packages feed

haskore-synthesizer (empty) → 0.0.2

raw patch · 13 files changed

+1793/−0 lines, 13 filesdep +basedep +data-accessordep +event-listsetup-changed

Dependencies added: base, data-accessor, event-list, haskore, non-negative, numeric-prelude, random, synthesizer

Files

+ LICENSE view
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+ Setup.lhs view
@@ -0,0 +1,3 @@+#! /usr/bin/env runhaskell+> import Distribution.Simple+> main = defaultMain
+ haskore-synthesizer.cabal view
@@ -0,0 +1,61 @@+Name:           haskore-synthesizer+Version:        0.0.2+License:        GPL+License-File:   LICENSE+Author:         Henning Thielemann <haskell@henning-thielemann.de>+Maintainer:     Henning Thielemann <haskell@henning-thielemann.de>+Homepage:       http://www.haskell.org/haskellwiki/Synthesizer+Package-URL:    http://darcs.haskell.org/haskore-synthesizer/+Category:       Sound+Synopsis:       Audio signal processing coded in Haskell+Description:+  Use native Haskell Audio Signal Processing for Music rendering with Haskore+  Contains several example songs.+Stability:      Experimental+Tested-With:    GHC==6.4.1, GHC==6.8.2+Cabal-Version:  >=1.2+Build-Type:     Simple++Flag splitBase+  description: Choose the new smaller, split-up base package.++Flag buildExamples+  description: Build example executables+  default:     False++Library+  Build-Depends:+    synthesizer >= 0.0.3 && < 0.1,+    haskore >=0.0.5 && <0.1,+    -- midi >=0.1.1 && <0.1,+    numeric-prelude >=0.0.3 && <0.1,+    -- dependency on non-negative for Haddock+    non-negative >=0.0.1 && <0.1,+    event-list >=0.0.6 && <0.1,+    data-accessor >=0.1 && <0.2++  If flag(splitBase)+    Build-Depends:+      base >= 3, random >= 1.0 && < 1.1+  Else+    Build-Depends:+      base >= 1.0 && < 2++  GHC-Options:    -Wall+  Hs-source-dirs: src+  Exposed-modules:+    Haskore.Interface.Signal.InstrumentMap+    Haskore.Interface.Signal.Note+    Haskore.Interface.Signal.Write+    Haskore.Interface.Signal.Example.ChildSong6ToSignal+    Haskore.Interface.Signal.Example.FMBassLine+    Haskore.Interface.Signal.Example.FilterSaw+    Haskore.Interface.Signal.Example.Guitar+    Haskore.Interface.Signal.Example.SwanLake+    Haskore.Interface.Signal.Example.WinterAde++Executable rendersong+  If !flag(buildExamples)+    Buildable: False+  Hs-Source-Dirs: src+  Main-Is: RenderSong.hs
+ src/Haskore/Interface/Signal/Example/ChildSong6ToSignal.hs view
@@ -0,0 +1,43 @@+-- Partial Encoding of Chick Corea's ``Children's Song No. 6''++module Haskore.Interface.Signal.Example.ChildSong6ToSignal where++import qualified Haskore.Example.ChildSong6 as ChildSong6+import Synthesizer.Plain.Instrument (fastBell)+import qualified Synthesizer.Plain.Signal as Sig+import qualified Sox.File++import qualified Haskore.Music.GeneralMIDI as Music+import Haskore.Interface.Signal.Write(Time, Volume)++import qualified Haskore.Performance.Fancy as FancyPf+import qualified Haskore.Interface.Signal.Write as MusicSignal++import System.Exit (ExitCode)++++-- Volume type arises from Haskore+songToSignalMono :: Time -> Time -> Music.T -> Sig.T Volume+songToSignalMono sampleRate dif song =+   MusicSignal.fromRhythmicMusic+      sampleRate+      (MusicSignal.detuneInstrs dif+          [(Music.AcousticGrandPiano,+            MusicSignal.amplify (0.1::Volume) fastBell)])+      FancyPf.map+      (MusicSignal.contextMetro 60 Music.qn)+      song++songSignal :: Time -> Time -> Sig.T Volume+songSignal sampleRate dif =+   songToSignalMono sampleRate dif (Music.transpose 12 ChildSong6.song)+++stereoSignal :: Time -> Sig.T (Volume,Volume)+stereoSignal sampleRate =+   zip (songSignal sampleRate 1.001)+       (songSignal sampleRate 0.999)++main :: IO ExitCode+main = Sox.File.renderStereo "ChildSong6" 22050 stereoSignal
+ src/Haskore/Interface/Signal/Example/FMBassLine.hs view
@@ -0,0 +1,146 @@+{-# OPTIONS -fno-implicit-prelude #-}+module Haskore.Interface.Signal.Example.FMBassLine where++import qualified Synthesizer.Plain.Filter.NonRecursive as FiltNR+import qualified Synthesizer.Plain.Oscillator as Osci+import qualified Synthesizer.Plain.Signal as Sig+import           Synthesizer.Plain.Instrument (fmBell)+import qualified Sox.File++import qualified Haskore.Basic.Pitch as Pitch+import qualified Haskore.Melody          as Melody+import           Haskore.Melody.Standard as StdMelody+import qualified Haskore.Music           as Music+import           Haskore.Music.Standard  as StdMusic+import qualified Haskore.Performance.Fancy as FancyPf+import qualified Haskore.Interface.Signal.Note  as Note+import qualified Haskore.Interface.Signal.Write as MusicSignal+import Haskore.Interface.Signal.Write(Time, Volume)++import qualified Number.NonNegative