GL_RGB16_SNORM+ , pattern GL_RGB8_SNORM+ , pattern GL_RGBA16_SNORM+ , pattern GL_RGBA8_SNORM+ , pattern GL_SAMPLER_2D_RECT+ , pattern GL_SAMPLER_2D_RECT_SHADOW+ , pattern GL_SAMPLER_BUFFER+ , pattern GL_SIGNED_NORMALIZED+ , pattern GL_TEXTURE_BINDING_BUFFER+ , pattern GL_TEXTURE_BINDING_RECTANGLE+ , pattern GL_TEXTURE_BUFFER+ , pattern GL_TEXTURE_BUFFER_DATA_STORE_BINDING+ , pattern GL_TEXTURE_RECTANGLE+ , pattern GL_UNIFORM_ARRAY_STRIDE+ , pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS+ , pattern GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES+ , pattern GL_UNIFORM_BLOCK_BINDING+ , pattern GL_UNIFORM_BLOCK_DATA_SIZE+ , pattern GL_UNIFORM_BLOCK_INDEX+ , pattern GL_UNIFORM_BLOCK_NAME_LENGTH+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER+ , pattern GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER+ , pattern GL_UNIFORM_BUFFER+ , pattern GL_UNIFORM_BUFFER_BINDING+ , pattern GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT+ , pattern GL_UNIFORM_BUFFER_SIZE+ , pattern GL_UNIFORM_BUFFER_START+ , pattern GL_UNIFORM_IS_ROW_MAJOR+ , pattern GL_UNIFORM_MATRIX_STRIDE+ , pattern GL_UNIFORM_NAME_LENGTH+ , pattern GL_UNIFORM_OFFSET+ , pattern GL_UNIFORM_SIZE+ , pattern GL_UNIFORM_TYPE+ , pattern GL_UNSIGNED_INT_SAMPLER_2D_RECT+ , pattern GL_UNSIGNED_INT_SAMPLER_BUFFER+) where++import Graphics.GL.Raw.Internal.Shared++import Graphics.GL.Raw.Profile.Standard30
+ gl.cabal view
@@ -0,0 +1,825 @@+name: gl+version: 0.1+synopsis: Complete OpenGL raw bindings+description: Complete OpenGL raw bindings+license: BSD3+license-file: LICENSE+author: Edward A. Kmett, Gabríel Arthúr Pétursson, Sven Panne+maintainer: ekmett@gmail.com+copyright: Copyright © 2014 Edward A. Kmett+ Copyright © 2014 Gabríel Arthúr Pétursson+ Copyright © 2013 Sven Panne+category: Graphics+build-type: Custom+cabal-version: >=1.18+extra-source-files:+ gl.xml+ CHANGELOG.markdown README.markdown TODO.markdown+ Generator.hs Module.hs Parser.hs Registry.hs Utils.hs+++source-repository head+ type: git+ location: https://github.com/ekmett/gl++flag UseNativeWindowsLibraries+ description:+ When compiling under Windows, use the native libraries instead of e.g. the+ ones coming with Cygwin.++flag UseGlXGetProcAddress+ description:+ Use glXGetProcAddress instead of dlsym on non-Windows/-Darwin platforms.++library+ hs-source-dirs: src+ c-sources: cbits/gl.c+ ghc-options: -Wall -O2++ build-depends:+ base == 4.*+ , containers == 0.5.*+ , transformers >= 0.2 && < 0.5+ , vector == 0.10.*++ -- for Setup.hs+ build-depends:+ directory == 1.2.*+ , filepath == 1.3.*+ , hxt == 9.3.*+ , split == 0.2.*++ default-language: Haskell2010++ if os(windows) && flag(UseNativeWindowsLibraries)+ if arch(i386)+ cpp-options: "-DCALLCONV=stdcall"+ else+ cpp-options: "-DCALLCONV=ccall"+ cc-options: "-DUSE_WGLGETPROCADDRESS"+ extra-libraries: opengl32+ else+ cpp-options: "-DCALLCONV=ccall"+ if !os(darwin) && !os(ios) && flag(UseGlXGetProcAddress)+ cc-options: "-DUSE_GLXGETPROCADDRESS"+ else+ cc-options: "-DUSE_DLSYM"+ if os(darwin)+ cpp-options: "-DHANDLE_IS_POINTER"+ frameworks: OpenGL+ else+ if os(ios)+ frameworks: OpenGLES+ else+ extra-libraries: GL++ exposed-modules:+ Graphics.GL.Raw.Internal.FFI+ Graphics.GL.Raw.Internal.Proc+ Graphics.GL.Raw.Types+ Graphics.GL.Raw.Extension+ Graphics.GL.Raw.Extension.ThreeDFX+ Graphics.GL.Raw.Extension.ThreeDFX.Multisample+ Graphics.GL.Raw.Extension.ThreeDFX.Tbuffer+ Graphics.GL.Raw.Extension.ThreeDFX.TextureCompressionFXT1+ Graphics.GL.Raw.Extension.AMD+ Graphics.GL.Raw.Extension.AMD.BlendMinmaxFactor+ Graphics.GL.Raw.Extension.AMD.Compressed3DCTexture+ Graphics.GL.Raw.Extension.AMD.CompressedATCTexture+ Graphics.GL.Raw.Extension.AMD.ConservativeDepth+ Graphics.GL.Raw.Extension.AMD.DebugOutput+ Graphics.GL.Raw.Extension.AMD.DepthClampSeparate+ Graphics.GL.Raw.Extension.AMD.DrawBuffersBlend+ Graphics.GL.Raw.Extension.AMD.GcnShader+ Graphics.GL.Raw.Extension.AMD.GpuShaderInt64+ Graphics.GL.Raw.Extension.AMD.InterleavedElements+ Graphics.GL.Raw.Extension.AMD.MultiDrawIndirect+ Graphics.GL.Raw.Extension.AMD.NameGenDelete+ Graphics.GL.Raw.Extension.AMD.OcclusionQueryEvent+ Graphics.GL.Raw.Extension.AMD.PerformanceMonitor+ Graphics.GL.Raw.Extension.AMD.PinnedMemory+ Graphics.GL.Raw.Extension.AMD.ProgramBinaryZ400+ Graphics.GL.Raw.Extension.AMD.QueryBufferObject+ Graphics.GL.Raw.Extension.AMD.SamplePositions+ Graphics.GL.Raw.Extension.AMD.SeamlessCubemapPerTexture+ Graphics.GL.Raw.Extension.AMD.ShaderAtomicCounterOps+ Graphics.GL.Raw.Extension.AMD.ShaderStencilExport+ Graphics.GL.Raw.Extension.AMD.ShaderTrinaryMinmax+ Graphics.GL.Raw.Extension.AMD.SparseTexture+ Graphics.GL.Raw.Extension.AMD.StencilOperationExtended+ Graphics.GL.Raw.Extension.AMD.TextureTexture4+ Graphics.GL.Raw.Extension.AMD.TransformFeedback3LinesTriangles+ Graphics.GL.Raw.Extension.AMD.TransformFeedback4+ Graphics.GL.Raw.Extension.AMD.VertexShaderLayer+ Graphics.GL.Raw.Extension.AMD.VertexShaderTessellator+ Graphics.GL.Raw.Extension.AMD.VertexShaderViewportIndex+ Graphics.GL.Raw.Extension.ANDROID+ Graphics.GL.Raw.Extension.ANDROID.ExtensionPackEs31a+ Graphics.GL.Raw.Extension.ANGLE+ Graphics.GL.Raw.Extension.ANGLE.DepthTexture+ Graphics.GL.Raw.Extension.ANGLE.FramebufferBlit+ Graphics.GL.Raw.Extension.ANGLE.FramebufferMultisample+ Graphics.GL.Raw.Extension.ANGLE.InstancedArrays+ Graphics.GL.Raw.Extension.ANGLE.PackReverseRowOrder+ Graphics.GL.Raw.Extension.ANGLE.ProgramBinary+ Graphics.GL.Raw.Extension.ANGLE.TextureCompressionDxt3+ Graphics.GL.Raw.Extension.ANGLE.TextureCompressionDxt5+ Graphics.GL.Raw.Extension.ANGLE.TextureUsage+ Graphics.GL.Raw.Extension.ANGLE.TranslatedShaderSource+ Graphics.GL.Raw.Extension.APPLE+ Graphics.GL.Raw.Extension.APPLE.AuxDepthStencil+ Graphics.GL.Raw.Extension.APPLE.ClientStorage+ Graphics.GL.Raw.Extension.APPLE.ClipDistance+ Graphics.GL.Raw.Extension.APPLE.ColorBufferPackedFloat+ Graphics.GL.Raw.Extension.APPLE.CopyTextureLevels+ Graphics.GL.Raw.Extension.APPLE.ElementArray+ Graphics.GL.Raw.Extension.APPLE.Fence+ Graphics.GL.Raw.Extension.APPLE.FloatPixels+ Graphics.GL.Raw.Extension.APPLE.FlushBufferRange+ Graphics.GL.Raw.Extension.APPLE.FramebufferMultisample+ Graphics.GL.Raw.Extension.APPLE.ObjectPurgeable+ Graphics.GL.Raw.Extension.APPLE.Rgb422+ Graphics.GL.Raw.Extension.APPLE.RowBytes+ Graphics.GL.Raw.Extension.APPLE.SpecularVector+ Graphics.GL.Raw.Extension.APPLE.Sync+ Graphics.GL.Raw.Extension.APPLE.Texture2DLimitedNpot+ Graphics.GL.Raw.Extension.APPLE.TextureFormatBGRA8888+ Graphics.GL.Raw.Extension.APPLE.TextureMaxLevel+ Graphics.GL.Raw.Extension.APPLE.TexturePackedFloat+ Graphics.GL.Raw.Extension.APPLE.TextureRange+ Graphics.GL.Raw.Extension.APPLE.TransformHint+ Graphics.GL.Raw.Extension.APPLE.VertexArrayObject+ Graphics.GL.Raw.Extension.APPLE.VertexArrayRange+ Graphics.GL.Raw.Extension.APPLE.VertexProgramEvaluators+ Graphics.GL.Raw.Extension.APPLE.Ycbcr422+ Graphics.GL.Raw.Extension.ARB+ Graphics.GL.Raw.Extension.ARB.ES2Compatibility+ Graphics.GL.Raw.Extension.ARB.ES31Compatibility+ Graphics.GL.Raw.Extension.ARB.ES3Compatibility+ Graphics.GL.Raw.Extension.ARB.ArraysOfArrays+ Graphics.GL.Raw.Extension.ARB.BaseInstance+ Graphics.GL.Raw.Extension.ARB.BindlessTexture+ Graphics.GL.Raw.Extension.ARB.BlendFuncExtended+ Graphics.GL.Raw.Extension.ARB.BufferStorage+ Graphics.GL.Raw.Extension.ARB.ClEvent+ Graphics.GL.Raw.Extension.ARB.ClearBufferObject+ Graphics.GL.Raw.Extension.ARB.ClearTexture+ Graphics.GL.Raw.Extension.ARB.ClipControl+ Graphics.GL.Raw.Extension.ARB.ColorBufferFloat+ Graphics.GL.Raw.Extension.ARB.Compatibility+ Graphics.GL.Raw.Extension.ARB.CompressedTexturePixelStorage+ Graphics.GL.Raw.Extension.ARB.ComputeShader+ Graphics.GL.Raw.Extension.ARB.ComputeVariableGroupSize+ Graphics.GL.Raw.Extension.ARB.ConditionalRenderInverted+ Graphics.GL.Raw.Extension.ARB.ConservativeDepth+ Graphics.GL.Raw.Extension.ARB.CopyBuffer+ Graphics.GL.Raw.Extension.ARB.CopyImage+ Graphics.GL.Raw.Extension.ARB.CullDistance+ Graphics.GL.Raw.Extension.ARB.DebugOutput+ Graphics.GL.Raw.Extension.ARB.DepthBufferFloat+ Graphics.GL.Raw.Extension.ARB.DepthClamp+ Graphics.GL.Raw.Extension.ARB.DepthTexture+ Graphics.GL.Raw.Extension.ARB.DerivativeControl+ Graphics.GL.Raw.Extension.ARB.DirectStateAccess+ Graphics.GL.Raw.Extension.ARB.DrawBuffers+ Graphics.GL.Raw.Extension.ARB.DrawBuffersBlend+ Graphics.GL.Raw.Extension.ARB.DrawElementsBaseVertex+ Graphics.GL.Raw.Extension.ARB.DrawIndirect+ Graphics.GL.Raw.Extension.ARB.DrawInstanced+ Graphics.GL.Raw.Extension.ARB.EnhancedLayouts+ Graphics.GL.Raw.Extension.ARB.ExplicitAttribLocation+ Graphics.GL.Raw.Extension.ARB.ExplicitUniformLocation+ Graphics.GL.Raw.Extension.ARB.FragmentCoordConventions+ Graphics.GL.Raw.Extension.ARB.FragmentLayerViewport+ Graphics.GL.Raw.Extension.ARB.FragmentProgram+ Graphics.GL.Raw.Extension.ARB.FragmentProgramShadow+ Graphics.GL.Raw.Extension.ARB.FragmentShader+ Graphics.GL.Raw.Extension.ARB.FramebufferNoAttachments+ Graphics.GL.Raw.Extension.ARB.FramebufferObject+ Graphics.GL.Raw.Extension.ARB.FramebufferSRGB+ Graphics.GL.Raw.Extension.ARB.GeometryShader4+ Graphics.GL.Raw.Extension.ARB.GetProgramBinary+ Graphics.GL.Raw.Extension.ARB.GetTextureSubImage+ Graphics.GL.Raw.Extension.ARB.GpuShader5+ Graphics.GL.Raw.Extension.ARB.GpuShaderFp64+ Graphics.GL.Raw.Extension.ARB.HalfFloatPixel+ Graphics.GL.Raw.Extension.ARB.HalfFloatVertex+ Graphics.GL.Raw.Extension.ARB.Imaging+ Graphics.GL.Raw.Extension.ARB.IndirectParameters+ Graphics.GL.Raw.Extension.ARB.InstancedArrays+ Graphics.GL.Raw.Extension.ARB.InternalformatQuery+ Graphics.GL.Raw.Extension.ARB.InternalformatQuery2+ Graphics.GL.Raw.Extension.ARB.InvalidateSubdata+ Graphics.GL.Raw.Extension.ARB.MapBufferAlignment+ Graphics.GL.Raw.Extension.ARB.MapBufferRange+ Graphics.GL.Raw.Extension.ARB.MatrixPalette+ Graphics.GL.Raw.Extension.ARB.MultiBind+ Graphics.GL.Raw.Extension.ARB.MultiDrawIndirect+ Graphics.GL.Raw.Extension.ARB.Multisample+ Graphics.GL.Raw.Extension.ARB.Multitexture+ Graphics.GL.Raw.Extension.ARB.OcclusionQuery+ Graphics.GL.Raw.Extension.ARB.OcclusionQuery2+ Graphics.GL.Raw.Extension.ARB.PipelineStatisticsQuery+ Graphics.GL.Raw.Extension.ARB.PixelBufferObject+ Graphics.GL.Raw.Extension.ARB.PointParameters+ Graphics.GL.Raw.Extension.ARB.PointSprite+ Graphics.GL.Raw.Extension.ARB.ProgramInterfaceQuery+ Graphics.GL.Raw.Extension.ARB.ProvokingVertex+ Graphics.GL.Raw.Extension.ARB.QueryBufferObject+ Graphics.GL.Raw.Extension.ARB.RobustBufferAccessBehavior+ Graphics.GL.Raw.Extension.ARB.Robustness+ Graphics.GL.Raw.Extension.ARB.RobustnessIsolation+ Graphics.GL.Raw.Extension.ARB.SampleShading+ Graphics.GL.Raw.Extension.ARB.SamplerObjects+ Graphics.GL.Raw.Extension.ARB.SeamlessCubeMap+ Graphics.GL.Raw.Extension.ARB.SeamlessCubemapPerTexture+ Graphics.GL.Raw.Extension.ARB.SeparateShaderObjects+ Graphics.GL.Raw.Extension.ARB.ShaderAtomicCounters+ Graphics.GL.Raw.Extension.ARB.ShaderBitEncoding+ Graphics.GL.Raw.Extension.ARB.ShaderDrawParameters+ Graphics.GL.Raw.Extension.ARB.ShaderGroupVote+ Graphics.GL.Raw.Extension.ARB.ShaderImageLoadStore+ Graphics.GL.Raw.Extension.ARB.ShaderImageSize+ Graphics.GL.Raw.Extension.ARB.ShaderObjects+ Graphics.GL.Raw.Extension.ARB.ShaderPrecision+ Graphics.GL.Raw.Extension.ARB.ShaderStencilExport+ Graphics.GL.Raw.Extension.ARB.ShaderStorageBufferObject+ Graphics.GL.Raw.Extension.ARB.ShaderSubroutine+ Graphics.GL.Raw.Extension.ARB.ShaderTextureImageSamples+ Graphics.GL.Raw.Extension.ARB.ShaderTextureLod+ Graphics.GL.Raw.Extension.ARB.ShadingLanguage100+ Graphics.GL.Raw.Extension.ARB.ShadingLanguage420pack+ Graphics.GL.Raw.Extension.ARB.ShadingLanguageInclude+ Graphics.GL.Raw.Extension.ARB.ShadingLanguagePacking+ Graphics.GL.Raw.Extension.ARB.Shadow+ Graphics.GL.Raw.Extension.ARB.ShadowAmbient+ Graphics.GL.Raw.Extension.ARB.SparseBuffer+ Graphics.GL.Raw.Extension.ARB.SparseTexture+ Graphics.GL.Raw.Extension.ARB.StencilTexturing+ Graphics.GL.Raw.Extension.ARB.Sync+ Graphics.GL.Raw.Extension.ARB.TessellationShader+ Graphics.GL.Raw.Extension.ARB.TextureBarrier+ Graphics.GL.Raw.Extension.ARB.TextureBorderClamp+ Graphics.GL.Raw.Extension.ARB.TextureBufferObject+ Graphics.GL.Raw.Extension.ARB.TextureBufferObjectRgb32+ Graphics.GL.Raw.Extension.ARB.TextureBufferRange+ Graphics.GL.Raw.Extension.ARB.TextureCompression+ Graphics.GL.Raw.Extension.ARB.TextureCompressionBptc+ Graphics.GL.Raw.Extension.ARB.TextureCompressionRgtc+ Graphics.GL.Raw.Extension.ARB.TextureCubeMap+ Graphics.GL.Raw.Extension.ARB.TextureCubeMapArray+ Graphics.GL.Raw.Extension.ARB.TextureEnvAdd+ Graphics.GL.Raw.Extension.ARB.TextureEnvCombine+ Graphics.GL.Raw.Extension.ARB.TextureEnvCrossbar+ Graphics.GL.Raw.Extension.ARB.TextureEnvDot3+ Graphics.GL.Raw.Extension.ARB.TextureFloat+ Graphics.GL.Raw.Extension.ARB.TextureGather+ Graphics.GL.Raw.Extension.ARB.TextureMirrorClampToEdge+ Graphics.GL.Raw.Extension.ARB.TextureMirroredRepeat+ Graphics.GL.Raw.Extension.ARB.TextureMultisample+ Graphics.GL.Raw.Extension.ARB.TextureNonPowerOfTwo+ Graphics.GL.Raw.Extension.ARB.TextureQueryLevels+ Graphics.GL.Raw.Extension.ARB.TextureQueryLod+ Graphics.GL.Raw.Extension.ARB.TextureRectangle+ Graphics.GL.Raw.Extension.ARB.TextureRg+ Graphics.GL.Raw.Extension.ARB.TextureRgb10A2ui+ Graphics.GL.Raw.Extension.ARB.TextureStencil8+ Graphics.GL.Raw.Extension.ARB.TextureStorage+ Graphics.GL.Raw.Extension.ARB.TextureStorageMultisample+ Graphics.GL.Raw.Extension.ARB.TextureSwizzle+ Graphics.GL.Raw.Extension.ARB.TextureView+ Graphics.GL.Raw.Extension.ARB.TimerQuery+ Graphics.GL.Raw.Extension.ARB.TransformFeedback2+ Graphics.GL.Raw.Extension.ARB.TransformFeedback3+ Graphics.GL.Raw.Extension.ARB.TransformFeedbackInstanced+ Graphics.GL.Raw.Extension.ARB.TransformFeedbackOverflowQuery+ Graphics.GL.Raw.Extension.ARB.TransposeMatrix+ Graphics.GL.Raw.Extension.ARB.UniformBufferObject+ Graphics.GL.Raw.Extension.ARB.VertexArrayBgra+ Graphics.GL.Raw.Extension.ARB.VertexArrayObject+ Graphics.GL.Raw.Extension.ARB.VertexAttrib64bit+ Graphics.GL.Raw.Extension.ARB.VertexAttribBinding+ Graphics.GL.Raw.Extension.ARB.VertexBlend+ Graphics.GL.Raw.Extension.ARB.VertexBufferObject+ Graphics.GL.Raw.Extension.ARB.VertexProgram+ Graphics.GL.Raw.Extension.ARB.VertexShader+ Graphics.GL.Raw.Extension.ARB.VertexType10f11f11fRev+ Graphics.GL.Raw.Extension.ARB.VertexType2101010Rev+ Graphics.GL.Raw.Extension.ARB.ViewportArray+ Graphics.GL.Raw.Extension.ARB.WindowPos+ Graphics.GL.Raw.Extension.ARM+ Graphics.GL.Raw.Extension.ARM.MaliProgramBinary+ Graphics.GL.Raw.Extension.ARM.MaliShaderBinary+ Graphics.GL.Raw.Extension.ARM.Rgba8+ Graphics.GL.Raw.Extension.ARM.ShaderFramebufferFetch+ Graphics.GL.Raw.Extension.ARM.ShaderFramebufferFetchDepthStencil+ Graphics.GL.Raw.Extension.ATI+ Graphics.GL.Raw.Extension.ATI.DrawBuffers+ Graphics.GL.Raw.Extension.ATI.ElementArray+ Graphics.GL.Raw.Extension.ATI.EnvmapBumpmap+ Graphics.GL.Raw.Extension.ATI.FragmentShader+ Graphics.GL.Raw.Extension.ATI.MapObjectBuffer+ Graphics.GL.Raw.Extension.ATI.Meminfo+ Graphics.GL.Raw.Extension.ATI.PixelFormatFloat+ Graphics.GL.Raw.Extension.ATI.PnTriangles+ Graphics.GL.Raw.Extension.ATI.SeparateStencil+ Graphics.GL.Raw.Extension.ATI.TextFragmentShader+ Graphics.GL.Raw.Extension.ATI.TextureEnvCombine3+ Graphics.GL.Raw.Extension.ATI.TextureFloat+ Graphics.GL.Raw.Extension.ATI.TextureMirrorOnce+ Graphics.GL.Raw.Extension.ATI.VertexArrayObject+ Graphics.GL.Raw.Extension.ATI.VertexAttribArrayObject+ Graphics.GL.Raw.Extension.ATI.VertexStreams+ Graphics.GL.Raw.Extension.DMP+ Graphics.GL.Raw.Extension.DMP.ProgramBinary+ Graphics.GL.Raw.Extension.DMP.ShaderBinary+ Graphics.GL.Raw.Extension.EXT+ Graphics.GL.Raw.Extension.EXT.FourTwoTwoPixels+ Graphics.GL.Raw.Extension.EXT.Abgr+ Graphics.GL.Raw.Extension.EXT.Bgra+ Graphics.GL.Raw.Extension.EXT.BindableUniform+ Graphics.GL.Raw.Extension.EXT.BlendColor+ Graphics.GL.Raw.Extension.EXT.BlendEquationSeparate+ Graphics.GL.Raw.Extension.EXT.BlendFuncSeparate+ Graphics.GL.Raw.Extension.EXT.BlendLogicOp+ Graphics.GL.Raw.Extension.EXT.BlendMinmax+ Graphics.GL.Raw.Extension.EXT.BlendSubtract+ Graphics.GL.Raw.Extension.EXT.ClipVolumeHint+ Graphics.GL.Raw.Extension.EXT.Cmyka+ Graphics.GL.Raw.Extension.EXT.ColorBufferHalfFloat+ Graphics.GL.Raw.Extension.EXT.ColorSubtable+ Graphics.GL.Raw.Extension.EXT.CompiledVertexArray+ Graphics.GL.Raw.Extension.EXT.Convolution+ Graphics.GL.Raw.Extension.EXT.CoordinateFrame+ Graphics.GL.Raw.Extension.EXT.CopyImage+ Graphics.GL.Raw.Extension.EXT.CopyTexture+ Graphics.GL.Raw.Extension.EXT.CullVertex+ Graphics.GL.Raw.Extension.EXT.DebugLabel+ Graphics.GL.Raw.Extension.EXT.DebugMarker+ Graphics.GL.Raw.Extension.EXT.DepthBoundsTest+ Graphics.GL.Raw.Extension.EXT.DirectStateAccess+ Graphics.GL.Raw.Extension.EXT.DiscardFramebuffer+ Graphics.GL.Raw.Extension.EXT.DisjointTimerQuery+ Graphics.GL.Raw.Extension.EXT.DrawBuffers+ Graphics.GL.Raw.Extension.EXT.DrawBuffers2+ Graphics.GL.Raw.Extension.EXT.DrawBuffersIndexed+ Graphics.GL.Raw.Extension.EXT.DrawInstanced+ Graphics.GL.Raw.Extension.EXT.DrawRangeElements+ Graphics.GL.Raw.Extension.EXT.FogCoord+ Graphics.GL.Raw.Extension.EXT.FramebufferBlit+ Graphics.GL.Raw.Extension.EXT.FramebufferMultisample+ Graphics.GL.Raw.Extension.EXT.FramebufferMultisampleBlitScaled+ Graphics.GL.Raw.Extension.EXT.FramebufferObject+ Graphics.GL.Raw.Extension.EXT.FramebufferSRGB+ Graphics.GL.Raw.Extension.EXT.GeometryPointSize+ Graphics.GL.Raw.Extension.EXT.GeometryShader+ Graphics.GL.Raw.Extension.EXT.GeometryShader4+ Graphics.GL.Raw.Extension.EXT.GpuProgramParameters+ Graphics.GL.Raw.Extension.EXT.GpuShader4+ Graphics.GL.Raw.Extension.EXT.GpuShader5+ Graphics.GL.Raw.Extension.EXT.Histogram+ Graphics.GL.Raw.Extension.EXT.IndexArrayFormats+ Graphics.GL.Raw.Extension.EXT.IndexFunc+ Graphics.GL.Raw.Extension.EXT.IndexMaterial+ Graphics.GL.Raw.Extension.EXT.IndexTexture+ Graphics.GL.Raw.Extension.EXT.InstancedArrays+ Graphics.GL.Raw.Extension.EXT.LightTexture+ Graphics.GL.Raw.Extension.EXT.MapBufferRange+ Graphics.GL.Raw.Extension.EXT.MiscAttribute+ Graphics.GL.Raw.Extension.EXT.MultiDrawArrays+ Graphics.GL.Raw.Extension.EXT.Multisample+ Graphics.GL.Raw.Extension.EXT.MultisampledRenderToTexture+ Graphics.GL.Raw.Extension.EXT.MultiviewDrawBuffers+ Graphics.GL.Raw.Extension.EXT.OcclusionQueryBoolean+ Graphics.GL.Raw.Extension.EXT.PackedDepthStencil+ Graphics.GL.Raw.Extension.EXT.PackedFloat+ Graphics.GL.Raw.Extension.EXT.PackedPixels+ Graphics.GL.Raw.Extension.EXT.PalettedTexture+ Graphics.GL.Raw.Extension.EXT.PixelBufferObject+ Graphics.GL.Raw.Extension.EXT.PixelTransform+ Graphics.GL.Raw.Extension.EXT.PixelTransformColorTable+ Graphics.GL.Raw.Extension.EXT.PointParameters+ Graphics.GL.Raw.Extension.EXT.PolygonOffset+ Graphics.GL.Raw.Extension.EXT.PolygonOffsetClamp+ Graphics.GL.Raw.Extension.EXT.PostDepthCoverage+ Graphics.GL.Raw.Extension.EXT.PrimitiveBoundingBox+ Graphics.GL.Raw.Extension.EXT.ProvokingVertex+ Graphics.GL.Raw.Extension.EXT.PvrtcSRGB+ Graphics.GL.Raw.Extension.EXT.RasterMultisample+ Graphics.GL.Raw.Extension.EXT.ReadFormatBgra+ Graphics.GL.Raw.Extension.EXT.RescaleNormal+ Graphics.GL.Raw.Extension.EXT.Robustness+ Graphics.GL.Raw.Extension.EXT.SRGB+ Graphics.GL.Raw.Extension.EXT.SRGBWriteControl+ Graphics.GL.Raw.Extension.EXT.SecondaryColor+ Graphics.GL.Raw.Extension.EXT.SeparateShaderObjects+ Graphics.GL.Raw.Extension.EXT.SeparateSpecularColor+ Graphics.GL.Raw.Extension.EXT.ShaderFramebufferFetch+ Graphics.GL.Raw.Extension.EXT.ShaderImageLoadFormatted+ Graphics.GL.Raw.Extension.EXT.ShaderImageLoadStore+ Graphics.GL.Raw.Extension.EXT.ShaderImplicitConversions+ Graphics.GL.Raw.Extension.EXT.ShaderIntegerMix+ Graphics.GL.Raw.Extension.EXT.ShaderIoBlocks+ Graphics.GL.Raw.Extension.EXT.ShaderPixelLocalStorage+ Graphics.GL.Raw.Extension.EXT.ShaderTextureLod+ Graphics.GL.Raw.Extension.EXT.ShadowFuncs+ Graphics.GL.Raw.Extension.EXT.ShadowSamplers+ Graphics.GL.Raw.Extension.EXT.SharedTexturePalette+ Graphics.GL.Raw.Extension.EXT.SparseTexture2+ Graphics.GL.Raw.Extension.EXT.StencilClearTag+ Graphics.GL.Raw.Extension.EXT.StencilTwoSide+ Graphics.GL.Raw.Extension.EXT.StencilWrap+ Graphics.GL.Raw.Extension.EXT.Subtexture+ Graphics.GL.Raw.Extension.EXT.TessellationPointSize+ Graphics.GL.Raw.Extension.EXT.TessellationShader+ Graphics.GL.Raw.Extension.EXT.Texture+ Graphics.GL.Raw.Extension.EXT.Texture3D+ Graphics.GL.Raw.Extension.EXT.TextureArray+ Graphics.GL.Raw.Extension.EXT.TextureBorderClamp+ Graphics.GL.Raw.Extension.EXT.TextureBuffer+ Graphics.GL.Raw.Extension.EXT.TextureBufferObject+ Graphics.GL.Raw.Extension.EXT.TextureCompressionDxt1+ Graphics.GL.Raw.Extension.EXT.TextureCompressionLatc+ Graphics.GL.Raw.Extension.EXT.TextureCompressionRgtc+ Graphics.GL.Raw.Extension.EXT.TextureCompressionS3tc+ Graphics.GL.Raw.Extension.EXT.TextureCubeMap+ Graphics.GL.Raw.Extension.EXT.TextureCubeMapArray+ Graphics.GL.Raw.Extension.EXT.TextureEnvAdd+ Graphics.GL.Raw.Extension.EXT.TextureEnvCombine+ Graphics.GL.Raw.Extension.EXT.TextureEnvDot3+ Graphics.GL.Raw.Extension.EXT.TextureFilterAnisotropic+ Graphics.GL.Raw.Extension.EXT.TextureFilterMinmax+ Graphics.GL.Raw.Extension.EXT.TextureFormatBGRA8888+ Graphics.GL.Raw.Extension.EXT.TextureInteger+ Graphics.GL.Raw.Extension.EXT.TextureLodBias+ Graphics.GL.Raw.Extension.EXT.TextureMirrorClamp+ Graphics.GL.Raw.Extension.EXT.TextureObject+ Graphics.GL.Raw.Extension.EXT.TexturePerturbNormal+ Graphics.GL.Raw.Extension.EXT.TextureRg+ Graphics.GL.Raw.Extension.EXT.TextureSRGB+ Graphics.GL.Raw.Extension.EXT.TextureSRGBDecode+ Graphics.GL.Raw.Extension.EXT.TextureSharedExponent+ Graphics.GL.Raw.Extension.EXT.TextureSnorm+ Graphics.GL.Raw.Extension.EXT.TextureStorage+ Graphics.GL.Raw.Extension.EXT.TextureSwizzle+ Graphics.GL.Raw.Extension.EXT.TextureType2101010REV+ Graphics.GL.Raw.Extension.EXT.TextureView+ Graphics.GL.Raw.Extension.EXT.TimerQuery+ Graphics.GL.Raw.Extension.EXT.TransformFeedback+ Graphics.GL.Raw.Extension.EXT.UnpackSubimage+ Graphics.GL.Raw.Extension.EXT.VertexArray+ Graphics.GL.Raw.Extension.EXT.VertexArrayBgra+ Graphics.GL.Raw.Extension.EXT.VertexAttrib64bit+ Graphics.GL.Raw.Extension.EXT.VertexShader+ Graphics.GL.Raw.Extension.EXT.VertexWeighting+ Graphics.GL.Raw.Extension.EXT.X11SyncObject+ Graphics.GL.Raw.Extension.FJ+ Graphics.GL.Raw.Extension.FJ.ShaderBinaryGCCSO+ Graphics.GL.Raw.Extension.GREMEDY+ Graphics.GL.Raw.Extension.GREMEDY.FrameTerminator+ Graphics.GL.Raw.Extension.GREMEDY.StringMarker+ Graphics.GL.Raw.Extension.HP+ Graphics.GL.Raw.Extension.HP.ConvolutionBorderModes+ Graphics.GL.Raw.Extension.HP.ImageTransform+ Graphics.GL.Raw.Extension.HP.OcclusionTest+ Graphics.GL.Raw.Extension.HP.TextureLighting+ Graphics.GL.Raw.Extension.IBM+ Graphics.GL.Raw.Extension.IBM.CullVertex+ Graphics.GL.Raw.Extension.IBM.MultimodeDrawArrays+ Graphics.GL.Raw.Extension.IBM.RasterposClip+ Graphics.GL.Raw.Extension.IBM.StaticData+ Graphics.GL.Raw.Extension.IBM.TextureMirroredRepeat+ Graphics.GL.Raw.Extension.IBM.VertexArrayLists+ Graphics.GL.Raw.Extension.IMG+ Graphics.GL.Raw.Extension.IMG.MultisampledRenderToTexture+ Graphics.GL.Raw.Extension.IMG.ProgramBinary+ Graphics.GL.Raw.Extension.IMG.ReadFormat+ Graphics.GL.Raw.Extension.IMG.ShaderBinary+ Graphics.GL.Raw.Extension.IMG.TextureCompressionPvrtc+ Graphics.GL.Raw.Extension.IMG.TextureCompressionPvrtc2+ Graphics.GL.Raw.Extension.IMG.TextureEnvEnhancedFixedFunction+ Graphics.GL.Raw.Extension.IMG.UserClipPlane+ Graphics.GL.Raw.Extension.INGR+ Graphics.GL.Raw.Extension.INGR.BlendFuncSeparate+ Graphics.GL.Raw.Extension.INGR.ColorClamp+ Graphics.GL.Raw.Extension.INGR.InterlaceRead+ Graphics.GL.Raw.Extension.INTEL+ Graphics.GL.Raw.Extension.INTEL.FragmentShaderOrdering+ Graphics.GL.Raw.Extension.INTEL.MapTexture+ Graphics.GL.Raw.Extension.INTEL.ParallelArrays+ Graphics.GL.Raw.Extension.INTEL.PerformanceQuery+ Graphics.GL.Raw.Extension.KHR+ Graphics.GL.Raw.Extension.KHR.BlendEquationAdvanced+ Graphics.GL.Raw.Extension.KHR.BlendEquationAdvancedCoherent+ Graphics.GL.Raw.Extension.KHR.ContextFlushControl+ Graphics.GL.Raw.Extension.KHR.Debug+ Graphics.GL.Raw.Extension.KHR.RobustBufferAccessBehavior+ Graphics.GL.Raw.Extension.KHR.Robustness+ Graphics.GL.Raw.Extension.KHR.TextureCompressionAstcHdr+ Graphics.GL.Raw.Extension.KHR.TextureCompressionAstcLdr+ Graphics.GL.Raw.Extension.MESAX+ Graphics.GL.Raw.Extension.MESAX.TextureStack+ Graphics.GL.Raw.Extension.MESA+ Graphics.GL.Raw.Extension.MESA.PackInvert+ Graphics.GL.Raw.Extension.MESA.ResizeBuffers+ Graphics.GL.Raw.Extension.MESA.WindowPos+ Graphics.GL.Raw.Extension.MESA.YcbcrTexture+ Graphics.GL.Raw.Extension.NVX+ Graphics.GL.Raw.Extension.NVX.ConditionalRender+ Graphics.GL.Raw.Extension.NVX.GpuMemoryInfo+ Graphics.GL.Raw.Extension.NV+ Graphics.GL.Raw.Extension.NV.BindlessMultiDrawIndirect+ Graphics.GL.Raw.Extension.NV.BindlessMultiDrawIndirectCount+ Graphics.GL.Raw.Extension.NV.BindlessTexture+ Graphics.GL.Raw.Extension.NV.BlendEquationAdvanced+ Graphics.GL.Raw.Extension.NV.BlendEquationAdvancedCoherent+ Graphics.GL.Raw.Extension.NV.BlendSquare+ Graphics.GL.Raw.Extension.NV.ComputeProgram5+ Graphics.GL.Raw.Extension.NV.ConditionalRender+ Graphics.GL.Raw.Extension.NV.ConservativeRaster+ Graphics.GL.Raw.Extension.NV.CopyBuffer+ Graphics.GL.Raw.Extension.NV.CopyDepthToColor+ Graphics.GL.Raw.Extension.NV.CopyImage+ Graphics.GL.Raw.Extension.NV.CoverageSample+ Graphics.GL.Raw.Extension.NV.DeepTexture3D+ Graphics.GL.Raw.Extension.NV.DepthBufferFloat+ Graphics.GL.Raw.Extension.NV.DepthClamp+ Graphics.GL.Raw.Extension.NV.DepthNonlinear+ Graphics.GL.Raw.Extension.NV.DrawBuffers+ Graphics.GL.Raw.Extension.NV.DrawInstanced+ Graphics.GL.Raw.Extension.NV.DrawTexture+ Graphics.GL.Raw.Extension.NV.Evaluators+ Graphics.GL.Raw.Extension.NV.ExplicitAttribLocation+ Graphics.GL.Raw.Extension.NV.ExplicitMultisample+ Graphics.GL.Raw.Extension.NV.FboColorAttachments+ Graphics.GL.Raw.Extension.NV.Fence+ Graphics.GL.Raw.Extension.NV.FillRectangle+ Graphics.GL.Raw.Extension.NV.FloatBuffer+ Graphics.GL.Raw.Extension.NV.FogDistance+ Graphics.GL.Raw.Extension.NV.FragmentCoverageToColor+ Graphics.GL.Raw.Extension.NV.FragmentProgram+ Graphics.GL.Raw.Extension.NV.FragmentProgram2+ Graphics.GL.Raw.Extension.NV.FragmentProgram4+ Graphics.GL.Raw.Extension.NV.FragmentProgramOption+ Graphics.GL.Raw.Extension.NV.FragmentShaderInterlock+ Graphics.GL.Raw.Extension.NV.FramebufferBlit+ Graphics.GL.Raw.Extension.NV.FramebufferMixedSamples+ Graphics.GL.Raw.Extension.NV.FramebufferMultisample+ Graphics.GL.Raw.Extension.NV.FramebufferMultisampleCoverage+ Graphics.GL.Raw.Extension.NV.GenerateMipmapSRGB+ Graphics.GL.Raw.Extension.NV.GeometryProgram4+ Graphics.GL.Raw.Extension.NV.GeometryShader4+ Graphics.GL.Raw.Extension.NV.GeometryShaderPassthrough+ Graphics.GL.Raw.Extension.NV.GpuProgram4+ Graphics.GL.Raw.Extension.NV.GpuProgram5+ Graphics.GL.Raw.Extension.NV.GpuProgram5MemExtended+ Graphics.GL.Raw.Extension.NV.GpuShader5+ Graphics.GL.Raw.Extension.NV.HalfFloat+ Graphics.GL.Raw.Extension.NV.InstancedArrays+ Graphics.GL.Raw.Extension.NV.InternalformatSampleQuery+ Graphics.GL.Raw.Extension.NV.LightMaxExponent+ Graphics.GL.Raw.Extension.NV.MultisampleCoverage+ Graphics.GL.Raw.Extension.NV.MultisampleFilterHint+ Graphics.GL.Raw.Extension.NV.NonSquareMatrices+ Graphics.GL.Raw.Extension.NV.OcclusionQuery+ Graphics.GL.Raw.Extension.NV.PackedDepthStencil+ Graphics.GL.Raw.Extension.NV.ParameterBufferObject+ Graphics.GL.Raw.Extension.NV.ParameterBufferObject2+ Graphics.GL.Raw.Extension.NV.PathRendering+ Graphics.GL.Raw.Extension.NV.PixelDataRange+ Graphics.GL.Raw.Extension.NV.PointSprite+ Graphics.GL.Raw.Extension.NV.PresentVideo+ Graphics.GL.Raw.Extension.NV.PrimitiveRestart+ Graphics.GL.Raw.Extension.NV.ReadBuffer+ Graphics.GL.Raw.Extension.NV.ReadBufferFront+ Graphics.GL.Raw.Extension.NV.ReadDepth+ Graphics.GL.Raw.Extension.NV.ReadDepthStencil+ Graphics.GL.Raw.Extension.NV.ReadStencil+ Graphics.GL.Raw.Extension.NV.RegisterCombiners+ Graphics.GL.Raw.Extension.NV.PathRenderingSharedEdge+ Graphics.GL.Raw.Extension.NV.RegisterCombiners2+ Graphics.GL.Raw.Extension.NV.SRGBFormats+ Graphics.GL.Raw.Extension.NV.SampleLocations+ Graphics.GL.Raw.Extension.NV.SampleMaskOverrideCoverage+ Graphics.GL.Raw.Extension.NV.ShaderAtomicCounters+ Graphics.GL.Raw.Extension.NV.ShaderAtomicFloat+ Graphics.GL.Raw.Extension.NV.ShaderAtomicFp16Vector+ Graphics.GL.Raw.Extension.NV.ShaderAtomicInt64+ Graphics.GL.Raw.Extension.NV.ShaderBufferLoad+ Graphics.GL.Raw.Extension.NV.ShaderBufferStore+ Graphics.GL.Raw.Extension.NV.ShaderStorageBufferObject+ Graphics.GL.Raw.Extension.NV.ShaderThreadGroup+ Graphics.GL.Raw.Extension.NV.ShaderThreadShuffle+ Graphics.GL.Raw.Extension.NV.ShadowSamplersArray+ Graphics.GL.Raw.Extension.NV.ShadowSamplersCube+ Graphics.GL.Raw.Extension.NV.TessellationProgram5+ Graphics.GL.Raw.Extension.NV.TexgenEmboss+ Graphics.GL.Raw.Extension.NV.TexgenReflection+ Graphics.GL.Raw.Extension.NV.TextureBarrier+ Graphics.GL.Raw.Extension.NV.TextureBorderClamp+ Graphics.GL.Raw.Extension.NV.TextureCompressionS3tcUpdate+ Graphics.GL.Raw.Extension.NV.TextureCompressionVtc+ Graphics.GL.Raw.Extension.NV.TextureEnvCombine4+ Graphics.GL.Raw.Extension.NV.TextureExpandNormal+ Graphics.GL.Raw.Extension.NV.TextureMultisample+ Graphics.GL.Raw.Extension.NV.TextureNpot2DMipmap+ Graphics.GL.Raw.Extension.NV.TextureRectangle+ Graphics.GL.Raw.Extension.NV.TextureShader+ Graphics.GL.Raw.Extension.NV.TextureShader2+ Graphics.GL.Raw.Extension.NV.TextureShader3+ Graphics.GL.Raw.Extension.NV.TransformFeedback+ Graphics.GL.Raw.Extension.NV.TransformFeedback2+ Graphics.GL.Raw.Extension.NV.UniformBufferUnifiedMemory+ Graphics.GL.Raw.Extension.NV.VdpauInterop+ Graphics.GL.Raw.Extension.NV.VertexArrayRange+ Graphics.GL.Raw.Extension.NV.VertexArrayRange2+ Graphics.GL.Raw.Extension.NV.VertexAttribInteger64bit+ Graphics.GL.Raw.Extension.NV.VertexBufferUnifiedMemory+ Graphics.GL.Raw.Extension.NV.VertexProgram+ Graphics.GL.Raw.Extension.NV.VertexProgram11+ Graphics.GL.Raw.Extension.NV.VertexProgram2+ Graphics.GL.Raw.Extension.NV.VertexProgram2Option+ Graphics.GL.Raw.Extension.NV.VertexProgram3+ Graphics.GL.Raw.Extension.NV.VertexProgram4+ Graphics.GL.Raw.Extension.NV.VideoCapture+ Graphics.GL.Raw.Extension.OES+ Graphics.GL.Raw.Extension.OES.EGLImage+ Graphics.GL.Raw.Extension.OES.EGLImageExternal+ Graphics.GL.Raw.Extension.OES.BlendEquationSeparate+ Graphics.GL.Raw.Extension.OES.BlendFuncSeparate+ Graphics.GL.Raw.Extension.OES.BlendSubtract+ Graphics.GL.Raw.Extension.OES.ByteCoordinates+ Graphics.GL.Raw.Extension.OES.CompressedETC1RGB8SubTexture+ Graphics.GL.Raw.Extension.OES.CompressedETC1RGB8Texture+ Graphics.GL.Raw.Extension.OES.CompressedPalettedTexture+ Graphics.GL.Raw.Extension.OES.Depth24+ Graphics.GL.Raw.Extension.OES.Depth32+ Graphics.GL.Raw.Extension.OES.DepthTexture+ Graphics.GL.Raw.Extension.OES.DrawTexture+ Graphics.GL.Raw.Extension.OES.ElementIndexUint+ Graphics.GL.Raw.Extension.OES.ExtendedMatrixPalette+ Graphics.GL.Raw.Extension.OES.FboRenderMipmap+ Graphics.GL.Raw.Extension.OES.FixedPoint+ Graphics.GL.Raw.Extension.OES.FragmentPrecisionHigh+ Graphics.GL.Raw.Extension.OES.FramebufferObject+ Graphics.GL.Raw.Extension.OES.GetProgramBinary+ Graphics.GL.Raw.Extension.OES.Mapbuffer+ Graphics.GL.Raw.Extension.OES.MatrixGet+ Graphics.GL.Raw.Extension.OES.MatrixPalette+ Graphics.GL.Raw.Extension.OES.PackedDepthStencil+ Graphics.GL.Raw.Extension.OES.PointSizeArray+ Graphics.GL.Raw.Extension.OES.PointSprite+ Graphics.GL.Raw.Extension.OES.QueryMatrix+ Graphics.GL.Raw.Extension.OES.ReadFormat+ Graphics.GL.Raw.Extension.OES.RequiredInternalformat+ Graphics.GL.Raw.Extension.OES.Rgb8Rgba8+ Graphics.GL.Raw.Extension.OES.SampleShading+ Graphics.GL.Raw.Extension.OES.SampleVariables+ Graphics.GL.Raw.Extension.OES.ShaderImageAtomic+ Graphics.GL.Raw.Extension.OES.ShaderMultisampleInterpolation+ Graphics.GL.Raw.Extension.OES.SinglePrecision+ Graphics.GL.Raw.Extension.OES.StandardDerivatives+ Graphics.GL.Raw.Extension.OES.Stencil1+ Graphics.GL.Raw.Extension.OES.Stencil4+ Graphics.GL.Raw.Extension.OES.Stencil8+ Graphics.GL.Raw.Extension.OES.StencilWrap+ Graphics.GL.Raw.Extension.OES.SurfacelessContext+ Graphics.GL.Raw.Extension.OES.Texture3D+ Graphics.GL.Raw.Extension.OES.TextureCompressionAstc+ Graphics.GL.Raw.Extension.OES.TextureCubeMap+ Graphics.GL.Raw.Extension.OES.TextureEnvCrossbar+ Graphics.GL.Raw.Extension.OES.TextureFloat+ Graphics.GL.Raw.Extension.OES.TextureFloatLinear+ Graphics.GL.Raw.Extension.OES.TextureHalfFloat+ Graphics.GL.Raw.Extension.OES.TextureHalfFloatLinear+ Graphics.GL.Raw.Extension.OES.TextureMirroredRepeat+ Graphics.GL.Raw.Extension.OES.TextureNpot+ Graphics.GL.Raw.Extension.OES.TextureStencil8+ Graphics.GL.Raw.Extension.OES.TextureStorageMultisample2dArray+ Graphics.GL.Raw.Extension.OES.VertexArrayObject+ Graphics.GL.Raw.Extension.OES.VertexHalfFloat+ Graphics.GL.Raw.Extension.OES.VertexType1010102+ Graphics.GL.Raw.Extension.OML+ Graphics.GL.Raw.Extension.OML.Interlace+ Graphics.GL.Raw.Extension.OML.Resample+ Graphics.GL.Raw.Extension.OML.Subsample+ Graphics.GL.Raw.Extension.PGI+ Graphics.GL.Raw.Extension.PGI.MiscHints+ Graphics.GL.Raw.Extension.PGI.VertexHints+ Graphics.GL.Raw.Extension.QCOM+ Graphics.GL.Raw.Extension.QCOM.AlphaTest+ Graphics.GL.Raw.Extension.QCOM.BinningControl+ Graphics.GL.Raw.Extension.QCOM.DriverControl+ Graphics.GL.Raw.Extension.QCOM.ExtendedGet+ Graphics.GL.Raw.Extension.QCOM.ExtendedGet2+ Graphics.GL.Raw.Extension.QCOM.PerfmonGlobalMode+ Graphics.GL.Raw.Extension.QCOM.TiledRendering+ Graphics.GL.Raw.Extension.QCOM.WriteonlyRendering+ Graphics.GL.Raw.Extension.REND+ Graphics.GL.Raw.Extension.REND.ScreenCoordinates+ Graphics.GL.Raw.Extension.S3+ Graphics.GL.Raw.Extension.S3.S3tc+ Graphics.GL.Raw.Extension.SGIS+ Graphics.GL.Raw.Extension.SGIS.DetailTexture+ Graphics.GL.Raw.Extension.SGIS.FogFunction+ Graphics.GL.Raw.Extension.SGIS.GenerateMipmap+ Graphics.GL.Raw.Extension.SGIS.Multisample+ Graphics.GL.Raw.Extension.SGIS.PixelTexture+ Graphics.GL.Raw.Extension.SGIS.PointLineTexgen+ Graphics.GL.Raw.Extension.SGIS.PointParameters+ Graphics.GL.Raw.Extension.SGIS.SharpenTexture+ Graphics.GL.Raw.Extension.SGIS.Texture4D+ Graphics.GL.Raw.Extension.SGIS.TextureBorderClamp+ Graphics.GL.Raw.Extension.SGIS.TextureColorMask+ Graphics.GL.Raw.Extension.SGIS.TextureEdgeClamp+ Graphics.GL.Raw.Extension.SGIS.TextureFilter4+ Graphics.GL.Raw.Extension.SGIS.TextureLod+ Graphics.GL.Raw.Extension.SGIS.TextureSelect+ Graphics.GL.Raw.Extension.SGIX+ Graphics.GL.Raw.Extension.SGIX.Async+ Graphics.GL.Raw.Extension.SGIX.AsyncHistogram+ Graphics.GL.Raw.Extension.SGIX.AsyncPixel+ Graphics.GL.Raw.Extension.SGIX.BlendAlphaMinmax+ Graphics.GL.Raw.Extension.SGIX.CalligraphicFragment+ Graphics.GL.Raw.Extension.SGIX.Clipmap+ Graphics.GL.Raw.Extension.SGIX.ConvolutionAccuracy+ Graphics.GL.Raw.Extension.SGIX.DepthPassInstrument+ Graphics.GL.Raw.Extension.SGIX.DepthTexture+ Graphics.GL.Raw.Extension.SGIX.FlushRaster+ Graphics.GL.Raw.Extension.SGIX.FogOffset+ Graphics.GL.Raw.Extension.SGIX.FragmentLighting+ Graphics.GL.Raw.Extension.SGIX.Framezoom+ Graphics.GL.Raw.Extension.SGIX.IglooInterface+ Graphics.GL.Raw.Extension.SGIX.Instruments+ Graphics.GL.Raw.Extension.SGIX.Interlace+ Graphics.GL.Raw.Extension.SGIX.IrInstrument1+ Graphics.GL.Raw.Extension.SGIX.ListPriority+ Graphics.GL.Raw.Extension.SGIX.PixelTexture+ Graphics.GL.Raw.Extension.SGIX.PixelTiles+ Graphics.GL.Raw.Extension.SGIX.PolynomialFfd+ Graphics.GL.Raw.Extension.SGIX.ReferencePlane+ Graphics.GL.Raw.Extension.SGIX.Resample+ Graphics.GL.Raw.Extension.SGIX.ScalebiasHint+ Graphics.GL.Raw.Extension.SGIX.Shadow+ Graphics.GL.Raw.Extension.SGIX.ShadowAmbient+ Graphics.GL.Raw.Extension.SGIX.Sprite+ Graphics.GL.Raw.Extension.SGIX.Subsample+ Graphics.GL.Raw.Extension.SGIX.TagSampleBuffer+ Graphics.GL.Raw.Extension.SGIX.TextureAddEnv+ Graphics.GL.Raw.Extension.SGIX.TextureCoordinateClamp+ Graphics.GL.Raw.Extension.SGIX.TextureLodBias+ Graphics.GL.Raw.Extension.SGIX.TextureMultiBuffer+ Graphics.GL.Raw.Extension.SGIX.TextureScaleBias+ Graphics.GL.Raw.Extension.SGIX.VertexPreclip+ Graphics.GL.Raw.Extension.SGIX.Ycrcb+ Graphics.GL.Raw.Extension.SGIX.YcrcbSubsample+ Graphics.GL.Raw.Extension.SGIX.Ycrcba+ Graphics.GL.Raw.Extension.SGI+ Graphics.GL.Raw.Extension.SGI.ColorMatrix+ Graphics.GL.Raw.Extension.SGI.ColorTable+ Graphics.GL.Raw.Extension.SGI.TextureColorTable+ Graphics.GL.Raw.Extension.SUNX+ Graphics.GL.Raw.Extension.SUNX.ConstantData+ Graphics.GL.Raw.Extension.SUN+ Graphics.GL.Raw.Extension.SUN.ConvolutionBorderModes+ Graphics.GL.Raw.Extension.SUN.GlobalAlpha+ Graphics.GL.Raw.Extension.SUN.MeshArray+ Graphics.GL.Raw.Extension.SUN.SliceAccum+ Graphics.GL.Raw.Extension.SUN.TriangleList+ Graphics.GL.Raw.Extension.SUN.Vertex+ Graphics.GL.Raw.Extension.VIV+ Graphics.GL.Raw.Extension.VIV.ShaderBinary+ Graphics.GL.Raw.Extension.WIN+ Graphics.GL.Raw.Extension.WIN.PhongShading+ Graphics.GL.Raw.Extension.WIN.SpecularFog+ Graphics.GL.Raw.Profile.Compatibility32+ Graphics.GL.Raw.Profile.Compatibility33+ Graphics.GL.Raw.Profile.Compatibility40+ Graphics.GL.Raw.Profile.Compatibility41+ Graphics.GL.Raw.Profile.Compatibility42+ Graphics.GL.Raw.Profile.Compatibility43+ Graphics.GL.Raw.Profile.Compatibility44+ Graphics.GL.Raw.Profile.Compatibility45+ Graphics.GL.Raw.Profile.Core32+ Graphics.GL.Raw.Profile.Core33+ Graphics.GL.Raw.Profile.Core40+ Graphics.GL.Raw.Profile.Core41+ Graphics.GL.Raw.Profile.Core42+ Graphics.GL.Raw.Profile.Core43+ Graphics.GL.Raw.Profile.Core44+ Graphics.GL.Raw.Profile.Core45+ Graphics.GL.Raw.Profile.EmbeddedCommon11+ Graphics.GL.Raw.Profile.EmbeddedLite11+ Graphics.GL.Raw.Profile.Embedded20+ Graphics.GL.Raw.Profile.Embedded30+ Graphics.GL.Raw.Profile.Embedded31+ Graphics.GL.Raw.Profile.Standard10+ Graphics.GL.Raw.Profile.Standard11+ Graphics.GL.Raw.Profile.Standard12+ Graphics.GL.Raw.Profile.Standard13+ Graphics.GL.Raw.Profile.Standard14+ Graphics.GL.Raw.Profile.Standard15+ Graphics.GL.Raw.Profile.Standard20+ Graphics.GL.Raw.Profile.Standard21+ Graphics.GL.Raw.Profile.Standard30+ Graphics.GL.Raw.Profile.Standard31
+ gl.xml view
file too large to diff
+ src/Graphics/GL/Raw/Internal/Proc.hs view
