packages feed

OpenGLRaw 2.5.0.0 → 2.5.1.0

raw patch · 72 files changed

+1364/−598 lines, 72 filesPVP ok

version bump matches the API change (PVP)

API changes (from Hackage documentation)

+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility30: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility31: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility32: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility33: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility40: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility41: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility42: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility43: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility44: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Compatibility45: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core30: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core31: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core32: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core33: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core40: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core41: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core42: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core43: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core44: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Core45: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.KHR.NoError: gl_CONTEXT_FLAG_NO_ERROR_BIT_KHR :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT16 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT17 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT18 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT19 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT20 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT21 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT22 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT23 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT24 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT25 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT26 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT27 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT28 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT29 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT30 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_COLOR_ATTACHMENT31 :: GLenum
+ Graphics.Rendering.OpenGL.Raw.Tokens: gl_CONTEXT_FLAG_NO_ERROR_BIT_KHR :: GLbitfield

Files

OpenGLRaw.cabal view
@@ -1,5 +1,5 @@ name: OpenGLRaw-version: 2.5.0.0+version: 2.5.1.0 synopsis: A raw binding for the OpenGL graphics system description:   OpenGLRaw is a raw Haskell binding for the OpenGL 4.5 graphics system and@@ -30,8 +30,9 @@ cabal-version: >= 1.10 extra-source-files:   README.md-  include/HsOpenGLRaw.h   RegistryProcessor/LICENSE+  RegistryProcessor/OpenGL-Registry/gl.xml+  RegistryProcessor/OpenGL-Registry/registry.rnc   RegistryProcessor/RegistryProcessor.cabal   RegistryProcessor/Setup.hs   RegistryProcessor/src/DeclarationParser.hs@@ -47,8 +48,18 @@  flag UseGlXGetProcAddress   description:-    Use glXGetProcAddress instead of dlsym on non-Windows/-Darwin platforms.+    Use glXGetProcAddress instead of dlsym on non-Windows/-Darwin/-Android platforms. +flag UseGLES2+  description:+    Use OpenGL ES 2.x instead of OpenGL ES 3.x on Android.++flag OsAndroid+  description:+    Compile for Android. This flag goes away when cabal supports os(android).+  default:+    False+ library   exposed-modules:     Graphics.Rendering.OpenGL.Raw@@ -382,6 +393,7 @@     Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl     Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility     Graphics.Rendering.OpenGL.Raw.KHR.DebugCore+    Graphics.Rendering.OpenGL.Raw.KHR.NoError     Graphics.Rendering.OpenGL.Raw.KHR.Robustness     Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR     Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR@@ -579,7 +591,6 @@   c-sources:     cbits/HsOpenGLRaw.c   hs-source-dirs: src-  include-dirs: include   build-depends:     base         >= 4   && < 5,     transformers >= 0.2 && < 0.5@@ -595,10 +606,11 @@     extra-libraries: opengl32   else     cpp-options: "-DCALLCONV=ccall"-    if !os(darwin) && !os(ios) && flag(UseGlXGetProcAddress)-      cc-options: "-DUSE_GLXGETPROCADDRESS"-    else+    if os(darwin) || os(ios) || flag(OsAndroid) || !flag(UseGlXGetProcAddress)+      -- TODO: Figure out if/when eglGetProcAddress should be used.       cc-options: "-DUSE_DLSYM"+    else+      cc-options: "-DUSE_GLXGETPROCADDRESS"     if os(darwin)       cpp-options: "-DHANDLE_IS_POINTER"       frameworks: OpenGL@@ -606,7 +618,13 @@       if os(ios)         frameworks: OpenGLES       else-        extra-libraries: GL+        if flag(OsAndroid)+          if flag(UseGLES2)+            extra-libraries: GLESv2+          else+            extra-libraries: GLESv3+        else+          extra-libraries: GL  source-repository head   type: git
+ RegistryProcessor/OpenGL-Registry/gl.xml view

file too large to diff

+ RegistryProcessor/OpenGL-Registry/registry.rnc view
@@ -0,0 +1,288 @@+# Copyright (c) 2013 The Khronos Group Inc.+#+# Permission is hereby granted, free of charge, to any person obtaining a+# copy of this software and/or associated documentation files (the+# "Materials"), to deal in the Materials without restriction, including+# without limitation the rights to use, copy, modify, merge, publish,+# distribute, sublicense, and/or sell copies of the Materials, and to+# permit persons to whom the Materials are furnished to do so, subject to+# the following conditions:+#+# The above copyright notice and this permission notice shall be included+# in all copies or substantial portions of the Materials.+#+# THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,+# EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF+# MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.+# IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY+# CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,+# TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE+# MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.++# Relax NG schema for Khronos Registry XML+# See http://www.opengl.org/registry/+#+# Last modified 2013/06/14+# This definition is subject to change (mostly in the form of additions)++namespace xsd = "http://www.w3.org/2001/XMLSchema-datatypes"++# Toplevel is a <registry> tag.+# May be led by an optional <comment> tag containing e.g. copyrights.+start = element registry {+    (+        element comment { text } ? |+        Types      * |+        Groups     * |+        Enums      * |+        Commands   * |+        Feature    * |+        Extensions *+    ) *+}++# <types> defines a group of types+Types = element types {+    Type *+}++# <type> defines a single type. It is usually a C typedef but+# may contain arbitrary C code.+#   name - name of this type, if not present in the <name> tag+#   api - matches a <feature> api attribute, if present+#   requires - name of another type definition required by this one+#   type - "group", if present, indicating a group of values in the+#       corresponding <enums> definition.+#   comment - unused+#   <apientry /> - substitutes for an APIENTRY-style macro on output+#   <name> - contains typename+Type = element type {+    attribute api { text } ? ,+    attribute requires { text } ? ,+    attribute name { TypeName } ? ,+    attribute type { text } ? ,+    Comment ? ,+    text ,+    element apientry { text } ? ,+    text ,+    element name { TypeName } ? ,+    text+}++# <groups> defines a group of enum groups+Groups = element groups {+    Group *+}++# <group> defines a single enum group. Enums may+# be in multiple groups.+#   name - group name+#   comment - unused+#   <enum name=""> - members of the group++Group = element group {+    Name ,+    Comment ? ,+    element enum { Name } *+}++# <enums> defines a group of enumerants+#   namespace - identifies a numeric namespace+#   group - identifies a functional subset of the namespace - same as <group name="">+#   start, end - beginning and end of a numeric range in the namespace+#   vendor - owner of the numeric range+#   type - "bitmask", if present+#   comment - unused+Enums = element enums {+    attribute namespace { text } ? ,+    attribute group { text } ? ,+    attribute type { text } ? ,+    attribute start { Integer } ? ,+    attribute end { Integer } ? ,+    Vendor ? ,+    Comment ? ,+    (Enum | Unused) *+}+# <enum> defines a single enumerant+#   value - integer (including hex) value of the enumerant+#   api - matches a <feature> api attribute, if present+#   type - "u" (unsigned), "ull" (uint64), or integer if not present+#   name - enumerant name+#   alias - another enumerant this is semantically identical to+#   comment - unused+Enum = element enum {+    (+        attribute value { Integer } &+        attribute api { text } ? &+        attribute type { TypeSuffix } ? &+        attribute name { text } &+        attribute alias { text } ? &+        Comment ?+    )+}+# <unused> defines a range of enumerants not currently being used+#   start, end - beginning and end of an unused numeric range+#   vendor - unused+#   comment - unused+Unused = element unused {+    attribute start { Integer } ,+    attribute end { Integer } ? ,+    Vendor ? ,+    Comment ?+}+# <commands> defines a group of commands+#   namespace - identifies a function namespace+Commands = element commands {+    attribute namespace { text } ? ,+    Command *+}+# <command> defines a single command+#   <proto> is the C function prototype, including the return type+#   <param> are function parameters, in order+#     <ptype> is a <type> name, if present+#     <name> is the function / parameter name+# The textual contents of <proto> and <param> should be legal C+# for those parts of a function declaration.+#   <alias> - denotes function aliasing+#     name - name of aliased function+#   <vecequiv> - denotes scalar / vector function equivalence+#     name - name of corresponding vector form, e.g. (glColor3f -> glColor3fv)+#   <glx> - information about GLX protocol+#     type - "render", "single", or "vendor" for GLXRender, GLXSingle, GLXVendorPrivate{WithReply}+#     opcode - numeric opcode of specified type for this function+#     name - if present, protocol name (defaults to command name)+#     comment - unused+Command = element command {+    Comment ? ,+    element proto {+        attribute group { text } ? ,+        text ,+        element ptype { TypeName } ? ,+        text ,+        element name { text } ,+        text+    } ,+    element param {+        attribute group { text } ? ,+        attribute len { text } ? ,+        text ,+        element ptype { TypeName } ? ,+        text ,+        element name { text } ,+        text+    } * ,+    (+        element alias {+            Name+        } ? &+        element vecequiv {+            Name+        } ? &+        element glx {+            attribute type { text } ,+            attribute opcode { xsd:integer } ,+            Name ? ,+            Comment ?+        } *+    )+}+# Each <feature> defines the interface of an API version (e.g. OpenGL 1.2)+#   api - API tag (e.g. 'gl', 'gles2', etc. - used internally, not+#     neccessarily an actual API name+#   name - version name (C preprocessor name, e.g. GL_VERSION_4_2)+#   number - version number, e.g. 4.2+#   protect - additional #ifdef symbol to place around the feature+#   <require> / <remove> contains features to require or remove in+#                        this version+#     profile - only require/remove when generated profile matches+#     comment - unused+Feature = element feature {+    attribute api { text } ,+    Name ,+    attribute number { xsd:float } ,+    attribute protect { text } ?,+    Comment ? ,+    (+        element require {+            ProfileName ? ,+            Comment ? ,+            InterfaceElement *+        } |+        element remove {+            ProfileName ? ,+            Comment ? ,+            InterfaceElement *+        }+    ) *+}+Extensions = element extensions {+    Extension *+}+# Defines the interface of an API <extension>. Like a <feature>+# tag, but with a slightly different api attribute.+#   api - regexp pattern matching one or more API tags, indicating+#     which APIs the extension is known to work with. The only+#     syntax supported is <name>{|<name>}* and each name must+#     exactly match an API being generated (implicit ^$ surrounding).+# In addition, <require> / <remove> tags also support an+# api attribute:+#     api - only require/remove these features for the matching API.+#       Not a regular expression.+Extension = element extension {+    Name ,+    attribute protect { text } ?,+    attribute supported { StringGroup } ? ,+    Comment ? ,+    (+        element require {+            attribute api { text } ? ,+            ProfileName ? ,+            Comment ? ,+            InterfaceElement *+        } |+        element remove {+            attribute api { text } ? ,+            ProfileName ? ,+            Comment ? ,+            InterfaceElement *+        }+    ) *+}+# Contents of a <require> / <remove> tag, defining a group+# of features to require or remove.+#   <type> / <enum> / <command> all have attributes+#     name - feature name which must match+InterfaceElement =+    element type {+        Name ,+        Comment ?+    } |+    element enum {+        Name ,+        Comment ?+    } |+    element command {+        Name ,+        Comment ?+    }++# Integers are allowed to be either decimal or C-hex (0x[0-9A-F]+), but+# XML Schema types don't seem to support hex notation, so we use this+# as a placeholder.+Integer = text++# TypeName is an argument/return value C type name+TypeName = text++# TypeSuffix is a C numeric type suffix, e.g. 'u' or 'ull'+TypeSuffix = text++# StringGroup is a regular expression with an implicit+#   '^(' and ')$' bracketing it.+StringGroup = text++# Repeatedly used attributes+ProfileName = attribute profile { text }+Vendor = attribute vendor { text }+Comment = attribute comment { text }+Name = attribute name { text }
RegistryProcessor/RegistryProcessor.cabal view
@@ -1,5 +1,5 @@ name: RegistryProcessor-version: 0.1.0.0+version: 0.1.0.1 synopsis: A processor for the OpenGL Registry description: A tool for generating OpenGLRaw from the OpenGL Registry license: BSD3@@ -9,13 +9,8 @@ category: Graphics build-type: Simple extra-source-files:-  TODO-  registry/egl.xml-  registry/gl.xml-  registry/glx.xml-  registry/registry.rnc-  registry/registry.rng-  registry/wgl.xml+  OpenGL-Registry/gl.xml+  OpenGL-Registry/registry.rnc cabal-version: >=1.10  executable RegistryProcessor
RegistryProcessor/src/Main.hs view
@@ -15,9 +15,9 @@  main :: IO () main = do-  [registryPath] <- E.getArgs-  let api = API "gl"-  res <- fmap parseRegistry $ readFile registryPath+  [a, registryPath] <- E.getArgs+  let api = API a+  res <- parseRegistry toEnumType `fmap` readFile registryPath   case res of     Left msg -> SI.hPutStrLn SI.stderr msg     Right registry -> do@@ -25,28 +25,60 @@       let sigMap = signatureMap registry       printForeign sigMap       printFunctions api registry sigMap-      printExtensions api registry-      CM.forM_ ["1.0", "1.1", "1.2", "1.3", "1.4", "1.5", "2.0", "2.1"] $ \v ->-        printFeature api (read v) (ProfileName "version") registry-      CM.forM_ ["3.0", "3.1", "3.2", "3.3", "4.0", "4.1", "4.2", "4.3", "4.4", "4.5"] $ \v -> do-        printFeature api (read v) (ProfileName "core") registry-        printFeature api (read v) (ProfileName "compatibility") registry+      let extModules = extensionModules api registry+      CM.forM_ extModules printExtensionModule+      printReExports extModules+      CM.forM_ (openGLVersions api) $ \v ->+        CM.forM_ (supportedProfiles api v) $ \p ->+          printFeature api v p registry+      printTopLevel api extModules -printFeature :: API -> Version -> ProfileName -> Registry -> IO ()-printFeature api version profile registry = do-  let relName = capitalize (unProfileName profile) ++-                show (major version) ++ show (minor version)-  printExtension Nothing [relName] $ fixedReplay api version profile registry+openGLVersions :: API -> [Version]+openGLVersions api = map read $ case unAPI api of+  "gl" -> [ "1.0", "1.1", "1.2", "1.3", "1.4", "1.5",+            "2.0", "2.1",+            "3.0", "3.1", "3.2", "3.3",+            "4.0", "4.1", "4.2", "4.3", "4.4", "4.5" ]+  "gles1" -> [ "1.0" ]+  "gles2" -> [ "2.0", "3.0", "3.1" ]+  a -> error $ "unknown API " ++ a +latestVersion :: API -> Version+latestVersion = last . openGLVersions++supportedProfiles :: API -> Version -> [Maybe ProfileName]+supportedProfiles api v = case unAPI api of+  "gl" | major v < 3 -> [ Nothing ]+       | otherwise ->  map (Just . ProfileName) [ "core", "compatibility" ]+  "gles1" -> map (Just . ProfileName) [ "lite", "common" ]+  "gles2" -> [ Nothing ]+  a -> error $ "unknown API " ++ a++latestProfiles :: API -> [Maybe ProfileName]+latestProfiles api = supportedProfiles api (latestVersion api)++profileToReExport :: API -> Maybe ProfileName+profileToReExport = last . latestProfiles++printFeature :: API -> Version -> Maybe ProfileName -> Registry -> IO ()+printFeature api version mbProfile registry =+  printExtension [featureName version mbProfile] [] $+    fixedReplay api version mbProfile registry++featureName :: Version -> Maybe ProfileName -> String+featureName version mbProfile =+  maybe "Version" (capitalize . unProfileName) mbProfile +++  show (major version) ++ show (minor version)+ printTokens :: API -> Registry -> IO () printTokens api registry = do   let comment =         ["All enumeration tokens from the",          "<http://www.opengl.org/registry/ OpenGL registry>."]-  startModule Nothing ["Tokens"] Nothing comment $ \moduleName h -> do+  startModule ["Tokens"] Nothing comment $ \moduleName h -> do     SI.hPutStrLn h $ "module " ++ moduleName ++ " where"     SI.hPutStrLn h ""-    SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Types"+    SI.hPutStrLn h $ "import " ++ moduleNameFor ["Types"]     SI.hPutStrLn h ""     mapM_ (SI.hPutStrLn h . unlines . convertEnum)       [ e@@ -67,12 +99,12 @@ printForeign :: M.Map String String -> IO () printForeign sigMap = do   let comment = ["All foreign imports."]-  startModule Nothing ["Foreign"] (Just "{-# LANGUAGE CPP #-}") comment $ \moduleName h -> do+  startModule ["Foreign"] (Just "{-# LANGUAGE CPP #-}") comment $ \moduleName h -> do     SI.hPutStrLn h $ "module " ++ moduleName ++ " where"     SI.hPutStrLn h ""     SI.hPutStrLn h "import Foreign.C.Types"     SI.hPutStrLn h "import Foreign.Ptr"-    SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Types"+    SI.hPutStrLn h $ "import " ++ moduleNameFor ["Types"]     SI.hPutStrLn h ""     mapM_ (SI.hPutStrLn h . uncurry makeImportDynamic) (M.assocs sigMap) @@ -81,7 +113,7 @@   let comment =         ["All raw functions from the",          "<http://www.opengl.org/registry/ OpenGL registry>."]