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hcad (empty) → 0.1

raw patch · 8 files changed

+1783/−0 lines, 8 filesdep +basedep +containersdep +gasp

Dependencies added: base, containers, gasp, mtl

Files

+ HCad.hs view
@@ -0,0 +1,12 @@+module HCad (module H) where++import Algebra.Linear as H hiding (transform)+import HCad.Part as H+import HCad.Part.Extensions as H+import HCad.SCAD as H+import HCad.Expr as H+++++
+ HCad/Expr.hs view
@@ -0,0 +1,150 @@+{-# LANGUAGE ViewPatterns #-}+{-# LANGUAGE LambdaCase #-}+{-# LANGUAGE FlexibleContexts #-}+{-# LANGUAGE TypeInType #-}+{-# LANGUAGE StandaloneDeriving #-}+{-# LANGUAGE TypeFamilies #-}+{-# LANGUAGE PolyKinds #-}+{-# LANGUAGE RecordWildCards #-}+{-# LANGUAGE GeneralizedNewtypeDeriving #-}+{-# LANGUAGE AllowAmbiguousTypes #-}+{-# LANGUAGE DeriveTraversable #-}+{-# LANGUAGE FlexibleInstances #-}+{-# LANGUAGE MultiParamTypeClasses #-}+{-# LANGUAGE GADTs #-}+{-# LANGUAGE TypeApplications #-}+{-# LANGUAGE StandaloneDeriving #-}+{-# LANGUAGE TypeOperators #-}+{-# LANGUAGE DataKinds #-}+{-# LANGUAGE KindSignatures #-}+{-# LANGUAGE RankNTypes #-}+{-# LANGUAGE ScopedTypeVariables #-}+{-# LANGUAGE PatternSynonyms #-}+module HCad.Expr where+++import Algebra.Classes as A+import Prelude hiding (divMod,div,Num(..))+import Prelude (abs)+import qualified Prelude+import qualified Data.Set as Set+import Numeric (showGFloat)+data Expr where+  Con :: Double -> Expr+  Var :: Parameter -> Expr+  Fun :: String -> [Expr] -> Expr+  BinOp :: String -> Expr -> Expr -> Expr+  deriving Eq++pattern (:+:) :: Expr -> Expr -> Expr+pattern x :+: y = BinOp "+" x y++-- pattern (:-:) :: Expr -> Expr -> Expr+-- pattern x :-: y = BinOp "-" x y++pattern (:*:) :: Expr -> Expr -> Expr+pattern x :*: y = BinOp "*" x y++instance Additive Expr where+  zero = Con 0+  Con z + x | abs z < 1e-10 = x+  x + Con z | abs z < 1e-10 = x+  Con x + Con y = Con (x A.+ y)+  (Con x :+: z) + Con y = Con (x A.+ y) A.+ z+  Con y + (Con x :+: z) = Con (x A.+ y) A.+ z+  (Con a :+: x) + (Con b :+: y) = Con (a + b) :+: (x + y)+  (Con x :+: z) + y = Con x :+: (z + y)+  y + (Con x :+: z) = Con x :+: (z + y)+  (a :*: x) + (b :*: y) | x == y = (a + b) * x+  (a :*: x) + y | x == y = (a + 1) * x+  y + (a :*: x)| x == y = (a + 1) * x+  x + Con y = Con y :+: x+  x + y = x :+: y++instance Group Expr where+  -- x - Con z | abs z < 1e-10= x+  -- Con x - Con y = Con (x A.- y)+  -- x - y = BinOp "-" x y+  negate = (Con (-1) *)++instance Division Expr where+  Con x / Con y = Con (x A./ y)+  x / y = BinOp "/" x y+++instance Multiplicative Expr where+  Con z * _  | abs z < 1e-10 = zero+  _ * Con z  | abs z < 1e-10 = zero+  Con 1 * x = x+  x * Con 1 = x+  Con x * Con y = Con (x A.* y)+  (x :+: y) * z = x * z + y * z+  z * (x :+: y) = x * z + y * z+  -- z * (x :-: y) = x * z - y * z+  (Con x :*: z) * Con y = Con (x A.* y) A.* z+  Con y * (Con x :*: z) = Con (x A.* y) A.* z+  x * Con y = Con y :*: x+  x * y = BinOp "*" x y+  one = Con 1++instance Show Expr where+  showsPrec d = \case+    BinOp op x y -> showParen True (showsPrec d x . showString op . showsPrec d y)+    Con x -> showGFloat (Just 8) x+    Var v -> showString (paramName v)+    Fun f args -> showString f . showParen True (intercalate' "," $ map (showsPrec d) args)++intercalate' :: Foldable t => String -> t (String -> String) -> String -> String+intercalate' s = foldr1 (\x y -> x . showString s . y)++data Possible = PRange Double Double | PSet [Double]+    deriving (Ord,Eq)+data Parameter+  = Parameter {paramGroup :: String+              ,paramName :: String+              ,paramDefault :: Double+              ,paramComment :: String+              ,paramPossible :: Possible}+    deriving (Ord,Eq)+params :: Expr -> Set.Set Parameter+params = \case+  BinOp _ x y -> foldMap params [x,y]+  Con _ -> Set.empty+  Var p -> Set.singleton p+  Fun _ args -> foldMap params args++confun :: (Double -> Double) -> String -> Expr -> Expr+confun f _g (Con x) = Con (f x)+confun _f g x = Fun g [x]++instance Module Expr Expr where+  (*^) = (A.*)+instance AbelianAdditive Expr where+instance Ring Expr where+instance Field Expr where+instance Floating Expr where+  pi = Con pi+  exp = confun exp "exp"+  log = confun log "log"+  sin = confun sin "sin"+  cos = confun cos "cos"+  asin = confun asin "asin"+  acos = confun acos "acos"+  atan = confun atan "atan"+  sinh = confun sinh "sinh"+  cosh = confun cosh "cosh"+  asinh = confun asinh "asinh"+  acosh = confun acosh "acosh"+  atanh = confun atanh "atanh"++instance Fractional Expr where+  fromRational = A.fromRational+  recip = A.recip++instance Prelude.Num Expr where+  (+) = (A.+)+  (-) = (A.-)+  (*) = (A.*)+  abs = Fun "abs" . return+  signum = Fun "signum" . return+  fromInteger = Con . A.fromInteger
+ HCad/Nuts.hs view
