gloss 1.2.0.0 → 1.2.0.1
raw patch · 2 files changed
+12/−4 lines, 2 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
Files
- Graphics/Gloss.hs +10/−2
- gloss.cabal +2/−2
Graphics/Gloss.hs view
@@ -30,8 +30,16 @@ -- Gloss uses OpenGL under the hood, but you don't have to worry about any of that. -- -- @--- Release Notes:--- For 1.1.0.0:+-- Release Notes:+-- For 1.2.0:+-- Cleaned up module hierarchy.+-- Added line-line intersection utils.+-- Fixed a bug causing motion events to give the wrong position. (Thanks to Thomas DuBuisson)+-- Fixed a space leak in simulate mode when the window was hidden. (Thanks to Stephan Maka)+-- Enabled -Wall and fixed all warnings.+-- Various wibbles for GHC 7.0+--+-- For 1.1.0: -- Added game mode. -- Added QuadTree and Extent structures. -- Added simple ray casting.
gloss.cabal view
@@ -1,5 +1,5 @@ Name: gloss-Version: 1.2.0.0+Version: 1.2.0.1 License: MIT License-file: LICENSE Author: Ben Lippmeier@@ -18,7 +18,7 @@ Synopsis: Painless 2D vector graphics, animations and simulations. -Tested-with: GHC == 6.10.4, GHC == 6.12.1+Tested-with: GHC == 6.12.1, GHC == 7.0.1 Library Build-Depends: