OpenGLRaw 2.5.0.0 → 2.5.1.0
raw patch · 72 files changed
+1364/−598 lines, 72 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.KHR.NoError: gl_CONTEXT_FLAG_NO_ERROR_BIT_KHR :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_CONTEXT_FLAG_NO_ERROR_BIT_KHR :: GLbitfield
Files
- OpenGLRaw.cabal +26/−8
- RegistryProcessor/OpenGL-Registry/gl.xml too large to diff
- RegistryProcessor/OpenGL-Registry/registry.rnc +288/−0
- RegistryProcessor/RegistryProcessor.cabal +3/−8
- RegistryProcessor/src/Main.hs +285/−137
- RegistryProcessor/src/ManPages.hs +0/−32
- RegistryProcessor/src/MangledRegistry.hs +39/−45
- include/HsOpenGLRaw.h +0/−31
- src/Graphics/Rendering/OpenGL/Raw/ARB.hs +26/−26
- src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCompatibility.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCore.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCompatibility.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCore.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/RobustnessCompatibility.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/RobustnessCore.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCompatibility.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCore.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/ATI.hs +2/−2
- src/Graphics/Rendering/OpenGL/Raw/Compatibility30.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Compatibility31.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Compatibility32.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Compatibility33.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Compatibility40.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Compatibility41.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Compatibility42.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Compatibility43.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Compatibility44.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Compatibility45.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Core30.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Core31.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Core32.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Core33.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Core40.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Core41.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Core42.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Core43.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Core44.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/Core45.hs +16/−0
- src/Graphics/Rendering/OpenGL/Raw/EXT.hs +16/−16
- src/Graphics/Rendering/OpenGL/Raw/EXT/DebugLabel.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/DebugMarker.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCubeMap.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/Functions.hs +226/−226
- src/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hs +0/−6
- src/Graphics/Rendering/OpenGL/Raw/HP.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/INGR/BlendFuncSeparate.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/KHR.hs +4/−2
- src/Graphics/Rendering/OpenGL/Raw/KHR/BlendEquationAdvancedCoherent.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/KHR/DebugCompatibility.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/KHR/DebugCore.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/KHR/NoError.hs +20/−0
- src/Graphics/Rendering/OpenGL/Raw/KHR/TextureCompressionASTCLDR.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV.hs +18/−18
- src/Graphics/Rendering/OpenGL/Raw/NV/BlendEquationAdvancedCoherent.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCompatibility.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCore.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NVX/ConditionalRender.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/OES/ByteCoordinates.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/OES/CompressedPalettedTexture.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/OES/FixedPoint.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/OES/QueryMatrix.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/OES/ReadFormat.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/OES/SinglePrecision.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/SGIS/FogFunction.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/SGIS/PointParameters.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/SGIX.hs +7/−7
- src/Graphics/Rendering/OpenGL/Raw/SGIX/FragmentLighting.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/SGIX/PixelTexture.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/SGIX/TextureAddEnv.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/ThreeDFX/Multisample.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/Tokens.hs +51/−0
OpenGLRaw.cabal view
@@ -1,5 +1,5 @@ name: OpenGLRaw-version: 2.5.0.0+version: 2.5.1.0 synopsis: A raw binding for the OpenGL graphics system description: OpenGLRaw is a raw Haskell binding for the OpenGL 4.5 graphics system and@@ -30,8 +30,9 @@ cabal-version: >= 1.10 extra-source-files: README.md- include/HsOpenGLRaw.h RegistryProcessor/LICENSE+ RegistryProcessor/OpenGL-Registry/gl.xml+ RegistryProcessor/OpenGL-Registry/registry.rnc RegistryProcessor/RegistryProcessor.cabal RegistryProcessor/Setup.hs RegistryProcessor/src/DeclarationParser.hs@@ -47,8 +48,18 @@ flag UseGlXGetProcAddress description:- Use glXGetProcAddress instead of dlsym on non-Windows/-Darwin platforms.+ Use glXGetProcAddress instead of dlsym on non-Windows/-Darwin/-Android platforms. +flag UseGLES2+ description:+ Use OpenGL ES 2.x instead of OpenGL ES 3.x on Android.++flag OsAndroid+ description:+ Compile for Android. This flag goes away when cabal supports os(android).+ default:+ False+ library exposed-modules: Graphics.Rendering.OpenGL.Raw@@ -382,6 +393,7 @@ Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility Graphics.Rendering.OpenGL.Raw.KHR.DebugCore+ Graphics.Rendering.OpenGL.Raw.KHR.NoError Graphics.Rendering.OpenGL.Raw.KHR.Robustness Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR@@ -579,7 +591,6 @@ c-sources: cbits/HsOpenGLRaw.c hs-source-dirs: src- include-dirs: include build-depends: base >= 4 && < 5, transformers >= 0.2 && < 0.5@@ -595,10 +606,11 @@ extra-libraries: opengl32 else cpp-options: "-DCALLCONV=ccall"- if !os(darwin) && !os(ios) && flag(UseGlXGetProcAddress)- cc-options: "-DUSE_GLXGETPROCADDRESS"- else+ if os(darwin) || os(ios) || flag(OsAndroid) || !flag(UseGlXGetProcAddress)+ -- TODO: Figure out if/when eglGetProcAddress should be used. cc-options: "-DUSE_DLSYM"+ else+ cc-options: "-DUSE_GLXGETPROCADDRESS" if os(darwin) cpp-options: "-DHANDLE_IS_POINTER" frameworks: OpenGL@@ -606,7 +618,13 @@ if os(ios) frameworks: OpenGLES else- extra-libraries: GL+ if flag(OsAndroid)+ if flag(UseGLES2)+ extra-libraries: GLESv2+ else+ extra-libraries: GLESv3+ else+ extra-libraries: GL source-repository head type: git
+ RegistryProcessor/OpenGL-Registry/gl.xml view
file too large to diff
+ RegistryProcessor/OpenGL-Registry/registry.rnc view
@@ -0,0 +1,288 @@+# Copyright (c) 2013 The Khronos Group Inc.+#+# Permission is hereby granted, free of charge, to any person obtaining a+# copy of this software and/or associated documentation files (the+# "Materials"), to deal in the Materials without restriction, including+# without limitation the rights to use, copy, modify, merge, publish,+# distribute, sublicense, and/or sell copies of the Materials, and to+# permit persons to whom the Materials are furnished to do so, subject to+# the following conditions:+#+# The above copyright notice and this permission notice shall be included+# in all copies or substantial portions of the Materials.+#+# THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.+# IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY+# CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE+# MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.++# Relax NG schema for Khronos Registry XML+# See http://www.opengl.org/registry/+#+# Last modified 2013/06/14+# This definition is subject to change (mostly in the form of additions)++namespace xsd = "http://www.w3.org/2001/XMLSchema-datatypes"++# Toplevel is a <registry> tag.+# May be led by an optional <comment> tag containing e.g. copyrights.+start = element registry {+ (+ element comment { text } ? |+ Types * |+ Groups * |+ Enums * |+ Commands * |+ Feature * |+ Extensions *+ ) *+}++# <types> defines a group of types+Types = element types {+ Type *+}++# <type> defines a single type. It is usually a C typedef but+# may contain arbitrary C code.+# name - name of this type, if not present in the <name> tag+# api - matches a <feature> api attribute, if present+# requires - name of another type definition required by this one+# type - "group", if present, indicating a group of values in the+# corresponding <enums> definition.+# comment - unused+# <apientry /> - substitutes for an APIENTRY-style macro on output+# <name> - contains typename+Type = element type {+ attribute api { text } ? ,+ attribute requires { text } ? ,+ attribute name { TypeName } ? ,+ attribute type { text } ? ,+ Comment ? ,+ text ,+ element apientry { text } ? ,+ text ,+ element name { TypeName } ? ,+ text+}++# <groups> defines a group of enum groups+Groups = element groups {+ Group *+}++# <group> defines a single enum group. Enums may+# be in multiple groups.+# name - group name+# comment - unused+# <enum name=""> - members of the group++Group = element group {+ Name ,+ Comment ? ,+ element enum { Name } *+}++# <enums> defines a group of enumerants+# namespace - identifies a numeric namespace+# group - identifies a functional subset of the namespace - same as <group name="">+# start, end - beginning and end of a numeric range in the namespace+# vendor - owner of the numeric range+# type - "bitmask", if present+# comment - unused+Enums = element enums {+ attribute namespace { text } ? ,+ attribute group { text } ? ,+ attribute type { text } ? ,+ attribute start { Integer } ? ,+ attribute end { Integer } ? ,+ Vendor ? ,+ Comment ? ,+ (Enum | Unused) *+}+# <enum> defines a single enumerant+# value - integer (including hex) value of the enumerant+# api - matches a <feature> api attribute, if present+# type - "u" (unsigned), "ull" (uint64), or integer if not present+# name - enumerant name+# alias - another enumerant this is semantically identical to+# comment - unused+Enum = element enum {+ (+ attribute value { Integer } &+ attribute api { text } ? &+ attribute type { TypeSuffix } ? &+ attribute name { text } &+ attribute alias { text } ? &+ Comment ?+ )+}+# <unused> defines a range of enumerants not currently being used+# start, end - beginning and end of an unused numeric range+# vendor - unused+# comment - unused+Unused = element unused {+ attribute start { Integer } ,+ attribute end { Integer } ? ,+ Vendor ? ,+ Comment ?+}+# <commands> defines a group of commands+# namespace - identifies a function namespace+Commands = element commands {+ attribute namespace { text } ? ,+ Command *+}+# <command> defines a single command+# <proto> is the C function prototype, including the return type+# <param> are function parameters, in order+# <ptype> is a <type> name, if present+# <name> is the function / parameter name+# The textual contents of <proto> and <param> should be legal C+# for those parts of a function declaration.+# <alias> - denotes function aliasing+# name - name of aliased function+# <vecequiv> - denotes scalar / vector function equivalence+# name - name of corresponding vector form, e.g. (glColor3f -> glColor3fv)+# <glx> - information about GLX protocol+# type - "render", "single", or "vendor" for GLXRender, GLXSingle, GLXVendorPrivate{WithReply}+# opcode - numeric opcode of specified type for this function+# name - if present, protocol name (defaults to command name)+# comment - unused+Command = element command {+ Comment ? ,+ element proto {+ attribute group { text } ? ,+ text ,+ element ptype { TypeName } ? ,+ text ,+ element name { text } ,+ text+ } ,+ element param {+ attribute group { text } ? ,+ attribute len { text } ? ,+ text ,+ element ptype { TypeName } ? ,+ text ,+ element name { text } ,+ text+ } * ,+ (+ element alias {+ Name+ } ? &+ element vecequiv {+ Name+ } ? &+ element glx {+ attribute type { text } ,+ attribute opcode { xsd:integer } ,+ Name ? ,+ Comment ?+ } *+ )+}+# Each <feature> defines the interface of an API version (e.g. OpenGL 1.2)+# api - API tag (e.g. 'gl', 'gles2', etc. - used internally, not+# neccessarily an actual API name+# name - version name (C preprocessor name, e.g. GL_VERSION_4_2)+# number - version number, e.g. 4.2+# protect - additional #ifdef symbol to place around the feature+# <require> / <remove> contains features to require or remove in+# this version+# profile - only require/remove when generated profile matches+# comment - unused+Feature = element feature {+ attribute api { text } ,+ Name ,+ attribute number { xsd:float } ,+ attribute protect { text } ?,+ Comment ? ,+ (+ element require {+ ProfileName ? ,+ Comment ? ,+ InterfaceElement *+ } |+ element remove {+ ProfileName ? ,+ Comment ? ,+ InterfaceElement *+ }+ ) *+}+Extensions = element extensions {+ Extension *+}+# Defines the interface of an API <extension>. Like a <feature>+# tag, but with a slightly different api attribute.+# api - regexp pattern matching one or more API tags, indicating+# which APIs the extension is known to work with. The only+# syntax supported is <name>{|<name>}* and each name must+# exactly match an API being generated (implicit ^$ surrounding).+# In addition, <require> / <remove> tags also support an+# api attribute:+# api - only require/remove these features for the matching API.+# Not a regular expression.+Extension = element extension {+ Name ,+ attribute protect { text } ?,+ attribute supported { StringGroup } ? ,+ Comment ? ,+ (+ element require {+ attribute api { text } ? ,+ ProfileName ? ,+ Comment ? ,+ InterfaceElement *+ } |+ element remove {+ attribute api { text } ? ,+ ProfileName ? ,+ Comment ? ,+ InterfaceElement *+ }+ ) *+}+# Contents of a <require> / <remove> tag, defining a group+# of features to require or remove.+# <type> / <enum> / <command> all have attributes+# name - feature name which must match+InterfaceElement =+ element type {+ Name ,+ Comment ?+ } |+ element enum {+ Name ,+ Comment ?+ } |+ element command {+ Name ,+ Comment ?+ }++# Integers are allowed to be either decimal or C-hex (0x[0-9A-F]+), but+# XML Schema types don't seem to support hex notation, so we use this+# as a placeholder.+Integer = text++# TypeName is an argument/return value C type name+TypeName = text++# TypeSuffix is a C numeric type suffix, e.g. 'u' or 'ull'+TypeSuffix = text++# StringGroup is a regular expression with an implicit+# '^(' and ')$' bracketing it.+StringGroup = text++# Repeatedly used attributes+ProfileName = attribute profile { text }+Vendor = attribute vendor { text }+Comment = attribute comment { text }+Name = attribute name { text }
RegistryProcessor/RegistryProcessor.cabal view
@@ -1,5 +1,5 @@ name: RegistryProcessor-version: 0.1.0.0+version: 0.1.0.1 synopsis: A processor for the OpenGL Registry description: A tool for generating OpenGLRaw from the OpenGL Registry license: BSD3@@ -9,13 +9,8 @@ category: Graphics build-type: Simple extra-source-files:- TODO- registry/egl.xml- registry/gl.xml- registry/glx.xml- registry/registry.rnc- registry/registry.rng- registry/wgl.xml+ OpenGL-Registry/gl.xml+ OpenGL-Registry/registry.rnc cabal-version: >=1.10 executable RegistryProcessor
RegistryProcessor/src/Main.hs view
@@ -15,9 +15,9 @@ main :: IO () main = do- [registryPath] <- E.getArgs- let api = API "gl"- res <- fmap parseRegistry $ readFile registryPath+ [a, registryPath] <- E.getArgs+ let api = API a+ res <- parseRegistry toEnumType `fmap` readFile registryPath case res of Left msg -> SI.hPutStrLn SI.stderr msg Right registry -> do@@ -25,28 +25,60 @@ let sigMap = signatureMap registry printForeign sigMap printFunctions api registry sigMap- printExtensions api registry- CM.forM_ ["1.0", "1.1", "1.2", "1.3", "1.4", "1.5", "2.0", "2.1"] $ \v ->- printFeature api (read v) (ProfileName "version") registry- CM.forM_ ["3.0", "3.1", "3.2", "3.3", "4.0", "4.1", "4.2", "4.3", "4.4", "4.5"] $ \v -> do- printFeature api (read v) (ProfileName "core") registry- printFeature api (read v) (ProfileName "compatibility") registry+ let extModules = extensionModules api registry+ CM.forM_ extModules printExtensionModule+ printReExports extModules+ CM.forM_ (openGLVersions api) $ \v ->+ CM.forM_ (supportedProfiles api v) $ \p ->+ printFeature api v p registry+ printTopLevel api extModules -printFeature :: API -> Version -> ProfileName -> Registry -> IO ()-printFeature api version profile registry = do- let relName = capitalize (unProfileName profile) ++- show (major version) ++ show (minor version)- printExtension Nothing [relName] $ fixedReplay api version profile registry+openGLVersions :: API -> [Version]+openGLVersions api = map read $ case unAPI api of+ "gl" -> [ "1.0", "1.1", "1.2", "1.3", "1.4", "1.5",+ "2.0", "2.1",+ "3.0", "3.1", "3.2", "3.3",+ "4.0", "4.1", "4.2", "4.3", "4.4", "4.5" ]+ "gles1" -> [ "1.0" ]+ "gles2" -> [ "2.0", "3.0", "3.1" ]+ a -> error $ "unknown API " ++ a +latestVersion :: API -> Version+latestVersion = last . openGLVersions++supportedProfiles :: API -> Version -> [Maybe ProfileName]+supportedProfiles api v = case unAPI api of+ "gl" | major v < 3 -> [ Nothing ]+ | otherwise -> map (Just . ProfileName) [ "core", "compatibility" ]+ "gles1" -> map (Just . ProfileName) [ "lite", "common" ]+ "gles2" -> [ Nothing ]+ a -> error $ "unknown API " ++ a++latestProfiles :: API -> [Maybe ProfileName]+latestProfiles api = supportedProfiles api (latestVersion api)++profileToReExport :: API -> Maybe ProfileName+profileToReExport = last . latestProfiles++printFeature :: API -> Version -> Maybe ProfileName -> Registry -> IO ()+printFeature api version mbProfile registry =+ printExtension [featureName version mbProfile] [] $+ fixedReplay api version mbProfile registry++featureName :: Version -> Maybe ProfileName -> String+featureName version mbProfile =+ maybe "Version" (capitalize . unProfileName) mbProfile +++ show (major version) ++ show (minor version)+ printTokens :: API -> Registry -> IO () printTokens api registry = do let comment = ["All enumeration tokens from the", "<http://www.opengl.org/registry/ OpenGL registry>."]- startModule Nothing ["Tokens"] Nothing comment $ \moduleName h -> do+ startModule ["Tokens"] Nothing comment $ \moduleName h -> do SI.hPutStrLn h $ "module " ++ moduleName ++ " where" SI.hPutStrLn h ""- SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Types"+ SI.hPutStrLn h $ "import " ++ moduleNameFor ["Types"] SI.hPutStrLn h "" mapM_ (SI.hPutStrLn h . unlines . convertEnum) [ e@@ -67,12 +99,12 @@ printForeign :: M.Map String String -> IO () printForeign sigMap = do let comment = ["All foreign imports."]- startModule Nothing ["Foreign"] (Just "{-# LANGUAGE CPP #-}") comment $ \moduleName h -> do+ startModule ["Foreign"] (Just "{-# LANGUAGE CPP #-}") comment $ \moduleName h -> do SI.hPutStrLn h $ "module " ++ moduleName ++ " where" SI.hPutStrLn h "" SI.hPutStrLn h "import Foreign.C.Types" SI.hPutStrLn h "import Foreign.Ptr"- SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Types"+ SI.hPutStrLn h $ "import " ++ moduleNameFor ["Types"] SI.hPutStrLn h "" mapM_ (SI.hPutStrLn h . uncurry makeImportDynamic) (M.assocs sigMap) @@ -81,7 +113,7 @@ let comment = ["All raw functions from the", "<http://www.opengl.org/registry/ OpenGL registry>."]- startModule Nothing ["Functions"] Nothing comment $ \moduleName h -> do+ startModule ["Functions"] Nothing comment $ \moduleName h -> do SI.hPutStrLn h $ "module " ++ moduleName ++ " (" SI.hPutStrLn h . separate unCommandName . M.keys . commands $ registry SI.hPutStrLn h ") where"@@ -91,9 +123,9 @@ SI.hPutStrLn h "import Foreign.Ptr ( Ptr, FunPtr, nullFunPtr )" SI.hPutStrLn h "import System.IO.Unsafe ( unsafePerformIO )" SI.hPutStrLn h ""- SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Foreign"- SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.GetProcAddress ( getProcAddress )"- SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Types"+ SI.hPutStrLn h $ "import " ++ moduleNameFor ["Foreign"]+ SI.hPutStrLn h $ "import " ++ moduleNameFor ["GetProcAddress"] ++" ( getProcAddress )"+ SI.hPutStrLn h $ "import " ++ moduleNameFor ["Types"] SI.hPutStrLn h "" SI.hPutStrLn h "getCommand :: String -> IO (FunPtr a)" SI.hPutStrLn h "getCommand cmd ="@@ -104,99 +136,139 @@ SI.hPutStrLn h "" mapM_ (SI.hPutStrLn h . showCommand api sigMap) (M.elems (commands registry)) -printExtensions :: API -> Registry -> IO ()-printExtensions api registry = do- -- only consider non-empty supported extensions/modifications for the given API- let supportedExtensions =- [ nameAndMods- | ext <- extensions registry- , api `supports` extensionSupported ext- , nameAndMods@(_,(_:_)) <- [nameAndModifications api ext] ]- CM.forM_ supportedExtensions $ \(n,mods) -> do- let profileAndModName =- if any isProfileDependent mods- then [(ProfileName p, extendExtensionName n p)- | p <- ["core", "compatibility"] ]- else [(ProfileName "core", n)] -- the actual profile doesn't matter- CM.forM_ profileAndModName $ \(prof, modName) -> do- let ("GL":vendor:extWords) = splitBy (== '_') (unExtensionName modName)- printExtension (Just vendor) extWords $- executeModifications api prof registry mods+printExtensionModule :: (ExtensionName, ExtensionName, ([TypeName], [Enum'], [Command])) -> IO ()+printExtensionModule (extName, mangledExtName, extensionParts) =+ printExtension [extensionNameCategory mangledExtName, extensionNameName mangledExtName]+ (commentForExension extName)+ extensionParts -isProfileDependent :: Modification -> Bool-isProfileDependent = DM.isJust . modificationProfile+extendWithProfile :: ExtensionName -> Maybe ProfileName -> ExtensionName+extendWithProfile extName =+ maybe extName (\p -> extName { extensionNameName = joinWords [extensionNameName extName, capitalize (unProfileName p)]}) -extendExtensionName :: ExtensionName -> String -> ExtensionName-extendExtensionName n profile =- ExtensionName . (++ ("_" ++ profile)). unExtensionName $ n+mangleExtensionName :: ExtensionName -> ExtensionName+mangleExtensionName extName = extName {+ extensionNameCategory = fixCategory $ extensionNameCategory extName,+ extensionNameName = zip (splitWords (extensionNameName extName)) [0 ..] >>= fixExtensionWord }+ where fixCategory c = case c of+ "3DFX" -> "ThreeDFX"+ _ -> c+ fixExtensionWord (w, pos) = case w of+ "422" | pos == 0-> "FourTwoTwo"+ "64bit" -> "64Bit"+ "ES2" -> "ES2"+ "ES3" -> "ES3"+ "FXT1" -> "FXT1"+ "a2ui" -> "A2UI"+ "abgr" -> "ABGR"+ "astc" -> "ASTC"+ "bgra" -> "BGRA"+ "bptc" -> "BPTC"+ "cl" -> "CL"+ "cmyka" -> "CMYKA"+ "dxt1" -> "DXT1"+ "es" -> "ES"+ "ffd" -> "FFD"+ "fp64" -> "FP64"+ "gpu" -> "GPU"+ "hdr" -> "HDR"+ "latc" -> "LATC"+ "ldr" -> "LDR"+ "lod" -> "LOD"+ "pn" -> "PN"+ "rg" -> "RG"+ "rgb" -> "RGB"+ "rgb10" -> "RGB10"+ "rgb32" -> "RGB32"+ "rgtc" -> "RGTC"+ "s3tc" -> "S3TC"+ "sRGB" -> "SRGB"+ "snorm" -> "SNorm"+ "texture3D" -> "Texture3D"+ "texture4D" -> "Texture4D"+ "vdpau" -> "VDPAU"+ "ycbcr" -> "YCbCr"+ "ycrcb" -> "YCrCb"+ "ycrcba" -> "YCrCbA"+ _ -> capitalize w -startModule :: Maybe String -> [String] -> Maybe String -> [String] -> (String -> SI.Handle -> IO ()) -> IO ()-startModule mbVendor extWords mbPragma comments action = do- let moduleNameParts =- ["Graphics", "Rendering", "OpenGL", "Raw"] ++- maybe [] (\vendor -> [fixVendor vendor]) mbVendor ++- [concat (zipWith fixExtensionWord extWords [0 ..])]- path = F.joinPath moduleNameParts `F.addExtension` "hs"- moduleName = L.intercalate "." moduleNameParts- D.createDirectoryIfMissing True $ F.takeDirectory path- SI.withFile path SI.WriteMode $ \h -> do- printModuleHeader h mbPragma moduleName comments- action moduleName h+extensionModules :: API -> Registry -> [(ExtensionName, ExtensionName, ([TypeName], [Enum'], [Command]))]+extensionModules api registry =+ [ (extName, mangledExtName, executeModifications api mbProfile registry mods)+ | (extName, mods) <- supportedExtensions api registry+ , mbProfile <- if isProfileDependent mods then suppProfs else [ Nothing ]+ , let mangledExtName = mangleExtensionName (extendWithProfile extName mbProfile)+ ]+ where suppProfs = latestProfiles api+ isProfileDependent mods = any (`S.member` allProfileNames) (mentionedProfileNames mods)+ mentionedProfileNames mods = DM.catMaybes . map modificationProfile $ mods+ allProfileNames = S.fromList . DM.catMaybes $ suppProfs -fixVendor :: String -> String-fixVendor v = case v of- "3DFX" -> "ThreeDFX"- _ -> v+-- We only consider non-empty supported extensions/modifications for the given API.+supportedExtensions :: API -> Registry -> [(ExtensionName, [Modification])]+supportedExtensions api registry =+ [ nameAndMods+ | ext <- extensions registry+ , api `supports` extensionSupported ext+ , nameAndMods@(_,(_:_)) <- [nameAndModifications api ext] ]+ where nameAndModifications :: API -> Extension -> (ExtensionName, [Modification])+ nameAndModifications api e =+ (extensionName e,+ [ conditionalModificationModification cm+ | cm <- extensionsRequireRemove e+ , api `matches` conditionalModificationAPI cm+ -- ARB_compatibility has an empty "require" element only+ , not . null . modificationInterfaceElements . conditionalModificationModification $ cm ]) -fixExtensionWord :: String -> Int -> String-fixExtensionWord w pos = case w of- "422" | pos == 0-> "FourTwoTwo"- "64bit" -> "64Bit"- "ES2" -> "ES2"- "ES3" -> "ES3"- "FXT1" -> "FXT1"- "a2ui" -> "A2UI"- "abgr" -> "ABGR"- "astc" -> "ASTC"- "bgra" -> "BGRA"- "bptc" -> "BPTC"- "cl" -> "CL"- "cmyka" -> "CMYKA"- "dxt1" -> "DXT1"- "es" -> "ES"- "ffd" -> "FFD"- "fp64" -> "FP64"- "gpu" -> "GPU"- "hdr" -> "HDR"- "latc" -> "LATC"- "ldr" -> "LDR"- "lod" -> "LOD"- "pn" -> "PN"- "rg" -> "RG"- "rgb" -> "RGB"- "rgb10" -> "RGB10"- "rgb32" -> "RGB32"- "rgtc" -> "RGTC"- "s3tc" -> "S3TC"- "sRGB" -> "SRGB"- "snorm" -> "SNorm"- "texture3D" -> "Texture3D"- "texture4D" -> "Texture4D"- "vdpau" -> "VDPAU"- "ycbcr" -> "YCbCr"- "ycrcb" -> "YCrCb"- "ycrcba" -> "YCrCbA"- _ -> capitalize w+commentForExension :: ExtensionName -> [String]+commentForExension n = [+ "The <https://www.opengl.org/registry/specs/" +++ fixRegistryPath (extensionNameCategory n ++ "/" ++ extensionNameName n) ++ ".txt " +++ joinWords [extensionNameCategory n, extensionNameName n] ++ "> extension."]+ where fixRegistryPath :: String -> String+ fixRegistryPath path = case path of+ "3DFX/multisample" -> "3DFX/3dfx_multisample"+ "EXT/debug_label" -> "EXT/EXT_debug_label"+ "EXT/debug_marker" -> "EXT/EXT_debug_marker"+ "EXT/multisample" -> "EXT/wgl_multisample"+ "EXT/texture_cube_map" -> "ARB/texture_cube_map"+ "INGR/blend_func_separate" -> "EXT/blend_func_separate"+ "KHR/blend_equation_advanced_coherent" -> "KHR/blend_equation_advanced"+ "KHR/texture_compression_astc_ldr" -> "KHR/texture_compression_astc_hdr"+ "NV/blend_equation_advanced_coherent" -> "NV/blend_equation_advanced"+ "NVX/conditional_render" -> "NVX/nvx_conditional_render"+ "OES/byte_coordinates" -> "OES/OES_byte_coordinates"+ "OES/compressed_paletted_texture" -> "OES/OES_compressed_paletted_texture"+ "OES/fixed_point" -> "OES/OES_fixed_point"+ "OES/query_matrix" -> "OES/OES_query_matrix"+ "OES/read_format" -> "OES/OES_read_format"+ "OES/single_precision" -> "OES/OES_single_precision"+ "SGIS/fog_function" -> "SGIS/fog_func"+ "SGIS/point_parameters" -> "EXT/point_parameters"+ "SGIX/fragment_lighting" -> "EXT/fragment_lighting"+ "SGIX/pixel_texture" -> "SGIX/sgix_pixel_texture"+ "SGIX/texture_add_env" -> "SGIX/texture_env_add"+ _ -> path -nameAndModifications :: API -> Extension -> (ExtensionName, [Modification])-nameAndModifications api e =- (extensionName e,- [ conditionalModificationModification cm- | cm <- extensionsRequireRemove e- , api `matches` conditionalModificationAPI cm- -- ARB_compatibility has an empty "require" element only- , not . null . modificationInterfaceElements . conditionalModificationModification $ cm ])+printReExports :: [(ExtensionName, ExtensionName, ([TypeName], [Enum'], [Command]))] -> IO ()+printReExports extModules = do+ let extMap = M.fromListWith (++) [((extensionNameCategory extName, extensionNameCategory mangledExtName), [mangledExtName])+ | (extName, mangledExtName, _) <- extModules ]+ reExports = [ (cat, L.sort mangledExtNames)+ | (cat, mangledExtNames) <- M.toList extMap ]+ CM.forM_ reExports $ \((category, mangledCategory), mangledExtNames) -> do+ let comment = ["A convenience module, combining all raw modules containing " ++ category ++ " extensions."]+ startModule [mangledCategory] Nothing comment $ \moduleName h -> do+ SI.hPutStrLn h $ "module "++ moduleName ++ " ("+ SI.hPutStrLn h $ separate (\mangledExtName -> "module " ++ extensionNameFor mangledExtName) mangledExtNames+ SI.hPutStrLn h ") where"+ SI.hPutStrLn h ""+ CM.forM_ mangledExtNames $ \mangledExtName ->+ SI.hPutStrLn h $ "import " ++ extensionNameFor mangledExtName +extensionNameFor :: ExtensionName -> String+extensionNameFor mangledExtName = moduleNameFor [extensionNameCategory mangledExtName, extensionNameName mangledExtName]+ supports :: API -> Maybe [API] -> Bool _ `supports` Nothing = True a `supports` Just apis = a `elem` apis@@ -208,10 +280,9 @@ separate f = L.intercalate ",\n" . map (" " ++) . map f -- Note that we handle features just like extensions.-printExtension :: Maybe String -> [String] -> ([TypeName], [Enum'], [Command]) -> IO ()-printExtension mbVendor extWords (ts, es, cs) = do- let comment = maybe [] (makeExtensionURL extWords) mbVendor- startModule mbVendor extWords Nothing comment $ \moduleName h -> do+printExtension :: [String] -> [String] -> ([TypeName], [Enum'], [Command]) -> IO ()+printExtension moduleNameSuffix comment (ts, es, cs) =+ startModule moduleNameSuffix Nothing comment $ \moduleName h -> do SI.hPutStrLn h $ "module "++ moduleName ++ " (" CM.unless (null ts) $ do SI.hPutStrLn h " -- * Types"@@ -228,18 +299,61 @@ SI.hPutStrLn h ") where" SI.hPutStrLn h "" CM.unless (null ts) $- SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Types"+ SI.hPutStrLn h $ "import " ++ moduleNameFor ["Types"] CM.unless (null es) $- SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Tokens"+ SI.hPutStrLn h $ "import " ++ moduleNameFor ["Tokens"] CM.unless (null cs) $- SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Functions"+ SI.hPutStrLn h $ "import " ++ moduleNameFor ["Functions"] -makeExtensionURL :: [String] -> String -> [String]-makeExtensionURL extWords vendor =- ["The <https://www.opengl.org/registry/specs/" ++- vendor ++ "/" ++ L.intercalate "_" extWords ++ ".txt " ++- L.intercalate "_" (vendor : extWords) ++ "> extension."]+printTopLevel :: API -> [(ExtensionName, ExtensionName, ([TypeName], [Enum'], [Command]))] -> IO ()+printTopLevel api extModules = do+ let mangledCategories = sortUnique [ extensionNameCategory mangledExtName+ | (_, mangledExtName, _) <- extModules ]+ profToReExport = profileToReExport api+ lastComp = featureName (latestVersion api) profToReExport+ moduleNames = [ moduleNameFor [c] | c <- [ lastComp, "GetProcAddress" ] ++ mangledCategories ]+ comment = [ L.intercalate " "+ [ "A convenience module, combining the latest"+ , apiName api+ , maybe "version" (\p -> unProfileName p ++ " profile") profToReExport+ , "plus" ]+ , "all extensions." ]+ startModule [] Nothing comment $ \moduleName h -> do+ SI.hPutStrLn h $ "module "++ moduleName ++ " ("+ SI.hPutStrLn h $ separate (\m -> "module " ++ m) moduleNames+ SI.hPutStrLn h ") where"+ SI.hPutStrLn h ""+ CM.forM_ moduleNames $ \moduleName ->+ SI.hPutStrLn h $ "import " ++ moduleName +apiName :: API -> String+apiName api = case unAPI api of+ "gl" -> "OpenGL"+ "gles1" -> "OpenGL ES 1.x"+ "gles2" -> "OpenGL ES"+ a -> error $ "unknown API " ++ a++sortUnique :: Ord a => [a] -> [a]+sortUnique = S.toList . S.fromList++startModule :: [String] -> Maybe String -> [String] -> (String -> SI.Handle -> IO ()) -> IO ()+startModule moduleNameSuffix mbPragma comments action = do+ let path = modulePathFor moduleNameSuffix+ moduleName = moduleNameFor moduleNameSuffix+ D.createDirectoryIfMissing True $ F.takeDirectory path+ SI.withFile path SI.WriteMode $ \h -> do+ printModuleHeader h mbPragma moduleName comments+ action moduleName h++moduleNameFor :: [String] -> String+moduleNameFor = L.intercalate "." . moduleNameParts++modulePathFor :: [String] -> FilePath+modulePathFor moduleNameSuffix = F.joinPath (moduleNameParts moduleNameSuffix) `F.addExtension` "hs"++moduleNameParts :: [String] -> [String]+moduleNameParts = (["Graphics", "Rendering", "OpenGL", "Raw"] ++)+ printModuleHeader :: SI.Handle -> Maybe String -> String -> [String] -> IO () printModuleHeader h mbPragma moduleName comments = do maybe (return ()) (SI.hPutStrLn h) mbPragma@@ -262,12 +376,12 @@ -- Annoyingly enough, the OpenGL registry doesn't contain any enums for -- OpenGL 1.0, so let's just use the OpenGL 1.1 ones. Furthermore, features -- don't explicitly list the types referenced by commands, so we add them.-fixedReplay :: API -> Version -> ProfileName -> Registry -> ([TypeName], [Enum'], [Command])-fixedReplay api version profile registry+fixedReplay :: API -> Version -> Maybe ProfileName -> Registry -> ([TypeName], [Enum'], [Command])+fixedReplay api version mbProfile registry | api == API "gl" && version == read "1.0" = (ts', es11, cs) | otherwise = (ts', es, cs)- where (ts, es, cs) = replay api version profile registry- (_, es11, _) = replay api (read "1.1") profile registry+ where (ts, es, cs) = replay api version mbProfile registry+ (_, es11, _) = replay api (read "1.1") mbProfile registry ts' = S.toList . addFuncsAndMakes . S.unions $ S.fromList ts : map referencedTypes cs -- For debug callbacks, we want to export the Haskell types and their creators, too.@@ -285,32 +399,31 @@ -- Here is the heart of the feature construction logic: Chronologically replay -- the whole version history for the given API/version/profile triple.-replay :: API -> Version -> ProfileName -> Registry -> ([TypeName], [Enum'], [Command])-replay api version profile registry =- executeModifications api profile registry modifications- where modifications = concatMap modificationsFor history- modificationsFor = flip lookup' (features registry)+replay :: API -> Version -> Maybe ProfileName -> Registry -> ([TypeName], [Enum'], [Command])+replay api version mbProfile registry =+ executeModifications api mbProfile registry modifications+ where modifications = history >>= flip lookup' (features registry) history = L.sort [ key | key@(a,v) <- M.keys (features registry) , a == api , v <= version ] -executeModifications :: API -> ProfileName -> Registry -> [Modification] -> ([TypeName], [Enum'], [Command])-executeModifications api profile registry modifications = (ts, es, cs)+executeModifications :: API -> Maybe ProfileName -> Registry -> [Modification] -> ([TypeName], [Enum'], [Command])+executeModifications api mbProfile registry modifications = (ts, es, cs) where ts = [ n | TypeElement n <- lst ] es = [ e | EnumElement n <- lst , e <- lookup' n (enums registry) , api `matches` enumAPI e ] cs = [ lookup' n (commands registry) | CommandElement n <- lst ]- lst = S.toList $ interfaceElementsFor profile modifications+ lst = S.toList $ interfaceElementsFor mbProfile modifications -interfaceElementsFor :: ProfileName -> [Modification] -> S.Set InterfaceElement-interfaceElementsFor profile modifications =+interfaceElementsFor :: Maybe ProfileName -> [Modification] -> S.Set InterfaceElement+interfaceElementsFor mbProfile modifications = foldl (flip ($)) S.empty modificationsFor where modificationsFor = [ op (modificationKind m) ie | m <- modifications- , profile `matches` modificationProfile m+ , maybe True (`matches` modificationProfile m) mbProfile , ie <- modificationInterfaceElements m ] op Require = S.insert op Remove = S.delete@@ -358,7 +471,7 @@ [_] -> "-- | Manual page for " ++ links _ -> "-- | Manual pages for " ++ links renderURL (u, l) = "<" ++ u ++ " " ++ l ++ ">"- args = concat [" v" ++ show i | i <- [1 .. length (paramTypes c)]]+ args = [1 .. length (paramTypes c)] >>= \i -> " v" ++ show i makeImportDynamic :: String -> String -> String makeImportDynamic compactSignature dyn_name =@@ -396,9 +509,12 @@ isInteresting = DM.isJust (arrayLength sigElem) || DM.isJust (belongsToGroup sigElem) - elms | numPointer sigElem > 0 = " pointing to" ++ len ++ " elements"+ elms | numPointer sigElem > 0 = " pointing to" ++ len ++ " " ++ elements | otherwise = "" + elements | arrayLength sigElem == Just "1" = "element"+ | otherwise = "elements"+ len = maybe "" (\l -> " " ++ inlineCode l) (arrayLength sigElem) base = maybeDeref . maybeSetBaseType@@ -408,3 +524,35 @@ inlineCode :: String -> String inlineCode s = "@" ++ s ++ "@"++-- TODO: Use Either instead of error below?+toEnumType :: ToEnumType+toEnumType eNamespace eGroup eType suffix = TypeName $+ case (eNamespace, eGroup, eType, unTypeSuffix `fmap` suffix) of+ -- glx.xml+ (Just "GLXStrings", _, _, _) -> "String"+ (Just ('G':'L':'X':_), _, _, _) -> "CInt"++ -- egl.xml+ -- TODO: EGLenum for EGL_OPENGL_API, EGL_OPENGL_ES_API, EGL_OPENVG_API, EGL_OPENVG_IMAGE?+ (Just ('E':'G':'L':_), _, Nothing, Just "ull") -> "EGLTime"+ (Just ('E':'G':'L':_), _, _, _) -> "EGLint"++ -- wgl.xml+ (Just "WGLLayerPlaneMask", _, _, _) -> "UINT"+ (Just "WGLColorBufferMask", _, _, _) -> "UINT"+ (Just "WGLContextFlagsMask", _, _, _) -> "INT"+ (Just "WGLContextProfileMask", _, _, _) -> "INT"+ (Just "WGLImageBufferMaskI3D" , _, _, _) -> "UINT"+ (Just "WGLDXInteropMaskNV", _, _, _) -> "GLenum"+ (Just ('W':'G':'L':_), _, _, _) -> "CInt"++ -- gl.xml+ (Just "OcclusionQueryEventMaskAMD", _, _, _) -> "GLuint"+ (Just "GL", Just "PathRenderingTokenNV", _, _) -> "GLubyte"+ (Just "GL", _, Just "bitmask", _) -> "GLbitfield"+ (Just "GL", _, Nothing, Just "u") -> "GLuint"+ (Just "GL", _, Nothing, Just "ull") -> "GLuint64"+ (Just "GL", _, Nothing, Nothing) -> "GLenum"++ (_, _, _, _) -> error "can't determine enum type"
RegistryProcessor/src/ManPages.hs view
