diff --git a/HCad.hs b/HCad.hs
new file mode 100644
--- /dev/null
+++ b/HCad.hs
@@ -0,0 +1,12 @@
+module HCad (module H) where
+
+import Algebra.Linear as H hiding (transform)
+import HCad.Part as H
+import HCad.Part.Extensions as H
+import HCad.SCAD as H
+import HCad.Expr as H
+
+
+
+
+
diff --git a/HCad/Expr.hs b/HCad/Expr.hs
new file mode 100644
--- /dev/null
+++ b/HCad/Expr.hs
@@ -0,0 +1,150 @@
+{-# LANGUAGE ViewPatterns #-}
+{-# LANGUAGE LambdaCase #-}
+{-# LANGUAGE FlexibleContexts #-}
+{-# LANGUAGE TypeInType #-}
+{-# LANGUAGE StandaloneDeriving #-}
+{-# LANGUAGE TypeFamilies #-}
+{-# LANGUAGE PolyKinds #-}
+{-# LANGUAGE RecordWildCards #-}
+{-# LANGUAGE GeneralizedNewtypeDeriving #-}
+{-# LANGUAGE AllowAmbiguousTypes #-}
+{-# LANGUAGE DeriveTraversable #-}
+{-# LANGUAGE FlexibleInstances #-}
+{-# LANGUAGE MultiParamTypeClasses #-}
+{-# LANGUAGE GADTs #-}
+{-# LANGUAGE TypeApplications #-}
+{-# LANGUAGE StandaloneDeriving #-}
+{-# LANGUAGE TypeOperators #-}
+{-# LANGUAGE DataKinds #-}
+{-# LANGUAGE KindSignatures #-}
+{-# LANGUAGE RankNTypes #-}
+{-# LANGUAGE ScopedTypeVariables #-}
+{-# LANGUAGE PatternSynonyms #-}
+module HCad.Expr where
+
+
+import Algebra.Classes as A
+import Prelude hiding (divMod,div,Num(..))
+import Prelude (abs)
+import qualified Prelude
+import qualified Data.Set as Set
+import Numeric (showGFloat)
+data Expr where
+  Con :: Double -> Expr
+  Var :: Parameter -> Expr
+  Fun :: String -> [Expr] -> Expr
+  BinOp :: String -> Expr -> Expr -> Expr
+  deriving Eq
+
+pattern (:+:) :: Expr -> Expr -> Expr
+pattern x :+: y = BinOp "+" x y
+
+-- pattern (:-:) :: Expr -> Expr -> Expr
+-- pattern x :-: y = BinOp "-" x y
+
+pattern (:*:) :: Expr -> Expr -> Expr
+pattern x :*: y = BinOp "*" x y
+
+instance Additive Expr where
+  zero = Con 0
+  Con z + x | abs z < 1e-10 = x
+  x + Con z | abs z < 1e-10 = x
+  Con x + Con y = Con (x A.+ y)
+  (Con x :+: z) + Con y = Con (x A.+ y) A.+ z
+  Con y + (Con x :+: z) = Con (x A.+ y) A.+ z
+  (Con a :+: x) + (Con b :+: y) = Con (a + b) :+: (x + y)
+  (Con x :+: z) + y = Con x :+: (z + y)
+  y + (Con x :+: z) = Con x :+: (z + y)
+  (a :*: x) + (b :*: y) | x == y = (a + b) * x
+  (a :*: x) + y | x == y = (a + 1) * x
+  y + (a :*: x)| x == y = (a + 1) * x
+  x + Con y = Con y :+: x
+  x + y = x :+: y
+
+instance Group Expr where
+  -- x - Con z | abs z < 1e-10= x
+  -- Con x - Con y = Con (x A.- y)
+  -- x - y = BinOp "-" x y
+  negate = (Con (-1) *)
+
+instance Division Expr where
+  Con x / Con y = Con (x A./ y)
+  x / y = BinOp "/" x y
+
+
+instance Multiplicative Expr where
+  Con z * _  | abs z < 1e-10 = zero
+  _ * Con z  | abs z < 1e-10 = zero
+  Con 1 * x = x
+  x * Con 1 = x
+  Con x * Con y = Con (x A.* y)
+  (x :+: y) * z = x * z + y * z
+  z * (x :+: y) = x * z + y * z
+  -- z * (x :-: y) = x * z - y * z
+  (Con x :*: z) * Con y = Con (x A.* y) A.* z
+  Con y * (Con x :*: z) = Con (x A.* y) A.* z
+  x * Con y = Con y :*: x
+  x * y = BinOp "*" x y
+  one = Con 1
+
+instance Show Expr where
+  showsPrec d = \case
+    BinOp op x y -> showParen True (showsPrec d x . showString op . showsPrec d y)
+    Con x -> showGFloat (Just 8) x
+    Var v -> showString (paramName v)
+    Fun f args -> showString f . showParen True (intercalate' "," $ map (showsPrec d) args)
+
+intercalate' :: Foldable t => String -> t (String -> String) -> String -> String
+intercalate' s = foldr1 (\x y -> x . showString s . y)
+
+data Possible = PRange Double Double | PSet [Double]
+    deriving (Ord,Eq)
+data Parameter
+  = Parameter {paramGroup :: String
+              ,paramName :: String
+              ,paramDefault :: Double
+              ,paramComment :: String
+              ,paramPossible :: Possible}
+    deriving (Ord,Eq)
+params :: Expr -> Set.Set Parameter
+params = \case
+  BinOp _ x y -> foldMap params [x,y]
+  Con _ -> Set.empty
+  Var p -> Set.singleton p
+  Fun _ args -> foldMap params args
+
+confun :: (Double -> Double) -> String -> Expr -> Expr
+confun f _g (Con x) = Con (f x)
+confun _f g x = Fun g [x]
+
+instance Module Expr Expr where
+  (*^) = (A.*)
+instance AbelianAdditive Expr where
+instance Ring Expr where
+instance Field Expr where
+instance Floating Expr where
+  pi = Con pi
+  exp = confun exp "exp"
+  log = confun log "log"
+  sin = confun sin "sin"
+  cos = confun cos "cos"
+  asin = confun asin "asin"
+  acos = confun acos "acos"
+  atan = confun atan "atan"
+  sinh = confun sinh "sinh"
+  cosh = confun cosh "cosh"
+  asinh = confun asinh "asinh"
+  acosh = confun acosh "acosh"
+  atanh = confun atanh "atanh"
+
+instance Fractional Expr where
+  fromRational = A.fromRational
+  recip = A.recip
+
+instance Prelude.Num Expr where
+  (+) = (A.+)
+  (-) = (A.-)
+  (*) = (A.*)
+  abs = Fun "abs" . return
+  signum = Fun "signum" . return
+  fromInteger = Con . A.fromInteger
diff --git a/HCad/Nuts.hs b/HCad/Nuts.hs
new file mode 100644
--- /dev/null
+++ b/HCad/Nuts.hs
@@ -0,0 +1,78 @@
+{-# LANGUAGE ViewPatterns #-}
+{-# LANGUAGE LambdaCase #-}
+{-# LANGUAGE FlexibleContexts #-}
+{-# LANGUAGE TypeInType #-}
+{-# LANGUAGE StandaloneDeriving #-}