@@ -0,0 +1,85 @@+{-# LANGUAGE ForeignFunctionInterface, CPP #-}+--------------------------------------------------------------------------------+-- |+-- Copyright : (c) Edward Kmett 2014, (c) Sven Panne 2013+-- License : BSD3+--+-- Maintainer : Edward Kmett <ekmett@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- This module offers a portable way to retrieve OpenGL extension entries,+-- providing a portability layer upon platform-specific mechanisms like+-- @glXGetProcAddress@, @wglGetProcAddress@ or @NSAddressOfSymbol@.+--+-- This internal module offers convenience functions and re-exports for OpenGL+-- extension loading.+--+--------------------------------------------------------------------------------++module Graphics.GL.Raw.Internal.Proc+ ( getProcAddress+ , getProcAddressWithSuffixes+ , Invoker+ , getExtensionEntry+ , extensions+ ) where++import Control.Monad+import Data.Functor+import Data.Set as Set+import Foreign.C.String+import Foreign.Marshal.Alloc+import Foreign.Marshal.Error+import Foreign.Ptr+import Foreign.Storable+import Graphics.GL.Raw.Internal.FFI (ffienumuintIOPtrubyte, ffienumPtrintIOV)+import System.IO.Unsafe++--------------------------------------------------------------------------------++-- | Retrieve an OpenGL extension entry by name. Returns 'nullFunPtr' when no+-- extension entry with the given name was found.+getProcAddress :: String -> IO (FunPtr a)+getProcAddress extensionEntry =+ withCString extensionEntry hs_gl_getProcAddress++foreign import ccall unsafe "hs_gl_getProcAddress"+ hs_gl_getProcAddress :: CString -> IO (FunPtr a)++-- | Retrieve an OpenGL extension entry by name, trying a list of name suffixes+-- in the given order. Returns 'nullFunPtr' when no extension entry with the+-- given name plus any of the suffixes was found.+getProcAddressWithSuffixes :: String -> [String] -> IO (FunPtr a)+getProcAddressWithSuffixes extensionEntry = foldM gpa nullFunPtr+ where gpa p s | p == nullFunPtr = getProcAddress (extensionEntry ++ s)+ | otherwise = return p++--------------------------------------------------------------------------------++type Invoker a = FunPtr a -> a++getExtensionEntry :: String -> String -> IO (FunPtr a)+getExtensionEntry extensionNameString extensionEntry =+ throwIfNullFunPtr ("unknown OpenGL extension entry " ++ extensionEntry +++ ", check for " ++ extensionNameString) $+ getProcAddressWithSuffixes extensionEntry extensionSuffixes++throwIfNullFunPtr :: String -> IO (FunPtr a) -> IO (FunPtr a)+throwIfNullFunPtr = throwIf (== nullFunPtr) . const++-- non-ARB extension suffixes are in descending order of number of extensions+extensionSuffixes :: [String]+extensionSuffixes = [+ "", "ARB", "EXT", "NV", "SGIX", "SGIS", "ATI", "APPLE", "SUN", "OES", "IBM",+ "MESA", "HP", "SGI", "OML", "AMD", "3DFX", "WIN", "PGI", "INTEL", "INGR",+ "GREMEDY", "SUNX", "S3", "REND", "MESAX" ]++extensions :: Set String+extensions = unsafePerformIO $ do+ glGetStringi <- ffienumuintIOPtrubyte <$> getProcAddress "glGetStringi"+ glGetIntegerv <- ffienumPtrintIOV <$> getProcAddress "glGetIntegerv"+ numExtensions <- alloca $ \p -> glGetIntegerv 0x821D p >> peek p+ supported <- forM [0..(fromIntegral numExtensions)-1] $ \n -> peekCString . castPtr =<< glGetStringi 0x1F03 n+ return $ Set.fromList supported+{-# NOINLINE extensions #-}
+ src/Graphics/GL/Raw/Types.hs view
@@ -0,0 +1,149 @@+{-# LANGUAGE CPP #-}+-----------------------------------------------------------------------------+-- |+-- Copyright : (C) 2014 Edward Kmett and Gabríel Arthúr Pétursson+-- License : BSD-style (see the file LICENSE)+-- Maintainer : Edward Kmett <ekmett@gmail.com>+-- Stability : experimental+-- Portability : portable+--+----------------------------------------------------------------------------+module Graphics.GL.Raw.Types (+ -- * Types+ -- ** Function Types+ GLDEBUGPROC+ , GLDEBUGPROCAMD+ , GLDEBUGPROCARB+ , GLDEBUGPROCKHR++ , mkGLDEBUGPROC+ , mkGLDEBUGPROCAMD+ , mkGLDEBUGPROCARB+ , mkGLDEBUGPROCKHR++ -- ** Common Types+ , GLbitfield+ , GLboolean+ , GLbyte+ , GLchar+ , GLcharARB+ , GLclampd+ , GLclampf+ , GLclampx+ , GLdouble+ , GLeglImageOES+ , GLenum+ , GLfixed+ , GLfloat+ , GLhalfNV+ , GLhandleARB+ , GLint+ , GLint64+ , GLint64EXT+ , GLintptr+ , GLintptrARB+ , GLshort+ , GLsizei+ , GLsizeiptr+ , GLsizeiptrARB+ , GLsync+ , GLubyte+ , GLuint+ , GLuint64+ , GLuint64EXT+ , GLushort+ , GLvdpauSurfaceNV+) where++import Data.Int+import Data.Word+import Foreign.C.Types+import Foreign.Ptr++type GLDEBUGPROC =+ FunPtr (GLenum+ -> GLenum+ -> GLuint+ -> GLenum+ -> GLsizei+ -> Ptr GLchar+ -> Ptr ()+ -> IO ())++type GLDEBUGPROCAMD =+ FunPtr (GLuint+ -> GLenum+ -> GLenum+ -> GLsizei+ -> Ptr GLchar+ -> Ptr ()+ -> IO ())++type GLDEBUGPROCARB =+ FunPtr (GLenum+ -> GLenum+ -> GLuint+ -> GLenum+ -> GLsizei+ -> Ptr GLchar+ -> Ptr ()+ -> IO ())++type GLDEBUGPROCKHR =+ FunPtr (GLenum+ -> GLenum+ -> GLuint+ -> GLenum+ -> GLsizei+ -> Ptr GLchar+ -> Ptr ()+ -> IO ())++foreign import ccall "wrapper"+ mkGLDEBUGPROC :: (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> Ptr () -> IO ()) -> IO GLDEBUGPROC++foreign import ccall "wrapper"+ mkGLDEBUGPROCAMD :: (GLuint -> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> Ptr () -> IO ()) -> IO GLDEBUGPROCAMD++foreign import ccall "wrapper"+ mkGLDEBUGPROCARB :: (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> Ptr () -> IO ()) -> IO GLDEBUGPROCARB++foreign import ccall "wrapper"+ mkGLDEBUGPROCKHR :: (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> Ptr () -> IO ()) -> IO GLDEBUGPROCKHR++type GLbitfield = CUInt+type GLboolean = CUChar+type GLbyte = CSChar+type GLchar = CChar+type GLcharARB = CChar+type GLclampd = CDouble+type GLclampf = CFloat+type GLclampx = CInt+type GLdouble = CDouble+type GLeglImageOES = Ptr ()+type GLenum = CUInt+type GLfixed = GLint+type GLfloat = CFloat+type GLhalfNV = CUShort+type GLint = CInt+type GLint64 = Int64+type GLint64EXT = Int64+type GLintptr = CPtrdiff+type GLintptrARB = CPtrdiff+type GLshort = CShort+type GLsizei = CInt+type GLsizeiptr = CPtrdiff+type GLsizeiptrARB = CPtrdiff+type GLsync = Ptr ()+type GLubyte = CUChar+type GLuint = CUInt+type GLuint64 = Word64+type GLuint64EXT = Word64+type GLushort = CUShort+type GLvdpauSurfaceNV = GLintptr++#if __APPLE__+type GLhandleARB = Ptr ()+#else+type GLhandleARB = CUInt+#endif