packages feed

caramia 0.7.2.1 → 0.7.2.2

raw patch · 11 files changed

+115/−104 lines, 11 filesdep ~lineardep ~sdl2

Dependency ranges changed: linear, sdl2

Files

caramia.cabal view
@@ -1,5 +1,5 @@ name:                caramia-version:             0.7.2.1+version:             0.7.2.2 synopsis:            High-level OpenGL bindings homepage:            https://github.com/Noeda/caramia/ license:             MIT@@ -12,7 +12,7 @@ stability:           experimental bug-reports:         https://github.com/Noeda/caramia/issues/ cabal-version:       >=1.10-extra-source-files:  README.md+extra-source-files:  README.md changelog.md  description:     This is a highish-level OpenGL bindings library for real-time graphics for@@ -134,7 +134,7 @@                       ,containers   >=0.5 && <1.0                       ,exceptions   >=0.6 && <1.0                       ,lens         >=4.6  && <5.0-                      ,linear       >=1.15 && <2.0+                      ,linear       >=1.18 && <2.0                       ,mtl          >=2.1 && <3.0                       ,semigroups   >=0.15 && <1.0                       ,text         >=0.9 && <2.0@@ -160,8 +160,8 @@   build-depends:       base, caramia                       ,containers >=0.5.5 && <1.0                       ,HUnit >=1.2.5.2 && <2.0-                      ,linear >=1.15 && <2.0-                      ,sdl2 >= 2.0 && <3.0+                      ,linear >=1.18 && <2.0+                      ,sdl2 >=1.3 && <2.0                       ,test-framework >=0.8.1 && <1.0                       ,test-framework-hunit >=0.3.0.1 && <1.0   default-language:    Haskell2010@@ -173,8 +173,8 @@   hs-source-dirs:      tests/shader   build-depends:       base, caramia                       ,HUnit >=1.2.5.2 && <2.0-                      ,linear >=1.15 && <2.0-                      ,sdl2 >= 2.0 && <3.0+                      ,linear >=1.18 && <2.0+                      ,sdl2 >=1.3 && <2.0                       ,test-framework >=0.8.1 && <1.0                       ,test-framework-hunit >=0.3.0.1 && <1.0   default-language:    Haskell2010@@ -187,8 +187,8 @@   build-depends:       base, caramia                       ,containers >=0.5.5 && <1.0                       ,HUnit >=1.2.5.2 && <2.0-                      ,linear >=1.15 && <2.0-                      ,sdl2 >= 2.0 && <3.0+                      ,linear >=1.18 && <2.0+                      ,sdl2 >=1.3 && <2.0                       ,test-framework >=0.8.1 && <1.0                       ,test-framework-hunit >=0.3.0.1 && <1.0                       ,transformers >=0.3 && <1.0@@ -200,7 +200,7 @@   ghc-options:         -Wall -fno-warn-name-shadowing -threaded -rtsopts -with-rtsopts=-N   hs-source-dirs:      tests/color   build-depends:       base, caramia-                      ,linear >=1.15 && <2.0+                      ,linear >=1.18 && <2.0                       ,test-framework >=0.8.1 && <1.0                       ,test-framework-quickcheck2 >=0.3.0.3 && <1.0   default-language:    Haskell2010@@ -213,8 +213,8 @@   hs-source-dirs:      demos/smoke-test   if flag(build-toys)     build-depends:       base, caramia-                        ,linear >=1.15 && <2.0-                        ,sdl2 ==1.2.*+                        ,linear >=1.18 && <2.0+                        ,sdl2 >=1.3 && <2.0                         ,text >=0.9 && <2.0   else     buildable:          False@@ -227,7 +227,7 @@   hs-source-dirs:      demos/memory-info   if flag(build-toys)     build-depends:       base, caramia-                        ,sdl2 ==1.2.*+                        ,sdl2 >=1.3 && <2.0   else     buildable:           False   default-language:    Haskell2010@@ -238,8 +238,8 @@   ghc-options:         -Wall -fno-warn-name-shadowing -threaded -rtsopts -with-rtsopts=-N   hs-source-dirs:      demos/gl-info   if flag(build-toys)-    build-depends:       base-                        ,sdl2 ==1.2.