+{-# LANGUAGE TypeFamilies #-}
+{-# LANGUAGE PolyKinds #-}
+{-# LANGUAGE RecordWildCards #-}
+{-# LANGUAGE GeneralizedNewtypeDeriving #-}
+{-# LANGUAGE AllowAmbiguousTypes #-}
+{-# LANGUAGE DeriveTraversable #-}
+{-# LANGUAGE FlexibleInstances #-}
+{-# LANGUAGE MultiParamTypeClasses #-}
+{-# LANGUAGE GADTs #-}
+{-# LANGUAGE TypeApplications #-}
+{-# LANGUAGE StandaloneDeriving #-}
+{-# LANGUAGE TypeOperators #-}
+{-# LANGUAGE DataKinds #-}
+{-# LANGUAGE KindSignatures #-}
+{-# LANGUAGE RankNTypes #-}
+{-# LANGUAGE ScopedTypeVariables #-}
+{-# LANGUAGE PatternSynonyms #-}
+{-# LANGUAGE RebindableSyntax #-}
+module HCad.Nuts where
+
+import Algebra.Linear
+import Algebra.Classes
+import Prelude hiding (Num(..),(/),divMod,div,recip,fromRational)
+import Data.Foldable
+import GHC.TypeLits
+import Data.List (intercalate)
+import Data.Kind (Type)
+import Data.Type.Equality
+import Unsafe.Coerce
+import Data.Char (toLower)
+import HCad.Part
+
+data MNut a = MNut { mSize :: a
+                   , mThreadPitch :: a
+                   , mMaxFlatsDist :: a
+                   , mMinFlatsDist :: a
+                   , mMaxThickness :: a
+                   , mMinThickness :: a}
+m1_6,m2, m2_5, m3, m4, m5, m6, m8, m10, m12, m14, m16, m20, m24, m30, m36, m42, m48, m56, m64 :: Field a => MNut a 
+
+m1_6  = MNut 1.6    0.35    3.2     3.02     1.3     1.05
+m2    = MNut 2      0.4     4       3.82     1.6     1.35
+m2_5  = MNut 2.5    0.45    5       4.82     2       1.75
+m3    = MNut 3      0.5     5.5     5.32     2.4     2.15
+m4    = MNut 4      0.7     7       6.78     3.2     2.9
+m5    = MNut 5      0.8     8       7.78     4.7     4.4
+m6    = MNut 6      1       10      9.78     5.2     4.9
+m8    = MNut 8      1.25    13      12.73    6.8     6.44
+m10   = MNut 10     1.5     16      15.73    8.4     8.04
+m12   = MNut 12     1.75    18      17.73    10.8    10.37
+m14   = MNut 14     2       21      20.67    12.8    12.1
+m16   = MNut 16     2       24      23.67    14.8    14.1
+m20   = MNut 20     2.5     30      29.16    18      16.9
+m24   = MNut 24     3       36      35       21.5    20.2
+m30   = MNut 30     3.5     46      45       25.6    24.3
+m36   = MNut 36     4       55      53.8     31      29.4
+m42   = MNut 42     4.5     65      63.1     34      32.4
+m48   = MNut 48     5       75      73.1     38      36.4
+m56   = MNut 56     5.5     85      82.8     45      43.4
+m64   = MNut 64     6       95      92.8     51      49.1
+
+
+
+metricNutProfile :: Floating a => Module a a => Show a => Field a => MNut a -> a -> Part '[] V2' a
+metricNutProfile nut tol = scale flat2flat $ regularPolygonO 6
+  where flat2flat = mMaxFlatsDist nut + tol
+
+metricBoltProfile :: Floating a => Module a a => Show a => Field a => MNut a -> a -> Part '[] V2' a
+metricBoltProfile m tol = scale (mSize m + tol) $ circle
+
+metricNutSocket :: (Floating a, Show a, Module a a, Field a) => MNut a -> a -> a -> a -> Part3 xs a -> Part3 xs a
+metricNutSocket m tol recess depth = push recess (metricNutProfile m tol) . push depth (metricBoltProfile m tol)
+
diff --git a/HCad/Part.hs b/HCad/Part.hs
new file mode 100644
--- /dev/null
+++ b/HCad/Part.hs
@@ -0,0 +1,721 @@
+{-# LANGUAGE ViewPatterns #-}
+{-# LANGUAGE LambdaCase #-}
+{-# LANGUAGE FlexibleContexts #-}
+{-# LANGUAGE TypeInType #-}
+{-# LANGUAGE StandaloneDeriving #-}
+{-# LANGUAGE TypeFamilies #-}
+{-# LANGUAGE PolyKinds #-}
+{-# LANGUAGE RecordWildCards #-}
+{-# LANGUAGE GeneralizedNewtypeDeriving #-}
+{-# LANGUAGE AllowAmbiguousTypes #-}
+{-# LANGUAGE DeriveTraversable #-}
+{-# LANGUAGE FlexibleInstances #-}
+{-# LANGUAGE MultiParamTypeClasses #-}
+{-# LANGUAGE GADTs #-}
+{-# LANGUAGE TypeApplications #-}
+{-# LANGUAGE StandaloneDeriving #-}
+{-# LANGUAGE TypeOperators #-}
+{-# LANGUAGE DataKinds #-}
+{-# LANGUAGE KindSignatures #-}
+{-# LANGUAGE RankNTypes #-}
+{-# LANGUAGE ScopedTypeVariables #-}
+{-# LANGUAGE PatternSynonyms #-}
+{-# LANGUAGE RebindableSyntax #-}
+module HCad.Part where
+
+import Algebra.Linear
+import Algebra.Classes
+import Algebra.Category
+import Prelude hiding (Num(..),(/),divMod,div,recip,fromRational, (.), mod, id)
+import Data.Foldable
+import GHC.TypeLits
+import Data.List (intercalate)
+import Data.Kind (Type)
+import Data.Type.Equality
+import Unsafe.Coerce
+import Data.Char (toLower)
+import qualified Data.Set as Set
+
+data SCAD = SCAD {scadPrim :: String
+                 ,scadArgs :: [(String,String)]
+                 ,scadBody :: [SCAD]}
+
+newtype Sq4 a = Sq4 (SqMat V4' a)
+
+instance Functor Sq4 where
+  fmap f (Sq4 m) = Sq4 (f >$< m)
+
+instance Foldable Sq4 where
+  foldMap f (Sq4 (Mat v)) = foldMap (foldMap f) v
+
+data Op = Union | Intersection | Hull deriving Show
+data DSC vec a where
+  Polygon :: Int -> [V2 a] -> DSC V2' a
+  Polyhedron :: Int -> [V3 a] -> [[Int]] -> DSC V3' a
+  Prim :: SCAD -> DSC vec a
+  Color :: Double -> V3 s -> DSC vec s -> DSC vec s
+  NOp :: Op -> [DSC vec a] -> DSC vec a
+  Difference :: DSC vec a -> DSC vec a -> DSC vec a
+  MultMat :: Sq4 a -> DSC vec a -> DSC vec a