as NonNeg++import System.Random+import qualified Algebra.Transcendental as Trans+import qualified Algebra.Module         as Module+import qualified Algebra.RealField      as RealField++import System.Exit(ExitCode)++import PreludeBase+import NumericPrelude++------------ The song description -------------+++data MyNote =+      Bass ModIndex ModDepth Pitch.T+    | Saw  Volume Vibrato Pitch.T+   deriving (Show, Eq, Ord)++type ModIndex = Int+type ModDepth = Time+type ModParam = (ModIndex, ModDepth)++type Vibrato  = Time++type NoteIon = Music.Dur -> () -> Melody.T ()+++makeBassLine :: [NoteIon] -> [ModIndex] -> [ModDepth] -> Music.T MyNote+makeBassLine mel indexes depths = line+   (zipWith3 (\n index depth ->+                 Music.mapNote+                    (\(Melody.Note _ p) -> (Bass index depth p))+                    (n en ()))+             mel indexes depths)++bassPattern :: [NoteIon]+bassPattern =+   cycle [a 0, a 0, a 0, e 1, a 0, a 0, f 1, a 0, a 0, d 1, a 0, a 0]++bassLine :: Music.T MyNote+bassLine =+   transpose (-12)+      (makeBassLine bassPattern+         (randomRs (1,4)   (mkStdGen 12354))+         (randomRs (0,2)   (mkStdGen 35902)))+++makeSawLine :: [([NoteIon], [(Dur, Dur, Vibrato)])] -> Music.T MyNote+makeSawLine = line . concatMap+   (\(chrd, params) ->+        map (\(durTone,durRest,vib) ->+               let mkNote dur vel =+                      chord (map (\n ->+                                     Music.mapNote+                                        (\(Melody.Note _ p) ->+                                          (Saw vel vib p))+                                        (n dur ()))+                                 chrd)+               in  mkNote durTone 1 +:+ mkNote durRest 0.3)+            params)++zn :: Dur+zn = NonNeg.fromNumber zero++sawPattern :: [([NoteIon], [(Dur, Dur, Vibrato)])]+sawPattern =+   let v0 = (sn,sn,0.01)+       v1 = (en,zn,0.02)+       v2 = (qn,zn,0.05)+       v3 = (qn,zn,0.00)+   in  cycle [([a 0, c 1, e 1], replicate 8 v0 ++ [v0,v0,v0,v1]),+              ([g 0, b 0, d 1], [v2]),+              ([a 0, c 1, e 1], [v3]),+              ([a 0, d 1, f 1], replicate 8 v0 ++ [v0,v0,v0,v1]),+              ([a 0, e 1, g 1], [v2]),+              ([a 0, d 1, f 1], [v3])]++sawLine :: Music.T MyNote+sawLine = makeSawLine sawPattern++song :: Music.T MyNote+song = bassLine =:= sawLine+++----------- Configuration of the player -----------+++noteToSignal ::+   Time -> Volume -> Pitch.Relative -> MyNote -> Note.T Volume Volume+noteToSignal detune dyn trans note =+   let freq p = detune * Note.pitchFromStd trans p+   in  Note.Cons (\sampleRate ->+          case note of+             Bass index depth p ->+                FiltNR.amplifyVector (dyn * 0.3)+                    (fmBell sampleRate depth (fromIntegral index) (freq p))+             Saw vel vib p ->+                FiltNR.amplifyVector (dyn * vel*0.4)+                    (saw sampleRate vib 10 (freq p)))++saw :: (Module.C a a, Trans.C a, RealField.C a) =>+             a -> a -> a -> a -> Sig.T a+saw sampleRate modDepth modFreq freq =+   Osci.freqModSaw 0+      (map (\y -> freq/sampleRate * (1+modDepth*y))+           (Osci.staticSine 0.25 (modFreq/sampleRate)))++-- Volume type arises from Haskore+songToSignalMono :: Time -> Time -> Music.T MyNote -> Sig.T Volume+songToSignalMono sampleRate dif music =+   MusicSignal.fromMusic+      sampleRate (noteToSignal dif)+      FancyPf.map+      (MusicSignal.contextMetro 240 qn)+      music++stereoSignal :: Time -> Sig.T (Volume,Volume)+stereoSignal sampleRate =+   zip (songToSignalMono sampleRate 1.003 song)+       (songToSignalMono sampleRate 0.997 song)++main :: IO ExitCode+main =+   Sox.File.renderStereo "FMBassLine" 44100+      (\sampleRate -> take (round (16*sampleRate)) (stereoSignal sampleRate))
+ src/Haskore/Interface/Signal/Example/FilterSaw.hs view
@@ -0,0 +1,116 @@+{-# OPTIONS -fno-implicit-prelude #-}+module Haskore.Interface.Signal.Example.FilterSaw where++import qualified Synthesizer.Plain.Control    as Ctrl+import qualified Synthesizer.Plain.Oscillator as Osci+import qualified Synthesizer.Plain.Filter.Recursive.Comb as Comb+import qualified Synthesizer.Plain.Filter.Recursive.Allpass as Allpass+import qualified Synthesizer.Plain.Signal as Sig+import Synthesizer.Plain.Instrument (filterSaw, )+import qualified Sox.File++import qualified Haskore.Basic.Pitch as Pitch+import qualified Haskore.Melody          as Melody+import           Haskore.Melody.Standard as StdMelody+import qualified Haskore.Music           as Music+import           Haskore.Music.Standard  as StdMusic+import qualified Haskore.Performance.Fancy as FancyPf+import qualified Haskore.Interface.Signal.Note  as Note+import qualified