gl-0.1: dist/build/autogen/Graphics/GL/Raw/Extension/ANGLE/TextureUsage.hs
-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.ANGLE.TextureUsage (
-- * Extension Support
gl_ANGLE_texture_usage
-- * GL_ANGLE_texture_usage
, pattern GL_FRAMEBUFFER_ATTACHMENT_ANGLE
, pattern GL_TEXTURE_USAGE_ANGLE
) where
import Data.Set
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Types
gl_ANGLE_texture_usage :: Bool
gl_ANGLE_texture_usage = member "GL_ANGLE_texture_usage" extensions
pattern GL_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3 :: GLenum
pattern GL_TEXTURE_USAGE_ANGLE = 0x93A2 :: GLenum