+  LExtrude :: a -> a -> a -> DSC V2' a -> DSC V3' a
+  RExtrude :: Maybe Int -> a -> DSC V2' a -> DSC V3' a
+  Mirror :: Euclid v a -> DSC v a -> DSC v a
+
+deriving instance Foldable vec => Foldable (DSC vec)
+
+type V4' = VNext V3'
+
+difference' :: DSC vec a -> DSC vec a -> DSC vec a
+difference' (Difference a b) c = Difference a (unions' [b,c])
+difference' x y = Difference x y
+
+pattern Uni :: forall vec a. [DSC vec a] -> DSC vec a
+pattern Uni xs = NOp Union xs
+
+unions' :: [DSC vec a] -> DSC vec a
+unions' xs = Uni (unions'' xs)
+unions'' :: [DSC vec a] -> [DSC vec a]
+unions'' [] = []
+unions'' (Uni xs:ys) = unions'' (xs++ys)
+unions'' (x:xs) = x:unions'' xs
+
+-- | add one dimension to the argument (the extra dimension is "diagonal")
+addOneMat :: (Ring s, Applicative v, Applicative v) => Mat s v v -> Mat s (VNext v) (VNext v)
+addOneMat (Mat vs) = Mat (VNext (VNext <$> vs <*> pure zero) (VNext (pure zero) one)) 
+
+homMat :: ScadV v => Applicative v => Functor v => Ring s => SqMat v s -> SqMat V4' s
+homMat = addOneMat . conv3dMat
+
+-- | translation as a matrix transforming homogeneous vectors
+translateToMat :: (Traversable v, Ring s, Applicative v) => Euclid v s -> SqMat (VNext v) s
+translateToMat (Euclid v) = Mat (VNext (VNext <$> i <*> v) (VNext (pure zero) one))
+  where Mat i = identity
+
+instance ScadV V2' where
+  conv3dVec (Euclid v) = Euclid (VNext v zero)
+  conv3dMat = addOneMat
+
+instance ScadV V3' where
+  conv3dVec = id
+  conv3dMat = id
+
+class (Traversable v, Applicative v) => ScadV v where
+  conv3dVec :: Additive a => Euclid v a -> Euclid V3' a
+  conv3dMat :: Ring a => SqMat v a -> SqMat V3' a
+
+translate' :: ScadV vec => Traversable vec => Ring a => Applicative vec => Euclid vec a -> DSC vec a -> DSC vec a
+translate' v = multmat'' (translateToMat $ conv3dVec v)
+
+multmat' :: ScadV vec => Ring a => Traversable vec => Applicative vec => SqMat vec a -> DSC vec a -> DSC vec a
+multmat' = multmat'' . homMat
+
+multmat'' :: Ring a => Traversable vec => Applicative vec => SqMat V4' a -> DSC vec a -> DSC vec a
+multmat'' v (Color a c t) = Color a c (multmat'' v t)
+multmat'' v (NOp op ts) = NOp op (multmat'' v <$> ts)
+multmat'' v (Difference t u) = Difference (multmat'' v t) (multmat'' v u)
+multmat'' v (MultMat (Sq4 v') t) = MultMat (Sq4 (v . v')) t
+multmat'' v t = MultMat (Sq4 v) t
+
+convexity :: DSC vec a -> Int
+convexity = \case
+  (Difference x y) -> convexity x + convexity y
+  (MultMat _ r) -> convexity r
+  (LExtrude _ _ _ r) -> convexity r
+  (Polygon convex _) -> convex
+  (Polyhedron convex _ _) -> convex
+  (Prim _) -> 2
+  (Color _ _ r) -> convexity r
+  (NOp Hull _) -> 2
+  (NOp Intersection rs) -> maximum (map convexity rs)
+  (NOp _ rs) -> sum (map convexity rs)
+  Mirror _ r -> convexity r
+  RExtrude {} -> 10
+
+toSCAD :: Foldable vec => Functor vec => Floating a => Field a => Show a => DSC vec a -> SCAD
+toSCAD = \case
+  Mirror normal r -> SCAD "mirror" [("v",renderVec normal)] [toSCAD r]
+  RExtrude fn angle partCode ->
+    SCAD "rotate_extrude" ([("angle",showAngle angle)] ++ [("$fn",show x) | Just x <- [fn]]) [toSCAD partCode]
+  (LExtrude  height scaleFactor twist partCode) ->
+    (SCAD "linear_extrude"
+      [("height",show height)
+      ,("center","true")
+      ,("convexity",show (convexity partCode))
+      ,("scale",show scaleFactor)
+      ,("twist",showAngle twist)] [toSCAD partCode])
+  MultMat (Sq4 m) r -> SCAD "multmatrix" [("m",m')] [toSCAD r]
+    where m' = showL (toList (showL . toList . (fmap show) <$> fromMat m))
+  Polygon _ points -> SCAD "polygon" [("points",showL (map renderVec points))] []
+  Polyhedron _ points faces -> SCAD "polyhedron" [("points",showL (map renderVec points))
+                                                 ,("faces",showL $ map (showL . map show) $ faces)] []
+  Prim p -> p
+  NOp op rs -> SCAD (map toLower $ show op) [] (map toSCAD rs)
+  Difference r1 r2 -> SCAD "difference" [] [toSCAD r1, toSCAD r2]
+  Color a c r -> SCAD "color" [("c",renderVec c),("alpha",show a)] [toSCAD r]
+
+data Part xs vec a
+  = Part {partVertices :: NamedVec xs (Euclid vec a) -- TODO: use Loc here
+         ,partBases  :: NamedVec xs (SqMat vec a)
+         ,partCode :: DSC vec a }
+
+type Part3 xs a = Part xs V3' a
+type Part2 xs a = Part xs V2' a
+
+type family (++) (a::[k]) (b::[k]) where
+  '[] ++ a = a
+  (x ': xs) ++ ys = x ': (xs ++ ys)
+
+unitR :: xs :~: (xs ++ '[])
+unitR = unsafeCoerce Refl
+
+(#>) :: a :~: b -> (a ~ b => k) -> k
+Refl #> k = k
+infixr 0 #>
+
+infixr ++*
+(++*) :: NamedVec xs v -> NamedVec ys v -> NamedVec (xs ++ ys) v
+Nil ++* ys = ys
+(x :* xs) ++* ys = x :* xs ++* ys
+
+type FieldName = [Symbol]
+
+data NamedVec (fields::[FieldName]) vec where
+  Nil :: NamedVec '[] vec
+  (:*) :: vec -> NamedVec xs vec -> NamedVec (x ': xs) vec
+
+infixr :*
+
+
+class KnownLen xs where
+  repet :: a -> NamedVec xs a
+  appl :: NamedVec xs (a -> b) -> NamedVec xs a -> NamedVec xs b
+
+instance KnownLen '[] where
+  repet _ = Nil
+  appl _ _ = Nil
+
+
+instance KnownLen xs => KnownLen (x ': xs) where
+  repet x = x :* repet x
