OpenGLRaw 1.2.0.0 → 1.3.0.0
raw patch · 62 files changed
+768/−154 lines, 62 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
- Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects: data GLhandle
- Graphics.Rendering.OpenGL.Raw.ARB.Sync: data GLint64
- Graphics.Rendering.OpenGL.Raw.ARB.Sync: data GLsync
- Graphics.Rendering.OpenGL.Raw.ARB.Sync: data GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLint
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.Types: data GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLSync :: (Ptr GLsync) -> GLsync
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLbitfield :: CUInt -> GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLboolean :: CUChar -> GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLbyte :: CSChar -> GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLchar :: CChar -> GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLclampd :: CDouble -> GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLclampf :: CFloat -> GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLdouble :: CDouble -> GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLenum :: CUInt -> GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLfloat :: CFloat -> GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLhalf :: CUShort -> GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLhandle :: CUInt -> GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLint :: CInt -> GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLint64 :: Int64 -> GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLintptr :: CPtrdiff -> GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLshort :: CShort -> GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLsizei :: CInt -> GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLsizeiptr :: CPtrdiff -> GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLubyte :: CUChar -> GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLuint :: CUInt -> GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLuint64 :: Word64 -> GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: GLushort :: CUShort -> GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bits GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Bounded GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Enum GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Eq GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Floating GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Floating GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Floating GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Floating GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Fractional GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Fractional GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Fractional GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Fractional GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Integral GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Num GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Ord GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Read GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Real GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance RealFloat GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance RealFloat GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance RealFloat GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance RealFloat GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance RealFrac GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance RealFrac GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance RealFrac GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance RealFrac GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Show GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Storable GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: instance Typeable GLushort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLbitfield
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLboolean
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLbyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLchar
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLclampd
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLclampf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLdouble
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLenum
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLfloat
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLhalf
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLhandle
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLintptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLshort
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLsizei
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLsizeiptr
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLsync
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLubyte
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLuint
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLuint64
- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal: newtype GLushort
- Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery: data GLint64
- Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery: data GLuint64
- Graphics.Rendering.OpenGL.Raw.NV.HalfFloat: data GLhalf
+ Graphics.Rendering.OpenGL.Raw.ARB.ShaderObjects: type GLhandle = CUInt
+ Graphics.Rendering.OpenGL.Raw.ARB.Sync: type GLint64 = Int64
+ Graphics.Rendering.OpenGL.Raw.ARB.Sync: type GLsync = Ptr ()
+ Graphics.Rendering.OpenGL.Raw.ARB.Sync: type GLuint64 = Word64
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLbitfield = CUInt
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLboolean = CUChar
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLbyte = CSChar
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLchar = CChar
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLclampd = CDouble
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLclampf = CFloat
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLdouble = CDouble
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLenum = CUInt
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLfloat = CFloat
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLhalf = CUShort
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLhandle = CUInt
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLint = CInt
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLint64 = Int64
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLintptr = CPtrdiff
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLshort = CShort
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLsizei = CInt
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLsizeiptr = CPtrdiff
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLsync = Ptr ()
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLubyte = CUChar
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLuint = CUInt
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLuint64 = Word64
+ Graphics.Rendering.OpenGL.Raw.Core31.Types: type GLushort = CUShort
+ Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery: type GLint64 = Int64
