packages feed

HGamer3D-Ogre-Binding 0.1.4 → 0.1.5

raw patch · 554 files changed

+1362/−1356 lines, 554 filesdep ~HGamer3D-Datasetup-changed

Dependency ranges changed: HGamer3D-Data

Files

HGamer3D-Ogre-Binding.cabal view
@@ -1,18 +1,24 @@ Name:                HGamer3D-Ogre-Binding
-Version:             0.1.4
+Version:             0.1.5
 Synopsis:            Library to enable 3D game development for Haskell - Ogre Bindings
 Description:         
 	Library, to enable 3D game development for Haskell,
-	based on bindings to 3D Graphics, pyhsics engine and additional libraries.
-    Current implementation contains the following features: 
-      OGRE Binding, OIS Binding (limited functionality)
-      Platform: Windows only
-    Install following packages in sequence: HGamer3D-Data, HGamer3D-Ogre-Binding, HGamer3D-OIS-Binding, HGamer3D-API
+	based on bindings to 3D Graphics, Audio and GUI libraries.
+	THIS MODULE: Ogre Bindings
+    List of features and modules: 
+	  Data Module (Basic Data Types),
+      OGRE Binding (3D Graphics Engine), 
+      OIS Binding (Input System),
+      cAudio Binding (Audio),
+      CEGUI Binding (GUI System),
+      APIs (Haskell style APIs, different ways, to approach API)
+    Platform: Windows only
 	License: Apache License, Version 2.0
+	Install: see http://www.althainz.de/HGamer3D/Download-and-Installation.html
 	
 License:             OtherLicense
 License-file:        LICENSE
-Author:              Dr. Peter Althainz
+Author:              Peter Althainz
 Maintainer:          althainz@googlemail.com
 Build-Type:          Simple
 Cabal-Version:       >=1.2
@@ -21,7 +27,7 @@ Extra-source-files:  Setup.hs include/EnumMaterialScriptSection.h,include/EnumIncludeOrExclude.h,include/EnumGuiHorizontalAlignment.h,include/EnumSharedPtrFreeMethod.h,include/EnumFaceGroupType.h,include/EnumCapabilityKeywordType.h,include/EnumDisplayMode.h,include/EnumTextureCubeFace.h,include/EnumConcreteNodeType.h,include/EnumIlluminationPassesState.h,include/EnumMeshBuildType.h,include/EnumBuiltinHashFunction.h,include/EnumSkeletonChunkID.h,include/EnumSceneBlendOperation.h,include/EnumParticleType.h,include/EnumTextureFilterOptions.h,include/EnumLayerBlendOperationEx.h,include/EnumLayerBlendType.h,include/EnumGuiMetricsMode.h,include/EnumLayerBlendOperation.h,include/EnumVertexDataBindChoice.h,include/EnumProfileGroupMask.h,include/EnumMemoryCategory.h,include/EnumValueType.h,include/EnumTextureAddressingMode.h,include/EnumFrameBufferType.h,include/EnumTrackVertexColourEnum.h,include/EnumFontType.h,include/EnumCpuFeatures.h,include/EnumVertexReductionQuota.h,include/EnumLogMessageLevel.h,include/EnumPixelFormat.h,include/EnumSceneType.h,include/EnumBufferType.h,include/EnumOrganisationMode.h,include/EnumLoadingState.h,include/EnumEnvMapType.h,include/EnumTextureType.h,include/EnumPassType.h,include/EnumPrefabType.h,include/EnumClipResult.h,include/EnumAutoConstantType.h,include/EnumFrameBuffer.h,include/EnumUsage.h,include/EnumFrameEventTimeType.h,include/EnumShadowTechnique.h,include/EnumIlluminationRenderStage.h,include/EnumExceptionCodes.h,include/EnumVertexElementSemantic.h,include/EnumTextureMipmap.h,include/EnumBillboardOrigin.h,include/EnumSerializeEvent.h,include/EnumBillboardType.h,include/EnumManualCullingMode.h,include/EnumBorderCellIndex.h,include/EnumOrientationMode.h,include/EnumTexCoordCalcMethod.h,include/EnumShadeOptions.h,include/EnumLockOptions.h,include/EnumGPUVendor.h,include/EnumeTexturePlayMode.h,include/EnumTransformSpace.h,include/EnumFilterOptions.h,include/EnumSceneBlendFactor.h,include/EnumParseAction.h,include/EnumStatFlags.h,include/EnumResourceType.h,include/EnumStencilOperation.h,include/EnumAbstractNodeType.h,include/EnumImageFlags.h,include/EnumAlignment.h,include/EnumExtent.h,include/EnumSkeletonAnimationBlendMode.h,include/EnumGpuParamVariability.h,include/EnumTextureScope.h,include/EnumSide.h,include/EnumIlluminationStage.h,include/EnumShadowRenderableFlags.h,include/EnumBufferLicenseType.h,include/EnumLayerBlendSource.h,include/EnumBoxPlane.h,include/EnumFogMode.h,include/EnumRequestType.h,include/EnumACDataType.h,include/EnumVertexAnimationType.h,include/EnumPolygonMode.h,include/EnumTextureEffectType.h,include/EnumCullingMode.h,include/EnumSortMode.h,include/EnumGuiVerticalAlignment.h,include/EnumBindingType.h,include/EnumEndian.h,include/EnumVertexElementType.h,include/EnumTargetMode.h,include/EnumSpecialCaseRenderQueueMode.h,include/EnumFilterType.h,include/EnumGpuConstantType.h,include/EnumLoggingLevel.h,include/EnumProjectionType.h,include/EnumWorldFragmentType.h,include/EnumAngleUnit.h,include/EnumPixelFormatFlags.h,include/EnumFilter.h,include/EnumContentType.h,include/EnumBillboardRotationType.h,include/EnumRenderQueueGroupID.h,include/EnumGpuProgramType.h,include/EnumParameterType.h,include/EnumOperationType.h,include/EnumIndexType.h,include/EnumTexCoordDirection.h,include/EnumElementType.h,include/EnumPatchSurfaceType.h,include/EnumPixelComponentType.h,include/EnumSceneBlendType.h,include/EnumCapabilitiesCategory.h,include/EnumLightTypes.h,include/EnumStatus.h,include/EnumRealStorageFormat.h,include/EnumCompareFunction.h,include/EnumRotationInterpolationMode.h,include/EnumInterpolationMode.h,include/EnumCacheType.h,include/EnumTextureTransformType.h,include/EnumVisibleSide.h,include/EnumAccessMode.h,include/EnumPrograms.h,include/EnumWaveformType.h,include/EnumInputMode.h,include/EnumFrustumPlane.h,include/TypeVector4.h,include/TypeVector2.h,include/TypeVector3.h,include/TypeQuaternion.h,include/TypeHG3DClass.h,include/TypeRadian.h,include/TypeColour.h,include/TypeSharedPtr.h,include/TypeDegree.h,include/ClassPtr.h,include/Utils.h,include/OgreDllDefines.h,include/ClassItemIdentityException.h,include/ClassResourceGroupManager.h,include/ClassMultiRenderTarget.h,include/ClassTempBlendedBufferInfo.h,include/ClassCompositor.h,include/ClassTransformKeyFrame.h,include/ClassSceneManager.h,include/ClassRenderTarget.h,include/ClassInvalidStateException.h,include/ClassBillboardSet.h,include/ClassSimpleRenderable.h,include/ClassMovableObjectFactory.h,include/ClassParticleSystemFactory.h,include/ClassHardwareBufferLicensee.h,include/ClassPlaneOptimalShadowCameraSetup.h,include/ClassFileStreamDataStream.h,include/ClassPatchMesh.h,include/ClassRenderQueueInvocation.h,include/ClassDefaultRaySceneQuery.h,include/ClassTextureManager.h,include/ClassHardwareBufferManagerBase.h,include/ClassSubMesh.h,include/ClassBillboardChain.h,include/ClassParticleAffector.h,include/ClassMesh.h,include/ClassHighLevelGpuProgramFactory.h,include/ClassMaterialBucket.h,include/ClassElement.h,include/ClassCompositorInstance.h,include/ClassInvalidParametersException.h,include/ClassParticleEmitter.h,include/ClassDefaultSphereSceneQuery.h,include/ClassException.h,include/ClassHardwareBufferManager.h,include/ClassKeyFrame.h,include/ClassOverlayManager.h,include/ClassDefaultSceneManagerFactory.h,include/ClassLogManager.h,include/ClassCompositionTechnique.h,include/ClassFrustum.h,include/ClassMaterial.h,include/ClassFileHandleDataStream.h,include/ClassDefaultSceneManager.h,include/ClassGpuProgram.h,include/ClassCompositorChain.h,include/ClassBillboardSetFactory.h,include/ClassMovableObject.h,include/ClassIOException.h,include/ClassLODBucket.h,include/ClassBone.h,include/ClassFileNotFoundException.h,include/ClassArchive.h,include/ClassBillboardChainFactory.h,include/ClassInternalErrorException.h,include/ClassStringConverter.h,include/ClassVertexPoseKeyFrame.h,include/ClassBillboard.h,include/ClassStringUtil.h,include/ClassResourceGroupListener.h,include/ClassAnimation.h,include/ClassSceneNode.h,include/ClassTimeIndex.h,include/ClassAnimationTrack.h,include/ClassRegion.h,include/ClassHighLevelGpuProgram.h,include/ClassLightFactory.h,include/ClassLiSPSMShadowCameraSetup.h,include/ClassPass.h,include/ClassTextureUnitState.h,include/ClassNumericAnimationTrack.h,include/ClassCmdManualNamedConstsFile.h,include/ClassSkeletonInstance.h,include/ClassMeshSerializer.h,include/ClassAnimationState.h,include/ClassSceneManagerEnumerator.h,include/ClassRenderingAPIException.h,include/ClassCmdPose.h,include/ClassTechnique.h,include/ClassManualObjectSectionShadowRenderable.h,include/ClassEntity.h,include/ClassSceneManagerFactory.h,include/ClassRenderWindow.h,include/ClassShadowCameraSetup.h,include/ClassRuntimeAssertionException.h,include/ClassRibbonTrailFactory.h,include/ClassSubEntity.h,include/ClassManualObject.h,include/ClassWindowEventListener.h,include/ClassHardwareIndexBuffer.h,include/ClassGpuProgramManager.h,include/ClassOverlay.h,include/ClassStaticGeometry.h,include/ClassRibbonTrail.h,include/ClassManualObjectSection.h,include/ClassVertexAnimationTrack.h,include/ClassArchiveManager.h,include/ClassSkeleton.h,include/ClassSkeletonSerializer.h,include/ClassConfigFile.h,include/ClassRoot.h,include/ClassHardwarePixelBuffer.h,include/ClassResourceManager.h,include/ClassOverlayContainer.h,include/ClassWindowEventUtilities.h,include/ClassControllerManager.h,include/ClassMaterialSerializer.h,include/ClassNodeAnimationTrack.h,include/ClassLight.h,include/ClassDefaultShadowCameraSetup.h,include/ClassCompositionTargetPass.h,include/ClassRenderTexture.h,include/ClassCompositorManager.h,include/ClassEntityFactory.h,include/ClassMemoryDataStream.h,include/ClassHardwareOcclusionQuery.h,include/ClassPSSMShadowCameraSetup.h,include/ClassVertexMorphKeyFrame.h,include/ClassNode.h,include/ClassPatchSurface.h,include/ClassManualObjectFactory.h,include/ClassNumericKeyFrame.h,include/ClassDataStream.h,include/ClassRenderObjectListener.h,include/ClassGeometryBucket.h,include/ClassViewport.h,include/ClassDefaultPlaneBoundedVolumeListSceneQuery.h,include/ClassCompositionPass.h,include/ClassSceneMgrQueuedRenderableVisitor.h,include/ClassRenderSystemOperation.h,include/ClassUnimplementedException.h,include/ClassRenderQueueInvocationSequence.h,include/ClassDefaultAxisAlignedBoxSceneQuery.h,include/ClassMaterialManager.h,include/ClassCamera.h
 
 Library
-  Build-Depends:     base >= 3 && < 5, HGamer3D-Data == 0.1.4
+  Build-Depends:     base >= 3 && < 5, HGamer3D-Data == 0.1.5
 