+  (f :* fs) `appl` (a :* as) = f a :* (fs `appl` as)
+
+instance KnownLen xs => Applicative (NamedVec xs) where
+  pure = repet
+  (<*>) = appl
+
+-- instance (Additive vec, KnownLen xs) => Additive (NamedVec xs vec) where
+--   zero = repet zero
+--   v1 + v2 = (+) <$> v1 <*> v2
+-- instance (AbelianAdditive vec, KnownLen xs) => AbelianAdditive (NamedVec xs vec)
+-- instance Module s vec => Module s (NamedVec xs vec)
+
+deriving instance (Functor (NamedVec faces))
+deriving instance (Foldable (NamedVec faces))
+deriving instance (Traversable (NamedVec faces))
+
+class (∈) (x :: FieldName) (xs :: [FieldName]) where
+  getField :: NamedVec xs a -> a
+
+instance {-# OVERLAPPING #-} x ∈ (x ': xs) where
+  getField (x :* _) = x
+
+instance {-# OVERLAPPING #-} x ∈ xs => x ∈ (y ': xs) where
+  getField (_y :* xs) = getField @x xs
+
+class (⊆) (xs :: [FieldName]) (ys :: [FieldName]) where
+  filterVec :: NamedVec ys a -> NamedVec xs a
+
+instance {-# OVERLAPPING #-} xs ⊆ ys => xs ⊆ (x ': ys) where
+  filterVec (_ :* xs) = filterVec xs
+
+instance {-# OVERLAPPING #-} xs ⊆ ys => (x ': xs) ⊆ (x ': ys) where
+  filterVec (x :* xs) = x :* filterVec xs
+
+instance {-# OVERLAPPING #-} '[] ⊆ '[] where
+  filterVec Nil = Nil
+
+getBase :: forall x xs v a. x ∈ xs => Part xs v a -> SqMat v a
+getBase = getField @x . partBases
+
+getVertex :: forall x xs v a. x ∈ xs => Part xs v a -> Euclid v a
+getVertex = getField @x . partVertices
+
+getLoc :: forall x xs v a. x ∈ xs => RelLoc xs v a
+getLoc p = Loc (getVertex @x p) (getBase @x p)
+
+class KnownD v where
+  is3d :: Bool
+
+-------------------------------------------
+-- Primitive ops
+
+type family SimpleFields x where
+  SimpleFields '[]  = '[]
+  SimpleFields ( x ': xs)  = '[x] ': SimpleFields xs
+
+type family MapCons x xs where
+  MapCons _ '[] = '[]
+  MapCons x ( y ': ys) = ( (x ': y) ': MapCons x ys )
+
+nameVec :: forall x xs vec. NamedVec xs vec -> NamedVec (MapCons x xs) vec
+nameVec Nil = Nil
+nameVec (a :* as) = (a :* nameVec @x as)
+
+
+name :: forall x xs vec a. Part xs vec a -> Part (MapCons x xs) vec a
+name (Part {..}) = Part{partVertices = nameVec @x partVertices
+                       ,partBases = nameVec @x partBases
+                       ,..}
+
+weaken :: ys ⊆ xs => Part xs vec a -> Part ys vec a
+weaken (Part {..}) = Part{partVertices = filterVec partVertices
+                         ,partBases = filterVec partBases
+                         ,..}
+
+forget :: Part xs vec a -> Part '[] vec a
+forget Part{..} = Part {partBases=Nil,partVertices=Nil,..}
+
+meshImport :: String -> Part3 '[] a
+meshImport fname = Part {partBases=Nil
+                  ,partVertices=Nil
+                  ,partCode= Prim (SCAD "import" [("file",show fname)] [])}
+
+
+color' :: (Show s) => Double -> V3 s -> Part xs vec s -> Part xs vec s
+color' a c Part{..} = Part {partCode = Color a c partCode
+                           ,..}
+
+color :: (Show s) => V3 s -> Part xs vec s -> Part xs vec s
+color = color' 1
+
+cube :: Show a => Floating a => Field a
+     => Part '[ '["bottom"], '["top"], '["right"], '["back"],
+                        '["left"], '["front"], '["northEast"], '["northWest"],
+                        '["southWest"], '["southEast"]] V3' a
+cube = extrude one square
+
+sphere :: Part3 '[] a
+sphere = Part {partVertices = Nil, partBases = Nil
+              ,partCode = Prim (SCAD "sphere" [("r","0.5")] [])}
+
+square :: forall a. Module a a => Floating a => Show a => Field a 
+       => Part2 (SimpleFields '[East, North, West, South, "northEast", "northWest", "southWest", "southEast"]) a
+square = Part {partVertices = matVecMul <$> partBases <*> (V2 <$> scales <*> pure 0)
+              ,partCode = Prim (SCAD "square" [("size","1"),("center","true")] [])
+              ,..}
+  where partBases = rotation2d <$> angles
+        scales = 0.5 :* 0.5 :* 0.5 :* 0.5 :* sqrt 0.5 :* sqrt 0.5 :* sqrt 0.5 :* sqrt 0.5 :* Nil
+        angles = (pi *) <$> (0   :* 0.5 :* 1   :* 1.5 :* 0.25     :* 0.75     :* 1.25     :* 1.75     :* Nil)
+
+rectangle :: (Field s, Show s, Module s s, Floating s) =>
+                   Euclid V2' s
+                   -> Part
+                        '[ '["right"], '["back"], '["left"], '["front"], '["northEast"],
+                          '["northWest"], '["southWest"], '["southEast"]]
+                        V2'
+                        s
+rectangle sz = scale' sz  square
+
+circle :: Part2 '[] a
+circle = Part {partVertices = Nil, partBases = Nil
+              ,partCode = Prim (SCAD "circle" [("r","0.5")] [])}
+
+polygon' :: Show a => Int -> [V2 a] -> Part2 '[] a
+polygon' convex points
+  = Part {partVertices = Nil
+         ,partBases = Nil
+         ,partCode = Polygon convex points}
+
+polygon :: Show a => [V2 a] -> Part2 '[] a
+polygon = polygon' 2
+
+tessalateFace :: [a] -> [[a]]
+tessalateFace [x,y,z] = [[x,y,z]]
+tessalateFace (a:b:c:vs) = [a,b,c]:tessalateFace (a:c:vs)
+
+-- | List of faces. Points in a faces must be coplanar, and going
+-- clockwise when looking from outside. Faces must form a closed polyhedron.
