Cabal revisions of dear-imgui-2.2.0
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-cabal-version: 3.0--name: dear-imgui-version: 2.2.0-author: Oliver Charles-maintainer: ollie@ocharles.org.uk, aenor.realm@gmail.com-license: BSD-3-Clause--category: Graphics-synopsis: Haskell bindings for Dear ImGui.-description:- The package supports multiple rendering backends.- Set package flags according to your needs.--build-type: Simple-extra-source-files:- README.md,- ChangeLog.md--extra-source-files:- imgui/*.h,- imgui/backends/*.h,- imgui/backends/*.mm,- imgui/imconfig.h,- imgui/LICENSE.txt--common exe-flags- if flag(debug)- if os(linux)- ghc-options: -Wall -g -rtsopts -dcore-lint -debug- cc-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer- cxx-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer -std=c++11- if os(darwin)- ghc-options: -Wall -g -rtsopts -dcore-lint -debug- cc-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer- cxx-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer -std=c++11- if os(windows)- ghc-options: -Wall -g -rtsopts -dcore-lint -debug- cc-options: -g -O0- cxx-options: -g -O0 -std=c++11- else- if os(linux)- ghc-options: -Wall -O2- cc-options: -O2- cxx-options: -std=c++11 -O2- if os(darwin)- ghc-options: -Wall -O2- cc-options: -O2- if os(windows)- ghc-options: -Wall -O2- cc-options: -O2--source-repository head- type: git- location: https://github.com/haskell-game/dear-imgui.hs--flag debug- description:- Enable debug mode.- default:- False- manual:- True--flag opengl2- description:- Enable OpenGL 2 backend.- default:- False- manual:- True--flag opengl3- description:- Enable OpenGL 3 backend.- default:- True- manual:- True--flag vulkan- description:- Enable Vulkan backend.- default:- False- manual:- True--flag sdl- description:- Enable SDL backend.- default:- True- manual:- True--flag glfw- description:- Enable GLFW backend.- default:- False- manual:- True--flag examples- description:- Build executable examples.- default:- False- manual:- True--flag disable-obsolete- description:- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.- default:- False- manual:- True--flag use-wchar32- description:- Use 32-bit for ImWchar (default is 16-bit) to support unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)- default:- True- manual:- True--flag use-ImDrawIdx32- description:- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.- Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).- Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer.- Read about ImGuiBackendFlags_RendererHasVtxOffset for details.- default:- True- manual:- True--common common- build-depends:- base- >= 4.12 && < 4.19- default-language:- Haskell2010--library- import: common- hs-source-dirs:- src- exposed-modules:- DearImGui- DearImGui.FontAtlas- DearImGui.Internal.Text- DearImGui.Raw- DearImGui.Raw.DrawList- DearImGui.Raw.Font- DearImGui.Raw.Font.Config- DearImGui.Raw.Font.GlyphRanges- DearImGui.Raw.IO- DearImGui.Raw.ListClipper- DearImGui.Raw.Context- other-modules:- DearImGui.Enums- DearImGui.Structs- cxx-options: -std=c++11- cxx-sources:- imgui/imgui.cpp- imgui/imgui_demo.cpp- imgui/imgui_draw.cpp- imgui/imgui_tables.cpp- imgui/imgui_widgets.cpp- extra-libraries:- stdc++- include-dirs:- imgui- build-depends:- dear-imgui-generator- , containers- , managed- , inline-c- , inline-c-cpp- , StateVar- , unliftio- , vector- , text-- if os(darwin)- ghc-options:- -optcxx-std=c++11-- if flag(disable-obsolete)- cxx-options: -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS-- if flag(use-wchar32)- cxx-options: -DIMGUI_USE_WCHAR32- cpp-options: -DIMGUI_USE_WCHAR32-- if flag(use-ImDrawIdx32)- cxx-options: "-DImDrawIdx=unsigned int"- cpp-options: "-DImDrawIdx=unsigned int"-- if flag(opengl2)- exposed-modules:- DearImGui.OpenGL2- cxx-sources:- imgui/backends/imgui_impl_opengl2.cpp- build-depends:- gl-- if