@@ -898,38 +898,6 @@ ("glMultiDrawArrays", "glMultiDrawArrays"), ("glMultiDrawElementsBaseVertex", "glMultiDrawElementsBaseVertex"), ("glMultiDrawElements", "glMultiDrawElements"),- ("glMultiTexCoord1s", "glMultiTexCoord"),- ("glMultiTexCoord1i", "glMultiTexCoord"),- ("glMultiTexCoord1f", "glMultiTexCoord"),- ("glMultiTexCoord1d", "glMultiTexCoord"),- ("glMultiTexCoord2s", "glMultiTexCoord"),- ("glMultiTexCoord2i", "glMultiTexCoord"),- ("glMultiTexCoord2f", "glMultiTexCoord"),- ("glMultiTexCoord2d", "glMultiTexCoord"),- ("glMultiTexCoord3s", "glMultiTexCoord"),- ("glMultiTexCoord3i", "glMultiTexCoord"),- ("glMultiTexCoord3f", "glMultiTexCoord"),- ("glMultiTexCoord3d", "glMultiTexCoord"),- ("glMultiTexCoord4s", "glMultiTexCoord"),- ("glMultiTexCoord4i", "glMultiTexCoord"),- ("glMultiTexCoord4f", "glMultiTexCoord"),- ("glMultiTexCoord4d", "glMultiTexCoord"),- ("glMultiTexCoord1sv", "glMultiTexCoord"),- ("glMultiTexCoord1iv", "glMultiTexCoord"),- ("glMultiTexCoord1fv", "glMultiTexCoord"),- ("glMultiTexCoord1dv", "glMultiTexCoord"),- ("glMultiTexCoord2sv", "glMultiTexCoord"),- ("glMultiTexCoord2iv", "glMultiTexCoord"),- ("glMultiTexCoord2fv", "glMultiTexCoord"),- ("glMultiTexCoord2dv", "glMultiTexCoord"),- ("glMultiTexCoord3sv", "glMultiTexCoord"),- ("glMultiTexCoord3iv", "glMultiTexCoord"),- ("glMultiTexCoord3fv", "glMultiTexCoord"),- ("glMultiTexCoord3dv", "glMultiTexCoord"),- ("glMultiTexCoord4sv", "glMultiTexCoord"),- ("glMultiTexCoord4iv", "glMultiTexCoord"),- ("glMultiTexCoord4fv", "glMultiTexCoord"),- ("glMultiTexCoord4dv", "glMultiTexCoord"), ("glPixelStoref", "glPixelStore"), ("glPixelStorei", "glPixelStore"), ("glPointParameterf", "glPointParameter"),
RegistryProcessor/src/MangledRegistry.hs view
@@ -1,10 +1,14 @@+-- This module is a convenience layer upon the Registry module which knows+-- nothing about GL/GLX/EGL/WGL-specific things. module MangledRegistry (+ ToEnumType, parseRegistry, Registry(..), Type(..), Group(..), Enum'(..), R.TypeName(..),+ R.TypeSuffix(..), Command(..), commandName, SignatureElement(..), Modification(..),@@ -20,7 +24,7 @@ ExtensionName(..), API(..), Version(..),- splitBy+ splitWords, joinWords ) where import qualified Data.Char as C@@ -33,9 +37,11 @@ import qualified DeclarationParser as D import qualified Registry as R -parseRegistry :: String -> Either String Registry-parseRegistry = fmap toRegistry . R.parseRegistry+type ToEnumType = Maybe String -> Maybe String -> Maybe String -> Maybe R.TypeSuffix -> R.TypeName +parseRegistry :: ToEnumType -> String -> Either String Registry+parseRegistry toEnumType str = toRegistry toEnumType `fmap` R.parseRegistry str+ data Registry = Registry { types :: M.Map R.TypeName Type, groups :: M.Map GroupName Group,@@ -45,8 +51,8 @@ extensions :: [Extension] } deriving (Eq, Ord, Show) -toRegistry :: R.Registry -> Registry-toRegistry r = Registry {+toRegistry :: ToEnumType -> R.Registry -> Registry+toRegistry toEnumType r = Registry { types = fromList' [ (typeNameOf t, toType t) | R.TypesElement te <- rs@@ -59,7 +65,7 @@ [ (enumName en, [en]) | R.EnumsElement ee <- rs , Left e <- R.enumsEnumOrUnuseds ee- , let en = toEnum' (R.enumsNamespace ee) (R.enumsGroup ee) (R.enumsType ee) e ],+ , let en = toEnum' (toEnumType (R.enumsNamespace ee) (R.enumsGroup ee) (R.enumsType ee)) e ], commands = fromList' [ (CommandName . R.protoName . R.commandProto $ c, toCommand c) | R.CommandsElement ce <- rs@@ -113,56 +119,32 @@ enumName :: EnumName } deriving (Eq, Ord, Show) -toEnum' :: Maybe String -> Maybe String -> Maybe String -> R.Enum' -> Enum'-toEnum' eNamespace eGroup eType e = Enum {+toEnum' :: (Maybe R.TypeSuffix -> R.TypeName) -> R.Enum' -> Enum'+toEnum' toTypeName e = Enum { enumValue = EnumValue (R.enumValue e), enumAPI = API `fmap` R.enumAPI e,- enumType = toEnumType eNamespace eGroup eType (R.enumType e),+ enumType = toTypeName (R.enumType e), enumName = mangleEnumName (R.enumName e) } mangleEnumName :: String -> EnumName mangleEnumName =- EnumName . L.intercalate [splitChar] . headToLower . splitBy (== splitChar)- where splitChar = '_'- headToLower xs = map C.toLower (head xs) : tail xs+ EnumName . joinWords . headToLower . splitWords+ where headToLower xs = map C.toLower (head xs) : tail xs +splitChar :: Char+splitChar = '_'++splitWords :: String -> [String]+splitWords = splitBy (== splitChar)+ splitBy :: (a -> Bool) -> [a] -> [[a]] splitBy _ [] = [] splitBy p xs = case break p xs of (ys, [] ) -> [ys] (ys, _:zs) -> ys : splitBy p zs --- TODO: Use Either instead of error below?-toEnumType :: Maybe String -> Maybe String -> Maybe String -> Maybe R.TypeSuffix -> R.TypeName-toEnumType eNamespace eGroup eType suffix = R.TypeName $- case (eNamespace, eGroup, eType, R.unTypeSuffix `fmap` suffix) of- -- glx.xml- (Just "GLXStrings", _, _, _) -> "String"- (Just ('G':'L':'X':_), _, _, _) -> "CInt"-- -- egl.xml- -- TODO: EGLenum for EGL_OPENGL_API, EGL_OPENGL_ES_API, EGL_OPENVG_API, EGL_OPENVG_IMAGE?- (Just ('E':'G':'L':_), _, Nothing, Just "ull") -> "EGLTime"- (Just ('E':'G':'L':_), _, _, _) -> "EGLint"- - -- wgl.xml- (Just "WGLLayerPlaneMask", _, _, _) -> "UINT"- (Just "WGLColorBufferMask", _, _, _) -> "UINT"- (Just "WGLContextFlagsMask", _, _, _) -> "INT"- (Just "WGLContextProfileMask", _, _, _) -> "INT"- (Just "WGLImageBufferMaskI3D" , _, _, _) -> "UINT"- (Just "WGLDXInteropMaskNV", _, _, _) -> "GLenum"- (Just ('W':'G':'L':_), _, _, _) -> "CInt"-- -- gl.xml- (Just "OcclusionQueryEventMaskAMD", _, _, _) -> "GLuint"- (Just "GL", Just "PathRenderingTokenNV", _, _) -> "GLubyte"- (Just "GL", _, Just "bitmask", _) -> "GLbitfield"- (Just "GL", _, Nothing, Just "u") -> "GLuint"- (Just "GL", _, Nothing, Just "ull") -> "GLuint64"- (Just "GL", _, Nothing, Nothing) -> "GLenum"-- (_, _, _, _) -> error "can't determine enum type"+joinWords :: [String] -> String+joinWords = L.intercalate [splitChar] data Command = Command { resultType :: SignatureElement,@@ -256,7 +238,7 @@ toExtension :: R.Extension -> Extension toExtension e = Extension {- extensionName = ExtensionName . R.unName . R.extensionName $ e,+ extensionName = toExtensionName $ R.extensionName e, extensionSupported = supp `fmap` R.extensionSupported e, extensionsRequireRemove = map toConditionalModification (R.extensionsRequireRemove e) } where supp = map API . splitBy (== '|') . R.unStringGroup@@ -298,7 +280,19 @@ newtype CommandName = CommandName { unCommandName :: String } deriving (Eq, Ord, Show) -newtype ExtensionName = ExtensionName { unExtensionName :: String } deriving (Eq, Ord, Show)+-- See https://www.opengl.org/registry/doc/rules.html#spec_naming+data ExtensionName = ExtensionName {+ extensionNameAPI :: String,+ extensionNameCategory :: String,+ extensionNameName :: String+ } deriving (Eq, Ord, Show)++toExtensionName :: R.Name -> ExtensionName+toExtensionName name = ExtensionName {+ extensionNameAPI = a,+ extensionNameCategory = c,+ extensionNameName = joinWords rest }+ where (a:c:rest) = splitWords (R.unName name) newtype API = API { unAPI :: String } deriving (Eq, Ord, Show)
− include/HsOpenGLRaw.h
@@ -1,31 +0,0 @@-/* ------------------------------------------------------------------------------ *- * Module : GL extension support for Graphics.Rendering.OpenGL.Raw- * Copyright : (c) Sven Panne 2015- * License : BSD3- *- * Maintainer : Sven Panne <svenpanne@gmail.com>- * Stability : stable- * Portability : portable- *- * This header should only define preprocessor macros!- *- * -------------------------------------------------------------------------- */--#ifndef HSOPENGLRAW_H-#define HSOPENGLRAW_H--#define HASH #--/* NOTE: The macro must immediately start with the foreign declaration,- otherwise the magic mangler (hack_foreign) in the Hugs build system- doesn't recognize it. */-#define EXTENSION_ENTRY(_dyn_entry,_ptr_entry,_str_entry,_entry,_ty) \-foreign import CALLCONV unsafe "dynamic" _dyn_entry :: FunPtr (_ty) -> (_ty) ; \-_entry :: (_ty) ; \-_entry = _dyn_entry _ptr_entry ; \-_ptr_entry :: FunPtr a ; \-_ptr_entry = unsafePerformIO (Graphics.Rendering.OpenGL.Raw.GetProcAddress.getExtensionChecked _str_entry) ; \-{-HASH NOINLINE _ptr_entry HASH-}--#endif
src/Graphics/Rendering/OpenGL/Raw/ARB.hs view
@@ -17,9 +17,9 @@ module Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture, module Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended, module Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage,+ module Graphics.Rendering.OpenGL.Raw.ARB.CLEvent, module Graphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject, module Graphics.Rendering.OpenGL.Raw.ARB.ClearTexture,- module Graphics.Rendering.OpenGL.Raw.ARB.CLEvent, module Graphics.Rendering.OpenGL.Raw.ARB.ClipControl, module Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat, module Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage,@@ -34,15 +34,15 @@ module Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp, module Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture, module Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess,- module Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend, module Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers,+ module Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend, module Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex, module Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect, module Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced,- module Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts, module Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility, module Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility, module Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility,+ module Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts, module Graphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation, module Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram, module Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader,@@ -50,19 +50,19 @@ module Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility, module Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore, module Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB,+ module Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5,+ module Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, module Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4, module Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary, module Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage,- module Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5,- module Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64, module Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel, module Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex, module Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility, module Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore, module Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters, module Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays,- module Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, module Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery,+ module Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2, module Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata, module Graphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment, module Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange,@@ -71,8 +71,8 @@ module Graphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect, module Graphics.Rendering.OpenGL.Raw.ARB.Multisample, module Graphics.Rendering.OpenGL.Raw.ARB.Multitexture,- module Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2, module Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery,+ module Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2, module Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery, module Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject, module Graphics.Rendering.OpenGL.Raw.ARB.PointParameters,@@ -82,8 +82,8 @@ module Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject, module Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility, module Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore,- module Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, module Graphics.Rendering.OpenGL.Raw.ARB.SampleShading,+ module Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects, module Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap, module Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture, module Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects,@@ -94,8 +94,8 @@ module Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine, module Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100, module Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude,- module Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient, module Graphics.Rendering.OpenGL.Raw.ARB.Shadow,+ module Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient, module Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer, module Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture, module Graphics.Rendering.OpenGL.Raw.ARB.StencilTexturing,@@ -106,11 +106,11 @@ module Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject, module Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32, module Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange,- module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC, module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression,+ module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC, module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC,- module Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray, module Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap,+ module Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray, module Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine, module Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3, module Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat,@@ -118,9 +118,9 @@ module Graphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge, module Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat, module Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample,- module Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle,- module Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI, module Graphics.Rendering.OpenGL.Raw.ARB.TextureRG,+ module Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI,+ module Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle, module Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8, module Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage, module Graphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample,@@ -152,9 +152,9 @@ import Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture import Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended import Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage+import Graphics.Rendering.OpenGL.Raw.ARB.CLEvent import Graphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject import Graphics.Rendering.OpenGL.Raw.ARB.ClearTexture-import Graphics.Rendering.OpenGL.Raw.ARB.CLEvent import Graphics.Rendering.OpenGL.Raw.ARB.ClipControl import Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat import Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage@@ -169,15 +169,15 @@ import Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp import Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture import Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess-import Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend import Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers+import Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend import Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex import Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect import Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced-import Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts import Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility import Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility import Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility+import Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts import Graphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation import Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram import Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader@@ -185,19 +185,19 @@ import Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility import Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore import Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB+import Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5+import Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64 import Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 import Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary import Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage-import Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5-import Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64 import Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel import Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex import Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility import Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore import Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters import Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays-import Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2 import Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery+import Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2 import Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata import Graphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment import Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange@@ -206,8 +206,8 @@ import Graphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect import Graphics.Rendering.OpenGL.Raw.ARB.Multisample import Graphics.Rendering.OpenGL.Raw.ARB.Multitexture-import Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 import Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery+import Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 import Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery import Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject import Graphics.Rendering.OpenGL.Raw.ARB.PointParameters@@ -217,8 +217,8 @@ import Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject import Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility import Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore-import Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects import Graphics.Rendering.OpenGL.Raw.ARB.SampleShading+import Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects import Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap import Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture import Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects@@ -229,8 +229,8 @@ import Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine import Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100 import Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude-import Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient import Graphics.Rendering.OpenGL.Raw.ARB.Shadow+import Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient import Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer import Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture import Graphics.Rendering.OpenGL.Raw.ARB.StencilTexturing@@ -241,11 +241,11 @@ import Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject import Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32 import Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange-import Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC import Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression+import Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC import Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC-import Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray import Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap+import Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray import Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine import Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 import Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat@@ -253,9 +253,9 @@ import Graphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge import Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat import Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample-import Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle-import Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI import Graphics.Rendering.OpenGL.Raw.ARB.TextureRG+import Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI+import Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle import Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8 import Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage import Graphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample
src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCompatibility.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/ARB/framebuffer_object_compatibility.txt ARB_framebuffer_object_compatibility> extension.+-- The <https://www.opengl.org/registry/specs/ARB/framebuffer_object.txt ARB_framebuffer_object> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCore.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/ARB/framebuffer_object_core.txt ARB_framebuffer_object_core> extension.+-- The <https://www.opengl.org/registry/specs/ARB/framebuffer_object.txt ARB_framebuffer_object> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCompatibility.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/ARB/imaging_compatibility.txt ARB_imaging_compatibility> extension.+-- The <https://www.opengl.org/registry/specs/ARB/imaging.txt ARB_imaging> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCore.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/ARB/imaging_core.txt ARB_imaging_core> extension.+-- The <https://www.opengl.org/registry/specs/ARB/imaging.txt ARB_imaging> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/ARB/RobustnessCompatibility.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/ARB/robustness_compatibility.txt ARB_robustness_compatibility> extension.+-- The <https://www.opengl.org/registry/specs/ARB/robustness.txt ARB_robustness> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/ARB/RobustnessCore.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/ARB/robustness_core.txt ARB_robustness_core> extension.+-- The <https://www.opengl.org/registry/specs/ARB/robustness.txt ARB_robustness> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCompatibility.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev_compatibility.txt ARB_vertex_type_2_10_10_10_rev_compatibility> extension.+-- The <https://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt ARB_vertex_type_2_10_10_10_rev> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCore.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev_core.txt ARB_vertex_type_2_10_10_10_rev_core> extension.+-- The <https://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt ARB_vertex_type_2_10_10_10_rev> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/ATI.hs view
@@ -19,8 +19,8 @@ module Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader, module Graphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer, module Graphics.Rendering.OpenGL.Raw.ATI.Meminfo,- module Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat, module Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles,+ module Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat, module Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil, module Graphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader, module Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3,@@ -37,8 +37,8 @@ import Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader import Graphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer import Graphics.Rendering.OpenGL.Raw.ATI.Meminfo-import Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat import Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles+import Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat import Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil import Graphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader import Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3
src/Graphics/Rendering/OpenGL/Raw/Compatibility30.hs view
@@ -168,8 +168,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility31.hs view
@@ -170,8 +170,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility32.hs view
@@ -174,8 +174,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility33.hs view
@@ -175,8 +175,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility40.hs view
@@ -180,8 +180,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility41.hs view
@@ -182,8 +182,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility42.hs view
@@ -198,8 +198,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility43.hs view
@@ -216,8 +216,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility44.hs view
@@ -221,8 +221,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility45.hs view
@@ -223,8 +223,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core30.hs view
@@ -168,8 +168,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core31.hs view
@@ -170,8 +170,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core32.hs view
@@ -105,8 +105,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core33.hs view
@@ -106,8 +106,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core40.hs view
@@ -111,8 +111,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core41.hs view
@@ -113,8 +113,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core42.hs view
@@ -129,8 +129,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core43.hs view
@@ -147,8 +147,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core44.hs view
@@ -152,8 +152,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core45.hs view
@@ -154,8 +154,24 @@ gl_COLOR_ATTACHMENT13, gl_COLOR_ATTACHMENT14, gl_COLOR_ATTACHMENT15,+ gl_COLOR_ATTACHMENT16,+ gl_COLOR_ATTACHMENT17,+ gl_COLOR_ATTACHMENT18,+ gl_COLOR_ATTACHMENT19, gl_COLOR_ATTACHMENT2,+ gl_COLOR_ATTACHMENT20,+ gl_COLOR_ATTACHMENT21,+ gl_COLOR_ATTACHMENT22,+ gl_COLOR_ATTACHMENT23,+ gl_COLOR_ATTACHMENT24,+ gl_COLOR_ATTACHMENT25,+ gl_COLOR_ATTACHMENT26,+ gl_COLOR_ATTACHMENT27,+ gl_COLOR_ATTACHMENT28,+ gl_COLOR_ATTACHMENT29, gl_COLOR_ATTACHMENT3,+ gl_COLOR_ATTACHMENT30,+ gl_COLOR_ATTACHMENT31, gl_COLOR_ATTACHMENT4, gl_COLOR_ATTACHMENT5, gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/EXT.hs view
@@ -21,8 +21,8 @@ module Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate, module Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax, module Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract,- module Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint, module Graphics.Rendering.OpenGL.Raw.EXT.CMYKA,+ module Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint, module Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable, module Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray, module Graphics.Rendering.OpenGL.Raw.EXT.Convolution,@@ -39,13 +39,13 @@ module Graphics.Rendering.OpenGL.Raw.EXT.FogCoord, module Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels, module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit,- module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled, module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample,+ module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled, module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject, module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB,- module Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, module Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters, module Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4,+ module Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4, module Graphics.Rendering.OpenGL.Raw.EXT.Histogram, module Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats, module Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc,@@ -60,8 +60,8 @@ module Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject, module Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform, module Graphics.Rendering.OpenGL.Raw.EXT.PointParameters,- module Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp, module Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset,+ module Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp, module Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex, module Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample, module Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal,@@ -74,6 +74,7 @@ module Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide, module Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap, module Graphics.Rendering.OpenGL.Raw.EXT.Subtexture,+ module Graphics.Rendering.OpenGL.Raw.EXT.Texture, module Graphics.Rendering.OpenGL.Raw.EXT.Texture3D, module Graphics.Rendering.OpenGL.Raw.EXT.TextureArray, module Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject,@@ -85,21 +86,20 @@ module Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3, module Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic, module Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax,- module Graphics.Rendering.OpenGL.Raw.EXT.Texture, module Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger, module Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias, module Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp, module Graphics.Rendering.OpenGL.Raw.EXT.TextureObject, module Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal,- module Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent, module Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm,- module Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode, module Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB,+ module Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode,+ module Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent, module Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle, module Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery, module Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback,- module Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA, module Graphics.Rendering.OpenGL.Raw.EXT.VertexArray,+ module Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA, module Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit, module Graphics.Rendering.OpenGL.Raw.EXT.VertexShader, module Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting,@@ -114,8 +114,8 @@ import Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate import Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax import Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract-import Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint import Graphics.Rendering.OpenGL.Raw.EXT.CMYKA+import Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint import Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable import Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray import Graphics.Rendering.OpenGL.Raw.EXT.Convolution@@ -132,13 +132,13 @@ import Graphics.Rendering.OpenGL.Raw.EXT.FogCoord import Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit-import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample+import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB-import Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 import Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters import Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4+import Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 import Graphics.Rendering.OpenGL.Raw.EXT.Histogram import Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats import Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc@@ -153,8 +153,8 @@ import Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject import Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform import Graphics.Rendering.OpenGL.Raw.EXT.PointParameters-import Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp import Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset+import Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp import Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex import Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample import Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal@@ -167,6 +167,7 @@ import Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide import Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap import Graphics.Rendering.OpenGL.Raw.EXT.Subtexture+import Graphics.Rendering.OpenGL.Raw.EXT.Texture import Graphics.Rendering.OpenGL.Raw.EXT.Texture3D import Graphics.Rendering.OpenGL.Raw.EXT.TextureArray import Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject@@ -178,21 +179,20 @@ import Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3 import Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic import Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax-import Graphics.Rendering.OpenGL.Raw.EXT.Texture import Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger import Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias import Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp import Graphics.Rendering.OpenGL.Raw.EXT.TextureObject import Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal-import Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent import Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm-import Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode import Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB+import Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode+import Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent import Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle import Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery import Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback-import Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA import Graphics.Rendering.OpenGL.Raw.EXT.VertexArray+import Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA import Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit import Graphics.Rendering.OpenGL.Raw.EXT.VertexShader import Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting
src/Graphics/Rendering/OpenGL/Raw/EXT/DebugLabel.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/EXT/debug_label.txt EXT_debug_label> extension.+-- The <https://www.opengl.org/registry/specs/EXT/EXT_debug_label.txt EXT_debug_label> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/EXT/DebugMarker.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/EXT/debug_marker.txt EXT_debug_marker> extension.+-- The <https://www.opengl.org/registry/specs/EXT/EXT_debug_marker.txt EXT_debug_marker> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/EXT/multisample.txt EXT_multisample> extension.+-- The <https://www.opengl.org/registry/specs/EXT/wgl_multisample.txt EXT_multisample> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCubeMap.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/EXT/texture_cube_map.txt EXT_texture_cube_map> extension.+-- The <https://www.opengl.org/registry/specs/ARB/texture_cube_map.txt EXT_texture_cube_map> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/Functions.hs view
@@ -7097,7 +7097,7 @@ glColorP3uiv :: MonadIO m => GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @color@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @color@ pointing to @1@ element of type @GLuint@. -> m () glColorP3uiv v1 v2 = liftIO $ dyn124 ptr_glColorP3uiv v1 v2 @@ -7123,7 +7123,7 @@ glColorP4uiv :: MonadIO m => GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @color@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @color@ pointing to @1@ element of type @GLuint@. -> m () glColorP4uiv v1 v2 = liftIO $ dyn124 ptr_glColorP4uiv v1 v2 @@ -11951,7 +11951,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEdgeFlag.xml OpenGL 2.x> glEdgeFlagv :: MonadIO m- => Ptr GLboolean -- ^ @flag@ pointing to @1@ elements of type @Boolean@.+ => Ptr GLboolean -- ^ @flag@ pointing to @1@ element of type @Boolean@. -> m () glEdgeFlagv v1 = liftIO $ dyn262 ptr_glEdgeFlagv v1 @@ -12447,7 +12447,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml OpenGL 2.x> glEvalCoord1dv :: MonadIO m- => Ptr GLdouble -- ^ @u@ pointing to @1@ elements of type @CoordD@.+ => Ptr GLdouble -- ^ @u@ pointing to @1@ element of type @CoordD@. -> m () glEvalCoord1dv v1 = liftIO $ dyn39 ptr_glEvalCoord1dv v1 @@ -12473,7 +12473,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml OpenGL 2.x> glEvalCoord1fv :: MonadIO m- => Ptr GLfloat -- ^ @u@ pointing to @1@ elements of type @CoordF@.+ => Ptr GLfloat -- ^ @u@ pointing to @1@ element of type @CoordF@. -> m () glEvalCoord1fv v1 = liftIO $ dyn41 ptr_glEvalCoord1fv v1 @@ -12497,7 +12497,7 @@ glEvalCoord1xvOES :: MonadIO m- => Ptr GLfixed -- ^ @coords@ pointing to @1@ elements of type @GLfixed@.+ => Ptr GLfixed -- ^ @coords@ pointing to @1@ element of type @GLfixed@. -> m () glEvalCoord1xvOES v1 = liftIO $ dyn106 ptr_glEvalCoord1xvOES v1 @@ -12689,7 +12689,7 @@ :: MonadIO m => Ptr GLuint -- ^ @buffers@ pointing to @maxBuffers@ elements of type @GLuint@. -> GLint -- ^ @maxBuffers@.- -> Ptr GLint -- ^ @numBuffers@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @numBuffers@ pointing to @1@ element of type @GLint@. -> m () glExtGetBuffersQCOM v1 v2 v3 = liftIO $ dyn268 ptr_glExtGetBuffersQCOM v1 v2 v3 @@ -12703,7 +12703,7 @@ :: MonadIO m => Ptr GLuint -- ^ @framebuffers@ pointing to @maxFramebuffers@ elements of type @GLuint@. -> GLint -- ^ @maxFramebuffers@.- -> Ptr GLint -- ^ @numFramebuffers@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @numFramebuffers@ pointing to @1@ element of type @GLint@. -> m () glExtGetFramebuffersQCOM v1 v2 v3 = liftIO $ dyn268 ptr_glExtGetFramebuffersQCOM v1 v2 v3 @@ -12732,7 +12732,7 @@ :: MonadIO m => Ptr GLuint -- ^ @programs@ pointing to @maxPrograms@ elements of type @GLuint@. -> GLint -- ^ @maxPrograms@.- -> Ptr GLint -- ^ @numPrograms@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @numPrograms@ pointing to @1@ element of type @GLint@. -> m () glExtGetProgramsQCOM v1 v2 v3 = liftIO $ dyn268 ptr_glExtGetProgramsQCOM v1 v2 v3 @@ -12746,7 +12746,7 @@ :: MonadIO m => Ptr GLuint -- ^ @renderbuffers@ pointing to @maxRenderbuffers@ elements of type @GLuint@. -> GLint -- ^ @maxRenderbuffers@.- -> Ptr GLint -- ^ @numRenderbuffers@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @numRenderbuffers@ pointing to @1@ element of type @GLint@. -> m () glExtGetRenderbuffersQCOM v1 v2 v3 = liftIO $ dyn268 ptr_glExtGetRenderbuffersQCOM v1 v2 v3 @@ -12760,7 +12760,7 @@ :: MonadIO m => Ptr GLuint -- ^ @shaders@ pointing to @maxShaders@ elements of type @GLuint@. -> GLint -- ^ @maxShaders@.