*+    build-depends:       base, caramia+                        ,sdl2 >=1.3 && <2.0                         ,OpenGLRaw >=1.5   else     buildable:           False@@ -251,7 +251,7 @@   hs-source-dirs:      demos/query-objects   if flag(build-toys)     build-depends:       base, caramia-                        ,sdl2 ==1.2.*+                        ,sdl2 >=1.3 && <2.0                         ,text >=0.9 && <2.0                         ,transformers >=0.3 && <1.0                         ,vector >=0.10 && <1.0@@ -265,7 +265,7 @@   hs-source-dirs:      demos/textures   if flag(build-toys)     build-depends:       base, caramia-                        ,sdl2 ==1.2.*+                        ,sdl2 >=1.3 && <2.0   else     buildable:           False   default-language:    Haskell2010
+ changelog.md view
@@ -0,0 +1,7 @@+0.7.2.1 -> 0.7.2.2+-------------------++ - 'linear' dependency bumped to >=1.18.++ - 'sdl2' dependency in tests downgraded to 1.3 from 2.0.+
demos/gl-info/Main.hs view
@@ -1,11 +1,11 @@+{-# LANGUAGE NoImplicitPrelude #-}+ module Main ( main ) where -import Prelude hiding (init ) import Graphics.UI.SDL import Graphics.Rendering.OpenGL.Raw import Data.Bits-import Control.Applicative-import Control.Monad+import Graphics.Caramia.Prelude hiding ( init ) import Foreign.C.String import Foreign.Storable import Foreign.Marshal.Alloc@@ -15,14 +15,14 @@ main =     withCString "gl-test" $ \cstr -> do         let errCheck s x = unless (x == 0) $ error s-        errCheck "Can't initialize SDL" =<< init initFlagVideo-        errCheck "Can't set major version" =<< glSetAttribute glAttrContextMajorVersion 3-        errCheck "Can't set minor version" =<< glSetAttribute glAttrContextMinorVersion 3-        errCheck "Can't set profile mask" =<< glSetAttribute glAttrContextProfileMask glProfileCore-        window <- createWindow cstr windowPosUndefined windowPosUndefined+        errCheck "Can't initialize SDL" =<< init SDL_INIT_VIDEO+        errCheck "Can't set major version" =<< glSetAttribute SDL_GL_CONTEXT_MAJOR_VERSION 3+        errCheck "Can't set minor version" =<< glSetAttribute SDL_GL_CONTEXT_MINOR_VERSION 3+        errCheck "Can't set profile mask" =<< glSetAttribute SDL_GL_CONTEXT_PROFILE_MASK SDL_GL_CONTEXT_PROFILE_CORE+        window <- createWindow cstr SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED                                     500 500-                                    (windowFlagOpenGL .|.-                                     windowFlagShown)+                                    (SDL_WINDOW_OPENGL .|.+                                     SDL_WINDOW_SHOWN)         c <- glCreateContext window         _ <- glMakeCurrent window c         (major1, minor1) <- alloca $ \major_ptr -> alloca $ \minor_ptr -> do
demos/memory-info/Main.hs view
@@ -10,15 +10,15 @@ main :: IO () main =      withCString "smoke-test" $ \cstr -> do-        void $ init initFlagVideo-        _ <- glSetAttribute glAttrContextMajorVersion 3-        _ <- glSetAttribute glAttrContextMinorVersion 3-        _ <- glSetAttribute glAttrContextProfileMask glProfileCore-        _ <- glSetAttribute glAttrContextFlags glContextFlagDebug-        window <- createWindow cstr windowPosUndefined windowPosUndefined+        void $ init SDL_INIT_VIDEO+        _ <- glSetAttribute SDL_GL_CONTEXT_MAJOR_VERSION 3+        _ <- glSetAttribute SDL_GL_CONTEXT_MINOR_VERSION 3+        _ <- glSetAttribute SDL_GL_CONTEXT_PROFILE_MASK SDL_GL_CONTEXT_PROFILE_CORE+        _ <- glSetAttribute  SDL_GL_CONTEXT_FLAGS SDL_GL_CONTEXT_DEBUG_FLAG+        window <- createWindow cstr SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED                                     500 500-                                    (windowFlagOpenGL .|.-                                     windowFlagShown)+                                    (SDL_WINDOW_OPENGL .|.+                                     SDL_WINDOW_SHOWN)         _ <- glCreateContext window         giveContext $ do             putStrLn "Attempting to retrieve GPU memory information..."