   Exposed-modules:   HGamer3D.Bindings.Ogre.EnumMaterialScriptSection,HGamer3D.Bindings.Ogre.EnumIncludeOrExclude,HGamer3D.Bindings.Ogre.EnumGuiHorizontalAlignment,HGamer3D.Bindings.Ogre.EnumSharedPtrFreeMethod,HGamer3D.Bindings.Ogre.EnumFaceGroupType,HGamer3D.Bindings.Ogre.EnumCapabilityKeywordType,HGamer3D.Bindings.Ogre.EnumDisplayMode,HGamer3D.Bindings.Ogre.EnumTextureCubeFace,HGamer3D.Bindings.Ogre.EnumConcreteNodeType,HGamer3D.Bindings.Ogre.EnumIlluminationPassesState,HGamer3D.Bindings.Ogre.EnumMeshBuildType,HGamer3D.Bindings.Ogre.EnumBuiltinHashFunction,HGamer3D.Bindings.Ogre.EnumSkeletonChunkID,HGamer3D.Bindings.Ogre.EnumSceneBlendOperation,HGamer3D.Bindings.Ogre.EnumParticleType,HGamer3D.Bindings.Ogre.EnumTextureFilterOptions,HGamer3D.Bindings.Ogre.EnumLayerBlendOperationEx,HGamer3D.Bindings.Ogre.EnumLayerBlendType,HGamer3D.Bindings.Ogre.EnumGuiMetricsMode,HGamer3D.Bindings.Ogre.EnumLayerBlendOperation,HGamer3D.Bindings.Ogre.EnumVertexDataBindChoice,HGamer3D.Bindings.Ogre.EnumProfileGroupMask,HGamer3D.Bindings.Ogre.EnumMemoryCategory,HGamer3D.Bindings.Ogre.EnumValueType,HGamer3D.Bindings.Ogre.EnumTextureAddressingMode,HGamer3D.Bindings.Ogre.EnumFrameBufferType,HGamer3D.Bindings.Ogre.EnumTrackVertexColourEnum,HGamer3D.Bindings.Ogre.EnumFontType,HGamer3D.Bindings.Ogre.EnumCpuFeatures,HGamer3D.Bindings.Ogre.EnumVertexReductionQuota,HGamer3D.Bindings.Ogre.EnumLogMessageLevel,HGamer3D.Bindings.Ogre.EnumPixelFormat,HGamer3D.Bindings.Ogre.EnumSceneType,HGamer3D.Bindings.Ogre.EnumBufferType,HGamer3D.Bindings.Ogre.EnumOrganisationMode,HGamer3D.Bindings.Ogre.EnumLoadingState,HGamer3D.Bindings.Ogre.EnumEnvMapType,HGamer3D.Bindings.Ogre.EnumTextureType,HGamer3D.Bindings.Ogre.EnumPassType,HGamer3D.Bindings.Ogre.EnumPrefabType,HGamer3D.Bindings.Ogre.EnumClipResult,HGamer3D.Bindings.Ogre.EnumAutoConstantType,HGamer3D.Bindings.Ogre.EnumFrameBuffer,HGamer3D.Bindings.Ogre.EnumUsage,HGamer3D.Bindings.Ogre.EnumFrameEventTimeType,HGamer3D.Bindings.Ogre.EnumShadowTechnique,HGamer3D.Bindings.Ogre.EnumIlluminationRenderStage,HGamer3D.Bindings.Ogre.EnumExceptionCodes,HGamer3D.Bindings.Ogre.EnumVertexElementSemantic,HGamer3D.Bindings.Ogre.EnumTextureMipmap,HGamer3D.Bindings.Ogre.EnumBillboardOrigin,HGamer3D.Bindings.Ogre.EnumSerializeEvent,HGamer3D.Bindings.Ogre.EnumBillboardType,HGamer3D.Bindings.Ogre.EnumManualCullingMode,HGamer3D.Bindings.Ogre.EnumBorderCellIndex,HGamer3D.Bindings.Ogre.EnumOrientationMode,HGamer3D.Bindings.Ogre.EnumTexCoordCalcMethod,HGamer3D.Bindings.Ogre.EnumShadeOptions,HGamer3D.Bindings.Ogre.EnumLockOptions,HGamer3D.Bindings.Ogre.EnumGPUVendor,HGamer3D.Bindings.Ogre.EnumeTexturePlayMode,HGamer3D.Bindings.Ogre.EnumTransformSpace,HGamer3D.Bindings.Ogre.EnumFilterOptions,HGamer3D.Bindings.Ogre.EnumSceneBlendFactor,HGamer3D.Bindings.Ogre.EnumParseAction,HGamer3D.Bindings.Ogre.EnumStatFlags,HGamer3D.Bindings.Ogre.EnumResourceType,HGamer3D.Bindings.Ogre.EnumStencilOperation,HGamer3D.Bindings.Ogre.EnumAbstractNodeType,HGamer3D.Bindings.Ogre.EnumImageFlags,HGamer3D.Bindings.Ogre.EnumAlignment,HGamer3D.Bindings.Ogre.EnumExtent,HGamer3D.Bindings.Ogre.EnumSkeletonAnimationBlendMode,HGamer3D.Bindings.Ogre.EnumGpuParamVariability,HGamer3D.Bindings.Ogre.EnumTextureScope,HGamer3D.Bindings.Ogre.EnumSide,HGamer3D.Bindings.Ogre.EnumIlluminationStage,HGamer3D.Bindings.Ogre.EnumShadowRenderableFlags,HGamer3D.Bindings.Ogre.EnumBufferLicenseType,HGamer3D.Bindings.Ogre.EnumLayerBlendSource,HGamer3D.Bindings.Ogre.EnumBoxPlane,HGamer3D.Bindings.Ogre.EnumFogMode,HGamer3D.Bindings.Ogre.EnumRequestType,HGamer3D.Bindings.Ogre.EnumACDataType,HGamer3D.Bindings.Ogre.EnumVertexAnimationType,HGamer3D.Bindings.Ogre.EnumPolygonMode,HGamer3D.Bindings.Ogre.EnumTextureEffectType,HGamer3D.Bindings.Ogre.EnumCullingMode,HGamer3D.Bindings.Ogre.EnumSortMode,HGamer3D.Bindings.Ogre.EnumGuiVerticalAlignment,HGamer3D.Bindings.Ogre.EnumBindingType,HGamer3D.Bindings.Ogre.EnumEndian,HGamer3D.Bindings.Ogre.EnumVertexElementType,HGamer3D.Bindings.Ogre.EnumTargetMode,HGamer3D.Bindings.Ogre.EnumSpecialCaseRenderQueueMode,HGamer3D.Bindings.Ogre.EnumFilterType,HGamer3D.Bindings.Ogre.EnumGpuConstantType,HGamer3D.Bindings.Ogre.EnumLoggingLevel,HGamer3D.Bindings.Ogre.EnumProjectionType,HGamer3D.Bindings.Ogre.EnumWorldFragmentType,HGamer3D.Bindings.Ogre.EnumAngleUnit,HGamer3D.Bindings.Ogre.EnumPixelFormatFlags,HGamer3D.Bindings.Ogre.EnumFilter,HGamer3D.Bindings.Ogre.EnumContentType,HGamer3D.Bindings.Ogre.EnumBillboardRotationType,HGamer3D.Bindings.Ogre.EnumRenderQueueGroupID,HGamer3D.Bindings.Ogre.EnumGpuProgramType,HGamer3D.Bindings.Ogre.EnumParameterType,HGamer3D.Bindings.Ogre.EnumOperationType,HGamer3D.Bindings.Ogre.EnumIndexType,HGamer3D.Bindings.Ogre.EnumTexCoordDirection,HGamer3D.Bindings.Ogre.EnumElementType,HGamer3D.Bindings.Ogre.EnumPatchSurfaceType,HGamer3D.Bindings.Ogre.EnumPixelComponentType,HGamer3D.Bindings.Ogre.EnumSceneBlendType,HGamer3D.Bindings.Ogre.EnumCapabilitiesCategory,HGamer3D.Bindings.Ogre.EnumLightTypes,HGamer3D.Bindings.Ogre.EnumStatus,HGamer3D.Bindings.Ogre.EnumRealStorageFormat,HGamer3D.Bindings.Ogre.EnumCompareFunction,HGamer3D.Bindings.Ogre.EnumRotationInterpolationMode,HGamer3D.Bindings.Ogre.EnumInterpolationMode,HGamer3D.Bindings.Ogre.EnumCacheType,HGamer3D.Bindings.Ogre.EnumTextureTransformType,HGamer3D.Bindings.Ogre.EnumVisibleSide,HGamer3D.Bindings.Ogre.EnumAccessMode,HGamer3D.Bindings.Ogre.EnumPrograms,HGamer3D.Bindings.Ogre.EnumWaveformType,HGamer3D.Bindings.Ogre.EnumInputMode,HGamer3D.Bindings.Ogre.EnumFrustumPlane,HGamer3D.Bindings.Ogre.TypeVector4,HGamer3D.Bindings.Ogre.TypeVector2,HGamer3D.Bindings.Ogre.TypeVector3,HGamer3D.Bindings.Ogre.TypeQuaternion,HGamer3D.Bindings.Ogre.TypeHG3DClass,HGamer3D.Bindings.Ogre.TypeRadian,HGamer3D.Bindings.Ogre.TypeColour,HGamer3D.Bindings.Ogre.TypeSharedPtr,HGamer3D.Bindings.Ogre.TypeDegree,HGamer3D.Bindings.Ogre.ClassPtr,HGamer3D.Bindings.Ogre.Utils,HGamer3D.Bindings.Ogre.ClassItemIdentityException,HGamer3D.Bindings.Ogre.ClassResourceGroupManager,HGamer3D.Bindings.Ogre.ClassMultiRenderTarget,HGamer3D.Bindings.Ogre.ClassTempBlendedBufferInfo,HGamer3D.Bindings.Ogre.ClassCompositor,HGamer3D.Bindings.Ogre.ClassTransformKeyFrame,HGamer3D.Bindings.Ogre.ClassSceneManager,HGamer3D.Bindings.Ogre.ClassRenderTarget,HGamer3D.Bindings.Ogre.ClassInvalidStateException,HGamer3D.Bindings.Ogre.ClassBillboardSet,HGamer3D.Bindings.Ogre.ClassSimpleRenderable,HGamer3D.Bindings.Ogre.ClassMovableObjectFactory,HGamer3D.Bindings.Ogre.ClassParticleSystemFactory,HGamer3D.Bindings.Ogre.ClassHardwareBufferLicensee,HGamer3D.Bindings.Ogre.ClassPlaneOptimalShadowCameraSetup,HGamer3D.Bindings.Ogre.ClassFileStreamDataStream,HGamer3D.Bindings.Ogre.ClassPatchMesh,HGamer3D.Bindings.Ogre.ClassRenderQueueInvocation,HGamer3D.Bindings.Ogre.ClassDefaultRaySceneQuery,HGamer3D.Bindings.Ogre.ClassTextureManager,HGamer3D.Bindings.Ogre.ClassHardwareBufferManagerBase,HGamer3D.Bindings.Ogre.ClassSubMesh,HGamer3D.Bindings.Ogre.ClassBillboardChain,HGamer3D.Bindings.Ogre.ClassParticleAffector,HGamer3D.Bindings.Ogre.ClassMesh,HGamer3D.Bindings.Ogre.ClassHighLevelGpuProgramFactory,HGamer3D.Bindings.Ogre.ClassMaterialBucket,HGamer3D.Bindings.Ogre.ClassElement,HGamer3D.Bindings.Ogre.ClassCompositorInstance,HGamer3D.Bindings.Ogre.ClassInvalidParametersException,HGamer3D.Bindings.Ogre.ClassParticleEmitter,HGamer3D.Bindings.Ogre.ClassDefaultSphereSceneQuery,HGamer3D.Bindings.Ogre.ClassException,HGamer3D.Bindings.Ogre.ClassHardwareBufferManager,HGamer3D.Bindings.Ogre.ClassKeyFrame,HGamer3D.Bindings.Ogre.ClassOverlayManager,HGamer3D.Bindings.Ogre.ClassDefaultSceneManagerFactory,HGamer3D.Bindings.Ogre.ClassLogManager,HGamer3D.Bindings.Ogre.ClassCompositionTechnique,HGamer3D.Bindings.Ogre.ClassFrustum,HGamer3D.Bindings.Ogre.ClassMaterial,HGamer3D.Bindings.Ogre.ClassFileHandleDataStream,HGamer3D.Bindings.Ogre.ClassDefaultSceneManager,HGamer3D.Bindings.Ogre.ClassGpuProgram,HGamer3D.Bindings.Ogre.ClassCompositorChain,HGamer3D.Bindings.Ogre.ClassBillboardSetFactory,HGamer3D.Bindings.Ogre.ClassMovableObject,HGamer3D.Bindings.Ogre.ClassIOException,HGamer3D.Bindings.Ogre.ClassLODBucket,HGamer3D.Bindings.Ogre.ClassBone,HGamer3D.Bindings.Ogre.ClassFileNotFoundException,HGamer3D.Bindings.Ogre.ClassArchive,HGamer3D.Bindings.Ogre.ClassBillboardChainFactory,HGamer3D.Bindings.Ogre.ClassInternalErrorException,HGamer3D.Bindings.Ogre.ClassStringConverter,HGamer3D.Bindings.Ogre.ClassVertexPoseKeyFrame,HGamer3D.Bindings.Ogre.ClassBillboard,HGamer3D.Bindings.Ogre.ClassStringUtil,HGamer3D.Bindings.Ogre.ClassResourceGroupListener,HGamer3D.Bindings.Ogre.ClassAnimation,HGamer3D.Bindings.Ogre.ClassSceneNode,HGamer3D.Bindings.Ogre.ClassTimeIndex,HGamer3D.Bindings.Ogre.ClassAnimationTrack,HGamer3D.Bindings.Ogre.ClassRegion,HGamer3D.Bindings.Ogre.ClassHighLevelGpuProgram,HGamer3D.Bindings.Ogre.ClassLightFactory,HGamer3D.Bindings.Ogre.ClassLiSPSMShadowCameraSetup,HGamer3D.Bindings.Ogre.ClassPass,HGamer3D.Bindings.Ogre.ClassTextureUnitState,HGamer3D.Bindings.Ogre.ClassNumericAnimationTrack,HGamer3D.Bindings.Ogre.ClassCmdManualNamedConstsFile,HGamer3D.Bindings.Ogre.ClassSkeletonInstance,HGamer3D.Bindings.Ogre.ClassMeshSerializer,HGamer3D.Bindings.Ogre.ClassAnimationState,HGamer3D.Bindings.Ogre.ClassSceneManagerEnumerator,HGamer3D.Bindings.Ogre.ClassRenderingAPIException,HGamer3D.Bindings.Ogre.ClassCmdPose,HGamer3D.Bindings.Ogre.ClassTechnique,HGamer3D.Bindings.Ogre.ClassManualObjectSectionShadowRenderable,HGamer3D.Bindings.Ogre.ClassEntity,HGamer3D.Bindings.Ogre.ClassSceneManagerFactory,HGamer3D.Bindings.Ogre.ClassRenderWindow,HGamer3D.Bindings.Ogre.ClassShadowCameraSetup,HGamer3D.Bindings.Ogre.ClassRuntimeAssertionException,HGamer3D.Bindings.Ogre.ClassRibbonTrailFactory,HGamer3D.Bindings.Ogre.ClassSubEntity,HGamer3D.Bindings.Ogre.ClassManualObject,HGamer3D.Bindings.Ogre.ClassWindowEventListener,HGamer3D.Bindings.Ogre.ClassHardwareIndexBuffer,HGamer3D.Bindings.Ogre.ClassGpuProgramManager,HGamer3D.Bindings.Ogre.ClassOverlay,HGamer3D.Bindings.Ogre.ClassStaticGeometry,HGamer3D.Bindings.Ogre.ClassRibbonTrail,HGamer3D.Bindings.Ogre.ClassManualObjectSection,HGamer3D.Bindings.Ogre.ClassVertexAnimationTrack,HGamer3D.Bindings.Ogre.ClassArchiveManager,HGamer3D.Bindings.Ogre.ClassSkeleton,HGamer3D.Bindings.Ogre.ClassSkeletonSerializer,HGamer3D.Bindings.Ogre.ClassConfigFile,HGamer3D.Bindings.Ogre.ClassRoot,HGamer3D.Bindings.Ogre.ClassHardwarePixelBuffer,HGamer3D.Bindings.Ogre.ClassResourceManager,HGamer3D.Bindings.Ogre.ClassOverlayContainer,HGamer3D.Bindings.Ogre.ClassWindowEventUtilities,HGamer3D.Bindings.Ogre.ClassControllerManager,HGamer3D.Bindings.Ogre.ClassMaterialSerializer,HGamer3D.Bindings.Ogre.ClassNodeAnimationTrack,HGamer3D.Bindings.Ogre.ClassLight,HGamer3D.Bindings.Ogre.ClassDefaultShadowCameraSetup,HGamer3D.Bindings.Ogre.ClassCompositionTargetPass,HGamer3D.Bindings.Ogre.ClassRenderTexture,HGamer3D.Bindings.Ogre.ClassCompositorManager,HGamer3D.Bindings.Ogre.ClassEntityFactory,HGamer3D.Bindings.Ogre.ClassMemoryDataStream,HGamer3D.Bindings.Ogre.ClassHardwareOcclusionQuery,HGamer3D.Bindings.Ogre.ClassPSSMShadowCameraSetup,HGamer3D.Bindings.Ogre.ClassVertexMorphKeyFrame,HGamer3D.Bindings.Ogre.ClassNode,HGamer3D.Bindings.Ogre.ClassPatchSurface,HGamer3D.Bindings.Ogre.ClassManualObjectFactory,HGamer3D.Bindings.Ogre.ClassNumericKeyFrame,HGamer3D.Bindings.Ogre.ClassDataStream,HGamer3D.Bindings.Ogre.ClassRenderObjectListener,HGamer3D.Bindings.Ogre.ClassGeometryBucket,HGamer3D.Bindings.Ogre.ClassViewport,HGamer3D.Bindings.Ogre.ClassDefaultPlaneBoundedVolumeListSceneQuery,HGamer3D.Bindings.Ogre.ClassCompositionPass,HGamer3D.Bindings.Ogre.ClassSceneMgrQueuedRenderableVisitor,HGamer3D.Bindings.Ogre.ClassRenderSystemOperation,HGamer3D.Bindings.Ogre.ClassUnimplementedException,HGamer3D.Bindings.Ogre.ClassRenderQueueInvocationSequence,HGamer3D.Bindings.Ogre.ClassDefaultAxisAlignedBoxSceneQuery,HGamer3D.Bindings.Ogre.ClassMaterialManager,HGamer3D.Bindings.Ogre.ClassCamera
   Other-modules:     C2HS 
@@ -32,4 +38,4 @@   Include-dirs:      include
   Build-tools:       
   build-depends:     haskell98
-  extra-libraries:   stdc++.dll HGamer3DOgre014
+  extra-libraries:   HGamer3DOgre015
HGamer3D/Bindings/Ogre/ClassAnimation.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreAnimation.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassAnimationState.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationState.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationState.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassAnimationTrack.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassArchive.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreArchive.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreArchive.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassArchiveManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreArchiveManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreArchiveManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassBillboard.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboard.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBillboard.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassBillboardChain.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassBillboardChainFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassBillboardSet.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassBillboardSetFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassBone.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBone.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBone.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCamera.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCamera.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCamera.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCmdManualNamedConstsFile.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCmdPose.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositionPass.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionPass.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCompositionPass.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositionTargetPass.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTargetPass.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCompositionTargetPass.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositionTechnique.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTechnique.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCompositionTechnique.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositor.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositor.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCompositor.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositorChain.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorChain.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCompositorChain.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositorInstance.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorInstance.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCompositorInstance.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassCompositorManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCompositorManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassConfigFile.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreConfigFile.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreConfigFile.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassControllerManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreControllerManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreControllerManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDataStream.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultAxisAlignedBoxSceneQuery.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultPlaneBoundedVolumeListSceneQuery.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultRaySceneQuery.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultSceneManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManagerEnumerator.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManagerEnumerator.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultSceneManagerFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManagerEnumerator.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManagerEnumerator.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultShadowCameraSetup.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetup.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetup.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassDefaultSphereSceneQuery.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassElement.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassEntity.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreEntity.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassEntityFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreEntity.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassFileHandleDataStream.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassFileNotFoundException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassFileStreamDataStream.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassFrustum.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassGeometryBucket.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassGpuProgram.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassGpuProgramManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHardwareBufferLicensee.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHardwareBufferManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHardwareBufferManagerBase.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHardwareIndexBuffer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareIndexBuffer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareIndexBuffer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHardwareOcclusionQuery.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareOcclusionQuery.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareOcclusionQuery.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHardwarePixelBuffer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwarePixelBuffer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHardwarePixelBuffer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHighLevelGpuProgram.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHighLevelGpuProgram.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHighLevelGpuProgram.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassHighLevelGpuProgramFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHighLevelGpuProgramManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHighLevelGpuProgramManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassIOException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassInternalErrorException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassInvalidParametersException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassInvalidStateException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassItemIdentityException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassKeyFrame.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassLODBucket.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassLiSPSMShadowCameraSetup.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetupLiSPSM.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetupLiSPSM.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassLight.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreLight.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassLightFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreLight.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassLogManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLogManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreLogManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassManualObject.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassManualObjectFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassManualObjectSection.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassManualObjectSectionShadowRenderable.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMaterial.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterial.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreMaterial.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMaterialBucket.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMaterialManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreMaterialManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMaterialSerializer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMemoryDataStream.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMesh.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMesh.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreMesh.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMeshSerializer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMeshSerializer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreMeshSerializer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMovableObject.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMovableObject.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreMovableObject.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMovableObjectFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMovableObject.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreMovableObject.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassMultiRenderTarget.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTexture.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderTexture.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassNode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreNode.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreNode.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassNodeAnimationTrack.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassNumericAnimationTrack.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassNumericKeyFrame.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassOverlay.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlay.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreOverlay.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassOverlayContainer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayContainer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreOverlayContainer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassOverlayManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreOverlayManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassPSSMShadowCameraSetup.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetupPSSM.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetupPSSM.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassParticleAffector.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticleAffector.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreParticleAffector.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassParticleEmitter.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticleEmitter.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreParticleEmitter.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassParticleSystemFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticleSystemManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreParticleSystemManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassPass.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgrePass.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassPatchMesh.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchMesh.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgrePatchMesh.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassPatchSurface.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgrePatchSurface.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassPlaneOptimalShadowCameraSetup.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetupPlaneOptimal.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetupPlaneOptimal.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassPtr.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 --
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 --