Haskore.Interface.Signal.Write as MusicSignal+import Haskore.Interface.Signal.Write(Time,Volume)++import System.Random (randomRs, mkStdGen, )+-- import Algebra.Additive as Additive(zero)+import qualified Algebra.Transcendental as Trans+import qualified Algebra.Module         as Module++import System.Exit(ExitCode)+import qualified Data.List as List++import PreludeBase+import NumericPrelude++------------ The song description -------------+++data MyNote = FilterSaw Double Pitch.T+   deriving (Show, Eq, Ord)++type Resonance = Time+++pattern :: Music.T MyNote+pattern = makePattern patternList (Osci.staticSine 0 0.05)++makePattern :: [Music.Dur -> Resonance -> Melody.T Resonance] ->+   [Resonance] -> Music.T MyNote+makePattern mel reson = line+   (zipWith (\n r -> Music.mapNote+                        (\(Melody.Note r' p) -> (FilterSaw r' p))+                        (n qn r))+            mel reson)++patternList :: [Music.Dur -> Resonance -> Melody.T Resonance]+patternList = concatMap (List.take 16 . cycle) (+   [[a 0, b 0, c 1, e 1],+    [a 0, b 0, c 1, f 1],+    [a 0, d 1, e 1, f 1],+    [a 0, b 0, c 1, e 1]])+++----------- Configuration of the player -----------+++noteToSignal ::+   Time -> Volume -> Pitch.Relative -> MyNote -> Note.T Volume Volume+noteToSignal detune _ trans (FilterSaw reso p) =+   Note.Cons (\sampleRate ->+      filterSaw sampleRate ((2000::Time)  *  2 ** (1.5*reso))+         (detune * Note.pitchFromStd trans p))++-- Volume type arises from Haskore+songToSignalMono :: Time -> Volume -> Music.T MyNote -> Sig.T Volume+songToSignalMono sampleRate dif song =+   MusicSignal.fromMusic+      sampleRate (noteToSignal dif)+      FancyPf.map+      (MusicSignal.contextMetro 480 qn)+      song++songSignal :: Time -> Sig.T Volume+songSignal sampleRate = songToSignalMono sampleRate 1 pattern++{- use allpass with different parameters for both stereo channels+   in order to 'spread' the frequency spectrum over the stereo panorama -}+allpassChannel ::+   (Module.C a v, Trans.C a) => a -> a -> [v] -> [v]+allpassChannel sampleRate sign x =+   let order = 10+   in  Allpass.cascade order+          (map ((\(Allpass.Parameter k) -> Allpass.Parameter (sign*k)) .+                (Allpass.flangerParameter order))+               (Ctrl.exponential2 (3*sampleRate) (2000/sampleRate))+               --(repeat (50/sampleRate))+           ) x++stereoSignal :: Time -> Sig.T (Volume,Volume)+stereoSignal sampleRate =+   zip (allpassChannel sampleRate ( 1 :: Volume) (songSignal sampleRate))+       (allpassChannel sampleRate (-1 :: Volume) (songSignal sampleRate))++reverb :: Time -> Sig.T (Volume,Volume) -> Sig.T (Volume,Volume)+reverb sampleRate =+   Comb.runMulti+      (List.take 8 (randomRs (round(0.10*sampleRate::Time),+                              round(0.50*sampleRate::Time))+                             (mkStdGen 12354)))+      (0.1::Volume)++reverbedSignal :: Time -> Sig.T (Volume,Volume)+reverbedSignal sampleRate =+   reverb sampleRate+      (stereoSignal sampleRate +++       List.replicate (round (2*sampleRate)) zero)++main :: IO ExitCode+main = Sox.File.renderStereo "FilterSaw" 22050 reverbedSignal
+ src/Haskore/Interface/Signal/Example/Guitar.hs view
@@ -0,0 +1,94 @@+module Haskore.Interface.Signal.Example.Guitar where++-- the song+import Haskore.Example.Guitar(parallelSong, stringPitches)+-- the instrument+import Filter.Example(guitar)++import qualified Haskore.Basic.Pitch as Pitch+import           Haskore.Music.Standard  as StdMusic+import           Haskore.Music.Rhythmic  as RhyMusic+import qualified Haskore.Performance.Fancy as FancyPf+import qualified Haskore.Interface.Signal.InstrumentMap as InstrMap+import qualified Haskore.Interface.Signal.Write as MusicSignal+import Haskore.Interface.Signal.Write(Time,Volume)++import qualified Synthesizer.Plain.Filter.NonRecursive as FiltNR+import qualified Synthesizer.Plain.Interpolation as Interpolation+import qualified Synthesizer.Plain.Signal as Sig+import           Synthesizer.Plain.Instrument+          (fastBell, simpleSaw, moogGuitar, moogGuitarSoft, fmBell, )+import qualified Sox.File++import           Synthesizer.Utility(mapSnd)++import qualified Data.List as List++import System.Exit(ExitCode)++++stringFreqs :: [Time]+stringFreqs =+   map (\p -> Pitch.intToFreq (Pitch.toInt p) / 48000) stringPitches+++sampleSong :: RhyMusic.T () Int+sampleSong = parallelSong [0 .. 