HGamer3D-Ogre-Binding 0.1.4 → 0.1.5
raw patch · 554 files changed
+1362/−1356 lines, 554 filesdep ~HGamer3D-Datasetup-changed
Dependency ranges changed: HGamer3D-Data
Files
- HGamer3D-Ogre-Binding.cabal +15/−9
- HGamer3D/Bindings/Ogre/ClassAnimation.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassAnimationState.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassAnimationTrack.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassArchive.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassArchiveManager.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassBillboard.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassBillboardChain.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassBillboardChainFactory.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassBillboardSet.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassBillboardSetFactory.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassBone.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassCamera.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassCmdManualNamedConstsFile.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassCmdPose.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassCompositionPass.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassCompositionTargetPass.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassCompositionTechnique.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassCompositor.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassCompositorChain.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassCompositorInstance.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassCompositorManager.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassConfigFile.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassControllerManager.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassDataStream.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassDefaultAxisAlignedBoxSceneQuery.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassDefaultPlaneBoundedVolumeListSceneQuery.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassDefaultRaySceneQuery.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassDefaultSceneManager.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassDefaultSceneManagerFactory.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassDefaultShadowCameraSetup.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassDefaultSphereSceneQuery.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassElement.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassEntity.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassEntityFactory.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassException.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassFileHandleDataStream.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassFileNotFoundException.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassFileStreamDataStream.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassFrustum.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassGeometryBucket.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassGpuProgram.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassGpuProgramManager.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassHardwareBufferLicensee.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassHardwareBufferManager.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassHardwareBufferManagerBase.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassHardwareIndexBuffer.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassHardwareOcclusionQuery.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassHardwarePixelBuffer.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassHighLevelGpuProgram.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassHighLevelGpuProgramFactory.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassIOException.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassInternalErrorException.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassInvalidParametersException.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassInvalidStateException.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassItemIdentityException.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassKeyFrame.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassLODBucket.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassLiSPSMShadowCameraSetup.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassLight.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassLightFactory.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassLogManager.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassManualObject.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassManualObjectFactory.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassManualObjectSection.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassManualObjectSectionShadowRenderable.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassMaterial.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassMaterialBucket.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassMaterialManager.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassMaterialSerializer.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassMemoryDataStream.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassMesh.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassMeshSerializer.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassMovableObject.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassMovableObjectFactory.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassMultiRenderTarget.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassNode.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassNodeAnimationTrack.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassNumericAnimationTrack.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassNumericKeyFrame.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassOverlay.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassOverlayContainer.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassOverlayManager.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassPSSMShadowCameraSetup.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassParticleAffector.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassParticleEmitter.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassParticleSystemFactory.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassPass.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassPatchMesh.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassPatchSurface.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassPlaneOptimalShadowCameraSetup.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassPtr.hs +1/−1
- HGamer3D/Bindings/Ogre/ClassRegion.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassRenderObjectListener.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassRenderQueueInvocation.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassRenderQueueInvocationSequence.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassRenderSystemOperation.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassRenderTarget.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassRenderTexture.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassRenderWindow.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassRenderingAPIException.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassResourceGroupListener.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassResourceGroupManager.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassResourceManager.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassRibbonTrail.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassRibbonTrailFactory.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassRoot.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassRuntimeAssertionException.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassSceneManager.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassSceneManagerEnumerator.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassSceneManagerFactory.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassSceneMgrQueuedRenderableVisitor.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassSceneNode.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassShadowCameraSetup.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassSimpleRenderable.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassSkeleton.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassSkeletonInstance.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassSkeletonSerializer.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassStaticGeometry.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassStringConverter.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassStringUtil.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassSubEntity.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassSubMesh.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassTechnique.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassTempBlendedBufferInfo.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassTextureManager.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassTextureUnitState.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassTimeIndex.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassTransformKeyFrame.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassUnimplementedException.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassVertexAnimationTrack.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassVertexMorphKeyFrame.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassVertexPoseKeyFrame.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassViewport.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassWindowEventListener.hs +2/−2
- HGamer3D/Bindings/Ogre/ClassWindowEventUtilities.hs +2/−2
- HGamer3D/Bindings/Ogre/EnumACDataType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumAbstractNodeType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumAccessMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumAlignment.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumAngleUnit.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumAutoConstantType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumBillboardOrigin.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumBillboardRotationType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumBillboardType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumBindingType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumBorderCellIndex.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumBoxPlane.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumBufferLicenseType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumBufferType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumBuiltinHashFunction.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumCacheType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumCapabilitiesCategory.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumCapabilityKeywordType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumClipResult.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumCompareFunction.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumConcreteNodeType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumContentType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumCpuFeatures.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumCullingMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumDisplayMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumElementType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumEndian.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumEnvMapType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumExceptionCodes.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumExtent.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumFaceGroupType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumFilter.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumFilterOptions.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumFilterType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumFogMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumFontType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumFrameBuffer.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumFrameBufferType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumFrameEventTimeType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumFrustumPlane.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumGPUVendor.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumGpuConstantType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumGpuParamVariability.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumGpuProgramType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumGuiHorizontalAlignment.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumGuiMetricsMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumGuiVerticalAlignment.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumIlluminationPassesState.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumIlluminationRenderStage.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumIlluminationStage.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumImageFlags.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumIncludeOrExclude.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumIndexType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumInputMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumInterpolationMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumLayerBlendOperation.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumLayerBlendOperationEx.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumLayerBlendSource.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumLayerBlendType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumLightTypes.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumLoadingState.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumLockOptions.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumLogMessageLevel.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumLoggingLevel.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumManualCullingMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumMaterialScriptSection.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumMemoryCategory.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumMeshBuildType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumOperationType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumOrganisationMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumOrientationMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumParameterType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumParseAction.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumParticleType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumPassType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumPatchSurfaceType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumPixelComponentType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumPixelFormat.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumPixelFormatFlags.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumPolygonMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumPrefabType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumProfileGroupMask.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumPrograms.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumProjectionType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumRealStorageFormat.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumRenderQueueGroupID.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumRequestType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumResourceType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumRotationInterpolationMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumSceneBlendFactor.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumSceneBlendOperation.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumSceneBlendType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumSceneType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumSerializeEvent.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumShadeOptions.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumShadowRenderableFlags.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumShadowTechnique.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumSharedPtrFreeMethod.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumSide.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumSkeletonAnimationBlendMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumSkeletonChunkID.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumSortMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumSpecialCaseRenderQueueMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumStatFlags.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumStatus.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumStencilOperation.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumTargetMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumTexCoordCalcMethod.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumTexCoordDirection.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumTextureAddressingMode.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumTextureCubeFace.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumTextureEffectType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumTextureFilterOptions.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumTextureMipmap.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumTextureScope.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumTextureTransformType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumTextureType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumTrackVertexColourEnum.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumTransformSpace.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumUsage.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumValueType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumVertexAnimationType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumVertexDataBindChoice.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumVertexElementSemantic.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumVertexElementType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumVertexReductionQuota.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumVisibleSide.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumWaveformType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumWorldFragmentType.hs +3/−3
- HGamer3D/Bindings/Ogre/EnumeTexturePlayMode.hs +3/−3
- HGamer3D/Bindings/Ogre/TypeColour.hs +1/−1
- HGamer3D/Bindings/Ogre/TypeDegree.hs +1/−1
- HGamer3D/Bindings/Ogre/TypeHG3DClass.hs +1/−1
- HGamer3D/Bindings/Ogre/TypeQuaternion.hs +1/−1
- HGamer3D/Bindings/Ogre/TypeRadian.hs +1/−1
- HGamer3D/Bindings/Ogre/TypeSharedPtr.hs +1/−1
- HGamer3D/Bindings/Ogre/TypeVector2.hs +1/−1
- HGamer3D/Bindings/Ogre/TypeVector3.hs +1/−1
- HGamer3D/Bindings/Ogre/TypeVector4.hs +1/−1
- HGamer3D/Bindings/Ogre/Utils.hs +1/−1
- LICENSE +1/−1
- Setup.hs +1/−1
- include/ClassAnimation.h +2/−2
- include/ClassAnimationState.h +2/−2
- include/ClassAnimationTrack.h +2/−2
- include/ClassArchive.h +2/−2
- include/ClassArchiveManager.h +2/−2
- include/ClassBillboard.h +2/−2
- include/ClassBillboardChain.h +2/−2
- include/ClassBillboardChainFactory.h +2/−2
- include/ClassBillboardSet.h +2/−2
- include/ClassBillboardSetFactory.h +2/−2
- include/ClassBone.h +2/−2
- include/ClassCamera.h +2/−2
- include/ClassCmdManualNamedConstsFile.h +2/−2
- include/ClassCmdPose.h +2/−2
- include/ClassCompositionPass.h +2/−2
- include/ClassCompositionTargetPass.h +2/−2
- include/ClassCompositionTechnique.h +2/−2
- include/ClassCompositor.h +2/−2
- include/ClassCompositorChain.h +2/−2
- include/ClassCompositorInstance.h +2/−2
- include/ClassCompositorManager.h +2/−2
- include/ClassConfigFile.h +2/−2
- include/ClassControllerManager.h +2/−2
- include/ClassDataStream.h +2/−2
- include/ClassDefaultAxisAlignedBoxSceneQuery.h +2/−2
- include/ClassDefaultPlaneBoundedVolumeListSceneQuery.h +2/−2
- include/ClassDefaultRaySceneQuery.h +2/−2
- include/ClassDefaultSceneManager.h +2/−2
- include/ClassDefaultSceneManagerFactory.h +2/−2
- include/ClassDefaultShadowCameraSetup.h +2/−2
- include/ClassDefaultSphereSceneQuery.h +2/−2
- include/ClassElement.h +2/−2
- include/ClassEntity.h +2/−2
- include/ClassEntityFactory.h +2/−2
- include/ClassException.h +2/−2
- include/ClassFileHandleDataStream.h +2/−2
- include/ClassFileNotFoundException.h +2/−2
- include/ClassFileStreamDataStream.h +2/−2
- include/ClassFrustum.h +2/−2
- include/ClassGeometryBucket.h +2/−2
- include/ClassGpuProgram.h +2/−2
- include/ClassGpuProgramManager.h +2/−2
- include/ClassHardwareBufferLicensee.h +2/−2
- include/ClassHardwareBufferManager.h +2/−2
- include/ClassHardwareBufferManagerBase.h +2/−2
- include/ClassHardwareIndexBuffer.h +2/−2
- include/ClassHardwareOcclusionQuery.h +2/−2
- include/ClassHardwarePixelBuffer.h +2/−2
- include/ClassHighLevelGpuProgram.h +2/−2