+ Graphics.Rendering.OpenGL.Raw.EXT.TimerQuery: type GLuint64 = Word64
+ Graphics.Rendering.OpenGL.Raw.NV.HalfFloat: type GLhalf = CUShort
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glCopyPathNV :: GLuint -> GLuint -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glCoverFillPathInstancedNV :: GLsizei -> GLenum -> Ptr GLuint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glCoverFillPathNV :: GLuint -> GLenum -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glCoverStrokePathInstancedNV :: GLsizei -> GLenum -> Ptr GLubyte -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glCoverStrokePathNV :: GLuint -> GLenum -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glDeletePathsNV :: GLuint -> GLsizei -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGenPathsNV :: GLsizei -> IO GLuint
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGetPathColorGenfvNV :: GLenum -> GLenum -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGetPathColorGenivNV :: GLenum -> GLenum -> Ptr GLint -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGetPathCommandsNV :: GLuint -> Ptr GLubyte -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGetPathCoordsNV :: GLuint -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGetPathDashArrayNV :: GLuint -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGetPathLengthNV :: GLuint -> GLsizei -> GLsizei -> IO GLfloat
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGetPathMetricRangeNV :: GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGetPathMetricsNV :: GLbitfield -> GLsizei -> GLenum -> Ptr GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGetPathParameterfvNV :: GLuint -> GLenum -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGetPathParameterivNV :: GLuint -> GLenum -> Ptr GLint -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGetPathSpacingNV :: GLenum -> GLsizei -> GLenum -> Ptr GLubyte -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGetPathTexGenfvNV :: GLenum -> GLenum -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glGetPathTexGenivNV :: GLenum -> GLenum -> Ptr GLint -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glInterpolatePathsNV :: GLuint -> GLuint -> GLuint -> GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glIsPathNV :: GLuint -> IO GLboolean
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glIsPointInFillPathNV :: GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glIsPointInStrokePathNV :: GLuint -> GLfloat -> GLfloat -> IO GLboolean
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathColorGenNV :: GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathCommandsNV :: GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr GLubyte -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathCoordsNV :: GLuint -> GLsizei -> GLenum -> Ptr GLubyte -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathCoverDepthFuncNV :: GLenum -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathDashArrayNV :: GLuint -> GLsizei -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathFogGenNV :: GLenum -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathGlyphRangeNV :: GLuint -> GLenum -> Ptr GLubyte -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathGlyphsNV :: GLuint -> GLenum -> Ptr GLubyte -> GLbitfield -> GLsizei -> GLenum -> Ptr GLubyte -> GLenum -> GLuint -> GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathParameterfNV :: GLuint -> GLenum -> GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathParameterfvNV :: GLuint -> GLenum -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathParameteriNV :: GLuint -> GLenum -> GLint -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathParameterivNV :: GLuint -> GLenum -> Ptr GLint -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathStencilDepthOffsetNV :: GLfloat -> GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathStencilFuncNV :: GLenum -> GLint -> GLuint -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathStringNV :: GLuint -> GLenum -> GLsizei -> Ptr GLubyte -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathSubCommandsNV :: GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr GLubyte -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathSubCoordsNV :: GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr GLubyte -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPathTexGenNV :: GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glPointAlongPathNV :: GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO GLboolean
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glStencilFillPathInstancedNV :: GLsizei -> GLenum -> Ptr GLubyte -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glStencilFillPathNV :: GLuint -> GLenum -> GLuint -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glStencilStrokePathInstancedNV :: GLsizei -> GLenum -> Ptr GLubyte -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glStencilStrokePathNV :: GLuint -> GLint -> GLuint -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glTransformPathNV :: GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: glWeightPathsNV :: GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ()
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_ACCUM_ADJACENT_PAIRS_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_ADJACENT_PAIRS_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_AFFINE_2D_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_AFFINE_3D_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_ARC_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_BEVEL_NV :: GLint
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_BOLD_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_BOUNDING_BOX_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_CIRCULAR_CCW_ARC_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_CIRCULAR_CW_ARC_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_CIRCULAR_TANGENT_ARC_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_CLOSE_PATH_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_CONVEX_HULL_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_COUNT_DOWN_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_COUNT_UP_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_CUBIC_CURVE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_DUP_FIRST_CUBIC_CURVE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_DUP_LAST_CUBIC_CURVE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FILE_NAME_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FIRST_TO_REST_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FONT_ASCENDER_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FONT_DESCENDER_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FONT_HAS_KERNING_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FONT_HEIGHT_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FONT_UNDERLINE_POSITION_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FONT_UNDERLINE_THICKNESS_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FONT_UNITS_PER_EM_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FONT_X_MAX_BOUNDS_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FONT_X_MIN_BOUNDS_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FONT_Y_MAX_BOUNDS_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_FONT_Y_MIN_BOUNDS_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_GLYPH_HAS_KERNING_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_GLYPH_HEIGHT_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_GLYPH_VERTICAL_BEARING_X_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_GLYPH_WIDTH_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_HORIZONTAL_LINE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_ITALIC_BIT_NV :: GLbitfield