@@ -0,0 +1,78 @@+{-# LANGUAGE ViewPatterns #-}+{-# LANGUAGE LambdaCase #-}+{-# LANGUAGE FlexibleContexts #-}+{-# LANGUAGE TypeInType #-}+{-# LANGUAGE StandaloneDeriving #-}+{-# LANGUAGE TypeFamilies #-}+{-# LANGUAGE PolyKinds #-}+{-# LANGUAGE RecordWildCards #-}+{-# LANGUAGE GeneralizedNewtypeDeriving #-}+{-# LANGUAGE AllowAmbiguousTypes #-}+{-# LANGUAGE DeriveTraversable #-}+{-# LANGUAGE FlexibleInstances #-}+{-# LANGUAGE MultiParamTypeClasses #-}+{-# LANGUAGE GADTs #-}+{-# LANGUAGE TypeApplications #-}+{-# LANGUAGE StandaloneDeriving #-}+{-# LANGUAGE TypeOperators #-}+{-# LANGUAGE DataKinds #-}+{-# LANGUAGE KindSignatures #-}+{-# LANGUAGE RankNTypes #-}+{-# LANGUAGE ScopedTypeVariables #-}+{-# LANGUAGE PatternSynonyms #-}+{-# LANGUAGE RebindableSyntax #-}+module HCad.Nuts where++import Algebra.Linear+import Algebra.Classes+import Prelude hiding (Num(..),(/),divMod,div,recip,fromRational)+import Data.Foldable+import GHC.TypeLits+import Data.List (intercalate)+import Data.Kind (Type)+import Data.Type.Equality+import Unsafe.Coerce+import Data.Char (toLower)+import HCad.Part++data MNut a = MNut { mSize :: a+                   , mThreadPitch :: a+                   , mMaxFlatsDist :: a+                   , mMinFlatsDist :: a+                   , mMaxThickness :: a+                   , mMinThickness :: a}+m1_6,m2, m2_5, m3, m4, m5, m6, m8, m10, m12, m14, m16, m20, m24, m30, m36, m42, m48, m56, m64 :: Field a => MNut a ++m1_6  = MNut 1.6    0.35    3.2     3.02     1.3     1.05+m2    = MNut 2      0.4     4       3.82     1.6     1.35+m2_5  = MNut 2.5    0.45    5       4.82     2       1.75+m3    = MNut 3      0.5     5.5     5.32     2.4     2.15+m4    = MNut 4      0.7     7       6.78     3.2     2.9+m5    = MNut 5      0.8     8       7.78     4.7     4.4+m6    = MNut 6      1       10      9.78     5.2     4.9+m8    = MNut 8      1.25    13      12.73    6.8     6.44+m10   = MNut 10     1.5     16      15.73    8.4     8.04+m12   = MNut 12     1.75    18      17.73    10.8    10.37+m14   = MNut 14     2       21      20.67    12.8    12.1+m16   = MNut 16     2       24      23.67    14.8    14.1+m20   = MNut 20     2.5     30      29.16    18      16.9+m24   = MNut 24     3       36      35       21.5    20.2+m30   = MNut 30     3.5     46      45       25.6    24.3+m36   = MNut 36     4       55      53.8     31      29.4+m42   = MNut 42     4.5     65      63.1     34      32.4+m48   = MNut 48     5       75      73.1     38      36.4+m56   = MNut 56     5.5     85      82.8     45      43.4+m64   = MNut 64     6       95      92.8     51      49.1++++metricNutProfile :: Floating a => Module a a => Show a => Field a => MNut a -> a -> Part '[] V2' a+metricNutProfile nut tol = scale flat2flat $ regularPolygonO 6+  where flat2flat = mMaxFlatsDist nut + tol++metricBoltProfile :: Floating a => Module a a => Show a => Field a => MNut a -> a -> Part '[] V2' a+metricBoltProfile m tol = scale (mSize m + tol) $ circle++metricNutSocket :: (Floating a, Show a, Module a a, Field a) => MNut a -> a -> a -> a -> Part3 xs a -> Part3 xs a+metricNutSocket m tol recess depth = push recess (metricNutProfile m tol) . push depth (metricBoltProfile m tol)+
+ HCad/Part.hs view
@@ -0,0 +1,721 @@+{-# LANGUAGE ViewPatterns #-}+{-# LANGUAGE LambdaCase #-}+{-# LANGUAGE FlexibleContexts #-}+{-# LANGUAGE TypeInType #-}+{-# LANGUAGE StandaloneDeriving #-}+{-# LANGUAGE TypeFamilies #-}+{-# LANGUAGE PolyKinds #-}+{-# LANGUAGE RecordWildCards #-}+{-# LANGUAGE GeneralizedNewtypeDeriving #-}+{-# LANGUAGE AllowAmbiguousTypes #-}+{-# LANGUAGE DeriveTraversable #-}+{-# LANGUAGE FlexibleInstances #-}+{-# LANGUAGE MultiParamTypeClasses #-}+{-# LANGUAGE GADTs #-}+{-# LANGUAGE TypeApplications #-}+{-# LANGUAGE StandaloneDeriving #-}+{-# LANGUAGE TypeOperators #-}+{-# LANGUAGE DataKinds #-}+{-# LANGUAGE KindSignatures #-}+{-# LANGUAGE RankNTypes #-}+{-# LANGUAGE ScopedTypeVariables #-}+{-# LANGUAGE PatternSynonyms #-}+{-# LANGUAGE RebindableSyntax #-}+module HCad.Part where++import Algebra.Linear+import Algebra.Classes+import Algebra.Category+import Prelude hiding (Num(..),(/),divMod,div,recip,fromRational, (.), mod, id)+import Data.Foldable+import GHC.TypeLits+import Data.List (intercalate)+import Data.Kind (Type)+import Data.Type.Equality+import Unsafe.Coerce+import Data.Char (toLower)+import qualified Data.Set as Set++data SCAD = SCAD {scadPrim :: String+                 ,scadArgs :: [(String,String)]+                 ,scadBody :: [SCAD]}++newtype Sq4 a = Sq4 (SqMat V4' a)++instance Functor Sq4 where+  fmap f (Sq4 m) = Sq4 (f >$< m)++instance Foldable Sq4 where+  foldMap f (Sq4 (Mat v)) = foldMap (foldMap f) v++data Op = Union | Intersection | Hull deriving Show+data DSC vec a where+  Polygon :: Int -> [V2 a] -> DSC V2' a+  Polyhedron :: Int -> [V3 a] -> [[Int]] -> DSC V3' a+  Prim :: SCAD -> DSC vec a+  Color :: Double -> V3 s -> DSC vec s -> DSC vec s+  NOp :: Op -> [DSC vec a] -> DSC vec a+  Difference :: DSC vec a -> DSC vec a -> DSC vec a+  MultMat :: Sq4 a -> DSC vec a -> DSC vec a+  LExtrude :: a -> a -> a -> DSC V2' a -> DSC V3' a+  RExtrude :: Maybe Int -> a -> DSC V2' a -> DSC V3' a+  Mirror :: Euclid v a -> DSC v a -> DSC v a++deriving instance Foldable vec => Foldable (DSC vec)++type V4' = VNext V3'++difference' :: DSC vec a -> DSC vec a -> DSC vec a+difference' (Difference a b) c = Difference a (unions' [b,c])+difference' x y = Difference x y++pattern Uni :: forall vec a. [DSC vec a] -> DSC vec a+pattern Uni xs = NOp Union xs++unions' :: [DSC vec a] -> DSC vec a+unions' xs = Uni (unions'' xs)+unions'' :: [DSC vec a] -> [DSC vec a]+unions'' [] = []+unions'' (Uni xs:ys) = unions'' (xs++ys)+unions'' (x:xs) = x:unions'' xs++-- | add one dimension to the argument (the extra dimension is "diagonal")+addOneMat :: (Ring s, Applicative v, Applicative v) => Mat s v v -> Mat s (VNext v) (VNext v)+addOneMat (Mat vs) = Mat (VNext (VNext <$> vs <*> pure zero) (VNext (pure zero) one)) ++homMat :: ScadV v => Applicative v => Functor v => Ring s => SqMat v s -> SqMat V4' s+homMat = addOneMat . conv3dMat++-- | translation as a matrix transforming homogeneous vectors+translateToMat :: (Traversable v, Ring s, Applicative v) => Euclid v s -> SqMat (VNext v) s+translateToMat (Euclid v) = Mat (VNext (VNext <$> i <*> v) (VNext (pure zero) one))+  where Mat i = identity++instance ScadV V2' where+  conv3dVec (Euclid v) = Euclid (VNext v zero)+  conv3dMat = addOneMat++instance ScadV V3' where+  conv3dVec = id+  conv3dMat = id++class (Traversable v, Applicative v) => ScadV v where+  conv3dVec :: Additive a => Euclid v a -> Euclid V3' a+  conv3dMat :: Ring a => SqMat v a -> SqMat V3' a++translate' :: ScadV vec => Traversable vec => Ring a => Applicative vec => Euclid vec a -> DSC vec a -> DSC vec a+translate' v = multmat'' (translateToMat $ conv3dVec v)++multmat' :: ScadV vec => Ring a => Traversable vec => Applicative vec => SqMat vec a -> DSC vec a -> DSC vec a+multmat' = multmat'' . homMat++multmat'' :: Ring a => Traversable vec => Applicative vec => SqMat V4' a -> DSC vec a -> DSC vec a+multmat'' v (Color a c t) = Color a c (multmat'' v t)+multmat'' v (NOp op ts) = NOp op (multmat'' v <$> ts)+multmat'' v (Difference t u) = Difference (multmat'' v t) (multmat'' v u)+multmat'' v (MultMat (Sq4 v') t) = MultMat (Sq4 (v . v')) t+multmat'' v t = MultMat (Sq4 v) t++convexity :: DSC vec a -> Int+convexity = \case+  (Difference x y) -> convexity x + convexity y+  (MultMat _ r) -> convexity r+  (LExtrude _ _ _ r) -> convexity r+  (Polygon convex _) -> convex+  (Polyhedron convex _ _) -> convex+  (Prim _) -> 2+  (Color _ _ r) -> convexity r+  (NOp Hull _) -> 2+  (NOp Intersection rs) -> maximum (map convexity rs)+  (NOp _ rs) -> sum (map convexity rs)+  Mirror _ r -> convexity r+  RExtrude {} -> 10++toSCAD :: Foldable vec => Functor vec => Floating a => Field a => Show a => DSC vec a -> SCAD+toSCAD = \case+  Mirror normal r -> SCAD "mirror" [("v",renderVec normal)] [toSCAD r]+  RExtrude fn angle partCode ->+    SCAD "rotate_extrude" ([("angle",showAngle angle)] ++ [("$fn",show x) | Just x <- [fn]]) [toSCAD partCode]+  (LExtrude  height scaleFactor twist partCode) ->+    (SCAD "linear_extrude"+      [("height",show height)+      ,("center","true")+      ,("convexity",show (convexity partCode))+      ,("scale",show scaleFactor)+      ,("twist",showAngle twist)] [toSCAD partCode])+  MultMat (Sq4 m) r -> SCAD "multmatrix" [("m",m')] [toSCAD r]+    where m' = showL (toList (showL . toList . (fmap show) <$> fromMat m))+  Polygon _ points -> SCAD "polygon" [("points",showL (map renderVec points))] []+  Polyhedron _ points faces -> SCAD "polyhedron" [("points",showL (map renderVec points))+                                                 ,("faces",showL $ map (showL . map show) $ faces)] []+  Prim p -> p+  NOp op rs -> SCAD (map toLower $ show op) [] (map toSCAD rs)+  Difference r1 r2 -> SCAD "difference" [] [toSCAD r1, toSCAD r2]+  Color a c r -> SCAD "color" [("c",renderVec c),("alpha",show a)] [toSCAD r]++data Part xs vec a+  = Part {partVertices :: NamedVec xs (Euclid vec a) -- TODO: use Loc here+         ,partBases  :: NamedVec xs (SqMat vec a)+         ,partCode :: DSC vec a }++type Part3 xs a = Part xs V3' a+type Part2 xs a = Part xs V2' a++type family (++) (a::[k]) (b::[k]) where+  '[] ++ a = a+  (x ': xs) ++ ys = x ': (xs ++ ys)++unitR :: xs :~: (xs ++ '[])+unitR = unsafeCoerce Refl++(#>) :: a :~: b -> (a ~ b => k) -> k+Refl #> k = k+infixr 0 #>++infixr ++*+(++*) :: NamedVec xs v -> NamedVec ys v -> NamedVec (xs ++ ys) v+Nil ++* ys = ys+(x :* xs) ++* ys = x :* xs ++* ys++type FieldName = [Symbol]++data NamedVec (fields::[FieldName]) vec where+  Nil :: NamedVec '[] vec+  (:*) :: vec -> NamedVec xs vec -> NamedVec (x ': xs) vec++infixr :*+++class KnownLen xs where+  repet :: a -> NamedVec xs a+  appl :: NamedVec xs (a -> b) -> NamedVec xs a -> NamedVec xs b++instance KnownLen '[] where+  repet _ = Nil+  appl _ _ = Nil+++instance KnownLen xs => KnownLen (x ': xs) where+  repet x = x :* repet x+  (f :* fs) `appl` (a :* as) = f a :* (fs `appl` as)++instance KnownLen xs => Applicative (NamedVec xs) where+  pure = repet+  (<*>) = appl++-- instance (Additive vec, KnownLen xs) => Additive (NamedVec xs vec) where+--   zero = repet zero+--   v1 + v2 = (+) <$> v1 <*> v2+-- instance (AbelianAdditive vec, KnownLen xs) => AbelianAdditive (NamedVec xs vec)+-- instance Module s vec => Module s (NamedVec xs vec)++deriving instance (Functor (NamedVec faces))+deriving instance (Foldable (NamedVec faces))+deriving instance (Traversable (NamedVec faces))++class (∈) (x :: FieldName) (xs :: [FieldName]) where+  getField :: NamedVec xs a -> a++instance {-# OVERLAPPING #-} x ∈ (x ': xs) where+  getField (x :* _) = x++instance {-# OVERLAPPING #-} x ∈ xs => x ∈ (y ': xs) where+  getField (_y :* xs) = getField @x xs++class (⊆) (xs :: [FieldName]) (ys :: [FieldName]) where+  filterVec :: NamedVec ys a -> NamedVec xs a++instance {-# OVERLAPPING #-} xs ⊆ ys => xs ⊆ (x ': ys) where+  filterVec (_ :* xs) = filterVec xs++instance {-# OVERLAPPING #-} xs ⊆ ys => (x ': xs) ⊆ (x ': ys) where+  filterVec (x :* xs) = x :* filterVec xs++instance {-# OVERLAPPING #-} '[] ⊆ '[] where+  filterVec Nil = Nil++getBase :: forall x xs v a. x ∈ xs => Part xs v a -> SqMat v a+getBase = getField @x . partBases++getVertex :: forall x xs v a. x ∈ xs => Part xs v a -> Euclid v a+getVertex = getField @x . partVertices++getLoc :: forall x xs v a. x ∈ xs => RelLoc xs v a+getLoc p = Loc (getVertex @x p) (getBase @x p)++class KnownD v where+  is3d :: Bool++-------------------------------------------+-- Primitive ops++type family SimpleFields x where+  SimpleFields '[]  = '[]+  SimpleFields ( x ': xs)  = '[x] ': SimpleFields xs++type family MapCons x xs where+  MapCons _ '[] = '[]+  MapCons x ( y ': ys) = ( (x ': y) ': MapCons x ys )++nameVec :: forall x xs vec. NamedVec xs vec -> NamedVec (MapCons x xs) vec+nameVec Nil = Nil+nameVec (a :* as) = (a :* nameVec @x as)+++name :: forall x xs vec a. Part xs vec a -> Part (MapCons x xs) vec a+name (Part {..