- include/ClassHighLevelGpuProgramFactory.h +2/−2
- include/ClassIOException.h +2/−2
- include/ClassInternalErrorException.h +2/−2
- include/ClassInvalidParametersException.h +2/−2
- include/ClassInvalidStateException.h +2/−2
- include/ClassItemIdentityException.h +2/−2
- include/ClassKeyFrame.h +2/−2
- include/ClassLODBucket.h +2/−2
- include/ClassLiSPSMShadowCameraSetup.h +2/−2
- include/ClassLight.h +2/−2
- include/ClassLightFactory.h +2/−2
- include/ClassLogManager.h +2/−2
- include/ClassManualObject.h +2/−2
- include/ClassManualObjectFactory.h +2/−2
- include/ClassManualObjectSection.h +2/−2
- include/ClassManualObjectSectionShadowRenderable.h +2/−2
- include/ClassMaterial.h +2/−2
- include/ClassMaterialBucket.h +2/−2
- include/ClassMaterialManager.h +2/−2
- include/ClassMaterialSerializer.h +2/−2
- include/ClassMemoryDataStream.h +2/−2
- include/ClassMesh.h +2/−2
- include/ClassMeshSerializer.h +2/−2
- include/ClassMovableObject.h +2/−2
- include/ClassMovableObjectFactory.h +2/−2
- include/ClassMultiRenderTarget.h +2/−2
- include/ClassNode.h +2/−2
- include/ClassNodeAnimationTrack.h +2/−2
- include/ClassNumericAnimationTrack.h +2/−2
- include/ClassNumericKeyFrame.h +2/−2
- include/ClassOverlay.h +2/−2
- include/ClassOverlayContainer.h +2/−2
- include/ClassOverlayManager.h +2/−2
- include/ClassPSSMShadowCameraSetup.h +2/−2
- include/ClassParticleAffector.h +2/−2
- include/ClassParticleEmitter.h +2/−2
- include/ClassParticleSystemFactory.h +2/−2
- include/ClassPass.h +2/−2
- include/ClassPatchMesh.h +2/−2
- include/ClassPatchSurface.h +2/−2
- include/ClassPlaneOptimalShadowCameraSetup.h +2/−2
- include/ClassPtr.h +1/−1
- include/ClassRegion.h +2/−2
- include/ClassRenderObjectListener.h +2/−2
- include/ClassRenderQueueInvocation.h +2/−2
- include/ClassRenderQueueInvocationSequence.h +2/−2
- include/ClassRenderSystemOperation.h +2/−2
- include/ClassRenderTarget.h +2/−2
- include/ClassRenderTexture.h +2/−2
- include/ClassRenderWindow.h +2/−2
- include/ClassRenderingAPIException.h +2/−2
- include/ClassResourceGroupListener.h +2/−2
- include/ClassResourceGroupManager.h +2/−2
- include/ClassResourceManager.h +2/−2
- include/ClassRibbonTrail.h +2/−2
- include/ClassRibbonTrailFactory.h +2/−2
- include/ClassRoot.h +2/−2
- include/ClassRuntimeAssertionException.h +2/−2
- include/ClassSceneManager.h +2/−2
- include/ClassSceneManagerEnumerator.h +2/−2
- include/ClassSceneManagerFactory.h +2/−2
- include/ClassSceneMgrQueuedRenderableVisitor.h +2/−2
- include/ClassSceneNode.h +2/−2
- include/ClassShadowCameraSetup.h +2/−2
- include/ClassSimpleRenderable.h +2/−2
- include/ClassSkeleton.h +2/−2
- include/ClassSkeletonInstance.h +2/−2
- include/ClassSkeletonSerializer.h +2/−2
- include/ClassStaticGeometry.h +2/−2
- include/ClassStringConverter.h +2/−2
- include/ClassStringUtil.h +2/−2
- include/ClassSubEntity.h +2/−2
- include/ClassSubMesh.h +2/−2
- include/ClassTechnique.h +2/−2
- include/ClassTempBlendedBufferInfo.h +2/−2
- include/ClassTextureManager.h +2/−2
- include/ClassTextureUnitState.h +2/−2
- include/ClassTimeIndex.h +2/−2
- include/ClassTransformKeyFrame.h +2/−2
- include/ClassUnimplementedException.h +2/−2
- include/ClassVertexAnimationTrack.h +2/−2
- include/ClassVertexMorphKeyFrame.h +2/−2
- include/ClassVertexPoseKeyFrame.h +2/−2
- include/ClassViewport.h +2/−2
- include/ClassWindowEventListener.h +2/−2
- include/ClassWindowEventUtilities.h +2/−2
- include/EnumACDataType.h +3/−3
- include/EnumAbstractNodeType.h +3/−3
- include/EnumAccessMode.h +3/−3
- include/EnumAlignment.h +3/−3
- include/EnumAngleUnit.h +3/−3
- include/EnumAutoConstantType.h +3/−3
- include/EnumBillboardOrigin.h +3/−3
- include/EnumBillboardRotationType.h +3/−3
- include/EnumBillboardType.h +3/−3
- include/EnumBindingType.h +3/−3
- include/EnumBorderCellIndex.h +3/−3
- include/EnumBoxPlane.h +3/−3
- include/EnumBufferLicenseType.h +3/−3
- include/EnumBufferType.h +3/−3
- include/EnumBuiltinHashFunction.h +3/−3
- include/EnumCacheType.h +3/−3
- include/EnumCapabilitiesCategory.h +3/−3
- include/EnumCapabilityKeywordType.h +3/−3
- include/EnumClipResult.h +3/−3
- include/EnumCompareFunction.h +3/−3
- include/EnumConcreteNodeType.h +3/−3
- include/EnumContentType.h +3/−3
- include/EnumCpuFeatures.h +3/−3
- include/EnumCullingMode.h +3/−3
- include/EnumDisplayMode.h +3/−3
- include/EnumElementType.h +3/−3
- include/EnumEndian.h +3/−3
- include/EnumEnvMapType.h +3/−3
- include/EnumExceptionCodes.h +3/−3
- include/EnumExtent.h +3/−3
- include/EnumFaceGroupType.h +3/−3
- include/EnumFilter.h +3/−3
- include/EnumFilterOptions.h +3/−3
- include/EnumFilterType.h +3/−3
- include/EnumFogMode.h +3/−3
- include/EnumFontType.h +3/−3
- include/EnumFrameBuffer.h +3/−3
- include/EnumFrameBufferType.h +3/−3
- include/EnumFrameEventTimeType.h +3/−3
- include/EnumFrustumPlane.h +3/−3
- include/EnumGPUVendor.h +3/−3
- include/EnumGpuConstantType.h +3/−3
- include/EnumGpuParamVariability.h +3/−3
- include/EnumGpuProgramType.h +3/−3
- include/EnumGuiHorizontalAlignment.h +3/−3
- include/EnumGuiMetricsMode.h +3/−3
- include/EnumGuiVerticalAlignment.h +3/−3
- include/EnumIlluminationPassesState.h +3/−3
- include/EnumIlluminationRenderStage.h +3/−3
- include/EnumIlluminationStage.h +3/−3
- include/EnumImageFlags.h +3/−3
- include/EnumIncludeOrExclude.h +3/−3
- include/EnumIndexType.h +3/−3
- include/EnumInputMode.h +3/−3
- include/EnumInterpolationMode.h +3/−3
- include/EnumLayerBlendOperation.h +3/−3
- include/EnumLayerBlendOperationEx.h +3/−3
- include/EnumLayerBlendSource.h +3/−3
- include/EnumLayerBlendType.h +3/−3
- include/EnumLightTypes.h +3/−3
- include/EnumLoadingState.h +3/−3
- include/EnumLockOptions.h +3/−3
- include/EnumLogMessageLevel.h +3/−3
- include/EnumLoggingLevel.h +3/−3
- include/EnumManualCullingMode.h +3/−3
- include/EnumMaterialScriptSection.h +3/−3
- include/EnumMemoryCategory.h +3/−3
- include/EnumMeshBuildType.h +3/−3
- include/EnumOperationType.h +3/−3
- include/EnumOrganisationMode.h +3/−3
- include/EnumOrientationMode.h +3/−3
- include/EnumParameterType.h +3/−3
- include/EnumParseAction.h +3/−3
- include/EnumParticleType.h +3/−3
- include/EnumPassType.h +3/−3
- include/EnumPatchSurfaceType.h +3/−3
- include/EnumPixelComponentType.h +3/−3
- include/EnumPixelFormat.h +3/−3
- include/EnumPixelFormatFlags.h +3/−3
- include/EnumPolygonMode.h +3/−3
- include/EnumPrefabType.h +3/−3
- include/EnumProfileGroupMask.h +3/−3
- include/EnumPrograms.h +3/−3
- include/EnumProjectionType.h +3/−3
- include/EnumRealStorageFormat.h +3/−3
- include/EnumRenderQueueGroupID.h +3/−3
- include/EnumRequestType.h +3/−3
- include/EnumResourceType.h +3/−3
- include/EnumRotationInterpolationMode.h +3/−3
- include/EnumSceneBlendFactor.h +3/−3
- include/EnumSceneBlendOperation.h +3/−3
- include/EnumSceneBlendType.h +3/−3
- include/EnumSceneType.h +3/−3
- include/EnumSerializeEvent.h +3/−3
- include/EnumShadeOptions.h +3/−3
- include/EnumShadowRenderableFlags.h +3/−3
- include/EnumShadowTechnique.h +3/−3
- include/EnumSharedPtrFreeMethod.h +3/−3
- include/EnumSide.h +3/−3
- include/EnumSkeletonAnimationBlendMode.h +3/−3
- include/EnumSkeletonChunkID.h +3/−3
- include/EnumSortMode.h +3/−3
- include/EnumSpecialCaseRenderQueueMode.h +3/−3
- include/EnumStatFlags.h +3/−3
- include/EnumStatus.h +3/−3
- include/EnumStencilOperation.h +3/−3
- include/EnumTargetMode.h +3/−3
- include/EnumTexCoordCalcMethod.h +3/−3
- include/EnumTexCoordDirection.h +3/−3
- include/EnumTextureAddressingMode.h +3/−3
- include/EnumTextureCubeFace.h +3/−3
- include/EnumTextureEffectType.h +3/−3
- include/EnumTextureFilterOptions.h +3/−3
- include/EnumTextureMipmap.h +3/−3
- include/EnumTextureScope.h +3/−3
- include/EnumTextureTransformType.h +3/−3
- include/EnumTextureType.h +3/−3
- include/EnumTrackVertexColourEnum.h +3/−3
- include/EnumTransformSpace.h +3/−3
- include/EnumUsage.h +3/−3
- include/EnumValueType.h +3/−3
- include/EnumVertexAnimationType.h +3/−3
- include/EnumVertexDataBindChoice.h +3/−3
- include/EnumVertexElementSemantic.h +3/−3
- include/EnumVertexElementType.h +3/−3
- include/EnumVertexReductionQuota.h +3/−3
- include/EnumVisibleSide.h +3/−3
- include/EnumWaveformType.h +3/−3
- include/EnumWorldFragmentType.h +3/−3
- include/EnumeTexturePlayMode.h +3/−3
- include/OgreDllDefines.h +7/−7
- include/TypeColour.h +1/−1
- include/TypeDegree.h +1/−1
- include/TypeHG3DClass.h +1/−1
- include/TypeQuaternion.h +1/−1
- include/TypeRadian.h +1/−1
- include/TypeSharedPtr.h +1/−1
- include/TypeVector2.h +1/−1
- include/TypeVector3.h +1/−1
- include/TypeVector4.h +1/−1
- include/Utils.h +1/−1
HGamer3D-Ogre-Binding.cabal view
@@ -1,18 +1,24 @@ Name: HGamer3D-Ogre-Binding -Version: 0.1.4 +Version: 0.1.5 Synopsis: Library to enable 3D game development for Haskell - Ogre Bindings Description: Library, to enable 3D game development for Haskell, - based on bindings to 3D Graphics, pyhsics engine and additional libraries. - Current implementation contains the following features: - OGRE Binding, OIS Binding (limited functionality) - Platform: Windows only - Install following packages in sequence: HGamer3D-Data, HGamer3D-Ogre-Binding, HGamer3D-OIS-Binding, HGamer3D-API + based on bindings to 3D Graphics, Audio and GUI libraries. + THIS MODULE: Ogre Bindings + List of features and modules: + Data Module (Basic Data Types), + OGRE Binding (3D Graphics Engine), + OIS Binding (Input System), + cAudio Binding (Audio), + CEGUI Binding (GUI System), + APIs (Haskell style APIs, different ways, to approach API) + Platform: Windows only License: Apache License, Version 2.0 + Install: see http://www.althainz.de/HGamer3D/Download-and-Installation.html License: OtherLicense License-file: LICENSE -Author: Dr. Peter Althainz +Author: Peter Althainz Maintainer: althainz@googlemail.com Build-Type: Simple Cabal-Version: >=1.2 @@ -21,7 +27,7 @@ Extra-source-files: Setup.hs include/EnumMaterialScriptSection.h,include/EnumIncludeOrExclude.h,include/EnumGuiHorizontalAlignment.h,include/EnumSharedPtrFreeMethod.h,include/EnumFaceGroupType.h,include/EnumCapabilityKeywordType.h,include/EnumDisplayMode.h,include/EnumTextureCubeFace.h,include/EnumConcreteNodeType.h,include/EnumIlluminationPassesState.h,include/EnumMeshBuildType.h,include/EnumBuiltinHashFunction.h,include/EnumSkeletonChunkID.h,include/EnumSceneBlendOperation.h,include/EnumParticleType.h,include/EnumTextureFilterOptions.h,include/EnumLayerBlendOperationEx.h,include/EnumLayerBlendType.h,include/EnumGuiMetricsMode.h,include/EnumLayerBlendOperation.h,include/EnumVertexDataBindChoice.h,include/EnumProfileGroupMask.h,include/EnumMemoryCategory.h,include/EnumValueType.h,include/EnumTextureAddressingMode.h,include/EnumFrameBufferType.h,include/EnumTrackVertexColourEnum.h,include/EnumFontType.h,include/EnumCpuFeatures.h,include/EnumVertexReductionQuota.h,include/EnumLogMessageLevel.h,include/EnumPixelFormat.h,include/EnumSceneType.h,include/EnumBufferType.h,include/EnumOrganisationMode.h,include/EnumLoadingState.h,include/EnumEnvMapType.h,include/EnumTextureType.h,include/EnumPassType.h,include/EnumPrefabType.h,include/EnumClipResult.h,include/EnumAutoConstantType.h,include/EnumFrameBuffer.h,include/EnumUsage.h,include/EnumFrameEventTimeType.h,include/EnumShadowTechnique.h,include/EnumIlluminationRenderStage.h,include/EnumExceptionCodes.h,include/EnumVertexElementSemantic.h,include/EnumTextureMipmap.h,include/EnumBillboardOrigin.h,include/EnumSerializeEvent.h,include/EnumBillboardType.h,include/EnumManualCullingMode.h,include/EnumBorderCellIndex.h,include/EnumOrientationMode.h,include/EnumTexCoordCalcMethod.h,include/EnumShadeOptions.h,include/EnumLockOptions.h,include/EnumGPUVendor.h,include/EnumeTexturePlayMode.h,include/EnumTransformSpace.h,include/EnumFilterOptions.h,include/EnumSceneBlendFactor.h,include/EnumParseAction.h,include/EnumStatFlags.h,include/EnumResourceType.h,include/EnumStencilOperation.h,include/EnumAbstractNodeType.h,include/EnumImageFlags.h,include/EnumAlignment.h,include/EnumExtent.h,include/EnumSkeletonAnimationBlendMode.h,include/EnumGpuParamVariability.h,include/EnumTextureScope.h,include/EnumSide.h,include/EnumIlluminationStage.h,include/EnumShadowRenderableFlags.h,include/EnumBufferLicenseType.h,include/EnumLayerBlendSource.h,include/EnumBoxPlane.h,include/EnumFogMode.h,include/EnumRequestType.h,include/EnumACDataType.h,include/EnumVertexAnimationType.h,include/EnumPolygonMode.h,include/EnumTextureEffectType.h,include/EnumCullingMode.h,include/EnumSortMode.h,include/EnumGuiVerticalAlignment.h,include/EnumBindingType.h,include/EnumEndian.h,include/EnumVertexElementType.h,include/EnumTargetMode.h,include/EnumSpecialCaseRenderQueueMode.h,include/EnumFilterType.h,include/EnumGpuConstantType.h,include/EnumLoggingLevel.h,include/EnumProjectionType.h,include/EnumWorldFragmentType.h,include/EnumAngleUnit.h,include/EnumPixelFormatFlags.h,include/EnumFilter.h,include/EnumContentType.h,include/EnumBillboardRotationType.h,include/EnumRenderQueueGroupID.h,include/EnumGpuProgramType.h,include/EnumParameterType.h,include/EnumOperationType.h,include/EnumIndexType.h,include/EnumTexCoordDirection.h,include/EnumElementType.h,include/EnumPatchSurfaceType.h,include/EnumPixelComponentType.h,include/EnumSceneBlendType.h,include/EnumCapabilitiesCategory.h,include/EnumLightTypes.h,include/EnumStatus.h,include/EnumRealStorageFormat.h,include/EnumCompareFunction.h,include/EnumRotationInterpolationMode.h,include/EnumInterpolationMode.h,include/EnumCacheType.h,include/EnumTextureTransformType.h,include/EnumVisibleSide.h,include/EnumAccessMode.h,include/EnumPrograms.h,include/EnumWaveformType.h,include/EnumInputMode.h,include/EnumFrustumPlane.h,include/TypeVector4.h,include/TypeVector2.h,include/TypeVector3.h,include/TypeQuaternion.h,include/TypeHG3DClass.h,include/TypeRadian.h,include/TypeColour.h,include/TypeSharedPtr.h,include/TypeDegree.h,include/ClassPtr.h,include/Utils.h,include/OgreDllDefines.h,include/ClassItemIdentityException.h,include/ClassResourceGroupManager.h,include/ClassMultiRenderTarget.h,include/ClassTempBlendedBufferInfo.h,include/ClassCompositor.h,include/ClassTransformKeyFrame.h,include/ClassSceneManager.h,include/ClassRenderTarget.h,include/ClassInvalidStateException.h,include/ClassBillboardSet.h,include/ClassSimpleRenderable.h,include/ClassMovableObjectFactory.h,include/ClassParticleSystemFactory.h,include/ClassHardwareBufferLicensee.h,include/ClassPlaneOptimalShadowCameraSetup.h,include/ClassFileStreamDataStream.h,include/ClassPatchMesh.h,include/ClassRenderQueueInvocation.h,include/ClassDefaultRaySceneQuery.h,include/ClassTextureManager.h,include/ClassHardwareBufferManagerBase.h,include/ClassSubMesh.h,include/ClassBillboardChain.h,include/ClassParticleAffector.h,include/ClassMesh.h,include/ClassHighLevelGpuProgramFactory.h,include/ClassMaterialBucket.h,include/ClassElement.h,include/ClassCompositorInstance.h,include/ClassInvalidParametersException.h,include/ClassParticleEmitter.h,include/ClassDefaultSphereSceneQuery.h,include/ClassException.h,include/ClassHardwareBufferManager.h,include/ClassKeyFrame.h,include/ClassOverlayManager.h,include/ClassDefaultSceneManagerFactory.h,include/ClassLogManager.h,include/ClassCompositionTechnique.h,include/ClassFrustum.h,include/ClassMaterial.h,include/ClassFileHandleDataStream.h,include/ClassDefaultSceneManager.h,include/ClassGpuProgram.h,include/ClassCompositorChain.h,include/ClassBillboardSetFactory.h,include/ClassMovableObject.h,include/ClassIOException.h,include/ClassLODBucket.h,include/ClassBone.h,include/ClassFileNotFoundException.h,include/ClassArchive.h,include/ClassBillboardChainFactory.h,include/ClassInternalErrorException.h,include/ClassStringConverter.h,include/ClassVertexPoseKeyFrame.h,include/ClassBillboard.h,include/ClassStringUtil.h,include/ClassResourceGroupListener.h,include/ClassAnimation.h,include/ClassSceneNode.h,include/ClassTimeIndex.h,include/ClassAnimationTrack.h,include/ClassRegion.h,include/ClassHighLevelGpuProgram.h,include/ClassLightFactory.h,include/ClassLiSPSMShadowCameraSetup.h,include/ClassPass.h,include/ClassTextureUnitState.h,include/ClassNumericAnimationTrack.h,include/ClassCmdManualNamedConstsFile.h,include/ClassSkeletonInstance.h,include/ClassMeshSerializer.h,include/ClassAnimationState.h,include/ClassSceneManagerEnumerator.h,include/ClassRenderingAPIException.h,include/ClassCmdPose.h,include/ClassTechnique.h,include/ClassManualObjectSectionShadowRenderable.h,include/ClassEntity.h,include/ClassSceneManagerFactory.h,include/ClassRenderWindow.h,include/ClassShadowCameraSetup.h,include/ClassRuntimeAssertionException.h,include/ClassRibbonTrailFactory.h,include/ClassSubEntity.h,include/ClassManualObject.h,include/ClassWindowEventListener.h,include/ClassHardwareIndexBuffer.h,include/ClassGpuProgramManager.h,include/ClassOverlay.h,include/ClassStaticGeometry.h,include/ClassRibbonTrail.h,include/ClassManualObjectSection.h,include/ClassVertexAnimationTrack.h,include/ClassArchiveManager.h,include/ClassSkeleton.h,include/ClassSkeletonSerializer.h,include/ClassConfigFile.h,include/ClassRoot.h,include/ClassHardwarePixelBuffer.h,include/ClassResourceManager.h,include/ClassOverlayContainer.h,include/ClassWindowEventUtilities.h,include/ClassControllerManager.h,include/ClassMaterialSerializer.h,include/ClassNodeAnimationTrack.h,include/ClassLight.h,include/ClassDefaultShadowCameraSetup.h,include/ClassCompositionTargetPass.h,include/ClassRenderTexture.h,include/ClassCompositorManager.h,include/ClassEntityFactory.h,include/ClassMemoryDataStream.h,include/ClassHardwareOcclusionQuery.h,include/ClassPSSMShadowCameraSetup.h,include/ClassVertexMorphKeyFrame.h,include/ClassNode.h,include/ClassPatchSurface.h,include/ClassManualObjectFactory.h,include/ClassNumericKeyFrame.h,include/ClassDataStream.h,include/ClassRenderObjectListener.h,include/ClassGeometryBucket.h,include/ClassViewport.h,include/ClassDefaultPlaneBoundedVolumeListSceneQuery.h,include/ClassCompositionPass.h,include/ClassSceneMgrQueuedRenderableVisitor.h,include/ClassRenderSystemOperation.h,include/ClassUnimplementedException.h,include/ClassRenderQueueInvocationSequence.h,include/ClassDefaultAxisAlignedBoxSceneQuery.h,include/ClassMaterialManager.h,include/ClassCamera.h Library - Build-Depends: base >= 3 && < 5, HGamer3D-Data == 0.1.4 + Build-Depends: base >= 3 && < 5, HGamer3D-Data == 0.1.5 Exposed-modules: HGamer3D.Bindings.Ogre.EnumMaterialScriptSection,HGamer3D.Bindings.Ogre.EnumIncludeOrExclude,HGamer3D.Bindings.Ogre.EnumGuiHorizontalAlignment,HGamer3D.Bindings.Ogre.EnumSharedPtrFreeMethod,HGamer3D.Bindings.Ogre.EnumFaceGroupType,HGamer3D.Bindings.Ogre.EnumCapabilityKeywordType,HGamer3D.Bindings.Ogre.EnumDisplayMode,HGamer3D.Bindings.Ogre.EnumTextureCubeFace,HGamer3D.Bindings.Ogre.EnumConcreteNodeType,HGamer3D.Bindings.Ogre.EnumIlluminationPassesState,HGamer3D.Bindings.Ogre.EnumMeshBuildType,HGamer3D.Bindings.Ogre.EnumBuiltinHashFunction,HGamer3D.Bindings.Ogre.EnumSkeletonChunkID,HGamer3D.Bindings.Ogre.EnumSceneBlendOperation,HGamer3D.Bindings.Ogre.EnumParticleType,HGamer3D.Bindings.Ogre.EnumTextureFilterOptions,HGamer3D.Bindings.Ogre.EnumLayerBlendOperationEx,HGamer3D.Bindings.Ogre.EnumLayerBlendType,HGamer3D.Bindings.Ogre.EnumGuiMetricsMode,HGamer3D.Bindings.Ogre.EnumLayerBlendOperation,HGamer3D.Bindings.Ogre.EnumVertexDataBindChoice,HGamer3D.Bindings.Ogre.EnumProfileGroupMask,HGamer3D.Bindings.Ogre.EnumMemoryCategory,HGamer3D.Bindings.Ogre.EnumValueType,HGamer3D.Bindings.Ogre.EnumTextureAddressingMode,HGamer3D.Bindings.Ogre.EnumFrameBufferType,HGamer3D.Bindings.Ogre.EnumTrackVertexColourEnum,HGamer3D.Bindings.Ogre.EnumFontType,HGamer3D.Bindings.Ogre.EnumCpuFeatures,HGamer3D.Bindings.Ogre.EnumVertexReductionQuota,HGamer3D.Bindings.Ogre.EnumLogMessageLevel,HGamer3D.Bindings.Ogre.EnumPixelFormat,HGamer3D.Bindings.Ogre.EnumSceneType,HGamer3D.Bindings.Ogre.EnumBufferType,HGamer3D.Bindings.Ogre.EnumOrganisationMode,HGamer3D.Bindings.Ogre.EnumLoadingState,HGamer3D.Bindings.Ogre.EnumEnvMapType,HGamer3D.Bindings.Ogre.EnumTextureType,HGamer3D.Bindings.Ogre.EnumPassType,HGamer3D.Bindings.Ogre.EnumPrefabType,HGamer3D.Bindings.Ogre.EnumClipResult,HGamer3D.Bindings.Ogre.EnumAutoConstantType,HGamer3D.Bindings.Ogre.EnumFrameBuffer,HGamer3D.Bindings.Ogre.EnumUsage,HGamer3D.Bindings.Ogre.EnumFrameEventTimeType,HGamer3D.Bindings.Ogre.EnumShadowTechnique,HGamer3D.Bindings.Ogre.EnumIlluminationRenderStage,HGamer3D.Bindings.Ogre.EnumExceptionCodes,HGamer3D.Bindings.Ogre.EnumVertexElementSemantic,HGamer3D.Bindings.Ogre.EnumTextureMipmap,HGamer3D.Bindings.Ogre.EnumBillboardOrigin,HGamer3D.Bindings.Ogre.EnumSerializeEvent,HGamer3D.Bindings.Ogre.EnumBillboardType,HGamer3D.Bindings.Ogre.EnumManualCullingMode,HGamer3D.Bindings.Ogre.EnumBorderCellIndex,HGamer3D.Bindings.Ogre.EnumOrientationMode,HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod,HGamer3D.Bindings.Ogre.EnumShadeOptions,HGamer3D.Bindings.Ogre.EnumLockOptions,HGamer3D.Bindings.Ogre.EnumGPUVendor,HGamer3D.Bindings.Ogre.EnumeTexturePlayMode,HGamer3D.Bindings.Ogre.EnumTransformSpace,HGamer3D.Bindings.Ogre.EnumFilterOptions,HGamer3D.Bindings.Ogre.EnumSceneBlendFactor,HGamer3D.Bindings.Ogre.EnumParseAction,HGamer3D.Bindings.Ogre.EnumStatFlags,HGamer3D.Bindings.Ogre.EnumResourceType,HGamer3D.Bindings.Ogre.EnumStencilOperation,HGamer3D.Bindings.Ogre.EnumAbstractNodeType,HGamer3D.Bindings.Ogre.EnumImageFlags,HGamer3D.Bindings.Ogre.EnumAlignment,HGamer3D.Bindings.Ogre.EnumExtent,HGamer3D.Bindings.Ogre.EnumSkeletonAnimationBlendMode,HGamer3D.Bindings.Ogre.EnumGpuParamVariability,HGamer3D.Bindings.Ogre.EnumTextureScope,HGamer3D.Bindings.Ogre.EnumSide,HGamer3D.Bindings.Ogre.EnumIlluminationStage,HGamer3D.Bindings.Ogre.EnumShadowRenderableFlags,HGamer3D.Bindings.Ogre.EnumBufferLicenseType,HGamer3D.Bindings.Ogre.EnumLayerBlendSource,HGamer3D.Bindings.Ogre.EnumBoxPlane,HGamer3D.Bindings.Ogre.EnumFogMode,HGamer3D.Bindings.Ogre.EnumRequestType,HGamer3D.Bindings.Ogre.EnumACDataType,HGamer3D.Bindings.Ogre.EnumVertexAnimationType,HGamer3D.Bindings.Ogre.EnumPolygonMode,HGamer3D.Bindings.Ogre.EnumTextureEffectType,HGamer3D.Bindings.Ogre.EnumCullingMode,HGamer3D.Bindings.Ogre.EnumSortMode,HGamer3D.Bindings.Ogre.EnumGuiVerticalAlignment,HGamer3D.Bindings.Ogre.EnumBindingType,HGamer3D.Bindings.Ogre.EnumEndian,HGamer3D.Bindings.Ogre.EnumVertexElementType,HGamer3D.Bindings.Ogre.EnumTargetMode,HGamer3D.Bindings.Ogre.EnumSpecialCaseRenderQueueMode,HGamer3D.Bindings.Ogre.EnumFilterType,HGamer3D.Bindings.Ogre.EnumGpuConstantType,HGamer3D.Bindings.Ogre.EnumLoggingLevel,HGamer3D.Bindings.Ogre.EnumProjectionType,HGamer3D.Bindings.Ogre.EnumWorldFragmentType,HGamer3D.Bindings.Ogre.EnumAngleUnit,HGamer3D.Bindings.Ogre.EnumPixelFormatFlags,HGamer3D.Bindings.Ogre.EnumFilter,HGamer3D.Bindings.Ogre.EnumContentType,HGamer3D.Bindings.Ogre.EnumBillboardRotationType,HGamer3D.Bindings.Ogre.EnumRenderQueueGroupID,HGamer3D.Bindings.Ogre.EnumGpuProgramType,HGamer3D.Bindings.Ogre.EnumParameterType,HGamer3D.Bindings.Ogre.EnumOperationType,HGamer3D.Bindings.Ogre.EnumIndexType,HGamer3D.Bindings.Ogre.EnumTexCoordDirection,HGamer3D.Bindings.Ogre.EnumElementType,HGamer3D.Bindings.Ogre.EnumPatchSurfaceType,HGamer3D.Bindings.Ogre.EnumPixelComponentType,HGamer3D.Bindings.Ogre.EnumSceneBlendType,HGamer3D.Bindings.Ogre.EnumCapabilitiesCategory,HGamer3D.Bindings.Ogre.EnumLightTypes,HGamer3D.Bindings.Ogre.EnumStatus,HGamer3D.Bindings.Ogre.EnumRealStorageFormat,HGamer3D.Bindings.Ogre.EnumCompareFunction,HGamer3D.Bindings.Ogre.EnumRotationInterpolationMode,HGamer3D.Bindings.Ogre.EnumInterpolationMode,HGamer3D.Bindings.Ogre.EnumCacheType,HGamer3D.Bindings.Ogre.EnumTextureTransformType,HGamer3D.Bindings.Ogre.EnumVisibleSide,HGamer3D.Bindings.Ogre.EnumAccessMode,HGamer3D.Bindings.Ogre.EnumPrograms,HGamer3D.Bindings.Ogre.EnumWaveformType,HGamer3D.Bindings.Ogre.EnumInputMode,HGamer3D.Bindings.Ogre.EnumFrustumPlane,HGamer3D.Bindings.Ogre.TypeVector4,HGamer3D.Bindings.Ogre.TypeVector2,HGamer3D.Bindings.Ogre.TypeVector3,HGamer3D.Bindings.Ogre.TypeQuaternion,HGamer3D.Bindings.Ogre.TypeHG3DClass,HGamer3D.Bindings.Ogre.TypeRadian,HGamer3D.Bindings.Ogre.TypeColour,HGamer3D.Bindings.Ogre.TypeSharedPtr,HGamer3D.Bindings.Ogre.TypeDegree,HGamer3D.Bindings.Ogre.ClassPtr,HGamer3D.Bindings.Ogre.Utils,HGamer3D.Bindings.Ogre.ClassItemIdentityException,HGamer3D.Bindings.Ogre.ClassResourceGroupManager,HGamer3D.Bindings.Ogre.ClassMultiRenderTarget,HGamer3D.Bindings.Ogre.ClassTempBlendedBufferInfo,HGamer3D.Bindings.Ogre.ClassCompositor,HGamer3D.Bindings.Ogre.ClassTransformKeyFrame,HGamer3D.Bindings.Ogre.ClassSceneManager,HGamer3D.Bindings.Ogre.ClassRenderTarget,HGamer3D.Bindings.Ogre.ClassInvalidStateException,HGamer3D.Bindings.Ogre.ClassBillboardSet,HGamer3D.Bindings.Ogre.ClassSimpleRenderable,HGamer3D.Bindings.Ogre.ClassMovableObjectFactory,HGamer3D.Bindings.Ogre.ClassParticleSystemFactory,HGamer3D.Bindings.Ogre.ClassHardwareBufferLicensee,HGamer3D.Bindings.Ogre.ClassPlaneOptimalShadowCameraSetup,HGamer3D.Bindings.Ogre.ClassFileStreamDataStream,HGamer3D.Bindings.Ogre.ClassPatchMesh,HGamer3D.Bindings.Ogre.ClassRenderQueueInvocation,HGamer3D.Bindings.Ogre.ClassDefaultRaySceneQuery,HGamer3D.Bindings.Ogre.ClassTextureManager,HGamer3D.Bindings.Ogre.ClassHardwareBufferManagerBase,HGamer3D.Bindings.Ogre.ClassSubMesh,HGamer3D.Bindings.Ogre.ClassBillboardChain,HGamer3D.Bindings.Ogre.ClassParticleAffector,HGamer3D.Bindings.Ogre.ClassMesh,HGamer3D.Bindings.Ogre.ClassHighLevelGpuProgramFactory,HGamer3D.Bindings.Ogre.ClassMaterialBucket,HGamer3D.Bindings.Ogre.ClassElement,HGamer3D.Bindings.Ogre.ClassCompositorInstance,HGamer3D.Bindings.Ogre.ClassInvalidParametersException,HGamer3D.Bindings.Ogre.ClassParticleEmitter,HGamer3D.Bindings.Ogre.ClassDefaultSphereSceneQuery,HGamer3D.Bindings.Ogre.ClassException,HGamer3D.Bindings.Ogre.ClassHardwareBufferManager,HGamer3D.Bindings.Ogre.ClassKeyFrame,HGamer3D.Bindings.Ogre.ClassOverlayManager,HGamer3D.Bindings.Ogre.ClassDefaultSceneManagerFactory,HGamer3D.Bindings.Ogre.ClassLogManager,HGamer3D.Bindings.Ogre.ClassCompositionTechnique,HGamer3D.Bindings.Ogre.ClassFrustum,HGamer3D.Bindings.Ogre.ClassMaterial,HGamer3D.Bindings.Ogre.ClassFileHandleDataStream,HGamer3D.Bindings.Ogre.ClassDefaultSceneManager,HGamer3D.Bindings.Ogre.ClassGpuProgram,HGamer3D.Bindings.Ogre.ClassCompositorChain,HGamer3D.Bindings.Ogre.ClassBillboardSetFactory,HGamer3D.Bindings.Ogre.ClassMovableObject,HGamer3D.Bindings.Ogre.ClassIOException,HGamer3D.Bindings.Ogre.ClassLODBucket,HGamer3D.Bindings.Ogre.ClassBone,HGamer3D.Bindings.Ogre.ClassFileNotFoundException,HGamer3D.Bindings.Ogre.ClassArchive,HGamer3D.Bindings.Ogre.ClassBillboardChainFactory,HGamer3D.Bindings.Ogre.ClassInternalErrorException,HGamer3D.Bindings.Ogre.ClassStringConverter,HGamer3D.Bindings.Ogre.ClassVertexPoseKeyFrame,HGamer3D.Bindings.Ogre.ClassBillboard,HGamer3D.Bindings.Ogre.ClassStringUtil,HGamer3D.Bindings.Ogre.ClassResourceGroupListener,HGamer3D.Bindings.Ogre.ClassAnimation,HGamer3D.Bindings.Ogre.ClassSceneNode,HGamer3D.Bindings.Ogre.ClassTimeIndex,HGamer3D.Bindings.Ogre.ClassAnimationTrack,HGamer3D.Bindings.Ogre.ClassRegion,HGamer3D.Bindings.Ogre.ClassHighLevelGpuProgram,HGamer3D.Bindings.Ogre.ClassLightFactory,HGamer3D.Bindings.Ogre.ClassLiSPSMShadowCameraSetup,HGamer3D.Bindings.Ogre.ClassPass,HGamer3D.Bindings.Ogre.ClassTextureUnitState,HGamer3D.Bindings.Ogre.ClassNumericAnimationTrack,HGamer3D.Bindings.Ogre.ClassCmdManualNamedConstsFile,HGamer3D.Bindings.Ogre.ClassSkeletonInstance,HGamer3D.Bindings.Ogre.ClassMeshSerializer,HGamer3D.Bindings.Ogre.ClassAnimationState,HGamer3D.Bindings.Ogre.ClassSceneManagerEnumerator,HGamer3D.Bindings.Ogre.ClassRenderingAPIException,HGamer3D.Bindings.Ogre.ClassCmdPose,HGamer3D.Bindings.Ogre.ClassTechnique,HGamer3D.Bindings.Ogre.ClassManualObjectSectionShadowRenderable,HGamer3D.Bindings.Ogre.ClassEntity,HGamer3D.Bindings.Ogre.ClassSceneManagerFactory,HGamer3D.Bindings.Ogre.ClassRenderWindow,HGamer3D.Bindings.Ogre.ClassShadowCameraSetup,HGamer3D.Bindings.Ogre.ClassRuntimeAssertionException,HGamer3D.Bindings.Ogre.ClassRibbonTrailFactory,HGamer3D.Bindings.Ogre.ClassSubEntity,HGamer3D.Bindings.Ogre.ClassManualObject,HGamer3D.Bindings.Ogre.ClassWindowEventListener,HGamer3D.Bindings.Ogre.ClassHardwareIndexBuffer,HGamer3D.Bindings.Ogre.ClassGpuProgramManager,HGamer3D.Bindings.Ogre.ClassOverlay,HGamer3D.Bindings.Ogre.ClassStaticGeometry,HGamer3D.Bindings.Ogre.ClassRibbonTrail,HGamer3D.Bindings.Ogre.ClassManualObjectSection,HGamer3D.Bindings.Ogre.ClassVertexAnimationTrack,HGamer3D.Bindings.Ogre.ClassArchiveManager,HGamer3D.Bindings.Ogre.ClassSkeleton,HGamer3D.Bindings.Ogre.ClassSkeletonSerializer,HGamer3D.Bindings.Ogre.ClassConfigFile,HGamer3D.Bindings.Ogre.ClassRoot,HGamer3D.Bindings.Ogre.ClassHardwarePixelBuffer,HGamer3D.Bindings.Ogre.ClassResourceManager,HGamer3D.Bindings.Ogre.ClassOverlayContainer,HGamer3D.Bindings.Ogre.ClassWindowEventUtilities,HGamer3D.Bindings.Ogre.ClassControllerManager,HGamer3D.Bindings.Ogre.ClassMaterialSerializer,HGamer3D.Bindings.Ogre.ClassNodeAnimationTrack,HGamer3D.Bindings.Ogre.ClassLight,HGamer3D.Bindings.Ogre.ClassDefaultShadowCameraSetup,HGamer3D.Bindings.Ogre.ClassCompositionTargetPass,HGamer3D.Bindings.Ogre.ClassRenderTexture,HGamer3D.Bindings.Ogre.ClassCompositorManager,HGamer3D.Bindings.Ogre.ClassEntityFactory,HGamer3D.Bindings.Ogre.ClassMemoryDataStream,HGamer3D.Bindings.Ogre.ClassHardwareOcclusionQuery,HGamer3D.Bindings.Ogre.ClassPSSMShadowCameraSetup,HGamer3D.Bindings.Ogre.ClassVertexMorphKeyFrame,HGamer3D.Bindings.Ogre.ClassNode,HGamer3D.Bindings.Ogre.ClassPatchSurface,HGamer3D.Bindings.Ogre.ClassManualObjectFactory,HGamer3D.Bindings.Ogre.ClassNumericKeyFrame,HGamer3D.Bindings.Ogre.ClassDataStream,HGamer3D.Bindings.Ogre.ClassRenderObjectListener,HGamer3D.Bindings.Ogre.ClassGeometryBucket,HGamer3D.Bindings.Ogre.ClassViewport,HGamer3D.Bindings.Ogre.ClassDefaultPlaneBoundedVolumeListSceneQuery,HGamer3D.Bindings.Ogre.ClassCompositionPass,HGamer3D.Bindings.Ogre.ClassSceneMgrQueuedRenderableVisitor,HGamer3D.Bindings.Ogre.ClassRenderSystemOperation,HGamer3D.Bindings.Ogre.ClassUnimplementedException,HGamer3D.Bindings.Ogre.ClassRenderQueueInvocationSequence,HGamer3D.Bindings.Ogre.ClassDefaultAxisAlignedBoxSceneQuery,HGamer3D.Bindings.Ogre.ClassMaterialManager,HGamer3D.Bindings.Ogre.ClassCamera Other-modules: C2HS @@ -32,4 +38,4 @@ Include-dirs: include Build-tools: build-depends: haskell98 - extra-libraries: stdc++.dll HGamer3DOgre014 + extra-libraries: HGamer3DOgre015
HGamer3D/Bindings/Ogre/ClassAnimation.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreAnimation.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassAnimationState.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationState.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationState.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassAnimationTrack.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassArchive.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreArchive.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreArchive.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassArchiveManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreArchiveManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreArchiveManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassBillboard.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboard.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBillboard.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassBillboardChain.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassBillboardChainFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassBillboardSet.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassBillboardSetFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassBone.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBone.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBone.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCamera.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCamera.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCamera.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCmdManualNamedConstsFile.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCmdPose.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositionPass.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionPass.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCompositionPass.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositionTargetPass.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTargetPass.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCompositionTargetPass.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositionTechnique.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTechnique.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCompositionTechnique.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositor.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositor.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCompositor.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositorChain.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorChain.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCompositorChain.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositorInstance.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorInstance.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCompositorInstance.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositorManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCompositorManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassConfigFile.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreConfigFile.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreConfigFile.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassControllerManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreControllerManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreControllerManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDataStream.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultAxisAlignedBoxSceneQuery.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultPlaneBoundedVolumeListSceneQuery.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultRaySceneQuery.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultSceneManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManagerEnumerator.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManagerEnumerator.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultSceneManagerFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManagerEnumerator.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManagerEnumerator.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultShadowCameraSetup.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetup.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetup.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultSphereSceneQuery.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassElement.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassEntity.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreEntity.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassEntityFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreEntity.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreException.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassFileHandleDataStream.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassFileNotFoundException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreException.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassFileStreamDataStream.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassFrustum.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassGeometryBucket.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassGpuProgram.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassGpuProgramManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHardwareBufferLicensee.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHardwareBufferManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHardwareBufferManagerBase.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHardwareIndexBuffer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareIndexBuffer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareIndexBuffer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHardwareOcclusionQuery.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareOcclusionQuery.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareOcclusionQuery.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHardwarePixelBuffer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwarePixelBuffer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHardwarePixelBuffer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHighLevelGpuProgram.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHighLevelGpuProgram.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHighLevelGpuProgram.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHighLevelGpuProgramFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHighLevelGpuProgramManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHighLevelGpuProgramManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassIOException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreException.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassInternalErrorException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreException.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassInvalidParametersException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreException.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassInvalidStateException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreException.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassItemIdentityException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreException.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassKeyFrame.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassLODBucket.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassLiSPSMShadowCameraSetup.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetupLiSPSM.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetupLiSPSM.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassLight.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreLight.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassLightFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreLight.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassLogManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLogManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreLogManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassManualObject.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassManualObjectFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassManualObjectSection.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassManualObjectSectionShadowRenderable.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMaterial.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterial.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreMaterial.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMaterialBucket.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMaterialManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreMaterialManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMaterialSerializer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMemoryDataStream.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMesh.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMesh.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreMesh.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMeshSerializer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMeshSerializer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreMeshSerializer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMovableObject.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMovableObject.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreMovableObject.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMovableObjectFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMovableObject.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreMovableObject.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMultiRenderTarget.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTexture.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderTexture.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassNode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreNode.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreNode.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassNodeAnimationTrack.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassNumericAnimationTrack.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassNumericKeyFrame.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassOverlay.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlay.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreOverlay.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassOverlayContainer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayContainer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreOverlayContainer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassOverlayManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreOverlayManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassPSSMShadowCameraSetup.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetupPSSM.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetupPSSM.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassParticleAffector.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticleAffector.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreParticleAffector.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassParticleEmitter.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticleEmitter.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreParticleEmitter.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassParticleSystemFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticleSystemManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreParticleSystemManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassPass.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h" +-- in: "Dep-OgreSDK/include/OGRE\OgrePass.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassPatchMesh.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchMesh.h" +-- in: "Dep-OgreSDK/include/OGRE\OgrePatchMesh.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassPatchSurface.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h" +-- in: "Dep-OgreSDK/include/OGRE\OgrePatchSurface.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassPlaneOptimalShadowCameraSetup.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetupPlaneOptimal.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetupPlaneOptimal.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassPtr.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/ClassRegion.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderObjectListener.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderObjectListener.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderObjectListener.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderQueueInvocation.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueInvocation.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderQueueInvocation.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderQueueInvocationSequence.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueInvocation.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderQueueInvocation.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderSystemOperation.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorInstance.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCompositorInstance.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderTarget.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderTarget.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderTexture.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTexture.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderTexture.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderWindow.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderWindow.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderWindow.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderingAPIException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreException.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassResourceGroupListener.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassResourceGroupManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassResourceManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreResourceManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRibbonTrail.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRibbonTrail.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRibbonTrail.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRibbonTrailFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRibbonTrail.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRibbonTrail.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRoot.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRoot.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRoot.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRuntimeAssertionException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreException.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSceneManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSceneManagerEnumerator.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManagerEnumerator.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManagerEnumerator.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSceneManagerFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSceneMgrQueuedRenderableVisitor.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSceneNode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneNode.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneNode.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassShadowCameraSetup.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetup.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetup.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSimpleRenderable.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSimpleRenderable.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSimpleRenderable.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSkeleton.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeleton.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSkeleton.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSkeletonInstance.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonInstance.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSkeletonInstance.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSkeletonSerializer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonSerializer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSkeletonSerializer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassStaticGeometry.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassStringConverter.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStringConverter.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreStringConverter.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassStringUtil.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreString.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreString.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSubEntity.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSubEntity.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSubEntity.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSubMesh.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSubMesh.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSubMesh.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassTechnique.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTechnique.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassTempBlendedBufferInfo.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassTextureManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTextureManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassTextureUnitState.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassTimeIndex.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassTransformKeyFrame.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassUnimplementedException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreException.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassVertexAnimationTrack.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassVertexMorphKeyFrame.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassVertexPoseKeyFrame.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassViewport.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreViewport.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreViewport.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassWindowEventListener.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreWindowEventUtilities.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreWindowEventUtilities.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassWindowEventUtilities.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreWindowEventUtilities.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreWindowEventUtilities.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/EnumACDataType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:1037 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:1037 -} data EnumACDataType = AcdtNone | AcdtInt | AcdtReal
HGamer3D/Bindings/Ogre/EnumAbstractNodeType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h line:75 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h line:75 -} data EnumAbstractNodeType = AntUnknown | AntAtom | AntObject
HGamer3D/Bindings/Ogre/EnumAccessMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h line:66 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreDataStream.h line:66 -} data EnumAccessMode = Read | Write deriving (Eq)
HGamer3D/Bindings/Ogre/EnumAlignment.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextAreaOverlayElement.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTextAreaOverlayElement.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextAreaOverlayElement.h line:46 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreTextAreaOverlayElement.h line:46 -} data EnumAlignment = Left | Right | Center
HGamer3D/Bindings/Ogre/EnumAngleUnit.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMath.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreMath.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMath.h line:198 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreMath.h line:198 -} data EnumAngleUnit = AuDegree | AuRadian deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumAutoConstantType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:590 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:590 -} data EnumAutoConstantType = ActWorldMatrix | ActInverseWorldMatrix | ActTransposeWorldMatrix
HGamer3D/Bindings/Ogre/EnumBillboardOrigin.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h line:53 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreBillboardSet.h line:53 -} data EnumBillboardOrigin = BboTopLeft | BboTopCenter | BboTopRight
HGamer3D/Bindings/Ogre/EnumBillboardRotationType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h line:66 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreBillboardSet.h line:66 -} data EnumBillboardRotationType = BbrVertex | BbrTexcoord deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumBillboardType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h line:74 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreBillboardSet.h line:74 -} data EnumBillboardType = BbtPoint | BbtOrientedCommon | BbtOrientedSelf
HGamer3D/Bindings/Ogre/EnumBindingType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:410 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:410 -} data EnumBindingType = BtFragment | BtVertex deriving (Eq)
HGamer3D/Bindings/Ogre/EnumBorderCellIndex.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBorderPanelOverlayElement.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBorderPanelOverlayElement.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBorderPanelOverlayElement.h line:288 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreBorderPanelOverlayElement.h line:288 -} data EnumBorderCellIndex = BcellTopLeft | BcellTop | BcellTopRight
HGamer3D/Bindings/Ogre/EnumBoxPlane.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:582 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:582 -} data EnumBoxPlane = BpFront | BpBack | BpLeft
HGamer3D/Bindings/Ogre/EnumBufferLicenseType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h line:153 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h line:153 -} data EnumBufferLicenseType = BltManualRelease | BltAutomaticRelease deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumBufferType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreUTFString.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreUTFString.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreUTFString.h line:970 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreUTFString.h line:970 -} data EnumBufferType = BtNone | BtString | BtWstring
HGamer3D/Bindings/Ogre/EnumBuiltinHashFunction.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h" +-- in: "Dep-OgreSDK/include/OGRE\OgrePass.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h line:1605 -} +{- enum from Dep-OgreSDK/include/OGRE\OgrePass.h line:1605 -} data EnumBuiltinHashFunction = MinTextureChange | MinGpuProgramChange deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumCacheType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreVertexIndexData.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreVertexIndexData.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreVertexIndexData.h line:285 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreVertexIndexData.h line:285 -} data EnumCacheType = Fifo | Lru deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumCapabilitiesCategory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h line:62 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h line:62 -} data EnumCapabilitiesCategory = CapsCategoryCommon | CapsCategoryCommon2 | CapsCategoryD3d9
HGamer3D/Bindings/Ogre/EnumCapabilityKeywordType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h line:68 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h line:68 -} data EnumCapabilityKeywordType = UndefinedCapabilityType | SetStringMethod | SetIntMethod
HGamer3D/Bindings/Ogre/EnumClipResult.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:714 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:714 -} data EnumClipResult = ClippedNone | ClippedSome | ClippedAll
HGamer3D/Bindings/Ogre/EnumCompareFunction.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:65 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:65 -} data EnumCompareFunction = CmpfAlwaysFail | CmpfAlwaysPass | CmpfLess
HGamer3D/Bindings/Ogre/EnumConcreteNodeType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h line:48 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h line:48 -} data EnumConcreteNodeType = CntVariable | CntVariableAssign | CntWord
HGamer3D/Bindings/Ogre/EnumContentType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:421 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:421 -} data EnumContentType = ContentNamed | ContentShadow | ContentCompositor
HGamer3D/Bindings/Ogre/EnumCpuFeatures.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlatformInformation.h" +-- in: "Dep-OgreSDK/include/OGRE\OgrePlatformInformation.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlatformInformation.h line:146 -} +{- enum from Dep-OgreSDK/include/OGRE\OgrePlatformInformation.h line:146 -} data EnumCpuFeatures = CpuFeatureSse | CpuFeatureSse2 | CpuFeatureSse3
HGamer3D/Bindings/Ogre/EnumCullingMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:136 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:136 -} data EnumCullingMode = CullNone | CullClockwise | CullAnticlockwise
HGamer3D/Bindings/Ogre/EnumDisplayMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreProfiler.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h line:229 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreProfiler.h line:229 -} data EnumDisplayMode = DisplayPercentage | DisplayMilliseconds deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumElementType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:1048 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:1048 -} data EnumElementType = EtInt | EtReal deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumEndian.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h line:70 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h line:70 -} data EnumEndian = EndianAuto | EndianBig | EndianLittle
HGamer3D/Bindings/Ogre/EnumEnvMapType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:94 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:94 -} data EnumEnvMapType = EnvPlanar | EnvCurved | EnvReflection
HGamer3D/Bindings/Ogre/EnumExceptionCodes.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreException.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h line:108 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreException.h line:108 -} data EnumExceptionCodes = ErrCannotWriteToFile | ErrInvalidState | ErrInvalidparams
HGamer3D/Bindings/Ogre/EnumExtent.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAxisAlignedBox.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreAxisAlignedBox.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAxisAlignedBox.h line:57 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreAxisAlignedBox.h line:57 -} data EnumExtent = ExtentNull | ExtentFinite | ExtentInfinite
HGamer3D/Bindings/Ogre/EnumFaceGroupType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticFaceGroup.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreStaticFaceGroup.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticFaceGroup.h line:45 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreStaticFaceGroup.h line:45 -} data EnumFaceGroupType = FgtFaceList | FgtPatch | FgtUnknown
HGamer3D/Bindings/Ogre/EnumFilter.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreImage.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h line:450 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreImage.h line:450 -} data EnumFilter = FilterNearest | FilterLinear | FilterBilinear
HGamer3D/Bindings/Ogre/EnumFilterOptions.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:101 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:101 -} data EnumFilterOptions = FoNone | FoPoint | FoLinear
HGamer3D/Bindings/Ogre/EnumFilterType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:91 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:91 -} data EnumFilterType = FtMin | FtMag | FtMip
HGamer3D/Bindings/Ogre/EnumFogMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:122 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:122 -} data EnumFogMode = FogNone | FogExp | FogExp2
HGamer3D/Bindings/Ogre/EnumFontType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFont.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreFont.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFont.h line:45 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreFont.h line:45 -} data EnumFontType = FtTruetype | FtImage deriving (Eq)
HGamer3D/Bindings/Ogre/EnumFrameBuffer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderTarget.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h line:90 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreRenderTarget.h line:90 -} data EnumFrameBuffer = FbFront | FbBack | FbAuto
HGamer3D/Bindings/Ogre/EnumFrameBufferType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:296 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:296 -} data EnumFrameBufferType = FbtColour | FbtDepth | FbtStencil
HGamer3D/Bindings/Ogre/EnumFrameEventTimeType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRoot.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRoot.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRoot.h line:175 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreRoot.h line:175 -} data EnumFrameEventTimeType = FettAny | FettStarted | FettQueued
HGamer3D/Bindings/Ogre/EnumFrustumPlane.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h line:70 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreFrustum.h line:70 -} data EnumFrustumPlane = FrustumPlaneNear | FrustumPlaneFar | FrustumPlaneLeft
HGamer3D/Bindings/Ogre/EnumGPUVendor.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h line:211 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h line:211 -} data EnumGPUVendor = GpuUnknown | GpuNvidia | GpuAti
HGamer3D/Bindings/Ogre/EnumGpuConstantType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:52 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:52 -} data EnumGpuConstantType = GctFloat1 | GctFloat2 | GctFloat3
HGamer3D/Bindings/Ogre/EnumGpuParamVariability.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:83 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:83 -} data EnumGpuParamVariability = GpvGlobal | GpvPerObject | GpvLights
HGamer3D/Bindings/Ogre/EnumGpuProgramType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h line:49 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreGpuProgram.h line:49 -} data EnumGpuProgramType = GptVertexProgram | GptFragmentProgram | GptGeometryProgram
HGamer3D/Bindings/Ogre/EnumGuiHorizontalAlignment.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreOverlayElement.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h line:72 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreOverlayElement.h line:72 -} data EnumGuiHorizontalAlignment = GhaLeft | GhaCenter | GhaRight
HGamer3D/Bindings/Ogre/EnumGuiMetricsMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreOverlayElement.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h line:59 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreOverlayElement.h line:59 -} data EnumGuiMetricsMode = GmmRelative | GmmPixels | GmmRelativeAspectAdjusted
HGamer3D/Bindings/Ogre/EnumGuiVerticalAlignment.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreOverlayElement.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h line:81 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreOverlayElement.h line:81 -} data EnumGuiVerticalAlignment = GvaTop | GvaCenter | GvaBottom
HGamer3D/Bindings/Ogre/EnumIlluminationPassesState.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTechnique.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h line:57 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreTechnique.h line:57 -} data EnumIlluminationPassesState = IpsCompileDisabled | IpsNotCompiled | IpsCompiled
HGamer3D/Bindings/Ogre/EnumIlluminationRenderStage.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:169 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:169 -} data EnumIlluminationRenderStage = IrsNone | IrsRenderToTexture | IrsRenderReceiverPass
HGamer3D/Bindings/Ogre/EnumIlluminationStage.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h" +-- in: "Dep-OgreSDK/include/OGRE\OgrePass.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h line:49 -} +{- enum from Dep-OgreSDK/include/OGRE\OgrePass.h line:49 -} data EnumIlluminationStage = IsAmbient | IsPerLight | IsDecal
HGamer3D/Bindings/Ogre/EnumImageFlags.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreImage.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h line:44 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreImage.h line:44 -} data EnumImageFlags = IfCompressed | IfCubemap | If3dTexture
HGamer3D/Bindings/Ogre/EnumIncludeOrExclude.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTechnique.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h line:114 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreTechnique.h line:114 -} data EnumIncludeOrExclude = Include | Exclude deriving (Eq)