-  startModule Nothing ["Functions"] Nothing comment $ \moduleName h -> do+  startModule ["Functions"] Nothing comment $ \moduleName h -> do     SI.hPutStrLn h $ "module " ++ moduleName ++ " ("     SI.hPutStrLn h . separate unCommandName . M.keys . commands $ registry     SI.hPutStrLn h ") where"@@ -91,9 +123,9 @@     SI.hPutStrLn h "import Foreign.Ptr ( Ptr, FunPtr, nullFunPtr )"     SI.hPutStrLn h "import System.IO.Unsafe ( unsafePerformIO )"     SI.hPutStrLn h ""-    SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Foreign"-    SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.GetProcAddress ( getProcAddress )"-    SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Types"+    SI.hPutStrLn h $ "import " ++ moduleNameFor ["Foreign"]+    SI.hPutStrLn h $ "import " ++ moduleNameFor ["GetProcAddress"] ++" ( getProcAddress )"+    SI.hPutStrLn h $ "import " ++ moduleNameFor ["Types"]     SI.hPutStrLn h ""     SI.hPutStrLn h "getCommand :: String -> IO (FunPtr a)"     SI.hPutStrLn h "getCommand cmd ="@@ -104,99 +136,139 @@     SI.hPutStrLn h ""     mapM_ (SI.hPutStrLn h . showCommand api sigMap) (M.elems (commands registry)) -printExtensions :: API -> Registry -> IO ()-printExtensions api registry = do-  -- only consider non-empty supported extensions/modifications for the given API-  let supportedExtensions =-        [ nameAndMods-        | ext <- extensions registry-        , api `supports` extensionSupported ext-        , nameAndMods@(_,(_:_)) <- [nameAndModifications api ext] ]-  CM.forM_ supportedExtensions $ \(n,mods) -> do-    let profileAndModName =-          if any isProfileDependent mods-            then [(ProfileName p, extendExtensionName n p)-                 | p <- ["core", "compatibility"] ]-            else [(ProfileName "core", n)]  -- the actual profile doesn't matter-    CM.forM_ profileAndModName $ \(prof, modName) -> do-      let ("GL":vendor:extWords) = splitBy (== '_') (unExtensionName modName)-      printExtension (Just vendor) extWords $-        executeModifications api prof registry mods+printExtensionModule :: (ExtensionName, ExtensionName, ([TypeName], [Enum'], [Command])) -> IO ()+printExtensionModule (extName, mangledExtName, extensionParts) =+  printExtension [extensionNameCategory mangledExtName, extensionNameName mangledExtName]+                 (commentForExension extName)+                 extensionParts -isProfileDependent :: Modification -> Bool-isProfileDependent = DM.isJust . modificationProfile+extendWithProfile :: ExtensionName -> Maybe ProfileName -> ExtensionName+extendWithProfile extName =+  maybe extName (\p -> extName { extensionNameName = joinWords [extensionNameName extName, capitalize (unProfileName p)]}) -extendExtensionName :: ExtensionName -> String -> ExtensionName-extendExtensionName n profile =-  ExtensionName . (++ ("_" ++ profile)). unExtensionName $ n+mangleExtensionName :: ExtensionName -> ExtensionName+mangleExtensionName extName = extName {+  extensionNameCategory = fixCategory $ extensionNameCategory extName,+  extensionNameName = zip (splitWords (extensionNameName extName)) [0 ..] >>= fixExtensionWord }+  where fixCategory c = case c of+          "3DFX" -> "ThreeDFX"+          _ -> c+        fixExtensionWord (w, pos) = case w of+          "422" | pos == 0-> "FourTwoTwo"+          "64bit" -> "64Bit"+          "ES2" -> "ES2"+          "ES3" -> "ES3"+          "FXT1" -> "FXT1"+          "a2ui" -> "A2UI"+          "abgr" -> "ABGR"+          "astc" -> "ASTC"+          "bgra" -> "BGRA"+          "bptc" -> "BPTC"+          "cl" -> "CL"+          "cmyka" -> "CMYKA"+          "dxt1" -> "DXT1"+          "es" -> "ES"+          "ffd" -> "FFD"+          "fp64" -> "FP64"+          "gpu" -> "GPU"+          "hdr" -> "HDR"+          "latc" -> "LATC"+          "ldr" -> "LDR"+          "lod" -> "LOD"+          "pn" -> "PN"+          "rg" -> "RG"+          "rgb" -> "RGB"+          "rgb10" -> "RGB10"+          "rgb32" -> "RGB32"+          "rgtc" -> "RGTC"+          "s3tc" -> "S3TC"+          "sRGB" -> "SRGB"+          "snorm" -> "SNorm"+          "texture3D" -> "Texture3D"+          "texture4D" -> "Texture4D"+          "vdpau" -> "VDPAU"+          "ycbcr" -> "YCbCr"+          "ycrcb" -> "YCrCb"+          "ycrcba" -> "YCrCbA"+          _ -> capitalize w -startModule :: Maybe String -> [String] -> Maybe String -> [String] -> (String -> SI.Handle -> IO ()) -> IO ()-startModule mbVendor extWords mbPragma comments action = do-  let moduleNameParts =-        ["Graphics", "Rendering", "OpenGL", "Raw"] ++-        maybe [] (\vendor -> [fixVendor vendor]) mbVendor ++-        [concat (zipWith fixExtensionWord extWords [0 ..])]-      path = F.joinPath moduleNameParts `F.addExtension` "hs"-      moduleName = L.intercalate "." moduleNameParts-  D.createDirectoryIfMissing True $ F.takeDirectory path-  SI.withFile path SI.WriteMode $ \h -> do-    printModuleHeader h mbPragma moduleName comments-    action moduleName h+extensionModules :: API -> Registry -> [(ExtensionName, ExtensionName, ([TypeName], [Enum'], [Command]))]+extensionModules api registry =+  [ (extName, mangledExtName, executeModifications api mbProfile registry mods)+  | (extName, mods) <- supportedExtensions api registry+  , mbProfile <- if isProfileDependent mods then suppProfs else [ Nothing ]+  , let mangledExtName = mangleExtensionName (extendWithProfile extName mbProfile)+  ]+  where suppProfs = latestProfiles api+        isProfileDependent mods = any (`S.member` allProfileNames) (mentionedProfileNames mods)+        mentionedProfileNames mods = DM.catMaybes . map modificationProfile $ mods+        allProfileNames = S.fromList . DM.catMaybes $ suppProfs -fixVendor :: String -> String-fixVendor v = case v of-  "3DFX" -> "ThreeDFX"-  _ -> v+-- We only consider non-empty supported extensions/modifications for the given API.+supportedExtensions :: API -> Registry -> [(ExtensionName, [Modification])]+supportedExtensions api registry =+  [ nameAndMods+  | ext <- extensions registry+  , api `supports` extensionSupported ext+  , nameAndMods@(_,(_:_)) <- [nameAndModifications api ext] ]+  where nameAndModifications :: API -> Extension -> (ExtensionName, [Modification])+        nameAndModifications api e =+          (extensionName e,+           [ conditionalModificationModification cm+           | cm <- extensionsRequireRemove e+           , api `matches` conditionalModificationAPI cm+           -- ARB_compatibility has an empty "require" element only+           , not . null . modificationInterfaceElements . conditionalModificationModification $ cm ]) -fixExtensionWord :: String -> Int -> String-fixExtensionWord w  pos = case w of-  "422" | pos == 0-> "FourTwoTwo"-  "64bit" -> "64Bit"-  "ES2" -> "ES2"-  "ES3" -> "ES3"-  "FXT1" -> "FXT1"-  "a2ui" -> "A2UI"-  "abgr" -> "ABGR"-  "astc" -> "ASTC"-  "bgra" -> "BGRA"-  "bptc" -> "BPTC"-  "cl" -> "CL"-  "cmyka" -> "CMYKA"-  "dxt1" -> "DXT1"-  "es" -> "ES"-  "ffd" -> "FFD"-  "fp64" -> "FP64"-  "gpu" -> "GPU"-  "hdr" -> "HDR"-  "latc" -> "LATC"-  "ldr" -> "LDR"-  "lod" -> "LOD"-  "pn" -> "PN"-  "rg" -> "RG"-  "rgb" -> "RGB"-  "rgb10" -> "RGB10"-  "rgb32" -> "RGB32"-  "rgtc" -> "RGTC"-  "s3tc" -> "S3TC"-  "sRGB" -> "SRGB"-  "snorm" -> "SNorm"-  "texture3D" -> "Texture3D"-  "texture4D" -> "Texture4D"-  "vdpau" -> "VDPAU"-  "ycbcr" -> "YCbCr"-  "ycrcb" -> "YCrCb"-  "ycrcba" -> "YCrCbA"-  _ -> capitalize w+commentForExension :: ExtensionName -> [String]+commentForExension n = [+  "The <https://www.opengl.org/registry/specs/" +++  fixRegistryPath (extensionNameCategory n ++ "/" ++ extensionNameName n) ++ ".txt " +++  joinWords [extensionNameCategory n, extensionNameName n] ++ "> extension."]+  where fixRegistryPath :: String -> String+        fixRegistryPath path = case path of+          "3DFX/multisample" -> "3DFX/3dfx_multisample"+          "EXT/debug_label" -> "EXT/EXT_debug_label"+          "EXT/debug_marker" -> "EXT/EXT_debug_marker"+          "EXT/multisample" -> "EXT/wgl_multisample"+          "EXT/texture_cube_map" -> "ARB/texture_cube_map"+          "INGR/blend_func_separate" -> "EXT/blend_func_separate"+          "KHR/blend_equation_advanced_coherent" -> "KHR/blend_equation_advanced"+          "KHR/texture_compression_astc_ldr" -> "KHR/texture_compression_astc_hdr"+          "NV/blend_equation_advanced_coherent" -> "NV/blend_equation_advanced"+          "NVX/conditional_render" -> "NVX/nvx_conditional_render"+          "OES/byte_coordinates" -> "OES/OES_byte_coordinates"+          "OES/compressed_paletted_texture" -> "OES/OES_compressed_paletted_texture"+          "OES/fixed_point" -> "OES/OES_fixed_point"+          "OES/query_matrix" -> "OES/OES_query_matrix"+          "OES/read_format" -> "OES/OES_read_format"+          "OES/single_precision" -> "OES/OES_single_precision"+          "SGIS/fog_function" -> "SGIS/fog_func"+          "SGIS/point_parameters" -> "EXT/point_parameters"+          "SGIX/fragment_lighting" -> "EXT/fragment_lighting"+          "SGIX/pixel_texture" -> "SGIX/sgix_pixel_texture"+          "SGIX/texture_add_env" -> "SGIX/texture_env_add"+          _ -> path -nameAndModifications :: API -> Extension -> (ExtensionName, [Modification])-nameAndModifications api e =-  (extensionName e,-   [ conditionalModificationModification cm-   | cm <- extensionsRequireRemove e-   , api `matches` conditionalModificationAPI cm-   -- ARB_compatibility has an empty "require" element only-   , not . null . modificationInterfaceElements . conditionalModificationModification $ cm ])+printReExports :: [(ExtensionName, ExtensionName, ([TypeName], [Enum'], [Command]))] -> IO ()+printReExports extModules = do+  let extMap = M.fromListWith (++) [((extensionNameCategory extName, extensionNameCategory mangledExtName), [mangledExtName])+                                   | (extName, mangledExtName, _) <- extModules ]+      reExports = [ (cat, L.sort mangledExtNames)+                  | (cat, mangledExtNames) <- M.toList extMap ]+  CM.forM_ reExports $ \((category, mangledCategory), mangledExtNames) -> do+    let comment = ["A convenience module, combining all raw modules containing " ++ category ++ " extensions."]+    startModule [mangledCategory] Nothing comment $ \moduleName h -> do+      SI.hPutStrLn h $ "module "++ moduleName ++ " ("+      SI.hPutStrLn h $ separate (\mangledExtName -> "module " ++ extensionNameFor mangledExtName) mangledExtNames+      SI.hPutStrLn h ") where"+      SI.hPutStrLn h ""+      CM.forM_ mangledExtNames $ \mangledExtName ->+        SI.hPutStrLn h $ "import " ++ extensionNameFor mangledExtName +extensionNameFor :: ExtensionName -> String+extensionNameFor mangledExtName = moduleNameFor [extensionNameCategory mangledExtName, extensionNameName mangledExtName]+ supports :: API -> Maybe [API] -> Bool _ `supports` Nothing = True a `supports` Just apis = a `elem` apis@@ -208,10 +280,9 @@ separate f = L.intercalate ",\n" . map ("  " ++) . map f  -- Note that we handle features just like extensions.-printExtension :: Maybe String -> [String] -> ([TypeName], [Enum'], [Command]) -> IO ()-printExtension mbVendor extWords (ts, es, cs) = do-  let comment = maybe [] (makeExtensionURL extWords) mbVendor-  startModule mbVendor extWords Nothing comment $ \moduleName h -> do+printExtension :: [String] -> [String] -> ([TypeName], [Enum'], [Command]) -> IO ()+printExtension moduleNameSuffix comment (ts, es, cs) =+  startModule moduleNameSuffix Nothing comment $ \moduleName h -> do     SI.hPutStrLn h $ "module "++ moduleName ++ " ("     CM.unless (null ts) $ do       SI.hPutStrLn h "  -- * Types"@@ -228,18 +299,61 @@     SI.hPutStrLn h ") where"     SI.hPutStrLn h ""     CM.unless (null ts) $-      SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Types"+      SI.hPutStrLn h $ "import " ++ moduleNameFor ["Types"]     CM.unless (null es) $-      SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Tokens"+      SI.hPutStrLn h $ "import " ++ moduleNameFor ["Tokens"]     CM.unless (null cs) $-      SI.hPutStrLn h "import Graphics.Rendering.OpenGL.Raw.Functions"+      SI.hPutStrLn h $ "import " ++ moduleNameFor ["Functions"] -makeExtensionURL :: [String] -> String -> [String]-makeExtensionURL extWords vendor =-  ["The <https://www.opengl.org/registry/specs/" ++-   vendor ++ "/" ++ L.intercalate "_" extWords ++ ".txt " ++-   L.intercalate "_" (vendor : extWords) ++ "> extension."]+printTopLevel :: API -> [(ExtensionName, ExtensionName, ([TypeName], [Enum'], [Command]))] -> IO ()+printTopLevel api extModules = do+  let mangledCategories = sortUnique [ extensionNameCategory mangledExtName+                                     | (_, mangledExtName, _) <- extModules ]+      profToReExport = profileToReExport api+      lastComp = featureName (latestVersion api) profToReExport+      moduleNames = [ moduleNameFor [c] | c <- [ lastComp, "GetProcAddress" ] ++ mangledCategories ]+      comment = [ L.intercalate " "+                    [ "A convenience module, combining the latest"+                    , apiName api+                    , maybe "version" (\p -> unProfileName p ++ " profile") profToReExport+                    , "plus" ]+                , "all extensions." ]+  startModule [] Nothing comment $ \moduleName h -> do+    SI.hPutStrLn h $ "module "++ moduleName ++ " ("+    SI.hPutStrLn h $ separate (\m -> "module " ++ m) moduleNames+    SI.hPutStrLn h ") where"+    SI.hPutStrLn h ""+    CM.forM_ moduleNames $ \moduleName ->+      SI.hPutStrLn h $ "import " ++ moduleName +apiName :: API -> String+apiName api = case unAPI api of+  "gl" -> "OpenGL"+  "gles1" -> "OpenGL ES 1.x"+  "gles2" -> "OpenGL ES"+  a -> error $ "unknown API " ++ a++sortUnique :: Ord a => [a] -> [a]+sortUnique = S.toList . S.fromList++startModule :: [String] -> Maybe String -> [String] -> (String -> SI.Handle -> IO ()) -> IO ()+startModule moduleNameSuffix mbPragma comments action = do+  let path = modulePathFor moduleNameSuffix+      moduleName = moduleNameFor moduleNameSuffix+  D.createDirectoryIfMissing True $ F.takeDirectory path+  SI.withFile path SI.WriteMode $ \h -> do+    printModuleHeader h mbPragma moduleName comments+    action moduleName h++moduleNameFor :: [String] -> String+moduleNameFor = L.intercalate "." . moduleNameParts++modulePathFor :: [String] -> FilePath+modulePathFor moduleNameSuffix = F.joinPath (moduleNameParts moduleNameSuffix) `F.addExtension` "hs"++moduleNameParts :: [String] -> [String]+moduleNameParts = (["Graphics", "Rendering", "OpenGL", "Raw"] ++)+ printModuleHeader :: SI.Handle -> Maybe String -> String -> [String] -> IO () printModuleHeader h mbPragma moduleName comments = do   maybe (return ()) (SI.hPutStrLn h) mbPragma@@ -262,12 +376,12 @@ -- Annoyingly enough, the OpenGL registry doesn't contain any enums for -- OpenGL 1.0, so let's just use the OpenGL 1.1 ones. Furthermore, features -- don't explicitly list the types referenced by commands, so we add them.-fixedReplay :: API -> Version -> ProfileName -> Registry -> ([TypeName], [Enum'], [Command])-fixedReplay api version profile registry+fixedReplay :: API -> Version -> Maybe ProfileName -> Registry -> ([TypeName], [Enum'], [Command])+fixedReplay api version mbProfile registry   | api == API "gl" && version == read "1.0" = (ts', es11, cs)   | otherwise = (ts', es, cs)-  where (ts, es, cs) = replay api version profile registry-        (_, es11, _) = replay api (read "1.1") profile registry+  where (ts, es, cs) = replay api version mbProfile registry+        (_, es11, _) = replay api (read "1.1") mbProfile registry         ts' = S.toList . addFuncsAndMakes . S.unions  $ S.fromList ts : map referencedTypes cs  -- For debug callbacks, we want to export the Haskell types and their creators, too.@@ -285,32 +399,31 @@  -- Here is the heart of the feature construction logic: Chronologically replay -- the whole version history for the given API/version/profile triple.-replay :: API -> Version -> ProfileName -> Registry -> ([TypeName], [Enum'], [Command])-replay api version profile registry =-  executeModifications api profile registry modifications-  where modifications = concatMap modificationsFor history-        modificationsFor = flip lookup' (features registry)+replay :: API -> Version -> Maybe ProfileName -> Registry -> ([TypeName], [Enum'], [Command])+replay api version mbProfile registry =+  executeModifications api mbProfile registry modifications+  where modifications = history >>= flip lookup' (features registry)         history = L.sort [ key                          | key@(a,v) <- M.keys (features registry)                          , a == api                          , v <= version ] -executeModifications :: API -> ProfileName -> Registry -> [Modification] -> ([TypeName], [Enum'], [Command])-executeModifications api profile registry modifications = (ts, es, cs)+executeModifications :: API -> Maybe ProfileName -> Registry -> [Modification] -> ([TypeName], [Enum'], [Command])+executeModifications api mbProfile registry modifications = (ts, es, cs)   where ts = [ n | TypeElement n <- lst ]         es = [ e | EnumElement n <- lst                  , e <- lookup' n (enums registry)                  , api `matches` enumAPI e ]         cs = [ lookup' n (commands registry) | CommandElement n <- lst ]-        lst = S.toList $ interfaceElementsFor profile modifications+        lst = S.toList $ interfaceElementsFor mbProfile modifications -interfaceElementsFor :: ProfileName -> [Modification] -> S.Set InterfaceElement-interfaceElementsFor profile modifications =+interfaceElementsFor :: Maybe ProfileName -> [Modification] -> S.Set InterfaceElement+interfaceElementsFor mbProfile modifications =   foldl (flip ($)) S.empty modificationsFor   where modificationsFor =           [ op (modificationKind m) ie           | m <- modifications-          , profile `matches` modificationProfile m+          , maybe True (`matches` modificationProfile m) mbProfile           , ie <- modificationInterfaceElements m ]         op Require = S.insert         op Remove = S.delete@@ -358,7 +471,7 @@                 [_] ->  "-- | Manual page for "  ++ links                 _   ->  "-- | Manual pages for " ++ links         renderURL (u, l) = "<" ++ u ++ " " ++ l ++ ">"-        args = concat [" v" ++ show i | i <- [1 .. length (paramTypes c)]]+        args = [1 .. length (paramTypes c)] >>= \i -> " v" ++ show i  makeImportDynamic :: String -> String -> String makeImportDynamic compactSignature dyn_name =@@ -396,9 +509,12 @@          isInteresting = DM.isJust (arrayLength sigElem) || DM.isJust (belongsToGroup sigElem) -        elms | numPointer sigElem > 0 = " pointing to" ++ len ++ " elements"+        elms | numPointer sigElem > 0 = " pointing to" ++ len ++ " " ++ elements              | otherwise = "" +        elements | arrayLength sigElem == Just "1" = "element"+                 | otherwise = "elements"+         len = maybe "" (\l -> " " ++ inlineCode l) (arrayLength sigElem)          base = maybeDeref . maybeSetBaseType@@ -408,3 +524,35 @@  inlineCode :: String -> String inlineCode s = "@" ++ s ++ "@"++-- TODO: Use Either instead of error below?+toEnumType :: ToEnumType+toEnumType eNamespace eGroup eType suffix = TypeName $+  case (eNamespace, eGroup, eType, unTypeSuffix `fmap` suffix) of+    -- glx.xml+    (Just "GLXStrings", _, _, _) -> "String"+    (Just ('G':'L':'X':_), _, _, _) -> "CInt"++    -- egl.xml+    -- TODO: EGLenum for EGL_OPENGL_API, EGL_OPENGL_ES_API, EGL_OPENVG_API, EGL_OPENVG_IMAGE?+    (Just ('E':'G':'L':_), _, Nothing, Just "ull") -> "EGLTime"+    (Just ('E':'G':'L':_), _, _, _) -> "EGLint"++    -- wgl.xml+    (Just "WGLLayerPlaneMask", _, _, _) -> "UINT"+    (Just "WGLColorBufferMask", _, _, _) -> "UINT"+    (Just "WGLContextFlagsMask", _, _, _) -> "INT"+    (Just "WGLContextProfileMask", _, _, _) -> "INT"+    (Just "WGLImageBufferMaskI3D" , _, _, _) -> "UINT"+    (Just "WGLDXInteropMaskNV", _, _, _) -> "GLenum"+    (Just ('W':'G':'L':_), _, _, _) -> "CInt"++    -- gl.xml+    (Just "OcclusionQueryEventMaskAMD", _, _, _) -> "GLuint"+    (Just "GL", Just "PathRenderingTokenNV", _, _) -> "GLubyte"+    (Just "GL", _, Just "bitmask", _) -> "GLbitfield"+    (Just "GL", _, Nothing, Just "u") -> "GLuint"+    (Just "GL", _, Nothing, Just "ull") -> "GLuint64"+    (Just "GL", _, Nothing, Nothing) -> "GLenum"++    (_, _, _, _) -> error "can't determine enum type"
RegistryProcessor/src/ManPages.hs view