flag(opengl3)- exposed-modules:- DearImGui.OpenGL3- cxx-sources:- imgui/backends/imgui_impl_opengl3.cpp- pkgconfig-depends:- glew-- if flag(vulkan)- exposed-modules:- DearImGui.Vulkan- other-modules:- DearImGui.Vulkan.Types- build-depends:- vulkan- , unliftio- cxx-sources:- imgui/backends/imgui_impl_vulkan.cpp- if os(windows)- extra-libraries:- vulkan-1- else- if os(darwin)- extra-libraries:- vulkan- else- pkgconfig-depends:- vulkan-- if flag(sdl)- exposed-modules:- DearImGui.SDL- build-depends:- sdl2- cxx-sources:- imgui/backends/imgui_impl_sdl2.cpp-- if os(windows) || os(darwin)- extra-libraries:- SDL2- else- pkgconfig-depends:- sdl2-- if flag(opengl2) || flag(opengl3)- exposed-modules:- DearImGui.SDL.OpenGL-- if flag(vulkan)- exposed-modules:- DearImGui.SDL.Vulkan-- if flag(glfw)- exposed-modules:- DearImGui.GLFW- build-depends:- GLFW-b,- bindings-GLFW- cxx-sources:- imgui/backends/imgui_impl_glfw.cpp-- if os(linux) || os(darwin)- pkgconfig-depends:- glfw3-- if flag(opengl2) || flag(opengl3)- exposed-modules:- DearImGui.GLFW.OpenGL-- if flag(vulkan)- exposed-modules:- DearImGui.GLFW.Vulkan--library dear-imgui-generator- import: common- hs-source-dirs: generator- exposed-modules:- DearImGui.Generator- , DearImGui.Generator.Parser- , DearImGui.Generator.Tokeniser- , DearImGui.Generator.Types- build-depends:- template-haskell- >= 2.15 && < 2.21- , containers- ^>= 0.6.2.1- , directory- >= 1.3 && < 1.4- , filepath- >= 1.4 && < 1.5- , inline-c- >= 0.9.0.0 && < 0.10- , megaparsec- >= 9.0 && < 9.3- , parser-combinators- >= 1.2.0 && < 1.4- , scientific- >= 0.3.6.2 && < 0.3.8- , text- >= 1.2.4 && < 2.1- , th-lift- >= 0.7 && < 0.9- , transformers- >= 0.5.6 && < 0.7- , unordered-containers- >= 0.2.11 && < 0.3--executable test- import: common, exe-flags- main-is: Main.hs- default-language: Haskell2010- if (!flag(examples) || !flag(sdl) || !flag(opengl2))- buildable: False- else- build-depends: base, sdl2, gl, dear-imgui, vector--executable glfw- import: common, exe-flags- main-is: Main.hs- hs-source-dirs: examples/glfw- default-language: Haskell2010- if (!flag(examples) || !flag(glfw) || !flag(opengl2))- buildable: False- else- build-depends: base, GLFW-b, gl, dear-imgui, managed, text--executable readme- import: common, exe-flags- main-is: Readme.hs- hs-source-dirs: examples- build-depends: sdl2, gl, dear-imgui, managed- if (!flag(examples) || !flag(sdl) || !flag(opengl2))- buildable: False--executable fonts- import: common, exe-flags- main-is: Main.hs- hs-source-dirs: examples/fonts- build-depends: sdl2, gl, dear-imgui, managed- if (!flag(examples) || !flag(sdl) || !flag(opengl2))- buildable: False--executable image- import: common, exe-flags- main-is: Image.hs- hs-source-dirs: examples/sdl- build-depends: sdl2, gl, dear-imgui, managed, vector- if (!flag(examples) || !flag(sdl) || !flag(opengl3))- buildable: False--executable vulkan- import: common, exe-flags- main-is: Main.hs- other-modules: Attachments, Backend, Input, Util- hs-source-dirs: examples/vulkan- default-language: Haskell2010- if (!flag(examples) || !flag(sdl) || !flag(vulkan))- buildable: False- else- build-depends:- dear-imgui- , bytestring- >= 0.10.10.0 && < 0.13- , containers- >= 0.6.2.1 && < 0.7- , logging-effect- >= 1.3.12 && < 1.5- , resourcet- >= 1.2.4.2 && < 1.3- , sdl2- >= 2.5.3.0 && < 2.6- , text- >= 1.2.4 && < 2.1- , transformers- >= 0.5.6 && < 0.7- , unliftio- >= 0.2.13 && < 0.3- , unliftio-core- >= 0.2.0.1 && < 0.3- , vector- >= 0.12.1.2 && < 0.14- , vulkan- >= 3.12- , vulkan-utils- >= 0.5- , VulkanMemoryAllocator- >= 0.7.1- , JuicyPixels+cabal-version: 3.0 + +name: dear-imgui +version: 2.2.0 +x-revision: 1 +author: Oliver Charles +maintainer: ollie@ocharles.org.uk, aenor.realm@gmail.com +license: BSD-3-Clause + +category: Graphics +synopsis: Haskell bindings for Dear ImGui. +description: + The package supports multiple rendering backends. + Set package flags according to your needs. + +build-type: Simple +extra-source-files: + README.md, + ChangeLog.md + +extra-source-files: + imgui/*.h, + imgui/backends/*.h, + imgui/backends/*.mm, + imgui/imconfig.h, + imgui/LICENSE.txt + +common exe-flags + if flag(debug) + if os(linux) + ghc-options: -Wall -g -rtsopts -dcore-lint -debug + cc-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer + cxx-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer -std=c++11 + if os(darwin) + ghc-options: -Wall -g -rtsopts -dcore-lint -debug + cc-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer + cxx-options: -g -O0 -fsanitize=address -fno-omit-frame-pointer -std=c++11 + if os(windows) + ghc-options: -Wall -g -rtsopts -dcore-lint -debug + cc-options: -g -O0 + cxx-options: -g -O0 -std=c++11 + else + if os(linux) + ghc-options: -Wall -O2 + cc-options: -O2 + cxx-options: -std=c++11 -O2 + if os(darwin) + ghc-options: -Wall -O2 + cc-options: -O2 + if os(windows) + ghc-options: -Wall -O2 + cc-options: -O2 + +source-repository head + type: git + location: https://github.com/haskell-game/dear-imgui.hs + +flag debug + description: + Enable debug mode. + default: + False + manual: + True + +flag opengl2 + description: + Enable OpenGL 2 backend. + default: + False + manual: + True + +flag opengl3 + description: + Enable OpenGL 3 backend. + default: + True + manual: + True + +flag vulkan + description: + Enable Vulkan backend. + default: + False + manual: + True + +flag sdl + description: + Enable SDL backend. + default: + True + manual: + True + +flag glfw + description: + Enable GLFW backend. + default: + False + manual: + True + +flag examples + description: + Build executable examples. + default: + False + manual: + True + +flag disable-obsolete + description: + Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names. + default: + False + manual: + True + +flag use-wchar32 + description: + Use 32-bit for ImWchar (default is 16-bit) to support unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...) + default: + True + manual: + True + +flag use-ImDrawIdx32 + description: + Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices. + Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices). + Another way to allow large meshes while keeping 16-bit indices is to handle ImDrawCmd::VtxOffset in your renderer. + Read about ImGuiBackendFlags_RendererHasVtxOffset for details. + default: + True + manual: + True + +common common + build-depends: + base + >= 4.12 && < 4.19 + default-language: + Haskell2010 + +library + import: common + hs-source-dirs: + src + exposed-modules: + DearImGui + DearImGui.FontAtlas + DearImGui.Internal.Text + DearImGui.Raw + DearImGui.Raw.DrawList + DearImGui.Raw.Font + DearImGui.Raw.Font.Config + DearImGui.Raw.Font.GlyphRanges + DearImGui.Raw.IO + DearImGui.Raw.ListClipper + DearImGui.Raw.Context + other-modules: + DearImGui.Enums + DearImGui.Structs + cxx-options: -std=c++11 + cxx-sources: + imgui/imgui.cpp + imgui/imgui_demo.cpp + imgui/imgui_draw.cpp + imgui/imgui_tables.cpp + imgui/imgui_widgets.cpp + extra-libraries: + stdc++ + include-dirs: + imgui + build-depends: + dear-imgui-generator + , containers + , managed + , inline-c + , inline-c-cpp + , StateVar + , unliftio + , vector + , text + + if os(darwin) + ghc-options: + -optcxx-std=c++11 + + if flag(disable-obsolete) + cxx-options: -DIMGUI_DISABLE_OBSOLETE_FUNCTIONS + + if flag(use-wchar32) + cxx-options: -DIMGUI_USE_WCHAR32 + cpp-options: -DIMGUI_USE_WCHAR32 + + if flag(use-ImDrawIdx32) + cxx-options: "-DImDrawIdx=unsigned int" + cpp-options: "-DImDrawIdx=unsigned int" + + if flag(opengl2) + exposed-modules: + DearImGui.OpenGL2 + cxx-sources: + imgui/backends/imgui_impl_opengl2.cpp + build-depends: + gl + + if flag(opengl3) + exposed-modules: + DearImGui.OpenGL3 + cxx-sources: + imgui/backends/imgui_impl_opengl3.cpp + pkgconfig-depends: + glew + + if flag(vulkan) + exposed-modules: + DearImGui.Vulkan + other-modules: + DearImGui.Vulkan.Types + build-depends: + vulkan + , unliftio + cxx-sources: + imgui/backends/imgui_impl_vulkan.cpp + if os(windows) + extra-libraries: + vulkan-1 + else + if os(darwin) + extra-libraries: + vulkan + else + pkgconfig-depends: + vulkan + + if flag(sdl) + exposed-modules: + DearImGui.SDL + build-depends: + sdl2 + cxx-sources: + imgui/backends/imgui_impl_sdl2.cpp + + if os(windows) || os(darwin) + extra-libraries: + SDL2 + else + pkgconfig-depends: + sdl2 + + if flag(opengl2) || flag(opengl3) + exposed-modules: + DearImGui.SDL.OpenGL + + if flag(vulkan) + exposed-modules: + DearImGui.SDL.Vulkan + + if flag(glfw) + exposed-modules: + DearImGui.GLFW + build-depends: + GLFW-b, + bindings-GLFW + cxx-sources: + imgui/backends/imgui_impl_glfw.cpp + + if os(linux) || os(darwin) + pkgconfig-depends: + glfw3 + + if flag(opengl2) || flag(opengl3) + exposed-modules: + DearImGui.GLFW.OpenGL + + if flag(vulkan) + exposed-modules: + DearImGui.GLFW.Vulkan + +library dear-imgui-generator + import: common + hs-source-dirs: generator + exposed-modules: + DearImGui.Generator + , DearImGui.Generator.Parser + , DearImGui.Generator.Tokeniser + , DearImGui.Generator.Types + build-depends: + template-haskell + >= 2.15 && < 2.21 + , containers + ^>= 0.6.2.1 + , directory + >= 1.3 && < 1.4 + , filepath + >= 1.4 && < 1.5 + , inline-c + >= 0.9.0.0 && < 0.10 + , megaparsec + >= 9.0 && < 9.4 + , parser-combinators + >= 1.2.0 && < 1.4 + , scientific + >= 0.3.6.2 && < 0.3.8 + , text + >= 1.2.4 && < 2.1 + , th-lift + >= 0.7 && < 0.9 + , transformers + >= 0.5.6 && < 0.7 + , unordered-containers + >= 0.2.11 && < 0.3 + +executable test + import: common, exe-flags + main-is: Main.hs + default-language: Haskell2010 + if (!flag(examples) || !flag(sdl) || !flag(opengl2)) + buildable: False + else + build-depends: base, sdl2, gl, dear-imgui, vector + +executable glfw + import: common, exe-flags + main-is: Main.hs + hs-source-dirs: examples/glfw + default-language: Haskell2010 + if (!flag(examples) || !flag(glfw) || !flag(opengl2)) + buildable: False + else + build-depends: base, GLFW-b, gl, dear-imgui, managed, text + +executable readme + import: common, exe-flags + main-is: Readme.hs + hs-source-dirs: examples + build-depends: sdl2, gl, dear-imgui, managed + if (!flag(examples) || !flag(sdl) || !flag(opengl2)) + buildable: False + +executable fonts + import: common, exe-flags + main-is: Main.hs + hs-source-dirs: examples/fonts + build-depends: sdl2, gl, dear-imgui, managed + if (!flag(examples) || !flag(sdl) || !flag(opengl2)) + buildable: False + +executable image + import: common, exe-flags + main-is: Image.hs + hs-source-dirs: examples/sdl + build-depends: sdl2, gl, dear-imgui, managed, vector + if (!flag(examples) || !flag(sdl) || !flag(opengl3)) + buildable: False + +executable vulkan + import: common, exe-flags + main-is: Main.hs + other-modules: Attachments, Backend, Input, Util + hs-source-dirs: examples/vulkan + default-language: Haskell2010 + if (!flag(examples) || !flag(sdl) || !flag(vulkan)) + buildable: False + else + build-depends: + dear-imgui + , bytestring + >= 0.10.10.0 && < 0.13 + , containers + >= 0.6.2.1 && < 0.7 + , logging-effect + >= 1.3.12 && < 1.5 + , resourcet + >= 1.2.4.2 && < 1.3 + , sdl2 + >= 2.5.3.0 && < 2.6 + , text + >= 1.2.4 && < 2.1 + , transformers + >= 0.5.6 && < 0.7 + , unliftio + >= 0.2.13 && < 0.3 + , unliftio-core + >= 0.2.0.1 && < 0.3 + , vector + >= 0.12.1.2 && < 0.14 + , vulkan + >= 3.12 + , vulkan-utils + >= 0.5 + , VulkanMemoryAllocator + >= 0.7.1 + , JuicyPixels