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HGE2D 0.1.6.1 → 0.1.6.2

raw patch · 2 files changed

+17/−1 lines, 2 files

Files

HGE2D.cabal view
@@ -2,7 +2,7 @@ --  see http://haskell.org/cabal/users-guide/  name:                HGE2D-version:             0.1.6.1+version:             0.1.6.2 synopsis:            2D game engine written in Haskell description:         See README and examples/ for further information license:             MIT@@ -36,6 +36,7 @@     HGE2D.Geometry     HGE2D.Collision     HGE2D.Physical+    HGE2D.Settings   -- other-modules:   -- other-extensions:   build-depends:
+ src/HGE2D/Settings.hs view
@@ -0,0 +1,15 @@+-- |+-- Module      :  HGE2D.Settings+-- Copyright   :  (c) 2016 Martin Buck+-- License     :  see LICENSE+--+-- Containing global settings used by the engine++module HGE2D.Settings where++---TODO define via class?+---TODO unused?++-- | Number of faces a circle should be created with+nFacesCircle :: Int+nFacesCircle = 100