5]++synthSong :: StdMusic.T+synthSong =+   StdMusic.transpose 12 (parallelSong (repeat "moogguitarsoft"))++++----------- Configuration of the player -----------++type IMap instr = InstrMap.InstrumentTable Time Volume instr++guitarToSignal :: Time -> Sig.T Volume -> InstrMap.Instrument Time Volume+guitarToSignal stringFreq sound sampleRate freq =+   Interpolation.multiRelativeZeroPadConstant 0+      (repeat (freq/sampleRate / stringFreq)) sound++sampleMap :: [Sig.T Volume] -> IMap Int+sampleMap samples =+   zipWith3 (\chr stringFreq sound ->+               (chr, guitarToSignal stringFreq sound))+            [0 ..] stringFreqs samples++synthMap :: IMap StdMusic.Instr+synthMap = map (mapSnd (MusicSignal.amplify (1/5::Volume)))+  [("guitar",         (\sampleRate freq -> guitar (freq/sampleRate))),+   ("bell",           fastBell),+   ("string",         simpleSaw),+   ("moogguitar",     moogGuitar),+   ("moogguitarsoft", moogGuitarSoft),+   ("fmguitar",       (\sampleRate -> fmBell sampleRate 0.4 3.003))]++computeSignal :: (Ord drum, Ord instr) =>+   RhyMusic.T drum instr -> IMap instr ->+                    Time -> Sig.T (Volume,Volume)+computeSignal music instrMap sampleRate =+   let channel dif =+          MusicSignal.fromRhythmicMusic sampleRate+             (MusicSignal.detuneInstrs dif instrMap)+             FancyPf.map+             (MusicSignal.contextMetro 60 qn)+             music+   in  zip (channel 1.001) (channel 0.999)++readSamples :: IO [Sig.T Volume]+readSamples =+   do sampledSounds <- mapM Sox.File.readAIFFMono+             (map (\chr -> "guitar/Zupf/Zupf"++chr:".aiff") ['0'..'5'])+      return (zipWith FiltNR.amplifyVector+                      [0.5,0.5,0.5,0.5,0.5,0.3::Volume]+                      sampledSounds)++main :: IO ExitCode+main =+   do+     Sox.File.renderStereo "Guitar" 44100 . computeSignal sampleSong . sampleMap+        =<< readSamples+     Sox.File.renderStereo "GuitarSynth" 44100 (computeSignal synthSong synthMap)
+ src/Haskore/Interface/Signal/Example/SwanLake.hs view
@@ -0,0 +1,124 @@+{-# OPTIONS -fno-implicit-prelude #-}+module Haskore.Interface.Signal.Example.SwanLake where++import qualified Synthesizer.Plain.Filter.NonRecursive as FiltNR+import qualified Synthesizer.Plain.Filter.Recursive.Moog as Moog+import qualified Synthesizer.Plain.Signal as Sig+import Synthesizer.Plain.Filter.Recursive (Pole(Pole))+import Synthesizer.Plain.Control(exponential2)+import Synthesizer.Plain.Instrument (simpleSaw)+import qualified Sox.File++import qualified Number.Ratio as Ratio+import qualified Algebra.Transcendental      as Trans+import qualified Algebra.Field               as Field+import qualified Algebra.Ring                as Ring++-- import qualified Haskore.Music as Music+import           Haskore.Music.Standard  as StdMusic+import           Haskore.Melody.Standard as StdMelody+import qualified Haskore.Performance.Fancy as FancyPf+import qualified Haskore.Interface.Signal.Write as MusicSignal+import Haskore.Interface.Signal.Write(Time,Volume)++import Data.Accessor.Basic as Accessor++import System.Exit(ExitCode)++import PreludeBase+import NumericPrelude+++------------ The song description -------------+++-- Comfortable creation of chords of notes of the same length+chordDur :: t -> [t -> NoteAttributes -> StdMelody.T] -> StdMelody.T+chordDur dr chd =+   chord $+      zipWith+         (\n v -> n dr (Accessor.set StdMelody.velocity1 (Ratio.toRational98 v) na))+         chd [1,0.3,0.3,0.3]++chords :: StdMelody.T+chords = transpose 12 (line+               [chordDur  wn [a (-3), e  0, a  0, c  1],+                chordDur  wn [d (-2), f  0, a  0, d  1],+                chordDur  wn [a (-2), e  0, a  0, c  1],+                chordDur  wn [gs(-2), e  0, a  0, c  1],+                chordDur  wn [g (-2), e  0, a  0, c  1],+                chordDur  hn [d (-2), f  0, a  0, d  1],+                chordDur  hn [f (-3), f  0, a  0, c  1],+                chordDur  wn [a (-3), e  0, a  0, c  1]  ])++makeMelody :: [NoteAttributes -> StdMelody.T] -> StdMelody.T+makeMelody mel = transpose 24 (line (map ($ na) mel))++melody :: StdMelody.T+melody  = makeMelody [e 1  wn,+                      a 0  qn, b 0 qn, c 1 qn, d 1 qn,+                      e 1 dhn, c 1 qn,+                      e 1 dhn, c 1 qn,+                      e 1 dhn, a 0 qn,+                      c 1  qn, a 0 qn, f 0 qn, c 1 qn,+                      a 0  wn]++----------- Configuration of the player -----------+++defltSampleRate :: Ring.C a => a+defltSampleRate = 44100++-- Volume type arises from Haskore+songToSignalMono :: Volume -> StdMelody.T -> Sig.T Volume+songToSignalMono dif song =+    MusicSignal.fromRhythmicMusic+       defltSampleRate+       (MusicSignal.detuneInstrs dif+           [("string", MusicSignal.amplify (0.5::Volume) simpleSaw)])+       FancyPf.map+       (MusicSignal.contextMetro 120 qn)+       (StdMusic.fromStdMelody "string" song)++songSignal :: Volume -> Sig.T Volume+songSignal dif = songToSignalMono dif chords+++++polarisator :: Trans.C a => a -> a -> [Pole a]+polarisator sampleRate freq =+   map (flip Pole (freq/sampleRate))+       (exponential2 (0.5*sampleRate) 100)++filterSignal :: Time -> [Pole Volume]+filterSignal dif =+   -- we must remove gaps because a pole frequency 0 let most filters crash+   -- hope that the signal doesn't become too short ...