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_LARGE_CCW_ARC_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_LARGE_CW_ARC_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_LINE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_MITER_REVERT_NV :: GLint
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_MITER_TRUNCATE_NV :: GLint
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_MOVE_TO_CONTINUES_NV :: GLint
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_MOVE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_MOVE_TO_RESETS_NV :: GLint
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_CLIENT_LENGTH_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_COMMAND_COUNT_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_COMPUTED_LENGTH_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_COORD_COUNT_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_COVER_DEPTH_FUNC_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_DASH_ARRAY_COUNT_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_DASH_CAPS_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_DASH_OFFSET_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_DASH_OFFSET_RESET_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_END_CAPS_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_ERROR_POSITION_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_FILL_BOUNDING_BOX_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_FILL_COVER_MODE_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_FILL_MASK_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_FILL_MODE_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_FOG_GEN_MODE_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_FORMAT_PS_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_FORMAT_SVG_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_GEN_COEFF_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_GEN_COLOR_FORMAT_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_GEN_COMPONENTS_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_GEN_MODE_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_INITIAL_DASH_CAP_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_INITIAL_END_CAP_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_JOIN_STYLE_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_MITER_LIMIT_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_OBJECT_BOUNDING_BOX_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_STENCIL_FUNC_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_STENCIL_REF_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_STENCIL_VALUE_MASK_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_STROKE_BOUNDING_BOX_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_STROKE_COVER_MODE_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_STROKE_MASK_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_STROKE_WIDTH_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_TERMINAL_DASH_CAP_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_PATH_TERMINAL_END_CAP_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_QUADRATIC_CURVE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RECT_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RELATIVE_ARC_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RELATIVE_CUBIC_CURVE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RELATIVE_HORIZONTAL_LINE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RELATIVE_LARGE_CCW_ARC_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RELATIVE_LARGE_CW_ARC_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RELATIVE_LINE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RELATIVE_MOVE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RELATIVE_QUADRATIC_CURVE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RELATIVE_SMALL_CCW_ARC_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RELATIVE_SMALL_CW_ARC_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RELATIVE_VERTICAL_LINE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_RESTART_PATH_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_ROUND_NV :: GLint
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_SKIP_MISSING_GLYPH_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_SMALL_CCW_ARC_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_SMALL_CW_ARC_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_SMOOTH_CUBIC_CURVE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_SMOOTH_QUADRATIC_CURVE_TO_NV :: GLubyte
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_SQUARE_NV :: GLint
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_STANDARD_FONT_NAME_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_SYSTEM_FONT_NAME_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_TRANSLATE_2D_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_TRANSLATE_3D_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_TRANSLATE_X_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_TRANSLATE_Y_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_TRANSPOSE_AFFINE_2D_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_TRANSPOSE_AFFINE_3D_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_TRIANGULAR_NV :: GLint
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_USE_MISSING_GLYPH_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_UTF16_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_UTF8_NV :: GLenum
+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering: gl_VERTICAL_LINE_TO_NV :: GLubyte
Files
- OpenGLRaw.cabal +2/−2
- include/CTypes.h +7/−2
- src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs +1/−2
- src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs +1/−2
- src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs +1/−2
- src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs +1/−2
- src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs +1/−2
- src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs +1/−2
- src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs +1/−2
- src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs +1/−2
- src/Graphics/Rendering/OpenGL/Raw/Core31/Types.hs +34/−24
- src/Graphics/Rendering/OpenGL/Raw/Core31/TypesInternal.hs +0/−61
- src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/GpuProgramParameters.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV.hs +3/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/GpuProgram4.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs +685/−0
- src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hs +0/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs +1/−1