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/ClassRegion.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderObjectListener.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderObjectListener.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderObjectListener.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderQueueInvocation.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueInvocation.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderQueueInvocation.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderQueueInvocationSequence.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueInvocation.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderQueueInvocation.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderSystemOperation.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorInstance.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCompositorInstance.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderTarget.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderTarget.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderTexture.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTexture.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderTexture.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderWindow.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderWindow.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderWindow.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRenderingAPIException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassResourceGroupListener.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassResourceGroupManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassResourceManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreResourceManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRibbonTrail.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRibbonTrail.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRibbonTrail.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRibbonTrailFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRibbonTrail.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRibbonTrail.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRoot.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRoot.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRoot.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassRuntimeAssertionException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSceneManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSceneManagerEnumerator.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManagerEnumerator.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManagerEnumerator.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSceneManagerFactory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSceneMgrQueuedRenderableVisitor.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSceneNode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneNode.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneNode.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassShadowCameraSetup.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetup.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetup.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSimpleRenderable.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSimpleRenderable.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSimpleRenderable.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSkeleton.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeleton.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSkeleton.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSkeletonInstance.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonInstance.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSkeletonInstance.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSkeletonSerializer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonSerializer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSkeletonSerializer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassStaticGeometry.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassStringConverter.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStringConverter.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreStringConverter.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassStringUtil.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreString.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreString.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSubEntity.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSubEntity.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSubEntity.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassSubMesh.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSubMesh.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSubMesh.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassTechnique.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTechnique.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassTempBlendedBufferInfo.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassTextureManager.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTextureManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassTextureUnitState.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassTimeIndex.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassTransformKeyFrame.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassUnimplementedException.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassVertexAnimationTrack.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassVertexMorphKeyFrame.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassVertexPoseKeyFrame.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassViewport.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreViewport.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreViewport.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassWindowEventListener.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreWindowEventUtilities.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreWindowEventUtilities.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/ClassWindowEventUtilities.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreWindowEventUtilities.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreWindowEventUtilities.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
HGamer3D/Bindings/Ogre/EnumACDataType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:1037 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:1037 -}
 data EnumACDataType = AcdtNone
                     | AcdtInt
                     | AcdtReal
HGamer3D/Bindings/Ogre/EnumAbstractNodeType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h line:75 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h line:75 -}
 data EnumAbstractNodeType = AntUnknown
                           | AntAtom
                           | AntObject
HGamer3D/Bindings/Ogre/EnumAccessMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h line:66 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreDataStream.h line:66 -}
 data EnumAccessMode = Read
                     | Write
                     deriving (Eq)
HGamer3D/Bindings/Ogre/EnumAlignment.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextAreaOverlayElement.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTextAreaOverlayElement.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextAreaOverlayElement.h line:46 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreTextAreaOverlayElement.h line:46 -}
 data EnumAlignment = Left
                    | Right
                    | Center
HGamer3D/Bindings/Ogre/EnumAngleUnit.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMath.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreMath.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMath.h line:198 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreMath.h line:198 -}
 data EnumAngleUnit = AuDegree
                    | AuRadian
                    deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumAutoConstantType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:590 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:590 -}
 data EnumAutoConstantType = ActWorldMatrix
                           | ActInverseWorldMatrix
                           | ActTransposeWorldMatrix
HGamer3D/Bindings/Ogre/EnumBillboardOrigin.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h line:53 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreBillboardSet.h line:53 -}
 data EnumBillboardOrigin = BboTopLeft
                          | BboTopCenter
                          | BboTopRight
HGamer3D/Bindings/Ogre/EnumBillboardRotationType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h line:66 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreBillboardSet.h line:66 -}
 data EnumBillboardRotationType = BbrVertex
                                | BbrTexcoord
                                deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumBillboardType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h line:74 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreBillboardSet.h line:74 -}
 data EnumBillboardType = BbtPoint
                        | BbtOrientedCommon
                        | BbtOrientedSelf
HGamer3D/Bindings/Ogre/EnumBindingType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:410 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:410 -}
 data EnumBindingType = BtFragment
                      | BtVertex
                      deriving (Eq)
HGamer3D/Bindings/Ogre/EnumBorderCellIndex.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBorderPanelOverlayElement.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBorderPanelOverlayElement.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBorderPanelOverlayElement.h line:288 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreBorderPanelOverlayElement.h line:288 -}
 data EnumBorderCellIndex = BcellTopLeft
                          | BcellTop
                          | BcellTopRight
HGamer3D/Bindings/Ogre/EnumBoxPlane.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:582 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:582 -}
 data EnumBoxPlane = BpFront
                   | BpBack
                   | BpLeft
HGamer3D/Bindings/Ogre/EnumBufferLicenseType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h line:153 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h line:153 -}
 data EnumBufferLicenseType = BltManualRelease
                            | BltAutomaticRelease
                            deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumBufferType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreUTFString.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreUTFString.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreUTFString.h line:970 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreUTFString.h line:970 -}
 data EnumBufferType = BtNone
                     | BtString
                     | BtWstring
HGamer3D/Bindings/Ogre/EnumBuiltinHashFunction.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgrePass.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h line:1605 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgrePass.h line:1605 -}
 data EnumBuiltinHashFunction = MinTextureChange
                              | MinGpuProgramChange
                              deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumCacheType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreVertexIndexData.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreVertexIndexData.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreVertexIndexData.h line:285 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreVertexIndexData.h line:285 -}
 data EnumCacheType = Fifo
                    | Lru
                    deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumCapabilitiesCategory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h line:62 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h line:62 -}
 data EnumCapabilitiesCategory = CapsCategoryCommon
                               | CapsCategoryCommon2
                               | CapsCategoryD3d9
HGamer3D/Bindings/Ogre/EnumCapabilityKeywordType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h line:68 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h line:68 -}
 data EnumCapabilityKeywordType = UndefinedCapabilityType
                                | SetStringMethod
                                | SetIntMethod
HGamer3D/Bindings/Ogre/EnumClipResult.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:714 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:714 -}
 data EnumClipResult = ClippedNone
                     | ClippedSome
                     | ClippedAll
HGamer3D/Bindings/Ogre/EnumCompareFunction.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:65 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:65 -}
 data EnumCompareFunction = CmpfAlwaysFail
                          | CmpfAlwaysPass
                          | CmpfLess
HGamer3D/Bindings/Ogre/EnumConcreteNodeType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h line:48 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h line:48 -}
 data EnumConcreteNodeType = CntVariable
                           | CntVariableAssign
                           | CntWord
HGamer3D/Bindings/Ogre/EnumContentType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:421 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:421 -}
 data EnumContentType = ContentNamed
                      | ContentShadow
                      | ContentCompositor
HGamer3D/Bindings/Ogre/EnumCpuFeatures.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlatformInformation.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgrePlatformInformation.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlatformInformation.h line:146 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgrePlatformInformation.h line:146 -}
 data EnumCpuFeatures = CpuFeatureSse
                      | CpuFeatureSse2
                      | CpuFeatureSse3
HGamer3D/Bindings/Ogre/EnumCullingMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:136 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:136 -}
 data EnumCullingMode = CullNone
                      | CullClockwise
                      | CullAnticlockwise
HGamer3D/Bindings/Ogre/EnumDisplayMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreProfiler.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h line:229 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreProfiler.h line:229 -}
 data EnumDisplayMode = DisplayPercentage
                      | DisplayMilliseconds
                      deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumElementType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:1048 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:1048 -}
 data EnumElementType = EtInt
                      | EtReal
                      deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumEndian.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h line:70 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h line:70 -}
 data EnumEndian = EndianAuto
                 | EndianBig
                 | EndianLittle
HGamer3D/Bindings/Ogre/EnumEnvMapType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:94 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:94 -}
 data EnumEnvMapType = EnvPlanar
                     | EnvCurved
                     | EnvReflection
HGamer3D/Bindings/Ogre/EnumExceptionCodes.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h line:108 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreException.h line:108 -}
 data EnumExceptionCodes = ErrCannotWriteToFile
                         | ErrInvalidState
                         | ErrInvalidparams
HGamer3D/Bindings/Ogre/EnumExtent.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAxisAlignedBox.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreAxisAlignedBox.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAxisAlignedBox.h line:57 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreAxisAlignedBox.h line:57 -}
 data EnumExtent = ExtentNull
                 | ExtentFinite
                 | ExtentInfinite
HGamer3D/Bindings/Ogre/EnumFaceGroupType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticFaceGroup.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreStaticFaceGroup.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticFaceGroup.h line:45 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreStaticFaceGroup.h line:45 -}
 data EnumFaceGroupType = FgtFaceList
                        | FgtPatch
                        | FgtUnknown
HGamer3D/Bindings/Ogre/EnumFilter.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreImage.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h line:450 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreImage.h line:450 -}
 data EnumFilter = FilterNearest
                 | FilterLinear
                 | FilterBilinear
HGamer3D/Bindings/Ogre/EnumFilterOptions.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:101 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:101 -}
 data EnumFilterOptions = FoNone
                        | FoPoint
                        | FoLinear
HGamer3D/Bindings/Ogre/EnumFilterType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:91 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:91 -}
 data EnumFilterType = FtMin
                     | FtMag
                     | FtMip
HGamer3D/Bindings/Ogre/EnumFogMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:122 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:122 -}
 data EnumFogMode = FogNone
                  | FogExp
                  | FogExp2
HGamer3D/Bindings/Ogre/EnumFontType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFont.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreFont.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFont.h line:45 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreFont.h line:45 -}
 data EnumFontType = FtTruetype
                   | FtImage
                   deriving (Eq)
HGamer3D/Bindings/Ogre/EnumFrameBuffer.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderTarget.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h line:90 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreRenderTarget.h line:90 -}
 data EnumFrameBuffer = FbFront
                      | FbBack
                      | FbAuto
HGamer3D/Bindings/Ogre/EnumFrameBufferType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:296 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:296 -}
 data EnumFrameBufferType = FbtColour
                          | FbtDepth
                          | FbtStencil
HGamer3D/Bindings/Ogre/EnumFrameEventTimeType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRoot.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRoot.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRoot.h line:175 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreRoot.h line:175 -}
 data EnumFrameEventTimeType = FettAny
                             | FettStarted
                             | FettQueued
HGamer3D/Bindings/Ogre/EnumFrustumPlane.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h line:70 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreFrustum.h line:70 -}
 data EnumFrustumPlane = FrustumPlaneNear
                       | FrustumPlaneFar
                       | FrustumPlaneLeft
HGamer3D/Bindings/Ogre/EnumGPUVendor.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h line:211 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h line:211 -}
 data EnumGPUVendor = GpuUnknown
                    | GpuNvidia
                    | GpuAti
HGamer3D/Bindings/Ogre/EnumGpuConstantType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:52 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:52 -}
 data EnumGpuConstantType = GctFloat1
                          | GctFloat2
                          | GctFloat3
HGamer3D/Bindings/Ogre/EnumGpuParamVariability.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:83 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:83 -}
 data EnumGpuParamVariability = GpvGlobal
                              | GpvPerObject
                              | GpvLights
HGamer3D/Bindings/Ogre/EnumGpuProgramType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h line:49 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreGpuProgram.h line:49 -}
 data EnumGpuProgramType = GptVertexProgram
                         | GptFragmentProgram
                         | GptGeometryProgram
HGamer3D/Bindings/Ogre/EnumGuiHorizontalAlignment.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreOverlayElement.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h line:72 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreOverlayElement.h line:72 -}
 data EnumGuiHorizontalAlignment = GhaLeft
                                 | GhaCenter
                                 | GhaRight
HGamer3D/Bindings/Ogre/EnumGuiMetricsMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreOverlayElement.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h line:59 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreOverlayElement.h line:59 -}
 data EnumGuiMetricsMode = GmmRelative
                         | GmmPixels
                         | GmmRelativeAspectAdjusted
HGamer3D/Bindings/Ogre/EnumGuiVerticalAlignment.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreOverlayElement.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h line:81 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreOverlayElement.h line:81 -}
 data EnumGuiVerticalAlignment = GvaTop
                               | GvaCenter
                               | GvaBottom
HGamer3D/Bindings/Ogre/EnumIlluminationPassesState.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTechnique.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h line:57 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreTechnique.h line:57 -}
 data EnumIlluminationPassesState = IpsCompileDisabled
                                  | IpsNotCompiled
                                  | IpsCompiled
HGamer3D/Bindings/Ogre/EnumIlluminationRenderStage.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:169 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:169 -}
 data EnumIlluminationRenderStage = IrsNone
                                  | IrsRenderToTexture
                                  | IrsRenderReceiverPass
HGamer3D/Bindings/Ogre/EnumIlluminationStage.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgrePass.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h line:49 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgrePass.h line:49 -}
 data EnumIlluminationStage = IsAmbient
                            | IsPerLight
                            | IsDecal
HGamer3D/Bindings/Ogre/EnumImageFlags.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreImage.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h line:44 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreImage.h line:44 -}
 data EnumImageFlags = IfCompressed
                     | IfCubemap
                     | If3dTexture
HGamer3D/Bindings/Ogre/EnumIncludeOrExclude.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTechnique.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h line:114 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreTechnique.h line:114 -}
 data EnumIncludeOrExclude = Include
                           | Exclude
                           deriving (Eq)
HGamer3D/Bindings/Ogre/EnumIndexType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareIndexBuffer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareIndexBuffer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareIndexBuffer.h line:49 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreHardwareIndexBuffer.h line:49 -}
 data EnumIndexType = It16bit
                    | It32bit
                    deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumInputMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTargetPass.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCompositionTargetPass.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTargetPass.h line:52 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCompositionTargetPass.h line:52 -}
 data EnumInputMode = ImNone
                    | ImPrevious
                    deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumInterpolationMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreAnimation.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h line:63 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreAnimation.h line:63 -}
 data EnumInterpolationMode = ImLinear
                            | ImSpline
                            deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumLayerBlendOperation.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:57 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:57 -}
 data EnumLayerBlendOperation = LboReplace
                              | LboAdd
                              | LboModulate
HGamer3D/Bindings/Ogre/EnumLayerBlendOperationEx.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:75 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:75 -}
 data EnumLayerBlendOperationEx = LbxSource1
                                | LbxSource2
                                | LbxModulate
HGamer3D/Bindings/Ogre/EnumLayerBlendSource.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:112 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:112 -}
 data EnumLayerBlendSource = LbsCurrent
                           | LbsTexture
                           | LbsDiffuse
HGamer3D/Bindings/Ogre/EnumLayerBlendType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:44 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:44 -}
 data EnumLayerBlendType = LbtColour
                         | LbtAlpha
                         deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumLightTypes.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreLight.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h line:81 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreLight.h line:81 -}