- -> Ptr GLint -- ^ @numShaders@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @numShaders@ pointing to @1@ element of type @GLint@. -> m () glExtGetShadersQCOM v1 v2 v3 = liftIO $ dyn268 ptr_glExtGetShadersQCOM v1 v2 v3 @@ -12947,7 +12947,7 @@ glFinishAsyncSGIX :: MonadIO m- => Ptr GLuint -- ^ @markerp@ pointing to @1@ elements of type @GLuint@.+ => Ptr GLuint -- ^ @markerp@ pointing to @1@ element of type @GLuint@. -> m GLint glFinishAsyncSGIX v1 = liftIO $ dyn276 ptr_glFinishAsyncSGIX v1 @@ -13233,7 +13233,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFogCoord.xml OpenGL 2.x> glFogCoorddv :: MonadIO m- => Ptr GLdouble -- ^ @coord@ pointing to @1@ elements of type @CoordD@.+ => Ptr GLdouble -- ^ @coord@ pointing to @1@ element of type @CoordD@. -> m () glFogCoorddv v1 = liftIO $ dyn39 ptr_glFogCoorddv v1 @@ -13245,7 +13245,7 @@ glFogCoorddvEXT :: MonadIO m- => Ptr GLdouble -- ^ @coord@ pointing to @1@ elements of type @CoordD@.+ => Ptr GLdouble -- ^ @coord@ pointing to @1@ element of type @CoordD@. -> m () glFogCoorddvEXT v1 = liftIO $ dyn39 ptr_glFogCoorddvEXT v1 @@ -13283,7 +13283,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFogCoord.xml OpenGL 2.x> glFogCoordfv :: MonadIO m- => Ptr GLfloat -- ^ @coord@ pointing to @1@ elements of type @CoordF@.+ => Ptr GLfloat -- ^ @coord@ pointing to @1@ element of type @CoordF@. -> m () glFogCoordfv v1 = liftIO $ dyn41 ptr_glFogCoordfv v1 @@ -13295,7 +13295,7 @@ glFogCoordfvEXT :: MonadIO m- => Ptr GLfloat -- ^ @coord@ pointing to @1@ elements of type @CoordF@.+ => Ptr GLfloat -- ^ @coord@ pointing to @1@ element of type @CoordF@. -> m () glFogCoordfvEXT v1 = liftIO $ dyn41 ptr_glFogCoordfvEXT v1 @@ -13319,7 +13319,7 @@ glFogCoordhvNV :: MonadIO m- => Ptr GLhalfNV -- ^ @fog@ pointing to @1@ elements of type @Half16NV@.+ => Ptr GLhalfNV -- ^ @fog@ pointing to @1@ element of type @Half16NV@. -> m () glFogCoordhvNV v1 = liftIO $ dyn98 ptr_glFogCoordhvNV v1 @@ -14764,9 +14764,9 @@ => GLuint -- ^ @program@. -> GLuint -- ^ @index@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.- -> Ptr GLint -- ^ @size@ pointing to @1@ elements of type @GLint@.- -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLint -- ^ @size@ pointing to @1@ element of type @GLint@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@. -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetActiveAttrib v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn297 ptr_glGetActiveAttrib v1 v2 v3 v4 v5 v6 v7@@ -14782,9 +14782,9 @@ => GLhandleARB -- ^ @programObj@ of type @handleARB@. -> GLuint -- ^ @index@. -> GLsizei -- ^ @maxLength@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.- -> Ptr GLint -- ^ @size@ pointing to @1@ elements of type @GLint@.- -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLint -- ^ @size@ pointing to @1@ element of type @GLint@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@. -> Ptr GLcharARB -- ^ @name@ pointing to @maxLength@ elements of type @GLcharARB@. -> m () glGetActiveAttribARB v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn298 ptr_glGetActiveAttribARB v1 v2 v3 v4 v5 v6 v7@@ -14802,7 +14802,7 @@ -> GLenum -- ^ @shadertype@. -> GLuint -- ^ @index@. -> GLsizei -- ^ @bufsize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @name@ pointing to @bufsize@ elements of type @GLchar@. -> m () glGetActiveSubroutineName v1 v2 v3 v4 v5 v6 = liftIO $ dyn299 ptr_glGetActiveSubroutineName v1 v2 v3 v4 v5 v6@@ -14820,7 +14820,7 @@ -> GLenum -- ^ @shadertype@. -> GLuint -- ^ @index@. -> GLsizei -- ^ @bufsize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @name@ pointing to @bufsize@ elements of type @GLchar@. -> m () glGetActiveSubroutineUniformName v1 v2 v3 v4 v5 v6 = liftIO $ dyn299 ptr_glGetActiveSubroutineUniformName v1 v2 v3 v4 v5 v6@@ -14854,9 +14854,9 @@ => GLuint -- ^ @program@. -> GLuint -- ^ @index@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.- -> Ptr GLint -- ^ @size@ pointing to @1@ elements of type @GLint@.- -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLint -- ^ @size@ pointing to @1@ element of type @GLint@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@. -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetActiveUniform v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn297 ptr_glGetActiveUniform v1 v2 v3 v4 v5 v6 v7@@ -14872,9 +14872,9 @@ => GLhandleARB -- ^ @programObj@ of type @handleARB@. -> GLuint -- ^ @index@. -> GLsizei -- ^ @maxLength@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.- -> Ptr GLint -- ^ @size@ pointing to @1@ elements of type @GLint@.- -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLint -- ^ @size@ pointing to @1@ element of type @GLint@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@. -> Ptr GLcharARB -- ^ @name@ pointing to @maxLength@ elements of type @GLcharARB@. -> m () glGetActiveUniformARB v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn298 ptr_glGetActiveUniformARB v1 v2 v3 v4 v5 v6 v7@@ -14891,7 +14891,7 @@ => GLuint -- ^ @program@. -> GLuint -- ^ @uniformBlockIndex@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @uniformBlockName@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetActiveUniformBlockName v1 v2 v3 v4 v5 = liftIO $ dyn301 ptr_glGetActiveUniformBlockName v1 v2 v3 v4 v5@@ -14924,7 +14924,7 @@ => GLuint -- ^ @program@. -> GLuint -- ^ @uniformIndex@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @uniformName@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetActiveUniformName v1 v2 v3 v4 v5 = liftIO $ dyn301 ptr_glGetActiveUniformName v1 v2 v3 v4 v5@@ -14957,9 +14957,9 @@ => GLuint -- ^ @program@. -> GLuint -- ^ @index@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.- -> Ptr GLsizei -- ^ @size@ pointing to @1@ elements of type @GLsizei@.- -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLsizei -- ^ @size@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@. -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(program,index,bufSize)@ elements of type @GLchar@. -> m () glGetActiveVaryingNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn303 ptr_glGetActiveVaryingNV v1 v2 v3 v4 v5 v6 v7@@ -14974,7 +14974,7 @@ :: MonadIO m => GLenum -- ^ @array@ of type @EnableCap@. -> GLenum -- ^ @pname@ of type @ArrayObjectPNameATI@.- -> Ptr GLfloat -- ^ @params@ pointing to @1@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@. -> m () glGetArrayObjectfvATI v1 v2 v3 = liftIO $ dyn131 ptr_glGetArrayObjectfvATI v1 v2 v3 @@ -14988,7 +14988,7 @@ :: MonadIO m => GLenum -- ^ @array@ of type @EnableCap@. -> GLenum -- ^ @pname@ of type @ArrayObjectPNameATI@.- -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@. -> m () glGetArrayObjectivATI v1 v2 v3 = liftIO $ dyn132 ptr_glGetArrayObjectivATI v1 v2 v3 @@ -15002,7 +15002,7 @@ :: MonadIO m => GLhandleARB -- ^ @containerObj@ of type @handleARB@. -> GLsizei -- ^ @maxCount@.- -> Ptr GLsizei -- ^ @count@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @count@ pointing to @1@ element of type @GLsizei@. -> Ptr GLhandleARB -- ^ @obj@ pointing to @maxCount@ elements of type @handleARB@. -> m () glGetAttachedObjectsARB v1 v2 v3 v4 = liftIO $ dyn304 ptr_glGetAttachedObjectsARB v1 v2 v3 v4@@ -15018,7 +15018,7 @@ :: MonadIO m => GLuint -- ^ @program@. -> GLsizei -- ^ @maxCount@.- -> Ptr GLsizei -- ^ @count@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @count@ pointing to @1@ element of type @GLsizei@. -> Ptr GLuint -- ^ @shaders@ pointing to @maxCount@ elements of type @GLuint@. -> m () glGetAttachedShaders v1 v2 v3 v4 = liftIO $ dyn305 ptr_glGetAttachedShaders v1 v2 v3 v4@@ -15162,7 +15162,7 @@ :: MonadIO m => GLenum -- ^ @target@ of type @BufferTargetARB@. -> GLenum -- ^ @pname@ of type @BufferPointerNameARB@.- -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@. -> m () glGetBufferPointerv v1 v2 v3 = liftIO $ dyn312 ptr_glGetBufferPointerv v1 v2 v3 @@ -15176,7 +15176,7 @@ :: MonadIO m => GLenum -- ^ @target@ of type @BufferTargetARB@. -> GLenum -- ^ @pname@ of type @BufferPointerNameARB@.- -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@. -> m () glGetBufferPointervARB v1 v2 v3 = liftIO $ dyn312 ptr_glGetBufferPointervARB v1 v2 v3 @@ -16479,7 +16479,7 @@ :: MonadIO m => GLhandleARB -- ^ @obj@ of type @handleARB@. -> GLsizei -- ^ @maxLength@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLcharARB -- ^ @infoLog@ pointing to @maxLength@ elements of type @GLcharARB@. -> m () glGetInfoLogARB v1 v2 v3 v4 = liftIO $ dyn333 ptr_glGetInfoLogARB v1 v2 v3 v4@@ -17450,7 +17450,7 @@ :: MonadIO m => GLuint -- ^ @buffer@. -> GLenum -- ^ @pname@ of type @VertexBufferObjectParameter@.- -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@. -> m () glGetNamedBufferPointervEXT v1 v2 v3 = liftIO $ dyn356 ptr_glGetNamedBufferPointervEXT v1 v2 v3 @@ -17631,7 +17631,7 @@ => GLuint -- ^ @program@. -> GLenum -- ^ @target@ of type @ProgramTarget@. -> GLenum -- ^ @pname@ of type @ProgramProperty@.- -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@. -> m () glGetNamedProgramivEXT v1 v2 v3 v4 = liftIO $ dyn358 ptr_glGetNamedProgramivEXT v1 v2 v3 v4 @@ -17675,7 +17675,7 @@ => GLint -- ^ @namelen@. -> Ptr GLchar -- ^ @name@ pointing to @namelen@ elements of type @GLchar@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLint -- ^ @stringlen@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @stringlen@ pointing to @1@ element of type @GLint@. -> Ptr GLchar -- ^ @string@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetNamedStringARB v1 v2 v3 v4 v5 = liftIO $ dyn364 ptr_glGetNamedStringARB v1 v2 v3 v4 v5@@ -17718,7 +17718,7 @@ :: MonadIO m => GLuint -- ^ @buffer@. -> GLenum -- ^ @pname@ of type @ArrayObjectPNameATI@.- -> Ptr GLfloat -- ^ @params@ pointing to @1@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@. -> m () glGetObjectBufferfvATI v1 v2 v3 = liftIO $ dyn344 ptr_glGetObjectBufferfvATI v1 v2 v3 @@ -17732,7 +17732,7 @@ :: MonadIO m => GLuint -- ^ @buffer@. -> GLenum -- ^ @pname@ of type @ArrayObjectPNameATI@.- -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@. -> m () glGetObjectBufferivATI v1 v2 v3 = liftIO $ dyn330 ptr_glGetObjectBufferivATI v1 v2 v3 @@ -17748,7 +17748,7 @@ => GLenum -- ^ @identifier@. -> GLuint -- ^ @name@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @label@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetObjectLabel v1 v2 v3 v4 v5 = liftIO $ dyn366 ptr_glGetObjectLabel v1 v2 v3 v4 v5@@ -17764,7 +17764,7 @@ => GLenum -- ^ @type@. -> GLuint -- ^ @object@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @label@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetObjectLabelEXT v1 v2 v3 v4 v5 = liftIO $ dyn366 ptr_glGetObjectLabelEXT v1 v2 v3 v4 v5@@ -17839,7 +17839,7 @@ :: MonadIO m => Ptr a -- ^ @ptr@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @label@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetObjectPtrLabel v1 v2 v3 v4 = liftIO $ dyn369 ptr_glGetObjectPtrLabel v1 v2 v3 v4@@ -17854,7 +17854,7 @@ :: MonadIO m => Ptr a -- ^ @ptr@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @label@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetObjectPtrLabelKHR v1 v2 v3 v4 = liftIO $ dyn369 ptr_glGetObjectPtrLabelKHR v1 v2 v3 v4@@ -18112,7 +18112,7 @@ -> GLenum -- ^ @pname@. -> GLsizei -- ^ @dataSize@. -> Ptr GLuint -- ^ @data@ pointing to @dataSize@ elements of type @GLuint@.- -> Ptr GLint -- ^ @bytesWritten@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @bytesWritten@ pointing to @1@ element of type @GLint@. -> m () glGetPerfMonitorCounterDataAMD v1 v2 v3 v4 v5 = liftIO $ dyn378 ptr_glGetPerfMonitorCounterDataAMD v1 v2 v3 v4 v5 @@ -18142,7 +18142,7 @@ => GLuint -- ^ @group@. -> GLuint -- ^ @counter@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @counterString@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetPerfMonitorCounterStringAMD v1 v2 v3 v4 v5 = liftIO $ dyn301 ptr_glGetPerfMonitorCounterStringAMD v1 v2 v3 v4 v5@@ -18156,8 +18156,8 @@ glGetPerfMonitorCountersAMD :: MonadIO m => GLuint -- ^ @group@.- -> Ptr GLint -- ^ @numCounters@ pointing to @1@ elements of type @GLint@.- -> Ptr GLint -- ^ @maxActiveCounters@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @numCounters@ pointing to @1@ element of type @GLint@.+ -> Ptr GLint -- ^ @maxActiveCounters@ pointing to @1@ element of type @GLint@. -> GLsizei -- ^ @counterSize@. -> Ptr GLuint -- ^ @counters@ pointing to @counterSize@ elements of type @GLuint@. -> m ()@@ -18173,7 +18173,7 @@ :: MonadIO m => GLuint -- ^ @group@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @groupString@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetPerfMonitorGroupStringAMD v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetPerfMonitorGroupStringAMD v1 v2 v3 v4@@ -18186,7 +18186,7 @@ glGetPerfMonitorGroupsAMD :: MonadIO m- => Ptr GLint -- ^ @numGroups@ pointing to @1@ elements of type @GLint@.+ => Ptr GLint -- ^ @numGroups@ pointing to @1@ element of type @GLint@. -> GLsizei -- ^ @groupsSize@. -> Ptr GLuint -- ^ @groups@ pointing to @groupsSize@ elements of type @GLuint@. -> m ()@@ -18359,7 +18359,7 @@ :: MonadIO m => GLenum -- ^ @target@ of type @TypeEnum@. -> GLuint -- ^ @index@.- -> Ptr (Ptr a) -- ^ @data@ pointing to @1@ elements of type @Ptr a@.+ -> Ptr (Ptr a) -- ^ @data@ pointing to @1@ element of type @Ptr a@. -> m () glGetPointerIndexedvEXT v1 v2 v3 = liftIO $ dyn386 ptr_glGetPointerIndexedvEXT v1 v2 v3 @@ -18373,7 +18373,7 @@ :: MonadIO m => GLenum -- ^ @pname@ of type @TypeEnum@. -> GLuint -- ^ @index@.- -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@. -> m () glGetPointeri_vEXT v1 v2 v3 = liftIO $ dyn386 ptr_glGetPointeri_vEXT v1 v2 v3 @@ -18387,7 +18387,7 @@ glGetPointerv :: MonadIO m => GLenum -- ^ @pname@ of type @GetPointervPName@.- -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@. -> m () glGetPointerv v1 v2 = liftIO $ dyn267 ptr_glGetPointerv v1 v2 @@ -18400,7 +18400,7 @@ glGetPointervEXT :: MonadIO m => GLenum -- ^ @pname@ of type @GetPointervPName@.- -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@. -> m () glGetPointervEXT v1 v2 = liftIO $ dyn267 ptr_glGetPointervEXT v1 v2 @@ -18441,8 +18441,8 @@ :: MonadIO m => GLuint -- ^ @program@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.- -> Ptr GLenum -- ^ @binaryFormat@ pointing to @1@ elements of type @GLenum@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLenum -- ^ @binaryFormat@ pointing to @1@ element of type @GLenum@. -> Ptr a -- ^ @binary@ pointing to @bufSize@ elements of type @a@. -> m () glGetProgramBinary v1 v2 v3 v4 v5 = liftIO $ dyn387 ptr_glGetProgramBinary v1 v2 v3 v4 v5@@ -18457,8 +18457,8 @@ :: MonadIO m => GLuint -- ^ @program@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.- -> Ptr GLenum -- ^ @binaryFormat@ pointing to @1@ elements of type @GLenum@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLenum -- ^ @binaryFormat@ pointing to @1@ element of type @GLenum@. -> Ptr a -- ^ @binary@ pointing to @bufSize@ elements of type @a@. -> m () glGetProgramBinaryOES v1 v2 v3 v4 v5 = liftIO $ dyn387 ptr_glGetProgramBinaryOES v1 v2 v3 v4 v5@@ -18530,7 +18530,7 @@ :: MonadIO m => GLuint -- ^ @program@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @infoLog@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetProgramInfoLog v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetProgramInfoLog v1 v2 v3 v4@@ -18617,7 +18617,7 @@ :: MonadIO m => GLuint -- ^ @id@. -> GLsizei -- ^ @len@.- -> Ptr GLubyte -- ^ @name@ pointing to @1@ elements of type @GLubyte@.+ -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@. -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@. -> m () glGetProgramNamedParameterdvNV v1 v2 v3 v4 = liftIO $ dyn388 ptr_glGetProgramNamedParameterdvNV v1 v2 v3 v4@@ -18632,7 +18632,7 @@ :: MonadIO m => GLuint -- ^ @id@. -> GLsizei -- ^ @len@.- -> Ptr GLubyte -- ^ @name@ pointing to @1@ elements of type @GLubyte@.+ -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@. -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@. -> m () glGetProgramNamedParameterfvNV v1 v2 v3 v4 = liftIO $ dyn389 ptr_glGetProgramNamedParameterfvNV v1 v2 v3 v4@@ -18678,7 +18678,7 @@ :: MonadIO m => GLuint -- ^ @pipeline@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @infoLog@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetProgramPipelineInfoLog v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetProgramPipelineInfoLog v1 v2 v3 v4@@ -18693,7 +18693,7 @@ :: MonadIO m => GLuint -- ^ @pipeline@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @infoLog@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetProgramPipelineInfoLogEXT v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetProgramPipelineInfoLogEXT v1 v2 v3 v4@@ -18785,7 +18785,7 @@ -> GLenum -- ^ @programInterface@. -> GLuint -- ^ @index@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetProgramResourceName v1 v2 v3 v4 v5 v6 = liftIO $ dyn299 ptr_glGetProgramResourceName v1 v2 v3 v4 v5 v6@@ -18824,7 +18824,7 @@ -> GLsizei -- ^ @propCount@. -> Ptr GLenum -- ^ @props@ pointing to @propCount@ elements of type @GLenum@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLint -- ^ @params@ pointing to @bufSize@ elements of type @GLint@. -> m () glGetProgramResourceiv v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn394 ptr_glGetProgramResourceiv v1 v2 v3 v4 v5 v6 v7 v8@@ -18841,7 +18841,7 @@ => GLuint -- ^ @program@. -> GLenum -- ^ @shadertype@. -> GLenum -- ^ @pname@.- -> Ptr GLint -- ^ @values@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @values@ pointing to @1@ element of type @GLint@. -> m () glGetProgramStageiv v1 v2 v3 v4 = liftIO $ dyn358 ptr_glGetProgramStageiv v1 v2 v3 v4 @@ -18912,7 +18912,7 @@ :: MonadIO m => GLenum -- ^ @target@ of type @ProgramTargetARB@. -> GLenum -- ^ @pname@ of type @ProgramPropertyARB@.- -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@. -> m () glGetProgramivARB v1 v2 v3 = liftIO $ dyn132 ptr_glGetProgramivARB v1 v2 v3 @@ -19398,7 +19398,7 @@ :: MonadIO m => GLuint -- ^ @shader@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @infoLog@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetShaderInfoLog v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetShaderInfoLog v1 v2 v3 v4@@ -19430,7 +19430,7 @@ :: MonadIO m => GLuint -- ^ @shader@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @source@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetShaderSource v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetShaderSource v1 v2 v3 v4@@ -19445,7 +19445,7 @@ :: MonadIO m => GLhandleARB -- ^ @obj@ of type @handleARB@. -> GLsizei -- ^ @maxLength@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLcharARB -- ^ @source@ pointing to @maxLength@ elements of type @GLcharARB@. -> m () glGetShaderSourceARB v1 v2 v3 v4 = liftIO $ dyn333 ptr_glGetShaderSourceARB v1 v2 v3 v4@@ -19559,7 +19559,7 @@ => GLsync -- ^ @sync@ of type @sync@. -> GLenum -- ^ @pname@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLint -- ^ @values@ pointing to @bufSize@ elements of type @GLint@. -> m () glGetSynciv v1 v2 v3 v4 v5 = liftIO $ dyn403 ptr_glGetSynciv v1 v2 v3 v4 v5@@ -19925,7 +19925,7 @@ :: MonadIO m => GLenum -- ^ @target@. -> GLenum -- ^ @pname@.