HGamer3D/Bindings/Ogre/EnumIndexType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareIndexBuffer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareIndexBuffer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareIndexBuffer.h line:49 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreHardwareIndexBuffer.h line:49 -} data EnumIndexType = It16bit | It32bit deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumInputMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTargetPass.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCompositionTargetPass.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTargetPass.h line:52 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCompositionTargetPass.h line:52 -} data EnumInputMode = ImNone | ImPrevious deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumInterpolationMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreAnimation.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h line:63 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreAnimation.h line:63 -} data EnumInterpolationMode = ImLinear | ImSpline deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumLayerBlendOperation.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:57 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:57 -} data EnumLayerBlendOperation = LboReplace | LboAdd | LboModulate
HGamer3D/Bindings/Ogre/EnumLayerBlendOperationEx.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:75 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:75 -} data EnumLayerBlendOperationEx = LbxSource1 | LbxSource2 | LbxModulate
HGamer3D/Bindings/Ogre/EnumLayerBlendSource.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:112 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:112 -} data EnumLayerBlendSource = LbsCurrent | LbsTexture | LbsDiffuse
HGamer3D/Bindings/Ogre/EnumLayerBlendType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:44 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:44 -} data EnumLayerBlendType = LbtColour | LbtAlpha deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumLightTypes.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreLight.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h line:81 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreLight.h line:81 -} data EnumLightTypes = LtPoint | LtDirectional | LtSpotlight
HGamer3D/Bindings/Ogre/EnumLoadingState.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResource.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreResource.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResource.h line:125 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreResource.h line:125 -} data EnumLoadingState = LoadstateUnloaded | LoadstateLoading | LoadstateLoaded
HGamer3D/Bindings/Ogre/EnumLockOptions.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h line:120 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h line:120 -} data EnumLockOptions = HblNormal | HblDiscard | HblReadOnly
HGamer3D/Bindings/Ogre/EnumLogMessageLevel.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreLog.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h line:57 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreLog.h line:57 -} data EnumLogMessageLevel = LmlTrivial | LmlNormal | LmlCritical
HGamer3D/Bindings/Ogre/EnumLoggingLevel.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreLog.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h line:48 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreLog.h line:48 -} data EnumLoggingLevel = LlLow | LlNormal | LlBoreme
HGamer3D/Bindings/Ogre/EnumManualCullingMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:151 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:151 -} data EnumManualCullingMode = ManualCullNone | ManualCullBack | ManualCullFront
HGamer3D/Bindings/Ogre/EnumMaterialScriptSection.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h line:47 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h line:47 -} data EnumMaterialScriptSection = MssNone | MssMaterial | MssTechnique
HGamer3D/Bindings/Ogre/EnumMemoryCategory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMemoryAllocatorConfig.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreMemoryAllocatorConfig.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMemoryAllocatorConfig.h line:158 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreMemoryAllocatorConfig.h line:158 -} data EnumMemoryCategory = MemcategoryGeneral | MemcategoryGeometry | MemcategoryAnimation
HGamer3D/Bindings/Ogre/EnumMeshBuildType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMeshManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreMeshManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMeshManager.h line:444 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreMeshManager.h line:444 -} data EnumMeshBuildType = MbtPlane | MbtCurvedIllusionPlane | MbtCurvedPlane
HGamer3D/Bindings/Ogre/EnumOperationType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderOperation.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderOperation.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderOperation.h line:47 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreRenderOperation.h line:47 -} data EnumOperationType = OtPointList | OtLineList | OtLineStrip
HGamer3D/Bindings/Ogre/EnumOrganisationMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueSortingGrouping.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderQueueSortingGrouping.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueSortingGrouping.h line:124 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreRenderQueueSortingGrouping.h line:124 -} data EnumOrganisationMode = OmPassGroup | OmSortDescending | OmSortAscending
HGamer3D/Bindings/Ogre/EnumOrientationMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h line:48 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreFrustum.h line:48 -} data EnumOrientationMode = OrDegree0 | OrDegree90 | OrDegree180
HGamer3D/Bindings/Ogre/EnumParameterType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStringInterface.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreStringInterface.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStringInterface.h line:46 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreStringInterface.h line:46 -} data EnumParameterType = PtBool | PtReal | PtInt
HGamer3D/Bindings/Ogre/EnumParseAction.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h line:109 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h line:109 -} data EnumParseAction = ParseHeader | FindOpenBrace | CollectLines
HGamer3D/Bindings/Ogre/EnumParticleType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticle.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreParticle.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticle.h line:69 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreParticle.h line:69 -} data EnumParticleType = Visual | Emitter deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumPassType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionPass.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCompositionPass.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionPass.h line:54 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCompositionPass.h line:54 -} data EnumPassType = PtClear | PtStencil | PtRenderscene
HGamer3D/Bindings/Ogre/EnumPatchSurfaceType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h" +-- in: "Dep-OgreSDK/include/OGRE\OgrePatchSurface.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,6 +49,6 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h line:58 -} +{- enum from Dep-OgreSDK/include/OGRE\OgrePatchSurface.h line:58 -} data EnumPatchSurfaceType = PstBezier deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumPixelComponentType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h" +-- in: "Dep-OgreSDK/include/OGRE\OgrePixelFormat.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h line:179 -} +{- enum from Dep-OgreSDK/include/OGRE\OgrePixelFormat.h line:179 -} data EnumPixelComponentType = PctByte | PctShort | PctFloat16
HGamer3D/Bindings/Ogre/EnumPixelFormat.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h" +-- in: "Dep-OgreSDK/include/OGRE\OgrePixelFormat.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h line:42 -} +{- enum from Dep-OgreSDK/include/OGRE\OgrePixelFormat.h line:42 -} data EnumPixelFormat = PfUnknown | PfL8 | PfByteL
HGamer3D/Bindings/Ogre/EnumPixelFormatFlags.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h" +-- in: "Dep-OgreSDK/include/OGRE\OgrePixelFormat.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h line:160 -} +{- enum from Dep-OgreSDK/include/OGRE\OgrePixelFormat.h line:160 -} data EnumPixelFormatFlags = PffHasalpha | PffCompressed | PffFloat
HGamer3D/Bindings/Ogre/EnumPolygonMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:180 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:180 -} data EnumPolygonMode = PmPoints | PmWireframe | PmSolid
HGamer3D/Bindings/Ogre/EnumPrefabType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:1317 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:1317 -} data EnumPrefabType = PtPlane | PtCube | PtSphere
HGamer3D/Bindings/Ogre/EnumProfileGroupMask.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreProfiler.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h line:75 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreProfiler.h line:75 -} data EnumProfileGroupMask = OgreprofUserDefault | OgreprofAll | OgreprofGeneral
HGamer3D/Bindings/Ogre/EnumPrograms.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowVolumeExtrudeProgram.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreShadowVolumeExtrudeProgram.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowVolumeExtrudeProgram.h line:172 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreShadowVolumeExtrudeProgram.h line:172 -} data EnumPrograms = PointLight | PointLightDebug | DirectionalLight
HGamer3D/Bindings/Ogre/EnumProjectionType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h line:62 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreFrustum.h line:62 -} data EnumProjectionType = PtOrthographic | PtPerspective deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumRealStorageFormat.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h line:81 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h line:81 -} data EnumRealStorageFormat = RealFloat | RealDouble deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumRenderQueueGroupID.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueue.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderQueue.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueue.h line:53 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreRenderQueue.h line:53 -} data EnumRenderQueueGroupID = RenderQueueBackground | RenderQueueSkiesEarly | RenderQueue1
HGamer3D/Bindings/Ogre/EnumRequestType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceBackgroundQueue.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreResourceBackgroundQueue.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceBackgroundQueue.h line:111 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreResourceBackgroundQueue.h line:111 -} data EnumRequestType = RtInitialiseGroup | RtInitialiseAllGroups | RtPrepareGroup
HGamer3D/Bindings/Ogre/EnumResourceType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h line:477 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h line:477 -} data EnumResourceType = Texture | Material | GpuProgram
HGamer3D/Bindings/Ogre/EnumRotationInterpolationMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreAnimation.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h line:72 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreAnimation.h line:72 -} data EnumRotationInterpolationMode = RimLinear | RimSpherical deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumSceneBlendFactor.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:234 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:234 -} data EnumSceneBlendFactor = SbfOne | SbfZero | SbfDestColour
HGamer3D/Bindings/Ogre/EnumSceneBlendOperation.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:253 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:253 -} data EnumSceneBlendOperation = SboAdd | SboSubtract | SboReverseSubtract
HGamer3D/Bindings/Ogre/EnumSceneBlendType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:215 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:215 -} data EnumSceneBlendType = SbtTransparentAlpha | SbtTransparentColour | SbtAdd
HGamer3D/Bindings/Ogre/EnumSceneType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:3461 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:3461 -} data EnumSceneType = StGeneric | StExteriorClose | StExteriorFar
HGamer3D/Bindings/Ogre/EnumSerializeEvent.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h line:109 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h line:109 -} data EnumSerializeEvent = MsePreWrite | MseWriteBegin | MseWriteEnd
HGamer3D/Bindings/Ogre/EnumShadeOptions.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:114 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:114 -} data EnumShadeOptions = SoFlat | SoGouraud | SoPhong
HGamer3D/Bindings/Ogre/EnumShadowRenderableFlags.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCaster.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreShadowCaster.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCaster.h line:97 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreShadowCaster.h line:97 -} data EnumShadowRenderableFlags = SrfIncludeLightCap | SrfIncludeDarkCap | SrfExtrudeToInfinity
HGamer3D/Bindings/Ogre/EnumShadowTechnique.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:191 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:191 -} data EnumShadowTechnique = ShadowtypeNone | ShadowdetailtypeAdditive | ShadowdetailtypeModulative
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSharedPtr.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSharedPtr.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSharedPtr.h line:42 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreSharedPtr.h line:42 -} data EnumSharedPtrFreeMethod = SpfmDelete | SpfmDeleteT | SpfmFree
HGamer3D/Bindings/Ogre/EnumSide.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlane.h" +-- in: "Dep-OgreSDK/include/OGRE\OgrePlane.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlane.h line:80 -} +{- enum from Dep-OgreSDK/include/OGRE\OgrePlane.h line:80 -} data EnumSide = NoSide | PositiveSide | NegativeSide
HGamer3D/Bindings/Ogre/EnumSkeletonAnimationBlendMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeleton.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSkeleton.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeleton.h line:48 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreSkeleton.h line:48 -} data EnumSkeletonAnimationBlendMode = AnimblendAverage | AnimblendCumulative deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumSkeletonChunkID.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonFileFormat.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSkeletonFileFormat.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonFileFormat.h line:55 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreSkeletonFileFormat.h line:55 -} data EnumSkeletonChunkID = SkeletonHeader | SkeletonBone | SkeletonBoneParent
HGamer3D/Bindings/Ogre/EnumSortMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:287 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:287 -} data EnumSortMode = SmDirection | SmDistance deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumSpecialCaseRenderQueueMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:183 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:183 -} data EnumSpecialCaseRenderQueueMode = ScrqmInclude | ScrqmExclude deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumStatFlags.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderTarget.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h line:67 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreRenderTarget.h line:67 -} data EnumStatFlags = SfNone | SfFps | SfAvgFps
HGamer3D/Bindings/Ogre/EnumStatus.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h line:308 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h line:308 -} data EnumStatus = Uninitialsed | Initialising | Initialised
HGamer3D/Bindings/Ogre/EnumStencilOperation.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderSystem.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h line:77 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreRenderSystem.h line:77 -} data EnumStencilOperation = SopKeep | SopZero | SopReplace
HGamer3D/Bindings/Ogre/EnumTargetMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h line:478 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h line:478 -} data EnumTargetMode = TmSoftware | TmHardware deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumTexCoordCalcMethod.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreRenderSystem.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h line:63 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreRenderSystem.h line:63 -} data EnumTexCoordCalcMethod = TexcalcNone | TexcalcEnvironmentMap | TexcalcEnvironmentMapPlanar
HGamer3D/Bindings/Ogre/EnumTexCoordDirection.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h line:147 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreBillboardChain.h line:147 -} data EnumTexCoordDirection = TcdU | TcdV deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumTextureAddressingMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:125 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:125 -} data EnumTextureAddressingMode = TamWrap | TamMirror | TamClamp
HGamer3D/Bindings/Ogre/EnumTextureCubeFace.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:145 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:145 -} data EnumTextureCubeFace = CubeFront | CubeBack | CubeLeft
HGamer3D/Bindings/Ogre/EnumTextureEffectType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:70 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:70 -} data EnumTextureEffectType = EtEnvironmentMap | EtProjectiveTexture | EtUvscroll
HGamer3D/Bindings/Ogre/EnumTextureFilterOptions.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:79 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:79 -} data EnumTextureFilterOptions = TfoNone | TfoBilinear | TfoTrilinear
HGamer3D/Bindings/Ogre/EnumTextureMipmap.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTexture.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h line:81 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreTexture.h line:81 -} data EnumTextureMipmap = MipUnlimited | MipDefault deriving (Eq)
HGamer3D/Bindings/Ogre/EnumTextureScope.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTechnique.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCompositionTechnique.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTechnique.h line:51 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCompositionTechnique.h line:51 -} data EnumTextureScope = TsLocal | TsChain | TsGlobal
HGamer3D/Bindings/Ogre/EnumTextureTransformType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:111 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:111 -} data EnumTextureTransformType = TtTranslateU | TtTranslateV | TtScaleU
HGamer3D/Bindings/Ogre/EnumTextureType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreTexture.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h line:67 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreTexture.h line:67 -} data EnumTextureType = TexType1d | TexType2d | TexType3d
HGamer3D/Bindings/Ogre/EnumTrackVertexColourEnum.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:278 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:278 -} data EnumTrackVertexColourEnum = TvcNone | TvcAmbient | TvcDiffuse
HGamer3D/Bindings/Ogre/EnumTransformSpace.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreNode.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreNode.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreNode.h line:67 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreNode.h line:67 -} data EnumTransformSpace = TsLocal | TsParent | TsWorld
HGamer3D/Bindings/Ogre/EnumUsage.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h line:78 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h line:78 -} data EnumUsage = HbuStatic | HbuDynamic | HbuWriteOnly
HGamer3D/Bindings/Ogre/EnumValueType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimable.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreAnimable.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimable.h line:75 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreAnimable.h line:75 -} data EnumValueType = Int | Real | Vector2
HGamer3D/Bindings/Ogre/EnumVertexAnimationType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h line:461 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h line:461 -} data EnumVertexAnimationType = VatNone | VatMorph | VatPose
HGamer3D/Bindings/Ogre/EnumVertexDataBindChoice.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreEntity.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h line:716 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreEntity.h line:716 -} data EnumVertexDataBindChoice = BindOriginal | BindSoftwareSkeletal | BindSoftwareMorph