 data EnumLightTypes = LtPoint
                     | LtDirectional
                     | LtSpotlight
HGamer3D/Bindings/Ogre/EnumLoadingState.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResource.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreResource.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResource.h line:125 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreResource.h line:125 -}
 data EnumLoadingState = LoadstateUnloaded
                       | LoadstateLoading
                       | LoadstateLoaded
HGamer3D/Bindings/Ogre/EnumLockOptions.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h line:120 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h line:120 -}
 data EnumLockOptions = HblNormal
                      | HblDiscard
                      | HblReadOnly
HGamer3D/Bindings/Ogre/EnumLogMessageLevel.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreLog.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h line:57 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreLog.h line:57 -}
 data EnumLogMessageLevel = LmlTrivial
                          | LmlNormal
                          | LmlCritical
HGamer3D/Bindings/Ogre/EnumLoggingLevel.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreLog.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h line:48 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreLog.h line:48 -}
 data EnumLoggingLevel = LlLow
                       | LlNormal
                       | LlBoreme
HGamer3D/Bindings/Ogre/EnumManualCullingMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:151 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:151 -}
 data EnumManualCullingMode = ManualCullNone
                            | ManualCullBack
                            | ManualCullFront
HGamer3D/Bindings/Ogre/EnumMaterialScriptSection.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h line:47 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h line:47 -}
 data EnumMaterialScriptSection = MssNone
                                | MssMaterial
                                | MssTechnique
HGamer3D/Bindings/Ogre/EnumMemoryCategory.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMemoryAllocatorConfig.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreMemoryAllocatorConfig.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMemoryAllocatorConfig.h line:158 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreMemoryAllocatorConfig.h line:158 -}
 data EnumMemoryCategory = MemcategoryGeneral
                         | MemcategoryGeometry
                         | MemcategoryAnimation
HGamer3D/Bindings/Ogre/EnumMeshBuildType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMeshManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreMeshManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMeshManager.h line:444 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreMeshManager.h line:444 -}
 data EnumMeshBuildType = MbtPlane
                        | MbtCurvedIllusionPlane
                        | MbtCurvedPlane
HGamer3D/Bindings/Ogre/EnumOperationType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderOperation.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderOperation.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderOperation.h line:47 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreRenderOperation.h line:47 -}
 data EnumOperationType = OtPointList
                        | OtLineList
                        | OtLineStrip
HGamer3D/Bindings/Ogre/EnumOrganisationMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueSortingGrouping.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderQueueSortingGrouping.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueSortingGrouping.h line:124 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreRenderQueueSortingGrouping.h line:124 -}
 data EnumOrganisationMode = OmPassGroup
                           | OmSortDescending
                           | OmSortAscending
HGamer3D/Bindings/Ogre/EnumOrientationMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h line:48 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreFrustum.h line:48 -}
 data EnumOrientationMode = OrDegree0
                          | OrDegree90
                          | OrDegree180
HGamer3D/Bindings/Ogre/EnumParameterType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStringInterface.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreStringInterface.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStringInterface.h line:46 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreStringInterface.h line:46 -}
 data EnumParameterType = PtBool
                        | PtReal
                        | PtInt
HGamer3D/Bindings/Ogre/EnumParseAction.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h line:109 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h line:109 -}
 data EnumParseAction = ParseHeader
                      | FindOpenBrace
                      | CollectLines
HGamer3D/Bindings/Ogre/EnumParticleType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticle.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreParticle.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticle.h line:69 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreParticle.h line:69 -}
 data EnumParticleType = Visual
                       | Emitter
                       deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumPassType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionPass.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCompositionPass.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionPass.h line:54 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCompositionPass.h line:54 -}
 data EnumPassType = PtClear
                   | PtStencil
                   | PtRenderscene
HGamer3D/Bindings/Ogre/EnumPatchSurfaceType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgrePatchSurface.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,6 +49,6 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h line:58 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgrePatchSurface.h line:58 -}
 data EnumPatchSurfaceType = PstBezier
                           deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumPixelComponentType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgrePixelFormat.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h line:179 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgrePixelFormat.h line:179 -}
 data EnumPixelComponentType = PctByte
                             | PctShort
                             | PctFloat16
HGamer3D/Bindings/Ogre/EnumPixelFormat.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgrePixelFormat.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h line:42 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgrePixelFormat.h line:42 -}
 data EnumPixelFormat = PfUnknown
                      | PfL8
                      | PfByteL
HGamer3D/Bindings/Ogre/EnumPixelFormatFlags.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgrePixelFormat.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h line:160 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgrePixelFormat.h line:160 -}
 data EnumPixelFormatFlags = PffHasalpha
                           | PffCompressed
                           | PffFloat
HGamer3D/Bindings/Ogre/EnumPolygonMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:180 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:180 -}
 data EnumPolygonMode = PmPoints
                      | PmWireframe
                      | PmSolid
HGamer3D/Bindings/Ogre/EnumPrefabType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:1317 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:1317 -}
 data EnumPrefabType = PtPlane
                     | PtCube
                     | PtSphere
HGamer3D/Bindings/Ogre/EnumProfileGroupMask.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreProfiler.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h line:75 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreProfiler.h line:75 -}
 data EnumProfileGroupMask = OgreprofUserDefault
                           | OgreprofAll
                           | OgreprofGeneral
HGamer3D/Bindings/Ogre/EnumPrograms.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowVolumeExtrudeProgram.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreShadowVolumeExtrudeProgram.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowVolumeExtrudeProgram.h line:172 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreShadowVolumeExtrudeProgram.h line:172 -}
 data EnumPrograms = PointLight
                   | PointLightDebug
                   | DirectionalLight
HGamer3D/Bindings/Ogre/EnumProjectionType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h line:62 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreFrustum.h line:62 -}
 data EnumProjectionType = PtOrthographic
                         | PtPerspective
                         deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumRealStorageFormat.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h line:81 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h line:81 -}
 data EnumRealStorageFormat = RealFloat
                            | RealDouble
                            deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumRenderQueueGroupID.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueue.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderQueue.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueue.h line:53 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreRenderQueue.h line:53 -}
 data EnumRenderQueueGroupID = RenderQueueBackground
                             | RenderQueueSkiesEarly
                             | RenderQueue1
HGamer3D/Bindings/Ogre/EnumRequestType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceBackgroundQueue.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreResourceBackgroundQueue.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceBackgroundQueue.h line:111 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreResourceBackgroundQueue.h line:111 -}
 data EnumRequestType = RtInitialiseGroup
                      | RtInitialiseAllGroups
                      | RtPrepareGroup
HGamer3D/Bindings/Ogre/EnumResourceType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h line:477 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h line:477 -}
 data EnumResourceType = Texture
                       | Material
                       | GpuProgram
HGamer3D/Bindings/Ogre/EnumRotationInterpolationMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreAnimation.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h line:72 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreAnimation.h line:72 -}
 data EnumRotationInterpolationMode = RimLinear
                                    | RimSpherical
                                    deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumSceneBlendFactor.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:234 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:234 -}
 data EnumSceneBlendFactor = SbfOne
                           | SbfZero
                           | SbfDestColour
HGamer3D/Bindings/Ogre/EnumSceneBlendOperation.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:253 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:253 -}
 data EnumSceneBlendOperation = SboAdd
                              | SboSubtract
                              | SboReverseSubtract
HGamer3D/Bindings/Ogre/EnumSceneBlendType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:215 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:215 -}
 data EnumSceneBlendType = SbtTransparentAlpha
                         | SbtTransparentColour
                         | SbtAdd
HGamer3D/Bindings/Ogre/EnumSceneType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:3461 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:3461 -}
 data EnumSceneType = StGeneric
                    | StExteriorClose
                    | StExteriorFar
HGamer3D/Bindings/Ogre/EnumSerializeEvent.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h line:109 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h line:109 -}
 data EnumSerializeEvent = MsePreWrite
                         | MseWriteBegin
                         | MseWriteEnd
HGamer3D/Bindings/Ogre/EnumShadeOptions.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:114 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:114 -}
 data EnumShadeOptions = SoFlat
                       | SoGouraud
                       | SoPhong
HGamer3D/Bindings/Ogre/EnumShadowRenderableFlags.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCaster.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreShadowCaster.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCaster.h line:97 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreShadowCaster.h line:97 -}
 data EnumShadowRenderableFlags = SrfIncludeLightCap
                                | SrfIncludeDarkCap
                                | SrfExtrudeToInfinity
HGamer3D/Bindings/Ogre/EnumShadowTechnique.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:191 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:191 -}
 data EnumShadowTechnique = ShadowtypeNone
                          | ShadowdetailtypeAdditive
                          | ShadowdetailtypeModulative
HGamer3D/Bindings/Ogre/EnumSharedPtrFreeMethod.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSharedPtr.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSharedPtr.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSharedPtr.h line:42 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreSharedPtr.h line:42 -}
 data EnumSharedPtrFreeMethod = SpfmDelete
                              | SpfmDeleteT
                              | SpfmFree
HGamer3D/Bindings/Ogre/EnumSide.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlane.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgrePlane.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlane.h line:80 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgrePlane.h line:80 -}
 data EnumSide = NoSide
               | PositiveSide
               | NegativeSide
HGamer3D/Bindings/Ogre/EnumSkeletonAnimationBlendMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeleton.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSkeleton.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeleton.h line:48 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreSkeleton.h line:48 -}
 data EnumSkeletonAnimationBlendMode = AnimblendAverage
                                     | AnimblendCumulative
                                     deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumSkeletonChunkID.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonFileFormat.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSkeletonFileFormat.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonFileFormat.h line:55 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreSkeletonFileFormat.h line:55 -}
 data EnumSkeletonChunkID = SkeletonHeader
                          | SkeletonBone
                          | SkeletonBoneParent
HGamer3D/Bindings/Ogre/EnumSortMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:287 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:287 -}
 data EnumSortMode = SmDirection
                   | SmDistance
                   deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumSpecialCaseRenderQueueMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:183 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:183 -}
 data EnumSpecialCaseRenderQueueMode = ScrqmInclude
                                     | ScrqmExclude
                                     deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumStatFlags.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderTarget.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h line:67 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreRenderTarget.h line:67 -}
 data EnumStatFlags = SfNone
                    | SfFps
                    | SfAvgFps
HGamer3D/Bindings/Ogre/EnumStatus.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h line:308 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h line:308 -}
 data EnumStatus = Uninitialsed
                 | Initialising
                 | Initialised
HGamer3D/Bindings/Ogre/EnumStencilOperation.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderSystem.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h line:77 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreRenderSystem.h line:77 -}
 data EnumStencilOperation = SopKeep
                           | SopZero
                           | SopReplace
HGamer3D/Bindings/Ogre/EnumTargetMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h line:478 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h line:478 -}
 data EnumTargetMode = TmSoftware
                     | TmHardware
                     deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumTexCoordCalcMethod.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreRenderSystem.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h line:63 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreRenderSystem.h line:63 -}
 data EnumTexCoordCalcMethod = TexcalcNone
                             | TexcalcEnvironmentMap
                             | TexcalcEnvironmentMapPlanar
HGamer3D/Bindings/Ogre/EnumTexCoordDirection.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h line:147 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreBillboardChain.h line:147 -}
 data EnumTexCoordDirection = TcdU
                            | TcdV
                            deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumTextureAddressingMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:125 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:125 -}
 data EnumTextureAddressingMode = TamWrap
                                | TamMirror
                                | TamClamp
HGamer3D/Bindings/Ogre/EnumTextureCubeFace.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:145 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:145 -}
 data EnumTextureCubeFace = CubeFront
                          | CubeBack
                          | CubeLeft
HGamer3D/Bindings/Ogre/EnumTextureEffectType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:70 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:70 -}
 data EnumTextureEffectType = EtEnvironmentMap
                            | EtProjectiveTexture
                            | EtUvscroll
HGamer3D/Bindings/Ogre/EnumTextureFilterOptions.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:79 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:79 -}
 data EnumTextureFilterOptions = TfoNone
                               | TfoBilinear
                               | TfoTrilinear
HGamer3D/Bindings/Ogre/EnumTextureMipmap.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTexture.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h line:81 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreTexture.h line:81 -}
 data EnumTextureMipmap = MipUnlimited
                        | MipDefault
                        deriving (Eq)
HGamer3D/Bindings/Ogre/EnumTextureScope.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTechnique.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCompositionTechnique.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTechnique.h line:51 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCompositionTechnique.h line:51 -}
 data EnumTextureScope = TsLocal
                       | TsChain
                       | TsGlobal
HGamer3D/Bindings/Ogre/EnumTextureTransformType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:111 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:111 -}
 data EnumTextureTransformType = TtTranslateU
                               | TtTranslateV
                               | TtScaleU
HGamer3D/Bindings/Ogre/EnumTextureType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreTexture.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h line:67 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreTexture.h line:67 -}
 data EnumTextureType = TexType1d
                      | TexType2d
                      | TexType3d
HGamer3D/Bindings/Ogre/EnumTrackVertexColourEnum.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:278 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:278 -}
 data EnumTrackVertexColourEnum = TvcNone
                                | TvcAmbient
                                | TvcDiffuse
HGamer3D/Bindings/Ogre/EnumTransformSpace.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreNode.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreNode.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreNode.h line:67 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreNode.h line:67 -}
 data EnumTransformSpace = TsLocal
                         | TsParent
                         | TsWorld
HGamer3D/Bindings/Ogre/EnumUsage.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h line:78 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h line:78 -}
 data EnumUsage = HbuStatic
                | HbuDynamic
                | HbuWriteOnly
HGamer3D/Bindings/Ogre/EnumValueType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimable.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreAnimable.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimable.h line:75 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreAnimable.h line:75 -}
 data EnumValueType = Int
                    | Real
                    | Vector2
HGamer3D/Bindings/Ogre/EnumVertexAnimationType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h line:461 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h line:461 -}
 data EnumVertexAnimationType = VatNone
                              | VatMorph
                              | VatPose
HGamer3D/Bindings/Ogre/EnumVertexDataBindChoice.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreEntity.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h line:716 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreEntity.h line:716 -}
 data EnumVertexDataBindChoice = BindOriginal
                               | BindSoftwareSkeletal
                               | BindSoftwareMorph
HGamer3D/Bindings/Ogre/EnumVertexElementSemantic.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h line:84 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h line:84 -}
 data EnumVertexElementSemantic = VesPosition
                                | VesBlendWeights
                                | VesBlendIndices
HGamer3D/Bindings/Ogre/EnumVertexElementType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h line:107 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h line:107 -}
 data EnumVertexElementType = VetFloat1
                            | VetFloat2
                            | VetFloat3
HGamer3D/Bindings/Ogre/EnumVertexReductionQuota.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProgressiveMesh.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreProgressiveMesh.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProgressiveMesh.h line:69 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreProgressiveMesh.h line:69 -}
 data EnumVertexReductionQuota = VrqConstant
                               | VrqProportional
                               deriving (Enum,Eq)
HGamer3D/Bindings/Ogre/EnumVisibleSide.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgrePatchSurface.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h line:70 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgrePatchSurface.h line:70 -}
 data EnumVisibleSide = VsFront
                      | VsBack
                      | VsBoth
HGamer3D/Bindings/Ogre/EnumWaveformType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:162 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:162 -}
 data EnumWaveformType = WftSine
                       | WftTriangle
                       | WftSquare
HGamer3D/Bindings/Ogre/EnumWorldFragmentType.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneQuery.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreSceneQuery.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneQuery.h line:82 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreSceneQuery.h line:82 -}
 data EnumWorldFragmentType = WftNone
                            | WftPlaneBoundedRegion
                            | WftSingleIntersection
HGamer3D/Bindings/Ogre/EnumeTexturePlayMode.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
@@ -29,7 +29,7 @@ -- 
 -- 
 -- File for type, method, enum or function stubs  
--- in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreExternalTextureSource.h"
+-- in: "Dep-OgreSDK/include/OGRE\OgreExternalTextureSource.h"
 -- 
 -- each stub combines the following files: 
 --     a C++ implementation file, transforming cpp calls into C-functions
@@ -49,7 +49,7 @@ 
 