+polyhedron :: Ord a => [[V3 a]] -> Part3 '[] a
+polyhedron faces = Part {partVertices=Nil, partBases=Nil,partCode = Polyhedron 1 (toList vertices) faces'}
+  where vertices = Set.fromList (concat faces)
+        faces' = concatMap tessalateFace $ map (map (flip Set.findIndex vertices)) $ faces
+
+extrude :: forall a xs. Field a => Floating a => Module a a => Show a
+              => a -> Part2 xs a -> Part3 (SimpleFields '[Nadir,Zenith] ++ xs) a
+extrude height p = extrudeEx height 1 0 p
+
+
+extrudeEx :: forall a xs. Floating a => Field a => Module a a => Show a
+              => a -> a -> a -> Part2 xs a -> Part3 (SimpleFields '[Nadir,Zenith] ++ xs) a
+extrudeEx height scaleFactor twist Part{..}
+  = Part {partVertices = (flip matVecMul (V3 0 0 (0.5 * height)) <$> botTopBases) ++* (z0 <$> partVertices)
+         ,partBases = botTopBases ++* (conv  <$> partBases)
+         ,partCode = LExtrude height scaleFactor twist partCode
+         }
+    where botTopBases = flip rotation3d (V3 1 0 0) <$> angles
+          angles = pi :* zero :* Nil
+          z0 (V2 x y) = (V3 x y zero)
+          zz0 (Mat2x2 a b c d) =
+             Mat3x3 a b 0
+                    c d 0
+                    0 0 1
+          zToX = Mat3x3 0 0 1
+                        0 1 0
+                        (-1) 0 0
+          conv m = zz0 m . zToX . transpose (zz0 m)
+
+lathe :: (Show a, Field a, Floating a) => Part2 xs a -> Part3 '[] a
+lathe = latheEx Nothing (2*pi)
+
+latheEx :: (Show a, Division a, Floating a) => Maybe Int -> a -> Part2 xs a -> Part3 '[] a
+latheEx fn angle Part{..} =
+  Part {partVertices = Nil,
+        partBases = Nil,
+        partCode = RExtrude fn angle partCode
+       }
+
+
+flattenUnions :: [SCAD] -> [SCAD]
+flattenUnions (SCAD "union" [] xs:ys) = xs ++ flattenUnions ys
+flattenUnions (x:xs) = x:flattenUnions xs
+flattenUnions [] = []
+
+mkUnion :: [SCAD] -> SCAD
+mkUnion xs = SCAD "union" [] (flattenUnions xs)
+
+(/+) :: Part xs v a -> Part ys v a -> Part (xs ++ ys) v a
+(/+) p1 p2 = Part {partVertices = partVertices p1 ++* partVertices p2
+                  ,partBases = partBases p1 ++* partBases p2
+                  ,partCode = unions' [partCode p1,partCode p2]}
+union :: Part ys v a -> Part xs v a -> Part (xs ++ ys) v a
+union = flip (/+)
+
+unions :: [Part xs v a] -> Part '[] v a
+unions ps = Part {partVertices = Nil
+                 ,partBases = Nil
+                 ,partCode = unions' (map partCode ps)}
+
+intersection :: Part ys v a -> Part xs v a -> Part (xs ++ ys) v a
+intersection p2 p1 = Part {partVertices = partVertices p1 ++* partVertices p2
+                          ,partBases = partBases p1 ++* partBases p2
+                          ,partCode = NOp Intersection [partCode p1,partCode p2]}
+
+hull :: Part ys v a -> Part xs v a -> Part (xs ++ ys) v a
+hull p2 p1 = Part {partVertices = partVertices p1 ++* partVertices p2
+                          ,partBases = partBases p1 ++* partBases p2
+                          ,partCode = NOp Hull [partCode p1,partCode p2]}
+
+hulls ::  [Part xs v a] -> Part '[] v a
+hulls ps = Part {partVertices = Nil
+                ,partBases = Nil
+                ,partCode = NOp Hull (map partCode ps)}
+
+(/-) :: Part xs v a -> Part ys v a -> Part (xs ++ ys) v a
+(/-) p1 p2 = Part {partVertices = partVertices p1 ++* partVertices p2
+                   ,partBases = partBases p1 ++* partBases p2
+                   ,partCode = difference' (partCode p1) (partCode p2)}
+
+
+
+difference :: Part ys v a -> Part xs v a -> Part (xs ++ ys) v a
+difference = flip (/-)
+
+translate :: forall (v :: Type -> Type) s xs. ScadV v => Ring s => Traversable v => Additive s => Applicative v => Foldable v => Show s =>  Euclid v s -> Part xs v s -> Part xs v s
+translate v Part{..} = Part {partBases = partBases
+                            ,partVertices = (v +) <$> partVertices
+                            ,partCode = translate' v partCode
+                            }
+
+rotate :: ScadV v => Traversable v => Applicative v => Show s => Floating s => Division s => Module s s => Ring s => SqMat v s -> Part xs v s -> Part xs v s
+rotate m Part{..} = Part {partVertices = matVecMul m <$> partVertices
+                         ,partBases = (m .) <$>  partBases
+                         ,partCode = multmat' m partCode}
+
+
+mirror :: forall a v xs. Applicative v => Field a => Ring a => Foldable v => Show a => Euclid v a -> Part xs v a -> Part xs v a
+mirror normal Part{..}
+  = Part {partBases = mm <$> partBases
+         ,partVertices = m <$> partVertices
+         ,partCode = Mirror normal partCode}
+    where m :: Euclid v a -> Euclid v a
+          m x = x - (fromInteger 2 * d) *^ normal
+            where d = normal · x
+          m' :: v a -> v a
+          m' = fromEuclid . m . Euclid
+          mm :: SqMat v a -> SqMat v a
+          mm = Mat . fmap m' . fromMat
+
+scale' :: ScadV v => (Field s,Show s) => Euclid v s -> Part xs v s -> Part xs v s
+scale' v Part{..} = Part {partBases = partBases -- FIXME: shear the base!
+                         ,partVertices = (v ⊙) <$> partVertices
+                         ,partCode = multmat' (diagonal v) partCode }
+
+scale :: (ScadV v, Field s, Show s) => s -> Part xs v s -> Part xs v s
+scale s = scale' (pure s)
+
+------------------------------------------------
+-- Locations and relative locations
+
+data Loc v a = Loc {locPoint :: Euclid v a, locBase :: SqMat v a}
+
+locNormal :: Ring a => Loc V3' a -> Euclid V3' a
+locNormal = flip matVecMul (V3 zero zero one) . locBase
+
+-- | Origin point with normal pointing to 'Zenith'.
