packages feed

Vec-Transform 1.0.4 → 1.0.5

raw patch · 2 files changed

+28/−53 lines, 2 filesdep ~Vecsetup-changed

Dependency ranges changed: Vec

Files

Setup.lhs view
@@ -1,6 +1,6 @@-#!/usr/bin/runhaskell 
-> module Main where
-> import Distribution.Simple
-> main :: IO ()
-> main = defaultMain
-
+#!/usr/bin/runhaskell +> module Main where+> import Distribution.Simple+> main :: IO ()+> main = defaultMain+
Vec-Transform.cabal view
@@ -1,47 +1,22 @@-name: Vec-Transform-version: 1.0.4-cabal-version: >=1.2.3-build-type: Simple-license: BSD3-license-file: ""-copyright: Tobias Bexelius-maintainer: Tobias Bexelius-build-depends: Vec == 0.9.7, base >= 4 && < 5-stability:-homepage:-package-url:-bug-reports: mailto:tobias_bexelius@hotmail.com-synopsis: Extends the Vec package with some 4x4 transform matrices-description: This package adds some 4x4 transform matrices to the Vec package, that is useful in graphics applications, such as those written with the GPipe package.-             Specifically, it adds translation, scaling, rotation, perspective projection and orthogonal projection matrices.-category: Math, Graphics-author: Tobias Bexelius-tested-with:-data-files:-data-dir: ""-extra-source-files:-extra-tmp-files:-exposed-modules: Data.Vec.LinAlg.Transform3D-exposed: True-buildable: True-build-tools:-cpp-options:-cc-options:-ld-options:-pkgconfig-depends:-frameworks:-c-sources:-extensions:-extra-libraries:-extra-lib-dirs:-includes:-install-includes:-include-dirs:-hs-source-dirs: src-other-modules:-ghc-prof-options:-ghc-shared-options:-ghc-options:-hugs-options:-nhc98-options:-jhc-options:+name:                Vec-Transform
+version:             1.0.5
+cabal-version:       >= 1.8
+build-type:          Simple
+license:             BSD3
+license-file:        ""
+copyright:           Tobias Bexelius
+maintainer:          Tobias Bexelius
+synopsis:            Extends the Vec package with some 4x4 transform matrices
+description:         This package adds some 4x4 transform matrices to the Vec package, that is useful in graphics applications, such as those written with the GPipe package.
+             Specifically, it adds translation, scaling, rotation, perspective projection and orthogonal projection matrices.
+category:            Math, Graphics
+author:              Tobias Bexelius
+homepage:            https://github.com/tobbebex/Vec-Transform
+library 
+  build-depends:   
+                   base >= 4 && <5,
+                   Vec == 0.9.8
+  hs-source-dirs:  src
+  ghc-options:     -Wall
+  exposed-modules: Data.Vec.LinAlg.Transform3D
+