@@ -898,38 +898,6 @@   ("glMultiDrawArrays", "glMultiDrawArrays"),   ("glMultiDrawElementsBaseVertex", "glMultiDrawElementsBaseVertex"),   ("glMultiDrawElements", "glMultiDrawElements"),-  ("glMultiTexCoord1s", "glMultiTexCoord"),-  ("glMultiTexCoord1i", "glMultiTexCoord"),-  ("glMultiTexCoord1f", "glMultiTexCoord"),-  ("glMultiTexCoord1d", "glMultiTexCoord"),-  ("glMultiTexCoord2s", "glMultiTexCoord"),-  ("glMultiTexCoord2i", "glMultiTexCoord"),-  ("glMultiTexCoord2f", "glMultiTexCoord"),-  ("glMultiTexCoord2d", "glMultiTexCoord"),-  ("glMultiTexCoord3s", "glMultiTexCoord"),-  ("glMultiTexCoord3i", "glMultiTexCoord"),-  ("glMultiTexCoord3f", "glMultiTexCoord"),-  ("glMultiTexCoord3d", "glMultiTexCoord"),-  ("glMultiTexCoord4s", "glMultiTexCoord"),-  ("glMultiTexCoord4i", "glMultiTexCoord"),-  ("glMultiTexCoord4f", "glMultiTexCoord"),-  ("glMultiTexCoord4d", "glMultiTexCoord"),-  ("glMultiTexCoord1sv", "glMultiTexCoord"),-  ("glMultiTexCoord1iv", "glMultiTexCoord"),-  ("glMultiTexCoord1fv", "glMultiTexCoord"),-  ("glMultiTexCoord1dv", "glMultiTexCoord"),-  ("glMultiTexCoord2sv", "glMultiTexCoord"),-  ("glMultiTexCoord2iv", "glMultiTexCoord"),-  ("glMultiTexCoord2fv", "glMultiTexCoord"),-  ("glMultiTexCoord2dv", "glMultiTexCoord"),-  ("glMultiTexCoord3sv", "glMultiTexCoord"),-  ("glMultiTexCoord3iv", "glMultiTexCoord"),-  ("glMultiTexCoord3fv", "glMultiTexCoord"),-  ("glMultiTexCoord3dv", "glMultiTexCoord"),-  ("glMultiTexCoord4sv", "glMultiTexCoord"),-  ("glMultiTexCoord4iv", "glMultiTexCoord"),-  ("glMultiTexCoord4fv", "glMultiTexCoord"),-  ("glMultiTexCoord4dv", "glMultiTexCoord"),   ("glPixelStoref", "glPixelStore"),   ("glPixelStorei", "glPixelStore"),   ("glPointParameterf", "glPointParameter"),
RegistryProcessor/src/MangledRegistry.hs view
@@ -1,10 +1,14 @@+-- This module is a convenience layer upon the Registry module which knows+-- nothing about GL/GLX/EGL/WGL-specific things. module MangledRegistry (+  ToEnumType,   parseRegistry,   Registry(..),   Type(..),   Group(..),   Enum'(..),   R.TypeName(..),+  R.TypeSuffix(..),   Command(..), commandName,   SignatureElement(..),   Modification(..),@@ -20,7 +24,7 @@   ExtensionName(..),   API(..),   Version(..),-  splitBy+  splitWords, joinWords ) where  import qualified Data.Char as C@@ -33,9 +37,11 @@ import qualified DeclarationParser as D import qualified Registry as R -parseRegistry :: String -> Either String Registry-parseRegistry = fmap toRegistry . R.parseRegistry+type ToEnumType = Maybe String -> Maybe String -> Maybe String -> Maybe R.TypeSuffix -> R.TypeName +parseRegistry :: ToEnumType -> String -> Either String Registry+parseRegistry toEnumType str = toRegistry toEnumType `fmap` R.parseRegistry str+ data Registry = Registry {   types :: M.Map R.TypeName Type,   groups :: M.Map GroupName Group,@@ -45,8 +51,8 @@   extensions :: [Extension]   } deriving (Eq, Ord, Show) -toRegistry :: R.Registry -> Registry-toRegistry r = Registry {+toRegistry :: ToEnumType -> R.Registry -> Registry+toRegistry toEnumType r = Registry {   types = fromList'     [ (typeNameOf t, toType t)     | R.TypesElement te <- rs@@ -59,7 +65,7 @@    [ (enumName en, [en])    | R.EnumsElement ee <- rs    , Left e <- R.enumsEnumOrUnuseds ee-   , let en = toEnum' (R.enumsNamespace ee) (R.enumsGroup ee) (R.enumsType ee) e ],+   , let en = toEnum' (toEnumType (R.enumsNamespace ee) (R.enumsGroup ee) (R.enumsType ee)) e ],   commands = fromList'    [ (CommandName . R.protoName . R.commandProto $ c, toCommand c)    | R.CommandsElement ce <- rs@@ -113,56 +119,32 @@   enumName :: EnumName   } deriving (Eq, Ord, Show) -toEnum' :: Maybe String -> Maybe String -> Maybe String -> R.Enum' -> Enum'-toEnum' eNamespace eGroup eType  e = Enum {+toEnum' :: (Maybe R.TypeSuffix -> R.TypeName) -> R.Enum' -> Enum'+toEnum' toTypeName e = Enum {   enumValue = EnumValue (R.enumValue e),   enumAPI = API `fmap` R.enumAPI e,-  enumType = toEnumType eNamespace eGroup eType (R.enumType e),+  enumType = toTypeName (R.enumType e),   enumName = mangleEnumName (R.enumName e) }  mangleEnumName :: String -> EnumName mangleEnumName =-  EnumName . L.intercalate [splitChar] . headToLower . splitBy (== splitChar)-  where splitChar = '_'-        headToLower xs = map C.toLower (head xs) : tail xs+  EnumName . joinWords . headToLower . splitWords+  where headToLower xs = map C.toLower (head xs) : tail xs +splitChar :: Char+splitChar = '_'++splitWords :: String -> [String]+splitWords = splitBy (== splitChar)+ splitBy :: (a -> Bool) -> [a] -> [[a]] splitBy _ [] = [] splitBy p xs = case break p xs of                 (ys, []  ) -> [ys]                 (ys, _:zs) -> ys : splitBy p zs --- TODO: Use Either instead of error below?-toEnumType :: Maybe String -> Maybe String -> Maybe String -> Maybe R.TypeSuffix -> R.TypeName-toEnumType eNamespace eGroup eType suffix = R.TypeName $-  case (eNamespace, eGroup, eType, R.unTypeSuffix `fmap` suffix) of-    -- glx.xml-    (Just "GLXStrings", _, _, _) -> "String"-    (Just ('G':'L':'X':_), _, _, _) -> "CInt"--    -- egl.xml-    -- TODO: EGLenum for EGL_OPENGL_API, EGL_OPENGL_ES_API, EGL_OPENVG_API, EGL_OPENVG_IMAGE?-    (Just ('E':'G':'L':_), _, Nothing, Just "ull") -> "EGLTime"-    (Just ('E':'G':'L':_), _, _, _) -> "EGLint"- -    -- wgl.xml-    (Just "WGLLayerPlaneMask", _, _, _) -> "UINT"-    (Just "WGLColorBufferMask", _, _, _) -> "UINT"-    (Just "WGLContextFlagsMask", _, _, _) -> "INT"-    (Just "WGLContextProfileMask", _, _, _) -> "INT"-    (Just "WGLImageBufferMaskI3D" , _, _, _) -> "UINT"-    (Just "WGLDXInteropMaskNV", _, _, _) -> "GLenum"-    (Just ('W':'G':'L':_), _, _, _) -> "CInt"--    -- gl.xml-    (Just "OcclusionQueryEventMaskAMD", _, _, _) -> "GLuint"-    (Just "GL", Just "PathRenderingTokenNV", _, _) -> "GLubyte"-    (Just "GL", _, Just "bitmask", _) -> "GLbitfield"-    (Just "GL", _, Nothing, Just "u") -> "GLuint"-    (Just "GL", _, Nothing, Just "ull") -> "GLuint64"-    (Just "GL", _, Nothing, Nothing) -> "GLenum"--    (_, _, _, _) -> error "can't determine enum type"+joinWords :: [String] -> String+joinWords = L.intercalate [splitChar]  data Command = Command {   resultType :: SignatureElement,@@ -256,7 +238,7 @@  toExtension :: R.Extension -> Extension toExtension e = Extension {-  extensionName = ExtensionName . R.unName . R.extensionName $ e,+  extensionName = toExtensionName $ R.extensionName e,   extensionSupported = supp `fmap` R.extensionSupported e,   extensionsRequireRemove = map toConditionalModification (R.extensionsRequireRemove e) }   where supp = map API . splitBy (== '|') . R.unStringGroup@@ -298,7 +280,19 @@  newtype CommandName = CommandName { unCommandName :: String } deriving (Eq, Ord, Show) -newtype ExtensionName = ExtensionName { unExtensionName :: String } deriving (Eq, Ord, Show)+-- See https://www.opengl.org/registry/doc/rules.html#spec_naming+data ExtensionName = ExtensionName {+  extensionNameAPI :: String,+  extensionNameCategory :: String,+  extensionNameName :: String+  } deriving (Eq, Ord, Show)++toExtensionName :: R.Name -> ExtensionName+toExtensionName name = ExtensionName {+   extensionNameAPI = a,+   extensionNameCategory = c,+   extensionNameName = joinWords rest }+   where (a:c:rest) = splitWords (R.unName name)  newtype API = API { unAPI :: String } deriving (Eq, Ord, Show) 
− include/HsOpenGLRaw.h
@@ -1,31 +0,0 @@-/* ------------------------------------------------------------------------------ *- * Module      :  GL extension support for Graphics.Rendering.OpenGL.Raw- * Copyright   :  (c) Sven Panne 2015- * License     :  BSD3- *- * Maintainer  :  Sven Panne <svenpanne@gmail.com>- * Stability   :  stable- * Portability :  portable- *- * This header should only define preprocessor macros!- *- * -------------------------------------------------------------------------- */--#ifndef HSOPENGLRAW_H-#define HSOPENGLRAW_H--#define HASH #--/* NOTE: The macro must immediately start with the foreign declaration,-   otherwise the magic mangler (hack_foreign) in the Hugs build system-   doesn't recognize it. */-#define EXTENSION_ENTRY(_dyn_entry,_ptr_entry,_str_entry,_entry,_ty) \-foreign import CALLCONV unsafe "dynamic" _dyn_entry :: FunPtr (_ty) -> (_ty) ; \-_entry :: (_ty) ; \-_entry = _dyn_entry _ptr_entry ; \-_ptr_entry :: FunPtr a ; \-_ptr_entry = unsafePerformIO (Graphics.Rendering.OpenGL.Raw.GetProcAddress.getExtensionChecked _str_entry) ; \-{-HASH NOINLINE _ptr_entry HASH-}--#endif
src/Graphics/Rendering/OpenGL/Raw/ARB.hs view
@@ -17,9 +17,9 @@   module Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture,   module Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended,   module Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage,+  module Graphics.Rendering.OpenGL.Raw.ARB.CLEvent,   module Graphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject,   module Graphics.Rendering.OpenGL.Raw.ARB.ClearTexture,-  module Graphics.Rendering.OpenGL.Raw.ARB.CLEvent,   module Graphics.Rendering.OpenGL.Raw.ARB.ClipControl,   module Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat,   module Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage,@@ -34,15 +34,15 @@   module Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp,   module Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture,   module Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess,-  module Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend,   module Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers,+  module Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend,   module Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex,   module Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect,   module Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced,-  module Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts,   module Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility,   module Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility,   module Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility,+  module Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts,   module Graphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation,   module Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram,   module Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader,@@ -50,19 +50,19 @@   module Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility,   module Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore,   module Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB,+  module Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5,+  module Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64,   module Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4,   module Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary,   module Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage,-  module Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5,-  module Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64,   module Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel,   module Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex,   module Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility,   module Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore,   module Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters,   module Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays,-  module Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2,   module Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery,+  module Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2,   module Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata,   module Graphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment,   module Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange,@@ -71,8 +71,8 @@   module Graphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect,   module Graphics.Rendering.OpenGL.Raw.ARB.Multisample,   module Graphics.Rendering.OpenGL.Raw.ARB.Multitexture,-  module Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2,   module Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery,+  module Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2,   module Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery,   module Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject,   module Graphics.Rendering.OpenGL.Raw.ARB.PointParameters,@@ -82,8 +82,8 @@   module Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject,   module Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility,   module Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore,-  module Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects,   module Graphics.Rendering.OpenGL.Raw.ARB.SampleShading,+  module Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects,   module Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap,   module Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture,   module Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects,@@ -94,8 +94,8 @@   module Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine,   module Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100,   module Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude,-  module Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient,   module Graphics.Rendering.OpenGL.Raw.ARB.Shadow,+  module Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient,   module Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer,   module Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture,   module Graphics.Rendering.OpenGL.Raw.ARB.StencilTexturing,@@ -106,11 +106,11 @@   module Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange,-  module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression,+  module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC,-  module Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap,+  module Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat,@@ -118,9 +118,9 @@   module Graphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample,-  module Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle,-  module Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureRG,+  module Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI,+  module Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage,   module Graphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample,@@ -152,9 +152,9 @@ import Graphics.Rendering.OpenGL.Raw.ARB.BindlessTexture import Graphics.Rendering.OpenGL.Raw.ARB.BlendFuncExtended import Graphics.Rendering.OpenGL.Raw.ARB.BufferStorage+import Graphics.Rendering.OpenGL.Raw.ARB.CLEvent import Graphics.Rendering.OpenGL.Raw.ARB.ClearBufferObject import Graphics.Rendering.OpenGL.Raw.ARB.ClearTexture-import Graphics.Rendering.OpenGL.Raw.ARB.CLEvent import Graphics.Rendering.OpenGL.Raw.ARB.ClipControl import Graphics.Rendering.OpenGL.Raw.ARB.ColorBufferFloat import Graphics.Rendering.OpenGL.Raw.ARB.CompressedTexturePixelStorage@@ -169,15 +169,15 @@ import Graphics.Rendering.OpenGL.Raw.ARB.DepthClamp import Graphics.Rendering.OpenGL.Raw.ARB.DepthTexture import Graphics.Rendering.OpenGL.Raw.ARB.DirectStateAccess-import Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend import Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffers+import Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend import Graphics.Rendering.OpenGL.Raw.ARB.DrawElementsBaseVertex import Graphics.Rendering.OpenGL.Raw.ARB.DrawIndirect import Graphics.Rendering.OpenGL.Raw.ARB.DrawInstanced-import Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts import Graphics.Rendering.OpenGL.Raw.ARB.ES2Compatibility import Graphics.Rendering.OpenGL.Raw.ARB.ES31Compatibility import Graphics.Rendering.OpenGL.Raw.ARB.ES3Compatibility+import Graphics.Rendering.OpenGL.Raw.ARB.EnhancedLayouts import Graphics.Rendering.OpenGL.Raw.ARB.ExplicitUniformLocation import Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram import Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader@@ -185,19 +185,19 @@ import Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCompatibility import Graphics.Rendering.OpenGL.Raw.ARB.FramebufferObjectCore import Graphics.Rendering.OpenGL.Raw.ARB.FramebufferSRGB+import Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5+import Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64 import Graphics.Rendering.OpenGL.Raw.ARB.GeometryShader4 import Graphics.Rendering.OpenGL.Raw.ARB.GetProgramBinary import Graphics.Rendering.OpenGL.Raw.ARB.GetTextureSubImage-import Graphics.Rendering.OpenGL.Raw.ARB.GPUShader5-import Graphics.Rendering.OpenGL.Raw.ARB.GPUShaderFP64 import Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatPixel import Graphics.Rendering.OpenGL.Raw.ARB.HalfFloatVertex import Graphics.Rendering.OpenGL.Raw.ARB.ImagingCompatibility import Graphics.Rendering.OpenGL.Raw.ARB.ImagingCore import Graphics.Rendering.OpenGL.Raw.ARB.IndirectParameters import Graphics.Rendering.OpenGL.Raw.ARB.InstancedArrays-import Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2 import Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery+import Graphics.Rendering.OpenGL.Raw.ARB.InternalformatQuery2 import Graphics.Rendering.OpenGL.Raw.ARB.InvalidateSubdata import Graphics.Rendering.OpenGL.Raw.ARB.MapBufferAlignment import Graphics.Rendering.OpenGL.Raw.ARB.MapBufferRange@@ -206,8 +206,8 @@ import Graphics.Rendering.OpenGL.Raw.ARB.MultiDrawIndirect import Graphics.Rendering.OpenGL.Raw.ARB.Multisample import Graphics.Rendering.OpenGL.Raw.ARB.Multitexture-import Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 import Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery+import Graphics.Rendering.OpenGL.Raw.ARB.OcclusionQuery2 import Graphics.Rendering.OpenGL.Raw.ARB.PipelineStatisticsQuery import Graphics.Rendering.OpenGL.Raw.ARB.PixelBufferObject import Graphics.Rendering.OpenGL.Raw.ARB.PointParameters@@ -217,8 +217,8 @@ import Graphics.Rendering.OpenGL.Raw.ARB.QueryBufferObject import Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCompatibility import Graphics.Rendering.OpenGL.Raw.ARB.RobustnessCore-import Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects import Graphics.Rendering.OpenGL.Raw.ARB.SampleShading+import Graphics.Rendering.OpenGL.Raw.ARB.SamplerObjects import Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubeMap import Graphics.Rendering.OpenGL.Raw.ARB.SeamlessCubemapPerTexture import Graphics.Rendering.OpenGL.Raw.ARB.SeparateShaderObjects@@ -229,8 +229,8 @@ import Graphics.Rendering.OpenGL.Raw.ARB.ShaderSubroutine import Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguage100 import Graphics.Rendering.OpenGL.Raw.ARB.ShadingLanguageInclude-import Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient import Graphics.Rendering.OpenGL.Raw.ARB.Shadow+import Graphics.Rendering.OpenGL.Raw.ARB.ShadowAmbient import Graphics.Rendering.OpenGL.Raw.ARB.SparseBuffer import Graphics.Rendering.OpenGL.Raw.ARB.SparseTexture import Graphics.Rendering.OpenGL.Raw.ARB.StencilTexturing@@ -241,11 +241,11 @@ import Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObject import Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferObjectRGB32 import Graphics.Rendering.OpenGL.Raw.ARB.TextureBufferRange-import Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC import Graphics.Rendering.OpenGL.Raw.ARB.TextureCompression+import Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionBPTC import Graphics.Rendering.OpenGL.Raw.ARB.TextureCompressionRGTC-import Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray import Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMap+import Graphics.Rendering.OpenGL.Raw.ARB.TextureCubeMapArray import Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvCombine import Graphics.Rendering.OpenGL.Raw.ARB.TextureEnvDot3 import Graphics.Rendering.OpenGL.Raw.ARB.TextureFloat@@ -253,9 +253,9 @@ import Graphics.Rendering.OpenGL.Raw.ARB.TextureMirrorClampToEdge import Graphics.Rendering.OpenGL.Raw.ARB.TextureMirroredRepeat import Graphics.Rendering.OpenGL.Raw.ARB.TextureMultisample-import Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle-import Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI import Graphics.Rendering.OpenGL.Raw.ARB.TextureRG+import Graphics.Rendering.OpenGL.Raw.ARB.TextureRGB10A2UI+import Graphics.Rendering.OpenGL.Raw.ARB.TextureRectangle import Graphics.Rendering.OpenGL.Raw.ARB.TextureStencil8 import Graphics.Rendering.OpenGL.Raw.ARB.TextureStorage import Graphics.Rendering.OpenGL.Raw.ARB.TextureStorageMultisample
