HGE2D 0.1.6.1 → 0.1.6.2
raw patch · 2 files changed
+17/−1 lines, 2 files
Files
- HGE2D.cabal +2/−1
- src/HGE2D/Settings.hs +15/−0
HGE2D.cabal view
@@ -2,7 +2,7 @@ -- see http://haskell.org/cabal/users-guide/ name: HGE2D-version: 0.1.6.1+version: 0.1.6.2 synopsis: 2D game engine written in Haskell description: See README and examples/ for further information license: MIT@@ -36,6 +36,7 @@ HGE2D.Geometry HGE2D.Collision HGE2D.Physical+ HGE2D.Settings -- other-modules: -- other-extensions: build-depends:
+ src/HGE2D/Settings.hs view
@@ -0,0 +1,15 @@+-- |+-- Module : HGE2D.Settings+-- Copyright : (c) 2016 Martin Buck+-- License : see LICENSE+--+-- Containing global settings used by the engine++module HGE2D.Settings where++---TODO define via class?+---TODO unused?++-- | Number of faces a circle should be created with+nFacesCircle :: Int+nFacesCircle = 100