HGamer3D/Bindings/Ogre/EnumVertexElementSemantic.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h line:84 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h line:84 -} data EnumVertexElementSemantic = VesPosition | VesBlendWeights | VesBlendIndices
HGamer3D/Bindings/Ogre/EnumVertexElementType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h line:107 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h line:107 -} data EnumVertexElementType = VetFloat1 | VetFloat2 | VetFloat3
HGamer3D/Bindings/Ogre/EnumVertexReductionQuota.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProgressiveMesh.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreProgressiveMesh.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProgressiveMesh.h line:69 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreProgressiveMesh.h line:69 -} data EnumVertexReductionQuota = VrqConstant | VrqProportional deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumVisibleSide.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h" +-- in: "Dep-OgreSDK/include/OGRE\OgrePatchSurface.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h line:70 -} +{- enum from Dep-OgreSDK/include/OGRE\OgrePatchSurface.h line:70 -} data EnumVisibleSide = VsFront | VsBack | VsBoth
HGamer3D/Bindings/Ogre/EnumWaveformType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:162 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:162 -} data EnumWaveformType = WftSine | WftTriangle | WftSquare
HGamer3D/Bindings/Ogre/EnumWorldFragmentType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneQuery.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreSceneQuery.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneQuery.h line:82 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreSceneQuery.h line:82 -} data EnumWorldFragmentType = WftNone | WftPlaneBoundedRegion | WftSingleIntersection
HGamer3D/Bindings/Ogre/EnumeTexturePlayMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. @@ -29,7 +29,7 @@ -- -- -- File for type, method, enum or function stubs --- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreExternalTextureSource.h" +-- in: "Dep-OgreSDK/include/OGRE\OgreExternalTextureSource.h" -- -- each stub combines the following files: -- a C++ implementation file, transforming cpp calls into C-functions @@ -49,7 +49,7 @@ -{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreExternalTextureSource.h line:59 -} +{- enum from Dep-OgreSDK/include/OGRE\OgreExternalTextureSource.h line:59 -} data EnumeTexturePlayMode = Textureeffectpause | TextureeffectplayAsap | TextureeffectplayLooping
HGamer3D/Bindings/Ogre/TypeColour.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeDegree.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeHG3DClass.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeQuaternion.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeRadian.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License.
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeVector2.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeVector3.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeVector4.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/Utils.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License.
LICENSE view
@@ -1,4 +1,4 @@-Copyright (c) 2012 Dr. Peter Althainz +(c) 2011-2012 Peter Althainz Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
Setup.hs view
@@ -2,7 +2,7 @@ -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- --- Copyright 2011 Dr. Peter Althainz +-- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License.
include/ClassAnimation.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h" +// in: "Dep-OgreSDK/include/OGRE\OgreAnimation.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassAnimationState.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationState.h" +// in: "Dep-OgreSDK/include/OGRE\OgreAnimationState.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassAnimationTrack.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassArchive.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreArchive.h" +// in: "Dep-OgreSDK/include/OGRE\OgreArchive.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassArchiveManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreArchiveManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreArchiveManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassBillboard.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboard.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBillboard.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassBillboardChain.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassBillboardChainFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassBillboardSet.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassBillboardSetFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassBone.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBone.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBone.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassCamera.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCamera.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCamera.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassCmdManualNamedConstsFile.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h" +// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassCmdPose.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h" +// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositionPass.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionPass.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCompositionPass.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositionTargetPass.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTargetPass.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCompositionTargetPass.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositionTechnique.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTechnique.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCompositionTechnique.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositor.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositor.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCompositor.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositorChain.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorChain.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCompositorChain.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositorInstance.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorInstance.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCompositorInstance.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositorManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCompositorManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassConfigFile.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreConfigFile.h" +// in: "Dep-OgreSDK/include/OGRE\OgreConfigFile.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassControllerManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreControllerManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreControllerManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassDataStream.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h" +// in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultAxisAlignedBoxSceneQuery.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultPlaneBoundedVolumeListSceneQuery.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultRaySceneQuery.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultSceneManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManagerEnumerator.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManagerEnumerator.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultSceneManagerFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManagerEnumerator.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManagerEnumerator.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultShadowCameraSetup.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetup.h" +// in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetup.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultSphereSceneQuery.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassElement.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassEntity.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h" +// in: "Dep-OgreSDK/include/OGRE\OgreEntity.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassEntityFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h" +// in: "Dep-OgreSDK/include/OGRE\OgreEntity.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +// in: "Dep-OgreSDK/include/OGRE\OgreException.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassFileHandleDataStream.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h" +// in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassFileNotFoundException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +// in: "Dep-OgreSDK/include/OGRE\OgreException.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassFileStreamDataStream.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h" +// in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassFrustum.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h" +// in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassGeometryBucket.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h" +// in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassGpuProgram.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h" +// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassGpuProgramManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassHardwareBufferLicensee.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassHardwareBufferManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassHardwareBufferManagerBase.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassHardwareIndexBuffer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareIndexBuffer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHardwareIndexBuffer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassHardwareOcclusionQuery.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareOcclusionQuery.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHardwareOcclusionQuery.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassHardwarePixelBuffer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwarePixelBuffer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHardwarePixelBuffer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassHighLevelGpuProgram.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHighLevelGpuProgram.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHighLevelGpuProgram.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassHighLevelGpuProgramFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHighLevelGpuProgramManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHighLevelGpuProgramManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassIOException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +// in: "Dep-OgreSDK/include/OGRE\OgreException.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassInternalErrorException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +// in: "Dep-OgreSDK/include/OGRE\OgreException.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassInvalidParametersException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +// in: "Dep-OgreSDK/include/OGRE\OgreException.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassInvalidStateException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +// in: "Dep-OgreSDK/include/OGRE\OgreException.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassItemIdentityException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +// in: "Dep-OgreSDK/include/OGRE\OgreException.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassKeyFrame.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h" +// in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassLODBucket.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h" +// in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassLiSPSMShadowCameraSetup.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetupLiSPSM.h" +// in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetupLiSPSM.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassLight.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h" +// in: "Dep-OgreSDK/include/OGRE\OgreLight.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassLightFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h" +// in: "Dep-OgreSDK/include/OGRE\OgreLight.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassLogManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLogManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreLogManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassManualObject.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h" +// in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassManualObjectFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h" +// in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassManualObjectSection.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h" +// in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassManualObjectSectionShadowRenderable.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h" +// in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassMaterial.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterial.h" +// in: "Dep-OgreSDK/include/OGRE\OgreMaterial.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassMaterialBucket.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h" +// in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassMaterialManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreMaterialManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassMaterialSerializer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassMemoryDataStream.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h" +// in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassMesh.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMesh.h" +// in: "Dep-OgreSDK/include/OGRE\OgreMesh.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassMeshSerializer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMeshSerializer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreMeshSerializer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassMovableObject.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMovableObject.h" +// in: "Dep-OgreSDK/include/OGRE\OgreMovableObject.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassMovableObjectFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMovableObject.h" +// in: "Dep-OgreSDK/include/OGRE\OgreMovableObject.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassMultiRenderTarget.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTexture.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderTexture.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassNode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreNode.h" +// in: "Dep-OgreSDK/include/OGRE\OgreNode.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassNodeAnimationTrack.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassNumericAnimationTrack.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassNumericKeyFrame.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h" +// in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassOverlay.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlay.h" +// in: "Dep-OgreSDK/include/OGRE\OgreOverlay.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassOverlayContainer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayContainer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreOverlayContainer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassOverlayManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreOverlayManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassPSSMShadowCameraSetup.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetupPSSM.h" +// in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetupPSSM.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassParticleAffector.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticleAffector.h" +// in: "Dep-OgreSDK/include/OGRE\OgreParticleAffector.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassParticleEmitter.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticleEmitter.h" +// in: "Dep-OgreSDK/include/OGRE\OgreParticleEmitter.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassParticleSystemFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticleSystemManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreParticleSystemManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassPass.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h" +// in: "Dep-OgreSDK/include/OGRE\OgrePass.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassPatchMesh.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchMesh.h" +// in: "Dep-OgreSDK/include/OGRE\OgrePatchMesh.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassPatchSurface.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h" +// in: "Dep-OgreSDK/include/OGRE\OgrePatchSurface.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassPlaneOptimalShadowCameraSetup.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetupPlaneOptimal.h" +// in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetupPlaneOptimal.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassPtr.h view
@@ -3,7 +3,7 @@ (A project to enable 3D game development in Haskell) For the latest info, see http://www.althainz.de/HGamer3D.html -Copyright 2011 Dr. Peter Althainz +(c) 2011 Peter Althainz Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
include/ClassRegion.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h" +// in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderObjectListener.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderObjectListener.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderObjectListener.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderQueueInvocation.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueInvocation.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderQueueInvocation.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderQueueInvocationSequence.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueInvocation.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderQueueInvocation.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderSystemOperation.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorInstance.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCompositorInstance.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderTarget.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderTarget.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderTexture.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTexture.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderTexture.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderWindow.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderWindow.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderWindow.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderingAPIException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +// in: "Dep-OgreSDK/include/OGRE\OgreException.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassResourceGroupListener.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassResourceGroupManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassResourceManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreResourceManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassRibbonTrail.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRibbonTrail.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRibbonTrail.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassRibbonTrailFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRibbonTrail.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRibbonTrail.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassRoot.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRoot.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRoot.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassRuntimeAssertionException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +// in: "Dep-OgreSDK/include/OGRE\OgreException.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassSceneManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassSceneManagerEnumerator.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManagerEnumerator.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManagerEnumerator.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassSceneManagerFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassSceneMgrQueuedRenderableVisitor.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassSceneNode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneNode.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneNode.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassShadowCameraSetup.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetup.h" +// in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetup.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassSimpleRenderable.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSimpleRenderable.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSimpleRenderable.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassSkeleton.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeleton.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSkeleton.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassSkeletonInstance.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonInstance.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSkeletonInstance.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassSkeletonSerializer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonSerializer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSkeletonSerializer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassStaticGeometry.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h" +// in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassStringConverter.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStringConverter.h" +// in: "Dep-OgreSDK/include/OGRE\OgreStringConverter.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassStringUtil.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreString.h" +// in: "Dep-OgreSDK/include/OGRE\OgreString.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassSubEntity.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSubEntity.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSubEntity.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassSubMesh.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSubMesh.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSubMesh.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassTechnique.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTechnique.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassTempBlendedBufferInfo.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassTextureManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTextureManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassTextureUnitState.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassTimeIndex.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassTransformKeyFrame.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h" +// in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassUnimplementedException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +// in: "Dep-OgreSDK/include/OGRE\OgreException.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassVertexAnimationTrack.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassVertexMorphKeyFrame.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h" +// in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassVertexPoseKeyFrame.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h" +// in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassViewport.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreViewport.h" +// in: "Dep-OgreSDK/include/OGRE\OgreViewport.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassWindowEventListener.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreWindowEventUtilities.h" +// in: "Dep-OgreSDK/include/OGRE\OgreWindowEventUtilities.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/ClassWindowEventUtilities.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreWindowEventUtilities.h" +// in: "Dep-OgreSDK/include/OGRE\OgreWindowEventUtilities.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions
include/EnumACDataType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h" +// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:1037 +// enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:1037 enum EnumACDataType { /// no data is required ACDT_NONE,
include/EnumAbstractNodeType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h" +// in: "Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h line:75 +// enum from Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h line:75 enum EnumAbstractNodeType { ANT_UNKNOWN,
include/EnumAccessMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h" +// in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h line:66 +// enum from Dep-OgreSDK/include/OGRE\OgreDataStream.h line:66 enum EnumAccessMode { READ = 1,
include/EnumAlignment.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextAreaOverlayElement.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTextAreaOverlayElement.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextAreaOverlayElement.h line:46 +// enum from Dep-OgreSDK/include/OGRE\OgreTextAreaOverlayElement.h line:46 enum EnumAlignment { Left,
include/EnumAngleUnit.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMath.h" +// in: "Dep-OgreSDK/include/OGRE\OgreMath.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMath.h line:198 +// enum from Dep-OgreSDK/include/OGRE\OgreMath.h line:198 enum EnumAngleUnit { AU_DEGREE,
include/EnumAutoConstantType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h" +// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:590 +// enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:590 enum EnumAutoConstantType { /// The current world matrix
include/EnumBillboardOrigin.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h line:53 +// enum from Dep-OgreSDK/include/OGRE\OgreBillboardSet.h line:53 enum EnumBillboardOrigin { BBO_TOP_LEFT,
include/EnumBillboardRotationType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h line:66 +// enum from Dep-OgreSDK/include/OGRE\OgreBillboardSet.h line:66 enum EnumBillboardRotationType { /// Rotate the billboard's vertices around their facing direction
include/EnumBillboardType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h line:74 +// enum from Dep-OgreSDK/include/OGRE\OgreBillboardSet.h line:74 enum EnumBillboardType { /// Standard point billboard (default), always faces the camera completely and is always upright
include/EnumBindingType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:410 +// enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:410 enum EnumBindingType { /** Regular fragment processing unit - the default. */
include/EnumBorderCellIndex.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBorderPanelOverlayElement.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBorderPanelOverlayElement.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBorderPanelOverlayElement.h line:288 +// enum from Dep-OgreSDK/include/OGRE\OgreBorderPanelOverlayElement.h line:288 enum EnumBorderCellIndex { BCELL_TOP_LEFT = 0, BCELL_TOP = 1,
include/EnumBoxPlane.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:582 +// enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:582 enum EnumBoxPlane { BP_FRONT = 0,
include/EnumBufferLicenseType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h line:153 +// enum from Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h line:153 enum EnumBufferLicenseType { /// Licensee will only release buffer when it says so
include/EnumBufferType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreUTFString.h" +// in: "Dep-OgreSDK/include/OGRE\OgreUTFString.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreUTFString.h line:970 +// enum from Dep-OgreSDK/include/OGRE\OgreUTFString.h line:970 enum EnumBufferType { bt_none, bt_string,
include/EnumBuiltinHashFunction.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h" +// in: "Dep-OgreSDK/include/OGRE\OgrePass.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h line:1605 +// enum from Dep-OgreSDK/include/OGRE\OgrePass.h line:1605 enum EnumBuiltinHashFunction { /** Try to minimise the number of texture changes. */
include/EnumCacheType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreVertexIndexData.h" +// in: "Dep-OgreSDK/include/OGRE\OgreVertexIndexData.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreVertexIndexData.h line:285 +// enum from Dep-OgreSDK/include/OGRE\OgreVertexIndexData.h line:285 enum EnumCacheType { FIFO, LRU };
include/EnumCapabilitiesCategory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h line:62 +// enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h line:62 enum EnumCapabilitiesCategory { CAPS_CATEGORY_COMMON = 0,
include/EnumCapabilityKeywordType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,6 +35,6 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h line:68 +// enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h line:68 enum EnumCapabilityKeywordType {UNDEFINED_CAPABILITY_TYPE = 0, SET_STRING_METHOD, SET_INT_METHOD, SET_BOOL_METHOD, SET_REAL_METHOD, SET_CAPABILITY_ENUM_BOOL, ADD_SHADER_PROFILE_STRING};
include/EnumClipResult.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:714 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:714 enum EnumClipResult { /// Nothing was clipped
include/EnumCompareFunction.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:65 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:65 enum EnumCompareFunction { CMPF_ALWAYS_FAIL,
include/EnumConcreteNodeType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h" +// in: "Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h line:48 +// enum from Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h line:48 enum EnumConcreteNodeType { CNT_VARIABLE,
include/EnumContentType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:421 +// enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:421 enum EnumContentType { /// Normal texture identified by name
include/EnumCpuFeatures.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlatformInformation.h" +// in: "Dep-OgreSDK/include/OGRE\OgrePlatformInformation.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlatformInformation.h line:146 +// enum from Dep-OgreSDK/include/OGRE\OgrePlatformInformation.h line:146 enum EnumCpuFeatures { #if OGRE_CPU == OGRE_CPU_X86
include/EnumCullingMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:136 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:136 enum EnumCullingMode { /// Hardware never culls triangles and renders everything it receives.
include/EnumDisplayMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h" +// in: "Dep-OgreSDK/include/OGRE\OgreProfiler.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h line:229 +// enum from Dep-OgreSDK/include/OGRE\OgreProfiler.h line:229 enum EnumDisplayMode { /// Display % frame usage on the overlay
include/EnumElementType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h" +// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:1048 +// enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:1048 enum EnumElementType { ET_INT, ET_REAL
include/EnumEndian.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h" +// in: "Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h line:70 +// enum from Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h line:70 enum EnumEndian { /// Automatically determine endianness
include/EnumEnvMapType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:94 +// enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:94 enum EnumEnvMapType { /// Envmap based on vector from camera to vertex position, good for planar geometry
include/EnumExceptionCodes.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h" +// in: "Dep-OgreSDK/include/OGRE\OgreException.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h line:108 +// enum from Dep-OgreSDK/include/OGRE\OgreException.h line:108 enum EnumExceptionCodes { ERR_CANNOT_WRITE_TO_FILE, ERR_INVALID_STATE,
include/EnumExtent.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAxisAlignedBox.h" +// in: "Dep-OgreSDK/include/OGRE\OgreAxisAlignedBox.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAxisAlignedBox.h line:57 +// enum from Dep-OgreSDK/include/OGRE\OgreAxisAlignedBox.h line:57 enum EnumExtent { EXTENT_NULL,
include/EnumFaceGroupType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticFaceGroup.h" +// in: "Dep-OgreSDK/include/OGRE\OgreStaticFaceGroup.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticFaceGroup.h line:45 +// enum from Dep-OgreSDK/include/OGRE\OgreStaticFaceGroup.h line:45 enum EnumFaceGroupType { FGT_FACE_LIST, FGT_PATCH,
include/EnumFilter.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h" +// in: "Dep-OgreSDK/include/OGRE\OgreImage.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h line:450 +// enum from Dep-OgreSDK/include/OGRE\OgreImage.h line:450 enum EnumFilter { FILTER_NEAREST,
include/EnumFilterOptions.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:101 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:101 enum EnumFilterOptions { /// No filtering, used for FILT_MIP to turn off mipmapping
include/EnumFilterType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:91 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:91 enum EnumFilterType { /// The filter used when shrinking a texture
include/EnumFogMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:122 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:122 enum EnumFogMode { /// No fog. Duh.
include/EnumFontType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFont.h" +// in: "Dep-OgreSDK/include/OGRE\OgreFont.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFont.h line:45 +// enum from Dep-OgreSDK/include/OGRE\OgreFont.h line:45 enum EnumFontType { /// Generated from a truetype (.ttf) font
include/EnumFrameBuffer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderTarget.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h line:90 +// enum from Dep-OgreSDK/include/OGRE\OgreRenderTarget.h line:90 enum EnumFrameBuffer { FB_FRONT,
include/EnumFrameBufferType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:296 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:296 enum EnumFrameBufferType { FBT_COLOUR = 0x1, FBT_DEPTH = 0x2,
include/EnumFrameEventTimeType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRoot.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRoot.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRoot.h line:175 +// enum from Dep-OgreSDK/include/OGRE\OgreRoot.h line:175 enum EnumFrameEventTimeType { FETT_ANY = 0, FETT_STARTED = 1,
include/EnumFrustumPlane.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h" +// in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h line:70 +// enum from Dep-OgreSDK/include/OGRE\OgreFrustum.h line:70 enum EnumFrustumPlane { FRUSTUM_PLANE_NEAR = 0,
include/EnumGPUVendor.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h line:211 +// enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h line:211 enum EnumGPUVendor { GPU_UNKNOWN = 0,
include/EnumGpuConstantType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h" +// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:52 +// enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:52 enum EnumGpuConstantType { GCT_FLOAT1 = 1,
include/EnumGpuParamVariability.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h" +// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:83 +// enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:83 enum EnumGpuParamVariability { /// No variation except by manual setting - the default
include/EnumGpuProgramType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h" +// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h line:49 +// enum from Dep-OgreSDK/include/OGRE\OgreGpuProgram.h line:49 enum EnumGpuProgramType { GPT_VERTEX_PROGRAM,
include/EnumGuiHorizontalAlignment.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h" +// in: "Dep-OgreSDK/include/OGRE\OgreOverlayElement.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h line:72 +// enum from Dep-OgreSDK/include/OGRE\OgreOverlayElement.h line:72 enum EnumGuiHorizontalAlignment { GHA_LEFT,
include/EnumGuiMetricsMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h" +// in: "Dep-OgreSDK/include/OGRE\OgreOverlayElement.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h line:59 +// enum from Dep-OgreSDK/include/OGRE\OgreOverlayElement.h line:59 enum EnumGuiMetricsMode { /// 'left', 'top', 'height' and 'width' are parametrics from 0.0 to 1.0
include/EnumGuiVerticalAlignment.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h" +// in: "Dep-OgreSDK/include/OGRE\OgreOverlayElement.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h line:81 +// enum from Dep-OgreSDK/include/OGRE\OgreOverlayElement.h line:81 enum EnumGuiVerticalAlignment { GVA_TOP,
include/EnumIlluminationPassesState.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTechnique.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h line:57 +// enum from Dep-OgreSDK/include/OGRE\OgreTechnique.h line:57 enum EnumIlluminationPassesState { IPS_COMPILE_DISABLED = -1,
include/EnumIlluminationRenderStage.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:169 +// enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:169 enum EnumIlluminationRenderStage { /// No special illumination stage
include/EnumIlluminationStage.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h" +// in: "Dep-OgreSDK/include/OGRE\OgrePass.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h line:49 +// enum from Dep-OgreSDK/include/OGRE\OgrePass.h line:49 enum EnumIlluminationStage { /// Part of the rendering which occurs without any kind of direct lighting
include/EnumImageFlags.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h" +// in: "Dep-OgreSDK/include/OGRE\OgreImage.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h line:44 +// enum from Dep-OgreSDK/include/OGRE\OgreImage.h line:44 enum EnumImageFlags { IF_COMPRESSED = 0x00000001,
include/EnumIncludeOrExclude.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTechnique.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h line:114 +// enum from Dep-OgreSDK/include/OGRE\OgreTechnique.h line:114 enum EnumIncludeOrExclude { /// Inclusive - only support if present
include/EnumIndexType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareIndexBuffer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHardwareIndexBuffer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareIndexBuffer.h line:49 +// enum from Dep-OgreSDK/include/OGRE\OgreHardwareIndexBuffer.h line:49 enum EnumIndexType { IT_16BIT, IT_32BIT
include/EnumInputMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTargetPass.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCompositionTargetPass.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTargetPass.h line:52 +// enum from Dep-OgreSDK/include/OGRE\OgreCompositionTargetPass.h line:52 enum EnumInputMode { IM_NONE, // No input
include/EnumInterpolationMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h" +// in: "Dep-OgreSDK/include/OGRE\OgreAnimation.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h line:63 +// enum from Dep-OgreSDK/include/OGRE\OgreAnimation.h line:63 enum EnumInterpolationMode { /** Values are interpolated along straight lines. */
include/EnumLayerBlendOperation.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:57 +// enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:57 enum EnumLayerBlendOperation { /// Replace all colour with texture with no adjustment LBO_REPLACE,
include/EnumLayerBlendOperationEx.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:75 +// enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:75 enum EnumLayerBlendOperationEx { /// use source1 without modification LBX_SOURCE1,
include/EnumLayerBlendSource.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:112 +// enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:112 enum EnumLayerBlendSource { /// the colour as built up from previous stages
include/EnumLayerBlendType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:44 +// enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:44 enum EnumLayerBlendType { LBT_COLOUR,
include/EnumLightTypes.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h" +// in: "Dep-OgreSDK/include/OGRE\OgreLight.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h line:81 +// enum from Dep-OgreSDK/include/OGRE\OgreLight.h line:81 enum EnumLightTypes { /// Point light sources give off light equally in all directions, so require only position not direction
include/EnumLoadingState.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResource.h" +// in: "Dep-OgreSDK/include/OGRE\OgreResource.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResource.h line:125 +// enum from Dep-OgreSDK/include/OGRE\OgreResource.h line:125 enum EnumLoadingState { /// Not loaded
include/EnumLockOptions.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h line:120 +// enum from Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h line:120 enum EnumLockOptions { /** Normal mode, ie allows read/write and contents are preserved. */
include/EnumLogMessageLevel.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h" +// in: "Dep-OgreSDK/include/OGRE\OgreLog.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h line:57 +// enum from Dep-OgreSDK/include/OGRE\OgreLog.h line:57 enum EnumLogMessageLevel { LML_TRIVIAL = 1,
include/EnumLoggingLevel.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h" +// in: "Dep-OgreSDK/include/OGRE\OgreLog.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h line:48 +// enum from Dep-OgreSDK/include/OGRE\OgreLog.h line:48 enum EnumLoggingLevel { LL_LOW = 1,
include/EnumManualCullingMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:151 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:151 enum EnumManualCullingMode { /// No culling so everything is sent to the hardware.