 
-{- enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreExternalTextureSource.h line:59 -}
+{- enum from Dep-OgreSDK/include/OGRE\OgreExternalTextureSource.h line:59 -}
 data EnumeTexturePlayMode = Textureeffectpause
                           | TextureeffectplayAsap
                           | TextureeffectplayLooping
HGamer3D/Bindings/Ogre/TypeColour.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeDegree.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeHG3DClass.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeQuaternion.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeRadian.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeSharedPtr.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeVector2.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeVector3.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/TypeVector4.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 -- 
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 -- 
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
HGamer3D/Bindings/Ogre/Utils.hs view
@@ -9,7 +9,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 --
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 --
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
LICENSE view
@@ -1,4 +1,4 @@-Copyright (c) 2012 Dr. Peter Althainz
+(c) 2011-2012 Peter Althainz
 
 Licensed under the Apache License, Version 2.0 (the "License");
 you may not use this file except in compliance with the License.
Setup.hs view
@@ -2,7 +2,7 @@ -- (A project to enable 3D game development in Haskell)
 -- For the latest info, see http://www.althainz.de/HGamer3D.html
 --
--- Copyright 2011 Dr. Peter Althainz
+-- (c) 2011 Peter Althainz
 --
 -- Licensed under the Apache License, Version 2.0 (the "License");
 -- you may not use this file except in compliance with the License.
include/ClassAnimation.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreAnimation.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassAnimationState.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationState.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreAnimationState.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassAnimationTrack.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassArchive.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreArchive.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreArchive.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassArchiveManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreArchiveManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreArchiveManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassBillboard.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboard.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBillboard.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassBillboardChain.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassBillboardChainFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassBillboardSet.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassBillboardSetFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassBone.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBone.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBone.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassCamera.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCamera.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCamera.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassCmdManualNamedConstsFile.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassCmdPose.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositionPass.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionPass.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCompositionPass.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositionTargetPass.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTargetPass.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCompositionTargetPass.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositionTechnique.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTechnique.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCompositionTechnique.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositor.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositor.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCompositor.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositorChain.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorChain.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCompositorChain.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositorInstance.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorInstance.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCompositorInstance.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassCompositorManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCompositorManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassConfigFile.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreConfigFile.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreConfigFile.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassControllerManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreControllerManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreControllerManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassDataStream.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultAxisAlignedBoxSceneQuery.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultPlaneBoundedVolumeListSceneQuery.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultRaySceneQuery.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultSceneManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManagerEnumerator.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManagerEnumerator.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultSceneManagerFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManagerEnumerator.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManagerEnumerator.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultShadowCameraSetup.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetup.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetup.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassDefaultSphereSceneQuery.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassElement.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassEntity.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreEntity.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassEntityFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreEntity.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassFileHandleDataStream.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassFileNotFoundException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassFileStreamDataStream.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassFrustum.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassGeometryBucket.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassGpuProgram.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassGpuProgramManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassHardwareBufferLicensee.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassHardwareBufferManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassHardwareBufferManagerBase.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassHardwareIndexBuffer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareIndexBuffer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHardwareIndexBuffer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassHardwareOcclusionQuery.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareOcclusionQuery.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHardwareOcclusionQuery.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassHardwarePixelBuffer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwarePixelBuffer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHardwarePixelBuffer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassHighLevelGpuProgram.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHighLevelGpuProgram.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHighLevelGpuProgram.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassHighLevelGpuProgramFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHighLevelGpuProgramManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHighLevelGpuProgramManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassIOException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassInternalErrorException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassInvalidParametersException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassInvalidStateException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassItemIdentityException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassKeyFrame.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassLODBucket.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassLiSPSMShadowCameraSetup.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetupLiSPSM.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetupLiSPSM.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassLight.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreLight.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassLightFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreLight.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassLogManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLogManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreLogManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassManualObject.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassManualObjectFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassManualObjectSection.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassManualObjectSectionShadowRenderable.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreManualObject.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreManualObject.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassMaterial.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterial.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreMaterial.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassMaterialBucket.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassMaterialManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreMaterialManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassMaterialSerializer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassMemoryDataStream.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassMesh.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMesh.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreMesh.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassMeshSerializer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMeshSerializer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreMeshSerializer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassMovableObject.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMovableObject.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreMovableObject.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassMovableObjectFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMovableObject.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreMovableObject.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassMultiRenderTarget.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTexture.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderTexture.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassNode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreNode.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreNode.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassNodeAnimationTrack.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassNumericAnimationTrack.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassNumericKeyFrame.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassOverlay.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlay.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreOverlay.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassOverlayContainer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayContainer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreOverlayContainer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassOverlayManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreOverlayManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassPSSMShadowCameraSetup.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetupPSSM.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetupPSSM.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassParticleAffector.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticleAffector.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreParticleAffector.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassParticleEmitter.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticleEmitter.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreParticleEmitter.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassParticleSystemFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticleSystemManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreParticleSystemManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassPass.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h"
+// in: "Dep-OgreSDK/include/OGRE\OgrePass.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassPatchMesh.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchMesh.h"
+// in: "Dep-OgreSDK/include/OGRE\OgrePatchMesh.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassPatchSurface.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h"
+// in: "Dep-OgreSDK/include/OGRE\OgrePatchSurface.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassPlaneOptimalShadowCameraSetup.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetupPlaneOptimal.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetupPlaneOptimal.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassPtr.h view
@@ -3,7 +3,7 @@ (A project to enable 3D game development in Haskell)
 For the latest info, see http://www.althainz.de/HGamer3D.html
 