}) = Part{partVertices = nameVec @x partVertices+                       ,partBases = nameVec @x partBases+                       ,..}++weaken :: ys ⊆ xs => Part xs vec a -> Part ys vec a+weaken (Part {..}) = Part{partVertices = filterVec partVertices+                         ,partBases = filterVec partBases+                         ,..}++forget :: Part xs vec a -> Part '[] vec a+forget Part{..} = Part {partBases=Nil,partVertices=Nil,..}++meshImport :: String -> Part3 '[] a+meshImport fname = Part {partBases=Nil+                  ,partVertices=Nil+                  ,partCode= Prim (SCAD "import" [("file",show fname)] [])}+++color' :: (Show s) => Double -> V3 s -> Part xs vec s -> Part xs vec s+color' a c Part{..} = Part {partCode = Color a c partCode+                           ,..}++color :: (Show s) => V3 s -> Part xs vec s -> Part xs vec s+color = color' 1++cube :: Show a => Floating a => Field a+     => Part '[ '["bottom"], '["top"], '["right"], '["back"],+                        '["left"], '["front"], '["northEast"], '["northWest"],+                        '["southWest"], '["southEast"]] V3' a+cube = extrude one square++sphere :: Part3 '[] a+sphere = Part {partVertices = Nil, partBases = Nil+              ,partCode = Prim (SCAD "sphere" [("r","0.5")] [])}++square :: forall a. Module a a => Floating a => Show a => Field a +       => Part2 (SimpleFields '[East, North, West, South, "northEast", "northWest", "southWest", "southEast"]) a+square = Part {partVertices = matVecMul <$> partBases <*> (V2 <$> scales <*> pure 0)+              ,partCode = Prim (SCAD "square" [("size","1"),("center","true")] [])+              ,..}+  where partBases = rotation2d <$> angles+        scales = 0.5 :* 0.5 :* 0.5 :* 0.5 :* sqrt 0.5 :* sqrt 0.5 :* sqrt 0.5 :* sqrt 0.5 :* Nil+        angles = (pi *) <$> (0   :* 0.5 :* 1   :* 1.5 :* 0.25     :* 0.75     :* 1.25     :* 1.75     :* Nil)++rectangle :: (Field s, Show s, Module s s, Floating s) =>+                   Euclid V2' s+                   -> Part+                        '[ '["right"], '["back"], '["left"], '["front"], '["northEast"],+                          '["northWest"], '["southWest"], '["southEast"]]+                        V2'+                        s+rectangle sz = scale' sz  square++circle :: Part2 '[] a+circle = Part {partVertices = Nil, partBases = Nil+              ,partCode = Prim (SCAD "circle" [("r","0.5")] [])}++polygon' :: Show a => Int -> [V2 a] -> Part2 '[] a+polygon' convex points+  = Part {partVertices = Nil+         ,partBases = Nil+         ,partCode = Polygon convex points}++polygon :: Show a => [V2 a] -> Part2 '[] a+polygon = polygon' 2++tessalateFace :: [a] -> [[a]]+tessalateFace [x,y,z] = [[x,y,z]]+tessalateFace (a:b:c:vs) = [a,b,c]:tessalateFace (a:c:vs)++-- | List of faces. Points in a faces must be coplanar, and going+-- clockwise when looking from outside. Faces must form a closed polyhedron.+polyhedron :: Ord a => [[V3 a]] -> Part3 '[] a+polyhedron faces = Part {partVertices=Nil, partBases=Nil,partCode = Polyhedron 1 (toList vertices) faces'}+  where vertices = Set.fromList (concat faces)+        faces' = concatMap tessalateFace $ map (map (flip Set.findIndex vertices)) $ faces++extrude :: forall a xs. Field a => Floating a => Module a a => Show a+              => a -> Part2 xs a -> Part3 (SimpleFields '[Nadir,Zenith] ++ xs) a+extrude height p = extrudeEx height 1 0 p+++extrudeEx :: forall a xs. Floating a => Field a => Module a a => Show a+              => a -> a -> a -> Part2 xs a -> Part3 (SimpleFields '[Nadir,Zenith] ++ xs) a+extrudeEx height scaleFactor twist Part{..}+  = Part {partVertices = (flip matVecMul (V3 0 0 (0.5 * height)) <$> botTopBases) ++* (z0 <$> partVertices)+         ,partBases = botTopBases ++* (conv  <$> partBases)+         ,partCode = LExtrude height scaleFactor twist partCode+         }+    where botTopBases = flip rotation3d (V3 1 0 0) <$> angles+          angles = pi :* zero :* Nil+          z0 (V2 x y) = (V3 x y zero)+          zz0 (Mat2x2 a b c d) =+             Mat3x3 a b 0+                    c d 0+                    0 0 1+          zToX = Mat3x3 0 0 1+                        0 1 0+                        (-1) 0 0+          conv m = zz0 m . zToX . transpose (zz0 m)++lathe :: (Show a, Field a, Floating a) => Part2 xs a -> Part3 '[] a+lathe = latheEx Nothing (2*pi)++latheEx :: (Show a, Division a, Floating a) => Maybe Int -> a -> Part2 xs a -> Part3 '[] a+latheEx fn angle Part{..