include/EnumMaterialScriptSection.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h line:47 +// enum from Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h line:47 enum EnumMaterialScriptSection { MSS_NONE,
include/EnumMemoryCategory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMemoryAllocatorConfig.h" +// in: "Dep-OgreSDK/include/OGRE\OgreMemoryAllocatorConfig.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMemoryAllocatorConfig.h line:158 +// enum from Dep-OgreSDK/include/OGRE\OgreMemoryAllocatorConfig.h line:158 enum EnumMemoryCategory { /// General purpose
include/EnumMeshBuildType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMeshManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreMeshManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMeshManager.h line:444 +// enum from Dep-OgreSDK/include/OGRE\OgreMeshManager.h line:444 enum EnumMeshBuildType { MBT_PLANE,
include/EnumOperationType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderOperation.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderOperation.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderOperation.h line:47 +// enum from Dep-OgreSDK/include/OGRE\OgreRenderOperation.h line:47 enum EnumOperationType { /// A list of points, 1 vertex per point OT_POINT_LIST = 1,
include/EnumOrganisationMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueSortingGrouping.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderQueueSortingGrouping.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueSortingGrouping.h line:124 +// enum from Dep-OgreSDK/include/OGRE\OgreRenderQueueSortingGrouping.h line:124 enum EnumOrganisationMode { /// Group by pass
include/EnumOrientationMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h" +// in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h line:48 +// enum from Dep-OgreSDK/include/OGRE\OgreFrustum.h line:48 enum EnumOrientationMode { OR_DEGREE_0 = 0,
include/EnumParameterType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStringInterface.h" +// in: "Dep-OgreSDK/include/OGRE\OgreStringInterface.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStringInterface.h line:46 +// enum from Dep-OgreSDK/include/OGRE\OgreStringInterface.h line:46 enum EnumParameterType { PT_BOOL,
include/EnumParseAction.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,5 +35,5 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h line:109 +// enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h line:109 enum EnumParseAction {PARSE_HEADER, FIND_OPEN_BRACE, COLLECT_LINES};
include/EnumParticleType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticle.h" +// in: "Dep-OgreSDK/include/OGRE\OgreParticle.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticle.h line:69 +// enum from Dep-OgreSDK/include/OGRE\OgreParticle.h line:69 enum EnumParticleType { Visual,
include/EnumPassType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionPass.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCompositionPass.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionPass.h line:54 +// enum from Dep-OgreSDK/include/OGRE\OgreCompositionPass.h line:54 enum EnumPassType { PT_CLEAR, // Clear target to one colour
include/EnumPatchSurfaceType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h" +// in: "Dep-OgreSDK/include/OGRE\OgrePatchSurface.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h line:58 +// enum from Dep-OgreSDK/include/OGRE\OgrePatchSurface.h line:58 enum EnumPatchSurfaceType { /// A patch defined by a set of bezier curves
include/EnumPixelComponentType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h" +// in: "Dep-OgreSDK/include/OGRE\OgrePixelFormat.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h line:179 +// enum from Dep-OgreSDK/include/OGRE\OgrePixelFormat.h line:179 enum EnumPixelComponentType { PCT_BYTE = 0, /// Byte per component (8 bit fixed 0.0..1.0)
include/EnumPixelFormat.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h" +// in: "Dep-OgreSDK/include/OGRE\OgrePixelFormat.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEnumPixelFormat.h line:42 +// enum from Dep-OgreSDK/include/OGRE\OgreEnumPixelFormat.h line:42 enum EnumPixelFormat { /// Unknown pixel format.
include/EnumPixelFormatFlags.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h" +// in: "Dep-OgreSDK/include/OGRE\OgrePixelFormat.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h line:160 +// enum from Dep-OgreSDK/include/OGRE\OgrePixelFormat.h line:160 enum EnumPixelFormatFlags { // This format has an alpha channel PFF_HASALPHA = 0x00000001,
include/EnumPolygonMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:180 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:180 enum EnumPolygonMode { /// Only points are rendered.
include/EnumPrefabType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:1317 +// enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:1317 enum EnumPrefabType { PT_PLANE, PT_CUBE,
include/EnumProfileGroupMask.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h" +// in: "Dep-OgreSDK/include/OGRE\OgreProfiler.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h line:75 +// enum from Dep-OgreSDK/include/OGRE\OgreProfiler.h line:75 enum EnumProfileGroupMask { /// User default profile
include/EnumPrograms.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowVolumeExtrudeProgram.h" +// in: "Dep-OgreSDK/include/OGRE\OgreShadowVolumeExtrudeProgram.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowVolumeExtrudeProgram.h line:172 +// enum from Dep-OgreSDK/include/OGRE\OgreShadowVolumeExtrudeProgram.h line:172 enum EnumPrograms { // Point light extruder, infinite distance
include/EnumProjectionType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h" +// in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h line:62 +// enum from Dep-OgreSDK/include/OGRE\OgreFrustum.h line:62 enum EnumProjectionType { PT_ORTHOGRAPHIC,
include/EnumRealStorageFormat.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h" +// in: "Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h line:81 +// enum from Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h line:81 enum EnumRealStorageFormat { /// Real is stored as float, reducing precision if you're using OGRE_DOUBLE_PRECISION
include/EnumRenderQueueGroupID.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueue.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderQueue.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueue.h line:53 +// enum from Dep-OgreSDK/include/OGRE\OgreRenderQueue.h line:53 enum EnumRenderQueueGroupID { /// Use this queue for objects which must be rendered first e.g. backgrounds
include/EnumRequestType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceBackgroundQueue.h" +// in: "Dep-OgreSDK/include/OGRE\OgreResourceBackgroundQueue.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceBackgroundQueue.h line:111 +// enum from Dep-OgreSDK/include/OGRE\OgreResourceBackgroundQueue.h line:111 enum EnumRequestType { RT_INITIALISE_GROUP = 0,
include/EnumResourceType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h" +// in: "Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h line:477 +// enum from Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h line:477 enum EnumResourceType { TEXTURE,
include/EnumRotationInterpolationMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h" +// in: "Dep-OgreSDK/include/OGRE\OgreAnimation.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h line:72 +// enum from Dep-OgreSDK/include/OGRE\OgreAnimation.h line:72 enum EnumRotationInterpolationMode { /** Values are interpolated linearly. This is faster but does not
include/EnumSceneBlendFactor.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:234 +// enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:234 enum EnumSceneBlendFactor { SBF_ONE,
include/EnumSceneBlendOperation.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:253 +// enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:253 enum EnumSceneBlendOperation { SBO_ADD,
include/EnumSceneBlendType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:215 +// enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:215 enum EnumSceneBlendType { /// Make the object transparent based on the final alpha values in the texture
include/EnumSceneType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:3461 +// enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:3461 enum EnumSceneType { ST_GENERIC = 1,
include/EnumSerializeEvent.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h line:109 +// enum from Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h line:109 enum EnumSerializeEvent { MSE_PRE_WRITE,
include/EnumShadeOptions.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:114 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:114 enum EnumShadeOptions { SO_FLAT,
include/EnumShadowRenderableFlags.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCaster.h" +// in: "Dep-OgreSDK/include/OGRE\OgreShadowCaster.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCaster.h line:97 +// enum from Dep-OgreSDK/include/OGRE\OgreShadowCaster.h line:97 enum EnumShadowRenderableFlags { /// For shadow volume techniques only, generate a light cap on the volume
include/EnumShadowTechnique.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:191 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:191 enum EnumShadowTechnique { /** No shadows */
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSharedPtr.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSharedPtr.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSharedPtr.h line:42 +// enum from Dep-OgreSDK/include/OGRE\OgreSharedPtr.h line:42 enum EnumSharedPtrFreeMethod { /// Use OGRE_DELETE to free the memory
include/EnumSide.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlane.h" +// in: "Dep-OgreSDK/include/OGRE\OgrePlane.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlane.h line:80 +// enum from Dep-OgreSDK/include/OGRE\OgrePlane.h line:80 enum EnumSide { NO_SIDE,
include/EnumSkeletonAnimationBlendMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeleton.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSkeleton.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeleton.h line:48 +// enum from Dep-OgreSDK/include/OGRE\OgreSkeleton.h line:48 enum EnumSkeletonAnimationBlendMode { /// Animations are applied by calculating a weighted average of all animations ANIMBLEND_AVERAGE,
include/EnumSkeletonChunkID.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonFileFormat.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSkeletonFileFormat.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonFileFormat.h line:55 +// enum from Dep-OgreSDK/include/OGRE\OgreSkeletonFileFormat.h line:55 enum EnumSkeletonChunkID { SKELETON_HEADER = 0x1000, // char* version : Version number check
include/EnumSortMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:287 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:287 enum EnumSortMode { /** Sort by direction of the camera */
include/EnumSpecialCaseRenderQueueMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:183 +// enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:183 enum EnumSpecialCaseRenderQueueMode { /// Render only the queues in the special case list
include/EnumStatFlags.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderTarget.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h line:67 +// enum from Dep-OgreSDK/include/OGRE\OgreRenderTarget.h line:67 enum EnumStatFlags { SF_NONE = 0,
include/EnumStatus.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h" +// in: "Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h line:308 +// enum from Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h line:308 enum EnumStatus { UNINITIALSED = 0,
include/EnumStencilOperation.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderSystem.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h line:77 +// enum from Dep-OgreSDK/include/OGRE\OgreRenderSystem.h line:77 enum EnumStencilOperation { /// Leave the stencil buffer unchanged
include/EnumTargetMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h line:478 +// enum from Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h line:478 enum EnumTargetMode { /// Interpolate vertex positions in software
include/EnumTexCoordCalcMethod.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h" +// in: "Dep-OgreSDK/include/OGRE\OgreRenderSystem.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h line:63 +// enum from Dep-OgreSDK/include/OGRE\OgreRenderSystem.h line:63 enum EnumTexCoordCalcMethod { /// No calculated texture coordinates
include/EnumTexCoordDirection.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h" +// in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h line:147 +// enum from Dep-OgreSDK/include/OGRE\OgreBillboardChain.h line:147 enum EnumTexCoordDirection { /// Tex coord in elements is treated as the 'u' texture coordinate
include/EnumTextureAddressingMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:125 +// enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:125 enum EnumTextureAddressingMode { /// Texture wraps at values over 1.0
include/EnumTextureCubeFace.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:145 +// enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:145 enum EnumTextureCubeFace { CUBE_FRONT = 0,
include/EnumTextureEffectType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:70 +// enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:70 enum EnumTextureEffectType { /// Generate all texture coords based on angle between camera and vertex
include/EnumTextureFilterOptions.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:79 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:79 enum EnumTextureFilterOptions { /// Equal to: min=FO_POINT, mag=FO_POINT, mip=FO_NONE
include/EnumTextureMipmap.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTexture.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h line:81 +// enum from Dep-OgreSDK/include/OGRE\OgreTexture.h line:81 enum EnumTextureMipmap { /// Generate mipmaps up to 1x1
include/EnumTextureScope.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTechnique.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCompositionTechnique.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTechnique.h line:51 +// enum from Dep-OgreSDK/include/OGRE\OgreCompositionTechnique.h line:51 enum EnumTextureScope { //Local texture - only available to the compositor passes in this technique TS_LOCAL,
include/EnumTextureTransformType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:111 +// enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:111 enum EnumTextureTransformType { TT_TRANSLATE_U,
include/EnumTextureType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h" +// in: "Dep-OgreSDK/include/OGRE\OgreTexture.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h line:67 +// enum from Dep-OgreSDK/include/OGRE\OgreTexture.h line:67 enum EnumTextureType { /// 1D texture, used in combination with 1D texture coordinates
include/EnumTrackVertexColourEnum.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:278 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:278 enum EnumTrackVertexColourEnum { TVC_NONE = 0x0, TVC_AMBIENT = 0x1,
include/EnumTransformSpace.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreNode.h" +// in: "Dep-OgreSDK/include/OGRE\OgreNode.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreNode.h line:67 +// enum from Dep-OgreSDK/include/OGRE\OgreNode.h line:67 enum EnumTransformSpace { /// Transform is relative to the local space
include/EnumUsage.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h line:78 +// enum from Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h line:78 enum EnumUsage { /** Static buffer which the application rarely modifies once created. Modifying
include/EnumValueType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimable.h" +// in: "Dep-OgreSDK/include/OGRE\OgreAnimable.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimable.h line:75 +// enum from Dep-OgreSDK/include/OGRE\OgreAnimable.h line:75 enum EnumValueType { INT,
include/EnumVertexAnimationType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h" +// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h line:461 +// enum from Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h line:461 enum EnumVertexAnimationType { /// No animation
include/EnumVertexDataBindChoice.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h" +// in: "Dep-OgreSDK/include/OGRE\OgreEntity.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h line:716 +// enum from Dep-OgreSDK/include/OGRE\OgreEntity.h line:716 enum EnumVertexDataBindChoice { BIND_ORIGINAL,
include/EnumVertexElementSemantic.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h line:84 +// enum from Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h line:84 enum EnumVertexElementSemantic { /// Position, 3 reals per vertex VES_POSITION = 1,
include/EnumVertexElementType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h" +// in: "Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h line:107 +// enum from Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h line:107 enum EnumVertexElementType { VET_FLOAT1 = 0,
include/EnumVertexReductionQuota.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProgressiveMesh.h" +// in: "Dep-OgreSDK/include/OGRE\OgreProgressiveMesh.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProgressiveMesh.h line:69 +// enum from Dep-OgreSDK/include/OGRE\OgreProgressiveMesh.h line:69 enum EnumVertexReductionQuota { /// A set number of vertices are removed at each reduction
include/EnumVisibleSide.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h" +// in: "Dep-OgreSDK/include/OGRE\OgrePatchSurface.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h line:70 +// enum from Dep-OgreSDK/include/OGRE\OgrePatchSurface.h line:70 enum EnumVisibleSide { /// The side from which u goes right and v goes up (as in texture coords) VS_FRONT,
include/EnumWaveformType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h" +// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:162 +// enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:162 enum EnumWaveformType { /// Standard sine wave which smoothly changes from low to high and back again.
include/EnumWorldFragmentType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneQuery.h" +// in: "Dep-OgreSDK/include/OGRE\OgreSceneQuery.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneQuery.h line:82 +// enum from Dep-OgreSDK/include/OGRE\OgreSceneQuery.h line:82 enum EnumWorldFragmentType { /// Return no world geometry hits at all WFT_NONE,
include/EnumeTexturePlayMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. @@ -22,7 +22,7 @@ // // // File for type, method, enum or function stubs -// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreExternalTextureSource.h" +// in: "Dep-OgreSDK/include/OGRE\OgreExternalTextureSource.h" // // each stub combines the following files: // a C++ implementation file, transforming cpp calls into C-functions @@ -35,7 +35,7 @@ -// enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreExternalTextureSource.h line:59 +// enum from Dep-OgreSDK/include/OGRE\OgreExternalTextureSource.h line:59 enum EnumeTexturePlayMode { TextureEffectPause = 0, //! Video starts out paused
include/OgreDllDefines.h view
@@ -3,7 +3,7 @@ (A project to enable 3D game development in Haskell) For the latest info, see http://www.althainz.de/HGamer3D.html -Copyright 2011 Dr. Peter Althainz +(c) 2011 Peter Althainz Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. @@ -20,10 +20,10 @@ // OgreDllDefines.h -#ifndef _HGamer3DOgre014_DLLDEFINES_H_ -#define _HGamer3DOgre014_DLLDEFINES_H_ +#ifndef _HGamer3DOgre015_DLLDEFINES_H_ +#define _HGamer3DOgre015_DLLDEFINES_H_ -/* Cmake will define HGamer3DOgre014_EXPORTS on Windows when it +/* Cmake will define HGamer3DOgre015_EXPORTS on Windows when it configures to build a shared library. If you are going to use another build system on windows or create the visual studio projects by hand you need to define MyLibrary_EXPORTS when @@ -33,13 +33,13 @@ // We are using the Visual Studio Compiler and building Shared libraries #if (defined (_WIN32)) && !(defined (__GNUC__)) - #if defined(HGamer3DOgre014_EXPORTS) + #if defined(HGamer3DOgre015_EXPORTS) #define Ogre_LIB_EXPORT __declspec(dllexport) #else #define Ogre_LIB_EXPORT __declspec(dllimport) - #endif /* HGamer3DOgre014_EXPORTS */ + #endif /* HGamer3DOgre015_EXPORTS */ #else /* defined (_WIN32) */ #define Ogre_LIB_EXPORT #endif -#endif /* _HGamer3DOgre014_DLLDEFINES_H_ */ +#endif /* _HGamer3DOgre015_DLLDEFINES_H_ */
include/TypeColour.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License.
include/TypeDegree.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License.
include/TypeHG3DClass.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License.
include/TypeQuaternion.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License.
include/TypeRadian.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License.
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License.
include/TypeVector2.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License.
include/TypeVector3.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License.
include/TypeVector4.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // -// Copyright 2011 Dr. Peter Althainz +// (c) 2011 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License.
include/Utils.h view
@@ -3,7 +3,7 @@ (A project to enable 3D game development in Haskell) For the latest info, see http://www.althainz.de/HGamer3D.html -Copyright 2011 Dr. Peter Althainz +(c) 2011 Peter Althainz Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.