+origin :: Ring a => Loc V3' a
+origin = Loc {locPoint = zero, locBase = identity}
+
+type RelLoc xs v a = Part xs v a -> Loc v a
+
+-- | Put the focus point on the given point (not changing the focused
+-- direction)
+at :: Ring s => (ScadV v, Show s) => (RelLoc xs v s) -> (Part xs v s -> Part ys v s) -> (Part xs v s -> Part ys v s)
+at relLoc f body = translating (locPoint (relLoc body)) f body
+
+translating :: ScadV v => Ring s => Show s =>
+                     Euclid v s
+                     -> (Part xs1 v s -> Part xs2 v s)
+                     -> Part xs1 v s
+                     -> Part xs2 v s
+translating delta f = translate delta . f . translate (negate delta)
+
+-- -- | Put the focus point over or under the given point (so, leaving
+-- -- z-coordinate unchanged)
+-- atXY :: (Show s, Division s, Module s s) =>
+--               (Part xs (V3 s) -> Loc (V3 s))
+--               -> (Part xs (V3 s) -> Part ys (V3 s))
+--               -> Part xs (V3 s)
+--               -> Part ys (V3 s)
+-- atXY f = at (projectOnPlane origin . f)
+
+
+rotating :: ScadV v => (Show s, Floating s, Field s, Module s s) =>
+                      SqMat v s
+                      -> (Part xs1 v s -> Part xs2 v s)
+                      -> Part xs1 v s
+                      -> Part xs2 v s
+rotating o f = rotate o . f . rotate (transpose o)
+
+-- | Put the focus point on the given locus
+on :: ScadV v => Division a => Module a a => Floating a => Field a => Show a
+   => RelLoc xs v a -> (Part xs v a -> Part ys v a) -> (Part xs v a -> Part ys v a)
+on relLoc f body = translating locPoint (rotating locBase f) body
+  where Loc{..} = relLoc body
+
+-- | Center the given location
+center :: ScadV v => Ring a => Show a => RelLoc xs v a -> Part xs v a -> Part xs v a
+center getX p = translate (negate (locPoint (getX p))) p
+
+-- | Shift and rotate part to the given location
+withLoc :: Floating a => Show a => Field a => ScadV v => Loc v a -> Part xs v a -> Part xs v a
+withLoc Loc{..} = translate locPoint . rotate locBase
+
+------------------------------------------------
+-- Non-primitive ops
+
+rotate2d :: (Show s, Floating s, Field s) =>
+                  s -> Part xs V2' s -> Part xs V2' s
+rotate2d angle = rotate (rotation2d angle)
+
+xAxis, yAxis, zAxis :: Ring a => V3 a
+xAxis = V3 one zero zero
+yAxis = V3 zero one zero
+zAxis = V3 zero zero one
+
+
+mirrored :: forall v a xs. Module a a => Field a => Applicative v => (Foldable v, Show a) => Euclid v a -> Part xs v a -> Part xs v a
+mirrored axis part = unitR @xs #> union (forget $ mirror axis part) part
+
+mirroring :: (Applicative v, Field a, Module a a, Foldable v, Show a) =>
+             Euclid v a -> (Part xs v a -> Part xs v a) -> Part xs v a -> Part xs v a
+mirroring axis f = mirror axis . f . mirror axis . f
+
+-- | Regular polygon contained a unit-diameter circle.
+regularPolygon :: Field a => Module a a => Division a => Floating a => Show a => Int -> Part2 '[] a
+regularPolygon order = scale 0.5 (polygon coords)
+  where coords=[V2 (cos th) (sin th)
+               | i <- [0..order-1],
+                 let th = fromIntegral i*(2.0*pi/fromIntegral order) ];
+
+-- | Regular polygon containing a unit-diameter circle.
+regularPolygonO :: Field a => Module a a => Division a => Floating a => Show a => Int -> Part2 '[] a
+regularPolygonO order = scale (1 / cos (pi / fromIntegral order)) $ regularPolygon order
+
+epsilon :: Field a => a
+epsilon = 0.001
+
+rectangleWithChamferCorners :: Floating a => Show a => Field a => a -> Euclid V2' a -> Part ('[ '["right"], '["back"], '["left"], '["front"],
+                         '["northEast"], '["northWest"], '["southWest"],
+                         '["southEast"]]) V2' a
+rectangleWithChamferCorners r sz@(V2 w h) = rect {partCode = code}
+  where rect = rectangle sz 
+        code = partCode $
+          mirrored (V2 1 0) $
+          mirrored (V2 0 1) $
+          polygon [V2 (-epsilon) (-epsilon), V2 (-epsilon) (h/2), V2 (w/2-r) (h/2), V2 (w/2) (h/2-r), V2 (w/2) (-epsilon) ]
+
+
+rectangleWithRoundedCorners :: Floating a => Show a => Field a => a -> Euclid V2' a -> Part ('[ '["right"], '["back"], '["left"], '["front"],
+                         '["northEast"], '["northWest"], '["southWest"],
+                         '["southEast"]]) V2' a
+rectangleWithRoundedCorners r sz@(V2 w h) =
+  mirrored (V2 1 0) $
+  mirrored (V2 0 1) $
+  union (translate (V2 (w/2-r) (h/2-r)) $ scale (2*r) $ circle) $
+  rectangleWithChamferCorners r sz
+
+
+-- | A circle with an angular top. The argument is the top angle; often pi/2 or pi/3
+waterdrop :: Field a => (Division a, Group a, Floating a, Show a) => a -> Part2 '[] a
+waterdrop alpha = union circle (scale 0.5 $ polygon [V2 c s, V2 0 (1/s), V2 (-c) s])
+  where s = sin alpha
+        c = cos alpha
+
+-- | Create a mortise
+push :: forall xs ys a. Floating a => Show a => Ring a => Field a => a -> Part2 ys a -> (Part3 xs a -> Part3 xs a)
+push depth shape =
+  unitR @xs #> (difference $ forget $ 
+                translate (V3 zero zero (epsilon - 0.5 * depth)) (extrude (depth+2*epsilon) shape))
+  where epsilon :: a
+        epsilon = 0.05
+
+-- | Create a tenon
+pull :: forall xs ys a. Module a a => Floating a => Show a => Field a => a -> Part2 ys a -> (Part3 xs a -> Part3 xs a)
+pull depth shape = unitR @xs #> union $ forget $ translate (V3 0 0 (0.5 * depth - epsilon)) (extrude depth shape)
+  where epsilon :: a
+        epsilon = 0.05
+
+cone' :: (Floating a, Field a, Module a a, Show a) => a -> Part3 '[ '["bottom"], '["top"]] a
+cone' angle = (extrudeEx c 0 0 circle)
+  where c = sin angle
+
+counterSink :: forall xs a.