} =+  Part {partVertices = Nil,+        partBases = Nil,+        partCode = RExtrude fn angle partCode+       }+++flattenUnions :: [SCAD] -> [SCAD]+flattenUnions (SCAD "union" [] xs:ys) = xs ++ flattenUnions ys+flattenUnions (x:xs) = x:flattenUnions xs+flattenUnions [] = []++mkUnion :: [SCAD] -> SCAD+mkUnion xs = SCAD "union" [] (flattenUnions xs)++(/+) :: Part xs v a -> Part ys v a -> Part (xs ++ ys) v a+(/+) p1 p2 = Part {partVertices = partVertices p1 ++* partVertices p2+                  ,partBases = partBases p1 ++* partBases p2+                  ,partCode = unions' [partCode p1,partCode p2]}+union :: Part ys v a -> Part xs v a -> Part (xs ++ ys) v a+union = flip (/+)++unions :: [Part xs v a] -> Part '[] v a+unions ps = Part {partVertices = Nil+                 ,partBases = Nil+                 ,partCode = unions' (map partCode ps)}++intersection :: Part ys v a -> Part xs v a -> Part (xs ++ ys) v a+intersection p2 p1 = Part {partVertices = partVertices p1 ++* partVertices p2+                          ,partBases = partBases p1 ++* partBases p2+                          ,partCode = NOp Intersection [partCode p1,partCode p2]}++hull :: Part ys v a -> Part xs v a -> Part (xs ++ ys) v a+hull p2 p1 = Part {partVertices = partVertices p1 ++* partVertices p2+                          ,partBases = partBases p1 ++* partBases p2+                          ,partCode = NOp Hull [partCode p1,partCode p2]}++hulls ::  [Part xs v a] -> Part '[] v a+hulls ps = Part {partVertices = Nil+                ,partBases = Nil+                ,partCode = NOp Hull (map partCode ps)}++(/-) :: Part xs v a -> Part ys v a -> Part (xs ++ ys) v a+(/-) p1 p2 = Part {partVertices = partVertices p1 ++* partVertices p2+                   ,partBases = partBases p1 ++* partBases p2+                   ,partCode = difference' (partCode p1) (partCode p2)}++++difference :: Part ys v a -> Part xs v a -> Part (xs ++ ys) v a+difference = flip (/-)++translate :: forall (v :: Type -> Type) s xs. ScadV v => Ring s => Traversable v => Additive s => Applicative v => Foldable v => Show s =>  Euclid v s -> Part xs v s -> Part xs v s+translate v Part{..} = Part {partBases = partBases+                            ,partVertices = (v +) <$> partVertices+                            ,partCode = translate' v partCode+                            }++rotate :: ScadV v => Traversable v => Applicative v => Show s => Floating s => Division s => Module s s => Ring s => SqMat v s -> Part xs v s -> Part xs v s+rotate m Part{..} = Part {partVertices = matVecMul m <$> partVertices+                         ,partBases = (m .) <$>  partBases+                         ,partCode = multmat' m partCode}+++mirror :: forall a v xs. Applicative v => Field a => Ring a => Foldable v => Show a => Euclid v a -> Part xs v a -> Part xs v a+mirror normal Part{..}+  = Part {partBases = mm <$> partBases+         ,partVertices = m <$> partVertices+         ,partCode = Mirror normal partCode}+    where m :: Euclid v a -> Euclid v a+          m x = x - (fromInteger 2 * d) *^ normal+            where d = normal · x+          m' :: v a -> v a+          m' = fromEuclid . m . Euclid+          mm :: SqMat v a -> SqMat v a+          mm = Mat . fmap m' . fromMat++scale' :: ScadV v => (Field s,Show s) => Euclid v s -> Part xs v s -> Part xs v s+scale' v Part{..} = Part {partBases = partBases -- FIXME: shear the base!+                         ,partVertices = (v ⊙) <$> partVertices+                         ,partCode = multmat' (diagonal v) partCode }++scale :: (ScadV v, Field s, Show s) => s -> Part xs v s -> Part xs v s+scale s = scale' (pure s)++------------------------------------------------+-- Locations and relative locations++data Loc v a = Loc {locPoint :: Euclid v a, locBase :: SqMat v a}++locNormal :: Ring a => Loc V3' a -> Euclid V3' a+locNormal = flip matVecMul (V3 zero zero one) . locBase++-- | Origin point with normal pointing to 'Zenith'.+origin :: Ring a => Loc V3' a+origin = Loc {locPoint = zero, locBase = identity}++type RelLoc xs v a = Part xs v a -> Loc v a++-- | Put the focus point on the given point (not changing the focused+-- direction)+at :: Ring s => (ScadV v, Show s) => (RelLoc xs v s) -> (Part xs v s -> Part ys v s) -> (Part xs v s -> Part ys v s)+at relLoc f body = translating (locPoint (relLoc body)) f body++translating :: ScadV v => Ring s => Show s =>+                     Euclid v s+                     -> (Part xs1 v s -> Part xs2 v s)+                     -> Part xs1 v s+                     -> Part xs2 v s+translating delta f = translate delta . f . translate (negate delta)++-- -- | Put the focus point over or under the given point (so, leaving+-- -- z-coordinate unchanged)+-- atXY :: (Show s, Division s, Module s s) =>+--               (Part xs (V3 s) -> Loc (V3 s))+--               -> (Part xs (V3 s) -> Part ys (V3 s))+--               -> Part xs (V3 s)+--               -> Part ys (V3 s)+-- atXY f = at (projectOnPlane origin . f)+++rotating :: ScadV v => (Show s, Floating s, Field s, Module s s) =>+                      SqMat v s+                      -> (Part xs1 v s -> Part xs2 v s)+                      -> Part xs1 v s+                      -> Part xs2 v s+rotating o f = rotate o . f . rotate (transpose o)++-- | Put the focus point on the given locus+on :: ScadV v => Division a => Module a a => Floating a => Field a => Show a+   => RelLoc xs v a -> (Part xs v a -> Part ys v a) -> (Part xs v a -> Part ys v a)+on relLoc f body = translating locPoint (rotating locBase f) body+  where Loc{..} = relLoc body++-- | Center the given location+center :: ScadV v => Ring a => Show a => RelLoc xs v a -> Part xs v a -> Part xs v a+center getX p = translate (negate (locPoint (getX p))) p++-- | Shift and rotate part to the given location+withLoc :: Floating a => Show a => Field a => ScadV v => Loc v a -> Part xs v a -> Part xs v a+withLoc Loc{..