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Cabal revisions of fwgl-0.1.0.0

Hackage metadata revisions edit the .cabal file after upload; each diff below is one revision.

revision 1
-name:                fwgl-version:             0.1.0.0-synopsis:            FRP 2D/3D game engine-description:         FRP 2D/3D game engine (work in progress)-homepage:            https://github.com/ZioCrocifisso/FWGL-license:             BSD3-license-file:        LICENSE-author:              Luca "ZioCrocifisso" Prezzavento-maintainer:          ziocroc@hotmail.it-category:            Game-build-type:          Simple-cabal-version:       >=1.10--library-  exposed-modules:     FWGL, FWGL.Shader, FWGL.Geometry, FWGL.Utils, FWGL.Vector, FWGL.Texture, FWGL.Audio, FWGL.Key, FWGL.Backend, FWGL.Input, FWGL.Graphics.Draw, FWGL.Graphics.D2, FWGL.Graphics.Types, FWGL.Graphics.Color, FWGL.Graphics.Custom, FWGL.Graphics.Shapes, FWGL.Internal.GL, FWGL.Internal.TList, FWGL.Geometry.OBJ, FWGL.Shader.GLSL, FWGL.Shader.Stages, FWGL.Shader.Program, FWGL.Shader.CPU, FWGL.Shader.Default3D, FWGL.Shader.Monad, FWGL.Shader.Language, FWGL.Shader.Default2D, FWGL.Backend.JavaScript-  -- , FWGL.Backend.OpenGL.GL32, FWGL.Backend.OpenGL.Common, FWGL.Backend.OpenGL.GLES20, FWGL.Backend.GLFW.GL32, FWGL.Backend.GLFW.Common, FWGL.Backend.GLFW.GLES20, FWGL.Graphics.D3,-  other-modules:        FWGL.Internal.STVectorLen, FWGL.Internal.Resource, FWGL.Backend.JavaScript.WebGL, FWGL.Backend.JavaScript.Event, FWGL.Backend.JavaScript.WebGL.Const, FWGL.Backend.JavaScript.WebGL.Types, FWGL.Backend.JavaScript.WebGL.Raw, FWGL.Backend.GLES, FWGL.Backend.IO-  other-extensions:    FlexibleContexts, RankNTypes, GADTs, TypeOperators, KindSignatures, DataKinds, MultiParamTypeClasses, TypeSynonymInstances, FlexibleInstances, ConstraintKinds, TypeFamilies, ExistentialQuantification, GeneralizedNewtypeDeriving, PolyKinds, UndecidableInstances, ScopedTypeVariables, OverlappingInstances, FunctionalDependencies, DeriveDataTypeable, ImpredicativeTypes, RebindableSyntax, NullaryTypeClasses, Arrows-  build-depends:       base >=4.7 && <4.8, Yampa >=0.9 && <0.10, hashable >=1.2 && <1.3, unordered-containers >=0.2 && <0.3, vector >=0.10 && <0.11, transformers, ghcjs-base-  -- , gl >=0.6 && <0.7, JuicyPixels >=3.2 && <3.3, GLFW-b >=1.4 && <1.5, random >=1.1 && <1.2-  hs-source-dirs:      .-  default-language:    Haskell2010+name:                fwgl
+version:             0.1.0.0
+x-revision: 1
+synopsis:            FRP 2D/3D game engine
+description:         FRP 2D/3D game engine (work in progress)
+homepage:            https://github.com/ZioCrocifisso/FWGL
+license:             BSD3
+license-file:        LICENSE
+author:              Luca "ZioCrocifisso" Prezzavento
+maintainer:          ziocroc@hotmail.it
+category:            Game, Game Engine
+build-type:          Simple
+cabal-version:       >=1.10
+
+library
+  exposed-modules:     FWGL, FWGL.Shader, FWGL.Geometry, FWGL.Utils, FWGL.Vector, FWGL.Texture, FWGL.Audio, FWGL.Key, FWGL.Backend, FWGL.Input, FWGL.Graphics.Draw, FWGL.Graphics.D2, FWGL.Graphics.Types, FWGL.Graphics.Color, FWGL.Graphics.Custom, FWGL.Graphics.Shapes, FWGL.Internal.GL, FWGL.Internal.TList, FWGL.Geometry.OBJ, FWGL.Shader.GLSL, FWGL.Shader.Stages, FWGL.Shader.Program, FWGL.Shader.CPU, FWGL.Shader.Default3D, FWGL.Shader.Monad, FWGL.Shader.Language, FWGL.Shader.Default2D, FWGL.Backend.JavaScript
+  -- , FWGL.Backend.OpenGL.GL32, FWGL.Backend.OpenGL.Common, FWGL.Backend.OpenGL.GLES20, FWGL.Backend.GLFW.GL32, FWGL.Backend.GLFW.Common, FWGL.Backend.GLFW.GLES20, FWGL.Graphics.D3,
+  other-modules:        FWGL.Internal.STVectorLen, FWGL.Internal.Resource, FWGL.Backend.JavaScript.WebGL, FWGL.Backend.JavaScript.Event, FWGL.Backend.JavaScript.WebGL.Const, FWGL.Backend.JavaScript.WebGL.Types, FWGL.Backend.JavaScript.WebGL.Raw, FWGL.Backend.GLES, FWGL.Backend.IO
+  other-extensions:    FlexibleContexts, RankNTypes, GADTs, TypeOperators, KindSignatures, DataKinds, MultiParamTypeClasses, TypeSynonymInstances, FlexibleInstances, ConstraintKinds, TypeFamilies, ExistentialQuantification, GeneralizedNewtypeDeriving, PolyKinds, UndecidableInstances, ScopedTypeVariables, OverlappingInstances, FunctionalDependencies, DeriveDataTypeable, ImpredicativeTypes, RebindableSyntax, NullaryTypeClasses, Arrows
+  build-depends:       base >=4.7 && <4.8, Yampa >=0.9 && <0.10, hashable >=1.2 && <1.3, unordered-containers >=0.2 && <0.3, vector >=0.10 && <0.11, transformers, ghcjs-base
+  -- , gl >=0.6 && <0.7, JuicyPixels >=3.2 && <3.3, GLFW-b >=1.4 && <1.5, random >=1.1 && <1.2
+  hs-source-dirs:      .
+  default-language:    Haskell2010