ansi-terminal-game 0.7.0.0 → 0.7.1.0
raw patch · 3 files changed
+11/−5 lines, 3 filesPVP: major bump suggested
API removals or changes: PVP suggests a major version bump
API changes (from Hackage documentation)
- Terminal.Game: creaAnimation :: Loop -> [(Integer, Plane)] -> Animation
+ Terminal.Game: creaAnimation :: [(Integer, Plane)] -> Animation
- Terminal.Game: creaLoopAnimation :: Loop -> [(Integer, Plane)] -> Animation
+ Terminal.Game: creaLoopAnimation :: [(Integer, Plane)] -> Animation
Files
- ansi-terminal-game.cabal +1/−1
- changes.txt +6/−0
- src/Terminal/Game/Animation.hs +4/−4
ansi-terminal-game.cabal view
@@ -1,5 +1,5 @@ name: ansi-terminal-game-version: 0.7.0.0+version: 0.7.1.0 synopsis: sdl-like functions for terminal applications, based on ansi-terminal description: Library which aims to replicate standard 2d game
changes.txt view
@@ -1,3 +1,9 @@+0.7.1.0+-------++- Fixed 0.7.0.0 (deprecated) interface.+- Released Fri 22 Nov 2019 14:51:40 CET+ 0.7.0.0 -------
src/Terminal/Game/Animation.hs view
@@ -25,12 +25,12 @@ type Animation = T.Timed Plane -- | Creates an 'Animation'.-creaAnimation :: Loop -> [(Integer, Plane)] -> Animation-creaAnimation = creaTimedRes+creaAnimation :: [(Integer, Plane)] -> Animation+creaAnimation ips = creaTimedRes (Times 1 Elapse) ips -- | Creates a looped 'Animation'.-creaLoopAnimation :: Loop -> [(Integer, Plane)] -> Animation-creaLoopAnimation = creaTimedRes+creaLoopAnimation :: [(Integer, Plane)] -> Animation+creaLoopAnimation ips = creaTimedRes AlwaysLoop ips -- | Wraps a 'Plane' into an 'Animation'. creaStaticAnimation :: Plane -> Animation