} = translate locPoint . rotate locBase++------------------------------------------------+-- Non-primitive ops++rotate2d :: (Show s, Floating s, Field s) =>+                  s -> Part xs V2' s -> Part xs V2' s+rotate2d angle = rotate (rotation2d angle)++xAxis, yAxis, zAxis :: Ring a => V3 a+xAxis = V3 one zero zero+yAxis = V3 zero one zero+zAxis = V3 zero zero one+++mirrored :: forall v a xs. Module a a => Field a => Applicative v => (Foldable v, Show a) => Euclid v a -> Part xs v a -> Part xs v a+mirrored axis part = unitR @xs #> union (forget $ mirror axis part) part++mirroring :: (Applicative v, Field a, Module a a, Foldable v, Show a) =>+             Euclid v a -> (Part xs v a -> Part xs v a) -> Part xs v a -> Part xs v a+mirroring axis f = mirror axis . f . mirror axis . f++-- | Regular polygon contained a unit-diameter circle.+regularPolygon :: Field a => Module a a => Division a => Floating a => Show a => Int -> Part2 '[] a+regularPolygon order = scale 0.5 (polygon coords)+  where coords=[V2 (cos th) (sin th)+               | i <- [0..order-1],+                 let th = fromIntegral i*(2.0*pi/fromIntegral order) ];++-- | Regular polygon containing a unit-diameter circle.+regularPolygonO :: Field a => Module a a => Division a => Floating a => Show a => Int -> Part2 '[] a+regularPolygonO order = scale (1 / cos (pi / fromIntegral order)) $ regularPolygon order++epsilon :: Field a => a+epsilon = 0.001++rectangleWithChamferCorners :: Floating a => Show a => Field a => a -> Euclid V2' a -> Part ('[ '["right"], '["back"], '["left"], '["front"],+                         '["northEast"], '["northWest"], '["southWest"],+                         '["southEast"]]) V2' a+rectangleWithChamferCorners r sz@(V2 w h) = rect {partCode = code}+  where rect = rectangle sz +        code = partCode $+          mirrored (V2 1 0) $+          mirrored (V2 0 1) $+          polygon [V2 (-epsilon) (-epsilon), V2 (-epsilon) (h/2), V2 (w/2-r) (h/2), V2 (w/2) (h/2-r), V2 (w/2) (-epsilon) ]+++rectangleWithRoundedCorners :: Floating a => Show a => Field a => a -> Euclid V2' a -> Part ('[ '["right"], '["back"], '["left"], '["front"],+                         '["northEast"], '["northWest"], '["southWest"],+                         '["southEast"]]) V2' a+rectangleWithRoundedCorners r sz@(V2 w h) =+  mirrored (V2 1 0) $+  mirrored (V2 0 1) $+  union (translate (V2 (w/2-r) (h/2-r)) $ scale (2*r) $ circle) $+  rectangleWithChamferCorners r sz+++-- | A circle with an angular top. The argument is the top angle; often pi/2 or pi/3+waterdrop :: Field a => (Division a, Group a, Floating a, Show a) => a -> Part2 '[] a+waterdrop alpha = union circle (scale 0.5 $ polygon [V2 c s, V2 0 (1/s), V2 (-c) s])+  where s = sin alpha+        c = cos alpha++-- | Create a mortise+push :: forall xs ys a. Floating a => Show a => Ring a => Field a => a -> Part2 ys a -> (Part3 xs a -> Part3 xs a)+push depth shape =+  unitR @xs #> (difference $ forget $ +                translate (V3 zero zero (epsilon - 0.5 * depth)) (extrude (depth+2*epsilon) shape))+  where epsilon :: a+        epsilon = 0.05++-- | Create a tenon+pull :: forall xs ys a. Module a a => Floating a => Show a => Field a => a -> Part2 ys a -> (Part3 xs a -> Part3 xs a)+pull depth shape = unitR @xs #> union $ forget $ translate (V3 0 0 (0.5 * depth - epsilon)) (extrude depth shape)+  where epsilon :: a+        epsilon = 0.05++cone' :: (Floating a, Field a, Module a a, Show a) => a -> Part3 '[ '["bottom"], '["top"]] a+cone' angle = (extrudeEx c 0 0 circle)+  where c = sin angle++counterSink :: forall xs a.+  (Floating a, Show a, Module a a, Field a)+  => a -> a -> Part3 xs a -> Part3 xs a+counterSink angle diameter = unitR @xs #> difference (forget negative)  where+  negative = translate (V3 0 0 epsilon) $ center nadir $ rotate (rotation3d pi (V3 1 0 0)) (scale diameter $ cone' angle)+  epsilon = 0.05++----------------------------------+-- Filling++linearRepeat' :: ScadV v => Ring s => Show s =>+                Int -> [Euclid v s] -> Part xs v s -> Part '[] v s+linearRepeat' number intervals part =+  unions [translate (mult (fromIntegral k) (intervals !! k) ++                     mult (fromIntegral j) (add intervals)) part+         | i <- [negate number `div` 2..number `div` 2],+           let (j,k) = i `divMod` length intervals+         ]++linearRepeat :: forall s v xs. ScadV v => Show s =>  Field s =>+                Int -> Euclid v s -> Part xs v s -> Part '[] v s+linearRepeat number interval part =+  unions [translate ((shift + mult (fromIntegral i) interval)) part | i <- [negate number `div` 2..number `div` 2]]+  where shift = if number `mod` 2 == 1 then (fromRational 0.5::s) *^ interval else zero++linearFill :: (ScadV v, Show s, RealFrac s, Floating s, Field s, Ring s) =>+                    s -> Euclid v s -> Part xs v s -> Part '[] v s+linearFill len interval part = linearRepeat (floor (len / norm interval)) interval part++-- | Fill a rectangle in hexagonal pattern+hexagonFill :: Module Int s => RealFrac s => Floating s => Show s => Field s => Module s s+               => s -> s -> s+               -> Part2 xs s+               -> Part2 ('[ '["right"], '["back"], '["left"], '["front"],+                        '["northEast"], '["northWest"], '["southWest"],+                        '["southEast"]] :: [[Symbol]]) s+hexagonFill len width