-Copyright 2011 Dr. Peter Althainz
+(c) 2011 Peter Althainz
 
 Licensed under the Apache License, Version 2.0 (the "License");
 you may not use this file except in compliance with the License.
include/ClassRegion.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderObjectListener.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderObjectListener.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderObjectListener.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderQueueInvocation.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueInvocation.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderQueueInvocation.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderQueueInvocationSequence.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueInvocation.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderQueueInvocation.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderSystemOperation.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositorInstance.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCompositorInstance.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderTarget.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderTarget.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderTexture.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTexture.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderTexture.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderWindow.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderWindow.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderWindow.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassRenderingAPIException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassResourceGroupListener.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassResourceGroupManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassResourceManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreResourceManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassRibbonTrail.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRibbonTrail.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRibbonTrail.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassRibbonTrailFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRibbonTrail.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRibbonTrail.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassRoot.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRoot.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRoot.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassRuntimeAssertionException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassSceneManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassSceneManagerEnumerator.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManagerEnumerator.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManagerEnumerator.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassSceneManagerFactory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassSceneMgrQueuedRenderableVisitor.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassSceneNode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneNode.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneNode.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassShadowCameraSetup.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCameraSetup.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreShadowCameraSetup.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassSimpleRenderable.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSimpleRenderable.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSimpleRenderable.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassSkeleton.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeleton.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSkeleton.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassSkeletonInstance.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonInstance.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSkeletonInstance.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassSkeletonSerializer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonSerializer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSkeletonSerializer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassStaticGeometry.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticGeometry.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreStaticGeometry.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassStringConverter.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStringConverter.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreStringConverter.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassStringUtil.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreString.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreString.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassSubEntity.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSubEntity.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSubEntity.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassSubMesh.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSubMesh.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSubMesh.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassTechnique.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTechnique.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassTempBlendedBufferInfo.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassTextureManager.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTextureManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassTextureUnitState.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassTimeIndex.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassTransformKeyFrame.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassUnimplementedException.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassVertexAnimationTrack.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassVertexMorphKeyFrame.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassVertexPoseKeyFrame.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreKeyFrame.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreKeyFrame.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassViewport.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreViewport.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreViewport.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassWindowEventListener.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreWindowEventUtilities.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreWindowEventUtilities.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/ClassWindowEventUtilities.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreWindowEventUtilities.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreWindowEventUtilities.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
include/EnumACDataType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:1037
+//  enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:1037
 		enum EnumACDataType {
 			/// no data is required
 			ACDT_NONE,
include/EnumAbstractNodeType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h line:75
+//  enum from Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h line:75
 	enum EnumAbstractNodeType
 	{
 		ANT_UNKNOWN,
include/EnumAccessMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreDataStream.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreDataStream.h line:66
+//  enum from Dep-OgreSDK/include/OGRE\OgreDataStream.h line:66
 		enum EnumAccessMode
 		{
 			READ = 1, 
include/EnumAlignment.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextAreaOverlayElement.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTextAreaOverlayElement.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextAreaOverlayElement.h line:46
+//  enum from Dep-OgreSDK/include/OGRE\OgreTextAreaOverlayElement.h line:46
         enum EnumAlignment
         {
             Left,
include/EnumAngleUnit.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMath.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreMath.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMath.h line:198
+//  enum from Dep-OgreSDK/include/OGRE\OgreMath.h line:198
        enum EnumAngleUnit
        {
            AU_DEGREE,
include/EnumAutoConstantType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:590
+//  enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:590
 		enum EnumAutoConstantType
 		{
 			/// The current world matrix
include/EnumBillboardOrigin.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h line:53
+//  enum from Dep-OgreSDK/include/OGRE\OgreBillboardSet.h line:53
     enum EnumBillboardOrigin
     {
         BBO_TOP_LEFT,
include/EnumBillboardRotationType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h line:66
+//  enum from Dep-OgreSDK/include/OGRE\OgreBillboardSet.h line:66
     enum EnumBillboardRotationType
     {
         /// Rotate the billboard's vertices around their facing direction
include/EnumBillboardType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBillboardSet.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardSet.h line:74
+//  enum from Dep-OgreSDK/include/OGRE\OgreBillboardSet.h line:74
     enum EnumBillboardType
     {
         /// Standard point billboard (default), always faces the camera completely and is always upright
include/EnumBindingType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:410
+//  enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:410
 		enum EnumBindingType
 		{
 			/** Regular fragment processing unit - the default. */
include/EnumBorderCellIndex.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBorderPanelOverlayElement.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBorderPanelOverlayElement.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBorderPanelOverlayElement.h line:288
+//  enum from Dep-OgreSDK/include/OGRE\OgreBorderPanelOverlayElement.h line:288
         enum EnumBorderCellIndex {
             BCELL_TOP_LEFT = 0,
             BCELL_TOP = 1,
include/EnumBoxPlane.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:582
+//  enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:582
         enum EnumBoxPlane
         {
             BP_FRONT = 0,
include/EnumBufferLicenseType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBufferManager.h line:153
+//  enum from Dep-OgreSDK/include/OGRE\OgreHardwareBufferManager.h line:153
         enum EnumBufferLicenseType
         {
             /// Licensee will only release buffer when it says so
include/EnumBufferType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreUTFString.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreUTFString.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreUTFString.h line:970
+//  enum from Dep-OgreSDK/include/OGRE\OgreUTFString.h line:970
 		enum EnumBufferType {
 			bt_none,
 			bt_string,
include/EnumBuiltinHashFunction.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h"
+// in: "Dep-OgreSDK/include/OGRE\OgrePass.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h line:1605
+//  enum from Dep-OgreSDK/include/OGRE\OgrePass.h line:1605
 		enum EnumBuiltinHashFunction
 		{
 			/** Try to minimise the number of texture changes. */
include/EnumCacheType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreVertexIndexData.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreVertexIndexData.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreVertexIndexData.h line:285
+//  enum from Dep-OgreSDK/include/OGRE\OgreVertexIndexData.h line:285
 			enum EnumCacheType {
 				FIFO, LRU
 			};
include/EnumCapabilitiesCategory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h line:62
+//  enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h line:62
 	enum EnumCapabilitiesCategory
 	{
 		CAPS_CATEGORY_COMMON = 0,
include/EnumCapabilityKeywordType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,6 +35,6 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h line:68
+//  enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h line:68
         enum EnumCapabilityKeywordType {UNDEFINED_CAPABILITY_TYPE = 0, SET_STRING_METHOD, SET_INT_METHOD, SET_BOOL_METHOD, SET_REAL_METHOD,
                                 SET_CAPABILITY_ENUM_BOOL, ADD_SHADER_PROFILE_STRING};
include/EnumClipResult.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:714
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:714
 	enum EnumClipResult
 	{
 		/// Nothing was clipped
include/EnumCompareFunction.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:65
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:65
     enum EnumCompareFunction
     {
         CMPF_ALWAYS_FAIL,
include/EnumConcreteNodeType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h line:48
+//  enum from Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h line:48
 	enum EnumConcreteNodeType
 	{
 		CNT_VARIABLE,
include/EnumContentType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:421
+//  enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:421
 		enum EnumContentType
 		{
 			/// Normal texture identified by name
include/EnumCpuFeatures.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlatformInformation.h"
+// in: "Dep-OgreSDK/include/OGRE\OgrePlatformInformation.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlatformInformation.h line:146
+//  enum from Dep-OgreSDK/include/OGRE\OgrePlatformInformation.h line:146
         enum EnumCpuFeatures
         {
 #if OGRE_CPU == OGRE_CPU_X86
include/EnumCullingMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:136
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:136
     enum EnumCullingMode
     {
         /// Hardware never culls triangles and renders everything it receives.
include/EnumDisplayMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreProfiler.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h line:229
+//  enum from Dep-OgreSDK/include/OGRE\OgreProfiler.h line:229
 			enum EnumDisplayMode
 			{
 				/// Display % frame usage on the overlay
include/EnumElementType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:1048
+//  enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:1048
 		enum EnumElementType {
 			ET_INT,
 			ET_REAL
include/EnumEndian.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h line:70
+//  enum from Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h line:70
 		enum EnumEndian
 		{
 			/// Automatically determine endianness
include/EnumEnvMapType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:94
+//  enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:94
         enum EnumEnvMapType
         {
             /// Envmap based on vector from camera to vertex position, good for planar geometry
include/EnumExceptionCodes.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreException.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreException.h line:108
+//  enum from Dep-OgreSDK/include/OGRE\OgreException.h line:108
         enum EnumExceptionCodes {
             ERR_CANNOT_WRITE_TO_FILE,
             ERR_INVALID_STATE,
include/EnumExtent.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAxisAlignedBox.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreAxisAlignedBox.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAxisAlignedBox.h line:57
+//  enum from Dep-OgreSDK/include/OGRE\OgreAxisAlignedBox.h line:57
 		enum EnumExtent
 		{
 			EXTENT_NULL,
include/EnumFaceGroupType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticFaceGroup.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreStaticFaceGroup.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStaticFaceGroup.h line:45
+//  enum from Dep-OgreSDK/include/OGRE\OgreStaticFaceGroup.h line:45
     enum EnumFaceGroupType {
         FGT_FACE_LIST,
         FGT_PATCH,
include/EnumFilter.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreImage.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h line:450
+//  enum from Dep-OgreSDK/include/OGRE\OgreImage.h line:450
 		enum EnumFilter
 		{
 			FILTER_NEAREST,
include/EnumFilterOptions.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:101
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:101
     enum EnumFilterOptions
     {
         /// No filtering, used for FILT_MIP to turn off mipmapping
include/EnumFilterType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:91
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:91
     enum EnumFilterType
     {
         /// The filter used when shrinking a texture
include/EnumFogMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:122
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:122
     enum EnumFogMode
     {
         /// No fog. Duh.
include/EnumFontType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFont.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreFont.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFont.h line:45
+//  enum from Dep-OgreSDK/include/OGRE\OgreFont.h line:45
     enum EnumFontType
     {
         /// Generated from a truetype (.ttf) font
include/EnumFrameBuffer.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderTarget.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h line:90
+//  enum from Dep-OgreSDK/include/OGRE\OgreRenderTarget.h line:90
 		enum EnumFrameBuffer
 		{
 			FB_FRONT,
include/EnumFrameBufferType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:296
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:296
     enum EnumFrameBufferType {
         FBT_COLOUR  = 0x1,
         FBT_DEPTH   = 0x2,
include/EnumFrameEventTimeType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRoot.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRoot.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRoot.h line:175
+//  enum from Dep-OgreSDK/include/OGRE\OgreRoot.h line:175
         enum EnumFrameEventTimeType {
             FETT_ANY = 0, 
 			FETT_STARTED = 1, 
include/EnumFrustumPlane.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h line:70
+//  enum from Dep-OgreSDK/include/OGRE\OgreFrustum.h line:70
     enum EnumFrustumPlane
     {
         FRUSTUM_PLANE_NEAR   = 0,
include/EnumGPUVendor.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilities.h line:211
+//  enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilities.h line:211
 	enum EnumGPUVendor
 	{
 		GPU_UNKNOWN = 0,
include/EnumGpuConstantType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:52
+//  enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:52
 	enum EnumGpuConstantType
 	{
 		GCT_FLOAT1 = 1,
include/EnumGpuParamVariability.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgramParams.h line:83
+//  enum from Dep-OgreSDK/include/OGRE\OgreGpuProgramParams.h line:83
 	enum EnumGpuParamVariability
 	{
 		/// No variation except by manual setting - the default
include/EnumGpuProgramType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreGpuProgram.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreGpuProgram.h line:49
+//  enum from Dep-OgreSDK/include/OGRE\OgreGpuProgram.h line:49
 	enum EnumGpuProgramType
 	{
 		GPT_VERTEX_PROGRAM,
include/EnumGuiHorizontalAlignment.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreOverlayElement.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h line:72
+//  enum from Dep-OgreSDK/include/OGRE\OgreOverlayElement.h line:72
     enum EnumGuiHorizontalAlignment
     {
         GHA_LEFT,
include/EnumGuiMetricsMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreOverlayElement.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h line:59
+//  enum from Dep-OgreSDK/include/OGRE\OgreOverlayElement.h line:59
     enum EnumGuiMetricsMode
     {
         /// 'left', 'top', 'height' and 'width' are parametrics from 0.0 to 1.0
include/EnumGuiVerticalAlignment.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreOverlayElement.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreOverlayElement.h line:81
+//  enum from Dep-OgreSDK/include/OGRE\OgreOverlayElement.h line:81
     enum EnumGuiVerticalAlignment
     {
         GVA_TOP,
include/EnumIlluminationPassesState.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTechnique.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h line:57
+//  enum from Dep-OgreSDK/include/OGRE\OgreTechnique.h line:57
         enum EnumIlluminationPassesState
         {
             IPS_COMPILE_DISABLED = -1,
include/EnumIlluminationRenderStage.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:169
+//  enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:169
         enum EnumIlluminationRenderStage
         {
             /// No special illumination stage
include/EnumIlluminationStage.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h"
+// in: "Dep-OgreSDK/include/OGRE\OgrePass.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePass.h line:49
+//  enum from Dep-OgreSDK/include/OGRE\OgrePass.h line:49
 	enum EnumIlluminationStage
 	{
 		/// Part of the rendering which occurs without any kind of direct lighting
include/EnumImageFlags.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreImage.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreImage.h line:44
+//  enum from Dep-OgreSDK/include/OGRE\OgreImage.h line:44
     enum EnumImageFlags
     {
         IF_COMPRESSED = 0x00000001,
include/EnumIncludeOrExclude.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTechnique.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTechnique.h line:114
+//  enum from Dep-OgreSDK/include/OGRE\OgreTechnique.h line:114
 		enum EnumIncludeOrExclude
 		{
 			/// Inclusive - only support if present
include/EnumIndexType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareIndexBuffer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHardwareIndexBuffer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareIndexBuffer.h line:49
+//  enum from Dep-OgreSDK/include/OGRE\OgreHardwareIndexBuffer.h line:49
 		    enum EnumIndexType {
 			    IT_16BIT,
 			    IT_32BIT
include/EnumInputMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTargetPass.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCompositionTargetPass.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTargetPass.h line:52
+//  enum from Dep-OgreSDK/include/OGRE\OgreCompositionTargetPass.h line:52
         enum EnumInputMode
         {
             IM_NONE,        // No input
include/EnumInterpolationMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreAnimation.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h line:63
+//  enum from Dep-OgreSDK/include/OGRE\OgreAnimation.h line:63
         enum EnumInterpolationMode
         {
             /** Values are interpolated along straight lines. */
include/EnumLayerBlendOperation.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:57
+//  enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:57
     enum EnumLayerBlendOperation {
         /// Replace all colour with texture with no adjustment
         LBO_REPLACE,