src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCompatibility.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/ARB/framebuffer_object_compatibility.txt ARB_framebuffer_object_compatibility> extension.+-- The <https://www.opengl.org/registry/specs/ARB/framebuffer_object.txt ARB_framebuffer_object> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/ARB/FramebufferObjectCore.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/ARB/framebuffer_object_core.txt ARB_framebuffer_object_core> extension.+-- The <https://www.opengl.org/registry/specs/ARB/framebuffer_object.txt ARB_framebuffer_object> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCompatibility.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/ARB/imaging_compatibility.txt ARB_imaging_compatibility> extension.+-- The <https://www.opengl.org/registry/specs/ARB/imaging.txt ARB_imaging> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/ARB/ImagingCore.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/ARB/imaging_core.txt ARB_imaging_core> extension.+-- The <https://www.opengl.org/registry/specs/ARB/imaging.txt ARB_imaging> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/ARB/RobustnessCompatibility.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/ARB/robustness_compatibility.txt ARB_robustness_compatibility> extension.+-- The <https://www.opengl.org/registry/specs/ARB/robustness.txt ARB_robustness> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/ARB/RobustnessCore.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/ARB/robustness_core.txt ARB_robustness_core> extension.+-- The <https://www.opengl.org/registry/specs/ARB/robustness.txt ARB_robustness> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCompatibility.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev_compatibility.txt ARB_vertex_type_2_10_10_10_rev_compatibility> extension.+-- The <https://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt ARB_vertex_type_2_10_10_10_rev> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/ARB/VertexType2101010RevCore.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev_core.txt ARB_vertex_type_2_10_10_10_rev_core> extension.+-- The <https://www.opengl.org/registry/specs/ARB/vertex_type_2_10_10_10_rev.txt ARB_vertex_type_2_10_10_10_rev> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/ATI.hs view
@@ -19,8 +19,8 @@   module Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader,   module Graphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer,   module Graphics.Rendering.OpenGL.Raw.ATI.Meminfo,-  module Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat,   module Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles,+  module Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat,   module Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil,   module Graphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader,   module Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3,@@ -37,8 +37,8 @@ import Graphics.Rendering.OpenGL.Raw.ATI.FragmentShader import Graphics.Rendering.OpenGL.Raw.ATI.MapObjectBuffer import Graphics.Rendering.OpenGL.Raw.ATI.Meminfo-import Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat import Graphics.Rendering.OpenGL.Raw.ATI.PNTriangles+import Graphics.Rendering.OpenGL.Raw.ATI.PixelFormatFloat import Graphics.Rendering.OpenGL.Raw.ATI.SeparateStencil import Graphics.Rendering.OpenGL.Raw.ATI.TextFragmentShader import Graphics.Rendering.OpenGL.Raw.ATI.TextureEnvCombine3
src/Graphics/Rendering/OpenGL/Raw/Compatibility30.hs view
@@ -168,8 +168,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility31.hs view
@@ -170,8 +170,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility32.hs view
@@ -174,8 +174,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility33.hs view
@@ -175,8 +175,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility40.hs view
@@ -180,8 +180,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility41.hs view
@@ -182,8 +182,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility42.hs view
@@ -198,8 +198,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility43.hs view
@@ -216,8 +216,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility44.hs view
@@ -221,8 +221,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Compatibility45.hs view
@@ -223,8 +223,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core30.hs view
@@ -168,8 +168,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core31.hs view
@@ -170,8 +170,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core32.hs view
@@ -105,8 +105,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core33.hs view
@@ -106,8 +106,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core40.hs view
@@ -111,8 +111,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core41.hs view
@@ -113,8 +113,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core42.hs view
@@ -129,8 +129,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core43.hs view
@@ -147,8 +147,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core44.hs view
@@ -152,8 +152,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/Core45.hs view
@@ -154,8 +154,24 @@   gl_COLOR_ATTACHMENT13,   gl_COLOR_ATTACHMENT14,   gl_COLOR_ATTACHMENT15,+  gl_COLOR_ATTACHMENT16,+  gl_COLOR_ATTACHMENT17,+  gl_COLOR_ATTACHMENT18,+  gl_COLOR_ATTACHMENT19,   gl_COLOR_ATTACHMENT2,+  gl_COLOR_ATTACHMENT20,+  gl_COLOR_ATTACHMENT21,+  gl_COLOR_ATTACHMENT22,+  gl_COLOR_ATTACHMENT23,+  gl_COLOR_ATTACHMENT24,+  gl_COLOR_ATTACHMENT25,+  gl_COLOR_ATTACHMENT26,+  gl_COLOR_ATTACHMENT27,+  gl_COLOR_ATTACHMENT28,+  gl_COLOR_ATTACHMENT29,   gl_COLOR_ATTACHMENT3,+  gl_COLOR_ATTACHMENT30,+  gl_COLOR_ATTACHMENT31,   gl_COLOR_ATTACHMENT4,   gl_COLOR_ATTACHMENT5,   gl_COLOR_ATTACHMENT6,
src/Graphics/Rendering/OpenGL/Raw/EXT.hs view
@@ -21,8 +21,8 @@   module Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate,   module Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax,   module Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract,-  module Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint,   module Graphics.Rendering.OpenGL.Raw.EXT.CMYKA,+  module Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint,   module Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable,   module Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray,   module Graphics.Rendering.OpenGL.Raw.EXT.Convolution,@@ -39,13 +39,13 @@   module Graphics.Rendering.OpenGL.Raw.EXT.FogCoord,   module Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels,   module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit,-  module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled,   module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample,+  module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled,   module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject,   module Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB,-  module Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4,   module Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters,   module Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4,+  module Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4,   module Graphics.Rendering.OpenGL.Raw.EXT.Histogram,   module Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats,   module Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc,@@ -60,8 +60,8 @@   module Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject,   module Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform,   module Graphics.Rendering.OpenGL.Raw.EXT.PointParameters,-  module Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp,   module Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset,+  module Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp,   module Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex,   module Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample,   module Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal,@@ -74,6 +74,7 @@   module Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide,   module Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap,   module Graphics.Rendering.OpenGL.Raw.EXT.Subtexture,+  module Graphics.Rendering.OpenGL.Raw.EXT.Texture,   module Graphics.Rendering.OpenGL.Raw.EXT.Texture3D,   module Graphics.Rendering.OpenGL.Raw.EXT.TextureArray,   module Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject,@@ -85,21 +86,20 @@   module Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3,   module Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic,   module Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax,-  module Graphics.Rendering.OpenGL.Raw.EXT.Texture,   module Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger,   module Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias,   module Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp,   module Graphics.Rendering.OpenGL.Raw.EXT.TextureObject,   module Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal,-  module Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent,   module Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm,-  module Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode,   module Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB,+  module Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode,+  module Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent,   module Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle,   module Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery,   module Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback,-  module Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA,   module Graphics.Rendering.OpenGL.Raw.EXT.VertexArray,+  module Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA,   module Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit,   module Graphics.Rendering.OpenGL.Raw.EXT.VertexShader,   module Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting,@@ -114,8 +114,8 @@ import Graphics.Rendering.OpenGL.Raw.EXT.BlendFuncSeparate import Graphics.Rendering.OpenGL.Raw.EXT.BlendMinmax import Graphics.Rendering.OpenGL.Raw.EXT.BlendSubtract-import Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint import Graphics.Rendering.OpenGL.Raw.EXT.CMYKA+import Graphics.Rendering.OpenGL.Raw.EXT.ClipVolumeHint import Graphics.Rendering.OpenGL.Raw.EXT.ColorSubtable import Graphics.Rendering.OpenGL.Raw.EXT.CompiledVertexArray import Graphics.Rendering.OpenGL.Raw.EXT.Convolution@@ -132,13 +132,13 @@ import Graphics.Rendering.OpenGL.Raw.EXT.FogCoord import Graphics.Rendering.OpenGL.Raw.EXT.FourTwoTwoPixels import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferBlit-import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisample+import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferMultisampleBlitScaled import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferObject import Graphics.Rendering.OpenGL.Raw.EXT.FramebufferSRGB-import Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 import Graphics.Rendering.OpenGL.Raw.EXT.GPUProgramParameters import Graphics.Rendering.OpenGL.Raw.EXT.GPUShader4+import Graphics.Rendering.OpenGL.Raw.EXT.GeometryShader4 import Graphics.Rendering.OpenGL.Raw.EXT.Histogram import Graphics.Rendering.OpenGL.Raw.EXT.IndexArrayFormats import Graphics.Rendering.OpenGL.Raw.EXT.IndexFunc@@ -153,8 +153,8 @@ import Graphics.Rendering.OpenGL.Raw.EXT.PixelBufferObject import Graphics.Rendering.OpenGL.Raw.EXT.PixelTransform import Graphics.Rendering.OpenGL.Raw.EXT.PointParameters-import Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp import Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffset+import Graphics.Rendering.OpenGL.Raw.EXT.PolygonOffsetClamp import Graphics.Rendering.OpenGL.Raw.EXT.ProvokingVertex import Graphics.Rendering.OpenGL.Raw.EXT.RasterMultisample import Graphics.Rendering.OpenGL.Raw.EXT.RescaleNormal@@ -167,6 +167,7 @@ import Graphics.Rendering.OpenGL.Raw.EXT.StencilTwoSide import Graphics.Rendering.OpenGL.Raw.EXT.StencilWrap import Graphics.Rendering.OpenGL.Raw.EXT.Subtexture+import Graphics.Rendering.OpenGL.Raw.EXT.Texture import Graphics.Rendering.OpenGL.Raw.EXT.Texture3D import Graphics.Rendering.OpenGL.Raw.EXT.TextureArray import Graphics.Rendering.OpenGL.Raw.EXT.TextureBufferObject@@ -178,21 +179,20 @@ import Graphics.Rendering.OpenGL.Raw.EXT.TextureEnvDot3 import Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterAnisotropic import Graphics.Rendering.OpenGL.Raw.EXT.TextureFilterMinmax-import Graphics.Rendering.OpenGL.Raw.EXT.Texture import Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger import Graphics.Rendering.OpenGL.Raw.EXT.TextureLODBias import Graphics.Rendering.OpenGL.Raw.EXT.TextureMirrorClamp import Graphics.Rendering.OpenGL.Raw.EXT.TextureObject import Graphics.Rendering.OpenGL.Raw.EXT.TexturePerturbNormal-import Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent import Graphics.Rendering.OpenGL.Raw.EXT.TextureSNorm-import Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode import Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGB+import Graphics.Rendering.OpenGL.Raw.EXT.TextureSRGBDecode+import Graphics.Rendering.OpenGL.Raw.EXT.TextureSharedExponent import Graphics.Rendering.OpenGL.Raw.EXT.TextureSwizzle import Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery import Graphics.Rendering.OpenGL.Raw.EXT.TransformFeedback-import Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA import Graphics.Rendering.OpenGL.Raw.EXT.VertexArray+import Graphics.Rendering.OpenGL.Raw.EXT.VertexArrayBGRA import Graphics.Rendering.OpenGL.Raw.EXT.VertexAttrib64Bit import Graphics.Rendering.OpenGL.Raw.EXT.VertexShader import Graphics.Rendering.OpenGL.Raw.EXT.VertexWeighting
src/Graphics/Rendering/OpenGL/Raw/EXT/DebugLabel.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/EXT/debug_label.txt EXT_debug_label> extension.+-- The <https://www.opengl.org/registry/specs/EXT/EXT_debug_label.txt EXT_debug_label> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/EXT/DebugMarker.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/EXT/debug_marker.txt EXT_debug_marker> extension.+-- The <https://www.opengl.org/registry/specs/EXT/EXT_debug_marker.txt EXT_debug_marker> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/EXT/multisample.txt EXT_multisample> extension.+-- The <https://www.opengl.org/registry/specs/EXT/wgl_multisample.txt EXT_multisample> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/EXT/TextureCubeMap.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/EXT/texture_cube_map.txt EXT_texture_cube_map> extension.+-- The <https://www.opengl.org/registry/specs/ARB/texture_cube_map.txt EXT_texture_cube_map> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/Functions.hs view
@@ -7097,7 +7097,7 @@ glColorP3uiv   :: MonadIO m   => GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @color@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @color@ pointing to @1@ element of type @GLuint@.   -> m () glColorP3uiv v1 v2 = liftIO $ dyn124 ptr_glColorP3uiv v1 v2 @@ -7123,7 +7123,7 @@ glColorP4uiv   :: MonadIO m   => GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @color@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @color@ pointing to @1@ element of type @GLuint@.   -> m () glColorP4uiv v1 v2 = liftIO $ dyn124 ptr_glColorP4uiv v1 v2 @@ -11951,7 +11951,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEdgeFlag.xml OpenGL 2.x> glEdgeFlagv   :: MonadIO m-  => Ptr GLboolean -- ^ @flag@ pointing to @1@ elements of type @Boolean@.+  => Ptr GLboolean -- ^ @flag@ pointing to @1@ element of type @Boolean@.   -> m () glEdgeFlagv v1 = liftIO $ dyn262 ptr_glEdgeFlagv v1 @@ -12447,7 +12447,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml OpenGL 2.x> glEvalCoord1dv   :: MonadIO m-  => Ptr GLdouble -- ^ @u@ pointing to @1@ elements of type @CoordD@.+  => Ptr GLdouble -- ^ @u@ pointing to @1@ element of type @CoordD@.   -> m () glEvalCoord1dv v1 = liftIO $ dyn39 ptr_glEvalCoord1dv v1 @@ -12473,7 +12473,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glEvalCoord.xml OpenGL 2.x> glEvalCoord1fv   :: MonadIO m-  => Ptr GLfloat -- ^ @u@ pointing to @1@ elements of type @CoordF@.+  => Ptr GLfloat -- ^ @u@ pointing to @1@ element of type @CoordF@.   -> m () glEvalCoord1fv v1 = liftIO $ dyn41 ptr_glEvalCoord1fv v1 @@ -12497,7 +12497,7 @@  glEvalCoord1xvOES   :: MonadIO m-  => Ptr GLfixed -- ^ @coords@ pointing to @1@ elements of type @GLfixed@.+  => Ptr GLfixed -- ^ @coords@ pointing to @1@ element of type @GLfixed@.   -> m () glEvalCoord1xvOES v1 = liftIO $ dyn106 ptr_glEvalCoord1xvOES v1 @@ -12689,7 +12689,7 @@   :: MonadIO m   => Ptr GLuint -- ^ @buffers@ pointing to @maxBuffers@ elements of type @GLuint@.   -> GLint -- ^ @maxBuffers@.-  -> Ptr GLint -- ^ @numBuffers@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @numBuffers@ pointing to @1@ element of type @GLint@.   -> m () glExtGetBuffersQCOM v1 v2 v3 = liftIO $ dyn268 ptr_glExtGetBuffersQCOM v1 v2 v3 @@ -12703,7 +12703,7 @@   :: MonadIO m   => Ptr GLuint -- ^ @framebuffers@ pointing to @maxFramebuffers@ elements of type @GLuint@.   -> GLint -- ^ @maxFramebuffers@.-  -> Ptr GLint -- ^ @numFramebuffers@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @numFramebuffers@ pointing to @1@ element of type @GLint@.   -> m () glExtGetFramebuffersQCOM v1 v2 v3 = liftIO $ dyn268 ptr_glExtGetFramebuffersQCOM v1 v2 v3 @@ -12732,7 +12732,7 @@   :: MonadIO m   => Ptr GLuint -- ^ @programs@ pointing to @maxPrograms@ elements of type @GLuint@.   -> GLint -- ^ @maxPrograms@.-  -> Ptr GLint -- ^ @numPrograms@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @numPrograms@ pointing to @1@ element of type @GLint@.   -> m () glExtGetProgramsQCOM v1 v2 v3 = liftIO $ dyn268 ptr_glExtGetProgramsQCOM v1 v2 v3 @@ -12746,7 +12746,7 @@   :: MonadIO m   => Ptr GLuint -- ^ @renderbuffers@ pointing to @maxRenderbuffers@ elements of type @GLuint@.   -> GLint -- ^ @maxRenderbuffers@.-  -> Ptr GLint -- ^ @numRenderbuffers@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @numRenderbuffers@ pointing to @1@ element of type @GLint@.   -> m () glExtGetRenderbuffersQCOM v1 v2 v3 = liftIO $ dyn268 ptr_glExtGetRenderbuffersQCOM v1 v2 v3 @@ -12760,7 +12760,7 @@   :: MonadIO m   => Ptr GLuint -- ^ @shaders@ pointing to @maxShaders@ elements of type @GLuint@.   -> GLint -- ^ @maxShaders@.-  -> Ptr GLint -- ^ @numShaders@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @numShaders@ pointing to @1@ element of type @GLint@.   -> m () glExtGetShadersQCOM v1 v2 v3 = liftIO $ dyn268 ptr_glExtGetShadersQCOM v1 v2 v3 @@ -12947,7 +12947,7 @@  glFinishAsyncSGIX   :: MonadIO m-  => Ptr GLuint -- ^ @markerp@ pointing to @1@ elements of type @GLuint@.+  => Ptr GLuint -- ^ @markerp@ pointing to @1@ element of type @GLuint@.   -> m GLint glFinishAsyncSGIX v1 = liftIO $ dyn276 ptr_glFinishAsyncSGIX v1 @@ -13233,7 +13233,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFogCoord.xml OpenGL 2.x> glFogCoorddv   :: MonadIO m-  => Ptr GLdouble -- ^ @coord@ pointing to @1@ elements of type @CoordD@.+  => Ptr GLdouble -- ^ @coord@ pointing to @1@ element of type @CoordD@.   -> m () glFogCoorddv v1 = liftIO $ dyn39 ptr_glFogCoorddv v1 @@ -13245,7 +13245,7 @@  glFogCoorddvEXT   :: MonadIO m-  => Ptr GLdouble -- ^ @coord@ pointing to @1@ elements of type @CoordD@.+  => Ptr GLdouble -- ^ @coord@ pointing to @1@ element of type @CoordD@.   -> m () glFogCoorddvEXT v1 = liftIO $ dyn39 ptr_glFogCoorddvEXT v1 @@ -13283,7 +13283,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glFogCoord.xml OpenGL 2.x> glFogCoordfv   :: MonadIO m-  => Ptr GLfloat -- ^ @coord@ pointing to @1@ elements of type @CoordF@.+  => Ptr GLfloat -- ^ @coord@ pointing to @1@ element of type @CoordF@.   -> m () glFogCoordfv v1 = liftIO $ dyn41 ptr_glFogCoordfv v1 @@ -13295,7 +13295,7 @@  glFogCoordfvEXT   :: MonadIO m-  => Ptr GLfloat -- ^ @coord@ pointing to @1@ elements of type @CoordF@.+  => Ptr GLfloat -- ^ @coord@ pointing to @1@ element of type @CoordF@.   -> m () glFogCoordfvEXT v1 = liftIO $ dyn41 ptr_glFogCoordfvEXT v1 @@ -13319,7 +13319,7 @@  glFogCoordhvNV   :: MonadIO m-  => Ptr GLhalfNV -- ^ @fog@ pointing to @1@ elements of type @Half16NV@.+  => Ptr GLhalfNV -- ^ @fog@ pointing to @1@ element of type @Half16NV@.   -> m () glFogCoordhvNV v1 = liftIO $ dyn98 ptr_glFogCoordhvNV v1 @@ -14764,9 +14764,9 @@   => GLuint -- ^ @program@.   -> GLuint -- ^ @index@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.-  -> Ptr GLint -- ^ @size@ pointing to @1@ elements of type @GLint@.-  -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+  -> Ptr GLint -- ^ @size@ pointing to @1@ element of type @GLint@.+  -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@.   -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetActiveAttrib v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn297 ptr_glGetActiveAttrib v1 v2 v3 v4 v5 v6 v7@@ -14782,9 +14782,9 @@   => GLhandleARB -- ^ @programObj@ of type @handleARB@.   -> GLuint -- ^ @index@.   -> GLsizei -- ^ @maxLength@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.-  -> Ptr GLint -- ^ @size@ pointing to @1@ elements of type @GLint@.-  -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+  -> Ptr GLint -- ^ @size@ pointing to @1@ element of type @GLint@.+  -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@.   -> Ptr GLcharARB -- ^ @name@ pointing to @maxLength@ elements of type @GLcharARB@.   -> m () glGetActiveAttribARB v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn298 ptr_glGetActiveAttribARB v1 v2 v3 v4 v5 v6 v7@@ -14802,7 +14802,7 @@   -> GLenum -- ^ @shadertype@.   -> GLuint -- ^ @index@.   -> GLsizei -- ^ @bufsize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @name@ pointing to @bufsize@ elements of type @GLchar@.   -> m () glGetActiveSubroutineName v1 v2 v3 v4 v5 v6 = liftIO $ dyn299 ptr_glGetActiveSubroutineName v1 v2 v3 v4 v5 v6@@ -14820,7 +14820,7 @@   -> GLenum -- ^ @shadertype@.   -> GLuint -- ^ @index@.   -> GLsizei -- ^ @bufsize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @name@ pointing to @bufsize@ elements of type @GLchar@.   -> m () glGetActiveSubroutineUniformName v1 v2 v3 v4 v5 v6 = liftIO $ dyn299 ptr_glGetActiveSubroutineUniformName v1 v2 v3 v4 v5 v6@@ -14854,9 +14854,9 @@   => GLuint -- ^ @program@.   -> GLuint -- ^ @index@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.-  -> Ptr GLint -- ^ @size@ pointing to @1@ elements of type @GLint@.-  -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+  -> Ptr GLint -- ^ @size@ pointing to @1@ element of type @GLint@.+  -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@.   -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetActiveUniform v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn297 ptr_glGetActiveUniform v1 v2 v3 v4 v5 v6 v7@@ -14872,9 +14872,9 @@   => GLhandleARB -- ^ @programObj@ of type @handleARB@.   -> GLuint -- ^ @index@.   -> GLsizei -- ^ @maxLength@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.-  -> Ptr GLint -- ^ @size@ pointing to @1@ elements of type @GLint@.-  -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+  -> Ptr GLint -- ^ @size@ pointing to @1@ element of type @GLint@.+  -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@.   -> Ptr GLcharARB -- ^ @name@ pointing to @maxLength@ elements of type @GLcharARB@.   -> m () glGetActiveUniformARB v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn298 ptr_glGetActiveUniformARB v1 v2 v3 v4 v5 v6 v7@@ -14891,7 +14891,7 @@   => GLuint -- ^ @program@.   -> GLuint -- ^ @uniformBlockIndex@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @uniformBlockName@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetActiveUniformBlockName v1 v2 v3 v4 v5 = liftIO $ dyn301 ptr_glGetActiveUniformBlockName v1 v2 v3 v4 v5@@ -14924,7 +14924,7 @@   => GLuint -- ^ @program@.   -> GLuint -- ^ @uniformIndex@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @uniformName@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetActiveUniformName v1 v2 v3 v4 v5 = liftIO $ dyn301 ptr_glGetActiveUniformName v1 v2 v3 v4 v5@@ -14957,9 +14957,9 @@   => GLuint -- ^ @program@.   -> GLuint -- ^ @index@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.-  -> Ptr GLsizei -- ^ @size@ pointing to @1@ elements of type @GLsizei@.-  -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+  -> Ptr GLsizei -- ^ @size@ pointing to @1@ element of type @GLsizei@.+  -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@.   -> Ptr GLchar -- ^ @name@ pointing to @COMPSIZE(program,index,bufSize)@ elements of type @GLchar@.   -> m () glGetActiveVaryingNV v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn303 ptr_glGetActiveVaryingNV v1 v2 v3 v4 v5 v6 v7@@ -14974,7 +14974,7 @@   :: MonadIO m   => GLenum -- ^ @array@ of type @EnableCap@.   -> GLenum -- ^ @pname@ of type @ArrayObjectPNameATI@.-  -> Ptr GLfloat -- ^ @params@ pointing to @1@ elements of type @GLfloat@.+  -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@.   -> m () glGetArrayObjectfvATI v1 v2 v3 = liftIO $ dyn131 ptr_glGetArrayObjectfvATI v1 v2 v3 @@ -14988,7 +14988,7 @@   :: MonadIO m   => GLenum -- ^ @array@ of type @EnableCap@.   -> GLenum -- ^ @pname@ of type @ArrayObjectPNameATI@.-  -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.   -> m () glGetArrayObjectivATI v1 v2 v3 = liftIO $ dyn132 ptr_glGetArrayObjectivATI v1 v2 v3 @@ -15002,7 +15002,7 @@   :: MonadIO m   => GLhandleARB -- ^ @containerObj@ of type @handleARB@.   -> GLsizei -- ^ @maxCount@.-  -> Ptr GLsizei -- ^ @count@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @count@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLhandleARB -- ^ @obj@ pointing to @maxCount@ elements of type @handleARB@.   -> m () glGetAttachedObjectsARB v1 v2 v3 v4 = liftIO $ dyn304 ptr_glGetAttachedObjectsARB v1 v2 v3 v4@@ -15018,7 +15018,7 @@   :: MonadIO m   => GLuint -- ^ @program@.   -> GLsizei -- ^ @maxCount@.-  -> Ptr GLsizei -- ^ @count@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @count@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLuint -- ^ @shaders@ pointing to @maxCount@ elements of type @GLuint@.   -> m () glGetAttachedShaders v1 v2 v3 v4 = liftIO $ dyn305 ptr_glGetAttachedShaders v1 v2 v3 v4@@ -15162,7 +15162,7 @@   :: MonadIO m   => GLenum -- ^ @target@ of type @BufferTargetARB@.   -> GLenum -- ^ @pname@ of type @BufferPointerNameARB@.-  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.   -> m () glGetBufferPointerv v1 v2 v3 = liftIO $ dyn312 ptr_glGetBufferPointerv v1 v2 v3 @@ -15176,7 +15176,7 @@   :: MonadIO m   => GLenum -- ^ @target@ of type @BufferTargetARB@.   -> GLenum -- ^ @pname@ of type @BufferPointerNameARB@.-  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.   -> m () glGetBufferPointervARB v1 v2 v3 = liftIO $ dyn312 ptr_glGetBufferPointervARB v1 v2 v3 @@ -16479,7 +16479,7 @@   :: MonadIO m   => GLhandleARB -- ^ @obj@ of type @handleARB@.   -> GLsizei -- ^ @maxLength@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLcharARB -- ^ @infoLog@ pointing to @maxLength@ elements of type @GLcharARB@.   -> m () glGetInfoLogARB v1 v2 v3 v4 = liftIO $ dyn333 ptr_glGetInfoLogARB v1 v2 v3 v4@@ -17450,7 +17450,7 @@   :: MonadIO m   => GLuint -- ^ @buffer@.   -> GLenum -- ^ @pname@ of type @VertexBufferObjectParameter@.-  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.   -> m () glGetNamedBufferPointervEXT v1 v2 v3 = liftIO $ dyn356 ptr_glGetNamedBufferPointervEXT v1 v2 v3 @@ -17631,7 +17631,7 @@   => GLuint -- ^ @program@.   -> GLenum -- ^ @target@ of type @ProgramTarget@.   -> GLenum -- ^ @pname@ of type @ProgramProperty@.-  -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.   -> m () glGetNamedProgramivEXT v1 v2 v3 v4 = liftIO $ dyn358 ptr_glGetNamedProgramivEXT v1 v2 v3 v4 @@ -17675,7 +17675,7 @@   => GLint -- ^ @namelen@.   -> Ptr GLchar -- ^ @name@ pointing to @namelen@ elements of type @GLchar@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLint -- ^ @stringlen@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @stringlen@ pointing to @1@ element of type @GLint@.   -> Ptr GLchar -- ^ @string@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetNamedStringARB v1 v2 v3 v4 v5 = liftIO $ dyn364 ptr_glGetNamedStringARB v1 v2 v3 v4 v5@@ -17718,7 +17718,7 @@   :: MonadIO m   => GLuint -- ^ @buffer@.   -> GLenum -- ^ @pname@ of type @ArrayObjectPNameATI@.-  -> Ptr GLfloat -- ^ @params@ pointing to @1@ elements of type @GLfloat@.+  -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@.   -> m () glGetObjectBufferfvATI v1 v2 v3 = liftIO $ dyn344 ptr_glGetObjectBufferfvATI v1 v2 v3 @@ -17732,7 +17732,7 @@   :: MonadIO m   => GLuint -- ^ @buffer@.   -> GLenum -- ^ @pname@ of type @ArrayObjectPNameATI@.-  -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.   -> m () glGetObjectBufferivATI v1 v2 v3 = liftIO $ dyn330 ptr_glGetObjectBufferivATI v1 v2 v3 @@ -17748,7 +17748,7 @@   => GLenum -- ^ @identifier@.   -> GLuint -- ^ @name@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @label@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetObjectLabel v1 v2 v3 v4 v5 = liftIO $ dyn366 ptr_glGetObjectLabel v1 v2 v3 v4 v5@@ -17764,7 +17764,7 @@   => GLenum -- ^ @type@.   -> GLuint -- ^ @object@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @label@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetObjectLabelEXT v1 v2 v3 v4 v5 = liftIO $ dyn366 ptr_glGetObjectLabelEXT v1 v2 v3 v4 v5@@ -17839,7 +17839,7 @@   :: MonadIO m   => Ptr a -- ^ @ptr@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @label@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetObjectPtrLabel v1 v2 v3 v4 = liftIO $ dyn369 ptr_glGetObjectPtrLabel v1 v2 v3 v4@@ -17854,7 +17854,7 @@   :: MonadIO m   => Ptr a -- ^ @ptr@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @label@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetObjectPtrLabelKHR v1 v2 v3 v4 = liftIO $ dyn369 ptr_glGetObjectPtrLabelKHR v1 v2 v3 v4@@ -18112,7 +18112,7 @@   -> GLenum -- ^ @pname@.   -> GLsizei -- ^ @dataSize@.   -> Ptr GLuint -- ^ @data@ pointing to @dataSize@ elements of type @GLuint@.-  -> Ptr GLint -- ^ @bytesWritten@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @bytesWritten@ pointing to @1@ element of type @GLint@.   -> m () glGetPerfMonitorCounterDataAMD v1 v2 v3 v4 v5 = liftIO $ dyn378 ptr_glGetPerfMonitorCounterDataAMD v1 v2 v3 v4 v5 @@ -18142,7 +18142,7 @@   => GLuint -- ^ @group@.   -> GLuint -- ^ @counter@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @counterString@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetPerfMonitorCounterStringAMD v1 v2 v3 v4 v5 = liftIO $ dyn301 ptr_glGetPerfMonitorCounterStringAMD v1 v2 v3 v4 v5@@ -18156,8 +18156,8 @@ glGetPerfMonitorCountersAMD   :: MonadIO m   => GLuint -- ^ @group@.-  -> Ptr GLint -- ^ @numCounters@ pointing to @1@ elements of type @GLint@.-  -> Ptr GLint -- ^ @maxActiveCounters@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @numCounters@ pointing to @1@ element of type @GLint@.+  -> Ptr GLint -- ^ @maxActiveCounters@ pointing to @1@ element of type @GLint@.   -> GLsizei -- ^ @counterSize@.   -> Ptr GLuint -- ^ @counters@ pointing to @counterSize@ elements of type @GLuint@.   -> m ()@@ -18173,7 +18173,7 @@   :: MonadIO m   => GLuint -- ^ @group@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @groupString@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetPerfMonitorGroupStringAMD v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetPerfMonitorGroupStringAMD v1 v2 v3 v4@@ -18186,7 +18186,7 @@  glGetPerfMonitorGroupsAMD   :: MonadIO m-  => Ptr GLint -- ^ @numGroups@ pointing to @1@ elements of type @GLint@.+  => Ptr GLint -- ^ @numGroups@ pointing to @1@ element of type @GLint@.   -> GLsizei -- ^ @groupsSize@.   -> Ptr GLuint -- ^ @groups@ pointing to @groupsSize@ elements of type @GLuint@.   -> m ()@@ -18359,7 +18359,7 @@   :: MonadIO m   => GLenum -- ^ @target@ of type @TypeEnum@.   -> GLuint -- ^ @index@.-  -> Ptr (Ptr a) -- ^ @data@ pointing to @1@ elements of type @Ptr a@.+  -> Ptr (Ptr a) -- ^ @data@ pointing to @1@ element of type @Ptr a@.   -> m () glGetPointerIndexedvEXT v1 v2 v3 = liftIO $ dyn386 ptr_glGetPointerIndexedvEXT v1 v2 v3 @@ -18373,7 +18373,7 @@   :: MonadIO m   => GLenum -- ^ @pname@ of type @TypeEnum@.   -> GLuint -- ^ @index@.-  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.   -> m () glGetPointeri_vEXT v1 v2 v3 = liftIO $ dyn386 ptr_glGetPointeri_vEXT v1 v2 v3 @@ -18387,7 +18387,7 @@ glGetPointerv   :: MonadIO m   => GLenum -- ^ @pname@ of type @GetPointervPName@.-  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.   -> m () glGetPointerv v1 v2 = liftIO $ dyn267 ptr_glGetPointerv v1 v2 @@ -18400,7 +18400,7 @@ glGetPointervEXT   :: MonadIO m   => GLenum -- ^ @pname@ of type @GetPointervPName@.-  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.   -> m () glGetPointervEXT v1 v2 = liftIO $ dyn267 ptr_glGetPointervEXT v1 v2 @@ -18441,8 +18441,8 @@   :: MonadIO m   => GLuint -- ^ @program@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.-  -> Ptr GLenum -- ^ @binaryFormat@ pointing to @1@ elements of type @GLenum@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+  -> Ptr GLenum -- ^ @binaryFormat@ pointing to @1@ element of type @GLenum@.   -> Ptr a -- ^ @binary@ pointing to @bufSize@ elements of type @a@.   -> m () glGetProgramBinary v1 v2 v3 v4 v5 = liftIO $ dyn387 ptr_glGetProgramBinary v1 v2 v3 v4 v5@@ -18457,8 +18457,8 @@   :: MonadIO m   => GLuint -- ^ @program@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.-  -> Ptr GLenum -- ^ @binaryFormat@ pointing to @1@ elements of type @GLenum@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+  -> Ptr GLenum -- ^ @binaryFormat@ pointing to @1@ element of type @GLenum@.   -> Ptr a -- ^ @binary@ pointing to @bufSize@ elements of type @a@.   -> m () glGetProgramBinaryOES v1 v2 v3 v4 v5 = liftIO $ dyn387 ptr_glGetProgramBinaryOES v1 v2 v3 v4 v5@@ -18530,7 +18530,7 @@   :: MonadIO m   => GLuint -- ^ @program@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @infoLog@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetProgramInfoLog v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetProgramInfoLog v1 v2 v3 v4@@ -18617,7 +18617,7 @@   :: MonadIO m   => GLuint -- ^ @id@.   -> GLsizei -- ^ @len@.-  -> Ptr GLubyte -- ^ @name@ pointing to @1@ elements of type @GLubyte@.+  -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@.   -> Ptr GLdouble -- ^ @params@ pointing to @4@ elements of type @GLdouble@.   -> m () glGetProgramNamedParameterdvNV v1 v2 v3 v4 = liftIO $ dyn388 ptr_glGetProgramNamedParameterdvNV v1 v2 v3 v4@@ -18632,7 +18632,7 @@   :: MonadIO m   => GLuint -- ^ @id@.   -> GLsizei -- ^ @len@.-  -> Ptr GLubyte -- ^ @name@ pointing to @1@ elements of type @GLubyte@.+  -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@.   -> Ptr GLfloat -- ^ @params@ pointing to @4@ elements of type @GLfloat@.   -> m () glGetProgramNamedParameterfvNV v1 v2 v3 v4 = liftIO $ dyn389 ptr_glGetProgramNamedParameterfvNV v1 v2 v3 v4@@ -18678,7 +18678,7 @@   :: MonadIO m   => GLuint -- ^ @pipeline@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @infoLog@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetProgramPipelineInfoLog v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetProgramPipelineInfoLog v1 v2 v3 v4@@ -18693,7 +18693,7 @@   :: MonadIO m   => GLuint -- ^ @pipeline@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @infoLog@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetProgramPipelineInfoLogEXT v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetProgramPipelineInfoLogEXT v1 v2 v3 v4@@ -18785,7 +18785,7 @@   -> GLenum -- ^ @programInterface@.   -> GLuint -- ^ @index@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetProgramResourceName v1 v2 v3 v4 v5 v6 = liftIO $ dyn299 ptr_glGetProgramResourceName v1 v2 v3 v4 v5 v6@@ -18824,7 +18824,7 @@   -> GLsizei -- ^ @propCount@.   -> Ptr GLenum -- ^ @props@ pointing to @propCount@ elements of type @GLenum@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLint -- ^ @params@ pointing to @bufSize@ elements of type @GLint@.   -> m () glGetProgramResourceiv v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn394 ptr_glGetProgramResourceiv v1 v2 v3 v4 v5 v6 v7 v8@@ -18841,7 +18841,7 @@   => GLuint -- ^ @program@.   -> GLenum -- ^ @shadertype@.   -> GLenum -- ^ @pname@.-  -> Ptr GLint -- ^ @values@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @values@ pointing to @1@ element of type @GLint@.   -> m () glGetProgramStageiv v1 v2 v3 v4 = liftIO $ dyn358 ptr_glGetProgramStageiv v1 v2 v3 v4 @@ -18912,7 +18912,7 @@   :: MonadIO m   => GLenum -- ^ @target@ of type @ProgramTargetARB@.   -> GLenum -- ^ @pname@ of type @ProgramPropertyARB@.-  -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.   -> m () glGetProgramivARB v1 v2 v3 = liftIO $ dyn132 ptr_glGetProgramivARB v1 v2 v3 @@ -19398,7 +19398,7 @@   :: MonadIO m   => GLuint -- ^ @shader@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @infoLog@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetShaderInfoLog v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetShaderInfoLog v1 v2 v3 v4@@ -19430,7 +19430,7 @@   :: MonadIO m   => GLuint -- ^ @shader@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @source@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetShaderSource v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetShaderSource v1 v2 v3 v4@@ -19445,7 +19445,7 @@   :: MonadIO m   => GLhandleARB -- ^ @obj@ of type @handleARB@.   -> GLsizei -- ^ @maxLength@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLcharARB -- ^ @source@ pointing to @maxLength@ elements of type @GLcharARB@.   -> m () glGetShaderSourceARB v1 v2 v3 v4 = liftIO $ dyn333 ptr_glGetShaderSourceARB v1 v2 v3 v4@@ -19559,7 +19559,7 @@   => GLsync -- ^ @sync@ of type @sync@.   -> GLenum -- ^ @pname@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLint -- ^ @values@ pointing to @bufSize@ elements of type @GLint@.   -> m () glGetSynciv v1 v2 v3 v4 v5 = liftIO $ dyn403 ptr_glGetSynciv v1 v2 v3 v4 v5@@ -19925,7 +19925,7 @@   :: MonadIO m   => GLenum -- ^ @target@.   -> GLenum -- ^ @pname@.-  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ elements of type @Ptr a@.+  -> Ptr (Ptr a) -- ^ @params@ pointing to @1@ element of type @Ptr a@.   -> m () glGetTexParameterPointervAPPLE v1 v2 v3 = liftIO $ dyn312 ptr_glGetTexParameterPointervAPPLE v1 v2 v3 @@ -20291,7 +20291,7 @@   => GLenum -- ^ @target@ of type @VertexAttribEnumNV@.   -> GLuint -- ^ @address@.   -> GLenum -- ^ @pname@ of type @VertexAttribEnumNV@.-  -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.   -> m () glGetTrackMatrixivNV v1 v2 v3 v4 = liftIO $ dyn346 ptr_glGetTrackMatrixivNV v1 v2 v3 v4 @@ -20307,9 +20307,9 @@   => GLuint -- ^ @program@.   -> GLuint -- ^ @index@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.-  -> Ptr GLsizei -- ^ @size@ pointing to @1@ elements of type @GLsizei@.-  -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+  -> Ptr GLsizei -- ^ @size@ pointing to @1@ element of type @GLsizei@.+  -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@.   -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetTransformFeedbackVarying v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn303 ptr_glGetTransformFeedbackVarying v1 v2 v3 v4 v5 v6 v7@@ -20325,9 +20325,9 @@   => GLuint -- ^ @program@.   -> GLuint -- ^ @index@.   -> GLsizei -- ^ @bufSize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.-  -> Ptr GLsizei -- ^ @size@ pointing to @1@ elements of type @GLsizei@.-  -> Ptr GLenum -- ^ @type@ pointing to @1@ elements of type @GLenum@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.+  -> Ptr GLsizei -- ^ @size@ pointing to @1@ element of type @GLsizei@.+  -> Ptr GLenum -- ^ @type@ pointing to @1@ element of type @GLenum@.   -> Ptr GLchar -- ^ @name@ pointing to @bufSize@ elements of type @GLchar@.   -> m () glGetTransformFeedbackVaryingEXT v1 v2 v3 v4 v5 v6 v7 = liftIO $ dyn303 ptr_glGetTransformFeedbackVaryingEXT v1 v2 v3 v4 v5 v6 v7@@ -20342,7 +20342,7 @@   :: MonadIO m   => GLuint -- ^ @program@.   -> GLuint -- ^ @index@.-  -> Ptr GLint -- ^ @location@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @location@ pointing to @1@ element of type @GLint@.   -> m () glGetTransformFeedbackVaryingNV v1 v2 v3 = liftIO $ dyn419 ptr_glGetTransformFeedbackVaryingNV v1 v2 v3 @@ -20403,7 +20403,7 @@   :: MonadIO m   => GLuint -- ^ @shader@.   -> GLsizei -- ^ @bufsize@.-  -> Ptr GLsizei -- ^ @length@ pointing to @1@ elements of type @GLsizei@.+  -> Ptr GLsizei -- ^ @length@ pointing to @1@ element of type @GLsizei@.   -> Ptr GLchar -- ^ @source@.   -> m () glGetTranslatedShaderSourceANGLE v1 v2 v3 v4 = liftIO $ dyn327 ptr_glGetTranslatedShaderSourceANGLE v1 v2 v3 v4@@ -20502,7 +20502,7 @@   :: MonadIO m   => GLenum -- ^ @shadertype@.   -> GLint -- ^ @location@.-  -> Ptr GLuint -- ^ @params@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @params@ pointing to @1@ element of type @GLuint@.   -> m () glGetUniformSubroutineuiv v1 v2 v3 = liftIO $ dyn75 ptr_glGetUniformSubroutineuiv v1 v2 v3 @@ -20646,7 +20646,7 @@   :: MonadIO m   => GLuint -- ^ @id@.   -> GLenum -- ^ @pname@ of type @ArrayObjectPNameATI@.-  -> Ptr GLfloat -- ^ @params@ pointing to @1@ elements of type @GLfloat@.+  -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@.   -> m () glGetVariantArrayObjectfvATI v1 v2 v3 = liftIO $ dyn344 ptr_glGetVariantArrayObjectfvATI v1 v2 v3 @@ -20660,7 +20660,7 @@   :: MonadIO m   => GLuint -- ^ @id@.   -> GLenum -- ^ @pname@ of type @ArrayObjectPNameATI@.-  -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.   -> m () glGetVariantArrayObjectivATI v1 v2 v3 = liftIO $ dyn330 ptr_glGetVariantArrayObjectivATI v1 v2 v3 @@ -20819,7 +20819,7 @@   :: MonadIO m   => GLuint -- ^ @vaobj@.   -> GLenum -- ^ @pname@.-  -> Ptr (Ptr a) -- ^ @param@ pointing to @1@ elements of type @Ptr a@.+  -> Ptr (Ptr a) -- ^ @param@ pointing to @1@ element of type @Ptr a@.   -> m () glGetVertexArrayPointervEXT v1 v2 v3 = liftIO $ dyn356 ptr_glGetVertexArrayPointervEXT v1 v2 v3 @@ -20877,7 +20877,7 @@   :: MonadIO m   => GLuint -- ^ @index@.   -> GLenum -- ^ @pname@ of type @VertexAttribEnum@.-  -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.   -> m () glGetVertexAttribIiv v1 v2 v3 = liftIO $ dyn330 ptr_glGetVertexAttribIiv v1 v2 v3 @@ -20891,7 +20891,7 @@   :: MonadIO m   => GLuint -- ^ @index@.   -> GLenum -- ^ @pname@ of type @VertexAttribEnum@.-  -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.   -> m () glGetVertexAttribIivEXT v1 v2 v3 = liftIO $ dyn330 ptr_glGetVertexAttribIivEXT v1 v2 v3 @@ -20906,7 +20906,7 @@   :: MonadIO m   => GLuint -- ^ @index@.   -> GLenum -- ^ @pname@ of type @VertexAttribEnum@.-  -> Ptr GLuint -- ^ @params@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @params@ pointing to @1@ element of type @GLuint@.   -> m () glGetVertexAttribIuiv v1 v2 v3 = liftIO $ dyn370 ptr_glGetVertexAttribIuiv v1 v2 v3 @@ -20920,7 +20920,7 @@   :: MonadIO m   => GLuint -- ^ @index@.   -> GLenum -- ^ @pname@ of type @VertexAttribEnum@.-  -> Ptr GLuint -- ^ @params@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @params@ pointing to @1@ element of type @GLuint@.   -> m () glGetVertexAttribIuivEXT v1 v2 v3 = liftIO $ dyn370 ptr_glGetVertexAttribIuivEXT v1 v2 v3 @@ -21006,7 +21006,7 @@   :: MonadIO m   => GLuint -- ^ @index@.   -> GLenum -- ^ @pname@ of type @VertexAttribPointerPropertyARB@.-  -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ elements of type @Ptr a@.+  -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ element of type @Ptr a@.   -> m () glGetVertexAttribPointerv v1 v2 v3 = liftIO $ dyn356 ptr_glGetVertexAttribPointerv v1 v2 v3 @@ -21020,7 +21020,7 @@   :: MonadIO m   => GLuint -- ^ @index@.   -> GLenum -- ^ @pname@ of type @VertexAttribPointerPropertyARB@.-  -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ elements of type @Ptr a@.+  -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ element of type @Ptr a@.   -> m () glGetVertexAttribPointervARB v1 v2 v3 = liftIO $ dyn356 ptr_glGetVertexAttribPointervARB v1 v2 v3 @@ -21034,7 +21034,7 @@   :: MonadIO m   => GLuint -- ^ @index@.   -> GLenum -- ^ @pname@ of type @VertexAttribEnumNV@.-  -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ elements of type @Ptr a@.+  -> Ptr (Ptr a) -- ^ @pointer@ pointing to @1@ element of type @Ptr a@.   -> m () glGetVertexAttribPointervNV v1 v2 v3 = liftIO $ dyn356 ptr_glGetVertexAttribPointervNV v1 v2 v3 @@ -21077,7 +21077,7 @@   :: MonadIO m   => GLuint -- ^ @index@.   -> GLenum -- ^ @pname@ of type @VertexAttribEnumNV@.-  -> Ptr GLdouble -- ^ @params@ pointing to @1@ elements of type @GLdouble@.+  -> Ptr GLdouble -- ^ @params@ pointing to @1@ element of type @GLdouble@.   -> m () glGetVertexAttribdvNV v1 v2 v3 = liftIO $ dyn435 ptr_glGetVertexAttribdvNV v1 v2 v3 @@ -21120,7 +21120,7 @@   :: MonadIO m   => GLuint -- ^ @index@.   -> GLenum -- ^ @pname@ of type @VertexAttribEnumNV@.-  -> Ptr GLfloat -- ^ @params@ pointing to @1@ elements of type @GLfloat@.+  -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@.   -> m () glGetVertexAttribfvNV v1 v2 v3 = liftIO $ dyn344 ptr_glGetVertexAttribfvNV v1 v2 v3 @@ -21163,7 +21163,7 @@   :: MonadIO m   => GLuint -- ^ @index@.   -> GLenum -- ^ @pname@ of type @VertexAttribEnumNV@.-  -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.   -> m () glGetVertexAttribivNV v1 v2 v3 = liftIO $ dyn330 ptr_glGetVertexAttribivNV v1 v2 v3 @@ -22273,7 +22273,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x> glIndexdv   :: MonadIO m-  => Ptr GLdouble -- ^ @c@ pointing to @1@ elements of type @ColorIndexValueD@.+  => Ptr GLdouble -- ^ @c@ pointing to @1@ element of type @ColorIndexValueD@.   -> m () glIndexdv v1 = liftIO $ dyn39 ptr_glIndexdv v1 @@ -22299,7 +22299,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x> glIndexfv   :: MonadIO m-  => Ptr GLfloat -- ^ @c@ pointing to @1@ elements of type @ColorIndexValueF@.+  => Ptr GLfloat -- ^ @c@ pointing to @1@ element of type @ColorIndexValueF@.   -> m () glIndexfv v1 = liftIO $ dyn41 ptr_glIndexfv v1 @@ -22325,7 +22325,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x> glIndexiv   :: MonadIO m-  => Ptr GLint -- ^ @c@ pointing to @1@ elements of type @ColorIndexValueI@.+  => Ptr GLint -- ^ @c@ pointing to @1@ element of type @ColorIndexValueI@.   -> m () glIndexiv v1 = liftIO $ dyn43 ptr_glIndexiv v1 @@ -22351,7 +22351,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x> glIndexsv   :: MonadIO m-  => Ptr GLshort -- ^ @c@ pointing to @1@ elements of type @ColorIndexValueS@.+  => Ptr GLshort -- ^ @c@ pointing to @1@ element of type @ColorIndexValueS@.   -> m () glIndexsv v1 = liftIO $ dyn45 ptr_glIndexsv v1 @@ -22377,7 +22377,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glIndex.xml OpenGL 2.x> glIndexubv   :: MonadIO m-  => Ptr GLubyte -- ^ @c@ pointing to @1@ elements of type @ColorIndexValueUB@.+  => Ptr GLubyte -- ^ @c@ pointing to @1@ element of type @ColorIndexValueUB@.   -> m () glIndexubv v1 = liftIO $ dyn100 ptr_glIndexubv v1 @@ -22401,7 +22401,7 @@  glIndexxvOES   :: MonadIO m-  => Ptr GLfixed -- ^ @component@ pointing to @1@ elements of type @GLfixed@.+  => Ptr GLfixed -- ^ @component@ pointing to @1@ element of type @GLfixed@.   -> m () glIndexxvOES v1 = liftIO $ dyn106 ptr_glIndexxvOES v1 @@ -24472,8 +24472,8 @@   => GLuint -- ^ @texture@.   -> GLint -- ^ @level@.   -> GLbitfield -- ^ @access@.-  -> Ptr GLint -- ^ @stride@ pointing to @1@ elements of type @GLint@.-  -> Ptr GLenum -- ^ @layout@ pointing to @1@ elements of type @GLenum@.+  -> Ptr GLint -- ^ @stride@ pointing to @1@ element of type @GLint@.+  -> Ptr GLenum -- ^ @layout@ pointing to @1@ element of type @GLenum@.   -> m (Ptr a) glMapTexture2DINTEL v1 v2 v3 v4 v5 = liftIO $ dyn502 ptr_glMapTexture2DINTEL v1 v2 v3 v4 v5 @@ -25731,7 +25731,7 @@ glMultiTexCoord1bvOES   :: MonadIO m   => GLenum -- ^ @texture@.-  -> Ptr GLbyte -- ^ @coords@ pointing to @1@ elements of type @GLbyte@.+  -> Ptr GLbyte -- ^ @coords@ pointing to @1@ element of type @GLbyte@.   -> m () glMultiTexCoord1bvOES v1 v2 = liftIO $ dyn531 ptr_glMultiTexCoord1bvOES v1 v2 @@ -25741,7 +25741,7 @@  -- glMultiTexCoord1d ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1d   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -25768,11 +25768,11 @@  -- glMultiTexCoord1dv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1dv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.-  -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @CoordD@.+  -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @CoordD@.   -> m () glMultiTexCoord1dv v1 v2 = liftIO $ dyn92 ptr_glMultiTexCoord1dv v1 v2 @@ -25785,7 +25785,7 @@ glMultiTexCoord1dvARB   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.-  -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @CoordD@.+  -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @CoordD@.   -> m () glMultiTexCoord1dvARB v1 v2 = liftIO $ dyn92 ptr_glMultiTexCoord1dvARB v1 v2 @@ -25795,7 +25795,7 @@  -- glMultiTexCoord1f ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1f   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -25822,11 +25822,11 @@  -- glMultiTexCoord1fv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1fv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.-  -> Ptr GLfloat -- ^ @v@ pointing to @1@ elements of type @CoordF@.+  -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @CoordF@.   -> m () glMultiTexCoord1fv v1 v2 = liftIO $ dyn93 ptr_glMultiTexCoord1fv v1 v2 @@ -25839,7 +25839,7 @@ glMultiTexCoord1fvARB   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.-  -> Ptr GLfloat -- ^ @v@ pointing to @1@ elements of type @CoordF@.+  -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @CoordF@.   -> m () glMultiTexCoord1fvARB v1 v2 = liftIO $ dyn93 ptr_glMultiTexCoord1fvARB v1 v2 @@ -25865,7 +25865,7 @@ glMultiTexCoord1hvNV   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.-  -> Ptr GLhalfNV -- ^ @v@ pointing to @1@ elements of type @Half16NV@.+  -> Ptr GLhalfNV -- ^ @v@ pointing to @1@ element of type @Half16NV@.   -> m () glMultiTexCoord1hvNV v1 v2 = liftIO $ dyn534 ptr_glMultiTexCoord1hvNV v1 v2 @@ -25875,7 +25875,7 @@  -- glMultiTexCoord1i ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1i   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -25902,11 +25902,11 @@  -- glMultiTexCoord1iv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1iv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.-  -> Ptr GLint -- ^ @v@ pointing to @1@ elements of type @CoordI@.+  -> Ptr GLint -- ^ @v@ pointing to @1@ element of type @CoordI@.   -> m () glMultiTexCoord1iv v1 v2 = liftIO $ dyn135 ptr_glMultiTexCoord1iv v1 v2 @@ -25919,7 +25919,7 @@ glMultiTexCoord1ivARB   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.-  -> Ptr GLint -- ^ @v@ pointing to @1@ elements of type @CoordI@.+  -> Ptr GLint -- ^ @v@ pointing to @1@ element of type @CoordI@.   -> m () glMultiTexCoord1ivARB v1 v2 = liftIO $ dyn135 ptr_glMultiTexCoord1ivARB v1 v2 @@ -25929,7 +25929,7 @@  -- glMultiTexCoord1s ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1s   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -25956,11 +25956,11 @@  -- glMultiTexCoord1sv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord1sv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.-  -> Ptr GLshort -- ^ @v@ pointing to @1@ elements of type @CoordS@.+  -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @CoordS@.   -> m () glMultiTexCoord1sv v1 v2 = liftIO $ dyn536 ptr_glMultiTexCoord1sv v1 v2 @@ -25973,7 +25973,7 @@ glMultiTexCoord1svARB   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.-  -> Ptr GLshort -- ^ @v@ pointing to @1@ elements of type @CoordS@.+  -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @CoordS@.   -> m () glMultiTexCoord1svARB v1 v2 = liftIO $ dyn536 ptr_glMultiTexCoord1svARB v1 v2 @@ -25999,7 +25999,7 @@ glMultiTexCoord1xvOES   :: MonadIO m   => GLenum -- ^ @texture@.-  -> Ptr GLfixed -- ^ @coords@ pointing to @1@ elements of type @GLfixed@.+  -> Ptr GLfixed -- ^ @coords@ pointing to @1@ element of type @GLfixed@.   -> m () glMultiTexCoord1xvOES v1 v2 = liftIO $ dyn94 ptr_glMultiTexCoord1xvOES v1 v2 @@ -26036,7 +26036,7 @@  -- glMultiTexCoord2d ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2d   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26065,7 +26065,7 @@  -- glMultiTexCoord2dv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2dv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26092,7 +26092,7 @@  -- glMultiTexCoord2f ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2f   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26121,7 +26121,7 @@  -- glMultiTexCoord2fv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2fv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26175,7 +26175,7 @@  -- glMultiTexCoord2i ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2i   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26204,7 +26204,7 @@  -- glMultiTexCoord2iv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2iv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26231,7 +26231,7 @@  -- glMultiTexCoord2s ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2s   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26260,7 +26260,7 @@  -- glMultiTexCoord2sv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord2sv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26342,7 +26342,7 @@  -- glMultiTexCoord3d ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3d   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26373,7 +26373,7 @@  -- glMultiTexCoord3dv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3dv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26400,7 +26400,7 @@  -- glMultiTexCoord3f ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3f   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26431,7 +26431,7 @@  -- glMultiTexCoord3fv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3fv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26486,7 +26486,7 @@  -- glMultiTexCoord3i ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3i   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26517,7 +26517,7 @@  -- glMultiTexCoord3iv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3iv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26544,7 +26544,7 @@  -- glMultiTexCoord3s ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3s   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26575,7 +26575,7 @@  -- glMultiTexCoord3sv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord3sv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26659,7 +26659,7 @@  -- glMultiTexCoord4d ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4d   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26692,7 +26692,7 @@  -- glMultiTexCoord4dv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4dv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26719,7 +26719,7 @@  -- glMultiTexCoord4f ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4f   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26752,7 +26752,7 @@  -- glMultiTexCoord4fv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4fv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26808,7 +26808,7 @@  -- glMultiTexCoord4i ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4i   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26841,7 +26841,7 @@  -- glMultiTexCoord4iv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4iv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26868,7 +26868,7 @@  -- glMultiTexCoord4s ----------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4s   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26901,7 +26901,7 @@  -- glMultiTexCoord4sv ---------------------------------------------------------- --- | Manual pages for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> or <https://www.opengl.org/sdk/docs/man3/xhtml/glMultiTexCoord.xml OpenGL 3.x>+-- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glMultiTexCoord.xml OpenGL 2.x> glMultiTexCoord4sv   :: MonadIO m   => GLenum -- ^ @target@ of type @TextureUnit@.@@ -26991,7 +26991,7 @@   :: MonadIO m   => GLenum -- ^ @texture@.   -> GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.   -> m () glMultiTexCoordP1uiv v1 v2 v3 = liftIO $ dyn408 ptr_glMultiTexCoordP1uiv v1 v2 v3 @@ -27019,7 +27019,7 @@   :: MonadIO m   => GLenum -- ^ @texture@.   -> GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.   -> m () glMultiTexCoordP2uiv v1 v2 v3 = liftIO $ dyn408 ptr_glMultiTexCoordP2uiv v1 v2 v3 @@ -27047,7 +27047,7 @@   :: MonadIO m   => GLenum -- ^ @texture@.   -> GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.   -> m () glMultiTexCoordP3uiv v1 v2 v3 = liftIO $ dyn408 ptr_glMultiTexCoordP3uiv v1 v2 v3 @@ -27075,7 +27075,7 @@   :: MonadIO m   => GLenum -- ^ @texture@.   -> GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.   -> m () glMultiTexCoordP4uiv v1 v2 v3 = liftIO $ dyn408 ptr_glMultiTexCoordP4uiv v1 v2 v3 @@ -28453,7 +28453,7 @@ glNormalP3uiv   :: MonadIO m   => GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.   -> m () glNormalP3uiv v1 v2 = liftIO $ dyn124 ptr_glNormalP3uiv v1 v2 @@ -29544,7 +29544,7 @@   :: MonadIO m   => GLenum -- ^ @target@ of type @PixelTransformTargetEXT@.   -> GLenum -- ^ @pname@ of type @PixelTransformPNameEXT@.-  -> Ptr GLfloat -- ^ @params@ pointing to @1@ elements of type @GLfloat@.+  -> Ptr GLfloat -- ^ @params@ pointing to @1@ element of type @GLfloat@.   -> m () glPixelTransformParameterfvEXT v1 v2 v3 = liftIO $ dyn131 ptr_glPixelTransformParameterfvEXT v1 v2 v3 @@ -29572,7 +29572,7 @@   :: MonadIO m   => GLenum -- ^ @target@ of type @PixelTransformTargetEXT@.   -> GLenum -- ^ @pname@ of type @PixelTransformPNameEXT@.-  -> Ptr GLint -- ^ @params@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @params@ pointing to @1@ element of type @GLint@.   -> m () glPixelTransformParameterivEXT v1 v2 v3 = liftIO $ dyn132 ptr_glPixelTransformParameterivEXT v1 v2 v3 @@ -29615,10 +29615,10 @@   -> GLsizei -- ^ @startSegment@.   -> GLsizei -- ^ @numSegments@.   -> GLfloat -- ^ @distance@.-  -> Ptr GLfloat -- ^ @x@ pointing to @1@ elements of type @GLfloat@.-  -> Ptr GLfloat -- ^ @y@ pointing to @1@ elements of type @GLfloat@.-  -> Ptr GLfloat -- ^ @tangentX@ pointing to @1@ elements of type @GLfloat@.-  -> Ptr GLfloat -- ^ @tangentY@ pointing to @1@ elements of type @GLfloat@.+  -> Ptr GLfloat -- ^ @x@ pointing to @1@ element of type @GLfloat@.+  -> Ptr GLfloat -- ^ @y@ pointing to @1@ element of type @GLfloat@.+  -> Ptr GLfloat -- ^ @tangentX@ pointing to @1@ element of type @GLfloat@.+  -> Ptr GLfloat -- ^ @tangentY@ pointing to @1@ element of type @GLfloat@.   -> m GLboolean -- ^ of type @Boolean@. glPointAlongPathNV v1 v2 v3 v4 v5 v6 v7 v8 = liftIO $ dyn600 ptr_glPointAlongPathNV v1 v2 v3 v4 v5 v6 v7 v8 @@ -29893,7 +29893,7 @@  glPollAsyncSGIX   :: MonadIO m-  => Ptr GLuint -- ^ @markerp@ pointing to @1@ elements of type @GLuint@.+  => Ptr GLuint -- ^ @markerp@ pointing to @1@ element of type @GLuint@.   -> m GLint glPollAsyncSGIX v1 = liftIO $ dyn276 ptr_glPollAsyncSGIX v1 @@ -29905,7 +29905,7 @@  glPollInstrumentsSGIX   :: MonadIO m-  => Ptr GLint -- ^ @marker_p@ pointing to @1@ elements of type @GLint@.+  => Ptr GLint -- ^ @marker_p@ pointing to @1@ element of type @GLint@.   -> m GLint glPollInstrumentsSGIX v1 = liftIO $ dyn601 ptr_glPollInstrumentsSGIX v1 @@ -30688,7 +30688,7 @@   :: MonadIO m   => GLuint -- ^ @id@.   -> GLsizei -- ^ @len@.-  -> Ptr GLubyte -- ^ @name@ pointing to @1@ elements of type @GLubyte@.+  -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@.   -> GLdouble -- ^ @x@.   -> GLdouble -- ^ @y@.   -> GLdouble -- ^ @z@.@@ -30706,7 +30706,7 @@   :: MonadIO m   => GLuint -- ^ @id@.   -> GLsizei -- ^ @len@.-  -> Ptr GLubyte -- ^ @name@ pointing to @1@ elements of type @GLubyte@.+  -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@.   -> Ptr GLdouble -- ^ @v@ pointing to @4@ elements of type @GLdouble@.   -> m () glProgramNamedParameter4dvNV v1 v2 v3 v4 = liftIO $ dyn388 ptr_glProgramNamedParameter4dvNV v1 v2 v3 v4@@ -30721,7 +30721,7 @@   :: MonadIO m   => GLuint -- ^ @id@.   -> GLsizei -- ^ @len@.-  -> Ptr GLubyte -- ^ @name@ pointing to @1@ elements of type @GLubyte@.+  -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@.   -> GLfloat -- ^ @x@.   -> GLfloat -- ^ @y@.   -> GLfloat -- ^ @z@.@@ -30739,7 +30739,7 @@   :: MonadIO m   => GLuint -- ^ @id@.   -> GLsizei -- ^ @len@.-  -> Ptr GLubyte -- ^ @name@ pointing to @1@ elements of type @GLubyte@.+  -> Ptr GLubyte -- ^ @name@ pointing to @1@ element of type @GLubyte@.   -> Ptr GLfloat -- ^ @v@ pointing to @4@ elements of type @GLfloat@.   -> m () glProgramNamedParameter4fvNV v1 v2 v3 v4 = liftIO $ dyn389 ptr_glProgramNamedParameter4fvNV v1 v2 v3 v4@@ -30963,7 +30963,7 @@   => GLuint -- ^ @program@.   -> GLint -- ^ @location@.   -> GLsizei -- ^ @count@.-  -> Ptr GLdouble -- ^ @value@ pointing to @1@ elements of type @GLdouble@.+  -> Ptr GLdouble -- ^ @value@ pointing to @1@ element of type @GLdouble@.   -> m () glProgramUniform1dv v1 v2 v3 v4 = liftIO $ dyn449 ptr_glProgramUniform1dv v1 v2 v3 v4 @@ -31023,7 +31023,7 @@   => GLuint -- ^ @program@.   -> GLint -- ^ @location@.   -> GLsizei -- ^ @count@.-  -> Ptr GLfloat -- ^ @value@ pointing to @1@ elements of type @GLfloat@.+  -> Ptr GLfloat -- ^ @value@ pointing to @1@ element of type @GLfloat@.   -> m () glProgramUniform1fv v1 v2 v3 v4 = liftIO $ dyn450 ptr_glProgramUniform1fv v1 v2 v3 v4 @@ -31112,7 +31112,7 @@   => GLuint -- ^ @program@.   -> GLint -- ^ @location@.   -> GLsizei -- ^ @count@.-  -> Ptr GLint -- ^ @value@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @value@ pointing to @1@ element of type @GLint@.   -> m () glProgramUniform1iv v1 v2 v3 v4 = liftIO $ dyn451 ptr_glProgramUniform1iv v1 v2 v3 v4 @@ -31201,7 +31201,7 @@   => GLuint -- ^ @program@.   -> GLint -- ^ @location@.   -> GLsizei -- ^ @count@.-  -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.   -> m () glProgramUniform1uiv v1 v2 v3 v4 = liftIO $ dyn452 ptr_glProgramUniform1uiv v1 v2 v3 v4 @@ -34022,7 +34022,7 @@  glReplacementCodeuiColor3fVertex3fvSUN   :: MonadIO m-  => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+  => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.   -> Ptr GLfloat -- ^ @c@ pointing to @3@ elements of type @GLfloat@.   -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.   -> m ()@@ -34058,7 +34058,7 @@  glReplacementCodeuiColor4fNormal3fVertex3fvSUN   :: MonadIO m-  => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+  => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.   -> Ptr GLfloat -- ^ @c@ pointing to @4@ elements of type @GLfloat@.   -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.   -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.@@ -34092,7 +34092,7 @@  glReplacementCodeuiColor4ubVertex3fvSUN   :: MonadIO m-  => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+  => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.   -> Ptr GLubyte -- ^ @c@ pointing to @4@ elements of type @GLubyte@.   -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.   -> m ()@@ -34124,7 +34124,7 @@  glReplacementCodeuiNormal3fVertex3fvSUN   :: MonadIO m-  => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+  => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.   -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.   -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.   -> m ()@@ -34174,7 +34174,7 @@  glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN   :: MonadIO m-  => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+  => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.   -> Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@.   -> Ptr GLfloat -- ^ @c@ pointing to @4@ elements of type @GLfloat@.   -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.@@ -34210,7 +34210,7 @@  glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN   :: MonadIO m-  => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+  => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.   -> Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@.   -> Ptr GLfloat -- ^ @n@ pointing to @3@ elements of type @GLfloat@.   -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.@@ -34242,7 +34242,7 @@  glReplacementCodeuiTexCoord2fVertex3fvSUN   :: MonadIO m-  => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+  => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.   -> Ptr GLfloat -- ^ @tc@ pointing to @2@ elements of type @GLfloat@.   -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.   -> m ()@@ -34271,7 +34271,7 @@  glReplacementCodeuiVertex3fvSUN   :: MonadIO m-  => Ptr GLuint -- ^ @rc@ pointing to @1@ elements of type @ReplacementCodeSUN@.+  => Ptr GLuint -- ^ @rc@ pointing to @1@ element of type @ReplacementCodeSUN@.   -> Ptr GLfloat -- ^ @v@ pointing to @3@ elements of type @GLfloat@.   -> m () glReplacementCodeuiVertex3fvSUN v1 v2 = liftIO $ dyn678 ptr_glReplacementCodeuiVertex3fvSUN v1 v2@@ -35440,7 +35440,7 @@ glSecondaryColorP3uiv   :: MonadIO m   => GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @color@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @color@ pointing to @1@ element of type @GLuint@.   -> m () glSecondaryColorP3uiv v1 v2 = liftIO $ dyn124 ptr_glSecondaryColorP3uiv v1 v2 @@ -36595,7 +36595,7 @@  glTexCoord1bvOES   :: MonadIO m-  => Ptr GLbyte -- ^ @coords@ pointing to @1@ elements of type @GLbyte@.+  => Ptr GLbyte -- ^ @coords@ pointing to @1@ element of type @GLbyte@.   -> m () glTexCoord1bvOES v1 = liftIO $ dyn37 ptr_glTexCoord1bvOES v1 @@ -36621,7 +36621,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x> glTexCoord1dv   :: MonadIO m-  => Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @CoordD@.+  => Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @CoordD@.   -> m () glTexCoord1dv v1 = liftIO $ dyn39 ptr_glTexCoord1dv v1 @@ -36647,7 +36647,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x> glTexCoord1fv   :: MonadIO m-  => Ptr GLfloat -- ^ @v@ pointing to @1@ elements of type @CoordF@.+  => Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @CoordF@.   -> m () glTexCoord1fv v1 = liftIO $ dyn41 ptr_glTexCoord1fv v1 @@ -36671,7 +36671,7 @@  glTexCoord1hvNV   :: MonadIO m-  => Ptr GLhalfNV -- ^ @v@ pointing to @1@ elements of type @Half16NV@.+  => Ptr GLhalfNV -- ^ @v@ pointing to @1@ element of type @Half16NV@.   -> m () glTexCoord1hvNV v1 = liftIO $ dyn98 ptr_glTexCoord1hvNV v1 @@ -36697,7 +36697,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x> glTexCoord1iv   :: MonadIO m-  => Ptr GLint -- ^ @v@ pointing to @1@ elements of type @CoordI@.+  => Ptr GLint -- ^ @v@ pointing to @1@ element of type @CoordI@.   -> m () glTexCoord1iv v1 = liftIO $ dyn43 ptr_glTexCoord1iv v1 @@ -36723,7 +36723,7 @@ -- | Manual page for <https://www.opengl.org/sdk/docs/man2/xhtml/glTexCoord.xml OpenGL 2.x> glTexCoord1sv   :: MonadIO m-  => Ptr GLshort -- ^ @v@ pointing to @1@ elements of type @CoordS@.+  => Ptr GLshort -- ^ @v@ pointing to @1@ element of type @CoordS@.   -> m () glTexCoord1sv v1 = liftIO $ dyn45 ptr_glTexCoord1sv v1 @@ -36747,7 +36747,7 @@  glTexCoord1xvOES   :: MonadIO m-  => Ptr GLfixed -- ^ @coords@ pointing to @1@ elements of type @GLfixed@.+  => Ptr GLfixed -- ^ @coords@ pointing to @1@ element of type @GLfixed@.   -> m () glTexCoord1xvOES v1 = liftIO $ dyn106 ptr_glTexCoord1xvOES v1 @@ -37597,7 +37597,7 @@ glTexCoordP1uiv   :: MonadIO m   => GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.   -> m () glTexCoordP1uiv v1 v2 = liftIO $ dyn124 ptr_glTexCoordP1uiv v1 v2 @@ -37623,7 +37623,7 @@ glTexCoordP2uiv   :: MonadIO m   => GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.   -> m () glTexCoordP2uiv v1 v2 = liftIO $ dyn124 ptr_glTexCoordP2uiv v1 v2 @@ -37649,7 +37649,7 @@ glTexCoordP3uiv   :: MonadIO m   => GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.   -> m () glTexCoordP3uiv v1 v2 = liftIO $ dyn124 ptr_glTexCoordP3uiv v1 v2 @@ -37675,7 +37675,7 @@ glTexCoordP4uiv   :: MonadIO m   => GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @coords@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @coords@ pointing to @1@ element of type @GLuint@.   -> m () glTexCoordP4uiv v1 v2 = liftIO $ dyn124 ptr_glTexCoordP4uiv v1 v2 @@ -43110,7 +43110,7 @@ glVertexAttrib1dv   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @GLdouble@.+  -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@.   -> m () glVertexAttrib1dv v1 v2 = liftIO $ dyn805 ptr_glVertexAttrib1dv v1 v2 @@ -43123,7 +43123,7 @@ glVertexAttrib1dvARB   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @GLdouble@.+  -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@.   -> m () glVertexAttrib1dvARB v1 v2 = liftIO $ dyn805 ptr_glVertexAttrib1dvARB v1 v2 @@ -43136,7 +43136,7 @@ glVertexAttrib1dvNV   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @GLdouble@.+  -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@.   -> m () glVertexAttrib1dvNV v1 v2 = liftIO $ dyn805 ptr_glVertexAttrib1dvNV v1 v2 @@ -43190,7 +43190,7 @@ glVertexAttrib1fv   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLfloat -- ^ @v@ pointing to @1@ elements of type @GLfloat@.+  -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @GLfloat@.   -> m () glVertexAttrib1fv v1 v2 = liftIO $ dyn372 ptr_glVertexAttrib1fv v1 v2 @@ -43203,7 +43203,7 @@ glVertexAttrib1fvARB   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLfloat -- ^ @v@ pointing to @1@ elements of type @GLfloat@.+  -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @GLfloat@.   -> m () glVertexAttrib1fvARB v1 v2 = liftIO $ dyn372 ptr_glVertexAttrib1fvARB v1 v2 @@ -43216,7 +43216,7 @@ glVertexAttrib1fvNV   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLfloat -- ^ @v@ pointing to @1@ elements of type @GLfloat@.+  -> Ptr GLfloat -- ^ @v@ pointing to @1@ element of type @GLfloat@.   -> m () glVertexAttrib1fvNV v1 v2 = liftIO $ dyn372 ptr_glVertexAttrib1fvNV v1 v2 @@ -43242,7 +43242,7 @@ glVertexAttrib1hvNV   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLhalfNV -- ^ @v@ pointing to @1@ elements of type @Half16NV@.+  -> Ptr GLhalfNV -- ^ @v@ pointing to @1@ element of type @Half16NV@.   -> m () glVertexAttrib1hvNV v1 v2 = liftIO $ dyn821 ptr_glVertexAttrib1hvNV v1 v2 @@ -43296,7 +43296,7 @@ glVertexAttrib1sv   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLshort -- ^ @v@ pointing to @1@ elements of type @GLshort@.+  -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @GLshort@.   -> m () glVertexAttrib1sv v1 v2 = liftIO $ dyn806 ptr_glVertexAttrib1sv v1 v2 @@ -43309,7 +43309,7 @@ glVertexAttrib1svARB   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLshort -- ^ @v@ pointing to @1@ elements of type @GLshort@.+  -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @GLshort@.   -> m () glVertexAttrib1svARB v1 v2 = liftIO $ dyn806 ptr_glVertexAttrib1svARB v1 v2 @@ -43322,7 +43322,7 @@ glVertexAttrib1svNV   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLshort -- ^ @v@ pointing to @1@ elements of type @GLshort@.+  -> Ptr GLshort -- ^ @v@ pointing to @1@ element of type @GLshort@.   -> m () glVertexAttrib1svNV v1 v2 = liftIO $ dyn806 ptr_glVertexAttrib1svNV v1 v2 @@ -44711,7 +44711,7 @@ glVertexAttribI1iv   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLint -- ^ @v@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @v@ pointing to @1@ element of type @GLint@.   -> m () glVertexAttribI1iv v1 v2 = liftIO $ dyn686 ptr_glVertexAttribI1iv v1 v2 @@ -44724,7 +44724,7 @@ glVertexAttribI1ivEXT   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLint -- ^ @v@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @v@ pointing to @1@ element of type @GLint@.   -> m () glVertexAttribI1ivEXT v1 v2 = liftIO $ dyn686 ptr_glVertexAttribI1ivEXT v1 v2 @@ -44765,7 +44765,7 @@ glVertexAttribI1uiv   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLuint -- ^ @v@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @v@ pointing to @1@ element of type @GLuint@.   -> m () glVertexAttribI1uiv v1 v2 = liftIO $ dyn193 ptr_glVertexAttribI1uiv v1 v2 @@ -44778,7 +44778,7 @@ glVertexAttribI1uivEXT   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLuint -- ^ @v@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @v@ pointing to @1@ element of type @GLuint@.   -> m () glVertexAttribI1uivEXT v1 v2 = liftIO $ dyn193 ptr_glVertexAttribI1uivEXT v1 v2 @@ -45339,7 +45339,7 @@ glVertexAttribL1dv   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @GLdouble@.+  -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@.   -> m () glVertexAttribL1dv v1 v2 = liftIO $ dyn805 ptr_glVertexAttribL1dv v1 v2 @@ -45352,7 +45352,7 @@ glVertexAttribL1dvEXT   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLdouble -- ^ @v@ pointing to @1@ elements of type @GLdouble@.+  -> Ptr GLdouble -- ^ @v@ pointing to @1@ element of type @GLdouble@.   -> m () glVertexAttribL1dvEXT v1 v2 = liftIO $ dyn805 ptr_glVertexAttribL1dvEXT v1 v2 @@ -45378,7 +45378,7 @@ glVertexAttribL1i64vNV   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLint64EXT -- ^ @v@ pointing to @1@ elements of type @GLint64EXT@.+  -> Ptr GLint64EXT -- ^ @v@ pointing to @1@ element of type @GLint64EXT@.   -> m () glVertexAttribL1i64vNV v1 v2 = liftIO $ dyn841 ptr_glVertexAttribL1i64vNV v1 v2 @@ -45430,7 +45430,7 @@ glVertexAttribL1ui64vNV   :: MonadIO m   => GLuint -- ^ @index@.-  -> Ptr GLuint64EXT -- ^ @v@ pointing to @1@ elements of type @GLuint64EXT@.+  -> Ptr GLuint64EXT -- ^ @v@ pointing to @1@ element of type @GLuint64EXT@.   -> m () glVertexAttribL1ui64vNV v1 v2 = liftIO $ dyn843 ptr_glVertexAttribL1ui64vNV v1 v2 @@ -45867,7 +45867,7 @@   => GLuint -- ^ @index@.   -> GLenum -- ^ @type@.   -> GLboolean -- ^ @normalized@ of type @Boolean@.-  -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.   -> m () glVertexAttribP1uiv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glVertexAttribP1uiv v1 v2 v3 v4 @@ -45898,7 +45898,7 @@   => GLuint -- ^ @index@.   -> GLenum -- ^ @type@.   -> GLboolean -- ^ @normalized@ of type @Boolean@.-  -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.   -> m () glVertexAttribP2uiv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glVertexAttribP2uiv v1 v2 v3 v4 @@ -45929,7 +45929,7 @@   => GLuint -- ^ @index@.   -> GLenum -- ^ @type@.   -> GLboolean -- ^ @normalized@ of type @Boolean@.-  -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.   -> m () glVertexAttribP3uiv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glVertexAttribP3uiv v1 v2 v3 v4 @@ -45960,7 +45960,7 @@   => GLuint -- ^ @index@.   -> GLenum -- ^ @type@.   -> GLboolean -- ^ @normalized@ of type @Boolean@.-  -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.   -> m () glVertexAttribP4uiv v1 v2 v3 v4 = liftIO $ dyn851 ptr_glVertexAttribP4uiv v1 v2 v3 v4 @@ -46355,7 +46355,7 @@ glVertexP2uiv   :: MonadIO m   => GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.   -> m () glVertexP2uiv v1 v2 = liftIO $ dyn124 ptr_glVertexP2uiv v1 v2 @@ -46381,7 +46381,7 @@ glVertexP3uiv   :: MonadIO m   => GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.   -> m () glVertexP3uiv v1 v2 = liftIO $ dyn124 ptr_glVertexP3uiv v1 v2 @@ -46407,7 +46407,7 @@ glVertexP4uiv   :: MonadIO m   => GLenum -- ^ @type@.-  -> Ptr GLuint -- ^ @value@ pointing to @1@ elements of type @GLuint@.+  -> Ptr GLuint -- ^ @value@ pointing to @1@ element of type @GLuint@.   -> m () glVertexP4uiv v1 v2 = liftIO $ dyn124 ptr_glVertexP4uiv v1 v2 @@ -46495,7 +46495,7 @@ glVertexStream1dvATI   :: MonadIO m   => GLenum -- ^ @stream@ of type @VertexStreamATI@.-  -> Ptr GLdouble -- ^ @coords@ pointing to @1@ elements of type @GLdouble@.+  -> Ptr GLdouble -- ^ @coords@ pointing to @1@ element of type @GLdouble@.   -> m () glVertexStream1dvATI v1 v2 = liftIO $ dyn92 ptr_glVertexStream1dvATI v1 v2 @@ -46521,7 +46521,7 @@ glVertexStream1fvATI   :: MonadIO m   => GLenum -- ^ @stream@ of type @VertexStreamATI@.-  -> Ptr GLfloat -- ^ @coords@ pointing to @1@ elements of type @GLfloat@.+  -> Ptr GLfloat -- ^ @coords@ pointing to @1@ element of type @GLfloat@.   -> m () glVertexStream1fvATI v1 v2 = liftIO $ dyn93 ptr_glVertexStream1fvATI v1 v2 @@ -46547,7 +46547,7 @@ glVertexStream1ivATI   :: MonadIO m   => GLenum -- ^ @stream@ of type @VertexStreamATI@.-  -> Ptr GLint -- ^ @coords@ pointing to @1@ elements of type @GLint@.+  -> Ptr GLint -- ^ @coords@ pointing to @1@ element of type @GLint@.   -> m () glVertexStream1ivATI v1 v2 = liftIO $ dyn135 ptr_glVertexStream1ivATI v1 v2 @@ -46573,7 +46573,7 @@ glVertexStream1svATI   :: MonadIO m   => GLenum -- ^ @stream@ of type @VertexStreamATI@.-  -> Ptr GLshort -- ^ @coords@ pointing to @1@ elements of type @GLshort@.+  -> Ptr GLshort -- ^ @coords@ pointing to @1@ element of type @GLshort@.   -> m () glVertexStream1svATI v1 v2 = liftIO $ dyn536 ptr_glVertexStream1svATI v1 v2 @@ -46948,7 +46948,7 @@  glVertexWeightfvEXT   :: MonadIO m-  => Ptr GLfloat -- ^ @weight@ pointing to @1@ elements of type @GLfloat@.+  => Ptr GLfloat -- ^ @weight@ pointing to @1@ element of type @GLfloat@.   -> m () glVertexWeightfvEXT v1 = liftIO $ dyn41 ptr_glVertexWeightfvEXT v1 @@ -46972,7 +46972,7 @@  glVertexWeighthvNV   :: MonadIO m-  => Ptr GLhalfNV -- ^ @weight@ pointing to @1@ elements of type @Half16NV@.+  => Ptr GLhalfNV -- ^ @weight@ pointing to @1@ element of type @Half16NV@.   -> m () glVertexWeighthvNV v1 = liftIO $ dyn98 ptr_glVertexWeighthvNV v1 
src/Graphics/Rendering/OpenGL/Raw/GetProcAddress.hs view
@@ -1,4 +1,3 @@-{-# LANGUAGE ForeignFunctionInterface, CPP #-} -------------------------------------------------------------------------------- -- | -- Module      :  Graphics.Rendering.OpenGL.Raw.GetProcAddress@@ -24,17 +23,12 @@    getProcAddressChecked,    getProcAddressWithSuffixesChecked,    getExtensionChecked- ) where  import Control.Monad.IO.Class ( MonadIO(..) ) import Foreign.C.String ( withCString, CString ) import Foreign.Marshal.Error ( throwIf ) import Foreign.Ptr ( FunPtr, nullFunPtr )--#ifdef __HUGS__-{-# CFILES cbits/HsOpenGLRaw.c #-}-#endif  -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/HP.hs view
@@ -23,4 +23,3 @@ import Graphics.Rendering.OpenGL.Raw.HP.ImageTransform import Graphics.Rendering.OpenGL.Raw.HP.OcclusionTest import Graphics.Rendering.OpenGL.Raw.HP.TextureLighting-
src/Graphics/Rendering/OpenGL/Raw/INGR/BlendFuncSeparate.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/INGR/blend_func_separate.txt INGR_blend_func_separate> extension.+-- The <https://www.opengl.org/registry/specs/EXT/blend_func_separate.txt INGR_blend_func_separate> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/KHR.hs view
