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luminance 0.7 → 0.7.1

raw patch · 4 files changed

+9/−2 lines, 4 files

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CHANGELOG.md view
@@ -1,3 +1,7 @@+## 0.7.1++- Added `Graphics.Luminance.Pixel` in the export-list of `Graphics.Luminance.Texture`.+ # 0.7  #### Breaking changes
luminance.cabal view
@@ -1,5 +1,5 @@ name:                luminance-version:             0.7+version:             0.7.1 synopsis:            Type-safe, type-level and stateless graphics framework description:         This package exposes several modules to work with /GPUs/ in a stateless and                      type-safe way. Currently, it uses OpenGL as backend hardware technology but
src/Graphics/Luminance/Core/Shader/Stage.hs view
@@ -31,7 +31,7 @@ -- Shader stages ---------------------------------------------------------------  -- |A shader 'Stage'.-newtype Stage = Stage { stageID :: GLuint }+newtype Stage = Stage { stageID :: GLuint } deriving (Eq,Show)  -- |A shader 'Stage' type. data StageType
src/Graphics/Luminance/Texture.hs view
@@ -48,6 +48,8 @@     -- ** Array textures   , CubemapArray   , cubemapArraySize+    -- * Pixel formats+  , module Graphics.Luminance.Pixel   ) where    import Graphics.Luminance.Core.Cubemap@@ -58,3 +60,4 @@ import Graphics.Luminance.Core.Texture2D import Graphics.Luminance.Core.Texture2DArray import Graphics.Luminance.Core.Texture3D+import Graphics.Luminance.Pixel