gl-0.1: dist/build/autogen/Graphics/GL/Raw/Extension/VIV/ShaderBinary.hs
-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.VIV.ShaderBinary (
-- * Extension Support
gl_VIV_shader_binary
-- * GL_VIV_shader_binary
, pattern GL_SHADER_BINARY_VIV
) where
import Data.Set
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Types
gl_VIV_shader_binary :: Bool
gl_VIV_shader_binary = member "GL_VIV_shader_binary" extensions
pattern GL_SHADER_BINARY_VIV = 0x8FC4 :: GLenum