- -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+ -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@. -> m () glGetTexParameterPointervAPPLE v1 v2 v3 = liftIO $ dyn312 ptr_glGetTexParameterPointervAPPLE v1 v2 v3 @@ -20291,7 +20291,7 @@ => GLenum -- ^ @target@ of type @VertexAttribEnumNV@. -> GLuint -- ^ @address@. -> GLenum -- ^ @pname@ of type @VertexAttribEnumNV@.- -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@. -> m () glGetTrackMatrixivNV v1 v2 v3 v4 = liftIO $ dyn346 ptr_glGetTrackMatrixivNV v1 v2 v3 v4 @@ -20307,9 +20307,9 @@ => GLuint -- ^ @program@. -> GLuint -- ^ @index@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.- -> Ptr GLsizei -- ^ @size@ pointing to @1@ elements of type @GLsizei@.- -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLsizei -- ^ @size@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@. -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetTransformFeedbackVarying v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn303 ptr_glGetTransformFeedbackVarying v1 v2 v3 v4 v5 v6 v7@@ -20325,9 +20325,9 @@ => GLuint -- ^ @program@. -> GLuint -- ^ @index@. -> GLsizei -- ^ @bufSize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.- -> Ptr GLsizei -- ^ @size@ pointing to @1@ elements of type @GLsizei@.- -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLsizei -- ^ @size@ pointing to @1@ element of type @GLsizei@.+ -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@. -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@. -> m () glGetTransformFeedbackVaryingEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn303 ptr_glGetTransformFeedbackVaryingEXT v1 v2 v3 v4 v5 v6 v7@@ -20342,7 +20342,7 @@ :: MonadIO m => GLuint -- ^ @program@. -> GLuint -- ^ @index@.- -> Ptr GLint -- ^ @location@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @location@ pointing to @1@ element of type @GLint@. -> m () glGetTransformFeedbackVaryingNV v1 v2 v3 = liftIO $ dyn419 ptr_glGetTransformFeedbackVaryingNV v1 v2 v3 @@ -20403,7 +20403,7 @@ :: MonadIO m => GLuint -- ^ @shader@. -> GLsizei -- ^ @bufsize@.- -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+ -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@. -> Ptr GLchar -- ^ @source@. -> m () glGetTranslatedShaderSourceANGLE v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetTranslatedShaderSourceANGLE v1 v2 v3 v4@@ -20502,7 +20502,7 @@ :: MonadIO m => GLenum -- ^ @shadertype@. -> GLint -- ^ @location@.- -> Ptr GLuint -- ^ @params@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @params@ pointing to @1@ element of type @GLuint@. -> m () glGetUniformSubroutineuiv v1 v2 v3 = liftIO $ dyn75 ptr_glGetUniformSubroutineuiv v1 v2 v3 @@ -20646,7 +20646,7 @@ :: MonadIO m => GLuint -- ^ @id@. -> GLenum -- ^ @pname@ of type @ArrayObjectPNameATI@.- -> Ptr GLfloat -- ^ @params@ pointing to @1@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@. -> m () glGetVariantArrayObjectfvATI v1 v2 v3 = liftIO $ dyn344 ptr_glGetVariantArrayObjectfvATI v1 v2 v3 @@ -20660,7 +20660,7 @@ :: MonadIO m => GLuint -- ^ @id@. -> GLenum -- ^ @pname@ of type @ArrayObjectPNameATI@.- -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@. -> m () glGetVariantArrayObjectivATI v1 v2 v3 = liftIO $ dyn330 ptr_glGetVariantArrayObjectivATI v1 v2 v3 @@ -20819,7 +20819,7 @@ :: MonadIO m => GLuint -- ^ @vaobj@. -> GLenum -- ^ @pname@.- -> Ptr (Ptr a) -- ^ @param@ pointing to @1@ elements of type @Ptr a@.+ -> Ptr (Ptr a) -- ^ @param@ pointing to @1@ element of type @Ptr a@. -> m () glGetVertexArrayPointervEXT v1 v2 v3 = liftIO $ dyn356 ptr_glGetVertexArrayPointervEXT v1 v2 v3 @@ -20877,7 +20877,7 @@ :: MonadIO m => GLuint -- ^ @index@. -> GLenum -- ^ @pname@ of type @VertexAttribEnum@.- -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@. -> m () glGetVertexAttribIiv v1 v2 v3 = liftIO $ dyn330 ptr_glGetVertexAttribIiv v1 v2 v3 @@ -20891,7 +20891,7 @@ :: MonadIO m => GLuint -- ^ @index@. -> GLenum -- ^ @pname@ of type @VertexAttribEnum@.- -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@. -> m () glGetVertexAttribIivEXT v1 v2 v3 = liftIO $ dyn330 ptr_glGetVertexAttribIivEXT v1 v2 v3 @@ -20906,7 +20906,7 @@ :: MonadIO m => GLuint -- ^ @index@. -> GLenum -- ^ @pname@ of type @VertexAttribEnum@.- -> Ptr GLuint -- ^ @params@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @params@ pointing to @1@ element of type @GLuint@. -> m () glGetVertexAttribIuiv v1 v2 v3 = liftIO $ dyn370 ptr_glGetVertexAttribIuiv v1 v2 v3 @@ -20920,7 +20920,7 @@ :: MonadIO m => GLuint -- ^ @index@. -> GLenum -- ^ @pname@ of type @VertexAttribEnum@.- -> Ptr GLuint -- ^ @params@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @params@ pointing to @1@ element of type @GLuint@. -> m () glGetVertexAttribIuivEXT v1 v2 v3 = liftIO $ dyn370 ptr_glGetVertexAttribIuivEXT v1 v2 v3 @@ -21006,7 +21006,7 @@ :: MonadIO m => GLuint -- ^ @index@. -> GLenum -- ^ @pname@ of type @VertexAttribPointerPropertyARB@.- -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ elements of type @Ptr a@.+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ element of type @Ptr a@. -> m () glGetVertexAttribPointerv v1 v2 v3 = liftIO $ dyn356 ptr_glGetVertexAttribPointerv v1 v2 v3 @@ -21020,7 +21020,7 @@ :: MonadIO m => GLuint -- ^ @index@. -> GLenum -- ^ @pname@ of type @VertexAttribPointerPropertyARB@.- -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ elements of type @Ptr a@.+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ element of type @Ptr a@. -> m () glGetVertexAttribPointervARB v1 v2 v3 = liftIO $ dyn356 ptr_glGetVertexAttribPointervARB v1 v2 v3 @@ -21034,7 +21034,7 @@ :: MonadIO m => GLuint -- ^ @index@. -> GLenum -- ^ @pname@ of type @VertexAttribEnumNV@.- -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ elements of type @Ptr a@.+ -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ element of type @Ptr a@. -> m () glGetVertexAttribPointervNV v1 v2 v3 = liftIO $ dyn356 ptr_glGetVertexAttribPointervNV v1 v2 v3 @@ -21077,7 +21077,7 @@ :: MonadIO m => GLuint -- ^ @index@. -> GLenum -- ^ @pname@ of type @VertexAttribEnumNV@.- -> Ptr GLdouble -- ^ @params@ pointing to @1@ elements of type @GLdouble@.+ -> Ptr GLdouble -- ^ @params@ pointing to @1@ element of type @GLdouble@. -> m () glGetVertexAttribdvNV v1 v2 v3 = liftIO $ dyn435 ptr_glGetVertexAttribdvNV v1 v2 v3 @@ -21120,7 +21120,7 @@ :: MonadIO m => GLuint -- ^ @index@. -> GLenum -- ^ @pname@ of type @VertexAttribEnumNV@.- -> Ptr GLfloat -- ^ @params@ pointing to @1@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@. -> m () glGetVertexAttribfvNV v1 v2 v3 = liftIO $ dyn344 ptr_glGetVertexAttribfvNV v1 v2 v3 @@ -21163,7 +21163,7 @@ :: MonadIO m => GLuint -- ^ @index@. -> GLenum -- ^ @pname@ of type @VertexAttribEnumNV@.- -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@. -> m () glGetVertexAttribivNV v1 v2 v3 = liftIO $ dyn330 ptr_glGetVertexAttribivNV v1 v2 v3 @@ -22273,7 +22273,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x> glIndexdv :: MonadIO m- => Ptr GLdouble -- ^ @c@ pointing to @1@ elements of type @ColorIndexValueD@.+ => Ptr GLdouble -- ^ @c@ pointing to @1@ element of type @ColorIndexValueD@. -> m () glIndexdv v1 = liftIO $ dyn39 ptr_glIndexdv v1 @@ -22299,7 +22299,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x> glIndexfv :: MonadIO m- => Ptr GLfloat -- ^ @c@ pointing to @1@ elements of type @ColorIndexValueF@.+ => Ptr GLfloat -- ^ @c@ pointing to @1@ element of type @ColorIndexValueF@. -> m () glIndexfv v1 = liftIO $ dyn41 ptr_glIndexfv v1 @@ -22325,7 +22325,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x> glIndexiv :: MonadIO m- => Ptr GLint -- ^ @c@ pointing to @1@ elements of type @ColorIndexValueI@.+ => Ptr GLint -- ^ @c@ pointing to @1@ element of type @ColorIndexValueI@. -> m () glIndexiv v1 = liftIO $ dyn43 ptr_glIndexiv v1 @@ -22351,7 +22351,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x> glIndexsv :: MonadIO m- => Ptr GLshort -- ^ @c@ pointing to @1@ elements of type @ColorIndexValueS@.+ => Ptr GLshort -- ^ @c@ pointing to @1@ element of type @ColorIndexValueS@. -> m () glIndexsv v1 = liftIO $ dyn45 ptr_glIndexsv v1 @@ -22377,7 +22377,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x> glIndexubv :: MonadIO m- => Ptr GLubyte -- ^ @c@ pointing to @1@ elements of type @ColorIndexValueUB@.+ => Ptr GLubyte -- ^ @c@ pointing to @1@ element of type @ColorIndexValueUB@. -> m () glIndexubv v1 = liftIO $ dyn100 ptr_glIndexubv v1 @@ -22401,7 +22401,7 @@ glIndexxvOES :: MonadIO m- => Ptr GLfixed -- ^ @component@ pointing to @1@ elements of type @GLfixed@.+ => Ptr GLfixed -- ^ @component@ pointing to @1@ element of type @GLfixed@. -> m () glIndexxvOES v1 = liftIO $ dyn106 ptr_glIndexxvOES v1 @@ -24472,8 +24472,8 @@ => GLuint -- ^ @texture@. -> GLint -- ^ @level@. -> GLbitfield -- ^ @access@.- -> Ptr GLint -- ^ @stride@ pointing to @1@ elements of type @GLint@.- -> Ptr GLenum -- ^ @layout@ pointing to @1@ elements of type @GLenum@.+ -> Ptr GLint -- ^ @stride@ pointing to @1@ element of type @GLint@.+ -> Ptr GLenum -- ^ @layout@ pointing to @1@ element of type @GLenum@. -> m (Ptr a) glMapTexture2DINTEL v1 v2 v3 v4 v5 = liftIO $ dyn502 ptr_glMapTexture2DINTEL v1 v2 v3 v4 v5 @@ -25731,7 +25731,7 @@ glMultiTexCoord1bvOES :: MonadIO m => GLenum -- ^ @texture@.- -> Ptr GLbyte -- ^ @coords@ pointing to @1@ elements of type @GLbyte@.+ -> Ptr GLbyte -- ^ @coords@ pointing to @1@ element of type @GLbyte@. -> m () glMultiTexCoord1bvOES v1 v2 = liftIO $ dyn531 ptr_glMultiTexCoord1bvOES v1 v2 @@ -25741,7 +25741,7 @@ -- glMultiTexCoord1d ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1d :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -25768,11 +25768,11 @@ -- glMultiTexCoord1dv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1dv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.- -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @CoordD@.+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @CoordD@. -> m () glMultiTexCoord1dv v1 v2 = liftIO $ dyn92 ptr_glMultiTexCoord1dv v1 v2 @@ -25785,7 +25785,7 @@ glMultiTexCoord1dvARB :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.- -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @CoordD@.+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @CoordD@. -> m () glMultiTexCoord1dvARB v1 v2 = liftIO $ dyn92 ptr_glMultiTexCoord1dvARB v1 v2 @@ -25795,7 +25795,7 @@ -- glMultiTexCoord1f ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1f :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -25822,11 +25822,11 @@ -- glMultiTexCoord1fv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1fv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.- -> Ptr GLfloat -- ^ @v@ pointing to @1@ elements of type @CoordF@.+ -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @CoordF@. -> m () glMultiTexCoord1fv v1 v2 = liftIO $ dyn93 ptr_glMultiTexCoord1fv v1 v2 @@ -25839,7 +25839,7 @@ glMultiTexCoord1fvARB :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.- -> Ptr GLfloat -- ^ @v@ pointing to @1@ elements of type @CoordF@.+ -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @CoordF@. -> m () glMultiTexCoord1fvARB v1 v2 = liftIO $ dyn93 ptr_glMultiTexCoord1fvARB v1 v2 @@ -25865,7 +25865,7 @@ glMultiTexCoord1hvNV :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.- -> Ptr GLhalfNV -- ^ @v@ pointing to @1@ elements of type @Half16NV@.+ -> Ptr GLhalfNV -- ^ @v@ pointing to @1@ element of type @Half16NV@. -> m () glMultiTexCoord1hvNV v1 v2 = liftIO $ dyn534 ptr_glMultiTexCoord1hvNV v1 v2 @@ -25875,7 +25875,7 @@ -- glMultiTexCoord1i ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1i :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -25902,11 +25902,11 @@ -- glMultiTexCoord1iv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1iv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.- -> Ptr GLint -- ^ @v@ pointing to @1@ elements of type @CoordI@.+ -> Ptr GLint -- ^ @v@ pointing to @1@ element of type @CoordI@. -> m () glMultiTexCoord1iv v1 v2 = liftIO $ dyn135 ptr_glMultiTexCoord1iv v1 v2 @@ -25919,7 +25919,7 @@ glMultiTexCoord1ivARB :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.- -> Ptr GLint -- ^ @v@ pointing to @1@ elements of type @CoordI@.+ -> Ptr GLint -- ^ @v@ pointing to @1@ element of type @CoordI@. -> m () glMultiTexCoord1ivARB v1 v2 = liftIO $ dyn135 ptr_glMultiTexCoord1ivARB v1 v2 @@ -25929,7 +25929,7 @@ -- glMultiTexCoord1s ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1s :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -25956,11 +25956,11 @@ -- glMultiTexCoord1sv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1sv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.- -> Ptr GLshort -- ^ @v@ pointing to @1@ elements of type @CoordS@.+ -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @CoordS@. -> m () glMultiTexCoord1sv v1 v2 = liftIO $ dyn536 ptr_glMultiTexCoord1sv v1 v2 @@ -25973,7 +25973,7 @@ glMultiTexCoord1svARB :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.- -> Ptr GLshort -- ^ @v@ pointing to @1@ elements of type @CoordS@.+ -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @CoordS@. -> m () glMultiTexCoord1svARB v1 v2 = liftIO $ dyn536 ptr_glMultiTexCoord1svARB v1 v2 @@ -25999,7 +25999,7 @@ glMultiTexCoord1xvOES :: MonadIO m => GLenum -- ^ @texture@.- -> Ptr GLfixed -- ^ @coords@ pointing to @1@ elements of type @GLfixed@.+ -> Ptr GLfixed -- ^ @coords@ pointing to @1@ element of type @GLfixed@. -> m () glMultiTexCoord1xvOES v1 v2 = liftIO $ dyn94 ptr_glMultiTexCoord1xvOES v1 v2 @@ -26036,7 +26036,7 @@ -- glMultiTexCoord2d ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2d :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26065,7 +26065,7 @@ -- glMultiTexCoord2dv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2dv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26092,7 +26092,7 @@ -- glMultiTexCoord2f ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2f :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26121,7 +26121,7 @@ -- glMultiTexCoord2fv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2fv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26175,7 +26175,7 @@ -- glMultiTexCoord2i ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2i :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26204,7 +26204,7 @@ -- glMultiTexCoord2iv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2iv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26231,7 +26231,7 @@ -- glMultiTexCoord2s ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2s :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26260,7 +26260,7 @@ -- glMultiTexCoord2sv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2sv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26342,7 +26342,7 @@ -- glMultiTexCoord3d ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3d :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26373,7 +26373,7 @@ -- glMultiTexCoord3dv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3dv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26400,7 +26400,7 @@ -- glMultiTexCoord3f ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3f :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26431,7 +26431,7 @@ -- glMultiTexCoord3fv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3fv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26486,7 +26486,7 @@ -- glMultiTexCoord3i ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3i :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26517,7 +26517,7 @@ -- glMultiTexCoord3iv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3iv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26544,7 +26544,7 @@ -- glMultiTexCoord3s ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3s :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26575,7 +26575,7 @@ -- glMultiTexCoord3sv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3sv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26659,7 +26659,7 @@ -- glMultiTexCoord4d ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4d :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26692,7 +26692,7 @@ -- glMultiTexCoord4dv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4dv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26719,7 +26719,7 @@ -- glMultiTexCoord4f ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4f :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26752,7 +26752,7 @@ -- glMultiTexCoord4fv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4fv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26808,7 +26808,7 @@ -- glMultiTexCoord4i ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4i :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26841,7 +26841,7 @@ -- glMultiTexCoord4iv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4iv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26868,7 +26868,7 @@ -- glMultiTexCoord4s ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4s :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26901,7 +26901,7 @@ -- glMultiTexCoord4sv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4sv :: MonadIO m => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26991,7 +26991,7 @@ :: MonadIO m => GLenum -- ^ @texture@. -> GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@. -> m () glMultiTexCoordP1uiv v1 v2 v3 = liftIO $ dyn408 ptr_glMultiTexCoordP1uiv v1 v2 v3 @@ -27019,7 +27019,7 @@ :: MonadIO m => GLenum -- ^ @texture@. -> GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@. -> m () glMultiTexCoordP2uiv v1 v2 v3 = liftIO $ dyn408 ptr_glMultiTexCoordP2uiv v1 v2 v3 @@ -27047,7 +27047,7 @@ :: MonadIO m => GLenum -- ^ @texture@. -> GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@. -> m () glMultiTexCoordP3uiv v1 v2 v3 = liftIO $ dyn408 ptr_glMultiTexCoordP3uiv v1 v2 v3 @@ -27075,7 +27075,7 @@ :: MonadIO m => GLenum -- ^ @texture@. -> GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@. -> m () glMultiTexCoordP4uiv v1 v2 v3 = liftIO $ dyn408 ptr_glMultiTexCoordP4uiv v1 v2 v3 @@ -28453,7 +28453,7 @@ glNormalP3uiv :: MonadIO m => GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@. -> m () glNormalP3uiv v1 v2 = liftIO $ dyn124 ptr_glNormalP3uiv v1 v2 @@ -29544,7 +29544,7 @@ :: MonadIO m => GLenum -- ^ @target@ of type @PixelTransformTargetEXT@. -> GLenum -- ^ @pname@ of type @PixelTransformPNameEXT@.- -> Ptr GLfloat -- ^ @params@ pointing to @1@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@. -> m () glPixelTransformParameterfvEXT v1 v2 v3 = liftIO $ dyn131 ptr_glPixelTransformParameterfvEXT v1 v2 v3 @@ -29572,7 +29572,7 @@ :: MonadIO m => GLenum -- ^ @target@ of type @PixelTransformTargetEXT@. -> GLenum -- ^ @pname@ of type @PixelTransformPNameEXT@.- -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@. -> m () glPixelTransformParameterivEXT v1 v2 v3 = liftIO $ dyn132 ptr_glPixelTransformParameterivEXT v1 v2 v3 @@ -29615,10 +29615,10 @@ -> GLsizei -- ^ @startSegment@. -> GLsizei -- ^ @numSegments@. -> GLfloat -- ^ @distance@.- -> Ptr GLfloat -- ^ @x@ pointing to @1@ elements of type @GLfloat@.- -> Ptr GLfloat -- ^ @y@ pointing to @1@ elements of type @GLfloat@.- -> Ptr GLfloat -- ^ @tangentX@ pointing to @1@ elements of type @GLfloat@.- -> Ptr GLfloat -- ^ @tangentY@ pointing to @1@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @x@ pointing to @1@ element of type @GLfloat@.