Cabal revisions of helm-1.0.0
Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.
revision 1
-name: helm-version: 1.0.0-synopsis: A functionally reactive game engine.-description: A functionally reactive game engine, with headgear to protect you- from the headache of game development provided.-homepage: http://github.com/switchface/helm-bug-reports: http://github.com/switchface/helm/issues-license: MIT-license-file: LICENSE-tested-with: GHC == 7.10.2-extra-source-files: LICENSE, README.md-author: Zack Corr-maintainer: Zack Corr <zack@z0w0.me>-copyright: (c) 2013-2014, Zack Corr-category: Game Engine, .1FRP-build-type: Simple-cabal-version: >=1.10--source-repository head- type: git- location: git://github.com/switchface/helm.git--library- hs-source-dirs: src- default-language: Haskell2010- default-extensions: RecordWildCards, NamedFieldPuns, TypeFamilies- ghc-options: -Wall-- exposed-modules:- Helm- Helm.Asset- Helm.Cmd- Helm.Color- Helm.Engine- Helm.Engine.SDL- Helm.Engine.SDL.Asset- Helm.Engine.SDL.Engine- Helm.Engine.SDL.Graphics2D- Helm.Engine.SDL.Keyboard- Helm.Engine.SDL.Mouse- Helm.Graphics- Helm.Graphics2D- Helm.Graphics2D.Text- Helm.Graphics2D.Transform- Helm.Keyboard- Helm.Mouse- Helm.Sub- Helm.Time- Helm.Window-- build-depends:- base == 4.*,- cairo >= 0.13 && < 0.14,- pango >= 0.13 && < 0.14,- containers >= 0.5 && < 1,- elerea >= 2.9 && < 3,- sdl2 > 2.1.1 && < 3,- linear >= 1 && < 2,- text >= 1.1.1.3 && < 2,- mtl >= 2.1 && < 3,- stm >= 2.4 && < 3,- transformers >= 0.3.0.0 && < 0.6-- if impl(ghc < 7.6)- build-depends: ghc-prim--executable helm-example-flappy- default-language: Haskell2010- main-is: Main.hs- hs-source-dirs: examples/flappy-- build-depends:- base >= 4 && < 5,- linear >= 1 && < 2,- random == 1.*,- helm--test-suite helm-spec- type: exitcode-stdio-1.0- ghc-options: -Wall- hs-source-dirs: test- default-language: Haskell2010- main-is: Spec.hs-- other-modules:- Helm.TimeSpec-- build-depends:- base == 4.*,- hspec == 2.*,- helm+name: helm +version: 1.0.0 +x-revision: 1 +synopsis: A functionally reactive game engine. +description: A functionally reactive game engine, with headgear to protect you + from the headache of game development provided. +homepage: http://github.com/switchface/helm +bug-reports: http://github.com/switchface/helm/issues +license: MIT +license-file: LICENSE +tested-with: GHC == 7.10.2 +extra-source-files: LICENSE, README.md +author: Zack Corr +maintainer: Zack Corr <zack@z0w0.me> +copyright: (c) 2013-2014, Zack Corr +category: Game Engine, FRP +build-type: Simple +cabal-version: >=1.10 + +source-repository head + type: git + location: git://github.com/switchface/helm.git + +library + hs-source-dirs: src + default-language: Haskell2010 + default-extensions: RecordWildCards, NamedFieldPuns, TypeFamilies + ghc-options: -Wall + + exposed-modules: + Helm + Helm.Asset + Helm.Cmd + Helm.Color + Helm.Engine + Helm.Engine.SDL + Helm.Engine.SDL.Asset + Helm.Engine.SDL.Engine + Helm.Engine.SDL.Graphics2D + Helm.Engine.SDL.Keyboard + Helm.Engine.SDL.Mouse + Helm.Graphics + Helm.Graphics2D + Helm.Graphics2D.Text + Helm.Graphics2D.Transform + Helm.Keyboard + Helm.Mouse + Helm.Sub + Helm.Time + Helm.Window + + build-depends: + base == 4.*, + cairo >= 0.13 && < 0.14, + pango >= 0.13 && < 0.14, + containers >= 0.5 && < 1, + elerea >= 2.9 && < 3, + sdl2 > 2.1.1 && < 3, + linear >= 1 && < 2, + text >= 1.1.1.3 && < 2, + mtl >= 2.1 && < 3, + stm >= 2.4 && < 3, + transformers >= 0.3.0.0 && < 0.6 + + if impl(ghc < 7.6) + build-depends: ghc-prim + +executable helm-example-flappy + default-language: Haskell2010 + main-is: Main.hs + hs-source-dirs: examples/flappy + + build-depends: + base >= 4 && < 5, + linear >= 1 && < 2, + random == 1.*, + helm + +test-suite helm-spec + type: exitcode-stdio-1.0 + ghc-options: -Wall + hs-source-dirs: test + default-language: Haskell2010 + main-is: Spec.hs + + other-modules: + Helm.TimeSpec + + build-depends: + base == 4.*, + hspec == 2.*, + helm