+   filter (/= Pole 0 0)+       (MusicSignal.fromRhythmicMusic+           defltSampleRate+           (MusicSignal.detuneInstrs dif [("filter", polarisator)])+           FancyPf.map+           (MusicSignal.contextMetro 120 qn)+           (StdMusic.fromStdMelody "filter" melody))+++filteredSignal :: Volume -> Sig.T Volume+filteredSignal dif = FiltNR.amplifyVector (0.1::Volume)+    (Moog.lowpass 10+        (map (Moog.parameter 10) (filterSignal 1))+        (songSignal (1/dif)))+{-+filteredSignal dif =+   map (\(_,_,x) -> 0.1*x)+       (uniFilter (map uniFilterParam filterSignal)+                   songSignal)+-}++stereoSignal :: Sig.T (Volume,Volume)+stereoSignal = zip (filteredSignal 1.002)+                   (filteredSignal 0.998)++main :: IO ExitCode+main = Sox.File.writeStereo "SwanLake" defltSampleRate stereoSignal
+ src/Haskore/Interface/Signal/Example/WinterAde.hs view
@@ -0,0 +1,286 @@+{-# OPTIONS -fno-implicit-prelude #-}+module Haskore.Interface.Signal.Example.WinterAde where++import qualified Synthesizer.Plain.Filter.Recursive.Comb as Comb+import qualified Synthesizer.Plain.Signal as Sig++import qualified Haskore.Interface.Signal.InstrumentMap as InstrMap+import qualified Haskore.Interface.Signal.Write as MusicSignal+import Haskore.Interface.Signal.Write(NonNegTime, Time, Volume)++import           Haskore.Melody.Standard as StdMelody+import qualified Haskore.Music           as Music+import           Haskore.Music.Rhythmic  as RhyMusic+import qualified Haskore.Performance.Fancy as FancyPf+import qualified Haskore.Performance.Context as Context+import qualified Haskore.Basic.Duration  as Dur++import qualified Algebra.Field              as Field+import qualified Algebra.Ring               as Ring++import Synthesizer.Plain.Displacement (mix)+import Synthesizer.Plain.Filter.NonRecursive (fadeInOut)+import Synthesizer.Plain.Instrument (bell, squareBell, fatSaw, filterSweep, )+import qualified Sox.File++import System.Exit(ExitCode)++import PreludeBase+import NumericPrelude++-- import qualified Prelude as P+++------------ The song description -------------++melody0, melody1,+ partA, partB, partC0, partC1,+ partD0, partD1, partE0, partE1,+ bassLine0, bassLine1, chordPad+   :: StdMelody.T+++-- Melody:+melody0 = Music.transpose 12 (line [partA, partA, partB, partC0, partD0, partE0])+melody1 = Music.transpose 12 (line [partA, partA, partB, partC1, partD1, partE1])++-- Easily create a chord of note of the same length+chordDur :: t -> [t -> NoteAttributes -> StdMelody.T] -> StdMelody.T+chordDur dr chd = chord (map (\n -> n dr na) chd)++partA  = line [chordDur  qn [g  0, c  1, e  1],+               chordDur  qn [g  0, c  1, e  1],+               chordDur  qn [g  0, b  0, d  1],+               chordDur dhn [e  0, g  0, c  1]  ]++partB  = line [chordDur  qn [g  0, c  1, e  1],+               chordDur  qn [g  0, d  1, f  1],+               chordDur  qn [g  0, e  1, g  1],+               chordDur  qn [a  0, d  1, g  1],+               chordDur  en [a  0, d  1, f  1],+               chordDur  en [a  0, d  1, e  1],+               chordDur  qn [a  0, c  1, f  1]  ]++partC0 = line [chordDur  qn [g  0, b  0, d  1],+               chordDur  qn [g  0, c  1, e  1],+               chordDur  qn [g  0, d  1, f  1],+               chordDur  qn [g  0, c  1, f  1],+               chordDur  en [g  0, c  1, e  1],+               chordDur  en [g  0, c  1, d  1],+               chordDur  qn [g  0, b  0, e  1]  ]++partC1 = line [chordDur  qn [g  0, b  0, d  1],+               chordDur  qn [g  0, c  1, e  1],+               chordDur  qn [g  0, d  1, f  1],+               chordDur  qn [gs 0, d  1, f  1],+               chordDur  en [gs 0, c  1, e  1],+               chordDur  en [gs 0, c  1, d  1],+               chordDur  qn [a  0, c  1, e  1]  ]++partD0 = line [chordDur  qn [a  0, c  1, e  1],+               chordDur  qn [a  0, c  1, e  1],+               chordDur  qn [g  0, d  1, f  1],+               chordDur dhn [g  0, c  1, g  1]  ]++partD1 = line [chordDur  qn [g  0, c  1, e  1],+               chordDur  qn [g  0, c  1, e  1],+               chordDur  qn [a  0, c  1, f  1],+               chordDur dhn [c  1, e  1, g  1]  ]++partE0 = line [chordDur  qn [f  0, a  0, e  1],+               chordDur  qn [f  0, a  0, e  1],+               chordDur  qn [g  0, b  0, d  1],+               chordDur dhn [e  0, g  0, c  1]  ]++partE1 = line [chordDur  qn [fs 0, a  0, e  1],+               