- src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs +1/−1
OpenGLRaw.cabal view
@@ -1,5 +1,5 @@ name: OpenGLRaw-version: 1.2.0.0+version: 1.3.0.0 license: BSD3 license-file: LICENSE maintainer: Jason Dagit <dagitj@gmail.com>, Sven Panne <sven.panne@aedion.de>@@ -104,7 +104,6 @@ Graphics.Rendering.OpenGL.Raw.ARB.WindowPos, Graphics.Rendering.OpenGL.Raw.Core31, Graphics.Rendering.OpenGL.Raw.Core31.Types,- Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal, Graphics.Rendering.OpenGL.Raw.Core32, Graphics.Rendering.OpenGL.Raw.EXT, Graphics.Rendering.OpenGL.Raw.EXT.Abgr,@@ -197,6 +196,7 @@ Graphics.Rendering.OpenGL.Raw.NV.OcclusionQuery, Graphics.Rendering.OpenGL.Raw.NV.PackedDepthStencil, Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject,+ Graphics.Rendering.OpenGL.Raw.NV.PathRendering, Graphics.Rendering.OpenGL.Raw.NV.PixelDataRange, Graphics.Rendering.OpenGL.Raw.NV.PointSprite, Graphics.Rendering.OpenGL.Raw.NV.PresentVideo,
include/CTypes.h view
@@ -175,6 +175,7 @@ -- // GHC can derive any class for a newtype, so we make use of that here... #define INSTANCE_TYPEABLE0(tycon,tcname,str) deriving instance Typeable tycon+#define GHC_RULE(N,R) {-# RULES "N" R #-} #define ARITHMETIC_CLASSES Eq,Ord,Num,Enum,Storable,Real #define INTEGRAL_CLASSES Bounded,Integral,Bits@@ -190,13 +191,17 @@ newtype T = T B deriving (ARITHMETIC_CLASSES, INTEGRAL_CLASSES); \ INSTANCE_READ(T,B); \ INSTANCE_SHOW(T,B); \-INSTANCE_TYPEABLE0(T,C,S) ;+INSTANCE_TYPEABLE0(T,C,S) ; \+GHC_RULE(fromIntegral/a->T,fromIntegral = \x -> T (fromIntegral x)) ; \+GHC_RULE(fromIntegral/T->a,fromIntegral = \(T x) -> fromIntegral x) #define FLOATING_TYPE(T,C,S,B) \ newtype T = T B deriving (ARITHMETIC_CLASSES, FLOATING_CLASSES); \ INSTANCE_READ(T,B); \ INSTANCE_SHOW(T,B); \-INSTANCE_TYPEABLE0(T,C,S) ;+INSTANCE_TYPEABLE0(T,C,S) ; \+GHC_RULE(realToFrac/a->T,realToFrac = \x -> T (realToFrac x)) ; \+GHC_RULE(realToFrac/T->a,realToFrac = \(T x) -> realToFrac x) #define INSTANCE_READ(T,B) \ instance Read T where { \
src/Graphics/Rendering/OpenGL/Raw/ARB/Compatibility/Functions.hs view
@@ -404,7 +404,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core31 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/CopyBuffer.hs view
@@ -24,9 +24,8 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/DrawBuffersBlend.hs view
@@ -25,7 +25,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/DrawElementsBaseVertex.hs view
@@ -24,9 +24,8 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/DrawInstanced.hs view
@@ -22,9 +22,8 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/GeometryShader4.hs view
@@ -47,7 +47,6 @@ import Graphics.Rendering.OpenGL.Raw.Core31.Functions ( glFramebufferTextureLayer ) import Graphics.Rendering.OpenGL.Raw.Core31.Tokens ( gl_MAX_VARYING_COMPONENTS, gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER ) import Graphics.Rendering.OpenGL.Raw.Core31.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/InstancedArrays.hs view
@@ -24,7 +24,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/MatrixPalette.hs view
@@ -38,7 +38,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/ProvokingVertex.hs view
@@ -25,9 +25,8 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/SampleShading.hs view
@@ -25,7 +25,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/ShaderObjects.hs view
@@ -98,7 +98,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions
src/Graphics/Rendering/OpenGL/Raw/ARB/Sync.hs view
@@ -47,7 +47,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/TextureBufferObject.hs view
@@ -26,9 +26,8 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/TextureMultisample.hs view
@@ -46,9 +46,8 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/UniformBufferObject.hs view
@@ -64,9 +64,8 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/VertexBlend.hs view
@@ -75,7 +75,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/ARB/VertexProgram.hs view
@@ -165,7 +165,6 @@ import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/Core31/Functions.hs view
@@ -304,9 +304,8 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/Core31/Types.hs view
@@ -1,7 +1,9 @@+{-# LANGUAGE CPP #-}+ -- #hide -------------------------------------------------------------------------------- -- |--- Module : Graphics.Rendering.OpenGL.Raw.Core31.Types+-- Module : Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal -- Copyright : (c) Sven Panne 2009 -- License : BSD-style (see the file LICENSE) --@@ -13,27 +15,35 @@ -- -------------------------------------------------------------------------------- -module Graphics.Rendering.OpenGL.Raw.Core31.Types (- GLbitfield,- GLboolean,- GLbyte,- GLchar,- GLclampd,- GLclampf,- GLdouble,- GLenum,- GLfloat,- GLhalf,- GLint,- GLintptr,- GLshort,- GLsizei,- GLsizeiptr,- GLubyte,- GLuint,- GLushort-) where+module Graphics.Rendering.OpenGL.Raw.Core31.Types where --- Just re-export the types in an opaque way, without introducing any warnings--- about unused constructors.-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Data.Int+import Data.Word+import Foreign.C.Types+import Foreign.Ptr+++type GLboolean = CUChar+type GLubyte = CUChar+type GLbyte = CSChar+type GLchar = CChar+type GLclampd = CDouble+type GLdouble = CDouble+type GLclampf = CFloat+type GLfloat = CFloat+type GLbitfield = CUInt+type GLenum = CUInt+type GLuint = CUInt+type GLint = CInt+type GLsizei = CInt+type GLhalf = CUShort+type GLushort = CUShort+type GLshort = CShort+type GLintptr = CPtrdiff+type GLsizeiptr = CPtrdiff+type GLint64 = Int64+type GLuint64 = Word64++-- Not part of the core, but it is very handy to define this here+type GLhandle = CUInt+type GLsync = Ptr ()
− src/Graphics/Rendering/OpenGL/Raw/Core31/TypesInternal.hs
@@ -1,61 +0,0 @@-{-# LANGUAGE CPP #-}-{-# OPTIONS_GHC -XMagicHash -XGeneralizedNewtypeDeriving #-}--- #hide------------------------------------------------------------------------------------ |--- Module : Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal--- Copyright : (c) Sven Panne 2009--- License : BSD-style (see the file LICENSE)------ Maintainer : sven.panne@aedion.de--- Stability : stable--- Portability : portable------ All types from the OpenGL 3.1 core, see <http://www.opengl.org/registry/>.--------------------------------------------------------------------------------------module Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal where--import Data.Bits-import Data.Int-import Data.Word-import Data.Typeable-import Foreign.C.Types-import Foreign.Ptr-import Foreign.Storable--#ifdef __GLASGOW_HASKELL__-import GHC.Prim-#else-import Control.Monad-import Foreign.Ptr-#endif--#include "CTypes.h"--INTEGRAL_TYPE(GLbitfield,tyConGLbitfield,"GLbitfield",CUInt)-INTEGRAL_TYPE(GLboolean,tyConGLboolean,"GLboolean",CUChar)-INTEGRAL_TYPE(GLbyte,tyConGLbyte,"GLbyte",CSChar)-INTEGRAL_TYPE(GLchar,tyConGLchar,"GLchar",CChar)-FLOATING_TYPE(GLclampd,tyConGLclampd,"GLclampd",CDouble)-FLOATING_TYPE(GLclampf,tyConGLclampf,"GLclampf",CFloat)-FLOATING_TYPE(GLdouble,tyConGLdouble,"GLdouble",CDouble)-INTEGRAL_TYPE(GLenum,tyConGLenum,"GLenum",CUInt)-FLOATING_TYPE(GLfloat,tyConGLfloat,"GLfloat",CFloat)-INTEGRAL_TYPE(GLhalf,tyConGLhalf,"GLhalf",CUShort)-INTEGRAL_TYPE(GLint,tyConGLint,"GLint",CInt)-INTEGRAL_TYPE(GLintptr,tyConGLintptr,"GLintptr",CPtrdiff)-INTEGRAL_TYPE(GLshort,tyConGLshort,"GLshort",CShort)-INTEGRAL_TYPE(GLsizei,tyConGLsizei,"GLsizei",CInt)-INTEGRAL_TYPE(GLsizeiptr,tyConGLsizeiptr,"GLsizeiptr",CPtrdiff)-INTEGRAL_TYPE(GLubyte,tyConGLubyte,"GLubyte",CUChar)-INTEGRAL_TYPE(GLuint,tyConGLuint,"GLuint",CUInt)-INTEGRAL_TYPE(GLushort,tyConGLushort,"GLushort",CUShort)-INTEGRAL_TYPE(GLint64,tyConGLint64,"GLint64",Int64)-INTEGRAL_TYPE(GLuint64,tyConGLuint64,"GLuint64",Word64)--newtype GLsync = GLSync (Ptr GLsync)---- Not part of the core, but it is very handy to define this here-INTEGRAL_TYPE(GLhandle,tyConGLhandle,"GLhandle",CUInt)
