Cabal revisions of linear-opengl-0.3.0.0
Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.
revision 1
-name: linear-opengl-version: 0.3.0.0-synopsis: Isomorphisms between linear and OpenGL types-description: This provides various useful utilities for mapping OpenGL vectors, vertices, and matrices to their analogues in the `linear` package-homepage: http://www.github.com/bgamari/linear-opengl-license: BSD3-license-file: LICENSE-author: Ben Gamari-maintainer: bgamari.foss@gmail.com-copyright: (c) 2014 Ben Gamari-category: Graphics-build-type: Simple-cabal-version: >=1.10--source-repository head- location: git://github.com/bgamari/linear-opengl- type: git--library- exposed-modules: Linear.OpenGL- other-modules: Linear.OpenGL.MatrixUniforms- build-depends: base >=4.6 && <4.10,- linear >=1.10 && <1.21,- lens >=4.2 && <4.15,- distributive >=0.4 && <0.6,- tagged >= 0.7 && < 0.9,- OpenGL >=2.9 && <3.1,- OpenGLRaw >= 1.5 && <3.3- hs-source-dirs: src- default-language: Haskell2010+name: linear-opengl +version: 0.3.0.0 +x-revision: 1 +synopsis: Isomorphisms between linear and OpenGL types +description: This provides various useful utilities for mapping OpenGL vectors, vertices, and matrices to their analogues in the `linear` package +homepage: http://www.github.com/bgamari/linear-opengl +license: BSD3 +license-file: LICENSE +author: Ben Gamari +maintainer: bgamari.foss@gmail.com +copyright: (c) 2014 Ben Gamari +category: Graphics +build-type: Simple +cabal-version: >=1.10 + +source-repository head + location: git://github.com/bgamari/linear-opengl + type: git + +library + exposed-modules: Linear.OpenGL + other-modules: Linear.OpenGL.MatrixUniforms + build-depends: base >=4.6 && <4.22, + linear >=1.10 && <1.24, + lens >=4.2 && <5.4, + distributive >=0.4 && <0.7, + tagged >= 0.7 && < 0.9, + OpenGL >=2.9 && <3.1, + OpenGLRaw >= 1.5 && <3.4 + hs-source-dirs: src + default-language: Haskell2010