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gl-0.1: dist/build/autogen/Graphics/GL/Raw/Extension/EXT/ShaderTextureLod.hs

-- This file was automatically generated.
{-# LANGUAGE ScopedTypeVariables, PatternSynonyms #-}
module Graphics.GL.Raw.Extension.EXT.ShaderTextureLod (
  -- * Extension Support
    gl_EXT_shader_texture_lod
) where

import Data.Set
import Graphics.GL.Raw.Internal.Proc

gl_EXT_shader_texture_lod :: Bool
gl_EXT_shader_texture_lod = member "GL_EXT_shader_texture_lod" extensions