diff --git a/CHANGELOG.md b/CHANGELOG.md
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,3 +1,7 @@
+## 0.7.1
+
+- Added `Graphics.Luminance.Pixel` in the export-list of `Graphics.Luminance.Texture`.
+
 # 0.7
 
 #### Breaking changes
diff --git a/luminance.cabal b/luminance.cabal
--- a/luminance.cabal
+++ b/luminance.cabal
@@ -1,5 +1,5 @@
 name:                luminance
-version:             0.7
+version:             0.7.1
 synopsis:            Type-safe, type-level and stateless graphics framework
 description:         This package exposes several modules to work with /GPUs/ in a stateless and
                      type-safe way. Currently, it uses OpenGL as backend hardware technology but
diff --git a/src/Graphics/Luminance/Core/Shader/Stage.hs b/src/Graphics/Luminance/Core/Shader/Stage.hs
--- a/src/Graphics/Luminance/Core/Shader/Stage.hs
+++ b/src/Graphics/Luminance/Core/Shader/Stage.hs
@@ -31,7 +31,7 @@
 -- Shader stages ---------------------------------------------------------------
 
 -- |A shader 'Stage'.
-newtype Stage = Stage { stageID :: GLuint }
+newtype Stage = Stage { stageID :: GLuint } deriving (Eq,Show)
 
 -- |A shader 'Stage' type.
 data StageType
diff --git a/src/Graphics/Luminance/Texture.hs b/src/Graphics/Luminance/Texture.hs
--- a/src/Graphics/Luminance/Texture.hs
+++ b/src/Graphics/Luminance/Texture.hs
@@ -48,6 +48,8 @@
     -- ** Array textures
   , CubemapArray
   , cubemapArraySize
+    -- * Pixel formats
+  , module Graphics.Luminance.Pixel
   ) where
   
 import Graphics.Luminance.Core.Cubemap
@@ -58,3 +60,4 @@
 import Graphics.Luminance.Core.Texture2D
 import Graphics.Luminance.Core.Texture2DArray
 import Graphics.Luminance.Core.Texture3D
+import Graphics.Luminance.Pixel