chordDur  qn [fs 0, a  0, e  1],+               chordDur  qn [g  0, b  0, d  1],+               chordDur dwn [e  0, g  0, c  1]  ]+++-- Bass:+++{- was intended for simplifying the creation of the bass line+   but sounds awful here++bassPattern = [(0,en),(1,en),(2,en),(1,en),(3,en),(1,en),+               (0,en),(1,en),(4,en),(1,en),(3,en),(1,en)]++bassLine x = transpose (-24) (RhyMusic.fromStdMelody "bass" (line (chordPattern (cycle bassPattern) 0 x)))++bassLine0 = bassLine (bassAAB ++ bassC0 ++ bassDE)+bassLine1 = bassLine (bassAAB ++ bassC1 ++ bassDE)++bassAAB  =    [([(0, C),(0, G),(1, C),(1, D),(1, E)],15*qn),+               ([(0, D),(0, A),(1, D),(1, E),(1, F)], 3*qn) ]++bassC0   =    [([(0, D),(0, G),(1, D),(1, E),(1, F)], 3*qn),+               ([(0, E),(0, G),(1, E),(1, F),(1, G)], 2*qn),+               ([(0, E),(0, B),(1, E),(1, F),(1, G)],   qn) ]++bassC1   =    [([(0, D),(0, G),(1, D),(1, E),(1, F)], 3*qn),+               ([(0, E),(0,Gs),(1, E),(1, F),(1,Gs)], 2*qn),+               ([(0, E),(0, A),(1, E),(1, F),(1, G)],   qn) ]++bassDE   =    [([(0, E),(0, G),(1, C),(1, D),(1, E)], 2*qn),+               ([(0, C),(0, F),(1, C),(1, D),(1, E)],   qn),+               ([(0, C),(0, G),(1, C),(1, D),(1, E)], 3*qn),+               ([(0, C),(0, F),(1, C),(1, D),(1, E)], 2*qn),+               ([(0, D),(0, G),(1, D),(1, E),(1, F)],   qn),+               ([(0, C),(0, G),(1, C),(1, D),(1, E)], 3*qn) ]++chordPattern :: [(Int,Dur)] -> Dur -> [([Pitch], Dur)] -> [StdMelody.T]+chordPattern _ _ [] = []+chordPattern p@((patnote,patdur):pats) chordplayed c@((chordpitchs,chordDur):chords) =+    if   chordplayed >= chordDur+    then chordPattern p (chordplayed-chordDur) chords+    else (Note (chordpitchs!!patnote) patdur []):(chordPattern pats (chordplayed+patdur) c)+-}++bassLine :: [Dur -> NoteAttributes -> StdMelody.T] -> StdMelody.T+bassLine x =+   Music.transpose (-12) (line (map (\n -> n en na) x))++bassLine0 = bassLine (bassA ++ bassA ++ bassB ++ bassC0 ++ bassD0 ++ bassE0)+bassLine1 = bassLine (bassA ++ bassA ++ bassB ++ bassC1 ++ bassD1 ++ bassE1)+++bassA, bassB, bassC0, bassD0, bassE0,+ bassC1, bassD1, bassE1 :: [Dur -> NoteAttributes -> StdMelody.T]++bassA  = [c  0, g  0, c  1, g  0, d  1, g  0,+          c  0, g  0, e  1, g  0, d  1, g  0 ]++bassB  = [c  0, g  0, c  1, g  0, e  1, g  0,+          d  0, a  0, d  1, a  0, f  1, a  0 ]++bassC0 = [d  0, g  0, d  1, g  0, f  1, g  0,+          c  0, g  0, c  1, g  0, b  0, g  0 ]++bassD0 = [e  0, a  0, e  1, a  0, g  0, d  1,+          c  0, g  0, c  1, g  0, g  1, c  1 ]++bassE0 = [c  0, f  0, c  1, f  0, d  0, d  1,+          c  0, g  0, c  1, g  0, d  1, g  0 ]++bassC1 = [d  0, g  0, d  1, g  0, f  1, g  0,+          e  0, gs 0, e  1, gs 0, e  1, a  0 ]++bassD1 = [c  0, g  0, c  1, g  0, d  1, g  0,+          c  0, g  0, e  1, g  0, d  1, g  0 ]++bassE1 = [d  0, fs 0, d  1, fs 0, d  1, g  0,+          c  0, g  0, c  1, g  0, d  1, g  0 ]+++-- Chord pad:+chordPad = Music.transpose (-12) (+           line [chordDur (15*qn) [g  0, c  1, e  1],+                 chordDur ( 2*qn) [a  0, d  1, f  1],+                 chordDur (   qn) [a  0, c  1, f  1],+                 chordDur ( 3*qn) [b  0, d  1, g  1],+                 chordDur ( 2*qn) [b  0, e  1, gs 1],+                 chordDur (   qn) [c  1, e  1, a  1],+                 chordDur ( 2*qn) [g  0, c  1, e  1],+                 chordDur (   qn) [a  0, c  1, f  1],+                 chordDur ( 3*qn) [c  1, e  1, g  1],+                 chordDur ( 2*qn) [fs 0, a  0, e  1],+                 chordDur (   qn) [g  0, b  0, d  1],+                 chordDur ( 6*qn) [e  0, g  0, c  1] ] )++++----------- Configuration of the player -----------++data Instrument =+     Bell+   | Bass+   | Pad+      deriving (Eq, Ord)++type Music = RhyMusic.T () Instrument+++context :: Context.T NonNegTime Volume (RhyMusic.Note () Instrument)+context = MusicSignal.contextMetro 120 qn+++instrMap :: InstrMap.InstrumentTable Time Volume Instrument+instrMap =+   [(Bell, MusicSignal.amplify (0.2::Volume) bell      ),+    (Bass, MusicSignal.amplify (0.2::Volume) squareBell),+    (Pad,  MusicSignal.amplify (0.2::Volume) fatSaw    )]+++++--------- Create signals for the parts, apply effects, put them together -------++defltSampleRate :: Ring.C a => a+defltSampleRate = 11025++-- Volume type arises from Haskore+songToSignalMono :: Time -> Music -> Sig.T Volume+songToSignalMono dif song =+   MusicSignal.fromRhythmicMusic defltSampleRate+      (MusicSignal.detuneInstrs dif instrMap)+      FancyPf.map+      context+      song++songToSignalStereo :: Time -> Music -> Sig.T (Volume,Volume)+songToSignalStereo det song =+   zip (songToSignalMono (1-det) song)+       (songToSignalMono (1+det) song)++melodySignal :: StdMelody.T -> Sig.T (Volume,Volume)+melodySignal mel =+   let (musr, musl) = unzip (songToSignalStereo 0.001+                               (RhyMusic.fromStdMelody Bell mel))+   in  zip (Comb.run (round (0.19*defltSampleRate :: Time)) (0.4::Volume) musl)+           (Comb.run (round (0.23*defltSampleRate :: Time)) (0.5::Volume) musr)++melodySignal0, melodySignal1 :: Sig.T (Volume,Volume)+melodySignal0 = melodySignal melody0+melodySignal1 = melodySignal melody1+++durToSampleNum :: Music.Dur -> Int+durToSampleNum dr =+   round (defltSampleRate * Context.getDur context * Dur.toNumber dr)+++fadeChord :: Field.C a => [a] -> [a]+fadeChord =+   fadeInOut+      (durToSampleNum (2 * dhn))+      (durToSampleNum (Music.dur chordPad - 4 * dhn))+      (durToSampleNum (2 * dhn))++chordSignal :: Sig.T (Volume,Volume)+chordSignal =+   let (musr, musl) = unzip (songToSignalStereo 0.005+                               (RhyMusic.fromStdMelody Pad chordPad))+       filt phase mus = filterSweep defltSampleRate phase (fadeChord mus)+   in  zip (filt (0.7::Volume) musl)+           (filt (0.8::Volume) musr)+++bassSignal :: StdMelody.T -> Sig.T (Volume,Volume)+bassSignal mel =+   songToSignalStereo 0.005 (RhyMusic.fromStdMelody Bass mel)++bassSignal0, bassSignal1 :: Sig.T (Volume,Volume)+bassSignal0 = bassSignal bassLine0+bassSignal1 = bassSignal bassLine1+++songSignal :: Sig.T (Volume,Volume)+songSignal =+   foldl1 mix [melodySignal0, bassSignal0] +++   foldl1 mix [melodySignal1, bassSignal1, chordSignal]+++main :: IO ExitCode+main = Sox.File.writeStereo "WinterAde" defltSampleRate songSignal
+ src/Haskore/Interface/Signal/InstrumentMap.hs view
@@ -0,0 +1,30 @@++module Haskore.Interface.Signal.InstrumentMap where++import qualified Synthesizer.Plain.Signal as Sig++import Data.Maybe(fromMaybe)+import qualified Data.List as List++++type InstrumentTable time v instr =+   [(instr, Instrument time v)]++type DrumTable time v instr =+   [(instr, Drum time v)]++type ToInstrument time v instr =+   instr -> Instrument time v++type ToDrum time v instr =+   instr -> Drum time v++type Instrument time v = time -> time -> Sig.T v+type Drum       time v = time -> Sig.T v+++lookup :: Eq instr => [(instr, a)] -> instr -> a+lookup ys x =+   fromMaybe (error "Signal.InstrumentMap.lookup: Instrument unknown")+             (List.lookup x ys)
+ src/Haskore/Interface/Signal/Note.hs view
@@ -0,0 +1,59 @@+{-# OPTIONS -fglasgow-exts -fno-implicit-prelude #-}+module Haskore.Interface.Signal.Note where++import qualified Haskore.Interface.Signal.InstrumentMap as InstrMap++import qualified Haskore.Music.Rhythmic               as RhyMusic+import qualified Haskore.Basic.Pitch                  as Pitch++import qualified Synthesizer.Plain.Signal as Sig++-- import qualified Algebra.Transcendental as Trans+import qualified Algebra.Module         as Module+import qualified Algebra.RealField      as RealField+import qualified Algebra.Additive       as Additive+import Algebra.Module((*>))++-- import PreludeBase+import NumericPrelude as NP++import qualified Prelude as P++newtype T time v = Cons {toSignal :: time -> Sig.T v}++{- |+tone signal renderer with parameters:+dynamics, transposition,+the note body (instrument, pitch, attributes)+-}+type FromNote time dyn v note =+           dyn   {- dynamics -}+        -> Pitch.Relative+                 {- transposition -}+        -> note  {- the note body containing instrument, pitch, attributes -}+        -> T time v+++fromRhythmicNote ::+   (P.Floating time, RealField.C dyn, Module.C dyn v) =>+   InstrMap.ToDrum       time v drum ->+   InstrMap.ToInstrument time v instr ->+   FromNote time dyn v (RhyMusic.Note drum instr)+fromRhythmicNote dMap iMap dyn trans (RhyMusic.Note vel body) =+   -- for standard sounds we interpret the velocity simply as volume+   let velSig = velocityFromStd dyn vel+   in  case body of+          RhyMusic.Tone instr p ->+             Cons (\sampleRate -> velSig *>+                       iMap instr sampleRate (pitchFromStd trans p))+          RhyMusic.Drum drum ->+             Cons (\sampleRate -> velSig *> dMap drum sampleRate)++velocityFromStd :: RealField.C dyn =>+   dyn -> P.Rational -> dyn+velocityFromStd dyn vel = dyn * fromRational vel++pitchFromStd :: (P.Floating time) =>+   Pitch.Relative -> Pitch.T -> time+pitchFromStd trans p =+   Pitch.intToFreq (trans + Pitch.toInt p)
+ src/Haskore/Interface/Signal/Write.hs view
