Cabal revisions of ombra-0.3.0.0
Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.
revision 1
-name: ombra-version: 0.3.0.0-synopsis: Render engine.-description: Type-safe render engine, with a purely functional API and a shader EDSL. Ombra supports both OpenGL (2.0 with some extensions) and WebGL, through GHCJS.-homepage: https://github.com/ziocroc/Ombra-bug-reports: https://github.com/ziocroc/Ombra/issues-license: BSD3-license-file: LICENSE-author: Luca "ziocroc" Prezzavento-maintainer: ziocroc@gmail.com-stability: Experimental-copyright: Copyright © 2014-2017 Luca Prezzavento-category: Graphics-build-type: Simple-extra-source-files: README.md-cabal-version: >=1.10--source-repository head- type: git- location: https://github.com/ziocroc/Ombra- -flag opengl- description: Enable the OpenGL backend. Main module: Graphics.Rendering.Ombra.Backend.OpenGL--flag webgl- description: Enable the GHCJS/WebGL backend, if compiled with GHCJS. This automatically disables the OpenGL backend. Main module: Graphics.Rendering.Ombra.Backend.WebGL- default: False--library- exposed-modules: Graphics.Rendering.Ombra,- Graphics.Rendering.Ombra.Blend,- Graphics.Rendering.Ombra.Layer,- Graphics.Rendering.Ombra.Object,- Graphics.Rendering.Ombra.Texture,- Graphics.Rendering.Ombra.Stencil,- Graphics.Rendering.Ombra.Shader,- Graphics.Rendering.Ombra.Transformation,- Graphics.Rendering.Ombra.Draw,- Graphics.Rendering.Ombra.D2,- Graphics.Rendering.Ombra.Geometry,- Graphics.Rendering.Ombra.D3,- Graphics.Rendering.Ombra.Color,- Graphics.Rendering.Ombra.Backend,- Graphics.Rendering.Ombra.Shapes,- Graphics.Rendering.Ombra.Vector,- Graphics.Rendering.Ombra.Internal.GL,- Graphics.Rendering.Ombra.Shader.Default3D,- Graphics.Rendering.Ombra.Shader.Default2D-- other-modules: Graphics.Rendering.Ombra.Internal.Resource,- Graphics.Rendering.Ombra.Internal.TList,- Graphics.Rendering.Ombra.Shader.ShaderVar,- Graphics.Rendering.Ombra.Shader.GLSL,- Graphics.Rendering.Ombra.Shader.Stages,- Graphics.Rendering.Ombra.Shader.Program,- Graphics.Rendering.Ombra.Shader.CPU,- Graphics.Rendering.Ombra.Shader.Language,- Graphics.Rendering.Ombra.Shader.Language.Types,- Graphics.Rendering.Ombra.Shader.Language.Functions,- Graphics.Rendering.Ombra.Draw.Internal,- Graphics.Rendering.Ombra.Layer.Internal,- Graphics.Rendering.Ombra.Object.Internal,- Graphics.Rendering.Ombra.Geometry.Internal,- Graphics.Rendering.Ombra.Texture.Internal,- Graphics.Rendering.Ombra.Blend.Internal,- Graphics.Rendering.Ombra.Stencil.Internal-- if flag(webgl)- exposed-modules: Graphics.Rendering.Ombra.Backend.WebGL- other-modules: Graphics.Rendering.Ombra.Backend.WebGL.Raw,- Graphics.Rendering.Ombra.Backend.WebGL.Types,- Graphics.Rendering.Ombra.Backend.WebGL.Const-- if flag(opengl) && !flag(webgl)- exposed-modules: Graphics.Rendering.Ombra.Backend.OpenGL-- other-extensions: TypeOperators,- DataKinds,- ConstraintKinds,- MultiParamTypeClasses,- TypeFamilies,- FlexibleContexts,- FlexibleInstances,- RankNTypes,- GADTs,- TypeSynonymInstances,- KindSignatures,- UndecidableInstances,- ExistentialQuantification,- GeneralizedNewtypeDeriving,- NullaryTypeClasses,- PolyKinds,- ScopedTypeVariables,- FunctionalDependencies,- DeriveDataTypeable,- RebindableSyntax-- build-depends: base <5.0, Boolean <0.3, vector-space <0.11, hashable <1.3, unordered-containers <0.3, transformers <0.6, hashtables <1.4-- if flag(opengl) && !flag(webgl)- build-depends: gl <0.8-- if flag(webgl)- build-depends: ghcjs-base-- default-language: Haskell2010+name: ombra +version: 0.3.0.0 +x-revision: 1 +synopsis: Render engine. +description: Type-safe render engine, with a purely functional API and a shader EDSL. Ombra supports both OpenGL (2.0 with some extensions) and WebGL, through GHCJS. +homepage: https://github.com/ziocroc/Ombra +bug-reports: https://github.com/ziocroc/Ombra/issues +license: BSD3 +license-file: LICENSE +author: Luca "ziocroc" Prezzavento +maintainer: ziocroc@gmail.com +stability: Experimental +copyright: Copyright © 2014-2017 Luca Prezzavento +category: Graphics +build-type: Simple +extra-source-files: README.md +cabal-version: >=1.10 + +source-repository head + type: git + location: https://github.com/ziocroc/Ombra + +flag opengl + description: Enable the OpenGL backend. Main module: Graphics.Rendering.Ombra.Backend.OpenGL + +flag webgl + description: Enable the GHCJS/WebGL backend, if compiled with GHCJS. This automatically disables the OpenGL backend. Main module: Graphics.Rendering.Ombra.Backend.WebGL + default: False + +library + exposed-modules: Graphics.Rendering.Ombra, + Graphics.Rendering.Ombra.Blend, + Graphics.Rendering.Ombra.Layer, + Graphics.Rendering.Ombra.Object, + Graphics.Rendering.Ombra.Texture, + Graphics.Rendering.Ombra.Stencil, + Graphics.Rendering.Ombra.Shader, + Graphics.Rendering.Ombra.Transformation, + Graphics.Rendering.Ombra.Draw, + Graphics.Rendering.Ombra.D2, + Graphics.Rendering.Ombra.Geometry, + Graphics.Rendering.Ombra.D3, + Graphics.Rendering.Ombra.Color, + Graphics.Rendering.Ombra.Backend, + Graphics.Rendering.Ombra.Shapes, + Graphics.Rendering.Ombra.Vector, + Graphics.Rendering.Ombra.Internal.GL, + Graphics.Rendering.Ombra.Shader.Default3D, + Graphics.Rendering.Ombra.Shader.Default2D + + other-modules: Graphics.Rendering.Ombra.Internal.Resource, + Graphics.Rendering.Ombra.Internal.TList, + Graphics.Rendering.Ombra.Shader.ShaderVar, + Graphics.Rendering.Ombra.Shader.GLSL, + Graphics.Rendering.Ombra.Shader.Stages, + Graphics.Rendering.Ombra.Shader.Program, + Graphics.Rendering.Ombra.Shader.CPU, + Graphics.Rendering.Ombra.Shader.Language, + Graphics.Rendering.Ombra.Shader.Language.Types, + Graphics.Rendering.Ombra.Shader.Language.Functions, + Graphics.Rendering.Ombra.Draw.Internal, + Graphics.Rendering.Ombra.Layer.Internal, + Graphics.Rendering.Ombra.Object.Internal, + Graphics.Rendering.Ombra.Geometry.Internal, + Graphics.Rendering.Ombra.Texture.Internal, + Graphics.Rendering.Ombra.Blend.Internal, + Graphics.Rendering.Ombra.Stencil.Internal + + if flag(webgl) + exposed-modules: Graphics.Rendering.Ombra.Backend.WebGL + other-modules: Graphics.Rendering.Ombra.Backend.WebGL.Raw, + Graphics.Rendering.Ombra.Backend.WebGL.Types, + Graphics.Rendering.Ombra.Backend.WebGL.Const + + if flag(opengl) && !flag(webgl) + exposed-modules: Graphics.Rendering.Ombra.Backend.OpenGL + + other-extensions: TypeOperators, + DataKinds, + ConstraintKinds, + MultiParamTypeClasses, + TypeFamilies, + FlexibleContexts, + FlexibleInstances, + RankNTypes, + GADTs, + TypeSynonymInstances, + KindSignatures, + UndecidableInstances, + ExistentialQuantification, + GeneralizedNewtypeDeriving, + NullaryTypeClasses, + PolyKinds, + ScopedTypeVariables, + FunctionalDependencies, + DeriveDataTypeable, + RebindableSyntax + + build-depends: base <5.0, Boolean <0.3, vector-space <0.11, hashable <1.3, unordered-containers <0.3, transformers <0.6, hashtables <1.4 + + if flag(opengl) && !flag(webgl) + build-depends: gl <0.9 + + if flag(webgl) + build-depends: ghcjs-base + + default-language: Haskell2010