uvector-algorithms 0.1 → 0.1.1
raw patch · 6 files changed
+13/−3 lines, 6 files
Files
- Data/Array/Vector/Algorithms/Insertion.hs +1/−0
- Data/Array/Vector/Algorithms/Intro.hs +1/−0
- Data/Array/Vector/Algorithms/Merge.hs +6/−1
- Data/Array/Vector/Algorithms/Optimal.hs +1/−0
- Data/Array/Vector/Algorithms/TriHeap.hs +3/−1
- uvector-algorithms.cabal +1/−1
Data/Array/Vector/Algorithms/Insertion.hs view
@@ -16,6 +16,7 @@ , sortBy , sortByBounds , sortByBounds'+ , Comparison ) where
Data/Array/Vector/Algorithms/Intro.hs view
@@ -42,6 +42,7 @@ , partialSort , partialSortBy , partialSortByBounds+ , Comparison ) where import Control.Monad
Data/Array/Vector/Algorithms/Merge.hs view
@@ -11,7 +11,12 @@ -- the entire sorting process to ease the amount of allocation performed in -- total. This is a stable sort. -module Data.Array.Vector.Algorithms.Merge (sort, sortBy, sortByBounds) where+module Data.Array.Vector.Algorithms.Merge+ ( sort+ , sortBy+ , sortByBounds+ , Comparison+ ) where import Control.Monad.ST
Data/Array/Vector/Algorithms/Optimal.hs view
@@ -28,6 +28,7 @@ , sort3ByOffset , sort4ByIndex , sort4ByOffset+ , Comparison ) where import Control.Monad.ST
Data/Array/Vector/Algorithms/TriHeap.hs view
@@ -32,7 +32,9 @@ , heapify , pop , popTo- , sortHeap ) where+ , sortHeap+ , Comparison+ ) where import Control.Monad import Control.Monad.ST
uvector-algorithms.cabal view
@@ -1,5 +1,5 @@ Name: uvector-algorithms-Version: 0.1+Version: 0.1.1 License: BSD3 License-File: LICENSE Author: Dan Doel