include/EnumLayerBlendOperationEx.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:75
+//  enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:75
     enum EnumLayerBlendOperationEx {
         /// use source1 without modification
         LBX_SOURCE1,
include/EnumLayerBlendSource.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:112
+//  enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:112
     enum EnumLayerBlendSource
     {
         /// the colour as built up from previous stages
include/EnumLayerBlendType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:44
+//  enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:44
     enum EnumLayerBlendType
     {
         LBT_COLOUR,
include/EnumLightTypes.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreLight.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLight.h line:81
+//  enum from Dep-OgreSDK/include/OGRE\OgreLight.h line:81
         enum EnumLightTypes
         {
             /// Point light sources give off light equally in all directions, so require only position not direction
include/EnumLoadingState.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResource.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreResource.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResource.h line:125
+//  enum from Dep-OgreSDK/include/OGRE\OgreResource.h line:125
 		enum EnumLoadingState
 		{
             /// Not loaded
include/EnumLockOptions.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h line:120
+//  enum from Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h line:120
 		    enum EnumLockOptions
 		    {
                 /** Normal mode, ie allows read/write and contents are preserved. */
include/EnumLogMessageLevel.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreLog.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h line:57
+//  enum from Dep-OgreSDK/include/OGRE\OgreLog.h line:57
     enum EnumLogMessageLevel
     {
         LML_TRIVIAL = 1,
include/EnumLoggingLevel.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreLog.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreLog.h line:48
+//  enum from Dep-OgreSDK/include/OGRE\OgreLog.h line:48
     enum EnumLoggingLevel
     {
         LL_LOW = 1,
include/EnumManualCullingMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:151
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:151
     enum EnumManualCullingMode
     {
         /// No culling so everything is sent to the hardware.
include/EnumMaterialScriptSection.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h line:47
+//  enum from Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h line:47
     enum EnumMaterialScriptSection
     {
         MSS_NONE,
include/EnumMemoryCategory.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMemoryAllocatorConfig.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreMemoryAllocatorConfig.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMemoryAllocatorConfig.h line:158
+//  enum from Dep-OgreSDK/include/OGRE\OgreMemoryAllocatorConfig.h line:158
 	enum EnumMemoryCategory
 	{
 		/// General purpose
include/EnumMeshBuildType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMeshManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreMeshManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMeshManager.h line:444
+//  enum from Dep-OgreSDK/include/OGRE\OgreMeshManager.h line:444
         enum EnumMeshBuildType
         {
             MBT_PLANE,
include/EnumOperationType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderOperation.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderOperation.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderOperation.h line:47
+//  enum from Dep-OgreSDK/include/OGRE\OgreRenderOperation.h line:47
 		enum EnumOperationType {
 			/// A list of points, 1 vertex per point
             OT_POINT_LIST = 1,
include/EnumOrganisationMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueSortingGrouping.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderQueueSortingGrouping.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueueSortingGrouping.h line:124
+//  enum from Dep-OgreSDK/include/OGRE\OgreRenderQueueSortingGrouping.h line:124
 		enum EnumOrganisationMode
 		{
 			/// Group by pass
include/EnumOrientationMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h line:48
+//  enum from Dep-OgreSDK/include/OGRE\OgreFrustum.h line:48
     enum EnumOrientationMode
     {
         OR_DEGREE_0       = 0,
include/EnumParameterType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStringInterface.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreStringInterface.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStringInterface.h line:46
+//  enum from Dep-OgreSDK/include/OGRE\OgreStringInterface.h line:46
     enum EnumParameterType
     {
         PT_BOOL,
include/EnumParseAction.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,5 +35,5 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystemCapabilitiesSerializer.h line:109
+//  enum from Dep-OgreSDK/include/OGRE\OgreRenderSystemCapabilitiesSerializer.h line:109
         enum EnumParseAction {PARSE_HEADER, FIND_OPEN_BRACE, COLLECT_LINES};
include/EnumParticleType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticle.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreParticle.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreParticle.h line:69
+//  enum from Dep-OgreSDK/include/OGRE\OgreParticle.h line:69
         enum EnumParticleType
         {
             Visual,
include/EnumPassType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionPass.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCompositionPass.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionPass.h line:54
+//  enum from Dep-OgreSDK/include/OGRE\OgreCompositionPass.h line:54
         enum EnumPassType
         {
             PT_CLEAR,           // Clear target to one colour
include/EnumPatchSurfaceType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h"
+// in: "Dep-OgreSDK/include/OGRE\OgrePatchSurface.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h line:58
+//  enum from Dep-OgreSDK/include/OGRE\OgrePatchSurface.h line:58
         enum EnumPatchSurfaceType
         {
             /// A patch defined by a set of bezier curves
include/EnumPixelComponentType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h"
+// in: "Dep-OgreSDK/include/OGRE\OgrePixelFormat.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h line:179
+//  enum from Dep-OgreSDK/include/OGRE\OgrePixelFormat.h line:179
     enum EnumPixelComponentType
     {
         PCT_BYTE = 0,    /// Byte per component (8 bit fixed 0.0..1.0)
include/EnumPixelFormat.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h"
+// in: "Dep-OgreSDK/include/OGRE\OgrePixelFormat.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEnumPixelFormat.h line:42
+//  enum from Dep-OgreSDK/include/OGRE\OgreEnumPixelFormat.h line:42
     enum EnumPixelFormat
     {
         /// Unknown pixel format.
include/EnumPixelFormatFlags.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h"
+// in: "Dep-OgreSDK/include/OGRE\OgrePixelFormat.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePixelFormat.h line:160
+//  enum from Dep-OgreSDK/include/OGRE\OgrePixelFormat.h line:160
     enum EnumPixelFormatFlags {
         // This format has an alpha channel
         PFF_HASALPHA        = 0x00000001,      
include/EnumPolygonMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:180
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:180
     enum EnumPolygonMode
     {
 		/// Only points are rendered.
include/EnumPrefabType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:1317
+//  enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:1317
         enum EnumPrefabType {
             PT_PLANE,
 			PT_CUBE,
include/EnumProfileGroupMask.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreProfiler.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProfiler.h line:75
+//  enum from Dep-OgreSDK/include/OGRE\OgreProfiler.h line:75
 	enum EnumProfileGroupMask
 	{
 		/// User default profile
include/EnumPrograms.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowVolumeExtrudeProgram.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreShadowVolumeExtrudeProgram.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowVolumeExtrudeProgram.h line:172
+//  enum from Dep-OgreSDK/include/OGRE\OgreShadowVolumeExtrudeProgram.h line:172
         enum EnumPrograms
         {
             // Point light extruder, infinite distance
include/EnumProjectionType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreFrustum.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreFrustum.h line:62
+//  enum from Dep-OgreSDK/include/OGRE\OgreFrustum.h line:62
     enum EnumProjectionType
     {
         PT_ORTHOGRAPHIC,
include/EnumRealStorageFormat.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreStreamSerialiser.h line:81
+//  enum from Dep-OgreSDK/include/OGRE\OgreStreamSerialiser.h line:81
 		enum EnumRealStorageFormat
 		{
 			/// Real is stored as float, reducing precision if you're using OGRE_DOUBLE_PRECISION
include/EnumRenderQueueGroupID.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueue.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderQueue.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderQueue.h line:53
+//  enum from Dep-OgreSDK/include/OGRE\OgreRenderQueue.h line:53
     enum EnumRenderQueueGroupID
     {
         /// Use this queue for objects which must be rendered first e.g. backgrounds
include/EnumRequestType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceBackgroundQueue.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreResourceBackgroundQueue.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceBackgroundQueue.h line:111
+//  enum from Dep-OgreSDK/include/OGRE\OgreResourceBackgroundQueue.h line:111
 		enum EnumRequestType
 		{
 			RT_INITIALISE_GROUP = 0,
include/EnumResourceType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreScriptCompiler.h line:477
+//  enum from Dep-OgreSDK/include/OGRE\OgreScriptCompiler.h line:477
 		enum EnumResourceType
 		{
 			TEXTURE,
include/EnumRotationInterpolationMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreAnimation.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimation.h line:72
+//  enum from Dep-OgreSDK/include/OGRE\OgreAnimation.h line:72
         enum EnumRotationInterpolationMode
         {
             /** Values are interpolated linearly. This is faster but does not 
include/EnumSceneBlendFactor.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:234
+//  enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:234
     enum EnumSceneBlendFactor
     {
         SBF_ONE,
include/EnumSceneBlendOperation.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:253
+//  enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:253
 	enum EnumSceneBlendOperation
 	{
 		SBO_ADD,
include/EnumSceneBlendType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBlendMode.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBlendMode.h line:215
+//  enum from Dep-OgreSDK/include/OGRE\OgreBlendMode.h line:215
     enum EnumSceneBlendType
     {
         /// Make the object transparent based on the final alpha values in the texture
include/EnumSceneType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:3461
+//  enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:3461
 	enum EnumSceneType
 	{
 		ST_GENERIC = 1,
include/EnumSerializeEvent.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreMaterialSerializer.h line:109
+//  enum from Dep-OgreSDK/include/OGRE\OgreMaterialSerializer.h line:109
 		enum EnumSerializeEvent
 		{
 			MSE_PRE_WRITE,
include/EnumShadeOptions.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:114
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:114
     enum EnumShadeOptions
     {
         SO_FLAT,
include/EnumShadowRenderableFlags.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCaster.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreShadowCaster.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreShadowCaster.h line:97
+//  enum from Dep-OgreSDK/include/OGRE\OgreShadowCaster.h line:97
     enum EnumShadowRenderableFlags
     {
         /// For shadow volume techniques only, generate a light cap on the volume
include/EnumShadowTechnique.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:191
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:191
     enum EnumShadowTechnique
     {
         /** No shadows */
include/EnumSharedPtrFreeMethod.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSharedPtr.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSharedPtr.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSharedPtr.h line:42
+//  enum from Dep-OgreSDK/include/OGRE\OgreSharedPtr.h line:42
 	enum EnumSharedPtrFreeMethod
 	{
 		/// Use OGRE_DELETE to free the memory
include/EnumSide.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlane.h"
+// in: "Dep-OgreSDK/include/OGRE\OgrePlane.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePlane.h line:80
+//  enum from Dep-OgreSDK/include/OGRE\OgrePlane.h line:80
         enum EnumSide
         {
             NO_SIDE,
include/EnumSkeletonAnimationBlendMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeleton.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSkeleton.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeleton.h line:48
+//  enum from Dep-OgreSDK/include/OGRE\OgreSkeleton.h line:48
     enum EnumSkeletonAnimationBlendMode {
         /// Animations are applied by calculating a weighted average of all animations
 	    ANIMBLEND_AVERAGE,
include/EnumSkeletonChunkID.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonFileFormat.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSkeletonFileFormat.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSkeletonFileFormat.h line:55
+//  enum from Dep-OgreSDK/include/OGRE\OgreSkeletonFileFormat.h line:55
     enum EnumSkeletonChunkID {
         SKELETON_HEADER            = 0x1000,
             // char* version           : Version number check
include/EnumSortMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:287
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:287
     enum EnumSortMode
     {
         /** Sort by direction of the camera */
include/EnumSpecialCaseRenderQueueMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneManager.h line:183
+//  enum from Dep-OgreSDK/include/OGRE\OgreSceneManager.h line:183
 		enum EnumSpecialCaseRenderQueueMode
 		{
 			/// Render only the queues in the special case list
include/EnumStatFlags.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderTarget.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderTarget.h line:67
+//  enum from Dep-OgreSDK/include/OGRE\OgreRenderTarget.h line:67
         enum EnumStatFlags
         {
             SF_NONE           = 0,
include/EnumStatus.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreResourceGroupManager.h line:308
+//  enum from Dep-OgreSDK/include/OGRE\OgreResourceGroupManager.h line:308
 			enum EnumStatus
 			{
 				UNINITIALSED = 0,
include/EnumStencilOperation.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderSystem.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h line:77
+//  enum from Dep-OgreSDK/include/OGRE\OgreRenderSystem.h line:77
 	enum EnumStencilOperation
 	{
 		/// Leave the stencil buffer unchanged
include/EnumTargetMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h line:478
+//  enum from Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h line:478
 		enum EnumTargetMode
 		{
 			/// Interpolate vertex positions in software
include/EnumTexCoordCalcMethod.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreRenderSystem.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreRenderSystem.h line:63
+//  enum from Dep-OgreSDK/include/OGRE\OgreRenderSystem.h line:63
 	enum EnumTexCoordCalcMethod
 	{
 		/// No calculated texture coordinates
include/EnumTexCoordDirection.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreBillboardChain.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreBillboardChain.h line:147
+//  enum from Dep-OgreSDK/include/OGRE\OgreBillboardChain.h line:147
 		enum EnumTexCoordDirection
 		{
 			/// Tex coord in elements is treated as the 'u' texture coordinate
include/EnumTextureAddressingMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:125
+//  enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:125
         enum EnumTextureAddressingMode
         {
             /// Texture wraps at values over 1.0
include/EnumTextureCubeFace.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:145
+//  enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:145
         enum EnumTextureCubeFace
         {
             CUBE_FRONT = 0,
include/EnumTextureEffectType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:70
+//  enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:70
         enum EnumTextureEffectType
         {
             /// Generate all texture coords based on angle between camera and vertex
include/EnumTextureFilterOptions.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:79
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:79
     enum EnumTextureFilterOptions
     {
         /// Equal to: min=FO_POINT, mag=FO_POINT, mip=FO_NONE
include/EnumTextureMipmap.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTexture.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h line:81
+//  enum from Dep-OgreSDK/include/OGRE\OgreTexture.h line:81
 	enum EnumTextureMipmap
 	{
 		/// Generate mipmaps up to 1x1
include/EnumTextureScope.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTechnique.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCompositionTechnique.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCompositionTechnique.h line:51
+//  enum from Dep-OgreSDK/include/OGRE\OgreCompositionTechnique.h line:51
         enum EnumTextureScope { 
             //Local texture - only available to the compositor passes in this technique
             TS_LOCAL, 
include/EnumTextureTransformType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTextureUnitState.h line:111
+//  enum from Dep-OgreSDK/include/OGRE\OgreTextureUnitState.h line:111
         enum EnumTextureTransformType
         {
             TT_TRANSLATE_U,
include/EnumTextureType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreTexture.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreTexture.h line:67
+//  enum from Dep-OgreSDK/include/OGRE\OgreTexture.h line:67
     enum EnumTextureType
     {
         /// 1D texture, used in combination with 1D texture coordinates
include/EnumTrackVertexColourEnum.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:278
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:278
     enum EnumTrackVertexColourEnum {
         TVC_NONE        = 0x0,
         TVC_AMBIENT     = 0x1,        
include/EnumTransformSpace.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreNode.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreNode.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreNode.h line:67
+//  enum from Dep-OgreSDK/include/OGRE\OgreNode.h line:67
         enum EnumTransformSpace
         {
             /// Transform is relative to the local space
include/EnumUsage.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareBuffer.h line:78
+//  enum from Dep-OgreSDK/include/OGRE\OgreHardwareBuffer.h line:78
 		    enum EnumUsage 
 		    {
                 /** Static buffer which the application rarely modifies once created. Modifying 
include/EnumValueType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimable.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreAnimable.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimable.h line:75
+//  enum from Dep-OgreSDK/include/OGRE\OgreAnimable.h line:75
 		enum EnumValueType
 		{
 			INT,
include/EnumVertexAnimationType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreAnimationTrack.h line:461
+//  enum from Dep-OgreSDK/include/OGRE\OgreAnimationTrack.h line:461
 	enum EnumVertexAnimationType
 	{
 		/// No animation
include/EnumVertexDataBindChoice.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreEntity.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreEntity.h line:716
+//  enum from Dep-OgreSDK/include/OGRE\OgreEntity.h line:716
 		enum EnumVertexDataBindChoice
 		{
 			BIND_ORIGINAL,
include/EnumVertexElementSemantic.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h line:84
+//  enum from Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h line:84
 	enum EnumVertexElementSemantic {
 		/// Position, 3 reals per vertex
 		VES_POSITION = 1,
include/EnumVertexElementType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreHardwareVertexBuffer.h line:107
+//  enum from Dep-OgreSDK/include/OGRE\OgreHardwareVertexBuffer.h line:107
     enum EnumVertexElementType
     {
         VET_FLOAT1 = 0,
include/EnumVertexReductionQuota.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProgressiveMesh.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreProgressiveMesh.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreProgressiveMesh.h line:69
+//  enum from Dep-OgreSDK/include/OGRE\OgreProgressiveMesh.h line:69
         enum EnumVertexReductionQuota
 		{
 			/// A set number of vertices are removed at each reduction
include/EnumVisibleSide.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h"
+// in: "Dep-OgreSDK/include/OGRE\OgrePatchSurface.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgrePatchSurface.h line:70
+//  enum from Dep-OgreSDK/include/OGRE\OgrePatchSurface.h line:70
         enum EnumVisibleSide {
             /// The side from which u goes right and v goes up (as in texture coords)
             VS_FRONT,
include/EnumWaveformType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreCommon.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreCommon.h line:162
+//  enum from Dep-OgreSDK/include/OGRE\OgreCommon.h line:162
     enum EnumWaveformType
     {
         /// Standard sine wave which smoothly changes from low to high and back again.
include/EnumWorldFragmentType.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneQuery.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreSceneQuery.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreSceneQuery.h line:82
+//  enum from Dep-OgreSDK/include/OGRE\OgreSceneQuery.h line:82
         enum EnumWorldFragmentType {
             /// Return no world geometry hits at all
             WFT_NONE,
include/EnumeTexturePlayMode.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
@@ -22,7 +22,7 @@ // 
 // 
 // File for type, method, enum or function stubs  
-// in: "..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreExternalTextureSource.h"
+// in: "Dep-OgreSDK/include/OGRE\OgreExternalTextureSource.h"
 // 
 // each stub combines the following files: 
 //     a C++ implementation file, transforming cpp calls into C-functions
@@ -35,7 +35,7 @@ 
 