demos/query-objects/Main.hs view
@@ -19,15 +19,14 @@ main :: IO () main =     withCString "query-objects" $ \cstr -> do-        void $ init initFlagVideo-        _ <- glSetAttribute glAttrContextMajorVersion 3-        _ <- glSetAttribute glAttrContextMinorVersion 3-        _ <- glSetAttribute glAttrContextProfileMask glProfileCore-        _ <- glSetAttribute glAttrContextFlags glContextFlagDebug-        window <- createWindow cstr windowPosUndefined windowPosUndefined+        _ <- glSetAttribute SDL_GL_CONTEXT_MAJOR_VERSION 3+        _ <- glSetAttribute SDL_GL_CONTEXT_MINOR_VERSION 3+        _ <- glSetAttribute SDL_GL_CONTEXT_PROFILE_MASK SDL_GL_CONTEXT_PROFILE_CORE+        _ <- glSetAttribute  SDL_GL_CONTEXT_FLAGS SDL_GL_CONTEXT_DEBUG_FLAG+        window <- createWindow cstr SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED                                     500 500-                                    (windowFlagOpenGL .|.-                                     windowFlagShown)+                                    (SDL_WINDOW_OPENGL .|.+                                     SDL_WINDOW_SHOWN)         _ <- glCreateContext window         giveContext $ do             color_program <- newPipelineVF passThroughVertex2DShader
demos/smoke-test/Main.hs view
@@ -10,7 +10,6 @@ import Graphics.Caramia.Prelude hiding ( init ) import Graphics.Caramia import Graphics.UI.SDL-import qualified Graphics.UI.SDL as SDL import Linear.Matrix import System.Mem @@ -26,22 +25,21 @@     putStrLn "Press enter to start the smoke test."     _ <- getLine     putStrLn "Running the smoke test..."-    bracket_ (SDL.init initFlagVideo)+    bracket_ (init SDL_INIT_VIDEO)              quit              program  program :: IO () program =     withCString "smoke-test" $ \cstr -> do-        void $ init initFlagVideo-        _ <- glSetAttribute glAttrContextMajorVersion 3-        _ <- glSetAttribute glAttrContextMinorVersion 3-        _ <- glSetAttribute glAttrContextProfileMask glProfileCore-        _ <- glSetAttribute glAttrContextFlags glContextFlagDebug-        window <- createWindow cstr windowPosUndefined windowPosUndefined+        _ <- glSetAttribute SDL_GL_CONTEXT_MAJOR_VERSION 3+        _ <- glSetAttribute SDL_GL_CONTEXT_MINOR_VERSION 3+        _ <- glSetAttribute SDL_GL_CONTEXT_PROFILE_MASK SDL_GL_CONTEXT_PROFILE_CORE+        _ <- glSetAttribute  SDL_GL_CONTEXT_FLAGS SDL_GL_CONTEXT_DEBUG_FLAG+        window <- createWindow cstr SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED                                     500 500-                                    (windowFlagOpenGL .|.-                                     windowFlagShown)+                                    (SDL_WINDOW_OPENGL .|.+                                     SDL_WINDOW_SHOWN)         _ <- glCreateContext window         giveContext $ do             -- Make some buffers.@@ -66,16 +64,16 @@                 sh1 <- newShader fragmentShaderSrc Fragment                 pipeline <- newPipeline [sh1] mempty                 loc <- getUniformLocation "tutturuu" pipeline-                setUniform (transpose eye4 :: M44 CFloat)+                setUniform (transpose identity :: M44 CFloat)                            loc                            pipeline-                setUniform (eye4 :: M44 CDouble)+                setUniform (identity :: M44 CDouble)                            loc                            pipeline-                setUniform (eye3 :: M33 Float)+                setUniform (identity :: M33 Float)                            loc                            pipeline-                setUniform (transpose eye3 :: M33 Double)+                setUniform (transpose identity :: M33 Double)                            loc                            pipeline 