cell_size shape+  = intersection (scale' (V2 len width) square) $+    linearRepeat' no_of_rows (V2 tr_x <$> [negate tr_y, tr_y]) $+    linearFill (width + cell_size) (V2 0 cell_size) $ -- width + cell_size: we need a bit larger area because of the tr_y offsets+    shape+  where no_of_rows = floor(1.2 * len / cell_size)+        tr_x = sqrt(3)/2 * cell_size+        tr_y = cell_size / 2+++--------------------------------------+-- Locations++south :: '[South] ∈ xs => RelLoc xs v a; south = getLoc @'[South]+north :: '[North] ∈ xs => RelLoc xs v a; north = getLoc @'[North]+west  :: '[West] ∈ xs => RelLoc xs v a; west = getLoc @'[West]+east  :: '[East] ∈ xs => RelLoc xs v a; east = getLoc @'[East]+nadir :: '[Nadir] ∈ xs => RelLoc xs v a; nadir = getLoc @'[Nadir]+zenith :: '[Zenith] ∈ xs => RelLoc xs v a; zenith = getLoc @'[Zenith]++southEast :: '["southEast"] ∈ xs => RelLoc xs v a; southEast = getLoc @'["southEast"]+northEast :: '["northEast"] ∈ xs => RelLoc xs v a; northEast = getLoc @'["northEast"]+southWest :: '["southWest"] ∈ xs => RelLoc xs v a; southWest = getLoc @'["southWest"]+northWest :: '["northWest"] ∈ xs => RelLoc xs v a; northWest = getLoc @'["northWest"]+++projectOnPlane :: (Module scalar scalar, Field scalar) =>+                        Loc V3' scalar -> Loc V3' scalar -> Loc V3' scalar+projectOnPlane plane@Loc {locPoint = planeOrigin}+          Loc {..} = Loc {locPoint = position, locBase = locBase}+ where θ = (planeOrigin - locPoint) · planeNormal+       position = θ *^ planeNormal + locPoint+       planeNormal = locNormal plane+       -- equation : (position - planeOrigin) · planeNormal = 0++(|<-) :: (Module scalar scalar, Field scalar)+      => (t -> Loc V3' scalar) -> (t -> Loc V3' scalar) -> t -> Loc V3' scalar+(plane |<- pos) p = projectOnPlane (plane p) (pos p)+infixr |<-++projectOnLine :: (Module scalar scalar, Field scalar) =>+                       Loc V3' scalar -> Loc V3' scalar -> Loc V3' scalar+projectOnLine line@Loc {locPoint = lineOrigin}+              Loc {..} = Loc {locPoint = position, locBase = locBase}+  where cosθ = (locPoint - lineOrigin) · lineVec+        position = lineOrigin + cosθ *^ lineVec+        lineVec = locNormal line++(/<-) :: (Module scalar scalar, Field scalar) =>+               (t -> Loc V3' scalar)+               -> (t -> Loc V3' scalar) -> t -> Loc V3' scalar+(line /<- pos) p = projectOnLine (line p) (pos p)+++projectOnPoint :: (Module scalar scalar, Field scalar) =>+                        Loc V3' scalar -> Loc V3' scalar -> Loc V3' scalar+projectOnPoint Loc {locPoint = lineOrigin}+              Loc {..} = projectOnLine Loc {locBase=locBase, locPoint=lineOrigin} Loc {..}++(.<-) :: (Module scalar scalar, Field scalar) =>+               (t -> Loc V3' scalar)+               -> (t -> Loc V3' scalar) -> t -> Loc V3' scalar+(line .<- pos) p = projectOnPoint (line p) (pos p)++-- yxPoint :: V2 a -> V2 a -> V2 a+-- yxPoint (V2 _ y) (V2 x _) = V2 x y++-- yxLoc :: (t -> Loc V2' a) -> (t -> Loc V2' a) -> t -> Loc V2' a+-- yxLoc f g p = Loc (yxPoint (locPoint y) (locPoint x)) (yxPoint (locBase y) (locBase x))+--   where y = f p+--         x = g p+++type East = "right"+type West = "left"+type North = "back"+type South = "front"+type Zenith = "top"+type Nadir = "bottom"++++-------------------------------------+-- Rendering++renderVec :: (Show a, Foldable t) => t a -> String+renderVec v = showL (map show (toList v))++showL :: [String] -> String+showL v = "[" <> intercalate ", " v <> "]"++showAngle :: Show a => Field a => Floating a => a -> String+showAngle x = show (x * (180 / pi))+
+ HCad/Part/Extensions.hs view
@@ -0,0 +1,49 @@+{-# LANGUAGE FlexibleContexts #-}+{-# LANGUAGE TypeInType #-}+{-# LANGUAGE StandaloneDeriving #-}+{-# LANGUAGE TypeFamilies #-}+{-# LANGUAGE PolyKinds #-}+{-# LANGUAGE RecordWildCards #-}+{-# LANGUAGE GeneralizedNewtypeDeriving #-}+{-# LANGUAGE AllowAmbiguousTypes #-}+{-# LANGUAGE DeriveTraversable #-}+{-# LANGUAGE FlexibleInstances #-}+{-# LANGUAGE MultiParamTypeClasses #-}+{-# LANGUAGE GADTs #-}+{-# LANGUAGE TypeApplications #-}+{-# LANGUAGE StandaloneDeriving #-}+{-# LANGUAGE TypeOperators #-}+{-# LANGUAGE DataKinds #-}+{-# LANGUAGE KindSignatures #-}+{-# LANGUAGE RankNTypes #-}+{-# LANGUAGE ScopedTypeVariables #-}+{-# LANGUAGE PartialTypeSignatures #-}++module HCad.Part.Extensions where++import HCad.Part+import Algebra.Linear+import Algebra.Classes hiding (normalize)+import Algebra.Category+import Prelude hiding (Num(..),(/),divMod,div,recip,fromRational, (.), mod, id)++-- | Extrude a shape along a givent segment. The y axis of the shape+-- will align with the upwards direction given. This function may+-- crash if the segment is itself too well aligned with the segment.+extrudeAlongSegment :: (Show a,Floating a, Field a)+  => Part xs V2' a -- ^ shape+  -> V3 a -- ^ upwards direction+  -> (V3 a, V3 a) -- ^ segment+  -> Part (SimpleFields '[Nadir,Zenith] ++ xs) V3' a+extrudeAlongSegment shape upDir (start,end) = translate start $ rotate r $ center nadir $ extrude l shape+  where r = transpose $ Mat (fromEuclid <$> (V3' x' (x' × z') z'))+        l = norm d+        d = end-start+        z' = normalize d+        x' = normalize (upDir × z')+-- >>> main++-- | Apply 'extrudeAlongSegment' on several segments+extrudeAlongSegments :: (Show a, Floating a, Field a)+  => Part xs V2' a -> V3 a -> [(V3 a, V3 a)] -> Part '[] V3' a+extrudeAlongSegments shape upDir = unions . map (extrudeAlongSegment shape upDir)