+ -> Ptr GLfloat -- ^ @y@ pointing to @1@ element of type @GLfloat@.+ -> Ptr GLfloat -- ^ @tangentX@ pointing to @1@ element of type @GLfloat@.+ -> Ptr GLfloat -- ^ @tangentY@ pointing to @1@ element of type @GLfloat@. -> m GLboolean -- ^ of type @Boolean@. glPointAlongPathNV v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn600 ptr_glPointAlongPathNV v1 v2 v3 v4 v5 v6 v7 v8 @@ -29893,7 +29893,7 @@ glPollAsyncSGIX :: MonadIO m- => Ptr GLuint -- ^ @markerp@ pointing to @1@ elements of type @GLuint@.+ => Ptr GLuint -- ^ @markerp@ pointing to @1@ element of type @GLuint@. -> m GLint glPollAsyncSGIX v1 = liftIO $ dyn276 ptr_glPollAsyncSGIX v1 @@ -29905,7 +29905,7 @@ glPollInstrumentsSGIX :: MonadIO m- => Ptr GLint -- ^ @marker_p@ pointing to @1@ elements of type @GLint@.+ => Ptr GLint -- ^ @marker_p@ pointing to @1@ element of type @GLint@. -> m GLint glPollInstrumentsSGIX v1 = liftIO $ dyn601 ptr_glPollInstrumentsSGIX v1 @@ -30688,7 +30688,7 @@ :: MonadIO m => GLuint -- ^ @id@. -> GLsizei -- ^ @len@.- -> Ptr GLubyte -- ^ @name@ pointing to @1@ elements of type @GLubyte@.+ -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@. -> GLdouble -- ^ @x@. -> GLdouble -- ^ @y@. -> GLdouble -- ^ @z@.@@ -30706,7 +30706,7 @@ :: MonadIO m => GLuint -- ^ @id@. -> GLsizei -- ^ @len@.- -> Ptr GLubyte -- ^ @name@ pointing to @1@ elements of type @GLubyte@.+ -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@. -> Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @GLdouble@. -> m () glProgramNamedParameter4dvNV v1 v2 v3 v4 = liftIO $ dyn388 ptr_glProgramNamedParameter4dvNV v1 v2 v3 v4@@ -30721,7 +30721,7 @@ :: MonadIO m => GLuint -- ^ @id@. -> GLsizei -- ^ @len@.- -> Ptr GLubyte -- ^ @name@ pointing to @1@ elements of type @GLubyte@.+ -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@. -> GLfloat -- ^ @x@. -> GLfloat -- ^ @y@. -> GLfloat -- ^ @z@.@@ -30739,7 +30739,7 @@ :: MonadIO m => GLuint -- ^ @id@. -> GLsizei -- ^ @len@.- -> Ptr GLubyte -- ^ @name@ pointing to @1@ elements of type @GLubyte@.+ -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@. -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @GLfloat@. -> m () glProgramNamedParameter4fvNV v1 v2 v3 v4 = liftIO $ dyn389 ptr_glProgramNamedParameter4fvNV v1 v2 v3 v4@@ -30963,7 +30963,7 @@ => GLuint -- ^ @program@. -> GLint -- ^ @location@. -> GLsizei -- ^ @count@.- -> Ptr GLdouble -- ^ @value@ pointing to @1@ elements of type @GLdouble@.+ -> Ptr GLdouble -- ^ @value@ pointing to @1@ element of type @GLdouble@. -> m () glProgramUniform1dv v1 v2 v3 v4 = liftIO $ dyn449 ptr_glProgramUniform1dv v1 v2 v3 v4 @@ -31023,7 +31023,7 @@ => GLuint -- ^ @program@. -> GLint -- ^ @location@. -> GLsizei -- ^ @count@.- -> Ptr GLfloat -- ^ @value@ pointing to @1@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @value@ pointing to @1@ element of type @GLfloat@. -> m () glProgramUniform1fv v1 v2 v3 v4 = liftIO $ dyn450 ptr_glProgramUniform1fv v1 v2 v3 v4 @@ -31112,7 +31112,7 @@ => GLuint -- ^ @program@. -> GLint -- ^ @location@. -> GLsizei -- ^ @count@.- -> Ptr GLint -- ^ @value@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @value@ pointing to @1@ element of type @GLint@. -> m () glProgramUniform1iv v1 v2 v3 v4 = liftIO $ dyn451 ptr_glProgramUniform1iv v1 v2 v3 v4 @@ -31201,7 +31201,7 @@ => GLuint -- ^ @program@. -> GLint -- ^ @location@. -> GLsizei -- ^ @count@.- -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@. -> m () glProgramUniform1uiv v1 v2 v3 v4 = liftIO $ dyn452 ptr_glProgramUniform1uiv v1 v2 v3 v4 @@ -34022,7 +34022,7 @@ glReplacementCodeuiColor3fVertex3fvSUN :: MonadIO m- => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@. -> Ptr GLfloat -- ^ @c@ pointing to @3@ elements of type @GLfloat@. -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@. -> m ()@@ -34058,7 +34058,7 @@ glReplacementCodeuiColor4fNormal3fVertex3fvSUN :: MonadIO m- => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@. -> Ptr GLfloat -- ^ @c@ pointing to @4@ elements of type @GLfloat@. -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@. -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.@@ -34092,7 +34092,7 @@ glReplacementCodeuiColor4ubVertex3fvSUN :: MonadIO m- => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@. -> Ptr GLubyte -- ^ @c@ pointing to @4@ elements of type @GLubyte@. -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@. -> m ()@@ -34124,7 +34124,7 @@ glReplacementCodeuiNormal3fVertex3fvSUN :: MonadIO m- => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@. -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@. -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@. -> m ()@@ -34174,7 +34174,7 @@ glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN :: MonadIO m- => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@. -> Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@. -> Ptr GLfloat -- ^ @c@ pointing to @4@ elements of type @GLfloat@. -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.@@ -34210,7 +34210,7 @@ glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN :: MonadIO m- => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@. -> Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@. -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@. -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.@@ -34242,7 +34242,7 @@ glReplacementCodeuiTexCoord2fVertex3fvSUN :: MonadIO m- => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@. -> Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@. -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@. -> m ()@@ -34271,7 +34271,7 @@ glReplacementCodeuiVertex3fvSUN :: MonadIO m- => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+ => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@. -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@. -> m () glReplacementCodeuiVertex3fvSUN v1 v2 = liftIO $ dyn678 ptr_glReplacementCodeuiVertex3fvSUN v1 v2@@ -35440,7 +35440,7 @@ glSecondaryColorP3uiv :: MonadIO m => GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @color@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @color@ pointing to @1@ element of type @GLuint@. -> m () glSecondaryColorP3uiv v1 v2 = liftIO $ dyn124 ptr_glSecondaryColorP3uiv v1 v2 @@ -36595,7 +36595,7 @@ glTexCoord1bvOES :: MonadIO m- => Ptr GLbyte -- ^ @coords@ pointing to @1@ elements of type @GLbyte@.+ => Ptr GLbyte -- ^ @coords@ pointing to @1@ element of type @GLbyte@. -> m () glTexCoord1bvOES v1 = liftIO $ dyn37 ptr_glTexCoord1bvOES v1 @@ -36621,7 +36621,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x> glTexCoord1dv :: MonadIO m- => Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @CoordD@.+ => Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @CoordD@. -> m () glTexCoord1dv v1 = liftIO $ dyn39 ptr_glTexCoord1dv v1 @@ -36647,7 +36647,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x> glTexCoord1fv :: MonadIO m- => Ptr GLfloat -- ^ @v@ pointing to @1@ elements of type @CoordF@.+ => Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @CoordF@. -> m () glTexCoord1fv v1 = liftIO $ dyn41 ptr_glTexCoord1fv v1 @@ -36671,7 +36671,7 @@ glTexCoord1hvNV :: MonadIO m- => Ptr GLhalfNV -- ^ @v@ pointing to @1@ elements of type @Half16NV@.+ => Ptr GLhalfNV -- ^ @v@ pointing to @1@ element of type @Half16NV@. -> m () glTexCoord1hvNV v1 = liftIO $ dyn98 ptr_glTexCoord1hvNV v1 @@ -36697,7 +36697,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x> glTexCoord1iv :: MonadIO m- => Ptr GLint -- ^ @v@ pointing to @1@ elements of type @CoordI@.+ => Ptr GLint -- ^ @v@ pointing to @1@ element of type @CoordI@. -> m () glTexCoord1iv v1 = liftIO $ dyn43 ptr_glTexCoord1iv v1 @@ -36723,7 +36723,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x> glTexCoord1sv :: MonadIO m- => Ptr GLshort -- ^ @v@ pointing to @1@ elements of type @CoordS@.+ => Ptr GLshort -- ^ @v@ pointing to @1@ element of type @CoordS@. -> m () glTexCoord1sv v1 = liftIO $ dyn45 ptr_glTexCoord1sv v1 @@ -36747,7 +36747,7 @@ glTexCoord1xvOES :: MonadIO m- => Ptr GLfixed -- ^ @coords@ pointing to @1@ elements of type @GLfixed@.+ => Ptr GLfixed -- ^ @coords@ pointing to @1@ element of type @GLfixed@. -> m () glTexCoord1xvOES v1 = liftIO $ dyn106 ptr_glTexCoord1xvOES v1 @@ -37597,7 +37597,7 @@ glTexCoordP1uiv :: MonadIO m => GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@. -> m () glTexCoordP1uiv v1 v2 = liftIO $ dyn124 ptr_glTexCoordP1uiv v1 v2 @@ -37623,7 +37623,7 @@ glTexCoordP2uiv :: MonadIO m => GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@. -> m () glTexCoordP2uiv v1 v2 = liftIO $ dyn124 ptr_glTexCoordP2uiv v1 v2 @@ -37649,7 +37649,7 @@ glTexCoordP3uiv :: MonadIO m => GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@. -> m () glTexCoordP3uiv v1 v2 = liftIO $ dyn124 ptr_glTexCoordP3uiv v1 v2 @@ -37675,7 +37675,7 @@ glTexCoordP4uiv :: MonadIO m => GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@. -> m () glTexCoordP4uiv v1 v2 = liftIO $ dyn124 ptr_glTexCoordP4uiv v1 v2 @@ -43110,7 +43110,7 @@ glVertexAttrib1dv :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @GLdouble@.+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@. -> m () glVertexAttrib1dv v1 v2 = liftIO $ dyn805 ptr_glVertexAttrib1dv v1 v2 @@ -43123,7 +43123,7 @@ glVertexAttrib1dvARB :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @GLdouble@.+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@. -> m () glVertexAttrib1dvARB v1 v2 = liftIO $ dyn805 ptr_glVertexAttrib1dvARB v1 v2 @@ -43136,7 +43136,7 @@ glVertexAttrib1dvNV :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @GLdouble@.+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@. -> m () glVertexAttrib1dvNV v1 v2 = liftIO $ dyn805 ptr_glVertexAttrib1dvNV v1 v2 @@ -43190,7 +43190,7 @@ glVertexAttrib1fv :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLfloat -- ^ @v@ pointing to @1@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @GLfloat@. -> m () glVertexAttrib1fv v1 v2 = liftIO $ dyn372 ptr_glVertexAttrib1fv v1 v2 @@ -43203,7 +43203,7 @@ glVertexAttrib1fvARB :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLfloat -- ^ @v@ pointing to @1@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @GLfloat@. -> m () glVertexAttrib1fvARB v1 v2 = liftIO $ dyn372 ptr_glVertexAttrib1fvARB v1 v2 @@ -43216,7 +43216,7 @@ glVertexAttrib1fvNV :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLfloat -- ^ @v@ pointing to @1@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @GLfloat@. -> m () glVertexAttrib1fvNV v1 v2 = liftIO $ dyn372 ptr_glVertexAttrib1fvNV v1 v2 @@ -43242,7 +43242,7 @@ glVertexAttrib1hvNV :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLhalfNV -- ^ @v@ pointing to @1@ elements of type @Half16NV@.+ -> Ptr GLhalfNV -- ^ @v@ pointing to @1@ element of type @Half16NV@. -> m () glVertexAttrib1hvNV v1 v2 = liftIO $ dyn821 ptr_glVertexAttrib1hvNV v1 v2 @@ -43296,7 +43296,7 @@ glVertexAttrib1sv :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLshort -- ^ @v@ pointing to @1@ elements of type @GLshort@.+ -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @GLshort@. -> m () glVertexAttrib1sv v1 v2 = liftIO $ dyn806 ptr_glVertexAttrib1sv v1 v2 @@ -43309,7 +43309,7 @@ glVertexAttrib1svARB :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLshort -- ^ @v@ pointing to @1@ elements of type @GLshort@.+ -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @GLshort@. -> m () glVertexAttrib1svARB v1 v2 = liftIO $ dyn806 ptr_glVertexAttrib1svARB v1 v2 @@ -43322,7 +43322,7 @@ glVertexAttrib1svNV :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLshort -- ^ @v@ pointing to @1@ elements of type @GLshort@.+ -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @GLshort@. -> m () glVertexAttrib1svNV v1 v2 = liftIO $ dyn806 ptr_glVertexAttrib1svNV v1 v2 @@ -44711,7 +44711,7 @@ glVertexAttribI1iv :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLint -- ^ @v@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @v@ pointing to @1@ element of type @GLint@. -> m () glVertexAttribI1iv v1 v2 = liftIO $ dyn686 ptr_glVertexAttribI1iv v1 v2 @@ -44724,7 +44724,7 @@ glVertexAttribI1ivEXT :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLint -- ^ @v@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @v@ pointing to @1@ element of type @GLint@. -> m () glVertexAttribI1ivEXT v1 v2 = liftIO $ dyn686 ptr_glVertexAttribI1ivEXT v1 v2 @@ -44765,7 +44765,7 @@ glVertexAttribI1uiv :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLuint -- ^ @v@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @v@ pointing to @1@ element of type @GLuint@. -> m () glVertexAttribI1uiv v1 v2 = liftIO $ dyn193 ptr_glVertexAttribI1uiv v1 v2 @@ -44778,7 +44778,7 @@ glVertexAttribI1uivEXT :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLuint -- ^ @v@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @v@ pointing to @1@ element of type @GLuint@. -> m () glVertexAttribI1uivEXT v1 v2 = liftIO $ dyn193 ptr_glVertexAttribI1uivEXT v1 v2 @@ -45339,7 +45339,7 @@ glVertexAttribL1dv :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @GLdouble@.+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@. -> m () glVertexAttribL1dv v1 v2 = liftIO $ dyn805 ptr_glVertexAttribL1dv v1 v2 @@ -45352,7 +45352,7 @@ glVertexAttribL1dvEXT :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @GLdouble@.+ -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@. -> m () glVertexAttribL1dvEXT v1 v2 = liftIO $ dyn805 ptr_glVertexAttribL1dvEXT v1 v2 @@ -45378,7 +45378,7 @@ glVertexAttribL1i64vNV :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLint64EXT -- ^ @v@ pointing to @1@ elements of type @GLint64EXT@.+ -> Ptr GLint64EXT -- ^ @v@ pointing to @1@ element of type @GLint64EXT@. -> m () glVertexAttribL1i64vNV v1 v2 = liftIO $ dyn841 ptr_glVertexAttribL1i64vNV v1 v2 @@ -45430,7 +45430,7 @@ glVertexAttribL1ui64vNV :: MonadIO m => GLuint -- ^ @index@.- -> Ptr GLuint64EXT -- ^ @v@ pointing to @1@ elements of type @GLuint64EXT@.+ -> Ptr GLuint64EXT -- ^ @v@ pointing to @1@ element of type @GLuint64EXT@. -> m () glVertexAttribL1ui64vNV v1 v2 = liftIO $ dyn843 ptr_glVertexAttribL1ui64vNV v1 v2 @@ -45867,7 +45867,7 @@ => GLuint -- ^ @index@. -> GLenum -- ^ @type@. -> GLboolean -- ^ @normalized@ of type @Boolean@.- -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@. -> m () glVertexAttribP1uiv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glVertexAttribP1uiv v1 v2 v3 v4 @@ -45898,7 +45898,7 @@ => GLuint -- ^ @index@. -> GLenum -- ^ @type@. -> GLboolean -- ^ @normalized@ of type @Boolean@.- -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@. -> m () glVertexAttribP2uiv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glVertexAttribP2uiv v1 v2 v3 v4 @@ -45929,7 +45929,7 @@ => GLuint -- ^ @index@. -> GLenum -- ^ @type@. -> GLboolean -- ^ @normalized@ of type @Boolean@.- -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@. -> m () glVertexAttribP3uiv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glVertexAttribP3uiv v1 v2 v3 v4 @@ -45960,7 +45960,7 @@ => GLuint -- ^ @index@. -> GLenum -- ^ @type@. -> GLboolean -- ^ @normalized@ of type @Boolean@.- -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@. -> m () glVertexAttribP4uiv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glVertexAttribP4uiv v1 v2 v3 v4 @@ -46355,7 +46355,7 @@ glVertexP2uiv :: MonadIO m => GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@. -> m () glVertexP2uiv v1 v2 = liftIO $ dyn124 ptr_glVertexP2uiv v1 v2 @@ -46381,7 +46381,7 @@ glVertexP3uiv :: MonadIO m => GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@. -> m () glVertexP3uiv v1 v2 = liftIO $ dyn124 ptr_glVertexP3uiv v1 v2 @@ -46407,7 +46407,7 @@ glVertexP4uiv :: MonadIO m => GLenum -- ^ @type@.- -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+ -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@. -> m () glVertexP4uiv v1 v2 = liftIO $ dyn124 ptr_glVertexP4uiv v1 v2 @@ -46495,7 +46495,7 @@ glVertexStream1dvATI :: MonadIO m => GLenum -- ^ @stream@ of type @VertexStreamATI@.- -> Ptr GLdouble -- ^ @coords@ pointing to @1@ elements of type @GLdouble@.+ -> Ptr GLdouble -- ^ @coords@ pointing to @1@ element of type @GLdouble@. -> m () glVertexStream1dvATI v1 v2 = liftIO $ dyn92 ptr_glVertexStream1dvATI v1 v2 @@ -46521,7 +46521,7 @@ glVertexStream1fvATI :: MonadIO m => GLenum -- ^ @stream@ of type @VertexStreamATI@.- -> Ptr GLfloat -- ^ @coords@ pointing to @1@ elements of type @GLfloat@.+ -> Ptr GLfloat -- ^ @coords@ pointing to @1@ element of type @GLfloat@. -> m () glVertexStream1fvATI v1 v2 = liftIO $ dyn93 ptr_glVertexStream1fvATI v1 v2 @@ -46547,7 +46547,7 @@ glVertexStream1ivATI :: MonadIO m => GLenum -- ^ @stream@ of type @VertexStreamATI@.- -> Ptr GLint -- ^ @coords@ pointing to @1@ elements of type @GLint@.+ -> Ptr GLint -- ^ @coords@ pointing to @1@ element of type @GLint@. -> m () glVertexStream1ivATI v1 v2 = liftIO $ dyn135 ptr_glVertexStream1ivATI v1 v2 @@ -46573,7 +46573,7 @@ glVertexStream1svATI :: MonadIO m => GLenum -- ^ @stream@ of type @VertexStreamATI@.- -> Ptr GLshort -- ^ @coords@ pointing to @1@ elements of type @GLshort@.+ -> Ptr GLshort -- ^ @coords@ pointing to @1@ element of type @GLshort@. -> m () glVertexStream1svATI v1 v2 = liftIO $ dyn536 ptr_glVertexStream1svATI v1 v2 @@ -46948,7 +46948,7 @@ glVertexWeightfvEXT :: MonadIO m- => Ptr GLfloat -- ^ @weight@ pointing to @1@ elements of type @GLfloat@.+ => Ptr GLfloat -- ^ @weight@ pointing to @1@ element of type @GLfloat@. -> m () glVertexWeightfvEXT v1 = liftIO $ dyn41 ptr_glVertexWeightfvEXT v1 @@ -46972,7 +46972,7 @@ glVertexWeighthvNV :: MonadIO m- => Ptr GLhalfNV -- ^ @weight@ pointing to @1@ elements of type @Half16NV@.+ => Ptr GLhalfNV -- ^ @weight@ pointing to @1@ element of type @Half16NV@. -> m () glVertexWeighthvNV v1 = liftIO $ dyn98 ptr_glVertexWeighthvNV v1
src/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hs view
@@ -1,4 +1,3 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} -------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.GetProcAddress@@ -24,17 +23,12 @@ getProcAddressChecked, getProcAddressWithSuffixesChecked, getExtensionChecked- ) where import Control.Monad.IO.Class ( MonadIO(..) ) import Foreign.C.String ( withCString, CString ) import Foreign.Marshal.Error ( throwIf ) import Foreign.Ptr ( FunPtr, nullFunPtr )--#ifdef __HUGS__-{-# CFILES cbits/HsOpenGLRaw.c #-}-#endif --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/HP.hs view
@@ -23,4 +23,3 @@ import Graphics.Rendering.OpenGL.Raw.HP.ImageTransform import Graphics.Rendering.OpenGL.Raw.HP.OcclusionTest import Graphics.Rendering.OpenGL.Raw.HP.TextureLighting-
src/Graphics/Rendering/OpenGL/Raw/INGR/BlendFuncSeparate.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/INGR/blend_func_separate.txt INGR_blend_func_separate> extension.+-- The <https://www.opengl.org/registry/specs/EXT/blend_func_separate.txt INGR_blend_func_separate> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/KHR.hs view