demos/textures/Main.hs view
@@ -11,15 +11,14 @@ main :: IO () main =      withCString "smoke-test" $ \cstr -> do-        void $ init initFlagVideo-        _ <- glSetAttribute glAttrContextMajorVersion 3-        _ <- glSetAttribute glAttrContextMinorVersion 3-        _ <- glSetAttribute glAttrContextProfileMask glProfileCore-        _ <- glSetAttribute glAttrContextFlags glContextFlagDebug-        window <- createWindow cstr windowPosUndefined windowPosUndefined+        _ <- glSetAttribute SDL_GL_CONTEXT_MAJOR_VERSION 3+        _ <- glSetAttribute SDL_GL_CONTEXT_MINOR_VERSION 3+        _ <- glSetAttribute SDL_GL_CONTEXT_PROFILE_MASK SDL_GL_CONTEXT_PROFILE_CORE+        _ <- glSetAttribute  SDL_GL_CONTEXT_FLAGS SDL_GL_CONTEXT_DEBUG_FLAG+        window <- createWindow cstr SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED                                     500 500-                                    (windowFlagOpenGL .|.-                                     windowFlagShown)+                                    (SDL_WINDOW_OPENGL .|.+                                     SDL_WINDOW_SHOWN)         _ <- glCreateContext window         giveContext $ do             putStrLn "Attempting to create all sorts of textures..."
src/Graphics/Caramia/Internal/OpenGLVersion.hs view
@@ -14,15 +14,17 @@ {-# LANGUAGE CPP #-}  module Graphics.Caramia.Internal.OpenGLVersion-  ( openGLVersion+  ( vendor+  , renderer+  , gles+  , openGLVersion   , OpenGLVersion(..)   , shadingLanguageVersion   , shadingLanguageVersions   ) where -+import Control.Applicative import Control.Monad-import Data.Functor import Data.List (isPrefixOf) import Data.Maybe import Data.Set as Set
tests/buffer/Main.hs view
@@ -4,6 +4,8 @@  module Main ( main ) where +import Foreign.C.String+import Data.Bits import Control.Concurrent import Control.Exception import qualified Data.Set as S@@ -12,9 +14,8 @@ import Foreign.Ptr import Foreign.Storable import Graphics.Caramia-import Graphics.Caramia.Prelude-import Linear.V2-import SDL+import Graphics.Caramia.Prelude hiding ( init )+import Graphics.UI.SDL import System.IO.Unsafe ( unsafePerformIO ) import Test.Framework import Test.Framework.Providers.HUnit@@ -28,15 +29,16 @@ {-# NOINLINE sdlLock #-}  setup :: IO a -> IO a-setup action = runInBoundThread $ withMVar sdlLock $ \_ -> do-    initialize [InitEverything]-    let glconfig = defaultOpenGL {-                    glProfile = Core Normal 3 3-                    }-    w <- createWindow "buffer" defaultWindow {-            windowOpenGL = Just glconfig-        , windowSize = V2 1500 1000-        }+setup action = runInBoundThread $ withMVar sdlLock $ \_ -> withCString "buffer" $ \cstr -> do+    _ <- init SDL_INIT_VIDEO+    _ <- glSetAttribute SDL_GL_CONTEXT_MAJOR_VERSION 3+    _ <- glSetAttribute SDL_GL_CONTEXT_MINOR_VERSION 3+    _ <- glSetAttribute SDL_GL_CONTEXT_PROFILE_MASK SDL_GL_CONTEXT_PROFILE_CORE+    _ <- glSetAttribute SDL_GL_CONTEXT_FLAGS SDL_GL_CONTEXT_DEBUG_FLAG+    w <- createWindow cstr SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED+                           1500 1000+                           (SDL_WINDOW_OPENGL .|.+                            SDL_WINDOW_SHOWN)     ctx <- glCreateContext w     finally (giveContext action) $ do         glDeleteContext ctx