+ HCad/SCAD.hs view
@@ -0,0 +1,73 @@+{-# LANGUAGE TypeFamilies #-}+{-# LANGUAGE PolyKinds #-}+{-# LANGUAGE RecordWildCards #-}+{-# LANGUAGE GeneralizedNewtypeDeriving #-}+{-# LANGUAGE AllowAmbiguousTypes #-}+{-# LANGUAGE DeriveTraversable #-}+{-# LANGUAGE FlexibleInstances #-}+{-# LANGUAGE MultiParamTypeClasses #-}+{-# LANGUAGE GADTs #-}+{-# LANGUAGE TypeApplications #-}+{-# LANGUAGE StandaloneDeriving #-}+{-# LANGUAGE TypeOperators #-}+{-# LANGUAGE DataKinds #-}+{-# LANGUAGE KindSignatures #-}+{-# LANGUAGE RankNTypes #-}+{-# LANGUAGE ScopedTypeVariables #-}+module HCad.SCAD where++import HCad.Part+import HCad.Expr+import Data.List (intercalate, nub)+-- import Algebra.Linear+import Data.Set (Set)+import qualified Data.Set as Set+data Options = Options {optFn :: Int}++defaultOptions :: Options+defaultOptions = Options {optFn = 10}++render :: Functor v => Foldable v => Options -> Part xs v Double -> String+render Options{..} p = unlines (("$fn="++show optFn++";"):+                                renderCode (toSCAD $ partCode p)+++                                [";"])++renderP :: Functor v => Foldable v => Options -> Part xs v Expr -> String+renderP Options{..} p = unlines (("$fn="++show optFn++";"):+                                 concat [["// " ++ paramComment+                                         ,paramName ++ " = " ++ show paramDefault ++ "; "+                                          ++ "// " ++ v (paramPossible)]+                                        | Parameter{..} <- Set.toList ps ] +++                                 renderCode (toSCAD $ partCode p) +++                                 [";"])+  where ps :: Set Parameter+        ps = foldMap params (partCode p)+        v (PRange lo hi) = "["++show lo++":"++ show hi ++"]"+        v (PSet vals) = show vals+++renderCode :: SCAD -> [String]+renderCode (SCAD fname args body)+  -- | fname == "union" = rbody+  | otherwise = (fname <>"(" <> (intercalate ", " [pname <> "=" <> arg+                                                                      | (pname,arg) <- args]) <> ")") `app` rbody+  where rbody = case body of+          [] -> []+          [x] -> renderCode x+          xs -> "{" : fmap indent (concatMap (semicolon . renderCode) xs) ++ "}" : []++        indent xs = " " ++ xs+        semicolon [] = error "semicolon: empty"+        semicolon xs = init xs ++ [last xs ++ ";"]+        x `app` (y : ys) = (x<>y) : ys+        app x [] = [x]++++-- tst :: Part3 '[] Double+-- tst = forget $ mirror (V3 (sin (pi/6)) (cos (pi/6)) 0) $ translate (V3 20 0 0) $ on zenith (union $ translate (V3 0 2.5 0) $ scale 5 $ cube) $ scale 10 cube++-- main :: IO ()+-- main = writeFile "tst.scad" $ render defaultOptions tst++-- >>> main
+ LICENSE view
@@ -0,0 +1,674 @@+                    GNU GENERAL PUBLIC LICENSE+                       Version 3, 29 June 2007++ Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>+ Everyone is permitted to copy and distribute verbatim copies+ of this license document, but changing it is not allowed.++                            Preamble++  The GNU General Public License is a free, copyleft license for+software and other kinds of works.++  The licenses for most software and other practical works are designed+to take away your freedom to share and change the works.  By contrast,+the GNU General Public License is intended to guarantee your freedom to+share and change all versions of a program--to make sure it remains free+software for all its users.  We, the Free Software Foundation, use the+GNU General Public License for most of our software; it applies also to+any other work released this way by its authors.  You can apply it to+your programs, too.++  When we speak of free software, we are referring to freedom, not+price.  Our General Public Licenses are designed to make sure that you+have the freedom to distribute copies of free software (and charge for+them if you wish), that you receive source code or can get it if you+want it, that you can change the software or use pieces of it in new+free programs, and that you know you can do these things.++  To protect your rights, we need to prevent others from denying you+these rights or asking you to surrender the rights.  Therefore, you have+certain responsibilities if you distribute copies of the software, or if+you modify it: responsibilities to respect the freedom of others.++  For example, if you distribute copies of such a program, whether+gratis or for a fee, you must pass on to the recipients the same+freedoms that you received.  You must make sure that they, too, receive+or can get the source code.  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+ hcad.cabal view
@@ -0,0 +1,26 @@+name:           hcad+version:        0.1+category:       Graphics+synopsis:       Haskell CAD library+license:        GPL+license-file:   LICENSE+author:         Jean-Philippe Bernardy+maintainer:     jeanphilippe.bernardy@gmail.com+cabal-version:  1.18+build-type:     Simple+description:    Haskell CAD library on top of OpenSCAD++library+  build-depends: base < 666+               , gasp+               , containers+               -- , glpk-hs+               , mtl+  exposed-modules: HCad+                 , HCad.Part+                 , HCad.Part.Extensions+                 , HCad.SCAD+                 , HCad.Expr+                 , HCad.Nuts++  default-language:    Haskell2010