@@ -13,21 +13,23 @@ -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.KHR (- module Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent, module Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced,+ module Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent, module Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl, module Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility, module Graphics.Rendering.OpenGL.Raw.KHR.DebugCore,+ module Graphics.Rendering.OpenGL.Raw.KHR.NoError, module Graphics.Rendering.OpenGL.Raw.KHR.Robustness, module Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR, module Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR ) where -import Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent import Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced+import Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent import Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl import Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility import Graphics.Rendering.OpenGL.Raw.KHR.DebugCore+import Graphics.Rendering.OpenGL.Raw.KHR.NoError import Graphics.Rendering.OpenGL.Raw.KHR.Robustness import Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR import Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR
src/Graphics/Rendering/OpenGL/Raw/KHR/BlendEquationAdvancedCoherent.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/KHR/blend_equation_advanced_coherent.txt KHR_blend_equation_advanced_coherent> extension.+-- The <https://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt KHR_blend_equation_advanced_coherent> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/KHR/DebugCompatibility.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/KHR/debug_compatibility.txt KHR_debug_compatibility> extension.+-- The <https://www.opengl.org/registry/specs/KHR/debug.txt KHR_debug> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/KHR/DebugCore.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/KHR/debug_core.txt KHR_debug_core> extension.+-- The <https://www.opengl.org/registry/specs/KHR/debug.txt KHR_debug> extension. -- --------------------------------------------------------------------------------
+ src/Graphics/Rendering/OpenGL/Raw/KHR/NoError.hs view
@@ -0,0 +1,20 @@+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.Rendering.OpenGL.Raw.KHR.NoError+-- Copyright : (c) Sven Panne 2015+-- License : BSD3+--+-- Maintainer : Sven Panne <svenpanne@gmail.com>+-- Stability : stable+-- Portability : portable+--+-- The <https://www.opengl.org/registry/specs/KHR/no_error.txt KHR_no_error> extension.+--+--------------------------------------------------------------------------------++module Graphics.Rendering.OpenGL.Raw.KHR.NoError (+ -- * Enums+ gl_CONTEXT_FLAG_NO_ERROR_BIT_KHR+) where++import Graphics.Rendering.OpenGL.Raw.Tokens
src/Graphics/Rendering/OpenGL/Raw/KHR/TextureCompressionASTCLDR.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/KHR/texture_compression_astc_ldr.txt KHR_texture_compression_astc_ldr> extension.+-- The <https://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt KHR_texture_compression_astc_ldr> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/NV.hs view
@@ -13,11 +13,11 @@ -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.NV (- module Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount, module Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect,+ module Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount, module Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture,- module Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent, module Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced,+ module Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent, module Graphics.Rendering.OpenGL.Raw.NV.CommandList, module Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5, module Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender,@@ -35,14 +35,14 @@ module Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer, module Graphics.Rendering.OpenGL.Raw.NV.FogDistance, module Graphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor,- module Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2, module Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram,+ module Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2, module Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples, module Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage,- module Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, module Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4, module Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5, module Graphics.Rendering.OpenGL.Raw.NV.GPUShader5,+ module Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4, module Graphics.Rendering.OpenGL.Raw.NV.HalfFloat, module Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery, module Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent,@@ -58,8 +58,8 @@ module Graphics.Rendering.OpenGL.Raw.NV.PointSprite, module Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, module Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart,- module Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2, module Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners,+ module Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2, module Graphics.Rendering.OpenGL.Raw.NV.SampleLocations, module Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad, module Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore,@@ -72,29 +72,29 @@ module Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal, module Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample, module Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle,+ module Graphics.Rendering.OpenGL.Raw.NV.TextureShader, module Graphics.Rendering.OpenGL.Raw.NV.TextureShader2, module Graphics.Rendering.OpenGL.Raw.NV.TextureShader3,- module Graphics.Rendering.OpenGL.Raw.NV.TextureShader,- module Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, module Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback,+ module Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2, module Graphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory, module Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop,- module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2, module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange,+ module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2, module Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit, module Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory,+ module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option, module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3, module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4,- module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram, module Graphics.Rendering.OpenGL.Raw.NV.VideoCapture ) where -import Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount import Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect+import Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount import Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture-import Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent import Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced+import Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent import Graphics.Rendering.OpenGL.Raw.NV.CommandList import Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5 import Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender@@ -112,14 +112,14 @@ import Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer import Graphics.Rendering.OpenGL.Raw.NV.FogDistance import Graphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor-import Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 import Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram+import Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 import Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples import Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage-import Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 import Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4 import Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5 import Graphics.Rendering.OpenGL.Raw.NV.GPUShader5+import Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 import Graphics.Rendering.OpenGL.Raw.NV.HalfFloat import Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery import Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent@@ -135,8 +135,8 @@ import Graphics.Rendering.OpenGL.Raw.NV.PointSprite import Graphics.Rendering.OpenGL.Raw.NV.PresentVideo import Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart-import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners+import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 import Graphics.Rendering.OpenGL.Raw.NV.SampleLocations import Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad import Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore@@ -149,19 +149,19 @@ import Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal import Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample import Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle+import Graphics.Rendering.OpenGL.Raw.NV.TextureShader import Graphics.Rendering.OpenGL.Raw.NV.TextureShader2 import Graphics.Rendering.OpenGL.Raw.NV.TextureShader3-import Graphics.Rendering.OpenGL.Raw.NV.TextureShader-import Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 import Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback+import Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 import Graphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory import Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop-import Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 import Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange+import Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 import Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit import Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory+import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3 import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4-import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram import Graphics.Rendering.OpenGL.Raw.NV.VideoCapture
src/Graphics/Rendering/OpenGL/Raw/NV/BlendEquationAdvancedCoherent.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/NV/blend_equation_advanced_coherent.txt NV_blend_equation_advanced_coherent> extension.+-- The <https://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt NV_blend_equation_advanced_coherent> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCompatibility.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/NV/path_rendering_compatibility.txt NV_path_rendering_compatibility> extension.+-- The <https://www.opengl.org/registry/specs/NV/path_rendering.txt NV_path_rendering> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCore.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/NV/path_rendering_core.txt NV_path_rendering_core> extension.+-- The <https://www.opengl.org/registry/specs/NV/path_rendering.txt NV_path_rendering> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/NVX/ConditionalRender.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/NVX/conditional_render.txt NVX_conditional_render> extension.+-- The <https://www.opengl.org/registry/specs/NVX/nvx_conditional_render.txt NVX_conditional_render> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/OES/ByteCoordinates.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/OES/byte_coordinates.txt OES_byte_coordinates> extension.+-- The <https://www.opengl.org/registry/specs/OES/OES_byte_coordinates.txt OES_byte_coordinates> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/OES/CompressedPalettedTexture.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/OES/compressed_paletted_texture.txt OES_compressed_paletted_texture> extension.+-- The <https://www.opengl.org/registry/specs/OES/OES_compressed_paletted_texture.txt OES_compressed_paletted_texture> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/OES/FixedPoint.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/OES/fixed_point.txt OES_fixed_point> extension.+-- The <https://www.opengl.org/registry/specs/OES/OES_fixed_point.txt OES_fixed_point> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/OES/QueryMatrix.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/OES/query_matrix.txt OES_query_matrix> extension.+-- The <https://www.opengl.org/registry/specs/OES/OES_query_matrix.txt OES_query_matrix> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/OES/ReadFormat.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/OES/read_format.txt OES_read_format> extension.+-- The <https://www.opengl.org/registry/specs/OES/OES_read_format.txt OES_read_format> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/OES/SinglePrecision.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/OES/single_precision.txt OES_single_precision> extension.+-- The <https://www.opengl.org/registry/specs/OES/OES_single_precision.txt OES_single_precision> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/SGIS/FogFunction.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/SGIS/fog_function.txt SGIS_fog_function> extension.+-- The <https://www.opengl.org/registry/specs/SGIS/fog_func.txt SGIS_fog_function> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/SGIS/PointParameters.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/SGIS/point_parameters.txt SGIS_point_parameters> extension.+-- The <https://www.opengl.org/registry/specs/EXT/point_parameters.txt SGIS_point_parameters> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/SGIX.hs view
@@ -13,8 +13,8 @@ -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.SGIX (- module Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram, module Graphics.Rendering.OpenGL.Raw.SGIX.Async,+ module Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram, module Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel, module Graphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax, module Graphics.Rendering.OpenGL.Raw.SGIX.CalligraphicFragment,@@ -36,8 +36,8 @@ module Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane, module Graphics.Rendering.OpenGL.Raw.SGIX.Resample, module Graphics.Rendering.OpenGL.Raw.SGIX.ScalebiasHint,- module Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient, module Graphics.Rendering.OpenGL.Raw.SGIX.Shadow,+ module Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient, module Graphics.Rendering.OpenGL.Raw.SGIX.Sprite, module Graphics.Rendering.OpenGL.Raw.SGIX.Subsample, module Graphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer,@@ -47,12 +47,12 @@ module Graphics.Rendering.OpenGL.Raw.SGIX.TextureMultiBuffer, module Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias, module Graphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip,- module Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA,- module Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb+ module Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb,+ module Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA ) where -import Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram import Graphics.Rendering.OpenGL.Raw.SGIX.Async+import Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram import Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel import Graphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax import Graphics.Rendering.OpenGL.Raw.SGIX.CalligraphicFragment@@ -74,8 +74,8 @@ import Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane import Graphics.Rendering.OpenGL.Raw.SGIX.Resample import Graphics.Rendering.OpenGL.Raw.SGIX.ScalebiasHint-import Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient import Graphics.Rendering.OpenGL.Raw.SGIX.Shadow+import Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient import Graphics.Rendering.OpenGL.Raw.SGIX.Sprite import Graphics.Rendering.OpenGL.Raw.SGIX.Subsample import Graphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer@@ -85,5 +85,5 @@ import Graphics.Rendering.OpenGL.Raw.SGIX.TextureMultiBuffer import Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias import Graphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip-import Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA import Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb+import Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA
src/Graphics/Rendering/OpenGL/Raw/SGIX/FragmentLighting.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/SGIX/fragment_lighting.txt SGIX_fragment_lighting> extension.+-- The <https://www.opengl.org/registry/specs/EXT/fragment_lighting.txt SGIX_fragment_lighting> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/SGIX/PixelTexture.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/SGIX/pixel_texture.txt SGIX_pixel_texture> extension.+-- The <https://www.opengl.org/registry/specs/SGIX/sgix_pixel_texture.txt SGIX_pixel_texture> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/SGIX/TextureAddEnv.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/SGIX/texture_add_env.txt SGIX_texture_add_env> extension.+-- The <https://www.opengl.org/registry/specs/SGIX/texture_env_add.txt SGIX_texture_add_env> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/ThreeDFX/Multisample.hs view
@@ -8,7 +8,7 @@ -- Stability : stable -- Portability : portable ----- The <https://www.opengl.org/registry/specs/3DFX/multisample.txt 3DFX_multisample> extension.+-- The <https://www.opengl.org/registry/specs/3DFX/3dfx_multisample.txt 3DFX_multisample> extension. -- --------------------------------------------------------------------------------
src/Graphics/Rendering/OpenGL/Raw/Tokens.hs view
@@ -1352,6 +1352,18 @@ gl_COLOR_ATTACHMENT15_NV :: GLenum gl_COLOR_ATTACHMENT15_NV = 0x8CEF +gl_COLOR_ATTACHMENT16 :: GLenum+gl_COLOR_ATTACHMENT16 = 0x8CF0++gl_COLOR_ATTACHMENT17 :: GLenum+gl_COLOR_ATTACHMENT17 = 0x8CF1++gl_COLOR_ATTACHMENT18 :: GLenum+gl_COLOR_ATTACHMENT18 = 0x8CF2++gl_COLOR_ATTACHMENT19 :: GLenum+gl_COLOR_ATTACHMENT19 = 0x8CF3+ gl_COLOR_ATTACHMENT1_EXT :: GLenum gl_COLOR_ATTACHMENT1_EXT = 0x8CE1 @@ -1361,6 +1373,36 @@ gl_COLOR_ATTACHMENT2 :: GLenum gl_COLOR_ATTACHMENT2 = 0x8CE2 +gl_COLOR_ATTACHMENT20 :: GLenum+gl_COLOR_ATTACHMENT20 = 0x8CF4++gl_COLOR_ATTACHMENT21 :: GLenum+gl_COLOR_ATTACHMENT21 = 0x8CF5++gl_COLOR_ATTACHMENT22 :: GLenum+gl_COLOR_ATTACHMENT22 = 0x8CF6++gl_COLOR_ATTACHMENT23 :: GLenum+gl_COLOR_ATTACHMENT23 = 0x8CF7++gl_COLOR_ATTACHMENT24 :: GLenum+gl_COLOR_ATTACHMENT24 = 0x8CF8++gl_COLOR_ATTACHMENT25 :: GLenum+gl_COLOR_ATTACHMENT25 = 0x8CF9++gl_COLOR_ATTACHMENT26 :: GLenum+gl_COLOR_ATTACHMENT26 = 0x8CFA++gl_COLOR_ATTACHMENT27 :: GLenum+gl_COLOR_ATTACHMENT27 = 0x8CFB++gl_COLOR_ATTACHMENT28 :: GLenum+gl_COLOR_ATTACHMENT28 = 0x8CFC++gl_COLOR_ATTACHMENT29 :: GLenum+gl_COLOR_ATTACHMENT29 = 0x8CFD+ gl_COLOR_ATTACHMENT2_EXT :: GLenum gl_COLOR_ATTACHMENT2_EXT = 0x8CE2 @@ -1370,6 +1412,12 @@ gl_COLOR_ATTACHMENT3 :: GLenum gl_COLOR_ATTACHMENT3 = 0x8CE3 +gl_COLOR_ATTACHMENT30 :: GLenum+gl_COLOR_ATTACHMENT30 = 0x8CFE++gl_COLOR_ATTACHMENT31 :: GLenum+gl_COLOR_ATTACHMENT31 = 0x8CFF+ gl_COLOR_ATTACHMENT3_EXT :: GLenum gl_COLOR_ATTACHMENT3_EXT = 0x8CE3 @@ -2266,6 +2314,9 @@ gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT :: GLbitfield gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001++gl_CONTEXT_FLAG_NO_ERROR_BIT_KHR :: GLbitfield+gl_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008 gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT :: GLbitfield gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004