@@ -13,21 +13,23 @@ --------------------------------------------------------------------------------  module Graphics.Rendering.OpenGL.Raw.KHR (-  module Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent,   module Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced,+  module Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent,   module Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl,   module Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility,   module Graphics.Rendering.OpenGL.Raw.KHR.DebugCore,+  module Graphics.Rendering.OpenGL.Raw.KHR.NoError,   module Graphics.Rendering.OpenGL.Raw.KHR.Robustness,   module Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR,   module Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR ) where -import Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent import Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvanced+import Graphics.Rendering.OpenGL.Raw.KHR.BlendEquationAdvancedCoherent import Graphics.Rendering.OpenGL.Raw.KHR.ContextFlushControl import Graphics.Rendering.OpenGL.Raw.KHR.DebugCompatibility import Graphics.Rendering.OpenGL.Raw.KHR.DebugCore+import Graphics.Rendering.OpenGL.Raw.KHR.NoError import Graphics.Rendering.OpenGL.Raw.KHR.Robustness import Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCHDR import Graphics.Rendering.OpenGL.Raw.KHR.TextureCompressionASTCLDR
src/Graphics/Rendering/OpenGL/Raw/KHR/BlendEquationAdvancedCoherent.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/KHR/blend_equation_advanced_coherent.txt KHR_blend_equation_advanced_coherent> extension.+-- The <https://www.opengl.org/registry/specs/KHR/blend_equation_advanced.txt KHR_blend_equation_advanced_coherent> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/KHR/DebugCompatibility.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/KHR/debug_compatibility.txt KHR_debug_compatibility> extension.+-- The <https://www.opengl.org/registry/specs/KHR/debug.txt KHR_debug> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/KHR/DebugCore.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/KHR/debug_core.txt KHR_debug_core> extension.+-- The <https://www.opengl.org/registry/specs/KHR/debug.txt KHR_debug> extension. -- -------------------------------------------------------------------------------- 
+ src/Graphics/Rendering/OpenGL/Raw/KHR/NoError.hs view
@@ -0,0 +1,20 @@+--------------------------------------------------------------------------------+-- |+-- Module      :  Graphics.Rendering.OpenGL.Raw.KHR.NoError+-- Copyright   :  (c) Sven Panne 2015+-- License     :  BSD3+--+-- Maintainer  :  Sven Panne <svenpanne@gmail.com>+-- Stability   :  stable+-- Portability :  portable+--+-- The <https://www.opengl.org/registry/specs/KHR/no_error.txt KHR_no_error> extension.+--+--------------------------------------------------------------------------------++module Graphics.Rendering.OpenGL.Raw.KHR.NoError (+  -- * Enums+  gl_CONTEXT_FLAG_NO_ERROR_BIT_KHR+) where++import Graphics.Rendering.OpenGL.Raw.Tokens
src/Graphics/Rendering/OpenGL/Raw/KHR/TextureCompressionASTCLDR.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/KHR/texture_compression_astc_ldr.txt KHR_texture_compression_astc_ldr> extension.+-- The <https://www.opengl.org/registry/specs/KHR/texture_compression_astc_hdr.txt KHR_texture_compression_astc_ldr> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/NV.hs view
@@ -13,11 +13,11 @@ --------------------------------------------------------------------------------  module Graphics.Rendering.OpenGL.Raw.NV (-  module Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount,   module Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect,+  module Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount,   module Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture,-  module Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent,   module Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced,+  module Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent,   module Graphics.Rendering.OpenGL.Raw.NV.CommandList,   module Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5,   module Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender,@@ -35,14 +35,14 @@   module Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer,   module Graphics.Rendering.OpenGL.Raw.NV.FogDistance,   module Graphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor,-  module Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2,   module Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram,+  module Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2,   module Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples,   module Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage,-  module Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4,   module Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4,   module Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5,   module Graphics.Rendering.OpenGL.Raw.NV.GPUShader5,+  module Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4,   module Graphics.Rendering.OpenGL.Raw.NV.HalfFloat,   module Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery,   module Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent,@@ -58,8 +58,8 @@   module Graphics.Rendering.OpenGL.Raw.NV.PointSprite,   module Graphics.Rendering.OpenGL.Raw.NV.PresentVideo,   module Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart,-  module Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2,   module Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners,+  module Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2,   module Graphics.Rendering.OpenGL.Raw.NV.SampleLocations,   module Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad,   module Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore,@@ -72,29 +72,29 @@   module Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal,   module Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample,   module Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle,+  module Graphics.Rendering.OpenGL.Raw.NV.TextureShader,   module Graphics.Rendering.OpenGL.Raw.NV.TextureShader2,   module Graphics.Rendering.OpenGL.Raw.NV.TextureShader3,-  module Graphics.Rendering.OpenGL.Raw.NV.TextureShader,-  module Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2,   module Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback,+  module Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2,   module Graphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory,   module Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop,-  module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2,   module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange,+  module Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2,   module Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit,   module Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory,+  module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram,   module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option,   module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3,   module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4,-  module Graphics.Rendering.OpenGL.Raw.NV.VertexProgram,   module Graphics.Rendering.OpenGL.Raw.NV.VideoCapture ) where -import Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount import Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirect+import Graphics.Rendering.OpenGL.Raw.NV.BindlessMultiDrawIndirectCount import Graphics.Rendering.OpenGL.Raw.NV.BindlessTexture-import Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent import Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvanced+import Graphics.Rendering.OpenGL.Raw.NV.BlendEquationAdvancedCoherent import Graphics.Rendering.OpenGL.Raw.NV.CommandList import Graphics.Rendering.OpenGL.Raw.NV.ComputeProgram5 import Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender@@ -112,14 +112,14 @@ import Graphics.Rendering.OpenGL.Raw.NV.FloatBuffer import Graphics.Rendering.OpenGL.Raw.NV.FogDistance import Graphics.Rendering.OpenGL.Raw.NV.FragmentCoverageToColor-import Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 import Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram+import Graphics.Rendering.OpenGL.Raw.NV.FragmentProgram2 import Graphics.Rendering.OpenGL.Raw.NV.FramebufferMixedSamples import Graphics.Rendering.OpenGL.Raw.NV.FramebufferMultisampleCoverage-import Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 import Graphics.Rendering.OpenGL.Raw.NV.GPUProgram4 import Graphics.Rendering.OpenGL.Raw.NV.GPUProgram5 import Graphics.Rendering.OpenGL.Raw.NV.GPUShader5+import Graphics.Rendering.OpenGL.Raw.NV.GeometryProgram4 import Graphics.Rendering.OpenGL.Raw.NV.HalfFloat import Graphics.Rendering.OpenGL.Raw.NV.InternalformatSampleQuery import Graphics.Rendering.OpenGL.Raw.NV.LightMaxExponent@@ -135,8 +135,8 @@ import Graphics.Rendering.OpenGL.Raw.NV.PointSprite import Graphics.Rendering.OpenGL.Raw.NV.PresentVideo import Graphics.Rendering.OpenGL.Raw.NV.PrimitiveRestart-import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners+import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners2 import Graphics.Rendering.OpenGL.Raw.NV.SampleLocations import Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferLoad import Graphics.Rendering.OpenGL.Raw.NV.ShaderBufferStore@@ -149,19 +149,19 @@ import Graphics.Rendering.OpenGL.Raw.NV.TextureExpandNormal import Graphics.Rendering.OpenGL.Raw.NV.TextureMultisample import Graphics.Rendering.OpenGL.Raw.NV.TextureRectangle+import Graphics.Rendering.OpenGL.Raw.NV.TextureShader import Graphics.Rendering.OpenGL.Raw.NV.TextureShader2 import Graphics.Rendering.OpenGL.Raw.NV.TextureShader3-import Graphics.Rendering.OpenGL.Raw.NV.TextureShader-import Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 import Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback+import Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2 import Graphics.Rendering.OpenGL.Raw.NV.UniformBufferUnifiedMemory import Graphics.Rendering.OpenGL.Raw.NV.VDPAUInterop-import Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 import Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange+import Graphics.Rendering.OpenGL.Raw.NV.VertexArrayRange2 import Graphics.Rendering.OpenGL.Raw.NV.VertexAttribInteger64Bit import Graphics.Rendering.OpenGL.Raw.NV.VertexBufferUnifiedMemory+import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram2Option import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram3 import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram4-import Graphics.Rendering.OpenGL.Raw.NV.VertexProgram import Graphics.Rendering.OpenGL.Raw.NV.VideoCapture
src/Graphics/Rendering/OpenGL/Raw/NV/BlendEquationAdvancedCoherent.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/NV/blend_equation_advanced_coherent.txt NV_blend_equation_advanced_coherent> extension.+-- The <https://www.opengl.org/registry/specs/NV/blend_equation_advanced.txt NV_blend_equation_advanced_coherent> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCompatibility.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/NV/path_rendering_compatibility.txt NV_path_rendering_compatibility> extension.+-- The <https://www.opengl.org/registry/specs/NV/path_rendering.txt NV_path_rendering> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/NV/PathRenderingCore.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/NV/path_rendering_core.txt NV_path_rendering_core> extension.+-- The <https://www.opengl.org/registry/specs/NV/path_rendering.txt NV_path_rendering> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/NVX/ConditionalRender.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/NVX/conditional_render.txt NVX_conditional_render> extension.+-- The <https://www.opengl.org/registry/specs/NVX/nvx_conditional_render.txt NVX_conditional_render> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/OES/ByteCoordinates.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/OES/byte_coordinates.txt OES_byte_coordinates> extension.+-- The <https://www.opengl.org/registry/specs/OES/OES_byte_coordinates.txt OES_byte_coordinates> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/OES/CompressedPalettedTexture.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/OES/compressed_paletted_texture.txt OES_compressed_paletted_texture> extension.+-- The <https://www.opengl.org/registry/specs/OES/OES_compressed_paletted_texture.txt OES_compressed_paletted_texture> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/OES/FixedPoint.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/OES/fixed_point.txt OES_fixed_point> extension.+-- The <https://www.opengl.org/registry/specs/OES/OES_fixed_point.txt OES_fixed_point> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/OES/QueryMatrix.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/OES/query_matrix.txt OES_query_matrix> extension.+-- The <https://www.opengl.org/registry/specs/OES/OES_query_matrix.txt OES_query_matrix> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/OES/ReadFormat.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/OES/read_format.txt OES_read_format> extension.+-- The <https://www.opengl.org/registry/specs/OES/OES_read_format.txt OES_read_format> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/OES/SinglePrecision.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/OES/single_precision.txt OES_single_precision> extension.+-- The <https://www.opengl.org/registry/specs/OES/OES_single_precision.txt OES_single_precision> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/SGIS/FogFunction.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/SGIS/fog_function.txt SGIS_fog_function> extension.+-- The <https://www.opengl.org/registry/specs/SGIS/fog_func.txt SGIS_fog_function> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/SGIS/PointParameters.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/SGIS/point_parameters.txt SGIS_point_parameters> extension.+-- The <https://www.opengl.org/registry/specs/EXT/point_parameters.txt SGIS_point_parameters> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/SGIX.hs view
@@ -13,8 +13,8 @@ --------------------------------------------------------------------------------  module Graphics.Rendering.OpenGL.Raw.SGIX (-  module Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram,   module Graphics.Rendering.OpenGL.Raw.SGIX.Async,+  module Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram,   module Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel,   module Graphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax,   module Graphics.Rendering.OpenGL.Raw.SGIX.CalligraphicFragment,@@ -36,8 +36,8 @@   module Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane,   module Graphics.Rendering.OpenGL.Raw.SGIX.Resample,   module Graphics.Rendering.OpenGL.Raw.SGIX.ScalebiasHint,-  module Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient,   module Graphics.Rendering.OpenGL.Raw.SGIX.Shadow,+  module Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient,   module Graphics.Rendering.OpenGL.Raw.SGIX.Sprite,   module Graphics.Rendering.OpenGL.Raw.SGIX.Subsample,   module Graphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer,@@ -47,12 +47,12 @@   module Graphics.Rendering.OpenGL.Raw.SGIX.TextureMultiBuffer,   module Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias,   module Graphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip,-  module Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA,-  module Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb+  module Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb,+  module Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA ) where -import Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram import Graphics.Rendering.OpenGL.Raw.SGIX.Async+import Graphics.Rendering.OpenGL.Raw.SGIX.AsyncHistogram import Graphics.Rendering.OpenGL.Raw.SGIX.AsyncPixel import Graphics.Rendering.OpenGL.Raw.SGIX.BlendAlphaMinmax import Graphics.Rendering.OpenGL.Raw.SGIX.CalligraphicFragment@@ -74,8 +74,8 @@ import Graphics.Rendering.OpenGL.Raw.SGIX.ReferencePlane import Graphics.Rendering.OpenGL.Raw.SGIX.Resample import Graphics.Rendering.OpenGL.Raw.SGIX.ScalebiasHint-import Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient import Graphics.Rendering.OpenGL.Raw.SGIX.Shadow+import Graphics.Rendering.OpenGL.Raw.SGIX.ShadowAmbient import Graphics.Rendering.OpenGL.Raw.SGIX.Sprite import Graphics.Rendering.OpenGL.Raw.SGIX.Subsample import Graphics.Rendering.OpenGL.Raw.SGIX.TagSampleBuffer@@ -85,5 +85,5 @@ import Graphics.Rendering.OpenGL.Raw.SGIX.TextureMultiBuffer import Graphics.Rendering.OpenGL.Raw.SGIX.TextureScaleBias import Graphics.Rendering.OpenGL.Raw.SGIX.VertexPreclip-import Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA import Graphics.Rendering.OpenGL.Raw.SGIX.YCrCb+import Graphics.Rendering.OpenGL.Raw.SGIX.YCrCbA
src/Graphics/Rendering/OpenGL/Raw/SGIX/FragmentLighting.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/SGIX/fragment_lighting.txt SGIX_fragment_lighting> extension.+-- The <https://www.opengl.org/registry/specs/EXT/fragment_lighting.txt SGIX_fragment_lighting> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/SGIX/PixelTexture.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/SGIX/pixel_texture.txt SGIX_pixel_texture> extension.+-- The <https://www.opengl.org/registry/specs/SGIX/sgix_pixel_texture.txt SGIX_pixel_texture> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/SGIX/TextureAddEnv.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/SGIX/texture_add_env.txt SGIX_texture_add_env> extension.+-- The <https://www.opengl.org/registry/specs/SGIX/texture_env_add.txt SGIX_texture_add_env> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/ThreeDFX/Multisample.hs view
@@ -8,7 +8,7 @@ -- Stability   :  stable -- Portability :  portable ----- The <https://www.opengl.org/registry/specs/3DFX/multisample.txt 3DFX_multisample> extension.+-- The <https://www.opengl.org/registry/specs/3DFX/3dfx_multisample.txt 3DFX_multisample> extension. -- -------------------------------------------------------------------------------- 
src/Graphics/Rendering/OpenGL/Raw/Tokens.hs view
@@ -1352,6 +1352,18 @@ gl_COLOR_ATTACHMENT15_NV :: GLenum gl_COLOR_ATTACHMENT15_NV = 0x8CEF +gl_COLOR_ATTACHMENT16 :: GLenum+gl_COLOR_ATTACHMENT16 = 0x8CF0++gl_COLOR_ATTACHMENT17 :: GLenum+gl_COLOR_ATTACHMENT17 = 0x8CF1++gl_COLOR_ATTACHMENT18 :: GLenum+gl_COLOR_ATTACHMENT18 = 0x8CF2++gl_COLOR_ATTACHMENT19 :: GLenum+gl_COLOR_ATTACHMENT19 = 0x8CF3+ gl_COLOR_ATTACHMENT1_EXT :: GLenum gl_COLOR_ATTACHMENT1_EXT = 0x8CE1 @@ -1361,6 +1373,36 @@ gl_COLOR_ATTACHMENT2 :: GLenum gl_COLOR_ATTACHMENT2 = 0x8CE2 +gl_COLOR_ATTACHMENT20 :: GLenum+gl_COLOR_ATTACHMENT20 = 0x8CF4++gl_COLOR_ATTACHMENT21 :: GLenum+gl_COLOR_ATTACHMENT21 = 0x8CF5++gl_COLOR_ATTACHMENT22 :: GLenum+gl_COLOR_ATTACHMENT22 = 0x8CF6++gl_COLOR_ATTACHMENT23 :: GLenum+gl_COLOR_ATTACHMENT23 = 0x8CF7++gl_COLOR_ATTACHMENT24 :: GLenum+gl_COLOR_ATTACHMENT24 = 0x8CF8++gl_COLOR_ATTACHMENT25 :: GLenum+gl_COLOR_ATTACHMENT25 = 0x8CF9++gl_COLOR_ATTACHMENT26 :: GLenum+gl_COLOR_ATTACHMENT26 = 0x8CFA++gl_COLOR_ATTACHMENT27 :: GLenum+gl_COLOR_ATTACHMENT27 = 0x8CFB++gl_COLOR_ATTACHMENT28 :: GLenum+gl_COLOR_ATTACHMENT28 = 0x8CFC++gl_COLOR_ATTACHMENT29 :: GLenum+gl_COLOR_ATTACHMENT29 = 0x8CFD+ gl_COLOR_ATTACHMENT2_EXT :: GLenum gl_COLOR_ATTACHMENT2_EXT = 0x8CE2 @@ -1370,6 +1412,12 @@ gl_COLOR_ATTACHMENT3 :: GLenum gl_COLOR_ATTACHMENT3 = 0x8CE3 +gl_COLOR_ATTACHMENT30 :: GLenum+gl_COLOR_ATTACHMENT30 = 0x8CFE++gl_COLOR_ATTACHMENT31 :: GLenum+gl_COLOR_ATTACHMENT31 = 0x8CFF+ gl_COLOR_ATTACHMENT3_EXT :: GLenum gl_COLOR_ATTACHMENT3_EXT = 0x8CE3 @@ -2266,6 +2314,9 @@  gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT :: GLbitfield gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001++gl_CONTEXT_FLAG_NO_ERROR_BIT_KHR :: GLbitfield+gl_CONTEXT_FLAG_NO_ERROR_BIT_KHR = 0x00000008  gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT :: GLbitfield gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004