diff --git a/HGE2D.cabal b/HGE2D.cabal
--- a/HGE2D.cabal
+++ b/HGE2D.cabal
@@ -2,7 +2,7 @@
 --  see http://haskell.org/cabal/users-guide/
 
 name:                HGE2D
-version:             0.1.6.1
+version:             0.1.6.2
 synopsis:            2D game engine written in Haskell
 description:         See README and examples/ for further information
 license:             MIT
@@ -36,6 +36,7 @@
     HGE2D.Geometry
     HGE2D.Collision
     HGE2D.Physical
+    HGE2D.Settings
   -- other-modules:
   -- other-extensions:
   build-depends:
diff --git a/src/HGE2D/Settings.hs b/src/HGE2D/Settings.hs
new file mode 100644
--- /dev/null
+++ b/src/HGE2D/Settings.hs
@@ -0,0 +1,15 @@
+-- |
+-- Module      :  HGE2D.Settings
+-- Copyright   :  (c) 2016 Martin Buck
+-- License     :  see LICENSE
+--
+-- Containing global settings used by the engine
+
+module HGE2D.Settings where
+
+---TODO define via class?
+---TODO unused?
+
+-- | Number of faces a circle should be created with
+nFacesCircle :: Int
+nFacesCircle = 100