+  (Floating a, Show a, Module a a, Field a)
+  => a -> a -> Part3 xs a -> Part3 xs a
+counterSink angle diameter = unitR @xs #> difference (forget negative)  where
+  negative = translate (V3 0 0 epsilon) $ center nadir $ rotate (rotation3d pi (V3 1 0 0)) (scale diameter $ cone' angle)
+  epsilon = 0.05
+
+----------------------------------
+-- Filling
+
+linearRepeat' :: ScadV v => Ring s => Show s =>
+                Int -> [Euclid v s] -> Part xs v s -> Part '[] v s
+linearRepeat' number intervals part =
+  unions [translate (mult (fromIntegral k) (intervals !! k) +
+                     mult (fromIntegral j) (add intervals)) part
+         | i <- [negate number `div` 2..number `div` 2],
+           let (j,k) = i `divMod` length intervals
+         ]
+
+linearRepeat :: forall s v xs. ScadV v => Show s =>  Field s =>
+                Int -> Euclid v s -> Part xs v s -> Part '[] v s
+linearRepeat number interval part =
+  unions [translate ((shift + mult (fromIntegral i) interval)) part | i <- [negate number `div` 2..number `div` 2]]
+  where shift = if number `mod` 2 == 1 then (fromRational 0.5::s) *^ interval else zero
+
+linearFill :: (ScadV v, Show s, RealFrac s, Floating s, Field s, Ring s) =>
+                    s -> Euclid v s -> Part xs v s -> Part '[] v s
+linearFill len interval part = linearRepeat (floor (len / norm interval)) interval part
+
+-- | Fill a rectangle in hexagonal pattern
+hexagonFill :: Module Int s => RealFrac s => Floating s => Show s => Field s => Module s s
+               => s -> s -> s
+               -> Part2 xs s
+               -> Part2 ('[ '["right"], '["back"], '["left"], '["front"],
+                        '["northEast"], '["northWest"], '["southWest"],
+                        '["southEast"]] :: [[Symbol]]) s
+hexagonFill len width cell_size shape
+  = intersection (scale' (V2 len width) square) $
+    linearRepeat' no_of_rows (V2 tr_x <$> [negate tr_y, tr_y]) $
+    linearFill (width + cell_size) (V2 0 cell_size) $ -- width + cell_size: we need a bit larger area because of the tr_y offsets
+    shape
+  where no_of_rows = floor(1.2 * len / cell_size)
+        tr_x = sqrt(3)/2 * cell_size
+        tr_y = cell_size / 2
+
+
+--------------------------------------
+-- Locations
+
+south :: '[South] ∈ xs => RelLoc xs v a; south = getLoc @'[South]
+north :: '[North] ∈ xs => RelLoc xs v a; north = getLoc @'[North]
+west  :: '[West] ∈ xs => RelLoc xs v a; west = getLoc @'[West]
+east  :: '[East] ∈ xs => RelLoc xs v a; east = getLoc @'[East]
+nadir :: '[Nadir] ∈ xs => RelLoc xs v a; nadir = getLoc @'[Nadir]
+zenith :: '[Zenith] ∈ xs => RelLoc xs v a; zenith = getLoc @'[Zenith]
+
+southEast :: '["southEast"] ∈ xs => RelLoc xs v a; southEast = getLoc @'["southEast"]
+northEast :: '["northEast"] ∈ xs => RelLoc xs v a; northEast = getLoc @'["northEast"]
+southWest :: '["southWest"] ∈ xs => RelLoc xs v a; southWest = getLoc @'["southWest"]
+northWest :: '["northWest"] ∈ xs => RelLoc xs v a; northWest = getLoc @'["northWest"]
+
+
+projectOnPlane :: (Module scalar scalar, Field scalar) =>
+                        Loc V3' scalar -> Loc V3' scalar -> Loc V3' scalar
+projectOnPlane plane@Loc {locPoint = planeOrigin}
+          Loc {..} = Loc {locPoint = position, locBase = locBase}
+ where θ = (planeOrigin - locPoint) · planeNormal
+       position = θ *^ planeNormal + locPoint
+       planeNormal = locNormal plane
+       -- equation : (position - planeOrigin) · planeNormal = 0
+
+(|<-) :: (Module scalar scalar, Field scalar)
+      => (t -> Loc V3' scalar) -> (t -> Loc V3' scalar) -> t -> Loc V3' scalar
+(plane |<- pos) p = projectOnPlane (plane p) (pos p)
+infixr |<-
+
+projectOnLine :: (Module scalar scalar, Field scalar) =>
+                       Loc V3' scalar -> Loc V3' scalar -> Loc V3' scalar
+projectOnLine line@Loc {locPoint = lineOrigin}
+              Loc {..} = Loc {locPoint = position, locBase = locBase}
+  where cosθ = (locPoint - lineOrigin) · lineVec
+        position = lineOrigin + cosθ *^ lineVec
+        lineVec = locNormal line
+
+(/<-) :: (Module scalar scalar, Field scalar) =>
+               (t -> Loc V3' scalar)
+               -> (t -> Loc V3' scalar) -> t -> Loc V3' scalar
+(line /<- pos) p = projectOnLine (line p) (pos p)
+
+
+projectOnPoint :: (Module scalar scalar, Field scalar) =>
+                        Loc V3' scalar -> Loc V3' scalar -> Loc V3' scalar
+projectOnPoint Loc {locPoint = lineOrigin}
+              Loc {..} = projectOnLine Loc {locBase=locBase, locPoint=lineOrigin} Loc {..}
+
+(.<-) :: (Module scalar scalar, Field scalar) =>
+               (t -> Loc V3' scalar)
+               -> (t -> Loc V3' scalar) -> t -> Loc V3' scalar
+(line .<- pos) p = projectOnPoint (line p) (pos p)
+
+-- yxPoint :: V2 a -> V2 a -> V2 a
+-- yxPoint (V2 _ y) (V2 x _) = V2 x y
+
+-- yxLoc :: (t -> Loc V2' a) -> (t -> Loc V2' a) -> t -> Loc V2' a
+-- yxLoc f g p = Loc (yxPoint (locPoint y) (locPoint x)) (yxPoint (locBase y) (locBase x))
+--   where y = f p
+--         x = g p
+
+
+type East = "right"
+type West = "left"
+type North = "back"
+type South = "front"
+type Zenith = "top"
+type Nadir = "bottom"
+
+
+
+-------------------------------------
+-- Rendering
+
+renderVec :: (Show a, Foldable t) => t a -> String
+renderVec v = showL (map show (toList v))
+
+showL :: [String] -> String
+showL v = "[" <> intercalate ", " v <> "]"
+
+showAngle :: Show a => Field a => Floating a => a -> String
+showAngle x = show (x * (180 / pi))
+
diff --git a/HCad/Part/Extensions.hs b/HCad/Part/Extensions.hs
new file mode 100644
--- /dev/null
+++ b/HCad/Part/Extensions.hs
@@ -0,0 +1,49 @@
+{-# LANGUAGE FlexibleContexts #-}
+{-# LANGUAGE TypeInType #-}
+{-# LANGUAGE StandaloneDeriving #-}
+{-# LANGUAGE TypeFamilies #-}
+{-# LANGUAGE PolyKinds #-}
+{-# LANGUAGE RecordWildCards #-}
+{-# LANGUAGE GeneralizedNewtypeDeriving #-}
+{-# LANGUAGE AllowAmbiguousTypes #-}
+{-# LANGUAGE DeriveTraversable #-}
+{-# LANGUAGE FlexibleInstances #-}
+{-# LANGUAGE MultiParamTypeClasses #-}
+{-# LANGUAGE GADTs #-}
+{-# LANGUAGE TypeApplications #-}
+{-# LANGUAGE StandaloneDeriving #-}
+{-# LANGUAGE TypeOperators #-}
+{-# LANGUAGE DataKinds #-}
+{-# LANGUAGE KindSignatures #-}
+{-# LANGUAGE RankNTypes #-}
+{-# LANGUAGE ScopedTypeVariables #-}
+{-# LANGUAGE PartialTypeSignatures #-}
+
+module HCad.Part.Extensions where
+
+import HCad.Part
+import Algebra.Linear
+import Algebra.Classes hiding (normalize)
+import Algebra.Category
+import Prelude hiding (Num(..),(/),divMod,div,recip,fromRational, (.), mod, id)
+
+-- | Extrude a shape along a givent segment. The y axis of the shape
+-- will align with the upwards direction given. This function may
+-- crash if the segment is itself too well aligned with the segment.
