luminance 0.1.1 → 0.1.1.1
raw patch · 3 files changed
+6/−2 lines, 3 files
Files
- CHANGELOG.md +4/−0
- luminance.cabal +1/−1
- src/Graphics/Luminance.hs +1/−1
CHANGELOG.md view
@@ -1,3 +1,7 @@+### 0.1.1.1++- Fixed a typo in the Graphics.Luminance documentation.+ ### 0.1.1 - Added a tutoral in Graphics.Luminance.
luminance.cabal view
@@ -1,5 +1,5 @@ name: luminance-version: 0.1.1+version: 0.1.1.1 synopsis: Type-safe, dependently-typed and stateless graphics framework description: This package exposes several modules to work with /GPUs/ in a stateless and type-safe way. Currently, it uses __OpenGL__ as backend hardware technology but
src/Graphics/Luminance.hs view
@@ -107,7 +107,7 @@ -- back buffer with the front buffer. -- -- And guess what. luminance wraps the back buffer into a 'Framebuffer' object. You can access it--- through 'defaultFrambuffer'. That value will always represent the back buffer.+-- through 'defaultFramebuffer'. That value will always represent the back buffer. -- -- == About batched rendering --