src/Graphics/Rendering/OpenGL/Raw/EXT/BindableUniform.hs view
@@ -30,7 +30,7 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/CompiledVertexArray.hs view
@@ -27,7 +27,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/CoordinateFrame.hs view
@@ -57,7 +57,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/CullVertex.hs view
@@ -28,7 +28,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/DepthBoundsTest.hs view
@@ -23,7 +23,7 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/DirectStateAccess.hs view
@@ -216,7 +216,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/FragmentLighting.hs view
@@ -61,7 +61,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/GpuProgramParameters.hs view
@@ -23,7 +23,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/IndexFunc.hs view
@@ -26,7 +26,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/IndexMaterial.hs view
@@ -24,7 +24,7 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/LightTexture.hs view
@@ -36,7 +36,6 @@ import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/Multisample.hs view
@@ -39,7 +39,7 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions
src/Graphics/Rendering/OpenGL/Raw/EXT/PixelTransform.hs view
@@ -38,7 +38,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/StencilClearTag.hs view
@@ -24,7 +24,7 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/StencilTwoSide.hs view
@@ -23,7 +23,7 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/TextureInteger.hs view
@@ -50,7 +50,7 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility import Graphics.Rendering.OpenGL.Raw.Extensions
src/Graphics/Rendering/OpenGL/Raw/EXT/TexturePerturbNormal.hs view
@@ -23,7 +23,7 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/TimerQuery.hs view
@@ -29,7 +29,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.ARB.Sync import Graphics.Rendering.OpenGL.Raw.Core31.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/EXT/VertexShader.hs view
@@ -173,7 +173,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions
src/Graphics/Rendering/OpenGL/Raw/EXT/VertexWeighting.hs view
@@ -37,7 +37,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.ARB.VertexBlend import Graphics.Rendering.OpenGL.Raw.Extensions
src/Graphics/Rendering/OpenGL/Raw/NV.hs view
@@ -61,7 +61,8 @@ module Graphics.Rendering.OpenGL.Raw.NV.ConditionalRender, module Graphics.Rendering.OpenGL.Raw.NV.PresentVideo, module Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample,- module Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2+ module Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2,+ module Graphics.Rendering.OpenGL.Raw.NV.PathRendering ) where import Graphics.Rendering.OpenGL.Raw.NV.TexgenReflection@@ -113,3 +114,4 @@ import Graphics.Rendering.OpenGL.Raw.NV.PresentVideo import Graphics.Rendering.OpenGL.Raw.NV.ExplicitMultisample import Graphics.Rendering.OpenGL.Raw.NV.TransformFeedback2+import Graphics.Rendering.OpenGL.Raw.NV.PathRendering
src/Graphics/Rendering/OpenGL/Raw/NV/DepthBufferFloat.hs view
@@ -27,7 +27,7 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions
src/Graphics/Rendering/OpenGL/Raw/NV/ExplicitMultisample.hs view
@@ -38,7 +38,6 @@ import Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/NV/Fence.hs view
@@ -31,7 +31,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/NV/FragmentProgram.hs view
@@ -39,7 +39,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.ARB.FragmentProgram import Graphics.Rendering.OpenGL.Raw.Extensions
src/Graphics/Rendering/OpenGL/Raw/NV/FramebufferMultisampleCoverage.hs view
@@ -26,7 +26,7 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/NV/GeometryProgram4.hs view
@@ -37,7 +37,7 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions
src/Graphics/Rendering/OpenGL/Raw/NV/GpuProgram4.hs view
@@ -45,7 +45,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions
src/Graphics/Rendering/OpenGL/Raw/NV/HalfFloat.hs view
@@ -70,7 +70,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions
src/Graphics/Rendering/OpenGL/Raw/NV/OcclusionQuery.hs view
@@ -35,7 +35,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/NV/ParameterBufferObject.hs view
@@ -33,7 +33,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.EXT.DirectStateAccess import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions
+ src/Graphics/Rendering/OpenGL/Raw/NV/PathRendering.hs view
@@ -0,0 +1,685 @@+{-# LANGUAGE ForeignFunctionInterface, CPP #-}+--------------------------------------------------------------------------------+-- |+-- Module : Graphics.Rendering.OpenGL.Raw.NV.PathRendering+-- Copyright : (c) Sven Panne 2009+-- License : BSD-style (see the file LICENSE)+--+-- Maintainer : sven.panne@aedion.de+-- Stability : stable+-- Portability : portable+--+-- All raw functions and tokens from the NV_path_rendering extension not+-- already in the OpenGL 3.1 core, see+-- <http://www.opengl.org/registry/specs/NV/path_rendering.txt>.+--+--------------------------------------------------------------------------------++module Graphics.Rendering.OpenGL.Raw.NV.PathRendering (+-- * Functions+ glPathCommandsNV,+ glPathCoordsNV,+ glPathSubCommandsNV,+ glPathSubCoordsNV,+ glPathStringNV,+ glPathGlyphsNV,+ glPathGlyphRangeNV,+ glWeightPathsNV,+ glCopyPathNV,+ glInterpolatePathsNV,+ glTransformPathNV,+ glPathParameterivNV,+ glPathParameteriNV,+ glPathParameterfvNV,+ glPathParameterfNV,+ glPathDashArrayNV,+ glGenPathsNV,+ glDeletePathsNV,+ glIsPathNV,+ glPathStencilFuncNV,+ glPathStencilDepthOffsetNV,+ glStencilFillPathNV,+ glStencilStrokePathNV,+ glStencilFillPathInstancedNV,+ glStencilStrokePathInstancedNV,+ glPathCoverDepthFuncNV,+ glPathColorGenNV,+ glPathTexGenNV,+ glPathFogGenNV,+ glCoverFillPathNV,+ glCoverStrokePathNV,+ glCoverFillPathInstancedNV,+ glCoverStrokePathInstancedNV,+ glGetPathParameterivNV,+ glGetPathParameterfvNV,+ glGetPathCommandsNV,+ glGetPathCoordsNV,+ glGetPathDashArrayNV,+ glGetPathMetricsNV,+ glGetPathMetricRangeNV,+ glGetPathSpacingNV,+ glGetPathColorGenivNV,+ glGetPathColorGenfvNV,+ glGetPathTexGenivNV,+ glGetPathTexGenfvNV,+ glIsPointInFillPathNV,+ glIsPointInStrokePathNV,+ glGetPathLengthNV,+ glPointAlongPathNV,+ -- * Tokens+ gl_CLOSE_PATH_NV,+ gl_MOVE_TO_NV,+ gl_RELATIVE_MOVE_TO_NV,+ gl_LINE_TO_NV,+ gl_RELATIVE_LINE_TO_NV,+ gl_HORIZONTAL_LINE_TO_NV,+ gl_RELATIVE_HORIZONTAL_LINE_TO_NV,+ gl_VERTICAL_LINE_TO_NV,+ gl_RELATIVE_VERTICAL_LINE_TO_NV,+ gl_QUADRATIC_CURVE_TO_NV,+ gl_RELATIVE_QUADRATIC_CURVE_TO_NV,+ gl_CUBIC_CURVE_TO_NV,+ gl_RELATIVE_CUBIC_CURVE_TO_NV,+ gl_SMOOTH_QUADRATIC_CURVE_TO_NV,+ gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV,+ gl_SMOOTH_CUBIC_CURVE_TO_NV,+ gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV,+ gl_SMALL_CCW_ARC_TO_NV,+ gl_RELATIVE_SMALL_CCW_ARC_TO_NV,+ gl_SMALL_CW_ARC_TO_NV,+ gl_RELATIVE_SMALL_CW_ARC_TO_NV,+ gl_LARGE_CCW_ARC_TO_NV,+ gl_RELATIVE_LARGE_CCW_ARC_TO_NV,+ gl_LARGE_CW_ARC_TO_NV,+ gl_RELATIVE_LARGE_CW_ARC_TO_NV,+ gl_RESTART_PATH_NV,+ gl_DUP_FIRST_CUBIC_CURVE_TO_NV,+ gl_DUP_LAST_CUBIC_CURVE_TO_NV,+ gl_RECT_NV,+ gl_CIRCULAR_CCW_ARC_TO_NV,+ gl_CIRCULAR_CW_ARC_TO_NV,+ gl_CIRCULAR_TANGENT_ARC_TO_NV,+ gl_ARC_TO_NV,+ gl_RELATIVE_ARC_TO_NV,+ gl_PATH_FORMAT_SVG_NV,+ gl_PATH_FORMAT_PS_NV,+ gl_STANDARD_FONT_NAME_NV,+ gl_SYSTEM_FONT_NAME_NV,+ gl_FILE_NAME_NV,+ gl_SKIP_MISSING_GLYPH_NV,+ gl_USE_MISSING_GLYPH_NV,+ gl_PATH_STROKE_WIDTH_NV,+ gl_PATH_INITIAL_END_CAP_NV,+ gl_PATH_TERMINAL_END_CAP_NV,+ gl_PATH_JOIN_STYLE_NV,+ gl_PATH_MITER_LIMIT_NV,+ gl_PATH_INITIAL_DASH_CAP_NV,+ gl_PATH_TERMINAL_DASH_CAP_NV,+ gl_PATH_DASH_OFFSET_NV,+ gl_PATH_CLIENT_LENGTH_NV,+ gl_PATH_DASH_OFFSET_RESET_NV,+ gl_PATH_FILL_MODE_NV,+ gl_PATH_FILL_MASK_NV,+ gl_PATH_FILL_COVER_MODE_NV,+ gl_PATH_STROKE_COVER_MODE_NV,+ gl_PATH_STROKE_MASK_NV,+ gl_PATH_END_CAPS_NV,+ gl_PATH_DASH_CAPS_NV,+ gl_COUNT_UP_NV,+ gl_COUNT_DOWN_NV,+ gl_PATH_OBJECT_BOUNDING_BOX_NV,+ gl_CONVEX_HULL_NV,+ gl_BOUNDING_BOX_NV,+ gl_TRANSLATE_X_NV,+ gl_TRANSLATE_Y_NV,+ gl_TRANSLATE_2D_NV,+ gl_TRANSLATE_3D_NV,+ gl_AFFINE_2D_NV,+ gl_AFFINE_3D_NV,+ gl_TRANSPOSE_AFFINE_2D_NV,+ gl_TRANSPOSE_AFFINE_3D_NV,+ gl_UTF8_NV,+ gl_UTF16_NV,+ gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV,+ gl_PATH_COMMAND_COUNT_NV,+ gl_PATH_COORD_COUNT_NV,+ gl_PATH_DASH_ARRAY_COUNT_NV,+ gl_PATH_COMPUTED_LENGTH_NV,+ gl_PATH_FILL_BOUNDING_BOX_NV,+ gl_PATH_STROKE_BOUNDING_BOX_NV,+ gl_SQUARE_NV,+ gl_ROUND_NV,+ gl_TRIANGULAR_NV,+ gl_BEVEL_NV,+ gl_MITER_REVERT_NV,+ gl_MITER_TRUNCATE_NV,+ gl_MOVE_TO_RESETS_NV,+ gl_MOVE_TO_CONTINUES_NV,+ gl_BOLD_BIT_NV,+ gl_ITALIC_BIT_NV,+ gl_PATH_ERROR_POSITION_NV,+ gl_PATH_FOG_GEN_MODE_NV,+ gl_PATH_STENCIL_FUNC_NV,+ gl_PATH_STENCIL_REF_NV,+ gl_PATH_STENCIL_VALUE_MASK_NV,+ gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV,+ gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV,+ gl_PATH_COVER_DEPTH_FUNC_NV,+ gl_GLYPH_WIDTH_BIT_NV,+ gl_GLYPH_HEIGHT_BIT_NV,+ gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV,+ gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV,+ gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV,+ gl_GLYPH_VERTICAL_BEARING_X_BIT_NV,+ gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV,+ gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV,+ gl_GLYPH_HAS_KERNING_BIT_NV,+ gl_FONT_X_MIN_BOUNDS_BIT_NV,+ gl_FONT_Y_MIN_BOUNDS_BIT_NV,+ gl_FONT_X_MAX_BOUNDS_BIT_NV,+ gl_FONT_Y_MAX_BOUNDS_BIT_NV,+ gl_FONT_UNITS_PER_EM_BIT_NV,+ gl_FONT_ASCENDER_BIT_NV,+ gl_FONT_DESCENDER_BIT_NV,+ gl_FONT_HEIGHT_BIT_NV,+ gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV,+ gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV,+ gl_FONT_UNDERLINE_POSITION_BIT_NV,+ gl_FONT_UNDERLINE_THICKNESS_BIT_NV,+ gl_FONT_HAS_KERNING_BIT_NV,+ gl_ACCUM_ADJACENT_PAIRS_NV,+ gl_ADJACENT_PAIRS_NV,+ gl_FIRST_TO_REST_NV,+ gl_PATH_GEN_MODE_NV,+ gl_PATH_GEN_COEFF_NV,+ gl_PATH_GEN_COLOR_FORMAT_NV,+ gl_PATH_GEN_COMPONENTS_NV++) where++import Foreign.Ptr+import Foreign.C.Types+import Graphics.Rendering.OpenGL.Raw.Core31.Types+import Graphics.Rendering.OpenGL.Raw.Extensions++#include "HsOpenGLRaw.h"++extensionNameString :: String+extensionNameString = "GL_NV_path_rendering"+++EXTENSION_ENTRY(glPathCommandsNV,GLuint -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr GLubyte -> IO ())+EXTENSION_ENTRY(glPathCoordsNV,GLuint -> GLsizei -> GLenum -> Ptr GLubyte -> IO ())+EXTENSION_ENTRY(glPathSubCommandsNV,GLuint -> GLsizei -> GLsizei -> GLsizei -> Ptr GLubyte -> GLsizei -> GLenum -> Ptr GLubyte -> IO ())+EXTENSION_ENTRY(glPathSubCoordsNV,GLuint -> GLsizei -> GLsizei -> GLenum -> Ptr GLubyte -> IO ())+EXTENSION_ENTRY(glPathStringNV,GLuint -> GLenum -> GLsizei -> Ptr GLubyte -> IO ())+EXTENSION_ENTRY(glPathGlyphsNV,GLuint -> GLenum -> Ptr GLubyte -> GLbitfield -> GLsizei -> GLenum -> Ptr GLubyte -> GLenum -> GLuint -> GLfloat -> IO ())+EXTENSION_ENTRY(glPathGlyphRangeNV,GLuint -> GLenum -> Ptr GLubyte -> GLbitfield -> GLuint -> GLsizei -> GLenum -> GLuint -> GLfloat -> IO ())+EXTENSION_ENTRY(glWeightPathsNV,GLuint -> GLsizei -> Ptr GLubyte -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glCopyPathNV,GLuint -> GLuint -> IO ())+EXTENSION_ENTRY(glInterpolatePathsNV,GLuint -> GLuint -> GLuint -> GLfloat -> IO ())+EXTENSION_ENTRY(glTransformPathNV,GLuint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glPathParameterivNV,GLuint -> GLenum -> Ptr GLint -> IO ())+EXTENSION_ENTRY(glPathParameteriNV,GLuint -> GLenum -> GLint -> IO ())+EXTENSION_ENTRY(glPathParameterfvNV,GLuint -> GLenum -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glPathParameterfNV,GLuint -> GLenum -> GLfloat -> IO ())+EXTENSION_ENTRY(glPathDashArrayNV,GLuint -> GLsizei -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glGenPathsNV,GLsizei -> IO GLuint)+EXTENSION_ENTRY(glDeletePathsNV,GLuint -> GLsizei -> IO ())+EXTENSION_ENTRY(glIsPathNV,GLuint -> IO GLboolean)+EXTENSION_ENTRY(glPathStencilFuncNV,GLenum -> GLint -> GLuint -> IO ())+EXTENSION_ENTRY(glPathStencilDepthOffsetNV,GLfloat -> GLfloat -> IO ())+EXTENSION_ENTRY(glStencilFillPathNV,GLuint -> GLenum -> GLuint -> IO ())+EXTENSION_ENTRY(glStencilStrokePathNV,GLuint -> GLint -> GLuint -> IO ())+EXTENSION_ENTRY(glStencilFillPathInstancedNV,GLsizei -> GLenum -> Ptr GLubyte -> GLuint -> GLenum -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glStencilStrokePathInstancedNV,GLsizei -> GLenum -> Ptr GLubyte -> GLuint -> GLint -> GLuint -> GLenum -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glPathCoverDepthFuncNV,GLenum -> IO ())+EXTENSION_ENTRY(glPathColorGenNV,GLenum -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glPathTexGenNV,GLenum -> GLenum -> GLint -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glPathFogGenNV,GLenum -> IO ())+EXTENSION_ENTRY(glCoverFillPathNV,GLuint -> GLenum -> IO ())+EXTENSION_ENTRY(glCoverStrokePathNV,GLuint -> GLenum -> IO ())+EXTENSION_ENTRY(glCoverFillPathInstancedNV,GLsizei -> GLenum -> Ptr GLuint -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glCoverStrokePathInstancedNV,GLsizei -> GLenum -> Ptr GLubyte -> GLuint -> GLenum -> GLenum -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glGetPathParameterivNV,GLuint -> GLenum -> Ptr GLint -> IO ())+EXTENSION_ENTRY(glGetPathParameterfvNV,GLuint -> GLenum -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glGetPathCommandsNV,GLuint -> Ptr GLubyte -> IO ())+EXTENSION_ENTRY(glGetPathCoordsNV,GLuint -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glGetPathDashArrayNV,GLuint -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glGetPathMetricsNV,GLbitfield -> GLsizei -> GLenum -> Ptr GLuint -> GLuint -> GLsizei -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glGetPathMetricRangeNV,GLbitfield -> GLuint -> GLsizei -> GLsizei -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glGetPathSpacingNV,GLenum -> GLsizei -> GLenum -> Ptr GLubyte -> GLuint -> GLfloat -> GLfloat -> GLenum -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glGetPathColorGenivNV,GLenum -> GLenum -> Ptr GLint -> IO ())+EXTENSION_ENTRY(glGetPathColorGenfvNV,GLenum -> GLenum -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glGetPathTexGenivNV,GLenum -> GLenum -> Ptr GLint -> IO ())+EXTENSION_ENTRY(glGetPathTexGenfvNV,GLenum -> GLenum -> Ptr GLfloat -> IO ())+EXTENSION_ENTRY(glIsPointInFillPathNV,GLuint -> GLuint -> GLfloat -> GLfloat -> IO GLboolean)+EXTENSION_ENTRY(glIsPointInStrokePathNV,GLuint -> GLfloat -> GLfloat -> IO GLboolean)+EXTENSION_ENTRY(glGetPathLengthNV,GLuint -> GLsizei -> GLsizei -> IO GLfloat)+EXTENSION_ENTRY(glPointAlongPathNV,GLuint -> GLsizei -> GLsizei -> GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> Ptr GLfloat -> IO GLboolean)++-- Accepted in elements of the <commands> array parameter of+-- PathCommandsNV and PathSubCommandsNV:++gl_CLOSE_PATH_NV :: GLubyte+gl_CLOSE_PATH_NV = 0x00++gl_MOVE_TO_NV :: GLubyte+gl_MOVE_TO_NV = 0x02++gl_RELATIVE_MOVE_TO_NV :: GLubyte+gl_RELATIVE_MOVE_TO_NV = 0x03++gl_LINE_TO_NV :: GLubyte+gl_LINE_TO_NV = 0x04++gl_RELATIVE_LINE_TO_NV :: GLubyte+gl_RELATIVE_LINE_TO_NV = 0x05++gl_HORIZONTAL_LINE_TO_NV :: GLubyte+gl_HORIZONTAL_LINE_TO_NV = 0x06++gl_RELATIVE_HORIZONTAL_LINE_TO_NV :: GLubyte+gl_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07++gl_VERTICAL_LINE_TO_NV :: GLubyte+gl_VERTICAL_LINE_TO_NV = 0x08++gl_RELATIVE_VERTICAL_LINE_TO_NV :: GLubyte+gl_RELATIVE_VERTICAL_LINE_TO_NV = 0x09++gl_QUADRATIC_CURVE_TO_NV :: GLubyte+gl_QUADRATIC_CURVE_TO_NV = 0x0A++gl_RELATIVE_QUADRATIC_CURVE_TO_NV :: GLubyte+gl_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B++gl_CUBIC_CURVE_TO_NV :: GLubyte+gl_CUBIC_CURVE_TO_NV = 0x0C++gl_RELATIVE_CUBIC_CURVE_TO_NV :: GLubyte+gl_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D++gl_SMOOTH_QUADRATIC_CURVE_TO_NV :: GLubyte+gl_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E++gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV :: GLubyte+gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F++gl_SMOOTH_CUBIC_CURVE_TO_NV :: GLubyte+gl_SMOOTH_CUBIC_CURVE_TO_NV = 0x10++gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV :: GLubyte+gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11++gl_SMALL_CCW_ARC_TO_NV :: GLubyte+gl_SMALL_CCW_ARC_TO_NV = 0x12++gl_RELATIVE_SMALL_CCW_ARC_TO_NV :: GLubyte+gl_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13++gl_SMALL_CW_ARC_TO_NV :: GLubyte+gl_SMALL_CW_ARC_TO_NV = 0x14++gl_RELATIVE_SMALL_CW_ARC_TO_NV :: GLubyte+gl_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15++gl_LARGE_CCW_ARC_TO_NV :: GLubyte+gl_LARGE_CCW_ARC_TO_NV = 0x16++gl_RELATIVE_LARGE_CCW_ARC_TO_NV :: GLubyte+gl_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17++gl_LARGE_CW_ARC_TO_NV :: GLubyte+gl_LARGE_CW_ARC_TO_NV = 0x18++gl_RELATIVE_LARGE_CW_ARC_TO_NV :: GLubyte+gl_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19++gl_RESTART_PATH_NV :: GLubyte+gl_RESTART_PATH_NV = 0xF0++gl_DUP_FIRST_CUBIC_CURVE_TO_NV :: GLubyte+gl_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2++gl_DUP_LAST_CUBIC_CURVE_TO_NV :: GLubyte+gl_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4++gl_RECT_NV :: GLubyte+gl_RECT_NV = 0xF6++gl_CIRCULAR_CCW_ARC_TO_NV :: GLubyte+gl_CIRCULAR_CCW_ARC_TO_NV = 0xF8++gl_CIRCULAR_CW_ARC_TO_NV :: GLubyte+gl_CIRCULAR_CW_ARC_TO_NV = 0xFA++gl_CIRCULAR_TANGENT_ARC_TO_NV :: GLubyte+gl_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC++gl_ARC_TO_NV :: GLubyte+gl_ARC_TO_NV = 0xFE++gl_RELATIVE_ARC_TO_NV :: GLubyte+gl_RELATIVE_ARC_TO_NV = 0xFF++-- Accepted by the <format> parameter of PathStringNV+gl_PATH_FORMAT_SVG_NV :: GLenum+gl_PATH_FORMAT_SVG_NV = 0x9070++gl_PATH_FORMAT_PS_NV :: GLenum+gl_PATH_FORMAT_PS_NV = 0x9071++-- Accepted by the <fontTarget> parameter of PathGlyphsNV and+-- PathGlyphRangeNV:+gl_STANDARD_FONT_NAME_NV :: GLenum+gl_STANDARD_FONT_NAME_NV = 0x9072++gl_SYSTEM_FONT_NAME_NV :: GLenum+gl_SYSTEM_FONT_NAME_NV = 0x9073++gl_FILE_NAME_NV :: GLenum+gl_FILE_NAME_NV = 0x9074++-- Accepted by the <handleMissingGlyph> parameter of PathGlyphsNV and+-- PathGlyphRangeNV:+gl_SKIP_MISSING_GLYPH_NV :: GLenum+gl_SKIP_MISSING_GLYPH_NV = 0x90A9++gl_USE_MISSING_GLYPH_NV :: GLenum+gl_USE_MISSING_GLYPH_NV = 0x90AA++-- Accepted by the <pname> parameter of PathParameterfNV,+-- PathParameterfvNV, GetPathParameterfvNV, PathParameteriNV,+-- PathParameterivNV, and GetPathParameterivNV:+gl_PATH_STROKE_WIDTH_NV :: GLenum+gl_PATH_STROKE_WIDTH_NV = 0x9075++gl_PATH_INITIAL_END_CAP_NV :: GLenum+gl_PATH_INITIAL_END_CAP_NV = 0x9077++gl_PATH_TERMINAL_END_CAP_NV :: GLenum+gl_PATH_TERMINAL_END_CAP_NV = 0x9078++gl_PATH_JOIN_STYLE_NV :: GLenum+gl_PATH_JOIN_STYLE_NV = 0x9079++gl_PATH_MITER_LIMIT_NV :: GLenum+gl_PATH_MITER_LIMIT_NV = 0x907A++gl_PATH_INITIAL_DASH_CAP_NV :: GLenum+gl_PATH_INITIAL_DASH_CAP_NV = 0x907C++gl_PATH_TERMINAL_DASH_CAP_NV :: GLenum+gl_PATH_TERMINAL_DASH_CAP_NV = 0x907D++gl_PATH_DASH_OFFSET_NV :: GLenum+gl_PATH_DASH_OFFSET_NV = 0x907E++gl_PATH_CLIENT_LENGTH_NV :: GLenum+gl_PATH_CLIENT_LENGTH_NV = 0x907F++gl_PATH_DASH_OFFSET_RESET_NV :: GLenum+gl_PATH_DASH_OFFSET_RESET_NV = 0x90B4++gl_PATH_FILL_MODE_NV :: GLenum+gl_PATH_FILL_MODE_NV = 0x9080++gl_PATH_FILL_MASK_NV :: GLenum+gl_PATH_FILL_MASK_NV = 0x9081++gl_PATH_FILL_COVER_MODE_NV :: GLenum+gl_PATH_FILL_COVER_MODE_NV = 0x9082++gl_PATH_STROKE_COVER_MODE_NV :: GLenum+gl_PATH_STROKE_COVER_MODE_NV = 0x9083++gl_PATH_STROKE_MASK_NV :: GLenum+gl_PATH_STROKE_MASK_NV = 0x9084++-- Accepted by the <pname> parameter of PathParameterfNV and+-- PathParameterfvNV:+gl_PATH_END_CAPS_NV :: GLenum+gl_PATH_END_CAPS_NV = 0x9076++gl_PATH_DASH_CAPS_NV :: GLenum+gl_PATH_DASH_CAPS_NV = 0x907B++-- Accepted by the <fillMode> parameter of StencilFillPathNV and+-- StencilFillPathInstancedNV:+gl_COUNT_UP_NV :: GLenum+gl_COUNT_UP_NV = 0x9088++gl_COUNT_DOWN_NV :: GLenum+gl_COUNT_DOWN_NV = 0x9089++-- Accepted by the <genMode> parameter of PathColorGenNV and+-- PathTexGenNV:+gl_PATH_OBJECT_BOUNDING_BOX_NV :: GLenum+gl_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A++-- Accepted by the <coverMode> parameter of CoverFillPathNV and+-- CoverFillPathInstancedNV:+gl_CONVEX_HULL_NV :: GLenum+gl_CONVEX_HULL_NV = 0x908B++gl_BOUNDING_BOX_NV :: GLenum+gl_BOUNDING_BOX_NV = 0x908D++-- Accepted by the <transformType> parameter of+-- StencilFillPathInstancedNV, StencilStrokePathInstancedNV,+-- CoverFillPathInstancedNV, and CoverStrokePathInstancedNV:+gl_TRANSLATE_X_NV :: GLenum+gl_TRANSLATE_X_NV = 0x908E++gl_TRANSLATE_Y_NV :: GLenum+gl_TRANSLATE_Y_NV = 0x908F++gl_TRANSLATE_2D_NV :: GLenum+gl_TRANSLATE_2D_NV = 0x9090++gl_TRANSLATE_3D_NV :: GLenum+gl_TRANSLATE_3D_NV = 0x9091++gl_AFFINE_2D_NV :: GLenum+gl_AFFINE_2D_NV = 0x9092++gl_AFFINE_3D_NV :: GLenum+gl_AFFINE_3D_NV = 0x9094++gl_TRANSPOSE_AFFINE_2D_NV :: GLenum+gl_TRANSPOSE_AFFINE_2D_NV = 0x9096++gl_TRANSPOSE_AFFINE_3D_NV :: GLenum+gl_TRANSPOSE_AFFINE_3D_NV = 0x9098++-- Accepted by the <type> or <pathNameType> parameter of+-- StencilFillPathInstancedNV, StencilStrokePathInstancedNV,+-- CoverFillPathInstancedNV, CoverStrokePathInstancedNV,+-- GetPathMetricsNV, and