gl-0.1: dist/build/autogen/Graphics/GL/Raw/Extension/EXT/TextureView.hs
-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.EXT.TextureView (
-- * Extension Support
gl_EXT_texture_view
-- * GL_EXT_texture_view
, glTextureViewEXT
, pattern GL_TEXTURE_IMMUTABLE_LEVELS
, pattern GL_TEXTURE_VIEW_MIN_LAYER_EXT
, pattern GL_TEXTURE_VIEW_MIN_LEVEL_EXT
, pattern GL_TEXTURE_VIEW_NUM_LAYERS_EXT
, pattern GL_TEXTURE_VIEW_NUM_LEVELS_EXT
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Raw.Internal.FFI
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Internal.Shared
import Graphics.GL.Raw.Types
import System.IO.Unsafe
gl_EXT_texture_view :: Bool
gl_EXT_texture_view = member "GL_EXT_texture_view" extensions
glTextureViewEXT :: MonadIO m => GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> m ()
glTextureViewEXT = ffiuintenumuintenumuintuintuintuintIOV glTextureViewEXTFunPtr
glTextureViewEXTFunPtr :: FunPtr (GLuint -> GLenum -> GLuint -> GLenum -> GLuint -> GLuint -> GLuint -> GLuint -> IO ())
glTextureViewEXTFunPtr = unsafePerformIO (getProcAddress "glTextureViewEXT")
{-# NOINLINE glTextureViewEXTFunPtr #-}
pattern GL_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD :: GLenum
pattern GL_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB :: GLenum
pattern GL_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE :: GLenum
pattern GL_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC :: GLenum