+extrudeAlongSegment :: (Show a,Floating a, Field a)
+  => Part xs V2' a -- ^ shape
+  -> V3 a -- ^ upwards direction
+  -> (V3 a, V3 a) -- ^ segment
+  -> Part (SimpleFields '[Nadir,Zenith] ++ xs) V3' a
+extrudeAlongSegment shape upDir (start,end) = translate start $ rotate r $ center nadir $ extrude l shape
+  where r = transpose $ Mat (fromEuclid <$> (V3' x' (x' × z') z'))
+        l = norm d
+        d = end-start
+        z' = normalize d
+        x' = normalize (upDir × z')
+-- >>> main
+
+-- | Apply 'extrudeAlongSegment' on several segments
+extrudeAlongSegments :: (Show a, Floating a, Field a)
+  => Part xs V2' a -> V3 a -> [(V3 a, V3 a)] -> Part '[] V3' a
+extrudeAlongSegments shape upDir = unions . map (extrudeAlongSegment shape upDir)
diff --git a/HCad/SCAD.hs b/HCad/SCAD.hs
new file mode 100644
--- /dev/null
+++ b/HCad/SCAD.hs
@@ -0,0 +1,73 @@
+{-# LANGUAGE TypeFamilies #-}
+{-# LANGUAGE PolyKinds #-}
+{-# LANGUAGE RecordWildCards #-}
+{-# LANGUAGE GeneralizedNewtypeDeriving #-}
+{-# LANGUAGE AllowAmbiguousTypes #-}
+{-# LANGUAGE DeriveTraversable #-}
+{-# LANGUAGE FlexibleInstances #-}
+{-# LANGUAGE MultiParamTypeClasses #-}
+{-# LANGUAGE GADTs #-}
+{-# LANGUAGE TypeApplications #-}
+{-# LANGUAGE StandaloneDeriving #-}
+{-# LANGUAGE TypeOperators #-}
+{-# LANGUAGE DataKinds #-}
+{-# LANGUAGE KindSignatures #-}
+{-# LANGUAGE RankNTypes #-}
+{-# LANGUAGE ScopedTypeVariables #-}
+module HCad.SCAD where
+
+import HCad.Part
+import HCad.Expr
+import Data.List (intercalate, nub)
+-- import Algebra.Linear
+import Data.Set (Set)
+import qualified Data.Set as Set
+data Options = Options {optFn :: Int}
+
+defaultOptions :: Options
+defaultOptions = Options {optFn = 10}
+
+render :: Functor v => Foldable v => Options -> Part xs v Double -> String
+render Options{..} p = unlines (("$fn="++show optFn++";"):
+                                renderCode (toSCAD $ partCode p)++
+                                [";"])
+
+renderP :: Functor v => Foldable v => Options -> Part xs v Expr -> String
+renderP Options{..} p = unlines (("$fn="++show optFn++";"):
+                                 concat [["// " ++ paramComment
+                                         ,paramName ++ " = " ++ show paramDefault ++ "; "
+                                          ++ "// " ++ v (paramPossible)]
+                                        | Parameter{..} <- Set.toList ps ] ++
+                                 renderCode (toSCAD $ partCode p) ++
+                                 [";"])
+  where ps :: Set Parameter
+        ps = foldMap params (partCode p)
+        v (PRange lo hi) = "["++show lo++":"++ show hi ++"]"
+        v (PSet vals) = show vals
+
+
+renderCode :: SCAD -> [String]
+renderCode (SCAD fname args body)
+  -- | fname == "union" = rbody
+  | otherwise = (fname <>"(" <> (intercalate ", " [pname <> "=" <> arg
+                                                                      | (pname,arg) <- args]) <> ")") `app` rbody
+  where rbody = case body of
+          [] -> []
+          [x] -> renderCode x
+          xs -> "{" : fmap indent (concatMap (semicolon . renderCode) xs) ++ "}" : []
+
+        indent xs = " " ++ xs
+        semicolon [] = error "semicolon: empty"
+        semicolon xs = init xs ++ [last xs ++ ";"]
+        x `app` (y : ys) = (x<>y) : ys
+        app x [] = [x]
+
+
+
+-- tst :: Part3 '[] Double
+-- tst = forget $ mirror (V3 (sin (pi/6)) (cos (pi/6)) 0) $ translate (V3 20 0 0) $ on zenith (union $ translate (V3 0 2.5 0) $ scale 5 $ cube) $ scale 10 cube
+
+-- main :: IO ()
+-- main = writeFile "tst.scad" $ render defaultOptions tst
+
+-- >>> main
diff --git a/LICENSE b/LICENSE
new file mode 100644
--- /dev/null
+++ b/LICENSE
@@ -0,0 +1,674 @@
+                    GNU GENERAL PUBLIC LICENSE
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diff --git a/hcad.cabal b/hcad.cabal
new file mode 100644
--- /dev/null
+++ b/hcad.cabal
@@ -0,0 +1,26 @@
+name:           hcad
+version:        0.1
+category:       Graphics
+synopsis:       Haskell CAD library
+license:        GPL
+license-file:   LICENSE
+author:         Jean-Philippe Bernardy
+maintainer:     jeanphilippe.bernardy@gmail.com
+cabal-version:  1.18
+build-type:     Simple
+description:    Haskell CAD library on top of OpenSCAD
+
+library
+  build-depends: base < 666
+               , gasp
+               , containers
+               -- , glpk-hs
+               , mtl
+  exposed-modules: HCad
+                 , HCad.Part
+                 , HCad.Part.Extensions
+                 , HCad.SCAD
+                 , HCad.Expr
+                 , HCad.Nuts
+
+  default-language:    Haskell2010
