LambdaHack 0.4.9.0 → 0.4.99.0
raw patch · 2 files changed
+3/−3 lines, 2 filesPVP ok
version bump matches the API change (PVP)
API changes (from Hackage documentation)
Files
- CHANGELOG.md +1/−1
- LambdaHack.cabal +2/−2
CHANGELOG.md view
@@ -1,4 +1,4 @@-## [v0.4.9.0, aka 'Player escapes'](https://github.com/LambdaHack/LambdaHack/compare/v0.2.14...v0.4.9.0)+## [v0.4.99.0, aka 'Player escapes'](https://github.com/LambdaHack/LambdaHack/compare/v0.2.14...v0.4.99.0) - balance the example game content a bit (campaign still unbalanced) - various code and documentation tweaks and fixes
LambdaHack.cabal view
@@ -4,8 +4,8 @@ -- http://www.haskell.org/haskellwiki/Package_versioning_policy -- PVP summary: +-+------- breaking API changes -- | | +----- non-breaking API additions--- | | | +--- code changes with no API change-version: 0.4.9.0+-- | | | +--- code changes with no API change+version: 0.4.99.0 synopsis: A game engine library for roguelike dungeon crawlers description: LambdaHack is a game engine library for roguelike games of arbitrary theme, size and complexity,