tests/shader/Main.hs view
@@ -4,12 +4,13 @@  module Main ( main ) where +import Foreign.C.String+import Data.Bits import Control.Concurrent import Control.Exception-import Linear.V2 import Graphics.Caramia-import Graphics.Caramia.Prelude-import SDL+import Graphics.Caramia.Prelude hiding ( init )+import Graphics.UI.SDL import System.IO.Unsafe ( unsafePerformIO ) import Test.Framework import Test.Framework.Providers.HUnit@@ -19,15 +20,16 @@ {-# NOINLINE sdlLock #-}  setup :: IO a -> IO a-setup action = runInBoundThread $ withMVar sdlLock $ \_ -> do-    initialize [InitEverything]-    let glconfig = defaultOpenGL {-                    glProfile = Core Normal 3 3-                    }-    w <- createWindow "buffer" defaultWindow {-            windowOpenGL = Just glconfig-        , windowSize = V2 1500 1000-        }+setup action = runInBoundThread $ withMVar sdlLock $ \_ -> withCString "shader" $ \cstr -> do+    _ <- init SDL_INIT_VIDEO+    _ <- glSetAttribute SDL_GL_CONTEXT_MAJOR_VERSION 3+    _ <- glSetAttribute SDL_GL_CONTEXT_MINOR_VERSION 3+    _ <- glSetAttribute SDL_GL_CONTEXT_PROFILE_MASK SDL_GL_CONTEXT_PROFILE_CORE+    _ <- glSetAttribute SDL_GL_CONTEXT_FLAGS SDL_GL_CONTEXT_DEBUG_FLAG+    w <- createWindow cstr SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED+                           1500 1000+                           (SDL_WINDOW_OPENGL .|.+                            SDL_WINDOW_SHOWN)     ctx <- glCreateContext w     finally (giveContext action) $ do         glDeleteContext ctx
tests/texture/Main.hs view
@@ -4,15 +4,16 @@  module Main ( main ) where +import Foreign.C.String+import Data.Bits import Control.Concurrent import Control.Exception import Control.Monad.IO.Class ( liftIO ) import qualified Data.IntMap.Strict as IM-import Linear.V2 import Graphics.Caramia import Graphics.Caramia.Internal.OpenGLCApi-import Graphics.Caramia.Prelude-import SDL+import Graphics.Caramia.Prelude hiding ( init )+import Graphics.UI.SDL import System.IO.Unsafe ( unsafePerformIO ) import Test.Framework import Test.Framework.Providers.HUnit@@ -23,15 +24,16 @@ {-# NOINLINE sdlLock #-}  setup :: IO a -> IO a-setup action = runInBoundThread $ withMVar sdlLock $ \_ -> do-    initialize [InitEverything]-    let glconfig = defaultOpenGL {-                    glProfile = Core Normal 3 3-                    }-    w <- createWindow "texture" defaultWindow {-            windowOpenGL = Just glconfig-        , windowSize = V2 1500 1000-        }+setup action = runInBoundThread $ withMVar sdlLock $ \_ -> withCString "texture" $ \cstr -> do+    _ <- init SDL_INIT_VIDEO+    _ <- glSetAttribute SDL_GL_CONTEXT_MAJOR_VERSION 3+    _ <- glSetAttribute SDL_GL_CONTEXT_MINOR_VERSION 3+    _ <- glSetAttribute SDL_GL_CONTEXT_PROFILE_MASK SDL_GL_CONTEXT_PROFILE_CORE+    _ <- glSetAttribute SDL_GL_CONTEXT_FLAGS SDL_GL_CONTEXT_DEBUG_FLAG+    w <- createWindow cstr SDL_WINDOWPOS_UNDEFINED SDL_WINDOWPOS_UNDEFINED+                           1500 1000+                           (SDL_WINDOW_OPENGL .|.+                            SDL_WINDOW_SHOWN)     ctx <- glCreateContext w     finally (giveContext action) $ do         glDeleteContext ctx