@@ -0,0 +1,151 @@+{-# OPTIONS -fglasgow-exts -fno-implicit-prelude #-}+module Haskore.Interface.Signal.Write where++{-+What does the MIDI volume mean?+First one must distinguish between the velocity+(this is the force when playing)+and the volume.+The meaning of velocity depends on the instrument.++By digitizing sounds from the Yamaha SY-35+I found out that an increase of the MIDI volume by 16+doubles the amplitude, i.e. 16 steps correspond to 3 dB.+-}++import qualified Haskore.Interface.Signal.InstrumentMap as InstrMap+import qualified Haskore.Interface.Signal.Note as Note++import qualified Haskore.Music          as Music+import qualified Haskore.Music.Rhythmic as RhyMusic+import qualified Haskore.Performance as Performance+import qualified Haskore.Performance.Player  as Player+import qualified Haskore.Performance.Context as Context+import qualified Haskore.Performance.BackEnd as PerformanceBE+import qualified Haskore.Performance.Default as DefltPf+-- import qualified Haskore.Basic.Pitch as Pitch+import qualified Haskore.Basic.Tempo as Tempo++import qualified Data.EventList.Relative.TimeBody as EventList+-- import qualified Numeric.NonNegative.Class   as NonNeg+import qualified Number.NonNegative as NonNegW++import qualified Synthesizer.Plain.Signal as Sig+import qualified Synthesizer.Plain.Cut as Cut+import           Synthesizer.Utility(mapSnd)++import qualified Algebra.Module    as Module+import qualified Algebra.RealField as RealField+import qualified Algebra.Ring      as Ring+import qualified Algebra.Additive  as Additive+import Algebra.Module((*>))++import PreludeBase+import NumericPrelude++import Prelude (RealFrac, Fractional, Floating, )++++type Time   = Double+type Volume = Double+type NonNegTime = NonNegW.Double++++{- | Convert a standard music into a list of numeric values+     that represent a mono or stereo audio signal. -}+fromRhythmicMusic ::+   (RealFrac time, Floating time, RealField.C time,+    Module.C dyn v, Fractional dyn, RealField.C dyn,+    Ord instr, Ord drum) =>+      time+   -> InstrMap.InstrumentTable time v instr+   -> (Player.Name -> Player.T (NonNegW.T time) dyn (RhyMusic.Note drum instr))+   -> Context.T (NonNegW.T time) dyn (RhyMusic.Note drum instr)+   -> RhyMusic.T drum instr+   -> Sig.T v+fromRhythmicMusic sampleRate instrMap =+   fromMusic sampleRate+      (Note.fromRhythmicNote undefined (InstrMap.lookup instrMap))+++{- | Convert a generic music into an audio signal. -}+fromMusic ::+   (RealFrac time, Floating time, RealField.C time,+    Additive.C v, Ord dyn, Fractional dyn,+    Ord note) =>+      time+   -> Note.FromNote time dyn v note+   -> (Player.Name -> Player.T (NonNegW.T time) dyn note)+   -> Context.T (NonNegW.T time) dyn note+   -> Music.T note+   -> Sig.T v+fromMusic sampleRate noteMap pMap con =+   fromPerformance sampleRate noteMap .+      Performance.fromMusic pMap con+++fromPerformance ::+   (RealFrac time, Floating time, RealField.C time,+    Additive.C v,+    Ord note) =>+      time+   -> Note.FromNote time dyn v note+   -> Performance.T (NonNegW.T time) dyn note+   -> Sig.T v+fromPerformance sampleRate noteMap =+   Cut.arrange .+   EventList.resample+      (NonNegW.fromNumberMsg "Signal.Write.fromPerformance" sampleRate) .+   EventList.mapBody (eventToPiece sampleRate) .+   PerformanceBE.fromPerformance noteMap+++{- | Convert a generic note the sound of a single tone. -}+eventToPiece ::+   (RealFrac time, Floating time,+    RealField.C time) =>+      time+   -> PerformanceBE.Event (NonNegW.T time) (Note.T time v)+   -> Sig.T v+eventToPiece sampleRate event =+   let dur   = PerformanceBE.eventDur  event+       sound = PerformanceBE.eventNote event+   in  take+          (round (sampleRate * NonNegW.toNumber dur))+          (Note.toSignal sound sampleRate)++{- | can be used to turn an instrument mapper -}+detuneTone :: Ring.C time =>+      time+   -> (time -> time -> Sig.T v)+   -> (time -> time -> Sig.T v)+detuneTone detune noteToSignal =+   \ sampleRate freq ->+        noteToSignal sampleRate (freq * detune)++detuneInstrs :: Ring.C time =>+      time+   -> [(name, time -> time -> Sig.T v)]+   -> [(name, time -> time -> Sig.T v)]+detuneInstrs detune = map (mapSnd (detuneTone detune))++amplify :: Module.C a v =>+   a ->+   (time -> time -> Sig.T v) ->+   (time -> time -> Sig.T v)+amplify v sig sampleRate freq = map (v*>) (sig sampleRate freq)++{-+nonNegTimeInstr ::+   (time -> time -> Sig.T v) -> (NonNegW.T time -> NonNegW.T time -> Sig.T v)+nonNegTimeInstr f sampleRate freq =+   f (NonNegW.toNumber sampleRate) (NonNegW.toNumber freq)+-}+++contextMetro :: Time -> Music.Dur -> Context.T NonNegTime Volume note+contextMetro setting dur =+   Context.setDur (Tempo.metro (NonNegW.fromNumberMsg "Signal.Write.contextMetro" setting) dur) $+   DefltPf.context
+ src/RenderSong.hs view
@@ -0,0 +1,6 @@+module Main where++import qualified Sox.Play+import qualified Haskore.Interface.Signal.Example.WinterAde as Song++main = Sox.Play.stereo 11025 Song.songSignal