gl-0.1: dist/build/autogen/Graphics/GL/Raw/Extension/NV/PointSprite.hs
-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.NV.PointSprite (
-- * Extension Support
gl_NV_point_sprite
-- * GL_NV_point_sprite
, glPointParameteriNV
, glPointParameterivNV
, pattern GL_COORD_REPLACE_NV
, pattern GL_POINT_SPRITE_NV
, pattern GL_POINT_SPRITE_R_MODE_NV
) where
import Control.Monad.IO.Class
import Data.Set
import Foreign.Ptr
import Graphics.GL.Raw.Internal.FFI
import Graphics.GL.Raw.Internal.Proc
import Graphics.GL.Raw.Types
import System.IO.Unsafe
gl_NV_point_sprite :: Bool
gl_NV_point_sprite = member "GL_NV_point_sprite" extensions
glPointParameteriNV :: MonadIO m => GLenum -> GLint -> m ()
glPointParameteriNV = ffienumintIOV glPointParameteriNVFunPtr
glPointParameteriNVFunPtr :: FunPtr (GLenum -> GLint -> IO ())
glPointParameteriNVFunPtr = unsafePerformIO (getProcAddress "glPointParameteriNV")
{-# NOINLINE glPointParameteriNVFunPtr #-}
glPointParameterivNV :: MonadIO m => GLenum -> Ptr GLint -> m ()
glPointParameterivNV = ffienumPtrintIOV glPointParameterivNVFunPtr
glPointParameterivNVFunPtr :: FunPtr (GLenum -> Ptr GLint -> IO ())
glPointParameterivNVFunPtr = unsafePerformIO (getProcAddress "glPointParameterivNV")
{-# NOINLINE glPointParameterivNVFunPtr #-}
pattern GL_COORD_REPLACE_NV = 0x8862 :: GLenum
pattern GL_POINT_SPRITE_NV = 0x8861 :: GLenum
pattern GL_POINT_SPRITE_R_MODE_NV = 0x8863 :: GLenum