GetPathSpacingNV:+gl_UTF8_NV :: GLenum+gl_UTF8_NV = 0x909A++gl_UTF16_NV :: GLenum+gl_UTF16_NV = 0x909B++-- Accepted by the <coverMode> parameter of CoverFillPathInstancedNV:+gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV :: GLenum+gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C++-- Accepted by the <pname> parameter of GetPathParameterfvNV and+-- GetPathParameterivNV:+gl_PATH_COMMAND_COUNT_NV :: GLenum+gl_PATH_COMMAND_COUNT_NV = 0x909D++gl_PATH_COORD_COUNT_NV :: GLenum+gl_PATH_COORD_COUNT_NV = 0x909E++gl_PATH_DASH_ARRAY_COUNT_NV :: GLenum+gl_PATH_DASH_ARRAY_COUNT_NV = 0x909F++gl_PATH_COMPUTED_LENGTH_NV :: GLenum+gl_PATH_COMPUTED_LENGTH_NV = 0x90A0++gl_PATH_FILL_BOUNDING_BOX_NV :: GLenum+gl_PATH_FILL_BOUNDING_BOX_NV = 0x90A1++gl_PATH_STROKE_BOUNDING_BOX_NV :: GLenum+gl_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2++-- Accepted by the <value> parameter of PathParameterfNV,+-- PathParameterfvNV, PathParameteriNV, and PathParameterivNV+-- when <pname> is one of PATH_END_CAPS_NV, PATH_INTIAL_END_CAP_NV,+-- PATH_TERMINAL_END_CAP_NV, PATH_DASH_CAPS_NV, PATH_INITIAL_DASH_CAP_NV,+-- and PATH_TERMINAL_DASH_CAP_NV:+gl_SQUARE_NV :: GLint+gl_SQUARE_NV = 0x90A3++gl_ROUND_NV :: GLint+gl_ROUND_NV = 0x90A4++gl_TRIANGULAR_NV :: GLint+gl_TRIANGULAR_NV = 0x90A5++gl_BEVEL_NV :: GLint+gl_BEVEL_NV = 0x90A6++gl_MITER_REVERT_NV :: GLint+gl_MITER_REVERT_NV = 0x90A7++gl_MITER_TRUNCATE_NV :: GLint+gl_MITER_TRUNCATE_NV = 0x90A8++-- Accepted by the <value> parameter of PathParameterfNV,+-- PathParameterfvNV, PathParameteriNV, and PathParameterivNV when+-- <pname> is PATH_DASH_OFFSET_RESET_NV+gl_MOVE_TO_RESETS_NV :: GLint+gl_MOVE_TO_RESETS_NV = 0x90B5++gl_MOVE_TO_CONTINUES_NV :: GLint+gl_MOVE_TO_CONTINUES_NV = 0x90B6++-- Accepted by the <fontStyle> parameter of PathStringNV:+gl_BOLD_BIT_NV :: GLbitfield+gl_BOLD_BIT_NV = 0x01++gl_ITALIC_BIT_NV :: GLbitfield+gl_ITALIC_BIT_NV = 0x02++-- Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,+-- GetInteger64v, GetFloatv, and GetDoublev:+gl_PATH_ERROR_POSITION_NV :: GLenum+gl_PATH_ERROR_POSITION_NV = 0x90AB++gl_PATH_FOG_GEN_MODE_NV :: GLenum+gl_PATH_FOG_GEN_MODE_NV = 0x90AC++gl_PATH_STENCIL_FUNC_NV :: GLenum+gl_PATH_STENCIL_FUNC_NV = 0x90B7++gl_PATH_STENCIL_REF_NV :: GLenum+gl_PATH_STENCIL_REF_NV = 0x90B8++gl_PATH_STENCIL_VALUE_MASK_NV :: GLenum+gl_PATH_STENCIL_VALUE_MASK_NV = 0x90B9++gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV :: GLenum+gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD++gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV :: GLenum+gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE++gl_PATH_COVER_DEPTH_FUNC_NV :: GLenum+gl_PATH_COVER_DEPTH_FUNC_NV = 0x90BF++-- Accepted as a bit within the <metricQueryMask> parameter of+-- GetPathMetricRangeNV or GetPathMetricsNV:+gl_GLYPH_WIDTH_BIT_NV :: GLbitfield+gl_GLYPH_WIDTH_BIT_NV = 0x01++gl_GLYPH_HEIGHT_BIT_NV :: GLbitfield+gl_GLYPH_HEIGHT_BIT_NV = 0x02++gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV :: GLbitfield+gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04++gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV :: GLbitfield+gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08++gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV :: GLbitfield+gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10++gl_GLYPH_VERTICAL_BEARING_X_BIT_NV :: GLbitfield+gl_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20++gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV :: GLbitfield+gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40++gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV :: GLbitfield+gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80++gl_GLYPH_HAS_KERNING_BIT_NV :: GLbitfield+gl_GLYPH_HAS_KERNING_BIT_NV = 0x100++gl_FONT_X_MIN_BOUNDS_BIT_NV :: GLbitfield+gl_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000++gl_FONT_Y_MIN_BOUNDS_BIT_NV :: GLbitfield+gl_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000++gl_FONT_X_MAX_BOUNDS_BIT_NV :: GLbitfield+gl_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000++gl_FONT_Y_MAX_BOUNDS_BIT_NV :: GLbitfield+gl_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000++gl_FONT_UNITS_PER_EM_BIT_NV :: GLbitfield+gl_FONT_UNITS_PER_EM_BIT_NV = 0x00100000++gl_FONT_ASCENDER_BIT_NV :: GLbitfield+gl_FONT_ASCENDER_BIT_NV = 0x00200000++gl_FONT_DESCENDER_BIT_NV :: GLbitfield+gl_FONT_DESCENDER_BIT_NV = 0x00400000++gl_FONT_HEIGHT_BIT_NV :: GLbitfield+gl_FONT_HEIGHT_BIT_NV = 0x00800000++gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV :: GLbitfield+gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000++gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV :: GLbitfield+gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000++gl_FONT_UNDERLINE_POSITION_BIT_NV :: GLbitfield+gl_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000++gl_FONT_UNDERLINE_THICKNESS_BIT_NV :: GLbitfield+gl_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000++gl_FONT_HAS_KERNING_BIT_NV :: GLbitfield+gl_FONT_HAS_KERNING_BIT_NV = 0x10000000++-- Accepted by the <pathListMode> parameter of GetPathSpacingNV:+gl_ACCUM_ADJACENT_PAIRS_NV :: GLenum+gl_ACCUM_ADJACENT_PAIRS_NV = 0x90AD++gl_ADJACENT_PAIRS_NV :: GLenum+gl_ADJACENT_PAIRS_NV = 0x90AE++gl_FIRST_TO_REST_NV :: GLenum+gl_FIRST_TO_REST_NV = 0x90AF++-- Accepted by the <pname> parameter of GetPathColorGenivNV,+-- GetPathColorGenfvNV, GetPathTexGenivNV and GetPathTexGenfvNV:+gl_PATH_GEN_MODE_NV :: GLenum+gl_PATH_GEN_MODE_NV = 0x90B0++gl_PATH_GEN_COEFF_NV :: GLenum+gl_PATH_GEN_COEFF_NV = 0x90B1++gl_PATH_GEN_COLOR_FORMAT_NV :: GLenum+gl_PATH_GEN_COLOR_FORMAT_NV = 0x90B2++gl_PATH_GEN_COMPONENTS_NV :: GLenum+gl_PATH_GEN_COMPONENTS_NV = 0x90B3
src/Graphics/Rendering/OpenGL/Raw/NV/PresentVideo.hs view
@@ -35,7 +35,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/NV/PrimitiveRestart.hs view
@@ -27,7 +27,7 @@ ) where import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners.hs view
@@ -87,7 +87,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility import Graphics.Rendering.OpenGL.Raw.Extensions
src/Graphics/Rendering/OpenGL/Raw/NV/RegisterCombiners2.hs view
@@ -35,7 +35,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners
src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback.hs view
@@ -74,7 +74,6 @@ import Graphics.Rendering.OpenGL.Raw.Extensions import Graphics.Rendering.OpenGL.Raw.NV.ParameterBufferObject import Graphics.Rendering.OpenGL.Raw.NV.RegisterCombiners-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/NV/TransformFeedback2.hs view
@@ -34,7 +34,6 @@ import Foreign.C.Types import Graphics.Rendering.OpenGL.Raw.Core32 import Graphics.Rendering.OpenGL.Raw.Extensions-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/NV/VertexArrayRange.hs view
@@ -29,7 +29,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.Extensions #include "HsOpenGLRaw.h"
src/Graphics/Rendering/OpenGL/Raw/NV/VertexProgram.hs view
@@ -168,7 +168,7 @@ import Foreign.Ptr import Foreign.C.Types-import Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal+import Graphics.Rendering.OpenGL.Raw.Core31.Types import Graphics.Rendering.OpenGL.Raw.ARB.VertexProgram import Graphics.Rendering.OpenGL.Raw.Extensions