 
-//  enum from ..\OgreSDK_vc10_v1-7-4\include\OGRE\OgreExternalTextureSource.h line:59
+//  enum from Dep-OgreSDK/include/OGRE\OgreExternalTextureSource.h line:59
 	enum EnumeTexturePlayMode
 	{
 		TextureEffectPause = 0,			//! Video starts out paused
include/OgreDllDefines.h view
@@ -3,7 +3,7 @@ (A project to enable 3D game development in Haskell)
 For the latest info, see http://www.althainz.de/HGamer3D.html
 
-Copyright 2011 Dr. Peter Althainz
+(c) 2011 Peter Althainz
 
 Licensed under the Apache License, Version 2.0 (the "License");
 you may not use this file except in compliance with the License.
@@ -20,10 +20,10 @@ 
 // OgreDllDefines.h
 
-#ifndef _HGamer3DOgre014_DLLDEFINES_H_
-#define _HGamer3DOgre014_DLLDEFINES_H_
+#ifndef _HGamer3DOgre015_DLLDEFINES_H_
+#define _HGamer3DOgre015_DLLDEFINES_H_
 
-/* Cmake will define HGamer3DOgre014_EXPORTS on Windows when it
+/* Cmake will define HGamer3DOgre015_EXPORTS on Windows when it
 configures to build a shared library. If you are going to use
 another build system on windows or create the visual studio
 projects by hand you need to define MyLibrary_EXPORTS when
@@ -33,13 +33,13 @@ // We are using the Visual Studio Compiler and building Shared libraries
 
 #if (defined (_WIN32)) && !(defined (__GNUC__)) 
-  #if defined(HGamer3DOgre014_EXPORTS)
+  #if defined(HGamer3DOgre015_EXPORTS)
     #define  Ogre_LIB_EXPORT __declspec(dllexport)
   #else
     #define  Ogre_LIB_EXPORT __declspec(dllimport)
-  #endif /* HGamer3DOgre014_EXPORTS */
+  #endif /* HGamer3DOgre015_EXPORTS */
 #else /* defined (_WIN32) */
  #define Ogre_LIB_EXPORT
 #endif
 
-#endif /* _HGamer3DOgre014_DLLDEFINES_H_ */
+#endif /* _HGamer3DOgre015_DLLDEFINES_H_ */
include/TypeColour.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
include/TypeDegree.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
include/TypeHG3DClass.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
include/TypeQuaternion.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
include/TypeRadian.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
include/TypeSharedPtr.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
include/TypeVector2.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
include/TypeVector3.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
include/TypeVector4.h view
@@ -2,7 +2,7 @@ // (A project to enable 3D game development in Haskell)
 // For the latest info, see http://www.althainz.de/HGamer3D.html
 // 
-// Copyright 2011 Dr. Peter Althainz
+// (c) 2011 Peter Althainz
 // 
 // Licensed under the Apache License, Version 2.0 (the "License");
 // you may not use this file except in compliance with the License.
include/Utils.h view
@@ -3,7 +3,7 @@ (A project to enable 3D game development in Haskell)
 For the latest info, see http://www.althainz.de/HGamer3D.html
 
-Copyright 2011 Dr. Peter Althainz
+(c) 2011 Peter Althainz
 
 Licensed under the Apache License, Version 2.0 (the "License");
 you may not use this file except in compliance with the License.